mirror of
https://github.com/pret/pokered.git
synced 2024-10-22 22:55:31 +00:00
20 lines
404 B
NASM
20 lines
404 B
NASM
|
; Copy the current map's sprites' tile patterns to VRAM again after they have
|
||
|
; been overwritten by other tile patterns.
|
||
|
ReloadMapSpriteTilePatterns::
|
||
|
ld hl, wFontLoaded
|
||
|
ld a, [hl]
|
||
|
push af
|
||
|
res 0, [hl]
|
||
|
push hl
|
||
|
xor a
|
||
|
ld [wSpriteSetID], a
|
||
|
call DisableLCD
|
||
|
farcall InitMapSprites
|
||
|
call EnableLCD
|
||
|
pop hl
|
||
|
pop af
|
||
|
ld [hl], a
|
||
|
call LoadPlayerSpriteGraphics
|
||
|
call LoadFontTilePatterns
|
||
|
jp UpdateSprites
|