Commit graph

12 commits

Author SHA1 Message Date
Sylvie
635b9c4cab
Identify wCurrentMapScriptFlags bits (#467) 2024-09-24 11:39:44 -04:00
Sylvie
613d34678b
Split hSpriteIndexOrTextID into hSpriteIndex and hTextID (#462)
Also identify `wPPUpCountAndMaxPP`
2024-09-18 21:01:18 -04:00
Vortyne
5739aea990
Name unnamed labels in seafoam islands and pokemon mansion script files (#435)
* Update PokemonMansion1F.asm

* Name unnamed seafoam/mansion labels
2023-11-19 15:09:33 -06:00
vulcandth
d001ced41b
Add macros, constants, and labels for map scripts and text (#367)
This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified.
2023-07-13 21:27:56 -04:00
Rangi
506a14084e
The 'def_trainers' macro checks that trainers' event flag bits are correct (#318) 2021-04-13 18:24:37 -04:00
dannye
66377fca32 Fix file modes 2020-11-14 20:52:10 -06:00
Rangi
5c0f33cb53 Use a 'trainer' macro for trainers in scripts/ 2020-07-14 15:53:25 -04:00
Rangi
772fcc7588 Specify the ldh instruction, don't turn ld into ldh 2020-07-06 19:03:05 -04:00
Rangi
2b2ed54bbf Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow 2020-07-05 17:51:29 -04:00
Rangi
139a28ff99 Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
Rangi
4b853ad676
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
2020-06-27 15:32:24 -04:00
Rangi
c779602459 Rename map files, labels, and constants to be consistent and work with Polished Map 2019-01-01 23:33:10 -05:00
Renamed from scripts/mansion2.asm (Browse further)