pokered/data/mapObjects/lorelei.asm

19 lines
499 B
NASM
Executable file

LoreleiObject:
db 3 ; border block
db 4 ; warps
warp 4, 11, 2, INDIGO_PLATEAU_LOBBY
warp 5, 11, 2, INDIGO_PLATEAU_LOBBY
warp 4, 0, 0, BRUNOS_ROOM
warp 5, 0, 1, BRUNOS_ROOM
db 0 ; signs
db 1 ; objects
object SPRITE_LORELEI, 5, 2, STAY, DOWN, 1, OPP_LORELEI, 1
; warp-to
warp_to 4, 11, LORELEIS_ROOM_WIDTH ; INDIGO_PLATEAU_LOBBY
warp_to 5, 11, LORELEIS_ROOM_WIDTH ; INDIGO_PLATEAU_LOBBY
warp_to 4, 0, LORELEIS_ROOM_WIDTH ; BRUNOS_ROOM
warp_to 5, 0, LORELEIS_ROOM_WIDTH ; BRUNOS_ROOM