pokered/engine
2015-07-14 00:58:09 -05:00
..
battle Merge branch 'master' of https://github.com/YamaArashi/pokered 2015-07-14 00:58:09 -05:00
items named party menu/naming screen wram variables 2015-07-13 15:40:33 -07:00
menu Merge branch 'master' of https://github.com/YamaArashi/pokered 2015-07-14 00:58:09 -05:00
overworld Merge branch 'master' of https://github.com/YamaArashi/pokered 2015-07-14 00:58:09 -05:00
cable_club.asm menu wram variable names 2015-07-13 00:32:03 -07:00
clear_save.asm fixed hp bar wram label and misc 2015-02-07 22:18:42 -08:00
evolution.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
evolve_trade.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
evos_moves.asm Use more *Coord 2015-07-14 00:21:03 -05:00
experience.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
game_corner_slots.asm comment slot machine 2015-07-13 13:35:35 -07:00
game_corner_slots2.asm Start using text predef macros 2015-07-04 00:47:29 -05:00
gamefreak.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
give_pokemon.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
hall_of_fame.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
hidden_object_functions3.asm Use more *Coord 2015-07-14 00:21:03 -05:00
hidden_object_functions7.asm Use more *Coord 2015-07-14 00:21:03 -05:00
hidden_object_functions14.asm Start using text predef macros 2015-07-04 00:47:29 -05:00
hidden_object_functions17.asm Use more *Coord 2015-07-14 00:21:03 -05:00
hidden_object_functions18.asm Start using text predef macros 2015-07-04 00:47:29 -05:00
HoF_room_pc.asm Merge branch 'master' of https://github.com/YamaArashi/pokered 2015-07-14 00:58:09 -05:00
hp_bar.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
in_game_trades.asm named party menu/naming screen wram variables 2015-07-13 15:40:33 -07:00
intro.asm Use more *Coord 2015-07-14 00:21:03 -05:00
joypad.asm rename hJoyHeldLast -> hJoyLast 2015-02-07 11:39:49 -08:00
learn_move.asm TX_ASM 2015-07-03 14:58:50 -05:00
load_pokedex_tiles.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
mon_party_sprites.asm named town map stuff 2015-07-13 19:24:07 -07:00
multiply_divide.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
oak_speech.asm named wram variables 2015-07-12 23:00:48 -07:00
oak_speech2.asm Merge branch 'master' of https://github.com/YamaArashi/pokered 2015-07-14 00:58:09 -05:00
oam_dma.asm More wOAMBuffer references. 2014-05-27 11:08:52 -07:00
palettes.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
play_time.asm Commented/labelled misc functions 2014-09-14 11:29:18 -07:00
pokedex_rating.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
predefs.asm shake screen functions 2015-07-12 16:24:03 -07:00
predefs7.asm named wram variables 2015-07-12 23:00:48 -07:00
predefs12.asm Merge branch 'master' of https://github.com/YamaArashi/pokered 2015-07-14 00:58:09 -05:00
predefs17.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
predefs17_2.asm Use monster struct macros in wram. Rename related labels for consistency. 2014-06-14 04:12:40 -07:00
random.asm Rename engine/rng.asm to engine/random.asm. 2014-05-24 11:44:12 -07:00
save.asm Merge branch 'master' of https://github.com/YamaArashi/pokered 2015-07-14 00:58:09 -05:00
slot_machine.asm Merge branch 'master' of https://github.com/YamaArashi/pokered 2015-07-14 00:58:09 -05:00
status_ailments.asm Pull a lot of engine out of main.asm 2014-05-22 18:13:20 -04:00
titlescreen.asm use constant for bg transfer dest hram var 2015-07-12 16:37:06 -07:00
titlescreen2.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
town_map.asm Merge branch 'master' of https://github.com/YamaArashi/pokered 2015-07-14 00:58:09 -05:00
trade.asm Merge branch 'master' of https://github.com/YamaArashi/pokered 2015-07-14 00:58:09 -05:00
trade2.asm serial/trade/misc 2015-02-07 02:43:08 -08:00
turn_sprite.asm Labelled and commented mostly sprite-related things 2014-09-09 20:55:19 -07:00