pokered/engine/menu/players_pc.asm
2015-07-15 20:04:58 -07:00

303 lines
5.7 KiB
NASM
Executable file

PlayerPC: ; 78e6 (1:78e6)
ld hl, wd730
set 6, [hl]
ld a, ITEM_NAME
ld [wNameListType], a
call SaveScreenTilesToBuffer1
xor a
ld [wBagSavedMenuItem], a
ld [wParentMenuItem], a
ld a, [wFlags_0xcd60]
bit 3, a ; accessing player's PC through another PC?
jr nz, PlayerPCMenu
; accessing it directly
ld a, (SFX_02_45 - SFX_Headers_02) / 3
call PlaySound
ld hl, TurnedOnPC2Text
call PrintText
PlayerPCMenu: ; 790c (1:790c)
ld a, [wParentMenuItem]
ld [wCurrentMenuItem], a
ld hl, wFlags_0xcd60
set 5, [hl]
call LoadScreenTilesFromBuffer2
hlCoord 0, 0
ld b, $8
ld c, $e
call TextBoxBorder
call UpdateSprites
hlCoord 2, 2
ld de, PlayersPCMenuEntries
call PlaceString
ld hl, wTopMenuItemY
ld a, 2
ld [hli], a ; wTopMenuItemY
dec a
ld [hli], a ; wTopMenuItemX
inc hl
inc hl
ld a, 3
ld [hli], a ; wMaxMenuItem
ld a, A_BUTTON | B_BUTTON
ld [hli], a ; wMenuWatchedKeys
xor a
ld [hl], a
ld hl, wListScrollOffset
ld [hli], a ; wListScrollOffset
ld [hl], a ; wMenuWatchMovingOutOfBounds
ld [wPlayerMonNumber], a
ld hl, WhatDoYouWantText
call PrintText
call HandleMenuInput
bit 1, a
jp nz, ExitPlayerPC
call PlaceUnfilledArrowMenuCursor
ld a, [wCurrentMenuItem]
ld [wParentMenuItem], a
and a
jp z, PlayerPCWithdraw
dec a
jp z, PlayerPCDeposit
dec a
jp z, PlayerPCToss
ExitPlayerPC: ; 796d (1:796d)
ld a, [wFlags_0xcd60]
bit 3, a ; accessing player's PC through another PC?
jr nz, .next
; accessing it directly
ld a, (SFX_02_46 - SFX_Headers_02) / 3
call PlaySound
call WaitForSoundToFinish
.next
ld hl, wFlags_0xcd60
res 5, [hl]
call LoadScreenTilesFromBuffer2
xor a
ld [wListScrollOffset], a
ld [wBagSavedMenuItem], a
ld hl, wd730
res 6, [hl]
xor a
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
ret
PlayerPCDeposit: ; 7995 (1:7995)
xor a
ld [wCurrentMenuItem], a
ld [wListScrollOffset], a
ld a, [wNumBagItems]
and a
jr nz, .loop
ld hl, NothingToDepositText
call PrintText
jp PlayerPCMenu
.loop
ld hl, WhatToDepositText
call PrintText
ld hl, wNumBagItems
ld a, l
ld [wListPointer], a
ld a, h
ld [wListPointer + 1], a
xor a
ld [wPrintItemPrices], a
ld a, ITEMLISTMENU
ld [wListMenuID], a
call DisplayListMenuID
jp c, PlayerPCMenu
call IsKeyItem
ld a, 1
ld [wItemQuantity], a
ld a, [wIsKeyItem]
and a
jr nz, .next
; if it's not a key item, there can be more than one of the item
ld hl, DepositHowManyText
call PrintText
call DisplayChooseQuantityMenu
cp $ff
jp z, .loop
.next
ld hl, wNumBoxItems
call AddItemToInventory
jr c, .roomAvailable
ld hl, NoRoomToStoreText
call PrintText
jp .loop
.roomAvailable
ld hl, wNumBagItems
call RemoveItemFromInventory
call WaitForSoundToFinish
ld a, (SFX_02_55 - SFX_Headers_02) / 3
call PlaySound
call WaitForSoundToFinish
ld hl, ItemWasStoredText
call PrintText
jp .loop
PlayerPCWithdraw: ; 7a12 (1:7a12)
xor a
ld [wCurrentMenuItem], a
ld [wListScrollOffset], a
ld a, [wNumBoxItems]
and a
jr nz, .loop
ld hl, NothingStoredText
call PrintText
jp PlayerPCMenu
.loop
ld hl, WhatToWithdrawText
call PrintText
ld hl, wNumBoxItems
ld a, l
ld [wListPointer], a
ld a, h
ld [wListPointer + 1], a
xor a
ld [wPrintItemPrices], a
ld a, ITEMLISTMENU
ld [wListMenuID], a
call DisplayListMenuID
jp c, PlayerPCMenu
call IsKeyItem
ld a, 1
ld [wItemQuantity], a
ld a, [wIsKeyItem]
and a
jr nz, .next
; if it's not a key item, there can be more than one of the item
ld hl, WithdrawHowManyText
call PrintText
call DisplayChooseQuantityMenu
cp $ff
jp z, .loop
.next
ld hl, wNumBagItems
call AddItemToInventory
jr c, .roomAvailable
ld hl, CantCarryMoreText
call PrintText
jp .loop
.roomAvailable
ld hl, wNumBoxItems
call RemoveItemFromInventory
call WaitForSoundToFinish
ld a, (SFX_02_55 - SFX_Headers_02) / 3
call PlaySound
call WaitForSoundToFinish
ld hl, WithdrewItemText
call PrintText
jp .loop
PlayerPCToss: ; 7a8f (1:7a8f)
xor a
ld [wCurrentMenuItem], a
ld [wListScrollOffset], a
ld a, [wNumBoxItems]
and a
jr nz, .loop
ld hl, NothingStoredText
call PrintText
jp PlayerPCMenu
.loop
ld hl, WhatToTossText
call PrintText
ld hl, wNumBoxItems
ld a, l
ld [wListPointer], a
ld a, h
ld [wListPointer + 1], a
xor a
ld [wPrintItemPrices], a
ld a, ITEMLISTMENU
ld [wListMenuID], a
push hl
call DisplayListMenuID
pop hl
jp c, PlayerPCMenu
push hl
call IsKeyItem
pop hl
ld a, 1
ld [wItemQuantity], a
ld a, [wIsKeyItem]
and a
jr nz, .next
ld a, [wcf91]
call IsItemHM
jr c, .next
; if it's not a key item, there can be more than one of the item
push hl
ld hl, TossHowManyText
call PrintText
call DisplayChooseQuantityMenu
pop hl
cp $ff
jp z, .loop
.next
call TossItem ; disallows tossing key items
jp .loop
PlayersPCMenuEntries: ; 7af5 (1:7af5)
db "WITHDRAW ITEM"
next "DEPOSIT ITEM"
next "TOSS ITEM"
next "LOG OFF@"
TurnedOnPC2Text: ; 7b22 (1:7b22)
TX_FAR _TurnedOnPC2Text
db "@"
WhatDoYouWantText: ; 7b27 (1:7b27)
TX_FAR _WhatDoYouWantText
db "@"
WhatToDepositText: ; 7b2c (1:7b2c)
TX_FAR _WhatToDepositText
db "@"
DepositHowManyText: ; 7b31 (1:7b31)
TX_FAR _DepositHowManyText
db "@"
ItemWasStoredText: ; 7b36 (1:7b36)
TX_FAR _ItemWasStoredText
db "@"
NothingToDepositText: ; 7b3b (1:7b3b)
TX_FAR _NothingToDepositText
db "@"
NoRoomToStoreText: ; 7b40 (1:7b40)
TX_FAR _NoRoomToStoreText
db "@"
WhatToWithdrawText: ; 7b45 (1:7b45)
TX_FAR _WhatToWithdrawText
db "@"
WithdrawHowManyText: ; 7b4a (1:7b4a)
TX_FAR _WithdrawHowManyText
db "@"
WithdrewItemText: ; 7b4f (1:7b4f)
TX_FAR _WithdrewItemText
db "@"
NothingStoredText: ; 7b54 (1:7b54)
TX_FAR _NothingStoredText
db "@"
CantCarryMoreText: ; 7b59 (1:7b59)
TX_FAR _CantCarryMoreText
db "@"
WhatToTossText: ; 7b5e (1:7b5e)
TX_FAR _WhatToTossText
db "@"
TossHowManyText: ; 7b63 (1:7b63)
TX_FAR _TossHowManyText
db "@"