pokered/engine
2015-03-13 19:22:55 -07:00
..
battle Low health alarm documentation 2015-03-12 10:49:35 -04:00
items Low health alarm documentation 2015-03-12 10:49:35 -04:00
menu relabel and add comment 2015-03-13 19:22:55 -07:00
overworld relabel and add comment 2015-03-13 19:22:55 -07:00
cable_club.asm Rename some labels 2015-02-08 18:40:08 -08:00
clear_save.asm fixed hp bar wram label and misc 2015-02-07 22:18:42 -08:00
evolution.asm Low health alarm documentation 2015-03-12 10:49:35 -04:00
evolve_trade.asm serial/trade/misc 2015-02-07 02:43:08 -08:00
evos_moves.asm named misc functions 2015-02-08 01:44:41 -08:00
experience.asm Named wram symbols 2015-02-07 18:37:40 -08:00
game_corner_slots.asm serial/trade/misc 2015-02-07 02:43:08 -08:00
game_corner_slots2.asm Use macros for predef calls/jumps instead of static ids. 2014-06-16 13:57:26 -07:00
gamefreak.asm Use VRAM constants where applicable. 2014-05-29 01:31:46 -07:00
give_pokemon.asm fixed hp bar wram label and misc 2015-02-07 22:18:42 -08:00
hall_of_fame.asm commented battle stuff 2015-02-07 16:24:16 -08:00
hidden_object_functions3.asm Rename hVBlank* constants to h*. 2014-09-23 15:02:03 -07:00
hidden_object_functions7.asm Pick off some more static map ids. 2015-02-07 11:18:28 -08:00
hidden_object_functions14.asm Commented more sprite and map code 2014-09-13 00:50:56 -07:00
hidden_object_functions17.asm commented menu stuff 2015-02-07 12:27:36 -08:00
hidden_object_functions18.asm Commented/labelled misc functions 2014-09-14 11:29:18 -07:00
HoF_room_pc.asm Rename hVBlank* constants to h*. 2014-09-23 15:02:03 -07:00
hp_bar.asm fixed hp bar wram label and misc 2015-02-07 22:18:42 -08:00
in_game_trades.asm serial/trade/misc 2015-02-07 02:43:08 -08:00
intro.asm serial/trade/misc 2015-02-07 02:43:08 -08:00
joypad.asm rename hJoyHeldLast -> hJoyLast 2015-02-07 11:39:49 -08:00
learn_move.asm move-related things 2015-02-08 00:17:03 -08:00
load_pokedex_tiles.asm Use VRAM constants where applicable. 2014-05-29 01:31:46 -07:00
mon_party_sprites.asm relabel and add comment 2015-03-13 19:22:55 -07:00
multiply_divide.asm Pull a lot of engine out of main.asm 2014-05-22 18:13:20 -04:00
oak_speech.asm Commented/labelled misc functions 2014-09-14 11:29:18 -07:00
oak_speech2.asm Kill version.asm. 2014-10-17 02:42:32 -06:00
oam_dma.asm More wOAMBuffer references. 2014-05-27 11:08:52 -07:00
palettes.asm rename hJoyHeldLast -> hJoyLast 2015-02-07 11:39:49 -08:00
play_time.asm Commented/labelled misc functions 2014-09-14 11:29:18 -07:00
pokedex_rating.asm Remove most static wram addresses. Use labels instead. 2014-05-26 22:04:39 -07:00
predefs.asm named misc functions 2015-02-08 01:44:41 -08:00
predefs7.asm fixed hp bar wram label and misc 2015-02-07 22:18:42 -08:00
predefs12.asm Commented more sprite and map code 2014-09-13 00:50:56 -07:00
predefs17.asm Use macros for predef calls/jumps instead of static ids. 2014-06-16 13:57:26 -07:00
predefs17_2.asm Use monster struct macros in wram. Rename related labels for consistency. 2014-06-14 04:12:40 -07:00
random.asm Rename engine/rng.asm to engine/random.asm. 2014-05-24 11:44:12 -07:00
save.asm fixed hp bar wram label and misc 2015-02-07 22:18:42 -08:00
slot_machine.asm commented menu stuff 2015-02-07 12:27:36 -08:00
status_ailments.asm Pull a lot of engine out of main.asm 2014-05-22 18:13:20 -04:00
titlescreen.asm fixed hp bar wram label and misc 2015-02-07 22:18:42 -08:00
titlescreen2.asm Remove most static wram addresses. Use labels instead. 2014-05-26 22:04:39 -07:00
town_map.asm commented mon_party_sprites.asm 2015-03-13 05:36:34 -07:00
trade.asm relabel and add comment 2015-03-13 19:22:55 -07:00
trade2.asm serial/trade/misc 2015-02-07 02:43:08 -08:00
turn_sprite.asm Labelled and commented mostly sprite-related things 2014-09-09 20:55:19 -07:00