FightingDojoObject: ; 0x5cf9b (size=72) db $3 ; border block db $2 ; warps db $b, $4, $1, $ff db $b, $5, $1, $ff db $0 ; signs db $7 ; objects object SPRITE_HIKER, $5, $3, FACE, DOWN, $1, BLACKBELT + $C8, $1 object SPRITE_HIKER, $3, $4, FACE, LEFT, $2, BLACKBELT + $C8, $2 object SPRITE_HIKER, $3, $6, FACE, LEFT, $3, BLACKBELT + $C8, $3 object SPRITE_HIKER, $5, $5, FACE, RIGHT, $4, BLACKBELT + $C8, $4 object SPRITE_HIKER, $5, $7, FACE, RIGHT, $5, BLACKBELT + $C8, $5 object SPRITE_BALL, $4, $1, FACE, STAY, $6 ; person object SPRITE_BALL, $5, $1, FACE, STAY, $7 ; person ; warp-to EVENT_DISP FIGHTING_DOJO_WIDTH, $b, $4 EVENT_DISP FIGHTING_DOJO_WIDTH, $b, $5