pokered/scripts/NameRatersHouse.asm
vulcandth d001ced41b
Add macros, constants, and labels for map scripts and text (#367)
This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified.
2023-07-13 21:27:56 -04:00

109 lines
2.3 KiB
NASM

NameRatersHouse_Script:
jp EnableAutoTextBoxDrawing
NameRatersHouseYesNoScript:
call PrintText
call YesNoChoice
ld a, [wCurrentMenuItem]
and a
ret
NameRatersHouseCheckMonOTScript:
; return carry if mon's OT name or OT ID do not match the player's
ld hl, wPartyMonOT
ld bc, NAME_LENGTH
ld a, [wWhichPokemon]
call AddNTimes
ld de, wPlayerName
ld c, NAME_LENGTH
call .check_match_loop
jr c, .no_match
ld hl, wPartyMon1OTID
ld bc, wPartyMon2 - wPartyMon1
ld a, [wWhichPokemon]
call AddNTimes
ld de, wPlayerID
ld c, $2
.check_match_loop
ld a, [de]
cp [hl]
jr nz, .no_match
inc hl
inc de
dec c
jr nz, .check_match_loop
and a
ret
.no_match
scf
ret
NameRatersHouse_TextPointers:
def_text_pointers
dw_const NameRatersHouseNameRaterText, TEXT_NAMERATERSHOUSE_NAME_RATER
NameRatersHouseNameRaterText:
text_asm
call SaveScreenTilesToBuffer2
ld hl, .WantMeToRateText
call NameRatersHouseYesNoScript
jr nz, .did_not_rename
ld hl, .WhichPokemonText
call PrintText
xor a
ld [wPartyMenuTypeOrMessageID], a
ld [wUpdateSpritesEnabled], a
ld [wMenuItemToSwap], a
call DisplayPartyMenu
push af
call GBPalWhiteOutWithDelay3
call RestoreScreenTilesAndReloadTilePatterns
call LoadGBPal
pop af
jr c, .did_not_rename
call GetPartyMonName2
call NameRatersHouseCheckMonOTScript
ld hl, .ATrulyImpeccableNameText
jr c, .done
ld hl, .GiveItANiceNameText
call NameRatersHouseYesNoScript
jr nz, .did_not_rename
ld hl, .WhatShouldWeNameItText
call PrintText
farcall DisplayNameRaterScreen
jr c, .did_not_rename
ld hl, .PokemonHasBeenRenamedText
.done
call PrintText
jp TextScriptEnd
.did_not_rename
ld hl, .ComeAnyTimeYouLikeText
jr .done
.WantMeToRateText:
text_far _NameRatersHouseNameRaterWantMeToRateText
text_end
.WhichPokemonText:
text_far _NameRatersHouseNameRaterWhichPokemonText
text_end
.GiveItANiceNameText:
text_far _NameRatersHouseNameRaterGiveItANiceNameText
text_end
.WhatShouldWeNameItText:
text_far _NameRatersHouseNameRaterWhatShouldWeNameItText
text_end
.PokemonHasBeenRenamedText:
text_far _NameRatersHouseNameRaterPokemonHasBeenRenamedText
text_end
.ComeAnyTimeYouLikeText:
text_far _NameRatersHouseNameRaterComeAnyTimeYouLikeText
text_end
.ATrulyImpeccableNameText:
text_far _NameRatersHouseNameRaterATrulyImpeccableNameText
text_end