pokered/constants/map_object_constants.asm

60 lines
2.1 KiB
NASM
Raw Normal View History

; spritestatedata1 struct members (see macros/wram.asm)
const_def
const SPRITESTATEDATA1_PICTUREID ; 0
const SPRITESTATEDATA1_MOVEMENTSTATUS ; 1
const SPRITESTATEDATA1_IMAGEINDEX ; 2
const SPRITESTATEDATA1_YSTEPVECTOR ; 3
const SPRITESTATEDATA1_YPIXELS ; 4
const SPRITESTATEDATA1_XSTEPVECTOR ; 5
const SPRITESTATEDATA1_XPIXELS ; 6
const SPRITESTATEDATA1_INTRAANIMFRAMECOUNTER ; 7
const SPRITESTATEDATA1_ANIMFRAMECOUNTER ; 8
const SPRITESTATEDATA1_FACINGDIRECTION ; 9
const SPRITESTATEDATA1_YADJUSTED ; a
const SPRITESTATEDATA1_XADJUSTED ; b
const SPRITESTATEDATA1_COLLISIONDATA ; c
const SPRITESTATEDATA1_0D ; d
const SPRITESTATEDATA1_0E ; e
const SPRITESTATEDATA1_0F ; f
SPRITESTATEDATA1_LENGTH EQU const_value
; spritestatedata2 struct members (see macros/wram.asm)
const_def
const SPRITESTATEDATA2_WALKANIMATIONCOUNTER ; 0
const SPRITESTATEDATA2_01 ; 1
const SPRITESTATEDATA2_YDISPLACEMENT ; 2
const SPRITESTATEDATA2_XDISPLACEMENT ; 3
const SPRITESTATEDATA2_MAPY ; 4
const SPRITESTATEDATA2_MAPX ; 5
const SPRITESTATEDATA2_MOVEMENTBYTE1 ; 6
const SPRITESTATEDATA2_GRASSPRIORITY ; 7
const SPRITESTATEDATA2_MOVEMENTDELAY ; 8
const SPRITESTATEDATA2_ORIGFACINGDIRECTION ; 9
const SPRITESTATEDATA2_0A ; a
const SPRITESTATEDATA2_0B ; b
const SPRITESTATEDATA2_0C ; c
const SPRITESTATEDATA2_PICTUREID ; d
const SPRITESTATEDATA2_IMAGEBASEOFFSET ; e
const SPRITESTATEDATA2_0F ; f
SPRITESTATEDATA2_LENGTH EQU const_value
NUM_SPRITESTATEDATA_STRUCTS EQU 16
; different kinds of people events
ITEM EQU $80
TRAINER EQU $40
WALK EQU $FE
STAY EQU $FF
ANY_DIR EQU $00
UP_DOWN EQU $01
LEFT_RIGHT EQU $02
DOWN EQU $D0
UP EQU $D1
LEFT EQU $D2
RIGHT EQU $D3
NONE EQU $FF
BOULDER_MOVEMENT_BYTE_2 EQU $10