pokered/main.asm
2012-02-04 17:19:24 -08:00

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INCLUDE "constants.asm"
; the rst vectors are unused
SECTION "rst00",HOME[0]
db $FF
SECTION "rst08",HOME[8]
db $FF
SECTION "rst10",HOME[$10]
db $FF
SECTION "rst18",HOME[$18]
db $FF
SECTION "rst20",HOME[$20]
db $FF
SECTION "rst28",HOME[$28]
db $FF
SECTION "rst30",HOME[$30]
db $FF
SECTION "rst38",HOME[$38]
db $FF
; interrupts
SECTION "vblank",HOME[$40]
jp VBlankHandler
SECTION "lcdc",HOME[$48]
db $FF
SECTION "timer",HOME[$50]
jp $2306
SECTION "serial",HOME[$58]
jp $2125
SECTION "joypad",HOME[$60]
reti
SECTION "bank0",HOME[$61]
DisableLCD: ; $0061
xor a
ld [$ff0f],a
ld a,[$ffff]
ld b,a
res 0,a
ld [$ffff],a
.jr0\@
ld a,[$ff44]
cp a,$91
jr nz,.jr0\@
ld a,[$ff40]
and a,$7f ; res 7,a
ld [$ff40],a
ld a,b
ld [$ffff],a
ret
EnableLCD: ; $007b
ld a,[$ff40]
set 7,a
ld [$ff40],a
ret
CleanLCD_OAM: ; $0082
xor a
ld hl,$c300
ld b,$a0
.jr0\@
ld [hli],a
dec b
jr nz,.jr0\@
ret
ResetLCD_OAM: ; $008d
ld a,$a0
ld hl,$c300
ld de,$0004
ld b,$28
.jr0\@
ld [hl],a
add hl,de
dec b
jr nz,.jr0\@
ret
FarCopyData: ; 009D
; copy bc bytes of data from a:hl to de
ld [$CEE9],a ; save future bank # for later
ld a,[$FFB8] ; get current bank #
push af
ld a,[$CEE9] ; get future bank #, switch
ld [$FFB8],a
ld [$2000],a
call CopyData
pop af ; okay, done, time to switch back
ld [$FFB8],a
ld [$2000],a
ret
CopyData: ; 00B5
; copy bc bytes of data from hl to de
ld a,[hli]
ld [de],a
inc de
dec bc
ld a,c
or b
jr nz,CopyData
ret
SECTION "romheader",HOME[$100]
nop
jp Start
Section "start",HOME[$150]
Start: ; 0x150
cp $11 ; value that indicates Gameboy Color
jr z,.gbcDetected\@
xor a
jr .storeValue\@
.gbcDetected\@
ld a,$00
.storeValue\@
ld [$cf1a],a ; same value ($00) either way
jp InitGame
; this function directly reads the joypad I/O register
; it reads many times in order to give the joypad a chance to stabilize
; it saves a result in [$fff8] in the following format
; (set bit indicates pressed button)
; bit 0 - A button
; bit 1 - B button
; bit 2 - Select button
; bit 3 - Start button
; bit 4 - Right
; bit 5 - Left
; bit 6 - Up
; bit 7 - Down
ReadJoypadRegister: ; 15F
ld a,%00100000 ; select direction keys
ld c,$00
ld [rJOYP],a
ld a,[rJOYP]
ld a,[rJOYP]
ld a,[rJOYP]
ld a,[rJOYP]
ld a,[rJOYP]
ld a,[rJOYP]
cpl ; complement the result so that a set bit indicates a pressed key
and a,%00001111
swap a ; put direction keys in upper nibble
ld b,a
ld a,%00010000 ; select button keys
ld [rJOYP],a
ld a,[rJOYP]
ld a,[rJOYP]
ld a,[rJOYP]
ld a,[rJOYP]
ld a,[rJOYP]
ld a,[rJOYP]
ld a,[rJOYP]
ld a,[rJOYP]
ld a,[rJOYP]
ld a,[rJOYP]
cpl ; complement the result so that a set bit indicates a pressed key
and a,%00001111
or b ; put button keys in lower nibble
ld [$fff8],a ; save joypad state
ld a,%00110000 ; unselect all keys
ld [rJOYP],a
ret
; function to update the joypad state variables
; output:
; [$ffb2] = keys released since last time
; [$ffb3] = keys pressed since last time
; [$ffb4] = currently pressed keys
GetJoypadState: ; 19A
ld a, [$ffb8]
push af
ld a,$3
ld [$ffb8],a
ld [$2000],a
call $4000
pop af
ld [$ff00+$b8],a
ld [$2000],a
ret
; see also MapHeaderBanks
MapHeaderPointers: ; $01AE
dw PalletTown_h
dw ViridianCity_h
dw PewterCity_h
dw CeruleanCity_h
dw LavenderTown_h
dw VermilionCity_h
dw CeladonCity_h
dw FuchsiaCity_h
dw CinnabarIsland_h
dw IndigoPlateau_h
dw SaffronCity_h
dw SaffronCity_h
dw Route1_h
dw Route2_h
dw Route3_h
dw Route4_h
dw Route5_h
dw Route6_h
dw Route7_h
dw Route8_h
dw Route9_h
dw Route10_h
dw Route11_h
dw Route12_h
dw Route13_h
dw Route14_h
dw Route15_h
dw Route16_h
dw Route17_h
dw Route18_h
dw Route19_h
dw Route20_h
dw Route21_h
dw Route22_h
dw Route23_h
dw Route24_h
dw Route25_h
dw RedsHouse1F_h
dw RedsHouse2F_h
dw BluesHouse_h
dw OaksLab_h ;id=40
dw ViridianPokecenter_h
dw ViridianMart_h
dw School_h
dw ViridianHouse_h
dw ViridianGym_h
dw DiglettsCaveRoute2_h
dw ViridianForestexit_h
dw Route2House_h
dw Route2Gate_h
dw ViridianForestEntrance_h ;id=50
dw ViridianForest_h
dw MuseumF1_h
dw MuseumF2_h
dw PewterGym_h
dw PewterHouse1_h
dw PewterMart_h
dw PewterHouse2_h
dw PewterPokecenter_h
dw MtMoon1_h
dw MtMoon2_h ;id=60
dw MtMoon3_h
dw CeruleanHouseTrashed_h
dw CeruleanHouse2_h
dw CeruleanPokecenter_h
dw CeruleanGym_h
dw BikeShop_h
dw CeruleanMart_h
dw MtMoonPokecenter_h
dw CeruleanHouseTrashed_h ; copy
dw Route5Gate_h
dw UndergroundTunnelEntranceRoute5_h
dw DayCareM_h
dw Route6Gate_h
dw UndergroundTunnelEntranceRoute6_h
dw UndergroundTunnelEntranceRoute6_h ; unused
dw Route7Gate_h
dw UndergroundPathEntranceRoute7_h
dw $575d
dw Route8Gate_h
dw UndergroundPathEntranceRoute8_h ;id=80
dw RockTunnelPokecenter_h
dw RockTunnel1_h
dw PowerPlant_h
dw Route11Gate_h
dw DiglettsCaveEntranceRoute11_h
dw Route11GateUpstairs_h
dw Route12Gate_h
dw BillsHouse_h
dw VermilionPokecenter_h
dw FanClub_h ;id=90
dw VermilionMart_h
dw VermilionGym_h
dw VermilionHouse1_h
dw VermilionDock_h
dw SSAnne1_h
dw SSAnne2_h
dw SSAnne3_h
dw SSAnne4_h
dw SSAnne5_h
dw SSAnne6_h ;id=100
dw SSAnne7_h
dw SSAnne8_h
dw SSAnne9_h
dw SSAnne10_h
dw Lance_h ; unused
dw Lance_h ; unused
dw Lance_h ; unused
dw VictoryRoad1_h
dw Lance_h ; unused
dw Lance_h ; unused ;id=110
dw Lance_h ; unused
dw Lance_h ; unused
dw Lance_h
dw Lance_h ; unused
dw Lance_h ; unused
dw Lance_h ; unused
dw Lance_h ; unused
dw HallofFameRoom_h
dw UndergroundPathNS_h
dw Gary_h ;id=120
dw UndergroundPathWE_h
dw CeladonMart1_h
dw CeladonMart2_h
dw CeladonMart3_h
dw CeladonMart4_h
dw CeladonMartRoof_h
dw CeladonMartElevator_h
dw CeladonMansion1_h
dw CeladonMansion2_h
dw CeladonMansion3_h ;id=130
dw CeladonMansion4_h
dw CeladonMansion5_h
dw CeladonPokecenter_h
dw CeladonGym_h
dw CeladonGameCorner_h
dw CeladonMart5_h
dw CeladonPrizeRoom_h
dw CeladonDiner_h
dw CeladonHouse_h
dw CeladonHotel_h ;id=140
dw LavenderPokecenter_h
dw PokemonTower1_h
dw PokemonTower2_h
dw PokemonTower3_h
dw PokemonTower4_h
dw PokemonTower5_h
dw PokemonTower6_h
dw PokemonTower7_h
dw LavenderHouse1_h
dw LavenderMart_h ;id=150
dw LavenderHouse2_h
dw FuchsiaMart_h
dw FuchsiaHouse1_h
dw FuchsiaPokecenter_h
dw FuchsiaHouse2_h
dw SafariZoneEntrance_h
dw FuchsiaGym_h
dw FuchsiaMeetingRoom_h
dw SeafoamIslands2_h
dw SeafoamIslands3_h ;id=160
dw SeafoamIslands4_h
dw SeafoamIslands5_h
dw VermilionHouse2_h
dw FuchsiaHouse3_h
dw Mansion1_h
dw CinnabarGym_h
dw Lab1_h
dw Lab2_h
dw Lab3_h
dw Lab4_h ;id=170
dw CinnabarPokecenter_h
dw CinnabarMart_h
dw CinnabarMart_h ; unused
dw IndigoPlateauLobby_h
dw CopycatsHouseF1_h
dw CopycatsHouseF2_h
dw FightingDojo_h
dw SaffronGym_h
dw SaffronHouse1_h
dw SaffronMart_h ;id=180
dw SilphCo1_h
dw SaffronPokecenter_h
dw SaffronHouse2_h
dw Route15Gate_h
dw $563e
dw Route16GateMap_h
dw Route16GateUpstairs_h
dw Route16House_h
dw Route12House_h
dw Route18Gate_h ;id=190
dw Route18GateHeader_h
dw SeafoamIslands1_h
dw Route22Gate_h
dw VictoryRoad2_h
dw Route12GateUpstairs_h
dw VermilionHouse3_h
dw DiglettsCave_h
dw VictoryRoad3_h
dw RocketHideout1_h
dw RocketHideout2_h ;200
dw RocketHideout3_h
dw RocketHideout4_h
dw RocketHideoutElevator_h
dw RocketHideoutElevator_h ; unused
dw RocketHideoutElevator_h ; unused
dw RocketHideoutElevator_h ; unused
dw SilphCo2_h
dw SilphCo3_h
dw SilphCo4_h
dw SilphCo5_h ;210
dw SilphCo6_h
dw SilphCo7_h
dw SilphCo8_h
dw Mansion2_h
dw Mansion3_h
dw Mansion4_h
dw SafariZoneEast_h
dw SafariZoneNorth_h
dw SafariZoneWest_h
dw SafariZoneCenter_h ;220
dw SafariZoneRestHouse1_h
dw SafariZoneSecretHouse_h
dw SafariZoneRestHouse2_h
dw SafariZoneRestHouse3_h
dw SafariZoneRestHouse4_h
dw UnknownDungeon2_h
dw UnknownDungeon3_h
dw UnknownDungeon1_h
dw NameRater_h
dw CeruleanHouse3_h
dw Route16GateMap_h ; unused
dw RockTunnel2_h
dw SilphCo9_h
dw SilphCo10_h
dw SilphCo11_h
dw SilphCoElevator_h
dw SilphCo2_h ; unused
dw SilphCo2_h ; unused
dw BattleCenterM_h
dw TradeCenterM_h
dw SilphCo2_h ; unused
dw SilphCo2_h ; unused
dw SilphCo2_h ; unused
dw SilphCo2_h ; unused
dw Lorelei_h
dw Bruno_h
dw Agatha_h ;247
; this function calls a function that takes necessary actions
; at the beginning of each overworld loop iteration as the player jumps
; down a ledge
; it also ends the jump when it's completed
HandleMidJump: ; 39E
ld b,$1c
ld hl,$487e
jp Bankswitch
; this is jumped to immediately after loading a save / starting a new game / loading a new map
EnterMap: ; 3A6
ld a,$ff
ld [$cd6b],a
call LoadMapData ; load map data
ld b,$03
ld hl,$4335
call Bankswitch ; initialize some variables
ld hl,$d72c
bit 0,[hl]
jr z,.doNotCountSteps\@
ld a,$03
ld [$d13c],a ; some kind of step counter (counts up to 3 steps?)
.doNotCountSteps\@
ld hl,$d72e
bit 5,[hl] ; did a battle happen immediately before this?
res 5,[hl] ; unset the "battle just happened" flag
call z,$12e7
call nz,MapEntryAfterBattle
ld hl,$d732
ld a,[hl]
and a,$18
jr z,.didNotFlyOrTeleportIn\@
res 3,[hl]
ld b,$1c
ld hl,$4510
call Bankswitch ; display fly/teleport in graphical effect
call $2429 ; move sprites
.didNotFlyOrTeleportIn\@
ld b,$03
ld hl,$438b
call Bankswitch ; handle currents in SF islands and forced bike riding in cycling road
ld hl,$d72d
res 5,[hl]
call $2429 ; move sprites
ld hl,$d126
set 5,[hl]
set 6,[hl]
xor a
ld [$cd6b],a
OverworldLoop: ; 3FF
call DelayFrame
OverworldLoopLessDelay: ; 402
call DelayFrame
call LoadGBPal
ld a,[$d736]
bit 6,a ; jumping down a ledge?
call nz, HandleMidJump
ld a,[W_WALKCOUNTER]
and a
jp nz,.moveAhead\@ ; if the player sprite has not yet completed the walking animation
call GetJoypadStateOverworld ; get joypad state (which is possibly simulated)
ld b,$07
ld hl,$6988
call Bankswitch
ld a,[$da46]
and a
jp nz,WarpFound2
ld hl,$d72d
bit 3,[hl]
res 3,[hl]
jp nz,WarpFound2
ld a,[$d732]
and a,$18
jp nz,HandleFlyOrTeleportAway
ld a,[W_CUROPPONENT]
and a
jp nz,.newBattle\@
ld a,[$d730]
bit 7,a ; are we simulating button presses?
jr z,.notSimulating\@
ld a,[$ffb4]
jr .checkIfStartIsPressed\@
.notSimulating\@
ld a,[$ffb3]
.checkIfStartIsPressed\@
bit 3,a ; start button
jr z,.startButtonNotPressed\@
; if START is pressed
xor a
ld [$ff8c],a ; the $2920 ID for the start menu is 0
jp .displayDialogue\@
.startButtonNotPressed\@
bit 0,a ; A button
jp z,.checkIfDownButtonIsPressed\@
; if A is pressed
ld a,[$d730]
bit 2,a
jp nz,.noDirectionButtonsPressed\@
call $30fd
jr nz,.checkForOpponent\@
call $3eb5 ; check for hidden items, PC's, etc.
ld a,[$ffeb]
and a
jp z,OverworldLoop
call IsSpriteOrSignInFrontOfPlayer ; check for sign or sprite in front of the player
ld a,[$ff8c] ; $2920 ID for NPC/sign text, if any
and a
jp z,OverworldLoop
.displayDialogue\@
ld a,$35
call Predef ; check what is in front of the player
call $2429 ; move sprites
ld a,[$cd60]
bit 2,a
jr nz,.checkForOpponent\@
bit 0,a
jr nz,.checkForOpponent\@
ld a,[$c45c]
ld [$cf0e],a
call $2920 ; display either the start menu or the NPC/sign text
ld a,[$cc47]
and a
jr z,.checkForOpponent\@
dec a
ld a,$00
ld [$cc47],a
jr z,.changeMap\@
ld a,$52
call Predef
ld a,[W_CURMAP]
ld [$d71a],a
call $62ce
ld a,[W_CURMAP]
call SwitchToMapRomBank ; switch to the ROM bank of the current map
ld hl,$d367
set 7,[hl]
.changeMap\@
jp EnterMap
.checkForOpponent\@
ld a,[W_CUROPPONENT]
and a
jp nz,.newBattle\@
jp OverworldLoop
.noDirectionButtonsPressed\@
ld hl,$cd60
res 2,[hl]
call $2429 ; move sprites
ld a,$01
ld [$cc4b],a
ld a,[$d528] ; the direction that was pressed last time
and a
jp z,OverworldLoop
; if a direction was pressed last time
ld [$d529],a ; save the last direction
xor a
ld [$d528],a ; zero the direction
jp OverworldLoop
.checkIfDownButtonIsPressed\@
ld a,[$ffb4] ; current joypad state
bit 7,a ; down button
jr z,.checkIfUpButtonIsPressed\@
ld a,$01
ld [$c103],a
ld a,$04
jr .handleDirectionButtonPress\@
.checkIfUpButtonIsPressed\@
bit 6,a ; up button
jr z,.checkIfLeftButtonIsPressed\@
ld a,$ff
ld [$c103],a
ld a,$08
jr .handleDirectionButtonPress\@
.checkIfLeftButtonIsPressed\@
bit 5,a ; left button
jr z,.checkIfRightButtonIsPressed\@
ld a,$ff
ld [$c105],a
ld a,$02
jr .handleDirectionButtonPress\@
.checkIfRightButtonIsPressed\@
bit 4,a ; right button
jr z,.noDirectionButtonsPressed\@
ld a,$01
ld [$c105],a
.handleDirectionButtonPress\@
ld [$d52a],a ; new direction
ld a,[$d730]
bit 7,a ; are we simulating button presses?
jr nz,.noDirectionChange\@ ; ignore direction changes if we are
ld a,[$cc4b]
and a
jr z,.noDirectionChange\@
ld a,[$d52a] ; new direction
ld b,a
ld a,[$d529] ; old direction
cp b
jr z,.noDirectionChange\@
; the code below is strange
; it computes whether or not the player did a 180 degree turn, but then overwrites the result
; also, it does a seemingly pointless loop afterwards
swap a ; put old direction in upper half
or b ; put new direction in lower half
cp a,$48 ; change dir from down to up
jr nz,.notDownToUp\@
ld a,$02
ld [$d528],a
jr .oddLoop\@
.notDownToUp\@
cp a,$84 ; change dir from up to down
jr nz,.notUpToDown\@
ld a,$01
ld [$d528],a
jr .oddLoop\@
.notUpToDown\@
cp a,$12 ; change dir from right to left
jr nz,.notRightToLeft\@
ld a,$04
ld [$d528],a
jr .oddLoop\@
.notRightToLeft\@
cp a,$21 ; change dir from left to right
jr nz,.oddLoop\@
ld a,$08
ld [$d528],a
.oddLoop\@
ld hl,$cd60
set 2,[hl]
ld hl,$cc4b
dec [hl]
jr nz,.oddLoop\@
ld a,[$d52a]
ld [$d528],a
call NewBattle
jp c,.battleOccurred\@
jp OverworldLoop
.noDirectionChange\@
ld a,[$d52a] ; current direction
ld [$d528],a ; save direction
call $2429 ; move sprites
ld a,[$d700]
cp a,$02 ; surfing
jr z,.surfing\@
; not surfing
call CollisionCheckOnLand
jr nc,.noCollision\@
push hl
ld hl,$d736
bit 2,[hl]
pop hl
jp z,OverworldLoop
push hl
call ExtraWarpCheck ; sets carry if there is a potential to warp
pop hl
jp c,CheckWarpsCollision
jp OverworldLoop
.surfing\@
call CollisionCheckOnWater
jp c,OverworldLoop
.noCollision\@
ld a,$08
ld [W_WALKCOUNTER],a
jr .moveAhead2\@
.moveAhead\@
ld a,[$d736]
bit 7,a
jr z,.noSpinning\@
ld b,$11
ld hl,$4fd7
call Bankswitch ; spin while moving
.noSpinning\@
call $2429 ; move sprites
.moveAhead2\@
ld hl,$cd60
res 2,[hl]
ld a,[$d700]
dec a ; riding a bike?
jr nz,.normalPlayerSpriteAdvancement\@
ld a,[$d736]
bit 6,a ; jumping a ledge?
jr nz,.normalPlayerSpriteAdvancement\@
call BikeSpeedup ; if riding a bike and not jumping a ledge
.normalPlayerSpriteAdvancement\@
call AdvancePlayerSprite
ld a,[W_WALKCOUNTER]
and a
jp nz,CheckMapConnections ; it seems like this check will never succeed (the other place where CheckMapConnections is run works)
; walking animation finished
ld a,[$d730]
bit 7,a
jr nz,.doneStepCounting\@ ; if button presses are being simulated, don't count steps
; step counting
ld hl,$d13b ; step counter
dec [hl]
ld a,[$d72c]
bit 0,a
jr z,.doneStepCounting\@
ld hl,$d13c
dec [hl]
jr nz,.doneStepCounting\@
ld hl,$d72c
res 0,[hl]
.doneStepCounting\@
ld a,[$d790]
bit 7,a ; in the safari zone?
jr z,.notSafariZone\@
ld b,$07
ld hl,$6997
call Bankswitch
ld a,[$da46]
and a
jp nz,WarpFound2
.notSafariZone\@
ld a,[W_ISINBATTLE]
and a
jp nz,CheckWarpsNoCollision
ld a,$13
call Predef ; decrement HP of poisoned pokemon
ld a,[$d12d]
and a
jp nz,HandleBlackOut ; if all pokemon fainted
.newBattle\@
call NewBattle
ld hl,$d736
res 2,[hl]
jp nc,CheckWarpsNoCollision ; check for warps if there was no battle
.battleOccurred\@
ld hl,$d72d
res 6,[hl]
ld hl,$d733
res 3,[hl]
ld hl,$d126
set 5,[hl]
set 6,[hl]
xor a
ld [$ffb4],a ; clear joypad state
ld a,[W_CURMAP]
cp a,CINNABAR_GYM
jr nz,.notCinnabarGym\@
ld hl,$d79b
set 7,[hl]
.notCinnabarGym\@
ld hl,$d72e
set 5,[hl]
ld a,[W_CURMAP]
cp a,OAKS_LAB
jp z,.noFaintCheck\@
ld hl,$4a83
ld b,$0f
call Bankswitch ; check if all the player's pokemon fainted
ld a,d
and a
jr z,.allPokemonFainted\@
.noFaintCheck\@
ld c,$0a
call DelayFrames
jp EnterMap
.allPokemonFainted\@
ld a,$ff
ld [$d057],a
call RunMapScript
jp HandleBlackOut
; function to determine if there will be a battle and execute it (either a trainer battle or wild battle)
; sets carry if a battle occurred and unsets carry if not
NewBattle: ; 683
ld a,[$d72d]
bit 4,a
jr nz,.noBattle\@
call $30fd
jr nz,.noBattle\@
ld a,[$d72e]
bit 4,a
jr nz,.noBattle\@
ld b,$0f
ld hl,$6f12
jp Bankswitch ; determines if a battle will occurr and runs the battle if so
.noBattle\@
and a
ret
; function to make bikes twice as fast as walking
BikeSpeedup: ; 6A0
ld a,[$cc57]
and a
ret nz
ld a,[W_CURMAP]
cp a,ROUTE_17 ; Cycling Road
jr nz,.goFaster\@
ld a,[$ffb4] ; current joypad state
and a,%01110000 ; bit mask for up, left, right buttons
ret nz
.goFaster\@
jp AdvancePlayerSprite
; check if the player has stepped onto a warp after having not collided
CheckWarpsNoCollision: ; 6B4
ld a,[$d3ae] ; number of warps
and a
jp z,CheckMapConnections
ld a,[$d3ae] ; number of warps
ld b,$00
ld c,a
ld a,[W_YCOORD]
ld d,a
ld a,[W_XCOORD]
ld e,a
ld hl,$d3af ; start of warp entries
CheckWarpsNoCollisionLoop: ; 6CC
ld a,[hli] ; check if the warp's Y position matches
cp d
jr nz,CheckWarpsNoCollisionRetry1
ld a,[hli] ; check if the warp's X position matches
cp e
jr nz,CheckWarpsNoCollisionRetry2
; if a match was found
push hl
push bc
ld hl,$d736
set 2,[hl]
ld b,$03
ld hl,$449d
call Bankswitch ; check if the player sprite is standing on a "door" tile
pop bc
pop hl
jr c,WarpFound1 ; if it is, go to 0735
push hl
push bc
call ExtraWarpCheck ; sets carry if the warp is confirmed
pop bc
pop hl
jr nc,CheckWarpsNoCollisionRetry2
; if the extra check passed
ld a,[$d733]
bit 2,a
jr nz,WarpFound1
push de
push bc
call GetJoypadState
pop bc
pop de
ld a,[$ffb4] ; current joypad state
and a,%11110000 ; bit mask for directional buttons
jr z,CheckWarpsNoCollisionRetry2 ; if directional buttons aren't being pressed, do not pass through the warp
jr WarpFound1
; check if the player has stepped onto a warp after having collided
CheckWarpsCollision: ; 706
ld a,[$d3ae] ; number of warps
ld c,a
ld hl,$d3af ; start of warp entries
.loop\@
ld a,[hli] ; Y coordinate of warp
ld b,a
ld a,[W_YCOORD]
cp b
jr nz,.retry1\@
ld a,[hli] ; X coordinate of warp
ld b,a
ld a,[W_XCOORD]
cp b
jr nz,.retry2\@
ld a,[hli]
ld [$d42f],a ; save target warp ID
ld a,[hl]
ld [$ff8b],a ; save target map
jr WarpFound2
.retry1\@
inc hl
.retry2\@
inc hl
inc hl
dec c
jr nz,.loop\@
jp OverworldLoop
CheckWarpsNoCollisionRetry1: ; 72F
inc hl
CheckWarpsNoCollisionRetry2: ; 730
inc hl
inc hl
jp ContinueCheckWarpsNoCollisionLoop
WarpFound1: ; 735
ld a,[hli]
ld [$d42f],a ; save target warp ID
ld a,[hli]
ld [$ff8b],a ; save target map
WarpFound2: ; 73C
ld a,[$d3ae] ; number of warps
sub c
ld [$d73b],a ; save ID of used warp
ld a,[W_CURMAP]
ld [$d73c],a
call CheckIfInOutsideMap ; check if the tileset number is 0 or the map is Route 12
jr nz,.indoorMaps\@
; this is for handling "outside" maps that can't have the 0xFF destination map
ld a,[W_CURMAP]
ld [$d365],a ; save current map as previous map
ld a,[W_CURMAPWIDTH]
ld [$d366],a
ld a,[$ff8b] ; destination map number
ld [W_CURMAP],a ; change current map to destination map
cp a,ROCK_TUNNEL_1
jr nz,.notRockTunnel\@
ld a,$06
ld [$d35d],a
call GBFadeIn1
.notRockTunnel\@
call PlayMapChangeSound
jr .done\@
; for maps that can have the 0xFF destination map, which means to return to the outside map; not all these maps are necessarily indoors, though
.indoorMaps\@
ld a,[$ff8b] ; destination map
cp a,$ff
jr z,.goBackOutside\@
; if not going back to the previous map
ld [W_CURMAP],a ; current map number
ld b,$1c
ld hl,$4787
call Bankswitch ; check if the warp was a Silph Co. teleporter
ld a,[$cd5b]
dec a
jr nz,.notTeleporter\@
; if it's a Silph Co. teleporter
ld hl,$d732
set 3,[hl]
call DoFlyOrTeleportAwayGraphics
jr .skipMapChangeSound\@
.notTeleporter\@
call PlayMapChangeSound
.skipMapChangeSound\@
ld hl,$d736
res 0,[hl]
res 1,[hl]
jr .done\@
.goBackOutside\@
ld a,[$d365] ; previous map
ld [W_CURMAP],a
call PlayMapChangeSound
xor a
ld [$d35d],a
.done\@
ld hl,$d736
set 0,[hl]
call $12da
jp EnterMap
ContinueCheckWarpsNoCollisionLoop: ; 7B5
inc b ; increment warp number
dec c ; decrement number of warps
jp nz,CheckWarpsNoCollisionLoop
; if no matching warp was found
CheckMapConnections: ; 7BA
.checkWestMap\@
ld a,[W_XCOORD]
cp a,$ff
jr nz,.checkEastMap\@
ld a,[$d387]
ld [W_CURMAP],a
ld a,[$d38f] ; new X coordinate upon entering west map
ld [W_XCOORD],a
ld a,[W_YCOORD]
ld c,a
ld a,[$d38e] ; Y adjustment upon entering west map
add c
ld c,a
ld [W_YCOORD],a
ld a,[$d390] ; pointer to upper left corner of map without adjustment for Y position
ld l,a
ld a,[$d391]
ld h,a
srl c
jr z,.savePointer1\@
.pointerAdjustmentLoop1\@
ld a,[$d38d] ; width of connected map
add a,$06
ld e,a
ld d,$00
ld b,$00
add hl,de
dec c
jr nz,.pointerAdjustmentLoop1\@
.savePointer1\@
ld a,l
ld [$d35f],a ; pointer to upper left corner of current tile block map section
ld a,h
ld [$d360],a
jp .loadNewMap\@
.checkEastMap\@
ld b,a
ld a,[$d525] ; map width
cp b
jr nz,.checkNorthMap\@
ld a,[$d392]
ld [W_CURMAP],a
ld a,[$d39a] ; new X coordinate upon entering east map
ld [W_XCOORD],a
ld a,[W_YCOORD]
ld c,a
ld a,[$d399] ; Y adjustment upon entering east map
add c
ld c,a
ld [W_YCOORD],a
ld a,[$d39b] ; pointer to upper left corner of map without adjustment for Y position
ld l,a
ld a,[$d39c]
ld h,a
srl c
jr z,.savePointer2\@
.pointerAdjustmentLoop2\@
ld a,[$d398]
add a,$06
ld e,a
ld d,$00
ld b,$00
add hl,de
dec c
jr nz,.pointerAdjustmentLoop2\@
.savePointer2\@
ld a,l
ld [$d35f],a ; pointer to upper left corner of current tile block map section
ld a,h
ld [$d360],a
jp .loadNewMap\@
.checkNorthMap\@
ld a,[W_YCOORD]
cp a,$ff
jr nz,.checkSouthMap\@
ld a,[$d371]
ld [W_CURMAP],a
ld a,[$d378] ; new Y coordinate upon entering north map
ld [W_YCOORD],a
ld a,[W_XCOORD]
ld c,a
ld a,[$d379] ; X adjustment upon entering north map
add c
ld c,a
ld [W_XCOORD],a
ld a,[$d37a] ; pointer to upper left corner of map without adjustment for X position
ld l,a
ld a,[$d37b]
ld h,a
ld b,$00
srl c
add hl,bc
ld a,l
ld [$d35f],a ; pointer to upper left corner of current tile block map section
ld a,h
ld [$d360],a
jp .loadNewMap\@
.checkSouthMap\@
ld b,a
ld a,[$d524]
cp b
jr nz,.didNotEnterConnectedMap\@
ld a,[$d37c]
ld [W_CURMAP],a
ld a,[$d383] ; new Y coordinate upon entering south map
ld [W_YCOORD],a
ld a,[W_XCOORD]
ld c,a
ld a,[$d384] ; X adjustment upon entering south map
add c
ld c,a
ld [W_XCOORD],a
ld a,[$d385] ; pointer to upper left corner of map without adjustment for X position
ld l,a
ld a,[$d386]
ld h,a
ld b,$00
srl c
add hl,bc
ld a,l
ld [$d35f],a ; pointer to upper left corner of current tile block map section
ld a,h
ld [$d360],a
.loadNewMap\@ ; load the connected map that was entered
call LoadMapHeader
call $2312 ; music
ld b,$09
call $3def ; SGB palette
ld b,$05
ld hl,$785b ; load tile pattern data for sprites
call Bankswitch
call LoadTileBlockMap
jp OverworldLoopLessDelay
.didNotEnterConnectedMap\@
jp OverworldLoop
; function to play a sound when changing maps
PlayMapChangeSound: ; 8c9
ld a,[$c448] ; upper left tile of the 4x4 square the player's sprite is standing on
cp a,$0b ; door tile in tileset 0
jr nz,.didNotGoThroughDoor\@
ld a,$ad
jr .playSound\@
.didNotGoThroughDoor\@
ld a,$b5
.playSound\@
call $23b1
ld a,[$d35d]
and a
ret nz
jp GBFadeIn1
; function to set the Z flag if the tileset number is 0 or the map is Route 12
; strangely, Route 12 has tileset 0, so the check is redundant
CheckIfInOutsideMap: ; 8E1
ld a,[W_CURMAPTILESET]
and a
ret z
cp a,ROUTE_12
ret
; this function is an extra check that sometimes has to pass in order to warp, beyond just standing on a warp
; the "sometimes" qualification is necessary because of CheckWarpsNoCollision's behavior
; depending on the map, either "function 1" or "function 2" is used for the check
; "function 1" passes when the player is at the edge of the map and is facing towards the outside of the map
; "function 2" passes when the the tile in front of the player is among a certain set
; sets carry if the check passes, otherwise clears carry
ExtraWarpCheck: ; 8E9
ld a,[W_CURMAP]
cp a,SS_ANNE_3
jr z,.useFunction1\@
cp a,ROCKET_HIDEOUT_1
jr z,.useFunction2\@
cp a,ROCKET_HIDEOUT_2
jr z,.useFunction2\@
cp a,ROCKET_HIDEOUT_4
jr z,.useFunction2\@
cp a,ROCK_TUNNEL_1
jr z,.useFunction2\@
ld a,[W_CURMAPTILESET]
and a ; outside tileset
jr z,.useFunction2\@
cp a,$0d ; S.S. Anne tileset
jr z,.useFunction2\@
cp a,$0e ; Vermilion Port tileset
jr z,.useFunction2\@
cp a,$17 ; Indigo Plateau tileset
jr z,.useFunction2\@
.useFunction1\@
ld hl,$43ff
jr .doBankswitch\@
.useFunction2\@
ld hl,$444e
.doBankswitch\@
ld b,$03
jp Bankswitch
MapEntryAfterBattle: ; 91F
ld b,$03
ld hl,$435f
call Bankswitch ; function that appears to disable warp testing after collisions if the player is standing on a warp
ld a,[$d35d]
and a
jp z,GBFadeIn2
jp LoadGBPal
; for when all the player's pokemon faint
; other code prints the "you blacked out" message before this is called
HandleBlackOut: ; 931
call GBFadeIn1
ld a,$08
call StopMusic
ld hl,$d72e
res 5,[hl]
ld a,$01
ld [$ffb8],a
ld [$2000],a
call $40b0
call $62ce
call $2312
jp $5d5f
StopMusic: ; 951
ld [$cfc7],a
ld a,$ff
ld [$c0ee],a
call $23b1
.waitLoop\@
ld a,[$cfc7]
and a
jr nz,.waitLoop\@
jp $200e
HandleFlyOrTeleportAway: ; 965
call $2429 ; move sprites
call $3dd7
xor a
ld [$cf0b],a
ld [$d700],a
ld [$d057],a
ld [$d35d],a
ld hl,$d732
set 2,[hl]
res 5,[hl]
call DoFlyOrTeleportAwayGraphics
ld a,$01
ld [$ffb8],a
ld [$2000],a
call $62ce
jp $5d5f
; function that calls a function to do fly away or teleport away graphics
DoFlyOrTeleportAwayGraphics: ; 98F
ld b,$1c
ld hl,$45ba
jp Bankswitch
; load sprite graphics based on whether the player is standing, biking, or surfing
LoadPlayerSpriteGraphics: ; 997
ld a,[$d700]
dec a
jr z,.ridingBike\@
ld a,[$ffd7]
and a
jr nz,.determineGraphics\@
jr .startWalking\@
.ridingBike\@
call IsBikeRidingAllowed
jr c,.determineGraphics\@ ; don't start walking if bike riding is allowed
.startWalking\@
xor a
ld [$d700],a
ld [$d11a],a
jp LoadWalkingPlayerSpriteGraphics
.determineGraphics\@
ld a,[$d700]
and a
jp z,LoadWalkingPlayerSpriteGraphics
dec a
jp z,LoadBikePlayerSpriteGraphics
dec a
jp z,LoadSurfingPlayerSpriteGraphics
jp LoadWalkingPlayerSpriteGraphics
; function to check if bike riding is allowed on the current map
; sets carry if bike is allowed, clears carry otherwise
IsBikeRidingAllowed: ; 9c5
ld a,[W_CURMAP]
cp a,ROUTE_23
jr z,.allowed\@
cp a,INDIGO_PLATEAU
jr z,.allowed\@
ld a,[W_CURMAPTILESET]
ld b,a
ld hl,BikeRidingTilesets
.loop\@
ld a,[hli]
cp b
jr z,.allowed\@
inc a
jr nz,.loop\@
and a
ret
.allowed\@
scf
ret
BikeRidingTilesets: ; 9E2
db $00, $03, $0B, $0E, $11, $FF
; load the tile pattern data of the current tileset into VRAM
LoadTilesetTilePatternData: ; 9E8
ld a,[$d52e]
ld l,a
ld a,[$d52f]
ld h,a
ld de,$9000
ld bc,$0600
ld a,[$d52b]
jp FarCopyData2
; this loads the current maps complete tile map (which references blocks, not individual tiles) to C6E8
; it can also load partial tile maps of connected maps into a border of length 3 around the current map
LoadTileBlockMap: ; 9FC
; fill C6E8-CBFB with the background tile
ld hl,$c6e8
ld a,[$d3ad] ; background tile number
ld d,a
ld bc,$0514
.backgroundTileLoop\@
ld a,d
ld [hli],a
dec bc
ld a,c
or b
jr nz,.backgroundTileLoop\@
; load tile map of current map (made of tile block IDs)
; a 3-byte border at the edges of the map is kept so that there is space for map connections
ld hl,$c6e8
ld a,[W_CURMAPWIDTH]
ld [$ff8c],a
add a,$06 ; border (east and west)
ld [$ff8b],a ; map width + border
ld b,$00
ld c,a
; make space for north border (next 3 lines)
add hl,bc
add hl,bc
add hl,bc
ld c,$03
add hl,bc ; this puts us past the (west) border
ld a,[$d36a] ; tile map pointer
ld e,a
ld a,[$d36b]
ld d,a ; de = tile map pointer
ld a,[W_CURMAPHEIGHT]
ld b,a
.rowLoop\@ ; copy one row each iteration
push hl
ld a,[$ff8c] ; map width (without border)
ld c,a
.rowInnerLoop\@
ld a,[de]
inc de
ld [hli],a
dec c
jr nz,.rowInnerLoop\@
; add the map width plus the border to the base address of the current row to get the next row's address
pop hl
ld a,[$ff8b] ; map width + border
add l
ld l,a
jr nc,.noCarry\@
inc h
.noCarry\@
dec b
jr nz,.rowLoop\@
.northConnection\@
ld a,[$d371]
cp a,$ff
jr z,.southConnection\@
call SwitchToMapRomBank
ld a,[$d372]
ld l,a
ld a,[$d373]
ld h,a
ld a,[$d374]
ld e,a
ld a,[$d375]
ld d,a
ld a,[$d376]
ld [$ff8b],a
ld a,[$d377]
ld [$ff8c],a
call LoadNorthSouthConnectionsTileMap
.southConnection\@
ld a,[$d37c]
cp a,$ff
jr z,.westConnection\@
call SwitchToMapRomBank
ld a,[$d37d]
ld l,a
ld a,[$d37e]
ld h,a
ld a,[$d37f]
ld e,a
ld a,[$d380]
ld d,a
ld a,[$d381]
ld [$ff8b],a
ld a,[$d382]
ld [$ff8c],a
call LoadNorthSouthConnectionsTileMap
.westConnection\@
ld a,[$d387]
cp a,$ff
jr z,.eastConnection\@
call SwitchToMapRomBank
ld a,[$d388]
ld l,a
ld a,[$d389]
ld h,a
ld a,[$d38a]
ld e,a
ld a,[$d38b]
ld d,a
ld a,[$d38c]
ld b,a
ld a,[$d38d]
ld [$ff8b],a
call LoadEastWestConnectionsTileMap
.eastConnection\@
ld a,[$d392]
cp a,$ff
jr z,.done\@
call SwitchToMapRomBank
ld a,[$d393]
ld l,a
ld a,[$d394]
ld h,a
ld a,[$d395]
ld e,a
ld a,[$d396]
ld d,a
ld a,[$d397]
ld b,a
ld a,[$d398]
ld [$ff8b],a
call LoadEastWestConnectionsTileMap
.done\@
ret
LoadNorthSouthConnectionsTileMap: ; ADE
ld c,$03
.loop\@
push de
push hl
ld a,[$ff8b] ; width of connection
ld b,a
.innerLoop\@
ld a,[hli]
ld [de],a
inc de
dec b
jr nz,.innerLoop\@
pop hl
pop de
ld a,[$ff8c] ; width of connected map
add l
ld l,a
jr nc,.noCarry1\@
inc h
.noCarry1\@
ld a,[W_CURMAPWIDTH]
add a,$06
add e
ld e,a
jr nc,.noCarry2\@
inc d
.noCarry2\@
dec c
jr nz,.loop\@
ret
LoadEastWestConnectionsTileMap: ; B02
push hl
push de
ld c,$03
.innerLoop\@
ld a,[hli]
ld [de],a
inc de
dec c
jr nz,.innerLoop\@
pop de
pop hl
ld a,[$ff8b] ; width of connected map
add l
ld l,a
jr nc,.noCarry1\@
inc h
.noCarry1\@
ld a,[W_CURMAPWIDTH]
add a,$06
add e
ld e,a
jr nc,.noCarry2\@
inc d
.noCarry2\@
dec b
jr nz,LoadEastWestConnectionsTileMap
ret
; function to check if there is a sign or sprite in front of the player
; if so, it is stored in [$FF8C]
; if not, [$FF8C] is set to 0
IsSpriteOrSignInFrontOfPlayer: ; B23
xor a
ld [$ff8c],a
ld a,[$d4b0] ; number of signs in the map
and a
jr z,.extendRangeOverCounter\@
; if there are signs
ld a,$35
call Predef ; get the coordinates in front of the player in de
ld hl,$d4b1 ; start of sign coordinates
ld a,[$d4b0] ; number of signs in the map
ld b,a
ld c,$00
.signLoop\@
inc c
ld a,[hli] ; sign Y
cp d
jr z,.yCoordMatched\@
inc hl
jr .retry\@
.yCoordMatched\@
ld a,[hli] ; sign X
cp e
jr nz,.retry\@
.xCoordMatched\@
; found sign
push hl
push bc
ld hl,$d4d1 ; start of sign text ID's
ld b,$00
dec c
add hl,bc
ld a,[hl]
ld [$ff8c],a ; store sign text ID
pop bc
pop hl
ret
.retry\@
dec b
jr nz,.signLoop\@
; check if the player is front of a counter in a pokemon center, pokemart, etc. and if so, extend the range at which he can talk to the NPC
.extendRangeOverCounter\@
ld a,$35
call Predef ; get the tile in front of the player in c
ld hl,$d532 ; list of tiles that extend talking range (counter tiles)
ld b,$03
ld d,$20 ; talking range in pixels (long range)
.counterTilesLoop\@
ld a,[hli]
cp c
jr z,IsSpriteInFrontOfPlayer2 ; jumps if the tile in front of the player is a counter tile
dec b
jr nz,.counterTilesLoop\@
; part of the above function, but sometimes its called on its own, when signs are irrelevant
; the caller must zero [$FF8C]
IsSpriteInFrontOfPlayer: ; B6B
ld d,$10 ; talking range in pixels (normal range)
IsSpriteInFrontOfPlayer2: ; B6D
ld bc,$3c40 ; Y and X position of player sprite
ld a,[$c109] ; direction the player is facing
.checkIfPlayerFacingUp\@
cp a,$04
jr nz,.checkIfPlayerFacingDown\@
; facing up
ld a,b
sub d
ld b,a
ld a,$08
jr .doneCheckingDirection\@
.checkIfPlayerFacingDown\@
cp a,$00
jr nz,.checkIfPlayerFacingRight\@
; facing down
ld a,b
add d
ld b,a
ld a,$04
jr .doneCheckingDirection\@
.checkIfPlayerFacingRight\@
cp a,$0c
jr nz,.playerFacingLeft\@
; facing right
ld a,c
add d
ld c,a
ld a,$01
jr .doneCheckingDirection\@
.playerFacingLeft\@
; facing left
ld a,c
sub d
ld c,a
ld a,$02
.doneCheckingDirection\@
ld [$d52a],a
ld a,[$d4e1] ; number of sprites
and a
ret z
; if there are sprites
ld hl,$c110
ld d,a
ld e,$01
.spriteLoop\@
push hl
ld a,[hli] ; image (0 if no sprite)
and a
jr z,.nextSprite\@
inc l
ld a,[hli] ; sprite visibility
inc a
jr z,.nextSprite\@
inc l
ld a,[hli] ; Y location
cp b
jr nz,.nextSprite\@
inc l
ld a,[hl] ; X location
cp c
jr z,.foundSpriteInFrontOfPlayer\@
.nextSprite\@
pop hl
ld a,l
add a,$10
ld l,a
inc e
dec d
jr nz,.spriteLoop\@
ret
.foundSpriteInFrontOfPlayer\@
pop hl
ld a,l
and a,$f0
inc a
ld l,a
set 7,[hl]
ld a,e
ld [$ff8c],a ; store sprite ID
ret
; function to check if the player will jump down a ledge and check if the tile ahead is passable (when not surfing)
; sets the carry flag if there is a collision, and unsets it if there isn't a collision
CollisionCheckOnLand: ; BD1
ld a,[$d736]
bit 6,a ; is the player jumping?
jr nz,.noCollision\@
; if not jumping a ledge
ld a,[$cd38]
and a
jr nz,.noCollision\@
ld a,[$d52a] ; the direction that the player is trying to go in
ld d,a
ld a,[$c10c] ; the player sprite's collision data (bit field) (set in the sprite movement code)
and d ; check if a sprite is in the direction the player is trying to go
jr nz,.collision\@
xor a
ld [$ff8c],a
call IsSpriteInFrontOfPlayer ; check for sprite collisions again? when does the above check fail to detect a sprite collision?
ld a,[$ff8c]
and a ; was there a sprite collision?
jr nz,.collision\@
; if no sprite collision
ld hl,TilePairCollisionsLand
call CheckForJumpingAndTilePairCollisions
jr c,.collision\@
call CheckTilePassable
jr nc,.noCollision\@
.collision\@
ld a,[$c02a]
cp a,$b4 ; check if collision sound is already playing
jr z,.setCarry\@
ld a,$b4
call $23b1 ; play collision sound (if it's not already playing)
.setCarry\@
scf
ret
.noCollision\@
and a
ret
; function that checks if the tile in front of the player is passable
; clears carry if it is, sets carry if not
CheckTilePassable: ; C10
ld a,$35
call Predef ; get tile in front of player
ld a,[$cfc6] ; tile in front of player
ld c,a
ld hl,$d530 ; pointer to list of passable tiles
ld a,[hli]
ld h,[hl]
ld l,a ; hl now points to passable tiles
.loop\@
ld a,[hli]
cp a,$ff
jr z,.tileNotPassable\@
cp c
ret z
jr .loop\@
.tileNotPassable\@
scf
ret
; check if the player is going to jump down a small ledge
; and check for collisions that only occur between certain pairs of tiles
; Input: hl - address of directional collision data
; sets carry if there is a collision and unsets carry if not
CheckForJumpingAndTilePairCollisions: ; C2A
push hl
ld a,$35
call Predef ; get the tile in front of the player
push de
push bc
ld b,$06
ld hl,$6672
call Bankswitch ; check if the player is trying to jump a ledge
pop bc
pop de
pop hl
and a
ld a,[$d736]
bit 6,a ; is the player jumping?
ret nz
; if not jumping
ld a,[$c45c] ; tile the player is on
ld [$cf0e],a
ld a,[$cfc6] ; tile in front of the player
ld c,a
.tilePairCollisionLoop\@
ld a,[W_CURMAPTILESET] ; tileset number
ld b,a
ld a,[hli]
cp a,$ff
jr z,.noMatch\@
cp b
jr z,.tilesetMatches\@
inc hl
.retry\@
inc hl
jr .tilePairCollisionLoop\@
.tilesetMatches\@
ld a,[$cf0e] ; tile the player is on
ld b,a
ld a,[hl]
cp b
jr z,.currentTileMatchesFirstInPair\@
inc hl
ld a,[hl]
cp b
jr z,.currentTileMatchesSecondInPair\@
jr .retry\@
.currentTileMatchesFirstInPair\@
inc hl
ld a,[hl]
cp c
jr z,.foundMatch\@
jr .tilePairCollisionLoop\@
.currentTileMatchesSecondInPair\@
dec hl
ld a,[hli]
cp c
inc hl
jr nz,.tilePairCollisionLoop\@
.foundMatch\@
scf
ret
.noMatch\@
and a
ret
; FORMAT: tileset number, tile 1, tile 2
; terminated by 0xFF
; these entries indicate that the player may not cross between tile 1 and tile 2
; it's mainly used to simulate differences in elevation
TilePairCollisionsLand: ; C7E
db $11, $20, $05;
db $11, $41, $05;
db $03, $30, $2E;
db $11, $2A, $05;
db $11, $05, $21;
db $03, $52, $2E;
db $03, $55, $2E;
db $03, $56, $2E;
db $03, $20, $2E;
db $03, $5E, $2E;
db $03, $5F, $2E;
db $FF;
TilePairCollisionsWater: ; CA0
db $03, $14, $2E;
db $03, $48, $2E;
db $11, $14, $05;
db $FF;
; this builds a tile map from the tile block map based on the current X/Y coordinates of the player's character
LoadCurrentMapView: ; CAA
ld a,[$ffb8]
push af
ld a,[$d52b] ; tile data ROM bank
ld [$ffb8],a
ld [$2000],a ; switch to ROM bank that contains tile data
ld a,[$d35f] ; address of upper left corner of current map view
ld e,a
ld a,[$d360]
ld d,a
ld hl,$c508
ld b,$05
.rowLoop\@ ; each loop iteration fills in one row of tile blocks
push hl
push de
ld c,$06
.rowInnerLoop\@ ; loop to draw each tile block of the current row
push bc
push de
push hl
ld a,[de]
ld c,a ; tile block number
call DrawTileBlock
pop hl
pop de
pop bc
inc hl
inc hl
inc hl
inc hl
inc de
dec c
jr nz,.rowInnerLoop\@
; update tile block map pointer to next row's address
pop de
ld a,[W_CURMAPWIDTH]
add a,$06
add e
ld e,a
jr nc,.noCarry\@
inc d
.noCarry\@
; update tile map pointer to next row's address
pop hl
ld a,$60
add l
ld l,a
jr nc,.noCarry2\@
inc h
.noCarry2\@
dec b
jr nz,.rowLoop\@
ld hl,$c508
ld bc,$0000
.adjustForYCoordWithinTileBlock\@
ld a,[W_YBLOCKCOORD]
and a
jr z,.adjustForXCoordWithinTileBlock\@
ld bc,$0030
add hl,bc
.adjustForXCoordWithinTileBlock\@
ld a,[W_XBLOCKCOORD]
and a
jr z,.copyToVisibleAreaBuffer\@
ld bc,$0002
add hl,bc
.copyToVisibleAreaBuffer\@
ld de,$c3a0 ; base address for the tiles that are directly transfered to VRAM during V-blank
ld b,$12
.rowLoop2\@
ld c,$14
.rowInnerLoop2\@
ld a,[hli]
ld [de],a
inc de
dec c
jr nz,.rowInnerLoop2\@
ld a,$04
add l
ld l,a
jr nc,.noCarry3\@
inc h
.noCarry3\@
dec b
jr nz,.rowLoop2\@
pop af
ld [$ffb8],a
ld [$2000],a ; restore previous ROM bank
ret
AdvancePlayerSprite: ; D27
ld a,[$c103] ; delta Y
ld b,a
ld a,[$c105] ; delta X
ld c,a
ld hl,W_WALKCOUNTER ; walking animation counter
dec [hl]
jr nz,.afterUpdateMapCoords\@
; if it's the end of the animation, update the player's map coordinates
ld a,[W_YCOORD]
add b
ld [W_YCOORD],a
ld a,[W_XCOORD]
add c
ld [W_XCOORD],a
.afterUpdateMapCoords\@
ld a,[W_WALKCOUNTER] ; walking animation counter
cp a,$07
jp nz,.scrollBackgroundAndSprites\@
; if this is the first iteration of the animation
ld a,c
cp a,$01
jr nz,.checkIfMovingWest\@
; moving east
ld a,[$d526]
ld e,a
and a,$e0
ld d,a
ld a,e
add a,$02
and a,$1f
or d
ld [$d526],a
jr .adjustXCoordWithinBlock\@
.checkIfMovingWest\@
cp a,$ff
jr nz,.checkIfMovingSouth\@
; moving west
ld a,[$d526]
ld e,a
and a,$e0
ld d,a
ld a,e
sub a,$02
and a,$1f
or d
ld [$d526],a
jr .adjustXCoordWithinBlock\@
.checkIfMovingSouth\@
ld a,b
cp a,$01
jr nz,.checkIfMovingNorth\@
; moving south
ld a,[$d526]
add a,$40
ld [$d526],a
jr nc,.adjustXCoordWithinBlock\@
ld a,[$d527]
inc a
and a,$03
or a,$98
ld [$d527],a
jr .adjustXCoordWithinBlock\@
.checkIfMovingNorth\@
cp a,$ff
jr nz,.adjustXCoordWithinBlock\@
; moving north
ld a,[$d526]
sub a,$40
ld [$d526],a
jr nc,.adjustXCoordWithinBlock\@
ld a,[$d527]
dec a
and a,$03
or a,$98
ld [$d527],a
.adjustXCoordWithinBlock\@
ld a,c
and a
jr z,.pointlessJump\@ ; mistake?
.pointlessJump\@
ld hl,W_XBLOCKCOORD
ld a,[hl]
add c
ld [hl],a
cp a,$02
jr nz,.checkForMoveToWestBlock\@
; moved into the tile block to the east
xor a
ld [hl],a
ld hl,$d4e3
inc [hl]
ld de,$d35f
call MoveTileBlockMapPointerEast
jr .updateMapView\@
.checkForMoveToWestBlock\@
cp a,$ff
jr nz,.adjustYCoordWithinBlock\@
; moved into the tile block to the west
ld a,$01
ld [hl],a
ld hl,$d4e3
dec [hl]
ld de,$d35f
call MoveTileBlockMapPointerWest
jr .updateMapView\@
.adjustYCoordWithinBlock\@
ld hl,W_YBLOCKCOORD
ld a,[hl]
add b
ld [hl],a
cp a,$02
jr nz,.checkForMoveToNorthBlock\@
; moved into the tile block to the south
xor a
ld [hl],a
ld hl,$d4e2
inc [hl]
ld de,$d35f
ld a,[W_CURMAPWIDTH]
call MoveTileBlockMapPointerSouth
jr .updateMapView\@
.checkForMoveToNorthBlock\@
cp a,$ff
jr nz,.updateMapView\@
; moved into the tile block to the north
ld a,$01
ld [hl],a
ld hl,$d4e2
dec [hl]
ld de,$d35f
ld a,[W_CURMAPWIDTH]
call MoveTileBlockMapPointerNorth
.updateMapView\@
call LoadCurrentMapView
ld a,[$c103] ; delta Y
cp a,$01
jr nz,.checkIfMovingNorth2\@
; if moving south
call ScheduleSouthRowRedraw
jr .scrollBackgroundAndSprites\@
.checkIfMovingNorth2\@
cp a,$ff
jr nz,.checkIfMovingEast2\@
; if moving north
call ScheduleNorthRowRedraw
jr .scrollBackgroundAndSprites\@
.checkIfMovingEast2\@
ld a,[$c105] ; delta X
cp a,$01
jr nz,.checkIfMovingWest2\@
; if moving east
call ScheduleEastColumnRedraw
jr .scrollBackgroundAndSprites\@
.checkIfMovingWest2\@
cp a,$ff
jr nz,.scrollBackgroundAndSprites\@
; if moving west
call ScheduleWestColumnRedraw
.scrollBackgroundAndSprites\@
ld a,[$c103] ; delta Y
ld b,a
ld a,[$c105] ; delta X
ld c,a
sla b
sla c
ld a,[$ffaf]
add b
ld [$ffaf],a ; update background scroll Y
ld a,[$ffae]
add c
ld [$ffae],a ; update background scroll X
; shift all the sprites in the direction opposite of the player's motion
; so that the player appears to move relative to them
ld hl,$c114
ld a,[$d4e1] ; number of sprites
and a ; are there any sprites?
jr z,.done\@
ld e,a
.spriteShiftLoop\@
ld a,[hl]
sub b
ld [hli],a
inc l
ld a,[hl]
sub c
ld [hl],a
ld a,$0e
add l
ld l,a
dec e
jr nz,.spriteShiftLoop\@
.done\@
ret
; the following four functions are used to move the pointer to the upper left
; corner of the tile block map in the direction of motion
MoveTileBlockMapPointerEast: ; E65
ld a,[de]
add a,$01
ld [de],a
ret nc
inc de
ld a,[de]
inc a
ld [de],a
ret
MoveTileBlockMapPointerWest: ; E6F
ld a,[de]
sub a,$01
ld [de],a
ret nc
inc de
ld a,[de]
dec a
ld [de],a
ret
MoveTileBlockMapPointerSouth: ; E79
add a,$06
ld b,a
ld a,[de]
add b
ld [de],a
ret nc
inc de
ld a,[de]
inc a
ld [de],a
ret
MoveTileBlockMapPointerNorth: ; E85
add a,$06
ld b,a
ld a,[de]
sub b
ld [de],a
ret nc
inc de
ld a,[de]
dec a
ld [de],a
ret
; the following 6 functions are used to tell the V-blank handler to redraw
; the portion of the map that was newly exposed due to the player's movement
ScheduleNorthRowRedraw: ; E91
FuncCoord 0, 0
ld hl,Coord
call ScheduleRowRedrawHelper
ld a,[$d526]
ld [H_SCREENEDGEREDRAWADDR],a
ld a,[$d527]
ld [H_SCREENEDGEREDRAWADDR + 1],a
ld a,REDRAWROW
ld [H_SCREENEDGEREDRAW],a
ret
ScheduleRowRedrawHelper: ; EA6
ld de,W_SCREENEDGETILES
ld c,$28
.loop\@
ld a,[hli]
ld [de],a
inc de
dec c
jr nz,.loop\@
ret
ScheduleSouthRowRedraw: ; EB2
FuncCoord 0,16
ld hl,Coord
call ScheduleRowRedrawHelper
ld a,[$d526]
ld l,a
ld a,[$d527]
ld h,a
ld bc,$0200
add hl,bc
ld a,h
and a,$03
or a,$98
ld [H_SCREENEDGEREDRAWADDR + 1],a
ld a,l
ld [H_SCREENEDGEREDRAWADDR],a
ld a,REDRAWROW
ld [H_SCREENEDGEREDRAW],a
ret
ScheduleEastColumnRedraw: ; ED3
FuncCoord 18,0
ld hl,Coord
call ScheduleColumnRedrawHelper
ld a,[$d526]
ld c,a
and a,$e0
ld b,a
ld a,c
add a,18
and a,$1f
or b
ld [H_SCREENEDGEREDRAWADDR],a
ld a,[$d527]
ld [H_SCREENEDGEREDRAWADDR + 1],a
ld a,REDRAWCOL
ld [H_SCREENEDGEREDRAW],a
ret
ScheduleColumnRedrawHelper: ; EF2
ld de,W_SCREENEDGETILES
ld c,$12
.loop\@
ld a,[hli]
ld [de],a
inc de
ld a,[hl]
ld [de],a
inc de
ld a,19
add l
ld l,a
jr nc,.noCarry\@
inc h
.noCarry\@
dec c
jr nz,.loop\@
ret
ScheduleWestColumnRedraw: ; F08
FuncCoord 0,0
ld hl,Coord
call ScheduleColumnRedrawHelper
ld a,[$d526]
ld [H_SCREENEDGEREDRAWADDR],a
ld a,[$d527]
ld [H_SCREENEDGEREDRAWADDR + 1],a
ld a,REDRAWCOL
ld [H_SCREENEDGEREDRAW],a
ret
; function to write the tiles that make up a tile block to memory
; Input: c = tile block ID, hl = destination address
DrawTileBlock: ; F1D
push hl
ld a,[$d52c] ; pointer to tiles
ld l,a
ld a,[$d52d]
ld h,a
ld a,c
swap a
ld b,a
and a,$f0
ld c,a
ld a,b
and a,$0f
ld b,a ; bc = tile block ID * 0x10
add hl,bc
ld d,h
ld e,l ; de = address of the tile block's tiles
pop hl
ld c,$04 ; 4 loop iterations
.loop\@ ; each loop iteration, write 4 tile numbers
push bc
ld a,[de]
ld [hli],a
inc de
ld a,[de]
ld [hli],a
inc de
ld a,[de]
ld [hli],a
inc de
ld a,[de]
ld [hl],a
inc de
ld bc,$0015
add hl,bc
pop bc
dec c
jr nz,.loop\@
ret
; function to update joypad state and simulate button presses
GetJoypadStateOverworld: ; F4D
xor a
ld [$c103],a
ld [$c105],a
call RunMapScript
call GetJoypadState
ld a,[$d733]
bit 3,a ; check if a trainer wants a challenge
jr nz,.notForcedDownwards\@
ld a,[W_CURMAP]
cp a,ROUTE_17 ; Cycling Road
jr nz,.notForcedDownwards\@
ld a,[$ffb4] ; current joypad state
and a,%11110011 ; bit mask for all directions and A/B
jr nz,.notForcedDownwards\@
ld a,%10000000 ; down pressed
ld [$ffb4],a ; on the cycling road, if there isn't a trainer and the player isn't pressing buttons, simulate a down press
.notForcedDownwards\@
ld a,[$d730]
bit 7,a
ret z
; if simulating button presses
ld a,[$ffb4] ; current joypad state
ld b,a
ld a,[$cd3b] ; bit mask for button presses that override simulated ones
and b
ret nz ; return if the simulated button presses are overridden
ld hl,$cd38 ; index of current simulated button press
dec [hl]
ld a,[hl]
cp a,$ff
jr z,.doneSimulating\@ ; if the end of the simulated button presses has been reached
ld hl,$ccd3 ; base address of simulated button presses
; add offset to base address
add l
ld l,a
jr nc,.noCarry\@
inc h
.noCarry\@
ld a,[hl]
ld [$ffb4],a ; store simulated button press in joypad state
and a
ret nz
ld [$ffb3],a
ld [$ffb2],a
ret
; if done simulating button presses
.doneSimulating\@
xor a
ld [$cd3a],a
ld [$cd38],a
ld [$ccd3],a
ld [$cd6b],a
ld [$ffb4],a
ld hl,$d736
ld a,[hl]
and a,$f8
ld [hl],a
ld hl,$d730
res 7,[hl]
ret
; function to check the tile ahead to determine if the character should get on land or keep surfing
; sets carry if there is a collision and clears carry otherwise
; It seems that this function has a bug in it, but due to luck, it doesn't
; show up. After detecting a sprite collision, it jumps to the code that
; checks if the next tile is passable instead of just directly jumping to the
; "collision detected" code. However, it doesn't store the next tile in c,
; so the old value of c is used. 2429 is always called before this function,
; and 2429 always sets c to 0xF0. There is no 0xF0 background tile, so it
; is considered impassable and it is detected as a collision.
CollisionCheckOnWater: ; FB7
ld a,[$d730]
bit 7,a
jp nz,.noCollision\@ ; return and clear carry if button presses are being simulated
ld a,[$d52a] ; the direction that the player is trying to go in
ld d,a
ld a,[$c10c] ; the player sprite's collision data (bit field) (set in the sprite movement code)
and d ; check if a sprite is in the direction the player is trying to go
jr nz,.checkIfNextTileIsPassable\@ ; bug?
ld hl,TilePairCollisionsWater
call CheckForJumpingAndTilePairCollisions
jr c,.collision\@
ld a,$35
call Predef ; get tile in front of player (puts it in c and [$CFC6])
ld a,[$cfc6] ; tile in front of player
cp a,$14 ; water tile
jr z,.noCollision\@ ; keep surfing if it's a water tile
cp a,$32 ; either the left tile of the S.S. Anne boarding platform or the tile on eastern coastlines (depending on the current tileset)
jr z,.checkIfVermilionDockTileset\@
cp a,$48 ; tile on right on coast lines in Safari Zone
jr z,.noCollision\@ ; keep surfing
; check if the [land] tile in front of the player is passable
.checkIfNextTileIsPassable\@
ld hl,$d530 ; pointer to list of passable tiles
ld a,[hli]
ld h,[hl]
ld l,a
.loop\@
ld a,[hli]
cp a,$ff
jr z,.collision\@
cp c
jr z,.stopSurfing\@ ; stop surfing if the tile is passable
jr .loop\@
.collision\@
ld a,[$c02a]
cp a,$b4 ; check if collision sound is already playing
jr z,.setCarry\@
ld a,$b4
call $23b1 ; play collision sound (if it's not already playing)
.setCarry\@
scf
jr .done\@
.noCollision\@
and a
.done\@
ret
.stopSurfing\@
xor a
ld [$d700],a
call LoadPlayerSpriteGraphics
call $2307
jr .noCollision\@
.checkIfVermilionDockTileset\@
ld a,[W_CURMAPTILESET] ; tileset
cp a,$0e ; Vermilion Dock tileset
jr nz,.noCollision\@ ; keep surfing if it's not the boarding platform tile
jr .stopSurfing\@ ; if it is the boarding platform tile, stop surfing
; function to run the current map's script
RunMapScript: ; 101B
push hl
push de
push bc
ld b,$03
ld hl,$7225
call Bankswitch ; check if the player is pushing a boulder
ld a,[$cd60]
bit 1,a ; is the player pushing a boulder?
jr z,.afterBoulderEffect\@
ld b,$03
ld hl,$72b5
call Bankswitch ; displays dust effect when pushing a boulder
.afterBoulderEffect\@
pop bc
pop de
pop hl
call $310e
ld a,[W_CURMAP] ; current map number
call SwitchToMapRomBank ; change to the ROM bank the map's data is in
ld hl,W_MAPSCRIPTPTR
ld a,[hli]
ld h,[hl]
ld l,a
ld de,.return\@
push de
jp [hl] ; jump to script
.return\@
ret
LoadWalkingPlayerSpriteGraphics: ; 0x104d
ld de,$4180
ld hl,$8000
jr LoadPlayerSpriteGraphicsCommon
LoadSurfingPlayerSpriteGraphics: ; 0x1055
ld de,$76c0
ld hl,$8000
jr LoadPlayerSpriteGraphicsCommon
LoadBikePlayerSpriteGraphics: ; 0x105d
ld de,$4000
ld hl,$8000
LoadPlayerSpriteGraphicsCommon: ; 0x1063
push de
push hl
ld bc,$050c
call CopyVideoData
pop hl
pop de
ld a,$c0
add e
ld e,a
jr nc,.noCarry\@
inc d
.noCarry\@
set 3,h
ld bc,$050c
jp CopyVideoData
; function to load data from the map header
LoadMapHeader: ; 107C
ld b,$03
ld hl,$7113
call Bankswitch
ld a,[W_CURMAPTILESET]
ld [$d119],a
ld a,[W_CURMAP]
call SwitchToMapRomBank
ld a,[W_CURMAPTILESET]
ld b,a
res 7,a
ld [W_CURMAPTILESET],a
ld [$ff8b],a
bit 7,b
ret nz
ld hl,MapHeaderPointers
ld a,[W_CURMAP]
sla a
jr nc,.noCarry1\@
inc h
.noCarry1\@
add l
ld l,a
jr nc,.noCarry2\@
inc h
.noCarry2\@
ld a,[hli]
ld h,[hl]
ld l,a ; hl = base of map header
; copy the first 10 bytes (the fixed area) of the map data to D367-D370
ld de,$d367
ld c,$0a
.copyFixedHeaderLoop\@
ld a,[hli]
ld [de],a
inc de
dec c
jr nz,.copyFixedHeaderLoop\@
; initialize all the connected maps to disabled at first, before loading the actual values
ld a,$ff
ld [$d371],a
ld [$d37c],a
ld [$d387],a
ld [$d392],a
; copy connection data (if any) to WRAM
ld a,[W_MAPCONNECTIONS]
ld b,a
.checkNorth\@
bit 3,b
jr z,.checkSouth\@
ld de,W_MAPCONN1PTR
call CopyMapConnectionHeader
.checkSouth\@
bit 2,b
jr z,.checkWest\@
ld de,W_MAPCONN2PTR
call CopyMapConnectionHeader
.checkWest\@
bit 1,b
jr z,.checkEast\@
ld de,W_MAPCONN3PTR
call CopyMapConnectionHeader
.checkEast\@
bit 0,b
jr z,.getObjectDataPointer\@
ld de,W_MAPCONN4PTR
call CopyMapConnectionHeader
.getObjectDataPointer\@
ld a,[hli]
ld [$d3a9],a
ld a,[hli]
ld [$d3aa],a
push hl
ld a,[$d3a9]
ld l,a
ld a,[$d3aa]
ld h,a ; hl = base of object data
ld de,$d3ad ; background tile ID
ld a,[hli]
ld [de],a ; save background tile ID
.loadWarpData\@
ld a,[hli] ; number of warps
ld [$d3ae],a ; save the number of warps
and a ; are there any warps?
jr z,.loadSignData\@ ; if not, skip this
ld c,a
ld de,$d3af ; base address of warps
.warpLoop\@ ; one warp per loop iteration
ld b,$04
.warpInnerLoop\@
ld a,[hli]
ld [de],a
inc de
dec b
jr nz,.warpInnerLoop\@
dec c
jr nz,.warpLoop\@
.loadSignData\@
ld a,[hli] ; number of signs
ld [$d4b0],a ; save the number of signs
and a ; are there any signs?
jr z,.loadSpriteData\@ ; if not, skip this
ld c,a
ld de,$d4d1 ; base address of sign text IDs
ld a,d
ld [$ff95],a
ld a,e
ld [$ff96],a
ld de,$d4b1 ; base address of sign coordinates
.signLoop\@
ld a,[hli]
ld [de],a
inc de
ld a,[hli]
ld [de],a
inc de
push de
ld a,[$ff95]
ld d,a
ld a,[$ff96]
ld e,a
ld a,[hli]
ld [de],a
inc de
ld a,d
ld [$ff95],a
ld a,e
ld [$ff96],a
pop de
dec c
jr nz,.signLoop\@
.loadSpriteData\@
ld a,[$d72e]
bit 5,a ; did a battle happen immediately before this?
jp nz,.finishUp\@ ; if so, skip this because battles don't destroy this data
ld a,[hli]
ld [$d4e1],a ; save the number of sprites
push hl
; zero C110-C1FF and C210-C2FF
ld hl,$c110
ld de,$c210
xor a
ld b,$f0
.zeroSpriteDataLoop\@
ld [hli],a
ld [de],a
inc e
dec b
jr nz,.zeroSpriteDataLoop\@
; initialize all C100-C1FF sprite entries to disabled (other than player's)
ld hl,$c112
ld de,$0010
ld c,$0f
.disableSpriteEntriesLoop\@
ld [hl],$ff
add hl,de
dec c
jr nz,.disableSpriteEntriesLoop\@
pop hl
ld de,$c110
ld a,[$d4e1] ; number of sprites
and a ; are there any sprites?
jp z,.finishUp\@ ; if there are no sprites, skip the rest
ld b,a
ld c,$00
.loadSpriteLoop\@
ld a,[hli]
ld [de],a ; store picture ID at C1X0
inc d
ld a,$04
add e
ld e,a
ld a,[hli]
ld [de],a ; store Y position at C2X4
inc e
ld a,[hli]
ld [de],a ; store X position at C2X5
inc e
ld a,[hli]
ld [de],a ; store movement byte 1 at C2X6
ld a,[hli]
ld [$ff8d],a ; save movement byte 2
ld a,[hli]
ld [$ff8e],a ; save text ID and flags byte
push bc
push hl
ld b,$00
ld hl,$d4e4 ; base address of sprite entries
add hl,bc
ld a,[$ff8d]
ld [hli],a ; store movement byte 2 in byte 0 of sprite entry
ld a,[$ff8e]
ld [hl],a ; this appears pointless, since the value is overwritten immediately after
ld a,[$ff8e]
ld [$ff8d],a
and a,$3f
ld [hl],a ; store text ID in byte 1 of sprite entry
pop hl
ld a,[$ff8d]
bit 6,a
jr nz,.trainerSprite\@
bit 7,a
jr nz,.itemBallSprite\@
jr .regularSprite\@
.trainerSprite\@
ld a,[hli]
ld [$ff8d],a ; save trainer class
ld a,[hli]
ld [$ff8e],a ; save trainer number (within class)
push hl
ld hl,$d504 ; base address of extra sprite info entries
add hl,bc
ld a,[$ff8d]
ld [hli],a ; store trainer class in byte 0 of the entry
ld a,[$ff8e]
ld [hl],a ; store trainer number in byte 1 of the entry
pop hl
jr .nextSprite\@
.itemBallSprite\@
ld a,[hli]
ld [$ff8d],a ; save item number
push hl
ld hl,$d504 ; base address of extra sprite info
add hl,bc
ld a,[$ff8d]
ld [hli],a ; store item number in byte 0 of the entry
xor a
ld [hl],a ; zero byte 1, since it is not used
pop hl
jr .nextSprite\@
.regularSprite\@
push hl
ld hl,$d504 ; base address of extra sprite info
add hl,bc
; zero both bytes, since regular sprites don't use this extra space
xor a
ld [hli],a
ld [hl],a
pop hl
.nextSprite\@
pop bc
dec d
ld a,$0a
add e
ld e,a
inc c
inc c
dec b
jp nz,.loadSpriteLoop\@
.finishUp\@
ld a,$19
call Predef ; load tileset data
ld hl,$4eb8
ld b,$03
call Bankswitch ; load wild pokemon data
pop hl ; restore hl from before going to the warp/sign/sprite data (this value was saved for seemingly no purpose)
ld a,[W_CURMAPHEIGHT] ; map height in 4x4 tile blocks
add a ; double it
ld [$d524],a ; store map height in 2x2 tile blocks
ld a,[W_CURMAPWIDTH] ; map width in 4x4 tile blocks
add a ; double it
ld [$d525],a ; map width in 2x2 tile blocks
ld a,[W_CURMAP]
ld c,a
ld b,$00
ld a,[$ffb8]
push af
ld a,$03
ld [$ffb8],a
ld [$2000],a
ld hl,$404d
add hl,bc
add hl,bc
ld a,[hli]
ld [$d35b],a ; music 1
ld a,[hl]
ld [$d35c],a ; music 2
pop af
ld [$ffb8],a
ld [$2000],a
ret
; function to copy map connection data from ROM to WRAM
; Input: hl = source, de = destination
CopyMapConnectionHeader: ; 1238
ld c,$0b
.loop\@
ld a,[hli]
ld [de],a
inc de
dec c
jr nz,.loop\@
ret
; function to load map data
LoadMapData: ; 1241
ld a,[$ffb8]
push af
call DisableLCD
ld a,$98
ld [$d527],a
xor a
ld [$d526],a
ld [$ffaf],a
ld [$ffae],a
ld [W_WALKCOUNTER],a
ld [$d119],a
ld [$d11a],a
ld [$d3a8],a
call $36a0 ; transfer tile pattern data for text windows into VRAM
call LoadMapHeader
ld b,$05
ld hl,$785b
call Bankswitch ; load tile pattern data for sprites
call LoadTileBlockMap
call LoadTilesetTilePatternData
call LoadCurrentMapView
; copy current map view to VRAM
ld hl,$c3a0
ld de,$9800
ld b,$12
.vramCopyLoop\@
ld c,$14
.vramCopyInnerLoop\@
ld a,[hli]
ld [de],a
inc e
dec c
jr nz,.vramCopyInnerLoop\@
ld a,$0c
add e
ld e,a
jr nc,.noCarry\@
inc d
.noCarry\@
dec b
jr nz,.vramCopyLoop\@
ld a,$01
ld [$cfcb],a
call EnableLCD
ld b,$09
call $3def ; handle SGB palette
call LoadPlayerSpriteGraphics
ld a,[$d732]
and a,$18 ; did the player fly or teleport in?
jr nz,.restoreRomBank\@
ld a,[$d733]
bit 1,a
jr nz,.restoreRomBank\@
call $235f ; music related
call $2312 ; music related
.restoreRomBank\@
pop af
ld [$ffb8],a
ld [$2000],a
ret
; function to switch to the ROM bank that a map is stored in
; Input: a = map number
SwitchToMapRomBank: ; 12BC
push hl
push bc
ld c,a
ld b,$00
ld a,$03
call BankswitchHome ; switch to ROM bank 3
ld hl,MapHeaderBanks
add hl,bc
ld a,[hl]
ld [$ffe8],a ; save map ROM bank
call BankswitchBack
ld a,[$ffe8]
ld [$ffb8],a
ld [$2000],a ; switch to map ROM bank
pop bc
pop hl
ret
INCBIN "baserom.gbc",$12DA,$15CD - $12DA
; function to print a BCD (Binary-coded decimal) number
; de = address of BCD number
; hl = destination address
; c = flags and length
; bit 7: if set, do not print leading zeroes
; if unset, print leading zeroes
; bit 6: if set, left-align the string (do not pad empty digits with spaces)
; if unset, right-align the string
; bit 5: if set, print currency symbol at the beginning of the string
; if unset, do not print the currency symbol
; bits 0-4: length of BCD number in bytes
; Note that bits 5 and 7 are modified during execution. The above reflects
; their meaning at the beginning of the functions's execution.
PrintBCDNumber: ; 15CD
ld b,c ; save flags in b
res 7,c
res 6,c
res 5,c ; c now holds the length
bit 5,b
jr z,.loop\@
bit 7,b
jr nz,.loop\@
ld [hl],$f0 ; currency symbol
inc hl
.loop\@
ld a,[de]
swap a
call PrintBCDDigit ; print upper digit
ld a,[de]
call PrintBCDDigit ; print lower digit
inc de
dec c
jr nz,.loop\@
bit 7,b ; were any non-zero digits printed?
jr z,.done\@ ; if so, we are done
.numberEqualsZero\@ ; if every digit of the BCD number is zero
bit 6,b ; left or right alignment?
jr nz,.skipRightAlignmentAdjustment\@
dec hl ; if the string is right-aligned, it needs to be moved back one space
.skipRightAlignmentAdjustment\@
bit 5,b
jr z,.skipCurrencySymbol\@
ld [hl],$f0 ; currency symbol
inc hl
.skipCurrencySymbol\@
ld [hl],"0"
call PrintLetterDelay
inc hl
.done\@
ret
PrintBCDDigit: ; 1604
and a,%00001111
and a
jr z,.zeroDigit\@
.nonzeroDigit\@
bit 7,b ; have any non-space characters been printed?
jr z,.outputDigit\@
; if bit 7 is set, then no numbers have been printed yet
bit 5,b ; print the currency symbol?
jr z,.skipCurrencySymbol\@
ld [hl],$f0 ; currency symbol
inc hl
res 5,b
.skipCurrencySymbol\@
res 7,b ; unset 7 to indicate that a nonzero digit has been reached
.outputDigit\@
add a,"0"
ld [hli],a
jp PrintLetterDelay
.zeroDigit\@
bit 7,b ; either printing leading zeroes or already reached a nonzero digit?
jr z,.outputDigit\@ ; if so, print a zero digit
bit 6,b ; left or right alignment?
ret nz
inc hl ; if right-aligned, "print" a space by advancing the pointer
ret
;XXX what does this do
;XXX what points to this
Unknown_1627: ; 0x1627
ld bc,$D0B8
add hl,bc
ld a,[hli]
ld [$D0AB],a
ld a,[hl]
ld [$D0AC],a
Unknown_1633: ; 0x1633
; define (by index number) the bank that a pokemon's image is in
; index = Mew, bank 1
; index = Kabutops fossil, bank $B
; index < $1F, bank 9
; $1F ≤ index < $4A, bank $A
; $4A ≤ index < $74, bank $B
; $74 ≤ index < $99, bank $C
; $99 ≤ index, bank $D
ld a,[$CF91] ; XXX name for this ram location
ld b,a
cp $15
ld a,$01
jr z,.GotBank\@
ld a,b
cp $B6
ld a,$0B
jr z,.GotBank\@
ld a,b
cp $1F
ld a,$09
jr c,.GotBank\@
ld a,b
cp $4A
ld a,$0A
jr c,.GotBank\@
ld a,b
cp $74
ld a,$0B
jr c,.GotBank\@
ld a,b
cp $99
ld a,$0C
jr c,.GotBank\@
ld a,$0D
.GotBank\@
jp $24FD
INCBIN "baserom.gbc",$1665,$172F - $1665
Tset0B_Coll: ; 0x172F
INCBIN "gfx/tilesets/0b.tilecoll"
Tset00_Coll: ; 0x1735
INCBIN "gfx/tilesets/00.tilecoll"
Tset01_Coll: ; 0x1749
INCBIN "gfx/tilesets/01.tilecoll"
Tset02_Coll: ; 0x1753
INCBIN "gfx/tilesets/02.tilecoll"
Tset05_Coll: ; 0x1759
INCBIN "gfx/tilesets/05.tilecoll"
Tset03_Coll: ; 0x1765
INCBIN "gfx/tilesets/03.tilecoll"
Tset08_Coll: ; 0x1775
INCBIN "gfx/tilesets/08.tilecoll"
Tset09_Coll: ; 0x177f
INCBIN "gfx/tilesets/09.tilecoll"
Tset0D_Coll: ; 0x178a
INCBIN "gfx/tilesets/0d.tilecoll"
Tset0E_Coll: ; 0x1795
INCBIN "gfx/tilesets/0e.tilecoll"
Tset0F_Coll: ; 0x179a
INCBIN "gfx/tilesets/0f.tilecoll"
Tset10_Coll: ; 0x17a2
INCBIN "gfx/tilesets/10.tilecoll"
Tset11_Coll: ; 0x17ac
INCBIN "gfx/tilesets/11.tilecoll"
Tset12_Coll: ; 0x17b8
INCBIN "gfx/tilesets/12.tilecoll"
Tset13_Coll: ; 0x17c0
INCBIN "gfx/tilesets/13.tilecoll"
Tset14_Coll: ; 0x17ca
INCBIN "gfx/tilesets/14.tilecoll"
Tset15_Coll: ; 0x17d1
INCBIN "gfx/tilesets/15.tilecoll"
Tset16_Coll: ; 0x17dd
INCBIN "gfx/tilesets/16.tilecoll"
Tset17_Coll: ; 0x17f0
INCBIN "gfx/tilesets/17.tilecoll"
;Tile Collision ends 0x17f7
; does the same thing as FarCopyData at 009D
; only difference is that it uses [$ff8b] instead of [$cee9] for a temp value
; copy bc bytes of data from a:hl to de
FarCopyData2: ; 17F7
ld [$ff8b],a
ld a,[$ffb8]
push af
ld a,[$ff8b]
ld [$ffb8],a
ld [$2000],a
call CopyData
pop af
ld [$ffb8],a
ld [$2000],a
ret
; does a far copy but the source is de and the destination is hl
; copy bc bytes of data from a:de to hl
FarCopyData3: ; 180D
ld [$ff8b],a
ld a,[$ffb8]
push af
ld a,[$ff8b]
ld [$ffb8],a
ld [$2000],a
push hl
push de
push de
ld d,h
ld e,l
pop hl
call CopyData
pop de
pop hl
pop af
ld [$ffb8],a
ld [$2000],a
ret
; copies each source byte to the destination twice (next to each other)
; copy bc source bytes from a:hl to de
FarCopyDataDouble: ; 182B
ld [$ff8b],a
ld a,[$ffb8]
push af
ld a,[$ff8b]
ld [$ffb8],a
ld [$2000],a
.loop\@
ld a,[hli]
ld [de],a
inc de
ld [de],a
inc de
dec bc
ld a,c
or b
jr nz,.loop\@
pop af
ld [$ffb8],a
ld [$2000],a
ret
; copy (c * 16) bytes from b:de to hl during V-blank
; transfers up to 128 bytes per V-blank
CopyVideoData: ; 1848
ld a,[H_AUTOBGTRANSFERENABLED] ; save auto-transfer enabled flag
push af
xor a
ld [H_AUTOBGTRANSFERENABLED],a ; disable auto-transfer while copying
ld a,[$ffb8]
ld [$ff8b],a
ld a,b
ld [$ffb8],a
ld [$2000],a
ld a,e
ld [H_VBCOPYSRC],a
ld a,d
ld [H_VBCOPYSRC + 1],a
ld a,l
ld [H_VBCOPYDEST],a
ld a,h
ld [H_VBCOPYDEST + 1],a
.loop\@
ld a,c
cp a,8 ; are there more than 128 bytes left to copy?
jr nc,.copyMaxSize\@ ; only copy up to 128 bytes at a time
.copyRemainder\@
ld [H_VBCOPYSIZE],a
call DelayFrame ; wait for V-blank handler to perform the copy
ld a,[$ff8b]
ld [$ffb8],a
ld [$2000],a
pop af
ld [H_AUTOBGTRANSFERENABLED],a ; restore original auto-transfer enabled flag
ret
.copyMaxSize\@
ld a,8 ; 128 bytes
ld [H_VBCOPYSIZE],a
call DelayFrame ; wait for V-blank handler to perform the copy
ld a,c
sub a,8
ld c,a
jr .loop\@
; copy (c * 8) source bytes from b:de to hl during V-blank
; copies each source byte to the destination twice (next to each other)
; transfers up to 64 source bytes per V-blank
CopyVideoDataDouble: ; 1886
ld a,[H_AUTOBGTRANSFERENABLED] ; save auto-transfer enabled flag
push af
xor a
ld [H_AUTOBGTRANSFERENABLED],a ; disable auto-transfer while copying
ld a,[$ffb8]
ld [$ff8b],a
ld a,b
ld [$ffb8],a
ld [$2000],a
ld a,e
ld [H_VBCOPYDOUBLESRC],a
ld a,d
ld [H_VBCOPYDOUBLESRC + 1],a
ld a,l
ld [H_VBCOPYDOUBLEDEST],a
ld a,h
ld [H_VBCOPYDOUBLEDEST + 1],a
.loop\@
ld a,c
cp a,8 ; are there more than 64 source bytes left to copy?
jr nc,.copyMaxSize\@ ; only copy up to 64 source bytes at a time
.copyRemainder\@
ld [H_VBCOPYDOUBLESIZE],a
call DelayFrame ; wait for V-blank handler to perform the copy
ld a,[$ff8b]
ld [$ffb8],a
ld [$2000],a
pop af
ld [H_AUTOBGTRANSFERENABLED],a ; restore original auto-transfer enabled flag
ret
.copyMaxSize\@
ld a,8 ; 64 source bytes
ld [H_VBCOPYDOUBLESIZE],a
call DelayFrame ; wait for V-blank handler to perform the copy
ld a,c
sub a,8
ld c,a
jr .loop\@
; clears an area of the screen
; INPUT:
; hl = address of upper left corner of the area
; b = height
; c = width
ClearScreenArea: ; 18C4
ld a,$7F ; blank tile
ld de,20 ; screen width
.loop\@
push hl
push bc
.innerLoop\@
ld [hli],a
dec c
jr nz,.innerLoop\@
pop bc
pop hl
add hl,de
dec b
jr nz,.loop\@
ret
INCBIN "baserom.gbc",$18D6,$190F - $18D6
ClearScreen: ; 190F
; clears all tiles in the tilemap,
; then wait three frames
ld bc,$0168 ; tilemap size
inc b
ld hl,$C3A0 ; TILEMAP_START
ld a,$7F ; $7F is blank tile
.loop\@
ld [hli],a
dec c
jr nz,.loop\@
dec b
jr nz,.loop\@
jp Delay3
TextBoxBorder: ; 1922
; draw a text box
; upper-left corner at coordinates hl
; height b
; width c
; first row
push hl
ld a,"┌"
ld [hli],a
inc a ; horizontal border ─
call NPlaceChar
inc a ; upper-right border ┐
ld [hl],a
; middle rows
pop hl
ld de,20
add hl,de ; skip the top row
.PlaceRow\@
push hl
ld a,"│"
ld [hli],a
ld a," "
call NPlaceChar
ld [hl],"│"
pop hl
ld de,20
add hl,de ; move to next row
dec b
jr nz,.PlaceRow\@
; bottom row
ld a,"└"
ld [hli],a
ld a,"─"
call NPlaceChar
ld [hl],"┘"
ret
;
NPlaceChar: ; 0x194f
; place a row of width c of identical characters
ld d,c
.loop\@
ld [hli],a
dec d
jr nz,.loop\@
ret
PlaceString: ; 1955
push hl
PlaceNextChar: ; 1956
ld a,[de]
cp "@"
jr nz,.PlaceText\@
ld b,h
ld c,l
pop hl
ret
.PlaceText\@
cp $4E
jr nz,.next\@
ld bc,$0028
ld a,[$FFF6]
bit 2,a
jr z,.next2\@
ld bc,$14
.next2\@
pop hl
add hl,bc
push hl
jp Next19E8
.next\@
cp $4F
jr nz,.next3\@
pop hl
ld hl,$C4E1
push hl
jp Next19E8
.next3\@ ; Check against a dictionary
and a
jp z,Char00
cp $4C
jp z,$1B0A
cp $4B
jp z,Char4B
cp $51
jp z,Char51
cp $49
jp z,Char49
cp $52
jp z,Char52
cp $53
jp z,Char53
cp $54
jp z,Char54
cp $5B
jp z,Char5B
cp $5E
jp z,Char5E
cp $5C
jp z,Char5C
cp $5D
jp z,Char5D
cp $55
jp z,$1A7C
cp $56
jp z,Char56
cp $57
jp z,$1AAD
cp $58
jp z,Char58
cp $4A
jp z,Char4A
cp $5F
jp z,Char5F
cp $59
jp z,Char59
cp $5A
jp z,Char5A
ld [hli],a
call $38D3
Next19E8: ; 0x19e8
inc de
jp PlaceNextChar
Char00: ; 0x19ec
ld b,h
ld c,l
pop hl
ld de,Char00Text
dec de
ret
Char00Text: ; 0x19f4 “%d ERROR.”
TX_FAR _Char00Text
db "@"
Char52: ; 0x19f9 players name
push de
ld de,W_PLAYERNAME
jr FinishDTE
Char53: ; rivals name
push de
ld de,W_RIVALNAME
jr FinishDTE
Char5D: ; TRAINER
push de
ld de,Char5DText
jr FinishDTE
Char5C: ; TM
push de
ld de,Char5CText
jr FinishDTE
Char5B: ; PC
push de
ld de,Char5BText
jr FinishDTE
Char5E: ; ROCKET
push de
ld de,Char5EText
jr FinishDTE
Char54: ; POKé
push de
ld de,Char54Text
jr FinishDTE
Char56: ; ……
push de
ld de,Char56Text
jr FinishDTE
Char4A: ; PKMN
push de
ld de,Char4AText
jr FinishDTE
Char59:
; depending on whose turn it is, print
; enemy active monsters name, prefixed with “Enemy ”
; or
; player active monsters name
; (like Char5A but flipped)
ld a,[H_WHOSETURN]
xor 1
jr MonsterNameCharsCommon
Char5A:
; depending on whose turn it is, print
; player active monsters name
; or
; enemy active monsters name, prefixed with “Enemy ”
ld a,[H_WHOSETURN]
MonsterNameCharsCommon:
push de
and a
jr nz,.Enemy\@
ld de,$D009 ; player active monster name
jr FinishDTE
.Enemy\@ ; 1A40
; print “Enemy ”
ld de,Char5AText
call PlaceString
ld h,b
ld l,c
ld de,$CFDA ; enemy active monster name
FinishDTE:
call PlaceString
ld h,b
ld l,c
pop de
inc de
jp PlaceNextChar
Char5CText: ; 0x1a55
db "TM@"
Char5DText: ; 0x1a58
db "TRAINER@"
Char5BText: ; 0x1a60
db "PC@"
Char5EText: ; 0x1a63
db "ROCKET@"
Char54Text: ; 0x1a6a
db "POKé@"
Char56Text: ; 0x1a70
db "……@"
Char5AText: ; 0x1a72
db "Enemy @"
Char4AText: ; 0x1a79
db $E1,$E2,"@" ; PKMN
Char55: ; 0x1a7c
push de
ld b,h
ld c,l
ld hl,Char55Text
call TextCommandProcessor
ld h,b
ld l,c
pop de
inc de
jp PlaceNextChar
Char55Text: ; 0x1a8c
; equivalent to Char4B
TX_FAR _Char55Text
db "@"
Char5F: ; 0x1a91
; ends a Pokédex entry
ld [hl],"."
pop hl
ret
Char58: ; 0x1a95
ld a,[$D12B]
cp 4
jp z,Next1AA2
ld a,$EE
ld [$C4F2],a
Next1AA2: ; 0x1aa2
call ProtectedDelay3
call $3898
ld a,$7F
ld [$C4F2],a
pop hl
ld de,Char58Text
dec de
ret
Char58Text: ; 0x1ab3
db "@"
Char51: ; 0x1ab4
push de
ld a,$EE
ld [$C4F2],a
call ProtectedDelay3
call $3898
ld hl,$C4A5
ld bc,$0412
call ClearScreenArea
ld c,$14
call DelayFrames
pop de
ld hl,$C4B9
jp Next19E8
Char49: ; 0x1ad5
push de
ld a,$EE
ld [$C4F2],a
call ProtectedDelay3
call $3898
ld hl,$C469
ld bc,$0712
call ClearScreenArea
ld c,$14
call DelayFrames
pop de
pop hl
ld hl,$C47D
push hl
jp Next19E8
Char4B: ; 0x1af8
ld a,$EE
ld [$C4F2],a
call ProtectedDelay3
push de
call $3898
pop de
ld a,$7F
ld [$C4F2],a
push de
call Next1B18
call Next1B18
ld hl,$C4E1
pop de
jp Next19E8
Next1B18: ; 0x1b18
ld hl,$C4B8
ld de,$C4A4
ld b,$3C
.next\@
ld a,[hli]
ld [de],a
inc de
dec b
jr nz,.next\@
ld hl,$C4E1
ld a,$7F
ld b,$12
.next2\@
ld [hli],a
dec b
jr nz,.next2\@
; wait five frames
ld b,5
.WaitFrame\@
call DelayFrame
dec b
jr nz,.WaitFrame\@
ret
ProtectedDelay3: ; 0x1b3a
push bc
call Delay3
pop bc
ret
TextCommandProcessor: ; 1B40
ld a,[$d358]
push af
set 1,a
ld e,a
ld a,[$fff4]
xor e
ld [$d358],a
ld a,c
ld [$cc3a],a
ld a,b
ld [$cc3b],a
NextTextCommand: ; 1B55
ld a,[hli]
cp a,$50 ; terminator
jr nz,.doTextCommand\@
pop af
ld [$d358],a
ret
.doTextCommand\@
push hl
cp a,$17
jp z,TextCommand17
cp a,$0e
jp nc,TextCommand0B ; if a != 0x17 and a >= 0xE, go to command 0xB
; if a < 0xE, use a jump table
ld hl,TextCommandJumpTable
push bc
add a
ld b,$00
ld c,a
add hl,bc
pop bc
ld a,[hli]
ld h,[hl]
ld l,a
jp [hl]
; draw box
; 04AAAABBCC
; AAAA = address of upper left corner
; BB = height
; CC = width
TextCommand04: ; 1B78
pop hl
ld a,[hli]
ld e,a
ld a,[hli]
ld d,a
ld a,[hli]
ld b,a
ld a,[hli]
ld c,a
push hl
ld h,d
ld l,e
call TextBoxBorder
pop hl
jr NextTextCommand
; place string inline
; 00{string}
TextCommand00: ; 1B8A
pop hl
ld d,h
ld e,l
ld h,b
ld l,c
call PlaceString
ld h,d
ld l,e
inc hl
jr NextTextCommand
; place string from RAM
; 01AAAA
; AAAA = address of string
TextCommand01: ; 1B97
pop hl
ld a,[hli]
ld e,a
ld a,[hli]
ld d,a
push hl
ld h,b
ld l,c
call PlaceString
pop hl
jr NextTextCommand
; print BCD number
; 02AAAABB
; AAAA = address of BCD number
; BB
; bits 0-4 = length in bytes
; bits 5-7 = unknown flags
TextCommand02: ; 1BA5
pop hl
ld a,[hli]
ld e,a
ld a,[hli]
ld d,a
ld a,[hli]
push hl
ld h,b
ld l,c
ld c,a
call PrintBCDNumber
ld b,h
ld c,l
pop hl
jr NextTextCommand
; repoint destination address
; 03AAAA
; AAAA = new destination address
TextCommand03: ; 1BB7
pop hl
ld a,[hli]
ld [$cc3a],a
ld c,a
ld a,[hli]
ld [$cc3b],a
ld b,a
jp NextTextCommand
; repoint destination to second line of dialogue text box
; 05
; (no arguments)
TextCommand05: ; 1BC5
pop hl
ld bc,$c4e1 ; address of second line of dialogue text box
jp NextTextCommand
; blink arrow and wait for A or B to be pressed
; 06
; (no arguments)
TextCommand06: ; 1BCC
ld a,[W_ISLINKBATTLE]
cp a,$04
jp z,TextCommand0D
ld a,$ee ; down arrow
ld [$c4f2],a ; place down arrow in lower right corner of dialogue text box
push bc
call $3898 ; blink arrow and wait for A or B to be pressed
pop bc
ld a,$7f ; blank space
ld [$c4f2],a ; overwrite down arrow with blank space
pop hl
jp NextTextCommand
; scroll text up one line
; 07
; (no arguments)
TextCommand07: ; 1BE7
ld a,$7f ; blank space
ld [$c4f2],a ; place blank space in lower right corner of dialogue text box
call $1b18 ; scroll up text
call $1b18
pop hl
ld bc,$c4e1 ; address of second line of dialogue text box
jp NextTextCommand
; execute asm inline
; 08{code}
TextCommand08: ; 1BF9
pop hl
ld de,NextTextCommand
push de ; return address
jp [hl]
; print decimal number (converted from binary number)
; 09AAAABB
; AAAA = address of number
; BB
; bits 0-3 = how many digits to display
; bits 4-7 = how long the number is in bytes
TextCommand09: ; 1BFF
pop hl
ld a,[hli]
ld e,a
ld a,[hli]
ld d,a
ld a,[hli]
push hl
ld h,b
ld l,c
ld b,a
and a,$0f
ld c,a
ld a,b
and a,$f0
swap a
set 6,a
ld b,a
call PrintNumber
ld b,h
ld c,l
pop hl
jp NextTextCommand
; wait half a second if the user doesn't hold A or B
; 0A
; (no arguments)
TextCommand0A: ; 1C1D
push bc
call GetJoypadState
ld a,[$ffb4]
and a,%00000011 ; A and B buttons
jr nz,.skipDelay\@
ld c,30
call DelayFrames
.skipDelay\@
pop bc
pop hl
jp NextTextCommand
; plays sounds
; this actually handles various command ID's, not just 0B
; (no arguments)
TextCommand0B: ; 1C31
pop hl
push bc
dec hl
ld a,[hli]
ld b,a ; b = command number that got us here
push hl
ld hl,TextCommandSounds
.loop\@
ld a,[hli]
cp b
jr z,.matchFound\@
inc hl
jr .loop\@
.matchFound\@
cp a,$14
jr z,.pokemonCry\@
cp a,$15
jr z,.pokemonCry\@
cp a,$16
jr z,.pokemonCry\@
ld a,[hl]
call $23b1
call $3748
pop hl
pop bc
jp NextTextCommand
.pokemonCry\@
push de
ld a,[hl]
call $13d0
pop de
pop hl
pop bc
jp NextTextCommand
; format: text command ID, sound ID or cry ID
TextCommandSounds: ; 1C64
db $0B,$86
db $12,$9A
db $0E,$91
db $0F,$86
db $10,$89
db $11,$94
db $13,$98
db $14,$A8
db $15,$97
db $16,$78
; draw ellipses
; 0CAA
; AA = number of ellipses to draw
TextCommand0C: ; 1C78
pop hl
ld a,[hli]
ld d,a
push hl
ld h,b
ld l,c
.loop\@
ld a,$75 ; ellipsis
ld [hli],a
push de
call GetJoypadState
pop de
ld a,[$ffb4] ; joypad state
and a,%00000011 ; is A or B button pressed?
jr nz,.skipDelay\@ ; if so, skip the delay
ld c,10
call DelayFrames
.skipDelay\@
dec d
jr nz,.loop\@
ld b,h
ld c,l
pop hl
jp NextTextCommand
; wait for A or B to be pressed
; 0D
; (no arguments)
TextCommand0D: ; 1C9A
push bc
call $3898 ; wait for A or B to be pressed
pop bc
pop hl
jp NextTextCommand
; process text commands in another ROM bank
; 17AAAABB
; AAAA = address of text commands
; BB = bank
TextCommand17: ; 1CA3
pop hl
ld a,[$ffb8]
push af
ld a,[hli]
ld e,a
ld a,[hli]
ld d,a
ld a,[hli]
ld [$ffb8],a
ld [$2000],a
push hl
ld l,e
ld h,d
call TextCommandProcessor
pop hl
pop af
ld [$ffb8],a
ld [$2000],a
jp NextTextCommand
TextCommandJumpTable: ; 1CC1
dw TextCommand00
dw TextCommand01
dw TextCommand02
dw TextCommand03
dw TextCommand04
dw TextCommand05
dw TextCommand06
dw TextCommand07
dw TextCommand08
dw TextCommand09
dw TextCommand0A
dw TextCommand0B
dw TextCommand0C
dw TextCommand0D
; this function seems to be used only once
; it store the address of a row and column of the VRAM background map in hl
; INPUT: h - row, l - column, b - high byte of background tile map address in VRAM
GetRowColAddressBgMap: ; 1CDD
xor a
srl h
rr a
srl h
rr a
srl h
rr a
or l
ld l,a
ld a,b
or h
ld h,a
ret
; clears a VRAM background map with blank space tiles
; INPUT: h - high byte of background tile map address in VRAM
ClearBgMap: ; 1CF0
ld a,$7f ; blank space
jr .next\@
ld a,l ; XXX does anything call this?
.next\@
ld de,$400 ; size of VRAM background map
ld l,e
.loop\@
ld [hli],a
dec e
jr nz,.loop\@
dec d
jr nz,.loop\@
ret
; When the player takes a step, a row or column of 2x2 tile blocks at the edge
; of the screen toward which they moved is exposed and has to be redrawn.
; This function does the redrawing.
RedrawExposedScreenEdge: ; 1D01
ld a,[H_SCREENEDGEREDRAW]
and a
ret z
ld b,a
xor a
ld [H_SCREENEDGEREDRAW],a
dec b
jr nz,.redrawRow\@
.redrawColumn\@
ld hl,W_SCREENEDGETILES
ld a,[H_SCREENEDGEREDRAWADDR]
ld e,a
ld a,[H_SCREENEDGEREDRAWADDR + 1]
ld d,a
ld c,18 ; screen height
.loop1\@
ld a,[hli]
ld [de],a
inc de
ld a,[hli]
ld [de],a
ld a,31
add e
ld e,a
jr nc,.noCarry\@
inc d
.noCarry\@
; the following 4 lines wrap us from bottom to top if necessary
ld a,d
and a,$03
or a,$98
ld d,a
dec c
jr nz,.loop1\@
xor a
ld [H_SCREENEDGEREDRAW],a
ret
.redrawRow\@
ld hl,W_SCREENEDGETILES
ld a,[H_SCREENEDGEREDRAWADDR]
ld e,a
ld a,[H_SCREENEDGEREDRAWADDR + 1]
ld d,a
push de
call .drawHalf\@ ; draw upper half
pop de
ld a,32 ; width of VRAM background map
add e
ld e,a
; draw lower half
.drawHalf\@
ld c,10
.loop2\@
ld a,[hli]
ld [de],a
inc de
ld a,[hli]
ld [de],a
ld a,e
inc a
; the following 6 lines wrap us from the right edge to the left edge if necessary
and a,$1f
ld b,a
ld a,e
and a,$e0
or b
ld e,a
dec c
jr nz,.loop2\@
ret
; This function automatically transfers tile number data from the tile map at
; C3A0 to VRAM during V-blank. Note that it only transfers one third of the
; background per V-blank. It cycles through which third it draws.
; This transfer is turned off when walking around the map, but is turned
; on when talking to sprites, battling, using menus, etc. This is because
; the above function, RedrawExposedScreenEdge, is used when walking to
; improve efficiency.
AutoBgMapTransfer: ; 1D57
ld a,[H_AUTOBGTRANSFERENABLED]
and a
ret z
ld hl,[sp + 0]
ld a,h
ld [H_SPTEMP],a
ld a,l
ld [H_SPTEMP + 1],a ; save stack pinter
ld a,[H_AUTOBGTRANSFERPORTION]
and a
jr z,.transferTopThird\@
dec a
jr z,.transferMiddleThird\@
.transferBottomThird\@
FuncCoord 0,12
ld hl,Coord
ld sp,hl
ld a,[H_AUTOBGTRANSFERDEST + 1]
ld h,a
ld a,[H_AUTOBGTRANSFERDEST]
ld l,a
ld de,(12 * 32)
add hl,de
xor a ; TRANSFERTOP
jr .doTransfer\@
.transferTopThird\@
FuncCoord 0,0
ld hl,Coord
ld sp,hl
ld a,[H_AUTOBGTRANSFERDEST + 1]
ld h,a
ld a,[H_AUTOBGTRANSFERDEST]
ld l,a
ld a,TRANSFERMIDDLE
jr .doTransfer\@
.transferMiddleThird\@
FuncCoord 0,6
ld hl,Coord
ld sp,hl
ld a,[H_AUTOBGTRANSFERDEST + 1]
ld h,a
ld a,[H_AUTOBGTRANSFERDEST]
ld l,a
ld de,(6 * 32)
add hl,de
ld a,TRANSFERBOTTOM
.doTransfer\@
ld [H_AUTOBGTRANSFERPORTION],a ; store next portion
ld b,6
; unrolled loop and using pop for speed
TransferBgRows: ; 1D9E
pop de
ld [hl],e
inc l
ld [hl],d
inc l
pop de
ld [hl],e
inc l
ld [hl],d
inc l
pop de
ld [hl],e
inc l
ld [hl],d
inc l
pop de
ld [hl],e
inc l
ld [hl],d
inc l
pop de
ld [hl],e
inc l
ld [hl],d
inc l
pop de
ld [hl],e
inc l
ld [hl],d
inc l
pop de
ld [hl],e
inc l
ld [hl],d
inc l
pop de
ld [hl],e
inc l
ld [hl],d
inc l
pop de
ld [hl],e
inc l
ld [hl],d
inc l
pop de
ld [hl],e
inc l
ld [hl],d
ld a,13
add l
ld l,a
jr nc,.noCarry\@
inc h
.noCarry\@
dec b
jr nz,TransferBgRows
ld a,[H_SPTEMP]
ld h,a
ld a,[H_SPTEMP + 1]
ld l,a
ld sp,hl ; restore stack pointer
ret
; Copies [H_VBCOPYBGNUMROWS] rows from H_VBCOPYBGSRC to H_VBCOPYBGDEST.
; If H_VBCOPYBGSRC is XX00, the transfer is disabled.
VBlankCopyBgMap: ; 1DE1
ld a,[H_VBCOPYBGSRC] ; doubles as enabling byte
and a
ret z
ld hl,[sp + 0]
ld a,h
ld [H_SPTEMP],a
ld a,l
ld [H_SPTEMP + 1],a ; save stack pointer
ld a,[H_VBCOPYBGSRC]
ld l,a
ld a,[H_VBCOPYBGSRC + 1]
ld h,a
ld sp,hl
ld a,[H_VBCOPYBGDEST]
ld l,a
ld a,[H_VBCOPYBGDEST + 1]
ld h,a
ld a,[H_VBCOPYBGNUMROWS]
ld b,a
xor a
ld [H_VBCOPYBGSRC],a ; disable transfer so it doesn't continue next V-blank
jr TransferBgRows
; This function copies ([H_VBCOPYDOUBLESIZE] * 8) source bytes
; from H_VBCOPYDOUBLESRC to H_VBCOPYDOUBLEDEST.
; It copies each source byte to the destination twice (next to each other).
; The function updates the source and destination addresses, so the transfer
; can be continued easily by repeatingly calling this function.
VBlankCopyDouble: ; 1E02
ld a,[H_VBCOPYDOUBLESIZE]
and a ; are there any bytes to copy?
ret z
ld hl,[sp + 0]
ld a,h
ld [H_SPTEMP],a
ld a,l
ld [H_SPTEMP + 1],a ; save stack pointer
ld a,[H_VBCOPYDOUBLESRC]
ld l,a
ld a,[H_VBCOPYDOUBLESRC + 1]
ld h,a
ld sp,hl
ld a,[H_VBCOPYDOUBLEDEST]
ld l,a
ld a,[H_VBCOPYDOUBLEDEST + 1]
ld h,a
ld a,[H_VBCOPYDOUBLESIZE]
ld b,a
xor a
ld [H_VBCOPYDOUBLESIZE],a ; disable transfer so it doesn't continue next V-blank
.loop\@
pop de
ld [hl],e
inc l
ld [hl],e
inc l
ld [hl],d
inc l
ld [hl],d
inc l
pop de
ld [hl],e
inc l
ld [hl],e
inc l
ld [hl],d
inc l
ld [hl],d
inc l
pop de
ld [hl],e
inc l
ld [hl],e
inc l
ld [hl],d
inc l
ld [hl],d
inc l
pop de
ld [hl],e
inc l
ld [hl],e
inc l
ld [hl],d
inc l
ld [hl],d
inc hl
dec b
jr nz,.loop\@
ld a,l
ld [H_VBCOPYDOUBLEDEST],a
ld a,h
ld [H_VBCOPYDOUBLEDEST + 1],a ; update destination address
ld hl,[sp + 0]
ld a,l
ld [H_VBCOPYDOUBLESRC],a
ld a,h
ld [H_VBCOPYDOUBLESRC + 1],a ; update source address
ld a,[H_SPTEMP]
ld h,a
ld a,[H_SPTEMP + 1]
ld l,a
ld sp,hl ; restore stack pointer
ret
; Copies ([H_VBCOPYSIZE] * 16) bytes from H_VBCOPYSRC to H_VBCOPYDEST.
; The function updates the source and destination addresses, so the transfer
; can be continued easily by repeatingly calling this function.
VBlankCopy: ; 1E5E
ld a,[H_VBCOPYSIZE]
and a ; are there any bytes to copy?
ret z
ld hl,[sp + 0]
ld a,h
ld [H_SPTEMP],a
ld a,l
ld [H_SPTEMP + 1],a ; save stack pointer
ld a,[H_VBCOPYSRC]
ld l,a
ld a,[H_VBCOPYSRC + 1]
ld h,a
ld sp,hl
ld a,[H_VBCOPYDEST]
ld l,a
ld a,[H_VBCOPYDEST + 1]
ld h,a
ld a,[H_VBCOPYSIZE]
ld b,a
xor a
ld [H_VBCOPYSIZE],a ; disable transfer so it doesn't continue next V-blank
.loop\@
pop de
ld [hl],e
inc l
ld [hl],d
inc l
pop de
ld [hl],e
inc l
ld [hl],d
inc l
pop de
ld [hl],e
inc l
ld [hl],d
inc l
pop de
ld [hl],e
inc l
ld [hl],d
inc l
pop de
ld [hl],e
inc l
ld [hl],d
inc l
pop de
ld [hl],e
inc l
ld [hl],d
inc l
pop de
ld [hl],e
inc l
ld [hl],d
inc l
pop de
ld [hl],e
inc l
ld [hl],d
inc hl
dec b
jr nz,.loop\@
ld a,l
ld [H_VBCOPYDEST],a
ld a,h
ld [H_VBCOPYDEST + 1],a
ld hl,[sp + 0]
ld a,l
ld [H_VBCOPYSRC],a
ld a,h
ld [H_VBCOPYSRC + 1],a
ld a,[H_SPTEMP]
ld h,a
ld a,[H_SPTEMP + 1]
ld l,a
ld sp,hl ; restore stack pointer
ret
; This function updates the moving water and flower background tiles.
UpdateMovingBgTiles: ; 1EBE
ld a,[$ffd7]
and a
ret z
ld a,[$ffd8]
inc a
ld [$ffd8],a
cp a,20
ret c
cp a,21
jr z,.updateFlowerTile\@
ld hl,$9140 ; water tile pattern VRAM location
ld c,16 ; number of bytes in a tile pattern
ld a,[$d085]
inc a
and a,$07
ld [$d085],a
and a,$04
jr nz,.rotateWaterLeftLoop\@
.rotateWaterRightloop\@
ld a,[hl]
rrca
ld [hli],a
dec c
jr nz,.rotateWaterRightloop\@
jr .done\@
.rotateWaterLeftLoop\@
ld a,[hl]
rlca
ld [hli],a
dec c
jr nz,.rotateWaterLeftLoop\@
.done\@
ld a,[$ffd7]
rrca
ret nc
xor a
ld [$ffd8],a
ret
.updateFlowerTile\@
xor a
ld [$ffd8],a
ld a,[$d085]
and a,$03
cp a,2
ld hl,FlowerTilePattern1
jr c,.writeTilePatternToVram\@
ld hl,FlowerTilePattern2
jr z,.writeTilePatternToVram\@
ld hl,FlowerTilePattern3
.writeTilePatternToVram\@
ld de,$9030 ; flower tile pattern VRAM location
ld c,16 ; number of bytes in a tile pattern
.flowerTileLoop\@
ld a,[hli]
ld [de],a
inc de
dec c
jr nz,.flowerTileLoop\@
ret
FlowerTilePattern1: ; 1F19
INCBIN "baserom.gbc",$1f19,16
FlowerTilePattern2: ; 1F29
INCBIN "baserom.gbc",$1f29,16
FlowerTilePattern3: ; 1F39
INCBIN "baserom.gbc",$1f39,16
INCBIN "baserom.gbc",$1F49,$1F54 - $1F49
; initialization code
; explanation for %11100011 (value stored in rLCDC)
; * LCD enabled
; * Window tile map at $9C00
; * Window display enabled
; * BG and window tile data at $8800
; * BG tile map at $9800
; * 8x8 OBJ size
; * OBJ display enabled
; * BG display enabled
InitGame: ; 1F54
di
; zero I/O registers
xor a
ld [$ff0f],a
ld [$ffff],a
ld [$ff43],a
ld [$ff42],a
ld [$ff01],a
ld [$ff02],a
ld [$ff4b],a
ld [$ff4a],a
ld [$ff06],a
ld [$ff07],a
ld [$ff47],a
ld [$ff48],a
ld [$ff49],a
ld a,%10000000 ; enable LCD
ld [rLCDC],a
call DisableLCD ; why enable then disable?
ld sp,$dfff ; initialize stack pointer
ld hl,$c000 ; start of WRAM
ld bc,$2000 ; size of WRAM
.zeroWramLoop\@
ld [hl],0
inc hl
dec bc
ld a,b
or c
jr nz,.zeroWramLoop\@
call ZeroVram
ld hl,$ff80
ld bc,$007f
call $36e0 ; zero HRAM
call CleanLCD_OAM ; this is unnecessary since it was already cleared above
ld a,$01
ld [$ffb8],a
ld [$2000],a
call $4bed ; copy DMA code to HRAM
xor a
ld [$ffd7],a
ld [$ff41],a
ld [$ffae],a
ld [$ffaf],a
ld [$ff0f],a
ld a,%00001101 ; enable V-blank, timer, and serial interrupts
ld [rIE],a
ld a,$90 ; put the window off the screen
ld [$ffb0],a
ld [rWY],a
ld a,$07
ld [rWX],a
ld a,$ff
ld [$ffaa],a
ld h,$98
call ClearBgMap ; fill $9800-$9BFF (BG tile map) with $7F tiles
ld h,$9c
call ClearBgMap ; fill $9C00-$9FFF (Window tile map) with $7F tiles
ld a,%11100011
ld [rLCDC],a ; enabled LCD
ld a,$10
ld [$ff8a],a
call $200e
ei
ld a,$40
call Predef ; SGB border
ld a,$1f
ld [$c0ef],a
ld [$c0f0],a
ld a,$9c
ld [$ffbd],a
xor a
ld [$ffbc],a
dec a
ld [$cfcb],a
ld a,$32
call Predef ; display the copyrights, GameFreak logo, and battle animation
call DisableLCD
call ZeroVram
call $3ddc
call CleanLCD_OAM
ld a,%11100011
ld [rLCDC],a ; enable LCD
jp $42b7
; zeroes all VRAM
ZeroVram: ; 2004
ld hl,$8000
ld bc,$2000
xor a
jp $36e0
INCBIN "baserom.gbc",$200E,$2024 - $200E
VBlankHandler: ; 2024
push af
push bc
push de
push hl
ld a,[$ffb8] ; current ROM bank
ld [$d122],a
ld a,[$ffae]
ld [rSCX],a
ld a,[$ffaf]
ld [rSCY],a
ld a,[$d0a0]
and a
jr nz,.doVramTransfers\@
ld a,[$ffb0]
ld [rWY],a
.doVramTransfers\@
call AutoBgMapTransfer
call VBlankCopyBgMap
call RedrawExposedScreenEdge
call VBlankCopy
call VBlankCopyDouble
call UpdateMovingBgTiles
call $ff80 ; OAM DMA
ld a,$01
ld [$ffb8],a
ld [$2000],a
call $4b0f ; update OAM buffer with current sprite data
call GenRandom
ld a,[H_VBLANKOCCURRED]
and a
jr z,.next\@
xor a
ld [H_VBLANKOCCURRED],a
.next\@
ld a,[H_FRAMECOUNTER]
and a
jr z,.handleMusic\@
dec a
ld [H_FRAMECOUNTER],a
.handleMusic\@
call $28cb
ld a,[$c0ef] ; music ROM bank
ld [$ffb8],a
ld [$2000],a
cp a,$02
jr nz,.checkIfBank08\@
.bank02\@
call $5103
jr .afterMusic\@
.checkIfBank08\@
cp a,$08
jr nz,.bank1F\@
.bank08\@
call $536e
call $5879
jr .afterMusic\@
.bank1F\@
call $5177
.afterMusic\@
ld b,$06
ld hl,$4dee
call Bankswitch ; keep track of time played
ld a,[$fff9]
and a
call z,ReadJoypadRegister
ld a,[$d122]
ld [$ffb8],a
ld [$2000],a
pop hl
pop de
pop bc
pop af
reti
DelayFrame: ; 20AF
; delay for one frame
ld a,1
ld [H_VBLANKOCCURRED],a
; wait for the next Vblank, halting to conserve battery
.halt\@
db $76 ; XXX this is a hack--rgbasm adds a nop after this instr even when ints are enabled
ld a,[H_VBLANKOCCURRED]
and a
jr nz,.halt\@
ret
; These routines manage gradual fading
; (e.g., entering a doorway)
LoadGBPal: ; 20BA
ld a,[$d35d] ;tells if cur.map is dark (requires HM5_FLASH?)
ld b,a
ld hl,GBPalTable_00 ;16
ld a,l
sub b
ld l,a
jr nc,.jr0\@
dec h
.jr0\@
ld a,[hli]
ld [rBGP],a
ld a,[hli]
ld [rOBP0],a
ld a,[hli]
ld [rOBP1],a
ret
GBFadeOut1: ; 20D1
ld hl,IncGradGBPalTable_01 ;0d
ld b,$04
jr GBFadeOutCommon
GBFadeOut2: ; 20D8
ld hl,IncGradGBPalTable_02 ;1c
ld b,$03
GBFadeOutCommon: ; 0x20dd
ld a,[hli]
ld [rBGP],a
ld a,[hli]
ld [rOBP0],a
ld a,[hli]
ld [rOBP1],a
ld c,8
call DelayFrames
dec b
jr nz,GBFadeOutCommon
ret
GBFadeIn1: ; 20EF
ld hl,DecGradGBPalTable_01 ;18
ld b,$04
jr GBFadeInCommon
GBFadeIn2: ; 20F6
ld hl,DecGradGBPalTable_02 ;21
ld b,$03
GBFadeInCommon: ; 0x20fb
ld a,[hld]
ld [rOBP1],a
ld a,[hld]
ld [rOBP0],a
ld a,[hld]
ld [rBGP],a
ld c,8
call DelayFrames
dec b
jr nz,GBFadeInCommon
ret
IncGradGBPalTable_01: ; 210D
db %11111111 ;BG Pal
db %11111111 ;OBJ Pal 1
db %11111111 ;OBJ Pal 2
;and so on...
db %11111110
db %11111110
db %11111000
db %11111001
db %11100100
db %11100100
GBPalTable_00: ; 0x2116 16
db %11100100
db %11010000
DecGradGBPalTable_01: ; 0x2118 18
db %11100000
;19
db %11100100
db %11010000
db %11100000
IncGradGBPalTable_02: ; 0x211c
db %10010000
db %10000000
db %10010000
db %01000000
db %01000000
DecGradGBPalTable_02: ; 0x2121
db %01000000
db %00000000
db %00000000
db %00000000
INCBIN "baserom.gbc",$2125,$2442 - $2125
; XXX where is the pointer to this data?
MartInventories: ; 2442
; first byte $FE, next byte # of items, last byte $FF
; Viridian
ViridianMartText4: ; 2442 XXX confirm
db $FE,4,POKE_BALL,ANTIDOTE,PARLYZ_HEAL,BURN_HEAL,$FF
; Pewter
PewterMartText1: ; 2449
db $FE,7,POKE_BALL,POTION,ESCAPE_ROPE,ANTIDOTE,BURN_HEAL,AWAKENING
db PARLYZ_HEAL,$FF
; Cerulean
CeruleanMartText1: ; 2453
db $FE,7,POKE_BALL,POTION,REPEL,ANTIDOTE,BURN_HEAL,AWAKENING
db PARLYZ_HEAL,$FF
; Bike shop
db $FE,1,BICYCLE,$FF
; Vermilion
VermilionMartText1: ; 2461
db $FE,6,POKE_BALL,SUPER_POTION,ICE_HEAL,AWAKENING,PARLYZ_HEAL
db REPEL,$FF
; Lavender
LavenderMartText1: ; 246a
db $FE,9,GREAT_BALL,SUPER_POTION,REVIVE,ESCAPE_ROPE,SUPER_REPEL
db ANTIDOTE,BURN_HEAL,ICE_HEAL,PARLYZ_HEAL,$FF
; Celadon Dept. Store 2F (1)
CeladonMart2Text1: ; 2476
db $FE,9,GREAT_BALL,SUPER_POTION,REVIVE,SUPER_REPEL,ANTIDOTE
db BURN_HEAL,ICE_HEAL,AWAKENING,PARLYZ_HEAL,$FF
; Celadon Dept. Store 2F (2)
CeladonMart2Text2: ; 2482
db $FE,9,TM_32,TM_33,TM_02,TM_07,TM_37,TM_01,TM_05,TM_09,TM_17,$FF
; Celadon Dept. Store 4F
CeladonMart4Text1: ; 248e
db $FE,5,POKE_DOLL,FIRE_STONE,THUNDER_STONE,WATER_STONE,LEAF_STONE,$FF
; Celadon Dept. Store 5F (1)
CeladonMart5Text3: ; 2496
db $FE,7,X_ACCURACY,GUARD_SPEC_,DIRE_HIT,X_ATTACK,X_DEFEND,X_SPEED
db X_SPECIAL,$FF
; Celadon Dept. Store 5F (2)
CeladonMart5Text4: ; 24a0
db $FE,5,HP_UP,PROTEIN,IRON,CARBOS,CALCIUM,$FF
; Fuchsia
FuchsiaMartText1: ; 24a8
db $FE,6,ULTRA_BALL,GREAT_BALL,SUPER_POTION,REVIVE,FULL_HEAL
db SUPER_REPEL,$FF
; unused? 24b1
db $FE,5,GREAT_BALL,HYPER_POTION,SUPER_POTION,FULL_HEAL,REVIVE,$FF
; Cinnabar
CinnabarMartText1: ; 24b9
db $FE,7,ULTRA_BALL,GREAT_BALL,HYPER_POTION,MAX_REPEL,ESCAPE_ROPE
db FULL_HEAL,REVIVE,$FF
; Saffron
SaffronMartText1: ; 24c3
db $FE,6,GREAT_BALL,HYPER_POTION,MAX_REPEL,ESCAPE_ROPE,FULL_HEAL
db REVIVE,$FF
; Indigo
IndigoPlateauLobbyText4: ; 24cc
db $FE,7,ULTRA_BALL,GREAT_BALL,FULL_RESTORE,MAX_POTION,FULL_HEAL
db REVIVE,MAX_REPEL,$FF
TextScriptEndingChar: ; 24D6
db "@"
TextScriptEnd: ; 24D7 24d7
ld hl,TextScriptEndingChar
ret
UnnamedText_24db: ; 0x24db
TX_FAR _UnnamedText_24db
db $50
; 0x24db + 5 bytes
UnnamedText_24e0: ; 0x24e0
TX_FAR _UnnamedText_24e0
db $50
; 0x24e0 + 5 bytes
VictoryRoad3Text10:
VictoryRoad3Text9:
VictoryRoad3Text8:
VictoryRoad3Text7:
VictoryRoad2Text13:
VictoryRoad2Text12:
VictoryRoad2Text11:
SeafoamIslands1Text2:
SeafoamIslands1Text1:
SeafoamIslands5Text2:
SeafoamIslands5Text1:
SeafoamIslands4Text6:
SeafoamIslands4Text5:
SeafoamIslands4Text4:
SeafoamIslands4Text3:
SeafoamIslands4Text2:
SeafoamIslands4Text1:
SeafoamIslands3Text2:
SeafoamIslands3Text1:
SeafoamIslands2Text2:
SeafoamIslands2Text1:
FuchsiaHouse2Text3:
VictoryRoad1Text7:
VictoryRoad1Text6:
VictoryRoad1Text5: ; 0x24e5
TX_FAR _VictoryRoad1Text5
db $50
SaffronCityText19:
CinnabarIslandText4:
FuchsiaCityText14:
VermilionCityText9:
LavenderTownText6:
CeruleanCityText14:
PewterCityText8:
ViridianCityText11: ; 0x24ea
TX_FAR _ViridianCityText11
db $50
PewterCityText9:
CeruleanCityText15:
LavenderTownText7:
VermilionCityText10:
CeladonCityText12:
FuchsiaCityText15:
CinnabarIslandText5:
SaffronCityText23:
Route4Text4:
Route10Text8:
ViridianCityText12: ; 0x24ef
TX_FAR _ViridianCityText12
db $50
Route2Text1:
Route4Text3:
Route9Text10:
Route12Text9:
Route12Text10:
Route15Text11:
Route24Text8:
Route25Text10:
ViridianGymText11:
ViridianForestText5:
ViridianForestText6:
ViridianForestText7:
MtMoon1Text8:
MtMoon1Text9:
MtMoon1Text10:
MtMoon1Text11:
MtMoon1Text12:
MtMoon1Text13:
MtMoon3Text8:
MtMoon3Text9:
PowerPlantText10:
PowerPlantText11:
PowerPlantText12:
PowerPlantText13:
PowerPlantText14:
SSAnne8Text10:
SSAnne9Text6:
SSAnne9Text9:
SSAnne10Text9:
SSAnne10Text10:
SSAnne10Text11:
VictoryRoad1Text3:
VictoryRoad1Text4:
PokemonTower3Text4:
PokemonTower4Text4:
PokemonTower4Text5:
PokemonTower4Text6:
PokemonTower5Text6:
PokemonTower6Text4:
PokemonTower6Text5:
FuchsiaHouse2Text2:
VictoryRoad2Text7:
VictoryRoad2Text8:
VictoryRoad2Text9:
VictoryRoad2Text10:
VictoryRoad3Text5:
VictoryRoad3Text6:
RocketHideout1Text6:
RocketHideout1Text7:
RocketHideout2Text2:
RocketHideout2Text3:
RocketHideout2Text4:
RocketHideout2Text5:
RocketHideout3Text3:
RocketHideout3Text4:
RocketHideout4Text5:
RocketHideout4Text6:
RocketHideout4Text7:
RocketHideout4Text8:
RocketHideout4Text9:
SilphCo3Text4:
SilphCo4Text5:
SilphCo4Text6:
SilphCo4Text7:
SilphCo5Text6:
SilphCo5Text7:
SilphCo5Text8:
SilphCo6Text9:
SilphCo6Text10:
SilphCo7Text10:
SilphCo7Text11:
SilphCo7Text12:
Mansion1Text2:
Mansion1Text3:
Mansion2Text2:
Mansion3Text3:
Mansion3Text4:
Mansion4Text3:
Mansion4Text4:
Mansion4Text5:
Mansion4Text6:
Mansion4Text8:
SafariZoneEastText1:
SafariZoneEastText2:
SafariZoneEastText3:
SafariZoneEastText4:
SafariZoneNorthText1:
SafariZoneNorthText2:
SafariZoneWestText1:
SafariZoneWestText2:
SafariZoneWestText3:
SafariZoneWestText4:
SafariZoneCenterText1:
UnknownDungeon2Text1:
UnknownDungeon2Text2:
UnknownDungeon2Text3:
UnknownDungeon3Text2:
UnknownDungeon3Text3:
UnknownDungeon1Text1:
UnknownDungeon1Text2:
UnknownDungeon1Text3:
SilphCo10Text4:
SilphCo10Text5:
SilphCo10Text6:
Route2Text2: ; 24f4 0x424f4
db $08 ; asm
ld a, $5c
call Predef
jp TextScriptEnd
INCBIN "baserom.gbc",$24fd,$2920 - $24fd
; this function is used to display sign messages, sprite dialog, etc.
; INPUT: [$ff8c] = sprite ID or text ID
DisplayTextID: ; 2920
ld a,[$ffb8]
push af
ld b,BANK(DisplayTextIDInit)
ld hl,DisplayTextIDInit ; initialization
call Bankswitch
ld hl,$cf11
bit 0,[hl]
res 0,[hl]
jr nz,.skipSwitchToMapBank\@
ld a,[W_CURMAP]
call SwitchToMapRomBank
.skipSwitchToMapBank\@
ld a,30 ; half a second
ld [H_FRAMECOUNTER],a ; used as joypad poll timer
ld hl,W_MAPTEXTPTR
ld a,[hli]
ld h,[hl]
ld l,a ; hl = map text pointer
ld d,$00
ld a,[$ff8c] ; text ID
ld [$cf13],a
and a
jp z,DisplayStartMenu
cp a,$d3 ; safari game over
jp z,DisplaySafariGameOverText
cp a,$d0 ; fainted
jp z,DisplayPokemonFaintedText
cp a,$d1 ; blacked out
jp z,DisplayPlayerBlackedOutText
cp a,$d2 ; repel wore off
jp z,DisplayRepelWoreOffText
ld a,[$d4e1] ; number of sprites
ld e,a
ld a,[$ff8c] ; sprite ID
cp e
jr z,.spriteHandling\@
jr nc,.skipSpriteHandling\@
.spriteHandling\@
; get the text ID of the sprite
push hl
push de
push bc
ld b,$04
ld hl,$7074
call Bankswitch ; update the graphics of the sprite the player is talking to (to face the right direction)
pop bc
pop de
ld hl,$d4e4 ; NPC text entries
ld a,[$ff8c]
dec a
add a
add l
ld l,a
jr nc,.noCarry\@
inc h
.noCarry\@
inc hl
ld a,[hl] ; a = text ID of the sprite
pop hl
.skipSpriteHandling\@
; look up the address of the text in the map's text entries
dec a
ld e,a
sla e
add hl,de
ld a,[hli]
ld h,[hl]
ld l,a ; hl = address of the text
ld a,[hl] ; a = first byte of text
; check first byte of text for special cases
cp a,$fe ; Pokemart NPC
jp z,DisplayPokemartDialogue
cp a,$ff ; Pokemon Center NPC
jp z,DisplayPokemonCenterDialogue
cp a,$fc ; Item Storage PC
jp z,$3460
cp a,$fd ; Bill's PC
jp z,$346a
cp a,$f9 ; Pokemon Center PC
jp z,$347f
cp a,$f5 ; Vending Machine
jr nz,.notVendingMachine\@
ld b,$1d
ld hl,Unknown_74ee0
call Bankswitch
jr AfterDisplayingTextID
.notVendingMachine\@
cp a,$f7 ; slot machine
jp z,$3474
cp a,$f6 ; cable connection NPC in Pokemon Center
jr nz,.notSpecialCase\@
ld hl,$71c5
ld b,$01
call Bankswitch
jr AfterDisplayingTextID
.notSpecialCase\@
call $3c59 ; display the text
ld a,[$cc3c]
and a
jr nz,HoldTextDisplayOpen
AfterDisplayingTextID: ; 29D6
ld a,[$cc47]
and a
jr nz,HoldTextDisplayOpen
call $3865 ; wait for a button press after displaying all the text
; loop to hold the dialogue box open as long as the player keeps holding down the A button
HoldTextDisplayOpen: ; 29DF
call GetJoypadState
ld a,[$ffb4]
bit 0,a ; is the A button being pressed?
jr nz,HoldTextDisplayOpen
CloseTextDisplay: ; 29E8
ld a,[W_CURMAP]
call SwitchToMapRomBank
ld a,$90
ld [$ffb0],a ; move the window off the screen
call DelayFrame
call LoadGBPal
xor a
ld [H_AUTOBGTRANSFERENABLED],a ; disable continuous WRAM to VRAM transfer each V-blank
; loop to make sprites face the directions they originally faced before the dialogue
ld hl,$c219
ld c,$0f
ld de,$0010
.restoreSpriteFacingDirectionLoop\@
ld a,[hl]
dec h
ld [hl],a
inc h
add hl,de
dec c
jr nz,.restoreSpriteFacingDirectionLoop\@
ld a,$05
ld [$ffb8],a
ld [$2000],a
call $785b ; reload sprite tile pattern data (since it was partially overwritten by text tile patterns)
ld hl,$cfc4
res 0,[hl]
ld a,[$d732]
bit 3,a
call z,LoadPlayerSpriteGraphics
call LoadCurrentMapView
pop af
ld [$ffb8],a
ld [$2000],a
jp $2429 ; move sprites
DisplayPokemartDialogue: ; 2A2E
push hl
ld hl,PokemartGreetingText
call PrintText
pop hl
inc hl
call LoadPokemartInventory
ld a,$02
ld [$cf94],a ; selects between subtypes of menus
ld a,[$ffb8]
push af
ld a,$01
ld [$ffb8],a
ld [$2000],a
call $6c20
pop af
ld [$ffb8],a
ld [$2000],a
jp AfterDisplayingTextID
PokemartGreetingText: ; 0x2a55
TX_FAR _PokemartGreetingText
db $50
LoadPokemartInventory: ; 2A5A
ld a,$01
ld [$cfcb],a
ld a,h
ld [$d128],a
ld a,l
ld [$d129],a
ld de,$cf7b
.loop\@
ld a,[hli]
ld [de],a
inc de
cp a,$ff
jr nz,.loop\@
ret
DisplayPokemonCenterDialogue: ; 2A72
xor a
ld [$ff8b],a
ld [$ff8c],a
ld [$ff8d],a
inc hl
ld a,[$ffb8]
push af
ld a,$01
ld [$ffb8],a
ld [$2000],a
call $6fe6
pop af
ld [$ffb8],a
ld [$2000],a
jp AfterDisplayingTextID
DisplaySafariGameOverText: ; 2A90
ld hl,$69ed
ld b,$07
call Bankswitch
jp AfterDisplayingTextID
DisplayPokemonFaintedText: ; 2A9B
ld hl,PokemonFaintedText
call PrintText
jp AfterDisplayingTextID
PokemonFaintedText: ; 0x2aa4
TX_FAR _PokemonFaintedText
db $50
DisplayPlayerBlackedOutText: ; 2AA9
ld hl,PlayerBlackedOutText
call PrintText
ld a,[$d732]
res 5,a
ld [$d732],a
jp HoldTextDisplayOpen
PlayerBlackedOutText: ; 0x2aba
TX_FAR _PlayerBlackedOutText
db $50
DisplayRepelWoreOffText: ; 2ABF
ld hl,RepelWoreOffText
call PrintText
jp AfterDisplayingTextID
RepelWoreOffText: ; 0x2ac8
TX_FAR _RepelWoreOffText
db $50
DisplayStartMenu: ; 2ACD
ld a,$04
ld [$ffb8],a
ld [$2000],a ; ROM bank 4
ld a,[$d700] ; walking/biking/surfing
ld [$d11a],a
ld a,$8f ; Start menu sound
call $23b1
ld b,BANK(DrawStartMenu)
ld hl,DrawStartMenu
call Bankswitch
ld b,$03
ld hl,$452f
call Bankswitch ; print Safari Zone info, if in Safari Zone
call $2429 ; move sprites
.loop\@
call HandleMenuInput
ld b,a
.checkIfUpPressed\@
bit 6,a ; was Up pressed?
jr z,.checkIfDownPressed\@
ld a,[W_CURMENUITEMID] ; menu selection
and a
jr nz,.loop\@
ld a,[W_OLDMENUITEMID]
and a
jr nz,.loop\@
; if the player pressed tried to go past the top item, wrap around to the bottom
ld a,[$d74b]
bit 5,a ; does the player have the pokedex?
ld a,6 ; there are 7 menu items with the pokedex, so the max index is 6
jr nz,.wrapMenuItemId\@
dec a ; there are only 6 menu items without the pokedex
.wrapMenuItemId\@
ld [W_CURMENUITEMID],a
call EraseMenuCursor
jr .loop\@
.checkIfDownPressed\@
bit 7,a
jr z,.buttonPressed\@
; if the player pressed tried to go past the bottom item, wrap around to the top
ld a,[$d74b]
bit 5,a ; does the player have the pokedex?
ld a,[W_CURMENUITEMID]
ld c,7 ; there are 7 menu items with the pokedex
jr nz,.checkIfPastBottom\@
dec c ; there are only 6 menu items without the pokedex
.checkIfPastBottom\@
cp c
jr nz,.loop\@
; the player went past the bottom, so wrap to the top
xor a
ld [W_CURMENUITEMID],a
call EraseMenuCursor
jr .loop\@
.buttonPressed\@ ; A, B, or Start button pressed
call PlaceUnfilledArrowMenuCursor
ld a,[W_CURMENUITEMID]
ld [$cc2d],a ; save current menu item ID
ld a,b
and a,%00001010 ; was the Start button or B button pressed?
jp nz,.closeMenu\@
call $36f4 ; copy background from $C3A0 to $CD81
ld a,[$d74b]
bit 5,a ; does the player have the pokedex?
ld a,[W_CURMENUITEMID]
jr nz,.displayMenuItem\@
inc a ; adjust position to account for missing pokedex menu item
.displayMenuItem\@
cp a,0
jp z,$7095 ; POKEDEX
cp a,1
jp z,$70a9 ; POKEMON
cp a,2
jp z,$7302 ; ITEM
cp a,3
jp z,$7460 ; Trainer Info
cp a,4
jp z,$75e3 ; SAVE / RESET
cp a,5
jp z,$75f6 ; OPTION
; EXIT falls through to here
.closeMenu\@
call GetJoypadState
ld a,[$ffb3]
bit 0,a ; was A button newly pressed?
jr nz,.closeMenu\@
call $36a0 ; transfer tile pattern data for text windows into VRAM
jp CloseTextDisplay
; function to count how many bits are set in a string of bytes
; INPUT:
; hl = address of string of bytes
; b = length of string of bytes
; OUTPUT:
; [$D11E] = number of set bits
CountSetBits: ; 2B7F
ld c,0
.loop\@
ld a,[hli]
ld e,a
ld d,8
.innerLoop\@ ; count how many bits are set in the current byte
srl e
ld a,0
adc c
ld c,a
dec d
jr nz,.innerLoop\@
dec b
jr nz,.loop\@
ld a,c
ld [$d11e],a ; store number of set bits
ret
INCBIN "baserom.gbc",$2B96,$2BBB - $2B96
; function to remove an item (in varying quantities) from the player's bag or PC box
; INPUT:
; HL = address of inventory (either W_NUMBAGITEMS or W_NUMBOXITEMS)
; [$CF92] = index (within the inventory) of the item to remove
; [$CF96] = quantity to remove
RemoveItemFromInventory: ; 2BBB
ld a,[$ffb8]
push af
ld a,BANK(RemoveItemFromInventory_)
ld [$ffb8],a
ld [$2000],a
call RemoveItemFromInventory_
pop af
ld [$ffb8],a
ld [$2000],a
ret
; function to add an item (in varying quantities) to the player's bag or PC box
; INPUT:
; HL = address of inventory (either W_NUMBAGITEMS or W_NUMBOXITEMS)
; [$CF91] = item ID
; [$CF96] = item quantity
; sets carry flag if successful, unsets carry flag if unsuccessful
AddItemToInventory: ; 2BCF
push bc
ld a,[$ffb8]
push af
ld a,BANK(AddItemToInventory_)
ld [$ffb8],a
ld [$2000],a
call AddItemToInventory_
pop bc
ld a,b
ld [$ffb8],a
ld [$2000],a
pop bc
ret
INCBIN "baserom.gbc",$2be6,$2f9e - $2be6
GetMonName: ; 2F9E
push hl
ld a,[$ffb8]
push af
ld a,BANK(MonsterNames) ; 07
ld [$ffb8],a
ld [$2000],a
ld a,[$d11e]
dec a
ld hl,MonsterNames ; 421E
ld c,10
ld b,0
call AddNTimes
ld de,$cd6d
push de
ld bc,10
call CopyData
ld hl,$cd77
ld [hl],$50
pop de
pop af
ld [$ffb8],a
ld [$2000],a
pop hl
ret
GetItemName: ; 2FCF
; given an item ID at [$D11E], store the name of the item into a string
; starting at $CD6D
push hl
push bc
ld a,[$D11E]
cp HM_01 ; is this a TM/HM?
jr nc,.Machine\@
ld [$D0B5],a
ld a,ITEM_NAME
ld [$D0B6],a
ld a,BANK(ItemNames)
ld [$D0B7],a
call GetName
jr .Finish\@
.Machine\@
call GetMachineName
.Finish\@
ld de,$CD6D ; pointer to where item name is stored in RAM
pop bc
pop hl
ret
GetMachineName: ; 2ff3
; copies the name of the TM/HM in [$D11E] to $CD6D
push hl
push de
push bc
ld a,[$D11E]
push af
cp TM_01 ; is this a TM? [not HM]
jr nc,.WriteTM\@
; if HM, then write "HM" and add 5 to the item ID, so we can reuse the
; TM printing code
add 5
ld [$D11E],a
ld hl,HiddenPrefix ; points to "HM"
ld bc,2
jr .WriteMachinePrefix\@
.WriteTM\@
ld hl,TechnicalPrefix ; points to "TM"
ld bc,2
.WriteMachinePrefix\@
ld de,$CD6D
call CopyData
; now get the machine number and convert it to text
ld a,[$D11E]
sub TM_01 - 1
ld b,$F6 ; "0"
.FirstDigit\@
sub 10
jr c,.SecondDigit\@
inc b
jr .FirstDigit\@
.SecondDigit\@
add 10
push af
ld a,b
ld [de],a
inc de
pop af
ld b,$F6 ; "0"
add b
ld [de],a
inc de
ld a,"@"
ld [de],a
pop af
ld [$D11E],a
pop bc
pop de
pop hl
ret
TechnicalPrefix: ; 303c
db "TM"
HiddenPrefix: ; 303e
db "HM"
; sets carry if item is HM, clears carry if item is not HM
; Input: a = item ID
IsItemHM: ; 3040
cp a,HM_01
jr c,.notHM\@
cp a,TM_01
ret
.notHM\@
and a
ret
; sets carry if move is an HM, clears carry if move is not an HM
; Input: a = move ID
IsMoveHM: ; 3049
ld hl,HMMoves
ld de,1
jp IsInArray
HMMoves: ; 3052
db CUT,FLY,SURF,STRENGTH,FLASH
db $ff ; terminator
GetMoveName: ; 3058
push hl
ld a,MOVE_NAME
ld [$d0b6],a
ld a,[$d11e]
ld [$d0b5],a
ld a,BANK(MoveNames)
ld [$d0b7],a
call GetName
ld de,$cd6d ; pointer to where move name is stored in RAM
pop hl
ret
INCBIN "baserom.gbc",$3071,$30E8 - $3071
; function to draw various text boxes
; INPUT:
; [$D125] = text box ID
DisplayTextBoxID: ; 30E8
ld a,[$ffb8]
push af
ld a,BANK(DisplayTextBoxID_)
ld [$ffb8],a
ld [$2000],a
call DisplayTextBoxID_
pop bc
ld a,b
ld [$ffb8],a
ld [$2000],a
ret
INCBIN "baserom.gbc",$30FD,$31cc - $30FD
LoadTrainerHeader: ; 0x31cc
call $3157
xor a
call $3193
ld a, $2
call $3193
ld a, [$cc55]
ld c, a
ld b, $2
call $31c7
ld a, c
and a
jr z, .asm_c2964 ; 0x31e3 $8
ld a, $6
call $3193
jp PrintText
.asm_c2964 ; 0x31ed
ld a, $4
call $3193
call PrintText
ld a, $a
call $3193
push de
ld a, $8
call $3193
pop de
call $3354
ld hl, $d733
set 4, [hl]
ld hl, $cd60
bit 0, [hl]
ret nz
call $336a
ld hl, $da39
inc [hl]
jp $325d
call $3306
ld a, [$cf13]
cp $ff
jr nz, .asm_76c22 ; 0x3221 $8
xor a
ld [$cf13], a
ld [$cc55], a
ret
.asm_76c22 ; 0x322b
ld hl, $d733
set 3, [hl]
ld [$cd4f], a
xor a
ld [$cd50], a
ld a, $4c
call Predef
ld a, $f0
ld [$cd6b], a
xor a
ldh [$b4], a
call $32cf
ld hl, $da39
inc [hl]
ret
INCBIN "baserom.gbc",$324c,$3474 - $324c
FuncTX_F7: ; 3474
; XXX find a better name for this function
; special_F7
ld b,BANK(CeladonPrizeMenu)
ld hl,CeladonPrizeMenu
call Bankswitch
jp $29DF ; continue to main text-engine function
INCBIN "baserom.gbc",$347F,$3493 - $347F
IsItemInBag: ; 3493
; given an item_id in b
; set zero flag if item isn't in player's bag
; else reset zero flag
; related to Pokémon Tower and ghosts
ld a,$1C
call Predef
ld a,b
and a
ret
INCBIN "baserom.gbc",$349B,$3541 - $349B
Function3541: ; 3541
; XXX what do these three functions do
push hl
call Function354E
ld [hl],$FF
call Function3558
ld [hl],$FF ; prevent person from walking?
pop hl
ret
Function354E: ; 354E
ld h,$C2
ld a,[$FF8C] ; the sprite to move
swap a
add a,6
ld l,a
ret
Function3558: ; 3558
push de
ld hl,W_PEOPLEMOVEPERMISSIONS
ld a,[$FF8C] ; the sprite to move
dec a
add a
ld d,0
ld e,a
add hl,de
pop de
ret
INCBIN "baserom.gbc",$3566,$35BC - $3566
BankswitchHome: ; 35BC
; switches to bank # in a
; Only use this when in the home bank!
ld [$CF09],a
ld a,[$FFB8]
ld [$CF08],a
ld a,[$CF09]
ld [$FFB8],a
ld [$2000],a
ret
BankswitchBack: ; 35CD
; returns from BankswitchHome
ld a,[$CF08]
ld [$FFB8],a
ld [$2000],a
ret
Bankswitch: ; 35D6
; self-contained bankswitch, use this when not in the home bank
; switches to the bank in b
ld a,[$FFB8]
push af
ld a,b
ld [$FFB8],a
ld [$2000],a
ld bc,.Return\@
push bc
jp [hl]
.Return\@
pop bc
ld a,b
ld [$FFB8],a
ld [$2000],a
ret
INCBIN "baserom.gbc",$35EC,$363A - $35EC
MoveSprite: ; 363A
; move the sprite [$FF8C] with the movement pointed to by de
; actually only copies the movement data to $CC5B for later
call Function3541
push hl
push bc
call Function354E
xor a
ld [hl],a
ld hl,$CC5B
ld c,0
.loop\@
ld a,[de]
ld [hli],a
inc de
inc c
cp a,$FF ; have we reached the end of the movement data?
jr nz,.loop\@
ld a,c
ld [$CF0F],a ; number of steps taken
pop bc
ld hl,$D730
set 0,[hl]
pop hl
xor a
ld [$CD3B],a
ld [$CCD3],a
dec a
ld [$CD6B],a
ld [$CD3A],a
ret
INCBIN "baserom.gbc",$366B,$3680 - $366B
; copies the tile patterns for letters and numbers into VRAM
LoadFontTilePatterns: ; 3680
ld a,[rLCDC]
bit 7,a ; is the LCD enabled?
jr nz,.lcdEnabled\@
.lcdDisabled\@
ld hl,$5a80
ld de,$8800
ld bc,$0400
ld a,$04
jp FarCopyDataDouble ; if LCD is off, transfer all at once
.lcdEnabled\@
ld de,$5a80
ld hl,$8800
ld bc,$0480
jp CopyVideoDataDouble ; if LCD is on, transfer during V-blank
; copies the text box tile patterns into VRAM
LoadTextBoxTilePatterns: ; 36A0
ld a,[rLCDC]
bit 7,a ; is the LCD enabled?
jr nz,.lcdEnabled\@
.lcdDisabled\@
ld hl,$6288
ld de,$9600
ld bc,$0200
ld a,$04
jp FarCopyData2 ; if LCD is off, transfer all at once
.lcdEnabled\@
ld de,$6288
ld hl,$9600
ld bc,$0420
jp CopyVideoData ; if LCD is on, transfer during V-blank
; copies HP bar and status display tile patterns into VRAM
LoadHpBarAndStatusTilePatterns: ; 36C0
ld a,[rLCDC]
bit 7,a ; is the LCD enabled?
jr nz,.lcdEnabled\@
.lcdDisabled\@
ld hl,$5ea0
ld de,$9620
ld bc,$01e0
ld a,$04
jp FarCopyData2 ; if LCD is off, transfer all at once
.lcdEnabled\@
ld de,$5ea0
ld hl,$9620
ld bc,$041e
jp CopyVideoData ; if LCD is on, transfer during V-blank
INCBIN "baserom.gbc",$36E0,$3739 - $36E0
DelayFrames: ; 3739
; wait n frames, where n is the value in c
call DelayFrame
dec c
jr nz,DelayFrames
ret
INCBIN "baserom.gbc",$3740,$375D - $3740
NamePointers: ; 375D
dw MonsterNames
dw MoveNames
dw UnusedNames
dw ItemNames
dw $D273 ; player's OT names list
dw $D9AC ; enemy's OT names list
dw TrainerNames
GetName: ; 376B
; arguments:
; [$D0B5] = which name
; [$D0B6] = which list
; [$D0B7] = bank of list
;
; returns pointer to name in de
ld a,[$d0b5]
ld [$d11e],a
cp a,$C4 ;it's TM/HM
jp nc,GetMachineName
ld a,[$ffb8]
push af
push hl
push bc
push de
ld a,[$d0b6] ;List3759_entrySelector
dec a
jr nz,.otherEntries\@
;1 = MON_NAMES
call GetMonName
ld hl,11
add hl,de
ld e,l
ld d,h
jr .gotPtr\@
.otherEntries\@ ; $378d
;2-7 = OTHER ENTRIES
ld a,[$d0b7]
ld [$ffb8],a
ld [$2000],a
ld a,[$d0b6] ;VariousNames' entryID
dec a
add a
ld d,0
ld e,a
jr nc,.skip\@
inc d
.skip\@ ; $37a0
ld hl,NamePointers
add hl,de
ld a,[hli]
ld [$ff96],a
ld a,[hl]
ld [$ff95],a
ld a,[$ff95]
ld h,a
ld a,[$ff96]
ld l,a
ld a,[$d0b5]
ld b,a
ld c,0
.nextName\@
ld d,h
ld e,l
.nextChar\@
ld a,[hli]
cp a,$50
jr nz,.nextChar\@
inc c ;entry counter
ld a,b ;wanted entry
cp c
jr nz,.nextName\@
ld h,d
ld l,e
ld de,$cd6d
ld bc,$0014
call CopyData
.gotPtr\@ ; $37cd
ld a,e
ld [$cf8d],a
ld a,d
ld [$cf8e],a
pop de
pop bc
pop hl
pop af
ld [$ffb8],a
ld [$2000],a
ret
INCBIN "baserom.gbc",$37df,$3831 - $37df
; this function is used when lower button sensitivity is wanted (e.g. menus)
; OUTPUT: [$ffb5] = pressed buttons in usual format
; there are two flags that control its functionality, [$ffb6] and [$ffb7]
; there are esentially three modes of operation
; 1. Get newly pressed buttons only
; ([$ffb7] == 0, [$ffb6] == any)
; Just copies [$ffb3] to [$ffb5].
; 2. Get currently pressed buttons at low sample rate with delay
; ([$ffb7] == 1, [$ffb6] != 0)
; If the user holds down buttons for more than half a second,
; report buttons as being pressed up to 12 times per second thereafter.
; If the user holds down buttons for less than half a second,
; report only one button press.
; 3. Same as 2, but report no buttons as pressed if A or B is held down.
; ([$ffb7] == 1, [$ffb6] == 0)
GetJoypadStateLowSensitivity: ; 3831
call GetJoypadState
ld a,[$ffb7] ; flag
and a ; get all currently pressed buttons or only newly pressed buttons?
ld a,[$ffb3] ; newly pressed buttons
jr z,.storeButtonState\@
ld a,[$ffb4] ; all currently pressed buttons
.storeButtonState\@
ld [$ffb5],a
ld a,[$ffb3] ; newly pressed buttons
and a ; have any buttons been newly pressed since last check?
jr z,.noNewlyPressedButtons\@
.newlyPressedButtons\@
ld a,30 ; half a second delay
ld [H_FRAMECOUNTER],a
ret
.noNewlyPressedButtons\@
ld a,[H_FRAMECOUNTER]
and a ; is the delay over?
jr z,.delayOver\@
.delayNotOver\@
xor a
ld [$ffb5],a ; report no buttons as pressed
ret
.delayOver\@
; if [$ffb6] = 0 and A or B is pressed, report no buttons as pressed
ld a,[$ffb4]
and a,%00000011 ; A and B buttons
jr z,.setShortDelay\@
ld a,[$ffb6] ; flag
and a
jr nz,.setShortDelay\@
xor a
ld [$ffb5],a
.setShortDelay\@
ld a,5 ; 1/12 of a second delay
ld [H_FRAMECOUNTER],a
ret
INCBIN "baserom.gbc",$3865,$38AC - $3865
; function to do multiplication
; all values are big endian
; INPUT
; FF96-FF98 = multiplicand
; FF99 = multiplier
; OUTPUT
; FF95-FF98 = product
Multiply: ; 38AC
push hl
push bc
ld hl,$7d41
ld b,$0d
call Bankswitch
pop bc
pop hl
ret
; function to do division
; all values are big endian
; INPUT
; FF95-FF98 = dividend
; FF99 = divisor
; b = number of signficant bytes in the dividend (starting from FF95)
; all bytes considered "not signifcant" will be treated as 0
; OUTPUT
; FF95-FF98 = quotient
; FF99 = remainder
Divide: ; 38B9
push hl
push de
push bc
ld a,[$ffb8]
push af
ld a,$0d
ld [$ffb8],a
ld [$2000],a
call $7da5
pop af
ld [$ffb8],a
ld [$2000],a
pop bc
pop de
pop hl
ret
; This function is used to wait a short period after printing a letter to the
; screen unless the player presses the A/B button or the delay is turned off
; through the [$d730] or [$d358] flags.
PrintLetterDelay: ; 38D3
ld a,[$d730]
bit 6,a
ret nz
ld a,[$d358]
bit 1,a
ret z
push hl
push de
push bc
ld a,[$d358]
bit 0,a
jr z,.waitOneFrame\@
ld a,[$d355]
and a,$0f
ld [H_FRAMECOUNTER],a
jr .checkButtons\@
.waitOneFrame\@
ld a,1
ld [H_FRAMECOUNTER],a
.checkButtons\@
call GetJoypadState
ld a,[$ffb4]
.checkAButton\@
bit 0,a ; is the A button pressed?
jr z,.checkBButton\@
jr .endWait\@
.checkBButton\@
bit 1,a ; is the B button pressed?
jr z,.buttonsNotPressed\@
.endWait\@
call DelayFrame
jr .done\@
.buttonsNotPressed\@ ; if neither A nor B is pressed
ld a,[H_FRAMECOUNTER]
and a
jr nz,.checkButtons\@
.done\@
pop bc
pop de
pop hl
ret
; Copies [hl, bc) to [de, bc - hl).
; In other words, the source data is from hl up to but not including bc,
; and the destination is de.
CopyDataUntil: ; 3913
ld a,[hli]
ld [de],a
inc de
ld a,h
cp b
jr nz,CopyDataUntil
ld a,l
cp c
jr nz,CopyDataUntil
ret
; Function to remove a pokemon from the party or the current box.
; W_WHICHPOKEMON determines the pokemon.
; [$cf95] == 0 specifies the party.
; [$cf95] != 0 specifies the current box.
RemovePokemon: ; 391F
ld hl,$7b68
ld b,$01
jp Bankswitch
AddPokemonToParty: ; 0x3927
push hl
push de
push bc
ld b, $3 ; BANK(MyFunction)
ld hl, $72e5 ; MyFunction
call Bankswitch
pop bc
pop de
pop hl
ret
INCBIN "baserom.gbc",$3936,$3A87 - $3936
AddNTimes: ; 3A87
; add bc to hl a times
and a
ret z
.loop\@
add hl,bc
dec a
jr nz,.loop\@
ret
; Compare strings, c bytes in length, at de and hl.
; Often used to compare big endian numbers in battle calculations.
StringCmp: ; 3A8E
ld a,[de]
cp [hl]
ret nz
inc de
inc hl
dec c
jr nz,StringCmp
ret
; INPUT:
; a = oam block index (each block is 4 oam entries)
; b = Y coordinate of upper left corner of sprite
; c = X coordinate of upper left corner of sprite
; de = base address of 4 tile number and attribute pairs
WriteOAMBlock: ; 3A97
ld h,$c3
swap a ; multiply by 16
ld l,a
call .writeOneEntry\@ ; upper left
push bc
ld a,8
add c
ld c,a
call .writeOneEntry\@ ; upper right
pop bc
ld a,8
add b
ld b,a
call .writeOneEntry\@ ; lower left
ld a,8
add c
ld c,a
; lower right
.writeOneEntry\@
ld [hl],b ; Y coordinate
inc hl
ld [hl],c ; X coordinate
inc hl
ld a,[de] ; tile number
inc de
ld [hli],a
ld a,[de] ; attribute
inc de
ld [hli],a
ret
HandleMenuInput: ; 3ABE
xor a
ld [$d09b],a
HandleMenuInputPokemonSelection: ; 3AC2
ld a,[H_DOWNARROWBLINKCNT1]
push af
ld a,[H_DOWNARROWBLINKCNT2]
push af ; save existing values on stack
xor a
ld [H_DOWNARROWBLINKCNT1],a ; blinking down arrow timing value 1
ld a,$06
ld [H_DOWNARROWBLINKCNT2],a ; blinking down arrow timing value 2
.loop1\@
xor a
ld [$d08b],a ; counter for pokemon shaking animation
call PlaceMenuCursor
call Delay3
.loop2\@
push hl
ld a,[$d09b]
and a ; is it a pokemon selection menu?
jr z,.getJoypadState\@
ld b,$1c
ld hl,$56ff ; shake mini sprite of selected pokemon
call Bankswitch
.getJoypadState\@
pop hl
call GetJoypadStateLowSensitivity
ld a,[$ffb5]
and a ; was a key pressed?
jr nz,.keyPressed\@
push hl
FuncCoord 18,11 ; coordinates of blinking down arrow in some menus
ld hl,Coord
call $3c04 ; blink down arrow (if any)
pop hl
ld a,[W_MENUJOYPADPOLLCOUNT]
dec a
jr z,.giveUpWaiting\@
jr .loop2\@
.giveUpWaiting\@
; if a key wasn't pressed within the specified number of checks
pop af
ld [H_DOWNARROWBLINKCNT2],a
pop af
ld [H_DOWNARROWBLINKCNT1],a ; restore previous values
xor a
ld [W_MENUWRAPPINGENABLED],a ; disable menu wrapping
ret
.keyPressed\@
xor a
ld [$cc4b],a
ld a,[$ffb5]
ld b,a
bit 6,a ; pressed Up key?
jr z,.checkIfDownPressed\@
.upPressed\@
ld a,[W_CURMENUITEMID] ; selected menu item
and a ; already at the top of the menu?
jr z,.alreadyAtTop\@
.notAtTop\@
dec a
ld [W_CURMENUITEMID],a ; move selected menu item up one space
jr .checkOtherKeys\@
.alreadyAtTop\@
ld a,[W_MENUWRAPPINGENABLED]
and a ; is wrapping around enabled?
jr z,.noWrappingAround\@
ld a,[W_MAXMENUITEMID]
ld [W_CURMENUITEMID],a ; wrap to the bottom of the menu
jr .checkOtherKeys\@
.checkIfDownPressed\@
bit 7,a
jr z,.checkOtherKeys\@
.downPressed\@
ld a,[W_CURMENUITEMID]
inc a
ld c,a
ld a,[W_MAXMENUITEMID]
cp c
jr nc,.notAtBottom\@
.alreadyAtBottom\@
ld a,[W_MENUWRAPPINGENABLED]
and a ; is wrapping around enabled?
jr z,.noWrappingAround\@
ld c,$00 ; wrap from bottom to top
.notAtBottom\@
ld a,c
ld [W_CURMENUITEMID],a
.checkOtherKeys\@
ld a,[W_MENUWATCHEDKEYS]
and b ; does the menu care about any of the pressed keys?
jp z,.loop1\@
.checkIfAButtonOrBButtonPressed\@
ld a,[$ffb5]
and a,%00000011 ; pressed A button or B button?
jr z,.skipPlayingSound\@
.AButtonOrBButtonPressed\@
push hl
ld hl,$cd60
bit 5,[hl]
pop hl
jr nz,.skipPlayingSound\@
ld a,$90
call $23b1 ; play sound
.skipPlayingSound\@
pop af
ld [H_DOWNARROWBLINKCNT2],a
pop af
ld [H_DOWNARROWBLINKCNT1],a ; restore previous values
xor a
ld [W_MENUWRAPPINGENABLED],a ; disable menu wrapping
ld a,[$ffb5]
ret
.noWrappingAround\@
ld a,[$cc37]
and a ; should we return if the user tried to go past the top or bottom?
jr z,.checkOtherKeys\@
jr .checkIfAButtonOrBButtonPressed\@
PlaceMenuCursor: ; 3B7C
ld a,[W_TOPMENUITEMY]
and a ; is the y coordinate 0?
jr z,.adjustForXCoord\@
ld hl,$c3a0
ld bc,20 ; screen width
.topMenuItemLoop\@
add hl,bc
dec a
jr nz,.topMenuItemLoop\@
.adjustForXCoord\@
ld a,[W_TOPMENUITEMX]
ld b,$00
ld c,a
add hl,bc
push hl
ld a,[W_OLDMENUITEMID]
and a ; was the previous menu id 0?
jr z,.checkForArrow1\@
push af
ld a,[$fff6]
bit 1,a ; is the menu double spaced?
jr z,.doubleSpaced1\@
ld bc,20
jr .getOldMenuItemScreenPosition\@
.doubleSpaced1\@
ld bc,40
.getOldMenuItemScreenPosition\@
pop af
.oldMenuItemLoop\@
add hl,bc
dec a
jr nz,.oldMenuItemLoop\@
.checkForArrow1\@
ld a,[hl]
cp a,$ed ; was an arrow next to the previously selected menu item?
jr nz,.skipClearingArrow\@
.clearArrow\@
ld a,[W_TILEBEHINDCURSOR]
ld [hl],a
.skipClearingArrow\@
pop hl
ld a,[W_CURMENUITEMID]
and a
jr z,.checkForArrow2\@
push af
ld a,[$fff6]
bit 1,a ; is the menu double spaced?
jr z,.doubleSpaced2\@
ld bc,20
jr .getCurrentMenuItemScreenPosition\@
.doubleSpaced2\@
ld bc,40
.getCurrentMenuItemScreenPosition\@
pop af
.currentMenuItemLoop\@
add hl,bc
dec a
jr nz,.currentMenuItemLoop\@
.checkForArrow2\@
ld a,[hl]
cp a,$ed ; has the right arrow already been placed?
jr z,.skipSavingTile\@ ; if so, don't lose the saved tile
ld [W_TILEBEHINDCURSOR],a ; save tile before overwriting with right arrow
.skipSavingTile\@
ld a,$ed ; place right arrow
ld [hl],a
ld a,l
ld [W_MENUCURSORLOCATION],a
ld a,h
ld [W_MENUCURSORLOCATION + 1],a
ld a,[W_CURMENUITEMID]
ld [W_OLDMENUITEMID],a
ret
; This is used to mark a menu cursor other than the one currently being
; manipulated. In the case of submenus, this is used to show the location of
; the menu cursor in the parent menu. In the case of swapping items in list,
; this is used to mark the item that was first chosen to be swapped.
PlaceUnfilledArrowMenuCursor: ; 3BEC
ld b,a
ld a,[W_MENUCURSORLOCATION]
ld l,a
ld a,[W_MENUCURSORLOCATION + 1]
ld h,a
ld [hl],$ec ; outline of right arrow
ld a,b
ret
; Replaces the menu cursor with a blank space.
EraseMenuCursor: ; 3BF9
ld a,[W_MENUCURSORLOCATION]
ld l,a
ld a,[W_MENUCURSORLOCATION + 1]
ld h,a
ld [hl],$7f ; blank space
ret
; This toggles a blinking down arrow at hl on and off after a delay has passed.
; This is often called even when no blinking is occurring.
; The reason is that most functions that call this initialize H_DOWNARROWBLINKCNT1 to 0.
; The effect is that if the tile at hl is initialized with a down arrow,
; this function will toggle that down arrow on and off, but if the tile isn't
; initliazed with a down arrow, this function does nothing.
; That allows this to be called without worrying about if a down arrow should
; be blinking.
HandleDownArrowBlinkTiming: ; 3C04
ld a,[hl]
ld b,a
ld a,$ee ; down arrow
cp b
jr nz,.downArrowOff\@
.downArrowOn\@
ld a,[H_DOWNARROWBLINKCNT1]
dec a
ld [H_DOWNARROWBLINKCNT1],a
ret nz
ld a,[H_DOWNARROWBLINKCNT2]
dec a
ld [H_DOWNARROWBLINKCNT2],a
ret nz
ld a,$7f ; blank space
ld [hl],a
ld a,$ff
ld [H_DOWNARROWBLINKCNT1],a
ld a,$06
ld [H_DOWNARROWBLINKCNT2],a
ret
.downArrowOff\@
ld a,[H_DOWNARROWBLINKCNT1]
and a
ret z
dec a
ld [H_DOWNARROWBLINKCNT1],a
ret nz
dec a
ld [H_DOWNARROWBLINKCNT1],a
ld a,[H_DOWNARROWBLINKCNT2]
dec a
ld [H_DOWNARROWBLINKCNT2],a
ret nz
ld a,$06
ld [H_DOWNARROWBLINKCNT2],a
ld a,$ee ; down arrow
ld [hl],a
ret
; The following code either enables or disables the automatic drawing of
; text boxes by DisplayTextID. Both functions cause DisplayTextID to wait
; for a button press after displaying text (unless [$cc47] is set).
EnableAutoTextBoxDrawing: ; 3C3C
xor a
jr AutoTextBoxDrawingCommon
DisableAutoTextBoxDrawing: ; 3C3F
ld a,$01
AutoTextBoxDrawingCommon: ; 3C41
ld [$cf0c],a ; control text box drawing
xor a
ld [$cc3c],a ; make DisplayTextID wait for button press
ret
PrintText: ; 3C49
; given a pointer in hl, print the text there
push hl
ld a,1
ld [$D125],a
call DisplayTextBoxID
call $2429
call Delay3
pop hl
FuncCoord 1,14
ld bc,Coord ;$C4B9
jp TextCommandProcessor
; converts a big-endian binary number into decimal and prints it
; INPUT:
; b = flags and number of bytes
; bit 7: if set, do not print leading zeroes
; if unset, print leading zeroes
; bit 6: if set, left-align the string (do not pad empty digits with spaces)
; if unset, right-align the string
; bits 4-5: unused
; bits 0-3: number of bytes (only 1 - 3 bytes supported)
; c = number of decimal digits
; de = address of the number (big-endian)
PrintNumber: ; 3C5F
push bc
xor a
ld [H_PASTLEADINGZEROES],a
ld [H_NUMTOPRINT],a
ld [H_NUMTOPRINT + 1],a
ld a,b
and a,%00001111
cp a,1
jr z,.oneByte\@
cp a,2
jr z,.twoBytes\@
.threeBytes\@
ld a,[de]
ld [H_NUMTOPRINT],a
inc de
ld a,[de]
ld [H_NUMTOPRINT + 1],a
inc de
ld a,[de]
ld [H_NUMTOPRINT + 2],a
jr .checkNumDigits\@
.twoBytes\@
ld a,[de]
ld [H_NUMTOPRINT + 1],a
inc de
ld a,[de]
ld [H_NUMTOPRINT + 2],a
jr .checkNumDigits\@
.oneByte\@
ld a,[de]
ld [H_NUMTOPRINT + 2],a
.checkNumDigits\@
push de
ld d,b
ld a,c
ld b,a
xor a
ld c,a
ld a,b ; a = number of decimal digits
cp a,2
jr z,.tensPlace\@
cp a,3
jr z,.hundredsPlace\@
cp a,4
jr z,.thousandsPlace\@
cp a,5
jr z,.tenThousandsPlace\@
cp a,6
jr z,.hundredThousandsPlace\@
.millionsPlace\@
ld a,1000000 >> 16
ld [H_POWEROFTEN],a
ld a,(1000000 >> 8) & $FF
ld [H_POWEROFTEN + 1],a
ld a,1000000 & $FF
ld [H_POWEROFTEN + 2],a
call PrintNumber_PrintDigit
call PrintNumber_AdvancePointer
.hundredThousandsPlace\@
ld a,100000 >> 16
ld [H_POWEROFTEN],a
ld a,(100000 >> 8) & $FF
ld [H_POWEROFTEN + 1],a
ld a,100000 & $FF
ld [H_POWEROFTEN + 2],a
call PrintNumber_PrintDigit
call PrintNumber_AdvancePointer
.tenThousandsPlace\@
xor a
ld [H_POWEROFTEN],a
ld a,10000 >> 8
ld [H_POWEROFTEN + 1],a
ld a,10000 & $FF
ld [H_POWEROFTEN + 2],a
call PrintNumber_PrintDigit
call PrintNumber_AdvancePointer
.thousandsPlace\@
xor a
ld [H_POWEROFTEN],a
ld a,1000 >> 8
ld [H_POWEROFTEN + 1],a
ld a,1000 & $FF
ld [H_POWEROFTEN + 2],a
call PrintNumber_PrintDigit
call PrintNumber_AdvancePointer
.hundredsPlace\@
xor a
ld [H_POWEROFTEN],a
xor a
ld [H_POWEROFTEN + 1],a
ld a,100
ld [H_POWEROFTEN + 2],a
call PrintNumber_PrintDigit
call PrintNumber_AdvancePointer
.tensPlace\@
ld c,00
ld a,[H_NUMTOPRINT + 2]
.loop\@
cp a,10
jr c,.underflow\@
sub a,10
inc c
jr .loop\@
.underflow\@
ld b,a
ld a,[H_PASTLEADINGZEROES]
or c
ld [H_PASTLEADINGZEROES],a
jr nz,.pastLeadingZeroes\@
call PrintNumber_PrintLeadingZero
jr .advancePointer\@
.pastLeadingZeroes\@
ld a,"0"
add c
ld [hl],a
.advancePointer\@
call PrintNumber_AdvancePointer
.onesPlace\@
ld a,"0"
add b
ld [hli],a
pop de
dec de
pop bc
ret
; prints a decimal digit
; This works by repeatedely subtracting a power of ten until the number becomes negative.
; The number of subtractions it took in order to make the number negative is the digit for the current number place.
; The last value that the number had before becoming negative is kept as the new value of the number.
; A more succinct description is that the number is divided by a power of ten
; and the quotient becomes the digit while the remainder is stored as the new value of the number.
PrintNumber_PrintDigit: ; 3D25
ld c,0 ; counts number of loop iterations to determine the decimal digit
.loop\@
ld a,[H_POWEROFTEN]
ld b,a
ld a,[H_NUMTOPRINT]
ld [H_SAVEDNUMTOPRINT],a
cp b
jr c,.underflow0\@
sub b
ld [H_NUMTOPRINT],a
ld a,[H_POWEROFTEN + 1]
ld b,a
ld a,[H_NUMTOPRINT + 1]
ld [H_SAVEDNUMTOPRINT + 1],a
cp b
jr nc,.noBorrowForByte1\@
.byte1BorrowFromByte0\@
ld a,[H_NUMTOPRINT]
or a,0
jr z,.underflow1\@
dec a
ld [H_NUMTOPRINT],a
ld a,[H_NUMTOPRINT + 1]
.noBorrowForByte1\@
sub b
ld [H_NUMTOPRINT + 1],a
ld a,[H_POWEROFTEN + 2]
ld b,a
ld a,[H_NUMTOPRINT + 2]
ld [H_SAVEDNUMTOPRINT + 2],a
cp b
jr nc,.noBorrowForByte2\@
.byte2BorrowFromByte1\@
ld a,[H_NUMTOPRINT + 1]
and a
jr nz,.finishByte2BorrowFromByte1\@
.byte2BorrowFromByte0\@
ld a,[H_NUMTOPRINT]
and a
jr z,.underflow2\@
dec a
ld [H_NUMTOPRINT],a
xor a
.finishByte2BorrowFromByte1\@
dec a
ld [H_NUMTOPRINT + 1],a
ld a,[H_NUMTOPRINT + 2]
.noBorrowForByte2\@
sub b
ld [H_NUMTOPRINT + 2],a
inc c
jr .loop\@
.underflow2\@
ld a,[H_SAVEDNUMTOPRINT + 1]
ld [H_NUMTOPRINT + 1],a
.underflow1\@
ld a,[H_SAVEDNUMTOPRINT]
ld [H_NUMTOPRINT],a
.underflow0\@
ld a,[H_PASTLEADINGZEROES]
or c
jr z,PrintNumber_PrintLeadingZero
ld a,"0"
add c
ld [hl],a
ld [H_PASTLEADINGZEROES],a
ret
; prints a leading zero unless they are turned off in the flags
PrintNumber_PrintLeadingZero: ; 3D83
bit 7,d ; print leading zeroes?
ret z
ld [hl],"0"
ret
; increments the pointer unless leading zeroes are not being printed,
; the number is left-aligned, and no nonzero digits have been printed yet
PrintNumber_AdvancePointer: ; 3D89
bit 7,d ; print leading zeroes?
jr nz,.incrementPointer\@
bit 6,d ; left alignment or right alignment?
jr z,.incrementPointer\@
ld a,[H_PASTLEADINGZEROES]
and a
ret z
.incrementPointer\@
inc hl
ret
; calls a function from a table of function pointers
; INPUT:
; a = index within table
; hl = address of function pointer table
CallFunctionInTable: ; 3D97
push hl
push de
push bc
add a
ld d,0
ld e,a
add hl,de
ld a,[hli]
ld h,[hl]
ld l,a
ld de,.returnAddress\@
push de
jp [hl]
.returnAddress\@
pop bc
pop de
pop hl
ret
IsInArray: ; 3DAB
; searches an array at hl for the value in a.
; skips (de 1) bytes between reads, so to check every byte, de should be 1.
; if found, returns count in b and sets carry.
ld b,0
ld c,a
.loop\@
ld a,[hl]
cp a,$FF
jr z,.NotInArray\@
cp c
jr z,.InArray\@
inc b
add hl,de
jr .loop\@
.NotInArray\@
and a
ret
.InArray\@
scf
ret
INCBIN "baserom.gbc",$3DBE,$3DD7 - $3DBE
Delay3: ; 3DD7
; call Delay with a parameter of 3
ld c,3
jp DelayFrames
INCBIN "baserom.gbc",$3DDC,$3DED - $3DDC
GoPAL_SET_CF1C: ; 3ded
ld b,$ff
GoPAL_SET: ; 3def
ld a,[$cf1b]
and a
ret z
ld a,$45
jp Predef
INCBIN "baserom.gbc",$3df9,$3e2e - $3df9
GiveItem: ; 0x3e2e
ld a, b
ld [$d11e], a
ld [$cf91], a
ld a, c
ld [$cf96], a
ld hl,W_NUMBAGITEMS
call $2bcf
ret nc
call GetItemName ; $2fcf
call $3826
scf
ret
GivePokemon: ; 0x3e48
ld a, b
ld [$cf91], a
ld a, c
ld [$d127], a
xor a
ld [$cc49], a
ld b, $13
ld hl, $7da5
jp Bankswitch
GenRandom: ; 3E5C
; store a random 8-bit value in a
push hl
push de
push bc
ld b,BANK(GenRandom_)
ld hl,GenRandom_
call Bankswitch
ld a,[H_RAND1]
pop bc
pop de
pop hl
ret
Predef: ; 3E6D
; runs a predefined ASM command, where the command ID is read from $D0B7
; $3E6D grabs the ath pointer from PredefPointers and executes it
ld [$CC4E],a ; save the predef routine's ID for later
ld a,[$FFB8]
ld [$CF12],a
; save bank and call 13:7E49
push af
ld a,BANK(GetPredefPointer)
ld [$FFB8],a
ld [$2000],a
call GetPredefPointer
; call the predef function
; ($D0B7 has the bank of the predef routine)
ld a,[$D0B7]
ld [$FFB8],a
ld [$2000],a
ld de,.Return\@
push de
jp [hl]
; after the predefined function finishes it returns here
.Return\@
pop af
ld [$FFB8],a
ld [$2000],a
ret
INCBIN "baserom.gbc",$3E94,$4000 - $3E94
SECTION "bank1",DATA,BANK[$1]
INCBIN "baserom.gbc",$4000,$112
MewPicFront: ; 0x4112
INCBIN "pic/bmon/mew.pic"
MewPicBack: ; 0x4205
INCBIN "pic/monback/mewb.pic"
; 0x425b
MewBaseStats: ; 0x425b
db DEX_MEW ; pokedex id
db 100 ; base hp
db 100 ; base attack
db 100 ; base defense
db 100 ; base speed
db 100 ; base special
db PSYCHIC ; species type 1
db PSYCHIC ; species type 2
db 45 ; catch rate
db 64 ; base exp yield
db $55 ; sprite dimensions
dw MewPicFront
dw MewPicBack
; attacks known at lvl 0
db POUND
db 0
db 0
db 0
db 3 ; growth rate
; include learnset directly
db %11111111
db %11111111
db %11111111
db %11111111
db %11111111
db %11111111
db %11111111
db %11111111 ; usually spacing
INCBIN "baserom.gbc",$4277,$30
UnnamedText_42a7: ; 0x42a7
TX_FAR SafariZoneEatingText
db $50
; 0x42a7 + 5 bytes
UnnamedText_42ac: ; 0x42ac
TX_FAR SafariZoneAngryText
db $50
; 0x42ac + 5 bytes
INCBIN "baserom.gbc",$42b1,$84
; 0x4335
IF _RED
ld de,$9600 ; where to put redgreenversion.2bpp in the VRAM
ld bc,$50 ; how big that file is
ENDC
IF _BLUE
ld de,$9610 ; where to put blueversion.2bpp in the VRAM
ld bc,$40 ; how big that file is
ENDC
INCBIN "baserom.gbc",$433B,$4398-$433B
IF _RED
ld a,CHARMANDER ; which Pokemon to show first on the title screen
ENDC
IF _BLUE
ld a,SQUIRTLE ; which Pokemon to show first on the title screen
ENDC
INCBIN "baserom.gbc",$439A,$4588-$439A
TitleMons: ; 4588
; mons on the title screen are randomly chosen from here
IF _RED
db CHARMANDER
db SQUIRTLE
db BULBASAUR
db WEEDLE
db NIDORAN_M
db SCYTHER
db PIKACHU
db CLEFAIRY
db RHYDON
db ABRA
db GASTLY
db DITTO
db PIDGEOTTO
db ONIX
db PONYTA
db MAGIKARP
ENDC
IF _GREEN
db BULBASAUR
db CHARMANDER
db SQUIRTLE
db CATERPIE
db NIDORAN_F
db PINSIR
db PIKACHU
db CLEFAIRY
db RHYDON
db ABRA
db GASTLY
db DITTO
db PIDGEOTTO
db ONIX
db PONYTA
db MAGIKARP
ENDC
IF _BLUE
db SQUIRTLE
db CHARMANDER
db BULBASAUR
db MANKEY
db HITMONLEE
db VULPIX
db CHANSEY
db AERODACTYL
db JOLTEON
db SNORLAX
db GLOOM
db POLIWAG
db DODUO
db PORYGON
db GENGAR
db RAICHU
ENDC
INCBIN "baserom.gbc",$4598,$45A1-$4598
; xxx Version tilemap on the title screen
IF _RED
db $60,$61,$7F,$65,$66,$67,$68,$69,$50
ENDC
IF _BLUE
db $61,$62,$63,$64,$65,$66,$67,$68,$50
ENDC
INCBIN "baserom.gbc",$45AA,$472B-$45AA
ItemNames: ; 472B
db "MASTER BALL@"
db "ULTRA BALL@"
db "GREAT BALL@"
db "POKé BALL@"
db "TOWN MAP@"
db "BICYCLE@"
db "?????@"
db "SAFARI BALL@"
db "POKéDEX@"
db "MOON STONE@"
db "ANTIDOTE@"
db "BURN HEAL@"
db "ICE HEAL@"
db "AWAKENING@"
db "PARLYZ HEAL@"
db "FULL RESTORE@"
db "MAX POTION@"
db "HYPER POTION@"
db "SUPER POTION@"
db "POTION@"
db "BOULDERBADGE@"
db "CASCADEBADGE@"
db "THUNDERBADGE@"
db "RAINBOWBADGE@"
db "SOULBADGE@"
db "MARSHBADGE@"
db "VOLCANOBADGE@"
db "EARTHBADGE@"
db "ESCAPE ROPE@"
db "REPEL@"
db "OLD AMBER@"
db "FIRE STONE@"
db "THUNDERSTONE@"
db "WATER STONE@"
db "HP UP@"
db "PROTEIN@"
db "IRON@"
db "CARBOS@"
db "CALCIUM@"
db "RARE CANDY@"
db "DOME FOSSIL@"
db "HELIX FOSSIL@"
db "SECRET KEY@"
db "?????@"
db "BIKE VOUCHER@"
db "X ACCURACY@"
db "LEAF STONE@"
db "CARD KEY@"
db "NUGGET@"
db "PP UP@"
db "POKé DOLL@"
db "FULL HEAL@"
db "REVIVE@"
db "MAX REVIVE@"
db "GUARD SPEC.@"
db "SUPER REPEL@"
db "MAX REPEL@"
db "DIRE HIT@"
db "COIN@"
db "FRESH WATER@"
db "SODA POP@"
db "LEMONADE@"
db "S.S.TICKET@"
db "GOLD TEETH@"
db "X ATTACK@"
db "X DEFEND@"
db "X SPEED@"
db "X SPECIAL@"
db "COIN CASE@"
db "OAK's PARCEL@"
db "ITEMFINDER@"
db "SILPH SCOPE@"
db "POKé FLUTE@"
db "LIFT KEY@"
db "EXP.ALL@"
db "OLD ROD@"
db "GOOD ROD@"
db "SUPER ROD@"
db "PP UP@"
db "ETHER@"
db "MAX ETHER@"
db "ELIXER@"
db "MAX ELIXER@"
db "B2F@"
db "B1F@"
db "1F@"
db "2F@"
db "3F@"
db "4F@"
db "5F@"
db "6F@"
db "7F@"
db "8F@"
db "9F@"
db "10F@"
db "11F@"
db "B4F@"
UnusedNames: ; 4A92
db "かみなりバッヂ@"
db "かいがらバッヂ@"
db "おじぞうバッヂ@"
db "はやぶさバッヂ@"
db "ひんやりバッヂ@"
db "なかよしバッヂ@"
db "バラバッヂ@"
db "ひのたまバッヂ@"
db "ゴールドバッヂ@"
db "たまご@"
db "ひよこ@"
db "ブロンズ@"
db "シルバー@"
db "ゴールド@"
db "プチキャプテン@"
db "キャプテン@"
db "プチマスター@"
db "マスター@"
INCBIN "baserom.gbc",$4b09,$4e2c - $4b09
UnnamedText_4e2c: ; 0x4e2c
TX_FAR _UnnamedText_4e2c
db $50
; 0x4e2c + 5 bytes
INCBIN "baserom.gbc",$4e31,$5a24 - $4e31
SSAnne8AfterBattleText2: ; 0x5a24
TX_FAR _SSAnne8AfterBattleText2
db $50
; 0x5a24 + 5 bytes
INCBIN "baserom.gbc",$5a29,$c9
MainMenu: ; 0x5af2
; Check save file
call Func_5bff
xor a
ld [$D08A],a
inc a
ld [$D088],a
call $609E
jr nc,.next0\@
; Predef 52 loads the save from SRAM to RAM
ld a,$52
call Predef
.next0\@
ld c,20
call DelayFrames
xor a
ld [$D12B],a
ld hl,$CC2B
ld [hli],a
ld [hli],a
ld [hli],a
ld [hl],a
ld [$D07C],a
ld hl,$D72E
res 6,[hl]
call ClearScreen
call $3DED
call LoadTextBoxTilePatterns
call LoadFontTilePatterns
ld hl,$D730
set 6,[hl]
ld a,[$D088]
cp a,1
jr z,.next1\@
FuncCoord 0,0
ld hl,Coord
ld b,6
ld c,13
call TextBoxBorder
FuncCoord 2,2
ld hl,Coord
ld de,$5D7E
call PlaceString
jr .next2\@
.next1\@
FuncCoord 0,0
ld hl,Coord
ld b,4
ld c,13
call TextBoxBorder
FuncCoord 2,2
ld hl,Coord
ld de,$5D87
call PlaceString
.next2\@
ld hl,$D730
res 6,[hl]
call $2429 ; OAM?
xor a
ld [$CC26],a
ld [$CC2A],a
ld [$CC34],a
inc a
ld [$CC25],a
inc a
ld [$CC24],a
ld a,$B
ld [$CC29],a
ld a,[$D088]
ld [$CC28],a
call $3ABE
bit 1,a
jp nz,$42DD ; load title screen (gfx and arrangement)
ld c,20
call DelayFrames
ld a,[$CC26]
ld b,a
ld a,[$D088]
cp a,2
jp z,.next3\@
inc b ; adjust MenuArrow_Counter
.next3\@
ld a,b
and a
jr z,.next4\@ ; if press_A on Continue
cp a,1
jp z,$5D52 ; if press_A on NewGame
call $5E8A ; if press_a on Options
ld a,1
ld [$D08A],a
jp .next0\@
.next4\@
call $5DB5
ld hl,$D126
set 5,[hl]
.next6\@
xor a
ld [$FFB3],a
ld [$FFB2],a
ld [$FFB4],a
call GetJoypadState
ld a,[$FFB4]
bit 0,a
jr nz,.next5\@
bit 1,a
jp nz,.next0\@
jr .next6\@
.next5\@
call $3DD4
call ClearScreen
ld a,4
ld [$D52A],a
ld c,10
call DelayFrames
ld a,[$D5A2]
and a
jp z,$5D5F
ld a,[W_CURMAP] ; map ID
cp a,HALL_OF_FAME
jp nz,$5D5F
xor a
ld [$D71A],a
ld hl,$D732
set 2,[hl]
call $62CE
jp $5D5F
Func_5bff: ; 0x5bff
ld a,1
ld [$D358],a
ld a,3
ld [$D355],a
ret
; 0x5c0a
INCBIN "baserom.gbc",$5c0a,$5d43 - $5c0a
UnnamedText_5d43: ; 0x5d43
TX_FAR _UnnamedText_5d43
db $50
; 0x5d43 + 5 bytes
UnnamedText_5d48: ; 0x5d48
TX_FAR _UnnamedText_5d48
db $50
; 0x5d48 + 5 bytes
UnnamedText_5d4d: ; 0x5d4d
TX_FAR _UnnamedText_5d4d
db $50
; 0x5d4d + 5 bytes
INCBIN "baserom.gbc",$5d52,$3c3
OakSpeech: ; 6115
ld a,$FF
call $23B1 ; stop music
ld a,2 ; bank of song
ld c,a
ld a,$EF ; song #
call $23A1 ; plays music
call ClearScreen
call LoadTextBoxTilePatterns
call $60CA
ld a,$18
call Predef
ld hl,$D53A
ld a,$14
ld [$CF91],a
ld a,1
ld [$CF96],a
call $2BCF
ld a,[$D07C]
ld [$D71A],a
call Function62CE
xor a
ld [$FFD7],a
ld a,[$D732]
bit 1,a ; XXX when is bit 1 set?
jp nz,Function61BC ; easter egg: skip the intro
ld de,$615F
ld bc,$1300
call IntroPredef3B ; displays Oak pic?
call FadeInIntroPic
ld hl,OakSpeechText1
call PrintText ; prints text box
call GBFadeOut2
call ClearScreen
ld a,NIDORINO
ld [$D0B5],a ; pic displayed is stored at this location
ld [$CF91],a
call $1537 ; this is also related to the pic
ld hl,$C3F6 ; position on tilemap the pic is displayed
call $1384 ; displays pic?
call MovePicLeft
ld hl,OakSpeechText2
call PrintText ; Prints text box
call GBFadeOut2
call ClearScreen
ld de,$6EDE
ld bc,$0400 ; affects the position of the player pic
call IntroPredef3B ; displays player pic?
call MovePicLeft
ld hl,IntroducePlayerText
call PrintText
call $695D ; brings up NewName/Red/etc menu
call GBFadeOut2
call ClearScreen
ld de,$6049
ld bc,$1300
call IntroPredef3B ; displays rival pic
call FadeInIntroPic
ld hl,IntroduceRivalText
call PrintText
call $69A4
Function61BC: ; 0x61bc
call GBFadeOut2
call ClearScreen
ld de,$6EDE
ld bc,$0400
call IntroPredef3B
call GBFadeIn2
ld a,[$D72D]
and a
jr nz,.next\@
ld hl,OakSpeechText3
call PrintText
.next\@ ld a,[$FFB8]
push af
ld a,$9C
call $23B1
pop af
ld [$FFB8],a
ld [$2000],a
ld c,4
call DelayFrames
ld de,$4180
ld hl,$8000
ld bc,$050C
call CopyVideoData
ld de,$6FE8
ld bc,$0400
call IntroPredef3B
ld c,4
call DelayFrames
ld de,$7042
ld bc,$0400
call IntroPredef3B
call $28A6
ld a,[$FFB8]
push af
ld a,2
ld [$C0EF],a
ld [$C0F0],a
ld a,$A
ld [$CFC7],a
ld a,$FF
ld [$C0EE],a
call $23B1 ; stop music
pop af
ld [$FFB8],a
ld [$2000],a
ld c,$14
call DelayFrames
ld hl,$C40A
ld b,7
ld c,7
call ClearScreenArea
call LoadTextBoxTilePatterns
ld a,1
ld [$CFCB],a
ld c,$32
call DelayFrames
call GBFadeOut2
jp ClearScreen
OakSpeechText1: ; 0x6253
TX_FAR _OakSpeechText1
db "@"
OakSpeechText2: ; 0x6258
TX_FAR _OakSpeechText2A
db $14
TX_FAR _OakSpeechText2B
db "@"
IntroducePlayerText: ; 0x6262
TX_FAR _IntroducePlayerText
db "@"
IntroduceRivalText: ; 0x6267
TX_FAR _IntroduceRivalText
db "@"
OakSpeechText3: ; 0x626c
TX_FAR _OakSpeechText3
db "@"
FadeInIntroPic: ; 0x6271
ld hl,IntroFadePalettes
ld b,6
.next\@
ld a,[hli]
ld [rBGP],a
ld c,10
call DelayFrames
dec b
jr nz,.next\@
ret
IntroFadePalettes: ; 0x6282
db %01010100
db %10101000
db %11111100
db %11111000
db %11110100
db %11100100
MovePicLeft: ; 0x6288
ld a,119
ld [$FF4B],a
call DelayFrame
ld a,$E4
ld [rBGP],a
.next\@
call DelayFrame
ld a,[$FF4B]
sub 8
cp $FF
ret z
ld [$FF4B],a
jr .next\@
Predef3B: ; 62A1
call $3E94
IntroPredef3B: ; 62A4
push bc
ld a,b
call $36EB
ld hl,$A188
ld de,$A000
ld bc,$0310
call CopyData
ld de,$9000
call $16EA
pop bc
ld a,c
and a
ld hl,$C3C3
jr nz,.next\@
ld hl,$C3F6
.next\@
xor a
ld [$FFE1],a
ld a,1
jp $3E6D
Function62CE: ; 62CE XXX called by 4B2 948 989 5BF9 5D15
call $62FF
ld a,$19
call $3E6D
ld hl,$D732
bit 2,[hl]
res 2,[hl]
jr z,.next\@
ld a,[$D71A]
jr .next2\@
.next\@
bit 1,[hl]
jr z,.next3\@
call $64EA
.next3\@
ld a,0
.next2\@
ld b,a
ld a,[$D72D]
and a
jr nz,.next4\@
ld a,b
.next4\@
ld hl,$D732
bit 4,[hl]
ret nz
ld [$D365],a
ret
INCBIN "baserom.gbc",$62FF,$6420-$62FF
FirstMapSpec: ; 0x6420
db REDS_HOUSE_2F ; RedsHouse2F
; Original Format:
; [Event Displacement][Y-block][X-block][Y-sub_block][X-sub_block]
; Macro Format:
; FLYWARP_DATA [Map Width][Y-pos][X-pos]
FLYWARP_DATA 4,6,3
db $04 ;Tileset_id
INCBIN "baserom.gbc",$6428,$6448-$6428
FlyWarpDataPtr: ; 0x6448
db $00,0
dw Map00FlyWarp
db $01,0
dw Map01FlyWarp
db $02,0
dw Map02FlyWarp
db $03,0
dw Map03FlyWarp
db $04,0
dw Map04FlyWarp
db $05,0
dw Map05FlyWarp
db $06,0
dw Map06FlyWarp
db $07,0
dw Map07FlyWarp
db $08,0
dw Map08FlyWarp
db $09,0
dw Map09FlyWarp
db $0A,0
dw Map0aFlyWarp
db $0F,0
dw Map0fFlyWarp
db $15,0
dw Map15FlyWarp
; Original Format:
; [Event Displacement][Y-block][X-block][Y-sub_block][X-sub_block]
; Macro Format:
; FLYWARP_DATA [Map Width][Y-pos][X-pos]
Map00FlyWarp: ; 0x647c
FLYWARP_DATA 10,6,5
Map01FlyWarp: ; 0x6482
FLYWARP_DATA 20,26,23
Map02FlyWarp: ; 0x6488
FLYWARP_DATA 20,26,13
Map03FlyWarp: ; 0x648e
FLYWARP_DATA 20,18,19
Map04FlyWarp: ; 0x6494
FLYWARP_DATA 10,6,3
Map05FlyWarp: ; 0x649a
FLYWARP_DATA 20,4,11
Map06FlyWarp: ; 0x64a0
FLYWARP_DATA 25,10,41
Map07FlyWarp: ; 0x64a6
FLYWARP_DATA 20,28,19
Map08FlyWarp: ; 0x64ac
FLYWARP_DATA 10,12,11
Map09FlyWarp: ; 0x64b2
FLYWARP_DATA 10,6,9
Map0aFlyWarp: ; 0x64b8
FLYWARP_DATA 20,30,9
Map0fFlyWarp: ; 0x64be
FLYWARP_DATA 45,6,11
Map15FlyWarp: ; 0x64c4
FLYWARP_DATA 10,20,11
INCBIN "baserom.gbc",$64ca,$6557 - $64ca
UnnamedText_6557: ; 0x6557
TX_FAR _UnnamedText_6557
db $50
; 0x6557 + 5 bytes
INCBIN "baserom.gbc",$655c,$699f - $655c
UnnamedText_699f: ; 0x699f
TX_FAR _UnnamedText_699f
db $50
; 0x699f + 5 bytes
; 0x69a4
call Unnamed_6a12 ; 0x69a4 call 0x6a12
ld de, DefaultNamesRival
; 0x69aa
INCBIN "baserom.gbc",$69AA,$69B3 - $69AA
ld hl, DefaultNamesRivalList
INCBIN "baserom.gbc",$69b6,$69e7 - $69b6
UnnamedText_69e7: ; 0x69e7
TX_FAR _UnnamedText_69e7
db $50
; 0x69e7 + 5 bytes
INCBIN "baserom.gbc",$69ec,$6a12 - $69ec
Unnamed_6a12: ; 0x6a12
INCBIN "baserom.gbc",$6a12,$6aa8 - $6a12
IF _RED
DefaultNamesPlayer: ; 0x6aa8 22
db "NEW NAME",$4E,"RED",$4E,"ASH",$4E,"JACK@"
DefaultNamesRival: ; 0x6abe 24
db "NEW NAME",$4E,"BLUE",$4E,"GARY",$4E,"JOHN@"
ENDC
IF _BLUE
DefaultNamesPlayer:
db "NEW NAME",$4E,"BLUE",$4E,"GARY",$4E,"JOHN@"
DefaultNamesRival:
db "NEW NAME",$4E,"RED",$4E,"ASH",$4E,"JACK@"
ENDC
INCBIN "baserom.gbc",$6AD6,$6AF2 - $6AD6
IF _RED
DefaultNamesPlayerList: ; 0x6AF2 22
db "NEW NAME@RED@ASH@JACK@"
DefaultNamesRivalList: ; 0x6b08 25
db "NEW NAME@BLUE@GARY@JOHN@@"
ENDC
IF _BLUE
DefaultNamesPlayerList:
db "NEW NAME@BLUE@GARY@JOHN@"
DefaultNamesRivalList:
db "NEW NAME@RED@ASH@JACK@@"
ENDC
INCBIN "baserom.gbc",$6b21,$6e0c - $6b21
PokemartBuyingGreetingText: ; 0x6e0c
TX_FAR _PokemartBuyingGreetingText
db $50
PokemartTellBuyPrice: ; 0x6e11
TX_FAR _PokemartTellBuyPrice
db $50
PokemartBoughtItemText: ; 0x6e16
TX_FAR _PokemartBoughtItemText
db $50
PokemartNotEnoughMoneyText: ; 0x6e1b
TX_FAR _PokemartNotEnoughMoneyText
db $50
PokemartItemBagFullText: ; 0x6e20
TX_FAR _PokemartItemBagFullText
db $50
PokemonSellingGreetingText: ; 0x6e25
TX_FAR _PokemonSellingGreetingText
db $50
PokemartTellSellPrice: ; 0x6e2a
TX_FAR _PokemartTellSellPrice
db $50
PokemartItemBagEmptyText: ; 0x6e2f
TX_FAR _PokemartItemBagEmptyText
db $50
PokemartUnsellableItemText: ; 0x6e34
TX_FAR _PokemartUnsellableItemText
db $50
PokemartThankYouText: ; 0x6e39
TX_FAR _PokemartThankYouText
db $50
PokemartAnythingElseText: ; 0x6e3e
TX_FAR _PokemartAnythingElseText
db $50
INCBIN "baserom.gbc",$6e43,$6fb4 - $6e43
UnnamedText_6fb4: ; 0x6fb4
TX_FAR _UnnamedText_6fb4
db $50
; 0x6fb4 + 5 bytes
UnnamedText_6fb9: ; 0x6fb9
TX_FAR _UnnamedText_6fb9
db $50
; 0x6fb9 + 5 bytes
UnnamedText_6fbe: ; 0x6fbe
TX_FAR _UnnamedText_6fbe
db $50
; 0x6fbe + 5 bytes
UnnamedText_6fc3: ; 0x6fc3
TX_FAR _UnnamedText_6fc3
db $50
; 0x6fc3 + 5 bytes
UnnamedText_6fc8: ; 0x6fc8
TX_FAR _UnnamedText_6fc8 ; 0xa2819
db $a
db $8
ld a, $ae
call $3740
ld hl, $6fd7
ret
; 0x6fd7
UnnamedText_6fd7: ; 0x6fd7
TX_FAR _UnnamedText_6fd7 ; 0xa2827
db $a ; 0x6fdb
UnnamedText_6fdc: ; 0x6fdc
TX_FAR _UnnamedText_6fdc
db $50
; 0x6fe1
UnnamedText_6fe1: ; 0x6fe1
TX_FAR _UnnamedText_6fe1
db $50
; 0x6fe1 + 5 bytes
Unnamed_6fe6: ; 0x6fe6
call $3719
ld hl, $705d
call PrintText
ld hl, $d72e
bit 2, [hl]
set 1, [hl]
set 2, [hl]
jr nz, .asm_7000 ; 0x6ff8 $6
ld hl, $7062
call PrintText
.asm_7000
call $360a
ld a, [$cc26]
and a
jr nz, .asm_7051 ; 0x7007 $48
call $7078
call $3725
ld hl, $7068
call PrintText
ld a, $18
ld [$c112], a
call Delay3
ld a, $7
call Predef
ld b, $1c
ld hl, $4433
call Bankswitch
xor a
ld [$cfc7], a
ld a, [$c0f0]
ld [$c0ef], a
ld a, [$d35b]
ld [$cfca], a
ld [$c0ee], a
call $23b1
ld hl, $706d
call PrintText
ld a, $14
ld [$c112], a
ld c, a
call DelayFrames
jr .asm_7054 ; 0x704f $3
.asm_7051
call $3725
.asm_7054
ld hl, $7072
call PrintText
jp $2429
; 0x705d
UnnamedText_705d: ; 0x705d
TX_FAR _UnnamedText_705d
db $50
; 0x705d + 5 bytes
; 0x7062
db $a
UnnamedText_7063: ; 0x7063
TX_FAR _UnnamedText_7063
db $50
; 0x7063 + 5 bytes
UnnamedText_7068: ; 0x7068
TX_FAR _UnnamedText_7068
db $50
; 0x7068 + 5 bytes
UnnamedText_706d: ; 0x706d
TX_FAR _UnnamedText_706d
db $50
; 0x706d + 5 bytes
db $a
UnnamedText_7073: ; 0x7073
TX_FAR _UnnamedText_7073
db $50
; 0x7078
Unknown_7078: ; 0x7078
push hl
ld hl, $7092
ld a, [$d35e]
ld b, a
.asm_7080
ld a, [hli]
cp $ff
jr z, .asm_708a ; 0x7083 $5
cp b
jr nz, .asm_7080 ; 0x7086 $f8
jr .asm_7090 ; 0x7088 $6
.asm_708a
ld a, [$d365]
ld [$d719], a
.asm_7090
pop hl
ret
; 0x7092
Unknown_7092: ; 0x7092
db $df, $e0, $e1, $ff
; function that performs initialization for DisplayTextID
DisplayTextIDInit: ; 7096
xor a
ld [$cf94],a
ld a,[$cf0c]
bit 0,a
jr nz,.skipDrawingTextBoxBorder\@
ld a,[$ff8c] ; text ID (or sprite ID)
and a
jr nz,.notStartMenu\@
; if text ID is 0 (i.e. the start menu)
; Note that the start menu text border is also drawn in the function directly
; below this, so this seems unnecessary.
ld a,[$d74b]
bit 5,a ; does the player have the pokedex?
; start menu with pokedex
ld hl,$c3aa
ld b,$0e
ld c,$08
jr nz,.drawTextBoxBorder\@
; start menu without pokedex
ld hl,$c3aa
ld b,$0c
ld c,$08
jr .drawTextBoxBorder\@
; if text ID is not 0 (i.e. not the start menu) then do a standard dialogue text box
.notStartMenu\@
ld hl,$c490
ld b,$04
ld c,$12
.drawTextBoxBorder\@
call TextBoxBorder
.skipDrawingTextBoxBorder\@
ld hl,$cfc4
set 0,[hl]
ld hl,$cd60
bit 4,[hl]
res 4,[hl]
jr nz,.skipMovingSprites\@
call $2429 ; move sprites
.skipMovingSprites\@
; loop to copy C1X9 (direction the sprite is facing) to C2X9 for each sprite
; this is done because when you talk to an NPC, they turn to look your way
; the original direction they were facing must be restored after the dialogue is over
ld hl,$c119
ld c,$0f
ld de,$0010
.spriteFacingDirectionCopyLoop\@
ld a,[hl]
inc h
ld [hl],a
dec h
add hl,de
dec c
jr nz,.spriteFacingDirectionCopyLoop\@
; loop to force all the sprites in the middle of animation to stand still
; (so that they don't like they're frozen mid-step during the dialogue)
ld hl,$c102
ld de,$0010
ld c,e
.spriteStandStillLoop\@
ld a,[hl]
cp a,$ff ; is the sprite visible?
jr z,.nextSprite\@
; if it is visible
and a,$fc
ld [hl],a
.nextSprite\@
add hl,de
dec c
jr nz,.spriteStandStillLoop\@
ld b,$9c ; window background address
call $18d6 ; transfer background in WRAM to VRAM
xor a
ld [$ffb0],a ; put the window on the screen
call LoadFontTilePatterns
ld a,$01
ld [H_AUTOBGTRANSFERENABLED],a ; enable continuous WRAM to VRAM transfer each V-blank
ret
; function that displays the start menu
DrawStartMenu: ; 710B
ld a,[$d74b]
bit 5,a ; does the player have the pokedex?
; menu with pokedex
ld hl,$c3aa
ld b,$0e
ld c,$08
jr nz,.drawTextBoxBorder\@
; shorter menu if the player doesn't have the pokedex
ld hl,$c3aa
ld b,$0c
ld c,$08
.drawTextBoxBorder\@
call TextBoxBorder
ld a,%11001011 ; bit mask for down, up, start, B, and A buttons
ld [$cc29],a
ld a,$02
ld [$cc24],a ; Y position of first menu choice
ld a,$0b
ld [$cc25],a ; X position of first menu choice
ld a,[$cc2d] ; remembered menu selection from last time
ld [$cc26],a
ld [$cc2a],a
xor a
ld [$cc37],a
ld hl,$d730
set 6,[hl] ; no pauses between printing each letter
ld hl,$c3d4
ld a,[$d74b]
bit 5,a ; does the player have the pokedex?
; case for not having pokdex
ld a,$06
jr z,.storeMenuItemCount\@
; case for having pokedex
ld de,StartMenuPokedexText
call PrintStartMenuItem
ld a,$07
.storeMenuItemCount\@
ld [$cc28],a ; number of menu items
ld de,StartMenuPokemonText
call PrintStartMenuItem
ld de,StartMenuItemText
call PrintStartMenuItem
ld de,$d158 ; player's name
call PrintStartMenuItem
ld a,[$d72e]
bit 6,a ; is the player using the link feature?
; case for not using link feature
ld de,StartMenuSaveText
jr z,.printSaveOrResetText\@
; case for using link feature
ld de,StartMenuResetText
.printSaveOrResetText\@
call PrintStartMenuItem
ld de,StartMenuOptionText
call PrintStartMenuItem
ld de,StartMenuExitText
call PlaceString
ld hl,$d730
res 6,[hl] ; turn pauses between printing letters back on
ret
StartMenuPokedexText: ; 718F
db "POKéDEX@"
StartMenuPokemonText: ; 7197
db "POKéMON@"
StartMenuItemText: ; 719F
db "ITEM@"
StartMenuSaveText: ; 71A4
db "SAVE@"
StartMenuResetText: ; 71A9
db "RESET@"
StartMenuExitText: ; 71AF
db "EXIT@"
StartMenuOptionText: ; 71B4
db "OPTION@"
PrintStartMenuItem: ; 71BB
push hl
call PlaceString
pop hl
ld de,$28
add hl,de
ret
Unknown_71c5: ; 0x71c5
ld hl, $72b8
call PrintText
ld a, [$d74b]
bit 5, a
jp nz, $71e1
ld c, $3c
call DelayFrames
ld hl, $72d2
call PrintText
jp $7298
; 0x71e1
Unknown_71e1: ; 0x71e1
ld a, $1
ld [$cc34], a
ld a, $5a
ld [$cc47], a
.asm_71eb
ld a, [$ff00+$aa]
cp $2
jr z, .asm_721a ; 0x71ef $29
cp $1
jr z, .asm_721a ; 0x71f3 $25
ld a, $ff
ld [$ff00+$aa], a
ld a, $2
ld [$ff00+$1], a
xor a
ld [$ff00+$ad], a
ld a, $80
ld [$ff00+$2], a
ld a, [$cc47]
dec a
ld [$cc47], a
jr z, .asm_7287 ; 0x720b $7a
ld a, $1
ld [$ff00+$1], a
ld a, $81
ld [$ff00+$2], a
call DelayFrame
jr .asm_71eb ; 0x7218 $d1
.asm_721a
call $22ed
call DelayFrame
call $22ed
ld c, $32
call DelayFrames
ld hl, $72bd
call PrintText
xor a
ld [$cc34], a
call $35ec
ld a, $1
ld [$cc34], a
ld a, [$cc26]
and a
jr nz, .asm_728f ; 0x723e $4f
ld hl, $7848
ld b, $1c
call Bankswitch
call $3748
ld a, $b6
call $3740
ld hl, $72c2
call PrintText
ld hl, $cc47
ld a, $3
ld [hli], a
xor a
ld [hl], a
ld [$ff00+$a9], a
ld [$cc42], a
call $227f
ld hl, $cc47
ld a, [hli]
inc a
jr nz, .asm_72a8 ; 0x726b $3b
ld a, [hl]
inc a
jr nz, .asm_72a8 ; 0x726f $37
ld b, $a
.asm_7273
call DelayFrame
call $22ed
dec b
jr nz, .asm_7273 ; 0x727a $f7
call $72d7
ld hl, $72c8
call PrintText
jr .asm_7298 ; 0x7285 $11
.asm_7287
ld hl, $72b3
call PrintText
jr .asm_7298 ; 0x728d $9
.asm_728f
call $72d7
ld hl, $72cd
call PrintText
.asm_7298
xor a
ld hl, $cc47
ld [hli], a
ld [hl], a
ld hl, $d72e
res 6, [hl]
xor a
ld [$cc34], a
ret
.asm_72a8
xor a
ld [hld], a
ld [hl], a
ld hl, $5c0a
ld b, $1
jp Bankswitch
; 0x72b3
UnnamedText_72b3: ; 0x72b3
TX_FAR _UnnamedText_72b3
db $50
; 0x72b3 + 5 bytes
UnnamedText_72b8: ; 0x72b8
TX_FAR _UnnamedText_72b8
db $50
; 0x72b8 + 5 bytes
UnnamedText_72bd: ; 0x72bd
TX_FAR _UnnamedText_72bd
db $50
; 0x72bd + 5 bytes
UnnamedText_72c2: ; 0x72c2
TX_FAR UnnamedText_a29cc
db $a, $50
UnnamedText_72c8: ; 0x72c8
TX_FAR _UnnamedText_72c8
db $50
; 0x72c8 + 5 bytes
UnnamedText_72cd: ; 0x72cd
TX_FAR _UnnamedText_72cd
db $50
; 0x72cd + 5 bytes
UnnamedText_72d2: ; 0x72d2
TX_FAR _UnnamedText_72d2
db $50
; 0x72d2 + 5 bytes
INCBIN "baserom.gbc",$72d7,$72ea - $72d7
; function to draw various text boxes
; INPUT:
; [$D125] = text box ID
DisplayTextBoxID_: ; 72EA
ld a,[$d125] ; a = text box ID
cp a,$14
jp z,$7559
ld c,a
ld hl,TextBoxFunctionTable
ld de,3
call SearchTextBoxTable
jr c,.functionTableMatch\@
ld hl,TextBoxCoordTable
ld de,5
call SearchTextBoxTable
jr c,.coordTableMatch\@
ld hl,TextBoxTextAndCoordTable
ld de,9
call SearchTextBoxTable
jr c,.textAndCoordTableMatch\@
.done\@
ret
.functionTableMatch\@
ld a,[hli]
ld h,[hl]
ld l,a ; hl = address of function
ld de,.done\@
push de
jp [hl] ; jump to the function
.coordTableMatch\@
call GetTextBoxIDCoords
call GetAddressOfScreenCoords
call TextBoxBorder
ret
.textAndCoordTableMatch\@
call GetTextBoxIDCoords
push hl
call GetAddressOfScreenCoords
call TextBoxBorder
pop hl
call GetTextBoxIDText
ld a,[$d730]
push af
ld a,[$d730]
set 6,a ; no pauses between printing each letter
ld [$d730],a
call PlaceString
pop af
ld [$d730],a
call $2429 ; move sprites
ret
; function to search a table terminated with $ff for a byte matching c in increments of de
; sets carry flag if a match is found and clears carry flag if not
SearchTextBoxTable: ; 734C
dec de
.loop\@
ld a,[hli]
cp a,$ff
jr z,.notFound\@
cp c
jr z,.found\@
add hl,de
jr .loop\@
.found\@
scf
.notFound\@
ret
; function to load coordinates from the TextBoxCoordTable or the TextBoxTextAndCoordTable
; INPUT:
; hl = address of coordinates
; OUTPUT:
; b = height
; c = width
; d = row of upper left corner
; e = column of upper left corner
GetTextBoxIDCoords: ; 735A
ld a,[hli] ; column of upper left corner
ld e,a
ld a,[hli] ; row of upper left corner
ld d,a
ld a,[hli] ; column of lower right corner
sub e
dec a
ld c,a ; c = width
ld a,[hli] ; row of lower right corner
sub d
dec a
ld b,a ; b = height
ret
; function to load a text address and text coordinates from the TextBoxTextAndCoordTable
GetTextBoxIDText: ; 7367
ld a,[hli]
ld e,a
ld a,[hli]
ld d,a ; de = address of text
push de ; save text address
ld a,[hli]
ld e,a ; column of upper left corner of text
ld a,[hl]
ld d,a ; row of upper left corner of text
call GetAddressOfScreenCoords
pop de ; restore text address
ret
; function to point hl to the screen coordinates
; INPUT:
; d = row
; e = column
; OUTPUT:
; hl = address of upper left corner of text box
GetAddressOfScreenCoords: ; 7375
push bc
ld hl,$c3a0
ld bc,20
.loop\@ ; loop to add d rows to the base address
ld a,d
and a
jr z,.addedRows\@
add hl,bc
dec d
jr .loop\@
.addedRows\@
pop bc
add hl,de
ret
; Format:
; 00: text box ID
; 01-02: function address
TextBoxFunctionTable: ; 7387
db $13
dw $74ba
db $15
dw $74ea
db $04
dw $76e1
db $ff ; terminator
; Format:
; 00: text box ID
; 01: column of upper left corner
; 02: row of upper left corner
; 03: column of lower right corner
; 04: row of lower right corner
TextBoxCoordTable: ; 7391
db $01, 0, 12, 19, 17
db $03, 0, 0, 19, 14
db $07, 0, 0, 11, 6
db $0d, 4, 2, 19, 12
db $10, 7, 0, 19, 17
db $11, 6, 4, 14, 13
db $ff ; terminator
; Format:
; 00: text box ID
; 01: column of upper left corner
; 02: row of upper left corner
; 03: column of lower right corner
; 04: row of lower right corner
; 05-06: address of text
; 07: column of beginning of text
; 08: row of beginning of text
; table of window positions and corresponding text [key, start column, start row, end column, end row, text pointer [2 bytes], text column, text row]
TextBoxTextAndCoordTable: ; 73B0
db $05 ; text box ID
db 0,0,14,17 ; text box coordinates
dw JapaneseMochimonoText
db 3,0 ; text coordinates
db $06 ; text box ID
db 13,10,19,14 ; text box coordinates
dw UseTossText
db 15,11 ; text coordinates
db $08 ; text box ID
db 0,0,7,5 ; text box coordinates
dw JapaneseSaveMessageText
db 2,2 ; text coordinates
db $09 ; text box ID
db 0,6,5,10 ; text box coordinates
dw JapaneseSpeedOptionsText
db 2,7 ; text coordinates
db $0b ; text box ID
db 8,12,19,17 ; text box coordinates
dw BattleMenuText
db 10,14 ; text coordinates
db $1b ; text box ID
db 0,12,19,17 ; text box coordinates
dw SafariZoneBattleMenuText
db 2,14 ; text coordinates
db $0c ; text box ID
db 11,11,19,17 ; text box coordinates
dw SwitchStatsCancelText
db 13,12 ; text coordinates
db $0e ; text box ID
db 0,0,10,6 ; text box coordinates
dw BuySellQuitText
db 2,1 ; text coordinates
db $0f ; text box ID
db 11,0,19,2 ; text box coordinates
dw MoneyText
db 13,0 ; text coordinates
db $12 ; text box ID
db 7,6,11,10 ; text box coordinates
dw JapaneseAhText
db 8,8 ; text coordinates
db $1a ; text box ID
db 11,8,19,17 ; text box coordinates
dw JapanesePokedexMenu
db 12,10 ; text coordinates
; note that there is no terminator
BuySellQuitText: ; 7413
db "BUY",$4E
db "SELL",$4E
db "QUIT@@"
UseTossText: ; 7422
db "USE",$4E
db "TOSS@"
JapaneseSaveMessageText: ; 742B
db "きろく",$4E
db "メッセージ@"
JapaneseSpeedOptionsText: ; 7435
db "はやい",$4E
db "おそい@"
MoneyText: ; 743D
db "MONEY@"
JapaneseMochimonoText: ; 7443
db "もちもの@"
JapaneseMainMenuText: ; 7448
db "つづきから",$4E
db "さいしょから@"
BattleMenuText: ; 7455
db "FIGHT ",$E1,$E2,$4E
db "ITEM RUN@"
SafariZoneBattleMenuText: ; 7468
db "BALL",$F1," BAIT",$4E
db "THROW ROCK RUN@"
SwitchStatsCancelText: ; 7489
db "SWITCH",$4E
db "STATS",$4E
db "CANCEL@"
JapaneseAhText: ; 749D
db "アッ!@"
JapanesePokedexMenu: ; 74A1
db "データをみる",$4E
db "なきごえ",$4E
db "ぶんぷをみる",$4E
db "キャンセル@"
INCBIN "baserom.gbc",$74ba,$778d - $74ba
FieldMoveNames: ; 778D
db "CUT@"
db "FLY@"
db "@"
db "SURF@"
db "STRENGTH@"
db "FLASH@"
db "DIG@"
db "TELEPORT@"
db "SOFTBOILED@"
PokemonMenuEntries: ; 77C2
db "STATS",$4E
db "SWITCH",$4E
db "CANCEL@"
INCBIN "baserom.gbc",$77d6,$78dc - $77d6
UnnamedText_78dc: ; 0x78dc
TX_FAR _UnnamedText_78dc
db $50
; 0x78dc + 5 bytes
UnnamedText_78e1: ; 0x78e1
TX_FAR _UnnamedText_78e1
db $50
; 0x78e1 + 5 bytes
INCBIN "baserom.gbc",$78e6,$20f
PlayersPCMenuEntries: ; 7AF5
db "WITHDRAW ITEM",$4E
db "DEPOSIT ITEM",$4E
db "TOSS ITEM",$4E
db "LOG OFF@"
UnnamedText_7b22: ; 0x7b22
TX_FAR _UnnamedText_7b22
db $50
; 0x7b22 + 5 bytes
UnnamedText_7b27: ; 0x7b27
TX_FAR _UnnamedText_7b27
db $50
; 0x7b27 + 5 bytes
UnnamedText_7b2c: ; 0x7b2c
TX_FAR _UnnamedText_7b2c
db $50
; 0x7b2c + 5 bytes
UnnamedText_7b31: ; 0x7b31
TX_FAR _UnnamedText_7b31
db $50
; 0x7b31 + 5 bytes
UnnamedText_7b36: ; 0x7b36
TX_FAR _UnnamedText_7b36
db $50
; 0x7b36 + 5 bytes
UnnamedText_7b3b: ; 0x7b3b
TX_FAR _UnnamedText_7b3b
db $50
; 0x7b3b + 5 bytes
UnnamedText_7b40: ; 0x7b40
TX_FAR _UnnamedText_7b40
db $50
; 0x7b40 + 5 bytes
UnnamedText_7b45: ; 0x7b45
TX_FAR _UnnamedText_7b45
db $50
; 0x7b45 + 5 bytes
UnnamedText_7b4a: ; 0x7b4a
TX_FAR _UnnamedText_7b4a
db $50
; 0x7b4a + 5 bytes
UnnamedText_7b4f: ; 0x7b4f
TX_FAR _UnnamedText_7b4f
db $50
; 0x7b4f + 5 bytes
UnnamedText_7b54: ; 0x7b54
TX_FAR _UnnamedText_7b54
db $50
; 0x7b54 + 5 bytes
UnnamedText_7b59: ; 0x7b59
TX_FAR _UnnamedText_7b59
db $50
; 0x7b59 + 5 bytes
UnnamedText_7b5e: ; 0x7b5e
TX_FAR _UnnamedText_7b5e
db $50
; 0x7b5e + 5 bytes
UnnamedText_7b63: ; 0x7b63
TX_FAR _UnnamedText_7b63
db $50
; 0x7b63 + 5 bytes
INCBIN "baserom.gbc",$7b68,$e1
SECTION "bank2",DATA,BANK[$2]
INCBIN "baserom.gbc",$8000,$822E - $8000
;Music Headers
;Pallet Town
PalletTown_mh: ; 0x822E - 0x8236
db $80
dw PalletTown_md_1 ;Channel 1 ($A7C5 - $A85E)
db $01
dw PalletTown_md_2 ;Channel 2 ($A85f - $A8DD)
db $02
dw PalletTown_md_3 ;Channel 3 ($A8DE - $AA75)
;Pokemon Center
Pokecenter_mh: ; 0x8237 - 0x823F
db $80
dw Pokecenter_md_1 ;Channel 1 ($BE56 - $BEF8)
db $01
dw Pokecenter_md_2 ;Channel 2 ($BEF9 - $BF6F)
db $02
dw Pokecenter_md_3 ;Channel 3 ($BF70 - $BFFF)
;Gyms
Gym_mh: ; 0x8240 - 0x8248
db $80
dw Gym_md_1 ;Channel 1 ($BCBB - $BD6A)
db $01
dw Gym_md_2 ;Channel 2 ($BD6B - $BDF9)
db $02
dw Gym_md_3 ;Channel 3 ($BDFA - $BE55)
;Viridian City, Pewter City, Saffron City
Cities1_mh: ; 0x8249 - 0x8254
db $C0
dw Cities1_md_1 ;Channel 1
db $01
dw Cities1_md_2 ;Channel 2
db $02
dw Cities1_md_3 ;Channel 3
db $03
dw Cities1_md_4 ;Channel 4
;Cerulean City, Fuchsia City
Cities2_mh: ; 0x8255 - 0x825D
db $80
dw Cities2_md_1 ;Channel 1
db $01
dw Cities2_md_2 ;Channel 2
db $02
dw Cities2_md_3 ;Channel 3
;Celadon City
Celadon_mh: ; 0x825E - 0x8266
db $80
dw Celadon_md_1 ;Channel 1
db $01
dw Celadon_md_2 ;Channel 2
db $02
dw Celadon_md_3 ;Channel 3
;Cinnabar Island
Cinnabar_mh: ; 0x8267 - 0x826F
db $80
dw Cinnabar_md_1 ;Channel 1
db $01
dw Cinnabar_md_2 ;Channel 2
db $02
dw Cinnabar_md_3 ;Channel 3
;Vermilion City
Vermilion_mh: ; 0x8270 - 0x827B
db $C0
dw Vermilion_md_1 ;Channel 1
db $01
dw Vermilion_md_2 ;Channel 2
db $02
dw Vermilion_md_3 ;Channel 3
db $03
dw Vermilion_md_4 ;Channel 4
;Lavender Town
Lavender_mh: ; 0x827C - 0x8287
db $C0
dw Lavender_md_1 ;Channel 1
db $01
dw Lavender_md_2 ;Channel 2
db $02
dw Lavender_md_3 ;Channel 3
db $03
dw Lavender_md_4 ;Channel 4
;SS Anne
SSAnne_mh: ; 0x8288 - 0x8290
db $80
dw SSAnne_md_1 ;Channel 1
db $01
dw SSAnne_md_2 ;Channel 2
db $02
dw SSAnne_md_3 ;Channel 3
;Meet Prof. Oak
MeetProfOak_mh: ; 0x8291 - 0x8299
db $80
dw MeetProfOak_md_1 ;Channel 1
db $01
dw MeetProfOak_md_2 ;Channel 2
db $02
dw MeetProfOak_md_3 ;Channel 3
;Meet Rival
MeetRival_mh: ; 0x829A - 0x82A2
db $80
dw MeetRival_md_1 ;Channel 1
db $01
dw MeetRival_md_2 ;Channel 2
db $02
dw MeetRival_md_3 ;Channel 3
;Guy walks you to museum
MuseumGuy_mh: ; 0x82A3 - 0x82AE
db $C0
dw MuseumGuy_md_1 ;Channel 1
db $01
dw MuseumGuy_md_2 ;Channel 2
db $02
dw MuseumGuy_md_3 ;Channel 3
db $03
dw MuseumGuy_md_4 ;Channel 4
;Safari Zone
SafariZone_mh: ; 0x82AF - 0x82B7
db $80
dw SafariZone_md_1 ;Channel 1
db $01
dw SafariZone_md_2 ;Channel 2
db $02
dw SafariZone_md_3 ;Channel 3
;Pokemon Get Healed
PkmnHealed_mh: ; 0x82B8 - 0x82C0
db $80
dw PkmnHealed_md_1 ;Channel 1
db $01
dw PkmnHealed_md_2 ;Channel 2
db $02
dw PkmnHealed_md_3 ;Channel 3
;Routes 1 and 2
Routes1_mh: ; 0x82C1 - 0x82CC
db $C0
dw Routes1_md_1 ;Channel 1
db $01
dw Routes1_md_2 ;Channel 2
db $02
dw Routes1_md_3 ;Channel 3
db $03
dw Routes1_md_4 ;Channel 4
;Routes 24 and 25
Routes2_mh: ; 0x82CD - 0x82D8
db $C0
dw Routes2_md_1 ;Channel 1
db $01
dw Routes2_md_2 ;Channel 2
db $02
dw Routes2_md_3 ;Channel 3
db $03
dw Routes2_md_4 ;Channel 4
;Routes 3, 4, 5, 6, 7, 8, 9, 10, 16, 17, 18, 19, 20, 21, 22
Routes3_mh: ; 0x82D9 - 0x82E4
db $C0
dw Routes3_md_1 ;Channel 1
db $01
dw Routes3_md_2 ;Channel 2
db $02
dw Routes3_md_3 ;Channel 3
db $03
dw Routes3_md_4 ;Channel 4
;Routes 11, 12, 13, 14, 15
Routes4_mh: ; 0x82E5 - 0x82F0
db $C0
dw Routes4_md_1 ;Channel 1
db $01
dw Routes4_md_2 ;Channel 2
db $02
dw Routes4_md_3 ;Channel 3
db $03
dw Routes4_md_4 ;Channel 4
;Indigo Plateau
IndigoPlateau_mh: ; 0x82F1 - 0x82FC
db $C0
dw IndigoPlateau_md_1 ;Channel 1
db $01
dw IndigoPlateau_md_2 ;Channel 2
db $02
dw IndigoPlateau_md_3 ;Channel 3
db $03
dw IndigoPlateau_md_4 ;Channel 4
INCLUDE "music.asm"
SECTION "bank3",DATA,BANK[$3]
INCBIN "baserom.gbc",$C000,$C23D - $C000
; see also MapHeaderPointers
MapHeaderBanks: ; 423D
db BANK(PalletTown_h) ;PALLET_TOWN
db BANK(ViridianCity_h) ; VIRIDIAN_CITY
db BANK(PewterCity_h) ; PEWTER_CITY
db BANK(CeruleanCity_h) ; CERULEAN_CITY
db BANK(LavenderTown_h) ; LAVENDER_TOWN
db BANK(VermilionCity_h) ; VERMILION_CITY
db BANK(CeladonCity_h) ; CELADON_CITY
db BANK(FuchsiaCity_h) ; FUCHSIA_CITY
db BANK(CinnabarIsland_h) ; CINNABAR_ISLAND
db BANK(IndigoPlateau_h) ; INDIGO_PLATEAU
db BANK(SaffronCity_h) ; SAFFRON_CITY
db $1 ; unused
db BANK(Route1_h) ; ROUTE_1
db BANK(Route2_h) ; ROUTE_2
db BANK(Route3_h) ; ROUTE_3
db BANK(Route4_h) ; ROUTE_4
db BANK(Route5_h) ; ROUTE_5
db BANK(Route6_h) ; ROUTE_6
db BANK(Route7_h) ; ROUTE_7
db BANK(Route8_h) ; ROUTE_8
db BANK(Route9_h) ; ROUTE_9
db BANK(Route10_h) ; ROUTE_10
db BANK(Route11_h) ; ROUTE_11
db BANK(Route12_h) ; ROUTE_12
db BANK(Route13_h) ; ROUTE_13
db BANK(Route14_h) ; ROUTE_14
db BANK(Route15_h) ; ROUTE_15
db BANK(Route16_h) ; ROUTE_16
db BANK(Route17_h) ; ROUTE_17
db BANK(Route18_h) ; ROUTE_18
db BANK(Route19_h) ; ROUTE_19
db BANK(Route20_h) ; ROUTE_20
db BANK(Route21_h) ; ROUTE_21
db BANK(Route22_h) ; ROUTE_22
db BANK(Route23_h) ; ROUTE_23
db BANK(Route24_h) ; ROUTE_24
db BANK(Route25_h) ; ROUTE_25
db BANK(RedsHouse1F_h)
db BANK(RedsHouse2F_h)
db BANK(BluesHouse_h)
db BANK(OaksLab_h)
db BANK(ViridianPokecenter_h)
db BANK(ViridianMart_h)
db BANK(School_h)
db BANK(ViridianHouse_h)
db BANK(ViridianGym_h)
db BANK(DiglettsCaveRoute2_h)
db BANK(ViridianForestexit_h)
db BANK(Route2House_h)
db BANK(Route2Gate_h)
db BANK(ViridianForestEntrance_h)
db BANK(ViridianForest_h)
db BANK(MuseumF1_h)
db BANK(MuseumF2_h)
db BANK(PewterGym_h)
db BANK(PewterHouse1_h)
db BANK(PewterMart_h)
db BANK(PewterHouse2_h)
db BANK(PewterPokecenter_h)
db BANK(MtMoon1_h)
db BANK(MtMoon2_h)
db BANK(MtMoon3_h)
db BANK(CeruleanHouseTrashed_h)
db BANK(CeruleanHouse2_h)
db BANK(CeruleanPokecenter_h)
db BANK(CeruleanGym_h)
db BANK(BikeShop_h)
db BANK(CeruleanMart_h)
db BANK(MtMoonPokecenter_h)
db BANK(CeruleanHouseTrashed_h)
db BANK(Route5Gate_h)
db BANK(UndergroundTunnelEntranceRoute5_h)
db BANK(DayCareM_h)
db BANK(Route6Gate_h)
db BANK(UndergroundTunnelEntranceRoute6_h)
db $17 ;FREEZE
db BANK(Route7Gate_h)
db BANK(UndergroundPathEntranceRoute7_h)
db $17 ;FREEZE
db BANK(Route8Gate_h)
db BANK(UndergroundPathEntranceRoute8_h)
db BANK(RockTunnelPokecenter_h)
db BANK(RockTunnel1_h)
db BANK(PowerPlant_h)
db BANK(Route11Gate_h)
db BANK(DiglettsCaveEntranceRoute11_h)
db BANK(Route11GateUpstairs_h)
db BANK(Route12Gate_h)
db BANK(BillsHouse_h)
db BANK(VermilionPokecenter_h)
db BANK(FanClub_h)
db BANK(VermilionMart_h)
db BANK(VermilionGym_h)
db BANK(VermilionHouse1_h)
db BANK(VermilionDock_h)
db BANK(SSAnne1_h)
db BANK(SSAnne2_h)
db BANK(SSAnne3_h)
db BANK(SSAnne4_h)
db BANK(SSAnne5_h)
db BANK(SSAnne6_h)
db BANK(SSAnne7_h)
db BANK(SSAnne8_h)
db BANK(SSAnne9_h)
db BANK(SSAnne10_h)
db $1D ;unused
db $1D ;unused
db $1D ;unused
db BANK(VictoryRoad1_h)
db $1D ;unused
db $1D ;unused
db $1D ;unused
db $1D ;unused
db BANK(Lance_h)
db $1D ;unused
db $1D ;unused
db $1D ;unused
db $1D ;unused
db BANK(HallofFameRoom_h)
db BANK(UndergroundPathNS_h)
db BANK(Gary_h)
db BANK(UndergroundPathWE_h)
db BANK(CeladonMart1_h)
db BANK(CeladonMart2_h)
db BANK(CeladonMart3_h)
db BANK(CeladonMart4_h)
db BANK(CeladonMartRoof_h)
db BANK(CeladonMartElevator_h)
db BANK(CeladonMansion1_h)
db BANK(CeladonMansion2_h)
db BANK(CeladonMansion3_h)
db BANK(CeladonMansion4_h)
db BANK(CeladonMansion5_h)
db BANK(CeladonPokecenter_h)
db BANK(CeladonGym_h)
db BANK(CeladonGameCorner_h)
db BANK(CeladonMart5_h)
db BANK(CeladonPrizeRoom_h)
db BANK(CeladonDiner_h)
db BANK(CeladonHouse_h)
db BANK(CeladonHotel_h)
db BANK(LavenderPokecenter_h)
db BANK(PokemonTower1_h)
db BANK(PokemonTower2_h)
db BANK(PokemonTower3_h)
db BANK(PokemonTower4_h)
db BANK(PokemonTower5_h)
db BANK(PokemonTower6_h)
db BANK(PokemonTower7_h)
db BANK(LavenderHouse1_h)
db BANK(LavenderMart_h)
db BANK(LavenderHouse2_h)
db BANK(FuchsiaMart_h)
db BANK(FuchsiaHouse1_h)
db BANK(FuchsiaPokecenter_h)
db BANK(FuchsiaHouse2_h)
db BANK(SafariZoneEntrance_h)
db BANK(FuchsiaGym_h)
db BANK(FuchsiaMeetingRoom_h)
db BANK(SeafoamIslands2_h)
db BANK(SeafoamIslands3_h)
db BANK(SeafoamIslands4_h)
db BANK(SeafoamIslands5_h)
db BANK(VermilionHouse2_h)
db BANK(FuchsiaHouse3_h)
db BANK(Mansion1_h)
db BANK(CinnabarGym_h)
db BANK(Lab1_h)
db BANK(Lab2_h)
db BANK(Lab3_h)
db BANK(Lab4_h)
db BANK(CinnabarPokecenter_h)
db BANK(CinnabarMart_h)
db $1D
db BANK(IndigoPlateauLobby_h)
db BANK(CopycatsHouseF1_h)
db BANK(CopycatsHouseF2_h)
db BANK(FightingDojo_h)
db BANK(SaffronGym_h)
db BANK(SaffronHouse1_h)
db BANK(SaffronMart_h)
db BANK(SilphCo1_h)
db BANK(SaffronPokecenter_h)
db BANK(SaffronHouse2_h)
db BANK(Route15Gate_h)
db $12
db BANK(Route16GateMap_h)
db BANK(Route16GateUpstairs_h)
db BANK(Route16House_h)
db BANK(Route12House_h)
db BANK(Route18Gate_h)
db BANK(Route18GateHeader_h)
db BANK(SeafoamIslands1_h)
db BANK(Route22Gate_h)
db BANK(VictoryRoad2_h)
db BANK(Route12GateUpstairs_h)
db BANK(VermilionHouse3_h)
db BANK(DiglettsCave_h)
db BANK(VictoryRoad3_h)
db BANK(RocketHideout1_h)
db BANK(RocketHideout2_h)
db BANK(RocketHideout3_h)
db BANK(RocketHideout4_h)
db BANK(RocketHideoutElevator_h)
db $01
db $01
db $01
db BANK(SilphCo2_h)
db BANK(SilphCo3_h)
db BANK(SilphCo4_h)
db BANK(SilphCo5_h)
db BANK(SilphCo6_h)
db BANK(SilphCo7_h)
db BANK(SilphCo8_h)
db BANK(Mansion2_h)
db BANK(Mansion3_h)
db BANK(Mansion4_h)
db BANK(SafariZoneEast_h)
db BANK(SafariZoneNorth_h)
db BANK(SafariZoneWest_h)
db BANK(SafariZoneCenter_h)
db BANK(SafariZoneRestHouse1_h)
db BANK(SafariZoneSecretHouse_h)
db BANK(SafariZoneRestHouse2_h)
db BANK(SafariZoneRestHouse3_h)
db BANK(SafariZoneRestHouse4_h)
db BANK(UnknownDungeon2_h)
db BANK(UnknownDungeon3_h)
db BANK(UnknownDungeon1_h)
db BANK(NameRater_h)
db BANK(CeruleanHouse3_h)
db $01
db BANK(RockTunnel2_h)
db BANK(SilphCo9_h)
db BANK(SilphCo10_h)
db BANK(SilphCo11_h)
db BANK(SilphCoElevator_h)
db $11
db $11
db BANK(BattleCenterM_h)
db BANK(TradeCenterM_h)
db $11
db $11
db $11
db $11
db BANK(Lorelei_h)
db BANK(Bruno_h)
db BANK(Agatha_h)
INCBIN "baserom.gbc",$C335,$C766-$C335
ld hl, TilesetsHeadPtr
INCBIN "baserom.gbc",$C769,$C7BE-$C769
TilesetsHeadPtr: ; 0xC7BE
TSETHEAD Tset00_Block,Tset00_GFX,Tset00_Coll,$FF,$FF,$FF,$52,2
TSETHEAD Tset01_Block,Tset01_GFX,Tset01_Coll,$FF,$FF,$FF,$FF,0
TSETHEAD Tset02_Block,Tset02_GFX,Tset02_Coll,$18,$19,$1E,$FF,0
TSETHEAD Tset03_Block,Tset03_GFX,Tset03_Coll,$FF,$FF,$FF,$20,1
TSETHEAD Tset01_Block,Tset01_GFX,Tset01_Coll,$FF,$FF,$FF,$FF,0
TSETHEAD Tset05_Block,Tset05_GFX,Tset05_Coll,$3A,$FF,$FF,$FF,2
TSETHEAD Tset02_Block,Tset02_GFX,Tset02_Coll,$18,$19,$1E,$FF,0
TSETHEAD Tset05_Block,Tset05_GFX,Tset05_Coll,$3A,$FF,$FF,$FF,2
TSETHEAD Tset08_Block,Tset08_GFX,Tset08_Coll,$FF,$FF,$FF,$FF,0
TSETHEAD Tset09_Block,Tset09_GFX,Tset09_Coll,$17,$32,$FF,$FF,0
TSETHEAD Tset09_Block,Tset09_GFX,Tset09_Coll,$17,$32,$FF,$FF,0
TSETHEAD Tset0B_Block,Tset0B_GFX,Tset0B_Coll,$FF,$FF,$FF,$FF,0
TSETHEAD Tset09_Block,Tset09_GFX,Tset09_Coll,$17,$32,$FF,$FF,0
TSETHEAD Tset0D_Block,Tset0D_GFX,Tset0D_Coll,$FF,$FF,$FF,$FF,1
TSETHEAD Tset0E_Block,Tset0E_GFX,Tset0E_Coll,$FF,$FF,$FF,$FF,1
TSETHEAD Tset0F_Block,Tset0F_GFX,Tset0F_Coll,$12,$FF,$FF,$FF,0
TSETHEAD Tset10_Block,Tset10_GFX,Tset10_Coll,$FF,$FF,$FF,$FF,0
TSETHEAD Tset11_Block,Tset11_GFX,Tset11_Coll,$FF,$FF,$FF,$FF,1
TSETHEAD Tset12_Block,Tset12_GFX,Tset12_Coll,$15,$36,$FF,$FF,0
TSETHEAD Tset13_Block,Tset13_GFX,Tset13_Coll,$FF,$FF,$FF,$FF,0
TSETHEAD Tset14_Block,Tset14_GFX,Tset14_Coll,$FF,$FF,$FF,$FF,0
TSETHEAD Tset15_Block,Tset15_GFX,Tset15_Coll,$07,$17,$FF,$FF,0
TSETHEAD Tset16_Block,Tset16_GFX,Tset16_Coll,$12,$FF,$FF,$FF,1
TSETHEAD Tset17_Block,Tset17_GFX,Tset17_Coll,$FF,$FF,$FF,$45,1
; 0xC8DE
INCBIN "baserom.gbc",$C8DE,$C8F5-$C8DE
; data for default hidden/shown
; objects for each map ($00-$F8)
; Table of 2-Byte pointers, one pointer per map,
; goes up to Map_F7, ends with $FFFF.
MapHSPointers: ; 48F5
dw MapHS00
dw MapHS01
dw MapHS02
dw MapHS03
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHS0A
dw MapHSXX
dw MapHSXX
dw MapHS0D
dw MapHSXX
dw MapHS0F
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHS14
dw MapHSXX
dw MapHSXX
dw MapHS17
dw MapHSXX
dw MapHSXX
dw MapHS1A
dw MapHS1B
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHS21
dw MapHSXX
dw MapHS23
dw MapHS24
dw MapHSXX
dw MapHSXX
dw MapHS27
dw MapHS28
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHS2D
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHS33
dw MapHS34
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHS3B
dw MapHSXX
dw MapHS3D
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHS53
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHS58
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHS60
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHS66
dw MapHS67
dw MapHS68
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHS6C
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHS78
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHS84
dw MapHSXX
dw MapHSXX
dw MapHS87
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHS8F
dw MapHS90
dw MapHS91
dw MapHS92
dw MapHS93
dw MapHS94
dw MapHS95
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHS9B
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHS9F
dw MapHSA0
dw MapHSA1
dw MapHSA2
dw MapHSXX
dw MapHSXX
dw MapHSA5
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSB1
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSB5
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSC0
dw MapHSXX
dw MapHSC2
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSC6
dw MapHSC7
dw MapHSC8
dw MapHSC9
dw MapHSCA
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSCF
dw MapHSD0
dw MapHSD1
dw MapHSD2
dw MapHSD3
dw MapHSD4
dw MapHSD5
dw MapHSD6
dw MapHSD7
dw MapHSD8
dw MapHSD9
dw MapHSDA
dw MapHSDB
dw MapHSDC
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSE2
dw MapHSE3
dw MapHSE4
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSE9
dw MapHSEA
dw MapHSEB
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSF4
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw $FFFF
; Structure:
; 3 bytes per object
; [Map_ID][Object_ID][H/S]
;
; Program stops reading when either:
; a) Map_ID = $FF
; b) Map_ID ≠ currentMapID
;
; This Data is loaded into RAM at $D5CE-$D5F?.
; These constants come from the bytes for Predef functions:
Hide equ $11
Show equ $15
MapHSXX:
db $FF,$FF,$FF
MapHS00:
db PALLET_TOWN,$01,Hide
MapHS01:
db VIRIDIAN_CITY,$05,Show
db VIRIDIAN_CITY,$07,Hide
MapHS02:
db PEWTER_CITY,$03,Show
db PEWTER_CITY,$05,Show
MapHS03:
db CERULEAN_CITY,$01,Hide
db CERULEAN_CITY,$02,Show
db CERULEAN_CITY,$06,Hide
db CERULEAN_CITY,$0A,Show
db CERULEAN_CITY,$0B,Show
MapHS0A:
db SAFFRON_CITY,$01,Show
db SAFFRON_CITY,$02,Show
db SAFFRON_CITY,$03,Show
db SAFFRON_CITY,$04,Show
db SAFFRON_CITY,$05,Show
db SAFFRON_CITY,$06,Show
db SAFFRON_CITY,$07,Show
db SAFFRON_CITY,$08,Hide
db SAFFRON_CITY,$09,Hide
db SAFFRON_CITY,$0A,Hide
db SAFFRON_CITY,$0B,Hide
db SAFFRON_CITY,$0C,Hide
db SAFFRON_CITY,$0D,Hide
db SAFFRON_CITY,$0E,Show
db SAFFRON_CITY,$0F,Hide
MapHS0D:
db ROUTE_2,$01,Show
db ROUTE_2,$02,Show
MapHS0F:
db ROUTE_4,$03,Show
MapHS14:
db ROUTE_9,$0A,Show
MapHS17:
db ROUTE_12,$01,Show
db ROUTE_12,$09,Show
db ROUTE_12,$0A,Show
MapHS1A:
db ROUTE_15,$0B,Show
MapHS1B:
db ROUTE_16,$07,Show
MapHS21:
db ROUTE_22,$01,Hide
db ROUTE_22,$02,Hide
MapHS23:
db ROUTE_24,$01,Show
db ROUTE_24,$08,Show
MapHS24:
db ROUTE_25,$0A,Show
MapHS27:
db BLUES_HOUSE,$01,Show
db BLUES_HOUSE,$02,Hide
db BLUES_HOUSE,$03,Show
MapHS28:
db OAKS_LAB,$01,Show
db OAKS_LAB,$02,Show
db OAKS_LAB,$03,Show
db OAKS_LAB,$04,Show
db OAKS_LAB,$05,Hide
db OAKS_LAB,$06,Show
db OAKS_LAB,$07,Show
db OAKS_LAB,$08,Hide
MapHS2D:
db VIRIDIAN_GYM,$01,Show
db VIRIDIAN_GYM,$0B,Show
MapHS34:
db MUSEUM_1F,$05,Show
MapHSE4:
db UNKNOWN_DUNGEON_1,$01,Show
db UNKNOWN_DUNGEON_1,$02,Show
db UNKNOWN_DUNGEON_1,$03,Show
MapHS8F:
db POKEMONTOWER_2,$01,Show
MapHS90:
db POKEMONTOWER_3,$04,Show
MapHS91:
db POKEMONTOWER_4,$04,Show
db POKEMONTOWER_4,$05,Show
db POKEMONTOWER_4,$06,Show
MapHS92:
db POKEMONTOWER_5,$06,Show
MapHS93:
db POKEMONTOWER_6,$04,Show
db POKEMONTOWER_6,$05,Show
MapHS94:
db POKEMONTOWER_7,$01,Show
db POKEMONTOWER_7,$02,Show
db POKEMONTOWER_7,$03,Show
db POKEMONTOWER_7,$04,Show
MapHS95:
db LAVENDER_HOUSE_1,$05,Hide
MapHS84:
db CELADON_MANSION_5,$02,Show
MapHS87:
db GAME_CORNER,$0B,Show
MapHS9B:
db FUCHSIA_HOUSE_2,$02,Show
MapHSA5:
db MANSION_1,$02,Show
db MANSION_1,$03,Show
MapHSB1:
db FIGHTINGDOJO,$06,Show
db FIGHTINGDOJO,$07,Show
MapHSB5:
db SILPH_CO_1F,$01,Hide
MapHS53:
db POWER_PLANT,$01,Show
db POWER_PLANT,$02,Show
db POWER_PLANT,$03,Show
db POWER_PLANT,$04,Show
db POWER_PLANT,$05,Show
db POWER_PLANT,$06,Show
db POWER_PLANT,$07,Show
db POWER_PLANT,$08,Show
db POWER_PLANT,$09,Show
db POWER_PLANT,$0A,Show
db POWER_PLANT,$0B,Show
db POWER_PLANT,$0C,Show
db POWER_PLANT,$0D,Show
db POWER_PLANT,$0E,Show
MapHSC2:
db VICTORY_ROAD_2,$06,Show
db VICTORY_ROAD_2,$07,Show
db VICTORY_ROAD_2,$08,Show
db VICTORY_ROAD_2,$09,Show
db VICTORY_ROAD_2,$0A,Show
db VICTORY_ROAD_2,$0D,Show
MapHS58:
db BILLS_HOUSE,$01,Show
db BILLS_HOUSE,$02,Hide
db BILLS_HOUSE,$03,Hide
MapHS33:
db VIRIDIAN_FOREST,$05,Show
db VIRIDIAN_FOREST,$06,Show
db VIRIDIAN_FOREST,$07,Show
MapHS3B:
db MT_MOON_1,$08,Show
db MT_MOON_1,$09,Show
db MT_MOON_1,$0A,Show
db MT_MOON_1,$0B,Show
db MT_MOON_1,$0C,Show
db MT_MOON_1,$0D,Show
MapHS3D:
db MT_MOON_3,$06,Show
db MT_MOON_3,$07,Show
db MT_MOON_3,$08,Show
db MT_MOON_3,$09,Show
MapHS60:
db SS_ANNE_2,$02,Hide
MapHS66:
db SS_ANNE_8,$0A,Show
MapHS67:
db SS_ANNE_9,$06,Show
db SS_ANNE_9,$09,Show
MapHS68:
db SS_ANNE_10,$09,Show
db SS_ANNE_10,$0A,Show
db SS_ANNE_10,$0B,Show
MapHSC6:
db VICTORY_ROAD_3,$05,Show
db VICTORY_ROAD_3,$06,Show
db VICTORY_ROAD_3,$0A,Show
MapHSC7:
db ROCKET_HIDEOUT_1,$06,Show
db ROCKET_HIDEOUT_1,$07,Show
MapHSC8:
db ROCKET_HIDEOUT_2,$02,Show
db ROCKET_HIDEOUT_2,$03,Show
db ROCKET_HIDEOUT_2,$04,Show
db ROCKET_HIDEOUT_2,$05,Show
MapHSC9:
db ROCKET_HIDEOUT_3,$03,Show
db ROCKET_HIDEOUT_3,$04,Show
MapHSCA:
db ROCKET_HIDEOUT_4,$01,Show
db ROCKET_HIDEOUT_4,$05,Show
db ROCKET_HIDEOUT_4,$06,Show
db ROCKET_HIDEOUT_4,$07,Show
db ROCKET_HIDEOUT_4,$08,Hide
db ROCKET_HIDEOUT_4,$09,Hide
MapHSCF:
db SILPH_CO_2F,$01,Show
db SILPH_CO_2F,$02,Show
db SILPH_CO_2F,$03,Show
db SILPH_CO_2F,$04,Show
db SILPH_CO_2F,$05,Show
MapHSD0:
db SILPH_CO_3F,$02,Show
db SILPH_CO_3F,$03,Show
db SILPH_CO_3F,$04,Show
MapHSD1:
db SILPH_CO_4F,$02,Show
db SILPH_CO_4F,$03,Show
db SILPH_CO_4F,$04,Show
db SILPH_CO_4F,$05,Show
db SILPH_CO_4F,$06,Show
db SILPH_CO_4F,$07,Show
MapHSD2:
db SILPH_CO_5F,$02,Show
db SILPH_CO_5F,$03,Show
db SILPH_CO_5F,$04,Show
db SILPH_CO_5F,$05,Show
db SILPH_CO_5F,$06,Show
db SILPH_CO_5F,$07,Show
db SILPH_CO_5F,$08,Show
MapHSD3:
db SILPH_CO_6F,$06,Show
db SILPH_CO_6F,$07,Show
db SILPH_CO_6F,$08,Show
db SILPH_CO_6F,$09,Show
db SILPH_CO_6F,$0A,Show
MapHSD4:
db SILPH_CO_7F,$05,Show
db SILPH_CO_7F,$06,Show
db SILPH_CO_7F,$07,Show
db SILPH_CO_7F,$08,Show
db SILPH_CO_7F,$09,Show
db SILPH_CO_7F,$0A,Show
db SILPH_CO_7F,$0B,Show
db SILPH_CO_7F,$0C,Show
MapHSD5:
db SILPH_CO_8F,$02,Show
db SILPH_CO_8F,$03,Show
db SILPH_CO_8F,$04,Show
MapHSE9:
db SILPH_CO_9F,$02,Show
db SILPH_CO_9F,$03,Show
db SILPH_CO_9F,$04,Show
MapHSEA:
db SILPH_CO_10F,$01,Show
db SILPH_CO_10F,$02,Show
db SILPH_CO_10F,$03,Show
db SILPH_CO_10F,$04,Show
db SILPH_CO_10F,$05,Show
db SILPH_CO_10F,$06,Show
MapHSEB:
db SILPH_CO_11F,$03,Show
db SILPH_CO_11F,$04,Show
db SILPH_CO_11F,$05,Show
MapHSF4:
db $F4,$02,Show
MapHSD6:
db MANSION_2,$02,Show
MapHSD7:
db MANSION_3,$03,Show
db MANSION_3,$04,Show
MapHSD8:
db MANSION_4,$03,Show
db MANSION_4,$04,Show
db MANSION_4,$05,Show
db MANSION_4,$06,Show
db MANSION_4,$08,Show
MapHSD9:
db SAFARI_ZONE_EAST,$01,Show
db SAFARI_ZONE_EAST,$02,Show
db SAFARI_ZONE_EAST,$03,Show
db SAFARI_ZONE_EAST,$04,Show
MapHSDA:
db SAFARI_ZONE_NORTH,$01,Show
db SAFARI_ZONE_NORTH,$02,Show
MapHSDB:
db SAFARI_ZONE_WEST,$01,Show
db SAFARI_ZONE_WEST,$02,Show
db SAFARI_ZONE_WEST,$03,Show
db SAFARI_ZONE_WEST,$04,Show
MapHSDC:
db SAFARI_ZONE_CENTER,$01,Show
MapHSE2:
db UNKNOWN_DUNGEON_2,$01,Show
db UNKNOWN_DUNGEON_2,$02,Show
db UNKNOWN_DUNGEON_2,$03,Show
MapHSE3:
db UNKNOWN_DUNGEON_3,$01,Show
db UNKNOWN_DUNGEON_3,$02,Show
db UNKNOWN_DUNGEON_3,$03,Show
MapHS6C:
db VICTORY_ROAD_1,$03,Show
db VICTORY_ROAD_1,$04,Show
MapHS78:
db CHAMPIONS_ROOM,$02,Hide
MapHSC0:
db SEAFOAM_ISLANDS_1,$01,Show
db SEAFOAM_ISLANDS_1,$02,Show
MapHS9F:
db SEAFOAM_ISLANDS_2,$01,Hide
db SEAFOAM_ISLANDS_2,$02,Hide
MapHSA0:
db SEAFOAM_ISLANDS_3,$01,Hide
db SEAFOAM_ISLANDS_3,$02,Hide
MapHSA1:
db SEAFOAM_ISLANDS_4,$02,Show
db SEAFOAM_ISLANDS_4,$03,Show
db SEAFOAM_ISLANDS_4,$05,Hide
db SEAFOAM_ISLANDS_4,$06,Hide
MapHSA2:
db SEAFOAM_ISLANDS_5,$01,Hide
db SEAFOAM_ISLANDS_5,$02,Hide
db SEAFOAM_ISLANDS_5,$03,Show
db $FF
INCBIN "baserom.gbc",$cd97,$cdbb - $cd97
UnnamedText_cdbb: ; 0xcdbb
TX_FAR _UnnamedText_cdbb
db $50
; 0xcdbb + 5 bytes
INCBIN "baserom.gbc",$cdc0,$cdfa - $cdc0
UnnamedText_cdfa: ; 0xcdfa
TX_FAR _UnnamedText_cdfa
db $50
; 0xcdfa + 5 bytes
UnnamedText_cdff: ; 0xcdff
TX_FAR _UnnamedText_cdff
db $50
; 0xcdff + 5 bytes
; function to add an item (in varying quantities) to the player's bag or PC box
; INPUT:
; hl = address of inventory (either W_NUMBAGITEMS or W_NUMBOXITEMS)
; [$CF91] = item ID
; [$CF96] = item quantity
; sets carry flag if successful, unsets carry flag if unsuccessful
AddItemToInventory_: ; 4E04
ld a,[$cf96] ; a = item quantity
push af
push bc
push de
push hl
push hl
ld d,50 ; PC box can hold 50 items
ld a,W_NUMBAGITEMS & $FF
cp l
jr nz,.checkIfInventoryFull\@
ld a,W_NUMBAGITEMS >> 8
cp h
jr nz,.checkIfInventoryFull\@
; if the destination is the bag
ld d,20 ; bag can hold 20 items
.checkIfInventoryFull\@
ld a,[hl]
sub d
ld d,a
ld a,[hli]
and a
jr z,.addNewItem\@
.loop\@
ld a,[hli]
ld b,a ; b = ID of current item in table
ld a,[$cf91] ; a = ID of item being added
cp b ; does the current item in the table match the item being added?
jp z,.increaseItemQuantity\@ ; if so, increase the item's quantity
inc hl
ld a,[hl]
cp a,$ff ; is it the end of the table?
jr nz,.loop\@
.addNewItem\@ ; add an item not yet in the inventory
pop hl
ld a,d
and a ; is there room for a new item slot?
jr z,.done\@
; if there is room
inc [hl] ; increment the number of items in the inventory
ld a,[hl] ; the number of items will be the index of the new item
add a
dec a
ld c,a
ld b,0
add hl,bc ; hl = address to store the item
ld a,[$cf91]
ld [hli],a ; store item ID
ld a,[$cf96]
ld [hli],a ; store item quantity
ld [hl],$ff ; store terminator
jp .success\@
.increaseItemQuantity\@ ; increase the quantity of an item already in the inventory
ld a,[$cf96]
ld b,a ; b = quantity to add
ld a,[hl] ; a = existing item quantity
add b ; a = new item quantity
cp a,100
jp c,.storeNewQuantity\@ ; if the new quantity is less than 100, store it
; if the new quantity is greater than or equal to 100,
; try to max out the current slot and add the rest in a new slot
sub a,99
ld [$cf96],a ; a = amount left over (to put in the new slot)
ld a,d
and a ; is there room for a new item slot?
jr z,.increaseItemQuantityFailed\@
; if so, store 99 in the current slot and store the rest in a new slot
ld a,99
ld [hli],a
jp .loop\@
.increaseItemQuantityFailed\@
pop hl
and a
jr .done\@
.storeNewQuantity\@
ld [hl],a
pop hl
.success\@
scf
.done\@
pop hl
pop de
pop bc
pop bc
ld a,b
ld [$cf96],a ; restore the initial value from when the function was called
ret
; function to remove an item (in varying quantities) from the player's bag or PC box
; INPUT:
; hl = address of inventory (either W_NUMBAGITEMS or W_NUMBOXITEMS)
; [$CF92] = index (within the inventory) of the item to remove
; [$CF96] = quantity to remove
RemoveItemFromInventory_: ; 4E74
push hl
inc hl
ld a,[$cf92] ; index (within the inventory) of the item being removed
sla a
add l
ld l,a
jr nc,.noCarry\@
inc h
.noCarry\@
inc hl
ld a,[$cf96] ; quantity being removed
ld e,a
ld a,[hl] ; a = current quantity
sub e
ld [hld],a ; store new quantity
ld [$cf97],a
and a
jr nz,.skipMovingUpSlots\@
; if the remaining quantity is 0,
; remove the emptied item slot and move up all the following item slots
.moveSlotsUp\@
ld e,l
ld d,h
inc de
inc de ; de = address of the slot following the emptied one
.loop\@ ; loop to move up the following slots
ld a,[de]
inc de
ld [hli],a
cp a,$ff
jr nz,.loop\@
; update menu info
xor a
ld [$cc36],a
ld [W_CURMENUITEMID],a
ld [$cc2c],a
ld [$d07e],a
pop hl
ld a,[hl] ; a = number of items in inventory
dec a ; decrement the number of items
ld [hl],a ; store new number of items
ld [$d12a],a
cp a,2
jr c,.done\@
ld [W_MAXMENUITEMID],a
jr .done\@
.skipMovingUpSlots\@
pop hl
.done\@
ret
; wild pokemon data: from 4EB8 to 55C7
LoadWildData: ; 4EB8
ld hl,WildDataPointers
ld a,[W_CURMAP]
; get wild data for current map
ld c,a
ld b,0
add hl,bc
add hl,bc
ld a,[hli]
ld h,[hl]
ld l,a ; hl now points to wild data for current map
ld a,[hli]
ld [W_GRASSRATE],a
and a
jr z,.NoGrassData\@ ; if no grass data, skip to surfing data
push hl
ld de,W_GRASSMONS ; otherwise, load grass data
ld bc,$0014
call CopyData
pop hl
ld bc,$0014
add hl,bc
.NoGrassData\@
ld a,[hli]
ld [W_WATERRATE],a
and a
ret z ; if no water data, we're done
ld de,W_WATERMONS ; otherwise, load surfing data
ld bc,$0014
jp CopyData
WildDataPointers: ; 4EEB
dw NoMons ; PALLET_TOWN
dw NoMons ; VIRIDIAN_CITY
dw NoMons ; PEWTER_CITY
dw NoMons ; CERULEAN_CITY
dw NoMons ; LAVENDER_TOWN
dw NoMons ; VERMILION_CITY
dw NoMons ; CELADON_CITY
dw NoMons ; FUCHSIA_CITY
dw NoMons ; CINNABAR_ISLAND
dw NoMons ; INDIGO_PLATEAU
dw NoMons ; SAFFRON_CITY
dw NoMons ; unused
dw Route1Mons ; ROUTE_1
dw Route2Mons ; ROUTE_2
dw Route3Mons ; ROUTE_3
dw Route4Mons ; ROUTE_4
dw Route5Mons ; ROUTE_5
dw Route6Mons ; ROUTE_6
dw Route7Mons ; ROUTE_7
dw Route8Mons ; ROUTE_8
dw Route9Mons ; ROUTE_9
dw Route10Mons ; ROUTE_10
dw Route11Mons ; ROUTE_11
dw Route12Mons ; ROUTE_12
dw Route13Mons ; ROUTE_13
dw Route14Mons ; ROUTE_14
dw Route15Mons ; ROUTE_15
dw Route16Mons ; ROUTE_16
dw Route17Mons ; ROUTE_17
dw Route18Mons ; ROUTE_18
dw WaterMons ; ROUTE_19
dw WaterMons ; ROUTE_20
dw Route21Mons ; ROUTE_21
dw Route22Mons ; ROUTE_22
dw Route23Mons ; ROUTE_23
dw Route24Mons ; ROUTE_24
dw Route25Mons ; ROUTE_25
dw NoMons ; REDS_HOUSE_1F
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw ForestMons ; ViridianForest
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw MoonMons1
dw MoonMonsB1
dw MoonMonsB2
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw TunnelMonsB1
dw PowerPlantMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw PlateauMons1
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw TowerMons1
dw TowerMons2
dw TowerMons3
dw TowerMons4
dw TowerMons5
dw TowerMons6
dw TowerMons7
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw IslandMonsB1
dw IslandMonsB2
dw IslandMonsB3
dw IslandMonsB4
dw NoMons
dw NoMons
dw MansionMons1
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw IslandMons1
dw NoMons
dw PlateauMons2
dw NoMons
dw NoMons
dw CaveMons
dw PlateauMons3
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw MansionMons2
dw MansionMons3
dw MansionMonsB1
dw ZoneMons1
dw ZoneMons2
dw ZoneMons3
dw ZoneMonsCenter
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw DungeonMons2
dw DungeonMonsB1
dw DungeonMons1
dw NoMons
dw NoMons
dw NoMons
dw TunnelMonsB2
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw $FFFF
; wild pokemon data is divided into two parts.
; first part: pokemon found in grass
; second part: pokemon found while surfing
; each part goes as follows:
; if first byte == 00, then
; no wild pokemon on this map
; if first byte != 00, then
; first byte is encounter rate
; followed by 20 bytes:
; level, species (ten times)
IF _RED
NoMons:
db $00
db $00
Route1Mons:
db $19
db 3,PIDGEY
db 3,RATTATA
db 3,RATTATA
db 2,RATTATA
db 2,PIDGEY
db 3,PIDGEY
db 3,PIDGEY
db 4,RATTATA
db 4,PIDGEY
db 5,PIDGEY
db $00
Route2Mons:
db $19
db 3,RATTATA
db 3,PIDGEY
db 4,PIDGEY
db 4,RATTATA
db 5,PIDGEY
db 3,WEEDLE
db 2,RATTATA
db 5,RATTATA
db 4,WEEDLE
db 5,WEEDLE
db $00
Route22Mons:
db $19
db 3,RATTATA
db 3,NIDORAN_M
db 4,RATTATA
db 4,NIDORAN_M
db 2,RATTATA
db 2,NIDORAN_M
db 3,SPEAROW
db 5,SPEAROW
db 3,NIDORAN_F
db 4,NIDORAN_F
db $00
ForestMons:
db $08
db 4,WEEDLE
db 5,KAKUNA
db 3,WEEDLE
db 5,WEEDLE
db 4,KAKUNA
db 6,KAKUNA
db 4,METAPOD
db 3,CATERPIE
db 3,PIKACHU
db 5,PIKACHU
db $00
Route3Mons:
db $14
db 6,PIDGEY
db 5,SPEAROW
db 7,PIDGEY
db 6,SPEAROW
db 7,SPEAROW
db 8,PIDGEY
db 8,SPEAROW
db 3,JIGGLYPUFF
db 5,JIGGLYPUFF
db 7,JIGGLYPUFF
db $00
MoonMons1:
db $0A
db 8,ZUBAT
db 7,ZUBAT
db 9,ZUBAT
db 8,GEODUDE
db 6,ZUBAT
db 10,ZUBAT
db 10,GEODUDE
db 8,PARAS
db 11,ZUBAT
db 8,CLEFAIRY
db $00
MoonMonsB1:
db $0A
db 8,ZUBAT
db 7,ZUBAT
db 7,GEODUDE
db 8,GEODUDE
db 9,ZUBAT
db 10,PARAS
db 10,ZUBAT
db 11,ZUBAT
db 9,CLEFAIRY
db 9,GEODUDE
db $00
MoonMonsB2:
db $0A
db 9,ZUBAT
db 9,GEODUDE
db 10,ZUBAT
db 10,GEODUDE
db 11,ZUBAT
db 10,PARAS
db 12,PARAS
db 10,CLEFAIRY
db 12,ZUBAT
db 12,CLEFAIRY
db $00
Route4Mons:
db $14
db 10,RATTATA
db 10,SPEAROW
db 8,RATTATA
db 6,EKANS
db 8,SPEAROW
db 10,EKANS
db 12,RATTATA
db 12,SPEAROW
db 8,EKANS
db 12,EKANS
db $00
Route24Mons:
db $19
db 7,WEEDLE
db 8,KAKUNA
db 12,PIDGEY
db 12,ODDISH
db 13,ODDISH
db 10,ABRA
db 14,ODDISH
db 13,PIDGEY
db 8,ABRA
db 12,ABRA
db $00
Route25Mons:
db $0F
db 8,WEEDLE
db 9,KAKUNA
db 13,PIDGEY
db 12,ODDISH
db 13,ODDISH
db 12,ABRA
db 14,ODDISH
db 10,ABRA
db 7,METAPOD
db 8,CATERPIE
db $00
Route9Mons:
db $0F
db 16,RATTATA
db 16,SPEAROW
db 14,RATTATA
db 11,EKANS
db 13,SPEAROW
db 15,EKANS
db 17,RATTATA
db 17,SPEAROW
db 13,EKANS
db 17,EKANS
db $00
Route5Mons:
db $0F
db 13,ODDISH
db 13,PIDGEY
db 15,PIDGEY
db 10,MANKEY
db 12,MANKEY
db 15,ODDISH
db 16,ODDISH
db 16,PIDGEY
db 14,MANKEY
db 16,MANKEY
db $00
Route6Mons:
db $0F
db 13,ODDISH
db 13,PIDGEY
db 15,PIDGEY
db 10,MANKEY
db 12,MANKEY
db 15,ODDISH
db 16,ODDISH
db 16,PIDGEY
db 14,MANKEY
db 16,MANKEY
db $00
Route11Mons:
db $0F
db 14,EKANS
db 15,SPEAROW
db 12,EKANS
db 9,DROWZEE
db 13,SPEAROW
db 13,DROWZEE
db 15,EKANS
db 17,SPEAROW
db 11,DROWZEE
db 15,DROWZEE
db $00
TunnelMonsB1:
db $0F
db 16,ZUBAT
db 17,ZUBAT
db 17,GEODUDE
db 15,MACHOP
db 16,GEODUDE
db 18,ZUBAT
db 15,ZUBAT
db 17,MACHOP
db 13,ONIX
db 15,ONIX
db $00
TunnelMonsB2:
db $0F
db 16,ZUBAT
db 17,ZUBAT
db 17,GEODUDE
db 15,MACHOP
db 16,GEODUDE
db 18,ZUBAT
db 17,MACHOP
db 17,ONIX
db 13,ONIX
db 18,GEODUDE
db $00
Route10Mons:
db $0F
db 16,VOLTORB
db 16,SPEAROW
db 14,VOLTORB
db 11,EKANS
db 13,SPEAROW
db 15,EKANS
db 17,VOLTORB
db 17,SPEAROW
db 13,EKANS
db 17,EKANS
db $00
Route12Mons:
db $0F
db 24,ODDISH
db 25,PIDGEY
db 23,PIDGEY
db 24,VENONAT
db 22,ODDISH
db 26,VENONAT
db 26,ODDISH
db 27,PIDGEY
db 28,GLOOM
db 30,GLOOM
db $00
Route8Mons:
db $0F
db 18,PIDGEY
db 18,MANKEY
db 17,EKANS
db 16,GROWLITHE
db 20,PIDGEY
db 20,MANKEY
db 19,EKANS
db 17,GROWLITHE
db 15,GROWLITHE
db 18,GROWLITHE
db $00
Route7Mons:
db $0F
db 19,PIDGEY
db 19,ODDISH
db 17,MANKEY
db 22,ODDISH
db 22,PIDGEY
db 18,MANKEY
db 18,GROWLITHE
db 20,GROWLITHE
db 19,MANKEY
db 20,MANKEY
db $00
TowerMons1:
db $00
db $00
TowerMons2:
db $00
db $00
TowerMons3:
db $0A
db 20,GASTLY
db 21,GASTLY
db 22,GASTLY
db 23,GASTLY
db 19,GASTLY
db 18,GASTLY
db 24,GASTLY
db 20,CUBONE
db 22,CUBONE
db 25,HAUNTER
db $00
TowerMons4:
db $0A
db 20,GASTLY
db 21,GASTLY
db 22,GASTLY
db 23,GASTLY
db 19,GASTLY
db 18,GASTLY
db 25,HAUNTER
db 20,CUBONE
db 22,CUBONE
db 24,GASTLY
db $00
TowerMons5:
db $0A
db 20,GASTLY
db 21,GASTLY
db 22,GASTLY
db 23,GASTLY
db 19,GASTLY
db 18,GASTLY
db 25,HAUNTER
db 20,CUBONE
db 22,CUBONE
db 24,GASTLY
db $00
TowerMons6:
db $0F
db 21,GASTLY
db 22,GASTLY
db 23,GASTLY
db 24,GASTLY
db 20,GASTLY
db 19,GASTLY
db 26,HAUNTER
db 22,CUBONE
db 24,CUBONE
db 28,HAUNTER
db $00
TowerMons7:
db $0F
db 21,GASTLY
db 22,GASTLY
db 23,GASTLY
db 24,GASTLY
db 20,GASTLY
db 28,HAUNTER
db 22,CUBONE
db 24,CUBONE
db 28,HAUNTER
db 30,HAUNTER
db $00
Route13Mons:
db $14
db 24,ODDISH
db 25,PIDGEY
db 27,PIDGEY
db 24,VENONAT
db 22,ODDISH
db 26,VENONAT
db 26,ODDISH
db 25,DITTO
db 28,GLOOM
db 30,GLOOM
db $00
Route14Mons:
db $0F
db 24,ODDISH
db 26,PIDGEY
db 23,DITTO
db 24,VENONAT
db 22,ODDISH
db 26,VENONAT
db 26,ODDISH
db 30,GLOOM
db 28,PIDGEOTTO
db 30,PIDGEOTTO
db $00
Route15Mons:
db $0F
db 24,ODDISH
db 26,DITTO
db 23,PIDGEY
db 26,VENONAT
db 22,ODDISH
db 28,VENONAT
db 26,ODDISH
db 30,GLOOM
db 28,PIDGEOTTO
db 30,PIDGEOTTO
db $00
Route16Mons:
db $19
db 20,SPEAROW
db 22,SPEAROW
db 18,RATTATA
db 20,DODUO
db 20,RATTATA
db 18,DODUO
db 22,DODUO
db 22,RATTATA
db 23,RATICATE
db 25,RATICATE
db $00
Route17Mons:
db $19
db 20,SPEAROW
db 22,SPEAROW
db 25,RATICATE
db 24,DODUO
db 27,RATICATE
db 26,DODUO
db 28,DODUO
db 29,RATICATE
db 25,FEAROW
db 27,FEAROW
db $00
Route18Mons:
db $19
db 20,SPEAROW
db 22,SPEAROW
db 25,RATICATE
db 24,DODUO
db 25,FEAROW
db 26,DODUO
db 28,DODUO
db 29,RATICATE
db 27,FEAROW
db 29,FEAROW
db $00
ZoneMonsCenter:
db $1E
db 22,NIDORAN_M
db 25,RHYHORN
db 22,VENONAT
db 24,EXEGGCUTE
db 31,NIDORINO
db 25,EXEGGCUTE
db 31,NIDORINA
db 30,PARASECT
db 23,SCYTHER
db 23,CHANSEY
db $00
ZoneMons1:
db $1E
db 24,NIDORAN_M
db 26,DODUO
db 22,PARAS
db 25,EXEGGCUTE
db 33,NIDORINO
db 23,EXEGGCUTE
db 24,NIDORAN_F
db 25,PARASECT
db 25,KANGASKHAN
db 28,SCYTHER
db $00
ZoneMons2:
db $1E
db 22,NIDORAN_M
db 26,RHYHORN
db 23,PARAS
db 25,EXEGGCUTE
db 30,NIDORINO
db 27,EXEGGCUTE
db 30,NIDORINA
db 32,VENOMOTH
db 26,CHANSEY
db 28,TAUROS
db $00
ZoneMons3:
db $1E
db 25,NIDORAN_M
db 26,DODUO
db 23,VENONAT
db 24,EXEGGCUTE
db 33,NIDORINO
db 26,EXEGGCUTE
db 25,NIDORAN_F
db 31,VENOMOTH
db 26,TAUROS
db 28,KANGASKHAN
db $00
WaterMons:
db $00
db $05
db 5,TENTACOOL
db 10,TENTACOOL
db 15,TENTACOOL
db 5,TENTACOOL
db 10,TENTACOOL
db 15,TENTACOOL
db 20,TENTACOOL
db 30,TENTACOOL
db 35,TENTACOOL
db 40,TENTACOOL
IslandMons1:
db $0F
db 30,SEEL
db 30,SLOWPOKE
db 30,SHELLDER
db 30,HORSEA
db 28,HORSEA
db 21,ZUBAT
db 29,GOLBAT
db 28,PSYDUCK
db 28,SHELLDER
db 38,GOLDUCK
db $00
IslandMonsB1:
db $0A
db 30,STARYU
db 30,HORSEA
db 32,SHELLDER
db 32,HORSEA
db 28,SLOWPOKE
db 30,SEEL
db 30,SLOWPOKE
db 28,SEEL
db 38,DEWGONG
db 37,SEADRA
db $00
IslandMonsB2:
db $0A
db 30,SEEL
db 30,SLOWPOKE
db 32,SEEL
db 32,SLOWPOKE
db 28,HORSEA
db 30,STARYU
db 30,HORSEA
db 28,SHELLDER
db 30,GOLBAT
db 37,SLOWBRO
db $00
IslandMonsB3:
db $0A
db 31,SLOWPOKE
db 31,SEEL
db 33,SLOWPOKE
db 33,SEEL
db 29,HORSEA
db 31,SHELLDER
db 31,HORSEA
db 29,SHELLDER
db 39,SEADRA
db 37,DEWGONG
db $00
IslandMonsB4:
db $0A
db 31,HORSEA
db 31,SHELLDER
db 33,HORSEA
db 33,SHELLDER
db 29,SLOWPOKE
db 31,SEEL
db 31,SLOWPOKE
db 29,SEEL
db 39,SLOWBRO
db 32,GOLBAT
db $00
MansionMons1:
db $0A
db 32,KOFFING
db 30,KOFFING
db 34,PONYTA
db 30,PONYTA
db 34,GROWLITHE
db 32,PONYTA
db 30,GRIMER
db 28,PONYTA
db 37,WEEZING
db 39,MUK
db $00
MansionMons2:
db $0A
db 32,GROWLITHE
db 34,KOFFING
db 34,KOFFING
db 30,PONYTA
db 30,KOFFING
db 32,PONYTA
db 30,GRIMER
db 28,PONYTA
db 39,WEEZING
db 37,MUK
db $00
MansionMons3:
db $0A
db 31,KOFFING
db 33,GROWLITHE
db 35,KOFFING
db 32,PONYTA
db 34,PONYTA
db 40,WEEZING
db 34,GRIMER
db 38,WEEZING
db 36,PONYTA
db 42,MUK
db $00
MansionMonsB1:
db $0A
db 33,KOFFING
db 31,KOFFING
db 35,GROWLITHE
db 32,PONYTA
db 31,KOFFING
db 40,WEEZING
db 34,PONYTA
db 35,GRIMER
db 42,WEEZING
db 42,MUK
db $00
Route21Mons:
db $19
db 21,RATTATA
db 23,PIDGEY
db 30,RATICATE
db 23,RATTATA
db 21,PIDGEY
db 30,PIDGEOTTO
db 32,PIDGEOTTO
db 28,TANGELA
db 30,TANGELA
db 32,TANGELA
db $05
db 5,TENTACOOL
db 10,TENTACOOL
db 15,TENTACOOL
db 5,TENTACOOL
db 10,TENTACOOL
db 15,TENTACOOL
db 20,TENTACOOL
db 30,TENTACOOL
db 35,TENTACOOL
db 40,TENTACOOL
DungeonMons1:
db $0A
db 46,GOLBAT
db 46,HYPNO
db 46,MAGNETON
db 49,DODRIO
db 49,VENOMOTH
db 52,ARBOK
db 49,KADABRA
db 52,PARASECT
db 53,RAICHU
db 53,DITTO
db $00
DungeonMons2:
db $0F
db 51,DODRIO
db 51,VENOMOTH
db 51,KADABRA
db 52,RHYDON
db 52,MAROWAK
db 52,ELECTRODE
db 56,CHANSEY
db 54,WIGGLYTUFF
db 55,DITTO
db 60,DITTO
db $00
DungeonMonsB1:
db $19
db 55,RHYDON
db 55,MAROWAK
db 55,ELECTRODE
db 64,CHANSEY
db 64,PARASECT
db 64,RAICHU
db 57,ARBOK
db 65,DITTO
db 63,DITTO
db 67,DITTO
db $00
PowerPlantMons:
db $0A
db 21,VOLTORB
db 21,MAGNEMITE
db 20,PIKACHU
db 24,PIKACHU
db 23,MAGNEMITE
db 23,VOLTORB
db 32,MAGNETON
db 35,MAGNETON
db 33,ELECTABUZZ
db 36,ELECTABUZZ
db $00
Route23Mons:
db $0A
db 26,EKANS
db 33,DITTO
db 26,SPEAROW
db 38,FEAROW
db 38,DITTO
db 38,FEAROW
db 41,ARBOK
db 43,DITTO
db 41,FEAROW
db 43,FEAROW
db $00
PlateauMons2:
db $0A
db 22,MACHOP
db 24,GEODUDE
db 26,ZUBAT
db 36,ONIX
db 39,ONIX
db 42,ONIX
db 41,MACHOKE
db 40,GOLBAT
db 40,MAROWAK
db 43,GRAVELER
db $00
PlateauMons3:
db $0F
db 24,MACHOP
db 26,GEODUDE
db 22,ZUBAT
db 42,ONIX
db 40,VENOMOTH
db 45,ONIX
db 43,GRAVELER
db 41,GOLBAT
db 42,MACHOKE
db 45,MACHOKE
db $00
PlateauMons1:
db $0F
db 24,MACHOP
db 26,GEODUDE
db 22,ZUBAT
db 36,ONIX
db 39,ONIX
db 42,ONIX
db 41,GRAVELER
db 41,GOLBAT
db 42,MACHOKE
db 43,MAROWAK
db $00
CaveMons:
db $14
db 18,DIGLETT
db 19,DIGLETT
db 17,DIGLETT
db 20,DIGLETT
db 16,DIGLETT
db 15,DIGLETT
db 21,DIGLETT
db 22,DIGLETT
db 29,DUGTRIO
db 31,DUGTRIO
db $00
ENDC
IF _GREEN || !_JAPAN && _BLUE
NoMons:
db $00
db $00
Route1Mons:
db $19
db 3,PIDGEY
db 3,RATTATA
db 3,RATTATA
db 2,RATTATA
db 2,PIDGEY
db 3,PIDGEY
db 3,PIDGEY
db 4,RATTATA
db 4,PIDGEY
db 5,PIDGEY
db $00
Route2Mons:
db $19
db 3,RATTATA
db 3,PIDGEY
db 4,PIDGEY
db 4,RATTATA
db 5,PIDGEY
db 3,CATERPIE
db 2,RATTATA
db 5,RATTATA
db 4,CATERPIE
db 5,CATERPIE
db $00
Route22Mons:
db $19
db 3,RATTATA
db 3,NIDORAN_F
db 4,RATTATA
db 4,NIDORAN_F
db 2,RATTATA
db 2,NIDORAN_F
db 3,SPEAROW
db 5,SPEAROW
db 3,NIDORAN_M
db 4,NIDORAN_M
db $00
ForestMons:
db $08
db 4,CATERPIE
db 5,METAPOD
db 3,CATERPIE
db 5,CATERPIE
db 4,METAPOD
db 6,METAPOD
db 4,KAKUNA
db 3,WEEDLE
db 3,PIKACHU
db 5,PIKACHU
db $00
Route3Mons:
db $14
db 6,PIDGEY
db 5,SPEAROW
db 7,PIDGEY
db 6,SPEAROW
db 7,SPEAROW
db 8,PIDGEY
db 8,SPEAROW
db 3,JIGGLYPUFF
db 5,JIGGLYPUFF
db 7,JIGGLYPUFF
db $00
MoonMons1:
db $0A
db 8,ZUBAT
db 7,ZUBAT
db 9,ZUBAT
db 8,GEODUDE
db 6,ZUBAT
db 10,ZUBAT
db 10,GEODUDE
db 8,PARAS
db 11,ZUBAT
db 8,CLEFAIRY
db $00
MoonMonsB1:
db $0A
db 8,ZUBAT
db 7,ZUBAT
db 7,GEODUDE
db 8,GEODUDE
db 9,ZUBAT
db 10,PARAS
db 10,ZUBAT
db 11,ZUBAT
db 9,CLEFAIRY
db 9,GEODUDE
db $00
MoonMonsB2:
db $0A
db 9,ZUBAT
db 9,GEODUDE
db 10,ZUBAT
db 10,GEODUDE
db 11,ZUBAT
db 10,PARAS
db 12,PARAS
db 10,CLEFAIRY
db 12,ZUBAT
db 12,CLEFAIRY
db $00
Route4Mons:
db $14
db 10,RATTATA
db 10,SPEAROW
db 8,RATTATA
db 6,SANDSHREW
db 8,SPEAROW
db 10,SANDSHREW
db 12,RATTATA
db 12,SPEAROW
db 8,SANDSHREW
db 12,SANDSHREW
db $00
Route24Mons:
db $19
db 7,CATERPIE
db 8,METAPOD
db 12,PIDGEY
db 12,BELLSPROUT
db 13,BELLSPROUT
db 10,ABRA
db 14,BELLSPROUT
db 13,PIDGEY
db 8,ABRA
db 12,ABRA
db $00
Route25Mons:
db $0F
db 8,CATERPIE
db 9,METAPOD
db 13,PIDGEY
db 12,BELLSPROUT
db 13,BELLSPROUT
db 12,ABRA
db 14,BELLSPROUT
db 10,ABRA
db 7,KAKUNA
db 8,WEEDLE
db $00
Route9Mons:
db $0F
db 16,RATTATA
db 16,SPEAROW
db 14,RATTATA
db 11,SANDSHREW
db 13,SPEAROW
db 15,SANDSHREW
db 17,RATTATA
db 17,SPEAROW
db 13,SANDSHREW
db 17,SANDSHREW
db $00
Route5Mons:
db $0F
db 13,BELLSPROUT
db 13,PIDGEY
db 15,PIDGEY
db 10,MEOWTH
db 12,MEOWTH
db 15,BELLSPROUT
db 16,BELLSPROUT
db 16,PIDGEY
db 14,MEOWTH
db 16,MEOWTH
db $00
Route6Mons:
db $0F
db 13,BELLSPROUT
db 13,PIDGEY
db 15,PIDGEY
db 10,MEOWTH
db 12,MEOWTH
db 15,BELLSPROUT
db 16,BELLSPROUT
db 16,PIDGEY
db 14,MEOWTH
db 16,MEOWTH
db $00
Route11Mons:
db $0F
db 14,SANDSHREW
db 15,SPEAROW
db 12,SANDSHREW
db 9,DROWZEE
db 13,SPEAROW
db 13,DROWZEE
db 15,SANDSHREW
db 17,SPEAROW
db 11,DROWZEE
db 15,DROWZEE
db $00
TunnelMonsB1:
db $0F
db 16,ZUBAT
db 17,ZUBAT
db 17,GEODUDE
db 15,MACHOP
db 16,GEODUDE
db 18,ZUBAT
db 15,ZUBAT
db 17,MACHOP
db 13,ONIX
db 15,ONIX
db $00
TunnelMonsB2:
db $0F
db 16,ZUBAT
db 17,ZUBAT
db 17,GEODUDE
db 15,MACHOP
db 16,GEODUDE
db 18,ZUBAT
db 17,MACHOP
db 17,ONIX
db 13,ONIX
db 18,GEODUDE
db $00
Route10Mons:
db $0F
db 16,VOLTORB
db 16,SPEAROW
db 14,VOLTORB
db 11,SANDSHREW
db 13,SPEAROW
db 15,SANDSHREW
db 17,VOLTORB
db 17,SPEAROW
db 13,SANDSHREW
db 17,SANDSHREW
db $00
Route12Mons:
db $0F
db 24,BELLSPROUT
db 25,PIDGEY
db 23,PIDGEY
db 24,VENONAT
db 22,BELLSPROUT
db 26,VENONAT
db 26,BELLSPROUT
db 27,PIDGEY
db 28,WEEPINBELL
db 30,WEEPINBELL
db $00
Route8Mons:
db $0F
db 18,PIDGEY
db 18,MEOWTH
db 17,SANDSHREW
db 16,VULPIX
db 20,PIDGEY
db 20,MEOWTH
db 19,SANDSHREW
db 17,VULPIX
db 15,VULPIX
db 18,VULPIX
db $00
Route7Mons:
db $0F
db 19,PIDGEY
db 19,BELLSPROUT
db 17,MEOWTH
db 22,BELLSPROUT
db 22,PIDGEY
db 18,MEOWTH
db 18,VULPIX
db 20,VULPIX
db 19,MEOWTH
db 20,MEOWTH
db $00
TowerMons1:
db $00
db $00
TowerMons2:
db $00
db $00
TowerMons3:
db $0A
db 20,GASTLY
db 21,GASTLY
db 22,GASTLY
db 23,GASTLY
db 19,GASTLY
db 18,GASTLY
db 24,GASTLY
db 20,CUBONE
db 22,CUBONE
db 25,HAUNTER
db $00
TowerMons4:
db $0A
db 20,GASTLY
db 21,GASTLY
db 22,GASTLY
db 23,GASTLY
db 19,GASTLY
db 18,GASTLY
db 25,HAUNTER
db 20,CUBONE
db 22,CUBONE
db 24,GASTLY
db $00
TowerMons5:
db $0A
db 20,GASTLY
db 21,GASTLY
db 22,GASTLY
db 23,GASTLY
db 19,GASTLY
db 18,GASTLY
db 25,HAUNTER
db 20,CUBONE
db 22,CUBONE
db 24,GASTLY
db $00
TowerMons6:
db $0F
db 21,GASTLY
db 22,GASTLY
db 23,GASTLY
db 24,GASTLY
db 20,GASTLY
db 19,GASTLY
db 26,HAUNTER
db 22,CUBONE
db 24,CUBONE
db 28,HAUNTER
db $00
TowerMons7:
db $0F
db 21,GASTLY
db 22,GASTLY
db 23,GASTLY
db 24,GASTLY
db 20,GASTLY
db 28,HAUNTER
db 22,CUBONE
db 24,CUBONE
db 28,HAUNTER
db 30,HAUNTER
db $00
Route13Mons:
db $14
db 24,BELLSPROUT
db 25,PIDGEY
db 27,PIDGEY
db 24,VENONAT
db 22,BELLSPROUT
db 26,VENONAT
db 26,BELLSPROUT
db 25,DITTO
db 28,WEEPINBELL
db 30,WEEPINBELL
db $00
Route14Mons:
db $0F
db 24,BELLSPROUT
db 26,PIDGEY
db 23,DITTO
db 24,VENONAT
db 22,BELLSPROUT
db 26,VENONAT
db 26,BELLSPROUT
db 30,WEEPINBELL
db 28,PIDGEOTTO
db 30,PIDGEOTTO
db $00
Route15Mons:
db $0F
db 24,BELLSPROUT
db 26,DITTO
db 23,PIDGEY
db 26,VENONAT
db 22,BELLSPROUT
db 28,VENONAT
db 26,BELLSPROUT
db 30,WEEPINBELL
db 28,PIDGEOTTO
db 30,PIDGEOTTO
db $00
Route16Mons:
db $19
db 20,SPEAROW
db 22,SPEAROW
db 18,RATTATA
db 20,DODUO
db 20,RATTATA
db 18,DODUO
db 22,DODUO
db 22,RATTATA
db 23,RATICATE
db 25,RATICATE
db $00
Route17Mons:
db $19
db 20,SPEAROW
db 22,SPEAROW
db 25,RATICATE
db 24,DODUO
db 27,RATICATE
db 26,DODUO
db 28,DODUO
db 29,RATICATE
db 25,FEAROW
db 27,FEAROW
db $00
Route18Mons:
db $19
db 20,SPEAROW
db 22,SPEAROW
db 25,RATICATE
db 24,DODUO
db 25,FEAROW
db 26,DODUO
db 28,DODUO
db 29,RATICATE
db 27,FEAROW
db 29,FEAROW
db $00
ZoneMonsCenter:
db $1E
db 22,NIDORAN_F
db 25,RHYHORN
db 22,VENONAT
db 24,EXEGGCUTE
db 31,NIDORINA
db 25,EXEGGCUTE
db 31,NIDORINO
db 30,PARASECT
db 23,PINSIR
db 23,CHANSEY
db $00
ZoneMons1:
db $1E
db 24,NIDORAN_F
db 26,DODUO
db 22,PARAS
db 25,EXEGGCUTE
db 33,NIDORINA
db 23,EXEGGCUTE
db 24,NIDORAN_M
db 25,PARASECT
db 25,KANGASKHAN
db 28,PINSIR
db $00
ZoneMons2:
db $1E
db 22,NIDORAN_F
db 26,RHYHORN
db 23,PARAS
db 25,EXEGGCUTE
db 30,NIDORINA
db 27,EXEGGCUTE
db 30,NIDORINO
db 32,VENOMOTH
db 26,CHANSEY
db 28,TAUROS
db $00
ZoneMons3:
db $1E
db 25,NIDORAN_F
db 26,DODUO
db 23,VENONAT
db 24,EXEGGCUTE
db 33,NIDORINA
db 26,EXEGGCUTE
db 25,NIDORAN_M
db 31,VENOMOTH
db 26,TAUROS
db 28,KANGASKHAN
db $00
WaterMons:
db $00
db $05
db 5,TENTACOOL
db 10,TENTACOOL
db 15,TENTACOOL
db 5,TENTACOOL
db 10,TENTACOOL
db 15,TENTACOOL
db 20,TENTACOOL
db 30,TENTACOOL
db 35,TENTACOOL
db 40,TENTACOOL
IslandMons1:
db $0F
db 30,SEEL
db 30,PSYDUCK
db 30,STARYU
db 30,KRABBY
db 28,KRABBY
db 21,ZUBAT
db 29,GOLBAT
db 28,SLOWPOKE
db 28,STARYU
db 38,SLOWBRO
db $00
IslandMonsB1:
db $0A
db 30,SHELLDER
db 30,KRABBY
db 32,STARYU
db 32,KRABBY
db 28,PSYDUCK
db 30,SEEL
db 30,PSYDUCK
db 28,SEEL
db 38,DEWGONG
db 37,KINGLER
db $00
IslandMonsB2:
db $0A
db 30,SEEL
db 30,PSYDUCK
db 32,SEEL
db 32,PSYDUCK
db 28,KRABBY
db 30,SHELLDER
db 30,KRABBY
db 28,STARYU
db 30,GOLBAT
db 37,GOLDUCK
db $00
IslandMonsB3:
db $0A
db 31,PSYDUCK
db 31,SEEL
db 33,PSYDUCK
db 33,SEEL
db 29,KRABBY
db 31,STARYU
db 31,KRABBY
db 29,STARYU
db 39,KINGLER
db 37,DEWGONG
db $00
IslandMonsB4:
db $0A
db 31,KRABBY
db 31,STARYU
db 33,KRABBY
db 33,STARYU
db 29,PSYDUCK
db 31,SEEL
db 31,PSYDUCK
db 29,SEEL
db 39,GOLDUCK
db 32,GOLBAT
db $00
MansionMons1:
db $0A
db 32,GRIMER
db 30,GRIMER
db 34,PONYTA
db 30,PONYTA
db 34,VULPIX
db 32,PONYTA
db 30,KOFFING
db 28,PONYTA
db 37,MUK
db 39,WEEZING
db $00
MansionMons2:
db $0A
db 32,VULPIX
db 34,GRIMER
db 34,GRIMER
db 30,PONYTA
db 30,GRIMER
db 32,PONYTA
db 30,KOFFING
db 28,PONYTA
db 39,MUK
db 37,WEEZING
db $00
MansionMons3:
db $0A
db 31,GRIMER
db 33,VULPIX
db 35,GRIMER
db 32,PONYTA
db 34,MAGMAR
db 40,MUK
db 34,KOFFING
db 38,MUK
db 36,PONYTA
db 42,WEEZING
db $00
MansionMonsB1:
db $0A
db 33,GRIMER
db 31,GRIMER
db 35,VULPIX
db 32,PONYTA
db 31,GRIMER
db 40,MUK
db 34,PONYTA
db 35,KOFFING
db 38,MAGMAR
db 42,WEEZING
db $00
Route21Mons:
db $19
db 21,RATTATA
db 23,PIDGEY
db 30,RATICATE
db 23,RATTATA
db 21,PIDGEY
db 30,PIDGEOTTO
db 32,PIDGEOTTO
db 28,TANGELA
db 30,TANGELA
db 32,TANGELA
db $05
db 5,TENTACOOL
db 10,TENTACOOL
db 15,TENTACOOL
db 5,TENTACOOL
db 10,TENTACOOL
db 15,TENTACOOL
db 20,TENTACOOL
db 30,TENTACOOL
db 35,TENTACOOL
db 40,TENTACOOL
DungeonMons1:
db $0A
db 46,GOLBAT
db 46,HYPNO
db 46,MAGNETON
db 49,DODRIO
db 49,VENOMOTH
db 52,SANDSLASH
db 49,KADABRA
db 52,PARASECT
db 53,RAICHU
db 53,DITTO
db $00
DungeonMons2:
db $0F
db 51,DODRIO
db 51,VENOMOTH
db 51,KADABRA
db 52,RHYDON
db 52,MAROWAK
db 52,ELECTRODE
db 56,CHANSEY
db 54,WIGGLYTUFF
db 55,DITTO
db 60,DITTO
db $00
DungeonMonsB1:
db $19
db 55,RHYDON
db 55,MAROWAK
db 55,ELECTRODE
db 64,CHANSEY
db 64,PARASECT
db 64,RAICHU
db 57,SANDSLASH
db 65,DITTO
db 63,DITTO
db 67,DITTO
db $00
PowerPlantMons:
db $0A
db 21,VOLTORB
db 21,MAGNEMITE
db 20,PIKACHU
db 24,PIKACHU
db 23,MAGNEMITE
db 23,VOLTORB
db 32,MAGNETON
db 35,MAGNETON
db 33,RAICHU
db 36,RAICHU
db $00
Route23Mons:
db $0A
db 26,SANDSHREW
db 33,DITTO
db 26,SPEAROW
db 38,FEAROW
db 38,DITTO
db 38,FEAROW
db 41,SANDSLASH
db 43,DITTO
db 41,FEAROW
db 43,FEAROW
db $00
PlateauMons2:
db $0A
db 22,MACHOP
db 24,GEODUDE
db 26,ZUBAT
db 36,ONIX
db 39,ONIX
db 42,ONIX
db 41,MACHOKE
db 40,GOLBAT
db 40,MAROWAK
db 43,GRAVELER
db $00
PlateauMons3:
db $0F
db 24,MACHOP
db 26,GEODUDE
db 22,ZUBAT
db 42,ONIX
db 40,VENOMOTH
db 45,ONIX
db 43,GRAVELER
db 41,GOLBAT
db 42,MACHOKE
db 45,MACHOKE
db $00
PlateauMons1:
db $0F
db 24,MACHOP
db 26,GEODUDE
db 22,ZUBAT
db 36,ONIX
db 39,ONIX
db 42,ONIX
db 41,GRAVELER
db 41,GOLBAT
db 42,MACHOKE
db 43,MAROWAK
db $00
CaveMons:
db $14
db 18,DIGLETT
db 19,DIGLETT
db 17,DIGLETT
db 20,DIGLETT
db 16,DIGLETT
db 15,DIGLETT
db 21,DIGLETT
db 22,DIGLETT
db 29,DUGTRIO
db 31,DUGTRIO
db $00
ENDC
IF _JAPAN && _BLUE
NoMons:
db $00
db $00
Route1Mons:
db $19
db 3,PIDGEY
db 3,RATTATA
db 3,RATTATA
db 2,RATTATA
db 2,PIDGEY
db 3,PIDGEY
db 3,PIDGEY
db 4,RATTATA
db 4,PIDGEY
db 5,PIDGEY
db $00
Route2Mons:
db $19
db 3,RATTATA
db 3,PIDGEY
db 4,PIDGEY
db 4,RATTATA
db 5,PIDGEY
db 3,CATERPIE
db 2,RATTATA
db 5,RATTATA
db 4,CATERPIE
db 5,CATERPIE
db $00
Route22Mons:
db $19
db 3,RATTATA
db 3,NIDORAN_M
db 4,RATTATA
db 4,NIDORAN_M
db 2,RATTATA
db 2,NIDORAN_M
db 3,SPEAROW
db 5,SPEAROW
db 3,NIDORAN_F
db 4,NIDORAN_F
db $00
ForestMons:
db $08
db 4,CATERPIE
db 5,METAPOD
db 3,CATERPIE
db 5,CATERPIE
db 4,METAPOD
db 6,METAPOD
db 4,KAKUNA
db 3,WEEDLE
db 3,PIKACHU
db 5,PIKACHU
db $00
Route3Mons:
db $14
db 6,PIDGEY
db 5,SPEAROW
db 7,PIDGEY
db 6,SPEAROW
db 7,SPEAROW
db 8,PIDGEY
db 8,SPEAROW
db 3,JIGGLYPUFF
db 5,JIGGLYPUFF
db 7,JIGGLYPUFF
db $00
MoonMons1:
db $0A
db 8,ZUBAT
db 7,ZUBAT
db 9,ZUBAT
db 8,GEODUDE
db 6,ZUBAT
db 10,ZUBAT
db 10,GEODUDE
db 8,PARAS
db 11,ZUBAT
db 8,CLEFAIRY
db $00
MoonMonsB1:
db $0A
db 8,ZUBAT
db 7,ZUBAT
db 7,GEODUDE
db 8,GEODUDE
db 9,ZUBAT
db 10,PARAS
db 10,ZUBAT
db 11,ZUBAT
db 9,CLEFAIRY
db 9,GEODUDE
db $00
MoonMonsB2:
db $0A
db 9,ZUBAT
db 9,GEODUDE
db 10,ZUBAT
db 10,GEODUDE
db 11,ZUBAT
db 10,PARAS
db 12,PARAS
db 10,CLEFAIRY
db 12,ZUBAT
db 12,CLEFAIRY
db $00
Route4Mons:
db $14
db 10,RATTATA
db 10,SPEAROW
db 8,RATTATA
db 6,SANDSHREW
db 8,SPEAROW
db 10,SANDSHREW
db 12,RATTATA
db 12,SPEAROW
db 8,SANDSHREW
db 12,SANDSHREW
db $00
Route24Mons:
db $19
db 7,CATERPIE
db 8,METAPOD
db 12,PIDGEY
db 12,ODDISH
db 13,ODDISH
db 10,ABRA
db 14,ODDISH
db 13,PIDGEY
db 8,ABRA
db 12,ABRA
db $00
Route25Mons:
db $0F
db 8,CATERPIE
db 9,METAPOD
db 13,PIDGEY
db 12,ODDISH
db 13,ODDISH
db 12,ABRA
db 14,ODDISH
db 10,ABRA
db 7,KAKUNA
db 8,WEEDLE
db $00
Route9Mons:
db $0F
db 16,RATTATA
db 16,SPEAROW
db 14,RATTATA
db 11,SANDSHREW
db 13,SPEAROW
db 15,SANDSHREW
db 17,RATTATA
db 17,SPEAROW
db 13,SANDSHREW
db 17,SANDSHREW
db $00
Route5Mons:
db $0F
db 13,ODDISH
db 13,PIDGEY
db 15,PIDGEY
db 10,MEOWTH
db 12,MEOWTH
db 15,ODDISH
db 16,ODDISH
db 16,PIDGEY
db 14,MEOWTH
db 16,MEOWTH
db $00
Route6Mons:
db $0F
db 13,ODDISH
db 13,PIDGEY
db 15,PIDGEY
db 10,MEOWTH
db 12,MEOWTH
db 15,ODDISH
db 16,ODDISH
db 16,PIDGEY
db 14,MEOWTH
db 16,MEOWTH
db $00
Route11Mons:
db $0F
db 14,SANDSHREW
db 15,SPEAROW
db 12,SANDSHREW
db 9,DROWZEE
db 13,SPEAROW
db 13,DROWZEE
db 15,SANDSHREW
db 17,SPEAROW
db 11,DROWZEE
db 15,DROWZEE
db $00
TunnelMonsB1:
db $0F
db 16,ZUBAT
db 17,ZUBAT
db 17,GEODUDE
db 15,MACHOP
db 16,GEODUDE
db 18,DITTO
db 15,ZUBAT
db 17,MACHOP
db 13,ONIX
db 15,ONIX
db $00
TunnelMonsB2:
db $0F
db 16,ZUBAT
db 17,ZUBAT
db 17,GEODUDE
db 15,MACHOP
db 16,GEODUDE
db 18,DITTO
db 17,MACHOP
db 17,ONIX
db 13,ONIX
db 18,GEODUDE
db $00
Route10Mons:
db $0F
db 16,VOLTORB
db 16,SPEAROW
db 14,VOLTORB
db 11,SANDSHREW
db 13,SPEAROW
db 15,SANDSHREW
db 17,VOLTORB
db 17,SPEAROW
db 13,SANDSHREW
db 17,SANDSHREW
db $00
Route12Mons:
db $0F
db 24,ODDISH
db 25,PIDGEY
db 23,PIDGEY
db 24,VENONAT
db 22,ODDISH
db 26,VENONAT
db 26,ODDISH
db 27,PIDGEY
db 28,GLOOM
db 30,GLOOM
db $00
Route8Mons:
db $0F
db 18,PIDGEY
db 18,MEOWTH
db 17,SANDSHREW
db 16,GROWLITHE
db 20,PIDGEY
db 20,MEOWTH
db 19,SANDSHREW
db 17,GROWLITHE
db 15,GROWLITHE
db 18,GROWLITHE
db $00
Route7Mons:
db $0F
db 19,PIDGEY
db 19,ODDISH
db 17,MEOWTH
db 22,ODDISH
db 22,PIDGEY
db 18,MEOWTH
db 18,GROWLITHE
db 20,GROWLITHE
db 19,MEOWTH
db 20,MEOWTH
db $00
TowerMons1:
db $00
db $00
TowerMons2:
db $00
db $00
TowerMons3:
db $0A
db 20,GASTLY
db 21,GASTLY
db 22,GASTLY
db 23,GASTLY
db 19,GASTLY
db 18,GASTLY
db 24,GASTLY
db 20,CUBONE
db 22,CUBONE
db 25,HAUNTER
db $00
TowerMons4:
db $0A
db 20,GASTLY
db 21,GASTLY
db 22,GASTLY
db 23,GASTLY
db 19,GASTLY
db 18,GASTLY
db 25,HAUNTER
db 20,CUBONE
db 22,CUBONE
db 24,GASTLY
db $00
TowerMons5:
db $0A
db 20,GASTLY
db 21,GASTLY
db 22,GASTLY
db 23,GASTLY
db 19,GASTLY
db 18,GASTLY
db 25,HAUNTER
db 20,CUBONE
db 22,CUBONE
db 24,GASTLY
db $00
TowerMons6:
db $0F
db 21,GASTLY
db 22,GASTLY
db 23,GASTLY
db 24,GASTLY
db 20,GASTLY
db 19,GASTLY
db 26,HAUNTER
db 22,CUBONE
db 24,CUBONE
db 28,HAUNTER
db $00
TowerMons7:
db $0F
db 21,GASTLY
db 22,GASTLY
db 23,GASTLY
db 24,GASTLY
db 20,GASTLY
db 28,HAUNTER
db 22,CUBONE
db 24,CUBONE
db 28,HAUNTER
db 30,HAUNTER
db $00
Route13Mons:
db $14
db 24,ODDISH
db 25,PIDGEY
db 27,PIDGEY
db 24,VENONAT
db 22,ODDISH
db 26,VENONAT
db 26,ODDISH
db 25,DITTO
db 28,GLOOM
db 30,GLOOM
db $00
Route14Mons:
db $0F
db 24,ODDISH
db 26,PIDGEY
db 23,DITTO
db 24,VENONAT
db 22,ODDISH
db 26,VENONAT
db 26,ODDISH
db 30,GLOOM
db 28,PIDGEOTTO
db 30,PIDGEOTTO
db $00
Route15Mons:
db $0F
db 24,ODDISH
db 26,DITTO
db 23,PIDGEY
db 26,VENONAT
db 22,ODDISH
db 28,VENONAT
db 26,ODDISH
db 30,GLOOM
db 28,PIDGEOTTO
db 30,PIDGEOTTO
db $00
Route16Mons:
db $19
db 20,SPEAROW
db 22,SPEAROW
db 18,RATTATA
db 20,DODUO
db 20,RATTATA
db 18,DODUO
db 22,DODUO
db 22,RATTATA
db 23,RATICATE
db 25,RATICATE
db $00
Route17Mons:
db $19
db 20,SPEAROW
db 22,SPEAROW
db 25,RATICATE
db 24,DODUO
db 27,RATICATE
db 26,DODUO
db 28,DODUO
db 29,RATICATE
db 25,FEAROW
db 27,FEAROW
db $00
Route18Mons:
db $19
db 20,SPEAROW
db 22,SPEAROW
db 25,RATICATE
db 24,DODUO
db 25,FEAROW
db 26,DODUO
db 28,DODUO
db 29,RATICATE
db 27,FEAROW
db 29,FEAROW
db $00
ZoneMonsCenter:
db $1E
db 22,NIDORAN_M
db 25,RHYHORN
db 22,VENONAT
db 24,EXEGGCUTE
db 31,NIDORINO
db 25,EXEGGCUTE
db 31,NIDORINA
db 30,PARASECT
db 23,SCYTHER
db 23,CHANSEY
db $00
ZoneMons1:
db $1E
db 24,NIDORAN_M
db 26,DODUO
db 22,PARAS
db 25,EXEGGCUTE
db 33,NIDORINO
db 23,EXEGGCUTE
db 24,NIDORAN_F
db 25,PARASECT
db 25,LICKITUNG
db 28,SCYTHER
db $00
ZoneMons2:
db $1E
db 22,NIDORAN_M
db 26,RHYHORN
db 23,PARAS
db 25,EXEGGCUTE
db 30,NIDORINO
db 27,EXEGGCUTE
db 30,NIDORINA
db 32,VENOMOTH
db 26,CHANSEY
db 28,PINSIR
db $00
ZoneMons3:
db $1E
db 25,NIDORAN_M
db 26,DODUO
db 23,VENONAT
db 24,EXEGGCUTE
db 33,NIDORINO
db 26,EXEGGCUTE
db 25,NIDORAN_F
db 31,VENOMOTH
db 26,PINSIR
db 28,LICKITUNG
db $00
WaterMons:
db $00
db $05
db 5,TENTACOOL
db 10,TENTACOOL
db 15,TENTACOOL
db 5,TENTACOOL
db 10,TENTACOOL
db 15,TENTACOOL
db 20,TENTACOOL
db 30,TENTACOOL
db 35,TENTACOOL
db 40,TENTACOOL
WaterMons:
db $00
db $05
db 5,TENTACOOL
db 10,TENTACOOL
db 15,TENTACOOL
db 5,TENTACOOL
db 10,TENTACOOL
db 15,TENTACOOL
db 20,TENTACOOL
db 30,TENTACOOL
db 35,TENTACOOL
db 40,TENTACOOL
IslandMons1:
db $0F
db 30,SEEL
db 30,HORSEA
db 30,STARYU
db 30,KRABBY
db 28,KRABBY
db 21,ZUBAT
db 29,GOLBAT
db 28,SLOWPOKE
db 28,STARYU
db 38,SLOWBRO
db $00
IslandMonsB1:
db $0A
db 30,SHELLDER
db 30,KRABBY
db 32,STARYU
db 32,KRABBY
db 28,HORSEA
db 30,SEEL
db 30,HORSEA
db 28,SEEL
db 38,DEWGONG
db 37,KINGLER
db $00
IslandMonsB2:
db $0A
db 30,SEEL
db 30,HORSEA
db 32,SEEL
db 32,HORSEA
db 28,KRABBY
db 30,SHELLDER
db 30,KRABBY
db 28,STARYU
db 30,GOLBAT
db 37,JYNX
db $00
IslandMonsB3:
db $0A
db 31,HORSEA
db 31,SEEL
db 33,HORSEA
db 33,SEEL
db 29,KRABBY
db 31,STARYU
db 31,KRABBY
db 29,STARYU
db 39,KINGLER
db 37,DEWGONG
db $00
IslandMonsB4:
db $0A
db 31,KRABBY
db 31,STARYU
db 33,KRABBY
db 33,STARYU
db 29,HORSEA
db 31,SEEL
db 31,HORSEA
db 29,SEEL
db 39,JYNX
db 32,GOLBAT
db $00
MansionMons1:
db $0A
db 32,GRIMER
db 30,GRIMER
db 34,PONYTA
db 30,PONYTA
db 34,GROWLITHE
db 32,PONYTA
db 30,KOFFING
db 28,PONYTA
db 37,MUK
db 39,WEEZING
db $00
MansionMons2:
db $0A
db 32,GROWLITHE
db 34,GRIMER
db 34,GRIMER
db 30,PONYTA
db 30,GRIMER
db 32,PONYTA
db 30,KOFFING
db 28,PONYTA
db 39,MUK
db 37,WEEZING
db $00
MansionMons3:
db $0A
db 31,GRIMER
db 33,GROWLITHE
db 35,GRIMER
db 32,PONYTA
db 34,PONYTA
db 40,MUK
db 34,KOFFING
db 38,MUK
db 36,PONYTA
db 42,WEEZING
db $00
MansionMonsB1:
db $0A
db 33,GRIMER
db 31,GRIMER
db 35,GROWLITHE
db 32,PONYTA
db 31,GRIMER
db 40,MUK
db 34,PONYTA
db 35,KOFFING
db 38,MUK
db 42,WEEZING
db $00
Route21Mons:
db $19
db 21,RATTATA
db 23,PIDGEY
db 30,RATICATE
db 23,RATTATA
db 21,PIDGEY
db 30,PIDGEOTTO
db 32,PIDGEOTTO
db 28,TANGELA
db 30,TANGELA
db 32,TANGELA
db $05
db 5,TENTACOOL
db 10,TENTACOOL
db 15,TENTACOOL
db 5,TENTACOOL
db 10,TENTACOOL
db 15,TENTACOOL
db 20,TENTACOOL
db 30,TENTACOOL
db 35,TENTACOOL
db 40,TENTACOOL
DungeonMons1:
db $0A
db 46,GOLBAT
db 46,HYPNO
db 46,MAGNETON
db 49,RAPIDASH
db 49,VENOMOTH
db 52,SANDSLASH
db 49,KADABRA
db 52,PARASECT
db 53,RAICHU
db 53,DITTO
db $00
DungeonMons2:
db $0F
db 51,DODRIO
db 51,VENOMOTH
db 51,KADABRA
db 52,RHYDON
db 52,RATICATE
db 52,ELECTRODE
db 56,CHANSEY
db 54,WIGGLYTUFF
db 55,DITTO
db 60,DITTO
db $00
DungeonMonsB1:
db $19
db 55,RHYDON
db 55,MAROWAK
db 55,ELECTRODE
db 64,CLEFAIRY
db 64,PARASECT
db 64,RAICHU
db 57,SANDSLASH
db 65,DITTO
db 63,DITTO
db 67,DITTO
db $00
PowerPlantMons:
db $0A
db 21,VOLTORB
db 21,MAGNEMITE
db 20,PIKACHU
db 24,PIKACHU
db 23,MAGNEMITE
db 23,VOLTORB
db 32,MAGNETON
db 35,MAGNETON
db 33,RAICHU
db 36,RAICHU
db $00
Route23Mons:
db $0A
db 26,SANDSHREW
db 33,DITTO
db 26,SPEAROW
db 38,FEAROW
db 38,DITTO
db 38,FEAROW
db 41,SANDSLASH
db 43,DITTO
db 41,FEAROW
db 43,FEAROW
db $00
PlateauMons2:
db $0A
db 22,MACHOP
db 24,GEODUDE
db 26,ZUBAT
db 36,ONIX
db 39,ONIX
db 42,ONIX
db 41,MACHOKE
db 40,GOLBAT
db 40,MAROWAK
db 43,GRAVELER
db $00
PlateauMons3:
db $0F
db 24,MACHOP
db 26,GEODUDE
db 22,ZUBAT
db 42,ONIX
db 40,VENOMOTH
db 45,ONIX
db 43,GRAVELER
db 41,GOLBAT
db 42,MACHOKE
db 45,MACHOKE
db $00
PlateauMons1:
db $0F
db 24,MACHOP
db 26,GEODUDE
db 22,ZUBAT
db 36,ONIX
db 39,ONIX
db 42,ONIX
db 41,GRAVELER
db 41,GOLBAT
db 42,MACHOKE
db 43,MAROWAK
db $00
CaveMons:
db $14
db 18,DIGLETT
db 19,DIGLETT
db 17,DIGLETT
db 20,DIGLETT
db 16,DIGLETT
db 15,DIGLETT
db 21,DIGLETT
db 22,DIGLETT
db 29,DUGTRIO
db 31,DUGTRIO
db $00
ENDC
IF _YELLOW
NoMons:
db $00
db $00
Route1Mons:
db $19
db 3,PIDGEY
db 4,PIDGEY
db 2,RATTATA
db 3,RATTATA
db 2,PIDGEY
db 3,PIDGEY
db 5,PIDGEY
db 4,RATTATA
db 6,PIDGEY
db 7,PIDGEY
db $00
Route2Mons:
db $19
db 3,RATTATA
db 3,PIDGEY
db 4,RATTATA
db 4,NIDORAN_M
db 4,NIDORAN_F
db 5,PIDGEY
db 6,NIDORAN_M
db 6,NIDORAN_F
db 7,PIDGEY
db 7,PIDGEY
db $00
Route22Mons:
db $19
db 2,NIDORAN_M
db 2,NIDORAN_F
db 3,MANKEY
db 3,RATTATA
db 4,NIDORAN_M
db 4,NIDORAN_F
db 5,MANKEY
db 2,SPEAROW
db 4,SPEAROW
db 6,SPEAROW
db $00
ForestMons:
db $19
db 3,CATERPIE
db 4,METAPOD
db 4,CATERPIE
db 5,CATERPIE
db 4,PIDGEY
db 6,PIDGEY
db 6,CATERPIE
db 6,METAPOD
db 8,PIDGEY
db 9,PIDGEOTTO
db $00
Route3Mons:
db $14
db 8,SPEAROW
db 9,SPEAROW
db 9,MANKEY
db 10,SPEAROW
db 8,SANDSHREW
db 10,RATTATA
db 10,SANDSHREW
db 12,RATTATA
db 11,SPEAROW
db 12,SPEAROW
db $00
MoonMons1:
db $0A
db 8,ZUBAT
db 9,ZUBAT
db 10,GEODUDE
db 6,ZUBAT
db 7,ZUBAT
db 10,ZUBAT
db 10,GEODUDE
db 11,ZUBAT
db 12,SANDSHREW
db 11,CLEFAIRY
db $00
MoonMonsB1:
db $0A
db 8,ZUBAT
db 9,ZUBAT
db 10,ZUBAT
db 10,GEODUDE
db 11,GEODUDE
db 11,ZUBAT
db 9,PARAS
db 11,PARAS
db 10,CLEFAIRY
db 12,CLEFAIRY
db $00
MoonMonsB2:
db $0A
db 10,ZUBAT
db 11,GEODUDE
db 13,PARAS
db 11,ZUBAT
db 11,ZUBAT
db 12,ZUBAT
db 13,ZUBAT
db 9,CLEFAIRY
db 11,CLEFAIRY
db 13,CLEFAIRY
db $00
Route4Mons:
db $14
db 8,SPEAROW
db 9,SPEAROW
db 9,MANKEY
db 10,SPEAROW
db 8,SANDSHREW
db 10,RATTATA
db 10,SANDSHREW
db 12,RATTATA
db 11,SPEAROW
db 12,SPEAROW
db $00
Route24Mons:
db $19
db 12,ODDISH
db 12,BELLSPROUT
db 13,PIDGEY
db 14,ODDISH
db 14,BELLSPROUT
db 15,PIDGEY
db 13,VENONAT
db 16,VENONAT
db 17,PIDGEY
db 17,PIDGEOTTO
db $00
Route25Mons:
db $0F
db 12,ODDISH
db 12,BELLSPROUT
db 13,PIDGEY
db 14,ODDISH
db 14,BELLSPROUT
db 15,PIDGEY
db 13,VENONAT
db 16,VENONAT
db 17,PIDGEY
db 17,PIDGEOTTO
db $00
Route9Mons:
db $0F
db 16,NIDORAN_M
db 16,NIDORAN_F
db 18,RATTATA
db 18,NIDORAN_M
db 18,NIDORAN_F
db 17,SPEAROW
db 18,NIDORINO
db 18,NIDORINA
db 20,RATICATE
db 19,FEAROW
db $00
Route5Mons:
db $0F
db 15,PIDGEY
db 14,RATTATA
db 7,ABRA
db 16,PIDGEY
db 16,RATTATA
db 17,PIDGEY
db 17,PIDGEOTTO
db 3,JIGGLYPUFF
db 5,JIGGLYPUFF
db 7,JIGGLYPUFF
db $00
Route6Mons:
db $0F
db 15,PIDGEY
db 14,RATTATA
db 7,ABRA
db 16,PIDGEY
db 16,RATTATA
db 17,PIDGEY
db 17,PIDGEOTTO
db 3,JIGGLYPUFF
db 5,JIGGLYPUFF
db 7,JIGGLYPUFF
db $03
db 15,PSYDUCK
db 15,PSYDUCK
db 15,PSYDUCK
db 15,PSYDUCK
db 15,PSYDUCK
db 15,PSYDUCK
db 15,PSYDUCK
db 15,PSYDUCK
db 15,GOLDUCK
db 20,GOLDUCK
Route11Mons:
db $0F
db 16,PIDGEY
db 15,RATTATA
db 18,PIDGEY
db 15,DROWZEE
db 17,RATTATA
db 17,DROWZEE
db 18,PIDGEOTTO
db 20,PIDGEOTTO
db 19,DROWZEE
db 17,RATICATE
db $00
TunnelMonsB1:
db $0F
db 15,ZUBAT
db 16,GEODUDE
db 17,ZUBAT
db 19,ZUBAT
db 18,GEODUDE
db 20,GEODUDE
db 21,ZUBAT
db 17,MACHOP
db 19,MACHOP
db 21,MACHOP
db $00
TunnelMonsB2:
db $0F
db 20,ZUBAT
db 17,GEODUDE
db 18,MACHOP
db 21,ZUBAT
db 22,ZUBAT
db 21,GEODUDE
db 20,MACHOP
db 14,ONIX
db 18,ONIX
db 22,ONIX
db $00
Route10Mons:
db $0F
db 16,MAGNEMITE
db 18,RATTATA
db 18,MAGNEMITE
db 20,MAGNEMITE
db 17,NIDORAN_M
db 17,NIDORAN_F
db 22,MAGNEMITE
db 20,RATICATE
db 16,MACHOP
db 18,MACHOP
db $00
Route12Mons:
db $0F
db 25,ODDISH
db 25,BELLSPROUT
db 28,PIDGEY
db 28,PIDGEOTTO
db 27,ODDISH
db 27,BELLSPROUT
db 29,GLOOM
db 29,WEEPINBELL
db 26,FARFETCH_D
db 31,FARFETCH_D
db $03
db 15,SLOWPOKE
db 15,SLOWPOKE
db 15,SLOWPOKE
db 15,SLOWPOKE
db 15,SLOWPOKE
db 15,SLOWPOKE
db 15,SLOWPOKE
db 15,SLOWPOKE
db 15,SLOWBRO
db 20,SLOWBRO
Route8Mons:
db $0F
db 20,PIDGEY
db 22,PIDGEY
db 20,RATTATA
db 15,ABRA
db 19,ABRA
db 24,PIDGEOTTO
db 19,JIGGLYPUFF
db 24,JIGGLYPUFF
db 20,KADABRA
db 27,KADABRA
db $00
Route7Mons:
db $0F
db 20,PIDGEY
db 22,PIDGEY
db 20,RATTATA
db 15,ABRA
db 19,ABRA
db 24,PIDGEOTTO
db 26,ABRA
db 19,JIGGLYPUFF
db 24,JIGGLYPUFF
db 24,JIGGLYPUFF
db $00
TowerMons1:
db $00
db $00
TowerMons2:
db $00
db $00
TowerMons3:
db $0A
db 20,GASTLY
db 21,GASTLY
db 22,GASTLY
db 23,GASTLY
db 24,GASTLY
db 19,GASTLY
db 18,GASTLY
db 25,GASTLY
db 20,HAUNTER
db 25,HAUNTER
db $00
TowerMons4:
db $0A
db 20,GASTLY
db 21,GASTLY
db 22,GASTLY
db 23,GASTLY
db 24,GASTLY
db 19,GASTLY
db 18,GASTLY
db 25,GASTLY
db 20,HAUNTER
db 25,HAUNTER
db $00
TowerMons5:
db $0F
db 22,GASTLY
db 23,GASTLY
db 24,GASTLY
db 25,GASTLY
db 26,GASTLY
db 21,GASTLY
db 20,CUBONE
db 27,GASTLY
db 22,HAUNTER
db 27,HAUNTER
db $00
TowerMons6:
db $0F
db 22,GASTLY
db 23,GASTLY
db 24,GASTLY
db 25,GASTLY
db 26,GASTLY
db 21,GASTLY
db 22,CUBONE
db 27,GASTLY
db 22,HAUNTER
db 27,HAUNTER
db $00
TowerMons7:
db $14
db 24,GASTLY
db 25,GASTLY
db 26,GASTLY
db 27,GASTLY
db 28,GASTLY
db 23,GASTLY
db 24,CUBONE
db 29,GASTLY
db 24,HAUNTER
db 29,HAUNTER
db $00
Route13Mons:
db $0F
db 25,ODDISH
db 25,BELLSPROUT
db 28,PIDGEOTTO
db 28,PIDGEY
db 27,ODDISH
db 27,BELLSPROUT
db 29,GLOOM
db 29,WEEPINBELL
db 26,FARFETCH_D
db 31,FARFETCH_D
db $03
db 15,SLOWPOKE
db 15,SLOWPOKE
db 15,SLOWPOKE
db 15,SLOWPOKE
db 15,SLOWPOKE
db 15,SLOWPOKE
db 15,SLOWPOKE
db 15,SLOWPOKE
db 15,SLOWBRO
db 20,SLOWBRO
Route14Mons:
db $0F
db 26,ODDISH
db 26,BELLSPROUT
db 24,VENONAT
db 30,PIDGEOTTO
db 28,ODDISH
db 28,BELLSPROUT
db 30,GLOOM
db 30,WEEPINBELL
db 27,VENONAT
db 30,VENOMOTH
db $00
Route15Mons:
db $0F
db 26,ODDISH
db 26,BELLSPROUT
db 24,VENONAT
db 32,PIDGEOTTO
db 28,ODDISH
db 28,BELLSPROUT
db 30,GLOOM
db 30,WEEPINBELL
db 27,VENONAT
db 30,VENOMOTH
db $00
Route16Mons:
db $19
db 22,SPEAROW
db 22,DODUO
db 23,RATTATA
db 24,DODUO
db 24,RATTATA
db 26,DODUO
db 23,SPEAROW
db 24,FEAROW
db 25,RATICATE
db 26,RATICATE
db $00
Route17Mons:
db $19
db 26,DODUO
db 27,FEAROW
db 27,DODUO
db 28,DODUO
db 28,PONYTA
db 30,PONYTA
db 29,FEAROW
db 28,DODUO
db 32,PONYTA
db 29,DODRIO
db $00
Route18Mons:
db $19
db 22,SPEAROW
db 22,DODUO
db 23,RATTATA
db 24,DODUO
db 24,RATTATA
db 26,DODUO
db 23,SPEAROW
db 24,FEAROW
db 25,RATICATE
db 26,RATICATE
db $00
ZoneMonsCenter:
db $1E
db 14,NIDORAN_M
db 36,NIDORAN_F
db 24,EXEGGCUTE
db 20,RHYHORN
db 23,NIDORINO
db 27,PARASECT
db 27,PARAS
db 32,PARASECT
db 22,TANGELA
db 7,CHANSEY
db $00
ZoneMons1:
db $1E
db 21,NIDORAN_M
db 29,NIDORAN_F
db 22,EXEGGCUTE
db 21,TAUROS
db 32,NIDORINA
db 19,CUBONE
db 26,EXEGGCUTE
db 24,MAROWAK
db 21,CHANSEY
db 15,SCYTHER
db $00
ZoneMons2:
db $1E
db 36,NIDORAN_M
db 14,NIDORAN_F
db 20,EXEGGCUTE
db 25,RHYHORN
db 23,NIDORINA
db 28,KANGASKHAN
db 16,CUBONE
db 33,KANGASKHAN
db 25,SCYTHER
db 15,PINSIR
db $00
ZoneMons3:
db $1E
db 29,NIDORAN_M
db 21,NIDORAN_F
db 22,EXEGGCUTE
db 21,TAUROS
db 32,NIDORINO
db 19,CUBONE
db 26,EXEGGCUTE
db 24,MAROWAK
db 25,PINSIR
db 27,TANGELA
db $00
WaterMons:
db $00
db $05
db 5,TENTACOOL
db 10,TENTACOOL
db 15,TENTACOOL
db 5,TENTACOOL
db 10,TENTACOOL
db 15,TENTACOOL
db 20,TENTACOOL
db 30,TENTACOOL
db 35,TENTACOOL
db 40,TENTACOOL
WaterMons:
db $00
db $05
db 5,TENTACOOL
db 10,TENTACOOL
db 15,TENTACOOL
db 5,TENTACOOL
db 10,TENTACOOL
db 15,TENTACOOL
db 20,TENTACOOL
db 30,TENTACOOL
db 35,TENTACOOL
db 40,TENTACOOL
IslandMons1:
db $0F
db 18,ZUBAT
db 25,KRABBY
db 27,KRABBY
db 27,ZUBAT
db 36,ZUBAT
db 28,SLOWPOKE
db 30,SLOWPOKE
db 9,ZUBAT
db 27,GOLBAT
db 36,GOLBAT
db $00
IslandMonsB1:
db $0A
db 27,ZUBAT
db 26,KRABBY
db 36,ZUBAT
db 28,KRABBY
db 27,GOLBAT
db 29,SLOWPOKE
db 18,ZUBAT
db 28,KINGLER
db 22,SEEL
db 26,SEEL
db $00
IslandMonsB2:
db $0A
db 27,ZUBAT
db 27,KRABBY
db 36,ZUBAT
db 27,GOLBAT
db 28,KINGLER
db 24,SEEL
db 29,KRABBY
db 36,GOLBAT
db 31,SLOWPOKE
db 31,SLOWBRO
db $00
IslandMonsB3:
db $0A
db 27,GOLBAT
db 36,ZUBAT
db 29,KRABBY
db 27,ZUBAT
db 30,KINGLER
db 26,SEEL
db 31,KRABBY
db 30,SEEL
db 28,DEWGONG
db 32,DEWGONG
db $05
db 25,TENTACOOL
db 30,TENTACOOL
db 20,TENTACOOL
db 30,STARYU
db 35,TENTACOOL
db 30,STARYU
db 40,TENTACOOL
db 30,STARYU
db 30,STARYU
db 30,STARYU
IslandMonsB4:
db $0A
db 36,GOLBAT
db 36,ZUBAT
db 30,KRABBY
db 32,KINGLER
db 28,SEEL
db 32,SEEL
db 27,GOLBAT
db 45,ZUBAT
db 30,DEWGONG
db 34,DEWGONG
db $05
db 25,TENTACOOL
db 30,TENTACOOL
db 20,TENTACOOL
db 30,STARYU
db 35,TENTACOOL
db 30,STARYU
db 40,TENTACOOL
db 30,STARYU
db 30,STARYU
db 30,STARYU
MansionMons1:
db $0A
db 34,RATTATA
db 34,RATICATE
db 23,GRIMER
db 26,GROWLITHE
db 37,RATTATA
db 37,RATICATE
db 30,GROWLITHE
db 26,GRIMER
db 34,GROWLITHE
db 38,GROWLITHE
db $00
MansionMons2:
db $0A
db 37,RATTATA
db 37,RATICATE
db 26,GRIMER
db 29,GRIMER
db 40,RATTATA
db 40,RATICATE
db 32,GRIMER
db 35,GRIMER
db 35,MUK
db 38,MUK
db $00
MansionMons3:
db $0A
db 40,RATTATA
db 40,RATICATE
db 32,GRIMER
db 35,GRIMER
db 43,RATTATA
db 43,RATICATE
db 38,GRIMER
db 38,GRIMER
db 38,MUK
db 41,MUK
db $00
MansionMonsB1:
db $0A
db 35,GRIMER
db 38,GRIMER
db 37,RATICATE
db 40,RATICATE
db 41,MUK
db 43,RATICATE
db 24,DITTO
db 46,RATICATE
db 18,DITTO
db 12,DITTO
db $00
Route21Mons:
db $19
db 15,PIDGEY
db 13,RATTATA
db 13,PIDGEY
db 11,PIDGEY
db 17,PIDGEY
db 15,RATTATA
db 15,RATICATE
db 17,PIDGEOTTO
db 19,PIDGEOTTO
db 15,PIDGEOTTO
db $05
db 5,TENTACOOL
db 10,TENTACOOL
db 15,TENTACOOL
db 5,TENTACOOL
db 10,TENTACOOL
db 15,TENTACOOL
db 20,TENTACOOL
db 30,TENTACOOL
db 35,TENTACOOL
db 40,TENTACOOL
DungeonMons1:
db $0A
db 50,GOLBAT
db 55,GOLBAT
db 45,GRAVELER
db 55,GLOOM
db 55,WEEPINBELL
db 52,SANDSLASH
db 54,VENOMOTH
db 54,PARASECT
db 55,DITTO
db 60,DITTO
db $00
DungeonMons2:
db $0F
db 52,GOLBAT
db 57,GOLBAT
db 50,GRAVELER
db 56,SANDSLASH
db 50,RHYHORN
db 60,DITTO
db 58,GLOOM
db 58,WEEPINBELL
db 60,RHYDON
db 58,RHYDON
db $00
DungeonMonsB1:
db $19
db 54,GOLBAT
db 59,GOLBAT
db 55,GRAVELER
db 52,RHYHORN
db 62,RHYDON
db 60,DITTO
db 56,CHANSEY
db 65,DITTO
db 55,LICKITUNG
db 50,LICKITUNG
db $00
PowerPlantMons:
db $0A
db 30,MAGNEMITE
db 35,MAGNEMITE
db 33,MAGNETON
db 33,VOLTORB
db 37,VOLTORB
db 33,GRIMER
db 37,GRIMER
db 38,MAGNETON
db 33,MUK
db 37,MUK
db $00
Route23Mons:
db $0A
db 41,NIDORINO
db 41,NIDORINA
db 36,MANKEY
db 44,NIDORINO
db 44,NIDORINA
db 40,FEAROW
db 41,MANKEY
db 45,FEAROW
db 41,PRIMEAPE
db 46,PRIMEAPE
db $00
PlateauMons2:
db $0A
db 31,GEODUDE
db 36,GEODUDE
db 41,GEODUDE
db 44,ZUBAT
db 39,GOLBAT
db 44,GRAVELER
db 45,ONIX
db 47,ONIX
db 39,MACHOKE
db 42,MACHOKE
db $00
PlateauMons3:
db $0F
db 36,GEODUDE
db 44,GOLBAT
db 41,GEODUDE
db 49,ONIX
db 46,GEODUDE
db 41,GRAVELER
db 42,MACHOKE
db 45,MACHOKE
db 47,GRAVELER
db 47,GRAVELER
db $00
PlateauMons1:
db $0F
db 26,GEODUDE
db 31,GEODUDE
db 36,GEODUDE
db 39,ZUBAT
db 44,ZUBAT
db 41,GEODUDE
db 43,ONIX
db 45,ONIX
db 41,GRAVELER
db 47,GRAVELER
db $00
CaveMons:
db $14
db 18,DIGLETT
db 19,DIGLETT
db 17,DIGLETT
db 20,DIGLETT
db 16,DIGLETT
db 15,DIGLETT
db 21,DIGLETT
db 22,DIGLETT
db 29,DUGTRIO
db 31,DUGTRIO
db $00
ENDC
GetItemUse: ; $D5C7
ld a,1
ld [$cd6a],a
ld a,[$cf91] ;contains item_ID
cp a,HM_01
jp nc,ItemUseTMHM
ld hl,ItemUsePtrTable
dec a
add a
ld c,a
ld b,0
add hl,bc
ld a,[hli]
ld h,[hl]
ld l,a
jp [hl]
ItemUsePtrTable: ; $D5E1
dw ItemUseBall ;$5687 masterball
dw ItemUseBall ;$5687 ultraball
dw ItemUseBall ;$5687 greatball
dw ItemUseBall ;$5687 pokeball
dw ItemUseTownMap ;$5968 TownMap
dw $5977 ;ItemUseBicycle
dw $59B4 ;ItemUseSurfBoard (UNUSED, glitchy!)
dw ItemUseBall ;$5687 Safariball
dw ItemUsePokedex ;$DA56 pokedex
dw $5A5B ; MOON_STONE
dw $5ABB ; ANTIDOTE
dw $5ABB ; BURN_HEAL
dw $5ABB ; ICE_HEAL
dw $5ABB ; AWAKENING
dw $5ABB ; PARLYZ_HEAL
dw $5ABB ; FULL_RESTORE
dw $5ABB ; MAX_POTION
dw $5ABB ; HYPER_POTION
dw $5ABB ; SUPER_POTION
dw $5ABB ; POTION
dw $5F52 ; BOULDERBADGE
dw $5F67 ; CASCADEBADGE
dw $6476 ; THUNDERBADGE
dw $6476 ; RAINBOWBADGE
dw $6476 ; SOULBADGE
dw $6476 ; MARSHBADGE
dw $6476 ; VOLCANOBADGE
dw $6476 ; EARTHBADGE
dw $5FAF ; ESCAPE_ROPE
dw $6003 ; REPEL
dw $6476 ; OLD_AMBER
dw $5A5B ; FIRE_STONE
dw $5A5B ; THUNDER_STONE
dw $5A5B ; WATER_STONE
dw $5AB4 ; HP_UP
dw $5AB4 ; PROTEIN
dw $5AB4 ; IRON
dw $5AB4 ; CARBOS
dw $5AB4 ; CALCIUM
dw $5AB4 ; RARE_CANDY
dw $6476 ; DOME_FOSSIL
dw $6476 ; HELIX_FOSSIL
dw $6476 ; SECRET_KEY
dw $6476
dw $6476 ; BIKE_VOUCHER
dw $6013 ; X_ACCURACY
dw $5A5B ; LEAF_STONE
dw $6022 ; CARD_KEY
dw $6476 ; NUGGET
dw $6476 ; ??? PP_UP
dw $60CD ; POKE_DOLL
dw $5ABB ; FULL_HEAL
dw $5ABB ; REVIVE
dw $5ABB ; MAX_REVIVE
dw $60DC ; GUARD_SPEC_
dw $60EB ; SUPER_REPL
dw $60F0 ; MAX_REPEL
dw $60F5 ; DIRE_HIT
dw $6476 ; COIN
dw $5ABB ; FRESH_WATER
dw $5ABB ; SODA_POP
dw $5ABB ; LEMONADE
dw $6476 ; S_S__TICKET
dw $6476 ; GOLD_TEETH
dw $6104 ; X_ATTACK
dw $6104 ; X_DEFEND
dw $6104 ; X_SPEED
dw $6104 ; X_SPECIAL
dw $623A ; COIN_CASE
dw $62DE ; OAKS_PARCEL
dw $62E1 ; ITEMFINDER
dw $6476 ; SILPH_SCOPE
dw $6140 ; POKE_FLUTE
dw $6476 ; LIFT_KEY
dw $6476 ; EXP__ALL
dw OldRodCode ; OLD_ROD
dw GoodRodCode ; GOOD_ROD $6259
dw SuperRodCode ; SUPER_ROD $6283
dw $6317 ; PP_UP (see other?)
dw $631E ; ETHER
dw $631E ; MAX_ETHER
dw $631E ; ELIXER
dw $631E ; MAX_ELIXER
ItemUseBall: ; 03:5687
ld a,[W_ISINBATTLE]
and a
jp z,ItemUseNotTime ; not in battle
dec a
jp nz,$658b ; in trainer battle
ld a,[W_BATTLETYPE]
dec a
jr z,.UseBall\@
ld a,[W_NUMINPARTY] ;is Party full?
cp a,6
jr nz,.UseBall\@
ld a,[W_NUMINBOX] ;is Box full?
cp a,20
jp z,$65b1
.UseBall\@ ;$56a7
;ok, you can use a ball
xor a
ld [$d11c],a
ld a,[W_BATTLETYPE]
cp a,2 ;SafariBattle
jr nz,.skipSafariZoneCode\@
.safariZone\@
; remove a Safari Ball from inventory
ld hl,W_NUMSAFARIBALLS
dec [hl]
.skipSafariZoneCode\@ ;$56b6
call GoPAL_SET_CF1C
ld a,$43
ld [$d11e],a
call $3725 ;restore screenBuffer from Backup
ld hl,ItemUseText00
call PrintText
ld hl,$583a
ld b,$0f
call Bankswitch
ld b,$10
jp z,$5801
ld a,[W_BATTLETYPE]
dec a
jr nz,.notOldManBattle\@
.oldManBattle\@
ld hl,W_GRASSRATE
ld de,W_PLAYERNAME
ld bc,11
call CopyData ; save the player's name in the Wild Monster data (part of the Cinnabar Island Missingno glitch)
jp .BallSuccess\@ ;$578b
.notOldManBattle\@ ;$56e9
ld a,[W_CURMAP]
cp a,POKEMONTOWER_6
jr nz,.loop\@
ld a,[$cfd8]
cp a,MAROWAK
ld b,$10
jp z,$5801
; if not fighting ghost Marowak, loop until a random number in the current
; pokeball's allowed range is found
.loop\@ ;$56fa
call GenRandom
ld b,a
ld hl,$cf91
ld a,[hl]
cp a,MASTER_BALL
jp z,.BallSuccess\@ ;$578b
cp a,POKE_BALL
jr z,.checkForAilments
ld a,200
cp b
jr c,.loop\@ ;get only numbers <= 200 for Great Ball
ld a,[hl]
cp a,GREAT_BALL
jr z,.checkForAilments
ld a,150 ;get only numbers <= 150 for Ultra Ball
cp b
jr c,.loop\@
.checkForAilments\@ ;$571a
; pokemon can be caught more easily with any (primary) status ailment
; Frozen/Asleep pokemon are relatively even easier to catch
; for Frozen/Asleep pokemon, any random number from 0-24 ensures a catch.
; for the others, a random number from 0-11 ensures a catch.
ld a,[W_ENEMYMONSTATUS] ;status ailments
and a
jr z,.noAilments\@
and a,(FRZ + SLP) ;is frozen and/or asleep?
ld c,12
jr z,.notFrozenOrAsleep\@
ld c,25
.notFrozenOrAsleep\@ ;$5728
ld a,b
sub c
jp c,.BallSuccess\@ ;$578b
ld b,a
.noAilments\@ ;$572e
push bc ;save RANDOM number
xor a
ld [H_MULTIPLICAND],a
ld hl,W_ENEMYMONMAXHP
ld a,[hli]
ld [H_MULTIPLICAND + 1],a
ld a,[hl]
ld [H_MULTIPLICAND + 2],a
ld a,255
ld [H_MULTIPLIER],a
call Multiply ; MaxHP * 255
ld a,[$cf91]
cp a,GREAT_BALL
ld a,12 ;any other BallFactor
jr nz,.next7\@
ld a,8
.next7\@ ;$574d
ld [H_DIVISOR],a
ld b,4 ;number of significant bytes
call Divide
ld hl,W_ENEMYMONCURHP
ld a,[hli]
ld b,a
ld a,[hl]
; explanation: we have a 16-bit value equal to [b << 8 | a].
; This number is divided by 4. The result is 8 bit (reg. a).
; Always bigger than zero.
srl b
rr a
srl b
rr a ; a = current HP / 4
and a
jr nz,.next8\@
inc a
.next8\@ ;$5766
ld [H_DIVISOR],a
ld b,4
call Divide ; ((MaxHP * 255) / BallFactor) / (CurHP / 4)
ld a,[H_QUOTIENT + 2]
and a
jr z,.next9\@
ld a,255
ld [H_QUOTIENT + 3],a
.next9\@ ;$5776
pop bc
ld a,[$d007] ;enemy: Catch Rate
cp b
jr c,.next10\@
ld a,[H_QUOTIENT + 2]
and a
jr nz,.BallSuccess\@ ; if ((MaxHP * 255) / BallFactor) / (CurHP / 4) > 0x255, automatic success
call GenRandom
ld b,a
ld a,[H_QUOTIENT + 3]
cp b
jr c,.next10\@
.BallSuccess\@ ;$578b
jr .BallSuccess2\@
.next10\@ ;$578d
ld a,[H_QUOTIENT + 3]
ld [$d11e],a
xor a
ld [H_MULTIPLICAND],a
ld [H_MULTIPLICAND + 1],a
ld a,[$d007] ;enemy: Catch Rate
ld [H_MULTIPLICAND + 2],a
ld a,100
ld [H_MULTIPLIER],a
call Multiply ; CatchRate * 100
ld a,[$cf91]
ld b,255
cp a,POKE_BALL
jr z,.next11\@
ld b,200
cp a,GREAT_BALL
jr z,.next11\@
ld b,150
cp a,ULTRA_BALL
jr z,.next11\@
.next11\@ ;$57b8
ld a,b
ld [H_DIVISOR],a
ld b,4
call Divide
ld a,[H_QUOTIENT + 2]
and a
ld b,$63
jr nz,.next12\@
ld a,[$d11e]
ld [H_MULTIPLIER],a
call Multiply
ld a,255
ld [H_DIVISOR],a
ld b,4
call Divide
ld a,[W_ENEMYMONSTATUS] ;status ailments
and a
jr z,.next13\@
and a,(FRZ + SLP)
ld b,5
jr z,.next14\@
ld b,10
.next14\@ ;$57e6
ld a,[H_QUOTIENT + 3]
add b
ld [H_QUOTIENT + 3],a
.next13\@ ;$57eb
ld a,[H_QUOTIENT + 3]
cp a,10
ld b,$20
jr c,.next12\@
cp a,30
ld b,$61
jr c,.next12\@
cp a,70
ld b,$62
jr c,.next12\@
ld b,$63
.next12\@ ;$5801
ld a,b
ld [$d11e],a
.BallSuccess2\@ ;$5805
ld c,20
call DelayFrames
ld a,TOSS_ANIM
ld [W_ANIMATIONID],a
xor a
ld [$fff3],a
ld [$cc5b],a
ld [$d05b],a
ld a,[$cf92]
push af
ld a,[$cf91]
push af
ld a,$08 ;probably animations
call Predef
pop af
ld [$cf91],a
pop af
ld [$cf92],a
ld a,[$d11e]
cp a,$10
ld hl,ItemUseBallText00
jp z,.printText0\@
cp a,$20
ld hl,ItemUseBallText01
jp z,.printText0\@
cp a,$61
ld hl,ItemUseBallText02
jp z,.printText0\@
cp a,$62
ld hl,ItemUseBallText03
jp z,.printText0\@
cp a,$63
ld hl,ItemUseBallText04
jp z,.printText0\@
ld hl,$cfe6 ;current HP
ld a,[hli]
push af
ld a,[hli]
push af ;backup currentHP...
inc hl
ld a,[hl]
push af ;...and status ailments
push hl
ld hl,$d069
bit 3,[hl]
jr z,.next15\@
ld a,$4c
ld [$cfd8],a
jr .next16\@
.next15\@ ;$5871
set 3,[hl]
ld hl,$cceb
ld a,[$cff1]
ld [hli],a
ld a,[$cff2]
ld [hl],a
.next16\@ ;$587e
ld a,[$cf91]
push af
ld a,[$cfd8]
ld [$cf91],a
ld a,[$cff3]
ld [$d127],a
ld hl,$6b01
ld b,$0f
call Bankswitch
pop af
ld [$cf91],a
pop hl
pop af
ld [hld],a
dec hl
pop af
ld [hld],a
pop af
ld [hl],a
ld a,[$cfe5] ;enemy
ld [$d11c],a
ld [$cf91],a
ld [$d11e],a
ld a,[W_BATTLETYPE]
dec a
jr z,.printText1\@
ld hl,ItemUseBallText05
call PrintText
ld a,$3a ;convert order: Internal->Dex
call Predef
ld a,[$d11e]
dec a
ld c,a
ld b,2
ld hl,$d2f7 ;Dex_own_flags (pokemon)
ld a,$10
call Predef ;check Dex flag (own already or not)
ld a,c
push af
ld a,[$d11e]
dec a
ld c,a
ld b,1
ld a,$10 ;set Dex_own_flag?
call Predef
pop af
and a
jr nz,.checkParty\@
ld hl,ItemUseBallText06
call PrintText
call CleanLCD_OAM
ld a,[$cfe5] ;caught mon_ID
ld [$d11e],a
ld a,$3d
call Predef
.checkParty\@ ;$58f4
ld a,[W_NUMINPARTY]
cp a,6 ;is party full?
jr z,.sendToBox\@
xor a
ld [$cc49],a
call CleanLCD_OAM
call AddPokemonToParty ;add mon to Party
jr .End\@
.sendToBox\@ ;$5907
call CleanLCD_OAM
call $67a4
ld hl,ItemUseBallText07
ld a,[$d7f1]
bit 0,a ;already met Bill?
jr nz,.sendToBox2\@
ld hl,ItemUseBallText08
.sendToBox2\@ ;$591a
call PrintText
jr .End\@
.printText1\@ ;$591f
ld hl,ItemUseBallText05
.printText0\@ ;$5922
call PrintText
call CleanLCD_OAM
.End\@ ;$5928
ld a,[W_BATTLETYPE]
and a
ret nz
ld hl,$d31d
inc a
ld [$cf96],a
jp $2bbb ;remove ITEM (XXX)
ItemUseBallText00:
;"It dodged the thrown ball!"
;"This pokemon can't be caught"
TX_FAR _ItemUseBallText00
db "@"
ItemUseBallText01:
;"You missed the pokemon!"
TX_FAR _ItemUseBallText01
db "@"
ItemUseBallText02:
;"Darn! The pokemon broke free!"
TX_FAR _ItemUseBallText02
db "@"
ItemUseBallText03:
;"Aww! It appeared to be caught!"
TX_FAR _ItemUseBallText03
db "@"
ItemUseBallText04:
;"Shoot! It was so close too!"
TX_FAR _ItemUseBallText04
db "@"
ItemUseBallText05:
;"All right! {MonName} was caught!"
;play sound
TX_FAR _ItemUseBallText05
db $12,$06
db "@"
ItemUseBallText07:
;"X was transferred to Bill's PC"
TX_FAR _ItemUseBallText07
db "@"
ItemUseBallText08:
;"X was transferred to someone's PC"
TX_FAR _ItemUseBallText08
db "@"
ItemUseBallText06:
;"New DEX data will be added..."
;play sound
TX_FAR _ItemUseBallText06
db $13,$06
db "@"
ItemUseTownMap: ; 03:5968
ld a,[W_ISINBATTLE] ;in-battle or outside
and a
jp nz,ItemUseNotTime ;OAK: "this isn't the time..."
INCBIN "baserom.gbc",$d96f,$da4c - $d96f
UnnamedText_da4c: ; 0xda4c
TX_FAR _UnnamedText_da4c
db $50
; 0xda4c + 5 bytes
UnnamedText_da51: ; 0xda51
TX_FAR _UnnamedText_da51
db $50
; 0xda51 + 5 bytes
ItemUsePokedex: ; 0xda56 5A56
ld a, $29
jp $3e6d
; 0xda5b
INCBIN "baserom.gbc",$da5b,$df24 - $da5b
UnnamedText_df24: ; 0xdf24
TX_FAR _UnnamedText_df24
db $50
; 0xdf24 + 5 bytes
UnnamedText_df29: ; 0xdf29
TX_FAR _UnnamedText_df29
db $50
; 0xdf29 + 5 bytes
INCBIN "baserom.gbc",$df2e,$dfa5 - $df2e
UnnamedText_dfa5: ; 0xdfa5
TX_FAR _UnnamedText_dfa5
db $50
; 0xdfa5 + 5 bytes
UnnamedText_dfaa: ; 0xdfaa
TX_FAR _UnnamedText_dfaa
db $50
; 0xdfaa + 5 bytes
INCBIN "baserom.gbc",$dfaf,$e20b - $dfaf
UnnamedText_e20b: ; 0xe20b
TX_FAR _UnnamedText_e20b
db $50
; 0xe20b + 5 bytes
UnnamedText_e210: ; 0xe210
TX_FAR _UnnamedText_e210
db $50
; 0xe210 + 5 bytes
INCBIN "baserom.gbc",$e215,$e247 - $e215
UnnamedText_e247: ; 0xe247
TX_FAR _UnnamedText_e247
db $50
; 0xe247 + 5 bytes
OldRodCode: ; 0xe24c
call $62b4 ; probably sets carry if not in battle or not by water
jp c, ItemUseNotTime
ld bc, (5 << 8) | MAGIKARP
ld a, $1 ; set bite
jr RodResponse ; 0xe257 $34
GoodRodCode: ; 6259 0xe259
call $62B4 ; probably sets carry if not in battle or not by water
jp c,ItemUseNotTime
.RandomLoop
call GenRandom
srl a
jr c, .SetBite
and %11
cp 2
jr nc, .RandomLoop
; choose which monster appears
ld hl,GoodRodMons
add a,a
ld c,a
ld b,0
add hl,bc
ld b,[hl]
inc hl
ld c,[hl]
and a
.SetBite
ld a,0
rla
xor 1
jr RodResponse
GoodRodMons:
db 10,GOLDEEN
db 10,POLIWAG
SuperRodCode: ; $6283 0xe283
call $62B4 ; probably sets carry if in battle or not by water
jp c, ItemUseNotTime
call ReadSuperRodData ; 0xe8ea
ld a, e
RodResponse:
ld [$CD3D], a
dec a ; is there a bite?
jr nz, .next\@
; if yes, store level and species data
ld a, 1
ld [$D05F], a
ld a, b ; level
ld [W_CURENEMYLVL], a
ld a, c ; species
ld [W_CUROPPONENT], a
.next\@
ld hl, $D700
ld a, [hl] ; store the value in a
push af
push hl
ld [hl], 0
ld b, $1C
ld hl, $47B6
call Bankswitch
pop hl
pop af
ld [hl], a
ret
INCBIN "baserom.gbc",$e2b4,$e30d - $e2b4
UnnamedText_e30d: ; 0xe30d
TX_FAR _UnnamedText_e30d
db $50
; 0xe30d + 5 bytes
UnnamedText_e312: ; 0xe312
TX_FAR _UnnamedText_e312
db $50
; 0xe312 + 5 bytes
INCBIN "baserom.gbc",$e317,$e45d - $e317
UnnamedText_e45d: ; 0xe45d
TX_FAR _UnnamedText_e45d
db $50
; 0xe45d + 5 bytes
UnnamedText_e462: ; 0xe462
TX_FAR _UnnamedText_e462
db $50
; 0xe462 + 5 bytes
UnnamedText_e467: ; 0xe467
TX_FAR _UnnamedText_e467
db $50
; 0xe467 + 5 bytes
UnnamedText_e46c: ; 0xe46c
TX_FAR _UnnamedText_e46c
db $50
; 0xe46c + 5 bytes
UnnamedText_e471: ; 0xe471
TX_FAR _UnnamedText_e471
db $50
; 0xe471 + 5 bytes
; 0xe476 XXX
db $c3, $81, $65
ItemUseTMHM: ; 03:6479
INCBIN "baserom.gbc",$E479,$E581 - $E479
ItemUseNotTime: ; 03:6581
INCBIN "baserom.gbc",$E581,$E5E8 - $E581
ItemUseText00: ; 03:65e8
TX_FAR _ItemUseText001
db $05
TX_FAR _ItemUseText002
db "@"
INCBIN "baserom.gbc",$e5f2,$e5f7 - $e5f2
UnnamedText_e5f7: ; 0xe5f7
TX_FAR _UnnamedText_e5f7
db $50
; 0xe5f7 + 5 bytes
INCBIN "baserom.gbc",$e5fc,$e601 - $e5fc
UnnamedText_e601: ; 0xe601
TX_FAR _UnnamedText_e601
db $50
; 0xe601 + 5 bytes
INCBIN "baserom.gbc",$e606,$e755 - $e606
UnnamedText_e755: ; 0xe755
TX_FAR _UnnamedText_e755
db $50
; 0xe755 + 5 bytes
UnnamedText_e75a: ; 0xe75a
TX_FAR _UnnamedText_e75a
db $50
; 0xe75a + 5 bytes
UnnamedText_e75f: ; 0xe75f
TX_FAR _UnnamedText_e75f
db $50
; 0xe75f + 5 bytes
INCBIN "baserom.gbc",$e764,$e8ea - $e764
; 68EA 0xe8ea
ReadSuperRodData:
; return e = 2 if no fish on this map
; return e = 1 if a bite, bc = level,species
; return e = 0 if no bite
ld a, [W_CURMAP]
ld de, 3 ; each fishing group is three bytes wide
ld hl, SuperRodData
call IsInArray
jr c, .ReadFishingGroup
ld e, $2 ; $2 if no fishing groups found
ret
.ReadFishingGroup ; 0xe8f6
; hl points to the fishing group entry in the index
inc hl ; skip map id
; read fishing group address
ld a, [hli]
ld h, [hl]
ld l, a
ld b, [hl] ; how many mons in group
inc hl ; point to data
ld e, $0 ; no bite yet
.RandomLoop ; 0xe90c
call GenRandom
srl a
ret c ; 50% chance of no battle
and %11 ; 2-bit random number
cp b
jr nc, .RandomLoop ; if a is greater than the number of mons, regenerate
; get the mon
add a
ld c, a
ld b, $0
add hl, bc
ld b, [hl] ; level
inc hl
ld c, [hl] ; species
ld e, $1 ; $1 if there's a bite
ret
; 0xe919
; super rod data
; format: map, pointer to fishing group
SuperRodData: ; 6919
dbw PALLET_TOWN, FishingGroup1
dbw VIRIDIAN_CITY, FishingGroup1
dbw CERULEAN_CITY, FishingGroup3
dbw VERMILION_CITY, FishingGroup4
dbw CELADON_CITY, FishingGroup5
dbw FUCHSIA_CITY, FishingGroup10
dbw CINNABAR_ISLAND, FishingGroup8
dbw ROUTE_4, FishingGroup3
dbw ROUTE_6, FishingGroup4
dbw ROUTE_10, FishingGroup5
dbw ROUTE_11, FishingGroup4
dbw ROUTE_12, FishingGroup7
dbw ROUTE_13, FishingGroup7
dbw ROUTE_17, FishingGroup7
dbw ROUTE_18, FishingGroup7
dbw ROUTE_19, FishingGroup8
dbw ROUTE_20, FishingGroup8
dbw ROUTE_21, FishingGroup8
dbw ROUTE_22, FishingGroup2
dbw ROUTE_23, FishingGroup9
dbw ROUTE_24, FishingGroup3
dbw ROUTE_25, FishingGroup3
dbw CERULEAN_GYM, FishingGroup3
dbw VERMILION_DOCK, FishingGroup4
;XXX syntax errors on the rest?
dbw $A1, FishingGroup8 ; SEAFOAM_ISLANDS_4
dbw $A2, FishingGroup8 ; SEAFOAM_ISLANDS_5
dbw SAFARI_ZONE_EAST, FishingGroup6
dbw $DA, FishingGroup6 ; SAFARI_ZONE_NORTH
dbw SAFARI_ZONE_WEST, FishingGroup6
dbw $DC, FishingGroup6 ; SAFARI_ZONE_CENTER
dbw $E2, FishingGroup9 ; UNKNOWN_DUNGEON_2
dbw $E3, FishingGroup9 ; UNKNOWN_DUNGEON_3
dbw $E4, FishingGroup9 ; UNKNOWN_DUNGEON_1
db $FF
; fishing groups
; number of monsters, followed by level/monster pairs
FishingGroup1:
db 2
db 15,TENTACOOL
db 15,POLIWAG
FishingGroup2:
db 2
db 15,GOLDEEN
db 15,POLIWAG
FishingGroup3:
db 3
db 15,PSYDUCK
db 15,GOLDEEN
db 15,KRABBY
FishingGroup4:
db 2
db 15,KRABBY
db 15,SHELLDER
FishingGroup5:
db 2
db 23,POLIWHIRL
db 15,SLOWPOKE
FishingGroup6:
db 4
db 15,DRATINI
db 15,KRABBY
db 15,PSYDUCK
db 15,SLOWPOKE
FishingGroup7:
db 4
db 5,TENTACOOL
db 15,KRABBY
db 15,GOLDEEN
db 15,MAGIKARP
FishingGroup8:
db 4
db 15,STARYU
db 15,HORSEA
db 15,SHELLDER
db 15,GOLDEEN
FishingGroup9:
db 4
db 23,SLOWBRO
db 23,SEAKING
db 23,KINGLER
db 23,SEADRA
FishingGroup10:
db 4
db 23,SEAKING
db 15,KRABBY
db 15,GOLDEEN
db 15,MAGIKARP
INCBIN "baserom.gbc",$E9C5,$ef7d - $E9C5
_UnnamedText_ef7d: ; 0xef7d
db $17, $f8, $42, $2a
db $50
; 0xef7d + 5 bytes
INCBIN "baserom.gbc",$ef82,$f6a5 - $ef82
HealParty:
ld hl, W_PARTYMON1
ld de, W_PARTYMON1_HP
.HealPokemon\@: ; 0xf704
ld a, [hli]
cp $ff
jr z, .DoneHealing\@ ; End if there's no Pokémon
push hl
push de
ld hl, $0003 ; Status offset
add hl, de
xor a
ld [hl], a ; Clean status conditions
push de
ld b, $4 ; A Pokémon has 4 moves
.RestorePP\@:
ld hl, $0007 ; Move offset
add hl, de
ld a, [hl]
and a
jr z, .HealNext\@ ; Skip if there's no move here
dec a
ld hl, $001c ; PP offset
add hl, de
push hl
push de
push bc
ld hl, Moves
ld bc, $0006
call AddNTimes
ld de, $cd6d
ld a, BANK(Moves)
call FarCopyData ; copy move header to memory
ld a, [$cd72] ; get default PP
pop bc
pop de
pop hl
inc de
push bc
ld b, a
ld a, [hl]
and $c0
add b
ld [hl], a
pop bc
.HealNext\@:
dec b
jr nz, .RestorePP\@ ; Continue if there's still moves
pop de
ld hl, $0021 ; Max HP offset
add hl, de
ld a, [hli]
ld [de], a
inc de
ld a, [hl]
ld [de], a ; Restore full HP
pop de
pop hl
push hl
ld bc, $002c
ld h, d
ld l, e
add hl, bc
ld d, h
ld e, l
pop hl
jr .HealPokemon\@ ; Next Pokémon
.DoneHealing\@ ; This calls $6606 for each Pokémon in party -- no idea why
xor a
ld [$cf92], a
ld [$d11e], a
ld a, [W_NUMINPARTY]
ld b, a
.asm_f711
push bc
call $6606
pop bc
ld hl, $cf92
inc [hl]
dec b
jr nz, .asm_f711 ; 0xf71b $f4
ret
INCBIN "baserom.gbc",$f71e,$fbd9 - $f71e
UnnamedText_fbd9: ; 0xfbd9
TX_FAR _UnnamedText_fbd9
db $50
; 0xfbd9 + 5 bytes
UnnamedText_fbde: ; 0xfbde
TX_FAR _UnnamedText_fbde
db $50
; 0xfbde + 5 bytes
UnnamedText_fbe3: ; 0xfbe3
TX_FAR _UnnamedText_fbe3
db $50
; 0xfbe3 + 5 bytes
INCBIN "baserom.gbc",$fbe8,$fc03 - $fbe8
UnnamedText_fc03: ; 0xfc03
TX_FAR _UnnamedText_fc03
db $50
; 0xfc03 + 5 bytes
UnnamedText_fc08: ; 0xfc08
TX_FAR _UnnamedText_fc08
db $50
; 0xfc08 + 5 bytes
UnnamedText_fc0d: ; 0xfc0d
TX_FAR _UnnamedText_fc0d
db $50
; 0xfc0d + 5 bytes
INCBIN "baserom.gbc",$fc12,$fc45 - $fc12
UnnamedText_fc45: ; 0xfc45
TX_FAR _UnnamedText_fc45
db $50
; 0xfc45 + 5 bytes
SECTION "bank4",DATA,BANK[$4]
OakAideSprite: ; 0x10000
INCBIN "gfx/sprites/oak_aide.2bpp" ; was $10000
RockerSprite: ; 0x10180
INCBIN "gfx/sprites/rocker.2bpp" ; was $10180
SwimmerSprite: ; 0x10300
INCBIN "gfx/sprites/swimmer.2bpp" ; was $10300
WhitePlayerSprite: ; 0x10480
INCBIN "gfx/sprites/white_player.2bpp" ; was $10480
GymHelperSprite: ; 0x10540
INCBIN "gfx/sprites/gym_helper.2bpp" ; was $10540
OldPersonSprite: ; 0x10600
INCBIN "gfx/sprites/old_person.2bpp" ; was $10600
MartGuySprite: ; 0x106c0
INCBIN "gfx/sprites/mart_guy.2bpp" ; was $106c0
FisherSprite: ; 0x10780
INCBIN "gfx/sprites/fisher.2bpp" ; was $10780
OldMediumWomanSprite: ; 0x10840
INCBIN "gfx/sprites/old_medium_woman.2bpp" ; was $10840
NurseSprite: ; 0x10900
INCBIN "gfx/sprites/nurse.2bpp" ; was $10900
CableClubWomanSprite: ; 0x109c0
INCBIN "gfx/sprites/cable_club_woman.2bpp" ; was $109c0
MrMasterballSprite: ; 0x10a80
INCBIN "gfx/sprites/mr_masterball.2bpp" ; was $10a80
LaprasGiverSprite: ; 0x10b40
INCBIN "gfx/sprites/lapras_giver.2bpp" ; was $10b40
WardenSprite: ; 0x10c00
INCBIN "gfx/sprites/warden.2bpp" ; was $10c00
SsCaptainSprite: ; 0x10cc0
INCBIN "gfx/sprites/ss_captain.2bpp" ; was $10cc0
Fisher2Sprite: ; 0x10d80
INCBIN "gfx/sprites/fisher2.2bpp" ; was $10d80
BlackbeltSprite: ; 0x10f00
INCBIN "gfx/sprites/blackbelt.2bpp" ; was $10f00
GuardSprite: ; 0x11080
INCBIN "gfx/sprites/guard.2bpp" ; was $11080
BallSprite: ; 0x11140
INCBIN "gfx/sprites/ball.2bpp" ; was $11140
OmanyteSprite: ; 0x11180
INCBIN "gfx/sprites/omanyte.2bpp" ; was $11180
BoulderSprite: ; 0x111c0
INCBIN "gfx/sprites/boulder.2bpp" ; was $111c0
PaperSheetSprite: ; 0x11200
INCBIN "gfx/sprites/paper_sheet.2bpp" ; was $11200
BookMapDexSprite: ; 0x11240
INCBIN "gfx/sprites/book_map_dex.2bpp" ; was $11240
ClipboardSprite: ; 0x11280
INCBIN "gfx/sprites/clipboard.2bpp" ; was $11280
SnorlaxSprite: ; 0x112c0
INCBIN "gfx/sprites/snorlax.2bpp" ; was $112c0
OldAmberSprite: ; 0x11300
INCBIN "gfx/sprites/old_amber.2bpp" ; was $11300
LyingOldManSprite: ; 0x11340
INCBIN "gfx/sprites/lying_old_man.2bpp" ; was $11340
INCBIN "baserom.gbc",$11380,$12e7f - $11380
UnnamedText_12e7f: ; 0x12e7f
TX_FAR _UnnamedText_12e7f
db $50
; 0x12e7f + 5 bytes
UnnamedText_12e84: ; 0x12e84
TX_FAR _UnnamedText_12e84
db $50
; 0x12e84 + 5 bytes
UnnamedText_12e89: ; 0x12e89
TX_FAR _UnnamedText_12e89
db $50
; 0x12e89 + 5 bytes
UnnamedText_12e8e: ; 0x12e8e
TX_FAR _UnnamedText_12e8e
db $50
; 0x12e8e + 5 bytes
UnnamedText_12e93: ; 0x12e93
TX_FAR _UnnamedText_12e93
db $50
; 0x12e93 + 5 bytes
UnnamedText_12e98: ; 0x12e98
TX_FAR _UnnamedText_12e98
db $50
; 0x12e98 + 5 bytes
UnnamedText_12e9d: ; 0x12e9d
TX_FAR _UnnamedText_12e9d
db $50
; 0x12e9d + 5 bytes
UnnamedText_12ea2: ; 0x12ea2
TX_FAR _UnnamedText_12ea2
db $50
; 0x12ea2 + 5 bytes
UnnamedText_12ea7: ; 0x12ea7
TX_FAR _UnnamedText_12ea7
db $50
; 0x12ea7 + 5 bytes
UnnamedText_12eac: ; 0x12eac
TX_FAR _UnnamedText_12eac
db $50
; 0x12eac + 5 bytes
UnnamedText_12eb1: ; 0x12eb1
TX_FAR _UnnamedText_12eb1
db $50
; 0x12eb1 + 5 bytes
UnnamedText_12eb6: ; 0x12eb6
TX_FAR _UnnamedText_12eb6
db $50
; 0x12eb6 + 5 bytes
UnnamedText_12ebb: ; 0x12ebb
TX_FAR _UnnamedText_12ebb
db $50
; 0x12ebb + 5 bytes
INCBIN "baserom.gbc",$12ec0,$1e
RedPicFront:
INCBIN "pic/trainer/red.pic"
ShrinkPic1:
INCBIN "pic/trainer/shrink1.pic"
ShrinkPic2:
INCBIN "pic/trainer/shrink2.pic"
INCBIN "baserom.gbc",$13074,$13228 - $13074
UnnamedText_13228: ; 0x13228
TX_FAR _UnnamedText_13228
db $50
; 0x13228 + 5 bytes
INCBIN "baserom.gbc",$1322d,$1327b - $1322d
UnnamedText_1327b: ; 0x1327b
TX_FAR _UnnamedText_1327b
db $50
; 0x1327b + 5 bytes
UnnamedText_13280: ; 0x13280
TX_FAR _UnnamedText_13280
db $50
; 0x13280 + 5 bytes
UnnamedText_13285: ; 0x13285
TX_FAR _UnnamedText_13285
db $50
; 0x13285 + 5 bytes
INCBIN "baserom.gbc",$1328a,$132d4 - $1328a
UnnamedText_132d4: ; 0x132d4
TX_FAR _UnnamedText_132d4
db $50
; 0x132d4 + 5 bytes
INCBIN "baserom.gbc",$132d9,$132e8 - $132d9
UnnamedText_132e8: ; 0x132e8
TX_FAR _UnnamedText_132e8
db $50
; 0x132e8 + 5 bytes
INCBIN "baserom.gbc",$132ed,$1342a - $132ed
UnnamedText_1342a: ; 0x1342a
TX_FAR _UnnamedText_1342a
db $50
; 0x1342a + 5 bytes
UnnamedText_1342f: ; 0x1342f
TX_FAR _UnnamedText_1342f
db $50
; 0x1342f + 5 bytes
INCBIN "baserom.gbc",$13434,$13773 - $13434
TechnicalMachines: ; 0x13773
db MEGA_PUNCH
db RAZOR_WIND
db SWORDS_DANCE
db WHIRLWIND
db MEGA_KICK
db TOXIC
db HORN_DRILL
db BODY_SLAM
db TAKE_DOWN
db DOUBLE_EDGE
db BUBBLEBEAM
db WATER_GUN
db ICE_BEAM
db BLIZZARD
db HYPER_BEAM
db PAY_DAY
db SUBMISSION
db COUNTER
db SEISMIC_TOSS
db RAGE
db MEGA_DRAIN
db SOLARBEAM
db DRAGON_RAGE
db THUNDERBOLT
db THUNDER
db EARTHQUAKE
db FISSURE
db DIG
db PSYCHIC_M
db TELEPORT
db MIMIC
db DOUBLE_TEAM
db REFLECT
db BIDE
db METRONOME
db SELFDESTRUCT
db EGG_BOMB
db FIRE_BLAST
db SWIFT
db SKULL_BASH
db SOFTBOILED
db DREAM_EATER
db SKY_ATTACK
db REST
db THUNDER_WAVE
db PSYWAVE
db EXPLOSION
db ROCK_SLIDE
db TRI_ATTACK
db SUBSTITUTE
db CUT
db FLY
db SURF
db STRENGTH
db FLASH
INCBIN "baserom.gbc",$137aa,$1386b - $137aa
UnnamedText_1386b: ; 0x1386b
TX_FAR _UnnamedText_1386b
db $50
; 0x1386b + 5 bytes
INCBIN "baserom.gbc",$13870,$1399e - $13870
UnnamedText_1399e: ; 0x1399e
TX_FAR _UnnamedText_1399e
db $50
; 0x1399e + 5 bytes
INCBIN "baserom.gbc",$139a3,$139cd - $139a3
UnnamedText_139cd: ; 0x139cd
TX_FAR _UnnamedText_139cd
db $50
; 0x139cd + 5 bytes
INCBIN "baserom.gbc",$139d2,$13a53 - $139d2
UnnamedText_13a53: ; 0x13a53
TX_FAR _UnnamedText_13a53
db $50
; 0x13a53 + 5 bytes
INCBIN "baserom.gbc",$13a58,$37
GenRandom_: ; 7A8F
; generate a random 16-bit integer and store it at $FFD3,$FFD4
ld a,[rDIV]
ld b,a
ld a,[H_RAND1]
adc b
ld [H_RAND1],a
ld a,[rDIV]
ld b,a
ld a,[H_RAND2]
sbc b
ld [H_RAND2],a
ret
SECTION "bank5",DATA,BANK[$5]
INCBIN "baserom.gbc",$14000,$14180 - $14000
RedSprite: ; 0x14180
INCBIN "gfx/sprites/red.2bpp" ; was $14180
BlueSprite: ; 0x14300
INCBIN "gfx/sprites/blue.2bpp" ; was $14300
OakSprite: ; 0x14480
INCBIN "gfx/sprites/oak.2bpp" ; was $14480
BugCatcherSprite: ; 0x14600
INCBIN "gfx/sprites/bug_catcher.2bpp" ; was $14600
SlowbroSprite: ; 0x14780
INCBIN "gfx/sprites/slowbro.2bpp" ; was $14780
LassSprite: ; 0x14900
INCBIN "gfx/sprites/lass.2bpp" ; was $14900
BlackHairBoy1Sprite: ; 0x14a80
INCBIN "gfx/sprites/black_hair_boy_1.2bpp" ; was $14a80
LittleGirlSprite: ; 0x14c00
INCBIN "gfx/sprites/little_girl.2bpp" ; was $14c00
BirdSprite: ; 0x14d80
INCBIN "gfx/sprites/bird.2bpp" ; was $14d80
FatBaldGuySprite: ; 0x14f00
INCBIN "gfx/sprites/fat_bald_guy.2bpp" ; was $14f00
GamblerSprite: ; 0x15080
INCBIN "gfx/sprites/gambler.2bpp" ; was $15080
BlackHairBoy2Sprite: ; 0x15200
INCBIN "gfx/sprites/black_hair_boy_2.2bpp" ; was $15200
GirlSprite: ; 0x15380
INCBIN "gfx/sprites/girl.2bpp" ; was $15380
HikerSprite: ; 0x15500
INCBIN "gfx/sprites/hiker.2bpp" ; was $15500
FoulardWomanSprite: ; 0x15680
INCBIN "gfx/sprites/foulard_woman.2bpp" ; was $15680
GentlemanSprite: ; 0x15800
INCBIN "gfx/sprites/gentleman.2bpp" ; was $15800
DaisySprite: ; 0x15980
INCBIN "gfx/sprites/daisy.2bpp" ; was $15980
BikerSprite: ; 0x15b00
INCBIN "gfx/sprites/biker.2bpp" ; was $15b00
SailorSprite: ; 0x15c80
INCBIN "gfx/sprites/sailor.2bpp" ; was $15c80
CookSprite: ; 0x15e00
INCBIN "gfx/sprites/cook.2bpp" ; was $15e00
BikeShopGuySprite: ; 0x15f80
INCBIN "gfx/sprites/bike_shop_guy.2bpp" ; was $15f80
MrFujiSprite: ; 0x16040
INCBIN "gfx/sprites/mr_fuji.2bpp" ; was $16040
GiovanniSprite: ; 0x161c0
INCBIN "gfx/sprites/giovanni.2bpp" ; was $161c0
RocketSprite: ; 0x16340
INCBIN "gfx/sprites/rocket.2bpp" ; was $16340
MediumSprite: ; 0x164c0
INCBIN "gfx/sprites/medium.2bpp" ; was $164c0
WaiterSprite: ; 0x16640
INCBIN "gfx/sprites/waiter.2bpp" ; was $16640
ErikaSprite: ; 0x167c0
INCBIN "gfx/sprites/erika.2bpp" ; was $167c0
MomGeishaSprite: ; 0x16940
INCBIN "gfx/sprites/mom_geisha.2bpp" ; was $16940
BrunetteGirlSprite: ; 0x16ac0
INCBIN "gfx/sprites/brunette_girl.2bpp" ; was $16ac0
LanceSprite: ; 0x16c40
INCBIN "gfx/sprites/lance.2bpp" ; was $16c40
MomSprite: ; 0x16dc0
INCBIN "gfx/sprites/mom.2bpp" ; was $16dc0
BaldingGuySprite: ; 0x16e80
INCBIN "gfx/sprites/balding_guy.2bpp" ; was $16e80
YoungBoySprite: ; 0x16f40
INCBIN "gfx/sprites/young_boy.2bpp" ; was $16f40
GameboyKidSprite: ; 0x17000
INCBIN "gfx/sprites/gameboy_kid.2bpp" ; was $17000
ClefairySprite: ; 0x170c0
INCBIN "gfx/sprites/clefairy.2bpp" ; was $170c0
AgathaSprite: ; 0x17240
INCBIN "gfx/sprites/agatha.2bpp" ; was $17240
BrunoSprite: ; 0x173c0
INCBIN "gfx/sprites/bruno.2bpp" ; was $173c0
LoreleiSprite: ; 0x17540
INCBIN "gfx/sprites/lorelei.2bpp" ; was $17540
SeelSprite: ; 0x176c0
INCBIN "gfx/sprites/seel.2bpp" ; was $176c0
INCBIN "baserom.gbc",$17840,$17b27 - $17840
SpriteSheetPointerTable: ; 0x17b27
; SPRITE_RED
dw RedSprite
db $c0 ; byte count
db BANK(RedSprite)
; SPRITE_BLUE
dw BlueSprite
db $c0 ; byte count
db BANK(BlueSprite)
; SPRITE_OAK
dw OakSprite
db $c0 ; byte count
db BANK(OakSprite)
; SPRITE_BUG_CATCHER
dw BugCatcherSprite
db $c0 ; byte count
db BANK(BugCatcherSprite)
; SPRITE_SLOWBRO
dw SlowbroSprite
db $c0 ; byte count
db BANK(SlowbroSprite)
; SPRITE_LASS
dw LassSprite
db $c0 ; byte count
db BANK(LassSprite)
; SPRITE_BLACK_HAIR_BOY_1
dw BlackHairBoy1Sprite
db $c0 ; byte count
db BANK(BlackHairBoy1Sprite)
; SPRITE_LITTLE_GIRL
dw LittleGirlSprite
db $c0 ; byte count
db BANK(LittleGirlSprite)
; SPRITE_BIRD
dw BirdSprite
db $c0 ; byte count
db BANK(BirdSprite)
; SPRITE_FAT_BALD_GUY
dw FatBaldGuySprite
db $c0 ; byte count
db BANK(FatBaldGuySprite)
; SPRITE_GAMBLER
dw GamblerSprite
db $c0 ; byte count
db BANK(GamblerSprite)
; SPRITE_BLACK_HAIR_BOY_2
dw BlackHairBoy2Sprite
db $c0 ; byte count
db BANK(BlackHairBoy2Sprite)
; SPRITE_GIRL
dw GirlSprite
db $c0 ; byte count
db BANK(GirlSprite)
; SPRITE_HIKER
dw HikerSprite
db $c0 ; byte count
db BANK(HikerSprite)
; SPRITE_FOULARD_WOMAN
dw FoulardWomanSprite
db $c0 ; byte count
db BANK(FoulardWomanSprite)
; SPRITE_GENTLEMAN
dw GentlemanSprite
db $c0 ; byte count
db BANK(GentlemanSprite)
; SPRITE_DAISY
dw DaisySprite
db $c0 ; byte count
db BANK(DaisySprite)
; SPRITE_BIKER
dw BikerSprite
db $c0 ; byte count
db BANK(BikerSprite)
; SPRITE_SAILOR
dw SailorSprite
db $c0 ; byte count
db BANK(SailorSprite)
; SPRITE_COOK
dw CookSprite
db $c0 ; byte count
db BANK(CookSprite)
; SPRITE_BIKE_SHOP_GUY
dw BikeShopGuySprite
db $c0 ; byte count
db BANK(BikeShopGuySprite)
; SPRITE_MR_FUJI
dw MrFujiSprite
db $c0 ; byte count
db BANK(MrFujiSprite)
; SPRITE_GIOVANNI
dw GiovanniSprite
db $c0 ; byte count
db BANK(GiovanniSprite)
; SPRITE_ROCKET
dw RocketSprite
db $c0 ; byte count
db BANK(RocketSprite)
; SPRITE_MEDIUM
dw MediumSprite
db $c0 ; byte count
db BANK(MediumSprite)
; SPRITE_WAITER
dw WaiterSprite
db $c0 ; byte count
db BANK(WaiterSprite)
; SPRITE_ERIKA
dw ErikaSprite
db $c0 ; byte count
db BANK(ErikaSprite)
; SPRITE_MOM_GEISHA
dw MomGeishaSprite
db $c0 ; byte count
db BANK(MomGeishaSprite)
; SPRITE_BRUNETTE_GIRL
dw BrunetteGirlSprite
db $c0 ; byte count
db BANK(BrunetteGirlSprite)
; SPRITE_LANCE
dw LanceSprite
db $c0 ; byte count
db BANK(LanceSprite)
; SPRITE_OAK_SCIENTIST_AIDE
dw OakAideSprite
db $c0 ; byte count
db BANK(OakAideSprite)
; SPRITE_OAK_AIDE
dw OakAideSprite
db $c0 ; byte count
db BANK(OakAideSprite)
; SPRITE_ROCKER
dw RockerSprite
db $c0 ; byte count
db BANK(RockerSprite)
; SPRITE_SWIMMER
dw SwimmerSprite
db $c0 ; byte count
db BANK(SwimmerSprite)
; SPRITE_WHITE_PLAYER
dw WhitePlayerSprite
db $c0 ; byte count
db BANK(WhitePlayerSprite)
; SPRITE_GYM_HELPER
dw GymHelperSprite
db $c0 ; byte count
db BANK(GymHelperSprite)
; SPRITE_OLD_PERSON
dw OldPersonSprite
db $c0 ; byte count
db BANK(OldPersonSprite)
; SPRITE_MART_GUY
dw MartGuySprite
db $c0 ; byte count
db BANK(MartGuySprite)
; SPRITE_FISHER
dw FisherSprite
db $c0 ; byte count
db BANK(FisherSprite)
; SPRITE_OLD_MEDIUM_WOMAN
dw OldMediumWomanSprite
db $c0 ; byte count
db BANK(OldMediumWomanSprite)
; SPRITE_NURSE
dw NurseSprite
db $c0 ; byte count
db BANK(NurseSprite)
; SPRITE_CABLE_CLUB_WOMAN
dw CableClubWomanSprite
db $c0 ; byte count
db BANK(CableClubWomanSprite)
; SPRITE_MR_MASTERBALL
dw MrMasterballSprite
db $c0 ; byte count
db BANK(MrMasterballSprite)
; SPRITE_LAPRAS_GIVER
dw LaprasGiverSprite
db $c0 ; byte count
db BANK(LaprasGiverSprite)
; SPRITE_WARDEN
dw WardenSprite
db $c0 ; byte count
db BANK(WardenSprite)
; SPRITE_SS_CAPTAIN
dw SsCaptainSprite
db $c0 ; byte count
db BANK(SsCaptainSprite)
; SPRITE_FISHER2
dw Fisher2Sprite
db $c0 ; byte count
db BANK(Fisher2Sprite)
; SPRITE_BLACKBELT
dw BlackbeltSprite
db $c0 ; byte count
db BANK(BlackbeltSprite)
; SPRITE_GUARD
dw GuardSprite
db $c0 ; byte count
db BANK(GuardSprite)
; $32
dw GuardSprite
db $c0 ; byte count
db BANK(GuardSprite)
; SPRITE_MOM
dw MomSprite
db $c0 ; byte count
db BANK(MomSprite)
; SPRITE_BALDING_GUY
dw BaldingGuySprite
db $c0 ; byte count
db BANK(BaldingGuySprite)
; SPRITE_YOUNG_BOY
dw YoungBoySprite
db $c0 ; byte count
db BANK(YoungBoySprite)
; SPRITE_GAMEBOY_KID
dw GameboyKidSprite
db $c0 ; byte count
db BANK(GameboyKidSprite)
; SPRITE_GAMEBOY_KID_COPY
dw GameboyKidSprite
db $c0 ; byte count
db BANK(GameboyKidSprite)
; SPRITE_CLEFAIRY
dw ClefairySprite
db $c0 ; byte count
db BANK(ClefairySprite)
; SPRITE_AGATHA
dw AgathaSprite
db $c0 ; byte count
db BANK(AgathaSprite)
; SPRITE_BRUNO
dw BrunoSprite
db $c0 ; byte count
db BANK(BrunoSprite)
; SPRITE_LORELEI
dw LoreleiSprite
db $c0 ; byte count
db BANK(LoreleiSprite)
; SPRITE_SEEL
dw SeelSprite
db $c0 ; byte count
db BANK(SeelSprite)
; SPRITE_BALL
dw BallSprite
db $40 ; byte count
db BANK(BallSprite)
; SPRITE_OMANYTE
dw OmanyteSprite
db $40 ; byte count
db BANK(OmanyteSprite)
; SPRITE_BOULDER
dw BoulderSprite
db $40 ; byte count
db BANK(BoulderSprite)
; SPRITE_PAPER_SHEET
dw PaperSheetSprite
db $40 ; byte count
db BANK(PaperSheetSprite)
; SPRITE_BOOK_MAP_DEX
dw BookMapDexSprite
db $40 ; byte count
db BANK(BookMapDexSprite)
; SPRITE_CLIPBOARD
dw ClipboardSprite
db $40 ; byte count
db BANK(ClipboardSprite)
; SPRITE_SNORLAX
dw SnorlaxSprite
db $40 ; byte count
db BANK(SnorlaxSprite)
; SPRITE_OLD_AMBER_COPY
dw OldAmberSprite
db $40 ; byte count
db BANK(OldAmberSprite)
; SPRITE_OLD_AMBER
dw OldAmberSprite
db $40 ; byte count
db BANK(OldAmberSprite)
; SPRITE_LYING_OLD_MAN_UNUSED_1
dw LyingOldManSprite
db $40 ; byte count
db BANK(LyingOldManSprite)
; SPRITE_LYING_OLD_MAN_UNUSED_2
dw LyingOldManSprite
db $40 ; byte count
db BANK(LyingOldManSprite)
; SPRITE_LYING_OLD_MAN
dw LyingOldManSprite
db $40 ; byte count
db BANK(LyingOldManSprite)
; 0x17c47
INCBIN "baserom.gbc",$17c47,$17e1d - $17c47
UnnamedText_17e1d: ; 0x17e1d
TX_FAR _UnnamedText_17e1d
db $50
; 0x17e1d + 5 bytes
UnnamedText_17e22: ; 0x17e22
TX_FAR _UnnamedText_17e22
db $50
; 0x17e22 + 5 bytes
UnnamedText_17e27: ; 0x17e27
TX_FAR _UnnamedText_17e27
db $50
; 0x17e27 + 5 bytes
INCBIN "baserom.gbc",$17e2c,$17f23 - $17e2c
UnnamedText_17f23: ; 0x17f23
TX_FAR _UnnamedText_17f23
db $50
; 0x17f23 + 5 bytes
UnnamedText_17f28: ; 0x17f28
TX_FAR _UnnamedText_17f28
db $50
; 0x17f28 + 5 bytes
UnnamedText_17f2d: ; 0x17f2d
TX_FAR _UnnamedText_17f2d
db $50
; 0x17f2d + 5 bytes
UnnamedText_17f32: ; 0x17f32
TX_FAR _UnnamedText_17f32
db $50
; 0x17f32 + 5 bytes
INCBIN "baserom.gbc",$17f37,40
SECTION "bank6",DATA,BANK[$6]
CeladonCity_h: ; 0x18000
db $00 ; tileset
db CELADON_CITY_HEIGHT, CELADON_CITY_WIDTH ; dimensions (y, x)
dw CeladonCityBlocks, CeladonCityTexts, CeladonCityScript ; blocks, texts, scripts
db WEST | EAST ; connections
; connections data
db ROUTE_16
dw $4B95, $C7C1 ; pointers (connected, current) (strip)
db $09, $14 ; bigness, width
db $F8, $27 ; alignments (y, x)
dw $C716 ; window
db ROUTE_7
dw $4051, $C7DD ; pointers (connected, current) (strip)
db $09, $0A ; bigness, width
db $F8, $00 ; alignments (y, x)
dw $C6F9 ; window
; end connections data
dw CeladonCityObject ; objects
CeladonCityObject: ; 0x18022 (size=189)
db $f ; border tile
db $d ; warps
db $d, $8, $0, CELADON_MART_1
db $d, $a, $2, CELADON_MART_1
db $9, $18, $0, CELADON_MANSION_1
db $3, $18, $2, CELADON_MANSION_1
db $3, $19, $2, CELADON_MANSION_1
db $9, $29, $0, CELADON_POKECENTER
db $1b, $c, $0, CELADON_GYM
db $13, $1c, $0, GAME_CORNER
db $13, $27, $0, CELADON_MART_5
db $13, $21, $0, CELADONPRIZE_ROOM
db $1b, $1f, $0, CELADON_DINER
db $1b, $23, $0, CELADON_HOUSE
db $1b, $2b, $0, CELADON_HOTEL
db $9 ; signs
db $f, $1b, $a ; CeladonCityText10
db $f, $13, $b ; CeladonCityText11
db $9, $2a, $c ; CeladonCityText12
db $1d, $d, $d ; CeladonCityText13
db $9, $15, $e ; CeladonCityText14
db $d, $c, $f ; CeladonCityText15
db $15, $27, $10 ; CeladonCityText16
db $15, $21, $11 ; CeladonCityText17
db $15, $1b, $12 ; CeladonCityText18
db $9 ; people
db SPRITE_LITTLE_GIRL, $11 + 4, $8 + 4, $fe, $0, $1 ; person
db SPRITE_OLD_PERSON, $1c + 4, $b + 4, $ff, $d1, $2 ; person
db SPRITE_GIRL, $13 + 4, $e + 4, $fe, $1, $3 ; person
db SPRITE_OLD_PERSON, $16 + 4, $19 + 4, $ff, $d0, $4 ; person
db SPRITE_OLD_PERSON, $10 + 4, $16 + 4, $ff, $d0, $5 ; person
db SPRITE_FISHER2, $c + 4, $20 + 4, $ff, $d2, $6 ; person
db SPRITE_SLOWBRO, $c + 4, $1e + 4, $ff, $d3, $7 ; person
db SPRITE_ROCKET, $1d + 4, $20 + 4, $fe, $2, $8 ; person
db SPRITE_ROCKET, $e + 4, $2a + 4, $fe, $2, $9 ; person
; warp-to
EVENT_DISP $19, $d, $8 ; CELADON_MART_1
EVENT_DISP $19, $d, $a ; CELADON_MART_1
EVENT_DISP $19, $9, $18 ; CELADON_MANSION_1
EVENT_DISP $19, $3, $18 ; CELADON_MANSION_1
EVENT_DISP $19, $3, $19 ; CELADON_MANSION_1
EVENT_DISP $19, $9, $29 ; CELADON_POKECENTER
EVENT_DISP $19, $1b, $c ; CELADON_GYM
EVENT_DISP $19, $13, $1c ; GAME_CORNER
EVENT_DISP $19, $13, $27 ; CELADON_MART_5
EVENT_DISP $19, $13, $21 ; CELADONPRIZE_ROOM
EVENT_DISP $19, $1b, $1f ; CELADON_DINER
EVENT_DISP $19, $1b, $23 ; CELADON_HOUSE
EVENT_DISP $19, $1b, $2b ; CELADON_HOTEL
CeladonCityBlocks: ; 0x180df 450
INCBIN "maps/celadoncity.blk"
PalletTown_h: ; 0x182a1
db $00 ; tileset
db PALLET_TOWN_HEIGHT, PALLET_TOWN_WIDTH ; dimensions
dw PalletTownBlocks, PalletTownTexts, PalletTownScript
db NORTH | SOUTH ; connections
db ROUTE_1
dw Route1Blocks + ((ROUTE_1_WIDTH * 15) + 0) ;y, x Strip Starting Point
dw $C6EB + 0 ;Strip X-Offset to current map
db ROUTE_1_WIDTH ;"Bigness" (Unsure) ;Something to do with MapData
db ROUTE_1_WIDTH ;"Map Width" (Unsure) ;Something to do with TileSet
db (ROUTE_1_HEIGHT * 2) - 1 ;Player's new Y-Coordinates
db (0 * -2) ;Player's new X-Coordinates
dw $C6E9 + ROUTE_1_HEIGHT * (ROUTE_1_WIDTH + 6) ;New UL Block Pos (Window)
db ROUTE_21
dw Route21Blocks,$C7AB ; pointers
db $0A,$0A ; bigness, width
db $00,$00 ; alignments
dw $C6F9 ; window
dw PalletTownObject
PalletTownObject: ; 0x182c3 (size=58)
db $b ; border tile
db $3 ; warps
db $5, $5, $0, REDS_HOUSE_1F
db $5, $d, $0, BLUES_HOUSE
db $b, $c, $1, OAKS_LAB
db $4 ; signs
db $d, $d, $4 ; PalletTownText4
db $9, $7, $5 ; PalletTownText5
db $5, $3, $6 ; PalletTownText6
db $5, $b, $7 ; PalletTownText7
db $3 ; people
db SPRITE_OAK, $5 + 4, $8 + 4, $ff, $ff, $1 ; person
db SPRITE_GIRL, $8 + 4, $3 + 4, $fe, $0, $2 ; person
db SPRITE_FISHER2, $e + 4, $b + 4, $fe, $0, $3 ; person
; warp-to
EVENT_DISP $a, $5, $5 ; REDS_HOUSE_1F
EVENT_DISP $a, $5, $d ; BLUES_HOUSE
EVENT_DISP $a, $b, $c ; OAKS_LAB
PalletTownBlocks: ; 0x182fd
INCBIN "maps/pallettown.blk"
ViridianCity_h: ; 0x18357 to 0x18384 (45 bytes) (bank=6) (id=1)
db $00 ; tileset
db VIRIDIAN_CITY_HEIGHT, VIRIDIAN_CITY_WIDTH ; dimensions (y, x)
dw ViridianCityBlocks, ViridianCityTexts, ViridianCityScript ; blocks, texts, scripts
db NORTH | SOUTH | WEST ; connections
; connections data
db ROUTE_2
dw Route2Blocks + (ROUTE_2_HEIGHT - 3) * ROUTE_2_WIDTH ; connection strip location
dw $C6EB + 5 ; current map position
db ROUTE_2_WIDTH, ROUTE_2_WIDTH ; bigness, width
db (ROUTE_2_HEIGHT * 2) - 1, (5 * -2) ; alignments (y, x)
dw $C6E9 + ROUTE_2_HEIGHT * (ROUTE_2_WIDTH + 6) ; window
db ROUTE_1
dw Route1Blocks ; connection strip location
dw $C6EB + (VIRIDIAN_CITY_HEIGHT + 3) * (VIRIDIAN_CITY_WIDTH + 6) + 5 ; current map position
db ROUTE_1_WIDTH, ROUTE_1_WIDTH ; bigness, width
db 0, (5 * -2) ; alignments (y, x)
dw $C6EF + ROUTE_1_WIDTH ; window
db ROUTE_22
dw Route22Blocks - 3 + (ROUTE_22_WIDTH) ; connection strip location
dw $C6E8 + (VIRIDIAN_CITY_WIDTH + 6) * (4 + 3) ; current map position
db ROUTE_22_HEIGHT, ROUTE_22_WIDTH ; bigness, width
db (4 * -2), (ROUTE_22_WIDTH * 2) - 1 ; alignments (y, x)
dw $C6EE + 2 * ROUTE_22_WIDTH ; window
; end connections data
dw ViridianCityObject ; objects
ViridianCityObject: ; 0x18384 (size=104)
db $f ; border tile
db $5 ; warps
db $19, $17, $0, VIRIDIAN_POKECENTER
db $13, $1d, $0, VIRIDIAN_MART
db $f, $15, $0, VIRIDIAN_SCHOOL
db $9, $15, $0, VIRIDIAN_HOUSE
db $7, $20, $0, VIRIDIAN_GYM
db $6 ; signs
db $11, $11, $8 ; ViridianCityText8
db $1, $13, $9 ; ViridianCityText9
db $1d, $15, $a ; ViridianCityText10
db $13, $1e, $b ; ViridianCityText11
db $19, $18, $c ; ViridianCityText12
db $7, $1b, $d ; ViridianCityText13
db $7 ; people
db SPRITE_BUG_CATCHER, $14 + 4, $d + 4, $fe, $0, $1 ; person
db SPRITE_GAMBLER, $8 + 4, $1e + 4, $ff, $ff, $2 ; person
db SPRITE_BUG_CATCHER, $19 + 4, $1e + 4, $fe, $0, $3 ; person
db SPRITE_GIRL, $9 + 4, $11 + 4, $ff, $d3, $4 ; person
db SPRITE_LYING_OLD_MAN, $9 + 4, $12 + 4, $ff, $ff, $5 ; person
db SPRITE_FISHER2, $17 + 4, $6 + 4, $ff, $d0, $6 ; person
db SPRITE_GAMBLER, $5 + 4, $11 + 4, $fe, $2, $7 ; person
; warp-to
EVENT_DISP $14, $19, $17 ; VIRIDIAN_POKECENTER
EVENT_DISP $14, $13, $1d ; VIRIDIAN_MART
EVENT_DISP $14, $f, $15 ; VIRIDIAN_SCHOOL
EVENT_DISP $14, $9, $15 ; VIRIDIAN_HOUSE
EVENT_DISP $14, $7, $20 ; VIRIDIAN_GYM
ViridianCityBlocks: ; 0x183ec 360
INCBIN "maps/viridiancity.blk"
PewterCity_h: ; 0x18554 to 0x18576 (34 bytes) (bank=6) (id=2)
db $00 ; tileset
db PEWTER_CITY_HEIGHT, PEWTER_CITY_WIDTH ; dimensions (y, x)
dw PewterCityBlocks, PewterCityTexts, PewterCityScript ; blocks, texts, scripts
db SOUTH | EAST ; connections
; connections data
db ROUTE_2
dw Route2Blocks ; connection strip location
dw $C6EB + (PEWTER_CITY_HEIGHT + 3) * (PEWTER_CITY_WIDTH + 6) + 5 ; current map position
db ROUTE_2_WIDTH, ROUTE_2_WIDTH ; bigness, width
db 0, (5 * -2) ; alignments (y, x)
dw $C6EF + ROUTE_2_WIDTH ; window
db ROUTE_3
dw Route3Blocks + (ROUTE_3_WIDTH * 0) ; connection strip location
dw $C6E5 + (PEWTER_CITY_WIDTH + 6) * (4 + 4) ; current map position
db ROUTE_3_HEIGHT, ROUTE_3_WIDTH ; bigness, width
db (4 * -2), 0 ; alignments (y, x)
dw $C6EF + ROUTE_3_WIDTH ; window
; end connections data
dw PewterCityObject ; objects
; 0x18576
db $0
PewterCityObject: ; 0x18577 (size=111)
db $a ; border tile
db $7 ; warps
db $7, $e, $0, MUSEUM_1F
db $5, $13, $2, MUSEUM_1F
db $11, $10, $0, PEWTER_GYM
db $d, $1d, $0, PEWTER_HOUSE_1
db $11, $17, $0, PEWTER_MART
db $1d, $7, $0, PEWTER_HOUSE_2
db $19, $d, $0, PEWTER_POKECENTER
db $7 ; signs
db $1d, $13, $6 ; PewterCityText6
db $13, $21, $7 ; PewterCityText7
db $11, $18, $8 ; PewterCityText8
db $19, $e, $9 ; PewterCityText9
db $9, $f, $a ; PewterCityText10
db $11, $b, $b ; PewterCityText11
db $17, $19, $c ; PewterCityText12
db $5 ; people
db SPRITE_LASS, $f + 4, $8 + 4, $ff, $ff, $1 ; person
db SPRITE_BLACK_HAIR_BOY_1, $19 + 4, $11 + 4, $ff, $ff, $2 ; person
db SPRITE_BLACK_HAIR_BOY_2, $11 + 4, $1b + 4, $ff, $ff, $3 ; person
db SPRITE_BLACK_HAIR_BOY_2, $19 + 4, $1a + 4, $fe, $2, $4 ; person
db SPRITE_BUG_CATCHER, $10 + 4, $23 + 4, $ff, $d0, $5 ; person
; warp-to
EVENT_DISP $14, $7, $e ; MUSEUM_1F
EVENT_DISP $14, $5, $13 ; MUSEUM_1F
EVENT_DISP $14, $11, $10 ; PEWTER_GYM
EVENT_DISP $14, $d, $1d ; PEWTER_HOUSE_1
EVENT_DISP $14, $11, $17 ; PEWTER_MART
EVENT_DISP $14, $1d, $7 ; PEWTER_HOUSE_2
EVENT_DISP $14, $19, $d ; PEWTER_POKECENTER
PewterCityBlocks: ; 0x185e6 360
INCBIN "maps/pewtercity.blk"
CeruleanCity_h: ; 0x1874e to 0x18786 (56 bytes) (bank=6) (id=3)
db $00 ; tileset
db CERULEAN_CITY_HEIGHT, CERULEAN_CITY_WIDTH ; dimensions (y, x)
dw CeruleanCityBlocks, CeruleanCityTexts, CeruleanCityScript ; blocks, texts, scripts
db NORTH | SOUTH | WEST | EAST ; connections
; connections data
db ROUTE_24
dw Route24Blocks + (ROUTE_24_HEIGHT - 3) * ROUTE_24_WIDTH ; connection strip location
dw $C6EB + 5 ; current map position
db ROUTE_24_WIDTH, ROUTE_24_WIDTH ; bigness, width
db (ROUTE_24_HEIGHT * 2) - 1, (5 * -2) ; alignments (y, x)
dw $C6E9 + ROUTE_24_HEIGHT * (ROUTE_24_WIDTH + 6) ; window
db ROUTE_5
dw Route5Blocks ; connection strip location
dw $C6EB + (CERULEAN_CITY_HEIGHT + 3) * (CERULEAN_CITY_WIDTH + 6) + 5 ; current map position
db ROUTE_5_WIDTH, ROUTE_5_WIDTH ; bigness, width
db 0, (5 * -2) ; alignments (y, x)
dw $C6EF + ROUTE_5_WIDTH ; window
db ROUTE_4
dw Route4Blocks - 3 + (ROUTE_4_WIDTH) ; connection strip location
dw $C6E8 + (CERULEAN_CITY_WIDTH + 6) * (4 + 3) ; current map position
db ROUTE_4_HEIGHT, ROUTE_4_WIDTH ; bigness, width
db (4 * -2), (ROUTE_4_WIDTH * 2) - 1 ; alignments (y, x)
dw $C6EE + 2 * ROUTE_4_WIDTH ; window
db ROUTE_9
dw Route9Blocks + (ROUTE_9_WIDTH * 0) ; connection strip location
dw $C6E5 + (CERULEAN_CITY_WIDTH + 6) * (4 + 4) ; current map position
db ROUTE_9_HEIGHT, ROUTE_9_WIDTH ; bigness, width
db (4 * -2), 0 ; alignments (y, x)
dw $C6EF + ROUTE_9_WIDTH ; window
; end connections data
dw CeruleanCityObject ; objects
CeruleanCityObject: ; 0x18786 (size=170)
db $f ; border tile
db $a ; warps
db $b, $1b, $0, TRASHED_HOUSE
db $f, $d, $0, CERULEAN_HOUSE
db $11, $13, $0, CERULEAN_POKECENTER
db $13, $1e, $0, CERULEAN_GYM
db $19, $d, $0, BIKE_SHOP
db $19, $19, $0, CERULEAN_MART
db $b, $4, $0, UNKNOWN_DUNGEON_1
db $9, $1b, $2, TRASHED_HOUSE
db $b, $9, $1, CERULEAN_HOUSE_3
db $9, $9, $0, CERULEAN_HOUSE_3
db $6 ; signs
db $13, $17, $c ; CeruleanCityText12
db $1d, $11, $d ; CeruleanCityText13
db $19, $1a, $e ; CeruleanCityText14
db $11, $14, $f ; CeruleanCityText15
db $19, $b, $10 ; CeruleanCityText16
db $15, $1b, $11 ; CeruleanCityText17
db $b ; people
db SPRITE_BLUE, $2 + 4, $14 + 4, $ff, $d0, $1 ; person
db SPRITE_ROCKET, $8 + 4, $1e + 4, $ff, $ff, $42, ROCKET + $C8, $5 ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $14 + 4, $1f + 4, $ff, $d0, $3 ; person
db SPRITE_BLACK_HAIR_BOY_2, $12 + 4, $f + 4, $fe, $1, $4 ; person
db SPRITE_BLACK_HAIR_BOY_2, $15 + 4, $9 + 4, $fe, $2, $5 ; person
db SPRITE_GUARD, $c + 4, $1c + 4, $ff, $d0, $6 ; person
db SPRITE_LASS, $1a + 4, $1d + 4, $ff, $d2, $7 ; person
db SPRITE_SLOWBRO, $1a + 4, $1c + 4, $ff, $d0, $8 ; person
db SPRITE_LASS, $1b + 4, $9 + 4, $fe, $2, $9 ; person
db SPRITE_BLACK_HAIR_BOY_2, $c + 4, $4 + 4, $ff, $d0, $a ; person
db SPRITE_GUARD, $c + 4, $1b + 4, $ff, $d0, $b ; person
; warp-to
EVENT_DISP $14, $b, $1b ; TRASHED_HOUSE
EVENT_DISP $14, $f, $d ; CERULEAN_HOUSE
EVENT_DISP $14, $11, $13 ; CERULEAN_POKECENTER
EVENT_DISP $14, $13, $1e ; CERULEAN_GYM
EVENT_DISP $14, $19, $d ; BIKE_SHOP
EVENT_DISP $14, $19, $19 ; CERULEAN_MART
EVENT_DISP $14, $b, $4 ; UNKNOWN_DUNGEON_1
EVENT_DISP $14, $9, $1b ; TRASHED_HOUSE
EVENT_DISP $14, $b, $9 ; CERULEAN_HOUSE_3
EVENT_DISP $14, $9, $9 ; CERULEAN_HOUSE_3
CeruleanCityBlocks: ; 0x18830 360
INCBIN "maps/ceruleancity.blk"
VermilionCity_h: ; 0x18998 to 0x189ba (34 bytes) (bank=6) (id=5)
db $00 ; tileset
db VERMILION_CITY_HEIGHT, VERMILION_CITY_WIDTH ; dimensions (y, x)
dw VermilionCityBlocks, VermilionCityTexts, VermilionCityScript ; blocks, texts, scripts
db NORTH | EAST ; connections
; connections data
db ROUTE_6
dw Route6Blocks + (ROUTE_6_HEIGHT - 3) * ROUTE_6_WIDTH ; connection strip location
dw $C6EB + 5 ; current map position
db ROUTE_6_WIDTH, ROUTE_6_WIDTH ; bigness, width
db (ROUTE_6_HEIGHT * 2) - 1, (5 * -2) ; alignments (y, x)
dw $C6E9 + ROUTE_6_HEIGHT * (ROUTE_6_WIDTH + 6) ; window
db ROUTE_11
dw Route11Blocks + (ROUTE_11_WIDTH * 0) ; connection strip location
dw $C6E5 + (VERMILION_CITY_WIDTH + 6) * (4 + 4) ; current map position
db ROUTE_11_HEIGHT, ROUTE_11_WIDTH ; bigness, width
db (4 * -2), 0 ; alignments (y, x)
dw $C6EF + ROUTE_11_WIDTH ; window
; end connections data
dw VermilionCityObject ; objects
VermilionCityObject: ; 0x189ba (size=133)
db $43 ; border tile
db $9 ; warps
db $3, $b, $0, VERMILION_POKECENTER
db $d, $9, $0, POKEMON_FAN_CLUB
db $d, $17, $0, VERMILION_MART
db $13, $c, $0, VERMILION_GYM
db $13, $17, $0, VERMILION_HOUSE_1
db $1f, $12, $0, VERMILION_DOCK
db $1f, $13, $0, VERMILION_DOCK
db $d, $f, $0, VERMILION_HOUSE_3
db $3, $7, $0, VERMILION_HOUSE_2
db $7 ; signs
db $3, $1b, $7 ; VermilionCityText7
db $d, $25, $8 ; VermilionCityText8
db $d, $18, $9 ; VermilionCityText9
db $3, $c, $a ; VermilionCityText10
db $d, $7, $b ; VermilionCityText11
db $13, $7, $c ; VermilionCityText12
db $f, $1d, $d ; VermilionCityText13
db $6 ; people
db SPRITE_FOULARD_WOMAN, $7 + 4, $13 + 4, $fe, $2, $1 ; person
db SPRITE_GAMBLER, $6 + 4, $e + 4, $ff, $ff, $2 ; person
db SPRITE_SAILOR, $1e + 4, $13 + 4, $ff, $d1, $3 ; person
db SPRITE_GAMBLER, $7 + 4, $1e + 4, $ff, $ff, $4 ; person
db SPRITE_SLOWBRO, $9 + 4, $1d + 4, $fe, $1, $5 ; person
db SPRITE_SAILOR, $1b + 4, $19 + 4, $fe, $2, $6 ; person
; warp-to
EVENT_DISP $14, $3, $b ; VERMILION_POKECENTER
EVENT_DISP $14, $d, $9 ; POKEMON_FAN_CLUB
EVENT_DISP $14, $d, $17 ; VERMILION_MART
EVENT_DISP $14, $13, $c ; VERMILION_GYM
EVENT_DISP $14, $13, $17 ; VERMILION_HOUSE_1
EVENT_DISP $14, $1f, $12 ; VERMILION_DOCK
EVENT_DISP $14, $1f, $13 ; VERMILION_DOCK
EVENT_DISP $14, $d, $f ; VERMILION_HOUSE_3
EVENT_DISP $14, $3, $7 ; VERMILION_HOUSE_2
VermilionCityBlocks: ; 0x18a3f 360
INCBIN "maps/vermilioncity.blk"
FuchsiaCity_h: ; 0x18ba7 to 0x18bd4 (45 bytes) (bank=6) (id=7)
db $00 ; tileset
db FUCHSIA_CITY_HEIGHT, FUCHSIA_CITY_WIDTH ; dimensions (y, x)
dw FuchsiaCityBlocks, FuchsiaCityTexts, FuchsiaCityScript ; blocks, texts, scripts
db SOUTH | WEST | EAST ; connections
; connections data
db ROUTE_19
dw Route19Blocks ; connection strip location
dw $C6EB + (FUCHSIA_CITY_HEIGHT + 3) * (FUCHSIA_CITY_WIDTH + 6) + 5 ; current map position
db ROUTE_19_WIDTH, ROUTE_19_WIDTH ; bigness, width
db 0, (5 * -2) ; alignments (y, x)
dw $C6EF + ROUTE_19_WIDTH ; window
db ROUTE_18
dw Route18Blocks - 3 + (ROUTE_18_WIDTH) ; connection strip location
dw $C6E8 + (FUCHSIA_CITY_WIDTH + 6) * (4 + 3) ; current map position
db ROUTE_18_HEIGHT, ROUTE_18_WIDTH ; bigness, width
db (4 * -2), (ROUTE_18_WIDTH * 2) - 1 ; alignments (y, x)
dw $C6EE + 2 * ROUTE_18_WIDTH ; window
db ROUTE_15
dw Route15Blocks + (ROUTE_15_WIDTH * 0) ; connection strip location
dw $C6E5 + (FUCHSIA_CITY_WIDTH + 6) * (4 + 4) ; current map position
db ROUTE_15_HEIGHT, ROUTE_15_WIDTH ; bigness, width
db (4 * -2), 0 ; alignments (y, x)
dw $C6EF + ROUTE_15_WIDTH ; window
; end connections data
dw FuchsiaCityObject ; objects
FuchsiaCityObject: ; 0x18bd4 (size=178)
db $f ; border tile
db $9 ; warps
db $d, $5, $0, FUCHSIA_MART
db $1b, $b, $0, FUCHSIA_HOUSE_1
db $1b, $13, $0, FUCHSIA_POKECENTER
db $1b, $1b, $0, FUCHSIA_HOUSE_2
db $3, $12, $0, SAFARIZONEENTRANCE
db $1b, $5, $0, FUCHSIA_GYM
db $d, $16, $0, FUCHSIAMEETINGROOM
db $1b, $1f, $1, FUCHSIA_HOUSE_3
db $18, $1f, $0, FUCHSIA_HOUSE_3
db $e ; signs
db $17, $f, $b ; FuchsiaCityText11
db $f, $19, $c ; FuchsiaCityText12
db $5, $11, $d ; FuchsiaCityText13
db $d, $6, $e ; FuchsiaCityText14
db $1b, $14, $f ; FuchsiaCityText15
db $1d, $1b, $10 ; FuchsiaCityText16
db $f, $15, $11 ; FuchsiaCityText17
db $1d, $5, $12 ; FuchsiaCityText18
db $7, $21, $13 ; FuchsiaCityText19
db $7, $1b, $14 ; FuchsiaCityText20
db $7, $d, $15 ; FuchsiaCityText21
db $d, $1f, $16 ; FuchsiaCityText22
db $f, $d, $17 ; FuchsiaCityText23
db $7, $7, $18 ; FuchsiaCityText24
db $a ; people
db SPRITE_BUG_CATCHER, $c + 4, $a + 4, $fe, $2, $1 ; person
db SPRITE_GAMBLER, $11 + 4, $1c + 4, $fe, $2, $2 ; person
db SPRITE_FISHER2, $e + 4, $1e + 4, $ff, $d0, $3 ; person
db SPRITE_BUG_CATCHER, $8 + 4, $18 + 4, $ff, $d1, $4 ; person
db SPRITE_CLEFAIRY, $5 + 4, $1f + 4, $fe, $0, $5 ; person
db SPRITE_BALL, $6 + 4, $19 + 4, $ff, $ff, $6 ; person
db SPRITE_SLOWBRO, $6 + 4, $c + 4, $fe, $2, $7 ; person
db SPRITE_SLOWBRO, $c + 4, $1e + 4, $fe, $2, $8 ; person
db SPRITE_SEEL, $11 + 4, $8 + 4, $fe, $0, $9 ; person
db SPRITE_OMANYTE, $5 + 4, $6 + 4, $ff, $ff, $a ; person
; warp-to
EVENT_DISP $14, $d, $5 ; FUCHSIA_MART
EVENT_DISP $14, $1b, $b ; FUCHSIA_HOUSE_1
EVENT_DISP $14, $1b, $13 ; FUCHSIA_POKECENTER
EVENT_DISP $14, $1b, $1b ; FUCHSIA_HOUSE_2
EVENT_DISP $14, $3, $12 ; SAFARIZONEENTRANCE
EVENT_DISP $14, $1b, $5 ; FUCHSIA_GYM
EVENT_DISP $14, $d, $16 ; FUCHSIAMEETINGROOM
EVENT_DISP $14, $1b, $1f ; FUCHSIA_HOUSE_3
EVENT_DISP $14, $18, $1f ; FUCHSIA_HOUSE_3
FuchsiaCityBlocks: ; 0x18c86 360
INCBIN "maps/fuchsiacity.blk"
INCBIN "baserom.gbc",$18dee,$6d
PalletTownScript:
ld a,[$D74B]
bit 4,a
jr z,.next\@
ld hl,$D747
set 6,[hl]
.next\@
call $3C3C
ld hl,PalletTownScriptPointers
ld a,[$D5F1]
jp $3D97
; 0x18e73
PalletTownScriptPointers:
dw PalletTownScript1,PalletTownScript2,PalletTownScript3,PalletTownScript4,PalletTownScript5,PalletTownScript6,PalletTownScript7
PalletTownScript1:
ld a,[$D747]
bit 0,a
ret nz
ld a,[W_YCOORD]
cp 1 ; is player near north exit?
ret nz
xor a
ld [$FFB4],a
ld a,4
ld [$D528],a
ld a,$FF
call $23B1 ; stop music
ld a,2
ld c,a ; song bank
ld a,$DB ; “oak appears” music
call $23A1 ; plays music
ld a,$FC
ld [$CD6B],a
ld hl,$D74B
set 7,[hl]
; trigger the next script
ld a,1
ld [$D5F1],a
ret
PalletTownScript2:
xor a
ld [$CF0D],a
ld a,1
ld [$FF8C],a
call $2920
ld a,$FF
ld [$CD6B],a
ld a,0
ld [$CC4D],a
ld a,$15
call Predef
; trigger the next script
ld a,2
ld [$D5F1],a
ret
PalletTownScript3:
ld a,1
ld [$FF8C],a
ld a,4
ld [$FF8D],a
call $34A6
call Delay3
ld a,1
ld [W_YCOORD],a
ld a,1
ld [$FF9B],a
ld a,1
swap a
ld [$FF95],a
ld a,$22
call Predef
ld hl,$FF95
dec [hl]
ld a,$20
call Predef ; load Oaks movement into $CC97
ld de,$CC97
ld a,1 ; oak
ld [$FF8C],a
call MoveSprite
ld a,$FF
ld [$CD6B],a
; trigger the next script
ld a,3
ld [$D5F1],a
ret
PalletTownScript4:
ld a,[$D730]
bit 0,a
ret nz
xor a
ld [$C109],a
ld a,1
ld [$CF0D],a
ld a,$FC
ld [$CD6B],a
ld a,1
ld [$FF8C],a
call $2920
ld a,$FF
ld [$CD6B],a
ld a,1
ld [$CF13],a
xor a
ld [$CF10],a
ld a,1
ld [$CC57],a
ld a,[$FFB8]
ld [$CC58],a
; trigger the next script
ld a,4
ld [$D5F1],a
ret
PalletTownScript5:
ld a,[$CC57]
and a
ret nz
; trigger the next script
ld a,5
ld [$D5F1],a
ret
PalletTownScript6:
ld a,[$D74A]
bit 2,a
jr nz,.next\@
and 3
cp 3
jr nz,.next\@
ld hl,$D74A
set 2,[hl]
ld a,$27
ld [$CC4D],a
ld a,$11
call Predef
ld a,$28
ld [$CC4D],a
ld a,$15
jp Predef
.next\@
ld a,[$D74B]
bit 4,a
ret z
ld hl,$D74B
set 6,[hl]
PalletTownScript7:
ret
PalletTownTexts: ; 0x18f88
dw PalletTownText1,PalletTownText2,PalletTownText3,PalletTownText4,PalletTownText5,PalletTownText6,PalletTownText7
PalletTownText1: ; 4F96 0x18f96
db 8
ld a,[$CF0D]
and a
jr nz,.next\@
ld a,1
ld [$CC3C],a
ld hl,OakAppearsText
jr .done\@
.next\@
ld hl,OakWalksUpText
.done\@
call PrintText
jp TextScriptEnd
OakAppearsText:
TX_FAR _OakAppearsText
db 8
ld c,10
call DelayFrames
xor a
ld [$CD4F],a
ld [$CD50],a
ld a,$4C
call Predef ; display ! over head
ld a,4
ld [$D528],a
jp TextScriptEnd
OakWalksUpText:
TX_FAR _OakWalksUpText
db "@"
PalletTownText2: ; 0x18fd3 girl
TX_FAR _PalletTownText2 ; dc 42 29 pointing to 0xa42dc
db "@"
; 0x18fd8
PalletTownText3: ; 0x18fd8 fat man
TX_FAR _PalletTownText3
db "@"
; 0x18fdd
PalletTownText4: ; 0x18fdd sign by lab
TX_FAR _PalletTownText4
db "@"
; 0x18fe2
PalletTownText5: ; 0x18fe2 sign by fence
TX_FAR _PalletTownText5
db "@"
; 0x18fe7
PalletTownText6: ; 0x18fe7 sign by Reds house
TX_FAR _PalletTownText6
db "@"
; 0x18fec
PalletTownText7: ; 0x18fec sign by Blues house
TX_FAR _PalletTownText7
db "@"
ViridianCityScript: ; 0x18ff1
call $3c3c
ld hl, ViridianCityScripts
ld a, [$d5f4]
jp $3d97
; 0x18ffd
ViridianCityScripts: ; 0x18ffd
dw ViridianCityScript0
INCBIN "baserom.gbc",$18fff,$6
ViridianCityScript0: ; 0x19005
call $500b
jp $503d
; 0x1900b
INCBIN "baserom.gbc",$1900b,$d9
ViridianCityTexts: ; 0x190e4
dw ViridianCityText1, ViridianCityText2, ViridianCityText3, ViridianCityText4, ViridianCityText5, ViridianCityText6, ViridianCityText7, ViridianCityText8, ViridianCityText9, ViridianCityText10, ViridianCityText11, ViridianCityText12, ViridianCityText13, ViridianCityText14, ViridianCityText15
ViridianCityText1: ; 0x19102
TX_FAR _ViridianCityText1
db $50
ViridianCityText2: ; 0x19107
db $08 ; asm
ld a, [$d356]
cp $7f
ld hl, UnnamedText_19127
jr z, .asm_ae9fe ; 0x19110
ld a, [$d751]
bit 1, a
jr nz, .asm_ae9fe ; 0x19117
ld hl, UnnamedText_19122
.asm_ae9fe ; 0x1911c
call PrintText
jp TextScriptEnd
UnnamedText_19122: ; 0x19122
TX_FAR _UnnamedText_19122
db $50
; 0x19122 + 5 bytes
UnnamedText_19127: ; 0x19127
TX_FAR _UnnamedText_19127
db $50
; 0x19127 + 5 bytes
ViridianCityText3: ; 0x1912c
db $08 ; asm
ld hl, UnnamedText_1914d
call PrintText
call $35ec
ld a, [$cc26]
and a
jr nz, .asm_6dfea ; 0x1913a
ld hl, UnnamedText_19157
call PrintText
jr .asm_d611f ; 0x19142
.asm_6dfea ; 0x19144
ld hl, UnnamedText_19152
call PrintText
.asm_d611f ; 0x1914a
jp TextScriptEnd
UnnamedText_1914d: ; 0x1914d
TX_FAR _UnnamedText_1914d
db $50
; 0x1914d + 5 bytes
UnnamedText_19152: ; 0x19152
TX_FAR _UnnamedText_19152
db $50
; 0x19152 + 5 bytes
UnnamedText_19157: ; 0x19157
TX_FAR _UnnamedText_19157
db $50
; 0x19157 + 5 bytes
ViridianCityText4: ; 0x1915c
db $08 ; asm
ld a, [$d74b]
bit 5, a
jr nz, .asm_83894 ; 0x19162
ld hl, UnnamedText_19175
call PrintText
jr .asm_700a6 ; 0x1916a
.asm_83894 ; 0x1916c
ld hl, UnnamedText_1917a
call PrintText
.asm_700a6 ; 0x19172
jp TextScriptEnd
UnnamedText_19175: ; 0x19175
TX_FAR _UnnamedText_19175
db $50
; 0x19175 + 5 bytes
UnnamedText_1917a: ; 0x1917a
TX_FAR _UnnamedText_1917a
db $50
; 0x1917a + 5 bytes
ViridianCityText5: ; 0x1917f
db $08 ; asm
ld hl, UnnamedText_19191
call PrintText
call $50cf
ld a, $3
ld [$d5f4], a
jp TextScriptEnd
UnnamedText_19191: ; 0x19191
TX_FAR _UnnamedText_19191
db $50
; 0x19191 + 5 bytes
ViridianCityText6: ; 0x19196
db $08 ; asm
ld a, [$d74c]
bit 1, a
jr nz, .asm_4e5a0 ; 0x1919c
ld hl, UnnamedText_191ca
call PrintText
ld bc, (TM_42 << 8) | 1
call GiveItem
jr nc, .asm_b655e ; 0x191aa
ld hl, ReceivedTM42Text
call PrintText
ld hl, $d74c
set 1, [hl]
jr .asm_3c73c ; 0x191b7
.asm_b655e ; 0x191b9
ld hl, TM42NoRoomText
call PrintText
jr .asm_3c73c ; 0x191bf
.asm_4e5a0 ; 0x191c1
ld hl, TM42Explanation
call PrintText
.asm_3c73c ; 0x191c7
jp TextScriptEnd
UnnamedText_191ca: ; 0x191ca
TX_FAR _UnnamedText_191ca
db $50
; 0x191ca + 5 bytes
ReceivedTM42Text: ; 0x191cf
TX_FAR _ReceivedTM42Text ; 0xa469a
db $10, $50
; 0x191cf + 6 bytes = 0x191d5
TM42Explanation: ; 0x191d5
TX_FAR _TM42Explanation
db $50
; 0x191d5 + 5 bytes
TM42NoRoomText: ; 0x191da
TX_FAR _TM42NoRoomText
db $50
; 0x191da + 5 bytes
ViridianCityText7: ; 0x191df
db $08 ; asm
ld hl, UnnamedText_1920a
call PrintText
ld c, $2
call $3739
call $35ec
ld a, [$cc26]
and a
jr z, .asm_42f68 ; 0x191f2
ld hl, UnnamedText_1920f
call PrintText
ld a, $1
ld [$d5f4], a
jr .asm_2413a ; 0x191ff
.asm_42f68 ; 0x19201
ld hl, UnnamedText_19214
call PrintText
.asm_2413a ; 0x19207
jp TextScriptEnd
UnnamedText_1920a: ; 0x1920a
TX_FAR _UnnamedText_1920a
db $50
; 0x1920a + 5 bytes
UnnamedText_1920f: ; 0x1920f
TX_FAR _UnnamedText_1920f
db $50
; 0x1920f + 5 bytes
UnnamedText_19214: ; 0x19214
TX_FAR _UnnamedText_19214
db $50
; 0x19214 + 5 bytes
ViridianCityText15: ; 0x19219
TX_FAR _UnnamedText_19219
db $50
; 0x19219 + 5 bytes
ViridianCityText8: ; 0x1921e
TX_FAR _ViridianCityText8
db $50
ViridianCityText9: ; 0x19223
TX_FAR _ViridianCityText9
db $50
ViridianCityText10: ; 0x19228
TX_FAR _ViridianCityText10
db $50
ViridianCityText13: ; 0x1922d
TX_FAR _ViridianCityText13
db $50
ViridianCityText14: ; 0x19232
TX_FAR _ViridianCityText14
db $50
; 0x19232 + 5 bytes
PewterCityScript: ; 0x19237
call $3c3c
ld hl, PewterCityScripts
ld a, [$d5f7]
jp $3d97
; 0x19243
PewterCityScripts: ; 0x19243
dw PewterCityScript0
INCBIN "baserom.gbc",$19245,$c
PewterCityScript0: ; 0x19251
xor a
ld [$d619], a
ld hl, $d754
res 0, [hl]
call $525e
ret
; 0x1925e
INCBIN "baserom.gbc",$1925e,$12d
PewterCityTexts: ; 0x1938b
dw PewterCityText1, PewterCityText2, PewterCityText3, PewterCityText4, PewterCityText5, PewterCityText6, PewterCityText7, PewterCityText8, PewterCityText9, PewterCityText10, PewterCityText11, PewterCityText12, PewterCityText13, PewterCityText14
PewterCityText1: ; 0x193a7
TX_FAR _PewterCityText1
db $50
PewterCityText2: ; 0x193ac
TX_FAR _PewterCityText2
db $50
PewterCityText3: ; 0x193b1
db $08 ; asm
ld hl, UnnamedText_193f1
call PrintText
call $35ec
ld a, [$cc26]
and a
jr nz, .asm_f46a9 ; 0x193bf
ld hl, UnnamedText_193f6
call PrintText
jr .asm_ac429 ; 0x193c7
.asm_f46a9 ; 0x193c9
ld hl, UnnamedText_193fb
call PrintText
xor a
ldh [$b3], a
ldh [$b4], a
ld [$cf10], a
ld a, $2
ld [$cc57], a
ldh a, [$b8]
ld [$cc58], a
ld a, $3
ld [$cf13], a
call $32f4
ld a, $1
ld [$d5f7], a
.asm_ac429 ; 0x193ee
jp TextScriptEnd
UnnamedText_193f1: ; 0x193f1
TX_FAR _UnnamedText_193f1
db $50
; 0x193f1 + 5 bytes
UnnamedText_193f6: ; 0x193f6
TX_FAR _UnnamedText_193f6
db $50
; 0x193f6 + 5 bytes
UnnamedText_193fb: ; 0x193fb
TX_FAR _UnnamedText_193fb
db $50
; 0x193fb + 5 bytes
PewterCityText13:
UnnamedText_19400: ; 0x19400
TX_FAR _UnnamedText_19400
db $50
; 0x19400 + 5 bytes
PewterCityText4: ; 0x19405
db $8
ld hl, UnnamedText_19427
call PrintText
call $35ec
ld a, [$cc26]
cp $0
jr nz, .asm_e4603
ld hl, UnnamedText_1942c
call PrintText
jr .asm_e4604 ; 0x1941c $6
.asm_e4603
ld hl, UnnamedText_19431
call PrintText
.asm_e4604 ; 0x19424
jp TextScriptEnd
; 0x19427
UnnamedText_19427: ; 0x19427
TX_FAR _UnnamedText_19427
db $50
; 0x19427 + 5 bytes
UnnamedText_1942c: ; 0x1942c
TX_FAR _UnnamedText_1942c
db $50
; 0x1942c + 5 bytes
UnnamedText_19431: ; 0x19431
TX_FAR _UnnamedText_19431
db $50
; 0x19431 + 5 bytes
PewterCityText5: ; 0x19436
db $08 ; asm
ld hl, UnnamedText_1945d
call PrintText
xor a
ldh [$b4], a
ld [$cf10], a
ld a, $3
ld [$cc57], a
ldh a, [$b8]
ld [$cc58], a
ld a, $5
ld [$cf13], a
call $32f4
ld a, $4
ld [$d5f7], a
jp TextScriptEnd
UnnamedText_1945d: ; 0x1945d
TX_FAR _UnnamedText_1945d
db $50
; 0x1945d + 5 bytes
PewterCityText14: ; 0x19462
UnnamedText_19462: ; 0x19462
TX_FAR _UnnamedText_19462
db $50
; 0x19462 + 5 bytes
PewterCityText6: ; 0x19467
TX_FAR _PewterCityText6
db $50
PewterCityText7: ; 0x1946c
TX_FAR _PewterCityText7
db $50
PewterCityText10: ; 0x19471
TX_FAR _PewterCityText10
db $50
PewterCityText11: ; 0x19476
TX_FAR _PewterCityText11
db $50
PewterCityText12: ; 0x1947b
TX_FAR _PewterCityText12
db $50
CeruleanCityScript: ; 0x19480
call $3c3c
ld hl, CeruleanCityScripts
ld a, [$d60f]
jp $3d97
; 0x1948c
CeruleanCity_Unknown1948c: ; 0x1948c
xor a
ld [$cd6b], a
ld [$d60f], a
ld a, $5
ld [$cc4d], a
ld a, $11
jp Predef
; 0x1949d
CeruleanCityScripts: ; 0x1949d
dw CeruleanCityScript0, CeruleanCityScript1, CeruleanCityScript2, CeruleanCityScript3
INCBIN "baserom.gbc",$194a5,$23
CeruleanCityScript0: ; 0x194c8
ld a, [$d75b]
bit 7, a
jr nz, .asm_194f7 ; 0x194cd $28
ld hl, $554f
call $34bf
jr nc, .asm_194f7 ; 0x194d5 $20
ld a, [$cd3d]
cp $1
ld a, $8
ld b, $0
jr nz, .asm_194e6 ; 0x194e0 $4
ld a, $4
ld b, $4
.asm_194e6
ld [$d528], a
ld a, b
ld [$c129], a
call Delay3
ld a, $2
ld [$ff00+$8c], a
jp $2920
.asm_194f7
ld a, [$d75a]
bit 0, a
ret nz
ld hl, $5554
call $34bf
ret nc
ld a, [$d700]
and a
jr z, .asm_19512 ; 0x19508 $8
ld a, $ff
ld [$c0ee], a
call $23b1
.asm_19512
ld c, $2
ld a, $de
call $23a1
xor a
ld [$ff00+$b4], a
ld a, $f0
ld [$cd6b], a
ld a, [$d362]
cp $14
jr z, .asm_19535 ; 0x19526 $d
ld a, $1
ld [$ff00+$8c], a
ld a, $5
ld [$ff00+$8b], a
call $3500
ld [hl], $19
.asm_19535
ld a, $5
ld [$cc4d], a
ld a, $15
call Predef
ld de, $5559
ld a, $1
ld [$ff00+$8c], a
call $363a
ld a, $1
ld [$d60f], a
ret
; 0x1954f
INCBIN "baserom.gbc",$1954f,$19567 - $1954f
CeruleanCityScript1: ; 0x19567
ld a, [$d730]
bit 0, a
ret nz
xor a
ld [$cd6b], a
ld a, $1
ld [$ff00+$8c], a
call $2920
ld hl, $d72d
set 6, [hl]
set 7, [hl]
ld hl, UnnamedText_1966d
ld de, UnnamedText_19672
call $3354
ld a, $e1
ld [$d059], a
; select which team to use during the encounter
ld a, [W_RIVALSTARTER]
cp SQUIRTLE
jr nz, .NotSquirtle\@ ; 0x19592 $4
ld a, $7
jr .done\@
.NotSquirtle\@
cp BULBASAUR
jr nz, .Charmander\@ ; 0x1959a $4
ld a, $8
jr .done\@
.Charmander\@
ld a, $9
.done\@
ld [W_TRAINERNO], a
xor a
ld [$ff00+$b4], a
call $555d
ld a, $2
ld [$d60f], a
ret
; 0x195b1
CeruleanCityScript2: ; 0x195b1
ld a, [$d057]
cp $ff
jp z, $548c
call $555d
ld a, $f0
ld [$cd6b], a
ld hl, $d75a
set 0, [hl]
ld a, $1
ld [$ff00+$8c], a
call $2920
ld a, $ff
ld [$c0ee], a
call $23b1
ld b, $2
ld hl, $5b47
call Bankswitch
ld a, $1
ld [$ff00+$8c], a
call $3541
ld a, [$d362]
cp $14
jr nz, .asm_195f0 ; 0x195e9 $5
ld de, $5608
jr .asm_195f3 ; 0x195ee $3
.asm_195f0
ld de, $5600
.asm_195f3
ld a, $1
ld [$ff00+$8c], a
call $363a
ld a, $3
ld [$d60f], a
ret
; 0x19600
INCBIN "baserom.gbc",$19600,$19610 - $19600
CeruleanCityScript3: ; 0x19610
ld a, [$d730]
bit 0, a
ret nz
ld a, $5
ld [$cc4d], a
ld a, $11
call Predef
xor a
ld [$cd6b], a
call $2307
ld a, $0
ld [$d60f], a
ret
; 0x1962d
CeruleanCityTexts: ; 0x1962d
dw CeruleanCityText1, CeruleanCityText2, CeruleanCityText3, CeruleanCityText4, CeruleanCityText5, CeruleanCityText6, CeruleanCityText7, CeruleanCityText8, CeruleanCityText9, CeruleanCityText10, CeruleanCityText11, CeruleanCityText12, CeruleanCityText13, CeruleanCityText14, CeruleanCityText15, CeruleanCityText16, CeruleanCityText17
CeruleanCityText1: ; 0x1964f
db $08 ; asm
ld a, [$d75a] ; rival battle flag
bit 0, a
; do pre-battle text
jr z, .PreBattleText
; or talk about bill
ld hl, UnnamedText_19677
call PrintText
jr .end ; 0x1965d
.PreBattleText ; 0x1965f
ld hl, UnnamedText_19668
call PrintText
.end ; 0x19665
jp TextScriptEnd
UnnamedText_19668: ; 0x19668
TX_FAR _UnnamedText_19668
db $50
; 0x19668 + 5 bytes
UnnamedText_1966d: ; 0x1966d
TX_FAR _UnnamedText_1966d
db $50
; 0x1966d + 5 bytes
UnnamedText_19672: ; 0x19672
TX_FAR _UnnamedText_19672
db $50
; 0x19672 + 5 bytes
UnnamedText_19677: ; 0x19677
TX_FAR _UnnamedText_19677
db $50
; 0x19677 + 5 bytes
CeruleanCityText2: ; 0x1967c
db $8
ld a, [$d75b]
bit 7, a
jr nz, .asm_4ca20 ; 0x19682 $29
ld hl, UnnamedText_196d9
call PrintText
ld hl, $d72d
set 6, [hl]
set 7, [hl]
ld hl, UnnamedText_196ee
ld de, UnnamedText_196ee
call $3354
ld a, [$ff00+$8c]
ld [$cf13], a
call $336a
call $32d7
ld a, $4
ld [$d60f], a
jp TextScriptEnd
.asm_4ca20 ; 0x196ad
ld hl, UnnamedText_196f3
call PrintText
ld bc, $e401
call GiveItem
jr c, .asm_8bbbd ; 0x196b9 $8
ld hl, TM28NoRoomText
call PrintText
jr .asm_e4e6f ; 0x196c1 $13
.asm_8bbbd ; 0x196c3
ld a, $1
ld [$cc3c], a
ld hl, ReceivedTM28Text
call PrintText
ld b, BANK(Unnamed_ASM_74872)
ld hl, Unnamed_ASM_74872
call Bankswitch
.asm_e4e6f ; 0x196d6
jp TextScriptEnd
; 0x196d9
UnnamedText_196d9: ; 0x196d9
TX_FAR _UnnamedText_196d9
db $50
; 0x196d9 + 5 bytes
ReceivedTM28Text: ; 0x196de
TX_FAR _ReceivedTM28Text ; 0xa4f82
db $0B
TX_FAR _ReceivedTM28Text2 ; 0xa4f96
db $0D, $50
; 0x196e9
TM28NoRoomText: ; 0x196e9
TX_FAR _TM28NoRoomText
db $50
; 0x196e9 + 5 bytes
UnnamedText_196ee: ; 0x196ee
TX_FAR _UnnamedText_196ee
db $50
; 0x196ee + 5 bytes
UnnamedText_196f3: ; 0x196f3
TX_FAR _UnnamedText_196f3
db $50
; 0x196f3 + 5 bytes
CeruleanCityText3: ; 0x196f8
TX_FAR _CeruleanCityText3
db $50
CeruleanCityText4: ; 0x196fd
TX_FAR _CeruleanCityText4
db $50
CeruleanCityText5: ; 0x19702
TX_FAR _CeruleanCityText5
db $50
CeruleanCityText11:
CeruleanCityText6: ; 0x19707
TX_FAR _CeruleanCityText6
db $50
CeruleanCityText7: ; 0x1970c
db $08 ; asm
ldh a, [$d3]
cp $b4
jr c, .asm_e9fc9 ; 0x19711
ld hl, UnnamedText_19730
call PrintText
jr .asm_d486e ; 0x19719
.asm_e9fc9 ; 0x1971b
cp $64
jr c, .asm_df99b ; 0x1971d
ld hl, UnnamedText_19735
call PrintText
jr .asm_d486e ; 0x19725
.asm_df99b ; 0x19727
ld hl, UnnamedText_1973a
call PrintText
.asm_d486e ; 0x1972d
jp TextScriptEnd
UnnamedText_19730: ; 0x19730
TX_FAR _UnnamedText_19730
db $50
; 0x19730 + 5 bytes
UnnamedText_19735: ; 0x19735
TX_FAR _UnnamedText_19735
db $50
; 0x19735 + 5 bytes
UnnamedText_1973a: ; 0x1973a
TX_FAR _UnnamedText_1973a
db $50
; 0x1973a + 5 bytes
CeruleanCityText8: ; 0x1973f
db $08 ; asm
ldh a, [$d3]
cp $b4
jr c, .asm_e28da ; 0x19744
ld hl, UnnamedText_1976f
call PrintText
jr .asm_f2f38 ; 0x1974c
.asm_e28da ; 0x1974e
cp $78
jr c, .asm_15d08 ; 0x19750
ld hl, UnnamedText_19774
call PrintText
jr .asm_f2f38 ; 0x19758
.asm_15d08 ; 0x1975a
cp $3c
jr c, .asm_d7fea ; 0x1975c
ld hl, UnnamedText_19779
call PrintText
jr .asm_f2f38 ; 0x19764
.asm_d7fea ; 0x19766
ld hl, UnnamedText_1977e
call PrintText
.asm_f2f38 ; 0x1976c
jp TextScriptEnd
UnnamedText_1976f: ; 0x1976f
TX_FAR _UnnamedText_1976f
db $50
; 0x1976f + 5 bytes
UnnamedText_19774: ; 0x19774
TX_FAR _UnnamedText_19774
db $50
; 0x19774 + 5 bytes
UnnamedText_19779: ; 0x19779
TX_FAR _UnnamedText_19779
db $50
; 0x19779 + 5 bytes
UnnamedText_1977e: ; 0x1977e
TX_FAR _UnnamedText_1977e
db $50
; 0x1977e + 5 bytes
CeruleanCityText9: ; 0x19783
TX_FAR _CeruleanCityText9
db $50
CeruleanCityText10: ; 0x19788
TX_FAR _CeruleanCityText10
db $50
CeruleanCityText12: ; 0x1978d
TX_FAR _CeruleanCityText12
db $50
CeruleanCityText13: ; 0x19792
TX_FAR _CeruleanCityText13
db $50
CeruleanCityText16: ; 0x19797
TX_FAR _CeruleanCityText16
db $50
CeruleanCityText17: ; 0x1979c
TX_FAR _CeruleanCityText17
db $50
VermilionCityScript: ; 0x197a1
call $3c3c
ld hl, $d126
bit 6, [hl]
res 6, [hl]
push hl
call nz, $57cb
pop hl
bit 5, [hl]
res 5, [hl]
call nz, VermilionCityScript_Unknown197c0
ld hl, VermilionCityScripts
ld a, [$d62a]
jp $3d97
; 0x197c0
VermilionCityScript_Unknown197c0: ; 0x197c0
INCBIN "baserom.gbc",$197c0,$197dc - $197c0
VermilionCityScripts: ; 0x197dc
dw VermilionCityScript0, VermilionCityScript1
INCBIN "baserom.gbc",$197e0,$6
VermilionCityScript0: ; 0x197e6
ld a, [$c109]
and a
ret nz
ld hl, $5823
call $34bf
ret nc
xor a
ld [$ff00+$b4], a
ld [$cf0d], a
ld a, $3
ld [$ff00+$8c], a
call $2920
ld a, [$d803]
bit 2, a
jr nz, .asm_19810 ; 0x19804 $a
ld b, $3f
ld a, $1c
call Predef
ld a, b
and a
ret nz
.asm_19810
ld a, $40
ld [$ccd3], a
ld a, $1
ld [$cd38], a
call $3486
ld a, $1
ld [$d62a], a
ret
; 0x19823
INCBIN "baserom.gbc",$19823,$1985f - $19823
VermilionCityScript1: ; 0x1985f
ld a, [$cd38]
and a
ret nz
ld c, $a
call $3739
ld a, $0
ld [$d62a], a
ret
; 0x1986f
VermilionCityTexts: ; 0x1986f
dw VermilionCityText1, VermilionCityText2, VermilionCityText3, VermilionCityText4, VermilionCityText5, VermilionCityText6, VermilionCityText7, VermilionCityText8, VermilionCityText9, VermilionCityText10, VermilionCityText11, VermilionCityText12, VermilionCityText13
VermilionCityText1: ; 0x19889
TX_FAR _VermilionCityText1
db $50
VermilionCityText2: ; 0x1988e
db $08 ; asm
ld a, [$d803]
bit 2, a
jr nz, .asm_359bd ; 0x19894
ld hl, UnnamedText_198a7
call PrintText
jr .asm_735d9 ; 0x1989c
.asm_359bd ; 0x1989e
ld hl, UnnamedText_198ac
call PrintText
.asm_735d9 ; 0x198a4
jp TextScriptEnd
UnnamedText_198a7: ; 0x198a7
TX_FAR _UnnamedText_198a7
db $50
; 0x198a7 + 5 bytes
UnnamedText_198ac: ; 0x198ac
TX_FAR _UnnamedText_198ac
db $50
; 0x198ac + 5 bytes
VermilionCityText3: ; 0x198b1
db $08 ; asm
ld a, [$d803]
bit 2, a
jr nz, .asm_3e0e9 ; 0x198b7
ld a, [$c109]
cp $c
jr z, .asm_07af3 ; 0x198be
ld hl, $58ff
call $34bf
jr nc, .asm_57b73 ; 0x198c6
.asm_07af3 ; 0x198c8
ld hl, SSAnneWelcomeText4
call PrintText
jr .asm_79bd1 ; 0x198ce
.asm_57b73 ; 0x198d0
ld hl, SSAnneWelcomeText9
call PrintText
ld b, $3f
ld a, $1c
call Predef
ld a, b
and a
jr nz, .asm_0419b ; 0x198df
ld hl, SSAnneNoTicketText
call PrintText
jr .asm_79bd1 ; 0x198e7
.asm_0419b ; 0x198e9
ld hl, SSAnneFlashedTicketText
call PrintText
ld a, $4
ld [$d62a], a
jr .asm_79bd1 ; 0x198f4
.asm_3e0e9 ; 0x198f6
ld hl, SSAnneNotHereText
call PrintText
.asm_79bd1 ; 0x198fc
jp TextScriptEnd
INCBIN "baserom.gbc",$198ff,$19904 - $198ff
SSAnneWelcomeText4: ; 0x19904
TX_FAR _SSAnneWelcomeText4
db $50
; 0x19904 + 5 bytes
SSAnneWelcomeText9: ; 0x19909
TX_FAR _SSAnneWelcomeText9
db $50
; 0x19909 + 5 bytes
SSAnneFlashedTicketText: ; 0x1990e
TX_FAR _SSAnneFlashedTicketText
db $50
; 0x1990e + 5 bytes
SSAnneNoTicketText: ; 0x19913
TX_FAR _SSAnneNoTicketText
db $50
; 0x19913 + 5 bytes
SSAnneNotHereText: ; 0x19918
TX_FAR _SSAnneNotHereText
db $50
; 0x19918 + 5 bytes
VermilionCityText4: ; 0x1991d
TX_FAR _VermilionCityText4
db $50
VermilionCityText5: ; 0x19922
TX_FAR _VermilionCityText5
db $08 ; asm
ld a, $6a
call $13d0
call $3748
ld hl, $5933
ret
VermilionCityText14: ; 0x19933
TX_FAR _VermilionCityText14
db $50
VermilionCityText6: ; 0x19938
TX_FAR _VermilionCityText6
db $50
VermilionCityText7: ; 0x1993d
TX_FAR _VermilionCityText7
db $50
VermilionCityText8: ; 0x19942
TX_FAR _VermilionCityText8
db $50
VermilionCityText11: ; 0x19947
TX_FAR _VermilionCityText11
db $50
VermilionCityText12: ; 0x1994c
TX_FAR _VermilionCityText12
db $50
VermilionCityText13: ; 0x19951
TX_FAR _VermilionCityText13
db $50
CeladonCityScript: ; 0x19956
call $3c3c
ld hl, $d77e
res 0, [hl]
res 7, [hl]
ld hl, $d816
res 7, [hl]
ret
; 0x19966
CeladonCityTexts: ; 0x19966
dw CeladonCityText1, CeladonCityText2, CeladonCityText3, CeladonCityText4, CeladonCityText5, CeladonCityText6, CeladonCityText7, CeladonCityText8, CeladonCityText9, CeladonCityText10, CeladonCityText11, CeladonCityText12, CeladonCityText13, CeladonCityText14, CeladonCityText15, CeladonCityText16, CeladonCityText17, CeladonCityText18
CeladonCityText1: ; 0x1998a
TX_FAR _CeladonCityText1
db $50
CeladonCityText2: ; 0x1998f
TX_FAR _CeladonCityText2
db $50
CeladonCityText3: ; 0x19994
TX_FAR _CeladonCityText3
db $50
CeladonCityText4: ; 0x19999
TX_FAR _CeladonCityText4
db $50
CeladonCityText5: ; 0x1999e
db $08 ; asm
ld a, [$d777]
bit 0, a
jr nz, .asm_7053f ; 0x199a4
ld hl, TM41PreText
call PrintText
ld bc, (TM_41 << 8) | 1
call GiveItem
jr c, .asm_890ec ; 0x199b2
ld hl, TM41NoRoomText
call PrintText
jr .asm_c765a ; 0x199ba
.asm_890ec ; 0x199bc
ld hl, ReceivedTM41Text
call PrintText
ld hl, $d777
set 0, [hl]
jr .asm_c765a ; 0x199c7
.asm_7053f ; 0x199c9
ld hl, TM41ExplanationText
call PrintText
.asm_c765a ; 0x199cf
jp TextScriptEnd
TM41PreText: ; 0x199d2
TX_FAR _TM41PreText
db $50
; 0x199d2 + 5 bytes
ReceivedTM41Text: ; 0x199d7
TX_FAR _ReceivedTM41Text ; 0xa5b5a
db $0B, $50
; 0x199d7 + 6 bytes = 0x199dd
TM41ExplanationText: ; 0x199dd
TX_FAR _TM41ExplanationText
db $50
; 0x199dd + 5 bytes
TM41NoRoomText: ; 0x199e2
TX_FAR _TM41NoRoomText
db $50
; 0x199e2 + 5 bytes
CeladonCityText6: ; 0x199e7
TX_FAR _CeladonCityText6
db $50
CeladonCityText7: ; 0x199ec
TX_FAR _CeladonCityText7
db $08 ; asm
ld a, $6f
call $13d0
jp TextScriptEnd
CeladonCityText8: ; 0x199f9
TX_FAR _CeladonCityText8
db $50
CeladonCityText9: ; 0x199fe
TX_FAR _CeladonCityText9
db $50
CeladonCityText10: ; 0x19a03
TX_FAR _CeladonCityText10
db $50
CeladonCityText11: ; 0x19a08
TX_FAR _CeladonCityText11
db $50
CeladonCityText13: ; 0x19a0d
TX_FAR _CeladonCityText13
db $50
CeladonCityText14: ; 0x19a12
TX_FAR _CeladonCityText14
db $50
CeladonCityText15: ; 0x19a17
TX_FAR _CeladonCityText15
db $50
CeladonCityText16: ; 0x19a1c
TX_FAR _CeladonCityText16
db $50
CeladonCityText17: ; 0x19a21
TX_FAR _CeladonCityText17
db $50
CeladonCityText18: ; 0x19a26
TX_FAR _CeladonCityText18
db $50
FuchsiaCityScript: ; 0x19a2b
jp $3c3c
; 0x19a2e
FuchsiaCityTexts: ; 0x19a2e
dw FuchsiaCityText1, FuchsiaCityText2, FuchsiaCityText3, FuchsiaCityText4, FuchsiaCityText5, FuchsiaCityText6, FuchsiaCityText7, FuchsiaCityText8, FuchsiaCityText9, FuchsiaCityText10, FuchsiaCityText11, FuchsiaCityText12, FuchsiaCityText13, FuchsiaCityText14, FuchsiaCityText15, FuchsiaCityText16, FuchsiaCityText17, FuchsiaCityText18, FuchsiaCityText19, FuchsiaCityText20, FuchsiaCityText21, FuchsiaCityText22, FuchsiaCityText23, FuchsiaCityText24
FuchsiaCityText1: ; 0x19a5e
TX_FAR _FuchsiaCityText1
db $50
FuchsiaCityText2: ; 0x19a63
TX_FAR _FuchsiaCityText2
db $50
FuchsiaCityText3: ; 0x19a68
TX_FAR _FuchsiaCityText3
db $50
FuchsiaCityText4: ; 0x19a6d
TX_FAR _FuchsiaCityText4
db $50
FuchsiaCityText5: ; 0x19a72
FuchsiaCityText6:
FuchsiaCityText7:
FuchsiaCityText8:
FuchsiaCityText9:
FuchsiaCityText10: ; 0x19a72
TX_FAR _FuchsiaCityText5
db $50
FuchsiaCityText12:
FuchsiaCityText11: ; 0x19a77
TX_FAR _FuchsiaCityText11
db $50
FuchsiaCityText13: ; 0x19a7c
TX_FAR _FuchsiaCityText13
db $50
FuchsiaCityText16: ; 0x19a81
TX_FAR _FuchsiaCityText16
db $50
FuchsiaCityText17: ; 0x19a86
TX_FAR _FuchsiaCityText17
db $50
FuchsiaCityText18: ; 0x19a8b
TX_FAR _FuchsiaCityText18
db $50
FuchsiaCityText19: ; 0x19a90
db $08 ; asm
ld hl, FuchsiaCityChanseyText
call PrintText
ld a, $28
call $349b
jp TextScriptEnd
FuchsiaCityChanseyText: ; 0x19a9f
TX_FAR _FuchsiaCityChanseyText
db $50
; 0x19a9f + 5 bytes
FuchsiaCityText20: ; 0x19aa4
db $08 ; asm
ld hl, FuchsiaCityVoltorbText
call PrintText
ld a, $6
call $349b
jp TextScriptEnd
FuchsiaCityVoltorbText: ; 0x19ab3
TX_FAR _FuchsiaCityVoltorbText
db $50
; 0x19ab3 + 5 bytes
FuchsiaCityText21: ; 0x19ab8
db $08 ; asm
ld hl, FuchsiaCityKangaskhanText
call PrintText
ld a, $2
call $349b
jp TextScriptEnd
FuchsiaCityKangaskhanText: ; 0x19ac7
TX_FAR _FuchsiaCityKangaskhanText
db $50
; 0x19ac7 + 5 bytes
FuchsiaCityText22: ; 0x19acc
db $08 ; asm
ld hl, FuchsiaCitySlowpokeText
call PrintText
ld a, $25
call $349b
jp TextScriptEnd
FuchsiaCitySlowpokeText: ; 0x19adb
TX_FAR _FuchsiaCitySlowpokeText
db $50
; 0x19adb + 5 bytes
FuchsiaCityText23: ; 0x19ae0
db $08 ; asm
ld hl, FuchsiaCityLaprasText
call PrintText
ld a, $13
call $349b
jp TextScriptEnd
FuchsiaCityLaprasText: ; 0x19aef
TX_FAR _FuchsiaCityLaprasText
db $50
; 0x19aef + 5 bytes
FuchsiaCityText24: ; 0x19af4
db $08 ; asm
ld a, [$d7f6]
bit 6, a
jr nz, .asm_3b4e8 ; 0x19afa
bit 7, a
jr nz, .asm_667d5 ; 0x19afe
ld hl, UnnamedText_19b2a
call PrintText
jr .asm_4343f ; 0x19b06
.asm_3b4e8 ; 0x19b08
ld hl, FuchsiaCityOmanyteText
call PrintText
ld a, $62
jr .asm_81556 ; 0x19b10
.asm_667d5 ; 0x19b12
ld hl, FuchsiaCityKabutoText
call PrintText
ld a, $5a
.asm_81556 ; 0x19b1a
call $349b
.asm_4343f ; 0x19b1d
jp TextScriptEnd
FuchsiaCityOmanyteText: ; 0x19b20
TX_FAR _FuchsiaCityOmanyteText
db $50
; 0x19b20 + 5 bytes
FuchsiaCityKabutoText: ; 0x19b25
TX_FAR _FuchsiaCityKabutoText
db $50
; 0x19b25 + 5 bytes
UnnamedText_19b2a: ; 0x19b2a
TX_FAR _UnnamedText_19b2a
db $50
; 0x19b2a + 5 bytes
BluesHouse_h: ; 0x19b2f id=39
db $08 ; tileset
db BLUES_HOUSE_HEIGHT, BLUES_HOUSE_WIDTH ; dimensions
dw BluesHouseBlocks, BluesHouseTexts, BluesHouseScript
db 0
dw BluesHouseObject
BluesHouseScript: ; 0x19b3b
call $3C3C
ld hl,BluesHouseScriptPointers
ld a,[$D5F3]
jp $3D97
BluesHouseScriptPointers: ; 0x19b47
dw BluesHouseScript1,BluesHouseScript2
BluesHouseScript1: ; 0x19b4a
ld hl,$D74A
set 1,[hl]
; trigger the next script
ld a,1
ld [$D5F3],a
ret
BluesHouseScript2: ; 0x19B56
ret
BluesHouseTexts: ; 0x19B57
dw BluesHouseText1,BluesHouseText2,BluesHouseText3
BluesHouseText1: ; 5B5D 0x19B5D
db 8
ld a,[$D74A]
bit 0,a
jr nz,.GotMap\@
ld a,[$D74B]
bit 5,a
jr nz,.GiveMap\@
ld hl,DaisyInitialText
call PrintText
jr .done\@
.GiveMap\@
ld hl,DaisyOfferMapText
call PrintText
ld bc,(TOWN_MAP << 8) | 1
call $3E2E
jr nc,.BagFull\@
ld a,$29
ld [$CC4D],a
ld a,$11
call Predef ; hide table map object
ld hl,GotMapText
call PrintText
ld hl,$D74A
set 0,[hl]
jr .done\@
.GotMap\@
ld hl,DaisyUseMapText
call PrintText
jr .done\@
.BagFull\@
ld hl,DaisyBagFullText
call PrintText
.done\@
jp TextScriptEnd
DaisyInitialText: ; 0x19baa
TX_FAR _DaisyInitialText
db "@"
DaisyOfferMapText: ; 0x19baf
TX_FAR _DaisyOfferMapText
db "@"
GotMapText: ; 0x19bb4
TX_FAR _GotMapText
db $11,"@"
DaisyBagFullText: ; 0x19bba
TX_FAR _DaisyBagFullText
db "@"
DaisyUseMapText: ; 0x19bbf
TX_FAR _DaisyUseMapText
db "@"
BluesHouseText2: ; 0x19bc4 Daisy, walking around
TX_FAR _BluesHouseText2
db "@"
BluesHouseText3: ; 0x19bc9 map on table
TX_FAR _BluesHouseText3
db "@"
BluesHouseObject: ; 0x19bce
db $0A ; border tile
db 2 ; warps
db 7,2,1,$FF
db 7,3,1,$FF
db 0 ; signs
db 3 ; people
db $11,4+3,4+2,$FF,$D3,1 ; Daisy, sitting by map
db $11,4+4,4+6,$FE,1,ITEM|2,0 ; map on table
db $41,4+3,4+3,$FF,$FF,ITEM|3,0 ; Daisy, walking around
; warp-to
dw $C712
db 7,2
dw $C712
db 7,3
BluesHouseBlocks: ; 0x19bf6
INCBIN "maps/blueshouse.blk"
VermilionHouse3_h: ; 0x19c06 to 0x19c12 (12 bytes) (bank=6) (id=196)
db $08 ; tileset
db VERMILION_HOUSE_3_HEIGHT, VERMILION_HOUSE_3_WIDTH ; dimensions (y, x)
dw VermilionHouse3Blocks, VermilionHouse3Texts, VermilionHouse3Script ; blocks, texts, scripts
db $00 ; connections
dw VermilionHouse3Object ; objects
VermilionHouse3Script: ; 0x19c12
jp $3c3c
; 0x19c15
VermilionHouse3Texts: ; 0x19c15
dw VermilionHouse3Text1
VermilionHouse3Text1: ; 0x19c17
db $08 ; asm
ld a, $4
ld [W_WHICHTRADE], a
ld a, $54
call Predef
jp TextScriptEnd
VermilionHouse3Object: ; 0x19c25 (size=26)
db $a ; border tile
db $2 ; warps
db $7, $2, $7, $ff
db $7, $3, $7, $ff
db $0 ; signs
db $1 ; people
db SPRITE_LITTLE_GIRL, $5 + 4, $3 + 4, $ff, $d1, $1 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
VermilionHouse3Blocks: ; 0x19c3f 16
INCBIN "maps/vermilionhouse3.blk"
IndigoPlateauLobby_h: ; 0x19c4f to 0x19c5b (12 bytes) (bank=6) (id=174)
db $02 ; tileset
db INDIGO_PLATEAU_LOBBY_HEIGHT, INDIGO_PLATEAU_LOBBY_WIDTH ; dimensions (y, x)
dw IndigoPlateauLobbyBlocks, IndigoPlateauLobbyTexts, IndigoPlateauLobbyScript ; blocks, texts, scripts
db $00 ; connections
dw IndigoPlateauLobbyObject ; objects
IndigoPlateauLobbyScript: ; 0x19c5b
call $22fa
call $3c3c
ld hl, $d126
bit 6, [hl]
res 6, [hl]
ret z
ld hl, $d869
res 7, [hl]
ld hl, $d734
bit 1, [hl]
res 1, [hl]
ret z
ld hl, $d863
xor a
ld [hli], a
ld [hli], a
ld [hli], a
ld [hl], a
ret
; 0x19c7f
IndigoPlateauLobbyTexts: ; 0x19c7f
dw IndigoPlateauLobbyText1, IndigoPlateauLobbyText2, IndigoPlateauLobbyText3, IndigoPlateauLobbyText4, IndigoPlateauLobbyText5
IndigoPlateauLobbyText1: ; 0x19c8a
db $ff
IndigoPlateauLobbyText2: ; 0x19c8b
TX_FAR _IndigoPlateauLobbyText1
db $50
INCBIN "baserom.gbc",$19c8f,$19c8f - $19c8f
IndigoPlateauLobbyText3: ; 0x19c8f
TX_FAR _IndigoPlateauLobbyText3
db $50
IndigoPlateauLobbyText5: ; 0x19c94
db $f6
IndigoPlateauLobbyObject: ; 0x19c95 (size=58)
db $0 ; border tile
db $3 ; warps
db $b, $7, $0, $ff
db $b, $8, $1, $ff
db $0, $8, $0, LORELEIS_ROOM
db $0 ; signs
db $5 ; people
db SPRITE_NURSE, $5 + 4, $7 + 4, $ff, $d0, $1 ; person
db SPRITE_GYM_HELPER, $9 + 4, $4 + 4, $ff, $d3, $2 ; person
db SPRITE_LASS, $1 + 4, $5 + 4, $ff, $d0, $3 ; person
db SPRITE_MART_GUY, $5 + 4, $0 + 4, $ff, $d3, $4 ; person
db SPRITE_CABLE_CLUB_WOMAN, $6 + 4, $d + 4, $ff, $d0, $5 ; person
; warp-to
EVENT_DISP $8, $b, $7
EVENT_DISP $8, $b, $8
EVENT_DISP $8, $0, $8 ; LORELEIS_ROOM
IndigoPlateauLobbyBlocks: ; 0x19ccf 48
INCBIN "maps/indigoplateaulobby.blk"
SilphCo4_h: ; 0x19cff to 0x19d0b (12 bytes) (bank=6) (id=209)
db $16 ; tileset
db SILPH_CO_4F_HEIGHT, SILPH_CO_4F_WIDTH ; dimensions (y, x)
dw SilphCo4Blocks, SilphCo4Texts, SilphCo4Script ; blocks, texts, scripts
db $00 ; connections
dw SilphCo4Object ; objects
SilphCo4Script: ; 0x19d0b
call SilphCo4Script_Unknown19d21
call $3c3c
ld hl, SilphCo4TrainerHeaders
ld de, $5d9a
ld a, [$d645]
call $3160
ld [$d645], a
ret
; 0x19d21
SilphCo4Script_Unknown19d21: ; 0x19d21
INCBIN "baserom.gbc",$19d21,$7f
SilphCo4Texts: ; 0x19da0
dw SilphCo4Text1, SilphCo4Text2, SilphCo4Text3, SilphCo4Text4, SilphCo4Text5, SilphCo4Text6, SilphCo4Text7
SilphCo4TrainerHeaders:
SilphCo4TrainerHeader0: ; 0x19dae
db $2 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d829 ; flag's byte
dw SilphCo4BattleText2 ; 0x5df4 TextBeforeBattle
dw SilphCo4AfterBattleText2 ; 0x5dfe TextAfterBattle
dw SilphCo4EndBattleText2 ; 0x5df9 TextEndBattle
dw SilphCo4EndBattleText2 ; 0x5df9 TextEndBattle
; 0x19dba
SilphCo4TrainerHeader2: ; 0x19dba
db $3 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d829 ; flag's byte
dw SilphCo4BattleText3 ; 0x5e0d TextBeforeBattle
dw SilphCo4AfterBattleText3 ; 0x5e17 TextAfterBattle
dw SilphCo4EndBattleText3 ; 0x5e12 TextEndBattle
dw SilphCo4EndBattleText3 ; 0x5e12 TextEndBattle
; 0x19dc4
SilphCo4TrainerHeader3: ; 0x19dc6
db $4 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d829 ; flag's byte
dw SilphCo4BattleText4 ; 0x5e26 TextBeforeBattle
dw SilphCo4AfterBattleText4 ; 0x5e30 TextAfterBattle
dw SilphCo4EndBattleText4 ; 0x5e2b TextEndBattle
dw SilphCo4EndBattleText4 ; 0x5e2b TextEndBattle
; 0x19dd2
db $ff
SilphCo4Text1: ; 0x19dd3
db $08 ; asm
ld hl, $5de0
ld de, $5de5
call $622f
jp TextScriptEnd
UnnamedText_19de0: ; 0x19de0
TX_FAR _UnnamedText_19de0
db $50
; 0x19de0 + 5 bytes
UnnamedText_19de5: ; 0x19de5
TX_FAR _UnnamedText_19de5
db $50
; 0x19de5 + 5 bytes
SilphCo4Text2: ; 0x19dea
db $08 ; asm
ld hl, SilphCo4TrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
SilphCo4BattleText2: ; 0x19df4
TX_FAR _SilphCo4BattleText2
db $50
; 0x19df4 + 5 bytes
SilphCo4EndBattleText2: ; 0x19df9
TX_FAR _SilphCo4EndBattleText2
db $50
; 0x19df9 + 5 bytes
SilphCo4AfterBattleText2: ; 0x19dfe
TX_FAR _SilphCo4AfterBattleText2
db $50
; 0x19dfe + 5 bytes
SilphCo4Text3: ; 0x19e03
db $08 ; asm
ld hl, SilphCo4TrainerHeader2
call LoadTrainerHeader
jp TextScriptEnd
SilphCo4BattleText3: ; 0x19e0d
TX_FAR _SilphCo4BattleText3
db $50
; 0x19e0d + 5 bytes
SilphCo4EndBattleText3: ; 0x19e12
TX_FAR _SilphCo4EndBattleText3
db $50
; 0x19e12 + 5 bytes
SilphCo4AfterBattleText3: ; 0x19e17
TX_FAR _SilphCo4AfterBattleText3
db $50
; 0x19e17 + 5 bytes
SilphCo4Text4: ; 0x19e1c
db $08 ; asm
ld hl, SilphCo4TrainerHeader3
call LoadTrainerHeader
jp TextScriptEnd
SilphCo4BattleText4: ; 0x19e26
TX_FAR _SilphCo4BattleText4
db $50
; 0x19e26 + 5 bytes
SilphCo4EndBattleText4: ; 0x19e2b
TX_FAR _SilphCo4EndBattleText4
db $50
; 0x19e2b + 5 bytes
SilphCo4AfterBattleText4: ; 0x19e30
TX_FAR _SilphCo4AfterBattleText4
db $50
; 0x19e30 + 5 bytes
SilphCo4Object: ; 0x19e35 (size=111)
db $2e ; border tile
db $7 ; warps
db $0, $18, $1, SILPH_CO_3F
db $0, $1a, $1, SILPH_CO_5F
db $0, $14, $0, SILPH_CO_ELEVATOR
db $7, $b, $3, SILPH_CO_10F
db $3, $11, $3, SILPH_CO_6F
db $f, $3, $4, SILPH_CO_10F
db $b, $11, $5, SILPH_CO_10F
db $0 ; signs
db $7 ; people
db SPRITE_LAPRAS_GIVER, $2 + 4, $6 + 4, $ff, $ff, $1 ; person
db SPRITE_ROCKET, $e + 4, $9 + 4, $ff, $d3, $42, ROCKET + $C8, $1a ; trainer
db SPRITE_OAK_AIDE, $6 + 4, $e + 4, $ff, $d2, $43, SCIENTIST + $C8, $5 ; trainer
db SPRITE_ROCKET, $a + 4, $1a + 4, $ff, $d1, $44, ROCKET + $C8, $1b ; trainer
db SPRITE_BALL, $9 + 4, $3 + 4, $ff, $ff, $85, FULL_HEAL ; item
db SPRITE_BALL, $7 + 4, $4 + 4, $ff, $ff, $86, MAX_REVIVE ; item
db SPRITE_BALL, $8 + 4, $5 + 4, $ff, $ff, $87, ESCAPE_ROPE ; item
; warp-to
EVENT_DISP $f, $0, $18 ; SILPH_CO_3F
EVENT_DISP $f, $0, $1a ; SILPH_CO_5F
EVENT_DISP $f, $0, $14 ; SILPH_CO_ELEVATOR
EVENT_DISP $f, $7, $b ; SILPH_CO_10F
EVENT_DISP $f, $3, $11 ; SILPH_CO_6F
EVENT_DISP $f, $f, $3 ; SILPH_CO_10F
EVENT_DISP $f, $b, $11 ; SILPH_CO_10F
SilphCo4Blocks: ; 0x19ea4 135
INCBIN "maps/silphco4.blk"
SilphCo5_h: ; 0x19f2b to 0x19f37 (12 bytes) (bank=6) (id=210)
db $16 ; tileset
db SILPH_CO_5F_HEIGHT, SILPH_CO_5F_WIDTH ; dimensions (y, x)
dw SilphCo5Blocks, SilphCo5Texts, SilphCo5Script ; blocks, texts, scripts
db $00 ; connections
dw SilphCo5Object ; objects
SilphCo5Script: ; 0x19f37
call Unnamed_19f4d
call $3c3c
ld hl, SilphCo5TrainerHeaders
ld de, $5fb6
ld a, [$d646]
call $3160
ld [$d646], a
ret
; 0x19f4d
Unnamed_19f4d: ; 0x19f4d
INCBIN "baserom.gbc",$19f4d,$6f
SilphCo5Texts: ; 0x19fbc
dw SilphCo5Text1, SilphCo5Text2, SilphCo5Text3, SilphCo5Text4, SilphCo5Text5, SilphCo5Text6, SilphCo5Text7, SilphCo5Text8, SilphCo5Text9, SilphCo5Text10, SilphCo5Text11
SilphCo5TrainerHeaders:
Silphco5TrainerHeader0: ; 0x19fd2
db $2 ; flag's bit
db ($1 << 4) ; trainer's view range
dw $d82b ; flag's byte
dw SilphCo5BattleText2 ; 0x6024 TextBeforeBattle
dw SilphCo5AfterBattleText2 ; 0x602e TextAfterBattle
dw SilphCo5EndBattleText2 ; 0x6029 TextEndBattle
dw SilphCo5EndBattleText2 ; 0x6029 TextEndBattle
; 0x19fde
Silphco5TrainerHeader2: ; 0x19fde
db $3 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d82b ; flag's byte
dw SilphCo5BattleText3 ; 0x603d TextBeforeBattle
dw SilphCo5AfterBattleText3 ; 0x6047 TextAfterBattle
dw SilphCo5EndBattleText3 ; 0x6042 TextEndBattle
dw SilphCo5EndBattleText3 ; 0x6042 TextEndBattle
; 0x19fea
Silphco5TrainerHeader3: ; 0x19fea
db $4 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d82b ; flag's byte
dw SilphCo5BattleText4 ; 0x6056 TextBeforeBattle
dw SilphCo5AfterBattleText4 ; 0x6060 TextAfterBattle
dw SilphCo5EndBattleText4 ; 0x605b TextEndBattle
dw SilphCo5EndBattleText4 ; 0x605b TextEndBattle
; 0x19ff4
Silphco5TrainerHeader4: ; 0x19ff6
db $5 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d82b ; flag's byte
dw SilphCo5BattleText5 ; 0x606f TextBeforeBattle
dw SilphCo5AfterBattleText5 ; 0x6079 TextAfterBattle
dw SilphCo5EndBattleText5 ; 0x6074 TextEndBattle
dw SilphCo5EndBattleText5 ; 0x6074 TextEndBattle
; 0x1a002
db $ff
SilphCo5Text1: ; 0x1a003
db $08 ; asm
ld hl, $6010
ld de, $6015
call $622f
jp TextScriptEnd
UnnamedText_1a010: ; 0x1a010
TX_FAR _UnnamedText_1a010
db $50
; 0x1a010 + 5 bytes
UnnamedText_1a015: ; 0x1a015
TX_FAR _UnnamedText_1a015
db $50
; 0x1a015 + 5 bytes
SilphCo5Text2: ; 0x1a01a
db $08 ; asm
ld hl, Silphco5TrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
SilphCo5BattleText2: ; 0x1a024
TX_FAR _SilphCo5BattleText2
db $50
; 0x1a024 + 5 bytes
SilphCo5EndBattleText2: ; 0x1a029
TX_FAR _SilphCo5EndBattleText2
db $50
; 0x1a029 + 5 bytes
SilphCo5AfterBattleText2: ; 0x1a02e
TX_FAR _SilphCo5AfterBattleText2
db $50
; 0x1a02e + 5 bytes
SilphCo5Text3: ; 0x1a033
db $08 ; asm
ld hl, Silphco5TrainerHeader2
call LoadTrainerHeader
jp TextScriptEnd
SilphCo5BattleText3: ; 0x1a03d
TX_FAR _SilphCo5BattleText3
db $50
; 0x1a03d + 5 bytes
SilphCo5EndBattleText3: ; 0x1a042
TX_FAR _SilphCo5EndBattleText3
db $50
; 0x1a042 + 5 bytes
SilphCo5AfterBattleText3: ; 0x1a047
TX_FAR _SilphCo5AfterBattleText3
db $50
; 0x1a047 + 5 bytes
SilphCo5Text4: ; 0x1a04c
db $08 ; asm
ld hl, Silphco5TrainerHeader3
call LoadTrainerHeader
jp TextScriptEnd
SilphCo5BattleText4: ; 0x1a056
TX_FAR _SilphCo5BattleText4
db $50
; 0x1a056 + 5 bytes
SilphCo5EndBattleText4: ; 0x1a05b
TX_FAR _SilphCo5EndBattleText4
db $50
; 0x1a05b + 5 bytes
SilphCo5AfterBattleText4: ; 0x1a060
TX_FAR _SilphCo5AfterBattleText4
db $50
; 0x1a060 + 5 bytes
SilphCo5Text5: ; 0x1a065
db $08 ; asm
ld hl, Silphco5TrainerHeader4
call LoadTrainerHeader
jp TextScriptEnd
SilphCo5BattleText5: ; 0x1a06f
TX_FAR _SilphCo5BattleText5
db $50
; 0x1a06f + 5 bytes
SilphCo5EndBattleText5: ; 0x1a074
TX_FAR _SilphCo5EndBattleText5
db $50
; 0x1a074 + 5 bytes
SilphCo5AfterBattleText5: ; 0x1a079
TX_FAR _SilphCo5AfterBattleText5
db $50
; 0x1a079 + 5 bytes
SilphCo5Text9: ; 0x1a07e
TX_FAR _SilphCo5Text9
db $50
SilphCo5Text10: ; 0x1a083
TX_FAR _SilphCo5Text10
db $50
SilphCo5Text11: ; 0x1a088
TX_FAR _SilphCo5Text11
db $50
SilphCo5Object: ; 0x1a08d (size=137)
db $2e ; border tile
db $7 ; warps
db $0, $18, $1, SILPH_CO_6F
db $0, $1a, $1, SILPH_CO_4F
db $0, $14, $0, SILPH_CO_ELEVATOR
db $3, $1b, $5, SILPH_CO_7F
db $f, $9, $4, SILPH_CO_9F
db $5, $b, $4, SILPH_CO_3F
db $f, $3, $5, SILPH_CO_3F
db $0 ; signs
db $b ; people
db SPRITE_LAPRAS_GIVER, $9 + 4, $d + 4, $ff, $ff, $1 ; person
db SPRITE_ROCKET, $10 + 4, $8 + 4, $ff, $d3, $42, ROCKET + $C8, $1c ; trainer
db SPRITE_OAK_AIDE, $3 + 4, $8 + 4, $ff, $d3, $43, SCIENTIST + $C8, $6 ; trainer
db SPRITE_ROCKER, $a + 4, $12 + 4, $ff, $d1, $44, JUGGLER + $C8, $1 ; trainer
db SPRITE_ROCKET, $4 + 4, $1c + 4, $ff, $d1, $45, ROCKET + $C8, $1d ; trainer
db SPRITE_BALL, $d + 4, $2 + 4, $ff, $ff, $86, TM_09 ; item
db SPRITE_BALL, $6 + 4, $4 + 4, $ff, $ff, $87, PROTEIN ; item
db SPRITE_BALL, $10 + 4, $15 + 4, $ff, $ff, $88, CARD_KEY ; item
db SPRITE_CLIPBOARD, $c + 4, $16 + 4, $ff, $ff, $9 ; person
db SPRITE_CLIPBOARD, $a + 4, $19 + 4, $ff, $ff, $a ; person
db SPRITE_CLIPBOARD, $6 + 4, $18 + 4, $ff, $ff, $b ; person
; warp-to
EVENT_DISP $f, $0, $18 ; SILPH_CO_6F
EVENT_DISP $f, $0, $1a ; SILPH_CO_4F
EVENT_DISP $f, $0, $14 ; SILPH_CO_ELEVATOR
EVENT_DISP $f, $3, $1b ; SILPH_CO_7F
EVENT_DISP $f, $f, $9 ; SILPH_CO_9F
EVENT_DISP $f, $5, $b ; SILPH_CO_3F
EVENT_DISP $f, $f, $3 ; SILPH_CO_3F
SilphCo5Blocks: ; 0x1a116 135
INCBIN "maps/silphco5.blk"
SilphCo6_h: ; 0x1a19d to 0x1a1a9 (12 bytes) (bank=6) (id=211)
db $16 ; tileset
db SILPH_CO_6F_HEIGHT, SILPH_CO_6F_WIDTH ; dimensions (y, x)
dw SilphCo6Blocks, SilphCo6Texts, SilphCo6Script ; blocks, texts, scripts
db $00 ; connections
dw SilphCo6Object ; objects
SilphCo6Script: ; 0x1a1a9
call Unnamed_1a1bf
call $3c3c
ld hl, SilphCo6TrainerHeaders
ld de, $61f0
ld a, [$d647]
call $3160
ld [$d647], a
ret
; 0x1a1bf
Unnamed_1a1bf: ; 0x1a1bf
INCBIN "baserom.gbc",$1a1bf,$37
SilphCo6Texts: ; 0x1a1f6
dw SilphCo6Text1, SilphCo6Text2, SilphCo6Text3, SilphCo6Text4, SilphCo6Text5, SilphCo6Text6, SilphCo6Text7, SilphCo6Text8, SilphCo6Text9, SilphCo6Text10
SilphCo6TrainerHeaders:
SilphCo6TrainerHeader0: ; 0x1a20a
db $6 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d82d ; flag's byte
dw SilphCo6BattleText2 ; 0x62ba TextBeforeBattle
dw SilphCo6AfterBattleText2 ; 0x62c4 TextAfterBattle
dw SilphCo6EndBattleText2 ; 0x62bf TextEndBattle
dw SilphCo6EndBattleText2 ; 0x62bf TextEndBattle
; 0x1a216
SilphCo6TrainerHeader2: ; 0x1a216
db $7 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d82d ; flag's byte
dw SilphCo6BattleText3 ; 0x62d3 TextBeforeBattle
dw SilphCo6AfterBattleText3 ; 0x62dd TextAfterBattle
dw SilphCo6EndBattleText3 ; 0x62d8 TextEndBattle
dw SilphCo6EndBattleText3 ; 0x62d8 TextEndBattle
; 0x1a222
SilphCo6TrainerHeader3: ; 0x1a222
db $8 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d82d ; flag's byte
dw SilphCo6BattleText4 ; 0x62ec TextBeforeBattle
dw SilphCo6AfterBattleText4 ; 0x62f6 TextAfterBattle
dw SilphCo6EndBattleText4 ; 0x62f1 TextEndBattle
dw SilphCo6EndBattleText4 ; 0x62f1 TextEndBattle
; 0x1a22e
db $ff
Unnamed_622f: ; 0x1a22f
INCBIN "baserom.gbc",$1a22f,$1a23d - $1a22f
SilphCo6Text1: ; 0x1a23d
db $08 ; asm
ld hl, UnnamedText_1a24a
ld de, UnnamedText_1a24f
call Unnamed_622f
jp TextScriptEnd
UnnamedText_1a24a: ; 0x1a24a
TX_FAR _UnnamedText_1a24a
db $50
; 0x1a24a + 5 bytes
UnnamedText_1a24f: ; 0x1a24f
TX_FAR _UnnamedText_1a24f
db $50
; 0x1a24f + 5 bytes
SilphCo6Text2: ; 0x1a254
db $08 ; asm
ld hl, UnnamedText_1a261
ld de, UnnamedText_1a266
call Unnamed_622f
jp TextScriptEnd
UnnamedText_1a261: ; 0x1a261
TX_FAR _UnnamedText_1a261
db $50
; 0x1a261 + 5 bytes
UnnamedText_1a266: ; 0x1a266
TX_FAR _UnnamedText_1a266
db $50
; 0x1a266 + 5 bytes
SilphCo6Text3: ; 0x1a26b
db $08 ; asm
ld hl, UnnamedText_1a278
ld de, UnnamedText_1a27d
call Unnamed_622f
jp TextScriptEnd
UnnamedText_1a278: ; 0x1a278
TX_FAR _UnnamedText_1a278
db $50
; 0x1a278 + 5 bytes
UnnamedText_1a27d: ; 0x1a27d
TX_FAR _UnnamedText_1a27d
db $50
; 0x1a27d + 5 bytes
SilphCo6Text4: ; 0x1a282
db $08 ; asm
ld hl, UnnamedText_1a28f
ld de, UnnamedText_1a294
call Unnamed_622f
jp TextScriptEnd
UnnamedText_1a28f: ; 0x1a28f
TX_FAR _UnnamedText_1a28f
db $50
; 0x1a28f + 5 bytes
UnnamedText_1a294: ; 0x1a294
TX_FAR _UnnamedText_1a294
db $50
; 0x1a294 + 5 bytes
SilphCo6Text5: ; 0x1a299
db $08 ; asm
ld hl, UnnamedText_1a2a6
ld de, UnnamedText_1a2ab
call Unnamed_622f
jp TextScriptEnd
UnnamedText_1a2a6: ; 0x1a2a6
TX_FAR _UnnamedText_1a2a6
db $50
; 0x1a2a6 + 5 bytes
UnnamedText_1a2ab: ; 0x1a2ab
TX_FAR _UnnamedText_1a2ab
db $50
; 0x1a2ab + 5 bytes
SilphCo6Text6: ; 0x1a2b0
db $08 ; asm
ld hl, SilphCo6TrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
SilphCo6BattleText2: ; 0x1a2ba
TX_FAR _SilphCo6BattleText2
db $50
; 0x1a2ba + 5 bytes
SilphCo6EndBattleText2: ; 0x1a2bf
TX_FAR _SilphCo6EndBattleText2
db $50
; 0x1a2bf + 5 bytes
SilphCo6AfterBattleText2: ; 0x1a2c4
TX_FAR _SilphCo6AfterBattleText2
db $50
; 0x1a2c4 + 5 bytes
SilphCo6Text7: ; 0x1a2c9
db $08 ; asm
ld hl, SilphCo6TrainerHeader2
call LoadTrainerHeader
jp TextScriptEnd
SilphCo6BattleText3: ; 0x1a2d3
TX_FAR _SilphCo6BattleText3
db $50
; 0x1a2d3 + 5 bytes
SilphCo6EndBattleText3: ; 0x1a2d8
TX_FAR _SilphCo6EndBattleText3
db $50
; 0x1a2d8 + 5 bytes
SilphCo6AfterBattleText3: ; 0x1a2dd
TX_FAR _SilphCo6AfterBattleText3
db $50
; 0x1a2dd + 5 bytes
SilphCo6Text8: ; 0x1a2e2
db $08 ; asm
ld hl, SilphCo6TrainerHeader3
call LoadTrainerHeader
jp TextScriptEnd
SilphCo6BattleText4: ; 0x1a2ec
TX_FAR _SilphCo6BattleText4
db $50
; 0x1a2ec + 5 bytes
SilphCo6EndBattleText4: ; 0x1a2f1
TX_FAR _SilphCo6EndBattleText4
db $50
; 0x1a2f1 + 5 bytes
SilphCo6AfterBattleText4: ; 0x1a2f6
TX_FAR _SilphCo6AfterBattleText4
db $50
; 0x1a2f6 + 5 bytes
SilphCo6Object: ; 0x1a2fb (size=112)
db $2e ; border tile
db $5 ; warps
db $0, $10, $1, SILPH_CO_7F
db $0, $e, $0, SILPH_CO_5F
db $0, $12, $0, SILPH_CO_ELEVATOR
db $3, $3, $4, SILPH_CO_4F
db $3, $17, $6, SILPH_CO_2F
db $0 ; signs
db $a ; people
db SPRITE_LAPRAS_GIVER, $6 + 4, $a + 4, $ff, $ff, $1 ; person
db SPRITE_LAPRAS_GIVER, $6 + 4, $14 + 4, $ff, $ff, $2 ; person
db SPRITE_ERIKA, $6 + 4, $15 + 4, $ff, $d0, $3 ; person
db SPRITE_ERIKA, $a + 4, $b + 4, $ff, $d3, $4 ; person
db SPRITE_LAPRAS_GIVER, $d + 4, $12 + 4, $ff, $d1, $5 ; person
db SPRITE_ROCKET, $3 + 4, $11 + 4, $ff, $d3, $46, ROCKET + $C8, $1e ; trainer
db SPRITE_OAK_AIDE, $8 + 4, $7 + 4, $ff, $d0, $47, SCIENTIST + $C8, $7 ; trainer
db SPRITE_ROCKET, $f + 4, $e + 4, $ff, $d2, $48, ROCKET + $C8, $1f ; trainer
db SPRITE_BALL, $c + 4, $3 + 4, $ff, $ff, $89, HP_UP ; item
db SPRITE_BALL, $f + 4, $2 + 4, $ff, $ff, $8a, X_ACCURACY ; item
; warp-to
EVENT_DISP $d, $0, $10 ; SILPH_CO_7F
EVENT_DISP $d, $0, $e ; SILPH_CO_5F
EVENT_DISP $d, $0, $12 ; SILPH_CO_ELEVATOR
EVENT_DISP $d, $3, $3 ; SILPH_CO_4F
EVENT_DISP $d, $3, $17 ; SILPH_CO_2F
SilphCo6Blocks: ; 0x1a36b 117
INCBIN "maps/silphco6.blk"
INCBIN "baserom.gbc",$1a3e0,6376
SECTION "bank7",DATA,BANK[$7]
CinnabarIsland_h: ; 0x1c000 to 0x1c022 (34 bytes) (bank=7) (id=8)
db $00 ; tileset
db CINNABAR_ISLAND_HEIGHT, CINNABAR_ISLAND_WIDTH ; dimensions (y, x)
dw CinnabarIslandBlocks, CinnabarIslandTexts, CinnabarIslandScript ; blocks, texts, scripts
db NORTH | EAST ; connections
; connections data
db ROUTE_21
dw Route21Blocks + (ROUTE_21_HEIGHT - 3) * ROUTE_21_WIDTH ; connection strip location
dw $C6EB + 0 ; current map position
db ROUTE_21_WIDTH, ROUTE_21_WIDTH ; bigness, width
db (ROUTE_21_HEIGHT * 2) - 1, (0 * -2) ; alignments (y, x)
dw $C6E9 + ROUTE_21_HEIGHT * (ROUTE_21_WIDTH + 6) ; window
db ROUTE_20
dw Route20Blocks + (ROUTE_20_WIDTH * 0) ; connection strip location
dw $C6E5 + (CINNABAR_ISLAND_WIDTH + 6) * (0 + 4) ; current map position
db ROUTE_20_HEIGHT, ROUTE_20_WIDTH ; bigness, width
db (0 * -2), 0 ; alignments (y, x)
dw $C6EF + ROUTE_20_WIDTH ; window
; end connections data
dw CinnabarIslandObject ; objects
CinnabarIslandObject: ; 0x1c022 (size=71)
db $43 ; border tile
db $5 ; warps
db $3, $6, $1, MANSION_1
db $3, $12, $0, CINNABAR_GYM
db $9, $6, $0, CINNABAR_LAB_1
db $b, $b, $0, CINNABAR_POKECENTER
db $b, $f, $0, CINNABAR_MART
db $5 ; signs
db $5, $9, $3 ; CinnabarIslandText3
db $b, $10, $4 ; CinnabarIslandText4
db $b, $c, $5 ; CinnabarIslandText5
db $b, $9, $6 ; CinnabarIslandText6
db $3, $d, $7 ; CinnabarIslandText7
db $2 ; people
db SPRITE_GIRL, $5 + 4, $c + 4, $fe, $2, $1 ; person
db SPRITE_GAMBLER, $6 + 4, $e + 4, $ff, $ff, $2 ; person
; warp-to
EVENT_DISP $a, $3, $6 ; MANSION_1
EVENT_DISP $a, $3, $12 ; CINNABAR_GYM
EVENT_DISP $a, $9, $6 ; CINNABAR_LAB_1
EVENT_DISP $a, $b, $b ; CINNABAR_POKECENTER
EVENT_DISP $a, $b, $f ; CINNABAR_MART
CinnabarIslandBlocks: ; 0x1c069 90
INCBIN "maps/cinnabarisland.blk"
Route1_h: ; 0x1c0c3 to 0x1c0e5 (34 bytes) (bank=7) (id=12)
db $00 ; tileset
db ROUTE_1_HEIGHT, ROUTE_1_WIDTH ; dimensions (y, x)
dw Route1Blocks, Route1Texts, Route1Script ; blocks, texts, scripts
db NORTH | SOUTH ; connections
; connections data
db VIRIDIAN_CITY
dw ViridianCityBlocks + (VIRIDIAN_CITY_HEIGHT - 3) * VIRIDIAN_CITY_WIDTH + 2, $c6e8 ; pointers (connected, current) (strip)
db $10, $14 ; bigness, width
db $23, $0a ; alignments (y, x)
dw $c8bd ; window
db PALLET_TOWN
dw PalletTownBlocks, $c83b ; pointers (connected, current) (strip)
db $0a, $0a ; bigness, width
db $00, $00 ; alignments (y, x)
dw $c6f9 ; window
; end connections data
dw Route1Object ; objects
Route1Object: ; 0x1c0e5 (size=19)
db $b ; border tile
db $0 ; warps
db $1 ; signs
db $1b, $9, $3 ; Route1Text3
db $2 ; people
db SPRITE_BUG_CATCHER, $18 + 4, $5 + 4, $fe, $1, $1 ; person
db SPRITE_BUG_CATCHER, $d + 4, $f + 4, $fe, $2, $2 ; person
; XXX what is this?
Unknown_1c0f8: ; 0x1c0f8
db $12, $c7, $7, $2
Route1Blocks: ; 0x1c0fc 180
INCBIN "maps/route1.blk"
UndergroundPathEntranceRoute8Blocks: ; 0x1c1b0 16
INCBIN "maps/undergroundpathentranceroute8.blk"
OaksLabBlocks: ; 0x1c1c0 30
INCBIN "maps/oakslab.blk"
Route16HouseBlocks:
Route2HouseBlocks:
SaffronHouse1Blocks:
SaffronHouse2Blocks:
VermilionHouse1Blocks:
NameRaterBlocks:
LavenderHouse1Blocks:
LavenderHouse2Blocks:
CeruleanHouse2Blocks:
PewterHouse1Blocks:
PewterHouse2Blocks:
ViridianHouseBlocks: ; 0x1c1de 41DE size=16
INCBIN "maps/viridianhouse.blk"
CeladonMansion5Blocks:
SchoolBlocks: ; 0x1c1ee 41EE size=16
INCBIN "maps/school.blk"
CeruleanHouseTrashedBlocks: ; 0x1c1fe size=16
INCBIN "maps/ceruleanhousetrashed.blk"
DiglettsCaveEntranceRoute11Blocks:
DiglettsCaveRoute2Blocks: ; 0x1c20e size=16
INCBIN "maps/diglettscaveroute2.blk"
MonsterNames: ; 421E
db "RHYDON@@@@"
db "KANGASKHAN"
db "NIDORAN♂@@"
db "CLEFAIRY@@"
db "SPEAROW@@@"
db "VOLTORB@@@"
db "NIDOKING@@"
db "SLOWBRO@@@"
db "IVYSAUR@@@"
db "EXEGGUTOR@"
db "LICKITUNG@"
db "EXEGGCUTE@"
db "GRIMER@@@@"
db "GENGAR@@@@"
db "NIDORAN♀@@"
db "NIDOQUEEN@"
db "CUBONE@@@@"
db "RHYHORN@@@"
db "LAPRAS@@@@"
db "ARCANINE@@"
db "MEW@@@@@@@"
db "GYARADOS@@"
db "SHELLDER@@"
db "TENTACOOL@"
db "GASTLY@@@@"
db "SCYTHER@@@"
db "STARYU@@@@"
db "BLASTOISE@"
db "PINSIR@@@@"
db "TANGELA@@@"
db "MISSINGNO."
db "MISSINGNO."
db "GROWLITHE@"
db "ONIX@@@@@@"
db "FEAROW@@@@"
db "PIDGEY@@@@"
db "SLOWPOKE@@"
db "KADABRA@@@"
db "GRAVELER@@"
db "CHANSEY@@@"
db "MACHOKE@@@"
db "MR.MIME@@@"
db "HITMONLEE@"
db "HITMONCHAN"
db "ARBOK@@@@@"
db "PARASECT@@"
db "PSYDUCK@@@"
db "DROWZEE@@@"
db "GOLEM@@@@@"
db "MISSINGNO."
db "MAGMAR@@@@"
db "MISSINGNO."
db "ELECTABUZZ"
db "MAGNETON@@"
db "KOFFING@@@"
db "MISSINGNO."
db "MANKEY@@@@"
db "SEEL@@@@@@"
db "DIGLETT@@@"
db "TAUROS@@@@"
db "MISSINGNO."
db "MISSINGNO."
db "MISSINGNO."
db "FARFETCH'D"
db "VENONAT@@@"
db "DRAGONITE@"
db "MISSINGNO."
db "MISSINGNO."
db "MISSINGNO."
db "DODUO@@@@@"
db "POLIWAG@@@"
db "JYNX@@@@@@"
db "MOLTRES@@@"
db "ARTICUNO@@"
db "ZAPDOS@@@@"
db "DITTO@@@@@"
db "MEOWTH@@@@"
db "KRABBY@@@@"
db "MISSINGNO."
db "MISSINGNO."
db "MISSINGNO."
db "VULPIX@@@@"
db "NINETALES@"
db "PIKACHU@@@"
db "RAICHU@@@@"
db "MISSINGNO."
db "MISSINGNO."
db "DRATINI@@@"
db "DRAGONAIR@"
db "KABUTO@@@@"
db "KABUTOPS@@"
db "HORSEA@@@@"
db "SEADRA@@@@"
db "MISSINGNO."
db "MISSINGNO."
db "SANDSHREW@"
db "SANDSLASH@"
db "OMANYTE@@@"
db "OMASTAR@@@"
db "JIGGLYPUFF"
db "WIGGLYTUFF"
db "EEVEE@@@@@"
db "FLAREON@@@"
db "JOLTEON@@@"
db "VAPOREON@@"
db "MACHOP@@@@"
db "ZUBAT@@@@@"
db "EKANS@@@@@"
db "PARAS@@@@@"
db "POLIWHIRL@"
db "POLIWRATH@"
db "WEEDLE@@@@"
db "KAKUNA@@@@"
db "BEEDRILL@@"
db "MISSINGNO."
db "DODRIO@@@@"
db "PRIMEAPE@@"
db "DUGTRIO@@@"
db "VENOMOTH@@"
db "DEWGONG@@@"
db "MISSINGNO."
db "MISSINGNO."
db "CATERPIE@@"
db "METAPOD@@@"
db "BUTTERFREE"
db "MACHAMP@@@"
db "MISSINGNO."
db "GOLDUCK@@@"
db "HYPNO@@@@@"
db "GOLBAT@@@@"
db "MEWTWO@@@@"
db "SNORLAX@@@"
db "MAGIKARP@@"
db "MISSINGNO."
db "MISSINGNO."
db "MUK@@@@@@@"
db "MISSINGNO."
db "KINGLER@@@"
db "CLOYSTER@@"
db "MISSINGNO."
db "ELECTRODE@"
db "CLEFABLE@@"
db "WEEZING@@@"
db "PERSIAN@@@"
db "MAROWAK@@@"
db "MISSINGNO."
db "HAUNTER@@@"
db "ABRA@@@@@@"
db "ALAKAZAM@@"
db "PIDGEOTTO@"
db "PIDGEOT@@@"
db "STARMIE@@@"
db "BULBASAUR@"
db "VENUSAUR@@"
db "TENTACRUEL"
db "MISSINGNO."
db "GOLDEEN@@@"
db "SEAKING@@@"
db "MISSINGNO."
db "MISSINGNO."
db "MISSINGNO."
db "MISSINGNO."
db "PONYTA@@@@"
db "RAPIDASH@@"
db "RATTATA@@@"
db "RATICATE@@"
db "NIDORINO@@"
db "NIDORINA@@"
db "GEODUDE@@@"
db "PORYGON@@@"
db "AERODACTYL"
db "MISSINGNO."
db "MAGNEMITE@"
db "MISSINGNO."
db "MISSINGNO."
db "CHARMANDER"
db "SQUIRTLE@@"
db "CHARMELEON"
db "WARTORTLE@"
db "CHARIZARD@"
db "MISSINGNO."
db "MISSINGNO."
db "MISSINGNO."
db "MISSINGNO."
db "ODDISH@@@@"
db "GLOOM@@@@@"
db "VILEPLUME@"
db "BELLSPROUT"
db "WEEPINBELL"
db "VICTREEBEL"
INCBIN "baserom.gbc",$1c98a,$1c9c1 - $1c98a
UnnamedText_1c9c1: ; 0x1c9c1
TX_FAR _UnnamedText_1c9c1
db $50
; 0x1c9c1 + 5 bytes
INCBIN "baserom.gbc",$1c9c6,$1ca14 - $1c9c6
UnnamedText_1ca14: ; 0x1ca14
TX_FAR _UnnamedText_1ca14
db $50
; 0x1ca14 + 5 bytes
CinnabarIslandScript: ; 0x1ca19
call $3c3c
ld hl, $d126
set 5, [hl]
ld hl, $d796
res 0, [hl]
ld hl, $d7a3
res 1, [hl]
ld hl, CinnabarIslandScripts
ld a, [$d639]
jp $3d97
; 0x1ca34
CinnabarIslandScripts: ; 0x1ca34
dw CinnabarIslandScript0, CinnabarIslandScript1
CinnabarIslandScript0: ; 0x1ca38
ld b, $2b
call $3493
ret nz
ld a, [$d361]
cp $4
ret nz
ld a, [$d362]
cp $12
ret nz
ld a, $8
ld [$d528], a
ld a, $8
ld [$ff00+$8c], a
call $2920
xor a
ld [$ff00+$b4], a
ld a, $1
ld [$cd38], a
ld a, $80
ld [$ccd3], a
call $3486
xor a
ld [$c109], a
ld [$cd6b], a
ld a, $1
ld [$d639], a
ret
; 0x1ca73
CinnabarIslandScript1: ; 0x1ca73
ld a, [$cd38]
and a
ret nz
call Delay3
ld a, $0
ld [$d639], a
ret
; 0x1ca81
CinnabarIslandTexts: ; 0x1ca81
dw CinnabarIslandText1, CinnabarIslandText2, CinnabarIslandText3, CinnabarIslandText4, CinnabarIslandText5, CinnabarIslandText6, CinnabarIslandText7, CinnabarIslandText8
CinnabarIslandText8: ; 0x1ca91
TX_FAR _CinnabarIslandText8
db $50
; 0x1ca91 + 5 bytes
CinnabarIslandText1: ; 0x1ca96
TX_FAR _CinnabarIslandText1
db $50
CinnabarIslandText2: ; 0x1ca9b
TX_FAR _CinnabarIslandText2
db $50
CinnabarIslandText3: ; 0x1caa0
TX_FAR _CinnabarIslandText3
db $50
CinnabarIslandText6: ; 0x1caa5
TX_FAR _CinnabarIslandText6
db $50
CinnabarIslandText7: ; 0x1caaa
TX_FAR _CinnabarIslandText7
db $50
Route1Script: ; 0x1caaf
jp $3c3c
; 0x1cab2
Route1Texts: ; 0x1cab2
dw Route1Text1, Route1Text2, Route1Text3
Route1Text1: ; 0x1cab8
db $08 ; asm
ld hl, $d7bf
bit 0, [hl]
set 0, [hl]
jr nz, .asm_02840 ; 0x1cac0
ld hl, Route1ViridianMartSampleText
call PrintText
ld bc, (POTION << 8) | 1
call GiveItem
jr nc, .asm_a630e ; 0x1cace
ld hl, $4ae8
jr .asm_46d43 ; 0x1cad3
.asm_a630e ; 0x1cad5
ld hl, $4af3
jr .asm_46d43 ; 0x1cad8
.asm_02840 ; 0x1cada
ld hl, $4aee
.asm_46d43 ; 0x1cadd
call PrintText
jp TextScriptEnd
Route1ViridianMartSampleText: ; 0x1cae3
TX_FAR _Route1ViridianMartSampleText
db $50
; 0x1cae3 + 5 bytes
INCBIN "baserom.gbc",$1cae8,$1caee - $1cae8
UnnamedText_1caee: ; 0x1caee
TX_FAR _UnnamedText_1caee
db $50
; 0x1caee + 5 bytes
UnnamedText_1caf3: ; 0x1caf3
TX_FAR _UnnamedText_1caf3
db $50
; 0x1caf3 + 5 bytes
Route1Text2: ; 0x1caf8
TX_FAR _Route1Text2
db $50
Route1Text3: ; 0x1cafd
TX_FAR _Route1Text3
db $50
OaksLab_h: ; 0x1cb02 to 0x1cb0e (12 bytes) (bank=7) (id=40)
db $05 ; tileset
db OAKS_LAB_HEIGHT, OAKS_LAB_WIDTH ; dimensions (y, x)
dw OaksLabBlocks, OaksLabTexts, OaksLabScript ; blocks, texts, scripts
db $00 ; connections
dw OaksLabObject ; objects
OaksLabScript: ; 0x1cb0e
ld a, [$d74b]
bit 6, a
call nz, $5076
ld a, $1
ld [$cf0c], a
xor a
ld [$cc3c], a
ld hl, OaksLabScripts
ld a, [W_OAKSLABCURSCRIPT]
jp $3d97
; 0x1cb28
OaksLabScripts: ; 0x1cb28
dw OaksLabScript0, OaksLabScript1, OaksLabScript2, OaksLabScript3, OaksLabScript4, OaksLabScript5, OaksLabScript6, OaksLabScript7, OaksLabScript8, OaksLabScript9, OaksLabScript10, OaksLabScript11, OaksLabScript12, OaksLabScript13, OaksLabScript14, OaksLabScript15, OaksLabScript16, OaksLabScript17, OaksLabScript18
OaksLabScript0: ; 0x1cb4e
ld a, [$d74b]
bit 7, a
ret z
ld a, [$cf10]
and a
ret nz
ld a, $31
ld [$cc4d], a
ld a, $15
call Predef
ld hl, $d72e
res 4, [hl]
ld a, $1
ld [W_OAKSLABCURSCRIPT], a
ret
; 0x1cb6e
OaksLabScript1: ; 0x1cb6e
ld a, $8
ld [$ff00+$8c], a
ld de, OakEntryMovement
call MoveSprite
ld a, $2
ld [W_OAKSLABCURSCRIPT], a
ret
; 0x1cb7e
OakEntryMovement: ; 0x1cb7e
db $40, $40, $40, $ff
OaksLabScript2: ; 0x1cb82
ld a, [$d730]
bit 0, a
ret nz
ld a, $31
ld [$cc4d], a
ld a, $11
call Predef
ld a, $2e
ld [$cc4d], a
ld a, $15
call Predef
ld a, $3
ld [W_OAKSLABCURSCRIPT], a
ret
; 0x1cba2
OaksLabScript3: ; 0x1cba2
call Delay3
ld hl, $ccd3
ld de, PlayerEntryMovementRLE
call $350c
dec a
ld [$cd38], a
call $3486
ld a, $1
ld [$ff00+$8c], a
xor a
ld [$ff00+$8d], a
call $34a6 ; face object
ld a, $5
ld [$ff00+$8c], a
xor a
ld [$ff00+$8d], a
call $34a6 ; face object
ld a, $4
ld [W_OAKSLABCURSCRIPT], a
ret
; 0x1cbcf
PlayerEntryMovementRLE: ; 0x1cbcf
db $40, $8, $ff
OaksLabScript4: ; 0x1cbd2
ld a, [$cd38]
and a
ret nz
ld hl, $d747
set 0, [hl]
ld hl, $d74b
set 0, [hl]
ld a, $1
ld [$ff00+$8c], a
ld a, $4
ld [$ff00+$8d], a
call $34a6 ; face object
call $2429
ld hl, $d733
res 1, [hl]
call $2307
ld a, $5
ld [W_OAKSLABCURSCRIPT], a
ret
; 0x1cbfd
OaksLabScript5: ; 0x1cbfd
ld a, $fc
ld [$cd6b], a
ld a, $11
ld [$ff00+$8c], a
call $2920
call Delay3
ld a, $12
ld [$ff00+$8c], a
call $2920
call Delay3
ld a, $13
ld [$ff00+$8c], a
call $2920
call Delay3
ld a, $14
ld [$ff00+$8c], a
call $2920
ld hl, $d74b
set 1, [hl]
xor a
ld [$cd6b], a
ld a, $6
ld [W_OAKSLABCURSCRIPT], a
ret
; 0x1cc36
OaksLabScript6: ; 0x1cc36
ld a, [W_YCOORD]
cp $6
ret nz
ld a, $5
ld [$ff00+$8c], a
xor a
ld [$ff00+$8d], a
call $34a6 ; face object
ld a, $1
ld [$ff00+$8c], a
xor a
ld [$ff00+$8d], a
call $34a6 ; face object
call $2429
ld a, $c
ld [$ff00+$8c], a
call $2920
ld a, $1
ld [$cd38], a
ld a, $40
ld [$ccd3], a
call $3486
ld a, $8
ld [$d528], a
ld a, $7
ld [W_OAKSLABCURSCRIPT], a
ret
; 0x1cc72
OaksLabScript7: ; 0x1cc72
ld a, [$cd38]
and a
ret nz
call Delay3
ld a, $6
ld [W_OAKSLABCURSCRIPT], a
ret
; 0x1cc80
OaksLabScript8: ; 0x1cc80
ld a, [W_PLAYERSTARTER]
cp CHARMANDER
jr z, .Charmander\@ ; 0x1cc85 $6
cp SQUIRTLE
jr z, .Squirtle\@ ; 0x1cc89 $1d
jr .Bulbasaur\@ ; 0x1cc8b $38
.Charmander\@
ld de, .MiddleBallMovement1
ld a, [W_YCOORD]
cp $4 ; is the player standing below the table?
jr z, .asm_1ccf3 ; 0x1cc95 $5c
ld de, .MiddleBallMovement2
jr .asm_1ccf3 ; 0x1cc9a $57
.MiddleBallMovement1
db 0,0,$C0,$C0,$C0,$40,$FF
.MiddleBallMovement2
db 0,$C0,$C0,$C0,$FF
.Squirtle\@
ld de, .RightBallMovement1
ld a, [W_YCOORD]
cp $4 ; is the player standing below the table?
jr z, .asm_1ccf3 ; 0x1ccb0 $41
ld de, .RightBallMovement2
jr .asm_1ccf3 ; 0x1ccb5 $3c
.RightBallMovement1
db 0,0,$C0,$C0,$C0,$C0,$40,$FF
.RightBallMovement2
db 0,$C0,$C0,$C0,$C0,$FF
.Bulbasaur\@
ld de, .LeftBallMovement1
ld a, [W_XCOORD]
cp $9 ; is the player standing to the right of the table?
jr nz, .asm_1ccf3 ; 0x1cccd $24
push hl
ld a, $1
ld [$ff00+$8c], a
ld a, $4
ld [$ff00+$8b], a
call $34fc
push hl
ld [hl], $4c
inc hl
inc hl
ld [hl], $0
pop hl
inc h
ld [hl], $8
inc hl
ld [hl], $9
ld de, .LeftBallMovement2 ; the rival is not currently onscreen, so account for that
pop hl
jr .asm_1ccf3 ; 0x1cced $4
.LeftBallMovement1
db 0,$C0 ; not yet terminated!
.LeftBallMovement2
db $C0,$FF
.asm_1ccf3
ld a, $1
ld [$ff00+$8c], a
call MoveSprite
ld a, $9
ld [W_OAKSLABCURSCRIPT], a
ret
; 0x1cd00
OaksLabScript9: ; 0x1cd00
ld a, [$d730]
bit 0, a
ret nz
ld a, $fc
ld [$cd6b], a
ld a, $1
ld [$ff00+$8c], a
ld a, $4
ld [$ff00+$8d], a
call $34a6 ; face object
ld a, $d
ld [$ff00+$8c], a
call $2920
ld a, [$cd3e]
cp $2
jr nz, .asm_1cd28 ; 0x1cd22 $4
ld a, $2b
jr .asm_1cd32 ; 0x1cd26 $a
.asm_1cd28
cp $3
jr nz, .asm_1cd30 ; 0x1cd2a $4
ld a, $2c
jr .asm_1cd32 ; 0x1cd2e $2
.asm_1cd30
ld a, $2d
.asm_1cd32
ld [$cc4d], a
ld a, $11
call Predef
call Delay3
ld a, [$cd3d]
ld [W_RIVALSTARTER], a
ld [$cf91], a
ld [$d11e], a
call GetMonName
ld a, $1
ld [$ff00+$8c], a
ld a, $4
ld [$ff00+$8d], a
call $34a6 ; face object
ld a, $e
ld [$ff00+$8c], a
call $2920
ld hl, $d74b
set 2, [hl]
xor a
ld [$cd6b], a
ld a, $a
ld [W_OAKSLABCURSCRIPT], a
ret
; 0x1cd6d
OaksLabScript10: ; 0x1cd6d
ld a, [W_YCOORD]
cp $6
ret nz
ld a, $1
ld [$ff00+$8c], a
xor a
ld [$ff00+$8d], a
call $34a6 ; face object
ld a, $8
ld [$d528], a
ld c, $2
ld a, $de
call $23a1 ; play music
ld a, $f
ld [$ff00+$8c], a
call $2920
ld a, $1
ld [$ff00+$9b], a
ld a, $1
swap a
ld [$ff00+$95], a
ld a, $22
call Predef
ld a, [$ff00+$95]
dec a
ld [$ff00+$95], a
ld a, $20
call Predef
ld de, $cc97
ld a, $1
ld [$ff00+$8c], a
call MoveSprite
ld a, $b
ld [W_OAKSLABCURSCRIPT], a
ret
; 0x1cdb9
OaksLabScript11: ; 0x1cdb9
ld a, [$d730]
bit 0, a
ret nz
; define which team rival uses, and fight it
ld a, SONY1 + 200
ld [W_CUROPPONENT], a
ld a, [W_RIVALSTARTER]
cp SQUIRTLE
jr nz, .NotSquirtle\@ ; 0x1cdc9 $4
ld a, $1
jr .done\@ ; 0x1cdcd $a
.NotSquirtle\@
cp BULBASAUR
jr nz, .Charmander\@ ; 0x1cdd1 $4
ld a, $2
jr .done\@ ; 0x1cdd5 $2
.Charmander\@
ld a, $3
.done\@
ld [W_TRAINERNO], a
ld a, $1
ld [$cf13], a
call $32ef
ld hl, UnnamedText_1d3be
ld de, UnnamedText_1d3c3
call $3354
ld hl, $d72d
set 6, [hl]
set 7, [hl]
xor a
ld [$cd6b], a
ld a, $8
ld [$d528], a
ld a, $c
ld [W_OAKSLABCURSCRIPT], a
ret
; 0x1ce03
OaksLabScript12: ; 0x1ce03
ld a, $f0
ld [$cd6b], a
ld a, $8
ld [$d528], a
call $2429
ld a, $1
ld [$cf13], a
call $32f9
ld a, $1
ld [$ff00+$8c], a
xor a
ld [$ff00+$8d], a
call $34a6 ; face object
ld a, $7
call Predef
ld hl, $d74b
set 3, [hl]
ld a, $d
ld [W_OAKSLABCURSCRIPT], a
ret
; 0x1ce32
OaksLabScript13: ; 0x1ce32
ld c, $14
call $3739
ld a, $10
ld [$ff00+$8c], a
call $2920
ld b, $2
ld hl, $5b47
call Bankswitch
ld a, $1
ld [$ff00+$8c], a
ld de, .RivalExitMovement
call MoveSprite
ld a, [W_XCOORD]
cp $4
; move left or right depending on where the player is standing
jr nz, .asm_1ce5b ; 0x1ce55 $4
ld a, $c0
jr .asm_1ce5d ; 0x1ce59 $2
.asm_1ce5b
ld a, $80
.asm_1ce5d
ld [$cc5b], a
ld a, $e
ld [W_OAKSLABCURSCRIPT], a
ret
; 0x1ce66
.RivalExitMovement
db $E0,0,0,0,0,0,$FF
OaksLabScript14: ; 0x1ce6d
ld a, [$d730]
bit 0, a
jr nz, .asm_1ce8c ; 0x1ce72 $18
ld a, $2a
ld [$cc4d], a
ld a, $11
call Predef
xor a
ld [$cd6b], a
call $2307 ; reset to map music
ld a, $12
ld [W_OAKSLABCURSCRIPT], a
jr .done\@ ; 0x1ce8a $23
.asm_1ce8c
ld a, [$cf0f]
cp $5
jr nz, .asm_1cea8 ; 0x1ce91 $15
ld a, [$d362]
cp $4
jr nz, .asm_1cea1 ; 0x1ce98 $7
ld a, $c
ld [$c109], a
jr .done\@ ; 0x1ce9f $e
.asm_1cea1
ld a, $8
ld [$c109], a
jr .done\@ ; 0x1cea6 $7
.asm_1cea8
cp $4
ret nz
xor a
ld [$c109], a
.done\@
ret
; 0x1ceb0
OaksLabScript15: ; 0x1ceb0
xor a
ld [$ff00+$b4], a
call $3c3c
ld a, $ff
ld [$c0ee], a
call $23b1
ld b, $2
ld hl, $5b47
call Bankswitch
ld a, $15
ld [$ff00+$8c], a
call $2920
call $502b
ld a, $2a
ld [$cc4d], a
ld a, $15
call Predef
ld a, [$cd37]
ld [$d157], a
ld b, $0
ld c, a
ld hl, $cc97
ld a, $40
call $36e0
ld [hl], $ff
ld a, $1
ld [$ff00+$8c], a
ld de, $cc97
call MoveSprite
ld a, $10
ld [W_OAKSLABCURSCRIPT], a
ret
; 0x1cefd
Function1CEFD ; 0x1cefd
ld a, $1
ld [$ff00+$8c], a
ld a, $4
ld [$ff00+$8d], a
call $34a6 ; face object
ld a, $8
ld [$ff00+$8c], a
xor a
ld [$ff00+$8d], a
jp $34a6 ; face object
; 0x1cf12
OaksLabScript16: ; 0x1cf12
ld a, [$d730]
bit 0, a
ret nz
call $3c3c
call $2307
ld a, $fc
ld [$cd6b], a
call Function1CEFD
ld a, $16
ld [$ff00+$8c], a
call $2920
call DelayFrame
call Function1CEFD
ld a, $17
ld [$ff00+$8c], a
call $2920
call DelayFrame
call Function1CEFD
ld a, $18
ld [$ff00+$8c], a
call $2920
call DelayFrame
ld a, $19
ld [$ff00+$8c], a
call $2920
call Delay3
ld a, $2f
ld [$cc4d], a
ld a, $11
call Predef
ld a, $30
ld [$cc4d], a
ld a, $11
call Predef
call Function1CEFD
ld a, $1a
ld [$ff00+$8c], a
call $2920
ld a, $1
ld [$ff00+$8c], a
ld a, $c
ld [$ff00+$8d], a
call $34a6 ; face object
call Delay3
ld a, $1b
ld [$ff00+$8c], a
call $2920
ld hl, $d74b
set 5, [hl]
ld hl, $d74e
set 0, [hl]
ld a, $1
ld [$cc4d], a
ld a, $11
call Predef
ld a, $2
ld [$cc4d], a
ld a, $15
call Predef
ld a, [$d157]
ld b, $0
ld c, a
ld hl, $cc97
xor a
call $36e0
ld [hl], $ff
ld a, $ff
ld [$c0ee], a
call $23b1
ld b, $2
ld hl, $5b47
call Bankswitch
ld a, $1
ld [$ff00+$8c], a
ld de, $cc97
call MoveSprite
ld a, $11
ld [W_OAKSLABCURSCRIPT], a
ret
; 0x1cfd4
OaksLabScript17: ; 0x1cfd4
ld a, [$d730]
bit 0, a
ret nz
call $2307
ld a, $2a
ld [$cc4d], a
ld a, $11
call Predef
ld hl, $d7eb
set 0, [hl]
res 1, [hl]
set 7, [hl]
ld a, $22
ld [$cc4d], a
ld a, $15
call Predef
ld a, $5
ld [$d5f1], a
xor a
ld [$cd6b], a
ld a, $12
ld [W_OAKSLABCURSCRIPT], a
ret
; 0x1d009
OaksLabScript18: ; 0x1d009
ret
; 0x1d00a
Function1D00A: ; 0x1d00a
ld hl, W_BAGITEM01
ld bc, $0000
.asm_1d010
ld a, [hli]
cp $ff
ret z
cp OAKS_PARCEL
jr z, .GotParcel ; 0x1d016 $4
inc hl
inc c
jr .asm_1d010 ; 0x1d01a $f4
.GotParcel
ld hl, $d31d
ld a, c
ld [$cf92], a
ld a, $1
ld [$cf96], a
jp $2bbb
; 0x1d02b
INCBIN "baserom.gbc",$1d02b,$1d082-$1d02b
OaksLabTexts: ; 0x1d082
dw OaksLabText1, OaksLabText2, OaksLabText3, OaksLabText4, OaksLabText5, OaksLabText6, OaksLabText7, OaksLabText8, OaksLabText9, OaksLabText10, OaksLabText11, OaksLabText12, OaksLabText13, OaksLabText14, OaksLabText15, OaksLabText16, OaksLabText17, OaksLabText18, OaksLabText19, OaksLabText20, OaksLabText21, OaksLabText22, OaksLabText23, OaksLabText24, OaksLabText25, OaksLabText26, OaksLabText27, OaksLabText28, OaksLabText29, OaksLabText30, OaksLabText31, OaksLabText32, OaksLabText33, OaksLabText34, OaksLabText35, OaksLabText36, OaksLabText37, OaksLabText38
OaksLabText28:
OaksLabText1: ; 0x1d0ce
db $08 ; asm
ld a, [$d74b]
bit 0, a
jr nz, .asm_1d0de ; 0x1d0d4
ld hl, OaksLabGaryText1
call PrintText
jr .asm_1d0f0 ; 0x1d0dc
.asm_1d0de ; 0x1d0de
bit 2, a
jr nz, .asm_1d0ea ; 0x1d0e0
ld hl, OaksLabText40
call PrintText
jr .asm_1d0f0 ; 0x1d0e8
.asm_1d0ea ; 0x1d0ea
ld hl, OaksLabText41
call PrintText
.asm_1d0f0 ; 0x1d0f0
jp TextScriptEnd
OaksLabGaryText1: ; 0x1d0f3
TX_FAR _OaksLabGaryText1
db $50
; 0x1d0f8
OaksLabText40: ; 0x1d0f8
TX_FAR _OaksLabText40
db $50
; 0x1d0f8 + 5 bytes
OaksLabText41: ; 0x1d0fd
TX_FAR _OaksLabText41
db $50
; 0x1d0fd + 5 bytes
OaksLabText29:
OaksLabText2: ; 0x1d102
db $8
ld a, $b1
ld [$cd3d], a
ld a, $3
ld [$cd3e], a
ld a, $b0
ld b, $2
jr asm_1d133 ; 0x1d111 $20
OaksLabText30:
OaksLabText3: ; 0x1d113
db $8
ld a, $99
ld [$cd3d], a
ld a, $4
ld [$cd3e], a
ld a, $b1
ld b, $3
jr asm_1d133 ; 0x1d122 $f
OaksLabText31:
OaksLabText4: ; 0x1d124
db $8
ld a, $b0
ld [$cd3d], a
ld a, $2
ld [$cd3e], a
ld a, $99
ld b, $4
asm_1d133: ; 0x1d133
ld [$cf91], a
ld [$d11e], a
ld a, b
ld [$cf13], a
ld a, [$d74b]
bit 2, a
jp nz, $522d
bit 1, a
jr nz, asm_1d157 ; 0x1d147 $e
ld hl, OaksLabText39
call PrintText
jp TextScriptEnd
; 0x1d152
OaksLabText39: ; 0x1d152
TX_FAR _OaksLabText39
db $50
asm_1d157: ; 0x1d157
ld a, $5
ld [$ff00+$8c], a
ld a, $9
ld [$ff00+$8b], a
call $34fc
ld [hl], $0
; manually fixed some disassembler issues around here
ld a, $1
ld [$FF8c], a
ld a, $9
ld [$ff00+$8b], a
call $34fc
ld [hl], $c
ld hl, $d730
set 6, [hl]
ld a, $46
call Predef
ld hl, $d730
res 6, [hl]
call $3071
ld c, $a
call $3739
ld a, [$cf13]
cp $2
jr z, OaksLabLookAtCharmander
cp $3
jr z, OaksLabLookAtSquirtle
jr OaksLabLookAtBulbasaur
OaksLabLookAtCharmander ; 0x1d195
ld hl, OaksLabCharmanderText
jr OaksLabMonChoiceMenu
OaksLabCharmanderText: ; 0x1d19a
TX_FAR _OaksLabCharmanderText ; 0x94e06
db $50
; 0x1d19f
OaksLabLookAtSquirtle: ; 0x1d19f
ld hl, OaksLabSquirtleText
jr OaksLabMonChoiceMenu
OaksLabSquirtleText: ; 0x1d1a4
TX_FAR _OaksLabSquirtleText ; 0x94e2f
db $50
; 0x1d1a9
OaksLabLookAtBulbasaur: ; 0x1d1a9
ld hl, OaksLabBulbasaurText
jr OaksLabMonChoiceMenu
OaksLabBulbasaurText: ; 0x1d1ae
TX_FAR _OaksLabBulbasaurText ; 0x94e57
db $50
; 0x1d1b3
OaksLabMonChoiceMenu: ; 0x1d1b3
call PrintText
ld a, $1
ld [$cc3c], a
call $35ec ; yes/no menu
ld a, [$cc26]
and a
jr nz, OaksLabMonChoiceEnd
ld a, [$cf91]
ld [$d717], a
ld [$d11e], a
call GetMonName
ld a, [$cf13]
cp $2
jr nz, asm_1d1db ; 0x1d1d5 $4
ld a, $2b
jr asm_1d1e5 ; 0x1d1d9 $a
asm_1d1db: ; 0x1d1db
cp $3
jr nz, asm_1d1e3 ; 0x1d1dd $4
ld a, $2c
jr asm_1d1e5 ; 0x1d1e1 $2
asm_1d1e3: ; 0x1d1e3
ld a, $2d
asm_1d1e5: ; 0x1d1e5
ld [$cc4d], a
ld a, $11
call Predef
ld a, $1
ld [$cc3c], a
ld hl, OaksLabMonEnergeticText
call PrintText
ld hl, OaksLabReceivedMonText
call PrintText
xor a
ld [$cc49], a
ld a, $5
ld [$d127], a
ld a, [$cf91]
ld [$d11e], a
call AddPokemonToParty
ld hl, $d72e
set 3, [hl]
ld a, $fc
ld [$cd6b], a
ld a, $8
ld [W_OAKSLABCURSCRIPT], a
OaksLabMonChoiceEnd: ; 0x1d21f
jp TextScriptEnd
; 0x1d222
OaksLabMonEnergeticText: ; 0x1d222
TX_FAR _OaksLabMonEnergeticText
db $50
; 0x1d222 + 5 bytes
OaksLabReceivedMonText: ; 0x1d227
TX_FAR _OaksLabReceivedMonText ; 0x94ea0
db $11, $50
; 0x1d22d
INCBIN "baserom.gbc",$1d22d,$1d243 - $1d22d
OaksLabLastMonText: ; 0x1d243
TX_FAR _OaksLabLastMonText
db $50
; 0x1d248
OaksLabText32:
OaksLabText5: ; 0x1d248
db $08 ; asm
ld a, [$d747]
bit 6, a
jr nz, .asm_50e81 ; 0x1d24e
ld hl, $d2f7
ld b, $13
call $2b7f
ld a, [$d11e]
cp $2
jr c, .asm_b28b0 ; 0x1d25d
ld a, [$d74b]
bit 5, a
jr z, .asm_b28b0 ; 0x1d264
.asm_50e81 ; 0x1d266
ld hl, UnnamedText_1d31d
call PrintText
ld a, $1
ld [$cc3c], a
ld a, $56
call Predef
jp $52ed
.asm_b28b0 ; 0x1d279
ld b,POKE_BALL
call $3493
jr nz, .asm_17c30 ; 0x1d27e
ld a, [$d7eb]
bit 5, a
jr nz, .asm_f1adc ; 0x1d285
ld a, [$d74b]
bit 5, a
jr nz, .asm_333a2 ; 0x1d28c
bit 3, a
jr nz, .asm_76269 ; 0x1d290
ld a, [$d72e]
bit 3, a
jr nz, .asm_4a5e0 ; 0x1d297
ld hl, UnnamedText_1d2f0
call PrintText
jr .asm_0f042 ; 0x1d29f
.asm_4a5e0 ; 0x1d2a1
ld hl, UnnamedText_1d2f5
call PrintText
jr .asm_0f042 ; 0x1d2a7
.asm_76269 ; 0x1d2a9
ld b, OAKS_PARCEL
call $3493
jr nz, .asm_a8fcf ; 0x1d2ae
ld hl, UnnamedText_1d2fa
call PrintText
jr .asm_0f042 ; 0x1d2b6
.asm_a8fcf ; 0x1d2b8
ld hl, OaksLabDeliverParcelText
call PrintText
call $500a
ld a, $f
ld [W_OAKSLABCURSCRIPT], a
jr .asm_0f042 ; 0x1d2c6
.asm_333a2 ; 0x1d2c8
ld hl, OaksLabAroundWorldText
call PrintText
jr .asm_0f042 ; 0x1d2ce
.asm_f1adc ; 0x1d2d0
ld hl, $d74b
bit 4, [hl]
set 4, [hl]
jr nz, .asm_17c30 ; 0x1d2d7
ld bc, (POKE_BALL << 8) | 5
call GiveItem
ld hl, OaksLabGivePokeballsText
call PrintText
jr .asm_0f042 ; 0x1d2e5
.asm_17c30 ; 0x1d2e7
ld hl, OaksLabPleaseVisitText
call PrintText
.asm_0f042 ; 0x1d2ed
jp TextScriptEnd
; 0x1d2f0
UnnamedText_1d2f0: ; 0x1d2f0
TX_FAR _UnnamedText_1d2f0
db $50
; 0x1d2f5
UnnamedText_1d2f5: ; 0x1d2f5
TX_FAR _UnnamedText_1d2f5
db $50
; 0x1d2fa
UnnamedText_1d2fa: ; 0x1d2fa
TX_FAR _UnnamedText_1d2fa
db $50
; 0x1d2ff
OaksLabDeliverParcelText: ; 0x1d2ff
TX_FAR _OaksLabDeliverParcelText1 ; 0x94f69
db $11
TX_FAR _OaksLabDeliverParcelText2
db $50
; 0x1d309
OaksLabAroundWorldText: ; 0x1d309
TX_FAR _OaksLabAroundWorldText
db $50
; 0x1d30e
OaksLabGivePokeballsText: ; 0x1d30e
TX_FAR _OaksLabGivePokeballsText1 ; 0x9506d
db $11
TX_FAR _OaksLabGivePokeballsText2
db $50
; 0x1d318
OaksLabPleaseVisitText: ; 0x1d318
TX_FAR _OaksLabPleaseVisitText
db $50
; 0x1d318 + 5 bytes
UnnamedText_1d31d: ; 0x1d31d
TX_FAR _UnnamedText_1d31d
db $50
; 0x1d31d + 5 bytes
OaksLabText34:
OaksLabText33:
OaksLabText7: ; 0x1d322
OaksLabText6: ; 0x1d322
db $08 ; asm
ld hl, UnnamedText_1d32c
call PrintText
jp TextScriptEnd
UnnamedText_1d32c: ; 0x1d32c
TX_FAR _UnnamedText_1d32c
db $50
; 0x1d32c + 5 bytes
OaksLabText35:
OaksLabText8: ; 0x1d331
TX_FAR _OaksLabText8
db $50
OaksLabText36:
OaksLabText9: ; 0x1d336
db $08 ; asm
ld hl, UnnamedText_1d340
call PrintText
jp TextScriptEnd
UnnamedText_1d340: ; 0x1d340
TX_FAR _UnnamedText_1d340
db $50
; 0x1d340 + 5 bytes
OaksLabText17: ; 0x1d345
db $8
ld hl, OaksLabRivalWaitingText
call PrintText
jp TextScriptEnd
; 0x1d34f
OaksLabRivalWaitingText: ; 0x1d34f
TX_FAR _OaksLabRivalWaitingText
db $50
; 0x1d34f + 5 bytes
OaksLabText18: ; 0x1d354
db $8
ld hl, OaksLabChooseMonText
call PrintText
jp TextScriptEnd
; 0x1d35e
OaksLabChooseMonText: ; 0x1d35e
TX_FAR _OaksLabChooseMonText
db $50
; 0x1d35e + 5 bytes
OaksLabText19: ; 0x1d363
db $8
ld hl, OaksLabRivalInterjectionText
call PrintText
jp TextScriptEnd
; 0x1d36d
OaksLabRivalInterjectionText: ; 0x1d36d
TX_FAR _OaksLabRivalInterjectionText
db $50
; 0x1d36d + 5 bytes
OaksLabText20: ; 0x1d372
db $8
ld hl, OaksLabBePatientText
call PrintText
jp TextScriptEnd
; 0x1d37c
OaksLabBePatientText: ; 0x1d37c
TX_FAR _OaksLabBePatientText
db $50
; 0x1d37c + 5 bytes
OaksLabText12: ; 0x1d381
db $8
ld hl, OaksLabLeavingText
call PrintText
jp TextScriptEnd
; 0x1d38b
OaksLabLeavingText: ; 0x1d38b
TX_FAR _OaksLabLeavingText
db $50
; 0x1d38b + 5 bytes
OaksLabText13: ; 0x1d390
db $8
ld hl, OaksLabRivalPickingMonText
call PrintText
jp TextScriptEnd
; 0x1d39a
OaksLabRivalPickingMonText: ; 0x1d39a
TX_FAR _OaksLabRivalPickingMonText
db $50
; 0x1d39f
OaksLabText14: ; 0x1d39f
db $8
ld hl, OaksLabRivalReceivedMonText
call PrintText
jp TextScriptEnd
; 0x1d3a9
OaksLabRivalReceivedMonText: ; 0x1d3a9
TX_FAR _OaksLabRivalReceivedMonText ; 0x95461
db $11, $50
; 0x1d3af
OaksLabText15: ; 0x1d3af
db $8
ld hl, OaksLabRivalChallengeText
call PrintText
jp TextScriptEnd
; 0x1d3b9
OaksLabRivalChallengeText: ; 0x1d3b9
TX_FAR _OaksLabRivalChallengeText
db $50
; 0x1d3be
UnnamedText_1d3be: ; 0x1d3be
TX_FAR _UnnamedText_1d3be
db $50
; 0x1d3c3
UnnamedText_1d3c3: ; 0x1d3c3
TX_FAR _UnnamedText_1d3c3
db $50
; 0x1d3c8
OaksLabText16: ; 0x1d3c8
db $8
ld hl, OaksLabRivalToughenUpText
call PrintText
jp TextScriptEnd
; 0x1d3d2
OaksLabRivalToughenUpText: ; 0x1d3d2
TX_FAR _OaksLabRivalToughenUpText
db $50
; 0x1d3d7
OaksLabText21: ; 0x1d3d7
TX_FAR _OaksLabText21
db $50
; 0x1d3dc
OaksLabText22: ; 0x1d3dc
TX_FAR _OaksLabText22
db $50
; 0x1d3e1
OaksLabText23: ; 0x1d3e1
TX_FAR _OaksLabText23
db $50
; 0x1d3e6
OaksLabText24: ; 0x1d3e6
TX_FAR _OaksLabText24
db $50
; 0x1d3eb
OaksLabText25: ; 0x1d3eb
TX_FAR _OaksLabText25
db $11, $50
; 0x1d3f1
OaksLabText26: ; 0x1d3f1
TX_FAR _OaksLabText26
db $50
; 0x1d3f6
OaksLabText27: ; 0x1d3f6
TX_FAR _OaksLabText27
db $50
; 0x1d3fb
OaksLabText38:
OaksLabText37:
OaksLabText11:
OaksLabText10: ; 0x1d3fb
db $08 ; asm
ld hl, UnnamedText_1d405
call PrintText
jp TextScriptEnd
UnnamedText_1d405: ; 0x1d405
TX_FAR _UnnamedText_1d405
db $50
; 0x1d405 + 5 bytes
OaksLabObject: ; 0x1d40a (size=88)
db $3 ; border tile
db $2 ; warps
db $b, $4, $2, $ff
db $b, $5, $2, $ff
db $0 ; signs
db $b ; people
db SPRITE_BLUE, $3 + 4, $4 + 4, $ff, $ff, $41, SONY1 + $C8, $1 ; trainer
db SPRITE_BALL, $3 + 4, $6 + 4, $ff, $ff, $2 ; person
db SPRITE_BALL, $3 + 4, $7 + 4, $ff, $ff, $3 ; person
db SPRITE_BALL, $3 + 4, $8 + 4, $ff, $ff, $4 ; person
db SPRITE_OAK, $2 + 4, $5 + 4, $ff, $d0, $5 ; person
db SPRITE_BOOK_MAP_DEX, $1 + 4, $2 + 4, $ff, $ff, $6 ; person
db SPRITE_BOOK_MAP_DEX, $1 + 4, $3 + 4, $ff, $ff, $7 ; person
db SPRITE_OAK, $a + 4, $5 + 4, $ff, $d1, $8 ; person
db SPRITE_GIRL, $9 + 4, $1 + 4, $fe, $1, $9 ; person
db SPRITE_OAK_AIDE, $a + 4, $2 + 4, $ff, $ff, $a ; person
db SPRITE_OAK_AIDE, $a + 4, $8 + 4, $ff, $ff, $b ; person
; warp-to
EVENT_DISP $5, $b, $4
EVENT_DISP $5, $b, $5
ViridianMart_h: ; 0x1d462 to 0x1d46e (12 bytes) (bank=7) (id=42)
db $02 ; tileset
db VIRIDIAN_MART_HEIGHT, VIRIDIAN_MART_WIDTH ; dimensions (y, x)
dw ViridianMartBlocks, ViridianMartTexts, ViridianMartScript ; blocks, texts, scripts
db $00 ; connections
dw ViridianMartObject ; objects
ViridianMartScript: ; 0x1d46e
call ViridianMartScript_Unknown1d47d
call $3c3c
ld hl, $5495
ld a, [$d60d]
jp $3d97
; 0x1d47d
ViridianMartScript_Unknown1d47d: ; 0x1d47d
INCBIN "baserom.gbc",$1d47d,$1e
ViridianMartScript0: ; 0x1d49b
call $2429
ld a, $4
ld [$ff00+$8c], a
call $2920
ld hl, $ccd3
ld de, $54bb
call $350c
dec a
ld [$cd38], a
call $3486
ld a, $1
ld [$d60d], a
ret
; 0x1d4bb
; XXX
UnnamedText_1d4bb: ; 0x1d4bb
db $20
TX_RAM $0240
db $ff
ViridianMartScript1: ; 0x1d4c0
ld a, [$cd38]
and a
ret nz
call Delay3
ld a, $5
ld [$ff00+$8c], a
call $2920
ld bc, $4601
call GiveItem
ld hl, $d74e
set 1, [hl]
ld a, $2
ld [$d60d], a
ret
; 0x1d4e0
ViridianMartTexts: ; 0x1d4e0
dw ViridianMartText1, ViridianMartText2, ViridianMartText3 ;, ViridianMartText4
INCBIN "baserom.gbc",$1d4e6,$a
ViridianMartText1: ; 0x1d4f0
TX_FAR _ViridianMartText1
db $50
UnnamedText_1d4f5: ; 0x1d4f5
TX_FAR _UnnamedText_1d4f5
db $50
; 0x1d4f5 + 5 bytes
INCBIN "baserom.gbc",$1d4fa,$6
ViridianMartText2: ; 0x1d500
TX_FAR _ViridianMartText2
db $50
ViridianMartText3: ; 0x1d505
TX_FAR _ViridianMartText3
db $50
ViridianMartObject: ; 0x1d50a (size=38)
db $0 ; border tile
db $2 ; warps
db $7, $3, $1, $ff
db $7, $4, $1, $ff
db $0 ; signs
db $3 ; people
db SPRITE_MART_GUY, $5 + 4, $0 + 4, $ff, $d3, $1 ; person
db SPRITE_BUG_CATCHER, $5 + 4, $5 + 4, $fe, $1, $2 ; person
db SPRITE_BLACK_HAIR_BOY_1, $3 + 4, $3 + 4, $ff, $ff, $3 ; person
; warp-to
EVENT_DISP $4, $7, $3
EVENT_DISP $4, $7, $4
ViridianMartBlocks: ; 0x1d530 16
INCBIN "maps/viridianmart.blk"
School_h: ; 0x1d540 to 0x1d54c (12 bytes) (bank=7) (id=43)
db $08 ; tileset
db VIRIDIAN_SCHOOL_HEIGHT, VIRIDIAN_SCHOOL_WIDTH ; dimensions (y, x)
dw SchoolBlocks, SchoolTexts, SchoolScript ; blocks, texts, scripts
db $00 ; connections
dw SchoolObject ; objects
SchoolScript: ; 0x1d54c
jp $3c3c
; 0x1d54f
SchoolTexts: ; 0x1d54f
dw SchoolText1, SchoolText2
SchoolText1: ; 0x1d553
TX_FAR _SchoolText1
db $50
SchoolText2: ; 0x1d558
TX_FAR _SchoolText2
db $50
SchoolObject: ; 0x1d55d (size=32)
db $a ; border tile
db $2 ; warps
db $7, $2, $2, $ff
db $7, $3, $2, $ff
db $0 ; signs
db $2 ; people
db SPRITE_BRUNETTE_GIRL, $5 + 4, $3 + 4, $ff, $d1, $1 ; person
db SPRITE_LASS, $1 + 4, $4 + 4, $ff, $d0, $2 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
ViridianHouse_h: ; 0x1d57d to 0x1d589 (12 bytes) (bank=7) (id=44)
db $08 ; tileset
db VIRIDIAN_HOUSE_HEIGHT, VIRIDIAN_HOUSE_WIDTH ; dimensions (y, x)
dw ViridianHouseBlocks, ViridianHouseTexts, ViridianHouseScript ; blocks, texts, scripts
db $00 ; connections
dw ViridianHouseObject ; objects
; 0x1d589
db $0
ViridianHouseScript: ; 0x1d58a
jp $3c3c
; 0x1d58d
ViridianHouseTexts: ; 0x1d58d
dw ViridianHouseText1, ViridianHouseText2, ViridianHouseText3, ViridianHouseText4
ViridianHouseText1: ; 0x1d595
TX_FAR _ViridianHouseText1
db $50
ViridianHouseText2: ; 0x1d59a
TX_FAR _ViridianHouseText2
db $50
ViridianHouseText3: ; 0x1d59f
db $08 ; asm
ld hl, UnnamedText_1d5b1
call PrintText
ld a, SPEAROW
call $13d0
call $3748
jp TextScriptEnd
UnnamedText_1d5b1: ; 0x1d5b1
TX_FAR _UnnamedText_1d5b1
db $50
; 0x1d5b1 + 5 bytes
ViridianHouseText4: ; 0x1d5b6
TX_FAR _ViridianHouseText4
db $50
ViridianHouseObject: ; 0x1d5bb (size=44)
db $a ; border tile
db $2 ; warps
db $7, $2, $3, $ff
db $7, $3, $3, $ff
db $0 ; signs
db $4 ; people
db SPRITE_BALDING_GUY, $3 + 4, $5 + 4, $ff, $ff, $1 ; person
db SPRITE_LITTLE_GIRL, $4 + 4, $1 + 4, $fe, $1, $2 ; person
db SPRITE_BIRD, $5 + 4, $5 + 4, $fe, $2, $3 ; person
db SPRITE_CLIPBOARD, $0 + 4, $4 + 4, $ff, $ff, $4 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
PewterHouse1_h: ; 0x1d5e7 to 0x1d5f3 (12 bytes) (bank=7) (id=55)
db $08 ; tileset
db PEWTER_HOUSE_1_HEIGHT, PEWTER_HOUSE_1_WIDTH ; dimensions (y, x)
dw PewterHouse1Blocks, PewterHouse1Texts, PewterHouse1Script ; blocks, texts, scripts
db $00 ; connections
dw PewterHouse1Object ; objects
PewterHouse1Script: ; 0x1d5f3
jp $3c3c
; 0x1d5f6
PewterHouse1Texts: ; 0x1d5f6
dw PewterHouse1Text1, PewterHouse1Text2, PewterHouse1Text3
PewterHouse1Text1: ; 0x1d5fc
TX_FAR _PewterHouse1Text1
db $08 ; asm
ld a, $3
call $13d0
call $3748
jp TextScriptEnd
PewterHouse1Text2: ; 0x1d60c
TX_FAR _PewterHouse1Text2
db $50
PewterHouse1Text3: ; 0x1d611
TX_FAR _PewterHouse1Text3
db $50
PewterHouse1Object: ; 0x1d616 (size=38)
db $a ; border tile
db $2 ; warps
db $7, $2, $3, $ff
db $7, $3, $3, $ff
db $0 ; signs
db $3 ; people
db SPRITE_SLOWBRO, $5 + 4, $4 + 4, $ff, $d2, $1 ; person
db SPRITE_YOUNG_BOY, $5 + 4, $3 + 4, $ff, $d3, $2 ; person
db SPRITE_FAT_BALD_GUY, $2 + 4, $1 + 4, $ff, $ff, $3 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
PewterHouse2_h: ; 0x1d63c to 0x1d648 (12 bytes) (bank=7) (id=57)
db $08 ; tileset
db PEWTER_HOUSE_2_HEIGHT, PEWTER_HOUSE_2_WIDTH ; dimensions (y, x)
dw PewterHouse2Blocks, PewterHouse2Texts, PewterHouse2Script ; blocks, texts, scripts
db $00 ; connections
dw PewterHouse2Object ; objects
PewterHouse2Script: ; 0x1d648
jp $3c3c
; 0x1d64b
PewterHouse2Texts: ; 0x1d64b
dw PewterHouse2Text1, PewterHouse2Text2
PewterHouse2Text1: ; 0x1d64f
TX_FAR _PewterHouse2Text1
db $50
PewterHouse2Text2: ; 0x1d654
TX_FAR _PewterHouse2Text2
db $50
PewterHouse2Object: ; 0x1d659 (size=32)
db $a ; border tile
db $2 ; warps
db $7, $2, $5, $ff
db $7, $3, $5, $ff
db $0 ; signs
db $2 ; people
db SPRITE_GAMBLER, $3 + 4, $2 + 4, $ff, $d3, $1 ; person
db SPRITE_BUG_CATCHER, $5 + 4, $4 + 4, $ff, $ff, $2 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
CeruleanHouseTrashed_h: ; 0x1d679 to 0x1d685 (12 bytes) (bank=7) (id=62)
db $08 ; tileset
db TRASHED_HOUSE_HEIGHT, TRASHED_HOUSE_WIDTH ; dimensions (y, x)
dw CeruleanHouseTrashedBlocks, CeruleanHouseTrashedTexts, CeruleanHouseTrashedScript ; blocks, texts, scripts
db $00 ; connections
dw CeruleanHouseTrashedObject ; objects
CeruleanHouseTrashedScript: ; 0x1d685
call $3c3c
ret
; 0x1d689
CeruleanHouseTrashedTexts: ; 0x1d689
dw CeruleanHouseTrashedText1, CeruleanHouseTrashedText2, CeruleanHouseTrashedText3
CeruleanHouseTrashedText1: ; 0x1d68f
db $08 ; asm
ld b, $e4
ld a, $1c
call Predef
and b
jr z, .asm_f8734 ; 0x1d698
ld hl, UnnamedText_1d6b0
call PrintText
jr .asm_8dfe9 ; 0x1d6a0
.asm_f8734 ; 0x1d6a2
ld hl, UnnamedText_1d6ab
call PrintText
.asm_8dfe9 ; 0x1d6a8
jp TextScriptEnd
UnnamedText_1d6ab: ; 0x1d6ab
TX_FAR _UnnamedText_1d6ab
db $50
; 0x1d6ab + 5 bytes
UnnamedText_1d6b0: ; 0x1d6b0
TX_FAR _UnnamedText_1d6b0
db $50
; 0x1d6b0 + 5 bytes
CeruleanHouseTrashedText2: ; 0x1d6b5
TX_FAR _CeruleanHouseTrashedText2
db $50
CeruleanHouseTrashedText3: ; 0x1d6ba
TX_FAR _CeruleanHouseTrashedText3
db $50
CeruleanHouseTrashedObject: ; 0x1d6bf (size=43)
db $a ; border tile
db $3 ; warps
db $7, $2, $0, $ff
db $7, $3, $0, $ff
db $0, $3, $7, $ff
db $1 ; signs
db $0, $3, $3 ; CeruleanHouseTrashedText3
db $2 ; people
db SPRITE_FISHER, $1 + 4, $2 + 4, $ff, $d0, $1 ; person
db SPRITE_GIRL, $6 + 4, $5 + 4, $fe, $2, $2 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
EVENT_DISP $4, $0, $3
CeruleanHouse2_h: ; 0x1d6ea to 0x1d6f6 (12 bytes) (bank=7) (id=63)
db $08 ; tileset
db CERULEAN_HOUSE_HEIGHT, CERULEAN_HOUSE_WIDTH ; dimensions (y, x)
dw CeruleanHouse2Blocks, CeruleanHouse2Texts, CeruleanHouse2Script ; blocks, texts, scripts
db $00 ; connections
dw CeruleanHouse2Object ; objects
CeruleanHouse2Script: ; 0x1d6f6
jp $3c3c
; 0x1d6f9
CeruleanHouse2Texts: ; 0x1d6f9
dw CeruleanHouse2Text1, CeruleanHouse2Text2
CeruleanHouse2Text1: ; 0x1d6fd
TX_FAR _CeruleanHouse2Text1
db $50
CeruleanHouse2Text2: ; 0x1d702
db $08 ; asm
ld a, $6
ld [W_WHICHTRADE], a
ld a, $54
call Predef
jp TextScriptEnd
CeruleanHouse2Object: ; 0x1d710 (size=32)
db $a ; border tile
db $2 ; warps
db $7, $2, $1, $ff
db $7, $3, $1, $ff
db $0 ; signs
db $2 ; people
db SPRITE_OLD_MEDIUM_WOMAN, $4 + 4, $5 + 4, $ff, $d2, $1 ; person
db SPRITE_GAMBLER, $2 + 4, $1 + 4, $ff, $ff, $2 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
BikeShop_h: ; 0x1d730 to 0x1d73c (12 bytes) (bank=7) (id=66)
db $15 ; tileset
db BIKE_SHOP_HEIGHT, BIKE_SHOP_WIDTH ; dimensions (y, x)
dw BikeShopBlocks, BikeShopTexts, BikeShopScript ; blocks, texts, scripts
db $00 ; connections
dw BikeShopObject ; objects
BikeShopScript: ; 0x1d73c
jp $3c3c
; 0x1d73f
BikeShopTexts: ; 0x1d73f
dw BikeShopText1, BikeShopText2, BikeShopText3
BikeShopText1: ; 0x1d745
db $08 ; asm
ld a, [$d75f]
bit 0, a
jr z, .asm_260d4 ; 0x1d74b
ld hl, UnnamedText_1d82f
call PrintText
jp $57f5
.asm_260d4 ; 0x1d756
ld b, BIKE_VOUCHER
call $3493
jr z, .asm_41190 ; 0x1d75b
ld hl, UnnamedText_1d81f
call PrintText
ld bc, (BICYCLE << 8) | 1
call GiveItem
jr nc, .asm_d0d90 ; 0x1d769
ld a, $2d
ldh [$db], a
ld b, $5 ; BANK(MyFunction)
ld hl, $7f37 ; MyFunction
call Bankswitch
ld hl, $d75f
set 0, [hl]
ld hl, UnnamedText_1d824
call PrintText
jr .asm_99ef2 ; 0x1d782
.asm_d0d90 ; 0x1d784
ld hl, UnnamedText_1d834
call PrintText
jr .asm_99ef2 ; 0x1d78a
.asm_41190 ; 0x1d78c
ld hl, UnnamedText_1d810
call PrintText
xor a
ld [$cc26], a
ld [$cc2a], a
ld a, $3
ld [$cc29], a
ld a, $1
ld [$cc28], a
ld a, $2
ld [$cc24], a
ld a, $1
ld [$cc25], a
ld hl, $d730
set 6, [hl]
ld hl, $c3a0
ld b, $4
ld c, $f
call $1922
call $2429
ld hl, $c3ca
ld de, $57f8
call $1955
ld hl, $c3e4
ld de, $5807
call $1955
ld hl, UnnamedText_1d815
call PrintText
call $3abe
bit 1, a
jr nz, .asm_b7579 ; 0x1d7dc
ld hl, $d730
res 6, [hl]
ld a, [$cc26]
and a
jr nz, .asm_b7579 ; 0x1d7e7
ld hl, UnnamedText_1d81a
call PrintText
.asm_b7579 ; 0x1d7ef
ld hl, UnnamedText_1d82a
call PrintText
.asm_99ef2 ; 0x1d7f5
jp TextScriptEnd
INCBIN "baserom.gbc",$1d7f8,$1d810 - $1d7f8
UnnamedText_1d810: ; 0x1d810
TX_FAR _UnnamedText_1d810
db $50
; 0x1d810 + 5 bytes
UnnamedText_1d815: ; 0x1d815
TX_FAR _UnnamedText_1d815
db $50
; 0x1d815 + 5 bytes
UnnamedText_1d81a: ; 0x1d81a
TX_FAR _UnnamedText_1d81a
db $50
; 0x1d81a + 5 bytes
UnnamedText_1d81f: ; 0x1d81f
TX_FAR _UnnamedText_1d81f
db $50
; 0x1d81f + 5 bytes
UnnamedText_1d824: ; 0x1d824
TX_FAR _UnnamedText_1d824 ; 0x98eb2
db $11, $50
UnnamedText_1d82a: ; 0x1d82a
TX_FAR _UnnamedText_1d82a
db $50
; 0x1d82a + 5 bytes
UnnamedText_1d82f: ; 0x1d82f
TX_FAR _UnnamedText_1d82f
db $50
; 0x1d82f + 5 bytes
UnnamedText_1d834: ; 0x1d834
TX_FAR _UnnamedText_1d834
db $50
; 0x1d834 + 5 bytes
BikeShopText2: ; 0x1d839
db $08 ; asm
ld hl, UnnamedText_1d843
call PrintText
jp TextScriptEnd
UnnamedText_1d843: ; 0x1d843
TX_FAR _UnnamedText_1d843
db $50
; 0x1d843 + 5 bytes
BikeShopText3: ; 0x1d848
db $08 ; asm
ld a, [$d75f]
bit 0, a
ld hl, UnnamedText_1d861
jr nz, .asm_34d2d ; 0x1d851
ld hl, UnnamedText_1d85c
.asm_34d2d ; 0x1d856
call PrintText
jp TextScriptEnd
UnnamedText_1d85c: ; 0x1d85c
TX_FAR _UnnamedText_1d85c
db $50
; 0x1d85c + 5 bytes
UnnamedText_1d861: ; 0x1d861
TX_FAR _UnnamedText_1d861
db $50
; 0x1d861 + 5 bytes
BikeShopObject: ; 0x1d866 (size=38)
db $e ; border tile
db $2 ; warps
db $7, $2, $4, $ff
db $7, $3, $4, $ff
db $0 ; signs
db $3 ; people
db SPRITE_BIKE_SHOP_GUY, $2 + 4, $6 + 4, $ff, $ff, $1 ; person
db SPRITE_MOM_GEISHA, $6 + 4, $5 + 4, $fe, $1, $2 ; person
db SPRITE_BUG_CATCHER, $3 + 4, $1 + 4, $ff, $d1, $3 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
BikeShopBlocks: ; 0x1d88c 16
INCBIN "maps/bikeshop.blk"
LavenderHouse1_h: ; 0x1d89c to 0x1d8a8 (12 bytes) (bank=7) (id=149)
db $08 ; tileset
db LAVENDER_HOUSE_1_HEIGHT, LAVENDER_HOUSE_1_WIDTH ; dimensions (y, x)
dw LavenderHouse1Blocks, LavenderHouse1Texts, LavenderHouse1Script ; blocks, texts, scripts
db $00 ; connections
dw LavenderHouse1Object ; objects
LavenderHouse1Script: ; 0x1d8a8
call $3c3c
ret
; 0x1d8ac
LavenderHouse1Texts: ; 0x1d8ac
dw LavenderHouse1Text1, LavenderHouse1Text2, LavenderHouse1Text3, LavenderHouse1Text4, LavenderHouse1Text5, LavenderHouse1Text6
LavenderHouse1Text1: ; 0x1d8b8
db $08 ; asm
ld a, [$d7e0]
bit 7, a
jr nz, .asm_72e5d ; 0x1d8be
ld hl, UnnamedText_1d8d1
call PrintText
jr .asm_6957f ; 0x1d8c6
.asm_72e5d ; 0x1d8c8
ld hl, UnnamedText_1d8d6
call PrintText
.asm_6957f ; 0x1d8ce
jp TextScriptEnd
UnnamedText_1d8d1: ; 0x1d8d1
TX_FAR _UnnamedText_1d8d1
db $50
; 0x1d8d1 + 5 bytes
UnnamedText_1d8d6: ; 0x1d8d6
TX_FAR _UnnamedText_1d8d6
db $50
; 0x1d8d6 + 5 bytes
LavenderHouse1Text2: ; 0x1d8db
db $08 ; asm
ld a, [$d7e0]
bit 7, a
jr nz, .asm_06470 ; 0x1d8e1
ld hl, UnnamedText_1d8f4
call PrintText
jr .asm_3d208 ; 0x1d8e9
.asm_06470 ; 0x1d8eb
ld hl, UnnamedText_1d8f9
call PrintText
.asm_3d208 ; 0x1d8f1
jp TextScriptEnd
UnnamedText_1d8f4: ; 0x1d8f4
TX_FAR _UnnamedText_1d8f4
db $50
; 0x1d8f4 + 5 bytes
UnnamedText_1d8f9: ; 0x1d8f9
TX_FAR _UnnamedText_1d8f9
db $50
; 0x1d8f9 + 5 bytes
LavenderHouse1Text3: ; 0x1d8fe
TX_FAR _LavenderHouse1Text3
db $8
ld a, $2f
call $13d0
jp TextScriptEnd
LavenderHouse1Text4: ; 0x1d90b
TX_FAR _LavenderHouse1Text4
db $8
ld a, $a7
call $13d0
jp TextScriptEnd
; 0x1d918
LavenderHouse1Text5: ; 0x1d918
db $08 ; asm
ld a, [$d76c]
bit 0, a
jr nz, .asm_15ac2 ; 0x1d91e
ld hl, UnnamedText_1d94c
call PrintText
ld bc, (POKE_FLUTE << 8) | 1
call GiveItem
jr nc, .asm_5ce36 ; 0x1d92c
ld hl, ReceivedFluteText
call PrintText
ld hl, $d76c
set 0, [hl]
jr .asm_da749 ; 0x1d939
.asm_5ce36 ; 0x1d93b
ld hl, FluteNoRoomText
call PrintText
jr .asm_da749 ; 0x1d941
.asm_15ac2 ; 0x1d943
ld hl, MrFujiAfterFluteText
call PrintText
.asm_da749 ; 0x1d949
jp TextScriptEnd
UnnamedText_1d94c: ; 0x1d94c
TX_FAR _UnnamedText_1d94c
db $50
; 0x1d94c + 5 bytes
ReceivedFluteText: ; 0x1d951
TX_FAR _ReceivedFluteText ; 0x99ffb
db $11
TX_FAR _FluteExplanationText ; 0x9a011
db $50
; 0x1d95b
FluteNoRoomText: ; 0x1d95b
TX_FAR _FluteNoRoomText
db $50
; 0x1d95b + 5 bytes
MrFujiAfterFluteText: ; 0x1d960
TX_FAR _MrFujiAfterFluteText
db $50
; 0x1d960 + 5 bytes
LavenderHouse1Text6: ; 0x1d965
TX_FAR _LavenderHouse1Text6
db $50
LavenderHouse1Object: ; 0x1d96a (size=56)
db $a ; border tile
db $2 ; warps
db $7, $2, $2, $ff
db $7, $3, $2, $ff
db $0 ; signs
db $6 ; people
db SPRITE_BLACK_HAIR_BOY_2, $5 + 4, $3 + 4, $ff, $ff, $1 ; person
db SPRITE_LITTLE_GIRL, $3 + 4, $6 + 4, $ff, $d0, $2 ; person
db SPRITE_SLOWBRO, $4 + 4, $6 + 4, $ff, $d1, $3 ; person
db SPRITE_SLOWBRO, $3 + 4, $1 + 4, $ff, $ff, $4 ; person
db SPRITE_MR_FUJI, $1 + 4, $3 + 4, $ff, $ff, $5 ; person
db SPRITE_BOOK_MAP_DEX, $3 + 4, $3 + 4, $ff, $ff, $6 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
LavenderHouse2_h: ; 0x1d9a2 to 0x1d9ae (12 bytes) (bank=7) (id=151)
db $08 ; tileset
db LAVENDER_HOUSE_2_HEIGHT, LAVENDER_HOUSE_2_WIDTH ; dimensions (y, x)
dw LavenderHouse2Blocks, LavenderHouse2Texts, LavenderHouse2Script ; blocks, texts, scripts
db $00 ; connections
dw LavenderHouse2Object ; objects
LavenderHouse2Script: ; 0x1d9ae
call $3c3c
ret
; 0x1d9b2
LavenderHouse2Texts: ; 0x1d9b2
dw LavenderHouse2Text1, LavenderHouse2Text2
LavenderHouse2Text1: ; 0x1d9b6
TX_FAR _LavenderHouse2Text1
db $8
ld a, $11
call $13d0
jp TextScriptEnd
; 0x1d9c3
LavenderHouse2Text2: ; 0x1d9c3
db $08 ; asm
ld a, [$d7e0]
bit 7, a
jr nz, .asm_65711 ; 0x1d9c9
ld hl, UnnamedText_1d9dc
call PrintText
jr .asm_64be1 ; 0x1d9d1
.asm_65711 ; 0x1d9d3
ld hl, UnnamedText_1d9e1
call PrintText
.asm_64be1 ; 0x1d9d9
jp TextScriptEnd
UnnamedText_1d9dc: ; 0x1d9dc
TX_FAR _UnnamedText_1d9dc
db $50
; 0x1d9dc + 5 bytes
UnnamedText_1d9e1: ; 0x1d9e1
TX_FAR _UnnamedText_1d9e1
db $50
; 0x1d9e1 + 5 bytes
LavenderHouse2Object: ; 0x1d9e6 (size=32)
db $a ; border tile
db $2 ; warps
db $7, $2, $4, $ff
db $7, $3, $4, $ff
db $0 ; signs
db $2 ; people
db SPRITE_SLOWBRO, $5 + 4, $3 + 4, $ff, $d1, $1 ; person
db SPRITE_BRUNETTE_GIRL, $4 + 4, $2 + 4, $ff, $d3, $2 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
NameRater_h: ; 0x1da06 to 0x1da12 (12 bytes) (bank=7) (id=229)
db $08 ; tileset
db NAME_RATERS_HOUSE_HEIGHT, NAME_RATERS_HOUSE_WIDTH ; dimensions (y, x)
dw NameRaterBlocks, $5a54, NameRaterScript ; blocks, texts, scripts
db $00 ; connections
dw NameRaterObject ; objects
NameRaterScript: ; 0x1da12
jp $3c3c
; 0x1da15
INCBIN "baserom.gbc",$1da15,$41
NameRaterText1: ; 0x1da56
db $8
call $36f4
ld hl, UnnamedText_1dab3
call $5a15
jr nz, .asm_1daae ; 0x1da60 $4c
ld hl, UnnamedText_1dab8
call PrintText
xor a
ld [$d07d], a
ld [$cfcb], a
ld [$cc35], a
call $13fc
push af
call $3dd4
call $3dbe
call $20ba
pop af
jr c, .asm_1daae ; 0x1da80 $2c
call $15b4
call $5a20
ld hl, UnnamedText_1dad1
jr c, .asm_1daa8 ; 0x1da8b $1b
ld hl, UnnamedText_1dabd
call $5a15
jr nz, .asm_1daae ; 0x1da93 $19
ld hl, UnnamedText_1dac2
call PrintText
ld b, $1
ld hl, $655c
call Bankswitch
jr c, .asm_1daae ; 0x1daa3 $9
ld hl, UnnamedText_1dac7
.asm_1daa8
call PrintText
jp TextScriptEnd
.asm_1daae
ld hl, UnnamedText_1dacc
jr .asm_1daa8 ; 0x1dab1 $f5
; 0x1dab3
UnnamedText_1dab3: ; 0x1dab3
TX_FAR _UnnamedText_1dab3
db $50
; 0x1dab3 + 5 bytes
UnnamedText_1dab8: ; 0x1dab8
TX_FAR _UnnamedText_1dab8
db $50
; 0x1dab8 + 5 bytes
UnnamedText_1dabd: ; 0x1dabd
TX_FAR _UnnamedText_1dabd
db $50
; 0x1dabd + 5 bytes
UnnamedText_1dac2: ; 0x1dac2
TX_FAR _UnnamedText_1dac2
db $50
; 0x1dac2 + 5 bytes
UnnamedText_1dac7: ; 0x1dac7
TX_FAR _UnnamedText_1dac7
db $50
; 0x1dac7 + 5 bytes
UnnamedText_1dacc: ; 0x1dacc
TX_FAR _UnnamedText_1dacc
db $50
; 0x1dacc + 5 bytes
UnnamedText_1dad1: ; 0x1dad1
TX_FAR _UnnamedText_1dad1
db $50
; 0x1dad1 + 5 bytes
NameRaterObject: ; 0x1dad6 (size=26)
db $a ; border tile
db $2 ; warps
db $7, $2, $5, $ff
db $7, $3, $5, $ff
db $0 ; signs
db $1 ; people
db SPRITE_MR_MASTERBALL, $3 + 4, $5 + 4, $ff, $d2, $1 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
VermilionHouse1_h: ; 0x1daf0 to 0x1dafc (12 bytes) (bank=7) (id=93)
db $08 ; tileset
db VERMILION_HOUSE_1_HEIGHT, VERMILION_HOUSE_1_WIDTH ; dimensions (y, x)
dw VermilionHouse1Blocks, VermilionHouse1Texts, VermilionHouse1Script ; blocks, texts, scripts
db $00 ; connections
dw VermilionHouse1Object ; objects
VermilionHouse1Script: ; 0x1dafc
call $3c3c
ret
; 0x1db00
VermilionHouse1Texts: ; 0x1db00
dw VermilionHouse1Text1, VermilionHouse1Text2, VermilionHouse1Text3
VermilionHouse1Text1: ; 0x1db06
TX_FAR _VermilionHouse1Text1
db $50
VermilionHouse1Text2: ; 0x1db0b
TX_FAR _VermilionHouse1Text2
db $08 ; asm
ld a, $24
call $13d0
call $3748
jp TextScriptEnd
VermilionHouse1Text3: ; 0x1db1b
TX_FAR _VermilionHouse1Text3
db $50
INCBIN "baserom.gbc", $1db1b + 5, $1db20 - ($1db1b + 5)
VermilionHouse1Object: ; 0x1db20 (size=38)
db $a ; border tile
db $2 ; warps
db $7, $2, $4, $ff
db $7, $3, $4, $ff
db $0 ; signs
db $3 ; people
db SPRITE_BUG_CATCHER, $3 + 4, $5 + 4, $ff, $d2, $1 ; person
db SPRITE_BIRD, $5 + 4, $3 + 4, $fe, $2, $2 ; person
db SPRITE_PAPER_SHEET, $3 + 4, $4 + 4, $ff, $ff, $3 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
VermilionDock_h: ; 0x1db46 to 0x1db52 (12 bytes) (bank=7) (id=94)
db $0e ; tileset
db VERMILION_DOCK_HEIGHT, VERMILION_DOCK_WIDTH ; dimensions (y, x)
dw VermilionDockBlocks, VermilionDockTexts, VermilionDockScript ; blocks, texts, scripts
db $00 ; connections
dw VermilionDockObject ; objects
VermilionDockScript: ; 0x1db52
call $3c3c
ld hl, $d803
bit 4, [hl]
jr nz, .asm_1db8d ; 0x1db5a $31
bit 0, [hl]
ret z
ld a, [$d42f]
cp $1
ret nz
bit 2, [hl]
jp z, $5b9b
set 4, [hl]
call Delay3
ld hl, $d730
set 7, [hl]
ld hl, $ccd3
ld a, $40
ld [hli], a
ld [hli], a
ld [hl], a
ld a, $3
ld [$cd38], a
xor a
ld [$c206], a
ld [$cd3b], a
dec a
ld [$cd6b], a
ret
.asm_1db8d
bit 5, [hl]
ret nz
ld a, [$cd38]
and a
ret nz
ld [$cd6b], a
set 5, [hl]
ret
; 0x1db9b
INCBIN "baserom.gbc",$1db9b,$1dcbf - $1db9b
VermilionDockTexts: ; 0x1dcbf
db $c1, $5c
UnnamedText_1dcc1: ; 0x1dcc1
TX_FAR _UnnamedText_1dcc1
db $50
; 0x1dcc1 + 5 bytes
VermilionDockObject: ; 0x1dcc6 (size=20)
db $f ; border tile
db $2 ; warps
db $0, $e, $5, $ff
db $2, $e, $1, SS_ANNE_1
db $0 ; signs
db $0 ; people
; warp-to
EVENT_DISP $e, $0, $e
EVENT_DISP $e, $2, $e ; SS_ANNE_1
VermilionDockBlocks: ; 0x1dcda 84
INCBIN "maps/vermiliondock.blk"
CeladonMansion5_h: ; 0x1dd2e to 0x1dd3a (12 bytes) (bank=7) (id=132)
db $08 ; tileset
db CELADON_MANSION_5_HEIGHT, CELADON_MANSION_5_WIDTH ; dimensions (y, x)
dw CeladonMansion5Blocks, CeladonMansion5Texts, CeladonMansion5Script ; blocks, texts, scripts
db $00 ; connections
dw CeladonMansion5Object ; objects
CeladonMansion5Script: ; 0x1dd3a
jp $3c3c
; 0x1dd3d
CeladonMansion5Texts: ; 0x1dd3d
dw CeladonMansion5Text1, CeladonMansion5Text2
CeladonMansion5Text1: ; 0x1dd41
TX_FAR _CeladonMansion5Text1
db $50
CeladonMansion5Text2: ; 0x1dd46
db $08 ; asm
ld bc,(EEVEE << 8) | 25
call GivePokemon
jr nc, .asm_24365 ; 0x1dd4d
ld a, $45
ld [$cc4d], a
ld a, $11
call Predef
.asm_24365 ; 0x1dd59
jp TextScriptEnd
CeladonMansion5Object: ; 0x1dd5c (size=32)
db $a ; border tile
db $2 ; warps
db $7, $2, $2, CELADON_MANSION_4
db $7, $3, $2, CELADON_MANSION_4
db $0 ; signs
db $2 ; people
db SPRITE_HIKER, $2 + 4, $2 + 4, $ff, $d0, $1 ; person
db SPRITE_BALL, $3 + 4, $4 + 4, $ff, $ff, $2 ; person
; warp-to
EVENT_DISP $4, $7, $2 ; CELADON_MANSION_4
EVENT_DISP $4, $7, $3 ; CELADON_MANSION_4
FuchsiaMart_h: ; 0x1dd7c to 0x1dd88 (12 bytes) (bank=7) (id=152)
db $02 ; tileset
db FUCHSIA_MART_HEIGHT, FUCHSIA_MART_WIDTH ; dimensions (y, x)
dw FuchsiaMartBlocks, FuchsiaMartTexts, FuchsiaMartScript ; blocks, texts, scripts
db $00 ; connections
dw FuchsiaMartObject ; objects
FuchsiaMartScript: ; 0x1dd88
jp $3c3c
; 0x1dd8b
FuchsiaMartTexts: ; 0x1dd8b
dw FuchsiaMartText1, FuchsiaMartText2, FuchsiaMartText3
FuchsiaMartText2: ; 0x1dd91
TX_FAR _FuchsiaMartText2
db $50
FuchsiaMartText3: ; 0x1dd96
TX_FAR _FuchsiaMartText3
db $50
FuchsiaMartObject: ; 0x1dd9b (size=38)
db $0 ; border tile
db $2 ; warps
db $7, $3, $0, $ff
db $7, $4, $0, $ff
db $0 ; signs
db $3 ; people
db SPRITE_MART_GUY, $5 + 4, $0 + 4, $ff, $d3, $1 ; person
db SPRITE_FAT_BALD_GUY, $2 + 4, $4 + 4, $ff, $ff, $2 ; person
db SPRITE_LASS, $5 + 4, $6 + 4, $fe, $1, $3 ; person
; warp-to
EVENT_DISP $4, $7, $3
EVENT_DISP $4, $7, $4
FuchsiaMartBlocks: ; 0x1ddc1 16
INCBIN "maps/fuchsiamart.blk"
SaffronHouse1_h: ; 0x1ddd1 to 0x1dddd (12 bytes) (bank=7) (id=179)
db $08 ; tileset
db SAFFRON_HOUSE_1_HEIGHT, SAFFRON_HOUSE_1_WIDTH ; dimensions (y, x)
dw SaffronHouse1Blocks, SaffronHouse1Texts, SaffronHouse1Script ; blocks, texts, scripts
db $00 ; connections
dw SaffronHouse1Object ; objects
SaffronHouse1Script: ; 0x1dddd
jp $3c3c
; 0x1dde0
SaffronHouse1Texts: ; 0x1dde0
dw SaffronHouse1Text1, SaffronHouse1Text2, SaffronHouse1Text3, SaffronHouse1Text4
SaffronHouse1Text1: ; 0x1dde8
TX_FAR _SaffronHouse1Text1
db $50
SaffronHouse1Text2: ; 0x1dded
TX_FAR _SaffronHouse1Text2
db $8
ld a, $24
call $13d0
jp TextScriptEnd
; 0x1ddfa
SaffronHouse1Text3: ; 0x1ddfa
TX_FAR _SaffronHouse1Text3
db $50
SaffronHouse1Text4: ; 0x1ddff
TX_FAR _SaffronHouse1Text4
db $50
SaffronHouse1Object: ; 0x1de04 (size=44)
db $a ; border tile
db $2 ; warps
db $7, $2, $3, $ff
db $7, $3, $3, $ff
db $0 ; signs
db $4 ; people
db SPRITE_BRUNETTE_GIRL, $3 + 4, $2 + 4, $ff, $d3, $1 ; person
db SPRITE_BIRD, $4 + 4, $0 + 4, $fe, $1, $2 ; person
db SPRITE_BUG_CATCHER, $1 + 4, $4 + 4, $ff, $d0, $3 ; person
db SPRITE_PAPER_SHEET, $3 + 4, $3 + 4, $ff, $ff, $4 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
SaffronHouse2_h: ; 0x1de30 to 0x1de3c (12 bytes) (bank=7) (id=183)
db $08 ; tileset
db SAFFRON_HOUSE_2_HEIGHT, SAFFRON_HOUSE_2_WIDTH ; dimensions (y, x)
dw SaffronHouse2Blocks, SaffronHouse2Texts, SaffronHouse2Script ; blocks, texts, scripts
db $00 ; connections
dw SaffronHouse2Object ; objects
SaffronHouse2Script: ; 0x1de3c
jp $3c3c
; 0x1de3f
SaffronHouse2Texts: ; 0x1de3f
dw SaffronHouse2Text1
SaffronHouse2Text1: ; 0x1de41
db $08 ; asm
ld a, [$d7bd]
bit 0, a
jr nz, .asm_9e72b ; 0x1de47
ld hl, TM29PreReceiveText
call PrintText
ld bc,(TM_29 << 8) | 1
call GiveItem
jr nc, .asm_4b1da ; 0x1de55
ld hl, ReceivedTM29Text
call PrintText
ld hl, $d7bd
set 0, [hl]
jr .asm_fe4e1 ; 0x1de62
.asm_4b1da ; 0x1de64
ld hl, TM29NoRoomText
call PrintText
jr .asm_fe4e1 ; 0x1de6a
.asm_9e72b ; 0x1de6c
ld hl, TM29ExplanationText
call PrintText
.asm_fe4e1 ; 0x1de72
jp TextScriptEnd
TM29PreReceiveText: ; 0x1de75
TX_FAR _TM29PreReceiveText
db $50
; 0x1de75 + 5 bytes
ReceivedTM29Text: ; 0x1de7a
TX_FAR _ReceivedTM29Text ; 0xa252a
db $0B, $50
; 0x1de80
TM29ExplanationText: ; 0x1de80
TX_FAR _TM29ExplanationText
db $50
; 0x1de80 + 5 bytes
TM29NoRoomText: ; 0x1de85
TX_FAR _TM29NoRoomText
db $50
; 0x1de85 + 5 bytes
SaffronHouse2Object: ; 0x1de8a (size=26)
db $a ; border tile
db $2 ; warps
db $7, $2, $7, $ff
db $7, $3, $7, $ff
db $0 ; signs
db $1 ; people
db SPRITE_FISHER, $3 + 4, $5 + 4, $ff, $d2, $1 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
DiglettsCaveRoute2_h: ; 0x1dea4 to 0x1deb0 (12 bytes) (bank=7) (id=46)
db $11 ; tileset
db DIGLETTS_CAVE_EXIT_HEIGHT, DIGLETTS_CAVE_EXIT_WIDTH ; dimensions (y, x)
dw DiglettsCaveRoute2Blocks, DiglettsCaveRoute2Texts, DiglettsCaveRoute2Script ; blocks, texts, scripts
db $00 ; connections
dw DiglettsCaveRoute2Object ; objects
DiglettsCaveRoute2Script: ; 0x1deb0
ld a, $d
ld [$d365], a
jp $3c3c
; 0x1deb8
DiglettsCaveRoute2Texts: ; 0x1deb8
dw DiglettsCaveRoute2Text1
DiglettsCaveRoute2Text1: ; 0x1deba
TX_FAR _DiglettsCaveRoute2Text1
db $50
DiglettsCaveRoute2Object: ; 0x1debf (size=34)
db $7d ; border tile
db $3 ; warps
db $7, $2, $0, $ff
db $7, $3, $0, $ff
db $4, $4, $0, DIGLETTS_CAVE
db $0 ; signs
db $1 ; people
db SPRITE_FISHER, $3 + 4, $3 + 4, $ff, $ff, $1 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
EVENT_DISP $4, $4, $4 ; DIGLETTS_CAVE
Route2House_h: ; 0x1dee1 to 0x1deed (12 bytes) (bank=7) (id=48)
db $08 ; tileset
db ROUTE_2_HOUSE_HEIGHT, ROUTE_2_HOUSE_WIDTH ; dimensions (y, x)
dw Route2HouseBlocks, Route2HouseTexts, Route2HouseScript ; blocks, texts, scripts
db $00 ; connections
dw Route2HouseObject ; objects
Route2HouseScript: ; 0x1deed
jp $3c3c
; 0x1def0
Route2HouseTexts: ; 0x1def0
dw Route2HouseText1, Route2HouseText2
Route2HouseText1: ; 0x1def4
TX_FAR _Route2HouseText1
db $50
Route2HouseText2: ; 0x1def9
db $08 ; asm
ld a, $1
ld [W_WHICHTRADE], a
ld a, $54
call Predef
jp TextScriptEnd
Route2HouseObject: ; 0x1df07 (size=32)
db $a ; border tile
db $2 ; warps
db $7, $2, $2, $ff
db $7, $3, $2, $ff
db $0 ; signs
db $2 ; people
db SPRITE_OAK_AIDE, $4 + 4, $2 + 4, $ff, $d3, $1 ; person
db SPRITE_GAMEBOY_KID_COPY, $1 + 4, $4 + 4, $ff, $d0, $2 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
Route5Gate_h: ; 0x1df27 to 0x1df33 (12 bytes) (bank=7) (id=70)
db $0c ; tileset
db ROUTE_5_GATE_HEIGHT, ROUTE_5_GATE_WIDTH ; dimensions (y, x)
dw Route5GateBlocks, Route5GateTexts, Route5GateScript ; blocks, texts, scripts
db $00 ; connections
dw Route5GateObject ; objects
Route5GateScript: ; 0x1df33
call $3c3c
ld a, [$d662]
ld hl, Route5GateScripts
jp $3d97
; 0x1df3f
Route5GateScripts: ; 0x1df3f
dw Route5GateScript0
INCBIN "baserom.gbc",$1df41,$f
Route5GateScript0: ; 0x1df50
ld a, [$d728]
bit 6, a
ret nz
ld hl, $5f8f
call $34bf
ret nc
ld a, $2
ld [$d528], a
xor a
ld [$ff00+$b4], a
ld b, $16
ld hl, $659f
call Bankswitch
ld a, [$ff00+$db]
and a
jr nz, .asm_1df82 ; 0x1df70 $10
ld a, $2
ld [$ff00+$8c], a
call $2920
call $5f43
ld a, $1
ld [$d662], a
ret
.asm_1df82
ld a, $3
ld [$ff00+$8c], a
call $2920
ld hl, $d728
set 6, [hl]
ret
; 0x1df8f
INCBIN "baserom.gbc",$1df8f,$15
Route5GateTexts: ; 0x1dfa4
dw Route5GateText1, Route5GateText2, Route5GateText3
Route8GateText1:
Route7GateText1:
Route6GateText1:
Route5GateText1: ; 0x1dfaa
db $8
ld a, [$d728]
bit 6, a
jr nz, .asm_88856 ; 0x1dfb0 $2c
ld b, $16
ld hl, $659f
call Bankswitch
ld a, [$ff00+$db]
and a
jr nz, .asm_768a2 ; 0x1dfbd $11
ld hl, UnnamedText_1dfe7
call PrintText
call $5f43
ld a, $1
ld [$d662], a
jp TextScriptEnd
.asm_768a2 ; 0x1dfd0
ld hl, UnnamedText_1dfec
call PrintText
ld hl, $d728
set 6, [hl]
jp TextScriptEnd
.asm_88856 ; 0x1dfde
ld hl, UnnamedText_1dff6
call PrintText
jp TextScriptEnd
; 0x1dfe7
Route8GateText2:
Route7GateText2:
Route6GateText2:
Route5GateText2: ; 0x1dfe7
UnnamedText_1dfe7: ; 0x1dfe7
TX_FAR _UnnamedText_1dfe7
db $50
; 0x1dfe7 + 5 bytes
Route8GateText3:
Route7GateText3:
Route6GateText3:
Route5GateText3: ; 0x1dfec
UnnamedText_1dfec: ; 0x1dfec
TX_FAR _UnnamedText_8aaa9 ; 0x8aaa9
db $11
TX_FAR _UnnamedText_1dff1 ; 0x8aaef
db $50
; 0x1dff6
UnnamedText_1dff6: ; 0x1dff6
TX_FAR _UnnamedText_1dff6
db $50
; 0x1dff6 + 5 bytes
Route5GateObject: ; 0x1dffb (size=42)
db $a ; border tile
db $4 ; warps
db $5, $3, $2, $ff
db $5, $4, $2, $ff
db $0, $3, $1, $ff
db $0, $4, $0, $ff
db $0 ; signs
db $1 ; people
db SPRITE_GUARD, $3 + 4, $1 + 4, $ff, $d3, $1 ; person
; warp-to
EVENT_DISP $4, $5, $3
EVENT_DISP $4, $5, $4
EVENT_DISP $4, $0, $3
EVENT_DISP $4, $0, $4
Route5GateBlocks: ; 0x1e025 12
INCBIN "maps/route5gate.blk"
Route6Gate_h: ; 0x1e031 to 0x1e03d (12 bytes) (bank=7) (id=73)
db $0c ; tileset
db ROUTE_6_GATE_HEIGHT, ROUTE_6_GATE_WIDTH ; dimensions (y, x)
dw Route6GateBlocks, Route6GateTexts, Route6GateScript ; blocks, texts, scripts
db $00 ; connections
dw Route6GateObject ; objects
Route6GateScript: ; 0x1e03d
call $3c3c
ld hl, Route6GateScripts
ld a, [$d636]
call $3d97
ret
; 0x1e04a
Route6GateScripts: ; 0x1e04a
dw Route6GateScript0, Route6GateScript1
Route6GateScript0: ; 0x1e04e
ld a, [$d728]
bit 6, a
ret nz
ld hl, Unknown_1e08c
call $34bf
ret nc
ld a, $1
ld [$d528], a
xor a
ld [$ff00+$b4], a
ld b, $16
ld hl, $659f
call Bankswitch
ld a, [$ff00+$db]
and a
jr nz, .asm_1e080 ; 0x1e06e $10
ld a, $2
ld [$ff00+$8c], a
call $2920
call Unknown_1e0a1
ld a, $1
ld [$d636], a
ret
.asm_1e080
ld hl, $d728
set 6, [hl]
ld a, $3
ld [$ff00+$8c], a
jp $2920
; 0x1e08c
Unknown_1e08c: ; 0x1e08c
ld [bc], a
inc bc
ld [bc], a
inc b
rst $38
Route6GateScript1: ; 0x1e091
ld a, [$cd38]
and a
ret nz
call Delay3
xor a
ld [$cd6b], a
ld [$d636], a
ret
; 0x1e0a1
Unknown_1e0a1: ; 0x1e0a1
ld hl, $d730
set 7, [hl]
ld a, $80
ld [$ccd3], a
ld a, $1
ld [$cd38], a
xor a
ld [$c206], a
ld [$cd3b], a
ret
; 0x1e0b8
Route6GateTexts: ; 0x1e0b8
dw Route6GateText1, Route6GateText2, Route6GateText3
Route6GateObject: ; 0x1e0be (size=42)
db $a ; border tile
db $4 ; warps
db $5, $3, $2, $ff
db $5, $4, $2, $ff
db $0, $3, $1, $ff
db $0, $4, $1, $ff
db $0 ; signs
db $1 ; people
db SPRITE_GUARD, $2 + 4, $6 + 4, $ff, $d2, $1 ; person
; warp-to
EVENT_DISP $4, $5, $3
EVENT_DISP $4, $5, $4
EVENT_DISP $4, $0, $3
EVENT_DISP $4, $0, $4
Route6GateBlocks: ; 0x1e0e8 12
INCBIN "maps/route6gate.blk"
Route7Gate_h: ; 0x1e0f4 to 0x1e100 (12 bytes) (bank=7) (id=76)
db $0c ; tileset
db ROUTE_7_GATE_HEIGHT, ROUTE_7_GATE_WIDTH ; dimensions (y, x)
dw Route7GateBlocks, Route7GateTexts, Route7GateScript ; blocks, texts, scripts
db $00 ; connections
dw Route7GateObject ; objects
Route7GateScript: ; 0x1e100
call $3c3c
ld a, [$d663]
ld hl, Route7GateScripts
call $3d97
ret
; 0x1e10d
Route7GateScripts: ; 0x1e10d
dw Route7GateScript0
INCBIN "baserom.gbc",$1e10f,$19
Route7GateScript0: ; 0x1e128
ld a, [$d728]
bit 6, a
ret nz
ld hl, $6167
call $34bf
ret nc
ld a, $8
ld [$d528], a
xor a
ld [$ff00+$b4], a
ld b, $16
ld hl, $659f
call Bankswitch
ld a, [$ff00+$db]
and a
jr nz, .asm_1e15a ; 0x1e148 $10
ld a, $2
ld [$ff00+$8c], a
call $2920
call $6111
ld a, $1
ld [$d663], a
ret
.asm_1e15a
ld a, $3
ld [$ff00+$8c], a
call $2920
ld hl, $d728
set 6, [hl]
ret
; 0x1e167
INCBIN "baserom.gbc",$1e167,$18
Route7GateTexts: ; 0x1e17f
dw Route7GateText1, Route7GateText2, Route7GateText3
Route7GateObject: ; 0x1e185 (size=42)
db $a ; border tile
db $4 ; warps
db $3, $0, $3, $ff
db $4, $0, $3, $ff
db $3, $5, $0, $ff
db $4, $5, $1, $ff
db $0 ; signs
db $1 ; people
db SPRITE_GUARD, $1 + 4, $3 + 4, $ff, $d0, $1 ; person
; warp-to
EVENT_DISP $3, $3, $0
EVENT_DISP $3, $4, $0
EVENT_DISP $3, $3, $5
EVENT_DISP $3, $4, $5
Route7GateBlocks: ; 0x1e1af 12
INCBIN "maps/route7gate.blk"
Route8Gate_h: ; 0x1e1bb to 0x1e1c7 (12 bytes) (bank=7) (id=79)
db $0c ; tileset
db ROUTE_8_GATE_HEIGHT, ROUTE_8_GATE_WIDTH ; dimensions (y, x)
dw Route8GateBlocks, Route8GateTexts, Route8GateScript ; blocks, texts, scripts
db $00 ; connections
dw Route8GateObject ; objects
Route8GateScript: ; 0x1e1c7
call $3c3c
ld hl, Route8GateScripts
ld a, [$d637]
jp $3d97
; 0x1e1d3
Route8GateScripts: ; 0x1e1d3
dw Route8GateScript0
INCBIN "baserom.gbc",$1e1d5,$19
Route8GateScript0: ; 0x1e1ee
ld a, [$d728]
bit 6, a
ret nz
ld hl, $622c
call $34bf
ret nc
ld a, $2
ld [$d528], a
xor a
ld [$ff00+$b4], a
ld b, $16
ld hl, $659f
call Bankswitch
ld a, [$ff00+$db]
and a
jr nz, .asm_1e220 ; 0x1e20e $10
ld a, $2
ld [$ff00+$8c], a
call $2920
call $61d7
ld a, $1
ld [$d637], a
ret
.asm_1e220
ld hl, $d728
set 6, [hl]
ld a, $3
ld [$ff00+$8c], a
jp $2920
; 0x1e22c
INCBIN "baserom.gbc",$1e22c,$15
Route8GateTexts: ; 0x1e241
dw Route8GateText1, Route8GateText2, Route8GateText3
Route8GateObject: ; 0x1e247 (size=42)
db $a ; border tile
db $4 ; warps
db $3, $0, $0, $ff
db $4, $0, $1, $ff
db $3, $5, $2, $ff
db $4, $5, $3, $ff
db $0 ; signs
db $1 ; people
db SPRITE_GUARD, $1 + 4, $2 + 4, $ff, $d0, $1 ; person
; warp-to
EVENT_DISP $3, $3, $0
EVENT_DISP $3, $4, $0
EVENT_DISP $3, $3, $5
EVENT_DISP $3, $4, $5
Route8GateBlocks: ; 0x1e271 12
INCBIN "maps/route8gate.blk"
UndergroundPathEntranceRoute8_h: ; 0x1e27d to 0x1e289 (12 bytes) (bank=7) (id=80)
db $0c ; tileset
db PATH_ENTRANCE_ROUTE_8_HEIGHT, PATH_ENTRANCE_ROUTE_8_WIDTH ; dimensions (y, x)
dw UndergroundPathEntranceRoute8Blocks, UndergroundPathEntranceRoute8Texts, UndergroundPathEntranceRoute8Script ; blocks, texts, scripts
db $00 ; connections
dw UndergroundPathEntranceRoute8Object ; objects
UndergroundPathEntranceRoute8Script: ; 0x1e289
ld a, $13
ld [$d365], a
jp $3c3c
; 0x1e291
UndergroundPathEntranceRoute8Texts: ; 0x1e291
dw UndergroundPathEntranceRoute8Text1
;XXX wtf? syntax error
UndergroundPathEntranceRoute8Text1: ; 0x1e293
db $17, $8d, $42, $23
;TX_FAR _UndergroundPathEntranceRoute8Text1
db $50
UndergroundPathEntranceRoute8Object: ; 0x1e298 (size=34)
db $a ; border tile
db $3 ; warps
db $7, $3, $4, $ff
db $7, $4, $4, $ff
db $4, $4, $1, UNDERGROUND_PATH_WE
db $0 ; signs
db $1 ; people
db SPRITE_GIRL, $4 + 4, $3 + 4, $ff, $ff, $1 ; person
; warp-to
EVENT_DISP $4, $7, $3
EVENT_DISP $4, $7, $4
EVENT_DISP $4, $4, $4 ; UNDERGROUND_PATH_WE
PowerPlant_h: ; 0x1e2ba to 0x1e2c6 (12 bytes) (bank=7) (id=83)
db $16 ; tileset
db POWER_PLANT_HEIGHT, POWER_PLANT_WIDTH ; dimensions (y, x)
dw PowerPlantBlocks, PowerPlantTexts, PowerPlantScript ; blocks, texts, scripts
db $00 ; connections
dw PowerPlantObject ; objects
PowerPlantScript: ; 0x1e2c6
call $3c3c
ld hl, $62fb
ld de, PowerPlantScript_Unknown1e2d9
ld a, [$d663]
call $3160
ld [$d663], a
ret
; 0x1e2d9
PowerPlantScript_Unknown1e2d9: ; 0x1e2d9
INCBIN "baserom.gbc",$1e2d9,$6
PowerPlantTexts: ; 0x1e2df
dw PowerPlantText1, PowerPlantText2, PowerPlantText3, PowerPlantText4, PowerPlantText5, PowerPlantText6, PowerPlantText7, PowerPlantText8, PowerPlantText9, PowerPlantText10, PowerPlantText11, PowerPlantText12, PowerPlantText13, PowerPlantText14
INCBIN "baserom.gbc",$1e2fb,$6d
asm_234cc:
call $31cc
ld a, [$da39]
ld [$d663], a
jp TextScriptEnd
; 0x1e374
PowerPlantText1: ; 0x1e374
db $8 ; asm
ld hl, $62fb
jr asm_234cc ; 0x1e378 $ee
PowerPlantText2: ; 0x1e37a
db $8 ; asm
ld hl, $6307
jr asm_234cc ; 0x1e37e $e8
PowerPlantText3: ; 0x1e380
db $8 ; asm
ld hl, $6313
jr asm_234cc ; 0x1e384 $e2
PowerPlantText4: ; 0x1e386
db $8 ; asm
ld hl, $631f
jr asm_234cc ; 0x1e38a $dc
PowerPlantText5:
db $8 ; asm
ld hl, $632b
jr asm_234cc ; 0x1e390 $d6
PowerPlantText6: ; 0x1e392
db $8 ; asm
ld hl, $6337
jr asm_234cc ; 0x1e396 $d0
PowerPlantText7: ; 0x1e398
db $8 ; asm
ld hl, $6343
jr asm_234cc ; 0x1e39c $ca
PowerPlantText8: ; 0x1e39e
db $8 ; asm
ld hl, $634f
jr asm_234cc ; 0x1e3a2 $c4
PowerPlantText9: ; 0x1e3a4
db $8 ; asm
ld hl, $635b
jr asm_234cc ; 0x1e3a8 $be
; 0x1e3aa
UnnamedText_1e3aa: ; 0x1e3aa
TX_FAR _UnnamedText_1e3aa ; 0x8c5e2
db $50
; 0x1e3af
UnnamedText_1e3af: ; 0x1e3af
TX_FAR _UnnamedText_1e3af ; 0x8c5ea
db $8
ld a, $4b
call $13d0
call $3748
jp TextScriptEnd
; 0x1e3bf
PowerPlantObject: ; 0x1e3bf (size=135)
db $2e ; border tile
db $3 ; warps
db $23, $4, $3, $ff
db $23, $5, $3, $ff
db $b, $0, $3, $ff
db $0 ; signs
db $e ; people
db SPRITE_BALL, $14 + 4, $9 + 4, $ff, $ff, $41, VOLTORB, $28 ; trainer
db SPRITE_BALL, $12 + 4, $20 + 4, $ff, $ff, $42, VOLTORB, $28 ; trainer
db SPRITE_BALL, $19 + 4, $15 + 4, $ff, $ff, $43, VOLTORB, $28 ; trainer
db SPRITE_BALL, $12 + 4, $19 + 4, $ff, $ff, $44, ELECTRODE, $2b ; trainer
db SPRITE_BALL, $22 + 4, $17 + 4, $ff, $ff, $45, VOLTORB, $28 ; trainer
db SPRITE_BALL, $1c + 4, $1a + 4, $ff, $ff, $46, VOLTORB, $28 ; trainer
db SPRITE_BALL, $e + 4, $15 + 4, $ff, $ff, $47, ELECTRODE, $2b ; trainer
db SPRITE_BALL, $20 + 4, $25 + 4, $ff, $ff, $48, VOLTORB, $28 ; trainer
db SPRITE_BIRD, $9 + 4, $4 + 4, $ff, $d1, $49, ZAPDOS, $32 ; trainer
db SPRITE_BALL, $19 + 4, $7 + 4, $ff, $ff, $8a, CARBOS ; item
db SPRITE_BALL, $3 + 4, $1c + 4, $ff, $ff, $8b, HP_UP ; item
db SPRITE_BALL, $3 + 4, $22 + 4, $ff, $ff, $8c, RARE_CANDY ; item
db SPRITE_BALL, $20 + 4, $1a + 4, $ff, $ff, $8d, TM_25 ; item
db SPRITE_BALL, $20 + 4, $14 + 4, $ff, $ff, $8e, TM_33 ; item
; warp-to
EVENT_DISP $14, $23, $4
EVENT_DISP $14, $23, $5
EVENT_DISP $14, $b, $0
PowerPlantBlocks: ; 0x1e446 360
INCBIN "maps/powerplant.blk"
DiglettsCaveEntranceRoute11_h: ; 0x1e5ae to 0x1e5ba (12 bytes) (bank=7) (id=85)
db $11 ; tileset
db DIGLETTS_CAVE_ENTRANCE_HEIGHT, DIGLETTS_CAVE_ENTRANCE_WIDTH ; dimensions (y, x)
dw DiglettsCaveEntranceRoute11Blocks, DiglettsCaveEntranceRoute11Texts, DiglettsCaveEntranceRoute11Script ; blocks, texts, scripts
db $00 ; connections
dw DiglettsCaveEntranceRoute11Object ; objects
DiglettsCaveEntranceRoute11Script: ; 0x1e5ba
call $3c3c
ld a, $16
ld [$d365], a
ret
; 0x1e5c3
DiglettsCaveEntranceRoute11Texts: ; 0x1e5c3
dw DiglettsCaveEntranceRoute11Text1
; XXX wtf? syntax error
DiglettsCaveEntranceRoute11Text1: ; 0x1e5c5
db $17, $f9, $47, $23
;TX_FAR _DiglettsCaveEntranceRoute11Text1
db $50
DiglettsCaveEntranceRoute11Object: ; 0x1e5ca (size=34)
db $7d ; border tile
db $3 ; warps
db $7, $2, $4, $ff
db $7, $3, $4, $ff
db $4, $4, $1, DIGLETTS_CAVE
db $0 ; signs
db $1 ; people
db SPRITE_GAMBLER, $3 + 4, $2 + 4, $ff, $ff, $1 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
EVENT_DISP $4, $4, $4 ; DIGLETTS_CAVE
Route16House_h: ; 0x1e5ec to 0x1e5f8 (12 bytes) (bank=7) (id=188)
db $08 ; tileset
db ROUTE_16_HOUSE_HEIGHT, ROUTE_16_HOUSE_WIDTH ; dimensions (y, x)
dw Route16HouseBlocks, Route16HouseTexts, Route16HouseScript ; blocks, texts, scripts
db $00 ; connections
dw Route16HouseObject ; objects
Route16HouseScript: ; 0x1e5f8
jp $3c3c
; 0x1e5fb
Route16HouseTexts: ; 0x1e5fb
dw Route16HouseText1, Route16HouseText2
Route16HouseText1: ; 0x1e5ff
db $08 ; asm
ld a, [$d7e0]
bit 6, a
ld hl, HM02ExplanationText
jr nz, .asm_13616 ; 0x1e608
ld hl, Route16HouseText3
call PrintText
ld bc, (HM_02 << 8) | 1
call GiveItem
jr nc, .asm_d3ee3 ; 0x1e616
ld hl, $d7e0
set 6, [hl]
ld hl, ReceivedHM02Text
jr .asm_13616 ; 0x1e620
.asm_d3ee3 ; 0x1e622
ld hl, HM02NoRoomText
.asm_13616 ; 0x1e625
call PrintText
jp TextScriptEnd
Route16HouseText3: ; 0x1e62b
TX_FAR _Route16HouseText3
db $50
; 0x1e62b + 5 bytes
ReceivedHM02Text: ; 0x1e630
TX_FAR _ReceivedHM02Text ; 0x8ce66
db $11, $50
HM02ExplanationText: ; 0x1e636
TX_FAR _HM02ExplanationText
db $50
; 0x1e636 + 5 bytes
HM02NoRoomText: ; 0x1e63b
TX_FAR _HM02NoRoomText
db $50
; 0x1e63b + 5 bytes
Route16HouseText2: ; 0x1e640
db $08 ; asm
ld hl, UnnamedText_1e652
call PrintText
ld a, FEAROW
call $13d0
call $3748
jp TextScriptEnd
UnnamedText_1e652: ; 0x1e652
TX_FAR _UnnamedText_1e652
db $50
; 0x1e652 + 5 bytes
Route16HouseObject: ; 0x1e657 (size=32)
db $a ; border tile
db $2 ; warps
db $7, $2, $8, $ff
db $7, $3, $8, $ff
db $0 ; signs
db $2 ; people
db SPRITE_BRUNETTE_GIRL, $3 + 4, $2 + 4, $ff, $d3, $1 ; person
db SPRITE_BIRD, $4 + 4, $6 + 4, $fe, $0, $2 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
Route22Gate_h: ; 0x1e677 to 0x1e683 (12 bytes) (bank=7) (id=193)
db $0c ; tileset
db ROUTE_22_GATE_HEIGHT, ROUTE_22_GATE_WIDTH ; dimensions (y, x)
dw Route22GateBlocks, Route22GateTexts, Route22GateScript ; blocks, texts, scripts
db $00 ; connections
dw Route22GateObject ; objects
Route22GateScript: ; 0x1e683
call $3c3c
ld hl, Route22GateScripts
ld a, [$d60e]
call $3d97
ld a, [$d361]
cp $4
ld a, $22
jr c, .asm_1e69a ; 0x1e696 $2
ld a, $21
.asm_1e69a
ld [$d365], a
ret
; 0x1e69e
Route22GateScripts: ; 0x1e69e
dw Route22GateScript0, Route22GateScript1, Route22GateScript2
Route22GateScript0: ; 0x1e6a4
ld hl, Route22GateScript3
call $34bf
ret nc
xor a
ld [$ff00+$b4], a
ld a, $1
ld [$ff00+$8c], a
jp $2920
; 0x1e6b5
Route22GateScript3: ; 0x1e6b5
ld [bc], a
inc b
ld [bc], a
dec b
rst $38
ld a, $1
ld [$cd38], a
ld a, $80
ld [$ccd3], a
ld [$c109], a
ld [$cd6b], a
jp $3486
; 0x1e6cd
Route22GateScript1: ; 0x1e6cd
ld a, [$cd38]
and a
ret nz
xor a
ld [$cd6b], a
call Delay3
ld a, $0
ld [$d60e], a
Route22GateScript2: ; 0x1e6de
ret
; 0x1e6df
Route22GateTexts: ; 0x1e6df
dw Route22GateText1
Route22GateText1: ; 0x1e6e1
db $8
ld a, [$d356]
bit 0, a
jr nz, .asm_8a809 ; 0x1e6e7 $d
ld hl, UnnamedText_1e704
call PrintText
call $66ba
ld a, $1
jr .asm_20f7e ; 0x1e6f4 $8
.asm_8a809 ; 0x1e6f6
ld hl, UnnamedText_1e71a
call PrintText
ld a, $2
.asm_20f7e ; 0x1e6fe
ld [$d60e], a
jp TextScriptEnd
; 0x1e704
UnnamedText_1e704: ; 0x1e704
TX_FAR _UnnamedText_1e704 ; 0x8cfbb
db $8
ld a, $a5
call $3740
call $3748
ld hl, $6715
ret
; 0x1e715
UnnamedText_1e715: ; 0x1e715
TX_FAR _UnnamedText_1e715
db $50
; 0x1e71a
UnnamedText_1e71a: ; 0x1e71a
TX_FAR _UnnamedText_1e71a ; 0x8d03e
db $0B, $50
; 0x1e720
Route22GateObject: ; 0x1e720 (size=42)
db $a ; border tile
db $4 ; warps
db $7, $4, $0, $ff
db $7, $5, $0, $ff
db $0, $4, $0, $ff
db $0, $5, $1, $ff
db $0 ; signs
db $1 ; people
db SPRITE_GUARD, $2 + 4, $6 + 4, $ff, $d2, $1 ; person
; warp-to
EVENT_DISP $5, $7, $4
EVENT_DISP $5, $7, $5
EVENT_DISP $5, $0, $4
EVENT_DISP $5, $0, $5
Route22GateBlocks: ; 0x1e74a 20
INCBIN "maps/route22gate.blk"
BillsHouse_h: ; 0x1e75e to 0x1e76a (12 bytes) (bank=7) (id=88)
db $10 ; tileset
db BILLS_HOUSE_HEIGHT, BILLS_HOUSE_WIDTH ; dimensions (y, x)
dw BillsHouseBlocks, BillsHouseTexts, BillsHouseScript ; blocks, texts, scripts
db $00 ; connections
dw BillsHouseObject ; objects
BillsHouseScript: ; 0x1e76a
call $3c3c
ld a, [$d661]
ld hl, BillsHouseScripts
jp $3d97
; 0x1e776
BillsHouseScripts: ; 0x1e776
dw BillsHouseScript0
INCBIN "baserom.gbc",$1e778,$a
BillsHouseScript0: ; 0x1e782
ret
; 0x1e783
INCBIN "baserom.gbc",$1e783,$b1
BillsHouseTexts: ; 0x1e834
dw BillsHouseText1, BillsHouseText2, BillsHouseText3, BillsHouseText4
BillsHouseText4: ; 0x1e83c
db $fd
BillsHouseText1: ; 0x1e83d
db $8
ld hl, UnnamedText_1e865
call PrintText
call $35ec
ld a, [$cc26]
and a
jr nz, asm_6b196 ; 0x1e84b $d
asm_4d03c:
ld hl, UnnamedText_1e86a
call PrintText
ld a, $1
ld [$d661], a
jr asm_fd4e2 ; 0x1e858 $8
asm_6b196: ; 0x1e85a
ld hl, UnnamedText_1e86f
call PrintText
jr asm_4d03c ; 0x1e860 $eb
asm_fd4e2 ; 0x1e862
jp TextScriptEnd
UnnamedText_1e865: ; 0x1e865
TX_FAR _UnnamedText_1e865 ; 0x8d267
db $50
; 0x1e86a
UnnamedText_1e86a: ; 0x1e86a
TX_FAR _UnnamedText_1e86a ; 0x8d345
db $50
; 0x1e86f
UnnamedText_1e86f: ; 0x1e86f
TX_FAR _UnnamedText_1e86f ; 0x8d391
db $50
; 0x1e874
BillsHouseText2: ; 0x1e874
db $08 ; asm
ld a, [$d7f2]
bit 4, a
jr nz, .asm_5491f ; 0x1e87a
ld hl, BillThankYouText
call PrintText
ld bc, (S_S__TICKET << 8) | 1
call GiveItem
jr nc, .asm_18a67 ; 0x1e888
ld hl, SSTicketReceivedText
call PrintText
ld hl, $d7f2
set 4, [hl]
ld a, $7
ld [$cc4d], a
ld a, $15
call Predef
ld a, $9
ld [$cc4d], a
ld a, $11
call Predef
.asm_5491f ; 0x1e8a9
ld hl, UnnamedText_1e8cb
call PrintText
jr .asm_bd408 ; 0x1e8af
.asm_18a67 ; 0x1e8b1
ld hl, SSTicketNoRoomText
call PrintText
.asm_bd408 ; 0x1e8b7
jp TextScriptEnd
BillThankYouText: ; 0x1e8ba
TX_FAR _BillThankYouText
db $50
; 0x1e8ba + 5 bytes
SSTicketReceivedText: ; 0x1e8bf
TX_FAR _SSTicketReceivedText ; 0x8d499
db $11, $6, $50
SSTicketNoRoomText: ; 0x1e8c6
TX_FAR _SSTicketNoRoomText
db $50
; 0x1e8c6 + 5 bytes
UnnamedText_1e8cb: ; 0x1e8cb
TX_FAR _UnnamedText_1e8cb
db $50
; 0x1e8cb + 5 bytes
BillsHouseText3: ; 0x1e8d0
db $08 ; asm
ld hl, UnnamedText_1e8da
call PrintText
jp TextScriptEnd
; 0x1e8da
UnnamedText_1e8da: ; 0x1e8da
TX_FAR _UnnamedText_1e8da
db $50
; 0x1e8da + 5 bytes
BillsHouseObject: ; 0x1e8df (size=38)
db $d ; border tile
db $2 ; warps
db $7, $2, $0, $ff
db $7, $3, $0, $ff
db $0 ; signs
db $3 ; people
db SPRITE_SLOWBRO, $5 + 4, $6 + 4, $ff, $ff, $1 ; person
db SPRITE_BLACK_HAIR_BOY_2, $4 + 4, $4 + 4, $ff, $ff, $2 ; person
db SPRITE_BLACK_HAIR_BOY_2, $5 + 4, $6 + 4, $ff, $ff, $3 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
BillsHouseBlocks: ; 0x1e905
INCBIN "maps/billshouse.blk"
INCBIN "baserom.gbc",$1e915,$1e93b - $1e915
UnnamedText_1e93b: ; 0x1e93b
TX_FAR _UnnamedText_1e93b
db $50
; 0x1e93b + 5 bytes
INCBIN "baserom.gbc",$1e940,$1e946 - $1e940
UnnamedText_1e946: ; 0x1e946
TX_FAR _UnnamedText_1e946
db $50
; 0x1e946 + 5 bytes
INCBIN "baserom.gbc",$1e94b,$1e953 - $1e94b
UnnamedText_1e953: ; 0x1e953
TX_FAR _UnnamedText_1e953
db $50
; 0x1e953 + 5 bytes
INCBIN "baserom.gbc",$1e958,$1e960 - $1e958
UnnamedText_1e960: ; 0x1e960
TX_FAR _UnnamedText_1e960
db $50
; 0x1e960 + 5 bytes
INCBIN "baserom.gbc",$1e965,$1e97e - $1e965
UnnamedText_1e97e: ; 0x1e97e
TX_FAR _UnnamedText_1e97e
db $50
; 0x1e97e + 5 bytes
UnnamedText_1e983: ; 0x1e983
TX_FAR _UnnamedText_1e983
db $50
; 0x1e983 + 5 bytes
INCBIN "baserom.gbc",$1e988,$1ea0d - $1e988
UnnamedText_1ea0d: ; 0x1ea0d
TX_FAR _UnnamedText_1ea0d
db $50
; 0x1ea0d + 5 bytes
UnnamedText_1ea12: ; 0x1ea12
TX_FAR _UnnamedText_1ea12
db $50
; 0x1ea12 + 5 bytes
INCBIN "baserom.gbc",$1ea17,$1ea5b - $1ea17
UnnamedText_1ea5b: ; 0x1ea5b
TX_FAR _UnnamedText_1ea5b
db $50
; 0x1ea5b + 5 bytes
INCBIN "baserom.gbc",$1ea60,$1ea6c - $1ea60
UnnamedText_1ea6c: ; 0x1ea6c
TX_FAR _UnnamedText_1ea6c
db $50
; 0x1ea6c + 5 bytes
UnnamedText_1ea71: ; 0x1ea71
TX_FAR _UnnamedText_1ea71
db $50
; 0x1ea71 + 5 bytes
UnnamedText_1ea76: ; 0x1ea76
TX_FAR _UnnamedText_1ea76
db $50
; 0x1ea76 + 5 bytes
UnnamedText_1ea7b: ; 0x1ea7b
TX_FAR _UnnamedText_1ea7b
db $50
; 0x1ea7b + 5 bytes
UnnamedText_1ea80: ; 0x1ea80
TX_FAR _UnnamedText_1ea80
db $50
; 0x1ea80 + 5 bytes
UnnamedText_1ea85: ; 0x1ea85
TX_FAR _UnnamedText_1ea85
db $50
; 0x1ea85 + 5 bytes
INCBIN "baserom.gbc",$1ea8a,$1eb05 - $1ea8a
UnnamedText_1eb05: ; 0x1eb05
TX_FAR _UnnamedText_1eb05
db $50
; 0x1eb05 + 5 bytes
INCBIN "baserom.gbc",$1eb0a,$1eb69 - $1eb0a
UnnamedText_1eb69: ; 0x1eb69
TX_FAR _UnnamedText_1eb69
db $50
; 0x1eb69 + 5 bytes
INCBIN "baserom.gbc",$1eb6e,$1ebdd - $1eb6e
UnnamedText_1ebdd: ; 0x1ebdd
TX_FAR _UnnamedText_1ebdd
db $50
; 0x1ebdd + 5 bytes
INCBIN "baserom.gbc",$1ebe2,$1ec7f - $1ebe2
UnnamedText_1ec7f: ; 0x1ec7f
TX_FAR _UnnamedText_1ec7f
db $50
; 0x1ec7f + 5 bytes
INCBIN "baserom.gbc",$1ec84,$1ecaa - $1ec84
UnnamedText_1ecaa: ; 0x1ecaa
TX_FAR _UnnamedText_1ecaa
db $50
; 0x1ecaa + 5 bytes
INCBIN "baserom.gbc",$1ecaf,$1ecbd - $1ecaf
UnnamedText_1ecbd: ; 0x1ecbd
TX_FAR _UnnamedText_1ecbd
db $50
; 0x1ecbd + 5 bytes
SECTION "bank8",DATA,BANK[$8]
INCBIN "baserom.gbc",$20000,$217e9 - $20000
UnnamedText_217e9: ; 0x217e9
TX_FAR _UnnamedText_217e9
db $50
; 0x217e9 + 5 bytes
UnnamedText_217ee: ; 0x217ee
TX_FAR _UnnamedText_217ee
db $50
; 0x217ee + 5 bytes
UnnamedText_217f3: ; 0x217f3
TX_FAR _UnnamedText_217f3
db $50
; 0x217f3 + 5 bytes
UnnamedText_217f8: ; 0x217f8
TX_FAR _UnnamedText_217f8
db $50
; 0x217f8 + 5 bytes
UnnamedText_217fd: ; 0x217fd
TX_FAR _UnnamedText_217fd
db $50
; 0x217fd + 5 bytes
UnnamedText_21802: ; 0x21802
TX_FAR _UnnamedText_21802
db $50
; 0x21802 + 5 bytes
UnnamedText_21807: ; 0x21807
TX_FAR _UnnamedText_21807
db $50
; 0x21807 + 5 bytes
UnnamedText_2180c: ; 0x2180c
TX_FAR _UnnamedText_2180c
db $50
; 0x2180c + 5 bytes
UnnamedText_21811: ; 0x21811
TX_FAR _UnnamedText_21811
db $50
; 0x21811 + 5 bytes
UnnamedText_21816: ; 0x21816
TX_FAR _UnnamedText_21816
db $50
; 0x21816 + 5 bytes
UnnamedText_2181b: ; 0x2181b
TX_FAR _UnnamedText_2181b
db $50
; 0x2181b + 5 bytes
UnnamedText_21820: ; 0x21820
TX_FAR _UnnamedText_21820
db $50
; 0x21820 + 5 bytes
INCBIN "baserom.gbc",$21825,$21865 - $21825
UnnamedText_21865: ; 0x21865
TX_FAR _UnnamedText_21865
db $50
; 0x21865 + 5 bytes
INCBIN "baserom.gbc",$2186a,$23f52 - $2186a
SECTION "bank9",DATA,BANK[$9]
RhydonPicFront:
INCBIN "pic/bmon/rhydon.pic"
RhydonPicBack:
INCBIN "pic/monback/rhydonb.pic"
KangaskhanPicFront:
INCBIN "pic/bmon/kangaskhan.pic"
KangaskhanPicBack:
INCBIN "pic/monback/kangaskhanb.pic"
NidoranMPicFront:
INCBIN "pic/bmon/nidoranm.pic"
NidoranMPicBack:
INCBIN "pic/monback/nidoranmb.pic"
ClefairyPicFront:
INCBIN "pic/bmon/clefairy.pic"
ClefairyPicBack:
INCBIN "pic/monback/clefairyb.pic"
SpearowPicFront:
INCBIN "pic/bmon/spearow.pic"
SpearowPicBack:
INCBIN "pic/monback/spearowb.pic"
VoltorbPicFront:
INCBIN "pic/bmon/voltorb.pic"
VoltorbPicBack:
INCBIN "pic/monback/voltorbb.pic"
NidokingPicFront:
INCBIN "pic/bmon/nidoking.pic"
NidokingPicBack:
INCBIN "pic/monback/nidokingb.pic"
SlowbroPicFront:
INCBIN "pic/bmon/slowbro.pic"
SlowbroPicBack:
INCBIN "pic/monback/slowbrob.pic"
IvysaurPicFront:
INCBIN "pic/bmon/ivysaur.pic"
IvysaurPicBack:
INCBIN "pic/monback/ivysaurb.pic"
ExeggutorPicFront:
INCBIN "pic/bmon/exeggutor.pic"
ExeggutorPicBack:
INCBIN "pic/monback/exeggutorb.pic"
LickitungPicFront:
INCBIN "pic/bmon/lickitung.pic"
LickitungPicBack:
INCBIN "pic/monback/lickitungb.pic"
ExeggcutePicFront:
INCBIN "pic/bmon/exeggcute.pic"
ExeggcutePicBack:
INCBIN "pic/monback/exeggcuteb.pic"
GrimerPicFront:
INCBIN "pic/bmon/grimer.pic"
GrimerPicBack:
INCBIN "pic/monback/grimerb.pic"
GengarPicFront:
INCBIN "pic/bmon/gengar.pic"
GengarPicBack:
INCBIN "pic/monback/gengarb.pic"
NidoranFPicFront:
INCBIN "pic/bmon/nidoranf.pic"
NidoranFPicBack:
INCBIN "pic/monback/nidoranfb.pic"
NidoqueenPicFront:
INCBIN "pic/bmon/nidoqueen.pic"
NidoqueenPicBack:
INCBIN "pic/monback/nidoqueenb.pic"
CubonePicFront:
INCBIN "pic/bmon/cubone.pic"
CubonePicBack:
INCBIN "pic/monback/cuboneb.pic"
RhyhornPicFront:
INCBIN "pic/bmon/rhyhorn.pic"
RhyhornPicBack:
INCBIN "pic/monback/rhyhornb.pic"
LaprasPicFront:
INCBIN "pic/bmon/lapras.pic"
LaprasPicBack:
INCBIN "pic/monback/laprasb.pic"
ArcaninePicFront:
INCBIN "pic/bmon/arcanine.pic"
ArcaninePicBack:
INCBIN "pic/monback/arcanineb.pic"
GyaradosPicFront:
INCBIN "pic/bmon/gyarados.pic"
GyaradosPicBack:
INCBIN "pic/monback/gyaradosb.pic"
ShellderPicFront:
INCBIN "pic/bmon/shellder.pic"
ShellderPicBack:
INCBIN "pic/monback/shellderb.pic"
TentacoolPicFront:
INCBIN "pic/bmon/tentacool.pic"
TentacoolPicBack:
INCBIN "pic/monback/tentacoolb.pic"
GastlyPicFront:
INCBIN "pic/bmon/gastly.pic"
GastlyPicBack:
INCBIN "pic/monback/gastlyb.pic"
ScytherPicFront:
INCBIN "pic/bmon/scyther.pic"
ScytherPicBack:
INCBIN "pic/monback/scytherb.pic"
StaryuPicFront:
INCBIN "pic/bmon/staryu.pic"
StaryuPicBack:
INCBIN "pic/monback/staryub.pic"
BlastoisePicFront:
INCBIN "pic/bmon/blastoise.pic"
BlastoisePicBack:
INCBIN "pic/monback/blastoiseb.pic"
PinsirPicFront:
INCBIN "pic/bmon/pinsir.pic"
PinsirPicBack: ; 0x27aaa
INCBIN "pic/monback/pinsirb.pic"
TangelaPicFront: ; 0x27b39
INCBIN "pic/bmon/tangela.pic"
TangelaPicBack: ; 0x27ce7
INCBIN "pic/monback/tangelab.pic"
INCBIN "baserom.gbc",$27d6b,$27DAE - $27d6b
TypeNamePointers: ; 7DAE
dw Type00Name
dw Type01Name
dw Type02Name
dw Type03Name
dw Type04Name
dw Type05Name
dw Type06Name
dw Type07Name
dw Type08Name
dw Type00Name
dw Type00Name
dw Type00Name
dw Type00Name
dw Type00Name
dw Type00Name
dw Type00Name
dw Type00Name
dw Type00Name
dw Type00Name
dw Type00Name
dw Type14Name
dw Type15Name
dw Type16Name
dw Type17Name
dw Type18Name
dw Type19Name
dw Type1AName
Type00Name:
db "NORMAL@"
Type01Name:
db "FIGHTING@"
Type02Name:
db "FLYING@"
Type03Name:
db "POISON@"
Type14Name:
db "FIRE@"
Type15Name:
db "WATER@"
Type16Name:
db "GRASS@"
Type17Name:
db "ELECTRIC@"
Type18Name:
db "PSYCHIC@"
Type19Name:
db "ICE@"
Type04Name:
db "GROUND@"
Type05Name:
db "ROCK@"
Type06Name:
db "BIRD@"
Type07Name:
db "BUG@"
Type08Name:
db "GHOST@"
Type1AName:
db "DRAGON@"
SaveTrainerName: ; 7E4A
ld hl,TrainerNamePointers
ld a,[W_TRAINERCLASS]
dec a
ld c,a
ld b,0
add hl,bc
add hl,bc
ld a,[hli]
ld h,[hl]
ld l,a
ld de,$CD6D
.CopyCharacter\@
ld a,[hli]
ld [de],a
inc de
cp "@"
jr nz,.CopyCharacter\@
ret
TrainerNamePointers: ; 0x27e64
; what is the point of these?
dw YoungsterName
dw BugCatcherName
dw LassName
dw $D04A
dw JrTrainerMName
dw JrTrainerFName
dw PokemaniacName
dw SuperNerdName
dw $D04A
dw $D04A
dw BurglarName
dw EngineerName
dw JugglerXName
dw $D04A
dw SwimmerName
dw $D04A
dw $D04A
dw BeautyName
dw $D04A
dw RockerName
dw JugglerName
dw $D04A
dw $D04A
dw BlackbeltName
dw $D04A
dw ProfOakName
dw ChiefName
dw ScientistName
dw $D04A
dw RocketName
dw CooltrainerMName
dw CooltrainerFName
dw $D04A
dw $D04A
dw $D04A
dw $D04A
dw $D04A
dw $D04A
dw $D04A
dw $D04A
dw $D04A
dw $D04A
dw $D04A
dw $D04A
dw $D04A
dw $D04A
dw $D04A
YoungsterName:
db "YOUNGSTER@"
BugCatcherName:
db "BUG CATCHER@"
LassName:
db "LASS@"
JrTrainerMName:
db "JR.TRAINER♂@"
JrTrainerFName:
db "JR.TRAINER♀@"
PokemaniacName:
db "POKéMANIAC@"
SuperNerdName:
db "SUPER NERD@"
BurglarName:
db "BURGLAR@"
EngineerName:
db "ENGINEER@"
JugglerXName:
db "JUGGLER@"
SwimmerName:
db "SWIMMER@"
BeautyName:
db "BEAUTY@"
RockerName:
db "ROCKER@"
JugglerName:
db "JUGGLER@"
BlackbeltName:
db "BLACKBELT@"
ProfOakName:
db "PROF.OAK@"
ChiefName:
db "CHIEF@"
ScientistName:
db "SCIENTIST@"
RocketName:
db "ROCKET@"
CooltrainerMName:
db "COOLTRAINER♂@"
CooltrainerFName:
db "COOLTRAINER♀@"
INCBIN "baserom.gbc",$27f86,$27fb3 - $27f86
UnnamedText_27fb3: ; 0x27fb3
TX_FAR _UnnamedText_27fb3
db $50
; 0x27fb3 + 5 bytes
SECTION "bankA",DATA,BANK[$A]
GrowlithePicFront:
INCBIN "pic/bmon/growlithe.pic"
GrowlithePicBack:
INCBIN "pic/monback/growlitheb.pic"
OnixPicFront:
INCBIN "pic/bmon/onix.pic"
OnixPicBack:
INCBIN "pic/monback/onixb.pic"
FearowPicFront:
INCBIN "pic/bmon/fearow.pic"
FearowPicBack:
INCBIN "pic/monback/fearowb.pic"
PidgeyPicFront:
INCBIN "pic/bmon/pidgey.pic"
PidgeyPicBack:
INCBIN "pic/monback/pidgeyb.pic"
SlowpokePicFront:
INCBIN "pic/bmon/slowpoke.pic"
SlowpokePicBack:
INCBIN "pic/monback/slowpokeb.pic"
KadabraPicFront:
INCBIN "pic/bmon/kadabra.pic"
KadabraPicBack:
INCBIN "pic/monback/kadabrab.pic"
GravelerPicFront:
INCBIN "pic/bmon/graveler.pic"
GravelerPicBack:
INCBIN "pic/monback/gravelerb.pic"
ChanseyPicFront:
INCBIN "pic/bmon/chansey.pic"
ChanseyPicBack:
INCBIN "pic/monback/chanseyb.pic"
MachokePicFront:
INCBIN "pic/bmon/machoke.pic"
MachokePicBack:
INCBIN "pic/monback/machokeb.pic"
MrMimePicFront:
INCBIN "pic/bmon/mr.mime.pic"
MrMimePicBack:
INCBIN "pic/monback/mr.mimeb.pic"
HitmonleePicFront:
INCBIN "pic/bmon/hitmonlee.pic"
HitmonleePicBack:
INCBIN "pic/monback/hitmonleeb.pic"
HitmonchanPicFront:
INCBIN "pic/bmon/hitmonchan.pic"
HitmonchanPicBack:
INCBIN "pic/monback/hitmonchanb.pic"
ArbokPicFront:
INCBIN "pic/bmon/arbok.pic"
ArbokPicBack:
INCBIN "pic/monback/arbokb.pic"
ParasectPicFront:
INCBIN "pic/bmon/parasect.pic"
ParasectPicBack:
INCBIN "pic/monback/parasectb.pic"
PsyduckPicFront:
INCBIN "pic/bmon/psyduck.pic"
PsyduckPicBack:
INCBIN "pic/monback/psyduckb.pic"
DrowzeePicFront:
INCBIN "pic/bmon/drowzee.pic"
DrowzeePicBack:
INCBIN "pic/monback/drowzeeb.pic"
GolemPicFront:
INCBIN "pic/bmon/golem.pic"
GolemPicBack:
INCBIN "pic/monback/golemb.pic"
MagmarPicFront:
INCBIN "pic/bmon/magmar.pic"
MagmarPicBack:
INCBIN "pic/monback/magmarb.pic"
ElectabuzzPicFront:
INCBIN "pic/bmon/electabuzz.pic"
ElectabuzzPicBack:
INCBIN "pic/monback/electabuzzb.pic"
MagnetonPicFront:
INCBIN "pic/bmon/magneton.pic"
MagnetonPicBack:
INCBIN "pic/monback/magnetonb.pic"
KoffingPicFront:
INCBIN "pic/bmon/koffing.pic"
KoffingPicBack:
INCBIN "pic/monback/koffingb.pic"
MankeyPicFront:
INCBIN "pic/bmon/mankey.pic"
MankeyPicBack:
INCBIN "pic/monback/mankeyb.pic"
SeelPicFront:
INCBIN "pic/bmon/seel.pic"
SeelPicBack:
INCBIN "pic/monback/seelb.pic"
DiglettPicFront:
INCBIN "pic/bmon/diglett.pic"
DiglettPicBack:
INCBIN "pic/monback/diglettb.pic"
TaurosPicFront:
INCBIN "pic/bmon/tauros.pic"
TaurosPicBack:
INCBIN "pic/monback/taurosb.pic"
FarfetchdPicFront:
INCBIN "pic/bmon/farfetchd.pic"
FarfetchdPicBack:
INCBIN "pic/monback/farfetchdb.pic"
VenonatPicFront:
INCBIN "pic/bmon/venonat.pic"
VenonatPicBack:
INCBIN "pic/monback/venonatb.pic"
DragonitePicFront:
INCBIN "pic/bmon/dragonite.pic"
DragonitePicBack:
INCBIN "pic/monback/dragoniteb.pic"
DoduoPicFront:
INCBIN "pic/bmon/doduo.pic"
DoduoPicBack:
INCBIN "pic/monback/doduob.pic"
PoliwagPicFront:
INCBIN "pic/bmon/poliwag.pic"
PoliwagPicBack:
INCBIN "pic/monback/poliwagb.pic"
JynxPicFront:
INCBIN "pic/bmon/jynx.pic"
JynxPicBack:
INCBIN "pic/monback/jynxb.pic"
MoltresPicFront:
INCBIN "pic/bmon/moltres.pic"
MoltresPicBack:
INCBIN "pic/monback/moltresb.pic"
INCBIN "baserom.gbc",$2bea9,$2bef2 - $2bea9
UnnamedText_2bef2: ; 0x2bef2
TX_FAR _UnnamedText_2bef2
db $50
; 0x2bef2 + 5 bytes
UnnamedText_2bef7: ; 0x2bef7
TX_FAR _UnnamedText_2bef7
db $50
; 0x2bef7 + 5 bytes
SECTION "bankB",DATA,BANK[$B]
ArticunoPicFront:
INCBIN "pic/bmon/articuno.pic"
ArticunoPicBack:
INCBIN "pic/monback/articunob.pic"
ZapdosPicFront:
INCBIN "pic/bmon/zapdos.pic"
ZapdosPicBack:
INCBIN "pic/monback/zapdosb.pic"
DittoPicFront:
INCBIN "pic/bmon/ditto.pic"
DittoPicBack:
INCBIN "pic/monback/dittob.pic"
MeowthPicFront:
INCBIN "pic/bmon/meowth.pic"
MeowthPicBack:
INCBIN "pic/monback/meowthb.pic"
KrabbyPicFront:
INCBIN "pic/bmon/krabby.pic"
KrabbyPicBack:
INCBIN "pic/monback/krabbyb.pic"
VulpixPicFront:
INCBIN "pic/bmon/vulpix.pic"
VulpixPicBack:
INCBIN "pic/monback/vulpixb.pic"
NinetalesPicFront:
INCBIN "pic/bmon/ninetales.pic"
NinetalesPicBack:
INCBIN "pic/monback/ninetalesb.pic"
PikachuPicFront:
INCBIN "pic/bmon/pikachu.pic"
PikachuPicBack:
INCBIN "pic/monback/pikachub.pic"
RaichuPicFront:
INCBIN "pic/bmon/raichu.pic"
RaichuPicBack:
INCBIN "pic/monback/raichub.pic"
DratiniPicFront:
INCBIN "pic/bmon/dratini.pic"
DratiniPicBack:
INCBIN "pic/monback/dratinib.pic"
DragonairPicFront:
INCBIN "pic/bmon/dragonair.pic"
DragonairPicBack:
INCBIN "pic/monback/dragonairb.pic"
KabutoPicFront:
INCBIN "pic/bmon/kabuto.pic"
KabutoPicBack:
INCBIN "pic/monback/kabutob.pic"
KabutopsPicFront:
INCBIN "pic/bmon/kabutops.pic"
KabutopsPicBack:
INCBIN "pic/monback/kabutopsb.pic"
HorseaPicFront:
INCBIN "pic/bmon/horsea.pic"
HorseaPicBack:
INCBIN "pic/monback/horseab.pic"
SeadraPicFront:
INCBIN "pic/bmon/seadra.pic"
SeadraPicBack:
INCBIN "pic/monback/seadrab.pic"
SandshrewPicFront:
INCBIN "pic/bmon/sandshrew.pic"
SandshrewPicBack:
INCBIN "pic/monback/sandshrewb.pic"
SandslashPicFront:
INCBIN "pic/bmon/sandslash.pic"
SandslashPicBack:
INCBIN "pic/monback/sandslashb.pic"
OmanytePicFront:
INCBIN "pic/bmon/omanyte.pic"
OmanytePicBack:
INCBIN "pic/monback/omanyteb.pic"
OmastarPicFront:
INCBIN "pic/bmon/omastar.pic"
OmastarPicBack:
INCBIN "pic/monback/omastarb.pic"
JigglypuffPicFront:
INCBIN "pic/bmon/jigglypuff.pic"
JigglypuffPicBack:
INCBIN "pic/monback/jigglypuffb.pic"
WigglytuffPicFront:
INCBIN "pic/bmon/wigglytuff.pic"
WigglytuffPicBack:
INCBIN "pic/monback/wigglytuffb.pic"
EeveePicFront:
INCBIN "pic/bmon/eevee.pic"
EeveePicBack:
INCBIN "pic/monback/eeveeb.pic"
FlareonPicFront:
INCBIN "pic/bmon/flareon.pic"
FlareonPicBack:
INCBIN "pic/monback/flareonb.pic"
JolteonPicFront:
INCBIN "pic/bmon/jolteon.pic"
JolteonPicBack:
INCBIN "pic/monback/jolteonb.pic"
VaporeonPicFront:
INCBIN "pic/bmon/vaporeon.pic"
VaporeonPicBack:
INCBIN "pic/monback/vaporeonb.pic"
MachopPicFront:
INCBIN "pic/bmon/machop.pic"
MachopPicBack:
INCBIN "pic/monback/machopb.pic"
ZubatPicFront:
INCBIN "pic/bmon/zubat.pic"
ZubatPicBack:
INCBIN "pic/monback/zubatb.pic"
EkansPicFront:
INCBIN "pic/bmon/ekans.pic"
EkansPicBack:
INCBIN "pic/monback/ekansb.pic"
ParasPicFront:
INCBIN "pic/bmon/paras.pic"
ParasPicBack:
INCBIN "pic/monback/parasb.pic"
PoliwhirlPicFront:
INCBIN "pic/bmon/poliwhirl.pic"
PoliwhirlPicBack:
INCBIN "pic/monback/poliwhirlb.pic"
PoliwrathPicFront:
INCBIN "pic/bmon/poliwrath.pic"
PoliwrathPicBack:
INCBIN "pic/monback/poliwrathb.pic"
WeedlePicFront:
INCBIN "pic/bmon/weedle.pic"
WeedlePicBack:
INCBIN "pic/monback/weedleb.pic"
KakunaPicFront:
INCBIN "pic/bmon/kakuna.pic"
KakunaPicBack:
INCBIN "pic/monback/kakunab.pic"
BeedrillPicFront:
INCBIN "pic/bmon/beedrill.pic"
BeedrillPicBack:
INCBIN "pic/monback/beedrillb.pic"
FossilKabutopsPic:
INCBIN "pic/bmon/fossilkabutops.pic"
INCBIN "baserom.gbc",$2fb7b,$2fb8e - $2fb7b
UnnamedText_2fb8e: ; 0x2fb8e
TX_FAR _UnnamedText_2fb8e
db $50
; 0x2fb8e + 5 bytes
UnnamedText_2fb93: ; 0x2fb93
TX_FAR _UnnamedText_2fb93
db $50
; 0x2fb93 + 5 bytes
INCBIN "baserom.gbc",$2fb98,$2fe3b - $2fb98
UnnamedText_2fe3b: ; 0x2fe3b
TX_FAR _UnnamedText_2fe3b
db $50
; 0x2fe3b + 5 bytes
INCBIN "baserom.gbc",$2fe40,$2ff04 - $2fe40
UnnamedText_2ff04: ; 0x2ff04
TX_FAR _UnnamedText_2ff04
db $50
; 0x2ff04 + 5 bytes
INCBIN "baserom.gbc",$2ff09,$2ff32 - $2ff09
UnnamedText_2ff32: ; 0x2ff32
TX_FAR _UnnamedText_2ff32
db $50
; 0x2ff32 + 5 bytes
UnnamedText_2ff37: ; 0x2ff37
TX_FAR _UnnamedText_2ff37
db $50
; 0x2ff37 + 5 bytes
SECTION "bankC",DATA,BANK[$C]
DodrioPicFront:
INCBIN "pic/bmon/dodrio.pic"
DodrioPicBack:
INCBIN "pic/monback/dodriob.pic"
PrimeapePicFront:
INCBIN "pic/bmon/primeape.pic"
PrimeapePicBack:
INCBIN "pic/monback/primeapeb.pic"
DugtrioPicFront:
INCBIN "pic/bmon/dugtrio.pic"
DugtrioPicBack:
INCBIN "pic/monback/dugtriob.pic"
VenomothPicFront:
INCBIN "pic/bmon/venomoth.pic"
VenomothPicBack:
INCBIN "pic/monback/venomothb.pic"
DewgongPicFront:
INCBIN "pic/bmon/dewgong.pic"
DewgongPicBack:
INCBIN "pic/monback/dewgongb.pic"
CaterpiePicFront:
INCBIN "pic/bmon/caterpie.pic"
CaterpiePicBack:
INCBIN "pic/monback/caterpieb.pic"
MetapodPicFront:
INCBIN "pic/bmon/metapod.pic"
MetapodPicBack:
INCBIN "pic/monback/metapodb.pic"
ButterfreePicFront:
INCBIN "pic/bmon/butterfree.pic"
ButterfreePicBack:
INCBIN "pic/monback/butterfreeb.pic"
MachampPicFront:
INCBIN "pic/bmon/machamp.pic"
MachampPicBack:
INCBIN "pic/monback/machampb.pic"
GolduckPicFront:
INCBIN "pic/bmon/golduck.pic"
GolduckPicBack:
INCBIN "pic/monback/golduckb.pic"
HypnoPicFront:
INCBIN "pic/bmon/hypno.pic"
HypnoPicBack:
INCBIN "pic/monback/hypnob.pic"
GolbatPicFront:
INCBIN "pic/bmon/golbat.pic"
GolbatPicBack:
INCBIN "pic/monback/golbatb.pic"
MewtwoPicFront:
INCBIN "pic/bmon/mewtwo.pic"
MewtwoPicBack:
INCBIN "pic/monback/mewtwob.pic"
SnorlaxPicFront:
INCBIN "pic/bmon/snorlax.pic"
SnorlaxPicBack:
INCBIN "pic/monback/snorlaxb.pic"
MagikarpPicFront:
INCBIN "pic/bmon/magikarp.pic"
MagikarpPicBack:
INCBIN "pic/monback/magikarpb.pic"
MukPicFront:
INCBIN "pic/bmon/muk.pic"
MukPicBack:
INCBIN "pic/monback/mukb.pic"
KinglerPicFront:
INCBIN "pic/bmon/kingler.pic"
KinglerPicBack:
INCBIN "pic/monback/kinglerb.pic"
CloysterPicFront:
INCBIN "pic/bmon/cloyster.pic"
CloysterPicBack:
INCBIN "pic/monback/cloysterb.pic"
ElectrodePicFront:
INCBIN "pic/bmon/electrode.pic"
ElectrodePicBack:
INCBIN "pic/monback/electrodeb.pic"
ClefablePicFront:
INCBIN "pic/bmon/clefable.pic"
ClefablePicBack:
INCBIN "pic/monback/clefableb.pic"
WeezingPicFront:
INCBIN "pic/bmon/weezing.pic"
WeezingPicBack:
INCBIN "pic/monback/weezingb.pic"
PersianPicFront:
INCBIN "pic/bmon/persian.pic"
PersianPicBack:
INCBIN "pic/monback/persianb.pic"
MarowakPicFront:
INCBIN "pic/bmon/marowak.pic"
MarowakPicBack:
INCBIN "pic/monback/marowakb.pic"
HaunterPicFront:
INCBIN "pic/bmon/haunter.pic"
HaunterPicBack:
INCBIN "pic/monback/haunterb.pic"
AbraPicFront:
INCBIN "pic/bmon/abra.pic"
AbraPicBack:
INCBIN "pic/monback/abrab.pic"
AlakazamPicFront:
INCBIN "pic/bmon/alakazam.pic"
AlakazamPicBack:
INCBIN "pic/monback/alakazamb.pic"
PidgeottoPicFront:
INCBIN "pic/bmon/pidgeotto.pic"
PidgeottoPicBack:
INCBIN "pic/monback/pidgeottob.pic"
PidgeotPicFront:
INCBIN "pic/bmon/pidgeot.pic"
PidgeotPicBack:
INCBIN "pic/monback/pidgeotb.pic"
StarmiePicFront:
INCBIN "pic/bmon/starmie.pic"
StarmiePicBack:
INCBIN "pic/monback/starmieb.pic"
RedPicBack:
INCBIN "pic/trainer/redb.pic"
OldManPic:
INCBIN "pic/trainer/oldman.pic"
INCBIN "baserom.gbc",$33f2b,$33f52 - $33f2b
UnnamedText_33f52: ; 0x33f52
TX_FAR _UnnamedText_33f52
db $50
; 0x33f52 + 5 bytes
INCBIN "baserom.gbc",$33f57,$39
SECTION "bankD",DATA,BANK[$D]
BulbasaurPicFront:
INCBIN "pic/bmon/bulbasaur.pic"
BulbasaurPicBack:
INCBIN "pic/monback/bulbasaurb.pic"
VenusaurPicFront:
INCBIN "pic/bmon/venusaur.pic"
VenusaurPicBack:
INCBIN "pic/monback/venusaurb.pic"
TentacruelPicFront:
INCBIN "pic/bmon/tentacruel.pic"
TentacruelPicBack:
INCBIN "pic/monback/tentacruelb.pic"
GoldeenPicFront:
INCBIN "pic/bmon/goldeen.pic"
GoldeenPicBack:
INCBIN "pic/monback/goldeenb.pic"
SeakingPicFront:
INCBIN "pic/bmon/seaking.pic"
SeakingPicBack:
INCBIN "pic/monback/seakingb.pic"
PonytaPicFront:
INCBIN "pic/bmon/ponyta.pic"
RapidashPicFront:
INCBIN "pic/bmon/rapidash.pic"
PonytaPicBack:
INCBIN "pic/monback/ponytab.pic"
RapidashPicBack:
INCBIN "pic/monback/rapidashb.pic"
RattataPicFront:
INCBIN "pic/bmon/rattata.pic"
RattataPicBack:
INCBIN "pic/monback/rattatab.pic"
RaticatePicFront:
INCBIN "pic/bmon/raticate.pic"
RaticatePicBack:
INCBIN "pic/monback/raticateb.pic"
NidorinoPicFront:
INCBIN "pic/bmon/nidorino.pic"
NidorinoPicBack:
INCBIN "pic/monback/nidorinob.pic"
NidorinaPicFront:
INCBIN "pic/bmon/nidorina.pic"
NidorinaPicBack:
INCBIN "pic/monback/nidorinab.pic"
GeodudePicFront:
INCBIN "pic/bmon/geodude.pic"
GeodudePicBack:
INCBIN "pic/monback/geodudeb.pic"
PorygonPicFront:
INCBIN "pic/bmon/porygon.pic"
PorygonPicBack:
INCBIN "pic/monback/porygonb.pic"
AerodactylPicFront:
INCBIN "pic/bmon/aerodactyl.pic"
AerodactylPicBack:
INCBIN "pic/monback/aerodactylb.pic"
MagnemitePicFront:
INCBIN "pic/bmon/magnemite.pic"
MagnemitePicBack:
INCBIN "pic/monback/magnemiteb.pic"
CharmanderPicFront:
INCBIN "pic/bmon/charmander.pic"
CharmanderPicBack:
INCBIN "pic/monback/charmanderb.pic"
SquirtlePicFront:
INCBIN "pic/bmon/squirtle.pic"
SquirtlePicBack:
INCBIN "pic/monback/squirtleb.pic"
CharmeleonPicFront:
INCBIN "pic/bmon/charmeleon.pic"
CharmeleonPicBack:
INCBIN "pic/monback/charmeleonb.pic"
WartortlePicFront:
INCBIN "pic/bmon/wartortle.pic"
WartortlePicBack:
INCBIN "pic/monback/wartortleb.pic"
CharizardPicFront:
INCBIN "pic/bmon/charizard.pic"
CharizardPicBack:
INCBIN "pic/monback/charizardb.pic"
FossilAerodactylPic:
INCBIN "pic/bmon/fossilaerodactyl.pic"
GhostPic:
INCBIN "pic/other/ghost.pic"
OddishPicFront:
INCBIN "pic/bmon/oddish.pic"
OddishPicBack:
INCBIN "pic/monback/oddishb.pic"
GloomPicFront:
INCBIN "pic/bmon/gloom.pic"
GloomPicBack:
INCBIN "pic/monback/gloomb.pic"
VileplumePicFront:
INCBIN "pic/bmon/vileplume.pic"
VileplumePicBack:
INCBIN "pic/monback/vileplumeb.pic"
BellsproutPicFront:
INCBIN "pic/bmon/bellsprout.pic"
BellsproutPicBack:
INCBIN "pic/monback/bellsproutb.pic"
WeepinbellPicFront:
INCBIN "pic/bmon/weepinbell.pic"
WeepinbellPicBack:
INCBIN "pic/monback/weepinbellb.pic"
VictreebelPicFront:
INCBIN "pic/bmon/victreebel.pic"
VictreebelPicBack:
INCBIN "pic/monback/victreebelb.pic"
INCBIN "baserom.gbc",$37244,$37390 - $37244
UnnamedText_37390: ; 0x37390
TX_FAR _UnnamedText_37390
db $50
; 0x37390 + 5 bytes
INCBIN "baserom.gbc",$37395,$37467 - $37395
UnnamedText_37467: ; 0x37467
TX_FAR _UnnamedText_37467
db $50
; 0x37467 + 5 bytes
UnnamedText_3746c: ; 0x3746c
TX_FAR _UnnamedText_3746c
db $50
; 0x3746c + 5 bytes
UnnamedText_37471: ; 0x37471
TX_FAR _UnnamedText_37471
db $50
; 0x37471 + 5 bytes
UnnamedText_37476: ; 0x37476
TX_FAR _UnnamedText_37476
db $50
; 0x37476 + 5 bytes
UnnamedText_3747b: ; 0x3747b
TX_FAR _UnnamedText_3747b
db $50
; 0x3747b + 5 bytes
INCBIN "baserom.gbc",$37480,$37673 - $37480
UnnamedText_37673: ; 0x37673
TX_FAR _UnnamedText_37673
db $50
; 0x37673 + 5 bytes
INCBIN "baserom.gbc",$37678,$3769d - $37678
UnnamedText_3769d: ; 0x3769d
TX_FAR _UnnamedText_3769d
db $50
; 0x3769d + 5 bytes
INCBIN "baserom.gbc",$376a2,$378f5 - $376a2
SlotMachineMap: ; 0x378f5
INCBIN "gfx/tilemaps/slotmachine.map"
INCBIN "baserom.gbc",$379e5,$37af1 - $379e5
; 0x37af1
IF _RED
INCBIN "gfx/red/slotmachine1.2bpp"
ENDC
IF _BLUE
INCBIN "gfx/blue/slotmachine1.2bpp"
ENDC
INCBIN "baserom.gbc",$37ca1,$37e79 - $37ca1
UnnamedText_37e79: ; 0x37e79
TX_FAR _UnnamedText_37e79
db $50
; 0x37e79 + 5 bytes
UnnamedText_37e7e: ; 0x37e7e
TX_FAR _UnnamedText_37e7e
db $50
; 0x37e7e + 5 bytes
UnnamedText_37e83: ; 0x37e83
TX_FAR _UnnamedText_37e83
db $50
; 0x37e83 + 5 bytes
SECTION "bankE",DATA,BANK[$E]
Moves: ; 4000
; characteristics of each move
; animation, effect, power, type, accuracy, PP
db POUND ,$00,$28,NORMAL,$FF,35
db KARATE_CHOP ,$00,$32,NORMAL,$FF,25
db DOUBLESLAP ,$1D,$0F,NORMAL,$D8,10
db COMET_PUNCH ,$1D,$12,NORMAL,$D8,15
db MEGA_PUNCH ,$00,$50,NORMAL,$D8,20
db PAY_DAY ,$10,$28,NORMAL,$FF,20
db FIRE_PUNCH ,$04,$4B,FIRE,$FF,15
db ICE_PUNCH ,$05,$4B,ICE,$FF,15
db THUNDERPUNCH,$06,$4B,ELECTRIC,$FF,15
db SCRATCH ,$00,$28,NORMAL,$FF,35
db VICEGRIP ,$00,$37,NORMAL,$FF,30
db GUILLOTINE ,$26,$01,NORMAL,$4C,5
db RAZOR_WIND ,$27,$50,NORMAL,$BF,10
db SWORDS_DANCE,$32,$00,NORMAL,$FF,30
db CUT ,$00,$32,NORMAL,$F2,30
db GUST ,$00,$28,NORMAL,$FF,35
db WING_ATTACK ,$00,$23,FLYING,$FF,35
db WHIRLWIND ,$1C,$00,NORMAL,$D8,20
db FLY ,$2B,$46,FLYING,$F2,15
db BIND ,$2A,$0F,NORMAL,$BF,20
db SLAM ,$00,$50,NORMAL,$BF,20
db VINE_WHIP ,$00,$23,GRASS,$FF,10
db STOMP ,$25,$41,NORMAL,$FF,20
db DOUBLE_KICK ,$2C,$1E,FIGHTING,$FF,30
db MEGA_KICK ,$00,$78,NORMAL,$BF,5
db JUMP_KICK ,$2D,$46,FIGHTING,$F2,25
db ROLLING_KICK,$25,$3C,FIGHTING,$D8,15
db SAND_ATTACK ,$16,$00,NORMAL,$FF,15
db HEADBUTT ,$25,$46,NORMAL,$FF,15
db HORN_ATTACK ,$00,$41,NORMAL,$FF,25
db FURY_ATTACK ,$1D,$0F,NORMAL,$D8,20
db HORN_DRILL ,$26,$01,NORMAL,$4C,5
db TACKLE ,$00,$23,NORMAL,$F2,35
db BODY_SLAM ,$24,$55,NORMAL,$FF,15
db WRAP ,$2A,$0F,NORMAL,$D8,20
db TAKE_DOWN ,$30,$5A,NORMAL,$D8,20
db THRASH ,$1B,$5A,NORMAL,$FF,20
db DOUBLE_EDGE ,$30,$64,NORMAL,$FF,15
db TAIL_WHIP ,$13,$00,NORMAL,$FF,30
db POISON_STING,$02,$0F,POISON,$FF,35
db TWINEEDLE ,$4D,$19,BUG,$FF,20
db PIN_MISSILE ,$1D,$0E,BUG,$D8,20
db LEER ,$13,$00,NORMAL,$FF,30
db BITE ,$1F,$3C,NORMAL,$FF,25
db GROWL ,$12,$00,NORMAL,$FF,40
db ROAR ,$1C,$00,NORMAL,$FF,20
db SING ,$20,$00,NORMAL,$8C,15
db SUPERSONIC ,$31,$00,NORMAL,$8C,20
db SONICBOOM ,$29,$01,NORMAL,$E5,20
db DISABLE ,$56,$00,NORMAL,$8C,20
db ACID ,$45,$28,POISON,$FF,30
db EMBER ,$04,$28,FIRE,$FF,25
db FLAMETHROWER,$04,$5F,FIRE,$FF,15
db MIST ,$2E,$00,ICE,$FF,30
db WATER_GUN ,$00,$28,WATER,$FF,25
db HYDRO_PUMP ,$00,$78,WATER,$CC,5
db SURF ,$00,$5F,WATER,$FF,15
db ICE_BEAM ,$05,$5F,ICE,$FF,10
db BLIZZARD ,$05,$78,ICE,$E5,5
db PSYBEAM ,$4C,$41,PSYCHIC,$FF,20
db BUBBLEBEAM ,$46,$41,WATER,$FF,20
db AURORA_BEAM ,$44,$41,ICE,$FF,20
db HYPER_BEAM ,$50,$96,NORMAL,$E5,5
db PECK ,$00,$23,FLYING,$FF,35
db DRILL_PECK ,$00,$50,FLYING,$FF,20
db SUBMISSION ,$30,$50,FIGHTING,$CC,25
db LOW_KICK ,$25,$32,FIGHTING,$E5,20
db COUNTER ,$00,$01,FIGHTING,$FF,20
db SEISMIC_TOSS,$29,$01,FIGHTING,$FF,20
db STRENGTH ,$00,$50,NORMAL,$FF,15
db ABSORB ,$03,$14,GRASS,$FF,20
db MEGA_DRAIN ,$03,$28,GRASS,$FF,10
db LEECH_SEED ,$54,$00,GRASS,$E5,10
db GROWTH ,$0D,$00,NORMAL,$FF,40
db RAZOR_LEAF ,$00,$37,GRASS,$F2,25
db SOLARBEAM ,$27,$78,GRASS,$FF,10
db POISONPOWDER,$42,$00,POISON,$BF,35
db STUN_SPORE ,$43,$00,GRASS,$BF,30
db SLEEP_POWDER,$20,$00,GRASS,$BF,15
db PETAL_DANCE ,$1B,$46,GRASS,$FF,20
db STRING_SHOT ,$14,$00,BUG,$F2,40
db DRAGON_RAGE ,$29,$01,DRAGON,$FF,10
db FIRE_SPIN ,$2A,$0F,FIRE,$B2,15
db THUNDERSHOCK,$06,$28,ELECTRIC,$FF,30
db THUNDERBOLT ,$06,$5F,ELECTRIC,$FF,15
db THUNDER_WAVE,$43,$00,ELECTRIC,$FF,20
db THUNDER ,$06,$78,ELECTRIC,$B2,10
db ROCK_THROW ,$00,$32,ROCK,$A5,15
db EARTHQUAKE ,$00,$64,GROUND,$FF,10
db FISSURE ,$26,$01,GROUND,$4C,5
db DIG ,$27,$64,GROUND,$FF,10
db TOXIC ,$42,$00,POISON,$D8,10
db CONFUSION ,$4C,$32,PSYCHIC,$FF,25
db PSYCHIC_M ,$47,$5A,PSYCHIC,$FF,10
db HYPNOSIS ,$20,$00,PSYCHIC,$99,20
db MEDITATE ,$0A,$00,PSYCHIC,$FF,40
db AGILITY ,$34,$00,PSYCHIC,$FF,30
db QUICK_ATTACK,$00,$28,NORMAL,$FF,30
db RAGE ,$51,$14,NORMAL,$FF,20
db TELEPORT ,$1C,$00,PSYCHIC,$FF,20
db NIGHT_SHADE ,$29,$00,GHOST,$FF,15
db MIMIC ,$52,$00,NORMAL,$FF,10
db SCREECH ,$3B,$00,NORMAL,$D8,40
db DOUBLE_TEAM ,$0F,$00,NORMAL,$FF,15
db RECOVER ,$38,$00,NORMAL,$FF,20
db HARDEN ,$0B,$00,NORMAL,$FF,30
db MINIMIZE ,$0F,$00,NORMAL,$FF,20
db SMOKESCREEN ,$16,$00,NORMAL,$FF,20
db CONFUSE_RAY ,$31,$00,GHOST,$FF,10
db WITHDRAW ,$0B,$00,WATER,$FF,40
db DEFENSE_CURL,$0B,$00,NORMAL,$FF,40
db BARRIER ,$33,$00,PSYCHIC,$FF,30
db LIGHT_SCREEN,$40,$00,PSYCHIC,$FF,30
db HAZE ,$19,$00,ICE,$FF,30
db REFLECT ,$41,$00,PSYCHIC,$FF,20
db FOCUS_ENERGY,$2F,$00,NORMAL,$FF,30
db BIDE ,$1A,$00,NORMAL,$FF,10
db METRONOME ,$53,$00,NORMAL,$FF,10
db MIRROR_MOVE ,$09,$00,FLYING,$FF,20
db SELFDESTRUCT,$07,$82,NORMAL,$FF,5
db EGG_BOMB ,$00,$64,NORMAL,$BF,10
db LICK ,$24,$14,GHOST,$FF,30
db SMOG ,$21,$14,POISON,$B2,20
db SLUDGE ,$21,$41,POISON,$FF,20
db BONE_CLUB ,$1F,$41,GROUND,$D8,20
db FIRE_BLAST ,$22,$78,FIRE,$D8,5
db WATERFALL ,$00,$50,WATER,$FF,15
db CLAMP ,$2A,$23,WATER,$BF,10
db SWIFT ,$11,$3C,NORMAL,$FF,20
db SKULL_BASH ,$27,$64,NORMAL,$FF,15
db SPIKE_CANNON,$1D,$14,NORMAL,$FF,15
db CONSTRICT ,$46,$0A,NORMAL,$FF,35
db AMNESIA ,$35,$00,PSYCHIC,$FF,20
db KINESIS ,$16,$00,PSYCHIC,$CC,15
db SOFTBOILED ,$38,$00,NORMAL,$FF,10
db HI_JUMP_KICK,$2D,$55,FIGHTING,$E5,20
db GLARE ,$43,$00,NORMAL,$BF,30
db DREAM_EATER ,$08,$64,PSYCHIC,$FF,15
db POISON_GAS ,$42,$00,POISON,$8C,40
db BARRAGE ,$1D,$0F,NORMAL,$D8,20
db LEECH_LIFE ,$03,$14,BUG,$FF,15
db LOVELY_KISS ,$20,$00,NORMAL,$BF,10
db SKY_ATTACK ,$27,$8C,FLYING,$E5,5
db TRANSFORM ,$39,$00,NORMAL,$FF,10
db BUBBLE ,$46,$14,WATER,$FF,30
db DIZZY_PUNCH ,$00,$46,NORMAL,$FF,10
db SPORE ,$20,$00,GRASS,$FF,15
db FLASH ,$16,$00,NORMAL,$B2,20
db PSYWAVE ,$29,$01,PSYCHIC,$CC,15
db SPLASH ,$55,$00,NORMAL,$FF,40
db ACID_ARMOR ,$33,$00,POISON,$FF,40
db CRABHAMMER ,$00,$5A,WATER,$D8,10
db EXPLOSION ,$07,$AA,NORMAL,$FF,5
db FURY_SWIPES ,$1D,$12,NORMAL,$CC,15
db BONEMERANG ,$2C,$32,GROUND,$E5,10
db REST ,$38,$00,PSYCHIC,$FF,10
db ROCK_SLIDE ,$00,$4B,ROCK,$E5,10
db HYPER_FANG ,$1F,$50,NORMAL,$E5,15
db SHARPEN ,$0A,$00,NORMAL,$FF,30
db CONVERSION ,$18,$00,NORMAL,$FF,30
db TRI_ATTACK ,$00,$50,NORMAL,$FF,10
db SUPER_FANG ,$28,$01,NORMAL,$E5,10
db SLASH ,$00,$46,NORMAL,$FF,20
db SUBSTITUTE ,$4F,$00,NORMAL,$FF,10
db STRUGGLE ,$30,$32,NORMAL,$FF,10
BulbasaurBaseStats: ; 0x383de
db DEX_BULBASAUR ; pokedex id
db 45 ; base hp
db 49 ; base attack
db 49 ; base defense
db 45 ; base speed
db 65 ; base special
db GRASS ; species type 1
db POISON ; species type 2
db 45 ; catch rate
db 64 ; base exp yield
db $55 ; sprite dimensions
dw BulbasaurPicFront
dw BulbasaurPicBack
; attacks known at lvl 0
db TACKLE
db GROWL
db 0
db 0
db 3 ; growth rate
; learnset
db %10100100
db %00000011
db %00111000
db %11000000
db %00000011
db %00001000
db %00000110
db 0 ; padding
IvysaurBaseStats: ; 0x383fa
db DEX_IVYSAUR ; pokedex id
db 60 ; base hp
db 62 ; base attack
db 63 ; base defense
db 60 ; base speed
db 80 ; base special
db GRASS ; species type 1
db POISON ; species type 2
db 45 ; catch rate
db 141 ; base exp yield
db $66 ; sprite dimensions
dw IvysaurPicFront
dw IvysaurPicBack
; attacks known at lvl 0
db TACKLE
db GROWL
db LEECH_SEED
db 0
db 3 ; growth rate
; learnset
db %10100100
db %00000011
db %00111000
db %11000000
db %00000011
db %00001000
db %00000110
db 0 ; padding
VenusaurBaseStats: ; 0x38416
db DEX_VENUSAUR ; pokedex id
db 80 ; base hp
db 82 ; base attack
db 83 ; base defense
db 80 ; base speed
db 100 ; base special
db GRASS ; species type 1
db POISON ; species type 2
db 45 ; catch rate
db 208 ; base exp yield
db $77 ; sprite dimensions
dw VenusaurPicFront
dw VenusaurPicBack
; attacks known at lvl 0
db TACKLE
db GROWL
db LEECH_SEED
db VINE_WHIP
db 3 ; growth rate
; learnset
db %10100100
db %01000011
db %00111000
db %11000000
db %00000011
db %00001000
db %00000110
db 0 ; padding
CharmanderBaseStats: ; 0x38432
db DEX_CHARMANDER ; pokedex id
db 39 ; base hp
db 52 ; base attack
db 43 ; base defense
db 65 ; base speed
db 50 ; base special
db FIRE ; species type 1
db FIRE ; species type 2
db 45 ; catch rate
db 65 ; base exp yield
db $55 ; sprite dimensions
dw CharmanderPicFront
dw CharmanderPicBack
; attacks known at lvl 0
db SCRATCH
db GROWL
db 0
db 0
db 3 ; growth rate
; learnset
db %10110101
db %00000011
db %01001111
db %11001000
db %11100011
db %00001000
db %00100110
db 0 ; padding
CharmeleonBaseStats: ; 0x3844e
db DEX_CHARMELEON ; pokedex id
db 58 ; base hp
db 64 ; base attack
db 58 ; base defense
db 80 ; base speed
db 65 ; base special
db FIRE ; species type 1
db FIRE ; species type 2
db 45 ; catch rate
db 142 ; base exp yield
db $66 ; sprite dimensions
dw CharmeleonPicFront
dw CharmeleonPicBack
; attacks known at lvl 0
db SCRATCH
db GROWL
db EMBER
db 0
db 3 ; growth rate
; learnset
db %10110101
db %00000011
db %01001111
db %11001000
db %11100011
db %00001000
db %00100110
db 0 ; padding
CharizardBaseStats: ; 0x3846a
db DEX_CHARIZARD ; pokedex id
db 78 ; base hp
db 84 ; base attack
db 78 ; base defense
db 100 ; base speed
db 85 ; base special
db FIRE ; species type 1
db FLYING ; species type 2
db 45 ; catch rate
db 209 ; base exp yield
db $77 ; sprite dimensions
dw CharizardPicFront
dw CharizardPicBack
; attacks known at lvl 0
db SCRATCH
db GROWL
db EMBER
db LEER
db 3 ; growth rate
; learnset
db %10110101
db %01000011
db %01001111
db %11001110
db %11100011
db %00001000
db %00100110
db 0 ; padding
SquirtleBaseStats: ; 0x38486
db DEX_SQUIRTLE ; pokedex id
db 44 ; base hp
db 48 ; base attack
db 65 ; base defense
db 43 ; base speed
db 50 ; base special
db WATER ; species type 1
db WATER ; species type 2
db 45 ; catch rate
db 66 ; base exp yield
db $55 ; sprite dimensions
dw SquirtlePicFront
dw SquirtlePicBack
; attacks known at lvl 0
db TACKLE
db TAIL_WHIP
db 0
db 0
db 3 ; growth rate
; learnset
db %10110001
db %00111111
db %00001111
db %11001000
db %10000011
db %00001000
db %00110010
db 0 ; padding
WartortleBaseStats: ; 0x384a2
db DEX_WARTORTLE ; pokedex id
db 59 ; base hp
db 63 ; base attack
db 80 ; base defense
db 58 ; base speed
db 65 ; base special
db WATER ; species type 1
db WATER ; species type 2
db 45 ; catch rate
db 143 ; base exp yield
db $66 ; sprite dimensions
dw WartortlePicFront
dw WartortlePicBack
; attacks known at lvl 0
db TACKLE
db TAIL_WHIP
db BUBBLE
db 0
db 3 ; growth rate
; learnset
db %10110001
db %00111111
db %00001111
db %11001000
db %10000011
db %00001000
db %00110010
db 0 ; padding
BlastoiseBaseStats: ; 0x384be
db DEX_BLASTOISE ; pokedex id
db 79 ; base hp
db 83 ; base attack
db 100 ; base defense
db 78 ; base speed
db 85 ; base special
db WATER ; species type 1
db WATER ; species type 2
db 45 ; catch rate
db 210 ; base exp yield
db $77 ; sprite dimensions
dw BlastoisePicFront
dw BlastoisePicBack
; attacks known at lvl 0
db TACKLE
db TAIL_WHIP
db BUBBLE
db WATER_GUN
db 3 ; growth rate
; learnset
db %10110001
db %01111111
db %00001111
db %11001110
db %10000011
db %00001000
db %00110010
db 0 ; padding
CaterpieBaseStats: ; 0x384da
db DEX_CATERPIE ; pokedex id
db 45 ; base hp
db 30 ; base attack
db 35 ; base defense
db 45 ; base speed
db 20 ; base special
db BUG ; species type 1
db BUG ; species type 2
db 255 ; catch rate
db 53 ; base exp yield
db $55 ; sprite dimensions
dw CaterpiePicFront
dw CaterpiePicBack
; attacks known at lvl 0
db TACKLE
db STRING_SHOT
db 0
db 0
db 0 ; growth rate
; learnset
db %00000000
db %00000000
db %00000000
db %00000000
db %00000000
db %00000000
db %00000000
db 0 ; padding
MetapodBaseStats: ; 0x384f6
db DEX_METAPOD ; pokedex id
db 50 ; base hp
db 20 ; base attack
db 55 ; base defense
db 30 ; base speed
db 25 ; base special
db BUG ; species type 1
db BUG ; species type 2
db 120 ; catch rate
db 72 ; base exp yield
db $55 ; sprite dimensions
dw MetapodPicFront
dw MetapodPicBack
; attacks known at lvl 0
db HARDEN
db 0
db 0
db 0
db 0 ; growth rate
; learnset
db %00000000
db %00000000
db %00000000
db %00000000
db %00000000
db %00000000
db %00000000
db 0 ; padding
ButterfreeBaseStats: ; 0x38512
db DEX_BUTTERFREE ; pokedex id
db 60 ; base hp
db 45 ; base attack
db 50 ; base defense
db 70 ; base speed
db 80 ; base special
db BUG ; species type 1
db FLYING ; species type 2
db 45 ; catch rate
db 160 ; base exp yield
db $77 ; sprite dimensions
dw ButterfreePicFront
dw ButterfreePicBack
; attacks known at lvl 0
db CONFUSION
db 0
db 0
db 0
db 0 ; growth rate
; learnset
db %00101010
db %01000011
db %00111000
db %11110000
db %01000011
db %00101000
db %00000010
db 0 ; padding
WeedleBaseStats: ; 0x3852e
db DEX_WEEDLE ; pokedex id
db 40 ; base hp
db 35 ; base attack
db 30 ; base defense
db 50 ; base speed
db 20 ; base special
db BUG ; species type 1
db POISON ; species type 2
db 255 ; catch rate
db 52 ; base exp yield
db $55 ; sprite dimensions
dw WeedlePicFront
dw WeedlePicBack
; attacks known at lvl 0
db POISON_STING
db STRING_SHOT
db 0
db 0
db 0 ; growth rate
; learnset
db %00000000
db %00000000
db %00000000
db %00000000
db %00000000
db %00000000
db %00000000
db 0 ; padding
KakunaBaseStats: ; 0x3854a
db DEX_KAKUNA ; pokedex id
db 45 ; base hp
db 25 ; base attack
db 50 ; base defense
db 35 ; base speed
db 25 ; base special
db BUG ; species type 1
db POISON ; species type 2
db 120 ; catch rate
db 71 ; base exp yield
db $55 ; sprite dimensions
dw KakunaPicFront
dw KakunaPicBack
; attacks known at lvl 0
db HARDEN
db 0
db 0
db 0
db 0 ; growth rate
; learnset
db %00000000
db %00000000
db %00000000
db %00000000
db %00000000
db %00000000
db %00000000
db 0 ; padding
BeedrillBaseStats: ; 0x38566
db DEX_BEEDRILL ; pokedex id
db 65 ; base hp
db 80 ; base attack
db 40 ; base defense
db 75 ; base speed
db 45 ; base special
db BUG ; species type 1
db POISON ; species type 2
db 45 ; catch rate
db 159 ; base exp yield
db $77 ; sprite dimensions
dw BeedrillPicFront
dw BeedrillPicBack
; attacks known at lvl 0
db FURY_ATTACK
db 0
db 0
db 0
db 0 ; growth rate
; learnset
db %00100100
db %01000011
db %00011000
db %11000000
db %11000011
db %00001000
db %00000110
db 0 ; padding
PidgeyBaseStats: ; 0x38582
db DEX_PIDGEY ; pokedex id
db 40 ; base hp
db 45 ; base attack
db 40 ; base defense
db 56 ; base speed
db 35 ; base special
db NORMAL ; species type 1
db FLYING ; species type 2
db 255 ; catch rate
db 55 ; base exp yield
db $55 ; sprite dimensions
dw PidgeyPicFront
dw PidgeyPicBack
; attacks known at lvl 0
db GUST
db 0
db 0
db 0
db 3 ; growth rate
; learnset
db %00101010
db %00000011
db %00001000
db %11000000
db %01000011
db %00001100
db %00001010
db 0 ; padding
PidgeottoBaseStats: ; 0x3859e
db DEX_PIDGEOTTO ; pokedex id
db 63 ; base hp
db 60 ; base attack
db 55 ; base defense
db 71 ; base speed
db 50 ; base special
db NORMAL ; species type 1
db FLYING ; species type 2
db 120 ; catch rate
db 113 ; base exp yield
db $66 ; sprite dimensions
dw PidgeottoPicFront
dw PidgeottoPicBack
; attacks known at lvl 0
db GUST
db SAND_ATTACK
db 0
db 0
db 3 ; growth rate
; learnset
db %00101010
db %00000011
db %00001000
db %11000000
db %01000011
db %00001100
db %00001010
db 0 ; padding
PidgeotBaseStats: ; 0x385ba
db DEX_PIDGEOT ; pokedex id
db 83 ; base hp
db 80 ; base attack
db 75 ; base defense
db 91 ; base speed
db 70 ; base special
db NORMAL ; species type 1
db FLYING ; species type 2
db 45 ; catch rate
db 172 ; base exp yield
db $77 ; sprite dimensions
dw PidgeotPicFront
dw PidgeotPicBack
; attacks known at lvl 0
db GUST
db SAND_ATTACK
db QUICK_ATTACK
db 0
db 3 ; growth rate
; learnset
db %00101010
db %01000011
db %00001000
db %11000000
db %01000011
db %00001100
db %00001010
db 0 ; padding
RattataBaseStats: ; 0x385d6
db DEX_RATTATA ; pokedex id
db 30 ; base hp
db 56 ; base attack
db 35 ; base defense
db 72 ; base speed
db 25 ; base special
db NORMAL ; species type 1
db NORMAL ; species type 2
db 255 ; catch rate
db 57 ; base exp yield
db $55 ; sprite dimensions
dw RattataPicFront
dw RattataPicBack
; attacks known at lvl 0
db TACKLE
db TAIL_WHIP
db 0
db 0
db 0 ; growth rate
; learnset
db %10100000
db %00101111
db %10001000
db %11001001
db %11000010
db %00001000
db %00000010
db 0 ; padding
RaticateBaseStats: ; 0x385f2
db DEX_RATICATE ; pokedex id
db 55 ; base hp
db 81 ; base attack
db 60 ; base defense
db 97 ; base speed
db 50 ; base special
db NORMAL ; species type 1
db NORMAL ; species type 2
db 90 ; catch rate
db 116 ; base exp yield
db $66 ; sprite dimensions
dw RaticatePicFront
dw RaticatePicBack
; attacks known at lvl 0
db TACKLE
db TAIL_WHIP
db QUICK_ATTACK
db 0
db 0 ; growth rate
; learnset
db %10100000
db %01111111
db %10001000
db %11001001
db %11000010
db %00001000
db %00000010
db 0 ; padding
SpearowBaseStats: ; 0x3860e
db DEX_SPEAROW ; pokedex id
db 40 ; base hp
db 60 ; base attack
db 30 ; base defense
db 70 ; base speed
db 31 ; base special
db NORMAL ; species type 1
db FLYING ; species type 2
db 255 ; catch rate
db 58 ; base exp yield
db $55 ; sprite dimensions
dw SpearowPicFront
dw SpearowPicBack
; attacks known at lvl 0
db PECK
db GROWL
db 0
db 0
db 0 ; growth rate
; learnset
db %00101010
db %00000011
db %00001000
db %11000000
db %01000010
db %00001100
db %00001010
db 0 ; padding
FearowBaseStats: ; 0x3862a
db DEX_FEAROW ; pokedex id
db 65 ; base hp
db 90 ; base attack
db 65 ; base defense
db 100 ; base speed
db 61 ; base special
db NORMAL ; species type 1
db FLYING ; species type 2
db 90 ; catch rate
db 162 ; base exp yield
db $77 ; sprite dimensions
dw FearowPicFront
dw FearowPicBack
; attacks known at lvl 0
db PECK
db GROWL
db LEER
db 0
db 0 ; growth rate
; learnset
db %00101010
db %01000011
db %00001000
db %11000000
db %01000010
db %00001100
db %00001010
db 0 ; padding
EkansBaseStats: ; 0x38646
db DEX_EKANS ; pokedex id
db 35 ; base hp
db 60 ; base attack
db 44 ; base defense
db 55 ; base speed
db 40 ; base special
db POISON ; species type 1
db POISON ; species type 2
db 255 ; catch rate
db 62 ; base exp yield
db $55 ; sprite dimensions
dw EkansPicFront
dw EkansPicBack
; attacks known at lvl 0
db WRAP
db LEER
db 0
db 0
db 0 ; growth rate
; learnset
db %10100000
db %00000011
db %00011000
db %11001110
db %10000010
db %10001000
db %00100010
db 0 ; padding
ArbokBaseStats: ; 0x38662
db DEX_ARBOK ; pokedex id
db 60 ; base hp
db 85 ; base attack
db 69 ; base defense
db 80 ; base speed
db 65 ; base special
db POISON ; species type 1
db POISON ; species type 2
db 90 ; catch rate
db 147 ; base exp yield
db $77 ; sprite dimensions
dw ArbokPicFront
dw ArbokPicBack
; attacks known at lvl 0
db WRAP
db LEER
db POISON_STING
db 0
db 0 ; growth rate
; learnset
db %10100000
db %01000011
db %00011000
db %11001110
db %10000010
db %10001000
db %00100010
db 0 ; padding
PikachuBaseStats: ; 0x3867e
db DEX_PIKACHU ; pokedex id
db 35 ; base hp
db 55 ; base attack
db 30 ; base defense
db 90 ; base speed
db 50 ; base special
db ELECTRIC ; species type 1
db ELECTRIC ; species type 2
db 190 ; catch rate
db 82 ; base exp yield
db $55 ; sprite dimensions
dw PikachuPicFront
dw PikachuPicBack
; attacks known at lvl 0
db THUNDERSHOCK
db GROWL
db 0
db 0
db 0 ; growth rate
; learnset
db %10110001
db %10000011
db %10001101
db %11000001
db %11000011
db %00011000
db %01000010
db 0 ; padding
RaichuBaseStats: ; 0x3869a
db DEX_RAICHU ; pokedex id
db 60 ; base hp
db 90 ; base attack
db 55 ; base defense
db 100 ; base speed
db 90 ; base special
db ELECTRIC ; species type 1
db ELECTRIC ; species type 2
db 75 ; catch rate
db 122 ; base exp yield
db $77 ; sprite dimensions
dw RaichuPicFront
dw RaichuPicBack
; attacks known at lvl 0
db THUNDERSHOCK
db GROWL
db THUNDER_WAVE
db 0
db 0 ; growth rate
; learnset
db %10110001
db %11000011
db %10001101
db %11000001
db %11000011
db %00011000
db %01000010
db 0 ; padding
SandshrewBaseStats: ; 0x386b6
db DEX_SANDSHREW ; pokedex id
db 50 ; base hp
db 75 ; base attack
db 85 ; base defense
db 40 ; base speed
db 30 ; base special
db GROUND ; species type 1
db GROUND ; species type 2
db 255 ; catch rate
db 93 ; base exp yield
db $55 ; sprite dimensions
dw SandshrewPicFront
dw SandshrewPicBack
; attacks known at lvl 0
db SCRATCH
db 0
db 0
db 0
db 0 ; growth rate
; learnset
db %10100100
db %00000011
db %00001101
db %11001110
db %11000010
db %10001000
db %00100110
db 0 ; padding
SandslashBaseStats: ; 0x386d2
db DEX_SANDSLASH ; pokedex id
db 75 ; base hp
db 100 ; base attack
db 110 ; base defense
db 65 ; base speed
db 55 ; base special
db GROUND ; species type 1
db GROUND ; species type 2
db 90 ; catch rate
db 163 ; base exp yield
db $66 ; sprite dimensions
dw SandslashPicFront
dw SandslashPicBack
; attacks known at lvl 0
db SCRATCH
db SAND_ATTACK
db 0
db 0
db 0 ; growth rate
; learnset
db %10100100
db %01000011
db %00001101
db %11001110
db %11000010
db %10001000
db %00100110
db 0 ; padding
NidoranFBaseStats: ; 0x386ee
db DEX_NIDORAN_F ; pokedex id
db 55 ; base hp
db 47 ; base attack
db 52 ; base defense
db 41 ; base speed
db 40 ; base special
db POISON ; species type 1
db POISON ; species type 2
db 235 ; catch rate
db 59 ; base exp yield
db $55 ; sprite dimensions
dw NidoranFPicFront
dw NidoranFPicBack
; attacks known at lvl 0
db GROWL
db TACKLE
db 0
db 0
db 3 ; growth rate
; learnset
db %10100000
db %00100011
db %10001000
db %11000001
db %10000011
db %00001000
db %00000010
db 0 ; padding
NidorinaBaseStats: ; 0x3870a
db DEX_NIDORINA ; pokedex id
db 70 ; base hp
db 62 ; base attack
db 67 ; base defense
db 56 ; base speed
db 55 ; base special
db POISON ; species type 1
db POISON ; species type 2
db 120 ; catch rate
db 117 ; base exp yield
db $66 ; sprite dimensions
dw NidorinaPicFront
dw NidorinaPicBack
; attacks known at lvl 0
db GROWL
db TACKLE
db SCRATCH
db 0
db 3 ; growth rate
; learnset
db %11100000
db %00111111
db %10001000
db %11000001
db %10000011
db %00001000
db %00000010
db 0 ; padding
NidoqueenBaseStats: ; 0x38726
db DEX_NIDOQUEEN ; pokedex id
db 90 ; base hp
db 82 ; base attack
db 87 ; base defense
db 76 ; base speed
db 75 ; base special
db POISON ; species type 1
db GROUND ; species type 2
db 45 ; catch rate
db 194 ; base exp yield
db $77 ; sprite dimensions
dw NidoqueenPicFront
dw NidoqueenPicBack
; attacks known at lvl 0
db TACKLE
db SCRATCH
db TAIL_WHIP
db BODY_SLAM
db 3 ; growth rate
; learnset
db %11110001
db %11111111
db %10001111
db %11000111
db %10100011
db %10001000
db %00110010
db 0 ; padding
NidoranMBaseStats: ; 0x38742
db DEX_NIDORAN_M ; pokedex id
db 46 ; base hp
db 57 ; base attack
db 40 ; base defense
db 50 ; base speed
db 40 ; base special
db POISON ; species type 1
db POISON ; species type 2
db 235 ; catch rate
db 60 ; base exp yield
db $55 ; sprite dimensions
dw NidoranMPicFront
dw NidoranMPicBack
; attacks known at lvl 0
db LEER
db TACKLE
db 0
db 0
db 3 ; growth rate
; learnset
db %11100000
db %00100011
db %10001000
db %11000001
db %10000011
db %00001000
db %00000010
db 0 ; padding
NidorinoBaseStats: ; 0x3875e
db DEX_NIDORINO ; pokedex id
db 61 ; base hp
db 72 ; base attack
db 57 ; base defense
db 65 ; base speed
db 55 ; base special
db POISON ; species type 1
db POISON ; species type 2
db 120 ; catch rate
db 118 ; base exp yield
db $66 ; sprite dimensions
dw NidorinoPicFront
dw NidorinoPicBack
; attacks known at lvl 0
db LEER
db TACKLE
db HORN_ATTACK
db 0
db 3 ; growth rate
; learnset
db %11100000
db %00111111
db %10001000
db %11000001
db %10000011
db %00001000
db %00000010
db 0 ; padding
NidokingBaseStats: ; 0x3877a
db DEX_NIDOKING ; pokedex id
db 81 ; base hp
db 92 ; base attack
db 77 ; base defense
db 85 ; base speed
db 75 ; base special
db POISON ; species type 1
db GROUND ; species type 2
db 45 ; catch rate
db 195 ; base exp yield
db $77 ; sprite dimensions
dw NidokingPicFront
dw NidokingPicBack
; attacks known at lvl 0
db TACKLE
db HORN_ATTACK
db POISON_STING
db THRASH
db 3 ; growth rate
; learnset
db %11110001
db %11111111
db %10001111
db %11000111
db %10100011
db %10001000
db %00110010
db 0 ; padding
ClefairyBaseStats: ; 0x38796
db DEX_CLEFAIRY ; pokedex id
db 70 ; base hp
db 45 ; base attack
db 48 ; base defense
db 35 ; base speed
db 60 ; base special
db NORMAL ; species type 1
db NORMAL ; species type 2
db 150 ; catch rate
db 68 ; base exp yield
db $55 ; sprite dimensions
dw ClefairyPicFront
dw ClefairyPicBack
; attacks known at lvl 0
db POUND
db GROWL
db 0
db 0
db 4 ; growth rate
; learnset
db %10110001
db %00111111
db %10101111
db %11110001
db %10100111
db %00111000
db %01100011
db 0 ; padding
ClefableBaseStats: ; 0x387b2
db DEX_CLEFABLE ; pokedex id
db 95 ; base hp
db 70 ; base attack
db 73 ; base defense
db 60 ; base speed
db 85 ; base special
db NORMAL ; species type 1
db NORMAL ; species type 2
db 25 ; catch rate
db 129 ; base exp yield
db $66 ; sprite dimensions
dw ClefablePicFront
dw ClefablePicBack
; attacks known at lvl 0
db SING
db DOUBLESLAP
db MINIMIZE
db METRONOME
db 4 ; growth rate
; learnset
db %10110001
db %01111111
db %10101111
db %11110001
db %10100111
db %00111000
db %01100011
db 0 ; padding
VulpixBaseStats: ; 0x387ce
db DEX_VULPIX ; pokedex id
db 38 ; base hp
db 41 ; base attack
db 40 ; base defense
db 65 ; base speed
db 65 ; base special
db FIRE ; species type 1
db FIRE ; species type 2
db 190 ; catch rate
db 63 ; base exp yield
db $66 ; sprite dimensions
dw VulpixPicFront
dw VulpixPicBack
; attacks known at lvl 0
db EMBER
db TAIL_WHIP
db 0
db 0
db 0 ; growth rate
; learnset
db %10100000
db %00000011
db %00001000
db %11001000
db %11100011
db %00001000
db %00000010
db 0 ; padding
NinetalesBaseStats: ; 0x387ea
db DEX_NINETALES ; pokedex id
db 73 ; base hp
db 76 ; base attack
db 75 ; base defense
db 100 ; base speed
db 100 ; base special
db FIRE ; species type 1
db FIRE ; species type 2
db 75 ; catch rate
db 178 ; base exp yield
db $77 ; sprite dimensions
dw NinetalesPicFront
dw NinetalesPicBack
; attacks known at lvl 0
db EMBER
db TAIL_WHIP
db QUICK_ATTACK
db ROAR
db 0 ; growth rate
; learnset
db %10100000
db %01000011
db %00001000
db %11001000
db %11100011
db %00001000
db %00000010
db 0 ; padding
JigglypuffBaseStats: ; 0x38806
db DEX_JIGGLYPUFF ; pokedex id
db 115 ; base hp
db 45 ; base attack
db 20 ; base defense
db 20 ; base speed
db 25 ; base special
db NORMAL ; species type 1
db NORMAL ; species type 2
db 170 ; catch rate
db 76 ; base exp yield
db $55 ; sprite dimensions
dw JigglypuffPicFront
dw JigglypuffPicBack
; attacks known at lvl 0
db SING
db 0
db 0
db 0
db 4 ; growth rate
; learnset
db %10110001
db %00111111
db %10101111
db %11110001
db %10100011
db %00111000
db %01100011
db 0 ; padding
WigglytuffBaseStats: ; 0x38822
db DEX_WIGGLYTUFF ; pokedex id
db 140 ; base hp
db 70 ; base attack
db 45 ; base defense
db 45 ; base speed
db 50 ; base special
db NORMAL ; species type 1
db NORMAL ; species type 2
db 50 ; catch rate
db 109 ; base exp yield
db $66 ; sprite dimensions
dw WigglytuffPicFront
dw WigglytuffPicBack
; attacks known at lvl 0
db SING
db DISABLE
db DEFENSE_CURL
db DOUBLESLAP
db 4 ; growth rate
; learnset
db %10110001
db %01111111
db %10101111
db %11110001
db %10100011
db %00111000
db %01100011
db 0 ; padding
ZubatBaseStats: ; 0x3883e
db DEX_ZUBAT ; pokedex id
db 40 ; base hp
db 45 ; base attack
db 35 ; base defense
db 55 ; base speed
db 40 ; base special
db POISON ; species type 1
db FLYING ; species type 2
db 255 ; catch rate
db 54 ; base exp yield
db $55 ; sprite dimensions
dw ZubatPicFront
dw ZubatPicBack
; attacks known at lvl 0
db LEECH_LIFE
db 0
db 0
db 0
db 0 ; growth rate
; learnset
db %00101010
db %00000011
db %00011000
db %11000000
db %01000010
db %00001000
db %00000010
db 0 ; padding
GolbatBaseStats: ; 0x3885a
db DEX_GOLBAT ; pokedex id
db 75 ; base hp
db 80 ; base attack
db 70 ; base defense
db 90 ; base speed
db 75 ; base special
db POISON ; species type 1
db FLYING ; species type 2
db 90 ; catch rate
db 171 ; base exp yield
db $77 ; sprite dimensions
dw GolbatPicFront
dw GolbatPicBack
; attacks known at lvl 0
db LEECH_LIFE
db SCREECH
db BITE
db 0
db 0 ; growth rate
; learnset
db %00101010
db %01000011
db %00011000
db %11000000
db %01000010
db %00001000
db %00000010
db 0 ; padding
OddishBaseStats: ; 0x38876
db DEX_ODDISH ; pokedex id
db 45 ; base hp
db 50 ; base attack
db 55 ; base defense
db 30 ; base speed
db 75 ; base special
db GRASS ; species type 1
db POISON ; species type 2
db 255 ; catch rate
db 78 ; base exp yield
db $55 ; sprite dimensions
dw OddishPicFront
dw OddishPicBack
; attacks known at lvl 0
db ABSORB
db 0
db 0
db 0
db 3 ; growth rate
; learnset
db %00100100
db %00000011
db %00111000
db %11000000
db %00000011
db %00001000
db %00000110
db 0 ; padding
GloomBaseStats: ; 0x38892
db DEX_GLOOM ; pokedex id
db 60 ; base hp
db 65 ; base attack
db 70 ; base defense
db 40 ; base speed
db 85 ; base special
db GRASS ; species type 1
db POISON ; species type 2
db 120 ; catch rate
db 132 ; base exp yield
db $66 ; sprite dimensions
dw GloomPicFront
dw GloomPicBack
; attacks known at lvl 0
db ABSORB
db POISONPOWDER
db STUN_SPORE
db 0
db 3 ; growth rate
; learnset
db %00100100
db %00000011
db %00111000
db %11000000
db %00000011
db %00001000
db %00000110
db 0 ; padding
VileplumeBaseStats: ; 0x388ae
db DEX_VILEPLUME ; pokedex id
db 75 ; base hp
db 80 ; base attack
db 85 ; base defense
db 50 ; base speed
db 100 ; base special
db GRASS ; species type 1
db POISON ; species type 2
db 45 ; catch rate
db 184 ; base exp yield
db $77 ; sprite dimensions
dw VileplumePicFront
dw VileplumePicBack
; attacks known at lvl 0
db STUN_SPORE
db SLEEP_POWDER
db ACID
db PETAL_DANCE
db 3 ; growth rate
; learnset
db %10100100
db %01000011
db %00111000
db %11000000
db %00000011
db %00001000
db %00000110
db 0 ; padding
ParasBaseStats: ; 0x388ca
db DEX_PARAS ; pokedex id
db 35 ; base hp
db 70 ; base attack
db 55 ; base defense
db 25 ; base speed
db 55 ; base special
db BUG ; species type 1
db GRASS ; species type 2
db 190 ; catch rate
db 70 ; base exp yield
db $55 ; sprite dimensions
dw ParasPicFront
dw ParasPicBack
; attacks known at lvl 0
db SCRATCH
db 0
db 0
db 0
db 0 ; growth rate
; learnset
db %10100100
db %00000011
db %00111000
db %11001000
db %10000011
db %00001000
db %00000110
db 0 ; padding
ParasectBaseStats: ; 0x388e6
db DEX_PARASECT ; pokedex id
db 60 ; base hp
db 95 ; base attack
db 80 ; base defense
db 30 ; base speed
db 80 ; base special
db BUG ; species type 1
db GRASS ; species type 2
db 75 ; catch rate
db 128 ; base exp yield
db $77 ; sprite dimensions
dw ParasectPicFront
dw ParasectPicBack
; attacks known at lvl 0
db SCRATCH
db STUN_SPORE
db LEECH_LIFE
db 0
db 0 ; growth rate
; learnset
db %10100100
db %01000011
db %00111000
db %11001000
db %10000011
db %00001000
db %00000110
db 0 ; padding
VenonatBaseStats: ; 0x38902
db DEX_VENONAT ; pokedex id
db 60 ; base hp
db 55 ; base attack
db 50 ; base defense
db 45 ; base speed
db 40 ; base special
db BUG ; species type 1
db POISON ; species type 2
db 190 ; catch rate
db 75 ; base exp yield
db $55 ; sprite dimensions
dw VenonatPicFront
dw VenonatPicBack
; attacks known at lvl 0
db TACKLE
db DISABLE
db 0
db 0
db 0 ; growth rate
; learnset
db %00100000
db %00000011
db %00111000
db %11010000
db %00000011
db %00101000
db %00000010
db 0 ; padding
VenomothBaseStats: ; 0x3891e
db DEX_VENOMOTH ; pokedex id
db 70 ; base hp
db 65 ; base attack
db 60 ; base defense
db 90 ; base speed
db 90 ; base special
db BUG ; species type 1
db POISON ; species type 2
db 75 ; catch rate
db 138 ; base exp yield
db $77 ; sprite dimensions
dw VenomothPicFront
dw VenomothPicBack
; attacks known at lvl 0
db TACKLE
db DISABLE
db POISONPOWDER
db LEECH_LIFE
db 0 ; growth rate
; learnset
db %00101010
db %01000011
db %00111000
db %11110000
db %01000011
db %00101000
db %00000010
db 0 ; padding
DiglettBaseStats: ; 0x3893a
db DEX_DIGLETT ; pokedex id
db 10 ; base hp
db 55 ; base attack
db 25 ; base defense
db 95 ; base speed
db 45 ; base special
db GROUND ; species type 1
db GROUND ; species type 2
db 255 ; catch rate
db 81 ; base exp yield
db $55 ; sprite dimensions
dw DiglettPicFront
dw DiglettPicBack
; attacks known at lvl 0
db SCRATCH
db 0
db 0
db 0
db 0 ; growth rate
; learnset
db %10100000
db %00000011
db %00001000
db %11001110
db %00000010
db %10001000
db %00000010
db 0 ; padding
DugtrioBaseStats: ; 0x38956
db DEX_DUGTRIO ; pokedex id
db 35 ; base hp
db 80 ; base attack
db 50 ; base defense
db 120 ; base speed
db 70 ; base special
db GROUND ; species type 1
db GROUND ; species type 2
db 50 ; catch rate
db 153 ; base exp yield
db $66 ; sprite dimensions
dw DugtrioPicFront
dw DugtrioPicBack
; attacks known at lvl 0
db SCRATCH
db GROWL
db DIG
db 0
db 0 ; growth rate
; learnset
db %10100000
db %01000011
db %00001000
db %11001110
db %00000010
db %10001000
db %00000010
db 0 ; padding
MeowthBaseStats: ; 0x38972
db DEX_MEOWTH ; pokedex id
db 40 ; base hp
db 45 ; base attack
db 35 ; base defense
db 90 ; base speed
db 40 ; base special
db NORMAL ; species type 1
db NORMAL ; species type 2
db 255 ; catch rate
db 69 ; base exp yield
db $55 ; sprite dimensions
dw MeowthPicFront
dw MeowthPicBack
; attacks known at lvl 0
db SCRATCH
db GROWL
db 0
db 0
db 0 ; growth rate
; learnset
db %10100000
db %10001111
db %10001000
db %11000001
db %11000010
db %00001000
db %00000010
db 0 ; padding
PersianBaseStats: ; 0x3898e
db DEX_PERSIAN ; pokedex id
db 65 ; base hp
db 70 ; base attack
db 60 ; base defense
db 115 ; base speed
db 65 ; base special
db NORMAL ; species type 1
db NORMAL ; species type 2
db 90 ; catch rate
db 148 ; base exp yield
db $77 ; sprite dimensions
dw PersianPicFront
dw PersianPicBack
; attacks known at lvl 0
db SCRATCH
db GROWL
db BITE
db SCREECH
db 0 ; growth rate
; learnset
db %10100000
db %11001111
db %10001000
db %11000001
db %11000010
db %00001000
db %00000010
db 0 ; padding
PsyduckBaseStats: ; 0x389aa
db DEX_PSYDUCK ; pokedex id
db 50 ; base hp
db 52 ; base attack
db 48 ; base defense
db 55 ; base speed
db 50 ; base special
db WATER ; species type 1
db WATER ; species type 2
db 190 ; catch rate
db 80 ; base exp yield
db $55 ; sprite dimensions
dw PsyduckPicFront
dw PsyduckPicBack
; attacks known at lvl 0
db SCRATCH
db 0
db 0
db 0
db 0 ; growth rate
; learnset
db %10110001
db %10111111
db %00001111
db %11001000
db %11000010
db %00001000
db %00110010
db 0 ; padding
GolduckBaseStats: ; 0x389c6
db DEX_GOLDUCK ; pokedex id
db 80 ; base hp
db 82 ; base attack
db 78 ; base defense
db 85 ; base speed
db 80 ; base special
db WATER ; species type 1
db WATER ; species type 2
db 75 ; catch rate
db 174 ; base exp yield
db $77 ; sprite dimensions
dw GolduckPicFront
dw GolduckPicBack
; attacks known at lvl 0
db SCRATCH
db TAIL_WHIP
db DISABLE
db 0
db 0 ; growth rate
; learnset
db %10110001
db %11111111
db %00001111
db %11001000
db %11000010
db %00001000
db %00110010
db 0 ; padding
MankeyBaseStats: ; 0x389e2
db DEX_MANKEY ; pokedex id
db 40 ; base hp
db 80 ; base attack
db 35 ; base defense
db 70 ; base speed
db 35 ; base special
db FIGHTING ; species type 1
db FIGHTING ; species type 2
db 190 ; catch rate
db 74 ; base exp yield
db $55 ; sprite dimensions
dw MankeyPicFront
dw MankeyPicBack
; attacks known at lvl 0
db SCRATCH
db LEER
db 0
db 0
db 0 ; growth rate
; learnset
db %10110001
db %10000011
db %10001111
db %11001001
db %11000110
db %10001000
db %00100010
db 0 ; padding
PrimeapeBaseStats: ; 0x389fe
db DEX_PRIMEAPE ; pokedex id
db 65 ; base hp
db 105 ; base attack
db 60 ; base defense
db 95 ; base speed
db 60 ; base special
db FIGHTING ; species type 1
db FIGHTING ; species type 2
db 75 ; catch rate
db 149 ; base exp yield
db $77 ; sprite dimensions
dw PrimeapePicFront
dw PrimeapePicBack
; attacks known at lvl 0
db SCRATCH
db LEER
db KARATE_CHOP
db FURY_SWIPES
db 0 ; growth rate
; learnset
db %10110001
db %11000011
db %10001111
db %11001001
db %11000110
db %10001000
db %00100010
db 0 ; padding
GrowlitheBaseStats: ; 0x38a1a
db DEX_GROWLITHE ; pokedex id
db 55 ; base hp
db 70 ; base attack
db 45 ; base defense
db 60 ; base speed
db 50 ; base special
db FIRE ; species type 1
db FIRE ; species type 2
db 190 ; catch rate
db 91 ; base exp yield
db $55 ; sprite dimensions
dw GrowlithePicFront
dw GrowlithePicBack
; attacks known at lvl 0
db BITE
db ROAR
db 0
db 0
db 5 ; growth rate
; learnset
db %10100000
db %00000011
db %01001000
db %11001000
db %11100011
db %00001000
db %00000010
db 0 ; padding
ArcanineBaseStats: ; 0x38a36
db DEX_ARCANINE ; pokedex id
db 90 ; base hp
db 110 ; base attack
db 80 ; base defense
db 95 ; base speed
db 80 ; base special
db FIRE ; species type 1
db FIRE ; species type 2
db 75 ; catch rate
db 213 ; base exp yield
db $77 ; sprite dimensions
dw ArcaninePicFront
dw ArcaninePicBack
; attacks known at lvl 0
db ROAR
db EMBER
db LEER
db TAKE_DOWN
db 5 ; growth rate
; learnset
db %10100000
db %01000011
db %01001000
db %11101000
db %11100011
db %00001000
db %00000010
db 0 ; padding
PoliwagBaseStats: ; 0x38a52
db DEX_POLIWAG ; pokedex id
db 40 ; base hp
db 50 ; base attack
db 40 ; base defense
db 90 ; base speed
db 40 ; base special
db WATER ; species type 1
db WATER ; species type 2
db 255 ; catch rate
db 77 ; base exp yield
db $55 ; sprite dimensions
dw PoliwagPicFront
dw PoliwagPicBack
; attacks known at lvl 0
db BUBBLE
db 0
db 0
db 0
db 3 ; growth rate
; learnset
db %10100000
db %00111111
db %00001000
db %11010000
db %10000010
db %00101000
db %00010010
db 0 ; padding
PoliwhirlBaseStats: ; 0x38a6e
db DEX_POLIWHIRL ; pokedex id
db 65 ; base hp
db 65 ; base attack
db 65 ; base defense
db 90 ; base speed
db 50 ; base special
db WATER ; species type 1
db WATER ; species type 2
db 120 ; catch rate
db 131 ; base exp yield
db $66 ; sprite dimensions
dw PoliwhirlPicFront
dw PoliwhirlPicBack
; attacks known at lvl 0
db BUBBLE
db HYPNOSIS
db WATER_GUN
db 0
db 3 ; growth rate
; learnset
db %10110001
db %00111111
db %00001111
db %11010110
db %10000110
db %00101000
db %00110010
db 0 ; padding
PoliwrathBaseStats: ; 0x38a8a
db DEX_POLIWRATH ; pokedex id
db 90 ; base hp
db 85 ; base attack
db 95 ; base defense
db 70 ; base speed
db 70 ; base special
db WATER ; species type 1
db FIGHTING ; species type 2
db 45 ; catch rate
db 185 ; base exp yield
db $77 ; sprite dimensions
dw PoliwrathPicFront
dw PoliwrathPicBack
; attacks known at lvl 0
db HYPNOSIS
db WATER_GUN
db DOUBLESLAP
db BODY_SLAM
db 3 ; growth rate
; learnset
db %10110001
db %01111111
db %00001111
db %11010110
db %10000110
db %00101000
db %00110010
db 0 ; padding
AbraBaseStats: ; 0x38aa6
db DEX_ABRA ; pokedex id
db 25 ; base hp
db 20 ; base attack
db 15 ; base defense
db 90 ; base speed
db 105 ; base special
db PSYCHIC ; species type 1
db PSYCHIC ; species type 2
db 200 ; catch rate
db 73 ; base exp yield
db $55 ; sprite dimensions
dw AbraPicFront
dw AbraPicBack
; attacks known at lvl 0
db TELEPORT
db 0
db 0
db 0
db 3 ; growth rate
; learnset
db %10110001
db %00000011
db %00001111
db %11110000
db %10000111
db %00111000
db %01000011
db 0 ; padding
KadabraBaseStats: ; 0x38ac2
db DEX_KADABRA ; pokedex id
db 40 ; base hp
db 35 ; base attack
db 30 ; base defense
db 105 ; base speed
db 120 ; base special
db PSYCHIC ; species type 1
db PSYCHIC ; species type 2
db 100 ; catch rate
db 145 ; base exp yield
db $66 ; sprite dimensions
dw KadabraPicFront
dw KadabraPicBack
; attacks known at lvl 0
db TELEPORT
db CONFUSION
db DISABLE
db 0
db 3 ; growth rate
; learnset
db %10110001
db %00000011
db %00001111
db %11111000
db %10000111
db %00111000
db %01000011
db 0 ; padding
AlakazamBaseStats: ; 0x38ade
db DEX_ALAKAZAM ; pokedex id
db 55 ; base hp
db 50 ; base attack
db 45 ; base defense
db 120 ; base speed
db 135 ; base special
db PSYCHIC ; species type 1
db PSYCHIC ; species type 2
db 50 ; catch rate
db 186 ; base exp yield
db $77 ; sprite dimensions
dw AlakazamPicFront
dw AlakazamPicBack
; attacks known at lvl 0
db TELEPORT
db CONFUSION
db DISABLE
db 0
db 3 ; growth rate
; learnset
db %10110001
db %01000011
db %00001111
db %11111000
db %10000111
db %00111000
db %01000011
db 0 ; padding
MachopBaseStats: ; 0x38afa
db DEX_MACHOP ; pokedex id
db 70 ; base hp
db 80 ; base attack
db 50 ; base defense
db 35 ; base speed
db 35 ; base special
db FIGHTING ; species type 1
db FIGHTING ; species type 2
db 180 ; catch rate
db 88 ; base exp yield
db $55 ; sprite dimensions
dw MachopPicFront
dw MachopPicBack
; attacks known at lvl 0
db KARATE_CHOP
db 0
db 0
db 0
db 3 ; growth rate
; learnset
db %10110001
db %00000011
db %00001111
db %11001110
db %10100110
db %10001000
db %00100010
db 0 ; padding
MachokeBaseStats: ; 0x38b16
db DEX_MACHOKE ; pokedex id
db 80 ; base hp
db 100 ; base attack
db 70 ; base defense
db 45 ; base speed
db 50 ; base special
db FIGHTING ; species type 1
db FIGHTING ; species type 2
db 90 ; catch rate
db 146 ; base exp yield
db $77 ; sprite dimensions
dw MachokePicFront
dw MachokePicBack
; attacks known at lvl 0
db KARATE_CHOP
db LOW_KICK
db LEER
db 0
db 3 ; growth rate
; learnset
db %10110001
db %00000011
db %00001111
db %11001110
db %10100110
db %10001000
db %00100010
db 0 ; padding
MachampBaseStats: ; 0x38b32
db DEX_MACHAMP ; pokedex id
db 90 ; base hp
db 130 ; base attack
db 80 ; base defense
db 55 ; base speed
db 65 ; base special
db FIGHTING ; species type 1
db FIGHTING ; species type 2
db 45 ; catch rate
db 193 ; base exp yield
db $77 ; sprite dimensions
dw MachampPicFront
dw MachampPicBack
; attacks known at lvl 0
db KARATE_CHOP
db LOW_KICK
db LEER
db 0
db 3 ; growth rate
; learnset
db %10110001
db %01000011
db %00001111
db %11001110
db %10100110
db %10001000
db %00100010
db 0 ; padding
BellsproutBaseStats: ; 0x38b4e
db DEX_BELLSPROUT ; pokedex id
db 50 ; base hp
db 75 ; base attack
db 35 ; base defense
db 40 ; base speed
db 70 ; base special
db GRASS ; species type 1
db POISON ; species type 2
db 255 ; catch rate
db 84 ; base exp yield
db $55 ; sprite dimensions
dw BellsproutPicFront
dw BellsproutPicBack
; attacks known at lvl 0
db VINE_WHIP
db GROWTH
db 0
db 0
db 3 ; growth rate
; learnset
db %00100100
db %00000011
db %00111000
db %11000000
db %00000011
db %00001000
db %00000110
db 0 ; padding
WeepinbellBaseStats: ; 0x38b6a
db DEX_WEEPINBELL ; pokedex id
db 65 ; base hp
db 90 ; base attack
db 50 ; base defense
db 55 ; base speed
db 85 ; base special
db GRASS ; species type 1
db POISON ; species type 2
db 120 ; catch rate
db 151 ; base exp yield
db $66 ; sprite dimensions
dw WeepinbellPicFront
dw WeepinbellPicBack
; attacks known at lvl 0
db VINE_WHIP
db GROWTH
db WRAP
db 0
db 3 ; growth rate
; learnset
db %00100100
db %00000011
db %00111000
db %11000000
db %00000011
db %00001000
db %00000110
db 0 ; padding
VictreebelBaseStats: ; 0x38b86
db DEX_VICTREEBEL ; pokedex id
db 80 ; base hp
db 105 ; base attack
db 65 ; base defense
db 70 ; base speed
db 100 ; base special
db GRASS ; species type 1
db POISON ; species type 2
db 45 ; catch rate
db 191 ; base exp yield
db $77 ; sprite dimensions
dw VictreebelPicFront
dw VictreebelPicBack
; attacks known at lvl 0
db SLEEP_POWDER
db STUN_SPORE
db ACID
db RAZOR_LEAF
db 3 ; growth rate
; learnset
db %10100100
db %01000011
db %00111000
db %11000000
db %00000011
db %00001000
db %00000110
db 0 ; padding
TentacoolBaseStats: ; 0x38ba2
db DEX_TENTACOOL ; pokedex id
db 40 ; base hp
db 40 ; base attack
db 35 ; base defense
db 70 ; base speed
db 100 ; base special
db WATER ; species type 1
db POISON ; species type 2
db 190 ; catch rate
db 105 ; base exp yield
db $55 ; sprite dimensions
dw TentacoolPicFront
dw TentacoolPicBack
; attacks known at lvl 0
db ACID
db 0
db 0
db 0
db 5 ; growth rate
; learnset
db %00100100
db %00111111
db %00011000
db %11000000
db %10000011
db %00001000
db %00010110
db 0 ; padding
TentacruelBaseStats: ; 0x38bbe
db DEX_TENTACRUEL ; pokedex id
db 80 ; base hp
db 70 ; base attack
db 65 ; base defense
db 100 ; base speed
db 120 ; base special
db WATER ; species type 1
db POISON ; species type 2
db 60 ; catch rate
db 205 ; base exp yield
db $66 ; sprite dimensions
dw TentacruelPicFront
dw TentacruelPicBack
; attacks known at lvl 0
db ACID
db SUPERSONIC
db WRAP
db 0
db 5 ; growth rate
; learnset
db %00100100
db %01111111
db %00011000
db %11000000
db %10000011
db %00001000
db %00010110
db 0 ; padding
GeodudeBaseStats: ; 0x38bda
db DEX_GEODUDE ; pokedex id
db 40 ; base hp
db 80 ; base attack
db 100 ; base defense
db 20 ; base speed
db 30 ; base special
db ROCK ; species type 1
db GROUND ; species type 2
db 255 ; catch rate
db 86 ; base exp yield
db $55 ; sprite dimensions
dw GeodudePicFront
dw GeodudePicBack
; attacks known at lvl 0
db TACKLE
db 0
db 0
db 0
db 3 ; growth rate
; learnset
db %10100001
db %00000011
db %00001111
db %11001110
db %00101110
db %11001000
db %00100010
db 0 ; padding
GravelerBaseStats: ; 0x38bf6
db DEX_GRAVELER ; pokedex id
db 55 ; base hp
db 95 ; base attack
db 115 ; base defense
db 35 ; base speed
db 45 ; base special
db ROCK ; species type 1
db GROUND ; species type 2
db 120 ; catch rate
db 134 ; base exp yield
db $66 ; sprite dimensions
dw GravelerPicFront
dw GravelerPicBack
; attacks known at lvl 0
db TACKLE
db DEFENSE_CURL
db 0
db 0
db 3 ; growth rate
; learnset
db %10100001
db %00000011
db %00001111
db %11001110
db %00101110
db %11001000
db %00100010
db 0 ; padding
GolemBaseStats: ; 0x38c12
db DEX_GOLEM ; pokedex id
db 80 ; base hp
db 110 ; base attack
db 130 ; base defense
db 45 ; base speed
db 55 ; base special
db ROCK ; species type 1
db GROUND ; species type 2
db 45 ; catch rate
db 177 ; base exp yield
db $66 ; sprite dimensions
dw GolemPicFront
dw GolemPicBack
; attacks known at lvl 0
db TACKLE
db DEFENSE_CURL
db 0
db 0
db 3 ; growth rate
; learnset
db %10110001
db %01000011
db %00001111
db %11001110
db %00101110
db %11001000
db %00100010
db 0 ; padding
PonytaBaseStats: ; 0x38c2e
db DEX_PONYTA ; pokedex id
db 50 ; base hp
db 85 ; base attack
db 55 ; base defense
db 90 ; base speed
db 65 ; base special
db FIRE ; species type 1
db FIRE ; species type 2
db 190 ; catch rate
db 152 ; base exp yield
db $66 ; sprite dimensions
dw PonytaPicFront
dw PonytaPicBack
; attacks known at lvl 0
db EMBER
db 0
db 0
db 0
db 0 ; growth rate
; learnset
db %11100000
db %00000011
db %00001000
db %11000000
db %11100011
db %00001000
db %00000010
db 0 ; padding
RapidashBaseStats: ; 0x38c4a
db DEX_RAPIDASH ; pokedex id
db 65 ; base hp
db 100 ; base attack
db 70 ; base defense
db 105 ; base speed
db 80 ; base special
db FIRE ; species type 1
db FIRE ; species type 2
db 60 ; catch rate
db 192 ; base exp yield
db $77 ; sprite dimensions
dw RapidashPicFront
dw RapidashPicBack
; attacks known at lvl 0
db EMBER
db TAIL_WHIP
db STOMP
db GROWL
db 0 ; growth rate
; learnset
db %11100000
db %01000011
db %00001000
db %11000000
db %11100011
db %00001000
db %00000010
db 0 ; padding
SlowpokeBaseStats: ; 0x38c66
db DEX_SLOWPOKE ; pokedex id
db 90 ; base hp
db 65 ; base attack
db 65 ; base defense
db 15 ; base speed
db 40 ; base special
db WATER ; species type 1
db PSYCHIC ; species type 2
db 190 ; catch rate
db 99 ; base exp yield
db $55 ; sprite dimensions
dw SlowpokePicFront
dw SlowpokePicBack
; attacks known at lvl 0
db CONFUSION
db 0
db 0
db 0
db 0 ; growth rate
; learnset
db %10100000
db %10111111
db %00001000
db %11111110
db %11100011
db %00111000
db %01110011
db 0 ; padding
SlowbroBaseStats: ; 0x38c82
db DEX_SLOWBRO ; pokedex id
db 95 ; base hp
db 75 ; base attack
db 110 ; base defense
db 30 ; base speed
db 80 ; base special
db WATER ; species type 1
db PSYCHIC ; species type 2
db 75 ; catch rate
db 164 ; base exp yield
db $77 ; sprite dimensions
dw SlowbroPicFront
dw SlowbroPicBack
; attacks known at lvl 0
db CONFUSION
db DISABLE
db HEADBUTT
db 0
db 0 ; growth rate
; learnset
db %10110001
db %11111111
db %00001111
db %11111110
db %11100011
db %00111000
db %01110011
db 0 ; padding
MagnemiteBaseStats: ; 0x38c9e
db DEX_MAGNEMITE ; pokedex id
db 25 ; base hp
db 35 ; base attack
db 70 ; base defense
db 45 ; base speed
db 95 ; base special
db ELECTRIC ; species type 1
db ELECTRIC ; species type 2
db 190 ; catch rate
db 89 ; base exp yield
db $55 ; sprite dimensions
dw MagnemitePicFront
dw MagnemitePicBack
; attacks known at lvl 0
db TACKLE
db 0
db 0
db 0
db 0 ; growth rate
; learnset
db %00100000
db %00000011
db %10001000
db %11100001
db %01000011
db %00011000
db %01000010
db 0 ; padding
MagnetonBaseStats: ; 0x38cba
db DEX_MAGNETON ; pokedex id
db 50 ; base hp
db 60 ; base attack
db 95 ; base defense
db 70 ; base speed
db 120 ; base special
db ELECTRIC ; species type 1
db ELECTRIC ; species type 2
db 60 ; catch rate
db 161 ; base exp yield
db $66 ; sprite dimensions
dw MagnetonPicFront
dw MagnetonPicBack
; attacks known at lvl 0
db TACKLE
db SONICBOOM
db THUNDERSHOCK
db 0
db 0 ; growth rate
; learnset
db %00100000
db %01000011
db %10001000
db %11100001
db %01000011
db %00011000
db %01000010
db 0 ; padding
FarfetchdBaseStats: ; 0x38cd6
db DEX_FARFETCH_D ; pokedex id
db 52 ; base hp
db 65 ; base attack
db 55 ; base defense
db 60 ; base speed
db 58 ; base special
db NORMAL ; species type 1
db FLYING ; species type 2
db 45 ; catch rate
db 94 ; base exp yield
db $66 ; sprite dimensions
dw FarfetchdPicFront
dw FarfetchdPicBack
; attacks known at lvl 0
db PECK
db SAND_ATTACK
db 0
db 0
db 0 ; growth rate
; learnset
db %10101110
db %00000011
db %00001000
db %11000000
db %11000011
db %00001000
db %00001110
db 0 ; padding
DoduoBaseStats: ; 0x38cf2
db DEX_DODUO ; pokedex id
db 35 ; base hp
db 85 ; base attack
db 45 ; base defense
db 75 ; base speed
db 35 ; base special
db NORMAL ; species type 1
db FLYING ; species type 2
db 190 ; catch rate
db 96 ; base exp yield
db $55 ; sprite dimensions
dw DoduoPicFront
dw DoduoPicBack
; attacks known at lvl 0
db PECK
db 0
db 0
db 0
db 0 ; growth rate
; learnset
db %10101000
db %00000011
db %00001000
db %11000000
db %10000011
db %00001100
db %00001011
db 0 ; padding
DodrioBaseStats: ; 0x38d0e
db DEX_DODRIO ; pokedex id
db 60 ; base hp
db 110 ; base attack
db 70 ; base defense
db 100 ; base speed
db 60 ; base special
db NORMAL ; species type 1
db FLYING ; species type 2
db 45 ; catch rate
db 158 ; base exp yield
db $77 ; sprite dimensions
dw DodrioPicFront
dw DodrioPicBack
; attacks known at lvl 0
db PECK
db GROWL
db FURY_ATTACK
db 0
db 0 ; growth rate
; learnset
db %10101000
db %01000011
db %00001000
db %11000000
db %10000011
db %00001100
db %00001011
db 0 ; padding
SeelBaseStats: ; 0x38d2a
db DEX_SEEL ; pokedex id
db 65 ; base hp
db 45 ; base attack
db 55 ; base defense
db 45 ; base speed
db 70 ; base special
db WATER ; species type 1
db WATER ; species type 2
db 190 ; catch rate
db 100 ; base exp yield
db $66 ; sprite dimensions
dw SeelPicFront
dw SeelPicBack
; attacks known at lvl 0
db HEADBUTT
db 0
db 0
db 0
db 0 ; growth rate
; learnset
db %11100000
db %10111111
db %00001000
db %11000000
db %10000010
db %00001000
db %00110010
db 0 ; padding
DewgongBaseStats: ; 0x38d46
db DEX_DEWGONG ; pokedex id
db 90 ; base hp
db 70 ; base attack
db 80 ; base defense
db 70 ; base speed
db 95 ; base special
db WATER ; species type 1
db ICE ; species type 2
db 75 ; catch rate
db 176 ; base exp yield
db $66 ; sprite dimensions
dw DewgongPicFront
dw DewgongPicBack
; attacks known at lvl 0
db HEADBUTT
db GROWL
db AURORA_BEAM
db 0
db 0 ; growth rate
; learnset
db %11100000
db %11111111
db %00001000
db %11000000
db %10000010
db %00001000
db %00110010
db 0 ; padding
GrimerBaseStats: ; 0x38d62
db DEX_GRIMER ; pokedex id
db 80 ; base hp
db 80 ; base attack
db 50 ; base defense
db 25 ; base speed
db 40 ; base special
db POISON ; species type 1
db POISON ; species type 2
db 190 ; catch rate
db 90 ; base exp yield
db $55 ; sprite dimensions
dw GrimerPicFront
dw GrimerPicBack
; attacks known at lvl 0
db POUND
db DISABLE
db 0
db 0
db 0 ; growth rate
; learnset
db %10100000
db %00000000
db %10011000
db %11000001
db %00101010
db %01001000
db %00000010
db 0 ; padding
MukBaseStats: ; 0x38d7e
db DEX_MUK ; pokedex id
db 105 ; base hp
db 105 ; base attack
db 75 ; base defense
db 50 ; base speed
db 65 ; base special
db POISON ; species type 1
db POISON ; species type 2
db 75 ; catch rate
db 157 ; base exp yield
db $77 ; sprite dimensions
dw MukPicFront
dw MukPicBack
; attacks known at lvl 0
db POUND
db DISABLE
db POISON_GAS
db 0
db 0 ; growth rate
; learnset
db %10100000
db %01000000
db %10011000
db %11000001
db %00101010
db %01001000
db %00000010
db 0 ; padding
ShellderBaseStats: ; 0x38d9a
db DEX_SHELLDER ; pokedex id
db 30 ; base hp
db 65 ; base attack
db 100 ; base defense
db 40 ; base speed
db 45 ; base special
db WATER ; species type 1
db WATER ; species type 2
db 190 ; catch rate
db 97 ; base exp yield
db $55 ; sprite dimensions
dw ShellderPicFront
dw ShellderPicBack
; attacks known at lvl 0
db TACKLE
db WITHDRAW
db 0
db 0
db 5 ; growth rate
; learnset
db %00100000
db %00111111
db %00001000
db %11100000
db %01001011
db %01001000
db %00010011
db 0 ; padding
CloysterBaseStats: ; 0x38db6
db DEX_CLOYSTER ; pokedex id
db 50 ; base hp
db 95 ; base attack
db 180 ; base defense
db 70 ; base speed
db 85 ; base special
db WATER ; species type 1
db ICE ; species type 2
db 60 ; catch rate
db 203 ; base exp yield
db $77 ; sprite dimensions
dw CloysterPicFront
dw CloysterPicBack
; attacks known at lvl 0
db WITHDRAW
db SUPERSONIC
db CLAMP
db AURORA_BEAM
db 5 ; growth rate
; learnset
db %00100000
db %01111111
db %00001000
db %11100000
db %01001011
db %01001000
db %00010011
db 0 ; padding
GastlyBaseStats: ; 0x38dd2
db DEX_GASTLY ; pokedex id
db 30 ; base hp
db 35 ; base attack
db 30 ; base defense
db 80 ; base speed
db 100 ; base special
db GHOST ; species type 1
db POISON ; species type 2
db 190 ; catch rate
db 95 ; base exp yield
db $77 ; sprite dimensions
dw GastlyPicFront
dw GastlyPicBack
; attacks known at lvl 0
db LICK
db CONFUSE_RAY
db NIGHT_SHADE
db 0
db 3 ; growth rate
; learnset
db %00100000
db %00000000
db %10011000
db %11010001
db %00001010
db %01101010
db %00000010
db 0 ; padding
HaunterBaseStats: ; 0x38dee
db DEX_HAUNTER ; pokedex id
db 45 ; base hp
db 50 ; base attack
db 45 ; base defense
db 95 ; base speed
db 115 ; base special
db GHOST ; species type 1
db POISON ; species type 2
db 90 ; catch rate
db 126 ; base exp yield
db $66 ; sprite dimensions
dw HaunterPicFront
dw HaunterPicBack
; attacks known at lvl 0
db LICK
db CONFUSE_RAY
db NIGHT_SHADE
db 0
db 3 ; growth rate
; learnset
db %00100000
db %00000000
db %10011000
db %11010001
db %00001010
db %01101010
db %00000010
db 0 ; padding
GengarBaseStats: ; 0x38e0a
db DEX_GENGAR ; pokedex id
db 60 ; base hp
db 65 ; base attack
db 60 ; base defense
db 110 ; base speed
db 130 ; base special
db GHOST ; species type 1
db POISON ; species type 2
db 45 ; catch rate
db 190 ; base exp yield
db $66 ; sprite dimensions
dw GengarPicFront
dw GengarPicBack
; attacks known at lvl 0
db LICK
db CONFUSE_RAY
db NIGHT_SHADE
db 0
db 3 ; growth rate
; learnset
db %10110001
db %01000011
db %10011111
db %11010001
db %10001110
db %01101010
db %00100010
db 0 ; padding
OnixBaseStats: ; 0x38e26
db DEX_ONIX ; pokedex id
db 35 ; base hp
db 45 ; base attack
db 160 ; base defense
db 70 ; base speed
db 30 ; base special
db ROCK ; species type 1
db GROUND ; species type 2
db 45 ; catch rate
db 108 ; base exp yield
db $77 ; sprite dimensions
dw OnixPicFront
dw OnixPicBack
; attacks known at lvl 0
db TACKLE
db SCREECH
db 0
db 0
db 0 ; growth rate
; learnset
db %10100000
db %00000011
db %00001000
db %11001110
db %10001010
db %11001000
db %00100010
db 0 ; padding
DrowzeeBaseStats: ; 0x38e42
db DEX_DROWZEE ; pokedex id
db 60 ; base hp
db 48 ; base attack
db 45 ; base defense
db 42 ; base speed
db 90 ; base special
db PSYCHIC ; species type 1
db PSYCHIC ; species type 2
db 190 ; catch rate
db 102 ; base exp yield
db $66 ; sprite dimensions
dw DrowzeePicFront
dw DrowzeePicBack
; attacks known at lvl 0
db POUND
db HYPNOSIS
db 0
db 0
db 0 ; growth rate
; learnset
db %10110001
db %00000011
db %00001111
db %11110000
db %10000111
db %00111010
db %01000011
db 0 ; padding
HypnoBaseStats: ; 0x38e5e
db DEX_HYPNO ; pokedex id
db 85 ; base hp
db 73 ; base attack
db 70 ; base defense
db 67 ; base speed
db 115 ; base special
db PSYCHIC ; species type 1
db PSYCHIC ; species type 2
db 75 ; catch rate
db 165 ; base exp yield
db $77 ; sprite dimensions
dw HypnoPicFront
dw HypnoPicBack
; attacks known at lvl 0
db POUND
db HYPNOSIS
db DISABLE
db CONFUSION
db 0 ; growth rate
; learnset
db %10110001
db %01000011
db %00001111
db %11110000
db %10000111
db %00111010
db %01000011
db 0 ; padding
KrabbyBaseStats: ; 0x38e7a
db DEX_KRABBY ; pokedex id
db 30 ; base hp
db 105 ; base attack
db 90 ; base defense
db 50 ; base speed
db 25 ; base special
db WATER ; species type 1
db WATER ; species type 2
db 225 ; catch rate
db 115 ; base exp yield
db $55 ; sprite dimensions
dw KrabbyPicFront
dw KrabbyPicBack
; attacks known at lvl 0
db BUBBLE
db LEER
db 0
db 0
db 0 ; growth rate
; learnset
db %10100100
db %00111111
db %00001000
db %11000000
db %00000010
db %00001000
db %00110110
db 0 ; padding
KinglerBaseStats: ; 0x38e96
db DEX_KINGLER ; pokedex id
db 55 ; base hp
db 130 ; base attack
db 115 ; base defense
db 75 ; base speed
db 50 ; base special
db WATER ; species type 1
db WATER ; species type 2
db 60 ; catch rate
db 206 ; base exp yield
db $77 ; sprite dimensions
dw KinglerPicFront
dw KinglerPicBack
; attacks known at lvl 0
db BUBBLE
db LEER
db VICEGRIP
db 0
db 0 ; growth rate
; learnset
db %10100100
db %01111111
db %00001000
db %11000000
db %00000010
db %00001000
db %00110110
db 0 ; padding
VoltorbBaseStats: ; 0x38eb2
db DEX_VOLTORB ; pokedex id
db 40 ; base hp
db 30 ; base attack
db 50 ; base defense
db 100 ; base speed
db 55 ; base special
db ELECTRIC ; species type 1
db ELECTRIC ; species type 2
db 190 ; catch rate
db 103 ; base exp yield
db $55 ; sprite dimensions
dw VoltorbPicFront
dw VoltorbPicBack
; attacks known at lvl 0
db TACKLE
db SCREECH
db 0
db 0
db 0 ; growth rate
; learnset
db %00100000
db %00000001
db %10001000
db %11100001
db %01001011
db %01011000
db %01000010
db 0 ; padding
ElectrodeBaseStats: ; 0x38ece
db DEX_ELECTRODE ; pokedex id
db 60 ; base hp
db 50 ; base attack
db 70 ; base defense
db 140 ; base speed
db 80 ; base special
db ELECTRIC ; species type 1
db ELECTRIC ; species type 2
db 60 ; catch rate
db 150 ; base exp yield
db $55 ; sprite dimensions
dw ElectrodePicFront
dw ElectrodePicBack
; attacks known at lvl 0
db TACKLE
db SCREECH
db SONICBOOM
db 0
db 0 ; growth rate
; learnset
db %00100000
db %01000001
db %10001000
db %11100001
db %11001011
db %01011000
db %01000010
db 0 ; padding
ExeggcuteBaseStats: ; 0x38eea
db DEX_EXEGGCUTE ; pokedex id
db 60 ; base hp
db 40 ; base attack
db 80 ; base defense
db 40 ; base speed
db 60 ; base special
db GRASS ; species type 1
db PSYCHIC ; species type 2
db 90 ; catch rate
db 98 ; base exp yield
db $77 ; sprite dimensions
dw ExeggcutePicFront
dw ExeggcutePicBack
; attacks known at lvl 0
db BARRAGE
db HYPNOSIS
db 0
db 0
db 5 ; growth rate
; learnset
db %00100000
db %00000011
db %00001000
db %11110000
db %00011011
db %01101000
db %00000010
db 0 ; padding
ExeggutorBaseStats: ; 0x38f06
db DEX_EXEGGUTOR ; pokedex id
db 95 ; base hp
db 95 ; base attack
db 85 ; base defense
db 55 ; base speed
db 125 ; base special
db GRASS ; species type 1
db PSYCHIC ; species type 2
db 45 ; catch rate
db 212 ; base exp yield
db $77 ; sprite dimensions
dw ExeggutorPicFront
dw ExeggutorPicBack
; attacks known at lvl 0
db BARRAGE
db HYPNOSIS
db 0
db 0
db 5 ; growth rate
; learnset
db %00100000
db %01000011
db %00111000
db %11110000
db %00011011
db %01101000
db %00100010
db 0 ; padding
CuboneBaseStats: ; 0x38f22
db DEX_CUBONE ; pokedex id
db 50 ; base hp
db 50 ; base attack
db 95 ; base defense
db 35 ; base speed
db 40 ; base special
db GROUND ; species type 1
db GROUND ; species type 2
db 190 ; catch rate
db 87 ; base exp yield
db $55 ; sprite dimensions
dw CubonePicFront
dw CubonePicBack
; attacks known at lvl 0
db BONE_CLUB
db GROWL
db 0
db 0
db 0 ; growth rate
; learnset
db %10110001
db %00111111
db %00001111
db %11001110
db %10100010
db %00001000
db %00100010
db 0 ; padding
MarowakBaseStats: ; 0x38f3e
db DEX_MAROWAK ; pokedex id
db 60 ; base hp
db 80 ; base attack
db 110 ; base defense
db 45 ; base speed
db 50 ; base special
db GROUND ; species type 1
db GROUND ; species type 2
db 75 ; catch rate
db 124 ; base exp yield
db $66 ; sprite dimensions
dw MarowakPicFront
dw MarowakPicBack
; attacks known at lvl 0
db BONE_CLUB
db GROWL
db LEER
db FOCUS_ENERGY
db 0 ; growth rate
; learnset
db %10110001
db %01111111
db %00001111
db %11001110
db %10100010
db %00001000
db %00100010
db 0 ; padding
HitmonleeBaseStats: ; 0x38f5a
db DEX_HITMONLEE ; pokedex id
db 50 ; base hp
db 120 ; base attack
db 53 ; base defense
db 87 ; base speed
db 35 ; base special
db FIGHTING ; species type 1
db FIGHTING ; species type 2
db 45 ; catch rate
db 139 ; base exp yield
db $77 ; sprite dimensions
dw HitmonleePicFront
dw HitmonleePicBack
; attacks known at lvl 0
db DOUBLE_KICK
db MEDITATE
db 0
db 0
db 0 ; growth rate
; learnset
db %10110001
db %00000011
db %00001111
db %11000000
db %11000110
db %00001000
db %00100010
db 0 ; padding
HitmonchanBaseStats: ; 0x38f76
db DEX_HITMONCHAN ; pokedex id
db 50 ; base hp
db 105 ; base attack
db 79 ; base defense
db 76 ; base speed
db 35 ; base special
db FIGHTING ; species type 1
db FIGHTING ; species type 2
db 45 ; catch rate
db 140 ; base exp yield
db $66 ; sprite dimensions
dw HitmonchanPicFront
dw HitmonchanPicBack
; attacks known at lvl 0
db COMET_PUNCH
db AGILITY
db 0
db 0
db 0 ; growth rate
; learnset
db %10110001
db %00000011
db %00001111
db %11000000
db %11000110
db %00001000
db %00100010
db 0 ; padding
LickitungBaseStats: ; 0x38f92
db DEX_LICKITUNG ; pokedex id
db 90 ; base hp
db 55 ; base attack
db 75 ; base defense
db 30 ; base speed
db 60 ; base special
db NORMAL ; species type 1
db NORMAL ; species type 2
db 45 ; catch rate
db 127 ; base exp yield
db $77 ; sprite dimensions
dw LickitungPicFront
dw LickitungPicBack
; attacks known at lvl 0
db WRAP
db SUPERSONIC
db 0
db 0
db 0 ; growth rate
; learnset
db %10110101
db %01111111
db %10001111
db %11000111
db %10100010
db %00001000
db %00110110
db 0 ; padding
KoffingBaseStats: ; 0x38fae
db DEX_KOFFING ; pokedex id
db 40 ; base hp
db 65 ; base attack
db 95 ; base defense
db 35 ; base speed
db 60 ; base special
db POISON ; species type 1
db POISON ; species type 2
db 190 ; catch rate
db 114 ; base exp yield
db $66 ; sprite dimensions
dw KoffingPicFront
dw KoffingPicBack
; attacks known at lvl 0
db TACKLE
db SMOG
db 0
db 0
db 0 ; growth rate
; learnset
db %00100000
db %00000000
db %10001000
db %11000001
db %00101010
db %01001000
db %00000010
db 0 ; padding
WeezingBaseStats: ; 0x38fca
db DEX_WEEZING ; pokedex id
db 65 ; base hp
db 90 ; base attack
db 120 ; base defense
db 60 ; base speed
db 85 ; base special
db POISON ; species type 1
db POISON ; species type 2
db 60 ; catch rate
db 173 ; base exp yield
db $77 ; sprite dimensions
dw WeezingPicFront
dw WeezingPicBack
; attacks known at lvl 0
db TACKLE
db SMOG
db SLUDGE
db 0
db 0 ; growth rate
; learnset
db %00100000
db %01000000
db %10001000
db %11000001
db %00101010
db %01001000
db %00000010
db 0 ; padding
RhyhornBaseStats: ; 0x38fe6
db DEX_RHYHORN ; pokedex id
db 80 ; base hp
db 85 ; base attack
db 95 ; base defense
db 25 ; base speed
db 30 ; base special
db GROUND ; species type 1
db ROCK ; species type 2
db 120 ; catch rate
db 135 ; base exp yield
db $77 ; sprite dimensions
dw RhyhornPicFront
dw RhyhornPicBack
; attacks known at lvl 0
db HORN_ATTACK
db 0
db 0
db 0
db 5 ; growth rate
; learnset
db %11100000
db %00000011
db %10001000
db %11001111
db %10100010
db %10001000
db %00100010
db 0 ; padding
RhydonBaseStats: ; 0x39002
db DEX_RHYDON ; pokedex id
db 105 ; base hp
db 130 ; base attack
db 120 ; base defense
db 40 ; base speed
db 45 ; base special
db GROUND ; species type 1
db ROCK ; species type 2
db 60 ; catch rate
db 204 ; base exp yield
db $77 ; sprite dimensions
dw RhydonPicFront
dw RhydonPicBack
; attacks known at lvl 0
db HORN_ATTACK
db STOMP
db TAIL_WHIP
db FURY_ATTACK
db 5 ; growth rate
; learnset
db %11110001
db %11111111
db %10001111
db %11001111
db %10100010
db %10001000
db %00110010
db 0 ; padding
ChanseyBaseStats: ; 0x3901e
db DEX_CHANSEY ; pokedex id
db 250 ; base hp
db 5 ; base attack
db 5 ; base defense
db 50 ; base speed
db 105 ; base special
db NORMAL ; species type 1
db NORMAL ; species type 2
db 30 ; catch rate
db 255 ; base exp yield
db $66 ; sprite dimensions
dw ChanseyPicFront
dw ChanseyPicBack
; attacks known at lvl 0
db POUND
db DOUBLESLAP
db 0
db 0
db 4 ; growth rate
; learnset
db %10110001
db %01111111
db %10101111
db %11110001
db %10110111
db %00111001
db %01100011
db 0 ; padding
TangelaBaseStats: ; 0x3903a
db DEX_TANGELA ; pokedex id
db 65 ; base hp
db 55 ; base attack
db 115 ; base defense
db 60 ; base speed
db 100 ; base special
db GRASS ; species type 1
db GRASS ; species type 2
db 45 ; catch rate
db 166 ; base exp yield
db $66 ; sprite dimensions
dw TangelaPicFront
dw TangelaPicBack
; attacks known at lvl 0
db CONSTRICT
db BIND
db 0
db 0
db 0 ; growth rate
; learnset
db %10100100
db %01000011
db %00111000
db %11000000
db %10000010
db %00001000
db %00000110
db 0 ; padding
KangaskhanBaseStats: ; 0x39056
db DEX_KANGASKHAN ; pokedex id
db 105 ; base hp
db 95 ; base attack
db 80 ; base defense
db 90 ; base speed
db 40 ; base special
db NORMAL ; species type 1
db NORMAL ; species type 2
db 45 ; catch rate
db 175 ; base exp yield
db $77 ; sprite dimensions
dw KangaskhanPicFront
dw KangaskhanPicBack
; attacks known at lvl 0
db COMET_PUNCH
db RAGE
db 0
db 0
db 0 ; growth rate
; learnset
db %10110001
db %01111111
db %10001111
db %11000111
db %10100010
db %10001000
db %00110010
db 0 ; padding
HorseaBaseStats: ; 0x39072
db DEX_HORSEA ; pokedex id
db 30 ; base hp
db 40 ; base attack
db 70 ; base defense
db 60 ; base speed
db 70 ; base special
db WATER ; species type 1
db WATER ; species type 2
db 225 ; catch rate
db 83 ; base exp yield
db $55 ; sprite dimensions
dw HorseaPicFront
dw HorseaPicBack
; attacks known at lvl 0
db BUBBLE
db 0
db 0
db 0
db 0 ; growth rate
; learnset
db %00100000
db %00111111
db %00001000
db %11000000
db %11000010
db %00001000
db %00010010
db 0 ; padding
SeadraBaseStats: ; 0x3908e
db DEX_SEADRA ; pokedex id
db 55 ; base hp
db 65 ; base attack
db 95 ; base defense
db 85 ; base speed
db 95 ; base special
db WATER ; species type 1
db WATER ; species type 2
db 75 ; catch rate
db 155 ; base exp yield
db $66 ; sprite dimensions
dw SeadraPicFront
dw SeadraPicBack
; attacks known at lvl 0
db BUBBLE
db SMOKESCREEN
db 0
db 0
db 0 ; growth rate
; learnset
db %00100000
db %01111111
db %00001000
db %11000000
db %11000010
db %00001000
db %00010010
db 0 ; padding
GoldeenBaseStats: ; 0x390aa
db DEX_GOLDEEN ; pokedex id
db 45 ; base hp
db 67 ; base attack
db 60 ; base defense
db 63 ; base speed
db 50 ; base special
db WATER ; species type 1
db WATER ; species type 2
db 225 ; catch rate
db 111 ; base exp yield
db $66 ; sprite dimensions
dw GoldeenPicFront
dw GoldeenPicBack
; attacks known at lvl 0
db PECK
db TAIL_WHIP
db 0
db 0
db 0 ; growth rate
; learnset
db %01100000
db %00111111
db %00001000
db %11000000
db %11000010
db %00001000
db %00010010
db 0 ; padding
SeakingBaseStats: ; 0x390c6
db DEX_SEAKING ; pokedex id
db 80 ; base hp
db 92 ; base attack
db 65 ; base defense
db 68 ; base speed
db 80 ; base special
db WATER ; species type 1
db WATER ; species type 2
db 60 ; catch rate
db 170 ; base exp yield
db $77 ; sprite dimensions
dw SeakingPicFront
dw SeakingPicBack
; attacks known at lvl 0
db PECK
db TAIL_WHIP
db SUPERSONIC
db 0
db 0 ; growth rate
; learnset
db %01100000
db %01111111
db %00001000
db %11000000
db %11000010
db %00001000
db %00010010
db 0 ; padding
StaryuBaseStats: ; 0x390e2
db DEX_STARYU ; pokedex id
db 30 ; base hp
db 45 ; base attack
db 55 ; base defense
db 85 ; base speed
db 70 ; base special
db WATER ; species type 1
db WATER ; species type 2
db 225 ; catch rate
db 106 ; base exp yield
db $66 ; sprite dimensions
dw StaryuPicFront
dw StaryuPicBack
; attacks known at lvl 0
db TACKLE
db 0
db 0
db 0
db 5 ; growth rate
; learnset
db %00100000
db %00111111
db %10001000
db %11110001
db %11000011
db %00111000
db %01010011
db 0 ; padding
StarmieBaseStats: ; 0x390fe
db DEX_STARMIE ; pokedex id
db 60 ; base hp
db 75 ; base attack
db 85 ; base defense
db 115 ; base speed
db 100 ; base special
db WATER ; species type 1
db PSYCHIC ; species type 2
db 60 ; catch rate
db 207 ; base exp yield
db $66 ; sprite dimensions
dw StarmiePicFront
dw StarmiePicBack
; attacks known at lvl 0
db TACKLE
db WATER_GUN
db HARDEN
db 0
db 5 ; growth rate
; learnset
db %00100000
db %01111111
db %10001000
db %11110001
db %11000011
db %00111000
db %01010011
db 0 ; padding
MrMimeBaseStats: ; 0x3911a
db DEX_MR_MIME ; pokedex id
db 40 ; base hp
db 45 ; base attack
db 65 ; base defense
db 90 ; base speed
db 100 ; base special
db PSYCHIC ; species type 1
db PSYCHIC ; species type 2
db 45 ; catch rate
db 136 ; base exp yield
db $66 ; sprite dimensions
dw MrMimePicFront
dw MrMimePicBack
; attacks known at lvl 0
db CONFUSION
db BARRIER
db 0
db 0
db 0 ; growth rate
; learnset
db %10110001
db %01000011
db %10101111
db %11110001
db %10000111
db %00111000
db %01000010
db 0 ; padding
ScytherBaseStats: ; 0x39136
db DEX_SCYTHER ; pokedex id
db 70 ; base hp
db 110 ; base attack
db 80 ; base defense
db 105 ; base speed
db 55 ; base special
db BUG ; species type 1
db FLYING ; species type 2
db 45 ; catch rate
db 187 ; base exp yield
db $77 ; sprite dimensions
dw ScytherPicFront
dw ScytherPicBack
; attacks known at lvl 0
db QUICK_ATTACK
db 0
db 0
db 0
db 0 ; growth rate
; learnset
db %00100100
db %01000011
db %00001000
db %11000000
db %11000010
db %00001000
db %00000110
db 0 ; padding
JynxBaseStats: ; 0x39152
db DEX_JYNX ; pokedex id
db 65 ; base hp
db 50 ; base attack
db 35 ; base defense
db 95 ; base speed
db 95 ; base special
db ICE ; species type 1
db PSYCHIC ; species type 2
db 45 ; catch rate
db 137 ; base exp yield
db $66 ; sprite dimensions
dw JynxPicFront
dw JynxPicBack
; attacks known at lvl 0
db POUND
db LOVELY_KISS
db 0
db 0
db 0 ; growth rate
; learnset
db %10110001
db %01111111
db %00001111
db %11110000
db %10000111
db %00101000
db %00000010
db 0 ; padding
ElectabuzzBaseStats: ; 0x3916e
db DEX_ELECTABUZZ ; pokedex id
db 65 ; base hp
db 83 ; base attack
db 57 ; base defense
db 105 ; base speed
db 85 ; base special
db ELECTRIC ; species type 1
db ELECTRIC ; species type 2
db 45 ; catch rate
db 156 ; base exp yield
db $66 ; sprite dimensions
dw ElectabuzzPicFront
dw ElectabuzzPicBack
; attacks known at lvl 0
db QUICK_ATTACK
db LEER
db 0
db 0
db 0 ; growth rate
; learnset
db %10110001
db %01000011
db %10001111
db %11110001
db %11000111
db %00111000
db %01100010
db 0 ; padding
MagmarBaseStats: ; 0x3918a
db DEX_MAGMAR ; pokedex id
db 65 ; base hp
db 95 ; base attack
db 57 ; base defense
db 93 ; base speed
db 85 ; base special
db FIRE ; species type 1
db FIRE ; species type 2
db 45 ; catch rate
db 167 ; base exp yield
db $66 ; sprite dimensions
dw MagmarPicFront
dw MagmarPicBack
; attacks known at lvl 0
db EMBER
db 0
db 0
db 0
db 0 ; growth rate
; learnset
db %10110001
db %01000011
db %00001111
db %11110000
db %10100110
db %00101000
db %00100010
db 0 ; padding
PinsirBaseStats: ; 0x391a6
db DEX_PINSIR ; pokedex id
db 65 ; base hp
db 125 ; base attack
db 100 ; base defense
db 85 ; base speed
db 55 ; base special
db BUG ; species type 1
db BUG ; species type 2
db 45 ; catch rate
db 200 ; base exp yield
db $77 ; sprite dimensions
dw PinsirPicFront
dw PinsirPicBack
; attacks known at lvl 0
db VICEGRIP
db 0
db 0
db 0
db 5 ; growth rate
; learnset
db %10100100
db %01000011
db %00001101
db %11000000
db %00000010
db %00001000
db %00100110
db 0 ; padding
TaurosBaseStats: ; 0x391c2
db DEX_TAUROS ; pokedex id
db 75 ; base hp
db 100 ; base attack
db 95 ; base defense
db 110 ; base speed
db 70 ; base special
db NORMAL ; species type 1
db NORMAL ; species type 2
db 45 ; catch rate
db 211 ; base exp yield
db $77 ; sprite dimensions
dw TaurosPicFront
dw TaurosPicBack
; attacks known at lvl 0
db TACKLE
db 0
db 0
db 0
db 5 ; growth rate
; learnset
db %11100000
db %01110011
db %10001000
db %11000111
db %10100010
db %00001000
db %00100010
db 0 ; padding
MagikarpBaseStats: ; 0x391de
db DEX_MAGIKARP ; pokedex id
db 20 ; base hp
db 10 ; base attack
db 55 ; base defense
db 80 ; base speed
db 20 ; base special
db WATER ; species type 1
db WATER ; species type 2
db 255 ; catch rate
db 20 ; base exp yield
db $66 ; sprite dimensions
dw MagikarpPicFront
dw MagikarpPicBack
; attacks known at lvl 0
db SPLASH
db 0
db 0
db 0
db 5 ; growth rate
; learnset
db %00000000
db %00000000
db %00000000
db %00000000
db %00000000
db %00000000
db %00000000
db 0 ; padding
GyaradosBaseStats: ; 0x391fa
db DEX_GYARADOS ; pokedex id
db 95 ; base hp
db 125 ; base attack
db 79 ; base defense
db 81 ; base speed
db 100 ; base special
db WATER ; species type 1
db FLYING ; species type 2
db 45 ; catch rate
db 214 ; base exp yield
db $77 ; sprite dimensions
dw GyaradosPicFront
dw GyaradosPicBack
; attacks known at lvl 0
db BITE
db DRAGON_RAGE
db LEER
db HYDRO_PUMP
db 5 ; growth rate
; learnset
db %10100000
db %01111111
db %11001000
db %11000001
db %10100011
db %00001000
db %00110010
db 0 ; padding
LaprasBaseStats: ; 0x39216
db DEX_LAPRAS ; pokedex id
db 130 ; base hp
db 85 ; base attack
db 80 ; base defense
db 60 ; base speed
db 95 ; base special
db WATER ; species type 1
db ICE ; species type 2
db 45 ; catch rate
db 219 ; base exp yield
db $77 ; sprite dimensions
dw LaprasPicFront
dw LaprasPicBack
; attacks known at lvl 0
db WATER_GUN
db GROWL
db 0
db 0
db 5 ; growth rate
; learnset
db %11100000
db %01111111
db %11101000
db %11010001
db %10000011
db %00101000
db %00110010
db 0 ; padding
DittoBaseStats: ; 0x39232
db DEX_DITTO ; pokedex id
db 48 ; base hp
db 48 ; base attack
db 48 ; base defense
db 48 ; base speed
db 48 ; base special
db NORMAL ; species type 1
db NORMAL ; species type 2
db 35 ; catch rate
db 61 ; base exp yield
db $55 ; sprite dimensions
dw DittoPicFront
dw DittoPicBack
; attacks known at lvl 0
db TRANSFORM
db 0
db 0
db 0
db 0 ; growth rate
; learnset
db %00000000
db %00000000
db %00000000
db %00000000
db %00000000
db %00000000
db %00000000
db 0 ; padding
EeveeBaseStats: ; 0x3924e
db DEX_EEVEE ; pokedex id
db 55 ; base hp
db 55 ; base attack
db 50 ; base defense
db 55 ; base speed
db 65 ; base special
db NORMAL ; species type 1
db NORMAL ; species type 2
db 45 ; catch rate
db 92 ; base exp yield
db $55 ; sprite dimensions
dw EeveePicFront
dw EeveePicBack
; attacks known at lvl 0
db TACKLE
db SAND_ATTACK
db 0
db 0
db 0 ; growth rate
; learnset
db %10100000
db %00000011
db %00001000
db %11000000
db %11000011
db %00001000
db %00000010
db 0 ; padding
VaporeonBaseStats: ; 0x3926a
db DEX_VAPOREON ; pokedex id
db 130 ; base hp
db 65 ; base attack
db 60 ; base defense
db 65 ; base speed
db 110 ; base special
db WATER ; species type 1
db WATER ; species type 2
db 45 ; catch rate
db 196 ; base exp yield
db $66 ; sprite dimensions
dw VaporeonPicFront
dw VaporeonPicBack
; attacks known at lvl 0
db TACKLE
db SAND_ATTACK
db QUICK_ATTACK
db WATER_GUN
db 0 ; growth rate
; learnset
db %10100000
db %01111111
db %00001000
db %11000000
db %11000011
db %00001000
db %00010010
db 0 ; padding
JolteonBaseStats: ; 0x39286
db DEX_JOLTEON ; pokedex id
db 65 ; base hp
db 65 ; base attack
db 60 ; base defense
db 130 ; base speed
db 110 ; base special
db ELECTRIC ; species type 1
db ELECTRIC ; species type 2
db 45 ; catch rate
db 197 ; base exp yield
db $66 ; sprite dimensions
dw JolteonPicFront
dw JolteonPicBack
; attacks known at lvl 0
db TACKLE
db SAND_ATTACK
db QUICK_ATTACK
db THUNDERSHOCK
db 0 ; growth rate
; learnset
db %10100000
db %01000011
db %10001000
db %11000001
db %11000011
db %00011000
db %01000010
db 0 ; padding
FlareonBaseStats: ; 0x392a2
db DEX_FLAREON ; pokedex id
db 65 ; base hp
db 130 ; base attack
db 60 ; base defense
db 65 ; base speed
db 110 ; base special
db FIRE ; species type 1
db FIRE ; species type 2
db 45 ; catch rate
db 198 ; base exp yield
db $66 ; sprite dimensions
dw FlareonPicFront
dw FlareonPicBack
; attacks known at lvl 0
db TACKLE
db SAND_ATTACK
db QUICK_ATTACK
db EMBER
db 0 ; growth rate
; learnset
db %10100000
db %01000011
db %00001000
db %11000000
db %11100011
db %00001000
db %00000010
db 0 ; padding
PorygonBaseStats: ; 0x392be
db DEX_PORYGON ; pokedex id
db 65 ; base hp
db 60 ; base attack
db 70 ; base defense
db 40 ; base speed
db 75 ; base special
db NORMAL ; species type 1
db NORMAL ; species type 2
db 45 ; catch rate
db 130 ; base exp yield
db $66 ; sprite dimensions
dw PorygonPicFront
dw PorygonPicBack
; attacks known at lvl 0
db TACKLE
db SHARPEN
db CONVERSION
db 0
db 0 ; growth rate
; learnset
db %00100000
db %01110011
db %10001000
db %11110001
db %11000011
db %00111000
db %01000011
db 0 ; padding
OmanyteBaseStats: ; 0x392da
db DEX_OMANYTE ; pokedex id
db 35 ; base hp
db 40 ; base attack
db 100 ; base defense
db 35 ; base speed
db 90 ; base special
db ROCK ; species type 1
db WATER ; species type 2
db 45 ; catch rate
db 120 ; base exp yield
db $55 ; sprite dimensions
dw OmanytePicFront
dw OmanytePicBack
; attacks known at lvl 0
db WATER_GUN
db WITHDRAW
db 0
db 0
db 0 ; growth rate
; learnset
db %10100000
db %00111111
db %00001000
db %11000000
db %00000011
db %00001000
db %00010010
db 0 ; padding
OmastarBaseStats: ; 0x392f6
db DEX_OMASTAR ; pokedex id
db 70 ; base hp
db 60 ; base attack
db 125 ; base defense
db 55 ; base speed
db 115 ; base special
db ROCK ; species type 1
db WATER ; species type 2
db 45 ; catch rate
db 199 ; base exp yield
db $66 ; sprite dimensions
dw OmastarPicFront
dw OmastarPicBack
; attacks known at lvl 0
db WATER_GUN
db WITHDRAW
db HORN_ATTACK
db 0
db 0 ; growth rate
; learnset
db %11100000
db %01111111
db %00001101
db %11000000
db %10000011
db %00001000
db %00010010
db 0 ; padding
KabutoBaseStats: ; 0x39312
db DEX_KABUTO ; pokedex id
db 30 ; base hp
db 80 ; base attack
db 90 ; base defense
db 55 ; base speed
db 45 ; base special
db ROCK ; species type 1
db WATER ; species type 2
db 45 ; catch rate
db 119 ; base exp yield
db $55 ; sprite dimensions
dw KabutoPicFront
dw KabutoPicBack
; attacks known at lvl 0
db SCRATCH
db HARDEN
db 0
db 0
db 0 ; growth rate
; learnset
db %10100000
db %00111111
db %00001000
db %11000000
db %00000011
db %00001000
db %00010010
db 0 ; padding
KabutopsBaseStats: ; 0x3932e
db DEX_KABUTOPS ; pokedex id
db 60 ; base hp
db 115 ; base attack
db 105 ; base defense
db 80 ; base speed
db 70 ; base special
db ROCK ; species type 1
db WATER ; species type 2
db 45 ; catch rate
db 201 ; base exp yield
db $66 ; sprite dimensions
dw KabutopsPicFront
dw KabutopsPicBack
; attacks known at lvl 0
db SCRATCH
db HARDEN
db ABSORB
db 0
db 0 ; growth rate
; learnset
db %10110110
db %01111111
db %00001101
db %11000000
db %10000011
db %00001000
db %00010010
db 0 ; padding
AerodactylBaseStats: ; 0x3934a
db DEX_AERODACTYL ; pokedex id
db 80 ; base hp
db 105 ; base attack
db 65 ; base defense
db 130 ; base speed
db 60 ; base special
db ROCK ; species type 1
db FLYING ; species type 2
db 45 ; catch rate
db 202 ; base exp yield
db $77 ; sprite dimensions
dw AerodactylPicFront
dw AerodactylPicBack
; attacks known at lvl 0
db WING_ATTACK
db AGILITY
db 0
db 0
db 5 ; growth rate
; learnset
db %00101010
db %01000011
db %01001000
db %11000000
db %01100011
db %00001100
db %00001010
db 0 ; padding
SnorlaxBaseStats: ; 0x39366
db DEX_SNORLAX ; pokedex id
db 160 ; base hp
db 110 ; base attack
db 65 ; base defense
db 30 ; base speed
db 65 ; base special
db NORMAL ; species type 1
db NORMAL ; species type 2
db 25 ; catch rate
db 154 ; base exp yield
db $77 ; sprite dimensions
dw SnorlaxPicFront
dw SnorlaxPicBack
; attacks known at lvl 0
db HEADBUTT
db AMNESIA
db REST
db 0
db 5 ; growth rate
; learnset
db %10110001
db %11111111
db %10101111
db %11010111
db %10101111
db %10101000
db %00110010
db 0 ; padding
ArticunoBaseStats: ; 0x39382
db DEX_ARTICUNO ; pokedex id
db 90 ; base hp
db 85 ; base attack
db 100 ; base defense
db 85 ; base speed
db 125 ; base special
db ICE ; species type 1
db FLYING ; species type 2
db 3 ; catch rate
db 215 ; base exp yield
db $77 ; sprite dimensions
dw ArticunoPicFront
dw ArticunoPicBack
; attacks known at lvl 0
db PECK
db ICE_BEAM
db 0
db 0
db 5 ; growth rate
; learnset
db %00101010
db %01111111
db %00001000
db %11000000
db %01000011
db %00001100
db %00001010
db 0 ; padding
ZapdosBaseStats: ; 0x3939e
db DEX_ZAPDOS ; pokedex id
db 90 ; base hp
db 90 ; base attack
db 85 ; base defense
db 100 ; base speed
db 125 ; base special
db ELECTRIC ; species type 1
db FLYING ; species type 2
db 3 ; catch rate
db 216 ; base exp yield
db $77 ; sprite dimensions
dw ZapdosPicFront
dw ZapdosPicBack
; attacks known at lvl 0
db THUNDERSHOCK
db DRILL_PECK
db 0
db 0
db 5 ; growth rate
; learnset
db %00101010
db %01000011
db %10001000
db %11000001
db %01000011
db %00011100
db %01001010
db 0 ; padding
MoltresBaseStats: ; 0x393ba
db DEX_MOLTRES ; pokedex id
db 90 ; base hp
db 100 ; base attack
db 90 ; base defense
db 90 ; base speed
db 125 ; base special
db FIRE ; species type 1
db FLYING ; species type 2
db 3 ; catch rate
db 217 ; base exp yield
db $77 ; sprite dimensions
dw MoltresPicFront
dw MoltresPicBack
; attacks known at lvl 0
db PECK
db FIRE_SPIN
db 0
db 0
db 5 ; growth rate
; learnset
db %00101010
db %01000011
db %00001000
db %11000000
db %01100011
db %00001100
db %00001010
db 0 ; padding
DratiniBaseStats: ; 0x393d6
db DEX_DRATINI ; pokedex id
db 41 ; base hp
db 64 ; base attack
db 45 ; base defense
db 50 ; base speed
db 50 ; base special
db DRAGON ; species type 1
db DRAGON ; species type 2
db 45 ; catch rate
db 67 ; base exp yield
db $55 ; sprite dimensions
dw DratiniPicFront
dw DratiniPicBack
; attacks known at lvl 0
db WRAP
db LEER
db 0
db 0
db 5 ; growth rate
; learnset
db %10100000
db %00111111
db %11001000
db %11000001
db %11100011
db %00011000
db %00010010
db 0 ; padding
DragonairBaseStats: ; 0x393f2
db DEX_DRAGONAIR ; pokedex id
db 61 ; base hp
db 84 ; base attack
db 65 ; base defense
db 70 ; base speed
db 70 ; base special
db DRAGON ; species type 1
db DRAGON ; species type 2
db 45 ; catch rate
db 144 ; base exp yield
db $66 ; sprite dimensions
dw DragonairPicFront
dw DragonairPicBack
; attacks known at lvl 0
db WRAP
db LEER
db THUNDER_WAVE
db 0
db 5 ; growth rate
; learnset
db %11100000
db %00111111
db %11001000
db %11000001
db %11100011
db %00011000
db %00010010
db 0 ; padding
DragoniteBaseStats: ; 0x3940e
db DEX_DRAGONITE ; pokedex id
db 91 ; base hp
db 134 ; base attack
db 95 ; base defense
db 80 ; base speed
db 100 ; base special
db DRAGON ; species type 1
db FLYING ; species type 2
db 45 ; catch rate
db 218 ; base exp yield
db $77 ; sprite dimensions
dw DragonitePicFront
dw DragonitePicBack
; attacks known at lvl 0
db WRAP
db LEER
db THUNDER_WAVE
db AGILITY
db 5 ; growth rate
; learnset
db %11100010
db %01111111
db %11001000
db %11000001
db %11100011
db %00011000
db %00110010
db 0 ; padding
MewtwoBaseStats: ; 0x3942a
db DEX_MEWTWO ; pokedex id
db 106 ; base hp
db 110 ; base attack
db 90 ; base defense
db 130 ; base speed
db 154 ; base special
db PSYCHIC ; species type 1
db PSYCHIC ; species type 2
db 3 ; catch rate
db 220 ; base exp yield
db $77 ; sprite dimensions
dw MewtwoPicFront
dw MewtwoPicBack
; attacks known at lvl 0
db CONFUSION
db DISABLE
db SWIFT
db PSYCHIC_M
db 5 ; growth rate
; learnset
db %10110001
db %11111111
db %10101111
db %11110001
db %10101111
db %00111000
db %01100011
db 0 ; padding
INCBIN "baserom.gbc",$39446,$39884 - $39446
ReadMove: ; 5884
push hl
push de
push bc
dec a
ld hl,Moves
ld bc,6
call AddNTimes
ld de,$CFCC
call CopyData
pop bc
pop de
pop hl
ret
; trainer data: from 5C53 to 652E
INCBIN "baserom.gbc",$3989B,$39914 - $3989B
; trainer pic pointers and base money.
dw YoungsterPic
db 0,$15,0
dw BugCatcherPic
db 0,$10,0
dw LassPic
db 0,$15,0
dw SailorPic
db 0,$30,0
dw JrTrainerMPic
db 0,$20,0
dw JrTrainerFPic
db 0,$20,0
dw PokemaniacPic
db 0,$50,0
dw SuperNerdPic
db 0,$25,0
dw HikerPic
db 0,$35,0
dw BikerPic
db 0,$20,0
dw BurglarPic
db 0,$90,0
dw EngineerPic
db 0,$50,0
dw JugglerPic
db 0,$35,0
dw FisherPic
db 0,$35,0
dw SwimmerPic
db 0,$05,0
dw CueBallPic
db 0,$25,0
dw GamblerPic
db 0,$70,0
dw BeautyPic
db 0,$70,0
dw PsychicPic
db 0,$10,0
dw RockerPic
db 0,$25,0
dw JugglerPic
db 0,$35,0
dw TamerPic
db 0,$40,0
dw BirdKeeperPic
db 0,$25,0
dw BlackbeltPic
db 0,$25,0
dw Rival1Pic
db 0,$35,0
dw ProfOakPic
db 0,$99,0
dw ChiefPic
db 0,$30,0
dw ScientistPic
db 0,$50,0
dw GiovanniPic
db 0,$99,0
dw RocketPic
db 0,$30,0
dw CooltrainerMPic
db 0,$35,0
dw CooltrainerFPic
db 0,$35,0
dw BrunoPic
db 0,$99,0
dw BrockPic
db 0,$99,0
dw MistyPic
db 0,$99,0
dw LtSurgePic
db 0,$99,0
dw ErikaPic
db 0,$99,0
dw KogaPic
db 0,$99,0
dw BlainePic
db 0,$99,0
dw SabrinaPic
db 0,$99,0
dw GentlemanPic
db 0,$70,0
dw Rival2Pic
db 0,$65,0
dw Rival3Pic
db 0,$99,0
dw LoreleiPic
db 0,$99,0
dw ChannelerPic
db 0,$30,0
dw AgathaPic
db 0,$99,0
dw LancePic
db 0,$99,0
TrainerNames: ; 59FF
db "YOUNGSTER@"
db "BUG CATCHER@"
db "LASS@"
db "SAILOR@"
db "JR.TRAINER♂@"
db "JR.TRAINER♀@"
db "POKéMANIAC@"
db "SUPER NERD@"
db "HIKER@"
db "BIKER@"
db "BURGLAR@"
db "ENGINEER@"
db "JUGGLER@"
db "FISHERMAN@"
db "SWIMMER@"
db "CUE BALL@"
db "GAMBLER@"
db "BEAUTY@"
db "PSYCHIC@"
db "ROCKER@"
db "JUGGLER@"
db "TAMER@"
db "BIRD KEEPER@"
db "BLACKBELT@"
db "RIVAL1@"
db "PROF.OAK@"
db "CHIEF@"
db "SCIENTIST@"
db "GIOVANNI@"
db "ROCKET@"
db "COOLTRAINER♂@"
db "COOLTRAINER♀@"
db "BRUNO@"
db "BROCK@"
db "MISTY@"
db "LT.SURGE@"
db "ERIKA@"
db "KOGA@"
db "BLAINE@"
db "SABRINA@"
db "GENTLEMAN@"
db "RIVAL2@"
db "RIVAL3@"
db "LORELEI@"
db "CHANNELER@"
db "AGATHA@"
db "LANCE@"
INCBIN "baserom.gbc",$39B87,$39C53 - $39B87
ReadTrainer: ; 5C53
; don't change any moves in a link battle
ld a,[W_ISLINKBATTLE]
and a
ret nz
; set [W_ENEMYMONCOUNT] to 0, [$D89D] to FF
; XXX first is total enemy pokemon?
; XXX second is species of first pokemon?
ld hl,W_ENEMYMONCOUNT
xor a
ld [hli],a
dec a
ld [hl],a
; get the pointer to trainer data for this class
ld a,[W_CUROPPONENT]
sub $C9 ; convert value from pokemon to trainer
add a,a
ld hl,TrainerDataPointers
ld c,a
ld b,0
add hl,bc ; hl points to trainer class
ld a,[hli]
ld h,[hl]
ld l,a
ld a,[W_TRAINERNO]
ld b,a
; At this point b contains the trainer number,
; and hl points to the trainer class.
; Our next task is to iterate through the trainers,
; decrementing b each time, until we get to the right one.
.outer\@
dec b
jr z,.IterateTrainer
.inner\@
ld a,[hli]
and a
jr nz,.inner\@
jr .outer\@
; if the first byte of trainer data is FF,
; - each pokemon has a specific level
; (as opposed to the whole team being of the same level)
; - if [W_LONEATTACKNO] != 0, one pokemon on the team has a special move
; else the first byte is the level of every pokemon on the team
.IterateTrainer
ld a,[hli]
cp $FF ; is the trainer special?
jr z,.SpecialTrainer\@ ; if so, check for special moves
ld [W_CURENEMYLVL],a
.LoopTrainerData\@
ld a,[hli]
and a ; have we reached the end of the trainer data?
jr z,.FinishUp\@
ld [$CF91],a ; write species somewhere (XXX why?)
ld a,1
ld [$CC49],a
push hl
call AddPokemonToParty
pop hl
jr .LoopTrainerData\@
.SpecialTrainer\@
; if this code is being run:
; - each pokemon has a specific level
; (as opposed to the whole team being of the same level)
; - if [W_LONEATTACKNO] != 0, one pokemon on the team has a special move
ld a,[hli]
and a ; have we reached the end of the trainer data?
jr z,.AddLoneMove\@
ld [W_CURENEMYLVL],a
ld a,[hli]
ld [$CF91],a
ld a,1
ld [$CC49],a
push hl
call AddPokemonToParty
pop hl
jr .SpecialTrainer\@
.AddLoneMove\@
; does the trainer have a single monster with a different move
ld a,[W_LONEATTACKNO] ; Brock is 01, Misty is 02, Erika is 04, etc
and a
jr z,.AddTeamMove\@
dec a
add a,a
ld c,a
ld b,0
ld hl,LoneMoves
add hl,bc
ld a,[hli]
ld d,[hl]
ld hl,W_ENEMYMON1MOVE3
ld bc,W_ENEMYMON2MOVE3 - W_ENEMYMON1MOVE3
call AddNTimes
ld [hl],d
jr .FinishUp\@
.AddTeamMove\@
; check if our trainer's team has special moves
; get trainer class number
ld a,[$D059]
sub $C8
ld b,a
ld hl,TeamMoves
; iterate through entries in TeamMoves, checking each for our trainer class
.IterateTeamMoves\@
ld a,[hli]
cp b
jr z,.GiveTeamMoves\@ ; is there a match?
inc hl ; if not, go to the next entry
inc a
jr nz,.IterateTeamMoves\@
; no matches found. is this trainer champion rival?
ld a,b
cp SONY3
jr z,.ChampionRival\@
jr .FinishUp\@ ; nope
.GiveTeamMoves\@
ld a,[hl]
ld [$D95E],a
jr .FinishUp\@
.ChampionRival\@ ; give moves to his team
; pidgeot
ld a,SKY_ATTACK
ld [W_ENEMYMON1MOVE3],a
; starter
ld a,[W_RIVALSTARTER]
cp BULBASAUR
ld b,MEGA_DRAIN
jr z,.GiveStarterMove\@
cp CHARMANDER
ld b,FIRE_BLAST
jr z,.GiveStarterMove\@
ld b,BLIZZARD ; must be squirtle
.GiveStarterMove\@
ld a,b
ld [W_ENEMYMON6MOVE3],a
.FinishUp\@ ; XXX this needs documenting
xor a ; clear D079-D07B
ld de,$D079
ld [de],a
inc de
ld [de],a
inc de
ld [de],a
ld a,[W_CURENEMYLVL]
ld b,a
.LastLoop\@
ld hl,$D047
ld c,2
push bc
ld a,$B
call Predef
pop bc
inc de
inc de
dec b
jr nz,.LastLoop\@
ret
LoneMoves: ; 5D22
; these are used for gym leaders.
; this is not automatic! you have to write the number you want to W_LONEATTACKNO
; first. e.g., erika's script writes 4 to W_LONEATTACKNO to get mega drain,
; the fourth entry in the list.
; first byte: pokemon in the trainer's party that gets the move
; second byte: move
; unterminated
db 1,BIDE
db 1,BUBBLEBEAM
db 2,THUNDERBOLT
db 2,MEGA_DRAIN
db 3,TOXIC
db 3,PSYWAVE
db 3,FIRE_BLAST
db 4,FISSURE
TeamMoves: ; 5D32
; these are used for elite four.
; this is automatic, based on trainer class.
; don't be confused by LoneMoves above, the two data structures are
; _completely_ unrelated.
; first byte: trainer (all trainers in this class have this move)
; second byte: move
; ff-terminated
db LORELEI,BLIZZARD
db BRUNO,FISSURE
db AGATHA,TOXIC
db LANCE,BARRIER
db $FF
TrainerDataPointers: ; 5D3B
dw YoungsterData,BugCatcherData,LassData,SailorData,JrTrainerMData
dw JrTrainerFData,PokemaniacData,SuperNerdData,HikerData,BikerData
dw BurglarData,EngineerData,Juggler1Data,FisherData,SwimmerData
dw CueBallData,GamblerData,BeautyData,PsychicData,RockerData
dw JugglerData,TamerData,BirdKeeperData,BlackbeltData,Green1Data
dw ProfOakData,ChiefData,ScientistData,GiovanniData,RocketData
dw CooltrainerMData,CooltrainerFData,BrunoData,BrockData,MistyData
dw LtSurgeData,ErikaData,KogaData,BlaineData,SabrinaData
dw GentlemanData,Green2Data,Green3Data,LoreleiData,ChannelerData
dw AgathaData,LanceData
; if first byte != FF, then
; first byte is level (of all pokemon on this team)
; all the next bytes are pokemon species
; null-terminated
; if first byte == FF, then
; first byte is FF (obviously)
; every next two bytes are a level and species
; null-terminated
YoungsterData:
db 11,RATTATA,EKANS,0
db 14,SPEAROW,0
db 10,RATTATA,RATTATA,ZUBAT,0
db 14,RATTATA,EKANS,ZUBAT,0
db 15,RATTATA,SPEAROW,0
db 17,SLOWPOKE,0
db 14,EKANS,SANDSHREW,0
db 21,NIDORAN_M,0
db 21,EKANS,0
db 19,SANDSHREW,ZUBAT,0
db 17,RATTATA,RATTATA,RATICATE,0
db 18,NIDORAN_M,NIDORINO,0
db 17,SPEAROW,RATTATA,RATTATA,SPEAROW,0
BugCatcherData:
db 6,WEEDLE,CATERPIE,0
db 7,WEEDLE,KAKUNA,WEEDLE,0
db 9,WEEDLE,0
db 10,CATERPIE,WEEDLE,CATERPIE,0
db 9,WEEDLE,KAKUNA,CATERPIE,METAPOD,0
db 11,CATERPIE,METAPOD,0
db 11,WEEDLE,KAKUNA,0
db 10,CATERPIE,METAPOD,CATERPIE,0
db 14,CATERPIE,WEEDLE,0
db 16,WEEDLE,CATERPIE,WEEDLE,0
db 20,BUTTERFREE,0
db 18,METAPOD,CATERPIE,VENONAT,0
db 19,BEEDRILL,BEEDRILL,0
db 20,CATERPIE,WEEDLE,VENONAT,0
LassData:
db 9,PIDGEY,PIDGEY,0
db 10,RATTATA,NIDORAN_M,0
db 14,JIGGLYPUFF,0
db 31,PARAS,PARAS,PARASECT,0
db 11,ODDISH,BELLSPROUT,0
db 14,CLEFAIRY,0
db 16,PIDGEY,NIDORAN_F,0
db 14,PIDGEY,NIDORAN_F,0
db 15,NIDORAN_M,NIDORAN_F,0
db 13,ODDISH,PIDGEY,ODDISH,0
db 18,PIDGEY,NIDORAN_F,0
db 18,RATTATA,PIKACHU,0
db 23,NIDORAN_F,NIDORINA,0
db 24,MEOWTH,MEOWTH,MEOWTH,0
db 19,PIDGEY,RATTATA,NIDORAN_M,MEOWTH,PIKACHU,0
db 22,CLEFAIRY,CLEFAIRY,0
db 23,BELLSPROUT,WEEPINBELL,0
db 23,ODDISH,GLOOM,0
SailorData:
db 18,MACHOP,SHELLDER,0
db 17,MACHOP,TENTACOOL,0
db 21,SHELLDER,0
db 17,HORSEA,SHELLDER,TENTACOOL,0
db 18,TENTACOOL,STARYU,0
db 17,HORSEA,HORSEA,HORSEA,0
db 20,MACHOP,0
db 21,PIKACHU,PIKACHU,0
JrTrainerMData:
db 11,DIGLETT,SANDSHREW,0
db 14,RATTATA,EKANS,0
db 18,MANKEY,0
db 20,SQUIRTLE,0
db 16,SPEAROW,RATICATE,0
db 18,DIGLETT,DIGLETT,SANDSHREW,0
db 21,GROWLITHE,CHARMANDER,0
db 19,RATTATA,DIGLETT,EKANS,SANDSHREW,0
db 29,NIDORAN_M,NIDORINO,0
JrTrainerFData:
db 19,GOLDEEN,0
db 16,RATTATA,PIKACHU,0
db 16,PIDGEY,PIDGEY,PIDGEY,0
db 22,BULBASAUR,0
db 18,ODDISH,BELLSPROUT,ODDISH,BELLSPROUT,0
db 23,MEOWTH,0
db 20,PIKACHU,CLEFAIRY,0
db 21,PIDGEY,PIDGEOTTO,0
db 21,JIGGLYPUFF,PIDGEY,MEOWTH,0
db 22,ODDISH,BULBASAUR,0
db 24,BULBASAUR,IVYSAUR,0
db 24,PIDGEY,MEOWTH,RATTATA,PIKACHU,MEOWTH,0
db 30,POLIWAG,POLIWAG,0
db 27,PIDGEY,MEOWTH,PIDGEY,PIDGEOTTO,0
db 28,GOLDEEN,POLIWAG,HORSEA,0
db 31,GOLDEEN,SEAKING,0
db 22,BELLSPROUT,CLEFAIRY,0
db 20,MEOWTH,ODDISH,PIDGEY,0
db 19,PIDGEY,RATTATA,RATTATA,BELLSPROUT,0
db 28,GLOOM,ODDISH,ODDISH,0
db 29,PIKACHU,RAICHU,0
db 33,CLEFAIRY,0
db 29,BELLSPROUT,ODDISH,TANGELA,0
db 30,TENTACOOL,HORSEA,SEEL,0
PokemaniacData:
db 30,RHYHORN,LICKITUNG,0
db 20,CUBONE,SLOWPOKE,0
db 20,SLOWPOKE,SLOWPOKE,SLOWPOKE,0
db 22,CHARMANDER,CUBONE,0
db 25,SLOWPOKE,0
db 40,CHARMELEON,LAPRAS,LICKITUNG,0
db 23,CUBONE,SLOWPOKE,0
SuperNerdData:
db 11,MAGNEMITE,VOLTORB,0
db 12,GRIMER,VOLTORB,KOFFING,0
db 20,VOLTORB,KOFFING,VOLTORB,MAGNEMITE,0
db 22,GRIMER,MUK,GRIMER,0
db 26,KOFFING,0
db 22,KOFFING,MAGNEMITE,WEEZING,0
db 20,MAGNEMITE,MAGNEMITE,KOFFING,MAGNEMITE,0
db 24,MAGNEMITE,VOLTORB,0
db 36,VULPIX,VULPIX,NINETALES,0
db 34,PONYTA,CHARMANDER,VULPIX,GROWLITHE,0
db 41,RAPIDASH,0
db 37,GROWLITHE,VULPIX,0
HikerData:
db 10,GEODUDE,GEODUDE,ONIX,0
db 15,MACHOP,GEODUDE,0
db 13,GEODUDE,GEODUDE,MACHOP,GEODUDE,0
db 17,ONIX,0
db 21,GEODUDE,ONIX,0
db 20,GEODUDE,MACHOP,GEODUDE,0
db 21,GEODUDE,ONIX,0
db 19,ONIX,GRAVELER,0
db 21,GEODUDE,GEODUDE,GRAVELER,0
db 25,GEODUDE,0
db 20,MACHOP,ONIX,0
db 19,GEODUDE,MACHOP,GEODUDE,GEODUDE,0
db 20,ONIX,ONIX,GEODUDE,0
db 21,GEODUDE,GRAVELER,0
BikerData:
db 28,KOFFING,KOFFING,KOFFING,0
db 29,KOFFING,GRIMER,0
db 25,KOFFING,KOFFING,WEEZING,KOFFING,GRIMER,0
db 28,KOFFING,GRIMER,WEEZING,0
db 29,GRIMER,KOFFING,0
db 33,WEEZING,0
db 26,GRIMER,GRIMER,GRIMER,GRIMER,0
db 28,WEEZING,KOFFING,WEEZING,0
db 33,MUK,0
db 29,VOLTORB,VOLTORB,0
db 29,WEEZING,MUK,0
db 25,KOFFING,WEEZING,KOFFING,KOFFING,WEEZING,0
db 26,KOFFING,KOFFING,GRIMER,KOFFING,0
db 28,GRIMER,GRIMER,KOFFING,0
db 29,KOFFING,MUK,0
BurglarData:
db 29,GROWLITHE,VULPIX,0
db 33,GROWLITHE,0
db 28,VULPIX,CHARMANDER,PONYTA,0
db 36,GROWLITHE,VULPIX,NINETALES,0
db 41,PONYTA,0
db 37,VULPIX,GROWLITHE,0
db 34,CHARMANDER,CHARMELEON,0
db 38,NINETALES,0
db 34,GROWLITHE,PONYTA,0
EngineerData:
db 21,VOLTORB,MAGNEMITE,0
db 21,MAGNEMITE,0
db 18,MAGNEMITE,MAGNEMITE,MAGNETON,0
Juggler1Data:
; none
FisherData:
db 17,GOLDEEN,TENTACOOL,GOLDEEN,0
db 17,TENTACOOL,STARYU,SHELLDER,0
db 22,GOLDEEN,POLIWAG,GOLDEEN,0
db 24,TENTACOOL,GOLDEEN,0
db 27,GOLDEEN,0
db 21,POLIWAG,SHELLDER,GOLDEEN,HORSEA,0
db 28,SEAKING,GOLDEEN,SEAKING,SEAKING,0
db 31,SHELLDER,CLOYSTER,0
db 27,MAGIKARP,MAGIKARP,MAGIKARP,MAGIKARP,MAGIKARP,MAGIKARP,0
db 33,SEAKING,GOLDEEN,0
db 24,MAGIKARP,MAGIKARP,0
SwimmerData:
db 16,HORSEA,SHELLDER,0
db 30,TENTACOOL,SHELLDER,0
db 29,GOLDEEN,HORSEA,STARYU,0
db 30,POLIWAG,POLIWHIRL,0
db 27,HORSEA,TENTACOOL,TENTACOOL,GOLDEEN,0
db 29,GOLDEEN,SHELLDER,SEAKING,0
db 30,HORSEA,HORSEA,0
db 27,TENTACOOL,TENTACOOL,STARYU,HORSEA,TENTACRUEL,0
db 31,SHELLDER,CLOYSTER,0
db 35,STARYU,0
db 28,HORSEA,HORSEA,SEADRA,HORSEA,0
db 33,SEADRA,TENTACRUEL,0
db 37,STARMIE,0
db 33,STARYU,WARTORTLE,0
db 32,POLIWHIRL,TENTACOOL,SEADRA,0
CueBallData:
db 28,MACHOP,MANKEY,MACHOP,0
db 29,MANKEY,MACHOP,0
db 33,MACHOP,0
db 29,MANKEY,PRIMEAPE,0
db 29,MACHOP,MACHOKE,0
db 33,MACHOKE,0
db 26,MANKEY,MANKEY,MACHOKE,MACHOP,0
db 29,PRIMEAPE,MACHOKE,0
db 31,TENTACOOL,TENTACOOL,TENTACRUEL,0
GamblerData:
db 18,POLIWAG,HORSEA,0
db 18,BELLSPROUT,ODDISH,0
db 18,VOLTORB,MAGNEMITE,0
db 18,GROWLITHE,VULPIX,0
db 22,POLIWAG,POLIWAG,POLIWHIRL,0
db 22,ONIX,GEODUDE,GRAVELER,0
db 24,GROWLITHE,VULPIX,0
BeautyData:
db 21,ODDISH,BELLSPROUT,ODDISH,BELLSPROUT,0
db 24,BELLSPROUT,BELLSPROUT,0
db 26,EXEGGCUTE,0
db 27,RATTATA,PIKACHU,RATTATA,0
db 29,CLEFAIRY,MEOWTH,0
db 35,SEAKING,0
db 30,SHELLDER,SHELLDER,CLOYSTER,0
db 31,POLIWAG,SEAKING,0
db 29,PIDGEOTTO,WIGGLYTUFF,0
db 29,BULBASAUR,IVYSAUR,0
db 33,WEEPINBELL,BELLSPROUT,WEEPINBELL,0
db 27,POLIWAG,GOLDEEN,SEAKING,GOLDEEN,POLIWAG,0
db 30,GOLDEEN,SEAKING,0
db 29,STARYU,STARYU,STARYU,0
db 30,SEADRA,HORSEA,SEADRA,0
PsychicData:
db 31,KADABRA,SLOWPOKE,MR_MIME,KADABRA,0
db 34,MR_MIME,KADABRA,0
db 33,SLOWPOKE,SLOWPOKE,SLOWBRO,0
db 38,SLOWBRO,0
RockerData:
db 20,VOLTORB,MAGNEMITE,VOLTORB,0
db 29,VOLTORB,ELECTRODE,0
JugglerData:
db 29,KADABRA,MR_MIME,0
db 41,DROWZEE,HYPNO,KADABRA,KADABRA,0
db 31,DROWZEE,DROWZEE,KADABRA,DROWZEE,0
db 34,DROWZEE,HYPNO,0
db 48,MR_MIME,0
db 33,HYPNO,0
db 38,HYPNO,0
db 34,DROWZEE,KADABRA,0
TamerData:
db 34,SANDSLASH,ARBOK,0
db 33,ARBOK,SANDSLASH,ARBOK,0
db 43,RHYHORN,0
db 39,ARBOK,TAUROS,0
db 44,PERSIAN,GOLDUCK,0
db 42,RHYHORN,PRIMEAPE,ARBOK,TAUROS,0
BirdKeeperData:
db 29,PIDGEY,PIDGEOTTO,0
db 25,SPEAROW,PIDGEY,PIDGEY,SPEAROW,SPEAROW,0
db 26,PIDGEY,PIDGEOTTO,SPEAROW,FEAROW,0
db 33,FARFETCH_D,0
db 29,SPEAROW,FEAROW,0
db 26,PIDGEOTTO,FARFETCH_D,DODUO,PIDGEY,0
db 28,DODRIO,DODUO,DODUO,0
db 29,SPEAROW,FEAROW,0
db 34,DODRIO,0
db 26,SPEAROW,SPEAROW,FEAROW,SPEAROW,0
db 30,FEAROW,FEAROW,PIDGEOTTO,0
db 39,PIDGEOTTO,PIDGEOTTO,PIDGEY,PIDGEOTTO,0
db 42,FARFETCH_D,FEAROW,0
db 28,PIDGEY,DODUO,PIDGEOTTO,0
db 26,PIDGEY,SPEAROW,PIDGEY,FEAROW,0
db 29,PIDGEOTTO,FEAROW,0
db 28,SPEAROW,DODUO,FEAROW,0
BlackbeltData:
db 37,HITMONLEE,HITMONCHAN,0
db 31,MANKEY,MANKEY,PRIMEAPE,0
db 32,MACHOP,MACHOKE,0
db 36,PRIMEAPE,0
db 31,MACHOP,MANKEY,PRIMEAPE,0
db 40,MACHOP,MACHOKE,0
db 43,MACHOKE,0
db 38,MACHOKE,MACHOP,MACHOKE,0
db 43,MACHOKE,MACHOP,MACHOKE,0
Green1Data:
db 5,SQUIRTLE,0
db 5,BULBASAUR,0
db 5,CHARMANDER,0
db $FF,9,PIDGEY,8,SQUIRTLE,0
db $FF,9,PIDGEY,8,BULBASAUR,0
db $FF,9,PIDGEY,8,CHARMANDER,0
db $FF,18,PIDGEOTTO,15,ABRA,15,RATTATA,17,SQUIRTLE,0
db $FF,18,PIDGEOTTO,15,ABRA,15,RATTATA,17,BULBASAUR,0
db $FF,18,PIDGEOTTO,15,ABRA,15,RATTATA,17,CHARMANDER,0
ProfOakData:
db $FF,66,TAUROS,67,EXEGGUTOR,68,ARCANINE,69,BLASTOISE,70,GYARADOS,0
db $FF,66,TAUROS,67,EXEGGUTOR,68,ARCANINE,69,VENUSAUR,70,GYARADOS,0
db $FF,66,TAUROS,67,EXEGGUTOR,68,ARCANINE,69,CHARIZARD,70,GYARADOS,0
ChiefData:
; none
ScientistData:
db 34,KOFFING,VOLTORB,0
db 26,GRIMER,WEEZING,KOFFING,WEEZING,0
db 28,MAGNEMITE,VOLTORB,MAGNETON,0
db 29,ELECTRODE,WEEZING,0
db 33,ELECTRODE,0
db 26,MAGNETON,KOFFING,WEEZING,MAGNEMITE,0
db 25,VOLTORB,KOFFING,MAGNETON,MAGNEMITE,KOFFING,0
db 29,ELECTRODE,MUK,0
db 29,GRIMER,ELECTRODE,0
db 28,VOLTORB,KOFFING,MAGNETON,0
db 29,MAGNEMITE,KOFFING,0
db 33,MAGNEMITE,MAGNETON,VOLTORB,0
db 34,MAGNEMITE,ELECTRODE,0
GiovanniData:
db $FF,25,ONIX,24,RHYHORN,29,KANGASKHAN,0
db $FF,37,NIDORINO,35,KANGASKHAN,37,RHYHORN,41,NIDOQUEEN,0
db $FF,45,RHYHORN,42,DUGTRIO,44,NIDOQUEEN,45,NIDOKING,50,RHYDON,0
RocketData:
db 13,RATTATA,ZUBAT,0
db 11,SANDSHREW,RATTATA,ZUBAT,0
db 12,ZUBAT,EKANS,0
db 16,RATICATE,0
db 17,MACHOP,DROWZEE,0
db 15,EKANS,ZUBAT,0
db 20,RATICATE,ZUBAT,0
db 21,DROWZEE,MACHOP,0
db 21,RATICATE,RATICATE,0
db 20,GRIMER,KOFFING,KOFFING,0
db 19,RATTATA,RATICATE,RATICATE,RATTATA,0
db 22,GRIMER,KOFFING,0
db 17,ZUBAT,KOFFING,GRIMER,ZUBAT,RATICATE,0
db 20,RATTATA,RATICATE,DROWZEE,0
db 21,MACHOP,MACHOP,0
db 23,SANDSHREW,EKANS,SANDSLASH,0
db 23,EKANS,SANDSHREW,ARBOK,0
db 21,KOFFING,ZUBAT,0
db 25,ZUBAT,ZUBAT,GOLBAT,0
db 26,KOFFING,DROWZEE,0
db 23,ZUBAT,RATTATA,RATICATE,ZUBAT,0
db 26,DROWZEE,KOFFING,0
db 29,CUBONE,ZUBAT,0
db 25,GOLBAT,ZUBAT,ZUBAT,RATICATE,ZUBAT,0
db 28,RATICATE,HYPNO,RATICATE,0
db 29,MACHOP,DROWZEE,0
db 28,EKANS,ZUBAT,CUBONE,0
db 33,ARBOK,0
db 33,HYPNO,0
db 29,MACHOP,MACHOKE,0
db 28,ZUBAT,ZUBAT,GOLBAT,0
db 26,RATICATE,ARBOK,KOFFING,GOLBAT,0
db 29,CUBONE,CUBONE,0
db 29,SANDSHREW,SANDSLASH,0
db 26,RATICATE,ZUBAT,GOLBAT,RATTATA,0
db 28,WEEZING,GOLBAT,KOFFING,0
db 28,DROWZEE,GRIMER,MACHOP,0
db 28,GOLBAT,DROWZEE,HYPNO,0
db 33,MACHOKE,0
db 25,RATTATA,RATTATA,ZUBAT,RATTATA,EKANS,0
db 32,CUBONE,DROWZEE,MAROWAK,0
CooltrainerMData:
db 39,NIDORINO,NIDOKING,0
db 43,EXEGGUTOR,CLOYSTER,ARCANINE,0
db 43,KINGLER,TENTACRUEL,BLASTOISE,0
db 45,KINGLER,STARMIE,0
db 42,IVYSAUR,WARTORTLE,CHARMELEON,CHARIZARD,0
db 44,IVYSAUR,WARTORTLE,CHARMELEON,0
db 49,NIDOKING,0
db 44,KINGLER,CLOYSTER,0
db 39,SANDSLASH,DUGTRIO,0
db 43,RHYHORN,0
CooltrainerFData:
db 24,WEEPINBELL,GLOOM,IVYSAUR,0
db 43,BELLSPROUT,WEEPINBELL,VICTREEBEL,0
db 43,PARASECT,DEWGONG,CHANSEY,0
db 46,VILEPLUME,BUTTERFREE,0
db 44,PERSIAN,NINETALES,0
db 45,IVYSAUR,VENUSAUR,0
db 45,NIDORINA,NIDOQUEEN,0
db 43,PERSIAN,NINETALES,RAICHU,0
BrunoData:
db $FF,53,ONIX,55,HITMONCHAN,55,HITMONLEE,56,ONIX,58,MACHAMP,0
BrockData:
db $FF,12,GEODUDE,14,ONIX,0
MistyData:
db $FF,18,STARYU,21,STARMIE,0
LtSurgeData:
db $FF,21,VOLTORB,18,PIKACHU,24,RAICHU,0
ErikaData:
db $FF,29,VICTREEBEL,24,TANGELA,29,VILEPLUME,0
KogaData:
db $FF,37,KOFFING,39,MUK,37,KOFFING,43,WEEZING,0
BlaineData:
db $FF,42,GROWLITHE,40,PONYTA,42,RAPIDASH,47,ARCANINE,0
SabrinaData:
db $FF,38,KADABRA,37,MR_MIME,38,VENOMOTH,43,ALAKAZAM,0
GentlemanData:
db 18,GROWLITHE,GROWLITHE,0
db 19,NIDORAN_M,NIDORAN_F,0
db 23,PIKACHU,0
db 48,PRIMEAPE,0
db 17,GROWLITHE,PONYTA,0
Green2Data:
db $FF,19,PIDGEOTTO,16,RATICATE,18,KADABRA,20,WARTORTLE,0
db $FF,19,PIDGEOTTO,16,RATICATE,18,KADABRA,20,IVYSAUR,0
db $FF,19,PIDGEOTTO,16,RATICATE,18,KADABRA,20,CHARMELEON,0
db $FF,25,PIDGEOTTO,23,GROWLITHE,22,EXEGGCUTE,20,KADABRA,25,WARTORTLE,0
db $FF,25,PIDGEOTTO,23,GYARADOS,22,GROWLITHE,20,KADABRA,25,IVYSAUR,0
db $FF,25,PIDGEOTTO,23,EXEGGCUTE,22,GYARADOS,20,KADABRA,25,CHARMELEON,0
db $FF,37,PIDGEOT,38,GROWLITHE,35,EXEGGCUTE,35,ALAKAZAM,40,BLASTOISE,0
db $FF,37,PIDGEOT,38,GYARADOS,35,GROWLITHE,35,ALAKAZAM,40,VENUSAUR,0
db $FF,37,PIDGEOT,38,EXEGGCUTE,35,GYARADOS,35,ALAKAZAM,40,CHARIZARD,0
db $FF,47,PIDGEOT,45,RHYHORN,45,GROWLITHE,47,EXEGGCUTE,50,ALAKAZAM,53,BLASTOISE,0
db $FF,47,PIDGEOT,45,RHYHORN,45,GYARADOS,47,GROWLITHE,50,ALAKAZAM,53,VENUSAUR,0
db $FF,47,PIDGEOT,45,RHYHORN,45,EXEGGCUTE,47,GYARADOS,50,ALAKAZAM,53,CHARIZARD,0
Green3Data:
db $FF,61,PIDGEOT,59,ALAKAZAM,61,RHYDON,61,ARCANINE,63,EXEGGUTOR,65,BLASTOISE,0
db $FF,61,PIDGEOT,59,ALAKAZAM,61,RHYDON,61,GYARADOS,63,ARCANINE,65,VENUSAUR,0
db $FF,61,PIDGEOT,59,ALAKAZAM,61,RHYDON,61,EXEGGUTOR,63,GYARADOS,65,CHARIZARD,0
LoreleiData:
db $FF,54,DEWGONG,53,CLOYSTER,54,SLOWBRO,56,JYNX,56,LAPRAS,0
ChannelerData:
db 22,GASTLY,0
db 24,GASTLY,0
db 23,GASTLY,GASTLY,0
db 24,GASTLY,0
db 23,GASTLY,0
db 24,GASTLY,0
db 24,HAUNTER,0
db 22,GASTLY,0
db 24,GASTLY,0
db 23,GASTLY,GASTLY,0
db 24,GASTLY,0
db 22,GASTLY,0
db 24,GASTLY,0
db 23,HAUNTER,0
db 24,GASTLY,0
db 22,GASTLY,0
db 24,GASTLY,0
db 22,HAUNTER,0
db 22,GASTLY,GASTLY,GASTLY,0
db 24,GASTLY,0
db 24,GASTLY,0
db 34,GASTLY,HAUNTER,0
db 38,HAUNTER,0
db 33,GASTLY,GASTLY,HAUNTER,0
AgathaData:
db $FF,56,GENGAR,56,GOLBAT,55,HAUNTER,58,ARBOK,60,GENGAR,0
LanceData:
db $FF,58,GYARADOS,56,DRAGONAIR,56,DRAGONAIR,60,AERODACTYL,62,DRAGONITE,0
TrainerAI: ; 652E
;XXX called at 34964, 3c342, 3c398
and a
ld a,[W_ISINBATTLE]
dec a
ret z ; if not a trainer, we're done here
ld a,[W_ISLINKBATTLE]
cp 4
ret z
ld a,[W_TRAINERCLASS] ; what trainer class is this?
dec a
ld c,a
ld b,0
ld hl,TrainerAIPointers
add hl,bc
add hl,bc
add hl,bc
ld a,[W_AICOUNT]
and a
ret z ; if no AI uses left, we're done here
inc hl
inc a
jr nz,.getpointer\@
dec hl
ld a,[hli]
ld [W_AICOUNT],a
.getpointer\@
ld a,[hli]
ld h,[hl]
ld l,a
call GenRandom
jp [hl]
TrainerAIPointers: ; 655C
; one entry per trainer class
; first byte, number of times (per Pokémon) it can occur
; next two bytes, pointer to AI subroutine for trainer class
dbw 3,GenericAI
dbw 3,GenericAI
dbw 3,GenericAI
dbw 3,GenericAI
dbw 3,GenericAI
dbw 3,GenericAI
dbw 3,GenericAI
dbw 3,GenericAI
dbw 3,GenericAI
dbw 3,GenericAI
dbw 3,GenericAI
dbw 3,GenericAI
dbw 3,JugglerAI ; juggler_x
dbw 3,GenericAI
dbw 3,GenericAI
dbw 3,GenericAI
dbw 3,GenericAI
dbw 3,GenericAI
dbw 3,GenericAI
dbw 3,GenericAI
dbw 3,JugglerAI ; juggler
dbw 3,GenericAI
dbw 3,GenericAI
dbw 2,BlackbeltAI ; blackbelt
dbw 3,GenericAI
dbw 3,GenericAI
dbw 1,GenericAI ; chief
dbw 3,GenericAI
dbw 1,GiovanniAI ; giovanni
dbw 3,GenericAI
dbw 2,CooltrainerMAI ; cooltrainerm
dbw 1,CooltrainerFAI ; cooltrainerf
dbw 2,BrunoAI ; bruno
dbw 5,BrockAI ; brock
dbw 1,MistyAI ; misty
dbw 1,LtSurgeAI ; surge
dbw 1,ErikaAI ; erika
dbw 2,KogaAI ; koga
dbw 2,BlaineAI ; blaine
dbw 1,SabrinaAI ; sabrina
dbw 3,GenericAI
dbw 1,Sony2AI ; sony2
dbw 1,Sony3AI ; sony3
dbw 2,LoreleiAI ; lorelei
dbw 3,GenericAI
dbw 2,AgathaAI ; agatha
dbw 1,LanceAI ; lance
JugglerAI:
cp $40
ret nc
jp $672A
BlackbeltAI:
cp $20
ret nc
jp AIUseXAttack
GiovanniAI:
cp $40
ret nc
jp AIUseGuardSpec
CooltrainerMAI:
cp $40
ret nc
jp AIUseXAttack
CooltrainerFAI:
cp $40
ld a,$A
call $67CF
jp c,AIUseHyperPotion
ld a,5
call $67CF
ret nc
jp $672A
BrockAI:
; if his active monster has a status condition, use a full heal
ld a,[W_ENEMYMONSTATUS]
and a
ret z
jp AIUseFullHeal
MistyAI:
cp $40
ret nc
jp AIUseXDefend
LtSurgeAI:
cp $40
ret nc
jp AIUseXSpeed
ErikaAI:
cp $80
ret nc
ld a,$A
call $67CF
ret nc
jp AIUseSuperPotion
KogaAI:
cp $40
ret nc
jp AIUseXAttack
BlaineAI:
cp $40
ret nc
jp AIUseSuperPotion
SabrinaAI:
cp $40
ret nc
ld a,$A
call $67CF
ret nc
jp AIUseHyperPotion
Sony2AI:
cp $20
ret nc
ld a,5
call $67CF
ret nc
jp AIUsePotion
Sony3AI:
cp $20
ret nc
ld a,5
call $67CF
ret nc
jp AIUseFullRestore
LoreleiAI:
cp $80
ret nc
ld a,5
call $67CF
ret nc
jp AIUseSuperPotion
BrunoAI:
cp $40
ret nc
jp AIUseXDefend
AgathaAI:
cp $14
jp c,$672A
cp $80
ret nc
ld a,4
call $67CF
ret nc
jp AIUseSuperPotion
LanceAI:
cp $80
ret nc
ld a,5
call $67CF
ret nc
jp AIUseHyperPotion
GenericAI:
and a ; clear carry
ret
; end of individual trainer AI routines
DecrementAICount: ; 6695
ld hl,W_AICOUNT
dec [hl]
scf
ret
Function669B: ; 669B
; XXX what does this do
ld a,$8E
jp $3740
AIUseFullRestore: ; 0x3a6a0
call AICureStatus
ld a,FULL_RESTORE
ld [$CF05],a
ld de,$CEEB
ld hl,$CFE7
ld a,[hld]
ld [de],a
inc de
ld a,[hl]
ld [de],a
inc de
ld hl,$CFF5
ld a,[hld]
ld [de],a
inc de
ld [$CEE9],a
ld [$CFE7],a
ld a,[hl]
ld [de],a
ld [$CEEA],a
ld [W_ENEMYMONCURHP],a
jr Function6718
; 0x3a6ca
AIUsePotion: ; 0x3a6ca
; enemy trainer heals his monster with a potion
ld a,POTION
ld b,20
jr AIRecoverHP
AIUseSuperPotion: ; 0x3a6d0
; enemy trainer heals his monster with a super potion
ld a,SUPER_POTION
ld b,50
jr AIRecoverHP
AIUseHyperPotion: ; 0x3a6d6
; enemy trainer heals his monster with a hyper potion
ld a,HYPER_POTION
ld b,200
; fallthrough
AIRecoverHP: ; 66DA
; heal b HP and print "trainer used $(a) on pokemon!"
ld [$CF05],a
ld hl,$CFE7
ld a,[hl]
ld [$CEEB],a
add b
ld [hld],a
ld [$CEED],a
ld a,[hl]
ld [$CEEC],a
ld [$CEEE],a
jr nc,.next\@
inc a
ld [hl],a
ld [$CEEE],a
.next\@
inc hl
ld a,[hld]
ld b,a
ld de,$CFF5
ld a,[de]
dec de
ld [$CEE9],a
sub b
ld a,[hli]
ld b,a
ld a,[de]
ld [$CEEA],a
sbc b
jr nc,Function6718
inc de
ld a,[de]
dec de
ld [hld],a
ld [$CEED],a
ld a,[de]
ld [hl],a
ld [$CEEE],a
; fallthrough
Function6718: ; 6718
call AIPrintItemUse_
ld hl,$C3CA
xor a
ld [$CF94],a
ld a,$48
call Predef
jp DecrementAICount
Function672A: ; 672A
ld a,[W_ENEMYMONCOUNT]
ld c,a
ld hl,W_ENEMYMON1HP
ld d,0 ; keep count of unfainted monsters
; count how many monsters haven't fainted yet
.loop\@
ld a,[hli]
ld b,a
ld a,[hld]
or b
jr z,.Fainted\@ ; has monster fainted?
inc d
.Fainted\@
push bc
ld bc,$2C
add hl,bc
pop bc
dec c
jr nz,.loop\@
ld a,d ; how many available monsters are there?
cp 2 ; don't bother if only 1 or 2
jp nc,Function674B ; XXX check, does this jump when a = 2?
and a
ret
Function674B: ; 674B
; prepare to withdraw the active monster: copy hp, number, and status to roster
ld a,[W_ENEMYMONNUMBER]
ld hl,W_ENEMYMON1HP
ld bc,$2C
call AddNTimes
ld d,h
ld e,l
ld hl,W_ENEMYMONCURHP
ld bc,4
call CopyData
ld hl, AIBattleWithdrawText
call PrintText
ld a,1
ld [$D11D],a
ld hl,EnemySendOut
ld b,BANK(EnemySendOut)
call Bankswitch
xor a
ld [$D11D],a
ld a,[W_ISLINKBATTLE]
cp 4
ret z
scf
ret
AIBattleWithdrawText: ; 0x3a781
TX_FAR _AIBattleWithdrawText
db "@"
AIUseFullHeal: ; 0x3a786
call $669B
call AICureStatus
ld a,FULL_HEAL
jp AIPrintItemUse
AICureStatus: ; 0x3a791
; cures the status of enemy's active pokemon
ld a,[W_ENEMYMONNUMBER]
ld hl,$D8A8
ld bc,$2C
call AddNTimes
xor a
ld [hl],a ; clear status in enemy team roster
ld [W_ENEMYMONSTATUS],a ; clear status of active enemy
ld hl,$D069
res 0,[hl]
ret
AIUseXAccuracy: ; 0x3a7a8 unused
call $669B
ld hl,$D068
set 0,[hl]
ld a,X_ACCURACY
jp AIPrintItemUse
AIUseGuardSpec: ; 0x3a7b5
call $669B
ld hl,$D068
set 1,[hl]
ld a,GUARD_SPEC_
jp AIPrintItemUse
AIUseDireHit: ; 0x3a7c2 unused
call $669B
ld hl,$D068
set 2,[hl]
ld a,DIRE_HIT
jp AIPrintItemUse
Function67CF: ; 0x3a7cf 67CF
ld [H_DIVISOR],a
ld hl,$CFF4
ld a,[hli]
ld [H_DIVIDEND],a
ld a,[hl]
ld [H_DIVIDEND + 1],a
ld b,2
call Divide
ld a,[H_QUOTIENT + 3]
ld c,a
ld a,[H_QUOTIENT + 2]
ld b,a
ld hl,$CFE7
ld a,[hld]
ld e,a
ld a,[hl]
ld d,a
ld a,d
sub b
ret nz
ld a,e
sub c
ret
AIUseXAttack: ; 0x3a7f2
ld b,$A
ld a,X_ATTACK
jr AIIncreaseStat
AIUseXDefend: ; 0x3a7f8
ld b,$B
ld a,X_DEFEND
jr AIIncreaseStat
AIUseXSpeed: ; 0x3a7fe
ld b,$C
ld a,X_SPEED
jr AIIncreaseStat
AIUseXSpecial: ; 0x3a804
ld b,$D
ld a,X_SPECIAL
; fallthrough
AIIncreaseStat: ; 0x3a808
ld [$CF05],a
push bc
call AIPrintItemUse_
pop bc
ld hl,$CFCD
ld a,[hld]
push af
ld a,[hl]
push af
push hl
ld a,$AF
ld [hli],a
ld [hl],b
ld hl,$7428
ld b,$F
call Bankswitch
pop hl
pop af
ld [hli],a
pop af
ld [hl],a
jp DecrementAICount
AIPrintItemUse: ; 0x3a82c
ld [$CF05],a
call AIPrintItemUse_
jp DecrementAICount
AIPrintItemUse_: ; 0x3a835
; print "x used [$CF05] on z!"
ld a,[$CF05]
ld [$D11E],a
call GetItemName
ld hl, AIBattleUseItemText
jp PrintText
AIBattleUseItemText: ; 0x3a844
TX_FAR _AIBattleUseItemText
db "@"
INCBIN "baserom.gbc",$3a849,$3af3e - $3a849
UnnamedText_3af3e: ; 0x3af3e
TX_FAR _UnnamedText_3af3e
db $50
; 0x3af3e + 5 bytes
UnnamedText_3af43: ; 0x3af43
TX_FAR _UnnamedText_3af43
db $50
; 0x3af43 + 5 bytes
UnnamedText_3af48: ; 0x3af48
TX_FAR _UnnamedText_3af48
db $50
; 0x3af48 + 5 bytes
UnnamedText_3af4d: ; 0x3af4d
TX_FAR _UnnamedText_3af4d
db $50
; 0x3af4d + 5 bytes
INCBIN "baserom.gbc",$3af52,$10a
EvosMovesPointerTable: ; 705C
dw Mon112_EvosMoves
dw Mon115_EvosMoves
dw Mon032_EvosMoves
dw Mon035_EvosMoves
dw Mon021_EvosMoves
dw Mon100_EvosMoves
dw Mon034_EvosMoves
dw Mon080_EvosMoves
dw Mon002_EvosMoves
dw Mon103_EvosMoves
dw Mon108_EvosMoves
dw Mon102_EvosMoves
dw Mon088_EvosMoves
dw Mon094_EvosMoves
dw Mon029_EvosMoves
dw Mon031_EvosMoves
dw Mon104_EvosMoves
dw Mon111_EvosMoves
dw Mon131_EvosMoves
dw Mon059_EvosMoves
dw Mon151_EvosMoves
dw Mon130_EvosMoves
dw Mon090_EvosMoves
dw Mon072_EvosMoves
dw Mon092_EvosMoves
dw Mon123_EvosMoves
dw Mon120_EvosMoves
dw Mon009_EvosMoves
dw Mon127_EvosMoves
dw Mon114_EvosMoves
dw Mon152_EvosMoves ;MissingNo
dw Mon153_EvosMoves ;MissingNo
dw Mon058_EvosMoves
dw Mon095_EvosMoves
dw Mon022_EvosMoves
dw Mon016_EvosMoves
dw Mon079_EvosMoves
dw Mon064_EvosMoves
dw Mon075_EvosMoves
dw Mon113_EvosMoves
dw Mon067_EvosMoves
dw Mon122_EvosMoves
dw Mon106_EvosMoves
dw Mon107_EvosMoves
dw Mon024_EvosMoves
dw Mon047_EvosMoves
dw Mon054_EvosMoves
dw Mon096_EvosMoves
dw Mon076_EvosMoves
dw Mon154_EvosMoves ;MissingNo
dw Mon126_EvosMoves
dw Mon155_EvosMoves ;MissingNo
dw Mon125_EvosMoves
dw Mon082_EvosMoves
dw Mon109_EvosMoves
dw Mon156_EvosMoves ;MissingNo
dw Mon056_EvosMoves
dw Mon086_EvosMoves
dw Mon050_EvosMoves
dw Mon128_EvosMoves
dw Mon157_EvosMoves ;MissingNo
dw Mon158_EvosMoves ;MissingNo
dw Mon159_EvosMoves ;MissingNo
dw Mon083_EvosMoves
dw Mon048_EvosMoves
dw Mon149_EvosMoves
dw Mon160_EvosMoves ;MissingNo
dw Mon161_EvosMoves ;MissingNo
dw Mon162_EvosMoves ;MissingNo
dw Mon084_EvosMoves
dw Mon060_EvosMoves
dw Mon124_EvosMoves
dw Mon146_EvosMoves
dw Mon144_EvosMoves
dw Mon145_EvosMoves
dw Mon132_EvosMoves
dw Mon052_EvosMoves
dw Mon098_EvosMoves
dw Mon163_EvosMoves ;MissingNo
dw Mon164_EvosMoves ;MissingNo
dw Mon165_EvosMoves ;MissingNo
dw Mon037_EvosMoves
dw Mon038_EvosMoves
dw Mon025_EvosMoves
dw Mon026_EvosMoves
dw Mon166_EvosMoves ;MissingNo
dw Mon167_EvosMoves ;MissingNo
dw Mon147_EvosMoves
dw Mon148_EvosMoves
dw Mon140_EvosMoves
dw Mon141_EvosMoves
dw Mon116_EvosMoves
dw Mon117_EvosMoves
dw Mon168_EvosMoves ;MissingNo
dw Mon169_EvosMoves ;MissingNo
dw Mon027_EvosMoves
dw Mon028_EvosMoves
dw Mon138_EvosMoves
dw Mon139_EvosMoves
dw Mon039_EvosMoves
dw Mon040_EvosMoves
dw Mon133_EvosMoves
dw Mon136_EvosMoves
dw Mon135_EvosMoves
dw Mon134_EvosMoves
dw Mon066_EvosMoves
dw Mon041_EvosMoves
dw Mon023_EvosMoves
dw Mon046_EvosMoves
dw Mon061_EvosMoves
dw Mon062_EvosMoves
dw Mon013_EvosMoves
dw Mon014_EvosMoves
dw Mon015_EvosMoves
dw Mon170_EvosMoves ;MissingNo
dw Mon085_EvosMoves
dw Mon057_EvosMoves
dw Mon051_EvosMoves
dw Mon049_EvosMoves
dw Mon087_EvosMoves
dw Mon171_EvosMoves ;MissingNo
dw Mon172_EvosMoves ;MissingNo
dw Mon010_EvosMoves
dw Mon011_EvosMoves
dw Mon012_EvosMoves
dw Mon068_EvosMoves
dw Mon173_EvosMoves ;MissingNo
dw Mon055_EvosMoves
dw Mon097_EvosMoves
dw Mon042_EvosMoves
dw Mon150_EvosMoves
dw Mon143_EvosMoves
dw Mon129_EvosMoves
dw Mon174_EvosMoves ;MissingNo
dw Mon175_EvosMoves ;MissingNo
dw Mon089_EvosMoves
dw Mon176_EvosMoves ;MissingNo
dw Mon099_EvosMoves
dw Mon091_EvosMoves
dw Mon177_EvosMoves ;MissingNo
dw Mon101_EvosMoves
dw Mon036_EvosMoves
dw Mon110_EvosMoves
dw Mon053_EvosMoves
dw Mon105_EvosMoves
dw Mon178_EvosMoves ;MissingNo
dw Mon093_EvosMoves
dw Mon063_EvosMoves
dw Mon065_EvosMoves
dw Mon017_EvosMoves
dw Mon018_EvosMoves
dw Mon121_EvosMoves
dw Mon001_EvosMoves
dw Mon003_EvosMoves
dw Mon073_EvosMoves
dw Mon179_EvosMoves ;MissingNo
dw Mon118_EvosMoves
dw Mon119_EvosMoves
dw Mon180_EvosMoves ;MissingNo
dw Mon181_EvosMoves ;MissingNo
dw Mon182_EvosMoves ;MissingNo
dw Mon183_EvosMoves ;MissingNo
dw Mon077_EvosMoves
dw Mon078_EvosMoves
dw Mon019_EvosMoves
dw Mon020_EvosMoves
dw Mon033_EvosMoves
dw Mon030_EvosMoves
dw Mon074_EvosMoves
dw Mon137_EvosMoves
dw Mon142_EvosMoves
dw Mon184_EvosMoves ;MissingNo
dw Mon081_EvosMoves
dw Mon185_EvosMoves ;MissingNo
dw Mon186_EvosMoves ;MissingNo
dw Mon004_EvosMoves
dw Mon007_EvosMoves
dw Mon005_EvosMoves
dw Mon008_EvosMoves
dw Mon006_EvosMoves
dw Mon187_EvosMoves ;MissingNo
dw Mon188_EvosMoves ;MissingNo
dw Mon189_EvosMoves ;MissingNo
dw Mon190_EvosMoves ;MissingNo
dw Mon043_EvosMoves
dw Mon044_EvosMoves
dw Mon045_EvosMoves
dw Mon069_EvosMoves
dw Mon070_EvosMoves
dw Mon071_EvosMoves
Mon112_EvosMoves:
;RHYDON
;Evolutions
db 0
;Learnset
db 30,STOMP
db 35,TAIL_WHIP
db 40,FURY_ATTACK
db 48,HORN_DRILL
db 55,LEER
db 64,TAKE_DOWN
db 0
Mon115_EvosMoves:
;KANGASKHAN
;Evolutions
db 0
;Learnset
db 26,BITE
db 31,TAIL_WHIP
db 36,MEGA_PUNCH
db 41,LEER
db 46,DIZZY_PUNCH
db 0
Mon032_EvosMoves:
;NIDORAN_M
;Evolutions
db EV_LEVEL,16,NIDORINO
db 0
;Learnset
db 8,HORN_ATTACK
db 14,POISON_STING
db 21,FOCUS_ENERGY
db 29,FURY_ATTACK
db 36,HORN_DRILL
db 43,DOUBLE_KICK
db 0
Mon035_EvosMoves:
;CLEFAIRY
;Evolutions
db EV_ITEM,MOON_STONE,1,CLEFABLE
db 0
;Learnset
db 13,SING
db 18,DOUBLESLAP
db 24,MINIMIZE
db 31,METRONOME
db 39,DEFENSE_CURL
db 48,LIGHT_SCREEN
db 0
Mon021_EvosMoves:
;SPEAROW
;Evolutions
db EV_LEVEL,20,FEAROW
db 0
;Learnset
db 9,LEER
db 15,FURY_ATTACK
db 22,MIRROR_MOVE
db 29,DRILL_PECK
db 36,AGILITY
db 0
Mon100_EvosMoves:
;VOLTORB
;Evolutions
db EV_LEVEL,30,ELECTRODE
db 0
;Learnset
db 17,SONICBOOM
db 22,SELFDESTRUCT
db 29,LIGHT_SCREEN
db 36,SWIFT
db 43,EXPLOSION
db 0
Mon034_EvosMoves:
;NIDOKING
;Evolutions
db 0
;Learnset
db 8,HORN_ATTACK
db 14,POISON_STING
db 23,THRASH
db 0
Mon080_EvosMoves:
;SLOWBRO
;Evolutions
db 0
;Learnset
db 18,DISABLE
db 22,HEADBUTT
db 27,GROWL
db 33,WATER_GUN
db 37,WITHDRAW
db 44,AMNESIA
db 55,PSYCHIC_M
db 0
Mon002_EvosMoves:
;IVYSAUR
;Evolutions
db EV_LEVEL,32,VENUSAUR
db 0
;Learnset
db 7,LEECH_SEED
db 13,VINE_WHIP
db 22,POISONPOWDER
db 30,RAZOR_LEAF
db 38,GROWTH
db 46,SLEEP_POWDER
db 54,SOLARBEAM
db 0
Mon103_EvosMoves:
;EXEGGUTOR
;Evolutions
db 0
;Learnset
db 28,STOMP
db 0
Mon108_EvosMoves:
;LICKITUNG
;Evolutions
db 0
;Learnset
db 7,STOMP
db 15,DISABLE
db 23,DEFENSE_CURL
db 31,SLAM
db 39,SCREECH
db 0
Mon102_EvosMoves:
;EXEGGCUTE
;Evolutions
db EV_ITEM,LEAF_STONE ,1,EXEGGUTOR
db 0
;Learnset
db 25,REFLECT
db 28,LEECH_SEED
db 32,STUN_SPORE
db 37,POISONPOWDER
db 42,SOLARBEAM
db 48,SLEEP_POWDER
db 0
Mon088_EvosMoves:
;GRIMER
;Evolutions
db EV_LEVEL,38,MUK
db 0
;Learnset
db 30,POISON_GAS
db 33,MINIMIZE
db 37,SLUDGE
db 42,HARDEN
db 48,SCREECH
db 55,ACID_ARMOR
db 0
Mon094_EvosMoves:
;GENGAR
;Evolutions
db 0
;Learnset
db 29,HYPNOSIS
db 38,DREAM_EATER
db 0
Mon029_EvosMoves:
;NIDORAN_F
;Evolutions
db EV_LEVEL,16,NIDORINA
db 0
;Learnset
db 8,SCRATCH
db 14,POISON_STING
db 21,TAIL_WHIP
db 29,BITE
db 36,FURY_SWIPES
db 43,DOUBLE_KICK
db 0
Mon031_EvosMoves:
;NIDOQUEEN
;Evolutions
db 0
;Learnset
db 8,SCRATCH
db 14,POISON_STING
db 23,BODY_SLAM
db 0
Mon104_EvosMoves:
;CUBONE
;Evolutions
db EV_LEVEL,28,MAROWAK
db 0
;Learnset
db 25,LEER
db 31,FOCUS_ENERGY
db 38,THRASH
db 43,BONEMERANG
db 46,RAGE
db 0
Mon111_EvosMoves:
;RHYHORN
;Evolutions
db EV_LEVEL,42,RHYDON
db 0
;Learnset
db 30,STOMP
db 35,TAIL_WHIP
db 40,FURY_ATTACK
db 45,HORN_DRILL
db 50,LEER
db 55,TAKE_DOWN
db 0
Mon131_EvosMoves:
;LAPRAS
;Evolutions
db 0
;Learnset
db 16,SING
db 20,MIST
db 25,BODY_SLAM
db 31,CONFUSE_RAY
db 38,ICE_BEAM
db 46,HYDRO_PUMP
db 0
Mon059_EvosMoves:
;ARCANINE
;Evolutions
db 0
;Learnset
db 0
Mon151_EvosMoves:
;MEW
;Evolutions
db 0
;Learnset
db 10,TRANSFORM
db 20,MEGA_PUNCH
db 30,METRONOME
db 40,PSYCHIC_M
db 0
Mon130_EvosMoves:
;GYARADOS
;Evolutions
db 0
;Learnset
db 20,BITE
db 25,DRAGON_RAGE
db 32,LEER
db 41,HYDRO_PUMP
db 52,HYPER_BEAM
db 0
Mon090_EvosMoves:
;SHELLDER
;Evolutions
db EV_ITEM,WATER_STONE ,1,CLOYSTER
db 0
;Learnset
db 18,SUPERSONIC
db 23,CLAMP
db 30,AURORA_BEAM
db 39,LEER
db 50,ICE_BEAM
db 0
Mon072_EvosMoves:
;TENTACOOL
;Evolutions
db EV_LEVEL,30,TENTACRUEL
db 0
;Learnset
db 7,SUPERSONIC
db 13,WRAP
db 18,POISON_STING
db 22,WATER_GUN
db 27,CONSTRICT
db 33,BARRIER
db 40,SCREECH
db 48,HYDRO_PUMP
db 0
Mon092_EvosMoves:
;GASTLY
;Evolutions
db EV_LEVEL,25,HAUNTER
db 0
;Learnset
db 27,HYPNOSIS
db 35,DREAM_EATER
db 0
Mon123_EvosMoves:
;SCYTHER
;Evolutions
db 0
;Learnset
db 17,LEER
db 20,FOCUS_ENERGY
db 24,DOUBLE_TEAM
db 29,SLASH
db 35,SWORDS_DANCE
db 42,AGILITY
db 0
Mon120_EvosMoves:
;STARYU
;Evolutions
db EV_ITEM,WATER_STONE ,1,STARMIE
db 0
;Learnset
db 17,WATER_GUN
db 22,HARDEN
db 27,RECOVER
db 32,SWIFT
db 37,MINIMIZE
db 42,LIGHT_SCREEN
db 47,HYDRO_PUMP
db 0
Mon009_EvosMoves:
;BLASTOISE
;Evolutions
db 0
;Learnset
db 8,BUBBLE
db 15,WATER_GUN
db 24,BITE
db 31,WITHDRAW
db 42,SKULL_BASH
db 52,HYDRO_PUMP
db 0
Mon127_EvosMoves:
;PINSIR
;Evolutions
db 0
;Learnset
db 25,SEISMIC_TOSS
db 30,GUILLOTINE
db 36,FOCUS_ENERGY
db 43,HARDEN
db 49,SLASH
db 54,SWORDS_DANCE
db 0
Mon114_EvosMoves:
;TANGELA
;Evolutions
db 0
;Learnset
db 29,ABSORB
db 32,POISONPOWDER
db 36,STUN_SPORE
db 39,SLEEP_POWDER
db 45,SLAM
db 49,GROWTH
db 0
Mon152_EvosMoves:
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon153_EvosMoves:
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon058_EvosMoves:
;GROWLITHE
;Evolutions
db EV_ITEM,FIRE_STONE,1,ARCANINE
db 0
;Learnset
db 18,EMBER
db 23,LEER
db 30,TAKE_DOWN
db 39,AGILITY
db 50,FLAMETHROWER
db 0
Mon095_EvosMoves:
;ONIX
;Evolutions
db 0
;Learnset
db 15,BIND
db 19,ROCK_THROW
db 25,RAGE
db 33,SLAM
db 43,HARDEN
db 0
Mon022_EvosMoves:
;FEAROW
;Evolutions
db 0
;Learnset
db 9,LEER
db 15,FURY_ATTACK
db 25,MIRROR_MOVE
db 34,DRILL_PECK
db 43,AGILITY
db 0
Mon016_EvosMoves:
;PIDGEY
;Evolutions
db EV_LEVEL,18,PIDGEOTTO
db 0
;Learnset
db 5,SAND_ATTACK
db 12,QUICK_ATTACK
db 19,WHIRLWIND
db 28,WING_ATTACK
db 36,AGILITY
db 44,MIRROR_MOVE
db 0
Mon079_EvosMoves:
;SLOWPOKE
;Evolutions
db EV_LEVEL,37,SLOWBRO
db 0
;Learnset
db 18,DISABLE
db 22,HEADBUTT
db 27,GROWL
db 33,WATER_GUN
db 40,AMNESIA
db 48,PSYCHIC_M
db 0
Mon064_EvosMoves:
;KADABRA
;Evolutions
db EV_TRADE,1,ALAKAZAM
db 0
;Learnset
db 16,CONFUSION
db 20,DISABLE
db 27,PSYBEAM
db 31,RECOVER
db 38,PSYCHIC_M
db 42,REFLECT
db 0
Mon075_EvosMoves:
;GRAVELER
;Evolutions
db EV_TRADE,1,GOLEM
db 0
;Learnset
db 11,DEFENSE_CURL
db 16,ROCK_THROW
db 21,SELFDESTRUCT
db 29,HARDEN
db 36,EARTHQUAKE
db 43,EXPLOSION
db 0
Mon113_EvosMoves:
;CHANSEY
;Evolutions
db 0
;Learnset
db 24,SING
db 30,GROWL
db 38,MINIMIZE
db 44,DEFENSE_CURL
db 48,LIGHT_SCREEN
db 54,DOUBLE_EDGE
db 0
Mon067_EvosMoves:
;MACHOKE
;Evolutions
db EV_TRADE,1,MACHAMP
db 0
;Learnset
db 20,LOW_KICK
db 25,LEER
db 36,FOCUS_ENERGY
db 44,SEISMIC_TOSS
db 52,SUBMISSION
db 0
Mon122_EvosMoves:
;MR_MIME
;Evolutions
db 0
;Learnset
db 15,CONFUSION
db 23,LIGHT_SCREEN
db 31,DOUBLESLAP
db 39,MEDITATE
db 47,SUBSTITUTE
db 0
Mon106_EvosMoves:
;HITMONLEE
;Evolutions
db 0
;Learnset
db 33,ROLLING_KICK
db 38,JUMP_KICK
db 43,FOCUS_ENERGY
db 48,HI_JUMP_KICK
db 53,MEGA_KICK
db 0
Mon107_EvosMoves:
;HITMONCHAN
;Evolutions
db 0
;Learnset
db 33,FIRE_PUNCH
db 38,ICE_PUNCH
db 43,THUNDERPUNCH
db 48,MEGA_PUNCH
db 53,COUNTER
db 0
Mon024_EvosMoves:
;ARBOK
;Evolutions
db 0
;Learnset
db 10,POISON_STING
db 17,BITE
db 27,GLARE
db 36,SCREECH
db 47,ACID
db 0
Mon047_EvosMoves:
;PARASECT
;Evolutions
db 0
;Learnset
db 13,STUN_SPORE
db 20,LEECH_LIFE
db 30,SPORE
db 39,SLASH
db 48,GROWTH
db 0
Mon054_EvosMoves:
;PSYDUCK
;Evolutions
db EV_LEVEL,33,GOLDUCK
db 0
;Learnset
db 28,TAIL_WHIP
db 31,DISABLE
db 36,CONFUSION
db 43,FURY_SWIPES
db 52,HYDRO_PUMP
db 0
Mon096_EvosMoves:
;DROWZEE
;Evolutions
db EV_LEVEL,26,HYPNO
db 0
;Learnset
db 12,DISABLE
db 17,CONFUSION
db 24,HEADBUTT
db 29,POISON_GAS
db 32,PSYCHIC_M
db 37,MEDITATE
db 0
Mon076_EvosMoves:
;GOLEM
;Evolutions
db 0
;Learnset
db 11,DEFENSE_CURL
db 16,ROCK_THROW
db 21,SELFDESTRUCT
db 29,HARDEN
db 36,EARTHQUAKE
db 43,EXPLOSION
db 0
Mon154_EvosMoves:
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon126_EvosMoves:
;MAGMAR
;Evolutions
db 0
;Learnset
db 36,LEER
db 39,CONFUSE_RAY
db 43,FIRE_PUNCH
db 48,SMOKESCREEN
db 52,SMOG
db 55,FLAMETHROWER
db 0
Mon155_EvosMoves:
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon125_EvosMoves:
;ELECTABUZZ
;Evolutions
db 0
;Learnset
db 34,THUNDERSHOCK
db 37,SCREECH
db 42,THUNDERPUNCH
db 49,LIGHT_SCREEN
db 54,THUNDER
db 0
Mon082_EvosMoves:
;MAGNETON
;Evolutions
db 0
;Learnset
db 21,SONICBOOM
db 25,THUNDERSHOCK
db 29,SUPERSONIC
db 38,THUNDER_WAVE
db 46,SWIFT
db 54,SCREECH
db 0
Mon109_EvosMoves:
;KOFFING
;Evolutions
db EV_LEVEL,35,WEEZING
db 0
;Learnset
db 32,SLUDGE
db 37,SMOKESCREEN
db 40,SELFDESTRUCT
db 45,HAZE
db 48,EXPLOSION
db 0
Mon156_EvosMoves:
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon056_EvosMoves:
;MANKEY
;Evolutions
db EV_LEVEL,28,PRIMEAPE
db 0
;Learnset
db 15,KARATE_CHOP
db 21,FURY_SWIPES
db 27,FOCUS_ENERGY
db 33,SEISMIC_TOSS
db 39,THRASH
db 0
Mon086_EvosMoves:
;SEEL
;Evolutions
db EV_LEVEL,34,DEWGONG
db 0
;Learnset
db 30,GROWL
db 35,AURORA_BEAM
db 40,REST
db 45,TAKE_DOWN
db 50,ICE_BEAM
db 0
Mon050_EvosMoves:
;DIGLETT
;Evolutions
db EV_LEVEL,26,DUGTRIO
db 0
;Learnset
db 15,GROWL
db 19,DIG
db 24,SAND_ATTACK
db 31,SLASH
db 40,EARTHQUAKE
db 0
Mon128_EvosMoves:
;TAUROS
;Evolutions
db 0
;Learnset
db 21,STOMP
db 28,TAIL_WHIP
db 35,LEER
db 44,RAGE
db 51,TAKE_DOWN
db 0
Mon157_EvosMoves:
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon158_EvosMoves:
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon159_EvosMoves:
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon083_EvosMoves:
;FARFETCH_D
;Evolutions
db 0
;Learnset
db 7,LEER
db 15,FURY_ATTACK
db 23,SWORDS_DANCE
db 31,AGILITY
db 39,SLASH
db 0
Mon048_EvosMoves:
;VENONAT
;Evolutions
db EV_LEVEL,31,VENOMOTH
db 0
;Learnset
db 24,POISONPOWDER
db 27,LEECH_LIFE
db 30,STUN_SPORE
db 35,PSYBEAM
db 38,SLEEP_POWDER
db 43,PSYCHIC_M
db 0
Mon149_EvosMoves:
;DRAGONITE
;Evolutions
db 0
;Learnset
db 10,THUNDER_WAVE
db 20,AGILITY
db 35,SLAM
db 45,DRAGON_RAGE
db 60,HYPER_BEAM
db 0
Mon160_EvosMoves:
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon161_EvosMoves:
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon162_EvosMoves:
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon084_EvosMoves:
;DODUO
;Evolutions
db EV_LEVEL,31,DODRIO
db 0
;Learnset
db 20,GROWL
db 24,FURY_ATTACK
db 30,DRILL_PECK
db 36,RAGE
db 40,TRI_ATTACK
db 44,AGILITY
db 0
Mon060_EvosMoves:
;POLIWAG
;Evolutions
db EV_LEVEL,25,POLIWHIRL
db 0
;Learnset
db 16,HYPNOSIS
db 19,WATER_GUN
db 25,DOUBLESLAP
db 31,BODY_SLAM
db 38,AMNESIA
db 45,HYDRO_PUMP
db 0
Mon124_EvosMoves:
;JYNX
;Evolutions
db 0
;Learnset
db 18,LICK
db 23,DOUBLESLAP
db 31,ICE_PUNCH
db 39,BODY_SLAM
db 47,THRASH
db 58,BLIZZARD
db 0
Mon146_EvosMoves:
;MOLTRES
;Evolutions
db 0
;Learnset
db 51,LEER
db 55,AGILITY
db 60,SKY_ATTACK
db 0
Mon144_EvosMoves:
;ARTICUNO
;Evolutions
db 0
;Learnset
db 51,BLIZZARD
db 55,AGILITY
db 60,MIST
db 0
Mon145_EvosMoves:
;ZAPDOS
;Evolutions
db 0
;Learnset
db 51,THUNDER
db 55,AGILITY
db 60,LIGHT_SCREEN
db 0
Mon132_EvosMoves:
;DITTO
;Evolutions
db 0
;Learnset
db 0
Mon052_EvosMoves:
;MEOWTH
;Evolutions
db EV_LEVEL,28,PERSIAN
db 0
;Learnset
db 12,BITE
db 17,PAY_DAY
db 24,SCREECH
db 33,FURY_SWIPES
db 44,SLASH
db 0
Mon098_EvosMoves:
;KRABBY
;Evolutions
db EV_LEVEL,28,KINGLER
db 0
;Learnset
db 20,VICEGRIP
db 25,GUILLOTINE
db 30,STOMP
db 35,CRABHAMMER
db 40,HARDEN
db 0
Mon163_EvosMoves:
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon164_EvosMoves:
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon165_EvosMoves:
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon037_EvosMoves:
;VULPIX
;Evolutions
db EV_ITEM,FIRE_STONE,1,NINETALES
db 0
;Learnset
db 16,QUICK_ATTACK
db 21,ROAR
db 28,CONFUSE_RAY
db 35,FLAMETHROWER
db 42,FIRE_SPIN
db 0
Mon038_EvosMoves:
;NINETALES
;Evolutions
db 0
;Learnset
db 0
Mon025_EvosMoves:
;PIKACHU
;Evolutions
db EV_ITEM,THUNDER_STONE ,1,RAICHU
db 0
;Learnset
db 9,THUNDER_WAVE
db 16,QUICK_ATTACK
db 26,SWIFT
db 33,AGILITY
db 43,THUNDER
db 0
Mon026_EvosMoves:
;RAICHU
;Evolutions
db 0
;Learnset
db 0
Mon166_EvosMoves:
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon167_EvosMoves:
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon147_EvosMoves:
;DRATINI
;Evolutions
db EV_LEVEL,30,DRAGONAIR
db 0
;Learnset
db 10,THUNDER_WAVE
db 20,AGILITY
db 30,SLAM
db 40,DRAGON_RAGE
db 50,HYPER_BEAM
db 0
Mon148_EvosMoves:
;DRAGONAIR
;Evolutions
db EV_LEVEL,55,DRAGONITE
db 0
;Learnset
db 10,THUNDER_WAVE
db 20,AGILITY
db 35,SLAM
db 45,DRAGON_RAGE
db 55,HYPER_BEAM
db 0
Mon140_EvosMoves:
;KABUTO
;Evolutions
db EV_LEVEL,40,KABUTOPS
db 0
;Learnset
db 34,ABSORB
db 39,SLASH
db 44,LEER
db 49,HYDRO_PUMP
db 0
Mon141_EvosMoves:
;KABUTOPS
;Evolutions
db 0
;Learnset
db 34,ABSORB
db 39,SLASH
db 46,LEER
db 53,HYDRO_PUMP
db 0
Mon116_EvosMoves:
;HORSEA
;Evolutions
db EV_LEVEL,32,SEADRA
db 0
;Learnset
db 19,SMOKESCREEN
db 24,LEER
db 30,WATER_GUN
db 37,AGILITY
db 45,HYDRO_PUMP
db 0
Mon117_EvosMoves:
;SEADRA
;Evolutions
db 0
;Learnset
db 19,SMOKESCREEN
db 24,LEER
db 30,WATER_GUN
db 41,AGILITY
db 52,HYDRO_PUMP
db 0
Mon168_EvosMoves:
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon169_EvosMoves:
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon027_EvosMoves:
;SANDSHREW
;Evolutions
db EV_LEVEL,22,SANDSLASH
db 0
;Learnset
db 10,SAND_ATTACK
db 17,SLASH
db 24,POISON_STING
db 31,SWIFT
db 38,FURY_SWIPES
db 0
Mon028_EvosMoves:
;SANDSLASH
;Evolutions
db 0
;Learnset
db 10,SAND_ATTACK
db 17,SLASH
db 27,POISON_STING
db 36,SWIFT
db 47,FURY_SWIPES
db 0
Mon138_EvosMoves:
;OMANYTE
;Evolutions
db EV_LEVEL,40,OMASTAR
db 0
;Learnset
db 34,HORN_ATTACK
db 39,LEER
db 46,SPIKE_CANNON
db 53,HYDRO_PUMP
db 0
Mon139_EvosMoves:
;OMASTAR
;Evolutions
db 0
;Learnset
db 34,HORN_ATTACK
db 39,LEER
db 44,SPIKE_CANNON
db 49,HYDRO_PUMP
db 0
Mon039_EvosMoves:
;JIGGLYPUFF
;Evolutions
db EV_ITEM,MOON_STONE,1,WIGGLYTUFF
db 0
;Learnset
db 9,POUND
db 14,DISABLE
db 19,DEFENSE_CURL
db 24,DOUBLESLAP
db 29,REST
db 34,BODY_SLAM
db 39,DOUBLE_EDGE
db 0
Mon040_EvosMoves:
;WIGGLYTUFF
;Evolutions
db 0
;Learnset
db 0
Mon133_EvosMoves:
;EEVEE
;Evolutions
db EV_ITEM,FIRE_STONE,1,FLAREON
db EV_ITEM,THUNDER_STONE ,1,JOLTEON
db EV_ITEM,WATER_STONE ,1,VAPOREON
db 0
;Learnset
db 27,QUICK_ATTACK
db 31,TAIL_WHIP
db 37,BITE
db 45,TAKE_DOWN
db 0
Mon136_EvosMoves:
;FLAREON
;Evolutions
db 0
;Learnset
db 27,QUICK_ATTACK
db 31,EMBER
db 37,TAIL_WHIP
db 40,BITE
db 42,LEER
db 44,FIRE_SPIN
db 48,RAGE
db 54,FLAMETHROWER
db 0
Mon135_EvosMoves:
;JOLTEON
;Evolutions
db 0
;Learnset
db 27,QUICK_ATTACK
db 31,THUNDERSHOCK
db 37,TAIL_WHIP
db 40,THUNDER_WAVE
db 42,DOUBLE_KICK
db 44,AGILITY
db 48,PIN_MISSILE
db 54,THUNDER
db 0
Mon134_EvosMoves:
;VAPOREON
;Evolutions
db 0
;Learnset
db 27,QUICK_ATTACK
db 31,WATER_GUN
db 37,TAIL_WHIP
db 40,BITE
db 42,ACID_ARMOR
db 44,HAZE
db 48,MIST
db 54,HYDRO_PUMP
db 0
Mon066_EvosMoves:
;MACHOP
;Evolutions
db EV_LEVEL,28,MACHOKE
db 0
;Learnset
db 20,LOW_KICK
db 25,LEER
db 32,FOCUS_ENERGY
db 39,SEISMIC_TOSS
db 46,SUBMISSION
db 0
Mon041_EvosMoves:
;ZUBAT
;Evolutions
db EV_LEVEL,22,GOLBAT
db 0
;Learnset
db 10,SUPERSONIC
db 15,BITE
db 21,CONFUSE_RAY
db 28,WING_ATTACK
db 36,HAZE
db 0
Mon023_EvosMoves:
;EKANS
;Evolutions
db EV_LEVEL,22,ARBOK
db 0
;Learnset
db 10,POISON_STING
db 17,BITE
db 24,GLARE
db 31,SCREECH
db 38,ACID
db 0
Mon046_EvosMoves:
;PARAS
;Evolutions
db EV_LEVEL,24,PARASECT
db 0
;Learnset
db 13,STUN_SPORE
db 20,LEECH_LIFE
db 27,SPORE
db 34,SLASH
db 41,GROWTH
db 0
Mon061_EvosMoves:
;POLIWHIRL
;Evolutions
db EV_ITEM,WATER_STONE ,1,POLIWRATH
db 0
;Learnset
db 16,HYPNOSIS
db 19,WATER_GUN
db 26,DOUBLESLAP
db 33,BODY_SLAM
db 41,AMNESIA
db 49,HYDRO_PUMP
db 0
Mon062_EvosMoves:
;POLIWRATH
;Evolutions
db 0
;Learnset
db 16,HYPNOSIS
db 19,WATER_GUN
db 0
Mon013_EvosMoves:
;WEEDLE
;Evolutions
db EV_LEVEL,7,KAKUNA
db 0
;Learnset
db 0
Mon014_EvosMoves:
;KAKUNA
;Evolutions
db EV_LEVEL,10,BEEDRILL
db 0
;Learnset
db 0
Mon015_EvosMoves:
;BEEDRILL
;Evolutions
db 0
;Learnset
db 12,FURY_ATTACK
db 16,FOCUS_ENERGY
db 20,TWINEEDLE
db 25,RAGE
db 30,PIN_MISSILE
db 35,AGILITY
db 0
Mon170_EvosMoves:
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon085_EvosMoves:
;DODRIO
;Evolutions
db 0
;Learnset
db 20,GROWL
db 24,FURY_ATTACK
db 30,DRILL_PECK
db 39,RAGE
db 45,TRI_ATTACK
db 51,AGILITY
db 0
Mon057_EvosMoves:
;PRIMEAPE
;Evolutions
db 0
;Learnset
db 15,KARATE_CHOP
db 21,FURY_SWIPES
db 27,FOCUS_ENERGY
db 37,SEISMIC_TOSS
db 46,THRASH
db 0
Mon051_EvosMoves:
;DUGTRIO
;Evolutions
db 0
;Learnset
db 15,GROWL
db 19,DIG
db 24,SAND_ATTACK
db 35,SLASH
db 47,EARTHQUAKE
db 0
Mon049_EvosMoves:
;VENOMOTH
;Evolutions
db 0
;Learnset
db 24,POISONPOWDER
db 27,LEECH_LIFE
db 30,STUN_SPORE
db 38,PSYBEAM
db 43,SLEEP_POWDER
db 50,PSYCHIC_M
db 0
Mon087_EvosMoves:
;DEWGONG
;Evolutions
db 0
;Learnset
db 30,GROWL
db 35,AURORA_BEAM
db 44,REST
db 50,TAKE_DOWN
db 56,ICE_BEAM
db 0
Mon171_EvosMoves:
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon172_EvosMoves:
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon010_EvosMoves:
;CATERPIE
;Evolutions
db EV_LEVEL,7,METAPOD
db 0
;Learnset
db 0
Mon011_EvosMoves:
;METAPOD
;Evolutions
db EV_LEVEL,10,BUTTERFREE
db 0
;Learnset
db 0
Mon012_EvosMoves:
;BUTTERFREE
;Evolutions
db 0
;Learnset
db 12,CONFUSION
db 15,POISONPOWDER
db 16,STUN_SPORE
db 17,SLEEP_POWDER
db 21,SUPERSONIC
db 26,WHIRLWIND
db 32,PSYBEAM
db 0
Mon068_EvosMoves:
;MACHAMP
;Evolutions
db 0
;Learnset
db 20,LOW_KICK
db 25,LEER
db 36,FOCUS_ENERGY
db 44,SEISMIC_TOSS
db 52,SUBMISSION
db 0
Mon173_EvosMoves:
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon055_EvosMoves:
;GOLDUCK
;Evolutions
db 0
;Learnset
db 28,TAIL_WHIP
db 31,DISABLE
db 39,CONFUSION
db 48,FURY_SWIPES
db 59,HYDRO_PUMP
db 0
Mon097_EvosMoves:
;HYPNO
;Evolutions
db 0
;Learnset
db 12,DISABLE
db 17,CONFUSION
db 24,HEADBUTT
db 33,POISON_GAS
db 37,PSYCHIC_M
db 43,MEDITATE
db 0
Mon042_EvosMoves:
;GOLBAT
;Evolutions
db 0
;Learnset
db 10,SUPERSONIC
db 15,BITE
db 21,CONFUSE_RAY
db 32,WING_ATTACK
db 43,HAZE
db 0
Mon150_EvosMoves:
;MEWTWO
;Evolutions
db 0
;Learnset
db 63,BARRIER
db 66,PSYCHIC_M
db 70,RECOVER
db 75,MIST
db 81,AMNESIA
db 0
Mon143_EvosMoves:
;SNORLAX
;Evolutions
db 0
;Learnset
db 35,BODY_SLAM
db 41,HARDEN
db 48,DOUBLE_EDGE
db 56,HYPER_BEAM
db 0
Mon129_EvosMoves:
;MAGIKARP
;Evolutions
db EV_LEVEL,20,GYARADOS
db 0
;Learnset
db 15,TACKLE
db 0
Mon174_EvosMoves:
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon175_EvosMoves:
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon089_EvosMoves:
;MUK
;Evolutions
db 0
;Learnset
db 30,POISON_GAS
db 33,MINIMIZE
db 37,SLUDGE
db 45,HARDEN
db 53,SCREECH
db 60,ACID_ARMOR
db 0
Mon176_EvosMoves:
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon099_EvosMoves:
;KINGLER
;Evolutions
db 0
;Learnset
db 20,VICEGRIP
db 25,GUILLOTINE
db 34,STOMP
db 42,CRABHAMMER
db 49,HARDEN
db 0
Mon091_EvosMoves:
;CLOYSTER
;Evolutions
db 0
;Learnset
db 50,SPIKE_CANNON
db 0
Mon177_EvosMoves:
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon101_EvosMoves:
;ELECTRODE
;Evolutions
db 0
;Learnset
db 17,SONICBOOM
db 22,SELFDESTRUCT
db 29,LIGHT_SCREEN
db 40,SWIFT
db 50,EXPLOSION
db 0
Mon036_EvosMoves:
;CLEFABLE
;Evolutions
db 0
;Learnset
db 0
Mon110_EvosMoves:
;WEEZING
;Evolutions
db 0
;Learnset
db 32,SLUDGE
db 39,SMOKESCREEN
db 43,SELFDESTRUCT
db 49,HAZE
db 53,EXPLOSION
db 0
Mon053_EvosMoves:
;PERSIAN
;Evolutions
db 0
;Learnset
db 12,BITE
db 17,PAY_DAY
db 24,SCREECH
db 37,FURY_SWIPES
db 51,SLASH
db 0
Mon105_EvosMoves:
;MAROWAK
;Evolutions
db 0
;Learnset
db 25,LEER
db 33,FOCUS_ENERGY
db 41,THRASH
db 48,BONEMERANG
db 55,RAGE
db 0
Mon178_EvosMoves:
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon093_EvosMoves:
;HAUNTER
;Evolutions
db EV_TRADE,1,GENGAR
db 0
;Learnset
db 29,HYPNOSIS
db 38,DREAM_EATER
db 0
Mon063_EvosMoves:
;ABRA
;Evolutions
db EV_LEVEL,16,KADABRA
db 0
;Learnset
db 0
Mon065_EvosMoves:
;ALAKAZAM
;Evolutions
db 0
;Learnset
db 16,CONFUSION
db 20,DISABLE
db 27,PSYBEAM
db 31,RECOVER
db 38,PSYCHIC_M
db 42,REFLECT
db 0
Mon017_EvosMoves:
;PIDGEOTTO
;Evolutions
db EV_LEVEL,36,PIDGEOT
db 0
;Learnset
db 5,SAND_ATTACK
db 12,QUICK_ATTACK
db 21,WHIRLWIND
db 31,WING_ATTACK
db 40,AGILITY
db 49,MIRROR_MOVE
db 0
Mon018_EvosMoves:
;PIDGEOT
;Evolutions
db 0
;Learnset
db 5,SAND_ATTACK
db 12,QUICK_ATTACK
db 21,WHIRLWIND
db 31,WING_ATTACK
db 44,AGILITY
db 54,MIRROR_MOVE
db 0
Mon121_EvosMoves:
;STARMIE
;Evolutions
db 0
;Learnset
db 0
Mon001_EvosMoves:
;BULBASAUR
;Evolutions
db EV_LEVEL,16,IVYSAUR
db 0
;Learnset
db 7,LEECH_SEED
db 13,VINE_WHIP
db 20,POISONPOWDER
db 27,RAZOR_LEAF
db 34,GROWTH
db 41,SLEEP_POWDER
db 48,SOLARBEAM
db 0
Mon003_EvosMoves:
;VENUSAUR
;Evolutions
db 0
;Learnset
db 7,LEECH_SEED
db 13,VINE_WHIP
db 22,POISONPOWDER
db 30,RAZOR_LEAF
db 43,GROWTH
db 55,SLEEP_POWDER
db 65,SOLARBEAM
db 0
Mon073_EvosMoves:
;TENTACRUEL
;Evolutions
db 0
;Learnset
db 7,SUPERSONIC
db 13,WRAP
db 18,POISON_STING
db 22,WATER_GUN
db 27,CONSTRICT
db 35,BARRIER
db 43,SCREECH
db 50,HYDRO_PUMP
db 0
Mon179_EvosMoves:
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon118_EvosMoves:
;GOLDEEN
;Evolutions
db EV_LEVEL,33,SEAKING
db 0
;Learnset
db 19,SUPERSONIC
db 24,HORN_ATTACK
db 30,FURY_ATTACK
db 37,WATERFALL
db 45,HORN_DRILL
db 54,AGILITY
db 0
Mon119_EvosMoves:
;SEAKING
;Evolutions
db 0
;Learnset
db 19,SUPERSONIC
db 24,HORN_ATTACK
db 30,FURY_ATTACK
db 39,WATERFALL
db 48,HORN_DRILL
db 54,AGILITY
db 0
Mon180_EvosMoves:
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon181_EvosMoves:
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon182_EvosMoves:
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon183_EvosMoves:
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon077_EvosMoves:
;PONYTA
;Evolutions
db EV_LEVEL,40,RAPIDASH
db 0
;Learnset
db 30,TAIL_WHIP
db 32,STOMP
db 35,GROWL
db 39,FIRE_SPIN
db 43,TAKE_DOWN
db 48,AGILITY
db 0
Mon078_EvosMoves:
;RAPIDASH
;Evolutions
db 0
;Learnset
db 30,TAIL_WHIP
db 32,STOMP
db 35,GROWL
db 39,FIRE_SPIN
db 47,TAKE_DOWN
db 55,AGILITY
db 0
Mon019_EvosMoves:
;RATTATA
;Evolutions
db EV_LEVEL,20,RATICATE
db 0
;Learnset
db 7,QUICK_ATTACK
db 14,HYPER_FANG
db 23,FOCUS_ENERGY
db 34,SUPER_FANG
db 0
Mon020_EvosMoves:
;RATICATE
;Evolutions
db 0
;Learnset
db 7,QUICK_ATTACK
db 14,HYPER_FANG
db 27,FOCUS_ENERGY
db 41,SUPER_FANG
db 0
Mon033_EvosMoves:
;NIDORINO
;Evolutions
db EV_ITEM,MOON_STONE,1,NIDOKING
db 0
;Learnset
db 8,HORN_ATTACK
db 14,POISON_STING
db 23,FOCUS_ENERGY
db 32,FURY_ATTACK
db 41,HORN_DRILL
db 50,DOUBLE_KICK
db 0
Mon030_EvosMoves:
;NIDORINA
;Evolutions
db EV_ITEM,MOON_STONE,1,NIDOQUEEN
db 0
;Learnset
db 8,SCRATCH
db 14,POISON_STING
db 23,TAIL_WHIP
db 32,BITE
db 41,FURY_SWIPES
db 50,DOUBLE_KICK
db 0
Mon074_EvosMoves:
;GEODUDE
;Evolutions
db EV_LEVEL,25,GRAVELER
db 0
;Learnset
db 11,DEFENSE_CURL
db 16,ROCK_THROW
db 21,SELFDESTRUCT
db 26,HARDEN
db 31,EARTHQUAKE
db 36,EXPLOSION
db 0
Mon137_EvosMoves:
;PORYGON
;Evolutions
db 0
;Learnset
db 23,PSYBEAM
db 28,RECOVER
db 35,AGILITY
db 42,TRI_ATTACK
db 0
Mon142_EvosMoves:
;AERODACTYL
;Evolutions
db 0
;Learnset
db 33,SUPERSONIC
db 38,BITE
db 45,TAKE_DOWN
db 54,HYPER_BEAM
db 0
Mon184_EvosMoves:
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon081_EvosMoves:
;MAGNEMITE
;Evolutions
db EV_LEVEL,30,MAGNETON
db 0
;Learnset
db 21,SONICBOOM
db 25,THUNDERSHOCK
db 29,SUPERSONIC
db 35,THUNDER_WAVE
db 41,SWIFT
db 47,SCREECH
db 0
Mon185_EvosMoves:
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon186_EvosMoves:
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon004_EvosMoves:
;CHARMANDER
;Evolutions
db EV_LEVEL,16,CHARMELEON
db 0
;Learnset
db 9,EMBER
db 15,LEER
db 22,RAGE
db 30,SLASH
db 38,FLAMETHROWER
db 46,FIRE_SPIN
db 0
Mon007_EvosMoves:
;SQUIRTLE
;Evolutions
db EV_LEVEL,16,WARTORTLE
db 0
;Learnset
db 8,BUBBLE
db 15,WATER_GUN
db 22,BITE
db 28,WITHDRAW
db 35,SKULL_BASH
db 42,HYDRO_PUMP
db 0
Mon005_EvosMoves:
;CHARMELEON
;Evolutions
db EV_LEVEL,36,CHARIZARD
db 0
;Learnset
db 9,EMBER
db 15,LEER
db 24,RAGE
db 33,SLASH
db 42,FLAMETHROWER
db 56,FIRE_SPIN
db 0
Mon008_EvosMoves:
;WARTORTLE
;Evolutions
db EV_LEVEL,36,BLASTOISE
db 0
;Learnset
db 8,BUBBLE
db 15,WATER_GUN
db 24,BITE
db 31,WITHDRAW
db 39,SKULL_BASH
db 47,HYDRO_PUMP
db 0
Mon006_EvosMoves:
;CHARIZARD
;Evolutions
db 0
;Learnset
db 9,EMBER
db 15,LEER
db 24,RAGE
db 36,SLASH
db 46,FLAMETHROWER
db 55,FIRE_SPIN
db 0
Mon187_EvosMoves:
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon188_EvosMoves:
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon189_EvosMoves:
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon190_EvosMoves:
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon043_EvosMoves:
;ODDISH
;Evolutions
db EV_LEVEL,21,GLOOM
db 0
;Learnset
db 15,POISONPOWDER
db 17,STUN_SPORE
db 19,SLEEP_POWDER
db 24,ACID
db 33,PETAL_DANCE
db 46,SOLARBEAM
db 0
Mon044_EvosMoves:
;GLOOM
;Evolutions
db EV_ITEM,LEAF_STONE ,1,VILEPLUME
db 0
;Learnset
db 15,POISONPOWDER
db 17,STUN_SPORE
db 19,SLEEP_POWDER
db 28,ACID
db 38,PETAL_DANCE
db 52,SOLARBEAM
db 0
Mon045_EvosMoves:
;VILEPLUME
;Evolutions
db 0
;Learnset
db 15,POISONPOWDER
db 17,STUN_SPORE
db 19,SLEEP_POWDER
db 0
Mon069_EvosMoves:
;BELLSPROUT
;Evolutions
db EV_LEVEL,21,WEEPINBELL
db 0
;Learnset
db 13,WRAP
db 15,POISONPOWDER
db 18,SLEEP_POWDER
db 21,STUN_SPORE
db 26,ACID
db 33,RAZOR_LEAF
db 42,SLAM
db 0
Mon070_EvosMoves:
;WEEPINBELL
;Evolutions
db EV_ITEM,LEAF_STONE ,1,VICTREEBEL
db 0
;Learnset
db 13,WRAP
db 15,POISONPOWDER
db 18,SLEEP_POWDER
db 23,STUN_SPORE
db 29,ACID
db 38,RAZOR_LEAF
db 49,SLAM
db 0
Mon071_EvosMoves:
;VICTREEBEL
;Evolutions
db 0
;Learnset
db 13,WRAP
db 15,POISONPOWDER
db 18,SLEEP_POWDER
db 0
INCBIN "baserom.gbc",$3b9ec,$3baa2 - $3b9ec
UnnamedText_3baa2: ; 0x3baa2
TX_FAR _UnnamedText_3baa2
db $50
; 0x3baa2 + 5 bytes
UnnamedText_3baa7: ; 0x3baa7
TX_FAR _UnnamedText_3baa7
db $50
; 0x3baa7 + 5 bytes
UnnamedText_3baac: ; 0x3baac
TX_FAR _UnnamedText_3baac
db $50
; 0x3baac + 5 bytes
INCBIN "baserom.gbc",$3bab1,$3bb92 - $3bab1
UnnamedText_3bb92: ; 0x3bb92
TX_FAR _UnnamedText_3bb92
db $50
; 0x3bb92 + 5 bytes
INCBIN "baserom.gbc",$3bb97,$3bbd7 - $3bb97
UnnamedText_3bbd7: ; 0x3bbd7
TX_FAR _UnnamedText_3bbd7
db $50
; 0x3bbd7 + 5 bytes
UnnamedText_3bbdc: ; 0x3bbdc
TX_FAR _UnnamedText_3bbdc
db $50
; 0x3bbdc + 5 bytes
Unnamed_3bbe1: ; 0x3bbe1
db $6, $f, $c3, $d6, $35
SECTION "bankF",DATA,BANK[$F]
; These are move effects (second value from the Moves table in bank $E).
EffectsArray1: ; 4000
db $18,$19,$1C,$2E,$2F,$31,$38,$39,$40,$41,$42,$43,$4F,$52,$54,$55,$FF
EffectsArray2: ; 4011
; moves that do damage but not through normal calculations
; e.g., Super Fang, Psywave
db $28,$29,$FF
EffectsArray3: ; 4014
; non-damaging, stataffecting or statuscausing moves?
; e.g., Meditate, Bide, Hypnosis
db $01,$0A,$0B,$0C,$0D,$0E,$0F,$12,$13,$14,$15,$16,$17,$1A,$20,$32,$33,$34,$35,$36,$37,$3A,$3B,$3C,$3D,$3E,$3F,$FF
EffectsArray4: ; 4030
db $03,$07,$08,$10,$1D,$1E,$2C,$30,$4D,$51,$FF
EffectsArray5: ; 403B
db $03,$07,$08,$10,$11,$1D,$1E,$27,$28,$29,$2B,$2C,$2D,$30 ; fallthru
EffectsArray5B: ; 4049
; moves that prevent the player from switching moves?
db $1B,$2A,$FF
INCBIN "baserom.gbc",$3c04c,$3c1a8 - $3c04c
UnnamedText_3c1a8: ; 0x3c1a8
TX_FAR _UnnamedText_3c1a8
db $50
; 0x3c1a8 + 5 bytes
INCBIN "baserom.gbc",$3c1ad,$3c229 - $3c1ad
UnnamedText_3c229: ; 0x3c229
TX_FAR _UnnamedText_3c229
db $50
; 0x3c229 + 5 bytes
UnnamedText_3c22e: ; 0x3c22e
TX_FAR _UnnamedText_3c22e
db $50
; 0x3c22e + 5 bytes
INCBIN "baserom.gbc",$3c233,$3c42e - $3c233
UnnamedText_3c42e: ; 0x3c42e
TX_FAR _UnnamedText_3c42e
db $50
; 0x3c42e + 5 bytes
UnnamedText_3c433: ; 0x3c433
TX_FAR _UnnamedText_3c433
db $50
; 0x3c433 + 5 bytes
UnnamedText_3c438: ; 0x3c438
TX_FAR _UnnamedText_3c438
db $50
; 0x3c438 + 5 bytes
INCBIN "baserom.gbc",$3c43d,$3c63e - $3c43d
UnnamedText_3c63e: ; 0x3c63e
TX_FAR _UnnamedText_3c63e
db $50
; 0x3c63e + 5 bytes
INCBIN "baserom.gbc",$3c643,$3c6e4 - $3c643
UnnamedText_3c6e4: ; 0x3c6e4
TX_FAR _UnnamedText_3c6e4
db $50
; 0x3c6e4 + 5 bytes
UnnamedText_3c6e9: ; 0x3c6e9
TX_FAR _UnnamedText_3c6e9
db $50
; 0x3c6e9 + 5 bytes
INCBIN "baserom.gbc",$3c6ee,$3c796 - $3c6ee
UnnamedText_3c796: ; 0x3c796
TX_FAR _UnnamedText_3c796
db $50
; 0x3c796 + 5 bytes
INCBIN "baserom.gbc",$3c79b,$3c7d3 - $3c79b
UnnamedText_3c7d3: ; 0x3c7d3
TX_FAR _UnnamedText_3c7d3
db $50
; 0x3c7d3 + 5 bytes
INCBIN "baserom.gbc",$3c7d8,$3c884 - $3c7d8
UnnamedText_3c884: ; 0x3c884
TX_FAR _UnnamedText_3c884
db $50
; 0x3c884 + 5 bytes
UnnamedText_3c889: ; 0x3c889
TX_FAR _UnnamedText_3c889
db $50
; 0x3c889 + 5 bytes
UnnamedText_3c88e: ; 0x3c88e
TX_FAR _UnnamedText_3c88e
db $50
; 0x3c88e + 5 bytes
INCBIN "baserom.gbc",$3c893,$7b
; XXX this needs cleaning up. it's what runs when a juggler switches pokemon
EnemySendOut: ; 490E
ld hl,$D058
xor a
ld [hl],a
ld a,[$CC2F]
ld c,a
ld b,1
push bc
ld a,$10
call Predef
ld hl,$CCF5
xor a
ld [hl],a
pop bc
ld a,$10
call Predef
xor a
ld hl,$D065
ld [hli],a
ld [hli],a
ld [hli],a
ld [hli],a
ld [hl],a
ld [$D072],a
ld [$CCEF],a
ld [$CCF3],a
ld hl,$CCF1
ld [hli],a
ld [hl],a
dec a
ld [W_AICOUNT],a
ld hl,W_PLAYERBATTSTATUS1
res 5,[hl]
ld hl,$C3B2
ld a,8
call $48DF
call $6E94
call $3719
ld a,[$D12B]
cp 4
jr nz,.next\@
ld a,[$CC3E]
sub 4
ld [$CF92],a
jr .next3\@
.next\@
ld b,$FF
.next2\@
inc b
ld a,[$CFE8]
cp b
jr z,.next2\@
ld hl,$D8A4
ld a,b
ld [$CF92],a
push bc
ld bc,$2C
call AddNTimes
pop bc
inc hl
ld a,[hli]
ld c,a
ld a,[hl]
or c
jr z,.next2\@
.next3\@
ld a,[$CF92]
ld hl,$D8C5
ld bc,$2C
call AddNTimes
ld a,[hl]
ld [$D127],a
ld a,[$CF92]
inc a
ld hl,$D89C
ld c,a
ld b,0
add hl,bc
ld a,[hl]
ld [$CFD8],a
ld [$CF91],a
call $6B01
ld hl,$CFE6
ld a,[hli]
ld [$CCE3],a
ld a,[hl]
ld [$CCE4],a
ld a,1
ld [$CC26],a
ld a,[$D11D]
dec a
jr z,.next4\@
ld a,[W_NUMINPARTY]
dec a
jr z,.next4\@
ld a,[$D12B]
cp 4
jr z,.next4\@
ld a,[$D355]
bit 6,a
jr nz,.next4\@
ld hl, TrainerAboutToUseText
call PrintText
ld hl,$C42C
ld bc,$0801
ld a,$14
ld [$D125],a
call DisplayTextBoxID
ld a,[$CC26]
and a
jr nz,.next4\@
ld a,2
ld [$D07D],a
call $13FC
.next9\@
ld a,1
ld [$CC26],a
jr c,.next7\@
ld hl,$CC2F
ld a,[$CF92]
cp [hl]
jr nz,.next6\@
ld hl,$51F5
call PrintText
.next8\@
call $1411
jr .next9\@
.next6\@
call $4A97
jr z,.next8\@
xor a
ld [$CC26],a
.next7\@
call $3DE5
call $6E5B
call $3725
.next4\@
call $0082
ld hl,$C3A0
ld bc,$040B
call ClearScreenArea
ld b,1
call $3DEF
call $3DDC
ld hl,TrainerSentOutText
call PrintText
ld a,[$CFD8]
ld [$CF91],a
ld [$D0B5],a
call $1537
ld de,$9000
call $1665
ld a,$CF
ld [$FFE1],a
ld hl,$C427
ld a,2
call Predef
ld a,[$CFD8]
call $13D0
call $4DEC
ld a,[$CC26]
and a
ret nz
xor a
ld [$D058],a
ld [$CCF5],a
call $3719
jp $51BA
TrainerAboutToUseText: ; 0x3ca79
TX_FAR _TrainerAboutToUseText
db "@"
TrainerSentOutText: ; 0x3ca7e
TX_FAR _TrainerSentOutText
db "@"
INCBIN "baserom.gbc",$3ca83,$3cab4 - $3ca83
UnnamedText_3cab4: ; 0x3cab4
TX_FAR _UnnamedText_3cab4
db $50
; 0x3cab4 + 5 bytes
INCBIN "baserom.gbc",$3cab9,$3cb97 - $3cab9
UnnamedText_3cb97: ; 0x3cb97
TX_FAR _UnnamedText_3cb97
db $50
; 0x3cb97 + 5 bytes
UnnamedText_3cb9c: ; 0x3cb9c
TX_FAR _UnnamedText_3cb9c
db $50
; 0x3cb9c + 5 bytes
UnnamedText_3cba1: ; 0x3cba1
TX_FAR _UnnamedText_3cba1
db $50
; 0x3cba1 + 5 bytes
INCBIN "baserom.gbc",$3cba6,$3d0c5 - $3cba6
UnnamedText_3d0c5: ; 0x3d0c5
TX_FAR _UnnamedText_3d0c5
db $50
; 0x3d0c5 + 5 bytes
INCBIN "baserom.gbc",$3d0ca,$3d1f5 - $3d0ca
UnnamedText_3d1f5: ; 0x3d1f5
TX_FAR _UnnamedText_3d1f5
db $50
; 0x3d1f5 + 5 bytes
INCBIN "baserom.gbc",$3d1fa,$3d3ae - $3d1fa
UnnamedText_3d3ae: ; 0x3d3ae
TX_FAR _UnnamedText_3d3ae
db $50
; 0x3d3ae + 5 bytes
UnnamedText_3d3b3: ; 0x3d3b3
TX_FAR _UnnamedText_3d3b3
db $50
; 0x3d3b3 + 5 bytes
INCBIN "baserom.gbc",$3d3b8,$3d430 - $3d3b8
UnnamedText_3d430: ; 0x3d430
TX_FAR _UnnamedText_3d430
db $50
; 0x3d430 + 5 bytes
INCBIN "baserom.gbc",$3d435,$274
; in-battle stuff
ld hl,W_PLAYERBATTSTATUS1
res 4,[hl]
res 6,[hl]
call $5AF5
ld hl,DecrementPP
ld de,$CCDC ; pointer to the move just used
ld b,BANK(DecrementPP)
call Bankswitch
ld a,[W_PLAYERMOVEEFFECT] ; effect of the move just used
ld hl,EffectsArray1
ld de,1
call IsInArray
jp c,$7132
ld a,[W_PLAYERMOVEEFFECT]
ld hl,EffectsArray5B
ld de,1
call IsInArray
call c,$7132
ld a,[W_PLAYERMOVEEFFECT]
ld hl,EffectsArray2
ld de,1
call IsInArray
jp c,$5702
call $6023
call $6093
jr z,.next11\@
call $5DCF
call $5F65
jp z,$574B
call $63A5
call $6687
call $656B
.next11\@
ld a,[W_MOVEMISSED]
and a
jr z,.next\@
ld a,[W_PLAYERMOVEEFFECT]
sub a,7
jr z,.next2\@
jr .next3\@ ; 574B
.next\@
ld a,[W_PLAYERMOVEEFFECT]
and a
ld a,4
jr z,.next2\@
ld a,5
.next2\@
push af
ld a,[W_PLAYERBATTSTATUS2]
bit 4,a
ld hl,$5747
ld b,$1E
call nz,Bankswitch
pop af
ld [$CC5B],a
ld a,[W_PLAYERMOVENUM]
call $6F07
call $6ED3
call $4D60
ld a,[W_PLAYERBATTSTATUS2]
bit 4,a
ld hl,$5771
ld b,$1E
call nz,Bankswitch
jr .next4\@
.next3\@
ld c,$1E
call $3739
ld a,[W_PLAYERMOVEEFFECT]
cp a,$2B
jr z,.next5\@
cp a,$27 ; XXX SLP | FRZ ?
jr z,.next5\@
jr .next4\@
.next5\@
xor a
ld [$CC5B],a
ld a,$A7
call $6F07
.next4\@
ld a,[W_PLAYERMOVEEFFECT]
cp a,9
jr nz,.next6\@ ; 577A
call $62FD
jp z,Function580A
xor a
ld [$CCED],a
jp $569A
.next6\@
cp a,$53
jr nz,.next7\@ ; 5784
call $6348
jp $569A
.next7\@
ld a,[W_PLAYERMOVEEFFECT]
ld hl,EffectsArray3
ld de,1
call IsInArray
jp c,$7132
ld a,[W_MOVEMISSED]
and a
jr z,.next8\@ ; 57A6
call $5BE2
ld a,[W_PLAYERMOVEEFFECT]
cp a,7
jr z,.next9\@ ; 57B9
jp Function580A
.next8\@
call $60DF
call $5C5C
ld hl,$7B7B ; MyFunction
ld b,$B ; BANK(MyFunction)
call Bankswitch
ld a,1
ld [$CCF4],a
.next9\@
ld a,[W_PLAYERMOVEEFFECT]
ld hl,EffectsArray4
ld de,1
call IsInArray
call c,$7132
ld hl,$CFE6
ld a,[hli]
ld b,[hl]
or b
ret z
call $62B6
ld hl,W_PLAYERBATTSTATUS1
bit 2,[hl]
jr z,.next10\@ ; 57EF
ld a,[$D06A]
dec a
ld [$D06A],a
jp nz,$5714
res 2,[hl]
ld hl,MultiHitText
call PrintText
xor a
ld [W_NUMHITS],a ; reset
.next10\@
ld a,[W_PLAYERMOVEEFFECT]
and a
jp z,Function580A
ld hl,EffectsArray5
ld de,1
call IsInArray
call nc,$7132
jp Function580A
MultiHitText: ; 0x3d805
TX_FAR _MultiHitText
db "@"
Function580A: ; 0x3d80a 580A
xor a
ld [$CD6A],a
ld b,1
ret
Function5811: ; 0x3d811 5811
; print the ghost battle messages
call $583A
ret nz
ld a,[H_WHOSETURN]
and a
jr nz,.Ghost\@
ld a,[W_PLAYERMONSTATUS] ; players turn
and a,SLP | FRZ
ret nz
ld hl,ScaredText
call PrintText
xor a
ret
.Ghost\@ ; ghosts turn
ld hl,GetOutText
call PrintText
xor a
ret
ScaredText: ; 0x3d830
TX_FAR _ScaredText
db "@"
GetOutText: ; 0x3d835
TX_FAR _GetOutText
db "@"
Function583A: ; 0x3d83a 583A
ld a,[W_ISINBATTLE]
dec a
ret nz
ld a,[W_CURMAP]
cp a,$8E ; Lavender Town
jr c,.next\@
cp a,$95 ; Pokémon Tower
jr nc,.next\@
ld b,SILPH_SCOPE
call IsItemInBag ; $3493
ret z
.next\@
ld a,1
and a
ret
Function5854: ; 5854
ld hl,W_PLAYERMONSTATUS
ld a,[hl]
and a,SLP
jr z,.FrozenCheck\@ ; to 5884
dec a
ld [W_PLAYERMONSTATUS],a ; decrement sleep count
and a
jr z,.WakeUp\@ ; to 5874
xor a
ld [$CC5B],a
ld a,SLP_ANIM - 1
call $6F07
ld hl,FastAsleepText
call PrintText
jr .sleepDone\@
.WakeUp\@
ld hl,WokeUpText
call PrintText
.sleepDone\@
xor a
ld [$CCF1],a
ld hl,Function580A
jp $5A37
.FrozenCheck\@
bit 5,[hl] ; frozen?
jr z,.HeldInPlaceCheck\@ ; to 5898
ld hl,FrozenText
call PrintText
xor a
ld [$CCF1],a
ld hl,Function580A
jp $5A37
.HeldInPlaceCheck\@
ld a,[W_ENEMYBATTSTATUS1]
bit 5,a
jp z,FlinchedCheck
ld hl,CantMoveText
call PrintText
ld hl,Function580A
jp $5A37
FlinchedCheck: ; 58AC
ld hl,W_PLAYERBATTSTATUS1
bit 3,[hl]
jp z,HyperBeamCheck
res 3,[hl]
ld hl,FlinchedText
call PrintText
ld hl,Function580A
jp $5A37
HyperBeamCheck: ; 58C2
ld hl,W_PLAYERBATTSTATUS2
bit 5,[hl]
jr z,.next\@ ; 58D7
res 5,[hl]
ld hl,MustRechargeText
call PrintText
ld hl,$580A
jp $5A37
.next\@
ld hl,$D06D
ld a,[hl]
and a
jr z,.next2\@ ; 58EE
dec a
ld [hl],a
and a,$F
jr nz,.next2\@
ld [hl],a
ld [$CCEE],a
ld hl,DisabledNoMoreText
call PrintText
.next2\@
ld a,[W_PLAYERBATTSTATUS1]
add a
jr nc,.next3\@ ; 5929
ld hl,$D06B
dec [hl]
jr nz,.next4\@ ; 5907
ld hl,W_PLAYERBATTSTATUS1
res 7,[hl]
ld hl,ConfusedNoMoreText
call PrintText
jr .next3\@
.next4\@
ld hl,IsConfusedText
call PrintText
xor a
ld [$CC5B],a
ld a,CONF_ANIM - 1
call $6F07
call $6E9B
cp a,$80
jr c,.next3\@
ld hl,W_PLAYERBATTSTATUS1
ld a,[hl]
and a,$80
ld [hl],a
call $5AAD
jr .next5\@ ; 5952
.next3\@
ld a,[$CCEE]
and a
jr z,.ParalysisCheck\@ ; 593E
ld hl,$CCDC
cp [hl]
jr nz,.ParalysisCheck\@
call $5A88
ld hl,$580A
jp $5A37
.ParalysisCheck\@
ld hl,W_PLAYERMONSTATUS
bit 6,[hl]
jr z,.next7\@ ; 5975
call $6E9B ; random number?
cp a,$3F
jr nc,.next7\@
ld hl,FullyParalyzedText
call PrintText
.next5\@
ld hl,W_PLAYERBATTSTATUS1
ld a,[hl]
and a,$CC
ld [hl],a
ld a,[W_PLAYERMOVEEFFECT]
cp a,$2B
jr z,.next8\@ ; 5966
cp a,$27
jr z,.next8\@
jr .next9\@ ; 596F
.next8\@
xor a
ld [$CC5B],a
ld a,$A7
call $6F07
.next9\@
ld hl,$580A
jp $5A37
.next7\@
ld hl,W_PLAYERBATTSTATUS1
bit 0,[hl]
jr z,.next10\@ ; 59D0
xor a
ld [W_PLAYERMOVENUM],a
ld hl,$D0D7
ld a,[hli]
ld b,a
ld c,[hl]
ld hl,$D075
ld a,[hl]
add c
ld [hld],a
ld a,[hl]
adc b
ld [hl],a
ld hl,$D06A
dec [hl]
jr z,.next11\@ ; 599B
ld hl,$580A
jp $5A37
.next11\@
ld hl,W_PLAYERBATTSTATUS1
res 0,[hl]
ld hl,UnleashedEnergyText
call PrintText
ld a,1
ld [$CFD4],a
ld hl,$D075
ld a,[hld]
add a
ld b,a
ld [$D0D8],a
ld a,[hl]
rl a
ld [$D0D7],a
or b
jr nz,.next12\@ ; 59C2
ld a,1
ld [W_MOVEMISSED],a
.next12\@
xor a
ld [hli],a
ld [hl],a
ld a,$75
ld [W_PLAYERMOVENUM],a
ld hl,$5705
jp $5A37
.next10\@
bit 1,[hl]
jr z,.next13\@ ; 59FF
ld a,$25
ld [W_PLAYERMOVENUM],a
ld hl,ThrashingAboutText
call PrintText
ld hl,$D06A
dec [hl]
ld hl,$56DC
jp nz,$5A37
push hl
ld hl,W_PLAYERBATTSTATUS1
res 1,[hl]
set 7,[hl]
call $6E9B ; random number?
and a,3
inc a
inc a
ld [$D06B],a
pop hl
jp $5A37
.next13\@
bit 5,[hl]
jp z,$5A1A
ld hl,AttackContinuesText
call PrintText
ld a,[$D06A]
dec a
ld [$D06A],a
ld hl,$5714
jp nz,$5A37
jp $5A37
INCBIN "baserom.gbc",$3DA1A,$3DA3D - $3DA1A
FastAsleepText:
TX_FAR _FastAsleepText
db "@"
WokeUpText:
TX_FAR _WokeUpText
db "@"
FrozenText:
TX_FAR _FrozenText
db "@"
FullyParalyzedText:
TX_FAR _FullyParalyzedText
db "@"
FlinchedText:
TX_FAR _FlinchedText
db "@"
MustRechargeText:
TX_FAR _MustRechargeText
db "@"
DisabledNoMoreText:
TX_FAR _DisabledNoMoreText
db "@"
IsConfusedText:
TX_FAR _IsConfusedText
db "@"
HurtItselfText:
TX_FAR _HurtItselfText
db "@"
ConfusedNoMoreText:
TX_FAR _ConfusedNoMoreText
db "@"
SavingEnergyText:
TX_FAR _SavingEnergyText
db "@"
UnleashedEnergyText:
TX_FAR _UnleashedEnergyText
db "@"
ThrashingAboutText:
TX_FAR _ThrashingAboutText
db "@"
AttackContinuesText:
TX_FAR _AttackContinuesText
db "@"
CantMoveText:
TX_FAR _CantMoveText
db "@"
INCBIN "baserom.gbc",$3da88,$3daa8 - $3da88
UnnamedText_3daa8: ; 0x3daa8
TX_FAR _UnnamedText_3daa8
db $50
; 0x3daa8 + 5 bytes
INCBIN "baserom.gbc",$3daad,$3db6c - $3daad
UnnamedText_3db6c: ; 0x3db6c
TX_FAR _UnnamedText_3db6c
db $50
; 0x3db6c + 5 bytes
UnnamedText_3db71: ; 0x3db71
TX_FAR _UnnamedText_3db71
db $50
; 0x3db71 + 5 bytes
UnnamedText_3db76: ; 0x3db76
TX_FAR _UnnamedText_3db76
db $50
; 0x3db76 + 5 bytes
UnnamedText_3db7b: ; 0x3db7b
TX_FAR _UnnamedText_3db7b
db $50
; 0x3db7b + 5 bytes
UnnamedText_3db80: ; 0x3db80
TX_FAR _UnnamedText_3db80
db $50
; 0x3db80 + 5 bytes
INCBIN "baserom.gbc",$3db85,$3dc42 - $3db85
UnnamedText_3dc42: ; 0x3dc42
TX_FAR _UnnamedText_3dc42
db $50
; 0x3dc42 + 5 bytes
UnnamedText_3dc47: ; 0x3dc47
TX_FAR _UnnamedText_3dc47
db $50
; 0x3dc47 + 5 bytes
UnnamedText_3dc4c: ; 0x3dc4c
TX_FAR _UnnamedText_3dc4c
db $50
; 0x3dc4c + 5 bytes
INCBIN "baserom.gbc",$3dc51,$3dc57 - $3dc51
UnnamedText_3dc57: ; 0x3dc57
TX_FAR _UnnamedText_3dc57
db $50
; 0x3dc57 + 5 bytes
INCBIN "baserom.gbc",$3dc5c,$3dc7e - $3dc5c
UnnamedText_3dc7e: ; 0x3dc7e
TX_FAR _UnnamedText_3dc7e
db $50
; 0x3dc7e + 5 bytes
UnnamedText_3dc83: ; 0x3dc83
TX_FAR _UnnamedText_3dc83
db $50
; 0x3dc83 + 5 bytes
INCBIN "baserom.gbc",$3dc88,$3ddb6 - $3dc88
UnnamedText_3ddb6: ; 0x3ddb6
TX_FAR _UnnamedText_3ddb6
db $50
; 0x3ddb6 + 5 bytes
UnnamedText_3ddbb: ; 0x3ddbb
TX_FAR _UnnamedText_3ddbb
db $50
; 0x3ddbb + 5 bytes
UnnamedText_3ddc0: ; 0x3ddc0
TX_FAR _UnnamedText_3ddc0
db $50
; 0x3ddc0 + 5 bytes
UnnamedText_3ddc5: ; 0x3ddc5
TX_FAR _UnnamedText_3ddc5
db $50
; 0x3ddc5 + 5 bytes
UnnamedText_3ddca: ; 0x3ddca
TX_FAR _UnnamedText_3ddca
db $50
; 0x3ddca + 5 bytes
INCBIN "baserom.gbc",$3ddcf,$3e04f - $3ddcf
; azure heights claims "the fastest pokémon (who are,not coincidentally,
; among the most popular) tend to CH about 20 to 25% of the time."
CriticalHitProbability: ; 0x3e04f
ld a, [hld] ; read base power from RAM
and a
ret z ; do nothing if zero
dec hl
ld c, [hl] ; read move id
ld a, [de]
bit 2, a
jr nz, .asm_3e061
sla b
jr nc, .asm_3e063
ld b, $ff
jr .asm_3e063
.asm_3e061
srl b
.asm_3e063
ld hl, HighCriticalMoves ; table of high critical hit moves
.Loop
ld a, [hli] ; read move from move table
cp c ; does it match the move about to be used?
jr z, .HighCritical ; if so, the move about to be used is a high critical hit ratio move
inc a ; move on to the next move, FF terminates loop
jr nz, .Loop ; check the next move in HighCriticalMoves
srl b ; /2 for regular move (effective 1/512?)
jr .SkipHighCritical ; continue as a normal move
.HighCritical
sla b ; *2 for high critical hit moves
jr nc, .asm_3e077
ld b, $ff ; set to FF (max) on overflow
.asm_3e077
sla b ; *4 for high critical move (effective 1/64?)
jr nc, .SkipHighCritical
ld b, $ff
.SkipHighCritical
call $6e9b ; probably generates a random value, in "a"
rlc a
rlc a
rlc a
cp b ; check a against $ff
ret nc ; no critical hit if no borrow
ld a, $1
ld [$d05e], a ; set critical hit flag
ret
; 0x3e08e
; high critical hit moves
HighCriticalMoves: ; 0x3e08e
db KARATE_CHOP
db RAZOR_LEAF
db CRABHAMMER
db SLASH
db $FF
; 0x3e093
; function to determine if Counter hits and if so, how much damage it does
HandleCounterMove: ; 6093
ld a,[H_WHOSETURN] ; whose turn
and a
; player's turn
ld hl,W_ENEMYSELECTEDMOVE
ld de,W_ENEMYMOVEPOWER
ld a,[W_PLAYERSELECTEDMOVE]
jr z,.next\@
; enemy's turn
ld hl,W_PLAYERSELECTEDMOVE
ld de,W_PLAYERMOVEPOWER
ld a,[W_ENEMYSELECTEDMOVE]
.next\@
cp a,COUNTER
ret nz ; return if not using Counter
ld a,$01
ld [W_MOVEMISSED],a ; initialize the move missed variable to true (it is set to false below if the move hits)
ld a,[hl]
cp a,COUNTER
ret z ; if the target also used Counter, miss
ld a,[de]
and a
ret z ; if the move the target used has 0 power, miss
; check if the move the target used was Normal or Fighting type
inc de
ld a,[de]
and a ; normal type
jr z,.counterableType\@
cp a,FIGHTING
jr z,.counterableType\@
; if the move wasn't Normal or Fighting type, miss
xor a
ret
.counterableType\@
ld hl,W_DAMAGE
ld a,[hli]
or [hl]
ret z ; Counter misses if the target did no damage to the Counter user
; double the damage that the target did to the Counter user
ld a,[hl]
add a
ldd [hl],a
ld a,[hl]
adc a
ld [hl],a
jr nc,.noCarry\@
; damage is capped at 0xFFFF
ld a,$ff
ld [hli],a
ld [hl],a
.noCarry\@
xor a
ld [W_MOVEMISSED],a
call MoveHitTest ; do the normal move hit test in addition to Counter's special rules
xor a
ret
ApplyDamageToEnemyPokemon: ; 60DF
ld a,[W_PLAYERMOVEEFFECT]
cp a,OHKO_EFFECT
jr z,.applyDamage\@
cp a,SUPER_FANG_EFFECT
jr z,.superFangEffect\@
cp a,SPECIAL_DAMAGE_EFFECT
jr z,.specialDamage\@
ld a,[W_PLAYERMOVEPOWER]
and a
jp z,.done\@
jr .applyDamage\@
.superFangEffect\@
; set the damage to half the target's HP
ld hl,W_ENEMYMONCURHP
ld de,W_DAMAGE
ld a,[hli]
srl a
ld [de],a
inc de
ld b,a
ld a,[hl]
rr a
ld [de],a
or b
jr nz,.applyDamage\@
; make sure Super Fang's damage is always at least 1
ld a,$01
ld [de],a
jr .applyDamage\@
.specialDamage\@
ld hl,W_PLAYERMONLEVEL
ld a,[hl]
ld b,a
ld a,[W_PLAYERMOVENUM]
cp a,SEISMIC_TOSS
jr z,.storeDamage\@
cp a,NIGHT_SHADE
jr z,.storeDamage\@
ld b,SONICBOOM_DAMAGE
cp a,SONICBOOM
jr z,.storeDamage\@
ld b,DRAGON_RAGE_DAMAGE
cp a,DRAGON_RAGE
jr z,.storeDamage\@
; Psywave
ld a,[hl]
ld b,a
srl a
add b
ld b,a ; b = level * 1.5
; loop until a random number in the range [1, b) is found
.loop\@
call $6e9b ; random number
and a
jr z,.loop\@
cp b
jr nc,.loop\@
ld b,a
.storeDamage\@
ld hl,W_DAMAGE
xor a
ld [hli],a
ld a,b
ld [hl],a
.applyDamage\@
ld hl,W_DAMAGE
ld a,[hli]
ld b,a
ld a,[hl]
or b
jr z,.done\@ ; we're done if damage is 0
ld a,[W_ENEMYBATTSTATUS2]
bit 4,a ; does the enemy have a substitute?
jp nz,AttackSubstitute
; subtract the damage from the pokemon's current HP
; also, save the current HP at $CEEB
ld a,[hld]
ld b,a
ld a,[W_ENEMYMONCURHP + 1]
ld [$ceeb],a
sub b
ld [W_ENEMYMONCURHP + 1],a
ld a,[hl]
ld b,a
ld a,[W_ENEMYMONCURHP]
ld [$ceec],a
sbc b
ld [W_ENEMYMONCURHP],a
jr nc,.animateHpBar\@
; if more damage was done than the current HP, zero the HP and set the damage
; equal to how much HP the pokemon had before the attack
ld a,[$ceec]
ld [hli],a
ld a,[$ceeb]
ld [hl],a
xor a
ld hl,W_ENEMYMONCURHP
ld [hli],a
ld [hl],a
.animateHpBar\@
ld hl,W_ENEMYMONMAXHP
ld a,[hli]
ld [$ceea],a
ld a,[hl]
ld [$cee9],a
ld hl,W_ENEMYMONCURHP
ld a,[hli]
ld [$ceee],a
ld a,[hl]
ld [$ceed],a
ld hl,$c3ca
xor a
ld [$cf94],a
ld a,$48
call Predef ; animate the HP bar shortening
.done\@
jp $4d5a ; redraw pokemon names and HP bars
ApplyDamageToPlayerPokemon: ; 61A0
ld a,[W_ENEMYMOVEEFFECT]
cp a,OHKO_EFFECT
jr z,.applyDamage\@
cp a,SUPER_FANG_EFFECT
jr z,.superFangEffect\@
cp a,SPECIAL_DAMAGE_EFFECT
jr z,.specialDamage\@
ld a,[W_ENEMYMOVEPOWER]
and a
jp z,.done\@
jr .applyDamage\@
.superFangEffect\@
; set the damage to half the target's HP
ld hl,W_PLAYERMONCURHP
ld de,W_DAMAGE
ld a,[hli]
srl a
ld [de],a
inc de
ld b,a
ld a,[hl]
rr a
ld [de],a
or b
jr nz,.applyDamage\@
; make sure Super Fang's damage is always at least 1
ld a,$01
ld [de],a
jr .applyDamage\@
.specialDamage\@
ld hl,W_ENEMYMONLEVEL
ld a,[hl]
ld b,a
ld a,[W_ENEMYMOVENUM]
cp a,SEISMIC_TOSS
jr z,.storeDamage\@
cp a,NIGHT_SHADE
jr z,.storeDamage\@
ld b,SONICBOOM_DAMAGE
cp a,SONICBOOM
jr z,.storeDamage\@
ld b,DRAGON_RAGE_DAMAGE
cp a,DRAGON_RAGE
jr z,.storeDamage\@
; Psywave
ld a,[hl]
ld b,a
srl a
add b
ld b,a ; b = attacker's level * 1.5
; loop until a random number in the range [0, b) is found
; this differs from the range when the player attacks, which is [1, b)
; it's possible for the enemy to do 0 damage with Psywave, but the player always does at least 1 damage
.loop\@
call $6e9b ; random number
cp b
jr nc,.loop\@
ld b,a
.storeDamage\@
ld hl,W_DAMAGE
xor a
ld [hli],a
ld a,b
ld [hl],a
.applyDamage\@
ld hl,W_DAMAGE
ld a,[hli]
ld b,a
ld a,[hl]
or b
jr z,.done\@ ; we're done if damage is 0
ld a,[W_PLAYERBATTSTATUS2]
bit 4,a ; does the player have a substitute?
jp nz,AttackSubstitute
; subtract the damage from the pokemon's current HP
; also, save the current HP at $CEEB and the new HP at $CEED
ld a,[hld]
ld b,a
ld a,[W_PLAYERMONCURHP + 1]
ld [$ceeb],a
sub b
ld [W_PLAYERMONCURHP + 1],a
ld [$ceed],a
ld b,[hl]
ld a,[W_PLAYERMONCURHP]
ld [$ceec],a
sbc b
ld [W_PLAYERMONCURHP],a
ld [$ceee],a
jr nc,.animateHpBar\@
; if more damage was done than the current HP, zero the HP and set the damage
; equal to how much HP the pokemon had before the attack
ld a,[$ceec]
ld [hli],a
ld a,[$ceeb]
ld [hl],a
xor a
ld hl,W_PLAYERMONCURHP
ld [hli],a
ld [hl],a
ld hl,$ceed
ld [hli],a
ld [hl],a
.animateHpBar\@
ld hl,W_PLAYERMONMAXHP
ld a,[hli]
ld [$ceea],a
ld a,[hl]
ld [$cee9],a
ld hl,$c45e
ld a,$01
ld [$cf94],a
ld a,$48
call Predef ; animate the HP bar shortening
.done\@
jp $4d5a ; redraw pokemon names and HP bars
AttackSubstitute: ; 625E
ld hl,SubstituteTookDamageText
call PrintText
; values for player turn
ld de,W_ENEMYSUBSITUTEHP
ld bc,W_ENEMYBATTSTATUS2
ld a,[H_WHOSETURN]
and a
jr z,.applyDamageToSubstitute\@
; values for enemy turn
ld de,W_PLAYERSUBSITUTEHP
ld bc,W_PLAYERBATTSTATUS2
.applyDamageToSubstitute\@
ld hl,W_DAMAGE
ld a,[hli]
and a
jr nz,.substituteBroke\@ ; damage > 0xFF always breaks substitutes
; subtract damage from HP of substitute
ld a,[de]
sub [hl]
ld [de],a
ret nc
.substituteBroke\@
ld h,b
ld l,c
res 4,[hl] ; unset the substitute bit
ld hl,SubstituteBrokeText
call PrintText
; flip whose turn it is for the next function call
ld a,[H_WHOSETURN]
xor a,$01
ld [H_WHOSETURN],a
ld hl,$5747
ld b,$1e ; animate the substitute breaking
call Bankswitch ; substitute
; flip the turn back to the way it was
ld a,[H_WHOSETURN]
xor a,$01
ld [H_WHOSETURN],a
ld hl,W_PLAYERMOVEEFFECT ; value for player's turn
and a
jr z,.nullifyEffect\@
ld hl,W_ENEMYMOVEEFFECT ; value for enemy's turn
.nullifyEffect\@
xor a
ld [hl],a ; zero the effect of the attacker's move
jp $4d5a ; redraw pokemon names and HP bars
SubstituteTookDamageText: ; 0x3e2ac
TX_FAR _SubstituteTookDamageText
db $50
; 0x3e2ac + 5 bytes
SubstituteBrokeText: ; 0x3e2b1
TX_FAR _SubstituteBrokeText
db $50
; 0x3e2b1 + 5 bytes
; this function raises the attack modifier of a pokemon using Rage when that pokemon is attacked
HandleBuildingRage: ; 62B6
; values for the player turn
ld hl,W_ENEMYBATTSTATUS2
ld de,W_ENEMYMONATTACKMOD
ld bc,W_ENEMYMOVENUM
ld a,[H_WHOSETURN]
and a
jr z,.next\@
; values for the enemy turn
ld hl,W_PLAYERBATTSTATUS2
ld de,W_PLAYERMONATTACKMOD
ld bc,W_PLAYERMOVENUM
.next\@
bit 6,[hl] ; is the pokemon being attacked under the effect of Rage?
ret z ; return if not
ld a,[de]
cp a,$0d ; maximum stat modifier value
ret z ; return if attack modifier is already maxed
ld a,[H_WHOSETURN]
xor a,$01 ; flip turn for the stat modifier raising function
ld [H_WHOSETURN],a
; change the target pokemon's move to $00 and the effect to the one
; that causes the attack modifier to go up one stage
ld h,b
ld l,c
ld [hl],$00 ; null move number
inc hl
ld [hl],ATTACK_UP1_EFFECT
push hl
ld hl,BuildingRageText
call PrintText
call $7428 ; stat modifier raising function
pop hl
xor a
ldd [hl],a ; null move effect
ld a,RAGE
ld [hl],a ; restore the target pokemon's move number to Rage
ld a,[H_WHOSETURN]
xor a,$01 ; flip turn back to the way it was
ld [H_WHOSETURN],a
ret
BuildingRageText: ; 0x3e2f8
TX_FAR _BuildingRageText
db $50
; 0x3e2f8 + 5 bytes
; copy last move for Mirror Move
; sets zero flag on failure and unsets zero flag on success
MirrorMoveCopyMove: ; 62FD
ld a,[H_WHOSETURN]
and a
; values for player turn
ld a,[$ccf2]
ld hl,W_PLAYERSELECTEDMOVE
ld de,W_PLAYERMOVENUM
jr z,.next\@
; values for enemy turn
ld a,[$ccf1]
ld de,W_ENEMYMOVENUM
ld hl,W_ENEMYSELECTEDMOVE
.next\@
ld [hl],a
cp a,MIRROR_MOVE ; did the target pokemon also use Mirror Move?
jr z,.mirrorMoveFailed\@
and a ; null move?
jr nz,ReloadMoveData
.mirrorMoveFailed\@
; Mirror Move fails on itself and null moves
ld hl,MirrorMoveFailedText
call PrintText
xor a
ret
MirrorMoveFailedText: ; 0x3e324
TX_FAR _MirrorMoveFailedText
db $50
; 0x3e324 + 5 bytes
; function used to reload move data for moves like Mirror Move and Metronome
ReloadMoveData: ; 6329
ld [$d11e],a
dec a
ld hl,Moves
ld bc,$0006
call AddNTimes
ld a,BANK(Moves)
call FarCopyData ; copy the move's stats
call IncrementMovePP
; the follow two function calls are used to reload the move name
call $3058
call $3826
ld a,$01
and a
ret
; function that picks a random move for metronome
MetronomePickMove: ; 6348
xor a
ld [$cc5b],a
ld a,METRONOME
call PlayMoveAnimation ; play Metronome's animation
; values for player turn
ld de,W_PLAYERMOVENUM
ld hl,W_PLAYERSELECTEDMOVE
ld a,[H_WHOSETURN]
and a
jr z,.pickMoveLoop\@
; values for enemy turn
ld de,W_ENEMYMOVENUM
ld hl,W_ENEMYSELECTEDMOVE
; loop to pick a random number in the range [1, $a5) to be the move used by Metronome
.pickMoveLoop\@
call $6e9b ; random number
and a
jr z,.pickMoveLoop\@
cp a,$a5 ; max normal move number + 1 (this is Struggle's move number)
jr nc,.pickMoveLoop\@
cp a,METRONOME
jr z,.pickMoveLoop\@
ld [hl],a
jr ReloadMoveData
; this function increments the current move's PP
; it's used to prevent moves that run another move within the same turn
; (like Mirror Move and Metronome) from losing 2 PP
IncrementMovePP: ; 6373
ld a,[H_WHOSETURN]
and a
; values for player turn
ld hl,W_PLAYERMONPP
ld de,W_PARTYMON1_MOVE1PP
ld a,[W_PLAYERMOVELISTINDEX]
jr z,.next\@
; values for enemy turn
ld hl,W_ENEMYMONPP
ld de,$d8c1 ; enemy party pokemon 1 PP
ld a,[W_ENEMYMOVELISTINDEX]
.next\@
ld b,$00
ld c,a
add hl,bc
inc [hl] ; increment PP in the currently battling pokemon memory location
ld h,d
ld l,e
add hl,bc
ld a,[H_WHOSETURN]
and a
ld a,[W_PLAYERMONNUMBER] ; value for player turn
jr z,.next2\@
ld a,[W_ENEMYMONNUMBER] ; value for enemy turn
.next2\@
ld bc,$002c
call AddNTimes
inc [hl] ; increment PP in the party memory location
ret
; function to adjust the base damage of an attack to account for type effectiveness
AdjustDamageForMoveType: ; 63A5
; values for player turn
ld hl,W_PLAYERMONTYPES
ld a,[hli]
ld b,a ; b = type 1 of attacker
ld c,[hl] ; c = type 2 of attacker
ld hl,W_ENEMYMONTYPES
ld a,[hli]
ld d,a ; d = type 1 of defender
ld e,[hl] ; e = type 2 of defender
ld a,[W_PLAYERMOVETYPE]
ld [$d11e],a
ld a,[H_WHOSETURN]
and a
jr z,.next\@
; values for enemy turn
ld hl,W_ENEMYMONTYPES
ld a,[hli]
ld b,a ; b = type 1 of attacker
ld c,[hl] ; c = type 2 of attacker
ld hl,W_PLAYERMONTYPES
ld a,[hli]
ld d,a ; d = type 1 of defender
ld e,[hl] ; e = type 2 of defender
ld a,[W_ENEMYMOVETYPE]
ld [$d11e],a
.next\@
ld a,[$d11e] ; move type
cp b ; does the move type match type 1 of the attacker?
jr z,.sameTypeAttackBonus\@
cp c ; does the move type match type 2 of the attacker?
jr z,.sameTypeAttackBonus\@
jr .skipSameTypeAttackBonus\@
.sameTypeAttackBonus\@
; if the move type matches one of the attacker's types
ld hl,W_DAMAGE + 1
ld a,[hld]
ld h,[hl]
ld l,a ; hl = damage
ld b,h
ld c,l ; bc = damage
srl b
rr c ; bc = floor(0.5 * damage)
add hl,bc ; hl = floor(1.5 * damage)
; store damage
ld a,h
ld [W_DAMAGE],a
ld a,l
ld [W_DAMAGE + 1],a
ld hl,$d05b
set 7,[hl]
.skipSameTypeAttackBonus\@
ld a,[$d11e]
ld b,a ; b = move type
ld hl,TypeEffects
.loop\@
ld a,[hli] ; a = "attacking type" of the current type pair
cp a,$ff
jr z,.done\@
cp b ; does move type match "attacking type"?
jr nz,.nextTypePair\@
ld a,[hl] ; a = "defending type" of the current type pair
cp d ; does type 1 of defender match "defending type"?
jr z,.matchingPairFound\@
cp e ; does type 2 of defender match "defending type"?
jr z,.matchingPairFound\@
jr .nextTypePair\@
.matchingPairFound\@
; if the move type matches the "attacking type" and one of the defender's types matches the "defending type"
push hl
push bc
inc hl
ld a,[$d05b]
and a,$80
ld b,a
ld a,[hl] ; a = damage multiplier
ld [H_MULTIPLIER],a
add b
ld [$d05b],a
xor a
ld [H_MULTIPLICAND],a
ld hl,W_DAMAGE
ld a,[hli]
ld [H_MULTIPLICAND + 1],a
ld a,[hld]
ld [H_MULTIPLICAND + 2],a
call Multiply
ld a,10
ld [H_DIVISOR],a
ld b,$04
call Divide
ld a,[H_QUOTIENT + 2]
ld [hli],a
ld b,a
ld a,[H_QUOTIENT + 3]
ld [hl],a
or b ; is damage 0?
jr nz,.skipTypeImmunity\@
.typeImmunity\@
; if damage is 0, make the move miss
inc a
ld [W_MOVEMISSED],a
.skipTypeImmunity\@
pop bc
pop hl
.nextTypePair\@
inc hl
inc hl
jp .loop\@
.done\@
ret
; function to tell how effective the type of an enemy attack is on the player's current pokemon
; this doesn't take into account the effects that dual types can have
; (e.g. 4x weakness / resistance, weaknesses and resistances canceling)
; the result is stored in [$D11E]
; ($05 is not very effective, $10 is neutral, $14 is super effective)
; as far is can tell, this is only used once in some AI code to help decide which move to use
AIGetTypeEffectiveness: ; 6449
ld a,[W_ENEMYMOVETYPE]
ld d,a ; d = type of enemy move
ld hl,W_PLAYERMONTYPES
ld b,[hl] ; b = type 1 of player's pokemon
inc hl
ld c,[hl] ; c = type 2 of player's pokemon
ld a,$10
ld [$d11e],a ; initialize [$D11E] to neutral effectiveness
ld hl,TypeEffects
.loop\@
ld a,[hli]
cp a,$ff
ret z
cp d ; match the type of the move
jr nz,.nextTypePair1\@
ld a,[hli]
cp b ; match with type 1 of pokemon
jr z,.done\@
cp c ; or match with type 2 of pokemon
jr z,.done\@
jr .nextTypePair2\@
.nextTypePair1\@
inc hl
.nextTypePair2\@
inc hl
jr .loop\@
.done\@
ld a,[hl]
ld [$d11e],a ; store damage multiplier
ret
TypeEffects: ; 6474
; format: attacking type, defending type, damage multiplier
; the multiplier is a (decimal) fixed-point number:
; 20 is ×2.0
; 05 is ×0.5
; 00 is ×0
db WATER,FIRE,20
db FIRE,GRASS,20
db FIRE,ICE,20
db GRASS,WATER,20
db ELECTRIC,WATER,20
db WATER,ROCK,20
db GROUND,FLYING,00
db WATER,WATER,05
db FIRE,FIRE,05
db ELECTRIC,ELECTRIC,05
db ICE,ICE,05
db GRASS,GRASS,05
db PSYCHIC,PSYCHIC,05
db FIRE,WATER,05
db GRASS,FIRE,05
db WATER,GRASS,05
db ELECTRIC,GRASS,05
db NORMAL,ROCK,05
db NORMAL,GHOST,00
db GHOST,GHOST,20
db FIRE,BUG,20
db FIRE,ROCK,05
db WATER,GROUND,20
db ELECTRIC,GROUND,00
db ELECTRIC,FLYING,20
db GRASS,GROUND,20
db GRASS,BUG,05
db GRASS,POISON,05
db GRASS,ROCK,20
db GRASS,FLYING,05
db ICE,WATER,05
db ICE,GRASS,20
db ICE,GROUND,20
db ICE,FLYING,20
db FIGHTING,NORMAL,20
db FIGHTING,POISON,05
db FIGHTING,FLYING,05
db FIGHTING,PSYCHIC,05
db FIGHTING,BUG,05
db FIGHTING,ROCK,20
db FIGHTING,ICE,20
db FIGHTING,GHOST,00
db POISON,GRASS,20
db POISON,POISON,05
db POISON,GROUND,05
db POISON,BUG,20
db POISON,ROCK,05
db POISON,GHOST,05
db GROUND,FIRE,20
db GROUND,ELECTRIC,20
db GROUND,GRASS,05
db GROUND,BUG,05
db GROUND,ROCK,20
db GROUND,POISON,20
db FLYING,ELECTRIC,05
db FLYING,FIGHTING,20
db FLYING,BUG,20
db FLYING,GRASS,20
db FLYING,ROCK,05
db PSYCHIC,FIGHTING,20
db PSYCHIC,POISON,20
db BUG,FIRE,05
db BUG,GRASS,20
db BUG,FIGHTING,05
db BUG,FLYING,05
db BUG,PSYCHIC,20
db BUG,GHOST,05
db BUG,POISON,20
db ROCK,FIRE,20
db ROCK,FIGHTING,05
db ROCK,GROUND,05
db ROCK,FLYING,20
db ROCK,BUG,20
db ROCK,ICE,20
db GHOST,NORMAL,00
db GHOST,PSYCHIC,00
db FIRE,DRAGON,05
db WATER,DRAGON,05
db ELECTRIC,DRAGON,05
db GRASS,DRAGON,05
db ICE,DRAGON,20
db DRAGON,DRAGON,20
db $FF
; some tests that need to pass for a move to hit
MoveHitTest: ; 656B
; player's turn
ld hl,W_ENEMYBATTSTATUS1
ld de,W_PLAYERMOVEEFFECT
ld bc,W_ENEMYMONSTATUS
ld a,[H_WHOSETURN]
and a
jr z,.dreamEaterCheck\@
; enemy's turn
ld hl,W_PLAYERBATTSTATUS1
ld de,W_ENEMYMOVEEFFECT
ld bc,W_PLAYERMONSTATUS
.dreamEaterCheck\@
ld a,[de]
cp a,DREAM_EATER_EFFECT
jr nz,.swiftCheck\@
ld a,[bc]
and a,$07 ; is the target pokemon sleeping?
jp z,.moveMissed\@
.swiftCheck\@
ld a,[de]
cp a,SWIFT_EFFECT
ret z ; Swift never misses (interestingly, Azure Heights lists this is a myth, but it appears to be true)
call $7b79 ; substitute check (note that this overwrites a)
jr z,.checkForDigOrFlyStatus\@
; this code is buggy. it's supposed to prevent HP draining moves from working on substitutes.
; since $7b79 overwrites a with either $00 or $01, it never works.
cp a,DRAIN_HP_EFFECT ; $03
jp z,.moveMissed\@
cp a,DREAM_EATER_EFFECT ; $08
jp z,.moveMissed\@
.checkForDigOrFlyStatus\@
bit 6,[hl]
jp nz,.moveMissed\@
ld a,[H_WHOSETURN]
and a
jr nz,.enemyTurn\@
.playerTurn\@
; this checks if the move effect is disallowed by mist
ld a,[W_PLAYERMOVEEFFECT]
cp a,$12
jr c,.skipEnemyMistCheck\@
cp a,$1a
jr c,.enemyMistCheck\@
cp a,$3a
jr c,.skipEnemyMistCheck\@
cp a,$42
jr c,.enemyMistCheck\@
jr .skipEnemyMistCheck\@
.enemyMistCheck\@
; if move effect is from $12 to $19 inclusive or $3a to $41 inclusive
; i.e. the following moves
; GROWL, TAIL WHIP, LEER, STRING SHOT, SAND-ATTACK, SMOKESCREEN, KINESIS,
; FLASH, CONVERSION, HAZE*, SCREECH, LIGHT SCREEN*, REFLECT*
; the moves that are marked with an asterisk are not affected since this
; function is not called when those moves are used
; XXX are there are any others like those three?
ld a,[W_ENEMYBATTSTATUS2]
bit 1,a
jp nz,.moveMissed\@
.skipEnemyMistCheck\@
ld a,[W_PLAYERBATTSTATUS2]
bit 0,a ; is the player using X Accuracy?
ret nz ; if so, always hit regardless of accuracy/evasion
jr .calcHitChance\@
.enemyTurn\@
ld a,[W_ENEMYMOVEEFFECT]
cp a,$12
jr c,.skipPlayerMistCheck\@
cp a,$1a
jr c,.playerMistCheck\@
cp a,$3a
jr c,.skipPlayerMistCheck\@
cp a,$42
jr c,.playerMistCheck\@
jr .skipPlayerMistCheck\@
.playerMistCheck\@
; similar to enemy mist check
ld a,[W_PLAYERBATTSTATUS2]
bit 1,a
jp nz,.moveMissed\@
.skipPlayerMistCheck\@
ld a,[W_ENEMYBATTSTATUS2]
bit 0,a ; is the enemy using X Accuracy?
ret nz ; if so, always hit regardless of accuracy/evasion
.calcHitChance\@
call CalcHitChance ; scale the move accuracy according to attacker's accuracy and target's evasion
ld a,[W_PLAYERMOVEACCURACY]
ld b,a
ld a,[H_WHOSETURN]
and a
jr z,.doAccuracyCheck\@
ld a,[W_ENEMYMOVEACCURACY]
ld b,a
.doAccuracyCheck\@
; if the random number generated is greater than or equal to the scaled accuracy, the move misses
; note that this means that even the highest accuracy is still just a 255/256 chance, not 100%
call $6e9b ; random number
cp b
jr nc,.moveMissed\@
ret
.moveMissed\@
xor a
ld hl,W_DAMAGE ; zero the damage
ld [hli],a
ld [hl],a
inc a
ld [W_MOVEMISSED],a
ld a,[H_WHOSETURN]
and a
jr z,.playerTurn2\@
.enemyTurn2\@
ld hl,W_ENEMYBATTSTATUS1
res 5,[hl] ; end multi-turn attack e.g. wrap
ret
.playerTurn2\@
ld hl,W_PLAYERBATTSTATUS1
res 5,[hl] ; end multi-turn attack e.g. wrap
ret
; values for player turn
CalcHitChance: ; 6624
ld hl,W_PLAYERMOVEACCURACY
ld a,[H_WHOSETURN]
and a
ld a,[W_PLAYERMONACCURACYMOD]
ld b,a
ld a,[W_ENEMYMONEVASIONMOD]
ld c,a
jr z,.next\@
; values for enemy turn
ld hl,W_ENEMYMOVEACCURACY
ld a,[W_ENEMYMONACCURACYMOD]
ld b,a
ld a,[W_PLAYERMONEVASIONMOD]
ld c,a
.next\@
ld a,$0e
sub c
ld c,a ; c = 14 - EVASIONMOD (this "reflects" the value over 7, so that an increase in the target's evasion decreases the hit chance instead of increasing the hit chance)
; zero the high bytes of the multiplicand
xor a
ld [H_MULTIPLICAND],a
ld [H_MULTIPLICAND + 1],a
ld a,[hl]
ld [H_MULTIPLICAND + 2],a ; set multiplicand to move accuracy
push hl
ld d,$02 ; loop has two iterations
; loop to do the calculations, the first iteration multiplies by the accuracy ratio and the second iteration multiplies by the evasion ratio
.loop\@
push bc
ld hl,$76cb ; stat modifier ratios
dec b
sla b
ld c,b
ld b,$00
add hl,bc ; hl = address of stat modifier ratio
pop bc
ld a,[hli]
ld [H_MULTIPLIER],a ; set multiplier to the numerator of the ratio
call Multiply
ld a,[hl]
ld [H_DIVISOR],a ; set divisor to the the denominator of the ratio (the dividend is the product of the previous multiplication)
ld b,$04 ; number of significant bytes in the dividend
call Divide
ld a,[H_QUOTIENT + 3]
ld b,a
ld a,[H_QUOTIENT + 2]
or b
jp nz,.nextCalculation\@
; make sure the result is always at least one
ld [H_QUOTIENT + 2],a
ld a,$01
ld [H_QUOTIENT + 3],a
.nextCalculation\@
ld b,c
dec d
jr nz,.loop\@
ld a,[H_QUOTIENT + 2]
and a ; is the calculated hit chance over 0xFF?
ld a,[H_QUOTIENT + 3]
jr z,.storeAccuracy\@
; if calculated hit chance over 0xFF
ld a,$ff ; set the hit chance to 0xFF
.storeAccuracy\@
pop hl
ld [hl],a ; store the hit chance in the move accuracy variable
ret
INCBIN "baserom.gbc",$3e687,$3e887 - $3e687
UnnamedText_3e887: ; 0x3e887
TX_FAR _UnnamedText_3e887
db $50
; 0x3e887 + 5 bytes
INCBIN "baserom.gbc",$3e88c,$67b
PlayMoveAnimation: ; 6F07
ld [$D07C],a
call Delay3
ld a,8
jp Predef
INCBIN "baserom.gbc",$3ef12,$3f245 - $3ef12
UnnamedText_3f245: ; 0x3f245
TX_FAR _UnnamedText_3f245
db $50
; 0x3f245 + 5 bytes
UnnamedText_3f24a: ; 0x3f24a
TX_FAR _UnnamedText_3f24a
db $50
; 0x3f24a + 5 bytes
INCBIN "baserom.gbc",$3f24f,$3f2df - $3f24f
UnnamedText_3f2df: ; 0x3f2df
TX_FAR _UnnamedText_3f2df
db $50
; 0x3f2df + 5 bytes
UnnamedText_3f2e4: ; 0x3f2e4
TX_FAR _UnnamedText_3f2e4
db $50
; 0x3f2e4 + 5 bytes
INCBIN "baserom.gbc",$3f2e9,$3f3d8 - $3f2e9
UnnamedText_3f3d8: ; 0x3f3d8
TX_FAR _UnnamedText_3f3d8
db $50
; 0x3f3d8 + 5 bytes
UnnamedText_3f3dd: ; 0x3f3dd
TX_FAR _UnnamedText_3f3dd
db $50
; 0x3f3dd + 5 bytes
INCBIN "baserom.gbc",$3f3e2,$3f423 - $3f3e2
UnnamedText_3f423: ; 0x3f423
TX_FAR _UnnamedText_3f423
db $50
; 0x3f423 + 5 bytes
INCBIN "baserom.gbc",$3f428,$3f547 - $3f428
UnnamedText_3f547: ; 0x3f547
TX_FAR _UnnamedText_3f547
db $50
; 0x3f547 + 5 bytes
INCBIN "baserom.gbc",$3f54c,$3f683 - $3f54c
UnnamedText_3f683: ; 0x3f683
TX_FAR _UnnamedText_3f683
db $50
; 0x3f683 + 5 bytes
INCBIN "baserom.gbc",$3f688,$3f802 - $3f688
UnnamedText_3f802: ; 0x3f802
TX_FAR _UnnamedText_3f802
db $50
; 0x3f802 + 5 bytes
UnnamedText_3f807: ; 0x3f807
TX_FAR _UnnamedText_3f807
db $50
; 0x3f807 + 5 bytes
UnnamedText_3f80c: ; 0x3f80c
TX_FAR _UnnamedText_3f80c
db $50
; 0x3f80c + 5 bytes
INCBIN "baserom.gbc",$3f811,$3f8f9 - $3f811
UnnamedText_3f8f9: ; 0x3f8f9
TX_FAR _UnnamedText_3f8f9
db $50
; 0x3f8f9 + 5 bytes
UnnamedText_3f8fe: ; 0x3f8fe
TX_FAR _UnnamedText_3f8fe
db $50
; 0x3f8fe + 5 bytes
UnnamedText_3f903: ; 0x3f903
TX_FAR _UnnamedText_3f903
db $50
; 0x3f903 + 5 bytes
UnnamedText_3f908: ; 0x3f908
TX_FAR _UnnamedText_3f908
db $50
; 0x3f908 + 5 bytes
UnnamedText_3f90d: ; 0x3f90d
TX_FAR _UnnamedText_3f90d
db $50
; 0x3f90d + 5 bytes
UnnamedText_3f912: ; 0x3f912
TX_FAR _UnnamedText_3f912
db $50
; 0x3f912 + 5 bytes
INCBIN "baserom.gbc",$3f917,$3f9a1 - $3f917
UnnamedText_3f9a1: ; 0x3f9a1
TX_FAR _UnnamedText_3f9a1
db $50
; 0x3f9a1 + 5 bytes
INCBIN "baserom.gbc",$3f9a6,$3fa77 - $3f9a6
UnnamedText_3fa77: ; 0x3fa77
TX_FAR _UnnamedText_3fa77
db $50
; 0x3fa77 + 5 bytes
INCBIN "baserom.gbc",$3fa7c,$3fb09 - $3fa7c
UnnamedText_3fb09: ; 0x3fb09
TX_FAR _UnnamedText_3fb09
db $50
; 0x3fb09 + 5 bytes
INCBIN "baserom.gbc",$3fb0e,$3fb3e - $3fb0e
UnnamedText_3fb3e: ; 0x3fb3e
TX_FAR _UnnamedText_3fb3e
db $50
; 0x3fb3e + 5 bytes
INCBIN "baserom.gbc",$3fb43,$3fb49 - $3fb43
UnnamedText_3fb49: ; 0x3fb49
TX_FAR _UnnamedText_3fb49
db $50
; 0x3fb49 + 5 bytes
INCBIN "baserom.gbc",$3fb4e,$3fb59 - $3fb4e
UnnamedText_3fb59: ; 0x3fb59
TX_FAR _UnnamedText_3fb59
db $50
; 0x3fb59 + 5 bytes
INCBIN "baserom.gbc",$3fb5e,$3fb64 - $3fb5e
UnnamedText_3fb64: ; 0x3fb64
TX_FAR _UnnamedText_3fb64
db $50
; 0x3fb64 + 5 bytes
UnnamedText_3fb69: ; 0x3fb69
TX_FAR _UnnamedText_3fb69
db $50
; 0x3fb69 + 5 bytes
INCBIN "baserom.gbc",$3fb6e,$3fb74 - $3fb6e
UnnamedText_3fb74: ; 0x3fb74
TX_FAR _UnnamedText_3fb74
db $50
; 0x3fb74 + 5 bytes
INCBIN "baserom.gbc",$3fb79,$3fbc8 - $3fb79
SECTION "bank10",DATA,BANK[$10]
INCBIN "baserom.gbc",$40000,$47E
PokedexEntryPointers: ; 447E
dw RhydonDexEntry
dw KangaskhanDexEntry
dw NidoranMDexEntry
dw ClefairyDexEntry
dw SpearowDexEntry
dw VoltorbDexEntry
dw NidokingDexEntry
dw SlowbroDexEntry
dw IvysaurDexEntry
dw ExeggutorDexEntry
dw LickitungDexEntry
dw ExeggcuteDexEntry
dw GrimerDexEntry
dw GengarDexEntry
dw NidoranFDexEntry
dw NidoqueenDexEntry
dw CuboneDexEntry
dw RhyhornDexEntry
dw LaprasDexEntry
dw ArcanineDexEntry
dw MewDexEntry
dw GyaradosDexEntry
dw ShellderDexEntry
dw TentacoolDexEntry
dw GastlyDexEntry
dw ScytherDexEntry
dw StaryuDexEntry
dw BlastoiseDexEntry
dw PinsirDexEntry
dw TangelaDexEntry
dw MissingNoDexEntry
dw MissingNoDexEntry
dw GrowlitheDexEntry
dw OnixDexEntry
dw FearowDexEntry
dw PidgeyDexEntry
dw SlowpokeDexEntry
dw KadabraDexEntry
dw GravelerDexEntry
dw ChanseyDexEntry
dw MachokeDexEntry
dw MrMimeDexEntry
dw HitmonleeDexEntry
dw HitmonchanDexEntry
dw ArbokDexEntry
dw ParasectDexEntry
dw PsyduckDexEntry
dw DrowzeeDexEntry
dw GolemDexEntry
dw MissingNoDexEntry
dw MagmarDexEntry
dw MissingNoDexEntry
dw ElectabuzzDexEntry
dw MagnetonDexEntry
dw KoffingDexEntry
dw MissingNoDexEntry
dw MankeyDexEntry
dw SeelDexEntry
dw DiglettDexEntry
dw TaurosDexEntry
dw MissingNoDexEntry
dw MissingNoDexEntry
dw MissingNoDexEntry
dw FarfetchdDexEntry
dw VenonatDexEntry
dw DragoniteDexEntry
dw MissingNoDexEntry
dw MissingNoDexEntry
dw MissingNoDexEntry
dw DoduoDexEntry
dw PoliwagDexEntry
dw JynxDexEntry
dw MoltresDexEntry
dw ArticunoDexEntry
dw ZapdosDexEntry
dw DittoDexEntry
dw MeowthDexEntry
dw KrabbyDexEntry
dw MissingNoDexEntry
dw MissingNoDexEntry
dw MissingNoDexEntry
dw VulpixDexEntry
dw NinetalesDexEntry
dw PikachuDexEntry
dw RaichuDexEntry
dw MissingNoDexEntry
dw MissingNoDexEntry
dw DratiniDexEntry
dw DragonairDexEntry
dw KabutoDexEntry
dw KabutopsDexEntry
dw HorseaDexEntry
dw SeadraDexEntry
dw MissingNoDexEntry
dw MissingNoDexEntry
dw SandshrewDexEntry
dw SandslashDexEntry
dw OmanyteDexEntry
dw OmastarDexEntry
dw JigglypuffDexEntry
dw WigglytuffDexEntry
dw EeveeDexEntry
dw FlareonDexEntry
dw JolteonDexEntry
dw VaporeonDexEntry
dw MachopDexEntry
dw ZubatDexEntry
dw EkansDexEntry
dw ParasDexEntry
dw PoliwhirlDexEntry
dw PoliwrathDexEntry
dw WeedleDexEntry
dw KakunaDexEntry
dw BeedrillDexEntry
dw MissingNoDexEntry
dw DodrioDexEntry
dw PrimeapeDexEntry
dw DugtrioDexEntry
dw VenomothDexEntry
dw DewgongDexEntry
dw MissingNoDexEntry
dw MissingNoDexEntry
dw CaterpieDexEntry
dw MetapodDexEntry
dw ButterfreeDexEntry
dw MachampDexEntry
dw MissingNoDexEntry
dw GolduckDexEntry
dw HypnoDexEntry
dw GolbatDexEntry
dw MewtwoDexEntry
dw SnorlaxDexEntry
dw MagikarpDexEntry
dw MissingNoDexEntry
dw MissingNoDexEntry
dw MukDexEntry
dw MissingNoDexEntry
dw KinglerDexEntry
dw CloysterDexEntry
dw MissingNoDexEntry
dw ElectrodeDexEntry
dw ClefableDexEntry
dw WeezingDexEntry
dw PersianDexEntry
dw MarowakDexEntry
dw MissingNoDexEntry
dw HaunterDexEntry
dw AbraDexEntry
dw AlakazamDexEntry
dw PidgeottoDexEntry
dw PidgeotDexEntry
dw StarmieDexEntry
dw BulbasaurDexEntry
dw VenusaurDexEntry
dw TentacruelDexEntry
dw MissingNoDexEntry
dw GoldeenDexEntry
dw SeakingDexEntry
dw MissingNoDexEntry
dw MissingNoDexEntry
dw MissingNoDexEntry
dw MissingNoDexEntry
dw PonytaDexEntry
dw RapidashDexEntry
dw RattataDexEntry
dw RaticateDexEntry
dw NidorinoDexEntry
dw NidorinaDexEntry
dw GeodudeDexEntry
dw PorygonDexEntry
dw AerodactylDexEntry
dw MissingNoDexEntry
dw MagnemiteDexEntry
dw MissingNoDexEntry
dw MissingNoDexEntry
dw CharmanderDexEntry
dw SquirtleDexEntry
dw CharmeleonDexEntry
dw WartortleDexEntry
dw CharizardDexEntry
dw MissingNoDexEntry
dw MissingNoDexEntry
dw MissingNoDexEntry
dw MissingNoDexEntry
dw OddishDexEntry
dw GloomDexEntry
dw VileplumeDexEntry
dw BellsproutDexEntry
dw WeepinbellDexEntry
dw VictreebelDexEntry
; string: species name
; height in feet, inches
; weight in pounds
; text entry
RhydonDexEntry:
db "DRILL@"
db 6,3
dw 2650
TX_FAR _RhydonDexEntry
db "@"
KangaskhanDexEntry:
db "PARENT@"
db 7,3
dw 1760
TX_FAR _KangaskhanDexEntry
db "@"
NidoranMDexEntry:
db "POISON PIN@"
db 1,8
dw 200
TX_FAR _NidoranMDexEntry
db "@"
ClefairyDexEntry:
db "FAIRY@"
db 2,0
dw 170
TX_FAR _ClefairyDexEntry
db "@"
SpearowDexEntry:
db "TINY BIRD@"
db 1,0
dw 40
TX_FAR _SpearowDexEntry
db "@"
VoltorbDexEntry:
db "BALL@"
db 1,8
dw 230
TX_FAR _VoltorbDexEntry
db "@"
NidokingDexEntry:
db "DRILL@"
db 4,7
dw 1370
TX_FAR _NidokingDexEntry
db "@"
SlowbroDexEntry:
db "HERMITCRAB@"
db 5,3
dw 1730
TX_FAR _SlowbroDexEntry
db "@"
IvysaurDexEntry:
db "SEED@"
db 3,3
dw 290
TX_FAR _IvysaurDexEntry
db "@"
ExeggutorDexEntry:
db "COCONUT@"
db 6,7
dw 2650
TX_FAR _ExeggutorDexEntry
db "@"
LickitungDexEntry:
db "LICKING@"
db 3,11
dw 1440
TX_FAR _LickitungDexEntry
db "@"
ExeggcuteDexEntry:
db "EGG@"
db 1,4
dw 60
TX_FAR _ExeggcuteDexEntry
db "@"
GrimerDexEntry:
db "SLUDGE@"
db 2,11
dw 660
TX_FAR _GrimerDexEntry
db "@"
GengarDexEntry:
db "SHADOW@"
db 4,11
dw 890
TX_FAR _GengarDexEntry
db "@"
NidoranFDexEntry:
db "POISON PIN@"
db 1,4
dw 150
TX_FAR _NidoranFDexEntry
db "@"
NidoqueenDexEntry:
db "DRILL@"
db 4,3
dw 1320
TX_FAR _NidoqueenDexEntry
db "@"
CuboneDexEntry:
db "LONELY@"
db 1,4
dw 140
TX_FAR _CuboneDexEntry
db "@"
RhyhornDexEntry:
db "SPIKES@"
db 3,3
dw 2540
TX_FAR _RhyhornDexEntry
db "@"
LaprasDexEntry:
db "TRANSPORT@"
db 8,2
dw 4850
TX_FAR _LaprasDexEntry
db "@"
ArcanineDexEntry:
db "LEGENDARY@"
db 6,3
dw 3420
TX_FAR _ArcanineDexEntry
db "@"
MewDexEntry:
db "NEW SPECIE@"
db 1,4
dw 90
TX_FAR _MewDexEntry
db "@"
GyaradosDexEntry:
db "ATROCIOUS@"
db 21,4
dw 5180
TX_FAR _GyaradosDexEntry
db "@"
ShellderDexEntry:
db "BIVALVE@"
db 1,0
dw 90
TX_FAR _ShellderDexEntry
db "@"
TentacoolDexEntry:
db "JELLYFISH@"
db 2,11
dw 1000
TX_FAR _TentacoolDexEntry
db "@"
GastlyDexEntry:
db "GAS@"
db 4,3
dw 2
TX_FAR _GastlyDexEntry
db "@"
ScytherDexEntry:
db "MANTIS@"
db 4,11
dw 1230
TX_FAR _ScytherDexEntry
db "@"
StaryuDexEntry:
db "STARSHAPE@"
db 2,7
dw 760
TX_FAR _StaryuDexEntry
db "@"
BlastoiseDexEntry:
db "SHELLFISH@"
db 5,3
dw 1890
TX_FAR _BlastoiseDexEntry
db "@"
PinsirDexEntry:
db "STAGBEETLE@"
db 4,11
dw 1210
TX_FAR _PinsirDexEntry
db "@"
TangelaDexEntry:
db "VINE@"
db 3,3
dw 770
TX_FAR _TangelaDexEntry
db "@"
GrowlitheDexEntry:
db "PUPPY@"
db 2,4
dw 420
TX_FAR _GrowlitheDexEntry
db "@"
OnixDexEntry:
db "ROCK SNAKE@"
db 28,10
dw 4630
TX_FAR _OnixDexEntry
db "@"
FearowDexEntry:
db "BEAK@"
db 3,11
dw 840
TX_FAR _FearowDexEntry
db "@"
PidgeyDexEntry:
db "TINY BIRD@"
db 1,0
dw 40
TX_FAR _PidgeyDexEntry
db "@"
SlowpokeDexEntry:
db "DOPEY@"
db 3,11
dw 790
TX_FAR _SlowpokeDexEntry
db "@"
KadabraDexEntry:
db "PSI@"
db 4,3
dw 1250
TX_FAR _KadabraDexEntry
db "@"
GravelerDexEntry:
db "ROCK@"
db 3,3
dw 2320
TX_FAR _GravelerDexEntry
db "@"
ChanseyDexEntry:
db "EGG@"
db 3,7
dw 760
TX_FAR _ChanseyDexEntry
db "@"
MachokeDexEntry:
db "SUPERPOWER@"
db 4,11
dw 1550
TX_FAR _MachokeDexEntry
db "@"
MrMimeDexEntry:
db "BARRIER@"
db 4,3
dw 1200
TX_FAR _MrMimeDexEntry
db "@"
HitmonleeDexEntry:
db "KICKING@"
db 4,11
dw 1100
TX_FAR _HitmonleeDexEntry
db "@"
HitmonchanDexEntry:
db "PUNCHING@"
db 4,7
dw 1110
TX_FAR _HitmonchanDexEntry
db "@"
ArbokDexEntry:
db "COBRA@"
db 11,6
dw 1430
TX_FAR _ArbokDexEntry
db "@"
ParasectDexEntry:
db "MUSHROOM@"
db 3,3
dw 650
TX_FAR _ParasectDexEntry
db "@"
PsyduckDexEntry:
db "DUCK@"
db 2,7
dw 430
TX_FAR _PsyduckDexEntry
db "@"
DrowzeeDexEntry:
db "HYPNOSIS@"
db 3,3
dw 710
TX_FAR _DrowzeeDexEntry
db "@"
GolemDexEntry:
db "MEGATON@"
db 4,7
dw 6620
TX_FAR _GolemDexEntry
db "@"
MagmarDexEntry:
db "SPITFIRE@"
db 4,3
dw 980
TX_FAR _MagmarDexEntry
db "@"
ElectabuzzDexEntry:
db "ELECTRIC@"
db 3,7
dw 660
TX_FAR _ElectabuzzDexEntry
db "@"
MagnetonDexEntry:
db "MAGNET@"
db 3,3
dw 1320
TX_FAR _MagnetonDexEntry
db "@"
KoffingDexEntry:
db "POISON GAS@"
db 2,0
dw 20
TX_FAR _KoffingDexEntry
db "@"
MankeyDexEntry:
db "PIG MONKEY@"
db 1,8
dw 620
TX_FAR _MankeyDexEntry
db "@"
SeelDexEntry:
db "SEA LION@"
db 3,7
dw 1980
TX_FAR _SeelDexEntry
db "@"
DiglettDexEntry:
db "MOLE@"
db 0,8
dw 20
TX_FAR _DiglettDexEntry
db "@"
TaurosDexEntry:
db "WILD BULL@"
db 4,7
dw 1950
TX_FAR _TaurosDexEntry
db "@"
FarfetchdDexEntry:
db "WILD DUCK@"
db 2,7
dw 330
TX_FAR _FarfetchdDexEntry
db "@"
VenonatDexEntry:
db "INSECT@"
db 3,3
dw 660
TX_FAR _VenonatDexEntry
db "@"
DragoniteDexEntry:
db "DRAGON@"
db 7,3
dw 4630
TX_FAR _DragoniteDexEntry
db "@"
DoduoDexEntry:
db "TWIN BIRD@"
db 4,7
dw 860
TX_FAR _DoduoDexEntry
db "@"
PoliwagDexEntry:
db "TADPOLE@"
db 2,0
dw 270
TX_FAR _PoliwagDexEntry
db "@"
JynxDexEntry:
db "HUMANSHAPE@"
db 4,7
dw 900
TX_FAR _JynxDexEntry
db "@"
MoltresDexEntry:
db "FLAME@"
db 6,7
dw 1320
TX_FAR _MoltresDexEntry
db "@"
ArticunoDexEntry:
db "FREEZE@"
db 5,7
dw 1220
TX_FAR _ArticunoDexEntry
db "@"
ZapdosDexEntry:
db "ELECTRIC@"
db 5,3
dw 1160
TX_FAR _ZapdosDexEntry
db "@"
DittoDexEntry:
db "TRANSFORM@"
db 1,0
dw 90
TX_FAR _DittoDexEntry
db "@"
MeowthDexEntry:
db "SCRATCHCAT@"
db 1,4
dw 90
TX_FAR _MeowthDexEntry
db "@"
KrabbyDexEntry:
db "RIVER CRAB@"
db 1,4
dw 140
TX_FAR _KrabbyDexEntry
db "@"
VulpixDexEntry:
db "FOX@"
db 2,0
dw 220
TX_FAR _VulpixDexEntry
db "@"
NinetalesDexEntry:
db "FOX@"
db 3,7
dw 440
TX_FAR _NinetalesDexEntry
db "@"
PikachuDexEntry:
db "MOUSE@"
db 1,4
dw 130
TX_FAR _PikachuDexEntry
db "@"
RaichuDexEntry:
db "MOUSE@"
db 2,7
dw 660
TX_FAR _RaichuDexEntry
db "@"
DratiniDexEntry:
db "DRAGON@"
db 5,11
dw 70
TX_FAR _DratiniDexEntry
db "@"
DragonairDexEntry:
db "DRAGON@"
db 13,1
dw 360
TX_FAR _DragonairDexEntry
db "@"
KabutoDexEntry:
db "SHELLFISH@"
db 1,8
dw 250
TX_FAR _KabutoDexEntry
db "@"
KabutopsDexEntry:
db "SHELLFISH@"
db 4,3
dw 890
TX_FAR _KabutopsDexEntry
db "@"
HorseaDexEntry:
db "DRAGON@"
db 1,4
dw 180
TX_FAR _HorseaDexEntry
db "@"
SeadraDexEntry:
db "DRAGON@"
db 3,11
dw 550
TX_FAR _SeadraDexEntry
db "@"
SandshrewDexEntry:
db "MOUSE@"
db 2,0
dw 260
TX_FAR _SandshrewDexEntry
db "@"
SandslashDexEntry:
db "MOUSE@"
db 3,3
dw 650
TX_FAR _SandslashDexEntry
db "@"
OmanyteDexEntry:
db "SPIRAL@"
db 1,4
dw 170
TX_FAR _OmanyteDexEntry
db "@"
OmastarDexEntry:
db "SPIRAL@"
db 3,3
dw 770
TX_FAR _OmastarDexEntry
db "@"
JigglypuffDexEntry:
db "BALLOON@"
db 1,8
dw 120
TX_FAR _JigglypuffDexEntry
db "@"
WigglytuffDexEntry:
db "BALLOON@"
db 3,3
dw 260
TX_FAR _WigglytuffDexEntry
db "@"
EeveeDexEntry:
db "EVOLUTION@"
db 1,0
dw 140
TX_FAR _EeveeDexEntry
db "@"
FlareonDexEntry:
db "FLAME@"
db 2,11
dw 550
TX_FAR _FlareonDexEntry
db "@"
JolteonDexEntry:
db "LIGHTNING@"
db 2,7
dw 540
TX_FAR _JolteonDexEntry
db "@"
VaporeonDexEntry:
db "BUBBLE JET@"
db 3,3
dw 640
TX_FAR _VaporeonDexEntry
db "@"
MachopDexEntry:
db "SUPERPOWER@"
db 2,7
dw 430
TX_FAR _MachopDexEntry
db "@"
ZubatDexEntry:
db "BAT@"
db 2,7
dw 170
TX_FAR _ZubatDexEntry
db "@"
EkansDexEntry:
db "SNAKE@"
db 6,7
dw 150
TX_FAR _EkansDexEntry
db "@"
ParasDexEntry:
db "MUSHROOM@"
db 1,0
dw 120
TX_FAR _ParasDexEntry
db "@"
PoliwhirlDexEntry:
db "TADPOLE@"
db 3,3
dw 440
TX_FAR _PoliwhirlDexEntry
db "@"
PoliwrathDexEntry:
db "TADPOLE@"
db 4,3
dw 1190
TX_FAR _PoliwrathDexEntry
db "@"
WeedleDexEntry:
db "HAIRY BUG@"
db 1,0
dw 70
TX_FAR _WeedleDexEntry
db "@"
KakunaDexEntry:
db "COCOON@"
db 2,0
dw 220
TX_FAR _KakunaDexEntry
db "@"
BeedrillDexEntry:
db "POISON BEE@"
db 3,3
dw 650
TX_FAR _BeedrillDexEntry
db "@"
DodrioDexEntry:
db "TRIPLEBIRD@"
db 5,11
dw 1880
TX_FAR _DodrioDexEntry
db "@"
PrimeapeDexEntry:
db "PIG MONKEY@"
db 3,3
dw 710
TX_FAR _PrimeapeDexEntry
db "@"
DugtrioDexEntry:
db "MOLE@"
db 2,4
dw 730
TX_FAR _DugtrioDexEntry
db "@"
VenomothDexEntry:
db "POISONMOTH@"
db 4,11
dw 280
TX_FAR _VenomothDexEntry
db "@"
DewgongDexEntry:
db "SEA LION@"
db 5,7
dw 2650
TX_FAR _DewgongDexEntry
db "@"
CaterpieDexEntry:
db "WORM@"
db 1,0
dw 60
TX_FAR _CaterpieDexEntry
db "@"
MetapodDexEntry:
db "COCOON@"
db 2,4
dw 220
TX_FAR _MetapodDexEntry
db "@"
ButterfreeDexEntry:
db "BUTTERFLY@"
db 3,7
dw 710
TX_FAR _ButterfreeDexEntry
db "@"
MachampDexEntry:
db "SUPERPOWER@"
db 5,3
dw 2870
TX_FAR _MachampDexEntry
db "@"
GolduckDexEntry:
db "DUCK@"
db 5,7
dw 1690
TX_FAR _GolduckDexEntry
db "@"
HypnoDexEntry:
db "HYPNOSIS@"
db 5,3
dw 1670
TX_FAR _HypnoDexEntry
db "@"
GolbatDexEntry:
db "BAT@"
db 5,3
dw 1210
TX_FAR _GolbatDexEntry
db "@"
MewtwoDexEntry:
db "GENETIC@"
db 6,7
dw 2690
TX_FAR _MewtwoDexEntry
db "@"
SnorlaxDexEntry:
db "SLEEPING@"
db 6,11
dw 10140
TX_FAR _SnorlaxDexEntry
db "@"
MagikarpDexEntry:
db "FISH@"
db 2,11
dw 220
TX_FAR _MagikarpDexEntry
db "@"
MukDexEntry:
db "SLUDGE@"
db 3,11
dw 660
TX_FAR _MukDexEntry
db "@"
KinglerDexEntry:
db "PINCER@"
db 4,3
dw 1320
TX_FAR _KinglerDexEntry
db "@"
CloysterDexEntry:
db "BIVALVE@"
db 4,11
dw 2920
TX_FAR _CloysterDexEntry
db "@"
ElectrodeDexEntry:
db "BALL@"
db 3,11
dw 1470
TX_FAR _ElectrodeDexEntry
db "@"
ClefableDexEntry:
db "FAIRY@"
db 4,3
dw 880
TX_FAR _ClefableDexEntry
db "@"
WeezingDexEntry:
db "POISON GAS@"
db 3,11
dw 210
TX_FAR _WeezingDexEntry
db "@"
PersianDexEntry:
db "CLASSY CAT@"
db 3,3
dw 710
TX_FAR _PersianDexEntry
db "@"
MarowakDexEntry:
db "BONEKEEPER@"
db 3,3
dw 990
TX_FAR _MarowakDexEntry
db "@"
HaunterDexEntry:
db "GAS@"
db 5,3
dw 2
TX_FAR _HaunterDexEntry
db "@"
AbraDexEntry:
db "PSI@"
db 2,11
dw 430
TX_FAR _AbraDexEntry
db "@"
AlakazamDexEntry:
db "PSI@"
db 4,11
dw 1060
TX_FAR _AlakazamDexEntry
db "@"
PidgeottoDexEntry:
db "BIRD@"
db 3,7
dw 660
TX_FAR _PidgeottoDexEntry
db "@"
PidgeotDexEntry:
db "BIRD@"
db 4,11
dw 870
TX_FAR _PidgeotDexEntry
db "@"
StarmieDexEntry:
db "MYSTERIOUS@"
db 3,7
dw 1760
TX_FAR _StarmieDexEntry
db "@"
BulbasaurDexEntry:
db "SEED@"
db 2,4
dw 150
TX_FAR _BulbasaurDexEntry
db "@"
VenusaurDexEntry:
db "SEED@"
db 6,7
dw 2210
TX_FAR _VenusaurDexEntry
db "@"
TentacruelDexEntry:
db "JELLYFISH@"
db 5,3
dw 1210
TX_FAR _TentacruelDexEntry
db "@"
GoldeenDexEntry:
db "GOLDFISH@"
db 2,0
dw 330
TX_FAR _GoldeenDexEntry
db "@"
SeakingDexEntry:
db "GOLDFISH@"
db 4,3
dw 860
TX_FAR _SeakingDexEntry
db "@"
PonytaDexEntry:
db "FIRE HORSE@"
db 3,3
dw 660
TX_FAR _PonytaDexEntry
db "@"
RapidashDexEntry:
db "FIRE HORSE@"
db 5,7
dw 2090
TX_FAR _RapidashDexEntry
db "@"
RattataDexEntry:
db "RAT@"
db 1,0
dw 80
TX_FAR _RattataDexEntry
db "@"
RaticateDexEntry:
db "RAT@"
db 2,4
dw 410
TX_FAR _RaticateDexEntry
db "@"
NidorinoDexEntry:
db "POISON PIN@"
db 2,11
dw 430
TX_FAR _NidorinoDexEntry
db "@"
NidorinaDexEntry:
db "POISON PIN@"
db 2,7
dw 440
TX_FAR _NidorinaDexEntry
db "@"
GeodudeDexEntry:
db "ROCK@"
db 1,4
dw 440
TX_FAR _GeodudeDexEntry
db "@"
PorygonDexEntry:
db "VIRTUAL@"
db 2,7
dw 800
TX_FAR _PorygonDexEntry
db "@"
AerodactylDexEntry:
db "FOSSIL@"
db 5,11
dw 1300
TX_FAR _AerodactylDexEntry
db "@"
MagnemiteDexEntry:
db "MAGNET@"
db 1,0
dw 130
TX_FAR _MagnemiteDexEntry
db "@"
CharmanderDexEntry:
db "LIZARD@"
db 2,0
dw 190
TX_FAR _CharmanderDexEntry
db "@"
SquirtleDexEntry:
db "TINYTURTLE@"
db 1,8
dw 200
TX_FAR _SquirtleDexEntry
db "@"
CharmeleonDexEntry:
db "FLAME@"
db 3,7
dw 420
TX_FAR _CharmeleonDexEntry
db "@"
WartortleDexEntry:
db "TURTLE@"
db 3,3
dw 500
TX_FAR _WartortleDexEntry
db "@"
CharizardDexEntry:
db "FLAME@"
db 5,7
dw 2000
TX_FAR _CharizardDexEntry
db "@"
OddishDexEntry:
db "WEED@"
db 1,8
dw 120
TX_FAR _OddishDexEntry
db "@"
GloomDexEntry:
db "WEED@"
db 2,7
dw 190
TX_FAR _GloomDexEntry
db "@"
VileplumeDexEntry:
db "FLOWER@"
db 3,11
dw 410
TX_FAR _VileplumeDexEntry
db "@"
BellsproutDexEntry:
db "FLOWER@"
db 2,4
dw 90
TX_FAR _BellsproutDexEntry
db "@"
WeepinbellDexEntry:
db "FLYCATCHER@"
db 3,3
dw 140
TX_FAR _WeepinbellDexEntry
db "@"
VictreebelDexEntry:
db "FLYCATCHER@"
db 5,7
dw 340
TX_FAR _VictreebelDexEntry
db "@"
MissingNoDexEntry:
db "???@"
db 10 ; 1.0 m
db 100 ; 10.0 kg
db 0,"コメント さくせいちゅう@" ; コメント作成中 (Comment to be written)
PokedexToIndex:
; converts the Pokédex number at $D11E to an index
push bc
push hl
ld a,[$D11E]
ld b,a
ld c,0
ld hl,PokedexOrder
.loop\@ ; go through the list until we find an entry with a matching dex number
inc c
ld a,[hli]
cp b
jr nz,.loop\@
ld a,c
ld [$D11E],a
pop hl
pop bc
ret
IndexToPokedex:
; converts the indexédex number at $D11E to a Pokédex number
push bc
push hl
ld a,[$D11E]
dec a
ld hl,PokedexOrder
ld b,0
ld c,a
add hl,bc
ld a,[hl]
ld [$D11E],a
pop hl
pop bc
ret
PokedexOrder: ; 5024
db DEX_RHYDON
db DEX_KANGASKHAN
db DEX_NIDORAN_M
db DEX_CLEFAIRY
db DEX_SPEAROW
db DEX_VOLTORB
db DEX_NIDOKING
db DEX_SLOWBRO
db DEX_IVYSAUR
db DEX_EXEGGUTOR
db DEX_LICKITUNG
db DEX_EXEGGCUTE
db DEX_GRIMER
db DEX_GENGAR
db DEX_NIDORAN_F
db DEX_NIDOQUEEN
db DEX_CUBONE
db DEX_RHYHORN
db DEX_LAPRAS
db DEX_ARCANINE
db DEX_MEW
db DEX_GYARADOS
db DEX_SHELLDER
db DEX_TENTACOOL
db DEX_GASTLY
db DEX_SCYTHER
db DEX_STARYU
db DEX_BLASTOISE
db DEX_PINSIR
db DEX_TANGELA
db 0 ; MISSINGNO.
db 0 ; MISSINGNO.
db DEX_GROWLITHE
db DEX_ONIX
db DEX_FEAROW
db DEX_PIDGEY
db DEX_SLOWPOKE
db DEX_KADABRA
db DEX_GRAVELER
db DEX_CHANSEY
db DEX_MACHOKE
db DEX_MR_MIME
db DEX_HITMONLEE
db DEX_HITMONCHAN
db DEX_ARBOK
db DEX_PARASECT
db DEX_PSYDUCK
db DEX_DROWZEE
db DEX_GOLEM
db 0 ; MISSINGNO.
db DEX_MAGMAR
db 0 ; MISSINGNO.
db DEX_ELECTABUZZ
db DEX_MAGNETON
db DEX_KOFFING
db 0 ; MISSINGNO.
db DEX_MANKEY
db DEX_SEEL
db DEX_DIGLETT
db DEX_TAUROS
db 0 ; MISSINGNO.
db 0 ; MISSINGNO.
db 0 ; MISSINGNO.
db DEX_FARFETCH_D
db DEX_VENONAT
db DEX_DRAGONITE
db 0 ; MISSINGNO.
db 0 ; MISSINGNO.
db 0 ; MISSINGNO.
db DEX_DODUO
db DEX_POLIWAG
db DEX_JYNX
db DEX_MOLTRES
db DEX_ARTICUNO
db DEX_ZAPDOS
db DEX_DITTO
db DEX_MEOWTH
db DEX_KRABBY
db 0 ; MISSINGNO.
db 0 ; MISSINGNO.
db 0 ; MISSINGNO.
db DEX_VULPIX
db DEX_NINETALES
db DEX_PIKACHU
db DEX_RAICHU
db 0 ; MISSINGNO.
db 0 ; MISSINGNO.
db DEX_DRATINI
db DEX_DRAGONAIR
db DEX_KABUTO
db DEX_KABUTOPS
db DEX_HORSEA
db DEX_SEADRA
db 0 ; MISSINGNO.
db 0 ; MISSINGNO.
db DEX_SANDSHREW
db DEX_SANDSLASH
db DEX_OMANYTE
db DEX_OMASTAR
db DEX_JIGGLYPUFF
db DEX_WIGGLYTUFF
db DEX_EEVEE
db DEX_FLAREON
db DEX_JOLTEON
db DEX_VAPOREON
db DEX_MACHOP
db DEX_ZUBAT
db DEX_EKANS
db DEX_PARAS
db DEX_POLIWHIRL
db DEX_POLIWRATH
db DEX_WEEDLE
db DEX_KAKUNA
db DEX_BEEDRILL
db 0 ; MISSINGNO.
db DEX_DODRIO
db DEX_PRIMEAPE
db DEX_DUGTRIO
db DEX_VENOMOTH
db DEX_DEWGONG
db 0 ; MISSINGNO.
db 0 ; MISSINGNO.
db DEX_CATERPIE
db DEX_METAPOD
db DEX_BUTTERFREE
db DEX_MACHAMP
db 0 ; MISSINGNO.
db DEX_GOLDUCK
db DEX_HYPNO
db DEX_GOLBAT
db DEX_MEWTWO
db DEX_SNORLAX
db DEX_MAGIKARP
db 0 ; MISSINGNO.
db 0 ; MISSINGNO.
db DEX_MUK
db 0 ; MISSINGNO.
db DEX_KINGLER
db DEX_CLOYSTER
db 0 ; MISSINGNO.
db DEX_ELECTRODE
db DEX_CLEFABLE
db DEX_WEEZING
db DEX_PERSIAN
db DEX_MAROWAK
db 0 ; MISSINGNO.
db DEX_HAUNTER
db DEX_ABRA
db DEX_ALAKAZAM
db DEX_PIDGEOTTO
db DEX_PIDGEOT
db DEX_STARMIE
db DEX_BULBASAUR
db DEX_VENUSAUR
db DEX_TENTACRUEL
db 0 ; MISSINGNO.
db DEX_GOLDEEN
db DEX_SEAKING
db 0 ; MISSINGNO.
db 0 ; MISSINGNO.
db 0 ; MISSINGNO.
db 0 ; MISSINGNO.
db DEX_PONYTA
db DEX_RAPIDASH
db DEX_RATTATA
db DEX_RATICATE
db DEX_NIDORINO
db DEX_NIDORINA
db DEX_GEODUDE
db DEX_PORYGON
db DEX_AERODACTYL
db 0 ; MISSINGNO.
db DEX_MAGNEMITE
db 0 ; MISSINGNO.
db 0 ; MISSINGNO.
db DEX_CHARMANDER
db DEX_SQUIRTLE
db DEX_CHARMELEON
db DEX_WARTORTLE
db DEX_CHARIZARD
db 0 ; MISSINGNO.
db 0 ; MISSINGNO.
db 0 ; MISSINGNO.
db 0 ; MISSINGNO.
db DEX_ODDISH
db DEX_GLOOM
db DEX_VILEPLUME
db DEX_BELLSPROUT
db DEX_WEEPINBELL
db DEX_VICTREEBEL
INCBIN "baserom.gbc",$410e2,$4160c - $410e2
UnnamedText_4160c: ; 0x4160c
TX_FAR _UnnamedText_4160c
db $50
; 0x4160c + 5 bytes
INCBIN "baserom.gbc",$41611,$41623 - $41611
UnnamedText_41623: ; 0x41623
TX_FAR _UnnamedText_41623
db $50
; 0x41623 + 5 bytes
UnnamedText_41628: ; 0x41628
TX_FAR _UnnamedText_41628
db $50
; 0x41628 + 5 bytes
INCBIN "baserom.gbc",$4162d,$41642 - $4162d
UnnamedText_41642: ; 0x41642
TX_FAR _UnnamedText_41642
db $50
; 0x41642 + 5 bytes
UnnamedText_41647: ; 0x41647
TX_FAR _UnnamedText_41647
db $50
; 0x41647 + 5 bytes
INCBIN "baserom.gbc",$4164c,$41655 - $4164c
UnnamedText_41655: ; 0x41655
TX_FAR _UnnamedText_41655
db $50
; 0x41655 + 5 bytes
INCBIN "baserom.gbc",$4165a,$4166c - $4165a
UnnamedText_4166c: ; 0x4166c
TX_FAR _UnnamedText_4166c
db $50
; 0x4166c + 5 bytes
UnnamedText_41671: ; 0x41671
TX_FAR _UnnamedText_41671
db $50
; 0x41671 + 5 bytes
INCBIN "baserom.gbc",$41676,$a63
IF _RED
INCBIN "gfx/red/introfight.2bpp"
ENDC
IF _BLUE
INCBIN "gfx/blue/introfight.2bpp"
ENDC
; XXX what do these do
FuncCoord 5,0
ld hl,Coord
ld de,OTString67E5
call PlaceString
ld a,[$CD3D]
ld [$D11E],a
ld a,$3A
call Predef
ld hl,$C3A9
ld de,$D11E
ld bc,$8103
call PrintNumber
FuncCoord 5,2
ld hl,Coord
ld de,$CF4B
call PlaceString
FuncCoord 8,4
ld hl,Coord
ld de,$CD41
call PlaceString
ld hl,$C420
ld de,$CD4C
ld bc,$8205
jp PrintNumber
FuncCoord 5,10
ld hl,Coord
ld de,OTString67E5
call PlaceString
ld a,[$CD3E]
ld [$D11E],a
ld a,$3A
call Predef
ld hl,$C471
ld de,$D11E
ld bc,$8103
call PrintNumber
FuncCoord 5,12
ld hl,Coord
ld de,$CD6D
call PlaceString
FuncCoord 8,14
ld hl,Coord
ld de,$CD4E
call PlaceString
ld hl,$C4E8
ld de,$CD59
ld bc,$8205
jp PrintNumber
OTString67E5: ; 67E5
db "──",$74,$F2,$4E
db $4E
db "OT/",$4E
db $73,"№",$F2,"@"
SECTION "bank11",DATA,BANK[$11]
LavenderTown_h: ; 0x44000 to 0x4402d (45 bytes) (bank=11) (id=4)
db $00 ; tileset
db LAVENDER_TOWN_HEIGHT, LAVENDER_TOWN_WIDTH ; dimensions (y, x)
dw LavenderTownBlocks, LavenderTownTexts, LavenderTownScript ; blocks, texts, scripts
db NORTH | SOUTH | WEST ; connections
; connections data
db ROUTE_10
dw Route10Blocks + (ROUTE_10_HEIGHT - 3) * ROUTE_10_WIDTH ; connection strip location
dw $C6EB + 0 ; current map position
db ROUTE_10_WIDTH, ROUTE_10_WIDTH ; bigness, width
db (ROUTE_10_HEIGHT * 2) - 1, (0 * -2) ; alignments (y, x)
dw $C6E9 + ROUTE_10_HEIGHT * (ROUTE_10_WIDTH + 6) ; window
db ROUTE_12
dw Route12Blocks ; connection strip location
dw $C6EB + (LAVENDER_TOWN_HEIGHT + 3) * (LAVENDER_TOWN_WIDTH + 6) + 0 ; current map position
db ROUTE_12_WIDTH, ROUTE_12_WIDTH ; bigness, width
db 0, (0 * -2) ; alignments (y, x)
dw $C6EF + ROUTE_12_WIDTH ; window
db ROUTE_8
dw Route8Blocks - 3 + (ROUTE_8_WIDTH) ; connection strip location
dw $C6E8 + (LAVENDER_TOWN_WIDTH + 6) * (0 + 3) ; current map position
db ROUTE_8_HEIGHT, ROUTE_8_WIDTH ; bigness, width
db (0 * -2), (ROUTE_8_WIDTH * 2) - 1 ; alignments (y, x)
dw $C6EE + 2 * ROUTE_8_WIDTH ; window
; end connections data
dw LavenderTownObject ; objects
LavenderTownObject: ; 0x4402d (size=88)
db $2c ; border tile
db $6 ; warps
db $5, $3, $0, LAVENDER_POKECENTER
db $5, $e, $0, POKEMONTOWER_1
db $9, $7, $0, LAVENDER_HOUSE_1
db $d, $f, $0, LAVENDER_MART
db $d, $3, $0, LAVENDER_HOUSE_2
db $d, $7, $0, NAME_RATERS_HOUSE
db $6 ; signs
db $9, $b, $4 ; LavenderTownText4
db $3, $9, $5 ; LavenderTownText5
db $d, $10, $6 ; LavenderTownText6
db $5, $4, $7 ; LavenderTownText7
db $9, $5, $8 ; LavenderTownText8
db $7, $11, $9 ; LavenderTownText9
db $3 ; people
db SPRITE_LITTLE_GIRL, $9 + 4, $f + 4, $fe, $0, $1 ; person
db SPRITE_BLACK_HAIR_BOY_1, $a + 4, $9 + 4, $ff, $ff, $2 ; person
db SPRITE_BLACK_HAIR_BOY_2, $7 + 4, $8 + 4, $fe, $2, $3 ; person
; warp-to
EVENT_DISP $a, $5, $3 ; LAVENDER_POKECENTER
EVENT_DISP $a, $5, $e ; POKEMONTOWER_1
EVENT_DISP $a, $9, $7 ; LAVENDER_HOUSE_1
EVENT_DISP $a, $d, $f ; LAVENDER_MART
EVENT_DISP $a, $d, $3 ; LAVENDER_HOUSE_2
EVENT_DISP $a, $d, $7 ; NAME_RATERS_HOUSE
LavenderTownBlocks: ; 0x44085 90
INCBIN "maps/lavendertown.blk"
ViridianPokecenterBlocks: ; 0x440df 28
INCBIN "maps/viridianpokecenter.blk"
SafariZoneRestHouse1Blocks: ; 0x440fb 16
INCBIN "maps/safarizoneresthouse1.blk"
LavenderTownScript: ; 0x4410b
jp $3c3c
; 0x4410e
LavenderTownTexts: ; 0x4410e
dw LavenderTownText1, LavenderTownText2, LavenderTownText3, LavenderTownText4, LavenderTownText5, LavenderTownText6, LavenderTownText7, LavenderTownText8, LavenderTownText9
LavenderTownText1: ; 0x44120
db $08 ; asm
ld hl, UnnamedText_4413c
call PrintText
call $35ec
ld a, [$cc26]
and a
ld hl, UnnamedText_44146
jr nz, .asm_40831 ; 0x44131
ld hl, UnnamedText_44141
.asm_40831 ; 0x44136
call PrintText
jp TextScriptEnd
UnnamedText_4413c: ; 0x4413c
TX_FAR _UnnamedText_4413c
db $50
; 0x4413c + 5 bytes
UnnamedText_44141: ; 0x44141
TX_FAR _UnnamedText_44141
db $50
; 0x44141 + 5 bytes
UnnamedText_44146: ; 0x44146
TX_FAR _UnnamedText_44146
db $50
; 0x44146 + 5 bytes
LavenderTownText2: ; 0x4414b
TX_FAR _LavenderTownText2
db $50
LavenderTownText3: ; 0x44150
TX_FAR _LavenderTownText3
db $50
LavenderTownText4: ; 0x44155
TX_FAR _LavenderTownText4
db $50
LavenderTownText5: ; 0x4415a
TX_FAR _LavenderTownText5
db $50
LavenderTownText8: ; 0x4415f
TX_FAR _LavenderTownText8
db $50
LavenderTownText9: ; 0x44164
TX_FAR _LavenderTownText9
db $50
INCBIN "baserom.gbc",$44169,$441cc - $44169
UnnamedText_441cc: ; 0x441cc
TX_FAR _UnnamedText_441cc
db $50
; 0x441cc + 5 bytes
INCBIN "baserom.gbc",$441d1,$44201 - $441d1
UnnamedText_44201: ; 0x44201
TX_FAR _UnnamedText_44201
db $50
; 0x44201 + 5 bytes
UnnamedText_44206: ; 0x44206
TX_FAR _UnnamedText_44206
db $50
; 0x44206 + 5 bytes
UnnamedText_4420b: ; 0x4420b
TX_FAR _UnnamedText_4420b
db $50
; 0x4420b + 5 bytes
UnnamedText_44210: ; 0x44210
TX_FAR _UnnamedText_44210
db $50
; 0x44210 + 5 bytes
UnnamedText_44215: ; 0x44215
TX_FAR _UnnamedText_44215
db $50
; 0x44215 + 5 bytes
UnnamedText_4421a: ; 0x4421a
TX_FAR _UnnamedText_4421a
db $50
; 0x4421a + 5 bytes
UnnamedText_4421f: ; 0x4421f
TX_FAR _UnnamedText_4421f
db $50
; 0x4421f + 5 bytes
UnnamedText_44224: ; 0x44224
TX_FAR _UnnamedText_44224
db $50
; 0x44224 + 5 bytes
UnnamedText_44229: ; 0x44229
TX_FAR _UnnamedText_44229
db $50
; 0x44229 + 5 bytes
UnnamedText_4422e: ; 0x4422e
TX_FAR _UnnamedText_4422e
db $50
; 0x4422e + 5 bytes
UnnamedText_44233: ; 0x44233
TX_FAR _UnnamedText_44233
db $50
; 0x44233 + 5 bytes
UnnamedText_44238: ; 0x44238
TX_FAR _UnnamedText_44238
db $50
; 0x44238 + 5 bytes
UnnamedText_4423d: ; 0x4423d
TX_FAR _UnnamedText_4423d
db $50
; 0x4423d + 5 bytes
UnnamedText_44242: ; 0x44242
TX_FAR _UnnamedText_44242
db $50
; 0x44242 + 5 bytes
UnnamedText_44247: ; 0x44247
TX_FAR _UnnamedText_44247
db $50
; 0x44247 + 5 bytes
UnnamedText_4424c: ; 0x4424c
TX_FAR _UnnamedText_4424c
db $50
; 0x4424c + 5 bytes
ViridianPokecenter_h: ; 0x44251 to 0x4425d (12 bytes) (bank=11) (id=41)
db $06 ; tileset
db $04, $07 ; dimensions (y, x)
dw ViridianPokecenterBlocks, ViridianPokecenterTexts, ViridianPokeCenterScript ; blocks, texts, scripts
db $00 ; connections
dw ViridianPokecenterObject ; objects
ViridianPokeCenterScript: ; 0x4425d
call $22fa
jp $3c3c
; 0x44263
ViridianPokecenterTexts: ; 0x44263
dw ViridianPokeCenterText1, ViridianPokeCenterText2, ViridianPokeCenterText3, ViridianPokeCenterText4
ViridianPokeCenterText1: ; 0x4426b
db $ff
ViridianPokeCenterText2: ; 0x4426c
TX_FAR _ViridianPokeCenterText1
db $50
INCBIN "baserom.gbc",$44271,$44271 - $44271
ViridianPokeCenterText3: ; 0x44271
TX_FAR _ViridianPokeCenterText3
db $50
ViridianPokeCenterText4:
db $f6
ViridianPokecenterObject: ; 0x44277 (size=44)
db $0 ; border tile
db $2 ; warps
db $7, $3, $0, $ff
db $7, $4, $0, $ff
db $0 ; signs
db $4 ; people
db SPRITE_NURSE, $1 + 4, $3 + 4, $ff, $d0, $1 ; person
db SPRITE_GENTLEMAN, $5 + 4, $a + 4, $fe, $1, $2 ; person
db SPRITE_BLACK_HAIR_BOY_1, $3 + 4, $4 + 4, $ff, $ff, $3 ; person
db SPRITE_CABLE_CLUB_WOMAN, $2 + 4, $b + 4, $ff, $d0, $4 ; person
; warp-to
EVENT_DISP $7, $7, $3
EVENT_DISP $7, $7, $4
Mansion1_h: ; 0x442a3 to 0x442af (12 bytes) (bank=11) (id=165)
db $16 ; tileset
db MANSION_1_HEIGHT, MANSION_1_WIDTH ; dimensions (y, x)
dw Mansion1Blocks, Mansion1Texts, Mansion1Script ; blocks, texts, scripts
db $00 ; connections
dw Mansion1Object ; objects
Mansion1Script:
call Mansion1Subscript1
call $3c3c
ld hl, Mansion1TrainerHeaders
ld de, $4326
ld a, [$d63a]
call $3160
ld [$d63a], a
ret
; 0x442c5
Mansion1Subscript1: ; 0x442c5
ld hl, $d126
bit 5, [hl]
res 5, [hl]
ret z
ld a, [$d796]
bit 0, a
jr nz, .asm_442ec ; 0x442d2 $18
ld bc, $060c
call $430b
ld bc, $0308
call $4304
ld bc, $080a
call $4304
ld bc, $0d0d
jp $4304
.asm_442ec
ld bc, $060c
call $4304
ld bc, $0308
call $430b
ld bc, $080a
call $430b
ld bc, $0d0d
jp $430b
; 0x44304
INCBIN "baserom.gbc",$44304,$4432c - $44304
Mansion1Texts: ; 0x4432c
dw Mansion1Text1, Mansion1Text2, Mansion1Text3, Mansion1Text4
Mansion1TrainerHeaders:
Mansion1TrainerHeader0: ; 0x44334
db $1 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d798 ; flag's byte
dw Mansion1BattleText2 ; 0x434b TextBeforeBattle
dw Mansion1AfterBattleText2 ; 0x4355 TextAfterBattle
dw Mansion1EndBattleText2 ; 0x4350 TextEndBattle
dw Mansion1EndBattleText2 ; 0x4350 TextEndBattle
; 0x44340
db $ff
Mansion1Text1: ; 0x44341
db $08 ; asm
ld hl, Mansion1TrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
Mansion1BattleText2: ; 0x4434b
TX_FAR _Mansion1BattleText2
db $50
; 0x4434b + 5 bytes
Mansion1EndBattleText2: ; 0x44350
TX_FAR _Mansion1EndBattleText2
db $50
; 0x44350 + 5 bytes
Mansion1AfterBattleText2: ; 0x44355
TX_FAR _Mansion1AfterBattleText2
db $50
; 0x44355 + 5 bytes
Mansion1Text4: ; 0x4435a
db $8
ld hl, UnnamedText_44395
call PrintText
call $35ec
ld a, [$cc26]
and a
jr nz, .asm_4438c ; 0x44368 $22
ld a, $1
ld [$cc3c], a
ld hl, $d126
set 5, [hl]
ld hl, UnnamedText_4439a
call PrintText
ld a, $ad
call $23b1
ld hl, $d796
bit 0, [hl]
set 0, [hl]
jr z, .asm_44392 ; 0x44386 $a
res 0, [hl]
jr .asm_44392 ; 0x4438a $6
.asm_4438c
ld hl, UnnamedText_4439f
call PrintText
.asm_44392
jp TextScriptEnd
; 0x44395
UnnamedText_44395: ; 0x44395
TX_FAR _UnnamedText_44395
db $50
; 0x44395 + 5 bytes
UnnamedText_4439a: ; 0x4439a
TX_FAR _UnnamedText_4439a
db $50
; 0x4439a + 5 bytes
UnnamedText_4439f: ; 0x4439f
TX_FAR _UnnamedText_4439f
db $50
; 0x4439f + 5 bytes
Mansion1Object: ; 0x443a4 (size=90)
db $2e ; border tile
db $8 ; warps
db $1b, $4, $0, $ff
db $1b, $5, $0, $ff
db $1b, $6, $0, $ff
db $1b, $7, $0, $ff
db $a, $5, $0, MANSION_2
db $17, $15, $0, MANSION_4
db $1b, $1a, $0, $ff
db $1b, $1b, $0, $ff
db $0 ; signs
db $3 ; people
db SPRITE_OAK_AIDE, $11 + 4, $11 + 4, $ff, $d2, $41, SCIENTIST + $C8, $4 ; trainer
db SPRITE_BALL, $3 + 4, $e + 4, $ff, $ff, $82, ESCAPE_ROPE ; item
db SPRITE_BALL, $15 + 4, $12 + 4, $ff, $ff, $83, CARBOS ; item
; warp-to
EVENT_DISP $f, $1b, $4
EVENT_DISP $f, $1b, $5
EVENT_DISP $f, $1b, $6
EVENT_DISP $f, $1b, $7
EVENT_DISP $f, $a, $5 ; MANSION_2
EVENT_DISP $f, $17, $15 ; MANSION_4
EVENT_DISP $f, $1b, $1a
EVENT_DISP $f, $1b, $1b
Mansion1Blocks: ; 0x44405 203
INCBIN "maps/mansion1.blk"
RockTunnel1_h: ; 0x444d0 to 0x444dc (12 bytes) (bank=11) (id=82)
db $11 ; tileset
db ROCK_TUNNEL_1_HEIGHT, ROCK_TUNNEL_1_WIDTH ; dimensions (y, x)
dw RockTunnel1Blocks, RockTunnel1Texts, RockTunnel1Script ; blocks, texts, scripts
db $00 ; connections
dw RockTunnel1Object ; objects
RockTunnel1Script: ; 0x444dc
call $3c3c
ld hl, Unnamed_44505 ; $4505
ld de, Unnamed_444ef ; $44ef
ld a, [$d621]
call $3160
ld [$d621], a
ret
; 0x444ef
Unnamed_444ef:
INCBIN "baserom.gbc",$444ef,$6
RockTunnel1Texts: ; 0x444f5
dw RockTunnel1Text1, RockTunnel1Text2, RockTunnel1Text3, RockTunnel1Text4, RockTunnel1Text5, RockTunnel1Text6, RockTunnel1Text7, RockTunnel1Text8
Unnamed_44505:
INCBIN "baserom.gbc",$44505,$55
RockTunnel1Text1: ; 0x4455a
db $8
ld hl, $4505
jr asm_0c916 ; 0x4455e $22
RockTunnel1Text2:
db $8
ld hl, $4511
jr asm_0c916 ; 0x44564 $1c
RockTunnel1Text3:
db $8
ld hl, $451d
jr asm_0c916 ; 0x4456a $16
RockTunnel1Text4:
db $8
ld hl, $4529
jr asm_0c916 ; 0x44570 $10
RockTunnel1Text5:
db $8
ld hl, $4535
jr asm_0c916 ; 0x44576 $a
RockTunnel1Text6:
db $8
ld hl, $4541
jr asm_0c916 ; 0x4457c $4
RockTunnel1Text7:
db $8
ld hl, $454d
asm_0c916: ; 0x44582
call $31cc
jp TextScriptEnd
UnnamedText_44588: ; 0x44588
TX_FAR _UnnamedText_44588
db $50
; 0x44588 + 5 bytes
UnnamedText_4458d: ; 0x4458d
TX_FAR _UnnamedText_4458d
db $50
; 0x4458d + 5 bytes
UnnamedText_44592: ; 0x44592
TX_FAR _UnnamedText_44592
db $50
; 0x44592 + 5 bytes
UnnamedText_44597: ; 0x44597
TX_FAR _UnnamedText_44597
db $50
; 0x44597 + 5 bytes
UnnamedText_4459c: ; 0x4459c
TX_FAR _UnnamedText_4459c
db $50
; 0x4459c + 5 bytes
UnnamedText_445a1: ; 0x445a1
TX_FAR _UnnamedText_445a1
db $50
; 0x445a1 + 5 bytes
UnnamedText_445a6: ; 0x445a6
TX_FAR _UnnamedText_445a6
db $50
; 0x445a6 + 5 bytes
UnnamedText_445ab: ; 0x445ab
TX_FAR _UnnamedText_445ab
db $50
; 0x445ab + 5 bytes
UnnamedText_445b0: ; 0x445b0
TX_FAR _UnnamedText_445b0
db $50
; 0x445b0 + 5 bytes
UnnamedText_445b5: ; 0x445b5
TX_FAR _UnnamedText_445b5
db $50
; 0x445b5 + 5 bytes
UnnamedText_445ba: ; 0x445ba
TX_FAR _UnnamedText_445ba
db $50
; 0x445ba + 5 bytes
UnnamedText_445bf: ; 0x445bf
TX_FAR _UnnamedText_445bf
db $50
; 0x445bf + 5 bytes
UnnamedText_445c4: ; 0x445c4
TX_FAR _UnnamedText_445c4
db $50
; 0x445c4 + 5 bytes
UnnamedText_445c9: ; 0x445c9
TX_FAR _UnnamedText_445c9
db $50
; 0x445c9 + 5 bytes
UnnamedText_445ce: ; 0x445ce
TX_FAR _UnnamedText_445ce
db $50
; 0x445ce + 5 bytes
UnnamedText_445d3: ; 0x445d3
TX_FAR _UnnamedText_445d3
db $50
; 0x445d3 + 5 bytes
UnnamedText_445d8: ; 0x445d8
TX_FAR _UnnamedText_445d8
db $50
; 0x445d8 + 5 bytes
UnnamedText_445dd: ; 0x445dd
TX_FAR _UnnamedText_445dd
db $50
; 0x445dd + 5 bytes
UnnamedText_445e2: ; 0x445e2
TX_FAR _UnnamedText_445e2
db $50
; 0x445e2 + 5 bytes
UnnamedText_445e7: ; 0x445e7
TX_FAR _UnnamedText_445e7
db $50
; 0x445e7 + 5 bytes
UnnamedText_445ec: ; 0x445ec
TX_FAR _UnnamedText_445ec
db $50
; 0x445ec + 5 bytes
RockTunnel1Text8: ; 0x445f1
TX_FAR _RockTunnel1Text8
db $50
RockTunnel1Object: ; 0x445f6 (size=127)
db $3 ; border tile
db $8 ; warps
db $3, $f, $1, $ff
db $0, $f, $1, $ff
db $21, $f, $2, $ff
db $23, $f, $2, $ff
db $3, $25, $0, ROCK_TUNNEL_2
db $3, $5, $1, ROCK_TUNNEL_2
db $b, $11, $2, ROCK_TUNNEL_2
db $11, $25, $3, ROCK_TUNNEL_2
db $1 ; signs
db $1d, $b, $8 ; RockTunnel1Text8
db $7 ; people
db SPRITE_HIKER, $5 + 4, $7 + 4, $ff, $d0, $41, HIKER + $C8, $c ; trainer
db SPRITE_HIKER, $10 + 4, $5 + 4, $ff, $d0, $42, HIKER + $C8, $d ; trainer
db SPRITE_HIKER, $f + 4, $11 + 4, $ff, $d2, $43, HIKER + $C8, $e ; trainer
db SPRITE_BLACK_HAIR_BOY_2, $8 + 4, $17 + 4, $ff, $d2, $44, POKEMANIAC + $C8, $7 ; trainer
db SPRITE_LASS, $15 + 4, $25 + 4, $ff, $d2, $45, JR__TRAINER_F + $C8, $11 ; trainer
db SPRITE_LASS, $18 + 4, $16 + 4, $ff, $d0, $46, JR__TRAINER_F + $C8, $12 ; trainer
db SPRITE_LASS, $18 + 4, $20 + 4, $ff, $d3, $47, JR__TRAINER_F + $C8, $13 ; trainer
; warp-to
EVENT_DISP $14, $3, $f
EVENT_DISP $14, $0, $f
EVENT_DISP $14, $21, $f
EVENT_DISP $14, $23, $f
EVENT_DISP $14, $3, $25 ; ROCK_TUNNEL_2
EVENT_DISP $14, $3, $5 ; ROCK_TUNNEL_2
EVENT_DISP $14, $b, $11 ; ROCK_TUNNEL_2
EVENT_DISP $14, $11, $25 ; ROCK_TUNNEL_2
RockTunnel1Blocks: ; 0x44675 360
INCBIN "maps/rocktunnel1.blk"
SeafoamIslands1_h: ; 0x447dd to 0x447e9 (12 bytes) (bank=11) (id=192)
db $11 ; tileset
db SEAFOAM_ISLANDS_1_HEIGHT, SEAFOAM_ISLANDS_1_WIDTH ; dimensions (y, x)
dw SeafoamIslands1Blocks, SeafoamIslands1Texts, SeafoamIslands1Script ; blocks, texts, scripts
db $00 ; connections
dw SeafoamIslands1Object ; objects
SeafoamIslands1Script: ; 0x447e9
call $3c3c
ld hl, $d7e7
set 0, [hl]
ld hl, $cd60
bit 7, [hl]
res 7, [hl]
jr z, .asm_4483b ; 0x447f8 $41
ld hl, SeafoamIslands1Script_Unknown44846
call $34e4
ret nc
ld hl, $d7e8
ld a, [$cd3d]
cp $1
jr nz, .asm_44819 ; 0x44809 $e
set 6, [hl]
ld a, $d7
ld [$d079], a
ld a, $d9
ld [$d07a], a
jr .asm_44825 ; 0x44817 $c
.asm_44819
set 7, [hl]
ld a, $d8
ld [$d079], a
ld a, $da
ld [$d07a], a
.asm_44825
ld a, [$d079]
ld [$cc4d], a
ld a, $11
call Predef
ld a, [$d07a]
ld [$cc4d], a
ld a, $15
jp $3e6d
.asm_4483b
ld a, $9f
ld [$d71d], a
ld hl, SeafoamIslands1Script_Unknown44846
jp $6981
; 0x44846
SeafoamIslands1Script_Unknown44846: ; 0x44846
INCBIN "baserom.gbc",$44846,$5
SeafoamIslands1Texts: ; 0x4484b
dw SeafoamIslands1Text1, SeafoamIslands1Text2
SeafoamIslands1Object: ; 0x4484f (size=72)
db $7d ; border tile
db $7 ; warps
db $11, $4, $0, $ff
db $11, $5, $0, $ff
db $11, $1a, $1, $ff
db $11, $1b, $1, $ff
db $5, $7, $1, SEAFOAM_ISLANDS_2
db $3, $19, $6, SEAFOAM_ISLANDS_2
db $f, $17, $4, SEAFOAM_ISLANDS_2
db $0 ; signs
db $2 ; people
db SPRITE_BOULDER, $a + 4, $12 + 4, $ff, $10, $1 ; person
db SPRITE_BOULDER, $7 + 4, $1a + 4, $ff, $10, $2 ; person
; warp-to
EVENT_DISP $f, $11, $4
EVENT_DISP $f, $11, $5
EVENT_DISP $f, $11, $1a
EVENT_DISP $f, $11, $1b
EVENT_DISP $f, $5, $7 ; SEAFOAM_ISLANDS_2
EVENT_DISP $f, $3, $19 ; SEAFOAM_ISLANDS_2
EVENT_DISP $f, $f, $17 ; SEAFOAM_ISLANDS_2
INCBIN "baserom.gbc",$44897,$8
SeafoamIslands1Blocks: ; 0x4489f 135
INCBIN "maps/seafoamislands1.blk"
SSAnne3_h: ; 0x44926 to 0x44932 (12 bytes) (bank=11) (id=97)
db $0d ; tileset
db SS_ANNE_3_HEIGHT, SS_ANNE_3_WIDTH ; dimensions (y, x)
dw SSAnne3Blocks, SSAnne3Texts, SSAnne3Script ; blocks, texts, scripts
db $00 ; connections
dw SSAnne3Object ; objects
SSAnne3Script: ; 0x44932
jp $3c3c
; 0x44935
SSAnne3Texts: ; 0x44935
dw SSAnne3Text1
SSAnne3Text1: ; 0x44937
TX_FAR _SSAnne3Text1
db $50
SSAnne3Object: ; 0x4493c (size=26)
db $c ; border tile
db $2 ; warps
db $3, $0, $0, SS_ANNE_5
db $3, $13, $7, SS_ANNE_2
db $0 ; signs
db $1 ; people
db SPRITE_SAILOR, $3 + 4, $9 + 4, $fe, $2, $1 ; person
; warp-to
EVENT_DISP $a, $3, $0 ; SS_ANNE_5
EVENT_DISP $a, $3, $13 ; SS_ANNE_2
SSAnne3Blocks: ; 0x44956 30
INCBIN "maps/ssanne3.blk"
VictoryRoad3_h: ; 0x44974 to 0x44980 (12 bytes) (bank=11) (id=198)
db $11 ; tileset
db VICTORY_ROAD_3_HEIGHT, VICTORY_ROAD_3_WIDTH ; dimensions (y, x)
dw VictoryRoad3Blocks, VictoryRoad3Texts, VictoryRoad3Script ; blocks, texts, scripts
db $00 ; connections
dw VictoryRoad3Object ; objects
VictoryRoad3Script: ; 0x44980
call VictoryRoad3Script_Unknown44996
call $3c3c
ld hl, VictoryRoad3TrainerHeaders
ld de, $49b1
ld a, [$d640]
call $3160
ld [$d640], a
ret
; 0x44996
VictoryRoad3Script_Unknown44996: ; 0x44996
INCBIN "baserom.gbc",$44996,$8e
VictoryRoad3Texts: ; 0x44a24
dw VictoryRoad3Text1, VictoryRoad3Text2, VictoryRoad3Text3, VictoryRoad3Text4, VictoryRoad3Text5, VictoryRoad3Text6, VictoryRoad3Text7, VictoryRoad3Text8, VictoryRoad3Text9, VictoryRoad3Text10
VictoryRoad3TrainerHeaders:
VictoryRoad3TrainerHeader0: ; 0x44a38
db $1 ; flag's bit
db ($1 << 4) ; trainer's view range
dw $d813 ; flag's byte
dw VictoryRoad3BattleText2 ; 0x4a91 TextBeforeBattle
dw VictoryRoad3AfterBattleText2 ; 0x4a9b TextAfterBattle
dw VictoryRoad3EndBattleText2 ; 0x4a96 TextEndBattle
dw VictoryRoad3EndBattleText2 ; 0x4a96 TextEndBattle
; 0x44a44
VictoryRoad3TrainerHeader2: ; 0x44a44
db $2 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d813 ; flag's byte
dw VictoryRoad3BattleText3 ; 0x4aa0 TextBeforeBattle
dw VictoryRoad3AfterBattleText3 ; 0x4aaa TextAfterBattle
dw VictoryRoad3EndBattleText3 ; 0x4aa5 TextEndBattle
dw VictoryRoad3EndBattleText3 ; 0x4aa5 TextEndBattle
; 0x44a50
VictoryRoad3TrainerHeader3: ; 0x44a50
db $3 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d813 ; flag's byte
dw VictoryRoad3BattleText4 ; 0x4aaf TextBeforeBattle
dw VictoryRoad3AfterBattleText4 ; 0x4ab9 TextAfterBattle
dw VictoryRoad3EndBattleText4 ; 0x4ab4 TextEndBattle
dw VictoryRoad3EndBattleText4 ; 0x4ab4 TextEndBattle
; 0x44a5c
VictoryRoad3TrainerHeader4: ; 0x44a5c
db $4 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d813 ; flag's byte
dw VictoryRoad3BattleText5 ; 0x4abe TextBeforeBattle
dw VictoryRoad3AfterBattleText5 ; 0x4ac8 TextAfterBattle
dw VictoryRoad3EndBattleText5 ; 0x4ac3 TextEndBattle
dw VictoryRoad3EndBattleText5 ; 0x4ac3 TextEndBattle
; 0x44a68
db $ff
VictoryRoad3Text1: ; 0x44a69
db $08 ; asm
ld hl, VictoryRoad3TrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
VictoryRoad3Text2: ; 0x44a73
db $08 ; asm
ld hl, VictoryRoad3TrainerHeader2
call LoadTrainerHeader
jp TextScriptEnd
VictoryRoad3Text3: ; 0x44a7d
db $08 ; asm
ld hl, VictoryRoad3TrainerHeader3
call LoadTrainerHeader
jp TextScriptEnd
VictoryRoad3Text4: ; 0x44a87
db $08 ; asm
ld hl, VictoryRoad3TrainerHeader4
call LoadTrainerHeader
jp TextScriptEnd
VictoryRoad3BattleText2: ; 0x44a91
TX_FAR _VictoryRoad3BattleText2
db $50
; 0x44a91 + 5 bytes
VictoryRoad3EndBattleText2: ; 0x44a96
TX_FAR _VictoryRoad3EndBattleText2
db $50
; 0x44a96 + 5 bytes
VictoryRoad3AfterBattleText2: ; 0x44a9b
TX_FAR _VictoryRoad3AfterBattleText2
db $50
; 0x44a9b + 5 bytes
VictoryRoad3BattleText3: ; 0x44aa0
TX_FAR _VictoryRoad3BattleText3
db $50
; 0x44aa0 + 5 bytes
VictoryRoad3EndBattleText3: ; 0x44aa5
TX_FAR _VictoryRoad3EndBattleText3
db $50
; 0x44aa5 + 5 bytes
VictoryRoad3AfterBattleText3: ; 0x44aaa
TX_FAR _VictoryRoad3AfterBattleText3
db $50
; 0x44aaa + 5 bytes
VictoryRoad3BattleText4: ; 0x44aaf
TX_FAR _VictoryRoad3BattleText4
db $50
; 0x44aaf + 5 bytes
VictoryRoad3EndBattleText4: ; 0x44ab4
TX_FAR _VictoryRoad3EndBattleText4
db $50
; 0x44ab4 + 5 bytes
VictoryRoad3AfterBattleText4: ; 0x44ab9
TX_FAR _VictoryRoad3AfterBattleText4
db $50
; 0x44ab9 + 5 bytes
VictoryRoad3BattleText5: ; 0x44abe
TX_FAR _VictoryRoad3BattleText5
db $50
; 0x44abe + 5 bytes
VictoryRoad3EndBattleText5: ; 0x44ac3
TX_FAR _VictoryRoad3EndBattleText5
db $50
; 0x44ac3 + 5 bytes
VictoryRoad3AfterBattleText5: ; 0x44ac8
TX_FAR _VictoryRoad3AfterBattleText5
db $50
; 0x44ac8 + 5 bytes
VictoryRoad3Object: ; 0x44acd (size=106)
db $7d ; border tile
db $4 ; warps
db $7, $17, $3, VICTORY_ROAD_2
db $8, $1a, $5, VICTORY_ROAD_2
db $f, $1b, $4, VICTORY_ROAD_2
db $0, $2, $6, VICTORY_ROAD_2
db $0 ; signs
db $a ; people
db SPRITE_BLACK_HAIR_BOY_1, $5 + 4, $1c + 4, $ff, $d2, $41, COOLTRAINER_M + $C8, $2 ; trainer
db SPRITE_LASS, $d + 4, $7 + 4, $ff, $d3, $42, COOLTRAINER_F + $C8, $2 ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $e + 4, $6 + 4, $ff, $d2, $43, COOLTRAINER_M + $C8, $3 ; trainer
db SPRITE_LASS, $3 + 4, $d + 4, $ff, $d3, $44, COOLTRAINER_F + $C8, $3 ; trainer
db SPRITE_BALL, $5 + 4, $1a + 4, $ff, $ff, $85, MAX_REVIVE ; item
db SPRITE_BALL, $7 + 4, $7 + 4, $ff, $ff, $86, TM_47 ; item
db SPRITE_BOULDER, $3 + 4, $16 + 4, $ff, $10, $7 ; person
db SPRITE_BOULDER, $c + 4, $d + 4, $ff, $10, $8 ; person
db SPRITE_BOULDER, $a + 4, $18 + 4, $ff, $10, $9 ; person
db SPRITE_BOULDER, $f + 4, $16 + 4, $ff, $10, $a ; person
; warp-to
EVENT_DISP $f, $7, $17 ; VICTORY_ROAD_2
EVENT_DISP $f, $8, $1a ; VICTORY_ROAD_2
EVENT_DISP $f, $f, $1b ; VICTORY_ROAD_2
EVENT_DISP $f, $0, $2 ; VICTORY_ROAD_2
VictoryRoad3Blocks: ; 0x44b37 135
INCBIN "maps/victoryroad3.blk"
RocketHideout1_h: ; 0x44bbe to 0x44bca (12 bytes) (bank=11) (id=199)
db $16 ; tileset
db ROCKET_HIDEOUT_1_HEIGHT, ROCKET_HIDEOUT_1_WIDTH ; dimensions (y, x)
dw RocketHideout1Blocks, RocketHideout1Texts, RocketHideout1Script ; blocks, texts, scripts
db $00 ; connections
dw RocketHideout1Object ; objects
RocketHideout1Script: ; 0x44bca
call Unknown_44be0
call $3c3c
ld hl, RocketHideout1TrainerHeaders
ld de, $4c0e
ld a, [$d631]
call $3160
ld [$d631], a
ret
; 0x44be0
Unknown_44be0: ; 0x44be0
INCBIN "baserom.gbc",$44be0,$34
RocketHideout1Texts: ; 0x44c14
dw RocketHideout1Text1, RocketHideout1Text2, RocketHideout1Text3, RocketHideout1Text4, RocketHideout1Text5, RocketHideout1Text6, RocketHideout1Text7
RocketHideout1TrainerHeaders:
RocketHideout1TrainerHeader0: ; 0x44c22
db $1 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d815 ; flag's byte
dw RocketHideout1BattleText2 ; 0x4ca1 TextBeforeBattle
dw RocketHideout1AfterBattleTxt2 ; 0x4cab TextAfterBattle
dw RocketHideout1EndBattleText2 ; 0x4ca6 TextEndBattle
dw RocketHideout1EndBattleText2 ; 0x4ca6 TextEndBattle
; 0x44c2e
RocketHideout1TrainerHeader2: ; 0x44c2e
db $2 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d815 ; flag's byte
dw RocketHideout1BattleText3 ; 0x4cb0 TextBeforeBattle
dw RocketHideout1AfterBattleTxt3 ; 0x4cba TextAfterBattle
dw RocketHideout1EndBattleText3 ; 0x4cb5 TextEndBattle
dw RocketHideout1EndBattleText3 ; 0x4cb5 TextEndBattle
; 0x44c3a
RocketHideout1TrainerHeader3: ; 0x44c3a
db $3 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d815 ; flag's byte
dw RocketHideout1BattleText4 ; 0x4cbf TextBeforeBattle
dw RocketHideout1AfterBattleTxt4 ; 0x4cc9 TextAfterBattle
dw RocketHideout1EndBattleText4 ; 0x4cc4 TextEndBattle
dw RocketHideout1EndBattleText4 ; 0x4cc4 TextEndBattle
; 0x44c46
RocketHideout1TrainerHeader4: ; 0x44c46
db $4 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d815 ; flag's byte
dw RocketHideout1BattleText5 ; 0x4cce TextBeforeBattle
dw RocketHideout1AfterBattleTxt5 ; 0x4cd8 TextAfterBattle
dw RocketHideout1EndBattleText5 ; 0x4cd3 TextEndBattle
dw RocketHideout1EndBattleText5 ; 0x4cd3 TextEndBattle
; 0x44c52
RocketHideout1TrainerHeader5: ; 0x44c52
db $5 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d815 ; flag's byte
dw RocketHideout1BattleText6 ; 0x4cdd TextBeforeBattle
dw RocketHideout1AfterBattleTxt6 ; 0x4ce2 TextAfterBattle
dw RocketHideout1EndBattleText6 ; 0x4c91 TextEndBattle
dw RocketHideout1EndBattleText6 ; 0x4c91 TextEndBattle
; 0x44c5e
db $ff
RocketHideout1Text1: ; 0x44c5f
db $08 ; asm
ld hl, RocketHideout1TrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
RocketHideout1Text2: ; 0x44c69
db $08 ; asm
ld hl, RocketHideout1TrainerHeader2
call LoadTrainerHeader
jp TextScriptEnd
RocketHideout1Text3: ; 0x44c73
db $08 ; asm
ld hl, RocketHideout1TrainerHeader3
call LoadTrainerHeader
jp TextScriptEnd
RocketHideout1Text4: ; 0x44c7d
db $08 ; asm
ld hl, RocketHideout1TrainerHeader4
call LoadTrainerHeader
jp TextScriptEnd
RocketHideout1Text5: ; 0x44c87
db $08 ; asm
ld hl, RocketHideout1TrainerHeader5
call LoadTrainerHeader
jp TextScriptEnd
RocketHideout1EndBattleText6: ; 0x44c91
TX_FAR _RocketHideout1EndBattleText6 ; 0x81f2a
db $8
ld hl, $d815
set 5, [hl]
ld hl, UnnamedText_44c9f
ret
; 0x44c9f
UnnamedText_44c9f: ; 0x44c9f
db $6, $50
; 0x44ca1
RocketHideout1BattleText2: ; 0x44ca1
TX_FAR _RocketHideout1BattleText2
db $50
; 0x44ca1 + 5 bytes
RocketHideout1EndBattleText2: ; 0x44ca6
TX_FAR _RocketHideout1EndBattleText2
db $50
; 0x44ca6 + 5 bytes
RocketHideout1AfterBattleTxt2: ; 0x44cab
TX_FAR _RocketHideout1AfterBattleTxt2
db $50
; 0x44cab + 5 bytes
RocketHideout1BattleText3: ; 0x44cb0
TX_FAR _RocketHideout1BattleText3
db $50
; 0x44cb0 + 5 bytes
RocketHideout1EndBattleText3: ; 0x44cb5
TX_FAR _RocketHideout1EndBattleText3
db $50
; 0x44cb5 + 5 bytes
RocketHideout1AfterBattleTxt3: ; 0x44cba
TX_FAR _RocketHideout1AfterBattleTxt3
db $50
; 0x44cba + 5 bytes
RocketHideout1BattleText4: ; 0x44cbf
TX_FAR _RocketHideout1BattleText4
db $50
; 0x44cbf + 5 bytes
RocketHideout1EndBattleText4: ; 0x44cc4
TX_FAR _RocketHideout1EndBattleText4
db $50
; 0x44cc4 + 5 bytes
RocketHideout1AfterBattleTxt4: ; 0x44cc9
TX_FAR _RocketHideout1AfterBattleTxt4
db $50
; 0x44cc9 + 5 bytes
RocketHideout1BattleText5: ; 0x44cce
TX_FAR _RocketHideout1BattleText5
db $50
; 0x44cce + 5 bytes
RocketHideout1EndBattleText5: ; 0x44cd3
TX_FAR _RocketHideout1EndBattleText5
db $50
; 0x44cd3 + 5 bytes
RocketHideout1AfterBattleTxt5: ; 0x44cd8
TX_FAR _RocketHideout1AfterBattleTxt5
db $50
; 0x44cd8 + 5 bytes
RocketHideout1BattleText6: ; 0x44cdd
TX_FAR _RocketHideout1BattleText6
db $50
; 0x44cdd + 5 bytes
RocketHideout1AfterBattleTxt6: ; 0x44ce2
TX_FAR _RocketHideout1AfterBattleTxt6
db $50
; 0x44ce2 + 5 bytes
RocketHideout1Object: ; 0x44ce7 (size=98)
db $2e ; border tile
db $5 ; warps
db $2, $17, $0, ROCKET_HIDEOUT_2
db $2, $15, $2, GAME_CORNER
db $13, $18, $0, ROCKET_HIDEOUT_ELEVATOR
db $18, $15, $3, ROCKET_HIDEOUT_2
db $13, $19, $1, ROCKET_HIDEOUT_ELEVATOR
db $0 ; signs
db $7 ; people
db SPRITE_ROCKET, $8 + 4, $1a + 4, $ff, $d2, $41, ROCKET + $C8, $8 ; trainer
db SPRITE_ROCKET, $6 + 4, $c + 4, $ff, $d3, $42, ROCKET + $C8, $9 ; trainer
db SPRITE_ROCKET, $11 + 4, $12 + 4, $ff, $d0, $43, ROCKET + $C8, $a ; trainer
db SPRITE_ROCKET, $19 + 4, $f + 4, $ff, $d3, $44, ROCKET + $C8, $b ; trainer
db SPRITE_ROCKET, $12 + 4, $1c + 4, $ff, $d2, $45, ROCKET + $C8, $c ; trainer
db SPRITE_BALL, $e + 4, $b + 4, $ff, $ff, $86, ESCAPE_ROPE ; item
db SPRITE_BALL, $11 + 4, $9 + 4, $ff, $ff, $87, HYPER_POTION ; item
; warp-to
EVENT_DISP $f, $2, $17 ; ROCKET_HIDEOUT_2
EVENT_DISP $f, $2, $15 ; GAME_CORNER
EVENT_DISP $f, $13, $18 ; ROCKET_HIDEOUT_ELEVATOR
EVENT_DISP $f, $18, $15 ; ROCKET_HIDEOUT_2
EVENT_DISP $f, $13, $19 ; ROCKET_HIDEOUT_ELEVATOR
RocketHideout1Blocks: ; 0x44d49 210
INCBIN "maps/rockethideout1.blk"
RocketHideout2_h: ; 0x44e1b to 0x44e27 (12 bytes) (bank=11) (id=200)
db $16 ; tileset
db ROCKET_HIDEOUT_2_HEIGHT, ROCKET_HIDEOUT_2_WIDTH ; dimensions (y, x)
dw RocketHideout2Blocks, RocketHideout2Texts, RocketHideout2Script ; blocks, texts, scripts
db $00 ; connections
dw RocketHideout2Object ; objects
RocketHideout2Script: ; 0x44e27
call $3c3c
ld hl, RocketHideout2TrainerHeaders
ld de, RocketHideout2_Unknown44e3a
ld a, [$d632]
call $3160
ld [$d632], a
ret
; 0x44e3a
RocketHideout2_Unknown44e3a: ; 0x44ea
INCBIN "baserom.gbc",$44e3a,$28d
RocketHideout2Texts: ; 0x450c7
dw RocketHideout2Text1, RocketHideout2Text2, RocketHideout2Text3, RocketHideout2Text4, RocketHideout2Text5
RocketHideout2TrainerHeaders:
RocketHideout2TrainerHeader0: ; 0x450d1
db $1 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d817 ; flag's byte
dw RocketHideout2BattleText2 ; 0x50e8 TextBeforeBattle
dw RocketHideout2AfterBattleTxt2 ; 0x50f2 TextAfterBattle
dw RocketHideout2EndBattleText2 ; 0x50ed TextEndBattle
dw RocketHideout2EndBattleText2 ; 0x50ed TextEndBattle
; 0x450dd
db $ff
RocketHideout2Text1: ; 0x450de
db $08 ; asm
ld hl, RocketHideout2TrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
RocketHideout2BattleText2: ; 0x450e8
TX_FAR _RocketHideout2BattleText2
db $50
; 0x450e8 + 5 bytes
RocketHideout2EndBattleText2: ; 0x450ed
TX_FAR _RocketHideout2EndBattleText2
db $50
; 0x450ed + 5 bytes
RocketHideout2AfterBattleTxt2: ; 0x450f2
TX_FAR _RocketHideout2AfterBattleTxt2
db $50
; 0x450f2 + 5 bytes
RocketHideout2Object: ; 0x450f7 (size=80)
db $2e ; border tile
db $5 ; warps
db $8, $1b, $0, ROCKET_HIDEOUT_1
db $8, $15, $0, ROCKET_HIDEOUT_3
db $13, $18, $0, ROCKET_HIDEOUT_ELEVATOR
db $16, $15, $3, ROCKET_HIDEOUT_1
db $13, $19, $1, ROCKET_HIDEOUT_ELEVATOR
db $0 ; signs
db $5 ; people
db SPRITE_ROCKET, $c + 4, $14 + 4, $ff, $d0, $41, ROCKET + $C8, $d ; trainer
db SPRITE_BALL, $b + 4, $1 + 4, $ff, $ff, $82, MOON_STONE ; item
db SPRITE_BALL, $8 + 4, $10 + 4, $ff, $ff, $83, NUGGET ; item
db SPRITE_BALL, $c + 4, $6 + 4, $ff, $ff, $84, TM_07 ; item
db SPRITE_BALL, $15 + 4, $3 + 4, $ff, $ff, $85, SUPER_POTION ; item
; warp-to
EVENT_DISP $f, $8, $1b ; ROCKET_HIDEOUT_1
EVENT_DISP $f, $8, $15 ; ROCKET_HIDEOUT_3
EVENT_DISP $f, $13, $18 ; ROCKET_HIDEOUT_ELEVATOR
EVENT_DISP $f, $16, $15 ; ROCKET_HIDEOUT_1
EVENT_DISP $f, $13, $19 ; ROCKET_HIDEOUT_ELEVATOR
RocketHideout2Blocks: ; 0x45147 210
INCBIN "maps/rockethideout2.blk"
RocketHideout3_h: ; 0x45219 to 0x45225 (12 bytes) (bank=11) (id=201)
db $16 ; tileset
db ROCKET_HIDEOUT_3_HEIGHT, ROCKET_HIDEOUT_3_WIDTH ; dimensions (y, x)
dw RocketHideout3Blocks, RocketHideout3Texts, RocketHideout3Script ; blocks, texts, scripts
db $00 ; connections
dw RocketHideout3Object ; objects
RocketHideout3Script: ; 0x45225
call $3c3c
ld hl, RocketHideout3TrainerHeaders
ld de, RocketHideout3Script_Unknown45238
ld a, [$d633]
call $3160
ld [$d633], a
ret
; 0x45238
RocketHideout3Script_Unknown45238: ; 0x45238
INCBIN "baserom.gbc",$45238,$c2
RocketHideout3Texts: ; 0x452fa
dw RocketHideout3Text1, RocketHideout3Text2, RocketHideout3Text3, RocketHideout3Text4
RocketHideout3TrainerHeaders:
RocketHideout3TrainerHeader0: ; 0x45302
db $1 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d819 ; flag's byte
dw RocketHideout3BattleText2 ; 0x5325 TextBeforeBattle
dw RocketHideout3AfterBattleTxt2 ; 0x532f TextAfterBattle
dw RocketHideout3EndBattleText2 ; 0x532a TextEndBattle
dw RocketHideout3EndBattleText2 ; 0x532a TextEndBattle
; 0x4530e
RocketHideout3TrainerHeader2: ; 0x4530e
db $2 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d819 ; flag's byte
dw RocketHideout3BattleTxt ; 0x533e TextBeforeBattle
dw RocketHideout3AfterBattleText3 ; 0x5348 TextAfterBattle
dw RocketHideout3EndBattleText3 ; 0x5343 TextEndBattle
dw RocketHideout3EndBattleText3 ; 0x5343 TextEndBattle
; 0x4531a
db $ff
RocketHideout3Text1: ; 0x4531b
db $08 ; asm
ld hl, RocketHideout3TrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
RocketHideout3BattleText2: ; 0x45325
TX_FAR _RocketHideout3BattleText2
db $50
; 0x45325 + 5 bytes
RocketHideout3EndBattleText2: ; 0x4532a
TX_FAR _RocketHideout3EndBattleText2
db $50
; 0x4532a + 5 bytes
RocketHideout3AfterBattleTxt2: ; 0x4532f
TX_FAR _RocketHideout3AfterBattleTxt2
db $50
; 0x4532f + 5 bytes
RocketHideout3Text2: ; 0x45334
db $08 ; asm
ld hl, RocketHideout3TrainerHeader2
call LoadTrainerHeader
jp TextScriptEnd
RocketHideout3BattleTxt: ; 0x4533e
TX_FAR _RocketHideout3BattleTxt
db $50
; 0x4533e + 5 bytes
RocketHideout3EndBattleText3: ; 0x45343
TX_FAR _RocketHideout3EndBattleText3
db $50
; 0x45343 + 5 bytes
RocketHideout3AfterBattleText3: ; 0x45348
;TX_FAR _RocketHideout3AfterBattleText3
db $17
dw _RocketHideout3AfterBattleText3
db BANK(_RocketHideout3AfterBattleText3)
db $50
; 0x45348 + 5 bytes
RocketHideout3Object: ; 0x4534d (size=50)
db $2e ; border tile
db $2 ; warps
db $6, $19, $1, ROCKET_HIDEOUT_2
db $12, $13, $0, ROCKET_HIDEOUT_4
db $0 ; signs
db $4 ; people
db SPRITE_ROCKET, $16 + 4, $a + 4, $ff, $d3, $41, ROCKET + $C8, $e ; trainer
db SPRITE_ROCKET, $c + 4, $1a + 4, $ff, $d1, $42, ROCKET + $C8, $f ; trainer
db SPRITE_BALL, $11 + 4, $1a + 4, $ff, $ff, $83, TM_10 ; item
db SPRITE_BALL, $e + 4, $14 + 4, $ff, $ff, $84, RARE_CANDY ; item
; warp-to
EVENT_DISP $f, $6, $19 ; ROCKET_HIDEOUT_2
EVENT_DISP $f, $12, $13 ; ROCKET_HIDEOUT_4
RocketHideout3Blocks: ; 0x4537f 210
INCBIN "maps/rockethideout3.blk"
RocketHideout4_h: ; 0x45451 to 0x4545d (12 bytes) (bank=11) (id=202)
db $16 ; tileset
db ROCKET_HIDEOUT_4_HEIGHT, ROCKET_HIDEOUT_4_WIDTH ; dimensions (y, x)
dw RocketHideout4Blocks, RocketHideout4Texts, RocketHideout4Script ; blocks, texts, scripts
db $00 ; connections
dw RocketHideout4Object ; objects
RocketHideout4Script: ; 0x4545d
call Unnamed_45473
call $3c3c
ld hl, RocketHideout4TrainerHeader0
ld de, $54ae
ld a, [$d634]
call $3160
ld [$d634], a
ret
; 0x45473
Unnamed_45473: ; 0x45473
INCBIN "baserom.gbc",$45473,$8e
RocketHideout4Texts: ; 0x45501
dw RocketHideout4Text1, RocketHideout4Text2, RocketHideout4Text3, RocketHideout4Text4, RocketHideout4Text5, RocketHideout4Text6, RocketHideout4Text7, RocketHideout4Text8, RocketHideout4Text9, RocketHideout4Text10
RocketHideout4TrainerHeaders:
RocketHideout4TrainerHeader0: ; 0x45515
db $2 ; flag's bit
db ($0 << 4) ; trainer's view range
dw $d81b ; flag's byte
dw RocketHideout4BattleText2 ; 0x5593 TextBeforeBattle
dw RocketHideout4AfterBattleText2 ; 0x559d TextAfterBattle
dw RocketHideout4EndBattleText2 ; 0x5598 TextEndBattle
dw RocketHideout4EndBattleText2 ; 0x5598 TextEndBattle
; 0x45521
RocketHideout4TrainerHeader2: ; 0x45521
db $3 ; flag's bit
db ($0 << 4) ; trainer's view range
dw $d81b ; flag's byte
dw RocketHideout4BattleText3 ; 0x55ac TextBeforeBattle
dw RocketHideout4AfterBattleText3 ; 0x55b6 TextAfterBattle
dw RocketHideout4EndBattleText3 ; 0x55b1 TextEndBattle
dw RocketHideout4EndBattleText3 ; 0x55b1 TextEndBattle
; 0x4552d
RocketHideout4TrainerHeader3: ; 0x4552d
db $4 ; flag's bit
db ($1 << 4) ; trainer's view range
dw $d81b ; flag's byte
dw RocketHideout4BattleText4 ; 0x55c5 TextBeforeBattle
dw RocketHideout4AfterBattleText4 ; 0x55cf TextAfterBattle
dw RocketHideout4EndBattleText4 ; 0x55ca TextEndBattle
dw RocketHideout4EndBattleText4 ; 0x55ca TextEndBattle
; 0x45539
db $ff
RocketHideout4Text1: ; 0x4553a
db $08 ; asm
ld a, [$d81b]
bit 7, a
jp nz, .asm_545571
ld hl, UnnamedText_4557a
call PrintText
ld hl, $d72d
set 6, [hl]
set 7, [hl]
ld hl, UnnamedText_4557f
ld de, UnnamedText_4557f
call $3354
ldh a, [$8c]
ld [$cf13], a
call $336a
call $32d7
xor a
ldh [$b4], a
ld a, $3
ld [$d634], a
ld [$da39], a
jr .asm_209f0 ; 0x4556f
.asm_545571
ld hl, RocketHideout4Text10
call PrintText
.asm_209f0 ; 0x45577
jp TextScriptEnd
UnnamedText_4557a: ; 0x4557a
TX_FAR _UnnamedText_4557a
db $50
; 0x4557a + 5 bytes
UnnamedText_4557f: ; 0x4557f
TX_FAR _UnnamedText_4557f
db $50
; 0x4557f + 5 bytes
RocketHideout4Text10: ; 0x45584
TX_FAR _UnnamedText_45584
db $50
; 0x45584 + 5 bytes
RocketHideout4Text2: ; 0x45589
db $08 ; asm
ld hl, RocketHideout4TrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
RocketHideout4BattleText2: ; 0x45593
TX_FAR _RocketHideout4BattleText2
db $50
; 0x45593 + 5 bytes
RocketHideout4EndBattleText2: ; 0x45598
TX_FAR _RocketHideout4EndBattleText2
db $50
; 0x45598 + 5 bytes
RocketHideout4AfterBattleText2: ; 0x4559d
;TX_FAR _RocketHideout4AfterBattleText2
db $17
dw _RocketHideout4AfterBattleText2
db BANK(_RocketHideout4AfterBattleText2)
db $50
; 0x4559d + 5 bytes
RocketHideout4Text3: ; 0x455a2
db $08 ; asm
ld hl, RocketHideout4TrainerHeader2
call LoadTrainerHeader
jp TextScriptEnd
RocketHideout4BattleText3: ; 0x455ac
TX_FAR _RocketHideout4BattleText3
db $50
; 0x455ac + 5 bytes
RocketHideout4EndBattleText3: ; 0x455b1
TX_FAR _RocketHideout4EndBattleText3
db $50
; 0x455b1 + 5 bytes
RocketHideout4AfterBattleText3: ; 0x455b6
;TX_FAR _RocketHideout4AfterBattleText3
db $17
dw _RocketHideout4AfterBattleText3
db BANK(_RocketHideout4AfterBattleText3)
db $50
; 0x455b6 + 5 bytes
RocketHideout4Text4: ; 0x455bb
db $08 ; asm
ld hl, RocketHideout4TrainerHeader3
call LoadTrainerHeader
jp TextScriptEnd
RocketHideout4BattleText4: ; 0x455c5
TX_FAR _RocketHideout4BattleText4
db $50
; 0x455c5 + 5 bytes
RocketHideout4EndBattleText4: ; 0x455ca
TX_FAR _RocketHideout4EndBattleText4
db $50
; 0x455ca + 5 bytes
RocketHideout4AfterBattleText4: ; 0x455cf
db $8
ld hl, $55ec
call PrintText
ld hl, $d81b
bit 6, [hl]
set 6, [hl]
jr nz, .asm_455e9 ; 0x455dd $a
ld a, $88
ld [$cc4d], a
ld a, $15
call Predef
.asm_455e9
jp TextScriptEnd
; 0x455ec
UnnamedText_455ec: ; 0x455ec
TX_FAR _UnnamedText_455ec
db $50
; 0x455ec + 5 bytes
RocketHideout4Object: ; 0x455f1 (size=95)
db $2e ; border tile
db $3 ; warps
db $a, $13, $1, ROCKET_HIDEOUT_3
db $f, $18, $0, ROCKET_HIDEOUT_ELEVATOR
db $f, $19, $1, ROCKET_HIDEOUT_ELEVATOR
db $0 ; signs
db $9 ; people
db SPRITE_GIOVANNI, $3 + 4, $19 + 4, $ff, $d0, $41, GIOVANNI + $C8, $1 ; trainer
db SPRITE_ROCKET, $c + 4, $17 + 4, $ff, $d0, $42, ROCKET + $C8, $10 ; trainer
db SPRITE_ROCKET, $c + 4, $1a + 4, $ff, $d0, $43, ROCKET + $C8, $11 ; trainer
db SPRITE_ROCKET, $2 + 4, $b + 4, $ff, $d0, $44, ROCKET + $C8, $12 ; trainer
db SPRITE_BALL, $c + 4, $a + 4, $ff, $ff, $85, HP_UP ; item
db SPRITE_BALL, $4 + 4, $9 + 4, $ff, $ff, $86, TM_02 ; item
db SPRITE_BALL, $14 + 4, $c + 4, $ff, $ff, $87, IRON ; item
db SPRITE_BALL, $2 + 4, $19 + 4, $ff, $ff, $88, SILPH_SCOPE ; item
db SPRITE_BALL, $2 + 4, $a + 4, $ff, $ff, $89, LIFT_KEY ; item
; warp-to
EVENT_DISP $f, $a, $13 ; ROCKET_HIDEOUT_3
EVENT_DISP $f, $f, $18 ; ROCKET_HIDEOUT_ELEVATOR
EVENT_DISP $f, $f, $19 ; ROCKET_HIDEOUT_ELEVATOR
RocketHideout4Blocks: ; 0x45650 180
INCBIN "maps/rockethideout4.blk"
RocketHideoutElevator_h: ; 0x45704 to 0x45710 (12 bytes) (bank=11) (id=203)
db $12 ; tileset
db ROCKET_HIDEOUT_ELEVATOR_HEIGHT, ROCKET_HIDEOUT_ELEVATOR_WIDTH ; dimensions (y, x)
dw RocketHideoutElevatorBlocks, RocketHideoutElevatorTexts, RocketHideoutElevatorScript ; blocks, texts, scripts
db $00 ; connections
dw RocketHideoutElevatorObject ; objects
RocketHideoutElevatorScript: ; 0x45710
ld hl, $d126
bit 5, [hl]
res 5, [hl]
push hl
call nz, RocketHideoutElevatorScript_Unknown4572c
pop hl
bit 7, [hl]
res 7, [hl]
call nz, $575f
xor a
ld [$cf0c], a
inc a
ld [$cc3c], a
ret
; 0x4572c
RocketHideoutElevatorScript_Unknown4572c: ; 0x4572c
INCBIN "baserom.gbc",$4572c,$3f
RocketHideoutElevatorTexts: ; 0x4576b
dw RocketHideoutElevatorText1
RocketHideoutElevatorText1: ; 0x4576d
db $08 ; asm
ld b, LIFT_KEY
call $3493
jr z, .asm_8d8f0 ; 0x45773
call $5741
ld hl, $5759
ld a, $61
call Predef
jr .asm_46c43 ; 0x45780
.asm_8d8f0 ; 0x45782
ld hl, UnnamedText_4578b
call PrintText
.asm_46c43 ; 0x45788
jp TextScriptEnd
UnnamedText_4578b: ; 0x4578b
TX_FAR _UnnamedText_4578b ; 0x82438
db $d, $50
RocketHideoutElevatorObject: ; 0x45791 (size=23)
db $f ; border tile
db $2 ; warps
db $1, $2, $2, ROCKET_HIDEOUT_1
db $1, $3, $4, ROCKET_HIDEOUT_1
db $1 ; signs
db $1, $1, $1 ; RocketHideoutElevatorText1
db $0 ; people
; warp-to
EVENT_DISP $3, $1, $2 ; ROCKET_HIDEOUT_1
EVENT_DISP $3, $1, $3 ; ROCKET_HIDEOUT_1
RocketHideoutElevatorBlocks: ; 0x457a8 12
INCBIN "maps/rockethideoutelevator.blk"
SilphCoElevator_h: ; 0x457b4 to 0x457c0 (12 bytes) (bank=11) (id=236)
db $12 ; tileset
db SILPH_CO_ELEVATOR_HEIGHT, SILPH_CO_ELEVATOR_WIDTH ; dimensions (y, x)
dw SilphCoElevatorBlocks, SilphCoElevatorTexts, SilphCoElevatorScript ; blocks, texts, scripts
db $00 ; connections
dw SilphCoElevatorObject ; objects
SilphCoElevatorScript: ; 0x457c0
ld hl, $d126
bit 5, [hl]
res 5, [hl]
push hl
call nz, SilphCoElevatorScript_Unknown457dc
pop hl
bit 7, [hl]
res 7, [hl]
call nz, $5827
xor a
ld [$cf0c], a
inc a
ld [$cc3c], a
ret
; 0x457dc
SilphCoElevatorScript_Unknown457dc: ; 0x457dc
INCBIN "baserom.gbc",$457dc,$57
SilphCoElevatorTexts: ; 0x45833
dw SilphCoElevatorText1
SilphCoElevatorText1: ; 0x45835
db $08 ; asm
call $57f1
ld hl, $5811
ld a, $61
call Predef
jp TextScriptEnd
SilphCoElevatorObject: ; 0x45844 (size=23)
db $f ; border tile
db $2 ; warps
db $3, $1, $0, $ed
db $3, $2, $0, $ed
db $1 ; signs
db $0, $3, $1 ; SilphCoElevatorText1
db $0 ; people
; warp-to
EVENT_DISP $2, $3, $1
EVENT_DISP $2, $3, $2
SilphCoElevatorBlocks: ; 0x4585b 4
INCBIN "maps/silphcoelevator.blk"
SafariZoneEast_h: ; 0x4585f to 0x4586b (12 bytes) (bank=11) (id=217)
db $03 ; tileset
db SAFARI_ZONE_EAST_HEIGHT, SAFARI_ZONE_EAST_WIDTH ; dimensions (y, x)
dw SafariZoneEastBlocks, SafariZoneEastTexts, SafariZoneEastScript ; blocks, texts, scripts
db $00 ; connections
dw SafariZoneEastObject ; objects
SafariZoneEastScript: ; 0x4586b
jp $3c3c
; 0x4586e
SafariZoneEastTexts: ; 0x4586e
dw SafariZoneEastText1, SafariZoneEastText2, SafariZoneEastText3, SafariZoneEastText4, SafariZoneEastText5, SafariZoneEastText6, SafariZoneEastText7
SafariZoneEastText5: ; 0x4587c
TX_FAR _SafariZoneEastText5
db $50
SafariZoneEastText6: ; 0x45881
TX_FAR _SafariZoneEastText6
db $50
SafariZoneEastText7: ; 0x45886
TX_FAR _SafariZoneEastText7
db $50
SafariZoneEastObject: ; 0x4588b (size=81)
db $0 ; border tile
db $5 ; warps
db $4, $0, $6, SAFARI_ZONE_NORTH
db $5, $0, $7, SAFARI_ZONE_NORTH
db $16, $0, $6, SAFARI_ZONE_CENTER
db $17, $0, $6, SAFARI_ZONE_CENTER
db $9, $19, $0, SAFARI_ZONE_REST_HOUSE_3
db $3 ; signs
db $a, $1a, $5 ; SafariZoneEastText5
db $4, $6, $6 ; SafariZoneEastText6
db $17, $5, $7 ; SafariZoneEastText7
db $4 ; people
db SPRITE_BALL, $a + 4, $15 + 4, $ff, $ff, $81, FULL_RESTORE ; item
db SPRITE_BALL, $7 + 4, $3 + 4, $ff, $ff, $82, MAX_POTION ; item
db SPRITE_BALL, $d + 4, $14 + 4, $ff, $ff, $83, CARBOS ; item
db SPRITE_BALL, $c + 4, $f + 4, $ff, $ff, $84, TM_37 ; item
; warp-to
EVENT_DISP $f, $4, $0 ; SAFARI_ZONE_NORTH
EVENT_DISP $f, $5, $0 ; SAFARI_ZONE_NORTH
EVENT_DISP $f, $16, $0 ; SAFARI_ZONE_CENTER
EVENT_DISP $f, $17, $0 ; SAFARI_ZONE_CENTER
EVENT_DISP $f, $9, $19 ; SAFARI_ZONE_REST_HOUSE_3
SafariZoneEastBlocks: ; 0x458dc 195
INCBIN "maps/safarizoneeast.blk"
SafariZoneNorth_h: ; 0x4599f to 0x459ab (12 bytes) (bank=11) (id=218)
db $03 ; tileset
db SAFARI_ZONE_NORTH_HEIGHT, SAFARI_ZONE_NORTH_WIDTH ; dimensions (y, x)
dw SafariZoneNorthBlocks, SafariZoneNorthTexts, SafariZoneNorthScript ; blocks, texts, scripts
db $00 ; connections
dw SafariZoneNorthObject ; objects
SafariZoneNorthScript: ; 0x459ab
jp $3c3c
; 0x459ae
SafariZoneNorthTexts: ; 0x459ae
dw SafariZoneNorthText1, SafariZoneNorthText2, SafariZoneNorthText3, SafariZoneNorthText4, SafariZoneNorthText5, SafariZoneNorthText6, SafariZoneNorthText7
SafariZoneNorthText3: ; 0x459bc
TX_FAR _SafariZoneNorthText3
db $50
SafariZoneNorthText4: ; 0x459c1
TX_FAR _SafariZoneNorthText4
db $50
SafariZoneNorthText5: ; 0x459c6
TX_FAR _SafariZoneNorthText5
db $50
SafariZoneNorthText6: ; 0x459cb
TX_FAR _SafariZoneNorthText6
db $50
SafariZoneNorthText7: ; 0x459d0
TX_FAR _SafariZoneNorthText7
db $50
SafariZoneNorthObject: ; 0x459d5 (size=105)
db $0 ; border tile
db $9 ; warps
db $23, $2, $0, SAFARI_ZONE_WEST
db $23, $3, $1, SAFARI_ZONE_WEST
db $23, $8, $2, SAFARI_ZONE_WEST
db $23, $9, $3, SAFARI_ZONE_WEST
db $23, $14, $4, SAFARI_ZONE_CENTER
db $23, $15, $5, SAFARI_ZONE_CENTER
db $1e, $27, $0, SAFARI_ZONE_EAST
db $1f, $27, $1, SAFARI_ZONE_EAST
db $3, $23, $0, SAFARI_ZONE_REST_HOUSE_4
db $5 ; signs
db $4, $24, $3 ; SafariZoneNorthText3
db $19, $4, $4 ; SafariZoneNorthText4
db $1f, $d, $5 ; SafariZoneNorthText5
db $21, $13, $6 ; SafariZoneNorthText6
db $1c, $1a, $7 ; SafariZoneNorthText7
db $2 ; people
db SPRITE_BALL, $1 + 4, $19 + 4, $ff, $ff, $81, PROTEIN ; item
db SPRITE_BALL, $7 + 4, $13 + 4, $ff, $ff, $82, TM_40 ; item
; warp-to
EVENT_DISP $14, $23, $2 ; SAFARI_ZONE_WEST
EVENT_DISP $14, $23, $3 ; SAFARI_ZONE_WEST
EVENT_DISP $14, $23, $8 ; SAFARI_ZONE_WEST
EVENT_DISP $14, $23, $9 ; SAFARI_ZONE_WEST
EVENT_DISP $14, $23, $14 ; SAFARI_ZONE_CENTER
EVENT_DISP $14, $23, $15 ; SAFARI_ZONE_CENTER
EVENT_DISP $14, $1e, $27 ; SAFARI_ZONE_EAST
EVENT_DISP $14, $1f, $27 ; SAFARI_ZONE_EAST
EVENT_DISP $14, $3, $23 ; SAFARI_ZONE_REST_HOUSE_4
SafariZoneNorthBlocks: ; 0x45a3e 360
INCBIN "maps/safarizonenorth.blk"
SafariZoneCenter_h: ; 0x45ba6 to 0x45bb2 (12 bytes) (bank=11) (id=220)
db $03 ; tileset
db SAFARI_ZONE_CENTER_HEIGHT, SAFARI_ZONE_CENTER_WIDTH ; dimensions (y, x)
dw SafariZoneCenterBlocks, SafariZoneCenterTexts, SafariZoneCenterScript ; blocks, texts, scripts
db $00 ; connections
dw SafariZoneCenterObject ; objects
SafariZoneCenterScript: ; 0x45bb2
jp $3c3c
; 0x45bb5
SafariZoneCenterTexts: ; 0x45bb5
dw SafariZoneCenterText1, SafariZoneCenterText2, SafariZoneCenterText3
SafariZoneCenterText2: ; 0x45bbb
TX_FAR _SafariZoneCenterText2
db $50
SafariZoneCenterText3: ; 0x45bc0
TX_FAR _SafariZoneCenterText3
db $50
SafariZoneCenterObject: ; 0x45bc5 (size=89)
db $0 ; border tile
db $9 ; warps
db $19, $e, $2, SAFARIZONEENTRANCE
db $19, $f, $3, SAFARIZONEENTRANCE
db $a, $0, $4, SAFARI_ZONE_WEST
db $b, $0, $5, SAFARI_ZONE_WEST
db $0, $e, $4, SAFARI_ZONE_NORTH
db $0, $f, $5, SAFARI_ZONE_NORTH
db $a, $1d, $2, SAFARI_ZONE_EAST
db $b, $1d, $3, SAFARI_ZONE_EAST
db $13, $11, $0, SAFARI_ZONE_REST_HOUSE_1
db $2 ; signs
db $14, $12, $2 ; SafariZoneCenterText2
db $16, $e, $3 ; SafariZoneCenterText3
db $1 ; people
db SPRITE_BALL, $a + 4, $e + 4, $ff, $ff, $81, NUGGET ; item
; warp-to
EVENT_DISP $f, $19, $e ; SAFARIZONEENTRANCE
EVENT_DISP $f, $19, $f ; SAFARIZONEENTRANCE
EVENT_DISP $f, $a, $0 ; SAFARI_ZONE_WEST
EVENT_DISP $f, $b, $0 ; SAFARI_ZONE_WEST
EVENT_DISP $f, $0, $e ; SAFARI_ZONE_NORTH
EVENT_DISP $f, $0, $f ; SAFARI_ZONE_NORTH
EVENT_DISP $f, $a, $1d ; SAFARI_ZONE_EAST
EVENT_DISP $f, $b, $1d ; SAFARI_ZONE_EAST
EVENT_DISP $f, $13, $11 ; SAFARI_ZONE_REST_HOUSE_1
SafariZoneCenterBlocks: ; 0x45c1e 195
INCBIN "maps/safarizonecenter.blk"
SafariZoneRestHouse1_h: ; 0x45ce1 to 0x45ced (12 bytes) (bank=11) (id=221)
db $0c ; tileset
db SAFARI_ZONE_REST_HOUSE_1_HEIGHT, SAFARI_ZONE_REST_HOUSE_1_WIDTH ; dimensions (y, x)
dw SafariZoneRestHouse1Blocks, SafariZoneRestHouse1Texts, SafariZoneRestHouse1Script ; blocks, texts, scripts
db $00 ; connections
dw SafariZoneRestHouse1Object ; objects
SafariZoneRestHouse1Script: ; 0x45ced
jp $3c3c
; 0x45cf0
SafariZoneRestHouse1Texts: ; 0x45cf0
dw SafariZoneRestHouse1Text1, SafariZoneRestHouse1Text2
SafariZoneRestHouse1Text1: ; 0x45cf4
TX_FAR _SafariZoneRestHouse1Text1
db $50
SafariZoneRestHouse1Text2: ; 0x45cf9
TX_FAR _SafariZoneRestHouse1Text2
db $50
SafariZoneRestHouse1Object: ; 0x45cfe (size=32)
db $a ; border tile
db $2 ; warps
db $7, $2, $8, SAFARI_ZONE_CENTER
db $7, $3, $8, SAFARI_ZONE_CENTER
db $0 ; signs
db $2 ; people
db SPRITE_GIRL, $2 + 4, $3 + 4, $ff, $d0, $1 ; person
db SPRITE_OAK_AIDE, $4 + 4, $1 + 4, $fe, $1, $2 ; person
; warp-to
EVENT_DISP $4, $7, $2 ; SAFARI_ZONE_CENTER
EVENT_DISP $4, $7, $3 ; SAFARI_ZONE_CENTER
SafariZoneRestHouse2_h: ; 0x45d1e to 0x45d2a (12 bytes) (bank=11) (id=223)
db $0c ; tileset
db SAFARI_ZONE_REST_HOUSE_2_HEIGHT, SAFARI_ZONE_REST_HOUSE_2_WIDTH ; dimensions (y, x)
dw $40fb, SafariZoneRestHouse2Texts, SafariZoneRestHouse2Script ; blocks, texts, scripts
db $00 ; connections
dw SafariZoneRestHouse2Object ; objects
SafariZoneRestHouse2Script: ; 0x45d2a
call $3c3c
ret
; 0x45d2e
SafariZoneRestHouse2Texts: ; 0x45d2e
dw SafariZoneRestHouse2Text1, SafariZoneRestHouse2Text2, SafariZoneRestHouse2Text3
SafariZoneRestHouse2Text1: ; 0x45d34
TX_FAR _SafariZoneRestHouse2Text1
db $50
SafariZoneRestHouse2Text2: ; 0x45d39
TX_FAR _SafariZoneRestHouse2Text2
db $50
SafariZoneRestHouse2Text3: ; 0x45d3e
TX_FAR _SafariZoneRestHouse2Text3
db $50
SafariZoneRestHouse2Object: ; 0x45d43 (size=38)
db $a ; border tile
db $2 ; warps
db $7, $2, $7, SAFARI_ZONE_WEST
db $7, $3, $7, SAFARI_ZONE_WEST
db $0 ; signs
db $3 ; people
db SPRITE_OAK_AIDE, $4 + 4, $4 + 4, $fe, $0, $1 ; person
db SPRITE_BLACK_HAIR_BOY_1, $2 + 4, $0 + 4, $ff, $d3, $2 ; person
db SPRITE_ERIKA, $2 + 4, $6 + 4, $ff, $d0, $3 ; person
; warp-to
EVENT_DISP $4, $7, $2 ; SAFARI_ZONE_WEST
EVENT_DISP $4, $7, $3 ; SAFARI_ZONE_WEST
SafariZoneRestHouse3_h: ; 0x45d69 to 0x45d75 (12 bytes) (bank=11) (id=224)
db $0c ; tileset
db SAFARI_ZONE_REST_HOUSE_3_HEIGHT, SAFARI_ZONE_REST_HOUSE_3_WIDTH ; dimensions (y, x)
dw $40fb, SafariZoneRestHouse3Texts, SafariZoneRestHouse3Script ; blocks, texts, scripts
db $00 ; connections
dw SafariZoneRestHouse3Object ; objects
SafariZoneRestHouse3Script: ; 0x45d75
call $3c3c
ret
; 0x45d79
SafariZoneRestHouse3Texts: ; 0x45d79
dw SafariZoneRestHouse3Text1, SafariZoneRestHouse3Text2, SafariZoneRestHouse3Text3
SafariZoneRestHouse3Text1: ; 0x45d7f
TX_FAR _SafariZoneRestHouse3Text1
db $50
SafariZoneRestHouse3Text2: ; 0x45d84
TX_FAR _SafariZoneRestHouse3Text2
db $50
SafariZoneRestHouse3Text3: ; 0x45d89
TX_FAR _SafariZoneRestHouse3Text3
db $50
SafariZoneRestHouse3Object: ; 0x45d8e (size=38)
db $a ; border tile
db $2 ; warps
db $7, $2, $4, SAFARI_ZONE_EAST
db $7, $3, $4, SAFARI_ZONE_EAST
db $0 ; signs
db $3 ; people
db SPRITE_OAK_AIDE, $3 + 4, $1 + 4, $fe, $1, $1 ; person
db SPRITE_ROCKER, $2 + 4, $4 + 4, $ff, $ff, $2 ; person
db SPRITE_LAPRAS_GIVER, $2 + 4, $5 + 4, $ff, $ff, $3 ; person
; warp-to
EVENT_DISP $4, $7, $2 ; SAFARI_ZONE_EAST
EVENT_DISP $4, $7, $3 ; SAFARI_ZONE_EAST
SafariZoneRestHouse4_h: ; 0x45db4 to 0x45dc0 (12 bytes) (bank=11) (id=225)
db $0c ; tileset
db SAFARI_ZONE_REST_HOUSE_4_HEIGHT, SAFARI_ZONE_REST_HOUSE_4_WIDTH ; dimensions (y, x)
dw $40fb, SafariZoneRestHouse4Texts, SafariZoneRestHouse4Script ; blocks, texts, scripts
db $00 ; connections
dw SafariZoneRestHouse4Object ; objects
SafariZoneRestHouse4Script: ; 0x45dc0
call $3c3c
ret
; 0x45dc4
SafariZoneRestHouse4Texts: ; 0x45dc4
dw SafariZoneRestHouse4Text1, SafariZoneRestHouse4Text2, SafariZoneRestHouse4Text3
SafariZoneRestHouse4Text1: ; 0x45dca
TX_FAR _SafariZoneRestHouse4Text1
db $50
SafariZoneRestHouse4Text2: ; 0x45dcf
TX_FAR _SafariZoneRestHouse4Text2
db $50
SafariZoneRestHouse4Text3: ; 0x45dd4
TX_FAR _SafariZoneRestHouse4Text3
db $50
SafariZoneRestHouse4Object: ; 0x45dd9 (size=38)
db $a ; border tile
db $2 ; warps
db $7, $2, $8, SAFARI_ZONE_NORTH
db $7, $3, $8, SAFARI_ZONE_NORTH
db $0 ; signs
db $3 ; people
db SPRITE_OAK_AIDE, $3 + 4, $6 + 4, $fe, $2, $1 ; person
db SPRITE_WHITE_PLAYER, $4 + 4, $3 + 4, $ff, $ff, $2 ; person
db SPRITE_GENTLEMAN, $5 + 4, $1 + 4, $fe, $1, $3 ; person
; warp-to
EVENT_DISP $4, $7, $2 ; SAFARI_ZONE_NORTH
EVENT_DISP $4, $7, $3 ; SAFARI_ZONE_NORTH
UnknownDungeon2_h: ; 0x45dff to 0x45e0b (12 bytes) (bank=11) (id=226)
db $11 ; tileset
db UNKNOWN_DUNGEON_2_HEIGHT, UNKNOWN_DUNGEON_2_WIDTH ; dimensions (y, x)
dw UnknownDungeon2Blocks, UnknownDungeon2Texts, UnknownDungeon2Script ; blocks, texts, scripts
db $00 ; connections
dw UnknownDungeon2Object ; objects
UnknownDungeon2Script: ; 0x45e0b
jp $3c3c
; 0x45e0e
UnknownDungeon2Texts: ; 0x45e0e
dw UnknownDungeon2Text1, UnknownDungeon2Text2, UnknownDungeon2Text3
UnknownDungeon2Object: ; 0x45e14 (size=73)
db $7d ; border tile
db $6 ; warps
db $1, $1d, $2, UNKNOWN_DUNGEON_1
db $6, $16, $3, UNKNOWN_DUNGEON_1
db $7, $13, $4, UNKNOWN_DUNGEON_1
db $1, $9, $5, UNKNOWN_DUNGEON_1
db $3, $1, $6, UNKNOWN_DUNGEON_1
db $b, $3, $7, UNKNOWN_DUNGEON_1
db $0 ; signs
db $3 ; people
db SPRITE_BALL, $9 + 4, $1d + 4, $ff, $ff, $81, PP_UP ; item
db SPRITE_BALL, $f + 4, $4 + 4, $ff, $ff, $82, ULTRA_BALL ; item
db SPRITE_BALL, $6 + 4, $d + 4, $ff, $ff, $83, FULL_RESTORE ; item
; warp-to
EVENT_DISP $f, $1, $1d ; UNKNOWN_DUNGEON_1
EVENT_DISP $f, $6, $16 ; UNKNOWN_DUNGEON_1
EVENT_DISP $f, $7, $13 ; UNKNOWN_DUNGEON_1
EVENT_DISP $f, $1, $9 ; UNKNOWN_DUNGEON_1
EVENT_DISP $f, $3, $1 ; UNKNOWN_DUNGEON_1
EVENT_DISP $f, $b, $3 ; UNKNOWN_DUNGEON_1
UnknownDungeon2Blocks: ; 0x45e5d 135
INCBIN "maps/unknowndungeon2.blk"
UnknownDungeon3_h: ; 0x45ee4 to 0x45ef0 (12 bytes) (bank=11) (id=227)
db $11 ; tileset
db UNKNOWN_DUNGEON_3_HEIGHT, UNKNOWN_DUNGEON_3_WIDTH ; dimensions (y, x)
dw UnknownDungeon3Blocks, UnknownDungeon3Texts, UnknownDungeon3Script ; blocks, texts, scripts
db $00 ; connections
dw UnknownDungeon3Object ; objects
UnknownDungeon3Script: ; 0x45ef0
call $3c3c
ld hl, UnknownDungeon3TrainerHeaders
ld de, UnknownDungeon3Script_Unknown45f03
ld a, [$d650]
call $3160
ld [$d650], a
ret
; 0x45f03
UnknownDungeon3Script_Unknown45f03: ; 0x45f03
INCBIN "baserom.gbc",$45f03,$6
UnknownDungeon3Texts: ; 0x45f09
dw UnknownDungeon3Text1, UnknownDungeon3Text2, UnknownDungeon3Text3
UnknownDungeon3TrainerHeaders:
UnknownDungeon3TrainerHeader0: ; 0x45f0f
db $1 ; flag's bit
db ($0 << 4) ; trainer's view range
dw $d85f ; flag's byte
dw UnknownDungeon3MewtwoText ; 0x5f26 TextBeforeBattle
dw UnknownDungeon3MewtwoText ; 0x5f26 TextAfterBattle
dw UnknownDungeon3MewtwoText ; 0x5f26 TextEndBattle
dw UnknownDungeon3MewtwoText ; 0x5f26 TextEndBattle
; 0x45f1b
db $ff
UnknownDungeon3Text1: ; 0x45f1c
db $08 ; asm
ld hl, UnknownDungeon3TrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
UnknownDungeon3MewtwoText: ; 0x45f26
TX_FAR _UnknownDungeon3MewtwoText ; 0x85c72
db $8
ld a, $83
call $13d0
call $3748
jp TextScriptEnd
; 0x45f36
UnknownDungeon3Object: ; 0x45f36 (size=34)
db $7d ; border tile
db $1 ; warps
db $6, $3, $8, UNKNOWN_DUNGEON_1
db $0 ; signs
db $3 ; people
db SPRITE_SLOWBRO, $d + 4, $1b + 4, $ff, $d0, $41, MEWTWO, $46 ; trainer
db SPRITE_BALL, $9 + 4, $10 + 4, $ff, $ff, $82, ULTRA_BALL ; item
db SPRITE_BALL, $1 + 4, $12 + 4, $ff, $ff, $83, MAX_REVIVE ; item
; warp-to
EVENT_DISP $f, $6, $3 ; UNKNOWN_DUNGEON_1
UnknownDungeon3Blocks: ; 0x45f58 135
INCBIN "maps/unknowndungeon3.blk"
RockTunnel2_h: ; 0x45fdf to 0x45feb (12 bytes) (bank=11) (id=232)
db $11 ; tileset
db ROCK_TUNNEL_2_HEIGHT, ROCK_TUNNEL_2_WIDTH ; dimensions (y, x)
dw RockTunnel2Blocks, RockTunnel2Texts, RockTunnel2Script ; blocks, texts, scripts
db $00 ; connections
dw RockTunnel2Object ; objects
RockTunnel2Script: ; 0x45feb
call $3c3c
ld hl, RockTunnel2TrainerHeaders
ld de, RockTunnel2Script_Unknown45ffe
ld a, [$d620]
call $3160
ld [$d620], a
ret
; 0x45ffe
RockTunnel2Script_Unknown45ffe: ; 0x45ffe
INCBIN "baserom.gbc",$45ffe,$6
RockTunnel2Texts: ; 0x46004
dw RockTunnel2Text1, RockTunnel2Text2, RockTunnel2Text3, RockTunnel2Text4, RockTunnel2Text5, RockTunnel2Text6, RockTunnel2Text7, RockTunnel2Text8
RockTunnel2TrainerHeaders:
RockTunnel2TrainerHeader0: ; 0x46014
db $1 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d87d ; flag's byte
dw RockTunnel2BattleText2 ; 0x60c5 TextBeforeBattle
dw RockTunnel2AfterBattleText2 ; 0x60cf TextAfterBattle
dw RockTunnel2EndBattleText2 ; 0x60ca TextEndBattle
dw RockTunnel2EndBattleText2 ; 0x60ca TextEndBattle
; 0x46020
RockTunnel2TrainerHeader2: ; 0x46020
db $2 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d87d ; flag's byte
dw RockTunnel2BattleText3 ; 0x60d4 TextBeforeBattle
dw RockTunnel2AfterBattleText3 ; 0x60de TextAfterBattle
dw RockTunnel2EndBattleText3 ; 0x60d9 TextEndBattle
dw RockTunnel2EndBattleText3 ; 0x60d9 TextEndBattle
; 0x4602c
RockTunnel2TrainerHeader3: ; 0x4602c
db $3 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d87d ; flag's byte
dw RockTunnel2BattleText4 ; 0x60e3 TextBeforeBattle
dw RockTunnel2AfterBattleText4 ; 0x60ed TextAfterBattle
dw RockTunnel2EndBattleText4 ; 0x60e8 TextEndBattle
dw RockTunnel2EndBattleText4 ; 0x60e8 TextEndBattle
; 0x46038
RockTunnel2TrainerHeader4: ; 0x46038
db $4 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d87d ; flag's byte
dw RockTunnel2BattleText5 ; 0x60f2 TextBeforeBattle
dw RockTunnel2AfterBattleText5 ; 0x60fc TextAfterBattle
dw RockTunnel2EndBattleText5 ; 0x60f7 TextEndBattle
dw RockTunnel2EndBattleText5 ; 0x60f7 TextEndBattle
; 0x46044
RockTunnel2TrainerHeader5: ; 0x46044
db $5 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d87d ; flag's byte
dw RockTunnel2BattleText6 ; 0x6101 TextBeforeBattle
dw RockTunnel2AfterBattleText6 ; 0x610b TextAfterBattle
dw RockTunnel2EndBattleText6 ; 0x6106 TextEndBattle
dw RockTunnel2EndBattleText6 ; 0x6106 TextEndBattle
; 0x46050
RockTunnel2TrainerHeader6: ; 0x46050
db $6 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d87d ; flag's byte
dw RockTunnel2BattleText7 ; 0x6110 TextBeforeBattle
dw RockTunnel2AfterBattleText7 ; 0x611a TextAfterBattle
dw RockTunnel2EndBattleText7 ; 0x6115 TextEndBattle
dw RockTunnel2EndBattleText7 ; 0x6115 TextEndBattle
; 0x4605c
RockTunnel2TrainerHeader7: ; 0x4605c
db $7 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d87d ; flag's byte
dw RockTunnel2BattleText8 ; 0x611f TextBeforeBattle
dw RockTunnel2AfterBattleText8 ; 0x6129 TextAfterBattle
dw RockTunnel2EndBattleText8 ; 0x6124 TextEndBattle
dw RockTunnel2EndBattleText8 ; 0x6124 TextEndBattle
; 0x46068
RockTunnel2TrainerHeader8: ; 0x46068
db $8 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d87d ; flag's byte
dw RockTunnel2BattleText9 ; 0x612e TextBeforeBattle
dw RockTunnel2AfterBattleText9 ; 0x6138 TextAfterBattle
dw RockTunnel2EndBattleText9 ; 0x6133 TextEndBattle
dw RockTunnel2EndBattleText9 ; 0x6133 TextEndBattle
; 0x46074
db $ff
RockTunnel2Text1: ; 0x46075
db $08 ; asm
ld hl, RockTunnel2TrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
RockTunnel2Text2: ; 0x4607f
db $08 ; asm
ld hl, RockTunnel2TrainerHeader2
call LoadTrainerHeader
jp TextScriptEnd
RockTunnel2Text3: ; 0x46089
db $08 ; asm
ld hl, RockTunnel2TrainerHeader3
call LoadTrainerHeader
jp TextScriptEnd
RockTunnel2Text4: ; 0x46093
db $08 ; asm
ld hl, RockTunnel2TrainerHeader4
call LoadTrainerHeader
jp TextScriptEnd
RockTunnel2Text5: ; 0x4609d
db $08 ; asm
ld hl, RockTunnel2TrainerHeader5
call LoadTrainerHeader
jp TextScriptEnd
RockTunnel2Text6: ; 0x460a7
db $08 ; asm
ld hl, RockTunnel2TrainerHeader6
call LoadTrainerHeader
jp TextScriptEnd
RockTunnel2Text7: ; 0x460b1
db $08 ; asm
ld hl, RockTunnel2TrainerHeader7
call LoadTrainerHeader
jp TextScriptEnd
RockTunnel2Text8: ; 0x460bb
db $08 ; asm
ld hl, RockTunnel2TrainerHeader8
call LoadTrainerHeader
jp TextScriptEnd
RockTunnel2BattleText2: ; 0x460c5
TX_FAR _RockTunnel2BattleText2
db $50
; 0x460c5 + 5 bytes
RockTunnel2EndBattleText2: ; 0x460ca
TX_FAR _RockTunnel2EndBattleText2
db $50
; 0x460ca + 5 bytes
RockTunnel2AfterBattleText2: ; 0x460cf
TX_FAR _RockTunnel2AfterBattleText2
db $50
; 0x460cf + 5 bytes
RockTunnel2BattleText3: ; 0x460d4
TX_FAR _RockTunnel2BattleText3
db $50
; 0x460d4 + 5 bytes
RockTunnel2EndBattleText3: ; 0x460d9
TX_FAR _RockTunnel2EndBattleText3
db $50
; 0x460d9 + 5 bytes
RockTunnel2AfterBattleText3: ; 0x460de
TX_FAR _RockTunnel2AfterBattleText3
db $50
; 0x460de + 5 bytes
RockTunnel2BattleText4: ; 0x460e3
TX_FAR _RockTunnel2BattleText4
db $50
; 0x460e3 + 5 bytes
RockTunnel2EndBattleText4: ; 0x460e8
TX_FAR _RockTunnel2EndBattleText4
db $50
; 0x460e8 + 5 bytes
RockTunnel2AfterBattleText4: ; 0x460ed
TX_FAR _RockTunnel2AfterBattleText4
db $50
; 0x460ed + 5 bytes
RockTunnel2BattleText5: ; 0x460f2
TX_FAR _RockTunnel2BattleText5
db $50
; 0x460f2 + 5 bytes
RockTunnel2EndBattleText5: ; 0x460f7
TX_FAR _RockTunnel2EndBattleText5
db $50
; 0x460f7 + 5 bytes
RockTunnel2AfterBattleText5: ; 0x460fc
TX_FAR _RockTunnel2AfterBattleText5
db $50
; 0x460fc + 5 bytes
RockTunnel2BattleText6: ; 0x46101
TX_FAR _RockTunnel2BattleText6
db $50
; 0x46101 + 5 bytes
RockTunnel2EndBattleText6: ; 0x46106
TX_FAR _RockTunnel2EndBattleText6
db $50
; 0x46106 + 5 bytes
RockTunnel2AfterBattleText6: ; 0x4610b
TX_FAR _RockTunnel2AfterBattleText6
db $50
; 0x4610b + 5 bytes
RockTunnel2BattleText7: ; 0x46110
TX_FAR _RockTunnel2BattleText7
db $50
; 0x46110 + 5 bytes
RockTunnel2EndBattleText7: ; 0x46115
TX_FAR _RockTunnel2EndBattleText7
db $50
; 0x46115 + 5 bytes
RockTunnel2AfterBattleText7: ; 0x4611a
TX_FAR _RockTunnel2AfterBattleText7
db $50
; 0x4611a + 5 bytes
RockTunnel2BattleText8: ; 0x4611f
TX_FAR _RockTunnel2BattleText8
db $50
; 0x4611f + 5 bytes
RockTunnel2EndBattleText8: ; 0x46124
TX_FAR _RockTunnel2EndBattleText8
db $50
; 0x46124 + 5 bytes
RockTunnel2AfterBattleText8: ; 0x46129
TX_FAR _RockTunnel2AfterBattleText8
db $50
; 0x46129 + 5 bytes
RockTunnel2BattleText9: ; 0x4612e
TX_FAR _RockTunnel2BattleText9
db $50
; 0x4612e + 5 bytes
RockTunnel2EndBattleText9: ; 0x46133
TX_FAR _RockTunnel2EndBattleText9
db $50
; 0x46133 + 5 bytes
RockTunnel2AfterBattleText9: ; 0x46138
TX_FAR _RockTunnel2AfterBattleText9
db $50
; 0x46138 + 5 bytes
RockTunnel2Object: ; 0x4613d (size=100)
db $3 ; border tile
db $4 ; warps
db $19, $21, $4, ROCK_TUNNEL_1
db $3, $1b, $5, ROCK_TUNNEL_1
db $b, $17, $6, ROCK_TUNNEL_1
db $3, $3, $7, ROCK_TUNNEL_1
db $0 ; signs
db $8 ; people
db SPRITE_LASS, $d + 4, $b + 4, $ff, $d0, $41, JR__TRAINER_F + $C8, $9 ; trainer
db SPRITE_HIKER, $a + 4, $6 + 4, $ff, $d0, $42, HIKER + $C8, $9 ; trainer
db SPRITE_BLACK_HAIR_BOY_2, $5 + 4, $3 + 4, $ff, $d0, $43, POKEMANIAC + $C8, $3 ; trainer
db SPRITE_BLACK_HAIR_BOY_2, $15 + 4, $14 + 4, $ff, $d3, $44, POKEMANIAC + $C8, $4 ; trainer
db SPRITE_HIKER, $a + 4, $1e + 4, $ff, $d0, $45, HIKER + $C8, $a ; trainer
db SPRITE_LASS, $1c + 4, $e + 4, $ff, $d3, $46, JR__TRAINER_F + $C8, $a ; trainer
db SPRITE_HIKER, $5 + 4, $21 + 4, $ff, $d3, $47, HIKER + $C8, $b ; trainer
db SPRITE_BLACK_HAIR_BOY_2, $1e + 4, $1a + 4, $ff, $d0, $48, POKEMANIAC + $C8, $5 ; trainer
; warp-to
EVENT_DISP $14, $19, $21 ; ROCK_TUNNEL_1
EVENT_DISP $14, $3, $1b ; ROCK_TUNNEL_1
EVENT_DISP $14, $b, $17 ; ROCK_TUNNEL_1
EVENT_DISP $14, $3, $3 ; ROCK_TUNNEL_1
RockTunnel2Blocks: ; 0x461a1 360
INCBIN "maps/rocktunnel2.blk"
SeafoamIslands2_h: ; 0x46309 to 0x46315 (12 bytes) (bank=11) (id=159)
db $11 ; tileset
db SEAFOAM_ISLANDS_2_HEIGHT, SEAFOAM_ISLANDS_2_WIDTH ; dimensions (y, x)
dw SeafoamIslands2Blocks, SeafoamIslands2Texts, SeafoamIslands2Script ; blocks, texts, scripts
db $00 ; connections
dw SeafoamIslands2Object ; objects
SeafoamIslands2Script: ; 0x46315
call $3c3c
ld hl, $cd60
bit 7, [hl]
res 7, [hl]
jr z, .asm_46362 ; 0x4631f $41
ld hl, SeafoamIslands2Script_Unknown4636d
call $34e4
ret nc
ld hl, $d87f
ld a, [$cd3d]
cp $1
jr nz, .asm_46340 ; 0x46330 $e
set 0, [hl]
ld a, $d9
ld [$d079], a
ld a, $db
ld [$d07a], a
jr .asm_4634c ; 0x4633e $c
.asm_46340
set 1, [hl]
ld a, $da
ld [$d079], a
ld a, $dc
ld [$d07a], a
.asm_4634c
ld a, [$d079]
ld [$cc4d], a
ld a, $11
call Predef
ld a, [$d07a]
ld [$cc4d], a
ld a, $15
jp $3e6d
.asm_46362
ld a, $a0
ld [$d71d], a
ld hl, SeafoamIslands2Script_Unknown4636d
jp $6981
; 0x4636d
SeafoamIslands2Script_Unknown4636d: ; 0x4636d
INCBIN "baserom.gbc",$4636d,$5
SeafoamIslands2Texts: ; 0x46372
dw SeafoamIslands2Text1, SeafoamIslands2Text2
SeafoamIslands2Object: ; 0x46376 (size=72)
db $7d ; border tile
db $7 ; warps
db $2, $4, $0, SEAFOAM_ISLANDS_3
db $5, $7, $4, SEAFOAM_ISLANDS_1
db $7, $d, $2, SEAFOAM_ISLANDS_3
db $f, $13, $3, SEAFOAM_ISLANDS_3
db $f, $17, $6, SEAFOAM_ISLANDS_1
db $b, $19, $5, SEAFOAM_ISLANDS_3
db $3, $19, $5, SEAFOAM_ISLANDS_1
db $0 ; signs
db $2 ; people
db SPRITE_BOULDER, $6 + 4, $11 + 4, $ff, $10, $1 ; person
db SPRITE_BOULDER, $6 + 4, $16 + 4, $ff, $10, $2 ; person
; warp-to
EVENT_DISP $f, $2, $4 ; SEAFOAM_ISLANDS_3
EVENT_DISP $f, $5, $7 ; SEAFOAM_ISLANDS_1
EVENT_DISP $f, $7, $d ; SEAFOAM_ISLANDS_3
EVENT_DISP $f, $f, $13 ; SEAFOAM_ISLANDS_3
EVENT_DISP $f, $f, $17 ; SEAFOAM_ISLANDS_1
EVENT_DISP $f, $b, $19 ; SEAFOAM_ISLANDS_3
EVENT_DISP $f, $3, $19 ; SEAFOAM_ISLANDS_1
SeafoamIslands2Blocks: ; 0x463be 135
INCBIN "maps/seafoamislands2.blk"
SeafoamIslands3_h: ; 0x46445 to 0x46451 (12 bytes) (bank=11) (id=160)
db $11 ; tileset
db SEAFOAM_ISLANDS_3_HEIGHT, SEAFOAM_ISLANDS_3_WIDTH ; dimensions (y, x)
dw SeafoamIslands3Blocks, SeafoamIslands3Texts, SeafoamIslands3Script ; blocks, texts, scripts
db $00 ; connections
dw SeafoamIslands3Object ; objects
SeafoamIslands3Script: ; 0x46451
call $3c3c
ld hl, $cd60
bit 7, [hl]
res 7, [hl]
jr z, .asm_4649e ; 0x4645b $41
ld hl, SeafoamIslands3Script_Unknown464a9
call $34e4
ret nc
ld hl, $d880
ld a, [$cd3d]
cp $1
jr nz, .asm_4647c ; 0x4646c $e
set 0, [hl]
ld a, $db
ld [$d079], a
ld a, $df
ld [$d07a], a
jr .asm_46488 ; 0x4647a $c
.asm_4647c
set 1, [hl]
ld a, $dc
ld [$d079], a
ld a, $e0
ld [$d07a], a
.asm_46488
ld a, [$d079]
ld [$cc4d], a
ld a, $11
call Predef
ld a, [$d07a]
ld [$cc4d], a
ld a, $15
jp $3e6d
.asm_4649e
ld a, $a1
ld [$d71d], a
ld hl, SeafoamIslands3Script_Unknown464a9
jp $6981
; 0x464a9
SeafoamIslands3Script_Unknown464a9: ; 0x464a9
INCBIN "baserom.gbc",$464a9,$5
SeafoamIslands3Texts: ; 0x464ae
dw SeafoamIslands3Text1, SeafoamIslands3Text2
SeafoamIslands3Object: ; 0x464b2 (size=72)
db $7d ; border tile
db $7 ; warps
db $3, $5, $0, SEAFOAM_ISLANDS_2
db $d, $5, $0, SEAFOAM_ISLANDS_4
db $7, $d, $2, SEAFOAM_ISLANDS_2
db $f, $13, $3, SEAFOAM_ISLANDS_2
db $3, $19, $3, SEAFOAM_ISLANDS_4
db $b, $19, $5, SEAFOAM_ISLANDS_2
db $e, $19, $4, SEAFOAM_ISLANDS_4
db $0 ; signs
db $2 ; people
db SPRITE_BOULDER, $6 + 4, $12 + 4, $ff, $10, $1 ; person
db SPRITE_BOULDER, $6 + 4, $17 + 4, $ff, $10, $2 ; person
; warp-to
EVENT_DISP $f, $3, $5 ; SEAFOAM_ISLANDS_2
EVENT_DISP $f, $d, $5 ; SEAFOAM_ISLANDS_4
EVENT_DISP $f, $7, $d ; SEAFOAM_ISLANDS_2
EVENT_DISP $f, $f, $13 ; SEAFOAM_ISLANDS_2
EVENT_DISP $f, $3, $19 ; SEAFOAM_ISLANDS_4
EVENT_DISP $f, $b, $19 ; SEAFOAM_ISLANDS_2
EVENT_DISP $f, $e, $19 ; SEAFOAM_ISLANDS_4
SeafoamIslands3Blocks: ; 0x464fa 135
INCBIN "maps/seafoamislands3.blk"
SeafoamIslands4_h: ; 0x46581 to 0x4658d (12 bytes) (bank=11) (id=161)
db $11 ; tileset
db SEAFOAM_ISLANDS_4_HEIGHT, SEAFOAM_ISLANDS_4_WIDTH ; dimensions (y, x)
dw SeafoamIslands4Blocks, SeafoamIslands4Texts, SeafoamIslands4Script ; blocks, texts, scripts
db $00 ; connections
dw SeafoamIslands4Object ; objects
SeafoamIslands4Script: ; 0x4658d
call $3c3c
ld hl, $cd60
bit 7, [hl]
res 7, [hl]
jr z, .asm_465dc ; 0x46597 $43
ld hl, SeafoamIslands4Script_Unknown465f6
call $34e4
ret nc
ld hl, $d881
ld a, [$cd3d]
cp $1
jr nz, .asm_465b8 ; 0x465a8 $e
set 0, [hl]
ld a, $dd
ld [$d079], a
ld a, $e1
ld [$d07a], a
jr .asm_465c4 ; 0x465b6 $c
.asm_465b8
set 1, [hl]
ld a, $de
ld [$d079], a
ld a, $e2
ld [$d07a], a
.asm_465c4
ld a, [$d079]
ld [$cc4d], a
ld a, $11
call Predef
ld a, [$d07a]
ld [$cc4d], a
ld a, $15
call Predef
jr .asm_465ed ; 0x465da $11
.asm_465dc
ld a, $a2
ld [$d71d], a
ld hl, SeafoamIslands4Script_Unknown465f6
call $6981
ld a, [$d732]
bit 4, a
ret nz
.asm_465ed
ld hl, SeafoamIslands4Scripts
ld a, [$d666]
jp $3d97
; 0x465f6
SeafoamIslands4Script_Unknown465f6: ; 0x465f6
INCBIN "baserom.gbc",$465f6,$465fb - $465f6
SeafoamIslands4Scripts: ; 0x465fb
dw SeafoamIslands4Script0, SeafoamIslands4Script1, SeafoamIslands4Script2, SeafoamIslands4Script3
SeafoamIslands4Script0: ; 0x46603
ld a, [$d880]
and $3
cp $3
ret z
ld a, [$d361]
cp $8
ret nz
ld a, [$d362]
cp $f
ret nz
ld hl, $ccd3
ld de, SeafoamIslands4Script0_Unknown46632
call $350c
dec a
ld [$cd38], a
call $3486
ld hl, $d733
set 2, [hl]
ld a, $1
ld [$d666], a
ret
; 0x46632
SeafoamIslands4Script0_Unknown46632: ; 0x46632
INCBIN "baserom.gbc",$46632,$46639 - $46632
SeafoamIslands4Script1: ; 0x46639
ld a, [$cd38]
and a
ret nz
ld a, $0
ld [$d666], a
ret
; 0x46644
SeafoamIslands4Script2: ; 0x46644
INCBIN "baserom.gbc",$46644,$4668f - $46644
SeafoamIslands4Script3: ; 0x4668f
ld a, [$cd38]
and a
ret nz
ld a, $0
ld [$d666], a
ret
; 0x4669a
SeafoamIslands4Texts: ; 0x4669a
dw SeafoamIslands4Text1, SeafoamIslands4Text2, SeafoamIslands4Text3, SeafoamIslands4Text4, SeafoamIslands4Text5, SeafoamIslands4Text6
SeafoamIslands4Object: ; 0x466a6 (size=96)
db $7d ; border tile
db $7 ; warps
db $c, $5, $1, SEAFOAM_ISLANDS_3
db $6, $8, $2, SEAFOAM_ISLANDS_5
db $4, $19, $3, SEAFOAM_ISLANDS_5
db $3, $19, $4, SEAFOAM_ISLANDS_3
db $e, $19, $6, SEAFOAM_ISLANDS_3
db $11, $14, $0, SEAFOAM_ISLANDS_5
db $11, $15, $1, SEAFOAM_ISLANDS_5
db $0 ; signs
db $6 ; people
db SPRITE_BOULDER, $e + 4, $5 + 4, $ff, $10, $1 ; person
db SPRITE_BOULDER, $f + 4, $3 + 4, $ff, $10, $2 ; person
db SPRITE_BOULDER, $e + 4, $8 + 4, $ff, $10, $3 ; person
db SPRITE_BOULDER, $e + 4, $9 + 4, $ff, $10, $4 ; person
db SPRITE_BOULDER, $6 + 4, $12 + 4, $ff, $ff, $5 ; person
db SPRITE_BOULDER, $6 + 4, $13 + 4, $ff, $ff, $6 ; person
; warp-to
EVENT_DISP $f, $c, $5 ; SEAFOAM_ISLANDS_3
EVENT_DISP $f, $6, $8 ; SEAFOAM_ISLANDS_5
EVENT_DISP $f, $4, $19 ; SEAFOAM_ISLANDS_5
EVENT_DISP $f, $3, $19 ; SEAFOAM_ISLANDS_3
EVENT_DISP $f, $e, $19 ; SEAFOAM_ISLANDS_3
EVENT_DISP $f, $11, $14 ; SEAFOAM_ISLANDS_5
EVENT_DISP $f, $11, $15 ; SEAFOAM_ISLANDS_5
SeafoamIslands4Blocks: ; 0x46706 135
INCBIN "maps/seafoamislands4.blk"
SeafoamIslands5_h: ; 0x4678d to 0x46799 (12 bytes) (bank=11) (id=162)
db $11 ; tileset
db SEAFOAM_ISLANDS_5_HEIGHT, SEAFOAM_ISLANDS_5_WIDTH ; dimensions (y, x)
dw SeafoamIslands5Blocks, SeafoamIslands5Texts, SeafoamIslands5Script ; blocks, texts, scripts
db $00 ; connections
dw SeafoamIslands5Object ; objects
SeafoamIslands5Script: ; 0x46799
call $3c3c
ld a, [$d668]
ld hl, SeafoamIslands5Scripts
jp $3d97
; 0x467a5
INCBIN "baserom.gbc",$467a5,$467ad - $467a5
SeafoamIslands5Scripts: ; 0x467ad
dw SeafoamIslands5Script0, SeafoamIslands5Script1
INCBIN "baserom.gbc",$467b1,$16
SeafoamIslands5Script0: ; 0x467c7
ld a, [$d880]
and $3
cp $3
ret z
ld hl, $67fe
call $34bf
ret nc
ld a, [$cd3d]
cp $3
jr nc, .asm_467e6 ; 0x467db $9
ld a, $40
ld [$ccd4], a
ld a, $2
jr .asm_467e8 ; 0x467e4 $2
.asm_467e6
ld a, $1
.asm_467e8
ld [$cd38], a
ld a, $40
ld [$ccd3], a
call $3486
ld hl, $d733
res 2, [hl]
ld a, $1
ld [$d668], a
ret
; 0x467fe
INCBIN "baserom.gbc",$467fe,$46807 - $467fe
SeafoamIslands5Script1: ; 0x46807
ld a, [$cd38]
and a
ret nz
xor a
ld [$cd6b], a
ld a, $0
ld [$d668], a
ret
; 0x46816
INCBIN "baserom.gbc",$46816,$66
SeafoamIslands5Texts: ; 0x4687c
dw SeafoamIslands5Text1, SeafoamIslands5Text2, SeafoamIslands5Text3, SeafoamIslands5Text4, SeafoamIslands5Text5
SeafoamIslands5TrainerHeaders:
SeafoamIslands5TrainerHeader0: ; 0x46886
db $2 ; flag's bit
db ($0 << 4) ; trainer's view range
dw $d882 ; flag's byte
dw SeafoamIslands5BattleText2 ; 0x68a2 TextBeforeBattle
dw SeafoamIslands5BattleText2 ; 0x68a2 TextAfterBattle
dw SeafoamIslands5BattleText2 ; 0x68a2 TextEndBattle
dw SeafoamIslands5BattleText2 ; 0x68a2 TextEndBattle
; 0x46892
db $ff
SeafoamIslands5Text3: ; 0x46893
db $08 ; asm
ld hl, SeafoamIslands5TrainerHeader0
call LoadTrainerHeader
ld a, $4
ld [$d668], a
jp TextScriptEnd
SeafoamIslands5BattleText2: ; 0x468a2
TX_FAR _SeafoamIslands5BattleText2 ; 0x88075
db $8
ld a, $4a
call $13d0
call $3748
jp TextScriptEnd
; 0x468b2
SeafoamIslands5Text4: ; 0x468b2
TX_FAR _SeafoamIslands5Text4
db $50
SeafoamIslands5Text5: ; 0x468b7
TX_FAR _SeafoamIslands5Text5
db $50
SeafoamIslands5Object: ; 0x468bc (size=62)
db $7d ; border tile
db $4 ; warps
db $11, $14, $5, SEAFOAM_ISLANDS_4
db $11, $15, $6, SEAFOAM_ISLANDS_4
db $7, $b, $1, SEAFOAM_ISLANDS_4
db $4, $19, $2, SEAFOAM_ISLANDS_4
db $2 ; signs
db $f, $9, $4 ; SeafoamIslands5Text4
db $1, $17, $5 ; SeafoamIslands5Text5
db $3 ; people
db SPRITE_BOULDER, $f + 4, $4 + 4, $ff, $ff, $1 ; person
db SPRITE_BOULDER, $f + 4, $5 + 4, $ff, $ff, $2 ; person
db SPRITE_BIRD, $1 + 4, $6 + 4, $ff, $d0, $43, ARTICUNO, $32 ; trainer
; warp-to
EVENT_DISP $f, $11, $14 ; SEAFOAM_ISLANDS_4
EVENT_DISP $f, $11, $15 ; SEAFOAM_ISLANDS_4
EVENT_DISP $f, $7, $b ; SEAFOAM_ISLANDS_4
EVENT_DISP $f, $4, $19 ; SEAFOAM_ISLANDS_4
SeafoamIslands5Blocks: ; 0x468fa 135
INCBIN "maps/seafoamislands5.blk"
INCBIN "baserom.gbc",$46981,2262
SECTION "bank12",DATA,BANK[$12]
Route7_h: ; 0x48000 to 0x48022 (34 bytes) (bank=12) (id=18)
db $00 ; tileset
db ROUTE_7_HEIGHT, ROUTE_7_WIDTH ; dimensions (y, x)
dw Route7Blocks, $4155, Route7Script ; blocks, texts, scripts
db WEST | EAST ; connections
; connections data
db CELADON_CITY
dw CeladonCityBlocks - 3 + (CELADON_CITY_WIDTH * 2) ; connection strip location
dw $C6E8 + (ROUTE_7_WIDTH + 6) * (-3 + 3) ; current map position
db $f, CELADON_CITY_WIDTH ; bigness, width
db (-4 * -2), (CELADON_CITY_WIDTH * 2) - 1 ; alignments (y, x)
dw $C6EE + 2 * CELADON_CITY_WIDTH ; window
db SAFFRON_CITY
dw SaffronCityBlocks + (SAFFRON_CITY_WIDTH) ; connection strip location
dw $C6E5 + (ROUTE_7_WIDTH + 6) * (-3 + 4) ; current map position
db $f, SAFFRON_CITY_WIDTH ; bigness, width
db (-4 * -2), 0 ; alignments (y, x)
dw $C6EF + SAFFRON_CITY_WIDTH ; window
; end connections data
dw Route7Object ; objects
Route7Object: ; 0x48022 (size=47)
db $f ; border tile
db $5 ; warps
db $9, $12, $2, ROUTE_7_GATE
db $a, $12, $3, ROUTE_7_GATE
db $9, $b, $0, ROUTE_7_GATE
db $a, $b, $1, ROUTE_7_GATE
db $d, $5, $0, PATH_ENTRANCE_ROUTE_7
db $1 ; signs
db $d, $3, $1 ; Route7Text1
db $0 ; people
; warp-to
EVENT_DISP $a, $9, $12 ; ROUTE_7_GATE
EVENT_DISP $a, $a, $12 ; ROUTE_7_GATE
EVENT_DISP $a, $9, $b ; ROUTE_7_GATE
EVENT_DISP $a, $a, $b ; ROUTE_7_GATE
EVENT_DISP $a, $d, $5 ; PATH_ENTRANCE_ROUTE_7
Route7Blocks: ; 4051 90
INCBIN "maps/route7.blk"
CeladonPokecenterBlocks:
RockTunnelPokecenterBlocks:
MtMoonPokecenterBlocks: ; 40ab 28
INCBIN "maps/mtmoonpokecenter.blk"
Route18GateBlocks:
Route15GateBlocks:
Route11GateBlocks: ; 40c7 20
INCBIN "maps/route11gate.blk"
Route18GateHeaderBlocks:
Route16GateUpstairsBlocks:
Route12GateUpstairsBlocks:
Route11GateUpstairsBlocks: ; 40db 16
INCBIN "maps/route11gateupstairs.blk"
INCBIN "baserom.gbc",$480eb,$48152 - $480eb
Route7Script: ; 0x48152
jp $3c3c
; 0x48155
; XXX
db $57, $41
Route7Text1: ; 0x48157
TX_FAR _Route7Text1
db $50
RedsHouse1F_h: ; 415C
db $01 ; tileset
db $04,$04 ; dimensions
dw RedsHouse1FBlocks, RedsHouse1FTexts, RedsHouse1FScript
db 0 ; no connections
dw RedsHouse1FObject
RedsHouse1FScript: ; 4168
jp $3C3C
RedsHouse1FTexts: ; 416B
dw RedsHouse1FText1,RedsHouse1FText2
RedsHouse1FText1: ; 416F Mom
db 8
ld a, [$D72E]
bit 3, a
jr nz, .heal\@ ; if player has received a Pokémon from Oak, heal team
ld hl, MomWakeUpText
call PrintText
jr .done\@
.heal\@
call MomHealPokemon
.done\@
jp TextScriptEnd
MomWakeUpText: ; 0x48185
TX_FAR _MomWakeUpText
db "@"
MomHealPokemon: ; 0x4818a
ld hl, MomHealText1
call PrintText
call GBFadeOut2
call $3071
ld a, 7
call Predef
ld a, $E8
ld [$C0EE], a
call $23B1 ; play sound?
.next\@
ld a, [$C026]
cp $E8
jr z, .next\@
ld a, [$D35B]
ld [$C0EE], a
call $23B1
call GBFadeIn2
ld hl, MomHealText2
jp PrintText
MomHealText1: ; 0x481bc
TX_FAR _MomHealText1
db "@"
MomHealText2: ; 0x481c1
TX_FAR _MomHealText2
db "@"
RedsHouse1FText2: ; 0x481c6 TV
db 8
ld a,[$C109]
cp 4
ld hl,TVWrongSideText
jr nz,.done\@ ; if player is not facing up
ld hl,StandByMeText
.done\@
call PrintText
jp TextScriptEnd
StandByMeText: ; 0x481da
TX_FAR _StandByMeText
db "@"
TVWrongSideText: ; 0x481df
TX_FAR _TVWrongSideText
db "@"
RedsHouse1FObject: ; 0x481e4
db $0A ; border tile
db 3 ; warps
db 7,2,0,$FF ; exit1
db 7,3,0,$FF ; exit2
db 1,7,0,$26 ; staircase
db 1 ; signs
db 1,3,2 ; TV
db 1 ; people
db $33,4+4,5+4,$FF,$D2,1 ; Mom
; warp-to
dw $C6EF + 4 + (4 + 6) * (3) + 1
db 7,2
dw $C6EF + 4 + (4 + 6) * (3) + 1
db 7,3
dw $C6EF + 4 + (4 + 6) * (0) + 3
db 1,7
RedsHouse1FBlocks:
INCBIN "maps/redshouse1f.blk"
CeladonMart3_h: ; 0x48219 to 0x48225 (12 bytes) (bank=12) (id=124)
db $12 ; tileset
db CELADON_MART_3_HEIGHT, CELADON_MART_3_WIDTH ; dimensions (y, x)
dw CeladonMart3Blocks, CeladonMart3Texts, CeladonMart3Script ; blocks, texts, scripts
db $00 ; connections
dw CeladonMart3Object ; objects
CeladonMart3Script: ; 0x48225
jp $3c3c
; 0x48228
CeladonMart3Texts: ; 0x48228
dw CeladonMart3Text1, CeladonMart3Text2, CeladonMart3Text3, CeladonMart3Text4, CeladonMart3Text5, CeladonMart3Text6, CeladonMart3Text7, CeladonMart3Text8, CeladonMart3Text9, CeladonMart3Text10, CeladonMart3Text11, CeladonMart3Text12, CeladonMart3Text13, CeladonMart3Text14, CeladonMart3Text15, CeladonMart3Text16, CeladonMart3Text17
CeladonMart3Text1: ; 0x4824a
db $08 ; asm
ld a, [$d778]
bit 7, a
jr nz, .asm_a5463 ; 0x48250
ld hl, TM18PreReceiveText
call PrintText
ld bc, (TM_18 << 8) | 1
call GiveItem
jr nc, .asm_95f37 ; 0x4825e
ld hl, $d778
set 7, [hl]
ld hl, ReceivedTM18Text
jr .asm_81359 ; 0x48268
.asm_95f37 ; 0x4826a
ld hl, TM18NoRoomText
jr .asm_81359 ; 0x4826d
.asm_a5463 ; 0x4826f
ld hl, TM18ExplanationText
.asm_81359 ; 0x48272
call PrintText
jp TextScriptEnd
TM18PreReceiveText: ; 0x48278
TX_FAR _TM18PreReceiveText
db $50
; 0x48278 + 5 bytes
ReceivedTM18Text: ; 0x4827d
TX_FAR _ReceivedTM18Text ; 0x9c85a
db $0B, $50
; 0x48283
TM18ExplanationText: ; 0x48283
TX_FAR _TM18ExplanationText
db $50
; 0x48283 + 5 bytes
TM18NoRoomText: ; 0x48288
TX_FAR _TM18NoRoomText
db $50
; 0x48288 + 5 bytes
CeladonMart3Text2: ; 0x4828d
TX_FAR _CeladonMart3Text2
db $50
CeladonMart3Text3: ; 0x48292
TX_FAR _CeladonMart3Text3
db $50
CeladonMart3Text4: ; 0x48297
TX_FAR _CeladonMart3Text4
db $50
CeladonMart3Text5: ; 0x4829c
TX_FAR _CeladonMart3Text5
db $50
CeladonMart3Text12
CeladonMart3Text10:
CeladonMart3Text8:
CeladonMart3Text6: ; 0x482a1
TX_FAR _CeladonMart3Text6
db $50
CeladonMart3Text7: ; 0x482a6
TX_FAR _CeladonMart3Text7
db $50
CeladonMart3Text9: ; 0x482ab
TX_FAR _CeladonMart3Text9
db $50
CeladonMart3Text11: ; 0x482b0
TX_FAR _CeladonMart3Text11
db $50
CeladonMart3Text13: ; 0x482b5
TX_FAR _CeladonMart3Text13
db $50
CeladonMart3Text14: ; 0x482ba
TX_FAR _CeladonMart3Text14
db $50
CeladonMart3Text17:
CeladonMart3Text16:
CeladonMart3Text15: ; 0x482bf
TX_FAR _CeladonMart3Text15
db $50
CeladonMart3Object: ; 0x482c4 (size=94)
db $f ; border tile
db $3 ; warps
db $1, $c, $0, CELADON_MART_4
db $1, $10, $1, CELADON_MART_2
db $1, $1, $0, CELADON_MART_ELEVATOR
db $c ; signs
db $4, $2, $6 ; CeladonMart3Text6
db $4, $3, $7 ; CeladonMart3Text7
db $4, $5, $8 ; CeladonMart3Text8
db $4, $6, $9 ; CeladonMart3Text9
db $6, $2, $a ; CeladonMart3Text10
db $6, $3, $b ; CeladonMart3Text11
db $6, $5, $c ; CeladonMart3Text12
db $6, $6, $d ; CeladonMart3Text13
db $1, $e, $e ; CeladonMart3Text14
db $1, $4, $f ; CeladonMart3Text15
db $1, $6, $10 ; CeladonMart3Text16
db $1, $a, $11 ; CeladonMart3Text17
db $5 ; people
db SPRITE_MART_GUY, $5 + 4, $10 + 4, $ff, $ff, $1 ; person
db SPRITE_GAMEBOY_KID_COPY, $6 + 4, $b + 4, $ff, $d3, $2 ; person
db SPRITE_GAMEBOY_KID_COPY, $2 + 4, $7 + 4, $ff, $d0, $3 ; person
db SPRITE_GAMEBOY_KID_COPY, $2 + 4, $8 + 4, $ff, $d0, $4 ; person
db SPRITE_YOUNG_BOY, $5 + 4, $2 + 4, $ff, $d1, $5 ; person
; warp-to
EVENT_DISP $a, $1, $c ; CELADON_MART_4
EVENT_DISP $a, $1, $10 ; CELADON_MART_2
EVENT_DISP $a, $1, $1 ; CELADON_MART_ELEVATOR
CeladonMart3Blocks: ; 0x48322 40
INCBIN "maps/celadonmart3.blk"
CeladonMart4_h: ; 0x4834a to 0x48356 (12 bytes) (bank=12) (id=125)
db $12 ; tileset
db CELADON_MART_4_HEIGHT, CELADON_MART_4_WIDTH ; dimensions (y, x)
dw CeladonMart4Blocks, CeladonMart4Texts, CeladonMart4Script ; blocks, texts, scripts
db $00 ; connections
dw CeladonMart4Object ; objects
CeladonMart4Script: ; 0x48356
jp $3c3c
; 0x48359
CeladonMart4Texts: ; 0x48359
dw CeladonMart4Text1, CeladonMart4Text2, CeladonMart4Text3, CeladonMart4Text4
CeladonMart4Text2: ; 0x48361
TX_FAR _CeladonMart4Text2
db $50
CeladonMart4Text3: ; 0x48366
TX_FAR _CeladonMart4Text3
db $50
CeladonMart4Text4: ; 0x4836b
TX_FAR _CeladonMart4Text4
db $50
CeladonMart4Object: ; 0x48370 (size=49)
db $f ; border tile
db $3 ; warps
db $1, $c, $0, CELADON_MART_3
db $1, $10, $1, CELADON_MART_5
db $1, $1, $0, CELADON_MART_ELEVATOR
db $1 ; signs
db $1, $e, $4 ; CeladonMart4Text4
db $3 ; people
db SPRITE_MART_GUY, $7 + 4, $5 + 4, $ff, $ff, $1 ; person
db SPRITE_BLACK_HAIR_BOY_2, $5 + 4, $f + 4, $fe, $2, $2 ; person
db SPRITE_BUG_CATCHER, $2 + 4, $5 + 4, $fe, $2, $3 ; person
; warp-to
EVENT_DISP $a, $1, $c ; CELADON_MART_3
EVENT_DISP $a, $1, $10 ; CELADON_MART_5
EVENT_DISP $a, $1, $1 ; CELADON_MART_ELEVATOR
CeladonMart4Blocks: ; 0x483a1 40
INCBIN "maps/celadonmart4.blk"
CeladonMartRoof_h: ; 0x483c9 to 0x483d5 (12 bytes) (bank=12) (id=126)
db $12 ; tileset
db CELADON_MART_5_HEIGHT, CELADON_MART_5_WIDTH ; dimensions (y, x)
dw CeladonMartRoofBlocks, CeladonMartRoofTexts, CeladonMartRoofScript ; blocks, texts, scripts
db $00 ; connections
dw CeladonMartRoofObject ; objects
CeladonMartRoofScript: ; 0x483d5
jp $3c3c
; 0x483d8
INCBIN "baserom.gbc",$483d8,$484ee - $483d8
UnnamedText_484ee: ; 0x484ee
TX_FAR _UnnamedText_484ee
db $50
; 0x484ee + 5 bytes
INCBIN "baserom.gbc",$484f3,$68
CeladonMartRoofTexts: ; 0x4855b
dw CeladonMartRoofText1, CeladonMartRoofText2, CeladonMartRoofText5, CeladonMartRoofText5, CeladonMartRoofText5, CeladonMartRoofText6
CeladonMartRoofText1: ; 0x48567
TX_FAR _CeladonMartRoofText1
db $50
CeladonMartRoofText2: ; 0x4856c
db $08 ; asm
call $43d8
ld a, [$cd37]
and a
jr z, .asm_914b9 ; 0x48574
ld a, $1
ld [$cc3c], a
ld hl, CeladonMartRoofText4
call PrintText
call $35ec
ld a, [$cc26]
and a
jr nz, .asm_05aa4 ; 0x48588
call $440c
jr .asm_05aa4 ; 0x4858d
.asm_914b9 ; 0x4858f
ld hl, CeladonMartRoofText3
call PrintText
.asm_05aa4 ; 0x48595
jp TextScriptEnd
CeladonMartRoofText3: ; 0x48598
TX_FAR _UnnamedText_48598
db $50
; 0x48598 + 5 bytes
CeladonMartRoofText4:
UnnamedText_4859d: ; 0x4859d
TX_FAR _UnnamedText_4859d
db $50
; 0x4859d + 5 bytes
CeladonMartRoofText5: ; 0x485a2
db $f5
CeladonMartRoofText6: ; 0x485a3
TX_FAR _CeladonMartRoofText6
db $50
CeladonMartRoofObject: ; 0x485a8 (size=36)
db $42 ; border tile
db $1 ; warps
db $2, $f, $0, CELADON_MART_5
db $4 ; signs
db $1, $a, $3 ; CeladonMartRoofText3
db $1, $b, $4 ; CeladonMartRoofText4
db $2, $c, $5 ; CeladonMartRoofText5
db $2, $d, $6 ; CeladonMartRoofText6
db $2 ; people
db SPRITE_BLACK_HAIR_BOY_2, $4 + 4, $a + 4, $ff, $d2, $1 ; person
db SPRITE_LITTLE_GIRL, $5 + 4, $5 + 4, $fe, $0, $2 ; person
; warp-to
EVENT_DISP $a, $2, $f ; CELADON_MART_5
CeladonMartRoofBlocks: ; 0x485cc 40
INCBIN "maps/celadonmart5.blk"
CeladonMartElevator_h: ; 0x485f4 to 0x48600 (12 bytes) (bank=12) (id=127)
db $12 ; tileset
db CELADON_MART_6_HEIGHT, CELADON_MART_6_WIDTH ; dimensions (y, x)
dw CeladonMartElevatorBlocks, CeladonMartElevatorTexts, CeladonMartElevatorScript ; blocks, texts, scripts
db $00 ; connections
dw CeladonMartElevatorObject ; objects
CeladonMartElevatorScript: ; 0x48600
ld hl, $d126
bit 5, [hl]
res 5, [hl]
push hl
call nz, CeladonMartElevatorScript_Unknown4861c
pop hl
bit 7, [hl]
res 7, [hl]
call nz, $4654
xor a
ld [$cf0c], a
inc a
ld [$cc3c], a
ret
; 0x4861c
CeladonMartElevatorScript_Unknown4861c: ; 0x4861c
INCBIN "baserom.gbc",$4861c,$40
CeladonMartElevatorTexts: ; 0x4865c
dw CeladonMartElevatorText1
CeladonMartElevatorText1: ; 0x4865e
db $08 ; asm
call $4631
ld hl, $464a
ld a, $61
call Predef
jp TextScriptEnd
CeladonMartElevatorObject: ; 0x4866d (size=23)
db $f ; border tile
db $2 ; warps
db $3, $1, $5, CELADON_MART_1
db $3, $2, $5, CELADON_MART_1
db $1 ; signs
db $0, $3, $1 ; CeladonMartElevatorText1
db $0 ; people
; warp-to
EVENT_DISP $2, $3, $1 ; CELADON_MART_1
EVENT_DISP $2, $3, $2 ; CELADON_MART_1
CeladonMartElevatorBlocks: ; 0x48684 4
INCBIN "maps/celadonmart6.blk"
CeladonMansion1_h: ; 0x48688 to 0x48694 (12 bytes) (bank=12) (id=128)
db $13 ; tileset
db CELADON_MANSION_1_HEIGHT, CELADON_MANSION_1_WIDTH ; dimensions (y, x)
dw CeladonMansion1Blocks, CeladonMansion1Texts, CeladonMansion1Script ; blocks, texts, scripts
db $00 ; connections
dw CeladonMansion1Object ; objects
CeladonMansion1Script: ; 0x48694
jp $3c3c
; 0x48697
CeladonMansion1Texts: ; 0x48697
dw CeladonMansion1Text1, CeladonMansion1Text2, CeladonMansion1Text3, CeladonMansion1Text4, CeladonMansion1Text5
;0x486a1
call $13d0
jp TextScriptEnd
; 0x486a7
CeladonMansion1Text1: ; 0x486a7
TX_FAR _CeladonMansion1Text1
db $08 ; asm
ld a, $4d
jp $46a1
CeladonMansion1Text2: ; 0x486b1
TX_FAR _CeladonMansion1Text2
db $50
CeladonMansion1Text3: ; 0x486b6
TX_FAR _CeladonMansion1Text3
db $8
ld a, $4
jp $46a1
; 0x486c0
CeladonMansion1Text4: ; 0x486c0
TX_FAR _CeladonMansion1Text4
db $8
ld a, $f
jp $46a1
; 0x486ca
CeladonMansion1Text5: ; 0x486ca
TX_FAR _CeladonMansion1Text5
db $50
CeladonMansion1Object: ; 0x486cf (size=71)
db $f ; border tile
db $5 ; warps
db $b, $4, $2, $ff
db $b, $5, $2, $ff
db $0, $4, $4, $ff
db $1, $7, $1, CELADON_MANSION_2
db $1, $2, $2, CELADON_MANSION_2
db $1 ; signs
db $9, $4, $5 ; CeladonMansion1Text5
db $4 ; people
db SPRITE_SLOWBRO, $5 + 4, $0 + 4, $ff, $d3, $1 ; person
db SPRITE_OLD_MEDIUM_WOMAN, $5 + 4, $1 + 4, $ff, $d0, $2 ; person
db SPRITE_CLEFAIRY, $8 + 4, $1 + 4, $fe, $2, $3 ; person
db SPRITE_SLOWBRO, $4 + 4, $4 + 4, $fe, $1, $4 ; person
; warp-to
EVENT_DISP $4, $b, $4
EVENT_DISP $4, $b, $5
EVENT_DISP $4, $0, $4
EVENT_DISP $4, $1, $7 ; CELADON_MANSION_2
EVENT_DISP $4, $1, $2 ; CELADON_MANSION_2
CeladonMansion1Blocks: ; 0x48716 24
INCBIN "maps/celadonmansion1.blk"
CeladonMansion2_h: ; 0x4872e to 0x4873a (12 bytes) (bank=12) (id=129)
db $13 ; tileset
db CELADON_MANSION_2_HEIGHT, CELADON_MANSION_2_WIDTH ; dimensions (y, x)
dw CeladonMansion2Blocks, CeladonMansion2Texts, CeladonMansion2Script ; blocks, texts, scripts
db $00 ; connections
dw CeladonMansion2Object ; objects
CeladonMansion2Script: ; 0x4873a
call $3c3c
ret
; 0x4873e
CeladonMansion2Texts: ; 0x4873e
dw CeladonMansion2Text1
CeladonMansion2Text1: ; 0x48740
TX_FAR _CeladonMansion2Text1
db $50
CeladonMansion2Object: ; 0x48745 (size=39)
db $f ; border tile
db $4 ; warps
db $1, $6, $0, CELADON_MANSION_3
db $1, $7, $3, CELADON_MANSION_1
db $1, $2, $4, CELADON_MANSION_1
db $1, $4, $3, CELADON_MANSION_3
db $1 ; signs
db $9, $4, $1 ; CeladonMansion2Text1
db $0 ; people
; warp-to
EVENT_DISP $4, $1, $6 ; CELADON_MANSION_3
EVENT_DISP $4, $1, $7 ; CELADON_MANSION_1
EVENT_DISP $4, $1, $2 ; CELADON_MANSION_1
EVENT_DISP $4, $1, $4 ; CELADON_MANSION_3
CeladonMansion2Blocks: ; 0x4876c 24
INCBIN "maps/celadonmansion2.blk"
CeladonMansion3_h: ; 0x48784 to 0x48790 (12 bytes) (bank=12) (id=130)
db $13 ; tileset
db CELADON_MANSION_3_HEIGHT, CELADON_MANSION_3_WIDTH ; dimensions (y, x)
dw CeladonMansion3Blocks, CeladonMansion3Texts, CeladonMansion3Script ; blocks, texts, scripts
db $00 ; connections
dw CeladonMansion3Object ; objects
CeladonMansion3Script: ; 0x48790
jp $3c3c
; 0x48793
CeladonMansion3Texts: ; 0x48793
dw CeladonMansion3Text1, CeladonMansion3Text2, CeladonMansion3Text3, CeladonMansion3Text4, CeladonMansion3Text5, CeladonMansion3Text6, CeladonMansion3Text7, CeladonMansion3Text8
CeladonMansion3Text1: ; 0x487a3
TX_FAR _CeladonMansion3Text1
db $50
CeladonMansion3Text2: ; 0x487a8
TX_FAR _CeladonMansion3Text2
db $50
CeladonMansion3Text3: ; 0x487ad
TX_FAR _CeladonMansion3Text3
db $50
CeladonMansion3Text4: ; 0x487b2
db $08 ; asm
ld hl, $d2f7
ld b, $13
call $2b7f
ld a, [$d11e]
cp $96
jr nc, .asm_f03d0 ; 0x487c0
ld hl, UnnamedText_487d0
jr .asm_c13f0 ; 0x487c5
.asm_f03d0 ; 0x487c7
ld hl, UnnamedText_487d5
.asm_c13f0 ; 0x487ca
call PrintText
jp TextScriptEnd
UnnamedText_487d0: ; 0x487d0
TX_FAR _UnnamedText_487d0
db $50
; 0x487d5
UnnamedText_487d5: ; 0x487d5
TX_FAR _UnnamedText_487d5 ; 0x9d0ad
db $6
db $8
ld hl, $66e2
ld b, $15
call Bankswitch
ld a, $1
ld [$cc3c], a
jp TextScriptEnd
; 0x487eb
CeladonMansion3Text5: ; 0x487eb
TX_FAR _CeladonMansion3Text5
db $50
CeladonMansion3Text6: ; 0x487f0
TX_FAR _CeladonMansion3Text6
db $50
CeladonMansion3Text7: ; 0x487f5
TX_FAR _CeladonMansion3Text7
db $50
CeladonMansion3Text8: ; 0x487fa
TX_FAR _CeladonMansion3Text8
db $50
CeladonMansion3Object: ; 0x487ff (size=72)
db $f ; border tile
db $4 ; warps
db $1, $6, $0, CELADON_MANSION_2
db $1, $7, $0, CELADON_MANSION_4
db $1, $2, $1, CELADON_MANSION_4
db $1, $4, $3, CELADON_MANSION_2
db $4 ; signs
db $3, $1, $5 ; CeladonMansion3Text5
db $3, $4, $6 ; CeladonMansion3Text6
db $6, $1, $7 ; CeladonMansion3Text7
db $9, $4, $8 ; CeladonMansion3Text8
db $4 ; people
db SPRITE_BIKE_SHOP_GUY, $4 + 4, $0 + 4, $ff, $d1, $1 ; person
db SPRITE_MART_GUY, $4 + 4, $3 + 4, $ff, $d1, $2 ; person
db SPRITE_BLACK_HAIR_BOY_2, $7 + 4, $0 + 4, $ff, $d1, $3 ; person
db SPRITE_LAPRAS_GIVER, $3 + 4, $2 + 4, $ff, $ff, $4 ; person
; warp-to
EVENT_DISP $4, $1, $6 ; CELADON_MANSION_2
EVENT_DISP $4, $1, $7 ; CELADON_MANSION_4
EVENT_DISP $4, $1, $2 ; CELADON_MANSION_4
EVENT_DISP $4, $1, $4 ; CELADON_MANSION_2
CeladonMansion3Blocks: ; 0x48847 24
INCBIN "maps/celadonmansion3.blk"
CeladonMansion4_h: ; 0x4885f to 0x4886b (12 bytes) (bank=12) (id=131)
db $13 ; tileset
db CELADON_MANSION_4_HEIGHT, CELADON_MANSION_4_WIDTH ; dimensions (y, x)
dw CeladonMansion4Blocks, CeladonMansion4Texts, CeladonMansion4Script ; blocks, texts, scripts
db $00 ; connections
dw CeladonMansion4Object ; objects
CeladonMansion4Script: ; 0x4886b
jp $3c3c
; 0x4886e
CeladonMansion4Texts: ; 0x4886e
dw CeladonMansion4Text1
CeladonMansion4Text1: ; 0x48870
TX_FAR _CeladonMansion4Text1
db $50
CeladonMansion4Object: ; 0x48875 (size=31)
db $9 ; border tile
db $3 ; warps
db $1, $6, $1, CELADON_MANSION_3
db $1, $2, $2, CELADON_MANSION_3
db $7, $2, $0, CELADON_MANSION_5
db $1 ; signs
db $7, $3, $1 ; CeladonMansion4Text1
db $0 ; people
; warp-to
EVENT_DISP $4, $1, $6 ; CELADON_MANSION_3
EVENT_DISP $4, $1, $2 ; CELADON_MANSION_3
EVENT_DISP $4, $7, $2 ; CELADON_MANSION_5
CeladonMansion4Blocks: ; 0x48894 24
INCBIN "maps/celadonmansion4.blk"
CeladonPokecenter_h: ; 0x488ac to 0x488b8 (12 bytes) (bank=12) (id=133)
db $06 ; tileset
db CELADON_POKECENTER_HEIGHT, CELADON_POKECENTER_WIDTH ; dimensions (y, x)
dw CeladonPokecenterBlocks, CeladonPokecenterTexts, CeladonPokecenterScript ; blocks, texts, scripts
db $00 ; connections
dw CeladonPokecenterObject ; objects
CeladonPokecenterScript: ; 0x488b8
call $22fa
jp $3c3c
; 0x488be
CeladonPokecenterTexts:
dw CeladonPokecenterText1, CeladonPokecenterText2, CeladonPokecenterText3, CeladonPokecenterText4
CeladonPokecenterText4:
db $f6
CeladonPokecenterText1:
db $ff
CeladonPokecenterText2: ; 0x488c8
TX_FAR _CeladonPokecenterText2
db $50
CeladonPokecenterText3: ; 0x488cd
TX_FAR _CeladonPokecenterText3
db $50
CeladonPokecenterObject: ; 0x488d2 (size=44)
db $0 ; border tile
db $2 ; warps
db $7, $3, $5, $ff
db $7, $4, $5, $ff
db $0 ; signs
db $4 ; people
db SPRITE_NURSE, $1 + 4, $3 + 4, $ff, $d0, $1 ; person
db SPRITE_GENTLEMAN, $3 + 4, $7 + 4, $fe, $2, $2 ; person
db SPRITE_FOULARD_WOMAN, $5 + 4, $a + 4, $fe, $0, $3 ; person
db SPRITE_CABLE_CLUB_WOMAN, $2 + 4, $b + 4, $ff, $d0, $4 ; person
; warp-to
EVENT_DISP $7, $7, $3
EVENT_DISP $7, $7, $4
CeladonGym_h: ; 0x488fe to 0x4890a (12 bytes) (bank=12) (id=134)
db $07 ; tileset
db CELADON_GYM_HEIGHT, CELADON_GYM_WIDTH ; dimensions (y, x)
dw CeladonGymBlocks, CeladonGymTexts, CeladonGymScript ; blocks, texts, scripts
db $00 ; connections
dw CeladonGymObject ; objects
CeladonGymScript: ; 0x4890a
ld hl, $d126
bit 6, [hl]
res 6, [hl]
call nz, CeladonGymScript_Unknown48927
call $3c3c
ld hl, CeladonGymTrainerHeaders
ld de, $494e
ld a, [$d5ff]
call $3160
ld [$d5ff], a
ret
; 0x48927
CeladonGymScript_Unknown48927: ; 0x48927
INCBIN "baserom.gbc",$48927,$7f
CeladonGymTexts: ; 0x489a6
dw CeladonGymText1, CeladonGymText2, CeladonGymText3, CeladonGymText4, CeladonGymText5, CeladonGymText6, CeladonGymText7, CeladonGymText8, CeladonGymText9, TM21Text, TM21NoRoomText
CeladonGymTrainerHeaders:
CeladonGymTrainerHeader0: ; 0x489bc
db $2 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d77c ; flag's byte
dw CeladonGymBattleText2 ; 0x4a8b TextBeforeBattle
dw CeladonGymAfterBattleText2 ; 0x4a95 TextAfterBattle
dw CeladonGymEndBattleText2 ; 0x4a90 TextEndBattle
dw CeladonGymEndBattleText2 ; 0x4a90 TextEndBattle
; 0x489c8
CeladonGymTrainerHeader2: ; 0x489c8
db $3 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d77c ; flag's byte
dw CeladonGymBattleText3 ; 0x4aa4 TextBeforeBattle
dw CeladonGymAfterBattleText3 ; 0x4aae TextAfterBattle
dw CeladonGymEndBattleText3 ; 0x4aa9 TextEndBattle
dw CeladonGymEndBattleText3 ; 0x4aa9 TextEndBattle
; 0x489d4
CeladonGymTrainerHeader3: ; 0x489d4
db $4 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d77c ; flag's byte
dw CeladonGymBattleText4 ; 0x4abd TextBeforeBattle
dw CeladonGymAfterBattleText4 ; 0x4ac7 TextAfterBattle
dw CeladonGymEndBattleText4 ; 0x4ac2 TextEndBattle
dw CeladonGymEndBattleText4 ; 0x4ac2 TextEndBattle
; 0x489e0
CeladonGymTrainerHeader4: ; 0x489e0
db $5 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d77c ; flag's byte
dw CeladonGymBattleText5 ; 0x4ad6 TextBeforeBattle
dw CeladonGymAfterBattleText5 ; 0x4ae0 TextAfterBattle
dw CeladonGymEndBattleText5 ; 0x4adb TextEndBattle
dw CeladonGymEndBattleText5 ; 0x4adb TextEndBattle
; 0x489ec
CeladonGymTrainerHeader5: ; 0x489ec
db $6 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d77c ; flag's byte
dw CeladonGymBattleText6 ; 0x4aef TextBeforeBattle
dw CeladonGymAfterBattleText6 ; 0x4af9 TextAfterBattle
dw CeladonGymEndBattleText6 ; 0x4af4 TextEndBattle
dw CeladonGymEndBattleText6 ; 0x4af4 TextEndBattle
; 0x489f8
CeladonGymTrainerHeader6: ; 0x489f8
db $7 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d77c ; flag's byte
dw CeladonGymBattleText7 ; 0x4b08 TextBeforeBattle
dw CeladonGymAfterBattleText7 ; 0x4b12 TextAfterBattle
dw CeladonGymEndBattleText7 ; 0x4b0d TextEndBattle
dw CeladonGymEndBattleText7 ; 0x4b0d TextEndBattle
; 0x48a04
CeladonGymTrainerHeader7: ; 0x48a04
db $8 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d77c ; flag's byte
dw CeladonGymBattleText8 ; 0x4b21 TextBeforeBattle
dw CeladonGymAfterBattleText8 ; 0x4b2b TextAfterBattle
dw CeladonGymEndBattleText8 ; 0x4b26 TextEndBattle
dw CeladonGymEndBattleText8 ; 0x4b26 TextEndBattle
; 0x48a10
db $ff
CeladonGymText1: ; 0x48a11
db $08 ; asm
ld a, [$d77c]
bit 1, a
jr z, .asm_16064 ; 0x48a17
bit 0, a
jr nz, .asm_3b22c ; 0x48a1b
call z, $4963
call $30b6
jr .asm_96252 ; 0x48a23
.asm_3b22c ; 0x48a25
ld hl, UnnamedText_48a68
call PrintText
jr .asm_96252 ; 0x48a2b
.asm_16064 ; 0x48a2d
ld hl, UnnamedText_48a5e
call PrintText
ld hl, $d72d
set 6, [hl]
set 7, [hl]
ld hl, UnnamedText_48a63
ld de, UnnamedText_48a63
call $3354
ldh a, [$8c]
ld [$cf13], a
call $336a
call $32d7
ld a, $4
ld [$d05c], a
ld a, $3
ld [$d5ff], a
ld [$da39], a
.asm_96252 ; 0x48a5b
jp TextScriptEnd
UnnamedText_48a5e: ; 0x48a5e
TX_FAR _UnnamedText_48a5e
db $50
; 0x48a5e + 5 bytes
UnnamedText_48a63: ; 0x48a63
TX_FAR _UnnamedText_48a63
db $50
; 0x48a63 + 5 bytes
UnnamedText_48a68: ; 0x48a68
TX_FAR _UnnamedText_48a68
db $50
; 0x48a68 + 5 bytes
CeladonGymText9: ; 0x48a6d
UnnamedText_48a6d: ; 0x48a6d
TX_FAR _UnnamedText_48a6d
db $50
; 0x48a6d + 5 bytes
TM21Text: ; 0x48a72
TX_FAR _ReceivedTM21Text ; 0x9d50c
db $0B
TX_FAR _TM21ExplanationText ; 0x9d520
db $50
; 0x48a7c
TM21NoRoomText: ; 0x48a7c
TX_FAR _TM21NoRoomText
db $50
; 0x48a7c + 5 bytes
CeladonGymText2: ; 0x48a81
db $08 ; asm
ld hl, CeladonGymTrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
CeladonGymBattleText2: ; 0x48a8b
TX_FAR _CeladonGymBattleText2
db $50
; 0x48a8b + 5 bytes
CeladonGymEndBattleText2: ; 0x48a90
TX_FAR _CeladonGymEndBattleText2
db $50
; 0x48a90 + 5 bytes
CeladonGymAfterBattleText2: ; 0x48a95
TX_FAR _CeladonGymAfterBattleText2
db $50
; 0x48a95 + 5 bytes
CeladonGymText3: ; 0x48a9a
db $08 ; asm
ld hl, CeladonGymTrainerHeader2
call LoadTrainerHeader
jp TextScriptEnd
CeladonGymBattleText3: ; 0x48aa4
TX_FAR _CeladonGymBattleText3
db $50
; 0x48aa4 + 5 bytes
CeladonGymEndBattleText3: ; 0x48aa9
TX_FAR _CeladonGymEndBattleText3
db $50
; 0x48aa9 + 5 bytes
CeladonGymAfterBattleText3: ; 0x48aae
TX_FAR _CeladonGymAfterBattleText3
db $50
; 0x48aae + 5 bytes
CeladonGymText4: ; 0x48ab3
db $08 ; asm
ld hl, CeladonGymTrainerHeader3
call LoadTrainerHeader
jp TextScriptEnd
CeladonGymBattleText4: ; 0x48abd
TX_FAR _CeladonGymBattleText4
db $50
; 0x48abd + 5 bytes
CeladonGymEndBattleText4: ; 0x48ac2
TX_FAR _CeladonGymEndBattleText4
db $50
; 0x48ac2 + 5 bytes
CeladonGymAfterBattleText4: ; 0x48ac7
TX_FAR _CeladonGymAfterBattleText4
db $50
; 0x48ac7 + 5 bytes
CeladonGymText5: ; 0x48acc
db $08 ; asm
ld hl, CeladonGymTrainerHeader4
call LoadTrainerHeader
jp TextScriptEnd
CeladonGymBattleText5: ; 0x48ad6
TX_FAR _CeladonGymBattleText5
db $50
; 0x48ad6 + 5 bytes
CeladonGymEndBattleText5: ; 0x48adb
TX_FAR _CeladonGymEndBattleText5
db $50
; 0x48adb + 5 bytes
CeladonGymAfterBattleText5: ; 0x48ae0
TX_FAR _CeladonGymAfterBattleText5
db $50
; 0x48ae0 + 5 bytes
CeladonGymText6: ; 0x48ae5
db $08 ; asm
ld hl, CeladonGymTrainerHeader5
call LoadTrainerHeader
jp TextScriptEnd
CeladonGymBattleText6: ; 0x48aef
TX_FAR _CeladonGymBattleText6
db $50
; 0x48aef + 5 bytes
CeladonGymEndBattleText6: ; 0x48af4
TX_FAR _CeladonGymEndBattleText6
db $50
; 0x48af4 + 5 bytes
CeladonGymAfterBattleText6: ; 0x48af9
TX_FAR _CeladonGymAfterBattleText6
db $50
; 0x48af9 + 5 bytes
CeladonGymText7: ; 0x48afe
db $08 ; asm
ld hl, CeladonGymTrainerHeader6
call LoadTrainerHeader
jp TextScriptEnd
CeladonGymBattleText7: ; 0x48b08
TX_FAR _CeladonGymBattleText7
db $50
; 0x48b08 + 5 bytes
CeladonGymEndBattleText7: ; 0x48b0d
TX_FAR _CeladonGymEndBattleText7
db $50
; 0x48b0d + 5 bytes
CeladonGymAfterBattleText7: ; 0x48b12
TX_FAR _CeladonGymAfterBattleText7
db $50
; 0x48b12 + 5 bytes
CeladonGymText8: ; 0x48b17
db $08 ; asm
ld hl, CeladonGymTrainerHeader7
call LoadTrainerHeader
jp TextScriptEnd
CeladonGymBattleText8: ; 0x48b21
TX_FAR _CeladonGymBattleText8
db $50
; 0x48b21 + 5 bytes
CeladonGymEndBattleText8: ; 0x48b26
TX_FAR _CeladonGymEndBattleText8
db $50
; 0x48b26 + 5 bytes
CeladonGymAfterBattleText8: ; 0x48b2b
TX_FAR _CeladonGymAfterBattleText8
db $50
; 0x48b2b + 5 bytes
CeladonGymObject: ; 0x48b30 (size=84)
db $3 ; border tile
db $2 ; warps
db $11, $4, $6, $ff
db $11, $5, $6, $ff
db $0 ; signs
db $8 ; people
db SPRITE_ERIKA, $3 + 4, $4 + 4, $ff, $d0, $41, ERIKA + $C8, $1 ; trainer
db SPRITE_LASS, $b + 4, $2 + 4, $ff, $d3, $42, LASS + $C8, $11 ; trainer
db SPRITE_FOULARD_WOMAN, $a + 4, $7 + 4, $ff, $d2, $43, BEAUTY + $C8, $1 ; trainer
db SPRITE_LASS, $5 + 4, $9 + 4, $ff, $d0, $44, JR__TRAINER_F + $C8, $b ; trainer
db SPRITE_FOULARD_WOMAN, $5 + 4, $1 + 4, $ff, $d0, $45, BEAUTY + $C8, $2 ; trainer
db SPRITE_LASS, $3 + 4, $6 + 4, $ff, $d0, $46, LASS + $C8, $12 ; trainer
db SPRITE_FOULARD_WOMAN, $3 + 4, $3 + 4, $ff, $d0, $47, BEAUTY + $C8, $3 ; trainer
db SPRITE_LASS, $3 + 4, $5 + 4, $ff, $d0, $48, COOLTRAINER_F + $C8, $1 ; trainer
; warp-to
EVENT_DISP $5, $11, $4
EVENT_DISP $5, $11, $5
CeladonGymBlocks: ; 0x48b84 45
INCBIN "maps/celadongym.blk"
CeladonGameCorner_h: ; 0x48bb1 to 0x48bbd (12 bytes) (bank=12) (id=135)
db $12 ; tileset
db GAME_CORNER_HEIGHT, GAME_CORNER_WIDTH ; dimensions (y, x)
dw CeladonGameCornerBlocks, CeladonGameCornerTexts, CeladonGameCornerScript ; blocks, texts, scripts
db $00 ; connections
dw CeladonGameCornerObject ; objects
CeladonGameCornerScript: ; 0x48bbd
call Unknown_48bcf
call $4bec
call $3c3c
ld hl, CeladonGameCornerScripts
ld a, [$d65f]
jp $3d97
; 0x48bcf
Unknown_48bcf: ; 0x48bcf
INCBIN "baserom.gbc",$48bcf,$48c12 - $48bcf
CeladonGameCornerScripts: ; 0x48c12
dw CeladonGameCornerScript0, CeladonGameCornerScript1, CeladonGameCornerScript2
CeladonGameCornerScript0: ; 0x48c18
ret
; 0x48c19
CeladonGameCornerScript1: ; 0x48c19
INCBIN "baserom.gbc",$48c19,$48c5a - $48c19
; 0x48c5a
INCBIN "baserom.gbc",$48c5a,$48c69 - $48c5a
CeladonGameCornerScript2: ; 0x48c69
INCBIN "baserom.gbc",$48c69,$48c8a - $48c69
CeladonGameCornerTexts: ; 0x48c8a
dw CeladonGameCornerText1, CeladonGameCornerText2, CeladonGameCornerText3, CeladonGameCornerText4, CeladonGameCornerText5, CeladonGameCornerText6, CeladonGameCornerText7, CeladonGameCornerText8, CeladonGameCornerText9, CeladonGameCornerText10, CeladonGameCornerText11, CeladonGameCornerText12, CeladonGameCornerText13
CeladonGameCornerText1: ; 0x48ca4
TX_FAR _CeladonGameCornerText1
db $50
CeladonGameCornerText2: ; 0x48ca9
db $08 ; asm
call $4f1e
ld hl, UnnamedText_48d22
call PrintText
call $35ec
ld a, [$cc26]
and a
jr nz, .asm_c650b ; 0x48cba
ld b,COIN_CASE
call $3493
jr z, .asm_ed086 ; 0x48cc1
call $4f95
jr nc, .asm_31338 ; 0x48cc6
xor a
ldh [$9f], a
ldh [$a1], a
ld a, $10
ldh [$a0], a
call $35a6
jr nc, .asm_b6ef0 ; 0x48cd4
ld hl, $4d31
jr .asm_e2afd ; 0x48cd9
.asm_b6ef0 ; 0x48cdb
xor a
ldh [$9f], a
ldh [$a1], a
ld a, $10
ldh [$a0], a
ld hl, $ffa1
ld de, $d349
ld c, $3
ld a, $c
call Predef
xor a
ldh [$9f], a
ldh [$a0], a
ld a, $50
ldh [$a1], a
ld de, $d5a5
ld hl, $ffa1
ld c, $2
ld a, $b
call Predef
call $4f1e
ld hl, UnnamedText_48d27
jr .asm_e2afd ; 0x48d0d
.asm_c650b ; 0x48d0f
ld hl, UnnamedText_48d2c
jr .asm_e2afd ; 0x48d12
.asm_31338 ; 0x48d14
ld hl, UnnamedText_48d36
jr .asm_e2afd ; 0x48d17
.asm_ed086 ; 0x48d19
ld hl, UnnamedText_48d3b
.asm_e2afd ; 0x48d1c
call PrintText
jp TextScriptEnd
UnnamedText_48d22: ; 0x48d22
TX_FAR _UnnamedText_48d22
db $50
; 0x48d27
UnnamedText_48d27: ; 0x48d27
TX_FAR _UnnamedText_48d27
db $50
; 0x48d2c
UnnamedText_48d2c: ; 0x48d2c
TX_FAR _UnnamedText_48d2c
db $50
; 0x48d31
UnnamedText_48d31: ; 0x48d31
TX_FAR _UnnamedText_48d31
db $50
; 0x48d36
UnnamedText_48d36: ; 0x48d36
TX_FAR _UnnamedText_48d36
db $50
; 0x48d3b
UnnamedText_48d3b: ; 0x48d3b
TX_FAR _UnnamedText_48d3b
db $50
; 0x48d40
CeladonGameCornerText3: ; 0x48d40
TX_FAR _CeladonGameCornerText3
db $50
CeladonGameCornerText4: ; 0x48d45
TX_FAR _CeladonGameCornerText4
db $50
CeladonGameCornerText5: ; 0x48d4a
db $08 ; asm
ld a, [$d77e]
bit 2, a
jr nz, .asm_d0957 ; 0x48d50
ld hl, UnnamedText_48d9c
call PrintText
ld b, COIN_CASE
call $3493
jr z, .asm_5aef9 ; 0x48d5d
call $4f95
jr nc, .asm_98546 ; 0x48d62
xor a
ldh [$9f], a
ldh [$a0], a
ld a, $10
ldh [$a1], a
ld de, $d5a5
ld hl, $ffa1
ld c, $2
ld a, $b
call Predef
ld hl, $d77e
set 2, [hl]
ld a, $1
ld [$cc3c], a
ld hl, Received10CoinsText
jr .asm_c7d1a ; 0x48d87
.asm_d0957 ; 0x48d89
ld hl, UnnamedText_48dac
jr .asm_c7d1a ; 0x48d8c
.asm_98546 ; 0x48d8e
ld hl, UnnamedText_48da7
jr .asm_c7d1a ; 0x48d91
.asm_5aef9 ; 0x48d93
ld hl, UnnamedText_48f19
.asm_c7d1a ; 0x48d96
call PrintText
jp TextScriptEnd
UnnamedText_48d9c: ; 0x48d9c
TX_FAR _UnnamedText_48d9c
db $50
; 0x48d9c + 5 bytes
Received10CoinsText: ; 0x48da1
TX_FAR _Received10CoinsText ; 0x9daa9
db $0B, $50
UnnamedText_48da7: ; 0x48da7
TX_FAR _UnnamedText_48da7
db $50
; 0x48da7 + 5 bytes
UnnamedText_48dac: ; 0x48dac
TX_FAR _UnnamedText_48dac
db $50
; 0x48dac + 5 bytes
CeladonGameCornerText6: ; 0x48db1
TX_FAR _CeladonGameCornerText6
db $50
CeladonGameCornerText7: ; 0x48db6
db $08 ; asm
ld a, [$d77c]
bit 1, a
ld hl, $4dca
jr z, .asm_be3fd ; 0x48dbf
ld hl, $4dcf
.asm_be3fd ; 0x48dc4
call PrintText
jp TextScriptEnd
UnnamedText_48dca: ; 0x48dca
TX_FAR _UnnamedText_48dca
db $50
; 0x48dca + 5 bytes
UnnamedText_48dcf: ; 0x48dcf
TX_FAR _UnnamedText_48dcf
db $50
; 0x48dcf + 5 bytes
CeladonGameCornerText8: ; 0x48dd4
TX_FAR _CeladonGameCornerText8
db $50
CeladonGameCornerText9: ; 0x48dd9
db $08 ; asm
ld a, [$d77e]
bit 4, a
jr nz, .asm_ed8bc ; 0x48ddf
ld hl, UnnamedText_48e26
call PrintText
ld b, COIN_CASE
call $3493
jr z, .asm_df794 ; 0x48dec
call $4f95
jr nc, .asm_f17c3 ; 0x48df1
xor a
ldh [$9f], a
ldh [$a0], a
ld a, $20
ldh [$a1], a
ld de, $d5a5
ld hl, $ffa1
ld c, $2
ld a, $b
call Predef
ld hl, $d77e
set 4, [hl]
ld hl, Received20CoinsText
jr .asm_0ddc2 ; 0x48e11
.asm_ed8bc ; 0x48e13
ld hl, UnnamedText_48e36
jr .asm_0ddc2 ; 0x48e16
.asm_f17c3 ; 0x48e18
ld hl, UnnamedText_48e31
jr .asm_0ddc2 ; 0x48e1b
.asm_df794 ; 0x48e1d
ld hl, UnnamedText_48f19
.asm_0ddc2 ; 0x48e20
call PrintText
jp TextScriptEnd
UnnamedText_48e26: ; 0x48e26
TX_FAR _UnnamedText_48e26
db $50
; 0x48e26 + 5 bytes
Received20CoinsText: ; 0x48e2b
TX_FAR _Received20CoinsText ; 0x9dc4f
db $0B, $50
; 0x48e31
UnnamedText_48e31: ; 0x48e31
TX_FAR _UnnamedText_48e31
db $50
; 0x48e31 + 5 bytes
UnnamedText_48e36: ; 0x48e36
TX_FAR _UnnamedText_48e36
db $50
; 0x48e36 + 5 bytes
CeladonGameCornerText10: ; 0x48e3b
db $08 ; asm
ld a, [$d77e]
bit 3, a
jr nz, .asm_ff080 ; 0x48e41
ld hl, $4e88
call PrintText
ld b,COIN_CASE
call $3493
jr z, .asm_4fb0c ; 0x48e4e
call $4f95
jr z, .asm_9505a ; 0x48e53
xor a
ldh [$9f], a
ldh [$a0], a
ld a, $20
ldh [$a1], a
ld de, $d5a5
ld hl, $ffa1
ld c, $2
ld a, $b
call Predef
ld hl, $d77e
set 3, [hl]
ld hl, UnnamedText_48e8d
jr .asm_78d65 ; 0x48e73
.asm_ff080 ; 0x48e75
ld hl, UnnamedText_48e98
jr .asm_78d65 ; 0x48e78
.asm_9505a ; 0x48e7a
ld hl, UnnamedText_48e93
jr .asm_78d65 ; 0x48e7d
.asm_4fb0c ; 0x48e7f
ld hl, UnnamedText_48f19
.asm_78d65 ; 0x48e82
call PrintText
jp TextScriptEnd
UnnamedText_48e88: ; 0x48e88
TX_FAR _UnnamedText_48e88
db $50
; 0x48e88 + 5 bytes
UnnamedText_48e8d: ; 0x48e8d
TX_FAR _UnnamedText_48e8d ; 0x9dceb
db $0B, $50
; 0x48e93
UnnamedText_48e93: ; 0x48e93
TX_FAR _UnnamedText_48e93
db $50
; 0x48e93 + 5 bytes
UnnamedText_48e98: ; 0x48e98
TX_FAR _UnnamedText_48e98
db $50
; 0x48e98 + 5 bytes
CeladonGameCornerText11: ; 0x48e9d
db $08 ; asm
ld hl, UnnamedText_48ece
call PrintText
ld hl, $d72d
set 6, [hl]
set 7, [hl]
ld hl, UnnamedText_48ed3
ld de, UnnamedText_48ed3
call $3354
ldh a, [$8c]
ld [$cf13], a
call $336a
call $32d7
xor a
ldh [$b4], a
ldh [$b3], a
ldh [$b2], a
ld a, $1
ld [$d65f], a
jp TextScriptEnd
UnnamedText_48ece: ; 0x48ece
TX_FAR _UnnamedText_48ece
db $50
; 0x48ece + 5 bytes
UnnamedText_48ed3: ; 0x48ed3
TX_FAR _UnnamedText_48ed3
db $50
; 0x48ed3 + 5 bytes
CeladonGameCornerText13: ; 0x48ed8
TX_FAR _UnnamedText_48ed8
db $50
; 0x48ed8 + 5 bytes
CeladonGameCornerText12: ; 0x48edd
db $08 ; asm
ld a, $1
ld [$cc3c], a
ld hl, UnnamedText_48f09
call PrintText
call $3748
ld a, $ad
call $23b1
call $3748
ld hl, $d77e
set 1, [hl]
ld a, $43
ld [$d09f], a
ld bc, $0208
ld a, $17
call Predef
jp TextScriptEnd
UnnamedText_48f09: ; 0x48f09
TX_FAR _UnnamedText_48f09 ; 0x9ddb0
db $8
ld a, $9d
call $23b1
call $3748
jp TextScriptEnd
; 0x48f19
UnnamedText_48f19: ; 0x48f19
TX_FAR _UnnamedText_48f19
db $50
; 0x48f19 + 5 bytes
INCBIN "baserom.gbc",$48f1e,$82
CeladonGameCornerObject: ; 0x48fa0 (size=99)
db $f ; border tile
db $3 ; warps
db $11, $f, $7, $ff
db $11, $10, $7, $ff
db $4, $11, $1, ROCKET_HIDEOUT_1
db $1 ; signs
db $4, $9, $c ; CeladonGameCornerText12
db $b ; people
db SPRITE_FOULARD_WOMAN, $6 + 4, $2 + 4, $ff, $d0, $1 ; person
db SPRITE_MART_GUY, $6 + 4, $5 + 4, $ff, $d0, $2 ; person
db SPRITE_FAT_BALD_GUY, $a + 4, $2 + 4, $ff, $d2, $3 ; person
db SPRITE_FOULARD_WOMAN, $d + 4, $2 + 4, $ff, $d2, $4 ; person
db SPRITE_FISHER, $b + 4, $5 + 4, $ff, $d3, $5 ; person
db SPRITE_MOM_GEISHA, $b + 4, $8 + 4, $ff, $d2, $6 ; person
db SPRITE_GYM_HELPER, $e + 4, $8 + 4, $ff, $d2, $7 ; person
db SPRITE_GAMBLER, $f + 4, $b + 4, $ff, $d3, $8 ; person
db SPRITE_MART_GUY, $b + 4, $e + 4, $ff, $d2, $9 ; person
db SPRITE_GENTLEMAN, $d + 4, $11 + 4, $ff, $d3, $a ; person
db SPRITE_ROCKET, $5 + 4, $9 + 4, $ff, $d1, $4b, ROCKET + $C8, $7 ; trainer
; warp-to
EVENT_DISP $a, $11, $f
EVENT_DISP $a, $11, $10
EVENT_DISP $a, $4, $11 ; ROCKET_HIDEOUT_1
CeladonGameCornerBlocks: ; 0x49003 90
INCBIN "maps/celadongamecorner.blk"
CeladonMart5_h: ; 0x4905d to 0x49069 (12 bytes) (bank=12) (id=136)
db $12 ; tileset
db CELADON_HOUSE_HEIGHT, CELADON_HOUSE_WIDTH ; dimensions (y, x)
dw CeladonMart5Blocks, CeladonMart5Texts, CeladonMart5Script ; blocks, texts, scripts
db $00 ; connections
dw CeladonMart5Object ; objects
CeladonMart5Script: ; 0x49069
jp $3c3c
; 0x4906c
CeladonMart5Texts: ; 0x4906c
dw CeladonMart5Text1, CeladonMart5Text2, CeladonMart5Text3, CeladonMart5Text4, CeladonMart5Text5
CeladonMart5Text1: ; 0x49076
TX_FAR _CeladonMart5Text1
db $50
CeladonMart5Text2: ; 0x4907b
TX_FAR _CeladonMart5Text2
db $50
CeladonMart5Text5: ; 0x49080
TX_FAR _CeladonMart5Text5
db $50
CeladonMart5Object: ; 0x49085 (size=55)
db $f ; border tile
db $3 ; warps
db $1, $c, $0, CELADON_MART_ROOF
db $1, $10, $1, CELADON_MART_4
db $1, $1, $0, CELADON_MART_ELEVATOR
db $1 ; signs
db $1, $e, $5 ; CeladonMart5Text5
db $4 ; people
db SPRITE_GENTLEMAN, $5 + 4, $e + 4, $fe, $1, $1 ; person
db SPRITE_SAILOR, $6 + 4, $2 + 4, $ff, $ff, $2 ; person
db SPRITE_MART_GUY, $3 + 4, $5 + 4, $ff, $d0, $3 ; person
db SPRITE_MART_GUY, $3 + 4, $6 + 4, $ff, $d0, $4 ; person
; warp-to
EVENT_DISP $a, $1, $c ; CELADON_MART_ROOF
EVENT_DISP $a, $1, $10 ; CELADON_MART_4
EVENT_DISP $a, $1, $1 ; CELADON_MART_ELEVATOR
CeladonMart5Blocks: ; 0x490bc 40
INCBIN "maps/celadonhouse.blk"
CeladonPrizeRoom_h: ; 0x490e4 to 0x490f0 (12 bytes) (bank=12) (id=137)
db $12 ; tileset
db CELADONPRIZE_ROOM_HEIGHT, CELADONPRIZE_ROOM_WIDTH ; dimensions (y, x)
dw CeladonPrizeRoomBlocks, CeladonPrizeRoomTexts, CeladonPrizeRoomScript ; blocks, texts, scripts
db $00 ; connections
dw CeladonPrizeRoomObject ; objects
CeladonPrizeRoomScript: ; 0x490f0
jp $3c3c
; 0x490f3
CeladonPrizeRoomTexts:
dw CeladonPrizeRoomText1, CeladonPrizeRoomText2, CeladonPrizeRoomText3, CeladonPrizeRoomText3, CeladonPrizeRoomText3
CeladonPrizeRoomText1: ; 0x490fd
TX_FAR _CeladonPrizeRoomText1
db $50
CeladonPrizeRoomText2: ; 0x49102
TX_FAR _CeladonPrizeRoomText2
db $50
CeladonPrizeRoomText3: ; 0x49107
db $f7
CeladonPrizeRoomObject: ; 0x49108 (size=41)
db $f ; border tile
db $2 ; warps
db $7, $4, $9, $ff
db $7, $5, $9, $ff
db $3 ; signs
db $2, $2, $3 ; CeladonPrizeRoomText3
db $2, $4, $4 ; CeladonPrizeRoomText4
db $2, $6, $5 ; CeladonPrizeRoomText5
db $2 ; people
db SPRITE_BALDING_GUY, $4 + 4, $1 + 4, $ff, $ff, $1 ; person
db SPRITE_GAMBLER, $3 + 4, $7 + 4, $fe, $2, $2 ; person
; warp-to
EVENT_DISP $5, $7, $4
EVENT_DISP $5, $7, $5
CeladonPrizeRoomBlocks: ; 0x49131 20
INCBIN "maps/celadonprizeroom.blk"
CeladonDiner_h: ; 0x49145 to 0x49151 (12 bytes) (bank=12) (id=138)
db $12 ; tileset
db CELADON_DINER_HEIGHT, CELADON_DINER_WIDTH ; dimensions (y, x)
dw CeladonDinerBlocks, CeladonDinerTexts, CeladonDinerScript ; blocks, texts, scripts
db $00 ; connections
dw CeladonDinerObject ; objects
CeladonDinerScript: ; 0x49151
call $3c3c
ret
; 0x49155
CeladonDinerTexts: ; 0x49155
dw CeladonDinerText1, CeladonDinerText2, CeladonDinerText3, CeladonDinerText4, CeladonDinerText5
CeladonDinerText1: ; 0x4915f
TX_FAR _CeladonDinerText1
db $50
CeladonDinerText2: ; 0x49164
TX_FAR _CeladonDinerText2
db $50
CeladonDinerText3: ; 0x49169
TX_FAR _CeladonDinerText3
db $50
CeladonDinerText4: ; 0x4916e
TX_FAR _CeladonDinerText4
db $50
CeladonDinerText5: ; 0x49173
db $08 ; asm
ld a, [$d783]
bit 0, a
jr nz, .asm_eb14d ; 0x49179
ld hl, UnnamedText_491a7
call PrintText
ld bc, (COIN_CASE << 8) | 1
call GiveItem
jr nc, .asm_78e93 ; 0x49187
ld hl, $d783
set 0, [hl]
ld hl, ReceivedCoinCaseText
call PrintText
jr .asm_68b61 ; 0x49194
.asm_78e93 ; 0x49196
ld hl, CoinCaseNoRoomText
call PrintText
jr .asm_68b61 ; 0x4919c
.asm_eb14d ; 0x4919e
ld hl, UnnamedText_491b7
call PrintText
.asm_68b61 ; 0x491a4
jp TextScriptEnd
UnnamedText_491a7: ; 0x491a7
TX_FAR _UnnamedText_491a7
db $50
; 0x491a7 + 5 bytes
ReceivedCoinCaseText: ; 0x491ac
TX_FAR _ReceivedCoinCaseText ; 0x9e07a
db $11, $50
; 0x491b2
CoinCaseNoRoomText: ; 0x491b2
TX_FAR _CoinCaseNoRoomText
db $50
; 0x491b2 + 5 bytes
UnnamedText_491b7: ; 0x491b7
TX_FAR _UnnamedText_491b7
db $50
; 0x491b7 + 5 bytes
CeladonDinerObject: ; 0x491bc (size=50)
db $f ; border tile
db $2 ; warps
db $7, $3, $a, $ff
db $7, $4, $a, $ff
db $0 ; signs
db $5 ; people
db SPRITE_COOK, $5 + 4, $8 + 4, $fe, $2, $1 ; person
db SPRITE_MOM_GEISHA, $2 + 4, $7 + 4, $ff, $ff, $2 ; person
db SPRITE_FAT_BALD_GUY, $4 + 4, $1 + 4, $ff, $d0, $3 ; person
db SPRITE_FISHER2, $3 + 4, $5 + 4, $ff, $d3, $4 ; person
db SPRITE_GYM_HELPER, $1 + 4, $0 + 4, $ff, $d0, $5 ; person
; warp-to
EVENT_DISP $5, $7, $3
EVENT_DISP $5, $7, $4
CeladonDinerBlocks: ; 0x491ee 20
INCBIN "maps/celadondiner.blk"
CeladonHouse_h: ; 0x49202 to 0x4920e (12 bytes) (bank=12) (id=139)
db $13 ; tileset
db CELADON_HOUSE_2_HEIGHT, CELADON_HOUSE_2_WIDTH ; dimensions (y, x)
dw CeladonHouseBlocks, CeladonHouseTexts, CeladonHouseScript ; blocks, texts, scripts
db $00 ; connections
dw CeladonHouseObject ; objects
CeladonHouseScript: ; 0x4920e
call $3c3c
ret
; 0x49212
CeladonHouseTexts: ; 0x49212
dw CeladonHouseText1, CeladonHouseText2, CeladonHouseText3
CeladonHouseText1: ; 0x49218
TX_FAR _CeladonHouseText1
db $50
CeladonHouseText2: ; 0x4921d
TX_FAR _CeladonHouseText2
db $50
CeladonHouseText3: ; 0x49222
TX_FAR _CeladonHouseText3
db $50
CeladonHouseObject: ; 0x49227 (size=38)
db $f ; border tile
db $2 ; warps
db $7, $2, $b, $ff
db $7, $3, $b, $ff
db $0 ; signs
db $3 ; people
db SPRITE_OLD_PERSON, $2 + 4, $4 + 4, $ff, $d0, $1 ; person
db SPRITE_ROCKET, $4 + 4, $1 + 4, $fe, $0, $2 ; person
db SPRITE_SAILOR, $6 + 4, $5 + 4, $ff, $d2, $3 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
CeladonHouseBlocks: ; 0x4924d 16
INCBIN "maps/celadonhouse2.blk"
CeladonHotel_h: ; 0x4925d to 0x49269 (12 bytes) (bank=12) (id=140)
db $06 ; tileset
db CELADONHOTEL_HEIGHT, CELADONHOTEL_WIDTH ; dimensions (y, x)
dw CeladonHotelBlocks, CeladonHotelTexts, CeladonHotelScript ; blocks, texts, scripts
db $00 ; connections
dw CeladonHotelObject ; objects
CeladonHotelScript: ; 0x49269
jp $3c3c
; 0x4926c
CeladonHotelTexts: ; 0x4926c
dw CeladonHotelText1, CeladonHotelText2, CeladonHotelText3
CeladonHotelText1: ; 0x49272
TX_FAR _CeladonHotelText1
db $50
CeladonHotelText2: ; 0x49277
TX_FAR _CeladonHotelText2
db $50
CeladonHotelText3: ; 0x4927c
TX_FAR _CeladonHotelText3
db $50
CeladonHotelObject: ; 0x49281 (size=38)
db $0 ; border tile
db $2 ; warps
db $7, $3, $c, $ff
db $7, $4, $c, $ff
db $0 ; signs
db $3 ; people
db SPRITE_OLD_MEDIUM_WOMAN, $1 + 4, $3 + 4, $ff, $d0, $1 ; person
db SPRITE_FOULARD_WOMAN, $4 + 4, $2 + 4, $ff, $ff, $2 ; person
db SPRITE_BLACK_HAIR_BOY_2, $4 + 4, $8 + 4, $fe, $2, $3 ; person
; warp-to
EVENT_DISP $7, $7, $3
EVENT_DISP $7, $7, $4
CeladonHotelBlocks: ; 0x492a7 28
INCBIN "maps/celadonhotel.blk"
MtMoonPokecenter_h: ; 0x492c3 to 0x492cf (12 bytes) (bank=12) (id=68)
db $06 ; tileset
db MT_MOON_POKECENTER_HEIGHT, MT_MOON_POKECENTER_WIDTH ; dimensions (y, x)
dw MtMoonPokecenterBlocks, MtMoonPokecenterTexts, MtMoonPokecenterScript ; blocks, texts, scripts
db $00 ; connections
dw MtMoonPokecenterObject ; objects
MtMoonPokecenterScript: ; 0x492cf
call $22fa
jp $3c3c
; 0x492d5
MtMoonPokecenterTexts:
dw MtMoonPokecenterText1, MtMoonPokecenterText2, MtMoonPokecenterText3, MtMoonPokecenterText4, MtMoonPokecenterText5, MtMoonPokecenterText6
MtMoonPokecenterText1: ; 0x492e0
db $ff
MtMoonPokecenterText2: ; 0x492e2
TX_FAR _MtMoonPokecenterText1
db $50
MtMoonPokecenterText3: ; 0x492e7
TX_FAR _MtMoonPokecenterText3
db $50
MtMoonPokecenterText4: ; 0x492ec
db $08 ; asm
ld a, [$d7c6]
add a
jp c, .asm_49353
ld hl, UnnamedText_4935c
call PrintText
ld a, $13
ld [$d125], a
call $30e8
call $35ec
ld a, [$cc26]
and a
jp nz, .asm_4934e
ldh [$9f], a
ldh [$a1], a
ld a, $5
ldh [$a0], a
call $35a6
jr nc, .asm_faa09 ; 0x49317
ld hl, UnnamedText_49366
jr .asm_49356 ; 0x4931c
.asm_faa09 ; 0x4931e
ld bc,(MAGIKARP << 8) | 5
call GivePokemon
jr nc, .asm_49359 ; 0x49324
xor a
ld [W_WHICHTRADE], a
ld [$cd3f], a
ld a, $5
ld [$cd3e], a
ld hl, $cd3f
ld de, $d349
ld c, $3
ld a, $c
call Predef
ld a, $13
ld [$d125], a
call $30e8
ld hl, $d7c6
set 7, [hl]
jr .asm_49359 ; 0x4934c
.asm_4934e ; 0x4934e
ld hl, UnnamedText_49361
jr .asm_49356 ; 0x49351
.asm_49353 ; 0x49353
ld hl, UnnamedText_4936b
.asm_49356 ; 0x49356
call PrintText
.asm_49359 ; 0x49359
jp TextScriptEnd
UnnamedText_4935c: ; 0x4935c
TX_FAR _UnnamedText_4935c
db $50
; 0x4935c + 5 bytes
UnnamedText_49361: ; 0x49361
TX_FAR _UnnamedText_49361
db $50
; 0x49361 + 5 bytes
UnnamedText_49366: ; 0x49366
TX_FAR _UnnamedText_49366
db $50
; 0x49366 + 5 bytes
UnnamedText_4936b: ; 0x4936b
TX_FAR _UnnamedText_4936b
db $50
; 0x4936b + 5 bytes
MtMoonPokecenterText5: ; 0x49370
TX_FAR _MtMoonPokecenterText5
db $50
MtMoonPokecenterText6:
db $f6
MtMoonPokecenterObject: ; 0x49376 (size=56)
db $0 ; border tile
db $2 ; warps
db $7, $3, $0, $ff
db $7, $4, $0, $ff
db $0 ; signs
db $6 ; people
db SPRITE_NURSE, $1 + 4, $3 + 4, $ff, $d0, $1 ; person
db SPRITE_BUG_CATCHER, $3 + 4, $4 + 4, $ff, $d1, $2 ; person
db SPRITE_GENTLEMAN, $3 + 4, $7 + 4, $ff, $d1, $3 ; person
db SPRITE_FAT_BALD_GUY, $6 + 4, $a + 4, $fe, $2, $4 ; person
db SPRITE_CLIPBOARD, $2 + 4, $7 + 4, $ff, $ff, $5 ; person
db SPRITE_CABLE_CLUB_WOMAN, $2 + 4, $b + 4, $ff, $d0, $6 ; person
; warp-to
EVENT_DISP $7, $7, $3
EVENT_DISP $7, $7, $4
RockTunnelPokecenter_h: ; 0x493ae to 0x493ba (12 bytes) (id=81)
db $06 ; tileset
db ROCK_TUNNEL_POKECENTER_HEIGHT, ROCK_TUNNEL_POKECENTER_WIDTH ; dimensions (y, x)
dw RockTunnelPokecenterBlocks, RockTunnelPokecenterTexts, RockTunnelPokecenterScript ; blocks, texts, scripts
db $00 ; connections
dw RockTunnelPokecenterObject ; objects
RockTunnelPokecenterScript: ; 0x493ba
call $22fa
jp $3c3c
; 0x493c0
RockTunnelPokecenterTexts:
dw RockTunnelPokecenterText1, RockTunnelPokecenterText2, RockTunnelPokecenterText3, RockTunnelPokecenterText4
RockTunnelPokecenterText1: ; 0x493c8
db $ff
RockTunnelPokecenterText2: ; 0x493c9
TX_FAR _RockTunnelPokecenterText1
db $50
RockTunnelPokecenterText3: ; 0x493ce
TX_FAR _RockTunnelPokecenterText3
db $50
RockTunnelPokecenterText4: ; 0x493d3
db $f6
RockTunnelPokecenterObject: ; 0x493d4 (size=44)
db $0 ; border tile
db $2 ; warps
db $7, $3, $0, $ff
db $7, $4, $0, $ff
db $0 ; signs
db $4 ; people
db SPRITE_NURSE, $1 + 4, $3 + 4, $ff, $d0, $1 ; person
db SPRITE_GENTLEMAN, $3 + 4, $7 + 4, $fe, $2, $2 ; person
db SPRITE_FISHER2, $5 + 4, $2 + 4, $ff, $ff, $3 ; person
db SPRITE_CABLE_CLUB_WOMAN, $2 + 4, $b + 4, $ff, $d0, $4 ; person
; warp-to
EVENT_DISP $7, $7, $3
EVENT_DISP $7, $7, $4
Route11Gate_h: ; 0x49400 to 0x4940c (12 bytes) (id=84)
db $0c ; tileset
db ROUTE_11_GATE_1F_HEIGHT, ROUTE_11_GATE_1F_WIDTH ; dimensions (y, x)
dw Route11GateBlocks, Route11GateTexts, Route11GateScript ; blocks, texts, scripts
db $00 ; connections
dw Route11GateObject ; objects
Route11GateScript: ; 0x4940c
jp $3c3c
; 0x4940f
Route11GateTexts: ; 0x4940f
dw Route11GateText1
Route11GateText1: ; 0x49411
TX_FAR _Route11GateText1
db $50
Route11GateObject: ; 0x49416 (size=50)
db $a ; border tile
db $5 ; warps
db $4, $0, $0, $ff
db $5, $0, $1, $ff
db $4, $7, $2, $ff
db $5, $7, $3, $ff
db $8, $6, $0, ROUTE_11_GATE_2F
db $0 ; signs
db $1 ; people
db SPRITE_GUARD, $1 + 4, $4 + 4, $ff, $ff, $1 ; person
; warp-to
EVENT_DISP $4, $4, $0
EVENT_DISP $4, $5, $0
EVENT_DISP $4, $4, $7
EVENT_DISP $4, $5, $7
EVENT_DISP $4, $8, $6 ; ROUTE_11_GATE_2F
Route11GateUpstairs_h: ; 0x49448 to 0x49454 (12 bytes) (id=86)
db $0c ; tileset
db ROUTE_11_GATE_2F_HEIGHT, ROUTE_11_GATE_2F_WIDTH ; dimensions (y, x)
dw Route11GateUpstairsBlocks, Route11GateUpstairsTexts, Route11GateUpstairsScript ; blocks, texts, scripts
db $00 ; connections
dw Route11GateUpstairsObject ; objects
Route11GateUpstairsScript: ; 0x49454
jp $3c3f
; 0x49457
Route11GateUpstairsTexts:
dw Route11GateUpstairsText1, Route11GateUpstairsText2, Route11GateUpstairsText3, Route11GateUpstairsText4
Route11GateUpstairsText1: ; 0x4945f
db $08 ; asm
xor a
ld [W_WHICHTRADE], a
ld a, $54
call Predef
asm_49469:
jp TextScriptEnd
Route11GateUpstairsText2: ; 0x4946c
db $8
ld a, [$d7d6]
add a
jr c, .asm_4949b ; 0x49471 $28
ld a, $1e
ld [$ff00+$db], a
ld a, $47
ld [$ff00+$dc], a
ld [$d11e], a
call $2fcf
ld h, d
ld l, e
ld de, $cc5b
ld bc, $000d
call CopyData
ld a, $62
call Predef
ld a, [$ff00+$db]
dec a
jr nz, .asm_494a1 ; 0x49494 $b
ld hl, $d7d6
set 7, [hl]
.asm_4949b
ld hl, UnnamedText_494a3
call PrintText
.asm_494a1
jr asm_49469 ; 0x494a1 $c6
; 0x494a3
UnnamedText_494a3: ; 0x494a3
TX_FAR _UnnamedText_494a3
db $50
; 0x494a3 + 5 bytes
Route11GateUpstairsText3: ; 0x494a8
db $08 ; asm
ld a, [$c109]
cp $4
jp nz, Unnamed_55c9
ld a, [$d7d8]
bit 7, a
ld hl, UnnamedText_494c4
jr z, .asm_5ac80 ; 0x494b9
ld hl, UnnamedText_494c9
.asm_5ac80 ; 0x494be
call PrintText
jp TextScriptEnd
UnnamedText_494c4: ; 0x494c4
TX_FAR _UnnamedText_494c4
db $50
; 0x494c4 + 5 bytes
UnnamedText_494c9: ; 0x494c9
TX_FAR _UnnamedText_494c9
db $50
; 0x494c9 + 5 bytes
Route11GateUpstairsText4: ; 0x494ce
db $8
ld hl, $54d5
jp Unnamed_55c9
; 0x494d5
UnnamedText_494d5: ; 0x494d5
TX_FAR _UnnamedText_494d5
db $50
; 0x494d5 + 5 bytes
Route11GateUpstairsObject: ; 0x494da (size=30)
db $a ; border tile
db $1 ; warps
db $7, $7, $4, ROUTE_11_GATE_1F
db $2 ; signs
db $2, $1, $3 ; Route11GateUpstairsText3
db $2, $6, $4 ; Route11GateUpstairsText4
db $2 ; people
db SPRITE_BUG_CATCHER, $2 + 4, $4 + 4, $fe, $2, $1 ; person
db SPRITE_OAK_AIDE, $6 + 4, $2 + 4, $ff, $ff, $2 ; person
; warp-to
EVENT_DISP $4, $7, $7 ; ROUTE_11_GATE_1F
Route12Gate_h: ; 0x494f8 to 0x49504 (12 bytes) (id=87)
db $0c ; tileset
db ROUTE_12_GATE_HEIGHT, ROUTE_12_GATE_WIDTH ; dimensions (y, x)
dw Route12GateBlocks, Route12GateTexts, Route12GateScript ; blocks, texts, scripts
db $00 ; connections
dw Route12GateObject ; objects
Route12GateScript: ; 0x49504
jp $3c3c
; 0x49507
Route12GateTexts: ; 0x49507
dw Route12GateText1
Route12GateText1: ; 0x49509
TX_FAR _Route12GateText1
db $50
Route12GateObject: ; 0x4950e (size=50)
db $a ; border tile
db $5 ; warps
db $0, $4, $0, $ff
db $0, $5, $1, $ff
db $7, $4, $2, $ff
db $7, $5, $2, $ff
db $6, $8, $0, ROUTE_12_GATE_2F
db $0 ; signs
db $1 ; people
db SPRITE_GUARD, $3 + 4, $1 + 4, $ff, $ff, $1 ; person
; warp-to
EVENT_DISP $5, $0, $4
EVENT_DISP $5, $0, $5
EVENT_DISP $5, $7, $4
EVENT_DISP $5, $7, $5
EVENT_DISP $5, $6, $8 ; ROUTE_12_GATE_2F
Route12GateBlocks: ; 0x49540 20
INCBIN "maps/route12gate.blk"
Route12GateUpstairs_h: ; 0x49554 to 0x49560 (12 bytes) (id=195)
db $0c ; tileset
db ROUTE_12_GATE_2F_HEIGHT, ROUTE_12_GATE_2F_WIDTH ; dimensions (y, x)
dw Route12GateUpstairsBlocks, Route12GateUpstairsTexts, Route12GateUpstairsScript ; blocks, texts, scripts
db $00 ; connections
dw Route12GateUpstairsObject ; objects
Route12GateUpstairsScript: ; 0x49560
jp $3c3f
; 0x49563
Route12GateUpstairsTexts: ; 0x49563
dw Route12GateUpstairsText1, Route12GateUpstairsText2, Route12GateUpstairsText3
Route12GateUpstairsText1: ; 0x49569
db $08 ; asm
ld a, [$d7d7]
rrca
jr c, .asm_0ad3c ; 0x4956e
ld hl, TM39PreReceiveText
call PrintText
ld bc, (TM_39 << 8) | 1
call GiveItem
jr nc, .asm_4c2be ; 0x4957c
ld hl, ReceivedTM39Text
call PrintText
ld hl, $d7d7
set 0, [hl]
jr .asm_4ba56 ; 0x49589
.asm_4c2be ; 0x4958b
ld hl, TM39NoRoomText
call PrintText
jr .asm_4ba56 ; 0x49591
.asm_0ad3c ; 0x49593
ld hl, TM39ExplanationText
call PrintText
.asm_4ba56 ; 0x49599
jp TextScriptEnd
TM39PreReceiveText: ; 0x4959c
TX_FAR _TM39PreReceiveText
db $50
; 0x4959c + 5 bytes
ReceivedTM39Text: ; 0x495a1
TX_FAR _ReceivedTM39Text ; 0x8c8c6
db $0B, $50
; 0x495a7
TM39ExplanationText: ; 0x495a7
TX_FAR _TM39ExplanationText
db $50
; 0x495a7 + 5 bytes
TM39NoRoomText: ; 0x495ac
TX_FAR _TM39NoRoomText
db $50
; 0x495ac + 5 bytes
Route12GateUpstairsText2: ; 0x495b1
db $08 ; asm
ld hl, UnnamedText_495b8
jp Unnamed_55c9
UnnamedText_495b8: ; 0x495b8
TX_FAR _UnnamedText_495b8 ; 0x8c95a
db $50
; 0x495bd
Route12GateUpstairsText3: ; 0x495bd
db $8
ld hl, UnnamedText_495c4
jp Unnamed_55c9
; 0x495c4
UnnamedText_495c4: ; 0x495c4
TX_FAR _UnnamedText_495c4
db $50
; 0x495c4 + 5 bytes
Unnamed_55c9:
ld a, [$c109]
cp $4
jr z, .asm_495d4 ; 0x495ce $4
ld a, $1
jr .asm_495d8 ; 0x495d2 $4
.asm_495d4
call PrintText
xor a
.asm_495d8
ld [$cc3c], a
jp TextScriptEnd
; 0x495de
Route12GateUpstairsObject: ; 0x495de (size=24)
db $a ; border tile
db $1 ; warps
db $7, $7, $4, ROUTE_12_GATE
db $2 ; signs
db $2, $1, $2 ; Route12GateUpstairsText2
db $2, $6, $3 ; Route12GateUpstairsText3
db $1 ; people
db SPRITE_BRUNETTE_GIRL, $4 + 4, $3 + 4, $fe, $1, $1 ; person
; warp-to
EVENT_DISP $4, $7, $7 ; ROUTE_12_GATE
Route15Gate_h: ; 0x495f6 to 0x49602 (12 bytes) (id=184)
db $0c ; tileset
db ROUTE_15_GATE_HEIGHT, ROUTE_15_GATE_WIDTH ; dimensions (y, x)
dw Route15GateBlocks, Route15GateTexts, Route15GateScript ; blocks, texts, scripts
db $00 ; connections
dw Route15GateObject ; objects
Route15GateScript: ; 0x49602
jp $3c3c
; 0x49605
Route15GateTexts: ; 0x49605
dw Route15GateText1
Route15GateText1: ; 0x49607
TX_FAR _Route15GateText1
db $50
Route15GateObject: ; 0x4960c (size=50)
db $a ; border tile
db $5 ; warps
db $4, $0, $0, $ff
db $5, $0, $1, $ff
db $4, $7, $2, $ff
db $5, $7, $3, $ff
db $8, $6, $0, $b9
db $0 ; signs
db $1 ; people
db SPRITE_GUARD, $1 + 4, $4 + 4, $ff, $ff, $1 ; person
; warp-to
EVENT_DISP $4, $4, $0
EVENT_DISP $4, $5, $0
EVENT_DISP $4, $4, $7
EVENT_DISP $4, $5, $7
EVENT_DISP $4, $8, $6
INCBIN "baserom.gbc",$4963e,$4968c - $4963e
UnnamedText_4968c: ; 0x4968c
TX_FAR _UnnamedText_4968c
db $50
; 0x4968c + 5 bytes
INCBIN "baserom.gbc",$49691,$49698 - $49691
UnnamedText_49698: ; 0x49698
TX_FAR _UnnamedText_49698
db $50
; 0x49698 + 5 bytes
INCBIN "baserom.gbc",$4969d,$15
Route16GateMap_h: ; 0x496b2 to 0x496be (12 bytes) (id=186)
db $0c ; tileset
db ROUTE_16_GATE_1F_HEIGHT, ROUTE_16_GATE_1F_WIDTH ; dimensions (y, x)
dw Route16GateMapBlocks, Route16GateMapTexts, Route16GateMapScript ; blocks, texts, scripts
db $00 ; connections
dw Route16GateMapObject ; objects
Route16GateMapScript: ; 0x496be
ld hl, $d732
res 5, [hl]
call $3c3c
ld a, [$d660]
ld hl, Route16GateMapScripts
jp $3d97
; 0x496cf
Route16GateMapScripts: ; 0x496cf
dw Route16GateMapScript0
INCBIN "baserom.gbc",$496d1,$6
Route16GateMapScript0: ; 0x496d7
call $5755
ret nz
ld hl, $5714
call $34bf
ret nc
ld a, $3
ld [$ff00+$8c], a
call $2920
xor a
ld [$ff00+$b4], a
ld a, [$cd3d]
cp $1
jr z, .asm_4970e ; 0x496f1 $1b
ld a, [$cd3d]
dec a
ld [$cd38], a
ld b, $0
ld c, a
ld a, $40
ld hl, $ccd3
call $36e0
call $3486
ld a, $1
ld [$d660], a
ret
.asm_4970e
ld a, $2
ld [$d660], a
ret
; 0x49714
INCBIN "baserom.gbc",$49714,$46
Route16GateMapTexts: ; 0x4975a
dw Route16GateMapText1, Route16GateMapText2, Route16GateMapText3
Route16GateMapText1: ; 0x49760
db $08 ; asm
call $5755
jr z, .asm_0bdf3 ; 0x49764
ld hl, UnnamedText_4977c
call PrintText
jr .asm_56c9d ; 0x4976c
.asm_0bdf3 ; 0x4976e
ld hl, UnnamedText_49777
call PrintText
.asm_56c9d ; 0x49774
jp TextScriptEnd
UnnamedText_49777: ; 0x49777
TX_FAR _UnnamedText_49777
db $50
; 0x49777 + 5 bytes
UnnamedText_4977c: ; 0x4977c
TX_FAR _UnnamedText_4977c
db $50
; 0x4977c + 5 bytes
Route16GateMapText3: ; 0x49781
TX_FAR _UnnamedText_49781
db $50
; 0x49781 + 5 bytes
Route16GateMapText2: ; 0x49786
TX_FAR _Route16GateMapText2
db $50
Route16GateMapObject: ; 0x4978b (size=88)
db $a ; border tile
db $9 ; warps
db $8, $0, $0, $ff
db $9, $0, $1, $ff
db $8, $7, $2, $ff
db $9, $7, $2, $ff
db $2, $0, $4, $ff
db $3, $0, $5, $ff
db $2, $7, $6, $ff
db $3, $7, $7, $ff
db $c, $6, $0, ROUTE_16_GATE_2F
db $0 ; signs
db $2 ; people
db SPRITE_GUARD, $5 + 4, $4 + 4, $ff, $d0, $1 ; person
db SPRITE_GAMBLER, $3 + 4, $4 + 4, $ff, $ff, $2 ; person
; warp-to
EVENT_DISP $4, $8, $0
EVENT_DISP $4, $9, $0
EVENT_DISP $4, $8, $7
EVENT_DISP $4, $9, $7
EVENT_DISP $4, $2, $0
EVENT_DISP $4, $3, $0
EVENT_DISP $4, $2, $7
EVENT_DISP $4, $3, $7
EVENT_DISP $4, $c, $6 ; ROUTE_16_GATE_2F
Route16GateMapBlocks: ; 0x497e3 28
INCBIN "maps/route16gatemap.blk"
Route16GateUpstairs_h: ; 0x497ff to 0x4980b (12 bytes) (id=187)
db $0c ; tileset
db ROUTE_16_GATE_2F_HEIGHT, ROUTE_16_GATE_2F_WIDTH ; dimensions (y, x)
dw Route16GateUpstairsBlocks, Route16GateUpstairsTexts, Route16GateUpstairsScript ; blocks, texts, scripts
db $00 ; connections
dw Route16GateUpstairsObject ; objects
Route16GateUpstairsScript: ; 0x4980b
jp $3c3f
; 0x4980e
Route16GateUpstairsTexts: ; 0x4980e
dw Route16GateUpstairsText1, Route16GateUpstairsText2, Route16GateUpstairsText3, Route16GateUpstairsText4
Route16GateUpstairsText1: ; 0x49816
db $08 ; asm
ld hl, UnnamedText_49820
call PrintText
jp TextScriptEnd
UnnamedText_49820: ; 0x49820
TX_FAR _UnnamedText_49820
db $50
; 0x49820 + 5 bytes
Route16GateUpstairsText2: ; 0x49825
db $08 ; asm
ld hl, UnnamedText_4982f
call PrintText
jp TextScriptEnd
UnnamedText_4982f: ; 0x4982f
TX_FAR _UnnamedText_4982f
db $50
; 0x4982f + 5 bytes
Route16GateUpstairsText3: ; 0x49834
db $8
ld hl, UnnamedText_4983b
jp $55c9
; 0x4983b
UnnamedText_4983b: ; 0x4983b
TX_FAR _UnnamedText_4983b
db $50
; 0x4983b + 5 bytes
Route16GateUpstairsText4: ; 0x49840
db $8
ld hl, $5847
jp $55c9
; 0x49847
UnnamedText_49847: ; 0x49847
TX_FAR _UnnamedText_49847
db $50
; 0x49847 + 5 bytes
Route16GateUpstairsObject: ; 0x4984c (size=30)
db $a ; border tile
db $1 ; warps
db $7, $7, $8, ROUTE_16_GATE_1F
db $2 ; signs
db $2, $1, $3 ; Route16GateUpstairsText3
db $2, $6, $4 ; Route16GateUpstairsText4
db $2 ; people
db SPRITE_YOUNG_BOY, $2 + 4, $4 + 4, $ff, $ff, $1 ; person
db SPRITE_LITTLE_GIRL, $5 + 4, $2 + 4, $fe, $2, $2 ; person
; warp-to
EVENT_DISP $4, $7, $7 ; ROUTE_16_GATE_1F
Route18Gate_h: ; 0x4986a to 0x49876 (12 bytes) (id=190)
db $0c ; tileset
db ROUTE_18_GATE_1F_HEIGHT, ROUTE_18_GATE_1F_WIDTH ; dimensions (y, x)
dw Route18GateBlocks, Route18GateTexts, Route18GateScript ; blocks, texts, scripts
db $00 ; connections
dw Route18GateObject ; objects
Route18GateScript: ; 0x49876
ld hl, $d732
res 5, [hl]
call $3c3c
ld a, [$d669]
ld hl, Route18GateScripts
jp $3d97
; 0x49887
Route18GateScripts: ; 0x49887
dw Route18GateScript0
INCBIN "baserom.gbc",$49889,$6
Route18GateScript0: ; 0x4988f
call $5755
ret nz
ld hl, $58cc
call $34bf
ret nc
ld a, $2
ld [$ff00+$8c], a
call $2920
xor a
ld [$ff00+$b4], a
ld a, [$cd3d]
cp $1
jr z, .asm_498c6 ; 0x498a9 $1b
ld a, [$cd3d]
dec a
ld [$cd38], a
ld b, $0
ld c, a
ld a, $40
ld hl, $ccd3
call $36e0
call $3486
ld a, $1
ld [$d669], a
ret
.asm_498c6
ld a, $2
ld [$d669], a
ret
; 0x498cc
INCBIN "baserom.gbc",$498cc,$41
Route18GateTexts: ; 0x4990d
dw Route18GateText1, Route18GateText2
Route18GateText1: ; 0x49911
db $08 ; asm
call $5755
jr z, .asm_3c84d ; 0x49915
ld hl, UnnamedText_4992d
call PrintText
jr .asm_a8410 ; 0x4991d
.asm_3c84d ; 0x4991f
ld hl, UnnamedText_49928
call PrintText
.asm_a8410 ; 0x49925
jp TextScriptEnd
UnnamedText_49928: ; 0x49928
TX_FAR _UnnamedText_49928
db $50
; 0x4992d
UnnamedText_4992d: ; 0x4992d
TX_FAR _UnnamedText_4992d
db $50
; 0x49932
Route18GateText2: ; 0x49932
TX_FAR _UnnamedText_49932
db $50
; 0x49937
Route18GateObject: ; 0x49937 (size=50)
db $a ; border tile
db $5 ; warps
db $4, $0, $0, $ff
db $5, $0, $1, $ff
db $4, $7, $2, $ff
db $5, $7, $3, $ff
db $8, $6, $0, ROUTE_18_GATE_2F
db $0 ; signs
db $1 ; people
db SPRITE_GUARD, $1 + 4, $4 + 4, $ff, $d0, $1 ; person
; warp-to
EVENT_DISP $4, $4, $0
EVENT_DISP $4, $5, $0
EVENT_DISP $4, $4, $7
EVENT_DISP $4, $5, $7
EVENT_DISP $4, $8, $6 ; ROUTE_18_GATE_2F
Route18GateHeader_h: ; 0x49969 to 0x49975 (12 bytes) (id=191)
db $0c ; tileset
db ROUTE_18_GATE_2F_HEIGHT, ROUTE_18_GATE_2F_WIDTH ; dimensions (y, x)
dw Route18GateHeaderBlocks, Route18GateHeaderTexts, Route18GateHeaderScript ; blocks, texts, scripts
db $00 ; connections
dw Route18GateHeaderObject ; objects
Route18GateHeaderScript: ; 0x49975
jp $3c3f
; 0x49978
Route18GateHeaderTexts: ; 0x49978
dw Route18GateHeaderText1, Route18GateHeaderText2, Route18GateHeaderText3
Route18GateHeaderText1: ; 0x4997e
db $08 ; asm
ld a, $5
ld [W_WHICHTRADE], a
ld a, $54
call Predef
jp TextScriptEnd
Route18GateHeaderText2: ; 0x4998c
db $8
ld hl, $5993
jp $55c9
; 0x49993
UnnamedText_49993: ; 0x49993
TX_FAR _UnnamedText_49993
db $50
; 0x49993 + 5 bytes
Route18GateHeaderText3: ; 0x49998
db $8
ld hl, $599f
jp $55c9
; 0x4999f
UnnamedText_4999f: ; 0x4999f
TX_FAR _UnnamedText_4999f
db $50
; 0x4999f + 5 bytes
Route18GateHeaderObject: ; 0x499a4 (size=24)
db $a ; border tile
db $1 ; warps
db $7, $7, $4, ROUTE_18_GATE_1F
db $2 ; signs
db $2, $1, $2 ; Route18GateHeaderText2
db $2, $6, $3 ; Route18GateHeaderText3
db $1 ; people
db SPRITE_BUG_CATCHER, $2 + 4, $4 + 4, $fe, $2, $1 ; person
; warp-to
EVENT_DISP $4, $7, $7 ; ROUTE_18_GATE_1F
MtMoon1_h: ; 0x499bc to 0x499c8 (12 bytes) (id=59)
db $11 ; tileset
db MT_MOON_1_HEIGHT, MT_MOON_1_WIDTH ; dimensions (y, x)
dw MtMoon1Blocks, MtMoon1Texts, MtMoon1Script ; blocks, texts, scripts
db $00 ; connections
dw MtMoon1Object ; objects
MtMoon1Script: ; 0x499c8
call $3c3c
ld hl, MtMoon1TrainerHeader0
ld de, Unknown_59db
ld a, [$d606]
call $3160
ld [$d606], a
ret
; 0x499db
Unknown_59db: ; 0x59db
INCBIN "baserom.gbc",$499db,$6
MtMoon1Texts: ; 0x499e1
dw MtMoon1Text1, MtMoon1Text2, MtMoon1Text3, MtMoon1Text4, MtMoon1Text5, MtMoon1Text6, MtMoon1Text7, MtMoon1Text8, MtMoon1Text9, MtMoon1Text10, MtMoon1Text11, MtMoon1Text12, MtMoon1Text13, MtMoon1Text14
MtMoon1TrainerHeaders:
MtMoon1TrainerHeader0: ; 0x499fd
db $1 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7f5 ; flag's byte
dw MtMoon1BattleText2 ; 0x5a98 TextBeforeBattle
dw MtMoon1AfterBattleText2 ; 0x5aa2 TextAfterBattle
dw MtMoon1EndBattleText2 ; 0x5a9d TextEndBattle
dw MtMoon1EndBattleText2 ; 0x5a9d TextEndBattle
; 0x49a09
MtMoon1TrainerHeader2: ; 0x49a09
db $2 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7f5 ; flag's byte
dw MtMoon1BattleText3 ; 0x5aa7 TextBeforeBattle
dw MtMoon1AfterBattleText3 ; 0x5ab1 TextAfterBattle
dw MtMoon1EndBattleText3 ; 0x5aac TextEndBattle
dw MtMoon1EndBattleText3 ; 0x5aac TextEndBattle
; 0x49a15
MtMoon1TrainerHeader3: ; 0x49a15
db $3 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7f5 ; flag's byte
dw MtMoon1BattleText4 ; 0x5ab6 TextBeforeBattle
dw MtMoon1AfterBattleText4 ; 0x5ac0 TextAfterBattle
dw MtMoon1EndBattleText4 ; 0x5abb TextEndBattle
dw MtMoon1EndBattleText4 ; 0x5abb TextEndBattle
; 0x49a21
MtMoon1TrainerHeader4: ; 0x49a21
db $4 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7f5 ; flag's byte
dw MtMoon1BattleText5 ; 0x5ac5 TextBeforeBattle
dw MtMoon1AfterBattleText5 ; 0x5acf TextAfterBattle
dw MtMoon1EndBattleText5 ; 0x5aca TextEndBattle
dw MtMoon1EndBattleText5 ; 0x5aca TextEndBattle
; 0x49a2d
MtMoon1TrainerHeader5: ; 0x49a2d
db $5 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7f5 ; flag's byte
dw MtMoon1BattleText6 ; 0x5ad4 TextBeforeBattle
dw MtMoon1AfterBattleText6 ; 0x5ade TextAfterBattle
dw MtMoon1EndBattleText6 ; 0x5ad9 TextEndBattle
dw MtMoon1EndBattleText6 ; 0x5ad9 TextEndBattle
; 0x49a39
MtMoon1TrainerHeader6: ; 0x49a39
db $6 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7f5 ; flag's byte
dw MtMoon1BattleText7 ; 0x5ae3 TextBeforeBattle
dw MtMoon1AfterBattleText7 ; 0x5aed TextAfterBattle
dw MtMoon1EndBattleText7 ; 0x5ae8 TextEndBattle
dw MtMoon1EndBattleText7 ; 0x5ae8 TextEndBattle
; 0x49a45
MtMoon1TrainerHeader7: ; 0x49a45
db $7 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7f5 ; flag's byte
dw MtMoon1BattleText8 ; 0x5af2 TextBeforeBattle
dw MtMoon1AfterBattleText8 ; 0x5afc TextAfterBattle
dw MtMoon1EndBattleText8 ; 0x5af7 TextEndBattle
dw MtMoon1EndBattleText8 ; 0x5af7 TextEndBattle
; 0x49a51
db $ff
MtMoon1Text1: ; 0x49a52
db $08 ; asm
ld hl, MtMoon1TrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
MtMoon1Text2: ; 0x49a5c
db $08 ; asm
ld hl, MtMoon1TrainerHeader2
call LoadTrainerHeader
jp TextScriptEnd
MtMoon1Text3: ; 0x49a66
db $08 ; asm
ld hl, MtMoon1TrainerHeader3
call LoadTrainerHeader
jp TextScriptEnd
MtMoon1Text4: ; 0x49a70
db $08 ; asm
ld hl, MtMoon1TrainerHeader4
call LoadTrainerHeader
jp TextScriptEnd
MtMoon1Text5: ; 0x49a7a
db $08 ; asm
ld hl, MtMoon1TrainerHeader5
call LoadTrainerHeader
jp TextScriptEnd
MtMoon1Text6: ; 0x49a84
db $08 ; asm
ld hl, MtMoon1TrainerHeader6
call LoadTrainerHeader
jp TextScriptEnd
MtMoon1Text7: ; 0x49a8e
db $08 ; asm
ld hl, MtMoon1TrainerHeader7
call LoadTrainerHeader
jp TextScriptEnd
MtMoon1BattleText2: ; 0x49a98
TX_FAR _MtMoon1BattleText2
db $50
; 0x49a98 + 5 bytes
MtMoon1EndBattleText2: ; 0x49a9d
TX_FAR _MtMoon1EndBattleText2
db $50
; 0x49a9d + 5 bytes
MtMoon1AfterBattleText2: ; 0x49aa2
TX_FAR _MtMoon1AfterBattleText2
db $50
; 0x49aa2 + 5 bytes
MtMoon1BattleText3: ; 0x49aa7
TX_FAR _MtMoon1BattleText3
db $50
; 0x49aa7 + 5 bytes
MtMoon1EndBattleText3: ; 0x49aac
TX_FAR _MtMoon1EndBattleText3
db $50
; 0x49aac + 5 bytes
MtMoon1AfterBattleText3: ; 0x49ab1
TX_FAR _MtMoon1AfterBattleText3
db $50
; 0x49ab1 + 5 bytes
MtMoon1BattleText4: ; 0x49ab6
TX_FAR _MtMoon1BattleText4
db $50
; 0x49ab6 + 5 bytes
MtMoon1EndBattleText4: ; 0x49abb
TX_FAR _MtMoon1EndBattleText4
db $50
; 0x49abb + 5 bytes
MtMoon1AfterBattleText4: ; 0x49ac0
TX_FAR _MtMoon1AfterBattleText4
db $50
; 0x49ac0 + 5 bytes
MtMoon1BattleText5: ; 0x49ac5
TX_FAR _MtMoon1BattleText5
db $50
; 0x49ac5 + 5 bytes
MtMoon1EndBattleText5: ; 0x49aca
TX_FAR _MtMoon1EndBattleText5
db $50
; 0x49aca + 5 bytes
MtMoon1AfterBattleText5: ; 0x49acf
TX_FAR _MtMoon1AfterBattleText5
db $50
; 0x49acf + 5 bytes
MtMoon1BattleText6: ; 0x49ad4
TX_FAR _MtMoon1BattleText6
db $50
; 0x49ad4 + 5 bytes
MtMoon1EndBattleText6: ; 0x49ad9
TX_FAR _MtMoon1EndBattleText6
db $50
; 0x49ad9 + 5 bytes
MtMoon1AfterBattleText6: ; 0x49ade
TX_FAR _MtMoon1AfterBattleText6
db $50
; 0x49ade + 5 bytes
MtMoon1BattleText7: ; 0x49ae3
TX_FAR _MtMoon1BattleText7
db $50
; 0x49ae3 + 5 bytes
MtMoon1EndBattleText7: ; 0x49ae8
TX_FAR _MtMoon1EndBattleText7
db $50
; 0x49ae8 + 5 bytes
MtMoon1AfterBattleText7: ; 0x49aed
TX_FAR _MtMoon1AfterBattleText7
db $50
; 0x49aed + 5 bytes
MtMoon1BattleText8: ; 0x49af2
TX_FAR _MtMoon1BattleText8
db $50
; 0x49af2 + 5 bytes
MtMoon1EndBattleText8: ; 0x49af7
TX_FAR _MtMoon1EndBattleText8
db $50
; 0x49af7 + 5 bytes
MtMoon1AfterBattleText8: ; 0x49afc
TX_FAR _MtMoon1AfterBattleText8
db $50
; 0x49afc + 5 bytes
MtMoon1Text14: ; 0x49b01
TX_FAR _MtMoon1Text14
db $50
MtMoon1Object: ; 0x49b06 (size=145)
db $3 ; border tile
db $5 ; warps
db $23, $e, $1, $ff
db $23, $f, $1, $ff
db $5, $5, $0, MT_MOON_2
db $b, $11, $2, MT_MOON_2
db $f, $19, $3, MT_MOON_2
db $1 ; signs
db $17, $f, $e ; MtMoon1Text14
db $d ; people
db SPRITE_HIKER, $6 + 4, $5 + 4, $ff, $d0, $41, HIKER + $C8, $1 ; trainer
db SPRITE_BUG_CATCHER, $10 + 4, $c + 4, $ff, $d3, $42, YOUNGSTER + $C8, $3 ; trainer
db SPRITE_LASS, $4 + 4, $1e + 4, $ff, $d0, $43, LASS + $C8, $5 ; trainer
db SPRITE_BLACK_HAIR_BOY_2, $1f + 4, $18 + 4, $ff, $d1, $44, SUPER_NERD + $C8, $1 ; trainer
db SPRITE_LASS, $17 + 4, $10 + 4, $ff, $d0, $45, LASS + $C8, $6 ; trainer
db SPRITE_BUG_CATCHER, $16 + 4, $7 + 4, $ff, $d0, $46, BUG_CATCHER + $C8, $7 ; trainer
db SPRITE_BUG_CATCHER, $1b + 4, $1e + 4, $ff, $d3, $47, BUG_CATCHER + $C8, $8 ; trainer
db SPRITE_BALL, $14 + 4, $2 + 4, $ff, $ff, $88, POTION ; item
db SPRITE_BALL, $2 + 4, $2 + 4, $ff, $ff, $89, MOON_STONE ; item
db SPRITE_BALL, $1f + 4, $23 + 4, $ff, $ff, $8a, RARE_CANDY ; item
db SPRITE_BALL, $17 + 4, $24 + 4, $ff, $ff, $8b, ESCAPE_ROPE ; item
db SPRITE_BALL, $21 + 4, $14 + 4, $ff, $ff, $8c, POTION ; item
db SPRITE_BALL, $20 + 4, $5 + 4, $ff, $ff, $8d, TM_12 ; item
; warp-to
EVENT_DISP $14, $23, $e
EVENT_DISP $14, $23, $f
EVENT_DISP $14, $5, $5 ; MT_MOON_2
EVENT_DISP $14, $b, $11 ; MT_MOON_2
EVENT_DISP $14, $f, $19 ; MT_MOON_2
MtMoon1Blocks: ; 0x49b97 360
INCBIN "maps/mtmoon1.blk"
MtMoon3_h: ; 0x49cff to 0x49d0b (12 bytes) (id=61)
db $11 ; tileset
db MT_MOON_3_HEIGHT, MT_MOON_3_WIDTH ; dimensions (y, x)
dw MtMoon3Blocks, MtMoon3Texts, MtMoon3Script ; blocks, texts, scripts
db $00 ; connections
dw MtMoon3Object ; objects
MtMoon3Script: ; 0x49d0b
call $3c3c
ld hl, $5e48
ld de, $5d63
ld a, [$d607]
call $3160
ld [$d607], a
ld a, [$d7f6]
bit 1, a
ret z
ld hl, $5d37
call $34bf
jr nc, .asm_49d31 ; 0x49d29 $6
ld hl, $d72e
set 4, [hl]
ret
.asm_49d31
ld hl, $d72e
res 4, [hl]
ret
; 0x49d37
INCBIN "baserom.gbc",$49d37,$fd
MtMoon3Texts: ; 0x49e34
dw MtMoon3Text1, MtMoon3Text2, MtMoon3Text3, MtMoon3Text4, MtMoon3Text5, MtMoon3Text6, MtMoon3Text7, MtMoon3Text8, MtMoon3Text9, Unnamed_49f99
MtMoon3TrainerHeaders:
MtMoon3TrainerHeader0: ; 0x49e48
db $2 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7f6 ; flag's byte
dw MtMoon3BattleText2 ; 0x5f9f TextBeforeBattle
dw MtMoon3AfterBattleText2 ; 0x5fa9 TextAfterBattle
dw MtMoon3EndBattleText2 ; 0x5fa4 TextEndBattle
dw MtMoon3EndBattleText2 ; 0x5fa4 TextEndBattle
; 0x49e54
MtMoon3TrainerHeader2: ; 0x49e54
db $3 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7f6 ; flag's byte
dw MtMoon3BattleText3 ; 0x5fae TextBeforeBattle
dw MtMoon3AfterBattleText3 ; 0x5fb8 TextAfterBattle
dw MtMoon3EndBattleText3 ; 0x5fb3 TextEndBattle
dw MtMoon3EndBattleText3 ; 0x5fb3 TextEndBattle
; 0x49e60
MtMoon3TrainerHeader3: ; 0x49e60
db $4 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7f6 ; flag's byte
dw MtMoon3BattleText4 ; 0x5fbd TextBeforeBattle
dw MtMoon3AfterBattleText4 ; 0x5fc7 TextAfterBattle
dw MtMoon3EndBattleText4 ; 0x5fc2 TextEndBattle
dw MtMoon3EndBattleText4 ; 0x5fc2 TextEndBattle
; 0x49e6c
MtMoon3TrainerHeader4: ; 0x49e6c
db $5 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7f6 ; flag's byte
dw MtMoon3BattleText5 ; 0x5fcc TextBeforeBattle
dw MtMoon3AfterBattleText5 ; 0x5fd6 TextAfterBattle
dw MtMoon3EndBattleText5 ; 0x5fd1 TextEndBattle
dw MtMoon3EndBattleText5 ; 0x5fd1 TextEndBattle
; 0x49e78
db $ff
MtMoon3Text1: ; 0x49e79
db $08 ; asm
ld a, [$d7f6]
bit 1, a
jr z, .asm_be1e0 ; 0x49e7f
and $c0
jr nz, .asm_f8cd4 ; 0x49e83
ld hl, UnnamedText_49f8f
call PrintText
jr .asm_f1fba ; 0x49e8b
.asm_be1e0 ; 0x49e8d
ld hl, UnnamedText_49f85
call PrintText
ld hl, $d72d
set 6, [hl]
set 7, [hl]
ld hl, UnnamedText_49f8a
ld de, UnnamedText_49f8a
call $3354
ldh a, [$8c]
ld [$cf13], a
call $336a
call $32d7
ld a, $3
ld [$d607], a
ld [$da39], a
jr .asm_f1fba ; 0x49eb6
.asm_f8cd4 ; 0x49eb8
ld hl, UnnamedText_49f94
call PrintText
.asm_f1fba ; 0x49ebe
jp TextScriptEnd
MtMoon3Text2: ; 0x49ec1
db $08 ; asm
ld hl, MtMoon3TrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
MtMoon3Text3: ; 0x49ecb
db $08 ; asm
ld hl, MtMoon3TrainerHeader2
call LoadTrainerHeader
jp TextScriptEnd
MtMoon3Text4: ; 0x49ed5
db $08 ; asm
ld hl, MtMoon3TrainerHeader3
call LoadTrainerHeader
jp TextScriptEnd
MtMoon3Text5: ; 0x49edf
db $08 ; asm
ld hl, $5e6c
call LoadTrainerHeader
jp TextScriptEnd
MtMoon3Text6: ; 0x49ee9
db $08 ; asm
ld a, $1
ld [$cc3c], a
ld hl, UnnamedText_49f24
call PrintText
call $35ec
ld a, [$cc26]
and a
jr nz, .asm_1fa5e ; 0x49efc
ld bc,(DOME_FOSSIL << 8) | 1
call GiveItem
jp nc, $5f76
call $5f69
ld a, $6d
ld [$cc4d], a
ld a, $11
call Predef
ld hl, $d7f6
set 6, [hl]
ld a, $4
ld [$d607], a
ld [$da39], a
.asm_1fa5e ; 0x49f21
jp TextScriptEnd
UnnamedText_49f24: ; 0x49f24
TX_FAR _UnnamedText_49f24
db $50
; 0x49f24 + 5 bytes
MtMoon3Text7: ; 0x49f29
db $08 ; asm
ld a, $1
ld [$cc3c], a
ld hl, UnnamedText_49f64
call PrintText
call $35ec
ld a, [$cc26]
and a
jr nz, .asm_8e988 ; 0x49f3c
ld bc, (HELIX_FOSSIL << 8) | 1
call GiveItem
jp nc, Unnamed_49f76
call Unnamed_49f69
ld a, $6e
ld [$cc4d], a
ld a, $11
call Predef
ld hl, $d7f6
set 7, [hl]
ld a, $4
ld [$d607], a
ld [$da39], a
.asm_8e988 ; 0x49f61
jp TextScriptEnd
UnnamedText_49f64: ; 0x49f64
TX_FAR _UnnamedText_49f64
db $50
; 0x49f64 + 5 bytes
Unnamed_49f69: ; 0x49f69
ld hl, UnnamedText_49f6f
jp PrintText
; 0x49f6f
UnnamedText_49f6f: ; 0x49f6f
TX_FAR _UnnamedText_49f6f ; 0x80995
db $11, $d, $50
; 0x49f76
Unnamed_49f76: ; 0x49f76
ld hl, UnnamedText_49f7f
call PrintText
jp TextScriptEnd
; 0x49f7f
UnnamedText_49f7f: ; 0x49f7f
TX_FAR _UnnamedText_49f7f ; 0x809a8
db $d, $50
; 0x49f85
UnnamedText_49f85: ; 0x49f85
TX_FAR _UnnamedText_49f85
db $50
; 0x49f85 + 5 bytes
UnnamedText_49f8a: ; 0x49f8a
TX_FAR _UnnamedText_49f8a
db $50
; 0x49f8a + 5 bytes
UnnamedText_49f8f: ; 0x49f8f
TX_FAR _UnnamedText_49f8f
db $50
; 0x49f8f + 5 bytes
UnnamedText_49f94: ; 0x49f94
TX_FAR _UnnamedText_49f94
db $50
; 0x49f94 + 5 bytes
Unnamed_49f99: ; 0x49f99
INCBIN "baserom.gbc",$49f99,$49f9f - $49f99
MtMoon3BattleText2: ; 0x49f9f
TX_FAR _MtMoon3BattleText2
db $50
; 0x49f9f + 5 bytes
MtMoon3EndBattleText2: ; 0x49fa4
TX_FAR _MtMoon3EndBattleText2
db $50
; 0x49fa4 + 5 bytes
MtMoon3AfterBattleText2: ; 0x49fa9
TX_FAR _MtMoon3AfterBattleText2
db $50
; 0x49fa9 + 5 bytes
MtMoon3BattleText3: ; 0x49fae
TX_FAR _MtMoon3BattleText3
db $50
; 0x49fae + 5 bytes
MtMoon3EndBattleText3: ; 0x49fb3
TX_FAR _MtMoon3EndBattleText3
db $50
; 0x49fb3 + 5 bytes
MtMoon3AfterBattleText3: ; 0x49fb8
TX_FAR _MtMoon3AfterBattleText3
db $50
; 0x49fb8 + 5 bytes
MtMoon3BattleText4: ; 0x49fbd
TX_FAR _MtMoon3BattleText4
db $50
; 0x49fbd + 5 bytes
MtMoon3EndBattleText4: ; 0x49fc2
TX_FAR _MtMoon3EndBattleText4
db $50
; 0x49fc2 + 5 bytes
MtMoon3AfterBattleText4: ; 0x49fc7
TX_FAR _MtMoon3AfterBattleText4
db $50
; 0x49fc7 + 5 bytes
MtMoon3BattleText5: ; 0x49fcc
TX_FAR _MtMoon3BattleText5
db $50
; 0x49fcc + 5 bytes
MtMoon3EndBattleText5: ; 0x49fd1
TX_FAR _MtMoon3EndBattleText5
db $50
; 0x49fd1 + 5 bytes
MtMoon3AfterBattleText5: ; 0x49fd6
TX_FAR _MtMoon3AfterBattleText5
db $50
; 0x49fd6 + 5 bytes
MtMoon3Object: ; 0x49fdb (size=102)
db $3 ; border tile
db $4 ; warps
db $9, $19, $1, MT_MOON_2
db $11, $15, $4, MT_MOON_2
db $1b, $f, $5, MT_MOON_2
db $7, $5, $6, MT_MOON_2
db $0 ; signs
db $9 ; people
db SPRITE_BLACK_HAIR_BOY_2, $8 + 4, $c + 4, $ff, $d3, $41, SUPER_NERD + $C8, $2 ; trainer
db SPRITE_ROCKET, $10 + 4, $b + 4, $ff, $d0, $42, ROCKET + $C8, $1 ; trainer
db SPRITE_ROCKET, $16 + 4, $f + 4, $ff, $d0, $43, ROCKET + $C8, $2 ; trainer
db SPRITE_ROCKET, $b + 4, $1d + 4, $ff, $d1, $44, ROCKET + $C8, $3 ; trainer
db SPRITE_ROCKET, $11 + 4, $1d + 4, $ff, $d2, $45, ROCKET + $C8, $4 ; trainer
db SPRITE_OMANYTE, $6 + 4, $c + 4, $ff, $ff, $6 ; person
db SPRITE_OMANYTE, $6 + 4, $d + 4, $ff, $ff, $7 ; person
db SPRITE_BALL, $15 + 4, $19 + 4, $ff, $ff, $88, HP_UP ; item
db SPRITE_BALL, $5 + 4, $1d + 4, $ff, $ff, $89, TM_01 ; item
; warp-to
EVENT_DISP $14, $9, $19 ; MT_MOON_2
EVENT_DISP $14, $11, $15 ; MT_MOON_2
EVENT_DISP $14, $1b, $f ; MT_MOON_2
EVENT_DISP $14, $7, $5 ; MT_MOON_2
MtMoon3Blocks: ; 0x4a041 360
INCBIN "maps/mtmoon3.blk"
SafariZoneWest_h: ; 0x4a1a9 to 0x4a1b5 (12 bytes) (id=219)
db $03 ; tileset
db SAFARI_ZONE_WEST_HEIGHT, SAFARI_ZONE_WEST_WIDTH ; dimensions (y, x)
dw SafariZoneWestBlocks, SafariZoneWestTexts, SafariZoneWestScript ; blocks, texts, scripts
db $00 ; connections
dw SafariZoneWestObject ; objects
SafariZoneWestScript: ; 0x4a1b5
jp $3c3c
; 0x4a1b8
SafariZoneWestTexts: ; 0x4a1b8
dw SafariZoneWestText1, SafariZoneWestText2, SafariZoneWestText3, SafariZoneWestText4, SafariZoneWestText5, SafariZoneWestText6, SafariZoneWestText7, SafariZoneWestText8
SafariZoneWestText5: ; 0x4a1c8
TX_FAR _SafariZoneWestText5
db $50
SafariZoneWestText6: ; 0x4a1cd
TX_FAR _SafariZoneWestText6
db $50
SafariZoneWestText7: ; 0x4a1d2
TX_FAR _SafariZoneWestText7
db $50
SafariZoneWestText8: ; 0x4a1d7
TX_FAR _SafariZoneWestText8
db $50
SafariZoneWestObject: ; 0x4a1dc (size=108)
db $0 ; border tile
db $8 ; warps
db $0, $14, $0, SAFARI_ZONE_NORTH
db $0, $15, $1, SAFARI_ZONE_NORTH
db $0, $1a, $2, SAFARI_ZONE_NORTH
db $0, $1b, $3, SAFARI_ZONE_NORTH
db $16, $1d, $2, SAFARI_ZONE_CENTER
db $17, $1d, $3, SAFARI_ZONE_CENTER
db $3, $3, $0, SAFARI_ZONE_SECRET_HOUSE
db $b, $b, $0, SAFARI_ZONE_REST_HOUSE_2
db $4 ; signs
db $c, $c, $5 ; SafariZoneWestText5
db $3, $11, $6 ; SafariZoneWestText6
db $4, $1a, $7 ; SafariZoneWestText7
db $16, $18, $8 ; SafariZoneWestText8
db $4 ; people
db SPRITE_BALL, $14 + 4, $8 + 4, $ff, $ff, $81, MAX_POTION ; item
db SPRITE_BALL, $7 + 4, $9 + 4, $ff, $ff, $82, TM_32 ; item
db SPRITE_BALL, $12 + 4, $12 + 4, $ff, $ff, $83, MAX_REVIVE ; item
db SPRITE_BALL, $7 + 4, $13 + 4, $ff, $ff, $84, GOLD_TEETH ; item
; warp-to
EVENT_DISP $f, $0, $14 ; SAFARI_ZONE_NORTH
EVENT_DISP $f, $0, $15 ; SAFARI_ZONE_NORTH
EVENT_DISP $f, $0, $1a ; SAFARI_ZONE_NORTH
EVENT_DISP $f, $0, $1b ; SAFARI_ZONE_NORTH
EVENT_DISP $f, $16, $1d ; SAFARI_ZONE_CENTER
EVENT_DISP $f, $17, $1d ; SAFARI_ZONE_CENTER
EVENT_DISP $f, $3, $3 ; SAFARI_ZONE_SECRET_HOUSE
EVENT_DISP $f, $b, $b ; SAFARI_ZONE_REST_HOUSE_2
SafariZoneWestBlocks: ; 0x4a248 195
INCBIN "maps/safarizonewest.blk"
SafariZoneSecretHouse_h: ; 0x4a30b to 0x4a317 (12 bytes) (id=222)
db $14 ; tileset
db SAFARI_ZONE_SECRET_HOUSE_HEIGHT, SAFARI_ZONE_SECRET_HOUSE_WIDTH ; dimensions (y, x)
dw SafariZoneSecretHouseBlocks, SafariZoneSecretHouseTexts, SafariZoneSecretHouseScript ; blocks, texts, scripts
db $00 ; connections
dw SafariZoneSecretHouseObject ; objects
SafariZoneSecretHouseScript: ; 0x4a317
jp $3c3c
; 0x4a31a
SafariZoneSecretHouseTexts: ; 0x4a31a
dw SafariZoneSecretHouseText1
SafariZoneSecretHouseText1: ; 0x4a31c
db $08 ; asm
ld a, [$d857]
bit 0, a
jr nz, .asm_20a9b ; 0x4a322
ld hl, UnnamedText_4a350
call PrintText
ld bc, (HM_03 << 8) | 1
call GiveItem
jr nc, .asm_a21d2 ; 0x4a330
ld hl, ReceivedHM03Text
call PrintText
ld hl, $d857
set 0, [hl]
jr .asm_8f1fc ; 0x4a33d
.asm_a21d2 ; 0x4a33f
ld hl, HM03NoRoomText
call PrintText
jr .asm_8f1fc ; 0x4a345
.asm_20a9b ; 0x4a347
ld hl, HM03ExplanationText
call PrintText
.asm_8f1fc ; 0x4a34d
jp TextScriptEnd
UnnamedText_4a350: ; 0x4a350
TX_FAR _UnnamedText_4a350
db $50
; 0x4a350 + 5 bytes
ReceivedHM03Text: ; 0x4a355
TX_FAR _ReceivedHM03Text ; 0x85943
db $0B, $50
; 0x4a35b
HM03ExplanationText: ; 0x4a35b
TX_FAR _HM03ExplanationText
db $50
; 0x4a35b + 5 bytes
HM03NoRoomText: ; 0x4a360
TX_FAR _HM03NoRoomText
db $50
; 0x4a360 + 5 bytes
SafariZoneSecretHouseObject: ; 0x4a365 (size=26)
db $17 ; border tile
db $2 ; warps
db $7, $2, $6, SAFARI_ZONE_WEST
db $7, $3, $6, SAFARI_ZONE_WEST
db $0 ; signs
db $1 ; people
db SPRITE_FISHER, $3 + 4, $3 + 4, $ff, $d0, $1 ; person
; warp-to
EVENT_DISP $4, $7, $2 ; SAFARI_ZONE_WEST
EVENT_DISP $4, $7, $3 ; SAFARI_ZONE_WEST
SafariZoneSecretHouseBlocks: ; 0x4a37f 16
INCBIN "maps/safarizonesecrethouse.blk"
SECTION "bank13",DATA,BANK[$13]
YoungsterPic:
INCBIN "pic/trainer/youngster.pic"
BugCatcherPic:
INCBIN "pic/trainer/bugcatcher.pic"
LassPic:
INCBIN "pic/trainer/lass.pic"
SailorPic:
INCBIN "pic/trainer/sailor.pic"
JrTrainerMPic:
INCBIN "pic/trainer/jr.trainerm.pic"
JrTrainerFPic:
INCBIN "pic/trainer/jr.trainerf.pic"
PokemaniacPic:
INCBIN "pic/trainer/pokemaniac.pic"
SuperNerdPic:
INCBIN "pic/trainer/supernerd.pic"
HikerPic:
INCBIN "pic/trainer/hiker.pic"
BikerPic:
INCBIN "pic/trainer/biker.pic"
BurglarPic:
INCBIN "pic/trainer/burglar.pic"
EngineerPic:
INCBIN "pic/trainer/engineer.pic"
FisherPic:
INCBIN "pic/trainer/fisher.pic"
SwimmerPic:
INCBIN "pic/trainer/swimmer.pic"
CueBallPic:
INCBIN "pic/trainer/cueball.pic"
GamblerPic:
INCBIN "pic/trainer/gambler.pic"
BeautyPic:
INCBIN "pic/trainer/beauty.pic"
PsychicPic:
INCBIN "pic/trainer/psychic.pic"
RockerPic:
INCBIN "pic/trainer/rocker.pic"
JugglerPic:
INCBIN "pic/trainer/juggler.pic"
TamerPic:
INCBIN "pic/trainer/tamer.pic"
BirdKeeperPic:
INCBIN "pic/trainer/birdkeeper.pic"
BlackbeltPic:
INCBIN "pic/trainer/blackbelt.pic"
Rival1Pic:
INCBIN "pic/trainer/rival1.pic"
ProfOakPic:
INCBIN "pic/trainer/prof.oak.pic"
ChiefPic:
ScientistPic:
INCBIN "pic/trainer/scientist.pic"
GiovanniPic:
INCBIN "pic/trainer/giovanni.pic"
RocketPic:
INCBIN "pic/trainer/rocket.pic"
CooltrainerMPic:
INCBIN "pic/trainer/cooltrainerm.pic"
CooltrainerFPic:
INCBIN "pic/trainer/cooltrainerf.pic"
BrunoPic:
INCBIN "pic/trainer/bruno.pic"
BrockPic:
INCBIN "pic/trainer/brock.pic"
MistyPic:
INCBIN "pic/trainer/misty.pic"
LtSurgePic:
INCBIN "pic/trainer/lt.surge.pic"
ErikaPic:
INCBIN "pic/trainer/erika.pic"
KogaPic:
INCBIN "pic/trainer/koga.pic"
BlainePic:
INCBIN "pic/trainer/blaine.pic"
SabrinaPic:
INCBIN "pic/trainer/sabrina.pic"
GentlemanPic:
INCBIN "pic/trainer/gentleman.pic"
Rival2Pic:
INCBIN "pic/trainer/rival2.pic"
Rival3Pic:
INCBIN "pic/trainer/rival3.pic"
LoreleiPic:
INCBIN "pic/trainer/lorelei.pic"
ChannelerPic:
INCBIN "pic/trainer/channeler.pic"
AgathaPic:
INCBIN "pic/trainer/agatha.pic"
LancePic:
INCBIN "pic/trainer/lance.pic"
BattleCenterM_h: ; 0x4fd04 to 0x4fd10 (12 bytes) (id=239)
db $15 ; tileset
db BATTLE_CENTER_HEIGHT, BATTLE_CENTER_WIDTH ; dimensions (y, x)
dw BattleCenterMBlocks, BattleCenterMTexts, BattleCenterMScript ; blocks, texts, scripts
db $00 ; connections
dw BattleCenterMObject ; objects
BattleCenterMScript: ; 0x4fd10
call $3c3c
ld a, [$ff00+$aa]
cp $2
ld a, $8
jr z, .asm_4fd1d ; 0x4fd19 $2
ld a, $c
.asm_4fd1d
ld [$ff00+$8d], a
ld a, $1
ld [$ff00+$8c], a
call $34ae
ld hl, $d72d
bit 0, [hl]
set 0, [hl]
ret nz
ld hl, $c214
ld a, $8
ld [hli], a
ld a, $a
ld [hl], a
ld a, $8
ld [$c119], a
ld a, [$ff00+$aa]
cp $2
ret z
ld a, $7
ld [$c215], a
ld a, $c
ld [$c119], a
ret
; 0x4fd4c
BattleCenterMTexts: ; 0x4fd4c
dw BattleCenterMText1
BattleCenterMText1: ; 0x4fd4e
TX_FAR _BattleCenterMText1
db $50
BattleCenterMObject: ; 0x4fd53 (size=10)
db $e ; border tile
db $0 ; warps
db $0 ; signs
db $1 ; people
db SPRITE_RED, $2 + 4, $2 + 4, $ff, $0, $1 ; person
BattleCenterMBlocks: ; 0x4fd5d 20
INCBIN "maps/battlecenterm.blk"
TradeCenterM_h: ; 0x4fd71 to 0x4fd7d (12 bytes) (id=240)
db $15 ; tileset
db TRADE_CENTER_HEIGHT, TRADE_CENTER_WIDTH ; dimensions (y, x)
dw TradeCenterMBlocks, TradeCenterMTexts, TradeCenterMScript ; blocks, texts, scripts
db $00 ; connections
dw TradeCenterMObject ; objects
TradeCenterMScript: ; 0x4fd7d
jp $7d10
; 0x4fd80
TradeCenterMTexts: ; 0x4fd80
dw TradeCenterMText1
TradeCenterMText1: ; 0x4fd82
TX_FAR _TradeCenterMText1
db $50
TradeCenterMObject: ; 0x4fd87 (size=10)
db $e ; border tile
db $0 ; warps
db $0 ; signs
db $1 ; people
db SPRITE_RED, $2 + 4, $2 + 4, $ff, $0, $1 ; person
TradeCenterMBlocks: ; 0x4fd91 20
INCBIN "maps/tradecenterm.blk"
INCBIN "baserom.gbc",$4fda5,$4fe3f - $4fda5
UnnamedText_4fe3f: ; 0x4fe3f
TX_FAR _UnnamedText_4fe3f
db $50
; 0x4fe3f + 5 bytes
UnnamedText_4fe44: ; 0x4fe44
TX_FAR _UnnamedText_4fe44
db $50
; 0x4fe44 + 5 bytes
GetPredefPointer: ; 7E49
; stores hl in $CC4F,$CC50
; stores de in $CC51,$CC52
; stores bc in $CC53,$CC54
; grabs a byte "n" from $CC4E,
; and gets the nth (3-byte) pointer in PredefPointers
; stores the bank of said pointer in [$D0B7]
; stores the pointer in hl and returns
; ld $CC4F,hl
ld a,h
ld [$CC4F],a
ld a,l
ld [$CC50],a
; ld $CC51,de
ld hl,$CC51
ld a,d
ld [hli],a
ld a,e
ld [hli],a
; ld $CC53,bc
ld a,b
ld [hli],a
ld [hl],c
ld hl,PredefPointers
ld de,0
; de = 3 * [$CC4E]
ld a,[$CC4E]
ld e,a
add a,a
add a,e
ld e,a
jr nc,.next\@
inc d
.next\@
add hl,de
ld d,h
ld e,l
; get bank of predef routine
ld a,[de]
ld [$D0B7],a
; get pointer
inc de
ld a,[de]
ld l,a
inc de
ld a,[de]
ld h,a
ret
PredefPointers: ; 7E79
; these are pointers to ASM routines.
; they appear to be used in overworld map scripts.
dbw $0F,$4D60
dbw $0F,$70C6
dbw $0F,$7073
dbw $0B,$7E40
dbw $0F,$7103
dbw $1E,$5ABA
dbw $03,$7132
dbw BANK(HealParty),HealParty
dbw BANK(MoveAnimation),MoveAnimation; 08 play move animation
dbw $03,$771E
dbw $03,$771E
dbw $03,$781D
dbw $03,$7836
dbw $03,$771E
dbw $03,$771E
dbw $03,$7850
dbw $03,$7666
dbw $03,$71D7
dbw $03,$71A6
dbw $03,$469C
dbw $0F,$4A83
dbw $03,$71C8
dbw $03,$71C8
dbw $03,$6E9E
dbw $03,$7850
dbw $03,$4754
dbw $0E,$6F5B
dbw $01,$6E43
dbw $03,$78A5; 1C, used in Pokémon Tower
dbw $03,$3EB5
dbw $03,$3E2E
dbw $12,$40EB
dbw $03,$78BA
dbw $12,$40FF
dbw $03,$7929
dbw $03,$79A0
dbw $12,$4125
dbw $03,$7A1D
dbw $03,$79DC
dbw $01,$5AB0
dbw $0F,$6D02
dbw $10,$4000
dbw $0E,$6D1C
dbw $1C,$778C
dbw $0F,$6F18
dbw $01,$5A5F
dbw $03,$6A03
dbw $10,$50F3
dbw $1C,$496D
dbw $1E,$5DDA
dbw $10,$5682
dbw $1E,$5869
dbw $1C,$4B5D
dbw $03,$4586
dbw $04,$6953
dbw $04,$6B57
dbw $10,$50E2
dbw $15,$690F
dbw $10,$5010
dbw BANK(Predef3B),Predef3B; 3B display pic?
dbw $03,$6F54
dbw $10,$42D1
dbw $0E,$6FB8
dbw $1C,$770A
dbw $1C,$602B
dbw $03,$7113
dbw $17,$5B5E
dbw $04,$773E
dbw $04,$7763
dbw $1C,$5DDF
dbw $17,$40DC; 46 load dex screen
dbw $03,$72E5
dbw $03,$7A1D
dbw $0F,$4DEC
dbw $1C,$4F60
dbw $09,$7D6B
dbw $05,$7C47; 4C player exclamation
dbw $01,$5AAF; return immediately
dbw $01,$64EB
dbw $0D,$7CA1
dbw $1C,$780F
dbw $1C,$76BD
dbw $1C,$75E8
dbw $1C,$77E2
dbw BANK(Predef54),Predef54 ; 54 initiate trade
dbw $1D,$405C
dbw $11,$4169
dbw $1E,$45BA
dbw $1E,$4510
dbw $03,$45BE
dbw $03,$460B
dbw $03,$4D99
dbw $01,$4DE1
dbw $09,$7D98
dbw $03,$7473
dbw $04,$68EF
dbw $04,$68F6
dbw $07,$49C6
dbw $16,$5035
SECTION "bank14",DATA,BANK[$14]
Route22_h: ; 0x50000 to 0x50022 (34 bytes) (id=33)
db $00 ; tileset
db ROUTE_22_HEIGHT, ROUTE_22_WIDTH ; dimensions (y, x)
dw Route22Blocks, Route22Texts, Route22Script ; blocks, texts, scripts
db NORTH | EAST ; connections
; connections data
db ROUTE_23
dw Route23Blocks + (ROUTE_23_HEIGHT - 3) * ROUTE_23_WIDTH ; connection strip location
dw $C6EB + 0 ; current map position
db ROUTE_23_WIDTH, ROUTE_23_WIDTH ; bigness, width
db (ROUTE_23_HEIGHT * 2) - 1, (0 * -2) ; alignments (y, x)
dw $C6E9 + ROUTE_23_HEIGHT * (ROUTE_23_WIDTH + 6) ; window
db VIRIDIAN_CITY
dw ViridianCityBlocks + (VIRIDIAN_CITY_WIDTH) ; connection strip location
dw $C6E5 + (ROUTE_22_WIDTH + 6) * (-3 + 4) ; current map position
db $f, VIRIDIAN_CITY_WIDTH ; bigness, width
db (-4 * -2), 0 ; alignments (y, x)
dw $C6EF + VIRIDIAN_CITY_WIDTH ; window
; end connections data
dw Route22Object ; objects
Route22Object: ; 0x50022 (size=27)
db $2c ; border tile
db $1 ; warps
db $5, $8, $0, ROUTE_22_GATE
db $1 ; signs
db $b, $7, $3 ; Route22Text3
db $2 ; people
db SPRITE_BLUE, $5 + 4, $19 + 4, $ff, $ff, $1 ; person
db SPRITE_BLUE, $5 + 4, $19 + 4, $ff, $ff, $2 ; person
; warp-to
EVENT_DISP $14, $5, $8 ; ROUTE_22_GATE
Route22Blocks: ; 0x5003d 180
INCBIN "maps/route22.blk"
Route20_h: ; 0x500f1 to 0x50113 (34 bytes) (id=31)
db $00 ; tileset
db ROUTE_20_HEIGHT, ROUTE_20_WIDTH ; dimensions (y, x)
dw Route20Blocks, Route20Texts, Route20Script ; blocks, texts, scripts
db WEST | EAST ; connections
; connections data
db CINNABAR_ISLAND
dw CinnabarIslandBlocks - 3 + (CINNABAR_ISLAND_WIDTH) ; connection strip location
dw $C6E8 + (ROUTE_20_WIDTH + 6) * (0 + 3) ; current map position
db CINNABAR_ISLAND_HEIGHT, CINNABAR_ISLAND_WIDTH ; bigness, width
db (0 * -2), (CINNABAR_ISLAND_WIDTH * 2) - 1 ; alignments (y, x)
dw $C6EE + 2 * CINNABAR_ISLAND_WIDTH ; window
db ROUTE_19
dw Route19Blocks + (ROUTE_19_WIDTH * 15) ; connection strip location
dw $C6E5 + (ROUTE_20_WIDTH + 6) * (-3 + 4) ; current map position
db $c, ROUTE_19_WIDTH ; bigness, width
db (-18 * -2), 0 ; alignments (y, x)
dw $C6EF + ROUTE_19_WIDTH ; window
; end connections data
dw Route20Object ; objects
Route20Object: ; 0x50113 (size=106)
db $43 ; border tile
db $2 ; warps
db $5, $30, $0, SEAFOAM_ISLANDS_1
db $9, $3a, $2, SEAFOAM_ISLANDS_1
db $2 ; signs
db $7, $33, $b ; Route20Text11
db $b, $39, $c ; Route20Text12
db $a ; people
db SPRITE_SWIMMER, $8 + 4, $57 + 4, $ff, $d1, $41, SWIMMER + $C8, $9 ; trainer
db SPRITE_SWIMMER, $b + 4, $44 + 4, $ff, $d1, $42, BEAUTY + $C8, $f ; trainer
db SPRITE_SWIMMER, $a + 4, $2d + 4, $ff, $d0, $43, BEAUTY + $C8, $6 ; trainer
db SPRITE_SWIMMER, $e + 4, $37 + 4, $ff, $d3, $44, JR__TRAINER_F + $C8, $18 ; trainer
db SPRITE_SWIMMER, $d + 4, $26 + 4, $ff, $d0, $45, SWIMMER + $C8, $a ; trainer
db SPRITE_SWIMMER, $d + 4, $57 + 4, $ff, $d1, $46, SWIMMER + $C8, $b ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $9 + 4, $22 + 4, $ff, $d1, $47, BIRD_KEEPER + $C8, $b ; trainer
db SPRITE_SWIMMER, $7 + 4, $19 + 4, $ff, $d1, $48, BEAUTY + $C8, $7 ; trainer
db SPRITE_SWIMMER, $c + 4, $18 + 4, $ff, $d0, $49, JR__TRAINER_F + $C8, $10 ; trainer
db SPRITE_SWIMMER, $8 + 4, $f + 4, $ff, $d1, $4a, BEAUTY + $C8, $8 ; trainer
; warp-to
EVENT_DISP $32, $5, $30 ; SEAFOAM_ISLANDS_1
EVENT_DISP $32, $9, $3a ; SEAFOAM_ISLANDS_1
Route20Blocks: ; 0x5017d 450
INCBIN "maps/route20.blk"
Route23_h: ; 0x5033f to 0x50361 (34 bytes) (id=34)
db $17 ; tileset
db ROUTE_23_HEIGHT, ROUTE_23_WIDTH ; dimensions (y, x)
dw Route23Blocks, Route23Texts, Route23Script ; blocks, texts, scripts
db NORTH | SOUTH ; connections
; connections data
db INDIGO_PLATEAU
dw IndigoPlateauBlocks + (INDIGO_PLATEAU_HEIGHT - 3) * INDIGO_PLATEAU_WIDTH ; connection strip location
dw $C6EB + 0 ; current map position
db INDIGO_PLATEAU_WIDTH, INDIGO_PLATEAU_WIDTH ; bigness, width
db (INDIGO_PLATEAU_HEIGHT * 2) - 1, (0 * -2) ; alignments (y, x)
dw $C6E9 + INDIGO_PLATEAU_HEIGHT * (INDIGO_PLATEAU_WIDTH + 6) ; window
db ROUTE_22
dw Route22Blocks ; connection strip location
dw $C6EB + (ROUTE_23_HEIGHT + 3) * (ROUTE_23_WIDTH + 6) + 0 ; current map position
db $d, ROUTE_22_WIDTH ; bigness, width
db 0, (0 * -2) ; alignments (y, x)
dw $C6EF + ROUTE_22_WIDTH ; window
; end connections data
dw Route23Object ; objects
Route23Object: ; 0x50361 (size=81)
db $f ; border tile
db $4 ; warps
db $8b, $7, $2, ROUTE_22_GATE
db $8b, $8, $3, ROUTE_22_GATE
db $1f, $4, $0, VICTORY_ROAD_1
db $1f, $e, $1, VICTORY_ROAD_2
db $1 ; signs
db $21, $3, $8 ; Route23Text8
db $7 ; people
db SPRITE_GUARD, $23 + 4, $4 + 4, $ff, $d0, $1 ; person
db SPRITE_GUARD, $38 + 4, $a + 4, $ff, $d0, $2 ; person
db SPRITE_SWIMMER, $55 + 4, $8 + 4, $ff, $d0, $3 ; person
db SPRITE_SWIMMER, $60 + 4, $b + 4, $ff, $d0, $4 ; person
db SPRITE_GUARD, $69 + 4, $c + 4, $ff, $d0, $5 ; person
db SPRITE_GUARD, $77 + 4, $8 + 4, $ff, $d0, $6 ; person
db SPRITE_GUARD, $88 + 4, $8 + 4, $ff, $d0, $7 ; person
; warp-to
EVENT_DISP $a, $8b, $7 ; ROUTE_22_GATE
EVENT_DISP $a, $8b, $8 ; ROUTE_22_GATE
EVENT_DISP $a, $1f, $4 ; VICTORY_ROAD_1
EVENT_DISP $a, $1f, $e ; VICTORY_ROAD_2
Route23Blocks: ; 0x503b2 720
INCBIN "maps/route23.blk"
Route24_h: ; 0x50682 to 0x506a4 (34 bytes) (id=35)
db $00 ; tileset
db ROUTE_24_HEIGHT, ROUTE_24_WIDTH ; dimensions (y, x)
dw Route24Blocks, Route24Texts, Route24Script ; blocks, texts, scripts
db SOUTH | EAST ; connections
; connections data
db CERULEAN_CITY
dw CeruleanCityBlocks + 2 ; connection strip location
dw $C6EB + (ROUTE_24_HEIGHT + 3) * (ROUTE_24_WIDTH + 6) + -3 ; current map position
db $10, CERULEAN_CITY_WIDTH ; bigness, width
db 0, (-5 * -2) ; alignments (y, x)
dw $C6EF + CERULEAN_CITY_WIDTH ; window
db ROUTE_25
dw Route25Blocks + (ROUTE_25_WIDTH * 0) ; connection strip location
dw $C6E5 + (ROUTE_24_WIDTH + 6) * (0 + 4) ; current map position
db ROUTE_25_HEIGHT, ROUTE_25_WIDTH ; bigness, width
db (0 * -2), 0 ; alignments (y, x)
dw $C6EF + ROUTE_25_WIDTH ; window
; end connections data
dw Route24Object ; objects
Route24Object: ; 0x506a4 (size=67)
db $2c ; border tile
db $0 ; warps
db $0 ; signs
db $8 ; people
db SPRITE_BLACK_HAIR_BOY_1, $f + 4, $b + 4, $ff, $d2, $41, ROCKET + $C8, $6 ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $14 + 4, $5 + 4, $ff, $d1, $42, JR__TRAINER_M + $C8, $2 ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $13 + 4, $b + 4, $ff, $d2, $43, JR__TRAINER_M + $C8, $3 ; trainer
db SPRITE_LASS, $16 + 4, $a + 4, $ff, $d3, $44, LASS + $C8, $7 ; trainer
db SPRITE_BUG_CATCHER, $19 + 4, $b + 4, $ff, $d2, $45, YOUNGSTER + $C8, $4 ; trainer
db SPRITE_LASS, $1c + 4, $a + 4, $ff, $d3, $46, LASS + $C8, $8 ; trainer
db SPRITE_BUG_CATCHER, $1f + 4, $b + 4, $ff, $d2, $47, BUG_CATCHER + $C8, $9 ; trainer
db SPRITE_BALL, $5 + 4, $a + 4, $ff, $ff, $88, TM_45 ; item
Route24Blocks: ; 0x506e7 180
INCBIN "maps/route24.blk"
Route25_h: ; 0x5079b to 0x507b2 (23 bytes) (id=36)
db $00 ; tileset
db ROUTE_25_HEIGHT, ROUTE_25_WIDTH ; dimensions (y, x)
dw Route25Blocks, Route25Texts, Route25Script ; blocks, texts, scripts
db WEST ; connections
; connections data
db ROUTE_24
dw Route24Blocks - 3 + (ROUTE_24_WIDTH) ; connection strip location
dw $C6E8 + (ROUTE_25_WIDTH + 6) * (0 + 3) ; current map position
db $c, ROUTE_24_WIDTH ; bigness, width
db (0 * -2), (ROUTE_24_WIDTH * 2) - 1 ; alignments (y, x)
dw $C6EE + 2 * ROUTE_24_WIDTH ; window
; end connections data
dw Route25Object ; objects
Route25Object: ; 0x507b2 (size=94)
db $2c ; border tile
db $1 ; warps
db $3, $2d, $0, BILLS_HOUSE
db $1 ; signs
db $3, $2b, $b ; Route25Text11
db $a ; people
db SPRITE_BUG_CATCHER, $2 + 4, $e + 4, $ff, $d0, $41, YOUNGSTER + $C8, $5 ; trainer
db SPRITE_BUG_CATCHER, $5 + 4, $12 + 4, $ff, $d1, $42, YOUNGSTER + $C8, $6 ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $4 + 4, $18 + 4, $ff, $d0, $43, JR__TRAINER_M + $C8, $2 ; trainer
db SPRITE_LASS, $8 + 4, $12 + 4, $ff, $d3, $44, LASS + $C8, $9 ; trainer
db SPRITE_BUG_CATCHER, $3 + 4, $20 + 4, $ff, $d2, $45, YOUNGSTER + $C8, $7 ; trainer
db SPRITE_LASS, $4 + 4, $25 + 4, $ff, $d0, $46, LASS + $C8, $a ; trainer
db SPRITE_HIKER, $4 + 4, $8 + 4, $ff, $d3, $47, HIKER + $C8, $2 ; trainer
db SPRITE_HIKER, $9 + 4, $17 + 4, $ff, $d1, $48, HIKER + $C8, $3 ; trainer
db SPRITE_HIKER, $7 + 4, $d + 4, $ff, $d3, $49, HIKER + $C8, $4 ; trainer
db SPRITE_BALL, $2 + 4, $16 + 4, $ff, $ff, $8a, TM_19 ; item
; warp-to
EVENT_DISP $1e, $3, $2d ; BILLS_HOUSE
Route25Blocks: ; 0x50810 270
INCBIN "maps/route25.blk"
IndigoPlateau_h: ; 0x5091e to 0x50935 (23 bytes) (id=9)
db $17 ; tileset
db INDIGO_PLATEAU_HEIGHT, INDIGO_PLATEAU_WIDTH ; dimensions (y, x)
dw IndigoPlateauBlocks, IndigoPlateauTexts, IndigoPlateauScript ; blocks, texts, scripts
db SOUTH ; connections
; connections data
db ROUTE_23
dw Route23Blocks ; connection strip location
dw $C6EB + (INDIGO_PLATEAU_HEIGHT + 3) * (INDIGO_PLATEAU_WIDTH + 6) + 0 ; current map position
db ROUTE_23_WIDTH, ROUTE_23_WIDTH ; bigness, width
db 0, (0 * -2) ; alignments (y, x)
dw $C6EF + ROUTE_23_WIDTH ; window
; end connections data
dw IndigoPlateauObject ; objects
IndigoPlateauScript: ; 0x50935
ret
; 0x50936
IndigoPlateauTexts:
IndigoPlateauObject: ; 0x50936 (size=20)
db $e ; border tile
db $2 ; warps
db $5, $9, $0, INDIGO_PLATEAU_LOBBY
db $5, $a, $0, INDIGO_PLATEAU_LOBBY
db $0 ; signs
db $0 ; people
; warp-to
EVENT_DISP $a, $5, $9 ; INDIGO_PLATEAU_LOBBY
EVENT_DISP $a, $5, $a ; INDIGO_PLATEAU_LOBBY
IndigoPlateauBlocks: ; 0x5094a 90
INCBIN "maps/indigoplateau.blk"
SaffronCity_h: ; 0x509a4 to 0x509dc (56 bytes) (id=10)
db $00 ; tileset
db SAFFRON_CITY_HEIGHT, SAFFRON_CITY_WIDTH ; dimensions (y, x)
dw SaffronCityBlocks, SaffronCityTexts, SaffronCityScript ; blocks, texts, scripts
db NORTH | SOUTH | WEST | EAST ; connections
; connections data
db ROUTE_5
dw Route5Blocks + (ROUTE_5_HEIGHT - 3) * ROUTE_5_WIDTH ; connection strip location
dw $C6EB + 5 ; current map position
db ROUTE_5_WIDTH, ROUTE_5_WIDTH ; bigness, width
db (ROUTE_5_HEIGHT * 2) - 1, (5 * -2) ; alignments (y, x)
dw $C6E9 + ROUTE_5_HEIGHT * (ROUTE_5_WIDTH + 6) ; window
db ROUTE_6
dw Route6Blocks ; connection strip location
dw $C6EB + (SAFFRON_CITY_HEIGHT + 3) * (SAFFRON_CITY_WIDTH + 6) + 5 ; current map position
db ROUTE_6_WIDTH, ROUTE_6_WIDTH ; bigness, width
db 0, (5 * -2) ; alignments (y, x)
dw $C6EF + ROUTE_6_WIDTH ; window
db ROUTE_7
dw Route7Blocks - 3 + (ROUTE_7_WIDTH) ; connection strip location
dw $C6E8 + (SAFFRON_CITY_WIDTH + 6) * (4 + 3) ; current map position
db ROUTE_7_HEIGHT, ROUTE_7_WIDTH ; bigness, width
db (4 * -2), (ROUTE_7_WIDTH * 2) - 1 ; alignments (y, x)
dw $C6EE + 2 * ROUTE_7_WIDTH ; window
db ROUTE_8
dw Route8Blocks + (ROUTE_8_WIDTH * 0) ; connection strip location
dw $C6E5 + (SAFFRON_CITY_WIDTH + 6) * (4 + 4) ; current map position
db ROUTE_8_HEIGHT, ROUTE_8_WIDTH ; bigness, width
db (4 * -2), 0 ; alignments (y, x)
dw $C6EF + ROUTE_8_WIDTH ; window
; end connections data
dw SaffronCityObject ; objects
SaffronCityObject: ; 0x509dc (size=188)
db $f ; border tile
db $8 ; warps
db $5, $7, $0, COPYCATS_HOUSE_1F
db $3, $1a, $0, FIGHTINGDOJO
db $3, $22, $0, SAFFRON_GYM
db $b, $d, $0, SAFFRON_HOUSE_1
db $b, $19, $0, SAFFRON_MART
db $15, $12, $0, SILPH_CO_1F
db $1d, $9, $0, SAFFRON_POKECENTER
db $1d, $1d, $0, SAFFRON_HOUSE_2
db $a ; signs
db $5, $11, $10 ; SaffronCityText16
db $5, $1b, $11 ; SaffronCityText17
db $5, $23, $12 ; SaffronCityText18
db $b, $1a, $13 ; SaffronCityText19
db $13, $27, $14 ; SaffronCityText20
db $15, $5, $15 ; SaffronCityText21
db $15, $f, $16 ; SaffronCityText22
db $1d, $a, $17 ; SaffronCityText23
db $1d, $1b, $18 ; SaffronCityText24
db $13, $1, $19 ; SaffronCityText25
db $f ; people
db SPRITE_ROCKET, $6 + 4, $7 + 4, $ff, $ff, $1 ; person
db SPRITE_ROCKET, $8 + 4, $14 + 4, $fe, $2, $2 ; person
db SPRITE_ROCKET, $4 + 4, $22 + 4, $ff, $ff, $3 ; person
db SPRITE_ROCKET, $c + 4, $d + 4, $ff, $ff, $4 ; person
db SPRITE_ROCKET, $19 + 4, $b + 4, $fe, $2, $5 ; person
db SPRITE_ROCKET, $d + 4, $20 + 4, $fe, $2, $6 ; person
db SPRITE_ROCKET, $1e + 4, $12 + 4, $fe, $2, $7 ; person
db SPRITE_OAK_AIDE, $e + 4, $8 + 4, $fe, $0, $8 ; person
db SPRITE_LAPRAS_GIVER, $17 + 4, $17 + 4, $ff, $ff, $9 ; person
db SPRITE_ERIKA, $1e + 4, $11 + 4, $fe, $2, $a ; person
db SPRITE_GENTLEMAN, $c + 4, $1e + 4, $ff, $d0, $b ; person
db SPRITE_BIRD, $c + 4, $1f + 4, $ff, $d0, $c ; person
db SPRITE_ROCKER, $8 + 4, $12 + 4, $ff, $d1, $d ; person
db SPRITE_ROCKET, $16 + 4, $12 + 4, $ff, $d0, $e ; person
db SPRITE_ROCKET, $16 + 4, $13 + 4, $ff, $d0, $f ; person
; warp-to
EVENT_DISP $14, $5, $7 ; COPYCATS_HOUSE_1F
EVENT_DISP $14, $3, $1a ; FIGHTINGDOJO
EVENT_DISP $14, $3, $22 ; SAFFRON_GYM
EVENT_DISP $14, $b, $d ; SAFFRON_HOUSE_1
EVENT_DISP $14, $b, $19 ; SAFFRON_MART
EVENT_DISP $14, $15, $12 ; SILPH_CO_1F
EVENT_DISP $14, $1d, $9 ; SAFFRON_POKECENTER
EVENT_DISP $14, $1d, $1d ; SAFFRON_HOUSE_2
SaffronCityBlocks: ; 0x50a98 360
INCBIN "maps/saffroncity.blk"
SaffronCityScript: ; 0x50c00
jp $3c3c
; 0x50c03
SaffronCityTexts: ; 0x50c03
dw SaffronCityText1, SaffronCityText2, SaffronCityText3, SaffronCityText4, SaffronCityText5, SaffronCityText6, SaffronCityText7, SaffronCityText8, SaffronCityText9, SaffronCityText10, SaffronCityText11, SaffronCityText12, SaffronCityText13, SaffronCityText14, SaffronCityText15, SaffronCityText16, SaffronCityText17, SaffronCityText18, SaffronCityText19, SaffronCityText20, SaffronCityText21, SaffronCityText22, SaffronCityText23, SaffronCityText24, SaffronCityText25
SaffronCityText1: ; 0x50c35
TX_FAR _SaffronCityText1
db $50
SaffronCityText2: ; 0x50c3a
TX_FAR _SaffronCityText2
db $50
SaffronCityText3: ; 0x50c3f
TX_FAR _SaffronCityText3
db $50
SaffronCityText4: ; 0x50c44
TX_FAR _SaffronCityText4
db $50
SaffronCityText5: ; 0x50c49
TX_FAR _SaffronCityText5
db $50
SaffronCityText6: ; 0x50c4e
TX_FAR _SaffronCityText6
db $50
SaffronCityText7: ; 0x50c53
TX_FAR _SaffronCityText7
db $50
SaffronCityText8: ; 0x50c58
TX_FAR _SaffronCityText8
db $50
SaffronCityText9: ; 0x50c5d
TX_FAR _SaffronCityText9
db $50
SaffronCityText10: ; 0x50c62
TX_FAR _SaffronCityText10
db $50
SaffronCityText11: ; 0x50c67
TX_FAR _SaffronCityText11
db $50
SaffronCityText12: ; 0x50c6c
TX_FAR _SaffronCityText12
db $15, $50
SaffronCityText13: ; 0x50c72
TX_FAR _SaffronCityText13
db $50
SaffronCityText14: ; 0x50c77
TX_FAR _SaffronCityText14
db $50
SaffronCityText15: ; 0x50c7c
TX_FAR _SaffronCityText15
db $50
SaffronCityText16: ; 0x50c81
TX_FAR _SaffronCityText16
db $50
SaffronCityText17: ; 0x50c86
TX_FAR _SaffronCityText17
db $50
SaffronCityText18: ; 0x50c8b
TX_FAR _SaffronCityText18
db $50
SaffronCityText20: ; 0x50c90
TX_FAR _SaffronCityText20
db $50
SaffronCityText21: ; 0x50c95
TX_FAR _SaffronCityText21
db $50
SaffronCityText22: ; 0x50c9a
TX_FAR _SaffronCityText22
db $50
SaffronCityText24: ; 0x50c9f
TX_FAR _SaffronCityText24
db $50
SaffronCityText25: ; 0x50ca4
TX_FAR _SaffronCityText25
db $50
Route20Script: ; 0x50ca9
ld hl, $d7e7
bit 0, [hl]
res 0, [hl]
call nz, $4cc6
call $3c3c
ld hl, $4d3a
ld de, $4d1c
ld a, [$d628]
call $3160
ld [$d628], a
ret
; 0x50cc6
INCBIN "baserom.gbc",$50cc6,$5c
Route20Texts: ; 0x50d22
dw Route20Text1, Route20Text2, Route20Text3, Route20Text4, Route20Text5, Route20Text6, Route20Text7, Route20Text8, Route20Text9, Route20Text10, Route20Text11, Route20Text12
Route20TrainerHeaders:
Route20TrainerHeader0:
db $1 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7e7 ; flag's byte
dw Route20BattleText1 ; 0x4e17 TextBeforeBattle
dw Route20AfterBattleText1 ; 0x4e21 TextAfterBattle
dw Route20EndBattleText1 ; 0x4e1c TextEndBattle
dw Route20EndBattleText1 ; 0x4e1c TextEndBattle
; 0x50d46
Route20TrainerHeader2: ; 0x50d46
db $2 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7e7 ; flag's byte
dw Route20BattleText2 ; 0x4e26 TextBeforeBattle
dw Route20AfterBattleText2 ; 0x4e30 TextAfterBattle
dw Route20EndBattleText2 ; 0x4e2b TextEndBattle
dw Route20EndBattleText2 ; 0x4e2b TextEndBattle
; 0x50d52
Route20TrainerHeader3: ; 0x50d52
db $3 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7e7 ; flag's byte
dw Route20BattleText3 ; 0x4e35 TextBeforeBattle
dw Route20AfterBattleText3 ; 0x4e3f TextAfterBattle
dw Route20EndBattleText3 ; 0x4e3a TextEndBattle
dw Route20EndBattleText3 ; 0x4e3a TextEndBattle
; 0x50d5e
Route20TrainerHeader4: ; 0x50d5e
db $4 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7e7 ; flag's byte
dw Route20BattleText4 ; 0x4e44 TextBeforeBattle
dw Route20AfterBattleText4 ; 0x4e4e TextAfterBattle
dw Route20EndBattleText4 ; 0x4e49 TextEndBattle
dw Route20EndBattleText4 ; 0x4e49 TextEndBattle
; 0x50d6a
Route20TrainerHeader5: ; 0x50d6a
db $5 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7e7 ; flag's byte
dw Route20BattleText5 ; 0x4e53 TextBeforeBattle
dw Route20AfterBattleText5 ; 0x4e5d TextAfterBattle
dw Route20EndBattleText5 ; 0x4e58 TextEndBattle
dw Route20EndBattleText5 ; 0x4e58 TextEndBattle
; 0x50d76
Route20TrainerHeader6: ; 0x50d76
db $6 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7e7 ; flag's byte
dw Route20BattleText6 ; 0x4e62 TextBeforeBattle
dw Route20AfterBattleText6 ; 0x4e6c TextAfterBattle
dw Route20EndBattleText6 ; 0x4e67 TextEndBattle
dw Route20EndBattleText6 ; 0x4e67 TextEndBattle
; 0x50d82
Route20TrainerHeader7: ; 0x50d82
db $7 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7e7 ; flag's byte
dw Route20BattleText7 ; 0x4e71 TextBeforeBattle
dw Route20AfterBattleText7 ; 0x4e7b TextAfterBattle
dw Route20EndBattleText7 ; 0x4e76 TextEndBattle
dw Route20EndBattleText7 ; 0x4e76 TextEndBattle
; 0x50d8e
Route20TrainerHeader8: ; 0x50d8e
db $8 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7e7 ; flag's byte
dw Route20BattleText8 ; 0x4e80 TextBeforeBattle
dw Route20AfterBattleText8 ; 0x4e8a TextAfterBattle
dw Route20EndBattleText8 ; 0x4e85 TextEndBattle
dw Route20EndBattleText8 ; 0x4e85 TextEndBattle
; 0x50d9a
Route20TrainerHeader9: ; 0x50d9a
db $9 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7e7 ; flag's byte
dw Route20BattleText9 ; 0x4e8f TextBeforeBattle
dw Route20AfterBattleText9 ; 0x4e99 TextAfterBattle
dw Route20EndBattleText9 ; 0x4e94 TextEndBattle
dw Route20EndBattleText9 ; 0x4e94 TextEndBattle
; 0x50da6
Route20TrainerHeader10: ; 0x50da6
db $a ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7e7 ; flag's byte
dw Route20BattleText10 ; 0x4e9e TextBeforeBattle
dw Route20AfterBattleText10 ; 0x4ea8 TextAfterBattle
dw Route20EndBattleText10 ; 0x4ea3 TextEndBattle
dw Route20EndBattleText10 ; 0x4ea3 TextEndBattle
; 0x50db2
db $ff
Route20Text1: ; 0x50db3
db $08 ; asm
ld hl, Route20TrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
Route20Text2: ; 0x50dbd
db $08 ; asm
ld hl, Route20TrainerHeader2
call LoadTrainerHeader
jp TextScriptEnd
Route20Text3: ; 0x50dc7
db $08 ; asm
ld hl, Route20TrainerHeader3
call LoadTrainerHeader
jp TextScriptEnd
Route20Text4: ; 0x50dd1
db $08 ; asm
ld hl, Route20TrainerHeader4
call LoadTrainerHeader
jp TextScriptEnd
Route20Text5: ; 0x50ddb
db $08 ; asm
ld hl, Route20TrainerHeader5
call LoadTrainerHeader
jp TextScriptEnd
Route20Text6: ; 0x50de5
db $08 ; asm
ld hl, Route20TrainerHeader6
call LoadTrainerHeader
jp TextScriptEnd
Route20Text7: ; 0x50def
db $08 ; asm
ld hl, Route20TrainerHeader7
call LoadTrainerHeader
jp TextScriptEnd
Route20Text8: ; 0x50df9
db $08 ; asm
ld hl, Route20TrainerHeader8
call LoadTrainerHeader
jp TextScriptEnd
Route20Text9: ; 0x50e03
db $08 ; asm
ld hl, Route20TrainerHeader9
call LoadTrainerHeader
jp TextScriptEnd
Route20Text10: ; 0x50e0d
db $08 ; asm
ld hl, Route20TrainerHeader10
call LoadTrainerHeader
jp TextScriptEnd
Route20BattleText1: ; 0x50e17
TX_FAR _Route20BattleText1
db $50
; 0x50e17 + 5 bytes
Route20EndBattleText1: ; 0x50e1c
TX_FAR _Route20EndBattleText1
db $50
; 0x50e1c + 5 bytes
Route20AfterBattleText1: ; 0x50e21
TX_FAR _Route20AfterBattleText1
db $50
; 0x50e21 + 5 bytes
Route20BattleText2: ; 0x50e26
TX_FAR _Route20BattleText2
db $50
; 0x50e26 + 5 bytes
Route20EndBattleText2: ; 0x50e2b
TX_FAR _Route20EndBattleText2
db $50
; 0x50e2b + 5 bytes
Route20AfterBattleText2: ; 0x50e30
TX_FAR _Route20AfterBattleText2
db $50
; 0x50e30 + 5 bytes
Route20BattleText3: ; 0x50e35
TX_FAR _Route20BattleText3
db $50
; 0x50e35 + 5 bytes
Route20EndBattleText3: ; 0x50e3a
TX_FAR _Route20EndBattleText3
db $50
; 0x50e3a + 5 bytes
Route20AfterBattleText3: ; 0x50e3f
TX_FAR _Route20AfterBattleText3
db $50
; 0x50e3f + 5 bytes
Route20BattleText4: ; 0x50e44
TX_FAR _Route20BattleText4
db $50
; 0x50e44 + 5 bytes
Route20EndBattleText4: ; 0x50e49
TX_FAR _Route20EndBattleText4
db $50
; 0x50e49 + 5 bytes
Route20AfterBattleText4: ; 0x50e4e
TX_FAR _Route20AfterBattleText4
db $50
; 0x50e4e + 5 bytes
Route20BattleText5: ; 0x50e53
TX_FAR _Route20BattleText5
db $50
; 0x50e53 + 5 bytes
Route20EndBattleText5: ; 0x50e58
TX_FAR _Route20EndBattleText5
db $50
; 0x50e58 + 5 bytes
Route20AfterBattleText5: ; 0x50e5d
TX_FAR _Route20AfterBattleText5
db $50
; 0x50e5d + 5 bytes
Route20BattleText6: ; 0x50e62
TX_FAR _Route20BattleText6
db $50
; 0x50e62 + 5 bytes
Route20EndBattleText6: ; 0x50e67
TX_FAR _Route20EndBattleText6
db $50
; 0x50e67 + 5 bytes
Route20AfterBattleText6: ; 0x50e6c
TX_FAR _Route20AfterBattleText6
db $50
; 0x50e6c + 5 bytes
Route20BattleText7: ; 0x50e71
TX_FAR _Route20BattleText7
db $50
; 0x50e71 + 5 bytes
Route20EndBattleText7: ; 0x50e76
TX_FAR _Route20EndBattleText7
db $50
; 0x50e76 + 5 bytes
Route20AfterBattleText7: ; 0x50e7b
TX_FAR _Route20AfterBattleText7
db $50
; 0x50e7b + 5 bytes
Route20BattleText8: ; 0x50e80
TX_FAR _Route20BattleText8
db $50
; 0x50e80 + 5 bytes
Route20EndBattleText8: ; 0x50e85
TX_FAR _Route20EndBattleText8
db $50
; 0x50e85 + 5 bytes
Route20AfterBattleText8: ; 0x50e8a
TX_FAR _Route20AfterBattleText8
db $50
; 0x50e8a + 5 bytes
Route20BattleText9: ; 0x50e8f
TX_FAR _Route20BattleText9
db $50
; 0x50e8f + 5 bytes
Route20EndBattleText9: ; 0x50e94
TX_FAR _Route20EndBattleText9
db $50
; 0x50e94 + 5 bytes
Route20AfterBattleText9: ; 0x50e99
TX_FAR _Route20AfterBattleText9
db $50
; 0x50e99 + 5 bytes
Route20BattleText10: ; 0x50e9e
TX_FAR _Route20BattleText10
db $50
; 0x50e9e + 5 bytes
Route20EndBattleText10: ; 0x50ea3
TX_FAR _Route20EndBattleText10
db $50
; 0x50ea3 + 5 bytes
Route20AfterBattleText10: ; 0x50ea8
TX_FAR _Route20AfterBattleText10
db $50
; 0x50ea8 + 5 bytes
Route20Text12:
Route20Text11: ; 0x50ead
TX_FAR _Route20Text11
db $50
Route22Script: ; 0x50eb2
call $3c3c
ld hl, Route22Scripts
ld a, [$d60a]
jp $3d97
; 0x50ebe
Route22Scripts: ; 0x50ebe
dw Route22Script0, Route22Script1, Route22Script2, Route22Script3
INCBIN "baserom.gbc",$50ec6,$3a
Route22Script0: ; 0x50f00
ld a, [$d7eb]
bit 7, a
ret z
ld hl, $4f2d
call $34bf
ret nc
ld a, [$cd3d]
ld [$cf0d], a
xor a
ld [$ff00+$b4], a
ld a, $f0
ld [$cd6b], a
ld a, $2
ld [$d528], a
ld a, [$d7eb]
bit 0, a
jr nz, .asm_50f32 ; 0x50f25 $b
bit 1, a
jp nz, $504e
ret
inc b
dec e
dec b
dec e
rst $38
.asm_50f32
ld a, $1
ld [$cd4f], a
xor a
ld [$cd50], a
ld a, $4c
call Predef
ld a, [$d700]
and a
jr z, .asm_50f4e ; 0x50f44 $8
ld a, $ff
ld [$c0ee], a
call $23b1
.asm_50f4e
ld c, $2
ld a, $de
call $23a1
ld a, $1
ld [$ff00+$8c], a
call $4ee6
ld a, $1
ld [$d60a], a
ret
; 0x50f62
Route22Script1: ; 0x50f62
ld a, [$d730]
bit 0, a
ret nz
ld a, [$cf0d]
cp $1
jr nz, .asm_50f78 ; 0x50f6d $9
ld a, $4
ld [$d528], a
ld a, $4
jr .asm_50f7a ; 0x50f76 $2
.asm_50f78
ld a, $c
.asm_50f7a
ld [$ff00+$8d], a
ld a, $1
ld [$ff00+$8c], a
call $34a6
xor a
ld [$cd6b], a
ld a, $1
ld [$ff00+$8c], a
call $2920
ld hl, $d72d
set 6, [hl]
set 7, [hl]
ld hl, UnnamedText_511b7
ld de, UnnamedText_511bc
call $3354
ld a, $e1
ld [$d059], a
ld hl, $4faf
call $4ed6
ld a, $2
ld [$d60a], a
ret
; 0x50faf
INCBIN "baserom.gbc",$50faf,$50fb5 - $50faf
Route22Script2: ; 0x50fb5
ld a, [$d057]
cp $ff
jp z, $4ece
ld a, [$c109]
and a
jr nz, .asm_50fc7 ; 0x50fc1 $4
ld a, $4
jr .asm_50fc9 ; 0x50fc5 $2
.asm_50fc7
ld a, $c
.asm_50fc9
ld [$ff00+$8d], a
ld a, $1
ld [$ff00+$8c], a
call $34a6
ld a, $f0
ld [$cd6b], a
ld hl, $d7eb
set 5, [hl]
ld a, $1
ld [$ff00+$8c], a
call $2920
ld a, $ff
ld [$c0ee], a
call $23b1
ld b, $2
ld hl, $5b47
call Bankswitch
ld a, [$cf0d]
cp $1
jr nz, .asm_50fff ; 0x50ff8 $5
call $5008
jr .asm_51002 ; 0x50ffd $3
.asm_50fff
call $500d
.asm_51002
ld a, $3
ld [$d60a], a
ret
; 0x51008
INCBIN "baserom.gbc",$51008,$5102a - $51008
Route22Script3: ; 0x5102a
ld a, [$d730]
bit 0, a
ret nz
xor a
ld [$cd6b], a
ld a, $22
ld [$cc4d], a
ld a, $11
call Predef
call $2307
ld hl, $d7eb
res 0, [hl]
res 7, [hl]
ld a, $0
ld [$d60a], a
ret
; 0x5104e
INCBIN "baserom.gbc",$5104e,$127
Route22Texts: ; 0x51175
dw Route22Text1, Route22Text2, Route22Text3
Route22Text1: ; 0x5117b
db $08 ; asm
ld a, [$d7eb]
bit 5, a
jr z, .asm_a88cf ; 0x51181
ld hl, UnnamedText_511b2
call PrintText
jr .asm_48088 ; 0x51189
.asm_a88cf ; 0x5118b
ld hl, UnnamedText_511ad
call PrintText
.asm_48088 ; 0x51191
jp TextScriptEnd
Route22Text2: ; 0x51194
db $08 ; asm
ld a, [$d7eb]
bit 6, a
jr z, .asm_58c0a ; 0x5119a
ld hl, UnnamedText_511c6
call PrintText
jr .asm_673ee ; 0x511a2
.asm_58c0a ; 0x511a4
ld hl, UnnamedText_511c1
call PrintText
.asm_673ee ; 0x511aa
jp TextScriptEnd
UnnamedText_511ad: ; 0x511ad
TX_FAR _UnnamedText_511ad
db $50
; 0x511ad + 5 bytes
UnnamedText_511b2: ; 0x511b2
TX_FAR _UnnamedText_511b2
db $50
; 0x511b2 + 5 bytes
UnnamedText_511b7: ; 0x511b7
TX_FAR _UnnamedText_511b7
db $50
; 0x511b7 + 5 bytes
UnnamedText_511bc: ; 0x511bc
TX_FAR _UnnamedText_511bc
db $50
; 0x511bc + 5 bytes
UnnamedText_511c1: ; 0x511c1
TX_FAR _UnnamedText_511c1
db $50
; 0x511c1 + 5 bytes
UnnamedText_511c6: ; 0x511c6
TX_FAR _UnnamedText_511c6
db $50
; 0x511c6 + 5 bytes
UnnamedText_511cb: ; 0x511cb
TX_FAR _UnnamedText_511cb
db $50
; 0x511cb + 5 bytes
UnnamedText_511d0: ; 0x511d0
TX_FAR _UnnamedText_511d0
db $50
; 0x511d0 + 5 bytes
Route22Text3: ; 0x511d5
TX_FAR _Route22Text3
db $50
Route23Script: ; 0x511da
call $51e9
call $3c3c
ld hl, Route23Scripts
ld a, [$d667]
jp $3d97
; 0x511e9
INCBIN "baserom.gbc",$511e9,$51213 - $511e9
Route23Scripts: ; 0x51213
dw Route23Script0, Route23Script1, Route23Script2
Route23Script0: ; 0x51219
ld hl, $5255
ld a, [$d361]
ld b, a
ld e, $0
ld c, $7
.asm_51224
ld a, [hli]
cp $ff
ret z
inc e
dec c
cp b
jr nz, .asm_51224 ; 0x5122b $f7
cp $23
jr nz, .asm_51237 ; 0x5122f $6
ld a, [$d362]
cp $e
ret nc
.asm_51237
ld a, e
ld [$ff00+$8c], a
ld a, c
ld [$cd3d], a
ld b, $2
ld hl, $d7ed
ld a, $10
call Predef
ld a, c
and a
ret nz
call $525d
call $2920
xor a
ld [$ff00+$b4], a
ret
; 0x51255
INCBIN "baserom.gbc",$51255,$512ec - $51255
Route23Script1: ; 0x512ec
ld a, [$cd38]
and a
ret nz
Route23Script2: ; 0x512f1
ld a, $0
ld [$d667], a
ret
; 0x512f7
Route23Texts: ; 0x512f7
dw Route23Text1, Route23Text2, Route23Text3, Route23Text4, Route23Text5, Route23Text6, Route23Text7, Route23Text8
Route23Text1: ; 0x51307
db $08 ; asm
ld a, $6
call $5346
jp TextScriptEnd
Route23Text2: ; 0x51310
db $08 ; asm
ld a, $5
call $5346
jp TextScriptEnd
Route23Text3: ; 0x51319
db $08 ; asm
ld a, $4
call $5346
jp TextScriptEnd
Route23Text4: ; 0x51322
db $08 ; asm
ld a, $3
call $5346
jp TextScriptEnd
Route23Text5: ; 0x5132b
db $08 ; asm
ld a, $2
call $5346
jp TextScriptEnd
Route23Text6: ; 0x51334
db $08 ; asm
ld a, $1
call $5346
jp TextScriptEnd
Route23Text7: ; 0x5133d
db $8
ld a, $0
call $5346
jp TextScriptEnd
; 0x51346
INCBIN "baserom.gbc",$51346,$513a3 - $51346
UnnamedText_513a3: ; 0x513a3
TX_FAR _UnnamedText_513a3
db $50
; 0x513a3 + 5 bytes
Route23Text8: ; 0x513a8
TX_FAR _Route23Text8
db $50
Route24Script: ; 0x513ad
call $3c3c
ld hl, Route24TrainerHeaders
ld de, $53cb
ld a, [$d602]
call $3160
ld [$d602], a
ret
; 0x513c0
INCBIN "baserom.gbc",$513c0,$8b
Route24Texts: ; 0x5144b
dw Route24Text1, Route24Text2, Route24Text3, Route24Text4, Route24Text5, Route24Text6, Route24Text7, Route24Text8
Route24TrainerHeaders:
Route24TrainerHeader0: ; 0x5145b
db $2 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7ef ; flag's byte
dw Route24BattleText1 ; 0x5571 TextBeforeBattle
dw Route24AfterBattleText1 ; 0x557b TextAfterBattle
dw Route24EndBattleText1 ; 0x5576 TextEndBattle
dw Route24EndBattleText1 ; 0x5576 TextEndBattle
; 0x51467
Route24TrainerHeader2: ; 0x51467
db $3 ; flag's bit
db ($1 << 4) ; trainer's view range
dw $d7ef ; flag's byte
dw Route24BattleText2 ; 0x5580 TextBeforeBattle
dw Route24AfterBattleText2 ; 0x558a TextAfterBattle
dw Route24EndBattleText2 ; 0x5585 TextEndBattle
dw Route24EndBattleText2 ; 0x5585 TextEndBattle
; 0x51473
Route24TrainerHeader3: ; 0x51473
db $4 ; flag's bit
db ($1 << 4) ; trainer's view range
dw $d7ef ; flag's byte
dw Route24BattleText3 ; 0x558f TextBeforeBattle
dw Route24AfterBattleText3 ; 0x5599 TextAfterBattle
dw Route24EndBattleText3 ; 0x5594 TextEndBattle
dw Route24EndBattleText3 ; 0x5594 TextEndBattle
; 0x5147f
Route24TrainerHeader4: ; 0x5147f
db $5 ; flag's bit
db ($1 << 4) ; trainer's view range
dw $d7ef ; flag's byte
dw Route24BattleText4 ; 0x559e TextBeforeBattle
dw Route24AfterBattleText4 ; 0x55a8 TextAfterBattle
dw Route24EndBattleText4 ; 0x55a3 TextEndBattle
dw Route24EndBattleText4 ; 0x55a3 TextEndBattle
; 0x5148b
Route24TrainerHeader5: ; 0x5148b
db $6 ; flag's bit
db ($1 << 4) ; trainer's view range
dw $d7ef ; flag's byte
dw Route24BattleText5 ; 0x55ad TextBeforeBattle
dw Route24AfterBattleText5 ; 0x55b7 TextAfterBattle
dw Route24EndBattleText5 ; 0x55b2 TextEndBattle
dw Route24EndBattleText5 ; 0x55b2 TextEndBattle
; 0x51497
Route24TrainerHeader6: ; 0x51497
db $7 ; flag's bit
db ($1 << 4) ; trainer's view range
dw $d7ef ; flag's byte
dw Route24BattleText6 ; 0x55bc TextBeforeBattle
dw Route24AfterBattleText6 ; 0x55c6 TextAfterBattle
dw Route24EndBattleText6 ; 0x55c1 TextEndBattle
dw Route24EndBattleText6 ; 0x55c1 TextEndBattle
; 0x514a3
db $ff
Route24Text1: ; 0x514a4
db $8
ld hl, $d7f0
res 1, [hl]
ld a, [$d7ef]
bit 0, a
jr nz, .asm_a03f5 ; 0x514af $48
ld hl, UnnamedText_51510
call PrintText
ld bc, $3101
call GiveItem
jr nc, .asm_3a23d ; 0x514bd $43
ld hl, $d7ef
set 0, [hl]
ld hl, UnnamedText_5151a
call PrintText
ld hl, UnnamedText_51526
call PrintText
ld hl, $d72d
set 6, [hl]
set 7, [hl]
ld hl, UnnamedText_5152b
ld de, UnnamedText_5152b
call $3354
ld a, [$ff00+$8c]
ld [$cf13], a
call $336a
call $32d7
xor a
ld [$ff00+$b4], a
ld a, $3
ld [$d602], a
ld [$da39], a
jp TextScriptEnd
.asm_a03f5 ; 0x514f9
ld hl, UnnamedText_51530
call PrintText
jp TextScriptEnd
.asm_3a23d ; 0x51502
ld hl, UnnamedText_51521
call PrintText
ld hl, $d7f0
set 1, [hl]
jp TextScriptEnd
; 0x51510
UnnamedText_51510: ; 0x51510
TX_FAR _UnnamedText_51510 ; 0x92721
db $0B
TX_FAR _UnnamedText_51515 ; 0x92755
db $50
; 0x5151a
UnnamedText_5151a: ; 0x5151a
TX_FAR _UnnamedText_5151a ; 0x92779
db $0B, $6, $50
UnnamedText_51521: ; 0x51521
TX_FAR _UnnamedText_51521
db $50
; 0x51521 + 5 bytes
UnnamedText_51526: ; 0x51526
TX_FAR _UnnamedText_51526
db $50
; 0x51526 + 5 bytes
UnnamedText_5152b: ; 0x5152b
TX_FAR _UnnamedText_5152b
db $50
; 0x5152b + 5 bytes
UnnamedText_51530: ; 0x51530
TX_FAR _UnnamedText_51530
db $50
; 0x51530 + 5 bytes
Route24Text2: ; 0x51535
db $08 ; asm
ld hl, Route24TrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
Route24Text3: ; 0x5153f
db $08 ; asm
ld hl, Route24TrainerHeader2
call LoadTrainerHeader
jp TextScriptEnd
Route24Text4: ; 0x51549
db $08 ; asm
ld hl, Route24TrainerHeader3
call LoadTrainerHeader
jp TextScriptEnd
Route24Text5: ; 0x51553
db $08 ; asm
ld hl, Route24TrainerHeader4
call LoadTrainerHeader
jp TextScriptEnd
Route24Text6: ; 0x5155d
db $08 ; asm
ld hl, Route24TrainerHeader5
call LoadTrainerHeader
jp TextScriptEnd
Route24Text7: ; 0x51567
db $08 ; asm
ld hl, Route24TrainerHeader6
call LoadTrainerHeader
jp TextScriptEnd
Route24BattleText1: ; 0x51571
TX_FAR _Route24BattleText1
db $50
; 0x51571 + 5 bytes
Route24EndBattleText1: ; 0x51576
TX_FAR _Route24EndBattleText1
db $50
; 0x51576 + 5 bytes
Route24AfterBattleText1: ; 0x5157b
TX_FAR _Route24AfterBattleText1
db $50
; 0x5157b + 5 bytes
Route24BattleText2: ; 0x51580
TX_FAR _Route24BattleText2
db $50
; 0x51580 + 5 bytes
Route24EndBattleText2: ; 0x51585
TX_FAR _Route24EndBattleText2
db $50
; 0x51585 + 5 bytes
Route24AfterBattleText2: ; 0x5158a
TX_FAR _Route24AfterBattleText2
db $50
; 0x5158a + 5 bytes
Route24BattleText3: ; 0x5158f
TX_FAR _Route24BattleText3
db $50
; 0x5158f + 5 bytes
Route24EndBattleText3: ; 0x51594
TX_FAR _Route24EndBattleText3
db $50
; 0x51594 + 5 bytes
Route24AfterBattleText3: ; 0x51599
TX_FAR _Route24AfterBattleText3
db $50
; 0x51599 + 5 bytes
Route24BattleText4: ; 0x5159e
TX_FAR _Route24BattleText4
db $50
; 0x5159e + 5 bytes
Route24EndBattleText4: ; 0x515a3
TX_FAR _Route24EndBattleText4
db $50
; 0x515a3 + 5 bytes
Route24AfterBattleText4: ; 0x515a8
TX_FAR _Route24AfterBattleText4
db $50
; 0x515a8 + 5 bytes
Route24BattleText5: ; 0x515ad
TX_FAR _Route24BattleText5
db $50
; 0x515ad + 5 bytes
Route24EndBattleText5: ; 0x515b2
TX_FAR _Route24EndBattleText5
db $50
; 0x515b2 + 5 bytes
Route24AfterBattleText5: ; 0x515b7
TX_FAR _Route24AfterBattleText5
db $50
; 0x515b7 + 5 bytes
Route24BattleText6: ; 0x515bc
TX_FAR _Route24BattleText6
db $50
; 0x515bc + 5 bytes
Route24EndBattleText6: ; 0x515c1
TX_FAR _Route24EndBattleText6
db $50
; 0x515c1 + 5 bytes
Route24AfterBattleText6: ; 0x515c6
TX_FAR _Route24AfterBattleText6
db $50
; 0x515c6 + 5 bytes
Route25Script: ; 0x515cb
call Unknown_515e1
call $3c3c
ld hl, Route25TrainerHeaders
ld de, $5622
ld a, [$d603]
call $3160
ld [$d603], a
ret
; 0x515e1
Unknown_515e1: ; 0x515e1
INCBIN "baserom.gbc",$515e1,$47
Route25Texts: ; 0x51628
dw Route25Text1, Route25Text2, Route25Text3, Route25Text4, Route25Text5, Route25Text6, Route25Text7, Route25Text8, Route25Text9, Route25Text10, Route25Text11
Route25TrainerHeaders:
Route25TrainerHeader0: ; 0x5163e
db $1 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7f1 ; flag's byte
dw Route25BattleText1 ; 0x5705 TextBeforeBattle
dw Route25AfterBattleText1 ; 0x570f TextAfterBattle
dw Route25EndBattleText1 ; 0x570a TextEndBattle
dw Route25EndBattleText1 ; 0x570a TextEndBattle
; 0x5164a
Route25TrainerHeader2: ; 0x5164a
db $2 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7f1 ; flag's byte
dw Route25BattleText2 ; 0x5714 TextBeforeBattle
dw Route25AfterBattleText2 ; 0x571e TextAfterBattle
dw Route25EndBattleText2 ; 0x5719 TextEndBattle
dw Route25EndBattleText2 ; 0x5719 TextEndBattle
; 0x51656
Route25TrainerHeader3: ; 0x51656
db $3 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7f1 ; flag's byte
dw Route25BattleText3 ; 0x5723 TextBeforeBattle
dw Route25AfterBattleText3 ; 0x572d TextAfterBattle
dw Route25EndBattleText3 ; 0x5728 TextEndBattle
dw Route25EndBattleText3 ; 0x5728 TextEndBattle
; 0x51662
Route25TrainerHeader4: ; 0x51662
db $4 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7f1 ; flag's byte
dw Route25BattleText4 ; 0x5732 TextBeforeBattle
dw Route25AfterBattleText4 ; 0x573c TextAfterBattle
dw Route25EndBattleText4 ; 0x5737 TextEndBattle
dw Route25EndBattleText4 ; 0x5737 TextEndBattle
; 0x5166e
Route25TrainerHeader5: ; 0x5166e
db $5 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7f1 ; flag's byte
dw Route25BattleText5 ; 0x5741 TextBeforeBattle
dw Route25AfterBattleText5 ; 0x574b TextAfterBattle
dw Route25EndBattleText5 ; 0x5746 TextEndBattle
dw Route25EndBattleText5 ; 0x5746 TextEndBattle
; 0x5167a
Route25TrainerHeader6: ; 0x5167a
db $6 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7f1 ; flag's byte
dw Route25BattleText6 ; 0x5750 TextBeforeBattle
dw Route25AfterBattleText6 ; 0x575a TextAfterBattle
dw Route25EndBattleText6 ; 0x5755 TextEndBattle
dw Route25EndBattleText6 ; 0x5755 TextEndBattle
; 0x51686
Route25TrainerHeader7: ; 0x51686
db $7 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7f1 ; flag's byte
dw Route25BattleText7 ; 0x575f TextBeforeBattle
dw Route25AfterBattleText7 ; 0x5769 TextAfterBattle
dw Route25EndBattleText7 ; 0x5764 TextEndBattle
dw Route25EndBattleText7 ; 0x5764 TextEndBattle
; 0x51692
Route25TrainerHeader8: ; 0x51692
db $8 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7f1 ; flag's byte
dw Route25BattleText8 ; 0x576e TextBeforeBattle
dw Route25AfterBattleText8 ; 0x5778 TextAfterBattle
dw Route25EndBattleText8 ; 0x5773 TextEndBattle
dw Route25EndBattleText8 ; 0x5773 TextEndBattle
; 0x5169e
Route25TrainerHeader9: ; 0x5169e
db $9 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7f1 ; flag's byte
dw Route25BattleText9 ; 0x577d TextBeforeBattle
dw Route25AfterBattleText9 ; 0x5787 TextAfterBattle
dw Route25EndBattleText9 ; 0x5782 TextEndBattle
dw Route25EndBattleText9 ; 0x5782 TextEndBattle
; 0x516aa
db $ff
Route25Text1: ; 0x516ab
db $08 ; asm
ld hl, Route25TrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
Route25Text2: ; 0x516b5
db $08 ; asm
ld hl, Route25TrainerHeader2
call LoadTrainerHeader
jp TextScriptEnd
Route25Text3: ; 0x516bf
db $08 ; asm
ld hl, Route25TrainerHeader3
call LoadTrainerHeader
jp TextScriptEnd
Route25Text4: ; 0x516c9
db $08 ; asm
ld hl, Route25TrainerHeader4
call LoadTrainerHeader
jp TextScriptEnd
Route25Text5: ; 0x516d3
db $08 ; asm
ld hl, Route25TrainerHeader5
call LoadTrainerHeader
jp TextScriptEnd
Route25Text6: ; 0x516dd
db $08 ; asm
ld hl, Route25TrainerHeader6
call LoadTrainerHeader
jp TextScriptEnd
Route25Text7: ; 0x516e7
db $08 ; asm
ld hl, Route25TrainerHeader7
call LoadTrainerHeader
jp TextScriptEnd
Route25Text8: ; 0x516f1
db $08 ; asm
ld hl, Route25TrainerHeader8
call LoadTrainerHeader
jp TextScriptEnd
Route25Text9: ; 0x516fb
db $08 ; asm
ld hl, Route25TrainerHeader9
call LoadTrainerHeader
jp TextScriptEnd
Route25BattleText1: ; 0x51705
TX_FAR _Route25BattleText1
db $50
; 0x51705 + 5 bytes
Route25EndBattleText1: ; 0x5170a
TX_FAR _Route25EndBattleText1
db $50
; 0x5170a + 5 bytes
Route25AfterBattleText1: ; 0x5170f
TX_FAR _Route25AfterBattleText1
db $50
; 0x5170f + 5 bytes
Route25BattleText2: ; 0x51714
TX_FAR _Route25BattleText2
db $50
; 0x51714 + 5 bytes
Route25EndBattleText2: ; 0x51719
TX_FAR _Route25EndBattleText2
db $50
; 0x51719 + 5 bytes
Route25AfterBattleText2: ; 0x5171e
TX_FAR _Route25AfterBattleText2
db $50
; 0x5171e + 5 bytes
Route25BattleText3: ; 0x51723
TX_FAR _Route25BattleText3
db $50
; 0x51723 + 5 bytes
Route25EndBattleText3: ; 0x51728
TX_FAR _Route25EndBattleText3
db $50
; 0x51728 + 5 bytes
Route25AfterBattleText3: ; 0x5172d
TX_FAR _Route25AfterBattleText3
db $50
; 0x5172d + 5 bytes
Route25BattleText4: ; 0x51732
TX_FAR _Route25BattleText4
db $50
; 0x51732 + 5 bytes
Route25EndBattleText4: ; 0x51737
TX_FAR _Route25EndBattleText4
db $50
; 0x51737 + 5 bytes
Route25AfterBattleText4: ; 0x5173c
TX_FAR _Route25AfterBattleText4
db $50
; 0x5173c + 5 bytes
Route25BattleText5: ; 0x51741
TX_FAR _Route25BattleText5
db $50
; 0x51741 + 5 bytes
Route25EndBattleText5: ; 0x51746
TX_FAR _Route25EndBattleText5
db $50
; 0x51746 + 5 bytes
Route25AfterBattleText5: ; 0x5174b
TX_FAR _Route25AfterBattleText5
db $50
; 0x5174b + 5 bytes
Route25BattleText6: ; 0x51750
TX_FAR _Route25BattleText6
db $50
; 0x51750 + 5 bytes
Route25EndBattleText6: ; 0x51755
TX_FAR _Route25EndBattleText6
db $50
; 0x51755 + 5 bytes
Route25AfterBattleText6: ; 0x5175a
TX_FAR _Route25AfterBattleText6
db $50
; 0x5175a + 5 bytes
Route25BattleText7: ; 0x5175f
TX_FAR _Route25BattleText7
db $50
; 0x5175f + 5 bytes
Route25EndBattleText7: ; 0x51764
TX_FAR _Route25EndBattleText7
db $50
; 0x51764 + 5 bytes
Route25AfterBattleText7: ; 0x51769
TX_FAR _Route25AfterBattleText7
db $50
; 0x51769 + 5 bytes
Route25BattleText8: ; 0x5176e
TX_FAR _Route25BattleText8
db $50
; 0x5176e + 5 bytes
Route25EndBattleText8: ; 0x51773
TX_FAR _Route25EndBattleText8
db $50
; 0x51773 + 5 bytes
Route25AfterBattleText8: ; 0x51778
TX_FAR _Route25AfterBattleText8
db $50
; 0x51778 + 5 bytes
Route25BattleText9: ; 0x5177d
TX_FAR _Route25BattleText9
db $50
; 0x5177d + 5 bytes
Route25EndBattleText9: ; 0x51782
TX_FAR _Route25EndBattleText9
db $50
; 0x51782 + 5 bytes
Route25AfterBattleText9: ; 0x51787
TX_FAR _Route25AfterBattleText9
db $50
; 0x51787 + 5 bytes
Route25Text11: ; 0x5178c
TX_FAR _Route25Text11
db $50
VictoryRoad2_h: ; 0x51791 to 0x5179d (12 bytes) (id=194)
db $11 ; tileset
db VICTORY_ROAD_2_HEIGHT, VICTORY_ROAD_2_WIDTH ; dimensions (y, x)
dw VictoryRoad2Blocks, VictoryRoad2Texts, VictoryRoad2Script ; blocks, texts, scripts
db $00 ; connections
dw VictoryRoad2Object ; objects
VictoryRoad2Script: ; 0x5179d
ld hl, $d126
bit 6, [hl]
res 6, [hl]
call nz, VictoryRoad2Script_Unknown517c4
ld hl, $d126
bit 5, [hl]
res 5, [hl]
call nz, $57c9
call $3c3c
ld hl, VictoryRoad2TrainerHeaders
ld de, $57eb
ld a, [$d63f]
call $3160
ld [$d63f], a
ret
; 0x517c4
VictoryRoad2Script_Unknown517c4: ; 0x517c4
INCBIN "baserom.gbc",$517c4,$57
VictoryRoad2Texts: ; 0x5181b
dw VictoryRoad2Text1, VictoryRoad2Text2, VictoryRoad2Text3, VictoryRoad2Text4, VictoryRoad2Text5, VictoryRoad2Text6, VictoryRoad2Text7, VictoryRoad2Text8, VictoryRoad2Text9, VictoryRoad2Text10, VictoryRoad2Text11, VictoryRoad2Text12, VictoryRoad2Text13
VictoryRoad2TrainerHeaders:
VictoryRoad2TrainerHeader0: ; 0x51835
db $1 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7ee ; flag's byte
dw VictoryRoad2BattleText1 ; 0x58ca TextBeforeBattle
dw VictoryRoad2AfterBattleText1 ; 0x58d4 TextAfterBattle
dw VictoryRoad2EndBattleText1 ; 0x58cf TextEndBattle
dw VictoryRoad2EndBattleText1 ; 0x58cf TextEndBattle
; 0x51841
VictoryRoad2TrainerHeader2: ; 0x51841
db $2 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7ee ; flag's byte
dw VictoryRoad2BattleText2 ; 0x58d9 TextBeforeBattle
dw VictoryRoad2AfterBattleText2 ; 0x58e3 TextAfterBattle
dw VictoryRoad2EndBattleText2 ; 0x58de TextEndBattle
dw VictoryRoad2EndBattleText2 ; 0x58de TextEndBattle
; 0x5184d
VictoryRoad2TrainerHeader3: ; 0x5184d
db $3 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7ee ; flag's byte
dw VictoryRoad2BattleText3 ; 0x58e8 TextBeforeBattle
dw VictoryRoad2AfterBattleText3 ; 0x58f2 TextAfterBattle
dw VictoryRoad2EndBattleText3 ; 0x58ed TextEndBattle
dw VictoryRoad2EndBattleText3 ; 0x58ed TextEndBattle
; 0x51859
VictoryRoad2TrainerHeader4: ; 0x51859
db $4 ; flag's bit
db ($1 << 4) ; trainer's view range
dw $d7ee ; flag's byte
dw VictoryRoad2BattleText4 ; 0x58f7 TextBeforeBattle
dw VictoryRoad2AfterBattleText4 ; 0x5901 TextAfterBattle
dw VictoryRoad2EndBattleText4 ; 0x58fc TextEndBattle
dw VictoryRoad2EndBattleText4 ; 0x58fc TextEndBattle
; 0x51865
VictoryRoad2TrainerHeader5: ; 0x51865
db $5 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7ee ; flag's byte
dw VictoryRoad2BattleText5 ; 0x5906 TextBeforeBattle
dw VictoryRoad2AfterBattleText5 ; 0x5910 TextAfterBattle
dw VictoryRoad2EndBattleText5 ; 0x590b TextEndBattle
dw VictoryRoad2EndBattleText5 ; 0x590b TextEndBattle
; 0x51871
VictoryRoad2TrainerHeader6: ; 0x51871
db $6 ; flag's bit
db ($0 << 4) ; trainer's view range
dw $d7ee ; flag's byte
dw VictoryRoad2BattleText6 ; 0x58ba TextBeforeBattle
dw VictoryRoad2BattleText6 ; 0x58ba TextAfterBattle
dw VictoryRoad2BattleText6 ; 0x58ba TextEndBattle
dw VictoryRoad2BattleText6 ; 0x58ba TextEndBattle
; 0x5187d
db $ff
VictoryRoad2Text1: ; 0x5187e
db $08 ; asm
ld hl, VictoryRoad2TrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
VictoryRoad2Text2: ; 0x51888
db $08 ; asm
ld hl, VictoryRoad2TrainerHeader2
call LoadTrainerHeader
jp TextScriptEnd
VictoryRoad2Text3: ; 0x51892
db $08 ; asm
ld hl, VictoryRoad2TrainerHeader3
call LoadTrainerHeader
jp TextScriptEnd
VictoryRoad2Text4: ; 0x5189c
db $08 ; asm
ld hl, VictoryRoad2TrainerHeader4
call LoadTrainerHeader
jp TextScriptEnd
VictoryRoad2Text5: ; 0x518a6
db $08 ; asm
ld hl, VictoryRoad2TrainerHeader5
call LoadTrainerHeader
jp TextScriptEnd
VictoryRoad2Text6: ; 0x518b0
db $08 ; asm
ld hl, VictoryRoad2TrainerHeader6
call LoadTrainerHeader
jp TextScriptEnd
VictoryRoad2BattleText6: ; 0x518ba
TX_FAR _VictoryRoad2BattleText6 ; 0x8d06e
db $8
ld a, $49
call $13d0
call $3748
jp TextScriptEnd
; 0x518ca
VictoryRoad2BattleText1: ; 0x518ca
TX_FAR _VictoryRoad2BattleText1
db $50
; 0x518ca + 5 bytes
VictoryRoad2EndBattleText1: ; 0x518cf
TX_FAR _VictoryRoad2EndBattleText1
db $50
; 0x518cf + 5 bytes
VictoryRoad2AfterBattleText1: ; 0x518d4
TX_FAR _VictoryRoad2AfterBattleText1
db $50
; 0x518d4 + 5 bytes
VictoryRoad2BattleText2: ; 0x518d9
TX_FAR _VictoryRoad2BattleText2
db $50
; 0x518d9 + 5 bytes
VictoryRoad2EndBattleText2: ; 0x518de
TX_FAR _VictoryRoad2EndBattleText2
db $50
; 0x518de + 5 bytes
VictoryRoad2AfterBattleText2: ; 0x518e3
TX_FAR _VictoryRoad2AfterBattleText2
db $50
; 0x518e3 + 5 bytes
VictoryRoad2BattleText3: ; 0x518e8
TX_FAR _VictoryRoad2BattleText3
db $50
; 0x518e8 + 5 bytes
VictoryRoad2EndBattleText3: ; 0x518ed
TX_FAR _VictoryRoad2EndBattleText3
db $50
; 0x518ed + 5 bytes
VictoryRoad2AfterBattleText3: ; 0x518f2
TX_FAR _VictoryRoad2AfterBattleText3
db $50
; 0x518f2 + 5 bytes
VictoryRoad2BattleText4: ; 0x518f7
TX_FAR _VictoryRoad2BattleText4
db $50
; 0x518f7 + 5 bytes
VictoryRoad2EndBattleText4: ; 0x518fc
TX_FAR _VictoryRoad2EndBattleText4
db $50
; 0x518fc + 5 bytes
VictoryRoad2AfterBattleText4: ; 0x51901
TX_FAR _VictoryRoad2AfterBattleText4
db $50
; 0x51901 + 5 bytes
VictoryRoad2BattleText5: ; 0x51906
TX_FAR _VictoryRoad2BattleText5
db $50
; 0x51906 + 5 bytes
VictoryRoad2EndBattleText5: ; 0x5190b
TX_FAR _VictoryRoad2EndBattleText5
db $50
; 0x5190b + 5 bytes
VictoryRoad2AfterBattleText5: ; 0x51910
TX_FAR _VictoryRoad2AfterBattleText5
db $50
; 0x51910 + 5 bytes
VictoryRoad2Object: ; 0x51915 (size=154)
db $7d ; border tile
db $7 ; warps
db $8, $0, $2, VICTORY_ROAD_1
db $7, $1d, $3, $ff
db $8, $1d, $3, $ff
db $7, $17, $0, VICTORY_ROAD_3
db $e, $19, $2, VICTORY_ROAD_3
db $7, $1b, $1, VICTORY_ROAD_3
db $1, $1, $3, VICTORY_ROAD_3
db $0 ; signs
db $d ; people
db SPRITE_HIKER, $9 + 4, $c + 4, $ff, $d2, $41, BLACKBELT + $C8, $9 ; trainer
db SPRITE_BLACK_HAIR_BOY_2, $d + 4, $15 + 4, $ff, $d2, $42, JUGGLER + $C8, $2 ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $8 + 4, $13 + 4, $ff, $d0, $43, TAMER + $C8, $5 ; trainer
db SPRITE_BLACK_HAIR_BOY_2, $2 + 4, $4 + 4, $ff, $d0, $44, POKEMANIAC + $C8, $6 ; trainer
db SPRITE_BLACK_HAIR_BOY_2, $3 + 4, $1a + 4, $ff, $d2, $45, JUGGLER + $C8, $5 ; trainer
db SPRITE_BIRD, $5 + 4, $b + 4, $ff, $d1, $46, MOLTRES, $32 ; trainer
db SPRITE_BALL, $5 + 4, $1b + 4, $ff, $ff, $87, TM_17 ; item
db SPRITE_BALL, $9 + 4, $12 + 4, $ff, $ff, $88, FULL_HEAL ; item
db SPRITE_BALL, $b + 4, $9 + 4, $ff, $ff, $89, TM_05 ; item
db SPRITE_BALL, $0 + 4, $b + 4, $ff, $ff, $8a, GUARD_SPEC_ ; item
db SPRITE_BOULDER, $e + 4, $4 + 4, $ff, $10, $b ; person
db SPRITE_BOULDER, $5 + 4, $5 + 4, $ff, $10, $c ; person
db SPRITE_BOULDER, $10 + 4, $17 + 4, $ff, $10, $d ; person
; warp-to
EVENT_DISP $f, $8, $0 ; VICTORY_ROAD_1
EVENT_DISP $f, $7, $1d
EVENT_DISP $f, $8, $1d
EVENT_DISP $f, $7, $17 ; VICTORY_ROAD_3
EVENT_DISP $f, $e, $19 ; VICTORY_ROAD_3
EVENT_DISP $f, $7, $1b ; VICTORY_ROAD_3
EVENT_DISP $f, $1, $1 ; VICTORY_ROAD_3
VictoryRoad2Blocks: ; 0x519af 135
INCBIN "maps/victoryroad2.blk"
MtMoon2_h: ; 0x51a36 to 0x51a42 (12 bytes) (id=60)
db $11 ; tileset
db MT_MOON_2_HEIGHT, MT_MOON_2_WIDTH ; dimensions (y, x)
dw MtMoon2Blocks, MtMoon2Texts, MtMoon2Script ; blocks, texts, scripts
db $00 ; connections
dw MtMoon2Object ; objects
MtMoon2Script: ; 0x51a42
call $3c3c
ret
; 0x51a46
MtMoon2Texts:
dw MtMoonText1
MtMoonText1: ; 0x51a48
TX_FAR _UnnamedText_51a48
db $50
; 0x51a48 + 5 bytes
MtMoon2Object: ; 0x51a4d (size=68)
db $3 ; border tile
db $8 ; warps
db $5, $5, $2, MT_MOON_1
db $b, $11, $0, MT_MOON_3
db $9, $19, $3, MT_MOON_1
db $f, $19, $4, MT_MOON_1
db $11, $15, $1, MT_MOON_3
db $1b, $d, $2, MT_MOON_3
db $3, $17, $3, MT_MOON_3
db $3, $1b, $2, $ff
db $0 ; signs
db $0 ; people
; warp-to
EVENT_DISP $e, $5, $5 ; MT_MOON_1
EVENT_DISP $e, $b, $11 ; MT_MOON_3
EVENT_DISP $e, $9, $19 ; MT_MOON_1
EVENT_DISP $e, $f, $19 ; MT_MOON_1
EVENT_DISP $e, $11, $15 ; MT_MOON_3
EVENT_DISP $e, $1b, $d ; MT_MOON_3
EVENT_DISP $e, $3, $17 ; MT_MOON_3
EVENT_DISP $e, $3, $1b
MtMoon2Blocks: ; 0x51a91 196
INCBIN "maps/mtmoon2.blk"
SilphCo7_h: ; 0x51b55 to 0x51b61 (12 bytes) (id=212)
db $16 ; tileset
db SILPH_CO_7F_HEIGHT, SILPH_CO_7F_WIDTH ; dimensions (y, x)
dw SilphCo7Blocks, SilphCo7Texts, SilphCo7Script ; blocks, texts, scripts
db $00 ; connections
dw SilphCo7Object ; objects
SilphCo7Script: ; 0x51b61
call SilphCo7Script_Unknown51b77
call $3c3c
ld hl, SilphCo7TrainerHeaders
ld de, $5c17
ld a, [$d648]
call $3160
ld [$d648], a
ret
; 0x51b77
SilphCo7Script_Unknown51b77: ; 0x5177
INCBIN "baserom.gbc",$51b77,$1c8
SilphCo7Texts: ; 0x51d3f
dw SilphCo7Text1, SilphCo7Text2, SilphCo7Text3, SilphCo7Text4, SilphCo7Text5, SilphCo7Text6, SilphCo7Text7, SilphCo7Text8, SilphCo7Text9, SilphCo7Text10, SilphCo7Text11, SilphCo7Text12, SilphCo7Text13, SilphCo7Text14, SilphCo7Text15
SilphCo7TrainerHeaders:
SilphCo7TrainerHeader0: ; 0x51d5d
db $5 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d82f ; flag's byte
dw SilphCo7BattleText1 ; 0x5e5a TextBeforeBattle
dw SilphCo7AfterBattleText1 ; 0x5e64 TextAfterBattle
dw SilphCo7EndBattleText1 ; 0x5e5f TextEndBattle
dw SilphCo7EndBattleText1 ; 0x5e5f TextEndBattle
; 0x51d69
SilphCo7TrainerHeader2: ; 0x51d69
db $6 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d82f ; flag's byte
dw SilphCo7BattleText2 ; 0x5e73 TextBeforeBattle
dw SilphCo7AfterBattleText2 ; 0x5e7d TextAfterBattle
dw SilphCo7EndBattleText2 ; 0x5e78 TextEndBattle
dw SilphCo7EndBattleText2 ; 0x5e78 TextEndBattle
; 0x51d75
SilphCo7TrainerHeader3: ; 0x51d75
db $7 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d82f ; flag's byte
dw SilphCo7BattleText3 ; 0x5e8c TextBeforeBattle
dw SilphCo7AfterBattleText3 ; 0x5e96 TextAfterBattle
dw SilphCo7EndBattleText3 ; 0x5e91 TextEndBattle
dw SilphCo7EndBattleText3 ; 0x5e91 TextEndBattle
; 0x51d81
SilphCo7TrainerHeader4: ; 0x51d81
db $8 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d82f ; flag's byte
dw SilphCo7BattleText4 ; 0x5ea5 TextBeforeBattle
dw SilphCo7AfterBattleText4 ; 0x5eaf TextAfterBattle
dw SilphCo7EndBattleText4 ; 0x5eaa TextEndBattle
dw SilphCo7EndBattleText4 ; 0x5eaa TextEndBattle
; 0x51d8d
db $ff
SilphCo7Text1: ; 0x51d8e
db $08 ; asm
ld a, [$d72e]
bit 0, a
jr z, .asm_d7e17 ; 0x51d94
ld a, [$d838]
bit 7, a
jr nz, .asm_688b4 ; 0x51d9b
ld hl, UnnamedText_51ddd
call PrintText
jr .asm_b3069 ; 0x51da3
.asm_d7e17 ; 0x51da5
ld hl, UnnamedText_51dd3
call PrintText
ld bc, (LAPRAS << 8) | 15
call GivePokemon
jr nc, .asm_b3069 ; 0x51db1
ld a, [$ccd3]
and a
call z, $3865
call $3c3c
ld hl, UnnamedText_51dd8
call PrintText
ld hl, $d72e
set 0, [hl]
jr .asm_b3069 ; 0x51dc8
.asm_688b4 ; 0x51dca
ld hl, UnnamedText_51de2
call PrintText
.asm_b3069 ; 0x51dd0
jp TextScriptEnd
UnnamedText_51dd3: ; 0x51dd3
TX_FAR _UnnamedText_51dd3
db $50
; 0x51dd3 + 5 bytes
UnnamedText_51dd8: ; 0x51dd8
TX_FAR _UnnamedText_51dd8
db $50
; 0x51dd8 + 5 bytes
UnnamedText_51ddd: ; 0x51ddd
TX_FAR _UnnamedText_51ddd
db $50
; 0x51ddd + 5 bytes
UnnamedText_51de2: ; 0x51de2
TX_FAR _UnnamedText_51de2
db $50
; 0x51de2 + 5 bytes
SilphCo7Text2: ; 0x51de7
db $8
ld a, [$d838]
bit 7, a
jr nz, .asm_892ce ; 0x51ded $8
ld hl, UnnamedText_51e00
call PrintText
jr .asm_e4d89 ; 0x51df5 $6
.asm_892ce ; 0x51df7
ld hl, UnnamedText_51e05
call PrintText
.asm_e4d89 ; 0x51dfd
jp TextScriptEnd
; 0x51e00
UnnamedText_51e00: ; 0x51e00
TX_FAR _UnnamedText_51e00
db $50
; 0x51e00 + 5 bytes
UnnamedText_51e05: ; 0x51e05
TX_FAR _UnnamedText_51e05
db $50
; 0x51e05 + 5 bytes
SilphCo7Text3: ; 0x51e0a
db $08 ; asm
ld a, [$d838]
bit 7, a
jr nz, .asm_254aa ; 0x51e10
ld hl, UnnamedText_51e23
call PrintText
jr .asm_6472b ; 0x51e18
.asm_254aa ; 0x51e1a
ld hl, UnnamedText_51e28
call PrintText
.asm_6472b ; 0x51e20
jp TextScriptEnd
UnnamedText_51e23: ; 0x51e23
TX_FAR _UnnamedText_51e23
db $50
; 0x51e23 + 5 bytes
UnnamedText_51e28: ; 0x51e28
TX_FAR _UnnamedText_51e28
db $50
; 0x51e28 + 5 bytes
SilphCo7Text4: ; 0x51e2d
db $08 ; asm
ld a, [$d838]
bit 7, a
jr nz, .asm_0f7ee ; 0x51e33
ld hl, UnnamedText_51e46
call PrintText
jr .asm_27a32 ; 0x51e3b
.asm_0f7ee ; 0x51e3d
ld hl, UnnamedText_51e4b
call PrintText
.asm_27a32 ; 0x51e43
jp TextScriptEnd
UnnamedText_51e46: ; 0x51e46
TX_FAR _UnnamedText_51e46
db $50
; 0x51e46 + 5 bytes
UnnamedText_51e4b: ; 0x51e4b
TX_FAR _UnnamedText_51e4b
db $50
; 0x51e4b + 5 bytes
SilphCo7Text5: ; 0x51e50
db $08 ; asm
ld hl, SilphCo7TrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
SilphCo7BattleText1: ; 0x51e5a
TX_FAR _SilphCo7BattleText1
db $50
; 0x51e5a + 5 bytes
SilphCo7EndBattleText1: ; 0x51e5f
TX_FAR _SilphCo7EndBattleText1
db $50
; 0x51e5f + 5 bytes
SilphCo7AfterBattleText1: ; 0x51e64
TX_FAR _SilphCo7AfterBattleText1
db $50
; 0x51e64 + 5 bytes
SilphCo7Text6: ; 0x51e69
db $08 ; asm
ld hl, SilphCo7TrainerHeader2
call LoadTrainerHeader
jp TextScriptEnd
SilphCo7BattleText2: ; 0x51e73
TX_FAR _SilphCo7BattleText2
db $50
; 0x51e73 + 5 bytes
SilphCo7EndBattleText2: ; 0x51e78
TX_FAR _SilphCo7EndBattleText2
db $50
; 0x51e78 + 5 bytes
SilphCo7AfterBattleText2: ; 0x51e7d
TX_FAR _SilphCo7AfterBattleText2
db $50
; 0x51e7d + 5 bytes
SilphCo7Text7: ; 0x51e82
db $08 ; asm
ld hl, SilphCo7TrainerHeader3
call LoadTrainerHeader
jp TextScriptEnd
SilphCo7BattleText3: ; 0x51e8c
TX_FAR _SilphCo7BattleText3
db $50
; 0x51e8c + 5 bytes
SilphCo7EndBattleText3: ; 0x51e91
TX_FAR _SilphCo7EndBattleText3
db $50
; 0x51e91 + 5 bytes
SilphCo7AfterBattleText3: ; 0x51e96
TX_FAR _SilphCo7AfterBattleText3
db $50
; 0x51e96 + 5 bytes
SilphCo7Text8: ; 0x51e9b
db $08 ; asm
ld hl, SilphCo7TrainerHeader4
call LoadTrainerHeader
jp TextScriptEnd
SilphCo7BattleText4: ; 0x51ea5
TX_FAR _SilphCo7BattleText4
db $50
; 0x51ea5 + 5 bytes
SilphCo7EndBattleText4: ; 0x51eaa
TX_FAR _SilphCo7EndBattleText4
db $50
; 0x51eaa + 5 bytes
SilphCo7AfterBattleText4: ; 0x51eaf
TX_FAR _SilphCo7AfterBattleText4
db $50
; 0x51eaf + 5 bytes
SilphCo7Text9: ; 0x51eb4
db $08 ; asm
ld hl, UnnamedText_51ebe
call PrintText
jp TextScriptEnd
UnnamedText_51ebe: ; 0x51ebe
TX_FAR _UnnamedText_51ebe
db $50
; 0x51ebe + 5 bytes
SilphCo7Text13: ; 0x51ec3
TX_FAR _UnnamedText_51ec3
db $50
; 0x51ec3 + 5 bytes
SilphCo7Text14: ; 0x51ec8
TX_FAR _UnnamedText_51ec8
db $50
; 0x51ec8 + 5 bytes
UnnamedText_51ecd: ; 0x51ecd
TX_FAR _UnnamedText_51ecd
db $50
; 0x51ecd + 5 bytes
SilphCo7Text15: ; 0x51ed2
TX_FAR _UnnamedText_51ed2
db $50
; 0x51ed2 + 5 bytes
SilphCo7Object: ; 0x51ed7 (size=128)
db $2e ; border tile
db $6 ; warps
db $0, $10, $1, SILPH_CO_8F
db $0, $16, $0, SILPH_CO_6F
db $0, $12, $0, SILPH_CO_ELEVATOR
db $7, $5, $3, SILPH_CO_11F
db $3, $5, $8, SILPH_CO_3F
db $f, $15, $3, SILPH_CO_5F
db $0 ; signs
db $b ; people
db SPRITE_LAPRAS_GIVER, $5 + 4, $1 + 4, $ff, $ff, $1 ; person
db SPRITE_LAPRAS_GIVER, $d + 4, $d + 4, $ff, $d1, $2 ; person
db SPRITE_LAPRAS_GIVER, $a + 4, $7 + 4, $ff, $ff, $3 ; person
db SPRITE_ERIKA, $8 + 4, $a + 4, $ff, $ff, $4 ; person
db SPRITE_ROCKET, $1 + 4, $d + 4, $ff, $d0, $45, ROCKET + $C8, $20 ; trainer
db SPRITE_OAK_AIDE, $d + 4, $2 + 4, $ff, $d0, $46, SCIENTIST + $C8, $8 ; trainer
db SPRITE_ROCKET, $2 + 4, $14 + 4, $ff, $d2, $47, ROCKET + $C8, $21 ; trainer
db SPRITE_ROCKET, $e + 4, $13 + 4, $ff, $d3, $48, ROCKET + $C8, $22 ; trainer
db SPRITE_BLUE, $7 + 4, $3 + 4, $ff, $d1, $9 ; person
db SPRITE_BALL, $9 + 4, $1 + 4, $ff, $ff, $8a, CALCIUM ; item
db SPRITE_BALL, $b + 4, $18 + 4, $ff, $ff, $8b, TM_03 ; item
; warp-to
EVENT_DISP $d, $0, $10 ; SILPH_CO_8F
EVENT_DISP $d, $0, $16 ; SILPH_CO_6F
EVENT_DISP $d, $0, $12 ; SILPH_CO_ELEVATOR
EVENT_DISP $d, $7, $5 ; SILPH_CO_11F
EVENT_DISP $d, $3, $5 ; SILPH_CO_3F
EVENT_DISP $d, $f, $15 ; SILPH_CO_5F
SilphCo7Blocks: ; 0x51f57 117
INCBIN "maps/silphco7.blk"
Mansion2_h: ; 0x51fcc to 0x51fd8 (12 bytes) (id=214)
db $16 ; tileset
db MANSION_2_HEIGHT, MANSION_2_WIDTH ; dimensions (y, x)
dw Mansion2Blocks, Mansion2Texts, Mansion2Script ; blocks, texts, scripts
db $00 ; connections
dw Mansion2Object ; objects
Mansion2Script:
call Mansion2Script_Unknown51fee
call $3c3c
ld hl, Mansion2TrainerHeaders
ld de, $6047
ld a, [$d63c]
call $3160
ld [$d63c], a
ret
; 0x51fee
Mansion2Script_Unknown51fee: ; 0x51fee
INCBIN "baserom.gbc",$51fee,$5204d - $51fee
Mansion2Texts: ; 0x5204d
dw Mansion2Text1, Mansion2Text2, Mansion2Text3, Mansion2Text4, Mansion2Text5
Mansion2TrainerHeaders:
Mansion2TrainerHeader0: ; 0x52057
db $1 ; flag's bit
db ($0 << 4) ; trainer's view range
dw $d847 ; flag's byte
dw Mansion2BattleText1 ; 0x606e TextBeforeBattle
dw Mansion2AfterBattleText1 ; 0x6078 TextAfterBattle
dw Mansion2EndBattleText1 ; 0x6073 TextEndBattle
dw Mansion2EndBattleText1 ; 0x6073 TextEndBattle
; 0x52063
db $ff
Mansion2Text1: ; 0x52064
db $08 ; asm
ld hl, Mansion2TrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
Mansion2BattleText1: ; 0x5206e
TX_FAR _Mansion2BattleText1
db $50
; 0x5206e + 5 bytes
Mansion2EndBattleText1: ; 0x52073
TX_FAR _Mansion2EndBattleText1
db $50
; 0x52073 + 5 bytes
Mansion2AfterBattleText1: ; 0x52078
TX_FAR _Mansion2AfterBattleText1
db $50
; 0x52078 + 5 bytes
Mansion2Text3: ; 0x5207d
TX_FAR _Mansion2Text3
db $50
Mansion2Text4: ; 0x52082
TX_FAR _Mansion2Text4
db $50
Mansion3Text6:
Mansion2Text5: ; 0x52087
db $8
ld hl, UnnamedText_520c2
call PrintText
call $35ec
ld a, [$cc26]
and a
jr nz, .asm_520b9 ; 0x52095 $22
ld a, $1
ld [$cc3c], a
ld hl, $d126
set 5, [hl]
ld hl, UnnamedText_520c7
call PrintText
ld a, $ad
call $23b1
ld hl, $d796
bit 0, [hl]
set 0, [hl]
jr z, .asm_520bf ; 0x520b3 $a
res 0, [hl]
jr .asm_520bf ; 0x520b7 $6
.asm_520b9
ld hl, UnnamedText_520cc
call PrintText
.asm_520bf
jp TextScriptEnd
; 0x520c2
UnnamedText_520c2: ; 0x520c2
TX_FAR _UnnamedText_520c2
db $50
; 0x520c2 + 5 bytes
UnnamedText_520c7: ; 0x520c7
TX_FAR _UnnamedText_520c7
db $50
; 0x520c7 + 5 bytes
UnnamedText_520cc: ; 0x520cc
TX_FAR _UnnamedText_520cc
db $50
; 0x520cc + 5 bytes
Mansion2Object: ; 0x520d1 (size=63)
db $1 ; border tile
db $4 ; warps
db $a, $5, $4, MANSION_1
db $a, $7, $0, MANSION_3
db $e, $19, $2, MANSION_3
db $1, $6, $1, MANSION_3
db $0 ; signs
db $4 ; people
db SPRITE_BLACK_HAIR_BOY_2, $11 + 4, $3 + 4, $fe, $2, $41, BURGLAR + $C8, $7 ; trainer
db SPRITE_BALL, $7 + 4, $1c + 4, $ff, $ff, $82, CALCIUM ; item
db SPRITE_BOOK_MAP_DEX, $2 + 4, $12 + 4, $ff, $ff, $3 ; person
db SPRITE_BOOK_MAP_DEX, $16 + 4, $3 + 4, $ff, $ff, $4 ; person
; warp-to
EVENT_DISP $f, $a, $5 ; MANSION_1
EVENT_DISP $f, $a, $7 ; MANSION_3
EVENT_DISP $f, $e, $19 ; MANSION_3
EVENT_DISP $f, $1, $6 ; MANSION_3
Mansion2Blocks:
INCBIN "maps/mansion2.blk"
Mansion3_h: ; 0x521e2 to 0x521ee (12 bytes) (id=215)
db $16 ; tileset
db MANSION_3_HEIGHT, MANSION_3_WIDTH ; dimensions (y, x)
dw Mansion3Blocks, Mansion3Texts, Mansion3Script ; blocks, texts, scripts
db $00 ; connections
dw Mansion3Object ; objects
Mansion3Script:
call Unnamed_52204
call $3c3c
ld hl, Mansion3TrainerHeader0
ld de, $6235
ld a, [$d63d]
call $3160
ld [$d63d], a
ret
; 0x52204
Unnamed_52204: ; 0x52204
INCBIN "baserom.gbc",$52204,$5228a - $52204
Mansion3Texts: ; 0x5228a
dw Mansion3Text1, Mansion3Text2, Mansion3Text3, Mansion3Text4, Mansion3Text5, Mansion3Text6
Mansion3TrainerHeaders:
Mansion3TrainerHeader0: ; 0x52296
db $1 ; flag's bit
db ($0 << 4) ; trainer's view range
dw $d849 ; flag's byte
dw Mansion3BattleText1 ; 0x62c3 TextBeforeBattle
dw Mansion3AfterBattleText1 ; 0x62cd TextAfterBattle
dw Mansion3EndBattleText1 ; 0x62c8 TextEndBattle
dw Mansion3EndBattleText1 ; 0x62c8 TextEndBattle
; 0x522a2
Mansion3TrainerHeader2: ; 0x522a2
db $2 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d849 ; flag's byte
dw Mansion3BattleText2 ; 0x62d2 TextBeforeBattle
dw Mansion3AfterBattleText2 ; 0x62dc TextAfterBattle
dw Mansion3EndBattleText2 ; 0x62d7 TextEndBattle
dw Mansion3EndBattleText2 ; 0x62d7 TextEndBattle
; 0x522ae
db $ff
Mansion3Text1: ; 0x522af
db $08 ; asm
ld hl, Mansion3TrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
Mansion3Text2: ; 0x522b9
db $08 ; asm
ld hl, Mansion3TrainerHeader2
call LoadTrainerHeader
jp TextScriptEnd
Mansion3BattleText1: ; 0x522c3
TX_FAR _Mansion3BattleText1
db $50
; 0x522c3 + 5 bytes
Mansion3EndBattleText1: ; 0x522c8
TX_FAR _Mansion3EndBattleText1
db $50
; 0x522c8 + 5 bytes
Mansion3AfterBattleText1: ; 0x522cd
TX_FAR _Mansion3AfterBattleText1
db $50
; 0x522cd + 5 bytes
Mansion3BattleText2: ; 0x522d2
TX_FAR _Mansion3BattleText2
db $50
; 0x522d2 + 5 bytes
Mansion3EndBattleText2: ; 0x522d7
TX_FAR _Mansion3EndBattleText2
db $50
; 0x522d7 + 5 bytes
Mansion3AfterBattleText2: ; 0x522dc
TX_FAR _Mansion3AfterBattleText2
db $50
; 0x522dc + 5 bytes
Mansion3Text5: ; 0x522e1
TX_FAR _Mansion3Text5
db $50
Mansion3Object: ; 0x522e6 (size=64)
db $1 ; border tile
db $3 ; warps
db $a, $7, $1, MANSION_2
db $1, $6, $3, MANSION_2
db $e, $19, $2, MANSION_2
db $0 ; signs
db $5 ; people
db SPRITE_BLACK_HAIR_BOY_2, $b + 4, $5 + 4, $fe, $2, $41, BURGLAR + $C8, $8 ; trainer
db SPRITE_OAK_AIDE, $b + 4, $14 + 4, $ff, $d2, $42, SCIENTIST + $C8, $c ; trainer
db SPRITE_BALL, $10 + 4, $1 + 4, $ff, $ff, $83, MAX_POTION ; item
db SPRITE_BALL, $5 + 4, $19 + 4, $ff, $ff, $84, IRON ; item
db SPRITE_BOOK_MAP_DEX, $c + 4, $6 + 4, $ff, $ff, $5 ; person
; warp-to
EVENT_DISP $f, $a, $7 ; MANSION_2
EVENT_DISP $f, $1, $6 ; MANSION_2
EVENT_DISP $f, $e, $19 ; MANSION_2
Mansion3Blocks:
INCBIN "maps/mansion3.blk"
Mansion4_h: ; 0x523ad to 0x523b9 (12 bytes) (id=216)
db $16 ; tileset
db MANSION_4_HEIGHT, MANSION_4_WIDTH ; dimensions (y, x)
dw Mansion4Blocks, Mansion4Texts, Mansion4Script ; blocks, texts, scripts
db $00 ; connections
dw Mansion4Object ; objects
Mansion4Script: ; 0x523b9
call Unknown_523cf
call $3c3c
ld hl, Mansion4TrainerHeader0
ld de, $6430
ld a, [$d63e]
call $3160
ld [$d63e], a
ret
; 0x523cf
Unknown_523cf: ; 0x523cf
INCBIN "baserom.gbc",$523cf,$52436 - $523cf
Mansion4Texts: ; 0x52436
INCBIN "baserom.gbc",$52436,$52448 - $52436
Mansion4TrainerHeaders:
Mansion4TrainerHeader0: ; 0x52448
db $1 ; flag's bit
db ($0 << 4) ; trainer's view range
dw $d84b ; flag's byte
dw Mansion4BattleText1 ; 0x6475 TextBeforeBattle
dw Mansion4AfterBattleText1 ; 0x647f TextAfterBattle
dw Mansion4EndBattleText1 ; 0x647a TextEndBattle
dw Mansion4EndBattleText1 ; 0x647a TextEndBattle
; 0x52454
Mansion4TrainerHeader2: ; 0x52454
db $2 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d84b ; flag's byte
dw Mansion4BattleText2 ; 0x6484 TextBeforeBattle
dw Mansion4AfterBattleText2 ; 0x648e TextAfterBattle
dw Mansion4EndBattleText2 ; 0x6489 TextEndBattle
dw Mansion4EndBattleText2 ; 0x6489 TextEndBattle
; 0x52460
db $ff
Mansion4Text1: ; 0x52461
db $08 ; asm
ld hl, Mansion4TrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
Mansion4Text2: ; 0x5246b
db $08 ; asm
ld hl, Mansion4TrainerHeader2
call LoadTrainerHeader
jp TextScriptEnd
Mansion4BattleText1: ; 0x52475
TX_FAR _Mansion4BattleText1
db $50
; 0x52475 + 5 bytes
Mansion4EndBattleText1: ; 0x5247a
TX_FAR _Mansion4EndBattleText1
db $50
; 0x5247a + 5 bytes
Mansion4AfterBattleText1: ; 0x5247f
TX_FAR _Mansion4AfterBattleText1
db $50
; 0x5247f + 5 bytes
Mansion4BattleText2: ; 0x52484
TX_FAR _Mansion4BattleText2
db $50
; 0x52484 + 5 bytes
Mansion4EndBattleText2: ; 0x52489
TX_FAR _Mansion4EndBattleText2
db $50
; 0x52489 + 5 bytes
Mansion4AfterBattleText2: ; 0x5248e
TX_FAR _Mansion4AfterBattleText2
db $50
; 0x5248e + 5 bytes
Mansion4Text7: ; 0x52493
TX_FAR _Mansion4Text7
db $50
Mansion4Object: ; 0x52498 (size=69)
db $1 ; border tile
db $1 ; warps
db $16, $17, $5, MANSION_1
db $0 ; signs
db $8 ; people
db SPRITE_BLACK_HAIR_BOY_2, $17 + 4, $10 + 4, $ff, $ff, $41, BURGLAR + $C8, $9 ; trainer
db SPRITE_OAK_AIDE, $b + 4, $1b + 4, $ff, $d0, $42, SCIENTIST + $C8, $d ; trainer
db SPRITE_BALL, $2 + 4, $a + 4, $ff, $ff, $83, RARE_CANDY ; item
db SPRITE_BALL, $16 + 4, $1 + 4, $ff, $ff, $84, FULL_RESTORE ; item
db SPRITE_BALL, $19 + 4, $13 + 4, $ff, $ff, $85, TM_14 ; item
db SPRITE_BALL, $4 + 4, $5 + 4, $ff, $ff, $86, TM_22 ; item
db SPRITE_BOOK_MAP_DEX, $14 + 4, $10 + 4, $ff, $ff, $7 ; person
db SPRITE_BALL, $d + 4, $5 + 4, $ff, $ff, $88, SECRET_KEY ; item
; warp-to
EVENT_DISP $f, $16, $17 ; MANSION_1
Mansion4Blocks:
INCBIN "maps/mansion4.blk"
INCBIN "baserom.gbc",$525af,$526f3 - $525af
UnnamedText_526f3: ; 0x526f3
TX_FAR _UnnamedText_526f3
db $50
; 0x526f3 + 5 bytes
UnnamedText_526f8: ; 0x526f8
TX_FAR _UnnamedText_526f8
db $50
; 0x526f8 + 5 bytes
INCBIN "baserom.gbc",$526fd,$1e
CeladonPrizeMenu: ; 0x5271b 14:671B
ld b,COIN_CASE
call IsItemInBag
jr nz,.havingCoinCase\@
ld hl,RequireCoinCaseTextPtr
jp PrintText
.havingCoinCase\@
ld hl,$D730
set 6,[hl]
ld hl,ExchangeCoinsForPrizesTextPtr
call PrintText
; the following are the menu settings
xor a
ld [$CC26],a
ld [$CC2A],a
ld a,$03
ld [$CC29],a
ld a,$03
ld [$CC28],a
ld a,$04
ld [$CC24],a
ld a,$01
ld [$CC25],a
call PrintPrizePrice ; 687A
FuncCoord 0,2
ld hl,Coord
ld b,$08
ld c,$10
call TextBoxBorder
call GetPrizeMenuId ;678E
call $2429
ld hl,WhichPrizeTextPtr
call PrintText
call $3ABE ; menu choice handler
bit 1,a ; keypress = B (Cancel)
jr nz,.NoChoice\@
ld a,[$CC26]
cp a,$03 ; "NO,THANKS" choice
jr z,.NoChoice\@
call HandlePrizeChoice ; 14:68C6
.NoChoice\@
ld hl,$D730
res 6,[hl]
ret
RequireCoinCaseTextPtr: ; 14:677E
TX_FAR _RequireCoinCaseText ; 22:628E
db $0D
db "@"
ExchangeCoinsForPrizesTextPtr: ; 14:6784
TX_FAR _ExchangeCoinsForPrizesText ; 22:62A9
db "@"
WhichPrizeTextPtr: ; 14:6789
TX_FAR _WhichPrizeText ; 22:62CD
db "@"
GetPrizeMenuId: ; 14:678E
; determine which one among the three
; prize-texts has been selected
; using the text ID (stored in [$FF8C])
; load the three prizes at $D13D-$D13F
; load the three prices ar $D141-$D146
; display the three prizes' names
; (distinguishing between Pokemon names
; and Items (specifically TMs) names)
ld a,[$FF8C]
sub a,$03 ; prize-texts' id are 3, 4 and 5
ld [$D12F],a ; prize-texts' id (relative, i.e. 0, 1 or 2)
add a
add a
ld d,$00
ld e,a
ld hl,PrizeDifferentMenuPtrs
add hl,de
ld a,[hli]
ld d,[hl]
ld e,a
inc hl
push hl
ld hl,W_PRIZE1
call $3829 ; XXX what does this do
pop hl
ld a,[hli]
ld h,[hl]
ld l,a
ld de,$D141
ld bc,$0006
call CopyData
ld a,[$D12F]
cp a,$02 ;is TM_menu?
jr nz,.putMonName\@
ld a,[W_PRIZE1]
ld [$D11E],a
call GetItemName
FuncCoord 2,4
ld hl,Coord
call PlaceString
ld a,[W_PRIZE2]
ld [$D11E],a
call GetItemName
FuncCoord 2,6
ld hl,Coord
call PlaceString
ld a,[W_PRIZE3]
ld [$D11E],a
call GetItemName
FuncCoord 2,8
ld hl,Coord
call PlaceString
jr .putNoThanksText\@
.putMonName\@ ; 14:67EC
ld a,[W_PRIZE1]
ld [$D11E],a
call GetMonName
FuncCoord 2,4
ld hl,Coord
call PlaceString
ld a,[W_PRIZE2]
ld [$D11E],a
call GetMonName
FuncCoord 2,6
ld hl,Coord
call PlaceString
ld a,[W_PRIZE3]
ld [$D11E],a
call GetMonName
FuncCoord 2,8
ld hl,Coord
call PlaceString
.putNoThanksText\@ ; 14:6819
FuncCoord 2,10
ld hl,Coord
ld de,NoThanksText
call PlaceString
; put prices on the right side of the textbox
ld de,$D141
FuncCoord 13,5
ld hl,Coord
; reg. c:
; [low nybble] number of bytes
; [bit 765 = %100] space-padding (not zero-padding)
ld c,(1 << 7 | 2)
; Function $15CD displays BCD value (same routine
; used by text-command $02)
call PrintBCDNumber ; Print_BCD
ld de,$D143
FuncCoord 13,7
ld hl,Coord
ld c,(%1 << 7 | 2)
call PrintBCDNumber
ld de,$D145
FuncCoord 13,9
ld hl,Coord
ld c,(1 << 7 | 2)
jp PrintBCDNumber
PrizeDifferentMenuPtrs: ; 14:6843
dw PrizeMenuMon1Entries
dw PrizeMenuMon1Cost
dw PrizeMenuMon2Entries
dw PrizeMenuMon2Cost
dw PrizeMenuTMsEntries
dw PrizeMenuTMsCost
NoThanksText: ; 14:684F
db "NO THANKS@"
PrizeMenuMon1Entries: ; 14:6859
db ABRA
db CLEFAIRY
IF _RED
db NIDORINA
ENDC
IF _BLUE
db NIDORINO
ENDC
db "@"
PrizeMenuMon1Cost: ; 14:685D
IF _RED
db $01,$80
db $05,$00
ENDC
IF _BLUE
db $01,$20
db $07,$50
ENDC
db $12,$00
db "@"
PrizeMenuMon2Entries: ; 14:6864
IF _RED
db DRATINI
db SCYTHER
ENDC
IF _BLUE
db PINSIR
db DRATINI
ENDC
db PORYGON
db "@"
PrizeMenuMon2Cost: ; 14:6868
IF _RED
db $28,$00
db $55,$00
db $99,$99
ENDC
IF _BLUE
db $25,$00
db $46,$00
db $65,$00
ENDC
db "@"
PrizeMenuTMsEntries: ; 14:686F
db TM_23
db TM_15
db TM_50
db "@"
PrizeMenuTMsCost: ; 14:6873
db $33,$00 ; 3300 Coins
db $55,$00 ; 5500 Coins
db $77,$00 ; 7700 Coins
db "@"
PrintPrizePrice: ; 14:687A
FuncCoord 11,0
ld hl,Coord
ld b,$01
ld c,$07
call TextBoxBorder
call $2429 ; XXX save OAM?
FuncCoord 12,0
ld hl,Coord
ld de,.CoinText\@
call PlaceString
FuncCoord 13,1
ld hl,Coord
ld de,.SixSpacesText\@
call PlaceString
FuncCoord 13,1
ld hl,Coord
ld de,W_PLAYERCOINS1
ld c,%10000010
call PrintBCDNumber
ret
.CoinText\@ ; 14:68A5
db "COIN@"
.SixSpacesText\@ ; 14:68AA
db " @"
LoadCoinsToSubtract: ; 14:68B1
ld a,[$D139] ; backup of selected menu_entry
add a
ld d,$00
ld e,a
ld hl,$D141 ; first prize's price
add hl,de ; get selected prize's price
xor a
ld [$FF9F],a
ld a,[hli]
ld [$FFA0],a
ld a,[hl]
ld [$FFA1],a
ret
HandlePrizeChoice: ; 14:68C6
ld a,[$CC26] ; selected menu_entry
ld [$D139],a
ld d,$00
ld e,a
ld hl,W_PRIZE1
add hl,de
ld a,[hl]
ld [$D11E],a
ld a,[$D12F]
cp a,$02 ; is prize a TM?
jr nz,.GetMonName\@
call GetItemName
jr .GivePrize\@
.GetMonName\@ ; 14:68E3
call GetMonName
.GivePrize\@ ; 14:68E6
ld hl,SoYouWantPrizeTextPtr
call PrintText
call $35EC ; yes/no textbox
ld a,[$CC26] ; yes/no answer (Y=0, N=1)
and a
jr nz,.PrintOhFineThen\@
call LoadCoinsToSubtract
call $35B1 ; subtract COINs from COIN_CASE
jr c,.NotEnoughCoins\@
ld a,[$D12F]
cp a,$02
jr nz,.GiveMon\@
ld a,[$D11E]
ld b,a
ld a,$01
ld c,a
call $3E2E ; GiveItem
jr nc,.BagIsFull\@
jr .SubtractCoins\@
.GiveMon\@ ; 14:6912
ld a,[$D11E]
ld [$CF91],a
push af
call GetPrizeMonLevel ; 14:6977
ld c,a
pop af
ld b,a
call GivePokemon
push af
ld a,[$CCD3] ; XXX is there room?
and a
call z,$3865
pop af
ret nc
.SubtractCoins\@ ; 14:692C
call LoadCoinsToSubtract
ld hl,$FFA1
ld de,W_PLAYERCOINS2
ld c,$02 ; how many bytes
ld a,$0C
call Predef ; subtract coins (BCD daa operations)
jp PrintPrizePrice
.BagIsFull\@ ; 14:693F
ld hl,PrizeRoomBagIsFullTextPtr
jp PrintText
.NotEnoughCoins\@ ; 14:6945
ld hl,SorryNeedMoreCoinsTextPtr
jp PrintText
.PrintOhFineThen\@ ; 14:694B
ld hl,OhFineThenTextPtr
jp PrintText
UnknownData52951: ; 14:6951
; XXX what's this?
db $00,$01,$00,$01,$00,$01,$00,$00,$01
HereYouGoTextPtr:
TX_FAR _HereYouGoText ; 22:62E7
db $0D
db "@"
SoYouWantPrizeTextPtr: ; 14:6960
TX_FAR _SoYouWantPrizeText ; 22:62F6
db "@"
SorryNeedMoreCoinsTextPtr: ; 14:6965
TX_FAR _SorryNeedMoreCoins ; 22:630B
db $0D
db "@"
PrizeRoomBagIsFullTextPtr: ; 14:696B
TX_FAR _OopsYouDontHaveEnoughRoomText ; 22:6329
db $0D
db "@"
OhFineThenTextPtr: ; 14:6971
TX_FAR _OhFineThenText; 22:634C
db $0D ; wait keypress (A/B) without blink
db "@"
GetPrizeMonLevel: ; 14:6977
ld a,[$CF91]
ld b,a
ld hl,PrizeMonLevelDictionary
.loop\@ ; 14:697E
ld a,[hli]
cp b
jr z,.matchFound\@
inc hl
jr .loop\@
.matchFound\@ ; 14:6985
ld a,[hl]
ld [$D127],a
ret
PrizeMonLevelDictionary: ; 14:698A
IF _RED
db ABRA,9
db CLEFAIRY,8
db NIDORINA,17
db DRATINI,18
db SCYTHER,25
db PORYGON,26
ENDC
IF _BLUE
db ABRA,6
db CLEFAIRY,12
db NIDORINO,17
db PINSIR,20
db DRATINI,24
db PORYGON,18
ENDC
INCBIN "baserom.gbc",$52996,$529e9 - $52996
UnnamedText_529e9: ; 0x529e9
TX_FAR _UnnamedText_529e9
db $50
; 0x529e9 + 5 bytes
INCBIN "baserom.gbc",$529ee,$529f4 - $529ee
UnnamedText_529f4: ; 0x529f4
TX_FAR _UnnamedText_529f4
db $50
; 0x529f4 + 5 bytes
UnnamedText_529f9: ; 0x529f9
TX_FAR _UnnamedText_529f9
db $50
; 0x529f9 + 5 bytes
UnnamedText_529fe: ; 0x529fe
TX_FAR _UnnamedText_529fe
db $50
; 0x529fe + 5 bytes
UnnamedText_52a03: ; 0x52a03
TX_FAR _UnnamedText_52a03
db $50
; 0x52a03 + 5 bytes
INCBIN "baserom.gbc",$52a08,$52a10 - $52a08
UnnamedText_52a10: ; 0x52a10
TX_FAR _UnnamedText_52a10
db $50
; 0x52a10 + 5 bytes
INCBIN "baserom.gbc",$52a15,$52a1d - $52a15
UnnamedText_52a1d: ; 0x52a1d
TX_FAR _UnnamedText_52a1d
db $50
; 0x52a1d + 5 bytes
INCBIN "baserom.gbc",$52a22,$52a2a - $52a22
UnnamedText_52a2a: ; 0x52a2a
TX_FAR _UnnamedText_52a2a
db $50
; 0x52a2a + 5 bytes
INCBIN "baserom.gbc",$52a2f,$52a3d - $52a2f
UnnamedText_52a3d: ; 0x52a3d
TX_FAR _UnnamedText_52a3d
db $50
; 0x52a3d + 5 bytes
SECTION "bank15",DATA,BANK[$15]
Route2_h:
db 00 ; Tileset
db ROUTE_2_HEIGHT,ROUTE_2_WIDTH ;Height,Width blocks (1 block = 4x4 tiles)
dw Route2Blocks ;Map-Pointer
dw Route2Texts ;Maps text pointer
dw Route2Script ;Maps script pointer
db NORTH | SOUTH ;Connection Byte
;Connection data
db PEWTER_CITY ;Map
dw $4714 ;y, x Strip Starting Point
dw $C6E8 ;Strip X-Offset to current map
db 16 ;"Bigness" (Unsure) ;Something to do with MapData
db 20 ;"Map Width" (Unsure) ;Something to do with TileSet
db 35 ;Player's new Y-Coordinates
db 10 ;Player's new X-Coordinates
dw $C8BD ;New UL Block Pos (Window)
db VIRIDIAN_CITY ;Map
dw $43EE ;y, x Strip Starting Point
dw $C958 ;Strip X-Offset to current map
db 16 ;"Bigness" (Unsure) ;Something to do with MapData
db 20 ;"Map Width" (Unsure) ;Something to do with TileSet
db 0 ;Player's new Y-Coordinates
db 10 ;Player's new X-Coordinates
dw $C703 ;New UL Block Pos (Window)
dw Route2Object ;Object Data Pointer
Route2Object: ; 0x54022 (size=72)
db $f ; border tile
db $6 ; warps
db $9, $c, $0, DIGLETTS_CAVE_EXIT
db $b, $3, $1, VIRIDIAN_FOREST_EXIT
db $13, $f, $0, ROUTE_2_HOUSE
db $23, $10, $1, ROUTE_2_GATE
db $27, $f, $2, ROUTE_2_GATE
db $2b, $3, $2, VIRIDIAN_FOREST_ENTRANCE
db $2 ; signs
db $41, $5, $3 ; Route2Text3
db $b, $b, $4 ; Route2Text4
db $2 ; people
db SPRITE_BALL, $36 + 4, $d + 4, $ff, $ff, $81, MOON_STONE ; item
db SPRITE_BALL, $2d + 4, $d + 4, $ff, $ff, $82, HP_UP ; item
; warp-to
EVENT_DISP $a, $9, $c ; DIGLETTS_CAVE_EXIT
EVENT_DISP $a, $b, $3 ; VIRIDIAN_FOREST_EXIT
EVENT_DISP $a, $13, $f ; ROUTE_2_HOUSE
EVENT_DISP $a, $23, $10 ; ROUTE_2_GATE
EVENT_DISP $a, $27, $f ; ROUTE_2_GATE
EVENT_DISP $a, $2b, $3 ; VIRIDIAN_FOREST_ENTRANCE
INCBIN "baserom.gbc",$5406a,$14
Route2Blocks: ; 0x5407e 360
INCBIN "maps/route2.blk"
Route3_h: ; 0x541e6 to 0x54208 (34 bytes) (id=14)
db $00 ; tileset
db ROUTE_3_HEIGHT, ROUTE_3_WIDTH ; dimensions (y, x)
dw Route3Blocks, Route3Texts, Route3Script ; blocks, texts, scripts
db NORTH | WEST ; connections
; connections data
db ROUTE_4
dw Route4Blocks + (ROUTE_4_HEIGHT - 3) * ROUTE_4_WIDTH ; connection strip location
dw $C6EB + 25 ; current map position
db $d, ROUTE_4_WIDTH ; bigness, width
db (ROUTE_4_HEIGHT * 2) - 1, (25 * -2) ; alignments (y, x)
dw $C6E9 + ROUTE_4_HEIGHT * (ROUTE_4_WIDTH + 6) ; window
db PEWTER_CITY
dw PewterCityBlocks - 3 + (PEWTER_CITY_WIDTH * 2) ; connection strip location
dw $C6E8 + (ROUTE_3_WIDTH + 6) * (-3 + 3) ; current map position
db $f, PEWTER_CITY_WIDTH ; bigness, width
db (-4 * -2), (PEWTER_CITY_WIDTH * 2) - 1 ; alignments (y, x)
dw $C6EE + 2 * PEWTER_CITY_WIDTH ; window
; end connections data
dw Route3Object ; objects
Route3Object: ; 0x54208 (size=77)
db $2c ; border tile
db $0 ; warps
db $1 ; signs
db $9, $3b, $a ; Route3Text10
db $9 ; people
db SPRITE_BLACK_HAIR_BOY_2, $b + 4, $39 + 4, $ff, $ff, $1 ; person
db SPRITE_BUG_CATCHER, $6 + 4, $a + 4, $ff, $d3, $42, BUG_CATCHER + $C8, $4 ; trainer
db SPRITE_BUG_CATCHER, $4 + 4, $e + 4, $ff, $d0, $43, YOUNGSTER + $C8, $1 ; trainer
db SPRITE_LASS, $9 + 4, $10 + 4, $ff, $d2, $44, LASS + $C8, $1 ; trainer
db SPRITE_BUG_CATCHER, $5 + 4, $13 + 4, $ff, $d0, $45, BUG_CATCHER + $C8, $5 ; trainer
db SPRITE_LASS, $4 + 4, $17 + 4, $ff, $d2, $46, LASS + $C8, $2 ; trainer
db SPRITE_BUG_CATCHER, $9 + 4, $16 + 4, $ff, $d2, $47, YOUNGSTER + $C8, $2 ; trainer
db SPRITE_BUG_CATCHER, $6 + 4, $18 + 4, $ff, $d3, $48, BUG_CATCHER + $C8, $6 ; trainer
db SPRITE_LASS, $a + 4, $21 + 4, $ff, $d1, $49, LASS + $C8, $3 ; trainer
Route3Blocks: ; 0x54255 315
INCBIN "maps/route3.blk"
Route4_h: ; 0x54390 to 0x543b2 (34 bytes) (id=15)
db $00 ; tileset
db ROUTE_4_HEIGHT, ROUTE_4_WIDTH ; dimensions (y, x)
dw Route4Blocks, Route4Texts, Route4Script; blocks, texts, scripts
db SOUTH | EAST ; connections
; connections data
db ROUTE_3
dw Route3Blocks + 22 ; connection strip location
dw $C6EB + (ROUTE_4_HEIGHT + 3) * (ROUTE_4_WIDTH + 6) + -3 ; current map position
db $d, ROUTE_3_WIDTH ; bigness, width
db 0, (-25 * -2) ; alignments (y, x)
dw $C6EF + ROUTE_3_WIDTH ; window
db CERULEAN_CITY
dw CeruleanCityBlocks + (CERULEAN_CITY_WIDTH) ; connection strip location
dw $C6E5 + (ROUTE_4_WIDTH + 6) * (-3 + 4) ; current map position
db $f, CERULEAN_CITY_WIDTH ; bigness, width
db (-4 * -2), 0 ; alignments (y, x)
dw $C6EF + CERULEAN_CITY_WIDTH ; window
; end connections data
dw Route4Object ; objects
Route4Object: ; 0x543b2 (size=58)
db $2c ; border tile
db $3 ; warps
db $5, $b, $0, MT_MOON_POKECENTER
db $5, $12, $0, MT_MOON_1
db $5, $18, $7, MT_MOON_2
db $3 ; signs
db $5, $c, $4 ; Route4Text4
db $7, $11, $5 ; Route4Text5
db $7, $1b, $6 ; Route4Text6
db $3 ; people
db SPRITE_LASS, $8 + 4, $9 + 4, $fe, $0, $1 ; person
db SPRITE_LASS, $3 + 4, $3f + 4, $ff, $d3, $42, LASS + $C8, $4 ; trainer
db SPRITE_BALL, $3 + 4, $39 + 4, $ff, $ff, $83, TM_04 ; item
; warp-to
EVENT_DISP $2d, $5, $b ; MT_MOON_POKECENTER
EVENT_DISP $2d, $5, $12 ; MT_MOON_1
EVENT_DISP $2d, $5, $18 ; MT_MOON_2
Route4Blocks: ; 0x543ec 405
INCBIN "maps/route4.blk"
Route5_h: ; 0x54581 to 0x545a3 (34 bytes) (id=16)
db $00 ; tileset
db ROUTE_5_HEIGHT, ROUTE_5_WIDTH ; dimensions (y, x)
dw Route5Blocks, Route5Texts, Route5Script ; blocks, texts, scripts
db NORTH | SOUTH ; connections
; connections data
db CERULEAN_CITY
dw CeruleanCityBlocks + (CERULEAN_CITY_HEIGHT - 3) * CERULEAN_CITY_WIDTH + 2 ; connection strip location
dw $C6EB + -3 ; current map position
db $10, CERULEAN_CITY_WIDTH ; bigness, width
db (CERULEAN_CITY_HEIGHT * 2) - 1, (-5 * -2) ; alignments (y, x)
dw $C6E9 + CERULEAN_CITY_HEIGHT * (CERULEAN_CITY_WIDTH + 6) ; window
db SAFFRON_CITY
dw SaffronCityBlocks + 2 ; connection strip location
dw $C6EB + (ROUTE_5_HEIGHT + 3) * (ROUTE_5_WIDTH + 6) + -3 ; current map position
db $10, SAFFRON_CITY_WIDTH ; bigness, width
db 0, (-5 * -2) ; alignments (y, x)
dw $C6EF + SAFFRON_CITY_WIDTH ; window
; end connections data
dw Route5Object ; objects
Route5Object: ; 0x545a3 (size=47)
db $a ; border tile
db $5 ; warps
db $1d, $a, $3, ROUTE_5_GATE
db $1d, $9, $2, ROUTE_5_GATE
db $21, $a, $0, ROUTE_5_GATE
db $1b, $11, $0, PATH_ENTRANCE_ROUTE_5
db $15, $a, $0, DAYCAREM
db $1 ; signs
db $1d, $11, $1 ; Route5Text1
db $0 ; people
; warp-to
EVENT_DISP $a, $1d, $a ; ROUTE_5_GATE
EVENT_DISP $a, $1d, $9 ; ROUTE_5_GATE
EVENT_DISP $a, $21, $a ; ROUTE_5_GATE
EVENT_DISP $a, $1b, $11 ; PATH_ENTRANCE_ROUTE_5
EVENT_DISP $a, $15, $a ; DAYCAREM
Route5Blocks: ; 0x545d2 180
INCBIN "maps/route5.blk"
Route9_h: ; 0x54686 to 0x546a8 (34 bytes) (id=20)
db $00 ; tileset
db ROUTE_9_HEIGHT, ROUTE_9_WIDTH ; dimensions (y, x)
dw Route9Blocks, Route9Texts, Route9Script ; blocks, texts, scripts
db WEST | EAST ; connections
; connections data
db CERULEAN_CITY
dw CeruleanCityBlocks - 3 + (CERULEAN_CITY_WIDTH * 2) ; connection strip location
dw $C6E8 + (ROUTE_9_WIDTH + 6) * (-3 + 3) ; current map position
db $f, CERULEAN_CITY_WIDTH ; bigness, width
db (-4 * -2), (CERULEAN_CITY_WIDTH * 2) - 1 ; alignments (y, x)
dw $C6EE + 2 * CERULEAN_CITY_WIDTH ; window
db ROUTE_10
dw Route10Blocks + (ROUTE_10_WIDTH * 0) ; connection strip location
dw $C6E5 + (ROUTE_9_WIDTH + 6) * (0 + 4) ; current map position
db $c, ROUTE_10_WIDTH ; bigness, width
db (0 * -2), 0 ; alignments (y, x)
dw $C6EF + ROUTE_10_WIDTH ; window
; end connections data
dw Route9Object ; objects
Route9Object: ; 0x546a8 (size=86)
db $2c ; border tile
db $0 ; warps
db $1 ; signs
db $7, $19, $b ; Route9Text11
db $a ; people
db SPRITE_LASS, $a + 4, $d + 4, $ff, $d2, $41, JR__TRAINER_F + $C8, $5 ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $7 + 4, $18 + 4, $ff, $d2, $42, JR__TRAINER_M + $C8, $7 ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $7 + 4, $1f + 4, $ff, $d3, $43, JR__TRAINER_M + $C8, $8 ; trainer
db SPRITE_LASS, $8 + 4, $30 + 4, $ff, $d3, $44, JR__TRAINER_F + $C8, $6 ; trainer
db SPRITE_HIKER, $f + 4, $10 + 4, $ff, $d2, $45, HIKER + $C8, $b ; trainer
db SPRITE_HIKER, $3 + 4, $2b + 4, $ff, $d2, $46, HIKER + $C8, $6 ; trainer
db SPRITE_BUG_CATCHER, $2 + 4, $16 + 4, $ff, $d0, $47, BUG_CATCHER + $C8, $d ; trainer
db SPRITE_HIKER, $f + 4, $2d + 4, $ff, $d3, $48, HIKER + $C8, $5 ; trainer
db SPRITE_BUG_CATCHER, $8 + 4, $28 + 4, $ff, $d3, $49, BUG_CATCHER + $C8, $e ; trainer
db SPRITE_BALL, $f + 4, $a + 4, $ff, $ff, $8a, TM_30 ; item
Route9Blocks: ; 0x546fe 270
INCBIN "maps/route9.blk"
Route13_h: ; 0x5480c to 0x5482e (34 bytes) (id=24)
db $00 ; tileset
db ROUTE_13_HEIGHT, ROUTE_13_WIDTH ; dimensions (y, x)
dw Route13Blocks, Route13Texts, Route13Script ; blocks, texts, scripts
db NORTH | WEST ; connections
; connections data
db ROUTE_12
dw Route12Blocks + (ROUTE_12_HEIGHT - 3) * ROUTE_12_WIDTH ; connection strip location
dw $C6EB + 20 ; current map position
db ROUTE_12_WIDTH, ROUTE_12_WIDTH ; bigness, width
db (ROUTE_12_HEIGHT * 2) - 1, (20 * -2) ; alignments (y, x)
dw $C6E9 + ROUTE_12_HEIGHT * (ROUTE_12_WIDTH + 6) ; window
db ROUTE_14
dw Route14Blocks - 3 + (ROUTE_14_WIDTH) ; connection strip location
dw $C6E8 + (ROUTE_13_WIDTH + 6) * (0 + 3) ; current map position
db $c, ROUTE_14_WIDTH ; bigness, width
db (0 * -2), (ROUTE_14_WIDTH * 2) - 1 ; alignments (y, x)
dw $C6EE + 2 * ROUTE_14_WIDTH ; window
; end connections data
dw Route13Object ; objects
Route13Object: ; 0x5482e (size=93)
db $43 ; border tile
db $0 ; warps
db $3 ; signs
db $d, $f, $b ; Route13Text11
db $5, $21, $c ; Route13Text12
db $b, $1f, $d ; Route13Text13
db $a ; people
db SPRITE_BLACK_HAIR_BOY_1, $a + 4, $31 + 4, $ff, $d3, $41, BIRD_KEEPER + $C8, $1 ; trainer
db SPRITE_LASS, $a + 4, $30 + 4, $ff, $d0, $42, JR__TRAINER_F + $C8, $c ; trainer
db SPRITE_LASS, $9 + 4, $1b + 4, $ff, $d0, $43, JR__TRAINER_F + $C8, $d ; trainer
db SPRITE_LASS, $a + 4, $17 + 4, $ff, $d2, $44, JR__TRAINER_F + $C8, $e ; trainer
db SPRITE_LASS, $5 + 4, $32 + 4, $ff, $d0, $45, JR__TRAINER_F + $C8, $f ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $4 + 4, $c + 4, $ff, $d3, $46, BIRD_KEEPER + $C8, $2 ; trainer
db SPRITE_FOULARD_WOMAN, $6 + 4, $21 + 4, $ff, $d0, $47, BEAUTY + $C8, $4 ; trainer
db SPRITE_FOULARD_WOMAN, $6 + 4, $20 + 4, $ff, $d0, $48, BEAUTY + $C8, $5 ; trainer
db SPRITE_BIKER, $7 + 4, $a + 4, $ff, $d1, $49, BIKER + $C8, $1 ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $d + 4, $7 + 4, $ff, $d1, $4a, BIRD_KEEPER + $C8, $3 ; trainer
Route13Blocks: ; 0x5488b 270
INCBIN "maps/route13.blk"
Route14_h: ; 0x54999 to 0x549bb (34 bytes) (id=25)
db $00 ; tileset
db ROUTE_14_HEIGHT, ROUTE_14_WIDTH ; dimensions (y, x)
dw Route14Blocks, Route14Texts, Route14Script ; blocks, texts, scripts
db WEST | EAST ; connections
; connections data
db ROUTE_15
dw Route15Blocks - 3 + (ROUTE_15_WIDTH) ; connection strip location
dw $C6E8 + (ROUTE_14_WIDTH + 6) * (18 + 3) ; current map position
db ROUTE_15_HEIGHT, ROUTE_15_WIDTH ; bigness, width
db (18 * -2), (ROUTE_15_WIDTH * 2) - 1 ; alignments (y, x)
dw $C6EE + 2 * ROUTE_15_WIDTH ; window
db ROUTE_13
dw Route13Blocks + (ROUTE_13_WIDTH * 0) ; connection strip location
dw $C6E5 + (ROUTE_14_WIDTH + 6) * (0 + 4) ; current map position
db ROUTE_13_HEIGHT, ROUTE_13_WIDTH ; bigness, width
db (0 * -2), 0 ; alignments (y, x)
dw $C6EF + ROUTE_13_WIDTH ; window
; end connections data
dw Route14Object ; objects
Route14Object: ; 0x549bb (size=87)
db $43 ; border tile
db $0 ; warps
db $1 ; signs
db $d, $11, $b ; Route14Text11
db $a ; people
db SPRITE_BLACK_HAIR_BOY_1, $4 + 4, $4 + 4, $ff, $d0, $41, BIRD_KEEPER + $C8, $e ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $6 + 4, $f + 4, $ff, $d0, $42, BIRD_KEEPER + $C8, $f ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $b + 4, $c + 4, $ff, $d0, $43, BIRD_KEEPER + $C8, $10 ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $f + 4, $e + 4, $ff, $d1, $44, BIRD_KEEPER + $C8, $11 ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $1f + 4, $f + 4, $ff, $d2, $45, BIRD_KEEPER + $C8, $4 ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $31 + 4, $6 + 4, $ff, $d1, $46, BIRD_KEEPER + $C8, $5 ; trainer
db SPRITE_BIKER, $27 + 4, $5 + 4, $ff, $d0, $47, BIKER + $C8, $d ; trainer
db SPRITE_BIKER, $1e + 4, $4 + 4, $ff, $d3, $48, BIKER + $C8, $e ; trainer
db SPRITE_BIKER, $1e + 4, $f + 4, $ff, $d2, $49, BIKER + $C8, $f ; trainer
db SPRITE_BIKER, $1f + 4, $4 + 4, $ff, $d3, $4a, BIKER + $C8, $2 ; trainer
Route14Blocks: ; 0x54a12 270
INCBIN "maps/route14.blk"
Route17_h: ; 0x54b20 to 0x54b42 (34 bytes) (id=28)
db $00 ; tileset
db ROUTE_17_HEIGHT, ROUTE_17_WIDTH ; dimensions (y, x)
dw Route17Blocks, Route17Texts, Route17Script ; blocks, texts, scripts
db NORTH | SOUTH ; connections
; connections data
db ROUTE_16
dw Route16Blocks + (ROUTE_16_HEIGHT - 3) * ROUTE_16_WIDTH ; connection strip location
dw $C6EB + 0 ; current map position
db $d, ROUTE_16_WIDTH ; bigness, width
db (ROUTE_16_HEIGHT * 2) - 1, (0 * -2) ; alignments (y, x)
dw $C6E9 + ROUTE_16_HEIGHT * (ROUTE_16_WIDTH + 6) ; window
db ROUTE_18
dw Route18Blocks ; connection strip location
dw $C6EB + (ROUTE_17_HEIGHT + 3) * (ROUTE_17_WIDTH + 6) + 0 ; current map position
db $d, ROUTE_18_WIDTH ; bigness, width
db 0, (0 * -2) ; alignments (y, x)
dw $C6EF + ROUTE_18_WIDTH ; window
; end connections data
dw Route17Object ; objects
Route17Object: ; 0x54b42 (size=102)
db $43 ; border tile
db $0 ; warps
db $6 ; signs
db $33, $9, $b ; Route17Text11
db $3f, $9, $c ; Route17Text12
db $4b, $9, $d ; Route17Text13
db $57, $9, $e ; Route17Text14
db $6f, $9, $f ; Route17Text15
db $8d, $9, $10 ; Route17Text16
db $a ; people
db SPRITE_BIKER, $13 + 4, $c + 4, $ff, $d2, $41, CUE_BALL + $C8, $4 ; trainer
db SPRITE_BIKER, $10 + 4, $b + 4, $ff, $d3, $42, CUE_BALL + $C8, $5 ; trainer
db SPRITE_BIKER, $12 + 4, $4 + 4, $ff, $d1, $43, BIKER + $C8, $8 ; trainer
db SPRITE_BIKER, $20 + 4, $7 + 4, $ff, $d2, $44, BIKER + $C8, $9 ; trainer
db SPRITE_BIKER, $22 + 4, $e + 4, $ff, $d3, $45, BIKER + $C8, $a ; trainer
db SPRITE_BIKER, $3a + 4, $11 + 4, $ff, $d2, $46, CUE_BALL + $C8, $6 ; trainer
db SPRITE_BIKER, $44 + 4, $2 + 4, $ff, $d3, $47, CUE_BALL + $C8, $7 ; trainer
db SPRITE_BIKER, $62 + 4, $e + 4, $ff, $d3, $48, CUE_BALL + $C8, $8 ; trainer
db SPRITE_BIKER, $62 + 4, $5 + 4, $ff, $d2, $49, BIKER + $C8, $b ; trainer
db SPRITE_BIKER, $76 + 4, $a + 4, $ff, $d0, $4a, BIKER + $C8, $c ; trainer
Route17Blocks: ; 0x54ba8 720
INCBIN "maps/route17.blk"
Route19_h: ; 0x54e78 to 0x54e9a (34 bytes) (id=30)
db $00 ; tileset
db ROUTE_19_HEIGHT, ROUTE_19_WIDTH ; dimensions (y, x)
dw Route19Blocks, Route19Texts, Route19Script ; blocks, texts, scripts
db NORTH | WEST ; connections
; connections data
db FUCHSIA_CITY
dw FuchsiaCityBlocks + (FUCHSIA_CITY_HEIGHT - 3) * FUCHSIA_CITY_WIDTH + 2 ; connection strip location
dw $C6EB + -3 ; current map position
db $10, FUCHSIA_CITY_WIDTH ; bigness, width
db (FUCHSIA_CITY_HEIGHT * 2) - 1, (-5 * -2) ; alignments (y, x)
dw $C6E9 + FUCHSIA_CITY_HEIGHT * (FUCHSIA_CITY_WIDTH + 6) ; window
db ROUTE_20
dw Route20Blocks - 3 + (ROUTE_20_WIDTH) ; connection strip location
dw $C6E8 + (ROUTE_19_WIDTH + 6) * (18 + 3) ; current map position
db ROUTE_20_HEIGHT, ROUTE_20_WIDTH ; bigness, width
db (18 * -2), (ROUTE_20_WIDTH * 2) - 1 ; alignments (y, x)
dw $C6EE + 2 * ROUTE_20_WIDTH ; window
; end connections data
dw Route19Object ; objects
Route19Object: ; 0x54e9a (size=87)
db $43 ; border tile
db $0 ; warps
db $1 ; signs
db $9, $b, $b ; Route19Text11
db $a ; people
db SPRITE_BLACK_HAIR_BOY_1, $7 + 4, $8 + 4, $ff, $d2, $41, SWIMMER + $C8, $2 ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $7 + 4, $d + 4, $ff, $d2, $42, SWIMMER + $C8, $3 ; trainer
db SPRITE_SWIMMER, $19 + 4, $d + 4, $ff, $d2, $43, SWIMMER + $C8, $4 ; trainer
db SPRITE_SWIMMER, $1b + 4, $4 + 4, $ff, $d3, $44, SWIMMER + $C8, $5 ; trainer
db SPRITE_SWIMMER, $1f + 4, $10 + 4, $ff, $d1, $45, SWIMMER + $C8, $6 ; trainer
db SPRITE_SWIMMER, $b + 4, $9 + 4, $ff, $d0, $46, SWIMMER + $C8, $7 ; trainer
db SPRITE_SWIMMER, $2b + 4, $8 + 4, $ff, $d2, $47, BEAUTY + $C8, $c ; trainer
db SPRITE_SWIMMER, $2b + 4, $b + 4, $ff, $d3, $48, BEAUTY + $C8, $d ; trainer
db SPRITE_SWIMMER, $2a + 4, $9 + 4, $ff, $d1, $49, SWIMMER + $C8, $8 ; trainer
db SPRITE_SWIMMER, $2c + 4, $a + 4, $ff, $d0, $4a, BEAUTY + $C8, $e ; trainer
Route19Blocks: ; 0x54ef1 270
INCBIN "maps/route19.blk"
Route21_h: ; 0x54fff to 0x55021 (34 bytes) (id=32)
db $00 ; tileset
db ROUTE_21_HEIGHT, ROUTE_21_WIDTH ; dimensions (y, x)
dw Route21Blocks, Route21Texts, Route21Script ; blocks, texts, scripts
db NORTH | SOUTH ; connections
; connections data
db PALLET_TOWN
dw PalletTownBlocks + (PALLET_TOWN_HEIGHT - 3) * PALLET_TOWN_WIDTH ; connection strip location
dw $C6EB + 0 ; current map position
db PALLET_TOWN_WIDTH, PALLET_TOWN_WIDTH ; bigness, width
db (PALLET_TOWN_HEIGHT * 2) - 1, (0 * -2) ; alignments (y, x)
dw $C6E9 + PALLET_TOWN_HEIGHT * (PALLET_TOWN_WIDTH + 6) ; window
db CINNABAR_ISLAND
dw CinnabarIslandBlocks ; connection strip location
dw $C6EB + (ROUTE_21_HEIGHT + 3) * (ROUTE_21_WIDTH + 6) + 0 ; current map position
db CINNABAR_ISLAND_WIDTH, CINNABAR_ISLAND_WIDTH ; bigness, width
db 0, (0 * -2) ; alignments (y, x)
dw $C6EF + CINNABAR_ISLAND_WIDTH ; window
; end connections data
dw Route21Object ; objects
Route21Object: ; 0x55021 (size=76)
db $43 ; border tile
db $0 ; warps
db $0 ; signs
db $9 ; people
db SPRITE_FISHER2, $18 + 4, $4 + 4, $ff, $d2, $41, FISHER + $C8, $7 ; trainer
db SPRITE_FISHER2, $19 + 4, $6 + 4, $ff, $d0, $42, FISHER + $C8, $9 ; trainer
db SPRITE_SWIMMER, $1f + 4, $a + 4, $ff, $d1, $43, SWIMMER + $C8, $c ; trainer
db SPRITE_SWIMMER, $1e + 4, $c + 4, $ff, $d3, $44, CUE_BALL + $C8, $9 ; trainer
db SPRITE_SWIMMER, $3f + 4, $10 + 4, $ff, $d0, $45, SWIMMER + $C8, $d ; trainer
db SPRITE_SWIMMER, $47 + 4, $5 + 4, $ff, $d3, $46, SWIMMER + $C8, $e ; trainer
db SPRITE_SWIMMER, $47 + 4, $f + 4, $ff, $d2, $47, SWIMMER + $C8, $f ; trainer
db SPRITE_FISHER2, $38 + 4, $e + 4, $ff, $d2, $48, FISHER + $C8, $8 ; trainer
db SPRITE_FISHER2, $39 + 4, $11 + 4, $ff, $d3, $49, FISHER + $C8, $a ; trainer
Route21Blocks: ; 0x5506d 450
INCBIN "maps/route21.blk"
VermilionHouse2Blocks:
Route12HouseBlocks:
DayCareMBlocks: ; 0x5522f 522F 16
INCBIN "maps/daycarem.blk"
FuchsiaHouse3Blocks: ; 0x5523f 16
INCBIN "maps/fuchsiahouse3.blk"
INCBIN "baserom.gbc",$5524f,$554d8 - $5524f
UnnamedText_554d8: ; 0x554d8
TX_FAR _UnnamedText_554d8 ; 0x89bee
db $50
; 0x554dd
INCBIN "baserom.gbc",$554dd,$554e3 - $554dd
Route2Script: ; 0x554e3
jp $3c3c
; 0x554e6
Route2Texts:
dw Route2Text1, Route2Text2, Route2Text3, Route2Text4
Route2Text3: ; 0x554ee
TX_FAR _Route2Text3
db $50
Route2Text4: ; 0x554f3
TX_FAR _Route2Text4
db $50
Route3Script: ; 0x554f8
call $3c3c
ld hl, Route3TrainerHeader0
ld de, Unknown_5550b
ld a, [$d5f8]
call $3160
ld [$d5f8], a
ret
; 0x5550b
Unknown_5550b: ; 0x5550b
INCBIN "baserom.gbc",$5550b,$6
Route3Texts: ; 0x55511
dw Route3Text1, Route3Text2, Route3Text3, Route3Text4, Route3Text5, Route3Text6, Route3Text7, Route3Text8, Route3Text9, Route3Text10
Route3TrainerHeaders:
Route3TrainerHeader0: ; 0x55525
db $2 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7c3 ; flag's byte
dw Route3BattleText1 ; 0x5595 TextBeforeBattle
dw Route3AfterBattleText1 ; 0x559f TextAfterBattle
dw Route3EndBattleText1 ; 0x559a TextEndBattle
dw Route3EndBattleText1 ; 0x559a TextEndBattle
; 0x55531
Route3TrainerHeader2: ; 0x55531
db $3 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7c3 ; flag's byte
dw Route3BattleText2 ; 0x55ae TextBeforeBattle
dw Route3AfterBattleText2 ; 0x55b8 TextAfterBattle
dw Route3EndBattleText2 ; 0x55b3 TextEndBattle
dw Route3EndBattleText2 ; 0x55b3 TextEndBattle
; 0x5553d
Route3TrainerHeader3: ; 0x5553d
db $4 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7c3 ; flag's byte
dw Route3BattleText3 ; 0x55c7 TextBeforeBattle
dw Route3AfterBattleText3 ; 0x55d1 TextAfterBattle
dw Route3EndBattleText3 ; 0x55cc TextEndBattle
dw Route3EndBattleText3 ; 0x55cc TextEndBattle
; 0x55549
Route3TrainerHeader4: ; 0x55549
db $5 ; flag's bit
db ($1 << 4) ; trainer's view range
dw $d7c3 ; flag's byte
dw Route3BattleText4 ; 0x55e0 TextBeforeBattle
dw Route3AfterBattleText4 ; 0x55ea TextAfterBattle
dw Route3EndBattleText4 ; 0x55e5 TextEndBattle
dw Route3EndBattleText4 ; 0x55e5 TextEndBattle
; 0x55555
Route3TrainerHeader5: ; 0x55555
db $6 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7c3 ; flag's byte
dw Route3BattleText5 ; 0x55f9 TextBeforeBattle
dw Route3AfterBattleText5 ; 0x5603 TextAfterBattle
dw Route3EndBattleText5 ; 0x55fe TextEndBattle
dw Route3EndBattleText5 ; 0x55fe TextEndBattle
; 0x55561
Route3TrainerHeader6: ; 0x55561
db $7 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7c3 ; flag's byte
dw Route3BattleText6 ; 0x5612 TextBeforeBattle
dw Route3AfterBattleText6 ; 0x561c TextAfterBattle
dw Route3EndBattleText6 ; 0x5617 TextEndBattle
dw Route3EndBattleText6 ; 0x5617 TextEndBattle
; 0x5556d
Route3TrainerHeader7: ; 0x5556d
db $8 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7c3 ; flag's byte
dw Route3BattleText7 ; 0x562b TextBeforeBattle
dw Route3AfterBattleText7 ; 0x5635 TextAfterBattle
dw Route3EndBattleText7 ; 0x5630 TextEndBattle
dw Route3EndBattleText7 ; 0x5630 TextEndBattle
; 0x55579
Route3TrainerHeader8: ; 0x55579
db $9 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7c3 ; flag's byte
dw Route3BattleText8 ; 0x5644 TextBeforeBattle
dw Route3AfterBattleText8 ; 0x564e TextAfterBattle
dw Route3EndBattleText8 ; 0x5649 TextEndBattle
dw Route3EndBattleText8 ; 0x5649 TextEndBattle
; 0x55585
db $ff
Route3Text1: ; 0x55586
TX_FAR _Route3Text1
db $50
Route3Text2: ; 0x5558b
db $08 ; asm
ld hl, Route3TrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
Route3BattleText1: ; 0x55595
TX_FAR _Route3BattleText1
db $50
; 0x55595 + 5 bytes
Route3EndBattleText1: ; 0x5559a
TX_FAR _Route3EndBattleText1
db $50
; 0x5559a + 5 bytes
Route3AfterBattleText1: ; 0x5559f
TX_FAR _Route3AfterBattleText1
db $50
; 0x5559f + 5 bytes
Route3Text3: ; 0x555a4
db $08 ; asm
ld hl, Route3TrainerHeader2
call LoadTrainerHeader
jp TextScriptEnd
Route3BattleText2: ; 0x555ae
TX_FAR _Route3BattleText2
db $50
; 0x555ae + 5 bytes
Route3EndBattleText2: ; 0x555b3
TX_FAR _Route3EndBattleText2
db $50
; 0x555b3 + 5 bytes
Route3AfterBattleText2: ; 0x555b8
TX_FAR _Route3AfterBattleText2
db $50
; 0x555b8 + 5 bytes
Route3Text4: ; 0x555bd
db $08 ; asm
ld hl, Route3TrainerHeader3
call LoadTrainerHeader
jp TextScriptEnd
Route3BattleText3: ; 0x555c7
TX_FAR _Route3BattleText3
db $50
; 0x555c7 + 5 bytes
Route3EndBattleText3: ; 0x555cc
TX_FAR _Route3EndBattleText3
db $50
; 0x555cc + 5 bytes
Route3AfterBattleText3: ; 0x555d1
TX_FAR _Route3AfterBattleText3
db $50
; 0x555d1 + 5 bytes
Route3Text5: ; 0x555d6
db $08 ; asm
ld hl, Route3TrainerHeader4
call LoadTrainerHeader
jp TextScriptEnd
Route3BattleText4: ; 0x555e0
TX_FAR _Route3BattleText4
db $50
; 0x555e0 + 5 bytes
Route3EndBattleText4: ; 0x555e5
TX_FAR _Route3EndBattleText4
db $50
; 0x555e5 + 5 bytes
Route3AfterBattleText4: ; 0x555ea
TX_FAR _Route3AfterBattleText4
db $50
; 0x555ea + 5 bytes
Route3Text6: ; 0x555ef
db $08 ; asm
ld hl, Route3TrainerHeader5
call LoadTrainerHeader
jp TextScriptEnd
Route3BattleText5: ; 0x555f9
TX_FAR _Route3BattleText5
db $50
; 0x555f9 + 5 bytes
Route3EndBattleText5: ; 0x555fe
TX_FAR _Route3EndBattleText5
db $50
; 0x555fe + 5 bytes
Route3AfterBattleText5: ; 0x55603
TX_FAR _Route3AfterBattleText5
db $50
; 0x55603 + 5 bytes
Route3Text7: ; 0x55608
db $08 ; asm
ld hl, Route3TrainerHeader6
call LoadTrainerHeader
jp TextScriptEnd
Route3BattleText6: ; 0x55612
TX_FAR _Route3BattleText6
db $50
; 0x55612 + 5 bytes
Route3EndBattleText6: ; 0x55617
TX_FAR _Route3EndBattleText6
db $50
; 0x55617 + 5 bytes
Route3AfterBattleText6: ; 0x5561c
TX_FAR _Route3AfterBattleText6
db $50
; 0x5561c + 5 bytes
Route3Text8: ; 0x55621
db $08 ; asm
ld hl, Route3TrainerHeader7
call LoadTrainerHeader
jp TextScriptEnd
Route3BattleText7: ; 0x5562b
TX_FAR _Route3BattleText7
db $50
; 0x5562b + 5 bytes
Route3EndBattleText7: ; 0x55630
TX_FAR _Route3EndBattleText7
db $50
; 0x55630 + 5 bytes
Route3AfterBattleText7: ; 0x55635
TX_FAR _Route3AfterBattleText7
db $50
; 0x55635 + 5 bytes
Route3Text9: ; 0x5563a
db $08 ; asm
ld hl, Route3TrainerHeader8
call LoadTrainerHeader
jp TextScriptEnd
Route3BattleText8: ; 0x55644
TX_FAR _Route3BattleText8
db $50
; 0x55644 + 5 bytes
Route3EndBattleText8: ; 0x55649
TX_FAR _Route3EndBattleText8
db $50
; 0x55649 + 5 bytes
Route3AfterBattleText8: ; 0x5564e
TX_FAR _Route3AfterBattleText8
db $50
; 0x5564e + 5 bytes
Route3Text10: ; 0x55653
TX_FAR _Route3Text10
db $50
Route4Script: ; 0x55658
call $3c3c
ld hl, Route4TrainerHeaders
ld de, Unknown_5566b
ld a, [$d5f9]
call $3160
ld [$d5f9], a
ret
; 0x5566b
Unknown_5566b: ; 0x5566b
INCBIN "baserom.gbc",$5566b,$6
Route4Texts: ; 0x55671
dw Route4Text1, Route4Text2, Route4Text3, Route4Text4, Route4Text5, Route4Text6
Route4TrainerHeaders:
Route4TrainerHeader0: ; 0x5567d
db $2 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7c5 ; flag's byte
dw Route4BattleText1 ; 0x5699 TextBeforeBattle
dw Route4AfterBattleText1 ; 0x56a3 TextAfterBattle
dw Route4EndBattleText1 ; 0x569e TextEndBattle
dw Route4EndBattleText1 ; 0x569e TextEndBattle
; 0x55689
db $ff
Route4Text1: ; 0x5568a
TX_FAR _Route4Text1
db $50
Route4Text2: ; 0x5568f
db $08 ; asm
ld hl, Route4TrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
Route4BattleText1: ; 0x55699
TX_FAR _Route4BattleText1
db $50
; 0x55699 + 5 bytes
Route4EndBattleText1: ; 0x5569e
TX_FAR _Route4EndBattleText1
db $50
; 0x5569e + 5 bytes
Route4AfterBattleText1: ; 0x556a3
TX_FAR _Route4AfterBattleText1
db $50
; 0x556a3 + 5 bytes
Route4Text5: ; 0x556a8
TX_FAR _Route4Text5
db $50
Route4Text6: ; 0x556ad
TX_FAR _Route4Text6
db $50
Route5Script: ; 0x556b2
jp $3c3c
; 0x556b5
Route5Texts: ; 0x556b5
dw Route5Text1
Route5Text1: ; 0x556b7
TX_FAR _Route5Text1
db $50
Route9Script: ; 0x556bc
call $3c3c
ld hl, Route9TrainerHeaders
ld de, Unknown_556cf
ld a, [$d604]
call $3160
ld [$d604], a
ret
; 0x556cf
Unknown_556cf: ; 0x556cf
INCBIN "baserom.gbc",$556cf,$6
Route9Texts: ; 0x556d5
dw Route9Text1, Route9Text2, Route9Text3, Route9Text4, Route9Text5, Route9Text6, Route9Text7, Route9Text8, Route9Text9, Route9Text10, Route9Text11
Route9TrainerHeaders:
Route9TrainerHeader0: ; 0x556eb
db $1 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7cf ; flag's byte
dw Route9BattleText1 ; 0x5792 TextBeforeBattle
dw Route9AfterBattleText1 ; 0x579c TextAfterBattle
dw Route9EndBattleText1 ; 0x5797 TextEndBattle
dw Route9EndBattleText1 ; 0x5797 TextEndBattle
; 0x556f7
Route9TrainerHeader2: ; 0x556f7
db $2 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7cf ; flag's byte
dw Route9BattleText2 ; 0x57a1 TextBeforeBattle
dw Route9AfterBattleText2 ; 0x57ab TextAfterBattle
dw Route9EndBattleText2 ; 0x57a6 TextEndBattle
dw Route9EndBattleText2 ; 0x57a6 TextEndBattle
; 0x55703
Route9TrainerHeader3: ; 0x55703
db $3 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7cf ; flag's byte
dw Route9BattleText3 ; 0x57b0 TextBeforeBattle
dw Route9AfterBattleText3 ; 0x57ba TextAfterBattle
dw Route9EndBattleText3 ; 0x57b5 TextEndBattle
dw Route9EndBattleText3 ; 0x57b5 TextEndBattle
; 0x5570f
Route9TrainerHeader4: ; 0x5570f
db $4 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7cf ; flag's byte
dw Route9BattleText4 ; 0x57bf TextBeforeBattle
dw Route9AfterBattleText4 ; 0x57c9 TextAfterBattle
dw Route9EndBattleText4 ; 0x57c4 TextEndBattle
dw Route9EndBattleText4 ; 0x57c4 TextEndBattle
; 0x5571b
Route9TrainerHeader5: ; 0x5571b
db $5 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7cf ; flag's byte
dw Route9BattleText5 ; 0x57ce TextBeforeBattle
dw Route9AfterBattleText5 ; 0x57d8 TextAfterBattle
dw Route9EndBattleText5 ; 0x57d3 TextEndBattle
dw Route9EndBattleText5 ; 0x57d3 TextEndBattle
; 0x55727
Route9TrainerHeader6: ; 0x55727
db $6 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7cf ; flag's byte
dw Route9BattleText6 ; 0x57dd TextBeforeBattle
dw Route9AfterBattleText6 ; 0x57e7 TextAfterBattle
dw Route9EndBattleText6 ; 0x57e2 TextEndBattle
dw Route9EndBattleText6 ; 0x57e2 TextEndBattle
; 0x55733
Route9TrainerHeader7: ; 0x55733
db $7 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7cf ; flag's byte
dw Route9BattleText7 ; 0x57ec TextBeforeBattle
dw Route9AfterBattleText7 ; 0x57f6 TextAfterBattle
dw Route9EndBattleText7 ; 0x57f1 TextEndBattle
dw Route9EndBattleText7 ; 0x57f1 TextEndBattle
; 0x5573f
Route9TrainerHeader8: ; 0x5573f
db $8 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7cf ; flag's byte
dw Route9BattleText8 ; 0x57fb TextBeforeBattle
dw Route9AfterBattleText8 ; 0x5805 TextAfterBattle
dw Route9EndBattleText8 ; 0x5800 TextEndBattle
dw Route9EndBattleText8 ; 0x5800 TextEndBattle
; 0x5574b
Route9TrainerHeader9: ; 0x5574b
db $9 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7cf ; flag's byte
dw Route9BattleText9 ; 0x580a TextBeforeBattle
dw Route9AfterBattleText9 ; 0x5814 TextAfterBattle
dw Route9EndBattleText9 ; 0x580f TextEndBattle
dw Route9EndBattleText9 ; 0x580f TextEndBattle
; 0x55757
db $ff
Route9Text1: ; 0x55758
db $8 ; asm
ld hl, Route9TrainerHeader0
jr asm_8be3d ; 0x5575c $2e
Route9Text2:
db $8 ; asm
ld hl, Route9TrainerHeader2
jr asm_8be3d ; 0x55762 $28
Route9Text3:
db $8 ; asm
ld hl, Route9TrainerHeader3
jr asm_8be3d ; 0x55768 $22
Route9Text4:
db $8 ; asm
ld hl, Route9TrainerHeader4
jr asm_8be3d ; 0x5576e $1c
Route9Text5:
db $8 ; asm
ld hl, Route9TrainerHeader5
jr asm_8be3d ; 0x55774 $16
Route9Text6:
db $8 ; asm
ld hl, Route9TrainerHeader6
jr asm_8be3d ; 0x5577a $10
Route9Text7:
db $8 ; asm
ld hl, Route9TrainerHeader7
jr asm_8be3d ; 0x55780 $a
Route9Text8:
db $8 ; asm
ld hl, Route9TrainerHeader8
jr asm_8be3d ; 0x55786 $4
Route9Text9:
db $8 ; asm
ld hl, Route9TrainerHeader9
asm_8be3d: ; 0x5578c
call LoadTrainerHeader
jp TextScriptEnd
; 0x55792
Route9BattleText1: ; 0x55792
TX_FAR _Route9BattleText1
db $50
; 0x55792 + 5 bytes
Route9EndBattleText1: ; 0x55797
TX_FAR _Route9EndBattleText1
db $50
; 0x55797 + 5 bytes
Route9AfterBattleText1: ; 0x5579c
TX_FAR _Route9AfterBattleText1
db $50
; 0x5579c + 5 bytes
Route9BattleText2: ; 0x557a1
TX_FAR _Route9BattleText2
db $50
; 0x557a1 + 5 bytes
Route9EndBattleText2: ; 0x557a6
TX_FAR _Route9EndBattleText2
db $50
; 0x557a6 + 5 bytes
Route9AfterBattleText2: ; 0x557ab
TX_FAR _Route9AfterBattleText2
db $50
; 0x557ab + 5 bytes
Route9BattleText3: ; 0x557b0
TX_FAR _Route9BattleText3
db $50
; 0x557b0 + 5 bytes
Route9EndBattleText3: ; 0x557b5
TX_FAR _Route9EndBattleText3
db $50
; 0x557b5 + 5 bytes
Route9AfterBattleText3: ; 0x557ba
TX_FAR _Route9AfterBattleText3
db $50
; 0x557ba + 5 bytes
Route9BattleText4: ; 0x557bf
TX_FAR _Route9BattleText4
db $50
; 0x557bf + 5 bytes
Route9EndBattleText4: ; 0x557c4
TX_FAR _Route9EndBattleText4
db $50
; 0x557c4 + 5 bytes
Route9AfterBattleText4: ; 0x557c9
TX_FAR _Route9AfterBattleText4
db $50
; 0x557c9 + 5 bytes
Route9BattleText5: ; 0x557ce
TX_FAR _Route9BattleText5
db $50
; 0x557ce + 5 bytes
Route9EndBattleText5: ; 0x557d3
TX_FAR _Route9EndBattleText5
db $50
; 0x557d3 + 5 bytes
Route9AfterBattleText5: ; 0x557d8
TX_FAR _Route9AfterBattleText5
db $50
; 0x557d8 + 5 bytes
Route9BattleText6: ; 0x557dd
TX_FAR _Route9BattleText6
db $50
; 0x557dd + 5 bytes
Route9EndBattleText6: ; 0x557e2
TX_FAR _Route9EndBattleText6
db $50
; 0x557e2 + 5 bytes
Route9AfterBattleText6: ; 0x557e7
TX_FAR _Route9AfterBattleText6
db $50
; 0x557e7 + 5 bytes
Route9BattleText7: ; 0x557ec
TX_FAR _Route9BattleText7
db $50
; 0x557ec + 5 bytes
Route9EndBattleText7: ; 0x557f1
TX_FAR _Route9EndBattleText7
db $50
; 0x557f1 + 5 bytes
Route9AfterBattleText7: ; 0x557f6
TX_FAR _Route9AfterBattleText7
db $50
; 0x557f6 + 5 bytes
Route9BattleText8: ; 0x557fb
TX_FAR _Route9BattleText8
db $50
; 0x557fb + 5 bytes
Route9EndBattleText8: ; 0x55800
TX_FAR _Route9EndBattleText8
db $50
; 0x55800 + 5 bytes
Route9AfterBattleText8: ; 0x55805
TX_FAR _Route9AfterBattleText8
db $50
; 0x55805 + 5 bytes
Route9BattleText9: ; 0x5580a
TX_FAR _Route9BattleText9
db $50
; 0x5580a + 5 bytes
Route9EndBattleText9: ; 0x5580f
TX_FAR _Route9EndBattleText9
db $50
; 0x5580f + 5 bytes
Route9AfterBattleText9: ; 0x55814
TX_FAR _Route9AfterBattleText9
db $50
; 0x55814 + 5 bytes
Route9Text11: ; 0x55819
TX_FAR _Route9Text11
db $50
Route13Script: ; 0x5581e
call $3c3c
ld hl, Route13TrainerHeaders
ld de, Route13Script_Unknown55831
ld a, [$d61a]
call $3160
ld [$d61a], a
ret
; 0x55831
Route13Script_Unknown55831: ; 0x55831
INCBIN "baserom.gbc",$55831,$6
Route13Texts: ; 0x55837
dw Route13Text1, Route13Text2, Route13Text3, Route13Text4, Route13Text5, Route13Text6, Route13Text7, Route13Text8, Route13Text9, Route13Text10, Route13Text11, Route13Text12, Route13Text13
Route13TrainerHeaders:
Route13TrainerHeader0: ; 0x55851
db $1 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7d9 ; flag's byte
dw Route13BattleText2 ; 0x58d4 TextBeforeBattle
dw Route13AfterBattleText2 ; 0x58de TextAfterBattle
dw Route13EndBattleText2 ; 0x58d9 TextEndBattle
dw Route13EndBattleText2 ; 0x58d9 TextEndBattle
; 0x5585d
Route13TrainerHeader2: ; 0x5585d
db $2 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7d9 ; flag's byte
dw Route13BattleText3 ; 0x58ed TextBeforeBattle
dw Route13AfterBattleText3 ; 0x58f7 TextAfterBattle
dw Route13EndBattleText3 ; 0x58f2 TextEndBattle
dw Route13EndBattleText3 ; 0x58f2 TextEndBattle
; 0x55869
Route13TrainerHeader3: ; 0x55869
db $3 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7d9 ; flag's byte
dw Route13BattleText4 ; 0x5906 TextBeforeBattle
dw Route13AfterBattleText4 ; 0x5910 TextAfterBattle
dw Route13EndBattleText4 ; 0x590b TextEndBattle
dw Route13EndBattleText4 ; 0x590b TextEndBattle
; 0x55875
Route13TrainerHeader4: ; 0x55875
db $4 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7d9 ; flag's byte
dw Route13BattleText5 ; 0x591f TextBeforeBattle
dw Route13AfterBattleText5 ; 0x5929 TextAfterBattle
dw Route13EndBattleText5 ; 0x5924 TextEndBattle
dw Route13EndBattleText5 ; 0x5924 TextEndBattle
; 0x55881
Route13TrainerHeader5: ; 0x55881
db $5 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7d9 ; flag's byte
dw Route13BattleText6 ; 0x5938 TextBeforeBattle
dw Route13AfterBattleText6 ; 0x5942 TextAfterBattle
dw Route13EndBattleText6 ; 0x593d TextEndBattle
dw Route13EndBattleText6 ; 0x593d TextEndBattle
; 0x5588d
Route13TrainerHeader6: ; 0x5588d
db $6 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7d9 ; flag's byte
dw Route13BattleText7 ; 0x5951 TextBeforeBattle
dw Route13AfterBattleText7 ; 0x595b TextAfterBattle
dw Route13EndBattleText7 ; 0x5956 TextEndBattle
dw Route13EndBattleText7 ; 0x5956 TextEndBattle
; 0x55899
Route13TrainerHeader7: ; 0x55899
db $7 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7d9 ; flag's byte
dw Route13BattleText8 ; 0x596a TextBeforeBattle
dw Route13AfterBattleText8 ; 0x5974 TextAfterBattle
dw Route13EndBattleText8 ; 0x596f TextEndBattle
dw Route13EndBattleText8 ; 0x596f TextEndBattle
; 0x558a5
Route13TrainerHeader8: ; 0x558a5
db $8 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7d9 ; flag's byte
dw Route13BattleText9 ; 0x5983 TextBeforeBattle
dw Route13AfterBattleText9 ; 0x598d TextAfterBattle
dw Route13EndBattleText9 ; 0x5988 TextEndBattle
dw Route13EndBattleText9 ; 0x5988 TextEndBattle
; 0x558b1
Route13TrainerHeader9: ; 0x558b1
db $9 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7d9 ; flag's byte
dw Route13BattleText10 ; 0x599c TextBeforeBattle
dw Route13AfterBattleText10 ; 0x59a6 TextAfterBattle
dw Route13EndBattleText10 ; 0x59a1 TextEndBattle
dw Route13EndBattleText10 ; 0x59a1 TextEndBattle
; 0x558bd
Route13TrainerHeader10: ; 0x558bd
db $a ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7d9 ; flag's byte
dw Route13BattleText11 ; 0x59b5 TextBeforeBattle
dw Route13AfterBattleText11 ; 0x59bf TextAfterBattle
dw Route13EndBattleText11 ; 0x59ba TextEndBattle
dw Route13EndBattleText11 ; 0x59ba TextEndBattle
; 0x558c9
db $ff
Route13Text1: ; 0x558ca
db $08 ; asm
ld hl, Route13TrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
Route13BattleText2: ; 0x558d4
TX_FAR _Route13BattleText2
db $50
; 0x558d4 + 5 bytes
Route13EndBattleText2: ; 0x558d9
TX_FAR _Route13EndBattleText2
db $50
; 0x558d9 + 5 bytes
Route13AfterBattleText2: ; 0x558de
TX_FAR _Route13AfterBattleText2
db $50
; 0x558de + 5 bytes
Route13Text2: ; 0x558e3
db $08 ; asm
ld hl, Route13TrainerHeader2
call LoadTrainerHeader
jp TextScriptEnd
Route13BattleText3: ; 0x558ed
TX_FAR _Route13BattleText3
db $50
; 0x558ed + 5 bytes
Route13EndBattleText3: ; 0x558f2
TX_FAR _Route13EndBattleText3
db $50
; 0x558f2 + 5 bytes
Route13AfterBattleText3: ; 0x558f7
TX_FAR _Route13AfterBattleText3
db $50
; 0x558f7 + 5 bytes
Route13Text3: ; 0x558fc
db $08 ; asm
ld hl, Route13TrainerHeader3
call LoadTrainerHeader
jp TextScriptEnd
Route13BattleText4: ; 0x55906
TX_FAR _Route13BattleText4
db $50
; 0x55906 + 5 bytes
Route13EndBattleText4: ; 0x5590b
TX_FAR _Route13EndBattleText4
db $50
; 0x5590b + 5 bytes
Route13AfterBattleText4: ; 0x55910
TX_FAR _Route13AfterBattleText4
db $50
; 0x55910 + 5 bytes
Route13Text4: ; 0x55915
db $08 ; asm
ld hl, Route13TrainerHeader4
call LoadTrainerHeader
jp TextScriptEnd
Route13BattleText5: ; 0x5591f
TX_FAR _Route13BattleText5
db $50
; 0x5591f + 5 bytes
Route13EndBattleText5: ; 0x55924
TX_FAR _Route13EndBattleText5
db $50
; 0x55924 + 5 bytes
Route13AfterBattleText5: ; 0x55929
TX_FAR _Route13AfterBattleText5
db $50
; 0x55929 + 5 bytes
Route13Text5: ; 0x5592e
db $08 ; asm
ld hl, Route13TrainerHeader5
call LoadTrainerHeader
jp TextScriptEnd
Route13BattleText6: ; 0x55938
TX_FAR _Route13BattleText6
db $50
; 0x55938 + 5 bytes
Route13EndBattleText6: ; 0x5593d
TX_FAR _Route13EndBattleText6
db $50
; 0x5593d + 5 bytes
Route13AfterBattleText6: ; 0x55942
TX_FAR _Route13AfterBattleText6
db $50
; 0x55942 + 5 bytes
Route13Text6: ; 0x55947
db $08 ; asm
ld hl, Route13TrainerHeader6
call LoadTrainerHeader
jp TextScriptEnd
Route13BattleText7: ; 0x55951
TX_FAR _Route13BattleText7
db $50
; 0x55951 + 5 bytes
Route13EndBattleText7: ; 0x55956
TX_FAR _Route13EndBattleText7
db $50
; 0x55956 + 5 bytes
Route13AfterBattleText7: ; 0x5595b
TX_FAR _Route13AfterBattleText7
db $50
; 0x5595b + 5 bytes
Route13Text7: ; 0x55960
db $08 ; asm
ld hl, Route13TrainerHeader7
call LoadTrainerHeader
jp TextScriptEnd
Route13BattleText8: ; 0x5596a
TX_FAR _Route13BattleText8
db $50
; 0x5596a + 5 bytes
Route13EndBattleText8: ; 0x5596f
TX_FAR _Route13EndBattleText8
db $50
; 0x5596f + 5 bytes
Route13AfterBattleText8: ; 0x55974
TX_FAR _Route13AfterBattleText8
db $50
; 0x55974 + 5 bytes
Route13Text8: ; 0x55979
db $08 ; asm
ld hl, Route13TrainerHeader8
call LoadTrainerHeader
jp TextScriptEnd
Route13BattleText9: ; 0x55983
TX_FAR _Route13BattleText9
db $50
; 0x55983 + 5 bytes
Route13EndBattleText9: ; 0x55988
TX_FAR _Route13EndBattleText9
db $50
; 0x55988 + 5 bytes
Route13AfterBattleText9: ; 0x5598d
TX_FAR _Route13AfterBattleText9
db $50
; 0x5598d + 5 bytes
Route13Text9: ; 0x55992
db $08 ; asm
ld hl, Route13TrainerHeader9
call LoadTrainerHeader
jp TextScriptEnd
Route13BattleText10: ; 0x5599c
TX_FAR _Route13BattleText10
db $50
; 0x5599c + 5 bytes
Route13EndBattleText10: ; 0x559a1
TX_FAR _Route13EndBattleText10
db $50
; 0x559a1 + 5 bytes
Route13AfterBattleText10: ; 0x559a6
TX_FAR _Route13AfterBattleText10
db $50
; 0x559a6 + 5 bytes
Route13Text10: ; 0x559ab
db $08 ; asm
ld hl, Route13TrainerHeader10
call LoadTrainerHeader
jp TextScriptEnd
Route13BattleText11: ; 0x559b5
TX_FAR _Route13BattleText11
db $50
; 0x559b5 + 5 bytes
Route13EndBattleText11: ; 0x559ba
TX_FAR _Route13EndBattleText11
db $50
; 0x559ba + 5 bytes
Route13AfterBattleText11: ; 0x559bf
TX_FAR _Route13AfterBattleText11
db $50
; 0x559bf + 5 bytes
Route13Text11: ; 0x559c4
TX_FAR _Route13Text11
db $50
Route13Text12: ; 0x559c9
TX_FAR _Route13Text12
db $50
Route13Text13: ; 0x559ce
TX_FAR _Route13Text13
db $50
Route14Script: ; 0x559d3
call $3c3c
ld hl, Route14TrainerHeaders
ld de, Unknown_559e6
ld a, [$d61b]
call $3160
ld [$d61b], a
ret
; 0x559e6
Unknown_559e6: ; 0x559e6
INCBIN "baserom.gbc",$559e6,$6
Route14Texts: ; 0x559ec
dw Route14Text1, Route14Text2, Route14Text3, Route14Text4, Route14Text5, Route14Text6, Route14Text7, Route14Text8, Route14Text9, Route14Text10, Route14Text11
Route14TrainerHeaders:
Route14TrainerHeader0: ; 0x55a02
db $1 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7db ; flag's byte
dw Route14BattleText1 ; 0x5a85 TextBeforeBattle
dw Route14AfterBattleText1 ; 0x5a8f TextAfterBattle
dw Route14EndBattleText1 ; 0x5a8a TextEndBattle
dw Route14EndBattleText1 ; 0x5a8a TextEndBattle
; 0x55a0e
Route14TrainerHeader1: ; 0x55a0e
db $2 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7db ; flag's byte
dw Route14BattleText2 ; 0x5a9e TextBeforeBattle
dw Route14AfterBattleText2 ; 0x5aa8 TextAfterBattle
dw Route14EndBattleText2 ; 0x5aa3 TextEndBattle
dw Route14EndBattleText2 ; 0x5aa3 TextEndBattle
; 0x55a1a
Route14TrainerHeader2: ; 0x55a1a
db $3 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7db ; flag's byte
dw Route14BattleText3 ; 0x5ab7 TextBeforeBattle
dw Route14AfterBattleText3 ; 0x5ac1 TextAfterBattle
dw Route14EndBattleText3 ; 0x5abc TextEndBattle
dw Route14EndBattleText3 ; 0x5abc TextEndBattle
; 0x55a26
Route14TrainerHeader3: ; 0x55a26
db $4 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7db ; flag's byte
dw Route14BattleText4 ; 0x5ad0 TextBeforeBattle
dw Route14AfterBattleText4 ; 0x5ada TextAfterBattle
dw Route14EndBattleText4 ; 0x5ad5 TextEndBattle
dw Route14EndBattleText4 ; 0x5ad5 TextEndBattle
; 0x55a32
Route14TrainerHeader4: ; 0x55a32
db $5 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7db ; flag's byte
dw Route14BattleText5 ; 0x5ae9 TextBeforeBattle
dw Route14AfterBattleText5 ; 0x5af3 TextAfterBattle
dw Route14EndBattleText5 ; 0x5aee TextEndBattle
dw Route14EndBattleText5 ; 0x5aee TextEndBattle
; 0x55a3e
Route14TrainerHeader5: ; 0x55a3e
db $6 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7db ; flag's byte
dw Route14BattleText6 ; 0x5b02 TextBeforeBattle
dw Route14AfterBattleText6 ; 0x5b0c TextAfterBattle
dw Route14EndBattleText6 ; 0x5b07 TextEndBattle
dw Route14EndBattleText6 ; 0x5b07 TextEndBattle
; 0x55a4a
Route14TrainerHeader6: ; 0x55a4a
db $7 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7db ; flag's byte
dw Route14BattleText7 ; 0x5b1b TextBeforeBattle
dw Route14AfterBattleText7 ; 0x5b25 TextAfterBattle
dw Route14EndBattleText7 ; 0x5b20 TextEndBattle
dw Route14EndBattleText7 ; 0x5b20 TextEndBattle
; 0x55a56
Route14TrainerHeader7: ; 0x55a56
db $8 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7db ; flag's byte
dw Route14BattleText8 ; 0x5b34 TextBeforeBattle
dw Route14AfterBattleText8 ; 0x5b3e TextAfterBattle
dw Route14EndBattleText8 ; 0x5b39 TextEndBattle
dw Route14EndBattleText8 ; 0x5b39 TextEndBattle
; 0x55a62
Route14TrainerHeader8: ; 0x55a62
db $9 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7db ; flag's byte
dw Route14BattleText9 ; 0x5b4d TextBeforeBattle
dw Route14AfterBattleText9 ; 0x5b57 TextAfterBattle
dw Route14EndBattleText9 ; 0x5b52 TextEndBattle
dw Route14EndBattleText9 ; 0x5b52 TextEndBattle
; 0x55a6e
Route14TrainerHeader9: ; 0x55a6e
db $a ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7db ; flag's byte
dw Route14BattleText10 ; 0x5b66 TextBeforeBattle
dw Route14AfterBattleText10 ; 0x5b70 TextAfterBattle
dw Route14EndBattleText10 ; 0x5b6b TextEndBattle
dw Route14EndBattleText10 ; 0x5b6b TextEndBattle
; 0x55a7a
db $ff
Route14Text1: ; 0x55a7b
db $08 ; asm
ld hl, Route14TrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
Route14BattleText1: ; 0x55a85
TX_FAR _Route14BattleText1
db $50
; 0x55a85 + 5 bytes
Route14EndBattleText1: ; 0x55a8a
TX_FAR _Route14EndBattleText1
db $50
; 0x55a8a + 5 bytes
Route14AfterBattleText1: ; 0x55a8f
TX_FAR _Route14AfterBattleText1
db $50
; 0x55a8f + 5 bytes
Route14Text2: ; 0x55a94
db $08 ; asm
ld hl, Route14TrainerHeader1
call LoadTrainerHeader
jp TextScriptEnd
Route14BattleText2: ; 0x55a9e
TX_FAR _Route14BattleText2
db $50
; 0x55a9e + 5 bytes
Route14EndBattleText2: ; 0x55aa3
TX_FAR _Route14EndBattleText2
db $50
; 0x55aa3 + 5 bytes
Route14AfterBattleText2: ; 0x55aa8
TX_FAR _Route14AfterBattleText2
db $50
; 0x55aa8 + 5 bytes
Route14Text3: ; 0x55aad
db $08 ; asm
ld hl, Route14TrainerHeader2
call LoadTrainerHeader
jp TextScriptEnd
Route14BattleText3: ; 0x55ab7
TX_FAR _Route14BattleText3
db $50
; 0x55ab7 + 5 bytes
Route14EndBattleText3: ; 0x55abc
TX_FAR _Route14EndBattleText3
db $50
; 0x55abc + 5 bytes
Route14AfterBattleText3: ; 0x55ac1
TX_FAR _Route14AfterBattleText3
db $50
; 0x55ac1 + 5 bytes
Route14Text4: ; 0x55ac6
db $08 ; asm
ld hl, Route14TrainerHeader3
call LoadTrainerHeader
jp TextScriptEnd
Route14BattleText4: ; 0x55ad0
TX_FAR _Route14BattleText4
db $50
; 0x55ad0 + 5 bytes
Route14EndBattleText4: ; 0x55ad5
TX_FAR _Route14EndBattleText4
db $50
; 0x55ad5 + 5 bytes
Route14AfterBattleText4: ; 0x55ada
TX_FAR _Route14AfterBattleText4
db $50
; 0x55ada + 5 bytes
Route14Text5: ; 0x55adf
db $08 ; asm
ld hl, Route14TrainerHeader4
call LoadTrainerHeader
jp TextScriptEnd
Route14BattleText5: ; 0x55ae9
TX_FAR _Route14BattleText5
db $50
; 0x55ae9 + 5 bytes
Route14EndBattleText5: ; 0x55aee
TX_FAR _Route14EndBattleText5
db $50
; 0x55aee + 5 bytes
Route14AfterBattleText5: ; 0x55af3
TX_FAR _Route14AfterBattleText5
db $50
; 0x55af3 + 5 bytes
Route14Text6: ; 0x55af8
db $08 ; asm
ld hl, Route14TrainerHeader5
call LoadTrainerHeader
jp TextScriptEnd
Route14BattleText6: ; 0x55b02
TX_FAR _Route14BattleText6
db $50
; 0x55b02 + 5 bytes
Route14EndBattleText6: ; 0x55b07
TX_FAR _Route14EndBattleText6
db $50
; 0x55b07 + 5 bytes
Route14AfterBattleText6: ; 0x55b0c
TX_FAR _Route14AfterBattleText6
db $50
; 0x55b0c + 5 bytes
Route14Text7: ; 0x55b11
db $08 ; asm
ld hl, Route14TrainerHeader6
call LoadTrainerHeader
jp TextScriptEnd
Route14BattleText7: ; 0x55b1b
TX_FAR _Route14BattleText7
db $50
; 0x55b1b + 5 bytes
Route14EndBattleText7: ; 0x55b20
TX_FAR _Route14EndBattleText7
db $50
; 0x55b20 + 5 bytes
Route14AfterBattleText7: ; 0x55b25
TX_FAR _Route14AfterBattleText7
db $50
; 0x55b25 + 5 bytes
Route14Text8: ; 0x55b2a
db $08 ; asm
ld hl, Route14TrainerHeader7
call LoadTrainerHeader
jp TextScriptEnd
Route14BattleText8: ; 0x55b34
TX_FAR _Route14BattleText8
db $50
; 0x55b34 + 5 bytes
Route14EndBattleText8: ; 0x55b39
TX_FAR _Route14EndBattleText8
db $50
; 0x55b39 + 5 bytes
Route14AfterBattleText8: ; 0x55b3e
TX_FAR _Route14AfterBattleText8
db $50
; 0x55b3e + 5 bytes
Route14Text9: ; 0x55b43
db $08 ; asm
ld hl, Route14TrainerHeader8
call LoadTrainerHeader
jp TextScriptEnd
Route14BattleText9: ; 0x55b4d
TX_FAR _Route14BattleText9
db $50
; 0x55b4d + 5 bytes
Route14EndBattleText9: ; 0x55b52
TX_FAR _Route14EndBattleText9
db $50
; 0x55b52 + 5 bytes
Route14AfterBattleText9: ; 0x55b57
TX_FAR _Route14AfterBattleText9
db $50
; 0x55b57 + 5 bytes
Route14Text10: ; 0x55b5c
db $08 ; asm
ld hl, Route14TrainerHeader9
call LoadTrainerHeader
jp TextScriptEnd
Route14BattleText10: ; 0x55b66
TX_FAR _Route14BattleText10
db $50
; 0x55b66 + 5 bytes
Route14EndBattleText10: ; 0x55b6b
TX_FAR _Route14EndBattleText10
db $50
; 0x55b6b + 5 bytes
Route14AfterBattleText10: ; 0x55b70
TX_FAR _Route14AfterBattleText10
db $50
; 0x55b70 + 5 bytes
Route14Text11: ; 0x55b75
TX_FAR _Route14Text11
db $50
Route17Script: ; 0x55b7a
call $3c3c
ld hl, Route17TrainerHeaders
ld de, Route17_Unknown55b8d
ld a, [$d61c]
call $3160
ld [$d61c], a
ret
; 0x55b8d
Route17_Unknown55b8d: ; 0x55b8d
INCBIN "baserom.gbc",$55b8d,$6
Route17Texts: ; 0x55b93
dw Route17Text1, Route17Text2, Route17Text3, Route17Text4, Route17Text5, Route17Text6, Route17Text7, Route17Text8, Route17Text9, Route17Text10, Route17Text11, Route17Text12, Route17Text13, Route17Text14, Route17Text15, Route17Text16
Route17TrainerHeaders:
Route17TrainerHeader0: ; 0x55bb3
db $1 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7e1 ; flag's byte
dw Route17BattleText1 ; 0x5c36 TextBeforeBattle
dw Route17AfterBattleText1 ; 0x5c40 TextAfterBattle
dw Route17EndBattleText1 ; 0x5c3b TextEndBattle
dw Route17EndBattleText1 ; 0x5c3b TextEndBattle
; 0x55bbf
Route17TrainerHeader1: ; 0x55bbf
db $2 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7e1 ; flag's byte
dw Route17BattleText2 ; 0x5c4f TextBeforeBattle
dw Route17AfterBattleText2 ; 0x5c59 TextAfterBattle
dw Route17EndBattleText2 ; 0x5c54 TextEndBattle
dw Route17EndBattleText2 ; 0x5c54 TextEndBattle
; 0x55bcb
Route17TrainerHeader2: ; 0x55bcb
db $3 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7e1 ; flag's byte
dw Route17BattleText3 ; 0x5c68 TextBeforeBattle
dw Route17AfterBattleText3 ; 0x5c72 TextAfterBattle
dw Route17EndBattleText3 ; 0x5c6d TextEndBattle
dw Route17EndBattleText3 ; 0x5c6d TextEndBattle
; 0x55bd7
Route17TrainerHeader3: ; 0x55bd7
db $4 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7e1 ; flag's byte
dw Route17BattleText4 ; 0x5c81 TextBeforeBattle
dw Route17AfterBattleText4 ; 0x5c8b TextAfterBattle
dw Route17EndBattleText4 ; 0x5c86 TextEndBattle
dw Route17EndBattleText4 ; 0x5c86 TextEndBattle
; 0x55be3
Route17TrainerHeader4: ; 0x55be3
db $5 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7e1 ; flag's byte
dw Route17BattleText5 ; 0x5c9a TextBeforeBattle
dw Route17AfterBattleText5 ; 0x5ca4 TextAfterBattle
dw Route17EndBattleText5 ; 0x5c9f TextEndBattle
dw Route17EndBattleText5 ; 0x5c9f TextEndBattle
; 0x55bef
Route17TrainerHeader5: ; 0x55bef
db $6 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7e1 ; flag's byte
dw Route17BattleText6 ; 0x5cb3 TextBeforeBattle
dw Route17AfterBattleText6 ; 0x5cbd TextAfterBattle
dw Route17EndBattleText6 ; 0x5cb8 TextEndBattle
dw Route17EndBattleText6 ; 0x5cb8 TextEndBattle
; 0x55bfb
Route17TrainerHeader6: ; 0x55bfb
db $7 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7e1 ; flag's byte
dw Route17BattleText7 ; 0x5ccc TextBeforeBattle
dw Route17AfterBattleText7 ; 0x5cd6 TextAfterBattle
dw Route17EndBattleText7 ; 0x5cd1 TextEndBattle
dw Route17EndBattleText7 ; 0x5cd1 TextEndBattle
; 0x55c07
Route17TrainerHeader7: ; 0x55c07
db $8 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7e1 ; flag's byte
dw Route17BattleText8 ; 0x5ce5 TextBeforeBattle
dw Route17AfterBattleText8 ; 0x5cef TextAfterBattle
dw Route17EndBattleText8 ; 0x5cea TextEndBattle
dw Route17EndBattleText8 ; 0x5cea TextEndBattle
; 0x55c13
Route17TrainerHeader8: ; 0x55c13
db $9 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7e1 ; flag's byte
dw Route17BattleText9 ; 0x5cfe TextBeforeBattle
dw Route17AfterBattleText9 ; 0x5d08 TextAfterBattle
dw Route17EndBattleText9 ; 0x5d03 TextEndBattle
dw Route17EndBattleText9 ; 0x5d03 TextEndBattle
; 0x55c1f
Route17TrainerHeader9: ; 0x55c1f
db $a ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7e1 ; flag's byte
dw Route17BattleText10 ; 0x5d17 TextBeforeBattle
dw Route17AfterBattleText10 ; 0x5d21 TextAfterBattle
dw Route17EndBattleText10 ; 0x5d1c TextEndBattle
dw Route17EndBattleText10 ; 0x5d1c TextEndBattle
; 0x55c2b
db $ff
Route17Text1: ; 0x55c2c
db $08 ; asm
ld hl, Route17TrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
Route17BattleText1: ; 0x55c36
TX_FAR _Route17BattleText1
db $50
; 0x55c36 + 5 bytes
Route17EndBattleText1: ; 0x55c3b
TX_FAR _Route17EndBattleText1
db $50
; 0x55c3b + 5 bytes
Route17AfterBattleText1: ; 0x55c40
TX_FAR _Route17AfterBattleText1
db $50
; 0x55c40 + 5 bytes
Route17Text2: ; 0x55c45
db $08 ; asm
ld hl, Route17TrainerHeader1
call LoadTrainerHeader
jp TextScriptEnd
Route17BattleText2: ; 0x55c4f
TX_FAR _Route17BattleText2
db $50
; 0x55c4f + 5 bytes
Route17EndBattleText2: ; 0x55c54
TX_FAR _Route17EndBattleText2
db $50
; 0x55c54 + 5 bytes
Route17AfterBattleText2: ; 0x55c59
TX_FAR _Route17AfterBattleText2
db $50
; 0x55c59 + 5 bytes
Route17Text3: ; 0x55c5e
db $08 ; asm
ld hl, Route17TrainerHeader2
call LoadTrainerHeader
jp TextScriptEnd
Route17BattleText3: ; 0x55c68
TX_FAR _Route17BattleText3
db $50
; 0x55c68 + 5 bytes
Route17EndBattleText3: ; 0x55c6d
TX_FAR _Route17EndBattleText3
db $50
; 0x55c6d + 5 bytes
Route17AfterBattleText3: ; 0x55c72
TX_FAR _Route17AfterBattleText3
db $50
; 0x55c72 + 5 bytes
Route17Text4: ; 0x55c77
db $08 ; asm
ld hl, Route17TrainerHeader3
call LoadTrainerHeader
jp TextScriptEnd
Route17BattleText4: ; 0x55c81
TX_FAR _Route17BattleText4
db $50
; 0x55c81 + 5 bytes
Route17EndBattleText4: ; 0x55c86
TX_FAR _Route17EndBattleText4
db $50
; 0x55c86 + 5 bytes
Route17AfterBattleText4: ; 0x55c8b
TX_FAR _Route17AfterBattleText4
db $50
; 0x55c8b + 5 bytes
Route17Text5: ; 0x55c90
db $08 ; asm
ld hl, Route17TrainerHeader4
call LoadTrainerHeader
jp TextScriptEnd
Route17BattleText5: ; 0x55c9a
TX_FAR _Route17BattleText5
db $50
; 0x55c9a + 5 bytes
Route17EndBattleText5: ; 0x55c9f
TX_FAR _Route17EndBattleText5
db $50
; 0x55c9f + 5 bytes
Route17AfterBattleText5: ; 0x55ca4
TX_FAR _Route17AfterBattleText5
db $50
; 0x55ca4 + 5 bytes
Route17Text6: ; 0x55ca9
db $08 ; asm
ld hl, Route17TrainerHeader5
call LoadTrainerHeader
jp TextScriptEnd
Route17BattleText6: ; 0x55cb3
TX_FAR _Route17BattleText6
db $50
; 0x55cb3 + 5 bytes
Route17EndBattleText6: ; 0x55cb8
TX_FAR _Route17EndBattleText6
db $50
; 0x55cb8 + 5 bytes
Route17AfterBattleText6: ; 0x55cbd
TX_FAR _Route17AfterBattleText6
db $50
; 0x55cbd + 5 bytes
Route17Text7: ; 0x55cc2
db $08 ; asm
ld hl, Route17TrainerHeader6
call LoadTrainerHeader
jp TextScriptEnd
Route17BattleText7: ; 0x55ccc
TX_FAR _Route17BattleText7
db $50
; 0x55ccc + 5 bytes
Route17EndBattleText7: ; 0x55cd1
TX_FAR _Route17EndBattleText7
db $50
; 0x55cd1 + 5 bytes
Route17AfterBattleText7: ; 0x55cd6
TX_FAR _Route17AfterBattleText7
db $50
; 0x55cd6 + 5 bytes
Route17Text8: ; 0x55cdb
db $08 ; asm
ld hl, Route17TrainerHeader7
call LoadTrainerHeader
jp TextScriptEnd
Route17BattleText8: ; 0x55ce5
TX_FAR _Route17BattleText8
db $50
; 0x55ce5 + 5 bytes
Route17EndBattleText8: ; 0x55cea
TX_FAR _Route17EndBattleText8
db $50
; 0x55cea + 5 bytes
Route17AfterBattleText8: ; 0x55cef
TX_FAR _Route17AfterBattleText8
db $50
; 0x55cef + 5 bytes
Route17Text9: ; 0x55cf4
db $08 ; asm
ld hl, Route17TrainerHeader8
call LoadTrainerHeader
jp TextScriptEnd
Route17BattleText9: ; 0x55cfe
TX_FAR _Route17BattleText9
db $50
; 0x55cfe + 5 bytes
Route17EndBattleText9: ; 0x55d03
TX_FAR _Route17EndBattleText9
db $50
; 0x55d03 + 5 bytes
Route17AfterBattleText9: ; 0x55d08
TX_FAR _Route17AfterBattleText9
db $50
; 0x55d08 + 5 bytes
Route17Text10: ; 0x55d0d
db $08 ; asm
ld hl, Route17TrainerHeader9
call LoadTrainerHeader
jp TextScriptEnd
Route17BattleText10: ; 0x55d17
TX_FAR _Route17BattleText10
db $50
; 0x55d17 + 5 bytes
Route17EndBattleText10: ; 0x55d1c
TX_FAR _Route17EndBattleText10
db $50
; 0x55d1c + 5 bytes
Route17AfterBattleText10: ; 0x55d21
TX_FAR _Route17AfterBattleText10
db $50
; 0x55d21 + 5 bytes
Route17Text11: ; 0x55d26
TX_FAR _Route17Text11
db $50
Route17Text12: ; 0x55d2b
TX_FAR _Route17Text12
db $50
Route17Text13: ; 0x55d30
TX_FAR _Route17Text13
db $50
Route17Text14: ; 0x55d35
TX_FAR _Route17Text14
db $50
Route17Text15: ; 0x55d3a
TX_FAR _Route17Text15
db $50
Route17Text16: ; 0x55d3f
TX_FAR _Route17Text16
db $50
Route19Script: ; 0x55d44
call $3c3c
ld hl, Route19TrainerHeaders
ld de, Route19_Unknown55d57
ld a, [$d61d]
call $3160
ld [$d61d], a
ret
; 0x55d57
Route19_Unknown55d57: ; 0x55d57
INCBIN "baserom.gbc",$55d57,$6
Route19Texts: ; 0x55d5d
dw Route19Text1, Route19Text2, Route19Text3, Route19Text4, Route19Text5, Route19Text6, Route19Text7, Route19Text8, Route19Text9, Route19Text10, Route19Text11
Route19TrainerHeaders:
Route19TrainerHeader0: ; 0x55d73
db $1 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7e5 ; flag's byte
dw Route19BattleText1 ; 0x5e50 TextBeforeBattle
dw Route19AfterBattleText1 ; 0x5e5a TextAfterBattle
dw Route19EndBattleText1 ; 0x5e55 TextEndBattle
dw Route19EndBattleText1 ; 0x5e55 TextEndBattle
; 0x55d7f
Route19TrainerHeader1: ; 0x55d7f
db $2 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7e5 ; flag's byte
dw Route19BattleText2 ; 0x5e5f TextBeforeBattle
dw Route19AfterBattleText2 ; 0x5e69 TextAfterBattle
dw Route19EndBattleText2 ; 0x5e64 TextEndBattle
dw Route19EndBattleText2 ; 0x5e64 TextEndBattle
; 0x55d8b
Route19TrainerHeader2: ; 0x55d8b
db $3 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7e5 ; flag's byte
dw Route19BattleText3 ; 0x5e6e TextBeforeBattle
dw Route19AfterBattleText3 ; 0x5e78 TextAfterBattle
dw Route19EndBattleText3 ; 0x5e73 TextEndBattle
dw Route19EndBattleText3 ; 0x5e73 TextEndBattle
; 0x55d97
Route19TrainerHeader3: ; 0x55d97
db $4 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7e5 ; flag's byte
dw Route19BattleText4 ; 0x5e7d TextBeforeBattle
dw Route19AfterBattleText4 ; 0x5e87 TextAfterBattle
dw Route19EndBattleText4 ; 0x5e82 TextEndBattle
dw Route19EndBattleText4 ; 0x5e82 TextEndBattle
; 0x55da3
Route19TrainerHeader4: ; 0x55da3
db $5 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7e5 ; flag's byte
dw Route19BattleText5 ; 0x5e8c TextBeforeBattle
dw Route19AfterBattleText5 ; 0x5e96 TextAfterBattle
dw Route19EndBattleText5 ; 0x5e91 TextEndBattle
dw Route19EndBattleText5 ; 0x5e91 TextEndBattle
; 0x55daf
Route19TrainerHeader5: ; 0x55daf
db $6 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7e5 ; flag's byte
dw Route19BattleText6 ; 0x5e9b TextBeforeBattle
dw Route19AfterBattleText6 ; 0x5ea5 TextAfterBattle
dw Route19EndBattleText6 ; 0x5ea0 TextEndBattle
dw Route19EndBattleText6 ; 0x5ea0 TextEndBattle
; 0x55dbb
Route19TrainerHeader6: ; 0x55dbb
db $7 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7e5 ; flag's byte
dw Route19BattleText7 ; 0x5eaa TextBeforeBattle
dw Route19AfterBattleText7 ; 0x5eb4 TextAfterBattle
dw Route19EndBattleText7 ; 0x5eaf TextEndBattle
dw Route19EndBattleText7 ; 0x5eaf TextEndBattle
; 0x55dc7
Route19TrainerHeader7: ; 0x55dc7
db $8 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7e5 ; flag's byte
dw Route19BattleText8 ; 0x5eb9 TextBeforeBattle
dw Route19AfterBattleText8 ; 0x5ec3 TextAfterBattle
dw Route19EndBattleText8 ; 0x5ebe TextEndBattle
dw Route19EndBattleText8 ; 0x5ebe TextEndBattle
; 0x55dd3
Route19TrainerHeader8: ; 0x55dd3
db $9 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7e5 ; flag's byte
dw Route19BattleText9 ; 0x5ec8 TextBeforeBattle
dw Route19AfterBattleText9 ; 0x5ed2 TextAfterBattle
dw Route19EndBattleText9 ; 0x5ecd TextEndBattle
dw Route19EndBattleText9 ; 0x5ecd TextEndBattle
; 0x55ddf
Route19TrainerHeader9: ; 0x55ddf
db $a ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7e5 ; flag's byte
dw Route19BattleText10 ; 0x5ed7 TextBeforeBattle
dw Route19AfterBattleText10 ; 0x5ee1 TextAfterBattle
dw Route19EndBattleText10 ; 0x5edc TextEndBattle
dw Route19EndBattleText10 ; 0x5edc TextEndBattle
; 0x55deb
db $ff
Route19Text1: ; 0x55dec
db $08 ; asm
ld hl, Route19TrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
Route19Text2: ; 0x55df6
db $08 ; asm
ld hl, Route19TrainerHeader1
call LoadTrainerHeader
jp TextScriptEnd
Route19Text3: ; 0x55e00
db $08 ; asm
ld hl, Route19TrainerHeader2
call LoadTrainerHeader
jp TextScriptEnd
Route19Text4: ; 0x55e0a
db $08 ; asm
ld hl, Route19TrainerHeader3
call LoadTrainerHeader
jp TextScriptEnd
Route19Text5: ; 0x55e14
db $08 ; asm
ld hl, Route19TrainerHeader4
call LoadTrainerHeader
jp TextScriptEnd
Route19Text6: ; 0x55e1e
db $08 ; asm
ld hl, Route19TrainerHeader5
call LoadTrainerHeader
jp TextScriptEnd
Route19Text7: ; 0x55e28
db $08 ; asm
ld hl, Route19TrainerHeader6
call LoadTrainerHeader
jp TextScriptEnd
Route19Text8: ; 0x55e32
db $08 ; asm
ld hl, Route19TrainerHeader7
call LoadTrainerHeader
jp TextScriptEnd
Route19Text9: ; 0x55e3c
db $08 ; asm
ld hl, Route19TrainerHeader8
call LoadTrainerHeader
jp TextScriptEnd
Route19Text10: ; 0x55e46
db $08 ; asm
ld hl, Route19TrainerHeader9
call LoadTrainerHeader
jp TextScriptEnd
Route19BattleText1: ; 0x55e50
TX_FAR _Route19BattleText1
db $50
; 0x55e50 + 5 bytes
Route19EndBattleText1: ; 0x55e55
TX_FAR _Route19EndBattleText1
db $50
; 0x55e55 + 5 bytes
Route19AfterBattleText1: ; 0x55e5a
TX_FAR _Route19AfterBattleText1
db $50
; 0x55e5a + 5 bytes
Route19BattleText2: ; 0x55e5f
TX_FAR _Route19BattleText2
db $50
; 0x55e5f + 5 bytes
Route19EndBattleText2: ; 0x55e64
TX_FAR _Route19EndBattleText2
db $50
; 0x55e64 + 5 bytes
Route19AfterBattleText2: ; 0x55e69
TX_FAR _Route19AfterBattleText2
db $50
; 0x55e69 + 5 bytes
Route19BattleText3: ; 0x55e6e
TX_FAR _Route19BattleText3
db $50
; 0x55e6e + 5 bytes
Route19EndBattleText3: ; 0x55e73
TX_FAR _Route19EndBattleText3
db $50
; 0x55e73 + 5 bytes
Route19AfterBattleText3: ; 0x55e78
TX_FAR _Route19AfterBattleText3
db $50
; 0x55e78 + 5 bytes
Route19BattleText4: ; 0x55e7d
TX_FAR _Route19BattleText4
db $50
; 0x55e7d + 5 bytes
Route19EndBattleText4: ; 0x55e82
TX_FAR _Route19EndBattleText4
db $50
; 0x55e82 + 5 bytes
Route19AfterBattleText4: ; 0x55e87
TX_FAR _Route19AfterBattleText4
db $50
; 0x55e87 + 5 bytes
Route19BattleText5: ; 0x55e8c
TX_FAR _Route19BattleText5
db $50
; 0x55e8c + 5 bytes
Route19EndBattleText5: ; 0x55e91
TX_FAR _Route19EndBattleText5
db $50
; 0x55e91 + 5 bytes
Route19AfterBattleText5: ; 0x55e96
TX_FAR _Route19AfterBattleText5
db $50
; 0x55e96 + 5 bytes
Route19BattleText6: ; 0x55e9b
TX_FAR _Route19BattleText6
db $50
; 0x55e9b + 5 bytes
Route19EndBattleText6: ; 0x55ea0
TX_FAR _Route19EndBattleText6
db $50
; 0x55ea0 + 5 bytes
Route19AfterBattleText6: ; 0x55ea5
TX_FAR _Route19AfterBattleText6
db $50
; 0x55ea5 + 5 bytes
Route19BattleText7: ; 0x55eaa
TX_FAR _Route19BattleText7
db $50
; 0x55eaa + 5 bytes
Route19EndBattleText7: ; 0x55eaf
TX_FAR _Route19EndBattleText7
db $50
; 0x55eaf + 5 bytes
Route19AfterBattleText7: ; 0x55eb4
TX_FAR _Route19AfterBattleText7
db $50
; 0x55eb4 + 5 bytes
Route19BattleText8: ; 0x55eb9
TX_FAR _Route19BattleText8
db $50
; 0x55eb9 + 5 bytes
Route19EndBattleText8: ; 0x55ebe
TX_FAR _Route19EndBattleText8
db $50
; 0x55ebe + 5 bytes
Route19AfterBattleText8: ; 0x55ec3
TX_FAR _Route19AfterBattleText8
db $50
; 0x55ec3 + 5 bytes
Route19BattleText9: ; 0x55ec8
TX_FAR _Route19BattleText9
db $50
; 0x55ec8 + 5 bytes
Route19EndBattleText9: ; 0x55ecd
TX_FAR _Route19EndBattleText9
db $50
; 0x55ecd + 5 bytes
Route19AfterBattleText9: ; 0x55ed2
TX_FAR _Route19AfterBattleText9
db $50
; 0x55ed2 + 5 bytes
Route19BattleText10: ; 0x55ed7
TX_FAR _Route19BattleText10
db $50
; 0x55ed7 + 5 bytes
Route19EndBattleText10: ; 0x55edc
TX_FAR _Route19EndBattleText10
db $50
; 0x55edc + 5 bytes
Route19AfterBattleText10: ; 0x55ee1
TX_FAR _Route19AfterBattleText10
db $50
; 0x55ee1 + 5 bytes
Route19Text11: ; 0x55ee6
TX_FAR _Route19Text11
db $50
Route21Script: ; 0x55eeb
call $3c3c
ld hl, Route21TrainerHeaders
ld de, Route21_Unknown55efe
ld a, [$d61e]
call $3160
ld [$d61e], a
ret
; 0x55efe
Route21_Unknown55efe: ; 0x55efe
INCBIN "baserom.gbc",$55efe,$6
Route21Texts: ; 0x55f04
dw Route21Text1, Route21Text2, Route21Text3, Route21Text4, Route21Text5, Route21Text6, Route21Text7, Route21Text8, Route21Text9
Route21TrainerHeaders:
Route21TrainerHeader0: ; 0x55f16
db $1 ; flag's bit
db ($0 << 4) ; trainer's view range
dw $d7e9 ; flag's byte
dw Route21BattleText1 ; 0x5fdd TextBeforeBattle
dw Route21AfterBattleText1 ; 0x5fe7 TextAfterBattle
dw Route21EndBattleText1 ; 0x5fe2 TextEndBattle
dw Route21EndBattleText1 ; 0x5fe2 TextEndBattle
; 0x55f22
Route21TrainerHeader1: ; 0x55f22
db $2 ; flag's bit
db ($0 << 4) ; trainer's view range
dw $d7e9 ; flag's byte
dw Route21BattleText2 ; 0x5fec TextBeforeBattle
dw Route21AfterBattleText2 ; 0x5ff6 TextAfterBattle
dw Route21EndBattleText2 ; 0x5ff1 TextEndBattle
dw Route21EndBattleText2 ; 0x5ff1 TextEndBattle
; 0x55f2e
Route21TrainerHeader2: ; 0x55f2e
db $3 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7e9 ; flag's byte
dw Route21BattleText3 ; 0x5ffb TextBeforeBattle
dw Route21AfterBattleText3 ; 0x6005 TextAfterBattle
dw Route21EndBattleText3 ; 0x6000 TextEndBattle
dw Route21EndBattleText3 ; 0x6000 TextEndBattle
; 0x55f3a
Route21TrainerHeader3: ; 0x55f3a
db $4 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7e9 ; flag's byte
dw Route21BattleText4 ; 0x600a TextBeforeBattle
dw Route21AfterBattleText4 ; 0x6014 TextAfterBattle
dw Route21EndBattleText4 ; 0x600f TextEndBattle
dw Route21EndBattleText4 ; 0x600f TextEndBattle
; 0x55f46
Route21TrainerHeader4: ; 0x55f46
db $5 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7e9 ; flag's byte
dw Route21BattleText5 ; 0x6019 TextBeforeBattle
dw Route21AfterBattleText5 ; 0x6023 TextAfterBattle
dw Route21EndBattleText5 ; 0x601e TextEndBattle
dw Route21EndBattleText5 ; 0x601e TextEndBattle
; 0x55f52
Route21TrainerHeader5: ; 0x55f52
db $6 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7e9 ; flag's byte
dw Route21BattleText6 ; 0x6028 TextBeforeBattle
dw Route21AfterBattleText6 ; 0x6032 TextAfterBattle
dw Route21EndBattleText6 ; 0x602d TextEndBattle
dw Route21EndBattleText6 ; 0x602d TextEndBattle
; 0x55f5e
Route21TrainerHeader6: ; 0x55f5e
db $7 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7e9 ; flag's byte
dw Route21BattleText7 ; 0x6037 TextBeforeBattle
dw Route21AfterBattleText7 ; 0x6041 TextAfterBattle
dw Route21EndBattleText7 ; 0x603c TextEndBattle
dw Route21EndBattleText7 ; 0x603c TextEndBattle
; 0x55f6a
Route21TrainerHeader7: ; 0x55f6a
db $8 ; flag's bit
db ($0 << 4) ; trainer's view range
dw $d7e9 ; flag's byte
dw Route21BattleText8 ; 0x6046 TextBeforeBattle
dw Route21AfterBattleText8 ; 0x6050 TextAfterBattle
dw Route21EndBattleText8 ; 0x604b TextEndBattle
dw Route21EndBattleText8 ; 0x604b TextEndBattle
; 0x55f76
Route21TrainerHeader8: ; 0x55f76
db $9 ; flag's bit
db ($0 << 4) ; trainer's view range
dw $d7e9 ; flag's byte
dw Route21BattleText9 ; 0x6055 TextBeforeBattle
dw Route21AfterBattleText9 ; 0x605f TextAfterBattle
dw Route21EndBattleText9 ; 0x605a TextEndBattle
dw Route21EndBattleText9 ; 0x605a TextEndBattle
; 0x55f82
db $ff
Route21Text1: ; 0x55f83
db $08 ; asm
ld hl, Route21TrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
Route21Text2: ; 0x55f8d
db $08 ; asm
ld hl, Route21TrainerHeader1
call LoadTrainerHeader
jp TextScriptEnd
Route21Text3: ; 0x55f97
db $08 ; asm
ld hl, Route21TrainerHeader2
call LoadTrainerHeader
jp TextScriptEnd
Route21Text4: ; 0x55fa1
db $08 ; asm
ld hl, Route21TrainerHeader3
call LoadTrainerHeader
jp TextScriptEnd
Route21Text5: ; 0x55fab
db $08 ; asm
ld hl, Route21TrainerHeader4
call LoadTrainerHeader
jp TextScriptEnd
Route21Text6: ; 0x55fb5
db $08 ; asm
ld hl, Route21TrainerHeader5
call LoadTrainerHeader
jp TextScriptEnd
Route21Text7: ; 0x55fbf
db $08 ; asm
ld hl, Route21TrainerHeader6
call LoadTrainerHeader
jp TextScriptEnd
Route21Text8: ; 0x55fc9
db $08 ; asm
ld hl, Route21TrainerHeader7
call LoadTrainerHeader
jp TextScriptEnd
Route21Text9: ; 0x55fd3
db $08 ; asm
ld hl, Route21TrainerHeader8
call LoadTrainerHeader
jp TextScriptEnd
Route21BattleText1: ; 0x55fdd
TX_FAR _Route21BattleText1
db $50
; 0x55fdd + 5 bytes
Route21EndBattleText1: ; 0x55fe2
TX_FAR _Route21EndBattleText1
db $50
; 0x55fe2 + 5 bytes
Route21AfterBattleText1: ; 0x55fe7
TX_FAR _Route21AfterBattleText1
db $50
; 0x55fe7 + 5 bytes
Route21BattleText2: ; 0x55fec
TX_FAR _Route21BattleText2
db $50
; 0x55fec + 5 bytes
Route21EndBattleText2: ; 0x55ff1
TX_FAR _Route21EndBattleText2
db $50
; 0x55ff1 + 5 bytes
Route21AfterBattleText2: ; 0x55ff6
TX_FAR _Route21AfterBattleText2
db $50
; 0x55ff6 + 5 bytes
Route21BattleText3: ; 0x55ffb
TX_FAR _Route21BattleText3
db $50
; 0x55ffb + 5 bytes
Route21EndBattleText3: ; 0x56000
TX_FAR _Route21EndBattleText3
db $50
; 0x56000 + 5 bytes
Route21AfterBattleText3: ; 0x56005
TX_FAR _Route21AfterBattleText3
db $50
; 0x56005 + 5 bytes
Route21BattleText4: ; 0x5600a
TX_FAR _Route21BattleText4
db $50
; 0x5600a + 5 bytes
Route21EndBattleText4: ; 0x5600f
TX_FAR _Route21EndBattleText4
db $50
; 0x5600f + 5 bytes
Route21AfterBattleText4: ; 0x56014
TX_FAR _Route21AfterBattleText4
db $50
; 0x56014 + 5 bytes
Route21BattleText5: ; 0x56019
TX_FAR _Route21BattleText5
db $50
; 0x56019 + 5 bytes
Route21EndBattleText5: ; 0x5601e
TX_FAR _Route21EndBattleText5
db $50
; 0x5601e + 5 bytes
Route21AfterBattleText5: ; 0x56023
TX_FAR _Route21AfterBattleText5
db $50
; 0x56023 + 5 bytes
Route21BattleText6: ; 0x56028
TX_FAR _Route21BattleText6
db $50
; 0x56028 + 5 bytes
Route21EndBattleText6: ; 0x5602d
TX_FAR _Route21EndBattleText6
db $50
; 0x5602d + 5 bytes
Route21AfterBattleText6: ; 0x56032
TX_FAR _Route21AfterBattleText6
db $50
; 0x56032 + 5 bytes
Route21BattleText7: ; 0x56037
TX_FAR _Route21BattleText7
db $50
; 0x56037 + 5 bytes
Route21EndBattleText7: ; 0x5603c
TX_FAR _Route21EndBattleText7
db $50
; 0x5603c + 5 bytes
Route21AfterBattleText7: ; 0x56041
TX_FAR _Route21AfterBattleText7
db $50
; 0x56041 + 5 bytes
Route21BattleText8: ; 0x56046
TX_FAR _Route21BattleText8
db $50
; 0x56046 + 5 bytes
Route21EndBattleText8: ; 0x5604b
TX_FAR _Route21EndBattleText8
db $50
; 0x5604b + 5 bytes
Route21AfterBattleText8: ; 0x56050
TX_FAR _Route21AfterBattleText8
db $50
; 0x56050 + 5 bytes
Route21BattleText9: ; 0x56055
TX_FAR _Route21BattleText9
db $50
; 0x56055 + 5 bytes
Route21EndBattleText9: ; 0x5605a
TX_FAR _Route21EndBattleText9
db $50
; 0x5605a + 5 bytes
Route21AfterBattleText9: ; 0x5605f
TX_FAR _Route21AfterBattleText9
db $50
; 0x5605f + 5 bytes
VermilionHouse2_h: ; 0x56064 to 0x56070 (12 bytes) (id=163)
db $08 ; tileset
db VERMILION_HOUSE_2_HEIGHT, VERMILION_HOUSE_2_WIDTH ; dimensions (y, x)
dw VermilionHouse2Blocks, VermilionHouse2Texts, VermilionHouse2Script ; blocks, texts, scripts
db $00 ; connections
dw VermilionHouse2Object ; objects
VermilionHouse2Script: ; 0x56070
jp $3c3c
; 0x56073
VermilionHouse2Texts: ; 0x56073
dw VermilionHouse2Text1
VermilionHouse2Text1: ; 0x56075
db $08 ; asm
ld a, [$d728]
bit 3, a
jr nz, asm_03ef5 ; 0x5607b
ld hl, UnnamedText_560b1
call PrintText
call $35ec
ld a, [$cc26]
and a
jr nz, asm_eb1b7 ; 0x5608a
ld bc, (OLD_ROD << 8) | 1
call GiveItem
jr nc, asm_fd67b ; 0x56092
ld hl, $d728
set 3, [hl]
ld hl, UnnamedText_560b6
jr asm_5dd95 ; 0x5609c
asm_fd67b ; 0x5609e
ld hl, UnnamedText_560ca
jr asm_5dd95 ; 0x560a1
asm_eb1b7 ; 0x560a3
ld hl, UnnamedText_560c0
jr asm_5dd95 ; 0x560a6
asm_03ef5 ; 0x560a8
ld hl, UnnamedText_560c5
asm_5dd95 ; 0x560ab
call PrintText
jp TextScriptEnd
UnnamedText_560b1: ; 0x560b1
TX_FAR _UnnamedText_560b1
db $50
; 0x560b1 + 5 bytes
UnnamedText_560b6: ; 0x560b6
TX_FAR _UnnamedText_560b6 ; 0x9c554
db $0B
TX_FAR _UnnamedText_560bb ; 0x9c5a4
db $50
; 0x560c0
UnnamedText_560c0: ; 0x560c0
TX_FAR _UnnamedText_560c0
db $50
; 0x560c0 + 5 bytes
UnnamedText_560c5: ; 0x560c5
TX_FAR _UnnamedText_560c5
db $50
; 0x560c5 + 5 bytes
UnnamedText_560ca: ; 0x560ca
TX_FAR _UnnamedText_560ca
db $50
; 0x560ca + 5 bytes
VermilionHouse2Object: ; 0x560cf (size=26)
db $a ; border tile
db $2 ; warps
db $7, $2, $8, $ff
db $7, $3, $8, $ff
db $0 ; signs
db $1 ; people
db SPRITE_FISHER, $4 + 4, $2 + 4, $ff, $d3, $1 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
CeladonMart2_h: ; 0x560e9 to 0x560f5 (12 bytes) (id=123)
db $12 ; tileset
db CELADON_MART_2_HEIGHT, CELADON_MART_2_WIDTH ; dimensions (y, x)
dw CeladonMart2Blocks, CeladonMart2Texts, CeladonMart2Script ; blocks, texts, scripts
db $00 ; connections
dw CeladonMart2Object ; objects
CeladonMart2Script: ; 0x560f5
jp $3c3c
; 0x560f8
CeladonMart2Texts: ; 0x560f8
dw CeladonMart2Text1, CeladonMart2Text2, CeladonMart2Text3, CeladonMart2Text4, CeladonMart2Text5
CeladonMart2Text3: ; 0x56102
TX_FAR _CeladonMart2Text3
db $50
CeladonMart2Text4: ; 0x56107
TX_FAR _CeladonMart2Text4
db $50
CeladonMart2Text5: ; 0x5610c
TX_FAR _CeladonMart2Text5
db $50
CeladonMart2Object: ; 0x56111 (size=55)
db $f ; border tile
db $3 ; warps
db $1, $c, $4, CELADON_MART_1
db $1, $10, $1, CELADON_MART_3
db $1, $1, $0, CELADON_MART_ELEVATOR
db $1 ; signs
db $1, $e, $5 ; CeladonMart2Text5
db $4 ; people
db SPRITE_MART_GUY, $3 + 4, $5 + 4, $ff, $d0, $1 ; person
db SPRITE_MART_GUY, $3 + 4, $6 + 4, $ff, $d0, $2 ; person
db SPRITE_FAT_BALD_GUY, $5 + 4, $13 + 4, $ff, $ff, $3 ; person
db SPRITE_GIRL, $4 + 4, $e + 4, $fe, $1, $4 ; person
; warp-to
EVENT_DISP $a, $1, $c ; CELADON_MART_1
EVENT_DISP $a, $1, $10 ; CELADON_MART_3
EVENT_DISP $a, $1, $1 ; CELADON_MART_ELEVATOR
CeladonMart2Blocks: ; 0x56148 40
INCBIN "maps/celadonmart2.blk"
FuchsiaHouse3_h: ; 0x56170 to 0x5617c (12 bytes) (id=164)
db $0d ; tileset
db FUCHSIA_HOUSE_3_HEIGHT, FUCHSIA_HOUSE_3_WIDTH ; dimensions (y, x)
dw FuchsiaHouse3Blocks, FuchsiaHouse3Texts, FuchsiaHouse3Script ; blocks, texts, scripts
db $00 ; connections
dw FuchsiaHouse3Object ; objects
FuchsiaHouse3Script: ; 0x5617c
jp $3c3c
; 0x5617f
FuchsiaHouse3Texts: ; 0x5617f
dw FuchsiaHouse3Text1
FuchsiaHouse3Text1: ; 0x56181
db $08 ; asm
ld a, [$d728]
bit 4, a
jr nz, asm_6084e ; 0x56187
ld hl, UnnamedText_561bd
call PrintText
call $35ec
ld a, [$cc26]
and a
jr nz, asm_3ace4 ; 0x56196
ld bc, (GOOD_ROD << 8) | 1
call GiveItem
jr nc, asm_628ee ; 0x5619e
ld hl, $d728
set 4, [hl]
ld hl, UnnamedText_561c2
jr asm_1b09c ; 0x561a8
asm_628ee ; 0x561aa
ld hl, UnnamedText_5621c
jr asm_1b09c ; 0x561ad
asm_3ace4 ; 0x561af
ld hl, UnnamedText_56212
jr asm_1b09c ; 0x561b2
asm_6084e ; 0x561b4
ld hl, UnnamedText_56217
asm_1b09c ; 0x561b7
call PrintText
jp TextScriptEnd
UnnamedText_561bd: ; 0x561bd
TX_FAR _UnnamedText_561bd
db $50
; 0x561bd + 5 bytes
UnnamedText_561c2: ; 0x561c2
TX_FAR _UnnamedText_561c2 ; 0xa06e8
db $0B, $50
; 0x561c8
INCBIN "baserom.gbc",$561c8,$56212 - $561c8
UnnamedText_56212: ; 0x56212
TX_FAR _UnnamedText_56212
db $50
; 0x56212 + 5 bytes
UnnamedText_56217: ; 0x56217
TX_FAR _UnnamedText_56217
db $50
; 0x56217 + 5 bytes
UnnamedText_5621c: ; 0x5621c
TX_FAR _UnnamedText_5621c
db $50
; 0x5621c + 5 bytes
FuchsiaHouse3Object: ; 0x56221 (size=34)
db $c ; border tile
db $3 ; warps
db $0, $2, $8, $ff
db $7, $2, $7, $ff
db $7, $3, $7, $ff
db $0 ; signs
db $1 ; people
db SPRITE_FISHER, $3 + 4, $5 + 4, $ff, $d3, $1 ; person
; warp-to
EVENT_DISP $4, $0, $2
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
DayCareM_h: ; 0x56243 to 0x5624f (12 bytes) (id=72)
db $08 ; tileset
db DAYCAREM_HEIGHT, DAYCAREM_WIDTH ; dimensions (y, x)
dw DayCareMBlocks, DayCareMTexts, DayCareMScript ; blocks, texts, scripts
db $00 ; connections
dw DayCareMObject ; objects
DayCareMScript: ; 0x5624f
jp $3c3c
; 0x56252
DayCareMTexts: ; 0x56252
dw DayCareMText1
DayCareMText1: ; 0x56254
db $8
call $36f4
ld a, [$da48]
and a
jp nz, Unnamed_562e1
ld hl, UnnamedText_5640f
call PrintText
call $35ec
ld a, [$cc26]
and a
ld hl, UnnamedText_5643b
jp nz, Unnamed_56409
ld a, [$d163]
dec a
ld hl, UnnamedText_56445
jp z, Unnamed_56409
ld hl, UnnamedText_56414
call PrintText
xor a
ld [$cfcb], a
ld [$d07d], a
ld [$cc35], a
call $13fc
push af
call $3dd4
call $3dbe
call $20ba
pop af
ld hl, UnnamedText_56437
jp c, Unnamed_56409
ld hl, Route9TrainerHeader5
ld b, $8
call Bankswitch
ld hl, UnnamedText_5644a
jp c, Unnamed_56409
xor a
ld [$cc2b], a
ld a, [$cf92]
ld hl, $d2b5
call $15ba
ld hl, UnnamedText_56419
call PrintText
ld a, $1
ld [$da48], a
ld a, $3
ld [$cf95], a
call $3a68
xor a
ld [$cf95], a
call $391f
ld a, [$cf91]
call $13d0
ld hl, UnnamedText_5641e
jp Unnamed_56409
; 0x562e1
Unnamed_562e1:
INCBIN "baserom.gbc",$562e1,$56409 - $562e1
Unnamed_56409: ; 0x56409
call PrintText
jp TextScriptEnd
; 0x5640f
UnnamedText_5640f: ; 0x5640f
TX_FAR _UnnamedText_5640f
db $50
; 0x5640f + 5 bytes
UnnamedText_56414: ; 0x56414
TX_FAR _UnnamedText_56414
db $50
; 0x56414 + 5 bytes
UnnamedText_56419: ; 0x56419
TX_FAR _UnnamedText_56419
db $50
; 0x56419 + 5 bytes
UnnamedText_5641e: ; 0x5641e
TX_FAR _UnnamedText_5641e
db $50
; 0x5641e + 5 bytes
UnnamedText_56423: ; 0x56423
TX_FAR _UnnamedText_56423
db $50
; 0x56423 + 5 bytes
UnnamedText_56428: ; 0x56428
TX_FAR _UnnamedText_56428
db $50
; 0x56428 + 5 bytes
UnnamedText_5642d: ; 0x5642d
TX_FAR _UnnamedText_5642d
db $50
; 0x5642d + 5 bytes
UnnamedText_56432: ; 0x56432
TX_FAR _UnnamedText_56432
db $50
; 0x56432 + 5 bytes
UnnamedText_56437: ; 0x56437
TX_FAR _UnnamedText_56437 ; 0x8c000
UnnamedText_5643b: ; 0x5643b
TX_FAR _UnnamedText_5643b ; 0x8c013
db $50
; 0x5643b + 5 bytes
UnnamedText_56440: ; 0x56440
TX_FAR _UnnamedText_56440
db $50
; 0x56440 + 5 bytes
UnnamedText_56445: ; 0x56445
TX_FAR _UnnamedText_56445
db $50
; 0x56445 + 5 bytes
UnnamedText_5644a: ; 0x5644a
TX_FAR _UnnamedText_5644a
db $50
; 0x5644a + 5 bytes
UnnamedText_5644f: ; 0x5644f
TX_FAR _UnnamedText_5644f
db $50
; 0x5644f + 5 bytes
UnnamedText_56454: ; 0x56454
TX_FAR _UnnamedText_56454
db $50
; 0x56454 + 5 bytes
DayCareMObject: ; 0x56459 (size=26)
db $a ; border tile
db $2 ; warps
db $7, $2, $4, $ff
db $7, $3, $4, $ff
db $0 ; signs
db $1 ; people
db SPRITE_GENTLEMAN, $3 + 4, $2 + 4, $ff, $d3, $1 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
Route12House_h: ; 0x56473 to 0x5647f (12 bytes) (id=189)
db $08 ; tileset
db ROUTE_12_HOUSE_HEIGHT, ROUTE_12_HOUSE_WIDTH ; dimensions (y, x)
dw Route12HouseBlocks, Route12HouseTexts, Route12HouseScript ; blocks, texts, scripts
db $00 ; connections
dw Route12HouseObject ; objects
Route12HouseScript: ; 0x5647f
jp $3c3c
; 0x56482
Route12HouseTexts: ; 0x56482
dw Route12HouseText1
Route12HouseText1: ; 0x56484
db $08 ; asm
ld a, [$d728]
bit 5, a
jr nz, asm_b4cad ; 0x5648a
ld hl, UnnamedText_564c0
call PrintText
call $35ec
ld a, [$cc26]
and a
jr nz, asm_a2d76 ; 0x56499
ld bc, (SUPER_ROD << 8) | 1
call GiveItem
jr nc, asm_e3b89 ; 0x564a1
ld hl, $d728
set 5, [hl]
ld hl, UnnamedText_564c5
jr asm_df984 ; 0x564ab
asm_e3b89 ; 0x564ad
ld hl, UnnamedText_564d9
jr asm_df984 ; 0x564b0
asm_a2d76 ; 0x564b2
ld hl, UnnamedText_564cf
jr asm_df984 ; 0x564b5
asm_b4cad ; 0x564b7
ld hl, UnnamedText_564d4
asm_df984 ; 0x564ba
call PrintText
jp TextScriptEnd
UnnamedText_564c0: ; 0x564c0
TX_FAR _UnnamedText_564c0
db $50
; 0x564c0 + 5 bytes
UnnamedText_564c5: ; 0x564c5
TX_FAR _UnnamedText_564c5 ; 0x8ca00
db $0B
TX_FAR _UnnamedText_564ca ; 0x8ca4f
db $50
; 0x564c5 + 10 bytes = 0x564cf
UnnamedText_564cf: ; 0x564cf
TX_FAR _UnnamedText_564cf
db $50
; 0x564cf + 5 bytes
UnnamedText_564d4: ; 0x564d4
TX_FAR _UnnamedText_564d4
db $50
; 0x564d4 + 5 bytes
UnnamedText_564d9: ; 0x564d9
TX_FAR _UnnamedText_564d9
db $50
; 0x564d9 + 5 bytes
Route12HouseObject: ; 0x564de (size=26)
db $a ; border tile
db $2 ; warps
db $7, $2, $3, $ff
db $7, $3, $3, $ff
db $0 ; signs
db $1 ; people
db SPRITE_FISHER, $4 + 4, $2 + 4, $ff, $d3, $1 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
SilphCo8_h: ; 0x564f8 to 0x56504 (12 bytes) (id=213)
db $16 ; tileset
db SILPH_CO_8F_HEIGHT, SILPH_CO_8F_WIDTH ; dimensions (y, x)
dw SilphCo8Blocks, SilphCo8Texts, SilphCo8Script ; blocks, texts, scripts
db $00 ; connections
dw SilphCo8Object ; objects
SilphCo8Script: ; 0x56504
call SilphCo8_Unknown5651a
call $3c3c
ld hl, SilphCo8TrainerHeader0
ld de, $6577
ld a, [$d649]
call $3160
ld [$d649], a
ret
; 0x5651a
SilphCo8_Unknown5651a: ; 0x5651a
INCBIN "baserom.gbc",$5651a,$63
SilphCo8Texts: ; 0x5657d
dw SilphCo8Text1, SilphCo8Text2, SilphCo8Text3, SilphCo8Text4
SilphCo8TrainerHeaders:
SilphCo8TrainerHeader0: ; 0x56585
db $2 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d831 ; flag's byte
dw SilphCo8BattleText1 ; 0x65e6 TextBeforeBattle
dw SilphCo8AfterBattleText1 ; 0x65f0 TextAfterBattle
dw SilphCo8EndBattleText1 ; 0x65eb TextEndBattle
dw SilphCo8EndBattleText1 ; 0x65eb TextEndBattle
; 0x56591
SilphCo8TrainerHeader1: ; 0x56591
db $3 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d831 ; flag's byte
dw SilphCo8BattleText2 ; 0x65f5 TextBeforeBattle
dw SilphCo8AfterBattleText2 ; 0x65ff TextAfterBattle
dw SilphCo8EndBattleText2 ; 0x65fa TextEndBattle
dw SilphCo8EndBattleText2 ; 0x65fa TextEndBattle
; 0x5659d
SilphCo8TrainerHeader2: ; 0x5659d
db $4 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d831 ; flag's byte
dw SilphCo8BattleText3 ; 0x6604 TextBeforeBattle
dw SilphCo8AfterBattleText3 ; 0x660e TextAfterBattle
dw SilphCo8EndBattleText3 ; 0x6609 TextEndBattle
dw SilphCo8EndBattleText3 ; 0x6609 TextEndBattle
; 0x565a9
db $ff
SilphCo8Text1: ; 0x565aa
db $08 ; asm
ld a, [$d838]
bit 7, a
ld hl, UnnamedText_565c3
jr nz, asm_a468f ; 0x565b3
ld hl, UnnamedText_565be
asm_a468f ; 0x565b8
call PrintText
jp TextScriptEnd
UnnamedText_565be: ; 0x565be
TX_FAR _UnnamedText_565be
db $50
; 0x565be + 5 bytes
UnnamedText_565c3: ; 0x565c3
TX_FAR _UnnamedText_565c3
db $50
; 0x565c3 + 5 bytes
SilphCo8Text2: ; 0x565c8
db $08 ; asm
ld hl, SilphCo8TrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
SilphCo8Text3: ; 0x565d2
db $08 ; asm
ld hl, SilphCo8TrainerHeader1
call LoadTrainerHeader
jp TextScriptEnd
SilphCo8Text4: ; 0x565dc
db $08 ; asm
ld hl, SilphCo8TrainerHeader2
call LoadTrainerHeader
jp TextScriptEnd
SilphCo8BattleText1: ; 0x565e6
TX_FAR _SilphCo8BattleText1
db $50
; 0x565e6 + 5 bytes
SilphCo8EndBattleText1: ; 0x565eb
TX_FAR _SilphCo8EndBattleText1
db $50
; 0x565eb + 5 bytes
SilphCo8AfterBattleText1: ; 0x565f0
TX_FAR _SilphCo8AfterBattleText1
db $50
; 0x565f0 + 5 bytes
SilphCo8BattleText2: ; 0x565f5
TX_FAR _SilphCo8BattleText2
db $50
; 0x565f5 + 5 bytes
SilphCo8EndBattleText2: ; 0x565fa
TX_FAR _SilphCo8EndBattleText2
db $50
; 0x565fa + 5 bytes
SilphCo8AfterBattleText2: ; 0x565ff
TX_FAR _SilphCo8AfterBattleText2
db $50
; 0x565ff + 5 bytes
SilphCo8BattleText3: ; 0x56604
TX_FAR _SilphCo8BattleText3
db $50
; 0x56604 + 5 bytes
SilphCo8EndBattleText3: ; 0x56609
TX_FAR _SilphCo8EndBattleText3
db $50
; 0x56609 + 5 bytes
SilphCo8AfterBattleText3: ; 0x5660e
TX_FAR _SilphCo8AfterBattleText3
db $50
; 0x5660e + 5 bytes
SilphCo8Object: ; 0x56613 (size=90)
db $2e ; border tile
db $7 ; warps
db $0, $10, $1, SILPH_CO_9F
db $0, $e, $0, SILPH_CO_7F
db $0, $12, $0, SILPH_CO_ELEVATOR
db $b, $3, $6, SILPH_CO_8F
db $f, $3, $4, SILPH_CO_2F
db $5, $b, $5, SILPH_CO_2F
db $9, $b, $3, SILPH_CO_8F
db $0 ; signs
db $4 ; people
db SPRITE_LAPRAS_GIVER, $2 + 4, $4 + 4, $ff, $ff, $1 ; person
db SPRITE_ROCKET, $2 + 4, $13 + 4, $ff, $d2, $42, ROCKET + $C8, $23 ; trainer
db SPRITE_OAK_AIDE, $2 + 4, $a + 4, $ff, $d0, $43, SCIENTIST + $C8, $9 ; trainer
db SPRITE_ROCKET, $f + 4, $c + 4, $ff, $d3, $44, ROCKET + $C8, $24 ; trainer
; warp-to
EVENT_DISP $d, $0, $10 ; SILPH_CO_9F
EVENT_DISP $d, $0, $e ; SILPH_CO_7F
EVENT_DISP $d, $0, $12 ; SILPH_CO_ELEVATOR
EVENT_DISP $d, $b, $3 ; SILPH_CO_8F
EVENT_DISP $d, $f, $3 ; SILPH_CO_2F
EVENT_DISP $d, $5, $b ; SILPH_CO_2F
EVENT_DISP $d, $9, $b ; SILPH_CO_8F
SilphCo8Blocks: ; 0x5666d 117
INCBIN "maps/silphco8.blk"
INCBIN "baserom.gbc",$566e2,873
SECTION "bank16",DATA,BANK[$16]
Route6_h: ; 0x58000 to 0x58022 (34 bytes) (id=17)
db $00 ; tileset
db ROUTE_6_HEIGHT, ROUTE_6_WIDTH ; dimensions (y, x)
dw Route6Blocks, Route6Texts, Route6Script ; blocks, texts, scripts
db NORTH | SOUTH ; connections
; connections data
db SAFFRON_CITY
dw SaffronCityBlocks + (SAFFRON_CITY_HEIGHT - 3) * SAFFRON_CITY_WIDTH + 2 ; connection strip location
dw $C6EB + -3 ; current map position
db $10, SAFFRON_CITY_WIDTH ; bigness, width
db (SAFFRON_CITY_HEIGHT * 2) - 1, (-5 * -2) ; alignments (y, x)
dw $C6E9 + SAFFRON_CITY_HEIGHT * (SAFFRON_CITY_WIDTH + 6) ; window
db VERMILION_CITY
dw VermilionCityBlocks + 2 ; connection strip location
dw $C6EB + (ROUTE_6_HEIGHT + 3) * (ROUTE_6_WIDTH + 6) + -3 ; current map position
db $10, VERMILION_CITY_WIDTH ; bigness, width
db 0, (-5 * -2) ; alignments (y, x)
dw $C6EF + VERMILION_CITY_WIDTH ; window
; end connections data
dw Route6Object ; objects
Route6Object: ; 0x58022 (size=87)
db $f ; border tile
db $4 ; warps
db $1, $9, $2, ROUTE_6_GATE
db $1, $a, $2, ROUTE_6_GATE
db $7, $a, $0, ROUTE_6_GATE
db $d, $11, $0, PATH_ENTRANCE_ROUTE_6
db $1 ; signs
db $f, $13, $7 ; Route6Text7
db $6 ; people
db SPRITE_BLACK_HAIR_BOY_1, $15 + 4, $a + 4, $ff, $d3, $41, JR__TRAINER_M + $C8, $4 ; trainer
db SPRITE_LASS, $15 + 4, $b + 4, $ff, $d2, $42, JR__TRAINER_F + $C8, $2 ; trainer
db SPRITE_BUG_CATCHER, $f + 4, $0 + 4, $ff, $d3, $43, BUG_CATCHER + $C8, $a ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $1f + 4, $b + 4, $ff, $d2, $44, JR__TRAINER_M + $C8, $5 ; trainer
db SPRITE_LASS, $1e + 4, $b + 4, $ff, $d2, $45, JR__TRAINER_F + $C8, $3 ; trainer
db SPRITE_BUG_CATCHER, $1a + 4, $13 + 4, $ff, $d2, $46, BUG_CATCHER + $C8, $b ; trainer
; warp-to
EVENT_DISP $a, $1, $9 ; ROUTE_6_GATE
EVENT_DISP $a, $1, $a ; ROUTE_6_GATE
EVENT_DISP $a, $7, $a ; ROUTE_6_GATE
EVENT_DISP $a, $d, $11 ; PATH_ENTRANCE_ROUTE_6
Route6Blocks: ; 0x58079 180
INCBIN "maps/route6.blk"
Route8_h: ; 0x5812d to 0x5814f (34 bytes) (id=19)
db $00 ; tileset
db ROUTE_8_HEIGHT, ROUTE_8_WIDTH ; dimensions (y, x)
dw Route8Blocks, Route8Texts, Route8Script ; blocks, texts, scripts
db WEST | EAST ; connections
; connections data
db SAFFRON_CITY
dw SaffronCityBlocks - 3 + (SAFFRON_CITY_WIDTH * 2) ; connection strip location
dw $C6E8 + (ROUTE_8_WIDTH + 6) * (-3 + 3) ; current map position
db $f, SAFFRON_CITY_WIDTH ; bigness, width
db (-4 * -2), (SAFFRON_CITY_WIDTH * 2) - 1 ; alignments (y, x)
dw $C6EE + 2 * SAFFRON_CITY_WIDTH ; window
db LAVENDER_TOWN
dw LavenderTownBlocks + (LAVENDER_TOWN_WIDTH * 0) ; connection strip location
dw $C6E5 + (ROUTE_8_WIDTH + 6) * (0 + 4) ; current map position
db LAVENDER_TOWN_HEIGHT, LAVENDER_TOWN_WIDTH ; bigness, width
db (0 * -2), 0 ; alignments (y, x)
dw $C6EF + LAVENDER_TOWN_WIDTH ; window
; end connections data
dw Route8Object ; objects
Route8Object: ; 0x5814f (size=119)
db $2c ; border tile
db $5 ; warps
db $9, $1, $0, ROUTE_8_GATE
db $a, $1, $1, ROUTE_8_GATE
db $9, $8, $2, ROUTE_8_GATE
db $a, $8, $3, ROUTE_8_GATE
db $3, $d, $0, PATH_ENTRANCE_ROUTE_8
db $1 ; signs
db $3, $11, $a ; Route8Text10
db $9 ; people
db SPRITE_BLACK_HAIR_BOY_2, $5 + 4, $8 + 4, $ff, $d3, $41, SUPER_NERD + $C8, $3 ; trainer
db SPRITE_GAMBLER, $9 + 4, $d + 4, $ff, $d1, $42, GAMBLER + $C8, $5 ; trainer
db SPRITE_BLACK_HAIR_BOY_2, $6 + 4, $2a + 4, $ff, $d1, $43, SUPER_NERD + $C8, $4 ; trainer
db SPRITE_LASS, $3 + 4, $1a + 4, $ff, $d2, $44, LASS + $C8, $d ; trainer
db SPRITE_BLACK_HAIR_BOY_2, $4 + 4, $1a + 4, $ff, $d3, $45, SUPER_NERD + $C8, $5 ; trainer
db SPRITE_LASS, $5 + 4, $1a + 4, $ff, $d2, $46, LASS + $C8, $e ; trainer
db SPRITE_LASS, $6 + 4, $1a + 4, $ff, $d3, $47, LASS + $C8, $f ; trainer
db SPRITE_GAMBLER, $d + 4, $2e + 4, $ff, $d0, $48, GAMBLER + $C8, $7 ; trainer
db SPRITE_LASS, $c + 4, $33 + 4, $ff, $d2, $49, LASS + $C8, $10 ; trainer
; warp-to
EVENT_DISP $1e, $9, $1 ; ROUTE_8_GATE
EVENT_DISP $1e, $a, $1 ; ROUTE_8_GATE
EVENT_DISP $1e, $9, $8 ; ROUTE_8_GATE
EVENT_DISP $1e, $a, $8 ; ROUTE_8_GATE
EVENT_DISP $1e, $3, $d ; PATH_ENTRANCE_ROUTE_8
Route8Blocks: ; 0x581c6 270
INCBIN "maps/route8.blk"
Route10_h: ; 0x582d4 to 0x582f6 (34 bytes) (id=21)
db $00 ; tileset
db ROUTE_10_HEIGHT, ROUTE_10_WIDTH ; dimensions (y, x)
dw Route10Blocks, Route10Texts, Route10Script ; blocks, texts, scripts
db SOUTH | WEST ; connections
; connections data
db LAVENDER_TOWN
dw LavenderTownBlocks ; connection strip location
dw $C6EB + (ROUTE_10_HEIGHT + 3) * (ROUTE_10_WIDTH + 6) + 0 ; current map position
db LAVENDER_TOWN_WIDTH, LAVENDER_TOWN_WIDTH ; bigness, width
db 0, (0 * -2) ; alignments (y, x)
dw $C6EF + LAVENDER_TOWN_WIDTH ; window
db ROUTE_9
dw Route9Blocks - 3 + (ROUTE_9_WIDTH) ; connection strip location
dw $C6E8 + (ROUTE_10_WIDTH + 6) * (0 + 3) ; current map position
db ROUTE_9_HEIGHT, ROUTE_9_WIDTH ; bigness, width
db (0 * -2), (ROUTE_9_WIDTH * 2) - 1 ; alignments (y, x)
dw $C6EE + 2 * ROUTE_9_WIDTH ; window
; end connections data
dw Route10Object ; objects
Route10Object: ; 0x582f6 (size=96)
db $2c ; border tile
db $4 ; warps
db $13, $b, $0, ROCK_TUNNEL_POKECENTER
db $11, $8, $0, ROCK_TUNNEL_1
db $35, $8, $2, ROCK_TUNNEL_1
db $27, $6, $0, POWER_PLANT
db $4 ; signs
db $13, $7, $7 ; Route10Text7
db $13, $c, $8 ; Route10Text8
db $37, $9, $9 ; Route10Text9
db $29, $5, $a ; Route10Text10
db $6 ; people
db SPRITE_BLACK_HAIR_BOY_2, $2c + 4, $a + 4, $ff, $d2, $41, POKEMANIAC + $C8, $1 ; trainer
db SPRITE_HIKER, $39 + 4, $3 + 4, $ff, $d1, $42, HIKER + $C8, $7 ; trainer
db SPRITE_BLACK_HAIR_BOY_2, $40 + 4, $e + 4, $ff, $d2, $43, POKEMANIAC + $C8, $2 ; trainer
db SPRITE_LASS, $19 + 4, $7 + 4, $ff, $d2, $44, JR__TRAINER_F + $C8, $7 ; trainer
db SPRITE_HIKER, $3d + 4, $3 + 4, $ff, $d0, $45, HIKER + $C8, $8 ; trainer
db SPRITE_LASS, $36 + 4, $7 + 4, $ff, $d0, $46, JR__TRAINER_F + $C8, $8 ; trainer
; warp-to
EVENT_DISP $a, $13, $b ; ROCK_TUNNEL_POKECENTER
EVENT_DISP $a, $11, $8 ; ROCK_TUNNEL_1
EVENT_DISP $a, $35, $8 ; ROCK_TUNNEL_1
EVENT_DISP $a, $27, $6 ; POWER_PLANT
Route10Blocks: ; 0x58356 360
INCBIN "maps/route10.blk"
Route11_h: ; 0x584be to 0x584e0 (34 bytes) (id=22)
db $00 ; tileset
db ROUTE_11_HEIGHT, ROUTE_11_WIDTH ; dimensions (y, x)
dw Route11Blocks, Route11Texts, Route11Script ; blocks, texts, scripts
db WEST | EAST ; connections
; connections data
db VERMILION_CITY
dw VermilionCityBlocks - 3 + (VERMILION_CITY_WIDTH * 2) ; connection strip location
dw $C6E8 + (ROUTE_11_WIDTH + 6) * (-3 + 3) ; current map position
db $f, VERMILION_CITY_WIDTH ; bigness, width
db (-4 * -2), (VERMILION_CITY_WIDTH * 2) - 1 ; alignments (y, x)
dw $C6EE + 2 * VERMILION_CITY_WIDTH ; window
db ROUTE_12
dw Route12Blocks + (ROUTE_12_WIDTH * 24) ; connection strip location
dw $C6E5 + (ROUTE_11_WIDTH + 6) * (-3 + 4) ; current map position
db $f, ROUTE_12_WIDTH ; bigness, width
db (-27 * -2), 0 ; alignments (y, x)
dw $C6EF + ROUTE_12_WIDTH ; window
; end connections data
dw Route11Object ; objects
Route11Object: ; 0x584e0 (size=127)
db $f ; border tile
db $5 ; warps
db $8, $31, $0, ROUTE_11_GATE_1F
db $9, $31, $1, ROUTE_11_GATE_1F
db $8, $3a, $2, ROUTE_11_GATE_1F
db $9, $3a, $3, ROUTE_11_GATE_1F
db $5, $4, $0, DIGLETTS_CAVE_ENTRANCE
db $1 ; signs
db $5, $1, $b ; Route11Text11
db $a ; people
db SPRITE_GAMBLER, $e + 4, $a + 4, $ff, $d0, $41, GAMBLER + $C8, $1 ; trainer
db SPRITE_GAMBLER, $9 + 4, $1a + 4, $ff, $d0, $42, GAMBLER + $C8, $2 ; trainer
db SPRITE_BUG_CATCHER, $5 + 4, $d + 4, $ff, $d2, $43, YOUNGSTER + $C8, $9 ; trainer
db SPRITE_BLACK_HAIR_BOY_2, $b + 4, $24 + 4, $ff, $d0, $44, ENGINEER + $C8, $2 ; trainer
db SPRITE_BUG_CATCHER, $4 + 4, $16 + 4, $ff, $d1, $45, YOUNGSTER + $C8, $a ; trainer
db SPRITE_GAMBLER, $7 + 4, $2d + 4, $ff, $d0, $46, GAMBLER + $C8, $3 ; trainer
db SPRITE_GAMBLER, $3 + 4, $21 + 4, $ff, $d1, $47, GAMBLER + $C8, $4 ; trainer
db SPRITE_BUG_CATCHER, $5 + 4, $2b + 4, $ff, $d3, $48, YOUNGSTER + $C8, $b ; trainer
db SPRITE_BLACK_HAIR_BOY_2, $10 + 4, $2d + 4, $ff, $d2, $49, ENGINEER + $C8, $3 ; trainer
db SPRITE_BUG_CATCHER, $c + 4, $16 + 4, $ff, $d1, $4a, YOUNGSTER + $C8, $c ; trainer
; warp-to
EVENT_DISP $1e, $8, $31 ; ROUTE_11_GATE_1F
EVENT_DISP $1e, $9, $31 ; ROUTE_11_GATE_1F
EVENT_DISP $1e, $8, $3a ; ROUTE_11_GATE_1F
EVENT_DISP $1e, $9, $3a ; ROUTE_11_GATE_1F
EVENT_DISP $1e, $5, $4 ; DIGLETTS_CAVE_ENTRANCE
Route11Blocks: ; 0x5855f 270
INCBIN "maps/route11.blk"
Route12_h: ; 0x5866d to 0x5869a (45 bytes) (id=23)
db $00 ; tileset
db ROUTE_12_HEIGHT, ROUTE_12_WIDTH ; dimensions (y, x)
dw Route12Blocks, Route12Texts, Route12Script ; blocks, texts, scripts
db NORTH | SOUTH | WEST ; connections
; connections data
db LAVENDER_TOWN
dw LavenderTownBlocks + (LAVENDER_TOWN_HEIGHT - 3) * LAVENDER_TOWN_WIDTH ; connection strip location
dw $C6EB + 0 ; current map position
db LAVENDER_TOWN_WIDTH, LAVENDER_TOWN_WIDTH ; bigness, width
db (LAVENDER_TOWN_HEIGHT * 2) - 1, (0 * -2) ; alignments (y, x)
dw $C6E9 + LAVENDER_TOWN_HEIGHT * (LAVENDER_TOWN_WIDTH + 6) ; window
db ROUTE_13
dw Route13Blocks + 17 ; connection strip location
dw $C6EB + (ROUTE_12_HEIGHT + 3) * (ROUTE_12_WIDTH + 6) + -3 ; current map position
db $d, ROUTE_13_WIDTH ; bigness, width
db 0, (-20 * -2) ; alignments (y, x)
dw $C6EF + ROUTE_13_WIDTH ; window
db ROUTE_11
dw Route11Blocks - 3 + (ROUTE_11_WIDTH) ; connection strip location
dw $C6E8 + (ROUTE_12_WIDTH + 6) * (27 + 3) ; current map position
db ROUTE_11_HEIGHT, ROUTE_11_WIDTH ; bigness, width
db (27 * -2), (ROUTE_11_WIDTH * 2) - 1 ; alignments (y, x)
dw $C6EE + 2 * ROUTE_11_WIDTH ; window
; end connections data
dw Route12Object ; objects
Route12Object: ; 0x5869a (size=118)
db $43 ; border tile
db $4 ; warps
db $f, $a, $0, ROUTE_12_GATE
db $f, $b, $1, ROUTE_12_GATE
db $15, $a, $2, ROUTE_12_GATE
db $4d, $b, $0, ROUTE_12_HOUSE
db $2 ; signs
db $d, $d, $b ; Route12Text11
db $3f, $b, $c ; Route12Text12
db $a ; people
db SPRITE_SNORLAX, $3e + 4, $a + 4, $ff, $d0, $1 ; person
db SPRITE_FISHER2, $1f + 4, $e + 4, $ff, $d2, $42, FISHER + $C8, $3 ; trainer
db SPRITE_FISHER2, $27 + 4, $5 + 4, $ff, $d1, $43, FISHER + $C8, $4 ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $5c + 4, $b + 4, $ff, $d2, $44, JR__TRAINER_M + $C8, $9 ; trainer
db SPRITE_BLACK_HAIR_BOY_2, $4c + 4, $e + 4, $ff, $d1, $45, ROCKER + $C8, $2 ; trainer
db SPRITE_FISHER2, $28 + 4, $c + 4, $ff, $d2, $46, FISHER + $C8, $5 ; trainer
db SPRITE_FISHER2, $34 + 4, $9 + 4, $ff, $d3, $47, FISHER + $C8, $6 ; trainer
db SPRITE_FISHER2, $57 + 4, $6 + 4, $ff, $d0, $48, FISHER + $C8, $b ; trainer
db SPRITE_BALL, $23 + 4, $e + 4, $ff, $ff, $89, TM_16 ; item
db SPRITE_BALL, $59 + 4, $5 + 4, $ff, $ff, $8a, IRON ; item
; warp-to
EVENT_DISP $a, $f, $a ; ROUTE_12_GATE
EVENT_DISP $a, $f, $b ; ROUTE_12_GATE
EVENT_DISP $a, $15, $a ; ROUTE_12_GATE
EVENT_DISP $a, $4d, $b ; ROUTE_12_HOUSE
Route12Blocks: ; 0x58710 540
INCBIN "maps/route12.blk"
Route15_h: ; 0x5892c to 0x5894e (34 bytes) (id=26)
db $00 ; tileset
db ROUTE_15_HEIGHT, ROUTE_15_WIDTH ; dimensions (y, x)
dw Route15Blocks, Route15Texts, Route15Script ; blocks, texts, scripts
db WEST | EAST ; connections
; connections data
db FUCHSIA_CITY
dw FuchsiaCityBlocks - 3 + (FUCHSIA_CITY_WIDTH * 2) ; connection strip location
dw $C6E8 + (ROUTE_15_WIDTH + 6) * (-3 + 3) ; current map position
db $f, FUCHSIA_CITY_WIDTH ; bigness, width
db (-4 * -2), (FUCHSIA_CITY_WIDTH * 2) - 1 ; alignments (y, x)
dw $C6EE + 2 * FUCHSIA_CITY_WIDTH ; window
db ROUTE_14
dw Route14Blocks + (ROUTE_14_WIDTH * 15) ; connection strip location
dw $C6E5 + (ROUTE_15_WIDTH + 6) * (-3 + 4) ; current map position
db $c, ROUTE_14_WIDTH ; bigness, width
db (-18 * -2), 0 ; alignments (y, x)
dw $C6EF + ROUTE_14_WIDTH ; window
; end connections data
dw Route15Object ; objects
Route15Object: ; 0x5894e (size=126)
db $43 ; border tile
db $4 ; warps
db $8, $7, $0, ROUTE_15_GATE
db $9, $7, $1, ROUTE_15_GATE
db $8, $e, $2, ROUTE_15_GATE
db $9, $e, $3, ROUTE_15_GATE
db $1 ; signs
db $9, $27, $c ; Route15Text12
db $b ; people
db SPRITE_LASS, $b + 4, $29 + 4, $ff, $d0, $41, JR__TRAINER_F + $C8, $14 ; trainer
db SPRITE_LASS, $a + 4, $35 + 4, $ff, $d2, $42, JR__TRAINER_F + $C8, $15 ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $d + 4, $1f + 4, $ff, $d1, $43, BIRD_KEEPER + $C8, $6 ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $d + 4, $23 + 4, $ff, $d1, $44, BIRD_KEEPER + $C8, $7 ; trainer
db SPRITE_FOULARD_WOMAN, $b + 4, $35 + 4, $ff, $d0, $45, BEAUTY + $C8, $9 ; trainer
db SPRITE_FOULARD_WOMAN, $a + 4, $29 + 4, $ff, $d3, $46, BEAUTY + $C8, $a ; trainer
db SPRITE_BIKER, $a + 4, $30 + 4, $ff, $d0, $47, BIKER + $C8, $3 ; trainer
db SPRITE_BIKER, $a + 4, $2e + 4, $ff, $d0, $48, BIKER + $C8, $4 ; trainer
db SPRITE_LASS, $5 + 4, $25 + 4, $ff, $d3, $49, JR__TRAINER_F + $C8, $16 ; trainer
db SPRITE_LASS, $d + 4, $12 + 4, $ff, $d1, $4a, JR__TRAINER_F + $C8, $17 ; trainer
db SPRITE_BALL, $5 + 4, $12 + 4, $ff, $ff, $8b, TM_20 ; item
; warp-to
EVENT_DISP $1e, $8, $7 ; ROUTE_15_GATE
EVENT_DISP $1e, $9, $7 ; ROUTE_15_GATE
EVENT_DISP $1e, $8, $e ; ROUTE_15_GATE
EVENT_DISP $1e, $9, $e ; ROUTE_15_GATE
Route15Blocks: ; 0x589cc 270
INCBIN "maps/route15.blk"
Route16_h: ; 0x58ada to 0x58afc (34 bytes) (id=27)
db $00 ; tileset
db ROUTE_16_HEIGHT, ROUTE_16_WIDTH ; dimensions (y, x)
dw Route16Blocks, Route16Texts, Route16Script ; blocks, texts, scripts
db SOUTH | EAST ; connections
; connections data
db ROUTE_17
dw Route17Blocks ; connection strip location
dw $C6EB + (ROUTE_16_HEIGHT + 3) * (ROUTE_16_WIDTH + 6) + 0 ; current map position
db ROUTE_17_WIDTH, ROUTE_17_WIDTH ; bigness, width
db 0, (0 * -2) ; alignments (y, x)
dw $C6EF + ROUTE_17_WIDTH ; window
db CELADON_CITY
dw CeladonCityBlocks + (CELADON_CITY_WIDTH) ; connection strip location
dw $C6E5 + (ROUTE_16_WIDTH + 6) * (-3 + 4) ; current map position
db $f, CELADON_CITY_WIDTH ; bigness, width
db (-4 * -2), 0 ; alignments (y, x)
dw $C6EF + CELADON_CITY_WIDTH ; window
; end connections data
dw Route16Object ; objects
Route16Object: ; 0x58afc (size=136)
db $f ; border tile
db $9 ; warps
db $a, $11, $0, ROUTE_16_GATE_1F
db $b, $11, $1, ROUTE_16_GATE_1F
db $a, $18, $2, ROUTE_16_GATE_1F
db $b, $18, $3, ROUTE_16_GATE_1F
db $4, $11, $4, ROUTE_16_GATE_1F
db $5, $11, $5, ROUTE_16_GATE_1F
db $4, $18, $6, ROUTE_16_GATE_1F
db $5, $18, $7, ROUTE_16_GATE_1F
db $5, $7, $0, ROUTE_16_HOUSE
db $2 ; signs
db $b, $1b, $8 ; Route16Text8
db $11, $5, $9 ; Route16Text9
db $7 ; people
db SPRITE_BIKER, $c + 4, $11 + 4, $ff, $d2, $41, BIKER + $C8, $5 ; trainer
db SPRITE_BIKER, $d + 4, $e + 4, $ff, $d3, $42, CUE_BALL + $C8, $1 ; trainer
db SPRITE_BIKER, $c + 4, $b + 4, $ff, $d1, $43, CUE_BALL + $C8, $2 ; trainer
db SPRITE_BIKER, $b + 4, $9 + 4, $ff, $d2, $44, BIKER + $C8, $6 ; trainer
db SPRITE_BIKER, $a + 4, $6 + 4, $ff, $d3, $45, CUE_BALL + $C8, $3 ; trainer
db SPRITE_BIKER, $c + 4, $3 + 4, $ff, $d3, $46, BIKER + $C8, $7 ; trainer
db SPRITE_SNORLAX, $a + 4, $1a + 4, $ff, $d0, $7 ; person
; warp-to
EVENT_DISP $14, $a, $11 ; ROUTE_16_GATE_1F
EVENT_DISP $14, $b, $11 ; ROUTE_16_GATE_1F
EVENT_DISP $14, $a, $18 ; ROUTE_16_GATE_1F
EVENT_DISP $14, $b, $18 ; ROUTE_16_GATE_1F
EVENT_DISP $14, $4, $11 ; ROUTE_16_GATE_1F
EVENT_DISP $14, $5, $11 ; ROUTE_16_GATE_1F
EVENT_DISP $14, $4, $18 ; ROUTE_16_GATE_1F
EVENT_DISP $14, $5, $18 ; ROUTE_16_GATE_1F
EVENT_DISP $14, $5, $7 ; ROUTE_16_HOUSE
Route16Blocks: ; 0x58b84 180
INCBIN "maps/route16.blk"
Route18_h: ; 0x58c38 to 0x58c5a (34 bytes) (id=29)
db $00 ; tileset
db ROUTE_18_HEIGHT, ROUTE_18_WIDTH ; dimensions (y, x)
dw Route18Blocks, Route18Texts, Route18Script ; blocks, texts, scripts
db NORTH | EAST ; connections
; connections data
db ROUTE_17
dw Route17Blocks + (ROUTE_17_HEIGHT - 3) * ROUTE_17_WIDTH ; connection strip location
dw $C6EB + 0 ; current map position
db ROUTE_17_WIDTH, ROUTE_17_WIDTH ; bigness, width
db (ROUTE_17_HEIGHT * 2) - 1, (0 * -2) ; alignments (y, x)
dw $C6E9 + ROUTE_17_HEIGHT * (ROUTE_17_WIDTH + 6) ; window
db FUCHSIA_CITY
dw FuchsiaCityBlocks + (FUCHSIA_CITY_WIDTH) ; connection strip location
dw $C6E5 + (ROUTE_18_WIDTH + 6) * (-3 + 4) ; current map position
db $f, FUCHSIA_CITY_WIDTH ; bigness, width
db (-4 * -2), 0 ; alignments (y, x)
dw $C6EF + FUCHSIA_CITY_WIDTH ; window
; end connections data
dw Route18Object ; objects
Route18Object: ; 0x58c5a (size=66)
db $43 ; border tile
db $4 ; warps
db $8, $21, $0, ROUTE_18_GATE_1F
db $9, $21, $1, ROUTE_18_GATE_1F
db $8, $28, $2, ROUTE_18_GATE_1F
db $9, $28, $3, ROUTE_18_GATE_1F
db $2 ; signs
db $7, $2b, $4 ; Route18Text4
db $5, $21, $5 ; Route18Text5
db $3 ; people
db SPRITE_BLACK_HAIR_BOY_1, $b + 4, $24 + 4, $ff, $d3, $41, BIRD_KEEPER + $C8, $8 ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $f + 4, $28 + 4, $ff, $d2, $42, BIRD_KEEPER + $C8, $9 ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $d + 4, $2a + 4, $ff, $d2, $43, BIRD_KEEPER + $C8, $a ; trainer
; warp-to
EVENT_DISP $19, $8, $21 ; ROUTE_18_GATE_1F
EVENT_DISP $19, $9, $21 ; ROUTE_18_GATE_1F
EVENT_DISP $19, $8, $28 ; ROUTE_18_GATE_1F
EVENT_DISP $19, $9, $28 ; ROUTE_18_GATE_1F
Route18Blocks: ; 0x58c9c 225
INCBIN "maps/route18.blk"
INCBIN "baserom.gbc",$58d7d,$58e3b - $58d7d
UnnamedText_58e3b: ; 0x58e3b
TX_FAR _UnnamedText_58e3b
db $50
; 0x58e3b + 5 bytes
UnnamedText_58e40: ; 0x58e40
TX_FAR _UnnamedText_58e40
db $50
; 0x58e40 + 5 bytes
UnnamedText_58e45: ; 0x58e45
TX_FAR _UnnamedText_58e45
db $50
; 0x58e45 + 5 bytes
UnnamedText_58e4a: ; 0x58e4a
TX_FAR _UnnamedText_58e4a
db $50
; 0x58e4a + 5 bytes
UnnamedText_58e4f: ; 0x58e4f
TX_FAR _UnnamedText_58e4f
db $50
; 0x58e4f + 5 bytes
UnnamedText_58e54: ; 0x58e54
TX_FAR _UnnamedText_58e54
db $50
; 0x58e54 + 5 bytes
INCBIN "baserom.gbc",$58e59,$58ecc - $58e59
UnnamedText_58ecc: ; 0x58ecc
TX_FAR _UnnamedText_58ecc
db $50
; 0x58ecc + 5 bytes
INCBIN "baserom.gbc",$58ed1,$58f3e - $58ed1
UnnamedText_58f3e: ; 0x58f3e
TX_FAR _UnnamedText_58f3e
db $50
; 0x58f3e + 5 bytes
INCBIN "baserom.gbc",$58f43,$59091 - $58f43
UnnamedText_59091: ; 0x59091
TX_FAR _UnnamedText_59091
db $50
; 0x59091 + 5 bytes
UnnamedText_59096: ; 0x59096
TX_FAR _UnnamedText_59096
db $50
; 0x59096 + 5 bytes
UnnamedText_5909b: ; 0x5909b
TX_FAR _UnnamedText_5909b
db $50
; 0x5909b + 5 bytes
UnnamedText_590a0: ; 0x590a0
TX_FAR _UnnamedText_590a0
db $50
; 0x590a0 + 5 bytes
INCBIN "baserom.gbc",$590a5,$590ab - $590a5
UnnamedText_590ab: ; 0x590ab
TX_FAR _UnnamedText_590ab
db $50
; 0x590ab + 5 bytes
Route6Script: ; 0x590b0
call $3c3c
ld hl, Route6TrainerHeaders
ld de, Route6_Unknown590c3
ld a, [$d600]
call $3160
ld [$d600], a
ret
; 0x590c3
Route6_Unknown590c3: ; 0x590c3
INCBIN "baserom.gbc",$590c3,$590c9 - $590c3
Route6Texts:
dw Route6Text1, Route6Text2, Route6Text3, Route6Text4, Route6Text5, Route6Text6, Route6Text7
Route6TrainerHeaders:
Route6TrainerHeader0: ; 0x590d7
db $1 ; flag's bit
db ($0 << 4) ; trainer's view range
dw $d7c9 ; flag's byte
dw Route6BattleText1 ; 0x512a TextBeforeBattle
dw Route6AfterBattleText1 ; 0x5134 TextAfterBattle
dw Route6EndBattleText1 ; 0x512f TextEndBattle
dw Route6EndBattleText1 ; 0x512f TextEndBattle
; 0x590e3
Route6TrainerHeader1: ; 0x590e3
db $2 ; flag's bit
db ($0 << 4) ; trainer's view range
dw $d7c9 ; flag's byte
dw Route6BattleText2 ; 0x5143 TextBeforeBattle
dw Route6AfterBattleText1 ; 0x5134 TextAfterBattle
dw Route6EndBattleText2 ; 0x5148 TextEndBattle
dw Route6EndBattleText2 ; 0x5148 TextEndBattle
; 0x590ef
Route6TrainerHeader2: ; 0x590ef
db $3 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7c9 ; flag's byte
dw Route6BattleText3 ; 0x5157 TextBeforeBattle
dw Route6AfterBattleText3 ; 0x5161 TextAfterBattle
dw Route6EndBattleText3 ; 0x515c TextEndBattle
dw Route6EndBattleText3 ; 0x515c TextEndBattle
; 0x590fb
Route6TrainerHeader3: ; 0x590fb
db $4 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7c9 ; flag's byte
dw Route6BattleText4 ; 0x5170 TextBeforeBattle
dw Route6AfterBattleText4 ; 0x517a TextAfterBattle
dw Route6EndBattleText4 ; 0x5175 TextEndBattle
dw Route6EndBattleText4 ; 0x5175 TextEndBattle
; 0x59107
Route6TrainerHeader4: ; 0x59107
db $5 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7c9 ; flag's byte
dw Route6BattleText5 ; 0x5189 TextBeforeBattle
dw Route6AfterBattleText5 ; 0x5193 TextAfterBattle
dw Route6EndBattleText5 ; 0x518e TextEndBattle
dw Route6EndBattleText5 ; 0x518e TextEndBattle
; 0x59113
Route6TrainerHeader5: ; 0x59113
db $6 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7c9 ; flag's byte
dw Route6BattleText6 ; 0x51a2 TextBeforeBattle
dw Route6AfterBattleText6 ; 0x51ac TextAfterBattle
dw Route6EndBattleText6 ; 0x51a7 TextEndBattle
dw Route6EndBattleText6 ; 0x51a7 TextEndBattle
; 0x5911e
db $ff
Route6Text1: ; 0x59120
db $8
ld hl, Route6TrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
; 0x5912a
Route6BattleText1: ; 0x5912a
TX_FAR _Route6BattleText1
db $50
; 0x5912a + 5 bytes
Route6EndBattleText1: ; 0x5912f
TX_FAR _Route6EndBattleText1
db $50
; 0x5912f + 5 bytes
Route6AfterBattleText1: ; 0x59134
TX_FAR _Route6AfterBattleText1
db $50
; 0x59134 + 5 bytes
Route6Text2: ; 0x59139
db $08 ; asm
ld hl, Route6TrainerHeader1
call LoadTrainerHeader
jp TextScriptEnd
Route6BattleText2: ; 0x59143
TX_FAR _Route6BattleText2
db $50
; 0x59143 + 5 bytes
Route6EndBattleText2: ; 0x59148
TX_FAR _Route6EndBattleText2
db $50
; 0x59148 + 5 bytes
Route6Text3: ; 0x5914d
db $08 ; asm
ld hl, Route6TrainerHeader2
call LoadTrainerHeader
jp TextScriptEnd
Route6BattleText3: ; 0x59157
TX_FAR _Route6BattleText3
db $50
; 0x59157 + 5 bytes
Route6EndBattleText3: ; 0x5915c
TX_FAR _Route6EndBattleText3
db $50
; 0x5915c + 5 bytes
Route6AfterBattleText3: ; 0x59161
TX_FAR _Route6AfterBattleText3
db $50
; 0x59161 + 5 bytes
Route6Text4: ; 0x59166
db $08 ; asm
ld hl, Route6TrainerHeader3
call LoadTrainerHeader
jp TextScriptEnd
Route6BattleText4: ; 0x59170
TX_FAR _Route6BattleText4
db $50
; 0x59170 + 5 bytes
Route6EndBattleText4: ; 0x59175
TX_FAR _Route6EndBattleText4
db $50
; 0x59175 + 5 bytes
Route6AfterBattleText4: ; 0x5917a
TX_FAR _Route6AfterBattleText4
db $50
; 0x5917a + 5 bytes
Route6Text5: ; 0x5917f
db $08 ; asm
ld hl, Route6TrainerHeader4
call LoadTrainerHeader
jp TextScriptEnd
Route6BattleText5: ; 0x59189
TX_FAR _Route6BattleText5
db $50
; 0x59189 + 5 bytes
Route6EndBattleText5: ; 0x5918e
TX_FAR _Route6EndBattleText5
db $50
; 0x5918e + 5 bytes
Route6AfterBattleText5: ; 0x59193
TX_FAR _Route6AfterBattleText5
db $50
; 0x59193 + 5 bytes
Route6Text6: ; 0x59198
db $08 ; asm
ld hl, Route6TrainerHeader5
call LoadTrainerHeader
jp TextScriptEnd
Route6BattleText6: ; 0x591a2
TX_FAR _Route6BattleText6
db $50
; 0x591a2 + 5 bytes
Route6EndBattleText6: ; 0x591a7
TX_FAR _Route6EndBattleText6
db $50
; 0x591a7 + 5 bytes
Route6AfterBattleText6: ; 0x591ac
TX_FAR _Route6AfterBattleText6
db $50
; 0x591ac + 5 bytes
Route6Text7: ; 0x591b1
TX_FAR _Route6Text7
db $50
Route8Script: ; 0x591b6
call $3c3c
ld hl, Route8TrainerHeaders
ld de, Route8_Unknown591c9
ld a, [$d601]
call $3160
ld [$d601], a
ret
; 0x591c9
Route8_Unknown591c9: ; 0x591c9
INCBIN "baserom.gbc",$591c9,$591cf - $591c9
Route8Texts: ; 0x591cf
dw Route8Text1, Route8Text2, Route8Text3, Route8Text4, Route8Text5, Route8Text6, Route8Text7, Route8Text8, Route8Text9, Route8Text10
Route8TrainerHeaders: ; 0x591e3
Route8TrainerHeader0: ; 0x591e3
db $1 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7cd ; flag's byte
dw Route8BattleText1 ; 0x525a TextBeforeBattle
dw Route8AfterBattleText1 ; 0x5264 TextAfterBattle
dw Route8EndBattleText1 ; 0x525f TextEndBattle
dw Route8EndBattleText1 ; 0x525f TextEndBattle
; 0x591ef
Route8TrainerHeader1: ; 0x591ef
db $2 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7cd ; flag's byte
dw Route8BattleText2 ; 0x5273 TextBeforeBattle
dw Route8AfterBattleText2 ; 0x527d TextAfterBattle
dw Route8EndBattleText2 ; 0x5278 TextEndBattle
dw Route8EndBattleText2 ; 0x5278 TextEndBattle
; 0x591fb
Route8TrainerHeader2: ; 0x591fb
db $3 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7cd ; flag's byte
dw Route8BattleText3 ; 0x528c TextBeforeBattle
dw Route8AfterBattleText3 ; 0x5296 TextAfterBattle
dw Route8EndBattleText3 ; 0x5291 TextEndBattle
dw Route8EndBattleText3 ; 0x5291 TextEndBattle
; 0x59207
Route8TrainerHeader3: ; 0x59207
db $4 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7cd ; flag's byte
dw Route8BattleText4 ; 0x52a5 TextBeforeBattle
dw Route8AfterBattleText4 ; 0x52af TextAfterBattle
dw Route8EndBattleText4 ; 0x52aa TextEndBattle
dw Route8EndBattleText4 ; 0x52aa TextEndBattle
; 0x59213
Route8TrainerHeader4: ; 0x59213
db $5 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7cd ; flag's byte
dw Route8BattleText5 ; 0x52be TextBeforeBattle
dw Route8AfterBattleText5 ; 0x52c8 TextAfterBattle
dw Route8EndBattleText5 ; 0x52c3 TextEndBattle
dw Route8EndBattleText5 ; 0x52c3 TextEndBattle
; 0x5921f
Route8TrainerHeader5: ; 0x5921f
db $6 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7cd ; flag's byte
dw Route8BattleText6 ; 0x52d7 TextBeforeBattle
dw Route8AfterBattleText6 ; 0x52e1 TextAfterBattle
dw Route8EndBattleText6 ; 0x52dc TextEndBattle
dw Route8EndBattleText6 ; 0x52dc TextEndBattle
; 0x5922b
Route8TrainerHeader6: ; 0x5922b
db $7 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7cd ; flag's byte
dw Route8BattleText7 ; 0x52f0 TextBeforeBattle
dw Route8AfterBattleText7 ; 0x52fa TextAfterBattle
dw Route8EndBattleText7 ; 0x52f5 TextEndBattle
dw Route8EndBattleText7 ; 0x52f5 TextEndBattle
; 0x59237
Route8TrainerHeader7: ; 0x59237
db $8 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7cd ; flag's byte
dw Route8BattleText8 ; 0x5309 TextBeforeBattle
dw Route8AfterBattleText8 ; 0x5313 TextAfterBattle
dw Route8EndBattleText8 ; 0x530e TextEndBattle
dw Route8EndBattleText8 ; 0x530e TextEndBattle
; 0x59243
Route8TrainerHeader8: ; 0x59243
db $9 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7cd ; flag's byte
dw Route8BattleText9 ; 0x5322 TextBeforeBattle
dw Route8AfterBattleText9 ; 0x532c TextAfterBattle
dw Route8EndBattleText9 ; 0x5327 TextEndBattle
dw Route8EndBattleText9 ; 0x5327 TextEndBattle
; 0x5924e
db $ff
Route8Text1: ; 0x59250
db $8
ld hl, Route8TrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
; 0x5925a
Route8BattleText1: ; 0x5925a
TX_FAR _Route8BattleText1
db $50
; 0x5925f
Route8EndBattleText1: ; 0x5925f
TX_FAR _Route8EndBattleText1
db $50
; 0x5925f + 5 bytes
Route8AfterBattleText1: ; 0x59264
TX_FAR _Route8AfterBattleText1
db $50
; 0x59264 + 5 bytes
Route8Text2: ; 0x59269
db $08 ; asm
ld hl, Route8TrainerHeader1
call LoadTrainerHeader
jp TextScriptEnd
Route8BattleText2: ; 0x59273
TX_FAR _Route8BattleText2
db $50
; 0x59273 + 5 bytes
Route8EndBattleText2: ; 0x59278
TX_FAR _Route8EndBattleText2
db $50
; 0x59278 + 5 bytes
Route8AfterBattleText2: ; 0x5927d
TX_FAR _Route8AfterBattleText2
db $50
; 0x5927d + 5 bytes
Route8Text3: ; 0x59282
db $08 ; asm
ld hl, Route8TrainerHeader2
call LoadTrainerHeader
jp TextScriptEnd
Route8BattleText3: ; 0x5928c
TX_FAR _Route8BattleText3
db $50
; 0x5928c + 5 bytes
Route8EndBattleText3: ; 0x59291
TX_FAR _Route8EndBattleText3
db $50
; 0x59291 + 5 bytes
Route8AfterBattleText3: ; 0x59296
TX_FAR _Route8AfterBattleText3
db $50
; 0x59296 + 5 bytes
Route8Text4: ; 0x5929b
db $08 ; asm
ld hl, Route8TrainerHeader3
call LoadTrainerHeader
jp TextScriptEnd
Route8BattleText4: ; 0x592a5
TX_FAR _Route8BattleText4
db $50
; 0x592a5 + 5 bytes
Route8EndBattleText4: ; 0x592aa
TX_FAR _Route8EndBattleText4
db $50
; 0x592aa + 5 bytes
Route8AfterBattleText4: ; 0x592af
TX_FAR _Route8AfterBattleText4
db $50
; 0x592af + 5 bytes
Route8Text5: ; 0x592b4
db $08 ; asm
ld hl, Route8TrainerHeader4
call LoadTrainerHeader
jp TextScriptEnd
Route8BattleText5: ; 0x592be
TX_FAR _Route8BattleText5
db $50
; 0x592be + 5 bytes
Route8EndBattleText5: ; 0x592c3
TX_FAR _Route8EndBattleText5
db $50
; 0x592c3 + 5 bytes
Route8AfterBattleText5: ; 0x592c8
TX_FAR _Route8AfterBattleText5
db $50
; 0x592c8 + 5 bytes
Route8Text6: ; 0x592cd
db $08 ; asm
ld hl, Route8TrainerHeader5
call LoadTrainerHeader
jp TextScriptEnd
Route8BattleText6: ; 0x592d7
TX_FAR _Route8BattleText6
db $50
; 0x592d7 + 5 bytes
Route8EndBattleText6: ; 0x592dc
TX_FAR _Route8EndBattleText6
db $50
; 0x592dc + 5 bytes
Route8AfterBattleText6: ; 0x592e1
TX_FAR _Route8AfterBattleText6
db $50
; 0x592e1 + 5 bytes
Route8Text7: ; 0x592e6
db $08 ; asm
ld hl, Route8TrainerHeader6
call LoadTrainerHeader
jp TextScriptEnd
Route8BattleText7: ; 0x592f0
TX_FAR _Route8BattleText7
db $50
; 0x592f0 + 5 bytes
Route8EndBattleText7: ; 0x592f5
TX_FAR _Route8EndBattleText7
db $50
; 0x592f5 + 5 bytes
Route8AfterBattleText7: ; 0x592fa
TX_FAR _Route8AfterBattleText7
db $50
; 0x592fa + 5 bytes
Route8Text8: ; 0x592ff
db $08 ; asm
ld hl, Route8TrainerHeader7
call LoadTrainerHeader
jp TextScriptEnd
Route8BattleText8: ; 0x59309
TX_FAR _Route8BattleText8
db $50
; 0x59309 + 5 bytes
Route8EndBattleText8: ; 0x5930e
TX_FAR _Route8EndBattleText8
db $50
; 0x5930e + 5 bytes
Route8AfterBattleText8: ; 0x59313
TX_FAR _Route8AfterBattleText8
db $50
; 0x59313 + 5 bytes
Route8Text9: ; 0x59318
db $08 ; asm
ld hl, Route8TrainerHeader8
call LoadTrainerHeader
jp TextScriptEnd
Route8BattleText9: ; 0x59322
TX_FAR _Route8BattleText9
db $50
; 0x59322 + 5 bytes
Route8EndBattleText9: ; 0x59327
TX_FAR _Route8EndBattleText9
db $50
; 0x59327 + 5 bytes
Route8AfterBattleText9: ; 0x5932c
TX_FAR _Route8AfterBattleText9
db $50
; 0x5932c + 5 bytes
Route8Text10: ; 0x59331
TX_FAR _Route8Text10
db $50
Route10Script: ; 0x59336
call $3c3c
ld hl, Route10TrainerHeaders
ld de, Route10_Unknown59349
ld a, [$d605]
call $3160
ld [$d605], a
ret
; 0x59349
Route10_Unknown59349: ; 0x59349
INCBIN "baserom.gbc",$59349,$6
Route10Texts: ; 0x5934f
dw Route10Text1, Route10Text2, Route10Text3, Route10Text4, Route10Text5, Route10Text6, Route10Text7, Route10Text8, Route10Text9, Route10Text10
Route10TrainerHeaders:
Route10TrainerHeader0: ; 0x59363
db $1 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7d1 ; flag's byte
dw Route10BattleText1 ; 0x53b6 TextBeforeBattle
dw Route10AfterBattleText1 ; 0x53c0 TextAfterBattle
dw Route10EndBattleText1 ; 0x53bb TextEndBattle
dw Route10EndBattleText1 ; 0x53bb TextEndBattle
; 0x5936f
Route10TrainerHeader1: ; 0x5936f
db $2 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7d1 ; flag's byte
dw Route10BattleText2 ; 0x53cf TextBeforeBattle
dw Route10AfterBattleText2 ; 0x53d9 TextAfterBattle
dw Route10EndBattleText2 ; 0x53d4 TextEndBattle
dw Route10EndBattleText2 ; 0x53d4 TextEndBattle
; 0x5937b
Route10TrainerHeader2: ; 0x5937b
db $3 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7d1 ; flag's byte
dw Route10BattleText3 ; 0x53e8 TextBeforeBattle
dw Route10AfterBattleText3 ; 0x53f2 TextAfterBattle
dw Route10EndBattleText3 ; 0x53ed TextEndBattle
dw Route10EndBattleText3 ; 0x53ed TextEndBattle
; 0x59387
Route10TrainerHeader3: ; 0x59387
db $4 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7d1 ; flag's byte
dw Route10BattleText4 ; 0x5401 TextBeforeBattle
dw Route10AfterBattleText4 ; 0x540b TextAfterBattle
dw Route10EndBattleText4 ; 0x5406 TextEndBattle
dw Route10EndBattleText4 ; 0x5406 TextEndBattle
; 0x59393
Route10TrainerHeader4: ; 0x59393
db $5 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7d1 ; flag's byte
dw Route10BattleText5 ; 0x541a TextBeforeBattle
dw Route10AfterBattleText5 ; 0x5424 TextAfterBattle
dw Route10EndBattleText5 ; 0x541f TextEndBattle
dw Route10EndBattleText5 ; 0x541f TextEndBattle
; 0x5939f
Route10TrainerHeader5: ; 0x5939f
db $6 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7d1 ; flag's byte
dw Route10BattleText6 ; 0x5433 TextBeforeBattle
dw Route10AfterBattleText6 ; 0x543d TextAfterBattle
dw Route10EndBattleText6 ; 0x5438 TextEndBattle
dw Route10EndBattleText6 ; 0x5438 TextEndBattle
; 0x593ab
db $ff
Route10Text1: ; 0x593ac
db $08 ; asm
ld hl, Route10TrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
Route10BattleText1: ; 0x593b6
TX_FAR _Route10BattleText1
db $50
; 0x593b6 + 5 bytes
Route10EndBattleText1: ; 0x593bb
TX_FAR _Route10EndBattleText1
db $50
; 0x593bb + 5 bytes
Route10AfterBattleText1: ; 0x593c0
TX_FAR _Route10AfterBattleText1
db $50
; 0x593c0 + 5 bytes
Route10Text2: ; 0x593c5
db $08 ; asm
ld hl, Route10TrainerHeader1
call LoadTrainerHeader
jp TextScriptEnd
Route10BattleText2: ; 0x593cf
TX_FAR _Route10BattleText2
db $50
; 0x593cf + 5 bytes
Route10EndBattleText2: ; 0x593d4
TX_FAR _Route10EndBattleText2
db $50
; 0x593d4 + 5 bytes
Route10AfterBattleText2: ; 0x593d9
TX_FAR _Route10AfterBattleText2
db $50
; 0x593d9 + 5 bytes
Route10Text3: ; 0x593de
db $08 ; asm
ld hl, Route10TrainerHeader2
call LoadTrainerHeader
jp TextScriptEnd
Route10BattleText3: ; 0x593e8
TX_FAR _Route10BattleText3
db $50
; 0x593e8 + 5 bytes
Route10EndBattleText3: ; 0x593ed
TX_FAR _Route10EndBattleText3
db $50
; 0x593ed + 5 bytes
Route10AfterBattleText3: ; 0x593f2
TX_FAR _Route10AfterBattleText3
db $50
; 0x593f2 + 5 bytes
Route10Text4: ; 0x593f7
db $08 ; asm
ld hl, Route10TrainerHeader3
call LoadTrainerHeader
jp TextScriptEnd
Route10BattleText4: ; 0x59401
TX_FAR _Route10BattleText4
db $50
; 0x59401 + 5 bytes
Route10EndBattleText4: ; 0x59406
TX_FAR _Route10EndBattleText4
db $50
; 0x59406 + 5 bytes
Route10AfterBattleText4: ; 0x5940b
TX_FAR _Route10AfterBattleText4
db $50
; 0x5940b + 5 bytes
Route10Text5: ; 0x59410
db $08 ; asm
ld hl, Route10TrainerHeader4
call LoadTrainerHeader
jp TextScriptEnd
Route10BattleText5: ; 0x5941a
TX_FAR _Route10BattleText5
db $50
; 0x5941a + 5 bytes
Route10EndBattleText5: ; 0x5941f
TX_FAR _Route10EndBattleText5
db $50
; 0x5941f + 5 bytes
Route10AfterBattleText5: ; 0x59424
TX_FAR _Route10AfterBattleText5
db $50
; 0x59424 + 5 bytes
Route10Text6: ; 0x59429
db $08 ; asm
ld hl, Route10TrainerHeader5
call LoadTrainerHeader
jp TextScriptEnd
Route10BattleText6: ; 0x59433
TX_FAR _Route10BattleText6
db $50
; 0x59433 + 5 bytes
Route10EndBattleText6: ; 0x59438
TX_FAR _Route10EndBattleText6
db $50
; 0x59438 + 5 bytes
Route10AfterBattleText6: ; 0x5943d
TX_FAR _Route10AfterBattleText6
db $50
; 0x5943d + 5 bytes
Route10Text9: ; 0x59442
Route10Text7: ; 0x59442
TX_FAR _Route10Text7 ; _Route10Text9
db $50
Route10Text10: ; 0x59447
TX_FAR _Route10Text10
db $50
Route11Script: ; 0x5944c
call $3c3c
ld hl, Route11TrainerHeaders
ld de, Route11_Unknown5945f
ld a, [$d623]
call $3160
ld [$d623], a
ret
; 0x5945f
Route11_Unknown5945f: ; 0x5945f
INCBIN "baserom.gbc",$5945f,$59465 - $5945f
Route11Texts: ; 0x59465
dw UnnamedText_594f4, Route11Text2, Route11Text3, Route11Text4, Route11Text5, Route11Text6, Route11Text7, Route11Text8, Route11Text9, Route11Text10, Route11Text11
Route11TrainerHeaders:
Route11TrainerHeader0: ; 0x5947b
db $1 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7d5 ; flag's byte
dw Route11BattleText1 ; 0x54fe TextBeforeBattle
dw Route11AfterBattleText1 ; 0x5508 TextAfterBattle
dw Route11EndBattleText1 ; 0x5503 TextEndBattle
dw Route11EndBattleText1 ; 0x5503 TextEndBattle
; 0x59487
Route11TrainerHeader1: ; 0x59487
db $2 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7d5 ; flag's byte
dw Route11BattleText2 ; 0x5517 TextBeforeBattle
dw Route11AfterBattleText2 ; 0x5521 TextAfterBattle
dw Route11EndBattleText2 ; 0x551c TextEndBattle
dw Route11EndBattleText2 ; 0x551c TextEndBattle
; 0x59493
Route11TrainerHeader2: ; 0x59493
db $3 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7d5 ; flag's byte
dw Route11BattleText3 ; 0x5530 TextBeforeBattle
dw Route11AfterBattleText3 ; 0x553a TextAfterBattle
dw Route11EndBattleText3 ; 0x5535 TextEndBattle
dw Route11EndBattleText3 ; 0x5535 TextEndBattle
; 0x5949f
Route11TrainerHeader3: ; 0x5949f
db $4 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7d5 ; flag's byte
dw Route11BattleText4 ; 0x5549 TextBeforeBattle
dw Route11AfterBattleText4 ; 0x5553 TextAfterBattle
dw Route11EndBattleText4 ; 0x554e TextEndBattle
dw Route11EndBattleText4 ; 0x554e TextEndBattle
; 0x594ab
Route11TrainerHeader4: ; 0x594ab
db $5 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7d5 ; flag's byte
dw Route11BattleText5 ; 0x5562 TextBeforeBattle
dw Route11AfterBattleText5 ; 0x556c TextAfterBattle
dw Route11EndBattleText5 ; 0x5567 TextEndBattle
dw Route11EndBattleText5 ; 0x5567 TextEndBattle
; 0x594b7
Route11TrainerHeader5: ; 0x594b7
db $6 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7d5 ; flag's byte
dw Route11BattleText6 ; 0x557b TextBeforeBattle
dw Route11AfterBattleText6 ; 0x5585 TextAfterBattle
dw Route11EndBattleText6 ; 0x5580 TextEndBattle
dw Route11EndBattleText6 ; 0x5580 TextEndBattle
; 0x594c3
Route11TrainerHeader6: ; 0x594c3
db $7 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7d5 ; flag's byte
dw Route11BattleText7 ; 0x5594 TextBeforeBattle
dw Route11AfterBattleText7 ; 0x559e TextAfterBattle
dw Route11EndBattleText7 ; 0x5599 TextEndBattle
dw Route11EndBattleText7 ; 0x5599 TextEndBattle
; 0x594cf
Route11TrainerHeader7: ; 0x594cf
db $8 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7d5 ; flag's byte
dw Route11BattleText8 ; 0x55ad TextBeforeBattle
dw Route11AfterBattleText8 ; 0x55b7 TextAfterBattle
dw Route11EndBattleText8 ; 0x55b2 TextEndBattle
dw Route11EndBattleText8 ; 0x55b2 TextEndBattle
; 0x594db
Route11TrainerHeader8: ; 0x594db
db $9 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7d5 ; flag's byte
dw Route11BattleText9 ; 0x55c6 TextBeforeBattle
dw Route11AfterBattleText9 ; 0x55d0 TextAfterBattle
dw Route11EndBattleText9 ; 0x55cb TextEndBattle
dw Route11EndBattleText9 ; 0x55cb TextEndBattle
; 0x594e7
Route11TrainerHeader9: ; 0x594e7
db $a ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7d5 ; flag's byte
dw Route11BattleText10 ; 0x55df TextBeforeBattle
dw Route11AfterBattleText10 ; 0x55e9 TextAfterBattle
dw Route11EndBattleText10 ; 0x55e4 TextEndBattle
dw Route11EndBattleText10 ; 0x55e4 TextEndBattle
; 0x594f3
db $ff
UnnamedText_594f4: ; 0x594f4
db $8
ld hl, Route11TrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
; 0x594fe
Route11BattleText1: ; 0x594fe
TX_FAR _Route11BattleText1
db $50
; 0x594fe + 5 bytes
Route11EndBattleText1: ; 0x59503
TX_FAR _Route11EndBattleText1
db $50
; 0x59503 + 5 bytes
Route11AfterBattleText1: ; 0x59508
TX_FAR _Route11AfterBattleText1
db $50
; 0x59508 + 5 bytes
Route11Text2: ; 0x5950d
db $08 ; asm
ld hl, Route11TrainerHeader1
call LoadTrainerHeader
jp TextScriptEnd
Route11BattleText2: ; 0x59517
TX_FAR _Route11BattleText2
db $50
; 0x59517 + 5 bytes
Route11EndBattleText2: ; 0x5951c
TX_FAR _Route11EndBattleText2
db $50
; 0x5951c + 5 bytes
Route11AfterBattleText2: ; 0x59521
TX_FAR _Route11AfterBattleText2
db $50
; 0x59521 + 5 bytes
Route11Text3: ; 0x59526
db $08 ; asm
ld hl, Route11TrainerHeader2
call LoadTrainerHeader
jp TextScriptEnd
Route11BattleText3: ; 0x59530
TX_FAR _Route11BattleText3
db $50
; 0x59530 + 5 bytes
Route11EndBattleText3: ; 0x59535
TX_FAR _Route11EndBattleText3
db $50
; 0x59535 + 5 bytes
Route11AfterBattleText3: ; 0x5953a
TX_FAR _Route11AfterBattleText3
db $50
; 0x5953a + 5 bytes
Route11Text4: ; 0x5953f
db $08 ; asm
ld hl, Route11TrainerHeader3
call LoadTrainerHeader
jp TextScriptEnd
Route11BattleText4: ; 0x59549
TX_FAR _Route11BattleText4
db $50
; 0x59549 + 5 bytes
Route11EndBattleText4: ; 0x5954e
TX_FAR _Route11EndBattleText4
db $50
; 0x5954e + 5 bytes
Route11AfterBattleText4: ; 0x59553
TX_FAR _Route11AfterBattleText4
db $50
; 0x59553 + 5 bytes
Route11Text5: ; 0x59558
db $08 ; asm
ld hl, Route11TrainerHeader4
call LoadTrainerHeader
jp TextScriptEnd
Route11BattleText5: ; 0x59562
TX_FAR _Route11BattleText5
db $50
; 0x59562 + 5 bytes
Route11EndBattleText5: ; 0x59567
TX_FAR _Route11EndBattleText5
db $50
; 0x59567 + 5 bytes
Route11AfterBattleText5: ; 0x5956c
TX_FAR _Route11AfterBattleText5
db $50
; 0x5956c + 5 bytes
Route11Text6: ; 0x59571
db $08 ; asm
ld hl, Route11TrainerHeader5
call LoadTrainerHeader
jp TextScriptEnd
Route11BattleText6: ; 0x5957b
TX_FAR _Route11BattleText6
db $50
; 0x5957b + 5 bytes
Route11EndBattleText6: ; 0x59580
TX_FAR _Route11EndBattleText6
db $50
; 0x59580 + 5 bytes
Route11AfterBattleText6: ; 0x59585
TX_FAR _Route11AfterBattleText6
db $50
; 0x59585 + 5 bytes
Route11Text7: ; 0x5958a
db $08 ; asm
ld hl, Route11TrainerHeader6
call LoadTrainerHeader
jp TextScriptEnd
Route11BattleText7: ; 0x59594
TX_FAR _Route11BattleText7
db $50
; 0x59594 + 5 bytes
Route11EndBattleText7: ; 0x59599
TX_FAR _Route11EndBattleText7
db $50
; 0x59599 + 5 bytes
Route11AfterBattleText7: ; 0x5959e
TX_FAR _Route11AfterBattleText7
db $50
; 0x5959e + 5 bytes
Route11Text8: ; 0x595a3
db $08 ; asm
ld hl, Route11TrainerHeader7
call LoadTrainerHeader
jp TextScriptEnd
Route11BattleText8: ; 0x595ad
TX_FAR _Route11BattleText8
db $50
; 0x595ad + 5 bytes
Route11EndBattleText8: ; 0x595b2
TX_FAR _Route11EndBattleText8
db $50
; 0x595b2 + 5 bytes
Route11AfterBattleText8: ; 0x595b7
TX_FAR _Route11AfterBattleText8
db $50
; 0x595b7 + 5 bytes
Route11Text9: ; 0x595bc
db $08 ; asm
ld hl, Route11TrainerHeader8
call LoadTrainerHeader
jp TextScriptEnd
Route11BattleText9: ; 0x595c6
TX_FAR _Route11BattleText9
db $50
; 0x595c6 + 5 bytes
Route11EndBattleText9: ; 0x595cb
TX_FAR _Route11EndBattleText9
db $50
; 0x595cb + 5 bytes
Route11AfterBattleText9: ; 0x595d0
TX_FAR _Route11AfterBattleText9
db $50
; 0x595d0 + 5 bytes
Route11Text10: ; 0x595d5
db $08 ; asm
ld hl, Route11TrainerHeader9
call LoadTrainerHeader
jp TextScriptEnd
Route11BattleText10: ; 0x595df
TX_FAR _Route11BattleText10
db $50
; 0x595df + 5 bytes
Route11EndBattleText10: ; 0x595e4
TX_FAR _Route11EndBattleText10
db $50
; 0x595e4 + 5 bytes
Route11AfterBattleText10: ; 0x595e9
TX_FAR _Route11AfterBattleText10
db $50
; 0x595e9 + 5 bytes
Route11Text11: ; 0x595ee
TX_FAR _Route11Text11
db $50
Route12Script: ; 0x595f3
call $3c3c
ld hl, Route12TrainerHeaders
ld de, $5611
ld a, [$d624]
call $3160
ld [$d624], a
ret
; 0x59606
INCBIN "baserom.gbc",$59606,$6f
Route12Texts: ; 0x59675
dw Route12Text1, Route12Text2, Route12Text3, Route12Text4, Route12Text5, Route12Text6, Route12Text7, Route12Text8, Route12Text9, Route12Text10, Route12Text11, Route12Text12, Route12Text13, Route12Text14
Route12TrainerHeaders:
Route12TrainerHeader0: ; 0x59691
db $2 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7d7 ; flag's byte
dw Route12BattleText1 ; 0x56ff TextBeforeBattle
dw Route12AfterBattleText1 ; 0x5709 TextAfterBattle
dw Route12EndBattleText1 ; 0x5704 TextEndBattle
dw Route12EndBattleText1 ; 0x5704 TextEndBattle
; 0x5969d
Route12TrainerHeader1: ; 0x5969d
db $3 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7d7 ; flag's byte
dw Route12BattleText2 ; 0x5718 TextBeforeBattle
dw Route12AfterBattleText2 ; 0x5722 TextAfterBattle
dw Route12EndBattleText2 ; 0x571d TextEndBattle
dw Route12EndBattleText2 ; 0x571d TextEndBattle
; 0x596a9
Route12TrainerHeader2: ; 0x596a9
db $4 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7d7 ; flag's byte
dw Route12BattleText3 ; 0x5731 TextBeforeBattle
dw Route12AfterBattleText3 ; 0x573b TextAfterBattle
dw Route12EndBattleText3 ; 0x5736 TextEndBattle
dw Route12EndBattleText3 ; 0x5736 TextEndBattle
; 0x596b5
Route12TrainerHeader3: ; 0x596b5
db $5 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7d7 ; flag's byte
dw Route12BattleText4 ; 0x574a TextBeforeBattle
dw Route12AfterBattleText4 ; 0x5754 TextAfterBattle
dw Route12EndBattleText4 ; 0x574f TextEndBattle
dw Route12EndBattleText4 ; 0x574f TextEndBattle
; 0x596c1
Route12TrainerHeader4: ; 0x596c1
db $6 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7d7 ; flag's byte
dw Route12BattleText5 ; 0x5763 TextBeforeBattle
dw Route12AfterBattleText5 ; 0x576d TextAfterBattle
dw Route12EndBattleText5 ; 0x5768 TextEndBattle
dw Route12EndBattleText5 ; 0x5768 TextEndBattle
; 0x596cd
Route12TrainerHeader5: ; 0x596cd
db $7 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7d7 ; flag's byte
dw Route12BattleText6 ; 0x577c TextBeforeBattle
dw Route12AfterBattleText6 ; 0x5786 TextAfterBattle
dw Route12EndBattleText6 ; 0x5781 TextEndBattle
dw Route12EndBattleText6 ; 0x5781 TextEndBattle
; 0x596d9
Route12TrainerHeader6: ; 0x596d9
db $8 ; flag's bit
db ($1 << 4) ; trainer's view range
dw $d7d7 ; flag's byte
dw Route12BattleText7 ; 0x5795 TextBeforeBattle
dw Route12AfterBattleText7 ; 0x579f TextAfterBattle
dw Route12EndBattleText7 ; 0x579a TextEndBattle
dw Route12EndBattleText7 ; 0x579a TextEndBattle
; 0x596e5
db $ff
Route12Text1: ; 0x596e6
TX_FAR _Route12Text1
db $50
Route12Text13:
UnnamedText_596eb: ; 0x596eb
TX_FAR _UnnamedText_596eb
db $50
; 0x596eb + 5 bytes
Route12Text14:
UnnamedText_596f0: ; 0x596f0
TX_FAR _UnnamedText_596f0
db $50
; 0x596f0 + 5 bytes
Route12Text2: ; 0x596f5
db $08 ; asm
ld hl, Route12TrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
Route12BattleText1: ; 0x596ff
TX_FAR _Route12BattleText1
db $50
; 0x596ff + 5 bytes
Route12EndBattleText1: ; 0x59704
TX_FAR _Route12EndBattleText1
db $50
; 0x59704 + 5 bytes
Route12AfterBattleText1: ; 0x59709
TX_FAR _Route12AfterBattleText1
db $50
; 0x59709 + 5 bytes
Route12Text3: ; 0x5970e
db $08 ; asm
ld hl, Route12TrainerHeader1
call LoadTrainerHeader
jp TextScriptEnd
Route12BattleText2: ; 0x59718
TX_FAR _Route12BattleText2
db $50
; 0x59718 + 5 bytes
Route12EndBattleText2: ; 0x5971d
TX_FAR _Route12EndBattleText2
db $50
; 0x5971d + 5 bytes
Route12AfterBattleText2: ; 0x59722
TX_FAR _Route12AfterBattleText2
db $50
; 0x59722 + 5 bytes
Route12Text4: ; 0x59727
db $08 ; asm
ld hl, Route12TrainerHeader2
call LoadTrainerHeader
jp TextScriptEnd
Route12BattleText3: ; 0x59731
TX_FAR _Route12BattleText3
db $50
; 0x59731 + 5 bytes
Route12EndBattleText3: ; 0x59736
TX_FAR _Route12EndBattleText3
db $50
; 0x59736 + 5 bytes
Route12AfterBattleText3: ; 0x5973b
TX_FAR _Route12AfterBattleText3
db $50
; 0x5973b + 5 bytes
Route12Text5: ; 0x59740
db $08 ; asm
ld hl, Route12TrainerHeader3
call LoadTrainerHeader
jp TextScriptEnd
Route12BattleText4: ; 0x5974a
TX_FAR _Route12BattleText4
db $50
; 0x5974a + 5 bytes
Route12EndBattleText4: ; 0x5974f
TX_FAR _Route12EndBattleText4
db $50
; 0x5974f + 5 bytes
Route12AfterBattleText4: ; 0x59754
TX_FAR _Route12AfterBattleText4
db $50
; 0x59754 + 5 bytes
Route12Text6: ; 0x59759
db $08 ; asm
ld hl, Route12TrainerHeader4
call LoadTrainerHeader
jp TextScriptEnd
Route12BattleText5: ; 0x59763
TX_FAR _Route12BattleText5
db $50
; 0x59763 + 5 bytes
Route12EndBattleText5: ; 0x59768
TX_FAR _Route12EndBattleText5
db $50
; 0x59768 + 5 bytes
Route12AfterBattleText5: ; 0x5976d
TX_FAR _Route12AfterBattleText5
db $50
; 0x5976d + 5 bytes
Route12Text7: ; 0x59772
db $08 ; asm
ld hl, Route12TrainerHeader5
call LoadTrainerHeader
jp TextScriptEnd
Route12BattleText6: ; 0x5977c
TX_FAR _Route12BattleText6
db $50
; 0x5977c + 5 bytes
Route12EndBattleText6: ; 0x59781
TX_FAR _Route12EndBattleText6
db $50
; 0x59781 + 5 bytes
Route12AfterBattleText6: ; 0x59786
TX_FAR _Route12AfterBattleText6
db $50
; 0x59786 + 5 bytes
Route12Text8: ; 0x5978b
db $08 ; asm
ld hl, Route12TrainerHeader6
call LoadTrainerHeader
jp TextScriptEnd
Route12BattleText7: ; 0x59795
TX_FAR _Route12BattleText7
db $50
; 0x59795 + 5 bytes
Route12EndBattleText7: ; 0x5979a
TX_FAR _Route12EndBattleText7
db $50
; 0x5979a + 5 bytes
Route12AfterBattleText7: ; 0x5979f
TX_FAR _Route12AfterBattleText7
db $50
; 0x5979f + 5 bytes
Route12Text11: ; 0x597a4
TX_FAR _Route12Text11
db $50
Route12Text12: ; 0x597a9
TX_FAR _Route12Text12
db $50
Route15Script: ; 0x597ae
call $3c3c
ld hl, Route15TrainerHeaders
ld de, Route15_Unknown597c1
ld a, [$d625]
call $3160
ld [$d625], a
ret
; 0x597c1
Route15_Unknown597c1: ; 0x597c1
INCBIN "baserom.gbc",$597c1,$6
Route15Texts: ; 0x597c7
dw Route15Text1, Route15Text2, Route15Text3, Route15Text4, Route15Text5, Route15Text6, Route15Text7, Route15Text8, Route15Text9, Route15Text10, Route15Text11, Route15Text12
Route15TrainerHeaders:
Route15TrainerHeader0: ; 0x597df
db $1 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7dd ; flag's byte
dw Route15BattleText1 ; 0x5898 TextBeforeBattle
dw Route15AfterBattleText1 ; 0x58a2 TextAfterBattle
dw Route15EndBattleText1 ; 0x589d TextEndBattle
dw Route15EndBattleText1 ; 0x589d TextEndBattle
; 0x597eb
Route15TrainerHeader1: ; 0x597eb
db $2 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7dd ; flag's byte
dw Route15BattleText2 ; 0x58a7 TextBeforeBattle
dw Route15AfterBattleText2 ; 0x58b1 TextAfterBattle
dw Route15EndBattleText2 ; 0x58ac TextEndBattle
dw Route15EndBattleText2 ; 0x58ac TextEndBattle
; 0x597f7
Route15TrainerHeader2: ; 0x597f7
db $3 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7dd ; flag's byte
dw Route15BattleText3 ; 0x58b6 TextBeforeBattle
dw Route15AfterBattleText3 ; 0x58c0 TextAfterBattle
dw Route15EndBattleText3 ; 0x58bb TextEndBattle
dw Route15EndBattleText3 ; 0x58bb TextEndBattle
; 0x59803
Route15TrainerHeader3: ; 0x59803
db $4 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7dd ; flag's byte
dw Route15BattleText4 ; 0x58c5 TextBeforeBattle
dw Route15AfterBattleText4 ; 0x58cf TextAfterBattle
dw Route15EndBattleText4 ; 0x58ca TextEndBattle
dw Route15EndBattleText4 ; 0x58ca TextEndBattle
; 0x5980f
Route15TrainerHeader4: ; 0x5980f
db $5 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7dd ; flag's byte
dw Route15BattleText5 ; 0x58d4 TextBeforeBattle
dw Route15AfterBattleText5 ; 0x58de TextAfterBattle
dw Route15EndBattleText5 ; 0x58d9 TextEndBattle
dw Route15EndBattleText5 ; 0x58d9 TextEndBattle
; 0x5981b
Route15TrainerHeader5: ; 0x5981b
db $6 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7dd ; flag's byte
dw Route15BattleText6 ; 0x58e3 TextBeforeBattle
dw Route15AfterBattleText6 ; 0x58ed TextAfterBattle
dw Route15EndBattleText6 ; 0x58e8 TextEndBattle
dw Route15EndBattleText6 ; 0x58e8 TextEndBattle
; 0x59827
Route15TrainerHeader6: ; 0x59827
db $7 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7dd ; flag's byte
dw Route15BattleText7 ; 0x58f2 TextBeforeBattle
dw Route15AfterBattleText7 ; 0x58fc TextAfterBattle
dw Route15EndBattleText7 ; 0x58f7 TextEndBattle
dw Route15EndBattleText7 ; 0x58f7 TextEndBattle
; 0x59833
Route15TrainerHeader7: ; 0x59833
db $8 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7dd ; flag's byte
dw Route15BattleText8 ; 0x5901 TextBeforeBattle
dw Route15AfterBattleText8 ; 0x590b TextAfterBattle
dw Route15EndBattleText8 ; 0x5906 TextEndBattle
dw Route15EndBattleText8 ; 0x5906 TextEndBattle
; 0x5983f
Route15TrainerHeader8: ; 0x5983f
db $9 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7dd ; flag's byte
dw Route15BattleText9 ; 0x5910 TextBeforeBattle
dw Route15AfterBattleText9 ; 0x591a TextAfterBattle
dw Route15EndBattleText9 ; 0x5915 TextEndBattle
dw Route15EndBattleText9 ; 0x5915 TextEndBattle
; 0x5984b
Route15TrainerHeader9: ; 0x5984b
db $a ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7dd ; flag's byte
dw Route15BattleText10 ; 0x591f TextBeforeBattle
dw Route15AfterBattleText10 ; 0x5929 TextAfterBattle
dw Route15EndBattleText10 ; 0x5924 TextEndBattle
dw Route15EndBattleText10 ; 0x5924 TextEndBattle
; 0x59857
db $ff
Route15Text1: ; 0x59858
db $8 ; asm
ld hl, Route15TrainerHeader0
jr asm_33cb7 ; 0x5985c $34
Route15Text2:
db $8 ; asm
ld hl, Route15TrainerHeader1
jr asm_33cb7 ; 0x59862 $2e
Route15Text3:
db $8 ; asm
ld hl, Route15TrainerHeader2
jr asm_33cb7 ; 0x59868 $28
Route15Text4:
db $8 ; asm
ld hl, Route15TrainerHeader3
jr asm_33cb7 ; 0x5986e $22
Route15Text5:
db $8 ; asm
ld hl, Route15TrainerHeader4
jr asm_33cb7 ; 0x59874 $1c
Route15Text6:
db $8 ; asm
ld hl, Route15TrainerHeader5
jr asm_33cb7 ; 0x5987a $16
Route15Text7:
db $8 ; asm
ld hl, Route15TrainerHeader6
jr asm_33cb7 ; 0x59880 $10
Route15Text8:
db $8 ; asm
ld hl, Route15TrainerHeader7
jr asm_33cb7 ; 0x59886 $a
Route15Text9:
db $8 ; asm
ld hl, Route15TrainerHeader8
jr asm_33cb7 ; 0x5988c $4
Route15Text10:
db $8 ; asm
ld hl, Route15TrainerHeader9
asm_33cb7: ; 0x59892
call LoadTrainerHeader
jp TextScriptEnd
; 0x59898
Route15BattleText1: ; 0x59898
TX_FAR _Route15BattleText1
db $50
; 0x59898 + 5 bytes
Route15EndBattleText1: ; 0x5989d
TX_FAR _Route15EndBattleText1
db $50
; 0x5989d + 5 bytes
Route15AfterBattleText1: ; 0x598a2
TX_FAR _Route15AfterBattleText1
db $50
; 0x598a2 + 5 bytes
Route15BattleText2: ; 0x598a7
TX_FAR _Route15BattleText2
db $50
; 0x598a7 + 5 bytes
Route15EndBattleText2: ; 0x598ac
TX_FAR _Route15EndBattleText2
db $50
; 0x598ac + 5 bytes
Route15AfterBattleText2: ; 0x598b1
TX_FAR _Route15AfterBattleText2
db $50
; 0x598b1 + 5 bytes
Route15BattleText3: ; 0x598b6
TX_FAR _Route15BattleText3
db $50
; 0x598b6 + 5 bytes
Route15EndBattleText3: ; 0x598bb
TX_FAR _Route15EndBattleText3
db $50
; 0x598bb + 5 bytes
Route15AfterBattleText3: ; 0x598c0
TX_FAR _Route15AfterBattleText3
db $50
; 0x598c0 + 5 bytes
Route15BattleText4: ; 0x598c5
TX_FAR _Route15BattleText4
db $50
; 0x598c5 + 5 bytes
Route15EndBattleText4: ; 0x598ca
TX_FAR _Route15EndBattleText4
db $50
; 0x598ca + 5 bytes
Route15AfterBattleText4: ; 0x598cf
TX_FAR _Route15AfterBattleText4
db $50
; 0x598cf + 5 bytes
Route15BattleText5: ; 0x598d4
TX_FAR _Route15BattleText5
db $50
; 0x598d4 + 5 bytes
Route15EndBattleText5: ; 0x598d9
TX_FAR _Route15EndBattleText5
db $50
; 0x598d9 + 5 bytes
Route15AfterBattleText5: ; 0x598de
TX_FAR _Route15AfterBattleText5
db $50
; 0x598de + 5 bytes
Route15BattleText6: ; 0x598e3
TX_FAR _Route15BattleText6
db $50
; 0x598e3 + 5 bytes
Route15EndBattleText6: ; 0x598e8
TX_FAR _Route15EndBattleText6
db $50
; 0x598e8 + 5 bytes
Route15AfterBattleText6: ; 0x598ed
TX_FAR _Route15AfterBattleText6
db $50
; 0x598ed + 5 bytes
Route15BattleText7: ; 0x598f2
TX_FAR _Route15BattleText7
db $50
; 0x598f2 + 5 bytes
Route15EndBattleText7: ; 0x598f7
TX_FAR _Route15EndBattleText7
db $50
; 0x598f7 + 5 bytes
Route15AfterBattleText7: ; 0x598fc
TX_FAR _Route15AfterBattleText7
db $50
; 0x598fc + 5 bytes
Route15BattleText8: ; 0x59901
TX_FAR _Route15BattleText8
db $50
; 0x59901 + 5 bytes
Route15EndBattleText8: ; 0x59906
TX_FAR _Route15EndBattleText8
db $50
; 0x59906 + 5 bytes
Route15AfterBattleText8: ; 0x5990b
TX_FAR _Route15AfterBattleText8
db $50
; 0x5990b + 5 bytes
Route15BattleText9: ; 0x59910
TX_FAR _Route15BattleText9
db $50
; 0x59910 + 5 bytes
Route15EndBattleText9: ; 0x59915
TX_FAR _Route15EndBattleText9
db $50
; 0x59915 + 5 bytes
Route15AfterBattleText9: ; 0x5991a
TX_FAR _Route15AfterBattleText9
db $50
; 0x5991a + 5 bytes
Route15BattleText10: ; 0x5991f
TX_FAR _Route15BattleText10
db $50
; 0x5991f + 5 bytes
Route15EndBattleText10: ; 0x59924
TX_FAR _Route15EndBattleText10
db $50
; 0x59924 + 5 bytes
Route15AfterBattleText10: ; 0x59929
TX_FAR _Route15AfterBattleText10
db $50
; 0x59929 + 5 bytes
Route15Text12: ; 0x5992e
TX_FAR _Route15Text12
db $50
Route16Script: ; 0x59933
call $3c3c
ld hl, Route16TrainerHeaders
ld de, $5951
ld a, [$d626]
call $3160
ld [$d626], a
ret
; 0x59946
INCBIN "baserom.gbc",$59946,$73
Route16Texts: ; 0x599b9
dw Route16Text1, Route16Text2, Route16Text3, Route16Text4, Route16Text5, Route16Text6, Route16Text7, Route16Text8, Route16Text9, Route16Text10, Route16Text11
Route16TrainerHeaders:
Route16TrainerHeader0: ; 0x599cf
db $1 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7df ; flag's byte
dw Route16BattleText1 ; 0x5a22 TextBeforeBattle
dw Route16AfterBattleText1 ; 0x5a2c TextAfterBattle
dw Route16EndBattleText1 ; 0x5a27 TextEndBattle
dw Route16EndBattleText1 ; 0x5a27 TextEndBattle
; 0x599db
Route16TrainerHeader1: ; 0x599db
db $2 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7df ; flag's byte
dw Route16BattleText2 ; 0x5a3b TextBeforeBattle
dw Route16AfterBattleText2 ; 0x5a45 TextAfterBattle
dw Route16EndBattleText2 ; 0x5a40 TextEndBattle
dw Route16EndBattleText2 ; 0x5a40 TextEndBattle
; 0x599e7
Route16TrainerHeader2: ; 0x599e7
db $3 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7df ; flag's byte
dw Route16BattleText3 ; 0x5a54 TextBeforeBattle
dw Route16AfterBattleText3 ; 0x5a5e TextAfterBattle
dw Route16EndBattleText3 ; 0x5a59 TextEndBattle
dw Route16EndBattleText3 ; 0x5a59 TextEndBattle
; 0x599f3
Route16TrainerHeader3: ; 0x599f3
db $4 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7df ; flag's byte
dw Route16BattleText4 ; 0x5a6d TextBeforeBattle
dw Route16AfterBattleText4 ; 0x5a77 TextAfterBattle
dw Route16EndBattleText4 ; 0x5a72 TextEndBattle
dw Route16EndBattleText4 ; 0x5a72 TextEndBattle
; 0x599ff
Route16TrainerHeader4: ; 0x599ff
db $5 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7df ; flag's byte
dw Route16BattleText5 ; 0x5a86 TextBeforeBattle
dw Route16AfterBattleText5 ; 0x5a90 TextAfterBattle
dw Route16EndBattleText5 ; 0x5a8b TextEndBattle
dw Route16EndBattleText5 ; 0x5a8b TextEndBattle
; 0x59a0b
Route16TrainerHeader5: ; 0x59a0b
db $6 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7df ; flag's byte
dw Route16BattleText6 ; 0x5a9f TextBeforeBattle
dw Route16AfterBattleText6 ; 0x5aa9 TextAfterBattle
dw Route16EndBattleText6 ; 0x5aa4 TextEndBattle
dw Route16EndBattleText6 ; 0x5aa4 TextEndBattle
; 0x59a17
db $ff
Route16Text1: ; 0x59a18
db $08 ; asm
ld hl, Route16TrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
Route16BattleText1: ; 0x59a22
TX_FAR _Route16BattleText1
db $50
; 0x59a22 + 5 bytes
Route16EndBattleText1: ; 0x59a27
TX_FAR _Route16EndBattleText1
db $50
; 0x59a27 + 5 bytes
Route16AfterBattleText1: ; 0x59a2c
TX_FAR _Route16AfterBattleText1
db $50
; 0x59a2c + 5 bytes
Route16Text2: ; 0x59a31
db $08 ; asm
ld hl, Route16TrainerHeader1
call LoadTrainerHeader
jp TextScriptEnd
Route16BattleText2: ; 0x59a3b
TX_FAR _Route16BattleText2
db $50
; 0x59a3b + 5 bytes
Route16EndBattleText2: ; 0x59a40
TX_FAR _Route16EndBattleText2
db $50
; 0x59a40 + 5 bytes
Route16AfterBattleText2: ; 0x59a45
TX_FAR _Route16AfterBattleText2
db $50
; 0x59a45 + 5 bytes
Route16Text3: ; 0x59a4a
db $08 ; asm
ld hl, Route16TrainerHeader2
call LoadTrainerHeader
jp TextScriptEnd
Route16BattleText3: ; 0x59a54
TX_FAR _Route16BattleText3
db $50
; 0x59a54 + 5 bytes
Route16EndBattleText3: ; 0x59a59
TX_FAR _Route16EndBattleText3
db $50
; 0x59a59 + 5 bytes
Route16AfterBattleText3: ; 0x59a5e
TX_FAR _Route16AfterBattleText3
db $50
; 0x59a5e + 5 bytes
Route16Text4: ; 0x59a63
db $08 ; asm
ld hl, Route16TrainerHeader3
call LoadTrainerHeader
jp TextScriptEnd
Route16BattleText4: ; 0x59a6d
TX_FAR _Route16BattleText4
db $50
; 0x59a6d + 5 bytes
Route16EndBattleText4: ; 0x59a72
TX_FAR _Route16EndBattleText4
db $50
; 0x59a72 + 5 bytes
Route16AfterBattleText4: ; 0x59a77
TX_FAR _Route16AfterBattleText4
db $50
; 0x59a77 + 5 bytes
Route16Text5: ; 0x59a7c
db $08 ; asm
ld hl, Route16TrainerHeader4
call LoadTrainerHeader
jp TextScriptEnd
Route16BattleText5: ; 0x59a86
TX_FAR _Route16BattleText5
db $50
; 0x59a86 + 5 bytes
Route16EndBattleText5: ; 0x59a8b
TX_FAR _Route16EndBattleText5
db $50
; 0x59a8b + 5 bytes
Route16AfterBattleText5: ; 0x59a90
TX_FAR _Route16AfterBattleText5
db $50
; 0x59a90 + 5 bytes
Route16Text6: ; 0x59a95
db $08 ; asm
ld hl, Route16TrainerHeader5
call LoadTrainerHeader
jp TextScriptEnd
Route16BattleText6: ; 0x59a9f
TX_FAR _Route16BattleText6
db $50
; 0x59a9f + 5 bytes
Route16EndBattleText6: ; 0x59aa4
TX_FAR _Route16EndBattleText6
db $50
; 0x59aa4 + 5 bytes
Route16AfterBattleText6: ; 0x59aa9
TX_FAR _Route16AfterBattleText6
db $50
; 0x59aa9 + 5 bytes
Route16Text7: ; 0x59aae
TX_FAR _Route16Text7
db $50
Route16Text10: ; 0x59ab3
TX_FAR _UnnamedText_59ab3
db $50
; 0x59ab3 + 5 bytes
Route16Text11: ; 0x59ab8
TX_FAR _UnnamedText_59ab8
db $50
; 0x59ab8 + 5 bytes
Route16Text8: ; 0x59abd
TX_FAR _Route16Text8
db $50
Route16Text9: ; 0x59ac2
TX_FAR _Route16Text9
db $50
Route18Script: ; 0x59ac7
call $3c3c
ld hl, Route18TrainerHeaders
ld de, Route18_Unknown59ada
ld a, [$d627]
call $3160
ld [$d627], a
ret
; 0x59ada
Route18_Unknown59ada: ; 0x59ada
INCBIN "baserom.gbc",$59ada,$6
Route18Texts: ; 0x59ae0
dw Route18Text1, Route18Text2, Route18Text3, Route18Text4, Route18Text5
Route18TrainerHeaders:
Route18TrainerHeader0: ; 0x59aea
db $1 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7e3 ; flag's byte
dw Route18BattleText1 ; 0x5b19 TextBeforeBattle
dw Route18AfterBattleText1 ; 0x5b23 TextAfterBattle
dw Route18EndBattleText1 ; 0x5b1e TextEndBattle
dw Route18EndBattleText1 ; 0x5b1e TextEndBattle
; 0x59af6
Route18TrainerHeader1: ; 0x59af6
db $2 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7e3 ; flag's byte
dw Route18BattleText2 ; 0x5b32 TextBeforeBattle
dw Route18AfterBattleText2 ; 0x5b3c TextAfterBattle
dw Route18EndBattleText2 ; 0x5b37 TextEndBattle
dw Route18EndBattleText2 ; 0x5b37 TextEndBattle
; 0x59b02
Route18TrainerHeader2: ; 0x59b02
db $3 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7e3 ; flag's byte
dw Route18BattleText3 ; 0x5b4b TextBeforeBattle
dw Route18AfterBattleText3 ; 0x5b55 TextAfterBattle
dw Route18EndBattleText3 ; 0x5b50 TextEndBattle
dw Route18EndBattleText3 ; 0x5b50 TextEndBattle
; 0x59b0e
db $ff
Route18Text1: ; 0x59b0f
db $08 ; asm
ld hl, Route18TrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
Route18BattleText1: ; 0x59b19
TX_FAR _Route18BattleText1
db $50
; 0x59b19 + 5 bytes
Route18EndBattleText1: ; 0x59b1e
TX_FAR _Route18EndBattleText1
db $50
; 0x59b1e + 5 bytes
Route18AfterBattleText1: ; 0x59b23
TX_FAR _Route18AfterBattleText1
db $50
; 0x59b23 + 5 bytes
Route18Text2: ; 0x59b28
db $08 ; asm
ld hl, Route18TrainerHeader1
call LoadTrainerHeader
jp TextScriptEnd
Route18BattleText2: ; 0x59b32
TX_FAR _Route18BattleText2
db $50
; 0x59b32 + 5 bytes
Route18EndBattleText2: ; 0x59b37
TX_FAR _Route18EndBattleText2
db $50
; 0x59b37 + 5 bytes
Route18AfterBattleText2: ; 0x59b3c
TX_FAR _Route18AfterBattleText2
db $50
; 0x59b3c + 5 bytes
Route18Text3: ; 0x59b41
db $08 ; asm
ld hl, Route18TrainerHeader2
call LoadTrainerHeader
jp TextScriptEnd
Route18BattleText3: ; 0x59b4b
TX_FAR _Route18BattleText3
db $50
; 0x59b4b + 5 bytes
Route18EndBattleText3: ; 0x59b50
TX_FAR _Route18EndBattleText3
db $50
; 0x59b50 + 5 bytes
Route18AfterBattleText3: ; 0x59b55
TX_FAR _Route18AfterBattleText3
db $50
; 0x59b55 + 5 bytes
Route18Text4: ; 0x59b5a
TX_FAR _Route18Text4
db $50
Route18Text5: ; 0x59b5f
TX_FAR _Route18Text5
db $50
FanClub_h: ; 0x59b64 to 0x59b70 (12 bytes) (id=90)
db $10 ; tileset
db POKEMON_FAN_CLUB_HEIGHT, POKEMON_FAN_CLUB_WIDTH ; dimensions (y, x)
dw FanClubBlocks, FanClubTexts, FanClubScript ; blocks, texts, scripts
db $00 ; connections
dw FanClubObject ; objects
FanClubScript: ; 0x59b70
jp $3c3c
; 0x59b73
INCBIN "baserom.gbc",$59b73,$11
FanClubTexts: ; 0x59b84
dw FanClubText1, FanClubText2, FanClubText3, FanClubText4, FanClubText5, FanClubText6, FanClubText7, FanClubText8
FanClubText1: ; 0x59b94
db $08 ; asm
ld a, [$d771]
bit 7, a
jr nz, asm_67b22 ; 0x59b9a
ld hl, UnnamedText_59bb7
call PrintText
ld hl, $d771
set 6, [hl]
jr asm_64f01 ; 0x59ba7
asm_67b22 ; 0x59ba9
ld hl, UnnamedText_59bbc
call PrintText
ld hl, $d771
res 7, [hl]
asm_64f01 ; 0x59bb4
jp TextScriptEnd
UnnamedText_59bb7: ; 0x59bb7
TX_FAR _UnnamedText_59bb7
db $50
; 0x59bb7 + 5 bytes
UnnamedText_59bbc: ; 0x59bbc
TX_FAR _UnnamedText_59bbc
db $50
; 0x59bbc + 5 bytes
FanClubText2: ; 0x59bc1
db $08 ; asm
ld a, [$d771]
bit 6, a
jr nz, asm_5cd59 ; 0x59bc7
ld hl, UnnamedText_59be4
call PrintText
ld hl, $d771
set 7, [hl]
jr asm_59625 ; 0x59bd4
asm_5cd59 ; 0x59bd6
ld hl, UnnamedText_59be9
call PrintText
ld hl, $d771
res 6, [hl]
asm_59625 ; 0x59be1
jp TextScriptEnd
UnnamedText_59be4: ; 0x59be4
TX_FAR _UnnamedText_59be4
db $50
; 0x59be4 + 5 bytes
UnnamedText_59be9: ; 0x59be9
TX_FAR _UnnamedText_59be9
db $50
; 0x59be9 + 5 bytes
FanClubText3: ; 0x59bee
db $8
ld hl, UnnamedText_59c00
call PrintText
ld a, $54
call $13d0
call $3748
jp TextScriptEnd
; 0x59c00
UnnamedText_59c00: ; 0x59c00
TX_FAR _UnnamedText_59c00
db $50
; 0x59c00 + 5 bytes
FanClubText4: ; 0x59c05
db $08 ; asm
ld hl, UnnamedText_59c17
call PrintText
ld a, SEEL
call $13d0
call $3748
jp TextScriptEnd
UnnamedText_59c17: ; 0x59c17
TX_FAR _UnnamedText_59c17
db $50
; 0x59c17 + 5 bytes
FanClubText5: ; 0x59c1c
db $08 ; asm
call $5b73
jr nz, asm_38bb3 ; 0x59c20
ld hl, UnnamedText_59c65
call PrintText
call $35ec
ld a, [$cc26]
and a
jr nz, asm_2c8d7 ; 0x59c2f
ld hl, UnnamedText_59c6a
call PrintText
ld bc, (BIKE_VOUCHER << 8) | 1
call GiveItem
jr nc, asm_867d4 ; 0x59c3d
ld hl, ReceivedBikeVoucherText
call PrintText
ld hl, $d771
set 1, [hl]
jr asm_d3c26 ; 0x59c4a
asm_867d4 ; 0x59c4c
ld hl, UnnamedText_59c83
call PrintText
jr asm_d3c26 ; 0x59c52
asm_2c8d7 ; 0x59c54
ld hl, UnnamedText_59c79
call PrintText
jr asm_d3c26 ; 0x59c5a
asm_38bb3 ; 0x59c5c
ld hl, UnnamedText_59c7e
call PrintText
asm_d3c26 ; 0x59c62
jp TextScriptEnd
UnnamedText_59c65: ; 0x59c65
TX_FAR _UnnamedText_59c65
db $50
; 0x59c65 + 5 bytes
UnnamedText_59c6a: ; 0x59c6a
TX_FAR _UnnamedText_59c6a
db $50
; 0x59c6a + 5 bytes
ReceivedBikeVoucherText: ; 0x59c6f
TX_FAR _ReceivedBikeVoucherText ; 0x9a82e
db $11
TX_FAR _UnnamedText_59c74 ; 0x9a844
db $50
; 0x59c6f + 10 bytes = 0x59c79
UnnamedText_59c79: ; 0x59c79
TX_FAR _UnnamedText_59c79
db $50
; 0x59c79 + 5 bytes
UnnamedText_59c7e: ; 0x59c7e
TX_FAR _UnnamedText_59c7e
db $50
; 0x59c7e + 5 bytes
UnnamedText_59c83: ; 0x59c83
TX_FAR _UnnamedText_59c83
db $50
; 0x59c83 + 5 bytes
FanClubText6:
TX_FAR _FanClubText6
db $50
FanClubText7:
TX_FAR _FanClubText7
db $50
FanClubText8: ; 0x59c92
TX_FAR _FanClubText8
db $50
FanClubObject: ; 0x59c97 (size=62)
db $d ; border tile
db $2 ; warps
db $7, $2, $1, $ff
db $7, $3, $1, $ff
db $2 ; signs
db $0, $1, $7 ; FanClubText7
db $0, $6, $8 ; FanClubText8
db $6 ; people
db SPRITE_FISHER2, $3 + 4, $6 + 4, $ff, $d2, $1 ; person
db SPRITE_GIRL, $3 + 4, $1 + 4, $ff, $d3, $2 ; person
db SPRITE_CLEFAIRY, $4 + 4, $6 + 4, $ff, $d2, $3 ; person
db SPRITE_SEEL, $4 + 4, $1 + 4, $ff, $d3, $4 ; person
db SPRITE_GENTLEMAN, $1 + 4, $3 + 4, $ff, $d0, $5 ; person
db SPRITE_CABLE_CLUB_WOMAN, $1 + 4, $5 + 4, $ff, $d0, $6 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
FanClubBlocks: ; 0x59cd5 16
INCBIN "maps/fanclub.blk"
SilphCo2_h: ; 0x59ce5 to 0x59cf1 (12 bytes) (id=207)
db $16 ; tileset
db SILPH_CO_2F_HEIGHT, SILPH_CO_2F_WIDTH ; dimensions (y, x)
dw SilphCo2Blocks, SilphCo2Texts, SilphCo2Script ; blocks, texts, scripts
db $00 ; connections
dw SilphCo2Object ; objects
SilphCo2Script: ; 0x59cf1
call SilphCo2_Unknown59d07
call $3c3c
ld hl, SilphCo2TrainerHeaders
ld de, $5d80
ld a, [$d643]
call $3160
ld [$d643], a
ret
; 0x59d07
SilphCo2_Unknown59d07: ; 0x59d07
INCBIN "baserom.gbc",$59d07,$7f
SilphCo2Texts: ; 0x59d86
dw SilphCo2Text1, SilphCo2Text2, SilphCo2Text3, SilphCo2Text4, SilphCo2Text5
SilphCo2TrainerHeaders:
SilphCo2TrainerHeader0: ; 0x59d90
db $2 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d825 ; flag's byte
dw SilphCo2BattleText1 ; 0x5e2a TextBeforeBattle
dw SilphCo2AfterBattleText1 ; 0x5e34 TextAfterBattle
dw SilphCo2EndBattleText1 ; 0x5e2f TextEndBattle
dw SilphCo2EndBattleText1 ; 0x5e2f TextEndBattle
; 0x59d9c
SilphCo2TrainerHeader1: ; 0x59d9c
db $3 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d825 ; flag's byte
dw SilphCo2BattleText2 ; 0x5e39 TextBeforeBattle
dw SilphCo2AfterBattleText2 ; 0x5e43 TextAfterBattle
dw SilphCo2EndBattleText2 ; 0x5e3e TextEndBattle
dw SilphCo2EndBattleText2 ; 0x5e3e TextEndBattle
; 0x59da8
SilphCo2TrainerHeader2: ; 0x59da8
db $4 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d825 ; flag's byte
dw SilphCo2BattleText3 ; 0x5e48 TextBeforeBattle
dw SilphCo2AfterBattleText3 ; 0x5e52 TextAfterBattle
dw SilphCo2EndBattleText3 ; 0x5e4d TextEndBattle
dw SilphCo2EndBattleText3 ; 0x5e4d TextEndBattle
; 0x59db4
SilphCo2TrainerHeader3: ; 0x59db4
db $5 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d825 ; flag's byte
dw SilphCo2BattleText4 ; 0x5e57 TextBeforeBattle
dw SilphCo2AfterBattleText4 ; 0x5e61 TextAfterBattle
dw SilphCo2EndBattleText4 ; 0x5e5c TextEndBattle
dw SilphCo2EndBattleText4 ; 0x5e5c TextEndBattle
; 0x59dc0
db $ff
SilphCo2Text1: ; 0x59dc1
db $08 ; asm
ld a, [$d826]
bit 7, a
jr nz, asm_b8a0d ; 0x59dc7
ld hl, UnnamedText_59ded
call PrintText
ld bc, (TM_36 << 8) | 1
call GiveItem
ld hl, TM36NoRoomText
jr nc, asm_2c1e0 ; 0x59dd8
ld hl, $d826
set 7, [hl]
ld hl, ReceivedTM36Text
jr asm_2c1e0 ; 0x59de2
asm_b8a0d ; 0x59de4
ld hl, TM36ExplanationText
asm_2c1e0 ; 0x59de7
call PrintText
jp TextScriptEnd
UnnamedText_59ded: ; 0x59ded
TX_FAR _UnnamedText_59ded
db $50
; 0x59ded + 5 bytes
ReceivedTM36Text: ; 0x59df2
TX_FAR _ReceivedTM36Text ; 0x824ba
db $0B, $50
; 0x59df2 + 6 bytes = 0x59df8
TM36ExplanationText: ; 0x59df8
TX_FAR _TM36ExplanationText
db $50
; 0x59df8 + 5 bytes
TM36NoRoomText: ; 0x59dfd
TX_FAR _TM36NoRoomText
db $50
; 0x59dfd + 5 bytes
SilphCo2Text2: ; 0x59e02
db $08 ; asm
ld hl, SilphCo2TrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
SilphCo2Text3: ; 0x59e0c
db $08 ; asm
ld hl, SilphCo2TrainerHeader1
call LoadTrainerHeader
jp TextScriptEnd
SilphCo2Text4: ; 0x59e16
db $08 ; asm
ld hl, SilphCo2TrainerHeader2
call LoadTrainerHeader
jp TextScriptEnd
SilphCo2Text5: ; 0x59e20
db $08 ; asm
ld hl, SilphCo2TrainerHeader3
call LoadTrainerHeader
jp TextScriptEnd
SilphCo2BattleText1: ; 0x59e2a
TX_FAR _SilphCo2BattleText1
db $50
; 0x59e2a + 5 bytes
SilphCo2EndBattleText1: ; 0x59e2f
TX_FAR _SilphCo2EndBattleText1
db $50
; 0x59e2f + 5 bytes
SilphCo2AfterBattleText1: ; 0x59e34
TX_FAR _SilphCo2AfterBattleText1
db $50
; 0x59e34 + 5 bytes
SilphCo2BattleText2: ; 0x59e39
TX_FAR _SilphCo2BattleText2
db $50
; 0x59e39 + 5 bytes
SilphCo2EndBattleText2: ; 0x59e3e
TX_FAR _SilphCo2EndBattleText2
db $50
; 0x59e3e + 5 bytes
SilphCo2AfterBattleText2: ; 0x59e43
TX_FAR _SilphCo2AfterBattleText2
db $50
; 0x59e43 + 5 bytes
SilphCo2BattleText3: ; 0x59e48
TX_FAR _SilphCo2BattleText3
db $50
; 0x59e48 + 5 bytes
SilphCo2EndBattleText3: ; 0x59e4d
TX_FAR _SilphCo2EndBattleText3
db $50
; 0x59e4d + 5 bytes
SilphCo2AfterBattleText3: ; 0x59e52
TX_FAR _SilphCo2AfterBattleText3
db $50
; 0x59e52 + 5 bytes
SilphCo2BattleText4: ; 0x59e57
TX_FAR _SilphCo2BattleText4
db $50
; 0x59e57 + 5 bytes
SilphCo2EndBattleText4: ; 0x59e5c
TX_FAR _SilphCo2EndBattleText4
db $50
; 0x59e5c + 5 bytes
SilphCo2AfterBattleText4: ; 0x59e61
TX_FAR _SilphCo2AfterBattleText4
db $50
; 0x59e61 + 5 bytes
SilphCo2Object: ; 0x59e66 (size=98)
db $2e ; border tile
db $7 ; warps
db $0, $18, $2, SILPH_CO_1F
db $0, $1a, $0, SILPH_CO_3F
db $0, $14, $0, SILPH_CO_ELEVATOR
db $3, $3, $6, SILPH_CO_3F
db $3, $d, $4, SILPH_CO_8F
db $f, $1b, $5, SILPH_CO_8F
db $f, $9, $4, SILPH_CO_6F
db $0 ; signs
db $5 ; people
db SPRITE_ERIKA, $1 + 4, $a + 4, $ff, $d1, $1 ; person
db SPRITE_OAK_AIDE, $c + 4, $5 + 4, $ff, $d0, $42, SCIENTIST + $C8, $2 ; trainer
db SPRITE_OAK_AIDE, $d + 4, $18 + 4, $ff, $d2, $43, SCIENTIST + $C8, $3 ; trainer
db SPRITE_ROCKET, $b + 4, $10 + 4, $ff, $d1, $44, ROCKET + $C8, $17 ; trainer
db SPRITE_ROCKET, $7 + 4, $18 + 4, $ff, $d1, $45, ROCKET + $C8, $18 ; trainer
; warp-to
EVENT_DISP $f, $0, $18 ; SILPH_CO_1F
EVENT_DISP $f, $0, $1a ; SILPH_CO_3F
EVENT_DISP $f, $0, $14 ; SILPH_CO_ELEVATOR
EVENT_DISP $f, $3, $3 ; SILPH_CO_3F
EVENT_DISP $f, $3, $d ; SILPH_CO_8F
EVENT_DISP $f, $f, $1b ; SILPH_CO_8F
EVENT_DISP $f, $f, $9 ; SILPH_CO_6F
SilphCo2Blocks: ; 0x59ec8 135
INCBIN "maps/silphco2.blk"
SilphCo3_h: ; 0x59f4f to 0x59f5b (12 bytes) (id=208)
db $16 ; tileset
db SILPH_CO_3F_HEIGHT, SILPH_CO_3F_WIDTH ; dimensions (y, x)
dw SilphCo3Blocks, SilphCo3Texts, SilphCo3Script ; blocks, texts, scripts
db $00 ; connections
dw SilphCo3Object ; objects
SilphCo3Script: ; 0x59f5b
call SilphCo3Script_Unknown59f71
call $3c3c
ld hl, SilphCo3TrainerHeaders
ld de, $5fbe
ld a, [$d644]
call $3160
ld [$d644], a
ret
; 0x59f71
SilphCo3Script_Unknown59f71: ; 0x59f71
INCBIN "baserom.gbc",$59f71,$53
SilphCo3Texts: ; 0x59fc4
dw SilphCo3Text1, SilphCo3Text2, SilphCo3Text3, SilphCo3Text4
SilphCo3TrainerHeaders:
SilphCo3TrainerHeader0: ; 0x59fcc
db $2 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d827 ; flag's byte
dw SilphCo3BattleText1 ; 0x600d TextBeforeBattle
dw SilphCo3AfterBattleText1 ; 0x6017 TextAfterBattle
dw SilphCo3EndBattleText1 ; 0x6012 TextEndBattle
dw SilphCo3EndBattleText1 ; 0x6012 TextEndBattle
; 0x59fd8
SilphCo3TrainerHeader1: ; 0x59fd8
db $3 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d827 ; flag's byte
dw SilphCo3BattleText2 ; 0x6026 TextBeforeBattle
dw SilphCo3AfterBattleText2 ; 0x6030 TextAfterBattle
dw SilphCo3EndBattleText2 ; 0x602b TextEndBattle
dw SilphCo3EndBattleText2 ; 0x602b TextEndBattle
; 0x59fe4
db $ff
SilphCo3Text1: ; 0x59fe5
db $08 ; asm
ld a, [$d838]
bit 7, a
ld hl, UnnamedText_59ffe
jr nz, asm_8c56f ; 0x59fee
ld hl, UnnamedText_59ff9
asm_8c56f ; 0x59ff3
call PrintText
jp TextScriptEnd
UnnamedText_59ff9: ; 0x59ff9
TX_FAR _UnnamedText_59ff9
db $50
; 0x59ff9 + 5 bytes
UnnamedText_59ffe: ; 0x59ffe
TX_FAR _UnnamedText_59ffe
db $50
; 0x59ffe + 5 bytes
SilphCo3Text2: ; 0x5a003
db $08 ; asm
ld hl, SilphCo3TrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
SilphCo3BattleText1: ; 0x5a00d
TX_FAR _SilphCo3BattleText1
db $50
; 0x5a00d + 5 bytes
SilphCo3EndBattleText1: ; 0x5a012
TX_FAR _SilphCo3EndBattleText1
db $50
; 0x5a012 + 5 bytes
SilphCo3AfterBattleText1: ; 0x5a017
TX_FAR _SilphCo3AfterBattleText1
db $50
; 0x5a017 + 5 bytes
SilphCo3Text3: ; 0x5a01c
db $08 ; asm
ld hl, SilphCo3TrainerHeader1
call LoadTrainerHeader
jp TextScriptEnd
SilphCo3BattleText2: ; 0x5a026
TX_FAR _SilphCo3BattleText2
db $50
; 0x5a026 + 5 bytes
SilphCo3EndBattleText2: ; 0x5a02b
TX_FAR _SilphCo3EndBattleText2
db $50
; 0x5a02b + 5 bytes
SilphCo3AfterBattleText2: ; 0x5a030
TX_FAR _SilphCo3AfterBattleText2
db $50
; 0x5a030 + 5 bytes
SilphCo3Object: ; 0x5a035 (size=113)
db $2e ; border tile
db $a ; warps
db $0, $1a, $1, SILPH_CO_2F
db $0, $18, $0, SILPH_CO_4F
db $0, $14, $0, SILPH_CO_ELEVATOR
db $b, $17, $9, SILPH_CO_3F
db $3, $3, $5, SILPH_CO_5F
db $f, $3, $6, SILPH_CO_5F
db $3, $1b, $3, SILPH_CO_2F
db $b, $3, $3, SILPH_CO_9F
db $b, $b, $4, SILPH_CO_7F
db $f, $1b, $3, SILPH_CO_3F
db $0 ; signs
db $4 ; people
db SPRITE_LAPRAS_GIVER, $8 + 4, $18 + 4, $ff, $ff, $1 ; person
db SPRITE_ROCKET, $7 + 4, $14 + 4, $ff, $d2, $42, ROCKET + $C8, $19 ; trainer
db SPRITE_OAK_AIDE, $9 + 4, $7 + 4, $ff, $d0, $43, SCIENTIST + $C8, $4 ; trainer
db SPRITE_BALL, $5 + 4, $8 + 4, $ff, $ff, $84, HYPER_POTION ; item
; warp-to
EVENT_DISP $f, $0, $1a ; SILPH_CO_2F
EVENT_DISP $f, $0, $18 ; SILPH_CO_4F
EVENT_DISP $f, $0, $14 ; SILPH_CO_ELEVATOR
EVENT_DISP $f, $b, $17 ; SILPH_CO_3F
EVENT_DISP $f, $3, $3 ; SILPH_CO_5F
EVENT_DISP $f, $f, $3 ; SILPH_CO_5F
EVENT_DISP $f, $3, $1b ; SILPH_CO_2F
EVENT_DISP $f, $b, $3 ; SILPH_CO_9F
EVENT_DISP $f, $b, $b ; SILPH_CO_7F
EVENT_DISP $f, $f, $1b ; SILPH_CO_3F
SilphCo3Blocks: ; 0x5a0a6 135
INCBIN "maps/silphco3.blk"
SilphCo10_h: ; 0x5a12d to 0x5a139 (12 bytes) (id=234)
db $16 ; tileset
db SILPH_CO_10F_HEIGHT, SILPH_CO_10F_WIDTH ; dimensions (y, x)
dw SilphCo10Blocks, SilphCo10Texts, SilphCo10Script ; blocks, texts, scripts
db $00 ; connections
dw SilphCo10Object ; objects
SilphCo10Script: ; 0x5a139
call SilphCo10Script_Unknown5a14f
call $3c3c
ld hl, SilphCo10TrainerHeaders
ld de, $6180
ld a, [$d658]
call $3160
ld [$d658], a
ret
; 0x5a14f
SilphCo10Script_Unknown5a14f: ; 0x5a14f
INCBIN "baserom.gbc",$5a14f,$37
SilphCo10Texts: ; 0x5a186
dw SilphCo10Text1, SilphCo10Text2, SilphCo10Text3, SilphCo10Text4, SilphCo10Text5, SilphCo10Text6
SilphCo10TrainerHeaders:
SilphCo10TrainerHeader0: ; 0x5a192
db $1 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d835 ; flag's byte
dw SilphCo10BattleText1 ; 0x61dd TextBeforeBattle
dw SilphCo10AfterBattleText1 ; 0x61e7 TextAfterBattle
dw SilphCo10EndBattleText1 ; 0x61e2 TextEndBattle
dw SilphCo10EndBattleText1 ; 0x61e2 TextEndBattle
; 0x5a19e
SilphCo10TrainerHeader1: ; 0x5a19e
db $2 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d835 ; flag's byte
dw SilphCo10BattleText2 ; 0x61ec TextBeforeBattle
dw SilphCo10AfterBattleText2 ; 0x61f6 TextAfterBattle
dw SilphCo10EndBattleText2 ; 0x61f1 TextEndBattle
dw SilphCo10EndBattleText2 ; 0x61f1 TextEndBattle
; 0x5a1aa
db $ff
SilphCo10Text1: ; 0x5a1ab
db $08 ; asm
ld hl, SilphCo10TrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
SilphCo10Text2: ; 0x5a1b5
db $08 ; asm
ld hl, SilphCo10TrainerHeader1
call LoadTrainerHeader
jp TextScriptEnd
SilphCo10Text3: ; 0x5a1bf
db $08 ; asm
ld a, [$d838]
bit 7, a
ld hl, UnnamedText_5a1d8
jr nz, asm_cf85f ; 0x5a1c8
ld hl, UnnamedText_5a1d3
asm_cf85f ; 0x5a1cd
call PrintText
jp TextScriptEnd
UnnamedText_5a1d3: ; 0x5a1d3
TX_FAR _UnnamedText_5a1d3
db $50
; 0x5a1d3 + 5 bytes
UnnamedText_5a1d8: ; 0x5a1d8
TX_FAR _UnnamedText_5a1d8
db $50
; 0x5a1d8 + 5 bytes
SilphCo10BattleText1: ; 0x5a1dd
TX_FAR _SilphCo10BattleText1
db $50
; 0x5a1dd + 5 bytes
SilphCo10EndBattleText1: ; 0x5a1e2
TX_FAR _SilphCo10EndBattleText1
db $50
; 0x5a1e2 + 5 bytes
SilphCo10AfterBattleText1: ; 0x5a1e7
TX_FAR _SilphCo10AfterBattleText1
db $50
; 0x5a1e7 + 5 bytes
SilphCo10BattleText2: ; 0x5a1ec
TX_FAR _SilphCo10BattleText2
db $50
; 0x5a1ec + 5 bytes
SilphCo10EndBattleText2: ; 0x5a1f1
TX_FAR _SilphCo10EndBattleText2
db $50
; 0x5a1f1 + 5 bytes
SilphCo10AfterBattleText2: ; 0x5a1f6
TX_FAR _SilphCo10AfterBattleText2
db $50
; 0x5a1f6 + 5 bytes
SilphCo10Object: ; 0x5a1fb (size=95)
db $2e ; border tile
db $6 ; warps
db $0, $8, $0, SILPH_CO_9F
db $0, $a, $0, SILPH_CO_11F
db $0, $c, $0, SILPH_CO_ELEVATOR
db $b, $9, $3, SILPH_CO_4F
db $f, $d, $5, SILPH_CO_4F
db $7, $d, $6, SILPH_CO_4F
db $0 ; signs
db $6 ; people
db SPRITE_ROCKET, $9 + 4, $1 + 4, $ff, $d3, $41, ROCKET + $C8, $27 ; trainer
db SPRITE_OAK_AIDE, $2 + 4, $a + 4, $ff, $d2, $42, SCIENTIST + $C8, $b ; trainer
db SPRITE_ERIKA, $f + 4, $9 + 4, $fe, $0, $3 ; person
db SPRITE_BALL, $c + 4, $2 + 4, $ff, $ff, $84, TM_26 ; item
db SPRITE_BALL, $e + 4, $4 + 4, $ff, $ff, $85, RARE_CANDY ; item
db SPRITE_BALL, $b + 4, $5 + 4, $ff, $ff, $86, CARBOS ; item
; warp-to
EVENT_DISP $8, $0, $8 ; SILPH_CO_9F
EVENT_DISP $8, $0, $a ; SILPH_CO_11F
EVENT_DISP $8, $0, $c ; SILPH_CO_ELEVATOR
EVENT_DISP $8, $b, $9 ; SILPH_CO_4F
EVENT_DISP $8, $f, $d ; SILPH_CO_4F
EVENT_DISP $8, $7, $d ; SILPH_CO_4F
SilphCo10Blocks: ; 0x5a25a 72
INCBIN "maps/silphco10.blk"
Lance_h: ; 0x5a2a2 to 0x5a2ae (12 bytes) (id=113)
db $05 ; tileset
db LANCES_ROOM_HEIGHT, LANCES_ROOM_WIDTH ; dimensions (y, x)
dw LanceBlocks, LanceTexts, LanceScript ; blocks, texts, scripts
db $00 ; connections
dw LanceObject ; objects
LanceScript: ; 0x5a2ae
call LanceScript_Unknown5a2c4
call $3c3c
ld hl, LanceTrainerHeaders
ld de, $62fa
ld a, [$d653]
call $3160
ld [$d653], a
ret
; 0x5a2c4
LanceScript_Unknown5a2c4: ; 0x5a2c4
INCBIN "baserom.gbc",$5a2c4,$d1
LanceTexts: ; 0x5a395
dw LanceText1
LanceTrainerHeaders:
LanceTrainerHeader0: ; 0x5a397
db $1 ; flag's bit
db ($0 << 4) ; trainer's view range
dw $d866 ; flag's byte
dw LanceBeforeBattleText ; 0x63ae TextBeforeBattle
dw LanceAfterBattleText ; 0x63b8 TextAfterBattle
dw LanceEndBattleText ; 0x63b3 TextEndBattle
dw LanceEndBattleText ; 0x63b3 TextEndBattle
; 0x5a3a3
db $ff
LanceText1: ; 0x5a3a4
db $08 ; asm
ld hl, LanceTrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
LanceBeforeBattleText: ; 0x5a3ae
TX_FAR _LanceBeforeBattleText
db $50
; 0x5a3ae + 5 bytes
LanceEndBattleText: ; 0x5a3b3
TX_FAR _LanceEndBattleText
db $50
; 0x5a3b3 + 5 bytes
LanceAfterBattleText: ; 0x5a3b8
TX_FAR _LanceAfterBattleText ; 0x85e9e
db $8
ld hl, $d866
set 6, [hl]
jp TextScriptEnd
; 0x5a3c5
LanceObject: ; 0x5a3c5 (size=36)
db $3 ; border tile
db $3 ; warps
db $10, $18, $2, AGATHAS_ROOM
db $0, $5, $0, CHAMPIONS_ROOM
db $0, $6, $0, CHAMPIONS_ROOM
db $0 ; signs
db $1 ; people
db SPRITE_LANCE, $1 + 4, $6 + 4, $ff, $d0, $41, LANCE + $C8, $1 ; trainer
; warp-to
EVENT_DISP $d, $10, $18 ; AGATHAS_ROOM
EVENT_DISP $d, $0, $5 ; CHAMPIONS_ROOM
EVENT_DISP $d, $0, $6 ; CHAMPIONS_ROOM
LanceBlocks: ; 0x5a3e9 169
INCBIN "maps/lance.blk"
HallofFameRoom_h: ; 0x5a492 to 0x5a49e (12 bytes) (id=118)
db $07 ; tileset
db HALL_OF_FAME_HEIGHT, HALL_OF_FAME_WIDTH ; dimensions (y, x)
dw HallofFameRoomBlocks, HallofFameRoomTexts, HallofFameRoomScript ; blocks, texts, scripts
db $00 ; connections
dw HallofFameRoomObject ; objects
HallofFameRoomScript: ; 0x5a49e
call $3c3c
ld hl, HallofFameRoomScripts
ld a, [$d64b]
jp $3d97
; 0x5a4aa
INCBIN "baserom.gbc",$5a4aa,$5a4b2 - $5a4aa
HallofFameRoomScripts: ; 0x5a4b2
dw HallofFameRoomScript0, HallofFameRoomScript1, HallofFameRoomScript2, HallofFameRoomScript3
HallofFameRoomScript3: ; 0x5a4ba
db $c9
HallofFameRoomScript2: ; 0x5a4bb
call Delay3
ld a, [$d358]
push af
xor a
ld [$cd6b], a
ld a, $55
call Predef
pop af
ld [$d358], a
ld hl, $d733
res 1, [hl]
inc hl
set 0, [hl]
xor a
ld hl, $d64d
ld [hli], a
ld [hli], a
ld [hl], a
ld [$d653], a
ld [$d64b], a
ld hl, $d863
ld [hli], a
ld [hli], a
ld [hli], a
ld [hli], a
ld [hl], a
xor a
ld [$d64b], a
ld a, $0
ld [$d719], a
ld b, $1c
ld hl, $7848
call Bankswitch
ld b, $5
.asm_5a4ff
ld c, $78
call $3739
dec b
jr nz, .asm_5a4ff ; 0x5a505 $f8
call $3865
jp $1f54
; 0x5a50d
HallofFameRoomScript0: ; 0x5a50d
ld a, $ff
ld [$cd6b], a
ld hl, $ccd3
ld de, HallofFameRoom_Unknown5a528
call $350c
dec a
ld [$cd38], a
call $3486
ld a, $1
ld [$d64b], a
ret
; 0x5a528
HallofFameRoom_Unknown5a528: ; 0x5a528
db $40, $5, $ff
HallofFameRoomScript1: ; 0x5a52b
ld a, [$cd38]
and a
ret nz
ld a, $1
ld [$d528], a
ld a, $1
ld [$ff00+$8c], a
call $3541
ld a, $8
ld [$ff00+$8d], a
call $34a6
call Delay3
xor a
ld [$cd6b], a
inc a
ld [$d528], a
ld a, $1
ld [$ff00+$8c], a
call $2920
ld a, $ff
ld [$cd6b], a
ld a, $8
ld [$cc4d], a
ld a, $11
call Predef
ld a, $2
ld [$d64b], a
ret
; 0x5a56a
HallofFameRoomTexts: ; 0x5a56a
dw HallofFameRoomText1
HallofFameRoomText1: ; 0x5a56c
TX_FAR _HallofFameRoomText1
db $50
HallofFameRoomObject: ; 0x5a571 (size=26)
db $3 ; border tile
db $2 ; warps
db $7, $4, $2, CHAMPIONS_ROOM
db $7, $5, $3, CHAMPIONS_ROOM
db $0 ; signs
db $1 ; people
db SPRITE_OAK, $2 + 4, $5 + 4, $ff, $d0, $1 ; person
; warp-to
EVENT_DISP $5, $7, $4 ; CHAMPIONS_ROOM
EVENT_DISP $5, $7, $5 ; CHAMPIONS_ROOM
HallofFameRoomBlocks: ; 0x5a58b 20
INCBIN "maps/halloffameroom.blk"
INCBIN "baserom.gbc",$5a59f,27
SECTION "bank17",DATA,BANK[$17]
SaffronMartBlocks:
LavenderMartBlocks:
CeruleanMartBlocks:
VermilionMartBlocks: ; 0x5c000 16
INCBIN "maps/vermilionmart.blk"
CopycatsHouseF2Blocks:
RedsHouse2FBlocks: ; 0x5c010 16?
INCBIN "maps/redshouse2f.blk"
MuseumF1Blocks: ; 0x5c020 40
INCBIN "maps/museumf1.blk"
MuseumF2Blocks: ; 0x5c048 28
INCBIN "maps/museumf2.blk"
SaffronPokecenterBlocks:
VermilionPokecenterBlocks:
LavenderPokecenterBlocks:
PewterPokecenterBlocks: ; 0x5c064 28
INCBIN "maps/pewterpokecenter.blk"
UndergroundTunnelEntranceRoute7Blocks:
UndergroundTunnelEntranceRoute6Blocks:
UndergroundTunnelEntranceRoute5Blocks: ; 0x5c080 16
INCBIN "maps/undergroundtunnelentranceroute5.blk"
Route2GateBlocks:
ViridianForestEntranceBlocks:
ViridianForestexitBlocks: ; 0x5c090 20
INCBIN "maps/viridianforestexit.blk"
RedsHouse2F_h:
db $04 ; tileset
db $04,$04 ; dimensions
dw RedsHouse2FBlocks, RedsHouse2FTexts, RedsHouse2FScript
db 0 ; no connections
dw RedsHouse2FObject
RedsHouse2FScript:
call $3C3C
ld hl,RedsHouse2FScriptPointers
ld a,[$D60C]
jp $3D97
RedsHouse2FScriptPointers:
dw RedsHouse2FScript1,RedsHouse2FScript2
RedsHouse2FScript1:
xor a
ld [$FFB4],a
ld a,8
ld [$D528],a
ld a,1
ld [$D60C],a
ret
RedsHouse2FScript2: ; 0x5c0ed
ret
RedsHouse2FTexts: ; 0x5c0ef
db "@"
RedsHouse2FObject: ; 0x5c0d0 ?
db $0A ; border tile
db 1 ; warps
db 1,7,2,$25
db 0 ; signs
db 0 ; people
dw $C6EF + 4 + (4 + 6) * 0 + 3
db 1,7
INCBIN "baserom.gbc",$5c0dc,$5c0eb - $5c0dc
MuseumF1_h: ; 0x5c0eb to 0x5c0f7 (12 bytes) (id=52)
db $0a ; tileset
db MUSEUM_1F_HEIGHT, MUSEUM_1F_WIDTH ; dimensions (y, x)
dw MuseumF1Blocks, MuseumF1Texts, MuseumF1Script ; blocks, texts, scripts
db $00 ; connections
dw MuseumF1Object ; objects
MuseumF1Script: ; 0x5c0f7
ld a, $1
ld [$cf0c], a
xor a
ld [$cc3c], a
ld hl, MuseumF1Scripts
ld a, [$d619]
jp $3d97
; 0x5c109
MuseumF1Scripts: ; 0x5c109
dw MuseumF1Script0, MuseumF1Script1
MuseumF1Script0: ; 0x5c10d
ld a, [$d361]
cp $4
ret nz
ld a, [$d362]
cp $9
jr z, .asm_5c120 ; 0x5c118 $6
ld a, [$d362]
cp $a
ret nz
.asm_5c120
xor a
ld [$ff00+$b4], a
ld a, $1
ld [$ff00+$8c], a
jp $2920
; 0x5c12a
MuseumF1Script1: ; 0x5c12a
ret
; 0x5c12b
MuseumF1Texts: ; 0x5c12b
dw MuseumF1Text1, MuseumF1Text2, MuseumF1Text3, MuseumF1Text4, MuseumF1Text5
MuseumF1Text1: ; 0x5c135
db $8
ld a, [$d361]
cp $4
jr nz, asm_8774b ; 0x5c13b $a
ld a, [$d362]
cp $d
jp z, $41f9
jr asm_b8709 ; 0x5c145 $1c
asm_8774b: ; 0x5c147
cp $3
jr nz, asm_d49e7 ; 0x5c149 $8
ld a, [$d362]
cp $c
jp z, $41f9
asm_d49e7: ; 0x5c153
ld a, [$d754]
bit 0, a
jr nz, asm_31a16 ; 0x5c158 $10
ld hl, UnnamedText_5c23d
call PrintText
jp $4217
asm_b8709: ; 0x5c163
ld a, [$d754]
bit 0, a
jr z, asm_3ded4 ; 0x5c168 $9
asm_31a16: ; 0x5c16a
ld hl, UnnamedText_5c242
call PrintText
jp $4217
asm_3ded4: ; 0x5c173
ld a, $13
ld [$d125], a
call $30e8
xor a
ld [$ff00+$b4], a
ld hl, UnnamedText_5c21f
call PrintText
call $35ec
ld a, [$cc26]
and a
jr nz, asm_de133 ; 0x5c18b $4d
xor a
ld [$ff00+$9f], a
ld [$ff00+$a0], a
ld a, $50
ld [$ff00+$a1], a
call $35a6
jr nc, asm_0f3e3 ; 0x5c199 $9
ld hl, UnnamedText_5c229
call PrintText
jp $41da
asm_0f3e3: ; 0x5c1a4
ld hl, UnnamedText_5c224
call PrintText
ld hl, $d754
set 0, [hl]
xor a
ld [$cd3d], a
ld [$cd3e], a
ld a, $50
ld [$cd3f], a
ld hl, $cd3f
ld de, $d349
ld c, $3
ld a, $c
call Predef
ld a, $13
ld [$d125], a
call $30e8
ld a, $b2
call $3740
call $3748
jr asm_0b094 ; 0x5c1d8 $18
asm_de133: ; 0x5c1da
ld hl, $421a
call PrintText
ld a, $1
ld [$cd38], a
ld a, $80
ld [$ccd3], a
call $3486
call $2429
jr asm_d1145 ; 0x5c1f0 $25
asm_0b094: ; 0x5c1f2
ld a, $1
ld [$d619], a
jr asm_d1145 ; 0x5c1f7 $1e
;XXX what calls this?
ld hl, UnnamedText_5c22e
call PrintText
call $35ec
ld a, [$cc26]
cp $0
jr nz, asm_d1144
ld hl, UnnamedText_5c233
call PrintText
jr asm_d1145 ; 0x5c20f $6
asm_d1144:
ld hl, UnnamedText_5c238
call PrintText
asm_d1145: ; 0x5c217
jp TextScriptEnd
; 0x5c21a
UnnamedText_5c21a: ; 0x5c21a
TX_FAR _UnnamedText_5c21a
db $50
; 0x5c21a + 5 bytes
UnnamedText_5c21f: ; 0x5c21f
TX_FAR _UnnamedText_5c21f
db $50
; 0x5c21f + 5 bytes
UnnamedText_5c224: ; 0x5c224
TX_FAR _UnnamedText_5c224
db $50
; 0x5c224 + 5 bytes
UnnamedText_5c229: ; 0x5c229
TX_FAR _UnnamedText_5c229
db $50
; 0x5c229 + 5 bytes
UnnamedText_5c22e: ; 0x5c22e
TX_FAR _UnnamedText_5c22e
db $50
; 0x5c22e + 5 bytes
UnnamedText_5c233: ; 0x5c233
TX_FAR _UnnamedText_5c233
db $50
; 0x5c233 + 5 bytes
UnnamedText_5c238: ; 0x5c238
TX_FAR _UnnamedText_5c238
db $50
; 0x5c238 + 5 bytes
UnnamedText_5c23d: ; 0x5c23d
TX_FAR _UnnamedText_5c23d
db $50
; 0x5c23d + 5 bytes
UnnamedText_5c242: ; 0x5c242
TX_FAR _UnnamedText_5c242
db $50
; 0x5c242 + 5 bytes
MuseumF1Text2: ; 0x5c247
db $08 ; asm
ld hl, UnnamedText_5c251
call PrintText
jp TextScriptEnd
UnnamedText_5c251: ; 0x5c251
TX_FAR _UnnamedText_5c251
db $50
; 0x5c251 + 5 bytes
MuseumF1Text3: ; 0x5c256
db $08 ; asm
ld a, [$d754]
bit 1, a
jr nz, .asm_16599 ; 0x5c25c
ld hl, UnnamedText_5c28e
call PrintText
ld bc, (OLD_AMBER << 8) | 1
call GiveItem
jr nc, .asm_91ebf ; 0x5c26a
ld hl, $d754
set 1, [hl]
ld a, $34
ld [$cc4d], a
ld a, $11
call Predef
ld hl, ReceivedOldAmberText
jr .asm_52e0f ; 0x5c27e
.asm_91ebf ; 0x5c280
ld hl, UnnamedText_5c29e
jr .asm_52e0f ; 0x5c283
.asm_16599 ; 0x5c285
ld hl, UnnamedText_5c299
.asm_52e0f ; 0x5c288
call PrintText
jp TextScriptEnd
UnnamedText_5c28e: ; 0x5c28e
TX_FAR _UnnamedText_5c28e
db $50
; 0x5c28e + 5 bytes
ReceivedOldAmberText: ; 0x5c293
TX_FAR _ReceivedOldAmberText ; 0x96790
db $0B, $50
; 0x5c293 + 6 bytes = 0x5c299
UnnamedText_5c299: ; 0x5c299
TX_FAR _UnnamedText_5c299
db $50
; 0x5c299 + 5 bytes
UnnamedText_5c29e: ; 0x5c29e
TX_FAR _UnnamedText_5c29e
db $50
; 0x5c29e + 5 bytes
MuseumF1Text4: ; 0x5c2a3
db $08 ; asm
ld hl, UnnamedText_5c2ad
call PrintText
jp TextScriptEnd
UnnamedText_5c2ad: ; 0x5c2ad
TX_FAR _UnnamedText_5c2ad
db $50
; 0x5c2ad + 5 bytes
MuseumF1Text5: ; 0x5c2b2
db $08 ; asm
ld hl, UnnamedText_5c2bc
call PrintText
jp TextScriptEnd
UnnamedText_5c2bc: ; 0x5c2bc
TX_FAR _UnnamedText_5c2bc
db $50
; 0x5c2bc + 5 bytes
MuseumF1Object: ; 0x5c2c1 (size=74)
db $a ; border tile
db $5 ; warps
db $7, $a, $0, $ff
db $7, $b, $0, $ff
db $7, $10, $1, $ff
db $7, $11, $1, $ff
db $7, $7, $0, MUSEUM_2F
db $0 ; signs
db $5 ; people
db SPRITE_OAK_AIDE, $4 + 4, $c + 4, $ff, $d2, $1 ; person
db SPRITE_GAMBLER, $4 + 4, $1 + 4, $ff, $ff, $2 ; person
db SPRITE_OAK_AIDE, $2 + 4, $f + 4, $ff, $d0, $3 ; person
db SPRITE_OAK_AIDE, $4 + 4, $11 + 4, $ff, $ff, $4 ; person
db SPRITE_OLD_AMBER, $2 + 4, $10 + 4, $ff, $ff, $5 ; person
; warp-to
EVENT_DISP $a, $7, $a
EVENT_DISP $a, $7, $b
EVENT_DISP $a, $7, $10
EVENT_DISP $a, $7, $11
EVENT_DISP $a, $7, $7 ; MUSEUM_2F
MuseumF2_h: ; 0x5c30b to 0x5c317 (12 bytes) (id=53)
db $0a ; tileset
db MUSEUM_2F_HEIGHT, MUSEUM_2F_WIDTH ; dimensions (y, x)
dw MuseumF2Blocks, MuseumF2Texts, MuseumF2Script ; blocks, texts, scripts
db $00 ; connections
dw MuseumF2Object ; objects
MuseumF2Script: ; 0x5c317
jp $3c3c
; 0x5c31a
MuseumF2Texts: ; 0x5c31a
dw MuseumF2Text1, MuseumF2Text2, MuseumF2Text3, MuseumF2Text4, MuseumF2Text5, MuseumF2Text6, MuseumF2Text7
MuseumF2Text1: ; 0x5c328
TX_FAR _MuseumF2Text1
db $50
MuseumF2Text2: ; 0x5c32d
TX_FAR _MuseumF2Text2
db $50
MuseumF2Text3: ; 0x5c332
TX_FAR _MuseumF2Text3
db $50
MuseumF2Text4: ; 0x5c337
TX_FAR _MuseumF2Text4
db $50
MuseumF2Text5: ; 0x5c33c
TX_FAR _MuseumF2Text5
db $50
MuseumF2Text6: ; 0x5c341
TX_FAR _MuseumF2Text6
db $50
MuseumF2Text7: ; 0x5c346
TX_FAR _MuseumF2Text7
db $50
MuseumF2Object: ; 0x5c34b (size=48)
db $a ; border tile
db $1 ; warps
db $7, $7, $4, MUSEUM_1F
db $2 ; signs
db $2, $b, $6 ; MuseumF2Text6
db $5, $2, $7 ; MuseumF2Text7
db $5 ; people
db SPRITE_BUG_CATCHER, $7 + 4, $1 + 4, $fe, $2, $1 ; person
db SPRITE_OLD_PERSON, $5 + 4, $0 + 4, $ff, $d0, $2 ; person
db SPRITE_OAK_AIDE, $5 + 4, $7 + 4, $ff, $d0, $3 ; person
db SPRITE_BRUNETTE_GIRL, $5 + 4, $b + 4, $ff, $ff, $4 ; person
db SPRITE_HIKER, $5 + 4, $c + 4, $ff, $d0, $5 ; person
; warp-to
EVENT_DISP $7, $7, $7 ; MUSEUM_1F
PewterGym_h: ; 0x5c37b to 0x5c387 (12 bytes) (id=54)
db $07 ; tileset
db PEWTER_GYM_HEIGHT, PEWTER_GYM_WIDTH ; dimensions (y, x)
dw PewterGymBlocks, PewterGymTexts, PewterGymScript ; blocks, texts, scripts
db $00 ; connections
dw PewterGymObject ; objects
PewterGymScript: ; 0x5c387
ld hl, $d126
bit 6, [hl]
res 6, [hl]
call nz, PewterGymScript_Unknown5c3a4
call $3c3c
ld hl, PewterGymTrainerHeaders
ld de, $43ca
ld a, [$d5fc]
call $3160
ld [$d5fc], a
ret
; 0x5c3a4
PewterGymScript_Unknown5c3a4: ; 0x5c3a4
INCBIN "baserom.gbc",$5c3a4,$91
PewterGymTexts: ; 0x5c435
dw PewterGymText1, PewterGymText2, PewterGymText3, PewterGymText4, PewterGymText5, PewterGymText6
PewterGymTrainerHeaders:
PewterGymTrainerHeader0: ; 0x5c441
db $2 ; flag's bit
db ($5 << 4) ; trainer's view range
dw $d755 ; flag's byte
dw PewterGymBattleText1 ; 0x44d0 TextBeforeBattle
dw PewterGymAfterBattleText1 ; 0x44da TextAfterBattle
dw PewterGymEndBattleText1 ; 0x44d5 TextEndBattle
dw PewterGymEndBattleText1 ; 0x44d5 TextEndBattle
; 0x5c44d
db $ff
PewterGymText1: ; 0x5c44e
db $08 ; asm
ld a, [$d755]
bit 7, a
jr z, .asm_4a735 ; 0x5c454
bit 6, a
jr nz, .asm_ff7d0 ; 0x5c458
call z, $43df
call $30b6
jr .asm_e0ffb ; 0x5c460
.asm_ff7d0 ; 0x5c462
ld hl, UnnamedText_5c4a3
call PrintText
jr .asm_e0ffb ; 0x5c468
.asm_4a735 ; 0x5c46a
ld hl, UnnamedText_5c49e
call PrintText
ld hl, $d72d
set 6, [hl]
set 7, [hl]
ld hl, UnnamedText_5c4bc
ld de, UnnamedText_5c4bc
call $3354
ldh a, [$8c]
ld [$cf13], a
call $336a
call $32d7
ld a, $1
ld [$d05c], a
xor a
ldh [$b4], a
ld a, $3
ld [$d5fc], a
ld [$da39], a
.asm_e0ffb ; 0x5c49b
jp TextScriptEnd
UnnamedText_5c49e: ; 0x5c49e
TX_FAR _UnnamedText_5c49e
db $50
; 0x5c49e + 5 bytes
UnnamedText_5c4a3: ; 0x5c4a3
TX_FAR _UnnamedText_5c4a3
db $50
; 0x5c4a3 + 5 bytes
PewterGymText4: ; 0x5c4a8
TX_FAR _TM34PreReceiveText
db $50
; 0x5c4a8 + 5 bytes
PewterGymText5: ; 0x5c4ad
TX_FAR _ReceivedTM34Text ; 0x980ad
db $0B
TX_FAR _TM34ExplanationText ; 0x980c0
db $50
; 0x5c4ad + 10 bytes = 0x5c4b7
PewterGymText6: ; 0x5c4b7
TX_FAR _TM34NoRoomText
db $50
UnnamedText_5c4bc: ; 0x5c4bc
TX_FAR _UnnamedText_5c4bc ; 0x981c9
db $0B
TX_FAR _UnnamedText_5c4c1 ; 0x98232
db $50
; 0x5c4c6
PewterGymText2: ; 0x5c4c6
db $08 ; asm
ld hl, PewterGymTrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
PewterGymBattleText1: ; 0x5c4d0
TX_FAR _PewterGymBattleText1
db $50
; 0x5c4d0 + 5 bytes
PewterGymEndBattleText1: ; 0x5c4d5
TX_FAR _PewterGymEndBattleText1
db $50
; 0x5c4d5 + 5 bytes
PewterGymAfterBattleText1: ; 0x5c4da
TX_FAR _PewterGymAfterBattleText1
db $50
; 0x5c4da + 5 bytes
PewterGymText3: ; 0x5c4df
db $08 ; asm
ld a, [$d72a]
bit 0, a
jr nz, .asm_71369 ; 0x5c4e5
ld hl, UnnamedText_5c515
call PrintText
call $35ec
ld a, [$cc26]
and a
jr nz, .asm_6123a ; 0x5c4f4
ld hl, UnnamedText_5c51a
call PrintText
jr .asm_d1578 ; 0x5c4fc
.asm_6123a ; 0x5c4fe
ld hl, UnnamedText_5c524
call PrintText
.asm_d1578 ; 0x5c504
ld hl, UnnamedText_5c51f
call PrintText
jr .asm_07013 ; 0x5c50a
.asm_71369 ; 0x5c50c
ld hl, UnnamedText_5c529
call PrintText
.asm_07013 ; 0x5c512
jp TextScriptEnd
UnnamedText_5c515: ; 0x5c515
TX_FAR _UnnamedText_5c515
db $50
; 0x5c515 + 5 bytes
UnnamedText_5c51a: ; 0x5c51a
TX_FAR _UnnamedText_5c51a
db $50
; 0x5c51a + 5 bytes
UnnamedText_5c51f: ; 0x5c51f
TX_FAR _UnnamedText_5c51f
db $50
; 0x5c51f + 5 bytes
UnnamedText_5c524: ; 0x5c524
TX_FAR _UnnamedText_5c524
db $50
; 0x5c524 + 5 bytes
UnnamedText_5c529: ; 0x5c529
TX_FAR _UnnamedText_5c529
db $50
; 0x5c529 + 5 bytes
PewterGymObject: ; 0x5c52e (size=42)
db $3 ; border tile
db $2 ; warps
db $d, $4, $2, $ff
db $d, $5, $2, $ff
db $0 ; signs
db $3 ; people
db SPRITE_BLACK_HAIR_BOY_2, $1 + 4, $4 + 4, $ff, $d0, $41, BROCK + $C8, $1 ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $6 + 4, $3 + 4, $ff, $d3, $42, JR__TRAINER_M + $C8, $1 ; trainer
db SPRITE_GYM_HELPER, $a + 4, $7 + 4, $ff, $d0, $3 ; person
; warp-to
EVENT_DISP $5, $d, $4
EVENT_DISP $5, $d, $5
PewterGymBlocks: ; 0x5c558 35
INCBIN "maps/pewtergym.blk"
PewterPokecenter_h: ; 0x5c57b to 0x5c587 (12 bytes) (id=58)
db $06 ; tileset
db PEWTER_POKECENTER_HEIGHT, PEWTER_POKECENTER_WIDTH ; dimensions (y, x)
dw PewterPokecenterBlocks, PewterPokecenterTexts, PewterPokecenterScript ; blocks, texts, scripts
db $00 ; connections
dw PewterPokecenterObject ; objects
PewterPokecenterScript: ; 0x5c587
call $22fa
jp $3c3c
; 0x5c58d
PewterPokecenterTexts: ; 0x5c58d
dw PewterPokecenterText1, PewterPokecenterText2, PewterPokecenterText3, PewterPokecenterText4
PewterPokecenterText1: ; 0x5c595
db $ff
PewterPokecenterText2: ; 0x5c596
TX_FAR _PewterPokecenterText1
db $50
PewterPokecenterText3: ; 0x5c59b
db $8
ld a, $1
ld [$cc3c], a
ld hl, PewterPokecenterText5
call PrintText
ld a, $ff
call $23b1
ld c, $20
call $3739
ld hl, $4608
ld de, $cd3f
ld bc, $0004
call CopyData
ld a, [$c132]
ld hl, $cd3f
.asm_5c5c3
cp [hl]
inc hl
jr nz, .asm_5c5c3 ; 0x5c5c5 $fc
dec hl
push hl
ld c, $1f
ld a, $d0
call $23a1
pop hl
.asm_5c5d1
ld a, [hl]
ld [$c132], a
push hl
ld hl, $cd3f
ld de, $cd3e
ld bc, $0004
call CopyData
ld a, [$cd3e]
ld [$cd42], a
pop hl
ld c, $18
call $3739
ld a, [$c026]
ld b, a
ld a, [$c027]
or b
jr nz, .asm_5c5d1 ; 0x5c5f6 $d9
ld c, $30
call $3739
call $2307
jp TextScriptEnd
; 0x5c603
PewterPokecenterText5: ; 0x5c603
TX_FAR _PewterPokecenterText5 ; 0x98744
db $50
; 0x5c603 + 5 bytes = 0x5c608
; 0x5c608 XXX
db $30, $38, $34, $3c
PewterPokecenterText4: ; 0x5c60b
db $f6
PewterPokecenterObject: ; 0x5c60d (size=44)
db $0 ; border tile
db $2 ; warps
db $7, $3, $6, $ff
db $7, $4, $6, $ff
db $0 ; signs
db $4 ; people
db SPRITE_NURSE, $1 + 4, $3 + 4, $ff, $d0, $1 ; person
db SPRITE_GENTLEMAN, $7 + 4, $b + 4, $ff, $d2, $2 ; person
db SPRITE_CLEFAIRY, $3 + 4, $1 + 4, $ff, $d0, $3 ; person
db SPRITE_CABLE_CLUB_WOMAN, $2 + 4, $b + 4, $ff, $d0, $4 ; person
; warp-to
EVENT_DISP $7, $7, $3
EVENT_DISP $7, $7, $4
CeruleanPokecenter_h: ; 0x5c639 to 0x5c645 (12 bytes) (id=64)
db $06 ; tileset
db CERULEAN_POKECENTER_HEIGHT, CERULEAN_POKECENTER_WIDTH ; dimensions (y, x)
dw CeruleanPokecenterBlocks, CeruleanPokecenterTexts, CeruleanPokecenterScript ; blocks, texts, scripts
db $00 ; connections
dw CeruleanPokecenterObject ; objects
CeruleanPokecenterScript: ; 0x5c645
call $22fa
jp $3c3c
; 0x5c64b
CeruleanPokecenterTexts:
dw CeruleanPokecenterText1, CeruleanPokecenterText2, CeruleanPokecenterText3, CeruleanPokecenterText4
CeruleanPokecenterText4:
db $f6
CeruleanPokecenterText1: ; 0x5c654
db $ff
CeruleanPokecenterText2: ; 0x5c655
TX_FAR _CeruleanPokecenterText1
db $50
CeruleanPokecenterText3:
TX_FAR _CeruleanPokecenterText3
db $50
CeruleanPokecenterObject: ; 0x5c65f (size=44)
db $0 ; border tile
db $2 ; warps
db $7, $3, $2, $ff
db $7, $4, $2, $ff
db $0 ; signs
db $4 ; people
db SPRITE_NURSE, $1 + 4, $3 + 4, $ff, $d0, $1 ; person
db SPRITE_BLACK_HAIR_BOY_2, $5 + 4, $a + 4, $fe, $0, $2 ; person
db SPRITE_GENTLEMAN, $3 + 4, $4 + 4, $ff, $d0, $3 ; person
db SPRITE_CABLE_CLUB_WOMAN, $2 + 4, $b + 4, $ff, $d0, $4 ; person
; warp-to
EVENT_DISP $7, $7, $3
EVENT_DISP $7, $7, $4
CeruleanPokecenterBlocks: ; 0x5c68b 28
INCBIN "maps/ceruleanpokecenter.blk"
CeruleanGym_h: ; 0x5c6a7 to 0x5c6b3 (12 bytes) (id=65)
db $07 ; tileset
db CERULEAN_GYM_HEIGHT, CERULEAN_GYM_WIDTH ; dimensions (y, x)
dw CeruleanGymBlocks, CeruleanGymTexts, CeruleanGymScript ; blocks, texts, scripts
db $00 ; connections
dw CeruleanGymObject ; objects
CeruleanGymScript: ; 0x5c6b3
ld hl, $d126
bit 6, [hl]
res 6, [hl]
call nz, CeruleanGymScript_Unknown5c6d0
call $3c3c
ld hl, CeruleanGymTrainerHeaders
ld de, $46f8
ld a, [$d5fd]
call $3160
ld [$d5fd], a
ret
; 0x5c6d0
CeruleanGymScript_Unknown5c6d0: ; 0x5c6d0
INCBIN "baserom.gbc",$5c6d0,$7a
CeruleanGymTexts: ; 0x5c74a
dw CeruleanGymText1, CeruleanGymText2, CeruleanGymText3, CeruleanGymText4, CeruleanGymText5, CeruleanGymText6, CeruleanGymText7
CeruleanGymTrainerHeaders:
CeruleanGymTrainerHeader0: ; 0x5c758
db $2 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d75e ; flag's byte
dw CeruleanGymBattleText1 ; 0x47e9 TextBeforeBattle
dw CeruleanGymAfterBattleText1 ; 0x47f3 TextAfterBattle
dw CeruleanGymEndBattleText1 ; 0x47ee TextEndBattle
dw CeruleanGymEndBattleText1 ; 0x47ee TextEndBattle
; 0x5c764
CeruleanGymTrainerHeader1: ; 0x5c764
db $3 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d75e ; flag's byte
dw CeruleanGymBattleText2 ; 0x4802 TextBeforeBattle
dw CeruleanGymAfterBattleText2 ; 0x480c TextAfterBattle
dw CeruleanGymEndBattleText2 ; 0x4807 TextEndBattle
dw CeruleanGymEndBattleText2 ; 0x4807 TextEndBattle
; 0x5c770
db $ff
CeruleanGymText1: ; 0x5c771
db $08 ; asm
ld a, [$d75e]
bit 7, a
jr z, .asm_10854 ; 0x5c777
bit 6, a
jr nz, .asm_37a1b ; 0x5c77b
call z, $470d
call $30b6
jr .asm_95b04 ; 0x5c783
.asm_37a1b ; 0x5c785
ld hl, UnnamedText_5c7c3
call PrintText
jr .asm_95b04 ; 0x5c78b
.asm_10854 ; 0x5c78d
ld hl, UnnamedText_5c7be
call PrintText
ld hl, $d72d
set 6, [hl]
set 7, [hl]
ld hl, UnnamedText_5c7d8
ld de, UnnamedText_5c7d8
call $3354
ldh a, [$8c]
ld [$cf13], a
call $336a
call $32d7
ld a, $2
ld [$d05c], a
xor a
ldh [$b4], a
ld a, $3
ld [$d5fd], a
.asm_95b04 ; 0x5c7bb
jp TextScriptEnd
UnnamedText_5c7be: ; 0x5c7be
TX_FAR _UnnamedText_5c7be
db $50
; 0x5c7be + 5 bytes
UnnamedText_5c7c3: ; 0x5c7c3
TX_FAR _UnnamedText_5c7c3
db $50
; 0x5c7c3 + 5 bytes
CeruleanGymText5: ; 0x5c7c8
TX_FAR _UnnamedText_5c7c8
db $50
; 0x5c7c8 + 5 bytes
CeruleanGymText6: ; 0x5c7cd
ReceivedTM11Text: ; 0x5c7cd
TX_FAR _ReceivedTM11Text ; 0x98b7d
db $0B, $50
; 0x5c7cd + 6 bytes = 0x5c7d3
CeruleanGymText7: ; 0x5c7d3
TX_FAR _UnnamedText_5c7d3
db $50
; 0x5c7d3 + 5 bytes
UnnamedText_5c7d8: ; 0x5c7d8
TX_FAR _UnnamedText_5c7d8 ; 0x98bb0
db $11, $6, $50
; 0x5c7d8 + 7 bytes = 0x5c7df
CeruleanGymText2: ; 0x5c7df
db $08 ; asm
ld hl, CeruleanGymTrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
CeruleanGymBattleText1: ; 0x5c7e9
TX_FAR _CeruleanGymBattleText1
db $50
; 0x5c7e9 + 5 bytes
CeruleanGymEndBattleText1: ; 0x5c7ee
TX_FAR _CeruleanGymEndBattleText1
db $50
; 0x5c7ee + 5 bytes
CeruleanGymAfterBattleText1: ; 0x5c7f3
TX_FAR _CeruleanGymAfterBattleText1
db $50
; 0x5c7f3 + 5 bytes
CeruleanGymText3: ; 0x5c7f8
db $08 ; asm
ld hl, CeruleanGymTrainerHeader1
call LoadTrainerHeader
jp TextScriptEnd
CeruleanGymBattleText2: ; 0x5c802
TX_FAR _CeruleanGymBattleText2
db $50
; 0x5c802 + 5 bytes
CeruleanGymEndBattleText2: ; 0x5c807
TX_FAR _CeruleanGymEndBattleText2
db $50
; 0x5c807 + 5 bytes
CeruleanGymAfterBattleText2: ; 0x5c80c
TX_FAR _CeruleanGymAfterBattleText2
db $50
; 0x5c80c + 5 bytes
CeruleanGymText4: ; 0x5c811
db $08 ; asm
ld a, [$d75e]
bit 7, a
jr nz, .asm_f80ce ; 0x5c817
ld hl, UnnamedText_5c82a
call PrintText
jr .asm_18a31 ; 0x5c81f
.asm_f80ce ; 0x5c821
ld hl, UnnamedText_5c82f
call PrintText
.asm_18a31 ; 0x5c827
jp TextScriptEnd
UnnamedText_5c82a: ; 0x5c82a
TX_FAR _UnnamedText_5c82a
db $50
; 0x5c82a + 5 bytes
UnnamedText_5c82f: ; 0x5c82f
TX_FAR _UnnamedText_5c82f
db $50
; 0x5c82f + 5 bytes
CeruleanGymObject: ; 0x5c834 (size=50)
db $3 ; border tile
db $2 ; warps
db $d, $4, $3, $ff
db $d, $5, $3, $ff
db $0 ; signs
db $4 ; people
db SPRITE_BRUNETTE_GIRL, $2 + 4, $4 + 4, $ff, $d0, $41, MISTY + $C8, $1 ; trainer
db SPRITE_LASS, $3 + 4, $2 + 4, $ff, $d3, $42, JR__TRAINER_F + $C8, $1 ; trainer
db SPRITE_SWIMMER, $7 + 4, $8 + 4, $ff, $d2, $43, SWIMMER + $C8, $1 ; trainer
db SPRITE_GYM_HELPER, $a + 4, $7 + 4, $ff, $d0, $4 ; person
; warp-to
EVENT_DISP $5, $d, $4
EVENT_DISP $5, $d, $5
CeruleanGymBlocks: ; 0x5c866 35
INCBIN "maps/ceruleangym.blk"
CeruleanMart_h: ; 0x5c889 to 0x5c895 (12 bytes) (id=67)
db $02 ; tileset
db CERULEAN_MART_HEIGHT, CERULEAN_MART_WIDTH ; dimensions (y, x)
dw CeruleanMartBlocks, CeruleanMartTexts, CeruleanMartScript ; blocks, texts, scripts
db $00 ; connections
dw CeruleanMartObject ; objects
CeruleanMartScript: ; 0x5c895
jp $3c3c
; 0x5c898
CeruleanMartTexts: ; 0x5c898
dw CeruleanMartText1, CeruleanMartText2, CeruleanMartText3
CeruleanMartText2: ; 0x5c89e
TX_FAR _CeruleanMartText2
db $50
CeruleanMartText3: ; 0x5c8a3
TX_FAR _CeruleanMartText3
db $50
CeruleanMartObject: ; 0x5c8a8 (size=38)
db $0 ; border tile
db $2 ; warps
db $7, $3, $5, $ff
db $7, $4, $5, $ff
db $0 ; signs
db $3 ; people
db SPRITE_MART_GUY, $5 + 4, $0 + 4, $ff, $d3, $1 ; person
db SPRITE_BLACK_HAIR_BOY_1, $4 + 4, $3 + 4, $fe, $1, $2 ; person
db SPRITE_LASS, $2 + 4, $6 + 4, $fe, $2, $3 ; person
; warp-to
EVENT_DISP $4, $7, $3
EVENT_DISP $4, $7, $4
LavenderPokecenter_h: ; 0x5c8ce to 0x5c8da (12 bytes) (id=141)
db $06 ; tileset
db LAVENDER_POKECENTER_HEIGHT, LAVENDER_POKECENTER_WIDTH ; dimensions (y, x)
dw LavenderPokecenterBlocks, LavenderPokecenterTexts, LavenderPokecenterScript ; blocks, texts, scripts
db $00 ; connections
dw LavenderPokecenterObject ; objects
LavenderPokecenterScript: ; 0x5c8da
call $22fa
jp $3c3c
; 0x5c8e0
LavenderPokecenterTexts:
dw LavenderPokecenterText1, LavenderPokecenterText2, LavenderPokecenterText3, LavenderPokecenterText4
LavenderPokecenterText4:
db $f6
LavenderPokecenterText1: ; 0x5c8ea
db $ff
LavenderPokecenterText2: ; 0x5c8eb
TX_FAR _LavenderPokecenterText1
db $50
LavenderPokecenterText3: ; 0x5c8ef
TX_FAR _LavenderPokecenterText3
db $50
LavenderPokecenterObject: ; 0x5c8f4 (size=44)
db $0 ; border tile
db $2 ; warps
db $7, $3, $0, $ff
db $7, $4, $0, $ff
db $0 ; signs
db $4 ; people
db SPRITE_NURSE, $1 + 4, $3 + 4, $ff, $d0, $1 ; person
db SPRITE_GENTLEMAN, $3 + 4, $5 + 4, $ff, $ff, $2 ; person
db SPRITE_LITTLE_GIRL, $6 + 4, $2 + 4, $fe, $1, $3 ; person
db SPRITE_CABLE_CLUB_WOMAN, $2 + 4, $b + 4, $ff, $d0, $4 ; person
; warp-to
EVENT_DISP $7, $7, $3
EVENT_DISP $7, $7, $4
LavenderMart_h: ; 0x5c920 to 0x5c92c (12 bytes) (id=150)
db $02 ; tileset
db LAVENDER_MART_HEIGHT, LAVENDER_MART_WIDTH ; dimensions (y, x)
dw LavenderMartBlocks, LavenderMartTexts, LavenderMartScript ; blocks, texts, scripts
db $00 ; connections
dw LavenderMartObject ; objects
LavenderMartScript: ; 0x5c92c
jp $3c3c
; 0x5c92f
LavenderMartTexts: ; 0x5c92f
dw LavenderMartText1, LavenderMartText2, LavenderMartText3
LavenderMartText2: ; 0x5c935
TX_FAR _LavenderMartText2
db $50
LavenderMartText3: ; 0x5c93a
db $08 ; asm
ld a, [$d7e0]
bit 7, a
jr nz, .asm_c88d4 ; 0x5c940
ld hl, UnnamedText_5c953
call PrintText
jr .asm_6d225 ; 0x5c948
.asm_c88d4 ; 0x5c94a
ld hl, UnnamedText_5c958
call PrintText
.asm_6d225 ; 0x5c950
jp TextScriptEnd
UnnamedText_5c953: ; 0x5c953
TX_FAR _UnnamedText_5c953
db $50
; 0x5c953 + 5 bytes
UnnamedText_5c958: ; 0x5c958
TX_FAR _UnnamedText_5c958
db $50
; 0x5c958 + 5 bytes
LavenderMartObject: ; 0x5c95d (size=38)
db $0 ; border tile
db $2 ; warps
db $7, $3, $3, $ff
db $7, $4, $3, $ff
db $0 ; signs
db $3 ; people
db SPRITE_MART_GUY, $5 + 4, $0 + 4, $ff, $d3, $1 ; person
db SPRITE_BALDING_GUY, $4 + 4, $3 + 4, $ff, $ff, $2 ; person
db SPRITE_BLACK_HAIR_BOY_1, $2 + 4, $7 + 4, $ff, $ff, $3 ; person
; warp-to
EVENT_DISP $4, $7, $3
EVENT_DISP $4, $7, $4
VermilionPokecenter_h: ; 0x5c983 to 0x5c98f (12 bytes) (id=89)
db $06 ; tileset
db VERMILION_POKECENTER_HEIGHT, VERMILION_POKECENTER_WIDTH ; dimensions (y, x)
dw VermilionPokecenterBlocks, VermilionPokecenterTexts, VermilionPokecenterScript ; blocks, texts, scripts
db $00 ; connections
dw VermilionPokecenterObject ; objects
VermilionPokecenterScript: ; 0x5c98f
call $22fa
jp $3c3c
; 0x5c995
VermilionPokecenterTexts:
dw VermilionPokecenterText1, VermilionPokecenterText2, VermilionPokecenterText3, VermilionPokecenterText4
VermilionPokecenterText1: ; 0x5c99d
db $ff
VermilionPokecenterText2: ; 0x5c99e
TX_FAR _VermilionPokecenterText1
db $50
VermilionPokecenterText3: ; 0x5c9a3
TX_FAR _VermilionPokecenterText3
db $50
VermilionPokecenterText4: ; 0x5c9a8
db $f6
VermilionPokecenterObject: ; 0x5c9a9 (size=44)
db $0 ; border tile
db $2 ; warps
db $7, $3, $0, $ff
db $7, $4, $0, $ff
db $0 ; signs
db $4 ; people
db SPRITE_NURSE, $1 + 4, $3 + 4, $ff, $d0, $1 ; person
db SPRITE_FISHER, $5 + 4, $a + 4, $ff, $ff, $2 ; person
db SPRITE_SAILOR, $4 + 4, $5 + 4, $ff, $ff, $3 ; person
db SPRITE_CABLE_CLUB_WOMAN, $2 + 4, $b + 4, $ff, $d0, $4 ; person
; warp-to
EVENT_DISP $7, $7, $3
EVENT_DISP $7, $7, $4
VermilionMart_h: ; 0x5c9d5 to 0x5c9e1 (12 bytes) (id=91)
db $02 ; tileset
db VERMILION_MART_HEIGHT, VERMILION_MART_WIDTH ; dimensions (y, x)
dw VermilionMartBlocks, VermilionMartTexts, VermilionMartScript ; blocks, texts, scripts
db $00 ; connections
dw VermilionMartObject ; objects
VermilionMartScript: ; 0x5c9e1
jp $3c3c
; 0x5c9e4
VermilionMartTexts: ; 0x5c9e4
dw VermilionMartText1, VermilionMartText2, VermilionMartText3
VermilionMartText2: ; 0x5c9ea
TX_FAR _VermilionMartText2
db $50
VermilionMartText3: ; 0x5c9ef
TX_FAR _VermilionMartText3
db $50
VermilionMartObject: ; 0x5c9f4 (size=38)
db $0 ; border tile
db $2 ; warps
db $7, $3, $2, $ff
db $7, $4, $2, $ff
db $0 ; signs
db $3 ; people
db SPRITE_MART_GUY, $5 + 4, $0 + 4, $ff, $d3, $1 ; person
db SPRITE_BLACK_HAIR_BOY_1, $6 + 4, $5 + 4, $ff, $ff, $2 ; person
db SPRITE_LASS, $3 + 4, $3 + 4, $fe, $2, $3 ; person
; warp-to
EVENT_DISP $4, $7, $3
EVENT_DISP $4, $7, $4
VermilionGym_h: ; 0x5ca1a to 0x5ca26 (12 bytes) (id=92)
db $07 ; tileset
db VERMILION_GYM_HEIGHT, VERMILION_GYM_WIDTH ; dimensions (y, x)
dw VermilionGymBlocks, VermilionGymTexts, VermilionGymScript ; blocks, texts, scripts
db $00 ; connections
dw VermilionGymObject ; objects
VermilionGymScript: ; 0x5ca26
ld hl, $d126
bit 5, [hl]
res 5, [hl]
push hl
call nz, VermilionGymScript_Unknown5ca4c
pop hl
bit 6, [hl]
res 6, [hl]
call nz, $4a6d
call $3c3c
ld hl, VermilionGymTrainerHeader0
ld de, $4a95
ld a, [$d5fe]
call $3160
ld [$d5fe], a
ret
; 0x5ca4c
VermilionGymScript_Unknown5ca4c: ; 0x5ca4c
INCBIN "baserom.gbc",$5ca4c,$9c
VermilionGymTexts: ; 0x5cae8
dw VermilionGymText1, VermilionGymText2, VermilionGymText3, VermilionGymText4, VermilionGymText5, VermilionGymText6, VermilionGymText7, VermilionGymText8
VermilionGymTrainerHeaders:
VermilionGymTrainerHeader0: ; 0x5caf8
db $2 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d773 ; flag's byte
dw VermilionGymBattleText1 ; 0x4b9a TextBeforeBattle
dw VermilionGymAfterBattleText1 ; 0x4ba4 TextAfterBattle
dw VermilionGymEndBattleText1 ; 0x4b9f TextEndBattle
dw VermilionGymEndBattleText1 ; 0x4b9f TextEndBattle
; 0x5cb04
VermilionGymTrainerHeader1: ; 0x5cb04
db $3 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d773 ; flag's byte
dw VermilionGymBattleText2 ; 0x4bb3 TextBeforeBattle
dw VermilionGymAfterBattleText2 ; 0x4bbd TextAfterBattle
dw VermilionGymEndBattleText2 ; 0x4bb8 TextEndBattle
dw VermilionGymEndBattleText2 ; 0x4bb8 TextEndBattle
; 0x5cb10
VermilionGymTrainerHeader2: ; 0x5cb10
db $4 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d773 ; flag's byte
dw VermilionGymBattleText3 ; 0x4bcc TextBeforeBattle
dw VermilionGymAfterBattleText3 ; 0x4bd6 TextAfterBattle
dw VermilionGymEndBattleText3 ; 0x4bd1 TextEndBattle
dw VermilionGymEndBattleText3 ; 0x4bd1 TextEndBattle
; 0x5cb1c
db $ff
VermilionGymText1: ; 0x5cb1d
db $08 ; asm
ld a, [$d773]
bit 7, a
jr z, .asm_7cc29 ; 0x5cb23
bit 6, a
jr nz, .asm_41203 ; 0x5cb27
call z, $4aaa
call $30b6
jr .asm_23621 ; 0x5cb2f
.asm_41203 ; 0x5cb31
ld hl, UnnamedText_5cb72
call PrintText
jr .asm_23621 ; 0x5cb37
.asm_7cc29 ; 0x5cb39
ld hl, UnnamedText_5cb6d
call PrintText
ld hl, $d72d
set 6, [hl]
set 7, [hl]
ld hl, ReceivedThunderbadgeText
ld de, ReceivedThunderbadgeText
call $3354
ldh a, [$8c]
ld [$cf13], a
call $336a
call $32d7
ld a, $3
ld [$d05c], a
xor a
ldh [$b4], a
ld a, $3
ld [$d5fe], a
ld [$da39], a
.asm_23621 ; 0x5cb6a
jp TextScriptEnd
UnnamedText_5cb6d: ; 0x5cb6d
TX_FAR _UnnamedText_5cb6d
db $50
; 0x5cb6d + 5 bytes
UnnamedText_5cb72: ; 0x5cb72
TX_FAR _UnnamedText_5cb72
db $50
; 0x5cb72 + 5 bytes
VermilionGymText6:
TX_FAR _UnnamedText_5cb77
db $50
; 0x5cb77 + 5 bytes
VermilionGymText7: ; 0x5cb7c
TX_FAR _ReceivedTM24Text ; 0x9c0e0
db $11
TX_FAR _TM24ExplanationText ; 0x9c0f5
db $50
; 0x5cb7c + 10 bytes = 0x5cb86
VermilionGymText8: ; 0x5cb86
TX_FAR _TM24NoRoomText
db $50
ReceivedThunderbadgeText:
TX_FAR _ReceivedThunderbadgeText
db $50
VermilionGymText2: ; 0x5cb90
db $08 ; asm
ld hl, VermilionGymTrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
VermilionGymBattleText1: ; 0x5cb9a
TX_FAR _VermilionGymBattleText1
db $50
; 0x5cb9a + 5 bytes
VermilionGymEndBattleText1: ; 0x5cb9f
TX_FAR _VermilionGymEndBattleText1
db $50
; 0x5cb9f + 5 bytes
VermilionGymAfterBattleText1: ; 0x5cba4
TX_FAR _VermilionGymAfterBattleText1
db $50
; 0x5cba4 + 5 bytes
VermilionGymText3: ; 0x5cba9
db $08 ; asm
ld hl, VermilionGymTrainerHeader1
call LoadTrainerHeader
jp TextScriptEnd
VermilionGymBattleText2: ; 0x5cbb3
TX_FAR _VermilionGymBattleText2
db $50
; 0x5cbb3 + 5 bytes
VermilionGymEndBattleText2: ; 0x5cbb8
TX_FAR _VermilionGymEndBattleText2
db $50
; 0x5cbb8 + 5 bytes
VermilionGymAfterBattleText2: ; 0x5cbbd
TX_FAR _VermilionGymAfterBattleText2
db $50
; 0x5cbbd + 5 bytes
VermilionGymText4: ; 0x5cbc2
db $08 ; asm
ld hl, VermilionGymTrainerHeader2
call LoadTrainerHeader
jp TextScriptEnd
VermilionGymBattleText3: ; 0x5cbcc
TX_FAR _VermilionGymBattleText3
db $50
; 0x5cbcc + 5 bytes
VermilionGymEndBattleText3: ; 0x5cbd1
TX_FAR _VermilionGymEndBattleText3
db $50
; 0x5cbd1 + 5 bytes
VermilionGymAfterBattleText3: ; 0x5cbd6
TX_FAR _VermilionGymAfterBattleText3
db $50
; 0x5cbd6 + 5 bytes
VermilionGymText5: ; 0x5cbdb
db $08 ; asm
ld a, [$d72a]
bit 2, a
jr nz, .asm_13b67 ; 0x5cbe1
ld hl, UnnamedText_5cbf4
call PrintText
jr .asm_c2b38 ; 0x5cbe9
.asm_13b67 ; 0x5cbeb
ld hl, UnnamedText_5cbf9
call PrintText
.asm_c2b38 ; 0x5cbf1
jp TextScriptEnd
UnnamedText_5cbf4: ; 0x5cbf4
TX_FAR _UnnamedText_5cbf4
db $50
; 0x5cbf4 + 5 bytes
UnnamedText_5cbf9: ; 0x5cbf9
TX_FAR _UnnamedText_5cbf9
db $50
; 0x5cbf9 + 5 bytes
VermilionGymObject: ; 0x5cbfe (size=58)
db $3 ; border tile
db $2 ; warps
db $11, $4, $3, $ff
db $11, $5, $3, $ff
db $0 ; signs
db $5 ; people
db SPRITE_ROCKER, $1 + 4, $5 + 4, $ff, $d0, $41, LT__SURGE + $C8, $1 ; trainer
db SPRITE_GENTLEMAN, $6 + 4, $9 + 4, $ff, $d2, $42, GENTLEMAN + $C8, $3 ; trainer
db SPRITE_BLACK_HAIR_BOY_2, $8 + 4, $3 + 4, $ff, $d2, $43, ROCKER + $C8, $1 ; trainer
db SPRITE_SAILOR, $a + 4, $0 + 4, $ff, $d3, $44, SAILOR + $C8, $8 ; trainer
db SPRITE_GYM_HELPER, $e + 4, $4 + 4, $ff, $d0, $5 ; person
; warp-to
EVENT_DISP $5, $11, $4
EVENT_DISP $5, $11, $5
VermilionGymBlocks: ; 0x5cc38 45
INCBIN "maps/vermiliongym.blk"
CopycatsHouseF2_h: ; 0x5cc65 to 0x5cc71 (12 bytes) (id=176)
db $04 ; tileset
db COPYCATS_HOUSE_2F_HEIGHT, COPYCATS_HOUSE_2F_WIDTH ; dimensions (y, x)
dw CopycatsHouseF2Blocks, CopycatsHouseF2Texts, CopycatsHouseF2Script ; blocks, texts, scripts
db $00 ; connections
dw CopycatsHouseF2Object ; objects
CopycatsHouseF2Script: ; 0x5cc71
jp $3c3c
; 0x5cc74
CopycatsHouseF2Texts: ; 0x5cc74
dw CopycatsHouseF2Text1, CopycatsHouseF2Text2, CopycatsHouseF2Text3, CopycatsHouseF2Text4, CopycatsHouseF2Text5, CopycatsHouseF2Text6, CopycatsHouseF2Text7
CopycatsHouseF2Text1: ; 0x5cc82
db $08 ; asm
ld a, [$d7af]
bit 0, a
jr nz, .asm_7ccf3 ; 0x5cc88
ld a, $1
ld [$cc3c], a
ld hl, UnnamedText_5ccd4
call PrintText
ld b, POKE_DOLL
call $3493 ; probably check has item or take item
jr z, .asm_62ecd ; 0x5cc9a
ld hl, TM31PreReceiveText
call PrintText
ld bc, (TM_31 << 8) | 1
call GiveItem
jr nc, .asm_16690 ; 0x5cca8
ld hl, ReceivedTM31Text
call PrintText
ld a, $33
ldh [$db], a
ld b, $5 ; BANK(MyFunction)
ld hl, $7f37 ; MyFunction
call Bankswitch
ld hl, $d7af
set 0, [hl]
jr .asm_62ecd ; 0x5ccc1
.asm_16690 ; 0x5ccc3
ld hl, TM31NoRoomText
call PrintText
jr .asm_62ecd ; 0x5ccc9
.asm_7ccf3 ; 0x5cccb
ld hl, TM31ExplanationText2
call PrintText
.asm_62ecd ; 0x5ccd1
jp TextScriptEnd
UnnamedText_5ccd4: ; 0x5ccd4
TX_FAR _UnnamedText_5ccd4
db $50
; 0x5ccd4 + 5 bytes
TM31PreReceiveText: ; 0x5ccd9
TX_FAR _TM31PreReceiveText
db $50
; 0x5ccd9 + 5 bytes
ReceivedTM31Text: ; 0x5ccde
TX_FAR _ReceivedTM31Text ; 0xa1675
db $0B
TM31ExplanationText1: ; 0x5cce2
TX_FAR _TM31ExplanationText1 ; 0xa1689
db $d, $50
; 0x5cce9
TM31ExplanationText2: ; 0x5cce9
TX_FAR _TM31ExplanationText2 ; 0xa16c5
db $50
; 0x5cce9 + 5 bytes = 0x5ccee
TM31NoRoomText: ; 0x5ccee
TX_FAR _TM31NoRoomText ; 0xa1733
db $d, $50
; 0x5ccf4
CopycatsHouseF2Text2: ; 0x5ccf4
TX_FAR _CopycatsHouseF2Text2
db $50
CopycatsHouseF2Text5:
CopycatsHouseF2Text4:
CopycatsHouseF2Text3: ; 0x5ccf9
TX_FAR _CopycatsHouseF2Text3
db $50
CopycatsHouseF2Text6: ; 0x5ccfe
TX_FAR _CopycatsHouseF2Text6
db $50
CopycatsHouseF2Text7: ; 0x5cd03
db $08 ; asm
ld a, [$c109]
cp $4
ld hl, UnnamedText_5cd1c
jr nz, .asm_399a4 ; 0x5cd0c
ld hl, UnnamedText_5cd17
.asm_399a4 ; 0x5cd11
call PrintText
jp TextScriptEnd
UnnamedText_5cd17: ; 0x5cd17
TX_FAR _UnnamedText_5cd17
db $50
; 0x5cd17 + 5 bytes
UnnamedText_5cd1c: ; 0x5cd1c
TX_FAR _UnnamedText_5cd1c
db $50
; 0x5cd1c + 5 bytes
CopycatsHouseF2Object: ; 0x5cd21 (size=48)
db $a ; border tile
db $1 ; warps
db $1, $7, $2, COPYCATS_HOUSE_1F
db $2 ; signs
db $5, $3, $6 ; CopycatsHouseF2Text6
db $1, $0, $7 ; CopycatsHouseF2Text7
db $5 ; people
db SPRITE_BRUNETTE_GIRL, $3 + 4, $4 + 4, $fe, $0, $1 ; person
db SPRITE_BIRD, $6 + 4, $4 + 4, $fe, $2, $2 ; person
db SPRITE_SLOWBRO, $1 + 4, $5 + 4, $ff, $d0, $3 ; person
db SPRITE_BIRD, $0 + 4, $2 + 4, $ff, $d0, $4 ; person
db SPRITE_CLEFAIRY, $6 + 4, $1 + 4, $ff, $d3, $5 ; person
; warp-to
EVENT_DISP $4, $1, $7 ; COPYCATS_HOUSE_1F
FightingDojo_h: ; 0x5cd51 to 0x5cd5d (12 bytes) (id=177)
db $05 ; tileset
db FIGHTINGDOJO_HEIGHT, FIGHTINGDOJO_WIDTH ; dimensions (y, x)
dw FightingDojoBlocks, FightingDojoTexts, FightingDojoScript ; blocks, texts, scripts
db $00 ; connections
dw FightingDojoObject ; objects
FightingDojoScript: ; 0x5cd5d
call $3c3c
ld hl, FightingDojoTrainerHeaders
ld de, $4d7b
ld a, [$d642]
call $3160
ld [$d642], a
ret
; 0x5cd70
INCBIN "baserom.gbc",$5cd70,$93
FightingDojoTexts: ; 0x5ce03
dw FightingDojoText1, FightingDojoText2, FightingDojoText3, FightingDojoText4, FightingDojoText5, FightingDojoText6, FightingDojoText7, FightingDojoText8
FightingDojoTrainerHeaders:
FightingDojoTrainerHeader0: ; 0x5ce13
db $2 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7b1 ; flag's byte
dw FightingDojoBattleText1 ; 0x4eac TextBeforeBattle
dw FightingDojoAfterBattleText1 ; 0x4eb6 TextAfterBattle
dw FightingDojoEndBattleText1 ; 0x4eb1 TextEndBattle
dw FightingDojoEndBattleText1 ; 0x4eb1 TextEndBattle
; 0x5ce1f
FightingDojoTrainerHeader1: ; 0x5ce1f
db $3 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7b1 ; flag's byte
dw FightingDojoBattleText2 ; 0x4ec5 TextBeforeBattle
dw FightingDojoAfterBattleText2 ; 0x4ecf TextAfterBattle
dw FightingDojoEndBattleText2 ; 0x4eca TextEndBattle
dw FightingDojoEndBattleText2 ; 0x4eca TextEndBattle
; 0x5ce2b
FightingDojoTrainerHeader2: ; 0x5ce2b
db $4 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7b1 ; flag's byte
dw FightingDojoBattleText3 ; 0x4ede TextBeforeBattle
dw FightingDojoAfterBattleText3 ; 0x4ee8 TextAfterBattle
dw FightingDojoEndBattleText3 ; 0x4ee3 TextEndBattle
dw FightingDojoEndBattleText3 ; 0x4ee3 TextEndBattle
; 0x5ce37
FightingDojoTrainerHeader3: ; 0x5ce37
db $5 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7b1 ; flag's byte
dw FightingDojoBattleText4 ; 0x4ef7 TextBeforeBattle
dw FightingDojoAfterBattleText4 ; 0x4f01 TextAfterBattle
dw FightingDojoEndBattleText4 ; 0x4efc TextEndBattle
dw FightingDojoEndBattleText4 ; 0x4efc TextEndBattle
; 0x5ce43
db $ff
FightingDojoText1: ; 0x5ce44
db $08 ; asm
ld a, [$d7b1]
bit 0, a
jp nz, .continue1\@
bit 1, a
jp nz, .continue2\@
ld hl, UnnamedText_5ce8e
call PrintText
ld hl, $d72d
set 6, [hl]
set 7, [hl]
ld hl, UnnamedText_5ce93
ld de, UnnamedText_5ce93
call $3354
ldh a, [$8c]
ld [$cf13], a
call $336a
call $32d7
ld a, $3
ld [$d642], a
ld [$da39], a
jr .asm_9dba4 ; 0x5ce7b
.continue1\@ ; 0x5ce7d
ld hl, UnnamedText_5ce9d
call PrintText
jr .asm_9dba4 ; 0x5ce83
.continue2\@ ; 0x5ce85f
ld hl, FightingDojoText8
call PrintText
.asm_9dba4 ; 0x5ce8b
jp TextScriptEnd
UnnamedText_5ce8e: ; 0x5ce8e
TX_FAR _UnnamedText_5ce8e
db $50
; 0x5ce8e + 5 bytes
UnnamedText_5ce93: ; 0x5ce93
TX_FAR _UnnamedText_5ce93
db $50
; 0x5ce93 + 5 bytes
FightingDojoText8: ; 0x5ce98
TX_FAR _UnnamedText_5ce98
db $50
; 0x5ce98 + 5 bytes
UnnamedText_5ce9d: ; 0x5ce9d
TX_FAR _UnnamedText_5ce9d
db $50
; 0x5ce9d + 5 bytes
FightingDojoText2: ; 0x5cea2
db $08 ; asm
ld hl, FightingDojoTrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
FightingDojoBattleText1: ; 0x5ceac
TX_FAR _FightingDojoBattleText1
db $50
; 0x5ceac + 5 bytes
FightingDojoEndBattleText1: ; 0x5ceb1
TX_FAR _FightingDojoEndBattleText1
db $50
; 0x5ceb1 + 5 bytes
FightingDojoAfterBattleText1: ; 0x5ceb6
TX_FAR _FightingDojoAfterBattleText1
db $50
; 0x5ceb6 + 5 bytes
FightingDojoText3: ; 0x5cebb
db $08 ; asm
ld hl, FightingDojoTrainerHeader1
call LoadTrainerHeader
jp TextScriptEnd
FightingDojoBattleText2: ; 0x5cec5
TX_FAR _FightingDojoBattleText2
db $50
; 0x5cec5 + 5 bytes
FightingDojoEndBattleText2: ; 0x5ceca
TX_FAR _FightingDojoEndBattleText2
db $50
; 0x5ceca + 5 bytes
FightingDojoAfterBattleText2: ; 0x5cecf
TX_FAR _FightingDojoAfterBattleText2
db $50
; 0x5cecf + 5 bytes
FightingDojoText4: ; 0x5ced4
db $08 ; asm
ld hl, FightingDojoTrainerHeader2
call LoadTrainerHeader
jp TextScriptEnd
FightingDojoBattleText3: ; 0x5cede
TX_FAR _FightingDojoBattleText3
db $50
; 0x5cede + 5 bytes
FightingDojoEndBattleText3: ; 0x5cee3
TX_FAR _FightingDojoEndBattleText3
db $50
; 0x5cee3 + 5 bytes
FightingDojoAfterBattleText3: ; 0x5cee8
TX_FAR _FightingDojoAfterBattleText3
db $50
; 0x5cee8 + 5 bytes
FightingDojoText5: ; 0x5ceed
db $08 ; asm
ld hl, FightingDojoTrainerHeader3
call LoadTrainerHeader
jp TextScriptEnd
FightingDojoBattleText4: ; 0x5cef7
TX_FAR _FightingDojoBattleText4
db $50
; 0x5cef7 + 5 bytes
FightingDojoEndBattleText4: ; 0x5cefc
TX_FAR _FightingDojoEndBattleText4
db $50
; 0x5cefc + 5 bytes
FightingDojoAfterBattleText4: ; 0x5cf01
TX_FAR _FightingDojoAfterBattleText4
db $50
; 0x5cf01 + 5 bytes
FightingDojoText6: ; 0x5cf06
db $08 ; asm
ld a, [$d7b1]
and $c0
jr z, .asm_f8e28 ; 0x5cf0c
ld hl, UnnamedText_5cf96
call PrintText
jr .asm_3a2c8 ; 0x5cf14
.asm_f8e28 ; 0x5cf16
ld a, $2b
call $349b
ld hl, UnnamedText_5cf49
call PrintText
call $35ec
ld a, [$cc26]
and a
jr nz, .asm_3a2c8 ; 0x5cf28
ld a, [$cf91]
ld b, a
ld c, 30
call GivePokemon
jr nc, .asm_3a2c8 ; 0x5cf33
ld a, $4a
ld [$cc4d], a
ld a, $11
call Predef
ld hl, $d7b1
set 6, [hl]
set 0, [hl]
.asm_3a2c8 ; 0x5cf46
jp TextScriptEnd
UnnamedText_5cf49: ; 0x5cf49
TX_FAR _UnnamedText_5cf49
db $50
; 0x5cf49 + 5 bytes
FightingDojoText7: ; 0x5cf4e
db $08 ; asm
ld a, [$d7b1]
and $c0
jr z, .asm_170a9 ; 0x5cf54
ld hl, UnnamedText_5cf96
call PrintText
jr .asm_f1f47 ; 0x5cf5c
.asm_170a9 ; 0x5cf5e
ld a, $2c
call $349b
ld hl, UnnamedText_5cf91
call PrintText
call $35ec
ld a, [$cc26]
and a
jr nz, .asm_f1f47 ; 0x5cf70
ld a, [$cf91]
ld b, a
ld c,30
call GivePokemon
jr nc, .asm_f1f47 ; 0x5cf7b
ld hl, $d7b1
set 7, [hl]
set 0, [hl]
ld a, $4b
ld [$cc4d], a
ld a, $11
call Predef
.asm_f1f47 ; 0x5cf8e
jp TextScriptEnd
UnnamedText_5cf91: ; 0x5cf91
TX_FAR _UnnamedText_5cf91
db $50
; 0x5cf91 + 5 bytes
UnnamedText_5cf96: ; 0x5cf96
TX_FAR _UnnamedText_5cf96
db $50
; 0x5cf96 + 5 bytes
FightingDojoObject: ; 0x5cf9b (size=72)
db $3 ; border tile
db $2 ; warps
db $b, $4, $1, $ff
db $b, $5, $1, $ff
db $0 ; signs
db $7 ; people
db SPRITE_HIKER, $3 + 4, $5 + 4, $ff, $d0, $41, BLACKBELT + $C8, $1 ; trainer
db SPRITE_HIKER, $4 + 4, $3 + 4, $ff, $d3, $42, BLACKBELT + $C8, $2 ; trainer
db SPRITE_HIKER, $6 + 4, $3 + 4, $ff, $d3, $43, BLACKBELT + $C8, $3 ; trainer
db SPRITE_HIKER, $5 + 4, $5 + 4, $ff, $d2, $44, BLACKBELT + $C8, $4 ; trainer
db SPRITE_HIKER, $7 + 4, $5 + 4, $ff, $d2, $45, BLACKBELT + $C8, $5 ; trainer
db SPRITE_BALL, $1 + 4, $4 + 4, $ff, $ff, $6 ; person
db SPRITE_BALL, $1 + 4, $5 + 4, $ff, $ff, $7 ; person
; warp-to
EVENT_DISP $5, $b, $4
EVENT_DISP $5, $b, $5
FightingDojoBlocks: ; 0x5cfe3 30
INCBIN "maps/fightingdojo.blk"
SaffronGym_h: ; 0x5d001 to 0x5d00d (12 bytes) (id=178)
db $16 ; tileset
db SAFFRON_GYM_HEIGHT, SAFFRON_GYM_WIDTH ; dimensions (y, x)
dw SaffronGymBlocks, SaffronGymTexts, SaffronGymScript ; blocks, texts, scripts
db $00 ; connections
dw SaffronGymObject ; objects
SaffronGymScript: ; 0x5d00d
ld hl, $d126
bit 6, [hl]
res 6, [hl]
call nz, .extra
call $3c3c
ld hl, $50c3
ld de, $5053
ld a, [$d65c]
call $3160
ld [$d65c], a
ret
; 0x5d02a
.extra
INCBIN "baserom.gbc",$5d02a,$81
SaffronGymTexts: ; 0x5d0ab
dw SaffronGymText1, SaffronGymText2, SaffronGymText3, SaffronGymText4, SaffronGymText5, SaffronGymText6, SaffronGymText7, SaffronGymText8, SaffronGymText9, SaffronGymText10, SaffronGymText11, SaffronGymText12
SaffronGymTrainerHeaders:
SaffronGymTrainerHeader0: ; 0x5d0c3
db $2 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7b3 ; flag's byte
dw SaffronGymBattleText1 ; 0x51f0 TextBeforeBattle
dw SaffronGymAfterBattleText1 ; 0x51fa TextAfterBattle
dw SaffronGymEndBattleText1 ; 0x51f5 TextEndBattle
dw SaffronGymEndBattleText1 ; 0x51f5 TextEndBattle
; 0x5d0cf
SaffronGymTrainerHeader1: ; 0x5d0cf
db $3 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7b3 ; flag's byte
dw SaffronGymBattleText2 ; 0x51ff TextBeforeBattle
dw SaffronGymAfterBattleText2 ; 0x5209 TextAfterBattle
dw SaffronGymEndBattleText2 ; 0x5204 TextEndBattle
dw SaffronGymEndBattleText2 ; 0x5204 TextEndBattle
; 0x5d0db
SaffronGymTrainerHeader2: ; 0x5d0db
db $4 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7b3 ; flag's byte
dw SaffronGymBattleText3 ; 0x520e TextBeforeBattle
dw SaffronGymAfterBattleText3 ; 0x5218 TextAfterBattle
dw SaffronGymEndBattleText3 ; 0x5213 TextEndBattle
dw SaffronGymEndBattleText3 ; 0x5213 TextEndBattle
; 0x5d0e7
SaffronGymTrainerHeader3: ; 0x5d0e7
db $5 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7b3 ; flag's byte
dw SaffronGymBattleText4 ; 0x521d TextBeforeBattle
dw SaffronGymAfterBattleText4 ; 0x5227 TextAfterBattle
dw SaffronGymEndBattleText4 ; 0x5222 TextEndBattle
dw SaffronGymEndBattleText4 ; 0x5222 TextEndBattle
; 0x5d0f3
SaffronGymTrainerHeader4: ; 0x5d0f3
db $6 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7b3 ; flag's byte
dw SaffronGymBattleText5 ; 0x522c TextBeforeBattle
dw SaffronGymAfterBattleText5 ; 0x5236 TextAfterBattle
dw SaffronGymEndBattleText5 ; 0x5231 TextEndBattle
dw SaffronGymEndBattleText5 ; 0x5231 TextEndBattle
; 0x5d0ff
SaffronGymTrainerHeader5: ; 0x5d0ff
db $7 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7b3 ; flag's byte
dw SaffronGymBattleText6 ; 0x523b TextBeforeBattle
dw SaffronGymAfterBattleText6 ; 0x5245 TextAfterBattle
dw SaffronGymEndBattleText6 ; 0x5240 TextEndBattle
dw SaffronGymEndBattleText6 ; 0x5240 TextEndBattle
; 0x5d10b
SaffronGymTrainerHeader6: ; 0x5d10b
db $8 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7b3 ; flag's byte
dw SaffronGymBattleText7 ; 0x524a TextBeforeBattle
dw SaffronGymAfterBattleText7 ; 0x5254 TextAfterBattle
dw SaffronGymEndBattleText7 ; 0x524f TextEndBattle
dw SaffronGymEndBattleText7 ; 0x524f TextEndBattle
; 0x5d117
db $ff
SaffronGymText1: ; 0x5d118
db $08 ; asm
ld a, [$d7b3]
bit 1, a
jr z, .asm_e3544 ; 0x5d11e
bit 0, a
jr nz, .asm_8d2f6 ; 0x5d122
call z, $5068
call $30b6
jr .asm_34c2c ; 0x5d12a
.asm_8d2f6 ; 0x5d12c
ld hl, UnnamedText_5d16e
call PrintText
jr .asm_34c2c ; 0x5d132
.asm_e3544 ; 0x5d134
ld hl, UnnamedText_5d162
call PrintText
ld hl, $d72d
set 6, [hl]
set 7, [hl]
ld hl, UnnamedText_5d167
ld de, UnnamedText_5d167
call $3354
ldh a, [$8c]
ld [$cf13], a
call $336a
call $32d7
ld a, $6
ld [$d05c], a
ld a, $3
ld [$d65c], a
.asm_34c2c ; 0x5d15f
jp TextScriptEnd
UnnamedText_5d162: ; 0x5d162
TX_FAR _UnnamedText_5d162
db $50
; 0x5d162 + 5 bytes
UnnamedText_5d167: ; 0x5d167
TX_FAR _UnnamedText_5d167 ; 0xa1c73
db $11 ; play same sound as red giving oak parcel
db $6 ; wait for keypress
db $50
; 0x5d16e
UnnamedText_5d16e: ; 0x5d16e
TX_FAR _UnnamedText_5d16e
db $50
; 0x5d16e + 5 bytes
SaffronGymText10: ; 0x5d173
TX_FAR _UnnamedText_5d173
db $50
; 0x5d173 + 5 bytes
SaffronGymText11: ; 0x5d178
TX_FAR ReceivedTM46Text
db $b
TX_FAR _TM46ExplanationText
db $50
SaffronGymText12: ; 0x5d182
TX_FAR _TM46NoRoomText ; pack full
db $50
; 0x5d182 + 5 bytes
SaffronGymText2: ; 0x5d187
db $08 ; asm
ld hl, SaffronGymTrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
SaffronGymText3: ; 0x5d191
db $08 ; asm
ld hl, SaffronGymTrainerHeader1
call LoadTrainerHeader
jp TextScriptEnd
SaffronGymText4: ; 0x5d19b
db $08 ; asm
ld hl, SaffronGymTrainerHeader2
call LoadTrainerHeader
jp TextScriptEnd
SaffronGymText5: ; 0x5d1a5
db $08 ; asm
ld hl, SaffronGymTrainerHeader3
call LoadTrainerHeader
jp TextScriptEnd
SaffronGymText6: ; 0x5d1af
db $08 ; asm
ld hl, SaffronGymTrainerHeader4
call LoadTrainerHeader
jp TextScriptEnd
SaffronGymText7: ; 0x5d1b9
db $08 ; asm
ld hl, SaffronGymTrainerHeader5
call LoadTrainerHeader
jp TextScriptEnd
SaffronGymText8: ; 0x5d1c3
db $08 ; asm
ld hl, SaffronGymTrainerHeader6
call LoadTrainerHeader
jp TextScriptEnd
SaffronGymText9: ; 0x5d1cd
db $08 ; asm
ld a, [$d7b3]
bit 1, a
jr nz, .asm_13f3c ; 0x5d1d3
ld hl, UnnamedText_5d1e6
call PrintText
jr .asm_e9907 ; 0x5d1db
.asm_13f3c ; 0x5d1dd
ld hl, UnnamedText_5d1eb
call PrintText
.asm_e9907 ; 0x5d1e3
jp TextScriptEnd
UnnamedText_5d1e6: ; 0x5d1e6
TX_FAR _UnnamedText_5d1e6
db $50
; 0x5d1e6 + 5 bytes
UnnamedText_5d1eb: ; 0x5d1eb
TX_FAR _UnnamedText_5d1eb
db $50
; 0x5d1eb + 5 bytes
SaffronGymBattleText1: ; 0x5d1f0
TX_FAR _SaffronGymBattleText1
db $50
; 0x5d1f0 + 5 bytes
SaffronGymEndBattleText1: ; 0x5d1f5
TX_FAR _SaffronGymEndBattleText1
db $50
; 0x5d1f5 + 5 bytes
SaffronGymAfterBattleText1: ; 0x5d1fa
TX_FAR _SaffronGymAfterBattleText1
db $50
; 0x5d1fa + 5 bytes
SaffronGymBattleText2: ; 0x5d1ff
TX_FAR _SaffronGymBattleText2
db $50
; 0x5d1ff + 5 bytes
SaffronGymEndBattleText2: ; 0x5d204
TX_FAR _SaffronGymEndBattleText2
db $50
; 0x5d204 + 5 bytes
SaffronGymAfterBattleText2: ; 0x5d209
TX_FAR _SaffronGymAfterBattleText2
db $50
; 0x5d209 + 5 bytes
SaffronGymBattleText3: ; 0x5d20e
TX_FAR _SaffronGymBattleText3
db $50
; 0x5d20e + 5 bytes
SaffronGymEndBattleText3: ; 0x5d213
TX_FAR _SaffronGymEndBattleText3
db $50
; 0x5d213 + 5 bytes
SaffronGymAfterBattleText3: ; 0x5d218
TX_FAR _SaffronGymAfterBattleText3
db $50
; 0x5d218 + 5 bytes
SaffronGymBattleText4: ; 0x5d21d
TX_FAR _SaffronGymBattleText4
db $50
; 0x5d21d + 5 bytes
SaffronGymEndBattleText4: ; 0x5d222
TX_FAR _SaffronGymEndBattleText4
db $50
; 0x5d222 + 5 bytes
SaffronGymAfterBattleText4: ; 0x5d227
TX_FAR _SaffronGymAfterBattleText4
db $50
; 0x5d227 + 5 bytes
SaffronGymBattleText5: ; 0x5d22c
TX_FAR _SaffronGymBattleText5
db $50
; 0x5d22c + 5 bytes
SaffronGymEndBattleText5: ; 0x5d231
TX_FAR _SaffronGymEndBattleText5
db $50
; 0x5d231 + 5 bytes
SaffronGymAfterBattleText5: ; 0x5d236
TX_FAR _SaffronGymAfterBattleText5
db $50
; 0x5d236 + 5 bytes
SaffronGymBattleText6: ; 0x5d23b
TX_FAR _SaffronGymBattleText6
db $50
; 0x5d23b + 5 bytes
SaffronGymEndBattleText6: ; 0x5d240
TX_FAR _SaffronGymEndBattleText6
db $50
; 0x5d240 + 5 bytes
SaffronGymAfterBattleText6: ; 0x5d245
TX_FAR _SaffronGymAfterBattleText6
db $50
; 0x5d245 + 5 bytes
SaffronGymBattleText7: ; 0x5d24a
TX_FAR _SaffronGymBattleText7
db $50
; 0x5d24a + 5 bytes
SaffronGymEndBattleText7: ; 0x5d24f
TX_FAR _SaffronGymEndBattleText7
db $50
; 0x5d24f + 5 bytes
SaffronGymAfterBattleText7: ; 0x5d254
TX_FAR _SaffronGymAfterBattleText7
db $50
; 0x5d254 + 5 bytes
SaffronGymObject: ; 0x5d259 (size=330)
db $2e ; border tile
db $20 ; warps
db $11, $8, $2, $ff
db $11, $9, $2, $ff
db $3, $1, $16, SAFFRON_GYM
db $3, $5, $f, SAFFRON_GYM
db $5, $1, $12, SAFFRON_GYM
db $5, $5, $8, SAFFRON_GYM
db $9, $1, $1b, SAFFRON_GYM
db $9, $5, $10, SAFFRON_GYM
db $b, $1, $5, SAFFRON_GYM
db $b, $5, $d, SAFFRON_GYM
db $f, $1, $17, SAFFRON_GYM
db $f, $5, $1e, SAFFRON_GYM
db $11, $1, $11, SAFFRON_GYM
db $11, $5, $9, SAFFRON_GYM
db $3, $9, $1a, SAFFRON_GYM
db $3, $b, $3, SAFFRON_GYM
db $5, $9, $7, SAFFRON_GYM
db $5, $b, $c, SAFFRON_GYM
db $b, $b, $4, SAFFRON_GYM
db $f, $b, $1f, SAFFRON_GYM
db $3, $f, $18, SAFFRON_GYM
db $3, $13, $1c, SAFFRON_GYM
db $5, $f, $2, SAFFRON_GYM
db $5, $13, $a, SAFFRON_GYM
db $9, $f, $14, SAFFRON_GYM
db $9, $13, $1d, SAFFRON_GYM
db $b, $f, $e, SAFFRON_GYM
db $b, $13, $6, SAFFRON_GYM
db $f, $f, $15, SAFFRON_GYM
db $f, $13, $19, SAFFRON_GYM
db $11, $f, $b, SAFFRON_GYM
db $11, $13, $13, SAFFRON_GYM
db $0 ; signs
db $9 ; people
db SPRITE_GIRL, $8 + 4, $9 + 4, $ff, $d0, $41, SABRINA + $C8, $1 ; trainer
db SPRITE_MEDIUM, $1 + 4, $a + 4, $ff, $d0, $42, CHANNELER + $C8, $16 ; trainer
db SPRITE_BUG_CATCHER, $1 + 4, $11 + 4, $ff, $d0, $43, PSYCHIC_TR + $C8, $1 ; trainer
db SPRITE_MEDIUM, $7 + 4, $3 + 4, $ff, $d0, $44, CHANNELER + $C8, $17 ; trainer
db SPRITE_BUG_CATCHER, $7 + 4, $11 + 4, $ff, $d0, $45, PSYCHIC_TR + $C8, $2 ; trainer
db SPRITE_MEDIUM, $d + 4, $3 + 4, $ff, $d0, $46, CHANNELER + $C8, $18 ; trainer
db SPRITE_BUG_CATCHER, $d + 4, $11 + 4, $ff, $d0, $47, PSYCHIC_TR + $C8, $3 ; trainer
db SPRITE_BUG_CATCHER, $1 + 4, $3 + 4, $ff, $d0, $48, PSYCHIC_TR + $C8, $4 ; trainer
db SPRITE_GYM_HELPER, $f + 4, $a + 4, $ff, $d0, $9 ; person
; warp-to
EVENT_DISP $a, $11, $8
EVENT_DISP $a, $11, $9
EVENT_DISP $a, $3, $1 ; SAFFRON_GYM
EVENT_DISP $a, $3, $5 ; SAFFRON_GYM
EVENT_DISP $a, $5, $1 ; SAFFRON_GYM
EVENT_DISP $a, $5, $5 ; SAFFRON_GYM
EVENT_DISP $a, $9, $1 ; SAFFRON_GYM
EVENT_DISP $a, $9, $5 ; SAFFRON_GYM
EVENT_DISP $a, $b, $1 ; SAFFRON_GYM
EVENT_DISP $a, $b, $5 ; SAFFRON_GYM
EVENT_DISP $a, $f, $1 ; SAFFRON_GYM
EVENT_DISP $a, $f, $5 ; SAFFRON_GYM
EVENT_DISP $a, $11, $1 ; SAFFRON_GYM
EVENT_DISP $a, $11, $5 ; SAFFRON_GYM
EVENT_DISP $a, $3, $9 ; SAFFRON_GYM
EVENT_DISP $a, $3, $b ; SAFFRON_GYM
EVENT_DISP $a, $5, $9 ; SAFFRON_GYM
EVENT_DISP $a, $5, $b ; SAFFRON_GYM
EVENT_DISP $a, $b, $b ; SAFFRON_GYM
EVENT_DISP $a, $f, $b ; SAFFRON_GYM
EVENT_DISP $a, $3, $f ; SAFFRON_GYM
EVENT_DISP $a, $3, $13 ; SAFFRON_GYM
EVENT_DISP $a, $5, $f ; SAFFRON_GYM
EVENT_DISP $a, $5, $13 ; SAFFRON_GYM
EVENT_DISP $a, $9, $f ; SAFFRON_GYM
EVENT_DISP $a, $9, $13 ; SAFFRON_GYM
EVENT_DISP $a, $b, $f ; SAFFRON_GYM
EVENT_DISP $a, $b, $13 ; SAFFRON_GYM
EVENT_DISP $a, $f, $f ; SAFFRON_GYM
EVENT_DISP $a, $f, $13 ; SAFFRON_GYM
EVENT_DISP $a, $11, $f ; SAFFRON_GYM
EVENT_DISP $a, $11, $13 ; SAFFRON_GYM
SaffronGymBlocks: ; 0x5d3a3 90
INCBIN "maps/saffrongym.blk"
SaffronMart_h: ; 0x5d3fd to 0x5d409 (12 bytes) (id=180)
db $02 ; tileset
db SAFFRON_MART_HEIGHT, SAFFRON_MART_WIDTH ; dimensions (y, x)
dw SaffronMartBlocks, SaffronMartTexts, SaffronMartScript ; blocks, texts, scripts
db $00 ; connections
dw SaffronMartObject ; objects
SaffronMartScript: ; 0x5d409
jp $3c3c
; 0x5d40c
SaffronMartTexts: ; 0x5d40c
dw SaffronMartText1, SaffronMartText2, SaffronMartText3
SaffronMartText2: ; 0x5d412
TX_FAR _SaffronMartText2
db $50
SaffronMartText3: ; 0x5d417
TX_FAR _SaffronMartText3
db $50
SaffronMartObject: ; 0x5d41c (size=38)
db $0 ; border tile
db $2 ; warps
db $7, $3, $4, $ff
db $7, $4, $4, $ff
db $0 ; signs
db $3 ; people
db SPRITE_MART_GUY, $5 + 4, $0 + 4, $ff, $d3, $1 ; person
db SPRITE_BLACK_HAIR_BOY_2, $2 + 4, $4 + 4, $ff, $ff, $2 ; person
db SPRITE_LASS, $5 + 4, $6 + 4, $fe, $0, $3 ; person
; warp-to
EVENT_DISP $4, $7, $3
EVENT_DISP $4, $7, $4
SilphCo1_h: ; 0x5d442 to 0x5d44e (12 bytes) (id=181)
db $16 ; tileset
db SILPH_CO_1F_HEIGHT, SILPH_CO_1F_WIDTH ; dimensions (y, x)
dw SilphCo1Blocks, SilphCo1Texts, SilphCo1Script ; blocks, texts, scripts
db $00 ; connections
dw SilphCo1Object ; objects
SilphCo1Script: ; 0x5d44e
call $3c3c
ld a, [$d838]
bit 7, a
ret z
ld hl, $d7b9
bit 7, [hl]
set 7, [hl]
ret nz
ld a, $4c
ld [$cc4d], a
ld a, $15
jp $3e6d
; 0x5d469
SilphCo1Texts: ; 0x5d469
dw SilphCo1Text1
SilphCo1Text1: ; 0x5d46b
TX_FAR _SilphCo1Text1
db $50
SilphCo1Object: ; 0x5d470 (size=50)
db $2e ; border tile
db $5 ; warps
db $11, $a, $5, $ff
db $11, $b, $5, $ff
db $0, $1a, $0, SILPH_CO_2F
db $0, $14, $0, SILPH_CO_ELEVATOR
db $a, $10, $6, SILPH_CO_3F
db $0 ; signs
db $1 ; people
db SPRITE_CABLE_CLUB_WOMAN, $2 + 4, $4 + 4, $ff, $d0, $1 ; person
; warp-to
EVENT_DISP $f, $11, $a
EVENT_DISP $f, $11, $b
EVENT_DISP $f, $0, $1a ; SILPH_CO_2F
EVENT_DISP $f, $0, $14 ; SILPH_CO_ELEVATOR
EVENT_DISP $f, $a, $10 ; SILPH_CO_3F
SilphCo1Blocks: ; 0x5d4a2 135
INCBIN "maps/silphco1.blk"
SaffronPokecenter_h: ; 0x5d529 to 0x5d535 (12 bytes) (id=182)
db $06 ; tileset
db SAFFRON_POKECENTER_HEIGHT, SAFFRON_POKECENTER_WIDTH ; dimensions (y, x)
dw SaffronPokecenterBlocks, SaffronPokecenterTexts, SaffronPokecenterScript ; blocks, texts, scripts
db $00 ; connections
dw SaffronPokecenterObject ; objects
SaffronPokecenterScript: ; 0x5d535
call $22fa
jp $3c3c
; 0x5d53b
SaffronPokecenterTexts:
dw SaffronPokecenterText1, SaffronPokecenterText2, SaffronPokecenterText3, SaffronPokecenterText4
SaffronPokecenterText1: ; 0x5d542
db $ff
SaffronPokecenterText2: ; 0x5d543
TX_FAR _SaffronPokecenterText1
db $50
SaffronPokecenterText3: ; 0x5d549
TX_FAR _SaffronPokecenterText3
db $50
SaffronPokecenterText4:
db $f6
SaffronPokecenterObject: ; 0x5d54f (size=44)
db $0 ; border tile
db $2 ; warps
db $7, $3, $6, $ff
db $7, $4, $6, $ff
db $0 ; signs
db $4 ; people
db SPRITE_NURSE, $1 + 4, $3 + 4, $ff, $d0, $1 ; person
db SPRITE_FOULARD_WOMAN, $5 + 4, $5 + 4, $ff, $ff, $2 ; person
db SPRITE_GENTLEMAN, $3 + 4, $8 + 4, $ff, $d0, $3 ; person
db SPRITE_CABLE_CLUB_WOMAN, $2 + 4, $b + 4, $ff, $d0, $4 ; person
; warp-to
EVENT_DISP $7, $7, $3
EVENT_DISP $7, $7, $4
ViridianForestexit_h: ; 0x5d57b to 0x5d587 (12 bytes) (id=47)
db $09 ; tileset
db VIRIDIAN_FOREST_EXIT_HEIGHT, VIRIDIAN_FOREST_EXIT_WIDTH ; dimensions (y, x)
dw ViridianForestexitBlocks, ViridianForestexitTexts, ViridianForestexitScript ; blocks, texts, scripts
db $00 ; connections
dw ViridianForestexitObject ; objects
ViridianForestexitScript: ; 0x5d587
jp $3c3c
; 0x5d58a
ViridianForestexitTexts: ; 0x5d58a
dw ViridianForestexitText1, ViridianForestexitText2
ViridianForestexitText1: ; 0x5d58e
TX_FAR _ViridianForestexitText1
db $50
ViridianForestexitText2: ; 0x5d593
TX_FAR _ViridianForestexitText2
db $50
ViridianForestexitObject: ; 0x5d598 (size=48)
db $a ; border tile
db $4 ; warps
db $0, $4, $1, $ff
db $0, $5, $1, $ff
db $7, $4, $0, VIRIDIAN_FOREST
db $7, $5, $0, VIRIDIAN_FOREST
db $0 ; signs
db $2 ; people
db SPRITE_BLACK_HAIR_BOY_2, $2 + 4, $3 + 4, $ff, $ff, $1 ; person
db SPRITE_OLD_PERSON, $5 + 4, $2 + 4, $ff, $ff, $2 ; person
; warp-to
EVENT_DISP $5, $0, $4
EVENT_DISP $5, $0, $5
EVENT_DISP $5, $7, $4 ; VIRIDIAN_FOREST
EVENT_DISP $5, $7, $5 ; VIRIDIAN_FOREST
Route2Gate_h: ; 0x5d5c8 to 0x5d5d4 (12 bytes) (id=49)
db $0c ; tileset
db ROUTE_2_GATE_HEIGHT, ROUTE_2_GATE_WIDTH ; dimensions (y, x)
dw Route2GateBlocks, Route2GateTexts, Route2GateScript ; blocks, texts, scripts
db $00 ; connections
dw Route2GateObject ; objects
Route2GateScript: ; 0x5d5d4
jp $3c3c
; 0x5d5d7
Route2GateTexts: ; 0x5d5d7
dw Route2GateText1, Route2GateText2
Route2GateText1: ; 0x5d5db
db $08 ; asm
ld a, [$d7c2]
bit 0, a
jr nz, .asm_6592c ; 0x5d5e1
ld a, $a
ldh [$db], a
ld a, $c8
ldh [$dc], a
ld [$d11e], a
call GetItemName ; $2fcf
ld hl, $cd6d
ld de, $cc5b
ld bc, $000d
call CopyData
ld a, $62
call Predef
ldh a, [$db]
cp $1
jr nz, .asm_ad646 ; 0x5d606
ld hl, $d7c2
set 0, [hl]
.asm_6592c ; 0x5d60d
ld hl, UnnamedText_5d616
call PrintText
.asm_ad646 ; 0x5d613
jp TextScriptEnd
UnnamedText_5d616: ; 0x5d616
TX_FAR _UnnamedText_5d616
db $50
; 0x5d616 + 5 bytes
Route2GateText2: ; 0x5d61b
TX_FAR _Route2GateText2
db $50
Route2GateObject: ; 0x5d620 (size=48)
db $a ; border tile
db $4 ; warps
db $0, $4, $3, $ff
db $0, $5, $3, $ff
db $7, $4, $4, $ff
db $7, $5, $4, $ff
db $0 ; signs
db $2 ; people
db SPRITE_OAK_AIDE, $4 + 4, $1 + 4, $ff, $d2, $1 ; person
db SPRITE_BUG_CATCHER, $4 + 4, $5 + 4, $fe, $2, $2 ; person
; warp-to
EVENT_DISP $5, $0, $4
EVENT_DISP $5, $0, $5
EVENT_DISP $5, $7, $4
EVENT_DISP $5, $7, $5
ViridianForestEntrance_h: ; 0x5d650 to 0x5d65c (12 bytes) (id=50)
db $09 ; tileset
db VIRIDIAN_FOREST_ENTRANCE_HEIGHT, VIRIDIAN_FOREST_ENTRANCE_WIDTH ; dimensions (y, x)
dw ViridianForestEntranceBlocks, ViridianForestEntranceTexts, ViridianForestEntranceScript ; blocks, texts, scripts
db $00 ; connections
dw ViridianForestEntranceObject ; objects
ViridianForestEntranceScript: ; 0x5d65c
jp $3c3c
; 0x5d65f
ViridianForestEntranceTexts: ; 0x5d65f
dw ViridianForestEntranceText1, ViridianForestEntranceText2
ViridianForestEntranceText1: ; 0x5d663
TX_FAR _ViridianForestEntranceText1
db $50
ViridianForestEntranceText2: ; 0x5d668
TX_FAR _ViridianForestEntranceText2
db $50
ViridianForestEntranceObject: ; 0x5d66d (size=48)
db $a ; border tile
db $4 ; warps
db $0, $4, $3, VIRIDIAN_FOREST
db $0, $5, $4, VIRIDIAN_FOREST
db $7, $4, $5, $ff
db $7, $5, $5, $ff
db $0 ; signs
db $2 ; people
db SPRITE_GIRL, $4 + 4, $8 + 4, $ff, $d2, $1 ; person
db SPRITE_LITTLE_GIRL, $4 + 4, $2 + 4, $fe, $1, $2 ; person
; warp-to
EVENT_DISP $5, $0, $4 ; VIRIDIAN_FOREST
EVENT_DISP $5, $0, $5 ; VIRIDIAN_FOREST
EVENT_DISP $5, $7, $4
EVENT_DISP $5, $7, $5
UndergroundTunnelEntranceRoute5_h: ; 0x5d69d to 0x5d6a9 (12 bytes) (id=71)
db $0c ; tileset
db PATH_ENTRANCE_ROUTE_5_HEIGHT, PATH_ENTRANCE_ROUTE_5_WIDTH ; dimensions (y, x)
dw UndergroundTunnelEntranceRoute5Blocks, UndergroundTunnelEntranceRoute5Texts, UndergroundTunnelEntranceRoute5Script ; blocks, texts, scripts
db $00 ; connections
dw UndergroundTunnelEntranceRoute5Object ; objects
UndergroundTunnelEntranceRoute5Script: ; 0x5d6a9
ld a, $10
ld [$d365], a
ret
; 0x5d6af
UndergroundTunnelEntranceRoute5_5d6af: ; 0x5d6af
db $50
UndergroundTunnelEntranceRoute5Texts: ; 0x5d6b0
dw UndergroundTunnelEntranceRoute5Text1
UndergroundTunnelEntranceRoute5Text1: ; 0x5d6b2
db $08 ; asm
ld a, $9
ld [W_WHICHTRADE], a
ld a, $54
call Predef
ld hl, UndergroundTunnelEntranceRoute5_5d6af
ret
UndergroundTunnelEntranceRoute5Object: ; 0x5d6c1 (size=34)
db $a ; border tile
db $3 ; warps
db $7, $3, $3, $ff
db $7, $4, $3, $ff
db $4, $4, $0, UNDERGROUND_PATH_NS
db $0 ; signs
db $1 ; people
db SPRITE_LITTLE_GIRL, $3 + 4, $2 + 4, $ff, $ff, $1 ; person
; warp-to
EVENT_DISP $4, $7, $3
EVENT_DISP $4, $7, $4
EVENT_DISP $4, $4, $4 ; UNDERGROUND_PATH_NS
UndergroundTunnelEntranceRoute6_h: ; 0x5d6e3 to 0x5d6ef (12 bytes) (id=74)
db $0c ; tileset
db PATH_ENTRANCE_ROUTE_6_HEIGHT, PATH_ENTRANCE_ROUTE_6_WIDTH ; dimensions (y, x)
dw UndergroundTunnelEntranceRoute6Blocks, UndergroundTunnelEntranceRoute6Texts, UndergroundTunnelEntranceRoute6Script ; blocks, texts, scripts
db $00 ; connections
dw UndergroundTunnelEntranceRoute6Object ; objects
UndergroundTunnelEntranceRoute6Script: ; 0x5d6ef
ld a, $11
ld [$d365], a
jp $3c3c
; 0x5d6f7
UndergroundTunnelEntranceRoute6Texts: ; 0x5d6f7
dw UndergroundTunnelEntranceRoute6Text1
;XXX wtf? syntax error on TX_FAR?
UndergroundTunnelEntranceRoute6Text1: ; 0x5d6f9
db $17, $cb, $40, $23
;TX_FAR _UndergroundTunnelEntranceRoute6Text1 ; $cb, $40, $23
db $50
UndergroundTunnelEntranceRoute6Object: ; 0x5d6fe (size=34)
db $a ; border tile
db $3 ; warps
db $7, $3, $3, $ff
db $7, $4, $3, $ff
db $4, $4, $1, UNDERGROUND_PATH_NS
db $0 ; signs
db $1 ; people
db SPRITE_GIRL, $3 + 4, $2 + 4, $ff, $ff, $1 ; person
; warp-to
EVENT_DISP $4, $7, $3
EVENT_DISP $4, $7, $4
EVENT_DISP $4, $4, $4 ; UNDERGROUND_PATH_NS
UndergroundPathEntranceRoute7_h: ; 0x5d720 to 0x5d72c (12 bytes) (id=77)
db $0c ; tileset
db PATH_ENTRANCE_ROUTE_7_HEIGHT, PATH_ENTRANCE_ROUTE_7_WIDTH ; dimensions (y, x)
dw UndergroundTunnelEntranceRoute7Blocks, UndergroundPathEntranceRoute7Texts, UndergroundPathEntranceRoute7Script ; blocks, texts, scripts
db $00 ; connections
dw UndergroundPathEntranceRoute7Object ; objects
UndergroundPathEntranceRoute7Script: ; 0x5d72c
ld a, $12
ld [$d365], a
jp $3c3c
; 0x5d734
UndergroundPathEntranceRoute7Texts: ; 0x5d734
dw UndergroundPathEntranceRoute7Text1
UndergroundPathEntranceRoute7Text1: ; 0x5d736
db $17, $ff, $40, $23
;TX_FAR _UndergroundPathEntranceRoute7Text1
db $50
UndergroundPathEntranceRoute7Object: ; 0x5d73b (size=34)
db $a ; border tile
db $3 ; warps
db $7, $3, $4, $ff
db $7, $4, $4, $ff
db $4, $4, $0, UNDERGROUND_PATH_WE
db $0 ; signs
db $1 ; people
db SPRITE_FAT_BALD_GUY, $4 + 4, $2 + 4, $ff, $ff, $1 ; person
; warp-to
EVENT_DISP $4, $7, $3
EVENT_DISP $4, $7, $4
EVENT_DISP $4, $4, $4 ; UNDERGROUND_PATH_WE
INCBIN "baserom.gbc",$5d75d,$5d773 - $5d75d
UnnamedText_5d773: ; 0x5d773
TX_FAR _UnnamedText_5d773
db $50
; 0x5d773 + 5 bytes
UnnamedText_5d778: ; 0x5d778
TX_FAR _UnnamedText_5d778
db $50
; 0x5d778 + 5 bytes
UnnamedText_5d77d: ; 0x5d77d
TX_FAR _UnnamedText_5d77d
db $50
; 0x5d77d + 5 bytes
UnnamedText_5d782: ; 0x5d782
TX_FAR _UnnamedText_5d782
db $50
; 0x5d782 + 5 bytes
INCBIN "baserom.gbc",$5d787,$28
SilphCo9_h: ; 0x5d7af to 0x5d7bb (12 bytes) (id=233)
db $16 ; tileset
db SILPH_CO_9F_HEIGHT, SILPH_CO_9F_WIDTH ; dimensions (y, x)
dw SilphCo9Blocks, SilphCo9Texts, SilphCo9Script ; blocks, texts, scripts
db $00 ; connections
dw SilphCo9Object ; objects
SilphCo9Script: ; 0x5d7bb
call SilphCo9Script_Unknown5d7d1
call $3c3c
ld hl, SilphCo9TrainerHeaders
ld de, $5885
ld a, [$d64a]
call $3160
ld [$d64a], a
ret
; 0x5d7d1
SilphCo9Script_Unknown5d7d1: ; 0x5d7d1
INCBIN "baserom.gbc",$5d7d1,$ba
SilphCo9Texts: ; 0x5d88b
dw SilphCo9Text1, SilphCo9Text2, SilphCo9Text3, SilphCo9Text4
SilphCo9TrainerHeaders:
SilphCo9TrainerHeader0: ; 0x5d893
db $2 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d833 ; flag's byte
dw SilphCo9BattleText1 ; 0x5912 TextBeforeBattle
dw SilphCo9AfterBattleText1 ; 0x591c TextAfterBattle
dw SilphCo9EndBattleText1 ; 0x5917 TextEndBattle
dw SilphCo9EndBattleText1 ; 0x5917 TextEndBattle
; 0x5d89f
SilphCo9TrainerHeader1: ; 0x5d89f
db $3 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d833 ; flag's byte
dw SilphCo9BattleText2 ; 0x5921 TextBeforeBattle
dw SilphCo9AfterBattleText2 ; 0x592b TextAfterBattle
dw SilphCo9EndBattleText2 ; 0x5926 TextEndBattle
dw SilphCo9EndBattleText2 ; 0x5926 TextEndBattle
; 0x5d8ab
SilphCo9TrainerHeader2: ; 0x5d8ab
db $4 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d833 ; flag's byte
dw SilphCo9BattleText3 ; 0x5930 TextBeforeBattle
dw SilphCo9AfterBattleText3 ; 0x593a TextAfterBattle
dw SilphCo9EndBattleText3 ; 0x5935 TextEndBattle
dw SilphCo9EndBattleText3 ; 0x5935 TextEndBattle
; 0x5d8b7
db $ff
SilphCo9Text1: ; 0x5d8b8
db $08 ; asm
ld a, [$d838]
bit 7, a
jr nz, .asm_a14c3 ; 0x5d8be
ld hl, UnnamedText_5d8e5
call PrintText
ld a, $7
call Predef
call $20d8
call Delay3
call $20f6
ld hl, UnnamedText_5d8ea
call PrintText
jr .asm_b6e28 ; 0x5d8da
.asm_a14c3 ; 0x5d8dc
ld hl, UnnamedText_5d8ef
call PrintText
.asm_b6e28 ; 0x5d8e2
jp TextScriptEnd
UnnamedText_5d8e5: ; 0x5d8e5
TX_FAR _UnnamedText_5d8e5
db $50
; 0x5d8e5 + 5 bytes
UnnamedText_5d8ea: ; 0x5d8ea
TX_FAR _UnnamedText_5d8ea
db $50
; 0x5d8ea + 5 bytes
UnnamedText_5d8ef: ; 0x5d8ef
TX_FAR _UnnamedText_5d8ef
db $50
; 0x5d8ef + 5 bytes
SilphCo9Text2: ; 0x5d8f4
db $08 ; asm
ld hl, SilphCo9TrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
SilphCo9Text3: ; 0x5d8fe
db $08 ; asm
ld hl, SilphCo9TrainerHeader1
call LoadTrainerHeader
jp TextScriptEnd
SilphCo9Text4: ; 0x5d908
db $08 ; asm
ld hl, SilphCo9TrainerHeader2
call LoadTrainerHeader
jp TextScriptEnd
SilphCo9BattleText1: ; 0x5d912
TX_FAR _SilphCo9BattleText1
db $50
; 0x5d912 + 5 bytes
SilphCo9EndBattleText1: ; 0x5d917
TX_FAR _SilphCo9EndBattleText1
db $50
; 0x5d917 + 5 bytes
SilphCo9AfterBattleText1: ; 0x5d91c
TX_FAR _SilphCo9AfterBattleText1
db $50
; 0x5d91c + 5 bytes
SilphCo9BattleText2: ; 0x5d921
TX_FAR _SilphCo9BattleText2
db $50
; 0x5d921 + 5 bytes
SilphCo9EndBattleText2: ; 0x5d926
TX_FAR _SilphCo9EndBattleText2
db $50
; 0x5d926 + 5 bytes
SilphCo9AfterBattleText2: ; 0x5d92b
TX_FAR _SilphCo9AfterBattleText2
db $50
; 0x5d92b + 5 bytes
SilphCo9BattleText3: ; 0x5d930
TX_FAR _SilphCo9BattleText3
db $50
; 0x5d930 + 5 bytes
SilphCo9EndBattleText3: ; 0x5d935
TX_FAR _SilphCo9EndBattleText3
db $50
; 0x5d935 + 5 bytes
SilphCo9AfterBattleText3: ; 0x5d93a
TX_FAR _SilphCo9AfterBattleText3
db $50
; 0x5d93a + 5 bytes
SilphCo9Object: ; 0x5d93f (size=74)
db $2e ; border tile
db $5 ; warps
db $0, $e, $0, SILPH_CO_10F
db $0, $10, $0, SILPH_CO_8F
db $0, $12, $0, SILPH_CO_ELEVATOR
db $3, $9, $7, SILPH_CO_3F
db $f, $11, $4, SILPH_CO_5F
db $0 ; signs
db $4 ; people
db SPRITE_NURSE, $e + 4, $3 + 4, $ff, $d0, $1 ; person
db SPRITE_ROCKET, $4 + 4, $2 + 4, $ff, $d1, $42, ROCKET + $C8, $25 ; trainer
db SPRITE_OAK_AIDE, $d + 4, $15 + 4, $ff, $d0, $43, SCIENTIST + $C8, $a ; trainer
db SPRITE_ROCKET, $10 + 4, $d + 4, $ff, $d1, $44, ROCKET + $C8, $26 ; trainer
; warp-to
EVENT_DISP $d, $0, $e ; SILPH_CO_10F
EVENT_DISP $d, $0, $10 ; SILPH_CO_8F
EVENT_DISP $d, $0, $12 ; SILPH_CO_ELEVATOR
EVENT_DISP $d, $3, $9 ; SILPH_CO_3F
EVENT_DISP $d, $f, $11 ; SILPH_CO_5F
SilphCo9Blocks: ; 0x5d989 117
INCBIN "maps/silphco9.blk"
VictoryRoad1_h: ; 0x5d9fe to 0x5da0a (12 bytes) (id=108)
db $11 ; tileset
db VICTORY_ROAD_1_HEIGHT, VICTORY_ROAD_1_WIDTH ; dimensions (y, x)
dw VictoryRoad1Blocks, VictoryRoad1Texts, VictoryRoad1Script ; blocks, texts, scripts
db $00 ; connections
dw VictoryRoad1Object ; objects
VictoryRoad1Script: ; 0x5da0a
ld hl, $d126
bit 5, [hl]
res 5, [hl]
call nz, .next
call $3c3c
ld hl, VictoryRoad1TrainerHeaders
ld de, $5a3a
ld a, [$d651]
call $3160
ld [$d651], a
ret
; 0x5da27
.next
INCBIN "baserom.gbc",$5da27,$38
VictoryRoad1Texts: ; 0x5da5f
dw VictoryRoad1Text1, VictoryRoad1Text2, VictoryRoad1Text3, VictoryRoad1Text4, VictoryRoad1Text5, VictoryRoad1Text6, VictoryRoad1Text7
VictoryRoad1TrainerHeaders:
VictoryRoad1TrainerHeader0: ; 0x5da6d
db $1 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d869 ; flag's byte
dw VictoryRoad1BattleText1 ; 0x5a9a TextBeforeBattle
dw VictoryRoad1AfterBattleText1 ; 0x5aa4 TextAfterBattle
dw VictoryRoad1EndBattleText1 ; 0x5a9f TextEndBattle
dw VictoryRoad1EndBattleText1 ; 0x5a9f TextEndBattle
; 0x5da79
VictoryRoad1TrainerHeader1: ; 0x5da79
db $2 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d869 ; flag's byte
dw VictoryRoad1BattleText2 ; 0x5aa9 TextBeforeBattle
dw VictoryRoad1AfterBattleText2 ; 0x5ab3 TextAfterBattle
dw VictoryRoad1EndBattleText2 ; 0x5aae TextEndBattle
dw VictoryRoad1EndBattleText2 ; 0x5aae TextEndBattle
; 0x5da85
db $ff
VictoryRoad1Text1: ; 0x5da86
db $08 ; asm
ld hl, VictoryRoad1TrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
VictoryRoad1Text2: ; 0x5da90
db $08 ; asm
ld hl, VictoryRoad1TrainerHeader1
call LoadTrainerHeader
jp TextScriptEnd
VictoryRoad1BattleText1: ; 0x5da9a
TX_FAR _VictoryRoad1BattleText1
db $50
; 0x5da9a + 5 bytes
VictoryRoad1EndBattleText1: ; 0x5da9f
TX_FAR _VictoryRoad1EndBattleText1
db $50
; 0x5da9f + 5 bytes
VictoryRoad1AfterBattleText1: ; 0x5daa4
TX_FAR _VictoryRoad1AfterBattleText1
db $50
; 0x5daa4 + 5 bytes
VictoryRoad1BattleText2: ; 0x5daa9
TX_FAR _VictoryRoad1BattleText2
db $50
; 0x5daa9 + 5 bytes
VictoryRoad1EndBattleText2: ; 0x5daae
TX_FAR _VictoryRoad1EndBattleText2
db $50
; 0x5daae + 5 bytes
VictoryRoad1AfterBattleText2: ; 0x5dab3
TX_FAR _VictoryRoad1AfterBattleText2
db $50
; 0x5dab3 + 5 bytes
VictoryRoad1Object: ; 0x5dab8 (size=76)
db $7d ; border tile
db $3 ; warps
db $11, $8, $2, $ff
db $11, $9, $2, $ff
db $1, $1, $0, VICTORY_ROAD_2
db $0 ; signs
db $7 ; people
db SPRITE_LASS, $5 + 4, $7 + 4, $ff, $d3, $41, COOLTRAINER_F + $C8, $5 ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $2 + 4, $3 + 4, $ff, $d0, $42, COOLTRAINER_M + $C8, $5 ; trainer
db SPRITE_BALL, $0 + 4, $b + 4, $ff, $ff, $83, TM_43 ; item
db SPRITE_BALL, $2 + 4, $9 + 4, $ff, $ff, $84, RARE_CANDY ; item
db SPRITE_BOULDER, $f + 4, $5 + 4, $ff, $10, $5 ; person
db SPRITE_BOULDER, $2 + 4, $e + 4, $ff, $10, $6 ; person
db SPRITE_BOULDER, $a + 4, $2 + 4, $ff, $10, $7 ; person
; warp-to
EVENT_DISP $a, $11, $8
EVENT_DISP $a, $11, $9
EVENT_DISP $a, $1, $1 ; VICTORY_ROAD_2
VictoryRoad1Blocks: ; 0x5db04 90
INCBIN "maps/victoryroad1.blk"
INCBIN "baserom.gbc",$5db5e,$5db81 - $5db5e
UnnamedText_5db81: ; 0x5db81
TX_FAR _UnnamedText_5db81
db $50
; 0x5db81 + 5 bytes
INCBIN "baserom.gbc",$5db86,$5dba8 - $5db86
UnnamedText_5dba8: ; 0x5dba8
TX_FAR _UnnamedText_5dba8
db $50
; 0x5dba8 + 5 bytes
INCBIN "baserom.gbc",$5dbad,$5dbbe - $5dbad
UnnamedText_5dbbe: ; 0x5dbbe
TX_FAR _UnnamedText_5dbbe
db $50
; 0x5dbbe + 5 bytes
INCBIN "baserom.gbc",$5dbc3,$5dbd4 - $5dbc3
UnnamedText_5dbd4: ; 0x5dbd4
TX_FAR _UnnamedText_5dbd4
db $50
; 0x5dbd4 + 5 bytes
INCBIN "baserom.gbc",$5dbd9,$5dc9e - $5dbd9
UnnamedText_5dc9e: ; 0x5dc9e
TX_FAR _UnnamedText_5dc9e
db $50
; 0x5dc9e + 5 bytes
UnnamedText_5dca3: ; 0x5dca3
TX_FAR _UnnamedText_5dca3
db $50
; 0x5dca3 + 5 bytes
INCBIN "baserom.gbc",$5dca8,$5dcde - $5dca8
UnnamedText_5dcde: ; 0x5dcde
TX_FAR _UnnamedText_5dcde
db $50
; 0x5dcde + 5 bytes
UnnamedText_5dce3: ; 0x5dce3
TX_FAR _UnnamedText_5dce3
db $50
; 0x5dce3 + 5 bytes
UnnamedText_5dce8: ; 0x5dce8
TX_FAR _UnnamedText_5dce8
db $50
; 0x5dce8 + 5 bytes
INCBIN "baserom.gbc",$5dced,$5dda2 - $5dced
UnnamedText_5dda2: ; 0x5dda2
TX_FAR _UnnamedText_5dda2
db $50
; 0x5dda2 + 5 bytes
UnnamedText_5dda7: ; 0x5dda7
TX_FAR _UnnamedText_5dda7
db $50
; 0x5dda7 + 5 bytes
INCBIN "baserom.gbc",$5ddac,$5ddd6 - $5ddac
UnnamedText_5ddd6: ; 0x5ddd6
TX_FAR _UnnamedText_5ddd6
db $50
; 0x5ddd6 + 5 bytes
UnnamedText_5dddb: ; 0x5dddb
TX_FAR _UnnamedText_5dddb
db $50
; 0x5dddb + 5 bytes
UnnamedText_5dde0: ; 0x5dde0
TX_FAR _UnnamedText_5dde0
db $50
; 0x5dde0 + 5 bytes
UnnamedText_5dde5: ; 0x5dde5
TX_FAR _UnnamedText_5dde5
db $50
; 0x5dde5 + 5 bytes
UnnamedText_5ddea: ; 0x5ddea
TX_FAR _UnnamedText_5ddea
db $50
; 0x5ddea + 5 bytes
INCBIN "baserom.gbc",$5ddef,$5ddf7 - $5ddef
UnnamedText_5ddf7: ; 0x5ddf7
TX_FAR _UnnamedText_5ddf7
db $50
; 0x5ddf7 + 5 bytes
INCBIN "baserom.gbc",$5ddfc,$5dedb - $5ddfc
UnnamedText_5dedb: ; 0x5dedb
TX_FAR _UnnamedText_5dedb
db $50
; 0x5dedb + 5 bytes
INCBIN "baserom.gbc",$5dee0,53
SECTION "bank18",DATA,BANK[$18]
ViridianForestBlocks:
INCBIN "maps/viridianforest.blk"
UndergroundPathNSBlocks: ; 0x60198 96
INCBIN "maps/undergroundpathns.blk"
INCBIN "baserom.gbc",$601f8,$1c8
SSAnne10Blocks:
SSAnne9Blocks: ; 0x603c0 96
INCBIN "maps/ssanne9.blk"
PokemonTower1_h: ; 0x60420 to 0x6042c (12 bytes) (id=142)
db $0f ; tileset
db POKEMONTOWER_1_HEIGHT, POKEMONTOWER_1_WIDTH ; dimensions (y, x)
dw PokemonTower1Blocks, PokemonTower1Texts, PokemonTower1Script ; blocks, texts, scripts
db $00 ; connections
dw PokemonTower1Object ; objects
PokemonTower1Script: ; 0x6042c
jp $3c3c
; 0x6042f
PokemonTower1Texts: ; 0x6042f
dw PokemonTower1Text1, PokemonTower1Text2, PokemonTower1Text3, PokemonTower1Text4, PokemonTower1Text5
PokemonTower1Text1: ; 0x60439
TX_FAR _PokemonTower1Text1
db $50
PokemonTower1Text2: ; 0x6043e
TX_FAR _PokemonTower1Text2
db $50
PokemonTower1Text3: ; 0x60443
TX_FAR _PokemonTower1Text3
db $50
PokemonTower1Text4: ; 0x60448
TX_FAR _PokemonTower1Text4
db $50
PokemonTower1Text5: ; 0x6044d
TX_FAR _PokemonTower1Text5
db $50
PokemonTower1Object: ; 0x60452 (size=58)
db $1 ; border tile
db $3 ; warps
db $11, $a, $1, $ff
db $11, $b, $1, $ff
db $9, $12, $1, POKEMONTOWER_2
db $0 ; signs
db $5 ; people
db SPRITE_CABLE_CLUB_WOMAN, $d + 4, $f + 4, $ff, $d1, $1 ; person
db SPRITE_MOM_GEISHA, $8 + 4, $6 + 4, $ff, $ff, $2 ; person
db SPRITE_BALDING_GUY, $c + 4, $8 + 4, $ff, $ff, $3 ; person
db SPRITE_GIRL, $7 + 4, $d + 4, $ff, $ff, $4 ; person
db SPRITE_MEDIUM, $7 + 4, $11 + 4, $ff, $d2, $5 ; person
; warp-to
EVENT_DISP $a, $11, $a
EVENT_DISP $a, $11, $b
EVENT_DISP $a, $9, $12 ; POKEMONTOWER_2
PokemonTower1Blocks: ; 0x6048c 90
INCBIN "maps/pokemontower1.blk"
PokemonTower2_h: ; 0x604e6 to 0x604f2 (12 bytes) (id=143)
db $0f ; tileset
db POKEMONTOWER_2_HEIGHT, POKEMONTOWER_2_WIDTH ; dimensions (y, x)
dw PokemonTower2Blocks, PokemonTower2Texts, PokemonTower2Script ; blocks, texts, scripts
db $00 ; connections
dw PokemonTower2Object ; objects
PokemonTower2Script: ; 0x604f2
call $3c3c
ld hl, PokemonTower2Scripts
ld a, [$d62b]
jp $3d97
; 0x604fe
INCBIN "baserom.gbc",$604fe,$60509 - $604fe
PokemonTower2Scripts: ; 0x60509
dw PokemonTower2Script0, PokemonTower2Script1, PokemonTower2Script2
PokemonTower2Script0: ; 0x6050f
ld a, [$d764]
bit 7, a
ret nz
ld hl, $455e
call $34bf
ret nc
ld a, $ff
ld [$c0ee], a
call $23b1
ld c, $2
ld a, $de
call $23a1
ld hl, $d764
res 6, [hl]
ld a, [$cd3d]
cp $1
ld a, $8
ld b, $0
jr nz, .asm_60544 ; 0x60539 $9
ld hl, $d764
set 6, [hl]
ld a, $2
ld b, $c
.asm_60544
ld [$d528], a
ld a, $1
ld [$ff00+$8c], a
ld a, b
ld [$ff00+$8d], a
call $34a6
ld a, $1
ld [$ff00+$8c], a
call $2920
xor a
ld [$ff00+$b4], a
ld [$ff00+$b3], a
ret
; 0x6055e
INCBIN "baserom.gbc",$6055e,$60563 - $6055e
PokemonTower2Script1: ; 0x60563
ld a, [$d057]
cp $ff
jp z, $44fe
ld a, $f0
ld [$cd6b], a
ld hl, $d764
set 7, [hl]
ld a, $1
ld [$ff00+$8c], a
call $2920
ld de, $45b2
ld a, [$d764]
bit 6, a
jr nz, .asm_60589 ; 0x60584 $3
ld de, $45a9
.asm_60589
ld a, $1
ld [$ff00+$8c], a
call $363a
ld a, $ff
ld [$c0ee], a
call $23b1
ld b, $2
ld hl, $5b47
call Bankswitch
ld a, $2
ld [$d62b], a
ld [$da39], a
ret
; 0x605a9
INCBIN "baserom.gbc",$605a9,$605bb - $605a9
PokemonTower2Script2: ; 0x605bb
ld a, [$d730]
bit 0, a
ret nz
ld a, $38
ld [$cc4d], a
ld a, $11
call Predef
xor a
ld [$cd6b], a
call $2307
ld a, $0
ld [$d62b], a
ld [$da39], a
ret
; 0x605db
PokemonTower2Texts: ; 0x605db
dw PokemonTower2Text1, PokemonTower2Text2
PokemonTower2Text1: ; 0x605df
db $08 ; asm
ld a, [$d764]
bit 7, a
jr z, .asm_16f24 ; 0x605e5
ld hl, UnnamedText_6063c
call PrintText
jr .asm_41852 ; 0x605ed
.asm_16f24 ; 0x605ef
ld hl, UnnamedText_6062d
call PrintText
ld hl, $d72d
set 6, [hl]
set 7, [hl]
ld hl, UnnamedText_60632
ld de, UnnamedText_60637 ; XXX $4637
call $3354
ld a, $f2
ld [$d059], a
; select which team to use during the encounter
ld a, [W_RIVALSTARTER]
cp SQUIRTLE
jr nz, .NotSquirtle\@ ; 0x6060f
ld a, $4
jr .done\@
.NotSquirtle\@ ; 0x60615
cp BULBASAUR
jr nz, .Charmander\@ ; 0x60617
ld a, $5
jr .done\@
.Charmander\@ ; 0x6061d
ld a, $6
.done\@
ld [W_TRAINERNO], a
ld a, $1
ld [$d62b], a
ld [$da39], a
.asm_41852 ; 0x6062a
jp TextScriptEnd
UnnamedText_6062d: ; 0x6062d
TX_FAR _UnnamedText_6062d
db $50
; 0x6062d + 5 bytes
UnnamedText_60632: ; 0x60632
TX_FAR _UnnamedText_60632
db $50
; 0x60632 + 5 bytes
UnnamedText_60637: ; 0x60637
TX_FAR _UnnamedText_60637
db $50
; 0x60637 + 5 bytes
UnnamedText_6063c: ; 0x6063c
TX_FAR _UnnamedText_6063c
db $50
; 0x6063c + 5 bytes
PokemonTower2Text2: ; 0x60641
TX_FAR _PokemonTower2Text2
db $50
PokemonTower2Object: ; 0x60646 (size=32)
db $1 ; border tile
db $2 ; warps
db $9, $3, $0, POKEMONTOWER_3
db $9, $12, $2, POKEMONTOWER_1
db $0 ; signs
db $2 ; people
db SPRITE_BLUE, $5 + 4, $e + 4, $ff, $ff, $1 ; person
db SPRITE_MEDIUM, $7 + 4, $3 + 4, $ff, $d3, $2 ; person
; warp-to
EVENT_DISP $a, $9, $3 ; POKEMONTOWER_3
EVENT_DISP $a, $9, $12 ; POKEMONTOWER_1
PokemonTower2Blocks: ; 0x60666 90
INCBIN "maps/pokemontower2.blk"
PokemonTower3_h: ; 0x606c0 to 0x606cc (12 bytes) (id=144)
db $0f ; tileset
db POKEMONTOWER_3_HEIGHT, POKEMONTOWER_3_WIDTH ; dimensions (y, x)
dw PokemonTower3Blocks, PokemonTower3Texts, PokemonTower3Script ; blocks, texts, scripts
db $00 ; connections
dw PokemonTower3Object ; objects
PokemonTower3Script: ; 0x606cc
call $3c3c
ld hl, PokemonTower3TrainerHeaders
ld de, Unknown_606df
ld a, [$d62c]
call $3160
ld [$d62c], a
ret
; 0x606df
Unknown_606df: ; 0x606df
INCBIN "baserom.gbc",$606df,$6
PokemonTower3Texts: ; 0x606e5
dw PokemonTower3Text1, PokemonTower3Text2, PokemonTower3Text3, PokemonTower3Text4
PokemonTower3TrainerHeaders:
PokemonTower3TrainerHeader0: ; 0x606ed
db $1 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d765 ; flag's byte
dw PokemonTower3BattleText1 ; 0x4730 TextBeforeBattle
dw PokemonTower3AfterBattleText1 ; 0x473a TextAfterBattle
dw PokemonTower3EndBattleText1 ; 0x4735 TextEndBattle
dw PokemonTower3EndBattleText1 ; 0x4735 TextEndBattle
; 0x606f9
PokemonTower3TrainerHeader1: ; 0x606f9
db $2 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d765 ; flag's byte
dw PokemonTower3BattleText2 ; 0x473f TextBeforeBattle
dw PokemonTower3AfterBattleText2 ; 0x4749 TextAfterBattle
dw PokemonTower3EndBattleText2 ; 0x4744 TextEndBattle
dw PokemonTower3EndBattleText2 ; 0x4744 TextEndBattle
; 0x60705
PokemonTower3TrainerHeader2: ; 0x60705
db $3 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d765 ; flag's byte
dw PokemonTower3BattleText3 ; 0x474e TextBeforeBattle
dw PokemonTower3AfterBattleText3 ; 0x4758 TextAfterBattle
dw PokemonTower3EndBattleText3 ; 0x4753 TextEndBattle
dw PokemonTower3EndBattleText3 ; 0x4753 TextEndBattle
; 0x60711
db $ff
PokemonTower3Text1: ; 0x60712
db $08 ; asm
ld hl, PokemonTower3TrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
PokemonTower3Text2: ; 0x6071c
db $08 ; asm
ld hl, PokemonTower3TrainerHeader1
call LoadTrainerHeader
jp TextScriptEnd
PokemonTower3Text3: ; 0x60726
db $08 ; asm
ld hl, PokemonTower3TrainerHeader2
call LoadTrainerHeader
jp TextScriptEnd
PokemonTower3BattleText1: ; 0x60730
TX_FAR _PokemonTower3BattleText1
db $50
; 0x60730 + 5 bytes
PokemonTower3EndBattleText1: ; 0x60735
TX_FAR _PokemonTower3EndBattleText1
db $50
; 0x60735 + 5 bytes
PokemonTower3AfterBattleText1: ; 0x6073a
TX_FAR _PokemonTower3AfterBattleText1
db $50
; 0x6073a + 5 bytes
PokemonTower3BattleText2: ; 0x6073f
TX_FAR _PokemonTower3BattleText2
db $50
; 0x6073f + 5 bytes
PokemonTower3EndBattleText2: ; 0x60744
TX_FAR _PokemonTower3EndBattleText2
db $50
; 0x60744 + 5 bytes
PokemonTower3AfterBattleText2: ; 0x60749
TX_FAR _PokemonTower3AfterBattleText2
db $50
; 0x60749 + 5 bytes
PokemonTower3BattleText3: ; 0x6074e
TX_FAR _PokemonTower3BattleText3
db $50
; 0x6074e + 5 bytes
PokemonTower3EndBattleText3: ; 0x60753
TX_FAR _PokemonTower3EndBattleText3
db $50
; 0x60753 + 5 bytes
PokemonTower3AfterBattleText3: ; 0x60758
TX_FAR _PokemonTower3AfterBattleText3
db $50
; 0x60758 + 5 bytes
PokemonTower3Object: ; 0x6075d (size=51)
db $1 ; border tile
db $2 ; warps
db $9, $3, $0, POKEMONTOWER_2
db $9, $12, $1, POKEMONTOWER_4
db $0 ; signs
db $4 ; people
db SPRITE_MEDIUM, $3 + 4, $c + 4, $ff, $d2, $41, CHANNELER + $C8, $5 ; trainer
db SPRITE_MEDIUM, $8 + 4, $9 + 4, $ff, $d0, $42, CHANNELER + $C8, $6 ; trainer
db SPRITE_MEDIUM, $d + 4, $a + 4, $ff, $d0, $43, CHANNELER + $C8, $8 ; trainer
db SPRITE_BALL, $1 + 4, $c + 4, $ff, $ff, $84, ESCAPE_ROPE ; item
; warp-to
EVENT_DISP $a, $9, $3 ; POKEMONTOWER_2
EVENT_DISP $a, $9, $12 ; POKEMONTOWER_4
PokemonTower3Blocks: ; 0x60790 90
INCBIN "maps/pokemontower3.blk"
PokemonTower4_h: ; 0x607ea to 0x607f6 (12 bytes) (id=145)
db $0f ; tileset
db POKEMONTOWER_4_HEIGHT, POKEMONTOWER_4_WIDTH ; dimensions (y, x)
dw PokemonTower4Blocks, PokemonTower4Texts, PokemonTower4Script ; blocks, texts, scripts
db $00 ; connections
dw PokemonTower4Object ; objects
PokemonTower4Script: ; 0x607f6
call $3c3c
ld hl, PokemonTower4TrainerHeaders
ld de, PokemonTower4Script_Unknown60809
ld a, [$d62d]
call $3160
ld [$d62d], a
ret
; 0x60809
PokemonTower4Script_Unknown60809: ; 0x60809
INCBIN "baserom.gbc",$60809,$6
PokemonTower4Texts: ; 0x6080f
dw PokemonTower4Text1, PokemonTower4Text2, PokemonTower4Text3, PokemonTower4Text4, PokemonTower4Text5, PokemonTower4Text6
PokemonTower4TrainerHeaders:
PokemonTower4TrainerHeader0: ; 0x6081b
db $1 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d766 ; flag's byte
dw PokemonTower4BattleText1 ; 0x485e TextBeforeBattle
dw PokemonTower4AfterBattleText1 ; 0x4868 TextAfterBattle
dw PokemonTower4EndBattleText1 ; 0x4863 TextEndBattle
dw PokemonTower4EndBattleText1 ; 0x4863 TextEndBattle
; 0x60827
PokemonTower4TrainerHeader1: ; 0x60827
db $2 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d766 ; flag's byte
dw PokemonTower4BattleText2 ; 0x486d TextBeforeBattle
dw PokemonTower4AfterBattleText2 ; 0x4877 TextAfterBattle
dw PokemonTower4EndBattleText2 ; 0x4872 TextEndBattle
dw PokemonTower4EndBattleText2 ; 0x4872 TextEndBattle
; 0x60833
PokemonTower4TrainerHeader2: ; 0x60833
db $3 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d766 ; flag's byte
dw PokemonTower4BattleText3 ; 0x487c TextBeforeBattle
dw PokemonTower4AfterBattleText3 ; 0x4886 TextAfterBattle
dw PokemonTower4EndBattleText3 ; 0x4881 TextEndBattle
dw PokemonTower4EndBattleText3 ; 0x4881 TextEndBattle
; 0x6083f
db $ff
PokemonTower4Text1: ; 0x60840
db $08 ; asm
ld hl, PokemonTower4TrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
PokemonTower4Text2: ; 0x6084a
db $08 ; asm
ld hl, PokemonTower4TrainerHeader1
call LoadTrainerHeader
jp TextScriptEnd
PokemonTower4Text3: ; 0x60854
db $08 ; asm
ld hl, PokemonTower4TrainerHeader2
call LoadTrainerHeader
jp TextScriptEnd
PokemonTower4BattleText1: ; 0x6085e
TX_FAR _PokemonTower4BattleText1
db $50
; 0x6085e + 5 bytes
PokemonTower4EndBattleText1: ; 0x60863
TX_FAR _PokemonTower4EndBattleText1
db $50
; 0x60863 + 5 bytes
PokemonTower4AfterBattleText1: ; 0x60868
TX_FAR _PokemonTower4AfterBattleText1
db $50
; 0x60868 + 5 bytes
PokemonTower4BattleText2: ; 0x6086d
TX_FAR _PokemonTower4BattleText2
db $50
; 0x6086d + 5 bytes
PokemonTower4EndBattleText2: ; 0x60872
TX_FAR _PokemonTower4EndBattleText2
db $50
; 0x60872 + 5 bytes
PokemonTower4AfterBattleText2: ; 0x60877
TX_FAR _PokemonTower4AfterBattleText2
db $50
; 0x60877 + 5 bytes
PokemonTower4BattleText3: ; 0x6087c
TX_FAR _PokemonTower4BattleText3
db $50
; 0x6087c + 5 bytes
PokemonTower4EndBattleText3: ; 0x60881
TX_FAR _PokemonTower4EndBattleText3
db $50
; 0x60881 + 5 bytes
PokemonTower4AfterBattleText3: ; 0x60886
TX_FAR _PokemonTower4AfterBattleText3
db $50
; 0x60886 + 5 bytes
PokemonTower4Object: ; 0x6088b (size=65)
db $1 ; border tile
db $2 ; warps
db $9, $3, $0, POKEMONTOWER_5
db $9, $12, $1, POKEMONTOWER_3
db $0 ; signs
db $6 ; people
db SPRITE_MEDIUM, $a + 4, $5 + 4, $ff, $d3, $41, CHANNELER + $C8, $9 ; trainer
db SPRITE_MEDIUM, $7 + 4, $f + 4, $ff, $d0, $42, CHANNELER + $C8, $a ; trainer
db SPRITE_MEDIUM, $c + 4, $e + 4, $ff, $d2, $43, CHANNELER + $C8, $c ; trainer
db SPRITE_BALL, $a + 4, $c + 4, $ff, $ff, $84, ELIXER ; item
db SPRITE_BALL, $a + 4, $9 + 4, $ff, $ff, $85, AWAKENING ; item
db SPRITE_BALL, $10 + 4, $c + 4, $ff, $ff, $86, HP_UP ; item
; warp-to
EVENT_DISP $a, $9, $3 ; POKEMONTOWER_5
EVENT_DISP $a, $9, $12 ; POKEMONTOWER_3
PokemonTower4Blocks: ; 0x608cc 90
INCBIN "maps/pokemontower4.blk"
PokemonTower5_h: ; 0x60926 to 0x60932 (12 bytes) (id=146)
db $0f ; tileset
db POKEMONTOWER_5_HEIGHT, POKEMONTOWER_5_WIDTH ; dimensions (y, x)
dw PokemonTower5Blocks, PokemonTower5Texts, PokemonTower5Script ; blocks, texts, scripts
db $00 ; connections
dw PokemonTower5Object ; objects
PokemonTower5Script: ; 0x60932
call $3c3c
ld hl, PokemonTower5TrainerHeaders
ld de, PokemonTower5Script_Unknown60945
ld a, [$d62e]
call $3160
ld [$d62e], a
ret
; 0x60945
PokemonTower5Script_Unknown60945: ; 0x60945
INCBIN "baserom.gbc",$60945,$56
PokemonTower5Texts: ; 0x6099b
dw PokemonTower5Text1, PokemonTower5Text2, PokemonTower5Text3, PokemonTower5Text4, PokemonTower5Text5, PokemonTower5Text6, PokemonTower5Text7
PokemonTower5TrainerHeaders:
PokemonTower5TrainerHeader0: ; 0x609a9
db $2 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d767 ; flag's byte
dw PokemonTower5BattleText1 ; 0x49e9 TextBeforeBattle
dw PokemonTower5AfterBattleText1 ; 0x49f3 TextAfterBattle
dw PokemonTower5EndBattleText1 ; 0x49ee TextEndBattle
dw PokemonTower5EndBattleText1 ; 0x49ee TextEndBattle
; 0x609b5
PokemonTower5TrainerHeader1: ; 0x609b5
db $3 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d767 ; flag's byte
dw PokemonTower5BattleText2 ; 0x4a02 TextBeforeBattle
dw PokemonTower5AfterBattleText2 ; 0x4a0c TextAfterBattle
dw PokemonTower5EndBattleText2 ; 0x4a07 TextEndBattle
dw PokemonTower5EndBattleText2 ; 0x4a07 TextEndBattle
; 0x609c1
PokemonTower5TrainerHeader2: ; 0x609c1
db $4 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d767 ; flag's byte
dw PokemonTower5BattleText3 ; 0x4a1b TextBeforeBattle
dw PokemonTower5AfterBattleText3 ; 0x4a25 TextAfterBattle
dw PokemonTower5EndBattleText3 ; 0x4a20 TextEndBattle
dw PokemonTower5EndBattleText3 ; 0x4a20 TextEndBattle
; 0x609cd
PokemonTower5TrainerHeader3: ; 0x609cd
db $5 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d767 ; flag's byte
dw PokemonTower5BattleText4 ; 0x4a34 TextBeforeBattle
dw PokemonTower5AfterBattleText4 ; 0x4a3e TextAfterBattle
dw PokemonTower5EndBattleText4 ; 0x4a39 TextEndBattle
dw PokemonTower5EndBattleText4 ; 0x4a39 TextEndBattle
; 0x609d9
db $ff
PokemonTower5Text1: ; 0x609da
TX_FAR _PokemonTower5Text1
db $50
PokemonTower5Text2: ; 0x609df
db $08 ; asm
ld hl, PokemonTower5TrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
PokemonTower5BattleText1: ; 0x609e9
TX_FAR _PokemonTower5BattleText1
db $50
; 0x609e9 + 5 bytes
PokemonTower5EndBattleText1: ; 0x609ee
TX_FAR _PokemonTower5EndBattleText1
db $50
; 0x609ee + 5 bytes
PokemonTower5AfterBattleText1: ; 0x609f3
TX_FAR _PokemonTower5AfterBattleText1
db $50
; 0x609f3 + 5 bytes
PokemonTower5Text3: ; 0x609f8
db $08 ; asm
ld hl, PokemonTower5TrainerHeader1
call LoadTrainerHeader
jp TextScriptEnd
PokemonTower5BattleText2: ; 0x60a02
TX_FAR _PokemonTower5BattleText2
db $50
; 0x60a02 + 5 bytes
PokemonTower5EndBattleText2: ; 0x60a07
TX_FAR _PokemonTower5EndBattleText2
db $50
; 0x60a07 + 5 bytes
PokemonTower5AfterBattleText2: ; 0x60a0c
TX_FAR _PokemonTower5AfterBattleText2
db $50
; 0x60a0c + 5 bytes
PokemonTower5Text4: ; 0x60a11
db $08 ; asm
ld hl, PokemonTower5TrainerHeader2
call LoadTrainerHeader
jp TextScriptEnd
PokemonTower5BattleText3: ; 0x60a1b
TX_FAR _PokemonTower5BattleText3
db $50
; 0x60a1b + 5 bytes
PokemonTower5EndBattleText3: ; 0x60a20
TX_FAR _PokemonTower5EndBattleText3
db $50
; 0x60a20 + 5 bytes
PokemonTower5AfterBattleText3: ; 0x60a25
TX_FAR _PokemonTower5AfterBattleText3
db $50
; 0x60a25 + 5 bytes
PokemonTower5Text5: ; 0x60a2a
db $08 ; asm
ld hl, $49cd
call LoadTrainerHeader
jp TextScriptEnd
PokemonTower5BattleText4: ; 0x60a34
TX_FAR _PokemonTower5BattleText4
db $50
; 0x60a34 + 5 bytes
PokemonTower5EndBattleText4: ; 0x60a39
TX_FAR _PokemonTower5EndBattleText4
db $50
; 0x60a39 + 5 bytes
PokemonTower5AfterBattleText4: ; 0x60a3e
TX_FAR _PokemonTower5AfterBattleText4
db $50
; 0x60a3e + 5 bytes
PokemonTower5Text7: ; 0x60a43
TX_FAR _UnnamedText_60a43
db $50
; 0x60a43 + 5 bytes
PokemonTower5Object: ; 0x60a48 (size=65)
db $1 ; border tile
db $2 ; warps
db $9, $3, $0, POKEMONTOWER_4
db $9, $12, $0, POKEMONTOWER_6
db $0 ; signs
db $6 ; people
db SPRITE_MEDIUM, $8 + 4, $c + 4, $ff, $ff, $1 ; person
db SPRITE_MEDIUM, $7 + 4, $11 + 4, $ff, $d2, $42, CHANNELER + $C8, $e ; trainer
db SPRITE_MEDIUM, $3 + 4, $e + 4, $ff, $d2, $43, CHANNELER + $C8, $10 ; trainer
db SPRITE_MEDIUM, $a + 4, $6 + 4, $ff, $d3, $44, CHANNELER + $C8, $11 ; trainer
db SPRITE_MEDIUM, $10 + 4, $9 + 4, $ff, $d3, $45, CHANNELER + $C8, $12 ; trainer
db SPRITE_BALL, $e + 4, $6 + 4, $ff, $ff, $86, NUGGET ; item
; warp-to
EVENT_DISP $a, $9, $3 ; POKEMONTOWER_4
EVENT_DISP $a, $9, $12 ; POKEMONTOWER_6
PokemonTower5Blocks: ; 0x60a89 90
INCBIN "maps/pokemontower5.blk"
PokemonTower6_h: ; 0x60ae3 to 0x60aef (12 bytes) (id=147)
db $0f ; tileset
db POKEMONTOWER_6_HEIGHT, POKEMONTOWER_6_WIDTH ; dimensions (y, x)
dw PokemonTower6Blocks, PokemonTower6Texts, PokemonTower6Script ; blocks, texts, scripts
db $00 ; connections
dw PokemonTower6Object ; objects
PokemonTower6Script: ; 0x60aef
call $3c3c
ld hl, PokemonTower6TrainerHeaders
ld de, $4b0d
ld a, [$d62f]
call $3160
ld [$d62f], a
ret
; 0x60b02
INCBIN "baserom.gbc",$60b02,$af
PokemonTower6Texts: ; 0x60bb1
dw PokemonTower6Text1, PokemonTower6Text2, PokemonTower6Text3, PokemonTower6Text4, PokemonTower6Text5, PokemonTower6Text6, PokemonTower6Text7
PokemonTower6TrainerHeaders:
PokemonTower6TrainerHeader0: ; 0x60bbf
db $1 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d768 ; flag's byte
dw PokemonTower6BattleText1 ; 0x4c29 TextBeforeBattle
dw PokemonTower6AfterBattleText1 ; 0x4c33 TextAfterBattle
dw PokemonTower6EndBattleText1 ; 0x4c2e TextEndBattle
dw PokemonTower6EndBattleText1 ; 0x4c2e TextEndBattle
; 0x60bcb
PokemonTower6TrainerHeader1: ; 0x60bcb
db $2 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d768 ; flag's byte
dw PokemonTower6BattleText2 ; 0x4c38 TextBeforeBattle
dw PokemonTower6AfterBattleText2 ; 0x4c42 TextAfterBattle
dw PokemonTower6EndBattleText2 ; 0x4c3d TextEndBattle
dw PokemonTower6EndBattleText2 ; 0x4c3d TextEndBattle
; 0x60bd7
PokemonTower6TrainerHeader2: ; 0x60bd7
db $3 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d768 ; flag's byte
dw PokemonTower6BattleText3 ; 0x4c47 TextBeforeBattle
dw PokemonTower6AfterBattleText3 ; 0x4c51 TextAfterBattle
dw PokemonTower6EndBattleText3 ; 0x4c4c TextEndBattle
dw PokemonTower6EndBattleText3 ; 0x4c4c TextEndBattle
; 0x60be3
db $ff
PokemonTower6Text1: ; 0x60be4
db $08 ; asm
ld hl, PokemonTower6TrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
PokemonTower6Text2: ; 0x60bee
db $08 ; asm
ld hl, PokemonTower6TrainerHeader1
call LoadTrainerHeader
jp TextScriptEnd
PokemonTower6Text3: ; 0x60bf8
db $08 ; asm
ld hl, PokemonTower6TrainerHeader2
call LoadTrainerHeader
jp TextScriptEnd
PokemonTower6Text7: ; 0x60c02
db $8
ld hl, UnnamedText_60c1f
call PrintText
ld a, $91
call $13d0
call $3748
ld c, $1e
call DelayFrames
ld hl, UnnamedText_60c24
call PrintText
jp TextScriptEnd
; 0x60c1f
UnnamedText_60c1f: ; 0x60c1f
TX_FAR _UnnamedText_60c1f
db $50
; 0x60c1f + 5 bytes
UnnamedText_60c24: ; 0x60c24
TX_FAR _UnnamedText_60c24
db $50
; 0x60c24 + 5 bytes
PokemonTower6BattleText1: ; 0x60c29
TX_FAR _PokemonTower6BattleText1
db $50
; 0x60c29 + 5 bytes
PokemonTower6EndBattleText1: ; 0x60c2e
TX_FAR _PokemonTower6EndBattleText1
db $50
; 0x60c2e + 5 bytes
PokemonTower6AfterBattleText1: ; 0x60c33
TX_FAR _PokemonTower6AfterBattleText1
db $50
; 0x60c33 + 5 bytes
PokemonTower6BattleText2: ; 0x60c38
TX_FAR _PokemonTower6BattleText2
db $50
; 0x60c38 + 5 bytes
PokemonTower6EndBattleText2: ; 0x60c3d
TX_FAR _PokemonTower6EndBattleText2
db $50
; 0x60c3d + 5 bytes
PokemonTower6AfterBattleText2: ; 0x60c42
TX_FAR _PokemonTower6AfterBattleText2
db $50
; 0x60c42 + 5 bytes
PokemonTower6BattleText3: ; 0x60c47
TX_FAR _PokemonTower6BattleText3
db $50
; 0x60c47 + 5 bytes
PokemonTower6EndBattleText3: ; 0x60c4c
TX_FAR _PokemonTower6EndBattleText3
db $50
; 0x60c4c + 5 bytes
PokemonTower6AfterBattleText3: ; 0x60c51
TX_FAR _PokemonTower6AfterBattleText3
db $50
; 0x60c51 + 5 bytes
PokemonTower6Text6: ; 0x60c56
TX_FAR _UnnamedText_60c56
db $50
; 0x60c56 + 5 bytes
PokemonTower6Object: ; 0x60c5b (size=58)
db $1 ; border tile
db $2 ; warps
db $9, $12, $1, POKEMONTOWER_5
db $10, $9, $0, POKEMONTOWER_7
db $0 ; signs
db $5 ; people
db SPRITE_MEDIUM, $a + 4, $c + 4, $ff, $d3, $41, CHANNELER + $C8, $13 ; trainer
db SPRITE_MEDIUM, $5 + 4, $9 + 4, $ff, $d0, $42, CHANNELER + $C8, $14 ; trainer
db SPRITE_MEDIUM, $5 + 4, $10 + 4, $ff, $d2, $43, CHANNELER + $C8, $15 ; trainer
db SPRITE_BALL, $8 + 4, $6 + 4, $ff, $ff, $84, RARE_CANDY ; item
db SPRITE_BALL, $e + 4, $e + 4, $ff, $ff, $85, X_ACCURACY ; item
; warp-to
EVENT_DISP $a, $9, $12 ; POKEMONTOWER_5
EVENT_DISP $a, $10, $9 ; POKEMONTOWER_7
PokemonTower6Blocks: ; 0x60c95 90
INCBIN "maps/pokemontower6.blk"
INCBIN "baserom.gbc",$60cef,$a
PokemonTower7_h: ; 0x60cf9 to 0x60d05 (12 bytes) (id=148)
db $0f ; tileset
db POKEMONTOWER_7_HEIGHT, POKEMONTOWER_7_WIDTH ; dimensions (y, x)
dw PokemonTower7Blocks, PokemonTower7Texts, PokemonTower7Script ; blocks, texts, scripts
db $00 ; connections
dw PokemonTower7Object ; objects
PokemonTower7Script: ; 0x60d05
call $3c3c
ld hl, PokemonTower7TrainerHeaders
ld de, $4d23
ld a, [$d630]
call $3160
ld [$d630], a
ret
; 0x60d18
INCBIN "baserom.gbc",$60d18,$127
PokemonTower7Texts: ; 0x60e3f
dw PokemonTower7Text1, PokemonTower7Text2, PokemonTower7Text3, PokemonTower7Text4
PokemonTower7TrainerHeaders:
PokemonTower7TrainerHeader0: ; 0x60e47
db $1 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d769 ; flag's byte
dw PokemonTower7BattleText1 ; 0x4ec9 TextBeforeBattle
dw PokemonTower7AfterBattleText1 ; 0x4ed3 TextAfterBattle
dw PokemonTower7EndBattleText1 ; 0x4ece TextEndBattle
dw PokemonTower7EndBattleText1 ; 0x4ece TextEndBattle
; 0x60e53
PokemonTower7TrainerHeader1: ; 0x60e53
db $2 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d769 ; flag's byte
dw PokemonTower7BattleText2 ; 0x4ed8 TextBeforeBattle
dw PokemonTower7AfterBattleText2 ; 0x4ee2 TextAfterBattle
dw PokemonTower7EndBattleText2 ; 0x4edd TextEndBattle
dw PokemonTower7EndBattleText2 ; 0x4edd TextEndBattle
; 0x60e5f
PokemonTower7TrainerHeader2: ; 0x60e5f
db $3 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d769 ; flag's byte
dw PokemonTower7BattleText3 ; 0x4ee7 TextBeforeBattle
dw PokemonTower7AfterBattleText3 ; 0x4ef1 TextAfterBattle
dw PokemonTower7EndBattleText3 ; 0x4eec TextEndBattle
dw PokemonTower7EndBattleText3 ; 0x4eec TextEndBattle
; 0x60e6b
db $ff
PokemonTower7Text1: ; 0x60e6c
db $08 ; asm
ld hl, PokemonTower7TrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
PokemonTower7Text2: ; 0x60e76
db $08 ; asm
ld hl, PokemonTower7TrainerHeader1
call LoadTrainerHeader
jp TextScriptEnd
PokemonTower7Text3: ; 0x60e80
db $08 ; asm
ld hl, PokemonTower7TrainerHeader2
call LoadTrainerHeader
jp TextScriptEnd
PokemonTower7Text4: ; 0x60e8a
db $08 ; asm
ld hl, UnnamedText_60ec4
call PrintText
ld hl, $d7e0
set 7, [hl]
ld hl, $d769
set 7, [hl]
ld a, $44
ld [$cc4d], a
ld a, $15
call Predef
ld a, $17
ld [$cc4d], a
ld a, $11
call Predef
ld a, $18
ld [$cc4d], a
ld a, $15
call Predef
ld a, $4
ld [$d630], a
ld [$da39], a
jp TextScriptEnd
UnnamedText_60ec4: ; 0x60ec4
TX_FAR _UnnamedText_60ec4
db $50
; 0x60ec4 + 5 bytes
PokemonTower7BattleText1: ; 0x60ec9
TX_FAR _PokemonTower7BattleText1
db $50
; 0x60ec9 + 5 bytes
PokemonTower7EndBattleText1: ; 0x60ece
TX_FAR _PokemonTower7EndBattleText1
db $50
; 0x60ece + 5 bytes
PokemonTower7AfterBattleText1: ; 0x60ed3
TX_FAR _PokemonTower7AfterBattleText1
db $50
; 0x60ed3 + 5 bytes
PokemonTower7BattleText2: ; 0x60ed8
TX_FAR _PokemonTower7BattleText2
db $50
; 0x60ed8 + 5 bytes
PokemonTower7EndBattleText2: ; 0x60edd
TX_FAR _PokemonTower7EndBattleText2
db $50
; 0x60edd + 5 bytes
PokemonTower7AfterBattleText2: ; 0x60ee2
TX_FAR _PokemonTower7AfterBattleText2
db $50
; 0x60ee2 + 5 bytes
PokemonTower7BattleText3: ; 0x60ee7
TX_FAR _PokemonTower7BattleText3
db $50
; 0x60ee7 + 5 bytes
PokemonTower7EndBattleText3: ; 0x60eec
TX_FAR _PokemonTower7EndBattleText3
db $50
; 0x60eec + 5 bytes
PokemonTower7AfterBattleText3: ; 0x60ef1
TX_FAR _PokemonTower7AfterBattleText3
db $50
; 0x60ef1 + 5 bytes
PokemonTower7Object: ; 0x60ef6 (size=42)
db $1 ; border tile
db $1 ; warps
db $10, $9, $1, POKEMONTOWER_6
db $0 ; signs
db $4 ; people
db SPRITE_ROCKET, $b + 4, $9 + 4, $ff, $d3, $41, ROCKET + $C8, $13 ; trainer
db SPRITE_ROCKET, $9 + 4, $c + 4, $ff, $d2, $42, ROCKET + $C8, $14 ; trainer
db SPRITE_ROCKET, $7 + 4, $9 + 4, $ff, $d3, $43, ROCKET + $C8, $15 ; trainer
db SPRITE_MR_FUJI, $3 + 4, $a + 4, $ff, $d0, $4 ; person
; warp-to
EVENT_DISP $a, $10, $9 ; POKEMONTOWER_6
PokemonTower7Blocks: ; 0x60f20 90
INCBIN "maps/pokemontower7.blk"
CeladonMart1_h: ; 0x60f7a to 0x60f86 (12 bytes) (id=122)
db $12 ; tileset
db CELADON_MART_1_HEIGHT, CELADON_MART_1_WIDTH ; dimensions (y, x)
dw CeladonMart1Blocks, CeladonMart1Texts, CeladonMart1Script ; blocks, texts, scripts
db $00 ; connections
dw CeladonMart1Object ; objects
CeladonMart1Script: ; 0x60f86
jp $3c3c
; 0x60f89
CeladonMart1Texts: ; 0x60f89
dw CeladonMart1Text1, CeladonMart1Text2, CeladonMart1Text3
CeladonMart1Text1: ; 0x60f8f
TX_FAR _CeladonMart1Text1
db $50
CeladonMart1Text2: ; 0x60f94
TX_FAR _CeladonMart1Text2
db $50
CeladonMart1Text3: ; 0x60f99
TX_FAR _CeladonMart1Text3
db $50
CeladonMart1Object: ; 0x60f9e (size=64)
db $f ; border tile
db $6 ; warps
db $7, $2, $0, $ff
db $7, $3, $0, $ff
db $7, $10, $1, $ff
db $7, $11, $1, $ff
db $1, $c, $0, CELADON_MART_2
db $1, $1, $0, CELADON_MART_ELEVATOR
db $2 ; signs
db $4, $b, $2 ; CeladonMart1Text2
db $1, $e, $3 ; CeladonMart1Text3
db $1 ; people
db SPRITE_CABLE_CLUB_WOMAN, $3 + 4, $8 + 4, $ff, $d0, $1 ; person
; warp-to
EVENT_DISP $a, $7, $2
EVENT_DISP $a, $7, $3
EVENT_DISP $a, $7, $10
EVENT_DISP $a, $7, $11
EVENT_DISP $a, $1, $c ; CELADON_MART_2
EVENT_DISP $a, $1, $1 ; CELADON_MART_ELEVATOR
CeladonMart1Blocks: ; 0x60fde 40
INCBIN "maps/celadonmart1.blk"
INCBIN "baserom.gbc",$61006,$610ae - $61006
UnnamedText_610ae: ; 0x610ae
TX_FAR _UnnamedText_610ae
db $50
; 0x610ae + 5 bytes
UnnamedText_610b3: ; 0x610b3
TX_FAR _UnnamedText_610b3
db $50
; 0x610b3 + 5 bytes
UnnamedText_610b8: ; 0x610b8
TX_FAR _UnnamedText_610b8
db $50
; 0x610b8 + 5 bytes
UnnamedText_610bd: ; 0x610bd
TX_FAR _UnnamedText_610bd
db $50
; 0x610bd + 5 bytes
INCBIN "baserom.gbc",$610c2,$3f
ViridianForest_h: ; 0x61101 to 0x6110d (12 bytes) (id=51)
db $03 ; tileset
db VIRIDIAN_FOREST_HEIGHT, VIRIDIAN_FOREST_WIDTH ; dimensions (y, x)
dw ViridianForestBlocks, ViridianForestTexts, ViridianForestScript ; blocks, texts, scripts
db $00 ; connections
dw ViridianForestObject ; objects
ViridianForestScript: ; 0x6110d
call $3c3c
ld hl, ViridianForestTrainerHeaders
ld de, ViridianForestScript_Unknown61120
ld a, [$d618]
call $3160
ld [$d618], a
ret
; 0x61120
ViridianForestScript_Unknown61120: ; 0x61120
INCBIN "baserom.gbc",$61120,$6
ViridianForestTexts: ; 0x61126
dw ViridianForestText1, ViridianForestText2, ViridianForestText3, ViridianForestText4, ViridianForestText5, ViridianForestText6, ViridianForestText7, ViridianForestText8, ViridianForestText9, ViridianForestText10, ViridianForestText11, ViridianForestText12, ViridianForestText13, ViridianForestText14
ViridianForestTrainerHeaders:
ViridianForestTrainerHeader0: ; 0x61142
db $2 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7f3 ; flag's byte
dw ViridianForestBattleText1 ; 0x518a TextBeforeBattle
dw ViridianForestAfterBattleText1 ; 0x5194 TextAfterBattle
dw ViridianForestEndBattleText1 ; 0x518f TextEndBattle
dw ViridianForestEndBattleText1 ; 0x518f TextEndBattle
; 0x6114e
ViridianForestTrainerHeader1: ; 0x6114e
db $3 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7f3 ; flag's byte
dw ViridianForestBattleText2 ; 0x5199 TextBeforeBattle
dw ViridianForestAfterBattleText2 ; 0x51a3 TextAfterBattle
dw ViridianForestEndBattleText2 ; 0x519e TextEndBattle
dw ViridianForestEndBattleText2 ; 0x519e TextEndBattle
; 0x6115a
ViridianForestTrainerHeader2: ; 0x6115a
db $4 ; flag's bit
db ($1 << 4) ; trainer's view range
dw $d7f3 ; flag's byte
dw ViridianForestBattleText3 ; 0x51a8 TextBeforeBattle
dw ViridianForestAfterBattleText3 ; 0x51b2 TextAfterBattle
dw ViridianForestEndBattleText3 ; 0x51ad TextEndBattle
dw ViridianForestEndBattleText3 ; 0x51ad TextEndBattle
; 0x61166
db $ff
ViridianForestText1: ; 0x61167
TX_FAR _ViridianForestText1
db $50
ViridianForestText2: ; 0x6116c
db $08 ; asm
ld hl, ViridianForestTrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
ViridianForestText3: ; 0x61176
db $08 ; asm
ld hl, ViridianForestTrainerHeader1
call LoadTrainerHeader
jp TextScriptEnd
ViridianForestText4: ; 0x61180
db $08 ; asm
ld hl, ViridianForestTrainerHeader2
call LoadTrainerHeader
jp TextScriptEnd
ViridianForestBattleText1: ; 0x6118a
TX_FAR _ViridianForestBattleText1
db $50
; 0x6118a + 5 bytes
ViridianForestEndBattleText1: ; 0x6118f
TX_FAR _ViridianForestEndBattleText1
db $50
; 0x6118f + 5 bytes
ViridianForestAfterBattleText1: ; 0x61194
;TX_FAR _ViridianForestAfterBattleText1
db $17
dw _ViridianForestAfterBattleText1
db BANK(_ViridianForestAfterBattleText1)
db $50
; 0x61194 + 5 bytes
ViridianForestBattleText2: ; 0x61199
TX_FAR _ViridianForestBattleText2
db $50
; 0x61199 + 5 bytes
ViridianForestEndBattleText2: ; 0x6119e
TX_FAR _ViridianForestEndBattleText2
db $50
; 0x6119e + 5 bytes
ViridianForestAfterBattleText2: ; 0x611a3
;TX_FAR _ViridianForestAfterBattleText2
db $17
dw _ViridianForestAfterBattleText2
db BANK(_ViridianForestAfterBattleText2)
db $50
; 0x611a3 + 5 bytes
ViridianForestBattleText3: ; 0x611a8
TX_FAR _ViridianForestBattleText3
db $50
; 0x611a8 + 5 bytes
ViridianForestEndBattleText3: ; 0x611ad
TX_FAR _ViridianForestEndBattleText3
db $50
; 0x611ad + 5 bytes
ViridianForestAfterBattleText3: ; 0x611b2
;TX_FAR _ViridianForestAfterBattleText3
db $17
dw _ViridianForestAfterBattleText3
db BANK(_ViridianForestAfterBattleText3)
db $50
; 0x611b2 + 5 bytes
ViridianForestText8: ; 0x611b7
TX_FAR _ViridianForestText8
db $50
ViridianForestText9: ; 0x611bc
TX_FAR _ViridianForestText9
db $50
ViridianForestText10: ; 0x611c1
TX_FAR _ViridianForestText10
db $50
ViridianForestText11: ; 0x611c6
TX_FAR _ViridianForestText11
db $50
ViridianForestText12: ; 0x611cb
TX_FAR _ViridianForestText12
db $50
ViridianForestText13: ; 0x611d0
TX_FAR _ViridianForestText13
db $50
ViridianForestText14: ; 0x611d5
TX_FAR _ViridianForestText14
db $50
ViridianForestObject: ; 0x611da (size=127)
db $3 ; border tile
db $6 ; warps
db $0, $1, $2, VIRIDIAN_FOREST_EXIT
db $0, $2, $3, VIRIDIAN_FOREST_EXIT
db $2f, $f, $1, VIRIDIAN_FOREST_ENTRANCE
db $2f, $10, $1, VIRIDIAN_FOREST_ENTRANCE
db $2f, $11, $1, VIRIDIAN_FOREST_ENTRANCE
db $2f, $12, $1, VIRIDIAN_FOREST_ENTRANCE
db $6 ; signs
db $28, $18, $9 ; ViridianForestText9
db $20, $10, $a ; ViridianForestText10
db $11, $1a, $b ; ViridianForestText11
db $18, $4, $c ; ViridianForestText12
db $2d, $12, $d ; ViridianForestText13
db $1, $2, $e ; ViridianForestText14
db $8 ; people
db SPRITE_BUG_CATCHER, $2b + 4, $10 + 4, $ff, $ff, $1 ; person
db SPRITE_BUG_CATCHER, $21 + 4, $1e + 4, $ff, $d2, $42, BUG_CATCHER + $C8, $1 ; trainer
db SPRITE_BUG_CATCHER, $13 + 4, $1e + 4, $ff, $d2, $43, BUG_CATCHER + $C8, $2 ; trainer
db SPRITE_BUG_CATCHER, $12 + 4, $2 + 4, $ff, $d2, $44, BUG_CATCHER + $C8, $3 ; trainer
db SPRITE_BALL, $b + 4, $19 + 4, $ff, $ff, $85, ANTIDOTE ; item
db SPRITE_BALL, $1d + 4, $c + 4, $ff, $ff, $86, POTION ; item
db SPRITE_BALL, $1f + 4, $1 + 4, $ff, $ff, $87, POKE_BALL ; item
db SPRITE_BUG_CATCHER, $28 + 4, $1b + 4, $ff, $ff, $8 ; person
; warp-to
EVENT_DISP $11, $0, $1 ; VIRIDIAN_FOREST_EXIT
EVENT_DISP $11, $0, $2 ; VIRIDIAN_FOREST_EXIT
EVENT_DISP $11, $2f, $f ; VIRIDIAN_FOREST_ENTRANCE
EVENT_DISP $11, $2f, $10 ; VIRIDIAN_FOREST_ENTRANCE
EVENT_DISP $11, $2f, $11 ; VIRIDIAN_FOREST_ENTRANCE
EVENT_DISP $11, $2f, $12 ; VIRIDIAN_FOREST_ENTRANCE
SSAnne1_h: ; 0x61259 to 0x61265 (12 bytes) (id=95)
db $0d ; tileset
db SS_ANNE_1_HEIGHT, SS_ANNE_1_WIDTH ; dimensions (y, x)
dw SSAnne1Blocks, SSAnne1Texts, SSAnne1Script ; blocks, texts, scripts
db $00 ; connections
dw SSAnne1Object ; objects
SSAnne1Script: ; 0x61265
call $3c3c
ret
; 0x61269
SSAnne1Texts: ; 0x61269
dw SSAnne1Text1, SSAnne1Text2
SSAnne1Text1: ; 0x6126d
TX_FAR _SSAnne1Text1
db $50
SSAnne1Text2: ; 0x61272
TX_FAR _SSAnne1Text2
db $50
SSAnne1Object: ; 0x61277 (size=104)
db $c ; border tile
db $b ; warps
db $0, $1a, $1, VERMILION_DOCK
db $0, $1b, $1, VERMILION_DOCK
db $8, $1f, $0, SS_ANNE_8
db $8, $17, $1, SS_ANNE_8
db $8, $13, $2, SS_ANNE_8
db $8, $f, $3, SS_ANNE_8
db $8, $b, $4, SS_ANNE_8
db $8, $7, $5, SS_ANNE_8
db $6, $2, $6, SS_ANNE_2
db $f, $25, $5, SS_ANNE_4
db $10, $3, $0, SS_ANNE_6
db $0 ; signs
db $2 ; people
db SPRITE_WAITER, $6 + 4, $c + 4, $fe, $2, $1 ; person
db SPRITE_SAILOR, $5 + 4, $1b + 4, $ff, $ff, $2 ; person
; warp-to
EVENT_DISP $14, $0, $1a ; VERMILION_DOCK
EVENT_DISP $14, $0, $1b ; VERMILION_DOCK
EVENT_DISP $14, $8, $1f ; SS_ANNE_8
EVENT_DISP $14, $8, $17 ; SS_ANNE_8
EVENT_DISP $14, $8, $13 ; SS_ANNE_8
EVENT_DISP $14, $8, $f ; SS_ANNE_8
EVENT_DISP $14, $8, $b ; SS_ANNE_8
EVENT_DISP $14, $8, $7 ; SS_ANNE_8
EVENT_DISP $14, $6, $2 ; SS_ANNE_2
EVENT_DISP $14, $f, $25 ; SS_ANNE_4
EVENT_DISP $14, $10, $3 ; SS_ANNE_6
SSAnne1Blocks: ; 0x612df 180
INCBIN "maps/ssanne1.blk"
SSAnne2_h: ; 0x61393 to 0x6139f (12 bytes) (id=96)
db $0d ; tileset
db SS_ANNE_2_HEIGHT, SS_ANNE_2_WIDTH ; dimensions (y, x)
dw SSAnne2Blocks, SSAnne2Texts, SSAnne2Script ; blocks, texts, scripts
db $00 ; connections
dw SSAnne2Object ; objects
SSAnne2Script: ; 0x6139f
call $3c3c
ld hl, SSAnne2Scripts
ld a, [$d665]
jp $3d97
; 0x613ab
INCBIN "baserom.gbc",$613ab,$613b3 - $613ab
SSAnne2Scripts: ; 0x613b3
dw SSAnne2Script0, SSAnne2Script1, SSAnne2Script2, SSAnne2Script3, SSAnne2Script4
SSAnne2Script4: ; 0x613bd
ret
; 0x613be
SSAnne2Script0: ; 0x613be
ld hl, $5411
call $34bf
ret nc
ld a, $ff
ld [$c0ee], a
call $23b1
ld c, $2
ld a, $de
call $23a1
ld a, [$cd3d]
ld [$ff00+$db], a
ld a, $71
ld [$cc4d], a
ld a, $15
call Predef
call Delay3
ld a, $2
ld [$ff00+$8c], a
call $3541
xor a
ld [$ff00+$b4], a
ld a, $f0
ld [$cd6b], a
ld a, [$ff00+$db]
cp $2
jr nz, .asm_61400 ; 0x613f9 $5
ld de, $540c
jr .asm_61403 ; 0x613fe $3
.asm_61400
ld de, $540d
.asm_61403
call $363a
ld a, $1
ld [$d665], a
ret
; 0x6140c
INCBIN "baserom.gbc",$6140c,$61430 - $6140c
SSAnne2Script1: ; 0x61430
ld a, [$d730]
bit 0, a
ret nz
call $5416
xor a
ld [$cd6b], a
ld a, $2
ld [$ff00+$8c], a
call $2920
call Delay3
ld a, $f2
ld [$d059], a
; select which team to use during the encounter
ld a, [W_RIVALSTARTER]
cp SQUIRTLE
jr nz, .NotSquirtle\@ ; 0x61451 $4
ld a, $1
jr .done\@
.NotSquirtle\@
cp BULBASAUR
jr nz, .Charmander\@ ; 0x61459 $4
ld a, $2
jr .done\@
.Charmander\@
ld a, $3
.done\@
ld [W_TRAINERNO], a
call $5416
ld a, $2
ld [$d665], a
ret
; 0x6146d
SSAnne2Script2: ; 0x6146d
ld a, [$d057]
cp $ff
jp z, $53ab
call $5416
ld a, $f0
ld [$cd6b], a
ld a, $3
ld [$ff00+$8c], a
call $2920
ld a, $2
ld [$ff00+$8c], a
call $3541
ld a, [$d362]
cp $25
jr nz, .asm_61497 ; 0x61490 $5
ld de, $54b9
jr .asm_6149a ; 0x61495 $3
.asm_61497
ld de, $54b7
.asm_6149a
ld a, $2
ld [$ff00+$8c], a
call $363a
ld a, $ff
ld [$c0ee], a
call $23b1
ld b, $2
ld hl, $5b47
call Bankswitch
ld a, $3
ld [$d665], a
ret
; 0x614b7
INCBIN "baserom.gbc",$614b7,$614be - $614b7
SSAnne2Script3: ; 0x614be
ld a, [$d730]
bit 0, a
ret nz
xor a
ld [$cd6b], a
ld a, $71
ld [$cc4d], a
ld a, $11
call Predef
call $2307
ld a, $4
ld [$d665], a
ret
; 0x614db
SSAnne2Texts: ; 0x614db
dw SSAnne2Text1, SSAnne2Text2, SSAnne2Text3
SSAnne2Text1: ; 0x614e1
TX_FAR _SSAnne2Text1
db $50
SSAnne2Text2: ; 0x614e6
db $8
ld hl, SSAnneRivalBeforeBattleText
call PrintText
ld hl, $d72d
set 6, [hl]
set 7, [hl]
ld hl, SSAnneRivalDefeatedText
ld de, SSAnneRivalWonText
call $3354
jp TextScriptEnd
; 0x61500
SSAnneRivalBeforeBattleText: ; 0x61500
TX_FAR _SSAnneRivalBeforeBattleText
db $50
; 0x61500 + 5 bytes
SSAnneRivalDefeatedText: ; 0x61505
TX_FAR _SSAnneRivalDefeatedText
db $50
; 0x61505 + 5 bytes
SSAnneRivalWonText: ; 0x6150a
TX_FAR _SSAnneRivalWonText
db $50
; 0x6150a + 5 bytes
SSAnne2Text3: ; 0x6150f
TX_FAR _SSAnneRivalCaptainText
db $50
; 0x6150f + 5 bytes
SSAnne2Object: ; 0x61514 (size=90)
db $c ; border tile
db $9 ; warps
db $b, $9, $0, SS_ANNE_9
db $b, $d, $2, SS_ANNE_9
db $b, $11, $4, SS_ANNE_9
db $b, $15, $6, SS_ANNE_9
db $b, $19, $8, SS_ANNE_9
db $b, $1d, $a, SS_ANNE_9
db $4, $2, $8, SS_ANNE_1
db $c, $2, $1, SS_ANNE_3
db $4, $24, $0, SS_ANNE_7
db $0 ; signs
db $2 ; people
db SPRITE_WAITER, $7 + 4, $3 + 4, $fe, $1, $1 ; person
db SPRITE_BLUE, $4 + 4, $24 + 4, $ff, $d0, $42, SONY1 + $C8, $1 ; trainer
; warp-to
EVENT_DISP $14, $b, $9 ; SS_ANNE_9
EVENT_DISP $14, $b, $d ; SS_ANNE_9
EVENT_DISP $14, $b, $11 ; SS_ANNE_9
EVENT_DISP $14, $b, $15 ; SS_ANNE_9
EVENT_DISP $14, $b, $19 ; SS_ANNE_9
EVENT_DISP $14, $b, $1d ; SS_ANNE_9
EVENT_DISP $14, $4, $2 ; SS_ANNE_1
EVENT_DISP $14, $c, $2 ; SS_ANNE_3
EVENT_DISP $14, $4, $24 ; SS_ANNE_7
SSAnne2Blocks: ; 0x6156e 180
INCBIN "maps/ssanne2.blk"
SSAnne4_h: ; 0x61622 to 0x6162e (12 bytes) (id=98)
db $0d ; tileset
db SS_ANNE_4_HEIGHT, SS_ANNE_4_WIDTH ; dimensions (y, x)
dw SSAnne4Blocks, SSAnne4Texts, SSAnne4Script ; blocks, texts, scripts
db $00 ; connections
dw SSAnne4Object ; objects
SSAnne4Script: ; 0x6162e
jp $3c3c
; 0x61631
SSAnne4Texts: ; 0x61631
db $50
SSAnne4Object: ; 0x61632 (size=52)
db $c ; border tile
db $6 ; warps
db $3, $17, $8, SS_ANNE_10
db $3, $13, $6, SS_ANNE_10
db $3, $f, $4, SS_ANNE_10
db $3, $b, $2, SS_ANNE_10
db $3, $7, $0, SS_ANNE_10
db $5, $1b, $9, SS_ANNE_1
db $0 ; signs
db $0 ; people
; warp-to
EVENT_DISP $f, $3, $17 ; SS_ANNE_10
EVENT_DISP $f, $3, $13 ; SS_ANNE_10
EVENT_DISP $f, $3, $f ; SS_ANNE_10
EVENT_DISP $f, $3, $b ; SS_ANNE_10
EVENT_DISP $f, $3, $7 ; SS_ANNE_10
EVENT_DISP $f, $5, $1b ; SS_ANNE_1
SSAnne4Blocks: ; 0x61666 60
INCBIN "maps/ssanne4.blk"
SSAnne5_h: ; 0x616a2 to 0x616ae (12 bytes) (id=99)
db $0d ; tileset
db SS_ANNE_5_HEIGHT, SS_ANNE_5_WIDTH ; dimensions (y, x)
dw SSAnne5Blocks, SSAnne5Texts, SSAnne5Script ; blocks, texts, scripts
db $00 ; connections
dw SSAnne5Object ; objects
SSAnne5Script: ; 0x616ae
call $3c3c
ld hl, $56d1
ld de, SSAnne5Script_Unknown616c1
ld a, [$d617]
call $3160
ld [$d617], a
ret
; 0x616c1
SSAnne5Script_Unknown616c1: ; 0x616c1
INCBIN "baserom.gbc",$616c1,$6
SSAnne5Texts: ; 0x616c7
dw SSAnne5Text1, SSAnne5Text2, SSAnne5Text3, SSAnne5Text4, SSAnne5Text5
SSAnneTrainerHeaders:
SSAnneTrainerHeader0: ; 0x616d1
db $4 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7ff ; flag's byte
dw SSAnneBattleText1 ; 0x5703 TextBeforeBattle
dw SSAnneAfterBattleText1 ; 0x570d TextAfterBattle
dw SSAnneEndBattleText1 ; 0x5708 TextEndBattle
dw SSAnneEndBattleText1 ; 0x5708 TextEndBattle
; 0x616dd
SSAnneTrainerHeader1: ; 0x616dd
db $5 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7ff ; flag's byte
dw SSAnneBattleText2 ; 0x571c TextBeforeBattle
dw SSAnneAfterBattleText2 ; 0x5726 TextAfterBattle
dw SSAnneEndBattleText2 ; 0x5721 TextEndBattle
dw SSAnneEndBattleText2 ; 0x5721 TextEndBattle
; 0x616e9
db $ff
SSAnne5Text1: ; 0x616ea
TX_FAR _SSAnne5Text1
db $50
SSAnne5Text2: ; 0x616ef
TX_FAR _SSAnne5Text2
db $50
SSAnne5Text3: ; 0x616f4
TX_FAR _SSAnne5Text3
db $50
SSAnne5Text4: ; 0x616f9
db $08 ; asm
ld hl, SSAnneTrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
SSAnneBattleText1: ; 0x61703
TX_FAR _SSAnneBattleText1
db $50
; 0x61703 + 5 bytes
SSAnneEndBattleText1: ; 0x61708
TX_FAR _SSAnneEndBattleText1
db $50
; 0x61708 + 5 bytes
SSAnneAfterBattleText1: ; 0x6170d
TX_FAR _SSAnneAfterBattleText1
db $50
; 0x6170d + 5 bytes
SSAnne5Text5: ; 0x61712
db $08 ; asm
ld hl, SSAnneTrainerHeader1
call LoadTrainerHeader
jp TextScriptEnd
SSAnneBattleText2: ; 0x6171c
TX_FAR _SSAnneBattleText2
db $50
; 0x6171c + 5 bytes
SSAnneEndBattleText2: ; 0x61721
TX_FAR _SSAnneEndBattleText2
db $50
; 0x61721 + 5 bytes
SSAnneAfterBattleText2: ; 0x61726
TX_FAR _SSAnneAfterBattleText2
db $50
; 0x61726 + 5 bytes
SSAnne5Object: ; 0x6172b (size=54)
db $23 ; border tile
db $2 ; warps
db $6, $d, $0, SS_ANNE_3
db $7, $d, $0, SS_ANNE_3
db $0 ; signs
db $5 ; people
db SPRITE_BLACK_HAIR_BOY_2, $2 + 4, $5 + 4, $ff, $d1, $1 ; person
db SPRITE_SAILOR, $9 + 4, $4 + 4, $ff, $ff, $2 ; person
db SPRITE_BLACK_HAIR_BOY_1, $b + 4, $7 + 4, $ff, $ff, $3 ; person
db SPRITE_SAILOR, $4 + 4, $4 + 4, $ff, $d0, $44, SAILOR + $C8, $1 ; trainer
db SPRITE_SAILOR, $8 + 4, $a + 4, $ff, $d1, $45, SAILOR + $C8, $2 ; trainer
; warp-to
EVENT_DISP $a, $6, $d ; SS_ANNE_3
EVENT_DISP $a, $7, $d ; SS_ANNE_3
SSAnne5Blocks: ; 0x61761 70
INCBIN "maps/ssanne5.blk"
SSAnne6_h: ; 0x617a7 to 0x617b3 (12 bytes) (id=100)
db $0d ; tileset
db SS_ANNE_6_HEIGHT, SS_ANNE_6_WIDTH ; dimensions (y, x)
dw SSAnne6Blocks, SSAnne6Texts, SSAnne6Script ; blocks, texts, scripts
db $00 ; connections
dw SSAnne6Object ; objects
SSAnne6Script: ; 0x617b3
call $3c3c
ret
; 0x617b7
SSAnne6Texts: ; 0x617b7
dw SSAnne6Text1, SSAnne6Text2, SSAnne6Text3, SSAnne6Text4, SSAnne6Text5, SSAnne6Text6, SSAnne6Text7
SSAnne6Text1: ; 0x617c5
TX_FAR _SSAnne6Text1
db $50
SSAnne6Text2: ; 0x617ca
TX_FAR _SSAnne6Text2
db $50
SSAnne6Text3: ; 0x617cf
TX_FAR _SSAnne6Text3
db $50
SSAnne6Text4: ; 0x617d4
TX_FAR _SSAnne6Text4
db $50
SSAnne6Text5: ; 0x617d9
TX_FAR _SSAnne6Text5
db $50
SSAnne6Text6: ; 0x617de
TX_FAR _SSAnne6Text6
db $50
SSAnne6Text7: ; 0x617e3
db $08 ; asm
ld hl, UnnamedText_61807
call PrintText
ldh a, [$d3]
bit 7, a
jr z, .asm_93eb1 ; 0x617ee
ld hl, UnnamedText_6180c
jr .asm_63292 ; 0x617f3
.asm_93eb1 ; 0x617f5
bit 4, a
jr z, .asm_7436c ; 0x617f7
ld hl, UnnamedText_61811
jr .asm_63292 ; 0x617fc
.asm_7436c ; 0x617fe
ld hl, UnnamedText_61816
.asm_63292 ; 0x61801
call PrintText
jp TextScriptEnd
UnnamedText_61807: ; 0x61807
TX_FAR _UnnamedText_61807
db $50
; 0x61807 + 5 bytes
UnnamedText_6180c: ; 0x6180c
TX_FAR _UnnamedText_6180c
db $50
; 0x6180c + 5 bytes
UnnamedText_61811: ; 0x61811
TX_FAR _UnnamedText_61811
db $50
; 0x61811 + 5 bytes
UnnamedText_61816: ; 0x61816
TX_FAR _UnnamedText_61816
db $50
; 0x61816 + 5 bytes
SSAnne6Object: ; 0x6181b (size=54)
db $c ; border tile
db $1 ; warps
db $0, $6, $a, SS_ANNE_1
db $0 ; signs
db $7 ; people
db SPRITE_COOK, $8 + 4, $1 + 4, $fe, $1, $1 ; person
db SPRITE_COOK, $8 + 4, $5 + 4, $fe, $1, $2 ; person
db SPRITE_COOK, $7 + 4, $9 + 4, $fe, $1, $3 ; person
db SPRITE_COOK, $6 + 4, $d + 4, $ff, $ff, $4 ; person
db SPRITE_COOK, $8 + 4, $d + 4, $ff, $ff, $5 ; person
db SPRITE_COOK, $a + 4, $d + 4, $ff, $ff, $6 ; person
db SPRITE_COOK, $d + 4, $b + 4, $ff, $d1, $7 ; person
; warp-to
EVENT_DISP $7, $0, $6 ; SS_ANNE_1
SSAnne6Blocks: ; 0x61851 56
INCBIN "maps/ssanne6.blk"
SSAnne7_h: ; 0x61889 to 0x61895 (12 bytes) (id=101)
db $0d ; tileset
db SS_ANNE_7_HEIGHT, SS_ANNE_7_WIDTH ; dimensions (y, x)
dw SSAnne7Blocks, SSAnne7Texts, SSAnne7Script ; blocks, texts, scripts
db $00 ; connections
dw SSAnne7Object ; objects
SSAnne7Script: ; 0x61895
call SSAnne7Script_Unknown6189b
jp $3c3c
; 0x6189b
SSAnne7Script_Unknown6189b: ; 0x6189b
INCBIN "baserom.gbc",$6189b,$c
SSAnne7Texts: ; 0x618a7
dw SSAnne7Text1, SSAnne7Text2, SSAnne7Text3
SSAnne7Text1: ; 0x618ad
db $08 ; asm
ld a, [$d803]
bit 0, a
jr nz, .asm_797c4 ; 0x618b3
ld hl, SSAnne7RubText
call PrintText
ld hl, ReceivingHM01Text
call PrintText
ld bc, (HM_01 << 8) | 1
call GiveItem
jr nc, .asm_ccdcd ; 0x618c7
ld hl, ReceivedHM01Text
call PrintText
ld hl, $d803
set 0, [hl]
jr .asm_0faf5 ; 0x618d4
.asm_ccdcd ; 0x618d6
ld hl, HM01NoRoomText
call PrintText
ld hl, $d72d
set 5, [hl]
jr .asm_0faf5 ; 0x618e1
.asm_797c4 ; 0x618e3
ld hl, UnnamedText_61932
call PrintText
.asm_0faf5 ; 0x618e9
jp TextScriptEnd
SSAnne7RubText: ; 0x618ec
TX_FAR _SSAnne7RubText ; 0x812dd
db $8
ld a, [$c0ef]
cp $1f
ld [$c0f0], a
jr nz, .asm_61908 ; 0x618f9 $d
ld a, $ff
ld [$c0ee], a
call $23b1
ld a, $2
ld [$c0ef], a
.asm_61908
ld a, $e8
ld [$c0ee], a
call $23b1
.asm_61910
ld a, [$c026]
cp $e8
jr z, .asm_61910 ; 0x61915 $f9
call $2307
ld hl, $d803
set 1, [hl]
ld hl, $d72d
res 5, [hl]
jp TextScriptEnd
; 0x61927
ReceivingHM01Text: ; 0x61927
TX_FAR _ReceivingHM01Text
db $50
; 0x61927 + 5 bytes
ReceivedHM01Text: ; 0x6192c
TX_FAR _ReceivedHM01Text ; 0x8140d
db $11, $50
; 0x6192c + 6 bytes = 0x61932
UnnamedText_61932: ; 0x61932
TX_FAR _UnnamedText_61932
db $50
; 0x61932 + 5 bytes
HM01NoRoomText: ; 0x61937
TX_FAR _HM01NoRoomText
db $50
; 0x61937 + 5 bytes
SSAnne7Text2: ; 0x6193c
TX_FAR _SSAnne7Text2
db $50
SSAnne7Text3: ; 0x61941
TX_FAR _SSAnne7Text3
db $50
SSAnne7Object: ; 0x61946 (size=24)
db $c ; border tile
db $1 ; warps
db $7, $0, $8, SS_ANNE_2
db $2 ; signs
db $1, $4, $2 ; SSAnne7Text2
db $2, $1, $3 ; SSAnne7Text3
db $1 ; people
db SPRITE_SS_CAPTAIN, $2 + 4, $4 + 4, $ff, $d1, $1 ; person
; warp-to
EVENT_DISP $3, $7, $0 ; SS_ANNE_2
SSAnne7Blocks: ; 0x6195e 12
INCBIN "maps/ssanne7.blk"
SSAnne8_h: ; 0x6196a to 0x61976 (12 bytes) (id=102)
db $0d ; tileset
db SS_ANNE_8_HEIGHT, SS_ANNE_8_WIDTH ; dimensions (y, x)
dw SSAnne8Blocks, SSAnne8Texts, SSAnne8Script ; blocks, texts, scripts
db $00 ; connections
dw SSAnne8Object ; objects
SSAnne8Script: ; 0x61976
call $3c3c
ld hl, SSAnne8TrainerHeaders
ld de, SSAnne8Script_Unknown61989
ld a, [$d608]
call $3160
ld [$d608], a
ret
; 0x61989
SSAnne8Script_Unknown61989: ; 0x61989
INCBIN "baserom.gbc",$61989,$6
SSAnne8Texts: ; 0x6198f
dw SSAnne8Text1, SSAnne8Text2, SSAnne8Text3, SSAnne8Text4, SSAnne8Text5, SSAnne8Text6, SSAnne8Text7, SSAnne8Text8, SSAnne8Text9, SSAnne8Text10, SSAnne8Text11
SSAnne8TrainerHeaders:
SSAnne8TrainerHeader0: ; 0x619a5
db $1 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d805 ; flag's byte
dw SSAnne8BattleText1 ; 0x5a0b TextBeforeBattle
dw SSAnne8AfterBattleText1 ; 0x5a15 TextAfterBattle
dw SSAnne8EndBattleText1 ; 0x5a10 TextEndBattle
dw SSAnne8EndBattleText1 ; 0x5a10 TextEndBattle
; 0x619b1
SSAnne8TrainerHeader1: ; 0x619b1
db $2 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d805 ; flag's byte
dw SSAnne8BattleText2 ; 0x5a1a TextBeforeBattle
dw SSAnne8AfterBattleText2 ; 0x5a24 TextAfterBattle
dw SSAnne8EndBattleText2 ; 0x5a1f TextEndBattle
dw SSAnne8EndBattleText2 ; 0x5a1f TextEndBattle
; 0x619bd
SSAnne8TrainerHeader2: ; 0x619bd
db $3 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d805 ; flag's byte
dw SSAnne8BattleText3 ; 0x5a29 TextBeforeBattle
dw SSAnne8AfterBattleText3 ; 0x5a33 TextAfterBattle
dw SSAnne8EndBattleText3 ; 0x5a2e TextEndBattle
dw SSAnne8EndBattleText3 ; 0x5a2e TextEndBattle
; 0x619c9
SSAnne8TrainerHeader3: ; 0x619c9
db $4 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d805 ; flag's byte
dw SSAnne8BattleText4 ; 0x5a38 TextBeforeBattle
dw SSAnne8AfterBattleText4 ; 0x5a42 TextAfterBattle
dw SSAnne8EndBattleText4 ; 0x5a3d TextEndBattle
dw SSAnne8EndBattleText4 ; 0x5a3d TextEndBattle
; 0x619d5
db $ff
SSAnne8Text1: ; 0x619d6
db $08 ; asm
ld hl, SSAnne8TrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
SSAnne8Text2: ; 0x619e0
db $08 ; asm
ld hl, SSAnne8TrainerHeader1
call LoadTrainerHeader
jp TextScriptEnd
SSAnne8Text3: ; 0x619ea
db $08 ; asm
ld hl, SSAnne8TrainerHeader2
call LoadTrainerHeader
jp TextScriptEnd
SSAnne8Text4: ; 0x619f4
db $08 ; asm
ld hl, SSAnne8TrainerHeader3
call LoadTrainerHeader
jp TextScriptEnd
SSAnne8Text8: ; 0x619fe
TX_FAR _SSAnne8Text8
db $08 ; asm
ld a, $65
call $13d0
jp TextScriptEnd
SSAnne8BattleText1: ; 0x61a0b
TX_FAR _SSAnne8BattleText1
db $50
; 0x61a0b + 5 bytes
SSAnne8EndBattleText1: ; 0x61a10
TX_FAR _SSAnne8EndBattleText1
db $50
; 0x61a10 + 5 bytes
SSAnne8AfterBattleText1: ; 0x61a15
TX_FAR _SSAnne8AfterBattleText1
db $50
; 0x61a15 + 5 bytes
SSAnne8BattleText2: ; 0x61a1a
TX_FAR _SSAnne8BattleText2
db $50
; 0x61a1a + 5 bytes
SSAnne8EndBattleText2: ; 0x61a1f
TX_FAR _SSAnne8EndBattleText2
db $50
; 0x61a1f + 5 bytes
UnnamedText_61a24: ; 0x61a24
TX_FAR _UnnamedText_61a24
db $50
; 0x61a24 + 5 bytes
SSAnne8BattleText3: ; 0x61a29
TX_FAR _SSAnne8BattleText3
db $50
; 0x61a29 + 5 bytes
SSAnne8EndBattleText3: ; 0x61a2e
TX_FAR _SSAnne8EndBattleText3
db $50
; 0x61a2e + 5 bytes
SSAnne8AfterBattleText3: ; 0x61a33
TX_FAR _SSAnne8AfterBattleText3
db $50
; 0x61a33 + 5 bytes
SSAnne8BattleText4: ; 0x61a38
TX_FAR _SSAnne8BattleText4
db $50
; 0x61a38 + 5 bytes
SSAnne8EndBattleText4: ; 0x61a3d
TX_FAR _SSAnne8EndBattleText4
db $50
; 0x61a3d + 5 bytes
SSAnne8AfterBattleText4: ; 0x61a42
TX_FAR _SSAnne8AfterBattleText4
db $50
; 0x61a42 + 5 bytes
SSAnne8Text5: ; 0x61a47
TX_FAR _SSAnne8Text5
db $50
SSAnne8Text6: ; 0x61a4c
TX_FAR _SSAnne8Text6
db $50
SSAnne8Text7: ; 0x61a51
TX_FAR _SSAnne8Text7
db $50
SSAnne8Text9: ; 0x61a56
TX_FAR _SSAnne8Text9
db $50
SSAnne8Text11: ; 0x61a5b
TX_FAR _SSAnne8Text11
db $50
SSAnne8Object: ; 0x61a60 (size=127)
db $c ; border tile
db $6 ; warps
db $0, $0, $2, SS_ANNE_1
db $0, $a, $3, SS_ANNE_1
db $0, $14, $4, SS_ANNE_1
db $a, $0, $5, SS_ANNE_1
db $a, $a, $6, SS_ANNE_1
db $a, $14, $7, SS_ANNE_1
db $0 ; signs
db $b ; people
db SPRITE_GENTLEMAN, $3 + 4, $2 + 4, $ff, $d2, $41, GENTLEMAN + $C8, $1 ; trainer
db SPRITE_GENTLEMAN, $4 + 4, $b + 4, $ff, $d1, $42, GENTLEMAN + $C8, $2 ; trainer
db SPRITE_BUG_CATCHER, $e + 4, $b + 4, $ff, $d1, $43, YOUNGSTER + $C8, $8 ; trainer
db SPRITE_LASS, $b + 4, $d + 4, $ff, $d2, $44, LASS + $C8, $b ; trainer
db SPRITE_GIRL, $3 + 4, $16 + 4, $fe, $1, $5 ; person
db SPRITE_FAT_BALD_GUY, $e + 4, $0 + 4, $ff, $ff, $6 ; person
db SPRITE_LITTLE_GIRL, $b + 4, $2 + 4, $ff, $d0, $7 ; person
db SPRITE_CLEFAIRY, $b + 4, $3 + 4, $ff, $d0, $8 ; person
db SPRITE_GIRL, $d + 4, $a + 4, $ff, $d3, $9 ; person
db SPRITE_BALL, $f + 4, $c + 4, $ff, $ff, $8a, TM_08 ; item
db SPRITE_GENTLEMAN, $d + 4, $15 + 4, $fe, $2, $b ; person
; warp-to
EVENT_DISP $c, $0, $0 ; SS_ANNE_1
EVENT_DISP $c, $0, $a ; SS_ANNE_1
EVENT_DISP $c, $0, $14 ; SS_ANNE_1
EVENT_DISP $c, $a, $0 ; SS_ANNE_1
EVENT_DISP $c, $a, $a ; SS_ANNE_1
EVENT_DISP $c, $a, $14 ; SS_ANNE_1
SSAnne8Blocks: ; 0x61adf 96
INCBIN "maps/ssanne8.blk"
SSAnne9_h: ; 0x61b3f to 0x61b4b (12 bytes) (id=103)
db $0d ; tileset
db SS_ANNE_9_HEIGHT, SS_ANNE_9_WIDTH ; dimensions (y, x)
dw SSAnne9Blocks, SSAnne9Texts, SSAnne9Script ; blocks, texts, scripts
db $00 ; connections
dw SSAnne9Object ; objects
SSAnne9Script: ; 0x61b4b
ld a, $1
ld [$cf0c], a
xor a
ld [$cc3c], a
ld hl, SSAnne9TrainerHeaders
ld de, SSAnne9Script_Unknown61b64
ld a, [$d609]
call $3160
ld [$d609], a
ret
; 0x61b64
SSAnne9Script_Unknown61b64: ; 0x61b64
INCBIN "baserom.gbc",$61b64,$6
SSAnne9Texts: ; 0x61b6a
dw SSAnne9Text1, SSAnne9Text2, SSAnne9Text3, SSAnne9Text4, SSAnne9Text5, SSAnne9Text6, SSAnne9Text7, SSAnne9Text8, SSAnne9Text9, SSAnne9Text10, SSAnne9Text11, SSAnne9Text12, SSAnne9Text13
SSAnne9TrainerHeaders:
SSAnne9TrainerHeader0: ; 0x61b84
db $1 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d807 ; flag's byte
dw SSAnne9BattleText1 ; 0x5c51 TextBeforeBattle
dw SSAnne9AfterBattleText1 ; 0x5c5b TextAfterBattle
dw SSAnne9EndBattleText1 ; 0x5c56 TextEndBattle
dw SSAnne9EndBattleText1 ; 0x5c56 TextEndBattle
; 0x61b90
SSAnne9TrainerHeader1: ; 0x61b90
db $2 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d807 ; flag's byte
dw SSAnne9BattleText2 ; 0x5c60 TextBeforeBattle
dw SSAnne9AfterBattleText2 ; 0x5c6a TextAfterBattle
dw SSAnne9EndBattleText2 ; 0x5c65 TextEndBattle
dw SSAnne9EndBattleText2 ; 0x5c65 TextEndBattle
; 0x61b9c
SSAnne9TrainerHeader2: ; 0x61b9c
db $3 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d807 ; flag's byte
dw SSAnne9BattleText3 ; 0x5c6f TextBeforeBattle
dw SSAnne9AfterBattleText3 ; 0x5c79 TextAfterBattle
dw SSAnne9EndBattleText3 ; 0x5c74 TextEndBattle
dw SSAnne9EndBattleText3 ; 0x5c74 TextEndBattle
; 0x61ba8
SSAnne9TrainerHeader3: ; 0x61ba8
db $4 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d807 ; flag's byte
dw SSAnne9BattleText4 ; 0x5c7e TextBeforeBattle
dw SSAnne9AfterBattleText4 ; 0x5c88 TextAfterBattle
dw SSAnne9EndBattleText4 ; 0x5c83 TextEndBattle
dw SSAnne9EndBattleText4 ; 0x5c83 TextEndBattle
; 0x61bb4
db $ff
SSAnne9Text1: ; 0x61bb5
db $08 ; asm
ld hl, SSAnne9TrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
SSAnne9Text2: ; 0x61bbf
db $08 ; asm
ld hl, SSAnne9TrainerHeader1
call LoadTrainerHeader
jp TextScriptEnd
SSAnne9Text3: ; 0x61bc9
db $08 ; asm
ld hl, SSAnne9TrainerHeader2
call LoadTrainerHeader
jp TextScriptEnd
SSAnne9Text4: ; 0x61bd3
db $08 ; asm
ld hl, SSAnne9TrainerHeader3
call LoadTrainerHeader
jp TextScriptEnd
SSAnne9Text5: ; 0x61bdd
db $08 ; asm
call $3719
ld hl, UnnamedText_61bf2
call PrintText
call $3725
ld a, $84
call $349b
jp TextScriptEnd
UnnamedText_61bf2: ; 0x61bf2
TX_FAR _UnnamedText_61bf2
db $50
; 0x61bf2 + 5 bytes
SSAnne9Text7: ; 0x61bf7
db $08 ; asm
ld hl, UnnamedText_61c01
call PrintText
jp TextScriptEnd
UnnamedText_61c01: ; 0x61c01
TX_FAR _UnnamedText_61c01
db $50
; 0x61c01 + 5 bytes
SSAnne9Text8: ; 0x61c06
db $08 ; asm
ld hl, UnnamedText_61c10
call PrintText
jp TextScriptEnd
UnnamedText_61c10: ; 0x61c10
TX_FAR _UnnamedText_61c10
db $50
; 0x61c10 + 5 bytes
SSAnne9Text10: ; 0x61c15
db $08 ; asm
ld hl, UnnamedText_61c1f
call PrintText
jp TextScriptEnd
UnnamedText_61c1f: ; 0x61c1f
TX_FAR _UnnamedText_61c1f
db $50
; 0x61c1f + 5 bytes
SSAnne9Text11: ; 0x61c24
db $08 ; asm
ld hl, UnnamedText_61c2e
call PrintText
jp TextScriptEnd
UnnamedText_61c2e: ; 0x61c2e
TX_FAR _UnnamedText_61c2e
db $50
; 0x61c2e + 5 bytes
SSAnne9Text12: ; 0x61c33
db $08 ; asm
ld hl, UnnamedText_61c3d
call PrintText
jp TextScriptEnd
UnnamedText_61c3d: ; 0x61c3d
TX_FAR _UnnamedText_61c3d
db $50
; 0x61c3d + 5 bytes
SSAnne9Text13: ; 0x61c42
db $08 ; asm
ld hl, UnnamedText_61c4c
call PrintText
jp TextScriptEnd
UnnamedText_61c4c: ; 0x61c4c
TX_FAR _UnnamedText_61c4c
db $50
; 0x61c4c + 5 bytes
SSAnne9BattleText1: ; 0x61c51
TX_FAR _SSAnne9BattleText1
db $50
; 0x61c51 + 5 bytes
SSAnne9EndBattleText1: ; 0x61c56
TX_FAR _SSAnne9EndBattleText1
db $50
; 0x61c56 + 5 bytes
SSAnne9AfterBattleText1: ; 0x61c5b
TX_FAR _SSAnne9AfterBattleText1
db $50
; 0x61c5b + 5 bytes
SSAnne9BattleText2: ; 0x61c60
TX_FAR _SSAnne9BattleText2
db $50
; 0x61c60 + 5 bytes
SSAnne9EndBattleText2: ; 0x61c65
TX_FAR _SSAnne9EndBattleText2
db $50
; 0x61c65 + 5 bytes
SSAnne9AfterBattleText2: ; 0x61c6a
TX_FAR _SSAnne9AfterBattleText2
db $50
; 0x61c6a + 5 bytes
SSAnne9BattleText3: ; 0x61c6f
TX_FAR _SSAnne9BattleText3
db $50
; 0x61c6f + 5 bytes
SSAnne9EndBattleText3: ; 0x61c74
TX_FAR _SSAnne9EndBattleText3
db $50
; 0x61c74 + 5 bytes
SSAnne9AfterBattleText3: ; 0x61c79
TX_FAR _SSAnne9AfterBattleText3
db $50
; 0x61c79 + 5 bytes
SSAnne9BattleText4: ; 0x61c7e
TX_FAR _SSAnne9BattleText4
db $50
; 0x61c7e + 5 bytes
SSAnne9EndBattleText4: ; 0x61c83
TX_FAR _SSAnne9EndBattleText4
db $50
; 0x61c83 + 5 bytes
SSAnne9AfterBattleText4: ; 0x61c88
TX_FAR _SSAnne9AfterBattleText4
db $50
; 0x61c88 + 5 bytes
SSAnne9Object: ; 0x61c8d (size=188)
db $c ; border tile
db $c ; warps
db $5, $2, $0, SS_ANNE_2
db $5, $3, $0, SS_ANNE_2
db $5, $c, $1, SS_ANNE_2
db $5, $d, $1, SS_ANNE_2
db $5, $16, $2, SS_ANNE_2
db $5, $17, $2, SS_ANNE_2
db $f, $2, $3, SS_ANNE_2
db $f, $3, $3, SS_ANNE_2
db $f, $c, $4, SS_ANNE_2
db $f, $d, $4, SS_ANNE_2
db $f, $16, $5, SS_ANNE_2
db $f, $17, $5, SS_ANNE_2
db $0 ; signs
db $d ; people
db SPRITE_GENTLEMAN, $2 + 4, $a + 4, $ff, $d3, $41, GENTLEMAN + $C8, $3 ; trainer
db SPRITE_FISHER2, $4 + 4, $d + 4, $ff, $d2, $42, FISHER + $C8, $1 ; trainer
db SPRITE_GENTLEMAN, $e + 4, $0 + 4, $ff, $d3, $43, GENTLEMAN + $C8, $5 ; trainer
db SPRITE_LASS, $b + 4, $2 + 4, $ff, $d0, $44, LASS + $C8, $c ; trainer
db SPRITE_GENTLEMAN, $2 + 4, $1 + 4, $ff, $d0, $5 ; person
db SPRITE_BALL, $1 + 4, $c + 4, $ff, $ff, $86, MAX_ETHER ; item
db SPRITE_GENTLEMAN, $2 + 4, $15 + 4, $ff, $d0, $7 ; person
db SPRITE_OLD_PERSON, $1 + 4, $16 + 4, $ff, $d0, $8 ; person
db SPRITE_BALL, $c + 4, $0 + 4, $ff, $ff, $89, RARE_CANDY ; item
db SPRITE_GENTLEMAN, $c + 4, $c + 4, $ff, $d0, $a ; person
db SPRITE_YOUNG_BOY, $e + 4, $b + 4, $ff, $ff, $b ; person
db SPRITE_BRUNETTE_GIRL, $c + 4, $16 + 4, $ff, $d2, $c ; person
db SPRITE_FOULARD_WOMAN, $c + 4, $14 + 4, $ff, $d3, $d ; person
; warp-to
EVENT_DISP $c, $5, $2 ; SS_ANNE_2
EVENT_DISP $c, $5, $3 ; SS_ANNE_2
EVENT_DISP $c, $5, $c ; SS_ANNE_2
EVENT_DISP $c, $5, $d ; SS_ANNE_2
EVENT_DISP $c, $5, $16 ; SS_ANNE_2
EVENT_DISP $c, $5, $17 ; SS_ANNE_2
EVENT_DISP $c, $f, $2 ; SS_ANNE_2
EVENT_DISP $c, $f, $3 ; SS_ANNE_2
EVENT_DISP $c, $f, $c ; SS_ANNE_2
EVENT_DISP $c, $f, $d ; SS_ANNE_2
EVENT_DISP $c, $f, $16 ; SS_ANNE_2
EVENT_DISP $c, $f, $17 ; SS_ANNE_2
SSAnne10_h: ; 0x61d49 to 0x61d55 (12 bytes) (id=104)
db $0d ; tileset
db SS_ANNE_10_HEIGHT, SS_ANNE_10_WIDTH ; dimensions (y, x)
dw SSAnne10Blocks, SSAnne10Texts, SSAnne10Script ; blocks, texts, scripts
db $00 ; connections
dw SSAnne10Object ; objects
SSAnne10Script: ; 0x61d55
call $3c3c
ld hl, SSAnne10TrainerHeaders
ld de, SSAnne10Script_Unknown61d68
ld a, [$d629]
call $3160
ld [$d629], a
ret
; 0x61d68
SSAnne10Script_Unknown61d68: ; 0x61d68
INCBIN "baserom.gbc",$61d68,$6
SSAnne10Texts: ; 0x61d6e
dw SSAnne10Text1, SSAnne10Text2, SSAnne10Text3, SSAnne10Text4, SSAnne10Text5, SSAnne10Text6, SSAnne10Text7, SSAnne10Text8, SSAnne10Text9, SSAnne10Text10, SSAnne10Text11
SSAnne10TrainerHeaders:
SSAnne10TrainerHeader0: ; 0x61d84
db $1 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d809 ; flag's byte
dw SSAnne10BattleText1 ; 0x5e16 TextBeforeBattle
dw SSAnne10AfterBattleText1 ; 0x5e20 TextAfterBattle
dw SSAnne10EndBattleText1 ; 0x5e1b TextEndBattle
dw SSAnne10EndBattleText1 ; 0x5e1b TextEndBattle
; 0x61d90
SSAnne10TrainerHeader1: ; 0x61d90
db $2 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d809 ; flag's byte
dw SSAnne10BattleText2 ; 0x5e25 TextBeforeBattle
dw SSAnne10AfterBattleText2 ; 0x5e2f TextAfterBattle
dw SSAnne10EndBattleText2 ; 0x5e2a TextEndBattle
dw SSAnne10EndBattleText2 ; 0x5e2a TextEndBattle
; 0x61d9c
SSAnne10TrainerHeader2: ; 0x61d9c
db $3 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d809 ; flag's byte
dw SSAnne10BattleText3 ; 0x5e34 TextBeforeBattle
dw SSAnne10AfterBattleText3 ; 0x5e3e TextAfterBattle
dw SSAnne10EndBattleText3 ; 0x5e39 TextEndBattle
dw SSAnne10EndBattleText3 ; 0x5e39 TextEndBattle
; 0x61da8
SSAnne10TrainerHeader3: ; 0x61da8
db $4 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d809 ; flag's byte
dw SSAnne10BattleText4 ; 0x5e43 TextBeforeBattle
dw SSAnne10AfterBattleText4 ; 0x5e4d TextAfterBattle
dw SSAnne10EndBattleText4 ; 0x5e48 TextEndBattle
dw SSAnne10EndBattleText4 ; 0x5e48 TextEndBattle
; 0x61db4
SSAnne10TrainerHeader4: ; 0x61db4
db $5 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d809 ; flag's byte
dw SSAnne10BattleText5 ; 0x5e52 TextBeforeBattle
dw SSAnne10AfterBattleText5 ; 0x5e5c TextAfterBattle
dw SSAnne10EndBattleText5 ; 0x5e57 TextEndBattle
dw SSAnne10EndBattleText5 ; 0x5e57 TextEndBattle
; 0x61dc0
SSAnne10TrainerHeader5: ; 0x61dc0
db $6 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d809 ; flag's byte
dw SSAnne10BattleText6 ; 0x5e61 TextBeforeBattle
dw SSAnne10AfterBattleText6 ; 0x5e6b TextAfterBattle
dw SSAnne10EndBattleText6 ; 0x5e66 TextEndBattle
dw SSAnne10EndBattleText6 ; 0x5e66 TextEndBattle
; 0x61dcc
db $ff
SSAnne10Text1: ; 0x61dcd
db $08 ; asm
ld hl, SSAnne10TrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
SSAnne10Text2: ; 0x61dd7
db $08 ; asm
ld hl, SSAnne10TrainerHeader1
call LoadTrainerHeader
jp TextScriptEnd
SSAnne10Text3: ; 0x61de1
db $08 ; asm
ld hl, SSAnne10TrainerHeader2
call LoadTrainerHeader
jp TextScriptEnd
SSAnne10Text4: ; 0x61deb
db $08 ; asm
ld hl, SSAnne10TrainerHeader3
call LoadTrainerHeader
jp TextScriptEnd
SSAnne10Text5: ; 0x61df5
db $08 ; asm
ld hl, SSAnne10TrainerHeader4
call LoadTrainerHeader
jp TextScriptEnd
SSAnne10Text6: ; 0x61dff
db $08 ; asm
ld hl, SSAnne10TrainerHeader5
call LoadTrainerHeader
jp TextScriptEnd
SSAnne10Text8: ; 0x61e09
TX_FAR _SSAnne10Text8
db $8 ; 0x61e0d
ld a, $29
call $13d0
jp TextScriptEnd
SSAnne10BattleText1: ; 0x61e16
TX_FAR _SSAnne10BattleText1
db $50
; 0x61e16 + 5 bytes
SSAnne10EndBattleText1: ; 0x61e1b
TX_FAR _SSAnne10EndBattleText1
db $50
; 0x61e1b + 5 bytes
SSAnne10AfterBattleText1: ; 0x61e20
TX_FAR _SSAnne10AfterBattleText1
db $50
; 0x61e20 + 5 bytes
SSAnne10BattleText2: ; 0x61e25
TX_FAR _SSAnne10BattleText2
db $50
; 0x61e25 + 5 bytes
SSAnne10EndBattleText2: ; 0x61e2a
TX_FAR _SSAnne10EndBattleText2
db $50
; 0x61e2a + 5 bytes
SSAnne10AfterBattleText2: ; 0x61e2f
TX_FAR _SSAnne10AfterBattleText2
db $50
; 0x61e2f + 5 bytes
SSAnne10BattleText3: ; 0x61e34
TX_FAR _SSAnne10BattleText3
db $50
; 0x61e34 + 5 bytes
SSAnne10EndBattleText3: ; 0x61e39
TX_FAR _SSAnne10EndBattleText3
db $50
; 0x61e39 + 5 bytes
SSAnne10AfterBattleText3: ; 0x61e3e
TX_FAR _SSAnne10AfterBattleText3
db $50
; 0x61e3e + 5 bytes
SSAnne10BattleText4: ; 0x61e43
TX_FAR _SSAnne10BattleText4
db $50
; 0x61e43 + 5 bytes
SSAnne10EndBattleText4: ; 0x61e48
TX_FAR _SSAnne10EndBattleText4
db $50
; 0x61e48 + 5 bytes
SSAnne10AfterBattleText4: ; 0x61e4d
TX_FAR _SSAnne10AfterBattleText4
db $50
; 0x61e4d + 5 bytes
SSAnne10BattleText5: ; 0x61e52
TX_FAR _SSAnne10BattleText5
db $50
; 0x61e52 + 5 bytes
SSAnne10EndBattleText5: ; 0x61e57
TX_FAR _SSAnne10EndBattleText5
db $50
; 0x61e57 + 5 bytes
SSAnne10AfterBattleText5: ; 0x61e5c
TX_FAR _SSAnne10AfterBattleText5
db $50
; 0x61e5c + 5 bytes
SSAnne10BattleText6: ; 0x61e61
TX_FAR _SSAnne10BattleText6
db $50
; 0x61e61 + 5 bytes
SSAnne10EndBattleText6: ; 0x61e66
TX_FAR _SSAnne10EndBattleText6
db $50
; 0x61e66 + 5 bytes
SSAnne10AfterBattleText6: ; 0x61e6b
TX_FAR _SSAnne10AfterBattleText6
db $50
; 0x61e6b + 5 bytes
SSAnne10Text7: ; 0x61e70
TX_FAR _SSAnne10Text7
db $50
SSAnne10Object: ; 0x61e75 (size=165)
db $c ; border tile
db $a ; warps
db $5, $2, $4, SS_ANNE_4
db $5, $3, $4, SS_ANNE_4
db $5, $c, $3, SS_ANNE_4
db $5, $d, $3, SS_ANNE_4
db $5, $16, $2, SS_ANNE_4
db $5, $17, $2, SS_ANNE_4
db $f, $2, $1, SS_ANNE_4
db $f, $3, $1, SS_ANNE_4
db $f, $c, $0, SS_ANNE_4
db $f, $d, $0, SS_ANNE_4
db $0 ; signs
db $b ; people
db SPRITE_SAILOR, $d + 4, $0 + 4, $ff, $d0, $41, SAILOR + $C8, $3 ; trainer
db SPRITE_SAILOR, $b + 4, $2 + 4, $ff, $d0, $42, SAILOR + $C8, $4 ; trainer
db SPRITE_SAILOR, $3 + 4, $c + 4, $ff, $d2, $43, SAILOR + $C8, $5 ; trainer
db SPRITE_SAILOR, $2 + 4, $16 + 4, $ff, $d0, $44, SAILOR + $C8, $6 ; trainer
db SPRITE_SAILOR, $2 + 4, $0 + 4, $ff, $d3, $45, SAILOR + $C8, $7 ; trainer
db SPRITE_FISHER2, $4 + 4, $0 + 4, $ff, $d3, $46, FISHER + $C8, $2 ; trainer
db SPRITE_BLACK_HAIR_BOY_2, $d + 4, $a + 4, $ff, $d3, $7 ; person
db SPRITE_SLOWBRO, $c + 4, $b + 4, $ff, $ff, $8 ; person
db SPRITE_BALL, $2 + 4, $14 + 4, $ff, $ff, $89, ETHER ; item
db SPRITE_BALL, $2 + 4, $a + 4, $ff, $ff, $8a, TM_44 ; item
db SPRITE_BALL, $b + 4, $c + 4, $ff, $ff, $8b, MAX_POTION ; item
; warp-to
EVENT_DISP $c, $5, $2 ; SS_ANNE_4
EVENT_DISP $c, $5, $3 ; SS_ANNE_4
EVENT_DISP $c, $5, $c ; SS_ANNE_4
EVENT_DISP $c, $5, $d ; SS_ANNE_4
EVENT_DISP $c, $5, $16 ; SS_ANNE_4
EVENT_DISP $c, $5, $17 ; SS_ANNE_4
EVENT_DISP $c, $f, $2 ; SS_ANNE_4
EVENT_DISP $c, $f, $3 ; SS_ANNE_4
EVENT_DISP $c, $f, $c ; SS_ANNE_4
EVENT_DISP $c, $f, $d ; SS_ANNE_4
UndergroundPathNS_h: ; 0x61f1a to 0x61f26 (12 bytes) (id=119)
db $0b ; tileset
db UNDERGROUND_PATH_NS_HEIGHT, UNDERGROUND_PATH_NS_WIDTH ; dimensions (y, x)
dw UndergroundPathNSBlocks, UndergroundPathNSTexts, UndergroundPathNSScript ; blocks, texts, scripts
db $00 ; connections
dw UndergroundPathNSObject ; objects
UndergroundPathNSScript: ; 0x61f26
jp $3c3c
; 0x61f29
UndergroundPathNSTexts:
db $50
UndergroundPathNSObject: ; 0x61f2a (size=20)
db $1 ; border tile
db $2 ; warps
db $4, $5, $2, PATH_ENTRANCE_ROUTE_5
db $29, $2, $2, PATH_ENTRANCE_ROUTE_6
db $0 ; signs
db $0 ; people
; warp-to
EVENT_DISP $4, $4, $5 ; PATH_ENTRANCE_ROUTE_5
EVENT_DISP $4, $29, $2 ; PATH_ENTRANCE_ROUTE_6
UndergroundPathWE_h: ; 0x61f3e to 0x61f4a (12 bytes) (id=121)
db $0b ; tileset
db UNDERGROUND_PATH_WE_HEIGHT, UNDERGROUND_PATH_WE_WIDTH ; dimensions (y, x)
dw $41f4, UndergroundPathWETexts, UndergroundPathWEScript ; blocks, texts, scripts
db $00 ; connections
dw UndergroundPathWEObject ; objects
UndergroundPathWEScript: ; 0x61f4a
jp $3c3c
; 0x61f4d
UndergroundPathWETexts:
db $50
UndergroundPathWEObject: ; 0x61f4e (size=20)
db $1 ; border tile
db $2 ; warps
db $5, $2, $2, PATH_ENTRANCE_ROUTE_7
db $2, $2f, $2, PATH_ENTRANCE_ROUTE_8
db $0 ; signs
db $0 ; people
; warp-to
EVENT_DISP $19, $5, $2 ; PATH_ENTRANCE_ROUTE_7
EVENT_DISP $19, $2, $2f ; PATH_ENTRANCE_ROUTE_8
DiglettsCave_h: ; 0x61f62 to 0x61f6e (12 bytes) (id=197)
db $11 ; tileset
db DIGLETTS_CAVE_HEIGHT, DIGLETTS_CAVE_WIDTH ; dimensions (y, x)
dw DiglettsCaveBlocks, DiglettsCaveTexts, DiglettsCaveScript ; blocks, texts, scripts
db $00 ; connections
dw DiglettsCaveObject ; objects
DiglettsCaveScript: ; 0x61f6e
jp $3c3c
; 0x61f71
DiglettsCaveTexts:
db $50
DiglettsCaveObject: ; 0x61f72 (size=20)
db $19 ; border tile
db $2 ; warps
db $5, $5, $2, DIGLETTS_CAVE_EXIT
db $1f, $25, $2, DIGLETTS_CAVE_ENTRANCE
db $0 ; signs
db $0 ; people
; warp-to
EVENT_DISP $14, $5, $5 ; DIGLETTS_CAVE_EXIT
EVENT_DISP $14, $1f, $25 ; DIGLETTS_CAVE_ENTRANCE
DiglettsCaveBlocks: ; 0x61f86 360
INCBIN "maps/diglettscave.blk"
SilphCo11_h: ; 0x620ee to 0x620fa (12 bytes) (id=235)
db $10 ; tileset
db SILPH_CO_11F_HEIGHT, SILPH_CO_11F_WIDTH ; dimensions (y, x)
dw SilphCo11Blocks, SilphCo11Texts, SilphCo11Script ; blocks, texts, scripts
db $00 ; connections
dw SilphCo11Object ; objects
SilphCo11Script: ; 0x620fa
call SilphCo11Script_Unknown62110
call $3c3c
ld hl, SilphCo11TrainerHeaders
ld de, $61cf
ld a, [$d659]
call $3160
ld [$d659], a
ret
; 0x62110
SilphCo11Script_Unknown62110: ; 0x62110
INCBIN "baserom.gbc",$62110,$1a7
SilphCo11Texts: ; 0x622b7
dw SilphCo11Text1, SilphCo11Text2, SilphCo11Text3, SilphCo11Text4, SilphCo11Text5, SilphCo11Text6
SilphCo11TrainerHeaders:
SilphCo11TrainerHeader0: ; 0x622c3
db $4 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d837 ; flag's byte
dw SilphCo11BattleText1 ; 0x6344 TextBeforeBattle
dw SilphCo11AfterBattleText1 ; 0x634e TextAfterBattle
dw SilphCo11EndBattleText1 ; 0x6349 TextEndBattle
dw SilphCo11EndBattleText1 ; 0x6349 TextEndBattle
; 0x622cf
SilphCo11TrainerHeader1: ; 0x622cf
db $5 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d837 ; flag's byte
dw SilphCo11BattleText2 ; 0x635d TextBeforeBattle
dw SilphCo11AfterBattleText2 ; 0x6367 TextAfterBattle
dw SilphCo11EndBattleText2 ; 0x6362 TextEndBattle
dw SilphCo11EndBattleText2 ; 0x6362 TextEndBattle
; 0x622db
db $ff
SilphCo11Text1: ; 0x622dc
db $08 ; asm
ld a, [$d838]
bit 5, a
jp nz, .asm_62308
ld hl, SilphCoPresidentText
call PrintText
ld bc, (MASTER_BALL << 8) | 1
call GiveItem
jr nc, .asm_36088 ; 0x622f1
ld hl, ReceivedSilphCoMasterBallText
call PrintText
ld hl, $d838
set 5, [hl]
jr .asm_fd405 ; 0x622fe
.asm_36088 ; 0x62300
ld hl, SilphCoMasterBallNoRoomText
call PrintText
jr .asm_fd405 ; 0x62306
.asm_62308 ; 0x62308
ld hl, UnnamedText_6231c
call PrintText
.asm_fd405 ; 0x6230e
jp TextScriptEnd
SilphCoPresidentText: ; 0x62311
TX_FAR _SilphCoPresidentText
db $50
; 0x62311 + 5 bytes
ReceivedSilphCoMasterBallText: ; 0x62316
TX_FAR _ReceivedSilphCoMasterBallText ; 0x84f63
db $11, $50
; 0x62316 + 6 bytes = 0x6231c
UnnamedText_6231c: ; 0x6231c
TX_FAR _UnnamedText_6231c
db $50
; 0x6231c + 5 bytes
SilphCoMasterBallNoRoomText: ; 0x62321
TX_FAR _SilphCoMasterBallNoRoomText
db $50
; 0x62321 + 5 bytes
SilphCo11Text2: ; 0x62326
TX_FAR _SilphCo11Text2
db $50
SilphCo11Text3: ; 0x6232b
TX_FAR _SilphCo11Text3
db $50
UnnamedText_62330: ; 0x62330
TX_FAR _UnnamedText_62330
db $50
; 0x62330 + 5 bytes
SilphCo11Text6: ; 0x62335
TX_FAR _UnnamedText_62335
db $50
; 0x62335 + 5 bytes
SilphCo11Text4: ; 0x6233a
db $08 ; asm
ld hl, SilphCo11TrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
SilphCo11BattleText1: ; 0x62344
TX_FAR _SilphCo11BattleText1
db $50
; 0x62344 + 5 bytes
SilphCo11EndBattleText1: ; 0x62349
TX_FAR _SilphCo11EndBattleText1
db $50
; 0x62349 + 5 bytes
SilphCo11AfterBattleText1: ; 0x6234e
TX_FAR _SilphCo11AfterBattleText1
db $50
; 0x6234e + 5 bytes
SilphCo11Text5: ; 0x62353
db $08 ; asm
ld hl, SilphCo11TrainerHeader1
call LoadTrainerHeader
jp TextScriptEnd
SilphCo11BattleText2: ; 0x6235d
TX_FAR _SilphCo11BattleText2
db $50
; 0x6235d + 5 bytes
SilphCo11EndBattleText2: ; 0x62362
TX_FAR _SilphCo11EndBattleText2
db $50
; 0x62362 + 5 bytes
SilphCo11AfterBattleText2: ; 0x62367
TX_FAR _SilphCo11AfterBattleText2
db $50
; 0x62367 + 5 bytes
UnknownText_6236c: ; 0x6236c
db $8
ld hl, UnnamedText_6237b
call PrintText
ld a, $aa
call $349b
jp TextScriptEnd
; 0x6237b
UnnamedText_6237b: ; 0x6237b
TX_FAR _UnnamedText_6237b
db $50
; 0x6237b + 5 bytes
SilphCo11Object: ; 0x62380 (size=72)
db $d ; border tile
db $4 ; warps
db $0, $9, $1, SILPH_CO_10F
db $0, $d, $0, SILPH_CO_ELEVATOR
db $5, $5, $9, $ff
db $2, $3, $3, SILPH_CO_7F
db $0 ; signs
db $5 ; people
db SPRITE_MR_MASTERBALL, $5 + 4, $7 + 4, $ff, $d0, $1 ; person
db SPRITE_FOULARD_WOMAN, $5 + 4, $a + 4, $ff, $d0, $2 ; person
db SPRITE_GIOVANNI, $9 + 4, $6 + 4, $ff, $d0, $43, GIOVANNI + $C8, $2 ; trainer
db SPRITE_ROCKET, $10 + 4, $3 + 4, $ff, $d1, $44, ROCKET + $C8, $29 ; trainer
db SPRITE_ROCKET, $9 + 4, $f + 4, $ff, $d1, $45, ROCKET + $C8, $28 ; trainer
; warp-to
EVENT_DISP $9, $0, $9 ; SILPH_CO_10F
EVENT_DISP $9, $0, $d ; SILPH_CO_ELEVATOR
EVENT_DISP $9, $5, $5
EVENT_DISP $9, $2, $3 ; SILPH_CO_7F
SilphCo11Blocks: ; 0x623c8 81
INCBIN "maps/silphco11.blk"
INCBIN "baserom.gbc",$62419,$62453 - $62419
UnnamedText_62453: ; 0x62453
TX_FAR _UnnamedText_62453
db $50
; 0x62453 + 5 bytes
UnnamedText_62458: ; 0x62458
TX_FAR _UnnamedText_62458
db $50
; 0x62458 + 5 bytes
INCBIN "baserom.gbc",$6245d,$624a3 - $6245d
UnnamedText_624a3: ; 0x624a3
TX_FAR _UnnamedText_624a3
db $50
; 0x624a3 + 5 bytes
UnnamedText_624a8: ; 0x624a8
TX_FAR _UnnamedText_624a8
db $50
; 0x624a8 + 5 bytes
UnnamedText_624ad: ; 0x624ad
TX_FAR _UnnamedText_624ad
db $50
; 0x624ad + 5 bytes
UnnamedText_624b2: ; 0x624b2
TX_FAR _UnnamedText_624b2
db $50
; 0x624b2 + 5 bytes
UnnamedText_624b7: ; 0x624b7
TX_FAR _UnnamedText_624b7
db $50
; 0x624b7 + 5 bytes
UnnamedText_624bc: ; 0x624bc
TX_FAR _UnnamedText_624bc
db $50
; 0x624bc + 5 bytes
UnnamedText_624c1: ; 0x624c1
TX_FAR _UnnamedText_624c1
db $50
; 0x624c1 + 5 bytes
UnnamedText_624c6: ; 0x624c6
TX_FAR _UnnamedText_624c6
db $50
; 0x624c6 + 5 bytes
UnnamedText_624cb: ; 0x624cb
TX_FAR _UnnamedText_624cb
db $50
; 0x624cb + 5 bytes
UnnamedText_624d0: ; 0x624d0
TX_FAR _UnnamedText_624d0
db $50
; 0x624d0 + 5 bytes
UnnamedText_624d5: ; 0x624d5
TX_FAR _UnnamedText_624d5
db $50
; 0x624d5 + 5 bytes
UnnamedText_624da: ; 0x624da
TX_FAR _UnnamedText_624da
db $50
; 0x624da + 5 bytes
UnnamedText_624df: ; 0x624df
TX_FAR _UnnamedText_624df
db $50
; 0x624df + 5 bytes
UnnamedText_624e4: ; 0x624e4
db $8
ld a, [$d838]
bit 7, a
ld hl, UnnamedText_624fd
jr nz, .asm_624f2 ; 0x624ed $3
ld hl, UnnamedText_624f8
.asm_624f2
call PrintText
jp TextScriptEnd
; 0x624f8
UnnamedText_624f8: ; 0x624f8
TX_FAR _UnnamedText_624f8
db $50
; 0x624f8 + 5 bytes
UnnamedText_624fd: ; 0x624fd
TX_FAR _UnnamedText_624fd
db $50
; 0x624fd + 5 bytes
UnnamedText_62502: ; 0x62502
TX_FAR _UnnamedText_62502
db $50
; 0x62502 + 5 bytes
INCBIN "baserom.gbc",$62507,$62511 - $62507
UnnamedText_62511: ; 0x62511
TX_FAR _UnnamedText_62511
db $50
; 0x62511 + 5 bytes
INCBIN "baserom.gbc",$62516,20
SECTION "bank19",DATA,BANK[$19]
Tset00_GFX:
INCBIN "gfx/tilesets/00.2bpp"
Tset00_Block:
INCBIN "gfx/blocksets/00.bst"
Tset01_GFX:
INCBIN "gfx/tilesets/01.2bpp"
Tset01_Block:
INCBIN "gfx/blocksets/01.bst"
Tset08_GFX:
INCBIN "gfx/tilesets/08.2bpp"
Tset08_Block:
INCBIN "gfx/blocksets/08.bst"
Tset13_GFX:
INCBIN "gfx/tilesets/13.2bpp"
Tset13_Block:
INCBIN "gfx/blocksets/13.bst"
Tset0E_GFX:
INCBIN "gfx/tilesets/0e.2bpp"
Tset0E_Block:
INCBIN "gfx/blocksets/0e.bst"
Tset10_GFX:
INCBIN "gfx/tilesets/10.2bpp"
Tset10_Block:
INCBIN "gfx/blocksets/10.bst"
Tset17_GFX:
INCBIN "gfx/tilesets/17.2bpp"
Tset17_Block:
INCBIN "gfx/blocksets/17.bst"
SECTION "bank1A",DATA,BANK[$1A]
DecrementPP: ; 0x68000
; after using a move, decrement pp in battle and (if not transformed?) in party
ld a, [de]
cp a, STRUGGLE
ret z ; if the pokemon is using "struggle", there's nothing to do
; we don't decrement PP for "struggle"
ld hl, W_PLAYERBATTSTATUS1
ld a, [hli] ; load the W_PLAYERBATTSTATUS1 pokemon status flags and increment hl to load the
; W_PLAYERBATTSTATUS2 status flags later
and a, 7 ; check to see if bits 0, 1, or 2 are set
ret nz ; if any of these statuses are true, don't decrement PP
bit 6, [hl] ; check 6th bit status flag on W_PLAYERBATTSTATUS2
ret nz ; and return if it is set
ld hl, $D02D ; PP of first move (in battle)
call .DecrementPP\@
ld a, [$D064] ; load pokemon status bits?
bit 3, a ; XXX transform status?
ret nz ; If it is, return. Pokemon Red stores the "current pokemon's" PP
; separately from the "Pokemon in your party's" PP. This is
; duplication -- in all cases *other* than Pokemon with Transform.
; Normally, this means we have to go on and make the same
; modification to the "party's pokemon" PP that we made to the
; "current pokemon's" PP. But, if we're dealing with a Transformed
; Pokemon, it has separate PP for the move set that it copied from
; its opponent, which is *not* the same as its real PP as part of your
; party. So we return, and don't do that part.
ld hl, $D188 ; PP of first move (in party)
ld a, [$CC2F] ; which mon in party is active
ld bc, $2C ; XXX probably size of party pokemon's data structure
call AddNTimes ; calculate address of the mon to modify
.DecrementPP\@
ld a, [$CC2E] ; which move (0, 1, 2, 3) did we use?
ld c, a
ld b, 0
add hl ,bc ; calculate the address in memory of the PP we need to decrement
; based on the move chosen.
dec [hl] ; Decrement PP
ret
; 0x6802f
Version_GFX:
IF _RED
INCBIN "gfx/red/redgreenversion.1bpp"
; 80 bytes
ENDC
IF _BLUE
INCBIN "gfx/blue/blueversion.1bpp"
; 64 bytes
ENDC
Tset05_GFX:
INCBIN "gfx/tilesets/05.2bpp"
Tset05_Block:
INCBIN "gfx/blocksets/05.bst"
Tset02_GFX:
INCBIN "gfx/tilesets/02.2bpp"
Tset02_Block:
INCBIN "gfx/blocksets/02.bst"
Tset09_GFX:
INCBIN "gfx/tilesets/09.2bpp"
Tset09_Block:
INCBIN "gfx/blocksets/09.bst"
Tset03_GFX:
INCBIN "gfx/tilesets/03.2bpp"
Tset03_Block:
INCBIN "gfx/blocksets/03.bst"
Tset16_GFX:
INCBIN "gfx/tilesets/16.2bpp"
Tset16_Block:
INCBIN "gfx/blocksets/16.bst"
SECTION "bank1B",DATA,BANK[$1B]
Tset0F_GFX:
INCBIN "gfx/tilesets/0f.2bpp"
Tset0F_Block:
INCBIN "gfx/blocksets/0f.bst"
Tset11_GFX:
INCBIN "gfx/tilesets/11.2bpp"
Tset11_Block:
INCBIN "gfx/blocksets/11.bst"
Tset12_GFX:
INCBIN "gfx/tilesets/12.2bpp"
Tset12_Block:
INCBIN "gfx/blocksets/12.bst"
Tset0D_GFX:
INCBIN "gfx/tilesets/0d.2bpp"
Tset0D_Block:
INCBIN "gfx/blocksets/0d.bst"
Tset14_GFX:
INCBIN "gfx/tilesets/14.2bpp"
Tset14_Block:
INCBIN "gfx/blocksets/14.bst"
Tset15_GFX:
INCBIN "gfx/tilesets/15.2bpp"
Tset15_Block:
INCBIN "gfx/blocksets/15.bst"
Tset0B_GFX:
INCBIN "gfx/tilesets/0b.2bpp"
Tset0B_Block:
INCBIN "gfx/blocksets/0b.bst"
SECTION "bank1C",DATA,BANK[$1C]
INCBIN "baserom.gbc",$70000,$703fa - $70000
UnnamedText_703fa: ; 0x703fa
TX_FAR _UnnamedText_703fa
db $50
; 0x703fa + 5 bytes
UnnamedText_703ff: ; 0x703ff
TX_FAR _UnnamedText_703ff
db $50
; 0x703ff + 5 bytes
INCBIN "baserom.gbc",$70404,$70847 - $70404
UnnamedText_70847: ; 0x70847
TX_FAR _UnnamedText_70847
db $50
; 0x70847 + 5 bytes
UnnamedText_7084c: ; 0x7084c
TX_FAR _UnnamedText_7084c
db $50
; 0x7084c + 5 bytes
UnnamedText_70851: ; 0x70851
TX_FAR _UnnamedText_70851
db $50
; 0x70851 + 5 bytes
INCBIN "baserom.gbc",$70856,$8aa
CompressedMap: ; 5100
; you can decompress this file with the redrle program in the extras/ dir
INCBIN "baserom.gbc",$71100,$711AB-$71100
INCBIN "baserom.gbc",$711AB,$71313-$711AB
ExternalMapEntries: ; 5313
EMAP $2,$B,PalletTownName
EMAP $2,$8,ViridianCityName
EMAP $2,$3,PewterCityName
EMAP $A,$2,CeruleanCityName
EMAP $E,$5,LavenderTownName
EMAP $A,$9,VermilionCityName
EMAP $7,$5,CeladonCityName
EMAP $8,$D,FuchsiaCityName
EMAP $2,$F,CinnabarIslandName
EMAP $0,$2,IndigoPlateauName
EMAP $A,$5,SaffronCityName
EMAP $0,$0,PalletTownName ; unused
EMAP $2,$A,Route1Name
EMAP $2,$6,Route2Name
EMAP $4,$3,Route3Name
EMAP $8,$2,Route4Name
EMAP $A,$3,Route5Name
EMAP $A,$8,Route6Name
EMAP $8,$5,Route7Name
EMAP $D,$5,Route8Name
EMAP $D,$2,Route9Name
EMAP $E,$4,Route10Name
EMAP $C,$9,Route11Name
EMAP $E,$9,Route12Name
EMAP $D,$B,Route13Name
EMAP $B,$C,Route14Name
EMAP $A,$D,Route15Name
EMAP $5,$5,Route16Name
EMAP $4,$8,Route17Name
EMAP $6,$D,Route18Name
EMAP $6,$F,Route19Name
EMAP $4,$F,Route20Name
EMAP $2,$D,Route21Name
EMAP $0,$8,Route22Name
EMAP $0,$6,Route23Name
EMAP $A,$1,Route24Name
EMAP $B,$0,Route25Name
InternalMapEntries: ; 5382
IMAP $29,$2,$B,PalletTownName
IMAP $2E,$2,$8,ViridianCityName
IMAP $33,$2,$6,Route2Name
IMAP $34,$2,$4,ViridianForestName
IMAP $3B,$2,$3,PewterCityName
IMAP $3E,$6,$2,MountMoonName
IMAP $44,$A,$2,CeruleanCityName
IMAP $45,$5,$2,Route4Name
IMAP $46,$A,$2,CeruleanCityName
IMAP $49,$A,$4,Route5Name
IMAP $4C,$A,$6,Route6Name
IMAP $4F,$9,$5,Route7Name
IMAP $51,$B,$5,Route8Name
IMAP $53,$E,$3,RockTunnelName
IMAP $54,$F,$4,PowerPlantName
IMAP $57,$D,$9,Route11Name
IMAP $58,$E,$7,Route12Name
IMAP $59,$C,$0,SeaCottageName
IMAP $5F,$A,$9,VermilionCityName
IMAP $69,$9,$A,SSAnneName
IMAP $6D,$0,$4,VictoryRoadName
IMAP $77,$0,$2,PokemonLeagueName
IMAP $78,$A,$5,UndergroundPathName
IMAP $79,$0,$2,PokemonLeagueName
IMAP $7A,$A,$5,UndergroundPathName
IMAP $8D,$7,$5,CeladonCityName
IMAP $8E,$E,$5,LavenderTownName
IMAP $95,$F,$5,PokemonTowerName
IMAP $98,$E,$5,LavenderTownName
IMAP $9C,$8,$D,FuchsiaCityName
IMAP $9D,$8,$C,SafariZoneName
IMAP $9F,$8,$D,FuchsiaCityName
IMAP $A3,$5,$F,SeafoamIslandsName
IMAP $A4,$A,$9,VermilionCityName
IMAP $A5,$8,$D,FuchsiaCityName
IMAP $A6,$2,$F,PokemonMansionName
IMAP $AE,$2,$F,CinnabarIslandName
IMAP $AF,$0,$2,IndigoPlateauName
IMAP $B8,$A,$5,SaffronCityName
IMAP $BA,$9,$D,Route15Name
IMAP $BD,$4,$5,Route16Name
IMAP $BE,$E,$A,Route12Name
IMAP $C0,$7,$D,Route18Name
IMAP $C1,$5,$F,SeafoamIslandsName
IMAP $C2,$0,$7,Route22Name
IMAP $C3,$0,$4,VictoryRoadName
IMAP $C4,$E,$7,Route12Name
IMAP $C5,$A,$9,VermilionCityName
IMAP $C6,$3,$4,DiglettsCaveName
IMAP $C7,$0,$4,VictoryRoadName
IMAP $CF,$7,$5,RocketHQName
IMAP $D6,$A,$5,SilphCoName
IMAP $D9,$2,$F,PokemonMansionName
IMAP $E2,$8,$C,SafariZoneName
IMAP $E5,$9,$1,CeruleanCaveName
IMAP $E6,$E,$5,LavenderTownName
IMAP $E7,$A,$2,CeruleanCityName
IMAP $E9,$E,$3,RockTunnelName
IMAP $ED,$A,$5,SilphCoName
IMAP $F8,$0,$2,PokemonLeagueName
db $FF
MapNames: ; 5473
PalletTownName:
db "PALLET TOWN@"
ViridianCityName:
db "VIRIDIAN CITY@"
PewterCityName:
db "PEWTER CITY@"
CeruleanCityName:
db "CERULEAN CITY@"
LavenderTownName:
db "LAVENDER TOWN@"
VermilionCityName:
db "VERMILION CITY@"
CeladonCityName:
db "CELADON CITY@"
FuchsiaCityName:
db "FUCHSIA CITY@"
CinnabarIslandName:
db "CINNABAR ISLAND@"
IndigoPlateauName:
db "INDIGO PLATEAU@"
SaffronCityName:
db "SAFFRON CITY@"
Route1Name:
db "ROUTE 1@"
Route2Name:
db "ROUTE 2@"
Route3Name:
db "ROUTE 3@"
Route4Name:
db "ROUTE 4@"
Route5Name:
db "ROUTE 5@"
Route6Name:
db "ROUTE 6@"
Route7Name:
db "ROUTE 7@"
Route8Name:
db "ROUTE 8@"
Route9Name:
db "ROUTE 9@"
Route10Name:
db "ROUTE 10@"
Route11Name:
db "ROUTE 11@"
Route12Name:
db "ROUTE 12@"
Route13Name:
db "ROUTE 13@"
Route14Name:
db "ROUTE 14@"
Route15Name:
db "ROUTE 15@"
Route16Name:
db "ROUTE 16@"
Route17Name:
db "ROUTE 17@"
Route18Name:
db "ROUTE 18@"
Route19Name:
db "SEA ROUTE 19@"
Route20Name:
db "SEA ROUTE 20@"
Route21Name:
db "SEA ROUTE 21@"
Route22Name:
db "ROUTE 22@"
Route23Name:
db "ROUTE 23@"
Route24Name:
db "ROUTE 24@"
Route25Name:
db "ROUTE 25@"
ViridianForestName:
db "VIRIDIAN FOREST@"
MountMoonName:
db "MT.MOON@"
RockTunnelName:
db "ROCK TUNNEL@"
SeaCottageName:
db "SEA COTTAGE@"
SSAnneName:
db "S.S.ANNE@"
PokemonLeagueName:
db "#MON LEAGUE@"
UndergroundPathName:
db "UNDERGROUND PATH@"
PokemonTowerName:
db "#MON TOWER@"
SeafoamIslandsName:
db "SEAFOAM ISLANDS@"
VictoryRoadName:
db "VICTORY ROAD@"
DiglettsCaveName:
db "DIGLETT's CAVE@"
RocketHQName:
db "ROCKET HQ@"
SilphCoName:
db "SILPH CO.@"
PokemonMansionName:
db $4a," MANSION@"
SafariZoneName:
db "SAFARI ZONE@"
CeruleanCaveName:
db "CERULEAN CAVE@"
PowerPlantName:
db "POWER PLANT@"
INCBIN "baserom.gbc",$716BE,$71AD9-$716BE
Predef54: ; 0x71ad9
; trigger the trade offer/action specified by W_WHICHTRADE
call $36f4
ld hl,TradeMons
ld a,[W_WHICHTRADE]
ld b,a
swap a
sub b
sub b
ld c,a
ld b,$0
add hl,bc
ld a,[hli]
ld [$cd0f],a
ld a,[hli]
ld [$cd34],a
ld a,[hli]
push af
ld de,$cd29
ld bc,$000b
call CopyData
pop af
ld l,a
ld h,$0
ld de,$5d64
add hl,hl
add hl,de
ld a,[hli]
ld [$cd10],a
ld a,[hl]
ld [$cd11],a
ld a,[$cd0f]
ld de,$cd13
call Function71b6a
ld a,[$cd34]
ld de,$cd1e
call Function71b6a
ld hl,$d737
ld a,[W_WHICHTRADE]
ld c,a
ld b,$2
ld a,$10
call Predef
ld a,c
and a
ld a,$4
ld [$cd12],a
jr nz,.asm_99bca ; 0x71b36 $20
xor a
ld [$cd12],a
call .asm_99bca
ld a,$1
ld [$cd12],a
call $35ec
ld a,[$cc26]
and a
jr nz,.asm_99bca ; 0x71b4b $b
call Function71c07
jr c,.asm_99bca ; 0x71b50 $6
ld hl, UnnamedText_71d8d
call PrintText
.asm_99bca ; 0x71b58
ld hl,$cd12
ld a,[hld]
ld e,a
ld d,$0
ld a,[hld]
ld l,[hl]
ld h,a
add hl,de
add hl,de
ld a,[hli]
ld h,[hl]
ld l,a
jp PrintText
Function71b6a: ; 0x71b6a
push de
ld [$d11e],a
call GetMonName
ld hl,$cd6d
pop de
ld bc,$b
jp CopyData
TradeMons: ; 5B7B
; givemonster, getmonster, textstring, nickname (11 bytes), 14 bytes total
db NIDORINO, NIDORINA, 0,"TERRY@@@@@@"
db ABRA, MR_MIME, 0,"MARCEL@@@@@"
db BUTTERFREE,BEEDRILL, 2,"CHIKUCHIKU@"
db PONYTA, SEEL, 0,"SAILOR@@@@@"
db SPEAROW, FARFETCH_D,2,"DUX@@@@@@@@"
db SLOWBRO, LICKITUNG, 0,"MARC@@@@@@@"
db POLIWHIRL, JYNX, 1,"LOLA@@@@@@@"
db RAICHU, ELECTRODE, 1,"DORIS@@@@@@"
db VENONAT, TANGELA, 2,"CRINKLES@@@"
db NIDORAN_M, NIDORAN_F, 2,"SPOT@@@@@@@"
Function71c07: ; 0x71c07
xor a
ld [$d07d],a
dec a
ld [$cfcb],a
call $13fc
push af
call $5ca2
pop af
ld a,$1
jp c,.asm_c4bc2
ld a,[$cd0f]
ld b,a
ld a,[$cf91]
cp b
ld a,$2
jr nz,.asm_c4bc2 ; 0x71c26 $75
ld a,[$cf92]
ld hl,$d18c
ld bc,$002c
call AddNTimes
ld a,[hl]
ld [$d127],a
ld hl,$d737
ld a,[W_WHICHTRADE]
ld c,a
ld b,$1
ld a,$10
call Predef
ld hl, UnnamedText_71d88
call PrintText
ld a,[$cf92]
push af
ld a,[$d127]
push af
call $36c0
call $5cc1
ld a,$38
call Predef
pop af
ld [$d127],a
pop af
ld [$cf92],a
ld a,[$cd34]
ld [$cf91],a
xor a
ld [$cc49],a
ld [$cf95],a
call $391f
ld a,$80
ld [$cc49],a
call AddPokemonToParty
call $5d19
ld hl,$7d7d
ld b,$5
call Bankswitch
call ClearScreen
call $5ca2
ld b,$3
ld hl,$6edc
call Bankswitch
and a
ld a,$3
jr .asm_ee803 ; 0x71c9b $1
.asm_c4bc2 ; 0x71c9d
scf
.asm_ee803 ; 0x71c9e
ld [$cd12],a
ret
INCBIN "baserom.gbc",$71ca2,$71d88 - $71ca2
UnnamedText_71d88: ; 0x71d88
TX_FAR _UnnamedText_71d88
db $50
; 0x71d88 + 5 bytes
UnnamedText_71d8d: ; 0x71d8d
TX_FAR _UnnamedText_71d8d ; 0xa80bc
db $11, $a, $50
UnnamedText_71d94: ; 0x71d94
TX_FAR _UnnamedText_71d94
db $50
; 0x71d94 + 5 bytes
UnnamedText_71d99: ; 0x71d99
TX_FAR _UnnamedText_71d99
db $50
; 0x71d99 + 5 bytes
UnnamedText_71d9e: ; 0x71d9e
TX_FAR _UnnamedText_71d9e
db $50
; 0x71d9e + 5 bytes
UnnamedText_71da3: ; 0x71da3
TX_FAR _UnnamedText_71da3
db $50
; 0x71da3 + 5 bytes
UnnamedText_71da8: ; 0x71da8
TX_FAR _UnnamedText_71da8
db $50
; 0x71da8 + 5 bytes
UnnamedText_71dad: ; 0x71dad
TX_FAR _UnnamedText_71dad
db $50
; 0x71dad + 5 bytes
UnnamedText_71db2: ; 0x71db2
TX_FAR _UnnamedText_71db2
db $50
; 0x71db2 + 5 bytes
UnnamedText_71db7: ; 0x71db7
TX_FAR _UnnamedText_71db7
db $50
; 0x71db7 + 5 bytes
UnnamedText_71dbc: ; 0x71dbc
TX_FAR _UnnamedText_71dbc
db $50
; 0x71dbc + 5 bytes
UnnamedText_71dc1: ; 0x71dc1
TX_FAR _UnnamedText_71dc1
db $50
; 0x71dc1 + 5 bytes
UnnamedText_71dc6: ; 0x71dc6
TX_FAR _UnnamedText_71dc6
db $50
; 0x71dc6 + 5 bytes
UnnamedText_71dcb: ; 0x71dcb
TX_FAR _UnnamedText_71dcb
db $50
; 0x71dcb + 5 bytes
UnnamedText_71dd0: ; 0x71dd0
TX_FAR _UnnamedText_71dd0
db $50
; 0x71dd0 + 5 bytes
UnnamedText_71dd5: ; 0x71dd5
TX_FAR _UnnamedText_71dd5
db $50
; 0x71dd5 + 5 bytes
UnnamedText_71dda: ; 0x71dda
TX_FAR _UnnamedText_71dda
db $50
; 0x71dda + 5 bytes
INCBIN "baserom.gbc",$71ddf,$7e9
MonsterPalettes: ; 65C8
db PAL_MEWMON ; MISSINGNO
db PAL_GREENMON ; BULBASAUR
db PAL_GREENMON ; IVYSAUR
db PAL_GREENMON ; VENUSAUR
db PAL_REDMON ; CHARMANDER
db PAL_REDMON ; CHARMELEON
db PAL_REDMON ; CHARIZARD
db PAL_CYANMON ; SQUIRTLE
db PAL_CYANMON ; WARTORTLE
db PAL_CYANMON ; BLASTOISE
db PAL_GREENMON ; CATERPIE
db PAL_GREENMON ; METAPOD
db PAL_CYANMON ; BUTTERFREE
db PAL_YELLOWMON ; WEEDLE
db PAL_YELLOWMON ; KAKUNA
db PAL_YELLOWMON ; BEEDRILL
db PAL_BROWNMON ; PIDGEY
db PAL_BROWNMON ; PIDGEOTTO
db PAL_BROWNMON ; PIDGEOT
db PAL_GREYMON ; RATTATA
db PAL_GREYMON ; RATICATE
db PAL_BROWNMON ; SPEAROW
db PAL_BROWNMON ; FEAROW
db PAL_PURPLEMON ; EKANS
db PAL_PURPLEMON ; ARBOK
db PAL_YELLOWMON ; PIKACHU
db PAL_YELLOWMON ; RAICHU
db PAL_BROWNMON ; SANDSHREW
db PAL_BROWNMON ; SANDSLASH
db PAL_BLUEMON ; NIDORAN_F
db PAL_BLUEMON ; NIDORINA
db PAL_BLUEMON ; NIDOQUEEN
db PAL_PURPLEMON ; NIDORAN_M
db PAL_PURPLEMON ; NIDORINO
db PAL_PURPLEMON ; NIDOKING
db PAL_PINKMON ; CLEFAIRY
db PAL_PINKMON ; CLEFABLE
db PAL_REDMON ; VULPIX
db PAL_YELLOWMON ; NINETALES
db PAL_PINKMON ; JIGGLYPUFF
db PAL_PINKMON ; WIGGLYTUFF
db PAL_BLUEMON ; ZUBAT
db PAL_BLUEMON ; GOLBAT
db PAL_GREENMON ; ODDISH
db PAL_REDMON ; GLOOM
db PAL_REDMON ; VILEPLUME
db PAL_REDMON ; PARAS
db PAL_REDMON ; PARASECT
db PAL_PURPLEMON ; VENONAT
db PAL_PURPLEMON ; VENOMOTH
db PAL_BROWNMON ; DIGLETT
db PAL_BROWNMON ; DUGTRIO
db PAL_YELLOWMON ; MEOWTH
db PAL_YELLOWMON ; PERSIAN
db PAL_YELLOWMON ; PSYDUCK
db PAL_CYANMON ; GOLDUCK
db PAL_BROWNMON ; MANKEY
db PAL_BROWNMON ; PRIMEAPE
db PAL_BROWNMON ; GROWLITHE
db PAL_REDMON ; ARCANINE
db PAL_BLUEMON ; POLIWAG
db PAL_BLUEMON ; POLIWHIRL
db PAL_BLUEMON ; POLIWRATH
db PAL_YELLOWMON ; ABRA
db PAL_YELLOWMON ; KADABRA
db PAL_YELLOWMON ; ALAKAZAM
db PAL_GREYMON ; MACHOP
db PAL_GREYMON ; MACHOKE
db PAL_GREYMON ; MACHAMP
db PAL_GREENMON ; BELLSPROUT
db PAL_GREENMON ; WEEPINBELL
db PAL_GREENMON ; VICTREEBEL
db PAL_CYANMON ; TENTACOOL
db PAL_CYANMON ; TENTACRUEL
db PAL_GREYMON ; GEODUDE
db PAL_GREYMON ; GRAVELER
db PAL_GREYMON ; GOLEM
db PAL_REDMON ; PONYTA
db PAL_REDMON ; RAPIDASH
db PAL_PINKMON ; SLOWPOKE
db PAL_PINKMON ; SLOWBRO
db PAL_GREYMON ; MAGNEMITE
db PAL_GREYMON ; MAGNETON
db PAL_BROWNMON ; FARFETCH_D
db PAL_BROWNMON ; DODUO
db PAL_BROWNMON ; DODRIO
db PAL_BLUEMON ; SEEL
db PAL_BLUEMON ; DEWGONG
db PAL_PURPLEMON ; GRIMER
db PAL_PURPLEMON ; MUK
db PAL_GREYMON ; SHELLDER
db PAL_GREYMON ; CLOYSTER
db PAL_PURPLEMON ; GASTLY
db PAL_PURPLEMON ; HAUNTER
db PAL_PURPLEMON ; GENGAR
db PAL_GREYMON ; ONIX
db PAL_YELLOWMON ; DROWZEE
db PAL_YELLOWMON ; HYPNO
db PAL_REDMON ; KRABBY
db PAL_REDMON ; KINGLER
db PAL_YELLOWMON ; VOLTORB
db PAL_YELLOWMON ; ELECTRODE
db PAL_PINKMON ; EXEGGCUTE
db PAL_GREENMON ; EXEGGUTOR
db PAL_GREYMON ; CUBONE
db PAL_GREYMON ; MAROWAK
db PAL_BROWNMON ; HITMONLEE
db PAL_BROWNMON ; HITMONCHAN
db PAL_PINKMON ; LICKITUNG
db PAL_PURPLEMON ; KOFFING
db PAL_PURPLEMON ; WEEZING
db PAL_GREYMON ; RHYHORN
db PAL_GREYMON ; RHYDON
db PAL_PINKMON ; CHANSEY
db PAL_BLUEMON ; TANGELA
db PAL_BROWNMON ; KANGASKHAN
db PAL_CYANMON ; HORSEA
db PAL_CYANMON ; SEADRA
db PAL_REDMON ; GOLDEEN
db PAL_REDMON ; SEAKING
db PAL_REDMON ; STARYU
db PAL_GREYMON ; STARMIE
db PAL_PINKMON ; MR_MIME
db PAL_GREENMON ; SCYTHER
db PAL_MEWMON ; JYNX
db PAL_YELLOWMON ; ELECTABUZZ
db PAL_REDMON ; MAGMAR
db PAL_BROWNMON ; PINSIR
db PAL_GREYMON ; TAUROS
db PAL_REDMON ; MAGIKARP
db PAL_BLUEMON ; GYARADOS
db PAL_CYANMON ; LAPRAS
db PAL_GREYMON ; DITTO
db PAL_GREYMON ; EEVEE
db PAL_CYANMON ; VAPOREON
db PAL_YELLOWMON ; JOLTEON
db PAL_REDMON ; FLAREON
db PAL_GREYMON ; PORYGON
db PAL_BLUEMON ; OMANYTE
db PAL_BLUEMON ; OMASTAR
db PAL_BROWNMON ; KABUTO
db PAL_BROWNMON ; KABUTOPS
db PAL_GREYMON ; AERODACTYL
db PAL_PINKMON ; SNORLAX
db PAL_BLUEMON ; ARTICUNO
db PAL_YELLOWMON ; ZAPDOS
db PAL_REDMON ; MOLTRES
db PAL_GREYMON ; DRATINI
db PAL_BLUEMON ; DRAGONAIR
db PAL_BROWNMON ; DRAGONITE
db PAL_MEWMON ; MEWTWO
db PAL_MEWMON ; MEW
; palettes for overworlds, title screen, monsters
SuperPalettes: ; 6660
RGB 31,29,31 ; PAL_ROUTE
RGB 21,28,11
RGB 20,26,31
RGB 3,2,2
RGB 31,29,31 ; PAL_PALLET
RGB 25,28,27
RGB 20,26,31
RGB 3,2,2
RGB 31,29,31 ; PAL_VIRIDIAN
RGB 17,26,3
RGB 20,26,31
RGB 3,2,2
RGB 31,29,31 ; PAL_PEWTER
RGB 23,25,16
RGB 20,26,31
RGB 3,2,2
RGB 31,29,31 ; PAL_CERULEAN
RGB 17,20,30
RGB 20,26,31
RGB 3,2,2
RGB 31,29,31 ; PAL_LAVENDER
RGB 27,20,27
RGB 20,26,31
RGB 3,2,2
RGB 31,29,31 ; PAL_VERMILION
RGB 30,18,0
RGB 20,26,31
RGB 3,2,2
RGB 31,29,31 ; PAL_CELADON
RGB 16,30,22
RGB 20,26,31
RGB 3,2,2
RGB 31,29,31 ; PAL_FUCHSIA
RGB 31,15,22
RGB 20,26,31
RGB 3,2,2
RGB 31,29,31 ; PAL_CINNABAR
RGB 26,10,6
RGB 20,26,31
RGB 3,2,2
RGB 31,29,31 ; PAL_INDIGO
RGB 22,14,24
RGB 20,26,31
RGB 3,2,2
RGB 31,29,31 ; PAL_SAFFRON
RGB 27,27,3
RGB 20,26,31
RGB 3,2,2
RGB 31,29,31 ; XXX
RGB 20,26,31
RGB 17,23,10
RGB 3,2,2
IF _RED
RGB 31,29,31 ; PAL_LOGO1
RGB 30,30,17
RGB 17,23,10
RGB 21,0,4
ENDC
IF _BLUE
RGB 31,29,31 ; PAL_LOGO1
RGB 30,30,17
RGB 21,0,4
RGB 14,19,29
ENDC
RGB 31,29,31 ; XXX
RGB 30,30,17
RGB 18,18,24
RGB 7,7,16
RGB 31,29,31 ; PAL_LOGO2
RGB 24,20,30
RGB 11,20,30
RGB 3,2,2
RGB 31,29,31 ; PAL_MEWMON
RGB 30,22,17
RGB 16,14,19
RGB 3,2,2
RGB 31,29,31 ; PAL_BLUEMON
RGB 18,20,27
RGB 11,15,23
RGB 3,2,2
RGB 31,29,31 ; PAL_REDMON
RGB 31,20,10
RGB 26,10,6
RGB 3,2,2
RGB 31,29,31 ; PAL_CYANMON
RGB 21,25,29
RGB 14,19,25
RGB 3,2,2
RGB 31,29,31 ; PAL_PURPLEMON
RGB 27,22,24
RGB 21,15,23
RGB 3,2,2
RGB 31,29,31 ; PAL_BROWNMON
RGB 28,20,15
RGB 21,14,9
RGB 3,2,2
RGB 31,29,31 ; PAL_GREENMON
RGB 20,26,16
RGB 9,20,11
RGB 3,2,2
RGB 31,29,31 ; PAL_PINKMON
RGB 30,22,24
RGB 28,15,21
RGB 3,2,2
RGB 31,29,31 ; PAL_YELLOWMON
RGB 31,28,14
RGB 26,20,0
RGB 3,2,2
RGB 31,29,31 ; PAL_GREYMON
RGB 26,21,22
RGB 15,15,18
RGB 3,2,2
RGB 31,29,31 ; PAL_SLOTS1
RGB 26,21,22
RGB 27,20,6
RGB 3,2,2
RGB 31,29,31 ; PAL_SLOTS2
RGB 31,31,17
IF _RED
RGB 25,17,21
ENDC
IF _BLUE
RGB 16,19,29
ENDC
RGB 3,2,2
RGB 31,29,31 ; PAL_SLOTS3
RGB 22,31,16
IF _RED
RGB 25,17,21
ENDC
IF _BLUE
RGB 16,19,29
ENDC
RGB 3,2,2
RGB 31,29,31 ; PAL_SLOTS4
IF _RED
RGB 16,19,29
RGB 25,17,21
ENDC
IF _BLUE
RGB 25,17,21
RGB 16,19,29
ENDC
RGB 3,2,2
RGB 31,29,31 ; PAL_BLACK
RGB 7,7,7
RGB 2,3,3
RGB 3,2,2
RGB 31,29,31 ; PAL_GREENBAR
RGB 30,26,15
RGB 9,20,11
RGB 3,2,2
RGB 31,29,31 ; PAL_YELLOWBAR
RGB 30,26,15
RGB 26,20,0
RGB 3,2,2
RGB 31,29,31 ; PAL_REDBAR
RGB 30,26,15
RGB 26,10,6
RGB 3,2,2
RGB 31,29,31 ; PAL_BADGE
RGB 30,22,17
RGB 11,15,23
RGB 3,2,2
RGB 31,29,31 ; PAL_CAVE
RGB 21,14,9
RGB 18,24,22
RGB 3,2,2
RGB 31,29,31 ; XXX
RGB 31,28,14
RGB 24,20,10
RGB 3,2,2
BorderPalettes: ; 6788
IF _RED
INCBIN "gfx/red/sgbborder.map"
ENDC
IF _BLUE
INCBIN "gfx/blue/sgbborder.map"
ENDC
INCBIN "baserom.gbc",$72E88,$2F88 - $2E88 ; All $00s
IF _RED
RGB 30,29,29 ; PAL_SGB1
RGB 25,22,25
RGB 25,17,21
RGB 24,14,12
ENDC
IF _BLUE
RGB 0,0,0 ; PAL_SGB1 (the first color is not defined, but if used, turns up as 30,29,29... o_O)
RGB 10,17,26
RGB 5,9,20
RGB 16,20,27
ENDC
INCBIN "baserom.gbc",$72F90,$2FA8 - $2F90 ; All $00s
IF _RED
RGB 30,29,29 ; PAL_SGB2
RGB 22,31,16
RGB 27,20,6
RGB 15,15,15
ENDC
IF _BLUE
RGB 30,29,29 ; PAL_SGB2
RGB 27,11,6
RGB 5,9,20
RGB 28,25,15
ENDC
INCBIN "baserom.gbc",$72FB0,$2FC8 - $2FB0 ; All $00s
IF _RED
RGB 30,29,29 ; PAL_SGB3
RGB 31,31,17
RGB 18,21,29
RGB 15,15,15
ENDC
IF _BLUE
RGB 30,29,29 ; PAL_SGB3
RGB 12,15,11
RGB 5,9,20
RGB 14,22,17
ENDC
INCBIN "baserom.gbc",$72FD0,$2FE8 - $2FD0 ; All $00s
IF _RED
INCBIN "gfx/red/sgbborder.2bpp"
ENDC
IF _BLUE
INCBIN "gfx/blue/sgbborder.2bpp"
ENDC
INCBIN "baserom.gbc",$735e8,$7361e - $735e8
UnnamedText_7361e: ; 0x7361e
TX_FAR _UnnamedText_7361e
db $50
; 0x7361e + 5 bytes
INCBIN "baserom.gbc",$73623,$7377d - $73623
UnnamedText_7377d: ; 0x7377d
TX_FAR _UnnamedText_7377d
db $50
; 0x7377d + 5 bytes
UnnamedText_73782: ; 0x73782
TX_FAR _UnnamedText_73782
db $50
; 0x73782 + 5 bytes
UnnamedText_73787: ; 0x73787
TX_FAR _UnnamedText_73787
db $50
; 0x73787 + 5 bytes
INCBIN "baserom.gbc",$7378c,$73909 - $7378c
UnnamedText_73909: ; 0x73909
TX_FAR _UnnamedText_73909
db $50
; 0x73909 + 5 bytes
INCBIN "baserom.gbc",$7390e,$739d4 - $7390e
UnnamedText_739d4: ; 0x739d4
TX_FAR _UnnamedText_739d4
db $50
; 0x739d4 + 5 bytes
INCBIN "baserom.gbc",$739d9,452
SECTION "bank1D",DATA,BANK[$1D]
CopycatsHouseF1Blocks: ; 0x74000
INCBIN "maps/copycatshousef1.blk"
CinnabarMartBlocks:
PewterMartBlocks: ; 0x74010 16
INCBIN "maps/pewtermart.blk"
FuchsiaHouse1Blocks: ; 0x74020 16
INCBIN "maps/fuchsiahouse1.blk"
CinnabarPokecenterBlocks:
FuchsiaPokecenterBlocks: ; 0x74030 28
INCBIN "maps/fuchsiapokecenter.blk"
CeruleanHouse3Blocks: ; 0x7404c 16
INCBIN "maps/ceruleanhouse3.blk"
INCBIN "baserom.gbc",$7405c,$6f
Func40CB: ; 40CB
xor a
ld [H_AUTOBGTRANSFERENABLED],a
call $3719
call $4183
; display the next monster from CreditsMons
ld hl,$CD3E
ld c,[hl] ; how many monsters have we displayed so far?
inc [hl]
ld b,0
ld hl,CreditsMons
add hl,bc ; go that far in the list of monsters and get the next one
ld a,[hl]
ld [$CF91],a
ld [$D0B5],a
ld hl,$C420
call $1537
call $1389
ld hl,$980C
call $4164
xor a
ld [H_AUTOBGTRANSFERENABLED],a
call $3725
ld hl,$9800
call $4164
ld a,$A7
ld [$FF4B],a
ld hl,$9C00
call $4164
call $4183
ld a,$FC
ld [$FF47],a
ld bc,7
.next\@
call $4140
dec c
jr nz,.next\@
ld c,$14
.next2\@
call $4140
ld a,[$FF4B]
sub 8
ld [$FF4B],a
dec c
jr nz,.next2\@
xor a
ld [$FFB0],a
ld a,$C0
ld [$FF47],a
ret
CreditsMons: ; 4131
db VENUSAUR
db ARBOK
db RHYHORN
db FEAROW
db ABRA
db GRAVELER
db HITMONLEE
db TANGELA
db STARMIE
db GYARADOS
db DITTO
db OMASTAR
db VILEPLUME
db NIDOKING
db PARASECT
INCBIN "baserom.gbc",$74140,$2C3 - $140
CreditsTextPointers: ; 42C3
dw CredVersion
dw CredTajiri
dw CredTaOota
dw CredMorimoto
dw CredWatanabe
dw CredMasuda
dw CredNisino
dw CredSugimori
dw CredNishida
dw CredMiyamoto
dw CredKawaguchi
dw CredIshihara
dw CredYamauchi
dw CredZinnai
dw CredHishida
dw CredSakai
dw CredYamaguchi
dw CredYamamoto
dw CredTaniguchi
dw CredNonomura
dw CredFuziwara
dw CredMatsusima
dw CredTomisawa
dw CredKawamoto
dw CredKakei
dw CredTsuchiya
dw CredTaNakamura
dw CredYuda
dw CredMon
dw CredDirector
dw CredProgrammers
dw CredCharDesign
dw CredMusic
dw CredSoundEffects
dw CredGameDesign
dw CredMonsterDesign
dw CredGameScene
dw CredParam
dw CredMap
dw CredTest
dw CredSpecial
dw CredProducers
dw CredProducer
dw CredExecutive
dw CredTamada
dw CredSaOota
dw CredYoshikawa
dw CredToOota
dw CredUSStaff
dw CredUSCoord
dw CredTilden
dw CredKawakami
dw CredHiNakamura
dw CredGiese
dw CredOsborne
dw CredTrans
dw CredOgasawara
dw CredIwata
dw CredIzushi
dw CredHarada
dw CredMurakawa
dw CredFukui
dw CredClub
dw CredPAAD
CredVersion:
IF _RED
db "2RED VERSION STAFF@"
ENDC
IF _BLUE
db "2BLUE VERSION STAFF@"
ENDC
CredTajiri:
db "4SATOSHI TAJIRI@"
CredTaOota:
db "4TAKENORI OOTA@"
CredMorimoto:
db "3SHIGEKI MORIMOTO@"
CredWatanabe:
db "3TETSUYA WATANABE@"
CredMasuda:
db "4JUNICHI MASUDA@"
CredNisino:
db "5KOHJI NISINO@"
CredSugimori:
db "5KEN SUGIMORI@"
CredNishida:
db "4ATSUKO NISHIDA@"
CredMiyamoto:
db "3SHIGERU MIYAMOTO@"
CredKawaguchi:
db "2TAKASHI KAWAGUCHI@"
CredIshihara:
db "2TSUNEKAZU ISHIHARA@"
CredYamauchi:
db "3HIROSHI YAMAUCHI@"
CredZinnai:
db "3HIROYUKI ZINNAI@"
CredHishida:
db "3TATSUYA HISHIDA@"
CredSakai:
db "4YASUHIRO SAKAI@"
CredYamaguchi:
db "3WATARU YAMAGUCHI@"
CredYamamoto:
db "2KAZUYUKI YAMAMOTO@"
CredTaniguchi:
db "2RYOHSUKE TANIGUCHI@"
CredNonomura:
db "2FUMIHIRO NONOMURA@"
CredFuziwara:
db "3MOTOFUMI FUZIWARA@"
CredMatsusima:
db "3KENJI MATSUSIMA@"
CredTomisawa:
db "3AKIHITO TOMISAWA@"
CredKawamoto:
db "3HIROSHI KAWAMOTO@"
CredKakei:
db "4AKIYOSHI KAKEI@"
CredTsuchiya:
db "3KAZUKI TSUCHIYA@"
CredTaNakamura:
db "4TAKEO NAKAMURA@"
CredYuda:
db "4MASAMITSU YUDA@"
CredMon:
db "7#MON@"
CredDirector:
db "7DIRECTOR@"
CredProgrammers:
db "5PROGRAMMERS@"
CredCharDesign:
db "3CHARACTER DESIGN@"
CredMusic:
db "8MUSIC@"
CredSoundEffects:
db "4SOUND EFFECTS@"
CredGameDesign:
db "5GAME DESIGN@"
CredMonsterDesign:
db "4MONSTER DESIGN@"
CredGameScene:
db "4GAME SCENARIO@"
CredParam:
db "2PARAMETRIC DESIGN@"
CredMap:
db "6MAP DESIGN@"
CredTest:
db "3PRODUCT TESTING@"
CredSpecial:
db "4SPECIAL THANKS@"
CredProducers:
db "6PRODUCERS@"
CredProducer:
db "6PRODUCER@"
CredExecutive:
db "2EXECUTIVE PRODUCER@"
CredTamada:
db "4SOUSUKE TAMADA@"
CredSaOota:
db "5SATOSHI OOTA@"
CredYoshikawa:
db "4RENA YOSHIKAWA@"
CredToOota:
db "4TOMOMICHI OOTA@"
CredUSStaff:
db "3US VERSION STAFF@"
CredUSCoord:
db "3US COORDINATION@"
CredTilden:
db "5GAIL TILDEN@"
CredKawakami:
db "4NAOKO KAWAKAMI@"
CredHiNakamura:
db "4HIRO NAKAMURA@"
CredGiese:
db "4WILLIAM GIESE@"
CredOsborne:
db "5SARA OSBORNE@"
CredTrans:
db "3TEXT TRANSLATION@"
CredOgasawara:
db "4NOB OGASAWARA@"
CredIwata:
db "5SATORU IWATA@"
CredIzushi:
db "3TAKEHIRO IZUSHI@"
CredHarada:
db "3TAKAHIRO HARADA@"
CredMurakawa:
db "3TERUKI MURAKAWA@"
CredFukui:
db "5KOHTA FUKUI@"
CredClub:
db "1NCL SUPER MARIO CLUB@"
CredPAAD:
db "5PAAD TESTING@"
TheEndGfx: ; 473E
INCBIN "gfx/theend.2bpp"
INCBIN "baserom.gbc",$747de,$74872 - $747de
Unnamed_ASM_74872: ; 0x74872
; code similar to this appears in a lot of banks; this particular
call $20EF ; one is called after you beat the Rocket that gives you TM28 DIG
ld a, $07 ; the screen then fades out, he disappears, and fades back in
ld [$CC4D], a
ld a, $15
call $3E6D
ld a, $09
ld [$CC4D], a
ld a, $11
call $3E6D
ld a, $06
ld [$CC4D], a
ld a, $11
call Predef
call $20D1
ret
ViridianGym_h: ; 0x74897 to 0x748a3 (12 bytes) (id=45)
db $07 ; tileset
db VIRIDIAN_GYM_HEIGHT, VIRIDIAN_GYM_WIDTH ; dimensions (y, x)
dw ViridianGymBlocks, ViridianGymTexts, ViridianGymScript ; blocks, texts, scripts
db $00 ; connections
dw ViridianGymObject ; objects
ViridianGymScript: ; 0x748a3
ld hl, Gym8CityName
ld de, Gym8LeaderName
call $317f
call $3c3c
ld hl, ViridianGymTrainerHeaders
ld de, $48e1
ld a, [$d5fb]
call $3160
ld [$d5fb], a
ret
; 0x748bf
Gym8CityName:
db "VIRIDIAN CITY@"
Gym8LeaderName:
db "GIOVANNI@"
INCBIN "baserom.gbc",$748D6,$116
ViridianGymTexts: ; 0x749ec
dw ViridianGymText1, ViridianGymText2, ViridianGymText3, ViridianGymText4, ViridianGymText5, ViridianGymText6, ViridianGymText7, ViridianGymText8, ViridianGymText9, ViridianGymText10, ViridianGymText11, ViridianGymText12, ViridianGymText13, ViridianGymText14
ViridianGymTrainerHeaders:
ViridianGymTrainerHeader0: ; 0x74a08
db $2 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d751 ; flag's byte
dw ViridianGymBattleText1 ; 0x4afd TextBeforeBattle
dw ViridianGymAfterBattleText1 ; 0x4b07 TextAfterBattle
dw ViridianGymEndBattleText1 ; 0x4b02 TextEndBattle
dw ViridianGymEndBattleText1 ; 0x4b02 TextEndBattle
; 0x74a14
ViridianGymTrainerHeader1: ; 0x74a14
db $3 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d751 ; flag's byte
dw ViridianGymBattleText2 ; 0x4b16 TextBeforeBattle
dw ViridianGymAfterBattleText2 ; 0x4b20 TextAfterBattle
dw ViridianGymEndBattleText2 ; 0x4b1b TextEndBattle
dw ViridianGymEndBattleText2 ; 0x4b1b TextEndBattle
; 0x74a20
ViridianGymTrainerHeader2: ; 0x74a20
db $4 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d751 ; flag's byte
dw ViridianGymBattleText3 ; 0x4b2f TextBeforeBattle
dw ViridianGymAfterBattleText3 ; 0x4b39 TextAfterBattle
dw ViridianGymEndBattleText3 ; 0x4b34 TextEndBattle
dw ViridianGymEndBattleText3 ; 0x4b34 TextEndBattle
; 0x74a2c
ViridianGymTrainerHeader3: ; 0x74a2c
db $5 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d751 ; flag's byte
dw ViridianGymBattleText4 ; 0x4b48 TextBeforeBattle
dw ViridianGymAfterBattleText4 ; 0x4b52 TextAfterBattle
dw ViridianGymEndBattleText4 ; 0x4b4d TextEndBattle
dw ViridianGymEndBattleText4 ; 0x4b4d TextEndBattle
; 0x74a38
ViridianGymTrainerHeader4: ; 0x74a38
db $6 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d751 ; flag's byte
dw ViridianGymBattleText5 ; 0x4b61 TextBeforeBattle
dw ViridianGymAfterBattleText5 ; 0x4b6b TextAfterBattle
dw ViridianGymEndBattleText5 ; 0x4b66 TextEndBattle
dw ViridianGymEndBattleText5 ; 0x4b66 TextEndBattle
; 0x74a44
ViridianGymTrainerHeader5: ; 0x74a44
db $7 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d751 ; flag's byte
dw ViridianGymBattleText6 ; 0x4b7a TextBeforeBattle
dw ViridianGymAfterBattleText6 ; 0x4b84 TextAfterBattle
dw ViridianGymEndBattleText6 ; 0x4b7f TextEndBattle
dw ViridianGymEndBattleText6 ; 0x4b7f TextEndBattle
; 0x74a50
ViridianGymTrainerHeader6: ; 0x74a50
db $8 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d751 ; flag's byte
dw ViridianGymBattleText7 ; 0x4b93 TextBeforeBattle
dw ViridianGymAfterBattleText7 ; 0x4b9d TextAfterBattle
dw ViridianGymEndBattleText7 ; 0x4b98 TextEndBattle
dw ViridianGymEndBattleText7 ; 0x4b98 TextEndBattle
; 0x74a5c
ViridianGymTrainerHeader7: ; 0x74a5c
db $9 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d751 ; flag's byte
dw ViridianGymBattleText8 ; 0x4bac TextBeforeBattle
dw ViridianGymAfterBattleText8 ; 0x4bb6 TextAfterBattle
dw ViridianGymEndBattleText8 ; 0x4bb1 TextEndBattle
dw ViridianGymEndBattleText8 ; 0x4bb1 TextEndBattle
; 0x74a68
db $ff
ViridianGymText1: ; 0x74a69
db $08 ; asm
ld a, [$d751]
bit 1, a
jr z, .asm_6de66 ; 0x74a6f
bit 0, a
jr nz, .asm_9fc95 ; 0x74a73
call z, $4995
call $30b6
jr .asm_6dff7 ; 0x74a7b
.asm_9fc95 ; 0x74a7d
ld a, $1
ld [$cc3c], a
ld hl, UnnamedText_74ad9
call PrintText
call $20ef
ld a, $32
ld [$cc4d], a
ld a, $11
call Predef
call $2429
call Delay3
call $20d1
jr .asm_6dff7 ; 0x74a9e
.asm_6de66 ; 0x74aa0
ld hl, UnnamedText_74ace
call PrintText
ld hl, $d72d
set 6, [hl]
set 7, [hl]
ld hl, UnnamedText_74ad3
ld de, UnnamedText_74ad3
call $3354
ldh a, [$8c]
ld [$cf13], a
call $336a
call $32d7
ld a, $8
ld [$d05c], a
ld a, $3
ld [$d5fb], a
.asm_6dff7 ; 0x74acb
jp TextScriptEnd
UnnamedText_74ace: ; 0x74ace
TX_FAR _UnnamedText_74ace
db $50
; 0x74ace + 5 bytes
UnnamedText_74ad3: ; 0x74ad3
TX_FAR _UnnamedText_74ad3
db $0b, $50
; 0x74ad9
UnnamedText_74ad9: ; 0x74ad9
TX_FAR _UnnamedText_74ad9
db $0d, $50
; 0x74add
ViridianGymText12: ; 0x74adf
TX_FAR _ViridianGymText12
db $50
; 0x74adf + 5 bytes
ViridianGymText13: ; 0x74ae4
TX_FAR _ReceivedTM27Text
db $0b
TM27ExplanationText:
TX_FAR _TM27ExplanationText
db $50
ViridianGymText14: ; 0x74aee
TX_FAR _TM27NoRoomText
db $50
; 0x74aee + 5 bytes
ViridianGymText2: ; 0x74af3
db $08 ; asm
ld hl, ViridianGymTrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
ViridianGymBattleText1: ; 0x74afd
TX_FAR _ViridianGymBattleText1
db $50
; 0x74afd + 5 bytes
ViridianGymEndBattleText1: ; 0x74b02
TX_FAR _ViridianGymEndBattleText1
db $50
; 0x74b02 + 5 bytes
ViridianGymAfterBattleText1: ; 0x74b07
TX_FAR _ViridianGymAfterBattleText1
db $50
; 0x74b07 + 5 bytes
ViridianGymText3: ; 0x74b0c
db $08 ; asm
ld hl, ViridianGymTrainerHeader1
call LoadTrainerHeader
jp TextScriptEnd
ViridianGymBattleText2: ; 0x74b16
TX_FAR _ViridianGymBattleText2
db $50
; 0x74b16 + 5 bytes
ViridianGymEndBattleText2: ; 0x74b1b
TX_FAR _ViridianGymEndBattleText2
db $50
; 0x74b1b + 5 bytes
ViridianGymAfterBattleText2: ; 0x74b20
TX_FAR _ViridianGymAfterBattleText2
db $50
; 0x74b20 + 5 bytes
ViridianGymText4: ; 0x74b25
db $08 ; asm
ld hl, ViridianGymTrainerHeader2
call LoadTrainerHeader
jp TextScriptEnd
ViridianGymBattleText3: ; 0x74b2f
TX_FAR _ViridianGymBattleText3
db $50
; 0x74b2f + 5 bytes
ViridianGymEndBattleText3: ; 0x74b34
TX_FAR _ViridianGymEndBattleText3
db $50
; 0x74b34 + 5 bytes
ViridianGymAfterBattleText3: ; 0x74b39
TX_FAR _ViridianGymAfterBattleText3
db $50
; 0x74b39 + 5 bytes
ViridianGymText5: ; 0x74b3e
db $08 ; asm
ld hl, ViridianGymTrainerHeader3
call LoadTrainerHeader
jp TextScriptEnd
ViridianGymBattleText4: ; 0x74b48
TX_FAR _ViridianGymBattleText4
db $50
; 0x74b48 + 5 bytes
ViridianGymEndBattleText4: ; 0x74b4d
TX_FAR _ViridianGymEndBattleText4
db $50
; 0x74b4d + 5 bytes
ViridianGymAfterBattleText4: ; 0x74b52
TX_FAR _ViridianGymAfterBattleText4
db $50
; 0x74b52 + 5 bytes
ViridianGymText6: ; 0x74b57
db $08 ; asm
ld hl, ViridianGymTrainerHeader4
call LoadTrainerHeader
jp TextScriptEnd
ViridianGymBattleText5: ; 0x74b61
TX_FAR _ViridianGymBattleText5
db $50
; 0x74b61 + 5 bytes
ViridianGymEndBattleText5: ; 0x74b66
TX_FAR _ViridianGymEndBattleText5
db $50
; 0x74b66 + 5 bytes
ViridianGymAfterBattleText5: ; 0x74b6b
TX_FAR _ViridianGymAfterBattleText5
db $50
; 0x74b6b + 5 bytes
ViridianGymText7: ; 0x74b70
db $08 ; asm
ld hl, ViridianGymTrainerHeader5
call LoadTrainerHeader
jp TextScriptEnd
ViridianGymBattleText6: ; 0x74b7a
TX_FAR _ViridianGymBattleText6
db $50
; 0x74b7a + 5 bytes
ViridianGymEndBattleText6: ; 0x74b7f
TX_FAR _ViridianGymEndBattleText6
db $50
; 0x74b7f + 5 bytes
ViridianGymAfterBattleText6: ; 0x74b84
TX_FAR _ViridianGymAfterBattleText6
db $50
; 0x74b84 + 5 bytes
ViridianGymText8: ; 0x74b89
db $08 ; asm
ld hl, ViridianGymTrainerHeader6
call LoadTrainerHeader
jp TextScriptEnd
ViridianGymBattleText7: ; 0x74b93
TX_FAR _ViridianGymBattleText7
db $50
; 0x74b93 + 5 bytes
ViridianGymEndBattleText7: ; 0x74b98
TX_FAR _ViridianGymEndBattleText7
db $50
; 0x74b98 + 5 bytes
ViridianGymAfterBattleText7: ; 0x74b9d
TX_FAR _ViridianGymAfterBattleText7
db $50
; 0x74b9d + 5 bytes
ViridianGymText9: ; 0x74ba2
db $08 ; asm
ld hl, ViridianGymTrainerHeader7
call LoadTrainerHeader
jp TextScriptEnd
ViridianGymBattleText8: ; 0x74bac
TX_FAR _ViridianGymBattleText8
db $50
; 0x74bac + 5 bytes
ViridianGymEndBattleText8: ; 0x74bb1
TX_FAR _ViridianGymEndBattleText8
db $50
; 0x74bb1 + 5 bytes
ViridianGymAfterBattleText8: ; 0x74bb6
TX_FAR _ViridianGymAfterBattleText8
db $50
; 0x74bb6 + 5 bytes
ViridianGymText10: ; 0x74bbb
db $08 ; asm
ld a, [$d751]
bit 1, a
jr nz, .asm_1abd1 ; 0x74bc1
ld hl, UnnamedText_74bd4
call PrintText
jr .asm_6064d ; 0x74bc9
.asm_1abd1 ; 0x74bcb
ld hl, UnnamedText_74bd9
call PrintText
.asm_6064d ; 0x74bd1
jp TextScriptEnd
UnnamedText_74bd4: ; 0x74bd4
TX_FAR _UnnamedText_74bd4
db $50
; 0x74bd4 + 5 bytes
UnnamedText_74bd9: ; 0x74bd9
TX_FAR _UnnamedText_74bd9
db $50
; 0x74bd9 + 5 bytes
ViridianGymObject: ; 0x74bde (size=105)
db $3 ; border tile
db $2 ; warps
db $11, $10, $4, $ff
db $11, $11, $4, $ff
db $0 ; signs
db $b ; people
db SPRITE_GIOVANNI, $1 + 4, $2 + 4, $ff, $d0, $41, GIOVANNI + $C8, $3 ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $7 + 4, $c + 4, $ff, $d0, $42, COOLTRAINER_M + $C8, $9 ; trainer
db SPRITE_HIKER, $b + 4, $b + 4, $ff, $d1, $43, BLACKBELT + $C8, $6 ; trainer
db SPRITE_ROCKER, $7 + 4, $a + 4, $ff, $d0, $44, TAMER + $C8, $3 ; trainer
db SPRITE_HIKER, $7 + 4, $3 + 4, $ff, $d2, $45, BLACKBELT + $C8, $7 ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $5 + 4, $d + 4, $ff, $d3, $46, COOLTRAINER_M + $C8, $a ; trainer
db SPRITE_HIKER, $1 + 4, $a + 4, $ff, $d0, $47, BLACKBELT + $C8, $8 ; trainer
db SPRITE_ROCKER, $10 + 4, $2 + 4, $ff, $d3, $48, TAMER + $C8, $4 ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $5 + 4, $6 + 4, $ff, $d0, $49, COOLTRAINER_M + $C8, $1 ; trainer
db SPRITE_GYM_HELPER, $f + 4, $10 + 4, $ff, $d0, $a ; person
db SPRITE_BALL, $9 + 4, $10 + 4, $ff, $ff, $8b, REVIVE ; item
; warp-to
EVENT_DISP $a, $11, $10
EVENT_DISP $a, $11, $11
ViridianGymBlocks: ; 0x74c47 90
INCBIN "maps/viridiangym.blk"
PewterMart_h: ; 0x74ca1 to 0x74cad (12 bytes) (id=56)
db $02 ; tileset
db PEWTER_MART_HEIGHT, PEWTER_MART_WIDTH ; dimensions (y, x)
dw PewterMartBlocks, PewterMartTexts, PewterMartScript ; blocks, texts, scripts
db $00 ; connections
dw PewterMartObject ; objects
PewterMartScript: ; 0x74cad
call $3c3c
ld a, $1
ld [$cf0c], a
ret
; 0x74cb6
PewterMartTexts: ; 0x74cb6
dw PewterMartText1, PewterMartText2, PewterMartText3
PewterMartText2: ; 0x74cbc
db $08 ; asm
ld hl, UnnamedText_74cc6
call PrintText
jp TextScriptEnd
UnnamedText_74cc6: ; 0x74cc6
TX_FAR _UnnamedText_74cc6
db $50
; 0x74cc6 + 5 bytes
PewterMartText3: ; 0x74ccb
db $08 ; asm
ld hl, UnnamedText_74cd5
call PrintText
jp TextScriptEnd
UnnamedText_74cd5: ; 0x74cd5
TX_FAR _UnnamedText_74cd5
db $50
; 0x74cd5 + 5 bytes
PewterMartObject: ; 0x74cda (size=38)
db $0 ; border tile
db $2 ; warps
db $7, $3, $4, $ff
db $7, $4, $4, $ff
db $0 ; signs
db $3 ; people
db SPRITE_MART_GUY, $5 + 4, $0 + 4, $ff, $d3, $1 ; person
db SPRITE_BUG_CATCHER, $3 + 4, $3 + 4, $fe, $1, $2 ; person
db SPRITE_BLACK_HAIR_BOY_2, $5 + 4, $5 + 4, $ff, $ff, $3 ; person
; warp-to
EVENT_DISP $4, $7, $3
EVENT_DISP $4, $7, $4
UnknownDungeon1_h: ; 0x74d00 to 0x74d0c (12 bytes) (id=228)
db $11 ; tileset
db UNKNOWN_DUNGEON_1_HEIGHT, UNKNOWN_DUNGEON_1_WIDTH ; dimensions (y, x)
dw UnknownDungeon1Blocks, UnknownDungeon1Texts, UnknownDungeon1Script ; blocks, texts, scripts
db $00 ; connections
dw UnknownDungeon1Object ; objects
UnknownDungeon1Script: ; 0x74d0c
jp $3c3c
; 0x74d0f
UnknownDungeon1Texts: ; 0x74d0f
dw UnknownDungeon1Text1, UnknownDungeon1Text2, UnknownDungeon1Text3
UnknownDungeon1Object: ; 0x74d15 (size=97)
db $7d ; border tile
db $9 ; warps
db $11, $18, $6, $ff
db $11, $19, $6, $ff
db $1, $1b, $0, UNKNOWN_DUNGEON_2
db $7, $17, $1, UNKNOWN_DUNGEON_2
db $9, $12, $2, UNKNOWN_DUNGEON_2
db $1, $7, $3, UNKNOWN_DUNGEON_2
db $3, $1, $4, UNKNOWN_DUNGEON_2
db $b, $3, $5, UNKNOWN_DUNGEON_2
db $6, $0, $0, UNKNOWN_DUNGEON_3
db $0 ; signs
db $3 ; people
db SPRITE_BALL, $d + 4, $7 + 4, $ff, $ff, $81, FULL_RESTORE ; item
db SPRITE_BALL, $3 + 4, $13 + 4, $ff, $ff, $82, MAX_ELIXER ; item
db SPRITE_BALL, $0 + 4, $5 + 4, $ff, $ff, $83, NUGGET ; item
; warp-to
EVENT_DISP $f, $11, $18
EVENT_DISP $f, $11, $19
EVENT_DISP $f, $1, $1b ; UNKNOWN_DUNGEON_2
EVENT_DISP $f, $7, $17 ; UNKNOWN_DUNGEON_2
EVENT_DISP $f, $9, $12 ; UNKNOWN_DUNGEON_2
EVENT_DISP $f, $1, $7 ; UNKNOWN_DUNGEON_2
EVENT_DISP $f, $3, $1 ; UNKNOWN_DUNGEON_2
EVENT_DISP $f, $b, $3 ; UNKNOWN_DUNGEON_2
EVENT_DISP $f, $6, $0 ; UNKNOWN_DUNGEON_3
UnknownDungeon1Blocks: ; 0x74d76 135
INCBIN "maps/unknowndungeon1.blk"
CeruleanHouse3_h: ; 0x74dfd to 0x74e09 (12 bytes) (id=230)
db $0d ; tileset
db CERULEAN_HOUSE_3_HEIGHT, CERULEAN_HOUSE_3_WIDTH ; dimensions (y, x)
dw CeruleanHouse3Blocks, CeruleanHouse3Texts, CeruleanHouse3Script ; blocks, texts, scripts
db $00 ; connections
dw CeruleanHouse3Object ; objects
CeruleanHouse3Script: ; 0x74e09
ld a, $1
ld [$cf0c], a
dec a
ld [$cc3c], a
ret
; 0x74e13
CeruleanHouse3Texts:
dw CeruleanHouse3Text1
CeruleanHouse3Text1: ; 0x74e15
db $8
ld hl, UnnamedText_74e77
call PrintText
xor a
ld [$cc26], a
ld [$cc36], a
.asm_74e23
ld hl, UnnamedText_74e7c
call PrintText
ld hl, UnnamedText_74e6d
call $2a5a
ld hl, $cf7b
ld a, l
ld [$cf8b], a
ld a, h
ld [$cf8c], a
xor a
ld [$cf93], a
ld [$cc35], a
ld a, $4
ld [$cf94], a
call $2be6
jr c, .asm_74e60 ; 0x74e49 $15
ld hl, $4e86
ld a, [$cf91]
sub $15
add a
ld d, $0
ld e, a
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
call PrintText
jr .asm_74e23 ; 0x74e5e $c3
.asm_74e60
xor a
ld [$cc36], a
ld hl, UnnamedText_74e81
call PrintText
jp TextScriptEnd
; 0x74e6d
UnnamedText_74e6d: ; 0x74e6d
db $8,BOULDERBADGE,CASCADEBADGE,THUNDERBADGE,RAINBOWBADGE,SOULBADGE,MARSHBADGE,VOLCANOBADGE,EARTHBADGE,$FF
UnnamedText_74e77: ; 0x74e77
TX_FAR _UnnamedText_74e77
db $50
; 0x74e77 + 5 bytes
UnnamedText_74e7c: ; 0x74e7c
TX_FAR _UnnamedText_74e7c
db $50
; 0x74e7c + 5 bytes
UnnamedText_74e81: ; 0x74e81
TX_FAR _UnnamedText_74e81
db $50
; 0x74e81 + 5 bytes
INCBIN "baserom.gbc",$74e86,$74e96 - $74e86
UnnamedText_74e96: ; 0x74e96
TX_FAR _UnnamedText_74e96
db $50
; 0x74e96 + 5 bytes
UnnamedText_74e9b: ; 0x74e9b
TX_FAR _UnnamedText_74e9b
db $50
; 0x74e9b + 5 bytes
UnnamedText_74ea0: ; 0x74ea0
TX_FAR _UnnamedText_74ea0
db $50
; 0x74ea0 + 5 bytes
UnnamedText_74ea5: ; 0x74ea5
TX_FAR _UnnamedText_74ea5
db $50
; 0x74ea5 + 5 bytes
UnnamedText_74eaa: ; 0x74eaa
TX_FAR _UnnamedText_74eaa
db $50
; 0x74eaa + 5 bytes
UnnamedText_74eaf: ; 0x74eaf
TX_FAR _UnnamedText_74eaf
db $50
; 0x74eaf + 5 bytes
UnnamedText_74eb4: ; 0x74eb4
TX_FAR _UnnamedText_74eb4
db $50
; 0x74eb4 + 5 bytes
UnnamedText_74eb9: ; 0x74eb9
TX_FAR _UnnamedText_74eb9
db $50
; 0x74eb9 + 5 bytes
CeruleanHouse3Object: ; 0x74ebe (size=34)
db $c ; border tile
db $3 ; warps
db $0, $2, $9, $ff
db $7, $2, $8, $ff
db $7, $3, $8, $ff
db $0 ; signs
db $1 ; people
db SPRITE_FAT_BALD_GUY, $3 + 4, $5 + 4, $ff, $d3, $1 ; person
; warp-to
EVENT_DISP $4, $0, $2
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
Unknown_74ee0:
INCBIN "baserom.gbc",$74ee0,$B9
UnnamedText_74f99: ; 0x74f99
TX_FAR _UnnamedText_74f99
db $50
; 0x74f99 + 5 bytes
Unnamed_74f9e: ; 0x74f9e
db "FRESH WATER",$4E
db "SODA POP",$4E
db "LEMONADE",$4E
db "CANCEL@"
db $F0,"200",$4E
db $F0,"300",$4E
db $F0,"350",$4E,"@"
UnnamedText_74fd3: ; 0x74fd3
TX_FAR _UnnamedText_74fd3
db $50
; 0x74fd3 + 5 bytes
UnnamedText_74fd8: ; 0x74fd8
TX_FAR _UnnamedText_74fd8
db $50
; 0x74fd8 + 5 bytes
UnnamedText_74fdd: ; 0x74fdd
TX_FAR _UnnamedText_74fdd
db $50
; 0x74fdd + 5 bytes
UnnamedText_74fe2: ; 0x74fe2
TX_FAR _UnnamedText_74fe2
db $50
; 0x74fe2 + 5 bytes
Unknown_74fe7: ; 0x74fe7
ld hl, Unknown_75000
ld a, [$cc26]
add a
add a
ld d, $0
ld e, a
add hl, de
ld a, [hli]
ld [$ff00+$db], a
ld a, [hli]
ld [$ff00+$dc], a
ld a, [hli]
ld [$ff00+$dd], a
ld a, [hl]
ld [$ff00+$de], a
ret
; 0x75000
Unknown_75000:
INCBIN "baserom.gbc",$75000,$c
FuchsiaHouse1_h: ; 0x7500c to 0x75018 (12 bytes) (id=153)
db $08 ; tileset
db FUCHSIA_HOUSE_1_HEIGHT, FUCHSIA_HOUSE_1_WIDTH ; dimensions (y, x)
dw FuchsiaHouse1Blocks, FuchsiaHouse1Texts, FuchsiaHouse1Script ; blocks, texts, scripts
db $00 ; connections
dw FuchsiaHouse1Object ; objects
FuchsiaHouse1Script: ; 0x75018
call $3c3c
ret
; 0x7501c
FuchsiaHouse1Texts: ; 0x7501c
dw FuchsiaHouse1Text1, FuchsiaHouse1Text2, FuchsiaHouse1Text3
FuchsiaHouse1Text1: ; 0x75022
TX_FAR _FuchsiaHouse1Text1
db $50
FuchsiaHouse1Text2: ; 0x75027
TX_FAR _FuchsiaHouse1Text2
db $50
FuchsiaHouse1Text3: ; 0x7502c
TX_FAR _FuchsiaHouse1Text3
db $50
FuchsiaHouse1Object: ; 0x75031 (size=38)
db $a ; border tile
db $2 ; warps
db $7, $2, $1, $ff
db $7, $3, $1, $ff
db $0 ; signs
db $3 ; people
db SPRITE_MOM_GEISHA, $3 + 4, $2 + 4, $ff, $d3, $1 ; person
db SPRITE_GAMBLER, $2 + 4, $7 + 4, $ff, $d1, $2 ; person
db SPRITE_BUG_CATCHER, $5 + 4, $5 + 4, $ff, $ff, $3 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
FuchsiaPokecenter_h: ; 0x75057 to 0x75063 (12 bytes) (id=154)
db $06 ; tileset
db FUCHSIA_POKECENTER_HEIGHT, FUCHSIA_POKECENTER_WIDTH ; dimensions (y, x)
dw FuchsiaPokecenterBlocks, FuchsiaPokecenterTexts, FuchsiaPokecenterScript ; blocks, texts, scripts
db $00 ; connections
dw FuchsiaPokecenterObject ; objects
FuchsiaPokecenterScript: ; 0x75063
call $22fa
jp $3c3c
; 0x75069
FuchsiaPokecenterTexts:
dw FuchsiaPokecenterText1, FuchsiaPokecenterText2, FuchsiaPokecenterText3, FuchsiaPokecenterText4
FuchsiaPokecenterText1: ; 0x75071
db $ff
FuchsiaPokecenterText2: ; 0x75072
TX_FAR _FuchsiaPokecenterText1
db $50
FuchsiaPokecenterText3: ; 0x75077
TX_FAR _FuchsiaPokecenterText3
db $50
FuchsiaPokecenterText4: ; 0x7507c
db $f6
FuchsiaPokecenterObject: ; 0x7507d (size=44)
db $0 ; border tile
db $2 ; warps
db $7, $3, $2, $ff
db $7, $4, $2, $ff
db $0 ; signs
db $4 ; people
db SPRITE_NURSE, $1 + 4, $3 + 4, $ff, $d0, $1 ; person
db SPRITE_ROCKER, $3 + 4, $2 + 4, $ff, $ff, $2 ; person
db SPRITE_LASS, $5 + 4, $6 + 4, $fe, $2, $3 ; person
db SPRITE_CABLE_CLUB_WOMAN, $2 + 4, $b + 4, $ff, $d0, $4 ; person
; warp-to
EVENT_DISP $7, $7, $3
EVENT_DISP $7, $7, $4
FuchsiaHouse2_h: ; 0x750a9 to 0x750b5 (12 bytes) (id=155)
db $14 ; tileset
db FUCHSIA_HOUSE_2_HEIGHT, FUCHSIA_HOUSE_2_WIDTH ; dimensions (y, x)
dw FuchsiaHouse2Blocks, FuchsiaHouse2Texts, FuchsiaHouse2Script ; blocks, texts, scripts
db $00 ; connections
dw FuchsiaHouse2Object ; objects
FuchsiaHouse2Script: ; 0x750b5
jp $3c3c
; 0x750b8
FuchsiaHouse2Texts: ; 0x750b8
dw FuchsiaHouse2Text1, FuchsiaHouse2Text2, FuchsiaHouse2Text3, FuchsiaHouse2Text4, FuchsiaHouse2Text5
FuchsiaHouse2Text1: ; 0x750c2
db $08 ; asm
ld a, [$d78e]
bit 0, a
jr nz, .asm_58feb ; 0x750c8
ld b,GOLD_TEETH
call $3493
jr nz, .asm_3f30f ; 0x750cf
ld a, [$d78e]
bit 1, a
jr nz, .asm_60cba ; 0x750d6
ld hl, WardenGibberishText1
call PrintText
call $35ec
ld a, [$cc26]
and a
ld hl, WardenGibberishText3
jr nz, .asm_61238 ; 0x750e8
ld hl, WardenGibberishText2
.asm_61238 ; 0x750ed
call PrintText
jr .asm_52039 ; 0x750f0
.asm_3f30f ; 0x750f2
ld hl, WardenTeethText1
call PrintText
ld a, $40
ldh [$db], a
ld b, $5 ; BANK(MyFunction)
ld hl, $7f37 ; MyFunction
call Bankswitch
ld hl, $d78e
set 1, [hl]
.asm_60cba ; 0x75109
ld hl, WardenThankYouText
call PrintText
ld bc,(HM_04 << 8) | 1
call GiveItem
jr nc, .asm_53b90 ; 0x75115
ld hl, ReceivedHM04Text
call PrintText
ld hl, $d78e
set 0, [hl]
jr .asm_52039 ; 0x75122
.asm_58feb ; 0x75124
ld hl, HM04ExplanationText
call PrintText
jr .asm_52039 ; 0x7512a
.asm_53b90 ; 0x7512c
ld hl, HM04NoRoomText
call PrintText
.asm_52039 ; 0x75132
jp TextScriptEnd
WardenGibberishText1: ; 0x75135
TX_FAR _WardenGibberishText1
db $50
; 0x75135 + 5 bytes
WardenGibberishText2: ; 0x7513a
TX_FAR _WardenGibberishText2
db $50
; 0x7513a + 5 bytes
WardenGibberishText3: ; 0x7513f
TX_FAR _WardenGibberishText3
db $50
; 0x7513f + 5 bytes
WardenTeethText1: ; 0x75144
TX_FAR _WardenTeethText1
db $0b
WardenTeethText2: ; 0x75149
TX_FAR _WardenTeethText2
db $50
; 0x75149 + 5 bytes
WardenThankYouText: ; 0x7514e
TX_FAR _WardenThankYouText
db $50
; 0x7514e + 5 bytes
ReceivedHM04Text: ; 0x75153
TX_FAR _ReceivedHM04Text ; 0x9e5a2
db $0B, $50
; 0x75153 + 6 bytes = 0x75159
HM04ExplanationText: ; 0x75159
TX_FAR _HM04ExplanationText
db $50
; 0x75159 + 5 bytes
HM04NoRoomText: ; 0x7515e
TX_FAR _HM04NoRoomText
db $50
; 0x7515e + 5 bytes
FuchsiaHouse2Text5:
FuchsiaHouse2Text4: ; 0x75163
db $08 ; asm
ldh a, [$8c]
cp $4
ld hl, UnnamedText_7517b
jr nz, .asm_4c9a2 ; 0x7516b
ld hl, UnnamedText_75176
.asm_4c9a2 ; 0x75170
call PrintText
jp TextScriptEnd
UnnamedText_75176: ; 0x75176
TX_FAR _UnnamedText_75176
db $50
; 0x75176 + 5 bytes
UnnamedText_7517b: ; 0x7517b
TX_FAR _UnnamedText_7517b
db $50
; 0x7517b + 5 bytes
FuchsiaHouse2Object: ; 0x75180 (size=45)
db $17 ; border tile
db $2 ; warps
db $7, $4, $3, $ff
db $7, $5, $3, $ff
db $2 ; signs
db $3, $4, $4 ; FuchsiaHouse2Text4
db $3, $5, $5 ; FuchsiaHouse2Text5
db $3 ; people
db SPRITE_WARDEN, $3 + 4, $2 + 4, $ff, $ff, $1 ; person
db SPRITE_BALL, $3 + 4, $8 + 4, $ff, $ff, $82, RARE_CANDY ; item
db SPRITE_BOULDER, $4 + 4, $8 + 4, $ff, $10, $3 ; person
; warp-to
EVENT_DISP $5, $7, $4
EVENT_DISP $5, $7, $5
FuchsiaHouse2Blocks: ; 0x751ad 20
INCBIN "maps/fuchsiahouse2.blk"
SafariZoneEntrance_h: ; 0x751c1 to 0x751cd (12 bytes) (id=156)
db $0c ; tileset
db SAFARIZONEENTRANCE_HEIGHT, SAFARIZONEENTRANCE_WIDTH ; dimensions (y, x)
dw SafariZoneEntranceBlocks, SafariZoneEntranceTexts, SafariZoneEntranceScript ; blocks, texts, scripts
db $00 ; connections
dw SafariZoneEntranceObject ; objects
SafariZoneEntranceScript: ; 0x751cd
call $3c3c
ld hl, SafariZoneEntranceScripts
ld a, [$d61f]
jp $3d97
; 0x751d9
SafariZoneEntranceScripts: ; 0x751d9
dw SafariZoneEntranceScript0, SafariZoneEntranceScript1, SafariZoneEntranceScript2, SafariZoneEntranceScript3, SafariZoneEntranceScript4, SafariZoneEntranceScript5, SafariZoneEntranceScript6
SafariZoneEntranceScript0: ; 0x751e7
ld hl, $5221
call $34bf
ret nc
ld a, $3
ld [$ff00+$8c], a
call DisplayTextID
ld a, $ff
ld [$cd6b], a
xor a
ld [$ff00+$b4], a
ld a, $c
ld [$c109], a
ld a, [$cd3d]
cp $1
jr z, .asm_7520f ; 0x75207 $6
ld a, $2
ld [$d61f], a
ret
.asm_7520f
ld a, $10
ld c, $1
call $52a3
ld a, $f0
ld [$cd6b], a
ld a, $1
ld [$d61f], a
ret
; 0x75221
Unknown_75221: ; 0x75221
db $2, $3, $2, $4, $ff
SafariZoneEntranceScript1: ; 0x75226
call $52b4
ret nz
SafariZoneEntranceScript2: ; 0x7522a
xor a
ld [$ff00+$b4], a
ld [$cd6b], a
call $2429
ld a, $4
ld [$ff00+$8c], a
call $2920
ld a, $ff
ld [$cd6b], a
ret
; 0x75240
SafariZoneEntranceScript3: ; 0x75240
call $52b4
ret nz
xor a
ld [$cd6b], a
ld a, $5
ld [$d61f], a
ret
; 0x7524e
SafariZoneEntranceScript5: ; 0x7524e
ld a, $4
ld [$d528], a
ld hl, $d790
bit 6, [hl]
res 6, [hl]
jr z, .asm_7527f ; 0x7525a $23
res 7, [hl]
call $2429
ld a, $f0
ld [$cd6b], a
ld a, $6
ld [$ff00+$8c], a
call $2920
xor a
ld [$da47], a
ld a, $80
ld c, $3
call $52a3
ld a, $4
ld [$d61f], a
jr .asm_75286 ; 0x7527d $7
.asm_7527f
ld a, $5
ld [$ff00+$8c], a
call $2920
.asm_75286
ret
; 0x75287
SafariZoneEntranceScript4: ; 0x75287
call $52b4
ret nz
xor a
ld [$cd6b], a
ld a, $0
ld [$d61f], a
ret
; 0x75295
SafariZoneEntranceScript6: ; 0x75295
call $52b4
ret nz
call Delay3
ld a, [$cf0d]
ld [$d61f], a
ret
; 0x752a3
Unknown_752a3: ; 0x752a3
INCBIN "baserom.gbc",$752a3,$752b9 - $752a3
SafariZoneEntranceTexts: ; 0x752b9
dw SafariZoneEntranceText1, SafariZoneEntranceText2, SafariZoneEntranceText3, SafariZoneEntranceText4, SafariZoneEntranceText5, SafariZoneEntranceText6
SafariZoneEntranceText3:
SafariZoneEntranceText1: ; 0x752c5
TX_FAR _SafariZoneEntranceText1
db $50
SafariZoneEntranceText4: ; 0x752ca
TX_FAR UnnamedText_9e6e4 ; 0x9e6e4
db $8
; 0x752cf
ld a, $13
ld [$d125], a
call $30e8
call $35ec
ld a, [$cc26]
and a
jp nz, $5346
xor a
ld [$ff00+$9f], a
ld a, $5
ld [$ff00+$a0], a
ld a, $0
ld [$ff00+$a1], a
call $35a6
jr nc, .asm_752f9 ; 0x752ef $8
ld hl, UnnamedText_7536a
call PrintText
jr .asm_7534c ; 0x752f7 $53
.asm_752f9
xor a
ld [$cd3d], a
ld a, $5
ld [$cd3e], a
ld a, $0
ld [$cd3f], a
ld hl, $cd3f
ld de, $d349
ld c, $3
ld a, $c
call Predef
ld a, $13
ld [$d125], a
call $30e8
ld hl, UnnamedText_7535b
call PrintText
ld a, $1e
ld [$da47], a
ld a, $1
ld [$d70d], a
ld a, $f6
ld [$d70e], a
ld a, $40
ld c, $3
call $52a3
ld hl, $d790
set 7, [hl]
res 6, [hl]
ld a, $3
ld [$d61f], a
jr .asm_75358 ; 0x75344 $12
ld hl, UnnamedText_75365
call PrintText
.asm_7534c
ld a, $80
ld c, $1
call $52a3
ld a, $4
ld [$d61f], a
.asm_75358
jp TextScriptEnd
; 0x7535b
UnnamedText_7535b: ; 0x7535b
TX_FAR UnnamedText_9e747 ; 0x9e747
db $0B
UnnamedText_75360: ; 0x75360
TX_FAR _UnnamedText_75360
db $50
; 0x75360 + 5 bytes
UnnamedText_75365: ; 0x75365
TX_FAR _UnnamedText_75365
db $50
; 0x75365 + 5 bytes
UnnamedText_7536a: ; 0x7536a
TX_FAR _UnnamedText_7536a
db $50
; 0x7536a + 5 bytes
SafariZoneEntranceText5: ; 0x7536f
TX_FAR UnnamedText_9e814 ; 0x9e814
db $8
call $35ec
ld a, [$cc26]
and a
jr nz, .asm_7539c ; 0x7537b $1f
ld hl, UnnamedText_753bb
call PrintText
xor a
ld [$c109], a
ld a, $80
ld c, $3
call $52a3
ld hl, $d790
res 6, [hl]
res 7, [hl]
ld a, $0
ld [$cf0d], a
jr .asm_753b3 ; 0x7539a $17
.asm_7539c
ld hl, UnnamedText_753c0
call PrintText
ld a, $4
ld [$c109], a
ld a, $40
ld c, $1
call $52a3
ld a, $5
ld [$cf0d], a
.asm_753b3
ld a, $6
ld [$d61f], a
jp TextScriptEnd
; 0x753bb
UnnamedText_753bb: ; 0x753bb
TX_FAR _UnnamedText_753bb
db $50
; 0x753bb + 5 bytes
UnnamedText_753c0: ; 0x753c0
TX_FAR _UnnamedText_753c0
db $50
; 0x753c0 + 5 bytes
SafariZoneEntranceText6: ; 0x753c5
TX_FAR _UnnamedText_753c5
db $50
; 0x753c5 + 5 bytes
SafariZoneEntranceText2: ; 0x753ca
db $08 ; asm
ld hl, UnnamedText_753e6
call PrintText
call $35ec
ld a, [$cc26]
and a
ld hl, UnnamedText_753f0
jr nz, .asm_278a6 ; 0x753db
ld hl, UnnamedText_753eb
.asm_278a6 ; 0x753e0
call PrintText
jp TextScriptEnd
UnnamedText_753e6: ; 0x753e6
TX_FAR _UnnamedText_753e6
db $50
; 0x753e6 + 5 bytes
UnnamedText_753eb: ; 0x753eb
TX_FAR _UnnamedText_753eb
db $50
; 0x753eb + 5 bytes
UnnamedText_753f0: ; 0x753f0
TX_FAR _UnnamedText_753f0
db $50
; 0x753f0 + 5 bytes
SafariZoneEntranceObject: ; 0x753f5 (size=48)
db $a ; border tile
db $4 ; warps
db $5, $3, $4, $ff
db $5, $4, $4, $ff
db $0, $3, $0, SAFARI_ZONE_CENTER
db $0, $4, $1, SAFARI_ZONE_CENTER
db $0 ; signs
db $2 ; people
db SPRITE_WHITE_PLAYER, $2 + 4, $6 + 4, $ff, $d2, $1 ; person
db SPRITE_WHITE_PLAYER, $4 + 4, $1 + 4, $ff, $d3, $2 ; person
; warp-to
EVENT_DISP $4, $5, $3
EVENT_DISP $4, $5, $4
EVENT_DISP $4, $0, $3 ; SAFARI_ZONE_CENTER
EVENT_DISP $4, $0, $4 ; SAFARI_ZONE_CENTER
SafariZoneEntranceBlocks: ; 0x75425 12
INCBIN "maps/safarizoneentrance.blk"
FuchsiaGym_h: ; 0x75431 to 0x7543d (12 bytes) (id=157)
db $07 ; tileset
db FUCHSIA_GYM_HEIGHT, FUCHSIA_GYM_WIDTH ; dimensions (y, x)
dw FuchsiaGymBlocks, FuchsiaGymTexts, FuchsiaGymScript ; blocks, texts, scripts
db $00 ; connections
dw FuchsiaGymObject ; objects
FuchsiaGymScript: ; 0x7543d
call FuchsiaGymScript_Unknown75453
call $3c3c
ld hl, FuchsiaGymTrainerHeaders
ld de, $5482
ld a, [$d65b]
call $3160
ld [$d65b], a
ret
; 0x75453
FuchsiaGymScript_Unknown75453: ; 0x75453
INCBIN "baserom.gbc",$75453,$12
Gym5CityName: ; 0x75465
db "FUCHSIA CITY@"
Gym5LeaderName: ; 0x75472
db "KOGA@"
INCBIN "baserom.gbc",$75477,$5E
FuchsiaGymTexts: ; 0x754d5
dw FuchsiaGymText1, FuchsiaGymText2, FuchsiaGymText3, FuchsiaGymText4, FuchsiaGymText5, FuchsiaGymText6, FuchsiaGymText7, FuchsiaGymText8, FuchsiaGymText9, FuchsiaGymText10, FuchsiaGymText11
FuchsiaGymTrainerHeaders:
FuchsiaGymTrainerHeader0: ; 0x754eb
db $2 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d792 ; flag's byte
dw FuchsiaGymBattleText1 ; 0x55ae TextBeforeBattle
dw FuchsiaGymAfterBattleText1 ; 0x55b8 TextAfterBattle
dw FuchsiaGymEndBattleText1 ; 0x55b3 TextEndBattle
dw FuchsiaGymEndBattleText1 ; 0x55b3 TextEndBattle
; 0x754f7
FuchsiaGymTrainerHeader2: ; 0x754f7
db $3 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d792 ; flag's byte
dw FuchsiaGymBattleText2 ; 0x55c7 TextBeforeBattle
dw FuchsiaGymAfterBattleText2 ; 0x55d1 TextAfterBattle
dw FuchsiaGymEndBattleText2 ; 0x55cc TextEndBattle
dw FuchsiaGymEndBattleText2 ; 0x55cc TextEndBattle
; 0x75503
FuchsiaGymTrainerHeader3: ; 0x75503
db $4 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d792 ; flag's byte
dw FuchsiaGymBattleText3 ; 0x55e0 TextBeforeBattle
dw FuchsiaGymAfterBattleText3 ; 0x55ea TextAfterBattle
dw FuchsiaGymEndBattleText3 ; 0x55e5 TextEndBattle
dw FuchsiaGymEndBattleText3 ; 0x55e5 TextEndBattle
; 0x7550f
FuchsiaGymTrainerHeader4: ; 0x7550f
db $5 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d792 ; flag's byte
dw FuchsiaGymBattleText4 ; 0x55f9 TextBeforeBattle
dw FuchsiaGymAfterBattleText4 ; 0x5603 TextAfterBattle
dw FuchsiaGymEndBattleText4 ; 0x55fe TextEndBattle
dw FuchsiaGymEndBattleText4 ; 0x55fe TextEndBattle
; 0x7551b
FuchsiaGymTrainerHeader5: ; 0x7551b
db $6 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d792 ; flag's byte
dw FuchsiaGymBattleText5 ; 0x5612 TextBeforeBattle
dw FuchsiaGymAfterBattleText5 ; 0x561c TextAfterBattle
dw FuchsiaGymEndBattleText5 ; 0x5617 TextEndBattle
dw FuchsiaGymEndBattleText5 ; 0x5617 TextEndBattle
; 0x75527
FuchsiaGymTrainerHeader6: ; 0x75527
db $7 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d792 ; flag's byte
dw FuchsiaGymBattleText6 ; 0x562b TextBeforeBattle
dw FuchsiaGymAfterBattleText6 ; 0x5635 TextAfterBattle
dw FuchsiaGymEndBattleText6 ; 0x5630 TextEndBattle
dw FuchsiaGymEndBattleText6 ; 0x5630 TextEndBattle
; 0x75533
db $ff
FuchsiaGymText1: ; 0x75534
db $08 ; asm
ld a, [$d792]
bit 1, a
jr z, .asm_181b6 ; 0x7553a
bit 0, a
jr nz, .asm_adc3b ; 0x7553e
call z, $5497
call $30b6
jr .asm_e84c6 ; 0x75546
.asm_adc3b ; 0x75548
ld hl, UnnamedText_7558b
call PrintText
jr .asm_e84c6 ; 0x7554e
.asm_181b6 ; 0x75550
ld hl, UnnamedText_75581
call PrintText
ld hl, $d72d
set 6, [hl]
set 7, [hl]
ld hl, UnnamedText_75586
ld de, UnnamedText_75586
call $3354
ldh a, [$8c]
ld [$cf13], a
call $336a
call $32d7
ld a, $5
ld [$d05c], a
xor a
ldh [$b4], a
ld a, $3
ld [$d65b], a
.asm_e84c6 ; 0x7557e
jp TextScriptEnd
UnnamedText_75581: ; 0x75581
TX_FAR _UnnamedText_75581
db $50
; 0x75581 + 5 bytes
UnnamedText_75586: ; 0x75586
TX_FAR _UnnamedText_75586
db $50
; 0x75586 + 5 bytes
UnnamedText_7558b: ; 0x7558b
TX_FAR _UnnamedText_7558b
db $50
; 0x7558b + 5 bytes
FuchsiaGymText9: ; 0x75590
TX_FAR _UnnamedText_75590
db $50
; 0x75590 + 5 bytes
FuchsiaGymText10: ; 0x75595
TX_FAR _ReceivedTM06Text ; 0xa00eb
db $11
TM06ExplanationText: ; 0x7559a
TX_FAR _TM06ExplanationText
db $50
; 0x7559a + 5 bytes
FuchsiaGymText11: ; 0x7559f
TX_FAR _TM06NoRoomText
db $50
; 0x7559f + 5 bytes
FuchsiaGymText2: ; 0x755a4
db $08 ; asm
ld hl, FuchsiaGymTrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
FuchsiaGymBattleText1: ; 0x755ae
TX_FAR _FuchsiaGymBattleText1
db $50
; 0x755ae + 5 bytes
FuchsiaGymEndBattleText1: ; 0x755b3
TX_FAR _FuchsiaGymEndBattleText1
db $50
; 0x755b3 + 5 bytes
FuchsiaGymAfterBattleText1: ; 0x755b8
TX_FAR _FuchsiaGymAfterBattleText1
db $50
; 0x755b8 + 5 bytes
FuchsiaGymText3: ; 0x755bd
db $08 ; asm
ld hl, FuchsiaGymTrainerHeader2
call LoadTrainerHeader
jp TextScriptEnd
FuchsiaGymBattleText2: ; 0x755c7
TX_FAR _FuchsiaGymBattleText2
db $50
; 0x755c7 + 5 bytes
FuchsiaGymEndBattleText2: ; 0x755cc
TX_FAR _FuchsiaGymEndBattleText2
db $50
; 0x755cc + 5 bytes
FuchsiaGymAfterBattleText2: ; 0x755d1
TX_FAR _FuchsiaGymAfterBattleText2
db $50
; 0x755d1 + 5 bytes
FuchsiaGymText4: ; 0x755d6
db $08 ; asm
ld hl, FuchsiaGymTrainerHeader3
call LoadTrainerHeader
jp TextScriptEnd
FuchsiaGymBattleText3: ; 0x755e0
TX_FAR _FuchsiaGymBattleText3
db $50
; 0x755e0 + 5 bytes
FuchsiaGymEndBattleText3: ; 0x755e5
TX_FAR _FuchsiaGymEndBattleText3
db $50
; 0x755e5 + 5 bytes
FuchsiaGymAfterBattleText3: ; 0x755ea
TX_FAR _FuchsiaGymAfterBattleText3
db $50
; 0x755ea + 5 bytes
FuchsiaGymText5: ; 0x755ef
db $08 ; asm
ld hl, FuchsiaGymTrainerHeader4
call LoadTrainerHeader
jp TextScriptEnd
FuchsiaGymBattleText4: ; 0x755f9
TX_FAR _FuchsiaGymBattleText4
db $50
; 0x755f9 + 5 bytes
FuchsiaGymEndBattleText4: ; 0x755fe
TX_FAR _FuchsiaGymEndBattleText4
db $50
; 0x755fe + 5 bytes
FuchsiaGymAfterBattleText4: ; 0x75603
TX_FAR _FuchsiaGymAfterBattleText4
db $50
; 0x75603 + 5 bytes
FuchsiaGymText6: ; 0x75608
db $08 ; asm
ld hl, FuchsiaGymTrainerHeader5
call LoadTrainerHeader
jp TextScriptEnd
FuchsiaGymBattleText5: ; 0x75612
TX_FAR _FuchsiaGymBattleText5
db $50
; 0x75612 + 5 bytes
FuchsiaGymEndBattleText5: ; 0x75617
TX_FAR _FuchsiaGymEndBattleText5
db $50
; 0x75617 + 5 bytes
FuchsiaGymAfterBattleText5: ; 0x7561c
TX_FAR _FuchsiaGymAfterBattleText5
db $50
; 0x7561c + 5 bytes
FuchsiaGymText7: ; 0x75621
db $08 ; asm
ld hl, FuchsiaGymTrainerHeader6
call LoadTrainerHeader
jp TextScriptEnd
FuchsiaGymBattleText6: ; 0x7562b
TX_FAR _FuchsiaGymBattleText6
db $50
; 0x7562b + 5 bytes
FuchsiaGymEndBattleText6: ; 0x75630
TX_FAR _FuchsiaGymEndBattleText6
db $50
; 0x75630 + 5 bytes
FuchsiaGymAfterBattleText6: ; 0x75635
TX_FAR _FuchsiaGymAfterBattleText6
db $50
; 0x75635 + 5 bytes
FuchsiaGymText8: ; 0x7563a
db $08 ; asm
ld a, [$d792]
bit 1, a
ld hl, UnnamedText_75653
jr nz, .asm_50671 ; 0x75643
ld hl, UnnamedText_7564e
.asm_50671 ; 0x75648
call PrintText
jp TextScriptEnd
UnnamedText_7564e: ; 0x7564e
TX_FAR _UnnamedText_7564e
db $50
; 0x7564e + 5 bytes
UnnamedText_75653: ; 0x75653
TX_FAR _UnnamedText_75653
db $50
; 0x75653 + 5 bytes
FuchsiaGymObject: ; 0x75658 (size=82)
db $3 ; border tile
db $2 ; warps
db $11, $4, $5, $ff
db $11, $5, $5, $ff
db $0 ; signs
db $8 ; people
db SPRITE_BLACKBELT, $a + 4, $4 + 4, $ff, $d0, $41, KOGA + $C8, $1 ; trainer
db SPRITE_ROCKER, $d + 4, $8 + 4, $ff, $d0, $42, JUGGLER + $C8, $7 ; trainer
db SPRITE_ROCKER, $8 + 4, $7 + 4, $ff, $d3, $43, JUGGLER + $C8, $3 ; trainer
db SPRITE_ROCKER, $c + 4, $1 + 4, $ff, $d0, $44, JUGGLER + $C8, $8 ; trainer
db SPRITE_ROCKER, $5 + 4, $3 + 4, $ff, $d1, $45, TAMER + $C8, $1 ; trainer
db SPRITE_ROCKER, $2 + 4, $8 + 4, $ff, $d0, $46, TAMER + $C8, $2 ; trainer
db SPRITE_ROCKER, $7 + 4, $2 + 4, $ff, $d2, $47, JUGGLER + $C8, $4 ; trainer
db SPRITE_GYM_HELPER, $f + 4, $7 + 4, $ff, $d0, $8 ; person
; warp-to
EVENT_DISP $5, $11, $4
EVENT_DISP $5, $11, $5
FuchsiaGymBlocks: ; 0x756aa 45
INCBIN "maps/fuchsiagym.blk"
FuchsiaMeetingRoom_h: ; 0x756d7 to 0x756e3 (12 bytes) (id=158)
db $14 ; tileset
db FUCHSIAMEETINGROOM_HEIGHT, FUCHSIAMEETINGROOM_WIDTH ; dimensions (y, x)
dw FuchsiaMeetingRoomBlocks, FuchsiaMeetingRoomTexts, FuchsiaMeetingRoomScript ; blocks, texts, scripts
db $00 ; connections
dw FuchsiaMeetingRoomObject ; objects
FuchsiaMeetingRoomScript: ; 0x756e3
call $3c3c
ret
; 0x756e7
FuchsiaMeetingRoomTexts: ; 0x756e7
dw FuchsiaMeetingRoomText1, FuchsiaMeetingRoomText2, FuchsiaMeetingRoomText3
FuchsiaMeetingRoomText1: ; 0x756ed
TX_FAR _FuchsiaMeetingRoomText1
db $50
FuchsiaMeetingRoomText2: ; 0x756f2
TX_FAR _FuchsiaMeetingRoomText2
db $50
FuchsiaMeetingRoomText3: ; 0x756f7
TX_FAR _FuchsiaMeetingRoomText3
db $50
FuchsiaMeetingRoomObject: ; 0x756fc (size=38)
db $17 ; border tile
db $2 ; warps
db $7, $4, $6, $ff
db $7, $5, $6, $ff
db $0 ; signs
db $3 ; people
db SPRITE_WHITE_PLAYER, $1 + 4, $4 + 4, $ff, $d0, $1 ; person
db SPRITE_WHITE_PLAYER, $2 + 4, $0 + 4, $ff, $d1, $2 ; person
db SPRITE_WHITE_PLAYER, $1 + 4, $a + 4, $ff, $d0, $3 ; person
; warp-to
EVENT_DISP $7, $7, $4
EVENT_DISP $7, $7, $5
FuchsiaMeetingRoomBlocks: ; 0x75722 28
INCBIN "maps/fuchsiameetingroom.blk"
CinnabarGym_h: ; 0x7573e to 0x7574a (12 bytes) (id=166)
db $16 ; tileset
db CINNABAR_GYM_HEIGHT, CINNABAR_GYM_WIDTH ; dimensions (y, x)
dw CinnabarGymBlocks, CinnabarGymTexts, CinnabarGymScript ; blocks, texts, scripts
db $00 ; connections
dw CinnabarGymObject ; objects
CinnabarGymScript: ; 0x7574a
call CinnabarGymScript_Unknown75759
call $3c3c
ld hl, CinnabarGymScripts
ld a, [$d65e]
jp $3d97
; 0x75759
CinnabarGymScript_Unknown75759: ; 0x75759
INCBIN "baserom.gbc",$75759,$7577B - $75759
Gym7CityName: ; 0x7577B
db "CINNABAR ISLAND@"
Gym7LeaderName: ; 0x7578b
db "BLAINE@"
INCBIN "baserom.gbc",$75792,$757a6 - $75792
CinnabarGymScripts: ; 0x757a6
dw CinnabarGymScript0, CinnabarGymScript1, CinnabarGymScript2, CinnabarGymScript3
CinnabarGymScript0: ; 0x757ae
ld a, [$da38]
and a
ret z
ld [$ff00+$8c], a
cp $4
jr nz, .asm_757c3 ; 0x757b7 $a
ld a, $4
ld [$d528], a
ld de, $57d7
jr .asm_757cb ; 0x757c1 $8
.asm_757c3
ld de, $57da
ld a, $1
ld [$d528], a
.asm_757cb
call $363a
ld a, $1
ld [$d65e], a
ld [$da39], a
ret
; 0x757d7
INCBIN "baserom.gbc",$757d7,$757dc - $757d7
CinnabarGymScript1: ; 0x757dc
ld a, [$d730]
bit 0, a
ret nz
xor a
ld [$cd6b], a
ld a, [$da38]
ld [$cc55], a
ld [$ff00+$8c], a
jp $2920
; 0x757f1
INCBIN "baserom.gbc",$757f1,$757f6 - $757f1
CinnabarGymScript2: ; 0x757f6
ld a, [$d057]
cp $ff
jp z, $5792
ld a, [$cc55]
ld [$ff00+$db], a
ld c, a
ld b, $2
ld hl, $d79a
call $57f1
ld a, c
and a
jr nz, .asm_7581b ; 0x7580e $b
call $3748
ld a, $ad
call $23b1
call $3748
.asm_7581b
ld a, [$cc55]
ld [$ff00+$db], a
ld c, a
ld b, $1
ld hl, $d79a
call $57f1
ld a, [$cc55]
sub $2
ld c, a
ld b, $1
ld hl, $d79c
call $57f1
call $3ead
xor a
ld [$cd6b], a
ld [$da38], a
ld a, $0
ld [$d65e], a
ld [$da39], a
ret
; 0x7584a
CinnabarGymScript3: ; 0x7584a
ld a, [$d057]
cp $ff
jp z, $5792
ld a, $f0
ld [$cd6b], a
ld a, $a
ld [$ff00+$8c], a
call $2920
ld hl, $d79a
set 1, [hl]
ld bc, $ee01
call GiveItem
jr nc, .asm_75879 ; 0x75869 $e
ld a, $b
ld [$ff00+$8c], a
call $2920
ld hl, $d79a
set 0, [hl]
jr .asm_75880 ; 0x75877 $7
.asm_75879
ld a, $c
ld [$ff00+$8c], a
call $2920
.asm_75880
ld hl, $d356
set 6, [hl]
ld hl, $d72a
set 6, [hl]
ld a, [$d79a]
or $fc
ld [$d79a], a
ld hl, $d79b
set 0, [hl]
ld hl, $d126
set 5, [hl]
jp $5792
; 0x7589f
CinnabarGymTexts: ; 0x7589f
dw CinnabarGymText1, CinnabarGymText2, CinnabarGymText3, CinnabarGymText4, CinnabarGymText5, CinnabarGymText6, CinnabarGymText7, CinnabarGymText8, CinnabarGymText9
;CinnabarGymText 10: ; 0x75925
;CinnabarGymText 11: ; 0x7592a
;CinnabarGymText 12: ; 0x75934
INCBIN "baserom.gbc",$758b1,$2e
CinnabarGymText1: ; 0x758df
db $8
ld a, [$d79a]
bit 1, a
jr z, .asm_d9332 ; 0x758e5 $16
bit 0, a
jr nz, .asm_3012f ; 0x758e9 $9
call z, $5857
call $30b6
jp TextScriptEnd
.asm_3012f ; 0x758f4
ld hl, UnnamedText_75920
call PrintText
jp TextScriptEnd
.asm_d9332 ; 0x758fd
ld hl, UnnamedText_75914
call PrintText
ld hl, UnnamedText_75919
ld de, UnnamedText_75919 ; $5919 XXX
call $3354
ld a, $7
ld [$d05c], a
jp $58b7
; 0x75914
UnnamedText_75914: ; 0x75914
TX_FAR _UnnamedText_75914
db $50
; 0x75914 + 5 bytes
UnnamedText_75919: ; 0x75919
TX_FAR UnnamedText_a08c7
db $11
db $d
db $50
UnnamedText_75920: ; 0x75920
TX_FAR _UnnamedText_75920
db $50
; 0x75920 + 5 bytes
UnnamedText_75925: ; 0x75925
TX_FAR _UnnamedText_75925
db $50
; 0x75925 + 5 bytes
ReceivedTM38Text: ; 0x7592a
TX_FAR _ReceivedTM38Text ; 0xa09a8
db $0B
TX_FAR _TM38ExplanationText
db $50
; 0x75934
TM38NoRoomText: ; 0x75934
TX_FAR _TM38NoRoomText
db $50
; 0x75934 + 5 bytes
CinnabarGymText2: ; 0x75939
db $08 ; asm
call $57a0
ld a, [$d79a]
bit 2, a
jr nz, .asm_46bb4 ; 0x75942
ld hl, UnnamedText_7595f
call PrintText
ld hl, UnnamedText_75964
ld de, UnnamedText_75964 ; $5964 XXX
call $3354
jp $58b7
.asm_46bb4 ; 0x75956
ld hl, UnnamedText_75969
call PrintText
jp TextScriptEnd
UnnamedText_7595f: ; 0x7595f
TX_FAR _UnnamedText_7595f
db $50
; 0x7595f + 5 bytes
UnnamedText_75964: ; 0x75964
TX_FAR _UnnamedText_75964
db $50
; 0x75964 + 5 bytes
UnnamedText_75969: ; 0x75969
TX_FAR _UnnamedText_75969
db $50
; 0x75969 + 5 bytes
CinnabarGymText3: ; 0x7596e
db $08 ; asm
call $57a0
ld a, [$d79a]
bit 3, a
jr nz, .asm_4b406 ; 0x75977
ld hl, UnnamedText_75994
call PrintText
ld hl, UnnamedText_75999
ld de, UnnamedText_75999 ; $5999 XXX
call $3354
jp $58b7
.asm_4b406 ; 0x7598b
ld hl, UnnamedText_7599e
call PrintText
jp TextScriptEnd
UnnamedText_75994: ; 0x75994
TX_FAR _UnnamedText_75994
db $50
; 0x75994 + 5 bytes
UnnamedText_75999: ; 0x75999
TX_FAR _UnnamedText_75999
db $50
; 0x75999 + 5 bytes
UnnamedText_7599e: ; 0x7599e
TX_FAR _UnnamedText_7599e
db $50
; 0x7599e + 5 bytes
CinnabarGymText4: ; 0x759a3
db $08 ; asm
call $57a0
ld a, [$d79a]
bit 4, a
jr nz, .asm_c0673 ; 0x759ac
ld hl, UnnamedText_759c9
call PrintText
ld hl, UnnamedText_759ce
ld de, UnnamedText_759ce ; $59ce XXX
call $3354
jp $58b7
.asm_c0673 ; 0x759c0
ld hl, UnnamedText_759d3
call PrintText
jp TextScriptEnd
UnnamedText_759c9: ; 0x759c9
TX_FAR _UnnamedText_759c9
db $50
; 0x759c9 + 5 bytes
UnnamedText_759ce: ; 0x759ce
TX_FAR _UnnamedText_759ce
db $50
; 0x759ce + 5 bytes
UnnamedText_759d3: ; 0x759d3
TX_FAR _UnnamedText_759d3
db $50
; 0x759d3 + 5 bytes
CinnabarGymText5: ; 0x759d8
db $08 ; asm
call $57a0
ld a, [$d79a]
bit 5, a
jr nz, .asm_5cfd7 ; 0x759e1
ld hl, UnnamedText_759fe
call PrintText
ld hl, UnnamedText_75a03
ld de, UnnamedText_75a03 ; $5a03 XXX
call $3354
jp $58b7
.asm_5cfd7 ; 0x759f5
ld hl, UnnamedText_75a08
call PrintText
jp TextScriptEnd
UnnamedText_759fe: ; 0x759fe
TX_FAR _UnnamedText_759fe
db $50
; 0x759fe + 5 bytes
UnnamedText_75a03: ; 0x75a03
TX_FAR _UnnamedText_75a03
db $50
; 0x75a03 + 5 bytes
UnnamedText_75a08: ; 0x75a08
TX_FAR _UnnamedText_75a08
db $50
; 0x75a08 + 5 bytes
CinnabarGymText6: ; 0x75a0d
db $08 ; asm
call $57a0
ld a, [$d79a]
bit 6, a
jr nz, .asm_776b4 ; 0x75a16
ld hl, UnnamedText_75a33
call PrintText
ld hl, UnnamedText_75a38
ld de, UnnamedText_75a38
call $3354
jp $58b7
.asm_776b4 ; 0x75a2a
ld hl, UnnamedText_75a3d
call PrintText
jp TextScriptEnd
UnnamedText_75a33: ; 0x75a33
TX_FAR _UnnamedText_75a33
db $50
; 0x75a33 + 5 bytes
UnnamedText_75a38: ; 0x75a38
TX_FAR _UnnamedText_75a38
db $50
; 0x75a38 + 5 bytes
UnnamedText_75a3d: ; 0x75a3d
TX_FAR _UnnamedText_75a3d
db $50
; 0x75a3d + 5 bytes
CinnabarGymText7: ; 0x75a42
db $08 ; asm
call $57a0
ld a, [$d79a]
bit 7, a
jr nz, .asm_2f755 ; 0x75a4b
ld hl, UnnamedText_75a68
call PrintText
ld hl, UnnamedText_75a6d
ld de, UnnamedText_75a6d
call $3354
jp $58b7
.asm_2f755 ; 0x75a5f
ld hl, $5a72
call PrintText
jp TextScriptEnd
UnnamedText_75a68: ; 0x75a68
TX_FAR _UnnamedText_75a68
db $50
; 0x75a68 + 5 bytes
UnnamedText_75a6d: ; 0x75a6d
TX_FAR _UnnamedText_75a6d
db $50
; 0x75a6d + 5 bytes
UnnamedText_75a72: ; 0x75a72
TX_FAR _UnnamedText_75a72
db $50
; 0x75a72 + 5 bytes
CinnabarGymText8: ; 0x75a77
db $08 ; asm
call $57a0
ld a, [$d79b]
bit 0, a
jr nz, .asm_d87be ; 0x75a80
ld hl, UnnamedText_75a9d
call PrintText
ld hl, UnnamedText_75aa2
ld de, UnnamedText_75aa2 ; $5aa2 XXX
call $3354
jp $58b7
.asm_d87be ; 0x75a94
ld hl, UnnamedText_75aa7
call PrintText
jp TextScriptEnd
UnnamedText_75a9d: ; 0x75a9d
TX_FAR _UnnamedText_75a9d
db $50
; 0x75a9d + 5 bytes
UnnamedText_75aa2: ; 0x75aa2
TX_FAR _UnnamedText_75aa2
db $50
; 0x75aa2 + 5 bytes
UnnamedText_75aa7: ; 0x75aa7
TX_FAR _UnnamedText_75aa7
db $50
; 0x75aa7 + 5 bytes
CinnabarGymText9: ; 0x75aac
db $08 ; asm
ld a, [$d79a]
bit 1, a
jr nz, .asm_627d9 ; 0x75ab2
ld hl, UnnamedText_75ac2
jr .asm_0b11d ; 0x75ab7
.asm_627d9 ; 0x75ab9
ld hl, UnnamedText_75ac7
.asm_0b11d ; 0x75abc
call PrintText
jp TextScriptEnd
UnnamedText_75ac2: ; 0x75ac2
TX_FAR _UnnamedText_75ac2
db $50
; 0x75ac2 + 5 bytes
UnnamedText_75ac7: ; 0x75ac7
TX_FAR _UnnamedText_75ac7
db $50
; 0x75ac7 + 5 bytes
CinnabarGymObject: ; 0x75acc (size=90)
db $2e ; border tile
db $2 ; warps
db $11, $10, $1, $ff
db $11, $11, $1, $ff
db $0 ; signs
db $9 ; people
db SPRITE_FAT_BALD_GUY, $3 + 4, $3 + 4, $ff, $d0, $41, BLAINE + $C8, $1 ; trainer
db SPRITE_BLACK_HAIR_BOY_2, $2 + 4, $11 + 4, $ff, $d0, $42, SUPER_NERD + $C8, $9 ; trainer
db SPRITE_BLACK_HAIR_BOY_2, $8 + 4, $11 + 4, $ff, $d0, $43, BURGLAR + $C8, $4 ; trainer
db SPRITE_BLACK_HAIR_BOY_2, $4 + 4, $b + 4, $ff, $d0, $44, SUPER_NERD + $C8, $a ; trainer
db SPRITE_BLACK_HAIR_BOY_2, $8 + 4, $b + 4, $ff, $d0, $45, BURGLAR + $C8, $5 ; trainer
db SPRITE_BLACK_HAIR_BOY_2, $e + 4, $b + 4, $ff, $d0, $46, SUPER_NERD + $C8, $b ; trainer
db SPRITE_BLACK_HAIR_BOY_2, $e + 4, $3 + 4, $ff, $d0, $47, BURGLAR + $C8, $6 ; trainer
db SPRITE_BLACK_HAIR_BOY_2, $8 + 4, $3 + 4, $ff, $d0, $48, SUPER_NERD + $C8, $c ; trainer
db SPRITE_GYM_HELPER, $d + 4, $10 + 4, $ff, $d0, $9 ; person
; warp-to
EVENT_DISP $a, $11, $10
EVENT_DISP $a, $11, $11
CinnabarGymBlocks: ; 0x75b26 90
INCBIN "maps/cinnabargym.blk"
Lab1_h: ; 0x75b80 to 0x75b8c (12 bytes) (id=167)
db $14 ; tileset
db CINNABAR_LAB_1_HEIGHT, CINNABAR_LAB_1_WIDTH ; dimensions (y, x)
dw Lab1Blocks, Lab1Texts, Lab1Script ; blocks, texts, scripts
db $00 ; connections
dw Lab1Object ; objects
Lab1Script: ; 0x75b8c
call $3c3c
ret
; 0x75b90
Lab1Texts: ; 0x75b90
dw Lab1Text1, Lab1Text2, Lab1Text3, Lab1Text4, Lab1Text5
Lab1Text1: ; 0x75b9a
TX_FAR _Lab1Text1
db $50
Lab1Text2: ; 0x75b9f
TX_FAR _Lab1Text2
db $50
Lab1Text3: ; 0x75ba4
TX_FAR _Lab1Text3
db $50
Lab1Text4: ; 0x75ba9
TX_FAR _Lab1Text4
db $50
Lab1Text5: ; 0x75bae
TX_FAR _Lab1Text5
db $50
Lab1Object: ; 0x75bb3 (size=62)
db $17 ; border tile
db $5 ; warps
db $7, $2, $2, $ff
db $7, $3, $2, $ff
db $4, $8, $0, CINNABAR_LAB_2
db $4, $c, $0, CINNABAR_LAB_3
db $4, $10, $0, CINNABAR_LAB_4
db $4 ; signs
db $2, $3, $2 ; Lab1Text2
db $4, $9, $3 ; Lab1Text3
db $4, $d, $4 ; Lab1Text4
db $4, $11, $5 ; Lab1Text5
db $1 ; people
db SPRITE_FISHER, $3 + 4, $1 + 4, $ff, $ff, $1 ; person
; warp-to
EVENT_DISP $9, $7, $2
EVENT_DISP $9, $7, $3
EVENT_DISP $9, $4, $8 ; CINNABAR_LAB_2
EVENT_DISP $9, $4, $c ; CINNABAR_LAB_3
EVENT_DISP $9, $4, $10 ; CINNABAR_LAB_4
Lab1Blocks: ; 0x75bf1 36
INCBIN "maps/lab1.blk"
Lab2_h: ; 0x75c15 to 0x75c21 (12 bytes) (id=168)
db $14 ; tileset
db CINNABAR_LAB_2_HEIGHT, CINNABAR_LAB_2_WIDTH ; dimensions (y, x)
dw Lab2Blocks, Lab2Texts, Lab2Script ; blocks, texts, scripts
db $00 ; connections
dw Lab2Object ; objects
Lab2Script: ; 0x75c21
jp $3c3c
; 0x75c24
Lab2Texts: ; 0x75c24
dw Lab2Text1, Lab2Text2, Lab2Text3
Lab2Text1: ; 0x75c2a
TX_FAR _Lab2Text1
db $50
Lab2Text2: ; 0x75c2f
db $8
ld a, $7
ld [W_WHICHTRADE], a
jr asm_78552 ; 0x75c35 $6
Lab2Text3: ; 0x75c37
db $8
ld a, $8
ld [W_WHICHTRADE], a
asm_78552: ; 0x75c3d
ld a, $54
call Predef
jp TextScriptEnd
Lab2Object: ; 0x75c45 (size=38)
db $17 ; border tile
db $2 ; warps
db $7, $2, $2, CINNABAR_LAB_1
db $7, $3, $2, CINNABAR_LAB_1
db $0 ; signs
db $3 ; people
db SPRITE_BLACK_HAIR_BOY_2, $2 + 4, $3 + 4, $ff, $d0, $1 ; person
db SPRITE_OLD_PERSON, $4 + 4, $1 + 4, $ff, $ff, $2 ; person
db SPRITE_FOULARD_WOMAN, $5 + 4, $5 + 4, $ff, $d1, $3 ; person
; warp-to
EVENT_DISP $4, $7, $2 ; CINNABAR_LAB_1
EVENT_DISP $4, $7, $3 ; CINNABAR_LAB_1
Lab2Blocks: ; 0x75c6b 16
INCBIN "maps/lab2.blk"
Lab3_h: ; 0x75c7b to 0x75c87 (12 bytes) (id=169)
db $14 ; tileset
db CINNABAR_LAB_3_HEIGHT, CINNABAR_LAB_3_WIDTH ; dimensions (y, x)
dw Lab3Blocks, Lab3Texts, Lab3Script ; blocks, texts, scripts
db $00 ; connections
dw Lab3Object ; objects
Lab3Script: ; 0x75c87
jp $3c3c
; 0x75c8a
Lab3Texts: ; 0x75c8a
dw Lab3Text1, Lab3Text2, Lab3Text3, Lab3Text4, Lab3Text5
Lab3Text1: ; 0x75c94
db $08 ; asm
ld a, [$d7a1]
bit 7, a
jr nz, .asm_e551a ; 0x75c9a
ld hl, TM35PreReceiveText
call PrintText
ld bc, (TM_35 << 8) | 1
call GiveItem
jr nc, .asm_6c187 ; 0x75ca8
ld hl, ReceivedTM35Text
call PrintText
ld hl, $d7a1
set 7, [hl]
jr .asm_eb896 ; 0x75cb5
.asm_6c187 ; 0x75cb7
ld hl, TM35NoRoomText
call PrintText
jr .asm_eb896 ; 0x75cbd
.asm_e551a ; 0x75cbf
ld hl, TM35ExplanationText
call PrintText
.asm_eb896 ; 0x75cc5
jp TextScriptEnd
TM35PreReceiveText: ; 0x75cc8
TX_FAR _TM35PreReceiveText
db $50
; 0x75cc8 + 5 bytes
ReceivedTM35Text: ; 0x75ccd
TX_FAR _ReceivedTM35Text ; 0xa0f48
db $0B, $50
; 0x75cd3
TM35ExplanationText: ; 0x75cd3
TX_FAR _TM35ExplanationText
db $50
; 0x75cd3 + 5 bytes
TM35NoRoomText: ; 0x75cd8
TX_FAR _TM35NoRoomText
db $50
; 0x75cd8 + 5 bytes
Lab3Text2: ; 0x75cdd
TX_FAR _Lab3Text2
db $50
Lab3Text4:
Lab3Text3: ; 0x75ce2
TX_FAR _Lab3Text3
db $50
Lab3Text5: ; 0x75ce7
TX_FAR _Lab3Text5
db $50
Lab3Object: ; 0x75cec (size=41)
db $17 ; border tile
db $2 ; warps
db $7, $2, $3, CINNABAR_LAB_1
db $7, $3, $3, CINNABAR_LAB_1
db $3 ; signs
db $4, $0, $3 ; Lab3Text3
db $4, $1, $4 ; Lab3Text4
db $1, $2, $5 ; Lab3Text5
db $2 ; people
db SPRITE_OAK_AIDE, $2 + 4, $7 + 4, $ff, $d0, $1 ; person
db SPRITE_OAK_AIDE, $3 + 4, $2 + 4, $fe, $2, $2 ; person
; warp-to
EVENT_DISP $4, $7, $2 ; CINNABAR_LAB_1
EVENT_DISP $4, $7, $3 ; CINNABAR_LAB_1
Lab3Blocks: ; 0x75d15 16
INCBIN "maps/lab3.blk"
Lab4_h: ; 0x75d25 to 0x75d31 (12 bytes) (id=170)
db $14 ; tileset
db CINNABAR_LAB_4_HEIGHT, CINNABAR_LAB_4_WIDTH ; dimensions (y, x)
dw Lab4Blocks, Lab4Texts, Lab4Script ; blocks, texts, scripts
db $00 ; connections
dw Lab4Object ; objects
Lab4Script: ; 0x75d31
jp $3c3c
; 0x75d34
Lab4Texts: ; 0x75d34
dw Lab4Text1, Lab4Text2
INCBIN "baserom.gbc",$75d34 + 4,$38 -4
Lab4Text1: ; 0x75d6c
db $8
ld a, [$d7a3]
bit 0, a
jr nz, .asm_75d96 ; 0x75d72 $22
ld hl, UnnamedText_75dc6
call PrintText
call $5d38
ld a, [$cd37]
and a
jr z, .asm_75d8d ; 0x75d81 $a
ld b, $18
ld hl, $5006
call Bankswitch
jr .asm_75d93 ; 0x75d8b $6
.asm_75d8d
ld hl, UnnamedText_75dcb
call PrintText
.asm_75d93
jp TextScriptEnd
.asm_75d96
bit 1, a
jr z, .asm_75da2 ; 0x75d98 $8
ld hl, UnnamedText_75dd0
call PrintText
jr .asm_75d93 ; 0x75da0 $f1
.asm_75da2
call $5de8
ld hl, UnnamedText_75dd5
call PrintText
ld hl, $d7a3
set 2, [hl]
ld a, [$d710]
ld b, a
ld c, $1e
call GivePokemon
jr nc, .asm_75d93 ; 0x75db9 $d8
ld hl, $d7a3
res 0, [hl]
res 1, [hl]
res 2, [hl]
jr .asm_75d93 ; 0x75dc4 $cd
; 0x75dc6
UnnamedText_75dc6: ; 0x75dc6
TX_FAR _UnnamedText_75dc6
db $50
; 0x75dc6 + 5 bytes
UnnamedText_75dcb: ; 0x75dcb
TX_FAR _UnnamedText_75dcb
db $50
; 0x75dcb + 5 bytes
UnnamedText_75dd0: ; 0x75dd0
TX_FAR _UnnamedText_75dd0
db $50
; 0x75dd0 + 5 bytes
UnnamedText_75dd5: ; 0x75dd5
TX_FAR _UnnamedText_75dd5
db $50
; 0x75dd5 + 5 bytes
Lab4Text2: ; 0x75dda
db $08 ; asm
ld a, $3
ld [W_WHICHTRADE], a
ld a, $54
call Predef
jp TextScriptEnd
; 0x75de8
; XXX todo
;db $6, $18, $21, $eb, $50
;db $c3, $d6, $35
ld b, $18
ld hl, $50eb
jp $35d6
; 0x75df0
Lab4Object: ; 0x75df0 (size=32)
db $17 ; border tile
db $2 ; warps
db $7, $2, $4, CINNABAR_LAB_1
db $7, $3, $4, CINNABAR_LAB_1
db $0 ; signs
db $2 ; people
db SPRITE_OAK_AIDE, $2 + 4, $5 + 4, $fe, $2, $1 ; person
db SPRITE_OAK_AIDE, $6 + 4, $7 + 4, $ff, $d1, $2 ; person
; warp-to
EVENT_DISP $4, $7, $2 ; CINNABAR_LAB_1
EVENT_DISP $4, $7, $3 ; CINNABAR_LAB_1
Lab4Blocks: ; 0x75e10 16
INCBIN "maps/lab4.blk"
CinnabarPokecenter_h: ; 0x75e20 to 0x75e2c (12 bytes) (id=171)
db $06 ; tileset
db CINNABAR_POKECENTER_HEIGHT, CINNABAR_POKECENTER_WIDTH ; dimensions (y, x)
dw CinnabarPokecenterBlocks, CinnabarPokecenterTexts, CinnabarPokecenterScript ; blocks, texts, scripts
db $00 ; connections
dw CinnabarPokecenterObject ; objects
CinnabarPokecenterScript: ; 0x75e2c
call $22fa
jp $3c3c
; 0x75e32
CinnabarPokecenterTexts: ; 0x75e32
dw CinnabarPokecenterText1, CinnabarPokecenterText2, CinnabarPokecenterText3, CinnabarPokecenterText4
CinnabarPokecenterText1: ; 0x75e3a
db $ff
CinnabarPokecenterText2: ; 0x75e3b
TX_FAR _CinnabarPokecenterText1
db $50
CinnabarPokecenterText3: ; 0x75e40
TX_FAR _CinnabarPokecenterText3
db $50
CinnabarPokecenterText4: ; 0x75e45
db $f6
CinnabarPokecenterObject: ; 0x75e46 (size=44)
db $0 ; border tile
db $2 ; warps
db $7, $3, $3, $ff
db $7, $4, $3, $ff
db $0 ; signs
db $4 ; people
db SPRITE_NURSE, $1 + 4, $3 + 4, $ff, $d0, $1 ; person
db SPRITE_LASS, $4 + 4, $9 + 4, $fe, $0, $2 ; person
db SPRITE_GENTLEMAN, $6 + 4, $2 + 4, $ff, $ff, $3 ; person
db SPRITE_CABLE_CLUB_WOMAN, $2 + 4, $b + 4, $ff, $d0, $4 ; person
; warp-to
EVENT_DISP $7, $7, $3
EVENT_DISP $7, $7, $4
CinnabarMart_h: ; 0x75e72 to 0x75e7e (12 bytes) (id=172)
db $02 ; tileset
db CINNABAR_MART_HEIGHT, CINNABAR_MART_WIDTH ; dimensions (y, x)
dw CinnabarMartBlocks, CinnabarMartTexts, CinnabarMartScript ; blocks, texts, scripts
db $00 ; connections
dw CinnabarMartObject ; objects
CinnabarMartScript: ; 0x75e7e
jp $3c3c
; 0x75e81
CinnabarMartTexts: ; 0x75e81
dw CinnabarMartText1, CinnabarMartText2, CinnabarMartText3
CinnabarMartText2: ; 0x75e87
TX_FAR _CinnabarMartText2
db $50
CinnabarMartText3: ; 0x75e8c
TX_FAR _CinnabarMartText3
db $50
CinnabarMartObject: ; 0x75e91 (size=38)
db $0 ; border tile
db $2 ; warps
db $7, $3, $4, $ff
db $7, $4, $4, $ff
db $0 ; signs
db $3 ; people
db SPRITE_MART_GUY, $5 + 4, $0 + 4, $ff, $d3, $1 ; person
db SPRITE_ERIKA, $2 + 4, $6 + 4, $ff, $ff, $2 ; person
db SPRITE_OAK_AIDE, $4 + 4, $3 + 4, $ff, $ff, $3 ; person
; warp-to
EVENT_DISP $4, $7, $3
EVENT_DISP $4, $7, $4
CopycatsHouseF1_h: ; 0x75eb7 to 0x75ec3 (12 bytes) (id=175)
db $01 ; tileset
db COPYCATS_HOUSE_1F_HEIGHT, COPYCATS_HOUSE_1F_WIDTH ; dimensions (y, x)
dw CopycatsHouseF1Blocks, CopycatsHouseF1Texts, CopycatsHouseF1Script ; blocks, texts, scripts
db $00 ; connections
dw CopycatsHouseF1Object ; objects
CopycatsHouseF1Script: ; 0x75ec3
jp $3c3c
; 0x75ec6
CopycatsHouseF1Texts: ; 0x75ec6
dw CopycatsHouseF1Text1, CopycatsHouseF1Text2, CopycatsHouseF1Text3
CopycatsHouseF1Text1: ; 0x75ecc
TX_FAR _CopycatsHouseF1Text1
db $50
CopycatsHouseF1Text2: ; 0x75ed1
TX_FAR _CopycatsHouseF1Text2
db $50
CopycatsHouseF1Text3: ; 0x75ed6
TX_FAR _CopycatsHouseF1Text3
db $8
ld a, $28
call $13d0
jp TextScriptEnd
CopycatsHouseF1Object: ; 0x75ee3 (size=46)
db $a ; border tile
db $3 ; warps
db $7, $2, $0, $ff
db $7, $3, $0, $ff
db $1, $7, $0, COPYCATS_HOUSE_2F
db $0 ; signs
db $3 ; people
db SPRITE_MOM_GEISHA, $2 + 4, $2 + 4, $ff, $d0, $1 ; person
db SPRITE_FAT_BALD_GUY, $4 + 4, $5 + 4, $ff, $d2, $2 ; person
db SPRITE_CLEFAIRY, $4 + 4, $1 + 4, $fe, $1, $3 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
EVENT_DISP $4, $1, $7 ; COPYCATS_HOUSE_2F
Gary_h: ;0x75f11
db $7 ;tileset
db $4, $4 ;Height, Width
dw GaryBlocks, GaryTexts, GaryScript
db $0 ;No Connections
dw GaryObject
GaryScript: ; 0x75f1d
call $3c3c
ld hl, GaryScripts
ld a, [$d64c]
jp $3d97
; 0x75f29
INCBIN "baserom.gbc",$75f29,$75f31 - $75f29
GaryScripts: ; 0x75f31
dw GaryScript0, GaryScript1, GaryScript2
INCBIN "baserom.gbc",$75f33 + 4,$14 - 4
GaryScript0: ; 0x75f47
ret
; 0x75f48
GaryScript1: ; 0x75f48
ld a, $ff
ld [$cd6b], a
ld hl, $ccd3
ld de, $5f63
call $350c
dec a
ld [$cd38], a
call $3486
ld a, $2
ld [$d64c], a
ret
; 0x75f63
INCBIN "baserom.gbc",$75f63,$75f6a - $75f63
GaryScript2: ; 0x75f6a 5F6A
ld a, [$cd38]
and a
ret nz
call Delay3
xor a
ld [$cd6b], a
ld hl, $d355
res 7, [hl]
ld a, $1
ld [$ff00+$8c], a
call $2920
call Delay3
ld hl, $d72d
set 6, [hl]
set 7, [hl]
ld hl, UnnamedText_760f9
ld de, UnnamedText_760fe
call $3354
ld a, $f3
ld [$d059], a
; select which team to use during the encounter
ld a, [W_RIVALSTARTER]
cp SQUIRTLE
jr nz, .NotSquirtle\@ ; 0x75f9f $4
ld a, $1
jr .done\@
.NotSquirtle\@
cp BULBASAUR
jr nz, .Charmander\@ ; 0x75fa7 $4
ld a, $2
jr .done\@
.Charmander\@
ld a, $3
.done\@
ld [W_TRAINERNO], a
xor a
ld [$ff00+$b4], a
ld a, $3
ld [$d64c], a
ret
; 0x75fbb
INCBIN "baserom.gbc",$75fbb,$760d6 - $75fbb
GaryTexts: ; 0x760d6
dw GaryText1, GaryText2, GaryText3, GaryText4, GaryText5
GaryText1: ; 0x760e0
db $08 ; asm
ld a, [$d867]
bit 1, a
ld hl, UnnamedText_760f4
jr z, .asm_17e9f ; 0x760e9
ld hl, UnnamedText_76103
.asm_17e9f ; 0x760ee
call PrintText
jp TextScriptEnd
UnnamedText_760f4: ; 0x760f4
TX_FAR _UnnamedText_760f4
db $50
; 0x760f4 + 5 bytes
UnnamedText_760f9: ; 0x760f9
TX_FAR _UnnamedText_760f9
db $50
; 0x760f9 + 5 bytes
UnnamedText_760fe: ; 0x760fe
TX_FAR _UnnamedText_760fe
db $50
; 0x760fe + 5 bytes
UnnamedText_76103: ; 0x76103
TX_FAR _UnnamedText_76103
db $50
; 0x76103 + 5 bytes
GaryText2: ; 0x76108
TX_FAR _GaryText2
db $50
GaryText3: ; 0x7610d
db $8
ld a, [$d717]
ld [$d11e], a
call GetMonName
ld hl, UnnamedText_76120
call PrintText
jp TextScriptEnd
; 0x76120
UnnamedText_76120: ; 0x76120
TX_FAR _UnnamedText_76120
db $50
; 0x76120 + 5 bytes
GaryText4: ; 0x76125
TX_FAR _UnnamedText_76125
db $50
; 0x76125 + 5 bytes
GaryText5: ; 0x7612a
TX_FAR _UnnamedText_7612a
db $50
; 0x7612a + 5 bytes
GaryObject: ; 0x7612f (size=48)
db $3 ; border tile
db $4 ; warps
db $7, $3, $1, LANCES_ROOM
db $7, $4, $2, LANCES_ROOM
db $0, $3, $0, HALL_OF_FAME
db $0, $4, $0, HALL_OF_FAME
db $0 ; signs
db $2 ; people
db SPRITE_BLUE, $2 + 4, $4 + 4, $ff, $d0, $1 ; person
db SPRITE_OAK, $7 + 4, $3 + 4, $ff, $d1, $2 ; person
; warp-to
EVENT_DISP $4, $7, $3 ; LANCES_ROOM
EVENT_DISP $4, $7, $4 ; LANCES_ROOM
EVENT_DISP $4, $0, $3 ; HALL_OF_FAME
EVENT_DISP $4, $0, $4 ; HALL_OF_FAME
GaryBlocks: ; 0x7615f 16
INCBIN "maps/gary.blk"
Lorelei_h: ; 0x7616f to 0x7617b (12 bytes) (id=245)
db $07 ; tileset
db LORELEIS_ROOM_HEIGHT, LORELEIS_ROOM_WIDTH ; dimensions (y, x)
dw LoreleiBlocks, LoreleiTexts, LoreleiScript ; blocks, texts, scripts
db $00 ; connections
dw LoreleiObject ; objects
LoreleiScript: ; 0x7617b
call LoreleiScript_Unknown76191
call $3c3c
ld hl, LoreleiTrainerHeaders
ld de, $61bb
ld a, [$d64d]
call $3160
ld [$d64d], a
ret
; 0x76191
LoreleiScript_Unknown76191: ; 0x76191
INCBIN "baserom.gbc",$76191,$c0
LoreleiTexts: ; 0x76251
dw LoreleiText1, LoreleiText2
LoreleiTrainerHeaders:
LoreleiTrainerHeader0: ; 0x76255
db $1 ; flag's bit
db ($0 << 4) ; trainer's view range
dw $d863 ; flag's byte
dw LoreleiBeforeBattleText ; 0x626c TextBeforeBattle
dw LoreleiAfterBattleText ; 0x6276 TextAfterBattle
dw LoreleiEndBattleText ; 0x6271 TextEndBattle
dw LoreleiEndBattleText ; 0x6271 TextEndBattle
; 0x76261
db $ff
LoreleiText1: ; 0x76262
db $08 ; asm
ld hl, LoreleiTrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
LoreleiBeforeBattleText: ; 0x7626c
TX_FAR _LoreleiBeforeBattleText
db $50
; 0x7626c + 5 bytes
LoreleiEndBattleText: ; 0x76271
TX_FAR _LoreleiEndBattleText
db $50
; 0x76271 + 5 bytes
LoreleiAfterBattleText: ; 0x76276
TX_FAR _LoreleiAfterBattleText
db $50
; 0x76276 + 5 bytes
LoreleiText2: ; 0x7627b
TX_FAR _UnnamedText_7627b
db $50
; 0x7627b + 5 bytes
LoreleiObject: ; 0x76280 (size=44)
db $3 ; border tile
db $4 ; warps
db $b, $4, $2, INDIGO_PLATEAU_LOBBY
db $b, $5, $2, INDIGO_PLATEAU_LOBBY
db $0, $4, $0, BRUNOS_ROOM
db $0, $5, $1, BRUNOS_ROOM
db $0 ; signs
db $1 ; people
db SPRITE_LORELEI, $2 + 4, $5 + 4, $ff, $d0, $41, LORELEI + $C8, $1 ; trainer
; warp-to
EVENT_DISP $5, $b, $4 ; INDIGO_PLATEAU_LOBBY
EVENT_DISP $5, $b, $5 ; INDIGO_PLATEAU_LOBBY
EVENT_DISP $5, $0, $4 ; BRUNOS_ROOM
EVENT_DISP $5, $0, $5 ; BRUNOS_ROOM
LoreleiBlocks: ; 0x762ac 30
INCBIN "maps/loreli.blk"
Bruno_h: ; 0x762ca to 0x762d6 (12 bytes) (id=246)
db $07 ; tileset
db BRUNOS_ROOM_HEIGHT, BRUNOS_ROOM_WIDTH ; dimensions (y, x)
dw BrunoBlocks, BrunoTexts, BrunoScript ; blocks, texts, scripts
db $00 ; connections
dw BrunoObject ; objects
BrunoScript: ; 0x762d6
call BrunoScript_Unknown762ec
call $3c3c
ld hl, BrunoTrainerHeaders
ld de, $6312
ld a, [$d64e]
call $3160
ld [$d64e], a
ret
; 0x762ec
BrunoScript_Unknown762ec: ; 0x762ec
INCBIN "baserom.gbc",$762ec,$bc
BrunoTexts: ; 0x763a8
dw BrunoText1, BrunoText2
BrunoTrainerHeaders:
BrunoTrainerHeader0: ; 0x763ac
db $1 ; flag's bit
db ($0 << 4) ; trainer's view range
dw $d864 ; flag's byte
dw BrunoBeforeBattleText ; 0x63c3 TextBeforeBattle
dw BrunoAfterBattleText ; 0x63cd TextAfterBattle
dw BrunoEndBattleText ; 0x63c8 TextEndBattle
dw BrunoEndBattleText ; 0x63c8 TextEndBattle
; 0x763b8
db $ff
BrunoText1: ; 0x763b9
db $08 ; asm
ld hl, BrunoTrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
BrunoBeforeBattleText: ; 0x763c3
TX_FAR _BrunoBeforeBattleText
db $50
; 0x763c3 + 5 bytes
BrunoEndBattleText: ; 0x763c8
TX_FAR _BrunoEndBattleText
db $50
; 0x763c8 + 5 bytes
BrunoAfterBattleText: ; 0x763cd
TX_FAR _BrunoAfterBattleText
db $50
; 0x763cd + 5 bytes
BrunoText2: ; 0x763d2
TX_FAR _UnnamedText_763d2
db $50
; 0x763d2 + 5 bytes
BrunoObject: ; 0x763d7 (size=44)
db $3 ; border tile
db $4 ; warps
db $b, $4, $2, LORELEIS_ROOM
db $b, $5, $3, LORELEIS_ROOM
db $0, $4, $0, AGATHAS_ROOM
db $0, $5, $1, AGATHAS_ROOM
db $0 ; signs
db $1 ; people
db SPRITE_BRUNO, $2 + 4, $5 + 4, $ff, $d0, $41, BRUNO + $C8, $1 ; trainer
; warp-to
EVENT_DISP $5, $b, $4 ; LORELEIS_ROOM
EVENT_DISP $5, $b, $5 ; LORELEIS_ROOM
EVENT_DISP $5, $0, $4 ; AGATHAS_ROOM
EVENT_DISP $5, $0, $5 ; AGATHAS_ROOM
BrunoBlocks: ; 0x76403 30
INCBIN "maps/bruno.blk"
Agatha_h: ; 0x76421 to 0x7642d (12 bytes) (id=247)
db $0f ; tileset
db AGATHAS_ROOM_HEIGHT, AGATHAS_ROOM_WIDTH ; dimensions (y, x)
dw AgathaBlocks, AgathaTexts, AgathaScript ; blocks, texts, scripts
db $00 ; connections
dw AgathaObject ; objects
AgathaScript: ; 0x7642d
call AgathaScript_Unknown76443
call $3c3c
ld hl, AgathaTrainerHeaders
ld de, $6469
ld a, [$d64f]
call $3160
ld [$d64f], a
ret
; 0x76443
AgathaScript_Unknown76443: ; 0x76443
INCBIN "baserom.gbc",$76443,$c2
AgathaTexts: ; 0x76505
dw AgathaText1, AgathaText2
AgathaTrainerHeaders:
AgathaTrainerHeader0: ; 0x76509
db $1 ; flag's bit
db ($0 << 4) ; trainer's view range
dw $d865 ; flag's byte
dw AgathaBeforeBattleText ; 0x6520 TextBeforeBattle
dw AgathaAfterBattleText ; 0x652a TextAfterBattle
dw AgathaEndBattleText ; 0x6525 TextEndBattle
dw AgathaEndBattleText ; 0x6525 TextEndBattle
; 0x76515
db $ff
AgathaText1: ; 0x76516
db $08 ; asm
ld hl, AgathaTrainerHeader0
call LoadTrainerHeader
jp TextScriptEnd
AgathaBeforeBattleText: ; 0x76520
TX_FAR _AgathaBeforeBattleText
db $50
; 0x76520 + 5 bytes
AgathaEndBattleText: ; 0x76525
TX_FAR _AgathaEndBattleText
db $50
; 0x76525 + 5 bytes
AgathaAfterBattleText: ; 0x7652a
TX_FAR _AgathaAfterBattleText
db $50
; 0x7652a + 5 bytes
AgathaText2: ; 0x7652f
TX_FAR _AgathaText2
db $50
; 0x7652f + 5 bytes
AgathaObject: ; 0x76534 (size=44)
db $0 ; border tile
db $4 ; warps
db $b, $4, $2, BRUNOS_ROOM
db $b, $5, $3, BRUNOS_ROOM
db $0, $4, $0, LANCES_ROOM
db $0, $5, $0, LANCES_ROOM
db $0 ; signs
db $1 ; people
db SPRITE_AGATHA, $2 + 4, $5 + 4, $ff, $d0, $41, AGATHA + $C8, $1 ; trainer
; warp-to
EVENT_DISP $5, $b, $4 ; BRUNOS_ROOM
EVENT_DISP $5, $b, $5 ; BRUNOS_ROOM
EVENT_DISP $5, $0, $4 ; LANCES_ROOM
EVENT_DISP $5, $0, $5 ; LANCES_ROOM
AgathaBlocks: ; 0x76560 30
INCBIN "maps/agatha.blk"
INCBIN "baserom.gbc",$7657e,$76670 - $7657e
HallOfFameNoText: ; 0x76670
db "HALL OF FAME No @"
UnnamedText_76683: ; 0x76683
TX_FAR _UnnamedText_76683
db $50
; 0x76683 + 5 bytes
INCBIN "baserom.gbc",$76688,$76794 - $76688
UnnamedText_76794: ; 0x76794
TX_FAR _UnnamedText_76794
db $50
; 0x76794 + 5 bytes
INCBIN "baserom.gbc",$76799,$76852 - $76799
UnnamedText_76852: ; 0x76852
TX_FAR _UnnamedText_76852
db $50
; 0x76852 + 5 bytes
INCBIN "baserom.gbc",$76857,$76880 - $76857
;I'm pretty sure that the rest of the bank is assembly and thus doesn't use any of the 0s, but I've included some to be sure
SECTION "bank1E",DATA,BANK[$1E]
; Draws a "frame block". Frame blocks are blocks of tiles that are put
; together to form frames in battle animations.
DrawFrameBlock: ; 4000
ld l,c
ld h,b
ld a,[hli]
ld [W_NUMFBTILES],a
ld a,[W_FBDESTADDR + 1]
ld e,a
ld a,[W_FBDESTADDR]
ld d,a
xor a
ld [W_FBTILECOUNTER],a ; loop counter
.loop\@
ld a,[W_FBTILECOUNTER]
inc a
ld [W_FBTILECOUNTER],a
ld a,[W_SUBANIMTRANSFORM]
dec a
jr z,.flipHorizontalAndVertical\@ ; 1
dec a
jp z,.flipHorizontalTranslateDown\@ ; 2
dec a
jr z,.flipBaseCoords\@ ; 3
.noTransformation\@
ld a,[W_BASECOORDY]
add [hl]
ld [de],a ; store Y
inc hl
inc de
ld a,[W_BASECOORDX]
jr .finishCopying\@
.flipBaseCoords\@
ld a,[W_BASECOORDY]
ld b,a
ld a,136
sub b ; flip Y base coordinate
add [hl] ; Y offset
ld [de],a ; store Y
inc hl
inc de
ld a,[W_BASECOORDX]
ld b,a
ld a,168
sub b ; flip X base coordinate
.finishCopying\@ ; finish copying values to OAM (when [W_SUBANIMTRANSFORM] not 1 or 2)
add [hl] ; X offset
ld [de],a ; store X
inc hl
inc de
ld a,[hli]
add a,$31 ; base tile ID for battle animations
ld [de],a ; store tile ID
inc de
ld a,[hli]
ld [de],a ; store flags
inc de
jp .nextTile\@
.flipHorizontalAndVertical\@
ld a,[W_BASECOORDY]
add [hl] ; Y offset
ld b,a
ld a,136
sub b ; flip Y coordinate
ld [de],a ; store Y
inc hl
inc de
ld a,[W_BASECOORDX]
add [hl] ; X offset
ld b,a
ld a,168
sub b ; flip X coordinate
ld [de],a ; store X
inc hl
inc de
ld a,[hli]
add a,$31 ; base tile ID for battle animations
ld [de],a ; store tile ID
inc de
; toggle horizontal and vertical flip
ld a,[hli] ; flags
and a
ld b,OAM_VFLIP | OAM_HFLIP
jr z,.storeFlags1\@
cp a,OAM_HFLIP
ld b,OAM_VFLIP
jr z,.storeFlags1\@
cp a,OAM_VFLIP
ld b,OAM_HFLIP
jr z,.storeFlags1\@
ld b,0
.storeFlags1\@
ld a,b
ld [de],a
inc de
jp .nextTile\@
.flipHorizontalTranslateDown\@
ld a,[W_BASECOORDY]
add [hl]
add a,40 ; translate Y coordinate downwards
ld [de],a ; store Y
inc hl
inc de
ld a,[W_BASECOORDX]
add [hl]
ld b,a
ld a,168
sub b ; flip X coordinate
ld [de],a ; store X
inc hl
inc de
ld a,[hli]
add a,$31 ; base tile ID for battle animations
ld [de],a ; store tile ID
inc de
ld a,[hli]
bit 5,a ; is horizontal flip enabled?
jr nz,.disableHorizontalFlip\@
.enableHorizontalFlip\@
set 5,a
jr .storeFlags2\@
.disableHorizontalFlip\@
res 5,a
.storeFlags2\@
ld [de],a
inc de
.nextTile\@
ld a,[W_FBTILECOUNTER]
ld c,a
ld a,[W_NUMFBTILES]
cp c
jp nz,.loop\@ ; go back up if there are more tiles to draw
.afterDrawingTiles\@
ld a,[W_FBMODE]
cp a,2
jr z,.advanceFrameBlockDestAddr\@; skip delay and don't clean OAM buffer
ld a,[W_SUBANIMFRAMEDELAY]
ld c,a
call DelayFrames
ld a,[W_FBMODE]
cp a,3
jr z,.advanceFrameBlockDestAddr\@ ; skip cleaning OAM buffer
cp a,4
jr z,.done\@ ; skip cleaning OAM buffer and don't advance the frame block destination address
ld a,[W_ANIMATIONID]
cp a,GROWL
jr z,.resetFrameBlockDestAddr\@
call AnimationCleanOAM
.resetFrameBlockDestAddr\@
ld hl,$C300 ; OAM buffer
ld a,l
ld [W_FBDESTADDR + 1],a
ld a,h
ld [W_FBDESTADDR],a ; set destination address to beginning of OAM buffer
ret
.advanceFrameBlockDestAddr\@
ld a,e
ld [W_FBDESTADDR + 1],a
ld a,d
ld [W_FBDESTADDR],a
.done\@
ret
PlayAnimation: ; 40F1
xor a
ld [$FF8B],a
ld [W_SUBANIMTRANSFORM],a
ld a,[W_ANIMATIONID] ; get animation number
dec a
ld l,a
ld h,0
add hl,hl
ld de,$607D ; animation command stream pointers
add hl,de
ld a,[hli]
ld h,[hl]
ld l,a
.animationLoop\@
ld a,[hli]
cp a,$FF
jr z,.AnimationOver\@
cp a,$C0 ; is this subanimation or a special effect?
jr c,.playSubanimation\@
.doSpecialEffect\@
ld c,a
ld de,SpecialEffectPointers
.searchSpecialEffectTableLoop\@
ld a,[de]
cp c
jr z,.foundMatch\@
inc de
inc de
inc de
jr .searchSpecialEffectTableLoop\@
.foundMatch\@
ld a,[hli]
cp a,$FF ; is there a sound to play?
jr z,.skipPlayingSound\@
ld [W_ANIMSOUNDID],a ; store sound
push hl
push de
call $586F
call $23B1
pop de
pop hl
.skipPlayingSound\@
push hl
inc de
ld a,[de]
ld l,a
inc de
ld a,[de]
ld h,a
ld de,.nextAnimationCommand\@
push de
jp [hl] ; jump to special effect function
.playSubanimation\@
ld c,a
and a,63
ld [W_SUBANIMFRAMEDELAY],a
xor a
sla c
rla
sla c
rla
ld [$D09F],a ; tile select
ld a,[hli] ; sound
ld [W_ANIMSOUNDID],a ; store sound
ld a,[hli] ; subanimation ID
ld c,l
ld b,h
ld l,a
ld h,0
add hl,hl
ld de,$676D ; subanimation pointer table
add hl,de
ld a,l
ld [W_SUBANIMADDRPTR],a
ld a,h
ld [W_SUBANIMADDRPTR + 1],a
ld l,c
ld h,b
push hl
ld a,[rOBP0]
push af
ld a,[$CC79]
ld [rOBP0],a
call LoadAnimationTileset
call LoadSubanimation
call PlaySubanimation
pop af
ld [rOBP0],a
.nextAnimationCommand\@
pop hl
jr .animationLoop\@
.AnimationOver\@ ; 417B
ret
LoadSubanimation: ; 417C
ld a,[W_SUBANIMADDRPTR + 1]
ld h,a
ld a,[W_SUBANIMADDRPTR]
ld l,a
ld a,[hli]
ld e,a
ld a,[hl]
ld d,a ; de = address of subanimation
ld a,[de]
ld b,a
and a,31
ld [W_SUBANIMCOUNTER],a ; number of frame blocks
ld a,b
and a,%11100000
cp a,5 << 5 ; is subanimation type 5?
jr nz,.isNotType5\@
.isType5\@
call GetSubanimationTransform2
jr .saveTransformation\@
.isNotType5\@
call GetSubanimationTransform1
.saveTransformation\@
; place the upper 3 bits of a into bits 0-2 of a before storing
srl a
swap a
ld [W_SUBANIMTRANSFORM],a
cp a,4 ; is the animation reversed?
ld hl,0
jr nz,.storeSubentryAddr\@
; if the animation is reversed, then place the initial subentry address at the end of the list of subentries
ld a,[W_SUBANIMCOUNTER]
dec a
ld bc,3
.loop\@
add hl,bc
dec a
jr nz,.loop\@
.storeSubentryAddr\@
inc de
add hl,de
ld a,l
ld [W_SUBANIMSUBENTRYADDR],a
ld a,h
ld [W_SUBANIMSUBENTRYADDR + 1],a
ret
; called if the subanimation type is not 5
; sets the transform to 0 (i.e. no transform) if it's the player's turn
; sets the transform to the subanimation type if it's the enemy's turn
GetSubanimationTransform1: ; 41C2
ld b,a
ld a,[H_WHOSETURN]
and a
ld a,b
ret nz
xor a
ret
; called if the subanimation type is 5
; sets the transform to 2 (i.e. horizontal and vertical flip) if it's the player's turn
; sets the transform to 0 (i.e. no transform) if it's the enemy's turn
GetSubanimationTransform2: ; 41CA
ld a,[H_WHOSETURN]
and a
ld a,2 << 5
ret z
xor a
ret
; loads tile patterns for battle animations
LoadAnimationTileset: ; 41D2
ld a,[$D09F] ; tileset select
add a
add a
ld hl,AnimationTilesetPointers
ld e,a
ld d,0
add hl,de
ld a,[hli]
ld [$D07D],a ; number of tiles
ld a,[hli]
ld e,a
ld a,[hl]
ld d,a ; de = address of tileset
ld hl,$8310 ; destination address in VRAM
ld b,$1E ; ROM bank
ld a,[$D07D]
ld c,a ; number of tiles
jp CopyVideoData ; load tileset
AnimationTilesetPointers: ; 41F2
db 79 ; number of tiles
dw AnimationTileset1
db $FF
db 79 ; number of tiles
dw AnimationTileset2
db $FF
db 64 ; number of tiles
dw AnimationTileset1
db $FF
AnimationTileset1: ; 41FE
INCBIN "baserom.gbc",$781FE,79 * 16
AnimationTileset2: ; 46EE
INCBIN "baserom.gbc",$786EE,79 * 16
IF _RED
INCBIN "gfx/red/slotmachine2.2bpp"
ENDC
IF _BLUE
INCBIN "gfx/blue/slotmachine2.2bpp"
ENDC
MoveAnimation: ; 4D5E
push hl
push de
push bc
push af
call $3748
call $4E23
ld a,[W_ANIMATIONID]
and a
jr z,.AnimationFinished\@
; if throwing a Poké Ball, skip the regular animation code
cp a,TOSS_ANIM
jr nz,.MoveAnimation\@
ld de,.AnimationFinished\@
push de
jp TossBallAnimation
.MoveAnimation\@
; check if battle animations are disabled in the options
ld a,[$D355]
bit 7,a
jr nz,.AnimationsDisabled\@
call ShareMoveAnimations
call PlayAnimation
jr .next4\@
.AnimationsDisabled\@
ld c,30
call DelayFrames
.next4\@
call $4DBD ; reload pic and flash the pic in and out (to show damage)
.AnimationFinished\@
call $3748
xor a
ld [$D096],a
ld [$D09B],a
ld [$D08B],a
dec a
ld [$CF07],a
pop af
pop bc
pop de
pop hl
ret
ShareMoveAnimations: ; 4DA6
; some moves just reuse animations from status conditions
ld a,[H_WHOSETURN]
and a
ret z
; opponents turn
ld a,[W_ANIMATIONID]
cp a,AMNESIA
ld b,CONF_ANIM
jr z,.Replace\@
cp a,REST
ld b,SLP_ANIM
ret nz
.Replace\@
ld a,b
ld [W_ANIMATIONID],a
ret
Function4DBD: ; 4DBD
ld a,[$CC5B]
and a
ret z
dec a
add a
ld c,a
ld b,0
ld hl,Pointer4DCF
add hl,bc
ld a,[hli]
ld h,[hl]
ld l,a
jp [hl]
Pointer4DCF: ; 4DCF
dw $4DDB,$4DE3,$4DEB,$4DF0,$4DF6,$4DFE
INCBIN "baserom.gbc",$78DDB,$78E53-$78DDB
PlaySubanimation: ; 4E53
ld a,[W_ANIMSOUNDID]
cp a,$FF
jr z,.skipPlayingSound\@
call $586F
call $23B1 ; play sound effect
.skipPlayingSound\@
ld hl,$C300 ; base address of OAM buffer
ld a,l
ld [W_FBDESTADDR + 1],a
ld a,h
ld [W_FBDESTADDR],a
ld a,[W_SUBANIMSUBENTRYADDR + 1]
ld h,a
ld a,[W_SUBANIMSUBENTRYADDR]
ld l,a
.loop\@
push hl
ld c,[hl] ; frame block ID
ld b,0
ld hl,PointerTable6F74
add hl,bc
add hl,bc
ld a,[hli]
ld c,a
ld a,[hli]
ld b,a
pop hl
inc hl
push hl
ld e,[hl] ; base coordinate ID
ld d,0
ld hl,$7C85 ; base coordinate table
add hl,de
add hl,de
ld a,[hli]
ld [W_BASECOORDY],a
ld a,[hl]
ld [W_BASECOORDX],a
pop hl
inc hl
ld a,[hl] ; frame block mode
ld [W_FBMODE],a
call DrawFrameBlock
call $4ED7 ; run animation-specific function (if there is one)
ld a,[W_SUBANIMCOUNTER]
dec a
ld [W_SUBANIMCOUNTER],a
ret z
ld a,[W_SUBANIMSUBENTRYADDR + 1]
ld h,a
ld a,[W_SUBANIMSUBENTRYADDR]
ld l,a
ld a,[W_SUBANIMTRANSFORM]
cp a,4 ; is the animation reversed?
ld bc,3
jr nz,.nextSubanimationSubentry\@
ld bc,-3
.nextSubanimationSubentry\@
add hl,bc
ld a,h
ld [W_SUBANIMSUBENTRYADDR + 1],a
ld a,l
ld [W_SUBANIMSUBENTRYADDR],a
jp .loop\@
AnimationCleanOAM: ; 4EC8
push hl
push de
push bc
push af
call DelayFrame
call CleanLCD_OAM
pop af
pop bc
pop de
pop hl
ret
; this runs after each frame block is drawn in a subanimation
; it runs a particular special effect based on the animation ID
DoSpecialEffectByAnimationId: ; 4ED7
push hl
push de
push bc
ld a,[W_ANIMATIONID]
ld hl,AnimationIdSpecialEffects
ld de,3
call IsInArray
jr nc,.done\@
inc hl
ld a,[hli]
ld h,[hl]
ld l,a
ld de,.done\@
push de
jp [hl]
.done\@
pop bc
pop de
pop hl
ret
; Format: Animation ID (1 byte), Address (2 bytes)
AnimationIdSpecialEffects: ; 4EF5
db MEGA_PUNCH
dw AnimationFlashScreen
db GUILLOTINE
dw AnimationFlashScreen
db MEGA_KICK
dw AnimationFlashScreen
db HEADBUTT
dw AnimationFlashScreen
db TAIL_WHIP
dw Func50D0
db GROWL
dw DoGrowlSpecialEffects
db DISABLE
dw AnimationFlashScreen
db BLIZZARD
dw DoBlizzardSpecialEffects
db BUBBLEBEAM
dw AnimationFlashScreen
db HYPER_BEAM
dw FlashScreenEveryFourFrameBlocks
db THUNDERBOLT
dw FlashScreenEveryEightFrameBlocks
db REFLECT
dw AnimationFlashScreen
db SELFDESTRUCT
dw DoExplodeSpecialEffects
db SPORE
dw AnimationFlashScreen
db EXPLOSION
dw DoExplodeSpecialEffects
db ROCK_SLIDE
dw DoRockSlideSpecialEffects
db $AA
dw Func5041
db $AB
dw Func504C
db $AC
dw Func507C
db TOSS_ANIM
dw DoBallTossSpecialEffects
db SHAKE_ANIM
dw DoBallShakeSpecialEffects
db POOF_ANIM
dw DoPoofSpecialEffects
db GREATTOSS_ANIM
dw DoBallTossSpecialEffects
db ULTRATOSS_ANIM
dw DoBallTossSpecialEffects
db $FF ; terminator
DoBallTossSpecialEffects: ; 4F3E
ld a,[$CF91]
cp a,3 ; is it a Master Ball or Ultra Ball?
jr nc,.skipFlashingEffect\@
.flashingEffect\@ ; do a flashing effect if it's Master Ball or Ultra Ball
ld a,[rOBP0]
xor a,%00111100 ; complement colors 1 and 2
ld [rOBP0],a
.skipFlashingEffect\@
ld a,[W_SUBANIMCOUNTER]
cp a,11 ; is it the beginning of the subanimation?
jr nz,.skipPlayingSound\@
; if it is the beginning of the subanimation, play a sound
ld a,$91
call $23b1 ; play sound
.skipPlayingSound\@
ld a,[W_ISINBATTLE]
cp a,02 ; is it a trainer battle?
jr z,.isTrainerBattle\@
ld a,[$d11e]
cp a,$10 ; is the enemy pokemon the Ghost Marowak?
ret nz
; if the enemy pokemon is the Ghost Marowak, make it dodge during the last 3 frames
ld a,[W_SUBANIMCOUNTER]
cp a,3
jr z,.moveGhostMarowakLeft\@
cp a,2
jr z,.moveGhostMarowakLeft\@
cp a,1
ret nz
.moveGhostMarowakLeft\@
FuncCoord 17,0
ld hl,Coord
ld de,20
ld bc,$0707 ; 7 rows and 7 columns
.loop\@
push hl
push bc
call $5862 ; move row of tiles left
pop bc
pop hl
add hl,de
dec b
jr nz,.loop\@
ld a,%00001000
ld [$ff10],a ; Channel 1 sweep register
ret
.isTrainerBattle\@ ; if it's a trainer battle, shorten the animation by one frame
ld a,[W_SUBANIMCOUNTER]
cp a,3
ret nz
dec a
ld [W_SUBANIMCOUNTER],a
ret
DoBallShakeSpecialEffects: ; 4F96
ld a,[W_SUBANIMCOUNTER]
cp a,4 ; is it the beginning of a shake?
jr nz,.skipPlayingSound\@
; if it is the beginning of a shake, play a sound and wait 2/3 of a second
ld a,$8c
call $23b1 ; play sound
ld c,40
call DelayFrames
.skipPlayingSound\@
ld a,[W_SUBANIMCOUNTER]
dec a
ret nz
; if it's the end of the ball shaking subanimation, check if more shakes are left and restart the subanimation
ld a,[$cd3d] ; number of shakes
dec a ; decrement number of shakes
ld [$cd3d],a
ret z
; if there are shakes left, restart the subanimation
ld a,[W_SUBANIMSUBENTRYADDR]
ld l,a
ld a,[W_SUBANIMSUBENTRYADDR + 1]
ld h,a
ld de,-(4 * 3) ; 4 subentries and 3 bytes per subentry
add hl,de
ld a,l
ld [W_SUBANIMSUBENTRYADDR],a
ld a,h
ld [W_SUBANIMSUBENTRYADDR + 1],a
ld a,5 ; number of subentries in the ball shaking subanimation plus one
ld [W_SUBANIMCOUNTER],a
ret
; plays a sound after the second frame of the poof animation
DoPoofSpecialEffects: ; 4FCE
ld a,[W_SUBANIMCOUNTER]
cp a,5
ret nz
ld a,$93
jp $23b1
DoRockSlideSpecialEffects: ; 4FD9
ld a,[W_SUBANIMCOUNTER]
cp a,12
ret nc
cp a,8
jr nc,.shakeScreen\@
cp a,1
jp z,AnimationFlashScreen ; if it's the end of the subanimation, flash the screen
ret
; if the subaninmation counter is between 8 and 11, shake the screen horizontally and vertically
.shakeScreen\@
ld b,1
ld a,$24
call Predef ; shake horizontally
ld b,1
ld a,$21
jp Predef ; shake vertically
FlashScreenEveryEightFrameBlocks: ; 4FF7
ld a,[W_SUBANIMCOUNTER]
and a,7 ; is the subanimation counter exactly 8?
call z,AnimationFlashScreen ; if so, flash the screen
ret
; flashes the screen if the subanimation counter is divisible by 4
FlashScreenEveryFourFrameBlocks: ; 5000
ld a,[W_SUBANIMCOUNTER]
and a,3
call z,AnimationFlashScreen
ret
; used for Explosion and Selfdestruct
DoExplodeSpecialEffects: ; 5009
ld a,[W_SUBANIMCOUNTER]
cp a,1 ; is it the end of the subanimation?
jr nz,FlashScreenEveryFourFrameBlocks
; if it's the end of the subanimation, make the attacking pokemon disappear
ld hl,$C405
jp $5801 ; make pokemon disappear
; flashes the screen when subanimation counter is 1 modulo 4
DoBlizzardSpecialEffects: ; 5016
ld a,[W_SUBANIMCOUNTER]
cp a,13
jp z,AnimationFlashScreen
cp a,9
jp z,AnimationFlashScreen
cp a,5
jp z,AnimationFlashScreen
cp a,1
jp z,AnimationFlashScreen
ret
; flashes the screen at 3 points in the subanimation
; XXX is this unused?
Func502E: ; 502E
ld a,[W_SUBANIMCOUNTER]
cp a,14
jp z,AnimationFlashScreen
cp a,9
jp z,AnimationFlashScreen
cp a,2
jp z,AnimationFlashScreen
ret
; function to make the pokemon disappear at the beginning of the animation
; XXX probably a trade-related animation
Func5041:
ld a,[W_SUBANIMCOUNTER]
cp a,6
ret nz
ld a,$2F
jp $580C ; make pokemon disappear
; function to make a shaking pokeball jump up at the end of the animation
; XXX probably a trade-related animation
Func504C:
ld a,[W_SUBANIMCOUNTER]
cp a,1
ret nz
; if it's the end of the animation, make the ball jump up
ld de,BallMoveDistances1
.loop\@
ld hl,$c300 ; OAM buffer
ld bc,4
.innerLoop\@
ld a,[de]
cp a,$ff
jr z,.done\@
add [hl] ; add to Y value of OAM entry
ld [hl],a
add hl,bc
ld a,l
cp a,4 * 4 ; there are 4 entries, each 4 bytes
jr nz,.innerLoop\@
inc de
push bc
call Delay3
pop bc
jr .loop\@
.done\@
call AnimationCleanOAM
ld a,$98
jp $23B1 ; play sound
BallMoveDistances1: ; 5078
db -12,-12,-8
db $ff ; terminator
; function to make the pokeball jump up
; XXX probably a trade-related animation
Func507C ; 507C
ld de,BallMoveDistances2
.loop\@
ld hl,$c300 ; OAM buffer
ld bc,4
.innerLoop\@
ld a,[de]
cp a,$ff
jp z,ClearScreen
add [hl]
ld [hl],a
add hl,bc
ld a,l
cp a,4 * 4 ; there are 4 entries, each 4 bytes
jr nz,.innerLoop\@
inc de
push de
ld a,[de]
cp a,12
jr z,.playSound\@
cp a,$ff
jr nz,.skipPlayingSound\@
.playSound\@ ; play sound if next move distance is 12 or this is the last one
ld a,$ae
call $23b1
.skipPlayingSound\@
push bc
ld c,5
call DelayFrames
pop bc
ld a,[$ffae] ; background scroll X
sub a,8 ; scroll to the left
ld [$ffae],a
pop de
jr .loop\@
BallMoveDistances2: ; 50B3
db 11,12,-12,-7,7,12,-8,8
db $ff ; terminator
; this function copies the current musical note graphic
; so that there are two musical notes flying towards the defending pokemon
DoGrowlSpecialEffects: ; 50BC
ld hl,$c300 ; OAM buffer
ld de,$c310
ld bc,$10
call CopyData ; copy the musical note graphic
ld a,[W_SUBANIMCOUNTER]
dec a
call z,AnimationCleanOAM ; clean up at the end of the subanimation
ret
; this is associated with Tail Whip, but Tail Whip doesn't use any subanimations
; XXX why is this here?
Func50D0: ; 50D0
ld a,1
ld [W_SUBANIMCOUNTER],a
ld c,20
jp DelayFrames
; Format: Special Effect ID (1 byte), Address (2 bytes)
SpecialEffectPointers: ; 50DA
db $FE
dw AnimationFlashScreen
db $FD
dw $51D6
db $FC
dw $51EA
db $FB
dw $520E
db $FA
dw $5215
db $F9
dw $51DB
db $F8
dw AnimationFlashScreenLong
db $F7
dw $527A
db $F6
dw $5297
db $F5
dw $5389
db $F4
dw $52AF
db $F3
dw $536F
db $F2
dw $53F9
db $F1
dw $5415
db $F0
dw $51F4
db $EF
dw $5801
db $EE
dw $54A1
db $ED
dw $54F9
db $EC
dw $5566
db $EB
dw $577A
db $EA
dw $559F
db $E9
dw $55C9
db $E8
dw $5787
db $E7
dw $5C74
db $E6
dw $5C8A
db $E5
dw $5645
db $E4
dw $5D77
db $E3
dw $5D77
db $E2
dw $5424
db $E1
dw AnimationDelay10
db $E0
dw $5398
db $DF
dw $57D8
db $DE
dw $5369
db $DD
dw $539E
db $DC
dw $53AB
db $DB
dw $52B9
db $DA
dw $53B1
db $D9
dw $56E0
db $D8
dw $5666
db $FF
AnimationDelay10: ; 5150
ld c,10
jp DelayFrames
; calls a function with the turn flipped from player to enemy or vice versa
; input - hl - address of function to call
CallWithTurnFlipped: ; 5155
ld a,[H_WHOSETURN]
push af
xor a,1
ld [H_WHOSETURN],a
ld de,.returnAddress\@
push de
jp [hl]
.returnAddress\@
pop af
ld [H_WHOSETURN],a
ret
; flashes the screen for an extended period (48 frames)
AnimationFlashScreenLong: ; 5165
ld a,3 ; cycle through the palettes 3 times
ld [$D08A],a
ld a,[$cf1b] ; running on SGB?
and a
ld hl,FlashScreenLongMonochrome
jr z,.loop\@
ld hl,FlashScreenLongSGB
.loop\@
push hl
.innerLoop\@
ld a,[hli]
cp a,$01 ; is it the end of the palettes?
jr z,.endOfPalettes\@
ld [rBGP],a
call FlashScreenLongDelay
jr .innerLoop\@
.endOfPalettes\@
ld a,[$D08A]
dec a
ld [$D08A],a
pop hl
jr nz,.loop\@
ret
; BG palettes
FlashScreenLongMonochrome: ; 518E
db %11111001 ; 3, 3, 2, 1
db %11111110 ; 3, 3, 3, 2
db %11111111 ; 3, 3, 3, 3
db %11111110 ; 3, 3, 3, 2
db %11111001 ; 3, 3, 2, 1
db %11100100 ; 3, 2, 1, 0
db %10010000 ; 2, 1, 0, 0
db %01000000 ; 1, 0, 0, 0
db %00000000 ; 0, 0, 0, 0
db %01000000 ; 1, 0, 0, 0
db %10010000 ; 2, 1, 0, 0
db %11100100 ; 3, 2, 1, 0
db $01 ; terminator
; BG palettes
FlashScreenLongSGB: ; 519B
db %11111000 ; 3, 3, 2, 0
db %11111100 ; 3, 3, 3, 0
db %11111111 ; 3, 3, 3, 3
db %11111100 ; 3, 3, 3, 0
db %11111000 ; 3, 3, 2, 0
db %11100100 ; 3, 2, 1, 0
db %10010000 ; 2, 1, 0, 0
db %01000000 ; 1, 0, 0, 0
db %00000000 ; 0, 0, 0, 0
db %01000000 ; 1, 0, 0, 0
db %10010000 ; 2, 1, 0, 0
db %11100100 ; 3, 2, 1, 0
db $01 ; terminator
; causes a delay of 2 frames for the first cycle
; causes a delay of 1 frame for the second and third cycles
FlashScreenLongDelay: ; 51A8
ld a,[$D08A]
cp a,4 ; never true since [$D08A] starts at 3
ld c,4
jr z,.delayFrames\@
cp a,3
ld c,2
jr z,.delayFrames\@
cp a,2 ; nothing is done with this
ld c,1
.delayFrames\@
jp DelayFrames
AnimationFlashScreen: ; 51BE
ld a,[rBGP]
push af ; save initial palette
ld a,%00011011 ; 0, 1, 2, 3 (inverted colors)
ld [rBGP],a
ld c,2
call DelayFrames
xor a ; white out background
ld [rBGP],a
ld c,2
call DelayFrames
pop af
ld [rBGP],a ; restore initial palette
ret
INCBIN "baserom.gbc",$791D6,$7986F - $791D6
Func586F: ; 0x7986F 586F
ld hl,MoveSoundTable
ld e,a
ld d,0
add hl,de
add hl,de
add hl,de
ld a,[hli]
ld b,a
call IsCryMove
jr nc,.NotCryMove
ld a,[H_WHOSETURN]
and a
jr nz,.next\@
ld a,[$D014] ; get number of current monster
jr .Continue\@
.next\@
ld a,[$CFE5]
.Continue\@
push hl
call $13D9
ld b,a
pop hl
ld a,[$C0F1]
add [hl]
ld [$C0F1],a
inc hl
ld a,[$C0F2]
add [hl]
ld [$C0F2],a
jr .done\@
.NotCryMove
ld a,[hli]
ld [$C0F1],a
ld a,[hli]
ld [$C0F2],a
.done\@
ld a,b
ret
IsCryMove: ; 0x798ad
; set carry if the move animation involves playing a monster cry
ld a,[W_ANIMATIONID]
cp a,GROWL
jr z,.CryMove
cp a,ROAR
jr z,.CryMove
and a ; clear carry
ret
.CryMove
scf
ret
MoveSoundTable: ; 0x798bc
db $a0,$00,$80
db $a2,$10,$80
db $b3,$00,$80
db $a1,$01,$80
db $a3,$00,$40
db $e9,$00,$ff
db $a3,$10,$60
db $a3,$20,$80
db $a3,$00,$a0
db $a6,$00,$80
db $a5,$20,$40
db $a5,$00,$80
db $a4,$00,$a0
db $a7,$10,$c0
db $a7,$00,$a0
db $a8,$00,$c0
db $a8,$10,$a0
db $a9,$00,$e0
db $a7,$20,$c0
db $aa,$00,$80
db $b9,$00,$80
db $ab,$01,$80
db $b7,$00,$80
db $ad,$f0,$40
db $b0,$00,$80
db $ad,$00,$80
db $b8,$10,$80
db $b1,$01,$a0
db $ae,$00,$80
db $b4,$00,$60
db $b4,$01,$40
db $b6,$00,$a0
db $b0,$10,$a0
db $b7,$00,$c0
db $aa,$10,$60
db $b0,$00,$a0
db $b9,$11,$c0
db $b0,$20,$c0
db $b8,$00,$80
db $b1,$00,$80
db $b1,$20,$c0
db $af,$00,$80
db $db,$ff,$40
db $b4,$00,$80
db $a1,$00,$c0
db $a1,$00,$40
db $e4,$00,$80
db $bf,$40,$60
db $bf,$00,$80
db $bf,$ff,$40
db $c7,$80,$c0
db $af,$10,$a0
db $af,$21,$e0
db $c5,$00,$80
db $bb,$20,$60
db $c7,$00,$80
db $cc,$00,$80
db $c2,$40,$80
db $c5,$f0,$e0
db $cf,$00,$80
db $c7,$f0,$60
db $c2,$00,$80
db $e6,$00,$80
db $9d,$01,$a0
db $a9,$f0,$20
db $ba,$01,$c0
db $ba,$00,$80
db $b0,$00,$e0
db $be,$01,$60
db $be,$20,$40
db $bb,$00,$80
db $bb,$40,$c0
db $b1,$03,$60
db $bd,$11,$e0
db $a8,$20,$e0
db $d2,$00,$80
db $b2,$00,$80
db $b2,$11,$a0
db $b2,$01,$c0
db $a9,$14,$c0
db $b1,$02,$a0
db $c5,$f0,$80
db $c5,$20,$c0
db $d5,$00,$20
db $d5,$20,$80
db $d2,$12,$60
db $be,$00,$80
db $aa,$01,$e0
db $c5,$0f,$e0
db $c5,$11,$20
db $a6,$10,$40
db $a5,$10,$c0
db $aa,$00,$20
db $d8,$00,$80
db $e4,$11,$18
db $9f,$20,$c0
db $9e,$20,$c0
db $bd,$00,$10
db $be,$f0,$20
db $df,$f0,$c0
db $a7,$f0,$e0
db $9f,$f0,$40
db $db,$00,$80
db $df,$80,$40
db $df,$00,$80
db $aa,$11,$20
db $aa,$22,$10
db $b1,$f1,$ff
db $a9,$f1,$ff
db $aa,$33,$30
db $dd,$40,$c0
db $a4,$20,$20
db $a4,$f0,$10
db $a5,$f8,$10
db $a7,$f0,$10
db $bd,$00,$80
db $ae,$00,$c0
db $dd,$c0,$ff
db $9f,$f2,$20
db $e1,$00,$80
db $e1,$00,$40
db $9f,$00,$40
db $a7,$10,$ff
db $c7,$20,$20
db $dd,$00,$80
db $c5,$1f,$20
db $bd,$2f,$80
db $a5,$1f,$ff
db $ca,$1f,$60
db $be,$1e,$20
db $be,$1f,$18
db $aa,$0f,$80
db $9f,$f8,$10
db $9e,$18,$20
db $dd,$08,$40
db $ad,$01,$e0
db $a7,$09,$ff
db $e4,$42,$01
db $b2,$00,$ff
db $dd,$08,$e0
db $bb,$00,$80
db $9f,$88,$10
db $bd,$48,$ff
db $9e,$ff,$ff
db $bb,$ff,$10
db $9e,$ff,$04
db $b2,$01,$ff
db $a9,$f8,$ff
db $a2,$f0,$f0
db $a5,$08,$10
db $a3,$f0,$ff
db $b0,$f0,$ff
db $e1,$10,$ff
db $a4,$f0,$20
db $ca,$f0,$60
db $b8,$12,$10
db $e6,$f0,$20
db $b4,$12,$ff
db $db,$80,$04
db $df,$f0,$10
db $c5,$f8,$ff
db $be,$f0,$ff
db $a7,$01,$ff
db $cc,$d8,$04
db $a1,$00,$80
db $a1,$00,$80
INCBIN "baserom.gbc",$79AAE,$79E16 - $79AAE
TossBallAnimation: ; 5E16
ld a,[W_ISINBATTLE]
cp a,2
jr z,.BlockBall\@ ; if in trainer battle, play different animation
ld a,[$D11E]
ld b,a
; upper nybble: how many animations (from PokeBallAnimations) to play
; this will be 4 for successful capture, 6 for breakout
and a,$F0
swap a
ld c,a
; lower nybble: number of shakes
; store these for later
ld a,b
and a,$F
ld [$CD3D],a
ld hl,.PokeBallAnimations
; choose which toss animation to use
ld a,[$CF91]
cp a,POKE_BALL
ld b,TOSS_ANIM
jr z,.done\@
cp a,GREAT_BALL
ld b,GREATTOSS_ANIM
jr z,.done\@
ld b,ULTRATOSS_ANIM
.done\@
ld a,b
.PlayNextAnimation\@
ld [W_ANIMATIONID],a
push bc
push hl
call PlayAnimation
pop hl
ld a,[hli]
pop bc
dec c
jr nz,.PlayNextAnimation\@
ret
.PokeBallAnimations: ; 5E50
; sequence of animations that make up the Poké Ball toss
db POOF_ANIM,HIDEPIC_ANIM,$C2,POOF_ANIM,SHOWPIC_ANIM
.BlockBall\@ ; 5E55
ld a,$C1
ld [W_ANIMATIONID],a
call PlayAnimation
ld a,$95
call $23B1 ; play sound effect
ld a,BLOCKBALL_ANIM
ld [W_ANIMATIONID],a
jp PlayAnimation
INCBIN "baserom.gbc",$79E6A,$7AF74 - $79E6A
PointerTable6F74: ; 6F74
dw $7de7
dw $7068
dw $708d
dw $70ce
dw $70df
dw $70f0
dw $7101
dw $7132
dw $7173
dw $71b4
dw $71e5
dw $7216
dw $7227
dw $7238
dw $7259
dw $726a
dw $727b
dw $729c
dw $72bd
dw $72ca
dw $72db
dw $72fc
dw $732d
dw $734e
dw $735f
dw $7364
dw $736d
dw $7376
dw $737f
dw $7388
dw $7391
dw $73ab
dw $73b4
dw $73cd
dw $73fe
dw $744b
dw $745c
dw $7465
dw $7496
dw $74a7
dw $74bc
dw $74d5
dw $74e6
dw $74f7
dw $7500
dw $7505
dw $7526
dw $7547
dw $7558
dw $7569
dw $756e
dw $758b
dw $75a8
dw $75ad
dw $75c6
dw $75d7
dw $75e8
dw $75f9
dw $760a
dw $761b
dw $7630
dw $7649
dw $7666
dw $7687
dw $76a8
dw $76b5
dw $76c6
dw $76f3
dw $7720
dw $7731
dw $7742
dw $7753
dw $7764
dw $7775
dw $785a
dw $786b
dw $787c
dw $788d
dw $789e
dw $78bf
dw $78f0
dw $7911
dw $7932
dw $7943
dw $7950
dw $7961
dw $796e
dw $7987
dw $79ac
dw $79c9
dw $79ce
dw $79ff
dw $7a10
dw $7a31
dw $7a5e
dw $7a9b
dw $7aac
dw $7acd
dw $7afe
dw $7b3f
dw $7b58
dw $7b71
dw $7b8a
dw $7b93
dw $7b98
dw $7ba9
dw $7bae
dw $7bcf
dw $7bf0
dw $7c11
dw $7c1a
dw $7c2b
dw $7c3c
dw $77b6
dw $77f7
dw $7828
dw $7849
dw $739a
dw $7c4d
dw $7c6a
dw $7c7b
dw $7c80
INCBIN "baserom.gbc",$7B068,$7C000 - $7B068
SECTION "bank1F",DATA,BANK[$1F]
INCBIN "baserom.gbc",$7C000,$4000
SECTION "bank20",DATA,BANK[$20]
UnnamedText_80000: ; 0x80000
db $0, "Bingo!@@"
; 0xa80009
_UnnamedText_526f3: ; 0x80009
db $0, $4f
db "The CARD KEY", $55
db "opened the door!", $57
; 0x80009 + 32 bytes
_UnnamedText_526f8: ; 0x80029
db $0, "Darn! It needs a", $4f
db "CARD KEY!", $57
; 0x80029 + 28 bytes
UnnamedText_80045: ; 0x80045
TX_RAM $cd6d
db $0, ": @@"
; 0xa8004d
_UnnamedText_70847: ; 0x8004d
db $0, "Not even a nibble!", $58
; 0x8004d + 20 bytes
_UnnamedText_7084c: ; 0x80061
db $0, "Looks like there's", $4f
db "nothing here.", $58
; 0x80061 + 33 bytes
_UnnamedText_70851: ; 0x80082
db $0, "Oh!", $4f
db "It's a bite!", $58
; 0x80082 + 17 bytes
_UnnamedText_24db: ; 0x80093
db $0, "!", $57
; 0x80093 + 3 bytes
_UnnamedText_24e0: ; 0x80096
db $0, "Ground rose up", $4f
db "somewhere!", $57
; 0x80096 + 27 bytes
_VictoryRoad3Text10:
_VictoryRoad3Text9:
_VictoryRoad3Text8:
_VictoryRoad3Text7:
_VictoryRoad2Text13:
_VictoryRoad2Text12:
_VictoryRoad2Text11:
_SeafoamIslands1Text2:
_SeafoamIslands1Text1:
_SeafoamIslands5Text2:
_SeafoamIslands5Text1:
_SeafoamIslands4Text6:
_SeafoamIslands4Text5:
_SeafoamIslands4Text4:
_SeafoamIslands4Text3:
_SeafoamIslands4Text2:
_SeafoamIslands4Text1:
_SeafoamIslands3Text2:
_SeafoamIslands3Text1:
_SeafoamIslands2Text2:
_SeafoamIslands2Text1:
_FuchsiaHouse2Text3:
_VictoryRoad1Text7:
_VictoryRoad1Text6:
_VictoryRoad1Text5: ; 0x800b1
db $0, "This requires", $4f
db "STRENGTH to move!", $57
_SaffronCityText19:
_CinnabarIslandText4:
_FuchsiaCityText14:
_VermilionCityText9:
_LavenderTownText6:
_CeruleanCityText14:
_PewterCityText8:
_ViridianCityText11: ; 0x800d2
db $0, "All your item", $4f
db "needs fulfilled!", $55
db "#MON MART", $57
_ViridianCityText12: ; 0x800fc
db $0, "Heal Your #MON!", $4f
db "#MON CENTER", $57
UnnamedText_80119: ; 0x80119
db $0, $52, " found", $4f
db "@"
TX_RAM $cf4b
db $0, "!@@"
; 0x8012a
_UnnamedText_4e2c: ; 0x8012a
db $0, "No more room for", $4f
db "items!", $57
; 0x8012a + 25 bytes
_UnnamedText_59091: ; 0x80143
db $0, "Hi! Remember me?", $4f
db "I'm PROF.OAK's", $55
db "AIDE!", $51
db "If you caught @"
; 0x80143 + 52 bytes
UnnamedText_80177: ; 0x80177
TX_NUM $ffdb, 1, 3
db $0, $4f
db "kinds of #MON,", $55
db "I'm supposed to", $55
db "give you an", $55
db "@"
TX_RAM $cc5b
db $0, "!", $51
db "So, ", $52, "! Have", $4f
db "you caught at", $55
db "least @"
TX_NUM $ffdb, 1, 3
db $0, " kinds of", $55
db "#MON?", $57
; 0x801e4
_UnnamedText_59096: ; 0x801e4
db $0, "Let's see...", $4f
db "Uh-oh! You have", $55
db "caught only @"
; 0x801e4 + 42 bytes
UnnamedText_8020e: ; 0x8020e
TX_NUM $ffdd, 1, 3
db $0, $55
db "kinds of #MON!", $51
db "You need @"
TX_NUM $ffdb, 1, 3
db $0, " kinds", $4f
db "if you want the", $55
db "@"
TX_RAM $cc5b
db $0, ".", $57
; 0x80250
_UnnamedText_5909b: ; 0x80250
db $0, "Oh. I see.", $51
db "When you get @"
TX_NUM $ffdb, 1, 3
db $0, $4f
db "kinds, come back", $55
db "for @"
TX_RAM $cc5b
db $0, ".", $57
; 0x8028c
_UnnamedText_590a0: ; 0x8028c
db $0, "Great! You have", $4f
db "caught @"
; 0x8028c + 25 bytes
UnnamedText_802a5: ; 0x802a5
TX_NUM $ffdd, 1, 3
db $0, " kinds ", $55
db "of #MON!", $55
db "Congratulations!", $51
db "Here you go!", $58
; 0x802a5 + 52 bytes = 0x802d9
UnnamedText_802d9: ; 0x802d9
db $0, $52, " got the", $4f
db "@"
TX_RAM $cc5b
db $0, "!@@"
; 0xa802ec
_UnnamedText_590ab: ; 0x802ec
db $0, "Oh! I see you", $4f
db "don't have any", $55
db "room for the", $55
db "@"
; 0x802ec + 43 bytes
UnnamedText_80317: ; 0x80317
TX_RAM $cc5b
db $0, ".", $57
; 0x80317 + 6 bytes = 0x8031d
_ViridianForestText1: ; 0x8031d
db $0, "I came here with", $4f
db "some friends!", $51
db "They're out for", $4f
db "#MON fights!", $57
_ViridianForestBattleText1: ; 0x80359
db $0, "Hey! You have", $4f
db "#MON! Come on!", $55
db "Let's battle'em!", $57
; 0x80359 + 46 bytes
_ViridianForestEndBattleText1: ; 0x80387
db $0, "No!", $4f
db "CATERPIE can't", $55
db "cut it!", $58
; 0x80387 + 27 bytes
_ViridianForestAfterBattleText1: ; 0x803a2
db $0, "Ssh! You'll scare", $4f
db "the bugs away!", $57
; 0x803a2 + 33 bytes
_ViridianForestBattleText2: ; 0x803c3
db $0, "Yo! You can't jam", $4f
db "out if you're a", $55
db "#MON trainer!", $57
; 0x803c3 + 47 bytes
_ViridianForestEndBattleText2: ; 0x803f2
db $0, "Huh?", $4f
db "I ran out of", $55
db "#MON!", $58
; 0x803f2 + 25 bytes
_ViridianForestAfterBattleText2: ; 0x8040b
db $0, "Darn! I'm going", $4f
db "to catch some", $55
db "stronger ones!", $57
; 0x8040b + 45 bytes
_ViridianForestBattleText3: ; 0x80438
db $0, "Hey, wait up!", $4f
db "What's the hurry?", $57
; 0x80438 + 32 bytes
_ViridianForestEndBattleText3: ; 0x80458
db $0, "I", $4f
db "give! You're good", $55
db "at this!", $58
; 0x80458 + 29 bytes
_ViridianForestAfterBattleText3: ; 0x80475
db $0, "Sometimes, you", $4f
db "can find stuff on", $55
db "the ground!", $51
db "I'm looking for", $4f
db "the stuff I", $55
db "dropped!", $57
; 0x80475 + 82 bytes
_ViridianForestText8: ; 0x804c7
db $0, "I ran out of #", $4f
db "BALLs to catch", $55
db "#MON with!", $51
db "You should carry", $4f
db "extras!", $57
_ViridianForestText9: ; 0x8050a
db $0, "TRAINER TIPS", $51
db "If you want to", $4f
db "avoid battles,", $55
db "stay away from", $55
db "grassy areas!", $57
_ViridianForestText10: ; 0x80553
db $0, "For poison, use", $4f
db "ANTIDOTE! Get it", $55
db "at #MON MARTs!", $57
_ViridianForestText11: ; 0x80584
db $0, "TRAINER TIPS", $51
db "Contact PROF.OAK", $4f
db "via PC to get", $55
db "your #DEX", $55
db "evaluated!", $57
_ViridianForestText12: ; 0x805c6
db $0, "TRAINER TIPS", $51
db "No stealing of", $4f
db "#MON from", $55
db "other trainers!", $55
db "Catch only wild", $55
db "#MON!", $57
_ViridianForestText13: ; 0x80613
db $0, "TRAINER TIPS", $51
db "Weaken #MON", $4f
db "before attempting", $55
db "capture!", $51
db "When healthy,", $4f
db "they may escape!", $57
_ViridianForestText14: ; 0x80667
db $0, "LEAVING", $4f
db "VIRIDIAN FOREST", $55
db "PEWTER CITY AHEAD", $57
_MtMoon1BattleText2: ; 0x80692
db $0, "WHOA! You shocked", $4f
db "me! Oh, you're", $55
db "just a kid!", $57
; 0x80692 + 45 bytes
_MtMoon1EndBattleText2: ; 0x806bf
db $0, "Wow!", $4f
db "Shocked again!", $58
; 0x806bf + 21 bytes
_MtMoon1AfterBattleText2: ; 0x806d4
db $0, "Kids like you", $4f
db "shouldn't be", $55
db "here!", $57
; 0x806d4 + 33 bytes
_MtMoon1BattleText3: ; 0x806f5
db $0, "Did you come to", $4f
db "explore too?", $57
; 0x806f5 + 30 bytes
_MtMoon1EndBattleText3: ; 0x80713
db $0, "Losing", $4f
db "stinks!", $58
; 0x80713 + 16 bytes
_MtMoon1AfterBattleText3: ; 0x80723
db $0, "I came down here", $4f
db "to show off to", $55
db "girls.", $57
; 0x80723 + 40 bytes
_MtMoon1BattleText4: ; 0x8074b
db $0, "Wow! It's way", $4f
db "bigger in here", $55
db "than I thought!", $57
; 0x8074b + 45 bytes
_MtMoon1EndBattleText4: ; 0x80778
db $0, "Oh!", $4f
db "I lost it!", $58
; 0x80778 + 16 bytes
_MtMoon1AfterBattleText4: ; 0x80788
db $0, "How do you get", $4f
db "out of here?", $57
; 0x80788 + 29 bytes
_MtMoon1BattleText5: ; 0x807a5
db $0, "What! Don't sneak", $4f
db "up on me!", $57
; 0x807a5 + 28 bytes
_MtMoon1EndBattleText5: ; 0x807c1
db $0, "My", $4f
db "#MON won't do!", $58
; 0x807c1 + 18 bytes
_MtMoon1AfterBattleText5: ; 0x807d3
db $0, "I have to find", $4f
db "stronger #MON.", $57
; 0x807d3 + 31 bytes
_MtMoon1BattleText6: ; 0x807f2
db $0, "What? I'm waiting", $4f
db "for my friends to", $55
db "find me here.", $57
; 0x807f2 + 50 bytes
_MtMoon1EndBattleText6: ; 0x80824
db $0, "I lost?", $58
; 0x80824 + 9 bytes
_MtMoon1AfterBattleText6: ; 0x8082d
db $0, "I heard there are", $4f
db "some very rare", $55
db "fossils here.", $57
; 0x8082d + 48 bytes
_MtMoon1BattleText7: ; 0x8085d
db $0, "Suspicious men", $4f
db "are in the cave.", $55
db "What about you?", $57
; 0x8085d + 49 bytes
_MtMoon1EndBattleText7: ; 0x8088e
db $0, "You", $4f
db "got me!", $58
; 0x8088e + 13 bytes
_MtMoon1AfterBattleText7: ; 0x8089b
db $0, "I saw them! I'm", $4f
db "sure they're from", $55
db "TEAM ROCKET!", $57
; 0x8089b + 46 bytes
_MtMoon1BattleText8: ; 0x808c9
db $0, "Go through this", $4f
db "cave to get to", $55
db "CERULEAN CITY!", $57
; 0x808c9 + 47 bytes
_MtMoon1EndBattleText8: ; 0x808f8
db $0, "I", $4f
db "lost.", $58
; 0x808f8 + 9 bytes
_MtMoon1AfterBattleText8: ; 0x80901
db $0, "ZUBAT is tough!", $4f
db "But, it can be", $55
db "useful if you", $55
db "catch one.", $57
; 0x80901 + 57 bytes
_MtMoon1Text14: ; 0x8093a
db $0, "Beware! ZUBAT is", $4f
db "a blood sucker!", $57
_UnnamedText_51a48: ; 0x8095c
db $0, $57
; 0x8095c + 2 bytes
_UnnamedText_49f24: ; 0x8095e
db $0, "You want the", $4f
db "DOME FOSSIL?", $57
; 0x8095e + 27 bytes
_UnnamedText_49f64: ; 0x80979
db $0, "You want the", $4f
db "HELIX FOSSIL?", $57
; 0x80979 + 28 bytes
_UnnamedText_49f6f: ; 0x80995
db $0, $52, " got the", $4f
db "@"
TX_RAM $cf4b
db $0, "!@@"
; 0x809a8
_UnnamedText_49f7f: ; 0x809a8
db $0, "Look, you've got", $4f
db "no room for this.@@"
; 0x809cc
_UnnamedText_49f85: ; 0x809cc
db $0, "Hey, stop!", $51
db "I found these", $4f
db "fossils! They're", $55
db "both mine!", $57
; 0x809cc + 53 bytes
_UnnamedText_49f8a: ; 0x80a01
db $0, "OK!", $4f
db "I'll share!", $58
; 0x80a01 + 16 bytes
_UnnamedText_49f8f: ; 0x80a11
db $0, "We'll each take", $4f
db "one!", $55
db "No being greedy!", $57
; 0x80a11 + 38 bytes
_UnnamedText_49f94: ; 0x80a37
db $0, "Far away, on", $4f
db "CINNABAR ISLAND,", $55
db "there's a #MON", $55
db "LAB.", $51
db "They do research", $4f
db "on regenerating", $55
db "fossils.", $57
; 0x80a37 + 92 bytes
UnnamedText_80a93: ; 0x80a93
db $0, "All right. Then", $4f
db "this is mine!@@"
; 0x80ab3
_MtMoon3BattleText2: ; 0x80ab3
db $0, "TEAM ROCKET will", $4f
db "find the fossils,", $55
db "revive and sell", $55
db "them for cash!", $57
; 0x80ab3 + 67 bytes
_MtMoon3EndBattleText2: ; 0x80af6
db $0, "Urgh!", $4f
db "Now I'm mad!", $58
; 0x80af6 + 19 bytes
_MtMoon3AfterBattleText2: ; 0x80b09
db $0, "You made me mad!", $4f
db "TEAM ROCKET will", $55
db "blacklist you!", $57
; 0x80b09 + 50 bytes
_MtMoon3BattleText3: ; 0x80b3b
db $0, "We, TEAM ROCKET,", $4f
db "are #MON", $55
db "gangsters!", $57
; 0x80b3b + 38 bytes
_MtMoon3EndBattleText3: ; 0x80b61
db $0, "I blew", $4f
db "it!", $58
; 0x80b61 + 12 bytes
_MtMoon3AfterBattleText3: ; 0x80b6d
db $0, "Darn it all! My", $4f
db "associates won't", $55
db "stand for this!", $57
; 0x80b6d + 49 bytes
_MtMoon3BattleText4: ; 0x80b9e
db $0, "We're pulling a", $4f
db "big job here!", $55
db "Get lost, kid!", $57
; 0x80b9e + 45 bytes
_MtMoon3EndBattleText4: ; 0x80bcb
db $0, "So, you", $4f
db "are good.", $58
; 0x80bcb + 19 bytes
_MtMoon3AfterBattleText4: ; 0x80bde
db $0, "If you find a", $4f
db "fossil, give it", $55
db "to me and scram!", $57
; 0x80bde + 48 bytes
_MtMoon3BattleText5: ; 0x80c0e
db $0, "Little kids", $4f
db "should leave", $55
db "grown-ups alone!", $57
; 0x80c0e + 43 bytes
_MtMoon3EndBattleText5: ; 0x80c39
db $0, "I'm", $4f
db "steamed!", $58
; 0x80c39 + 13 bytes
_MtMoon3AfterBattleText5: ; 0x80c46
db $0, "#MON lived", $4f
db "here long before", $55
db "people came.", $57
; 0x80c46 + 42 bytes
_SSAnne1Text1: ; 0x80c70
db $0, "Bonjour!", $4f
db "I am le waiter on", $55
db "this ship!", $51
db "I will be happy", $4f
db "to serve you any-", $55
db "thing you please!", $51
db "Ah! Le strong", $4f
db "silent type!", $57
_SSAnne1Text2: ; 0x80ce6
db $0, "The passengers", $4f
db "are restless!", $51
db "You might be", $4f
db "challenged by the", $55
db "more bored ones!", $57
_SSAnne2Text1: ; 0x80d34
db $0, "This ship, she is", $4f
db "a luxury liner", $55
db "for trainers!", $51
db "At every port, we", $4f
db "hold parties with", $55
db "invited trainers!", $57
_SSAnneRivalBeforeBattleText: ; 0x80d9a
db $0, $53, ": Bonjour!", $4f
db $52, "!", $51
db "Imagine seeing", $4f
db "you here!", $51
db $52, ", were you", $4f
db "really invited?", $51
db "So how's your", $4f
db "#DEX coming?", $51
db "I already caught", $4f
db "40 kinds, pal!", $51
db "Different kinds", $4f
db "are everywhere!", $51
db "Crawl around in", $4f
db "grassy areas!", $57
; 0x80d9a + 189 bytes
_SSAnneRivalDefeatedText: ; 0x80e57
db $0, "Humph!", $51
db "At least you're", $4f
db "raising your", $55
db "#MON!", $58
; 0x80e57 + 42 bytes
_SSAnneRivalWonText: ; 0x80e81
db $0, $52, "! What are", $4f
db "you, seasick?", $51
db "You should shape", $4f
db "up, pal!", $58
; 0x80e81 + 53 bytes
_SSAnneRivalCaptainText: ; 0x80eb6
db $0, $53, ": I heard", $4f
db "there was a CUT", $55
db "master on board.", $51
db "But, he was just a", $4f
db "seasick, old man!", $51
db "But, CUT itself is", $4f
db "really useful!", $51
db "You should go see", $4f
db "him! Smell ya!", $57
; 0x80eb6 + 149 bytes
_SSAnne3Text1: ; 0x80f4b
db $0, "Our CAPTAIN is a", $4f
db "sword master!", $51
db "He even teaches", $4f
db "CUT to #MON!", $57
_SSAnne5Text1: ; 0x80f88
db $0, "The party's over.", $4f
db "The ship will be", $55
db "departing soon.", $57
_SSAnne5Text2: ; 0x80fbb
db $0, "Scrubbing decks", $4f
db "is hard work!", $57
_SSAnne5Text3: ; 0x80fda
db $0, "Urf. I feel ill.", $51
db "I stepped out to", $4f
db "get some air.", $57
_SSAnneBattleText1: ; 0x8100b
db $0, "Hey matey!", $51
db "Let's do a little", $4f
db "jig!", $57
; 0x8100b + 34 bytes
_SSAnneEndBattleText1: ; 0x8102d
db $0, "You're", $4f
db "impressive!", $58
; 0x8102d + 19 bytes
_SSAnneAfterBattleText1: ; 0x81040
db $0, "How many kinds of", $4f
db "#MON do you", $55
db "think there are?", $57
; 0x81040 + 48 bytes
_SSAnneBattleText2: ; 0x81070
db $0, "Ahoy there!", $4f
db "Are you seasick?", $57
; 0x81070 + 30 bytes
_SSAnneEndBattleText2: ; 0x8108e
db $0, "I was", $4f
db "just careless!", $58
; 0x8108e + 22 bytes
_SSAnneAfterBattleText2: ; 0x810a4
db $0, "My Pa said there", $4f
db "are 100 kinds of", $55
db "#MON. I think", $55
db "there are more.", $57
; 0x810a4 + 65 bytes
_SSAnne6Text1: ; 0x810e5
db $0, "You, mon petit!", $4f
db "We're busy here!", $55
db "Out of the way!", $57
_SSAnne6Text2: ; 0x81116
db $0, "I saw an odd ball", $4f
db "in the trash.", $57
_SSAnne6Text3: ; 0x81137
db $0, "I'm so busy I'm", $4f
db "getting dizzy!", $57
_SSAnne6Text4: ; 0x81155
db $0, "Hum-de-hum-de-", $4f
db "ho...", $51
db "I peel spuds", $4f
db "every day!", $55
db "Hum-hum...", $57
_SSAnne6Text5: ; 0x8118e
db $0, "Did you hear about", $4f
db "SNORLAX?", $51
db "All it does is", $4f
db "eat and sleep!", $57
_SSAnne6Text6: ; 0x811c9
db $0, "Snivel...Sniff...", $51
db "I only get to", $4f
db "peel onions...", $55
db "Snivel...", $57
_UnnamedText_61807: ; 0x81203
db $0, "Er-hem! Indeed I", $4f
db "am le CHEF!", $51
db "Le main course is", $58
; 0x81203 + 48 bytes
_UnnamedText_6180c: ; 0x81233
db $0, "Salmon du Salad!", $51
db "Les guests may", $4f
db "gripe it's fish", $55
db "again, however!", $57
; 0x81233 + 64 bytes
_UnnamedText_61811: ; 0x81273
db $0, "Eels au Barbecue!", $51
db "Les guests will", $4f
db "mutiny, I fear.", $57
; 0x81273 + 51 bytes
_UnnamedText_61816: ; 0x812a6
db $0, "Prime Beef Steak!", $51
db "But, have I enough", $4f
db "fillets du beef?", $57
; 0x812a6 + 55 bytes
_SSAnne7RubText: ; 0x812dd
db $0, "CAPTAIN: Ooargh...", $4f
db "I feel hideous...", $55
db "Urrp! Seasick...", $51
db $52, " rubbed", $4f
db "the CAPTAIN's", $55
db "back!", $51
db "Rub-rub...", $4f
db "Rub-rub...@@"
; 0x81347
_ReceivingHM01Text: ; 0x81347
db $0, "CAPTAIN: Whew!", $4f
db "Thank you! I", $55
db "feel much better!", $51
db "You want to see", $4f
db "my CUT technique?", $51
db "I could show you", $4f
db "if I wasn't ill...", $51
db "I know! You can", $4f
db "have this!", $51
db "Teach it to your", $4f
db "#MON and you", $55
db "can see it CUT", $55
db "any time!", $58
; 0x81347 + 198 bytes
_ReceivedHM01Text: ; 0x8140d
db $0, $52, " got", $4f
db "@"
TX_RAM $cf4b
db $0, "!@@"
; 0x8141c
_UnnamedText_61932: ; 0x8141c
db $0, "CAPTAIN: Whew!", $51
db "Now that I'm not", $4f
db "sick any more, I", $55
db "guess it's time.", $57
; 0x8141c + 65 bytes
_HM01NoRoomText: ; 0x8145d
db $0, "Oh no! You have", $4f
db "no room for this!", $57
; 0x8145d + 35 bytes
_SSAnne7Text2: ; 0x81480
db $0, "Yuck! Shouldn't", $4f
db "have looked!", $57
_SSAnne7Text3: ; 0x8149d
db $0, "How to Conquer", $4f
db "Seasickness...", $55
db "The CAPTAIN's", $55
db "reading this!", $57
_SSAnne8Text8: ; 0x814d7
db $0, "WIGGLYTUFF: Puup", $4f
db "pupuu!@@"
_SSAnne8BattleText1: ; 0x814f1
db $0, "I travel alone", $4f
db "on my journeys!", $51
db "My #MON are my", $4f
db "only friends!", $57
; 0x814f1 + 61 bytes
_SSAnne8EndBattleText1: ; 0x8152e
db $0, "My, my", $4f
db "friends...", $58
; 0x8152e + 19 bytes
_SSAnne8AfterBattleText1: ; 0x81541
db $0, "You should be", $4f
db "nice to friends!", $57
; 0x81541 + 32 bytes
_SSAnne8BattleText2: ; 0x81561
db $0, "You pup! How dare", $4f
db "you barge in!", $57
; 0x81561 + 33 bytes
_SSAnne8EndBattleText2: ; 0x81582
db $0, "Humph!", $4f
db "You rude child!", $58
; 0x81582 + 24 bytes
_UnnamedText_61a24: ; 0x8159a
db $0, "I wish to be left", $4f
db "alone! Get out!", $57
; 0x8159a + 35 bytes
_SSAnne8BattleText3: ; 0x815bd
db $0, "I love #MON!", $4f
db "Do you?", $57
; 0x815bd + 22 bytes
_SSAnne8EndBattleText3: ; 0x815d3
db $0, "Wow! ", $4f
db "You're great!", $58
; 0x815d3 + 20 bytes
_SSAnne8AfterBattleText3: ; 0x815e7
db $0, "Let me be your", $4f
db "friend, OK?", $51
db "Then we can trade", $4f
db "#MON!", $57
; 0x815e7 + 52 bytes
_SSAnne8BattleText4: ; 0x8161b
db $0, "I collected these", $4f
db "#MON from all", $55
db "around the world!", $57
; 0x8161b + 51 bytes
_SSAnne8EndBattleText4: ; 0x8164e
db $0, "Oh no!", $4f
db "I went around the", $55
db "world for these!", $58
; 0x8164e + 43 bytes
_SSAnne8AfterBattleText4: ; 0x81679
db $0, "You hurt my poor", $4f
db "worldly #MON!", $51
db "I demand that you", $4f
db "heal them at a", $55
db "#MON CENTER!", $57
; 0x81679 + 78 bytes
_SSAnne8Text5: ; 0x816c7
db $0, "Waiter, I would", $4f
db "like a cherry pie", $55
db "please!", $57
_SSAnne8Text6: ; 0x816f2
db $0, "A cruise is so", $4f
db "elegant yet cozy!", $57
_SSAnne8Text7: ; 0x81714
db $0, "I always travel", $4f
db "with WIGGLYTUFF!", $57
_SSAnne8Text9: ; 0x81736
db $0, "We are cruising", $4f
db "around the world.", $57
_SSAnne8Text11: ; 0x81759
db $0, "Ssh! I'm a GLOBAL", $4f
db "POLICE agent!", $51
db "I'm on the trail", $4f
db "of TEAM ROCKET!", $57
_UnnamedText_61bf2: ; 0x81799
db $0, "In all my travels", $4f
db "I've never seen", $55
db "any #MON sleep", $55
db "like this one!", $51
db "It was something", $4f
db "like this!", $58
; 0x81799 + 92 bytes
_UnnamedText_61c01: ; 0x817f5
db $0, "Ah yes, I have", $4f
db "seen some #MON", $55
db "ferry people", $55
db "across the water!", $57
; 0x817f5 + 62 bytes
_UnnamedText_61c10: ; 0x81833
db $0, "#MON can CUT", $4f
db "down small bushes.", $57
; 0x81833 + 33 bytes
_UnnamedText_61c1f: ; 0x81854
db $0, "Have you gone to", $4f
db "the SAFARI ZONE", $55
db "in FUCHSIA CITY?", $51
db "It had many rare", $4f
db "kinds of #MON!!", $57
; 0x81854 + 84 bytes
_UnnamedText_61c2e: ; 0x818a8
db $0, "Me and my Daddy", $4f
db "think the SAFARI", $55
db "ZONE is awesome!", $57
; 0x818a8 + 51 bytes
_UnnamedText_61c3d: ; 0x818db
db $0, "The CAPTAIN looked", $4f
db "really sick and", $55
db "pale!", $57
; 0x818db + 42 bytes
_UnnamedText_61c4c: ; 0x81905
db $0, "I hear many people", $4f
db "get seasick!", $57
; 0x81905 + 33 bytes
_SSAnne9BattleText1: ; 0x81926
db $0, "Competing against", $4f
db "the young keeps", $55
db "me youthful.", $57
; 0x81926 + 48 bytes
_SSAnne9EndBattleText1: ; 0x81956
db $0, "Good", $4f
db "fight! Ah, I feel", $55
db "young again!", $58
; 0x81956 + 37 bytes
_SSAnne9AfterBattleText1: ; 0x8197b
db $0, "15 years ago, I", $4f
db "would have won!", $57
; 0x8197b + 33 bytes
_SSAnne9BattleText2: ; 0x8199c
db $0, "Check out what I", $4f
db "fished up!", $57
; 0x8199c + 29 bytes
_SSAnne9EndBattleText2: ; 0x819b9
db $0, "I'm", $4f
db "all out!", $58
; 0x819b9 + 13 bytes
_SSAnne9AfterBattleText2: ; 0x819c6
db $0, "Party?", $51
db "The cruise ship's", $4f
db "party should be", $55
db "over by now.", $57
; 0x819c6 + 54 bytes
_SSAnne9BattleText3: ; 0x819fc
db $0, "Which do you like,", $4f
db "a strong or a", $55
db "rare #MON?", $57
; 0x819fc + 45 bytes
_SSAnne9EndBattleText3: ; 0x81a29
db $0, "I must", $4f
db "salute you!", $58
; 0x81a29 + 20 bytes
_SSAnne9AfterBattleText3: ; 0x81a3d
db $0, "I prefer strong", $4f
db "and rare #MON.", $57
; 0x81a3d + 32 bytes
_SSAnne9BattleText4: ; 0x81a5d
db $0, "I never saw you", $4f
db "at the party.", $57
; 0x81a5d + 31 bytes
_SSAnne9EndBattleText4: ; 0x81a7c
db $0, "Take", $4f
db "it easy!", $58
; 0x81a7c + 15 bytes
_SSAnne9AfterBattleText4: ; 0x81a8b
db $0, "Oh, I adore your", $4f
db "strong #MON!", $57
; 0x81a8b + 31 bytes
_SSAnne10Text8: ; 0x81aaa
db $0, "MACHOKE: Gwoh!", $4f
db "Goggoh!@@"
_SSAnne10BattleText1: ; 0x81ac3
db $0, "You know what they", $4f
db "say about sailors", $55
db "and fighting!", $57
; 0x81ac3 + 52 bytes
_SSAnne10EndBattleText1: ; 0x81af7
db $0, "Right!", $4f
db "Good fight, mate!", $58
; 0x81af7 + 26 bytes
_SSAnne10AfterBattleText1: ; 0x81b11
db $0, "Haha! Want to be", $4f
db "a sailor, mate?", $57
; 0x81b11 + 34 bytes
_SSAnne10BattleText2: ; 0x81b33
db $0, "My sailor's pride", $4f
db "is at stake!", $57
; 0x81b33 + 31 bytes
_SSAnne10EndBattleText2: ; 0x81b52
db $0, "Your", $4f
db "spirit sank me!", $58
; 0x81b52 + 22 bytes
_SSAnne10AfterBattleText2: ; 0x81b68
db $0, "Did you see the", $4f
db "FISHING GURU in", $55
db "VERMILION CITY?", $57
; 0x81b68 + 49 bytes
_SSAnne10BattleText3: ; 0x81b99
db $0, "Us sailors have", $4f
db "#MON too!", $57
; 0x81b99 + 27 bytes
_SSAnne10EndBattleText3: ; 0x81bb4
db $0, "OK, ", $4f
db "you're not bad.", $58
; 0x81bb4 + 21 bytes
_SSAnne10AfterBattleText3: ; 0x81bc9
db $0, "We caught all our", $4f
db "#MON while", $55
db "out at sea!", $57
; 0x81bc9 + 42 bytes
_SSAnne10BattleText4: ; 0x81bf3
db $0, "I like feisty", $4f
db "kids like you!@@"
; 0x81bf3 + 31 bytes
_SSAnne10EndBattleText4: ; 0x81c12
db $0, "Argh!", $4f
db "Lost it!", $58
; 0x81c12 + 16 bytes
_SSAnne10AfterBattleText4: ; 0x81c22
db $0, "Sea #MON live", $4f
db "in deep water.", $55
db "You'll need a ROD!", $57
; 0x81c22 + 48 bytes
_SSAnne10BattleText5: ; 0x81c52
db $0, "Matey, you're", $4f
db "walking the plank", $55
db "if you lose!", $57
; 0x81c52 + 45 bytes
_SSAnne10EndBattleText5: ; 0x81c7f
db $0, "Argh!", $4f
db "Beaten by a kid!", $58
; 0x81c7f + 24 bytes
_SSAnne10AfterBattleText5: ; 0x81c97
db $0, "Jellyfish some-", $4f
db "times drift into", $55
db "the ship.", $57
; 0x81c97 + 44 bytes
_SSAnne10BattleText6: ; 0x81cc3
db $0, "Hello stranger!", $4f
db "Stop and chat!", $51
db "All my #MON", $4f
db "are from the sea!", $57
; 0x81cc3 + 62 bytes
_SSAnne10EndBattleText6: ; 0x81d01
db $0, "Darn!", $4f
db "I let that one", $55
db "get away!", $58
; 0x81d01 + 32 bytes
_SSAnne10AfterBattleText6: ; 0x81d21
db $0, "I was going to", $4f
db "make you my", $55
db "assistant too!", $57
; 0x81d21 + 43 bytes
_SSAnne10Text7: ; 0x81d4c
db $0, "My buddy, MACHOKE,", $4f
db "is super strong!", $51
db "He has enough", $4f
db "STRENGTH to move", $55
db "big rocks!", $57
_VictoryRoad3BattleText2: ; 0x81d9b
db $0, "I heard rumors of", $4f
db "a child prodigy!", $57
; 0x81d9b + 36 bytes
_VictoryRoad3EndBattleText2: ; 0x81dbf
db $0, "The", $4f
db "rumors were true!", $58
; 0x81dbf + 23 bytes
_VictoryRoad3AfterBattleText2: ; 0x81dd6
db $0, "You beat GIOVANNI", $4f
db "of TEAM ROCKET?", $57
; 0x81dd6 + 35 bytes
_VictoryRoad3BattleText3: ; 0x81df9
db $0, "I'll show you just", $4f
db "how good you are!", $57
; 0x81df9 + 37 bytes
_VictoryRoad3EndBattleText3: ; 0x81e1e
db $0, "I'm", $4f
db "furious!", $58
; 0x81e1e + 13 bytes
_VictoryRoad3AfterBattleText3: ; 0x81e2b
db $0, "You showed me just", $4f
db "how good I was!", $57
; 0x81e2b + 36 bytes
_VictoryRoad3BattleText4: ; 0x81e4f
db $0, "Only the chosen", $4f
db "can pass here!", $57
; 0x81e4f + 32 bytes
_VictoryRoad3EndBattleText4: ; 0x81e6f
db $0, "I", $4f
db "don't believe it!", $58
; 0x81e6f + 20 bytes
_VictoryRoad3AfterBattleText4: ; 0x81e83
db $0, "All trainers here", $4f
db "are headed to the", $55
db "#MON LEAGUE!", $55
db "Be careful!", $57
; 0x81e83 + 62 bytes
_VictoryRoad3BattleText5: ; 0x81ec1
db $0, "Trainers live to", $4f
db "seek stronger", $55
db "opponents!", $57
; 0x81ec1 + 43 bytes
_VictoryRoad3EndBattleText5: ; 0x81eec
db $0, "Oh!", $4f
db "So strong!", $58
; 0x81eec + 16 bytes
_VictoryRoad3AfterBattleText5: ; 0x81efc
db $0, "By fighting tough", $4f
db "battles, you get", $55
db "stronger!", $57
; 0x81efc + 46 bytes
_RocketHideout1EndBattleText6: ; 0x81f2a
db $0, "Why...?@@"
; 0x81f34
_RocketHideout1BattleText2: ; 0x81f34
db $0, "Who are you? How", $4f
db "did you get here?", $57
; 0x81f34 + 36 bytes
_RocketHideout1EndBattleText2: ; 0x81f58
db $0, "Oww!", $4f
db "Beaten!", $58
; 0x81f58 + 14 bytes
_RocketHideout1AfterBattleTxt2: ; 0x81f66
db $0, "Are you dissing", $4f
db "TEAM ROCKET?", $57
; 0x81f66 + 30 bytes
_RocketHideout1BattleText3: ; 0x81f84
db $0, "You broke into", $4f
db "our operation?", $57
; 0x81f84 + 31 bytes
_RocketHideout1EndBattleText3: ; 0x81fa3
db $0, "Burnt!", $58
; 0x81fa3 + 8 bytes
_RocketHideout1AfterBattleTxt3: ; 0x81fab
db $0, "You're not going", $4f
db "to get away with", $55
db "this, brat!", $57
; 0x81fab + 46 bytes
_RocketHideout1BattleText4: ; 0x81fd9
db $0, "Intruder alert!", $57
; 0x81fd9 + 17 bytes
_RocketHideout1EndBattleText4: ; 0x81fea
db $0, "I", $4f
db "can't do it!", $58
; 0x81fea + 15 bytes
_RocketHideout1AfterBattleTxt4: ; 0x81ff9
db $0, "SILPH SCOPE?", $4f
db "I don't know", $55
db "where it is!", $57
; 0x81ff9 + 39 bytes
_RocketHideout1BattleText5: ; 0x82020
db $0, "Why did you come", $4f
db "here?", $57
; 0x82020 + 24 bytes
_RocketHideout1EndBattleText5: ; 0x82038
db $0, "This", $4f
db "won't do!", $58
; 0x82038 + 15 bytes
_RocketHideout1AfterBattleTxt5: ; 0x82047
db $0, "OK, I'll talk!", $4f
db "Take the elevator", $55
db "to see my BOSS!", $57
; 0x82047 + 49 bytes
_RocketHideout1BattleText6: ; 0x82078
db $0, "Are you lost, you", $4f
db "little rat?", $57
; 0x82078 + 31 bytes
_RocketHideout1AfterBattleTxt6: ; 0x82097
db $0, "Uh-oh, that fight", $4f
db "opened the door!", $57
; 0x82097 + 36 bytes
_RocketHideout2BattleText2: ; 0x820bb
db $0, "BOSS said you can", $4f
db "see GHOSTs with", $55
db "the SILPH SCOPE!", $57
; 0x820bb + 52 bytes
_RocketHideout2EndBattleText2: ; 0x820ef
db $0, "I", $4f
db "surrender!", $58
; 0x820ef + 14 bytes
_RocketHideout2AfterBattleTxt2: ; 0x820fd
db $0, "The TEAM ROCKET", $4f
db "HQ has 4 basement", $55
db "floors. Can you", $55
db "reach the BOSS?", $57
; 0x820fd + 67 bytes
_RocketHideout3BattleText2: ; 0x82140
db $0, "Stop meddling in", $4f
db "TEAM ROCKET's", $55
db "affairs!", $57
; 0x82140 + 40 bytes
_RocketHideout3EndBattleText2: ; 0x82168
db $0, "Oof!", $4f
db "Taken down!", $58
; 0x82168 + 18 bytes
_RocketHideout3AfterBattleTxt2: ; 0x8217a
db $0, "SILPH SCOPE?", $4f
db "The machine the", $55
db "BOSS stole. It's", $55
db "here somewhere.", $57
; 0x8217a + 62 bytes
_RocketHideout3BattleTxt: ; 0x821b8
db $0, "We got word from", $4f
db "upstairs that you", $55
db "were coming!", $57
; 0x821b8 + 49 bytes
_RocketHideout3EndBattleText3: ; 0x821e9
db $0, "What?", $4f
db "I lost? No!", $58
; 0x821e9 + 19 bytes
_RocketHideout3AfterBattleText3: ; 0x821fc
db $0, "Go ahead and go!", $4f
db "But, you need the", $55
db "LIFT KEY to run", $55
db "the elevator!", $57
; 0x821fc + 66 bytes
_UnnamedText_4557a: ; 0x8223e
db $0, "So! I must say, I", $4f
db "am impressed you", $55
db "got here!", $57
; 0x8223e + 46 bytes
_UnnamedText_4557f: ; 0x8226c
db $0, "WHAT!", $4f
db "This cannot be!", $58
; 0x8226c + 23 bytes
_UnnamedText_45584: ; 0x82283
db $0, "I see that you", $4f
db "raise #MON", $55
db "with utmost care.", $51
db "A child like you", $4f
db "would never", $55
db "understand what I", $55
db "hope to achieve.", $51
db "I shall step", $4f
db "aside this time!", $51
db "I hope we meet", $4f
db "again...", $57
; 0x82283 + 163 bytes
_RocketHideout4BattleText2: ; 0x82326
db $0, "I know you! You", $4f
db "ruined our plans", $55
db "at MT.MOON!", $57
; 0x82326 + 46 bytes
_RocketHideout4EndBattleText2: ; 0x82354
db $0, "Burned", $4f
db "again!", $58
; 0x82354 + 15 bytes
_RocketHideout4AfterBattleText2: ; 0x82363
db $0, "Do you have", $4f
db "something against", $55
db "TEAM ROCKET?", $57
; 0x82363 + 44 bytes
_RocketHideout4BattleText3: ; 0x8238f
db $0, "How can you not", $4f
db "see the beauty of", $55
db "our evil?", $57
; 0x8238f + 45 bytes
_RocketHideout4EndBattleText3: ; 0x823bc
db $0, "Ayaya!", $58
; 0x823bc + 8 bytes
_RocketHideout4AfterBattleText3: ; 0x823c4
db $0, "BOSS! I'm sorry I", $4f
db "failed you!", $57
; 0x823c4 + 30 bytes
_RocketHideout4BattleText4: ; 0x823e2
db $0, "The elevator", $4f
db "doesn't work? Who", $55
db "has the LIFT KEY?", $57
; 0x823e2 + 49 bytes
_RocketHideout4EndBattleText4: ; 0x82413
db $0, "No!", $58
; 0x82413 + 5 bytes
_UnnamedText_455ec: ; 0x82418
db $0, "Oh no! I dropped", $4f
db "the LIFT KEY!", $57
; 0x82418 + 32 bytes
_UnnamedText_4578b: ; 0x82438
db $0, "It appears to", $4f
db "need a key.@@"
; 0xa82454
_UnnamedText_59ded: ; 0x82454
db $0, "Eeek!", $4f
db "No! Stop! Help!", $51
db "Oh, you're not", $4f
db "with TEAM ROCKET.", $55
db "I thought...", $55
db "I'm sorry. Here,", $55
db "please take this!", $58
; 0x82454 + 102 bytes
_ReceivedTM36Text: ; 0x824ba
db $0, $52, " got", $4f
db "@"
TX_RAM $cf4b
db $0, "!@@"
; 0x824c9
_TM36ExplanationText: ; 0x824c9
db $0, "TM36 is", $4f
db "SELFDESTRUCT!", $51
db "It's powerful, but", $4f
db "the #MON that", $55
db "uses it faints!", $55
db "Be careful.", $57
; 0x824c9 + 83 bytes
_TM36NoRoomText: ; 0x8251c
db $0, "You don't have any", $4f
db "room for this.", $57
; 0x8251c + 34 bytes
_SilphCo2BattleText1: ; 0x8253e
db $0, "Help! I'm a SILPH", $4f
db "employee.", $57
; 0x8253e + 28 bytes
_SilphCo2EndBattleText1: ; 0x8255a
db $0, "How", $4f
db "did you know I", $55
db "was a ROCKET?", $58
; 0x8255a + 34 bytes
_SilphCo2AfterBattleText1: ; 0x8257c
db $0, "I work for both", $4f
db "SILPH and TEAM", $55
db "ROCKET!", $57
; 0x8257c + 40 bytes
_SilphCo2BattleText2: ; 0x825a4
db $0, "It's off limits", $4f
db "here! Go home!", $57
; 0x825a4 + 31 bytes
_SilphCo2EndBattleText2: ; 0x825c3
db $0, "You're", $4f
db "good.", $58
; 0x825c3 + 13 bytes
_SilphCo2AfterBattleText2: ; 0x825d0
db $0, "Can you solve the", $4f
db "maze in here?", $57
; 0x825d0 + 33 bytes
_SilphCo2BattleText3: ; 0x825f1
db $0, "No kids are", $4f
db "allowed in here!", $57
; 0x825f1 + 30 bytes
_SilphCo2EndBattleText3: ; 0x8260f
db $0, "Tough!", $58
; 0x8260f + 8 bytes
_SilphCo2AfterBattleText3: ; 0x82617
db $0, "Diamond shaped", $4f
db "tiles are", $55
db "teleport blocks!", $51
db "They're hi-tech", $4f
db "transporters!", $57
; 0x82617 + 72 bytes
_SilphCo2BattleText4: ; 0x8265f
db $0, "Hey kid! What are", $4f
db "you doing here?", $57
; 0x8265f + 35 bytes
_SilphCo2EndBattleText4: ; 0x82682
db $0, "I goofed!", $58
; 0x82682 + 11 bytes
_SilphCo2AfterBattleText4: ; 0x8268d
db $0, "SILPH CO. will", $4f
db "be merged with", $55
db "TEAM ROCKET!", $57
; 0x8268d + 44 bytes
_UnnamedText_59ff9: ; 0x826b9
db $0, "I work for SILPH.", $4f
db "What should I do?", $57
; 0x826b9 + 37 bytes
_UnnamedText_59ffe: ; 0x826de
db $0, $52, "! You and", $4f
db "your #MON", $55
db "saved us!", $57
; 0x826de + 32 bytes
_SilphCo3BattleText1: ; 0x826fe
db $0, "Quit messing with", $4f
db "us, kid!", $57
; 0x826fe + 28 bytes
_SilphCo3EndBattleText1: ; 0x8271a
db $0, "I give", $4f
db "up!", $58
; 0x8271a + 12 bytes
_SilphCo3AfterBattleText1: ; 0x82726
db $0, "A hint? You can", $4f
db "open doors with a", $55
db "CARD KEY!", $57
; 0x82726 + 45 bytes
_SilphCo3BattleText2: ; 0x82753
db $0, "I support TEAM", $4f
db "ROCKET more than", $55
db "I support SILPH!", $57
; 0x82753 + 50 bytes
_SilphCo3EndBattleText2: ; 0x82785
db $0, "You", $4f
db "really got me!", $58
; 0x82785 + 20 bytes
_SilphCo3AfterBattleText2: ; 0x82799
db $0, "Humph...", $51
db "TEAM ROCKET said", $4f
db "that if I helped", $55
db "them, they'd let", $55
db "me study #MON!", $57
; 0x82799 + 75 bytes
_UnnamedText_19de0: ; 0x827e4
db $0, "Sssh! Can't you", $4f
db "see I'm hiding?", $57
; 0x827e4 + 31 bytes
_UnnamedText_19de5: ; 0x82803
db $0, "Huh? TEAM ROCKET", $4f
db "is gone?", $57
; 0x82803 + 27 bytes
_SilphCo4BattleText2: ; 0x8281e
db $0, "TEAM ROCKET has", $4f
db "taken command of", $55
db "SILPH CO.!", $57
; 0x8281e + 45 bytes
_SilphCo4EndBattleText2: ; 0x8284b
db $0, "Arrgh!", $58
; 0x8284b + 8 bytes
_SilphCo4AfterBattleText2: ; 0x82853
db $0, "Fwahahaha!", $4f
db "My BOSS has been", $55
db "after this place!", $57
; 0x82853 + 47 bytes
_SilphCo4BattleText3: ; 0x82882
db $0, "My #MON are my", $4f
db "loyal soldiers!", $57
; 0x82882 + 32 bytes
_SilphCo4EndBattleText3: ; 0x828a2
db $0, "Darn!", $4f
db "You weak #MON!", $58
; 0x828a2 + 22 bytes
_SilphCo4AfterBattleText3: ; 0x828b8
db $0, "The doors are", $4f
db "electronically", $55
db "locked! A CARD", $55
db "KEY opens them!", $57
; 0x828b8 + 61 bytes
_SilphCo4BattleText4: ; 0x828f5
db $0, "Intruder spotted!", $57
; 0x828f5 + 19 bytes
_SilphCo4EndBattleText4: ; 0x82908
db $0, "Who", $4f
db "are you?", $58
; 0x82908 + 14 bytes
_SilphCo4AfterBattleText4: ; 0x82916
db $0, "I better tell the", $4f
db "BOSS on 11F!", $57
; 0x82916 + 32 bytes
_UnnamedText_1a010: ; 0x82936
db $0, "TEAM ROCKET is", $4f
db "in an uproar over", $55
db "some intruder.", $55
db "That's you right?", $57
; 0x82936 + 66 bytes
_UnnamedText_1a015: ; 0x82978
db $0, "TEAM ROCKET took", $4f
db "off! You're our", $55
db "hero! Thank you!", $57
; 0x82978 + 50 bytes
_SilphCo5BattleText2: ; 0x829aa
db $0, "I heard a kid was", $4f
db "wandering around.", $57
; 0x829aa + 37 bytes
_SilphCo5EndBattleText2: ; 0x829cf
db $0, "Boom!", $58
; 0x829cf + 7 bytes
_SilphCo5AfterBattleText2: ; 0x829d6
db $0, "It's not smart", $4f
db "to pick a fight", $55
db "with TEAM ROCKET!", $57
; 0x829d6 + 49 bytes
_SilphCo5BattleText3: ; 0x82a07
db $0, "We study #", $4f
db "BALL technology", $55
db "on this floor!", $57
; 0x82a07 + 43 bytes
_SilphCo5EndBattleText3: ; 0x82a32
db $0, "Dang!", $4f
db "Blast it!", $58
; 0x82a32 + 17 bytes
_SilphCo5AfterBattleText3: ; 0x82a43
db $0, "We worked on the", $4f
db "ultimate #", $55
db "BALL which would", $55
db "catch anything!", $57
; 0x82a43 + 62 bytes
_SilphCo5BattleText4: ; 0x82a81
db $0, "Whaaat? There", $4f
db "shouldn't be any", $55
db "children here?", $57
; 0x82a81 + 46 bytes
SECTION "bank21",DATA,BANK[$21]
_SilphCo5EndBattleText4: ; 0x84000
db $0, "Oh", $4f
db "goodness!", $58
; 0x84000 + 14 bytes
_SilphCo5AfterBattleText4: ; 0x8400e
db $0, "You're only on 5F.", $4f
db "It's a long way", $55
db "to my BOSS!", $57
; 0x8400e + 46 bytes
_SilphCo5BattleText5: ; 0x8403c
db $0, "Show TEAM ROCKET", $4f
db "a little respect!", $57
; 0x8403c + 36 bytes
_SilphCo5EndBattleText5: ; 0x84060
db $0, "Cough...", $4f
db "Cough...", $58
; 0x84060 + 19 bytes
_SilphCo5AfterBattleText5: ; 0x84073
db $0, "Which reminds me.", $51
db "KOFFING evolves", $4f
db "into WEEZING!", $57
; 0x84073 + 49 bytes
_SilphCo5Text9: ; 0x840a4
db $0, "It's a #MON", $4f
db "REPORT!", $51
db "#MON LAB", $4f
db "created PORYGON,", $55
db "the first virtual", $55
db "reality #MON.", $57
_SilphCo5Text10: ; 0x840f2
db $0, "It's a #MON", $4f
db "REPORT!", $51
db "Over 160 #MON", $4f
db "techniques have", $55
db "been confirmed.", $57
_SilphCo5Text11: ; 0x84134
db $0, "It's a #MON", $4f
db "REPORT!", $51
db "4 #MON evolve", $4f
db "only when traded", $55
db "by link-cable.", $57
_UnnamedText_1a24a: ; 0x84176
db $0, "The ROCKETs came", $4f
db "and took over the", $55
db "building!", $57
; 0x84176 + 46 bytes
_UnnamedText_1a24f: ; 0x841a4
db $0, "Well, better get", $4f
db "back to work!", $57
; 0x841a4 + 32 bytes
_UnnamedText_1a261: ; 0x841c4
db $0, "Oh dear, oh dear.", $4f
db "Help me please!", $57
; 0x841c4 + 35 bytes
_UnnamedText_1a266: ; 0x841e7
db $0, "We got engaged!", $4f
db "Heheh!", $57
; 0x841e7 + 24 bytes
_UnnamedText_1a278: ; 0x841ff
db $0, "Look at him! He's", $4f
db "such a coward!", $57
; 0x841ff + 33 bytes
_UnnamedText_1a27d: ; 0x84220
db $0, "I feel so sorry", $4f
db "for him, I have", $55
db "to marry him!", $57
; 0x84220 + 47 bytes
_UnnamedText_1a28f: ; 0x8424f
db $0, "TEAM ROCKET is", $4f
db "trying to conquer", $55
db "the world with", $55
db "#MON!", $57
; 0x8424f + 55 bytes
_UnnamedText_1a294: ; 0x84286
db $0, "TEAM ROCKET ran", $4f
db "because of you!", $57
; 0x84286 + 33 bytes
_UnnamedText_1a2a6: ; 0x842a7
db $0, "They must have", $4f
db "targeted SILPH", $55
db "for our #MON", $55
db "products.", $57
; 0x842a7 + 54 bytes
_UnnamedText_1a2ab: ; 0x842dd
db $0, "Come work for", $4f
db "SILPH when you", $55
db "get older!", $57
; 0x842dd + 41 bytes
_SilphCo6BattleText2: ; 0x84306
db $0, "I am one of the 4", $4f
db "ROCKET BROTHERS!", $57
; 0x84306 + 36 bytes
_SilphCo6EndBattleText2: ; 0x8432a
db $0, "Flame", $4f
db "out!", $58
; 0x8432a + 12 bytes
_SilphCo6AfterBattleText2: ; 0x84336
db $0, "No matter!", $4f
db "My brothers will", $55
db "avenge me!", $57
; 0x84336 + 40 bytes
_SilphCo6BattleText3: ; 0x8435e
db $0, "That rotten", $4f
db "PRESIDENT!", $51
db "He shouldn't have", $4f
db "sent me to the", $55
db "TIKSI BRANCH!", $57
; 0x8435e + 70 bytes
_SilphCo6EndBattleText3: ; 0x843a4
db $0, "Shoot!", $58
; 0x843a4 + 8 bytes
_SilphCo6AfterBattleText3: ; 0x843ac
db $0, "TIKSI BRANCH?", $4f
db "It's in Russian", $55
db "no man's land!", $57
; 0x843ac + 44 bytes
_SilphCo6BattleText4: ; 0x843d8
db $0, "You dare betray", $4f
db "TEAM ROCKET?", $57
; 0x843d8 + 30 bytes
_SilphCo6EndBattleText4: ; 0x843f6
db $0, "You", $4f
db "traitor!", $58
; 0x843f6 + 14 bytes
_SilphCo6AfterBattleText4: ; 0x84404
db $0, "If you stand for", $4f
db "justice, you", $55
db "betray evil!", $57
; 0x84404 + 44 bytes
_UnnamedText_51dd3: ; 0x84430
db $0, "Oh! Hi! You're", $4f
db "not a ROCKET! You", $55
db "came to save us?", $55
db "Why, thank you!", $51
db "I want you to", $4f
db "have this #MON", $55
db "for saving us.", $58
; 0x84430 + 110 bytes
_UnnamedText_51dd8: ; 0x8449e
db $0, "It's LAPRAS. It's", $4f
db "very intelligent.", $51
db "We kept it in our", $4f
db "lab, but it will", $55
db "be much better", $55
db "off with you!", $51
db "I think you will", $4f
db "be a good trainer", $55
db "for LAPRAS!", $51
db "It's a good", $4f
db "swimmer. It'll", $55
db "give you a lift!", $57
; 0x8449e + 188 bytes
_UnnamedText_51ddd: ; 0x8455a
db $0, "TEAM ROCKET's", $4f
db "BOSS went to the", $55
db "boardroom! Is our", $55
db "PRESIDENT OK?", $57
; 0x8455a + 63 bytes
_UnnamedText_51de2: ; 0x84599
db $0, "Saved at last!", $4f
db "Thank you!", $57
; 0x84599 + 27 bytes
_UnnamedText_51e00: ; 0x845b4
db $0, "TEAM ROCKET was", $4f
db "after the MASTER", $55
db "BALL which will", $55
db "catch any #MON!", $57
; 0x845b4 + 66 bytes
_UnnamedText_51e05: ; 0x845f6
db $0, "We canceled the", $4f
db "MASTER BALL", $55
db "project because", $55
db "of TEAM ROCKET.", $57
; 0x845f6 + 61 bytes
_UnnamedText_51e23: ; 0x84633
db $0, "It would be bad", $4f
db "if TEAM ROCKET", $55
db "took over SILPH", $55
db "or our #MON!", $57
; 0x84633 + 61 bytes
_UnnamedText_51e28: ; 0x84670
db $0, "Wow! You chased", $4f
db "off TEAM ROCKET", $55
db "all by yourself?", $57
; 0x84670 + 50 bytes
_UnnamedText_51e46: ; 0x846a2
db $0, "You! It's really", $4f
db "dangerous here!", $55
db "You came to save", $55
db "me? You can't!", $57
; 0x846a2 + 64 bytes
_UnnamedText_51e4b: ; 0x846e2
db $0, "Safe at last!", $4f
db "Oh thank you!", $57
; 0x846e2 + 29 bytes
_SilphCo7BattleText1: ; 0x846ff
db $0, "Oh ho! I smell a", $4f
db "little rat!", $57
; 0x846ff + 30 bytes
_SilphCo7EndBattleText1: ; 0x8471d
db $0, "Lights", $4f
db "out!", $58
; 0x8471d + 13 bytes
_SilphCo7AfterBattleText1: ; 0x8472a
db $0, "You won't find my", $4f
db "BOSS by just", $55
db "scurrying around!", $57
; 0x8472a + 49 bytes
_SilphCo7BattleText2: ; 0x8475b
db $0, "Heheh!", $51
db "You mistook me for", $4f
db "a SILPH worker?", $57
; 0x8475b + 43 bytes
_SilphCo7EndBattleText2: ; 0x84786
db $0, "I'm", $4f
db "done!", $58
; 0x84786 + 10 bytes
_SilphCo7AfterBattleText2: ; 0x84790
db $0, "Despite your age,", $4f
db "you are a skilled", $55
db "trainer!", $57
; 0x84790 + 46 bytes
_SilphCo7BattleText3: ; 0x847be
db $0, "I am one of the 4", $4f
db "ROCKET BROTHERS!", $57
; 0x847be + 36 bytes
_SilphCo7EndBattleText3: ; 0x847e2
db $0, "Aack!", $4f
db "Brothers, I lost!", $58
; 0x847e2 + 25 bytes
_SilphCo7AfterBattleText3: ; 0x847fb
db $0, "Doesn't matter.", $4f
db "My brothers will", $55
db "repay the favor!", $57
; 0x847fb + 50 bytes
_SilphCo7BattleText4: ; 0x8482d
db $0, "A child intruder?", $4f
db "That must be you!", $57
; 0x8482d + 37 bytes
_SilphCo7EndBattleText4: ; 0x84852
db $0, "Fine!", $4f
db "I lost!", $58
; 0x84852 + 15 bytes
_SilphCo7AfterBattleText4: ; 0x84861
db $0, "Go on home", $4f
db "before my BOSS", $55
db "gets ticked off!", $57
; 0x84861 + 44 bytes
_UnnamedText_51ebe: ; 0x8488d
db $0, $53, ": What", $4f
db "kept you ", $52, "?", $57
; 0x8488d + 21 bytes
_UnnamedText_51ec3: ; 0x848a2
db $0, $53, ": Hahaha!", $4f
db "I thought you'd", $55
db "turn up if I", $55
db "waited here!", $51
db "I guess TEAM", $4f
db "ROCKET slowed you", $55
db "down! Not that I", $55
db "care!", $51
db "I saw you in", $4f
db "SAFFRON, so I", $55
db "decided to see if", $55
db "you got better!", $57
; 0x848a2 + 168 bytes
_UnnamedText_51ec8: ; 0x8494a
db $0, "Oh ho!", $4f
db "So, you are ready", $55
db "for BOSS ROCKET!", $58
; 0x8494a + 43 bytes
_UnnamedText_51ecd: ; 0x84975
db $0, $53, ": How can", $4f
db "I put this?", $51
db "You're not good", $4f
db "enough to play", $55
db "with us big boys!", $58
; 0x84975 + 72 bytes
_UnnamedText_51ed2: ; 0x849bd
db $0, "Well, ", $52, "!", $51
db "I'm moving on up", $4f
db "and ahead!", $51
db "By checking my", $4f
db "#DEX, I'm", $55
db "starting to see", $55
db "what's strong and", $55
db "how they evolve!", $51
db "I'm going to the", $4f
db "#MON LEAGUE", $55
db "to boot out the", $55
db "ELITE FOUR!", $51
db "I'll become the", $4f
db "world's most", $55
db "powerful trainer!", $51
db $52, ", well", $4f
db "good luck to you!", $55
db "Don't sweat it!", $55
db "Smell ya!", $57
; 0x849bd + 263 bytes
_UnnamedText_565be: ; 0x84ac4
db $0, "I wonder if SILPH", $4f
db "is finished...", $57
; 0x84ac4 + 34 bytes
_UnnamedText_565c3: ; 0x84ae6
db $0, "Thanks for saving", $4f
db "us!", $57
; 0x84ae6 + 23 bytes
_SilphCo8BattleText1: ; 0x84afd
db $0, "That's as far as", $4f
db "you'll go!", $57
; 0x84afd + 27 bytes
_SilphCo8EndBattleText1: ; 0x84b18
db $0, "Not", $4f
db "enough grit!", $58
; 0x84b18 + 18 bytes
_SilphCo8AfterBattleText1: ; 0x84b2a
db $0, "If you don't turn", $4f
db "back, I'll call", $55
db "for backup!", $57
; 0x84b2a + 45 bytes
_SilphCo8BattleText2: ; 0x84b57
db $0, "You're causing us", $4f
db "problems!", $57
; 0x84b57 + 28 bytes
_SilphCo8EndBattleText2: ; 0x84b73
db $0, "Huh?", $4f
db "I lost?", $58
; 0x84b73 + 14 bytes
_SilphCo8AfterBattleText2: ; 0x84b81
db $0, "So, what do you", $4f
db "think of SILPH", $55
db "BUILDING's maze?", $57
; 0x84b81 + 48 bytes
_SilphCo8BattleText3: ; 0x84bb1
db $0, "I am one of the 4", $4f
db "ROCKET BROTHERS!", $57
; 0x84bb1 + 36 bytes
_SilphCo8EndBattleText3: ; 0x84bd5
db $0, "Whoo!", $4f
db "Oh brothers!", $58
; 0x84bd5 + 20 bytes
_SilphCo8AfterBattleText3: ; 0x84be9
db $0, "I'll leave you up", $4f
db "to my brothers!", $57
; 0x84be9 + 34 bytes
_UnnamedText_5d8e5: ; 0x84c0b
db $0, "You look tired!", $4f
db "You should take a", $55
db "quick nap!", $58
; 0x84c0b + 46 bytes
_UnnamedText_5d8ea: ; 0x84c39
db $0, "Don't give up!", $57
; 0x84c39 + 15 bytes
_UnnamedText_5d8ef: ; 0x84c48
db $0, "Thank you so", $4f
db "much!", $57
; 0x84c48 + 20 bytes
_SilphCo9BattleText1: ; 0x84c5c
db $0, "Your #MON seem", $4f
db "to adore you, kid!", $57
; 0x84c5c + 35 bytes
_SilphCo9EndBattleText1: ; 0x84c7f
db $0, "Ghaaah!", $58
; 0x84c7f + 9 bytes
_SilphCo9AfterBattleText1: ; 0x84c88
db $0, "If I had started", $4f
db "as a trainer at", $55
db "your age...", $57
; 0x84c88 + 46 bytes
_SilphCo9BattleText2: ; 0x84cb6
db $0, "Your #MON have", $4f
db "weak points! I", $55
db "can nail them!", $57
; 0x84cb6 + 46 bytes
_SilphCo9EndBattleText2: ; 0x84ce4
db $0, "You", $4f
db "hammered me!", $58
; 0x84ce4 + 18 bytes
_SilphCo9AfterBattleText2: ; 0x84cf6
db $0, "Exploiting weak", $4f
db "spots does work!", $55
db "Think about", $55
db "element types!", $57
; 0x84cf6 + 61 bytes
_SilphCo9BattleText3: ; 0x84d33
db $0, "I am one of the 4", $4f
db "ROCKET BROTHERS!", $57
; 0x84d33 + 36 bytes
_SilphCo9EndBattleText3: ; 0x84d57
db $0, "Warg!", $4f
db "Brothers, I lost!", $58
; 0x84d57 + 25 bytes
_SilphCo9AfterBattleText3: ; 0x84d70
db $0, "My brothers will", $4f
db "avenge me!", $57
; 0x84d70 + 29 bytes
_UnnamedText_5a1d3: ; 0x84d8d
db $0, "Waaaaa!", $55
db "I'm scared!", $57
; 0x84d8d + 20 bytes
_UnnamedText_5a1d8: ; 0x84da1
db $0, "Please keep quiet", $4f
db "about my crying!", $57
; 0x84da1 + 36 bytes
_SilphCo10BattleText1: ; 0x84dc5
db $0, "Welcome to the", $4f
db "10F! So good of", $55
db "you to join me!", $57
; 0x84dc5 + 48 bytes
_SilphCo10EndBattleText1: ; 0x84df5
db $0, "I'm", $4f
db "stunned!", $58
; 0x84df5 + 13 bytes
_SilphCo10AfterBattleText1: ; 0x84e02
db $0, "Nice try, but the", $4f
db "boardroom is up", $55
db "one more floor!", $57
; 0x84e02 + 51 bytes
_SilphCo10BattleText2: ; 0x84e35
db $0, "Enough of your", $4f
db "silly games!", $57
; 0x84e35 + 29 bytes
_SilphCo10EndBattleText2: ; 0x84e52
db $0, "No", $4f
db "continues left!", $58
; 0x84e52 + 20 bytes
_SilphCo10AfterBattleText2: ; 0x84e66
db $0, "Are you satisfied", $4f
db "with beating me?", $55
db "Then go on home!", $57
; 0x84e66 + 53 bytes
_SilphCoPresidentText: ; 0x84e9b
db $0, "PRESIDENT: Thank", $4f
db "you for saving", $55
db "SILPH!", $51
db "I will never", $4f
db "forget you saved", $55
db "us in our moment", $55
db "of peril!", $51
db "I have to thank", $4f
db "you in some way!", $51
db "Because I am rich,", $4f
db "I can give you", $55
db "anything!", $51
db "Here, maybe this", $4f
db "will do!", $58
; 0x84e9b + 200 bytes
_ReceivedSilphCoMasterBallText: ; 0x84f63
db $0, $52, " got a", $4f
db "@"
TX_RAM $cf4b
db $0, "!@@"
; 0x84f74
_UnnamedText_6231c: ; 0x84f74
db $0, "PRESIDENT: You", $4f
db "can't buy that", $55
db "anywhere!", $51
db "It's our secret", $4f
db "prototype MASTER", $55
db "BALL!", $51
db "It will catch any", $4f
db "#MON without", $55
db "fail!", $51
db "You should be", $4f
db "quiet about using", $55
db "it, though.", $57
; 0x84f74 + 159 bytes
_SilphCoMasterBallNoRoomText: ; 0x85013
db $0, "You have no", $4f
db "room for this.", $57
; 0x85013 + 28 bytes
_SilphCo11Text2: ; 0x8502f
db $0, "SECRETARY: Thank", $4f
db "you for rescuing", $55
db "all of us!", $51
db "We admire your", $4f
db "courage.", $57
_SilphCo11Text3: ; 0x85075
db $0, "Ah ", $52, "!", $4f
db "So we meet again!", $51
db "The PRESIDENT and", $4f
db "I are discussing", $55
db "a vital business", $55
db "proposition.", $51
db "Keep your nose", $4f
db "out of grown-up", $55
db "matters...", $51
db "Or, experience a", $4f
db "world of pain!", $57
_UnnamedText_62330: ; 0x85119
db $0, "Arrgh!!", $4f
db "I lost again!?", $58
; 0x85119 + 24 bytes
_UnnamedText_62335: ; 0x85131
db $0, "Blast it all!", $4f
db "You ruined our", $55
db "plans for SILPH!", $51
db "But, TEAM ROCKET", $4f
db "will never fall!", $51
db $52, "! Never", $4f
db "forget that all", $55
db "#MON exist", $55
db "for TEAM ROCKET!", $51
db "I must go, but I", $4f
db "shall return!", $57
; 0x85131 + 165 bytes
_SilphCo11BattleText1: ; 0x851d6
db $0, "Stop right there!", $4f
db "Don't you move!", $57
; 0x851d6 + 34 bytes
_SilphCo11EndBattleText1: ; 0x851f8
db $0, "Don't...", $4f
db "Please!", $58
; 0x851f8 + 17 bytes
_SilphCo11AfterBattleText1: ; 0x85209
db $0, "So, you want to", $4f
db "see my BOSS?", $57
; 0x85209 + 30 bytes
_SilphCo11BattleText2: ; 0x85227
db $0, "Halt! Do you have", $4f
db "an appointment", $55
db "with my BOSS?", $57
; 0x85227 + 48 bytes
_SilphCo11EndBattleText2: ; 0x85257
db $0, "Gaah!", $4f
db "Demolished!", $58
; 0x85257 + 19 bytes
_SilphCo11AfterBattleText2: ; 0x8526a
db $0, "Watch your step,", $4f
db "my BOSS likes his", $55
db "#MON tough!", $57
; 0x8526a + 48 bytes
_UnnamedText_6237b: ; 0x8529a
db $0, "The monitor has", $4f
db "#MON on it!", $57
; 0x8529a + 29 bytes
_Mansion2BattleText1: ; 0x852b7
db $0, "I can't get out!", $4f
db "This old place is", $55
db "one big puzzle!", $57
; 0x852b7 + 51 bytes
_Mansion2EndBattleText1: ; 0x852ea
db $0, "Oh no!", $4f
db "My bag of loot!", $58
; 0x852ea + 24 bytes
_Mansion2AfterBattleText1: ; 0x85302
db $0, "Switches open and", $4f
db "close alternating", $55
db "sets of doors!", $57
; 0x85302 + 52 bytes
_Mansion2Text3: ; 0x85336
db $0, "Diary: July 5", $4f
db "Guyana,", $55
db "South America", $51
db "A new #MON was", $4f
db "discovered deep", $55
db "in the jungle.", $57
_Mansion2Text4: ; 0x85389
db $0, "Diary: July 10", $4f
db "We christened the", $55
db "newly discovered", $55
db "#MON, MEW.", $57
_UnnamedText_520c2: ; 0x853c7
db $0, "A secret switch!", $51
db "Press it?", $57
; 0x853c7 + 28 bytes
_UnnamedText_520c7: ; 0x853e3
db $0, "Who wouldn't?", $58
; 0x853e3 + 14 bytes
_UnnamedText_520cc: ; 0x853f1
db $0, "Not quite yet!", $57
; 0x853f1 + 16 bytes
_Mansion3BattleText1: ; 0x85401
db $0, "This place is", $4f
db "like, huge!", $57
; 0x85401 + 27 bytes
_Mansion3EndBattleText1: ; 0x8541c
db $0, "Ayah!", $58
; 0x8541c + 7 bytes
_Mansion3AfterBattleText1: ; 0x85423
db $0, "I wonder where", $4f
db "my partner went.", $57
; 0x85423 + 33 bytes
_Mansion3BattleText2: ; 0x85444
db $0, "My mentor once", $4f
db "lived here.", $57
; 0x85444 + 28 bytes
_Mansion3EndBattleText2: ; 0x85460
db $0, "Whew!", $4f
db "Overwhelming!", $58
; 0x85460 + 21 bytes
_Mansion3AfterBattleText2: ; 0x85475
db $0, "So, you're stuck?", $4f
db "Try jumping off", $55
db "over there!", $57
; 0x85475 + 46 bytes
_Mansion3Text5: ; 0x854a3
db $0, "Diary: Feb. 6", $4f
db "MEW gave birth.", $51
db "We named the", $4f
db "newborn MEWTWO.", $57
_Mansion4BattleText1: ; 0x854df
db $0, "Uh-oh. Where am", $4f
db "I now?", $57
; 0x854df + 24 bytes
_Mansion4EndBattleText1: ; 0x854f7
db $0, "Awooh!", $58
; 0x854f7 + 8 bytes
_Mansion4AfterBattleText1: ; 0x854ff
db $0, "You can find stuff", $4f
db "lying around.", $57
; 0x854ff + 34 bytes
_Mansion4BattleText2: ; 0x85521
db $0, "This place is", $4f
db "ideal for a lab.", $57
; 0x85521 + 32 bytes
_Mansion4EndBattleText2: ; 0x85541
db $0, "What", $4f
db "was that for?", $58
; 0x85541 + 20 bytes
_Mansion4AfterBattleText2: ; 0x85555
db $0, "I like it here!", $4f
db "It's conducive to", $55
db "my studies!", $57
; 0x85555 + 46 bytes
_Mansion4Text7: ; 0x85583
db $0, "Diary; Sept. 1", $4f
db "MEWTWO is far too", $55
db "powerful.", $51
db "We have failed to", $4f
db "curb its vicious", $55
db "tendencies...", $57
_SafariZoneEastText5: ; 0x855e0
db $0, "REST HOUSE", $57
_SafariZoneEastText6: ; 0x855ec
db $0, "TRAINER TIPS", $51
db "The remaining time", $4f
db "declines only", $55
db "while you walk!", $57
_SafariZoneEastText7: ; 0x8562b
db $0, "CENTER AREA", $4f
db "NORTH: AREA 2", $57
_SafariZoneNorthText3: ; 0x85646
db $0, "REST HOUSE", $57
_SafariZoneNorthText4: ; 0x85652
db $0, "TRAINER TIPS", $51
db "The SECRET HOUSE", $4f
db "is still ahead!", $57
_SafariZoneNorthText5: ; 0x85681
db $0, "AREA 2", $57
_SafariZoneNorthText6: ; 0x85689
db $0, "TRAINER TIPS", $51
db "#MON hide in", $4f
db "tall grass!", $51
db "Zigzag through", $4f
db "grassy areas to", $55
db "flush them out.", $57
_SafariZoneNorthText7: ; 0x856df
db $0, "TRAINER TIPS", $51
db "Win a free HM for", $4f
db "finding the", $55
db "SECRET HOUSE!", $57
_SafariZoneWestText5: ; 0x85719
db $0, "REST HOUSE", $57
_SafariZoneWestText6: ; 0x85725
db $0, "REQUEST NOTICE", $51
db "Please find the", $4f
db "SAFARI WARDEN's", $55
db "lost GOLD TEETH.", $55
db "They're around", $55
db "here somewhere.", $51
db "Reward offered!", $4f
db "Contact: WARDEN", $57
_SafariZoneWestText7: ; 0x857a3
db $0, "TRAINER TIPS", $51
db "Zone Exploration", $4f
db "Campaign!", $51
db "The Search for", $4f
db "the SECRET HOUSE!", $57
_SafariZoneWestText8: ; 0x857ed
db $0, "AREA 3", $4f
db "EAST: CENTER AREA", $57
_SafariZoneCenterText2: ; 0x85807
db $0, "REST HOUSE", $57
_SafariZoneCenterText3: ; 0x85813
db $0, "TRAINER TIPS", $51
db "Press the START", $4f
db "Button to check", $55
db "remaining time!", $57
_SafariZoneRestHouse1Text1: ; 0x85851
db $0, "SARA: Where did", $4f
db "my boy friend,", $55
db "ERIK, go?", $57
_SafariZoneRestHouse1Text2: ; 0x8587b
db $0, "I'm catching", $4f
db "#MON to take", $55
db "home as gifts!", $57
_UnnamedText_4a350: ; 0x858a4
db $0, "Ah! Finally!", $51
db "You're the first", $4f
db "person to reach", $55
db "the SECRET HOUSE!", $51
db "I was getting", $4f
db "worried that no", $55
db "one would win our", $55
db "campaign prize.", $51
db "Congratulations!", $4f
db "You have won!", $58
; 0x858a4 + 159 bytes
_ReceivedHM03Text: ; 0x85943
db $0, $52, " received", $4f
db "@"
TX_RAM $cf4b
db $0, "!@@"
; 0x85957
_HM03ExplanationText: ; 0x85957
db $0, "HM03 is SURF!", $51
db "#MON will be", $4f
db "able to ferry you", $55
db "across water!", $51
db "And, this HM isn't", $4f
db "disposable! You", $55
db "can use it over", $55
db "and over!", $51
db "You're super lucky", $4f
db "for winning this", $55
db "fabulous prize!", $57
; 0x85957 + 171 bytes
_HM03NoRoomText: ; 0x85a02
db $0, "You don't have", $4f
db "room for this", $55
db "fabulous prize!", $57
; 0x85a02 + 45 bytes
_SafariZoneRestHouse2Text1: ; 0x85a2f
db $0, "Tossing ROCKs at", $4f
db "#MON might", $55
db "make them run,", $55
db "but they'll be", $55
db "easier to catch.", $57
_SafariZoneRestHouse2Text2: ; 0x85a7a
db $0, "Using BAIT will", $4f
db "make #MON", $55
db "easier to catch.", $57
_SafariZoneRestHouse2Text3: ; 0x85aa6
db $0, "I hiked a lot, but", $4f
db "I didn't see any", $55
db "#MON I wanted.", $57
_SafariZoneRestHouse3Text1: ; 0x85ad9
db $0, "How many did you", $4f
db "catch? I'm bushed", $55
db "from the work!", $57
_SafariZoneRestHouse3Text2: ; 0x85b0b
db $0, "I caught a", $4f
db "CHANSEY!", $51
db "That makes this", $4f
db "all worthwhile!", $57
_SafariZoneRestHouse3Text3: ; 0x85b40
db $0, "Whew! I'm tired", $4f
db "from all the fun!", $57
_SafariZoneRestHouse4Text1: ; 0x85b62
db $0, "You can keep any", $4f
db "item you find on", $55
db "the ground here.", $51
db "But, you'll run", $4f
db "out of time if", $55
db "you try for all", $55
db "of them at once!", $57
_SafariZoneRestHouse4Text2: ; 0x85bd5
db $0, "Go to the deepest", $4f
db "part of the", $55
db "SAFARI ZONE. You", $55
db "will win a prize!", $57
_SafariZoneRestHouse4Text3: ; 0x85c17
db $0, "My EEVEE evolved", $4f
db "into FLAREON!", $51
db "But, a friend's", $4f
db "EEVEE turned into", $55
db "a VAPOREON!", $55
db "I wonder why?", $57
_UnknownDungeon3MewtwoText: ; 0x85c72
db $0, "Mew!@@"
; 0x85c79
_VictoryRoad1BattleText1: ; 0x85c79
db $0, "I wonder if you", $4f
db "are good enough", $55
db "for me!", $57
; 0x85c79 + 41 bytes
_VictoryRoad1EndBattleText1: ; 0x85ca2
db $0, "I", $4f
db "lost out!", $58
; 0x85ca2 + 13 bytes
_VictoryRoad1AfterBattleText1: ; 0x85caf
db $0, "I never wanted to", $4f
db "lose to anybody!", $57
; 0x85caf + 36 bytes
_VictoryRoad1BattleText2: ; 0x85cd3
db $0, "I can see you're", $4f
db "good! Let me see", $55
db "exactly how good!", $57
; 0x85cd3 + 52 bytes
_VictoryRoad1EndBattleText2: ; 0x85d07
db $0, "I", $4f
db "had a chance...", $58
; 0x85d07 + 19 bytes
_VictoryRoad1AfterBattleText2: ; 0x85d1a
db $0, "I concede, you're", $4f
db "better than me!", $57
; 0x85d1a + 34 bytes
_LanceBeforeBattleText: ; 0x85d3c
db $0, "Ah! I heard about", $4f
db "you ", $52, "!", $51
db "I lead the ELITE", $4f
db "FOUR! You can", $55
db "call me LANCE the", $55
db "dragon trainer!", $51
db "You know that", $4f
db "dragons are", $55
db "mythical #MON!", $51
db "They're hard to", $4f
db "catch and raise,", $55
db "but their powers", $55
db "are superior!", $51
db "They're virtually", $4f
db "indestructible!", $51
db "Well, are you", $4f
db "ready to lose?", $51
db "Your LEAGUE", $4f
db "challenge ends", $55
db "with me, ", $52, "!", $57
; 0x85d3c + 296 bytes
_LanceEndBattleText: ; 0x85e64
db $0, "That's it!", $51
db "I hate to admit", $4f
db "it, but you are a", $55
db "#MON master!", $58
; 0x85e64 + 58 bytes
_LanceAfterBattleText: ; 0x85e9e
db $0, "I still can't", $4f
db "believe my", $55
db "dragons lost to", $55
db "you, ", $52, "!", $51
db "You are now the", $4f
db "#MON LEAGUE", $55
db "champion!", $51
db "...Or, you would", $4f
db "have been, but", $55
db "you have one more", $55
db "challenge ahead.", $51
db "You have to face", $4f
db "another trainer!", $55
db "His name is...", $51
db $53, "!", $4f
db "He beat the ELITE", $55
db "FOUR before you!", $51
db "He is the real", $4f
db "#MON LEAGUE", $55
db "champion!@@"
; 0x85e9e + 279 bytes = 0x85fb5
_HallofFameRoomText1: ; 0x85fb5
db $0, "OAK: Er-hem!", $4f
db "Congratulations", $55
db $52, "!", $51
db "This floor is the", $4f
db "#MON HALL OF", $55
db "FAME!", $51
db "#MON LEAGUE", $4f
db "champions are", $55
db "honored for their", $55
db "exploits here!", $51
db "Their #MON are", $4f
db "also recorded in", $55
db "the HALL OF FAME!", $51
db $52, "! You have", $4f
db "endeavored hard", $55
db "to become the new", $55
db "LEAGUE champion!", $51
db "Congratulations,", $4f
db $52, ", you and", $55
db "your #MON are", $55
db "HALL OF FAMERs!", $57
_UnnamedText_760f4: ; 0x860e1
db $0, $53, ": Hey!", $51
db "I was looking", $4f
db "forward to seeing", $55
db "you, ", $52, "!", $51
db "My rival should", $4f
db "be strong to keep", $55
db "me sharp!", $51
db "While working on", $4f
db "#DEX, I looked", $55
db "all over for", $55
db "powerful #MON!", $51
db "Not only that, I", $4f
db "assembled teams", $55
db "that would beat", $55
db "any #MON type!", $51
db "And now!", $51
db "I'm the #MON", $4f
db "LEAGUE champion!", $51
db $52, "! Do you", $4f
db "know what that", $55
db "means?", $51
db "I'll tell you!", $51
db "I am the most", $4f
db "powerful trainer", $55
db "in the world!", $57
; 0x860e1 + 346 bytes
_UnnamedText_760f9: ; 0x8623b
db $0, "NO!", $4f
db "That can't be!", $55
db "You beat my best!", $51
db "After all that", $4f
db "work to become", $55
db "LEAGUE champ?", $51
db "My reign is over", $4f
db "already?", $55
db "It's not fair!", $58
; 0x8623b + 121 bytes
_UnnamedText_760fe: ; 0x862b4
db $0, "Hahaha!", $4f
db "I won, I won!", $51
db "I'm too good for", $4f
db "you, ", $52, "!", $51
db "You did well to", $4f
db "even reach me,", $55
db $53, ", the", $55
db "#MON genius!", $51
db "Nice try, loser!", $4f
db "Hahaha!", $58
; 0x862b4 + 123 bytes
_UnnamedText_76103: ; 0x8632f
db $0, "Why?", $4f
db "Why did I lose?", $51
db "I never made any", $4f
db "mistakes raising", $55
db "my #MON...", $51
db "Darn it! You're", $4f
db "the new #MON", $55
db "LEAGUE champion!", $51
db "Although I don't", $4f
db "like to admit it.", $57
; 0x8632f + 146 bytes
_GaryText2: ; 0x863c1
db $0, "OAK: ", $52, "!", $57
_UnnamedText_76120: ; 0x863ca
db $0, "OAK: So, you won!", $4f
db "Congratulations!", $55
db "You're the new", $55
db "#MON LEAGUE", $55
db "champion!", $51
db "You've grown up so", $4f
db "much since you", $55
db "first left with", $55
db "@"
TX_RAM $cd6d
db $0, "!", $51
db $52, ", you have", $4f
db "come of age!", $57
; 0xa86463
_UnnamedText_76125: ; 0x86463
db $0, "OAK: ", $53, "! I'm", $4f
db "disappointed!", $51
db "I came when I", $4f
db "heard you beat", $55
db "the ELITE FOUR!", $51
db "But, when I got", $4f
db "here, you had", $55
db "already lost!", $51
db $53, "! Do you", $4f
db "understand why", $55
db "you lost?", $51
db "You have forgotten", $4f
db "to treat your", $55
db "#MON with", $55
db "trust and love!", $51
db "Without them, you", $4f
db "will never become", $55
db "a champ again!", $57
; 0x86463 + 260 bytes
_UnnamedText_7612a: ; 0x86567
db $0, "OAK: ", $52, "!", $51
db "You understand", $4f
db "that your victory", $55
db "was not just your", $55
db "own doing!", $51
db "The bond you share", $4f
db "with your #MON", $55
db "is marvelous!", $51
db $52, "!", $4f
db "Come with me!", $57
; 0x86567 + 136 bytes
_LoreleiBeforeBattleText: ; 0x865ef
db $0, "Welcome to", $4f
db "#MON LEAGUE!", $51
db "I am LORELEI of", $4f
db "the ELITE FOUR!", $51
db "No one can best", $4f
db "me when it comes", $55
db "to icy #MON!", $51
db "Freezing moves", $4f
db "are powerful!", $51
db "Your #MON will", $4f
db "be at my mercy", $55
db "when they are", $55
db "frozen solid!", $51
db "Hahaha!", $4f
db "Are you ready?", $57
; 0x865ef + 213 bytes
_LoreleiEndBattleText: ; 0x866c4
db $0, "How", $4f
db "dare you!", $58
; 0x866c4 + 15 bytes
_LoreleiAfterBattleText: ; 0x866d3
db $0, "You're better", $4f
db "than I thought!", $55
db "Go on ahead!", $51
db "You only got a", $4f
db "taste of #MON", $55
db "LEAGUE power!", $57
; 0x866d3 + 86 bytes
_UnnamedText_7627b: ; 0x86729
db $0, "Someone's voice:", $4f
db "Don't run away!", $57
; 0x86729 + 32 bytes
_BrunoBeforeBattleText: ; 0x86749
db $0, "I am BRUNO of", $4f
db "the ELITE FOUR!", $51
db "Through rigorous", $4f
db "training, people", $55
db "and #MON can", $55
db "become stronger!", $51
db "I've weight", $4f
db "trained with", $55
db "my #MON!", $51
db $52, "!", $51
db "We will grind you", $4f
db "down with our", $55
db "superior power!", $51
db "Hoo hah!", $57
; 0x86749 + 188 bytes
_BrunoEndBattleText: ; 0x86805
db $0, "Why?", $4f
db "How could I lose?", $58
; 0x86805 + 24 bytes
_BrunoAfterBattleText: ; 0x8681d
db $0, "My job is done!", $4f
db "Go face your next", $55
db "challenge!", $57
; 0x8681d + 46 bytes
_UnnamedText_763d2: ; 0x8684b
db $0, "Someone's voice:", $4f
db "Don't run away!", $57
; 0x8684b + 32 bytes
_AgathaBeforeBattleText: ; 0x8686b
db $0, "I am AGATHA of", $4f
db "the ELITE FOUR!", $51
db "OAK's taken a lot", $4f
db "of interest in", $55
db "you, child!", $51
db "That old duff was", $4f
db "once tough and", $55
db "handsome! That", $55
db "was decades ago!", $51
db "Now he just wants", $4f
db "to fiddle with", $55
db "his #DEX! He's", $55
db "wrong! #MON", $55
db "are for fighting!", $51
db $52, "! I'll show", $4f
db "you how a real", $55
db "trainer fights!", $57
; 0x8686b + 261 bytes
_AgathaEndBattleText: ; 0x86970
db $0, "Oh ho!", $4f
db "You're something", $55
db "special, child!", $58
; 0x86970 + 40 bytes
_AgathaAfterBattleText: ; 0x86998
db $0, "You win! I see", $4f
db "what the old duff", $55
db "sees in you now!", $51
db "I have nothing", $4f
db "else to say! Run", $55
db "along now, child!", $57
; 0x86998 + 101 bytes
_AgathaText2: ; 0x869fd
db $0, "Someone's voice:", $4f
db "Don't run away!", $57
; 0x869fd + 32 bytes
_RockTunnel2BattleText2: ; 0x86a1d
db $0, "Hikers leave twigs", $4f
db "as trail markers.", $57
; 0x86a1d + 38 bytes
_RockTunnel2EndBattleText2: ; 0x86a43
db $0, "Ohhh!", $4f
db "I did my best!", $58
; 0x86a43 + 22 bytes
_RockTunnel2AfterBattleText2: ; 0x86a59
db $0, "I want to go ", $4f
db "home!", $57
; 0x86a59 + 21 bytes
_RockTunnel2BattleText3: ; 0x86a6e
db $0, "Hahaha! Can you", $4f
db "beat my power?", $57
; 0x86a6e + 32 bytes
_RockTunnel2EndBattleText3: ; 0x86a8e
db $0, "Oops!", $4f
db "Out-muscled!", $58
; 0x86a8e + 20 bytes
_RockTunnel2AfterBattleText3: ; 0x86aa2
db $0, "I go for power", $4f
db "because I hate", $55
db "thinking!", $57
; 0x86aa2 + 41 bytes
_RockTunnel2BattleText4: ; 0x86acb
db $0, "You have a", $4f
db "#DEX?", $55
db "I want one too!", $57
; 0x86acb + 34 bytes
_RockTunnel2EndBattleText4: ; 0x86aed
db $0, "Shoot!", $4f
db "I'm so jealous!", $58
; 0x86aed + 23 bytes
_RockTunnel2AfterBattleText4: ; 0x86b04
db $0, "When you finish", $4f
db "your #DEX, can", $55
db "I have it?", $57
; 0x86b04 + 43 bytes
_RockTunnel2BattleText5: ; 0x86b2f
db $0, "Do you know about", $4f
db "costume players?", $57
; 0x86b2f + 36 bytes
_RockTunnel2EndBattleText5: ; 0x86b53
db $0, "Well,", $4f
db "that's that.", $58
; 0x86b53 + 19 bytes
_RockTunnel2AfterBattleText5: ; 0x86b66
db $0, "Costume players", $4f
db "dress up as", $55
db "#MON for fun.", $57
; 0x86b66 + 43 bytes
_RockTunnel2BattleText6: ; 0x86b91
db $0, "My #MON", $4f
db "techniques will", $55
db "leave you crying!", $57
; 0x86b91 + 43 bytes
_RockTunnel2EndBattleText6: ; 0x86bbc
db $0, "I give!", $4f
db "You're a better", $55
db "technician!", $58
; 0x86bbc + 36 bytes
_RockTunnel2AfterBattleText6: ; 0x86be0
db $0, "In mountains,", $4f
db "you'll often find", $55
db "rock-type #MON.", $57
; 0x86be0 + 48 bytes
_RockTunnel2BattleText7: ; 0x86c10
db $0, "I don't often", $4f
db "come here, but I", $55
db "will fight you.", $57
; 0x86c10 + 47 bytes
_RockTunnel2EndBattleText7: ; 0x86c3f
db $0, "Oh!", $4f
db "I lost!", $58
; 0x86c3f + 13 bytes
_RockTunnel2AfterBattleText7: ; 0x86c4c
db $0, "I like tiny", $4f
db "#MON, big ones", $55
db "are too scary!", $57
; 0x86c4c + 43 bytes
_RockTunnel2BattleText8: ; 0x86c77
db $0, "Hit me with your", $4f
db "best shot!", $57
; 0x86c77 + 29 bytes
_RockTunnel2EndBattleText8: ; 0x86c94
db $0, "Fired", $4f
db "away!", $58
; 0x86c94 + 13 bytes
SECTION "bank22",DATA,BANK[$22]
_RockTunnel2AfterBattleText8: ; 0x88000
db $0, "I'll raise my", $4f
db "#MON to beat", $55
db "yours, kid!", $57
; 0x88000 + 39 bytes
_RockTunnel2BattleText9: ; 0x88027
db $0, "I draw #MON", $4f
db "when I'm home.", $57
; 0x88027 + 27 bytes
_RockTunnel2EndBattleText9: ; 0x88042
db $0, "Whew!", $4f
db "I'm exhausted!", $58
; 0x88042 + 21 bytes
_RockTunnel2AfterBattleText9: ; 0x88057
db $0, "I'm an artist,", $4f
db "not a fighter.", $57
; 0x88057 + 30 bytes
_SeafoamIslands5BattleText2: ; 0x88075
db $0, "Gyaoo!@@"
_SeafoamIslands5Text4: ; 0x8807e
db $0, "Boulders might", $4f
db "change the flow", $55
db "of water!", $57
_SeafoamIslands5Text5: ; 0x880a8
db $0, "DANGER", $4f
db "Fast current!", $57
_AIBattleWithdrawText:
db 1
dw $D04A
db 0," with-",$4F,"drew @",1
dw $CFDA
db 0,"!",$58
_AIBattleUseItemText:
db 1
dw $D04A
db 0,$4F,"used @",1
dw $CD6D
db 0,$55,"on @",1
dw $CFDA
db 0,"!",$58
_UnnamedText_4160c: ; 0x880ef
TX_RAM $cf4b
db $0, " went", $4f
db "to @"
TX_RAM $d887
db $0, ".", $57
; 0x88103
_UnnamedText_41623: ; 0x88103
db $0, "For ", $52, "'s", $4f
db "@"
TX_RAM $cf4b
db $0, ",", $57
; 0x88112
_UnnamedText_41628: ; 0x88112
TX_RAM $d887
db $0, " sends", $4f
db "@"
TX_RAM $cd6d
db $0, ".", $57
; 0x88124
_UnnamedText_41642: ; 0x88124
TX_RAM $d887
db $0, " waves", $4f
db "farewell as", $57
_UnnamedText_41647: ; 0x8813b
TX_RAM $cd6d
db $0, " is", $4f
db "transferred.", $57
; 0x8813b + 21 bytes
_UnnamedText_41655: ; 0x88150
db $0, "Take good care of", $4f
db "@"
; 0x88150 + 20 bytes
UnnamedText_88164: ; 0x88164
TX_RAM $cd6d
db $0, ".", $57
; 0x8816a
_UnnamedText_4166c: ; 0x8816a
TX_RAM $d887
db $0, " will", $4f
db "trade @"
; 0x8816a + 17 bytes
UnnamedText_8817b: ; 0x8817b
TX_RAM $cd6d
db $0, $57
_UnnamedText_41671: ; 0x88180
db $0, "for ", $52, "'s", $4f
db "@"
TX_RAM $cf4b
db $0, ".", $57
; 0x8818f
_UnnamedText_37390: ; 0x8818f
db $0, "A slot machine!", $4f
db "Want to play?", $57
; 0x8818f + 31 bytes
_UnnamedText_37467: ; 0x881ae
db $0, "Darn!", $4f
db "Ran out of coins!", $57
; 0x881ae + 25 bytes
_UnnamedText_3746c: ; 0x881c7
db $0, "Bet how many", $4f
db "coins?", $57
; 0x881c7 + 21 bytes
_UnnamedText_37471: ; 0x881dc
db $0, "Start!", $57
; 0x881dc + 8 bytes
_UnnamedText_37476: ; 0x881e4
db $0, "Not enough", $4f
db "coins!", $58
; 0x881e4 + 19 bytes
_UnnamedText_3747b: ; 0x881f7
db $0, "One more ", $4f
db "go?", $57
; 0x881f7 + 15 bytes
_UnnamedText_37673: ; 0x88206
db $0, " lined up!", $4f
db "Scored @"
; 0x88206 + 20 bytes
UnnamedText_8821a: ; 0x8821a
TX_RAM $cf4b
db $0, " coins!", $57
; 0x88226
_UnnamedText_3769d: ; 0x88226
db $0, "Not this time!", $58
; 0x88226 + 16 bytes
UnnamedText_88236: ; 0x88236
db $0, "Yeah!@@"
; 0x8823e
_UnnamedText_703fa: ; 0x8823e
db $0, "#DEX Seen:@"
; 0x8823e + 14 bytes
UnnamedText_8824c: ; 0x8824c
TX_NUM $cc5b, 1, 3
db $0, $4f
db " Owned:@"
TX_NUM $cc5c, 1, 3
db $50
; 0x88267
_UnnamedText_703ff: ; 0x88267
db $0, "#DEX Rating", $6d, $57
; 0x88267 + 14 bytes
_UnnamedText_62453: ; 0x88275
TX_RAM $cf5f
db $0, $4f
db "#MON GYM", $55
db "LEADER: @"
; 0x88275 + 23 bytes
UnnamedText_8828c: ; 0x8828c
TX_RAM $cf70
db $0, $51
db "WINNING TRAINERS:", $4f
db $53, $57
; 0x882a5
_UnnamedText_62458: ; 0x882a5
TX_RAM $cf5f
db $0, $4f
db "#MON GYM", $55
db "LEADER: @"
; 0x882a5 + 23 bytes
UnnamedText_882bc: ; 0x882bc
TX_RAM $cf70
db $0, $51
db "WINNING TRAINERS:", $4f
db $53, $55
db $52, $57
; 0x882d7
_UnnamedText_624a3: ; 0x882d7
db $0, "#MON CENTERs", $4f
db "heal your tired,", $55
db "hurt or fainted", $55
db "#MON!", $57
; 0x882d7 + 53 bytes
_UnnamedText_624a8: ; 0x8830c
db $0, "Yawn!", $51
db "When JIGGLYPUFF", $4f
db "sings, #MON", $55
db "get drowsy...", $51
db "...Me too...", $4f
db "Snore...", $57
; 0x8830c + 71 bytes
_UnnamedText_624ad: ; 0x88353
db $0, "BILL has lots of", $4f
db "#MON!", $51
db "He collects rare", $4f
db "ones too!", $57
; 0x88353 + 51 bytes
_UnnamedText_624b2: ; 0x88386
db $0, "CUBONEs wear", $4f
db "skulls, right?", $51
db "People will pay a", $4f
db "lot for one!", $57
; 0x88386 + 60 bytes
_UnnamedText_624b7: ; 0x883c2
db $0, "If you have too", $4f
db "many #MON, you", $55
db "should store them", $55
db "via PC!", $57
; 0x883c2 + 58 bytes
_UnnamedText_624bc: ; 0x883fc
db $0, "I heard that", $4f
db "GHOSTs haunt", $55
db "LAVENDER TOWN!", $57
; 0x883fc + 42 bytes
_UnnamedText_624c1: ; 0x88426
db $0, "I wish I could", $4f
db "catch #MON.", $57
; 0x88426 + 28 bytes
_UnnamedText_624c6: ; 0x88442
db $0, "I'm tired from", $4f
db "all the fun...", $57
; 0x88442 + 30 bytes
_UnnamedText_624cb: ; 0x88460
db $0, "SILPH's manager", $4f
db "is hiding in the", $55
db "SAFARI ZONE.", $57
; 0x88460 + 46 bytes
_UnnamedText_624d0: ; 0x8848e
db $0, "It is true that a", $4f
db "higher level", $55
db "#MON will be", $55
db "more powerful...", $51
db "But, all #MON", $4f
db "will have weak", $55
db "points against", $55
db "specific types.", $51
db "So, there is no", $4f
db "universally", $55
db "strong #MON.", $57
; 0x8848e + 163 bytes
_UnnamedText_624d5: ; 0x88531
db $0, "If I had a BIKE,", $4f
db "I would go to", $55
db "CYCLING ROAD!", $57
; 0x88531 + 46 bytes
_UnnamedText_624da: ; 0x8855f
db $0, "If you're studying ", $4f
db "#MON, visit", $55
db "the SAFARI ZONE.", $51
db "It has all sorts", $4f
db "of rare #MON.", $57
; 0x8855f + 80 bytes
_UnnamedText_624df: ; 0x885af
db $0, "#MON can still", $4f
db "learn techniques", $55
db "after canceling", $55
db "evolution.", $51
db "Evolution can wait", $4f
db "until new moves", $55
db "have been learned.", $57
; 0x885af + 114 bytes
_UnnamedText_624f8: ; 0x88621
db $0, "It would be great", $4f
db "if the ELITE FOUR", $55
db "came and stomped", $55
db "TEAM ROCKET!", $57
; 0x88621 + 67 bytes
_UnnamedText_624fd: ; 0x88664
db $0, "TEAM ROCKET took", $4f
db "off! We can go", $55
db "out safely again!", $55
db "That's great!", $57
; 0x88664 + 64 bytes
_UnnamedText_62502: ; 0x886a4
db $0, "My sis brought me", $4f
db "on this vacation!", $57
; 0x886a4 + 37 bytes
_UnnamedText_62511: ; 0x886c9
db $0, "Crammed full of", $4f
db "#MON books!", $57
; 0x886c9 + 29 bytes
_UnnamedText_1e953: ; 0x886e6
db $0, "A shiny new", $4f
db "BICYCLE!", $57
; 0x886e6 + 22 bytes
_UnnamedText_1e960: ; 0x886fc
db $0, "Push START to", $4f
db "open the MENU!", $57
; 0x886fc + 30 bytes
_UnnamedText_1e97e: ; 0x8871a
db $0, "The SAVE option is", $4f
db "on the MENU", $55
db "screen.", $57
; 0x8871a + 40 bytes
_UnnamedText_1e983: ; 0x88742
db $0, "All #MON types", $4f
db "have strong and", $55
db "weak points", $55
db "against others.", $57
; 0x88742 + 60 bytes
_UnnamedText_1ea0d: ; 0x8877e
db $0, "PA: Ding-dong!", $51
db "Time's up!", $58
; 0x8877e + 26 bytes
_UnnamedText_1ea12: ; 0x88798
db $0, "PA: Your SAFARI", $4f
db "GAME is over!", $57
; 0x88798 + 31 bytes
_UnnamedText_1ea5b: ; 0x887b7
db $0, "#MON Quiz!", $51
db "Get it right and", $4f
db "the door opens to", $55
db "the next room!", $51
db "Get it wrong and", $4f
db "face a trainer!", $51
db "If you want to", $4f
db "conserve your", $55
db "#MON for the", $55
db "GYM LEADER...", $51
db "Then get it right!", $4f
db "Here we go!", $58
; 0x887b7 + 182 bytes
_UnnamedText_1ea6c: ; 0x8886d
db $0, "CATERPIE evolves", $4f
db "into BUTTERFREE?", $57
; 0x8886d + 35 bytes
_UnnamedText_1ea71: ; 0x88890
db $0, "There are 9", $4f
db "certified #MON", $55
db "LEAGUE BADGEs?", $57
; 0x88890 + 43 bytes
_UnnamedText_1ea76: ; 0x888bb
db $0, "POLIWAG evolves 3", $4f
db "times?", $57
; 0x888bb + 26 bytes
_UnnamedText_1ea7b: ; 0x888d5
db $0, "Are thunder moves", $4f
db "effective against", $55
db "ground element-", $55
db "type #MON?", $57
; 0x888d5 + 64 bytes
_UnnamedText_1ea80: ; 0x88915
db $0, "#MON of the", $4f
db "same kind and", $55
db "level are not", $55
db "identical?", $57
; 0x88915 + 52 bytes
_UnnamedText_1ea85: ; 0x88949
db $0, "TM28 contains", $4f
db "TOMBSTONER?", $57
; 0x88949 + 27 bytes
UnnamedText_88964: ; 0x88964
db $0, "You're absolutely", $4f
db "correct!", $51
db "Go on through!@@"
; 0x8898f
_UnnamedText_1eb05: ; 0x8898f
db $0, "Sorry! Bad call!", $58
; 0x8898f + 18 bytes
_UnnamedText_1eb69: ; 0x889a1
db $0, "#MON magazines!", $51
db "#MON notebooks!", $51
db "#MON graphs!", $57
; 0x889a1 + 46 bytes
_UnnamedText_1ebdd: ; 0x889cf
db $0, "TELEPORTER is", $4f
db "displayed on the", $55
db "PC monitor.", $57
; 0x889cf + 44 bytes
UnnamedText_889fb: ; 0x889fb
db $0, $52, " initiated", $4f
db "TELEPORTER's Cell", $55
db "Separator!@@"
; 0x88a25
_UnnamedText_1ec7f: ; 0x88a25
db $0, "BILL's favorite", $4f
db "#MON list!", $58
; 0x88a25 + 27 bytes
_UnnamedText_1ecaa: ; 0x88a40
db $0, "Which #MON do", $4f
db "you want to see?", $57
; 0x88a40 + 32 bytes
_UnnamedText_1ecbd: ; 0x88a60
db $0, "There's an e-mail", $4f
db "message here!", $51
db "...", $51
db "Calling all", $4f
db "#MON trainers!", $51
db "The elite trainers", $4f
db "of #MON LEAGUE", $55
db "are ready to take", $55
db "on all comers!", $51
db "Bring your best", $4f
db "#MON and see", $55
db "how you rate as a", $55
db "trainer!", $51
db "#MON LEAGUE HQ", $4f
db "INDIGO PLATEAU", $51
db "PS: PROF.OAK,", $4f
db "please visit us!", $55
db "...", $57
; 0x88a60 + 251 bytes
_UnnamedText_2ff32: ; 0x88b5b
db $0, "A COIN CASE is", $4f
db "required!", $57
; 0x88b5b + 26 bytes
_UnnamedText_2ff37: ; 0x88b75
db $0, "You don't have", $4f
db "any coins!", $57
; 0x88b75 + 26 bytes
_UnnamedText_37e79: ; 0x88b8f
db $0, "OUT OF ORDER", $4f
db "This is broken.", $57
; 0x88b8f + 30 bytes
_UnnamedText_37e7e: ; 0x88bad
db $0, "OUT TO LUNCH", $4f
db "This is reserved.", $57
; 0x88bad + 32 bytes
_UnnamedText_37e83: ; 0x88bcd
db $0, "Someone's keys!", $4f
db "They'll be back.", $57
; 0x88bcd + 32 bytes
_UnnamedText_21865: ; 0x88bed
db $0, "Just a moment.", $57
; 0x88bed + 16 bytes
UnnamedText_88bfd: ; 0x88bfd
db $0, "It's a pamphlet", $4f
db "on TMs.", $51
db "...", $51
db "There are 50 TMs", $4f
db "in all.", $51
db "There are also 5", $4f
db "HMs that can be", $55
db "used repeatedly.", $51
db "SILPH CO.@@"
; 0x88c6f
_UnnamedText_529e9: ; 0x88c6f
db $0, "Turn the page?", $57
; 0x88c6f + 16 bytes
UnnamedText_88c7f: ; 0x88c7f
db $0, "GIRL: Hey! Don't", $4f
db "look at my notes!@@"
; 0x88ca3
_UnnamedText_529f4: ; 0x88ca3
db $0, "Looked at the", $4f
db "notebook!", $51
db "First page...", $51
db "# BALLs are", $4f
db "used to catch", $55
db "#MON.", $51
db "Up to 6 #MON", $4f
db "can be carried.", $51
db "People who raise", $4f
db "and make #MON", $55
db "fight are called", $55
db "#MON trainers.", $58
; 0x88ca3 + 163 bytes
_UnnamedText_529f9: ; 0x88d46
db $0, "Second page...", $51
db "A healthy #MON", $4f
db "may be hard to", $55
db "catch, so weaken", $55
db "it first!", $51
db "Poison, burns and", $4f
db "other damage are", $55
db "effective!", $58
; 0x88d46 + 119 bytes
_UnnamedText_529fe: ; 0x88dbd
db $0, "Third page...", $51
db "#MON trainers", $4f
db "seek others to", $55
db "engage in #MON", $55
db "fights.", $51
db "Battles are", $4f
db "constantly fought", $55
db "at #MON GYMs.", $58
; 0x88dbd + 111 bytes
_UnnamedText_52a03: ; 0x88e2c
db $0, "Fourth page...", $51
db "The goal for", $4f
db "#MON trainers", $55
db "is to beat the ", $55
db "top 8 #MON", $55
db "GYM LEADERs.", $51
db "Do so to earn the", $4f
db "right to face...", $51
db "The ELITE FOUR of", $4f
db "#MON LEAGUE!", $58
; 0x88e2c + 149 bytes
_UnnamedText_52a10: ; 0x88ec1
db $0, "Enemies on every", $4f
db "side!", $57
; 0x88ec1 + 24 bytes
_UnnamedText_52a1d: ; 0x88ed9
db $0, "What goes around", $4f
db "comes around!", $57
; 0x88ed9 + 32 bytes
_UnnamedText_52a2a: ; 0x88ef9
db $0, "FIGHTING DOJO", $57
; 0x88ef9 + 15 bytes
_UnnamedText_52a3d: ; 0x88f08
db $0, "INDIGO PLATEAU", $4f
db "#MON LEAGUE HQ", $57
; 0x88f08 + 31 bytes
_UnnamedText_5db81: ; 0x88f27
db $0, $52, " is", $4f
db "playing the SNES!", $55
db "...Okay!", $55
db "It's time to go!", $57
; 0x88f27 + 49 bytes
_UnnamedText_5dba8: ; 0x88f58
db $0, "Looked into the", $4f
db "binoculars...", $51
db "A large, shining", $4f
db "bird is flying", $55
db "toward the sea.", $57
; 0x88f58 + 79 bytes
_UnnamedText_5dbbe: ; 0x88fa7
db $0, "AERODACTYL Fossil", $4f
db "A primitive and", $55
db "rare #MON.", $57
; 0x88fa7 + 46 bytes
_UnnamedText_5dbd4: ; 0x88fd5
db $0, "KABUTOPS Fossil", $4f
db "A primitive and", $55
db "rare #MON.", $57
; 0x88fd5 + 44 bytes
_UnnamedText_5dc9e: ; 0x89001
db $0, "TRAINER TIPS", $51
db "Using a Game Link", $4f
db "Cable", $58
; 0x89001 + 38 bytes
_UnnamedText_5dca3: ; 0x89027
db $0, "Which heading do", $4f
db "you want to read?", $57
; 0x89027 + 36 bytes
_UnnamedText_5dcde: ; 0x8904b
db $0, "When you have", $4f
db "linked your GAME", $55
db "BOY with another", $55
db "GAME BOY, talk to", $55
db "the attendant on", $55
db "the right in any", $55
db "#MON CENTER.", $58
; 0x8904b + 114 bytes
_UnnamedText_5dce3: ; 0x890bd
db $0, "COLOSSEUM lets", $4f
db "you play against", $55
db "a friend.", $58
; 0x890bd + 43 bytes
_UnnamedText_5dce8: ; 0x890e8
db $0, "TRADE CENTER is", $4f
db "used for trading", $55
db "#MON.", $58
; 0x890e8 + 40 bytes
_UnnamedText_5dda2: ; 0x89110
db $0, "The blackboard", $4f
db "describes #MON", $55
db "STATUS changes", $55
db "during battles.", $58
; 0x89110 + 62 bytes
_UnnamedText_5dda7: ; 0x8914e
db $0, "Which heading do", $4f
db "you want to read?", $57
; 0x8914e + 36 bytes
_UnnamedText_5ddd6: ; 0x89172
db $0, "A #MON can't", $4f
db "attack if it's", $55
db "asleep!", $51
db "#MON will stay", $4f
db "asleep even after", $55
db "battles.", $51
db "Use AWAKENING to", $4f
db "wake them up!", $58
; 0x89172 + 108 bytes
_UnnamedText_5dddb: ; 0x891de
db $0, "When poisoned, a", $4f
db "#MON's health", $55
db "steadily drops.", $51
db "Poison lingers", $4f
db "after battles.", $51
db "Use an ANTIDOTE", $4f
db "to cure poison!", $58
; 0x891de + 109 bytes
_UnnamedText_5dde0: ; 0x8924b
db $0, "Paralysis could", $4f
db "make #MON", $55
db "moves misfire!", $51
db "Paralysis remains", $4f
db "after battles.", $51
db "Use PARLYZ HEAL", $4f
db "for treatment!", $58
; 0x8924b + 106 bytes
_UnnamedText_5dde5: ; 0x892b5
db $0, "A burn reduces", $4f
db "power and speed.", $55
db "It also causes", $55
db "ongoing damage.", $51
db "Burns remain", $4f
db "after battles.", $51
db "Use BURN HEAL to", $4f
db "cure a burn!", $58
; 0x892b5 + 122 bytes
_UnnamedText_5ddea: ; 0x8932f
db $0, "If frozen, a", $4f
db "#MON becomes", $55
db "totally immobile!", $51
db "It stays frozen", $4f
db "even after the", $55
db "battle ends.", $51
db "Use ICE HEAL to", $4f
db "thaw out #MON!", $58
; 0x8932f + 120 bytes
_UnnamedText_5ddf7: ; 0x893a7
db $0, "Nope, there's", $4f
db "only trash here.", $57
; 0x893a7 + 31 bytes
UnnamedText_893c6: ; 0x893c6
db $0, "Hey! There's a", $4f
db "switch under the", $55
db "trash!", $55
db "Turn it on!", $51
db "The 1st electric", $4f
db "lock opened!@@"
; 0x89418
_UnnamedText_5dedb: ; 0x89418
db $0, "Hey! There's", $4f
db "another switch", $55
db "under the trash!", $55
db "Turn it on!", $58
; 0x89418 + 57 bytes
UnnamedText_89451: ; 0x89451
db $0, "The 2nd electric", $4f
db "lock opened!", $51
db "The motorized door", $4f
db "opened!@@
; 0x89451 + 59 bytes = 0x8948c
UnnamedText_8948c: ; 0x8948c
db $0, "Nope! There's", $4f
db "only trash here.", $55
db "Hey! The electric", $55
db "locks were reset!@@"
; 0x8948c + 68 bytes = 0x894d0
UnnamedText_894d0: ; 0x894d0
db $0, $52, " found", $4f
db "@"
TX_RAM $cd6d
db $0, "!@@"
; 0x894e1
_UnnamedText_76794: ; 0x894e1
db $0, "But, ", $52, " has", $4f
db "no more room for", $55
db "other items!", $57
; 0x894e1 + 42 bytes
UnnamedText_8950b: ; 0x8950b
db $0, $52, " found", $4f
db "@"
db $2, $a0, $ff, $c2 ; XXX $2
db $0, " coins!@@"
; 0x89523
UnnamedText_89523: ; 0x89523
db $0, $52, " found", $4f
db "@"
db $2, $a0, $ff, $c2 ; XXX $2 probably coins
db $0, " coins!@@"
; 0x8953a
_UnnamedText_76852: ; 0x8953b
db $0, $51
db "Oops! Dropped", $4f
db "some coins!", $57
; 0x8953b + 28 bytes
_UnnamedText_fbd9: ; 0x89557
db $0, "INDIGO PLATEAU", $58
; 0x89557 + 16 bytes
_UnnamedText_fbde: ; 0x89567
db $0, "The ultimate goal", $4f
db "of trainers!", $55
db "#MON LEAGUE HQ", $57
; 0x89567 + 47 bytes
_UnnamedText_fbe3: ; 0x89596
db $0, "The highest", $4f
db "#MON authority", $55
db "#MON LEAGUE HQ", $57
; 0x89596 + 43 bytes
_UnnamedText_fc03: ; 0x895c1
db $0, "Crammed full of", $4f
db "#MON books!", $57
; 0x895c1 + 29 bytes
_UnnamedText_fc08: ; 0x895de
db $0, "It's a sculpture", $4f
db "of DIGLETT.", $57
; 0x895de + 29 bytes
_UnnamedText_fc0d: ; 0x895fb
db $0, "This is an", $4f
db "elevator.", $57
; 0x895fb + 22 bytes
UnnamedText_89611: ; 0x89611
db $0, "A TOWN MAP.@@"
; 0x89611 + 14 bytes = 0x8961f
_UnnamedText_fc45: ; 0x8961f
db $0, "Wow! Tons of", $4f
db "#MON stuff!", $57
; 0x8961f + 26 bytes
_UnnamedText_3c1a8: ; 0x89639
db $0, "PA: Ding-dong!", $51
db "You are out of", $4f
db "SAFARI BALLs!", $58
; 0x89639 + 45 bytes
_UnnamedText_3c229: ; 0x89666
db $0, "Wild @"
TX_RAM $cfda
db $0, $4f
db "ran!", $58
; 0x89666 + 17 bytes = 0x89677
_UnnamedText_3c22e: ; 0x89677
db $0, "Enemy @"
TX_RAM $cfda
db $0, $4f
db "ran!", $58
; 0x89677 + 18 bytes = 0x89689
_UnnamedText_3c42e: ; 0x89689
db $0, $5a, "'s", $4f
db "hurt by poison!", $58
; 0x89689 + 20 bytes
_UnnamedText_3c433: ; 0x8969d
db $0, $5a, "'s", $4f
db "hurt by the burn!", $58
; 0x8969d + 22 bytes
_UnnamedText_3c438: ; 0x896b3
db $0, "LEECH SEED saps", $4f
db $5a, "!", $58
; 0x896b3 + 20 bytes
_UnnamedText_3c63e: ; 0x896c7
db $0, "Enemy @"
TX_RAM $cfda
db $0, $4f
db "fainted!", $58
; 0x896c7 + 22 bytes = 0x896dd
_UnnamedText_3c6e4: ; 0x896dd
db $0, $52, " got ", $f0, "@"
;XXX $2
db $2, $79, $d0, $c3
db $0, $4f
db "for winning!", $58
; 0x896f9
_UnnamedText_3c6e9: ; 0x896f9
db $0, $52, " defeated", $4f
db "@"
TX_RAM $d04a ; 0x89706
db $0, "!", $58
; 0x896f9 + 19 bytes = 0x8970c
_UnnamedText_3c796: ; 0x8970c
TX_RAM $d009
db $0, $4f
db "fainted!", $58
; 0x8970c + 14 bytes
_UnnamedText_3c7d3: ; 0x8971a
db $0, "Use next #MON?", $57
; 0x8971a + 16 bytes
_UnnamedText_3c884: ; 0x8972a
db $0, $53, ": Yeah! Am", $4f
db "I great or what?", $58
; 0x8972a + 30 bytes
_UnnamedText_3c889: ; 0x89748
db $0, $52, " is out of", $4f
db "useable #MON!", $51
db $52, " blacked", $4f
db "out!", $58
; 0x89748 + 42 bytes
_UnnamedText_3c88e: ; 0x89772
db $0, $52, " lost to", $4f
db "@"
TX_RAM $d04a ; 0x8977e
db $0, "!", $58
; 0x89772 + 18 bytes = 0x89784
_TrainerAboutToUseText:
db 1
dw $D04A
db 0," is",$4F
db "about to use",$55,"@",1
dw $CFDA
db 0,"!",$51
db "Will ",$52,$4F
db "change #MON?",$57
_TrainerSentOutText:
db 1
dw $D04A
db 0," sent",$4F
db "out @",1
dw $CFDA
db 0,"!",$57
_UnnamedText_3cab4: ; 0x897c9
db $0, "There's no will", $4f
db "to fight!", $58
; 0x897c9 + 26 bytes
_UnnamedText_3cb97: ; 0x897e3
db $0, "Can't escape!", $58
; 0x897e3 + 14 bytes
_UnnamedText_3cb9c: ; 0x897f1
db $0, "No! There's no", $4f
db "running from a", $55
db "trainer battle!", $58
; 0x897f1 + 46 bytes
_UnnamedText_3cba1: ; 0x8981f
db $0, "Got away safely!", $58
; 0x8981f + 18 bytes
_UnnamedText_3d0c5: ; 0x89831
db $0, "Items can't be", $4f
db "used here.", $58
; 0x89831 + 26 bytes
_UnnamedText_3d1f5: ; 0x8984b
TX_RAM $d009
db $0, " is", $4f
db "already out!", $58
; 0x8984b + 21 bytes
_UnnamedText_3d3ae: ; 0x89860
db $0, "No PP left for", $4f
db "this move!", $58
; 0x89860 + 27 bytes
_UnnamedText_3d3b3: ; 0x8987b
db $0, "The move is", $4f
db "disabled!", $58
; 0x8987b + 23 bytes
_UnnamedText_3d430: ; 0x89892
TX_RAM $d009
db $0, " has no", $4f
db "moves left!", $57
; 0x89892 + 24 bytes
_MultiHitText:
db 0,"Hit the enemy",$4F,"@"
TX_NUM W_NUMHITS,1,1
db 0," times!",$58
_ScaredText:
db 1
dw $D009
db 0," is too",$4F
db "scared to move!",$58
_GetOutText:
db 0,"GHOST: Get out...",$4F
db "Get out...",$58
_FastAsleepText:
db 0,$5A,$4F
db "is fast asleep!",$58
_WokeUpText:
db 0,$5A,$4F
db "woke up!",$58
_FrozenText:
db 0,$5A,$4F
db "is frozen solid!",$58
_FullyParalyzedText:
db 0,$5A,"'s",$4F
db "fully paralyzed!",$58
_FlinchedText:
db 0,$5A,$4F
db "flinched!",$58
_MustRechargeText:
db 0,$5A,$4F
db "must recharge!",$58
_DisabledNoMoreText:
db 0,$5A,"'s",$4F
db "disabled no more!",$58
_IsConfusedText:
db 0,$5A,$4F
db "is confused!",$58
_HurtItselfText:
db 0,"It hurt itself in",$4F
db "its confusion!",$58
_ConfusedNoMoreText:
db 0,$5A,"'s",$4F
db "confused no more!",$58
_SavingEnergyText:
db 0,$5A,$4F
db "is saving energy!",$58
_UnleashedEnergyText:
db 0,$5A,$4F
db "unleashed energy!",$58
_ThrashingAboutText:
db 0,$5A,"'s",$4F
db "thrashing about!",$57
_AttackContinuesText:
db 0,$5A,"'s",$4F
db "attack continues!",$57
_CantMoveText:
db 0,$5A,$4F
db "can't move!",$58
_UnnamedText_3daa8: ; 0x89a29
db $0, $5a, "'s", $4f
db "@"
; 0x89a29 + 5 bytes
UnnamedText_89a2e: ; 0x89a2e
TX_RAM $cd6d
db $0, " is", $55
db "disabled!", $58
; 0x89a2e + 18 bytes = 0x89a40
UnnamedText_89a40: ; 0x89a40
db $0, $5a, "@@"
; 0x89a40 + 4 bytes = 0x89a44
UnnamedText_89a44: ; 0x89a44
db $0, $4f
db "used @@"
; 0x89a44 + 9 bytes = 0x89a4d
UnnamedText_89a4d: ; 0x89a4d
db $0, $4f
db "used @@"
; 0x89a4d + 9 bytes = 0x89a56
UnnamedText_89a56: ; 0x89a56
db $0, "instead,", $55
db "@@
; 0x89a56 + 12 bytes = 0x89a62
UnnamedText_89a62: ; 0x89a62
TX_RAM $cf4b
db $0, "@"
; 0x89a62 + 5 bytes = 0x89a67
_UnnamedText_3db6c: ; 0x89a67
db $0, "!", $57
; 0x89a67 + 3 bytes
_UnnamedText_3db71: ; 0x89a6a
db $0, "!", $57
; 0x89a6a + 3 bytes
_UnnamedText_3db76: ; 0x89a6d
db $0, "!", $57
; 0x89a6d + 3 bytes
_UnnamedText_3db7b: ; 0x89a70
db $0, "!", $57
; 0x89a70 + 3 bytes
_UnnamedText_3db80: ; 0x89a73
db $0, "!", $57
; 0x89a73 + 3 bytes
_UnnamedText_3dc42: ; 0x89a76
db $0, $5a, "'s", $4f
db "attack missed!", $58
; 0x89a76 + 19 bytes
_UnnamedText_3dc47: ; 0x89a89
db $0, $5a, $4f
db "kept going and", $55
db "crashed!", $58
; 0x89a89 + 27 bytes
_UnnamedText_3dc4c: ; 0x89aa4
db $0, $59, "'s", $4f
db "unaffected!", $58
; 0x89aa4 + 16 bytes
_UnnamedText_3dc57: ; 0x89ab4
db $0, "It doesn't affect", $4f
db $59, "!", $58
; 0x89ab4 + 21 bytes
_UnnamedText_3dc7e: ; 0x89ac9
db $0, "Critical hit!", $58
; 0x89ac9 + 15 bytes
_UnnamedText_3dc83: ; 0x89ad8
db $0, "One-hit KO!", $58
; 0x89ad8 + 13 bytes
_UnnamedText_3ddb6: ; 0x89ae5
TX_RAM $d009
db $0, " is", $4f
db "loafing around.", $58
; 0x89ae5 + 24 bytes
_UnnamedText_3ddbb: ; 0x89afd
TX_RAM $d009
db $0, " began", $4f
db "to nap!", $58
; 0x89afd + 19 bytes
_UnnamedText_3ddc0: ; 0x89b10
TX_RAM $d009
db $0, " won't", $4f
db "obey!", $58
; 0x89b10 + 16 bytes
_UnnamedText_3ddc5: ; 0x89b20
TX_RAM $d009
db $0, " turned", $4f
db "away!", $58
; 0x89b20 + 18 bytes
_UnnamedText_3ddca: ; 0x89b32
TX_RAM $d009
db $0, $4f
db "ignored orders!", $58
; 0x89b32 + 21 bytes
_SubstituteTookDamageText: ; 0x89b47
db $0, "The SUBSTITUTE", $4f
db "took damage for", $55
db $59, "!", $58
; 0x89b47 + 35 bytes
_SubstituteBrokeText: ; 0x89b6a
db $0, $59, "'s", $4f
db "SUBSTITUTE broke!", $58
; 0x89b6a + 22 bytes
_BuildingRageText: ; 0x89b80
db $0, $5a, "'s", $4f
db "RAGE is building!", $58
; 0x89b80 + 22 bytes
_MirrorMoveFailedText: ; 0x89b96
db $0, "The MIRROR MOVE", $4e, "failed!", $58
; 0x89b96 + 25 bytes
_UnnamedText_3e887: ; 0x89baf
db $0, "Hit @"
; 0x89baf + 6 bytes
UnnamedText_89bb5: ; 0x89bb5
TX_NUM $cd05, 1, 1
db $0, " times!", $58
; 0x89bb5 + 13 bytes = 0x89bc2
UnnamedText_89bc2: ; 0x89bc2
TX_RAM $cd6d
db $0, " gained", $4f
db "@@"
; 0x89bc2 + 14 bytes = 0x89bd0
UnnamedText_89bd0: ; 0x89bd0
db $0, "with EXP.ALL,", $55
db "@@"
; 0x89bd0 + 17 bytes = 0x89be1
UnnamedText_89be1: ; 0x89be1
db $0, "a boosted", $55
db "@@"
_UnnamedText_554d8:
TX_NUM $cf4b, 2, 4
db $0, " EXP. Points!", $58
; 0x89be1 + 32 bytes = 0x89c01
UnnamedText_89c01: ; 0x89c01
TX_RAM $cd6d
db $0, " grew", $4f
db "to level @"
TX_NUM $d127, 1, 3
db $0, "!@@"
; 0x89c01 + 28 bytes = 0x89c1d
_UnnamedText_58e3b: ; 0x89c1d
db $0, "Wild @"
TX_RAM $cfda
db $0, $4f
db "appeared!", $58
; 0x89c1d + 22 bytes
_UnnamedText_58e40: ; 0x89c33
db $0, "The hooked", $4f
db "@"
TX_RAM $cfda
db $0, $55
db "attacked!", $58
; 0x89c33 + 28 bytes
_UnnamedText_58e45: ; 0x89c4f
TX_RAM $cfda
db $0, $4f
db "appeared!", $58
; 0x89c4f + 15 bytes
_UnnamedText_58e4a: ; 0x89c5e
TX_RAM $d04a
db $0, " wants", $4f
db "to fight!", $58
; 0x89c5e + 21 bytes
_UnnamedText_58e4f: ; 0x89c73
db $0, "SILPH SCOPE", $4f
db "unveiled the", $55
db "GHOST's identity!", $58
; 0x89c73 + 43 bytes
_UnnamedText_58e54: ; 0x89c9e
db $0, "Darn! The GHOST", $4f
db "can't be ID'd!", $58
; 0x89c9e + 30 bytes
UnknownText_89cbc: ; 0x89cbc
db $0, "Go! @@"
; 0x89cbc + 7 bytes
db $0, "Do it! @@"
; 0x89cc3 + 10 bytes
db $0, "Get'm! @@"
; 0x89ccd + 9 bytes
UnknownText_89cd6: ; 0x89cd6
db $0, "The enemy's weak!", $4f
db "Get'm! @@"
; 0x89cd6 + 26 bytes
_UnnamedText_58ecc: ; 0x89cf0
TX_RAM $d009
db $0, "!", $57
; 0x89cf0 + 6 bytes
TX_RAM $d009
db $0, " @@"
db $0, "enough!@@"
; 0x89cf0 + 23 bytes
_UnnamedText_89d07: ; 0x8d907
db $0, "OK!@@"
; 0x8d907 + 6
UnknownText_89d0d: ; 0x89d0d
db $0, "good!@@"
; 0x89d0d + 8 bytes
_UnnamedText_58f3e: ; 0x89d15
db $0, $4f
db "Come back!", $57
; 0x89d15 + 13 bytes
_UnnamedText_2fb8e: ; 0x89d22
db $0, "It's super", $4f
db "effective!", $58
; 0x89d22 + 22 bytes
_UnnamedText_2fb93: ; 0x89d38
db $0, "It's not very", $4f
db "effective...", $58
; 0x89d38 + 27 bytes
SafariZoneEatingText: ; 0x89d53
db $0, "Wild @"
TX_RAM $cfda
db $0, $4f
db "is eating!", $58
; 0x89d53 + 23 bytes
SafariZoneAngryText: ; 0x89d6a
db $0, "Wild @"
TX_RAM $cfda
db $0, $4f
db "is angry!", $58
; 0x89d6a + 22 bytes
; money related
; XXX $2 BCD macro
; $2, pointer, byte
_UnnamedText_1386b: ; 0x89d80
db $0, $52, " picked up", $4f
db $f0, "@"
db $2, $e5, $cc, $c3
db $0, "!", $58
_UnnamedText_1c9c1: ; 0x89d96
db $0, "Clear all saved", $4f
db "data?", $57
; 0x89d96 + 23 bytes
_UnnamedText_1ca14: ; 0x89dad
db $0, "Which floor do", $4f
db "you want? ", $57
; 0x89dad + 27 bytes
_UnnamedText_12e7f: ; 0x89dc8
db $0, "Choose a #MON.", $57
; 0x89dc8 + 16 bytes
_UnnamedText_12e84: ; 0x89dd8
db $0, "Use item on which", $4f
db "#MON?", $57
; 0x89dd8 + 25 bytes
_UnnamedText_12e89: ; 0x89df1
db $0, "Bring out which", $4f
db "#MON?", $57
; 0x89df1 + 23 bytes
_UnnamedText_12e8e: ; 0x89e08
db $0, "Use TM on which", $4f
db "#MON?", $57
; 0x89e08 + 23 bytes
_UnnamedText_12e93: ; 0x89e1f
db $0, "Move #MON", $4f
db "where?", $57
; 0x89e1f + 18 bytes
_UnnamedText_12e98: ; 0x89e31
TX_RAM $cd6d
db $0, $4f
db "recovered by @"
TX_NUM $cefd, 2, 3
db $0, "!", $57
; 0x89e31 + 26 bytes
_UnnamedText_12e9d: ; 0x89e4b
TX_RAM $cd6d
db $0, " was", $4f
db "cured of poison!", $57
; 0x89e4b + 26 bytes
_UnnamedText_12ea2: ; 0x89e65
TX_RAM $cd6d
db $0, "'s", $4f
db "rid of paralysis!", $57
; 0x89e65 + 24 bytes
_UnnamedText_12ea7: ; 0x89e7d
TX_RAM $cd6d
db $0, "'s", $4f
db "burn was healed!", $57
; 0x89e7d + 23 bytes
_UnnamedText_12eac: ; 0x89e94
TX_RAM $cd6d
db $0, " was", $4f
db "defrosted!", $57
; 0x89e94 + 20 bytes
_UnnamedText_12eb1: ; 0x89ea8
TX_RAM $cd6d
db $0, $4f
db "woke up!", $57
; 0x89ea8 + 14 bytes
_UnnamedText_12eb6: ; 0x89eb6
TX_RAM $cd6d
db $0, "'s", $4f
db "health returned!", $57
; 0x89eb6 + 23 bytes
_UnnamedText_12ebb: ; 0x89ecd
TX_RAM $cd6d
db $0, $4f
db "is revitalized!", $57
; 0x89ecd + 21 bytes
LevelUpText: ; 0x89ee2
TX_RAM $cd6d
db $0, " grew", $4f
db "to level @"
TX_NUM $d127, $1,$3
db $0, "!@@"
; 0x89ee2 + 28 bytes
_UnnamedText_17f23: ; 0x89efe
db $0, $52, " turned on", $4f
db "the PC.", $58
; 0x89efe + 21 bytes
_UnnamedText_17f28: ; 0x89f13
db $0, "Accessed BILL's", $4f
db "PC.", $51
db "Accessed #MON", $4f
db "Storage System.", $58
; 0x89f13 + 50 bytes
_UnnamedText_17f2d: ; 0x89f45
db $0, "Accessed someone's", $4f
db "PC.", $51
db "Accessed #MON", $4f
db "Storage System.", $58
; 0x89f45 + 53 bytes
_UnnamedText_17f32: ; 0x89f7a
db $0, "Accessed my PC.", $51
db "Accessed Item", $4f
db "Storage System.", $58
; 0x89f7a + 47 bytes
_UnnamedText_7b22: ; 0x89fa9
db $0, $52, " turned on", $4f
db "the PC.", $58
; 0x89fa9 + 21 bytes
_UnnamedText_7b27: ; 0x89fbe
db $0, "What do you want", $4f
db "to do?", $57
; 0x89fbe + 25 bytes
_UnnamedText_7b2c: ; 0x89fd7
db $0, "What do you want", $4f
db "to deposit?", $57
; 0x89fd7 + 30 bytes
_UnnamedText_7b31: ; 0x89ff5
db $0, "How many?", $57
; 0x89ff5 + 11 bytes
_UnnamedText_7b36: ; 0x8a000
TX_RAM $cd6d
db $0, " was", $4f
db "stored via PC.", $58
; 0x8a000 + 24 bytes
_UnnamedText_7b3b: ; 0x8a018
db $0, "You have nothing", $4f
db "to deposit.", $58
; 0x8a018 + 30 bytes
_UnnamedText_7b40: ; 0x8a036
db $0, "No room left to", $4f
db "store items.", $58
; 0x8a036 + 30 bytes
_UnnamedText_7b45: ; 0x8a054
db $0, "What do you want", $4f
db "to withdraw?", $57
; 0x8a054 + 31 bytes
_UnnamedText_7b4a: ; 0x8a073
db $0, "How many?", $57
; 0x8a073 + 11 bytes
_UnnamedText_7b4f: ; 0x8a07e
db $0, "Withdrew", $4f
db "@"
TX_RAM $cd6d
db $0, ".", $58
; 0x8a07e + 17 bytes
_UnnamedText_7b54: ; 0x8a08f
db $0, "There is nothing", $4f
db "stored.", $58
; 0x8a08f + 26 bytes
_UnnamedText_7b59: ; 0x8a0a9
db $0, "You can't carry", $4f
db "any more items.", $58
; 0x8a0a9 + 32 bytes
_UnnamedText_7b5e: ; 0x8a0c9
db $0, "What do you want", $4f
db "to toss away?", $57
; 0x8a0c9 + 32 bytes
_UnnamedText_7b63: ; 0x8a0e9
db $0, "How many?", $57
; 0x8a0e9 + 11 bytes
_UnnamedText_76683: ; 0x8a0f4
db $0, "Accessed #MON", $4f
db "LEAGUE's site.", $51
db "Accessed the HALL", $4f
db "OF FAME List.", $58
; 0x8a0f4 + 61 bytes
_UnnamedText_217e9: ; 0x8a131
db $0, "Switch on!", $58
; 0x8a131 + 12 bytes
_UnnamedText_217ee: ; 0x8a13d
db $0, "What?", $57
; 0x8a13d + 7 bytes
_UnnamedText_217f3: ; 0x8a144
db $0, "Deposit which", $4f
db "#MON?", $57
; 0x8a144 + 21 bytes
_UnnamedText_217f8: ; 0x8a159
TX_RAM $cf4b
db $0, " was", $4f
db "stored in Box @"
TX_RAM $cd3d
db $0, ".", $58
; 30 bytes
_UnnamedText_217fd: ; 0x8a177
db $0, "You can't deposit", $4f
db "the last #MON!", $58
; 0x8a177 + 33 bytes
_UnnamedText_21802: ; 0x8a198
db $0, "Oops! This Box is", $4f
db "full of #MON.", $58
; 0x8a198 + 33 bytes
_UnnamedText_21807: ; 0x8a1b9
TX_RAM $cf4b
db $0, " is", $4f
db "taken out.", $55
db "Got @"
; 0x8a1b9 + 24 bytes
UnknownText_8a1d1: ; 0x8a1d1
TX_RAM $cf4b
db $0, ".", $58
; 0x8a1d1 + 6 bytes
_UnnamedText_2180c: ; 0x8a1d7
db $0, "What? There are", $4f
db "no #MON here!", $58
; 0x8a1d7 + 31 bytes
_UnnamedText_21811: ; 0x8a1f6
db $0, "You can't take", $4f
db "any more #MON.", $51
db "Deposit #MON", $4f
db "first.", $58
; 0x8a1f6 + 50 bytes
_UnnamedText_21816: ; 0x8a228
db $0, "Release which", $4f
db "#MON?", $57
; 0x8a228 + 21 bytes
_UnnamedText_2181b: ; 0x8a23d
db $0, "Once released,", $4f
db "@"
; 0x8a23d + 17 bytes
UnknownText_8a24e: ; 0x8a24e
TX_RAM $cf4b
db $0, " is", $55
db "gone forever. OK?", $57
; 0x8a24e + 26 bytes
_UnnamedText_21820: ; 0x8a268
TX_RAM $cf4b
db $0, " was", $4f
db "released outside.", $55
db "Bye @"
; 0x8a268 + 32 bytes
_UnnamedText_8a288: ; 0x8a288
TX_RAM $cf4b
db $0, "!", $58
_RequireCoinCaseText: ; 22:628E
db 0,"A COIN CASE is",$4F
db "required!@@"
_ExchangeCoinsForPrizesText: ; 22:62A9
db 0,"We exchange your",$4F
db "coins for prizes.",$58
_WhichPrizeText: ; 22:62CD
db 0,"Which prize do",$4F
db "you want?",$57
_HereYouGoText: ; 22:62E7
db 0,"Here you go!@@"
_SoYouWantPrizeText: ; 22:62F6
db 0,"So, you want",$4F
db "@"
db 1
dw $CD6D
db 0,"?",$57
_SorryNeedMoreCoins: ; 22:630B
db 0,"Sorry, you need",$4F
db "more coins.@@"
_OopsYouDontHaveEnoughRoomText: ; 22:6329
db 0,"Oops! You don't",$4F
db "have enough room.@@"
_OhFineThenText: ; 22:634C
db 0,"Oh, fine then.@@"
;635d
_UnnamedText_1e93b: ; 0x8a35d
db $0, "Want to get your", $4f
db "#DEX rated?", $57
; 0x8a35d + 30 bytes
UnknownText_8a37b: ; 0x8a37b
db $0, "Closed link to", $4f
db "PROF.OAK's PC.@@"
; 0x8a37b + 31 bytes
_UnnamedText_1e946: ; 0x8a39a
db $0, "Accessed PROF.", $4f
db "OAK's PC.", $51
db "Accessed #DEX", $4f
db "Rating System.", $58
; 0x8a39a + 54 bytes
_UnnamedText_5d43: ; 0x8a3d0
db $0, "Where would you", $4f
db "like to go?", $57
; 0x8a3d0 + 29 bytes
_UnnamedText_5d48: ; 0x8a3ed
db $0, "OK, please wait", $4f
db "just a moment.", $57
; 0x8a3ed + 32 bytes
_UnnamedText_5d4d: ; 0x8a40d
db $0, "The link was", $4f
db "canceled.", $57
; 0x8a40d + 24 bytes
INCLUDE "text/oakspeech.tx"
_UnnamedText_6557: ; 0x8a605
db $0, "Do you want to", $4f
db "give a nickname", $55
db "to @"
; 0x8a605 + 36 bytes
UnknownText_8a629: ; 0x8a629
TX_RAM $cd6d
db $0, "?", $57
; 0x8a629 + 6 bytes
_UnnamedText_699f: ; 0x8a62f
db $0, "Right! So your", $4f
db "name is ", $52, "!", $58
; 0x8a62f + 27 bytes
_UnnamedText_69e7: ; 0x8a64a
db $0, "That's right! I", $4f
db "remember now! His", $55
db "name is ", $53, "!", $58
; 0x8a64a + 45 bytes
_SSAnne8AfterBattleText2: ; 0x8a677
TX_RAM $cd3f
db $0, " and", $4f
db "@"
; 0x8a677 + 10 bytes
UnknownText_8a681: ; 0x8a681
TX_RAM $cd6d
db $0, " will", $55
db "be traded.", $57
; 0x8a681 + 21 bytes
_Char00Text:
TX_NUM $FF8C,1,2
db 0," ERROR.",$57
_Char55Text:
db 0,$4B,"@@"
_DiglettsCaveRoute2Text1: ; 0x8a6a7
db $0, "I went to ROCK", $4f
db "TUNNEL, but it's", $55
db "dark and scary.", $51
db "If a #MON's", $4f
db "FLASH could light", $55
db "it up...", $57
_ViridianForestexitText1: ; 0x8a6fd
db $0, "Many #MON live", $4f
db "only in forests ", $55
db "and caves.", $51
db "You need to look", $4f
db "everywhere to get", $55
db "different kinds!", $57
_ViridianForestexitText2: ; 0x8a75d
db $0, "Have you noticed", $4f
db "the bushes on the", $55
db "roadside?", $51
db "They can be cut", $4f
db "down by a special", $55
db "#MON move.", $57
_Route2HouseText1: ; 0x8a7b8
db $0, "A fainted #MON", $4f
db "can't fight. But, ", $55
db "it can still use ", $55
db "moves like CUT!", $57
_UnnamedText_5d616: ; 0x8a7fc
db $0, "The HM FLASH", $4f
db "lights even the", $55
db "darkest dungeons.", $57
; 0x8a7fc + 48 bytes
_Route2GateText2: ; 0x8a82c
db $0, "Once a #MON", $4f
db "learns FLASH, you", $55
db "can get through", $55
db "ROCK TUNNEL.", $57
_ViridianForestEntranceText1: ; 0x8a868
db $0, "Are you going to", $4f
db "VIRIDIAN FOREST?", $55
db "Be careful, it's", $55
db "a natural maze!", $57
_ViridianForestEntranceText2: ; 0x8a8ab
db $0, "RATTATA may be", $4f
db "small, but its", $55
db "bite is wicked!", $55
db "Did you get one?", $57
_MtMoonPokecenterText1: ; 0x8a8eb
db $0, "I've 6 # BALLs", $4f
db "set in my belt.", $51
db "At most, you can", $4f
db "carry 6 #MON.", $57
_MtMoonPokecenterText3: ; 0x8a929
db $0, "TEAM ROCKET", $4f
db "attacks CERULEAN", $55
db "citizens...", $51
db "TEAM ROCKET is", $4f
db "always in the", $55
db "news!", $57
_UnnamedText_4935c: ; 0x8a976
db $0, "MAN: Hello, there!", $4f
db "Have I got a deal", $55
db "just for you!", $51
db "I'll let you have", $4f
db "a swell MAGIKARP", $55
db "for just ", $f0, "500!", $55
db "What do you say?", $57
; 0x8a976 + 118 bytes
_UnnamedText_49361: ; 0x8a9ec
db $0, "No? I'm only", $4f
db "doing this as a", $55
db "favor to you!", $57
; 0x8a9ec + 43 bytes
_UnnamedText_49366: ; 0x8aa17
db $0, "You'll need more", $4f
db "money than that!", $57
; 0x8aa17 + 34 bytes
_UnnamedText_4936b: ; 0x8aa39
db $0, "MAN: Well, I don't", $4f
db "give refunds!", $57
; 0x8aa39 + 33 bytes
_MtMoonPokecenterText5: ; 0x8aa5a
db $0, $57
_UnnamedText_1dfe7: ; 0x8aa5c
db $0, "I'm on guard duty.", $4f
db "Gee, I'm thirsty,", $55
db "though!", $51
db "Oh wait there,", $4f
db "the road's closed.", $57
; 0x8aa5c + 77 bytes
_UnnamedText_8aaa9: ; 0x8aaa9
db $0, "Whoa, boy!", $4f
db "I'm parched!", $55
db "...", $55
db "Huh? I can have", $55
db "this drink?", $55
db "Gee, thanks!@@"
; 0x8aaa9 + 70 bytes
_UnnamedText_1dff1: ; 0x8aaef
db $0, $51
db "...", $4f
db "Glug glug...", $55
db "...", $55
db "Gulp...", $55
db "If you want to go", $55
db "to SAFFRON CITY...", $55
db "...", $55
db "You can go on", $55
db "through. I'll", $55
db "share this with", $55
db "the other guards!", $57
; 0x8aaef + 133 bytes
_UnnamedText_1dff6: ; 0x8ab74
db $0, "Hi, thanks for", $4f
db "the cool drinks!", $57
; 0x8ab74 + 33 bytes
_UnnamedText_5640f: ; 0x8ab95
db $0, "I run a DAYCARE.", $4f
db "Would you like me", $55
db "to raise one of", $55
db "your #MON?", $57
; 0x8ab95 + 63 bytes
_UnnamedText_56414: ; 0x8abd4
db $0, "Which #MON", $4f
db "should I raise?", $58
; 0x8abd4 + 28 bytes
_UnnamedText_56419: ; 0x8abf0
db $0, "Fine, I'll look", $4f
db "after @"
; 0x8abf0 + 23 bytes
UnknownText_8ac07: ; 0x8ac07
TX_RAM $cd6d
db $0, $55
db "for a while.", $58
; 0x8ac07 + 18 bytes
_UnnamedText_5641e: ; 0x8ac19
db $0, "Come see me in", $4f
db "a while.", $57
; 0x8ac19 + 25 bytes
_UnnamedText_56423: ; 0x8ac32
db $0, "Your @"
; 0x8ac32 + 7 bytes
UnknownText_8ac39: ; 0x8ac39
TX_RAM $cd6d
db $0, $4f
db "has grown a lot!", $51
db "By level, it's", $4f
db "grown by @"
; 0x8ac39 + 46 bytes
UnknownText_8ac67: ; 0x8ac67
TX_NUM $cd3e,$1,$3
db $0, "!", $51
db "Aren't I great?", $58
; 0x8ac67 + 22 bytes
_UnnamedText_56428: ; 0x8ac7d
db $0, "You owe me ", $f0, "@"
; 0x8ac7d + 14 bytes
;XXX
; 0x8ac8b
db $2, $3f, $cd, $c2
UnknownText_8ac8f: ; 0x8ac8f
db $0, $4f
db "for the return", $55
db "of this #MON.", $57
; 0x8ac8f + 31 bytes
_UnnamedText_5642d: ; 0x8acae
db $0, $52, " got", $4f
db "@"
; 0x8acae + 8 bytes
UnknownText_8acb6: ; 0x8acb6
TX_RAM $da49
db $0, " back!", $57
; 0x8acb6 + 11 bytes
_UnnamedText_56432: ; 0x8acc1
db $0, "Back already?", $4f
db "Your @"
; 0x8acc1 + 21 bytes
UnknownText_8acd6: ; 0x8acd6
TX_RAM $cd6d
db $0, $55
db "needs some more", $55
db "time with me.", $58
; 0x8acd6 + 35 bytes
SECTION "bank23",DATA,BANK[$23]
_UnnamedText_56437: ; 0x8c000
db $0, "All right then,", $4f
db "@@"
; 0x8c000 + 19 bytes
_UnnamedText_5643b: ; 0x8c013
db $0, "come again.", $57
; 0x8c013 + 13 bytes
_UnnamedText_56440: ; 0x8c020
db $0, "You have no room", $4f
db "for this #MON!", $57
; 0x8c020 + 33 bytes
_UnnamedText_56445: ; 0x8c041
db $0, "You only have one", $4f
db "#MON with you.", $57
; 0x8c041 + 34 bytes
_UnnamedText_5644a: ; 0x8c063
db $0, "I can't accept a", $4f
db "#MON that", $55
db "knows an HM move.", $57
; 0x8c063 + 45 bytes
_UnnamedText_5644f: ; 0x8c090
db $0, "Thank you! Here's", $4f
db "your #MON!", $58
; 0x8c090 + 29 bytes
_UnnamedText_56454: ; 0x8c0ad
db $0, "Hey, you don't", $4f
db "have enough ", $f0, "!", $57
; 0x8c0ad + 30 bytes
_UndergroundTunnelEntranceRoute6Text1: ; 0x8c0cb
db $0, "People often lose", $4f
db "things in that", $55
db "UNDERGROUND PATH.", $57
_UndergroundPathEntranceRoute7Text1: ; 0x8c0ff
db $0, "I heard a sleepy", $4f
db "#MON appeared", $55
db "near CELADON CITY.", $57
_UnnamedText_5d773: ; 0x8c132
db $0, "I want to shop at", $4f
db "the dept. store", $55
db "in CELADON but...", $51
db "There are so many", $4f
db "rough looking", $55
db "people there.", $57
; 0x8c132 + 99 bytes
_UnnamedText_5d778: ; 0x8c195
db $0, "TEAM ROCKET had a", $4f
db "secret hideout in", $55
db "CELADON CITY?", $57
; 0x8c195 + 51 bytes
_UnnamedText_5d77d: ; 0x8c1c8
db $0, "You're here to", $4f
db "shop in CELADON?", $51
db "Just step outside", $4f
db "and head west!", $57
; 0x8c1c8 + 65 bytes
_UnnamedText_5d782: ; 0x8c209
db $0, "The UNDERGROUND", $4f
db "PATH goes beneath", $55
db "SAFFRON and leads", $55
db "to LAVENDER.", $51
db "If you're heading", $4f
db "to CERULEAN, go", $55
db "to the building", $55
db "across the road.", $57
; 0x8c209 + 132 bytes
_UndergroundPathEntranceRoute8Text1: ; 0x8c28d
db $0, "The dept. store", $4f
db "in CELADON has a", $55
db "great selection!", $57
_RockTunnelPokecenterText1: ; 0x8c2c0
db $0, "The element types", $4f
db "of #MON make", $55
db "them stronger", $55
db "than some types", $55
db "and weaker than", $55
db "others!", $57
_RockTunnelPokecenterText3: ; 0x8c316
db $0, "I sold a useless", $4f
db "NUGGET for ", $f0, "5000!", $57
_UnnamedText_44588: ; 0x8c33a
db $0, "This tunnel goes", $4f
db "a long way, kid!", $57
; 0x8c33a + 35 bytes
_UnnamedText_4458d: ; 0x8c35d
db $0, "Doh!", $4f
db "You win!", $58
; 0x8c35d + 15 bytes
_UnnamedText_44592: ; 0x8c36c
db $0, "Watch for ONIX!", $4f
db "It can put the", $55
db "squeeze on you!", $57
; 0x8c36c + 48 bytes
_UnnamedText_44597: ; 0x8c39c
db $0, "Hmm. Maybe I'm", $4f
db "lost in here...", $57
; 0x8c39c + 31 bytes
_UnnamedText_4459c: ; 0x8c3bb
db $0, "Ease up!", $4f
db "What am I doing?", $55
db "Which way is out?", $58
; 0x8c3bb + 45 bytes
_UnnamedText_445a1: ; 0x8c3e8
db $0, "That sleeping", $4f
db "#MON on ROUTE", $55
db "12 forced me to", $55
db "take this detour.", $57
; 0x8c3e8 + 63 bytes
_UnnamedText_445a6: ; 0x8c427
db $0, "Outsiders like", $4f
db "you need to show", $55
db "me some respect!", $57
; 0x8c427 + 50 bytes
_UnnamedText_445ab: ; 0x8c459
db $0, "I give!", $58
; 0x8c459 + 9 bytes
_UnnamedText_445b0: ; 0x8c462
db $0, "You're talented", $4f
db "enough to hike!", $57
; 0x8c462 + 32 bytes
_UnnamedText_445b5: ; 0x8c482
db $0, "#MON fight!", $4f
db "Ready, go!", $57
; 0x8c482 + 24 bytes
_UnnamedText_445ba: ; 0x8c49a
db $0, "Game", $4f
db "over!", $58
; 0x8c49a + 12 bytes
_UnnamedText_445bf: ; 0x8c4a6
db $0, "Oh well, I'll get", $4f
db "a ZUBAT as I go!", $57
; 0x8c4a6 + 35 bytes
_UnnamedText_445c4: ; 0x8c4c9
db $0, "Eek! Don't try", $4f
db "anything funny in", $55
db "the dark!", $57
; 0x8c4c9 + 43 bytes
_UnnamedText_445c9: ; 0x8c4f4
db $0, "It", $4f
db "was too dark!", $58
; 0x8c4f4 + 18 bytes
_UnnamedText_445ce: ; 0x8c506
db $0, "I saw a MACHOP", $4f
db "in this tunnel!", $57
; 0x8c506 + 32 bytes
_UnnamedText_445d3: ; 0x8c526
db $0, "I came this far", $4f
db "for #MON!", $57
; 0x8c526 + 27 bytes
_UnnamedText_445d8: ; 0x8c541
db $0, "I'm", $4f
db "out of #MON!", $58
; 0x8c541 + 17 bytes
_UnnamedText_445dd: ; 0x8c552
db $0, "You looked cute", $4f
db "and harmless!", $57
; 0x8c552 + 31 bytes
_UnnamedText_445e2: ; 0x8c571
db $0, "You have #MON!", $4f
db "Let's start!", $57
; 0x8c571 + 28 bytes
_UnnamedText_445e7: ; 0x8c58d
db $0, "You", $4f
db "play hard!", $58
; 0x8c58d + 16 bytes
_UnnamedText_445ec: ; 0x8c59d
db $0, "Whew! I'm all", $4f
db "sweaty now!", $57
; 0x8c59d + 26 bytes
_RockTunnel1Text8: ; 0x8c5b7
db $0, "ROCK TUNNEL", $4f
db "CERULEAN CITY -", $55
db "LAVENDER TOWN", $57
_UnnamedText_1e3aa: ; 0x8c5e2
db $0, "Bzzzt!", $57
; 0x8c5e2 + 8 bytes
_UnnamedText_1e3af: ; 0x8c5ea
db $0, "Gyaoo!@@"
; 0x8c5ea + 9 bytes
_Route11GateText1: ; 0x8c5f3
db $0, "When you catch", $4f
db "lots of #MON,", $55
db "isn't it hard to", $55
db "think up names?", $51
db "In LAVENDER TOWN,", $4f
db "there's a man who", $55
db "rates #MON", $55
db "nicknames.", $51
db "He'll help you", $4f
db "rename them too!", $57
_UnnamedText_494a3: ; 0x8c689
db $0, "There are items on", $4f
db "the ground that", $55
db "can't be seen.", $51
db "ITEMFINDER will", $4f
db "detect an item", $55
db "close to you.", $51
db "It can't pinpoint", $4f
db "it, so you have", $55
db "to look yourself!", $57
; 0x8c689 + 146 bytes
_UnnamedText_494c4: ; 0x8c71b
db $0, "Looked into the", $4f
db "binoculars.", $51
db "A big #MON is", $4f
db "asleep on a road!", $57
; 0x8c71b + 61 bytes
_UnnamedText_494c9: ; 0x8c758
db $0, "Looked into the", $4f
db "binoculars.", $51
db "It's a beautiful", $4f
db "view!", $57
; 0x8c758 + 51 bytes
_UnnamedText_494d5: ; 0x8c78b
db $0, "Looked into the", $4f
db "binoculars.", $51
db "The only way to", $4f
db "get from CERULEAN", $55
db "CITY to LAVENDER", $55
db "is by way of the", $55
db "ROCK TUNNEL.", $57
; 0x8c78b + 110 bytes
_DiglettsCaveEntranceRoute11Text1: ; 0x8c7f9
db $0, "What a surprise!", $4f
db "DIGLETTs dug this", $55
db "long tunnel!", $51
db "It goes right to", $4f
db "VIRIDIAN CITY!", $57
_Route12GateText1: ; 0x8c84a
db $0, "There's a lookout", $4f
db "spot upstairs.", $57
_TM39PreReceiveText: ; 0x8c86b
db $0, "My #MON's", $4f
db "ashes are stored", $55
db "in #MON TOWER.", $51
db "You can have this", $4f
db "TM. I don't need", $55
db "it any more...", $58
; 0x8c86b + 91 bytes
_ReceivedTM39Text: ; 0x8c8c6
db $0, $52, " received", $4f
db "TM39!@@"
; 0x8c8c6 + 19 bytes
_TM39ExplanationText: ; 0x8c8d9
db $0, "TM39 is a move", $4f
db "called SWIFT.", $51
db "It's very accurate,", $4f
db "so use it during", $55
db "battles you can't", $55
db "afford to lose.", $57
; 0x8c8d9 + 99 bytes
_TM39NoRoomText: ; 0x8c93c
db $0, "You don't have", $4f
db "room for this.", $57
; 0x8c93c + 30 bytes
_UnnamedText_495b8: ; 0x8c95a
db $0, "Looked into the", $4f
db "binoculars.", $51
db "A man fishing!", $57
; 0x8c95a + 44 bytes
_UnnamedText_495c4: ; 0x8c986
db $0, "Looked into the", $4f
db "binoculars.", $51
db "It's #MON TOWER!", $57
; 0x8c986 + 45 bytes
_UnnamedText_564c0: ; 0x8c9b3
db $0, "I'm the FISHING", $4f
db "GURU's brother!", $51
db "I simply Looove", $4f
db "fishing!", $51
db "Do you like to", $4f
db "fish?", $57
; 0x8c9b3 + 77 bytes
_UnnamedText_564c5: ; 0x8ca00
db $0, "Grand! I like", $4f
db "your style!", $51
db "Take this and", $4f
db "fish, young one!", $51
db $52, " received", $4f
db "a @"
; 0x8ca00 + 72 bytes
UnknownText_8ca48: ; 0x8ca48
TX_RAM $cf4b
db $0, "!@@"
; 0x8ca48 + 7 bytes
_UnnamedText_564ca: ; 0x8ca4f
db $0, $51
db "Fishing is a way", $4f
db "of life!", $51
db "From the seas to", $4f
db "rivers, go out", $55
db "and land the big", $55
db "one!", $57
; 0x8ca4f + 82 bytes
_UnnamedText_564cf: ; 0x8caa1
db $0, "Oh... That's so", $4f
db "disappointing...", $57
; 0x8caa1 + 33 bytes
_UnnamedText_564d4: ; 0x8cac2
db $0, "Hello there,", $4f
db $52, "!", $51
db "Use the SUPER ROD", $4f
db "in any water!", $55
db "You can catch", $55
db "different kinds", $55
db "of #MON.", $51
db "Try fishing", $4f
db "wherever you can!", $57
; 0x8cac2 + 118 bytes
_UnnamedText_564d9: ; 0x8cb38
db $0, "Oh no!", $51
db "I had a gift for", $4f
db "you, but you have", $55
db "no room for it!", $57
; 0x8cb38 + 59 bytes
_Route15GateText1: ; 0x8cb73
db $0, "Are you working", $4f
db "on a #DEX?", $51
db "PROF.OAK's AIDE", $4f
db "came by here.", $57
_UnnamedText_4968c: ; 0x8cbac
db $0, "EXP.ALL gives", $4f
db "EXP points to all", $55
db "the #MON with", $55
db "you, even if they", $55
db "don't fight.", $51
db "It does, however,", $4f
db "reduce the amount", $55
db "of EXP for each", $55
db "#MON.", $51
db "If you don't need", $4f
db "it, you should ", $55
db "store it via PC.", $57
; 0x8cbac + 185 bytes
_UnnamedText_49698: ; 0x8cc65
db $0, "Looked into the", $4f
db "binoculars.", $51
db "It looks like a", $4f
db "small island!", $57
; 0x8cc65 + 59 bytes
_UnnamedText_49777: ; 0x8cca0
db $0, "No pedestrians", $4f
db "are allowed on", $55
db "CYCLING ROAD!", $57
; 0x8cca0 + 45 bytes
_UnnamedText_4977c: ; 0x8cccd
db $0, "CYCLING ROAD is a", $4f
db "downhill course", $55
db "by the sea. It's", $55
db "a great ride.", $57
; 0x8cccd + 65 bytes
_UnnamedText_49781: ; 0x8cd0e
db $0, "Excuse me! Wait", $4f
db "up please!", $57
; 0x8cd0e + 28 bytes
_Route16GateMapText2: ; 0x8cd2a
db $0, "How'd you get in?", $4f
db "Good effort!", $57
_UnnamedText_49820: ; 0x8cd49
db $0, "I'm going for a", $4f
db "ride with my girl", $55
db "friend!", $57
; 0x8cd49 + 42 bytes
_UnnamedText_4982f: ; 0x8cd73
db $0, "We're going", $4f
db "riding together!", $57
; 0x8cd73 + 29 bytes
_UnnamedText_4983b: ; 0x8cd90
db $0, "Looked into the", $4f
db "binoculars.", $51
db "It's CELADON DEPT.", $4f
db "STORE!", $57
; 0x8cd90 + 54 bytes
_UnnamedText_49847: ; 0x8cdc6
db $0, "Looked into the", $4f
db "binoculars.", $51
db "There's a long", $4f
db "path over water!", $57
; 0x8cdc6 + 60 bytes
_Route16HouseText3: ; 0x8ce02
db $0, "Oh, you found my", $4f
db "secret retreat!", $51
db "Please don't tell", $4f
db "anyone I'm here.", $55
db "I'll make it up", $55
db "to you with this!", $58
; 0x8ce02 + 100 bytes
_ReceivedHM02Text: ; 0x8ce66
db $0, $52, " received", $4f
db "HM02!@@"
; 0x8ce66 + 19 bytes
_HM02ExplanationText: ; 0x8ce79
db $0, "HM02 is FLY.", $4f
db "It will take you", $55
db "back to any town.", $51
db "Put it to good", $4f
db "use!", $57
; 0x8ce79 + 69 bytes
_HM02NoRoomText: ; 0x8cebe
db $0, "You don't have any", $4f
db "room for this.", $57
; 0x8cebe + 34 bytes
_UnnamedText_1e652: ; 0x8cee0
db $0, "FEAROW: Kyueen!", $57
; 0x8cee0 + 17 bytes
_UnnamedText_49928: ; 0x8cef1
db $0, "You need a BICYCLE", $4f
db "for CYCLING ROAD!", $57
; 0x8cef1 + 38 bytes
_UnnamedText_4992d: ; 0x8cf17
db $0, "CYCLING ROAD is", $4f
db "all uphill from", $55
db "here.", $57
; 0x8cf17 + 39 bytes
_UnnamedText_49932: ; 0x8cf3e
db $0, "Excuse me!", $57
; 0x8cf3e + 12 bytes
_UnnamedText_49993: ; 0x8cf4a
db $0, "Looked into the", $4f
db "binoculars.", $51
db "PALLET TOWN is in", $4f
db "the west!", $57
; 0x8cf4a + 57 bytes
_UnnamedText_4999f: ; 0x8cf83
db $0, "Looked into the", $4f
db "binoculars.", $51
db "There are people", $4f
db "swimming!", $57
; 0x8cf83 + 56 bytes
_UnnamedText_1e704: ; 0x8cfbb
db $0, "Only truly skilled", $4f
db "trainers are", $55
db "allowed through.", $51
db "You don't have the", $4f
db "BOULDERBADGE yet!@@"
; 0x8d012
_UnnamedText_1e715: ; 0x8d012
db $0, $51
db "The rules are", $4f
db "rules. I can't", $55
db "let you pass.", $57
; 0x8d012 + 44 bytes
_UnnamedText_1e71a: ; 0x8d03e
db $0, "Oh! That is the", $4f
db "BOULDERBADGE!", $55
db "Go right ahead!@@"
; 0x8d03e + 48 bytes
_VictoryRoad2BattleText6: ; 0x8d06e
db $0, "Gyaoo!@@"
; 0x8d06e + 9 bytes
_VictoryRoad2BattleText1: ; 0x8d077
db $0, "VICTORY ROAD is", $4f
db "the final test", $55
db "for trainers!", $57
; 0x8d077 + 46 bytes
_VictoryRoad2EndBattleText1: ; 0x8d0a5
db $0, "Aiyah!", $58
; 0x8d0a5 + 8 bytes
_VictoryRoad2AfterBattleText1: ; 0x8d0ad
db $0, "If you get stuck,", $4f
db "try moving some", $55
db "boulders around!", $57
; 0x8d0ad + 52 bytes
_VictoryRoad2BattleText2: ; 0x8d0e1
db $0, "Ah, so you wish", $4f
db "to challenge the", $55
db "ELITE FOUR?", $57
; 0x8d0e1 + 46 bytes
_VictoryRoad2EndBattleText2: ; 0x8d10f
db $0, "You", $4f
db "got me!", $58
; 0x8d10f + 13 bytes
_VictoryRoad2AfterBattleText2: ; 0x8d11c
db $0, $53, " also came", $4f
db "through here!", $57
; 0x8d11c + 27 bytes
_VictoryRoad2BattleText3: ; 0x8d137
db $0, "Come on!", $4f
db "I'll whip you!", $57
; 0x8d137 + 24 bytes
_VictoryRoad2EndBattleText3: ; 0x8d14f
db $0, "I got", $4f
db "whipped!", $58
; 0x8d14f + 16 bytes
_VictoryRoad2AfterBattleText3: ; 0x8d15f
db $0, "You earned the", $4f
db "right to be on", $55
db "VICTORY ROAD!", $57
; 0x8d15f + 45 bytes
_VictoryRoad2BattleText4: ; 0x8d18c
db $0, "If you can get", $4f
db "through here, you", $55
db "can go meet the", $55
db "ELITE FOUR!", $57
; 0x8d18c + 62 bytes
_VictoryRoad2EndBattleText4: ; 0x8d1ca
db $0, "No!", $4f
db "Unbelievable!", $58
; 0x8d1ca + 19 bytes
_VictoryRoad2AfterBattleText4: ; 0x8d1dd
db $0, "I can beat you", $4f
db "when it comes to", $55
db "knowledge about", $55
db "#MON!", $57
; 0x8d1dd + 55 bytes
_VictoryRoad2BattleText5: ; 0x8d214
db $0, "Is VICTORY ROAD", $4f
db "too tough?", $57
; 0x8d214 + 28 bytes
_VictoryRoad2EndBattleText5: ; 0x8d230
db $0, "Well", $4f
db "done!", $58
; 0x8d230 + 12 bytes
_VictoryRoad2AfterBattleText5: ; 0x8d23c
db $0, "Many trainers give", $4f
db "up the challenge", $55
db "here.", $57
; 0x8d23c + 43 bytes
_UnnamedText_1e865: ; 0x8d267
db $0, "Hiya! I'm a", $4f
db "#MON...", $55
db "...No I'm not!", $51
db "Call me BILL!", $4f
db "I'm a true blue", $55
db "#MANIAC! Hey!", $55
db "What's with that", $55
db "skeptical look?", $51
db "I'm not joshing", $4f
db "you, I screwed up", $55
db "an experiment and", $55
db "got combined with", $55
db "a #MON!", $51
db "So, how about it?", $4f
db "Help me out here!", $57
; 0x8d267 + 222 bytes
_UnnamedText_1e86a: ; 0x8d345
db $0, "When I'm in the", $4f
db "TELEPORTER, go to", $55
db "my PC and run the", $55
db "Cell Separation", $55
db "System!", $57
; 0x8d345 + 76 bytes
_UnnamedText_1e86f: ; 0x8d391
db $0, "No!? Come on, you", $4f
db "gotta help a guy", $55
db "in deep trouble!", $51
db "What do you say,", $4f
db "chief? Please?", $55
db "OK? All right!", $58
; 0x8d391 + 100 bytes
_BillThankYouText: ; 0x8d3f5
db $0, "BILL: Yeehah!", $4f
db "Thanks, bud! I", $55
db "owe you one!", $51
db "So, did you come", $4f
db "to see my #MON", $55
db "collection?", $55
db "You didn't?", $55
db "That's a bummer.", $51
db "I've got to thank", $4f
db "you... Oh here,", $55
db "maybe this'll do.", $58
; 0x8d3f5 + 164 bytes
_SSTicketReceivedText: ; 0x8d499
db $0, $52, " received", $4f
db "an @"
TX_RAM $cf4b
db $0, "!@@"
; 0x8d4b0
_SSTicketNoRoomText: ; 0x8d4b0
db $0, "You've got too", $4f
db "much stuff, bud!", $57
; 0x8d4b0 + 32 bytes
_UnnamedText_1e8cb: ; 0x8d4d0
db $0, "That cruise ship,", $4f
db "S.S.ANNE, is in", $55
db "VERMILION CITY.", $55
db "Its passengers", $55
db "are all trainers!", $51
db "They invited me", $4f
db "to their party,", $55
db "but I can't stand", $55
db "fancy do's. Why", $55
db "don't you go", $55
db "instead of me?", $57
; 0x8d4d0 + 175 bytes
_UnnamedText_1e8da: ; 0x8d57f
db $0, "BILL: Look, bud,", $4f
db "just check out", $55
db "some of my rare", $55
db "#MON on my PC!", $57
; 0x8d57f + 64 bytes
_Route1ViridianMartSampleText: ; 0x8d5bf
db $0, "Hi! I work at a", $4f
db "#MON MART.", $51
db "It's a convenient", $4f
db "shop, so please", $55
db "visit us in", $55
db "VIRIDIAN CITY.", $51
db "I know, I'll give", $4f
db "you a sample!", $55
db "Here you go!", $58
; 0x8d5bf + 132 bytes
UnknownText_8d643: ; 0x8d643
db $0, $52, " got", $4f
db "@"
; 0x8d643 + 8 bytes
UnknownText_8d64b: ; 0x8d64b
TX_RAM $cf4b
db $0, "!@@"
; 0x8d64b + 7 bytes
_UnnamedText_1caee: ; 0x8d652
db $0, "We also carry", $4f
db "# BALLs for", $55
db "catching #MON!", $57
; 0x8d652 + 42 bytes
_UnnamedText_1caf3: ; 0x8d67c
db $0, "You have too much", $4f
db "stuff with you!", $57
; 0x8d67c + 35 bytes
_Route1Text2: ; 0x8d69f
db $0, "See those ledges", $4f
db "along the road?", $51
db "It's a bit scary,", $4f
db "but you can jump", $55
db "from them.", $51
db "You can get back", $4f
db "to PALLET TOWN", $55
db "quicker that way.", $57
_Route1Text3: ; 0x8d720
db $0, "ROUTE 1", $4f
db "PALLET TOWN -", $55
db "VIRIDIAN CITY", $57
_Route2Text3: ; 0x8d745
db $0, "ROUTE 2", $4f
db "VIRIDIAN CITY -", $55
db "PEWTER CITY", $57
_Route2Text4: ; 0x8d76a
db $0, "DIGLETT's CAVE", $57
_Route3Text1: ; 0x8d779
db $0, "Whew... I better", $4f
db "take a rest...", $55
db "Groan...", $51
db "That tunnel from", $4f
db "CERULEAN takes a", $55
db "lot out of you!", $57
_Route3BattleText1: ; 0x8d7d5
db $0, "Hey! I met you in", $4f
db "VIRIDIAN FOREST!", $57
; 0x8d7d5 + 36 bytes
_Route3EndBattleText1: ; 0x8d7f9
db $0, "You", $4f
db "beat me again!", $58
; 0x8d7f9 + 20 bytes
_Route3AfterBattleText1: ; 0x8d80d
db $0, "There are other", $4f
db "kinds of #MON", $55
db "than those found", $55
db "in the forest!", $57
; 0x8d80d + 63 bytes
_Route3BattleText2: ; 0x8d84c
db $0, "Hi! I like shorts!", $4f
db "They're comfy and", $55
db "easy to wear!", $57
; 0x8d84c + 51 bytes
_Route3EndBattleText2: ; 0x8d87f
db $0, "I don't", $4f
db "believe it!", $58
; 0x8d87f + 20 bytes
_Route3AfterBattleText2: ; 0x8d893
db $0, "Are you storing", $4f
db "your #MON on", $55
db "PC? Each BOX can", $55
db "hold 20 #MON!", $57
; 0x8d893 + 61 bytes
_Route3BattleText3: ; 0x8d8d0
db $0, "You looked at me,", $4f
db "didn't you?", $57
; 0x8d8d0 + 30 bytes
_Route3EndBattleText3: ; 0x8d8ee
db $0, "You're", $4f
db "mean!", $58
; 0x8d8ee + 13 bytes
_Route3AfterBattleText3: ; 0x8d8fb
db $0, "Quit staring if", $4f
db "you don't want to", $55
db "fight!", $57
; 0x8d8fb + 41 bytes
_Route3BattleText4: ; 0x8d924
db $0, "Are you a trainer?", $4f
db "Let's fight!", $57
; 0x8d924 + 32 bytes
_Route3EndBattleText4: ; 0x8d944
db $0, "If I", $4f
db "had new #MON I", $55
db "would've won!", $58
; 0x8d944 + 34 bytes
_Route3AfterBattleText4: ; 0x8d966
db $0, "If a #MON BOX", $4f
db "on the PC gets", $55
db "full, just switch", $55
db "to another BOX!", $57
; 0x8d966 + 64 bytes
_Route3BattleText5: ; 0x8d9a6
db $0, "That look you", $4f
db "gave me, it's so", $55
db "intriguing!", $57
; 0x8d9a6 + 43 bytes
_Route3EndBattleText5: ; 0x8d9d1
db $0, "Be nice!", $58
; 0x8d9d1 + 10 bytes
_Route3AfterBattleText5: ; 0x8d9db
db $0, "Avoid fights by", $4f
db "not letting", $55
db "people see you!", $57
; 0x8d9db + 45 bytes
_Route3BattleText6: ; 0x8da08
db $0, "Hey! You're not", $4f
db "wearing shorts!", $57
; 0x8da08 + 32 bytes
_Route3EndBattleText6: ; 0x8da28
db $0, "Lost!", $4f
db "Lost! Lost!", $58
; 0x8da28 + 19 bytes
_Route3AfterBattleText6: ; 0x8da3b
db $0, "I always wear", $4f
db "shorts, even in", $55
db "winter!", $57
; 0x8da3b + 39 bytes
_Route3BattleText7: ; 0x8da62
db $0, "You can fight my", $4f
db "new #MON!", $57
; 0x8da62 + 28 bytes
_Route3EndBattleText7: ; 0x8da7e
db $0, "Done", $4f
db "like dinner!", $58
; 0x8da7e + 19 bytes
_Route3AfterBattleText7: ; 0x8da91
db $0, "Trained #MON", $4f
db "are stronger than", $55
db "the wild ones!", $57
; 0x8da91 + 47 bytes
_Route3BattleText8: ; 0x8dac0
db $0, "Eek! Did you", $4f
db "touch me?", $57
; 0x8dac0 + 24 bytes
_Route3EndBattleText8: ; 0x8dad8
db $0, "That's it?", $58
; 0x8dad8 + 11 bytes
_Route3AfterBattleText8: ; 0x8dae3
db $0, "ROUTE 4 is at the", $4f
db "foot of MT.MOON.", $57
; 0x8dae3 + 36 bytes
_Route3Text10: ; 0x8db07
db $0, "ROUTE 3", $4f
db "MT.MOON AHEAD", $57
_Route4Text1: ; 0x8db1e
db $0, "Ouch! I tripped", $4f
db "over a rocky", $55
db "#MON, GEODUDE!", $57
_Route4BattleText1: ; 0x8db4b
db $0, "I came to get my", $4f
db "mushroom #MON!", $57
; 0x8db4b + 33 bytes
_Route4EndBattleText1: ; 0x8db6c
db $0, "Oh! My cute", $4f
db "mushroom #MON!", $58
; 0x8db6c + 28 bytes
_Route4AfterBattleText1: ; 0x8db88
db $0, "There might not", $4f
db "be any more", $55
db "mushrooms here.", $51
db "I think I got", $4f
db "them all.", $57
; 0x8db88 + 69 bytes
_Route4Text5: ; 0x8dbcd
db $0, "MT.MOON", $4f
db "Tunnel Entrance", $57
_Route4Text6: ; 0x8dbe6
db $0, "ROUTE 4", $4f
db "MT.MOON -", $55
db "CERULEAN CITY", $57
_Route5Text1: ; 0x8dc07
db $0, "UNDERGROUND PATH", $4f
db "CERULEAN CITY -", $55
db "VERMILION CITY", $57
_Route6BattleText1: ; 0x8dc38
db $0, "Who's there?", $4f
db "Quit listening in", $55
db "on us!", $57
; 0x8dc38 + 38 bytes
_Route6EndBattleText1: ; 0x8dc5e
db $0, "I", $4f
db "just can't win!", $58
; 0x8dc5e + 18 bytes
_Route6AfterBattleText1: ; 0x8dc70
db $0, "Whisper...", $4f
db "whisper...", $57
; 0x8dc70 + 23 bytes
_Route6BattleText2: ; 0x8dc87
db $0, "Excuse me! This", $4f
db "is a private", $55
db "conversation!", $57
; 0x8dc87 + 44 bytes
_Route6EndBattleText2: ; 0x8dcb3
db $0, "Ugh!", $4f
db "I hate losing!", $58
; 0x8dcb3 + 21 bytes
_Route6BattleText3: ; 0x8dcc8
db $0, "There aren't many", $4f
db "bugs out here.", $57
; 0x8dcc8 + 33 bytes
_Route6EndBattleText3: ; 0x8dce9
db $0, "No!", $4f
db "You're kidding!", $58
; 0x8dce9 + 20 bytes
_Route6AfterBattleText3: ; 0x8dcfd
db $0, "I like bugs, so", $4f
db "I'm going back to", $55
db "VIRIDIAN FOREST.", $57
; 0x8dcfd + 51 bytes
_Route6BattleText4: ; 0x8dd30
db $0, "Huh? You want", $4f
db "to talk to me?", $57
; 0x8dd30 + 30 bytes
_Route6EndBattleText4: ; 0x8dd4e
db $0, "I", $4f
db "didn't start it!", $58
; 0x8dd4e + 19 bytes
_Route6AfterBattleText4: ; 0x8dd61
db $0, "I should carry", $4f
db "more #MON with", $55
db "me for safety.", $57
; 0x8dd61 + 46 bytes
_Route6BattleText5: ; 0x8dd8f
db $0, "Me? Well, OK.", $4f
db "I'll play!", $57
; 0x8dd8f + 25 bytes
_Route6EndBattleText5: ; 0x8dda8
db $0, "Just", $4f
db "didn't work!", $58
; 0x8dda8 + 18 bytes
_Route6AfterBattleText5: ; 0x8ddba
db $0, "I want to get", $4f
db "stronger! What's", $55
db "your secret?", $57
; 0x8ddba + 44 bytes
_Route6BattleText6: ; 0x8dde6
db $0, "I've never seen", $4f
db "you around!", $55
db "Are you good?", $57
; 0x8dde6 + 42 bytes
_Route6EndBattleText6: ; 0x8de10
db $0, "You", $4f
db "are too good!", $58
; 0x8de10 + 19 bytes
_Route6AfterBattleText6: ; 0x8de23
db $0, "Are my #MON", $4f
db "weak? Or, am I", $55
db "just bad?", $57
; 0x8de23 + 38 bytes
_Route6Text7: ; 0x8de49
db $0, "UNDERGROUND PATH", $4f
db "CERULEAN CITY -", $55
db "VERMILION CITY", $57
_Route7Text1: ; 0x8de7a
db $0, "UNDERGROUND PATH", $4f
db "CELADON CITY -", $55
db "LAVENDER TOWN", $57
_Route8BattleText1: ; 0x8dea9
db $0, "You look good at", $4f
db "#MON, but", $55
db "how's your chem?", $57
; 0x8dea9 + 44 bytes
_Route8EndBattleText1: ; 0x8ded5
db $0, "Ow!", $4f
db "Meltdown!", $58
; 0x8ded5 + 15 bytes
_Route8AfterBattleText1: ; 0x8dee4
db $0, "I am better at", $4f
db "school than this!", $57
; 0x8dee4 + 34 bytes
_Route8BattleText2: ; 0x8df06
db $0, "All right! Let's", $4f
db "roll the dice!", $57
; 0x8df06 + 32 bytes
_Route8EndBattleText2: ; 0x8df26
db $0, "Drat!", $4f
db "Came up short!", $58
; 0x8df26 + 22 bytes
_Route8AfterBattleText2: ; 0x8df3c
db $0, "Lady Luck's not", $4f
db "with me today!", $57
; 0x8df3c + 31 bytes
_Route8BattleText3: ; 0x8df5b
db $0, "You need strategy", $4f
db "to win at this!", $57
; 0x8df5b + 35 bytes
_Route8EndBattleText3: ; 0x8df7e
db $0, "It's", $4f
db "not logical!", $58
; 0x8df7e + 18 bytes
_Route8AfterBattleText3: ; 0x8df90
db $0, "Go with GRIMER", $4f
db "first...and...", $55
db "...and...then...", $57
; 0x8df90 + 48 bytes
_Route8BattleText4: ; 0x8dfc0
db $0, "I like NIDORAN, so", $4f
db "I collect them!", $57
; 0x8dfc0 + 36 bytes
_Route8EndBattleText4: ; 0x8dfe4
db $0, "Why? Why??", $58
; 0x8dfe4 + 12 bytes
_Route8AfterBattleText4: ; 0x8dff0
db $0, "When #MON grow", $4f
db "up they get ugly!", $55
db "They shouldn't", $55
db "evolve!", $57
; 0x8dff0 + 56 bytes
_Route8BattleText5: ; 0x8e028
db $0, "School is fun, but", $4f
db "so are #MON.", $57
; 0x8e028 + 33 bytes
_Route8EndBattleText5: ; 0x8e049
db $0, "I'll", $4f
db "stay with school.", $58
; 0x8e049 + 23 bytes
_Route8AfterBattleText5: ; 0x8e060
db $0, "We're stuck here", $4f
db "because of the", $55
db "gates at SAFFRON.", $57
; 0x8e060 + 50 bytes
_Route8BattleText6: ; 0x8e092
db $0, "MEOWTH is so cute,", $4f
db "meow, meow, meow!", $57
; 0x8e092 + 38 bytes
_Route8EndBattleText6: ; 0x8e0b8
db $0, "Meow!", $58
; 0x8e0b8 + 7 bytes
_Route8AfterBattleText6: ; 0x8e0bf
db $0, "I think PIDGEY", $4f
db "and RATTATA", $55
db "are cute too!", $57
; 0x8e0bf + 42 bytes
_Route8BattleText7: ; 0x8e0e9
db $0, "We must look", $4f
db "silly standing", $55
db "here like this!", $57
; 0x8e0e9 + 45 bytes
_Route8EndBattleText7: ; 0x8e116
db $0, "Look what", $4f
db "you did!", $58
; 0x8e116 + 20 bytes
_Route8AfterBattleText7: ; 0x8e12a
db $0, "SAFFRON's gate", $4f
db "keeper won't let", $55
db "us through.", $55
db "He's so mean!", $57
; 0x8e12a + 56 bytes
_Route8BattleText8: ; 0x8e162
db $0, "I'm a rambling,", $4f
db "gambling dude!", $57
; 0x8e162 + 31 bytes
_Route8EndBattleText8: ; 0x8e181
db $0, "Missed", $4f
db "the big score!", $58
; 0x8e181 + 23 bytes
_Route8AfterBattleText8: ; 0x8e198
db $0, "Gambling and", $4f
db "#MON are like", $55
db "eating peanuts!", $55
db "Just can't stop!", $57
; 0x8e198 + 60 bytes
_Route8BattleText9: ; 0x8e1d4
db $0, "What's a cute,", $4f
db "round and fluffy", $55
db "#MON?", $57
; 0x8e1d4 + 38 bytes
_Route8EndBattleText9: ; 0x8e1fa
db $0, "Stop!", $51
db "Don't be so mean", $4f
db "to my CLEFAIRY!", $58
; 0x8e1fa + 39 bytes
_Route8AfterBattleText9: ; 0x8e221
db $0, "I heard that", $4f
db "CLEFAIRY evolves", $55
db "when it's exposed", $55
db "to a MOON STONE.", $57
; 0x8e221 + 65 bytes
_Route8Text10: ; 0x8e262
db $0, "UNDERGROUND PATH", $4f
db "CELADON CITY -", $55
db "LAVENDER TOWN", $57
_Route9BattleText1: ; 0x8e291
db $0, "You have #MON", $4f
db "with you!", $55
db "You're mine!", $57
; 0x8e291 + 37 bytes
_Route9EndBattleText1: ; 0x8e2b6
db $0, "You", $4f
db "deceived me!", $58
; 0x8e2b6 + 18 bytes
_Route9AfterBattleText1: ; 0x8e2c8
db $0, "You need light to", $4f
db "get through that", $55
db "dark tunnel ahead.", $57
; 0x8e2c8 + 55 bytes
_Route9BattleText2: ; 0x8e2ff
db $0, "Who's that walking", $4f
db "with those good", $55
db "looking #MON?", $57
; 0x8e2ff + 49 bytes
_Route9EndBattleText2: ; 0x8e330
db $0, "Out", $4f
db "like a light!", $58
; 0x8e330 + 19 bytes
_Route9AfterBattleText2: ; 0x8e343
db $0, "Keep walking!", $57
; 0x8e343 + 15 bytes
_Route9BattleText3: ; 0x8e352
db $0, "I'm taking ROCK", $4f
db "TUNNEL to go to", $55
db "LAVENDER...", $57
; 0x8e352 + 44 bytes
_Route9EndBattleText3: ; 0x8e37e
db $0, "Can't", $4f
db "measure up!", $58
; 0x8e37e + 18 bytes
_Route9AfterBattleText3: ; 0x8e390
db $0, "Are you off to", $4f
db "ROCK TUNNEL too?", $57
; 0x8e390 + 33 bytes
_Route9BattleText4: ; 0x8e3b1
db $0, "Don't you dare", $4f
db "condescend me!", $57
; 0x8e3b1 + 30 bytes
_Route9EndBattleText4: ; 0x8e3cf
db $0, "No!", $4f
db "You're too much!", $58
; 0x8e3cf + 21 bytes
_Route9AfterBattleText4: ; 0x8e3e4
db $0, "You're obviously", $4f
db "talented! Good", $55
db "luck to you!", $57
; 0x8e3e4 + 45 bytes
_Route9BattleText5: ; 0x8e411
db $0, "Bwahaha!", $4f
db "Great! I was", $55
db "bored, eh!", $57
; 0x8e411 + 34 bytes
_Route9EndBattleText5: ; 0x8e433
db $0, "Keep it", $4f
db "coming, eh!", $51
db "Oh wait. I'm out", $4f
db "of #MON!", $58
; 0x8e433 + 46 bytes
_Route9AfterBattleText5: ; 0x8e461
db $0, "You sure had guts", $4f
db "standing up to me", $55
db "there, eh?", $57
; 0x8e461 + 48 bytes
_Route9BattleText6: ; 0x8e491
db $0, "Hahaha!", $4f
db "Aren't you a", $55
db "little toughie!", $57
; 0x8e491 + 37 bytes
_Route9EndBattleText6: ; 0x8e4b6
db $0, "What's", $4f
db "that?", $58
; 0x8e4b6 + 13 bytes
_Route9AfterBattleText6: ; 0x8e4c3
db $0, "Hahaha! Kids", $4f
db "should be tough!", $57
; 0x8e4c3 + 31 bytes
_Route9BattleText7: ; 0x8e4e2
db $0, "I got up early", $4f
db "every day to", $55
db "raise my #MON", $55
db "from cocoons!", $57
; 0x8e4e2 + 57 bytes
_Route9EndBattleText7: ; 0x8e51b
db $0, "WHAT?", $51
db "What a total", $4f
db "waste of time!", $58
; 0x8e51b + 35 bytes
_Route9AfterBattleText7: ; 0x8e53e
db $0, "I have to collect", $4f
db "more than bugs to", $55
db "get stronger...", $57
; 0x8e53e + 53 bytes
_Route9BattleText8: ; 0x8e573
db $0, "Hahahaha!", $4f
db "Come on, dude!", $57
; 0x8e573 + 26 bytes
_Route9EndBattleText8: ; 0x8e58d
db $0, "Hahahaha!", $4f
db "You beat me fair!", $58
; 0x8e58d + 29 bytes
_Route9AfterBattleText8: ; 0x8e5aa
db $0, "Hahahaha!", $4f
db "Us hearty guys", $55
db "always laugh!", $57
; 0x8e5aa + 40 bytes
_Route9BattleText9: ; 0x8e5d2
db $0, "Go, my super bug", $4f
db "#MON!", $57
; 0x8e5d2 + 24 bytes
_Route9EndBattleText9: ; 0x8e5ea
db $0, "My", $4f
db "bugs...", $58
; 0x8e5ea + 12 bytes
_Route9AfterBattleText9: ; 0x8e5f6
db $0, "If you don't like", $4f
db "bug #MON, you", $55
db "bug me!", $57
; 0x8e5f6 + 40 bytes
_Route9Text11: ; 0x8e61e
db $0, "ROUTE 9", $4f
db "CERULEAN CITY-", $55
db "ROCK TUNNEL", $57
_Route10BattleText1: ; 0x8e642
db $0, "Wow, are you a", $4f
db "#MANIAC too?", $55
db "Want to see my", $55
db "collection?", $57
; 0x8e642 + 56 bytes
_Route10EndBattleText1: ; 0x8e67a
db $0, "Humph.", $4f
db "I'm not angry!", $58
; 0x8e67a + 22 bytes
_Route10AfterBattleText1: ; 0x8e690
db $0, "I have more rare", $4f
db "#MON at home!", $57
; 0x8e690 + 32 bytes
_Route10BattleText2: ; 0x8e6b0
db $0, "Ha-hahah-ah-ha!", $57
; 0x8e6b0 + 17 bytes
_Route10EndBattleText2: ; 0x8e6c1
db $0, "Ha-haha!", $4f
db "Not laughing!", $55
db "Ha-hay fever!", $55
db "Haha-ha-choo!", $58
; 0x8e6c1 + 52 bytes
_Route10AfterBattleText2: ; 0x8e6f5
db $0, "Haha-ha-choo!", $4f
db "Ha-choo!", $55
db "Snort! Snivel!", $57
; 0x8e6f5 + 39 bytes
_Route10BattleText3: ; 0x8e71c
db $0, "Hi kid, want to", $4f
db "see my #MON?", $57
; 0x8e71c + 30 bytes
_Route10EndBattleText3: ; 0x8e73a
db $0, "Oh no!", $4f
db "My #MON!", $58
; 0x8e73a + 17 bytes
_Route10AfterBattleText3: ; 0x8e74b
db $0, "I don't like you", $4f
db "for beating me!", $57
; 0x8e74b + 33 bytes
_Route10BattleText4: ; 0x8e76c
db $0, "I've been to a", $4f
db "#MON GYM a few", $55
db "times. But, I", $55
db "lost each time.", $57
; 0x8e76c + 60 bytes
_Route10EndBattleText4: ; 0x8e7a8
db $0, "Ohh!", $4f
db "Blew it again!", $58
; 0x8e7a8 + 21 bytes
_Route10AfterBattleText4: ; 0x8e7bd
db $0, "I noticed some", $4f
db "#MANIACs", $55
db "prowling around.", $57
; 0x8e7bd + 42 bytes
_Route10BattleText5: ; 0x8e7e7
db $0, "Ah! This mountain", $4f
db "air is delicious!", $57
; 0x8e7e7 + 37 bytes
_Route10EndBattleText5: ; 0x8e80c
db $0, "That", $4f
db "cleared my head!", $58
; 0x8e80c + 23 bytes
_Route10AfterBattleText5: ; 0x8e823
db $0, "I feel bloated on", $4f
db "mountain air!", $57
; 0x8e823 + 33 bytes
_Route10BattleText6: ; 0x8e844
db $0, "I'm feeling a bit", $4f
db "faint from this", $55
db "tough hike.", $57
; 0x8e844 + 46 bytes
_Route10EndBattleText6: ; 0x8e872
db $0, "I'm", $4f
db "not up to it!", $58
; 0x8e872 + 18 bytes
_Route10AfterBattleText6: ; 0x8e884
db $0, "The #MON here", $4f
db "are so chunky!", $55
db "There should be a", $55
db "pink one with a", $55
db "floral pattern!", $57
; 0x8e884 + 80 bytes
_Route10Text9: ; 0x8e8d4
_Route10Text7: ; 0x8e8d4
db $0, "ROCK TUNNEL", $57
_Route10Text10: ; 0x8e8e1
db $0, "POWER PLANT", $57
_Route11BattleText1: ; 0x8e8ee
db $0, "Win, lose or draw!", $57
; 0x8e8ee + 20 bytes
_Route11EndBattleText1: ; 0x8e902
db $0, "Atcha!", $4f
db "Didn't go my way!", $58
; 0x8e902 + 25 bytes
_Route11AfterBattleText1: ; 0x8e91b
db $0, "#MON is life!", $4f
db "And to live is to", $55
db "gamble!", $57
; 0x8e91b + 41 bytes
_Route11BattleText2: ; 0x8e944
db $0, "Competition! I", $4f
db "can't get enough!", $57
; 0x8e944 + 33 bytes
_Route11EndBattleText2: ; 0x8e965
db $0, "I had", $4f
db "a chance!", $58
; 0x8e965 + 17 bytes
_Route11AfterBattleText2: ; 0x8e976
db $0, "You can't be a", $4f
db "coward in the", $55
db "world of #MON!", $57
; 0x8e976 + 44 bytes
_Route11BattleText3: ; 0x8e9a2
db $0, "Let's go, but", $4f
db "don't cheat!", $57
; 0x8e9a2 + 26 bytes
_Route11EndBattleText3: ; 0x8e9bc
db $0, "Huh?", $4f
db "That's not right!", $58
; 0x8e9bc + 23 bytes
_Route11AfterBattleText3: ; 0x8e9d3
db $0, "I did my best! I", $4f
db "have no regrets!", $57
; 0x8e9d3 + 35 bytes
_Route11BattleText4: ; 0x8e9f6
db $0, "Careful!", $4f
db "I'm laying down", $55
db "some cables!", $57
; 0x8e9f6 + 38 bytes
_Route11EndBattleText4: ; 0x8ea1c
db $0, "That", $4f
db "was electric!", $58
; 0x8ea1c + 20 bytes
_Route11AfterBattleText4: ; 0x8ea30
db $0, "Spread the word", $4f
db "to save energy!", $57
; 0x8ea30 + 33 bytes
_Route11BattleText5: ; 0x8ea51
db $0, "I just became a", $4f
db "trainer! But, I", $55
db "think I can win!", $57
; 0x8ea51 + 50 bytes
_Route11EndBattleText5: ; 0x8ea83
db $0, "My", $4f
db "#MON couldn't!", $58
; 0x8ea83 + 18 bytes
_Route11AfterBattleText5: ; 0x8ea95
db $0, "What do you want?", $4f
db "Leave me alone!", $57
; 0x8ea95 + 35 bytes
_Route11BattleText6: ; 0x8eab8
db $0, "Fwahaha! I have", $4f
db "never lost!", $57
; 0x8eab8 + 29 bytes
_Route11EndBattleText6: ; 0x8ead5
db $0, "My", $4f
db "first loss!", $58
; 0x8ead5 + 16 bytes
_Route11AfterBattleText6: ; 0x8eae5
db $0, "Luck of the draw!", $4f
db "Just luck!", $57
; 0x8eae5 + 30 bytes
_Route11BattleText7: ; 0x8eb03
db $0, "I have never won", $4f
db "before...", $57
; 0x8eb03 + 28 bytes
_Route11EndBattleText7: ; 0x8eb1f
db $0, "I saw", $4f
db "this coming...", $58
; 0x8eb1f + 22 bytes
_Route11AfterBattleText7: ; 0x8eb35
db $0, "It's just luck.", $4f
db "Luck of the draw.", $57
; 0x8eb35 + 34 bytes
_Route11BattleText8: ; 0x8eb57
db $0, "I'm the best in", $4f
db "my class!", $57
; 0x8eb57 + 26 bytes
_Route11EndBattleText8: ; 0x8eb71
db $0, "Darn!", $4f
db "I need to make my", $55
db "#MON stronger!", $58
; 0x8eb71 + 40 bytes
_Route11AfterBattleText8: ; 0x8eb99
db $0, "There's a fat", $4f
db "#MON that", $55
db "comes down from", $55
db "the mountains.", $51
db "It's strong if", $4f
db "you can get it.", $57
; 0x8eb99 + 85 bytes
_Route11BattleText9: ; 0x8ebee
db $0, "Watch out for", $4f
db "live wires!", $57
; 0x8ebee + 27 bytes
SECTION "bank24",DATA,BANK[$24]
_Route11EndBattleText9: ; 0x90000
db $0, "Whoa!", $4f
db "You spark plug!", $58
; 0x90000 + 23 bytes
_Route11AfterBattleText9: ; 0x90017
db $0, "Well, better get", $4f
db "back to work.", $57
; 0x90017 + 32 bytes
_Route11BattleText10: ; 0x90037
db $0, "My #MON should", $4f
db "be ready by now!", $57
; 0x90037 + 33 bytes
_Route11EndBattleText10: ; 0x90058
db $0, "Too", $4f
db "much, too young!", $58
; 0x90058 + 22 bytes
_Route11AfterBattleText10: ; 0x9006e
db $0, "I better go find", $4f
db "stronger ones!", $57
; 0x9006e + 33 bytes
_Route11Text11: ; 0x9008f
db $0, "DIGLETT's CAVE", $57
_Route12Text1: ; 0x9009e
db $0, "A sleeping #MON", $4f
db "blocks the way!", $57
_UnnamedText_596eb: ; 0x900bf
db $0, "SNORLAX woke up!", $51
db "It attacked in a", $4f
db "grumpy rage!", $57
; 0x900bf + 48 bytes
_UnnamedText_596f0: ; 0x900ef
db $0, "SNORLAX calmed", $4f
db "down! With a big", $55
db "yawn, it returned", $55
db "to the mountains!", $57
; 0x900ef + 69 bytes
_Route12BattleText1: ; 0x90134
db $0, "Yeah! I got a", $4f
db "bite, here!", $57
; 0x90134 + 27 bytes
_Route12EndBattleText1: ; 0x9014f
db $0, "Tch!", $4f
db "Just a small fry!", $58
; 0x9014f + 24 bytes
_Route12AfterBattleText1: ; 0x90167
db $0, "Hang on! My line's", $4f
db "snagged!", $57
; 0x90167 + 28 bytes
_Route12BattleText2: ; 0x90183
db $0, "Be patient!", $4f
db "Fishing is a", $55
db "waiting game!", $57
; 0x90183 + 40 bytes
_Route12EndBattleText2: ; 0x901ab
db $0, "That", $4f
db "one got away!", $58
; 0x901ab + 20 bytes
_Route12AfterBattleText2: ; 0x901bf
db $0, "With a better ROD,", $4f
db "I could catch", $55
db "better #MON!", $57
; 0x901bf + 47 bytes
_Route12BattleText3: ; 0x901ee
db $0, "Have you found a", $4f
db "MOON STONE?", $57
; 0x901ee + 30 bytes
_Route12EndBattleText3: ; 0x9020c
db $0, "Oww!", $58
; 0x9020c + 6 bytes
_Route12AfterBattleText3: ; 0x90212
db $0, "I could have made", $4f
db "my #MON evolve", $55
db "with MOON STONE!", $57
; 0x90212 + 51 bytes
_Route12BattleText4: ; 0x90245
db $0, "Electricity is my", $4f
db "specialty!", $57
; 0x90245 + 30 bytes
_Route12EndBattleText4: ; 0x90263
db $0, "Unplugged!", $58
; 0x90263 + 12 bytes
_Route12AfterBattleText4: ; 0x9026f
db $0, "Water conducts", $4f
db "electricity, so", $55
db "you should zap", $55
db "sea #MON!", $57
; 0x9026f + 57 bytes
_Route12BattleText5: ; 0x902a8
db $0, "The FISHING FOOL", $4f
db "vs. #MON KID!", $57
; 0x902a8 + 32 bytes
_Route12EndBattleText5: ; 0x902c8
db $0, "Too", $4f
db "much!", $58
; 0x902c8 + 11 bytes
_Route12AfterBattleText5: ; 0x902d3
db $0, "You beat me at", $4f
db "#MON, but I'm", $55
db "good at fishing!", $57
; 0x902d3 + 46 bytes
_Route12BattleText6: ; 0x90301
db $0, "I'd rather be", $4f
db "working!", $57
; 0x90301 + 23 bytes
_Route12EndBattleText6: ; 0x90318
db $0, "It's", $4f
db "not easy...", $58
; 0x90318 + 17 bytes
_Route12AfterBattleText6: ; 0x90329
db $0, "It's all right.", $4f
db "Losing doesn't", $55
db "bug me any more.", $57
; 0x90329 + 47 bytes
_Route12BattleText7: ; 0x90358
db $0, "You never know", $4f
db "what you could", $55
db "catch!", $57
; 0x90358 + 38 bytes
_Route12EndBattleText7: ; 0x9037e
db $0, "Lost", $4f
db "it!", $58
; 0x9037e + 10 bytes
_Route12AfterBattleText7: ; 0x90388
db $0, "I catch MAGIKARP", $4f
db "all the time, but", $55
db "they're so weak!", $57
; 0x90388 + 52 bytes
_Route12Text11: ; 0x903bc
db $0, "ROUTE 12 ", $4f
db "North to LAVENDER", $57
_Route12Text12: ; 0x903d9
db $0, "SPORT FISHING AREA", $57
_Route13BattleText2: ; 0x903ed
db $0, "My bird #MON", $4f
db "want to scrap!", $57
; 0x903ed + 29 bytes
_Route13EndBattleText2: ; 0x9040a
db $0, "My", $4f
db "bird combo lost?", $58
; 0x9040a + 21 bytes
_Route13AfterBattleText2: ; 0x9041f
db $0, "My #MON look", $4f
db "happy even though", $55
db "they lost.", $57
; 0x9041f + 43 bytes
_Route13BattleText3: ; 0x9044a
db $0, "I'm told I'm good", $4f
db "for a kid!", $57
; 0x9044a + 28 bytes
_Route13EndBattleText3: ; 0x90466
db $0, "Ohh!", $4f
db "I lost!", $58
; 0x90466 + 14 bytes
_Route13AfterBattleText3: ; 0x90474
db $0, "I want to become", $4f
db "a good trainer.", $55
db "I'll train hard.", $57
; 0x90474 + 50 bytes
_Route13BattleText4: ; 0x904a6
db $0, "Wow! Your BADGEs", $4f
db "are too cool!", $57
; 0x904a6 + 32 bytes
_Route13EndBattleText4: ; 0x904c6
db $0, "Not", $4f
db "enough!", $58
; 0x904c6 + 13 bytes
_Route13AfterBattleText4: ; 0x904d3
db $0, "You got those", $4f
db "BADGEs from GYM", $55
db "LEADERs. I know!", $57
; 0x904d3 + 48 bytes
_Route13BattleText5: ; 0x90503
db $0, "My cute #MON", $4f
db "wish to make your", $55
db "acquaintance.", $57
; 0x90503 + 46 bytes
_Route13EndBattleText5: ; 0x90531
db $0, "Wow!", $4f
db "You totally won!", $58
; 0x90531 + 23 bytes
_Route13AfterBattleText5: ; 0x90548
db $0, "You have to make", $4f
db "#MON fight to", $55
db "toughen them up!", $57
; 0x90548 + 49 bytes
_Route13BattleText6: ; 0x90579
db $0, "I found CARBOS in", $4f
db "a cave once.", $57
; 0x90579 + 32 bytes
_Route13EndBattleText6: ; 0x90599
db $0, "Just", $4f
db "messed up!", $58
; 0x90599 + 17 bytes
_Route13AfterBattleText6: ; 0x905aa
db $0, "CARBOS boosted", $4f
db "the SPEED of my", $55
db "#MON.", $57
; 0x905aa + 38 bytes
_Route13BattleText7: ; 0x905d0
db $0, "The wind's blowing", $4f
db "my way!", $57
; 0x905d0 + 27 bytes
_Route13EndBattleText7: ; 0x905eb
db $0, "The", $4f
db "wind turned!", $58
; 0x905eb + 18 bytes
_Route13AfterBattleText7: ; 0x905fd
db $0, "I'm beat. I guess", $4f
db "I'll FLY home.", $57
; 0x905fd + 32 bytes
_Route13BattleText8: ; 0x9061d
db $0, "Sure, I'll play", $4f
db "with you!", $57
; 0x9061d + 26 bytes
_Route13EndBattleText8: ; 0x90637
db $0, "Oh!", $4f
db "You little brute!", $58
; 0x90637 + 23 bytes
_Route13AfterBattleText8: ; 0x9064e
db $0, "I wonder which is", $4f
db "stronger, male or", $55
db "female #MON?", $57
; 0x9064e + 50 bytes
_Route13BattleText9: ; 0x90680
db $0, "Do you want to", $4f
db "#MON with me?", $57
; 0x90680 + 30 bytes
_Route13EndBattleText9: ; 0x9069e
db $0, "It's over", $4f
db "already?", $58
; 0x9069e + 19 bytes
_Route13AfterBattleText9: ; 0x906b1
db $0, "I don't know", $4f
db "anything about", $55
db "#MON. I just", $55
db "like cool ones!", $57
; 0x906b1 + 57 bytes
_Route13BattleText10: ; 0x906ea
db $0, "What're you", $4f
db "lookin' at?", $57
; 0x906ea + 24 bytes
_Route13EndBattleText10: ; 0x90702
db $0, "Dang!", $4f
db "Stripped gears!", $58
; 0x90702 + 23 bytes
_Route13AfterBattleText10: ; 0x90719
db $0, "Get lost!", $57
; 0x90719 + 11 bytes
_Route13BattleText11: ; 0x90724
db $0, "I always go with", $4f
db "bird #MON!", $57
; 0x90724 + 29 bytes
_Route13EndBattleText11: ; 0x90741
db $0, "Out", $4f
db "of power!", $58
; 0x90741 + 15 bytes
_Route13AfterBattleText11: ; 0x90750
db $0, "I wish I could", $4f
db "fly like PIDGEY", $55
db "and PIDGEOTTO...", $57
; 0x90750 + 49 bytes
_Route13Text11: ; 0x90781
db $0, "TRAINER TIPS", $51
db "Look to the left", $4f
db "of that post!", $57
_Route13Text12: ; 0x907ae
db $0, "TRAINER TIPS", $51
db "Use SELECT to", $4f
db "switch items in", $55
db "the ITEM window!", $57
_Route13Text13: ; 0x907eb
db $0, "ROUTE 13", $4f
db "North to SILENCE", $55
db "BRIDGE", $57
_Route14BattleText1: ; 0x9080d
db $0, "You need to use", $4f
db "TMs to teach good", $55
db "moves to #MON!", $57
; 0x9080d + 50 bytes
_Route14EndBattleText1: ; 0x9083f
db $0, "Not", $4f
db "good enough!", $58
; 0x9083f + 18 bytes
_Route14AfterBattleText1: ; 0x90851
db $0, "You have some HMs", $4f
db "right? #MON", $55
db "can't ever forget", $55
db "those moves.", $57
; 0x90851 + 61 bytes
_Route14BattleText2: ; 0x9088e
db $0, "My bird #MON", $4f
db "should be ready", $55
db "for battle.", $57
; 0x9088e + 42 bytes
_Route14EndBattleText2: ; 0x908b8
db $0, "Not", $4f
db "ready yet!", $58
; 0x908b8 + 16 bytes
_Route14AfterBattleText2: ; 0x908c8
db $0, "They need to learn", $4f
db "better moves.", $57
; 0x908c8 + 34 bytes
_Route14BattleText3: ; 0x908ea
db $0, "TMs are on sale", $4f
db "in CELADON!", $55
db "But, only a few", $55
db "people have HMs!", $57
; 0x908ea + 62 bytes
_Route14EndBattleText3: ; 0x90928
db $0, "Aww,", $4f
db "bummer!", $58
; 0x90928 + 14 bytes
_Route14AfterBattleText3: ; 0x90936
db $0, "Teach #MON", $4f
db "moves of the same", $55
db "element type for", $55
db "more power.", $57
; 0x90936 + 59 bytes
_Route14BattleText4: ; 0x90971
db $0, "Have you taught", $4f
db "your bird #MON", $55
db "how to FLY?", $57
; 0x90971 + 44 bytes
_Route14EndBattleText4: ; 0x9099d
db $0, "Shot", $4f
db "down in flames!", $58
; 0x9099d + 22 bytes
_Route14AfterBattleText4: ; 0x909b3
db $0, "Bird #MON are", $4f
db "my true love!", $57
; 0x909b3 + 29 bytes
_Route14BattleText5: ; 0x909d0
db $0, "Have you heard of", $4f
db "the legendary", $55
db "#MON?", $57
; 0x909d0 + 39 bytes
_Route14EndBattleText5: ; 0x909f7
db $0, "Why?", $4f
db "Why'd I lose?", $58
; 0x909f7 + 19 bytes
_Route14AfterBattleText5: ; 0x90a0a
db $0, "The 3 legendary", $4f
db "#MON are all", $55
db "birds of prey.", $57
; 0x90a0a + 45 bytes
_Route14BattleText6: ; 0x90a37
db $0, "I'm not into it,", $4f
db "but OK! Let's go!", $57
; 0x90a37 + 34 bytes
_Route14EndBattleText6: ; 0x90a59
db $0, "I", $4f
db "knew it!", $58
; 0x90a59 + 12 bytes
_Route14AfterBattleText6: ; 0x90a65
db $0, "Winning, losing,", $4f
db "it doesn't matter", $55
db "in the long run!", $57
; 0x90a65 + 52 bytes
_Route14BattleText7: ; 0x90a99
db $0, "C'mon, c'mon.", $4f
db "Let's go, let's", $55
db "go, let's go!", $57
; 0x90a99 + 40 bytes
_Route14EndBattleText7: ; 0x90ac1
db $0, "Arrg!", $4f
db "Lost! Get lost!", $58
; 0x90ac1 + 23 bytes
_Route14AfterBattleText7: ; 0x90ad8
db $0, "What, what, what?", $4f
db "What do you want?", $57
; 0x90ad8 + 37 bytes
_Route14BattleText8: ; 0x90afd
db $0, "Perfect! I need to", $4f
db "burn some time!", $57
; 0x90afd + 36 bytes
_Route14EndBattleText8: ; 0x90b21
db $0, "What?", $4f
db "You!?", $58
; 0x90b21 + 13 bytes
_Route14AfterBattleText8: ; 0x90b2e
db $0, "Raising #MON", $4f
db "is a drag, man.", $57
; 0x90b2e + 30 bytes
_Route14BattleText9: ; 0x90b4c
db $0, "We ride out here", $4f
db "because there's", $55
db "more room!", $57
; 0x90b4c + 44 bytes
_Route14EndBattleText9: ; 0x90b78
db $0, "Wipe out!", $58
; 0x90b78 + 11 bytes
_Route14AfterBattleText9: ; 0x90b83
db $0, "It's cool you", $4f
db "made your #MON", $55
db "so strong!", $51
db "Might is right!", $4f
db "And you know it!", $57
; 0x90b83 + 73 bytes
_Route14BattleText10: ; 0x90bcc
db $0, "#MON fight?", $4f
db "Cool! Rumble!", $57
; 0x90bcc + 27 bytes
_Route14EndBattleText10: ; 0x90be7
db $0, "Blown", $4f
db "away!", $58
; 0x90be7 + 13 bytes
_Route14AfterBattleText10: ; 0x90bf4
db $0, "You know who'd", $4f
db "win, you and me", $55
db "one on one!", $57
; 0x90bf4 + 43 bytes
_Route14Text11: ; 0x90c1f
db $0, "ROUTE 14", $4f
db "West to FUCHSIA", $55
db "CITY", $57
_Route15BattleText1: ; 0x90c3e
db $0, "Let me try out the", $4f
db "#MON I just", $55
db "got in a trade!", $57
; 0x90c3e + 48 bytes
_Route15EndBattleText1: ; 0x90c6e
db $0, "Not", $4f
db "good enough!", $58
; 0x90c6e + 18 bytes
_Route15AfterBattleText1: ; 0x90c80
db $0, "You can't change", $4f
db "the nickname of", $55
db "any #MON you", $55
db "get in a trade.", $51
db "Only the Original", $4f
db "Trainer can.", $57
; 0x90c80 + 93 bytes
_Route15BattleText2: ; 0x90cdd
db $0, "You look gentle,", $4f
db "so I think I can", $55
db "beat you!", $57
; 0x90cdd + 45 bytes
_Route15EndBattleText2: ; 0x90d0a
db $0, "No,", $4f
db "wrong!", $58
; 0x90d0a + 12 bytes
_Route15AfterBattleText2: ; 0x90d16
db $0, "I'm afraid of", $4f
db "BIKERs, they look", $55
db "so ugly and mean!", $57
; 0x90d16 + 50 bytes
_Route15BattleText3: ; 0x90d48
db $0, "When I whistle, I", $4f
db "can summon bird", $55
db "#MON!", $57
; 0x90d48 + 41 bytes
_Route15EndBattleText3: ; 0x90d71
db $0, "Ow!", $4f
db "That's tragic!", $58
; 0x90d71 + 19 bytes
_Route15AfterBattleText3: ; 0x90d84
db $0, "Maybe I'm not cut", $4f
db "out for battles.", $57
; 0x90d84 + 35 bytes
_Route15BattleText4: ; 0x90da7
db $0, "Hmm? My birds are", $4f
db "shivering! You're", $55
db "good, aren't you?", $57
; 0x90da7 + 53 bytes
_Route15EndBattleText4: ; 0x90ddc
db $0, "Just", $4f
db "as I thought!", $58
; 0x90ddc + 20 bytes
_Route15AfterBattleText4: ; 0x90df0
db $0, "Did you know moves", $4f
db "like EARTHQUAKE", $55
db "don't have any", $55
db "effect on birds?", $57
; 0x90df0 + 67 bytes
_Route15BattleText5: ; 0x90e33
db $0, "Oh, you're a", $4f
db "little cutie!", $57
; 0x90e33 + 27 bytes
_Route15EndBattleText5: ; 0x90e4e
db $0, "You looked", $4f
db "so cute too!", $58
; 0x90e4e + 25 bytes
_Route15AfterBattleText5: ; 0x90e67
db $0, "I forgive you!", $4f
db "I can take it!", $57
; 0x90e67 + 31 bytes
_Route15BattleText6: ; 0x90e86
db $0, "I raise #MON", $4f
db "because I live", $55
db "alone!", $57
; 0x90e86 + 36 bytes
_Route15EndBattleText6: ; 0x90eaa
db $0, "I didn't", $4f
db "ask for this!", $58
; 0x90eaa + 23 bytes
_Route15AfterBattleText6: ; 0x90ec1
db $0, "I just like going", $4f
db "home to be with", $55
db "my #MON!", $57
; 0x90ec1 + 44 bytes
_Route15BattleText7: ; 0x90eed
db $0, "Hey kid! C'mon!", $4f
db "I just got these!", $57
; 0x90eed + 34 bytes
_Route15EndBattleText7: ; 0x90f0f
db $0, "Why", $4f
db "not?", $58
; 0x90f0f + 10 bytes
_Route15AfterBattleText7: ; 0x90f19
db $0, "You only live", $4f
db "once, so I live", $55
db "as an outlaw!", $55
db "TEAM ROCKET RULES!", $57
; 0x90f19 + 64 bytes
_Route15BattleText8: ; 0x90f59
db $0, "Fork over all your", $4f
db "cash when you", $55
db "lose to me, kid!", $57
; 0x90f59 + 51 bytes
_Route15EndBattleText8: ; 0x90f8c
db $0, "That", $4f
db "can't be true!", $58
; 0x90f8c + 20 bytes
_Route15AfterBattleText8: ; 0x90fa0
db $0, "I was just joking", $4f
db "about the money!", $57
; 0x90fa0 + 36 bytes
_Route15BattleText9: ; 0x90fc4
db $0, "What's cool?", $4f
db "Trading #MON!", $57
; 0x90fc4 + 27 bytes
_Route15EndBattleText9: ; 0x90fdf
db $0, "I", $4f
db "said trade!", $58
; 0x90fdf + 15 bytes
_Route15AfterBattleText9: ; 0x90fee
db $0, "I trade #MON", $4f
db "with my friends!", $57
; 0x90fee + 31 bytes
_Route15BattleText10: ; 0x9100d
db $0, "Want to play with", $4f
db "my #MON?", $57
; 0x9100d + 28 bytes
_Route15EndBattleText10: ; 0x91029
db $0, "I was", $4f
db "too impatient!", $58
; 0x91029 + 22 bytes
_Route15AfterBattleText10: ; 0x9103f
db $0, "I'll go train with", $4f
db "weaker people.@"
db $50
; 0x9103f + 34 bytes + 1
_Route15Text12: ; 0x91062
db $0, "ROUTE 15", $4f
db "West to FUCHSIA", $55
db "CITY", $57
_Route16BattleText1: ; 0x91081
db $0, "What do you want?", $57
; 0x91081 + 19 bytes
_Route16EndBattleText1: ; 0x91094
db $0, "Don't you", $4f
db "dare laugh!", $58
; 0x91094 + 22 bytes
_Route16AfterBattleText1: ; 0x910aa
db $0, "We like just", $4f
db "hanging here,", $55
db "what's it to you?", $57
; 0x910aa + 45 bytes
_Route16BattleText2: ; 0x910d7
db $0, "Nice BIKE!", $4f
db "Hand it over!", $57
; 0x910d7 + 26 bytes
_Route16EndBattleText2: ; 0x910f1
db $0, "Knock", $4f
db "out!", $58
; 0x910f1 + 12 bytes
_Route16AfterBattleText2: ; 0x910fd
db $0, "Forget it, who", $4f
db "needs your BIKE!", $57
; 0x910fd + 33 bytes
_Route16BattleText3: ; 0x9111e
db $0, "Come out and play,", $4f
db "little mouse!", $57
; 0x9111e + 34 bytes
_Route16EndBattleText3: ; 0x91140
db $0, "You", $4f
db "little rat!", $58
; 0x91140 + 17 bytes
_Route16AfterBattleText3: ; 0x91151
db $0, "I hate losing!", $4f
db "Get away from me!", $57
; 0x91151 + 34 bytes
_Route16BattleText4: ; 0x91173
db $0, "Hey, you just", $4f
db "bumped me!", $57
; 0x91173 + 26 bytes
_Route16EndBattleText4: ; 0x9118d
db $0, "Kaboom!", $58
; 0x9118d + 9 bytes
_Route16AfterBattleText4: ; 0x91196
db $0, "You can also get", $4f
db "to FUCHSIA from", $55
db "VERMILION using a", $55
db "coastal road.", $57
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_Route16BattleText5: ; 0x911d8
db $0, "I'm feeling", $4f
db "hungry and mean!", $57
; 0x911d8 + 29 bytes
_Route16EndBattleText5: ; 0x911f5
db $0, "Bad,", $4f
db "bad, bad!", $58
; 0x911f5 + 16 bytes
_Route16AfterBattleText5: ; 0x91205
db $0, "I like my #MON", $4f
db "ferocious! They", $55
db "tear up enemies!", $57
; 0x91205 + 49 bytes
_Route16BattleText6: ; 0x91236
db $0, "Sure, I'll go!", $57
; 0x91236 + 15 bytes
_Route16EndBattleText6: ; 0x91245
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db "me mad!", $58
; 0x91245 + 19 bytes
_Route16AfterBattleText6: ; 0x91258
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db "people with my", $55
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; 0x91258 + 47 bytes
_Route16Text7: ; 0x91287
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_UnnamedText_59ab3: ; 0x912a8
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db "It attacked in a", $4f
db "grumpy rage!", $57
; 0x912a8 + 48 bytes
_UnnamedText_59ab8: ; 0x912d8
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_Route16Text8: ; 0x9130d
db $0, "Enjoy the slope!", $4f
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_Route16Text9: ; 0x9132c
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db "FUCHSIA CITY", $57
_Route17BattleText1: ; 0x91352
db $0, "There's no money", $4f
db "in fighting kids!", $57
; 0x91352 + 35 bytes
_Route17EndBattleText1: ; 0x91375
db $0, "Burned", $4f
db "out!", $58
; 0x91375 + 13 bytes
_Route17AfterBattleText1: ; 0x91382
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db "lying around on", $55
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_Route17BattleText2: ; 0x913af
db $0, "What do you want,", $4f
db "kiddo?", $57
; 0x913af + 26 bytes
_Route17EndBattleText2: ; 0x913c9
db $0, "Whoo!", $58
; 0x913c9 + 7 bytes
_Route17AfterBattleText2: ; 0x913d0
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db "bump you outta", $55
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_Route17BattleText3: ; 0x913f5
db $0, "You heading to", $4f
db "FUCHSIA?", $57
; 0x913f5 + 25 bytes
_Route17EndBattleText3: ; 0x9140e
db $0, "Crash and", $4f
db "burn!", $58
; 0x9140e + 17 bytes
_Route17AfterBattleText3: ; 0x9141f
db $0, "I love racing", $4f
db "downhill!", $57
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_Route17BattleText4: ; 0x91438
db $0, "We're BIKERs!", $4f
db "Highway stars!", $57
; 0x91438 + 29 bytes
_Route17EndBattleText4: ; 0x91455
db $0, "Smoked!", $58
; 0x91455 + 9 bytes
_Route17AfterBattleText4: ; 0x9145e
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db "for adventure?", $57
; 0x9145e + 32 bytes
_Route17BattleText5: ; 0x9147e
db $0, "Let VOLTORB", $4f
db "electrify you!", $57
; 0x9147e + 28 bytes
_Route17EndBattleText5: ; 0x9149a
db $0, "Grounded", $4f
db "out!", $58
; 0x9149a + 15 bytes
_Route17AfterBattleText5: ; 0x914a9
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db "POWER PLANT.", $57
; 0x914a9 + 48 bytes
_Route17BattleText6: ; 0x914d9
db $0, "My #MON won't", $4f
db "evolve! Why?", $57
; 0x914d9 + 27 bytes
_Route17EndBattleText6: ; 0x914f4
db $0, "Why,", $4f
db "you!", $58
; 0x914f4 + 11 bytes
_Route17AfterBattleText6: ; 0x914ff
db $0, "Maybe some #MON", $4f
db "need element", $55
db "STONEs to evolve.", $57
; 0x914ff + 48 bytes
_Route17BattleText7: ; 0x9152f
db $0, "I need a little", $4f
db "exercise!", $57
; 0x9152f + 27 bytes
_Route17EndBattleText7: ; 0x9154a
db $0, "Whew!", $4f
db "Good workout!", $58
; 0x9154a + 21 bytes
_Route17AfterBattleText7: ; 0x9155f
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; 0x9155f + 30 bytes
_Route17BattleText8: ; 0x9157d
db $0, "Be a rebel!", $57
; 0x9157d + 13 bytes
_Route17EndBattleText8: ; 0x9158a
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; 0x9158a + 10 bytes
_Route17AfterBattleText8: ; 0x91594
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_Route17BattleText9: ; 0x915b9
db $0, "Nice BIKE!", $4f
db "How's it handle?", $57
; 0x915b9 + 28 bytes
_Route17EndBattleText9: ; 0x915d5
db $0, "Shoot!", $58
; 0x915d5 + 8 bytes
_Route17AfterBattleText9: ; 0x915dd
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_Route17BattleText10: ; 0x91600
db $0, "Get lost kid!", $4f
db "I'm bushed!", $57
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_Route17EndBattleText10: ; 0x9161a
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_Route17AfterBattleText10: ; 0x9162e
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_Route17Text11: ; 0x91649
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db "Watch out for", $4f
db "discarded items!", $57
_Route17Text12: ; 0x91677
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db "level grow at", $55
db "different rates.", $57
_Route17Text13: ; 0x916d8
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_Route17Text14: ; 0x91721
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db "FUCHSIA CITY", $57
_Route17Text15: ; 0x91747
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db "Don't throw the", $4f
db "game, throw #", $55
db "BALLs instead!", $57
_Route17Text16: ; 0x91782
db $0, "CYCLING ROAD", $4f
db "Slope ends here!", $57
_Route18BattleText1: ; 0x917a1
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db "for new #MON.", $57
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_Route18EndBattleText1: ; 0x917d1
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_Route18AfterBattleText1: ; 0x917d7
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db "BIKE!", $57
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_Route18BattleText2: ; 0x917ed
db $0, "Kurukkoo!", $4f
db "How do you like", $55
db "my bird call?", $57
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_Route18EndBattleText2: ; 0x91816
db $0, "I", $4f
db "had to bug you!", $58
; 0x91816 + 19 bytes
_Route18AfterBattleText2: ; 0x91829
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db "#MON on", $55
db "weekends!", $57
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_Route18BattleText3: ; 0x9184f
db $0, "This is my turf!", $4f
db "Get out of here!", $57
; 0x9184f + 35 bytes
_Route18EndBattleText3: ; 0x91872
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_Route18AfterBattleText3: ; 0x91879
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db "area!", $57
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_Route18Text4: ; 0x9189d
db $0, "ROUTE 18", $4f
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db "FUCHSIA CITY", $57
_Route18Text5: ; 0x918c3
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db "No pedestrians", $55
db "permitted!", $57
_Route19BattleText1: ; 0x918eb
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db "before my swim!", $57
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_Route19EndBattleText1: ; 0x9190c
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_Route19AfterBattleText1: ; 0x9191c
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_Route19BattleText2: ; 0x9193f
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_Route19EndBattleText2: ; 0x91961
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db "That's chilly!", $58
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_Route19AfterBattleText2: ; 0x91975
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_Route19BattleText3: ; 0x9198f
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db "What about you?", $57
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_Route19EndBattleText3: ; 0x919b1
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db "flop!", $58
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_Route19AfterBattleText3: ; 0x919be
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_Route19BattleText4: ; 0x919dc
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db "horizon?", $57
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_Route19EndBattleText4: ; 0x919f7
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_Route19AfterBattleText4: ; 0x919fe
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_Route19BattleText5: ; 0x91a1a
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_Route19EndBattleText5: ; 0x91a48
db $0, "Help!", $58
; 0x91a48 + 7 bytes
_Route19AfterBattleText5: ; 0x91a4f
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; 0x91a4f + 32 bytes
_Route19BattleText6: ; 0x91a6f
db $0, "I look at the", $4f
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; 0x91a6f + 30 bytes
_Route19EndBattleText6: ; 0x91a8d
db $0, "Ooh!", $4f
db "Traumatic!", $58
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_Route19AfterBattleText6: ; 0x91a9e
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_Route19BattleText7: ; 0x91ac0
db $0, "Oh, I just love", $4f
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db "have it if I win?", $57
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_Route19EndBattleText7: ; 0x91af4
db $0, "Oh!", $4f
db "I lost!", $58
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_Route19AfterBattleText7: ; 0x91b01
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_Route19BattleText8: ; 0x91b31
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db "Sunburns aren't!", $57
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_Route19EndBattleText8: ; 0x91b53
db $0, "Shocker!", $58
; 0x91b53 + 10 bytes
_Route19AfterBattleText8: ; 0x91b5d
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_Route19BattleText9: ; 0x91b8f
db $0, "These waters are", $4f
db "treacherous!", $57
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_Route19EndBattleText9: ; 0x91bae
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db "Dangerous!", $58
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_Route19AfterBattleText9: ; 0x91bbf
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_Route19BattleText10: ; 0x91bdd
db $0, "I swam here, but", $4f
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_Route19EndBattleText10: ; 0x91bf9
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_Route19AfterBattleText10: ; 0x91c0a
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_Route19Text11: ; 0x91c3c
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_Route20BattleText1: ; 0x91c69
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; 0x91c69 + 28 bytes
_Route20EndBattleText1: ; 0x91c85
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; 0x91c85 + 9 bytes
_Route20AfterBattleText1: ; 0x91c8e
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; 0x91c8e + 30 bytes
_Route20BattleText2: ; 0x91cac
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_Route20EndBattleText2: ; 0x91cc9
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; 0x91cc9 + 10 bytes
_Route20AfterBattleText2: ; 0x91cd3
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_Route20BattleText3: ; 0x91d01
db $0, "I love floating", $4f
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; 0x91d01 + 34 bytes
_Route20EndBattleText3: ; 0x91d23
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; 0x91d23 + 8 bytes
_Route20AfterBattleText3: ; 0x91d2b
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; 0x91d2b + 24 bytes
_Route20BattleText4: ; 0x91d43
db $0, "Are you on", $4f
db "vacation too?", $57
; 0x91d43 + 26 bytes
_Route20EndBattleText4: ; 0x91d5d
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_Route20AfterBattleText4: ; 0x91d6f
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_Route20BattleText5: ; 0x91d8f
db $0, "Check out my buff", $4f
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_Route20EndBattleText5: ; 0x91dac
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_Route20AfterBattleText5: ; 0x91db4
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_Route20BattleText6: ; 0x91de1
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db "riding a #MON?", $55
db "Can't you swim?", $57
; 0x91de1 + 43 bytes
_Route20EndBattleText6: ; 0x91e0c
db $0, "Ouch!", $4f
db "Torpedoed!", $58
; 0x91e0c + 18 bytes
_Route20AfterBattleText6: ; 0x91e1e
db $0, "Riding a #MON", $4f
db "sure looks fun!", $57
; 0x91e1e + 31 bytes
_Route20BattleText7: ; 0x91e3d
db $0, "I rode my bird", $4f
db "#MON here!", $57
; 0x91e3d + 27 bytes
_Route20EndBattleText7: ; 0x91e58
db $0, "Oh", $4f
db "no!", $58
; 0x91e58 + 8 bytes
_Route20AfterBattleText7: ; 0x91e60
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db "FLY me back!", $57
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_Route20BattleText8: ; 0x91e7c
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db "me big pearls!", $57
; 0x91e7c + 35 bytes
_Route20EndBattleText8: ; 0x91e9f
db $0, "Don't", $4f
db "touch my pearls!", $58
; 0x91e9f + 23 bytes
_Route20AfterBattleText8: ; 0x91eb6
db $0, "Will my pearls", $4f
db "grow bigger", $55
db "inside CLOYSTER?", $57
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_Route20BattleText9: ; 0x91ee3
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db "CINNABAR ISLAND!", $57
; 0x91ee3 + 35 bytes
_Route20EndBattleText9: ; 0x91f06
db $0, "I'm", $4f
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; 0x91f06 + 21 bytes
_Route20AfterBattleText9: ; 0x91f1b
db $0, "#MON have", $4f
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db "abandoned mansion", $55
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_Route20BattleText10: ; 0x91f53
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; 0x91f53 + 44 bytes
_Route20EndBattleText10: ; 0x91f7f
db $0, "Wait!", $58
; 0x91f7f + 7 bytes
_Route20AfterBattleText10: ; 0x91f86
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_Route20Text12: ; 0x91fa7
_Route20Text11: ; 0x91fa7
db $0, "SEAFOAM ISLANDS", $57
_Route21BattleText1: ; 0x91fb8
db $0, "You want to know", $4f
db "if the fish are", $55
db "biting?", $57
; 0x91fb8 + 42 bytes
_Route21EndBattleText1: ; 0x91fe2
db $0, "Dang!", $58
; 0x91fe2 + 7 bytes
_Route21AfterBattleText1: ; 0x91fe9
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db "anything good!", $57
; 0x91fe9 + 29 bytes
_Route21BattleText2: ; 0x92006
db $0, "I got a big haul!", $4f
db "Wanna go for it?", $57
; 0x92006 + 36 bytes
_Route21EndBattleText2: ; 0x9202a
db $0, "Darn", $4f
db "MAGIKARP!", $58
; 0x9202a + 16 bytes
_Route21AfterBattleText2: ; 0x9203a
db $0, "I seem to only", $4f
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; 0x9203a + 32 bytes
_Route21BattleText3: ; 0x9205a
db $0, "The sea cleanses", $4f
db "my body and soul!", $57
; 0x9205a + 36 bytes
_Route21EndBattleText3: ; 0x9207e
db $0, "Ayah!", $58
; 0x9207e + 7 bytes
_Route21AfterBattleText3: ; 0x92085
db $0, "I like the", $4f
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; 0x92085 + 27 bytes
_Route21BattleText4: ; 0x920a0
db $0, "What's wrong with", $4f
db "me swimming?", $57
; 0x920a0 + 31 bytes
_Route21EndBattleText4: ; 0x920bf
db $0, "Cheap", $4f
db "shot!", $58
; 0x920bf + 13 bytes
_Route21AfterBattleText4: ; 0x920cc
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db "A studded inner", $55
db "tube? Get lost!", $57
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_Route21BattleText5: ; 0x920ff
db $0, "I caught all my", $4f
db "#MON at sea!", $57
; 0x920ff + 30 bytes
_Route21EndBattleText5: ; 0x9211d
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db "Down!!", $58
; 0x9211d + 16 bytes
_Route21AfterBattleText5: ; 0x9212d
db $0, "Where'd you catch", $4f
db "your #MON?", $57
; 0x9212d + 29 bytes
_Route21BattleText6: ; 0x9214a
db $0, "Right now, I'm in", $4f
db "a triathlon meet!", $57
; 0x9214a + 36 bytes
_Route21EndBattleText6: ; 0x9216e
db $0, "Pant...", $4f
db "pant...pant...", $58
; 0x9216e + 24 bytes
_Route21AfterBattleText6: ; 0x92186
db $0, "I'm beat!", $4f
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db "the bike race and", $55
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_Route21BattleText7: ; 0x921c3
db $0, "Ahh! Feel the sun", $4f
db "and the wind!", $57
; 0x921c3 + 33 bytes
_Route21EndBattleText7: ; 0x921e4
db $0, "Yow!", $4f
db "I lost!", $58
; 0x921e4 + 14 bytes
_Route21AfterBattleText7: ; 0x921f2
db $0, "I'm sunburnt to a", $4f
db "crisp!", $57
; 0x921f2 + 25 bytes
_Route21BattleText8: ; 0x9220b
db $0, "Hey, don't scare", $4f
db "away the fish!", $57
; 0x9220b + 32 bytes
_Route21EndBattleText8: ; 0x9222b
db $0, "Sorry!", $4f
db "I didn't mean it!", $58
; 0x9222b + 25 bytes
_Route21AfterBattleText8: ; 0x92244
db $0, "I was just angry", $4f
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db "catch anything.", $57
; 0x92244 + 49 bytes
_Route21BattleText9: ; 0x92275
db $0, "Keep me company", $4f
db "'til I get a hit!", $57
; 0x92275 + 34 bytes
_Route21EndBattleText9: ; 0x92297
db $0, "That", $4f
db "burned some time.", $58
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_Route21AfterBattleText9: ; 0x922af
db $0, "Oh wait! I got a", $4f
db "bite! Yeah!", $57
; 0x922af + 30 bytes
_UnnamedText_511ad: ; 0x922cd
db $0, $53, ": Hey!", $4f
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db "#MON LEAGUE?", $51
db "Forget it! You", $4f
db "probably don't", $55
db "have any BADGEs!", $51
db "The guard won't", $4f
db "let you through!", $51
db "By the way, did", $4f
db "your #MON", $55
db "get any stronger?", $57
; 0x922cd + 162 bytes
_UnnamedText_511b2: ; 0x9236f
db $0, "I heard #MON", $4f
db "LEAGUE has many", $55
db "tough trainers!", $51
db "I have to figure", $4f
db "out how to get", $55
db "past them!", $51
db "You should quit", $4f
db "dawdling and get", $55
db "a move on!", $57
; 0x9236f + 133 bytes
_UnnamedText_511b7: ; 0x923f4
db $0, "Awww!", $4f
db "You just lucked", $55
db "out!", $58
; 0x923f4 + 28 bytes
_UnnamedText_511bc: ; 0x92410
db $0, $53, ": What?", $4f
db "Why do I have 2", $55
db "#MON?", $51
db "You should catch", $55
db "some more too!", $58
; 0x92410 + 64 bytes
_UnnamedText_511c1: ; 0x92450
db $0, $53, ": What?", $4f
db $52, "! What a", $55
db "surprise to see", $55
db "you here!", $51
db "So you're going to", $4f
db "#MON LEAGUE?", $51
db "You collected all", $4f
db "the BADGEs too?", $55
db "That's cool!", $51
db "Then I'll whip you", $4f
db $52, " as a", $55
db "warm up for", $55
db "#MON LEAGUE!", $51
db "Come on!", $57
; 0x92450 + 182 bytes
_UnnamedText_511c6: ; 0x92506
db $0, "That loosened me", $4f
db "up! I'm ready for", $55
db "#MON LEAGUE!", $51
db $52, ", you need", $4f
db "more practice!", $51
db "But hey, you know", $4f
db "that! I'm out of", $55
db "here. Smell ya!", $57
; 0x92506 + 125 bytes
_UnnamedText_511cb: ; 0x92583
db $0, "What!?", $51
db "I was just", $4f
db "careless!", $58
; 0x92583 + 29 bytes
_UnnamedText_511d0: ; 0x925a0
db $0, $53, ": Hahaha!", $4f
db $52, "! That's", $55
db "your best? You're", $55
db "nowhere near as", $55
db "good as me, pal!", $51
db "Go train some", $4f
db "more! You loser!", $58
; 0x925a0 + 102 bytes
_Route22Text3: ; 0x92606
db $0, "#MON LEAGUE", $4f
db "Front Gate", $57
UnknownText_9261e: ; 0x9261e
db $0, "You can pass here", $4f
db "only if you have", $55
db "the @"
; 0x9261e + 41 bytes
UnknownText_92647: ; 0x92647
TX_RAM $cd6d
db $0, "!", $51
db "You don't have the", $4f
db "@"
; 0x92647 + 25 bytes (0x92660)
UnknownText_92660: ; 0x92660
TX_RAM $cd6d
db $0, " yet!", $51
db "You have to have", $4f
db "it to get to", $55
db "#MON LEAGUE!@@"
; 0x92660 + 54 bytes
UnknownText_92696: ; 0x92696
db $0, "You can pass here", $4f
db "only if you have", $55
db "the @"
; 0x92696 + 41 bytes
UnknownText_926bf: ; 0x926bf
TX_RAM $cd6d
db $0, "!", $51
db "Oh! That is the", $4f
db "@"
; 0x926bf + 23 bytes
UnknownText_926d6: ; 0x926d6
TX_RAM $cd6d
db $0, "!@@"
; 0x926d6 + 7 bytes
_UnnamedText_513a3: ; 0x926dd
db $0, $51
db "OK then! Please,", $4f
db "go right ahead!", $57
; 0x926dd + 35 bytes
_Route23Text8: ; 0x92700
db $0, "VICTORY ROAD GATE", $4f
db "- #MON LEAGUE", $57
_UnnamedText_51510: ; 0x92721
db $0, "Congratulations!", $4f
db "You beat our 5", $55
db "contest trainers!@@"
; 0x92721 + 52 bytes
_UnnamedText_51515: ; 0x92755
db $0, $51
db "You just earned a", $4f
db "fabulous prize!", $58
; 0x92755 + 36 bytes
_UnnamedText_5151a: ; 0x92779
db $0, $52, " received", $4f
db "a @"
; 0x92779 + 15 bytes
UnknownText_92788: ; 0x92788
TX_RAM $cf4b
db $0, "!@@"
; 0x92788 + 7 bytes
_UnnamedText_51521: ; 0x9278f
db $0, "You don't have", $4f
db "any room!", $57
; 0x9278f + 25 bytes
_UnnamedText_51526: ; 0x927a8
db $0, "By the way, would", $4f
db "you like to join", $55
db "TEAM ROCKET?", $51
db "We're a group", $4f
db "dedicated to evil", $55
db "using #MON!", $51
db "Want to join?", $51
db "Are you sure?", $51
db "Come on, join us!", $51
db "I'm telling you", $4f
db "to join!", $51
db "OK, you need", $4f
db "convincing!", $51
db "I'll make you an", $4f
db "offer you can't", $55
db "refuse!", $57
; 0x927a8 + 226 bytes
_UnnamedText_5152b: ; 0x9288a
db $0, "Arrgh!", $4f
db "You are good!", $58
; 0x9288a + 22 bytes
_UnnamedText_51530: ; 0x928a0
db $0, "With your ability,", $4f
db "you could become", $55
db "a top leader in", $55
db "TEAM ROCKET!", $57
; 0x928a0 + 66 bytes
_Route24BattleText1: ; 0x928e2
db $0, "I saw your feat", $4f
db "from the grass!", $57
; 0x928e2 + 33 bytes
SECTION "bank25",DATA,BANK[$25]
_Route24EndBattleText1: ; 0x94000
db $0, "I", $4f
db "thought not!", $58
; 0x94000 + 16 bytes
_Route24AfterBattleText1: ; 0x94010
db $0, "I hid because the", $4f
db "people on the", $55
db "bridge scared me!", $57
; 0x94010 + 51 bytes
_Route24BattleText2: ; 0x94043
db $0, "OK! I'm No. 5!", $4f
db "I'll stomp you!", $57
; 0x94043 + 30 bytes
_Route24EndBattleText2: ; 0x94061
db $0, "Whoa!", $4f
db "Too much!", $58
; 0x94061 + 17 bytes
_Route24AfterBattleText2: ; 0x94072
db $0, "I did my best, I", $4f
db "have no regrets!", $57
; 0x94072 + 35 bytes
_Route24BattleText3: ; 0x94095
db $0, "I'm No. 4!", $4f
db "Getting tired?", $57
; 0x94095 + 26 bytes
_Route24EndBattleText3: ; 0x940af
db $0, "I lost", $4f
db "too!", $58
; 0x940af + 13 bytes
_Route24AfterBattleText3: ; 0x940bc
db $0, "I did my best, so", $4f
db "I've no regrets!", $57
; 0x940bc + 35 bytes
_Route24BattleText4: ; 0x940df
db $0, "Here's No. 3!", $4f
db "I won't be easy!", $57
; 0x940df + 30 bytes
_Route24EndBattleText4: ; 0x940fd
db $0, "Ow!", $4f
db "Stomped flat!", $58
; 0x940fd + 19 bytes
_Route24AfterBattleText4: ; 0x94110
db $0, "I did my best, I", $4f
db "have no regrets!", $57
; 0x94110 + 35 bytes
_Route24BattleText5: ; 0x94133
db $0, "I'm second!", $4f
db "Now it's serious!", $57
; 0x94133 + 29 bytes
_Route24EndBattleText5: ; 0x94150
db $0, "How could I", $4f
db "lose?", $58
; 0x94150 + 19 bytes
_Route24AfterBattleText5: ; 0x94163
db $0, "I did my best, I", $4f
db "have no regrets!", $57
; 0x94163 + 35 bytes
_Route24BattleText6: ; 0x94186
db $0, "This is NUGGET", $4f
db "BRIDGE! Beat us 5", $55
db "trainers and win", $55
db "a fabulous prize!", $51
db "Think you got", $4f
db "what it takes?", $57
; 0x94186 + 98 bytes
_Route24EndBattleText6: ; 0x941e8
db $0, "Whoo!", $4f
db "Good stuff!", $58
; 0x941e8 + 19 bytes
_Route24AfterBattleText6: ; 0x941fb
db $0, "I did my best, I", $4f
db "have no regrets!", $57
; 0x941fb + 35 bytes
_Route25BattleText1: ; 0x9421e
db $0, "Local trainers", $4f
db "come here to", $55
db "practice!", $57
; 0x9421e + 39 bytes
_Route25EndBattleText1: ; 0x94245
db $0, "You're", $4f
db "decent.", $58
; 0x94245 + 15 bytes
_Route25AfterBattleText1: ; 0x94254
db $0, "All #MON have", $4f
db "weaknesses. It's", $55
db "best to raise", $55
db "different kinds.", $57
; 0x94254 + 62 bytes
_Route25BattleText2: ; 0x94292
db $0, "Dad took me to a", $4f
db "great party on", $55
db "S.S.ANNE at", $55
db "VERMILION CITY!", $57
; 0x94292 + 61 bytes
_Route25EndBattleText2: ; 0x942cf
db $0, "I'm", $4f
db "not mad!", $58
; 0x942cf + 13 bytes
_Route25AfterBattleText2: ; 0x942dc
db $0, "On S.S.ANNE, I", $4f
db "saw trainers from", $55
db "around the world.", $57
; 0x942dc + 52 bytes
_Route25BattleText3: ; 0x94310
db $0, "I'm a cool guy.", $4f
db "I've got a girl", $55
db "friend!", $57
; 0x94310 + 39 bytes
_Route25EndBattleText3: ; 0x94337
db $0, "Aww,", $4f
db "darn...", $58
; 0x94337 + 14 bytes
_Route25AfterBattleText3: ; 0x94345
db $0, "Oh well. My girl", $4f
db "will cheer me up.", $57
; 0x94345 + 36 bytes
_Route25BattleText4: ; 0x94369
db $0, "Hi! My boy", $4f
db "friend is cool!", $57
; 0x94369 + 28 bytes
_Route25EndBattleText4: ; 0x94385
db $0, "I was in", $4f
db "bad condition!", $58
; 0x94385 + 25 bytes
_Route25AfterBattleText4: ; 0x9439e
db $0, "I wish my guy was", $4f
db "as good as you!", $57
; 0x9439e + 35 bytes
_Route25BattleText5: ; 0x943c1
db $0, "I knew I had to", $4f
db "fight you!", $57
; 0x943c1 + 28 bytes
_Route25EndBattleText5: ; 0x943dd
db $0, "I knew", $4f
db "I'd lose too!", $58
; 0x943dd + 21 bytes
_Route25AfterBattleText5: ; 0x943f2
db $0, "If your #MON", $4f
db "gets confused or", $55
db "falls asleep,", $55
db "switch it!", $57
; 0x943f2 + 56 bytes
_Route25BattleText6: ; 0x9442a
db $0, "My friend has a", $4f
db "cute #MON.", $55
db "I'm so jealous!", $57
; 0x9442a + 43 bytes
_Route25EndBattleText6: ; 0x94455
db $0, "I'm", $4f
db "not so jealous!", $58
; 0x94455 + 20 bytes
_Route25AfterBattleText6: ; 0x94469
db $0, "You came from MT.", $4f
db "MOON? May I have", $55
db "a CLEFAIRY?", $57
; 0x94469 + 48 bytes
_Route25BattleText7: ; 0x94499
db $0, "I just got down", $4f
db "from MT.MOON,", $55
db "but I'm ready!", $57
; 0x94499 + 45 bytes
_Route25EndBattleText7: ; 0x944c6
db $0, "You", $4f
db "worked hard!", $58
; 0x944c6 + 18 bytes
_Route25AfterBattleText7: ; 0x944d8
db $0, "Drat!", $4f
db "A ZUBAT bit me", $55
db "back in there.", $57
; 0x944d8 + 37 bytes
_Route25BattleText8: ; 0x944fd
db $0, "I'm off to see a", $4f
db "#MON collector", $55
db "at the cape!", $57
; 0x944fd + 45 bytes
_Route25EndBattleText8: ; 0x9452a
db $0, "You", $4f
db "got me.", $58
; 0x9452a + 13 bytes
_Route25AfterBattleText8: ; 0x94537
db $0, "The collector has", $4f
db "many rare kinds", $55
db "of #MON.", $57
; 0x94537 + 44 bytes
_Route25BattleText9: ; 0x94563
db $0, "You're going to", $4f
db "see BILL? First,", $55
db "let's fight!", $57
; 0x94563 + 45 bytes
_Route25EndBattleText9: ; 0x94590
db $0, "You're", $4f
db "something.", $58
; 0x94590 + 18 bytes
_Route25AfterBattleText9: ; 0x945a2
db $0, "The trail below", $4f
db "is a shortcut to", $55
db "CERULEAN CITY.", $57
; 0x945a2 + 49 bytes
_Route25Text11: ; 0x945d3
db $0, "SEA COTTAGE", $4f
db "BILL lives here!", $57
_UnnamedText_7361e: ; 0x945f1
db $0, "The file data is", $4f
db "destroyed!", $58
; 0x945f1 + 29 bytes
_UnnamedText_7377d: ; 0x9460e
db $0, "Would you like to", $4f
db "SAVE the game?", $57
; 0x9460e + 34 bytes
_UnnamedText_73782: ; 0x94630
db $0, $52, " saved", $4f
db "the game!", $57
; 0x94630 + 19 bytes
_UnnamedText_73787: ; 0x94643
db $0, "The older file", $4f
db "will be erased to", $55
db "save. Okay?", $57
; 0x94643 + 46 bytes
_UnnamedText_73909: ; 0x94671
db $0, "When you change a", $4f
db "#MON BOX, data", $55
db "will be saved.", $51
db "Is that okay?", $57
; 0x94671 + 63 bytes
_UnnamedText_739d4: ; 0x946b0
db $0, "Choose a", $4f
db $4a, " BOX.@@"
; 0x946b0 + 17 bytes
_UnnamedText_3af3e: ; 0x946c2
TX_RAM $cf4b
db $0, " evolved", $57
; 0x946c2 + 13 bytes
_UnnamedText_3af43: ; 0x946cf
db $0, $4f
db "into @"
; 0x946cf + 8 bytes
UnknownText_946d7: ; 0x946d7
TX_RAM $cd6d
db $0, "!", $57
; 0x946d7 + 6 bytes
_UnnamedText_3af48: ; 0x946dd
db $0, "Huh? @"
; 0x946dd + 7 bytes
UnknownText_946e4: ; 0x946e4
TX_RAM $cf4b
db $0, $4f
db "stopped evolving!", $58
; 0x946e4 + 23 bytes
_UnnamedText_3af4d: ; 0x946fb
db $0, "What? @"
; 0x946fb + 8 bytes
UnknownText_94703: ; 0x94703
TX_RAM $cf4b
db $0, $4f
db "is evolving!", $57
; 0x94703 + 18 bytes
_UnnamedText_3f245: ; 0x94715
db $0, $59, $4f
db "fell asleep!", $58
; 0x94715 + 16 bytes
_UnnamedText_3f24a: ; 0x94725
db $0, $59, "'s", $4f
db "already asleep!", $58
; 0x94725 + 20 bytes
_UnnamedText_3f2df: ; 0x94739
db $0, $59, $4f
db "was poisoned!", $58
; 0x94739 + 17 bytes
_UnnamedText_3f2e4: ; 0x9474a
db $0, $59, "'s", $4f
db "badly poisoned!", $58
; 0x9474a + 20 bytes
_UnnamedText_3f3d8: ; 0x9475e
db $0, $59, $4f
db "was burned!", $58
; 0x9475e + 15 bytes
_UnnamedText_3f3dd: ; 0x9476d
db $0, $59, $4f
db "was frozen solid!", $58
; 0x9476d + 21 bytes
_UnnamedText_3f423: ; 0x94782
db $0, "Fire defrosted", $4f
db $59, "!", $58
; 0x94782 + 19 bytes
UnknownText_94795: ; 0x94795
db $0, $5a, "'s", $4f
db "@"
; 0x94795 + 5 bytes
UnknownText_9479a: ; 0x9479a
TX_RAM $cf4b
db $0, "@@"
; 0x9479a + 6 bytes
UnknownText_947a0: ; 0x947a0
db $0, $4c, "greatly@@"
; 0x947a0 + 11 bytes
_UnnamedText_3f547: ; 0x947ab
db $0, " rose!", $58
; 0x947ab + 8 bytes
UnknownText_947b3: ; 0x947b3
db $0, $59, "'s", $4f
db "@"
; 0x947b3 + 5 bytes
UnknownText_947b8: ; 0x947b8
TX_RAM $cf4b
db $0, "@@"
; 0x947b8 + 6 bytes
UnknownText_947be: ; 0x947be
db $0, $4c, "greatly@@"
; 0x947be + 11 bytes
_UnnamedText_3f683: ; 0x947c9
db $0, " fell!", $58
; 0x947c9 + 8 bytes
_UnnamedText_3f802: ; 0x947d1
db $0, $5a, $4f
db "ran from battle!", $58
; 0x947d1 + 20 bytes
_UnnamedText_3f807: ; 0x947e5
db $0, $59, $4f
db "ran away scared!", $58
; 0x947e5 + 20 bytes
_UnnamedText_3f80c: ; 0x947f9
db $0, $59, $4f
db "was blown away!", $58
; 0x947f9 + 19 bytes
UnnamedText_9480c: ; 0x9480c
db $0, $5a, "@@"
; 0x9480c + 4 bytes
_UnnamedText_3f8f9: ; 0x94810
db $0, $4f
db "made a whirlwind!", $58
; 0x94810 + 20 bytes
_UnnamedText_3f8fe: ; 0x94824
db $0, $4f
db "took in sunlight!", $58
; 0x94824 + 20 bytes
_UnnamedText_3f903: ; 0x94838
db $0, $4f
db "lowered its head!", $58
; 0x94838 + 20 bytes
_UnnamedText_3f908: ; 0x9484c
db $0, $4f
db "is glowing!", $58
; 0x9484c + 14 bytes
_UnnamedText_3f90d: ; 0x9485a
db $0, $4f
db "flew up high!", $58
; 0x9485a + 16 bytes
_UnnamedText_3f912: ; 0x9486a
db $0, $4f
db "dug a hole!", $58
; 0x9486a + 14 bytes
_UnnamedText_3f9a1: ; 0x94878
db $0, $59, $4f
db "became confused!", $58
; 0x94878 + 20 bytes
_UnnamedText_3fa77: ; 0x9488c
db $0, $5a, $4f
db "learned", $55
db "@"
; 0x9488c + 12 bytes
UnnamedText_94898: ; 0x94898
TX_RAM $cd6d
db $0, "!", $58
; 0x94898 + 6 bytes
_UnnamedText_3fb09: ; 0x9489e
db $0, $59, "'s", $4f
db "@"
; 0x9489e + 5 bytes
UnnamedText_948a3: ; 0x948a3
TX_RAM $cd6d
db $0, " was", $55
db "disabled!", $58
; 0x948a3 + 19 bytes
_UnnamedText_3fb3e: ; 0x948b6
db $0, "Nothing happened!", $58
; 0x948b6 + 19 bytes
_UnnamedText_3fb49: ; 0x948c9
db $0, "No effect!", $58
; 0x948c9 + 12 bytes
_UnnamedText_3fb59: ; 0x948d5
db $0, "But, it failed! ", $58
; 0x948d5 + 18 bytes
_UnnamedText_3fb64: ; 0x948e7
db $0, "It didn't affect", $4f
db $59, "!", $58
; 0x948e7 + 20 bytes
_UnnamedText_3fb69: ; 0x948fb
db $0, $59, $4f
db "is unaffected!", $58
; 0x948fb + 18 bytes
_UnnamedText_3fb74: ; 0x9490d
db $0, $59, "'s", $4f
db "paralyzed! It may", $55
db "not attack!", $58
; 0x9490d + 34 bytes
_UnnamedText_17e1d: ; 0x9492f
db $0, "It created a", $4f
db "SUBSTITUTE!", $58
; 0x9492f + 26 bytes
_UnnamedText_17e22: ; 0x94949
db $0, $5a, $4f
db "has a SUBSTITUTE!", $58
; 0x94949 + 21 bytes
_UnnamedText_17e27: ; 0x9495e
db $0, "Too weak to make", $4f
db "a SUBSTITUTE!", $58
; 0x9495e + 32 bytes
_UnnamedText_2ff04: ; 0x9497e
db $0, "Coins scattered", $4f
db "everywhere!", $58
; 0x9497e + 29 bytes
_UnnamedText_27fb3: ; 0x9499b
db $0, $5a, "'s", $4f
db "getting pumped!", $58
; 0x9499b + 20 bytes
_UnnamedText_2bef2: ; 0x949af
db $0, $59, $4f
db "was seeded!", $58
; 0x949af + 15 bytes
_UnnamedText_2bef7: ; 0x949be
db $0, $59, $4f
db "evaded attack!", $58
; 0x949be + 18 bytes
_UnnamedText_1399e: ; 0x949d0
db $0, $5a, "'s", $4f
db "hit with recoil!", $58
; 0x949d0 + 21 bytes
_UnnamedText_139cd: ; 0x949e5
db $0, "Converted type to", $4f
db $59, "'s!", $58
; 0x949e5 + 23 bytes
_UnnamedText_13a53: ; 0x949fc
db $0, "All STATUS changes", $4f
db "are eliminated!", $58
; 0x949fc + 36 bytes
_UnnamedText_3baa2: ; 0x94a20
db $0, $5a, $4f
db "started sleeping!", $57
; 0x94a20 + 21 bytes
_UnnamedText_3baa7: ; 0x94a35
db $0, $5a, $4f
db "fell asleep and", $55
db "became healthy!", $57
; 0x94a35 + 35 bytes
_UnnamedText_3baac: ; 0x94a58
db $0, $5a, $4f
db "regained health!", $58
; 0x94a58 + 20 bytes
_UnnamedText_3bb92: ; 0x94a6c
db $0, $5a, $4f
db "transformed into", $55
db "@"
; 0x94a6c + 21 bytes
UnnamedText_94a81: ; 0x94a81
TX_RAM $cd6d
db $0, "!", $58
; 0x94a81 + 6 bytes
_UnnamedText_3bbd7: ; 0x94a87
db $0, $5a, "'s", $4f
db "protected against", $55
db "special attacks!", $58
; 0x94a87 + 39 bytes
_UnnamedText_3bbdc: ; 0x94aae
db $0, $5a, $4f
db "gained armor!", $58
; 0x94aae + 17 bytes
_UnnamedText_33f52: ; 0x94abf
db $0, $5a, "'s", $4f
db "shrouded in mist!", $58
; 0x94abf + 22 bytes
_UnnamedText_78dc: ; 0x94ad5
db $0, "Sucked health from", $4f
db $59, "!", $58
; 0x94ad5 + 23 bytes
_UnnamedText_78e1: ; 0x94aec
db $0, $59, "'s", $4f
db "dream was eaten!", $58
; 0x94aec + 21 bytes
_BattleCenterMText1: ; 0x94b01
db $0, "!", $57
_TradeCenterMText1: ; 0x94b04
db $0, "!", $57
INCLUDE "text/mapRedsHouse1F.tx"
INCLUDE "text/mapBluesHouse.tx"
_OaksLabGaryText1: ; 0x94d5b
db $0, $53, ": Yo", $4f
db $52, "! Gramps", $55
db "isn't around!", $57
; 0x94d5b + 30 bytes
_OaksLabText40: ; 0x94d79
db $0, $53, ": Heh, I", $4f
db "don't need to be", $55
db "greedy like you!", $51
db "Go ahead and", $4f
db "choose, ", $52, "!", $57
; 0x94d79 + 68 bytes
_OaksLabText41: ; 0x94dbd
db $0, $53, ": My", $4f
db "#MON looks a", $55
db "lot stronger.", $57
; 0x94dbd + 34 bytes
_OaksLabText39: ; 0x94ddf
db $0
db "Those are #", $4f
db "BALLs. They", $55
db "contain #MON!", $57
; 0x94e06
_OaksLabCharmanderText: ; 0x94e06
db $0, "So! You want the", $4f
db "fire #MON,", $55
db "CHARMANDER?", $57
; 0x94e2f
_OaksLabSquirtleText: ; 0x94e2f
db $0, "So! You want the", $4f
db "water #MON,", $55
db "SQUIRTLE?", $57
; 0x94e57
_OaksLabBulbasaurText: ; 0x94e57
db $0, "So! You want the", $4f
db "plant #MON,", $55
db "BULBASAUR?", $57
; 0x94e80
_OaksLabMonEnergeticText: ; 0x94e80
db $0, "This #MON is", $4f
db "really energetic!", $58
; 0x94ea0
_OaksLabReceivedMonText: ; 0x94ea0
db $0, $52, " received", $4f
db "a @"
TX_RAM $cd6d
db $0, "!@@"
; 0x94eb6
_OaksLabLastMonText: ; 0x94eb6
db $0, "That's PROF.OAK's", $4f
db "last #MON!", $57
; 0x94ed2
_UnnamedText_1d2f0: ; 0x94ed2
db $0, "OAK: Now, ", $52, ",", $4f
db "which #MON do", $55
db "you want?", $57
; 0x94ef8
_UnnamedText_1d2f5: ; 0x94ef8
db $0, "OAK: If a wild", $4f
db "#MON appears,", $55
db "your #MON can", $55
db "fight against it!", $57
; 0x94f36
_UnnamedText_1d2fa: ; 0x94f36
db $0, "OAK: ", $52, ",", $4f
db "raise your young", $55
db "#MON by making", $55
db "it fight!", $57
; 0x94f36 + 51 bytes
_OaksLabDeliverParcelText1: ; 0x94f69
db $0, "OAK: Oh, ", $52, "!", $51
db "How is my old", $4f
db "#MON?", $51
db "Well, it seems to", $4f
db "like you a lot.", $51
db "You must be", $4f
db "talented as a", $55
db "#MON trainer!", $51
db "What? You have", $4f
db "something for me?", $51
db $52, " delivered", $4f
db "OAK's PARCEL.@@"
; 0x94f69 + 166 bytes
_OaksLabDeliverParcelText2: ; 0x9500f
db $0, $51
db "Ah! This is the", $4f
db "custom # BALL", $55
db "I ordered!", $55
db "Thank you!", $57
; 0x9500f + 54 bytes
_OaksLabAroundWorldText: ; 0x95045
db $0, "#MON around the", $4f
db "world wait for", $55
db "you, ", $52, "!", $57
; 0x95045 + 40 bytes
_OaksLabGivePokeballsText1: ; 0x9506d
db $0, "OAK: You can't get", $4f
db "detailed data on", $55
db "#MON by just", $55
db "seeing them.", $51
db "You must catch", $4f
db "them! Use these", $55
db "to capture wild", $55
db "#MON.", $51
db $52, " got 5", $4f
db "# BALLs!@@"
; 0x9506d + 133 bytes
_OaksLabGivePokeballsText2: ; 0x950f2
db $0, $51
db "When a wild", $4f
db "#MON appears,", $55
db "it's fair game.", $51
db "Just throw a #", $4f
db "BALL at it and try", $4f
db "to catch it!", $51
db "This won't always", $4f
db "work, though.", $51
db "A healthy #MON", $4f
db "could escape. You", $55
db "have to be lucky!", $57
; 0x950f2 + 172 bytes
_OaksLabPleaseVisitText: ; 0x9519e
db $0, "OAK: Come see me", $4f
db "sometimes.", $51
db "I want to know how", $4f
db "your #DEX is", $55
db "coming along.", $57
; 0x9519e + 75 bytes
_UnnamedText_1d31d: ; 0x951e9
db $0, "OAK: Good to see ", $4f
db "you! How is your ", $55
db "#DEX coming? ", $55
db "Here, let me take", $55
db "a look!", $58
; 0x951e9 + 77 bytes
_UnnamedText_1d32c: ; 0x95236
db $0, "It's encyclopedia-", $4f
db "like, but the", $55
db "pages are blank!", $57
; 0x95236 + 50 bytes
_OaksLabText8: ; 0x95268
db $0, "?", $57
_UnnamedText_1d340: ; 0x9526b
db $0, "PROF.OAK is the", $4f
db "authority on", $55
db "#MON!", $51
db "Many #MON", $4f
db "trainers hold him", $55
db "in high regard!", $57
; 0x9526b + 80 bytes
_OaksLabRivalWaitingText: ; 0x952bb
db $0, $53, ": Gramps!", $4f
db "I'm fed up with", $55
db "waiting!", $57
; 0x952bb + 36 bytes
_OaksLabChooseMonText: ; 0x952df
db $0, "OAK: ", $53, "?", $4f
db "Let me think...", $51
db "Oh, that's right,", $4f
db "I told you to", $55
db "come! Just wait!", $51
db "Here, ", $52, "!", $51
db "There are 3", $4f
db "#MON here!", $51
db "Haha!", $51
db "They are inside", $4f
db "the # BALLs.", $51
db "When I was young,", $4f
db "I was a serious", $55
db "#MON trainer!", $51
db "In my old age, I", $4f
db "have only 3 left,", $55
db "but you can have", $55
db "one! Choose!", $57
; 0x952df + 253 bytes
_OaksLabRivalInterjectionText: ; 0x953dc
db $0, $53, ": Hey!", $4f
db "Gramps! What", $55
db "about me?", $57
; 0x953dc + 32 bytes
_OaksLabBePatientText: ; 0x953fc
db $0, "OAK: Be patient!", $4f
db $53, ", you can", $55
db "have one too!", $57
; 0x953fc + 43 bytes
_OaksLabLeavingText: ; 0x95427
db $0, "OAK: Hey! Don't go", $4f
db "away yet!", $57
; 0x95427 + 29 bytes
_OaksLabRivalPickingMonText: ; 0x95444
db $0, $53, ": I'll take", $4f
db "this one, then!", $57
; 0x95444 + 29 bytes
_OaksLabRivalReceivedMonText: ; 0x95461
db $0, $53, " received", $4f
db "a @"
; 0x95470
UnnamedText_95470: ; 0x95470
TX_RAM $cd6d
db $0, "!@@"
; 0x95470 + 7 bytes
_OaksLabRivalChallengeText: ; 0x95477
db $0, $53, ": Wait", $4f
db $52, "!", $55
db "Let's check out", $55
db "our #MON!", $51
db "Come on, I'll take", $4f
db "you on!", $57
; 0x95477 + 63 bytes
_UnnamedText_1d3be: ; 0x954b6
db $0, "WHAT?", $4f
db "Unbelievable!", $55
db "I picked the", $55
db "wrong #MON!", $58
; 0x954b6 + 46 bytes
_UnnamedText_1d3c3: ; 0x954e4
db $0, $53, ": Yeah! Am", $4f
db "I great or what?", $58
; 0x954e4 + 30 bytes
_OaksLabRivalToughenUpText: ; 0x95502
db $0, $53, ": Okay!", $4f
db "I'll make my", $55
db "#MON fight to", $55
db "toughen it up!", $51
db $52, "! Gramps!", $4f
db "Smell you later!", $57
; 0x95502 + 79 bytes
_OaksLabText21: ; 0x95551
db $0, $53, ": Gramps!", $57
; 0x95551 + 12 bytes
_OaksLabText22: ; 0x9555d
db $0, $53, ": What did", $4f
db "you call me for?", $57
; 0x9555d + 30 bytes
_OaksLabText23: ; 0x9557b
db $0, "OAK: Oh right! I", $4f
db "have a request", $55
db "of you two.", $57
; 0x9557b + 45 bytes
_OaksLabText24: ; 0x955a8
db $0, "On the desk there", $4f
db "is my invention,", $55
db "#DEX!", $51
db "It automatically", $4f
db "records data on", $55
db "#MON you've", $55
db "seen or caught!", $51
db "It's a hi-tech", $4f
db "encyclopedia!", $57
; 0x955a8 + 130 bytes
_OaksLabText25: ; 0x9562a
db $0, "OAK: ", $52, " and", $4f
db $53, "! Take", $55
db "these with you!", $51
db $52, " got", $4f
db "#DEX from OAK!@@"
; 0x9562a + 58 bytes
_OaksLabText26: ; 0x95664
db $0, "To make a complete", $4f
db "guide on all the", $55
db "#MON in the", $55
db "world...", $51
db "That was my dream!", $51
db "But, I'm too old!", $4f
db "I can't do it!", $51
db "So, I want you two", $4f
db "to fulfill my", $55
db "dream for me!", $51
db "Get moving, you", $4f
db "two!", $51
db "This is a great", $4f
db "undertaking in", $55
db "#MON history!", $57
; 0x95664 + 221 bytes
_OaksLabText27: ; 0x95741
db $0, $53, ": Alright", $4f
db "Gramps! Leave it", $55
db "all to me!", $51
db $52, ", I hate to", $4f
db "say it, but I", $55
db "don't need you!", $51
db "I know! I'll", $4f
db "borrow a TOWN MAP", $55
db "from my sis!", $51
db "I'll tell her not", $4f
db "to lend you one,", $55
db $52, "! Hahaha!", $57
; 0x95741 + 170 bytes
_UnnamedText_1d405: ; 0x957eb
db $0, "I study #MON as", $4f
db "PROF.OAK's AIDE.", $57
; 0x957eb + 33 bytes
_UnnamedText_441cc: ; 0x9580c
db $0, "#DEX comp-", $4f
db "letion is:", $51
db "@"
; 0x9580c + 24 bytes
UnnamedText_95824: ; 0x95824
TX_NUM $ffdb, 1, 3
db $0, " #MON seen", $4f
db "@"
; 0x95835
UnnamedText_95835: ; 0x95835
TX_NUM $ffdc, 1, 3
db $0, " #MON owned", $51
db "PROF.OAK's", $4f
db "Rating:", $58
; 0x95858
_UnnamedText_44201: ; 0x95858
db $0, "You still have", $4f
db "lots to do.", $55
db "Look for #MON", $55
db "in grassy areas!", $57
; 0x95858 + 59 bytes
_UnnamedText_44206: ; 0x95893
db $0, "You're on the", $4f
db "right track! ", $55
db "Get a FLASH HM", $55
db "from my AIDE!", $57
; 0x95893 + 57 bytes
_UnnamedText_4420b: ; 0x958cc
db $0, "You still need", $4f
db "more #MON!", $55
db "Try to catch", $55
db "other species!", $57
; 0x958cc + 55 bytes
_UnnamedText_44210: ; 0x95903
db $0, "Good, you're", $4f
db "trying hard!", $55
db "Get an ITEMFINDER", $55
db "from my AIDE!", $57
; 0x95903 + 58 bytes
_UnnamedText_44215: ; 0x9593d
db $0, "Looking good!", $4f
db "Go find my AIDE", $55
db "when you get 50!", $57
; 0x9593d + 48 bytes
_UnnamedText_4421a: ; 0x9596d
db $0, "You finally got at", $4f
db "least 50 species!", $55
db "Be sure to get", $55
db "EXP.ALL from my", $55
db "AIDE!", $57
; 0x9596d + 75 bytes
_UnnamedText_4421f: ; 0x959b8
db $0, "Ho! This is geting", $4f
db "even better!", $57
; 0x959b8 + 33 bytes
_UnnamedText_44224: ; 0x959d9
db $0, "Very good!", $4f
db "Go fish for some", $55
db "marine #MON!", $57
; 0x959d9 + 42 bytes
_UnnamedText_44229: ; 0x95a03
db $0, "Wonderful!", $4f
db "Do you like to", $55
db "collect things?", $57
; 0x95a03 + 43 bytes
_UnnamedText_4422e: ; 0x95a2e
db $0, "I'm impressed!", $4f
db "It must have been", $55
db "difficult to do!", $57
; 0x95a2e + 50 bytes
_UnnamedText_44233: ; 0x95a60
db $0, "You finally got at", $4f
db "least 100 species!", $55
db "I can't believe", $55
db "how good you are!", $57
; 0x95a60 + 72 bytes
_UnnamedText_44238: ; 0x95aa8
db $0, "You even have the", $4f
db "evolved forms of", $55
db "#MON! Super!", $57
; 0x95aa8 + 49 bytes
_UnnamedText_4423d: ; 0x95ad9
db $0, "Excellent! Trade", $4f
db "with friends to", $55
db "get some more!", $57
; 0x95ad9 + 49 bytes
_UnnamedText_44242: ; 0x95b0a
db $0, "Outstanding!", $4f
db "You've become a", $55
db "real pro at this!", $57
; 0x95b0a + 47 bytes
_UnnamedText_44247: ; 0x95b39
db $0, "I have nothing", $4f
db "left to say!", $55
db "You're the", $55
db "authority now!", $57
; 0x95b39 + 54 bytes
_UnnamedText_4424c: ; 0x95b6f
db $0, "Your #DEX is", $4f
db "entirely complete!", $55
db "Congratulations!", $57
; 0x95b6f + 50 bytes
_ViridianPokeCenterText2: ; 0x95ba1
_ViridianPokeCenterText1: ; 0x95ba1
db $0, "You can use that", $4f
db "PC in the corner.", $51
db "The receptionist", $4f
db "told me. So kind!", $57
_ViridianPokeCenterText3: ; 0x95be8
db $0, "There's a #MON", $4f
db "CENTER in every", $55
db "town ahead.", $51
db "They don't charge", $4f
db "any money either!", $57
_ViridianMartText1: ; 0x95c36
db $0, "Okay! Say hi to", $4f
db "PROF.OAK for me!", $57
_UnnamedText_1d4f5: ; 0x95c58
db $0, "Hey! You came from", $4f
db "PALLET TOWN?", $57
; 0x95c58 + 33 bytes
ViridianMartParcelQuestText: ; 0x95c79
db $0, "You know PROF.", $4f
db "OAK, right?", $51
db "His order came in.", $4f
db "Will you take it", $55
db "to him?", $51
db $52, " got", $4f
db "OAK's PARCEL!@@"
; 0x95c79 + 92 bytes
_ViridianMartText2: ; 0x95cd5
db $0, "This shop sells", $4f
db "many ANTIDOTEs.", $57
_ViridianMartText3: ; 0x95cf6
db $0, "No! POTIONs are", $4f
db "all sold out.", $57
_SchoolText1: ; 0x95d15
db $0, "Whew! I'm trying", $4f
db "to memorize all", $55
db "my notes.", $57
_SchoolText2: ; 0x95d40
db $0, "Okay!", $51
db "Be sure to read", $4f
db "the blackboard", $55
db "carefully!", $57
_ViridianHouseText1: ; 0x95d71
db $0, "Coming up with", $4f
db "nicknames is fun,", $55
db "but hard.", $51
db "Simple names are", $4f
db "the easiest to", $55
db "remember.", $57
_ViridianHouseText2: ; 0x95dc7
db $0, "My Daddy loves", $4f
db "#MON too.", $57
_UnnamedText_1d5b1: ; 0x95de1
db $0, "SPEARY: Tetweet!", $57
; 0x95de1 + 18 bytes
_ViridianHouseText4: ; 0x95df3
db $0, "SPEAROW", $4f
db "Name: SPEARY", $57
_UnnamedText_74ace: ; 0x95e09
db $0, "Fwahahaha! This is", $4f
db "my hideout!", $51
db "I planned to", $4f
db "resurrect TEAM", $55
db "ROCKET here!", $51
db "But, you have", $4f
db "caught me again!", $55
db "So be it! This", $55
db "time, I'm not", $55
db "holding back!", $51
db "Once more, you", $4f
db "shall face", $55
db "GIOVANNI, the", $55
db "greatest trainer!", $57
; 0x95e09 + 204 bytes
_UnnamedText_74ad3: ; 0x95ed5
db $0, "Ha!", $4f
db "That was a truly", $55
db "intense fight!", $55
db "You have won!", $55
db "As proof, here is", $55
db "the EARTHBADGE!@@"
; 0x95ed5 + 85 bytes
_UnnamedText_74ad9: ; 0x95f2b
db $0, "Having lost, I", $4f
db "cannot face my", $55
db "underlings!", $55
db "TEAM ROCKET is", $55
db "finished forever!", $51
db "I will dedicate my", $4f
db "life to the study", $55
db "of #MON!", $51
db "Let us meet again", $4f
db "some day!", $55
db "Farewell!@@"
; 0x95f2b + 160 bytes
_ViridianGymText12: ; 0x95fcc
db $0, "The EARTHBADGE", $4f
db "makes #MON of", $55
db "any level obey!", $51
db "It is evidence of", $4f
db "your mastery as a", $55
db "#MON trainer!", $51
db "With it, you can", $4f
db "enter the #MON", $55
db "LEAGUE!", $51
db "It is my gift for", $4f
db "your #MON", $55
db "LEAGUE challenge!", $57
; 0x95fcc + 182 bytes
_ReceivedTM27Text: ; 0x96082
db $0, $52, " received", $4f
db "TM27!@@"
; 0x96082 + 19 bytes
_TM27ExplanationText: ; 0x96095
db $0, $51
db "TM27 is FISSURE!", $4f
db "It will take out", $55
db "#MON with just", $55
db "one hit!", $51
db "I made it when I", $4f
db "ran the GYM here,", $55
db "too long ago...", $57
; 0x96095 + 111 bytes
_TM27NoRoomText: ; 0x96104
db $0, "You do not have", $4f
db "space for this!", $57
; 0x96104 + 33 bytes
_ViridianGymBattleText1: ; 0x96125
db $0, "Heh! You must be", $4f
db "running out of", $55
db "steam by now!", $57
; 0x96125 + 47 bytes
_ViridianGymEndBattleText1: ; 0x96154
db $0, "I", $4f
db "ran out of gas!", $58
; 0x96154 + 19 bytes
_ViridianGymAfterBattleText1: ; 0x96167
db $0, "You need power to", $4f
db "keep up with our", $55
db "GYM LEADER!", $57
; 0x96167 + 48 bytes
_ViridianGymBattleText2: ; 0x96197
db $0, "Rrrroar! I'm", $4f
db "working myself", $55
db "into a rage!", $57
; 0x96197 + 41 bytes
_ViridianGymEndBattleText2: ; 0x961c0
db $0, "Wargh!", $58
; 0x961c0 + 8 bytes
_ViridianGymAfterBattleText2: ; 0x961c8
db $0, "I'm still not", $4f
db "worthy!", $57
; 0x961c8 + 22 bytes
_ViridianGymBattleText3: ; 0x961de
db $0, "#MON and I, we", $4f
db "make wonderful", $55
db "music together!", $57
; 0x961de + 47 bytes
_ViridianGymEndBattleText3: ; 0x9620d
db $0, "You are in", $4f
db "perfect harmony!", $58
; 0x9620d + 29 bytes
_ViridianGymAfterBattleText3: ; 0x9622a
db $0, "Do you know the", $4f
db "identity of our", $55
db "GYM LEADER?", $57
; 0x9622a + 45 bytes
_ViridianGymBattleText4: ; 0x96257
db $0, "Karate is the", $4f
db "ultimate form of", $55
db "martial arts!", $57
; 0x96257 + 46 bytes
_ViridianGymEndBattleText4: ; 0x96285
db $0, "Atcho!", $58
; 0x96285 + 8 bytes
_ViridianGymAfterBattleText4: ; 0x9628d
db $0, "If my #MON", $4f
db "were as good at", $55
db "Karate as I...", $57
; 0x9628d + 43 bytes
_ViridianGymBattleText5: ; 0x962b8
db $0, "The truly talented", $4f
db "win with style!", $57
; 0x962b8 + 36 bytes
_ViridianGymEndBattleText5: ; 0x962dc
db $0, "I", $4f
db "lost my grip!", $58
; 0x962dc + 17 bytes
_ViridianGymAfterBattleText5: ; 0x962ed
db $0, "The LEADER will", $4f
db "scold me!", $57
; 0x962ed + 27 bytes
_ViridianGymBattleText6: ; 0x96308
db $0, "I'm the KARATE", $4f
db "KING! Your fate", $55
db "rests with me!", $57
; 0x96308 + 46 bytes
_ViridianGymEndBattleText6: ; 0x96336
db $0, "Ayah!", $58
; 0x96336 + 7 bytes
_ViridianGymAfterBattleText6: ; 0x9633d
db $0, "#MON LEAGUE?", $4f
db "You? Don't get", $55
db "cocky!", $57
; 0x9633d + 35 bytes
_ViridianGymBattleText7: ; 0x96360
db $0, "Your #MON will", $4f
db "cower at the", $55
db "crack of my whip!", $57
; 0x96360 + 47 bytes
_ViridianGymEndBattleText7: ; 0x9638f
db $0, "Yowch!", $4f
db "Whiplash!", $58
; 0x9638f + 18 bytes
_ViridianGymAfterBattleText7: ; 0x963a1
db $0, "Wait! I was just", $4f
db "careless!", $57
; 0x963a1 + 28 bytes
_ViridianGymBattleText8: ; 0x963bd
db $0, "VIRIDIAN GYM was", $4f
db "closed for a long", $55
db "time, but now our", $55
db "LEADER is back!", $57
; 0x963bd + 70 bytes
_ViridianGymEndBattleText8: ; 0x96403
db $0, "I", $4f
db "was beaten?", $58
; 0x96403 + 15 bytes
_ViridianGymAfterBattleText8: ; 0x96412
db $0, "You can go onto", $4f
db "#MON LEAGUE", $55
db "only by defeating", $55
db "our GYM LEADER!", $57
; 0x96412 + 63 bytes
_UnnamedText_74bd4: ; 0x96451
db $0, "Yo! Champ in", $4f
db "making!", $51
db "Even I don't know", $4f
db "VIRIDIAN LEADER's", $55
db "identity!", $51
db "This will be the", $4f
db "toughest of all", $55
db "the GYM LEADERs!", $51
db "I heard that the", $4f
db "trainers here", $55
db "like ground-type", $55
db "#MON!", $57
; 0x96451 + 170 bytes
_UnnamedText_74bd9: ; 0x964fb
db $0, "Blow me away!", $4f
db "GIOVANNI was the", $55
db "GYM LEADER here?", $57
; 0x964fb + 49 bytes
_UnnamedText_5c21a: ; 0x9652c
db $0, "Come again!", $57
; 0x9652c + 13 bytes
_UnnamedText_5c21f: ; 0x96539
db $0, "It's ", $f0, "50 for a", $4f
db "child's ticket.", $51
db "Would you like to", $4f
db "come in?", $57
; 0x96539 + 57 bytes
_UnnamedText_5c224: ; 0x96572
db $0, "Right, ", $f0, "50!", $4f
db "Thank you!", $57
; 0x96572 + 24 bytes
_UnnamedText_5c229: ; 0x9658a
db $0, "You don't have", $4f
db "enough money.", $58
; 0x9658a + 29 bytes
_UnnamedText_5c22e: ; 0x965a7
db $0, "You can't sneak", $4f
db "in the back way!", $51
db "Oh, whatever!", $4f
db "Do you know what", $55
db "AMBER is?", $57
; 0x965a7 + 74 bytes
_UnnamedText_5c233: ; 0x965f1
db $0, "There's a lab", $4f
db "somewhere trying", $55
db "to resurrect", $55
db "ancient #MON", $55
db "from AMBER.", $57
; 0x965f1 + 69 bytes
_UnnamedText_5c238: ; 0x96636
db $0, "AMBER is fossil-", $4f
db "ized tree sap.", $57
; 0x96636 + 33 bytes
_UnnamedText_5c23d: ; 0x96657
db $0, "Please go to the", $4f
db "other side!", $57
; 0x96657 + 30 bytes
_UnnamedText_5c242: ; 0x96675
db $0, "Take plenty of", $4f
db "time to look!", $57
; 0x96675 + 30 bytes
_UnnamedText_5c251: ; 0x96693
db $0, "That is one", $4f
db "magnificent", $55
db "fossil!", $57
; 0x96693 + 33 bytes
_UnnamedText_5c28e: ; 0x966b4
db $0, "Ssh! I think that", $4f
db "this chunk of", $55
db "AMBER contains", $55
db "#MON DNA!", $51
db "It would be great", $4f
db "if #MON could", $55
db "be resurrected", $55
db "from it!", $51
db "But, my colleagues", $4f
db "just ignore me!", $51
db "So I have a favor", $4f
db "to ask!", $51
db "Take this to a", $4f
db "#MON LAB and", $55
db "get it examined!", $58
; 0x966b4 + 220 bytes
_ReceivedOldAmberText: ; 0x96790
db $0, $52, " received", $4f
db "OLD AMBER!@@"
; 0x96790 + 24 bytes
_UnnamedText_5c299: ; 0x967a8
db $0, "Ssh! Get the OLD", $4f
db "AMBER checked!", $57
; 0x967a8 + 33 bytes
_UnnamedText_5c29e: ; 0x967c9
db $0, "You don't have", $4f
db "space for this!", $57
; 0x967c9 + 31 bytes
_UnnamedText_5c2ad: ; 0x967e8
db $0, "We are proud of 2", $4f
db "fossils of very", $55
db "rare, prehistoric", $55
db "#MON!", $57
; 0x967e8 + 59 bytes
_UnnamedText_5c2bc: ; 0x96823
db $0, "The AMBER is", $4f
db "clear and gold!", $57
; 0x96823 + 30 bytes
_MuseumF2Text1: ; 0x96841
db $0, "MOON STONE?", $51
db "What's so special", $4f
db "about it?", $57
_MuseumF2Text2: ; 0x96869
db $0, "July 20, 1969!", $51
db "The 1st lunar", $4f
db "landing!", $51
db "I bought a color", $4f
db "TV to watch it!", $57
_MuseumF2Text3: ; 0x968b1
db $0, "We have a space", $4f
db "exhibit now.", $57
_MuseumF2Text4: ; 0x968cf
db $0, "I want a PIKACHU!", $4f
db "It's so cute!", $51
db "I asked my Daddy", $4f
db "to catch me one!", $57
_MuseumF2Text5: ; 0x96911
db $0, "Yeah, a PIKACHU", $4f
db "soon, I promise!", $57
_MuseumF2Text6: ; 0x96933
db $0, "SPACE SHUTTLE", $4f
db "COLUMBIA", $57
_MuseumF2Text7: ; 0x9694b
db $0, "Meteorite that", $4f
db "fell on MT.MOON.", $55
db "(MOON STONE?)", $57
_UnnamedText_5c49e: ; 0x9697a
db $0, "I'm BROCK!", $4f
db "I'm PEWTER's GYM", $55
db "LEADER!", $51
db "I believe in rock", $4f
db "hard defense and", $55
db "determination!", $51
db "That's why my", $4f
db "#MON are all", $55
db "the rock-type!", $51
db "Do you still want", $4f
db "to challenge me?", $55
db "Fine then! Show", $55
db "me your best!", $57
; 0x9697a + 190 bytes
SECTION "bank26",DATA,BANK[$26]
_UnnamedText_5c4a3: ; 0x98000
db $0, "There are all", $4f
db "kinds of trainers", $55
db "in the world!", $51
db "You appear to be", $4f
db "very gifted as a", $55
db "#MON trainer!", $51
db "Go to the GYM in", $4f
db "CERULEAN and test", $55
db "your abilities!", $57
; 0x98000 + 146 bytes
_TM34PreReceiveText: ; 0x98092
db $0, "Wait! Take this", $4f
db "with you!", $57
; 0x98092 + 27 bytes
_ReceivedTM34Text: ; 0x980ad
db $0, $52, " received", $4f
db "TM34!@@"
; 0x980c0
_TM34ExplanationText: ; 0x980c0
db $0, $51
db "A TM contains a", $4f
db "technique that", $55
db "can be taught to", $55
db "#MON!", $51
db "A TM is good only", $4f
db "once! So when you", $55
db "use one to teach", $55
db "a new technique,", $55
db "pick the #MON", $55
db "carefully!", $51
db "TM34 contains", $4f
db "BIDE!", $51
db "Your #MON will", $4f
db "absorb damage in", $55
db "battle then pay", $55
db "it back double!", $57
; 0x980c0 + 235 bytes
_TM34NoRoomText: ; 0x981ab
db $0, "You don't have", $4f
db "room for this!", $57
; 0x981ab + 30 bytes
_UnnamedText_5c4bc: ; 0x981c9
db $0, "I took", $4f
db "you for granted.", $51
db "As proof of your", $4f
db "victory, here's", $55
db "the BOULDERBADGE!", $51
db $52, " received", $4f
db "the BOULDERBADGE!@@"
; 0x98232
_UnnamedText_5c4c1: ; 0x98232
db $0, $51
db "That's an official", $4f
db "#MON LEAGUE", $55
db "BADGE!", $51
db "Its bearer's", $4f
db "#MON become", $55
db "more powerful!", $51
db "The technique", $4f
db "FLASH can now be", $55
db "used any time!", $58
; 0x98232 + 124 bytes
_PewterGymBattleText1: ; 0x982ae
db $0, "Stop right there,", $4f
db "kid!", $51
db "You're still light", $4f
db "years from facing", $55
db "BROCK!", $57
; 0x982ae + 67 bytes
_PewterGymEndBattleText1: ; 0x982f1
db $0, "Darn!", $51
db "Light years isn't", $4f
db "time! It measures", $55
db "distance!", $58
; 0x982f1 + 52 bytes
_PewterGymAfterBattleText1: ; 0x98325
db $0, "You're pretty hot,", $4f
db "but not as hot", $55
db "as BROCK!", $57
; 0x98325 + 44 bytes
_UnnamedText_5c515: ; 0x98351
db $0, "Hiya! I can tell", $4f
db "you have what it", $55
db "takes to become a", $55
db "#MON champ!", $51
db "I'm no trainer,", $4f
db "but I can tell", $55
db "you how to win!", $51
db "Let me take you", $4f
db "to the top!", $57
; 0x98351 + 139 bytes
_UnnamedText_5c51a: ; 0x983dc
db $0, "All right! Let's", $4f
db "get happening!", $58
; 0x983dc + 32 bytes
_UnnamedText_5c51f: ; 0x983fc
db $0, "The 1st #MON", $4f
db "out in a match is", $55
db "at the top of the", $55
db "#MON LIST!", $51
db "By changing the", $4f
db "order of #MON,", $55
db "matches could be", $55
db "made easier!", $57
; 0x983fc + 122 bytes
_UnnamedText_5c524: ; 0x98476
db $0, "It's a free", $4f
db "service! Let's", $55
db "get happening!", $58
; 0x98476 + 41 bytes
_UnnamedText_5c529: ; 0x9849f
db $0, "Just as I thought!", $4f
db "You're #MON", $55
db "champ material!", $57
; 0x9849f + 47 bytes
_PewterHouse1Text1: ; 0x984ce
db $0, "NIDORAN: Bowbow!@@"
_PewterHouse1Text2: ; 0x984e1
db $0, "NIDORAN sit!", $57
_PewterHouse1Text3: ; 0x984ef
db $0, "Our #MON's an", $4f
db "outsider, so it's", $55
db "hard to handle.", $51
db "An outsider is a", $4f
db "#MON that you", $55
db "get in a trade.", $51
db "It grows fast, but", $4f
db "it may ignore an", $55
db "unskilled trainer", $55
db "in battle!", $51
db "If only we had", $4f
db "some BADGEs...", $57
_UnnamedText_74cc6: ; 0x985ac
db $0, "A shady, old man", $4f
db "got me to buy", $55
db "this really weird", $55
db "fish #MON!", $51
db "It's totally weak", $4f
db "and it cost ", $f0, "500!", $57
; 0x985ac + 96 bytes
_UnnamedText_74cd5: ; 0x9860c
db $0, "Good things can", $4f
db "happen if you", $55
db "raise #MON", $55
db "diligently, even", $55
db "the weak ones!", $57
; 0x9860c + 74 bytes
_PewterHouse2Text1: ; 0x98656
db $0, "#MON learn new", $4f
db "techniques as", $55
db "they grow!", $51
db "But, some moves", $4f
db "must be taught by", $55
db "the trainer!", $57
_PewterHouse2Text2: ; 0x986ae
db $0, "#MON become", $4f
db "easier to catch", $55
db "when they are", $55
db "hurt or asleep!", $51
db "But, it's not a", $4f
db "sure thing!", $57
_PewterPokecenterText1: ; 0x98704
db $0, "What!?", $51
db "TEAM ROCKET is", $4f
db "at MT.MOON? Huh?", $55
db "I'm on the phone!", $51
db "Scram!", $57
_PewterPokecenterText5: ; 0x98744
db $0, "JIGGLYPUFF: Puu", $4f
db "pupuu!", $57
; 0x9875c
_UnnamedText_1d6ab: ; 0x9875c
db $0, "Those miserable", $4f
db "ROCKETs!", $51
db "Look what they", $4f
db "did here!", $51
db "They stole a TM", $4f
db "for teaching", $55
db "#MON how to", $55
db "DIG holes!", $51
db "That cost me a", $4f
db "bundle, it did!", $57
; 0x9875c + 134 bytes
_UnnamedText_1d6b0: ; 0x987e2
db $0, "I figure what's", $4f
db "lost is lost!", $51
db "I decided to teach", $4f
db "DIGLETT how to", $55
db "DIG without a TM!", $57
; 0x987e2 + 82 bytes
_CeruleanHouseTrashedText2: ; 0x98834
db $0, "TEAM ROCKET must", $4f
db "be trying to DIG", $55
db "their way into no", $55
db "good!", $57
_CeruleanHouseTrashedText3: ; 0x9886f
db $0, "TEAM ROCKET left", $4f
db "a way out!", $57
_CeruleanHouse2Text1: ; 0x9888c
db $0, "My husband likes", $4f
db "trading #MON.", $51
db "If you are a", $4f
db "collector, would", $55
db "you please trade", $55
db "with him?", $57
_CeruleanPokecenterText1: ; 0x988e5
db $0, "That BILL!", $51
db "I heard that", $4f
db "he'll do whatever", $55
db "it takes to get", $55
db "rare #MON!", $57
_CeruleanPokecenterText3: ; 0x9892a
db $0, "Have you heard", $4f
db "about BILL?", $51
db "Everyone calls", $4f
db "him a #MANIAC!", $51
db "I think people", $4f
db "are just jealous", $55
db "of BILL, though.", $51
db "Who wouldn't want", $4f
db "to boast about", $55
db "their #MON?", $57
_UnnamedText_5c7be: ; 0x989c1
db $0, "Hi, you're a new", $4f
db "face!", $51
db "Trainers who want", $4f
db "to turn pro have", $55
db "to have a policy", $55
db "about #MON!", $51
db "What is your", $4f
db "approach when you", $55
db "catch #MON?", $51
db "My policy is an", $4f
db "all-out offensive", $55
db "with water-type", $55
db "#MON!", $57
; 0x989c1 + 186 bytes
_UnnamedText_5c7c3: ; 0x98a7b
db $0, "TM11 teaches", $4f
db "BUBBLEBEAM!", $51
db "Use it on an", $4f
db "aquatic #MON!", $57
; 0x98a7b + 53 bytes
_UnnamedText_5c7c8: ; 0x98ab0
db $0, "The CASCADEBADGE", $4f
db "makes all #MON", $55
db "up to L30 obey!", $51
db "That includes", $4f
db "even outsiders!", $51
db "There's more, you", $4f
db "can now use CUT", $55
db "any time!", $51
db "You can CUT down", $4f
db "small bushes to", $55
db "open new paths!", $51
db "You can also have", $4f
db "my favorite TM!", $57
; 0x98ab0 + 205 bytes
_ReceivedTM11Text: ; 0x98b7d
db $0, $52, " received", $4f
db "TM11!@@"
; 0x98b90
_UnnamedText_5c7d3: ; 0x98b90
db $0, "You better make", $4f
db "room for this!", $57
; 0x98b90 + 32 bytes
_UnnamedText_5c7d8: ; 0x98bb0
db $0, "Wow!", $4f
db "You're too much!", $51
db "All right!", $51
db "You can have the", $4f
db "CASCADEBADGE to", $55
db "show you beat me!@@"
; 0x98c05
_CeruleanGymBattleText1: ; 0x98c05
db $0, "I'm more than good", $4f
db "enough for you!", $51
db "MISTY can wait!", $57
; 0x98c05 + 51 bytes
_CeruleanGymEndBattleText1: ; 0x98c38
db $0, "You", $4f
db "overwhelmed me!", $58
; 0x98c38 + 21 bytes
_CeruleanGymAfterBattleText1: ; 0x98c4d
db $0, "You have to face", $4f
db "other trainers to", $55
db "find out how good", $55
db "you really are.", $57
; 0x98c4d + 70 bytes
_CeruleanGymBattleText2: ; 0x98c93
db $0, "Splash!", $51
db "I'm first up!", $4f
db "Let's do it!", $57
; 0x98c93 + 34 bytes
_CeruleanGymEndBattleText2: ; 0x98cb5
db $0, "That", $4f
db "can't be!", $58
; 0x98cb5 + 15 bytes
_CeruleanGymAfterBattleText2: ; 0x98cc4
db $0, "MISTY is going to", $4f
db "keep improving!", $51
db "She won't lose to", $4f
db "someone like you!", $57
; 0x98cc4 + 70 bytes
_UnnamedText_5c82a: ; 0x98d0a
db $0, "Yo! Champ in", $4f
db "making!", $51
db "Here's my advice!", $51
db "The LEADER, MISTY,", $4f
db "is a pro who uses", $55
db "water #MON!", $51
db "You can drain all", $4f
db "their water with", $55
db "plant #MON!", $51
db "Or, zap them with", $4f
db "electricity!", $57
; 0x98d0a + 166 bytes
_UnnamedText_5c82f: ; 0x98db0
db $0, "You beat MISTY!", $4f
db "What'd I tell ya?", $51
db "You and me kid,", $4f
db "we make a pretty", $55
db "darn good team!", $57
; 0x98db0 + 83 bytes
_UnnamedText_1d810: ; 0x98e03
db $0, "Hi! Welcome to", $4f
db "our BIKE SHOP.", $51
db "Have we got just", $4f
db "the BIKE for you!", $58
; 0x98e03 + 66 bytes
_UnnamedText_1d815: ; 0x98e45
db $0, "It's a cool BIKE!", $4f
db "Do you want it?", $57
; 0x98e45 + 34 bytes
_UnnamedText_1d81a: ; 0x98e67
db $0, "Sorry! You can't", $4f
db "afford it!", $58
; 0x98e67 + 28 bytes
_UnnamedText_1d81f: ; 0x98e83
db $0, "Oh, that's...", $51
db "A BIKE VOUCHER!", $51
db "OK! Here you go!", $58
; 0x98e83 + 47 bytes
_UnnamedText_1d824: ; 0x98eb2
db $0, $52, " exchanged", $4f
db "the BIKE VOUCHER", $55
db "for a BICYCLE.@@"
; 0x98ee0
_UnnamedText_1d82a: ; 0x98ee0
db $0, "Come back again", $4f
db "some time!", $57
; 0x98ee0 + 28 bytes
_UnnamedText_1d82f: ; 0x98efc
db $0, "How do you like", $4f
db "your new BICYCLE?", $51
db "You can take it", $4f
db "on CYCLING ROAD", $55
db "and in caves!", $57
; 0x98efc + 81 bytes
_UnnamedText_1d834: ; 0x98f4d
db $0, "You better make", $4f
db "room for this!", $57
; 0x98f4d + 32 bytes
_UnnamedText_1d843: ; 0x98f6d
db $0, "A plain city BIKE", $4f
db "is good enough", $55
db "for me!", $51
db "You can't put a", $4f
db "shopping basket", $55
db "on an MTB!", $57
; 0x98f6d + 84 bytes
_UnnamedText_1d85c: ; 0x98fc1
db $0, "These BIKEs are", $4f
db "cool, but they're", $55
db "way expensive!", $57
; 0x98fc1 + 49 bytes
_UnnamedText_1d861: ; 0x98ff2
db $0, "Wow. Your BIKE is", $4f
db "really cool!", $57
; 0x98ff2 + 32 bytes
_CeruleanMartText2: ; 0x99012
db $0, "Use REPEL to keep", $4f
db "bugs and weak", $55
db "#MON away.", $51
db "Put your strongest", $4f
db "#MON at the", $55
db "top of the list", $55
db "for best results!", $57
_CeruleanMartText3: ; 0x9907f
db $0, "Have you seen any", $4f
db "RARE CANDY?", $51
db "It's supposed to", $4f
db "make #MON go", $55
db "up one level!", $57
_UnnamedText_74e77: ; 0x990c9
db $0, "#MON BADGEs", $4f
db "are owned only by", $55
db "skilled trainers.", $51
db "I see you have", $4f
db "at least one.", $51
db "Those BADGEs have", $4f
db "amazing secrets!", $58
; 0x990c9 + 113 bytes
_UnnamedText_74e7c: ; 0x9913a
db $0, "Now then...", $51
db "Which of the 8", $4f
db "BADGEs should I", $55
db "describe?", $57
; 0x9913a + 54 bytes
_UnnamedText_74e81: ; 0x99170
db $0, "Come visit me any", $4f
db "time you wish.", $57
; 0x99170 + 34 bytes
_UnnamedText_74e96: ; 0x99192
db $0, "The ATTACK of all", $4f
db "#MON increases", $55
db "a little bit.", $51
db "It also lets you", $4f
db "use FLASH any", $55
db "time you desire.", $58
; 0x99192 + 96 bytes
_UnnamedText_74e9b: ; 0x991f2
db $0, "#MON up to L30", $4f
db "will obey you.", $51
db "Any higher, they", $4f
db "become unruly!", $51
db "It also lets you", $4f
db "use CUT outside", $55
db "of battle.", $58
; 0x991f2 + 107 bytes
_UnnamedText_74ea0: ; 0x9925d
db $0, "The SPEED of all", $4f
db "#MON increases", $55
db "a little bit.", $51
db "It also lets you", $4f
db "use FLY outside", $55
db "of battle.", $58
; 0x9925d + 91 bytes
_UnnamedText_74ea5: ; 0x992b8
db $0, "#MON up to L50", $4f
db "will obey you.", $51
db "Any higher, they", $4f
db "become unruly!", $51
db "It also lets you", $4f
db "use STRENGTH out-", $55
db "side of battle.", $58
; 0x992b8 + 114 bytes
_UnnamedText_74eaa: ; 0x9932a
db $0, "The DEFENSE of all", $4f
db "#MON increases", $55
db "a little bit.", $51
db "It also lets you", $4f
db "use SURF outside", $55
db "of battle.", $58
; 0x9932a + 94 bytes
_UnnamedText_74eaf: ; 0x99388
db $0, "#MON up to L70", $4f
db "will obey you.", $51
db "Any higher, they", $4f
db "become unruly!", $58
; 0x99388 + 63 bytes
_UnnamedText_74eb4: ; 0x993c7
db $0, "Your #MON's", $4f
db "SPECIAL abilities", $55
db "increase a bit.", $58
; 0x993c7 + 46 bytes
_UnnamedText_74eb9: ; 0x993f5
db $0, "All #MON will", $4f
db "obey you!", $58
; 0x993f5 + 25 bytes
_LavenderPokecenterText4:
_LavenderPokecenterText2:
_LavenderPokecenterText1: ; 0x9940e
db $0, "TEAM ROCKET will", $4f
db "do anything for", $55
db "the sake of gold!", $57
_LavenderPokecenterText3: ; 0x99442
db $0, "I saw CUBONE's", $4f
db "mother die trying", $55
db "to escape from", $55
db "TEAM ROCKET!", $57
_PokemonTower1Text1: ; 0x9947f
db $0, "#MON TOWER was", $4f
db "erected in the", $55
db "memory of #MON", $55
db "that had died.", $57
_PokemonTower1Text2: ; 0x994bc
db $0, "Did you come to", $4f
db "pay respects?", $55
db "Bless you!", $57
_PokemonTower1Text3: ; 0x994e6
db $0, "I came to pray", $4f
db "for my CLEFAIRY.", $51
db "Sniff! I can't", $4f
db "stop crying...", $57
_PokemonTower1Text4: ; 0x99524
db $0, "My GROWLITHE...", $4f
db "Why did you die?", $57
_PokemonTower1Text5: ; 0x99546
db $0, "I am a CHANNELER!", $4f
db "There are spirits", $55
db "up to mischief!", $57
_UnnamedText_6062d: ; 0x9957b
db $0, $53, ": Hey,", $4f
db $52, "! What", $55
db "brings you here?", $55
db "Your #MON", $55
db "don't look dead!", $51
db "I can at least", $4f
db "make them faint!", $55
db "Let's go, pal!", $57
; 0x9957b + 106 bytes
_UnnamedText_60632: ; 0x995e5
db $0, "What?", $4f
db "You stinker!", $51
db "I took it easy on", $4f
db "you too!", $58
; 0x995e5 + 47 bytes
_UnnamedText_60637: ; 0x99614
db $0, $53, ": Well,", $4f
db "look at all your", $55
db "wimpy #MON!", $51
db "Toughen them up a", $4f
db "bit more!", $58
; 0x99614 + 67 bytes
_UnnamedText_6063c: ; 0x99657
db $0, "How's your #DEX", $4f
db "coming, pal?", $55
db "I just caught a", $55
db "CUBONE!", $51
db "I can't find the", $4f
db "grown-up MAROWAK", $55
db "yet!", $51
db "I doubt there are", $4f
db "any left! Well, I", $55
db "better get going!", $55
db "I've got a lot to", $55
db "accomplish, pal!", $51
db "Smell ya later!", $57
; 0x99657 + 195 bytes
_PokemonTower2Text2: ; 0x9971a
db $0, "Even we could not", $4f
db "identify the", $55
db "wayward GHOSTs!", $51
db "A SILPH SCOPE", $4f
db "might be able to", $55
db "unmask them.", $57
_PokemonTower3BattleText1: ; 0x99776
db $0, "Urrg...Awaa...", $4f
db "Huhu...graa..", $57
; 0x99776 + 30 bytes
_PokemonTower3EndBattleText1: ; 0x99794
db $0, "Hwa!", $4f
db "I'm saved!", $58
; 0x99794 + 16 bytes
_PokemonTower3AfterBattleText1: ; 0x997a4
db $0, "The GHOSTs can be", $4f
db "identified by the", $55
db "SILPH SCOPE.", $57
; 0x997a4 + 50 bytes
_PokemonTower3BattleText2: ; 0x997d6
db $0, "Kekeke....", $4f
db "Kwaaah!", $57
; 0x997d6 + 20 bytes
_PokemonTower3EndBattleText2: ; 0x997ea
db $0, "Hmm?", $4f
db "What am I doing?", $58
; 0x997ea + 23 bytes
_PokemonTower3AfterBattleText2: ; 0x99801
db $0, "Sorry! I was", $4f
db "possessed!", $57
; 0x99801 + 25 bytes
_PokemonTower3BattleText3: ; 0x9981a
db $0, "Be gone!", $4f
db "Evil spirit!", $57
; 0x9981a + 23 bytes
_PokemonTower3EndBattleText3: ; 0x99831
db $0, "Whew!", $4f
db "The spirit left!", $58
; 0x99831 + 24 bytes
_PokemonTower3AfterBattleText3: ; 0x99849
db $0, "My friends were", $4f
db "possessed too!", $57
; 0x99849 + 32 bytes
_PokemonTower4BattleText1: ; 0x99869
db $0, "GHOST! No!", $4f
db "Kwaaah!", $57
; 0x99869 + 20 bytes
_PokemonTower4EndBattleText1: ; 0x9987d
db $0, "Where", $4f
db "is the GHOST?", $58
; 0x9987d + 21 bytes
_PokemonTower4AfterBattleText1: ; 0x99892
db $0, "I must have been", $4f
db "dreaming...", $57
; 0x99892 + 30 bytes
_PokemonTower4BattleText2: ; 0x998b0
db $0, "Be cursed with", $4f
db "me! Kwaaah!", $57
; 0x998b0 + 28 bytes
_PokemonTower4EndBattleText2: ; 0x998cc
db $0, "What!", $58
; 0x998cc + 7 bytes
_PokemonTower4AfterBattleText2: ; 0x998d3
db $0, "We can't crack", $4f
db "the identity of", $55
db "the GHOSTs.", $57
; 0x998d3 + 43 bytes
_PokemonTower4BattleText3: ; 0x998fe
db $0, "Huhuhu...", $4f
db "Beat me not!", $57
; 0x998fe + 24 bytes
_PokemonTower4EndBattleText3: ; 0x99916
db $0, "Huh?", $4f
db "Who? What?", $58
; 0x99916 + 17 bytes
_PokemonTower4AfterBattleText3: ; 0x99927
db $0, "May the departed", $4f
db "souls of #MON", $55
db "rest in peace...", $57
; 0x99927 + 49 bytes
_PokemonTower5Text1: ; 0x99958
db $0, "Come, child! I", $4f
db "sealed this space", $55
db "with white magic!", $51
db "You can rest here!", $57
_PokemonTower5BattleText1: ; 0x9999f
db $0, "Give...me...", $4f
db "your...soul...", $57
; 0x9999f + 29 bytes
_PokemonTower5EndBattleText1: ; 0x999bc
db $0, "Gasp!", $58
; 0x999bc + 7 bytes
_PokemonTower5AfterBattleText1: ; 0x999c3
db $0, "I was under", $4f
db "possession!", $57
; 0x999c3 + 25 bytes
_PokemonTower5BattleText2: ; 0x999dc
db $0, "You...shall...", $4f
db "join...us...", $57
; 0x999dc + 29 bytes
_PokemonTower5EndBattleText2: ; 0x999f9
db $0, "What", $4f
db "a nightmare!", $58
; 0x999f9 + 19 bytes
_PokemonTower5AfterBattleText2: ; 0x99a0c
db $0, "I was possessed!", $57
; 0x99a0c + 18 bytes
_PokemonTower5BattleText3: ; 0x99a1e
db $0, "Zombies!", $57
; 0x99a1e + 10 bytes
_PokemonTower5EndBattleText3: ; 0x99a28
db $0, "Ha?", $58
; 0x99a28 + 5 bytes
_PokemonTower5AfterBattleText3: ; 0x99a2d
db $0, "I regained my", $4f
db "senses!", $57
; 0x99a2d + 23 bytes
_PokemonTower5BattleText4: ; 0x99a44
db $0, "Urgah...", $4f
db "Urff....", $57
; 0x99a44 + 19 bytes
_PokemonTower5EndBattleText4: ; 0x99a57
db $0, "Whoo!", $58
; 0x99a57 + 7 bytes
_PokemonTower5AfterBattleText4: ; 0x99a5e
db $0, "I fell to evil", $4f
db "spirits despite", $55
db "my training!", $57
; 0x99a5e + 45 bytes
_UnnamedText_60a43: ; 0x99a8b
db $0, "Entered purified,", $4f
db "protected zone!", $51
db $52, "'s #MON", $4f
db "are fully healed!", $57
; 0x99a8b + 61 bytes
_UnnamedText_60c1f: ; 0x99ac8
db $0, "The GHOST was the", $4f
db "restless soul of", $55
db "CUBONE's mother!", $57
; 0x99ac8 + 52 bytes
_UnnamedText_60c24: ; 0x99afc
db $0, "The mother's soul", $4f
db "was calmed.", $51
db "It departed to", $4f
db "the afterlife!", $57
; 0x99afc + 60 bytes
_PokemonTower6BattleText1: ; 0x99b38
db $0, "Give...me...", $4f
db "blood...", $57
; 0x99b38 + 23 bytes
_PokemonTower6EndBattleText1: ; 0x99b4f
db $0, "Groan!", $58
; 0x99b4f + 8 bytes
_PokemonTower6AfterBattleText1: ; 0x99b57
db $0, "I feel anemic and", $4f
db "weak...", $57
; 0x99b57 + 27 bytes
_PokemonTower6BattleText2: ; 0x99b72
db $0, "Urff... Kwaah!", $57
; 0x99b72 + 16 bytes
_PokemonTower6EndBattleText2: ; 0x99b82
db $0, "Some-", $4f
db "thing fell out!", $58
; 0x99b82 + 23 bytes
_PokemonTower6AfterBattleText2: ; 0x99b99
db $0, "Hair didn't fall", $4f
db "out! It was an", $55
db "evil spirit!", $57
; 0x99b99 + 45 bytes
_PokemonTower6BattleText3: ; 0x99bc6
db $0, "Ke..ke...ke...", $4f
db "ke..ke...ke!!", $57
; 0x99bc6 + 30 bytes
_PokemonTower6EndBattleText3: ; 0x99be4
db $0, "Keee!", $58
; 0x99be4 + 7 bytes
_PokemonTower6AfterBattleText3: ; 0x99beb
db $0, "What's going on", $4f
db "here?", $57
; 0x99beb + 22 bytes
_UnnamedText_60c56: ; 0x99c01
db $0, "Be gone...", $4f
db "Intruders...", $57
; 0x99c01 + 25 bytes
_UnnamedText_60ec4: ; 0x99c1a
db $0, "MR.FUJI: Heh? You", $4f
db "came to save me?", $51
db "Thank you. But, I", $4f
db "came here of my", $55
db "own free will.", $51
db "I came to calm", $4f
db "the soul of", $55
db "CUBONE's mother.", $51
db "I think MAROWAK's", $4f
db "spirit has gone", $55
db "to the afterlife.", $51
db "I must thank you", $4f
db "for your kind", $55
db "concern!", $51
db "Follow me to my", $4f
db "home, #MON", $55
db "HOUSE at the foot", $55
db "of this tower.", $57
; 0x99c1a + 279 bytes
_PokemonTower7BattleText1: ; 0x99d31
db $0, "What do you want?", $4f
db "Why are you here?", $57
; 0x99d31 + 37 bytes
_PokemonTower7EndBattleText1: ; 0x99d56
db $0, "I give up!", $58
; 0x99d56 + 12 bytes
_PokemonTower7AfterBattleText1: ; 0x99d62
db $0, "I'm not going to", $4f
db "forget this!", $57
; 0x99d62 + 30 bytes
_PokemonTower7BattleText2: ; 0x99d80
db $0, "This old guy came", $4f
db "and complained", $55
db "about us harming", $55
db "useless #MON!", $51
db "We're talking it", $4f
db "over as adults!", $57
; 0x99d80 + 97 bytes
_PokemonTower7EndBattleText2: ; 0x99de1
db $0, "Please!", $4f
db "No more!", $58
; 0x99de1 + 18 bytes
_PokemonTower7AfterBattleText2: ; 0x99df3
db $0, "#MON are only", $4f
db "good for making", $55
db "money!", $51
db "Stay out of our", $4f
db "business!", $57
; 0x99df3 + 64 bytes
_PokemonTower7BattleText3: ; 0x99e33
db $0, "You're not saving", $4f
db "anyone, kid!", $57
; 0x99e33 + 31 bytes
_PokemonTower7EndBattleText3: ; 0x99e52
db $0, "Don't", $4f
db "fight us ROCKETs!", $58
; 0x99e52 + 24 bytes
_PokemonTower7AfterBattleText3: ; 0x99e6a
db $0, "You're not getting", $4f
db "away with this!", $57
; 0x99e6a + 35 bytes
_UnnamedText_1d8d1: ; 0x99e8d
db $0, "That's odd, MR.FUJI", $4f
db "isn't here.", $55
db "Where'd he go?", $57
; 0x99e8d + 45 bytes
_UnnamedText_1d8d6: ; 0x99eba
db $0, "MR.FUJI had been", $4f
db "praying alone for", $55
db "CUBONE's mother.", $57
; 0x99eba + 52 bytes
_UnnamedText_1d8f4: ; 0x99eee
db $0, "This is really", $4f
db "MR.FUJI's house.", $51
db "He's really kind!", $51
db "He looks after", $4f
db "abandoned and", $55
db "orphaned #MON!", $57
; 0x99eee + 93 bytes
_UnnamedText_1d8f9: ; 0x99f4b
db $0, "It's so warm!", $4f
db "#MON are so", $55
db "nice to hug!", $57
; 0x99f4b + 39 bytes
_LavenderHouse1Text3: ; 0x99f72
db $0, "PSYDUCK: Gwappa!@@"
_LavenderHouse1Text4: ; 0x99f85
db $0, "NIDORINO: Gaoo!@@"
_UnnamedText_1d94c: ; 0x99f97
db $0, "MR.FUJI: ", $52, ".", $51
db "Your #DEX quest", $4f
db "may fail without", $55
db "love for your", $55
db "#MON.", $51
db "I think this may", $4f
db "help your quest.", $58
; 0x99f97 + 100 bytes
_ReceivedFluteText: ; 0x99ffb
db $0, $52, " received", $4f
db "a @"
TX_RAM $cf4b
db $0, "!@@"
; 0x9a011
_FluteExplanationText: ; 0x9a011
db $0, $51
db "Upon hearing #", $4f
db "FLUTE, sleeping", $55
db "#MON will", $55
db "spring awake.", $51
db "It works on all", $4f
db "sleeping #MON.", $57
; 0x9a011 + 88 bytes
_FluteNoRoomText: ; 0x9a069
db $0, "You must make", $4f
db "room for this!", $57
; 0x9a069 + 30 bytes
_MrFujiAfterFluteText: ; 0x9a087
db $0, "MR.FUJI: Has my", $4f
db "FLUTE helped you?", $57
; 0x9a087 + 35 bytes
_LavenderHouse1Text6: ; 0x9a0aa
db $0, "#MON Monthly", $4f
db "Grand Prize", $55
db "Drawing!", $51
db "The application", $4f
db "form is...", $51
db "Gone! It's been", $4f
db "clipped out!", $57
_LavenderMartText2: ; 0x9a104
db $0, "I'm searching for", $4f
db "items that raise", $55
db "the abilities of", $55
db "#MON during a", $55
db "single battle.", $51
db "X ATTACK, X", $4f
db "DEFEND, X SPEED", $55
db "and X SPECIAL are", $55
db "what I'm after.", $51
db "Do you know where", $4f
db "I can get them?", $57
_UnnamedText_5c953: ; 0x9a1b4
db $0, "You know REVIVE?", $4f
db "It revives any", $55
db "fainted #MON!", $57
; 0x9a1b4 + 47 bytes
_UnnamedText_5c958: ; 0x9a1e3
db $0, "I found a NUGGET", $4f
db "in the mountains.", $51
db "I thought it was", $4f
db "useless, but it", $55
db "sold for ", $f0, "5000!", $57
; 0x9a1e3 + 85 bytes
_LavenderHouse2Text1: ; 0x9a238
db $0, "CUBONE: Kyarugoo!@@"
_UnnamedText_1d9dc: ; 0x9a24c
db $0, "I hate those", $4f
db "horrible ROCKETs!", $51
db "That poor CUBONE's", $4f
db "mother...", $51
db "It was killed", $4f
db "trying to escape", $55
db "from TEAM ROCKET!", $57
; 0x9a24c + 109 bytes
_UnnamedText_1d9e1: ; 0x9a2b9
db $0, "The GHOST of", $4f
db "#MON TOWER is", $55
db "gone!", $51
db "Someone must have", $4f
db "soothed its", $55
db "restless soul!", $57
; 0x9a2b9 + 79 bytes
_UnnamedText_1dab3: ; 0x9a308
db $0, "Hello, hello!", $4f
db "I am the official", $55
db "NAME RATER!", $51
db "Want me to rate", $4f
db "the nicknames of", $55
db "your #MON?", $57
; 0x9a308 + 89 bytes
_UnnamedText_1dab8: ; 0x9a361
db $0, "Which #MON", $4f
db "should I look at?", $58
; 0x9a361 + 30 bytes
_UnnamedText_1dabd: ; 0x9a37f
TX_RAM $cd6d
db $0, ", is it?", $4f
db "That is a decent", $55
db "nickname!", $51
db "But, would you", $4f
db "like me to give", $55
db "it a nicer name?", $51
db "How about it?", $57
; 0x9a37f + 102 bytes
_UnnamedText_1dac2: ; 0x9a3e5
db $0, "Fine! What should", $4f
db "we name it?", $58
; 0x9a3e5 + 31 bytes
_UnnamedText_1dac7: ; 0x9a404
db $0, "OK! This #MON", $4f
db "has been renamed", $55
db "@"
; 0x9a404 + 33 bytes
UnnamedText_9a425: ; 0x9a425
TX_RAM $cee9
db $0, "!", $51
db "That's a better", $4f
db "name than before!", $57
; 0x9a44c
_UnnamedText_1dacc: ; 0x9a44c
db $0, "Fine! Come any", $4f
db "time you like!", $57
; 0x9a44c + 31 bytes
_UnnamedText_1dad1: ; 0x9a46b
TX_RAM $cd6d
db $0, ", is it?", $4f
db "That is a truly", $55
db "impeccable name!", $51
db "Take good care of", $4f
db "@"
TX_RAM $cd6d
db $0, "!", $57
; 0x9a4b2
_VermilionPokecenterText2:
_VermilionPokecenterText1: ; 0x9a4b2
db $0, "Even if they are", $4f
db "the same level,", $55
db "#MON can have", $55
db "very different", $55
db "abilities.", $51
db "A #MON raised", $4f
db "by a trainer is", $55
db "stronger than one", $55
db "in the wild.", $57
_VermilionPokecenterText3: ; 0x9a539
db $0, "My #MON was", $4f
db "poisoned! It", $55
db "fainted while we", $55
db "were walking!", $57
_UnnamedText_59bb7: ; 0x9a572
db $0, "Won't you admire", $4f
db "my PIKACHU's", $55
db "adorable tail?", $57
; 0x9a572 + 44 bytes
_UnnamedText_59bbc: ; 0x9a59e
db $0, "Humph! My PIKACHU", $4f
db "is twice as cute", $55
db "as that one!", $57
; 0x9a59e + 49 bytes
_UnnamedText_59be4: ; 0x9a5cf
db $0, "I just love my", $4f
db "SEEL!", $51
db "It squeals when I", $4f
db "hug it!", $57
; 0x9a5cf + 48 bytes
_UnnamedText_59be9: ; 0x9a5ff
db $0, "Oh dear!", $51
db "My SEEL is far", $4f
db "more attractive!", $57
; 0x9a5ff + 42 bytes
_UnnamedText_59c00: ; 0x9a629
db $0, "PIKACHU: Chu!", $4f
db "Pikachu!", $57
; 0x9a629 + 24 bytes
_UnnamedText_59c17: ; 0x9a641
db $0, "SEEL: Kyuoo!", $57
; 0x9a641 + 14 bytes
_UnnamedText_59c65: ; 0x9a64f
db $0, "I chair the", $4f
db "#MON Fan Club!", $51
db "I have collected", $4f
db "over 100 #MON!", $51
db "I'm very fussy", $4f
db "when it comes to", $55
db "#MON!", $51
db "So...", $51
db "Did you come", $4f
db "visit to hear", $55
db "about my #MON?", $57
; 0x9a64f + 145 bytes
_UnnamedText_59c6a: ; 0x9a6e0
db $0, "Good!", $4f
db "Then listen up!", $51
db "My favorite", $4f
db "RAPIDASH...", $51
db "It...cute...", $4f
db "lovely...smart...", $55
db "plus...amazing...", $55
db "you think so?...", $55
db "oh yes...it...", $55
db "stunning...", $55
db "kindly...", $55
db "love it!", $51
db "Hug it...when...", $55
db "sleeping...warm", $55
db "and cuddly...", $55
db "spectacular...", $55
db "ravishing...", $55
db "...Oops! Look at", $55
db "the time! I kept", $55
db "you too long!", $51
db "Thanks for hearing", $4f
db "me out! I want", $55
db "you to have this!", $58
; 0x9a6e0 + 334 bytes
_ReceivedBikeVoucherText: ; 0x9a82e
db $0, $52, " received", $4f
db "a @"
TX_RAM $cf4b
db $0, "!@@"
; 0x9a844
_UnnamedText_59c74: ; 0x9a844
db $0, $51
db "Exchange that for", $4f
db "a BICYCLE!", $51
db "Don't worry, my", $4f
db "FEAROW will FLY", $55
db "me anywhere!", $51
db "So, I don't need a", $4f
db "BICYCLE!", $51
db "I hope you like", $4f
db "cycling!", $57
; 0x9a844 + 127 bytes
_UnnamedText_59c79: ; 0x9a8c3
db $0, "Oh. Come back", $4f
db "when you want to", $55
db "hear my story!", $57
; 0x9a8c3 + 47 bytes
_UnnamedText_59c7e: ; 0x9a8f2
db $0, "Hello, ", $52, "!", $51
db "Did you come see", $4f
db "me about my", $55
db "#MON again?", $51
db "No? Too bad!", $57
; 0x9a8f2 + 65 bytes
_UnnamedText_59c83: ; 0x9a933
db $0, "Make room for", $4f
db "this!", $57
; 0x9a933 + 21 bytes
_FanClubText6: ; 0x9a948
db $0, "Our Chairman is", $4f
db "very vocal about", $55
db "#MON.", $57
_FanClubText7: ; 0x9a970
db $0, "Let's all listen", $4f
db "politely to other", $55
db "trainers!", $57
_FanClubText8: ; 0x9a99d
db $0, "If someone brags,", $4f
db "brag right back!", $57
_VermilionMartText2: ; 0x9a9c1
db $0, "There are evil", $4f
db "people who will", $55
db "use #MON for", $55
db "criminal acts.", $51
db "TEAM ROCKET", $4f
db "traffics in rare", $55
db "#MON.", $51
db "They also abandon", $4f
db "#MON that they", $55
db "consider not to", $55
db "be popular or", $55
db "useful.", $57
_VermilionMartText3: ; 0x9aa67
db $0, "I think #MON", $4f
db "can be good or", $55
db "evil. It depends", $55
db "on the trainer.", $57
_UnnamedText_5cb6d: ; 0x9aaa5
db $0, "Hey, kid! What do", $4f
db "you think you're", $55
db "doing here?", $51
db "You won't live", $4f
db "long in combat!", $55
db "That's for sure!", $51
db "I tell you kid,", $4f
db "electric #MON", $55
db "saved me during", $55
db "the war!", $51
db "They zapped my", $4f
db "enemies into", $55
db "paralysis!", $51
db "The same as I'll", $4f
db "do to you!", $57
; 0x9aaa5 + 214 bytes
SECTION "bank27",DATA,BANK[$27]
_UnnamedText_5cb72: ; 0x9c000
db $0, "A little word of", $4f
db "advice, kid!", $51
db "Electricity is", $4f
db "sure powerful!", $51
db "But, it's useless", $4f
db "against ground-", $55
db "type #MON!", $57
; 0x9c000 + 105 bytes
_UnnamedText_5cb77: ; 0x9c069
db $0, "The THUNDERBADGE", $4f
db "cranks up your", $55
db "#MON's SPEED!", $51
db "It also lets your", $4f
db "#MON FLY any", $55
db "time, kid!", $51
db "You're special,", $4f
db "kid! Take this!", $57
; 0x9c069 + 119 bytes
_ReceivedTM24Text: ; 0x9c0e0
db $0, $52, " received ", $4f
db "@"
TX_RAM $cf4b
db $0, "!@@"
; 0x9c0f5
_TM24ExplanationText: ; 0x9c0f5
db $0, $51
db "TM24 contains", $4f
db "THUNDERBOLT!", $51
db "Teach it to an", $4f
db "electric #MON!", $57
; 0x9c0f5 + 59 bytes
_TM24NoRoomText: ; 0x9c130
db $0, "Yo kid, make room", $4f
db "in your pack!", $57
; 0x9c130 + 33 bytes
_ReceivedThunderbadgeText: ; 0x9c151
db $0, "Whoa!", $51
db "You're the real", $4f
db "deal, kid!", $51
db "Fine then, take", $4f
db "the THUNDERBADGE!", $58
; 0x9c151 + 67 bytes
_VermilionGymBattleText1: ; 0x9c194
db $0, "When I was in the", $4f
db "Army, LT.SURGE", $55
db "was my strict CO!", $57
; 0x9c194 + 52 bytes
_VermilionGymEndBattleText1: ; 0x9c1c8
db $0, "Stop!", $4f
db "You're very good!", $58
; 0x9c1c8 + 24 bytes
_VermilionGymAfterBattleText1: ; 0x9c1e0
db $0, "The door won't", $4f
db "open?", $51
db "LT.SURGE always", $4f
db "was cautious!", $57
; 0x9c1e0 + 51 bytes
_VermilionGymBattleText2: ; 0x9c213
db $0, "I'm a lightweight,", $4f
db "but I'm good with", $55
db "electricity!", $57
; 0x9c213 + 49 bytes
_VermilionGymEndBattleText2: ; 0x9c244
db $0, "Fried!", $58
; 0x9c244 + 8 bytes
_VermilionGymAfterBattleText2: ; 0x9c24c
db $0, "OK, I'll talk!", $51
db "LT.SURGE said he", $4f
db "hid door switches", $55
db "inside something!", $57
; 0x9c24c + 68 bytes
_VermilionGymBattleText3: ; 0x9c290
db $0, "This is no place", $4f
db "for kids!", $57
; 0x9c290 + 28 bytes
_VermilionGymEndBattleText3: ; 0x9c2ac
db $0, "Wow!", $4f
db "Surprised me!", $58
; 0x9c2ac + 20 bytes
_VermilionGymAfterBattleText3: ; 0x9c2c0
db $0, "LT.SURGE set up", $4f
db "double locks!", $55
db "Here's a hint!", $51
db "When you open the", $4f
db "1st lock, the 2nd", $55
db "lock is right", $55
db "next to it!", $57
; 0x9c2c0 + 107 bytes
_UnnamedText_5cbf4: ; 0x9c32b
db $0, "Yo! Champ in", $4f
db "making!", $51
db "LT.SURGE has a", $4f
db "nickname. People", $55
db "refer to him as", $55
db "the Lightning", $55
db "American!", $51
db "He's an expert on", $4f
db "electric #MON!", $51
db "Birds and water", $4f
db "#MON are at", $55
db "risk! Beware of", $55
db "paralysis too!", $51
db "LT.SURGE is very", $4f
db "cautious!", $51
db "You'll have to", $4f
db "break a code to", $55
db "get to him!", $57
; 0x9c32b + 254 bytes
_UnnamedText_5cbf9: ; 0x9c429
db $0, "Whew! That match", $4f
db "was electric!", $57
; 0x9c429 + 32 bytes
_VermilionHouse1Text1: ; 0x9c449
db $0, "I'm getting my", $4f
db "PIDGEY to fly a", $55
db "letter to SAFFRON", $55
db "in the north!", $57
_VermilionHouse1Text2: ; 0x9c488
db $0, "PIDGEY: Kurukkoo!@@"
_VermilionHouse1Text3: ; 0x9c49c
db $0, "Dear PIPPI, I hope", $4f
db "to see you soon.", $51
db "I heard SAFFRON", $4f
db "has problems with", $55
db "TEAM ROCKET.", $51
db "VERMILION appears", $4f
db "to be safe.", $57
_UnnamedText_1dcc1: ; 0x9c50e
db $0, $57
; 0x9c50e + 2 bytes
_UnnamedText_560b1: ; 0x9c510
db $0, "I'm the FISHING", $4f
db "GURU!", $51
db "I simply Looove", $4f
db "fishing!", $51
db "Do you like to", $4f
db "fish?", $57
; 0x9c510 + 68 bytes
_UnnamedText_560b6: ; 0x9c554
db $0, "Grand! I like", $4f
db "your style!", $51
db "Take this and", $4f
db "fish, young one!", $51
db $52, " received", $4f
db "an @"
TX_RAM $cf4b
db $0, "!@@"
; 0x9c5a4
_UnnamedText_560bb: ; 0x9c5a4
db $0, $51
db "Fishing is a way", $4f
db "of life!", $51
db "From the seas to", $4f
db "rivers, go out", $55
db "and land the big", $55
db "one, young one!", $57
; 0x9c5a4 + 93 bytes
_UnnamedText_560c0: ; 0x9c601
db $0, "Oh... That's so", $4f
db "disappointing...", $57
; 0x9c601 + 33 bytes
_UnnamedText_560c5: ; 0x9c622
db $0, "Hello there,", $4f
db $52, "!", $51
db "How are the fish", $4f
db "biting?", $57
; 0x9c622 + 42 bytes
_UnnamedText_560ca: ; 0x9c64c
db $0, "Oh no!", $51
db "You have no room", $4f
db "for my gift!", $57
; 0x9c64c + 38 bytes
_CeladonMart1Text1: ; 0x9c672
db $0, "Hello! Welcome to", $4f
db "CELADON DEPT.", $55
db "STORE.", $51
db "The board on the", $4f
db "right describes", $55
db "the store layout.", $57
_CeladonMart1Text2: ; 0x9c6cd
db $0, "1F: SERVICE", $4f
db " COUNTER", $51
db "2F: TRAINER'S", $4f
db " MARKET", $51
db "3F: TV GAME SHOP", $51
db "4F: WISEMAN GIFTS", $51
db "5F: DRUG STORE", $51
db "ROOFTOP SQUARE:", $4f
db "VENDING MACHINES", $57
_CeladonMart1Text3: ; 0x9c752
db $0, "1F: SERVICE", $4f
db " COUNTER", $57
_CeladonMart2Text3: ; 0x9c76b
db $0, "SUPER REPEL keeps", $4f
db "weak #MON at", $55
db "bay...", $51
db "Hmm, it's a more", $4f
db "powerful REPEL!", $57
_CeladonMart2Text4: ; 0x9c7b2
db $0, "For long outings,", $4f
db "you should buy", $55
db "REVIVE.", $57
_CeladonMart2Text5: ; 0x9c7dc
db $0, "Top Grade Items", $4f
db "for Trainers!", $51
db "2F: TRAINER'S", $4f
db " MARKET", $57
_TM18PreReceiveText: ; 0x9c814
db $0, "Oh, hi! I finally", $4f
db "finished #MON!", $51
db "Not done yet?", $4f
db "This might be", $55
db "useful!", $58
; 0x9c814 + 70 bytes
_ReceivedTM18Text: ; 0x9c85a
db $0, $52, " received", $4f
db "@"
TX_RAM $cf4b
db $0, "!@@"
; 0x9c86e
_TM18ExplanationText: ; 0x9c86e
db $0, "TM18 is COUNTER!", $4f
db "Not like the one", $55
db "I'm leaning on,", $55
db "mind you!", $57
; 0x9c86e + 60 bytes
_TM18NoRoomText: ; 0x9c8aa
db $0, "Your pack is full", $4f
db "of items!", $57
; 0x9c8aa + 29 bytes
_CeladonMart3Text2: ; 0x9c8c7
db $0, "Captured #MON", $4f
db "are registered", $55
db "with an ID No.", $55
db "and OT, the name", $55
db "of the Original", $55
db "Trainer that", $55
db "caught it!", $57
_CeladonMart3Text3: ; 0x9c92d
db $0, "All right!", $51
db "My buddy's going", $4f
db "to trade me his", $55
db "KANGASKHAN for my", $55
db "GRAVELER!", $57
_CeladonMart3Text4: ; 0x9c975
db $0, "Come on GRAVELER!", $51
db "I love GRAVELER!", $4f
db "I collect them!", $51
db "Huh?", $51
db "GRAVELER turned", $4f
db "into a different", $55
db "#MON!", $57
_CeladonMart3Text5: ; 0x9c9d5
db $0, "You can identify", $4f
db "#MON you got", $55
db "in trades by", $55
db "their ID Numbers!", $57
_CeladonMart3Text6: ; 0x9ca13
db $0, "It's an SNES!", $57
_CeladonMart3Text7: ; 0x9ca21
db $0, "An RPG! There's", $4f
db "no time for that!", $57
_CeladonMart3Text9: ; 0x9ca43
db $0, "A sports game!", $4f
db "Dad'll like that!", $57
_CeladonMart3Text11: ; 0x9ca64
db $0, "A puzzle game!", $4f
db "Looks addictive!", $57
_CeladonMart3Text13: ; 0x9ca85
db $0, "A fighting game!", $4f
db "Looks tough!", $57
_CeladonMart3Text14: ; 0x9caa4
db $0, "3F: TV GAME SHOP", $57
_CeladonMart3Text15: ; 0x9cab6
db $0, "Red and Blue!", $4f
db "Both are #MON!", $57
_CeladonMart4Text2: ; 0x9cad4
db $0, "I'm getting a", $4f
db "# DOLL for my", $55
db "girl friend!", $57
_CeladonMart4Text3: ; 0x9cafd
db $0, "I heard something", $4f
db "useful.", $51
db "You can run from", $4f
db "wild #MON by", $55
db "distracting them", $55
db "with a # DOLL!", $57
_CeladonMart4Text4: ; 0x9cb56
db $0, "Express yourself", $4f
db "with gifts!", $51
db "4F: WISEMAN GIFTS", $51
db "Evolution Special!", $4f
db "Element STONEs on", $55
db "sale now!", $57
_UnnamedText_484ee: ; 0x9cbb5
db $0, "Give her which", $4f
db "drink?", $57
; 0x9cbb5 + 23 bytes
UnnamedText_9cbcc: ; 0x9cbcc
db $0, "Yay!", $51
db "FRESH WATER!", $51
db "Thank you!", $51
db "You can have this", $4f
db "from me!@@"
; 0x9cc06
UnnamedText_9cc06: ; 0x9cc06
db $0, $52, " received", $4f
db "@"
TX_RAM $cf4b
db $0, "!@@"
; 0x9cc1a
UnnamedText_9cc1a: ; 0x9cc1a
db $0, $51
db "@"
TX_RAM $cf4b
db $0, " contains", $4f
db "ICE BEAM!", $51
db "It can freeze the", $4f
db "target sometimes!@@"
; 0x9cc5a
UnnamedText_9cc5a: ; 0x9cc5a
db $0, "Yay!", $51
db "SODA POP!", $51
db "Thank you!", $51
db "You can have this", $4f
db "from me!@@"
; 0x9cc91
UnnamedText_9cc91: ; 0x9cc91
db $0, $52, " received", $4f
db "@"
TX_RAM $cf4b
db $0, "!@@"
; 0x9cca4
UnnamedText_9cca5: ; 0x9cca5
db $0, $51
db "@"
TX_RAM $cf4b
db $0, " contains", $4f
db "ROCK SLIDE!", $51
db "It can spook the", $4f
db "target sometimes!@@"
; 0x9cce6
UnnamedText_9cce6: ; 0x9cce6
db $0, "Yay!", $51
db "LEMONADE!", $51
db "Thank you!", $51
db "You can have this", $4f
db "from me!@@"
; 0x9cd1d
ReceivedTM49Text: ; 0x9cd1d
db $0, $52, " received", $4f
db "TM49!@@"
; 0x9cd30
UnnamedText_9cd30: ; 0x9cd30
db $0, $51
db "TM49 contains", $4f
db "TRI ATTACK!@@"
; 0x9cd4d
UnnamedText_9cd4d: ; 0x9cd4d
db $0, "You don't have", $4f
db "space for this!@@"
; 0x9cd6d
UnnamedText_9cd6d: ; 0x9cd6d
db $0, "No thank you!", $4f
db "I'm not thirsty", $55
db "after all!@@"
; 0x9cd97
_CeladonMartRoofText1: ; 0x9cd97
db $0, "My sister is a", $4f
db "trainer, believe", $55
db "it or not.", $51
db "But, she's so", $4f
db "immature, she", $55
db "drives me nuts!", $57
_UnnamedText_48598: ; 0x9cdee
db $0, "I'm thirsty!", $4f
db "I want something", $55
db "to drink!", $57
; 0x9cdee + 40 bytes
_UnnamedText_4859d: ; 0x9ce16
db $0, "I'm thirsty!", $4f
db "I want something", $55
db "to drink!", $51
db "Give her a drink?", $57
; 0x9ce16 + 58 bytes
_CeladonMartRoofText6: ; 0x9ce50
db $0, "ROOFTOP SQUARE:", $4f
db "VENDING MACHINES", $57
_UnnamedText_74f99: ; 0x9ce72
db $0, "A vending machine!", $4f
db "Here's the menu!", $58
; 0x9ce72 + 36 bytes
_UnnamedText_74fd3: ; 0x9ce96
db $0, "Oops, not enough", $4f
db "money!", $57
; 0x9ce96 + 25 bytes
_UnnamedText_74fd8: ; 0x9ceaf
TX_RAM $cf4b
db $0, $4f
db "popped out!", $57
; 0x9ceaf + 17 bytes
_UnnamedText_74fdd: ; 0x9cec0
db $0, "There's no more", $4f
db "room for stuff!", $57
; 0x9cec0 + 32 bytes
_UnnamedText_74fe2: ; 0x9cee0
db $0, "Not thirsty!", $57
; 0x9cee0 + 14 bytes
_CeladonMansion1Text1: ; 0x9ceee
db $0, "MEOWTH: Meow!@@"
_CeladonMansion1Text2: ; 0x9cefe
db $0, "My dear #MON", $4f
db "keep me company.", $51
db "MEOWTH even brings", $4f
db "money home!", $57
_CeladonMansion1Text3: ; 0x9cf3c
db $0, "CLEFAIRY: Pi", $4f
db "pippippi!@@"
_CeladonMansion1Text4: ; 0x9cf55
db $0, "NIDORAN: Kya", $4f
db "kyaoo!@@"
_CeladonMansion1Text5: ; 0x9cf6b
db $0, "CELADON MANSION", $4f
db "Manager's Suite", $57
_CeladonMansion2Text1: ; 0x9cf8b
db $0, "GAME FREAK", $4f
db "Meeting Room", $57
_CeladonMansion3Text1: ; 0x9cfa4
db $0, "Me? I'm the", $4f
db "programmer!", $57
_CeladonMansion3Text2: ; 0x9cfbc
db $0, "I'm the graphic", $4f
db "artist!", $55
db "I drew you!", $57
_CeladonMansion3Text3: ; 0x9cfe0
db $0, "I wrote the story!", $4f
db "Isn't ERIKA cute?", $51
db "I like MISTY a", $4f
db "lot too!", $51
db "Oh, and SABRINA,", $4f
db "I like her!", $57
_UnnamedText_487d0: ; 0x9d03a
db $0, "Is that right?", $51
db "I'm the game", $4f
db "designer!", $51
db "Filling up your", $4f
db "#DEX is tough,", $55
db "but don't quit!", $51
db "When you finish,", $4f
db "come tell me!", $57
; 0x9d03a + 115 bytes
_UnnamedText_487d5: ; 0x9d0ad
db $0, "Wow! Excellent!", $4f
db "You completed", $55
db "your #DEX!", $55
db "Congratulations!", $55
db "...@@"
; 0x9d0ed
_CeladonMansion3Text5: ; 0x9d0ed
db $0, "It's the game", $4f
db "program! Messing", $55
db "with it could bug", $55
db "out the game!", $57
_CeladonMansion3Text6: ; 0x9d12c
db $0, "Someone's playing", $4f
db "a game instead of", $55
db "working!", $57
_CeladonMansion3Text7: ; 0x9d159
db $0, "It's the script!", $4f
db "Better not look", $55
db "at the ending!", $57
_CeladonMansion3Text8: ; 0x9d189
db $0, "GAME FREAK", $4f
db "Development Room", $57
_CeladonMansion4Text1: ; 0x9d1a6
db $0, "I KNOW EVERYTHING!", $57
_CeladonMansion5Text1: ; 0x9d1ba
db $0, "I know everything", $4f
db "about the world", $55
db "of #MON in", $55
db "your GAME BOY!", $51
db "Get together with", $4f
db "your friends and", $55
db "trade #MON!", $57
_CeladonPokecenterText2: ; 0x9d226
db $0, "# FLUTE awakens", $4f
db "#MON with a", $55
db "sound that only", $55
db "they can hear!", $57
_CeladonPokecenterText3: ; 0x9d262
db $0, "I rode uphill on", $4f
db "CYCLING ROAD from", $55
db "FUCHSIA!", $57
_UnnamedText_48a5e: ; 0x9d28f
db $0, "Hello. Lovely", $4f
db "weather isn't it?", $55
db "It's so pleasant.", $51
db "...Oh dear...", $4f
db "I must have dozed", $55
db "off. Welcome.", $51
db "My name is ERIKA.", $4f
db "I am the LEADER", $55
db "of CELADON GYM.", $51
db "I teach the art of", $4f
db "flower arranging.", $55
db "My #MON are of", $55
db "the grass-type.", $51
db "Oh, I'm sorry, I", $4f
db "had no idea that", $55
db "you wished to", $55
db "challenge me.", $51
db "Very well, but I", $4f
db "shall not lose.", $57
; 0x9d28f + 307 bytes
_UnnamedText_48a63: ; 0x9d3c2
db $0, "Oh!", $4f
db "I concede defeat.", $51
db "You are remarkably", $4f
db "strong.", $51
db "I must confer you", $4f
db "the RAINBOWBADGE.", $58
; 0x9d3c2 + 86 bytes
_UnnamedText_48a68: ; 0x9d418
db $0, "You are cataloging", $4f
db "#MON? I must", $55
db "say I'm impressed.", $51
db "I would never", $4f
db "collect #MON", $55
db "if they were", $55
db "unattractive.", $57
; 0x9d418 + 105 bytes
_UnnamedText_48a6d: ; 0x9d481
db $0, "The RAINBOWBADGE", $4f
db "will make #MON", $55
db "up to L50 obey.", $51
db "It also allows", $4f
db "#MON to use", $55
db "STRENGTH in and", $55
db "out of battle.", $51
db "Please also take", $4f
db "this with you.", $57
; 0x9d481 + 139 bytes
_ReceivedTM21Text: ; 0x9d50c
db $0, $52, " received", $4f
db "@"
TX_RAM $cf4b
db $0, "!@@"
; 0x9d520
_TM21ExplanationText: ; 0x9d520
db $0, $51
db "TM21 contains", $4f
db "MEGA DRAIN.", $51
db "Half the damage", $4f
db "it inflicts is", $55
db "drained to heal", $55
db "your #MON!", $57
; 0x9d520 + 86 bytes
_TM21NoRoomText: ; 0x9d576
db $0, "You should make", $4f
db "room for this.", $57
; 0x9d576 + 32 bytes
_CeladonGymBattleText2: ; 0x9d596
db $0, "Hey!", $51
db "You are not", $4f
db "allowed in here!", $57
; 0x9d596 + 35 bytes
_CeladonGymEndBattleText2: ; 0x9d5b9
db $0, "You're", $4f
db "too rough!", $58
; 0x9d5b9 + 18 bytes
_CeladonGymAfterBattleText2: ; 0x9d5cb
db $0, "Bleaah!", $4f
db "I hope ERIKA", $55
db "wipes you out!", $57
; 0x9d5cb + 37 bytes
_CeladonGymBattleText3: ; 0x9d5f0
db $0, "I was getting", $4f
db "bored.", $57
; 0x9d5f0 + 22 bytes
_CeladonGymEndBattleText3: ; 0x9d606
db $0, "My", $4f
db "makeup!", $58
; 0x9d606 + 12 bytes
_CeladonGymAfterBattleText3: ; 0x9d612
db $0, "Grass-type #MON", $4f
db "are tough against", $55
db "the water-type!", $51
db "They also have an", $4f
db "edge on rock and", $55
db "ground #MON!", $57
; 0x9d612 + 99 bytes
_CeladonGymBattleText4: ; 0x9d675
db $0, "Aren't you the", $4f
db "peeping Tom?", $57
; 0x9d675 + 28 bytes
_CeladonGymEndBattleText4: ; 0x9d691
db $0, "I'm", $4f
db "in shock!", $58
; 0x9d691 + 14 bytes
_CeladonGymAfterBattleText4: ; 0x9d69f
db $0, "Oh, you weren't", $4f
db "peeping? We get a", $55
db "lot of gawkers!", $57
; 0x9d69f + 50 bytes
_CeladonGymBattleText5: ; 0x9d6d1
db $0, "Look at my grass", $4f
db "#MON!", $51
db "They're so easy", $4f
db "to raise!", $57
; 0x9d6d1 + 49 bytes
_CeladonGymEndBattleText5: ; 0x9d702
db $0, "No!", $58
; 0x9d702 + 5 bytes
_CeladonGymAfterBattleText5: ; 0x9d707
db $0, "We only use grass-", $4f
db "type #MON at", $55
db "our GYM!", $51
db "We also use them", $4f
db "for making flower", $55
db "arrangements!", $57
; 0x9d707 + 91 bytes
_CeladonGymBattleText6: ; 0x9d762
db $0, "Don't bring any", $4f
db "bugs or fire", $55
db "#MON in here!", $57
; 0x9d762 + 43 bytes
_CeladonGymEndBattleText6: ; 0x9d78d
db $0, "Oh!", $4f
db "You!", $58
; 0x9d78d + 10 bytes
_CeladonGymAfterBattleText6: ; 0x9d797
db $0, "Our LEADER, ERIKA,", $4f
db "might be quiet,", $55
db "but she's also", $55
db "very skilled!", $57
; 0x9d797 + 64 bytes
_CeladonGymBattleText7: ; 0x9d7d7
db $0, "Pleased to meet", $4f
db "you. My hobby is", $55
db "#MON training.", $57
; 0x9d7d7 + 49 bytes
_CeladonGymEndBattleText7: ; 0x9d808
db $0, "Oh!", $4f
db "Splendid!", $58
; 0x9d808 + 15 bytes
_CeladonGymAfterBattleText7: ; 0x9d817
db $0, "I have a blind", $4f
db "date coming up.", $55
db "I have to learn", $55
db "to be polite.", $57
; 0x9d817 + 62 bytes
_CeladonGymBattleText8: ; 0x9d855
db $0, "Welcome to", $4f
db "CELADON GYM!", $51
db "You better not", $4f
db "underestimate", $55
db "girl power!", $57
; 0x9d855 + 66 bytes
_CeladonGymEndBattleText8: ; 0x9d897
db $0, "Oh!", $4f
db "Beaten!", $58
; 0x9d897 + 13 bytes
_CeladonGymAfterBattleText8: ; 0x9d8a4
db $0, "I didn't bring my", $4f
db "best #MON!", $51
db "Wait 'til next", $4f
db "time!", $57
; 0x9d8a4 + 49 bytes
_CeladonGameCornerText1: ; 0x9d8d5
db $0, "Welcome!", $51
db "You can exchange", $4f
db "your coins for", $55
db "fabulous prizes", $55
db "next door.", $57
_UnnamedText_48d22: ; 0x9d91a
db $0, "Welcome to ROCKET", $4f
db "GAME CORNER!", $51
db "Do you need some", $4f
db "game coins?", $51
db "It's ", $f0, "1000 for 50", $4f
db "coins. Would you", $55
db "like some?", $57
; 0x9d91a + 106 bytes
_UnnamedText_48d27: ; 0x9d984
db $0, "Thanks! Here are", $4f
db "your 50 coins!", $57
; 0x9d984 + 33 bytes
_UnnamedText_48d2c: ; 0x9d9a5
db $0, "No? Please come", $4f
db "play sometime!", $57
; 0x9d9a5 + 32 bytes
_UnnamedText_48d31: ; 0x9d9c5
db $0, "You can't afford", $4f
db "the coins!", $57
; 0x9d9c5 + 28 bytes
_UnnamedText_48d36: ; 0x9d9e1
db $0, "Oops! Your COIN", $4f
db "CASE is full.", $57
; 0x9d9e1 + 31 bytes
_UnnamedText_48d3b: ; 0x9da00
db $0, "You don't have a", $4f
db "COIN CASE!", $57
; 0x9da00 + 28 bytes
_CeladonGameCornerText3: ; 0x9da1c
db $0, "Keep this quiet.", $51
db "It's rumored that", $4f
db "this place is run", $55
db "by TEAM ROCKET.", $57
_CeladonGameCornerText4: ; 0x9da61
db $0, "I think these", $4f
db "machines have", $55
db "different odds.", $57
_UnnamedText_48d9c: ; 0x9da8e
db $0, "Kid, do you want", $4f
db "to play?", $58
; 0x9da8e + 27 bytes
_Received10CoinsText: ; 0x9daa9
db $0, $52, " received", $4f
db "10 coins!@@"
; 0x9dac0
_UnnamedText_48da7: ; 0x9dac0
db $0, "You don't need my", $4f
db "coins!", $57
; 0x9dac0 + 25 bytes
_UnnamedText_48dac: ; 0x9dad9
db $0, "Wins seem to come", $4f
db "and go.", $57
; 0x9dad9 + 27 bytes
_CeladonGameCornerText6: ; 0x9daf4
db $0, "I'm having a", $4f
db "wonderful time!", $57
_UnnamedText_48dca: ; 0x9db11
db $0, "Hey!", $51
db "You have better", $4f
db "things to do,", $55
db "champ in making!", $51
db "CELADON GYM's", $4f
db "LEADER is ERIKA!", $55
db "She uses grass-", $55
db "type #MON!", $51
db "She might appear", $4f
db "docile, but don't", $55
db "be fooled!", $57
; 0x9db11 + 155 bytes
_UnnamedText_48dcf: ; 0x9dbac
db $0, "They offer rare", $4f
db "#MON that can", $55
db "be exchanged for", $55
db "your coins.", $51
db "But, I just can't", $4f
db "seem to win!", $57
; 0x9dbac + 90 bytes
_CeladonGameCornerText8: ; 0x9dc06
db $0, "Games are scary!", $4f
db "It's so easy to", $55
db "get hooked!", $57
_UnnamedText_48e26: ; 0x9dc33
db $0, "What's up? Want", $4f
db "some coins?", $58
; 0x9dc33 + 28 bytes
_Received20CoinsText: ; 0x9dc4f
db $0, $52, " received", $4f
db "20 coins!@@"
; 0x9dc66
_UnnamedText_48e31: ; 0x9dc66
db $0, "You have lots of", $4f
db "coins!", $57
; 0x9dc66 + 25 bytes
_UnnamedText_48e36: ; 0x9dc7f
db $0, "Darn! I need more", $4f
db "coins for the", $55
db "#MON I want!", $57
; 0x9dc7f + 46 bytes
_UnnamedText_48e88: ; 0x9dcad
db $0, "Hey, what? You're", $4f
db "throwing me off!", $55
db "Here are some", $55
db "coins, shoo!", $58
; 0x9dcad + 62 bytes
_UnnamedText_48e8d: ; 0x9dceb
db $0, $52, " received", $4f
db "20 coins!@@"
; 0x9dd02
_UnnamedText_48e93: ; 0x9dd02
db $0, "You've got your", $4f
db "own coins!", $57
; 0x9dd02 + 27 bytes
_UnnamedText_48e98: ; 0x9dd1d
db $0, "The trick is to", $4f
db "watch the reels", $55
db "closely!", $57
; 0x9dd1d + 42 bytes
_UnnamedText_48ece: ; 0x9dd47
db $0, "I'm guarding this", $4f
db "poster!", $55
db "Go away, or else!", $57
; 0x9dd47 + 44 bytes
_UnnamedText_48ed3: ; 0x9dd73
db $0, "Dang!", $58
; 0x9dd73 + 7 bytes
_UnnamedText_48ed8: ; 0x9dd7a
db $0, "Our hideout might", $4f
db "be discovered! I", $55
db "better tell BOSS!", $57
; 0x9dd7a + 54 bytes
_UnnamedText_48f09: ; 0x9ddb0
db $0, "Hey!", $51
db "A switch behind", $4f
db "the poster!?", $55
db "Let's push it!@@"
; 0x9dde2
_UnnamedText_48f19: ; 0x9dde2
db $0, "Oops! Forgot the", $4f
db "COIN CASE!", $57
; 0x9dde2 + 29 bytes
_CeladonMart5Text1: ; 0x9ddff
db $0, "#MON ability", $4f
db "enhancers can be", $55
db "bought only here.", $51
db "Use CALCIUM to", $4f
db "increase SPECIAL", $55
db "abilities.", $51
db "Use CARBOS to", $4f
db "increase SPEED.", $57
_CeladonMart5Text2: ; 0x9de79
db $0, "I'm here for", $4f
db "#MON ability", $55
db "enhancers.", $51
db "PROTEIN increases", $4f
db "ATTACK power.", $51
db "IRON increases", $4f
db "DEFENSE!", $57
_CeladonMart5Text5: ; 0x9ded6
db $0, "5F: DRUG STORE", $57
_CeladonPrizeRoomText1: ; 0x9dee6
db $0, "I sure do fancy", $4f
db "that PORYGON!", $51
db "But, it's hard to", $4f
db "win at slots!", $57
_CeladonPrizeRoomText2: ; 0x9df24
db $0, "I had a major", $4f
db "haul today!", $57
_CeladonDinerText1: ; 0x9df3f
db $0, "Hi!", $51
db "We're taking a", $4f
db "break now.", $57
_CeladonDinerText2: ; 0x9df5d
db $0, "My #MON are", $4f
db "weak, so I often", $55
db "have to go to the", $55
db "DRUG STORE.", $57
_CeladonDinerText3: ; 0x9df99
db $0, "Psst! There's a", $4f
db "basement under", $55
db "the GAME CORNER.", $57
_CeladonDinerText4: ; 0x9dfc9
db $0, "Munch...", $51
db "The man at that", $4f
db "table lost it all", $55
db "at the slots.", $57
_UnnamedText_491a7: ; 0x9e003
db $0, "Go ahead! Laugh!", $51
db "I'm flat out", $4f
db "busted!", $51
db "No more slots for", $4f
db "me! I'm going", $55
db "straight!", $51
db "Here! I won't be", $4f
db "needing this any-", $55
db "more!", $58
; 0x9e003 + 119 bytes
_ReceivedCoinCaseText: ; 0x9e07a
db $0, $52, " received", $4f
db "a @"
TX_RAM $cf4b
db $0, "!@@"
; 0x9e090
_CoinCaseNoRoomText: ; 0x9e090
db $0, "Make room for", $4f
db "this!", $57
; 0x9e090 + 21 bytes
_UnnamedText_491b7: ; 0x9e0a5
db $0, "I always thought", $4f
db "I was going to", $55
db "win it back...", $57
; 0x9e0a5 + 48 bytes
_CeladonHouseText1: ; 0x9e0d5
db $0, "Hehehe! The slots", $4f
db "just reel in the", $55
db "dough, big time!", $57
_CeladonHouseText2: ; 0x9e10a
db $0, "CHIEF!", $51
db "We just shipped", $4f
db "2000 #MON as", $55
db "slot prizes!", $57
_CeladonHouseText3: ; 0x9e13c
db $0, "Don't touch the", $4f
db "poster at the", $55
db "GAME CORNER!", $51
db "There's no secret", $4f
db "switch behind it!", $57
_CeladonHotelText1: ; 0x9e18a
db $0, "#MON? No, this", $4f
db "is a hotel for", $55
db "people.", $51
db "We're full up.", $57
_CeladonHotelText2: ; 0x9e1bf
db $0, "I'm on vacation", $4f
db "with my brother", $55
db "and boy friend.", $51
db "CELADON is such a", $4f
db "pretty city!", $57
_CeladonHotelText3: ; 0x9e20e
db $0, "Why did she bring", $4f
db "her brother?", $57
_FuchsiaMartText2: ; 0x9e22e
db $0, "Do you have a", $4f
db "SAFARI ZONE flag?", $51
db "What about cards", $4f
db "or calendars?", $57
_FuchsiaMartText3: ; 0x9e26e
db $0, "Did you try X", $4f
db "SPEED? It speeds", $55
db "up a #MON in", $55
db "battle!", $57
_FuchsiaHouse1Text1: ; 0x9e2a3
db $0, "SAFARI ZONE's", $4f
db "WARDEN is old,", $55
db "but still active!", $51
db "All his teeth are", $4f
db "false, though.", $57
_FuchsiaHouse1Text2: ; 0x9e2f3
db $0, "Hmm? You've met", $4f
db "BILL?", $51
db "He's my grandson!", $51
db "He always liked", $4f
db "collecting things", $55
db "even as a child!", $57
_FuchsiaHouse1Text3: ; 0x9e34d
db $0, "BILL files his", $4f
db "own #MON data", $55
db "on his PC!", $51
db "Did he show you?", $57
_FuchsiaPokecenterText1: ; 0x9e387
db $0, "You can't win", $4f
db "with just one", $55
db "strong #MON.", $51
db "It's tough, but", $4f
db "you have to raise", $55
db "them evenly.", $57
_FuchsiaPokecenterText3: ; 0x9e3de
db $0, "There's a narrow", $4f
db "trail west of", $55
db "VIRIDIAN CITY.", $51
db "It goes to #MON", $4f
db "LEAGUE HQ.", $55
db "The HQ governs", $55
db "all trainers.", $57
_WardenGibberishText1: ; 0x9e444
db $0, "WARDEN: Hif fuff", $4f
db "hefifoo!", $51
db "Ha lof ha feef ee", $4f
db "hafahi ho. Heff", $55
db "hee fwee!", $57
; 0x9e444 + 71 bytes
_WardenGibberishText2: ; 0x9e48b
db $0, "Ah howhee ho hoo!", $4f
db "Eef ee hafahi ho!", $57
; 0x9e48b + 37 bytes
_WardenGibberishText3: ; 0x9e4b0
db $0, "Ha? He ohay heh", $4f
db "ha hoo ee haheh!", $57
; 0x9e4b0 + 34 bytes
_WardenTeethText1: ; 0x9e4d2
db $0, $52, " gave the", $4f
db "GOLD TEETH to the", $55
db "WARDEN!@@"
; 0x9e4f9
_WardenTeethText2: ; 0x9e4f9
db $0, $51
db "The WARDEN popped", $4f
db "in his teeth!", $58
; 0x9e4f9 + 34 bytes
_WardenThankYouText: ; 0x9e51b
db $0, "WARDEN: Thanks,", $4f
db "kid! No one could", $55
db "understand a word", $55
db "that I said.", $51
db "I couldn't work", $4f
db "that way.", $55
db "Let me give you", $55
db "something for", $55
db "your trouble.", $58
; 0x9e51b + 135 bytes
_ReceivedHM04Text: ; 0x9e5a2
db $0, $52, " received", $4f
db "@"
TX_RAM $cf4b
db $0, "!@@"
; 0x9e5b6
_HM04ExplanationText: ; 0x9e5b6
db $0, "WARDEN: HM04", $4f
db "teaches STRENGTH!", $51
db "It lets #MON", $4f
db "move boulders", $55
db "when you're out-", $55
db "side of battle.", $51
db "Oh yes, did you", $4f
db "find SECRET HOUSE", $55
db "in SAFARI ZONE?", $51
db "If you do, you", $4f
db "win an HM!", $51
db "I hear it's the", $4f
db "rare SURF HM.", $57
; 0x9e5b6 + 196 bytes
_HM04NoRoomText: ; 0x9e67a
db $0, "Your pack is", $4f
db "stuffed full!", $57
; 0x9e67a + 28 bytes
_UnnamedText_75176: ; 0x9e696
db $0, "#MON photos", $4f
db "and fossils.", $57
; 0x9e696 + 26 bytes
_UnnamedText_7517b: ; 0x9e6b0
db $0, "Old #MON", $4f
db "merchandise.", $57
; 0x9e6b0 + 23 bytes
_SafariZoneEntranceText1: ; 0x9e6c7
db $0, "Welcome to the", $4f
db "SAFARI ZONE!", $57
UnnamedText_9e6e4: ; 0x9e6e4
db $0, "For just ", $f0, "500,", $4f
db "you can catch all", $55
db "the #MON you", $55
db "want in the park!", $51
db "Would you like to", $4f
db "join the hunt?@@"
; 0x9e747
UnnamedText_9e747: ; 0x9e747
db $0, "That'll be ", $f0, "500", $4f
db "please!", $51
db "We only use a", $4f
db "special # BALL", $55
db "here.", $51
db $52, " received", $4f
db "30 SAFARI BALLs!@@"
; 0x9e79f
_UnnamedText_75360: ; 0x9e79f
db $0, $51
db "We'll call you on", $4f
db "the PA when you", $55
db "run out of time", $55
db "or SAFARI BALLs!", $57
; 0x9e79f + 68 bytes
_UnnamedText_75365: ; 0x9e7e3
db $0, "OK! Please come", $4f
db "again!", $57
; 0x9e7e3 + 24 bytes
_UnnamedText_7536a: ; 0x9e7fb
db $0, "Oops! Not enough", $4f
db "money!", $57
; 0x9e7fb + 25 bytes
UnnamedText_9e814: ; 0x9e814
db $0, "Leaving early?@@"
; 0x9e825
_UnnamedText_753bb: ; 0x9e825
db $0, "Please return any", $4f
db "SAFARI BALLs you", $55
db "have left.", $57
; 0x9e825 + 47 bytes
_UnnamedText_753c0: ; 0x9e854
db $0, "Good Luck!", $57
; 0x9e854 + 12 bytes
_UnnamedText_753c5: ; 0x9e860
db $0, "Did you get a", $4f
db "good haul?", $55
db "Come again!", $57
; 0x9e860 + 38 bytes
_UnnamedText_753e6: ; 0x9e886
db $0, "Hi! Is it your", $4f
db "first time here?", $57
; 0x9e886 + 33 bytes
_UnnamedText_753eb: ; 0x9e8a7
db $0, "SAFARI ZONE has 4", $4f
db "zones in it.", $51
db "Each zone has", $4f
db "different kinds", $55
db "of #MON. Use", $55
db "SAFARI BALLs to", $55
db "catch them!", $51
db "When you run out", $4f
db "of time or SAFARI", $55
db "BALLs, it's game", $55
db "over for you!", $51
db "Before you go,", $4f
db "open an unused", $55
db "#MON BOX so", $55
db "there's room for", $55
db "new #MON!", $57
; 0x9e8a7 + 236 bytes
_UnnamedText_753f0: ; 0x9e993
db $0, "Sorry, you're a", $4f
db "regular here!", $57
; 0x9e993 + 30 bytes
_UnnamedText_75581: ; 0x9e9b1
db $0, "KOGA: Fwahahaha!", $51
db "A mere child like", $4f
db "you dares to", $55
db "challenge me?", $51
db "Very well, I", $4f
db "shall show you", $55
db "true terror as a", $55
db "ninja master!", $51
db "You shall feel", $4f
db "the despair of", $55
db "poison and sleep", $55
db "techniques!", $57
; 0x9e9b1 + 181 bytes
_UnnamedText_75586: ; 0x9ea66
db $0, "Humph!", $4f
db "You have proven", $55
db "your worth!", $51
db "Here! Take the", $4f
db "SOULBADGE!", $58
; 0x9ea66 + 62 bytes
SECTION "bank28",DATA,BANK[$28]
_UnnamedText_7558b: ; 0xa0000
db $0, "When afflicted by", $4f
db "TOXIC, #MON", $55
db "suffer more and", $55
db "more as battle", $55
db "progresses!", $51
db "It will surely", $4f
db "terrorize foes!", $57
; 0xa0000 + 105 bytes
_UnnamedText_75590: ; 0xa0069
db $0, "Now that you have", $4f
db "the SOULBADGE,", $55
db "the DEFENSE of", $55
db "your #MON", $55
db "increases!", $51
db "It also lets you", $4f
db "SURF outside of", $55
db "battle!", $51
db "Ah! Take this", $4f
db "too!", $57
; 0xa0069 + 130 bytes
_ReceivedTM06Text: ; 0xa00eb
db $0, $52, " received", $4f
db "@"
TX_RAM $cf4b
db $0, "!@@"
_TM06ExplanationText: ; 0xa00ff
db $0, $51
db "TM06 contains", $4f
db "TOXIC!", $51
db "It is a secret", $4f
db "technique over", $55
db "400 years old!", $57
; 0xa00ff + 68 bytes
_TM06NoRoomText: ; 0xa0143
db $0, "Make space for", $4f
db "this, child!", $57
; 0xa0143 + 29 bytes
_FuchsiaGymBattleText1: ; 0xa0160
db $0, "Strength isn't", $4f
db "the key for", $55
db "#MON!", $51
db "It's strategy!", $51
db "I'll show you how", $4f
db "strategy can beat", $55
db "brute strength!", $57
; 0xa0160 + 98 bytes
_FuchsiaGymEndBattleText1: ; 0xa01c2
db $0, "What?", $4f
db "Extraordinary!", $58
; 0xa01c2 + 22 bytes
_FuchsiaGymAfterBattleText1: ; 0xa01d8
db $0, "So, you mix brawn", $4f
db "with brains?", $55
db "Good strategy!", $57
; 0xa01d8 + 47 bytes
_FuchsiaGymBattleText2: ; 0xa0207
db $0, "I wanted to become", $4f
db "a ninja, so I", $55
db "joined this GYM!", $57
; 0xa0207 + 51 bytes
_FuchsiaGymEndBattleText2: ; 0xa023a
db $0, "I'm done", $4f
db "for!", $58
; 0xa023a + 14 bytes
_FuchsiaGymAfterBattleText2: ; 0xa0248
db $0, "I will keep on", $4f
db "training under", $55
db "KOGA, my ninja", $55
db "master!", $57
; 0xa0248 + 54 bytes
_FuchsiaGymBattleText3: ; 0xa027e
db $0, "Let's see you", $4f
db "beat my special", $55
db "techniques!", $57
; 0xa027e + 42 bytes
_FuchsiaGymEndBattleText3: ; 0xa02a8
db $0, "You", $4f
db "had me fooled!", $58
; 0xa02a8 + 20 bytes
_FuchsiaGymAfterBattleText3: ; 0xa02bc
db $0, "I like poison and", $4f
db "sleep techniques,", $55
db "as they linger", $55
db "after battle!", $57
; 0xa02bc + 66 bytes
_FuchsiaGymBattleText4: ; 0xa02fe
db $0, "Stop right there!", $51
db "Our invisible", $4f
db "walls have you", $55
db "frustrated?", $57
; 0xa02fe + 60 bytes
_FuchsiaGymEndBattleText4: ; 0xa033a
db $0, "Whoa!", $4f
db "He's got it!", $58
; 0xa033a + 19 bytes
_FuchsiaGymAfterBattleText4: ; 0xa034d
db $0, "You impressed me!", $4f
db "Here's a hint!", $51
db "Look very closely", $4f
db "for gaps in the", $55
db "invisible walls!", $57
; 0xa034d + 84 bytes
_FuchsiaGymBattleText5: ; 0xa03a1
db $0, "I also study the", $4f
db "way of the ninja", $55
db "with master KOGA!", $51
db "Ninja have a long", $4f
db "history of using", $55
db "animals!", $57
; 0xa03a1 + 97 bytes
_FuchsiaGymEndBattleText5: ; 0xa0402
db $0, "Awoo!", $58
; 0xa0402 + 7 bytes
_FuchsiaGymAfterBattleText5: ; 0xa0409
db $0, "I still have much", $4f
db "to learn!", $57
; 0xa0409 + 29 bytes
_FuchsiaGymBattleText6: ; 0xa0426
db $0, "Master KOGA comes", $4f
db "from a long line", $55
db "of ninjas!", $51
db "What did you", $4f
db "descend from?", $57
; 0xa0426 + 74 bytes
_FuchsiaGymEndBattleText6: ; 0xa0470
db $0, "Dropped", $4f
db "my balls!", $58
; 0xa0470 + 19 bytes
_FuchsiaGymAfterBattleText6: ; 0xa0483
db $0, "Where there is", $4f
db "light, there is", $55
db "shadow!", $51
db "Light and shadow!", $4f
db "Which do you", $55
db "choose?", $57
; 0xa0483 + 79 bytes
_UnnamedText_7564e: ; 0xa04d2
db $0, "Yo! Champ in", $4f
db "making!", $51
db "FUCHSIA GYM is", $4f
db "riddled with", $55
db "invisible walls!", $51
db "KOGA might appear", $4f
db "close, but he's", $55
db "blocked off!", $51
db "You have to find", $4f
db "gaps in the walls", $55
db "to reach him!", $57
; 0xa04d2 + 162 bytes
_UnnamedText_75653: ; 0xa0574
db $0, "It's amazing how", $4f
db "ninja can terrify", $55
db "even now!", $57
; 0xa0574 + 45 bytes
_FuchsiaMeetingRoomText1: ; 0xa05a1
db $0, "We nicknamed the", $4f
db "WARDEN SLOWPOKE.", $51
db "He and SLOWPOKE", $4f
db "both look vacant!", $57
_FuchsiaMeetingRoomText2: ; 0xa05e6
db $0, "SLOWPOKE is very", $4f
db "knowledgeable", $55
db "about #MON!", $51
db "He even has some", $4f
db "fossils of rare,", $55
db "extinct #MON!", $57
_FuchsiaMeetingRoomText3: ; 0xa0642
db $0, "SLOWPOKE came in,", $4f
db "but I couldn't", $55
db "understand him.", $51
db "I think he's got", $4f
db "a speech problem!", $57
_UnnamedText_561bd: ; 0xa0695
db $0, "I'm the FISHING", $4f
db "GURU's older", $55
db "brother!", $51
db "I simply Looove", $4f
db "fishing!", $51
db "Do you like to", $4f
db "fish?", $57
; 0xa0695 + 83 bytes
_UnnamedText_561c2: ; 0xa06e8
db $0, "Grand! I like", $4f
db "your style!", $51
db "Take this and", $4f
db "fish, young one!", $51
db $52, " received", $4f
db "a @"
TX_RAM $cf4b
db $0, "!@@"
; 0xa0737
_UnnamedText_56212: ; 0xa0737
db $0, "Oh... That's so", $4f
db "disappointing...", $57
; 0xa0737 + 33 bytes
_UnnamedText_56217: ; 0xa0758
db $0, "Hello there,", $4f
db $52, "!", $51
db "How are the fish", $4f
db "biting?", $57
; 0xa0758 + 42 bytes
_UnnamedText_5621c: ; 0xa0782
db $0, "Oh no!", $51
db "You have no room", $4f
db "for my gift!", $57
; 0xa0782 + 38 bytes
_Mansion1BattleText2: ; 0xa07a8
db $0, "Who are you? There", $4f
db "shouldn't be", $55
db "anyone here.", $57
; 0xa07a8 + 45 bytes
_Mansion1EndBattleText2: ; 0xa07d5
db $0, "Ouch!", $58
; 0xa07d5 + 7 bytes
_Mansion1AfterBattleText2: ; 0xa07dc
db $0, "A key? I don't", $4f
db "know what you're", $55
db "talking about.", $57
; 0xa07dc + 46 bytes
_UnnamedText_44395: ; 0xa080a
db $0, "A secret switch!", $51
db "Press it?", $57
; 0xa080a + 28 bytes
_UnnamedText_4439a: ; 0xa0826
db $0, "Who wouldn't?", $58
; 0xa0826 + 14 bytes
_UnnamedText_4439f: ; 0xa0834
db $0, "Not quite yet!", $57
; 0xa0834 + 16 bytes
_UnnamedText_75914: ; 0xa0844
db $0, "Hah!", $51
db "I am BLAINE! I", $4f
db "am the LEADER of", $55
db "CINNABAR GYM!", $51
db "My fiery #MON", $4f
db "will incinerate", $55
db "all challengers!", $51
db "Hah! You better", $4f
db "have BURN HEAL!", $57
; 0xa0844 + 131 bytes
UnnamedText_a08c7: ; 0xa08c7
db $0, "I have", $4f
db "burnt out!", $51
db "You have earned", $4f
db "the VOLCANOBADGE!@@"
; 0xa08fd
_UnnamedText_75920: ; 0xa08fd
db $0, "FIRE BLAST is the", $4f
db "ultimate fire", $55
db "technique!", $51
db "Don't waste it on", $4f
db "water #MON!", $57
; 0xa08fd + 73 bytes
_UnnamedText_75925: ; 0xa0946
db $0, "Hah!", $51
db "The VOLCANOBADGE", $4f
db "heightens the", $55
db "SPECIAL abilities", $55
db "of your #MON!", $51
db "Here, you can", $4f
db "have this too!", $57
; 0xa0946 + 98 bytes
_ReceivedTM38Text: ; 0xa09a8
db $0, $52, " received", $4f
db "@"
TX_RAM $cf4b
db $0, "!@@"
; 0xa09bc
_TM38ExplanationText: ; 0xa09bc
db $0, $51
db "TM38 contains", $4f
db "FIRE BLAST!", $51
db "Teach it to fire-", $4f
db "type #MON!", $51
db "CHARMELEON or", $4f
db "PONYTA would be", $55
db "good bets!", $57
; 0xa09bc + 98 bytes
_TM38NoRoomText: ; 0xa0a1e
db $0, "Make room for my", $4f
db "gift!", $57
; 0xa0a1e + 24 bytes
_UnnamedText_7595f: ; 0xa0a36
db $0, "Do you know how", $4f
db "hot #MON fire", $55
db "breath can get?", $57
; 0xa0a36 + 47 bytes
_UnnamedText_75964: ; 0xa0a65
db $0, "Yow!", $4f
db "Hot, hot, hot!", $58
; 0xa0a65 + 21 bytes
_UnnamedText_75969: ; 0xa0a7a
db $0, "Fire, or to be", $4f
db "more precise,", $55
db "combustion...", $51
db "Blah, blah, blah,", $4f
db "blah...", $57
; 0xa0a7a + 70 bytes
_UnnamedText_75994: ; 0xa0ac0
db $0, "I was a thief, but", $4f
db "I became straight", $55
db "as a trainer!", $57
; 0xa0ac0 + 52 bytes
_UnnamedText_75999: ; 0xa0af4
db $0, "I", $4f
db "surrender!", $58
; 0xa0af4 + 14 bytes
_UnnamedText_7599e: ; 0xa0b02
db $0, "I can't help", $4f
db "stealing other", $55
db "people's #MON!", $57
; 0xa0b02 + 42 bytes
_UnnamedText_759c9: ; 0xa0b2c
db $0, "You can't win!", $4f
db "I have studied", $55
db "#MON totally!", $57
; 0xa0b2c + 44 bytes
_UnnamedText_759ce: ; 0xa0b58
db $0, "Waah!", $4f
db "My studies!", $58
; 0xa0b58 + 19 bytes
_UnnamedText_759d3: ; 0xa0b6b
db $0, "My theories are", $4f
db "too complicated", $55
db "for you!", $57
; 0xa0b6b + 42 bytes
_UnnamedText_759fe: ; 0xa0b95
db $0, "I just like using", $4f
db "fire #MON!", $57
; 0xa0b95 + 30 bytes
_UnnamedText_75a03: ; 0xa0bb3
db $0, "Too hot", $4f
db "to handle!", $58
; 0xa0bb3 + 20 bytes
_UnnamedText_75a08: ; 0xa0bc7
db $0, "I wish there was", $4f
db "a thief #MON!", $55
db "I'd use that!", $57
; 0xa0bc7 + 45 bytes
_UnnamedText_75a33: ; 0xa0bf4
db $0, "I know why BLAINE", $4f
db "became a trainer!", $57
; 0xa0bf4 + 37 bytes
_UnnamedText_75a38: ; 0xa0c19
db $0, "Ow!", $58
; 0xa0c19 + 5 bytes
_UnnamedText_75a3d: ; 0xa0c1e
db $0, "BLAINE was lost", $4f
db "in the mountains", $55
db "when a fiery bird", $55
db "#MON appeared.", $51
db "Its light enabled", $4f
db "BLAINE to find", $55
db "his way down!", $57
; 0xa0c1e + 114 bytes
_UnnamedText_75a68: ; 0xa0c90
db $0, "I've been to many", $4f
db "GYMs, but this is", $55
db "my favorite!", $57
; 0xa0c90 + 49 bytes
_UnnamedText_75a6d: ; 0xa0cc1
db $0, "Yowza!", $4f
db "Too hot!", $58
; 0xa0cc1 + 17 bytes
_UnnamedText_75a72: ; 0xa0cd2
db $0, "Us fire #MON", $4f
db "fans like PONYTA", $55
db "and NINETALES!", $57
; 0xa0cd2 + 46 bytes
_UnnamedText_75a9d: ; 0xa0d00
db $0, "Fire is weak", $4f
db "against H2O!", $57
; 0xa0d00 + 27 bytes
_UnnamedText_75aa2: ; 0xa0d1b
db $0, "Oh!", $4f
db "Snuffed out!", $58
; 0xa0d1b + 18 bytes
_UnnamedText_75aa7: ; 0xa0d2d
db $0, "Water beats fire!", $4f
db "But, fire melts", $55
db "ice #MON!", $57
; 0xa0d2d + 45 bytes
_UnnamedText_75ac2: ; 0xa0d5a
db $0, "Yo! Champ in", $4f
db "making!", $51
db "The hot-headed", $4f
db "BLAINE is a fire", $55
db "#MON pro!", $51
db "Douse his spirits", $4f
db "with water!", $51
db "You better take", $4f
db "some BURN HEALs!", $57
; 0xa0d5a + 127 bytes
_UnnamedText_75ac7: ; 0xa0dd9
db $0, $52, "! You beat", $4f
db "that fire brand!", $57
; 0xa0dd9 + 30 bytes
_Lab1Text1: ; 0xa0df7
db $0, "We study #MON", $4f
db "extensively here.", $51
db "People often bring", $4f
db "us rare #MON", $55
db "for examination.", $57
_Lab1Text2: ; 0xa0e49
db $0, "A photo of the", $4f
db "LAB's founder,", $55
db "DR.FUJI!", $57
_Lab1Text3: ; 0xa0e70
db $0, "#MON LAB", $4f
db "Meeting Room", $57
_Lab1Text4: ; 0xa0e87
db $0, "#MON LAB", $4f
db "R-and-D Room", $57
_Lab1Text5: ; 0xa0e9e
db $0, "#MON LAB", $4f
db "Testing Room", $57
_Lab2Text1: ; 0xa0eb5
db $0, "I found this very", $4f
db "strange fossil in", $55
db "MT.MOON!", $51
db "I think it's a", $4f
db "rare, prehistoric", $55
db "#MON!", $57
_TM35PreReceiveText: ; 0xa0f09
db $0, "Tch-tch-tch!", $4f
db "I made a cool TM!", $51
db "It can cause all", $4f
db "kinds of fun!", $58
; 0xa0f09 + 63 bytes
_ReceivedTM35Text: ; 0xa0f48
db $0, $52, " received ", $4f
db "@"
TX_RAM $cf4b
db $0, "!@@"
; 0xa0f5d
_TM35ExplanationText: ; 0xa0f5d
db $0, "Tch-tch-tch!", $4f
db "That's the sound", $55
db "of a METRONOME!", $51
db "It tweaks your", $4f
db "#MON's brain", $55
db "into using moves", $55
db "it doesn't know!", $57
; 0xa0f5d + 106 bytes
_TM35NoRoomText: ; 0xa0fc7
db $0, "Your pack is", $4f
db "crammed full!", $57
; 0xa0fc7 + 28 bytes
_Lab3Text2: ; 0xa0fe3
db $0, "EEVEE can evolve", $4f
db "into 1 of 3 kinds", $55
db "of #MON.", $57
_Lab3Text3: ; 0xa1010
db $0, "There's an e-mail", $4f
db "message!", $51
db "...", $51
db "The 3 legendary", $4f
db "bird #MON are", $55
db "ARTICUNO, ZAPDOS", $55
db "and MOLTRES.", $51
db "Their whereabouts", $4f
db "are unknown.", $51
db "We plan to explore", $4f
db "the cavern close", $55
db "to CERULEAN.", $51
db "From: #MON", $4f
db "RESEARCH TEAM", $51
db "...", $57
_Lab3Text5: ; 0xa10d8
db $0, "An amber pipe!", $57
_UnnamedText_75dc6: ; 0xa10e8
db $0, "Hiya!", $51
db "I am important", $4f
db "doctor!", $51
db "I study here rare", $4f
db "#MON fossils!", $51
db "You! Have you a", $4f
db "fossil for me?", $58
; 0xa10e8 + 93 bytes
_UnnamedText_75dcb: ; 0xa1145
db $0, "No! Is too bad!", $57
; 0xa1145 + 17 bytes
_UnnamedText_75dd0: ; 0xa1156
db $0, "I take a little", $4f
db "time!", $51
db "You go for walk a", $4f
db "little while!", $57
; 0xa1156 + 55 bytes
_UnnamedText_75dd5: ; 0xa118d
db $0, "Where were you?", $51
db "Your fossil is", $4f
db "back to life!", $51
db "It was @"
; 0xa118d + 54 bytes
UnnamedText_a11c3: ; 0xa11c3
TX_RAM $cf4b
db $0, $4f
db "like I think!", $58
; 0xa11d6
_UnnamedText_610ae: ; 0xa11d6
db $0, "Oh! That is", $4f
db "@"
; 0xa11d6 + 14 bytes
UnnamedText_a11e4: ; 0xa11e4
TX_RAM $cd6d
db $0, "!", $51
db "It is fossil of", $4f
db "@"
TX_RAM $cf4b
db $0, ", a", $55
db "#MON that is", $55
db "already extinct!", $51
db "My Resurrection", $4f
db "Machine will make", $55
db "that #MON live", $55
db "again!", $57
; 0xa1259
_UnnamedText_610b3: ; 0xa1259
db $0, "So! You hurry and", $4f
db "give me that!", $51
db $52, " handed", $4f
db "over @"
TX_RAM $cd6d
db $0, "!", $58
; 0xa128f
_UnnamedText_610b8: ; 0xa128f
db $0, "I take a little", $4f
db "time!", $51
db "You go for walk a", $4f
db "little while!", $57
; 0xa128f + 55 bytes
_UnnamedText_610bd: ; 0xa12c6
db $0, "Aiyah! You come", $4f
db "again!", $57
; 0xa12c6 + 24 bytes
_CinnabarPokecenterText2:
_CinnabarPokecenterText1: ; 0xa12de
db $0, "You can cancel", $4f
db "evolution.", $51
db "When a #MON is", $4f
db "evolving, you can", $55
db "stop it and leave", $55
db "it the way it is.", $57
_CinnabarPokecenterText3: ; 0xa133e
db $0, "Do you have any", $4f
db "friends?", $51
db "#MON you get", $4f
db "in trades grow", $55
db "very quickly.", $51
db "I think it's", $4f
db "worth a try!", $57
_CinnabarMartText2: ; 0xa139b
db $0, "Don't they have X", $4f
db "ATTACK? It's good", $55
db "for battles!", $57
_CinnabarMartText3: ; 0xa13cb
db $0, "It never hurts to", $4f
db "have extra items!", $57
_IndigoPlateauLobbyText1: ; 0xa13f0
db $0, "Yo! Champ in", $4f
db "making!", $51
db "At #MON LEAGUE,", $4f
db "you have to face", $55
db "the ELITE FOUR in", $55
db "succession.", $51
db "If you lose, you", $4f
db "have to start all", $55
db "over again! This", $55
db "is it! Go for it!", $57
_IndigoPlateauLobbyText3: ; 0xa148b
db $0, "From here on, you", $4f
db "face the ELITE", $55
db "FOUR one by one!", $51
db "If you win, a", $4f
db "door opens to the", $55
db "next trainer!", $55
db "Good luck!", $57
_CopycatsHouseF1Text1: ; 0xa14f7
db $0, "My daughter is so", $4f
db "self-centered.", $55
db "She only has a", $55
db "few friends.", $57
_CopycatsHouseF1Text2: ; 0xa1535
db $0, "My daughter likes", $4f
db "to mimic people.", $51
db "Her mimicry has", $4f
db "earned her the", $55
db "nickname COPYCAT", $55
db "around here!", $57
_CopycatsHouseF1Text3: ; 0xa1596
db $0, "CHANSEY: Chaan!", $4f
db "Sii!@@"
_UnnamedText_5ccd4: ; 0xa15ad
db $0, $52, ": Hi! Do", $4f
db "you like #MON?", $51
db $52, ": Uh no, I", $4f
db "just asked you.", $51
db $52, ": Huh?", $4f
db "You're strange!", $51
db "COPYCAT: Hmm?", $4f
db "Quit mimicking?", $51
db "But, that's my", $4f
db "favorite hobby!", $58
; 0xa15ad + 137 bytes
_TM31PreReceiveText: ; 0xa1636
db $0, "Oh wow!", $4f
db "A # DOLL!", $51
db "For me?", $4f
db "Thank you!", $51
db "You can have", $4f
db "this, then!", $58
; 0xa1636 + 63 bytes
_ReceivedTM31Text: ; 0xa1675
db $0, $52, " received", $4f
db "@"
TX_RAM $cf4b
db $0, "!@@"
; 0xa1689
_TM31ExplanationText1: ; 0xa1689
db $0, $51
db "TM31 contains my", $4f
db "favorite, MIMIC!", $51
db "Use it on a good", $4f
db "#MON!@@"
; 0xa16c5
_TM31ExplanationText2: ; 0xa16c5
db $0, $52, ": Hi!", $4f
db "Thanks for TM31!", $51
db $52, ": Pardon?", $51
db $52, ": Is it", $4f
db "that fun to mimic", $55
db "my every move?", $51
db "COPYCAT: You bet!", $4f
db "It's a scream!", $57
; 0xa16c5 + 110 bytes
_TM31NoRoomText: ; 0xa1733
db $0, "Don't you want", $4f
db "this?@@"
; 0xa1749
_CopycatsHouseF2Text2: ; 0xa1749
db $0, "DODUO: Giiih!", $51
db "MIRROR MIRROR ON", $4f
db "THE WALL, WHO IS", $55
db "THE FAIREST ONE", $55
db "OF ALL?", $57
_CopycatsHouseF2Text3: ; 0xa1792
db $0, "This is a rare", $4f
db "#MON! Huh?", $55
db "It's only a doll!", $57
_CopycatsHouseF2Text6: ; 0xa17be
db $0, "A game with MARIO", $4f
db "wearing a bucket", $55
db "on his head!", $57
_UnnamedText_5cd17: ; 0xa17ef
db $0, "...", $51
db "My Secrets!", $51
db "Skill: Mimicry!", $4f
db "Hobby: Collecting", $55
db "dolls!", $55
db "Favorite #MON:", $55
db "CLEFAIRY!", $57
; 0xa17ef + 83 bytes
_UnnamedText_5cd1c: ; 0xa1842
db $0, "Huh? Can't see!", $57
; 0xa1842 + 16 bytes
_UnnamedText_5ce8e: ; 0xa1852
db $0, "Grunt!", $51
db "I am the KARATE", $4f
db "MASTER! I am the", $55
db "LEADER here!", $51
db "You wish to", $4f
db "challenge us?", $55
db "Expect no mercy!", $51
db "Fwaaa!", $57
; 0xa1852 + 104 bytes
_UnnamedText_5ce93: ; 0xa18ba
db $0, "Hwa!", $4f
db "Arrgh! Beaten!", $58
; 0xa18ba + 21 bytes
_UnnamedText_5ce98: ; 0xa18cf
db $0, "Indeed, I have", $4f
db "lost!", $51
db "But, I beseech", $4f
db "you, do not take", $55
db "our emblem as", $55
db "your trophy!", $51
db "In return, I will", $4f
db "give you a prized", $55
db "fighting #MON!", $51
db "Choose whichever", $4f
db "one you like!", $57
; 0xa18cf + 163 bytes
_UnnamedText_5ce9d: ; 0xa1972
db $0, "Ho!", $51
db "Stay and train at", $4f
db "Karate with us!", $57
; 0xa1972 + 39 bytes
_FightingDojoBattleText1: ; 0xa1999
db $0, "Hoargh! Take your", $4f
db "shoes off!", $57
; 0xa1999 + 30 bytes
_FightingDojoEndBattleText1: ; 0xa19b7
db $0, "I give", $4f
db "up!", $58
; 0xa19b7 + 12 bytes
_FightingDojoAfterBattleText1: ; 0xa19c3
db $0, "You wait 'til you", $4f
db "see our Master!", $51
db "I'm a small fry", $4f
db "compared to him!", $57
; 0xa19c3 + 66 bytes
_FightingDojoBattleText2: ; 0xa1a05
db $0, "I hear you're", $4f
db "good! Show me!", $57
; 0xa1a05 + 29 bytes
_FightingDojoEndBattleText2: ; 0xa1a22
db $0, "Judge!", $4f
db "1 point!", $58
; 0xa1a22 + 17 bytes
_FightingDojoAfterBattleText2: ; 0xa1a33
db $0, "Our Master is a", $4f
db "pro fighter!", $57
; 0xa1a33 + 30 bytes
_FightingDojoBattleText3: ; 0xa1a51
db $0, "Nothing tough", $4f
db "frightens me!", $51
db "I break boulders", $4f
db "for training!", $57
; 0xa1a51 + 60 bytes
_FightingDojoEndBattleText3: ; 0xa1a8d
db $0, "Yow!", $4f
db "Stubbed fingers!", $58
; 0xa1a8d + 23 bytes
_FightingDojoAfterBattleText3: ; 0xa1aa4
db $0, "The only thing", $4f
db "that frightens us", $55
db "is psychic power!", $57
; 0xa1aa4 + 52 bytes
_FightingDojoBattleText4: ; 0xa1ad8
db $0, "Hoohah!", $51
db "You're trespassing", $4f
db "in our FIGHTING", $55
db "DOJO!", $57
; 0xa1ad8 + 49 bytes
_FightingDojoEndBattleText4: ; 0xa1b09
db $0, "Oof!", $4f
db "I give up!", $58
; 0xa1b09 + 17 bytes
_FightingDojoAfterBattleText4: ; 0xa1b1a
db $0, "The prime fighters", $4f
db "across the land", $55
db "train here.", $57
; 0xa1b1a + 48 bytes
_UnnamedText_5cf49: ; 0xa1b4a
db $0, "You want the", $4f
db "hard kicking", $55
db "HITMONLEE?", $57
; 0xa1b4a + 38 bytes
_UnnamedText_5cf91: ; 0xa1b70
db $0, "You want the", $4f
db "piston punching", $55
db "HITMONCHAN?", $57
; 0xa1b70 + 42 bytes
_UnnamedText_5cf96: ; 0xa1b9a
db $0, "Better not get", $4f
db "greedy...", $57
; 0xa1b9a + 26 bytes
_UnnamedText_5d162: ; 0xa1bb4
db $0, "I had a vision of", $4f
db "your arrival!", $51
db "I have had psychic", $4f
db "powers since I", $55
db "was a child.", $51
db "I first learned", $4f
db "to bend spoons", $55
db "with my mind.", $51
db "I dislike fight-", $4f
db "ing, but if you", $55
db "wish, I will show", $55
db "you my powers!", $57
; 0xa1bb4 + 191 bytes
_UnnamedText_5d167: ; 0xa1c73
db $0, "I'm", $4f
db "shocked!", $55
db "But, a loss is a", $55
db "loss.", $51
db "I admit I didn't", $4f
db "work hard enough", $55
db "to win!", $51
db "You earned the", $4f
db "MARSHBADGE!@@"
; 0xa1cdc
_UnnamedText_5d16e: ; 0xa1cdc
db $0, "Everyone has", $4f
db "psychic power!", $55
db "People just don't", $55
db "realize it!", $57
; 0xa1cdc + 58 bytes
_UnnamedText_5d173: ; 0xa1d16
db $0, "The MARSHBADGE", $4f
db "makes #MON up", $55
db "to L70 obey you!", $51
db "Stronger #MON", $4f
db "will become wild,", $55
db "ignoring your", $55
db "orders in battle!", $51
db "Just don't raise", $4f
db "your #MON too", $55
db "much!", $51
db "Wait, please take", $4f
db "this TM with you!", $57
; 0xa1d16 + 183 bytes
ReceivedTM46Text: ; 0xa1dcd
db $0, $52, " received", $4f
db "TM46!@@"
; 0xa1de0
_TM46ExplanationText: ; 0xa1de0
db $0, $51
db "TM46 is PSYWAVE!", $4f
db "It uses powerful", $55
db "psychic waves to", $55
db "inflict damage!", $57
; 0xa1de0 + 69 bytes
_TM46NoRoomText: ; 0xa1e25
db $0, "Your pack is full", $4f
db "of other items!", $57
; 0xa1e25 + 35 bytes
_UnnamedText_5d1e6: ; 0xa1e48
db $0, "Yo! Champ in", $4f
db "making!", $51
db "SABRINA's #MON", $4f
db "use psychic power", $55
db "instead of force!", $51
db "Fighting #MON", $4f
db "are weak against", $55
db "psychic #MON!", $51
db "They get creamed", $4f
db "before they can", $55
db "even aim a punch!", $57
; 0xa1e48 + 168 bytes
_UnnamedText_5d1eb: ; 0xa1ef0
db $0, "Psychic power,", $4f
db "huh?", $51
db "If I had that,", $4f
db "I'd make a bundle", $55
db "at the slots!", $57
; 0xa1ef0 + 67 bytes
_SaffronGymBattleText1: ; 0xa1f33
db $0, "SABRINA is younger", $4f
db "than I, but I", $55
db "respect her!", $57
; 0xa1f33 + 47 bytes
_SaffronGymEndBattleText1: ; 0xa1f62
db $0, "Not", $4f
db "good enough!", $58
; 0xa1f62 + 18 bytes
_SaffronGymAfterBattleText1: ; 0xa1f74
db $0, "In a battle of", $4f
db "equals, the one", $55
db "with the stronger", $55
db "will wins!", $51
db "If you wish", $4f
db "to beat SABRINA,", $55
db "focus on winning!", $57
; 0xa1f74 + 108 bytes
_SaffronGymBattleText2: ; 0xa1fe0
db $0, "Does our unseen", $4f
db "power scare you?", $57
; 0xa1fe0 + 34 bytes
_SaffronGymEndBattleText2: ; 0xa2002
db $0, "I never", $4f
db "foresaw this!", $58
; 0xa2002 + 23 bytes
_SaffronGymAfterBattleText2: ; 0xa2019
db $0, "Psychic #MON", $4f
db "fear only ghosts", $55
db "and bugs!", $57
; 0xa2019 + 41 bytes
_SaffronGymBattleText3: ; 0xa2042
db $0, "#MON take on", $4f
db "the appearance of", $55
db "their trainers.", $51
db "Your #MON must", $4f
db "be tough, then!", $57
; 0xa2042 + 79 bytes
_SaffronGymEndBattleText3: ; 0xa2091
db $0, "I knew", $4f
db "it!", $58
; 0xa2091 + 12 bytes
_SaffronGymAfterBattleText3: ; 0xa209d
db $0, "I must teach", $4f
db "better techniques", $55
db "to my #MON!", $57
; 0xa209d + 44 bytes
_SaffronGymBattleText4: ; 0xa20c9
db $0, "You know that", $4f
db "power alone isn't", $55
db "enough!", $57
; 0xa20c9 + 40 bytes
_SaffronGymEndBattleText4: ; 0xa20f1
db $0, "I don't", $4f
db "believe this!", $58
; 0xa20f1 + 22 bytes
_SaffronGymAfterBattleText4: ; 0xa2107
db $0, "SABRINA just wiped", $4f
db "out the KARATE", $55
db "MASTER next door!", $57
; 0xa2107 + 53 bytes
_SaffronGymBattleText5: ; 0xa213c
db $0, "You and I, our", $4f
db "#MON shall", $55
db "fight!", $57
; 0xa213c + 34 bytes
_SaffronGymEndBattleText5: ; 0xa215e
db $0, "I lost", $4f
db "after all!", $58
; 0xa215e + 19 bytes
_SaffronGymAfterBattleText5: ; 0xa2171
db $0, "I knew that this", $4f
db "was going to take", $55
db "place.", $57
; 0xa2171 + 43 bytes
_SaffronGymBattleText6: ; 0xa219c
db $0, "SABRINA is young,", $4f
db "but she's also", $55
db "our LEADER!", $51
db "You won't reach", $4f
db "her easily!", $57
; 0xa219c + 72 bytes
_SaffronGymEndBattleText6: ; 0xa21e4
db $0, "I lost", $4f
db "my concentration!", $58
; 0xa21e4 + 26 bytes
_SaffronGymAfterBattleText6: ; 0xa21fe
db $0, "There used to be", $4f
db "2 #MON GYMs in", $55
db "SAFFRON.", $51
db "The FIGHTING DOJO", $4f
db "next door lost", $55
db "its GYM status", $55
db "when we went and", $55
db "creamed them!", $57
; 0xa21fe + 121 bytes
_SaffronGymBattleText7: ; 0xa2277
db $0, "SAFFRON #MON", $4f
db "GYM is famous for", $55
db "its psychics!", $51
db "You want to see", $4f
db "SABRINA!", $55
db "I can tell!", $57
; 0xa2277 + 83 bytes
_SaffronGymEndBattleText7: ; 0xa22ca
db $0, "Arrrgh!", $58
; 0xa22ca + 9 bytes
_SaffronGymAfterBattleText7: ; 0xa22d3
db $0, "That's right! I", $4f
db "used telepathy to", $55
db "read your mind!", $57
; 0xa22d3 + 50 bytes
_SaffronHouse1Text1: ; 0xa2305
db $0, "Thank you for", $4f
db "writing. I hope", $55
db "to see you soon!", $51
db "Hey! Don't look", $4f
db "at my letter!", $57
_SaffronHouse1Text2: ; 0xa2352
db $0, "PIDGEY: Kurukkoo!@@"
_SaffronHouse1Text3: ; 0xa2366
db $0, "The COPYCAT is", $4f
db "cute! I'm getting", $55
db "her a # DOLL!", $57
_SaffronHouse1Text4: ; 0xa2395
db $0, "I was given a PP", $4f
db "UP as a gift.", $51
db "It's used for", $4f
db "increasing the PP", $55
db "of techniques!", $57
_SaffronMartText2: ; 0xa23e3
db $0, "MAX REPEL lasts", $4f
db "longer than SUPER", $55
db "REPEL for keeping", $55
db "weaker #MON", $55
db "away!", $57
_SaffronMartText3: ; 0xa242a
db $0, "REVIVE is costly,", $4f
db "but it revives", $55
db "fainted #MON!", $57
_SilphCo1Text1: ; 0xa245a
db $0, "Welcome!", $51
db "The PRESIDENT is", $4f
db "in the boardroom", $55
db "on 11F!", $57
_SaffronPokecenterText1: ; 0xa248e
db $0, "#MON growth", $4f
db "rates differ from", $55
db "specie to specie.", $57
_SaffronPokecenterText3: ; 0xa24bf
db $0, "SILPH CO. is very", $4f
db "famous. That's", $55
db "why it attracted", $55
db "TEAM ROCKET!", $57
_TM29PreReceiveText: ; 0xa24fe
db $0, "...Wait! Don't", $4f
db "say a word!", $51
db "You wanted this!", $58
; 0xa24fe + 44 bytes
_ReceivedTM29Text: ; 0xa252a
db $0, $52, " received", $4f
db "@"
TX_RAM $cf4b
db $0, "!@@"
; 0xa253e
_TM29ExplanationText: ; 0xa253e
db $0, "TM29 is PSYCHIC!", $51
db "It can lower the", $4f
db "target's SPECIAL", $55
db "abilities.", $57
; 0xa253e + 62 bytes
_TM29NoRoomText: ; 0xa257c
db $0, "Where do you plan", $4f
db "to put this?", $57
; 0xa257c + 32 bytes
_PokemartGreetingText: ; 0xa259c
db $0, "Hi there!", $4e, "May I help you?", $57
; 0xa259c + 27 bytes
_PokemonFaintedText: ; 0xa25b7
TX_RAM $cd6d
db $0, $4f
db "fainted!", $57
; 0xa25b7 + 14 bytes
_PlayerBlackedOutText: ; 0xa25c5
db $0, $52, " is out of", $4f
db "useable #MON!", $51
db $52, " blacked", $4f
db "out!", $58
; 0xa25c5 + 42 bytes
_RepelWoreOffText: ; 0xa25ef
db $0, "REPEL's effect", $4f
db "wore off.", $57
; 0xa25ef + 25 bytes
_PokemartBuyingGreetingText: ; 0xa2608
db $0, "Take your time.", $57
; 0xa2608 + 17 bytes
_PokemartTellBuyPrice: ; 0xa2619
TX_RAM $cf4b
db $0, "?", $4f
db "That will be", $55
db $f0, "@"
db $2, $9f, $ff, $c3
db $0, ". OK?", $57
; 0xa2639
_PokemartBoughtItemText: ; 0xa2639
db $0, "Here you are!", $4f
db "Thank you!", $58
; 0xa2639 + 26 bytes
_PokemartNotEnoughMoneyText: ; 0xa2653
db $0, "You don't have", $4f
db "enough money.", $58
; 0xa2653 + 29 bytes
_PokemartItemBagFullText: ; 0xa2670
db $0, "You can't carry", $4f
db "any more items.", $58
; 0xa2670 + 32 bytes
_PokemonSellingGreetingText: ; 0xa2690
db $0, "What would you", $4f
db "like to sell?", $57
; 0xa2690 + 30 bytes
_PokemartTellSellPrice: ; 0xa26ae
db $0, "I can pay you", $4f
db $f0, "@"
db $2, $9f, $ff, $c3 ; XXX
db $0, " for that.", $57
; 0xa26cf
_PokemartItemBagEmptyText: ; 0xa26cf
db $0, "You don't have", $4f
db "anything to sell.", $58
; 0xa26cf + 33 bytes
_PokemartUnsellableItemText: ; 0xa26f0
db $0, "I can't put a", $4f
db "price on that.", $58
; 0xa26f0 + 29 bytes
_PokemartThankYouText: ; 0xa270d
db $0, "Thank you!", $57
; 0xa270d + 12 bytes
_PokemartAnythingElseText: ; 0xa2719
db $0, "Is there anything", $4f
db "else I can do?", $57
; 0xa2719 + 34 bytes
UnnamedText_a273b: ; 0xa273b
TX_RAM $d036
db $0, " learned", $4f
db "@"
; 0xa2749
UnnamedText_a2749: ; 0xa2749
TX_RAM $cf4b
db $0, "!@@"
; 0xa2750
_UnnamedText_6fb4: ; 0xa2750
db $0, "Which move should", $4e, "be forgotten?", $57
; 0xa2750 + 33 bytes
_UnnamedText_6fb9: ; 0xa2771
db $0, "Abandon learning", $4f
db "@"
; 0xa2771 + 19 bytes
UnnamedText_a2784: ; 0xa2784
TX_RAM $cf4b
db $0, "?", $57
; 0xa278a
_UnnamedText_6fbe: ; 0xa278a
TX_RAM $d036
db $0, $4f
db "did not learn", $55
db "@"
; 0xa278a + 20 bytes
UnnamedText_a279e: ; 0xa279e
TX_RAM $cf4b
db $0, "!", $58
; 0xa27a4
_UnnamedText_6fc3: ; 0xa27a4
TX_RAM $d036
db $0, " is", $4f
db "trying to learn", $55
db "@"
; 0xa27a4 + 25 bytes
UnnamedText_a27bd: ; 0xa27bd
TX_RAM $cf4b
db $0, "!", $51
db "But, @"
TX_RAM $d036
db $0, $4f
db "can't learn more", $55
db "than 4 moves!", $51
db "Delete an older", $4f
db "move to make room", $55
db "for @"
; 0xa2813
UnnamedText_a2813: ; 0xa2813
TX_RAM $cf4b
db $0, "?", $57
; 0xa2819
_UnnamedText_6fc8: ; 0xa2819
db $0, "1, 2 and...@@"
; 0xa2827
_UnnamedText_6fd7: ; 0xa2827
db $0, " Poof!@@"
; 0xa2830
_UnnamedText_6fdc: ; 0xa2830
db $0, $51
db "@"
; 0xa2830 + 3 bytes
UnnamedText_a2833: ; 0xa2833
TX_RAM $d036
db $0, " forgot", $4f
db "@"
TX_RAM $cd6d
db $0, "!", $51
db "And...", $58
; 0xa284d
_UnnamedText_6fe1: ; 0xa284d
db $0, "HM techniques", $4f
db "can't be deleted!", $58
; 0xa284d + 32 bytes
_UnnamedText_705d: ; 0xa286d
db $0, "Welcome to our", $4f
db "#MON CENTER!", $51
db "We heal your", $4f
db "#MON back to", $55
db "perfect health!", $58
; 0xa286d + 71 bytes
_UnnamedText_7063: ; 0xa28b4
db $0, "Shall we heal your", $4f
db "#MON?", $57
; 0xa28b4 + 26 bytes
_UnnamedText_7068: ; 0xa28ce
db $0, "OK. We'll need", $4f
db "your #MON.", $57
; 0xa28ce + 26 bytes
_UnnamedText_706d: ; 0xa28e8
db $0, "Thank you!", $4f
db "Your #MON are", $55
db "fighting fit!", $58
; 0xa28e8 + 40 bytes
_UnnamedText_7073: ; 0xa2910
db $0, "We hope to see", $4f
db "you again!", $57
; 0xa2910 + 27 bytes
_UnnamedText_72b3: ; 0xa292b
db $0, "This area is", $4f
db "reserved for 2", $55
db "friends who are", $55
db "linked by cable.", $57
; 0xa292b + 62 bytes
_UnnamedText_72b8: ; 0xa2969
db $0, "Welcome to the", $4f
db "Cable Club!", $57
; 0xa2969 + 28 bytes
_UnnamedText_72bd: ; 0xa2985
db $0, "Please apply here.", $51
db "Before opening", $4f
db "the link, we have", $55
db "to save the game.", $57
; 0xa2985 + 71 bytes
UnnamedText_a29cc: ; 0xa29cc
db $0, "Please wait.@@"
; 0xa29b
_UnnamedText_72c8: ; 0xa29db
db $0, "The link has been", $4f
db "closed because of", $55
db "inactivity.", $51
db "Please contact", $4f
db "your friend and", $55
db "come again!", $57
; 0xa29db + 92 bytes
SECTION "bank29",DATA,BANK[$29]
_UnnamedText_72cd: ; 0xa4000
db $0, "Please come again!", $57
; 0xa4000 + 20 bytes
_UnnamedText_72d2: ; 0xa4014
db $0, "We're making", $4f
db "preparations.", $55
db "Please wait.", $57
; 0xa4014 + 40 bytes
UnnamedText_a403c: ; 0xa403c
TX_RAM $cd6d
db $0, " used", $4f
db "STRENGTH.@@"
; 0xa4051
_UnnamedText_cdbb: ; 0xa4051
TX_RAM $cd6d
db $0, " can", $4f
db "move boulders.", $58
; 0xa4051 + 24 bytes
_UnnamedText_cdfa: ; 0xa4069
db $0, "The current is", $4f
db "much too fast!", $58
; 0xa4069 + 31 bytes
_UnnamedText_cdff: ; 0xa4088
db $0, "Cycling is fun!", $4f
db "Forget SURFing!", $58
; 0xa4088 + 33 bytes
_UnnamedText_13228: ; 0xa40a9
db $0, "A blinding FLASH", $4f
db "lights the area!", $58
; 0xa40a9 + 35 bytes
_UnnamedText_1327b: ; 0xa40cc
db $0, "Warp to the last", $4f
db "#MON CENTER.", $57
; 0xa40cc + 31 bytes
_UnnamedText_13280: ; 0xa40eb
TX_RAM $cd6d
db $0, " can't", $4f
db "use TELEPORT now.", $58
; 0xa40eb + 28 bytes
_UnnamedText_13285: ; 0xa4107
TX_RAM $cd6d
db $0, " can't", $4f
db "FLY here.", $58
; 0xa4107 + 20 bytes
_UnnamedText_132d4: ; 0xa411b
db $0, "Not healthy", $4f
db "enough.", $58
; 0xa411b + 21 bytes
_UnnamedText_132e8: ; 0xa4130
db $0, "No! A new BADGE", $4f
db "is required.", $58
; 0xa4130 + 30 bytes
_UnnamedText_1342a: ; 0xa414e
db $0, "You can't use items", $4f
db "here.", $58
; 0xa414e + 26 bytes
_UnnamedText_1342f: ; 0xa4168
db $0, "You can't get off", $4f
db "here.", $58
; 0xa4168 + 24 bytes
UnnamedText_a4180: ; 0xa4180
db $0, $52, " got", $4f
db "@"
TX_RAM $cd6d
db $0, "!@@"
; 0xa418f
_UnnamedText_4fe3f: ; 0xa418f
db $0, "There's no more", $4f
db "room for #MON!", $55
db "@"
; 0xa418f + 32 bytes
UnnamedText_a41af: ; 0xa41af
TX_RAM $de06
db $0, " was", $55
db "sent to #MON", $55
db "BOX @"
TX_RAM $cf4b
db $0, " on PC!", $57
; 0xa41ca + 12 bytes = 0xa41d6
_UnnamedText_4fe44: ; 0xa41d6
db $0, "There's no more", $4f
db "room for #MON!", $51
db "The #MON BOX", $4f
db "is full and can't", $55
db "accept any more!", $51
db "Change the BOX at", $4f
db "a #MON CENTER!", $57
; 0xa41d6 + 111 bytes
INCLUDE "text/mapPalletTown.tx"
_ViridianCityText1:
db $0, "Those # BALLs", $4f
db "at your waist!", $55
db "You have #MON!", $51
db "It's great that", $4f
db "you can carry and", $55
db "use #MON any", $55
db "time, anywhere!", $57
_UnnamedText_19122: ; 0xa4437
db $0, "This #MON GYM", $4f
db "is always closed.", $51
db "I wonder who the", $4f
db "LEADER is?", $57
; 0xa4437 + 61 bytes
_UnnamedText_19127: ; 0xa4474
db $0, "VIRIDIAN GYM's", $4f
db "LEADER returned!", $57
; 0xa4474 + 32 bytes
_UnnamedText_1914d: ; 0xa4494
db $0, "You want to know", $4f
db "about the 2 kinds", $55
db "of caterpillar", $55
db "#MON?", $57
; 0xa4494 + 57 bytes
_UnnamedText_19152: ; 0xa44cd
db $0, "Oh, OK then!", $57
; 0xa44cd + 14 bytes
_UnnamedText_19157: ; 0xa44db
db $0, "CATERPIE has no", $4f
db "poison, but", $55
db "WEEDLE does.", $51
db "Watch out for its", $4f
db "POISON STING!", $57
; 0xa44db + 74 bytes
_UnnamedText_19175: ; 0xa4525
db $0, "Oh Grandpa! Don't", $4f
db "be so mean!", $55
db "He hasn't had his", $55
db "coffee yet.", $57
; 0xa4525 + 59 bytes
_UnnamedText_1917a: ; 0xa4560
db $0, "When I go shop in", $4f
db "PEWTER CITY, I", $55
db "have to take the", $55
db "winding trail in", $55
db "VIRIDIAN FOREST.", $57
; 0xa4560 + 85 bytes
_UnnamedText_19191: ; 0xa45b5
db $0, "You can't go", $4f
db "through here!", $51
db "This is private", $4f
db "property!", $57
; 0xa45b5 + 53 bytes
_UnnamedText_191ca: ; 0xa45ea
db $0, "Yawn!", $4f
db "I must have dozed", $55
db "off in the sun.", $51
db "I had this dream", $4f
db "about a DROWZEE", $55
db "eating my dream.", $55
db "What's this?", $55
db "Where did this TM", $55
db "come from?", $51
db "This is spooky!", $4f
db "Here, you can", $55
db "have this TM.", $58
; 0xa45ea + 176 bytes
_ReceivedTM42Text: ; 0xa469a
db $0, $52, " received", $4f
db "TM42!@@"
; 0xa46ad
_TM42Explanation: ; 0xa46ad
db $0, "TM42 contains", $4f
db "DREAM EATER...", $55
db "...Snore...", $57
; 0xa46ad + 42 bytes
_TM42NoRoomText: ; 0xa46d7
db $0, "You have too much", $4f
db "stuff already.", $57
; 0xa46d7 + 34 bytes
_UnnamedText_1920a: ; 0xa46f9
db $0, "Ahh, I've had my", $4f
db "coffee now and I", $55
db "feel great!", $51
db "Sure you can go", $4f
db "through!", $51
db "Are you in a", $4f
db "hurry?", $57
; 0xa46f9 + 91 bytes
_UnnamedText_1920f: ; 0xa4754
db $0, "I see you're using", $4f
db "a #DEX.", $51
db "When you catch a", $4f
db "#MON, #DEX", $55
db "is automatically", $55
db "updated.", $51
db "What? Don't you", $4f
db "know how to catch", $55
db "#MON?", $51
db "I'll show you", $4f
db "how to then.", $57
; 0xa4754 + 146 bytes
_UnnamedText_19214: ; 0xa47e6
db $0, "Time is money...", $4f
db "Go along then.", $57
; 0xa47e6 + 33 bytes
_UnnamedText_19219: ; 0xa4807
db $0, "First, you need", $4f
db "to weaken the", $55
db "target #MON.", $57
; 0xa4807 + 44 bytes
_ViridianCityText8: ; 0xa4833
db $0, "VIRIDIAN CITY ", $4f
db "The Eternally", $55
db "Green Paradise", $57
_ViridianCityText9: ; 0xa4860
db $0, "TRAINER TIPS", $51
db "Catch #MON", $4f
db "and expand your", $55
db "collection!", $51
db "The more you have,", $4f
db "the easier it is", $55
db "to fight!", $57
_ViridianCityText10: ; 0xa48c3
db $0, "TRAINER TIPS", $51
db "The battle moves", $4f
db "of #MON are", $55
db "limited by their", $55
db "POWER POINTs, PP.", $51
db "To replenish PP,", $4f
db "rest your tired", $55
db "#MON at a", $55
db "#MON CENTER!", $57
_ViridianCityText13: ; 0xa4949
db $0, "VIRIDIAN CITY", $4f
db "#MON GYM", $57
_ViridianCityText14: ; 0xa4961
db $0, "The GYM's doors", $4f
db "are locked...", $57
; 0xa4961 + 30 bytes
_PewterCityText1: ; 0xa497f
db $0, "It's rumored that", $4f
db "CLEFAIRYs came", $55
db "from the moon!", $51
db "They appeared ", $4f
db "after MOON STONE", $55
db "fell on MT.MOON.", $57
_PewterCityText2: ; 0xa49e0
db $0, "There aren't many", $4f
db "serious #MON", $55
db "trainers here!", $51
db "They're all like", $4f
db "BUG CATCHERs,", $55
db "but PEWTER GYM's", $55
db "BROCK is totally", $55
db "into it!", $57
_UnnamedText_193f1: ; 0xa4a56
db $0, "Did you check out", $4f
db "the MUSEUM?", $57
; 0xa4a56 + 31 bytes
_UnnamedText_193f6: ; 0xa4a75
db $0, "Weren't those", $4f
db "fossils from MT.", $55
db "MOON amazing?", $57
; 0xa4a75 + 45 bytes
_UnnamedText_193fb: ; 0xa4aa2
db $0, "Really?", $4f
db "You absolutely", $55
db "have to go!", $57
; 0xa4aa2 + 36 bytes
_UnnamedText_19400: ; 0xa4ac6
db $0, "It's right here!", $4f
db "You have to pay", $55
db "to get in, but", $55
db "it's worth it!", $55
db "See you around!", $57
; 0xa4ac6 + 78 bytes
_UnnamedText_19427: ; 0xa4b14
db $0, "Psssst!", $4f
db "Do you know what", $55
db "I'm doing?", $57
; 0xa4b14 + 36 bytes
_UnnamedText_1942c: ; 0xa4b38
db $0, "That's right!", $4f
db "It's hard work!", $57
; 0xa4b38 + 29 bytes
_UnnamedText_19431: ; 0xa4b55
db $0, "I'm spraying REPEL", $4f
db "to keep #MON", $55
db "out of my garden!", $57
; 0xa4b55 + 50 bytes
_UnnamedText_1945d: ; 0xa4b87
db $0, "You're a trainer", $4f
db "right? BROCK's", $55
db "looking for new", $55
db "challengers!", $55
db "Follow me!", $57
; 0xa4b87 + 71 bytes
_UnnamedText_19462: ; 0xa4bce
db $0, "If you have the", $4f
db "right stuff, go", $55
db "take on BROCK!", $57
; 0xa4bce + 48 bytes
_PewterCityText6: ; 0xa4bfe
db $0, "TRAINER TIPS", $51
db "Any #MON that", $4f
db "takes part in", $55
db "battle, however", $55
db "short, earns EXP!", $57
_PewterCityText7: ; 0xa4c4a
db $0, "NOTICE!", $51
db "Thieves have been", $4f
db "stealing #MON", $55
db "fossils at MT.", $55
db "MOON! Please call", $55
db "PEWTER POLICE", $55
db "with any info!", $57
_PewterCityText10: ; 0xa4cb1
db $0, "PEWTER MUSEUM", $4f
db "OF SCIENCE", $57
_PewterCityText11: ; 0xa4ccb
db $0, "PEWTER CITY", $4f
db "#MON GYM", $55
db "LEADER: BROCK", $51
db "The Rock Solid", $4f
db "#MON Trainer!", $57
_PewterCityText12: ; 0xa4d0c
db $0, "PEWTER CITY", $4f
db "A Stone Gray", $55
db "City", $57
_UnnamedText_19668: ; 0xa4d2b
db $0, $53, ": Yo!", $4f
db $52, "!", $51
db "You're still", $4f
db "struggling along", $55
db "back here?", $51
db "I'm doing great!", $4f
db "I caught a bunch", $55
db "of strong and", $55
db "smart #MON!", $51
db "Here, let me see", $4f
db "what you caught,", $55
db $52, "!", $57
; 0xa4d2b + 147 bytes
_UnnamedText_1966d: ; 0xa4dbe
db $0, "Hey!", $4f
db "Take it easy!", $55
db "You won already!", $58
; 0xa4dbe + 37 bytes
_UnnamedText_19672: ; 0xa4de3
db $0, "Heh!", $4f
db "You're no match", $55
db "for my genius!", $58
; 0xa4de3 + 36 bytes
_UnnamedText_19677: ; 0xa4e07
db $0, $53, ": Hey,", $4f
db "guess what?", $51
db "I went to BILL's", $4f
db "and got him to", $55
db "show me his rare", $55
db "#MON!", $51
db "That added a lot", $4f
db "of pages to my", $55
db "#DEX!", $51
db "After all, BILL's", $4f
db "world famous as a", $55
db "#MANIAC!", $51
db "He invented the", $4f
db "#MON Storage", $55
db "System on PC!", $51
db "Since you're using", $4f
db "his system, go", $55
db "thank him!", $51
db "Well, I better", $4f
db "get rolling!", $55
db "Smell ya later!", $57
; 0xa4e07 + 288 bytes
_UnnamedText_196d9: ; 0xa4f27
db $0, "Hey! Stay out!", $4f
db "It's not your", $55
db "yard! Huh? Me?", $51
db "I'm an innocent", $4f
db "bystander! Don't", $55
db "you believe me?", $57
; 0xa4f27 + 91 bytes
_ReceivedTM28Text: ; 0xa4f82
db $0, $52, " recovered", $4f
db "TM28!@@"
; 0xa4f96
_ReceivedTM28Text2: ; 0xa4f96
db $0, $51
db "I better get", $4f
db "moving! Bye!@@"
; 0xa4fb3
_TM28NoRoomText: ; 0xa4fb3
db $0, "Make room for", $4f
db "this!", $51
db "I can't run until", $4f
db "I give it to you!", $57
; 0xa4fb3 + 56 bytes
_UnnamedText_196ee: ; 0xa4feb
db $0, "Stop!", $4f
db "I give up! I'll", $55
db "leave quietly!", $58
; 0xa4feb + 37 bytes
_UnnamedText_196f3: ; 0xa5010
db $0, "OK! I'll return", $4f
db "the TM I stole!", $58
; 0xa5010 + 32 bytes
_CeruleanCityText3: ; 0xa5030
db $0, "You're a trainer", $4f
db "too? Collecting,", $55
db "fighting, it's a", $55
db "tough life.", $57
_CeruleanCityText4: ; 0xa506e
db $0, "That bush in", $4f
db "front of the shop", $55
db "is in the way.", $51
db "There might be a", $4f
db "way around.", $57
_CeruleanCityText5: ; 0xa50ba
db $0, "You're making an", $4f
db "encyclopedia on", $55
db "#MON? That", $55
db "sounds amusing.", $57
_CeruleanCityText6: ; 0xa50f6
db $0, "The people here", $4f
db "were robbed.", $51
db "It's obvious that", $4f
db "TEAM ROCKET is", $55
db "behind this most", $55
db "heinous crime!", $51
db "Even our POLICE", $4f
db "force has trouble", $55
db "with the ROCKETs!", $57
_UnnamedText_19730: ; 0xa5188
db $0, "OK! SLOWBRO!", $4f
db "Use SONICBOOM!", $55
db "Come on, SLOWBRO", $55
db "pay attention!", $57
; 0xa5188 + 61 bytes
_UnnamedText_19735: ; 0xa51c5
db $0, "SLOWBRO punch!", $4f
db "No! You blew it", $55
db "again!", $57
; 0xa51c5 + 39 bytes
_UnnamedText_1973a: ; 0xa51ec
db $0, "SLOWBRO, WITHDRAW!", $4f
db "No! That's wrong!", $51
db "It's so hard to", $4f
db "control #MON!", $51
db "Your #MON's", $4f
db "obedience depends", $55
db "on your abilities", $55
db "as a trainer!", $57
; 0xa51ec + 127 bytes
_UnnamedText_1976f: ; 0xa526b
db $0, "SLOWBRO took a", $4f
db "snooze...", $57
; 0xa526b + 26 bytes
_UnnamedText_19774: ; 0xa5285
db $0, "SLOWBRO is", $4f
db "loafing around...", $57
; 0xa5285 + 30 bytes
_UnnamedText_19779: ; 0xa52a3
db $0, "SLOWBRO turned", $4f
db "away...", $57
; 0xa52a3 + 24 bytes
_UnnamedText_1977e: ; 0xa52bb
db $0, "SLOWBRO", $4f
db "ignored orders...", $57
; 0xa52bb + 27 bytes
_CeruleanCityText9: ; 0xa52d6
db $0, "I want a bright", $4f
db "red BICYCLE!", $51
db "I'll keep it at", $4f
db "home, so it won't", $55
db "get dirty!", $57
_CeruleanCityText10: ; 0xa531f
db $0, "This is CERULEAN", $4f
db "CAVE! Horribly", $55
db "strong #MON", $55
db "live in there!", $51
db "The #MON LEAGUE", $4f
db "champion is the", $55
db "only person who", $55
db "is allowed in!", $57
_CeruleanCityText12: ; 0xa539a
db $0, "CERULEAN CITY", $4f
db "A Mysterious,", $55
db "Blue Aura", $55
db "Surrounds It", $57
_CeruleanCityText13: ; 0xa53ce
db $0, "TRAINER TIPS", $51
db "Pressing B Button", $4f
db "during evolution", $55
db "cancels the whole", $55
db "process.", $57
_CeruleanCityText16: ; 0xa541a
db $0, "Grass and caves", $4f
db "handled easily!", $55
db "BIKE SHOP", $57
_CeruleanCityText17: ; 0xa5445
db $0, "CERULEAN CITY", $4f
db "#MON GYM", $55
db "LEADER: MISTY", $51
db "The Tomboyish", $4f
db "Mermaid!", $57
_UnnamedText_4413c: ; 0xa5482
db $0, "Do you believe in", $4f
db "GHOSTs?", $57
; 0xa5482 + 27 bytes
_UnnamedText_44141: ; 0xa549d
db $0, "Really? So there", $4f
db "are believers...", $57
; 0xa549d + 35 bytes
_UnnamedText_44146: ; 0xa54c0
db $0, "Hahaha, I guess", $4f
db "not.", $51
db "That white hand", $4f
db "on your shoulder,", $55
db "it's not real.", $57
; 0xa54c0 + 70 bytes
_LavenderTownText2: ; 0xa5506
db $0, "This town is known", $4f
db "as the grave site", $55
db "of #MON.", $51
db "Memorial services", $4f
db "are held in", $55
db "#MON TOWER.", $57
_LavenderTownText3: ; 0xa555f
db $0, "GHOSTs appeared", $4f
db "in #MON TOWER.", $51
db "I think they're", $4f
db "the spirits of", $55
db "#MON that the", $55
db "ROCKETs killed.", $57
_LavenderTownText4: ; 0xa55bb
db $0, "LAVENDER TOWN", $4f
db "The Noble Purple", $55
db "Town", $57
_LavenderTownText5: ; 0xa55e0
db $0, "New SILPH SCOPE!", $51
db "Make the Invisible", $4f
db "Plain to See!", $51
db "SILPH CO.", $57
_LavenderTownText8: ; 0xa561d
db $0, "LAVENDER VOLUNTEER", $4f
db "#MON HOUSE", $57
_LavenderTownText9: ; 0xa563c
db $0, "May the Souls of", $4f
db "#MON Rest Easy", $55
db "#MON TOWER", $57
_VermilionCityText1: ; 0xa5668
db $0, "We're careful", $4f
db "about pollution!", $51
db "We've heard GRIMER", $4f
db "multiplies in", $55
db "toxic sludge!", $57
_UnnamedText_198a7: ; 0xa56b5
db $0, "Did you see S.S.", $4f
db "ANNE moored in", $55
db "the harbor?", $57
; 0xa56b5 + 45 bytes
_UnnamedText_198ac: ; 0xa56e2
db $0, "So, S.S.ANNE has", $4f
db "departed!", $51
db "She'll be back in", $4f
db "about a year.", $57
; 0xa56e2 + 59 bytes
_SSAnneWelcomeText4: ; 0xa571d
db $0, "Welcome to S.S.", $4f
db "ANNE!", $57
; 0xa571d + 23 bytes
_SSAnneWelcomeText9: ; 0xa5734
db $0, "Welcome to S.S.", $4f
db "ANNE!", $51
db "Excuse me, do you", $4f
db "have a ticket?", $58
; 0xa5734 + 56 bytes
_SSAnneFlashedTicketText: ; 0xa576c
db $0, $52, " flashed", $4f
db "the S.S.TICKET!", $51
db "Great! Welcome to", $4f
db "S.S.ANNE!", $57
; 0xa576c + 55 bytes
_SSAnneNoTicketText: ; 0xa57a3
db $0, $52, " doesn't", $4f
db "have the needed", $55
db "S.S.TICKET.", $51
db "Sorry!", $51
db "You need a ticket", $4f
db "to get aboard.", $57
; 0xa57a3 + 78 bytes
_SSAnneNotHereText: ; 0xa57f1
db $0, "The ship set sail.", $57
; 0xa57f1 + 20 bytes
_VermilionCityText4: ; 0xa5805
db $0, "I'm putting up a", $4f
db "building on this", $55
db "plot of land.", $51
db "My #MON is", $4f
db "tamping the land.", $57
_VermilionCityText5: ; 0xa5852
db $0, "MACHOP: Guoh!", $4f
db "Gogogoh!@@"
_VermilionCityText14: ; 0xa586b
db $0, $51
db "A MACHOP is", $4f
db "stomping the land", $55
db "flat.", $57
_VermilionCityText6: ; 0xa5891
db $0, "S.S.ANNE is a", $4f
db "famous luxury", $55
db "cruise ship.", $51
db "We visit VERMILION", $4f
db "once a year.", $57
_VermilionCityText7: ; 0xa58db
db $0, "VERMILION CITY", $4f
db "The Port of", $55
db "Exquisite Sunsets", $57
_VermilionCityText8: ; 0xa5909
db $0, "NOTICE!", $51
db "ROUTE 12 may be", $4f
db "blocked off by a", $55
db "sleeping #MON.", $51
db "Detour through", $4f
db "ROCK TUNNEL to", $55
db "LAVENDER TOWN.", $51
db "VERMILION POLICE", $57
_VermilionCityText11: ; 0xa5980
db $0, "#MON FAN CLUB", $4f
db "All #MON fans", $55
db "welcome!", $57
_VermilionCityText12: ; 0xa59a6
db $0, "VERMILION CITY", $4f
db "#MON GYM", $55
db "LEADER: LT.SURGE", $51
db "The Lightning ", $4f
db "American!", $57
_VermilionCityText13: ; 0xa59e9
db $0, "VERMILION HARBOR", $57
_CeladonCityText1: ; 0xa59fb
db $0, "I got my KOFFING", $4f
db "in CINNABAR!", $51
db "It's nice, but it", $4f
db "breathes poison", $55
db "when it's angry!", $57
_CeladonCityText2: ; 0xa5a4b
db $0, "Heheh! This GYM", $4f
db "is great! It's", $55
db "full of women!", $57
_CeladonCityText3: ; 0xa5a79
db $0, "The GAME CORNER", $4f
db "is bad for our", $55
db "city's image!", $57
_CeladonCityText4: ; 0xa5aa6
db $0, "Moan! I blew it", $4f
db "all at the slots!", $51
db "I knew I should", $4f
db "have cashed in my", $55
db "coins for prizes!", $57
_TM41PreText: ; 0xa5afd
db $0, "Hello, there!", $51
db "I've seen you,", $4f
db "but I never had a", $55
db "chance to talk!", $51
db "Here's a gift for", $4f
db "dropping by!", $58
; 0xa5afd + 93 bytes
_ReceivedTM41Text: ; 0xa5b5a
db $0, $52, " received", $4f
db "@"
TX_RAM $cf4b
db $0, "!@@"
; 0xa5b6e
_TM41ExplanationText: ; 0xa5b6e
db $0, "TM41 teaches", $4f
db "SOFTBOILED!", $51
db "Only one #MON", $4f
db "can use it!", $51
db "That #MON is", $4f
db "CHANSEY!", $57
; 0xa5b6e + 74 bytes
_TM41NoRoomText: ; 0xa5bb8
db $0, "Oh, your pack is", $4f
db "full of items!", $57
; 0xa5bb8 + 33 bytes
_CeladonCityText6: ; 0xa5bd9
db $0, "This is my trusted", $4f
db "pal, POLIWRATH!", $51
db "It evolved from", $4f
db "POLIWHIRL when I", $55
db "used WATER STONE!", $57
_CeladonCityText7: ; 0xa5c30
db $0, "POLIWRATH: Ribi", $4f
db "ribit!@@"
_CeladonCityText8: ; 0xa5c49
db $0, "What are you", $4f
db "staring at?", $57
_CeladonCityText9: ; 0xa5c63
db $0, "Keep out of TEAM", $4f
db "ROCKET's way!", $57
_CeladonCityText10: ; 0xa5c82
db $0, "TRAINER TIPS", $51
db "X ACCURACY boosts", $4f
db "the accuracy of", $55
db "techniques!", $51
db "DIRE HIT jacks up", $4f
db "the likelihood of", $55
db "critical hits!", $51
db "Get your items at", $4f
db "CELADON DEPT.", $55
db "STORE!", $57
_CeladonCityText11: ; 0xa5d18
db $0, "CELADON CITY", $4f
db "The City of", $55
db "Rainbow Dreams", $57
_CeladonCityText13: ; 0xa5d41
db $0, "CELADON CITY", $4f
db "#MON GYM", $55
db "LEADER: ERIKA", $51
db "The Nature Loving", $4f
db "Princess!", $57
_CeladonCityText14: ; 0xa5d82
db $0, "CELADON MANSION", $57
_CeladonCityText15: ; 0xa5d93
db $0, "Find what you", $4f
db "need at CELADON", $55
db "DEPT. STORE!", $57
_CeladonCityText16: ; 0xa5dbf
db $0, "TRAINER TIPS", $51
db "GUARD SPEC.", $4f
db "protects #MON", $55
db "against SPECIAL", $55
db "attacks such as", $55
db "fire and water!", $51
db "Get your items at", $4f
db "CELADON DEPT.", $55
db "STORE!", $57
_CeladonCityText17: ; 0xa5e3e
db $0, "Coins exchanged", $4f
db "for prizes!", $55
db "PRIZE EXCHANGE", $57
_CeladonCityText18: ; 0xa5e6a
db $0, "ROCKET GAME CORNER", $4f
db "The playground", $55
db "for grown-ups!", $57
_FuchsiaCityText1: ; 0xa5e9c
db $0, "Did you try the", $4f
db "SAFARI GAME? Some", $55
db "#MON can only", $55
db "be caught there.", $57
_FuchsiaCityText2: ; 0xa5ede
db $0, "SAFARI ZONE has a", $4f
db "zoo in front of", $55
db "the entrance.", $51
db "Out back is the", $4f
db "SAFARI GAME for", $55
db "catching #MON.", $57
_FuchsiaCityText3: ; 0xa5f3e
db $0, "ERIK: Where's", $4f
db "SARA? I said I'd", $55
db "meet her here.", $57
_FuchsiaCityText4: ; 0xa5f6b
db $0, "That item ball in", $4f
db "there is really a", $55
db "#MON.", $57
_FuchsiaCityText5: ; 0xa5f96
db $0, "!", $57
_FuchsiaCityText11: ; 0xa5f99
db $0, "FUCHSIA CITY", $4f
db "Behold! It's", $55
db "Passion Pink!", $57
_FuchsiaCityText13: ; 0xa5fc1
db $0, "SAFARI GAME", $4f
db "#MON-U-CATCH!", $57
_FuchsiaCityText16: ; 0xa5fdc
db $0, "SAFARI ZONE", $4f
db "WARDEN's HOME", $57
_FuchsiaCityText17: ; 0xa5ff6
db $0, "#MON PARADISE", $4f
db "SAFARI ZONE", $57
_FuchsiaCityText18: ; 0xa6011
db $0, "FUCHSIA CITY", $4f
db "#MON GYM", $55
db "LEADER: KOGA", $51
db "The Poisonous", $4f
db "Ninja Master", $57
_FuchsiaCityChanseyText: ; 0xa6050
db $0, "Name: CHANSEY", $51
db "Catching one is", $4f
db "all up to chance.", $58
; 0xa6050 + 49 bytes
_FuchsiaCityVoltorbText: ; 0xa6081
db $0, "Name: VOLTORB", $51
db "The very image of", $4f
db "a # BALL.", $58
; 0xa6081 + 43 bytes
_FuchsiaCityKangaskhanText: ; 0xa60ac
db $0, "Name: KANGASKHAN", $51
db "A maternal #MON", $4f
db "that raises its", $55
db "young in a pouch", $55
db "on its belly.", $58
; 0xa60ac + 81 bytes
_FuchsiaCitySlowpokeText: ; 0xa60fd
db $0, "Name: SLOWPOKE", $51
db "Friendly and very", $4f
db "slow moving.", $58
; 0xa60fd + 47 bytes
_FuchsiaCityLaprasText: ; 0xa612c
db $0, "Name: LAPRAS", $51
db "A.K.A. the king", $4f
db "of the seas.", $58
; 0xa612c + 43 bytes
_FuchsiaCityOmanyteText: ; 0xa6157
db $0, "Name: OMANYTE", $51
db "A #MON that", $4f
db "was resurrected", $55
db "from a fossil.", $58
; 0xa6157 + 58 bytes
_FuchsiaCityKabutoText: ; 0xa6191
db $0, "Name: KABUTO", $51
db "A #MON that", $4f
db "was resurrected", $55
db "from a fossil.", $58
; 0xa6191 + 57 bytes
_UnnamedText_19b2a: ; 0xa61ca
db $0, "...", $57
; 0xa61ca + 5 bytes
_CinnabarIslandText8: ; 0xa61cf
db $0, "The door is", $4f
db "locked...", $57
; 0xa61cf + 23 bytes
_CinnabarIslandText1: ; 0xa61e6
db $0, "CINNABAR GYM's", $4f
db "BLAINE is an odd", $55
db "man who has lived", $55
db "here for decades.", $57
_CinnabarIslandText2: ; 0xa622a
db $0, "Scientists conduct", $4f
db "experiments in", $55
db "the burned out", $55
db "building.", $57
_CinnabarIslandText3: ; 0xa6266
db $0, "CINNABAR ISLAND", $4f
db "The Fiery Town of", $55
db "Burning Desire", $57
_CinnabarIslandText6: ; 0xa6298
db $0, "#MON LAB", $57
_CinnabarIslandText7: ; 0xa62a2
db $0, "CINNABAR ISLAND", $4f
db "#MON GYM", $55
db "LEADER: BLAINE", $51
db "The Hot-Headed", $4f
db "Quiz Master!", $57
_SaffronCityText1: ; 0xa62e7
db $0, "What do you want?", $4f
db "Get lost!", $57
_SaffronCityText2: ; 0xa6304
db $0, "BOSS said he'll", $4f
db "take this town!", $57
_SaffronCityText3: ; 0xa6324
db $0, "Get out of the", $4f
db "way!", $57
_SaffronCityText4: ; 0xa6339
db $0, "SAFFRON belongs", $4f
db "to TEAM ROCKET!", $57
_SaffronCityText5: ; 0xa635a
db $0, "Being evil makes", $4f
db "me feel so alive!", $57
_SaffronCityText6: ; 0xa637e
db $0, "Ow! Watch where", $4f
db "you're walking!", $57
_SaffronCityText7: ; 0xa639e
db $0, "With SILPH under", $4f
db "control, we can", $55
db "exploit #MON", $55
db "around the world!", $57
_SaffronCityText8: ; 0xa63df
db $0, "You beat TEAM", $4f
db "ROCKET all alone?", $55
db "That's amazing!", $57
_SaffronCityText9: ; 0xa640f
db $0, "Yeah! TEAM ROCKET", $4f
db "is gone!", $55
db "It's safe to go", $55
db "out again!", $57
_SaffronCityText10: ; 0xa6445
db $0, "People should be", $4f
db "flocking back to", $55
db "SAFFRON now.", $57
_SaffronCityText11: ; 0xa6475
db $0, "I flew here on my", $4f
db "PIDGEOT when I", $55
db "read about SILPH.", $51
db "It's already over?", $4f
db "I missed the", $55
db "media action.", $57
_SaffronCityText12: ; 0xa64d6
db $0, "PIDGEOT: Bi bibii!@@"
_SaffronCityText13: ; 0xa64eb
db $0, "I saw ROCKET", $4f
db "BOSS escaping", $55
db "SILPH's building.", $57
_SaffronCityText14: ; 0xa6518
db $0, "I'm a security", $4f
db "guard.", $51
db "Suspicious kids I", $4f
db "don't allow in!", $57
_SaffronCityText15: ; 0xa654f
db $0, "...", $4f
db "Snore...", $51
db "Hah! He's taking", $4f
db "a snooze!", $57
_SaffronCityText16: ; 0xa6577
db $0, "SAFFRON CITY", $4f
db "Shining, Golden", $55
db "Land of Commerce", $57
_SaffronCityText17: ; 0xa65a6
db $0, "FIGHTING DOJO", $57
_SaffronCityText18: ; 0xa65b5
db $0, "SAFFRON CITY", $4f
db "#MON GYM", $55
db "LEADER: SABRINA", $51
db "The Master of", $4f
db "Psychic #MON!", $57
_SaffronCityText20: ; 0xa65f8
db $0, "TRAINER TIPS", $51
db "FULL HEAL cures", $4f
db "all ailments like", $55
db "sleep and burns.", $51
db "It costs a bit", $4f
db "more, but it's", $55
db "more convenient.", $57
_SaffronCityText21: ; 0xa6667
db $0, "TRAINER TIPS", $51
db "New GREAT BALL", $4f
db "offers improved", $55
db "capture rates.", $51
db "Try it on those", $4f
db "hard-to-catch", $55
db "#MON.", $57
_SaffronCityText22: ; 0xa66c7
db $0, "SILPH CO.", $4f
db "OFFICE BUILDING", $57
_SaffronCityText24: ; 0xa66e2
db $0, "MR.PSYCHIC's", $4f
db "HOUSE", $57
_SaffronCityText25: ; 0xa66f5
db $0, "SILPH's latest", $4f
db "product!", $51
db "Release to be", $4f
db "determined...", $57
_ItemUseBallText00:
db 0,"It dodged the",$4F
db "thrown BALL!",$51
db "This #MON",$4F
db "can't be caught!",$58
_ItemUseBallText01:
db 0,"You missed the",$4F
db "#MON!",$58
_ItemUseBallText02:
db 0,"Darn! The #MON",$4F
db "broke free!",$58
_ItemUseBallText03:
db 0,"Aww! It appeared",$4F
db "to be caught! ",$58
_ItemUseBallText04:
db 0,"Shoot! It was so",$4F
db "close too!",$58
_ItemUseBallText05:
db 0,"All right!",$4F,"@",1
dw $CFDA
db 0," was",$55
db "caught!@@"
_ItemUseBallText07:
db 1
dw $DE06
db 0," was",$4F
db "transferred to",$55
db "BILL's PC!",$58
_ItemUseBallText08:
db 1
dw $DE06
db 0," was",$4F
db "transferred to",$55
db "someone's PC!",$58
_ItemUseBallText06:
db 0,"New #DEX data",$4F
db "will be added for",$55,"@",1
dw $CFDA
db 0,"!@@"
_UnnamedText_da4c: ; 0xa685e
db $0, $52, " got on", $4f
db "@"
; 0xa685e + 11 bytes
UnnamedText_a6869: ; 0xa6869
TX_RAM $cd6d
db $0, "!", $58
; 0xa686f
_UnnamedText_da51: ; 0xa686f
db $0, "There's no place", $4f
db "to get off!", $58
; 0xa686f + 29 bytes
_UnnamedText_df24: ; 0xa688c
TX_RAM $cd6d
db $0, "'s", $4f
db "@"
; 0xa688c + 7 bytes
UnnamedText_a6893: ; 0xa6893
TX_RAM $cf4b
db $0, " rose.", $58
; 0xa689e
_UnnamedText_df29: ; 0xa689e
db $0, "It won't have any", $4f
db "effect.", $58
; 0xa689e + 26 bytes
_UnnamedText_dfa5: ; 0xa68b8
db $0, $52, " threw", $4f
db "some BAIT.", $57
; 0xa68b8 + 20 bytes
_UnnamedText_dfaa: ; 0xa68cc
db $0, $52, " threw a", $4f
db "ROCK.", $57
; 0xa68cc + 17 bytes
_UnnamedText_e20b: ; 0xa68dd
db $0, "Played the #", $4f
db "FLUTE.", $51
db "Now, that's a", $4f
db "catchy tune!", $58
; 0xa68dd + 47 bytes
_UnnamedText_e210: ; 0xa690c
db $0, "All sleeping", $4f
db "#MON woke up.", $58
; 0xa690c + 28 bytes
UnnamedText_a6928: ; 0xa6928
db $0, $52, " played the", $4f
db "# FLUTE.@@"
; 0xa6940
_UnnamedText_e247: ; 0xa6940
db $0, "Coins", $4f
db "@"
; 0xa6940 + 8 bytes
db $2, $a4, $d5, $c2
; 0xa694c
db $0, " ", $58
; 0xa694f
_UnnamedText_e30d: ; 0xa694f
db $0, "Yes! ITEMFINDER", $4f
db "indicates there's", $55
db "an item nearby.", $58
; 0xa694f + 50 bytes
_UnnamedText_e312: ; 0xa6981
db $0, "Nope! ITEMFINDER", $4f
db "isn't responding.", $58
; 0xa6981 + 35 bytes
_UnnamedText_e45d: ; 0xa69a4
db $0, "Raise PP of which", $4f
db "technique?", $57
; 0xa69a4 + 30 bytes
_UnnamedText_e462: ; 0xa69c2
db $0, "Restore PP of", $4f
db "which technique?", $57
; 0xa69c2 + 32 bytes
_UnnamedText_e467: ; 0xa69e2
TX_RAM $cf4b
db $0, "'s PP", $4f
db "is maxed out.", $58
; 0xa69e2 + 23 bytes
_UnnamedText_e46c: ; 0xa69f9
TX_RAM $cf4b
db $0, "'s PP", $4f
db "increased.", $58
; 0xa69f9 + 20 bytes
_UnnamedText_e471: ; 0xa6a0d
db $0, "PP was restored.", $58
; 0xa6a0d + 18 bytes
UnnamedText_a6a1f: ; 0xa6a1f
db $0, "Booted up a TM!", $58
; 0xa6a30
UnnamedText_a6a30: ; 0xa6a30
db $0, "Booted up an HM!", $58
; 0xa6a42
UnnamedText_a6a42: ; 0xa6a42
db $0, "It contained", $4f
db "@"
TX_RAM $cf4b
db $0, "!", $51
db "Teach @"
TX_RAM $cf4b
db $0, $4f
db "to a #MON?", $57
; 0xa6a6e
UnnamedText_a6a6e: ; 0xa6a6e
TX_RAM $cd6d
db $0, " is not", $4f
db "compatible with", $55
db "@"
TX_RAM $cf4b
db $0, ".", $51
db "It can't learn", $4f
db "@"
; 0xa6a8b + 21 bytes = 0xa6aa0
UnnamedText_a6aa0: ; 0xa6aa0
TX_RAM $cf4b
db $0, ".", $58
; 0xa6aa0 + 6 bytes = 0xa6aa6
UnnamedText_a6aa6: ; 0xa6aa6
db $0, "OAK: ", $52, "!", $4f
db "This isn't the", $55
db "time to use that! ", $58
; 0xa6aa6 + 42 bytes = 0xa6ad0
UnnamedText_a6ad0: ; 0xa6ad0
db $0, "This isn't yours", $4f
db "to use!", $58
; 0xa6ad0 + 25 bytes = 0xa6ae9
UnnamedText_a6ae9: ; 0xa6ae9
db $0, "It won't have any", $4f
db "effect.", $58
; 0xa6ae9 + 26 bytes = 0xa6b03
UnnamedText_a6b03: ; 0xa6b03
db $0, "The trainer", $4f
db "blocked the BALL!", $58
; 0xa6b03 + 31 bytes = 0xa6b22
UnnamedText_a6b22: ; 0xa6b22
db $0, "Don't be a thief!", $58
; 0xa6b22 + 18 bytes = 0xa6b34
UnnamedText_a6b34: ; 0xa6b34
db $0, "No cycling", $4e, "allowed here.", $58
; 0xa6b34 + 26 bytes = 0xa6b4e
UnnamedText_a6b4e: ; 0xa6b4e
db $0, "No SURFing on", $4f
db "@"
; 0xa6b4e + 16 bytes = 0xa6b5e
UnnamedText_a6b5e: ; 0xa6b5e
TX_RAM $cd6d
db $0, " here!", $58
; 0xa6b5e + 11 bytes = 0xa6b69
UnnamedText_a6b69: ; 0xa6b69
db $0, "The #MON BOX", $4f
db "is full! Can't", $55
db "use that item!", $58
; 0xa6b69 + 43 bytes = 0xa6b94
SECTION "bank2A",DATA,BANK[$2A]
_ItemUseText001:
db 0,$52," used@@"
_ItemUseText002: ; 0xa8009
TX_RAM $cf4b
db $0, "!", $57
; 0xa800e
UnnamedText_a800f: ; 0xa800f
db $0, $52, " got on the@@"
; 0xa801e
_UnnamedText_e5f7: ; 0xa801e
TX_RAM $cf4b
db $0, "!", $58
; 0xa801e + 6 bytes
UnnamedText_a8024: ; 0xa8024
db $0, $52, " got off@@"
; 0xa8030
_UnnamedText_e601: ; 0xa8030
db $0, "the @"
TX_RAM $cf4b
db $0, ".", $58
; 0xa803c
_UnnamedText_e755: ; 0xa803c
db $0, "Threw away", $4f
db "@"
; 0xa803c + 13 bytes
UnnamedText_a8049: ; 0xa8049
TX_RAM $cd6d
db $0, ".", $58
; 0xa804f
_UnnamedText_e75a: ; 0xa804f
db $0, "Is it OK to toss", $4f
db "@"
; 0xa804f + 19 bytes
UnnamedText_a8062: ; 0xa8062
TX_RAM $cf4b
db $0, "?", $58
; 0xa8068
_UnnamedText_e75f: ; 0xa8068
db $0, "That's too impor-", $4f
db "tant to toss!", $58
; 0xa8068 + 32 bytes
_UnnamedText_2fe3b: ; 0xa8088
TX_RAM $cd6d
db $0, " knows", $4f
db "@"
; 0xa8088 + 12 bytes
UnnamedText_a8094: ; 0xa8094
TX_RAM $cf4b
db $0, "!", $58
; 0xa809a
_UnnamedText_71d88: ; 0xa809a
db $0, "Okay, connect the", $4f
db "cable like so!", $58
; 0xa809a + 34 bytes
_UnnamedText_71d8d: ; 0xa80bc
db $0, $52, " traded", $4f
db "@"
UnnamedText_a80c7: ; 0xa80c7
TX_RAM $cd13
db $0, " for", $55
db "@"
TX_RAM $cd1e
db $0, "!@@"
; 0xa80d8
_UnnamedText_71d94: ; 0xa80d8
db $0, "I'm looking for", $4f
db "@"
; 0xa80d8 + 17 bytes
UnnamedText_a80e9: ; 0xa80e9
TX_RAM $cd13
db $0, "! Wanna", $51
db "trade one for", $4f
db "@"
TX_RAM $cd1e
db $0, "? ", $57
; 0xa810b
_UnnamedText_71d99: ; 0xa810b
db $0, "Awww!", $4f
db "Oh well...", $57
; 0xa810b + 18 bytes
_UnnamedText_71d9e: ; 0xa811d
db $0, "What? That's not", $4f
db "@"
; 0xa811d + 18 bytes
UnnamedText_a812f: ; 0xa812f
TX_RAM $cd13
db $0, "!", $51
db "If you get one,", $4f
db "come back here!", $57
; 0xa8155
_UnnamedText_71da3: ; 0xa8155
db $0, "Hey thanks!", $57
; 0xa8155 + 13 bytes
_UnnamedText_71da8: ; 0xa8162
db $0, "Isn't my old", $4f
db "@"
; 0xa8162 + 14 bytes
UnnamedText_a8170: ; 0xa8170
TX_RAM $cd1e
db $0, " great?", $57
; 0xa8170
_UnnamedText_71dad: ; 0xa817c
db $0, "Hello there! Do", $4f
db "you want to trade", $51
db "your @"
; 0xa817c + 41 bytes
UnnamedText_a81a5: ; 0xa81a5
TX_RAM $cd13
db $0, $4f
db "for @"
TX_RAM $cd1e
db $0, "?", $57
; 0xa81b5
_UnnamedText_71db2: ; 0xa81b5
db $0, "Well, if you", $4f
db "don't want to...", $57
; 0xa81b5 + 30 bytes
_UnnamedText_71db7: ; 0xa81d3
db $0, "Hmmm? This isn't", $4f
db "@"
TX_RAM $cd13
db $0, ".", $51
db "Think of me when", $4f
db "you get one.", $57
; 0xa8209
_UnnamedText_71dbc: ; 0xa8209
db $0, "Thanks!", $57
; 0xa8209 + 9 bytes
_UnnamedText_71dc1: ; 0xa8212
db $0, "The @"
TX_RAM $cd13
db $0, " you", $4f
db "traded to me", $51
db "went and evolved!", $57
; 0xa8240
_UnnamedText_71dc6: ; 0xa8240
db $0, "Hi! Do you have", $4f
db "@"
TX_RAM $cd13
db $0, "?", $51
db "Want to trade it", $4f
db "for @"
TX_RAM $cd1e
db $0, "?", $57
; 0xa8274
_UnnamedText_71dcb: ; 0xa8274
db $0, "That's too bad.", $57
; 0xa8274 + 16 bytes
_UnnamedText_71dd0: ; 0xa8284
db $0, "...This is no", $4f
db "@"
TX_RAM $cd13
db $0, ".", $51
db "If you get one,", $4f
db "trade it with me!", $57
; 0xa82bc
_UnnamedText_71dd5: ; 0xa82bc
db $0, "Thanks pal!", $57
; 0xa82bc + 13 bytes
_UnnamedText_71dda: ; 0xa82c9
db $0, "How is my old", $4f
db "@"
TX_RAM $cd1e
db $0, "?", $51
db "My @"
TX_RAM $cd13
db $0, " is", $4f
db "doing great!", $57
; 0xa82f8
; XXX
db $0, $93, $a7, $a4, $b1, $a4, $7f, $a8, $b2, $ad, $be, $4f
db $a0, $ad, $b8, $b3, $a7, $a8, $ad, $a6, $7f, $b3, $ae, $7f, $82, $94, $93, $e7, $58
db $1, $6d, $cd
db $0, $7f, $a7, $a0, $a2, $aa, $a4, $a3, $4f
db $a0, $b6, $a0, $b8, $7f, $b6, $a8, $b3, $a7, $7f, $82, $94, $93, $e7, $58
SECTION "bank2B",DATA,BANK[$2B]
INCLUDE "text/pokedex.tx"
SECTION "bank2C",DATA,BANK[$2C]
MoveNames: ; 4000
db "POUND@"
db "KARATE CHOP@"
db "DOUBLESLAP@"
db "COMET PUNCH@"
db "MEGA PUNCH@"
db "PAY DAY@"
db "FIRE PUNCH@"
db "ICE PUNCH@"
db "THUNDERPUNCH@"
db "SCRATCH@"
db "VICEGRIP@"
db "GUILLOTINE@"
db "RAZOR WIND@"
db "SWORDS DANCE@"
db "CUT@"
db "GUST@"
db "WING ATTACK@"
db "WHIRLWIND@"
db "FLY@"
db "BIND@"
db "SLAM@"
db "VINE WHIP@"
db "STOMP@"
db "DOUBLE KICK@"
db "MEGA KICK@"
db "JUMP KICK@"
db "ROLLING KICK@"
db "SAND-ATTACK@"
db "HEADBUTT@"
db "HORN ATTACK@"
db "FURY ATTACK@"
db "HORN DRILL@"
db "TACKLE@"
db "BODY SLAM@"
db "WRAP@"
db "TAKE DOWN@"
db "THRASH@"
db "DOUBLE-EDGE@"
db "TAIL WHIP@"
db "POISON STING@"
db "TWINEEDLE@"
db "PIN MISSILE@"
db "LEER@"
db "BITE@"
db "GROWL@"
db "ROAR@"
db "SING@"
db "SUPERSONIC@"
db "SONICBOOM@"
db "DISABLE@"
db "ACID@"
db "EMBER@"
db "FLAMETHROWER@"
db "MIST@"
db "WATER GUN@"
db "HYDRO PUMP@"
db "SURF@"
db "ICE BEAM@"
db "BLIZZARD@"
db "PSYBEAM@"
db "BUBBLEBEAM@"
db "AURORA BEAM@"
db "HYPER BEAM@"
db "PECK@"
db "DRILL PECK@"
db "SUBMISSION@"
db "LOW KICK@"
db "COUNTER@"
db "SEISMIC TOSS@"
db "STRENGTH@"
db "ABSORB@"
db "MEGA DRAIN@"
db "LEECH SEED@"
db "GROWTH@"
db "RAZOR LEAF@"
db "SOLARBEAM@"
db "POISONPOWDER@"
db "STUN SPORE@"
db "SLEEP POWDER@"
db "PETAL DANCE@"
db "STRING SHOT@"
db "DRAGON RAGE@"
db "FIRE SPIN@"
db "THUNDERSHOCK@"
db "THUNDERBOLT@"
db "THUNDER WAVE@"
db "THUNDER@"
db "ROCK THROW@"
db "EARTHQUAKE@"
db "FISSURE@"
db "DIG@"
db "TOXIC@"
db "CONFUSION@"
db "PSYCHIC@"
db "HYPNOSIS@"
db "MEDITATE@"
db "AGILITY@"
db "QUICK ATTACK@"
db "RAGE@"
db "TELEPORT@"
db "NIGHT SHADE@"
db "MIMIC@"
db "SCREECH@"
db "DOUBLE TEAM@"
db "RECOVER@"
db "HARDEN@"
db "MINIMIZE@"
db "SMOKESCREEN@"
db "CONFUSE RAY@"
db "WITHDRAW@"
db "DEFENSE CURL@"
db "BARRIER@"
db "LIGHT SCREEN@"
db "HAZE@"
db "REFLECT@"
db "FOCUS ENERGY@"
db "BIDE@"
db "METRONOME@"
db "MIRROR MOVE@"
db "SELFDESTRUCT@"
db "EGG BOMB@"
db "LICK@"
db "SMOG@"
db "SLUDGE@"
db "BONE CLUB@"
db "FIRE BLAST@"
db "WATERFALL@"
db "CLAMP@"
db "SWIFT@"
db "SKULL BASH@"
db "SPIKE CANNON@"
db "CONSTRICT@"
db "AMNESIA@"
db "KINESIS@"
db "SOFTBOILED@"
db "HI JUMP KICK@"
db "GLARE@"
db "DREAM EATER@"
db "POISON GAS@"
db "BARRAGE@"
db "LEECH LIFE@"
db "LOVELY KISS@"
db "SKY ATTACK@"
db "TRANSFORM@"
db "BUBBLE@"
db "DIZZY PUNCH@"
db "SPORE@"
db "FLASH@"
db "PSYWAVE@"
db "SPLASH@"
db "ACID ARMOR@"
db "CRABHAMMER@"
db "EXPLOSION@"
db "FURY SWIPES@"
db "BONEMERANG@"
db "REST@"
db "ROCK SLIDE@"
db "HYPER FANG@"
db "SHARPEN@"
db "CONVERSION@"
db "TRI ATTACK@"
db "SUPER FANG@"
db "SLASH@"
db "SUBSTITUTE@"
db "STRUGGLE@"