pokered/home/names2.asm

94 lines
1.5 KiB
NASM

NamePointers::
; entries correspond to *_NAME constants
dw MonsterNames
dw MoveNames
dw UnusedNames
dw ItemNames
dw wPartyMonOT ; player's OT names list
dw wEnemyMonOT ; enemy's OT names list
dw TrainerNames
GetName::
; arguments:
; [wd0b5] = which name
; [wNameListType] = which list
; [wPredefBank] = bank of list
;
; returns pointer to name in de
ld a, [wd0b5]
ld [wd11e], a
; TM names are separate from item names.
; BUG: This applies to all names instead of just items.
cp HM01
jp nc, GetMachineName
ldh a, [hLoadedROMBank]
push af
push hl
push bc
push de
ld a, [wNameListType] ;List3759_entrySelector
dec a
jr nz, .otherEntries
;1 = MON_NAMES
call GetMonName
ld hl, NAME_LENGTH
add hl, de
ld e, l
ld d, h
jr .gotPtr
.otherEntries
;2-7 = OTHER ENTRIES
ld a, [wPredefBank]
ldh [hLoadedROMBank], a
ld [MBC1RomBank], a
ld a, [wNameListType] ;VariousNames' entryID
dec a
add a
ld d, 0
ld e, a
jr nc, .skip
inc d
.skip
ld hl, NamePointers
add hl, de
ld a, [hli]
ldh [hSwapTemp + 1], a
ld a, [hl]
ldh [hSwapTemp], a
ldh a, [hSwapTemp]
ld h, a
ldh a, [hSwapTemp + 1]
ld l, a
ld a, [wd0b5]
ld b, a
ld c, 0
.nextName
ld d, h
ld e, l
.nextChar
ld a, [hli]
cp "@"
jr nz, .nextChar
inc c ;entry counter
ld a, b ;wanted entry
cp c
jr nz, .nextName
ld h, d
ld l, e
ld de, wcd6d
ld bc, $14
call CopyData
.gotPtr
ld a, e
ld [wUnusedCF8D], a
ld a, d
ld [wUnusedCF8D + 1], a
pop de
pop bc
pop hl
pop af
ldh [hLoadedROMBank], a
ld [MBC1RomBank], a
ret