Use const_skip

This commit is contained in:
Rangi42 2024-09-24 11:41:14 -04:00
parent 635b9c4cab
commit d5ee4fd652

View file

@ -1,17 +1,17 @@
; party menu icons
; used in MonPartySpritePointers (see data/icon_pointers.asm)
const_def
const ICON_MON ; $0
const ICON_BALL ; $1
const ICON_HELIX ; $2
const ICON_FAIRY ; $3
const ICON_BIRD ; $4
const ICON_WATER ; $5
const ICON_BUG ; $6
const ICON_GRASS ; $7
const ICON_SNAKE ; $8
const ICON_QUADRUPED ; $9
DEF ICON_TRADEBUBBLE EQU $e
const ICON_MON ; $0
const ICON_BALL ; $1
const ICON_HELIX ; $2
const ICON_FAIRY ; $3
const ICON_BIRD ; $4
const ICON_WATER ; $5
const ICON_BUG ; $6
const ICON_GRASS ; $7
const ICON_SNAKE ; $8
const ICON_QUADRUPED ; $9
const_skip 4
const ICON_TRADEBUBBLE ; $e
DEF ICONOFFSET EQU $40 ; difference between alternating icon frames' tile IDs