IIMarckus
fbf6d7c128
Remove redundant text labels.
2012-12-21 13:59:04 -07:00
IIMarckus
4d7e8a03f2
Remove incbin in Silph Co 4F.
2012-12-21 13:44:40 -07:00
Sanky
213e60f807
disasm MoveSelectionMenu
2012-12-21 16:52:45 +01:00
Sanky
cf91edd39f
TrainerBattleVictory disasmed
2012-12-20 22:33:15 +01:00
Sanky
17e8f21f46
Disasm a large part of the in-battle menu routines.
2012-12-20 21:04:47 +01:00
Sanky
66d70b9295
disasm GetCurrentMove
2012-12-18 22:21:09 +01:00
Sanky
53e7a62744
Disasm LoadMovePPs (a predef)
2012-12-18 15:39:21 +01:00
IIMarckus
4decef28dd
Whitespace.
2012-11-02 13:56:38 -06:00
sawakita
d9c77261a1
Add routine that sends SGB packets
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The delaying routine Wait7000, called after each single packet sending
is disassembled too.
2012-11-01 18:56:12 +01:00
sawakita
95a2c2a6da
Use more meaningful local labels in bank 0
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Involved routines are: DisableLCD, CleanLCD_OAM, ResetLCD_OAM.
2012-11-01 18:33:28 +01:00
sawakita
e708893089
Get rid of "\@" symbols used in local labels
2012-10-02 21:20:37 +02:00
stag019
ad16c0dc14
DisplayDexRating. It sucks that I can't use a label for the dbw macro, as that would make DexRatingsTable look a lot cleaner.
2012-09-20 19:31:10 -04:00
stag019
63fc23b74e
Code dealing with palettes. Really, does anyone know if bit 3 of battle status 3 is used?
2012-09-20 18:45:32 -04:00
stag019
507170d0ee
Type effectiveness display message. That's right, I did some work for once.
2012-09-20 05:45:54 -04:00
IIMarckus
24a4774423
Add more scripts from Champion Rival’s room.
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hg-commit-id: c58013f6cc9b
2012-08-26 11:41:58 -06:00
IIMarckus
4bbef145e0
Add the boulder checking code in Seafoam Islands.
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hg-commit-id: e6031dbbcc5b
2012-08-26 10:35:47 -06:00
IIMarckus
fd27fd7b6b
Some label improvements.
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hg-commit-id: fa7dbcf6d009
2012-08-24 22:39:49 -06:00
IIMarckus
da20de1cda
Add more scripts from Bill's house.
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hg-commit-id: 3f7889ebb268
2012-08-24 22:27:17 -06:00
IIMarckus
b2482b25de
Add more scripts from Route 8 gatehouse.
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hg-commit-id: a8a00403ba8d
2012-08-24 22:07:24 -06:00
IIMarckus
3494549fe6
Add more scripts from the Route 7 gatehouse.
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hg-commit-id: fe4704b8c229
2012-08-24 22:01:06 -06:00
IIMarckus
5f946db3c8
Add more scripts from the Route 5 gatehouse.
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hg-commit-id: 3c09361e959e
2012-08-24 21:54:19 -06:00
IIMarckus
55cdee09c9
Add more scripts from Vermilion City.
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hg-commit-id: 79ca005394d3
2012-08-24 21:40:16 -06:00
IIMarckus
29957f6f5e
Add another script from Cerulean City.
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hg-commit-id: f4bac0f8f57d
2012-08-24 21:17:43 -06:00
IIMarckus
f323620f58
Add the rest of the Viridian City scripts.
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hg-commit-id: 3d00648148ac
2012-08-24 11:23:06 -06:00
IIMarckus
93090d7767
Remove unneeded comments.
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hg-commit-id: 2b946e17be3f
2012-08-21 21:40:03 -06:00
IIMarckus
b3460b89b6
Fix several labels and add remaining scripts from Pewter City.
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hg-commit-id: 86759463ed88
2012-08-21 21:37:02 -06:00
IIMarckus
77750247b1
Use labels for $34bf, and add some more code from Pewter City.
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hg-commit-id: a0c6d0201b95
2012-08-21 21:17:47 -06:00
IIMarckus
5f06efa7b9
Use decimal for overworld Pokémon levels, and Pokémon IDs for cries.
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hg-commit-id: 3788e38a85f6
2012-07-14 16:02:09 -06:00
IIMarckus
ba9c7402cf
Add the ▶ symbol to the text preprocessor.
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hg-commit-id: e3d1729bf4c4
2012-07-07 14:47:58 -06:00
IIMarckus
122d0003eb
Palette $0C is the Town Map palette.
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Noticed by Danni-E 33.
hg-commit-id: 93a11989d9db
2012-07-03 21:47:04 -06:00
IIMarckus
80e79e9943
“$f0 ; currency symbol” → “¥”
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hg-commit-id: 3adf6574394f
2012-05-31 00:01:07 -06:00
IIMarckus
3394902527
Add trainer data added or changed in Yellow.
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hg-commit-id: 13217429ddf5
2012-05-23 05:17:14 -06:00
IIMarckus
80d4aa3e00
Add trainer special movesets from Yellow.
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hg-commit-id: 93c231df8a92
2012-05-23 04:31:40 -06:00
IIMarckus
e1560808da
Merge Xeon’s stuff.
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hg-commit-id: 6a40706a4bb2
2012-05-13 16:26:38 -06:00
xeons
3870ca7703
disassembled and named some general functions
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hg-commit-id: 16b81dc4ca99
2012-04-07 00:24:45 +01:00
xeons
18f52b7cdc
fix a few things I did wrong
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hg-commit-id: 919adffe4381
2012-03-30 21:55:29 -05:00
xeons
17d6c0d0f7
Forced biking or surfing map handling functions
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hg-commit-id: 7980878962c4
2012-03-30 21:36:54 -05:00
stag019
a0791b38be
Some random label(s) somewhere...
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hg-commit-id: 66036833f01f
2012-03-30 03:12:18 -04:00
stag019
1ec756040c
CinnabarGymScript_Unknown75759/CinnabarGymScript_Unknown75772
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hg-commit-id: db5196572497
2012-03-29 17:33:58 -04:00
stag019
5bf38154ed
FuchsiaGymScript_Unknown75453... probably needs a better name...
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hg-commit-id: fbe6f4dc16e4
2012-03-29 17:25:42 -04:00
stag019
96d1b39fac
Unknown_7657e and related stuff started. Needs work...
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hg-commit-id: 8060378fb0ae
2012-03-29 16:41:12 -04:00
stag019
4539e128dc
The save sound from Pokemon Red, and Pokemon Blue.
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hg-commit-id: 853da1329134
2012-03-26 22:15:03 -04:00
stag019
1011fa55f1
The pointer list at the end of bank 0.
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hg-commit-id: 6c466504608d
2012-03-26 20:13:59 -04:00
stag019
faf99b5a02
0x45023: Shaves 10 more bytes from rbdiff.
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hg-commit-id: c4bcd261f47c
2012-03-26 19:50:38 -04:00
stag019
76311b6e54
ActivatePC and associated stuff...
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hg-commit-id: 35bb9f0c0008
2012-03-23 20:39:43 -04:00
stag019
aae2e7b4af
Comments are spaced out instead of tabbed out.
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hg-commit-id: 201f8c76b32b
2012-03-23 00:08:47 -04:00
IIMarckus
297cd4d822
Work around a bug in textpre.py.
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Comments should not be parsed by textpre.py. Comments with characters in
quotes that don't exist in textpre.py trigger a Python error.
hg-commit-id: 83bd89af377e
2012-03-22 21:17:15 -06:00
stag019
b8c90b6fdb
SubstituteEffectHandler from smkdan.
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hg-commit-id: 284019b3561e
2012-03-22 13:58:31 -04:00
stag019
3901d3ac17
CheckTargetSubstitute from smkdan's docs.
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hg-commit-id: 229bf9102cf7
2012-03-22 05:28:55 -04:00
stag019
419ea20764
FreezeBurnParalyzeEffect and other various status stuff (from smkdan).
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hg-commit-id: f84c93ca318c
2012-03-22 05:18:57 -04:00
stag019
8d946a0b84
JumpMoveEffect from smkdan's docs.
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hg-commit-id: 8b65a3389391
2012-03-22 03:33:46 -04:00
stag019
1a80ed6019
MoreCalculateDamage (you pick a better name)...
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hg-commit-id: d9d71c17cafc
2012-03-22 03:19:55 -04:00
stag019
694acb6a42
Some small CalculateDamage fixes.
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hg-commit-id: fcfcc64ed156
2012-03-21 23:24:33 -04:00
stag019
6d91075892
CalculateDamage routine from smkdan added.
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hg-commit-id: 8387b4581cce
2012-03-21 22:28:38 -04:00
IIMarckus
6540fa122e
Expand hidden coin functions.
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hg-commit-id: 279322aa8573
2012-03-19 02:10:24 -06:00
IIMarckus
5e188435d5
Expand the HiddenItems function.
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hg-commit-id: b57b31748bfc
2012-03-18 23:44:40 -06:00
IIMarckus
930417ae3b
Add map header for Route 15 gatehouse 2F.
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hg-commit-id: 673b27059da9
2012-03-15 22:45:52 -06:00
stag019
91ea8181ab
Random labels in place.
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hg-commit-id: 9681bcb37d7a
2012-03-15 19:33:10 -04:00
IIMarckus
344ad83fec
Use labels instead of constant pointers for hidden items and hidden coins.
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hg-commit-id: cb16b86429d8
2012-03-15 02:39:42 -06:00
IIMarckus
ee3e60f041
Fix case.
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hg-commit-id: 1e4e1c35eda0
2012-03-15 02:36:45 -06:00
IIMarckus
5d0619435c
Replace magic numbers with item names for hidden objects that are items.
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hg-commit-id: 7b335c0f337e
2012-03-15 00:29:11 -06:00
IIMarckus
80c8df4cd5
Replace pointers to GymStatues with labels.
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hg-commit-id: da94d9b9c090
2012-03-14 23:57:07 -06:00
IIMarckus
d8950b5caf
Dump hidden objects.
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hg-commit-id: 65067a0020c3
2012-03-14 23:55:10 -06:00
stag019
528d4a918f
Another two random pointer byte difference from Red/Blue.
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hg-commit-id: d559977b9a9c
2012-03-07 23:06:55 -05:00
stag019
a282d09404
Random Bank1D labels. Less byte differences in Blue.
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hg-commit-id: b43132cb67a5
2012-03-07 22:43:13 -05:00
stag019
d7c45fdde0
Pokemon overworld sprites
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hg-commit-id: a810d29962df
2012-03-07 19:55:06 -05:00
stag019
2bb672ba92
Cries.
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hg-commit-id: 635b3c3b8dc7
2012-03-07 17:38:41 -05:00
Sanky
158d46dd66
Redfining predefs using macros: PREDEF and PREDEF_JUMP.
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hg-commit-id: 80a61a3816bc
2012-03-07 00:21:11 +01:00
Sanky
3cddafc519
Specified python2 executable. (Some systems default to Python 3.)
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hg-commit-id: a28f903ec455
2012-03-06 23:52:51 +01:00
IIMarckus
07a9c899b1
List of maps with hidden objects.
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hg-commit-id: ea78fc8d5858
2012-03-05 01:40:13 -07:00
IIMarckus
868181ea90
Whitespace.
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hg-commit-id: de73bb7aef32
2012-03-05 00:43:03 -07:00
IIMarckus
d2c8727eb2
Add the code for gym statues.
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hg-commit-id: 50da42dc0b9b
2012-03-05 00:41:03 -07:00
Sanky
40b8729cd5
Merge
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hg-commit-id: d3bdced550f6
2012-03-05 08:27:18 +01:00
IIMarckus
0d4138441c
Add "×" in text.
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hg-commit-id: 78daeb956407
2012-03-05 00:00:55 -07:00
IIMarckus
75b2316ddc
More ¥.
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hg-commit-id: 57724be222e6
2012-03-04 23:10:24 -07:00
IIMarckus
3bd38d123d
Use ¥ in text strings.
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Another bug that doesn't exist in textpre.py.
hg-commit-id: 6d1cf3af73ee
2012-03-04 23:05:54 -07:00
IIMarckus
68bf6cda35
Replace redundant text labels (for Mart signs, etc.)
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hg-commit-id: 936f0bb40062
2012-03-04 20:28:46 -07:00
Sanky
1c308e418b
Some graphics extracted.
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hg-commit-id: a831c95df9bc
2012-02-26 16:14:40 +01:00
Sanky
23175c2500
More status screen disasm
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hg-commit-id: 41da2aa53cdc
2012-02-25 22:03:30 +01:00
Sanky
732e298db2
Both status screen pages disassembled
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hg-commit-id: dabc4ec2c217
2012-02-25 16:10:22 +01:00
Sanky
3ab8b1f4be
Cleanup/update of status screen code so it can be merged in
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hg-commit-id: 5b940f432b22
2012-02-25 14:15:01 +01:00
IIMarckus
bd66a78c03
Restrict an argument to 8 bits. Fixes the build on some architectures.
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hg-commit-id: e66818b266cf
2012-02-21 23:12:03 -07:00
YamaArashi
fe3b626ab9
disasm of map sprite tile pattern loading code plus misc stuff
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hg-commit-id: 58a62ff918a5
2012-02-20 13:57:06 -08:00
YamaArashi
9d070736cc
disasm of remaining use item functions
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hg-commit-id: 64f7280ebd2d
2012-02-19 13:41:27 -08:00
YamaArashi
a6bce22ca9
fix some labels/comments regarding stat names
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hg-commit-id: 252f18ba93f8
2012-02-18 14:29:57 -08:00
YamaArashi
9391ee1da4
disasm of item use code for healing items, vitamins, evolution stones, TM's/HM's, PP Ups, PP restoring items
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hg-commit-id: e3686b7c9370
2012-02-18 14:21:56 -08:00
Bryan Bishop
9df6f8a419
call $1372 -> call LoadMonData
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hg-commit-id: c7671d529528
2012-02-14 12:12:42 -06:00
Bryan Bishop
51cb5bca97
fix syntax errors in main.asm
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hg-commit-id: 8bd80db848b4
2012-02-14 12:01:49 -06:00
YamaArashi
3316118125
disasm of options menu
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hg-commit-id: 9122bf61b409
2012-02-12 16:28:29 -08:00
YamaArashi
61b0c12165
disasm of trainer info function
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hg-commit-id: b062770b0a2d
2012-02-11 15:30:13 -08:00
YamaArashi
aafbc2f602
disasm of item menu and misc functions
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hg-commit-id: c3d464202198
2012-02-10 19:09:00 -08:00
YamaArashi
d527e05cd8
disasm of pokemon menu function
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hg-commit-id: 47d36266a0ae
2012-02-10 00:18:16 -08:00
YamaArashi
6a90847eb6
disasm of some party menu related functions
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hg-commit-id: 1205936f3eab
2012-02-09 15:23:12 -08:00
YamaArashi
efbd362f97
disasm of pokedex code
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hg-commit-id: 2d29e81f6380
2012-02-06 19:33:26 -08:00
YamaArashi
45b79b623d
changed function LoadPokemartInventory to LoadItemList
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added some constants/labels to Cerulean City House 3 text
hg-commit-id: 594de2fb4d38
2012-02-06 14:18:54 -08:00
YamaArashi
53a9d6b3bd
added some constants
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hg-commit-id: 66878ceb09e7
2012-02-06 13:57:57 -08:00
YamaArashi
911a9a8844
added some comments/labels to Pokemon Center code
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hg-commit-id: 33c7f71b2a07
2012-02-05 22:13:27 -08:00
YamaArashi
44b47cf2b2
disasm of pokemart code
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hg-commit-id: f40e4921716f
2012-02-05 19:10:12 -08:00
YamaArashi
c8b23cfa9a
disasm of code used in item menus and other menus
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hg-commit-id: 0b9e11ad6c0f
2012-02-05 15:50:55 -08:00
YamaArashi
1440cf9321
disasm of number printing functions and other minor changes
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hg-commit-id: ca84e561db2c
2012-02-04 17:19:24 -08:00