Rangi
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6ef36800b0
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Replace raw hex values with HRAM constants
To do: turn constants into labels and use ldh
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2020-07-03 22:22:09 -04:00 |
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Rangi
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35deb77113
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H_CONSTANTNAMES -> hConstantNames
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2020-07-03 19:59:41 -04:00 |
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xCrystal
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237aeb8fbd
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Add space between arguments in assembly instructions and remove redundant a in instructions like add a, x
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2017-12-30 01:54:27 +01:00 |
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YamaArashi
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46a94c63fc
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name text destination pointer variable
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2016-09-11 02:01:37 -07:00 |
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dannye
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7c01509b6b
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Merge branch 'master' of https://github.com/pret/pokered
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2016-07-18 01:32:24 -05:00 |
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dannye
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80bae03975
|
Clean up text commands
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2016-07-18 01:17:03 -05:00 |
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YamaArashi
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61ee396786
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more syncing with pokeyellow
|
2016-06-12 00:52:14 -07:00 |
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dannye
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a51037eeee
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Remove the last address comments
except for wram.asm and sram.asm
also delete unused yellow file
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2016-06-12 02:19:44 -05:00 |
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dannye
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48e0125bd6
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Remove some leftover address comments
|
2016-06-12 01:42:19 -05:00 |
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YamaArashi
|
7f34e28f24
|
remove address comments
|
2016-06-11 17:24:04 -07:00 |
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dannye
|
38065a744d
|
No more W_
|
2015-08-30 21:38:41 -05:00 |
|
dannye
|
f8a9c37a00
|
Use more lb
and other clean up
|
2015-08-05 16:25:58 -05:00 |
|
YamaArashi
|
56d75db28a
|
constants for PrintNumber
|
2015-07-29 12:06:54 -07:00 |
|
YamaArashi
|
93255d6d17
|
yet more naming
|
2015-07-25 19:26:54 -07:00 |
|
dannye
|
4d88812f40
|
Name some battle sound effects
|
2015-07-21 21:04:21 -05:00 |
|
dannye
|
ea9cc86949
|
Name sound effects
|
2015-07-19 03:46:12 -05:00 |
|
dannye
|
148d3f3cf2
|
Consolidate coord macros
|
2015-07-18 15:52:03 -05:00 |
|
YamaArashi
|
07dd705637
|
hall of fame / credits
|
2015-07-14 19:46:52 -07:00 |
|
dannye
|
b1cb378893
|
Comment naming screen
also use more joypad constants
|
2015-07-14 03:49:49 -05:00 |
|
dannye
|
ef9e59101e
|
Use more screen dimension constants
|
2015-07-14 02:16:19 -05:00 |
|
dannye
|
b509b48a7f
|
Use more *Coord
also town map code relabelling
YamaArashi just did town map relabelling but oh well
I aleady made the changes and don't feel like redoing it
|
2015-07-14 00:21:03 -05:00 |
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U-Daniel-PC\Daniel
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cd649184f5
|
Rename/organize part 1 of 4
rename functions, clean up address/wram comments, other misc
only broken up so that all changes are viewable on github
|
2015-07-03 14:37:53 -05:00 |
|
YamaArashi
|
4fd7a42b23
|
commented battle stuff
|
2015-02-07 16:24:16 -08:00 |
|
YamaArashi
|
3fdb8a0d89
|
serial/trade/misc
|
2015-02-07 02:43:08 -08:00 |
|
U-Daniel-PC\Daniel
|
8744b3bf8b
|
Fix some sfx ids
|
2015-01-27 03:26:33 -05:00 |
|
U-Fish-PC\Daniel
|
bd533aa79b
|
Use *Coord instead of FuncCoord
Using 'Coord =' doesn't like using wTileMap
So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord
to avoid static addresses
|
2014-06-25 16:58:27 -04:00 |
|
yenatch
|
53ae0e93fa
|
Use monster struct macros in wram. Rename related labels for consistency.
|
2014-06-14 04:12:40 -07:00 |
|
yenatch
|
6d64c3e01d
|
Split the text engine out of home.asm.
|
2014-05-30 19:52:24 -07:00 |
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