vulcandth
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6b5be9129c
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RGBDS syntax updates (#358)
New MACRO and DEF syntax
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2022-06-06 17:25:31 -04:00 |
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Rangi
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865d37e02a
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Use compound assignment operators
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2021-11-23 20:56:57 -05:00 |
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Rangi
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157b593561
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Use dn for wave instrument samples, like pokecrystal
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2021-11-06 13:24:19 -04:00 |
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Rangi
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ce62dca69b
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Eliminate unnecessary data macros
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2021-05-30 17:28:26 -04:00 |
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Rangi
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dd690920c9
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Use rgbds 0.5.0 features:
- FOR loops
- {interpolation}
- REDEF EQUS
- \# for all macro args
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2021-04-17 19:06:56 -04:00 |
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Rangi
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94daf57156
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The 'tmhm' macro adjusts to the number of TMs/HMs
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2021-01-06 10:20:37 -05:00 |
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dannye
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66377fca32
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Fix file modes
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2020-11-14 20:52:10 -06:00 |
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Rangi
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13129459f1
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Sync coordinate macros with pokecrystal
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2020-07-07 11:30:10 -04:00 |
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Rangi
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8a79315635
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Capitalize rgbds control structures (EQU/EQUS, IF/ELIF/ELSE/ENDC, REPT/ENDR, MACRO/ENDM, etc)
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2020-07-06 12:28:31 -04:00 |
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Rangi
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405889193e
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TM/HM constants named after moves
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2020-07-05 22:52:27 -04:00 |
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Rangi
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66ebe56adc
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Port pokecrystal's base data and tmhm structure
To do: TM/HM constants named after moves
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2020-07-05 21:59:32 -04:00 |
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Rangi
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a77999f7f1
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Logical spacing in data/sgb/sgb_palettes.asm
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2020-07-05 16:15:01 -04:00 |
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Rangi
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9878f01e29
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Organize macros/ like pokecrystal
While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
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2020-07-03 16:37:47 -04:00 |
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