pokered/data/battle_anims
2020-07-17 15:58:06 -04:00
..
base_coords.asm Define constants for subanimations' base coords and frame block modes 2020-07-17 15:16:54 -04:00
frame_blocks.asm Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal 2020-07-17 15:58:06 -04:00
special_effect_pointers.asm Use a battle_anim macro for move animations' special effects and subanimations 2020-07-16 21:45:30 -04:00
special_effects.asm Use a battle_anim macro for move animations' special effects and subanimations 2020-07-16 21:45:30 -04:00
subanimations.asm Define constants for subanimations' base coords and frame block modes 2020-07-17 15:16:54 -04:00