pokered/data/mapObjects/fightingdojo.asm
dannye dfc152d667 No more $C8
Use OPP_ constants separate from trainer constants since
valid opponents can be all Pokemon and trainers
2015-08-10 11:09:16 -05:00

21 lines
672 B
NASM
Executable file

FightingDojoObject: ; 0x5cf9b (size=72)
db $3 ; border block
db $2 ; warps
db $b, $4, $1, $ff
db $b, $5, $1, $ff
db $0 ; signs
db $7 ; objects
object SPRITE_HIKER, $5, $3, STAY, DOWN, $1, OPP_BLACKBELT, $1
object SPRITE_HIKER, $3, $4, STAY, RIGHT, $2, OPP_BLACKBELT, $2
object SPRITE_HIKER, $3, $6, STAY, RIGHT, $3, OPP_BLACKBELT, $3
object SPRITE_HIKER, $5, $5, STAY, LEFT, $4, OPP_BLACKBELT, $4
object SPRITE_HIKER, $5, $7, STAY, LEFT, $5, OPP_BLACKBELT, $5
object SPRITE_BALL, $4, $1, STAY, NONE, $6 ; person
object SPRITE_BALL, $5, $1, STAY, NONE, $7 ; person
; warp-to
EVENT_DISP FIGHTING_DOJO_WIDTH, $b, $4
EVENT_DISP FIGHTING_DOJO_WIDTH, $b, $5