pokered/data/mapObjects/pokemontower4.asm
dannye dfc152d667 No more $C8
Use OPP_ constants separate from trainer constants since
valid opponents can be all Pokemon and trainers
2015-08-10 11:09:16 -05:00

20 lines
660 B
NASM
Executable file

PokemonTower4Object: ; 0x6088b (size=65)
db $1 ; border block
db $2 ; warps
db $9, $3, $0, POKEMONTOWER_5
db $9, $12, $1, POKEMONTOWER_3
db $0 ; signs
db $6 ; objects
object SPRITE_MEDIUM, $5, $a, STAY, RIGHT, $1, OPP_CHANNELER, $9
object SPRITE_MEDIUM, $f, $7, STAY, DOWN, $2, OPP_CHANNELER, $a
object SPRITE_MEDIUM, $e, $c, STAY, LEFT, $3, OPP_CHANNELER, $c
object SPRITE_BALL, $c, $a, STAY, NONE, $4, ELIXER
object SPRITE_BALL, $9, $a, STAY, NONE, $5, AWAKENING
object SPRITE_BALL, $c, $10, STAY, NONE, $6, HP_UP
; warp-to
EVENT_DISP POKEMONTOWER_4_WIDTH, $9, $3 ; POKEMONTOWER_5
EVENT_DISP POKEMONTOWER_4_WIDTH, $9, $12 ; POKEMONTOWER_3