YamaArashi
|
fd2235e678
|
sync engine code with pokeyellow
|
2016-06-12 00:52:13 -07:00 |
|
YamaArashi
|
7f34e28f24
|
remove address comments
|
2016-06-11 17:24:04 -07:00 |
|
YamaArashi
|
12db77201f
|
named more functions
|
2015-07-24 14:57:49 -07:00 |
|
YamaArashi
|
73171bfff5
|
named most of the used events
|
2015-07-21 10:36:03 -07:00 |
|
YamaArashi
|
fcab935a0f
|
enumerate events
|
2015-07-20 18:32:26 -07:00 |
|
dannye
|
ea9cc86949
|
Name sound effects
|
2015-07-19 03:46:12 -05:00 |
|
YamaArashi
|
bd7d981593
|
menu stuff
|
2015-07-15 20:04:58 -07:00 |
|
YamaArashi
|
4a8c9993ad
|
named wram variables
|
2015-07-12 23:00:48 -07:00 |
|
U-Daniel-PC\Daniel
|
cd649184f5
|
Rename/organize part 1 of 4
rename functions, clean up address/wram comments, other misc
only broken up so that all changes are viewable on github
|
2015-07-03 14:37:53 -05:00 |
|
YamaArashi
|
0c916aea33
|
Commented more sprite and map code
|
2014-09-13 00:50:56 -07:00 |
|
yenatch
|
40c17c906b
|
Remove most static wram addresses. Use labels instead.
For unknown addresses, use "w<address>".
Label overleads are still an issue.
|
2014-05-26 22:04:39 -07:00 |
|
U-Fish-PC\Daniel
|
15427f5320
|
Pull a lot of engine out of main.asm
|
2014-05-22 18:13:20 -04:00 |
|