dannye
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66377fca32
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Fix file modes
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2020-11-14 20:52:10 -06:00 |
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Rangi
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48da6c53be
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Align warp and sign coordinates
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2020-08-21 12:04:49 -04:00 |
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Rangi
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4373aafac1
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Use def_warps_to macro for automatic warp_to entries
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2020-08-17 18:08:54 -04:00 |
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Rangi
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f4514ff53c
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Use map constants for SilphCoElevator warps
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2020-08-17 17:40:27 -04:00 |
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Rangi
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e2c99f1910
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Use def_* macros for automatic map event counts
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2020-08-17 16:54:59 -04:00 |
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Rangi
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2fe1505bab
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Use ANY_DIR, UP_DOWN, and LEFT_RIGHT for map objects
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2020-08-17 14:25:11 -04:00 |
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Rangi
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30ecbf6ea3
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SONY -> RIVAL
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2020-07-17 13:27:27 -04:00 |
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Rangi
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2454296d32
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Update sprite names
These are based on the trainers that use them, and synced with pokegold/pokecrysal when possible
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2020-07-17 12:48:15 -04:00 |
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TheFakeMateo
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4ecff22f71
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Deobfuscate exit warps on indoor maps
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2020-07-15 18:12:58 -05:00 |
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Rangi
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405889193e
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TM/HM constants named after moves
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2020-07-05 22:52:27 -04:00 |
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Rangi
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55bb99580e
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data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objects
To do: Polished Map support for loading the objects
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2020-07-03 18:19:56 -04:00 |
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