IIMarckus
37c66572e8
Expand each trainer's AI function
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hg-commit-id: 6ee95d526091
2010-10-28 23:01:30 -06:00
IIMarckus
12b47c8f66
Add pointers to trainer AI
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hg-commit-id: ed75152bf10f
2010-10-28 22:37:18 -06:00
IIMarckus
f35da53f88
Add mart data. Still need to find the pointer/routine for it.
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hg-commit-id: a2daae171caa
2010-10-26 22:46:59 -06:00
IIMarckus
c5588d3b9c
add item name constants
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hg-commit-id: c3f10cdcff75
2010-10-26 21:37:40 -06:00
IIMarckus
18e4701dfc
whitespace changes
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hg-commit-id: b1a92aa2875c
2010-10-26 07:37:56 -06:00
IIMarckus
4cccc2fdf8
It’s official: if something needs doing, mark it with XXX.
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If you’re not absolutely, positively sure a comment is
correct, mark it with XXX. Don’t leave anything that’s
not 100% clear unmarked, or nobody will ever fix it.
hg-commit-id: 8d23e2ad71eb
2010-08-16 21:11:43 -06:00
IIMarckus
ec8413e317
comment improvement
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hg-commit-id: 2d141f805654
2010-08-16 21:09:04 -06:00
IIMarckus
aef6886305
convert spaces to tabs
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hg-commit-id: 9f0b5d816c79
2010-08-16 21:08:22 -06:00
IIMarckus
d6e077dfce
add map names to some pointers (incomplete)
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hg-commit-id: ede772fd7d75
2010-08-16 21:07:55 -06:00
IIMarckus
3020b89a18
Add an extra rgbds-linux URL to the readme
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hg-commit-id: 4c1ba2887f14
2010-08-16 21:02:28 -06:00
IIMarckus
b9601888a0
typos
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hg-commit-id: 3e9ff0ba2de5
2010-08-16 21:01:42 -06:00
IIMarckus
254d861ed0
add pokedex order
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hg-commit-id: b5dcc067aefc
2010-08-16 00:46:03 -06:00
IIMarckus
cb2ab7f1ed
add individual monster palettes
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hg-commit-id: f630aeb50fc6
2010-08-16 00:15:05 -06:00
IIMarckus
813affec1d
slight correction to palette names
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hg-commit-id: 6303d5a2eed6
2010-08-15 23:56:49 -06:00
IIMarckus
687596e258
palette name constants
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hg-commit-id: 5fa92039fb22
2010-08-15 23:48:30 -06:00
IIMarckus
3d6ff4a0ab
add sgb palette definitions
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hg-commit-id: af98424e65a1
2010-08-15 23:40:58 -06:00
IIMarckus
8f863e812a
add banks for map header pointers
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hg-commit-id: 9c450caf8ffb
2010-08-01 09:13:02 -06:00
IIMarckus
beec27ef52
add map pointers
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These are currently static values. Next would be to start
disassembling maps, I guess.
Step 1: Disassemble maps until all of these pointers have been replaced
with labels.
Step 2: Move all the map data to a different file (seems like it would
fit).
Step 3: Make an editor that outputs blockdata to a separate file?
hg-commit-id: 4d6f657603b1
2010-07-31 13:30:42 -06:00
IIMarckus
d363e2bbfa
bank numbers for pokemon image pointers
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hg-commit-id: d314e1bccced
2010-07-08 21:56:49 -06:00
IIMarckus
46d9b99360
replace WildMonsters__ with real location names
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hg-commit-id: 28d76d9e49da
2010-03-21 19:27:37 -06:00
IIMarckus
d922826d6f
add AddNTimes function
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hg-commit-id: 52c0a95534f2
2010-03-19 10:43:22 -06:00
IIMarckus
a715484609
add code that gives enemies special moves
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hg-commit-id: cf9177d9be80
2010-03-19 10:40:28 -06:00
IIMarckus
9dc6221168
add the attacks leaders and the elite 4 use
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hg-commit-id: 6d86aadf90a4
2010-03-19 01:25:29 -06:00
IIMarckus
d07db62219
add attack names as constants
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hg-commit-id: e5042ae42106
2010-03-19 01:12:55 -06:00
IIMarckus
3dc277d652
add trainer name constants
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hg-commit-id: 01994c044916
2010-03-19 00:49:46 -06:00
IIMarckus
bd3d202d17
add the data copying functions at 009D, 00B5
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hg-commit-id: 5a5589502446
2010-03-19 00:27:34 -06:00
IIMarckus
a314f06836
improve makefile dependencies a bit
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hg-commit-id: d0632da04a17
2010-03-19 00:18:39 -06:00
IIMarckus
7b7267e5c1
remove self-evident comments
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hg-commit-id: 38354cd9469d
2010-03-19 00:16:02 -06:00
IIMarckus
459a7c8ad0
use readable names instead of ram addresses
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hg-commit-id: 49fdf90d76d0
2010-03-19 00:10:42 -06:00
IIMarckus
dd95618085
add wild pokemon data, with a little code that parses it
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hg-commit-id: 725848b96314
2010-03-19 00:06:01 -06:00
IIMarckus
0cfc2c708a
a lot of the rom is free space. don't bother including empty banks
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hg-commit-id: ccb1fefbe9de
2010-03-18 21:23:39 -06:00
IIMarckus
109d1893f4
remove now-unneeded linkfile
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hg-commit-id: 815def2eab5b
2010-03-18 21:01:53 -06:00
IIMarckus
772a1879b6
list needed RGBDS version in readme
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hg-commit-id: 037276bf901f
2010-03-18 20:59:22 -06:00
IIMarckus
b38670f2a4
Fix flags to match current version of rgbds-linux
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hg-commit-id: 67e8deb819ef
2010-03-18 20:56:19 -06:00
IIMarckus
661d8f0030
trainer data: the pokemon on each team
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hg-commit-id: 97ab2b06b995
2010-01-04 21:58:43 -07:00
IIMarckus
49dcb82777
add pokemon names as constants
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hg-commit-id: 6d1d39f89dba
2010-01-04 20:44:08 -07:00
IIMarckus
63a594a3c5
outsource the ROM header to rgbfix
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hg-commit-id: 0a810b8fee68
2010-01-04 20:17:37 -07:00
IIMarckus
df2b3b739c
Initial commit
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hg-commit-id: 8bac7aa76c64
2010-01-04 17:58:43 -07:00