mirror of
https://github.com/pret/pokered.git
synced 2024-10-24 15:27:10 +00:00
4452acb021
swap LEFT and RIGHT FACE is better named STAY because sprites that have no range do not necessarily face any direction STAY has been renamed to NONE because sprites that use this will spin randomly, except for the item/voltorb/electrode sprite I never should have listened to https://github.com/iimarckus/pokered/issues/89
54 lines
2.1 KiB
NASM
Executable file
54 lines
2.1 KiB
NASM
Executable file
CeladonCityObject: ; 0x18022 (size=189)
|
|
db $f ; border block
|
|
|
|
db $d ; warps
|
|
db $d, $8, $0, CELADON_MART_1
|
|
db $d, $a, $2, CELADON_MART_1
|
|
db $9, $18, $0, CELADON_MANSION_1
|
|
db $3, $18, $2, CELADON_MANSION_1
|
|
db $3, $19, $2, CELADON_MANSION_1
|
|
db $9, $29, $0, CELADON_POKECENTER
|
|
db $1b, $c, $0, CELADON_GYM
|
|
db $13, $1c, $0, GAME_CORNER
|
|
db $13, $27, $0, CELADON_MART_5 ; beta warp! no longer used
|
|
db $13, $21, $0, CELADON_PRIZE_ROOM
|
|
db $1b, $1f, $0, CELADON_DINER
|
|
db $1b, $23, $0, CELADON_HOUSE
|
|
db $1b, $2b, $0, CELADON_HOTEL
|
|
|
|
db $9 ; signs
|
|
db $f, $1b, $a ; CeladonCityText10
|
|
db $f, $13, $b ; CeladonCityText11
|
|
db $9, $2a, $c ; PokeCenterSignText
|
|
db $1d, $d, $d ; CeladonCityText13
|
|
db $9, $15, $e ; CeladonCityText14
|
|
db $d, $c, $f ; CeladonCityText15
|
|
db $15, $27, $10 ; CeladonCityText16
|
|
db $15, $21, $11 ; CeladonCityText17
|
|
db $15, $1b, $12 ; CeladonCityText18
|
|
|
|
db $9 ; objects
|
|
object SPRITE_LITTLE_GIRL, $8, $11, WALK, $0, $1 ; person
|
|
object SPRITE_OLD_PERSON, $b, $1c, STAY, UP, $2 ; person
|
|
object SPRITE_GIRL, $e, $13, WALK, $1, $3 ; person
|
|
object SPRITE_OLD_PERSON, $19, $16, STAY, DOWN, $4 ; person
|
|
object SPRITE_OLD_PERSON, $16, $10, STAY, DOWN, $5 ; person
|
|
object SPRITE_FISHER2, $20, $c, STAY, LEFT, $6 ; person
|
|
object SPRITE_SLOWBRO, $1e, $c, STAY, RIGHT, $7 ; person
|
|
object SPRITE_ROCKET, $20, $1d, WALK, $2, $8 ; person
|
|
object SPRITE_ROCKET, $2a, $e, WALK, $2, $9 ; person
|
|
|
|
; warp-to
|
|
EVENT_DISP CELADON_CITY_WIDTH, $d, $8 ; CELADON_MART_1
|
|
EVENT_DISP CELADON_CITY_WIDTH, $d, $a ; CELADON_MART_1
|
|
EVENT_DISP CELADON_CITY_WIDTH, $9, $18 ; CELADON_MANSION_1
|
|
EVENT_DISP CELADON_CITY_WIDTH, $3, $18 ; CELADON_MANSION_1
|
|
EVENT_DISP CELADON_CITY_WIDTH, $3, $19 ; CELADON_MANSION_1
|
|
EVENT_DISP CELADON_CITY_WIDTH, $9, $29 ; CELADON_POKECENTER
|
|
EVENT_DISP CELADON_CITY_WIDTH, $1b, $c ; CELADON_GYM
|
|
EVENT_DISP CELADON_CITY_WIDTH, $13, $1c ; GAME_CORNER
|
|
EVENT_DISP CELADON_CITY_WIDTH, $13, $27 ; CELADON_MART_5
|
|
EVENT_DISP CELADON_CITY_WIDTH, $13, $21 ; CELADON_PRIZE_ROOM
|
|
EVENT_DISP CELADON_CITY_WIDTH, $1b, $1f ; CELADON_DINER
|
|
EVENT_DISP CELADON_CITY_WIDTH, $1b, $23 ; CELADON_HOUSE
|
|
EVENT_DISP CELADON_CITY_WIDTH, $1b, $2b ; CELADON_HOTEL
|