yenatch
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35493bef27
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Merge remote-tracking branch 'danny/master'
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2014-06-06 16:03:47 -07:00 |
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yenatch
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b32abf1f16
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Split out joypad code from main.asm.
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2014-05-31 12:25:40 -07:00 |
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U-Fish-PC\Daniel
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32de1b2694
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Relabel a few missed map scripts and TheEndTextString
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2014-05-31 10:35:46 -04:00 |
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U-Fish-PC\Daniel
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286c160c27
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Merge branch 'master' of https://github.com/yenatch/pokered
Conflicts:
engine/battle/1c.asm
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2014-05-30 13:17:47 -04:00 |
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U-Fish-PC\Daniel
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c8a5720cca
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Fix IsDungeonMap comments
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2014-05-30 06:11:18 -04:00 |
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yenatch
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188ac8a9b4
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Remove redundant dimensions in image filenames.
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2014-05-30 01:30:10 -07:00 |
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U-Fish-PC\Daniel
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0221c1831e
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Label and comment BattleTransition
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2014-05-29 14:21:41 -04:00 |
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yenatch
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da0a72cdbf
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Use VRAM constants where applicable.
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2014-05-29 01:31:46 -07:00 |
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yenatch
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f16f07c5ca
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More wOAMBuffer references.
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2014-05-27 11:08:52 -07:00 |
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yenatch
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40c17c906b
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Remove most static wram addresses. Use labels instead.
For unknown addresses, use "w<address>".
Label overleads are still an issue.
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2014-05-26 22:04:39 -07:00 |
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yenatch
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41906725d0
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Split out item fragment code.
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2014-05-25 19:53:43 -07:00 |
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yenatch
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db569956ef
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Split out overworld object movement.
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2014-05-25 19:53:43 -07:00 |
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yenatch
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f6038a3d52
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Try to clean up PrepareOAMData.
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2014-05-25 19:53:15 -07:00 |
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yenatch
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4be11293e5
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Label BCD math predefs.
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2014-05-25 17:27:02 -07:00 |
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yenatch
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bba8405992
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Rename GetJoypadState -> Joypad.
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2014-05-25 11:21:48 -07:00 |
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yenatch
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031e33957d
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Rename joypad registers.
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2014-05-25 10:53:09 -07:00 |
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yenatch
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d307c85499
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Clean up some bank 3 functions and rename flag action functions.
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2014-05-25 10:09:39 -07:00 |
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yenatch
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7911bc1309
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Rename engine/rng.asm to engine/random.asm.
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2014-05-24 11:44:12 -07:00 |
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yenatch
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64479cd642
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Rename random number function and hram labels.
GenRandom -> Random
GenRandomInBattle -> BattleRandom
H_RAND1 -> hRandomAdd
H_RAND2 -> hRandomSub
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2014-05-24 11:40:38 -07:00 |
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yenatch
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8f8281fe6e
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Comment some more bank 0 functions.
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2014-05-23 15:34:35 -07:00 |
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yenatch
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61dbfa440b
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Use a dedicated label for base stats.
The existing {Bulbasaur,Ivysaur,...}BaseStats labels are for convenience.
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2014-05-23 15:20:53 -07:00 |
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yenatch
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0dea0cc3fb
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Comment some bank 0 functions, and add wram labels for Predef.
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2014-05-23 15:11:09 -07:00 |
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U-Fish-PC\Daniel
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15427f5320
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Pull a lot of engine out of main.asm
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2014-05-22 18:13:20 -04:00 |
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