Commit graph

729 commits

Author SHA1 Message Date
Bryan Bishop
74b8e8169f fix CeruleanPokecenterTexts
hg-commit-id: 51ac47654d4a
2012-01-14 20:26:00 -06:00
Bryan Bishop
c16a1b6125 fix PewterPokecenterTexts
hg-commit-id: 87a55898863b
2012-01-14 20:25:01 -06:00
Bryan Bishop
b3032ce520 found Route11Texts
hg-commit-id: 2d51934a7079
2012-01-14 20:21:40 -06:00
Bryan Bishop
e6b938b99f found Route6Texts
hg-commit-id: 50f2cbdad674
2012-01-14 20:18:40 -06:00
Bryan Bishop
0f4163d4c6 found VermilionHouse2Blocks
hg-commit-id: 7d6db59be5b1
2012-01-14 20:16:17 -06:00
Bryan Bishop
4908dbcec6 found Route12HouseBlocks
hg-commit-id: 102458660615
2012-01-14 20:14:57 -06:00
Bryan Bishop
289a5755a4 add blocks, texts and script for Mansion4
hg-commit-id: bdabcd18b56a
2012-01-14 20:06:56 -06:00
Bryan Bishop
e54f6f78ce clean up Mansion3 blocks, texts and script
hg-commit-id: 1465686539d5
2012-01-14 19:59:53 -06:00
Bryan Bishop
34f159c528 dump in Mansion3Script
hg-commit-id: 33c87a799d37
2012-01-14 19:57:42 -06:00
Bryan Bishop
b610edaee1 add script, texts and blocks for Mansion2
hg-commit-id: 9bccdc4e5ae9
2012-01-14 19:56:45 -06:00
Bryan Bishop
c4a49e4a35 label MtMoon2Texts
hg-commit-id: d611dcf926dc
2012-01-14 19:50:34 -06:00
Bryan Bishop
6ed8c81511 IndigoPlateauTexts and IndigoPlateauObject are the same
hg-commit-id: f154acbb6735
2012-01-14 19:48:22 -06:00
Bryan Bishop
0dadb5af63 found Route18GateHeaderBlocks
hg-commit-id: f4746986760f
2012-01-14 19:46:56 -06:00
Bryan Bishop
f856b01586 found Route18GateBlocks
hg-commit-id: 8127339e24bb
2012-01-14 19:45:55 -06:00
Bryan Bishop
bc1dd1675a found Route16GateUpstairsBlocks
hg-commit-id: 7241182d59fd
2012-01-14 19:45:18 -06:00
Bryan Bishop
87123d7b7a clean up CeladonMartRoofTexts
hg-commit-id: eff6ea191f3d
2012-01-14 19:44:23 -06:00
Bryan Bishop
8d5017a08d found Route15GateBlocks
hg-commit-id: 80db7008e01e
2012-01-14 19:36:26 -06:00
Bryan Bishop
07eaf4695d found Route12GateUpstairsBlocks
hg-commit-id: 714a91cb5498
2012-01-14 19:35:27 -06:00
Bryan Bishop
c8235308ef fix Route11GateUpstairsTexts
hg-commit-id: b36b518af25b
2012-01-14 19:33:48 -06:00
Bryan Bishop
8441cf0778 fix CeladonPokecenterTexts
hg-commit-id: 589e1586b22d
2012-01-14 19:28:44 -06:00
Bryan Bishop
0c5df76256 fix up RockTunnelPokecenterTexts and block
hg-commit-id: 99323d91de65
2012-01-14 19:24:49 -06:00
Bryan Bishop
f695e08b12 fix MtMoonPokecenterTexts
hg-commit-id: 37bbbf5f975f
2012-01-14 19:21:11 -06:00
Bryan Bishop
292e5b8c80 clean up CeladonPrizeRoomTexts
hg-commit-id: c877450ceacb
2012-01-14 19:16:31 -06:00
Bryan Bishop
776e177e45 fix CinnabarMartBlocks and CopycatsHouseF1Blocks
hg-commit-id: 6ac7ae4c56c2
2012-01-14 18:58:12 -06:00
Bryan Bishop
888bf6db4a improve map headers
hg-commit-id: ccd7006b60e3
2012-01-14 18:49:27 -06:00
Bryan Bishop
76080c3978 clean up FuchsiaPokecenterTexts
hg-commit-id: ca749beb802f
2012-01-14 18:13:22 -06:00
Bryan Bishop
cb30ae5b83 label for CeruleanHouse3Texts
hg-commit-id: a4ab4ad0fc2d
2012-01-14 18:11:13 -06:00
Bryan Bishop
c744e3b4a8 extract and include blockset data
extract_tileblocks also has the ability to output asm, but the output
seems like it would be too much for rgbasm to handle. Instead of
cluttering up common.asm, I am opting to place the data in binary
data files under gfx/blocksets/ in .bst files.

Every 16 bytes is a separate block in the blockset. Each byte is
referencing a tile id from the tileset graphics in gfx/tilesets/.

hg-commit-id: 0540eff0f081
2012-01-14 17:45:55 -06:00
stag019
bfef13bfa2 Adding graphical differences between Red/Blue.
hg-commit-id: 9dfe76962f8c
2012-01-14 16:33:58 -05:00
Bryan Bishop
e67ba5b197 fix pokeblue.gbc make target
hg-commit-id: 64d04e5bd875
2012-01-14 14:48:06 -06:00
stag019
dc667fb75a Another attempt at splitting Red/Blue versions.
hg-commit-id: bd7cb987f964
2012-01-14 15:36:00 -05:00
Bryan Bishop
1113f19b18 Merge.
hg-commit-id: 261be761c726
2012-01-14 12:19:46 -06:00
Sawakita
6c64fa8acc Replace some hex values with labels. Remove some weird extra-indentation.
hg-commit-id: eab17e7f37f4
2012-01-14 19:12:52 +01:00
Sawakita
64c09f8c32 Add some labels for RAM locations, relative to mapheader.
hg-commit-id: 077e4a4aa7ed
2012-01-14 19:11:48 +01:00
Bryan Bishop
fd8bfbd633 add labels and block file to Mansion1
hg-commit-id: 8092d8b19c96
2012-01-14 11:56:04 -06:00
Bryan Bishop
ce40c8ca87 fixed up texts for ViridianPokecenter
hg-commit-id: 7ffd3107b10a
2012-01-14 11:45:08 -06:00
Bryan Bishop
417cc88136 use the BillsHouseBlocks file
hg-commit-id: 67b094dbded2
2012-01-14 11:32:06 -06:00
Bryan Bishop
9b02af7de5 common labels for house blocks
hg-commit-id: 970b15035441
2012-01-14 11:26:47 -06:00
Bryan Bishop
62a87707e3 ViridianHouseBlocks and PewterHouse1Blocks are the same
hg-commit-id: f2c45cdce8f7
2012-01-14 11:21:35 -06:00
Bryan Bishop
8c57ee483c gfx/redgreenversion.1bpp in bank $1A
hg-commit-id: d281dea4b799
2012-01-14 00:58:39 -06:00
Bryan Bishop
7cfb09f969 tileset files in gfx/tilesets/
hg-commit-id: a1dd793bdd7f
2012-01-14 00:40:03 -06:00
Bryan Bishop
da2c784ae7 romvisualizer - make gif animation of progress
hg-commit-id: c2fbb929af69
2012-01-13 22:21:16 -06:00
stag019
6412f7f501 Fixed up Wild Pokemon Data and added data for all versions
hg-commit-id: ae728feaf7ec
2012-01-13 22:26:14 -05:00
IIMarckus
6747cb70be Merge after Lorelei typo fix.
hg-commit-id: 0d946d742a1c
2012-01-13 18:27:11 -07:00
Bryan Bishop
bd9cc5fbc8 insert object labels into map headers
hg-commit-id: 9126a8ee23e0
2012-01-13 19:15:33 -06:00
IIMarckus
2dda443c48 Fix typo: Loreli → Lorelei.
hg-commit-id: d4227f9b97e7
2012-01-13 17:56:52 -07:00
Bryan Bishop
beb4811963 even more map header labels
hg-commit-id: 9def1fae3a6d
2012-01-13 18:34:57 -06:00
Bryan Bishop
c434dd294a more map header labels
hg-commit-id: f69ff5be3cb6
2012-01-13 17:42:12 -06:00
Bryan Bishop
ffae079c96 fill out map headers with labels
hg-commit-id: a8366fd47048
2012-01-13 17:13:30 -06:00
Bryan Bishop
f0b1dfca61 get rid of more empty incbins
hg-commit-id: baca2a858c5c
2012-01-13 15:55:18 -06:00