mirror of
https://github.com/pret/pokered.git
synced 2024-10-24 07:25:21 +00:00
4452acb021
swap LEFT and RIGHT FACE is better named STAY because sprites that have no range do not necessarily face any direction STAY has been renamed to NONE because sprites that use this will spin randomly, except for the item/voltorb/electrode sprite I never should have listened to https://github.com/iimarckus/pokered/issues/89
36 lines
1.5 KiB
NASM
Executable file
36 lines
1.5 KiB
NASM
Executable file
ViridianForestObject: ; 0x611da (size=127)
|
|
db $3 ; border block
|
|
|
|
db $6 ; warps
|
|
db $0, $1, $2, VIRIDIAN_FOREST_EXIT
|
|
db $0, $2, $3, VIRIDIAN_FOREST_EXIT
|
|
db $2f, $f, $1, VIRIDIAN_FOREST_ENTRANCE
|
|
db $2f, $10, $1, VIRIDIAN_FOREST_ENTRANCE
|
|
db $2f, $11, $1, VIRIDIAN_FOREST_ENTRANCE
|
|
db $2f, $12, $1, VIRIDIAN_FOREST_ENTRANCE
|
|
|
|
db $6 ; signs
|
|
db $28, $18, $9 ; ViridianForestText9
|
|
db $20, $10, $a ; ViridianForestText10
|
|
db $11, $1a, $b ; ViridianForestText11
|
|
db $18, $4, $c ; ViridianForestText12
|
|
db $2d, $12, $d ; ViridianForestText13
|
|
db $1, $2, $e ; ViridianForestText14
|
|
|
|
db $8 ; objects
|
|
object SPRITE_BUG_CATCHER, $10, $2b, STAY, NONE, $1 ; person
|
|
object SPRITE_BUG_CATCHER, $1e, $21, STAY, LEFT, $2, BUG_CATCHER + $C8, $1
|
|
object SPRITE_BUG_CATCHER, $1e, $13, STAY, LEFT, $3, BUG_CATCHER + $C8, $2
|
|
object SPRITE_BUG_CATCHER, $2, $12, STAY, LEFT, $4, BUG_CATCHER + $C8, $3
|
|
object SPRITE_BALL, $19, $b, STAY, NONE, $5, ANTIDOTE
|
|
object SPRITE_BALL, $c, $1d, STAY, NONE, $6, POTION
|
|
object SPRITE_BALL, $1, $1f, STAY, NONE, $7, POKE_BALL
|
|
object SPRITE_BUG_CATCHER, $1b, $28, STAY, NONE, $8 ; person
|
|
|
|
; warp-to
|
|
EVENT_DISP VIRIDIAN_FOREST_WIDTH, $0, $1 ; VIRIDIAN_FOREST_EXIT
|
|
EVENT_DISP VIRIDIAN_FOREST_WIDTH, $0, $2 ; VIRIDIAN_FOREST_EXIT
|
|
EVENT_DISP VIRIDIAN_FOREST_WIDTH, $2f, $f ; VIRIDIAN_FOREST_ENTRANCE
|
|
EVENT_DISP VIRIDIAN_FOREST_WIDTH, $2f, $10 ; VIRIDIAN_FOREST_ENTRANCE
|
|
EVENT_DISP VIRIDIAN_FOREST_WIDTH, $2f, $11 ; VIRIDIAN_FOREST_ENTRANCE
|
|
EVENT_DISP VIRIDIAN_FOREST_WIDTH, $2f, $12 ; VIRIDIAN_FOREST_ENTRANCE
|