pokered/data/mapHeaders/viridiancity.asm
dannye 0ad1153f16 Simplify map connections
let the macros calculate the connection strip length instead of passing it as an arg
don't pass map dimensions since they can be inferred from map ids

todo: figure out why certain south and east connections get an extra 3
added to the connection strip length
2015-07-18 15:20:07 -05:00

9 lines
519 B
NASM
Executable file

ViridianCity_h: ; 0x18357 to 0x18384 (45 bytes) (bank=6) (id=1)
db OVERWORLD ; tileset
db VIRIDIAN_CITY_HEIGHT, VIRIDIAN_CITY_WIDTH ; dimensions (y, x)
dw ViridianCityBlocks, ViridianCityTextPointers, ViridianCityScript ; blocks, texts, scripts
db NORTH | SOUTH | WEST ; connections
NORTH_MAP_CONNECTION VIRIDIAN_CITY, ROUTE_2, 5, 0, Route2Blocks
SOUTH_MAP_CONNECTION VIRIDIAN_CITY, ROUTE_1, 5, 0, Route1Blocks, 1
WEST_MAP_CONNECTION VIRIDIAN_CITY, ROUTE_22, 4, 0, Route22Blocks
dw ViridianCityObject ; objects