IIMarckus
519dd7fd56
Improve labels for Yellow Safari Zone entrance.
2014-10-18 08:57:53 -06:00
IIMarckus
a36e090d43
Add parts of the Safari Zone entrance script from Yellow.
2014-10-17 22:47:31 -06:00
IIMarckus
2e376fecab
Add some Yellow text from the Safari Zone entrance.
2014-10-17 15:13:14 -06:00
IIMarckus
9004b33ab7
Add a shifted person object on Route 19 in Yellow.
2014-10-17 13:24:51 -06:00
IIMarckus
deb2db01cb
Replace hardcoded pointer with label.
2014-10-17 13:16:11 -06:00
IIMarckus
21b2ab0065
Fix a few more bugs in the beach house.
2014-10-17 13:08:40 -06:00
IIMarckus
1d579928dc
Modularize the beach house.
2014-10-17 12:16:52 -06:00
IIMarckus
16ad16302e
Add the beach house tileset.
2014-10-17 11:13:22 -06:00
IIMarckus
292cf55bad
More idioms.
2014-10-17 09:28:15 -06:00
IIMarckus
50a39daa74
More idioms.
2014-10-17 09:24:04 -06:00
IIMarckus
60bc4b9b9b
Fix Route 19 for Yellow.
2014-10-17 09:01:48 -06:00
IIMarckus
7db2fe99f8
Add more from the beach house.
2014-10-17 08:13:51 -06:00
IIMarckus
a3d3f8324a
Kill version.asm.
2014-10-17 02:42:32 -06:00
IIMarckus
008cface52
Minor comment/label improvements in Cinnabar Lab.
2014-10-16 00:12:44 -06:00
IIMarckus
bf6a1bab61
Better document the “can encounter Pokémon outside grass” code.
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Pointed out by Lin.
2014-10-10 03:44:52 -06:00
IIMarckus
00049b6f39
Fix typo in previous.
2014-10-10 02:01:47 -06:00
IIMarckus
6e14461fa6
Add a lot of Yellow text changes.
2014-10-10 01:46:06 -06:00
IIMarckus
906bd59e77
Add Yellow player/rival names.
2014-10-09 00:14:18 -06:00
yenatch
070c964964
Accidentally committed .orig files from merge dff0cdeb
.
2014-09-23 15:08:12 -07:00
yenatch
a81487e9c6
Rename hVBlank* constants to h*.
2014-09-23 15:02:03 -07:00
yenatch
6866df277f
Add comments for move ids.
2014-09-23 14:56:07 -07:00
yenatch
46722e5b3b
Merge remote-tracking branch 'danny/master'
2014-09-19 22:03:57 -07:00
yenatch
dff0cdeb5a
Merge remote-tracking branch 'YamaArashi/master'
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Conflicts:
constants/misc_constants.asm
engine/battle/core.asm
engine/menu/pokedex.asm
engine/town_map.asm
home.asm
hram.asm
2014-09-20 00:57:27 -04:00
U-Daniel-PC\Daniel
3379bd7b73
Fix capitalization
2014-09-20 00:32:05 -04:00
U-Daniel-PC\Daniel
52f17d9cce
Bump submodule
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python tools now include new red music command names
2014-09-19 23:23:35 -04:00
U-Daniel-PC\Daniel
dac95cb42b
Merge branch 'master' of https://github.com/iimarckus/pokered
2014-09-19 23:19:05 -04:00
yenatch
1185d69819
Merge remote-tracking branch 'origin/master' into tentative
2014-09-19 13:15:47 -07:00
yenatch
f1667eb6b5
Fix the symfile and mapfile filenames.
2014-09-19 13:09:37 -07:00
yenatch
d59dfadf66
Add macros for text predefs.
2014-09-17 21:15:11 -07:00
yenatch
3de9d14d3e
Recomment misc functions in home.asm.
2014-09-17 21:14:32 -07:00
yenatch
fcfed136c6
Don't define addresses for ROM0 sections in home.asm.
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Instead, occupy the space reserved for the rom header so there is no collision.
2014-09-17 20:54:45 -07:00
yenatch
a850331d31
Use a macro to define version constants.
2014-09-17 12:57:02 -07:00
yenatch
aa361c3bf7
Use move animation constants instead of static values.
...
This allows new moves and animations to be added without overlap.
2014-09-17 12:37:47 -07:00
yenatch
29aff84107
Enumerate move constants and add unnamed animation constants.
2014-09-17 12:36:49 -07:00
YamaArashi
2ed65d9c3e
Commented/labelled misc functions
2014-09-14 11:29:18 -07:00
YamaArashi
0c916aea33
Commented more sprite and map code
2014-09-13 00:50:56 -07:00
YamaArashi
91793015e5
Labelled and commented mostly sprite-related things
2014-09-09 20:55:19 -07:00
YamaArashi
daf4fc87ae
Add comments regarding menus and sprites
2014-09-08 23:32:33 -07:00
yenatch
342791a001
Use a macro for move attributes.
...
The formatting was pretty bad, so that's fixed too.
2014-09-01 17:59:10 -07:00
yenatch
8f49e37b82
Use hram constants for remaining joypad variables.
2014-08-30 19:48:49 -07:00
yenatch
365ae68d80
Use PARTY_LENGTH and related constants in menu and hud code.
...
This should allow reducing PARTY_LENGTH to work as intended.
Increasing it also works provided space is provided in wram, but breaks pc/saving.
2014-08-22 23:17:47 -07:00
yenatch
cf399a8c86
Split copy and serial functions out of home.asm.
2014-08-12 00:01:04 -07:00
YamaArashi
59f0507e4c
Labelled many functions/variables
2014-08-08 22:39:13 -07:00
yenatch
1cf79b6f15
Fix static banks passed into GetName.
...
This appears to be the only other use of wPredefBank.
Chances are there are more uncaught banks. Known cases are marked as "hardcoded" or similar.
2014-08-07 21:17:44 -07:00
YamaArashi
c9946975d4
Commented function
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- Named and commented Func_4c70.
- Removed gfx/diagonal_lines.png, which is not actually graphics.
2014-07-28 02:22:58 -07:00
yenatch
8dd46620bc
Add a comment to the "compare" target.
2014-07-16 15:28:46 -07:00
U-Daniel-PC\Daniel
57113a7651
Don't redundantly define sprite dimensions
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dimensions are defined in the .pic files
2014-07-15 09:31:30 -05:00
yenatch
4ad367ba98
Combine poke%.gbc build targets into a generalized one.
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Now only one target is needed for all versions.
$$* also works instead of %, but in a pattern rule % is probably clearer.
2014-07-13 20:45:21 -07:00
yenatch
fb11ff7e55
Merge pull request #48 from yenatch/master
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Clean up post-split main.asm. Get rid of static wram addresses. Lay out a foundation for Yellow.
2014-07-12 09:02:49 -04:00
yenatch
dbef0efa6c
Add image suffixes to the makefile.
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Explicitly define png dependencies (none).
This keeps make from looking for nonexistent dependencies with extensions like ".png.o".
This doesn't make it go any faster, but it at least makes debug easier.
2014-07-11 12:14:39 -07:00