dannye
|
9a8811b492
|
Misc minor clean up
spotted by comparing against pokeyellow
|
2020-05-24 18:59:05 -05:00 |
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dannye
|
a8133da3ee
|
A few missed SFX constant IDs
|
2019-04-21 18:38:26 -05:00 |
|
YamaArashi
|
fd2235e678
|
sync engine code with pokeyellow
|
2016-06-12 00:52:13 -07:00 |
|
dannye
|
a51037eeee
|
Remove the last address comments
except for wram.asm and sram.asm
also delete unused yellow file
|
2016-06-12 02:19:44 -05:00 |
|
YamaArashi
|
7f34e28f24
|
remove address comments
|
2016-06-11 17:24:04 -07:00 |
|
IIMarckus
|
3fd6787692
|
Clean up more Yellow ifdefs.
|
2016-03-22 00:10:23 -06:00 |
|
dannye
|
38065a744d
|
No more W_
|
2015-08-30 21:38:41 -05:00 |
|
YamaArashi
|
64cfbcce7a
|
commented SGB palette stuff
|
2015-08-12 02:16:56 -07:00 |
|
dannye
|
f8a9c37a00
|
Use more lb
and other clean up
|
2015-08-05 16:25:58 -05:00 |
|
YamaArashi
|
73171bfff5
|
named most of the used events
|
2015-07-21 10:36:03 -07:00 |
|
YamaArashi
|
fcab935a0f
|
enumerate events
|
2015-07-20 18:32:26 -07:00 |
|
dannye
|
148d3f3cf2
|
Consolidate coord macros
|
2015-07-18 15:52:03 -05:00 |
|
dannye
|
40ea6a5f75
|
Merge branch 'master' of https://github.com/iimarckus/pokered
|
2015-07-16 23:27:57 -05:00 |
|
dannye
|
4670a1ddae
|
Swap trade center and battle center
also rename battle center to colosseum
closes https://github.com/iimarckus/pokered/issues/102
|
2015-07-16 23:21:57 -05:00 |
|
YamaArashi
|
bd7d981593
|
menu stuff
|
2015-07-15 20:04:58 -07:00 |
|
YamaArashi
|
994c2cbf28
|
named wram variables
|
2015-07-14 23:16:06 -07:00 |
|
YamaArashi
|
07dd705637
|
hall of fame / credits
|
2015-07-14 19:46:52 -07:00 |
|
dannye
|
e25a7148d0
|
Merge branch 'master' of https://github.com/YamaArashi/pokered
Conflicts:
engine/town_map.asm
|
2015-07-14 00:58:09 -05:00 |
|
dannye
|
b509b48a7f
|
Use more *Coord
also town map code relabelling
YamaArashi just did town map relabelling but oh well
I aleady made the changes and don't feel like redoing it
|
2015-07-14 00:21:03 -05:00 |
|
YamaArashi
|
bcfca2e267
|
movemon and removepokemon wram variables
|
2015-07-12 23:36:56 -07:00 |
|
YamaArashi
|
4a8c9993ad
|
named wram variables
|
2015-07-12 23:00:48 -07:00 |
|
dannye
|
f702fc7840
|
Start using text predef macros
also sprite direction constants
|
2015-07-04 00:47:29 -05:00 |
|
U-Daniel-PC\Daniel
|
cd649184f5
|
Rename/organize part 1 of 4
rename functions, clean up address/wram comments, other misc
only broken up so that all changes are viewable on github
|
2015-07-03 14:37:53 -05:00 |
|
YamaArashi
|
3870f5e10a
|
named misc functions
|
2015-02-08 01:44:41 -08:00 |
|
YamaArashi
|
72bbaed99f
|
fixed hp bar wram label and misc
|
2015-02-07 22:18:42 -08:00 |
|
YamaArashi
|
32f7cf12de
|
Named wram symbols
|
2015-02-07 18:37:40 -08:00 |
|
YamaArashi
|
3fdb8a0d89
|
serial/trade/misc
|
2015-02-07 02:43:08 -08:00 |
|
IIMarckus
|
a3d3f8324a
|
Kill version.asm.
|
2014-10-17 02:42:32 -06:00 |
|
IIMarckus
|
6e14461fa6
|
Add a lot of Yellow text changes.
|
2014-10-10 01:46:06 -06:00 |
|
yenatch
|
dff0cdeb5a
|
Merge remote-tracking branch 'YamaArashi/master'
Conflicts:
constants/misc_constants.asm
engine/battle/core.asm
engine/menu/pokedex.asm
engine/town_map.asm
home.asm
hram.asm
|
2014-09-20 00:57:27 -04:00 |
|
YamaArashi
|
2ed65d9c3e
|
Commented/labelled misc functions
|
2014-09-14 11:29:18 -07:00 |
|
yenatch
|
365ae68d80
|
Use PARTY_LENGTH and related constants in menu and hud code.
This should allow reducing PARTY_LENGTH to work as intended.
Increasing it also works provided space is provided in wram, but breaks pc/saving.
|
2014-08-22 23:17:47 -07:00 |
|
YamaArashi
|
59f0507e4c
|
Labelled many functions/variables
|
2014-08-08 22:39:13 -07:00 |
|
U-Fish-PC\Daniel
|
bd533aa79b
|
Use *Coord instead of FuncCoord
Using 'Coord =' doesn't like using wTileMap
So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord
to avoid static addresses
|
2014-06-25 16:58:27 -04:00 |
|
yenatch
|
b36f793667
|
Use macros for predef calls/jumps instead of static ids.
|
2014-06-16 13:57:26 -07:00 |
|
yenatch
|
38ac74f222
|
Remove generated "indirect jump" comments.
The destination is obvious when using the predef macro.
|
2014-06-16 11:37:36 -07:00 |
|
yenatch
|
53ae0e93fa
|
Use monster struct macros in wram. Rename related labels for consistency.
|
2014-06-14 04:12:40 -07:00 |
|
yenatch
|
da0a72cdbf
|
Use VRAM constants where applicable.
|
2014-05-29 01:31:46 -07:00 |
|
yenatch
|
40c17c906b
|
Remove most static wram addresses. Use labels instead.
For unknown addresses, use "w<address>".
Label overleads are still an issue.
|
2014-05-26 22:04:39 -07:00 |
|
U-Fish-PC\Daniel
|
15427f5320
|
Pull a lot of engine out of main.asm
|
2014-05-22 18:13:20 -04:00 |
|