mirror of
https://github.com/pret/pokered.git
synced 2024-10-24 15:27:10 +00:00
4452acb021
swap LEFT and RIGHT FACE is better named STAY because sprites that have no range do not necessarily face any direction STAY has been renamed to NONE because sprites that use this will spin randomly, except for the item/voltorb/electrode sprite I never should have listened to https://github.com/iimarckus/pokered/issues/89
27 lines
858 B
NASM
Executable file
27 lines
858 B
NASM
Executable file
CinnabarIslandObject: ; 0x1c022 (size=71)
|
|
db $43 ; border block
|
|
|
|
db $5 ; warps
|
|
db $3, $6, $1, MANSION_1
|
|
db $3, $12, $0, CINNABAR_GYM
|
|
db $9, $6, $0, CINNABAR_LAB_1
|
|
db $b, $b, $0, CINNABAR_POKECENTER
|
|
db $b, $f, $0, CINNABAR_MART
|
|
|
|
db $5 ; signs
|
|
db $5, $9, $3 ; CinnabarIslandText3
|
|
db $b, $10, $4 ; MartSignText
|
|
db $b, $c, $5 ; PokeCenterSignText
|
|
db $b, $9, $6 ; CinnabarIslandText6
|
|
db $3, $d, $7 ; CinnabarIslandText7
|
|
|
|
db $2 ; objects
|
|
object SPRITE_GIRL, $c, $5, WALK, $2, $1 ; person
|
|
object SPRITE_GAMBLER, $e, $6, STAY, NONE, $2 ; person
|
|
|
|
; warp-to
|
|
EVENT_DISP CINNABAR_ISLAND_WIDTH, $3, $6 ; MANSION_1
|
|
EVENT_DISP CINNABAR_ISLAND_WIDTH, $3, $12 ; CINNABAR_GYM
|
|
EVENT_DISP CINNABAR_ISLAND_WIDTH, $9, $6 ; CINNABAR_LAB_1
|
|
EVENT_DISP CINNABAR_ISLAND_WIDTH, $b, $b ; CINNABAR_POKECENTER
|
|
EVENT_DISP CINNABAR_ISLAND_WIDTH, $b, $f ; CINNABAR_MART
|