pokered/scripts/SSAnneBow.asm
vulcandth d001ced41b
Add macros, constants, and labels for map scripts and text (#367)
This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified.
2023-07-13 21:27:56 -04:00

78 lines
2.1 KiB
NASM

SSAnneBow_Script:
call EnableAutoTextBoxDrawing
ld hl, SSAnne5TrainerHeaders
ld de, SSAnneBow_ScriptPointers
ld a, [wSSAnneBowCurScript]
call ExecuteCurMapScriptInTable
ld [wSSAnneBowCurScript], a
ret
SSAnneBow_ScriptPointers:
def_script_pointers
dw_const CheckFightingMapTrainers, SCRIPT_SSANNEBOW_DEFAULT
dw_const DisplayEnemyTrainerTextAndStartBattle, SCRIPT_SSANNEBOW_START_BATTLE
dw_const EndTrainerBattle, SCRIPT_SSANNEBOW_END_BATTLE
SSAnneBow_TextPointers:
def_text_pointers
dw_const SSAnneBowSuperNerdText, TEXT_SSANNEBOW_SUPER_NERD
dw_const SSAnneBowSailor1Text, TEXT_SSANNEBOW_SAILOR1
dw_const SSAnneBowCooltrainerMText, TEXT_SSANNEBOW_COOLTRAINER_M
dw_const SSAnneBowSailor2Text, TEXT_SSANNEBOW_SAILOR2
dw_const SSAnneBowSailor3Text, TEXT_SSANNEBOW_SAILOR3
SSAnne5TrainerHeaders:
def_trainers 4
SSAnne5TrainerHeader0:
trainer EVENT_BEAT_SS_ANNE_5_TRAINER_0, 3, SSAnneBowSailor2BattleText, SSAnneBowSailor2EndBattleText, SSAnneBowSailor2AfterBattleText
SSAnne5TrainerHeader1:
trainer EVENT_BEAT_SS_ANNE_5_TRAINER_1, 3, SSAnneBowSailor3BattleText, SSAnneBowSailor3EndBattleText, SSAnneBowSailor3AfterBattleText
db -1 ; end
SSAnneBowSuperNerdText:
text_far _SSAnneBowSuperNerdText
text_end
SSAnneBowSailor1Text:
text_far _SSAnneBowSailor1Text
text_end
SSAnneBowCooltrainerMText:
text_far _SSAnneBowCooltrainerMText
text_end
SSAnneBowSailor2Text:
text_asm
ld hl, SSAnne5TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
SSAnneBowSailor2BattleText:
text_far _SSAnneBowSailor2BattleText
text_end
SSAnneBowSailor2EndBattleText:
text_far _SSAnneBowSailor2EndBattleText
text_end
SSAnneBowSailor2AfterBattleText:
text_far _SSAnneBowSailor2AfterBattleText
text_end
SSAnneBowSailor3Text:
text_asm
ld hl, SSAnne5TrainerHeader1
call TalkToTrainer
jp TextScriptEnd
SSAnneBowSailor3BattleText:
text_far _SSAnneBowSailor3BattleText
text_end
SSAnneBowSailor3EndBattleText:
text_far _SSAnneBowSailor3EndBattleText
text_end
SSAnneBowSailor3AfterBattleText:
text_far _SSAnneBowSailor3AfterBattleText
text_end