IIMarckus
00049b6f39
Fix typo in previous.
2014-10-10 02:01:47 -06:00
IIMarckus
6e14461fa6
Add a lot of Yellow text changes.
2014-10-10 01:46:06 -06:00
IIMarckus
906bd59e77
Add Yellow player/rival names.
2014-10-09 00:14:18 -06:00
U-Daniel-PC\Daniel
0991bd3abe
A few static hide/show ids
2014-09-26 09:26:18 -04:00
U-Daniel-PC\Daniel
4d60e6f1a9
Enumerate hide/show constants
2014-09-26 07:37:21 -04:00
U-Daniel-PC\Daniel
de39851f4a
Make Hide/Show objects more dynamic
...
be on the look out for more static ids in the wild
unused constants are still included because a
script could be written to check whether the player
has picked up an item/fought a legendary etc.
2014-09-25 19:21:49 -04:00
yenatch
070c964964
Accidentally committed .orig files from merge dff0cdeb
.
2014-09-23 15:08:12 -07:00
yenatch
a81487e9c6
Rename hVBlank* constants to h*.
2014-09-23 15:02:03 -07:00
yenatch
6866df277f
Add comments for move ids.
2014-09-23 14:56:07 -07:00
yenatch
46722e5b3b
Merge remote-tracking branch 'danny/master'
2014-09-19 22:03:57 -07:00
yenatch
dff0cdeb5a
Merge remote-tracking branch 'YamaArashi/master'
...
Conflicts:
constants/misc_constants.asm
engine/battle/core.asm
engine/menu/pokedex.asm
engine/town_map.asm
home.asm
hram.asm
2014-09-20 00:57:27 -04:00
U-Daniel-PC\Daniel
3379bd7b73
Fix capitalization
2014-09-20 00:32:05 -04:00
U-Daniel-PC\Daniel
52f17d9cce
Bump submodule
...
python tools now include new red music command names
2014-09-19 23:23:35 -04:00
U-Daniel-PC\Daniel
dac95cb42b
Merge branch 'master' of https://github.com/iimarckus/pokered
2014-09-19 23:19:05 -04:00
yenatch
1185d69819
Merge remote-tracking branch 'origin/master' into tentative
2014-09-19 13:15:47 -07:00
yenatch
f1667eb6b5
Fix the symfile and mapfile filenames.
2014-09-19 13:09:37 -07:00
yenatch
d59dfadf66
Add macros for text predefs.
2014-09-17 21:15:11 -07:00
yenatch
3de9d14d3e
Recomment misc functions in home.asm.
2014-09-17 21:14:32 -07:00
yenatch
fcfed136c6
Don't define addresses for ROM0 sections in home.asm.
...
Instead, occupy the space reserved for the rom header so there is no collision.
2014-09-17 20:54:45 -07:00
yenatch
a850331d31
Use a macro to define version constants.
2014-09-17 12:57:02 -07:00
yenatch
aa361c3bf7
Use move animation constants instead of static values.
...
This allows new moves and animations to be added without overlap.
2014-09-17 12:37:47 -07:00
yenatch
29aff84107
Enumerate move constants and add unnamed animation constants.
2014-09-17 12:36:49 -07:00
YamaArashi
2ed65d9c3e
Commented/labelled misc functions
2014-09-14 11:29:18 -07:00
YamaArashi
0c916aea33
Commented more sprite and map code
2014-09-13 00:50:56 -07:00
YamaArashi
91793015e5
Labelled and commented mostly sprite-related things
2014-09-09 20:55:19 -07:00
YamaArashi
daf4fc87ae
Add comments regarding menus and sprites
2014-09-08 23:32:33 -07:00
yenatch
342791a001
Use a macro for move attributes.
...
The formatting was pretty bad, so that's fixed too.
2014-09-01 17:59:10 -07:00
yenatch
8f49e37b82
Use hram constants for remaining joypad variables.
2014-08-30 19:48:49 -07:00
yenatch
365ae68d80
Use PARTY_LENGTH and related constants in menu and hud code.
...
This should allow reducing PARTY_LENGTH to work as intended.
Increasing it also works provided space is provided in wram, but breaks pc/saving.
2014-08-22 23:17:47 -07:00
yenatch
cf399a8c86
Split copy and serial functions out of home.asm.
2014-08-12 00:01:04 -07:00
YamaArashi
59f0507e4c
Labelled many functions/variables
2014-08-08 22:39:13 -07:00
yenatch
1cf79b6f15
Fix static banks passed into GetName.
...
This appears to be the only other use of wPredefBank.
Chances are there are more uncaught banks. Known cases are marked as "hardcoded" or similar.
2014-08-07 21:17:44 -07:00
YamaArashi
c9946975d4
Commented function
...
- Named and commented Func_4c70.
- Removed gfx/diagonal_lines.png, which is not actually graphics.
2014-07-28 02:22:58 -07:00
yenatch
8dd46620bc
Add a comment to the "compare" target.
2014-07-16 15:28:46 -07:00
U-Daniel-PC\Daniel
57113a7651
Don't redundantly define sprite dimensions
...
dimensions are defined in the .pic files
2014-07-15 09:31:30 -05:00
yenatch
4ad367ba98
Combine poke%.gbc build targets into a generalized one.
...
Now only one target is needed for all versions.
$$* also works instead of %, but in a pattern rule % is probably clearer.
2014-07-13 20:45:21 -07:00
yenatch
fb11ff7e55
Merge pull request #48 from yenatch/master
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Clean up post-split main.asm. Get rid of static wram addresses. Lay out a foundation for Yellow.
2014-07-12 09:02:49 -04:00
yenatch
dbef0efa6c
Add image suffixes to the makefile.
...
Explicitly define png dependencies (none).
This keeps make from looking for nonexistent dependencies with extensions like ".png.o".
This doesn't make it go any faster, but it at least makes debug easier.
2014-07-11 12:14:39 -07:00
yenatch
9ab6327361
Remove inline comments in an object recipe.
2014-07-11 12:01:05 -07:00
yenatch
8f7135aa69
Reorganize makefile targets for clarity.
2014-07-11 11:50:02 -07:00
yenatch
8396935a07
Comment the makefile.
2014-07-11 11:08:03 -07:00
U-Daniel-PC\Daniel
9f29f21d9d
Update INSTALL.md
...
- git no longer requires gettext by default (needed for "git submodule init")
- Windows doesn't have sudo
- pip mysteriously will not install png.py
2014-07-08 13:58:02 -05:00
U-Fish-PC\Daniel
5de4c4b5c5
Fix Makefile: .map and .sym
...
The Makefile previously made the files '.map' and '.sym'
instead of 'poke[red/blue].map' and 'poke[red/blue].sym'
2014-06-26 17:44:42 -04:00
U-Fish-PC\Daniel
f8b8ebea93
S_SPRITEBUFFER0 static address
2014-06-25 18:49:52 -04:00
U-Fish-PC\Daniel
bd533aa79b
Use *Coord instead of FuncCoord
...
Using 'Coord =' doesn't like using wTileMap
So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord
to avoid static addresses
2014-06-25 16:58:27 -04:00
yenatch
b36f793667
Use macros for predef calls/jumps instead of static ids.
2014-06-16 13:57:26 -07:00
yenatch
d10108a066
Use macros to define predefs.
2014-06-16 13:25:46 -07:00
yenatch
94dc695543
Fix a typo in home/vcopy.asm.
...
This must have happened when the file got split out of home.asm.
Since it was the first character on the line, it was interpreted as a label.
2014-06-16 13:07:00 -07:00
yenatch
35f2bb90d4
Rename predef functions so they aren't excessive in length.
...
This is mostly because of an rgbasm bug that prevents macro arguments
from exceeding 16 characters, but the names were bad anyway.
2014-06-16 13:03:05 -07:00
yenatch
38ac74f222
Remove generated "indirect jump" comments.
...
The destination is obvious when using the predef macro.
2014-06-16 11:37:36 -07:00