From d5ee4fd652417124afc8dca0d40d36fd37bf8e4d Mon Sep 17 00:00:00 2001 From: Rangi42 Date: Tue, 24 Sep 2024 11:41:14 -0400 Subject: [PATCH] Use `const_skip` --- constants/icon_constants.asm | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) diff --git a/constants/icon_constants.asm b/constants/icon_constants.asm index 767e29c6..6b9e2155 100644 --- a/constants/icon_constants.asm +++ b/constants/icon_constants.asm @@ -1,17 +1,17 @@ ; party menu icons ; used in MonPartySpritePointers (see data/icon_pointers.asm) const_def - const ICON_MON ; $0 - const ICON_BALL ; $1 - const ICON_HELIX ; $2 - const ICON_FAIRY ; $3 - const ICON_BIRD ; $4 - const ICON_WATER ; $5 - const ICON_BUG ; $6 - const ICON_GRASS ; $7 - const ICON_SNAKE ; $8 - const ICON_QUADRUPED ; $9 - -DEF ICON_TRADEBUBBLE EQU $e + const ICON_MON ; $0 + const ICON_BALL ; $1 + const ICON_HELIX ; $2 + const ICON_FAIRY ; $3 + const ICON_BIRD ; $4 + const ICON_WATER ; $5 + const ICON_BUG ; $6 + const ICON_GRASS ; $7 + const ICON_SNAKE ; $8 + const ICON_QUADRUPED ; $9 + const_skip 4 + const ICON_TRADEBUBBLE ; $e DEF ICONOFFSET EQU $40 ; difference between alternating icon frames' tile IDs