pokered/data/mapObjects/vermilionhouse1.asm

17 lines
379 B
NASM
Executable file

VermilionHouse1Object:
db 10 ; border block
db 2 ; warps
warp 2, 7, 4, -1
warp 3, 7, 4, -1
db 0 ; signs
db 3 ; objects
object SPRITE_BUG_CATCHER, 5, 3, STAY, LEFT, 1 ; person
object SPRITE_BIRD, 3, 5, WALK, 2, 2 ; person
object SPRITE_PAPER_SHEET, 4, 3, STAY, NONE, 3 ; person
; warp-to
warp_to 2, 7, VERMILION_HOUSE_1_WIDTH
warp_to 3, 7, VERMILION_HOUSE_1_WIDTH