SSAnneBow_Script: call EnableAutoTextBoxDrawing ld hl, SSAnne5TrainerHeaders ld de, SSAnneBow_ScriptPointers ld a, [wSSAnneBowCurScript] call ExecuteCurMapScriptInTable ld [wSSAnneBowCurScript], a ret SSAnneBow_ScriptPointers: def_script_pointers dw_const CheckFightingMapTrainers, SCRIPT_SSANNEBOW_DEFAULT dw_const DisplayEnemyTrainerTextAndStartBattle, SCRIPT_SSANNEBOW_START_BATTLE dw_const EndTrainerBattle, SCRIPT_SSANNEBOW_END_BATTLE SSAnneBow_TextPointers: def_text_pointers dw_const SSAnneBowSuperNerdText, TEXT_SSANNEBOW_SUPER_NERD dw_const SSAnneBowSailor1Text, TEXT_SSANNEBOW_SAILOR1 dw_const SSAnneBowCooltrainerMText, TEXT_SSANNEBOW_COOLTRAINER_M dw_const SSAnneBowSailor2Text, TEXT_SSANNEBOW_SAILOR2 dw_const SSAnneBowSailor3Text, TEXT_SSANNEBOW_SAILOR3 SSAnne5TrainerHeaders: def_trainers 4 SSAnne5TrainerHeader0: trainer EVENT_BEAT_SS_ANNE_5_TRAINER_0, 3, SSAnneBowSailor2BattleText, SSAnneBowSailor2EndBattleText, SSAnneBowSailor2AfterBattleText SSAnne5TrainerHeader1: trainer EVENT_BEAT_SS_ANNE_5_TRAINER_1, 3, SSAnneBowSailor3BattleText, SSAnneBowSailor3EndBattleText, SSAnneBowSailor3AfterBattleText db -1 ; end SSAnneBowSuperNerdText: text_far _SSAnneBowSuperNerdText text_end SSAnneBowSailor1Text: text_far _SSAnneBowSailor1Text text_end SSAnneBowCooltrainerMText: text_far _SSAnneBowCooltrainerMText text_end SSAnneBowSailor2Text: text_asm ld hl, SSAnne5TrainerHeader0 call TalkToTrainer jp TextScriptEnd SSAnneBowSailor2BattleText: text_far _SSAnneBowSailor2BattleText text_end SSAnneBowSailor2EndBattleText: text_far _SSAnneBowSailor2EndBattleText text_end SSAnneBowSailor2AfterBattleText: text_far _SSAnneBowSailor2AfterBattleText text_end SSAnneBowSailor3Text: text_asm ld hl, SSAnne5TrainerHeader1 call TalkToTrainer jp TextScriptEnd SSAnneBowSailor3BattleText: text_far _SSAnneBowSailor3BattleText text_end SSAnneBowSailor3EndBattleText: text_far _SSAnneBowSailor3EndBattleText text_end SSAnneBowSailor3AfterBattleText: text_far _SSAnneBowSailor3AfterBattleText text_end