pokered/data/maps/objects/PokemonMansion1F.asm
Rangi 2454296d32 Update sprite names
These are based on the trainers that use them, and synced with pokegold/pokecrysal when possible
2020-07-17 12:48:15 -04:00

29 lines
887 B
NASM
Executable file

PokemonMansion1F_Object:
db $2e ; border block
db 8 ; warps
warp 4, 27, 0, LAST_MAP
warp 5, 27, 0, LAST_MAP
warp 6, 27, 0, LAST_MAP
warp 7, 27, 0, LAST_MAP
warp 5, 10, 0, POKEMON_MANSION_2F
warp 21, 23, 0, POKEMON_MANSION_B1F
warp 26, 27, 0, LAST_MAP
warp 27, 27, 0, LAST_MAP
db 0 ; signs
db 3 ; objects
object SPRITE_SCIENTIST, 17, 17, STAY, LEFT, 1, OPP_SCIENTIST, 4
object SPRITE_POKE_BALL, 14, 3, STAY, NONE, 2, ESCAPE_ROPE
object SPRITE_POKE_BALL, 18, 21, STAY, NONE, 3, CARBOS
; warp-to
warp_to 4, 27, POKEMON_MANSION_1F_WIDTH
warp_to 5, 27, POKEMON_MANSION_1F_WIDTH
warp_to 6, 27, POKEMON_MANSION_1F_WIDTH
warp_to 7, 27, POKEMON_MANSION_1F_WIDTH
warp_to 5, 10, POKEMON_MANSION_1F_WIDTH ; POKEMON_MANSION_2F
warp_to 21, 23, POKEMON_MANSION_1F_WIDTH ; POKEMON_MANSION_B1F
warp_to 26, 27, POKEMON_MANSION_1F_WIDTH
warp_to 27, 27, POKEMON_MANSION_1F_WIDTH