pokered/data/mapObjects/ceruleancity.asm
dannye 4452acb021 Fix object constant names
swap LEFT and RIGHT
FACE is better named STAY because sprites that have no range do not
necessarily face any direction
STAY has been renamed to NONE because sprites that use this will
spin randomly, except for the item/voltorb/electrode sprite

I never should have listened to https://github.com/iimarckus/pokered/issues/89
2015-07-18 22:36:22 -05:00

47 lines
1.9 KiB
NASM
Executable file

CeruleanCityObject: ; 0x18786 (size=170)
db $f ; border block
db $a ; warps
db $b, $1b, $0, TRASHED_HOUSE
db $f, $d, $0, CERULEAN_HOUSE
db $11, $13, $0, CERULEAN_POKECENTER
db $13, $1e, $0, CERULEAN_GYM
db $19, $d, $0, BIKE_SHOP
db $19, $19, $0, CERULEAN_MART
db $b, $4, $0, UNKNOWN_DUNGEON_1
db $9, $1b, $2, TRASHED_HOUSE
db $b, $9, $1, CERULEAN_HOUSE_3
db $9, $9, $0, CERULEAN_HOUSE_3
db $6 ; signs
db $13, $17, $c ; CeruleanCityText12
db $1d, $11, $d ; CeruleanCityText13
db $19, $1a, $e ; MartSignText
db $11, $14, $f ; PokeCenterSignText
db $19, $b, $10 ; CeruleanCityText16
db $15, $1b, $11 ; CeruleanCityText17
db $b ; objects
object SPRITE_BLUE, $14, $2, STAY, DOWN, $1 ; person
object SPRITE_ROCKET, $1e, $8, STAY, NONE, $2, ROCKET + $C8, $5
object SPRITE_BLACK_HAIR_BOY_1, $1f, $14, STAY, DOWN, $3 ; person
object SPRITE_BLACK_HAIR_BOY_2, $f, $12, WALK, $1, $4 ; person
object SPRITE_BLACK_HAIR_BOY_2, $9, $15, WALK, $2, $5 ; person
object SPRITE_GUARD, $1c, $c, STAY, DOWN, $6 ; person
object SPRITE_LASS, $1d, $1a, STAY, LEFT, $7 ; person
object SPRITE_SLOWBRO, $1c, $1a, STAY, DOWN, $8 ; person
object SPRITE_LASS, $9, $1b, WALK, $2, $9 ; person
object SPRITE_BLACK_HAIR_BOY_2, $4, $c, STAY, DOWN, $a ; person
object SPRITE_GUARD, $1b, $c, STAY, DOWN, $b ; person
; warp-to
EVENT_DISP CERULEAN_CITY_WIDTH, $b, $1b ; TRASHED_HOUSE
EVENT_DISP CERULEAN_CITY_WIDTH, $f, $d ; CERULEAN_HOUSE
EVENT_DISP CERULEAN_CITY_WIDTH, $11, $13 ; CERULEAN_POKECENTER
EVENT_DISP CERULEAN_CITY_WIDTH, $13, $1e ; CERULEAN_GYM
EVENT_DISP CERULEAN_CITY_WIDTH, $19, $d ; BIKE_SHOP
EVENT_DISP CERULEAN_CITY_WIDTH, $19, $19 ; CERULEAN_MART
EVENT_DISP CERULEAN_CITY_WIDTH, $b, $4 ; UNKNOWN_DUNGEON_1
EVENT_DISP CERULEAN_CITY_WIDTH, $9, $1b ; TRASHED_HOUSE
EVENT_DISP CERULEAN_CITY_WIDTH, $b, $9 ; CERULEAN_HOUSE_3
EVENT_DISP CERULEAN_CITY_WIDTH, $9, $9 ; CERULEAN_HOUSE_3