pokered/constants/status_constants.asm

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; non-volatile statuses
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SLP EQU %111 ; sleep counter
PSN EQU 3
BRN EQU 4
FRZ EQU 5
PAR EQU 6
; volatile statuses 1
StoringEnergy EQU 0 ; Bide
ThrashingAbout EQU 1 ; e.g. Thrash
AttackingMultipleTimes EQU 2 ; e.g. Double Kick, Fury Attack
Flinched EQU 3
ChargingUp EQU 4 ; e.g. Solar Beam, Fly
UsingTrappingMove EQU 5 ; e.g. Wrap
Invulnerable EQU 6 ; charging up Fly/Dig
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Confused EQU 7
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; volatile statuses 2
UsingXAccuracy EQU 0
ProtectedByMist EQU 1
GettingPumped EQU 2 ; Focus Energy
; EQU 3 ; unused?
HasSubstituteUp EQU 4
NeedsToRecharge EQU 5 ; Hyper Beam
UsingRage EQU 6
Seeded EQU 7
; volatile statuses 3
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BadlyPoisoned EQU 0
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HasLightScreenUp EQU 1
HasReflectUp EQU 2
Transformed EQU 3