Commit graph

67 commits

Author SHA1 Message Date
dannye
ef9e59101e Use more screen dimension constants 2015-07-14 02:16:19 -05:00
dannye
e25a7148d0 Merge branch 'master' of https://github.com/YamaArashi/pokered
Conflicts:
	engine/town_map.asm
2015-07-14 00:58:09 -05:00
dannye
b509b48a7f Use more *Coord
also town map code relabelling
YamaArashi just did town map relabelling but oh well
I aleady made the changes and don't feel like redoing it
2015-07-14 00:21:03 -05:00
YamaArashi
0066e09828 named party menu/naming screen wram variables 2015-07-13 15:40:33 -07:00
YamaArashi
95b1660e59 menu wram variable names 2015-07-13 00:32:03 -07:00
YamaArashi
4a8c9993ad named wram variables 2015-07-12 23:00:48 -07:00
YamaArashi
99df5f0fd7 use constant for bg transfer dest hram var 2015-07-12 16:37:06 -07:00
YamaArashi
849b53623b shake screen functions 2015-07-12 16:24:03 -07:00
YamaArashi
a957bb1540 some battle animation stuff 2015-07-12 15:51:04 -07:00
U-Daniel-PC\Daniel
8431fa7756 TX_ASM 2015-07-03 14:58:50 -05:00
U-Daniel-PC\Daniel
cd649184f5 Rename/organize part 1 of 4
rename functions, clean up address/wram comments, other misc
only broken up so that all changes are viewable on github
2015-07-03 14:37:53 -05:00
U-Daniel-PC\Daniel
ae420a4d8f Mention Jap grammar 2015-06-12 13:45:52 -05:00
U-Daniel-PC\Daniel
4e3cd633f0 Document code related to MonName1Text 2015-06-12 13:40:51 -05:00
U-Daniel-PC\Daniel
39abace569 Clean up white space 2015-06-11 17:41:33 -05:00
xCrystal
9739c26ed7 money won and trainer pic constants 2015-04-09 13:05:57 +02:00
xCrystal
9c93ef3bff user xor operator for clearing status flags
use xor operator for clearing status flags
2015-04-09 11:35:37 +02:00
xCrystal
61edd43974 Document DisableEffect and CheckEnemyStatusConditions
basically copy/paste comments and labels from
CheckPlayerStatusConditions
2015-04-09 01:17:56 +02:00
xCrystal
46c2a38c7c Rename battle files and split move effects Part 2
5.asm, 9.asm, and a.asm
2015-04-01 17:05:43 +02:00
xCrystal
4e2084b0f1 Name more in-battle functions and labels
and better document some animation related functions
2015-03-31 22:22:12 +02:00
xCrystal
e6185ac358 Label some attack animation functions 2015-03-31 21:09:43 +02:00
xCrystal
c73b5d73f4 Label some battle related functions 2015-03-31 20:50:49 +02:00
xCrystal
4ba8dd6090 Further document AI stuff 2015-03-31 20:40:22 +02:00
xCrystal
247b619e9a Some wram constants 2015-03-31 20:28:42 +02:00
xCrystal
a8375aaee7 Split commentary lines that are too long 2015-03-31 20:16:31 +02:00
U-Daniel-PC\Daniel
1c2a1076cb Low health alarm documentation
RenaKunisaki
2015-03-12 10:49:35 -04:00
YamaArashi
3870f5e10a named misc functions 2015-02-08 01:44:41 -08:00
YamaArashi
1347023128 move-related things 2015-02-08 00:17:03 -08:00
YamaArashi
72bbaed99f fixed hp bar wram label and misc 2015-02-07 22:18:42 -08:00
YamaArashi
32f7cf12de Named wram symbols 2015-02-07 18:37:40 -08:00
YamaArashi
4fd7a42b23 commented battle stuff 2015-02-07 16:24:16 -08:00
YamaArashi
72265ab92a comment drain HP effect 2015-02-07 13:40:14 -08:00
YamaArashi
83023cda19 commented menu stuff 2015-02-07 12:27:36 -08:00
YamaArashi
c9b778fb00 documented bide bug 2015-02-07 04:23:34 -08:00
YamaArashi
3fdb8a0d89 serial/trade/misc 2015-02-07 02:43:08 -08:00
xCrystal
9de54645c8 add constants for volatile statuses and more battle labels/commentary/constants 2015-02-04 23:22:46 -08:00
xCrystal
97637e7ce7 More battle commentary/labels/constans and fix some spacing issues
Conflicts:
	engine/battle/core.asm
2015-02-04 23:22:25 -08:00
U-Daniel-PC\Daniel
49a25618ea Clean up white space, fix label typo 2015-01-22 22:13:21 -05:00
xCrystal
d3bf8bca5e fix duplicate labels 2015-01-21 11:24:55 +01:00
xCrystal
e6499cd505 some constants in stat up/down effects 2015-01-20 20:34:56 +01:00
xCrystal
61aaa15205 rename some labels 2015-01-20 20:21:16 +01:00
xCrystal
1b62ca0555 add commentary to move effects 2015-01-20 12:12:30 +01:00
xCrystal
ca6b4348c2 add commentary 2015-01-04 17:47:21 +01:00
IIMarckus
a3d3f8324a Kill version.asm. 2014-10-17 02:42:32 -06:00
IIMarckus
6e14461fa6 Add a lot of Yellow text changes. 2014-10-10 01:46:06 -06:00
yenatch
a81487e9c6 Rename hVBlank* constants to h*. 2014-09-23 15:02:03 -07:00
yenatch
dff0cdeb5a Merge remote-tracking branch 'YamaArashi/master'
Conflicts:
	constants/misc_constants.asm
	engine/battle/core.asm
	engine/menu/pokedex.asm
	engine/town_map.asm
	home.asm
	hram.asm
2014-09-20 00:57:27 -04:00
yenatch
aa361c3bf7 Use move animation constants instead of static values.
This allows new moves and animations to be added without overlap.
2014-09-17 12:37:47 -07:00
YamaArashi
2ed65d9c3e Commented/labelled misc functions 2014-09-14 11:29:18 -07:00
YamaArashi
0c916aea33 Commented more sprite and map code 2014-09-13 00:50:56 -07:00
YamaArashi
59f0507e4c Labelled many functions/variables 2014-08-08 22:39:13 -07:00