pokered/data/mapHeaders/FightingDojo.asm
Rangi 4b853ad676
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
2020-06-27 15:32:24 -04:00

8 lines
261 B
NASM
Executable file

FightingDojo_h::
db DOJO ; tileset
db FIGHTING_DOJO_HEIGHT, FIGHTING_DOJO_WIDTH ; dimensions (y, x)
dw FightingDojo_Blocks ; blocks
dw FightingDojo_TextPointers ; texts
dw FightingDojo_Script ; scripts
db 0 ; connections
dw FightingDojo_Object ; objects