mirror of
https://github.com/pret/pokered.git
synced 2024-10-22 22:55:31 +00:00
bbf2f51a02
This results in 64 home/*.asm files, comparable to pokecrystal's 57.
20 lines
510 B
NASM
20 lines
510 B
NASM
ResetPlayerSpriteData::
|
|
ld hl, wSpriteStateData1
|
|
call ResetPlayerSpriteData_ClearSpriteData
|
|
ld hl, wSpriteStateData2
|
|
call ResetPlayerSpriteData_ClearSpriteData
|
|
ld a, $1
|
|
ld [wSpritePlayerStateData1PictureID], a
|
|
ld [wSpritePlayerStateData2ImageBaseOffset], a
|
|
ld hl, wSpritePlayerStateData1YPixels
|
|
ld [hl], $3c ; set Y screen pos
|
|
inc hl
|
|
inc hl
|
|
ld [hl], $40 ; set X screen pos
|
|
ret
|
|
|
|
; overwrites sprite data with zeroes
|
|
ResetPlayerSpriteData_ClearSpriteData::
|
|
ld bc, $10
|
|
xor a
|
|
jp FillMemory
|