Split out joypad code from main.asm.

This commit is contained in:
yenatch 2014-05-31 01:31:08 -07:00
parent 6d8c6055b5
commit b32abf1f16
2 changed files with 52 additions and 51 deletions

51
engine/joypad.asm Normal file
View file

@ -0,0 +1,51 @@
_Joypad::
ld a, [hJoyInput]
cp A_BUTTON + B_BUTTON + SELECT + START ; soft reset
jp z, TrySoftReset
ld b, a
ld a, [hJoyHeldLast]
ld e, a
xor b
ld d, a
and e
ld [hJoyReleased], a
ld a, d
and b
ld [hJoyPressed], a
ld a, b
ld [hJoyHeldLast], a
ld a, [wd730]
bit 5, a
jr nz, DiscardButtonPresses
ld a, [hJoyHeldLast]
ld [hJoyHeld], a
ld a, [wJoyIgnore]
and a
ret z
cpl
ld b, a
ld a, [hJoyHeld]
and b
ld [hJoyHeld], a
ld a, [hJoyPressed]
and b
ld [hJoyPressed], a
ret
DiscardButtonPresses:
xor a
ld [hJoyHeld], a
ld [hJoyPressed], a
ld [hJoyReleased], a
ret
TrySoftReset:
call DelayFrame
; reset joypad (to make sure the
; player is really trying to reset)
ld a, $30
ld [rJOYP], a
ld hl, hSoftReset
dec [hl]
jp z, SoftReset
jp Joypad

View file

@ -1940,57 +1940,7 @@ Func_7c18: ; 7c18 (1:7c18)
SECTION "bank3",ROMX,BANK[$3]
_Joypad::
ld a, [hJoyInput]
cp A_BUTTON + B_BUTTON + SELECT + START ; soft reset
jp z, TrySoftReset
ld b, a
ld a, [hJoyHeldLast]
ld e, a
xor b
ld d, a
and e
ld [hJoyReleased], a
ld a, d
and b
ld [hJoyPressed], a
ld a, b
ld [hJoyHeldLast], a
ld a, [wd730]
bit 5, a
jr nz, DiscardButtonPresses
ld a, [hJoyHeldLast]
ld [hJoyHeld], a
ld a, [wJoyIgnore]
and a
ret z
cpl
ld b, a
ld a, [hJoyHeld]
and b
ld [hJoyHeld], a
ld a, [hJoyPressed]
and b
ld [hJoyPressed], a
ret
DiscardButtonPresses:
xor a
ld [hJoyHeld], a
ld [hJoyPressed], a
ld [hJoyReleased], a
ret
TrySoftReset:
call DelayFrame
; reset joypad (to make sure the
; player is really trying to reset)
ld a, $30
ld [rJOYP], a
ld hl, hSoftReset
dec [hl]
jp z, SoftReset
jp Joypad
INCLUDE "engine/joypad.asm"
INCLUDE "data/map_songs.asm"