pokered/engine
2015-07-19 14:01:08 -07:00
..
battle jpab/jpba macros 2015-07-19 11:56:13 -07:00
items jpab/jpba macros 2015-07-19 11:56:13 -07:00
menu replace uses of minus one 2015-07-19 14:01:08 -07:00
overworld replace uses of minus one 2015-07-19 14:01:08 -07:00
cable_club.asm misc 2015-07-18 21:58:55 -07:00
clear_save.asm Consolidate coord macros 2015-07-18 15:52:03 -05:00
evolution.asm Merge branch 'master' of https://github.com/YamaArashi/pokered 2015-07-19 03:52:20 -05:00
evolve_trade.asm Comment naming screen 2015-07-14 03:49:49 -05:00
evos_moves.asm Merge branch 'master' of https://github.com/YamaArashi/pokered 2015-07-19 03:52:20 -05:00
experience.asm misc 2015-07-18 21:58:55 -07:00
game_corner_slots.asm misc 2015-07-18 21:58:55 -07:00
game_corner_slots2.asm misc 2015-07-18 21:58:55 -07:00
gamefreak.asm Name sound effects 2015-07-19 03:46:12 -05:00
give_pokemon.asm misc 2015-07-18 21:58:55 -07:00
hall_of_fame.asm Consolidate coord macros 2015-07-18 15:52:03 -05:00
hidden_object_functions3.asm jpab/jpba macros 2015-07-19 11:56:13 -07:00
hidden_object_functions7.asm Merge branch 'master' of https://github.com/YamaArashi/pokered 2015-07-19 03:52:20 -05:00
hidden_object_functions14.asm Start using text predef macros 2015-07-04 00:47:29 -05:00
hidden_object_functions17.asm Merge branch 'master' of https://github.com/YamaArashi/pokered 2015-07-19 03:52:20 -05:00
hidden_object_functions18.asm Start using text predef macros 2015-07-04 00:47:29 -05:00
HoF_room_pc.asm replace uses of minus one 2015-07-19 14:01:08 -07:00
hp_bar.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
in_game_trades.asm jpab/jpba macros 2015-07-19 11:56:13 -07:00
intro.asm Name sound effects 2015-07-19 03:46:12 -05:00
joypad.asm rename hJoyHeldLast -> hJoyLast 2015-02-07 11:39:49 -08:00
learn_move.asm Name sound effects 2015-07-19 03:46:12 -05:00
load_pokedex_tiles.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
mon_party_sprites.asm named town map stuff 2015-07-13 19:24:07 -07:00
multiply_divide.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
oak_speech.asm Merge branch 'master' of https://github.com/YamaArashi/pokered 2015-07-19 03:52:20 -05:00
oak_speech2.asm Consolidate coord macros 2015-07-18 15:52:03 -05:00
oam_dma.asm misc 2015-07-18 21:58:55 -07:00
palettes.asm misc 2015-07-18 21:58:55 -07:00
play_time.asm Commented/labelled misc functions 2014-09-14 11:29:18 -07:00
pokedex_rating.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
predefs.asm misc 2015-07-18 21:58:55 -07:00
predefs7.asm named wram variables 2015-07-14 23:16:06 -07:00
predefs12.asm Merge branch 'master' of https://github.com/YamaArashi/pokered 2015-07-14 00:58:09 -05:00
predefs17.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
predefs17_2.asm Use monster struct macros in wram. Rename related labels for consistency. 2014-06-14 04:12:40 -07:00
random.asm Rename engine/rng.asm to engine/random.asm. 2014-05-24 11:44:12 -07:00
save.asm Merge branch 'master' of https://github.com/YamaArashi/pokered 2015-07-19 03:52:20 -05:00
slot_machine.asm Merge branch 'master' of https://github.com/YamaArashi/pokered 2015-07-19 03:52:20 -05:00
status_ailments.asm Pull a lot of engine out of main.asm 2014-05-22 18:13:20 -04:00
titlescreen.asm jpab/jpba macros 2015-07-19 11:56:13 -07:00
titlescreen2.asm title / diploma / vending machine 2015-07-17 01:22:00 -07:00
town_map.asm Name sound effects 2015-07-19 03:46:12 -05:00
trade.asm jpab/jpba macros 2015-07-19 11:56:13 -07:00
trade2.asm Consolidate coord macros 2015-07-18 15:52:03 -05:00
turn_sprite.asm Labelled and commented mostly sprite-related things 2014-09-09 20:55:19 -07:00