Disassembly of Pokémon Red/Blue
Find a file
2013-09-10 20:08:49 -05:00
extras@7aa016fb52 bump submodule to get a gbz80disasm fix 2013-09-01 16:26:26 -05:00
gfx Add ledge hopping shadow tile to gfx 2013-08-20 19:17:21 -04:00
maps Fix typo: Lavendar → Lavender. 2012-01-10 12:10:15 -07:00
music Updated program to support the -fo option - forces continuation of parsing past mus_end 2012-01-28 08:16:42 -06:00
pic Removed duplicate Vulpix pic, "vulpikb.pic" 2013-08-17 08:49:56 -04:00
text Split large chunks of text into separate files, and improve Makefile. 2011-12-26 18:40:25 -07:00
.gitignore Add generate_sys.py. 2012-12-21 19:49:56 +01:00
.gitmodules make extras/ a submodule 2013-09-01 02:27:44 -05:00
constants.asm Merge https://bitbucket.org/sanky/pokered 2013-05-13 01:07:13 -06:00
main.asm Merge branch kanzure/master into dannye-incbins 2013-09-10 20:08:49 -05:00
Makefile make pokeblue.gbc compile again 2013-09-04 21:50:58 -05:00
music.asm * analyzed assembly related to handling sprites 2013-03-17 22:54:12 +01:00
pokeblue.asm make extras/ a submodule 2013-09-01 02:27:44 -05:00
pokered.asm make extras/ a submodule 2013-09-01 02:27:44 -05:00
README irc:// doesn't actually linkify in any context, so just list server/channel. 2012-03-14 20:41:24 -06:00
textpre.py make extras/ a submodule 2013-09-01 02:27:44 -05:00
wram.asm update section names to comply with rgbds redefinitions 2013-08-12 14:38:03 -04:00

This is a disassembly of Pokémon Red.

It uses the following ROM as a base:
Pokemon Red (UE) [S][!].gb
(MD5: 3d45c1ee9abd5738df46d2bdda8b57dc)

To assemble, first install RGBDS and put it in your path.

The version of RGBDS needed is rgbds-linux:
https://github.com/bentley/rgbds/
git://github.com/bentley/rgbds.git

Then copy the Pokémon ROM to this directory as "baserom.gbc".
Then run "make" in your shell.

This will output a file named "pokered.gbc".

Our IRC channel is located here:
server nucleus.kafuka.org, channel #skeetendo