; non-volatile statuses SLP EQU %111 ; sleep counter PSN EQU 3 BRN EQU 4 FRZ EQU 5 PAR EQU 6 ; volatile statuses 1 StoringEnergy EQU 0 ; Bide ThrashingAbout EQU 1 ; e.g. Thrash AttackingMultipleTimes EQU 2 ; e.g. Double Kick, Fury Attack Flinched EQU 3 ChargingUp EQU 4 ; e.g. Solar Beam, Fly UsingTrappingMove EQU 5 ; e.g. Wrap Invulnerable EQU 6 ; charging up Fly/Dig Confused EQU 7 ; volatile statuses 2 UsingXAccuracy EQU 0 ProtectedByMist EQU 1 GettingPumped EQU 2 ; Focus Energy ; EQU 3 ; unused? HasSubstituteUp EQU 4 NeedsToRecharge EQU 5 ; Hyper Beam UsingRage EQU 6 Seeded EQU 7 ; volatile statuses 3 BadlyPoisoned EQU 0 HasLightScreenUp EQU 1 HasReflectUp EQU 2 Transformed EQU 3