pokered/data/maps/objects/BluesHouse.asm

15 lines
348 B
NASM

BluesHouse_Object:
db $a ; border block
def_warp_events
warp_event 2, 7, LAST_MAP, 2
warp_event 3, 7, LAST_MAP, 2
def_bg_events
def_object_events
object_event 2, 3, SPRITE_DAISY, STAY, RIGHT, 1
object_event 6, 4, SPRITE_DAISY, WALK, UP_DOWN, 2, 0
object_event 3, 3, SPRITE_POKEDEX, STAY, NONE, 3, 0
def_warps_to BLUES_HOUSE