mirror of
https://github.com/pret/pokered.git
synced 2024-10-24 15:27:10 +00:00
9878f01e29
While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code. |
||
---|---|---|
.. | ||
bike_riding_tilesets.asm | ||
bookshelf_tile_ids.asm | ||
collision_tile_ids.asm | ||
cut_tree_blocks.asm | ||
door_tile_ids.asm | ||
dungeon_tilesets.asm | ||
ledge_tiles.asm | ||
tileset_headers.asm | ||
warp_carpet_tile_ids.asm | ||
warp_pad_hole_tile_ids.asm | ||
warp_tile_ids.asm | ||
water_tilesets.asm |