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d001ced41b
This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified.
47 lines
1.2 KiB
NASM
47 lines
1.2 KiB
NASM
SeafoamIslandsB1F_Script:
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call EnableAutoTextBoxDrawing
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ld hl, wFlags_0xcd60
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bit 7, [hl]
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res 7, [hl]
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jr z, .asm_46362
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ld hl, Seafoam2HolesCoords
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call CheckBoulderCoords
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ret nc
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EventFlagAddress hl, EVENT_SEAFOAM2_BOULDER1_DOWN_HOLE
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ld a, [wCoordIndex]
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cp $1
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jr nz, .asm_46340
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SetEventReuseHL EVENT_SEAFOAM2_BOULDER1_DOWN_HOLE
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ld a, HS_SEAFOAM_ISLANDS_B1F_BOULDER_1
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ld [wObjectToHide], a
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ld a, HS_SEAFOAM_ISLANDS_B2F_BOULDER_1
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ld [wObjectToShow], a
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jr .asm_4634c
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.asm_46340
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SetEventAfterBranchReuseHL EVENT_SEAFOAM2_BOULDER2_DOWN_HOLE, EVENT_SEAFOAM2_BOULDER1_DOWN_HOLE
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ld a, HS_SEAFOAM_ISLANDS_B1F_BOULDER_2
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ld [wObjectToHide], a
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ld a, HS_SEAFOAM_ISLANDS_B2F_BOULDER_2
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ld [wObjectToShow], a
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.asm_4634c
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ld a, [wObjectToHide]
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ld [wMissableObjectIndex], a
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predef HideObject
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ld a, [wObjectToShow]
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ld [wMissableObjectIndex], a
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predef_jump ShowObject
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.asm_46362
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ld a, SEAFOAM_ISLANDS_B2F
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ld [wDungeonWarpDestinationMap], a
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ld hl, Seafoam2HolesCoords
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jp IsPlayerOnDungeonWarp
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Seafoam2HolesCoords:
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dbmapcoord 18, 6
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dbmapcoord 23, 6
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db -1 ; end
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SeafoamIslandsB1F_TextPointers:
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def_text_pointers
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dw_const BoulderText, TEXT_SEAFOAMISLANDSB1F_BOULDER1
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dw_const BoulderText, TEXT_SEAFOAMISLANDSB1F_BOULDER2
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