pokered/main.asm
2013-11-03 18:17:11 -05:00

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INCLUDE "constants.asm"
; the rst vectors are unused
SECTION "rst00",ROM0[0]
db $FF
SECTION "rst08",ROM0[8]
db $FF
SECTION "rst10",ROM0[$10]
db $FF
SECTION "rst18",ROM0[$18]
db $FF
SECTION "rst20",ROM0[$20]
db $FF
SECTION "rst28",ROM0[$28]
db $FF
SECTION "rst30",ROM0[$30]
db $FF
SECTION "rst38",ROM0[$38]
db $FF
; interrupts
SECTION "vblank",ROM0[$40]
jp VBlankHandler
SECTION "lcdc",ROM0[$48]
db $FF
SECTION "timer",ROM0[$50]
jp TimerHandler
SECTION "serial",ROM0[$58]
jp SerialInterruptHandler
SECTION "joypad",ROM0[$60]
reti
SECTION "bank0",ROM0[$61]
DisableLCD: ; 0061 (0:0061)
xor a
ld [$ff0f],a
ld a,[$ffff]
ld b,a
res 0,a
ld [$ffff],a
.waitVBlank
ld a,[$ff44]
cp a,$91
jr nz,.waitVBlank
ld a,[$ff40]
and a,$7f ; res 7,a
ld [$ff40],a
ld a,b
ld [$ffff],a
ret
EnableLCD: ; 007b (0:007b)
ld a,[$ff40]
set 7,a
ld [$ff40],a
ret
CleanLCD_OAM: ; 0082 (0:0082)
xor a
ld hl,W_OAMBUFFER
ld b,$a0
.loop
ld [hli],a
dec b
jr nz,.loop
ret
ResetLCD_OAM: ; 008d (0:008d)
ld a,$a0
ld hl,W_OAMBUFFER
ld de,$0004
ld b,$28
.loop
ld [hl],a
add hl,de
dec b
jr nz,.loop
ret
FarCopyData: ; 009d (0:009d)
; copy bc bytes of data from a:hl to de
ld [$CEE9],a ; save future bank # for later
ld a,[H_LOADEDROMBANK] ; get current bank #
push af
ld a,[$CEE9] ; get future bank #, switch
ld [H_LOADEDROMBANK],a
ld [$2000],a
call CopyData
pop af ; okay, done, time to switch back
ld [H_LOADEDROMBANK],a
ld [$2000],a
ret
CopyData: ; 00b5 (0:00b5)
; copy bc bytes of data from hl to de
ld a,[hli]
ld [de],a
inc de
dec bc
ld a,c
or b
jr nz,CopyData
ret
SECTION "romheader",ROM0[$100]
nop
jp Start
SECTION "start",ROM0[$150]
Start: ; 0150 (0:0150)
cp $11 ; value that indicates Gameboy Color
jr z,.gbcDetected
xor a
jr .storeValue
.gbcDetected
ld a,$00
.storeValue
ld [$cf1a],a ; same value ($00) either way
jp InitGame
; this function directly reads the joypad I/O register
; it reads many times in order to give the joypad a chance to stabilize
; it saves a result in [$fff8] in the following format
; (set bit indicates pressed button)
; bit 0 - A button
; bit 1 - B button
; bit 2 - Select button
; bit 3 - Start button
; bit 4 - Right
; bit 5 - Left
; bit 6 - Up
; bit 7 - Down
ReadJoypadRegister: ; 015f (0:015f)
ld a,%00100000 ; select direction keys
ld c,$00
ld [rJOYP],a
ld a,[rJOYP]
ld a,[rJOYP]
ld a,[rJOYP]
ld a,[rJOYP]
ld a,[rJOYP]
ld a,[rJOYP]
cpl ; complement the result so that a set bit indicates a pressed key
and a,%00001111
swap a ; put direction keys in upper nibble
ld b,a
ld a,%00010000 ; select button keys
ld [rJOYP],a
ld a,[rJOYP]
ld a,[rJOYP]
ld a,[rJOYP]
ld a,[rJOYP]
ld a,[rJOYP]
ld a,[rJOYP]
ld a,[rJOYP]
ld a,[rJOYP]
ld a,[rJOYP]
ld a,[rJOYP]
cpl ; complement the result so that a set bit indicates a pressed key
and a,%00001111
or b ; put button keys in lower nibble
ld [H_JOYPADSTATE],a ; save joypad state
ld a,%00110000 ; unselect all keys
ld [rJOYP],a
ret
; function to update the joypad state variables
; output:
; [H_NEWLYRELEASEDBUTTONS] = keys released since last time
; [H_NEWLYPRESSEDBUTTONS] = keys pressed since last time
; [H_CURRENTPRESSEDBUTTONS] = currently pressed keys
GetJoypadState: ; 019a (0:019a)
ld a, [H_LOADEDROMBANK]
push af
ld a,$3
ld [H_LOADEDROMBANK],a
ld [$2000],a
call _GetJoypadState
pop af
ld [H_LOADEDROMBANK],a
ld [$2000],a
ret
; see also MapHeaderBanks
MapHeaderPointers: ; 01ae (0:01ae)
dw PalletTown_h
dw ViridianCity_h
dw PewterCity_h
dw CeruleanCity_h
dw LavenderTown_h
dw VermilionCity_h
dw CeladonCity_h
dw FuchsiaCity_h
dw CinnabarIsland_h
dw IndigoPlateau_h
dw SaffronCity_h
dw SaffronCity_h
dw Route1_h
dw Route2_h
dw Route3_h
dw Route4_h
dw Route5_h
dw Route6_h
dw Route7_h
dw Route8_h
dw Route9_h
dw Route10_h
dw Route11_h
dw Route12_h
dw Route13_h
dw Route14_h
dw Route15_h
dw Route16_h
dw Route17_h
dw Route18_h
dw Route19_h
dw Route20_h
dw Route21_h
dw Route22_h
dw Route23_h
dw Route24_h
dw Route25_h
dw RedsHouse1F_h
dw RedsHouse2F_h
dw BluesHouse_h
dw OaksLab_h ;id=40
dw ViridianPokecenter_h
dw ViridianMart_h
dw School_h
dw ViridianHouse_h
dw ViridianGym_h
dw DiglettsCaveRoute2_h
dw ViridianForestexit_h
dw Route2House_h
dw Route2Gate_h
dw ViridianForestEntrance_h ;id=50
dw ViridianForest_h
dw MuseumF1_h
dw MuseumF2_h
dw PewterGym_h
dw PewterHouse1_h
dw PewterMart_h
dw PewterHouse2_h
dw PewterPokecenter_h
dw MtMoon1_h
dw MtMoon2_h ;id=60
dw MtMoon3_h
dw CeruleanHouseTrashed_h
dw CeruleanHouse_h
dw CeruleanPokecenter_h
dw CeruleanGym_h
dw BikeShop_h
dw CeruleanMart_h
dw MtMoonPokecenter_h
dw CeruleanHouseTrashed_h ; copy
dw Route5Gate_h
dw UndergroundTunnelEntranceRoute5_h
dw DayCareM_h
dw Route6Gate_h
dw UndergroundTunnelEntranceRoute6_h
dw UndergroundTunnelEntranceRoute6_h ; unused
dw Route7Gate_h
dw UndergroundPathEntranceRoute7_h
dw $575d
dw Route8Gate_h
dw UndergroundPathEntranceRoute8_h ;id=80
dw RockTunnelPokecenter_h
dw RockTunnel1_h
dw PowerPlant_h
dw Route11Gate_h
dw DiglettsCaveEntranceRoute11_h
dw Route11GateUpstairs_h
dw Route12Gate_h
dw BillsHouse_h
dw VermilionPokecenter_h
dw FanClub_h ;id=90
dw VermilionMart_h
dw VermilionGym_h
dw VermilionHouse1_h
dw VermilionDock_h
dw SSAnne1_h
dw SSAnne2_h
dw SSAnne3_h
dw SSAnne4_h
dw SSAnne5_h
dw SSAnne6_h ;id=100
dw SSAnne7_h
dw SSAnne8_h
dw SSAnne9_h
dw SSAnne10_h
dw Lance_h ; unused
dw Lance_h ; unused
dw Lance_h ; unused
dw VictoryRoad1_h
dw Lance_h ; unused
dw Lance_h ; unused ;id=110
dw Lance_h ; unused
dw Lance_h ; unused
dw Lance_h
dw Lance_h ; unused
dw Lance_h ; unused
dw Lance_h ; unused
dw Lance_h ; unused
dw HallofFameRoom_h
dw UndergroundPathNS_h
dw Gary_h ;id=120
dw UndergroundPathWE_h
dw CeladonMart1_h
dw CeladonMart2_h
dw CeladonMart3_h
dw CeladonMart4_h
dw CeladonMartRoof_h
dw CeladonMartElevator_h
dw CeladonMansion1_h
dw CeladonMansion2_h
dw CeladonMansion3_h ;id=130
dw CeladonMansion4_h
dw CeladonMansion5_h
dw CeladonPokecenter_h
dw CeladonGym_h
dw CeladonGameCorner_h
dw CeladonMart5_h
dw CeladonPrizeRoom_h
dw CeladonDiner_h
dw CeladonHouse_h
dw CeladonHotel_h ;id=140
dw LavenderPokecenter_h
dw PokemonTower1_h
dw PokemonTower2_h
dw PokemonTower3_h
dw PokemonTower4_h
dw PokemonTower5_h
dw PokemonTower6_h
dw PokemonTower7_h
dw LavenderHouse1_h
dw LavenderMart_h ;id=150
dw LavenderHouse2_h
dw FuchsiaMart_h
dw FuchsiaHouse1_h
dw FuchsiaPokecenter_h
dw FuchsiaHouse2_h
dw SafariZoneEntrance_h
dw FuchsiaGym_h
dw FuchsiaMeetingRoom_h
dw SeafoamIslands2_h
dw SeafoamIslands3_h ;id=160
dw SeafoamIslands4_h
dw SeafoamIslands5_h
dw VermilionHouse2_h
dw FuchsiaHouse3_h
dw Mansion1_h
dw CinnabarGym_h
dw Lab1_h
dw Lab2_h
dw Lab3_h
dw Lab4_h ;id=170
dw CinnabarPokecenter_h
dw CinnabarMart_h
dw CinnabarMart_h ; unused
dw IndigoPlateauLobby_h
dw CopycatsHouseF1_h
dw CopycatsHouseF2_h
dw FightingDojo_h
dw SaffronGym_h
dw SaffronHouse1_h
dw SaffronMart_h ;id=180
dw SilphCo1_h
dw SaffronPokecenter_h
dw SaffronHouse2_h
dw Route15Gate_h
dw Route15GateUpstairs_h
dw Route16GateMap_h
dw Route16GateUpstairs_h
dw Route16House_h
dw Route12House_h
dw Route18Gate_h ;id=190
dw Route18GateUpstairs_h
dw SeafoamIslands1_h
dw Route22Gate_h
dw VictoryRoad2_h
dw Route12GateUpstairs_h
dw VermilionHouse3_h
dw DiglettsCave_h
dw VictoryRoad3_h
dw RocketHideout1_h
dw RocketHideout2_h ;200
dw RocketHideout3_h
dw RocketHideout4_h
dw RocketHideoutElevator_h
dw RocketHideoutElevator_h ; unused
dw RocketHideoutElevator_h ; unused
dw RocketHideoutElevator_h ; unused
dw SilphCo2_h
dw SilphCo3_h
dw SilphCo4_h
dw SilphCo5_h ;210
dw SilphCo6_h
dw SilphCo7_h
dw SilphCo8_h
dw Mansion2_h
dw Mansion3_h
dw Mansion4_h
dw SafariZoneEast_h
dw SafariZoneNorth_h
dw SafariZoneWest_h
dw SafariZoneCenter_h ;220
dw SafariZoneRestHouse1_h
dw SafariZoneSecretHouse_h
dw SafariZoneRestHouse2_h
dw SafariZoneRestHouse3_h
dw SafariZoneRestHouse4_h
dw UnknownDungeon2_h
dw UnknownDungeon3_h
dw UnknownDungeon1_h
dw NameRater_h
dw CeruleanHouse2_h
dw Route16GateMap_h ; unused
dw RockTunnel2_h
dw SilphCo9_h
dw SilphCo10_h
dw SilphCo11_h
dw SilphCoElevator_h
dw SilphCo2_h ; unused
dw SilphCo2_h ; unused
dw BattleCenterM_h
dw TradeCenterM_h
dw SilphCo2_h ; unused
dw SilphCo2_h ; unused
dw SilphCo2_h ; unused
dw SilphCo2_h ; unused
dw Lorelei_h
dw Bruno_h
dw Agatha_h ;247
; this function calls a function that takes necessary actions
; at the beginning of each overworld loop iteration as the player jumps
; down a ledge
; it also ends the jump when it's completed
HandleMidJump: ; 039e (0:039e)
ld b, BANK(_HandleMidJump)
ld hl, _HandleMidJump
jp Bankswitch
; this is jumped to immediately after loading a save / starting a new game / loading a new map
EnterMap: ; 03a6 (0:03a6)
ld a,$ff
ld [W_JOYPADFORBIDDENBUTTONSMASK],a
call LoadMapData ; load map data
ld b,BANK(Func_c335)
ld hl,Func_c335
call Bankswitch ; initialize some variables
ld hl,$d72c
bit 0,[hl]
jr z,.doNotCountSteps
ld a,$03
ld [$d13c],a ; some kind of step counter (counts up to 3 steps?)
.doNotCountSteps
ld hl,$d72e
bit 5,[hl] ; did a battle happen immediately before this?
res 5,[hl] ; unset the "battle just happened" flag
call z,Func_12e7
call nz,MapEntryAfterBattle
ld hl,$d732
ld a,[hl]
and a,$18
jr z,.didNotFlyOrTeleportIn
res 3,[hl]
ld b,BANK(Func_70510)
ld hl,Func_70510
call Bankswitch ; display fly/teleport in graphical effect
call UpdateSprites ; move sprites
.didNotFlyOrTeleportIn
ld b,BANK(CheckForceBikeOrSurf)
ld hl,CheckForceBikeOrSurf
call Bankswitch ; handle currents in SF islands and forced bike riding in cycling road
ld hl,$d72d
res 5,[hl]
call UpdateSprites ; move sprites
ld hl,$d126
set 5,[hl]
set 6,[hl]
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK],a
OverworldLoop: ; 03ff (0:03ff)
call DelayFrame
OverworldLoopLessDelay: ; 0402 (0:0402)
call DelayFrame
call LoadGBPal
ld a,[$d736]
bit 6,a ; jumping down a ledge?
call nz, HandleMidJump
ld a,[W_WALKCOUNTER]
and a
jp nz,.moveAhead ; if the player sprite has not yet completed the walking animation
call GetJoypadStateOverworld ; get joypad state (which is possibly simulated)
ld b, BANK(Func_1e988)
ld hl, Func_1e988
call Bankswitch
ld a,[$da46]
and a
jp nz,WarpFound2
ld hl,$d72d
bit 3,[hl]
res 3,[hl]
jp nz,WarpFound2
ld a,[$d732]
and a,$18
jp nz,HandleFlyOrTeleportAway
ld a,[W_CUROPPONENT]
and a
jp nz,.newBattle
ld a,[$d730]
bit 7,a ; are we simulating button presses?
jr z,.notSimulating
ld a,[H_CURRENTPRESSEDBUTTONS]
jr .checkIfStartIsPressed
.notSimulating
ld a,[H_NEWLYPRESSEDBUTTONS]
.checkIfStartIsPressed
bit 3,a ; start button
jr z,.startButtonNotPressed
; if START is pressed
xor a
ld [$ff8c],a ; the $2920 ID for the start menu is 0
jp .displayDialogue
.startButtonNotPressed
bit 0,a ; A button
jp z,.checkIfDownButtonIsPressed
; if A is pressed
ld a,[$d730]
bit 2,a
jp nz,.noDirectionButtonsPressed
call Func_30fd
jr nz,.checkForOpponent
call Func_3eb5 ; check for hidden items, PC's, etc.
ld a,[$ffeb]
and a
jp z,OverworldLoop
call IsSpriteOrSignInFrontOfPlayer ; check for sign or sprite in front of the player
ld a,[$ff8c] ; $2920 ID for NPC/sign text, if any
and a
jp z,OverworldLoop
.displayDialogue
ld a,$35
call Predef ; check what is in front of the player
call UpdateSprites ; move sprites
ld a,[W_FLAGS_CD60]
bit 2,a
jr nz,.checkForOpponent
bit 0,a
jr nz,.checkForOpponent
FuncCoord 8, 9 ; $c45c
ld a,[Coord]
ld [$cf0e],a
call DisplayTextID ; display either the start menu or the NPC/sign text
ld a,[$cc47]
and a
jr z,.checkForOpponent
dec a
ld a,$00
ld [$cc47],a
jr z,.changeMap
ld a,$52
call Predef
ld a,[W_CURMAP]
ld [$d71a],a
call Function62CE
ld a,[W_CURMAP]
call SwitchToMapRomBank ; switch to the ROM bank of the current map
ld hl,$d367
set 7,[hl]
.changeMap
jp EnterMap
.checkForOpponent
ld a,[W_CUROPPONENT]
and a
jp nz,.newBattle
jp OverworldLoop
.noDirectionButtonsPressed
ld hl,W_FLAGS_CD60
res 2,[hl]
call UpdateSprites ; move sprites
ld a,$01
ld [$cc4b],a
ld a,[$d528] ; the direction that was pressed last time
and a
jp z,OverworldLoop
; if a direction was pressed last time
ld [$d529],a ; save the last direction
xor a
ld [$d528],a ; zero the direction
jp OverworldLoop
.checkIfDownButtonIsPressed
ld a,[H_CURRENTPRESSEDBUTTONS] ; current joypad state
bit 7,a ; down button
jr z,.checkIfUpButtonIsPressed
ld a,$01
ld [$c103],a
ld a,$04
jr .handleDirectionButtonPress
.checkIfUpButtonIsPressed
bit 6,a ; up button
jr z,.checkIfLeftButtonIsPressed
ld a,$ff
ld [$c103],a
ld a,$08
jr .handleDirectionButtonPress
.checkIfLeftButtonIsPressed
bit 5,a ; left button
jr z,.checkIfRightButtonIsPressed
ld a,$ff
ld [$c105],a
ld a,$02
jr .handleDirectionButtonPress
.checkIfRightButtonIsPressed
bit 4,a ; right button
jr z,.noDirectionButtonsPressed
ld a,$01
ld [$c105],a
.handleDirectionButtonPress
ld [$d52a],a ; new direction
ld a,[$d730]
bit 7,a ; are we simulating button presses?
jr nz,.noDirectionChange ; ignore direction changes if we are
ld a,[$cc4b]
and a
jr z,.noDirectionChange
ld a,[$d52a] ; new direction
ld b,a
ld a,[$d529] ; old direction
cp b
jr z,.noDirectionChange
; the code below is strange
; it computes whether or not the player did a 180 degree turn, but then overwrites the result
; also, it does a seemingly pointless loop afterwards
swap a ; put old direction in upper half
or b ; put new direction in lower half
cp a,$48 ; change dir from down to up
jr nz,.notDownToUp
ld a,$02
ld [$d528],a
jr .oddLoop
.notDownToUp
cp a,$84 ; change dir from up to down
jr nz,.notUpToDown
ld a,$01
ld [$d528],a
jr .oddLoop
.notUpToDown
cp a,$12 ; change dir from right to left
jr nz,.notRightToLeft
ld a,$04
ld [$d528],a
jr .oddLoop
.notRightToLeft
cp a,$21 ; change dir from left to right
jr nz,.oddLoop
ld a,$08
ld [$d528],a
.oddLoop
ld hl,W_FLAGS_CD60
set 2,[hl]
ld hl,$cc4b
dec [hl]
jr nz,.oddLoop
ld a,[$d52a]
ld [$d528],a
call NewBattle
jp c,.battleOccurred
jp OverworldLoop
.noDirectionChange
ld a,[$d52a] ; current direction
ld [$d528],a ; save direction
call UpdateSprites ; move sprites
ld a,[$d700]
cp a,$02 ; surfing
jr z,.surfing
; not surfing
call CollisionCheckOnLand
jr nc,.noCollision
push hl
ld hl,$d736
bit 2,[hl]
pop hl
jp z,OverworldLoop
push hl
call ExtraWarpCheck ; sets carry if there is a potential to warp
pop hl
jp c,CheckWarpsCollision
jp OverworldLoop
.surfing
call CollisionCheckOnWater
jp c,OverworldLoop
.noCollision
ld a,$08
ld [W_WALKCOUNTER],a
jr .moveAhead2
.moveAhead
ld a,[$d736]
bit 7,a
jr z,.noSpinning
ld b, BANK(Func_44fd7)
ld hl, Func_44fd7
call Bankswitch ; spin while moving
.noSpinning
call UpdateSprites ; move sprites
.moveAhead2
ld hl,W_FLAGS_CD60
res 2,[hl]
ld a,[$d700]
dec a ; riding a bike?
jr nz,.normalPlayerSpriteAdvancement
ld a,[$d736]
bit 6,a ; jumping a ledge?
jr nz,.normalPlayerSpriteAdvancement
call BikeSpeedup ; if riding a bike and not jumping a ledge
.normalPlayerSpriteAdvancement
call AdvancePlayerSprite
ld a,[W_WALKCOUNTER]
and a
jp nz,CheckMapConnections ; it seems like this check will never succeed (the other place where CheckMapConnections is run works)
; walking animation finished
ld a,[$d730]
bit 7,a
jr nz,.doneStepCounting ; if button presses are being simulated, don't count steps
; step counting
ld hl,$d13b ; step counter
dec [hl]
ld a,[$d72c]
bit 0,a
jr z,.doneStepCounting
ld hl,$d13c
dec [hl]
jr nz,.doneStepCounting
ld hl,$d72c
res 0,[hl]
.doneStepCounting
ld a,[$d790]
bit 7,a ; in the safari zone?
jr z,.notSafariZone
ld b, BANK(Func_1e997)
ld hl, Func_1e997
call Bankswitch
ld a,[$da46]
and a
jp nz,WarpFound2
.notSafariZone
ld a,[W_ISINBATTLE]
and a
jp nz,CheckWarpsNoCollision
ld a,$13
call Predef ; decrement HP of poisoned pokemon
ld a,[$d12d]
and a
jp nz,HandleBlackOut ; if all pokemon fainted
.newBattle
call NewBattle
ld hl,$d736
res 2,[hl]
jp nc,CheckWarpsNoCollision ; check for warps if there was no battle
.battleOccurred
ld hl,$d72d
res 6,[hl]
ld hl,W_FLAGS_D733
res 3,[hl]
ld hl,$d126
set 5,[hl]
set 6,[hl]
xor a
ld [H_CURRENTPRESSEDBUTTONS],a ; clear joypad state
ld a,[W_CURMAP]
cp a,CINNABAR_GYM
jr nz,.notCinnabarGym
ld hl,$d79b
set 7,[hl]
.notCinnabarGym
ld hl,$d72e
set 5,[hl]
ld a,[W_CURMAP]
cp a,OAKS_LAB
jp z,.noFaintCheck
ld hl, AnyPokemonAliveCheck
ld b, BANK(AnyPokemonAliveCheck)
call Bankswitch ; check if all the player's pokemon fainted
ld a,d
and a
jr z,.allPokemonFainted
.noFaintCheck
ld c,$0a
call DelayFrames
jp EnterMap
.allPokemonFainted
ld a,$ff
ld [$d057],a
call RunMapScript
jp HandleBlackOut
; function to determine if there will be a battle and execute it (either a trainer battle or wild battle)
; sets carry if a battle occurred and unsets carry if not
NewBattle: ; 0683 (0:0683)
ld a,[$d72d]
bit 4,a
jr nz,.noBattle
call Func_30fd
jr nz,.noBattle
ld a,[$d72e]
bit 4,a
jr nz,.noBattle
ld b, BANK(Func_3ef12)
ld hl, Func_3ef12
jp Bankswitch ; determines if a battle will occurr and runs the battle if so
.noBattle
and a
ret
; function to make bikes twice as fast as walking
BikeSpeedup: ; 06a0 (0:06a0)
ld a,[$cc57]
and a
ret nz
ld a,[W_CURMAP]
cp a,ROUTE_17 ; Cycling Road
jr nz,.goFaster
ld a,[H_CURRENTPRESSEDBUTTONS] ; current joypad state
and a,%01110000 ; bit mask for up, left, right buttons
ret nz
.goFaster
jp AdvancePlayerSprite
; check if the player has stepped onto a warp after having not collided
CheckWarpsNoCollision: ; 06b4 (0:06b4)
ld a,[$d3ae] ; number of warps
and a
jp z,CheckMapConnections
ld a,[$d3ae] ; number of warps
ld b,$00
ld c,a
ld a,[W_YCOORD]
ld d,a
ld a,[W_XCOORD]
ld e,a
ld hl,$d3af ; start of warp entries
CheckWarpsNoCollisionLoop: ; 06cc (0:06cc)
ld a,[hli] ; check if the warp's Y position matches
cp d
jr nz,CheckWarpsNoCollisionRetry1
ld a,[hli] ; check if the warp's X position matches
cp e
jr nz,CheckWarpsNoCollisionRetry2
; if a match was found
push hl
push bc
ld hl,$d736
set 2,[hl]
ld b, BANK(Func_c49d)
ld hl, Func_c49d
call Bankswitch ; check if the player sprite is standing on a "door" tile
pop bc
pop hl
jr c,WarpFound1 ; if it is, go to 0735
push hl
push bc
call ExtraWarpCheck ; sets carry if the warp is confirmed
pop bc
pop hl
jr nc,CheckWarpsNoCollisionRetry2
; if the extra check passed
ld a,[W_FLAGS_D733]
bit 2,a
jr nz,WarpFound1
push de
push bc
call GetJoypadState
pop bc
pop de
ld a,[H_CURRENTPRESSEDBUTTONS] ; current joypad state
and a,%11110000 ; bit mask for directional buttons
jr z,CheckWarpsNoCollisionRetry2 ; if directional buttons aren't being pressed, do not pass through the warp
jr WarpFound1
; check if the player has stepped onto a warp after having collided
CheckWarpsCollision: ; 0706 (0:0706)
ld a,[$d3ae] ; number of warps
ld c,a
ld hl,$d3af ; start of warp entries
.loop
ld a,[hli] ; Y coordinate of warp
ld b,a
ld a,[W_YCOORD]
cp b
jr nz,.retry1
ld a,[hli] ; X coordinate of warp
ld b,a
ld a,[W_XCOORD]
cp b
jr nz,.retry2
ld a,[hli]
ld [$d42f],a ; save target warp ID
ld a,[hl]
ld [$ff8b],a ; save target map
jr WarpFound2
.retry1
inc hl
.retry2
inc hl
inc hl
dec c
jr nz,.loop
jp OverworldLoop
CheckWarpsNoCollisionRetry1: ; 072f (0:072f)
inc hl
CheckWarpsNoCollisionRetry2: ; 0730 (0:0730)
inc hl
inc hl
jp ContinueCheckWarpsNoCollisionLoop
WarpFound1: ; 0735 (0:0735)
ld a,[hli]
ld [$d42f],a ; save target warp ID
ld a,[hli]
ld [$ff8b],a ; save target map
WarpFound2: ; 073c (0:073c)
ld a,[$d3ae] ; number of warps
sub c
ld [$d73b],a ; save ID of used warp
ld a,[W_CURMAP]
ld [$d73c],a
call CheckIfInOutsideMap ; check if the tileset number is 0 or the map is Route 12
jr nz,.indoorMaps
; this is for handling "outside" maps that can't have the 0xFF destination map
ld a,[W_CURMAP]
ld [$d365],a ; save current map as previous map
ld a,[W_CURMAPWIDTH]
ld [$d366],a
ld a,[$ff8b] ; destination map number
ld [W_CURMAP],a ; change current map to destination map
cp a,ROCK_TUNNEL_1
jr nz,.notRockTunnel
ld a,$06
ld [$d35d],a
call GBFadeIn1
.notRockTunnel
call PlayMapChangeSound
jr .done
; for maps that can have the 0xFF destination map, which means to return to the outside map; not all these maps are necessarily indoors, though
.indoorMaps
ld a,[$ff8b] ; destination map
cp a,$ff
jr z,.goBackOutside
; if not going back to the previous map
ld [W_CURMAP],a ; current map number
ld b, BANK(Func_70787)
ld hl, Func_70787
call Bankswitch ; check if the warp was a Silph Co. teleporter
ld a,[$cd5b]
dec a
jr nz,.notTeleporter
; if it's a Silph Co. teleporter
ld hl,$d732
set 3,[hl]
call DoFlyOrTeleportAwayGraphics
jr .skipMapChangeSound
.notTeleporter
call PlayMapChangeSound
.skipMapChangeSound
ld hl,$d736
res 0,[hl]
res 1,[hl]
jr .done
.goBackOutside
ld a,[$d365] ; previous map
ld [W_CURMAP],a
call PlayMapChangeSound
xor a
ld [$d35d],a
.done
ld hl,$d736
set 0,[hl]
call Func_12da
jp EnterMap
ContinueCheckWarpsNoCollisionLoop: ; 07b5 (0:07b5)
inc b ; increment warp number
dec c ; decrement number of warps
jp nz,CheckWarpsNoCollisionLoop
; if no matching warp was found
CheckMapConnections: ; 07ba (0:07ba)
.checkWestMap
ld a,[W_XCOORD]
cp a,$ff
jr nz,.checkEastMap
ld a,[$d387]
ld [W_CURMAP],a
ld a,[$d38f] ; new X coordinate upon entering west map
ld [W_XCOORD],a
ld a,[W_YCOORD]
ld c,a
ld a,[$d38e] ; Y adjustment upon entering west map
add c
ld c,a
ld [W_YCOORD],a
ld a,[$d390] ; pointer to upper left corner of map without adjustment for Y position
ld l,a
ld a,[$d391]
ld h,a
srl c
jr z,.savePointer1
.pointerAdjustmentLoop1
ld a,[$d38d] ; width of connected map
add a,$06
ld e,a
ld d,$00
ld b,$00
add hl,de
dec c
jr nz,.pointerAdjustmentLoop1
.savePointer1
ld a,l
ld [$d35f],a ; pointer to upper left corner of current tile block map section
ld a,h
ld [$d360],a
jp .loadNewMap
.checkEastMap
ld b,a
ld a,[$d525] ; map width
cp b
jr nz,.checkNorthMap
ld a,[$d392]
ld [W_CURMAP],a
ld a,[$d39a] ; new X coordinate upon entering east map
ld [W_XCOORD],a
ld a,[W_YCOORD]
ld c,a
ld a,[$d399] ; Y adjustment upon entering east map
add c
ld c,a
ld [W_YCOORD],a
ld a,[$d39b] ; pointer to upper left corner of map without adjustment for Y position
ld l,a
ld a,[$d39c]
ld h,a
srl c
jr z,.savePointer2
.pointerAdjustmentLoop2
ld a,[$d398]
add a,$06
ld e,a
ld d,$00
ld b,$00
add hl,de
dec c
jr nz,.pointerAdjustmentLoop2
.savePointer2
ld a,l
ld [$d35f],a ; pointer to upper left corner of current tile block map section
ld a,h
ld [$d360],a
jp .loadNewMap
.checkNorthMap
ld a,[W_YCOORD]
cp a,$ff
jr nz,.checkSouthMap
ld a,[$d371]
ld [W_CURMAP],a
ld a,[$d378] ; new Y coordinate upon entering north map
ld [W_YCOORD],a
ld a,[W_XCOORD]
ld c,a
ld a,[$d379] ; X adjustment upon entering north map
add c
ld c,a
ld [W_XCOORD],a
ld a,[$d37a] ; pointer to upper left corner of map without adjustment for X position
ld l,a
ld a,[$d37b]
ld h,a
ld b,$00
srl c
add hl,bc
ld a,l
ld [$d35f],a ; pointer to upper left corner of current tile block map section
ld a,h
ld [$d360],a
jp .loadNewMap
.checkSouthMap
ld b,a
ld a,[$d524]
cp b
jr nz,.didNotEnterConnectedMap
ld a,[$d37c]
ld [W_CURMAP],a
ld a,[$d383] ; new Y coordinate upon entering south map
ld [W_YCOORD],a
ld a,[W_XCOORD]
ld c,a
ld a,[$d384] ; X adjustment upon entering south map
add c
ld c,a
ld [W_XCOORD],a
ld a,[$d385] ; pointer to upper left corner of map without adjustment for X position
ld l,a
ld a,[$d386]
ld h,a
ld b,$00
srl c
add hl,bc
ld a,l
ld [$d35f],a ; pointer to upper left corner of current tile block map section
ld a,h
ld [$d360],a
.loadNewMap ; load the connected map that was entered
call LoadMapHeader
call Func_2312 ; music
ld b,$09
call GoPAL_SET
; Since the sprite set shouldn't change, this will just update VRAM slots at
; $C2XE without loading any tile patterns.
ld b,BANK(InitMapSprites)
ld hl,InitMapSprites
call Bankswitch
call LoadTileBlockMap
jp OverworldLoopLessDelay
.didNotEnterConnectedMap
jp OverworldLoop
; function to play a sound when changing maps
PlayMapChangeSound: ; 08c9 (0:08c9)
FuncCoord 8, 8 ; $c448
ld a,[Coord] ; upper left tile of the 4x4 square the player's sprite is standing on
cp a,$0b ; door tile in tileset 0
jr nz,.didNotGoThroughDoor
ld a,$ad
jr .playSound
.didNotGoThroughDoor
ld a,$b5
.playSound
call PlaySound
ld a,[$d35d]
and a
ret nz
jp GBFadeIn1
; function to set the Z flag if the tileset number is 0 or the map is Route 12
; strangely, Route 12 has tileset 0, so the check is redundant
CheckIfInOutsideMap: ; 08e1 (0:08e1)
ld a,[W_CURMAPTILESET]
and a
ret z
cp a,ROUTE_12
ret
; this function is an extra check that sometimes has to pass in order to warp, beyond just standing on a warp
; the "sometimes" qualification is necessary because of CheckWarpsNoCollision's behavior
; depending on the map, either "function 1" or "function 2" is used for the check
; "function 1" passes when the player is at the edge of the map and is facing towards the outside of the map
; "function 2" passes when the the tile in front of the player is among a certain set
; sets carry if the check passes, otherwise clears carry
ExtraWarpCheck: ; 08e9 (0:08e9)
ld a,[W_CURMAP]
cp a,SS_ANNE_3
jr z,.useFunction1
cp a,ROCKET_HIDEOUT_1
jr z,.useFunction2
cp a,ROCKET_HIDEOUT_2
jr z,.useFunction2
cp a,ROCKET_HIDEOUT_4
jr z,.useFunction2
cp a,ROCK_TUNNEL_1
jr z,.useFunction2
ld a,[W_CURMAPTILESET]
and a ; outside tileset
jr z,.useFunction2
cp a,$0d ; S.S. Anne tileset
jr z,.useFunction2
cp a,$0e ; Vermilion Port tileset
jr z,.useFunction2
cp a,$17 ; Indigo Plateau tileset
jr z,.useFunction2
.useFunction1
ld hl,Func_c3ff
jr .doBankswitch
.useFunction2
ld hl, Func_c44e
.doBankswitch
ld b, BANK(Func_c44e)
jp Bankswitch
MapEntryAfterBattle: ; 091f (0:091f)
ld b, BANK(Func_c35f)
ld hl, Func_c35f
call Bankswitch ; function that appears to disable warp testing after collisions if the player is standing on a warp
ld a,[$d35d]
and a
jp z,GBFadeIn2
jp LoadGBPal
; for when all the player's pokemon faint
; other code prints the "you blacked out" message before this is called
HandleBlackOut: ; 0931 (0:0931)
call GBFadeIn1
ld a,$08
call StopMusic
ld hl,$d72e
res 5,[hl]
ld a,$01
ld [H_LOADEDROMBANK],a
ld [$2000],a
call Func_40b0
call Function62CE
call Func_2312
jp Func_5d5f
StopMusic: ; 0951 (0:0951)
ld [W_CURCHANNELPOINTER],a
ld a,$ff
ld [$c0ee],a
call PlaySound
.waitLoop
ld a,[W_CURCHANNELPOINTER]
and a
jr nz,.waitLoop
jp StopAllSounds
HandleFlyOrTeleportAway: ; 0965 (0:0965)
call UpdateSprites ; move sprites
call Delay3
xor a
ld [$cf0b],a
ld [$d700],a
ld [$d057],a
ld [$d35d],a
ld hl,$d732
set 2,[hl]
res 5,[hl]
call DoFlyOrTeleportAwayGraphics
ld a,$01
ld [H_LOADEDROMBANK],a
ld [$2000],a
call Function62CE
jp Func_5d5f
; function that calls a function to do fly away or teleport away graphics
DoFlyOrTeleportAwayGraphics: ; 098f (0:098f)
ld b, BANK(_DoFlyOrTeleportAwayGraphics)
ld hl, _DoFlyOrTeleportAwayGraphics
jp Bankswitch
; load sprite graphics based on whether the player is standing, biking, or surfing
LoadPlayerSpriteGraphics: ; 0997 (0:0997)
ld a,[$d700]
dec a
jr z,.ridingBike
ld a,[$ffd7]
and a
jr nz,.determineGraphics
jr .startWalking
.ridingBike
call IsBikeRidingAllowed
jr c,.determineGraphics ; don't start walking if bike riding is allowed
.startWalking
xor a
ld [$d700],a
ld [$d11a],a
jp LoadWalkingPlayerSpriteGraphics
.determineGraphics
ld a,[$d700]
and a
jp z,LoadWalkingPlayerSpriteGraphics
dec a
jp z,LoadBikePlayerSpriteGraphics
dec a
jp z,LoadSurfingPlayerSpriteGraphics
jp LoadWalkingPlayerSpriteGraphics
; function to check if bike riding is allowed on the current map
; sets carry if bike is allowed, clears carry otherwise
IsBikeRidingAllowed: ; 09c5 (0:09c5)
ld a,[W_CURMAP]
cp a,ROUTE_23
jr z,.allowed
cp a,INDIGO_PLATEAU
jr z,.allowed
ld a,[W_CURMAPTILESET]
ld b,a
ld hl,BikeRidingTilesets
.loop
ld a,[hli]
cp b
jr z,.allowed
inc a
jr nz,.loop
and a
ret
.allowed
scf
ret
BikeRidingTilesets: ; 09e2 (0:09e2)
db $00, $03, $0B, $0E, $11, $FF
; load the tile pattern data of the current tileset into VRAM
LoadTilesetTilePatternData: ; 09e8 (0:09e8)
ld a,[$d52e]
ld l,a
ld a,[$d52f]
ld h,a
ld de,$9000
ld bc,$0600
ld a,[$d52b]
jp FarCopyData2
; this loads the current maps complete tile map (which references blocks, not individual tiles) to C6E8
; it can also load partial tile maps of connected maps into a border of length 3 around the current map
LoadTileBlockMap: ; 09fc (0:09fc)
; fill C6E8-CBFB with the background tile
ld hl,$c6e8
ld a,[$d3ad] ; background tile number
ld d,a
ld bc,$0514
.backgroundTileLoop
ld a,d
ld [hli],a
dec bc
ld a,c
or b
jr nz,.backgroundTileLoop
; load tile map of current map (made of tile block IDs)
; a 3-byte border at the edges of the map is kept so that there is space for map connections
ld hl,$c6e8
ld a,[W_CURMAPWIDTH]
ld [$ff8c],a
add a,$06 ; border (east and west)
ld [$ff8b],a ; map width + border
ld b,$00
ld c,a
; make space for north border (next 3 lines)
add hl,bc
add hl,bc
add hl,bc
ld c,$03
add hl,bc ; this puts us past the (west) border
ld a,[$d36a] ; tile map pointer
ld e,a
ld a,[$d36b]
ld d,a ; de = tile map pointer
ld a,[W_CURMAPHEIGHT]
ld b,a
.rowLoop ; copy one row each iteration
push hl
ld a,[$ff8c] ; map width (without border)
ld c,a
.rowInnerLoop
ld a,[de]
inc de
ld [hli],a
dec c
jr nz,.rowInnerLoop
; add the map width plus the border to the base address of the current row to get the next row's address
pop hl
ld a,[$ff8b] ; map width + border
add l
ld l,a
jr nc,.noCarry
inc h
.noCarry
dec b
jr nz,.rowLoop
.northConnection
ld a,[$d371]
cp a,$ff
jr z,.southConnection
call SwitchToMapRomBank
ld a,[$d372]
ld l,a
ld a,[$d373]
ld h,a
ld a,[$d374]
ld e,a
ld a,[$d375]
ld d,a
ld a,[$d376]
ld [$ff8b],a
ld a,[$d377]
ld [$ff8c],a
call LoadNorthSouthConnectionsTileMap
.southConnection
ld a,[$d37c]
cp a,$ff
jr z,.westConnection
call SwitchToMapRomBank
ld a,[$d37d]
ld l,a
ld a,[$d37e]
ld h,a
ld a,[$d37f]
ld e,a
ld a,[$d380]
ld d,a
ld a,[$d381]
ld [$ff8b],a
ld a,[$d382]
ld [$ff8c],a
call LoadNorthSouthConnectionsTileMap
.westConnection
ld a,[$d387]
cp a,$ff
jr z,.eastConnection
call SwitchToMapRomBank
ld a,[$d388]
ld l,a
ld a,[$d389]
ld h,a
ld a,[$d38a]
ld e,a
ld a,[$d38b]
ld d,a
ld a,[$d38c]
ld b,a
ld a,[$d38d]
ld [$ff8b],a
call LoadEastWestConnectionsTileMap
.eastConnection
ld a,[$d392]
cp a,$ff
jr z,.done
call SwitchToMapRomBank
ld a,[$d393]
ld l,a
ld a,[$d394]
ld h,a
ld a,[$d395]
ld e,a
ld a,[$d396]
ld d,a
ld a,[$d397]
ld b,a
ld a,[$d398]
ld [$ff8b],a
call LoadEastWestConnectionsTileMap
.done
ret
LoadNorthSouthConnectionsTileMap: ; 0ade (0:0ade)
ld c,$03
.loop
push de
push hl
ld a,[$ff8b] ; width of connection
ld b,a
.innerLoop
ld a,[hli]
ld [de],a
inc de
dec b
jr nz,.innerLoop
pop hl
pop de
ld a,[$ff8c] ; width of connected map
add l
ld l,a
jr nc,.noCarry1
inc h
.noCarry1
ld a,[W_CURMAPWIDTH]
add a,$06
add e
ld e,a
jr nc,.noCarry2
inc d
.noCarry2
dec c
jr nz,.loop
ret
LoadEastWestConnectionsTileMap: ; 0b02 (0:0b02)
push hl
push de
ld c,$03
.innerLoop
ld a,[hli]
ld [de],a
inc de
dec c
jr nz,.innerLoop
pop de
pop hl
ld a,[$ff8b] ; width of connected map
add l
ld l,a
jr nc,.noCarry1
inc h
.noCarry1
ld a,[W_CURMAPWIDTH]
add a,$06
add e
ld e,a
jr nc,.noCarry2
inc d
.noCarry2
dec b
jr nz,LoadEastWestConnectionsTileMap
ret
; function to check if there is a sign or sprite in front of the player
; if so, it is stored in [$FF8C]
; if not, [$FF8C] is set to 0
IsSpriteOrSignInFrontOfPlayer: ; 0b23 (0:0b23)
xor a
ld [$ff8c],a
ld a,[$d4b0] ; number of signs in the map
and a
jr z,.extendRangeOverCounter
; if there are signs
ld a,$35
call Predef ; get the coordinates in front of the player in de
ld hl,$d4b1 ; start of sign coordinates
ld a,[$d4b0] ; number of signs in the map
ld b,a
ld c,$00
.signLoop
inc c
ld a,[hli] ; sign Y
cp d
jr z,.yCoordMatched
inc hl
jr .retry
.yCoordMatched
ld a,[hli] ; sign X
cp e
jr nz,.retry
.xCoordMatched
; found sign
push hl
push bc
ld hl,$d4d1 ; start of sign text ID's
ld b,$00
dec c
add hl,bc
ld a,[hl]
ld [$ff8c],a ; store sign text ID
pop bc
pop hl
ret
.retry
dec b
jr nz,.signLoop
; check if the player is front of a counter in a pokemon center, pokemart, etc. and if so, extend the range at which he can talk to the NPC
.extendRangeOverCounter
ld a,$35
call Predef ; get the tile in front of the player in c
ld hl,$d532 ; list of tiles that extend talking range (counter tiles)
ld b,$03
ld d,$20 ; talking range in pixels (long range)
.counterTilesLoop
ld a,[hli]
cp c
jr z,IsSpriteInFrontOfPlayer2 ; jumps if the tile in front of the player is a counter tile
dec b
jr nz,.counterTilesLoop
; part of the above function, but sometimes its called on its own, when signs are irrelevant
; the caller must zero [$FF8C]
IsSpriteInFrontOfPlayer: ; 0b6b (0:0b6b)
ld d,$10 ; talking range in pixels (normal range)
IsSpriteInFrontOfPlayer2: ; 0b6d (0:0b6d)
ld bc,$3c40 ; Y and X position of player sprite
ld a,[$c109] ; direction the player is facing
.checkIfPlayerFacingUp
cp a,$04
jr nz,.checkIfPlayerFacingDown
; facing up
ld a,b
sub d
ld b,a
ld a,$08
jr .doneCheckingDirection
.checkIfPlayerFacingDown
cp a,$00
jr nz,.checkIfPlayerFacingRight
; facing down
ld a,b
add d
ld b,a
ld a,$04
jr .doneCheckingDirection
.checkIfPlayerFacingRight
cp a,$0c
jr nz,.playerFacingLeft
; facing right
ld a,c
add d
ld c,a
ld a,$01
jr .doneCheckingDirection
.playerFacingLeft
; facing left
ld a,c
sub d
ld c,a
ld a,$02
.doneCheckingDirection
ld [$d52a],a
ld a,[$d4e1] ; number of sprites
and a
ret z
; if there are sprites
ld hl,$c110
ld d,a
ld e,$01
.spriteLoop
push hl
ld a,[hli] ; image (0 if no sprite)
and a
jr z,.nextSprite
inc l
ld a,[hli] ; sprite visibility
inc a
jr z,.nextSprite
inc l
ld a,[hli] ; Y location
cp b
jr nz,.nextSprite
inc l
ld a,[hl] ; X location
cp c
jr z,.foundSpriteInFrontOfPlayer
.nextSprite
pop hl
ld a,l
add a,$10
ld l,a
inc e
dec d
jr nz,.spriteLoop
ret
.foundSpriteInFrontOfPlayer
pop hl
ld a,l
and a,$f0
inc a
ld l,a
set 7,[hl]
ld a,e
ld [$ff8c],a ; store sprite ID
ret
; function to check if the player will jump down a ledge and check if the tile ahead is passable (when not surfing)
; sets the carry flag if there is a collision, and unsets it if there isn't a collision
CollisionCheckOnLand: ; 0bd1 (0:0bd1)
ld a,[$d736]
bit 6,a ; is the player jumping?
jr nz,.noCollision
; if not jumping a ledge
ld a,[$cd38]
and a
jr nz,.noCollision
ld a,[$d52a] ; the direction that the player is trying to go in
ld d,a
ld a,[$c10c] ; the player sprite's collision data (bit field) (set in the sprite movement code)
and d ; check if a sprite is in the direction the player is trying to go
jr nz,.collision
xor a
ld [$ff8c],a
call IsSpriteInFrontOfPlayer ; check for sprite collisions again? when does the above check fail to detect a sprite collision?
ld a,[$ff8c]
and a ; was there a sprite collision?
jr nz,.collision
; if no sprite collision
ld hl,TilePairCollisionsLand
call CheckForJumpingAndTilePairCollisions
jr c,.collision
call CheckTilePassable
jr nc,.noCollision
.collision
ld a,[$c02a]
cp a,$b4 ; check if collision sound is already playing
jr z,.setCarry
ld a,$b4
call PlaySound ; play collision sound (if it's not already playing)
.setCarry
scf
ret
.noCollision
and a
ret
; function that checks if the tile in front of the player is passable
; clears carry if it is, sets carry if not
CheckTilePassable: ; 0c10 (0:0c10)
ld a,$35
call Predef ; get tile in front of player
ld a,[$cfc6] ; tile in front of player
ld c,a
ld hl,$d530 ; pointer to list of passable tiles
ld a,[hli]
ld h,[hl]
ld l,a ; hl now points to passable tiles
.loop
ld a,[hli]
cp a,$ff
jr z,.tileNotPassable
cp c
ret z
jr .loop
.tileNotPassable
scf
ret
; check if the player is going to jump down a small ledge
; and check for collisions that only occur between certain pairs of tiles
; Input: hl - address of directional collision data
; sets carry if there is a collision and unsets carry if not
CheckForJumpingAndTilePairCollisions: ; 0c2a (0:0c2a)
push hl
ld a,$35
call Predef ; get the tile in front of the player
push de
push bc
ld b, BANK(Func_1a672)
ld hl, Func_1a672
call Bankswitch ; check if the player is trying to jump a ledge
pop bc
pop de
pop hl
and a
ld a,[$d736]
bit 6,a ; is the player jumping?
ret nz
; if not jumping
Func_c44: ; 0c44 (0:0c44)
FuncCoord 8, 9 ; $c45c
ld a,[Coord] ; tile the player is on
ld [$cf0e],a
CheckForTilePairCollisions: ; 0c4a (0:0c4a)
ld a,[$cfc6] ; tile in front of the player
ld c,a
.tilePairCollisionLoop
ld a,[W_CURMAPTILESET] ; tileset number
ld b,a
ld a,[hli]
cp a,$ff
jr z,.noMatch
cp b
jr z,.tilesetMatches
inc hl
.retry
inc hl
jr .tilePairCollisionLoop
.tilesetMatches
ld a,[$cf0e] ; tile the player is on
ld b,a
ld a,[hl]
cp b
jr z,.currentTileMatchesFirstInPair
inc hl
ld a,[hl]
cp b
jr z,.currentTileMatchesSecondInPair
jr .retry
.currentTileMatchesFirstInPair
inc hl
ld a,[hl]
cp c
jr z,.foundMatch
jr .tilePairCollisionLoop
.currentTileMatchesSecondInPair
dec hl
ld a,[hli]
cp c
inc hl
jr nz,.tilePairCollisionLoop
.foundMatch
scf
ret
.noMatch
and a
ret
; FORMAT: tileset number, tile 1, tile 2
; terminated by 0xFF
; these entries indicate that the player may not cross between tile 1 and tile 2
; it's mainly used to simulate differences in elevation
TilePairCollisionsLand: ; 0c7e (0:0c7e)
db $11, $20, $05;
db $11, $41, $05;
db $03, $30, $2E;
db $11, $2A, $05;
db $11, $05, $21;
db $03, $52, $2E;
db $03, $55, $2E;
db $03, $56, $2E;
db $03, $20, $2E;
db $03, $5E, $2E;
db $03, $5F, $2E;
db $FF;
TilePairCollisionsWater: ; 0ca0 (0:0ca0)
db $03, $14, $2E;
db $03, $48, $2E;
db $11, $14, $05;
db $FF;
; this builds a tile map from the tile block map based on the current X/Y coordinates of the player's character
LoadCurrentMapView: ; 0caa (0:0caa)
ld a,[H_LOADEDROMBANK]
push af
ld a,[$d52b] ; tile data ROM bank
ld [H_LOADEDROMBANK],a
ld [$2000],a ; switch to ROM bank that contains tile data
ld a,[$d35f] ; address of upper left corner of current map view
ld e,a
ld a,[$d360]
ld d,a
ld hl,W_SCREENTILESBACKBUFFER
ld b,$05
.rowLoop ; each loop iteration fills in one row of tile blocks
push hl
push de
ld c,$06
.rowInnerLoop ; loop to draw each tile block of the current row
push bc
push de
push hl
ld a,[de]
ld c,a ; tile block number
call DrawTileBlock
pop hl
pop de
pop bc
inc hl
inc hl
inc hl
inc hl
inc de
dec c
jr nz,.rowInnerLoop
; update tile block map pointer to next row's address
pop de
ld a,[W_CURMAPWIDTH]
add a,$06
add e
ld e,a
jr nc,.noCarry
inc d
.noCarry
; update tile map pointer to next row's address
pop hl
ld a,$60
add l
ld l,a
jr nc,.noCarry2
inc h
.noCarry2
dec b
jr nz,.rowLoop
ld hl,W_SCREENTILESBACKBUFFER
ld bc,$0000
.adjustForYCoordWithinTileBlock
ld a,[W_YBLOCKCOORD]
and a
jr z,.adjustForXCoordWithinTileBlock
ld bc,$0030
add hl,bc
.adjustForXCoordWithinTileBlock
ld a,[W_XBLOCKCOORD]
and a
jr z,.copyToVisibleAreaBuffer
ld bc,$0002
add hl,bc
.copyToVisibleAreaBuffer
ld de,W_SCREENTILESBUFFER ; base address for the tiles that are directly transfered to VRAM during V-blank
ld b,$12
.rowLoop2
ld c,$14
.rowInnerLoop2
ld a,[hli]
ld [de],a
inc de
dec c
jr nz,.rowInnerLoop2
ld a,$04
add l
ld l,a
jr nc,.noCarry3
inc h
.noCarry3
dec b
jr nz,.rowLoop2
pop af
ld [H_LOADEDROMBANK],a
ld [$2000],a ; restore previous ROM bank
ret
AdvancePlayerSprite: ; 0d27 (0:0d27)
ld a,[$c103] ; delta Y
ld b,a
ld a,[$c105] ; delta X
ld c,a
ld hl,W_WALKCOUNTER ; walking animation counter
dec [hl]
jr nz,.afterUpdateMapCoords
; if it's the end of the animation, update the player's map coordinates
ld a,[W_YCOORD]
add b
ld [W_YCOORD],a
ld a,[W_XCOORD]
add c
ld [W_XCOORD],a
.afterUpdateMapCoords
ld a,[W_WALKCOUNTER] ; walking animation counter
cp a,$07
jp nz,.scrollBackgroundAndSprites
; if this is the first iteration of the animation
ld a,c
cp a,$01
jr nz,.checkIfMovingWest
; moving east
ld a,[$d526]
ld e,a
and a,$e0
ld d,a
ld a,e
add a,$02
and a,$1f
or d
ld [$d526],a
jr .adjustXCoordWithinBlock
.checkIfMovingWest
cp a,$ff
jr nz,.checkIfMovingSouth
; moving west
ld a,[$d526]
ld e,a
and a,$e0
ld d,a
ld a,e
sub a,$02
and a,$1f
or d
ld [$d526],a
jr .adjustXCoordWithinBlock
.checkIfMovingSouth
ld a,b
cp a,$01
jr nz,.checkIfMovingNorth
; moving south
ld a,[$d526]
add a,$40
ld [$d526],a
jr nc,.adjustXCoordWithinBlock
ld a,[$d527]
inc a
and a,$03
or a,$98
ld [$d527],a
jr .adjustXCoordWithinBlock
.checkIfMovingNorth
cp a,$ff
jr nz,.adjustXCoordWithinBlock
; moving north
ld a,[$d526]
sub a,$40
ld [$d526],a
jr nc,.adjustXCoordWithinBlock
ld a,[$d527]
dec a
and a,$03
or a,$98
ld [$d527],a
.adjustXCoordWithinBlock
ld a,c
and a
jr z,.pointlessJump ; mistake?
.pointlessJump
ld hl,W_XBLOCKCOORD
ld a,[hl]
add c
ld [hl],a
cp a,$02
jr nz,.checkForMoveToWestBlock
; moved into the tile block to the east
xor a
ld [hl],a
ld hl,$d4e3
inc [hl]
ld de,$d35f
call MoveTileBlockMapPointerEast
jr .updateMapView
.checkForMoveToWestBlock
cp a,$ff
jr nz,.adjustYCoordWithinBlock
; moved into the tile block to the west
ld a,$01
ld [hl],a
ld hl,$d4e3
dec [hl]
ld de,$d35f
call MoveTileBlockMapPointerWest
jr .updateMapView
.adjustYCoordWithinBlock
ld hl,W_YBLOCKCOORD
ld a,[hl]
add b
ld [hl],a
cp a,$02
jr nz,.checkForMoveToNorthBlock
; moved into the tile block to the south
xor a
ld [hl],a
ld hl,$d4e2
inc [hl]
ld de,$d35f
ld a,[W_CURMAPWIDTH]
call MoveTileBlockMapPointerSouth
jr .updateMapView
.checkForMoveToNorthBlock
cp a,$ff
jr nz,.updateMapView
; moved into the tile block to the north
ld a,$01
ld [hl],a
ld hl,$d4e2
dec [hl]
ld de,$d35f
ld a,[W_CURMAPWIDTH]
call MoveTileBlockMapPointerNorth
.updateMapView
call LoadCurrentMapView
ld a,[$c103] ; delta Y
cp a,$01
jr nz,.checkIfMovingNorth2
; if moving south
call ScheduleSouthRowRedraw
jr .scrollBackgroundAndSprites
.checkIfMovingNorth2
cp a,$ff
jr nz,.checkIfMovingEast2
; if moving north
call ScheduleNorthRowRedraw
jr .scrollBackgroundAndSprites
.checkIfMovingEast2
ld a,[$c105] ; delta X
cp a,$01
jr nz,.checkIfMovingWest2
; if moving east
call ScheduleEastColumnRedraw
jr .scrollBackgroundAndSprites
.checkIfMovingWest2
cp a,$ff
jr nz,.scrollBackgroundAndSprites
; if moving west
call ScheduleWestColumnRedraw
.scrollBackgroundAndSprites
ld a,[$c103] ; delta Y
ld b,a
ld a,[$c105] ; delta X
ld c,a
sla b
sla c
ld a,[$ffaf]
add b
ld [$ffaf],a ; update background scroll Y
ld a,[$ffae]
add c
ld [$ffae],a ; update background scroll X
; shift all the sprites in the direction opposite of the player's motion
; so that the player appears to move relative to them
ld hl,$c114
ld a,[$d4e1] ; number of sprites
and a ; are there any sprites?
jr z,.done
ld e,a
.spriteShiftLoop
ld a,[hl]
sub b
ld [hli],a
inc l
ld a,[hl]
sub c
ld [hl],a
ld a,$0e
add l
ld l,a
dec e
jr nz,.spriteShiftLoop
.done
ret
; the following four functions are used to move the pointer to the upper left
; corner of the tile block map in the direction of motion
MoveTileBlockMapPointerEast: ; 0e65 (0:0e65)
ld a,[de]
add a,$01
ld [de],a
ret nc
inc de
ld a,[de]
inc a
ld [de],a
ret
MoveTileBlockMapPointerWest: ; 0e6f (0:0e6f)
ld a,[de]
sub a,$01
ld [de],a
ret nc
inc de
ld a,[de]
dec a
ld [de],a
ret
MoveTileBlockMapPointerSouth: ; 0e79 (0:0e79)
add a,$06
ld b,a
ld a,[de]
add b
ld [de],a
ret nc
inc de
ld a,[de]
inc a
ld [de],a
ret
MoveTileBlockMapPointerNorth: ; 0e85 (0:0e85)
add a,$06
ld b,a
ld a,[de]
sub b
ld [de],a
ret nc
inc de
ld a,[de]
dec a
ld [de],a
ret
; the following 6 functions are used to tell the V-blank handler to redraw
; the portion of the map that was newly exposed due to the player's movement
ScheduleNorthRowRedraw: ; 0e91 (0:0e91)
FuncCoord 0, 0
ld hl,Coord
call ScheduleRowRedrawHelper
ld a,[$d526]
ld [H_SCREENEDGEREDRAWADDR],a
ld a,[$d527]
ld [H_SCREENEDGEREDRAWADDR + 1],a
ld a,REDRAWROW
ld [H_SCREENEDGEREDRAW],a
ret
ScheduleRowRedrawHelper: ; 0ea6 (0:0ea6)
ld de,W_SCREENEDGETILES
ld c,$28
.loop
ld a,[hli]
ld [de],a
inc de
dec c
jr nz,.loop
ret
ScheduleSouthRowRedraw: ; 0eb2 (0:0eb2)
FuncCoord 0,16
ld hl,Coord
call ScheduleRowRedrawHelper
ld a,[$d526]
ld l,a
ld a,[$d527]
ld h,a
ld bc,$0200
add hl,bc
ld a,h
and a,$03
or a,$98
ld [H_SCREENEDGEREDRAWADDR + 1],a
ld a,l
ld [H_SCREENEDGEREDRAWADDR],a
ld a,REDRAWROW
ld [H_SCREENEDGEREDRAW],a
ret
ScheduleEastColumnRedraw: ; 0ed3 (0:0ed3)
FuncCoord 18,0
ld hl,Coord
call ScheduleColumnRedrawHelper
ld a,[$d526]
ld c,a
and a,$e0
ld b,a
ld a,c
add a,18
and a,$1f
or b
ld [H_SCREENEDGEREDRAWADDR],a
ld a,[$d527]
ld [H_SCREENEDGEREDRAWADDR + 1],a
ld a,REDRAWCOL
ld [H_SCREENEDGEREDRAW],a
ret
ScheduleColumnRedrawHelper: ; 0ef2 (0:0ef2)
ld de,W_SCREENEDGETILES
ld c,$12
.loop
ld a,[hli]
ld [de],a
inc de
ld a,[hl]
ld [de],a
inc de
ld a,19
add l
ld l,a
jr nc,.noCarry
inc h
.noCarry
dec c
jr nz,.loop
ret
ScheduleWestColumnRedraw: ; 0f08 (0:0f08)
FuncCoord 0,0
ld hl,Coord
call ScheduleColumnRedrawHelper
ld a,[$d526]
ld [H_SCREENEDGEREDRAWADDR],a
ld a,[$d527]
ld [H_SCREENEDGEREDRAWADDR + 1],a
ld a,REDRAWCOL
ld [H_SCREENEDGEREDRAW],a
ret
; function to write the tiles that make up a tile block to memory
; Input: c = tile block ID, hl = destination address
DrawTileBlock: ; 0f1d (0:0f1d)
push hl
ld a,[$d52c] ; pointer to tiles
ld l,a
ld a,[$d52d]
ld h,a
ld a,c
swap a
ld b,a
and a,$f0
ld c,a
ld a,b
and a,$0f
ld b,a ; bc = tile block ID * 0x10
add hl,bc
ld d,h
ld e,l ; de = address of the tile block's tiles
pop hl
ld c,$04 ; 4 loop iterations
.loop ; each loop iteration, write 4 tile numbers
push bc
ld a,[de]
ld [hli],a
inc de
ld a,[de]
ld [hli],a
inc de
ld a,[de]
ld [hli],a
inc de
ld a,[de]
ld [hl],a
inc de
ld bc,$0015
add hl,bc
pop bc
dec c
jr nz,.loop
ret
; function to update joypad state and simulate button presses
GetJoypadStateOverworld: ; 0f4d (0:0f4d)
xor a
ld [$c103],a
ld [$c105],a
call RunMapScript
call GetJoypadState
ld a,[W_FLAGS_D733]
bit 3,a ; check if a trainer wants a challenge
jr nz,.notForcedDownwards
ld a,[W_CURMAP]
cp a,ROUTE_17 ; Cycling Road
jr nz,.notForcedDownwards
ld a,[H_CURRENTPRESSEDBUTTONS] ; current joypad state
and a,%11110011 ; bit mask for all directions and A/B
jr nz,.notForcedDownwards
ld a,%10000000 ; down pressed
ld [H_CURRENTPRESSEDBUTTONS],a ; on the cycling road, if there isn't a trainer and the player isn't pressing buttons, simulate a down press
.notForcedDownwards
ld a,[$d730]
bit 7,a
ret z
; if simulating button presses
ld a,[H_CURRENTPRESSEDBUTTONS] ; current joypad state
ld b,a
ld a,[$cd3b] ; bit mask for button presses that override simulated ones
and b
ret nz ; return if the simulated button presses are overridden
ld hl,$cd38 ; index of current simulated button press
dec [hl]
ld a,[hl]
cp a,$ff
jr z,.doneSimulating ; if the end of the simulated button presses has been reached
ld hl,$ccd3 ; base address of simulated button presses
; add offset to base address
add l
ld l,a
jr nc,.noCarry
inc h
.noCarry
ld a,[hl]
ld [H_CURRENTPRESSEDBUTTONS],a ; store simulated button press in joypad state
and a
ret nz
ld [H_NEWLYPRESSEDBUTTONS],a
ld [H_NEWLYRELEASEDBUTTONS],a
ret
; if done simulating button presses
.doneSimulating
xor a
ld [$cd3a],a
ld [$cd38],a
ld [$ccd3],a
ld [W_JOYPADFORBIDDENBUTTONSMASK],a
ld [H_CURRENTPRESSEDBUTTONS],a
ld hl,$d736
ld a,[hl]
and a,$f8
ld [hl],a
ld hl,$d730
res 7,[hl]
ret
; function to check the tile ahead to determine if the character should get on land or keep surfing
; sets carry if there is a collision and clears carry otherwise
; It seems that this function has a bug in it, but due to luck, it doesn't
; show up. After detecting a sprite collision, it jumps to the code that
; checks if the next tile is passable instead of just directly jumping to the
; "collision detected" code. However, it doesn't store the next tile in c,
; so the old value of c is used. 2429 is always called before this function,
; and 2429 always sets c to 0xF0. There is no 0xF0 background tile, so it
; is considered impassable and it is detected as a collision.
CollisionCheckOnWater: ; 0fb7 (0:0fb7)
ld a,[$d730]
bit 7,a
jp nz,.noCollision ; return and clear carry if button presses are being simulated
ld a,[$d52a] ; the direction that the player is trying to go in
ld d,a
ld a,[$c10c] ; the player sprite's collision data (bit field) (set in the sprite movement code)
and d ; check if a sprite is in the direction the player is trying to go
jr nz,.checkIfNextTileIsPassable ; bug?
ld hl,TilePairCollisionsWater
call CheckForJumpingAndTilePairCollisions
jr c,.collision
ld a,$35
call Predef ; get tile in front of player (puts it in c and [$CFC6])
ld a,[$cfc6] ; tile in front of player
cp a,$14 ; water tile
jr z,.noCollision ; keep surfing if it's a water tile
cp a,$32 ; either the left tile of the S.S. Anne boarding platform or the tile on eastern coastlines (depending on the current tileset)
jr z,.checkIfVermilionDockTileset
cp a,$48 ; tile on right on coast lines in Safari Zone
jr z,.noCollision ; keep surfing
; check if the [land] tile in front of the player is passable
.checkIfNextTileIsPassable
ld hl,$d530 ; pointer to list of passable tiles
ld a,[hli]
ld h,[hl]
ld l,a
.loop
ld a,[hli]
cp a,$ff
jr z,.collision
cp c
jr z,.stopSurfing ; stop surfing if the tile is passable
jr .loop
.collision
ld a,[$c02a]
cp a,$b4 ; check if collision sound is already playing
jr z,.setCarry
ld a,$b4
call PlaySound ; play collision sound (if it's not already playing)
.setCarry
scf
jr .done
.noCollision
and a
.done
ret
.stopSurfing
xor a
ld [$d700],a
call LoadPlayerSpriteGraphics
call Func_2307
jr .noCollision
.checkIfVermilionDockTileset
ld a,[W_CURMAPTILESET] ; tileset
cp a,$0e ; Vermilion Dock tileset
jr nz,.noCollision ; keep surfing if it's not the boarding platform tile
jr .stopSurfing ; if it is the boarding platform tile, stop surfing
; function to run the current map's script
RunMapScript: ; 101b (0:101b)
push hl
push de
push bc
ld b, BANK(Func_f225)
ld hl, Func_f225
call Bankswitch ; check if the player is pushing a boulder
ld a,[W_FLAGS_CD60]
bit 1,a ; is the player pushing a boulder?
jr z,.afterBoulderEffect
ld b, BANK(Func_f2b5)
ld hl, Func_f2b5
call Bankswitch ; displays dust effect when pushing a boulder
.afterBoulderEffect
pop bc
pop de
pop hl
call Func_310e
ld a,[W_CURMAP] ; current map number
call SwitchToMapRomBank ; change to the ROM bank the map's data is in
ld hl,W_MAPSCRIPTPTR
ld a,[hli]
ld h,[hl]
ld l,a
ld de,.return
push de
jp [hl] ; jump to script
.return
ret
LoadWalkingPlayerSpriteGraphics: ; 104d (0:104d)
ld de,RedSprite ; $4180
ld hl,$8000
jr LoadPlayerSpriteGraphicsCommon
LoadSurfingPlayerSpriteGraphics: ; 1055 (0:1055)
ld de,SeelSprite
ld hl,$8000
jr LoadPlayerSpriteGraphicsCommon
LoadBikePlayerSpriteGraphics: ; 105d (0:105d)
ld de,RedCyclingSprite
ld hl,$8000
LoadPlayerSpriteGraphicsCommon: ; 1063 (0:1063)
push de
push hl
ld bc,(BANK(RedSprite) << 8) + $0c
call CopyVideoData
pop hl
pop de
ld a,$c0
add e
ld e,a
jr nc,.noCarry
inc d
.noCarry
set 3,h
ld bc,$050c
jp CopyVideoData
; function to load data from the map header
LoadMapHeader: ; 107c (0:107c)
ld b, BANK(Func_f113)
ld hl, Func_f113
call Bankswitch
ld a,[W_CURMAPTILESET]
ld [$d119],a
ld a,[W_CURMAP]
call SwitchToMapRomBank
ld a,[W_CURMAPTILESET]
ld b,a
res 7,a
ld [W_CURMAPTILESET],a
ld [$ff8b],a
bit 7,b
ret nz
ld hl,MapHeaderPointers
ld a,[W_CURMAP]
sla a
jr nc,.noCarry1
inc h
.noCarry1
add l
ld l,a
jr nc,.noCarry2
inc h
.noCarry2
ld a,[hli]
ld h,[hl]
ld l,a ; hl = base of map header
; copy the first 10 bytes (the fixed area) of the map data to D367-D370
ld de,$d367
ld c,$0a
.copyFixedHeaderLoop
ld a,[hli]
ld [de],a
inc de
dec c
jr nz,.copyFixedHeaderLoop
; initialize all the connected maps to disabled at first, before loading the actual values
ld a,$ff
ld [$d371],a
ld [$d37c],a
ld [$d387],a
ld [$d392],a
; copy connection data (if any) to WRAM
ld a,[W_MAPCONNECTIONS]
ld b,a
.checkNorth
bit 3,b
jr z,.checkSouth
ld de,W_MAPCONN1PTR
call CopyMapConnectionHeader
.checkSouth
bit 2,b
jr z,.checkWest
ld de,W_MAPCONN2PTR
call CopyMapConnectionHeader
.checkWest
bit 1,b
jr z,.checkEast
ld de,W_MAPCONN3PTR
call CopyMapConnectionHeader
.checkEast
bit 0,b
jr z,.getObjectDataPointer
ld de,W_MAPCONN4PTR
call CopyMapConnectionHeader
.getObjectDataPointer
ld a,[hli]
ld [$d3a9],a
ld a,[hli]
ld [$d3aa],a
push hl
ld a,[$d3a9]
ld l,a
ld a,[$d3aa]
ld h,a ; hl = base of object data
ld de,$d3ad ; background tile ID
ld a,[hli]
ld [de],a ; save background tile ID
.loadWarpData
ld a,[hli] ; number of warps
ld [$d3ae],a ; save the number of warps
and a ; are there any warps?
jr z,.loadSignData ; if not, skip this
ld c,a
ld de,$d3af ; base address of warps
.warpLoop ; one warp per loop iteration
ld b,$04
.warpInnerLoop
ld a,[hli]
ld [de],a
inc de
dec b
jr nz,.warpInnerLoop
dec c
jr nz,.warpLoop
.loadSignData
ld a,[hli] ; number of signs
ld [$d4b0],a ; save the number of signs
and a ; are there any signs?
jr z,.loadSpriteData ; if not, skip this
ld c,a
ld de,$d4d1 ; base address of sign text IDs
ld a,d
ld [$ff95],a
ld a,e
ld [$ff96],a
ld de,$d4b1 ; base address of sign coordinates
.signLoop
ld a,[hli]
ld [de],a
inc de
ld a,[hli]
ld [de],a
inc de
push de
ld a,[$ff95]
ld d,a
ld a,[$ff96]
ld e,a
ld a,[hli]
ld [de],a
inc de
ld a,d
ld [$ff95],a
ld a,e
ld [$ff96],a
pop de
dec c
jr nz,.signLoop
.loadSpriteData
ld a,[$d72e]
bit 5,a ; did a battle happen immediately before this?
jp nz,.finishUp ; if so, skip this because battles don't destroy this data
ld a,[hli]
ld [$d4e1],a ; save the number of sprites
push hl
; zero C110-C1FF and C210-C2FF
ld hl,$c110
ld de,$c210
xor a
ld b,$f0
.zeroSpriteDataLoop
ld [hli],a
ld [de],a
inc e
dec b
jr nz,.zeroSpriteDataLoop
; initialize all C100-C1FF sprite entries to disabled (other than player's)
ld hl,$c112
ld de,$0010
ld c,$0f
.disableSpriteEntriesLoop
ld [hl],$ff
add hl,de
dec c
jr nz,.disableSpriteEntriesLoop
pop hl
ld de,$c110
ld a,[$d4e1] ; number of sprites
and a ; are there any sprites?
jp z,.finishUp ; if there are no sprites, skip the rest
ld b,a
ld c,$00
.loadSpriteLoop
ld a,[hli]
ld [de],a ; store picture ID at C1X0
inc d
ld a,$04
add e
ld e,a
ld a,[hli]
ld [de],a ; store Y position at C2X4
inc e
ld a,[hli]
ld [de],a ; store X position at C2X5
inc e
ld a,[hli]
ld [de],a ; store movement byte 1 at C2X6
ld a,[hli]
ld [$ff8d],a ; save movement byte 2
ld a,[hli]
ld [$ff8e],a ; save text ID and flags byte
push bc
push hl
ld b,$00
ld hl,W_MAPSPRITEDATA
add hl,bc
ld a,[$ff8d]
ld [hli],a ; store movement byte 2 in byte 0 of sprite entry
ld a,[$ff8e]
ld [hl],a ; this appears pointless, since the value is overwritten immediately after
ld a,[$ff8e]
ld [$ff8d],a
and a,$3f
ld [hl],a ; store text ID in byte 1 of sprite entry
pop hl
ld a,[$ff8d]
bit 6,a
jr nz,.trainerSprite
bit 7,a
jr nz,.itemBallSprite
jr .regularSprite
.trainerSprite
ld a,[hli]
ld [$ff8d],a ; save trainer class
ld a,[hli]
ld [$ff8e],a ; save trainer number (within class)
push hl
ld hl,W_MAPSPRITEEXTRADATA
add hl,bc
ld a,[$ff8d]
ld [hli],a ; store trainer class in byte 0 of the entry
ld a,[$ff8e]
ld [hl],a ; store trainer number in byte 1 of the entry
pop hl
jr .nextSprite
.itemBallSprite
ld a,[hli]
ld [$ff8d],a ; save item number
push hl
ld hl,W_MAPSPRITEEXTRADATA
add hl,bc
ld a,[$ff8d]
ld [hli],a ; store item number in byte 0 of the entry
xor a
ld [hl],a ; zero byte 1, since it is not used
pop hl
jr .nextSprite
.regularSprite
push hl
ld hl,W_MAPSPRITEEXTRADATA
add hl,bc
; zero both bytes, since regular sprites don't use this extra space
xor a
ld [hli],a
ld [hl],a
pop hl
.nextSprite
pop bc
dec d
ld a,$0a
add e
ld e,a
inc c
inc c
dec b
jp nz,.loadSpriteLoop
.finishUp
ld a,$19
call Predef ; load tileset data
ld hl, LoadWildData
ld b, BANK(LoadWildData)
call Bankswitch ; load wild pokemon data
pop hl ; restore hl from before going to the warp/sign/sprite data (this value was saved for seemingly no purpose)
ld a,[W_CURMAPHEIGHT] ; map height in 4x4 tile blocks
add a ; double it
ld [$d524],a ; store map height in 2x2 tile blocks
ld a,[W_CURMAPWIDTH] ; map width in 4x4 tile blocks
add a ; double it
ld [$d525],a ; map width in 2x2 tile blocks
ld a,[W_CURMAP]
ld c,a
ld b,$00
ld a,[H_LOADEDROMBANK]
push af
ld a, BANK(MapSongBanks)
ld [H_LOADEDROMBANK],a
ld [$2000],a
ld hl, MapSongBanks
add hl,bc
add hl,bc
ld a,[hli]
ld [$d35b],a ; music 1
ld a,[hl]
ld [$d35c],a ; music 2
pop af
ld [H_LOADEDROMBANK],a
ld [$2000],a
ret
; function to copy map connection data from ROM to WRAM
; Input: hl = source, de = destination
CopyMapConnectionHeader: ; 1238 (0:1238)
ld c,$0b
.loop
ld a,[hli]
ld [de],a
inc de
dec c
jr nz,.loop
ret
; function to load map data
LoadMapData: ; 1241 (0:1241)
ld a,[H_LOADEDROMBANK]
push af
call DisableLCD
ld a,$98
ld [$d527],a
xor a
ld [$d526],a
ld [$ffaf],a
ld [$ffae],a
ld [W_WALKCOUNTER],a
ld [$d119],a
ld [$d11a],a
ld [$d3a8],a
call LoadTextBoxTilePatterns
call LoadMapHeader
ld b,BANK(InitMapSprites)
ld hl,InitMapSprites
call Bankswitch ; load tile pattern data for sprites
call LoadTileBlockMap
call LoadTilesetTilePatternData
call LoadCurrentMapView
; copy current map view to VRAM
ld hl,W_SCREENTILESBUFFER
ld de,$9800
ld b,$12
.vramCopyLoop
ld c,$14
.vramCopyInnerLoop
ld a,[hli]
ld [de],a
inc e
dec c
jr nz,.vramCopyInnerLoop
ld a,$0c
add e
ld e,a
jr nc,.noCarry
inc d
.noCarry
dec b
jr nz,.vramCopyLoop
ld a,$01
ld [$cfcb],a
call EnableLCD
ld b,$09
call GoPAL_SET
call LoadPlayerSpriteGraphics
ld a,[$d732]
and a,$18 ; did the player fly or teleport in?
jr nz,.restoreRomBank
ld a,[W_FLAGS_D733]
bit 1,a
jr nz,.restoreRomBank
call Func_235f ; music related
call Func_2312 ; music related
.restoreRomBank
pop af
ld [H_LOADEDROMBANK],a
ld [$2000],a
ret
; function to switch to the ROM bank that a map is stored in
; Input: a = map number
SwitchToMapRomBank: ; 12bc (0:12bc)
push hl
push bc
ld c,a
ld b,$00
ld a,$03
call BankswitchHome ; switch to ROM bank 3
ld hl,MapHeaderBanks
add hl,bc
ld a,[hl]
ld [$ffe8],a ; save map ROM bank
call BankswitchBack
ld a,[$ffe8]
ld [H_LOADEDROMBANK],a
ld [$2000],a ; switch to map ROM bank
pop bc
pop hl
ret
; known jump sources: 7af (0:7af)
Func_12da: ; 12da (0:12da)
ld a, $1e
ld [$d13a], a
ld hl, $d730
ld a, [hl]
or $26
ld [hl], a
ret
; known jump sources: 3c9 (0:3c9)
Func_12e7: ; 12e7 (0:12e7)
ld hl, $d728
res 0, [hl]
ret
; 12ed (0:12ed)
;appears to be called twice inside function $C38B
;if $d700,$d11a == $1 then biking
;if $d700,$d11a == $2 then surfing
ForceBikeOrSurf: ; 12ed (0:12ed)
ld b,5 ;graphics bank 5
ld hl,LoadPlayerSpriteGraphics ;load player sprite graphics
call Bankswitch ;loads bank 5 and then calls LoadPlayerSpriteGraphics
jp Func_2307 ;update map/player state?
; this is used to check if the player wants to interrupt the opening sequence at several points
; XXX is this used anywhere else?
; INPUT:
; c = number of frames to wait
; sets carry if Up+Select+B, Start, or A is pressed within c frames
; unsets carry otherwise
CheckForUserInterruption: ; 12f8 (0:12f8)
call DelayFrame
push bc
call GetJoypadStateLowSensitivity
pop bc
ld a,[H_CURRENTPRESSEDBUTTONS] ; currently pressed buttons
cp a,%01000110 ; Up, Select button, B button
jr z,.setCarry ; if all three keys are pressed
ld a,[$ffb5] ; either newly pressed buttons or currently pressed buttons at low sampling rate
and a,%00001001 ; Start button, A button
jr nz,.setCarry ; if either key is pressed
dec c
jr nz,CheckForUserInterruption
.unsetCarry
and a
ret
.setCarry
scf
ret
; function to load position data for destination warp when switching maps
; INPUT:
; a = ID of destination warp within destination map
LoadDestinationWarpPosition: ; 1313 (0:1313)
ld b,a
ld a,[H_LOADEDROMBANK]
push af
ld a,[$cf12]
ld [H_LOADEDROMBANK],a
ld [$2000],a
ld a,b
add a
add a
ld c,a
ld b,0
add hl,bc
ld bc,4
ld de,$d35f
call CopyData
pop af
ld [H_LOADEDROMBANK],a
ld [$2000],a
ret
; INPUT:
; c: if nonzero, show at least a sliver of health
; d = number of HP bar sections (normally 6)
; e = health (in eighths of bar sections) (normally out of 48)
DrawHPBar: ; 1336 (0:1336)
push hl
push de
push bc
ld a,$71 ; left of HP bar tile 1
ld [hli],a
ld a,$62 ; left of HP bar tile 2
ld [hli],a
push hl
ld a,$63 ; empty bar section tile
.drawEmptyBarLoop
ld [hli],a
dec d
jr nz,.drawEmptyBarLoop
ld a,[$cf94]
dec a ; what should the right of HP bar tile be?
ld a,$6d ; right of HP bar tile, in status screen and battles
jr z,.writeTile
dec a ; right of HP bar tile, in pokemon menu
.writeTile
ld [hl],a
pop hl
ld a,e
and a ; is there enough health to show up on the HP bar?
jr nz,.loop ; if so, draw the HP bar
ld a,c
and a ; should a sliver of health be shown no matter what?
jr z,.done
ld e,1 ; if so, fill one eighth of a bar section
; loop to draw every full bar section
.loop
ld a,e
sub a,8
jr c,.drawPartialBarSection
ld e,a
ld a,$6b ; filled bar section tile
ld [hli],a
ld a,e
and a
jr z,.done
jr .loop
; draws a partial bar section at the end (if necessary)
; there are 7 possible partial bar sections from 1/8 to 7/8 full
.drawPartialBarSection
ld a,$63 ; empty bar section tile
add e ; add e to get the appropriate partial bar section tile
ld [hl],a ; write the tile
.done
pop bc
pop de
pop hl
ret
; loads pokemon data from one of multiple sources to $cf98
; loads base stats to $d0b8
; INPUT:
; [$cf92] = index of pokemon within party/box
; [$cc49] = source
; 00: player's party
; 01: enemy's party
; 02: current box
; 03: daycare
; OUTPUT:
; [$cf91] = pokemon ID
; $cf98 = base address of pokemon data
; $d0b8 = base address of base stats
LoadMonData: ; 1372 (0:1372)
ld hl,LoadMonData_
ld b,BANK(LoadMonData_)
jp Bankswitch
; no known jump sources
; writes c to $d0dc+b
Func_137a: ; 137a (0:137a)
ld hl, $d0dc
ld e, b
ld d, $0
add hl, de
ld a, c
ld [hl], a
ret
; known jump sources: 617a (1:617a), 12a6e (4:6a6e), 403b0 (10:43b0), 415c0 (10:55c0), 7bebf (1e:7ebf)
LoadFlippedFrontSpriteByMonIndex: ; 1384 (0:1384)
ld a, $1
ld [W_SPRITEFLIPPED], a
; known jump sources: 4530 (1:4530), 702a3 (1c:42a3), 740ec (1d:40ec), 76643 (1d:6643), 797ab (1e:57ab)
LoadFrontSpriteByMonIndex: ; 1389 (0:1389)
push hl
ld a, [$d11e]
push af
ld a, [$cf91]
ld [$d11e], a
ld a, $3a
call Predef ; indirect jump to IndexToPokedex (41010 (10:5010))
ld hl, $d11e
ld a, [hl]
pop bc
ld [hl], b
and a
pop hl
jr z, .invalidDexNumber ; dex #0 invalid
cp $98
jr c, .validDexNumber ; dex >#151 invalid
.invalidDexNumber
ld a, RHYDON ; $1
ld [$cf91], a
ret
.validDexNumber
push hl
ld de, $9000
call LoadMonFrontSprite
pop hl
ld a, [H_LOADEDROMBANK]
push af
ld a, $f
ld [H_LOADEDROMBANK], a
ld [$2000], a
xor a
ld [$FF00+$e1], a
call asm_3f0d0
xor a
ld [W_SPRITEFLIPPED], a
pop af
ld [H_LOADEDROMBANK], a
ld [$2000], a
ret
; 13d0 (0:13d0)
; plays the cry of a pokemon
; INPUT:
; a = pokemon ID
PlayCry: ; 13d0 (0:13d0)
call GetCryData
call PlaySound ; play cry
jp WaitForSoundToFinish ; wait for sound to be done playing
; gets a pokemon's cry data
; INPUT:
; a = pokemon ID
GetCryData: ; 13d9 (0:13d9)
dec a
ld c,a
ld b,0
ld hl,CryData
add hl,bc
add hl,bc
add hl,bc
ld a,Bank(CryData)
call BankswitchHome
ld a,[hli]
ld b,a
ld a,[hli]
ld [$c0f1],a
ld a,[hl]
ld [$c0f2],a
call BankswitchBack
ld a,b ; a = cryID
ld c,$14 ; base sound ID for pokemon cries
rlca
add b ; a = cryID * 3
add c ; a = $14 + cryID * 3
ret
DisplayPartyMenu: ; 13fc (0:13fc)
ld a,[$ffd7]
push af
xor a
ld [$ffd7],a
call GBPalWhiteOutWithDelay3
call CleanLCD_OAM
call PartyMenuInit
call DrawPartyMenu
jp HandlePartyMenuInput
GoBackToPartyMenu: ; 1411 (0:1411)
ld a,[$ffd7]
push af
xor a
ld [$ffd7],a
call PartyMenuInit
call RedrawPartyMenu
jp HandlePartyMenuInput
PartyMenuInit: ; 1420 (0:1420)
ld a,$01
call BankswitchHome
call LoadHpBarAndStatusTilePatterns
ld hl,$d730
set 6,[hl] ; turn off letter printing delay
xor a
ld [$cc49],a
ld [$cc37],a
ld hl,W_TOPMENUITEMY
inc a
ld [hli],a ; top menu item Y
xor a
ld [hli],a ; top menu item X
ld a,[$cc2b]
push af
ld [hli],a ; current menu item ID
inc hl
ld a,[W_NUMINPARTY]
and a ; are there more than 0 pokemon in the party?
jr z,.storeMaxMenuItemID
dec a
; if party is not empty, the max menu item ID is ([W_NUMINPARTY] - 1)
; otherwise, it is 0
.storeMaxMenuItemID
ld [hli],a ; max menu item ID
ld a,[$d11f]
and a
ld a,%00000011 ; A button and B button
jr z,.next
xor a
ld [$d11f],a
inc a
.next
ld [hli],a ; menu watched keys
pop af
ld [hl],a ; old menu item ID
ret
HandlePartyMenuInput: ; 145a (0:145a)
ld a,1
ld [$cc4a],a
ld a,$40
ld [$d09b],a
call HandleMenuInputPokemonSelection
call PlaceUnfilledArrowMenuCursor
ld b,a
xor a
ld [$d09b],a
ld a,[W_CURMENUITEMID]
ld [$cc2b],a
ld hl,$d730
res 6,[hl] ; turn on letter printing delay
ld a,[$cc35]
and a
jp nz,.swappingPokemon
pop af
ld [$ffd7],a
bit 1,b
jr nz,.noPokemonChosen
ld a,[W_NUMINPARTY]
and a
jr z,.noPokemonChosen
ld a,[W_CURMENUITEMID]
ld [$cf92],a
ld hl,W_PARTYMON1
ld b,0
ld c,a
add hl,bc
ld a,[hl]
ld [$cf91],a
ld [$cfd9],a
call BankswitchBack
and a
ret
.noPokemonChosen
call BankswitchBack
scf
ret
.swappingPokemon
bit 1,b ; was the B button pressed?
jr z,.handleSwap ; if not, handle swapping the pokemon
.cancelSwap ; if the B button was pressed
ld b,BANK(ErasePartyMenuCursors)
ld hl,ErasePartyMenuCursors
call Bankswitch
xor a
ld [$cc35],a
ld [$d07d],a
call RedrawPartyMenu
jr HandlePartyMenuInput
.handleSwap
ld a,[W_CURMENUITEMID]
ld [$cf92],a
ld b, BANK(Func_13613)
ld hl, Func_13613
call Bankswitch
jr HandlePartyMenuInput
DrawPartyMenu: ; 14d4 (0:14d4)
ld hl,$6cd2
jr DrawPartyMenuCommon
RedrawPartyMenu: ; 14d9 (0:14d9)
ld hl, RedrawPartyMenu_
DrawPartyMenuCommon: ; 14dc (0:14dc)
ld b, BANK(RedrawPartyMenu_)
jp Bankswitch
; prints a pokemon's status condition
; INPUT:
; de = address of status condition
; hl = destination address
PrintStatusCondition: ; 14e1 (0:14e1)
push de
dec de
dec de ; de = address of current HP
ld a,[de]
ld b,a
dec de
ld a,[de]
or b ; is the pokemon's HP zero?
pop de
jr nz,PrintStatusConditionNotFainted
; if the pokemon's HP is 0, print "FNT"
ld a,"F"
ld [hli],a
ld a,"N"
ld [hli],a
ld [hl],"T"
and a
ret
PrintStatusConditionNotFainted ; 14f6
ld a,[H_LOADEDROMBANK]
push af
ld a,BANK(Unknown_747de)
ld [H_LOADEDROMBANK],a
ld [$2000],a
call Unknown_747de ; print status condition
pop bc
ld a,b
ld [H_LOADEDROMBANK],a
ld [$2000],a
ret
; function to print pokemon level, leaving off the ":L" if the level is at least 100
; INPUT:
; hl = destination address
; [$cfb9] = level
PrintLevel: ; 150b (0:150b)
ld a,$6e ; ":L" tile ID
ld [hli],a
ld c,2 ; number of digits
ld a,[$cfb9] ; level
cp a,100
jr c,PrintLevelCommon
; if level at least 100, write over the ":L" tile
dec hl
inc c ; increment number of digits to 3
jr PrintLevelCommon
; prints the level without leaving off ":L" regardless of level
; INPUT:
; hl = destination address
; [$cfb9] = level
PrintLevelFull: ; 151b (0:151b)
ld a,$6e ; ":L" tile ID
ld [hli],a
ld c,3 ; number of digits
ld a,[$cfb9] ; level
PrintLevelCommon: ; 1523 (0:1523)
ld [$d11e],a
ld de,$d11e
ld b,$41 ; no leading zeroes, left-aligned, one byte
jp PrintNumber
; XXX does anything call this?
Unknown152E: ; 152e (0:152e)
ld hl,$d0dc
ld c,a
ld b,0
add hl,bc
ld a,[hl]
ret
; copies the base stat data of a pokemon to $D0B8 (W_MONHEADER)
; INPUT:
; [$D0B5] = pokemon ID
GetMonHeader: ; 1537 (0:1537)
ld a,[H_LOADEDROMBANK]
push af
ld a,BANK(BulbasaurBaseStats)
ld [H_LOADEDROMBANK],a
ld [$2000],a
push bc
push de
push hl
ld a,[$d11e]
push af
ld a,[$d0b5]
ld [$d11e],a
ld de,FossilKabutopsPic
ld b,$66 ; size of Kabutops fossil and Ghost sprites
cp a,FOSSIL_KABUTOPS ; Kabutops fossil
jr z,.specialID
ld de,GhostPic
cp a,MON_GHOST ; Ghost
jr z,.specialID
ld de,FossilAerodactylPic
ld b,$77 ; size of Aerodactyl fossil sprite
cp a,FOSSIL_AERODACTYL ; Aerodactyl fossil
jr z,.specialID
cp a,MEW
jr z,.mew
ld a,$3a
call Predef ; convert pokemon ID in [$D11E] to pokedex number
ld a,[$d11e]
dec a
ld bc,28
ld hl,BulbasaurBaseStats
call AddNTimes
ld de,W_MONHEADER
ld bc,28
call CopyData
jr .done
.specialID
ld hl,W_MONHSPRITEDIM
ld [hl],b ; write sprite dimensions
inc hl
ld [hl],e ; write front sprite pointer
inc hl
ld [hl],d
jr .done
.mew
ld hl,MewBaseStats
ld de,W_MONHEADER
ld bc,28
ld a,BANK(MewBaseStats)
call FarCopyData
.done
ld a,[$d0b5]
ld [$d0b8],a
pop af
ld [$d11e],a
pop hl
pop de
pop bc
pop af
ld [H_LOADEDROMBANK],a
ld [$2000],a
ret
; copy party pokemon's name to $CD6D
GetPartyMonName2: ; 15b4 (0:15b4)
ld a,[$cf92] ; index within party
ld hl,W_PARTYMON1NAME
; this is called more often
GetPartyMonName: ; 15ba (0:15ba)
push hl
push bc
call SkipFixedLengthTextEntries ; add 11 to hl, a times
ld de,$cd6d
push de
ld bc,11
call CopyData
pop de
pop bc
pop hl
ret
; function to print a BCD (Binary-coded decimal) number
; de = address of BCD number
; hl = destination address
; c = flags and length
; bit 7: if set, do not print leading zeroes
; if unset, print leading zeroes
; bit 6: if set, left-align the string (do not pad empty digits with spaces)
; if unset, right-align the string
; bit 5: if set, print currency symbol at the beginning of the string
; if unset, do not print the currency symbol
; bits 0-4: length of BCD number in bytes
; Note that bits 5 and 7 are modified during execution. The above reflects
; their meaning at the beginning of the functions's execution.
PrintBCDNumber: ; 15cd (0:15cd)
ld b,c ; save flags in b
res 7,c
res 6,c
res 5,c ; c now holds the length
bit 5,b
jr z,.loop
bit 7,b
jr nz,.loop
ld [hl],"¥"
inc hl
.loop
ld a,[de]
swap a
call PrintBCDDigit ; print upper digit
ld a,[de]
call PrintBCDDigit ; print lower digit
inc de
dec c
jr nz,.loop
bit 7,b ; were any non-zero digits printed?
jr z,.done ; if so, we are done
.numberEqualsZero ; if every digit of the BCD number is zero
bit 6,b ; left or right alignment?
jr nz,.skipRightAlignmentAdjustment
dec hl ; if the string is right-aligned, it needs to be moved back one space
.skipRightAlignmentAdjustment
bit 5,b
jr z,.skipCurrencySymbol
ld [hl],"¥"
inc hl
.skipCurrencySymbol
ld [hl],"0"
call PrintLetterDelay
inc hl
.done
ret
PrintBCDDigit: ; 1604 (0:1604)
and a,%00001111
and a
jr z,.zeroDigit
.nonzeroDigit
bit 7,b ; have any non-space characters been printed?
jr z,.outputDigit
; if bit 7 is set, then no numbers have been printed yet
bit 5,b ; print the currency symbol?
jr z,.skipCurrencySymbol
ld [hl],"¥"
inc hl
res 5,b
.skipCurrencySymbol
res 7,b ; unset 7 to indicate that a nonzero digit has been reached
.outputDigit
add a,"0"
ld [hli],a
jp PrintLetterDelay
.zeroDigit
bit 7,b ; either printing leading zeroes or already reached a nonzero digit?
jr z,.outputDigit ; if so, print a zero digit
bit 6,b ; left or right alignment?
ret nz
inc hl ; if right-aligned, "print" a space by advancing the pointer
ret
; uncompresses the front or back sprite of the specified mon
; assumes the corresponding mon header is already loaded
; hl contains offset to sprite pointer ($b for front or $d for back)
UncompressMonSprite: ; 1627 (0:1627)
ld bc,W_MONHEADER
add hl,bc
ld a,[hli]
ld [W_SPRITEINPUTPTR],a ; fetch sprite input pointer
ld a,[hl]
ld [W_SPRITEINPUTPTR+1],a
; define (by index number) the bank that a pokemon's image is in
; index = Mew, bank 1
; index = Kabutops fossil, bank $B
; index < $1F, bank 9
; $1F ≤ index < $4A, bank $A
; $4A ≤ index < $74, bank $B
; $74 ≤ index < $99, bank $C
; $99 ≤ index, bank $D
ld a,[$CF91] ; XXX name for this ram location
ld b,a
cp MEW
ld a,BANK(MewPicFront)
jr z,.GotBank
ld a,b
cp FOSSIL_KABUTOPS
ld a,BANK(FossilKabutopsPic)
jr z,.GotBank
ld a,b
cp TANGELA + 1
ld a,BANK(TangelaPicFront)
jr c,.GotBank
ld a,b
cp MOLTRES + 1
ld a,BANK(MoltresPicFront)
jr c,.GotBank
ld a,b
cp BEEDRILL + 2
ld a,BANK(BeedrillPicFront)
jr c,.GotBank
ld a,b
cp STARMIE + 1
ld a,BANK(StarmiePicFront)
jr c,.GotBank
ld a,BANK(VictreebelPicFront)
.GotBank
jp UncompressSpriteData
; known jump sources: 13b1 (0:13b1), 3ca4f (f:4a4f), 3d17d (f:517d), 3efce (f:6fce), 3efda (f:6fda), 5dbfd (17:5bfd)
; de: destination location
LoadMonFrontSprite: ; 1665 (0:1665)
push de
ld hl, W_MONHFRONTSPRITE - W_MONHEADER
call UncompressMonSprite
ld hl, W_MONHSPRITEDIM
ld a, [hli]
ld c, a
pop de
; fall through
; known jump sources: 3f066 (f:7066)
; postprocesses uncompressed sprite chunks to a 2bpp sprite and loads it into video ram
; calculates alignment parameters to place both sprite chunks in the center of the 7*7 tile sprite buffers
; de: destination location
; a,c: sprite dimensions (in tiles of 8x8 each)
LoadUncompressedSpriteData: ; 1672 (0:1672)
push de
and $f
ld [H_SPRITEWIDTH], a ; each byte contains 8 pixels (in 1bpp), so tiles=bytes for width
ld b, a
ld a, $7
sub b ; 7-w
inc a ; 8-w
srl a ; (8-w)/2 ; horizontal center (in tiles, rounded up)
ld b, a
add a
add a
add a
sub b ; 7*((8-w)/2) ; skip for horizontal center (in tiles)
ld [H_SPRITEOFFSET], a
ld a, c
swap a
and $f
ld b, a
add a
add a
add a ; 8*tiles is height in bytes
ld [H_SPRITEHEIGHT], a ; $FF00+$8c
ld a, $7
sub b ; 7-h ; skip for vertical center (in tiles, relative to current column)
ld b, a
ld a, [H_SPRITEOFFSET]
add b ; 7*((8-w)/2) + 7-h ; combined overall offset (in tiles)
add a
add a
add a ; 8*(7*((8-w)/2) + 7-h) ; combined overall offset (in bytes)
ld [H_SPRITEOFFSET], a
xor a
ld [$4000], a
ld hl, S_SPRITEBUFFER0
call ZeroSpriteBuffer ; zero buffer 0
ld de, S_SPRITEBUFFER1
ld hl, S_SPRITEBUFFER0
call AlignSpriteDataCentered ; copy and align buffer 1 to 0 (containing the MSB of the 2bpp sprite)
ld hl, S_SPRITEBUFFER1
call ZeroSpriteBuffer ; zero buffer 1
ld de, S_SPRITEBUFFER2
ld hl, S_SPRITEBUFFER1
call AlignSpriteDataCentered ; copy and align buffer 2 to 1 (containing the LSB of the 2bpp sprite)
pop de
jp InterlaceMergeSpriteBuffers
; known jump sources: 16ac (0:16ac), 16bb (0:16bb)
; copies and aligns the sprite data properly inside the sprite buffer
; sprite buffers are 7*7 tiles in size, the loaded sprite is centered within this area
AlignSpriteDataCentered: ; 16c2 (0:16c2)
ld a, [H_SPRITEOFFSET]
ld b, $0
ld c, a
add hl, bc
ld a, [H_SPRITEWIDTH] ; $FF00+$8b
.columnLoop
push af
push hl
ld a, [H_SPRITEHEIGHT] ; $FF00+$8c
ld c, a
.columnInnerLoop
ld a, [de]
inc de
ld [hli], a
dec c
jr nz, .columnInnerLoop
pop hl
ld bc, 7*8 ; 7 tiles
add hl, bc ; advance one full column
pop af
dec a
jr nz, .columnLoop
ret
; fills the sprite buffer (pointed to in hl) with zeros
ZeroSpriteBuffer: ; 16df (0:16df)
ld bc, SPRITEBUFFERSIZE
.nextByteLoop
xor a
ld [hli], a
dec bc
ld a, b
or c
jr nz, .nextByteLoop
ret
; known jump sources: 16bf (0:16bf), 62b8 (1:62b8), 3ecd8 (f:6cd8), 3f121 (f:7121), 70355 (1c:4355), 70368 (1c:4368)
; combines the (7*7 tiles, 1bpp) sprite chunks in buffer 0 and 1 into a 2bpp sprite located in buffer 1 through 2
; in the resulting sprite, the rows of the two source sprites are interlaced
; de: output address
InterlaceMergeSpriteBuffers: ; 16ea (0:16ea)
xor a
ld [$4000], a
push de
ld hl, S_SPRITEBUFFER2 + (SPRITEBUFFERSIZE - 1) ; destination: end of buffer 2
ld de, S_SPRITEBUFFER1 + (SPRITEBUFFERSIZE - 1) ; source 2: end of buffer 1
ld bc, S_SPRITEBUFFER0 + (SPRITEBUFFERSIZE - 1) ; source 1: end of buffer 0
ld a, SPRITEBUFFERSIZE/2 ; $c4
ld [H_SPRITEINTERLACECOUNTER], a ; $FF00+$8b
.interlaceLoop
ld a, [de]
dec de
ld [hld], a ; write byte of source 2
ld a, [bc]
dec bc
ld [hld], a ; write byte of source 1
ld a, [de]
dec de
ld [hld], a ; write byte of source 2
ld a, [bc]
dec bc
ld [hld], a ; write byte of source 1
ld a, [H_SPRITEINTERLACECOUNTER] ; $FF00+$8b
dec a
ld [H_SPRITEINTERLACECOUNTER], a ; $FF00+$8b
jr nz, .interlaceLoop
ld a, [W_SPRITEFLIPPED]
and a
jr z, .notFlipped
ld bc, 2*SPRITEBUFFERSIZE
ld hl, S_SPRITEBUFFER1
.swapLoop
swap [hl] ; if flipped swap nybbles in all bytes
inc hl
dec bc
ld a, b
or c
jr nz, .swapLoop
.notFlipped
pop hl
ld de, S_SPRITEBUFFER1
ld c, (2*SPRITEBUFFERSIZE)/16 ; $31, number of 16 byte chunks to be copied
ld a, [H_LOADEDROMBANK]
ld b, a
jp CopyVideoData
; 172f (0:172f)
Tset0B_Coll: ; 172f (0:172f)
INCBIN "gfx/tilesets/0b.tilecoll"
Tset00_Coll: ; 1735 (0:1735)
INCBIN "gfx/tilesets/00.tilecoll"
Tset01_Coll: ; 1749 (0:1749)
INCBIN "gfx/tilesets/01.tilecoll"
Tset02_Coll: ; 1753 (0:1753)
INCBIN "gfx/tilesets/02.tilecoll"
Tset05_Coll: ; 1759 (0:1759)
INCBIN "gfx/tilesets/05.tilecoll"
Tset03_Coll: ; 1765 (0:1765)
INCBIN "gfx/tilesets/03.tilecoll"
Tset08_Coll: ; 1775 (0:1775)
INCBIN "gfx/tilesets/08.tilecoll"
Tset09_Coll: ; 177f (0:177f)
INCBIN "gfx/tilesets/09.tilecoll"
Tset0D_Coll: ; 178a (0:178a)
INCBIN "gfx/tilesets/0d.tilecoll"
Tset0E_Coll: ; 1795 (0:1795)
INCBIN "gfx/tilesets/0e.tilecoll"
Tset0F_Coll: ; 179a (0:179a)
INCBIN "gfx/tilesets/0f.tilecoll"
Tset10_Coll: ; 17a2 (0:17a2)
INCBIN "gfx/tilesets/10.tilecoll"
Tset11_Coll: ; 17ac (0:17ac)
INCBIN "gfx/tilesets/11.tilecoll"
Tset12_Coll: ; 17b8 (0:17b8)
INCBIN "gfx/tilesets/12.tilecoll"
Tset13_Coll: ; 17c0 (0:17c0)
INCBIN "gfx/tilesets/13.tilecoll"
Tset14_Coll: ; 17ca (0:17ca)
INCBIN "gfx/tilesets/14.tilecoll"
Tset15_Coll: ; 17d1 (0:17d1)
INCBIN "gfx/tilesets/15.tilecoll"
Tset16_Coll: ; 17dd (0:17dd)
INCBIN "gfx/tilesets/16.tilecoll"
Tset17_Coll: ; 17f0 (0:17f0)
INCBIN "gfx/tilesets/17.tilecoll"
;Tile Collision ends 0x17f7
; does the same thing as FarCopyData at 009D
; only difference is that it uses [$ff8b] instead of [$cee9] for a temp value
; copy bc bytes of data from a:hl to de
FarCopyData2: ; 17f7 (0:17f7)
ld [$ff8b],a
ld a,[H_LOADEDROMBANK]
push af
ld a,[$ff8b]
ld [H_LOADEDROMBANK],a
ld [$2000],a
call CopyData
pop af
ld [H_LOADEDROMBANK],a
ld [$2000],a
ret
; does a far copy but the source is de and the destination is hl
; copy bc bytes of data from a:de to hl
FarCopyData3: ; 180d (0:180d)
ld [$ff8b],a
ld a,[H_LOADEDROMBANK]
push af
ld a,[$ff8b]
ld [H_LOADEDROMBANK],a
ld [$2000],a
push hl
push de
push de
ld d,h
ld e,l
pop hl
call CopyData
pop de
pop hl
pop af
ld [H_LOADEDROMBANK],a
ld [$2000],a
ret
; copies each source byte to the destination twice (next to each other)
; copy bc source bytes from a:hl to de
FarCopyDataDouble: ; 182b (0:182b)
ld [$ff8b],a
ld a,[H_LOADEDROMBANK]
push af
ld a,[$ff8b]
ld [H_LOADEDROMBANK],a
ld [$2000],a
.loop
ld a,[hli]
ld [de],a
inc de
ld [de],a
inc de
dec bc
ld a,c
or b
jr nz,.loop
pop af
ld [H_LOADEDROMBANK],a
ld [$2000],a
ret
; copy (c * 16) bytes from b:de to hl during V-blank
; transfers up to 128 bytes per V-blank
CopyVideoData: ; 1848 (0:1848)
ld a,[H_AUTOBGTRANSFERENABLED] ; save auto-transfer enabled flag
push af
xor a
ld [H_AUTOBGTRANSFERENABLED],a ; disable auto-transfer while copying
ld a,[H_LOADEDROMBANK]
ld [$ff8b],a
ld a,b
ld [H_LOADEDROMBANK],a
ld [$2000],a
ld a,e
ld [H_VBCOPYSRC],a
ld a,d
ld [H_VBCOPYSRC + 1],a
ld a,l
ld [H_VBCOPYDEST],a
ld a,h
ld [H_VBCOPYDEST + 1],a
.loop
ld a,c
cp a,8 ; are there more than 128 bytes left to copy?
jr nc,.copyMaxSize ; only copy up to 128 bytes at a time
.copyRemainder
ld [H_VBCOPYSIZE],a
call DelayFrame ; wait for V-blank handler to perform the copy
ld a,[$ff8b]
ld [H_LOADEDROMBANK],a
ld [$2000],a
pop af
ld [H_AUTOBGTRANSFERENABLED],a ; restore original auto-transfer enabled flag
ret
.copyMaxSize
ld a,8 ; 128 bytes
ld [H_VBCOPYSIZE],a
call DelayFrame ; wait for V-blank handler to perform the copy
ld a,c
sub a,8
ld c,a
jr .loop
; copy (c * 8) source bytes from b:de to hl during V-blank
; copies each source byte to the destination twice (next to each other)
; transfers up to 64 source bytes per V-blank
CopyVideoDataDouble: ; 1886 (0:1886)
ld a,[H_AUTOBGTRANSFERENABLED] ; save auto-transfer enabled flag
push af
xor a
ld [H_AUTOBGTRANSFERENABLED],a ; disable auto-transfer while copying
ld a,[H_LOADEDROMBANK]
ld [$ff8b],a
ld a,b
ld [H_LOADEDROMBANK],a
ld [$2000],a
ld a,e
ld [H_VBCOPYDOUBLESRC],a
ld a,d
ld [H_VBCOPYDOUBLESRC + 1],a
ld a,l
ld [H_VBCOPYDOUBLEDEST],a
ld a,h
ld [H_VBCOPYDOUBLEDEST + 1],a
.loop
ld a,c
cp a,8 ; are there more than 64 source bytes left to copy?
jr nc,.copyMaxSize ; only copy up to 64 source bytes at a time
.copyRemainder
ld [H_VBCOPYDOUBLESIZE],a
call DelayFrame ; wait for V-blank handler to perform the copy
ld a,[$ff8b]
ld [H_LOADEDROMBANK],a
ld [$2000],a
pop af
ld [H_AUTOBGTRANSFERENABLED],a ; restore original auto-transfer enabled flag
ret
.copyMaxSize
ld a,8 ; 64 source bytes
ld [H_VBCOPYDOUBLESIZE],a
call DelayFrame ; wait for V-blank handler to perform the copy
ld a,c
sub a,8
ld c,a
jr .loop
; clears an area of the screen
; INPUT:
; hl = address of upper left corner of the area
; b = height
; c = width
ClearScreenArea: ; 18c4 (0:18c4)
ld a,$7F ; blank tile
ld de,20 ; screen width
.loop
push hl
push bc
.innerLoop
ld [hli],a
dec c
jr nz,.innerLoop
pop bc
pop hl
add hl,de
dec b
jr nz,.loop
ret
; known jump sources: 70fd (1:70fd), 1dbc2 (7:5bc2), 41265 (10:5265), 4129d (10:529d), 41324 (10:5324)
; copies the screen tile buffer from WRAM to VRAM
; copying is done in 3 chunks of 6 rows each
; b: high byte of VRAM destination address ($98 or $9c for window tile map 0 or 1 resp.)
CopyScreenTileBufferToVRAM: ; 18d6 (0:18d6)
ld c, $6
ld hl, $0000
ld de, W_SCREENTILESBUFFER
call InitScreenTileBufferTransferParameters
call DelayFrame
ld hl, $600
ld de, W_SCREENTILESBUFFER + 20 * 6 ; $c418
call InitScreenTileBufferTransferParameters
call DelayFrame
ld hl, $c00
ld de, W_SCREENTILESBUFFER + 20 * 12 ; $c490
call InitScreenTileBufferTransferParameters
jp DelayFrame
InitScreenTileBufferTransferParameters: ; 18fc (0:18fc)
ld a, d
ld [H_VBCOPYBGSRC+1], a
call GetRowColAddressBgMap
ld a, l
ld [H_VBCOPYBGDEST], a ; $FF00+$c3
ld a, h
ld [H_VBCOPYBGDEST+1], a
ld a, c
ld [H_VBCOPYBGNUMROWS], a ; $FF00+$c5
ld a, e
ld [H_VBCOPYBGSRC], a ; $FF00+$c1
ret
; 190f (0:190f)
ClearScreen: ; 190f (0:190f)
; clears all tiles in the tilemap,
; then wait three frames
ld bc,$0168 ; tilemap size
inc b
ld hl,W_SCREENTILESBUFFER ; TILEMAP_START
ld a,$7F ; $7F is blank tile
.loop
ld [hli],a
dec c
jr nz,.loop
dec b
jr nz,.loop
jp Delay3
TextBoxBorder: ; 1922 (0:1922)
; draw a text box
; upper-left corner at coordinates hl
; height b
; width c
; first row
push hl
ld a,"┌"
ld [hli],a
inc a ; horizontal border ─
call NPlaceChar
inc a ; upper-right border ┐
ld [hl],a
; middle rows
pop hl
ld de,20
add hl,de ; skip the top row
.PlaceRow
push hl
ld a,"│"
ld [hli],a
ld a," "
call NPlaceChar
ld [hl],"│"
pop hl
ld de,20
add hl,de ; move to next row
dec b
jr nz,.PlaceRow
; bottom row
ld a,"└"
ld [hli],a
ld a,"─"
call NPlaceChar
ld [hl],"┘"
ret
;
NPlaceChar: ; 194f (0:194f)
; place a row of width c of identical characters
ld d,c
.loop
ld [hli],a
dec d
jr nz,.loop
ret
PlaceString: ; 1955 (0:1955)
push hl
PlaceNextChar: ; 1956 (0:1956)
ld a,[de]
cp "@"
jr nz,.PlaceText
ld b,h
ld c,l
pop hl
ret
.PlaceText
cp $4E
jr nz,.next
ld bc,$0028
ld a,[$FFF6]
bit 2,a
jr z,.next2
ld bc,$14
.next2
pop hl
add hl,bc
push hl
jp Next19E8
.next
cp $4F
jr nz,.next3
pop hl
FuncCoord 1, 16 ; $c4e1
ld hl,Coord
push hl
jp Next19E8
.next3 ; Check against a dictionary
and a
jp z,Char00
cp $4C
jp z,Char4C
cp $4B
jp z,Char4B
cp $51
jp z,Char51
cp $49
jp z,Char49
cp $52
jp z,Char52
cp $53
jp z,Char53
cp $54
jp z,Char54
cp $5B
jp z,Char5B
cp $5E
jp z,Char5E
cp $5C
jp z,Char5C
cp $5D
jp z,Char5D
cp $55
jp z,Char55
cp $56
jp z,Char56
cp $57
jp z,Char57
cp $58
jp z,Char58
cp $4A
jp z,Char4A
cp $5F
jp z,Char5F
cp $59
jp z,Char59
cp $5A
jp z,Char5A
ld [hli],a
call PrintLetterDelay
Next19E8: ; 19e8 (0:19e8)
inc de
jp PlaceNextChar
Char00: ; 19ec (0:19ec)
ld b,h
ld c,l
pop hl
ld de,Char00Text
dec de
ret
Char00Text: ; 0x19f4 “%d ERROR.”
TX_FAR _Char00Text
db "@"
Char52: ; 0x19f9 players name
push de
ld de,W_PLAYERNAME
jr FinishDTE
Char53: ; 19ff (0:19ff) ; rivals name
push de
ld de,W_RIVALNAME
jr FinishDTE
Char5D: ; 1a05 (0:1a05) ; TRAINER
push de
ld de,Char5DText
jr FinishDTE
Char5C: ; 1a0b (0:1a0b) ; TM
push de
ld de,Char5CText
jr FinishDTE
Char5B: ; 1a11 (0:1a11) ; PC
push de
ld de,Char5BText
jr FinishDTE
Char5E: ; 1a17 (0:1a17) ; ROCKET
push de
ld de,Char5EText
jr FinishDTE
Char54: ; 1a1d (0:1a1d) ; POKé
push de
ld de,Char54Text
jr FinishDTE
Char56: ; 1a23 (0:1a23) ; ……
push de
ld de,Char56Text
jr FinishDTE
Char4A: ; 1a29 (0:1a29) ; PKMN
push de
ld de,Char4AText
jr FinishDTE
Char59: ; 1a2f (0:1a2f)
; depending on whose turn it is, print
; enemy active monsters name, prefixed with “Enemy ”
; or
; player active monsters name
; (like Char5A but flipped)
ld a,[H_WHOSETURN]
xor 1
jr MonsterNameCharsCommon
Char5A: ; 1a35 (0:1a35)
; depending on whose turn it is, print
; player active monsters name
; or
; enemy active monsters name, prefixed with “Enemy ”
ld a,[H_WHOSETURN]
MonsterNameCharsCommon: ; 1a37 (0:1a37)
push de
and a
jr nz,.Enemy
ld de,W_PLAYERMONNAME ; player active monster name
jr FinishDTE
.Enemy ; 1A40
; print “Enemy ”
ld de,Char5AText
call PlaceString
ld h,b
ld l,c
ld de,W_ENEMYMONNAME ; enemy active monster name
FinishDTE: ; 1a4b (0:1a4b)
call PlaceString
ld h,b
ld l,c
pop de
inc de
jp PlaceNextChar
Char5CText: ; 1a55 (0:1a55)
db "TM@"
Char5DText: ; 1a58 (0:1a58)
db "TRAINER@"
Char5BText: ; 1a60 (0:1a60)
db "PC@"
Char5EText: ; 1a63 (0:1a63)
db "ROCKET@"
Char54Text: ; 1a6a (0:1a6a)
db "POKé@"
Char56Text: ; 1a6f (0:1a6f)
db "……@"
Char5AText: ; 1a72 (0:1a72)
db "Enemy @"
Char4AText: ; 1a79 (0:1a79)
db $E1,$E2,"@" ; PKMN
Char55: ; 1a7c (0:1a7c)
push de
ld b,h
ld c,l
ld hl,Char55Text
call TextCommandProcessor
ld h,b
ld l,c
pop de
inc de
jp PlaceNextChar
Char55Text: ; 1a8c (0:1a8c)
; equivalent to Char4B
TX_FAR _Char55Text
db "@"
Char5F: ; 1a91 (0:1a91)
; ends a Pokédex entry
ld [hl],"."
pop hl
ret
Char58: ; 1a95 (0:1a95)
ld a,[$D12B]
cp 4
jp z,Next1AA2
ld a,$EE
FuncCoord 18, 16 ; $c4f2
ld [Coord],a
Next1AA2: ; 1aa2 (0:1aa2)
call ProtectedDelay3
call ManualTextScroll
ld a,$7F
FuncCoord 18, 16 ; $c4f2
ld [Coord],a
Char57: ; 1aad (0:1aad)
pop hl
ld de,Char58Text
dec de
ret
Char58Text: ; 1ab3 (0:1ab3)
db "@"
Char51: ; 1ab4 (0:1ab4)
push de
ld a,$EE
FuncCoord 18, 16 ; $c4f2
ld [Coord],a
call ProtectedDelay3
call ManualTextScroll
FuncCoord 1, 13 ; $c4a5
ld hl,Coord
ld bc,$0412
call ClearScreenArea
ld c,$14
call DelayFrames
pop de
FuncCoord 1, 14 ; $c4b9
ld hl,Coord
jp Next19E8
Char49: ; 1ad5 (0:1ad5)
push de
ld a,$EE
FuncCoord 18, 16 ; $c4f2
ld [Coord],a
call ProtectedDelay3
call ManualTextScroll
FuncCoord 1, 10 ; $c469
ld hl,Coord
ld bc,$0712
call ClearScreenArea
ld c,$14
call DelayFrames
pop de
pop hl
FuncCoord 1, 11 ; $c47d
ld hl,Coord
push hl
jp Next19E8
Char4B: ; 1af8 (0:1af8)
ld a,$EE
FuncCoord 18, 16 ; $c4f2
ld [Coord],a
call ProtectedDelay3
push de
call ManualTextScroll
pop de
ld a,$7F
FuncCoord 18, 16 ; $c4f2
ld [Coord],a
;fall through
Char4C: ; 1b0a (0:1b0a)
push de
call Next1B18
call Next1B18
FuncCoord 1, 16 ; $c4e1
ld hl,Coord
pop de
jp Next19E8
Next1B18: ; 1b18 (0:1b18)
FuncCoord 0, 14 ; $c4b8
ld hl,Coord
FuncCoord 0, 13 ; $c4a4
ld de,Coord
ld b,$3C
.next
ld a,[hli]
ld [de],a
inc de
dec b
jr nz,.next
FuncCoord 1, 16 ; $c4e1
ld hl,Coord
ld a,$7F
ld b,$12
.next2
ld [hli],a
dec b
jr nz,.next2
; wait five frames
ld b,5
.WaitFrame
call DelayFrame
dec b
jr nz,.WaitFrame
ret
ProtectedDelay3: ; 1b3a (0:1b3a)
push bc
call Delay3
pop bc
ret
TextCommandProcessor: ; 1b40 (0:1b40)
ld a,[$d358]
push af
set 1,a
ld e,a
ld a,[$fff4]
xor e
ld [$d358],a
ld a,c
ld [$cc3a],a
ld a,b
ld [$cc3b],a
NextTextCommand: ; 1b55 (0:1b55)
ld a,[hli]
cp a,$50 ; terminator
jr nz,.doTextCommand
pop af
ld [$d358],a
ret
.doTextCommand
push hl
cp a,$17
jp z,TextCommand17
cp a,$0e
jp nc,TextCommand0B ; if a != 0x17 and a >= 0xE, go to command 0xB
; if a < 0xE, use a jump table
ld hl,TextCommandJumpTable
push bc
add a
ld b,$00
ld c,a
add hl,bc
pop bc
ld a,[hli]
ld h,[hl]
ld l,a
jp [hl]
; draw box
; 04AAAABBCC
; AAAA = address of upper left corner
; BB = height
; CC = width
TextCommand04: ; 1b78 (0:1b78)
pop hl
ld a,[hli]
ld e,a
ld a,[hli]
ld d,a
ld a,[hli]
ld b,a
ld a,[hli]
ld c,a
push hl
ld h,d
ld l,e
call TextBoxBorder
pop hl
jr NextTextCommand
; place string inline
; 00{string}
TextCommand00: ; 1b8a (0:1b8a)
pop hl
ld d,h
ld e,l
ld h,b
ld l,c
call PlaceString
ld h,d
ld l,e
inc hl
jr NextTextCommand
; place string from RAM
; 01AAAA
; AAAA = address of string
TextCommand01: ; 1b97 (0:1b97)
pop hl
ld a,[hli]
ld e,a
ld a,[hli]
ld d,a
push hl
ld h,b
ld l,c
call PlaceString
pop hl
jr NextTextCommand
; print BCD number
; 02AAAABB
; AAAA = address of BCD number
; BB
; bits 0-4 = length in bytes
; bits 5-7 = unknown flags
TextCommand02: ; 1ba5 (0:1ba5)
pop hl
ld a,[hli]
ld e,a
ld a,[hli]
ld d,a
ld a,[hli]
push hl
ld h,b
ld l,c
ld c,a
call PrintBCDNumber
ld b,h
ld c,l
pop hl
jr NextTextCommand
; repoint destination address
; 03AAAA
; AAAA = new destination address
TextCommand03: ; 1bb7 (0:1bb7)
pop hl
ld a,[hli]
ld [$cc3a],a
ld c,a
ld a,[hli]
ld [$cc3b],a
ld b,a
jp NextTextCommand
; repoint destination to second line of dialogue text box
; 05
; (no arguments)
TextCommand05: ; 1bc5 (0:1bc5)
pop hl
FuncCoord 1, 16 ; $c4e1
ld bc,Coord ; address of second line of dialogue text box
jp NextTextCommand
; blink arrow and wait for A or B to be pressed
; 06
; (no arguments)
TextCommand06: ; 1bcc (0:1bcc)
ld a,[W_ISLINKBATTLE]
cp a,$04
jp z,TextCommand0D
ld a,$ee ; down arrow
FuncCoord 18, 16 ; $c4f2
ld [Coord],a ; place down arrow in lower right corner of dialogue text box
push bc
call ManualTextScroll ; blink arrow and wait for A or B to be pressed
pop bc
ld a," "
FuncCoord 18, 16 ; $c4f2
ld [Coord],a ; overwrite down arrow with blank space
pop hl
jp NextTextCommand
; scroll text up one line
; 07
; (no arguments)
TextCommand07: ; 1be7 (0:1be7)
ld a," "
FuncCoord 18, 16 ; $c4f2
ld [Coord],a ; place blank space in lower right corner of dialogue text box
call Next1B18 ; scroll up text
call Next1B18
pop hl
FuncCoord 1, 16 ; $c4e1
ld bc,Coord ; address of second line of dialogue text box
jp NextTextCommand
; execute asm inline
; 08{code}
TextCommand08: ; 1bf9 (0:1bf9)
pop hl
ld de,NextTextCommand
push de ; return address
jp [hl]
; print decimal number (converted from binary number)
; 09AAAABB
; AAAA = address of number
; BB
; bits 0-3 = how many digits to display
; bits 4-7 = how long the number is in bytes
TextCommand09: ; 1bff (0:1bff)
pop hl
ld a,[hli]
ld e,a
ld a,[hli]
ld d,a
ld a,[hli]
push hl
ld h,b
ld l,c
ld b,a
and a,$0f
ld c,a
ld a,b
and a,$f0
swap a
set 6,a
ld b,a
call PrintNumber
ld b,h
ld c,l
pop hl
jp NextTextCommand
; wait half a second if the user doesn't hold A or B
; 0A
; (no arguments)
TextCommand0A: ; 1c1d (0:1c1d)
push bc
call GetJoypadState
ld a,[H_CURRENTPRESSEDBUTTONS]
and a,%00000011 ; A and B buttons
jr nz,.skipDelay
ld c,30
call DelayFrames
.skipDelay
pop bc
pop hl
jp NextTextCommand
; plays sounds
; this actually handles various command ID's, not just 0B
; (no arguments)
TextCommand0B: ; 1c31 (0:1c31)
pop hl
push bc
dec hl
ld a,[hli]
ld b,a ; b = command number that got us here
push hl
ld hl,TextCommandSounds
.loop
ld a,[hli]
cp b
jr z,.matchFound
inc hl
jr .loop
.matchFound
cp a,$14
jr z,.pokemonCry
cp a,$15
jr z,.pokemonCry
cp a,$16
jr z,.pokemonCry
ld a,[hl]
call PlaySound
call WaitForSoundToFinish
pop hl
pop bc
jp NextTextCommand
.pokemonCry
push de
ld a,[hl]
call PlayCry
pop de
pop hl
pop bc
jp NextTextCommand
; format: text command ID, sound ID or cry ID
TextCommandSounds: ; 1c64 (0:1c64)
db $0B,$86
db $12,$9A
db $0E,$91
db $0F,$86
db $10,$89
db $11,$94
db $13,$98
db $14,$A8
db $15,$97
db $16,$78
; draw ellipses
; 0CAA
; AA = number of ellipses to draw
TextCommand0C: ; 1c78 (0:1c78)
pop hl
ld a,[hli]
ld d,a
push hl
ld h,b
ld l,c
.loop
ld a,$75 ; ellipsis
ld [hli],a
push de
call GetJoypadState
pop de
ld a,[H_CURRENTPRESSEDBUTTONS] ; joypad state
and a,%00000011 ; is A or B button pressed?
jr nz,.skipDelay ; if so, skip the delay
ld c,10
call DelayFrames
.skipDelay
dec d
jr nz,.loop
ld b,h
ld c,l
pop hl
jp NextTextCommand
; wait for A or B to be pressed
; 0D
; (no arguments)
TextCommand0D: ; 1c9a (0:1c9a)
push bc
call ManualTextScroll ; wait for A or B to be pressed
pop bc
pop hl
jp NextTextCommand
; process text commands in another ROM bank
; 17AAAABB
; AAAA = address of text commands
; BB = bank
TextCommand17: ; 1ca3 (0:1ca3)
pop hl
ld a,[H_LOADEDROMBANK]
push af
ld a,[hli]
ld e,a
ld a,[hli]
ld d,a
ld a,[hli]
ld [H_LOADEDROMBANK],a
ld [$2000],a
push hl
ld l,e
ld h,d
call TextCommandProcessor
pop hl
pop af
ld [H_LOADEDROMBANK],a
ld [$2000],a
jp NextTextCommand
TextCommandJumpTable: ; 1cc1 (0:1cc1)
dw TextCommand00
dw TextCommand01
dw TextCommand02
dw TextCommand03
dw TextCommand04
dw TextCommand05
dw TextCommand06
dw TextCommand07
dw TextCommand08
dw TextCommand09
dw TextCommand0A
dw TextCommand0B
dw TextCommand0C
dw TextCommand0D
; this function seems to be used only once
; it store the address of a row and column of the VRAM background map in hl
; INPUT: h - row, l - column, b - high byte of background tile map address in VRAM
GetRowColAddressBgMap: ; 1cdd (0:1cdd)
xor a
srl h
rr a
srl h
rr a
srl h
rr a
or l
ld l,a
ld a,b
or h
ld h,a
ret
; clears a VRAM background map with blank space tiles
; INPUT: h - high byte of background tile map address in VRAM
ClearBgMap: ; 1cf0 (0:1cf0)
ld a," "
jr .next
ld a,l ; XXX does anything call this?
.next
ld de,$400 ; size of VRAM background map
ld l,e
.loop
ld [hli],a
dec e
jr nz,.loop
dec d
jr nz,.loop
ret
; When the player takes a step, a row or column of 2x2 tile blocks at the edge
; of the screen toward which they moved is exposed and has to be redrawn.
; This function does the redrawing.
RedrawExposedScreenEdge: ; 1d01 (0:1d01)
ld a,[H_SCREENEDGEREDRAW]
and a
ret z
ld b,a
xor a
ld [H_SCREENEDGEREDRAW],a
dec b
jr nz,.redrawRow
.redrawColumn
ld hl,W_SCREENEDGETILES
ld a,[H_SCREENEDGEREDRAWADDR]
ld e,a
ld a,[H_SCREENEDGEREDRAWADDR + 1]
ld d,a
ld c,18 ; screen height
.loop1
ld a,[hli]
ld [de],a
inc de
ld a,[hli]
ld [de],a
ld a,31
add e
ld e,a
jr nc,.noCarry
inc d
.noCarry
; the following 4 lines wrap us from bottom to top if necessary
ld a,d
and a,$03
or a,$98
ld d,a
dec c
jr nz,.loop1
xor a
ld [H_SCREENEDGEREDRAW],a
ret
.redrawRow
ld hl,W_SCREENEDGETILES
ld a,[H_SCREENEDGEREDRAWADDR]
ld e,a
ld a,[H_SCREENEDGEREDRAWADDR + 1]
ld d,a
push de
call .drawHalf ; draw upper half
pop de
ld a,32 ; width of VRAM background map
add e
ld e,a
; draw lower half
.drawHalf
ld c,10
.loop2
ld a,[hli]
ld [de],a
inc de
ld a,[hli]
ld [de],a
ld a,e
inc a
; the following 6 lines wrap us from the right edge to the left edge if necessary
and a,$1f
ld b,a
ld a,e
and a,$e0
or b
ld e,a
dec c
jr nz,.loop2
ret
; This function automatically transfers tile number data from the tile map at
; C3A0 to VRAM during V-blank. Note that it only transfers one third of the
; background per V-blank. It cycles through which third it draws.
; This transfer is turned off when walking around the map, but is turned
; on when talking to sprites, battling, using menus, etc. This is because
; the above function, RedrawExposedScreenEdge, is used when walking to
; improve efficiency.
AutoBgMapTransfer: ; 1d57 (0:1d57)
ld a,[H_AUTOBGTRANSFERENABLED]
and a
ret z
ld hl,[sp + 0]
ld a,h
ld [H_SPTEMP],a
ld a,l
ld [H_SPTEMP + 1],a ; save stack pinter
ld a,[H_AUTOBGTRANSFERPORTION]
and a
jr z,.transferTopThird
dec a
jr z,.transferMiddleThird
.transferBottomThird
FuncCoord 0,12
ld hl,Coord
ld sp,hl
ld a,[H_AUTOBGTRANSFERDEST + 1]
ld h,a
ld a,[H_AUTOBGTRANSFERDEST]
ld l,a
ld de,(12 * 32)
add hl,de
xor a ; TRANSFERTOP
jr .doTransfer
.transferTopThird
FuncCoord 0,0
ld hl,Coord
ld sp,hl
ld a,[H_AUTOBGTRANSFERDEST + 1]
ld h,a
ld a,[H_AUTOBGTRANSFERDEST]
ld l,a
ld a,TRANSFERMIDDLE
jr .doTransfer
.transferMiddleThird
FuncCoord 0,6
ld hl,Coord
ld sp,hl
ld a,[H_AUTOBGTRANSFERDEST + 1]
ld h,a
ld a,[H_AUTOBGTRANSFERDEST]
ld l,a
ld de,(6 * 32)
add hl,de
ld a,TRANSFERBOTTOM
.doTransfer
ld [H_AUTOBGTRANSFERPORTION],a ; store next portion
ld b,6
; unrolled loop and using pop for speed
TransferBgRows: ; 1d9e (0:1d9e)
pop de
ld [hl],e
inc l
ld [hl],d
inc l
pop de
ld [hl],e
inc l
ld [hl],d
inc l
pop de
ld [hl],e
inc l
ld [hl],d
inc l
pop de
ld [hl],e
inc l
ld [hl],d
inc l
pop de
ld [hl],e
inc l
ld [hl],d
inc l
pop de
ld [hl],e
inc l
ld [hl],d
inc l
pop de
ld [hl],e
inc l
ld [hl],d
inc l
pop de
ld [hl],e
inc l
ld [hl],d
inc l
pop de
ld [hl],e
inc l
ld [hl],d
inc l
pop de
ld [hl],e
inc l
ld [hl],d
ld a,13
add l
ld l,a
jr nc,.noCarry
inc h
.noCarry
dec b
jr nz,TransferBgRows
ld a,[H_SPTEMP]
ld h,a
ld a,[H_SPTEMP + 1]
ld l,a
ld sp,hl ; restore stack pointer
ret
; Copies [H_VBCOPYBGNUMROWS] rows from H_VBCOPYBGSRC to H_VBCOPYBGDEST.
; If H_VBCOPYBGSRC is XX00, the transfer is disabled.
VBlankCopyBgMap: ; 1de1 (0:1de1)
ld a,[H_VBCOPYBGSRC] ; doubles as enabling byte
and a
ret z
ld hl,[sp + 0]
ld a,h
ld [H_SPTEMP],a
ld a,l
ld [H_SPTEMP + 1],a ; save stack pointer
ld a,[H_VBCOPYBGSRC]
ld l,a
ld a,[H_VBCOPYBGSRC + 1]
ld h,a
ld sp,hl
ld a,[H_VBCOPYBGDEST]
ld l,a
ld a,[H_VBCOPYBGDEST + 1]
ld h,a
ld a,[H_VBCOPYBGNUMROWS]
ld b,a
xor a
ld [H_VBCOPYBGSRC],a ; disable transfer so it doesn't continue next V-blank
jr TransferBgRows
; This function copies ([H_VBCOPYDOUBLESIZE] * 8) source bytes
; from H_VBCOPYDOUBLESRC to H_VBCOPYDOUBLEDEST.
; It copies each source byte to the destination twice (next to each other).
; The function updates the source and destination addresses, so the transfer
; can be continued easily by repeatingly calling this function.
VBlankCopyDouble: ; 1e02 (0:1e02)
ld a,[H_VBCOPYDOUBLESIZE]
and a ; are there any bytes to copy?
ret z
ld hl,[sp + 0]
ld a,h
ld [H_SPTEMP],a
ld a,l
ld [H_SPTEMP + 1],a ; save stack pointer
ld a,[H_VBCOPYDOUBLESRC]
ld l,a
ld a,[H_VBCOPYDOUBLESRC + 1]
ld h,a
ld sp,hl
ld a,[H_VBCOPYDOUBLEDEST]
ld l,a
ld a,[H_VBCOPYDOUBLEDEST + 1]
ld h,a
ld a,[H_VBCOPYDOUBLESIZE]
ld b,a
xor a
ld [H_VBCOPYDOUBLESIZE],a ; disable transfer so it doesn't continue next V-blank
.loop
pop de
ld [hl],e
inc l
ld [hl],e
inc l
ld [hl],d
inc l
ld [hl],d
inc l
pop de
ld [hl],e
inc l
ld [hl],e
inc l
ld [hl],d
inc l
ld [hl],d
inc l
pop de
ld [hl],e
inc l
ld [hl],e
inc l
ld [hl],d
inc l
ld [hl],d
inc l
pop de
ld [hl],e
inc l
ld [hl],e
inc l
ld [hl],d
inc l
ld [hl],d
inc hl
dec b
jr nz,.loop
ld a,l
ld [H_VBCOPYDOUBLEDEST],a
ld a,h
ld [H_VBCOPYDOUBLEDEST + 1],a ; update destination address
ld hl,[sp + 0]
ld a,l
ld [H_VBCOPYDOUBLESRC],a
ld a,h
ld [H_VBCOPYDOUBLESRC + 1],a ; update source address
ld a,[H_SPTEMP]
ld h,a
ld a,[H_SPTEMP + 1]
ld l,a
ld sp,hl ; restore stack pointer
ret
; Copies ([H_VBCOPYSIZE] * 16) bytes from H_VBCOPYSRC to H_VBCOPYDEST.
; The function updates the source and destination addresses, so the transfer
; can be continued easily by repeatingly calling this function.
VBlankCopy: ; 1e5e (0:1e5e)
ld a,[H_VBCOPYSIZE]
and a ; are there any bytes to copy?
ret z
ld hl,[sp + 0]
ld a,h
ld [H_SPTEMP],a
ld a,l
ld [H_SPTEMP + 1],a ; save stack pointer
ld a,[H_VBCOPYSRC]
ld l,a
ld a,[H_VBCOPYSRC + 1]
ld h,a
ld sp,hl
ld a,[H_VBCOPYDEST]
ld l,a
ld a,[H_VBCOPYDEST + 1]
ld h,a
ld a,[H_VBCOPYSIZE]
ld b,a
xor a
ld [H_VBCOPYSIZE],a ; disable transfer so it doesn't continue next V-blank
.loop
pop de
ld [hl],e
inc l
ld [hl],d
inc l
pop de
ld [hl],e
inc l
ld [hl],d
inc l
pop de
ld [hl],e
inc l
ld [hl],d
inc l
pop de
ld [hl],e
inc l
ld [hl],d
inc l
pop de
ld [hl],e
inc l
ld [hl],d
inc l
pop de
ld [hl],e
inc l
ld [hl],d
inc l
pop de
ld [hl],e
inc l
ld [hl],d
inc l
pop de
ld [hl],e
inc l
ld [hl],d
inc hl
dec b
jr nz,.loop
ld a,l
ld [H_VBCOPYDEST],a
ld a,h
ld [H_VBCOPYDEST + 1],a
ld hl,[sp + 0]
ld a,l
ld [H_VBCOPYSRC],a
ld a,h
ld [H_VBCOPYSRC + 1],a
ld a,[H_SPTEMP]
ld h,a
ld a,[H_SPTEMP + 1]
ld l,a
ld sp,hl ; restore stack pointer
ret
; This function updates the moving water and flower background tiles.
UpdateMovingBgTiles: ; 1ebe (0:1ebe)
ld a,[$ffd7]
and a
ret z
ld a,[$ffd8]
inc a
ld [$ffd8],a
cp a,20
ret c
cp a,21
jr z,.updateFlowerTile
ld hl,$9140 ; water tile pattern VRAM location
ld c,16 ; number of bytes in a tile pattern
ld a,[$d085]
inc a
and a,$07
ld [$d085],a
and a,$04
jr nz,.rotateWaterLeftLoop
.rotateWaterRightloop
ld a,[hl]
rrca
ld [hli],a
dec c
jr nz,.rotateWaterRightloop
jr .done
.rotateWaterLeftLoop
ld a,[hl]
rlca
ld [hli],a
dec c
jr nz,.rotateWaterLeftLoop
.done
ld a,[$ffd7]
rrca
ret nc
xor a
ld [$ffd8],a
ret
.updateFlowerTile
xor a
ld [$ffd8],a
ld a,[$d085]
and a,$03
cp a,2
ld hl,FlowerTilePattern1
jr c,.writeTilePatternToVram
ld hl,FlowerTilePattern2
jr z,.writeTilePatternToVram
ld hl,FlowerTilePattern3
.writeTilePatternToVram
ld de,$9030 ; flower tile pattern VRAM location
ld c,16 ; number of bytes in a tile pattern
.flowerTileLoop
ld a,[hli]
ld [de],a
inc de
dec c
jr nz,.flowerTileLoop
ret
FlowerTilePattern1: ; 1f19 (0:1f19)
INCBIN "gfx/tilesets/flower/flower1.2bpp"
FlowerTilePattern2: ; 1f29 (0:1f29)
INCBIN "gfx/tilesets/flower/flower2.2bpp"
FlowerTilePattern3: ; 1f39 (0:1f39)
INCBIN "gfx/tilesets/flower/flower3.2bpp"
; known jump sources: c047 (3:4047)
SoftReset: ; 1f49 (0:1f49)
call StopAllSounds
call GBPalWhiteOut
ld c, $20
call DelayFrames
;fall through
; 1f54 (0:1f54)
; initialization code
; explanation for %11100011 (value stored in rLCDC)
; * LCD enabled
; * Window tile map at $9C00
; * Window display enabled
; * BG and window tile data at $8800
; * BG tile map at $9800
; * 8x8 OBJ size
; * OBJ display enabled
; * BG display enabled
InitGame: ; 1f54 (0:1f54)
di
; zero I/O registers
xor a
ld [$ff0f],a
ld [$ffff],a
ld [$ff43],a
ld [$ff42],a
ld [$ff01],a
ld [$ff02],a
ld [$ff4b],a
ld [$ff4a],a
ld [$ff06],a
ld [$ff07],a
ld [$ff47],a
ld [$ff48],a
ld [$ff49],a
ld a,%10000000 ; enable LCD
ld [rLCDC],a
call DisableLCD ; why enable then disable?
ld sp,$dfff ; initialize stack pointer
ld hl,$c000 ; start of WRAM
ld bc,$2000 ; size of WRAM
.zeroWramLoop
ld [hl],0
inc hl
dec bc
ld a,b
or c
jr nz,.zeroWramLoop
call ZeroVram
ld hl,$ff80
ld bc,$007f
call FillMemory ; zero HRAM
call CleanLCD_OAM ; this is unnecessary since it was already cleared above
ld a,$01
ld [H_LOADEDROMBANK],a
ld [$2000],a
call WriteDMACodeToHRAM ; copy DMA code to HRAM
xor a
ld [$ffd7],a
ld [$ff41],a
ld [$ffae],a
ld [$ffaf],a
ld [$ff0f],a
ld a,%00001101 ; enable V-blank, timer, and serial interrupts
ld [rIE],a
ld a,$90 ; put the window off the screen
ld [$ffb0],a
ld [rWY],a
ld a,$07
ld [rWX],a
ld a,$ff
ld [$ffaa],a
ld h,$98
call ClearBgMap ; fill $9800-$9BFF (BG tile map) with $7F tiles
ld h,$9c
call ClearBgMap ; fill $9C00-$9FFF (Window tile map) with $7F tiles
ld a,%11100011
ld [rLCDC],a ; enabled LCD
ld a,$10
ld [H_SOFTRESETCOUNTER],a
call StopAllSounds
ei
ld a,$40
call Predef ; SGB border
ld a,$1f
ld [$c0ef],a
ld [$c0f0],a
ld a,$9c
ld [$ffbd],a
xor a
ld [$ffbc],a
dec a
ld [$cfcb],a
ld a,$32
call Predef ; display the copyrights, GameFreak logo, and battle animation
call DisableLCD
call ZeroVram
call GBPalNormal
call CleanLCD_OAM
ld a,%11100011
ld [rLCDC],a ; enable LCD
jp Func_42b7
; zeroes all VRAM
ZeroVram: ; 2004 (0:2004)
ld hl,$8000
ld bc,$2000
xor a
jp FillMemory
; known jump sources: 962 (0:962), 1f49 (0:1f49), 1fd0 (0:1fd0)
; immediately stops all sounds
StopAllSounds: ; 200e (0:200e)
ld a, $2
ld [$c0ef], a
ld [$c0f0], a
xor a
ld [W_CURCHANNELPOINTER], a
ld [$c0ee], a
ld [$cfca], a
dec a
jp PlaySound
; 2024 (0:2024)
VBlankHandler: ; 2024 (0:2024)
push af
push bc
push de
push hl
ld a,[H_LOADEDROMBANK] ; current ROM bank
ld [$d122],a
ld a,[$ffae]
ld [rSCX],a
ld a,[$ffaf]
ld [rSCY],a
ld a,[$d0a0]
and a
jr nz,.doVramTransfers
ld a,[$ffb0]
ld [rWY],a
.doVramTransfers
call AutoBgMapTransfer
call VBlankCopyBgMap
call RedrawExposedScreenEdge
call VBlankCopy
call VBlankCopyDouble
call UpdateMovingBgTiles
call $ff80 ; OAM DMA
ld a,$01
ld [H_LOADEDROMBANK],a
ld [$2000],a
call PrepareOAMData ; update OAM buffer with current sprite data
call GenRandom
ld a,[H_VBLANKOCCURRED]
and a
jr z,.next
xor a
ld [H_VBLANKOCCURRED],a
.next
ld a,[H_FRAMECOUNTER]
and a
jr z,.handleMusic
dec a
ld [H_FRAMECOUNTER],a
.handleMusic
call Func_28cb
ld a,[$c0ef] ; music ROM bank
ld [H_LOADEDROMBANK],a
ld [$2000],a
cp a,$02
jr nz,.checkIfBank08
.bank02
call Func_9103
jr .afterMusic
.checkIfBank08
cp a,$08
jr nz,.bank1F
.bank08
call Func_2136e
call Func_21879
jr .afterMusic
.bank1F
call Func_7d177
.afterMusic
ld b, BANK(Func_18dee)
ld hl, Func_18dee
call Bankswitch ; keep track of time played
ld a,[$fff9]
and a
call z,ReadJoypadRegister
ld a,[$d122]
ld [H_LOADEDROMBANK],a
ld [$2000],a
pop hl
pop de
pop bc
pop af
reti
DelayFrame: ; 20af (0:20af)
; delay for one frame
ld a,1
ld [H_VBLANKOCCURRED],a
; wait for the next Vblank, halting to conserve battery
.halt
db $76 ; XXX this is a hack--rgbasm adds a nop after this instr even when ints are enabled
ld a,[H_VBLANKOCCURRED]
and a
jr nz,.halt
ret
; These routines manage gradual fading
; (e.g., entering a doorway)
LoadGBPal: ; 20ba (0:20ba)
ld a,[$d35d] ;tells if cur.map is dark (requires HM5_FLASH?)
ld b,a
ld hl,GBPalTable_00 ;16
ld a,l
sub b
ld l,a
jr nc,.jr0
dec h
.jr0
ld a,[hli]
ld [rBGP],a
ld a,[hli]
ld [rOBP0],a
ld a,[hli]
ld [rOBP1],a
ret
GBFadeOut1: ; 20d1 (0:20d1)
ld hl,IncGradGBPalTable_01 ;0d
ld b,$04
jr GBFadeOutCommon
GBFadeOut2: ; 20d8 (0:20d8)
ld hl,IncGradGBPalTable_02 ;1c
ld b,$03
GBFadeOutCommon: ; 20dd (0:20dd)
ld a,[hli]
ld [rBGP],a
ld a,[hli]
ld [rOBP0],a
ld a,[hli]
ld [rOBP1],a
ld c,8
call DelayFrames
dec b
jr nz,GBFadeOutCommon
ret
GBFadeIn1: ; 20ef (0:20ef)
ld hl,DecGradGBPalTable_01 ;18
ld b,$04
jr GBFadeInCommon
GBFadeIn2: ; 20f6 (0:20f6)
ld hl,DecGradGBPalTable_02 ;21
ld b,$03
GBFadeInCommon: ; 20fb (0:20fb)
ld a,[hld]
ld [rOBP1],a
ld a,[hld]
ld [rOBP0],a
ld a,[hld]
ld [rBGP],a
ld c,8
call DelayFrames
dec b
jr nz,GBFadeInCommon
ret
IncGradGBPalTable_01: ; 210d (0:210d)
db %11111111 ;BG Pal
db %11111111 ;OBJ Pal 1
db %11111111 ;OBJ Pal 2
;and so on...
db %11111110
db %11111110
db %11111000
db %11111001
db %11100100
db %11100100
GBPalTable_00: ; 2116 (0:2116)
db %11100100
db %11010000
DecGradGBPalTable_01: ; 2118 (0:2118)
db %11100000
;19
db %11100100
db %11010000
db %11100000
IncGradGBPalTable_02: ; 211c (0:211c)
db %10010000
db %10000000
db %10010000
db %01000000
db %01000000
DecGradGBPalTable_02: ; 2121 (0:2121)
db %01000000
db %00000000
db %00000000
db %00000000
; known jump sources: 58 (0:58)
SerialInterruptHandler: ; 2125 (0:2125)
push af
push bc
push de
push hl
ld a, [$FF00+$aa]
inc a
jr z, .asm_2142
ld a, [$FF00+$1]
ld [$FF00+$ad], a
ld a, [$FF00+$ac]
ld [$FF00+$1], a
ld a, [$FF00+$aa]
cp $2
jr z, .asm_2162
ld a, $80
ld [$FF00+$2], a
jr .asm_2162
.asm_2142
ld a, [$FF00+$1]
ld [$FF00+$ad], a
ld [$FF00+$aa], a
cp $2
jr z, .asm_215f
xor a
ld [$FF00+$1], a
ld a, $3
ld [rDIV], a ; $FF00+$4
.asm_2153
ld a, [rDIV] ; $FF00+$4
bit 7, a
jr nz, .asm_2153
ld a, $80
ld [$FF00+$2], a
jr .asm_2162
.asm_215f
xor a
ld [$FF00+$1], a
.asm_2162
ld a, $1
ld [$FF00+$a9], a
ld a, $fe
ld [$FF00+$ac], a
pop hl
pop de
pop bc
pop af
reti
; known jump sources: 53e2 (1:53e2), 53f1 (1:53f1), 5400 (1:5400)
Func_216f: ; 216f (0:216f)
ld a, $1
ld [$FF00+$ab], a
.asm_2173
ld a, [hl]
ld [$FF00+$ac], a
call Func_219a
push bc
ld b, a
inc hl
ld a, $30
.asm_217e
dec a
jr nz, .asm_217e
ld a, [$FF00+$ab]
and a
ld a, b
pop bc
jr z, .asm_2192
dec hl
cp $fd
jr nz, .asm_2173
xor a
ld [$FF00+$ab], a
jr .asm_2173
.asm_2192
ld [de], a
inc de
dec bc
ld a, b
or c
jr nz, .asm_2173
ret
; known jump sources: 2176 (0:2176), 222e (0:222e), 2259 (0:2259)
Func_219a: ; 219a (0:219a)
xor a
ld [$FF00+$a9], a
ld a, [$FF00+$aa]
cp $2
jr nz, .asm_21a7
ld a, $81
ld [$FF00+$2], a
.asm_21a7
ld a, [$FF00+$a9]
and a
jr nz, .asm_21f1
ld a, [$FF00+$aa]
cp $1
jr nz, .asm_21cc
call Func_2237
jr z, .asm_21cc
call Func_2231
push hl
ld hl, $cc48
inc [hl]
jr nz, .asm_21c3
dec hl
inc [hl]
.asm_21c3
pop hl
call Func_2237
jr nz, .asm_21a7
jp Func_223f
.asm_21cc
ld a, [rIE] ; $FF00+$ff
and $f
cp $8
jr nz, .asm_21a7
ld a, [W_NUMHITS] ; $d074
dec a
ld [W_NUMHITS], a ; $d074
jr nz, .asm_21a7
ld a, [$d075]
dec a
ld [$d075], a
jr nz, .asm_21a7
ld a, [$FF00+$aa]
cp $1
jr z, .asm_21f1
ld a, $ff
.asm_21ee
dec a
jr nz, .asm_21ee
.asm_21f1
xor a
ld [$FF00+$a9], a
ld a, [rIE] ; $FF00+$ff
and $f
sub $8
jr nz, .asm_2204
ld [W_NUMHITS], a ; $d074
ld a, $50
ld [$d075], a
.asm_2204
ld a, [$FF00+$ad]
cp $fe
ret nz
call Func_2237
jr z, .asm_221f
push hl
ld hl, $cc48
ld a, [hl]
dec a
ld [hld], a
inc a
jr nz, .asm_2219
dec [hl]
.asm_2219
pop hl
call Func_2237
jr z, Func_223f
.asm_221f
ld a, [rIE] ; $FF00+$ff
and $f
cp $8
ld a, $fe
ret z
ld a, [hl]
ld [$FF00+$ac], a
call DelayFrame
jp Func_219a
; known jump sources: 21b7 (0:21b7)
Func_2231: ; 2231 (0:2231)
ld a, $f
.asm_2233
dec a
jr nz, .asm_2233
ret
; known jump sources: 21b2 (0:21b2), 21c4 (0:21c4), 2209 (0:2209), 221a (0:221a), 228a (0:228a)
Func_2237: ; 2237 (0:2237)
push hl
ld hl, $cc47
ld a, [hli]
or [hl]
pop hl
ret
; known jump sources: 21c9 (0:21c9), 221d (0:221d), 229c (0:229c)
Func_223f: ; 223f (0:223f)
dec a
ld [$cc47], a
ld [$cc48], a
ret
; known jump sources: 5c66 (1:5c66)
Func_2247: ; 2247 (0:2247)
ld hl, $cc42
ld de, $cc3d
ld c, $2
ld a, $1
ld [$FF00+$ab], a
.asm_2253
call DelayFrame
ld a, [hl]
ld [$FF00+$ac], a
call Func_219a
ld b, a
inc hl
ld a, [$FF00+$ab]
and a
ld a, $0
ld [$FF00+$ab], a
jr nz, .asm_2253
ld a, b
ld [de], a
inc de
dec c
jr nz, .asm_2253
ret
; no known jump sources (dead code?)
Func_226e: ; 226e (0:226e)
call SaveScreenTilesToBuffer1
ld hl, Func_4c05
ld b, BANK(Func_4c05)
call Bankswitch
call Func_227f
jp LoadScreenTilesFromBuffer1
; known jump sources: 53b5 (1:53b5), 7263 (1:7263)
Func_227f: ; 227f (0:227f)
ld a, $ff
ld [$cc3e], a
.asm_2284
call Func_22c3
call DelayFrame
call Func_2237
jr z, .asm_22a0
push hl
ld hl, $cc48
dec [hl]
jr nz, .asm_229f
dec hl
dec [hl]
jr nz, .asm_229f
pop hl
xor a
jp Func_223f
.asm_229f
pop hl
.asm_22a0
ld a, [$cc3e]
inc a
jr z, .asm_2284
ld b, $a
.asm_22a8
call DelayFrame
call Func_22c3
dec b
jr nz, .asm_22a8
ld b, $a
.asm_22b3
call DelayFrame
call Func_22ed
dec b
jr nz, .asm_22b3
ld a, [$cc3e]
ld [$cc3d], a
ret
; known jump sources: 2284 (0:2284), 22ab (0:22ab), 3d63b (f:563b), 3d64c (f:564c)
Func_22c3: ; 22c3 (0:22c3)
call asm_22d7
ld a, [$cc42]
add $60
ld [$FF00+$ac], a
ld a, [$FF00+$aa]
cp $2
jr nz, asm_22d7
ld a, $81
ld [$FF00+$2], a
asm_22d7: ; 22d7 (0:22d7)
ld a, [$FF00+$ad]
ld [$cc3d], a
and $f0
cp $60
ret nz
xor a
ld [$FF00+$ad], a
ld a, [$cc3d]
and $f
ld [$cc3e], a
ret
; known jump sources: 22b6 (0:22b6), 721a (1:721a), 7220 (1:7220), 7276 (1:7276), 3d657 (f:5657)
Func_22ed: ; 22ed (0:22ed)
xor a
ld [$FF00+$ac], a
ld a, [$FF00+$aa]
cp $2
ret nz
ld a, $81
ld [$FF00+$2], a
ret
; known jump sources: 19c5b (6:5c5b), 4425d (11:425d), 488b8 (12:48b8), 492cf (12:52cf), 493ba (12:53ba), 5c587 (17:4587), 5c645 (17:4645), 5c8da (17:48da), 5c98f (17:498f), 5d535 (17:5535), 75063 (1d:5063), 75e2c (1d:5e2c)
Func_22fa: ; 22fa (0:22fa)
ld a, $2
ld [$FF00+$1], a
xor a
ld [$FF00+$ad], a
ld a, $80
ld [$FF00+$2], a
ret
; timer interrupt is apparently not invoked anyway
TimerHandler: ; 2306 (0:2306)
reti
; known jump sources: 100d (0:100d), 12f5 (0:12f5), d993 (3:5993), d9ae (3:59ae), d9da (3:59da), da22 (3:5a22), e234 (3:6234), 17daa (5:7daa), 19624 (6:5624), 1cbf4 (7:4bf4), 1ce82 (7:4e82), 1cf1b (7:4f1b), 1cfda (7:4fda), 1ebc9 (7:6bc9), 3aef3 (e:6ef3), 51165 (14:5165), 51d35 (14:5d35), 605cf (18:45cf), 614d2 (18:54d2), 61917 (18:5917), 70558 (1c:4558), 7bf61 (1e:7f61), 7d15f (1f:515f)
Func_2307: ; 2307 (0:2307)
call WaitForSoundToFinish
xor a
ld c, a
ld d, a
ld [$cfca], a
jr asm_2324
; known jump sources: 8b0 (0:8b0), 94b (0:94b), 12b2 (0:12b2)
Func_2312: ; 2312 (0:2312)
ld c, $a
ld d, $0
ld a, [$d72e]
bit 5, a
jr z, asm_2324
xor a
ld [$cfca], a
ld c, $8
ld d, c
asm_2324: ; 2324 (0:2324)
ld a, [$d700]
and a
jr z, .asm_2343
cp $2
jr z, .asm_2332
ld a, (Music_BikeRiding - $4000) / 3
jr .asm_2334
.asm_2332
ld a, (Music_Surfing - $4000) / 3
.asm_2334
ld b, a
ld a, d
and a
ld a, $1f
jr nz, .asm_233e
ld [$c0ef], a
.asm_233e
ld [$c0f0], a
jr .asm_234c
.asm_2343
ld a, [$d35b]
ld b, a
call Func_2385
jr c, .asm_2351
.asm_234c
ld a, [$cfca]
cp b
ret z
.asm_2351
ld a, c
ld [W_CURCHANNELPOINTER], a
ld a, b
ld [$cfca], a
ld [$c0ee], a
jp PlaySound
; known jump sources: 12af (0:12af)
Func_235f: ; 235f (0:235f)
ld a, [$c0ef]
ld b, a
cp $2
jr nz, .checkForBank08
.bank02
ld hl, Func_9103
jr .asm_2378
.checkForBank08
cp $8
jr nz, .bank1F
.bank08
ld hl, Func_21879
jr .asm_2378
.bank1F
ld hl, Func_7d177
.asm_2378
ld c, $6
.asm_237a
push bc
push hl
call Bankswitch
pop hl
pop bc
dec c
jr nz, .asm_237a
ret
; known jump sources: 2347 (0:2347)
Func_2385: ; 2385 (0:2385)
ld a, [$d35c]
ld e, a
ld a, [$c0ef]
cp e
jr nz, .asm_2394
ld [$c0f0], a
and a
ret
.asm_2394
ld a, c
and a
ld a, e
jr nz, .asm_239c
ld [$c0ef], a
.asm_239c
ld [$c0f0], a
scf
ret
PlayMusic: ; 23a1 (0:23a1)
ld b, a
ld [$c0ee], a
xor a
ld [W_CURCHANNELPOINTER], a
ld a, c
ld [$c0ef], a
ld [$c0f0], a
ld a, b
; plays music specified by a. If value is $ff, music is stopped
PlaySound: ; 23b1 (0:23b1)
push hl
push de
push bc
ld b, a
ld a, [$c0ee]
and a
jr z, .asm_23c8
xor a
ld [$c02a], a
ld [$c02b], a
ld [$c02c], a
ld [$c02d], a
.asm_23c8
ld a, [W_CURCHANNELPOINTER]
and a
jr z, .asm_23e3
ld a, [$c0ee]
and a
jr z, .asm_2425
xor a
ld [$c0ee], a
ld a, [$cfca]
cp $ff
jr nz, .asm_2414
xor a
ld [W_CURCHANNELPOINTER], a
.asm_23e3
xor a
ld [$c0ee], a
ld a, [H_LOADEDROMBANK]
ld [$FF00+$b9], a
ld a, [$c0ef]
ld [H_LOADEDROMBANK], a
ld [$2000], a
cp $2
jr nz, .checkForBank08
.bank02
ld a, b
call Func_9876
jr .asm_240b
.checkForBank08
cp $8
jr nz, .bank1F
.bank08
ld a, b
call Func_22035
jr .asm_240b
.bank1F
ld a, b
call Func_7d8ea
.asm_240b
ld a, [$FF00+$b9]
ld [H_LOADEDROMBANK], a
ld [$2000], a
jr .asm_2425
.asm_2414
ld a, b
ld [$cfca], a
ld a, [W_CURCHANNELPOINTER]
ld [$cfc8], a
ld [$cfc9], a
ld a, b
ld [W_CURCHANNELPOINTER], a
.asm_2425
pop bc
pop de
pop hl
ret
UpdateSprites: ; 2429 (0:2429)
ld a, [$cfcb]
dec a
ret nz
ld a, [H_LOADEDROMBANK]
push af
ld a, $1
ld [H_LOADEDROMBANK], a
ld [$2000], a
call _UpdateSprites
pop af
ld [H_LOADEDROMBANK], a
ld [$2000], a
ret
; 2442 (0:2442)
; mart inventories are below
; they are texts
; first byte $FE, next byte # of items, last byte $FF
; Viridian
ViridianMartText6: ; 2442 (0:2442)
db $FE,4,POKE_BALL,ANTIDOTE,PARLYZ_HEAL,BURN_HEAL,$FF
; Pewter
PewterMartText1: ; 2449 (0:2449)
db $FE,7,POKE_BALL,POTION,ESCAPE_ROPE,ANTIDOTE,BURN_HEAL,AWAKENING
db PARLYZ_HEAL,$FF
; Cerulean
CeruleanMartText1: ; 2453 (0:2453)
db $FE,7,POKE_BALL,POTION,REPEL,ANTIDOTE,BURN_HEAL,AWAKENING
db PARLYZ_HEAL,$FF
; Bike shop
db $FE,1,BICYCLE,$FF
; Vermilion
VermilionMartText1: ; 2461 (0:2461)
db $FE,6,POKE_BALL,SUPER_POTION,ICE_HEAL,AWAKENING,PARLYZ_HEAL
db REPEL,$FF
; Lavender
LavenderMartText1: ; 246a (0:246a)
db $FE,9,GREAT_BALL,SUPER_POTION,REVIVE,ESCAPE_ROPE,SUPER_REPEL
db ANTIDOTE,BURN_HEAL,ICE_HEAL,PARLYZ_HEAL,$FF
; Celadon Dept. Store 2F (1)
CeladonMart2Text1: ; 2476 (0:2476)
db $FE,9,GREAT_BALL,SUPER_POTION,REVIVE,SUPER_REPEL,ANTIDOTE
db BURN_HEAL,ICE_HEAL,AWAKENING,PARLYZ_HEAL,$FF
; Celadon Dept. Store 2F (2)
CeladonMart2Text2: ; 2482 (0:2482)
db $FE,9,TM_32,TM_33,TM_02,TM_07,TM_37,TM_01,TM_05,TM_09,TM_17,$FF
; Celadon Dept. Store 4F
CeladonMart4Text1: ; 248e (0:248e)
db $FE,5,POKE_DOLL,FIRE_STONE,THUNDER_STONE,WATER_STONE,LEAF_STONE,$FF
; Celadon Dept. Store 5F (1)
CeladonMart5Text3: ; 2496 (0:2496)
db $FE,7,X_ACCURACY,GUARD_SPEC_,DIRE_HIT,X_ATTACK,X_DEFEND,X_SPEED
db X_SPECIAL,$FF
; Celadon Dept. Store 5F (2)
CeladonMart5Text4: ; 24a0 (0:24a0)
db $FE,5,HP_UP,PROTEIN,IRON,CARBOS,CALCIUM,$FF
; Fuchsia
FuchsiaMartText1: ; 24a8 (0:24a8)
db $FE,6,ULTRA_BALL,GREAT_BALL,SUPER_POTION,REVIVE,FULL_HEAL
db SUPER_REPEL,$FF
; unused? 24b1
db $FE,5,GREAT_BALL,HYPER_POTION,SUPER_POTION,FULL_HEAL,REVIVE,$FF
; Cinnabar
CinnabarMartText1: ; 24b9 (0:24b9)
db $FE,7,ULTRA_BALL,GREAT_BALL,HYPER_POTION,MAX_REPEL,ESCAPE_ROPE
db FULL_HEAL,REVIVE,$FF
; Saffron
SaffronMartText1: ; 24c3 (0:24c3)
db $FE,6,GREAT_BALL,HYPER_POTION,MAX_REPEL,ESCAPE_ROPE,FULL_HEAL
db REVIVE,$FF
; Indigo
IndigoPlateauLobbyText4: ; 24cc (0:24cc)
db $FE,7,ULTRA_BALL,GREAT_BALL,FULL_RESTORE,MAX_POTION,FULL_HEAL
db REVIVE,MAX_REPEL,$FF
TextScriptEndingChar: ; 24d6 (0:24d6)
db "@"
TextScriptEnd: ; 24d7 (0:24d7)
ld hl,TextScriptEndingChar
ret
UnnamedText_24db: ; 24db (0:24db)
TX_FAR _UnnamedText_24db
db "@"
; 0x24db + 5 bytes
UnnamedText_24e0: ; 24e0 (0:24e0)
TX_FAR _UnnamedText_24e0
db "@"
; 0x24e0 + 5 bytes
BoulderText: ; 24e5 (0:24e5)
TX_FAR _BoulderText
db "@"
MartSignText: ; 24ea (0:24ea)
TX_FAR _MartSignText
db "@"
PokeCenterSignText: ; 24ef (0:24ef)
TX_FAR _PokeCenterSignText
db "@"
Predef5CText: ; 24f4 (0:24f4)
; XXX better label (what does predef $5C do?)
db $08 ; asm
ld a, $5c
call Predef
jp TextScriptEnd
; bankswitches and runs _UncompressSpriteData
; bank is given in a, sprite input stream is pointed to in W_SPRITEINPUTPTR
UncompressSpriteData: ; 24fd (0:24fd)
ld b, a
ld a, [H_LOADEDROMBANK]
push af
ld a, b
ld [H_LOADEDROMBANK], a
ld [$2000], a
ld a, $a
ld [$0], a
xor a
ld [$4000], a
call _UncompressSpriteData
pop af
ld [H_LOADEDROMBANK], a
ld [$2000], a
ret
; initializes necessary data to load a sprite and runs UncompressSpriteDataLoop
_UncompressSpriteData: ; 251a (0:251a)
ld hl, S_SPRITEBUFFER1
ld c, (2*SPRITEBUFFERSIZE) % $100
ld b, (2*SPRITEBUFFERSIZE) / $100
xor a
call FillMemory ; clear sprite buffer 1 and 2
ld a, $1
ld [W_SPRITEINPUTBITCOUNTER], a
ld a, $3
ld [W_SPRITEOUTPUTBITOFFSET], a
xor a
ld [W_SPRITECURPOSX], a
ld [W_SPRITECURPOSY], a
ld [W_SPRITELOADFLAGS], a ; $d0a8
call ReadNextInputByte ; first byte of input determines sprite width (high nybble) and height (low nybble) in tiles (8x8 pixels)
ld b, a
and $f
add a
add a
add a
ld [W_SPRITEHEIGHT], a
ld a, b
swap a
and $f
add a
add a
add a
ld [W_SPRITEWITDH], a
call ReadNextInputBit
ld [W_SPRITELOADFLAGS], a ; initialite bit1 to 0 and bit0 to the first input bit
; this will load two chunks of data to S_SPRITEBUFFER1 and S_SPRITEBUFFER2
; bit 0 decides in which one the first chunk is placed
; fall through
; uncompresses a chunk from the sprite input data stream (pointed to at $d0da) into S_SPRITEBUFFER1 or S_SPRITEBUFFER2
; each chunk is a 1bpp sprite. A 2bpp sprite consist of two chunks which are merged afterwards
; note that this is an endless loop which is terminated during a call to MoveToNextBufferPosition by manipulating the stack
UncompressSpriteDataLoop: ; 2556 (0:2556)
ld hl, S_SPRITEBUFFER1
ld a, [W_SPRITELOADFLAGS] ; $d0a8
bit 0, a
jr z, .useSpriteBuffer1 ; check which buffer to use
ld hl, S_SPRITEBUFFER2
.useSpriteBuffer1
call StoreSpriteOutputPointer
ld a, [W_SPRITELOADFLAGS] ; $d0a8
bit 1, a
jr z, .startDecompression ; check if last iteration
call ReadNextInputBit ; if last chunk, read 1-2 bit unpacking mode
and a
jr z, .unpackingMode0 ; 0 -> mode 0
call ReadNextInputBit ; 1 0 -> mode 1
inc a ; 1 1 -> mode 2
.unpackingMode0
ld [W_SPRITEUNPACKMODE], a
.startDecompression
call ReadNextInputBit
and a
jr z, .readRLEncodedZeros ; if first bit is 0, the input starts with zeroes, otherwise with (non-zero) input
.readNextInput
call ReadNextInputBit
ld c, a
call ReadNextInputBit
sla c
or c ; read next two bits into c
and a
jr z, .readRLEncodedZeros ; 00 -> RLEncoded zeroes following
call WriteSpriteBitsToBuffer ; otherwise write input to output and repeat
call MoveToNextBufferPosition
jr .readNextInput
.readRLEncodedZeros
ld c, $0 ; number of zeroes it length encoded, the number
.countConsecutiveOnesLoop ; of consecutive ones determines the number of bits the number has
call ReadNextInputBit
and a
jr z, .countConsecutiveOnesFinished
inc c
jr .countConsecutiveOnesLoop
.countConsecutiveOnesFinished
ld a, c
add a
ld hl, LengthEncodingOffsetList
add l
ld l, a
jr nc, .noCarry
inc h
.noCarry
ld a, [hli] ; read offset that is added to the number later on
ld e, a ; adding an offset of 2^length - 1 makes every integer uniquely
ld d, [hl] ; representable in the length encoding and saves bits
push de
inc c
ld e, $0
ld d, e
.readNumberOfZerosLoop ; reads the next c+1 bits of input
call ReadNextInputBit
or e
ld e, a
dec c
jr z, .readNumberOfZerosDone
sla e
rl d
jr .readNumberOfZerosLoop
.readNumberOfZerosDone
pop hl ; add the offset
add hl, de
ld e, l
ld d, h
.writeZerosLoop
ld b, e
xor a ; write 00 to buffer
call WriteSpriteBitsToBuffer
ld e, b
call MoveToNextBufferPosition
dec de
ld a, d
and a
jr nz, .continueLoop
ld a, e
and a
.continueLoop
jr nz, .writeZerosLoop
jr .readNextInput
; moves output pointer to next position
; also cancels the calling function if the all output is done (by removing the return pointer from stack)
; and calls postprocessing functions according to the unpack mode
MoveToNextBufferPosition: ; 25d8 (0:25d8)
ld a, [W_SPRITEHEIGHT]
ld b, a
ld a, [W_SPRITECURPOSY]
inc a
cp b
jr z, .curColumnDone
ld [W_SPRITECURPOSY], a
ld a, [W_SPRITEOUTPUTPTR]
inc a
ld [W_SPRITEOUTPUTPTR], a
ret nz
ld a, [W_SPRITEOUTPUTPTR+1]
inc a
ld [W_SPRITEOUTPUTPTR+1], a
ret
.curColumnDone
xor a
ld [W_SPRITECURPOSY], a
ld a, [W_SPRITEOUTPUTBITOFFSET]
and a
jr z, .bitOffsetsDone
dec a
ld [W_SPRITEOUTPUTBITOFFSET], a
ld hl, W_SPRITEOUTPUTPTRCACHED
ld a, [hli]
ld [W_SPRITEOUTPUTPTR], a
ld a, [hl]
ld [W_SPRITEOUTPUTPTR+1], a
ret
.bitOffsetsDone
ld a, $3
ld [W_SPRITEOUTPUTBITOFFSET], a
ld a, [W_SPRITECURPOSX]
add $8
ld [W_SPRITECURPOSX], a
ld b, a
ld a, [W_SPRITEWITDH]
cp b
jr z, .allColumnsDone
ld a, [W_SPRITEOUTPUTPTR]
ld l, a
ld a, [W_SPRITEOUTPUTPTR+1]
ld h, a
inc hl
jp StoreSpriteOutputPointer
.allColumnsDone
pop hl
xor a
ld [W_SPRITECURPOSX], a
ld a, [W_SPRITELOADFLAGS] ; $d0a8
bit 1, a
jr nz, .done ; test if there is one more sprite to go
xor $1
set 1, a
ld [W_SPRITELOADFLAGS], a ; $d0a8
jp UncompressSpriteDataLoop
.done
jp UnpackSprite
; writes 2 bits (from a) to the output buffer (pointed to from W_SPRITEOUTPUTPTR)
WriteSpriteBitsToBuffer: ; 2649 (0:2649)
ld e, a
ld a, [W_SPRITEOUTPUTBITOFFSET]
and a
jr z, .offset0
cp $2
jr c, .offset1
jr z, .offset2
rrc e ; offset 3
rrc e
jr .offset0
.offset1
sla e
sla e
jr .offset0
.offset2
swap e
.offset0
ld a, [W_SPRITEOUTPUTPTR]
ld l, a
ld a, [W_SPRITEOUTPUTPTR+1]
ld h, a
ld a, [hl]
or e
ld [hl], a
ret
; reads next bit from input stream and returns it in a
ReadNextInputBit: ; 2670 (0:2670)
ld a, [W_SPRITEINPUTBITCOUNTER]
dec a
jr nz, .curByteHasMoreBitsToRead
call ReadNextInputByte
ld [W_SPRITEINPUTCURBYTE], a
ld a, $8
.curByteHasMoreBitsToRead
ld [W_SPRITEINPUTBITCOUNTER], a
ld a, [W_SPRITEINPUTCURBYTE]
rlca
ld [W_SPRITEINPUTCURBYTE], a
and $1
ret
; reads next byte from input stream and returns it in a
ReadNextInputByte: ; 268b (0:268b)
ld a, [W_SPRITEINPUTPTR]
ld l, a
ld a, [W_SPRITEINPUTPTR+1]
ld h, a
ld a, [hli]
ld b, a
ld a, l
ld [W_SPRITEINPUTPTR], a
ld a, h
ld [W_SPRITEINPUTPTR+1], a
ld a, b
ret
; the nth item is 2^n - 1
LengthEncodingOffsetList: ; 269f (0:269f)
dw $0001
dw $0003
dw $0007
dw $000F
dw $001F
dw $003F
dw $007F
dw $00FF
dw $01FF
dw $03FF
dw $07FF
dw $0FFF
dw $1FFF
dw $3FFF
dw $7FFF
dw $FFFF
; unpacks the sprite data depending on the unpack mode
UnpackSprite: ; 26bf (0:26bf)
ld a, [W_SPRITEUNPACKMODE]
cp $2
jp z, UnpackSpriteMode2
and a
jp nz, XorSpriteChunks
ld hl, S_SPRITEBUFFER1
call SpriteDifferentialDecode
ld hl, S_SPRITEBUFFER2
; fall through
; decodes differential encoded sprite data
; input bit value 0 preserves the current bit value and input bit value 1 toggles it (starting from initial value 0).
SpriteDifferentialDecode: ; 26d4 (0:26d4)
xor a
ld [W_SPRITECURPOSX], a
ld [W_SPRITECURPOSY], a
call StoreSpriteOutputPointer
ld a, [W_SPRITEFLIPPED]
and a
jr z, .notFlipped
ld hl, DecodeNybble0TableFlipped
ld de, DecodeNybble1TableFlipped
jr .storeDecodeTablesPointers
.notFlipped
ld hl, DecodeNybble0Table
ld de, DecodeNybble1Table
.storeDecodeTablesPointers
ld a, l
ld [W_SPRITEDECODETABLE0PTR], a
ld a, h
ld [W_SPRITEDECODETABLE0PTR+1], a
ld a, e
ld [W_SPRITEDECODETABLE1PTR], a
ld a, d
ld [W_SPRITEDECODETABLE1PTR+1], a
ld e, $0 ; last decoded nybble, initialized to 0
.decodeNextByteLoop
ld a, [W_SPRITEOUTPUTPTR]
ld l, a
ld a, [W_SPRITEOUTPUTPTR+1]
ld h, a
ld a, [hl]
ld b, a
swap a
and $f
call DifferentialDecodeNybble ; decode high nybble
swap a
ld d, a
ld a, b
and $f
call DifferentialDecodeNybble ; decode low nybble
or d
ld b, a
ld a, [W_SPRITEOUTPUTPTR]
ld l, a
ld a, [W_SPRITEOUTPUTPTR+1]
ld h, a
ld a, b
ld [hl], a ; write back decoded data
ld a, [W_SPRITEHEIGHT]
add l ; move on to next column
jr nc, .noCarry
inc h
.noCarry
ld [W_SPRITEOUTPUTPTR], a
ld a, h
ld [W_SPRITEOUTPUTPTR+1], a
ld a, [W_SPRITECURPOSX]
add $8
ld [W_SPRITECURPOSX], a
ld b, a
ld a, [W_SPRITEWITDH]
cp b
jr nz, .decodeNextByteLoop ; test if current row is done
xor a
ld e, a
ld [W_SPRITECURPOSX], a
ld a, [W_SPRITECURPOSY] ; move on to next row
inc a
ld [W_SPRITECURPOSY], a
ld b, a
ld a, [W_SPRITEHEIGHT]
cp b
jr z, .done ; test if all rows finished
ld a, [W_SPRITEOUTPUTPTRCACHED]
ld l, a
ld a, [W_SPRITEOUTPUTPTRCACHED+1]
ld h, a
inc hl
call StoreSpriteOutputPointer
jr .decodeNextByteLoop
.done
xor a
ld [W_SPRITECURPOSY], a
ret
; decodes the nybble stored in a. Last decoded data is assumed to be in e (needed to determine if initial value is 0 or 1)
DifferentialDecodeNybble: ; 276d (0:276d)
srl a ; c=a%2, a/=2
ld c, $0
jr nc, .evenNumber
ld c, $1
.evenNumber
ld l, a
ld a, [W_SPRITEFLIPPED]
and a
jr z, .notFlipped ; determine if initial value is 0 or one
bit 3, e ; if flipped, consider MSB of last data
jr .selectLookupTable
.notFlipped
bit 0, e ; else consider LSB
.selectLookupTable
ld e, l
jr nz, .initialValue1 ; load the appropriate table
ld a, [W_SPRITEDECODETABLE0PTR]
ld l, a
ld a, [W_SPRITEDECODETABLE0PTR+1]
jr .tableLookup
.initialValue1
ld a, [W_SPRITEDECODETABLE1PTR]
ld l, a
ld a, [W_SPRITEDECODETABLE1PTR+1]
.tableLookup
ld h, a
ld a, e
add l
ld l, a
jr nc, .noCarry
inc h
.noCarry
ld a, [hl]
bit 0, c
jr nz, .selectLowNybble
swap a ; select high nybble
.selectLowNybble
and $f
ld e, a ; update last decoded data
ret
DecodeNybble0Table: ; 27a7 (0:27a7)
dn $0, $1
dn $3, $2
dn $7, $6
dn $4, $5
dn $f, $e
dn $c, $d
dn $8, $9
dn $b, $a
DecodeNybble1Table: ; 27af (0:27af)
dn $f, $e
dn $c, $d
dn $8, $9
dn $b, $a
dn $0, $1
dn $3, $2
dn $7, $6
dn $4, $5
DecodeNybble0TableFlipped: ; 27b7 (0:27b7)
dn $0, $8
dn $c, $4
dn $e, $6
dn $2, $a
dn $f, $7
dn $3, $b
dn $1, $9
dn $d, $5
DecodeNybble1TableFlipped: ; 27bf (0:27bf)
dn $f, $7
dn $3, $b
dn $1, $9
dn $d, $5
dn $0, $8
dn $c, $4
dn $e, $6
dn $2, $a
; combines the two loaded chunks with xor (the chunk loaded second is the destination). The source chunk is differeintial decoded beforehand.
XorSpriteChunks: ; 27c7 (0:27c7)
xor a
ld [W_SPRITECURPOSX], a
ld [W_SPRITECURPOSY], a
call ResetSpriteBufferPointers
ld a, [W_SPRITEOUTPUTPTR] ; points to buffer 1 or 2, depending on flags
ld l, a
ld a, [W_SPRITEOUTPUTPTR+1]
ld h, a
call SpriteDifferentialDecode ; decode buffer 1 or 2, depending on flags
call ResetSpriteBufferPointers
ld a, [W_SPRITEOUTPUTPTR] ; source buffer, points to buffer 1 or 2, depending on flags
ld l, a
ld a, [W_SPRITEOUTPUTPTR+1]
ld h, a
ld a, [W_SPRITEOUTPUTPTRCACHED] ; destination buffer, points to buffer 2 or 1, depending on flags
ld e, a
ld a, [W_SPRITEOUTPUTPTRCACHED+1]
ld d, a
.xorChunksLoop
ld a, [W_SPRITEFLIPPED]
and a
jr z, .notFlipped
push de
ld a, [de]
ld b, a
swap a
and $f
call ReverseNybble ; if flipped reverse the nybbles in the destination buffer
swap a
ld c, a
ld a, b
and $f
call ReverseNybble
or c
pop de
ld [de], a
.notFlipped
ld a, [hli]
ld b, a
ld a, [de]
xor b
ld [de], a
inc de
ld a, [W_SPRITECURPOSY]
inc a
ld [W_SPRITECURPOSY], a ; go to next row
ld b, a
ld a, [W_SPRITEHEIGHT]
cp b
jr nz, .xorChunksLoop ; test if column finished
xor a
ld [W_SPRITECURPOSY], a
ld a, [W_SPRITECURPOSX]
add $8
ld [W_SPRITECURPOSX], a ; go to next column
ld b, a
ld a, [W_SPRITEWITDH]
cp b
jr nz, .xorChunksLoop ; test if all columns finished
xor a
ld [W_SPRITECURPOSX], a
ret
; reverses the bits in the nybble given in register a
ReverseNybble: ; 2837 (0:2837)
ld de, NybbleReverseTable
add e
ld e, a
jr nc, .asm_283f
inc d
.asm_283f
ld a, [de]
ret
; resets sprite buffer pointers to buffer 1 and 2, depending on W_SPRITELOADFLAGS
ResetSpriteBufferPointers: ; 2841 (0:2841)
ld a, [W_SPRITELOADFLAGS] ; $d0a8
bit 0, a
jr nz, .buffer2Selected
ld de, S_SPRITEBUFFER1
ld hl, S_SPRITEBUFFER2
jr .storeBufferPointers
.buffer2Selected
ld de, S_SPRITEBUFFER2
ld hl, S_SPRITEBUFFER1
.storeBufferPointers
ld a, l
ld [W_SPRITEOUTPUTPTR], a
ld a, h
ld [W_SPRITEOUTPUTPTR+1], a
ld a, e
ld [W_SPRITEOUTPUTPTRCACHED], a
ld a, d
ld [W_SPRITEOUTPUTPTRCACHED+1], a
ret
; maps each nybble to its reverse
NybbleReverseTable: ; 2867 (0:2867)
db $0, $8, $4, $c, $2, $a, $6 ,$e, $1, $9, $5, $d, $3, $b, $7 ,$f
; combines the two loaded chunks with xor (the chunk loaded second is the destination). Both chunks are differeintial decoded beforehand.
UnpackSpriteMode2: ; 2877 (0:2877)
call ResetSpriteBufferPointers
ld a, [W_SPRITEFLIPPED]
push af
xor a
ld [W_SPRITEFLIPPED], a ; temporarily clear flipped flag for decoding the destination chunk
ld a, [W_SPRITEOUTPUTPTRCACHED]
ld l, a
ld a, [W_SPRITEOUTPUTPTRCACHED+1]
ld h, a
call SpriteDifferentialDecode
call ResetSpriteBufferPointers
pop af
ld [W_SPRITEFLIPPED], a
jp XorSpriteChunks
; stores hl into the output pointers
StoreSpriteOutputPointer: ; 2897 (0:2897)
ld a, l
ld [W_SPRITEOUTPUTPTR], a
ld [W_SPRITEOUTPUTPTRCACHED], a
ld a, h
ld [W_SPRITEOUTPUTPTR+1], a
ld [W_SPRITEOUTPUTPTRCACHED+1], a
ret
; known jump sources: 5d6e (1:5d6e), 6210 (1:6210)
ResetPlayerSpriteData: ; 28a6 (0:28a6)
ld hl, $c100
call ResetPlayerSpriteData_ClearSpriteData
ld hl, $c200
call ResetPlayerSpriteData_ClearSpriteData
ld a, $1
ld [$c100], a
ld [$c20e], a
ld hl, $c104
ld [hl], $3c ; set Y screen pos
inc hl
inc hl
ld [hl], $40 ; set X screen pos
ret
; known jump sources: 28a9 (0:28a9), 28af (0:28af)
; overwrites sprite data with zeroes
ResetPlayerSpriteData_ClearSpriteData: ; 28c4 (0:28c4)
ld bc, $10
xor a
jp FillMemory
; known jump sources: 2071 (0:2071)
Func_28cb: ; 28cb (0:28cb)
ld a, [W_CURCHANNELPOINTER]
and a
jr nz, .asm_28dc
ld a, [$d72c]
bit 1, a
ret nz
ld a, $77
ld [$FF00+$24], a
ret
.asm_28dc
ld a, [$cfc9]
and a
jr z, .asm_28e7
dec a
ld [$cfc9], a
ret
.asm_28e7
ld a, [$cfc8]
ld [$cfc9], a
ld a, [$FF00+$24]
and a
jr z, .asm_2903
ld b, a
and $f
dec a
ld c, a
ld a, b
and $f0
swap a
dec a
swap a
or c
ld [$FF00+$24], a
ret
.asm_2903
ld a, [W_CURCHANNELPOINTER]
ld b, a
xor a
ld [W_CURCHANNELPOINTER], a
ld a, $ff
ld [$c0ee], a
call PlaySound
ld a, [$c0f0]
ld [$c0ef], a
ld a, b
ld [$c0ee], a
jp PlaySound
; 2920 (0:2920)
; this function is used to display sign messages, sprite dialog, etc.
; INPUT: [$ff8c] = sprite ID or text ID
DisplayTextID: ; 2920 (0:2920)
ld a,[H_LOADEDROMBANK]
push af
ld b,BANK(DisplayTextIDInit)
ld hl,DisplayTextIDInit ; initialization
call Bankswitch
ld hl,$cf11
bit 0,[hl]
res 0,[hl]
jr nz,.skipSwitchToMapBank
ld a,[W_CURMAP]
call SwitchToMapRomBank
.skipSwitchToMapBank
ld a,30 ; half a second
ld [H_FRAMECOUNTER],a ; used as joypad poll timer
ld hl,W_MAPTEXTPTR
ld a,[hli]
ld h,[hl]
ld l,a ; hl = map text pointer
ld d,$00
ld a,[$ff8c] ; text ID
ld [$cf13],a
and a
jp z,DisplayStartMenu
cp a,$d3 ; safari game over
jp z,DisplaySafariGameOverText
cp a,$d0 ; fainted
jp z,DisplayPokemonFaintedText
cp a,$d1 ; blacked out
jp z,DisplayPlayerBlackedOutText
cp a,$d2 ; repel wore off
jp z,DisplayRepelWoreOffText
ld a,[$d4e1] ; number of sprites
ld e,a
ld a,[$ff8c] ; sprite ID
cp e
jr z,.spriteHandling
jr nc,.skipSpriteHandling
.spriteHandling
; get the text ID of the sprite
push hl
push de
push bc
ld b, BANK(Func_13074)
ld hl, Func_13074
call Bankswitch ; update the graphics of the sprite the player is talking to (to face the right direction)
pop bc
pop de
ld hl,W_MAPSPRITEDATA ; NPC text entries
ld a,[$ff8c]
dec a
add a
add l
ld l,a
jr nc,.noCarry
inc h
.noCarry
inc hl
ld a,[hl] ; a = text ID of the sprite
pop hl
.skipSpriteHandling
; look up the address of the text in the map's text entries
dec a
ld e,a
sla e
add hl,de
ld a,[hli]
ld h,[hl]
ld l,a ; hl = address of the text
ld a,[hl] ; a = first byte of text
; check first byte of text for special cases
cp a,$fe ; Pokemart NPC
jp z,DisplayPokemartDialogue
cp a,$ff ; Pokemon Center NPC
jp z,DisplayPokemonCenterDialogue
cp a,$fc ; Item Storage PC
jp z,FuncTX_ItemStoragePC
cp a,$fd ; Bill's PC
jp z,FuncTX_BillsPC
cp a,$f9 ; Pokemon Center PC
jp z,FuncTX_PokemonCenterPC
cp a,$f5 ; Vending Machine
jr nz,.notVendingMachine
ld b,BANK(Unknown_74ee0)
ld hl,Unknown_74ee0
call Bankswitch
jr AfterDisplayingTextID
.notVendingMachine
cp a,$f7 ; slot machine
jp z,FuncTX_SlotMachine
cp a,$f6 ; cable connection NPC in Pokemon Center
jr nz,.notSpecialCase
ld hl, Unknown_71c5
ld b, BANK(Unknown_71c5)
call Bankswitch
jr AfterDisplayingTextID
.notSpecialCase
call Func_3c59 ; display the text
ld a,[$cc3c]
and a
jr nz,HoldTextDisplayOpen
AfterDisplayingTextID: ; 29d6 (0:29d6)
ld a,[$cc47]
and a
jr nz,HoldTextDisplayOpen
call WaitForTextScrollButtonPress ; wait for a button press after displaying all the text
; loop to hold the dialogue box open as long as the player keeps holding down the A button
HoldTextDisplayOpen: ; 29df (0:29df)
call GetJoypadState
ld a,[H_CURRENTPRESSEDBUTTONS]
bit 0,a ; is the A button being pressed?
jr nz,HoldTextDisplayOpen
CloseTextDisplay: ; 29e8 (0:29e8)
ld a,[W_CURMAP]
call SwitchToMapRomBank
ld a,$90
ld [$ffb0],a ; move the window off the screen
call DelayFrame
call LoadGBPal
xor a
ld [H_AUTOBGTRANSFERENABLED],a ; disable continuous WRAM to VRAM transfer each V-blank
; loop to make sprites face the directions they originally faced before the dialogue
ld hl,$c219
ld c,$0f
ld de,$0010
.restoreSpriteFacingDirectionLoop
ld a,[hl]
dec h
ld [hl],a
inc h
add hl,de
dec c
jr nz,.restoreSpriteFacingDirectionLoop
ld a,BANK(InitMapSprites)
ld [H_LOADEDROMBANK],a
ld [$2000],a
call InitMapSprites ; reload sprite tile pattern data (since it was partially overwritten by text tile patterns)
ld hl,$cfc4
res 0,[hl]
ld a,[$d732]
bit 3,a
call z,LoadPlayerSpriteGraphics
call LoadCurrentMapView
pop af
ld [H_LOADEDROMBANK],a
ld [$2000],a
jp UpdateSprites ; move sprites
DisplayPokemartDialogue: ; 2a2e (0:2a2e)
push hl
ld hl,PokemartGreetingText
call PrintText
pop hl
inc hl
call LoadItemList
ld a,$02
ld [$cf94],a ; selects between subtypes of menus
ld a,[H_LOADEDROMBANK]
push af
ld a,$01
ld [H_LOADEDROMBANK],a
ld [$2000],a
call DisplayPokemartDialogue_
pop af
ld [H_LOADEDROMBANK],a
ld [$2000],a
jp AfterDisplayingTextID
PokemartGreetingText: ; 2a55 (0:2a55)
TX_FAR _PokemartGreetingText
db $50
LoadItemList: ; 2a5a (0:2a5a)
ld a,$01
ld [$cfcb],a
ld a,h
ld [$d128],a
ld a,l
ld [$d129],a
ld de,$cf7b
.loop
ld a,[hli]
ld [de],a
inc de
cp a,$ff
jr nz,.loop
ret
DisplayPokemonCenterDialogue: ; 2a72 (0:2a72)
xor a
ld [$ff8b],a
ld [$ff8c],a
ld [$ff8d],a
inc hl
ld a,[H_LOADEDROMBANK]
push af
ld a,$01
ld [H_LOADEDROMBANK],a
ld [$2000],a
call DisplayPokemonCenterDialogue_
pop af
ld [H_LOADEDROMBANK],a
ld [$2000],a
jp AfterDisplayingTextID
DisplaySafariGameOverText: ; 2a90 (0:2a90)
ld hl, Func_1e9ed
ld b, BANK(Func_1e9ed)
call Bankswitch
jp AfterDisplayingTextID
DisplayPokemonFaintedText: ; 2a9b (0:2a9b)
ld hl,PokemonFaintedText
call PrintText
jp AfterDisplayingTextID
PokemonFaintedText: ; 2aa4 (0:2aa4)
TX_FAR _PokemonFaintedText
db $50
DisplayPlayerBlackedOutText: ; 2aa9 (0:2aa9)
ld hl,PlayerBlackedOutText
call PrintText
ld a,[$d732]
res 5,a
ld [$d732],a
jp HoldTextDisplayOpen
PlayerBlackedOutText: ; 2aba (0:2aba)
TX_FAR _PlayerBlackedOutText
db $50
DisplayRepelWoreOffText: ; 2abf (0:2abf)
ld hl,RepelWoreOffText
call PrintText
jp AfterDisplayingTextID
RepelWoreOffText: ; 2ac8 (0:2ac8)
TX_FAR _RepelWoreOffText
db $50
DisplayStartMenu: ; 2acd (0:2acd)
ld a,$04
ld [H_LOADEDROMBANK],a
ld [$2000],a ; ROM bank 4
ld a,[$d700] ; walking/biking/surfing
ld [$d11a],a
ld a, (SFX_02_3f - $4000) / 3 ; Start menu sound
call PlaySound
RedisplayStartMenu: ; 2adf (0:2adf)
ld b,BANK(DrawStartMenu)
ld hl,DrawStartMenu
call Bankswitch
ld b, BANK(Func_c52f)
ld hl, Func_c52f
call Bankswitch ; print Safari Zone info, if in Safari Zone
call UpdateSprites ; move sprites
.loop
call HandleMenuInput
ld b,a
.checkIfUpPressed
bit 6,a ; was Up pressed?
jr z,.checkIfDownPressed
ld a,[W_CURMENUITEMID] ; menu selection
and a
jr nz,.loop
ld a,[W_OLDMENUITEMID]
and a
jr nz,.loop
; if the player pressed tried to go past the top item, wrap around to the bottom
ld a,[$d74b]
bit 5,a ; does the player have the pokedex?
ld a,6 ; there are 7 menu items with the pokedex, so the max index is 6
jr nz,.wrapMenuItemId
dec a ; there are only 6 menu items without the pokedex
.wrapMenuItemId
ld [W_CURMENUITEMID],a
call EraseMenuCursor
jr .loop
.checkIfDownPressed
bit 7,a
jr z,.buttonPressed
; if the player pressed tried to go past the bottom item, wrap around to the top
ld a,[$d74b]
bit 5,a ; does the player have the pokedex?
ld a,[W_CURMENUITEMID]
ld c,7 ; there are 7 menu items with the pokedex
jr nz,.checkIfPastBottom
dec c ; there are only 6 menu items without the pokedex
.checkIfPastBottom
cp c
jr nz,.loop
; the player went past the bottom, so wrap to the top
xor a
ld [W_CURMENUITEMID],a
call EraseMenuCursor
jr .loop
.buttonPressed ; A, B, or Start button pressed
call PlaceUnfilledArrowMenuCursor
ld a,[W_CURMENUITEMID]
ld [$cc2d],a ; save current menu item ID
ld a,b
and a,%00001010 ; was the Start button or B button pressed?
jp nz,CloseStartMenu
call SaveScreenTilesToBuffer2 ; copy background from W_SCREENTILESBUFFER to W_SCREENTILESBACKBUFFER2
ld a,[$d74b]
bit 5,a ; does the player have the pokedex?
ld a,[W_CURMENUITEMID]
jr nz,.displayMenuItem
inc a ; adjust position to account for missing pokedex menu item
.displayMenuItem
cp a,0
jp z,StartMenu_Pokedex
cp a,1
jp z,StartMenu_Pokemon
cp a,2
jp z,StartMenu_Item
cp a,3
jp z,StartMenu_TrainerInfo
cp a,4
jp z,StartMenu_SaveReset
cp a,5
jp z,StartMenu_Option
; EXIT falls through to here
CloseStartMenu: ; 2b70 (0:2b70)
call GetJoypadState
ld a,[H_NEWLYPRESSEDBUTTONS]
bit 0,a ; was A button newly pressed?
jr nz,CloseStartMenu
call LoadTextBoxTilePatterns
jp CloseTextDisplay
; function to count how many bits are set in a string of bytes
; INPUT:
; hl = address of string of bytes
; b = length of string of bytes
; OUTPUT:
; [$D11E] = number of set bits
CountSetBits: ; 2b7f (0:2b7f)
ld c,0
.loop
ld a,[hli]
ld e,a
ld d,8
.innerLoop ; count how many bits are set in the current byte
srl e
ld a,0
adc c
ld c,a
dec d
jr nz,.innerLoop
dec b
jr nz,.loop
ld a,c
ld [$d11e],a ; store number of set bits
ret
; subtracts the amount the player paid from their money
; sets carry flag if there is enough money and unsets carry flag if not
SubtractAmountPaidFromMoney: ; 2b96 (0:2b96)
ld b,BANK(SubtractAmountPaidFromMoney_)
ld hl,SubtractAmountPaidFromMoney_
jp Bankswitch
; adds the amount the player sold to their money
AddAmountSoldToMoney: ; 2b9e (0:2b9e)
ld de,W_PLAYERMONEY1
ld hl,$ffa1 ; total price of items
ld c,3 ; length of money in bytes
ld a,$0b
call Predef ; add total price to money
ld a,$13
ld [$d125],a
call DisplayTextBoxID ; redraw money text box
ld a, (SFX_02_5a - $4000) / 3
call PlaySoundWaitForCurrent ; play sound
jp WaitForSoundToFinish ; wait until sound is done playing
; function to remove an item (in varying quantities) from the player's bag or PC box
; INPUT:
; HL = address of inventory (either W_NUMBAGITEMS or W_NUMBOXITEMS)
; [$CF92] = index (within the inventory) of the item to remove
; [$CF96] = quantity to remove
RemoveItemFromInventory: ; 2bbb (0:2bbb)
ld a,[H_LOADEDROMBANK]
push af
ld a,BANK(RemoveItemFromInventory_)
ld [H_LOADEDROMBANK],a
ld [$2000],a
call RemoveItemFromInventory_
pop af
ld [H_LOADEDROMBANK],a
ld [$2000],a
ret
; function to add an item (in varying quantities) to the player's bag or PC box
; INPUT:
; HL = address of inventory (either W_NUMBAGITEMS or W_NUMBOXITEMS)
; [$CF91] = item ID
; [$CF96] = item quantity
; sets carry flag if successful, unsets carry flag if unsuccessful
AddItemToInventory: ; 2bcf (0:2bcf)
push bc
ld a,[H_LOADEDROMBANK]
push af
ld a,BANK(AddItemToInventory_)
ld [H_LOADEDROMBANK],a
ld [$2000],a
call AddItemToInventory_
pop bc
ld a,b
ld [H_LOADEDROMBANK],a
ld [$2000],a
pop bc
ret
; INPUT:
; [W_LISTMENUID] = list menu ID
; [$cf8b] = address of the list (2 bytes)
DisplayListMenuID: ; 2be6 (0:2be6)
xor a
ld [H_AUTOBGTRANSFERENABLED],a ; disable auto-transfer
ld a,1
ld [$ffb7],a ; joypad state update flag
ld a,[W_BATTLETYPE]
and a ; is it the Old Man battle?
jr nz,.specialBattleType
ld a,$01
jr .bankswitch
.specialBattleType ; Old Man battle
ld a,$0f
.bankswitch
call BankswitchHome
ld hl,$d730
set 6,[hl] ; turn off letter printing delay
xor a
ld [$cc35],a ; 0 means no item is currently being swapped
ld [$d12a],a
ld a,[$cf8b]
ld l,a
ld a,[$cf8c]
ld h,a ; hl = address of the list
ld a,[hl]
ld [$d12a],a ; [$d12a] = number of list entries
ld a,$0d ; list menu text box ID
ld [$d125],a
call DisplayTextBoxID ; draw the menu text box
call UpdateSprites ; move sprites
FuncCoord 4,2 ; coordinates of upper left corner of menu text box
ld hl,Coord
ld de,$090e ; height and width of menu text box
ld a,[W_LISTMENUID]
and a ; is it a PC pokemon list?
jr nz,.skipMovingSprites
call UpdateSprites ; move sprites
.skipMovingSprites
ld a,1 ; max menu item ID is 1 if the list has less than 2 entries
ld [$cc37],a
ld a,[$d12a]
cp a,2 ; does the list have less than 2 entries?
jr c,.setMenuVariables
ld a,2 ; max menu item ID is 2 if the list has at least 2 entries
.setMenuVariables
ld [W_MAXMENUITEMID],a
ld a,4
ld [W_TOPMENUITEMY],a
ld a,5
ld [W_TOPMENUITEMX],a
ld a,%00000111 ; A button, B button, Select button
ld [W_MENUWATCHEDKEYS],a
ld c,10
call DelayFrames
DisplayListMenuIDLoop: ; 2c53 (0:2c53)
xor a
ld [H_AUTOBGTRANSFERENABLED],a ; disable transfer
call PrintListMenuEntries
ld a,1
ld [H_AUTOBGTRANSFERENABLED],a ; enable transfer
call Delay3
ld a,[W_BATTLETYPE]
and a ; is it the Old Man battle?
jr z,.notOldManBattle
.oldManBattle
ld a,"▶"
FuncCoord 5,4
ld [Coord],a ; place menu cursor in front of first menu entry
ld c,80
call DelayFrames
xor a
ld [W_CURMENUITEMID],a
ld hl,Coord
ld a,l
ld [W_MENUCURSORLOCATION],a
ld a,h
ld [W_MENUCURSORLOCATION + 1],a
jr .buttonAPressed
.notOldManBattle
call LoadGBPal
call HandleMenuInput
push af
call PlaceMenuCursor
pop af
bit 0,a ; was the A button pressed?
jp z,.checkOtherKeys
.buttonAPressed
ld a,[W_CURMENUITEMID]
call PlaceUnfilledArrowMenuCursor
ld a,$01
ld [$d12e],a
ld [$d12d],a
xor a
ld [$cc37],a
ld a,[W_CURMENUITEMID]
ld c,a
ld a,[W_LISTSCROLLOFFSET]
add c
ld c,a
ld a,[$d12a] ; number of list entries
and a ; is the list empty?
jp z,ExitListMenu ; if so, exit the menu
dec a
cp c ; did the player select Cancel?
jp c,ExitListMenu ; if so, exit the menu
ld a,c
ld [$cf92],a
ld a,[W_LISTMENUID]
cp a,ITEMLISTMENU
jr nz,.skipMultiplying
; if it's an item menu
sla c ; item entries are 2 bytes long, so multiply by 2
.skipMultiplying
ld a,[$cf8b]
ld l,a
ld a,[$cf8c]
ld h,a
inc hl ; hl = beginning of list entries
ld b,0
add hl,bc
ld a,[hl]
ld [$cf91],a
ld a,[W_LISTMENUID]
and a ; is it a PC pokemon list?
jr z,.pokemonList
push hl
call GetItemPrice
pop hl
ld a,[W_LISTMENUID]
cp a,ITEMLISTMENU
jr nz,.skipGettingQuantity
; if it's an item menu
inc hl
ld a,[hl] ; a = item quantity
ld [$cf97],a
.skipGettingQuantity
ld a,[$cf91]
ld [$d0b5],a
ld a,$01
ld [$d0b7],a
call GetName
jr .storeChosenEntry
.pokemonList
ld hl,W_NUMINPARTY
ld a,[$cf8b]
cp l ; is it a list of party pokemon or box pokemon?
ld hl,W_PARTYMON1NAME
jr z,.getPokemonName
ld hl,$de06 ; box pokemon names
.getPokemonName
ld a,[$cf92]
call GetPartyMonName
.storeChosenEntry ; store the menu entry that the player chose and return
ld de,$cd6d
call CopyStringToCF4B ; copy name to $cf4b
ld a,$01
ld [$d12e],a
ld a,[W_CURMENUITEMID]
ld [$d12d],a
xor a
ld [$ffb7],a ; joypad state update flag
ld hl,$d730
res 6,[hl] ; turn on letter printing delay
jp BankswitchBack
.checkOtherKeys ; check B, SELECT, Up, and Down keys
bit 1,a ; was the B button pressed?
jp nz,ExitListMenu ; if so, exit the menu
bit 2,a ; was the select button pressed?
jp nz,HandleItemListSwapping ; if so, allow the player to swap menu entries
ld b,a
bit 7,b ; was Down pressed?
ld hl,W_LISTSCROLLOFFSET
jr z,.upPressed
.downPressed
ld a,[hl]
add a,3
ld b,a
ld a,[$d12a] ; number of list entries
cp b ; will going down scroll past the Cancel button?
jp c,DisplayListMenuIDLoop
inc [hl] ; if not, go down
jp DisplayListMenuIDLoop
.upPressed
ld a,[hl]
and a
jp z,DisplayListMenuIDLoop
dec [hl]
jp DisplayListMenuIDLoop
DisplayChooseQuantityMenu: ; 2d57 (0:2d57)
; text box dimensions/coordinates for just quantity
FuncCoord 15,9
ld hl,Coord
ld b,1 ; height
ld c,3 ; width
ld a,[W_LISTMENUID]
cp a,PRICEDITEMLISTMENU
jr nz,.drawTextBox
; text box dimensions/coordinates for quantity and price
FuncCoord 7,9
ld hl,Coord
ld b,1 ; height
ld c,11 ; width
.drawTextBox
call TextBoxBorder
FuncCoord 16,10
ld hl,Coord
ld a,[W_LISTMENUID]
cp a,PRICEDITEMLISTMENU
jr nz,.printInitialQuantity
FuncCoord 8,10
ld hl,Coord
.printInitialQuantity
ld de,InitialQuantityText
call PlaceString
xor a
ld [$cf96],a ; initialize current quantity to 0
jp .incrementQuantity
.waitForKeyPressLoop
call GetJoypadStateLowSensitivity
ld a,[H_NEWLYPRESSEDBUTTONS] ; newly pressed buttons
bit 0,a ; was the A button pressed?
jp nz,.buttonAPressed
bit 1,a ; was the B button pressed?
jp nz,.buttonBPressed
bit 6,a ; was Up pressed?
jr nz,.incrementQuantity
bit 7,a ; was Down pressed?
jr nz,.decrementQuantity
jr .waitForKeyPressLoop
.incrementQuantity
ld a,[$cf97] ; max quantity
inc a
ld b,a
ld hl,$cf96 ; current quantity
inc [hl]
ld a,[hl]
cp b
jr nz,.handleNewQuantity
; wrap to 1 if the player goes above the max quantity
ld a,1
ld [hl],a
jr .handleNewQuantity
.decrementQuantity
ld hl,$cf96 ; current quantity
dec [hl]
jr nz,.handleNewQuantity
; wrap to the max quantity if the player goes below 1
ld a,[$cf97] ; max quantity
ld [hl],a
.handleNewQuantity
FuncCoord 17,10
ld hl,Coord
ld a,[W_LISTMENUID]
cp a,PRICEDITEMLISTMENU
jr nz,.printQuantity
.printPrice
ld c,$03
ld a,[$cf96]
ld b,a
ld hl,$ff9f ; total price
; initialize total price to 0
xor a
ld [hli],a
ld [hli],a
ld [hl],a
.addLoop ; loop to multiply the individual price by the quantity to get the total price
ld de,$ffa1
ld hl,$ff8d
push bc
ld a,$0b
call Predef ; add the individual price to the current sum
pop bc
dec b
jr nz,.addLoop
ld a,[$ff8e]
and a ; should the price be halved (for selling items)?
jr z,.skipHalvingPrice
xor a
ld [$ffa2],a
ld [$ffa3],a
ld a,$02
ld [$ffa4],a
ld a,$0d
call Predef ; halves the price
; store the halved price
ld a,[$ffa2]
ld [$ff9f],a
ld a,[$ffa3]
ld [$ffa0],a
ld a,[$ffa4]
ld [$ffa1],a
.skipHalvingPrice
FuncCoord 12,10
ld hl,Coord
ld de,SpacesBetweenQuantityAndPriceText
call PlaceString
ld de,$ff9f ; total price
ld c,$a3
call PrintBCDNumber
FuncCoord 9,10
ld hl,Coord
.printQuantity
ld de,$cf96 ; current quantity
ld bc,$8102 ; print leading zeroes, 1 byte, 2 digits
call PrintNumber
jp .waitForKeyPressLoop
.buttonAPressed ; the player chose to make the transaction
xor a
ld [$cc35],a ; 0 means no item is currently being swapped
ret
.buttonBPressed ; the player chose to cancel the transaction
xor a
ld [$cc35],a ; 0 means no item is currently being swapped
ld a,$ff
ret
InitialQuantityText: ; 2e30 (0:2e30)
db "×01@"
SpacesBetweenQuantityAndPriceText: ; 2e34 (0:2e34)
db " @"
ExitListMenu: ; 2e3b (0:2e3b)
ld a,[W_CURMENUITEMID]
ld [$d12d],a
ld a,$02
ld [$d12e],a
ld [$cc37],a
xor a
ld [$ffb7],a
ld hl,$d730
res 6,[hl]
call BankswitchBack
xor a
ld [$cc35],a ; 0 means no item is currently being swapped
scf
ret
PrintListMenuEntries: ; 2e5a (0:2e5a)
FuncCoord 5, 3 ; $c3e1
ld hl,Coord
ld b,$09
ld c,$0e
call ClearScreenArea
ld a,[$cf8b]
ld e,a
ld a,[$cf8c]
ld d,a
inc de ; de = beginning of list entries
ld a,[W_LISTSCROLLOFFSET]
ld c,a
ld a,[W_LISTMENUID]
cp a,ITEMLISTMENU
ld a,c
jr nz,.skipMultiplying
; if it's an item menu
; item entries are 2 bytes long, so multiply by 2
sla a
sla c
.skipMultiplying
add e
ld e,a
jr nc,.noCarry
inc d
.noCarry
FuncCoord 6,4 ; coordinates of first list entry name
ld hl,Coord
ld b,4 ; print 4 names
.loop
ld a,b
ld [$cf92],a
ld a,[de]
ld [$d11e],a
cp a,$ff
jp z,.printCancelMenuItem
push bc
push de
push hl
push hl
push de
ld a,[W_LISTMENUID]
and a
jr z,.pokemonPCMenu
cp a,$01
jr z,.movesMenu
.itemMenu
call GetItemName
jr .placeNameString
.pokemonPCMenu
push hl
ld hl,W_NUMINPARTY
ld a,[$cf8b]
cp l ; is it a list of party pokemon or box pokemon?
ld hl,W_PARTYMON1NAME
jr z,.getPokemonName
ld hl,$de06 ; box pokemon names
.getPokemonName
ld a,[$cf92]
ld b,a
ld a,4
sub b
ld b,a
ld a,[W_LISTSCROLLOFFSET]
add b
call GetPartyMonName
pop hl
jr .placeNameString
.movesMenu
call GetMoveName
.placeNameString
call PlaceString
pop de
pop hl
ld a,[$cf93]
and a ; should prices be printed?
jr z,.skipPrintingItemPrice
.printItemPrice
push hl
ld a,[de]
ld de,ItemPrices
ld [$cf91],a
call GetItemPrice ; get price
pop hl
ld bc,20 + 5 ; 1 row down and 5 columns right
add hl,bc
ld c,$a3 ; no leading zeroes, right-aligned, print currency symbol, 3 bytes
call PrintBCDNumber
.skipPrintingItemPrice
ld a,[W_LISTMENUID]
and a
jr nz,.skipPrintingPokemonLevel
.printPokemonLevel
ld a,[$d11e]
push af
push hl
ld hl,W_NUMINPARTY
ld a,[$cf8b]
cp l ; is it a list of party pokemon or box pokemon?
ld a,$00
jr z,.next
ld a,$02
.next
ld [$cc49],a
ld hl,$cf92
ld a,[hl]
ld b,a
ld a,$04
sub b
ld b,a
ld a,[W_LISTSCROLLOFFSET]
add b
ld [hl],a
call LoadMonData ; load pokemon info
ld a,[$cc49]
and a ; is it a list of party pokemon or box pokemon?
jr z,.skipCopyingLevel
.copyLevel
ld a,[$cf9b]
ld [$cfb9],a
.skipCopyingLevel
pop hl
ld bc,$001c
add hl,bc
call PrintLevel ; print level
pop af
ld [$d11e],a
.skipPrintingPokemonLevel
pop hl
pop de
inc de
ld a,[W_LISTMENUID]
cp a,ITEMLISTMENU
jr nz,.nextListEntry
.printItemQuantity
ld a,[$d11e]
ld [$cf91],a
call IsKeyItem ; check if item is unsellable
ld a,[$d124]
and a ; is the item unsellable?
jr nz,.skipPrintingItemQuantity ; if so, don't print the quantity
push hl
ld bc,20 + 8 ; 1 row down and 8 columns right
add hl,bc
ld a,"×"
ldi [hl],a
ld a,[$d11e]
push af
ld a,[de]
ld [$cf97],a
push de
ld de,$d11e
ld [de],a
ld bc,$0102
call PrintNumber
pop de
pop af
ld [$d11e],a
pop hl
.skipPrintingItemQuantity
inc de
pop bc
inc c
push bc
inc c
ld a,[$cc35] ; ID of item chosen for swapping (counts from 1)
and a ; is an item being swapped?
jr z,.nextListEntry
sla a
cp c ; is it this item?
jr nz,.nextListEntry
dec hl
ld a,$ec ; unfilled right arrow menu cursor to indicate an item being swapped
ld [hli],a
.nextListEntry
ld bc,2 * 20 ; 2 rows
add hl,bc
pop bc
inc c
dec b
jp nz,.loop
ld bc,-8
add hl,bc
ld a,$ee ; down arrow
ld [hl],a
ret
.printCancelMenuItem
ld de,ListMenuCancelText
jp PlaceString
ListMenuCancelText: ; 2f97 (0:2f97)
db "CANCEL@"
GetMonName: ; 2f9e (0:2f9e)
push hl
ld a,[H_LOADEDROMBANK]
push af
ld a,BANK(MonsterNames) ; 07
ld [H_LOADEDROMBANK],a
ld [$2000],a
ld a,[$d11e]
dec a
ld hl,MonsterNames ; 421E
ld c,10
ld b,0
call AddNTimes
ld de,$cd6d
push de
ld bc,10
call CopyData
ld hl,$cd77
ld [hl],$50
pop de
pop af
ld [H_LOADEDROMBANK],a
ld [$2000],a
pop hl
ret
GetItemName: ; 2fcf (0:2fcf)
; given an item ID at [$D11E], store the name of the item into a string
; starting at $CD6D
push hl
push bc
ld a,[$D11E]
cp HM_01 ; is this a TM/HM?
jr nc,.Machine
ld [$D0B5],a
ld a,ITEM_NAME
ld [W_LISTTYPE],a
ld a,BANK(ItemNames)
ld [$D0B7],a
call GetName
jr .Finish
.Machine
call GetMachineName
.Finish
ld de,$CD6D ; pointer to where item name is stored in RAM
pop bc
pop hl
ret
GetMachineName: ; 2ff3 (0:2ff3)
; copies the name of the TM/HM in [$D11E] to $CD6D
push hl
push de
push bc
ld a,[$D11E]
push af
cp TM_01 ; is this a TM? [not HM]
jr nc,.WriteTM
; if HM, then write "HM" and add 5 to the item ID, so we can reuse the
; TM printing code
add 5
ld [$D11E],a
ld hl,HiddenPrefix ; points to "HM"
ld bc,2
jr .WriteMachinePrefix
.WriteTM
ld hl,TechnicalPrefix ; points to "TM"
ld bc,2
.WriteMachinePrefix
ld de,$CD6D
call CopyData
; now get the machine number and convert it to text
ld a,[$D11E]
sub TM_01 - 1
ld b,$F6 ; "0"
.FirstDigit
sub 10
jr c,.SecondDigit
inc b
jr .FirstDigit
.SecondDigit
add 10
push af
ld a,b
ld [de],a
inc de
pop af
ld b,$F6 ; "0"
add b
ld [de],a
inc de
ld a,"@"
ld [de],a
pop af
ld [$D11E],a
pop bc
pop de
pop hl
ret
TechnicalPrefix: ; 303c (0:303c)
db "TM"
HiddenPrefix: ; 303e (0:303e)
db "HM"
; sets carry if item is HM, clears carry if item is not HM
; Input: a = item ID
IsItemHM: ; 3040 (0:3040)
cp a,HM_01
jr c,.notHM
cp a,TM_01
ret
.notHM
and a
ret
; sets carry if move is an HM, clears carry if move is not an HM
; Input: a = move ID
IsMoveHM: ; 3049 (0:3049)
ld hl,HMMoves
ld de,1
jp IsInArray
HMMoves: ; 3052 (0:3052)
db CUT,FLY,SURF,STRENGTH,FLASH
db $ff ; terminator
GetMoveName: ; 3058 (0:3058)
push hl
ld a,MOVE_NAME
ld [W_LISTTYPE],a
ld a,[$d11e]
ld [$d0b5],a
ld a,BANK(MoveNames)
ld [$d0b7],a
call GetName
ld de,$cd6d ; pointer to where move name is stored in RAM
pop hl
ret
; reloads text box tile patterns, current map view, and tileset tile patterns
ReloadMapData: ; 3071 (0:3071)
ld a,[H_LOADEDROMBANK]
push af
ld a,[W_CURMAP]
call SwitchToMapRomBank
call DisableLCD
call LoadTextBoxTilePatterns
call LoadCurrentMapView
call LoadTilesetTilePatternData
call EnableLCD
pop af
ld [H_LOADEDROMBANK],a
ld [$2000],a
ret
; reloads tileset tile patterns
ReloadTilesetTilePatterns: ; 3090 (0:3090)
ld a,[H_LOADEDROMBANK]
push af
ld a,[W_CURMAP]
call SwitchToMapRomBank
call DisableLCD
call LoadTilesetTilePatternData
call EnableLCD
pop af
ld [H_LOADEDROMBANK],a
ld [$2000],a
ret
; shows the town map and lets the player choose a destination to fly to
ChooseFlyDestination: ; 30a9 (0:30a9)
ld hl,$d72e
res 4,[hl]
ld b, BANK(Func_70f90)
ld hl, Func_70f90
jp Bankswitch
; causes the text box to close waithout waiting for a button press after displaying text
DisableWaitingAfterTextDisplay: ; 30b6 (0:30b6)
ld a,$01
ld [$cc3c],a
ret
; uses an item
; UseItem is used with dummy items to perform certain other functions as well
; INPUT:
; [$cf91] = item ID
; OUTPUT:
; [$cd6a] = success
; 00: unsucessful
; 01: successful
; 02: not able to be used right now, no extra menu displayed (only certain items use this)
UseItem: ; 30bc (0:30bc)
ld b,BANK(UseItem_)
ld hl,UseItem_
jp Bankswitch
; confirms the item toss and then tosses the item
; INPUT:
; hl = address of inventory (either W_NUMBAGITEMS or W_NUMBOXITEMS)
; [$cf91] = item ID
; [$cf92] = index of item within inventory
; [$cf96] = quantity to toss
; OUTPUT:
; clears carry flag if the item is tossed, sets carry flag if not
TossItem: ; 30c4 (0:30c4)
ld a,[H_LOADEDROMBANK]
push af
ld a,BANK(TossItem_)
ld [H_LOADEDROMBANK],a
ld [$2000],a
call TossItem_
pop de
ld a,d
ld [H_LOADEDROMBANK],a
ld [$2000],a
ret
; checks if an item is a key item
; INPUT:
; [$cf91] = item ID
; OUTPUT:
; [$d124] = result
; 00: item is not key item
; 01: item is key item
IsKeyItem: ; 30d9 (0:30d9)
push hl
push de
push bc
ld b,BANK(IsKeyItem_)
ld hl,IsKeyItem_
call Bankswitch
pop bc
pop de
pop hl
ret
; function to draw various text boxes
; INPUT:
; [$D125] = text box ID
DisplayTextBoxID: ; 30e8 (0:30e8)
ld a,[H_LOADEDROMBANK]
push af
ld a,BANK(DisplayTextBoxID_)
ld [H_LOADEDROMBANK],a
ld [$2000],a
call DisplayTextBoxID_
pop bc
ld a,b
ld [H_LOADEDROMBANK],a
ld [$2000],a
ret
; known jump sources: 466 (0:466), 68a (0:68a)
Func_30fd: ; 30fd (0:30fd)
ld a, [$cc57]
and a
ret nz
ld a, [$d736]
bit 1, a
ret nz
ld a, [$d730]
and $80
ret
; known jump sources: 1038 (0:1038)
Func_310e: ; 310e (0:310e)
ld hl, $d736
bit 0, [hl]
res 0, [hl]
jr nz, .asm_3146
ld a, [$cc57]
and a
ret z
dec a
add a
ld d, $0
ld e, a
ld hl, .unknown_3140
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
ld a, [H_LOADEDROMBANK]
push af
ld a, [$cc58]
ld [H_LOADEDROMBANK], a
ld [$2000], a
ld a, [$cf10]
call CallFunctionInTable
pop af
ld [H_LOADEDROMBANK], a
ld [$2000], a
ret
.unknown_3140 ; 0x3140
dw Unknown_1a442
dw Unknown_1a510
dw Unknown_1a57d
.asm_3146
ld b, BANK(Func_1a3e0)
ld hl, Func_1a3e0
jp Bankswitch ; indirect jump to Func_1a3e0 (1a3e0 (6:63e0))
; known jump sources: 1a50d (6:650d)
Func_314e: ; 314e (0:314e)
ld b, BANK(Func_1a41d)
ld hl, Func_1a41d
jp Bankswitch ; indirect jump to Func_1a41d (1a41d (6:641d))
; no known jump sources
Func_3156: ; 3156 (0:3156)
ret
; stores hl in [W_TRAINERHEADERPTR]
StoreTrainerHeaderPointer: ; 3157 (0:3157)
ld a, h
ld [W_TRAINERHEADERPTR], a
ld a, l
ld [W_TRAINERHEADERPTR+1], a
ret
; executes the current map script from the function pointer array provided in hl.
; a: map script index to execute (unless overridden by [$d733] bit 4)
ExecuteCurMapScriptInTable: ; 3160 (0:3160)
push af
push de
call StoreTrainerHeaderPointer
pop hl
pop af
push hl
ld hl, W_FLAGS_D733
bit 4, [hl]
res 4, [hl]
jr z, .useProvidedIndex ; test if map script index was overridden manually
ld a, [W_CURMAPSCRIPT]
.useProvidedIndex
pop hl
ld [W_CURMAPSCRIPT], a
call CallFunctionInTable
ld a, [W_CURMAPSCRIPT]
ret
LoadGymLeaderAndCityName: ; 317f (0:317f)
push de
ld de, W_GYMCITYNAME
ld bc, $11
call CopyData ; load city name
pop hl
ld de, W_GYMLEADERNAME
ld bc, $b
jp CopyData ; load gym leader name
; reads specific information from trainer header (pointed to at W_TRAINERHEADERPTR)
; a: offset in header data
; 0 -> flag's bit (into W_TRAINERHEADERFLAGBIT)
; 2 -> flag's byte ptr (into hl)
; 4 -> before battle text (into hl)
; 6 -> after battle text (into hl)
; 8 -> end battle text (into hl)
ReadTrainerHeaderInfo: ; 3193 (0:3193)
push de
push af
ld d, $0
ld e, a
ld hl, W_TRAINERHEADERPTR
ld a, [hli]
ld l, [hl]
ld h, a
add hl, de
pop af
and a
jr nz, .nonZeroOffset
ld a, [hl]
ld [W_TRAINERHEADERFLAGBIT], a ; store flag's bit
jr .done
.nonZeroOffset
cp $2
jr z, .readPointer ; read flag's byte ptr
cp $4
jr z, .readPointer ; read before battle text
cp $6
jr z, .readPointer ; read after battle text
cp $8
jr z, .readPointer ; read end battle text
cp $a
jr nz, .done
ld a, [hli] ; read end battle text (2) but override the result afterwards (XXX why, bug?)
ld d, [hl]
ld e, a
jr .done
.readPointer
ld a, [hli]
ld h, [hl]
ld l, a
.done
pop de
ret
; calls HandleBitArray
HandleBitArray_Bank0: ; 31c7 (0:31c7)
ld a, $10
jp Predef ; indirect jump to HandleBitArray (f666 (3:7666))
; 31cc (0:31cc)
; direct talking to a trainer (rather than getting seen by one)
TalkToTrainer: ; 31cc (0:31cc)
call StoreTrainerHeaderPointer
xor a
call ReadTrainerHeaderInfo ; read flag's bit
ld a, $2
call ReadTrainerHeaderInfo ; read flag's byte ptr
ld a, [W_TRAINERHEADERFLAGBIT]
ld c, a
ld b, $2
call HandleBitArray_Bank0 ; read trainer's flag
ld a, c
and a
jr z, .trainerNotYetFought ; test trainer's flag
ld a, $6
call ReadTrainerHeaderInfo ; print after battle text
jp PrintText
.trainerNotYetFought ; 0x31ed
ld a, $4
call ReadTrainerHeaderInfo ; print before battle text
call PrintText
ld a, $a
call ReadTrainerHeaderInfo ; (?) does nothing apparently (maybe bug in ReadTrainerHeaderInfo)
push de
ld a, $8
call ReadTrainerHeaderInfo ; read end battle text
pop de
call PreBattleSaveRegisters
ld hl, W_FLAGS_D733
set 4, [hl] ; activate map script index override (index is set below)
ld hl, W_FLAGS_CD60
bit 0, [hl] ; test if player is already being engaged by another trainer
ret nz
call EngageMapTrainer
ld hl, W_CURMAPSCRIPT
inc [hl] ; progress map script index (assuming it was 0 before) to start pre-battle routines
jp Func_325d
; checks if any trainers are seeing the player and wanting to fight
CheckFightingMapTrainers: ; 3219 (0:3219)
call CheckForEngagingTrainers
ld a, [$cf13]
cp $ff
jr nz, .trainerEngaging
xor a
ld [$cf13], a
ld [W_TRAINERHEADERFLAGBIT], a
ret
.trainerEngaging
ld hl, W_FLAGS_D733
set 3, [hl]
ld [$cd4f], a
xor a
ld [$cd50], a
ld a, $4c
call Predef
ld a, BTN_RIGHT | BTN_LEFT | BTN_UP | BTN_DOWN
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
xor a
ldh [$b4], a
call TrainerWalkUpToPlayer_Bank0
ld hl, W_CURMAPSCRIPT
inc [hl] ; progress to battle phase 1 (engaging)
ret
Func_324c: ; 324c (0:324c)
ld a, [$d730]
and $1
ret nz
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, [$cf13]
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call DisplayTextID
; known jump sources: 3216 (0:3216)
Func_325d: ; 325d (0:325d)
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
call InitBattleEnemyParameters
ld hl, $d72d
set 6, [hl]
set 7, [hl]
ld hl, $d72e
set 1, [hl]
ld hl, W_CURMAPSCRIPT
inc [hl] ; progress to battle phase 2 (battling)
ret
; known jump sources: 5a349 (16:6349), 60d3a (18:4d3a), 7623f (1d:623f), 76396 (1d:6396), 764ed (1d:64ed)
EndTrainerBattle: ; 3275 (0:3275)
ld hl, $d126
set 5, [hl]
set 6, [hl]
ld hl, $d72d
res 7, [hl]
ld hl, W_FLAGS_CD60
res 0, [hl] ; player is no longer engaged by any trainer
ld a, [W_ISINBATTLE] ; $d057
cp $ff
jp z, ResetButtonPressedAndMapScript
ld a, $2
call ReadTrainerHeaderInfo
ld a, [W_TRAINERHEADERFLAGBIT]
ld c, a
ld b, $1
call HandleBitArray_Bank0 ; flag trainer as fought
ld a, [W_ENEMYMONORTRAINERCLASS]
cp $c8
jr nc, .skipRemoveSprite ; test if trainer was fought (in that case skip removing the corresponding sprite)
ld hl, W_MISSABLEOBJECTLIST
ld de, $2
ld a, [$cf13]
call IsInArray ; search for sprite ID
inc hl
ld a, [hl]
ld [$cc4d], a ; load corresponding missable object index and remove it
ld a, $11
call Predef ; indirect jump to RemoveMissableObject (f1d7 (3:71d7))
.skipRemoveSprite
ld hl, $d730
bit 4, [hl]
res 4, [hl]
ret nz
; known jump sources: 328b (0:328b)
ResetButtonPressedAndMapScript: ; 32c1 (0:32c1)
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld [H_CURRENTPRESSEDBUTTONS], a
ld [H_NEWLYPRESSEDBUTTONS], a
ld [H_NEWLYRELEASEDBUTTONS], a
ld [W_CURMAPSCRIPT], a ; reset battle status
ret
; calls TrainerWalkUpToPlayer
TrainerWalkUpToPlayer_Bank0: ; 32cf (0:32cf)
ld b, BANK(TrainerWalkUpToPlayer)
ld hl, TrainerWalkUpToPlayer
jp Bankswitch ; indirect jump to TrainerWalkUpToPlayer (56881 (15:6881))
; sets opponent type and mon set/lvl based on the engaging trainer data
InitBattleEnemyParameters: ; 32d7 (0:32d7)
ld a, [W_ENGAGEDTRAINERCLASS]
ld [W_CUROPPONENT], a ; $d059
ld [W_ENEMYMONORTRAINERCLASS], a
cp $c8
ld a, [W_ENGAGEDTRAINERSETNUM] ; $cd2e
jr c, .noTrainer
ld [W_TRAINERNO], a ; $d05d
ret
.noTrainer
ld [W_CURENEMYLVL], a ; $d127
ret
; known jump sources: 1cde1 (7:4de1)
Func_32ef: ; 32ef (0:32ef)
ld hl, Func_567f9
jr asm_3301
Func_32f4: ; 32f4 (0:32f4)
ld hl, Func_56819
jr asm_3301 ; 0x32f7 $8
; known jump sources: 1ce15 (7:4e15), 1d072 (7:5072), 1e7e5 (7:67e5)
Func_32f9: ; 32f9 (0:32f9)
ld hl, Func_5683d
jr asm_3301
Func_32fe: ; 32fe (0:32fe)
ld hl, Func_5685d
asm_3301: ; 3301 (0:3301)
ld b, $15
jp Bankswitch ; indirect jump to one of the four functions
; known jump sources: 3219 (0:3219)
CheckForEngagingTrainers: ; 3306 (0:3306)
xor a
call ReadTrainerHeaderInfo ; read trainer flag's bit (unused)
ld d, h ; store trainer header address in de
ld e, l
.trainerLoop
call StoreTrainerHeaderPointer ; set trainer header pointer to current trainer
ld a, [de]
ld [$cf13], a ; store trainer flag's bit
ld [W_TRAINERHEADERFLAGBIT], a
cp $ff
ret z
ld a, $2
call ReadTrainerHeaderInfo ; read trainer flag's byte ptr
ld b, $2
ld a, [W_TRAINERHEADERFLAGBIT]
ld c, a
call HandleBitArray_Bank0 ; read trainer flag
ld a, c
and a
jr nz, .trainerAlreadyFought
push hl
push de
push hl
xor a
call ReadTrainerHeaderInfo ; get trainer header pointer
inc hl
ld a, [hl] ; read trainer engage distance
pop hl
ld [W_TRAINERENGAGEDISTANCE], a
ld a, [$cf13]
swap a
ld [W_TRAINERSPRITEOFFSET], a ; $cd3d
ld a, $39
call Predef ; indirect jump to CheckEngagePlayer (5690f (15:690f))
pop de
pop hl
ld a, [W_TRAINERSPRITEOFFSET] ; $cd3d
and a
ret nz ; break if the trainer is engaging
.trainerAlreadyFought
ld hl, $c
add hl, de
ld d, h
ld e, l
jr .trainerLoop
; saves loaded rom bank and hl as well as de registers
PreBattleSaveRegisters: ; 3354 (0:3354)
ld a, [H_LOADEDROMBANK]
ld [W_PBSTOREDROMBANK], a
ld a, h
ld [W_PBSTOREDREGISTERH], a
ld a, l
ld [W_PBSTOREDREGISTERL], a
ld a, d
ld [W_PBSTOREDREGISTERD], a
ld a, e
ld [W_PBSTOREDREGISTERE], a
ret
; loads data of some trainer on the current map and plays pre-battle music
; [$cf13]: sprite ID of trainer who is engaged
EngageMapTrainer: ; 336a (0:336a)
ld hl, W_MAPSPRITEEXTRADATA
ld d, $0
ld a, [$cf13]
dec a
add a
ld e, a
add hl, de ; seek to engaged trainer data
ld a, [hli] ; load trainer class
ld [W_ENGAGEDTRAINERCLASS], a
ld a, [hl] ; load trainer mon set
ld [W_ENEMYMONATTACKMOD], a ; $cd2e
jp PlayTrainerMusic
; known jump sources: 3c6ce (f:46ce)
Func_3381: ; 3381 (0:3381)
push hl
ld hl, $d72d
bit 7, [hl]
res 7, [hl]
pop hl
ret z
ld a, [H_LOADEDROMBANK]
push af
ld a, [W_PBSTOREDROMBANK]
ld [H_LOADEDROMBANK], a
ld [$2000], a
push hl
ld b, BANK(SaveTrainerName)
ld hl, SaveTrainerName
call Bankswitch ; indirect jump to SaveTrainerName (27e4a (9:7e4a))
ld hl, UnnamedText_33cf
call PrintText
pop hl
pop af
ld [H_LOADEDROMBANK], a
ld [$2000], a
ld b, BANK(Func_1a5e7)
ld hl, Func_1a5e7
call Bankswitch ; indirect jump to Func_1a5e7 (1a5e7 (6:65e7))
jp WaitForSoundToFinish
; known jump sources: 33d4 (0:33d4)
Func_33b7: ; 33b7 (0:33b7)
ld a, [$cf0b]
and a
jr nz, .asm_33c6
ld a, [W_PBSTOREDREGISTERH]
ld h, a
ld a, [W_PBSTOREDREGISTERL]
ld l, a
ret
.asm_33c6
ld a, [W_PBSTOREDREGISTERD]
ld h, a
ld a, [W_PBSTOREDREGISTERE]
ld l, a
ret
UnnamedText_33cf: ; 33cf (0:33cf)
TX_FAR _UnnamedText_33cf
db $08
Func_33d4: ; 33d4 (0:33d4)
call Func_33b7
call TextCommandProcessor
jp TextScriptEnd
; no known jump sources
Func_33dd: ; 33dd (0:33dd)
ld a, [W_FLAGS_CD60]
bit 0, a
ret nz
call EngageMapTrainer
xor a
ret
; 0x33e8
; known jump sources: 337e (0:337e)
PlayTrainerMusic: ; 33e8 (0:33e8)
ld a, [W_ENGAGEDTRAINERCLASS]
cp $c8 + SONY1
ret z
cp $c8 + SONY2
ret z
cp $c8 + SONY3
ret z
ld a, [W_GYMLEADERNO] ; $d05c
and a
ret nz
xor a
ld [W_CURCHANNELPOINTER], a
ld a, $ff
call PlaySound ; stop music
ld a, BANK(Music_MeetEvilTrainer)
ld [$c0ef], a
ld [$c0f0], a
ld a, [W_ENGAGEDTRAINERCLASS]
ld b, a
ld hl, EvilTrainerList
.evilTrainerListLoop
ld a, [hli]
cp $ff
jr z, .noEvilTrainer
cp b
jr nz, .evilTrainerListLoop
ld a, (Music_MeetEvilTrainer - $4000) / 3
jr .PlaySound
.noEvilTrainer
ld hl, FemaleTrainerList
.femaleTrainerListLoop
ld a, [hli]
cp $ff
jr z, .maleTrainer
cp b
jr nz, .femaleTrainerListLoop
ld a, (Music_MeetFemaleTrainer - $4000) / 3
jr .PlaySound
.maleTrainer
ld a, (Music_MeetMaleTrainer - $4000) / 3
.PlaySound
ld [$c0ee], a
jp PlaySound
FemaleTrainerList: ; 3434 (0:3434)
db $c8+LASS
db $c8+JR__TRAINER_F
db $c8+BEAUTY
db $c8+COOLTRAINER_F
db $FF
EvilTrainerList: ; 3439 (0:3439)
db $c8+JUGGLER_X
db $c8+GAMBLER
db $c8+ROCKER
db $c8+JUGGLER
db $c8+CHIEF
db $c8+SCIENTIST
db $c8+GIOVANNI
db $c8+ROCKET
db $FF
; known jump sources: 345e (0:345e), 748f6 (1d:48f6)
Func_3442: ; 3442 (0:3442)
ld a, [hli]
cp $ff
ret z
cp b
jr nz, .asm_345b
ld a, [hli]
cp c
jr nz, .asm_345c
ld a, [hli]
ld d, [hl]
ld e, a
ld hl, $ccd3
call DecodeRLEList
dec a
ld [$cd38], a
ret
.asm_345b
inc hl
.asm_345c
inc hl
inc hl
jr Func_3442
; known jump sources: 299f (0:299f)
FuncTX_ItemStoragePC: ; 3460 (0:3460)
call SaveScreenTilesToBuffer2
ld b, BANK(Func_78e6)
ld hl, Func_78e6
jr bankswitchAndContinue
; known jump sources: 29a4 (0:29a4)
FuncTX_BillsPC: ; 346a (0:346a)
call SaveScreenTilesToBuffer2
ld b, BANK(Func_214c2)
ld hl, Func_214c2
jr bankswitchAndContinue
; 3474 (0:3474)
FuncTX_SlotMachine: ; 3474 (0:3474)
; XXX find a better name for this function
; special_F7
ld b,BANK(CeladonPrizeMenu)
ld hl,CeladonPrizeMenu
bankswitchAndContinue: ; 3479 (0:3479)
call Bankswitch
jp HoldTextDisplayOpen ; continue to main text-engine function
; known jump sources: 29a9 (0:29a9)
FuncTX_PokemonCenterPC: ; 347f (0:347f)
ld b, BANK(ActivatePC)
ld hl, ActivatePC
jr bankswitchAndContinue
; known jump sources: 190cf (6:50cf), 1981a (6:581a), 19845 (6:5845), 1a402 (6:6402), 1a6b7 (6:66b7), 1ca63 (7:4a63), 1cbb2 (7:4bb2), 1cc64 (7:4c64), 1d4b2 (7:54b2), 1e6ca (7:66ca), 49705 (12:5705), 498bd (12:58bd), 512e9 (14:52e9), 51402 (14:5402), 5a36d (16:636d), 5a51f (16:651f), 5c1ea (17:41ea), 748fe (1d:48fe), 752b1 (1d:52b1), 75f5a (1d:5f5a), 760ab (1d:60ab), 761d6 (1d:61d6), 76217 (1d:6217), 7632d (1d:632d), 7636e (1d:636e), 76484 (1d:6484), 764c5 (1d:64c5)
Func_3486: ; 3486 (0:3486)
xor a
ld [$cd3b], a
ld [$c206], a
ld hl, $d730
set 7, [hl]
ret
; 3493 (0:3493)
IsItemInBag: ; 3493 (0:3493)
; given an item_id in b
; set zero flag if item isn't in player's bag
; else reset zero flag
; related to Pokémon Tower and ghosts
ld a,$1C
call Predef
ld a,b
and a
ret
DisplayPokedex: ; 349b (0:349b)
ld [$d11e], a
ld b, BANK(Func_7c18)
ld hl, Func_7c18
jp Bankswitch
; 0x34a6
; known jump sources: 18eda (6:4eda), 19564 (6:5564), 1cbbc (7:4bbc), 1cbc6 (7:4bc6), 1cbe9 (7:4be9), 1cc43 (7:4c43), 1cc4d (7:4c4d), 1cd13 (7:4d13), 1cd54 (7:4d54), 1cd7a (7:4d7a), 1ce1f (7:4e1f), 1cf05 (7:4f05), 1cf0f (7:4f0f), 1cf7a (7:4f7a), 50ef8 (14:4ef8), 510aa (14:50aa), 51104 (14:5104), 51ce7 (14:5ce7), 5a540 (16:6540), 6054e (18:454e), 6142d (18:542d), 62224 (18:6224), 7602d (1d:602d), 76037 (1d:6037), 7604f (1d:604f), 76066 (1d:6066)
Func_34a6: ; 34a6 (0:34a6)
call Func_34ae
ld c, $6
jp DelayFrames
; known jump sources: 34a6 (0:34a6)
Func_34ae: ; 34ae (0:34ae)
ld a, $9
ld [H_DOWNARROWBLINKCNT1], a ; $FF00+$8b
call Func_34fc
ld a, [$FF00+$8d]
ld [hl], a
ret
Func_34b9: ; 34b9 (0:34b9)
ld de, $fff9
add hl, de
ld [hl], a
ret
; 0x34bf
; tests if the player's coordinates are in a specified array
; INPUT:
; hl = address of array
; OUTPUT:
; [$cd3d] = if there is match, the matching array index
; sets carry if the coordinates are in the array, clears carry if not
ArePlayerCoordsInArray: ; 34bf (0:34bf)
ld a,[W_YCOORD]
ld b,a
ld a,[W_XCOORD]
ld c,a
; fallthrough
CheckCoords: ; 34c7 (0:34c7)
xor a
ld [$cd3d],a
.loop
ld a,[hli]
cp a,$ff ; reached terminator?
jr z,.notInArray
push hl
ld hl,$cd3d
inc [hl]
pop hl
.compareYCoord
cp b
jr z,.compareXCoord
inc hl
jr .loop
.compareXCoord
ld a,[hli]
cp c
jr nz,.loop
.inArray
scf
ret
.notInArray
and a
ret
; tests if a boulder's coordinates are in a specified array
; INPUT:
; hl = address of array
; ff8c = which boulder to check? XXX
; OUTPUT:
; [$cd3d] = if there is match, the matching array index
; sets carry if the coordinates are in the array, clears carry if not
CheckBoulderCoords: ; 34e4 (0:34e4)
push hl
ld hl, $c204
ld a, [$ff00+$8c]
swap a
ld d, $0
ld e, a
add hl, de
ld a, [hli]
sub $4 ; because sprite coordinates are offset by 4
ld b, a
ld a, [hl]
sub $4 ; because sprite coordinates are offset by 4
ld c, a
pop hl
jp CheckCoords
; 0x34fc
; known jump sources: 34b2 (0:34b2), 1ccd8 (7:4cd8), 1d15f (7:515f), 1d16c (7:516c), 1d235 (7:5235)
Func_34fc: ; 34fc (0:34fc)
ld h, $c1
jr asm_3502
; known jump sources: 19530 (6:5530)
Func_3500: ; 3500 (0:3500)
ld h, $c2
asm_3502: ; 3502 (0:3502)
ld a, [H_DOWNARROWBLINKCNT1] ; $FF00+$8b
ld b, a
ld a, [H_DOWNARROWBLINKCNT2] ; $FF00+$8c
swap a
add b
ld l, a
ret
; known jump sources: 3453 (0:3453), 1a4bc (6:64bc), 1a4c9 (6:64c9), 1cbab (7:4bab), 1d4ab (7:54ab), 5a366 (16:6366), 5a518 (16:6518), 75f53 (1d:5f53), 760a4 (1d:60a4)
; decodes a $ff-terminated RLEncoded list
; each entry is a pair of bytes <byte value> <repetitions>
; the final $ff will be replicated in the output list and a contains the number of bytes written
; de: input list
; hl: output list
DecodeRLEList: ; 350c (0:350c)
xor a
ld [W_RLEBYTECOUNTER], a ; count written bytes here
.listLoop
ld a, [de]
cp $ff
jr z, .endOfList
ld [H_DOWNARROWBLINKCNT1], a ; store byte value to be written
inc de
ld a, [de]
ld b, $0
ld c, a ; number of bytes to be written
ld a, [W_RLEBYTECOUNTER]
add c
ld [W_RLEBYTECOUNTER], a ; update total number of written bytes
ld a, [H_DOWNARROWBLINKCNT1] ; $FF00+$8b
call FillMemory ; write a c-times to output
inc de
jr .listLoop
.endOfList
ld a, $ff
ld [hl], a ; write final $ff
ld a, [W_RLEBYTECOUNTER]
inc a ; include sentinel in counting
ret
; sets movement byte 1 for sprite [$FF8C] to $FE and byte 2 to [$FF8D]
SetSpriteMovementBytesToFE: ; 3533 (0:3533)
push hl
call GetSpriteMovementByte1Pointer
ld [hl], $fe
call GetSpriteMovementByte2Pointer
ld a, [$ff00+$8d]
ld [hl], a
pop hl
ret
; 0x3541
; sets both movement bytes for sprite [$FF8C] to $FF
SetSpriteMovementBytesToFF: ; 3541 (0:3541)
push hl
call GetSpriteMovementByte1Pointer
ld [hl],$FF
call GetSpriteMovementByte2Pointer
ld [hl],$FF ; prevent person from walking?
pop hl
ret
; returns the sprite movement byte 1 pointer for sprite [$FF8C] in hl
GetSpriteMovementByte1Pointer: ; 354e (0:354e)
ld h,$C2
ld a,[$FF8C] ; the sprite to move
swap a
add a,6
ld l,a
ret
; returns the sprite movement byte 2 pointer for sprite [$FF8C] in hl
GetSpriteMovementByte2Pointer: ; 3558 (0:3558)
push de
ld hl,W_MAPSPRITEDATA
ld a,[$FF8C] ; the sprite to move
dec a
add a
ld d,0
ld e,a
add hl,de
pop de
ret
; known jump sources: 3ef5b (f:6f5b)
Func_3566: ; 3566 (0:3566)
call Func_359e
ld a, [W_ISLINKBATTLE] ; $d12b
and a
jr nz, .asm_3594
ld a, $e
call BankswitchHome
ld a, [W_TRAINERCLASS] ; $d031
dec a
ld hl, $5914
ld bc, $5
call AddNTimes
ld de, $d033
ld a, [hli]
ld [de], a
inc de
ld a, [hli]
ld [de], a
ld de, $d046
ld a, [hli]
ld [de], a
inc de
ld a, [hli]
ld [de], a
jp BankswitchBack
.asm_3594
ld hl, $d033
ld de, $6ede
ld [hl], e
inc hl
ld [hl], d
ret
; known jump sources: 3566 (0:3566)
Func_359e: ; 359e (0:359e)
ld b, BANK(Func_13a58)
ld hl, Func_13a58
jp Bankswitch ; indirect jump to Func_13a58 (13a58 (4:7a58))
; tests if player's money are at least as much as [$ff9f]
; sets carry flag if not enough money
; sets zero flag if amounts match exactly
HasEnoughMoney: ; 35a6 (0:35a6)
ld de, W_PLAYERMONEY3 ; $d347
ld hl, $ff9f
ld c, $3
jp StringCmp
; tests if player's game corner coins are at least as many as [$ffa0]
; sets carry flag if not enough coins
; sets zero flag if amounts match exactly
HasEnoughCoins: ; 35b1 (0:35b1)
ld de, W_PLAYERCOINS1
ld hl, $ffa0
ld c, $2
jp StringCmp
; 0x35bc
BankswitchHome: ; 35bc (0:35bc)
; switches to bank # in a
; Only use this when in the home bank!
ld [$CF09],a
ld a,[H_LOADEDROMBANK]
ld [$CF08],a
ld a,[$CF09]
ld [H_LOADEDROMBANK],a
ld [$2000],a
ret
BankswitchBack: ; 35cd (0:35cd)
; returns from BankswitchHome
ld a,[$CF08]
ld [H_LOADEDROMBANK],a
ld [$2000],a
ret
Bankswitch: ; 35d6 (0:35d6)
; self-contained bankswitch, use this when not in the home bank
; switches to the bank in b
ld a,[H_LOADEDROMBANK]
push af
ld a,b
ld [H_LOADEDROMBANK],a
ld [$2000],a
ld bc,.Return
push bc
jp [hl]
.Return
pop bc
ld a,b
ld [H_LOADEDROMBANK],a
ld [$2000],a
ret
; displays yes/no choice
; yes -> set carry
YesNoChoice: ; 35ec (0:35ec)
call SaveScreenTilesToBuffer1
call InitYesNoTextBoxParameters
jr DisplayYesNoChoice
; no known jump sources
Func_35f4: ; 35f4 (0:35f4)
ld a, $14
ld [$d125], a
call InitYesNoTextBoxParameters
jp DisplayTextBoxID
; 0x35ff
InitYesNoTextBoxParameters: ; 35ff (0:35ff)
xor a
ld [$d12c], a
FuncCoord 14, 7 ; $c43a
ld hl, Coord
ld bc, $80f
ret
; known jump sources: 7000 (1:7000)
YesNoChoicePokeCenter: ; 360a (0:360a)
call SaveScreenTilesToBuffer1
ld a, $6
ld [$d12c], a
FuncCoord 11, 6 ; $c423
ld hl, Coord
ld bc, $80c
jr DisplayYesNoChoice
; no known jump sources
Func_361a: ; 361a (0:361a)
call SaveScreenTilesToBuffer1
ld a, $3
ld [$d12c], a
FuncCoord 12, 7 ; $c438
ld hl, Coord
ld bc, $080d
DisplayYesNoChoice: ; 3628 (0:3628)
ld a, $14
ld [$d125], a
call DisplayTextBoxID
jp LoadScreenTilesFromBuffer1
; calculates the difference |a-b|, setting carry flag if a<b
CalcDifference: ; 3633 (0:3633)
sub b
ret nc
cpl
add $1
scf
ret
; 363a (0:363a)
MoveSprite: ; 363a (0:363a)
; move the sprite [$FF8C] with the movement pointed to by de
; actually only copies the movement data to $CC5B for later
call SetSpriteMovementBytesToFF
MoveSprite_: ; 363d (0:363d)
push hl
push bc
call GetSpriteMovementByte1Pointer
xor a
ld [hl],a
ld hl,$CC5B
ld c,0
.loop
ld a,[de]
ld [hli],a
inc de
inc c
cp a,$FF ; have we reached the end of the movement data?
jr nz,.loop
ld a,c
ld [$CF0F],a ; number of steps taken
pop bc
ld hl,$D730
set 0,[hl]
pop hl
xor a
ld [$CD3B],a
ld [$CCD3],a
dec a
ld [W_JOYPADFORBIDDENBUTTONSMASK],a
ld [$CD3A],a
ret
; known jump sources: f964 (3:7964), f98d (3:798d)
Func_366b: ; 366b (0:366b)
push hl
ld hl, $ffe7
xor a
ld [hld], a
ld a, [hld]
and a
jr z, .asm_367e
ld a, [hli]
.asm_3676
sub [hl]
jr c, .asm_367e
inc hl
inc [hl]
dec hl
jr .asm_3676
.asm_367e
pop hl
ret
; 3680 (0:3680)
; copies the tile patterns for letters and numbers into VRAM
LoadFontTilePatterns: ; 3680 (0:3680)
ld a,[rLCDC]
bit 7,a ; is the LCD enabled?
jr nz,.lcdEnabled
.lcdDisabled
ld hl,FontGraphics
ld de,$8800
ld bc,$400
ld a,BANK(FontGraphics)
jp FarCopyDataDouble ; if LCD is off, transfer all at once
.lcdEnabled
ld de,FontGraphics
ld hl,$8800
ld bc,(BANK(FontGraphics) << 8 | $80)
jp CopyVideoDataDouble ; if LCD is on, transfer during V-blank
; copies the text box tile patterns into VRAM
LoadTextBoxTilePatterns: ; 36a0 (0:36a0)
ld a,[rLCDC]
bit 7,a ; is the LCD enabled?
jr nz,.lcdEnabled
.lcdDisabled
ld hl,TextBoxGraphics
ld de,$9600
ld bc,$0200
ld a,BANK(TextBoxGraphics)
jp FarCopyData2 ; if LCD is off, transfer all at once
.lcdEnabled
ld de,TextBoxGraphics
ld hl,$9600
ld bc,(BANK(TextBoxGraphics) << 8 | $20)
jp CopyVideoData ; if LCD is on, transfer during V-blank
; copies HP bar and status display tile patterns into VRAM
LoadHpBarAndStatusTilePatterns: ; 36c0 (0:36c0)
ld a,[rLCDC]
bit 7,a ; is the LCD enabled?
jr nz,.lcdEnabled
.lcdDisabled
ld hl,HpBarAndStatusGraphics
ld de,$9620
ld bc,$01e0
ld a,BANK(HpBarAndStatusGraphics)
jp FarCopyData2 ; if LCD is off, transfer all at once
.lcdEnabled
ld de,HpBarAndStatusGraphics
ld hl,$9620
ld bc,(BANK(HpBarAndStatusGraphics) << 8 | $1e)
jp CopyVideoData ; if LCD is on, transfer during V-blank
;Fills memory range with the specified byte.
;input registers a = fill_byte, bc = length, hl = address
FillMemory: ; 36e0 (0:36e0)
push de
ld d, a
.loop
ld a, d
ldi [hl], a
dec bc
ld a, b
or c
jr nz, .loop
pop de
ret
; known jump sources: 62a6 (1:62a6), 3eca0 (f:6ca0), 3f05d (f:705d), 70343 (1c:4343), 7035d (1c:435d)
; loads sprite that de points to
UncompressSpriteFromDE: ; 36eb (0:36eb)
ld hl, W_SPRITEINPUTPTR
ld [hl], e
inc hl
ld [hl], d
jp UncompressSpriteData
SaveScreenTilesToBuffer2: ; 36f4 (0:36f4)
ld hl, W_SCREENTILESBUFFER
ld de, W_SCREENTILESBACKBUFFER2
ld bc, $168
call CopyData
ret
LoadScreenTilesFromBuffer2: ; 3701 (0:3701)
call LoadScreenTilesFromBuffer2DisableBGTransfer
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
ret
; loads screen tiles stored in W_SCREENTILESBACKBUFFER2 but leaves H_AUTOBGTRANSFERENABLED disabled
LoadScreenTilesFromBuffer2DisableBGTransfer: ; 3709 (0:3709)
xor a
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
ld hl, W_SCREENTILESBACKBUFFER2
ld de, W_SCREENTILESBUFFER
ld bc, $168
call CopyData
ret
SaveScreenTilesToBuffer1: ; 3719 (0:3719)
ld hl, W_SCREENTILESBUFFER
ld de, W_SCREENTILESBACKBUFFER
ld bc, $168
jp CopyData
LoadScreenTilesFromBuffer1: ; 3725 (0:3725)
xor a
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
ld hl, W_SCREENTILESBACKBUFFER
ld de, W_SCREENTILESBUFFER
ld bc, $168
call CopyData
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
ret
; 3739 (0:3739)
DelayFrames: ; 3739 (0:3739)
; wait n frames, where n is the value in c
call DelayFrame
dec c
jr nz,DelayFrames
ret
PlaySoundWaitForCurrent: ; 3740 (0:3740)
push af
call WaitForSoundToFinish
pop af
jp PlaySound
; Wait for sound to finish playing
WaitForSoundToFinish: ; 3748 (0:3748)
ld a, [$d083]
and $80
ret nz
push hl
.asm_374f
ld hl, $c02a
xor a
or [hl]
inc hl
or [hl]
inc hl
inc hl
or [hl]
jr nz, .asm_374f
pop hl
ret
; 375d (0:375d)
NamePointers: ; 375d (0:375d)
dw MonsterNames
dw MoveNames
dw UnusedNames
dw ItemNames
dw $D273 ; player's OT names list
dw $D9AC ; enemy's OT names list
dw TrainerNames
GetName: ; 376b (0:376b)
; arguments:
; [$D0B5] = which name
; [$D0B6] = which list (W_LISTTYPE)
; [$D0B7] = bank of list
;
; returns pointer to name in de
ld a,[$d0b5]
ld [$d11e],a
cp a,$C4 ;it's TM/HM
jp nc,GetMachineName
ld a,[H_LOADEDROMBANK]
push af
push hl
push bc
push de
ld a,[W_LISTTYPE] ;List3759_entrySelector
dec a
jr nz,.otherEntries
;1 = MON_NAMES
call GetMonName
ld hl,11
add hl,de
ld e,l
ld d,h
jr .gotPtr
.otherEntries ; $378d
;2-7 = OTHER ENTRIES
ld a,[$d0b7]
ld [H_LOADEDROMBANK],a
ld [$2000],a
ld a,[W_LISTTYPE] ;VariousNames' entryID
dec a
add a
ld d,0
ld e,a
jr nc,.skip
inc d
.skip ; $37a0
ld hl,NamePointers
add hl,de
ld a,[hli]
ld [$ff96],a
ld a,[hl]
ld [$ff95],a
ld a,[$ff95]
ld h,a
ld a,[$ff96]
ld l,a
ld a,[$d0b5]
ld b,a
ld c,0
.nextName
ld d,h
ld e,l
.nextChar
ld a,[hli]
cp a,$50
jr nz,.nextChar
inc c ;entry counter
ld a,b ;wanted entry
cp c
jr nz,.nextName
ld h,d
ld l,e
ld de,$cd6d
ld bc,$0014
call CopyData
.gotPtr ; $37cd
ld a,e
ld [$cf8d],a
ld a,d
ld [$cf8e],a
pop de
pop bc
pop hl
pop af
ld [H_LOADEDROMBANK],a
ld [$2000],a
ret
; known jump sources: 2cdc (0:2cdc), 2ee0 (0:2ee0)
GetItemPrice: ; 37df (0:37df)
ld a, [H_LOADEDROMBANK]
push af
ld a, [W_LISTMENUID] ; $cf94
cp $1
ld a, $1
jr nz, .asm_37ed
ld a, $f
.asm_37ed
ld [H_LOADEDROMBANK], a
ld [$2000], a
ld hl, $cf8f
ld a, [hli]
ld h, [hl]
ld l, a
ld a, [$cf91]
cp HM_01
jr nc, .asm_3812
ld bc, $3
.asm_3802
add hl, bc
dec a
jr nz, .asm_3802
dec hl
ld a, [hld]
ld [$FF00+$8d], a
ld a, [hld]
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
ld a, [hl]
ld [H_DOWNARROWBLINKCNT1], a ; $FF00+$8b
jr .asm_381c
.asm_3812
ld a, $1e
ld [H_LOADEDROMBANK], a
ld [$2000], a
call GetMachinePrice
.asm_381c
ld de, H_DOWNARROWBLINKCNT1 ; $ff8b
pop af
ld [H_LOADEDROMBANK], a
ld [$2000], a
ret
; copies a string from [de] to [$cf4b]
CopyStringToCF4B: ; 3826 (0:3826)
ld hl, $cf4b
; fall through
; copies a string from [de] to [hl]
CopyString ; 3829 (0:3829)
ld a, [de]
inc de
ld [hli], a
cp $50
jr nz, CopyString
ret
; 3831 (0:3831)
; this function is used when lower button sensitivity is wanted (e.g. menus)
; OUTPUT: [$ffb5] = pressed buttons in usual format
; there are two flags that control its functionality, [$ffb6] and [$ffb7]
; there are esentially three modes of operation
; 1. Get newly pressed buttons only
; ([$ffb7] == 0, [$ffb6] == any)
; Just copies [H_NEWLYPRESSEDBUTTONS] to [$ffb5].
; 2. Get currently pressed buttons at low sample rate with delay
; ([$ffb7] == 1, [$ffb6] != 0)
; If the user holds down buttons for more than half a second,
; report buttons as being pressed up to 12 times per second thereafter.
; If the user holds down buttons for less than half a second,
; report only one button press.
; 3. Same as 2, but report no buttons as pressed if A or B is held down.
; ([$ffb7] == 1, [$ffb6] == 0)
GetJoypadStateLowSensitivity: ; 3831 (0:3831)
call GetJoypadState
ld a,[$ffb7] ; flag
and a ; get all currently pressed buttons or only newly pressed buttons?
ld a,[H_NEWLYPRESSEDBUTTONS] ; newly pressed buttons
jr z,.storeButtonState
ld a,[H_CURRENTPRESSEDBUTTONS] ; all currently pressed buttons
.storeButtonState
ld [$ffb5],a
ld a,[H_NEWLYPRESSEDBUTTONS] ; newly pressed buttons
and a ; have any buttons been newly pressed since last check?
jr z,.noNewlyPressedButtons
.newlyPressedButtons
ld a,30 ; half a second delay
ld [H_FRAMECOUNTER],a
ret
.noNewlyPressedButtons
ld a,[H_FRAMECOUNTER]
and a ; is the delay over?
jr z,.delayOver
.delayNotOver
xor a
ld [$ffb5],a ; report no buttons as pressed
ret
.delayOver
; if [$ffb6] = 0 and A or B is pressed, report no buttons as pressed
ld a,[H_CURRENTPRESSEDBUTTONS]
and a,%00000011 ; A and B buttons
jr z,.setShortDelay
ld a,[$ffb6] ; flag
and a
jr nz,.setShortDelay
xor a
ld [$ffb5],a
.setShortDelay
ld a,5 ; 1/12 of a second delay
ld [H_FRAMECOUNTER],a
ret
WaitForTextScrollButtonPress: ; 3865 (0:3865)
ld a, [H_DOWNARROWBLINKCNT1] ; $FF00+$8b
push af
ld a, [H_DOWNARROWBLINKCNT2] ; $FF00+$8c
push af
xor a
ld [H_DOWNARROWBLINKCNT1], a ; $FF00+$8b
ld a, $6
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
.asm_3872
push hl
ld a, [$d09b]
and a
jr z, .asm_387c
call Func_716c6
.asm_387c
FuncCoord 18, 16 ; $c4f2
ld hl, Coord
call HandleDownArrowBlinkTiming
pop hl
call GetJoypadStateLowSensitivity
ld a, $2d
call Predef ; indirect jump to Func_5a5f (5a5f (1:5a5f))
ld a, [$FF00+$b5]
and BTN_A | BTN_B ; $3
jr z, .asm_3872
pop af
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
pop af
ld [H_DOWNARROWBLINKCNT1], a ; $FF00+$8b
ret
; (unlass in link battle) waits for A or B being pressed and outputs the scrolling sound effect
ManualTextScroll: ; 3898 (0:3898)
ld a, [W_ISLINKBATTLE] ; $d12b
cp $4
jr z, .inLinkBattle
call WaitForTextScrollButtonPress
ld a, $90
jp PlaySound
.inLinkBattle
ld c, $41
jp DelayFrames
; 38ac (0:38ac)
; function to do multiplication
; all values are big endian
; INPUT
; FF96-FF98 = multiplicand
; FF99 = multiplier
; OUTPUT
; FF95-FF98 = product
Multiply: ; 38ac (0:38ac)
push hl
push bc
ld hl, _Multiply
ld b, BANK(_Multiply)
call Bankswitch
pop bc
pop hl
ret
; function to do division
; all values are big endian
; INPUT
; FF95-FF98 = dividend
; FF99 = divisor
; b = number of bytes in the dividend (starting from FF95)
; OUTPUT
; FF95-FF98 = quotient
; FF99 = remainder
Divide: ; 38b9 (0:38b9)
push hl
push de
push bc
ld a,[H_LOADEDROMBANK]
push af
ld a,$0d
ld [H_LOADEDROMBANK],a
ld [$2000],a
call _Divide
pop af
ld [H_LOADEDROMBANK],a
ld [$2000],a
pop bc
pop de
pop hl
ret
; This function is used to wait a short period after printing a letter to the
; screen unless the player presses the A/B button or the delay is turned off
; through the [$d730] or [$d358] flags.
PrintLetterDelay: ; 38d3 (0:38d3)
ld a,[$d730]
bit 6,a
ret nz
ld a,[$d358]
bit 1,a
ret z
push hl
push de
push bc
ld a,[$d358]
bit 0,a
jr z,.waitOneFrame
ld a,[$d355]
and a,$0f
ld [H_FRAMECOUNTER],a
jr .checkButtons
.waitOneFrame
ld a,1
ld [H_FRAMECOUNTER],a
.checkButtons
call GetJoypadState
ld a,[H_CURRENTPRESSEDBUTTONS]
.checkAButton
bit 0,a ; is the A button pressed?
jr z,.checkBButton
jr .endWait
.checkBButton
bit 1,a ; is the B button pressed?
jr z,.buttonsNotPressed
.endWait
call DelayFrame
jr .done
.buttonsNotPressed ; if neither A nor B is pressed
ld a,[H_FRAMECOUNTER]
and a
jr nz,.checkButtons
.done
pop bc
pop de
pop hl
ret
; Copies [hl, bc) to [de, bc - hl).
; In other words, the source data is from hl up to but not including bc,
; and the destination is de.
CopyDataUntil: ; 3913 (0:3913)
ld a,[hli]
ld [de],a
inc de
ld a,h
cp b
jr nz,CopyDataUntil
ld a,l
cp c
jr nz,CopyDataUntil
ret
; Function to remove a pokemon from the party or the current box.
; W_WHICHPOKEMON determines the pokemon.
; [$cf95] == 0 specifies the party.
; [$cf95] != 0 specifies the current box.
RemovePokemon: ; 391f (0:391f)
ld hl, _RemovePokemon
ld b, BANK(_RemovePokemon)
jp Bankswitch
AddPokemonToParty: ; 3927 (0:3927)
push hl
push de
push bc
ld b, BANK(_AddPokemonToParty)
ld hl, _AddPokemonToParty
call Bankswitch
pop bc
pop de
pop hl
ret
; calculates all 5 stats of current mon and writes them to [de]
CalcStats: ; 3936 (0:3936)
ld c, $0
.statsLoop
inc c
call CalcStat
ld a, [H_MULTIPLICAND+1]
ld [de], a
inc de
ld a, [H_MULTIPLICAND+2]
ld [de], a
inc de
ld a, c
cp $5
jr nz, .statsLoop
ret
; calculates stat c of current mon
; c: stat to calc (HP=1,Atk=2,Def=3,Spd=4,Spc=5)
; b: consider stat exp?
; hl: base ptr to stat exp values ([hl + 2*c - 1] and [hl + 2*c])
CalcStat: ; 394a (0:394a)
push hl
push de
push bc
ld a, b
ld d, a
push hl
ld hl, W_MONHEADER
ld b, $0
add hl, bc
ld a, [hl] ; read base value of stat
ld e, a
pop hl
push hl
sla c
ld a, d
and a
jr z, .statExpDone ; consider stat exp?
add hl, bc ; skip to corresponding stat exp value
.statExpLoop ; calculates ceil(Sqrt(stat exp)) in b
xor a
ld [H_MULTIPLICAND], a
ld [H_MULTIPLICAND+1], a
inc b ; increment current stat exp bonus
ld a, b
cp $ff
jr z, .statExpDone
ld [H_MULTIPLICAND+2], a
ld [H_MULTIPLIER], a
call Multiply
ld a, [hld]
ld d, a
ld a, [$FF00+$98]
sub d
ld a, [hli]
ld d, a
ld a, [$FF00+$97]
sbc d ; test if (current stat exp bonus)^2 < stat exp
jr c, .statExpLoop
.statExpDone
srl c
pop hl
push bc
ld bc, $b ; skip to stat IV values
add hl, bc
pop bc
ld a, c
cp $2
jr z, .getAttackIV
cp $3
jr z, .getDefenseIV
cp $4
jr z, .getSpeedIV
cp $5
jr z, .getSpecialIV
.getHpIV
push bc
ld a, [hl] ; Atk IV
swap a
and $1
sla a
sla a
sla a
ld b, a
ld a, [hli] ; Def IV
and $1
sla a
sla a
add b
ld b, a
ld a, [hl] ; Spd IV
swap a
and $1
sla a
add b
ld b, a
ld a, [hl] ; Spc IV
and $1
add b ; HP IV: LSB of the other 4 IVs
pop bc
jr .calcStatFromIV
.getAttackIV
ld a, [hl]
swap a
and $f
jr .calcStatFromIV
.getDefenseIV
ld a, [hl]
and $f
jr .calcStatFromIV
.getSpeedIV
inc hl
ld a, [hl]
swap a
and $f
jr .calcStatFromIV
.getSpecialIV
inc hl
ld a, [hl]
and $f
.calcStatFromIV
ld d, $0
add e
ld e, a
jr nc, .noCarry
inc d ; de = Base + IV
.noCarry
sla e
rl d ; de = (Base + IV) * 2
srl b
srl b ; b = ceil(Sqrt(stat exp)) / 4
ld a, b
add e
jr nc, .noCarry2
inc d ; da = (Base + IV) * 2 + ceil(Sqrt(stat exp)) / 4
.noCarry2
ld [H_MULTIPLICAND+2], a
ld a, d
ld [H_MULTIPLICAND+1], a
xor a
ld [H_MULTIPLICAND], a
ld a, [W_CURENEMYLVL] ; $d127
ld [H_MULTIPLIER], a
call Multiply ; ((Base + IV) * 2 + ceil(Sqrt(stat exp)) / 4) * Level
ld a, [H_MULTIPLICAND]
ld [H_DIVIDEND], a
ld a, [H_MULTIPLICAND+1]
ld [H_DIVIDEND+1], a
ld a, [H_MULTIPLICAND+2]
ld [H_DIVIDEND+2], a
ld a, $64
ld [H_DIVISOR], a
ld a, $3
ld b, a
call Divide ; (((Base + IV) * 2 + ceil(Sqrt(stat exp)) / 4) * Level) / 100
ld a, c
cp $1
ld a, $5
jr nz, .notHPStat
ld a, [W_CURENEMYLVL] ; $d127
ld b, a
ld a, [H_MULTIPLICAND+2]
add b
ld [H_MULTIPLICAND+2], a
jr nc, .noCarry3
ld a, [H_MULTIPLICAND+1]
inc a
ld [H_MULTIPLICAND+1], a ; HP: (((Base + IV) * 2 + ceil(Sqrt(stat exp)) / 4) * Level) / 100 + Level
.noCarry3
ld a, $a
.notHPStat
ld b, a
ld a, [H_MULTIPLICAND+2]
add b
ld [H_MULTIPLICAND+2], a
jr nc, .noCarry4
ld a, [H_MULTIPLICAND+1]
inc a ; non-HP: (((Base + IV) * 2 + ceil(Sqrt(stat exp)) / 4) * Level) / 100 + 5
ld [H_MULTIPLICAND+1], a ; HP: (((Base + IV) * 2 + ceil(Sqrt(stat exp)) / 4) * Level) / 100 + Level + 10
.noCarry4
ld a, [H_MULTIPLICAND+1] ; check for overflow (>999)
cp $4
jr nc, .overflow
cp $3
jr c, .noOverflow
ld a, [H_MULTIPLICAND+2]
cp $e8
jr c, .noOverflow
.overflow
ld a, $3 ; overflow: cap at 999
ld [H_MULTIPLICAND+1], a
ld a, $e7
ld [H_MULTIPLICAND+2], a
.noOverflow
pop bc
pop de
pop hl
ret
; no known jump sources
AddEnemyMonToPlayerParty: ; 3a53 (0:3a53)
ld a, [H_LOADEDROMBANK]
push af
ld a, BANK(_AddEnemyMonToPlayerParty)
ld [H_LOADEDROMBANK], a
ld [$2000], a
call _AddEnemyMonToPlayerParty
pop bc
ld a, b
ld [H_LOADEDROMBANK], a
ld [$2000], a
ret
; 0x3a68
; known jump sources: 215e8 (8:55e8), 2165c (8:565c)
Func_3a68: ; 3a68 (0:3a68)
ld a, [H_LOADEDROMBANK]
push af
ld a, BANK(Func_f51e)
ld [H_LOADEDROMBANK], a
ld [$2000], a
call Func_f51e
pop bc
ld a, b
ld [H_LOADEDROMBANK], a
ld [$2000], a
ret
; skips a text entries, each of size $b (like trainer name, OT name, rival name, ...)
; hl: base pointer, will be incremented by $b * a
SkipFixedLengthTextEntries: ; 3a7d (0:3a7d)
and a
ret z
ld bc, $b
.skipLoop
add hl, bc
dec a
jr nz, .skipLoop
ret
; 3a87 (0:3a87)
AddNTimes: ; 3a87 (0:3a87)
; add bc to hl a times
and a
ret z
.loop
add hl,bc
dec a
jr nz,.loop
ret
; Compare strings, c bytes in length, at de and hl.
; Often used to compare big endian numbers in battle calculations.
StringCmp: ; 3a8e (0:3a8e)
ld a,[de]
cp [hl]
ret nz
inc de
inc hl
dec c
jr nz,StringCmp
ret
; INPUT:
; a = oam block index (each block is 4 oam entries)
; b = Y coordinate of upper left corner of sprite
; c = X coordinate of upper left corner of sprite
; de = base address of 4 tile number and attribute pairs
WriteOAMBlock: ; 3a97 (0:3a97)
ld h,$c3
swap a ; multiply by 16
ld l,a
call .writeOneEntry ; upper left
push bc
ld a,8
add c
ld c,a
call .writeOneEntry ; upper right
pop bc
ld a,8
add b
ld b,a
call .writeOneEntry ; lower left
ld a,8
add c
ld c,a
; lower right
.writeOneEntry
ld [hl],b ; Y coordinate
inc hl
ld [hl],c ; X coordinate
inc hl
ld a,[de] ; tile number
inc de
ld [hli],a
ld a,[de] ; attribute
inc de
ld [hli],a
ret
HandleMenuInput: ; 3abe (0:3abe)
xor a
ld [$d09b],a
HandleMenuInputPokemonSelection: ; 3ac2 (0:3ac2)
ld a,[H_DOWNARROWBLINKCNT1]
push af
ld a,[H_DOWNARROWBLINKCNT2]
push af ; save existing values on stack
xor a
ld [H_DOWNARROWBLINKCNT1],a ; blinking down arrow timing value 1
ld a,$06
ld [H_DOWNARROWBLINKCNT2],a ; blinking down arrow timing value 2
.loop1
xor a
ld [$d08b],a ; counter for pokemon shaking animation
call PlaceMenuCursor
call Delay3
.loop2
push hl
ld a,[$d09b]
and a ; is it a pokemon selection menu?
jr z,.getJoypadState
ld b, BANK(Func_716ff)
ld hl, Func_716ff ; shake mini sprite of selected pokemon
call Bankswitch
.getJoypadState
pop hl
call GetJoypadStateLowSensitivity
ld a,[$ffb5]
and a ; was a key pressed?
jr nz,.keyPressed
push hl
FuncCoord 18,11 ; coordinates of blinking down arrow in some menus
ld hl,Coord
call HandleDownArrowBlinkTiming ; blink down arrow (if any)
pop hl
ld a,[W_MENUJOYPADPOLLCOUNT]
dec a
jr z,.giveUpWaiting
jr .loop2
.giveUpWaiting
; if a key wasn't pressed within the specified number of checks
pop af
ld [H_DOWNARROWBLINKCNT2],a
pop af
ld [H_DOWNARROWBLINKCNT1],a ; restore previous values
xor a
ld [W_MENUWRAPPINGENABLED],a ; disable menu wrapping
ret
.keyPressed
xor a
ld [$cc4b],a
ld a,[$ffb5]
ld b,a
bit 6,a ; pressed Up key?
jr z,.checkIfDownPressed
.upPressed
ld a,[W_CURMENUITEMID] ; selected menu item
and a ; already at the top of the menu?
jr z,.alreadyAtTop
.notAtTop
dec a
ld [W_CURMENUITEMID],a ; move selected menu item up one space
jr .checkOtherKeys
.alreadyAtTop
ld a,[W_MENUWRAPPINGENABLED]
and a ; is wrapping around enabled?
jr z,.noWrappingAround
ld a,[W_MAXMENUITEMID]
ld [W_CURMENUITEMID],a ; wrap to the bottom of the menu
jr .checkOtherKeys
.checkIfDownPressed
bit 7,a
jr z,.checkOtherKeys
.downPressed
ld a,[W_CURMENUITEMID]
inc a
ld c,a
ld a,[W_MAXMENUITEMID]
cp c
jr nc,.notAtBottom
.alreadyAtBottom
ld a,[W_MENUWRAPPINGENABLED]
and a ; is wrapping around enabled?
jr z,.noWrappingAround
ld c,$00 ; wrap from bottom to top
.notAtBottom
ld a,c
ld [W_CURMENUITEMID],a
.checkOtherKeys
ld a,[W_MENUWATCHEDKEYS]
and b ; does the menu care about any of the pressed keys?
jp z,.loop1
.checkIfAButtonOrBButtonPressed
ld a,[$ffb5]
and a,%00000011 ; pressed A button or B button?
jr z,.skipPlayingSound
.AButtonOrBButtonPressed
push hl
ld hl,W_FLAGS_CD60
bit 5,[hl]
pop hl
jr nz,.skipPlayingSound
ld a,$90
call PlaySound ; play sound
.skipPlayingSound
pop af
ld [H_DOWNARROWBLINKCNT2],a
pop af
ld [H_DOWNARROWBLINKCNT1],a ; restore previous values
xor a
ld [W_MENUWRAPPINGENABLED],a ; disable menu wrapping
ld a,[$ffb5]
ret
.noWrappingAround
ld a,[$cc37]
and a ; should we return if the user tried to go past the top or bottom?
jr z,.checkOtherKeys
jr .checkIfAButtonOrBButtonPressed
PlaceMenuCursor: ; 3b7c (0:3b7c)
ld a,[W_TOPMENUITEMY]
and a ; is the y coordinate 0?
jr z,.adjustForXCoord
ld hl,W_SCREENTILESBUFFER
ld bc,20 ; screen width
.topMenuItemLoop
add hl,bc
dec a
jr nz,.topMenuItemLoop
.adjustForXCoord
ld a,[W_TOPMENUITEMX]
ld b,$00
ld c,a
add hl,bc
push hl
ld a,[W_OLDMENUITEMID]
and a ; was the previous menu id 0?
jr z,.checkForArrow1
push af
ld a,[$fff6]
bit 1,a ; is the menu double spaced?
jr z,.doubleSpaced1
ld bc,20
jr .getOldMenuItemScreenPosition
.doubleSpaced1
ld bc,40
.getOldMenuItemScreenPosition
pop af
.oldMenuItemLoop
add hl,bc
dec a
jr nz,.oldMenuItemLoop
.checkForArrow1
ld a,[hl]
cp a,"▶" ; was an arrow next to the previously selected menu item?
jr nz,.skipClearingArrow
.clearArrow
ld a,[W_TILEBEHINDCURSOR]
ld [hl],a
.skipClearingArrow
pop hl
ld a,[W_CURMENUITEMID]
and a
jr z,.checkForArrow2
push af
ld a,[$fff6]
bit 1,a ; is the menu double spaced?
jr z,.doubleSpaced2
ld bc,20
jr .getCurrentMenuItemScreenPosition
.doubleSpaced2
ld bc,40
.getCurrentMenuItemScreenPosition
pop af
.currentMenuItemLoop
add hl,bc
dec a
jr nz,.currentMenuItemLoop
.checkForArrow2
ld a,[hl]
cp a,"▶" ; has the right arrow already been placed?
jr z,.skipSavingTile ; if so, don't lose the saved tile
ld [W_TILEBEHINDCURSOR],a ; save tile before overwriting with right arrow
.skipSavingTile
ld a,"▶" ; place right arrow
ld [hl],a
ld a,l
ld [W_MENUCURSORLOCATION],a
ld a,h
ld [W_MENUCURSORLOCATION + 1],a
ld a,[W_CURMENUITEMID]
ld [W_OLDMENUITEMID],a
ret
; This is used to mark a menu cursor other than the one currently being
; manipulated. In the case of submenus, this is used to show the location of
; the menu cursor in the parent menu. In the case of swapping items in list,
; this is used to mark the item that was first chosen to be swapped.
PlaceUnfilledArrowMenuCursor: ; 3bec (0:3bec)
ld b,a
ld a,[W_MENUCURSORLOCATION]
ld l,a
ld a,[W_MENUCURSORLOCATION + 1]
ld h,a
ld [hl],$ec ; outline of right arrow
ld a,b
ret
; Replaces the menu cursor with a blank space.
EraseMenuCursor: ; 3bf9 (0:3bf9)
ld a,[W_MENUCURSORLOCATION]
ld l,a
ld a,[W_MENUCURSORLOCATION + 1]
ld h,a
ld [hl]," "
ret
; This toggles a blinking down arrow at hl on and off after a delay has passed.
; This is often called even when no blinking is occurring.
; The reason is that most functions that call this initialize H_DOWNARROWBLINKCNT1 to 0.
; The effect is that if the tile at hl is initialized with a down arrow,
; this function will toggle that down arrow on and off, but if the tile isn't
; initliazed with a down arrow, this function does nothing.
; That allows this to be called without worrying about if a down arrow should
; be blinking.
HandleDownArrowBlinkTiming: ; 3c04 (0:3c04)
ld a,[hl]
ld b,a
ld a,$ee ; down arrow
cp b
jr nz,.downArrowOff
.downArrowOn
ld a,[H_DOWNARROWBLINKCNT1]
dec a
ld [H_DOWNARROWBLINKCNT1],a
ret nz
ld a,[H_DOWNARROWBLINKCNT2]
dec a
ld [H_DOWNARROWBLINKCNT2],a
ret nz
ld a," "
ld [hl],a
ld a,$ff
ld [H_DOWNARROWBLINKCNT1],a
ld a,$06
ld [H_DOWNARROWBLINKCNT2],a
ret
.downArrowOff
ld a,[H_DOWNARROWBLINKCNT1]
and a
ret z
dec a
ld [H_DOWNARROWBLINKCNT1],a
ret nz
dec a
ld [H_DOWNARROWBLINKCNT1],a
ld a,[H_DOWNARROWBLINKCNT2]
dec a
ld [H_DOWNARROWBLINKCNT2],a
ret nz
ld a,$06
ld [H_DOWNARROWBLINKCNT2],a
ld a,$ee ; down arrow
ld [hl],a
ret
; The following code either enables or disables the automatic drawing of
; text boxes by DisplayTextID. Both functions cause DisplayTextID to wait
; for a button press after displaying text (unless [$cc47] is set).
EnableAutoTextBoxDrawing: ; 3c3c (0:3c3c)
xor a
jr AutoTextBoxDrawingCommon
DisableAutoTextBoxDrawing: ; 3c3f (0:3c3f)
ld a,$01
AutoTextBoxDrawingCommon: ; 3c41 (0:3c41)
ld [$cf0c],a ; control text box drawing
xor a
ld [$cc3c],a ; make DisplayTextID wait for button press
ret
PrintText: ; 3c49 (0:3c49)
; given a pointer in hl, print the text there
push hl
ld a,1
ld [$D125],a
call DisplayTextBoxID
call UpdateSprites
call Delay3
pop hl
Func_3c59: ; 3c59 (0:3c59)
FuncCoord 1,14
ld bc,Coord ;$C4B9
jp TextCommandProcessor
; converts a big-endian binary number into decimal and prints it
; INPUT:
; b = flags and number of bytes
; bit 7: if set, print leading zeroes
; if unset, do not print leading zeroes
; bit 6: if set, left-align the string (do not pad empty digits with spaces)
; if unset, right-align the string
; bits 4-5: unused
; bits 0-3: number of bytes (only 1 - 3 bytes supported)
; c = number of decimal digits
; de = address of the number (big-endian)
PrintNumber: ; 3c5f (0:3c5f)
push bc
xor a
ld [H_PASTLEADINGZEROES],a
ld [H_NUMTOPRINT],a
ld [H_NUMTOPRINT + 1],a
ld a,b
and a,%00001111
cp a,1
jr z,.oneByte
cp a,2
jr z,.twoBytes
.threeBytes
ld a,[de]
ld [H_NUMTOPRINT],a
inc de
ld a,[de]
ld [H_NUMTOPRINT + 1],a
inc de
ld a,[de]
ld [H_NUMTOPRINT + 2],a
jr .checkNumDigits
.twoBytes
ld a,[de]
ld [H_NUMTOPRINT + 1],a
inc de
ld a,[de]
ld [H_NUMTOPRINT + 2],a
jr .checkNumDigits
.oneByte
ld a,[de]
ld [H_NUMTOPRINT + 2],a
.checkNumDigits
push de
ld d,b
ld a,c
ld b,a
xor a
ld c,a
ld a,b ; a = number of decimal digits
cp a,2
jr z,.tensPlace
cp a,3
jr z,.hundredsPlace
cp a,4
jr z,.thousandsPlace
cp a,5
jr z,.tenThousandsPlace
cp a,6
jr z,.hundredThousandsPlace
.millionsPlace
ld a,1000000 >> 16
ld [H_POWEROFTEN],a
ld a,(1000000 >> 8) & $FF
ld [H_POWEROFTEN + 1],a
ld a,1000000 & $FF
ld [H_POWEROFTEN + 2],a
call PrintNumber_PrintDigit
call PrintNumber_AdvancePointer
.hundredThousandsPlace
ld a,100000 >> 16
ld [H_POWEROFTEN],a
ld a,(100000 >> 8) & $FF
ld [H_POWEROFTEN + 1],a
ld a,100000 & $FF
ld [H_POWEROFTEN + 2],a
call PrintNumber_PrintDigit
call PrintNumber_AdvancePointer
.tenThousandsPlace
xor a
ld [H_POWEROFTEN],a
ld a,10000 >> 8
ld [H_POWEROFTEN + 1],a
ld a,10000 & $FF
ld [H_POWEROFTEN + 2],a
call PrintNumber_PrintDigit
call PrintNumber_AdvancePointer
.thousandsPlace
xor a
ld [H_POWEROFTEN],a
ld a,1000 >> 8
ld [H_POWEROFTEN + 1],a
ld a,1000 & $FF
ld [H_POWEROFTEN + 2],a
call PrintNumber_PrintDigit
call PrintNumber_AdvancePointer
.hundredsPlace
xor a
ld [H_POWEROFTEN],a
xor a
ld [H_POWEROFTEN + 1],a
ld a,100
ld [H_POWEROFTEN + 2],a
call PrintNumber_PrintDigit
call PrintNumber_AdvancePointer
.tensPlace
ld c,00
ld a,[H_NUMTOPRINT + 2]
.loop
cp a,10
jr c,.underflow
sub a,10
inc c
jr .loop
.underflow
ld b,a
ld a,[H_PASTLEADINGZEROES]
or c
ld [H_PASTLEADINGZEROES],a
jr nz,.pastLeadingZeroes
call PrintNumber_PrintLeadingZero
jr .advancePointer
.pastLeadingZeroes
ld a,"0"
add c
ld [hl],a
.advancePointer
call PrintNumber_AdvancePointer
.onesPlace
ld a,"0"
add b
ld [hli],a
pop de
dec de
pop bc
ret
; prints a decimal digit
; This works by repeatedely subtracting a power of ten until the number becomes negative.
; The number of subtractions it took in order to make the number negative is the digit for the current number place.
; The last value that the number had before becoming negative is kept as the new value of the number.
; A more succinct description is that the number is divided by a power of ten
; and the quotient becomes the digit while the remainder is stored as the new value of the number.
PrintNumber_PrintDigit: ; 3d25 (0:3d25)
ld c,0 ; counts number of loop iterations to determine the decimal digit
.loop
ld a,[H_POWEROFTEN]
ld b,a
ld a,[H_NUMTOPRINT]
ld [H_SAVEDNUMTOPRINT],a
cp b
jr c,.underflow0
sub b
ld [H_NUMTOPRINT],a
ld a,[H_POWEROFTEN + 1]
ld b,a
ld a,[H_NUMTOPRINT + 1]
ld [H_SAVEDNUMTOPRINT + 1],a
cp b
jr nc,.noBorrowForByte1
.byte1BorrowFromByte0
ld a,[H_NUMTOPRINT]
or a,0
jr z,.underflow1
dec a
ld [H_NUMTOPRINT],a
ld a,[H_NUMTOPRINT + 1]
.noBorrowForByte1
sub b
ld [H_NUMTOPRINT + 1],a
ld a,[H_POWEROFTEN + 2]
ld b,a
ld a,[H_NUMTOPRINT + 2]
ld [H_SAVEDNUMTOPRINT + 2],a
cp b
jr nc,.noBorrowForByte2
.byte2BorrowFromByte1
ld a,[H_NUMTOPRINT + 1]
and a
jr nz,.finishByte2BorrowFromByte1
.byte2BorrowFromByte0
ld a,[H_NUMTOPRINT]
and a
jr z,.underflow2
dec a
ld [H_NUMTOPRINT],a
xor a
.finishByte2BorrowFromByte1
dec a
ld [H_NUMTOPRINT + 1],a
ld a,[H_NUMTOPRINT + 2]
.noBorrowForByte2
sub b
ld [H_NUMTOPRINT + 2],a
inc c
jr .loop
.underflow2
ld a,[H_SAVEDNUMTOPRINT + 1]
ld [H_NUMTOPRINT + 1],a
.underflow1
ld a,[H_SAVEDNUMTOPRINT]
ld [H_NUMTOPRINT],a
.underflow0
ld a,[H_PASTLEADINGZEROES]
or c
jr z,PrintNumber_PrintLeadingZero
ld a,"0"
add c
ld [hl],a
ld [H_PASTLEADINGZEROES],a
ret
; prints a leading zero unless they are turned off in the flags
PrintNumber_PrintLeadingZero: ; 3d83 (0:3d83)
bit 7,d ; print leading zeroes?
ret z
ld [hl],"0"
ret
; increments the pointer unless leading zeroes are not being printed,
; the number is left-aligned, and no nonzero digits have been printed yet
PrintNumber_AdvancePointer: ; 3d89 (0:3d89)
bit 7,d ; print leading zeroes?
jr nz,.incrementPointer
bit 6,d ; left alignment or right alignment?
jr z,.incrementPointer
ld a,[H_PASTLEADINGZEROES]
and a
ret z
.incrementPointer
inc hl
ret
; calls a function from a table of function pointers
; INPUT:
; a = index within table
; hl = address of function pointer table
CallFunctionInTable: ; 3d97 (0:3d97)
push hl
push de
push bc
add a
ld d,0
ld e,a
add hl,de
ld a,[hli]
ld h,[hl]
ld l,a
ld de,.returnAddress
push de
jp [hl]
.returnAddress
pop bc
pop de
pop hl
ret
; searches an array at hl for the value in a.
; skips (de 1) bytes between reads, so to check every byte, de should be 1.
; if found, returns count in b and sets carry.
IsInArray: ; 3dab (0:3dab)
ld b,0
; fall through
IsInArrayCummulativeCount: ; 3dad (0:3dad)
ld c,a
.loop
ld a,[hl]
cp a,$FF
jr z,.NotInArray
cp c
jr z,.InArray
inc b
add hl,de
jr .loop
.NotInArray
and a
ret
.InArray
scf
ret
; known jump sources: 656e (1:656e), ef9e (3:6f9e), 130ce (4:70ce), 132d9 (4:72d9), 133f9 (4:73f9), 1da79 (7:5a79), 71ca5 (1c:5ca5)
Func_3dbe: ; 3dbe (0:3dbe)
call CleanLCD_OAM
ld a, $1
ld [$cfcb], a
call Func_3e08
call LoadScreenTilesFromBuffer2
call LoadTextBoxTilePatterns
call GoPAL_SET_CF1C
jr Delay3
; 3dd4 (0:3dd4)
; calls GBPalWhiteOut and then Delay3
GBPalWhiteOutWithDelay3: ; 3dd4 (0:3dd4)
call GBPalWhiteOut
Delay3: ; 3dd7 (0:3dd7)
; call Delay with a parameter of 3
ld c,3
jp DelayFrames
; resets BGP and OBP0 to their usual colors
GBPalNormal: ; 3ddc (0:3ddc)
ld a,%11100100
ld [rBGP],a
ld a,%11010000
ld [rOBP0],a
ret
; makes all palette colors white
GBPalWhiteOut: ; 3de5 (0:3de5)
xor a
ld [rBGP],a
ld [rOBP0],a
ld [rOBP1],a
ret
GoPAL_SET_CF1C: ; 3ded (0:3ded)
ld b,$ff
GoPAL_SET: ; 3def (0:3def)
ld a,[$cf1b]
and a
ret z
ld a,$45
jp Predef
; known jump sources: 129eb (4:69eb), 12ed1 (4:6ed1), 3ce91 (f:4e91)
Func_3df9: ; 3df9 (0:3df9)
ld a, e
cp $1b
ld d, $0
jr nc, .asm_3e06
cp $a
inc d
jr nc, .asm_3e06
inc d
.asm_3e06
ld [hl], d
ret
; known jump sources: 3dc6 (0:3dc6), 653b (1:653b)
Func_3e08: ; 3e08 (0:3e08)
ld hl, $cfc4
ld a, [hl]
push af
res 0, [hl]
push hl
xor a
ld [W_SPRITESETID], a ; $d3a8
call DisableLCD
ld b, BANK(InitMapSprites)
ld hl, InitMapSprites
call Bankswitch ; indirect jump to InitMapSprites (1785b (5:785b))
call EnableLCD
pop hl
pop af
ld [hl], a
call LoadPlayerSpriteGraphics
call LoadFontTilePatterns
jp UpdateSprites
; 3e2e (0:3e2e)
GiveItem: ; 3e2e (0:3e2e)
; Give player quantity c of item b, and copy item name to $cf4b.
; Set carry on success. If no room in bag, reset carry.
ld a, b
ld [$d11e], a
ld [$cf91], a
ld a, c
ld [$cf96], a
ld hl,W_NUMBAGITEMS
call AddItemToInventory
ret nc
call GetItemName ; $2fcf
call CopyStringToCF4B
scf
ret
GivePokemon: ; 3e48 (0:3e48)
ld a, b
ld [$cf91], a
ld a, c
ld [$d127], a
xor a
ld [$cc49], a
ld b, BANK(Func_4fda5)
ld hl, Func_4fda5
jp Bankswitch
GenRandom: ; 3e5c (0:3e5c)
; store a random 8-bit value in a
push hl
push de
push bc
ld b,BANK(GenRandom_)
ld hl,GenRandom_
call Bankswitch
ld a,[H_RAND1]
pop bc
pop de
pop hl
ret
Predef: ; 3e6d (0:3e6d)
; runs a predefined ASM command, where the command ID is read from $D0B7
; $3E6D grabs the ath pointer from PredefPointers and executes it
ld [$CC4E],a ; save the predef routine's ID for later
ld a,[H_LOADEDROMBANK]
ld [$CF12],a
; save bank and call 13:7E49
push af
ld a,BANK(GetPredefPointer)
ld [H_LOADEDROMBANK],a
ld [$2000],a
call GetPredefPointer
; call the predef function
; ($D0B7 has the bank of the predef routine)
ld a,[$D0B7]
ld [H_LOADEDROMBANK],a
ld [$2000],a
ld de,.Return
push de
jp [hl]
; after the predefined function finishes it returns here
.Return
pop af
ld [H_LOADEDROMBANK],a
ld [$2000],a
ret
;loads hl from cc4f, de from cc51, and bc from cc53
Load16BitRegisters: ; 3e94 (0:3e94)
ld a, [$cc4f]
ld h, a
ld a, [$cc50]
ld l, a
ld a, [$cc51]
ld d, a
ld a, [$cc52]
ld e, a
ld a, [$cc53]
ld b, a
ld a, [$cc54]
ld c, a
ret
; 0x3ead
; known jump sources: 75769 (1d:5769), 75837 (1d:5837)
Func_3ead: ; 3ead (0:3ead)
ld b, BANK(Func_1eb0a)
ld hl, Func_1eb0a
jp Bankswitch ; indirect jump to Func_1eb0a (1eb0a (7:6b0a))
; known jump sources: 46b (0:46b)
Func_3eb5: ; 3eb5 (0:3eb5)
ld a, [H_LOADEDROMBANK]
push af
ld a, [H_CURRENTPRESSEDBUTTONS]
bit 0, a
jr z, .asm_3eea
ld a, $11
ld [$2000], a
ld [H_LOADEDROMBANK], a
call Func_469a0
ld a, [$FF00+$ee]
and a
jr nz, .asm_3edd
ld a, [$cd3e]
ld [$2000], a
ld [H_LOADEDROMBANK], a
ld de, $3eda
push de
jp [hl]
xor a
jr .asm_3eec
.asm_3edd
ld b, BANK(Func_fb50)
ld hl, Func_fb50
call Bankswitch ; indirect jump to Func_fb50 (fb50 (3:7b50))
ld a, [$FF00+$db]
and a
jr z, .asm_3eec
.asm_3eea
ld a, $ff
.asm_3eec
ld [$FF00+$eb], a
pop af
ld [$2000], a
ld [H_LOADEDROMBANK], a
ret
; known jump sources: fb74 (3:7b74), 1ea22 (7:6a22), 1eb88 (7:6b88), 1eb92 (7:6b92), 1ebd9 (7:6bd9), 526ab (14:66ab), 526e0 (14:66e0), 5dbba (17:5bba), 5dbd0 (17:5bd0), 5de0e (17:5e0e), 5de7a (17:5e7a), 62526 (18:6526), 766b5 (1d:66b5)
Func_3ef5: ; 3ef5 (0:3ef5)
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
ld hl, $3f22
call Func_3f0f
ld hl, $cf11
set 0, [hl]
call DisplayTextID
; known jump sources: 738f4 (1c:78f4)
Func_3f05: ; 3f05 (0:3f05)
ld hl, W_MAPTEXTPTR ; $d36c
ld a, [$FF00+$ec]
ld [hli], a
ld a, [$FF00+$ed]
ld [hl], a
ret
; known jump sources: 3efa (0:3efa), 738fd (1c:78fd)
Func_3f0f: ; 3f0f (0:3f0f)
ld a, [W_MAPTEXTPTR] ; $d36c
ld [$FF00+$ec], a
ld a, [$d36d]
ld [$FF00+$ed], a
ld a, l
ld [W_MAPTEXTPTR], a ; $d36c
ld a, h
ld [$d36d], a
ret
; 3f22 (0:3f22)
; 0x3F22
dw $66ee
dw $66f8
dw $5b8e
dw $5b81
dw $6960
dw $697e
dw $6983
dw $6cbd
dw $5bbe
dw $5ba8
dw $5bd4
dw $6453
dw $6458
dw $6511
dw $64a3
dw $64a8
dw $64ad
dw $64b2
dw $64d0
dw $64d5
dw $6502
dw $64da
dw $64df
dw $64e4
dw $64b7
dw $64bc
dw $64c1
dw $64c6
dw $64cb
dw $6508
dw $6529
dw $69aa
dw $5ced
dw $5865
dw $5878
dw FoundHiddenItemText
dw HiddenItemBagFullText
dw $5df7
dw $6a3d
dw $7e79
dw $7e7e
dw $7e83
dw FoundHiddenCoinsText
dw DroppedHiddenCoinsText
dw $6bdd
dw $6be2
dw $6c05
dw $6b69
dw $6a25
dw $7f37
dw $7f32
dw $5c29
dw $69a4
dw $6a2a
dw $6a10
dw $6a1d
dw $6953
dw $7bbf
dw $5ec8
dw $5edb
dw $5eef
dw $5f02
dw $7c12
dw $7be8
dw $7c0d
dw $7c45
SECTION "bank1",ROMX,BANK[$1]
SpriteFacingAndAnimationTable: ; 4000 (1:4000)
dw SpriteFacingDownAndStanding, SpriteOAMParameters ; facing down, walk animation frame 0
dw SpriteFacingDownAndWalking, SpriteOAMParameters ; facing down, walk animation frame 1
dw SpriteFacingDownAndStanding, SpriteOAMParameters ; facing down, walk animation frame 2
dw SpriteFacingDownAndWalking, SpriteOAMParametersFlipped ; facing down, walk animation frame 3
dw SpriteFacingUpAndStanding, SpriteOAMParameters ; facing up, walk animation frame 0
dw SpriteFacingUpAndWalking, SpriteOAMParameters ; facing up, walk animation frame 1
dw SpriteFacingUpAndStanding, SpriteOAMParameters ; facing up, walk animation frame 2
dw SpriteFacingUpAndWalking, SpriteOAMParametersFlipped ; facing up, walk animation frame 3
dw SpriteFacingLeftAndStanding, SpriteOAMParameters ; facing left, walk animation frame 0
dw SpriteFacingLeftAndWalking, SpriteOAMParameters ; facing left, walk animation frame 1
dw SpriteFacingLeftAndStanding, SpriteOAMParameters ; facing left, walk animation frame 2
dw SpriteFacingLeftAndWalking, SpriteOAMParameters ; facing left, walk animation frame 3
dw SpriteFacingLeftAndStanding, SpriteOAMParametersFlipped ; facing right, walk animation frame 0
dw SpriteFacingLeftAndWalking, SpriteOAMParametersFlipped ; facing right, walk animation frame 1
dw SpriteFacingLeftAndStanding, SpriteOAMParametersFlipped ; facing right, walk animation frame 2
dw SpriteFacingLeftAndWalking, SpriteOAMParametersFlipped ; facing right, walk animation frame 3
dw SpriteFacingDownAndStanding, SpriteOAMParameters ; ---
dw SpriteFacingDownAndStanding, SpriteOAMParameters ; This table is used for sprites $a and $b.
dw SpriteFacingDownAndStanding, SpriteOAMParameters ; All orientation and animation parameters
dw SpriteFacingDownAndStanding, SpriteOAMParameters ; lead to the same result. Used for immobile
dw SpriteFacingDownAndStanding, SpriteOAMParameters ; sprites like items on the ground
dw SpriteFacingDownAndStanding, SpriteOAMParameters ; ---
dw SpriteFacingDownAndStanding, SpriteOAMParameters
dw SpriteFacingDownAndStanding, SpriteOAMParameters
dw SpriteFacingDownAndStanding, SpriteOAMParameters
dw SpriteFacingDownAndStanding, SpriteOAMParameters
dw SpriteFacingDownAndStanding, SpriteOAMParameters
dw SpriteFacingDownAndStanding, SpriteOAMParameters
dw SpriteFacingDownAndStanding, SpriteOAMParameters
dw SpriteFacingDownAndStanding, SpriteOAMParameters
dw SpriteFacingDownAndStanding, SpriteOAMParameters
dw SpriteFacingDownAndStanding, SpriteOAMParameters
SpriteFacingDownAndStanding: ; 4080 (1:4080)
db $00,$01,$02,$03
SpriteFacingDownAndWalking: ; 4084 (1:4084)
db $80,$81,$82,$83
SpriteFacingUpAndStanding: ; 4088 (1:4088)
db $04,$05,$06,$07
SpriteFacingUpAndWalking: ; 408c (1:408c)
db $84,$85,$86,$87
SpriteFacingLeftAndStanding: ; 4090 (1:4090)
db $08,$09,$0a,$0b
SpriteFacingLeftAndWalking: ; 4094 (1:4094)
db $88,$89,$8a,$8b
SpriteOAMParameters: ; 4098 (1:4098)
db $00,$00, $00 ; top left
db $00,$08, $00 ; top right
db $08,$00, OAMFLAG_CANBEMASKED ; bottom left
db $08,$08, OAMFLAG_CANBEMASKED | OAMFLAG_ENDOFDATA ; bottom right
SpriteOAMParametersFlipped: ; 40a4 (1:40a4)
db $00,$08, OAMFLAG_VFLIPPED
db $00,$00, OAMFLAG_VFLIPPED
db $08,$08, OAMFLAG_VFLIPPED | OAMFLAG_CANBEMASKED
db $08,$00, OAMFLAG_VFLIPPED | OAMFLAG_CANBEMASKED | OAMFLAG_ENDOFDATA
; known jump sources: 945 (0:945)
Func_40b0: ; 40b0 (1:40b0)
xor a
ld [$cf0b], a
ld [$d700], a
ld [W_ISINBATTLE], a ; $d057
ld [$d35d], a
ld [$cf10], a
ld [H_CURRENTPRESSEDBUTTONS], a
ld [$cc57], a
ld [W_FLAGS_CD60], a
ld [$FF00+$9f], a
ld [$FF00+$a0], a
ld [$FF00+$a1], a
call HasEnoughMoney
jr c, .asm_40ff
ld a, [W_PLAYERMONEY3] ; $d347
ld [$FF00+$9f], a
ld a, [W_PLAYERMONEY2] ; $d348
ld [$FF00+$a0], a
ld a, [W_PLAYERMONEY1] ; $d349
ld [$FF00+$a1], a
xor a
ld [$FF00+$a2], a
ld [$FF00+$a3], a
ld a, $2
ld [$FF00+$a4], a
ld a, $d
call Predef ; indirect jump to Func_f71e (f71e (3:771e))
ld a, [$FF00+$a2]
ld [W_PLAYERMONEY3], a ; $d347
ld a, [$FF00+$a3]
ld [W_PLAYERMONEY2], a ; $d348
ld a, [$FF00+$a4]
ld [W_PLAYERMONEY1], a ; $d349
.asm_40ff
ld hl, $d732
set 2, [hl]
res 3, [hl]
set 6, [hl]
ld a, $ff
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, $7
jp Predef ; indirect jump to HealParty (f6a5 (3:76a5))
; 4112 (1:4112)
MewPicFront: ; 4112 (1:4112)
INCBIN "pic/bmon/mew.pic"
MewPicBack: ; 4205 (1:4205)
INCBIN "pic/monback/mewb.pic"
; 0x425b
MewBaseStats: ; 425b (1:425b)
db DEX_MEW ; pokedex id
db 100 ; base hp
db 100 ; base attack
db 100 ; base defense
db 100 ; base speed
db 100 ; base special
db PSYCHIC ; species type 1
db PSYCHIC ; species type 2
db 45 ; catch rate
db 64 ; base exp yield
db $55 ; sprite dimensions
dw MewPicFront
dw MewPicBack
; attacks known at lvl 0
db POUND
db 0
db 0
db 0
db 3 ; growth rate
; include learnset directly
db %11111111
db %11111111
db %11111111
db %11111111
db %11111111
db %11111111
db %11111111
db %11111111 ; usually spacing
; known jump sources: 3c17f (f:417f)
Func_4277: ; 4277 (1:4277)
ld hl, $cce9
ld a, [hl]
and a
jr z, .asm_4284
dec [hl]
ld hl, UnnamedText_42a7 ; $42a7
jr .asm_429f
.asm_4284
dec hl
ld a, [hl]
and a
ret z
dec [hl]
ld hl, UnnamedText_42ac ; $42ac
jr nz, .asm_429f
push hl
ld a, [$cfe5]
ld [$d0b5], a
call GetMonHeader
ld a, [W_MONHCATCHRATE]
ld [$d007], a
pop hl
.asm_429f
push hl
call LoadScreenTilesFromBuffer1
pop hl
jp PrintText
; 42a7 (1:42a7)
UnnamedText_42a7: ; 42a7 (1:42a7)
TX_FAR SafariZoneEatingText
db $50
; 0x42a7 + 5 bytes
UnnamedText_42ac: ; 42ac (1:42ac)
TX_FAR SafariZoneAngryText
db $50
; 0x42ac + 5 bytes
; copy text of fixed length $b (like player name, rival name, mon names, ...)
CopyFixedLengthText: ; 42b1 (1:42b1)
ld bc, $b
jp CopyData
Func_42b7: ; 42b7 (1:42b7)
ld hl, NintenText
ld de, W_PLAYERNAME ; $d158
call CopyFixedLengthText
ld hl, SonyText
ld de, W_RIVALNAME ; $d34a
call CopyFixedLengthText
xor a
ld [$FF00+$b0], a
ld [$d358], a
ld hl, $d732
ld [hli], a
ld [hli], a
ld [hl], a
ld a, $1f
ld [$c0ef], a
ld [$c0f0], a
; known jump sources: 5526 (1:5526), 5b89 (1:5b89)
Func_42dd: ; 42dd (1:42dd)
call GBPalWhiteOut
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
xor a
ld [$FF00+$d7], a
ld [$FF00+$ae], a
ld a, $40
ld [$FF00+$af], a
ld a, $90
ld [$FF00+$b0], a
call ClearScreen
call DisableLCD
call LoadFontTilePatterns
ld hl, NintendoCopyrightLogoGraphics ; $60c8
ld de, $9410
ld bc, $50
ld a, BANK(NintendoCopyrightLogoGraphics)
call FarCopyData2
ld hl, GamefreakLogoGraphics ; $61f8
ld de, $9460
ld bc, $90
ld a, BANK(GamefreakLogoGraphics)
call FarCopyData2
ld hl, PokemonLogoGraphics ; $5380
ld de, $8800
ld bc, $600
ld a, BANK(PokemonLogoGraphics)
call FarCopyData2 ; first chunk
ld hl, PokemonLogoGraphics+$600 ; $5980
ld de, $9310
ld bc, $100
ld a, BANK(PokemonLogoGraphics)
call FarCopyData2 ; second chunk
ld hl, Version_GFX ; $402f
; 4335 (1:4335)
; 0x4335
IF _RED
ld de,$9600 ; where to put redgreenversion.2bpp in the VRAM
ld bc,$50 ; how big that file is
ENDC
IF _BLUE
ld de,$9610 ; where to put blueversion.2bpp in the VRAM
ld bc,$40 ; how big that file is
ENDC
ld a, BANK(Version_GFX)
call FarCopyDataDouble
call Func_4519
FuncCoord 2, 1 ; $c3b6
ld hl, Coord
ld a, $80
ld de, $14
ld c, $6
.asm_434d
ld b, $10
push hl
.asm_4350
ld [hli], a
inc a
dec b
jr nz, .asm_4350
pop hl
add hl, de
dec c
jr nz, .asm_434d
FuncCoord 2, 7 ; $c42e
ld hl, Coord
ld a, $31
ld b, $10
.asm_4361
ld [hli], a
inc a
dec b
jr nz, .asm_4361
call Func_44dd
ld hl, $c328
ld a, $74
ld [hl], a
FuncCoord 2, 17 ; $c4f6
ld hl, Coord
ld de, .titlescreenTilemap ; $437f
ld b, $10
.asm_4377
ld a, [de]
ld [hli], a
inc de
dec b
jr nz, .asm_4377
jr .asm_438f
.titlescreenTilemap ; 437f (1:437f)
db $41,$42,$43,$42,$44,$42,$45,$46,$47,$48,$49,$4A,$4B,$4C,$4D,$4E ; ©'95.'96.'98 GAME FREAK inc.
.asm_438f
call SaveScreenTilesToBuffer2
call LoadScreenTilesFromBuffer2
call EnableLCD
; 4398 (1:4398)
IF _RED
ld a,CHARMANDER ; which Pokemon to show first on the title screen
ENDC
IF _BLUE
ld a,SQUIRTLE ; which Pokemon to show first on the title screen
ENDC
ld [W_WHICHTRADE], a ; $cd3d
call Func_4524
ld a, $9b
call Func_4533
call SaveScreenTilesToBuffer1
ld a, $40
ld [$FF00+$b0], a
call LoadScreenTilesFromBuffer2
ld a, $98
call Func_4533
ld b, $6
call GoPAL_SET
call GBPalNormal
ld a, $e4
ld [rOBP0], a ; $FF00+$48
ld bc, $ffaf
ld hl, .unknown_43db ; $43db
.asm_43c6
ld a, [hli]
and a
jr z, .asm_43f4
ld d, a
cp $fd
jr nz, .asm_43d4
ld a, $bc
call PlaySound
.asm_43d4
ld a, [hli]
ld e, a
call .asm_43ea
jr .asm_43c6
.unknown_43db: ; 43db (1:43db)
INCBIN "baserom.gbc",$43db,$43ea - $43db
.asm_43ea
call DelayFrame
ld a, [bc]
add d
ld [bc], a
dec e
jr nz, .asm_43ea
ret
.asm_43f4
call LoadScreenTilesFromBuffer1
ld c, $24
call DelayFrames
ld a, $bd
call PlaySound
call PrintGameVersionOnTitleScreen
ld a, $90
ld [$FF00+$b0], a
ld d, $90
.asm_440a
ld h, d
ld l, $40
call Func_44cf
ld h, $0
ld l, $50
call Func_44cf
ld a, d
add $4
ld d, a
and a
jr nz, .asm_440a
ld a, $9c
call Func_4533
call LoadScreenTilesFromBuffer2
call PrintGameVersionOnTitleScreen
call Delay3
call WaitForSoundToFinish
ld a, (Music_TitleScreen - $4000) / 3
ld [$c0ee], a
call PlaySound
xor a
ld [$cc5b], a
.asm_443b
ld c, $c8
call CheckForUserInterruption
jr c, .asm_4459
call Func_44c1
ld c, $1
call CheckForUserInterruption
jr c, .asm_4459
ld b, BANK(Func_372ac)
ld hl, Func_372ac
call Bankswitch ; indirect jump to Func_372ac (372ac (d:72ac))
call Func_4496
jr .asm_443b
.asm_4459
ld a, [W_WHICHTRADE] ; $cd3d
call PlayCry
call WaitForSoundToFinish
call GBPalWhiteOutWithDelay3
call CleanLCD_OAM
xor a
ld [$FF00+$b0], a
inc a
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
call ClearScreen
ld a, $98
call Func_4533
ld a, $9c
call Func_4533
call Delay3
call LoadGBPal
ld a, [H_CURRENTPRESSEDBUTTONS]
ld b, a
and $46
cp $46
jp z, Func_448e
jp MainMenu
; known jump sources: 4488 (1:4488)
Func_448e: ; 448e (1:448e)
ld b, BANK(Func_1c98a)
ld hl, Func_1c98a
jp Bankswitch ; indirect jump to Func_1c98a (1c98a (7:498a))
; known jump sources: 4454 (1:4454)
Func_4496: ; 4496 (1:4496)
ld a, $98
call Func_4533
.asm_449b
call GenRandom
and $f
ld c, a
ld b, $0
ld hl, TitleMons ; $4588
add hl, bc
ld a, [hl]
ld hl, W_WHICHTRADE ; $cd3d
cp [hl]
jr z, .asm_449b
ld [hl], a
call Func_4524
ld a, $90
ld [$FF00+$b0], a
ld d, $1
ld b, BANK(LoadScreenTilesFromBuffer18)
ld hl, LoadScreenTilesFromBuffer18
call Bankswitch ; indirect jump to LoadScreenTilesFromBuffer18 (37258 (d:7258))
ret
; known jump sources: 4442 (1:4442)
Func_44c1: ; 44c1 (1:44c1)
ld d, $0
ld b, BANK(LoadScreenTilesFromBuffer18)
ld hl, LoadScreenTilesFromBuffer18
call Bankswitch ; indirect jump to LoadScreenTilesFromBuffer18 (37258 (d:7258))
xor a
ld [$FF00+$b0], a
ret
; known jump sources: 440d (1:440d), 4414 (1:4414), 44d2 (1:44d2)
Func_44cf: ; 44cf (1:44cf)
ld a, [$FF00+$44]
cp l
jr nz, Func_44cf
ld a, h
ld [rSCX], a ; $FF00+$43
.asm_44d7
ld a, [$FF00+$44]
cp h
jr z, .asm_44d7
ret
; known jump sources: 4366 (1:4366)
Func_44dd: ; 44dd (1:44dd)
ld hl, PlayerCharacterTitleGraphics ; $66a8
ld de, $8000
ld bc, $230
ld a, BANK(PlayerCharacterTitleGraphics)
call FarCopyData2
call CleanLCD_OAM
xor a
ld [W_WHICHTRADE], a ; $cd3d
ld hl, W_OAMBUFFER
ld de, $605a
ld b, $7
.asm_44fa
push de
ld c, $5
.asm_44fd
ld a, d
ld [hli], a
ld a, e
ld [hli], a
add $8
ld e, a
ld a, [W_WHICHTRADE] ; $cd3d
ld [hli], a
inc a
ld [W_WHICHTRADE], a ; $cd3d
inc hl
dec c
jr nz, .asm_44fd
pop de
ld a, $8
add d
ld d, a
dec b
jr nz, .asm_44fa
ret
; known jump sources: 4340 (1:4340)
Func_4519: ; 4519 (1:4519)
ld hl, $9800
ld bc, $800
ld a, $7f
jp FillMemory
; known jump sources: 439d (1:439d), 44af (1:44af)
Func_4524: ; 4524 (1:4524)
ld [$cf91], a
ld [$d0b5], a
FuncCoord 5, 10 ; $c46d
ld hl, Coord
call GetMonHeader
jp LoadFrontSpriteByMonIndex
; known jump sources: 43a2 (1:43a2), 43b1 (1:43b1), 4420 (1:4420), 4473 (1:4473), 4478 (1:4478), 4498 (1:4498)
Func_4533: ; 4533 (1:4533)
ld [$FF00+$bd], a
jp Delay3
; known jump sources: 41894 (10:5894)
Func_4538: ; 4538 (1:4538)
xor a
ld [$FF00+$b0], a
call ClearScreen
call LoadTextBoxTilePatterns
; known jump sources: 741fa (1d:41fa)
Func_4541: ; 4541 (1:4541)
ld de, NintendoCopyrightLogoGraphics ; $60c8
ld hl, $9600
ld bc, (BANK(NintendoCopyrightLogoGraphics) << 8) + $1c
call CopyVideoData
FuncCoord 2, 7 ; $c42e
ld hl, Coord
ld de, CopyrightTextString ; $4556
jp PlaceString
CopyrightTextString: ; 4556 (1:4556)
db $60,$61,$62,$61,$63,$61,$64,$7F,$65,$66,$67,$68,$69,$6A,$4E ; ©'95.'96.'98 Nintendo
db $60,$61,$62,$61,$63,$61,$64,$7F,$6B,$6C,$6D,$6E,$6F,$70,$71,$72,$4E ; ©'95.'96.'98 Creatures inc.
db $60,$61,$62,$61,$63,$61,$64,$7F,$73,$74,$75,$76,$77,$78,$79,$7A,$7B,"@" ; ©'95.'96.'98 GAME FREAK inc.
TitleMons: ; 4588 (1:4588)
; mons on the title screen are randomly chosen from here
IF _RED
db CHARMANDER
db SQUIRTLE
db BULBASAUR
db WEEDLE
db NIDORAN_M
db SCYTHER
db PIKACHU
db CLEFAIRY
db RHYDON
db ABRA
db GASTLY
db DITTO
db PIDGEOTTO
db ONIX
db PONYTA
db MAGIKARP
ENDC
IF _GREEN
db BULBASAUR
db CHARMANDER
db SQUIRTLE
db CATERPIE
db NIDORAN_F
db PINSIR
db PIKACHU
db CLEFAIRY
db RHYDON
db ABRA
db GASTLY
db DITTO
db PIDGEOTTO
db ONIX
db PONYTA
db MAGIKARP
ENDC
IF _BLUE
db SQUIRTLE
db CHARMANDER
db BULBASAUR
db MANKEY
db HITMONLEE
db VULPIX
db CHANSEY
db AERODACTYL
db JOLTEON
db SNORLAX
db GLOOM
db POLIWAG
db DODUO
db PORYGON
db GENGAR
db RAICHU
ENDC
; prints version text (red, blue)
PrintGameVersionOnTitleScreen: ; 4598 (1:4598)
FuncCoord 7, 8 ; $c447
ld hl, Coord
ld de, VersionOnTitleScreenText ; $45a1
jp PlaceString
; 45a1 (1:45a1)
; these point to special tiles specifically loaded for that purpose ad are no usual text
VersionOnTitleScreenText: ; 45a1 (1:45a1)
IF _RED
db $60,$61,$7F,$65,$66,$67,$68,$69,$50 ; "Red Version"
ENDC
IF _BLUE
db $61,$62,$63,$64,$65,$66,$67,$68,$50 ; "Blue Version"
ENDC
NintenText: ; 45aa (1:45aa)
db "NINTEN@"
SonyText: ; 45b1 (1:45b1)
db "SONY@"
; loads pokemon data from one of multiple sources to $cf98
; loads base stats to $d0b8
; INPUT:
; [$cf92] = index of pokemon within party/box
; [$cc49] = source
; 00: player's party
; 01: enemy's party
; 02: current box
; 03: daycare
; OUTPUT:
; [$cf91] = pokemon ID
; $cf98 = base address of pokemon data
; $d0b8 = base address of base stats
LoadMonData_: ; 45b6 (1:45b6)
ld a,[$da5f] ; daycare pokemon ID
ld [$cf91],a
ld a,[$cc49]
cp a,$03
jr z,.GetMonHeader
ld a,[$cf92]
ld e,a
ld hl, Func_39c37
ld b, BANK(Func_39c37)
call Bankswitch ; get pokemon ID
.GetMonHeader
ld a,[$cf91]
ld [$d0b5],a ; input for GetMonHeader
call GetMonHeader ; load base stats to $d0b8
ld hl,W_PARTYMON1DATA
ld bc,44
ld a,[$cc49]
cp a,$01
jr c,.getMonEntry
ld hl,$d8a4 ; enemy pokemon 1 data
jr z,.getMonEntry
cp a,$02
ld hl,W_BOXMON1DATA ; box pokemon 1 data
ld bc,33
jr z,.getMonEntry
ld hl,$da5f ; daycare pokemon data
jr .copyMonData
.getMonEntry ; add the product of the index and the size of each entry
ld a,[$cf92]
call AddNTimes
.copyMonData
ld de,$cf98
ld bc,44
jp CopyData
ItemPrices: ; 4608 (1:4608)
db $00,$00,$00
db $00,$12,$00
db $00,$06,$00
db $00,$02,$00
db $00,$00,$00
db $00,$00,$00
db $00,$00,$00
db $00,$10,$00
db $00,$00,$00
db $00,$00,$00
db $00,$01,$00
db $00,$02,$50
db $00,$02,$50
db $00,$02,$00
db $00,$02,$00
db $00,$30,$00
db $00,$25,$00
db $00,$15,$00
db $00,$07,$00
db $00,$03,$00
db $00,$00,$00
db $00,$00,$00
db $00,$00,$00
db $00,$00,$00
db $00,$00,$00
db $00,$00,$00
db $00,$00,$00
db $00,$00,$00
db $00,$05,$50
db $00,$03,$50
db $00,$00,$00
db $00,$21,$00
db $00,$21,$00
db $00,$21,$00
db $00,$98,$00
db $00,$98,$00
db $00,$98,$00
db $00,$98,$00
db $00,$98,$00
db $00,$48,$00
db $00,$00,$00
db $00,$00,$00
db $00,$00,$00
db $00,$00,$00
db $00,$00,$00
db $00,$09,$50
db $00,$21,$00
db $00,$00,$00
db $01,$00,$00
db $00,$98,$00
db $00,$10,$00
db $00,$06,$00
db $00,$15,$00
db $00,$40,$00
db $00,$07,$00
db $00,$05,$00
db $00,$07,$00
db $00,$06,$50
db $00,$00,$10
db $00,$02,$00
db $00,$03,$00
db $00,$03,$50
db $00,$00,$00
db $00,$00,$00
db $00,$05,$00
db $00,$05,$50
db $00,$03,$50
db $00,$03,$50
db $00,$00,$00
db $00,$00,$00
db $00,$00,$00
db $00,$00,$00
db $00,$00,$00
db $00,$00,$00
db $00,$00,$00
db $00,$00,$00
db $00,$00,$00
db $00,$00,$00
db $00,$00,$00
db $00,$00,$00
db $00,$00,$00
db $00,$00,$00
db $00,$00,$00
db $00,$00,$00
db $00,$00,$00
db $00,$00,$00
db $00,$00,$00
db $00,$00,$00
db $00,$00,$00
db $00,$00,$00
db $00,$00,$00
db $00,$00,$00
db $00,$00,$00
db $00,$00,$00
db $00,$00,$00
db $00,$00,$00
db $00,$00,$00
ItemNames: ; 472b (1:472b)
db "MASTER BALL@"
db "ULTRA BALL@"
db "GREAT BALL@"
db "POKé BALL@"
db "TOWN MAP@"
db "BICYCLE@"
db "?????@"
db "SAFARI BALL@"
db "POKéDEX@"
db "MOON STONE@"
db "ANTIDOTE@"
db "BURN HEAL@"
db "ICE HEAL@"
db "AWAKENING@"
db "PARLYZ HEAL@"
db "FULL RESTORE@"
db "MAX POTION@"
db "HYPER POTION@"
db "SUPER POTION@"
db "POTION@"
db "BOULDERBADGE@"
db "CASCADEBADGE@"
db "THUNDERBADGE@"
db "RAINBOWBADGE@"
db "SOULBADGE@"
db "MARSHBADGE@"
db "VOLCANOBADGE@"
db "EARTHBADGE@"
db "ESCAPE ROPE@"
db "REPEL@"
db "OLD AMBER@"
db "FIRE STONE@"
db "THUNDERSTONE@"
db "WATER STONE@"
db "HP UP@"
db "PROTEIN@"
db "IRON@"
db "CARBOS@"
db "CALCIUM@"
db "RARE CANDY@"
db "DOME FOSSIL@"
db "HELIX FOSSIL@"
db "SECRET KEY@"
db "?????@"
db "BIKE VOUCHER@"
db "X ACCURACY@"
db "LEAF STONE@"
db "CARD KEY@"
db "NUGGET@"
db "PP UP@"
db "POKé DOLL@"
db "FULL HEAL@"
db "REVIVE@"
db "MAX REVIVE@"
db "GUARD SPEC.@"
db "SUPER REPEL@"
db "MAX REPEL@"
db "DIRE HIT@"
db "COIN@"
db "FRESH WATER@"
db "SODA POP@"
db "LEMONADE@"
db "S.S.TICKET@"
db "GOLD TEETH@"
db "X ATTACK@"
db "X DEFEND@"
db "X SPEED@"
db "X SPECIAL@"
db "COIN CASE@"
db "OAK's PARCEL@"
db "ITEMFINDER@"
db "SILPH SCOPE@"
db "POKé FLUTE@"
db "LIFT KEY@"
db "EXP.ALL@"
db "OLD ROD@"
db "GOOD ROD@"
db "SUPER ROD@"
db "PP UP@"
db "ETHER@"
db "MAX ETHER@"
db "ELIXER@"
db "MAX ELIXER@"
db "B2F@"
db "B1F@"
db "1F@"
db "2F@"
db "3F@"
db "4F@"
db "5F@"
db "6F@"
db "7F@"
db "8F@"
db "9F@"
db "10F@"
db "11F@"
db "B4F@"
UnusedNames: ; 4a92 (1:4a92)
db "かみなりバッヂ@"
db "かいがらバッヂ@"
db "おじぞうバッヂ@"
db "はやぶさバッヂ@"
db "ひんやりバッヂ@"
db "なかよしバッヂ@"
db "バラバッヂ@"
db "ひのたまバッヂ@"
db "ゴールドバッヂ@"
db "たまご@"
db "ひよこ@"
db "ブロンズ@"
db "シルバー@"
db "ゴールド@"
db "プチキャプテン@"
db "キャプテン@"
db "プチマスター@"
db "マスター@"
INCBIN "baserom.gbc",$4b09,$4b0f - $4b09
; calculates the OAM data for all currently visible sprites and writes it to W_OAMBUFFER
PrepareOAMData: ; 4b0f (1:4b0f)
ld a, [$cfcb]
dec a
jr z, .asm_4b1e
cp $ff
ret nz
ld [$cfcb], a
jp ResetLCD_OAM
.asm_4b1e
xor a
ld [$FF00+$90], a
.asm_4b21
ld [$FF00+$8f], a
ld d, $c1
ld a, [$FF00+$8f]
ld e, a
ld a, [de] ; c1x0
and a
jp z, .asm_4bad
inc e
inc e
ld a, [de] ; c1x2 read combined orientation and animation info
ld [$d5cd], a
cp $ff
jr nz, .spriteVisible ; $ff -> offscreen, don't draw
call Func_4bd1
jr .asm_4bad
.spriteVisible
cp $a0
jr c, .considerOrientation ; if >= $a0, ignore the sprite orientation and animation (by using a different conversion table)
and $f
add $10
jr .asm_4b48
.considerOrientation
and $f ; the lower nybble contains orientation and animation info
.asm_4b48
ld l, a
push de
inc d
ld a, e
add $5
ld e, a
ld a, [de] ; c2x7
and $80
ld [$FF00+$94], a ; temp store bit 7 for later use in OAM flags (draws sprite behind background (used for grass))
pop de
ld h, $0
ld bc, SpriteFacingAndAnimationTable
add hl, hl
add hl, hl
add hl, bc ; skip to the table location determined by orientation and animation
ld a, [hli]
ld c, a
ld a, [hli]
ld b, a
ld a, [hli]
ld h, [hl]
ld l, a
call Func_4bd1
ld a, [$FF00+$90]
ld e, a
ld d, $c3 ; W_OAMBUFFER+x is buffer for OAM data
.spriteTilesLoop ; loops 4 times for the 4 tiles a sprite consists of
ld a, [$FF00+$92] ; temp for sprite Y position
add $10 ; Y=16 is top of screen (Y=0 is invisible)
add [hl] ; add Y offset from table
ld [de], a ; write new sprite OAM Y position
inc hl
ld a, [$FF00+$91] ; temp for sprite X position
add $8 ; X=8 is left of screen (X=0 is invisible)
add [hl] ; add X offset from table
inc e
ld [de], a ; write new sprite OAM X position
inc e
ld a, [bc] ; read pattern number offset (accomodates orientation (offset 0,4 or 8) and animation (offset 0 or $80))
inc bc
push bc
ld b, a
ld a, [$d5cd] ; temp copy of c1x2
swap a ; high nybble determines sprite used (0 is always player sprite, next are some npcs)
and $f
cp $b ; sprites $a and $b have no orientation or animation and therefore only 4 tiles
jr nz, .calcTileOffset ; (instead of 12), so tile b's offset is a special case
ld a, $7c ; = $a * 12 + 4
jr .doneCalcTileOffset
.calcTileOffset
sla a
sla a
ld c, a
sla a
add c ; a *= 12 (each sprite consists of 12 tiles)
.doneCalcTileOffset
add b ; add orientation and animation offset
pop bc
ld [de], a ; write OAM sprite pattern number
inc hl
inc e
ld a, [hl]
bit 1, a ; bit 1 is ignored for OAM, it's used here as an "always in foregroud" flag.
jr z, .alwaysInForeground
ld a, [$FF00+$94] ; load bit 7 (set to $80 if sprite is in grass and should be drawn behind it)
or [hl]
.alwaysInForeground
inc hl
ld [de], a ; write OAM sprite flags
inc e
bit 0, a ; test for OAMFLAG_ENDOFDATA
jr z, .spriteTilesLoop
ld a, e
ld [$FF00+$90], a
.asm_4bad
ld a, [$FF00+$8f]
add $10
cp $0
jp nz, .asm_4b21
ld a, [$FF00+$90]
ld l, a
ld h, $c3
ld de, $4
ld b, $a0
ld a, [$d736]
bit 6, a
ld a, $a0
jr z, .clearUnusedOAMEntriesLoop
ld a, $90
.clearUnusedOAMEntriesLoop
cp l
ret z
ld [hl], b
add hl, de
jr .clearUnusedOAMEntriesLoop
; known jump sources: 4b37 (1:4b37), 4b64 (1:4b64)
Func_4bd1: ; 4bd1 (1:4bd1)
inc e
inc e
ld a, [de] ; c1x4
ld [$FF00+$92], a
inc e
inc e
ld a, [de] ; c1x6
ld [$FF00+$91], a
ld a, $4
add e
ld e, a
ld a, [$FF00+$92]
add $4
and $f0
ld [de], a ; c1xa (sprite Y pos (snapped to whole steps (?))
inc e
ld a, [$FF00+$91]
and $f0
ld [de], a ; c1xb (sprite X pos (snapped to whole steps (?))
ret
; known jump sources: 1f9e (0:1f9e)
; copies DMA routine to HRAM. By GB specifications, all DMA needs to be done in HRAM (no other memory section is available during DMA)
WriteDMACodeToHRAM: ; 4bed (1:4bed)
ld c, $80
ld b, $a
ld hl, DMARoutine
.copyLoop
ld a, [hli]
ld [$ff00+c], a
inc c
dec b
jr nz, .copyLoop
ret
; this routine is copied to HRAM and executed there on every VBlank
DMARoutine: ; 4bfb (1:4bfb)
ld a, $c3
ld [$ff00+$46], a ; start DMA
ld a, $28
.waitLoop ; wait for DMA to finish
dec a
jr nz, .waitLoop
ret
; 0x4c05
; known jump sources: 3d638 (f:5638)
Func_4c05: ; 4c05 (1:4c05)
FuncCoord 3, 10 ; $c46b
ld hl, Coord
ld b, $1
ld c, $b
ld a, [W_ISINBATTLE] ; $d057
and a
jr z, .asm_4c17
call TextBoxBorder
jr .asm_4c1a
.asm_4c17
call Func_5ab3
.asm_4c1a
FuncCoord 4, 11 ; $c480
ld hl, Coord
ld de, WaitingText ; $4c28
call PlaceString
ld c, $32
jp DelayFrames
WaitingText: ; 4c28 (1:4c28)
db "Waiting...!@"
; known jump sources: 2438 (0:2438)
_UpdateSprites: ; 4c34 (1:4c34)
ld h, $c1
inc h
ld a, $e ; $c20e
.spriteLoop
ld l, a
sub $e
ld c, a
ld [H_CURRENTSPRITEOFFSET], a
ld a, [hl]
and a
jr z, .skipSprite ; tests $c2Xe
push hl
push de
push bc
call .updateCurrentSprite
pop bc
pop de
pop hl
.skipSprite
ld a, l
add $10 ; move to next sprite
cp $e ; test for overflow (back at $0e)
jr nz, .spriteLoop
ret
.updateCurrentSprite ; 4c54 (1:4c54)
cp $1
jp nz, UpdateNonPlayerSprite
jp UpdatePlayerSprite
; known jump sources: 4c56 (1:4c56)
UpdateNonPlayerSprite: ; 4c5c (1:4c5c)
dec a
swap a
ld [$FF00+$93], a ; $10 * sprite#
ld a, [$cf17] ; some sprite offset?
ld b, a
ld a, [H_CURRENTSPRITEOFFSET]
cp b
jr nz, .unequal
jp Func_5236
.unequal
jp Func_4ed1
; known jump sources: 4e50 (1:4e50), 51af (1:51af)
Func_4c70: ; 4c70 (1:4c70)
nop
ld h, $c1
ld a, [H_CURRENTSPRITEOFFSET]
add $0
ld l, a
ld a, [hl]
and a
ret z
ld a, l
add $3
ld l, a
ld a, [hli]
call Func_4d72
ld a, [hli]
add $4
add b
and $f0
or c
ld [$FF00+$90], a
ld a, [hli]
call Func_4d72
ld a, [hl]
add b
and $f0
or c
ld [$FF00+$91], a
ld a, l
add $7
ld l, a
xor a
ld [hld], a
ld [hld], a
ld a, [$FF00+$91]
ld [hld], a
ld a, [$FF00+$90]
ld [hl], a
xor a
; known jump sources: 4d6e (1:4d6e)
Func_4ca5: ; 4ca5 (1:4ca5)
ld [$FF00+$8f], a
swap a
ld e, a
ld a, [H_CURRENTSPRITEOFFSET]
cp e
jp z, .asm_4d69
ld d, h
ld a, [de]
and a
jp z, .asm_4d69
inc e
inc e
ld a, [de]
inc a
jp z, .asm_4d69
ld a, [H_CURRENTSPRITEOFFSET]
add $a
ld l, a
inc e
ld a, [de]
call Func_4d72
inc e
ld a, [de]
add $4
add b
and $f0
or c
sub [hl]
jr nc, .asm_4cd4
cpl
inc a
.asm_4cd4
ld [$FF00+$90], a
push af
rl c
pop af
ccf
rl c
ld b, $7
ld a, [hl]
and $f
jr z, .asm_4ce6
ld b, $9
.asm_4ce6
ld a, [$FF00+$90]
sub b
ld [$FF00+$92], a
ld a, b
ld [$FF00+$90], a
jr c, .asm_4d01
ld b, $7
dec e
ld a, [de]
inc e
and a
jr z, .asm_4cfa
ld b, $9
.asm_4cfa
ld a, [$FF00+$92]
sub b
jr z, .asm_4d01
jr nc, .asm_4d69
.asm_4d01
inc e
inc l
ld a, [de]
push bc
call Func_4d72
inc e
ld a, [de]
add b
and $f0
or c
pop bc
sub [hl]
jr nc, .asm_4d14
cpl
inc a
.asm_4d14
ld [$FF00+$91], a
push af
rl c
pop af
ccf
rl c
ld b, $7
ld a, [hl]
and $f
jr z, .asm_4d26
ld b, $9
.asm_4d26
ld a, [$FF00+$91]
sub b
ld [$FF00+$92], a
ld a, b
ld [$FF00+$91], a
jr c, .asm_4d41
ld b, $7
dec e
ld a, [de]
inc e
and a
jr z, .asm_4d3a
ld b, $9
.asm_4d3a
ld a, [$FF00+$92]
sub b
jr z, .asm_4d41
jr nc, .asm_4d69
.asm_4d41
ld a, [$FF00+$91]
ld b, a
ld a, [$FF00+$90]
inc l
cp b
jr c, .asm_4d4e
ld b, $c
jr .asm_4d50
.asm_4d4e
ld b, $3
.asm_4d50
ld a, c
and b
or [hl]
ld [hl], a
ld a, c
inc l
inc l
ld a, [$FF00+$8f]
ld de, DiagonalLines ; $4d85
add a
add e
ld e, a
jr nc, .asm_4d62
inc d
.asm_4d62
ld a, [de]
or [hl]
ld [hli], a
inc de
ld a, [de]
or [hl]
ld [hl], a
.asm_4d69
ld a, [$FF00+$8f]
inc a
cp $10
jp nz, Func_4ca5
ret
; known jump sources: 4c80 (1:4c80), 4c8d (1:4c8d), 4cc4 (1:4cc4), 4d05 (1:4d05)
Func_4d72: ; 4d72 (1:4d72)
and a
ld b, $0
ld c, $0
jr z, .asm_4d84
ld c, $9
cp $ff
jr z, .asm_4d83
ld c, $7
ld a, $0
.asm_4d83
ld b, a
.asm_4d84
ret
DiagonalLines: ; 4d85 (1:4d85)
INCBIN "gfx/diagonal_lines.2bpp"
INCBIN "baserom.gbc",$4da5,$4de1 - $4da5
; known jump sources: 24f7 (0:24f7)
PickupItem: ; 4de1 (1:4de1)
call EnableAutoTextBoxDrawing
ld a, [H_DOWNARROWBLINKCNT2] ; $FF00+$8c
ld b, a
ld hl, W_MISSABLEOBJECTLIST
.missableObjectsListLoop
ld a, [hli]
cp $ff
ret z
cp b
jr z, .isMissable
inc hl
jr .missableObjectsListLoop
.isMissable
ld a, [hl]
ld [$FF00+$db], a
ld hl, W_MAPSPRITEEXTRADATA
ld a, [H_DOWNARROWBLINKCNT2] ; $FF00+$8c
dec a
add a
ld d, $0
ld e, a
add hl, de ; seek to item data of found item
ld a, [hl] ; read Item type
ld b, a
ld c, 1 ; quantity is 1
call GiveItem
jr nc, .BagFull
ld a, [$FF00+$db]
ld [$cc4d], a
ld a, $11
call Predef ; indirect jump to RemoveMissableObject (f1d7 (3:71d7))
ld a, $1
ld [$cc3c], a
ld hl, FoundItemText
jr .printText
.BagFull
ld hl, NoMoreRoomForItemText
.printText
call PrintText
ret
FoundItemText: ; 4e26 (1:4e26)
TX_FAR _FoundItemText
db $0B
db $50
; 0x4e26 + 5 bytes
NoMoreRoomForItemText: ; 4e2c (1:4e2c)
TX_FAR _NoMoreRoomForItemText
db $50
; 0x4e2c + 5 bytes
; known jump sources: 4c59 (1:4c59)
UpdatePlayerSprite: ; 4e31 (1:4e31)
ld a, [$c200]
and a
jr z, .asm_4e41
cp $ff
jr z, .asm_4e4a
dec a
ld [$c200], a
jr .asm_4e4a
.asm_4e41
FuncCoord 8, 9 ; $c45c
ld a, [Coord]
ld [$FF00+$93], a
cp $60
jr c, .asm_4e50
.asm_4e4a
ld a, $ff
ld [$c102], a
ret
.asm_4e50
call Func_4c70
ld h, $c1
ld a, [W_WALKCOUNTER] ; $cfc5
and a
jr nz, .asm_4e90
ld a, [$d528]
bit 2, a
jr z, .asm_4e65
xor a
jr .asm_4e86
.asm_4e65
bit 3, a
jr z, .asm_4e6d
ld a, $4
jr .asm_4e86
.asm_4e6d
bit 1, a
jr z, .asm_4e75
ld a, $8
jr .asm_4e86
.asm_4e75
bit 0, a
jr z, .asm_4e7d
ld a, $c
jr .asm_4e86
.asm_4e7d
xor a
ld [$c107], a
ld [$c108], a
jr .asm_4eab
.asm_4e86
ld [$c109], a
ld a, [$cfc4]
bit 0, a
jr nz, .asm_4e7d
.asm_4e90
ld a, [$d736]
bit 7, a
jr nz, .asm_4eb6
ld a, [H_CURRENTSPRITEOFFSET]
add $7
ld l, a
ld a, [hl]
inc a
ld [hl], a
cp $4
jr nz, .asm_4eab
xor a
ld [hl], a
inc hl
ld a, [hl]
inc a
and $3
ld [hl], a
.asm_4eab
ld a, [$c108]
ld b, a
ld a, [$c109]
add b
ld [$c102], a
.asm_4eb6
ld a, [$FF00+$93]
ld c, a
ld a, [W_GRASSTILE]
cp c
ld a, $0
jr nz, .asm_4ec3
ld a, $80
.asm_4ec3
ld [$c207], a
ret
INCBIN "baserom.gbc",$4ec7,$4ed1 - $4ec7
; known jump sources: 4c6d (1:4c6d)
Func_4ed1: ; 4ed1 (1:4ed1)
ld a, [H_CURRENTSPRITEOFFSET]
swap a
dec a
add a
ld hl, W_MAPSPRITEDATA ; $d4e4
add l
ld l, a
ld a, [hl] ; read movement byte 2
ld [W_CURSPRITEMOVEMENT2], a
ld h, $c1
ld a, [H_CURRENTSPRITEOFFSET]
ld l, a
inc l
ld a, [hl] ; c1x1
and a
jp z, InitializeSpriteStatus
call CheckSpriteAvailability
ret c ; if sprite is invisible, on tile >=$60, in grass or player is currently walking
ld h, $c1
ld a, [H_CURRENTSPRITEOFFSET]
ld l, a
inc l
ld a, [hl] ; c1x1
bit 7, a
jp nz, InitializeSpriteFacingDirection ; c1x1 >= $80
ld b, a
ld a, [$cfc4]
bit 0, a
jp nz, notYetMoving
ld a, b
cp $2
jp z, UpdateSpriteMovementDelay ; c1x1 == 2
cp $3
jp z, UpdateSpriteInWalkingAnimation ; c1x1 == 3
ld a, [W_WALKCOUNTER] ; $cfc5
and a
ret nz ; don't do anything yet if player is currently moving (redundant, already tested in CheckSpriteAvailability)
call InitializeSpriteScreenPosition
ld h, $c2
ld a, [H_CURRENTSPRITEOFFSET]
add $6
ld l, a
ld a, [hl] ; c2x6: movement byte 1
inc a
jr z, .asm_4f59 ; value $FF
inc a
jr z, .asm_4f59 ; value $FE
dec a
ld [hl], a ; (temporarily) increment movement byte 1
dec a
push hl
ld hl, $cf0f
dec [hl] ; decrement $cf0f
pop hl
ld de, $cc5b
call LoadDEPlusA ; a = [$cc5b + movement byte 1]
cp $e0
jp z, ChangeFacingDirection
cp $ff
jr nz, .asm_4f4b
ld [hl], a ; reset movement byte 1 to initial value
ld hl, $d730
res 0, [hl]
xor a
ld [$cd38], a
ld [$cd3a], a
ret
.asm_4f4b
cp $fe
jr nz, .asm_4f5f
ld [hl], $1 ; set movement byte 1 to $1
ld de, $cc5b
call LoadDEPlusA ; a = [$cc5b + $fe] (?)
jr .asm_4f5f
.asm_4f59
call getTileSpriteStandsOn
call GenRandom
.asm_4f5f
ld b, a
ld a, [W_CURSPRITEMOVEMENT2]
cp $d0
jr z, .moveDown ; movement byte 2 = $d0 forces down
cp $d1
jr z, .moveUp ; movement byte 2 = $d1 forces up
cp $d2
jr z, .moveLeft ; movement byte 2 = $d2 forces left
cp $d3
jr z, .moveRight ; movement byte 2 = $d3 forces right
ld a, b
cp $40 ; a < $40: down (or left)
jr nc, .notDown
ld a, [W_CURSPRITEMOVEMENT2]
cp $2
jr z, .moveLeft ; movement byte 2 = $2 only allows left or right
.moveDown
ld de, 2*20
add hl, de ; move tile pointer two rows down
ld de, $100
ld bc, $400
jr TryWalking
.notDown
cp $80 ; $40 <= a < $80: up (or right)
jr nc, .notUp
ld a, [W_CURSPRITEMOVEMENT2]
cp $2
jr z, .moveRight ; movement byte 2 = $2 only allows left or right
.moveUp
ld de, -2*20 ; $ffd8
add hl, de ; move tile pointer two rows up
ld de, $ff00
ld bc, $804
jr TryWalking
.notUp
cp $c0 ; $80 <= a < $c0: left (or up)
jr nc, .notLeft
ld a, [W_CURSPRITEMOVEMENT2]
cp $1
jr z, .moveUp ; movement byte 2 = $1 only allows up or down
.moveLeft
dec hl
dec hl ; move tile pointer two columns left
ld de, $ff
ld bc, $208
jr TryWalking
.notLeft ; $c0 <= a: right (or down)
ld a, [W_CURSPRITEMOVEMENT2]
cp $1
jr z, .moveDown ; movement byte 2 = $1 only allows up or down
.moveRight
inc hl
inc hl ; move tile pointer two columns right
ld de, $1
ld bc, $10c
jr TryWalking
; known jump sources: 4f36 (1:4f36)
; cahnges facing direction by zeroing the movement delta and calling TryWalking
ChangeFacingDirection: ; 4fc8 (1:4fc8)
ld de, $0
; fall through
; b: direction (1,2,4 or 8)
; c: new facing direction (0,4,8 or $c)
; d: Y movement delta (-1, 0 or 1)
; e: X movement delta (-1, 0 or 1)
; hl: pointer to tile the sprite would wlak onto
; set carry on failure, clears carry on success
TryWalking: ; 4fcb (1:4fcb)
push hl
ld h, $c1
ld a, [H_CURRENTSPRITEOFFSET]
add $9
ld l, a
ld [hl], c ; c1x9 (update facing direction)
ld a, [H_CURRENTSPRITEOFFSET]
add $3
ld l, a
ld [hl], d ; c1x3 (update Y movement delta)
inc l
inc l
ld [hl], e ; c1x5 (update X movement delta)
pop hl
push de
ld c, [hl] ; read tile to walk onto
call CanWalkOntoTile
pop de
ret c ; cannot walk there (reinitialization of delay values already done)
ld h, $c2
ld a, [H_CURRENTSPRITEOFFSET]
add $4
ld l, a
ld a, [hl] ; c2x4: Y position
add d
ld [hli], a ; update Y position
ld a, [hl] ; c2x5: X position
add e
ld [hl], a ; update X position
ld a, [H_CURRENTSPRITEOFFSET]
ld l, a
ld [hl], $10 ; c2x0=16: walk animation counter
dec h
inc l
ld [hl], $3 ; c1x1: set movement status to walking
jp UpdateSpriteImage
; known jump sources: 4f0c (1:4f0c)
; update the walking animation parameters for a sprite that is currently walking
UpdateSpriteInWalkingAnimation: ; 4ffe (1:4ffe)
ld a, [H_CURRENTSPRITEOFFSET]
add $7
ld l, a
ld a, [hl] ; c1x7 (counter until next walk animation frame)
inc a
ld [hl], a ; c1x7 += 1
cp $4
jr nz, .noNextAnimationFrame
xor a
ld [hl], a ; c1x7 = 0
inc l
ld a, [hl] ; c1x8 (walk animation frame)
inc a
and $3
ld [hl], a ; advance to next animation frame every 4 ticks (16 ticks total for one step)
.noNextAnimationFrame
ld a, [H_CURRENTSPRITEOFFSET]
add $3
ld l, a
ld a, [hli] ; c1x3 (movement Y delta)
ld b, a
ld a, [hl] ; c1x4 (screen Y position)
add b
ld [hli], a ; update screen Y position
ld a, [hli] ; c1x5 (movement X delta)
ld b, a
ld a, [hl] ; c1x6 (screen X position)
add b
ld [hl], a ; update screen X position
ld a, [H_CURRENTSPRITEOFFSET]
ld l, a
inc h
ld a, [hl] ; c2x0 (walk animantion counter)
dec a
ld [hl], a ; update walk animantion counter
ret nz
ld a, $6 ; walking finished, update state
add l
ld l, a
ld a, [hl] ; c2x6 (movement byte 1)
cp $fe
jr nc, .initNextMovementCounter ; values $fe and $ff
ld a, [H_CURRENTSPRITEOFFSET]
inc a
ld l, a
dec h
ld [hl], $1 ; c1x1 = 1 (movement status ready)
ret
.initNextMovementCounter
call GenRandom
ld a, [H_CURRENTSPRITEOFFSET]
add $8
ld l, a
ld a, [H_RAND1] ; $FF00+$d3
and $7f
ld [hl], a ; c2x8: set next movement delay to a random value in [0,$7f]
dec h ; note that value 0 actually makes the delay $100 (bug?)
ld a, [H_CURRENTSPRITEOFFSET]
inc a
ld l, a
ld [hl], $2 ; c1x1 = 2 (movement status)
inc l
inc l
xor a
ld b, [hl] ; c1x3 (movement Y delta)
ld [hli], a ; reset movement Y delta
inc l
ld c, [hl] ; c1x5 (movement X delta)
ld [hl], a ; reset movement X delta
ret
; known jump sources: 4f07 (1:4f07)
; update delay value (c2x8) for sprites in the delayed state (c1x1)
UpdateSpriteMovementDelay: ; 5057 (1:5057)
ld h, $c2
ld a, [H_CURRENTSPRITEOFFSET]
add $6
ld l, a
ld a, [hl] ; c2x6: movement byte 1
inc l
inc l
cp $fe
jr nc, .tickMoveCounter ; values $fe or $ff
ld [hl], $0
jr .moving
.tickMoveCounter
dec [hl] ; c2x8: frame counter until next movement
jr nz, notYetMoving
.moving
dec h
ld a, [H_CURRENTSPRITEOFFSET]
inc a
ld l, a
ld [hl], $1 ; c1x1 = 1 (mark as ready to move)
notYetMoving: ; 5073 (1:5073)
ld h, $c1
ld a, [H_CURRENTSPRITEOFFSET]
add $8
ld l, a
ld [hl], $0 ; c1x8 = 0 (walk animation frame)
jp UpdateSpriteImage
; known jump sources: 4ef8 (1:4ef8)
InitializeSpriteFacingDirection: ; 507f (1:507f)
ld a, [$d72d]
bit 5, a
jr nz, notYetMoving
res 7, [hl]
ld a, [$d52a]
bit 3, a
jr z, .notFacingDown
ld c, $0 ; make sprite face down
jr .facingDirectionDetermined
.notFacingDown
bit 2, a
jr z, .notFacingUp
ld c, $4 ; make sprite face up
jr .facingDirectionDetermined
.notFacingUp
bit 1, a
jr z, .notFacingRight
ld c, $c ; make sprite face right
jr .facingDirectionDetermined
.notFacingRight
ld c, $8 ; make sprite face left
.facingDirectionDetermined
ld a, [H_CURRENTSPRITEOFFSET]
add $9
ld l, a
ld [hl], c ; c1x9: set facing direction
jr notYetMoving
; known jump sources: 4ee8 (1:4ee8)
InitializeSpriteStatus: ; 50ad (1:50ad)
ld [hl], $1 ; $c1x1: set movement status to ready
inc l
ld [hl], $ff ; $c1x2: set sprite image to $ff (invisible/off screen)
inc h
ld a, [H_CURRENTSPRITEOFFSET]
add $2
ld l, a
ld a, $8
ld [hli], a ; $c2x2: set Y displacement to 8
ld [hl], a ; $c2x3: set X displacement to 8
ret
; known jump sources: 4f14 (1:4f14)
; calculates the spprite's scrren position form its map position and the player position
InitializeSpriteScreenPosition: ; 50bd (1:50bd)
ld h, $c2
ld a, [H_CURRENTSPRITEOFFSET]
add $4
ld l, a
ld a, [W_YCOORD] ; $d361
ld b, a
ld a, [hl] ; c2x4 (Y position + 4)
sub b ; relative to player position
swap a ; * 16
sub $4 ; - 4
dec h
ld [hli], a ; c1x4 (screen Y position)
inc h
ld a, [W_XCOORD] ; $d362
ld b, a
ld a, [hli] ; c2x6 (X position + 4)
sub b ; relative to player position
swap a ; * 16
dec h
ld [hl], a ; c1x6 (screen X position)
ret
; known jump sources: 4eeb (1:4eeb)
; tests if sprite is off screen or otherwise unable to do anything
CheckSpriteAvailability: ; 50dc (1:50dc)
ld a, $12
call Predef ; indirect jump to IsMissableObjectHidden (f1a6 (3:71a6))
ld a, [$FF00+$e5]
and a
jp nz, .spriteInvisible
ld h, $c2
ld a, [H_CURRENTSPRITEOFFSET]
add $6
ld l, a
ld a, [hl] ; c2x6: movement byte 1
cp $fe
jr c, .skipXVisibilityTest ; movement byte 1 < $fe
ld a, [H_CURRENTSPRITEOFFSET]
add $4
ld l, a
ld b, [hl] ; c2x4: Y pos (+4)
ld a, [W_YCOORD] ; $d361
cp b
jr z, .skipYVisibilityTest
jr nc, .spriteInvisible ; above screen region
add $8 ; screen is 9 tiles high
cp b
jr c, .spriteInvisible ; below screen region
.skipYVisibilityTest
inc l
ld b, [hl] ; c2x5: X pos (+4)
ld a, [W_XCOORD] ; $d362
cp b
jr z, .skipXVisibilityTest
jr nc, .spriteInvisible ; left of screen region
add $9 ; screen is 10 tiles wide
cp b
jr c, .spriteInvisible ; right of screen region
.skipXVisibilityTest
call getTileSpriteStandsOn
ld d, $60
ld a, [hli]
cp d
jr nc, .spriteInvisible ; standing on tile with ID >=$60 (bottom left tile)
ld a, [hld]
cp d
jr nc, .spriteInvisible ; standing on tile with ID >=$60 (bottom right tile)
ld bc, -20 ; $ffec
add hl, bc ; go back one row of tiles
ld a, [hli]
cp d
jr nc, .spriteInvisible ; standing on tile with ID >=$60 (top left tile)
ld a, [hl]
cp d
jr c, .spriteVisible ; standing on tile with ID >=$60 (top right tile)
.spriteInvisible
ld h, $c1
ld a, [H_CURRENTSPRITEOFFSET]
add $2
ld l, a
ld [hl], $ff ; c1x2
scf
jr .done
.spriteVisible
ld c, a
ld a, [W_WALKCOUNTER] ; $cfc5
and a
jr nz, .done ; if player is currently walking, we're done
call UpdateSpriteImage
inc h
ld a, [H_CURRENTSPRITEOFFSET]
add $7
ld l, a
ld a, [W_GRASSTILE]
cp c
ld a, $0
jr nz, .notInGrass
ld a, $80
.notInGrass
ld [hl], a ; c2x7
and a
.done
ret
; known jump sources: 4ffb (1:4ffb), 507c (1:507c), 5141 (1:5141)
UpdateSpriteImage: ; 5157 (1:5157)
ld h, $c1
ld a, [H_CURRENTSPRITEOFFSET]
add $8
ld l, a
ld a, [hli] ; c1x8: walk animation frame
ld b, a
ld a, [hl] ; c1x9: facing direction
add b
ld b, a
ld a, [$FF00+$93] ; current sprite offset
add b
ld b, a
ld a, [H_CURRENTSPRITEOFFSET]
add $2
ld l, a
ld [hl], b ; c1x2: sprite to display
ret
; known jump sources: 4fe0 (1:4fe0)
; tests if sprite can walk the specified direction
; b: direction (1,2,4 or 8)
; c: ID of tile the sprite would walk onto
; d: Y movement delta (-1, 0 or 1)
; e: X movement delta (-1, 0 or 1)
; set carry on failure, clears carry on success
CanWalkOntoTile: ; 516e (1:516e)
ld h, $c2
ld a, [H_CURRENTSPRITEOFFSET]
add $6
ld l, a
ld a, [hl] ; c2x6 (movement byte 1)
cp $fe
jr nc, .canMove ; values $fe and $ff
and a
ret
.canMove
ld a, [W_TILESETCOLLISIONPTR]
ld l, a
ld a, [W_TILESETCOLLISIONPTR+1]
ld h, a
.tilePassableLoop
ld a, [hli]
cp $ff
jr z, .impassable
cp c
jr nz, .tilePassableLoop
ld h, $c2
ld a, [H_CURRENTSPRITEOFFSET]
add $6
ld l, a
ld a, [hl] ; $c2x6 (movement byte 1)
inc a
jr z, .impassable ; if $ff, no movement allowed (however, changing direction is)
ld h, $c1
ld a, [H_CURRENTSPRITEOFFSET]
add $4
ld l, a
ld a, [hli] ; c1x4 (screen Y pos)
add $4 ; align to blocks (Y pos is always 4 pixels off)
add d ; add Y delta
cp $80 ; if value is >$80, the destination is off screen (either $81 or $FF underflow)
jr nc, .impassable ; don't walk off screen
inc l
ld a, [hl] ; c1x6 (screen X pos)
add e ; add X delta
cp $90 ; if value is >$90, the destination is off screen (either $91 or $FF underflow)
jr nc, .impassable ; don't walk off screen
push de
push bc
call Func_4c70
pop bc
pop de
ld h, $c1
ld a, [H_CURRENTSPRITEOFFSET]
add $c
ld l, a
ld a, [hl] ; c1xc (forbidden directions flags(?))
and b ; check against chosen direction (1,2,4 or 8)
jr nz, .impassable ; direction forbidden, don't go there
ld h, $c2
ld a, [H_CURRENTSPRITEOFFSET]
add $2
ld l, a
ld a, [hli] ; c2x2 (sprite Y displacement, initialized at $8, keep track of where a sprite did go)
bit 7, d ; check if going upwards (d=$ff)
jr nz, .upwards
add d
cp $5
jr c, .impassable ; if c2x2+d < 5, don't go ;bug: this tests probably were supposed to prevent sprites
jr .checkHorizontal ; from walking out too far, but this line makes sprites get stuck
.upwards ; whenever they walked upwards 5 steps
sub $1 ; on the other hand, the amount a sprite can walk out to the
jr c, .impassable ; if d2x2 == 0, don't go ; right of bottom is not limited (until the counter overflows)
.checkHorizontal
ld d, a
ld a, [hl] ; c2x3 (sprite X displacement, initialized at $8, keep track of where a sprite did go)
bit 7, e ; check if going left (e=$ff)
jr nz, .left
add e
cp $5 ; compare, but no conditional jump like in the vertical check above (bug?)
jr .passable
.left
sub $1
jr c, .impassable ; if d2x3 == 0, don't go
.passable
ld [hld], a ; update c2x3
ld [hl], d ; update c2x2
and a ; clear carry (marking success)
ret
.impassable
ld h, $c1
ld a, [H_CURRENTSPRITEOFFSET]
inc a
ld l, a
ld [hl], $2 ; c1x1 = 2 (set movement status to delayed)
inc l
inc l
xor a
ld [hli], a ; c1x3 = 0 (clear Y movement delta)
inc l
ld [hl], a ; c1x5 = 0 (clear X movement delta)
inc h
ld a, [H_CURRENTSPRITEOFFSET]
add $8
ld l, a
call GenRandom
ld a, [H_RAND1] ; $FF00+$d3
and $7f
ld [hl], a ; c2x8: set next movement delay to a random value in [0,$7f] (again with delay $100 if value is 0)
scf ; set carry (marking failure to walk)
ret
; known jump sources: 4f59 (1:4f59), 5115 (1:5115)
; calculates the tile pointer pointing to the tile the current sprite stancs on
; this is always the lower left tile of the 2x2 tile blocks all sprites are snapped to
; hl: output pointer
getTileSpriteStandsOn: ; 5207 (1:5207)
ld h, $c1
ld a, [H_CURRENTSPRITEOFFSET]
add $4
ld l, a
ld a, [hli] ; c1x4: screen Y position
add $4 ; align to 2*2 tile blocks (Y position is always off 4 pixels to the top)
and $f0 ; in case object is currently moving
srl a ; screen Y tile * 4
ld c, a
ld b, $0
inc l
ld a, [hl] ; c1x6: screen Y position
srl a
srl a
srl a ; screen X tile
add $14 ; screen X tile + 20
ld d, $0
ld e, a
ld hl, W_SCREENTILESBUFFER
add hl, bc
add hl, bc
add hl, bc
add hl, bc
add hl, bc
add hl, de ; W_SCREENTILESBUFFER + 20*(screen Y tile + 1) + screen X tile
ret
; loads [de+a] into a
LoadDEPlusA: ; 522f (1:522f)
add e
ld e, a
jr nc, .noCarry
inc d
.noCarry
ld a, [de]
ret
; known jump sources: 4c6a (1:4c6a)
Func_5236: ; 5236 (1:5236)
ld a, [$d730]
bit 7, a
ret z
ld hl, $d72e
bit 7, [hl]
set 7, [hl]
jp z, Func_52a6
ld hl, $cc97
ld a, [$cd37]
add l
ld l, a
jr nc, .asm_5251
inc h
.asm_5251
ld a, [hl]
cp $40
jr nz, .asm_525f
call Func_52b2
ld c, $4
ld a, $fe
jr .asm_5289
.asm_525f
cp $0
jr nz, .asm_526c
call Func_52b2
ld c, $0
ld a, $2
jr .asm_5289
.asm_526c
cp $80
jr nz, .asm_5279
call Func_52b7
ld c, $8
ld a, $fe
jr .asm_5289
.asm_5279
cp $c0
jr nz, .asm_5286
call Func_52b7
ld c, $c
ld a, $2
jr .asm_5289
.asm_5286
cp $ff
ret
.asm_5289
ld b, a
ld a, [hl]
add b
ld [hl], a
ld a, [H_CURRENTSPRITEOFFSET]
add $9
ld l, a
ld a, c
ld [hl], a
call Func_52c3
ld hl, $cf18
dec [hl]
ret nz
ld a, $8
ld [$cf18], a
ld hl, $cd37
inc [hl]
ret
; known jump sources: 5243 (1:5243)
Func_52a6: ; 52a6 (1:52a6)
xor a
ld [$cd37], a
ld a, $8
ld [$cf18], a
jp Func_52c3
; known jump sources: 5256 (1:5256), 5263 (1:5263)
Func_52b2: ; 52b2 (1:52b2)
ld a, $4
ld b, a
jr asm_52ba
; known jump sources: 5270 (1:5270), 527d (1:527d)
Func_52b7: ; 52b7 (1:52b7)
ld a, $6
ld b, a
asm_52ba: ; 52ba (1:52ba)
ld hl, $c100
ld a, [H_CURRENTSPRITEOFFSET]
add l
add b
ld l, a
ret
; known jump sources: 5294 (1:5294), 52af (1:52af)
Func_52c3: ; 52c3 (1:52c3)
ld hl, $c200
ld a, [H_CURRENTSPRITEOFFSET]
add $e
ld l, a
ld a, [hl]
dec a
swap a
ld b, a
ld hl, $c100
ld a, [H_CURRENTSPRITEOFFSET]
add $9
ld l, a
ld a, [hl]
cp $0
jr z, .asm_52ea
cp $4
jr z, .asm_52ea
cp $8
jr z, .asm_52ea
cp $c
jr z, .asm_52ea
ret
.asm_52ea
add b
ld b, a
ld [$FF00+$e9], a
call Func_5301
ld hl, $c100
ld a, [H_CURRENTSPRITEOFFSET]
add $2
ld l, a
ld a, [$FF00+$e9]
ld b, a
ld a, [$FF00+$ea]
add b
ld [hl], a
ret
; known jump sources: 52ee (1:52ee)
Func_5301: ; 5301 (1:5301)
ld a, [H_CURRENTSPRITEOFFSET]
add $7
ld l, a
ld a, [hl]
inc a
ld [hl], a
cp $4
ret nz
xor a
ld [hl], a
inc l
ld a, [hl]
inc a
and $3
ld [hl], a
ld [$FF00+$ea], a
ret
; known jump sources: 5a75 (1:5a75)
Func_5317: ; 5317 (1:5317)
ld c, $50
call DelayFrames
call ClearScreen
call UpdateSprites
call LoadFontTilePatterns
call LoadHpBarAndStatusTilePatterns
call Func_5ae6
FuncCoord 3, 8 ; $c443
ld hl, Coord
ld b, $2
ld c, $c
call Func_5ab3
FuncCoord 4, 10 ; $c46c
ld hl, Coord
ld de, .pleaseWait ; $550f
call PlaceString
ld hl, W_NUMHITS ; $d074
xor a
ld [hli], a
ld [hl], $50
ld hl, $d152
ld a, $fd
ld b, $6
.asm_534c
ld [hli], a
dec b
jr nz, .asm_534c
ld hl, $d141
ld a, $fd
ld b, $7
.asm_5357
ld [hli], a
dec b
jr nz, .asm_5357
ld b, $a
.asm_535d
call GenRandom
cp $fd
jr nc, .asm_535d
ld [hli], a
dec b
jr nz, .asm_535d
ld hl, W_SCREENTILESBACKBUFFER
ld a, $fd
ld [hli], a
ld [hli], a
ld [hli], a
ld b, $c8
xor a
.asm_5373
ld [hli], a
dec b
jr nz, .asm_5373
ld hl, W_GRASSRATE ; $d887
ld bc, $1a9
.asm_537d
xor a
ld [hli], a
dec bc
ld a, b
or c
jr nz, .asm_537d
ld hl, W_PARTYMONEND ; $d16a
ld de, $c512
ld bc, $0
.asm_538d
inc c
ld a, c
cp $fd
jr z, .asm_53a9
ld a, b
dec a
jr nz, .asm_539c
ld a, c
cp $d
jr z, .asm_53b2
.asm_539c
inc hl
ld a, [hl]
cp $fe
jr nz, .asm_538d
ld a, c
ld [de], a
inc de
ld [hl], $ff
jr .asm_538d
.asm_53a9
ld a, $ff
ld [de], a
inc de
ld bc, $100
jr .asm_538d
.asm_53b2
ld a, $ff
ld [de], a
call Func_227f
ld a, [$FF00+$aa]
cp $2
jr nz, .asm_53d2
call Delay3
xor a
ld [$FF00+$ac], a
ld a, $81
ld [$FF00+$2], a
call DelayFrame
xor a
ld [$FF00+$ac], a
ld a, $81
ld [$FF00+$2], a
.asm_53d2
call Delay3
ld a, $8
ld [rIE], a ; $FF00+$ff
ld hl, $d141
ld de, W_SCREENTILESBACKBUFFER2
ld bc, $11
call Func_216f
ld a, $fe
ld [de], a
ld hl, $d152
ld de, $d893
ld bc, $1a8
call Func_216f
ld a, $fe
ld [de], a
ld hl, W_SCREENTILESBACKBUFFER
ld de, $c5d0
ld bc, $c8
call Func_216f
ld a, $d
ld [rIE], a ; $FF00+$ff
ld a, $ff
call PlaySound
ld a, [$FF00+$aa]
cp $2
jr z, .asm_5431
ld hl, W_SCREENTILESBACKBUFFER2
.asm_5415
ld a, [hli]
and a
jr z, .asm_5415
cp $fd
jr z, .asm_5415
cp $fe
jr z, .asm_5415
dec hl
ld de, $d148
ld c, $a
.asm_5427
ld a, [hli]
cp $fe
jr z, .asm_5427
ld [de], a
inc de
dec c
jr nz, .asm_5427
.asm_5431
ld hl, $d896
.asm_5434
ld a, [hli]
and a
jr z, .asm_5434
cp $fd
jr z, .asm_5434
cp $fe
jr z, .asm_5434
dec hl
ld de, W_GRASSRATE ; $d887
ld c, $b
.asm_5446
ld a, [hli]
cp $fe
jr z, .asm_5446
ld [de], a
inc de
dec c
jr nz, .asm_5446
ld de, W_ENEMYMONCOUNT ; $d89c
ld bc, $194
.asm_5456
ld a, [hli]
cp $fe
jr z, .asm_5456
ld [de], a
inc de
dec bc
ld a, b
or c
jr nz, .asm_5456
ld de, W_SCREENTILESBACKBUFFER
ld hl, W_PARTYMON1_NUM ; $d16b (aliases: W_PARTYMON1DATA)
ld c, $2
.asm_546a
ld a, [de]
inc de
and a
jr z, .asm_546a
cp $fd
jr z, .asm_546a
cp $fe
jr z, .asm_546a
cp $ff
jr z, .asm_5489
push hl
push bc
ld b, $0
dec a
ld c, a
add hl, bc
ld a, $fe
ld [hl], a
pop bc
pop hl
jr .asm_546a
.asm_5489
ld hl, W_PARTYMON6_MOVE4PP ; $d267
dec c
jr nz, .asm_546a
ld de, $c5d0
ld hl, W_WATERRATE ; $d8a4
ld c, $2
.asm_5497
ld a, [de]
inc de
and a
jr z, .asm_5497
cp $fd
jr z, .asm_5497
cp $fe
jr z, .asm_5497
cp $ff
jr z, .asm_54b6
push hl
push bc
ld b, $0
dec a
ld c, a
add hl, bc
ld a, $fe
ld [hl], a
pop bc
pop hl
jr .asm_5497
.asm_54b6
ld hl, $d9a0
dec c
jr nz, .asm_5497
ld a, $ac
ld [$cf8d], a
ld a, $d9
ld [$cf8e], a
xor a
ld [$cc38], a
ld a, $ff
call PlaySound
ld a, [$FF00+$aa]
cp $2
ld c, $42
call z, DelayFrames
ld a, [W_ISLINKBATTLE] ; $d12b
cp $3
ld a, $32
ld [W_ISLINKBATTLE], a ; $d12b
jr nz, .asm_5506
ld a, $4
ld [W_ISLINKBATTLE], a ; $d12b
ld a, $e1
ld [W_CUROPPONENT], a ; $d059
call ClearScreen
call Delay3
ld hl, W_OPTIONS ; $d355
res 7, [hl]
ld a, $2c
call Predef ; indirect jump to Func_3ef18 (3ef18 (f:6f18))
ld a, $7
call Predef ; indirect jump to HealParty (f6a5 (3:76a5))
jp Func_577d
.asm_5506
ld c, BANK(Music_GameCorner)
ld a, (Music_GameCorner - $4000) / 3
call PlayMusic
jr Func_551c
.pleaseWait: ; 550f (1:550f)
db "PLEASE WAIT!@"
Func_551c:
ld hl, PointerTable_5a5b ; $5a5b
ld b, $0
ld a, [$cc38]
cp $ff
jp z, Func_42dd
add a
ld c, a
add hl, bc
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
Func_5530
call ClearScreen
call Func_5ae6
call Func_57f2
call Func_57a2
xor a
ld hl, $cc3d
ld [hli], a
ld [hli], a
ld [hli], a
ld [hl], a
ld [$cc37], a
ld [$cc26], a
ld [$cc2a], a
ld [$cc34], a
inc a
ld [$cc42], a
jp .asm_55dc
.asm_5557
xor a
ld [$cc37], a
inc a
ld [$cc49], a
ld a, $a1
ld [$cc29], a
ld a, [$d89c]
ld [$cc28], a
ld a, $9
ld [$cc24], a
ld a, $1
ld [$cc25], a
.asm_5574
ld hl, $fff6
set 1, [hl]
call HandleMenuInput
ld hl, $fff6
res 1, [hl]
and a
jp z, .asm_565b
bit 0, a
jr z, .asm_55b0 ; 0x5587 $27
ld a, [$cc28]
ld c, a
ld a, [$cc26]
cp c
jr c, .asm_559a ; 0x5591 $7
ld a, [$cc28]
dec a
ld [$cc26], a
.asm_559a
ld a, $1
ld [$d11b], a
ld hl, Func_39bd5
ld b, $e
call Bankswitch
ld hl, $d8a4
call Func_57d6
jp .asm_565b
.asm_55b0
bit 5, a
jr z, .asm_55d4 ; 0x55b2 $20
xor a
ld [$cc49], a
ld a, [$cc30]
ld l, a
ld a, [$cc31]
ld h, a
ld a, [$cc27]
ld [hl], a
ld a, [$cc26]
ld b, a
ld a, [$d163]
dec a
cp b
jr nc, .asm_55dc ; 0x55cd $d
ld [$cc26], a
jr .asm_55dc ; 0x55d2 $8
.asm_55d4
bit 7, a
jp z, .asm_565b
jp .asm_572f
.asm_55dc
xor a
ld [$cc49], a
ld [$cc37], a
ld a, $91
ld [$cc29], a
ld a, [$d163]
ld [$cc28], a
ld a, $1
ld [$cc24], a
ld a, $1
ld [$cc25], a
ld hl, $c3b5
ld bc, $0601
call ClearScreenArea
.asm_5601
ld hl, $fff6
set 1, [hl]
call HandleMenuInput
ld hl, $fff6
res 1, [hl]
and a
jr nz, .asm_5614 ; 0x560f $3
jp .asm_565b
.asm_5614
bit 0, a
jr z, .asm_562e ; 0x5616 $16
jp .asm_5665
ld a, $4
ld [$d11b], a
ld hl, Func_39bd5
ld b, $e
call Bankswitch
call Func_57d6
jp .asm_565b
.asm_562e
bit 4, a
jr z, .asm_5654 ; 0x5630 $22
ld a, $1
ld [$cc49], a
ld a, [$cc30]
ld l, a
ld a, [$cc31]
ld h, a
ld a, [$cc27]
ld [hl], a
ld a, [$cc26]
ld b, a
ld a, [$d89c]
dec a
cp b
jr nc, .asm_5651 ; 0x564c $3
ld [$cc26], a
.asm_5651
jp .asm_5557
.asm_5654
bit 7, a
jr z, .asm_565b ; 0x5656 $3
jp .asm_572f
.asm_565b
ld a, [$cc49]
and a
jp z, .asm_5601
jp .asm_5574
.asm_5665
call SaveScreenTilesToBuffer1
call PlaceUnfilledArrowMenuCursor
ld a, [$cc28]
ld c, a
ld a, [$cc26]
cp c
jr c, .asm_5679 ; 0x5673 $4
ld a, [$cc28]
dec a
.asm_5679
push af
ld hl, $c4b8
ld b, $2
ld c, $12
call Func_5ab3
ld hl, $c4e2
ld de, .statsTrade
call PlaceString
xor a
ld [$cc26], a
ld [$cc2a], a
ld [$cc34], a
ld [$cc28], a
ld a, $10
ld [$cc24], a
.asm_569f
ld a, $7f
ld [$c4eb], a
ld a, $13
ld [$cc29], a
ld a, $1
ld [$cc25], a
call HandleMenuInput
bit 4, a
jr nz, .asm_56c3 ; 0x56b3 $e
bit 1, a
jr z, .asm_56df ; 0x56b7 $26
.asm_56b9
pop af
ld [$cc26], a
call LoadScreenTilesFromBuffer1
jp .asm_55dc
.asm_56c3
ld a, $7f
ld [$c4e1], a
ld a, $23
ld [$cc29], a
ld a, $b
ld [$cc25], a
call HandleMenuInput
bit 5, a
jr nz, .asm_569f ; 0x56d7 $c6
bit 1, a
jr nz, .asm_56b9 ; 0x56db $dc
jr .asm_56f9 ; 0x56dd $1a
.asm_56df
pop af
ld [$cc26], a
ld a, $4
ld [$d11b], a
ld hl, Func_39bd5
ld b, $e
call Bankswitch
call Func_57d6
call LoadScreenTilesFromBuffer1
jp .asm_55dc
.asm_56f9
call PlaceUnfilledArrowMenuCursor
pop af
ld [$cc26], a
ld [$cd3d], a
ld [$cc42], a
call Func_226e
ld a, [$cc3d]
cp $f
jp z, Func_551c
ld [$cd3e], a
call Func_57c7
ld a, $1
ld [$cc38], a
jp Func_551c
.statsTrade
db "STATS TRADE@"
.asm_572f
ld a, [$cc26]
ld b, a
ld a, [$cc28]
cp b
jp nz, .asm_565b
ld a, [$cc30]
ld l, a
ld a, [$cc31]
ld h, a
ld a, $7f
ld [hl], a
.asm_5745
ld a, $ed
ld [$c4e1], a
.asm_574a
call GetJoypadStateLowSensitivity
ld a, [$ff00+$b5]
and a
jr z, .asm_574a ; 0x5750 $f8
bit 0, a
jr nz, .asm_5769 ; 0x5754 $13
bit 6, a
jr z, .asm_574a ; 0x5758 $f0
ld a, $7f
ld [$c4e1], a
ld a, [$d163]
dec a
ld [$cc26], a
jp .asm_55dc
.asm_5769
ld a, $ec
ld [$c4e1], a
ld a, $f
ld [$cc42], a
call Func_226e
ld a, [$cc3d]
cp $f
jr nz, .asm_5745 ; 0x577b $c8
; known jump sources: 5503 (1:5503)
Func_577d: ; 577d (1:577d)
call GBPalWhiteOutWithDelay3
ld hl, $cfc4
ld a, [hl]
push af
push hl
res 0, [hl]
xor a
ld [$d72d], a
dec a
ld [$d42f], a
call LoadMapData
ld b, BANK(Func_c335)
ld hl, Func_c335
call Bankswitch ; indirect jump to Func_c335 (c335 (3:4335))
pop hl
pop af
ld [hl], a
call GBFadeIn2
ret
Func_57a2:
ld hl, $c4d7
ld a, $7e
ld bc, $0031
call FillMemory
ld hl, $c4cc
ld b, $1
ld c, $9
call Func_5ab3
ld hl, $c4e2
ld de, CancelTextString
jp PlaceString
CancelTextString:
db "CANCEL@"
Func_57c7:
ld a, [$cc3d]
ld hl, $c455
ld bc, $0014
call AddNTimes
ld [hl], $ec
ret
Func_57d6:
ld a, [$cc26]
ld [$cf92], a
ld a, $36
call Predef
ld a, $37
call Predef
call GBPalNormal
call Func_5ae6
call Func_57f2
jp Func_57a2
Func_57f2:
ld hl, $c3a0
ld b, $6
ld c, $12
call Func_5ab3
ld hl, $c440
ld b, $6
ld c, $12
call Func_5ab3
ld hl, $c3a5
ld de, $d158
call PlaceString
ld hl, $c445
ld de, $d887
call PlaceString
ld hl, $c3b6
ld de, $d164
call $5827
ld hl, $c456
ld de, $d89d
ld c, $0
.asm_5829
ld a, [de]
cp $ff
ret z
ld [$d11e], a
push bc
push hl
push de
push hl
ld a, c
ld [$ff00+$95], a
call GetMonName
pop hl
call PlaceString
pop de
inc de
pop hl
ld bc, $0014
add hl, bc
pop bc
inc c
jr .asm_5829 ; 0x5847 $e0
Func_5849:
ld c, $64
call DelayFrames
xor a
ld [$cc43], a
ld [$cc3e], a
ld [$cc37], a
ld [$cc34], a
ld hl, $c490
ld b, $4
ld c, $12
call Func_5ab3
ld a, [$cd3d]
ld hl, $d164
ld c, a
ld b, $0
add hl, bc
ld a, [hl]
ld [$d11e], a
call GetMonName
ld hl, $cd6d
ld de, $cd3f
ld bc, $000b
call CopyData
ld a, [$cd3e]
ld hl, $d89d
ld c, a
ld b, $0
add hl, bc
ld a, [hl]
ld [$d11e], a
call GetMonName
ld hl, SSAnne8AfterBattleText2
ld bc, $c4b9
call TextCommandProcessor
call SaveScreenTilesToBuffer1
ld hl, $c436
ld bc, $080b
ld a, $5
ld [$d12c], a
ld a, $14
ld [$d125], a
call DisplayTextBoxID
call LoadScreenTilesFromBuffer1
ld a, [$cc26]
and a
jr z, .asm_58d9 ; 0x58b9 $1e
ld a, $1
ld [$cc42], a
ld hl, $c490
ld b, $4
ld c, $12
call Func_5ab3
ld hl, $c4b9
ld de, TradeCanceled
call PlaceString
call Func_226e
jp Func_5a18
.asm_58d9
ld a, $2
ld [$cc42], a
call Func_226e
ld a, [$cc3d]
dec a
jr nz, .asm_58fd ; 0x58e5 $16
ld hl, $c490
ld b, $4
ld c, $12
call Func_5ab3
ld hl, $c4b9
ld de, TradeCanceled
call PlaceString
jp Func_5a18
.asm_58fd
ld a, [$cd3d]
ld hl, $d273
call SkipFixedLengthTextEntries
ld de, $cd41
ld bc, $000b
call CopyData
ld hl, $d16b
ld a, [$cd3d]
ld bc, $002c
call AddNTimes
ld bc, $000c
add hl, bc
ld a, [hli]
ld [$cd4c], a
ld a, [hl]
ld [$cd4d], a
ld a, [$cd3e]
ld hl, $d9ac
call SkipFixedLengthTextEntries
ld de, $cd4e
ld bc, $000b
call CopyData
ld hl, $d8a4
ld a, [$cd3e]
ld bc, $002c
call AddNTimes
ld bc, $000c
add hl, bc
ld a, [hli]
ld [$cd59], a
ld a, [hl]
ld [$cd5a], a
ld a, [$cd3d]
ld [$cf92], a
ld hl, $d164
ld b, $0
ld c, a
add hl, bc
ld a, [hl]
ld [$cd3d], a
xor a
ld [$cf95], a
call RemovePokemon
ld a, [$cd3e]
ld c, a
ld [$cf92], a
ld hl, $d89d
ld d, $0
ld e, a
add hl, de
ld a, [hl]
ld [$cf91], a
ld hl, $d8a4
ld a, c
ld bc, $002c
call AddNTimes
ld de, $cf98
ld bc, $002c
call CopyData
call AddEnemyMonToPlayerParty
ld a, [$d163]
dec a
ld [$cf92], a
ld a, $1
ld [$ccd4], a
ld a, [$cd3e]
ld hl, $d89d
ld b, $0
ld c, a
add hl, bc
ld a, [hl]
ld [$cd3e], a
ld a, $a
ld [W_CURCHANNELPOINTER], a
ld a, $2
ld [$c0f0], a
ld a, $e5
ld [$c0ee], a
call PlaySound
ld c, $64
call DelayFrames
call ClearScreen
call LoadHpBarAndStatusTilePatterns
xor a
ld [$cc5b], a
ld a, [$ff00+$aa]
cp $1
jr z, .asm_59d9 ; 0x59d0 $7
ld a, $38
call Predef
jr .asm_59de ; 0x59d7 $5
.asm_59d9
ld a, $2f
call Predef
.asm_59de
ld hl, $6d0e
ld b, $e
call Bankswitch
call ClearScreen
call Func_5ae6
call Func_226e
ld c, $28
call DelayFrames
ld hl, $c490
ld b, $4
ld c, $12
call Func_5ab3
ld hl, $c4b9
ld de, TradeCompleted
call PlaceString
ld a, $50
call Predef
ld c, $32
call DelayFrames
xor a
ld [$cc38], a
jp $5345
Func_5a18:
ld c, $64
call DelayFrames
xor a
ld [$cc38], a
jp $551c
SSAnne8AfterBattleText2: ; 5a24 (1:5a24)
TX_FAR _SSAnne8AfterBattleText2
db $50
; 0x5a24 + 5 bytes
TradeCompleted:
db "Trade completed!@"
TradeCanceled:
db "Too bad! The trade",$4E,"was canceled!@"
PointerTable_5a5b: ; 5a5b (1:5a5b)
dw Func_5530
dw Func_5849
; known jump sources: 3888 (0:3888)
Func_5a5f: ; 5a5f (1:5a5f)
ld a, [W_ISLINKBATTLE] ; $d12b
cp $2
jr z, .asm_5a75
cp $3
jr z, .asm_5a75
cp $5
ret nz
ld a, $4d
call Predef ; indirect jump to Func_5aaf (5aaf (1:5aaf))
jp InitGame
.asm_5a75
call Func_5317
ld hl, $7670
ld a, h
ld [$d52f], a
ld a, l
ld [$d52e], a
ld a, $1b
ld [$d52b], a
ld hl, $17d1
ld a, h
ld [$d531], a
ld a, l
ld [$d530], a
xor a
ld [W_GRASSRATE], a ; $d887
inc a
ld [W_ISLINKBATTLE], a ; $d12b
ld [$FF00+$b5], a
ld a, $a
ld [W_CURCHANNELPOINTER], a
ld a, BANK(Music_Celadon)
ld [$c0f0], a
ld a, (Music_Celadon - $4000) / 3
ld [$c0ee], a
jp PlaySound
; known jump sources: 5a6f (1:5a6f)
Func_5aaf: ; 5aaf (1:5aaf)
ret
Unknown_5ab0:
call Load16BitRegisters
; known jump sources: 4c17 (1:4c17), 5332 (1:5332), 75b4 (1:75b4)
Func_5ab3: ; 5ab3 (1:5ab3)
push hl
ld a, $78
ld [hli], a
inc a
call Func_5ae0
inc a
ld [hl], a
pop hl
ld de, $14
add hl, de
.asm_5ac2
push hl
ld a, $7b
ld [hli], a
ld a, $7f
call Func_5ae0
ld [hl], $77
pop hl
ld de, $14
add hl, de
dec b
jr nz, .asm_5ac2
ld a, $7c
ld [hli], a
ld a, $76
call Func_5ae0
ld [hl], $7d
ret
; known jump sources: 5ab8 (1:5ab8), 5ac8 (1:5ac8), 5ada (1:5ada)
Func_5ae0: ; 5ae0 (1:5ae0)
ld d, c
.asm_5ae1
ld [hli], a
dec d
jr nz, .asm_5ae1
ret
; known jump sources: 5328 (1:5328)
Func_5ae6: ; 5ae6 (1:5ae6)
ld de, TrainerInfoTextBoxTileGraphics ; $7b98
ld hl, $9760
ld bc, (BANK(TrainerInfoTextBoxTileGraphics) << 8) +$09
jp CopyVideoData
; 5af2 (1:5af2)
MainMenu: ; 5af2 (1:5af2)
; Check save file
call Func_5bff
xor a
ld [$D08A],a
inc a
ld [$D088],a
call Func_609e
jr nc,.next0
; Predef 52 loads the save from SRAM to RAM
ld a,$52
call Predef
.next0
ld c,20
call DelayFrames
xor a
ld [$D12B],a
ld hl,$CC2B
ld [hli],a
ld [hli],a
ld [hli],a
ld [hl],a
ld [$D07C],a
ld hl,$D72E
res 6,[hl]
call ClearScreen
call GoPAL_SET_CF1C
call LoadTextBoxTilePatterns
call LoadFontTilePatterns
ld hl,$D730
set 6,[hl]
ld a,[$D088]
cp a,1
jr z,.next1
FuncCoord 0,0
ld hl,Coord
ld b,6
ld c,13
call TextBoxBorder
FuncCoord 2,2
ld hl,Coord
ld de,ContinueText ; $5d7e
call PlaceString
jr .next2
.next1
FuncCoord 0,0
ld hl,Coord
ld b,4
ld c,13
call TextBoxBorder
FuncCoord 2,2
ld hl,Coord
ld de,NewGameText ; $5d87
call PlaceString
.next2
ld hl,$D730
res 6,[hl]
call UpdateSprites ; OAM?
xor a
ld [$CC26],a
ld [$CC2A],a
ld [$CC34],a
inc a
ld [$CC25],a
inc a
ld [$CC24],a
ld a,$B
ld [$CC29],a
ld a,[$D088]
ld [$CC28],a
call HandleMenuInput
bit 1,a
jp nz,Func_42dd ; load title screen (gfx and arrangement)
ld c,20
call DelayFrames
ld a,[$CC26]
ld b,a
ld a,[$D088]
cp a,2
jp z,.next3
inc b ; adjust MenuArrow_Counter
.next3
ld a,b
and a
jr z,.next4 ; if press_A on Continue
cp a,1
jp z,Func_5d52 ; if press_A on NewGame
call DisplayOptionMenu ; if press_a on Options
ld a,1
ld [$D08A],a
jp .next0
.next4
call Func_5db5
ld hl,$D126
set 5,[hl]
.next6
xor a
ld [H_NEWLYPRESSEDBUTTONS],a
ld [H_NEWLYRELEASEDBUTTONS],a
ld [H_CURRENTPRESSEDBUTTONS],a
call GetJoypadState
ld a,[H_CURRENTPRESSEDBUTTONS]
bit 0,a
jr nz,.next5
bit 1,a
jp nz,.next0
jr .next6
.next5
call GBPalWhiteOutWithDelay3
call ClearScreen
ld a,4
ld [$D52A],a
ld c,10
call DelayFrames
ld a,[$D5A2]
and a
jp z,Func_5d5f
ld a,[W_CURMAP] ; map ID
cp a,HALL_OF_FAME
jp nz,Func_5d5f
xor a
ld [$D71A],a
ld hl,$D732
set 2,[hl]
call Function62CE
jp Func_5d5f
Func_5bff: ; 5bff (1:5bff)
ld a,1
ld [$D358],a
ld a,3
ld [$D355],a
ret
; 0x5c0a
; known jump sources: 72b0 (1:72b0)
Func_5c0a: ; 5c0a (1:5c0a)
xor a
ld [$d358], a
ld hl, $d72e
set 6, [hl]
ld hl, Unknown_6b20 ; $6b20
call PrintText
call SaveScreenTilesToBuffer1
ld hl, UnnamedText_5d43 ; $5d43
call PrintText
FuncCoord 5, 5 ; $c409
ld hl, Coord
ld b, $6
ld c, $d
call TextBoxBorder
call UpdateSprites
FuncCoord 7, 7 ; $c433
ld hl, Coord
ld de, TradeCenterText ; $5d97
call PlaceString
xor a
ld [$cd37], a
ld [$d72d], a
ld hl, W_TOPMENUITEMY ; $cc24
ld a, $7
ld [hli], a
ld a, $6
ld [hli], a
xor a
ld [hli], a
inc hl
ld a, $2
ld [hli], a
inc a
ld [hli], a
xor a
ld [hl], a
.asm_5c52
call HandleMenuInput
and $3
add a
add a
ld b, a
ld a, [W_CURMENUITEMID] ; $cc26
add b
add $d0
ld [$cc42], a
ld [$cc43], a
.asm_5c66
call Func_2247
ld a, [$cc3d]
ld b, a
and $f0
cp $d0
jr z, .asm_5c7d
ld a, [$cc3e]
ld b, a
and $f0
cp $d0
jr nz, .asm_5c66
.asm_5c7d
ld a, b
and $c
jr nz, .asm_5c8b
ld a, [$cc42]
and $c
jr z, .asm_5c52
jr .asm_5ca1
.asm_5c8b
ld a, [$cc42]
and $c
jr z, .asm_5c98
ld a, [$FF00+$aa]
cp $2
jr z, .asm_5ca1
.asm_5c98
ld a, b
ld [$cc42], a
and $3
ld [W_CURMENUITEMID], a ; $cc26
.asm_5ca1
ld a, [$FF00+$aa]
cp $2
jr nz, .asm_5cb1
call DelayFrame
call DelayFrame
ld a, $81
ld [$FF00+$2], a
.asm_5cb1
ld b, $7f
ld c, $7f
ld d, $ec
ld a, [$cc42]
and $8
jr nz, .asm_5ccc
ld a, [W_CURMENUITEMID] ; $cc26
cp $2
jr z, .asm_5ccc
ld c, d
ld d, b
dec a
jr z, .asm_5ccc
ld b, c
ld c, d
.asm_5ccc
ld a, b
FuncCoord 6, 7 ; $c432
ld [Coord], a
ld a, c
FuncCoord 6, 9 ; $c45a
ld [Coord], a
ld a, d
FuncCoord 6, 11 ; $c482
ld [Coord], a
ld c, $28
call DelayFrames
call LoadScreenTilesFromBuffer1
ld a, [$cc42]
and $8
jr nz, .asm_5d2d
ld a, [W_CURMENUITEMID] ; $cc26
cp $2
jr z, .asm_5d2d
xor a
ld [$d700], a
ld a, [W_CURMENUITEMID] ; $cc26
and a
ld a, $f0
jr nz, .asm_5cfc
ld a, $ef
.asm_5cfc
ld [$d72d], a
ld hl, UnnamedText_5d48 ; $5d48
call PrintText
ld c, $32
call DelayFrames
ld hl, $d732
res 1, [hl]
ld a, [W_ANIMATIONID] ; $d07c
ld [$d71a], a
call Function62CE
ld c, $14
call DelayFrames
xor a
ld [W_MENUJOYPADPOLLCOUNT], a ; $cc34
ld [$cc42], a
inc a
ld [W_ISLINKBATTLE], a ; $d12b
ld [$cc47], a
jr Func_5d5f
.asm_5d2d
xor a
ld [W_MENUJOYPADPOLLCOUNT], a ; $cc34
call Delay3
call Func_72d7
ld hl, UnnamedText_5d4d ; $5d4d
call PrintText
ld hl, $d72e
res 6, [hl]
ret
; 5d43 (1:5d43)
UnnamedText_5d43: ; 5d43 (1:5d43)
TX_FAR _UnnamedText_5d43
db $50
; 0x5d43 + 5 bytes
UnnamedText_5d48: ; 5d48 (1:5d48)
TX_FAR _UnnamedText_5d48
db $50
; 0x5d48 + 5 bytes
UnnamedText_5d4d: ; 5d4d (1:5d4d)
TX_FAR _UnnamedText_5d4d
db $50
; 0x5d4d + 5 bytes
; known jump sources: 5ba4 (1:5ba4)
Func_5d52: ; 5d52 (1:5d52)
ld hl, $d732
res 1, [hl]
call OakSpeech
ld c, $14
call DelayFrames
; known jump sources: 5be5 (1:5be5), 5bed (1:5bed), 5bfc (1:5bfc), 5d2b (1:5d2b)
Func_5d5f: ; 5d5f (1:5d5f)
xor a
ld [H_NEWLYPRESSEDBUTTONS], a
ld [H_CURRENTPRESSEDBUTTONS], a
ld [$FF00+$b5], a
ld [$d72d], a
ld hl, $d732
set 0, [hl]
call ResetPlayerSpriteData
ld c, $14
call DelayFrames
ld a, [$cc47]
and a
ret nz
jp EnterMap
ContinueText: ; 5d7e (1:5d7e)
db "CONTINUE",$4e
NewGameText: ; 5d87 (1:5d87)
db "NEW GAME",$4e,"OPTION@"
TradeCenterText: ; 5d97 (1:5d97)
db "TRADE CENTER",$4e,"COLOSSEUM",$4e,"CANCEL@"
; known jump sources: 5bb2 (1:5bb2)
Func_5db5: ; 5db5 (1:5db5)
xor a
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
FuncCoord 4, 7 ; $c430
ld hl, Coord
ld b, $8
ld c, $e
call TextBoxBorder
FuncCoord 5, 9 ; $c459
ld hl, Coord
ld de, SaveScreenInfoText ; $5e6a
call PlaceString
FuncCoord 12, 9 ; $c460
ld hl, Coord
ld de, W_PLAYERNAME ; $d158
call PlaceString
FuncCoord 17, 11 ; $c48d
ld hl, Coord
call Func_5e2f
FuncCoord 16, 13 ; $c4b4
ld hl, Coord
call Func_5e42
FuncCoord 13, 15 ; $c4d9
ld hl, Coord
call Func_5e55
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
ld c, $1e
jp DelayFrames
INCBIN "baserom.gbc",$5def,$5e2f - $5def
; known jump sources: 5dd7 (1:5dd7)
Func_5e2f: ; 5e2f (1:5e2f)
push hl
ld hl, W_OBTAINEDBADGES ; $d356
ld b, $1
call CountSetBits
pop hl
ld de, $d11e
ld bc, $102
jp PrintNumber
; known jump sources: 5ddd (1:5ddd)
Func_5e42: ; 5e42 (1:5e42)
push hl
ld hl, W_OWNEDPOKEMON ; $d2f7
ld b, $13
call CountSetBits
pop hl
ld de, $d11e
ld bc, $103
jp PrintNumber
; known jump sources: 5de3 (1:5de3)
Func_5e55: ; 5e55 (1:5e55)
ld de, $da41
ld bc, $103
call PrintNumber
ld [hl], $6d
inc hl
ld de, $da43
ld bc, $8102
jp PrintNumber
SaveScreenInfoText: ; 5e6a (1:5e6a)
db "PLAYER",$4e
db "BADGES ",$4e
db "#DEX ",$4e
db "TIME@"
DisplayOptionMenu: ; 5e8a (1:5e8a)
FuncCoord 0,0
ld hl,Coord
ld b,3
ld c,18
call TextBoxBorder
FuncCoord 0,5
ld hl,Coord
ld b,3
ld c,18
call TextBoxBorder
FuncCoord 0,10
ld hl,Coord
ld b,3
ld c,18
call TextBoxBorder
FuncCoord 1,1
ld hl,Coord
ld de,TextSpeedOptionText
call PlaceString
FuncCoord 1,6
ld hl,Coord
ld de,BattleAnimationOptionText
call PlaceString
FuncCoord 1,11
ld hl,Coord
ld de,BattleStyleOptionText
call PlaceString
FuncCoord 2,16
ld hl,Coord
ld de,OptionMenuCancelText
call PlaceString
xor a
ld [W_CURMENUITEMID],a
ld [W_OLDMENUITEMID],a
inc a
ld [$d358],a
ld [$cd40],a
ld a,3 ; text speed cursor Y coordinate
ld [W_TOPMENUITEMY],a
call SetCursorPositionsFromOptions
ld a,[$cd3d] ; text speed cursor X coordinate
ld [W_TOPMENUITEMX],a
ld a,$01
ld [H_AUTOBGTRANSFERENABLED],a ; enable auto background transfer
call Delay3
.loop
call PlaceMenuCursor
call SetOptionsFromCursorPositions
.getJoypadStateLoop
call GetJoypadStateLowSensitivity
ld a,[$ffb5]
ld b,a
and a,%11111011 ; any key besides select pressed?
jr z,.getJoypadStateLoop
bit 1,b ; B button pressed?
jr nz,.exitMenu
bit 3,b ; Start button pressed?
jr nz,.exitMenu
bit 0,b ; A button pressed?
jr z,.checkDirectionKeys
ld a,[W_TOPMENUITEMY]
cp a,16 ; is the cursor on Cancel?
jr nz,.loop
.exitMenu
ld a,$90
call PlaySound ; play sound
ret
.eraseOldMenuCursor
ld [W_TOPMENUITEMX],a
call EraseMenuCursor
jp .loop
.checkDirectionKeys
ld a,[W_TOPMENUITEMY]
bit 7,b ; Down pressed?
jr nz,.downPressed
bit 6,b ; Up pressed?
jr nz,.upPressed
cp a,8 ; cursor in Battle Animation section?
jr z,.cursorInBattleAnimation
cp a,13 ; cursor in Battle Style section?
jr z,.cursorInBattleStyle
cp a,16 ; cursor on Cancel?
jr z,.loop
.cursorInTextSpeed
bit 5,b ; Left pressed?
jp nz,.pressedLeftInTextSpeed
jp .pressedRightInTextSpeed
.downPressed
cp a,16
ld b,-13
ld hl,$cd3d
jr z,.updateMenuVariables
ld b,5
cp a,3
inc hl
jr z,.updateMenuVariables
cp a,8
inc hl
jr z,.updateMenuVariables
ld b,3
inc hl
jr .updateMenuVariables
.upPressed
cp a,8
ld b,-5
ld hl,$cd3d
jr z,.updateMenuVariables
cp a,13
inc hl
jr z,.updateMenuVariables
cp a,16
ld b,-3
inc hl
jr z,.updateMenuVariables
ld b,13
inc hl
.updateMenuVariables
add b
ld [W_TOPMENUITEMY],a
ld a,[hl]
ld [W_TOPMENUITEMX],a
call PlaceUnfilledArrowMenuCursor
jp .loop
.cursorInBattleAnimation
ld a,[$cd3e] ; battle animation cursor X coordinate
xor a,$0b ; toggle between 1 and 10
ld [$cd3e],a
jp .eraseOldMenuCursor
.cursorInBattleStyle
ld a,[$cd3f] ; battle style cursor X coordinate
xor a,$0b ; toggle between 1 and 10
ld [$cd3f],a
jp .eraseOldMenuCursor
.pressedLeftInTextSpeed
ld a,[$cd3d] ; text speed cursor X coordinate
cp a,1
jr z,.updateTextSpeedXCoord
cp a,7
jr nz,.fromSlowToMedium
sub a,6
jr .updateTextSpeedXCoord
.fromSlowToMedium
sub a,7
jr .updateTextSpeedXCoord
.pressedRightInTextSpeed
ld a,[$cd3d] ; text speed cursor X coordinate
cp a,14
jr z,.updateTextSpeedXCoord
cp a,7
jr nz,.fromFastToMedium
add a,7
jr .updateTextSpeedXCoord
.fromFastToMedium
add a,6
.updateTextSpeedXCoord
ld [$cd3d],a ; text speed cursor X coordinate
jp .eraseOldMenuCursor
TextSpeedOptionText: ; 5fc0 (1:5fc0)
db "TEXT SPEED",$4E
db " FAST MEDIUM SLOW@"
BattleAnimationOptionText: ; 5fde (1:5fde)
db "BATTLE ANIMATION",$4E
db " ON OFF@"
BattleStyleOptionText: ; 5ffd (1:5ffd)
db "BATTLE STYLE",$4E
db " SHIFT SET@"
OptionMenuCancelText: ; 6018 (1:6018)
db "CANCEL@"
; sets the options variable according to the current placement of the menu cursors in the options menu
SetOptionsFromCursorPositions: ; 601f (1:601f)
ld hl,TextSpeedOptionData
ld a,[$cd3d] ; text speed cursor X coordinate
ld c,a
.loop
ld a,[hli]
cp c
jr z,.textSpeedMatchFound
inc hl
jr .loop
.textSpeedMatchFound
ld a,[hl]
ld d,a
ld a,[$cd3e] ; battle animation cursor X coordinate
dec a
jr z,.battleAnimationOn
.battleAnimationOff
set 7,d
jr .checkBattleStyle
.battleAnimationOn
res 7,d
.checkBattleStyle
ld a,[$cd3f] ; battle style cursor X coordinate
dec a
jr z,.battleStyleShift
.battleStyleSet
set 6,d
jr .storeOptions
.battleStyleShift
res 6,d
.storeOptions
ld a,d
ld [W_OPTIONS],a
ret
; reads the options variable and places menu cursors in the correct positions within the options menu
SetCursorPositionsFromOptions: ; 604c (1:604c)
ld hl,TextSpeedOptionData + 1
ld a,[W_OPTIONS]
ld c,a
and a,$3f
push bc
ld de,2
call IsInArray
pop bc
dec hl
ld a,[hl]
ld [$cd3d],a ; text speed cursor X coordinate
FuncCoord 0,3
ld hl,Coord
call .placeUnfilledRightArrow
sla c
ld a,1 ; On
jr nc,.storeBattleAnimationCursorX
ld a,10 ; Off
.storeBattleAnimationCursorX
ld [$cd3e],a ; battle animation cursor X coordinate
FuncCoord 0,8
ld hl,Coord
call .placeUnfilledRightArrow
sla c
ld a,1
jr nc,.storeBattleStyleCursorX
ld a,10
.storeBattleStyleCursorX
ld [$cd3f],a ; battle style cursor X coordinate
FuncCoord 0,13
ld hl,Coord
call .placeUnfilledRightArrow
; cursor in front of Cancel
FuncCoord 0,16
ld hl,Coord
ld a,1
.placeUnfilledRightArrow
ld e,a
ld d,0
add hl,de
ld [hl],$ec ; unfilled right arrow menu cursor
ret
; table that indicates how the 3 text speed options affect frame delays
; Format:
; 00: X coordinate of menu cursor
; 01: delay after printing a letter (in frames)
TextSpeedOptionData: ; 6096 (1:6096)
db 14,5 ; Slow
db 7,3 ; Medium
db 1,1 ; Fast
db 7 ; default X coordinate (Medium)
db $ff ; terminator
; known jump sources: 5afd (1:5afd)
Func_609e: ; 609e (1:609e)
ld a, $a
ld [$0], a
ld a, $1
ld [$6000], a
ld [$4000], a
ld b, $b
ld hl, $a598
.asm_60b0
ld a, [hli]
cp $50
jr z, .asm_60c1
dec b
jr nz, .asm_60b0
xor a
ld [$0], a
ld [$6000], a
and a
ret
.asm_60c1
xor a
ld [$0], a
ld [$6000], a
scf
ret
; known jump sources: 6128 (1:6128)
Func_60ca: ; 60ca (1:60ca)
ld a, [$d358]
push af
ld a, [W_OPTIONS] ; $d355
push af
ld a, [$d732]
push af
ld hl, W_PLAYERNAME ; $d158
ld bc, $d8a
xor a
call FillMemory
ld hl, $c100
ld bc, $200
xor a
call FillMemory
pop af
ld [$d732], a
pop af
ld [W_OPTIONS], a ; $d355
pop af
ld [$d358], a
ld a, [$d08a]
and a
call z, Func_5bff
ld hl, NintenText ; $45aa
ld de, W_PLAYERNAME ; $d158
ld bc, $b
call CopyData
ld hl, SonyText ; $45b1
ld de, W_RIVALNAME ; $d34a
ld bc, $b
jp CopyData
; 6115 (1:6115)
OakSpeech: ; 6115 (1:6115)
ld a,$FF
call PlaySound ; stop music
ld a, BANK(Music_Routes2) ; bank of song
ld c,a
ld a, (Music_Routes2 - $4000) / 3 ; song #
call PlayMusic ; plays music
call ClearScreen
call LoadTextBoxTilePatterns
call Func_60ca
ld a,$18
call Predef ; indirect jump to InitializePlayerData
ld hl,$D53A
ld a,POTION
ld [$CF91],a
ld a,1
ld [$CF96],a
call AddItemToInventory ; give one potion
ld a,[$D07C]
ld [$D71A],a
call Function62CE
xor a
ld [$FFD7],a
ld a,[$D732]
bit 1,a ; XXX when is bit 1 set?
jp nz,Function61BC ; easter egg: skip the intro
ld de,ProfOakPic
ld bc,$1300
call IntroPredef3B ; displays Oak pic?
call FadeInIntroPic
ld hl,OakSpeechText1
call PrintText ; prints text box
call GBFadeOut2
call ClearScreen
ld a,NIDORINO
ld [$D0B5],a ; pic displayed is stored at this location
ld [$CF91],a
call GetMonHeader ; this is also related to the pic
FuncCoord 6, 4 ; $c3f6
ld hl,Coord ; position on tilemap the pic is displayed
call LoadFlippedFrontSpriteByMonIndex ; displays pic?
call MovePicLeft
ld hl,OakSpeechText2
call PrintText ; Prints text box
call GBFadeOut2
call ClearScreen
ld de,RedPicFront
ld bc,$0400 ; affects the position of the player pic
call IntroPredef3B ; displays player pic?
call MovePicLeft
ld hl,IntroducePlayerText
call PrintText
call Func_695d ; brings up NewName/Red/etc menu
call GBFadeOut2
call ClearScreen
ld de,Rival1Pic
ld bc,$1300
call IntroPredef3B ; displays rival pic
call FadeInIntroPic
ld hl,IntroduceRivalText
call PrintText
call Func_69a4
Function61BC: ; 61bc (1:61bc)
call GBFadeOut2
call ClearScreen
ld de,RedPicFront
ld bc,$0400
call IntroPredef3B
call GBFadeIn2
ld a,[$D72D]
and a
jr nz,.next
ld hl,OakSpeechText3
call PrintText
.next ld a,[H_LOADEDROMBANK]
push af
ld a,$9C
call PlaySound
pop af
ld [H_LOADEDROMBANK],a
ld [$2000],a
ld c,4
call DelayFrames
ld de,RedSprite ; $4180
ld hl,$8000
ld bc,(BANK(RedSprite) << 8) +$0C
call CopyVideoData
ld de,ShrinkPic1
ld bc,$0400
call IntroPredef3B
ld c,4
call DelayFrames
ld de,ShrinkPic2
ld bc,$0400
call IntroPredef3B
call ResetPlayerSpriteData
ld a,[H_LOADEDROMBANK]
push af
ld a,2
ld [$C0EF],a
ld [$C0F0],a
ld a,$A
ld [W_CURCHANNELPOINTER],a
ld a,$FF
ld [$C0EE],a
call PlaySound ; stop music
pop af
ld [H_LOADEDROMBANK],a
ld [$2000],a
ld c,$14
call DelayFrames
FuncCoord 6, 5 ; $c40a
ld hl,Coord
ld b,7
ld c,7
call ClearScreenArea
call LoadTextBoxTilePatterns
ld a,1
ld [$CFCB],a
ld c,$32
call DelayFrames
call GBFadeOut2
jp ClearScreen
OakSpeechText1: ; 6253 (1:6253)
TX_FAR _OakSpeechText1
db "@"
OakSpeechText2: ; 6258 (1:6258)
TX_FAR _OakSpeechText2A
db $14
TX_FAR _OakSpeechText2B
db "@"
IntroducePlayerText: ; 6262 (1:6262)
TX_FAR _IntroducePlayerText
db "@"
IntroduceRivalText: ; 6267 (1:6267)
TX_FAR _IntroduceRivalText
db "@"
OakSpeechText3: ; 626c (1:626c)
TX_FAR _OakSpeechText3
db "@"
FadeInIntroPic: ; 6271 (1:6271)
ld hl,IntroFadePalettes
ld b,6
.next
ld a,[hli]
ld [rBGP],a
ld c,10
call DelayFrames
dec b
jr nz,.next
ret
IntroFadePalettes: ; 6282 (1:6282)
db %01010100
db %10101000
db %11111100
db %11111000
db %11110100
db %11100100
MovePicLeft: ; 6288 (1:6288)
ld a,119
ld [$FF4B],a
call DelayFrame
ld a,$E4
ld [rBGP],a
.next
call DelayFrame
ld a,[$FF4B]
sub 8
cp $FF
ret z
ld [$FF4B],a
jr .next
Predef3B: ; 62a1 (1:62a1)
call Load16BitRegisters
IntroPredef3B: ; 62a4 (1:62a4)
push bc
ld a,b
call UncompressSpriteFromDE
ld hl,S_SPRITEBUFFER1
ld de,$A000
ld bc,$0310
call CopyData
ld de,$9000
call InterlaceMergeSpriteBuffers
pop bc
ld a,c
and a
FuncCoord 15, 1 ; $c3c3
ld hl,Coord
jr nz,.next
FuncCoord 6, 4 ; $c3f6
ld hl,Coord
.next
xor a
ld [$FFE1],a
ld a,1
jp Predef
Function62CE: ; 62CE XXX called by 4B2 948 989 5BF9 5D15
call Func_62ff
ld a,$19
call Predef
ld hl,$D732
bit 2,[hl]
res 2,[hl]
jr z,.next
ld a,[$D71A]
jr .next2
.next
bit 1,[hl]
jr z,.next3
call Func_64ea
.next3
ld a,0
.next2
ld b,a
ld a,[$D72D]
and a
jr nz,.next4
ld a,b
.next4
ld hl,$D732
bit 4,[hl]
ret nz
ld [$D365],a
ret
; known jump sources: 62ce (1:62ce)
Func_62ff: ; 62ff (1:62ff)
ld a, [$d72d]
cp $ef
jr nz, .asm_6314
ld hl, Unknown_6428 ; $6428
ld a, [$FF00+$aa]
cp $2
jr z, .asm_6334
ld hl, Unknown_6430 ; $6430
jr .asm_6334
.asm_6314
cp $f0
jr nz, .asm_6326
ld hl, Unknown_6438 ; $6438
ld a, [$FF00+$aa]
cp $2
jr z, .asm_6334
ld hl, Unknown_6440 ; $6440
jr .asm_6334
.asm_6326
ld a, [$d732]
bit 1, a
jr nz, .asm_6346
bit 2, a
jr nz, .asm_6346
ld hl, FirstMapSpec ; $6420
.asm_6334
ld de, W_CURMAP ; $d35e
ld c, $7
.asm_6339
ld a, [hli]
ld [de], a
inc de
dec c
jr nz, .asm_6339
ld a, [hli]
ld [W_CURMAPTILESET], a ; $d367
xor a
jr .asm_63b3
.asm_6346
ld a, [$d365]
ld hl, $d732
bit 4, [hl]
jr nz, .asm_635b
bit 6, [hl]
res 6, [hl]
jr z, .asm_638e
ld a, [$d719]
jr .asm_6391
.asm_635b
ld hl, $d72d
res 4, [hl]
ld a, [$d71d]
ld b, a
ld [W_CURMAP], a ; $d35e
ld a, [$d71e]
ld c, a
ld hl, Unknown_63bf ; $63bf
ld de, $0
ld a, $6
ld [$d12f], a
.asm_6376
ld a, [hli]
cp b
jr z, .asm_637d
inc hl
jr .asm_6381
.asm_637d
ld a, [hli]
cp c
jr z, .asm_6388
.asm_6381
ld a, [$d12f]
add e
ld e, a
jr .asm_6376
.asm_6388
ld hl, Unknown_63d8 ; $63d8
add hl, de
jr .asm_63a4
.asm_638e
ld a, [$d71a]
.asm_6391
ld b, a
ld [W_CURMAP], a ; $d35e
ld hl, FlyWarpDataPtr ; $6448
.asm_6398
ld a, [hli]
inc hl
cp b
jr z, .asm_63a1
inc hl
inc hl
jr .asm_6398
.asm_63a1
ld a, [hli]
ld h, [hl]
ld l, a
.asm_63a4
ld de, $d35f
ld c, $6
.asm_63a9
ld a, [hli]
ld [de], a
inc de
dec c
jr nz, .asm_63a9
xor a
ld [W_CURMAPTILESET], a ; $d367
.asm_63b3
ld [$d4e2], a
ld [$d4e3], a
ld a, $ff
ld [$d42f], a
ret
Unknown_63bf: ; 63bf (1:63bf)
INCBIN "baserom.gbc",$63bf,$63d8 - $63bf
Unknown_63d8: ; 63d8 (1:63d8)
INCBIN "baserom.gbc",$63d8,$6420 - $63d8
FirstMapSpec: ; 6420 (1:6420)
db REDS_HOUSE_2F ; RedsHouse2F
; Original Format:
; [Event Displacement][Y-block][X-block][Y-sub_block][X-sub_block]
; Macro Format:
; FLYWARP_DATA [Map Width][Y-pos][X-pos]
FLYWARP_DATA 4,6,3
db $04 ;Tileset_id
Unknown_6428: ; 6428 (1:6428)
INCBIN "baserom.gbc",$6428,$6430 - $6428
Unknown_6430: ; 6430 (1:6430)
INCBIN "baserom.gbc",$6430,$6438 - $6430
Unknown_6438: ; 6438 (1:6438)
INCBIN "baserom.gbc",$6438,$6440 - $6438
Unknown_6440: ; 6440 (1:6440)
INCBIN "baserom.gbc",$6440,$6448 - $6440
FlyWarpDataPtr: ; 6448 (1:6448)
db $00,0
dw Map00FlyWarp
db $01,0
dw Map01FlyWarp
db $02,0
dw Map02FlyWarp
db $03,0
dw Map03FlyWarp
db $04,0
dw Map04FlyWarp
db $05,0
dw Map05FlyWarp
db $06,0
dw Map06FlyWarp
db $07,0
dw Map07FlyWarp
db $08,0
dw Map08FlyWarp
db $09,0
dw Map09FlyWarp
db $0A,0
dw Map0aFlyWarp
db $0F,0
dw Map0fFlyWarp
db $15,0
dw Map15FlyWarp
; Original Format:
; [Event Displacement][Y-block][X-block][Y-sub_block][X-sub_block]
; Macro Format:
; FLYWARP_DATA [Map Width][Y-pos][X-pos]
Map00FlyWarp: ; 647c (1:647c)
FLYWARP_DATA 10,6,5
Map01FlyWarp: ; 6482 (1:6482)
FLYWARP_DATA 20,26,23
Map02FlyWarp: ; 6488 (1:6488)
FLYWARP_DATA 20,26,13
Map03FlyWarp: ; 648e (1:648e)
FLYWARP_DATA 20,18,19
Map04FlyWarp: ; 6494 (1:6494)
FLYWARP_DATA 10,6,3
Map05FlyWarp: ; 649a (1:649a)
FLYWARP_DATA 20,4,11
Map06FlyWarp: ; 64a0 (1:64a0)
FLYWARP_DATA 25,10,41
Map07FlyWarp: ; 64a6 (1:64a6)
FLYWARP_DATA 20,28,19
Map08FlyWarp: ; 64ac (1:64ac)
FLYWARP_DATA 10,12,11
Map09FlyWarp: ; 64b2 (1:64b2)
FLYWARP_DATA 10,6,9
Map0aFlyWarp: ; 64b8 (1:64b8)
FLYWARP_DATA 20,30,9
Map0fFlyWarp: ; 64be (1:64be)
FLYWARP_DATA 45,6,11
Map15FlyWarp: ; 64c4 (1:64c4)
FLYWARP_DATA 10,20,11
INCBIN "baserom.gbc",$64ca,$64ea - $64ca
; known jump sources: 62e8 (1:62e8)
Func_64ea: ; 64ea (1:64ea)
ret
; known jump sources: e834 (3:6834), f33c (3:733c)
Func_64eb: ; 64eb (1:64eb)
call SaveScreenTilesToBuffer1
call Load16BitRegisters
push hl
ld a, [W_ISINBATTLE] ; $d057
dec a
ld hl, W_SCREENTILESBUFFER
ld b, $4
ld c, $b
call z, ClearScreenArea
ld a, [$cf91]
ld [$d11e], a
call GetMonName
ld hl, UnnamedText_6557 ; $6557
call PrintText
FuncCoord 14, 7 ; $c43a
ld hl, Coord
ld bc, $80f
ld a, $14
ld [$d125], a
call DisplayTextBoxID
pop hl
ld a, [W_CURMENUITEMID] ; $cc26
and a
jr nz, .asm_654c
ld a, [$cfcb]
push af
xor a
ld [$cfcb], a
push hl
ld a, $2
ld [$d07d], a
call Func_6596
ld a, [W_ISINBATTLE] ; $d057
and a
jr nz, .asm_653e
call Func_3e08
.asm_653e
call LoadScreenTilesFromBuffer1
pop hl
pop af
ld [$cfcb], a
ld a, [$cf4b]
cp $50
ret nz
.asm_654c
ld d, h
ld e, l
ld hl, $cd6d
ld bc, $b
jp CopyData
; 6557 (1:6557)
UnnamedText_6557: ; 6557 (1:6557)
TX_FAR _UnnamedText_6557
db $50
; 0x6557 + 5 bytes
; known jump sources: 1daa0 (7:5aa0)
Func_655c: ; 655c (1:655c)
ld hl, $cee9
xor a
ld [$cfcb], a
ld a, $2
ld [$d07d], a
call Func_6596
call GBPalWhiteOutWithDelay3
call Func_3dbe
call LoadGBPal
ld a, [$cf4b]
cp $50
jr z, .asm_6594
ld hl, W_PARTYMON1NAME ; $d2b5
ld bc, $b
ld a, [W_WHICHPOKEMON] ; $cf92
call AddNTimes
ld e, l
ld d, h
ld hl, $cee9
ld bc, $b
call CopyData
and a
ret
.asm_6594
scf
ret
; known jump sources: 6532 (1:6532), 6568 (1:6568), 6981 (1:6981), 69c9 (1:69c9)
Func_6596: ; 6596 (1:6596)
push hl
ld hl, $d730
set 6, [hl]
call GBPalWhiteOutWithDelay3
call ClearScreen
call UpdateSprites
ld b, $8
call GoPAL_SET
call LoadHpBarAndStatusTilePatterns
call Func_675b
ld b, BANK(Func_7176c)
ld hl, Func_7176c
call Bankswitch ; indirect jump to Func_7176c (7176c (1c:576c))
FuncCoord 0, 4 ; $c3f0
ld hl, Coord
ld b, $9
ld c, $12
call TextBoxBorder
call Func_68f8
ld a, $3
ld [W_TOPMENUITEMY], a ; $cc24
ld a, $1
ld [W_TOPMENUITEMX], a ; $cc25
ld [W_OLDMENUITEMID], a ; $cc2a
ld [W_CURMENUITEMID], a ; $cc26
ld a, $ff
ld [W_MENUWATCHEDKEYS], a ; $cc29
ld a, $7
ld [W_MAXMENUITEMID], a ; $cc28
ld a, $50
ld [$cf4b], a
xor a
ld hl, $ceea
ld [hli], a
ld [hli], a
ld [W_SUBANIMTRANSFORM], a ; $d08b
.asm_65ed
call Func_676f
call GBPalNormal
ld a, [$ceea]
and a
jr nz, .asm_662d
call Func_680e
call PlaceMenuCursor
.asm_65ff
ld a, [W_CURMENUITEMID] ; $cc26
push af
ld b, BANK(Func_716f7)
ld hl, Func_716f7
call Bankswitch ; indirect jump to Func_716f7 (716f7 (1c:56f7))
pop af
ld [W_CURMENUITEMID], a ; $cc26
call GetJoypadStateLowSensitivity
ld a, [H_NEWLYPRESSEDBUTTONS]
and a
jr z, .asm_65ff
ld hl, .unknown_665e ; $665e
.asm_661a
sla a
jr c, .asm_6624
inc hl
inc hl
inc hl
inc hl
jr .asm_661a
.asm_6624
ld a, [hli]
ld e, a
ld a, [hli]
ld d, a
ld a, [hli]
ld h, [hl]
ld l, a
push de
jp [hl]
.asm_662d
pop de
ld hl, $cf4b
ld bc, $b
call CopyData
call GBPalWhiteOutWithDelay3
call ClearScreen
call CleanLCD_OAM
call GoPAL_SET_CF1C
call GBPalNormal
xor a
ld [W_SUBANIMTRANSFORM], a ; $d08b
ld hl, $d730
res 6, [hl]
ld a, [W_ISINBATTLE] ; $d057
and a
jp z, LoadTextBoxTilePatterns
ld hl, Func_3ee5b
ld b, BANK(Func_3ee5b)
jp Bankswitch ; indirect jump to Func_3ee5b (3ee5b (f:6e5b))
.unknown_665e: ; 665e (1:665e)
INCBIN "baserom.gbc",$665e,$667e - $665e
.asm_667e
pop de
ld de, .asm_65ed ; $65ed
push de
ld a, [$ceeb]
xor $1
ld [$ceeb], a
ret
.asm_668c
ld a, $1
ld [$ceea], a
ret
ld a, [W_CURMENUITEMID] ; $cc26
cp $5
jr nz, .asm_66a0
ld a, [W_TOPMENUITEMX] ; $cc25
cp $11
jr z, .asm_668c
.asm_66a0
ld a, [W_CURMENUITEMID] ; $cc26
cp $6
jr nz, .asm_66ae
ld a, [W_TOPMENUITEMX] ; $cc25
cp $1
jr z, .asm_667e
.asm_66ae
ld hl, W_MENUCURSORLOCATION ; $cc30
ld a, [hli]
ld h, [hl]
ld l, a
inc hl
ld a, [hl]
ld [$ceed], a
call Func_68eb
ld a, [$ceed]
cp $e5
ld de, Unknown_6885 ; $6885
jr z, .asm_66e3
cp $e4
ld de, Unknown_68d6 ; $68d6
jr z, .asm_66e3
ld a, [$d07d]
cp $2
jr nc, .asm_66db
ld a, [$cee9]
cp $7
jr .asm_66e0
.asm_66db
ld a, [$cee9]
cp $a
.asm_66e0
jr c, .asm_66ea
ret
.asm_66e3
push hl
call Func_6871
pop hl
ret nc
dec hl
.asm_66ea
ld a, [$ceed]
ld [hli], a
ld [hl], $50
ld a, $90
call PlaySound
ret
ld a, [$cee9]
and a
ret z
call Func_68eb
dec hl
ld [hl], $50
ret
ld a, [W_CURMENUITEMID] ; $cc26
cp $6
ret z
ld a, [W_TOPMENUITEMX] ; $cc25
cp $11
jp z, Func_6714
inc a
inc a
jr asm_6755
; known jump sources: 670d (1:670d)
Func_6714: ; 6714 (1:6714)
ld a, $1
jr asm_6755
ld a, [W_CURMENUITEMID] ; $cc26
cp $6
ret z
ld a, [W_TOPMENUITEMX] ; $cc25
dec a
jp z, Func_6728
dec a
jr asm_6755
; known jump sources: 6722 (1:6722)
Func_6728: ; 6728 (1:6728)
ld a, $11
jr asm_6755
ld a, [W_CURMENUITEMID] ; $cc26
dec a
ld [W_CURMENUITEMID], a ; $cc26
and a
ret nz
ld a, $6
ld [W_CURMENUITEMID], a ; $cc26
ld a, $1
jr asm_6755
ld a, [W_CURMENUITEMID] ; $cc26
inc a
ld [W_CURMENUITEMID], a ; $cc26
cp $7
jr nz, .asm_6750
ld a, $1
ld [W_CURMENUITEMID], a ; $cc26
jr asm_6755
.asm_6750
cp $6
ret nz
ld a, $1
asm_6755: ; 6755 (1:6755)
ld [W_TOPMENUITEMX], a ; $cc25
jp EraseMenuCursor
; known jump sources: 65ad (1:65ad)
Func_675b: ; 675b (1:675b)
ld de, Unknown_6767 ; $6767
ld hl, $8f00
ld bc, $1
jp CopyVideoDataDouble
Unknown_6767: ; 6767 (1:6767)
INCBIN "baserom.gbc",$6767,$676f - $6767
; known jump sources: 65ed (1:65ed)
Func_676f: ; 676f (1:676f)
xor a
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
ld a, [$ceeb]
and a
ld de, LowerCaseAlphabet ; $679e
jr nz, .asm_677e
ld de, UpperCaseAlphabet ; $67d6
.asm_677e
FuncCoord 2, 5 ; $c406
ld hl, Coord
ld bc, $509
.asm_6784
push bc
.asm_6785
ld a, [de]
ld [hli], a
inc hl
inc de
dec c
jr nz, .asm_6785
ld bc, $16
add hl, bc
pop bc
dec b
jr nz, .asm_6784
call PlaceString
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
jp Delay3
LowerCaseAlphabet: ; 679e (1:679e)
db "abcdefghijklmnopqrstuvwxyz ×():;[]",$e1,$e2,"-?!♂♀/",$f2,",¥UPPER CASE@"
UpperCaseAlphabet: ; 67d6 (1:67d6)
db "ABCDEFGHIJKLMNOPQRSTUVWXYZ ×():;[]",$e1,$e2,"-?!♂♀/",$f2,",¥lower case@"
; known jump sources: 65f9 (1:65f9)
Func_680e: ; 680e (1:680e)
call Func_68eb
ld a, c
ld [$cee9], a
FuncCoord 10, 2 ; $c3d2
ld hl, Coord
ld bc, $10a
call ClearScreenArea
FuncCoord 10, 2 ; $c3d2
ld hl, Coord
ld de, $cf4b
call PlaceString
FuncCoord 10, 3 ; $c3e6
ld hl, Coord
ld a, [$d07d]
cp $2
jr nc, .asm_6835
ld b, $7
jr .asm_6837
.asm_6835
ld b, $a
.asm_6837
ld a, $76
.asm_6839
ld [hli], a
dec b
jr nz, .asm_6839
ld a, [$d07d]
cp $2
ld a, [$cee9]
jr nc, .asm_684b
cp $7
jr .asm_684d
.asm_684b
cp $a
.asm_684d
jr nz, .asm_6867
call EraseMenuCursor
ld a, $11
ld [W_TOPMENUITEMX], a ; $cc25
ld a, $5
ld [W_CURMENUITEMID], a ; $cc26
ld a, [$d07d]
cp $2
ld a, $9
jr nc, .asm_6867
ld a, $6
.asm_6867
ld c, a
ld b, $0
FuncCoord 10, 3 ; $c3e6
ld hl, Coord
add hl, bc
ld [hl], $77
ret
; known jump sources: 66e4 (1:66e4)
Func_6871: ; 6871 (1:6871)
push de
call Func_68eb
dec hl
ld a, [hl]
pop hl
ld de, $2
call IsInArray
ret nc
inc hl
ld a, [hl]
ld [$ceed], a
ret
Unknown_6885: ; 6885 (1:6885)
INCBIN "baserom.gbc",$6885,$68d6 - $6885
Unknown_68d6: ; 68d6 (1:68d6)
INCBIN "baserom.gbc",$68d6,$68eb - $68d6
; known jump sources: 66b9 (1:66b9), 66fb (1:66fb), 680e (1:680e), 6872 (1:6872)
Func_68eb: ; 68eb (1:68eb)
ld hl, $cf4b
ld c, $0
.asm_68f0
ld a, [hl]
cp $50
ret z
inc hl
inc c
jr .asm_68f0
; known jump sources: 65c2 (1:65c2)
Func_68f8: ; 68f8 (1:68f8)
FuncCoord 0, 1 ; $c3b4
ld hl, Coord
ld a, [$d07d]
ld de, YourTextString ; $693f
and a
jr z, .asm_6934
ld de, RivalsTextString ; $6945
dec a
jr z, .asm_6934
ld a, [$cf91]
ld [$cd5d], a
push af
ld b, BANK(Func_71882)
ld hl, Func_71882
call Bankswitch ; indirect jump to Func_71882 (71882 (1c:5882))
pop af
ld [$d11e], a
call GetMonName
FuncCoord 4, 1 ; $c3b8
ld hl, Coord
call PlaceString
ld hl, $1
add hl, bc
ld [hl], $c9
FuncCoord 1, 3 ; $c3dd
ld hl, Coord
ld de, NicknameTextString ; $6953
jr .asm_693c
.asm_6934
call PlaceString
ld l, c
ld h, b
ld de, NameTextString ; $694d
.asm_693c
jp PlaceString
YourTextString: ; 693f (1:693f)
db "YOUR @"
RivalsTextString: ; 6945 (1:6945)
db "RIVAL's @"
NameTextString: ; 694d (1:694d)
db "NAME?@"
NicknameTextString: ; 6953 (1:6953)
db "NICKNAME?@"
; known jump sources: 619e (1:619e)
Func_695d: ; 695d (1:695d)
call Unnamed_6a12
ld de, DefaultNamesPlayer ; $6aa8
call Func_6a6c
ld a, [W_CURMENUITEMID] ; $cc26
and a
jr z, .asm_697a
ld hl, DefaultNamesPlayerList ; $6af2
call Func_6ad6
ld de, W_PLAYERNAME ; $d158
call Func_69ec
jr .asm_6999
.asm_697a
ld hl, W_PLAYERNAME ; $d158
xor a
ld [$d07d], a
call Func_6596
ld a, [$cf4b]
cp $50
jr z, .asm_697a
call ClearScreen
call Delay3
ld de, RedPicFront ; $6ede
ld b, $4
call IntroPredef3B
.asm_6999
ld hl, UnnamedText_699f ; $699f
jp PrintText
; 699f (1:699f)
UnnamedText_699f: ; 699f (1:699f)
TX_FAR _UnnamedText_699f
db $50
; 0x699f + 5 bytes
Func_69a4: ; 69a4 (1:69a4)
call Unnamed_6a12 ; 0x69a4 call 0x6a12
ld de, DefaultNamesRival
call Func_6a6c
ld a, [W_CURMENUITEMID] ; $cc26
and a
jr z, .asm_69c1
ld hl, DefaultNamesRivalList
call Func_6ad6
ld de, W_RIVALNAME ; $d34a
call Func_69ec
jr .asm_69e1
.asm_69c1
ld hl, W_RIVALNAME ; $d34a
ld a, $1
ld [$d07d], a
call Func_6596
ld a, [$cf4b]
cp $50
jr z, .asm_69c1
call ClearScreen
call Delay3
ld de, Rival1Pic ; $6049
ld b, $13
call IntroPredef3B
.asm_69e1
ld hl, UnnamedText_69e7 ; $69e7
jp PrintText
; 69e7 (1:69e7)
UnnamedText_69e7: ; 69e7 (1:69e7)
TX_FAR _UnnamedText_69e7
db $50
; 0x69e7 + 5 bytes
; known jump sources: 6975 (1:6975), 69bc (1:69bc)
Func_69ec: ; 69ec (1:69ec)
push de
ld hl, W_SCREENTILESBUFFER
ld bc, $c0b
call ClearScreenArea
ld c, $a
call DelayFrames
pop de
ld hl, $cd6d
ld bc, $b
call CopyData
call Delay3
FuncCoord 12, 4 ; $c3fc
ld hl, Coord
ld de, $67d
ld a, $ff
jr asm_6a19
; 6a12 (1:6a12)
Unnamed_6a12: ; 6a12 (1:6a12)
FuncCoord 5, 4 ; $c3f5
ld hl, Coord
ld de, $67d
xor a
asm_6a19: ; 6a19 (1:6a19)
push hl
push de
push bc
ld [$FF00+$8d], a
ld a, d
ld [H_DOWNARROWBLINKCNT1], a ; $FF00+$8b
ld a, e
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
ld c, a
ld a, [$FF00+$8d]
and a
jr nz, .asm_6a2d
ld d, $0
add hl, de
.asm_6a2d
ld d, h
ld e, l
.asm_6a2f
xor a
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
ld a, [$FF00+$8d]
and a
jr nz, .asm_6a3c
ld a, [hli]
ld [hld], a
dec hl
jr .asm_6a3f
.asm_6a3c
ld a, [hld]
ld [hli], a
inc hl
.asm_6a3f
dec c
jr nz, .asm_6a2f
ld a, [$FF00+$8d]
and a
jr z, .asm_6a4a
xor a
dec hl
ld [hl], a
.asm_6a4a
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
call Delay3
ld a, [H_DOWNARROWBLINKCNT2] ; $FF00+$8c
ld c, a
ld h, d
ld l, e
ld a, [$FF00+$8d]
and a
jr nz, .asm_6a5e
inc hl
jr .asm_6a5f
.asm_6a5e
dec hl
.asm_6a5f
ld d, h
ld e, l
ld a, [H_DOWNARROWBLINKCNT1] ; $FF00+$8b
dec a
ld [H_DOWNARROWBLINKCNT1], a ; $FF00+$8b
jr nz, .asm_6a2f
pop bc
pop de
pop hl
ret
; known jump sources: 6963 (1:6963), 69aa (1:69aa)
Func_6a6c: ; 6a6c (1:6a6c)
push de
ld hl, W_SCREENTILESBUFFER
ld b, $a
ld c, $9
call TextBoxBorder
FuncCoord 3, 0 ; $c3a3
ld hl, Coord
ld de, .namestring ; $6aa3
call PlaceString
pop de
FuncCoord 2, 2 ; $c3ca
ld hl, Coord
call PlaceString
call UpdateSprites
xor a
ld [W_CURMENUITEMID], a ; $cc26
ld [W_OLDMENUITEMID], a ; $cc2a
inc a
ld [W_TOPMENUITEMX], a ; $cc25
ld [W_MENUWATCHEDKEYS], a ; $cc29
inc a
ld [W_TOPMENUITEMY], a ; $cc24
inc a
ld [W_MAXMENUITEMID], a ; $cc28
jp HandleMenuInput
.namestring ; 6aa3 (1:6aa3)
db "NAME@"
IF _RED
DefaultNamesPlayer: ; 6aa8 (1:6aa8)
db "NEW NAME",$4E,"RED",$4E,"ASH",$4E,"JACK@"
DefaultNamesRival: ; 6abe (1:6abe)
db "NEW NAME",$4E,"BLUE",$4E,"GARY",$4E,"JOHN@"
ENDC
IF _BLUE
DefaultNamesPlayer: ; 6aa8 (1:6aa8)
db "NEW NAME",$4E,"BLUE",$4E,"GARY",$4E,"JOHN@"
DefaultNamesRival: ; 6abe (1:6abe)
db "NEW NAME",$4E,"RED",$4E,"ASH",$4E,"JACK@"
ENDC
; known jump sources: 696f (1:696f), 69b6 (1:69b6)
Func_6ad6: ; 6ad6 (1:6ad6)
ld b, a
ld c, $0
.asm_6ad9
ld d, h
ld e, l
.asm_6adb
ld a, [hli]
cp $50
jr nz, .asm_6adb
ld a, b
cp c
jr z, .asm_6ae7
inc c
jr .asm_6ad9
.asm_6ae7
ld h, d
ld l, e
ld de, $cd6d
ld bc, $14
jp CopyData
; 6af2 (1:6af2)
IF _RED
DefaultNamesPlayerList: ; 6af2 (1:6af2)
db "NEW NAME@RED@ASH@JACK@"
DefaultNamesRivalList: ; 6b08 (1:6b08)
db "NEW NAME@BLUE@GARY@JOHN@"
ENDC
IF _BLUE
DefaultNamesPlayerList: ; 6af2 (1:6af2)
db "NEW NAME@BLUE@GARY@JOHN@"
DefaultNamesRivalList: ; 6b08 (1:6b08)
db "NEW NAME@RED@ASH@JACK@"
ENDC
Unknown_6b20: ; 6b20 (1:6b20)
db "@"
; subtracts the amount the player paid from their money
; sets carry flag if there is enough money and unsets carry flag if not
SubtractAmountPaidFromMoney_: ; 6b21 (1:6b21)
ld de,W_PLAYERMONEY3
ld hl,$ff9f ; total price of items
ld c,3 ; length of money in bytes
call StringCmp
ret c
ld de,W_PLAYERMONEY1
ld hl,$ffa1 ; total price of items
ld c,3 ; length of money in bytes
ld a,$0c
call Predef ; subtract total price from money
ld a,$13
ld [$d125],a
call DisplayTextBoxID ; redraw money text box
and a
ret
HandleItemListSwapping: ; 6b44 (1:6b44)
ld a,[W_LISTMENUID]
cp a,ITEMLISTMENU
jp nz,DisplayListMenuIDLoop ; only rearrange item list menus
push hl
ld hl,$cf8b
ld a,[hli]
ld h,[hl]
ld l,a
inc hl ; hl = beginning of list entries
ld a,[W_CURMENUITEMID]
ld b,a
ld a,[W_LISTSCROLLOFFSET]
add b
add a
ld c,a
ld b,0
add hl,bc ; hl = address of currently selected item entry
ld a,[hl]
pop hl
inc a
jp z,DisplayListMenuIDLoop ; ignore attempts to swap the Cancel menu item
ld a,[$cc35] ; ID of item chosen for swapping (counts from 1)
and a ; has the first item to swap already been chosen?
jr nz,.swapItems
; if not, set the currently selected item as the first item
ld a,[W_CURMENUITEMID]
inc a
ld b,a
ld a,[W_LISTSCROLLOFFSET] ; index of top (visible) menu item within the list
add b
ld [$cc35],a ; ID of item chosen for swapping (counts from 1)
ld c,20
call DelayFrames
jp DisplayListMenuIDLoop
.swapItems
ld a,[W_CURMENUITEMID]
inc a
ld b,a
ld a,[W_LISTSCROLLOFFSET]
add b
ld b,a
ld a,[$cc35] ; ID of item chosen for swapping (counts from 1)
cp b ; is the currently selected item the same as the first item to swap?
jp z,DisplayListMenuIDLoop ; ignore attempts to swap an item with itself
dec a
ld [$cc35],a ; ID of item chosen for swapping (counts from 1)
ld c,20
call DelayFrames
push hl
push de
ld hl,$cf8b
ld a,[hli]
ld h,[hl]
ld l,a
inc hl ; hl = beginning of list entries
ld d,h
ld e,l ; de = beginning of list entries
ld a,[W_CURMENUITEMID]
ld b,a
ld a,[W_LISTSCROLLOFFSET]
add b
add a
ld c,a
ld b,0
add hl,bc ; hl = address of currently selected item entry
ld a,[$cc35] ; ID of item chosen for swapping (counts from 1)
add a
add e
ld e,a
jr nc,.noCarry
inc d
.noCarry ; de = address of first item to swap
ld a,[de]
ld b,a
ld a,[hli]
cp b
jr z,.swapSameItemType
.swapDifferentItems
ld [$ff95],a ; [$ff95] = second item ID
ld a,[hld]
ld [$ff96],a ; [$ff96] = second item quantity
ld a,[de]
ld [hli],a ; put first item ID in second item slot
inc de
ld a,[de]
ld [hl],a ; put first item quantity in second item slot
ld a,[$ff96]
ld [de],a ; put second item quantity in first item slot
dec de
ld a,[$ff95]
ld [de],a ; put second item ID in first item slot
xor a
ld [$cc35],a ; 0 means no item is currently being swapped
pop de
pop hl
jp DisplayListMenuIDLoop
.swapSameItemType
inc de
ld a,[hl]
ld b,a
ld a,[de]
add b ; a = sum of both item quantities
cp a,100 ; is the sum too big for one item slot?
jr c,.combineItemSlots
; swap enough items from the first slot to max out the second slot if they can't be combined
sub a,99
ld [de],a
ld a,99
ld [hl],a
jr .done
.combineItemSlots
ld [hl],a ; put the sum in the second item slot
ld hl,$cf8b
ld a,[hli]
ld h,[hl]
ld l,a
dec [hl] ; decrease the number of items
ld a,[hl]
ld [$d12a],a ; update number of items variable
cp a,1
jr nz,.skipSettingMaxMenuItemID
ld [W_MAXMENUITEMID],a ; if the number of items is only one now, update the max menu item ID
.skipSettingMaxMenuItemID
dec de
ld h,d
ld l,e
inc hl
inc hl ; hl = address of item after first item to swap
.moveItemsUpLoop ; erase the first item slot and move up all the following item slots to fill the gap
ld a,[hli]
ld [de],a
inc de
inc a ; reached the $ff terminator?
jr z,.afterMovingItemsUp
ld a,[hli]
ld [de],a
inc de
jr .moveItemsUpLoop
.afterMovingItemsUp
xor a
ld [W_LISTSCROLLOFFSET],a
ld [W_CURMENUITEMID],a
.done
xor a
ld [$cc35],a ; 0 means no item is currently being swapped
pop de
pop hl
jp DisplayListMenuIDLoop
DisplayPokemartDialogue_: ; 6c20 (1:6c20)
ld a,[W_LISTSCROLLOFFSET]
ld [$d07e],a
call UpdateSprites ; move sprites
xor a
ld [$cf0a],a ; flag that is set if something is sold or bought
.loop
xor a
ld [W_LISTSCROLLOFFSET],a
ld [W_CURMENUITEMID],a
ld [$cc2f],a
inc a
ld [$cf93],a
ld a,$13
ld [$d125],a
call DisplayTextBoxID ; draw money text box
ld a,$15
ld [$d125],a
call DisplayTextBoxID ; do buy/sell/quit menu
ld hl,$d128 ; pointer to this pokemart's inventory
ld a,[hli]
ld l,[hl]
ld h,a ; hl = address of inventory
ld a,[$d12e]
cp a,$02
jp z,.done
ld a,[$d12d] ; ID of the chosen menu item
and a ; buying?
jp z,.buyMenu
dec a ; selling?
jp z,.sellMenu
dec a ; quitting?
jp z,.done
.sellMenu
xor a
ld [$cf93],a
ld a,$02
ld [$d11b],a
ld hl, Func_39bd5
ld b, BANK(Func_39bd5)
call Bankswitch
ld a,[W_NUMBAGITEMS]
and a
jp z,.bagEmpty
ld hl,PokemonSellingGreetingText
call PrintText
call SaveScreenTilesToBuffer1 ; save screen
.sellMenuLoop
call LoadScreenTilesFromBuffer1 ; restore saved screen
ld a,$13
ld [$d125],a
call DisplayTextBoxID ; draw money text box
ld hl,W_NUMBAGITEMS
ld a,l
ld [$cf8b],a
ld a,h
ld [$cf8c],a
xor a
ld [$cf93],a
ld [W_CURMENUITEMID],a
ld a,ITEMLISTMENU
ld [W_LISTMENUID],a
call DisplayListMenuID
jp c,.returnToMainPokemartMenu ; if the player closed the menu
.confirmItemSale ; if the player is trying to sell a specific item
call IsKeyItem ; check if item is unsellable
ld a,[$d124]
and a
jr nz,.unsellableItem
ld a,[$cf91]
call IsItemHM
jr c,.unsellableItem
ld a,PRICEDITEMLISTMENU
ld [W_LISTMENUID],a
ld [$ff8e],a ; halve prices when selling
call DisplayChooseQuantityMenu
inc a
jr z,.sellMenuLoop ; if the player closed the choose quantity menu with the B button
ld hl,PokemartTellSellPrice
ld bc,$0e01
call PrintText
FuncCoord 14,7
ld hl,Coord
ld bc,$080f
ld a,$14
ld [$d125],a
call DisplayTextBoxID ; yes/no menu
ld a,[$d12e]
cp a,$02
jr z,.sellMenuLoop ; if the player pressed the B button
ld a,[$d12d] ; ID of the chosen menu item
dec a
jr z,.sellMenuLoop ; if the player chose No
.sellItem
ld a,[$cf0a] ; flag that is set if something is sold or bought
and a
jr nz,.skipSettingFlag1
inc a
ld [$cf0a],a
.skipSettingFlag1
call AddAmountSoldToMoney
ld hl,W_NUMBAGITEMS
call RemoveItemFromInventory
jp .sellMenuLoop
.unsellableItem
ld hl,PokemartUnsellableItemText
call PrintText
jp .returnToMainPokemartMenu
.bagEmpty
ld hl,PokemartItemBagEmptyText
call PrintText
call SaveScreenTilesToBuffer1 ; save screen
jp .returnToMainPokemartMenu
.buyMenu
ld a,$01
ld [$cf93],a
ld a,$03
ld [$d11b],a
ld hl, Func_39bd5
ld b, BANK(Func_39bd5)
call Bankswitch
ld hl,PokemartBuyingGreetingText
call PrintText
call SaveScreenTilesToBuffer1 ; save screen
.buyMenuLoop
call LoadScreenTilesFromBuffer1 ; restore saved screen
ld a,$13
ld [$d125],a
call DisplayTextBoxID ; draw money text box
ld hl,$cf7b
ld a,l
ld [$cf8b],a
ld a,h
ld [$cf8c],a
xor a
ld [W_CURMENUITEMID],a
inc a
ld [$cf93],a
inc a ; a = 2 (PRICEDITEMLISTMENU)
ld [W_LISTMENUID],a
call DisplayListMenuID
jr c,.returnToMainPokemartMenu ; if the player closed the menu
ld a,$63
ld [$cf97],a
xor a
ld [$ff8e],a
call DisplayChooseQuantityMenu
inc a
jr z,.buyMenuLoop ; if the player closed the choose quantity menu with the B button
ld a,[$cf91] ; item ID
ld [$d11e],a ; store item ID for GetItemName
call GetItemName
call CopyStringToCF4B ; copy name to $cf4b
ld hl,PokemartTellBuyPrice
call PrintText
FuncCoord 14,7
ld hl,Coord
ld bc,$080f
ld a,$14
ld [$d125],a
call DisplayTextBoxID ; yes/no menu
ld a,[$d12e]
cp a,$02
jp z,.buyMenuLoop ; if the player pressed the B button
ld a,[$d12d] ; ID of the chosen menu item
dec a
jr z,.buyMenuLoop ; if the player chose No
.buyItem
call .isThereEnoughMoney
jr c,.notEnoughMoney
ld hl,W_NUMBAGITEMS
call AddItemToInventory
jr nc,.bagFull
call SubtractAmountPaidFromMoney
ld a,[$cf0a] ; flag that is set if something is sold or bought
and a
jr nz,.skipSettingFlag2
ld a,$01
ld [$cf0a],a
.skipSettingFlag2
ld a,$b2
call PlaySoundWaitForCurrent ; play sound
call WaitForSoundToFinish ; wait until sound is done playing
ld hl,PokemartBoughtItemText
call PrintText
jp .buyMenuLoop
.returnToMainPokemartMenu
call LoadScreenTilesFromBuffer1 ; restore save screen
ld a,$13
ld [$d125],a
call DisplayTextBoxID ; draw money text box
ld hl,PokemartAnythingElseText
call PrintText
jp .loop
.isThereEnoughMoney
ld de,W_PLAYERMONEY3
ld hl,$ff9f ; item price
ld c,3 ; length of money in bytes
jp StringCmp
.notEnoughMoney
ld hl,PokemartNotEnoughMoneyText
call PrintText
jr .returnToMainPokemartMenu
.bagFull
ld hl,PokemartItemBagFullText
call PrintText
jr .returnToMainPokemartMenu
.done
ld hl,PokemartThankYouText
call PrintText
ld a,$01
ld [$cfcb],a
call UpdateSprites ; move sprites
ld a,[$d07e]
ld [W_LISTSCROLLOFFSET],a
ret
PokemartBuyingGreetingText: ; 6e0c (1:6e0c)
TX_FAR _PokemartBuyingGreetingText
db $50
PokemartTellBuyPrice: ; 6e11 (1:6e11)
TX_FAR _PokemartTellBuyPrice
db $50
PokemartBoughtItemText: ; 6e16 (1:6e16)
TX_FAR _PokemartBoughtItemText
db $50
PokemartNotEnoughMoneyText: ; 6e1b (1:6e1b)
TX_FAR _PokemartNotEnoughMoneyText
db $50
PokemartItemBagFullText: ; 6e20 (1:6e20)
TX_FAR _PokemartItemBagFullText
db $50
PokemonSellingGreetingText: ; 6e25 (1:6e25)
TX_FAR _PokemonSellingGreetingText
db $50
PokemartTellSellPrice: ; 6e2a (1:6e2a)
TX_FAR _PokemartTellSellPrice
db $50
PokemartItemBagEmptyText: ; 6e2f (1:6e2f)
TX_FAR _PokemartItemBagEmptyText
db $50
PokemartUnsellableItemText: ; 6e34 (1:6e34)
TX_FAR _PokemartUnsellableItemText
db $50
PokemartThankYouText: ; 6e39 (1:6e39)
TX_FAR _PokemartThankYouText
db $50
PokemartAnythingElseText: ; 6e3e (1:6e3e)
TX_FAR _PokemartAnythingElseText
db $50
; known jump sources: e537 (3:6537), 3afae (e:6fae)
Func_6e43: ; 6e43 (1:6e43)
call SaveScreenTilesToBuffer1
ld a, [W_WHICHPOKEMON] ; $cf92
ld hl, W_PARTYMON1NAME ; $d2b5
call GetPartyMonName
ld hl, $cd6d
ld de, $d036
ld bc, $b
call CopyData
; known jump sources: 6ef2 (1:6ef2)
Func_6e5b: ; 6e5b (1:6e5b)
ld hl, W_PARTYMON1_MOVE1 ; $d173
ld bc, $2c
ld a, [W_WHICHPOKEMON] ; $cf92
call AddNTimes
ld d, h
ld e, l
ld b, $4
.asm_6e6b
ld a, [hl]
and a
jr z, .asm_6e8b
inc hl
dec b
jr nz, .asm_6e6b
push de
call Func_6f07
pop de
jp c, Func_6eda
push hl
push de
ld [$d11e], a
call GetMoveName
ld hl, UnnamedText_6fc8 ; $6fc8
call PrintText
pop de
pop hl
.asm_6e8b
ld a, [$d0e0]
ld [hl], a
ld bc, $15
add hl, bc
push hl
push de
dec a
ld hl, Moves ; $4000
ld bc, $6
call AddNTimes
ld de, $cee9
ld a, BANK(Moves)
call FarCopyData
ld a, [$ceee]
pop de
pop hl
ld [hl], a
ld a, [W_ISINBATTLE] ; $d057
and a
jp z, Func_6efe
ld a, [W_WHICHPOKEMON] ; $cf92
ld b, a
ld a, [W_PLAYERMONNUMBER] ; $cc2f
cp b
jp nz, Func_6efe
ld h, d
ld l, e
ld de, W_PLAYERMONMOVES
ld bc, $4
call CopyData
ld bc, $11
add hl, bc
ld de, W_PLAYERMONPP ; $d02d
ld bc, $4
call CopyData
jp Func_6efe
; known jump sources: 6e78 (1:6e78)
Func_6eda: ; 6eda (1:6eda)
ld hl, UnnamedText_6fb9 ; $6fb9
call PrintText
FuncCoord 14, 7 ; $c43a
ld hl, Coord
ld bc, $80f
ld a, $14
ld [$d125], a
call DisplayTextBoxID
ld a, [W_CURMENUITEMID] ; $cc26
and a
jp nz, Func_6e5b
ld hl, UnnamedText_6fbe ; $6fbe
call PrintText
ld b, $0
ret
; known jump sources: 6eb1 (1:6eb1), 6ebc (1:6ebc), 6ed7 (1:6ed7)
Func_6efe: ; 6efe (1:6efe)
ld hl, UnnamedText_6fad ; $6fad
call PrintText
ld b, $1
ret
; known jump sources: 6e74 (1:6e74)
Func_6f07: ; 6f07 (1:6f07)
push hl
ld hl, UnnamedText_6fc3 ; $6fc3
call PrintText
FuncCoord 14, 7 ; $c43a
ld hl, Coord
ld bc, $80f
ld a, $14
ld [$d125], a
call DisplayTextBoxID
pop hl
ld a, [W_CURMENUITEMID] ; $cc26
rra
ret c
ld bc, $fffc
add hl, bc
push hl
ld de, $d0dc
ld bc, $4
call CopyData
ld hl, Func_39b87
ld b, BANK(Func_39b87)
call Bankswitch ; indirect jump to Func_39b87 (39b87 (e:5b87))
pop hl
.asm_6f39
push hl
ld hl, UnnamedText_6fb4 ; $6fb4
call PrintText
FuncCoord 4, 7 ; $c430
ld hl, Coord
ld b, $4
ld c, $e
call TextBoxBorder
FuncCoord 6, 8 ; $c446
ld hl, Coord
ld de, $d0e1
ld a, [$FF00+$f6]
set 2, a
ld [$FF00+$f6], a
call PlaceString
ld a, [$FF00+$f6]
res 2, a
ld [$FF00+$f6], a
ld hl, W_TOPMENUITEMY ; $cc24
ld a, $8
ld [hli], a
ld a, $5
ld [hli], a
xor a
ld [hli], a
inc hl
ld a, [$cd6c]
ld [hli], a
ld a, $3
ld [hli], a
ld [hl], $0
ld hl, $fff6
set 1, [hl]
call HandleMenuInput
ld hl, $fff6
res 1, [hl]
push af
call LoadScreenTilesFromBuffer1
pop af
pop hl
bit 1, a
jr nz, .asm_6fab
push hl
ld a, [W_CURMENUITEMID] ; $cc26
ld c, a
ld b, $0
add hl, bc
ld a, [hl]
push af
push bc
call IsMoveHM
pop bc
pop de
ld a, d
jr c, .asm_6fa2
pop hl
add hl, bc
and a
ret
.asm_6fa2
ld hl, UnnamedText_6fe1 ; $6fe1
call PrintText
pop hl
jr .asm_6f39
.asm_6fab
scf
ret
UnnamedText_6fad: ; 6fb4 (1:6fb4)
TX_FAR UnnamedText_a273b
db $b,6,"@"
UnnamedText_6fb4: ; 6fb4 (1:6fb4)
TX_FAR _UnnamedText_6fb4
db $50
; 0x6fb4 + 5 bytes
UnnamedText_6fb9: ; 6fb9 (1:6fb9)
TX_FAR _UnnamedText_6fb9
db $50
; 0x6fb9 + 5 bytes
UnnamedText_6fbe: ; 6fbe (1:6fbe)
TX_FAR _UnnamedText_6fbe
db $50
; 0x6fbe + 5 bytes
UnnamedText_6fc3: ; 6fc3 (1:6fc3)
TX_FAR _UnnamedText_6fc3
db $50
; 0x6fc3 + 5 bytes
UnnamedText_6fc8: ; 6fc8 (1:6fc8)
TX_FAR _UnnamedText_6fc8 ; 0xa2819
db $a
db $8
ld a, $ae
call PlaySoundWaitForCurrent
ld hl, UnnamedText_6fd7 ; $6fd7
ret
; 0x6fd7
UnnamedText_6fd7: ; 6fd7 (1:6fd7)
TX_FAR _UnnamedText_6fd7 ; 0xa2827
db $a ; 0x6fdb
UnnamedText_6fdc: ; 6fdc (1:6fdc)
TX_FAR _UnnamedText_6fdc
db $50
; 0x6fe1
UnnamedText_6fe1: ; 6fe1 (1:6fe1)
TX_FAR _UnnamedText_6fe1
db $50
; 0x6fe1 + 5 bytes
DisplayPokemonCenterDialogue_: ; 6fe6 (1:6fe6)
call SaveScreenTilesToBuffer1 ; save screen
ld hl, PokemonCenterWelcomeText
call PrintText
ld hl, $d72e
bit 2, [hl]
set 1, [hl]
set 2, [hl]
jr nz, .skipShallWeHealYourPokemon
ld hl, ShallWeHealYourPokemonText
call PrintText
.skipShallWeHealYourPokemon
call YesNoChoicePokeCenter ; yes/no menu
ld a, [W_CURMENUITEMID]
and a
jr nz, .declinedHealing ; if the player chose No
call Unknown_7078
call LoadScreenTilesFromBuffer1 ; restore screen
ld hl, NeedYourPokemonText
call PrintText
ld a, $18
ld [$c112], a ; make the nurse turn to face the machine
call Delay3
PREDEF HealPartyPredef
ld b, BANK(Func_70433)
ld hl, Func_70433
call Bankswitch ; do the healing machine animation
xor a
ld [W_CURCHANNELPOINTER], a
ld a, [$c0f0]
ld [$c0ef], a
ld a, [$d35b]
ld [$cfca], a
ld [$c0ee], a
call PlaySound
ld hl, PokemonFightingFitText
call PrintText
ld a, $14
ld [$c112], a ; make the nurse bow
ld c, a
call DelayFrames
jr .done
.declinedHealing
call LoadScreenTilesFromBuffer1 ; restore screen
.done
ld hl, PokemonCenterFarewellText
call PrintText
jp UpdateSprites ; move sprites
PokemonCenterWelcomeText: ; 705d (1:705d)
TX_FAR _PokemonCenterWelcomeText
db $50
ShallWeHealYourPokemonText: ; 7062 (1:7062)
db $a
TX_FAR _ShallWeHealYourPokemonText
db $50
NeedYourPokemonText: ; 7068 (1:7068)
TX_FAR _NeedYourPokemonText
db $50
PokemonFightingFitText: ; 706d (1:706d)
TX_FAR _PokemonFightingFitText
db $50
PokemonCenterFarewellText: ; 7072 (1:7072)
db $a
TX_FAR _PokemonCenterFarewellText
db $50
Unknown_7078: ; 7078 (1:7078)
push hl
ld hl, SafariZoneRestHouses
ld a, [W_CURMAP]
ld b, a
.asm_7080
ld a, [hli]
cp $ff
jr z, .asm_708a ; 0x7083 $5
cp b
jr nz, .asm_7080 ; 0x7086 $f8
jr .asm_7090 ; 0x7088 $6
.asm_708a
ld a, [$d365]
ld [$d719], a
.asm_7090
pop hl
ret
; 0x7092
SafariZoneRestHouses: ; 7092 (1:7092)
db SAFARI_ZONE_REST_HOUSE_2
db SAFARI_ZONE_REST_HOUSE_3
db SAFARI_ZONE_REST_HOUSE_4
db $ff ; terminator
; function that performs initialization for DisplayTextID
DisplayTextIDInit: ; 7096 (1:7096)
xor a
ld [$cf94],a
ld a,[$cf0c]
bit 0,a
jr nz,.skipDrawingTextBoxBorder
ld a,[$ff8c] ; text ID (or sprite ID)
and a
jr nz,.notStartMenu
; if text ID is 0 (i.e. the start menu)
; Note that the start menu text border is also drawn in the function directly
; below this, so this seems unnecessary.
ld a,[$d74b]
bit 5,a ; does the player have the pokedex?
; start menu with pokedex
FuncCoord 10, 0 ; $c3aa
ld hl,Coord
ld b,$0e
ld c,$08
jr nz,.drawTextBoxBorder
; start menu without pokedex
FuncCoord 10, 0 ; $c3aa
ld hl,Coord
ld b,$0c
ld c,$08
jr .drawTextBoxBorder
; if text ID is not 0 (i.e. not the start menu) then do a standard dialogue text box
.notStartMenu
FuncCoord 0, 12 ; $c490
ld hl,Coord
ld b,$04
ld c,$12
.drawTextBoxBorder
call TextBoxBorder
.skipDrawingTextBoxBorder
ld hl,$cfc4
set 0,[hl]
ld hl,W_FLAGS_CD60
bit 4,[hl]
res 4,[hl]
jr nz,.skipMovingSprites
call UpdateSprites ; move sprites
.skipMovingSprites
; loop to copy C1X9 (direction the sprite is facing) to C2X9 for each sprite
; this is done because when you talk to an NPC, they turn to look your way
; the original direction they were facing must be restored after the dialogue is over
ld hl,$c119
ld c,$0f
ld de,$0010
.spriteFacingDirectionCopyLoop
ld a,[hl]
inc h
ld [hl],a
dec h
add hl,de
dec c
jr nz,.spriteFacingDirectionCopyLoop
; loop to force all the sprites in the middle of animation to stand still
; (so that they don't like they're frozen mid-step during the dialogue)
ld hl,$c102
ld de,$0010
ld c,e
.spriteStandStillLoop
ld a,[hl]
cp a,$ff ; is the sprite visible?
jr z,.nextSprite
; if it is visible
and a,$fc
ld [hl],a
.nextSprite
add hl,de
dec c
jr nz,.spriteStandStillLoop
ld b,$9c ; window background address
call CopyScreenTileBufferToVRAM ; transfer background in WRAM to VRAM
xor a
ld [$ffb0],a ; put the window on the screen
call LoadFontTilePatterns
ld a,$01
ld [H_AUTOBGTRANSFERENABLED],a ; enable continuous WRAM to VRAM transfer each V-blank
ret
; function that displays the start menu
DrawStartMenu: ; 710b (1:710b)
ld a,[$d74b]
bit 5,a ; does the player have the pokedex?
; menu with pokedex
FuncCoord 10, 0 ; $c3aa
ld hl,Coord
ld b,$0e
ld c,$08
jr nz,.drawTextBoxBorder
; shorter menu if the player doesn't have the pokedex
FuncCoord 10, 0 ; $c3aa
ld hl,Coord
ld b,$0c
ld c,$08
.drawTextBoxBorder
call TextBoxBorder
ld a,%11001011 ; bit mask for down, up, start, B, and A buttons
ld [$cc29],a
ld a,$02
ld [$cc24],a ; Y position of first menu choice
ld a,$0b
ld [$cc25],a ; X position of first menu choice
ld a,[$cc2d] ; remembered menu selection from last time
ld [$cc26],a
ld [$cc2a],a
xor a
ld [$cc37],a
ld hl,$d730
set 6,[hl] ; no pauses between printing each letter
FuncCoord 12, 2 ; $c3d4
ld hl,Coord
ld a,[$d74b]
bit 5,a ; does the player have the pokedex?
; case for not having pokdex
ld a,$06
jr z,.storeMenuItemCount
; case for having pokedex
ld de,StartMenuPokedexText
call PrintStartMenuItem
ld a,$07
.storeMenuItemCount
ld [$cc28],a ; number of menu items
ld de,StartMenuPokemonText
call PrintStartMenuItem
ld de,StartMenuItemText
call PrintStartMenuItem
ld de,$d158 ; player's name
call PrintStartMenuItem
ld a,[$d72e]
bit 6,a ; is the player using the link feature?
; case for not using link feature
ld de,StartMenuSaveText
jr z,.printSaveOrResetText
; case for using link feature
ld de,StartMenuResetText
.printSaveOrResetText
call PrintStartMenuItem
ld de,StartMenuOptionText
call PrintStartMenuItem
ld de,StartMenuExitText
call PlaceString
ld hl,$d730
res 6,[hl] ; turn pauses between printing letters back on
ret
StartMenuPokedexText: ; 718f (1:718f)
db "POKéDEX@"
StartMenuPokemonText: ; 7197 (1:7197)
db "POKéMON@"
StartMenuItemText: ; 719f (1:719f)
db "ITEM@"
StartMenuSaveText: ; 71a4 (1:71a4)
db "SAVE@"
StartMenuResetText: ; 71a9 (1:71a9)
db "RESET@"
StartMenuExitText: ; 71af (1:71af)
db "EXIT@"
StartMenuOptionText: ; 71b4 (1:71b4)
db "OPTION@"
PrintStartMenuItem: ; 71bb (1:71bb)
push hl
call PlaceString
pop hl
ld de,$28
add hl,de
ret
Unknown_71c5: ; 71c5 (1:71c5)
ld hl, UnnamedText_72b8 ; $72b8
call PrintText
ld a, [$d74b]
bit 5, a
jp nz, Unknown_71e1
ld c, $3c
call DelayFrames
ld hl, UnnamedText_72d2 ; $72d2
call PrintText
jp Func_7298
; 0x71e1
Unknown_71e1: ; 71e1 (1:71e1)
ld a, $1
ld [$cc34], a
ld a, $5a
ld [$cc47], a
.asm_71eb
ld a, [$ff00+$aa]
cp $2
jr z, .asm_721a ; 0x71ef $29
cp $1
jr z, .asm_721a ; 0x71f3 $25
ld a, $ff
ld [$ff00+$aa], a
ld a, $2
ld [$ff00+$1], a
xor a
ld [$ff00+$ad], a
ld a, $80
ld [$ff00+$2], a
ld a, [$cc47]
dec a
ld [$cc47], a
jr z, .asm_7287 ; 0x720b $7a
ld a, $1
ld [$ff00+$1], a
ld a, $81
ld [$ff00+$2], a
call DelayFrame
jr .asm_71eb ; 0x7218 $d1
.asm_721a
call Func_22ed
call DelayFrame
call Func_22ed
ld c, $32
call DelayFrames
ld hl, UnnamedText_72bd ; $72bd
call PrintText
xor a
ld [$cc34], a
call YesNoChoice
ld a, $1
ld [$cc34], a
ld a, [$cc26]
and a
jr nz, .asm_728f ; 0x723e $4f
ld hl, SaveSAVtoSRAM
ld b, BANK(SaveSAVtoSRAM)
call Bankswitch
call WaitForSoundToFinish
ld a, $b6
call PlaySoundWaitForCurrent
ld hl, UnnamedText_72c2 ; $72c2
call PrintText
ld hl, $cc47
ld a, $3
ld [hli], a
xor a
ld [hl], a
ld [$ff00+$a9], a
ld [$cc42], a
call Func_227f
ld hl, $cc47
ld a, [hli]
inc a
jr nz, Func_72a8 ; 0x726b $3b
ld a, [hl]
inc a
jr nz, Func_72a8 ; 0x726f $37
ld b, $a
.asm_7273
call DelayFrame
call Func_22ed
dec b
jr nz, .asm_7273 ; 0x727a $f7
call Func_72d7
ld hl, UnnamedText_72c8 ; $72c8
call PrintText
jr Func_7298 ; 0x7285 $11
.asm_7287
ld hl, UnnamedText_72b3 ; $72b3
call PrintText
jr Func_7298 ; 0x728d $9
.asm_728f
call Func_72d7
ld hl, UnnamedText_72cd ; $72cd
call PrintText
; fall through
Func_7298: ; 7298 (1:7298)
xor a
ld hl, $cc47
ld [hli], a
ld [hl], a
ld hl, $d72e
res 6, [hl]
xor a
ld [$cc34], a
ret
Func_72a8: ; 72a8 (1:72a8)
xor a
ld [hld], a
ld [hl], a
ld hl, Func_5c0a
ld b, BANK(Func_5c0a)
jp Bankswitch
; 0x72b3
UnnamedText_72b3: ; 72b3 (1:72b3)
TX_FAR _UnnamedText_72b3
db $50
; 0x72b3 + 5 bytes
UnnamedText_72b8: ; 72b8 (1:72b8)
TX_FAR _UnnamedText_72b8
db $50
; 0x72b8 + 5 bytes
UnnamedText_72bd: ; 72bd (1:72bd)
TX_FAR _UnnamedText_72bd
db $50
; 0x72bd + 5 bytes
UnnamedText_72c2: ; 72c2 (1:72c2)
TX_FAR UnnamedText_a29cc
db $a, $50
UnnamedText_72c8: ; 72c8 (1:72c8)
TX_FAR _UnnamedText_72c8
db $50
; 0x72c8 + 5 bytes
UnnamedText_72cd: ; 72cd (1:72cd)
TX_FAR _UnnamedText_72cd
db $50
; 0x72cd + 5 bytes
UnnamedText_72d2: ; 72d2 (1:72d2)
TX_FAR _UnnamedText_72d2
db $50
; 0x72d2 + 5 bytes
; known jump sources: 5d34 (1:5d34), 727c (1:727c), 728f (1:728f)
Func_72d7: ; 72d7 (1:72d7)
call Delay3
ld a, $ff
ld [$FF00+$aa], a
ld a, $2
ld [$FF00+$1], a
xor a
ld [$FF00+$ad], a
ld a, $80
ld [$FF00+$2], a
ret
; 72ea (1:72ea)
; function to draw various text boxes
; INPUT:
; [$D125] = text box ID
DisplayTextBoxID_: ; 72ea (1:72ea)
ld a,[$d125] ; a = text box ID
cp a,$14
jp z,DisplayYesNoTextBox
ld c,a
ld hl,TextBoxFunctionTable
ld de,3
call SearchTextBoxTable
jr c,.functionTableMatch
ld hl,TextBoxCoordTable
ld de,5
call SearchTextBoxTable
jr c,.coordTableMatch
ld hl,TextBoxTextAndCoordTable
ld de,9
call SearchTextBoxTable
jr c,.textAndCoordTableMatch
.done
ret
.functionTableMatch
ld a,[hli]
ld h,[hl]
ld l,a ; hl = address of function
ld de,.done
push de
jp [hl] ; jump to the function
.coordTableMatch
call GetTextBoxIDCoords
call GetAddressOfScreenCoords
call TextBoxBorder
ret
.textAndCoordTableMatch
call GetTextBoxIDCoords
push hl
call GetAddressOfScreenCoords
call TextBoxBorder
pop hl
call GetTextBoxIDText
ld a,[$d730]
push af
ld a,[$d730]
set 6,a ; no pauses between printing each letter
ld [$d730],a
call PlaceString
pop af
ld [$d730],a
call UpdateSprites ; move sprites
ret
; function to search a table terminated with $ff for a byte matching c in increments of de
; sets carry flag if a match is found and clears carry flag if not
SearchTextBoxTable: ; 734c (1:734c)
dec de
.loop
ld a,[hli]
cp a,$ff
jr z,.notFound
cp c
jr z,.found
add hl,de
jr .loop
.found
scf
.notFound
ret
; function to load coordinates from the TextBoxCoordTable or the TextBoxTextAndCoordTable
; INPUT:
; hl = address of coordinates
; OUTPUT:
; b = height
; c = width
; d = row of upper left corner
; e = column of upper left corner
GetTextBoxIDCoords: ; 735a (1:735a)
ld a,[hli] ; column of upper left corner
ld e,a
ld a,[hli] ; row of upper left corner
ld d,a
ld a,[hli] ; column of lower right corner
sub e
dec a
ld c,a ; c = width
ld a,[hli] ; row of lower right corner
sub d
dec a
ld b,a ; b = height
ret
; function to load a text address and text coordinates from the TextBoxTextAndCoordTable
GetTextBoxIDText: ; 7367 (1:7367)
ld a,[hli]
ld e,a
ld a,[hli]
ld d,a ; de = address of text
push de ; save text address
ld a,[hli]
ld e,a ; column of upper left corner of text
ld a,[hl]
ld d,a ; row of upper left corner of text
call GetAddressOfScreenCoords
pop de ; restore text address
ret
; function to point hl to the screen coordinates
; INPUT:
; d = row
; e = column
; OUTPUT:
; hl = address of upper left corner of text box
GetAddressOfScreenCoords: ; 7375 (1:7375)
push bc
ld hl,W_SCREENTILESBUFFER
ld bc,20
.loop ; loop to add d rows to the base address
ld a,d
and a
jr z,.addedRows
add hl,bc
dec d
jr .loop
.addedRows
pop bc
add hl,de
ret
; Format:
; 00: text box ID
; 01-02: function address
TextBoxFunctionTable: ; 7387 (1:7387)
db $13
dw $74ba
db $15
dw $74ea
db $04
dw $76e1
db $ff ; terminator
; Format:
; 00: text box ID
; 01: column of upper left corner
; 02: row of upper left corner
; 03: column of lower right corner
; 04: row of lower right corner
TextBoxCoordTable: ; 7391 (1:7391)
db $01, 0, 12, 19, 17
db $03, 0, 0, 19, 14
db $07, 0, 0, 11, 6
db $0d, 4, 2, 19, 12
db $10, 7, 0, 19, 17
db $11, 6, 4, 14, 13
db $ff ; terminator
; Format:
; 00: text box ID
; 01: column of upper left corner
; 02: row of upper left corner
; 03: column of lower right corner
; 04: row of lower right corner
; 05-06: address of text
; 07: column of beginning of text
; 08: row of beginning of text
; table of window positions and corresponding text [key, start column, start row, end column, end row, text pointer [2 bytes], text column, text row]
TextBoxTextAndCoordTable: ; 73b0 (1:73b0)
db $05 ; text box ID
db 0,0,14,17 ; text box coordinates
dw JapaneseMochimonoText
db 3,0 ; text coordinates
db $06 ; text box ID
db 13,10,19,14 ; text box coordinates
dw UseTossText
db 15,11 ; text coordinates
db $08 ; text box ID
db 0,0,7,5 ; text box coordinates
dw JapaneseSaveMessageText
db 2,2 ; text coordinates
db $09 ; text box ID
db 0,6,5,10 ; text box coordinates
dw JapaneseSpeedOptionsText
db 2,7 ; text coordinates
db $0b ; text box ID
db 8,12,19,17 ; text box coordinates
dw BattleMenuText
db 10,14 ; text coordinates
db $1b ; text box ID
db 0,12,19,17 ; text box coordinates
dw SafariZoneBattleMenuText
db 2,14 ; text coordinates
db $0c ; text box ID
db 11,11,19,17 ; text box coordinates
dw SwitchStatsCancelText
db 13,12 ; text coordinates
db $0e ; text box ID
db 0,0,10,6 ; text box coordinates
dw BuySellQuitText
db 2,1 ; text coordinates
db $0f ; text box ID
db 11,0,19,2 ; text box coordinates
dw MoneyText
db 13,0 ; text coordinates
db $12 ; text box ID
db 7,6,11,10 ; text box coordinates
dw JapaneseAhText
db 8,8 ; text coordinates
db $1a ; text box ID
db 11,8,19,17 ; text box coordinates
dw JapanesePokedexMenu
db 12,10 ; text coordinates
; note that there is no terminator
BuySellQuitText: ; 7413 (1:7413)
db "BUY",$4E
db "SELL",$4E
db "QUIT@@"
UseTossText: ; 7422 (1:7422)
db "USE",$4E
db "TOSS@"
JapaneseSaveMessageText: ; 742b (1:742b)
db "きろく",$4E
db "メッセージ@"
JapaneseSpeedOptionsText: ; 7435 (1:7435)
db "はやい",$4E
db "おそい@"
MoneyText: ; 743d (1:743d)
db "MONEY@"
JapaneseMochimonoText: ; 7443 (1:7443)
db "もちもの@"
JapaneseMainMenuText: ; 7448 (1:7448)
db "つづきから",$4E
db "さいしょから@"
BattleMenuText: ; 7455 (1:7455)
db "FIGHT ",$E1,$E2,$4E
db "ITEM RUN@"
SafariZoneBattleMenuText: ; 7468 (1:7468)
db "BALL",$F1," BAIT",$4E
db "THROW ROCK RUN@"
SwitchStatsCancelText: ; 7489 (1:7489)
db "SWITCH",$4E
db "STATS",$4E
db "CANCEL@"
JapaneseAhText: ; 749d (1:749d)
db "アッ!@"
JapanesePokedexMenu: ; 74a1 (1:74a1)
db "データをみる",$4E
db "なきごえ",$4E
db "ぶんぷをみる",$4E
db "キャンセル@"
ld hl, $d730
set 6, [hl]
ld a, $f
ld [$d125], a
call DisplayTextBoxID
FuncCoord 13, 1 ; $c3c1
ld hl, Coord
ld b, $1
ld c, $6
call ClearScreenArea
FuncCoord 12, 1 ; $c3c0
ld hl, Coord
ld de, W_PLAYERMONEY3 ; $d347
ld c, $a3
call PrintBCDNumber
ld hl, $d730
res 6, [hl]
ret
CurrencyString_74e2: ; 0x74e2, 1:34e2
db " ¥@"
Function_74ea: ; 0x74ea, 1:34ea
ld a, [$d730]
set 6, a
ld [$d730], a
xor a
ld [$d12d], a
ld a, $e
ld [$d125], a
call DisplayTextBoxID
ld a, $3
ld [W_MENUWATCHEDKEYS], a ; $cc29
ld a, $2
ld [W_MAXMENUITEMID], a ; $cc28
ld a, $1
ld [W_TOPMENUITEMY], a ; $cc24
ld a, $1
ld [W_TOPMENUITEMX], a ; $cc25
xor a
ld [W_CURMENUITEMID], a ; $cc26
ld [W_OLDMENUITEMID], a ; $cc2a
ld [$cc37], a
ld a, [$d730]
res 6, a
ld [$d730], a
call HandleMenuInput
call PlaceUnfilledArrowMenuCursor
bit 0, a
jr nz, .asm_7539
bit 1, a
jr z, .asm_7539
ld a, $2
ld [$d12e], a
jr .asm_754c
.asm_7539
ld a, $1
ld [$d12e], a
ld a, [W_CURMENUITEMID] ; $cc26
ld [$d12d], a
ld b, a
ld a, [W_MAXMENUITEMID] ; $cc28
cp b
jr z, .asm_754c
ret
.asm_754c
ld a, $2
ld [$d12e], a
ld a, [W_CURMENUITEMID] ; $cc26
ld [$d12d], a
scf
ret
; known jump sources: 72ef (1:72ef)
DisplayYesNoTextBox: ; 7559 (1:7559)
push hl
ld a, [$d730]
set 6, a
ld [$d730], a
xor a
ld [$d12d], a
ld [$d12e], a
ld a, $3
ld [W_MENUWATCHEDKEYS], a ; $cc29
ld a, $1
ld [W_MAXMENUITEMID], a ; $cc28
ld a, b
ld [W_TOPMENUITEMY], a ; $cc24
ld a, c
ld [W_TOPMENUITEMX], a ; $cc25
xor a
ld [W_OLDMENUITEMID], a ; $cc2a
ld [$cc37], a
push hl
ld hl, $d12c
bit 7, [hl]
res 7, [hl]
jr z, .asm_758d
inc a
.asm_758d
ld [W_CURMENUITEMID], a ; $cc26
pop hl
push hl
push hl
call Func_763e
ld a, [$d12c]
ld hl, MenuStrings ; $7671
ld e, a
ld d, $0
ld a, $5
.loop
add hl, de
dec a
jr nz, .loop
ld a, [hli]
ld c, a
ld a, [hli]
ld b, a
ld e, l
ld d, h
pop hl
push de
ld a, [$d12c]
cp $5
jr nz, .asm_75b9
call Func_5ab3
jr .asm_75bc
.asm_75b9
call TextBoxBorder
.asm_75bc
call UpdateSprites
pop hl
ld a, [hli]
and a
ld bc, $16
jr z, .asm_75ca
ld bc, $2a
.asm_75ca
ld a, [hli]
ld e, a
ld a, [hli]
ld d, a
pop hl
add hl, bc
call PlaceString
ld hl, $d730
res 6, [hl]
ld a, [$d12c]
cp $7
jr nz, .asm_7603
xor a
ld [$d12c], a
ld a, [W_FLAGS_CD60]
push af
push hl
ld hl, W_FLAGS_CD60
bit 5, [hl]
set 5, [hl]
pop hl
.asm_75f0
call HandleMenuInput
bit 1, a
jr nz, .asm_75f0
pop af
pop hl
ld [W_FLAGS_CD60], a
ld a, $90
call PlaySound
jr .asm_760f
.asm_7603
xor a
ld [$d12c], a
call HandleMenuInput
pop hl
bit 1, a
jr nz, .asm_7627
.asm_760f
ld a, [W_CURMENUITEMID] ; $cc26
ld [$d12d], a
and a
jr nz, .asm_7627
ld a, $1
ld [$d12e], a
ld c, $f
call DelayFrames
call Func_7656
and a
ret
.asm_7627
ld a, $1
ld [W_CURMENUITEMID], a ; $cc26
ld [$d12d], a
ld a, $2
ld [$d12e], a
ld c, $f
call DelayFrames
call Func_7656
scf
ret
; known jump sources: 7593 (1:7593)
Func_763e: ; 763e (1:763e)
ld de, $cee9
ld bc, $506
.asm_7644
ld a, [hli]
ld [de], a
inc de
dec c
jr nz, .asm_7644
push bc
ld bc, $e
add hl, bc
pop bc
ld c, $6
dec b
jr nz, .asm_7644
ret
; known jump sources: 7622 (1:7622), 7639 (1:7639)
Func_7656: ; 7656 (1:7656)
ld de, $cee9
ld bc, $506
.asm_765c
ld a, [de]
inc de
ld [hli], a
dec c
jr nz, .asm_765c
push bc
ld bc, $e
add hl, bc
pop bc
ld c, $6
dec b
jr nz, .asm_765c
call UpdateSprites
ret
MenuStrings: ; 7671 (1:7671)
db 4,3,0
dw .YesNoMenu
db 6,3,0
dw .NorthWestMenu
db 6,3,0
dw .SouthEastMenu
db 6,3,0
dw .YesNoMenu
db 6,3,0
dw .NorthEastMenu
db 7,3,0
dw .TradeCancelMenu
db 7,4,1
dw .HealCancelMenu
db 4,3,0
dw .NoYesMenu
.NoYesMenu ; 0x7699, 1:3699
db "NO",$4E,"YES@"
.YesNoMenu ; 0x76a0, 1:36a0
db "YES",$4E,"NO@"
.NorthWestMenu ; 0x76a7, 1:36a7
db "NORTH",$4E,"WEST@"
.SouthEastMenu ; 0x76b2, 1:36b2
db "SOUTH",$4E,"EAST@"
.NorthEastMenu ; 0x76bd, 1:36bd
db "NORTH",$4E,"EAST@"
.TradeCancelMenu ; 0x76c8, 1:36c8
db "TRADE",$4E,"CANCEL@"
.HealCancelMenu ; 0x76d5, 1:36d5
db "HEAL",$4E,"CANCEL@"
Function_76e1: ; 0x76e1, 1:36e1
xor a
ld hl, W_WHICHTRADE ; $cd3d
ld [hli], a
ld [hli], a
ld [hli], a
ld [hli], a
ld [hli], a
ld [hl], $c
call Func_77d6
ld a, [$cd41]
and a
jr nz, .asm_770f
FuncCoord 11, 11 ; $c487
ld hl, Coord
ld b, $5
ld c, $7
call TextBoxBorder
call UpdateSprites
ld a, $c
ld [$FF00+$f7], a
FuncCoord 13, 12 ; $c49d
ld hl, Coord
ld de, PokemonMenuEntries ; $77c2
jp PlaceString
.asm_770f
push af
FuncCoord 0, 11 ; $c47c
ld hl, Coord
ld a, [$cd42]
dec a
ld e, a
ld d, $0
add hl, de
ld b, $5
ld a, $12
sub e
ld c, a
pop af
ld de, $ffd8
.asm_7725
add hl, de
inc b
inc b
dec a
jr nz, .asm_7725
ld de, $ffec
add hl, de
inc b
call TextBoxBorder
call UpdateSprites
FuncCoord 0, 12 ; $c490
ld hl, Coord
ld a, [$cd42]
inc a
ld e, a
ld d, $0
add hl, de
ld de, $ffd8
ld a, [$cd41]
.asm_7747
add hl, de
dec a
jr nz, .asm_7747
xor a
ld [$cd41], a
ld de, W_WHICHTRADE ; $cd3d
.asm_7752
push hl
ld hl, FieldMoveNames ; $778d
ld a, [de]
and a
jr z, .asm_7776
inc de
ld b, a
.asm_775c
dec b
jr z, .asm_7766
.asm_775f
ld a, [hli]
cp $50
jr nz, .asm_775f
jr .asm_775c
.asm_7766
ld b, h
ld c, l
pop hl
push de
ld d, b
ld e, c
call PlaceString
ld bc, $28
add hl, bc
pop de
jr .asm_7752
.asm_7776
pop hl
ld a, [$cd42]
ld [$FF00+$f7], a
FuncCoord 0, 12 ; $c490
ld hl, Coord
ld a, [$cd42]
inc a
ld e, a
ld d, $0
add hl, de
ld de, PokemonMenuEntries ; $77c2
jp PlaceString
; 778d (1:778d)
FieldMoveNames: ; 778d (1:778d)
db "CUT@"
db "FLY@"
db "@"
db "SURF@"
db "STRENGTH@"
db "FLASH@"
db "DIG@"
db "TELEPORT@"
db "SOFTBOILED@"
PokemonMenuEntries: ; 77c2 (1:77c2)
db "STATS",$4E
db "SWITCH",$4E
db "CANCEL@"
; known jump sources: 76ec (1:76ec)
Func_77d6: ; 77d6 (1:77d6)
ld a, [W_WHICHPOKEMON] ; $cf92
ld hl, W_PARTYMON1_MOVE1 ; $d173
ld bc, $2c
call AddNTimes
ld d, h
ld e, l
ld c, $5
ld hl, W_WHICHTRADE ; $cd3d
.asm_77e9
push hl
.asm_77ea
dec c
jr z, .asm_7821
ld a, [de]
and a
jr z, .asm_7821
ld b, a
inc de
ld hl, Unknown_7823 ; $7823
.asm_77f6
ld a, [hli]
cp $ff
jr z, .asm_77ea
cp b
jr z, .asm_7802
inc hl
inc hl
jr .asm_77f6
.asm_7802
ld a, b
ld [$cd43], a
ld a, [hli]
ld b, [hl]
pop hl
ld [hli], a
ld a, [$cd41]
inc a
ld [$cd41], a
ld a, [$cd42]
cp b
jr c, .asm_781b
ld a, b
ld [$cd42], a
.asm_781b
ld a, [$cd43]
ld b, a
jr .asm_77e9
.asm_7821
pop hl
ret
Unknown_7823: ; 7823 (1:7823)
INCBIN "baserom.gbc",$7823,$783f - $7823
; known jump sources: 3f2ee (f:72ee)
Func_783f: ; 783f (1:783f)
ld hl, W_DAMAGE ; $d0d7
ld a, [hl]
srl a
ld [hli], a
ld a, [hl]
rr a
ld [hld], a
or [hl]
jr nz, .asm_784f
inc hl
inc [hl]
.asm_784f
ld hl, W_PLAYERMONCURHP ; $d015
ld de, W_PLAYERMONMAXHP ; $d023
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
jp z, Func_7861
ld hl, W_ENEMYMONCURHP ; $cfe6
ld de, W_ENEMYMONMAXHP ; $cff4
; known jump sources: 7858 (1:7858)
Func_7861: ; 7861 (1:7861)
ld bc, W_HPBAROLDHP+1
ld a, [hli]
ld [bc], a
ld a, [hl]
dec bc
ld [bc], a
ld a, [de]
dec bc
ld [bc], a
inc de
ld a, [de]
dec bc
ld [bc], a
ld a, [$d0d8]
ld b, [hl]
add b
ld [hld], a
ld [W_HPBARNEWHP], a
ld a, [W_DAMAGE] ; $d0d7
ld b, [hl]
adc b
ld [hli], a
ld [W_HPBARNEWHP+1], a
jr c, .asm_7890
ld a, [hld]
ld b, a
ld a, [de]
dec de
sub b
ld a, [hli]
ld b, a
ld a, [de]
inc de
sbc b
jr nc, .asm_789c
.asm_7890
ld a, [de]
ld [hld], a
ld [W_HPBARNEWHP], a
dec de
ld a, [de]
ld [hli], a
ld [W_HPBARNEWHP+1], a
inc de
.asm_789c
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
FuncCoord 10, 9 ; $c45e
ld hl, Coord
ld a, $1
jr z, .asm_78aa
FuncCoord 2, 2 ; $c3ca
ld hl, Coord
xor a
.asm_78aa
ld [W_LISTMENUID], a ; $cf94
ld a, $48
call Predef ; indirect jump to UpdateHPBar (fa1d (3:7a1d))
ld a, $0
call Predef ; indirect jump to Func_3cd60 (3cd60 (f:4d60))
ld a, $49
call Predef ; indirect jump to Func_3cdec (3cdec (f:4dec))
ld hl, ReadPlayerMonCurHPAndStatus
ld b, BANK(ReadPlayerMonCurHPAndStatus)
call Bankswitch ; indirect jump to ReadPlayerMonCurHPAndStatus (3cd43 (f:4d43))
ld hl, UnnamedText_78dc ; $78dc
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
ld a, [W_PLAYERMOVEEFFECT] ; $cfd3
jr z, .asm_78d2
ld a, [W_ENEMYMOVEEFFECT] ; $cfcd
.asm_78d2
cp $8
jr nz, .asm_78d9
ld hl, UnnamedText_78e1 ; $78e1
.asm_78d9
jp PrintText
; 78dc (1:78dc)
UnnamedText_78dc: ; 78dc (1:78dc)
TX_FAR _UnnamedText_78dc
db $50
; 0x78dc + 5 bytes
UnnamedText_78e1: ; 78e1 (1:78e1)
TX_FAR _UnnamedText_78e1
db $50
; 0x78e1 + 5 bytes
; known jump sources: 3479 (0:3479), 17ebb (5:7ebb)
Func_78e6: ; 78e6 (1:78e6)
ld hl, $d730
set 6, [hl]
ld a, ITEM_NAME
ld [W_LISTTYPE], a
call SaveScreenTilesToBuffer1
xor a
ld [$cc2c], a
ld [$ccd3], a
ld a, [W_FLAGS_CD60]
bit 3, a
jr nz, Func_790c
ld a, $99
call PlaySound
ld hl, UnnamedText_7b22 ; $7b22
call PrintText
; known jump sources: 78ff (1:78ff), 79a8 (1:79a8), 79c8 (1:79c8), 7a25 (1:7a25), 7a45 (1:7a45), 7aa2 (1:7aa2), 7ac4 (1:7ac4)
Func_790c: ; 790c (1:790c)
ld a, [$ccd3]
ld [W_CURMENUITEMID], a ; $cc26
ld hl, W_FLAGS_CD60
set 5, [hl]
call LoadScreenTilesFromBuffer2
ld hl, W_SCREENTILESBUFFER
ld b, $8
ld c, $e
call TextBoxBorder
call UpdateSprites
FuncCoord 2, 2 ; $c3ca
ld hl, Coord
ld de, PlayersPCMenuEntries ; $7af5
call PlaceString
ld hl, W_TOPMENUITEMY ; $cc24
ld a, $2
ld [hli], a
dec a
ld [hli], a
inc hl
inc hl
ld a, $3
ld [hli], a
ld a, $3
ld [hli], a
xor a
ld [hl], a
ld hl, W_LISTSCROLLOFFSET ; $cc36
ld [hli], a
ld [hl], a
ld [W_PLAYERMONNUMBER], a ; $cc2f
ld hl, UnnamedText_7b27 ; $7b27
call PrintText
call HandleMenuInput
bit 1, a
jp nz, Func_796d
call PlaceUnfilledArrowMenuCursor
ld a, [W_CURMENUITEMID] ; $cc26
ld [$ccd3], a
and a
jp z, Func_7a12
dec a
jp z, Func_7995
dec a
jp z, Func_7a8f
; known jump sources: 7955 (1:7955)
Func_796d: ; 796d (1:796d)
ld a, [W_FLAGS_CD60]
bit 3, a
jr nz, .asm_797c
ld a, $9a
call PlaySound
call WaitForSoundToFinish
.asm_797c
ld hl, W_FLAGS_CD60
res 5, [hl]
call LoadScreenTilesFromBuffer2
xor a
ld [W_LISTSCROLLOFFSET], a ; $cc36
ld [$cc2c], a
ld hl, $d730
res 6, [hl]
xor a
ld [$cc3c], a
ret
; known jump sources: 7966 (1:7966)
Func_7995: ; 7995 (1:7995)
xor a
ld [W_CURMENUITEMID], a ; $cc26
ld [W_LISTSCROLLOFFSET], a ; $cc36
ld a, [W_NUMBAGITEMS] ; $d31d
and a
jr nz, Func_79ab
ld hl, UnnamedText_7b3b ; $7b3b
call PrintText
jp Func_790c
; known jump sources: 79a0 (1:79a0), 79e4 (1:79e4), 79f5 (1:79f5), 7a0f (1:7a0f)
Func_79ab: ; 79ab (1:79ab)
ld hl, UnnamedText_7b2c ; $7b2c
call PrintText
ld hl, W_NUMBAGITEMS ; $d31d
ld a, l
ld [$cf8b], a
ld a, h
ld [$cf8c], a
xor a
ld [$cf93], a
ld a, $3
ld [W_LISTMENUID], a ; $cf94
call DisplayListMenuID
jp c, Func_790c
call IsKeyItem
ld a, $1
ld [$cf96], a
ld a, [$d124]
and a
jr nz, .asm_79e7
ld hl, UnnamedText_7b31 ; $7b31
call PrintText
call DisplayChooseQuantityMenu
cp $ff
jp z, Func_79ab
.asm_79e7
ld hl, W_NUMBOXITEMS ; $d53a
call AddItemToInventory
jr c, .asm_79f8
ld hl, UnnamedText_7b40 ; $7b40
call PrintText
jp Func_79ab
.asm_79f8
ld hl, W_NUMBAGITEMS ; $d31d
call RemoveItemFromInventory
call WaitForSoundToFinish
ld a, $ab
call PlaySound
call WaitForSoundToFinish
ld hl, UnnamedText_7b36 ; $7b36
call PrintText
jp Func_79ab
; known jump sources: 7962 (1:7962)
Func_7a12: ; 7a12 (1:7a12)
xor a
ld [W_CURMENUITEMID], a ; $cc26
ld [W_LISTSCROLLOFFSET], a ; $cc36
ld a, [W_NUMBOXITEMS] ; $d53a
and a
jr nz, Func_7a28
ld hl, UnnamedText_7b54 ; $7b54
call PrintText
jp Func_790c
; known jump sources: 7a1d (1:7a1d), 7a61 (1:7a61), 7a72 (1:7a72), 7a8c (1:7a8c)
Func_7a28: ; 7a28 (1:7a28)
ld hl, UnnamedText_7b45 ; $7b45
call PrintText
ld hl, W_NUMBOXITEMS ; $d53a
ld a, l
ld [$cf8b], a
ld a, h
ld [$cf8c], a
xor a
ld [$cf93], a
ld a, $3
ld [W_LISTMENUID], a ; $cf94
call DisplayListMenuID
jp c, Func_790c
call IsKeyItem
ld a, $1
ld [$cf96], a
ld a, [$d124]
and a
jr nz, .asm_7a64
ld hl, UnnamedText_7b4a ; $7b4a
call PrintText
call DisplayChooseQuantityMenu
cp $ff
jp z, Func_7a28
.asm_7a64
ld hl, W_NUMBAGITEMS ; $d31d
call AddItemToInventory
jr c, .asm_7a75
ld hl, UnnamedText_7b59 ; $7b59
call PrintText
jp Func_7a28
.asm_7a75
ld hl, W_NUMBOXITEMS ; $d53a
call RemoveItemFromInventory
call WaitForSoundToFinish
ld a, $ab
call PlaySound
call WaitForSoundToFinish
ld hl, UnnamedText_7b4f ; $7b4f
call PrintText
jp Func_7a28
; known jump sources: 796a (1:796a)
Func_7a8f: ; 7a8f (1:7a8f)
xor a
ld [W_CURMENUITEMID], a ; $cc26
ld [W_LISTSCROLLOFFSET], a ; $cc36
ld a, [W_NUMBOXITEMS] ; $d53a
and a
jr nz, Func_7aa5
ld hl, UnnamedText_7b54 ; $7b54
call PrintText
jp Func_790c
; known jump sources: 7a9a (1:7a9a), 7aec (1:7aec), 7af2 (1:7af2)
Func_7aa5: ; 7aa5 (1:7aa5)
ld hl, UnnamedText_7b5e ; $7b5e
call PrintText
ld hl, W_NUMBOXITEMS ; $d53a
ld a, l
ld [$cf8b], a
ld a, h
ld [$cf8c], a
xor a
ld [$cf93], a
ld a, $3
ld [W_LISTMENUID], a ; $cf94
push hl
call DisplayListMenuID
pop hl
jp c, Func_790c
push hl
call IsKeyItem
pop hl
ld a, $1
ld [$cf96], a
ld a, [$d124]
and a
jr nz, .asm_7aef
ld a, [$cf91]
call IsItemHM
jr c, .asm_7aef
push hl
ld hl, UnnamedText_7b63 ; $7b63
call PrintText
call DisplayChooseQuantityMenu
pop hl
cp $ff
jp z, Func_7aa5
.asm_7aef
call TossItem
jp Func_7aa5
; 7af5 (1:7af5)
PlayersPCMenuEntries: ; 7af5 (1:7af5)
db "WITHDRAW ITEM",$4E
db "DEPOSIT ITEM",$4E
db "TOSS ITEM",$4E
db "LOG OFF@"
UnnamedText_7b22: ; 7b22 (1:7b22)
TX_FAR _UnnamedText_7b22
db $50
; 0x7b22 + 5 bytes
UnnamedText_7b27: ; 7b27 (1:7b27)
TX_FAR _UnnamedText_7b27
db $50
; 0x7b27 + 5 bytes
UnnamedText_7b2c: ; 7b2c (1:7b2c)
TX_FAR _UnnamedText_7b2c
db $50
; 0x7b2c + 5 bytes
UnnamedText_7b31: ; 7b31 (1:7b31)
TX_FAR _UnnamedText_7b31
db $50
; 0x7b31 + 5 bytes
UnnamedText_7b36: ; 7b36 (1:7b36)
TX_FAR _UnnamedText_7b36
db $50
; 0x7b36 + 5 bytes
UnnamedText_7b3b: ; 7b3b (1:7b3b)
TX_FAR _UnnamedText_7b3b
db $50
; 0x7b3b + 5 bytes
UnnamedText_7b40: ; 7b40 (1:7b40)
TX_FAR _UnnamedText_7b40
db $50
; 0x7b40 + 5 bytes
UnnamedText_7b45: ; 7b45 (1:7b45)
TX_FAR _UnnamedText_7b45
db $50
; 0x7b45 + 5 bytes
UnnamedText_7b4a: ; 7b4a (1:7b4a)
TX_FAR _UnnamedText_7b4a
db $50
; 0x7b4a + 5 bytes
UnnamedText_7b4f: ; 7b4f (1:7b4f)
TX_FAR _UnnamedText_7b4f
db $50
; 0x7b4f + 5 bytes
UnnamedText_7b54: ; 7b54 (1:7b54)
TX_FAR _UnnamedText_7b54
db $50
; 0x7b54 + 5 bytes
UnnamedText_7b59: ; 7b59 (1:7b59)
TX_FAR _UnnamedText_7b59
db $50
; 0x7b59 + 5 bytes
UnnamedText_7b5e: ; 7b5e (1:7b5e)
TX_FAR _UnnamedText_7b5e
db $50
; 0x7b5e + 5 bytes
UnnamedText_7b63: ; 7b63 (1:7b63)
TX_FAR _UnnamedText_7b63
db $50
; 0x7b63 + 5 bytes
; known jump sources: 3924 (0:3924)
_RemovePokemon: ; 7b68 (1:7b68)
ld hl, W_NUMINPARTY ; $d163
ld a, [$cf95]
and a
jr z, .asm_7b74
ld hl, W_NUMINBOX ; $da80
.asm_7b74
ld a, [hl]
dec a
ld [hli], a
ld a, [W_WHICHPOKEMON] ; $cf92
ld c, a
ld b, $0
add hl, bc
ld e, l
ld d, h
inc de
.asm_7b81
ld a, [de]
inc de
ld [hli], a
inc a
jr nz, .asm_7b81
ld hl, W_PARTYMON1OT ; $d273
ld d, $5
ld a, [$cf95]
and a
jr z, .asm_7b97
ld hl, $dd2a
ld d, $13
.asm_7b97
ld a, [W_WHICHPOKEMON] ; $cf92
call SkipFixedLengthTextEntries
ld a, [W_WHICHPOKEMON] ; $cf92
cp d
jr nz, .asm_7ba6
ld [hl], $ff
ret
.asm_7ba6
ld d, h
ld e, l
ld bc, $b
add hl, bc
ld bc, W_PARTYMON1NAME ; $d2b5
ld a, [$cf95]
and a
jr z, .asm_7bb8
ld bc, $de06
.asm_7bb8
call CopyDataUntil
ld hl, W_PARTYMON1_NUM ; $d16b (aliases: W_PARTYMON1DATA)
ld bc, $2c
ld a, [$cf95]
and a
jr z, .asm_7bcd
ld hl, W_BOXMON1DATA
ld bc, $21
.asm_7bcd
ld a, [W_WHICHPOKEMON] ; $cf92
call AddNTimes
ld d, h
ld e, l
ld a, [$cf95]
and a
jr z, .asm_7be4
ld bc, $21
add hl, bc
ld bc, $dd2a
jr .asm_7beb
.asm_7be4
ld bc, $2c
add hl, bc
ld bc, W_PARTYMON1OT ; $d273
.asm_7beb
call CopyDataUntil
ld hl, W_PARTYMON1NAME ; $d2b5
ld a, [$cf95]
and a
jr z, .asm_7bfa
ld hl, $de06
.asm_7bfa
ld bc, $b
ld a, [W_WHICHPOKEMON] ; $cf92
call AddNTimes
ld d, h
ld e, l
ld bc, $b
add hl, bc
ld bc, W_OWNEDPOKEMON ; $d2f7
ld a, [$cf95]
and a
jr z, .asm_7c15
ld bc, $dee2
.asm_7c15
jp CopyDataUntil
Func_7c18: ; 7c18 (1:7c18)
ld hl, $d730
set 6, [hl]
ld a, $3d
call Predef
ld hl, $d730
res 6, [hl]
call ReloadMapData
ld c, $a
call DelayFrames
ld a, $3a
call Predef
ld a, [$d11e]
dec a
ld c, a
ld b, $1
ld hl, $d30a
ld a, $10
call Predef
ld a, $1
ld [$cc3c], a
ret
; 0x7c49
SECTION "bank2",ROMX,BANK[$2]
INCLUDE "music/headers/sfxheaders02.tx"
INCLUDE "music/headers/musicheaders02.tx"
INCLUDE "music/sfx/sfx_02_01.tx"
INCLUDE "music/sfx/sfx_02_02.tx"
INCLUDE "music/sfx/sfx_02_03.tx"
INCLUDE "music/sfx/sfx_02_04.tx"
INCLUDE "music/sfx/sfx_02_05.tx"
INCLUDE "music/sfx/sfx_02_06.tx"
INCLUDE "music/sfx/sfx_02_07.tx"
INCLUDE "music/sfx/sfx_02_08.tx"
INCLUDE "music/sfx/sfx_02_09.tx"
INCLUDE "music/sfx/sfx_02_0a.tx"
INCLUDE "music/sfx/sfx_02_0b.tx"
INCLUDE "music/sfx/sfx_02_0c.tx"
INCLUDE "music/sfx/sfx_02_0d.tx"
INCLUDE "music/sfx/sfx_02_0e.tx"
INCLUDE "music/sfx/sfx_02_0f.tx"
INCLUDE "music/sfx/sfx_02_10.tx"
INCLUDE "music/sfx/sfx_02_11.tx"
INCLUDE "music/sfx/sfx_02_12.tx"
INCLUDE "music/sfx/sfx_02_13.tx"
Music2_Channel3DutyPointers: ; 0x8361
dw Music2_Channel3Duty0
dw Music2_Channel3Duty1
dw Music2_Channel3Duty2
dw Music2_Channel3Duty3
dw Music2_Channel3Duty4
dw Music2_Channel3Duty5 ; used in the Lavender Town theme
dw SFX_02_3f_Ch1 ; unused
dw SFX_02_3f_Ch1 ; unused
dw SFX_02_3f_Ch1 ; unused
; these are the definitions for the channel 3 instruments
; each instrument definition is made up of 32 points (nibbles) that form
; the graph of the wave
; the current instrument is copied to $FF30
Music2_Channel3Duty0: ; 0x8373
db $02,$46,$8A,$CE,$FF,$FE,$ED,$DC,$CB,$A9,$87,$65,$44,$33,$22,$11
Music2_Channel3Duty1: ; 0x8383
db $02,$46,$8A,$CE,$EF,$FF,$FE,$EE,$DD,$CB,$A9,$87,$65,$43,$22,$11
Music2_Channel3Duty2: ; 0x8393
db $13,$69,$BD,$EE,$EE,$FF,$FF,$ED,$DE,$FF,$FF,$EE,$EE,$DB,$96,$31
Music2_Channel3Duty3: ; 0x83a3
db $02,$46,$8A,$CD,$EF,$FE,$DE,$FF,$EE,$DC,$BA,$98,$76,$54,$32,$10
Music2_Channel3Duty4: ; 0x83b3
db $01,$23,$45,$67,$8A,$CD,$EE,$F7,$7F,$EE,$DC,$A8,$76,$54,$32,$10
; duty 5 reads from sfx data
Music2_Channel3Duty5: ; 0x83c3
INCLUDE "music/sfx/sfx_02_3f.tx"
INCLUDE "music/sfx/sfx_02_5e.tx"
INCLUDE "music/sfx/sfx_02_56.tx"
INCLUDE "music/sfx/sfx_02_57.tx"
INCLUDE "music/sfx/sfx_02_58.tx"
INCLUDE "music/sfx/sfx_02_3c.tx"
INCLUDE "music/sfx/sfx_02_59.tx"
INCLUDE "music/sfx/sfx_02_5a.tx"
INCLUDE "music/sfx/sfx_02_5b.tx"
INCLUDE "music/sfx/sfx_02_5c.tx"
INCLUDE "music/sfx/sfx_02_40.tx"
INCLUDE "music/sfx/sfx_02_5d.tx"
INCLUDE "music/sfx/sfx_02_3d.tx"
INCLUDE "music/sfx/sfx_02_43.tx"
INCLUDE "music/sfx/sfx_02_3e.tx"
INCLUDE "music/sfx/sfx_02_44.tx"
INCLUDE "music/sfx/sfx_02_45.tx"
INCLUDE "music/sfx/sfx_02_46.tx"
INCLUDE "music/sfx/sfx_02_47.tx"
INCLUDE "music/sfx/sfx_02_48.tx"
INCLUDE "music/sfx/sfx_02_49.tx"
INCLUDE "music/sfx/sfx_02_4a.tx"
INCLUDE "music/sfx/sfx_02_4b.tx"
INCLUDE "music/sfx/sfx_02_4c.tx"
INCLUDE "music/sfx/sfx_02_4d.tx"
INCLUDE "music/sfx/sfx_02_4e.tx"
INCLUDE "music/sfx/sfx_02_4f.tx"
INCLUDE "music/sfx/sfx_02_50.tx"
INCLUDE "music/sfx/sfx_02_51.tx"
INCLUDE "music/sfx/sfx_02_52.tx"
INCLUDE "music/sfx/sfx_02_53.tx"
INCLUDE "music/sfx/sfx_02_54.tx"
INCLUDE "music/sfx/sfx_02_55.tx"
INCLUDE "music/sfx/sfx_02_5f.tx"
INCLUDE "music/sfx/sfx_02_unused.tx"
INCLUDE "music/sfx/sfx_02_1d.tx"
INCLUDE "music/sfx/sfx_02_37.tx"
INCLUDE "music/sfx/sfx_02_38.tx"
INCLUDE "music/sfx/sfx_02_25.tx"
INCLUDE "music/sfx/sfx_02_39.tx"
INCLUDE "music/sfx/sfx_02_17.tx"
INCLUDE "music/sfx/sfx_02_23.tx"
INCLUDE "music/sfx/sfx_02_24.tx"
INCLUDE "music/sfx/sfx_02_14.tx"
INCLUDE "music/sfx/sfx_02_22.tx"
INCLUDE "music/sfx/sfx_02_1a.tx"
INCLUDE "music/sfx/sfx_02_1b.tx"
INCLUDE "music/sfx/sfx_02_19.tx"
INCLUDE "music/sfx/sfx_02_1f.tx"
INCLUDE "music/sfx/sfx_02_20.tx"
INCLUDE "music/sfx/sfx_02_16.tx"
INCLUDE "music/sfx/sfx_02_21.tx"
INCLUDE "music/sfx/sfx_02_15.tx"
INCLUDE "music/sfx/sfx_02_1e.tx"
INCLUDE "music/sfx/sfx_02_1c.tx"
INCLUDE "music/sfx/sfx_02_18.tx"
INCLUDE "music/sfx/sfx_02_2d.tx"
INCLUDE "music/sfx/sfx_02_2a.tx"
INCLUDE "music/sfx/sfx_02_2f.tx"
INCLUDE "music/sfx/sfx_02_26.tx"
INCLUDE "music/sfx/sfx_02_27.tx"
INCLUDE "music/sfx/sfx_02_28.tx"
INCLUDE "music/sfx/sfx_02_32.tx"
INCLUDE "music/sfx/sfx_02_29.tx"
INCLUDE "music/sfx/sfx_02_2b.tx"
INCLUDE "music/sfx/sfx_02_30.tx"
INCLUDE "music/sfx/sfx_02_2e.tx"
INCLUDE "music/sfx/sfx_02_31.tx"
INCLUDE "music/sfx/sfx_02_2c.tx"
INCLUDE "music/sfx/sfx_02_33.tx"
INCLUDE "music/sfx/sfx_02_34.tx"
INCLUDE "music/sfx/sfx_02_35.tx"
INCLUDE "music/sfx/sfx_02_36.tx"
PlayBattleMusic: ; 0x90c6
xor a
ld [W_CURCHANNELPOINTER], a
ld [$d083], a
dec a
ld [$c0ee], a
call PlaySound ; stop music
call DelayFrame
ld c, BANK(Music_GymLeaderBattle)
ld a, [W_GYMLEADERNO]
and a
jr z, .notGymLeaderBattle
ld a, (Music_GymLeaderBattle - $4000) / 3
jr .playSong
.notGymLeaderBattle
ld a, [W_CUROPPONENT]
cp $c8
jr c, .wildBattle
cp SONY3 + $c8
jr z, .finalBattle
cp LANCE + $c8
jr nz, .normalTrainerBattle
ld a, (Music_GymLeaderBattle - $4000) / 3 ; lance also plays gym leader theme
jr .playSong
.normalTrainerBattle
ld a, (Music_TrainerBattle - $4000) / 3
jr .playSong
.finalBattle
ld a, (Music_FinalBattle - $4000) / 3
jr .playSong
.wildBattle
ld a, (Music_WildBattle - $4000) / 3
.playSong
jp PlayMusic
Func_9103: ; 0x9103
ld c, CH0
.loop
ld b, $0
ld hl, $c026
add hl, bc
ld a, [hl]
and a
jr z, .nextChannel
ld a, c
cp CH4
jr nc, .asm_912e ; if sfx channel
ld a, [$c002]
and a
jr z, .asm_912e
bit 7, a
jr nz, .nextChannel
set 7, a
ld [$c002], a
xor a
ld [$ff00+$25], a
ld [$ff00+$1a], a
ld a, $80
ld [$ff00+$1a], a
jr .nextChannel
.asm_912e
call Music2_ApplyMusicAffects
.nextChannel
ld a, c
inc c ; inc channel number
cp CH7
jr nz, .loop
ret
; this routine checks flags for music effects currently applied
; to the channel and calls certain functions based on flags.
; known flags for $c02e:
; 1: call has been used
; 3: a toggle used only by this routine for vibrato
; 4: pitchbend flag
; 6: dutycycle flag
Music2_ApplyMusicAffects: ; 0x9138
ld b, $0
ld hl, $c0b6 ; delay unitl next note
add hl, bc
ld a, [hl]
cp $1 ; if the delay is 1, play next note
jp z, Music2_PlayNextNote
dec a ; otherwise, decrease the delay timer
ld [hl], a
ld a, c
cp CH4
jr nc, .startChecks ; if a sfx channel
ld hl, $c02a
add hl, bc
ld a, [hl]
and a
jr z, .startChecks
ret
.startChecks
ld hl, $c02e
add hl, bc
bit 6, [hl] ; dutycycle
jr z, .checkForExecuteMusic
call Music2_ApplyDutyCycle
.checkForExecuteMusic
ld b, $0
ld hl, $c036
add hl, bc
bit 0, [hl]
jr nz, .checkForPitchBend
ld hl, $c02e
add hl, bc
bit 2, [hl]
jr nz, .disablePitchBendVibrato
.checkForPitchBend
ld hl, $c02e
add hl, bc
bit 4, [hl] ; pitchbend
jr z, .checkVibratoDelay
jp Music2_ApplyPitchBend
.checkVibratoDelay
ld hl, $c04e ; vibrato delay
add hl, bc
ld a, [hl]
and a ; check if delay is over
jr z, .checkForVibrato
dec [hl] ; otherwise, dec delay
.disablePitchBendVibrato
ret
.checkForVibrato
ld hl, $c056 ; vibrato rate
add hl, bc
ld a, [hl]
and a
jr nz, .vibrato
ret ; no vibrato
.vibrato
ld d, a
ld hl, $c05e
add hl, bc
ld a, [hl]
and $f
and a
jr z, .vibratoAlreadyDone
dec [hl] ; apply vibrato pitch change
ret
.vibratoAlreadyDone
ld a, [hl]
swap [hl]
or [hl]
ld [hl], a ; reset the vibrato value and start again
ld hl, $c066
add hl, bc
ld e, [hl] ; get note pitch
ld hl, $c02e
add hl, bc
bit 3, [hl] ; this is the only code that sets/resets bit three so
jr z, .unset ; it continuously alternates which path it takes
res 3, [hl]
ld a, d
and $f
ld d, a
ld a, e
sub d
jr nc, .noCarry
ld a, $0
.noCarry
jr .done
.unset
set 3, [hl]
ld a, d
and $f0
swap a
add e
jr nc, .done
ld a, $ff
.done
ld d, a
ld b, $3
call Func_9838
ld [hl], d
ret
; this routine executes all music commands that take up no time,
; like tempo changes, duty changes etc. and doesn't return
; until the first note is reached
Music2_PlayNextNote ; 0x91d0
ld hl, $c06e
add hl, bc
ld a, [hl]
ld hl, $c04e
add hl, bc
ld [hl], a
ld hl, $c02e
add hl, bc
res 4, [hl]
res 5, [hl]
call Music2_endchannel
ret
Music2_endchannel: ; 0x91e6
call Music2_GetNextMusicByte
ld d, a
cp $ff ; is this command an endchannel?
jp nz, Music2_callchannel ; no
ld b, $0 ; yes
ld hl, $c02e
add hl, bc
bit 1, [hl]
jr nz, .returnFromCall
ld a, c
cp CH3
jr nc, .noiseOrSfxChannel
jr .asm_923f
.noiseOrSfxChannel
res 2, [hl]
ld hl, $c036
add hl, bc
res 0, [hl]
cp CH6
jr nz, .notSfxChannel3
ld a, $0
ld [$ff00+$1a], a
ld a, $80
ld [$ff00+$1a], a
.notSfxChannel3
jr nz, .asm_9222
ld a, [$c003]
and a
jr z, .asm_9222
xor a
ld [$c003], a
jr .asm_923f
.asm_9222
jr .asm_9248
.returnFromCall
res 1, [hl]
ld d, $0
ld a, c
add a
ld e, a
ld hl, $c006
add hl, de
push hl ; store current channel address
ld hl, $c016
add hl, de
ld e, l
ld d, h
pop hl
ld a, [de]
ld [hli], a
inc de
ld a, [de]
ld [hl], a ; loads channel address to return to
jp Music2_endchannel
.asm_923f
ld hl, Unknown_9b1f
add hl, bc
ld a, [$ff00+$25]
and [hl]
ld [$ff00+$25], a
.asm_9248
ld a, [$c02a]
cp $14
jr nc, .asm_9251
jr .asm_926e
.asm_9251
ld a, [$c02a]
cp $86
jr z, .asm_926e
jr c, .asm_925c
jr .asm_926e
.asm_925c
ld a, c
cp CH4
jr z, .asm_9265
call Func_96c7
ret c
.asm_9265
ld a, [$c005]
ld [$ff00+$24], a
xor a
ld [$c005], a
.asm_926e
ld hl, $c026
add hl, bc
ld [hl], b
ret
Music2_callchannel: ; 0x9274
cp $fd ; is this command a callchannel?
jp nz, Music2_loopchannel ; no
call Music2_GetNextMusicByte ; yes
push af
call Music2_GetNextMusicByte
ld d, a
pop af
ld e, a
push de ; store pointer
ld d, $0
ld a, c
add a
ld e, a
ld hl, $c006
add hl, de
push hl
ld hl, $c016
add hl, de
ld e, l
ld d, h
pop hl
ld a, [hli]
ld [de], a
inc de
ld a, [hld]
ld [de], a ; copy current channel address
pop de
ld [hl], e
inc hl
ld [hl], d ; overwrite current address with pointer
ld b, $0
ld hl, $c02e
add hl, bc
set 1, [hl] ; set the call flag
jp Music2_endchannel
Music2_loopchannel: ; 0x92a9
cp $fe ; is this command a loopchannel?
jp nz, Music2_notetype ; no
call Music2_GetNextMusicByte ; yes
ld e, a
and a
jr z, .infiniteLoop
ld b, $0
ld hl, $c0be
add hl, bc
ld a, [hl]
cp e
jr nz, .loopAgain
ld a, $1 ; if no more loops to make,
ld [hl], a
call Music2_GetNextMusicByte ; skip pointer
call Music2_GetNextMusicByte
jp Music2_endchannel
.loopAgain ; inc loop count
inc a
ld [hl], a
; fall through
.infiniteLoop ; overwrite current address with pointer
call Music2_GetNextMusicByte
push af
call Music2_GetNextMusicByte
ld b, a
ld d, $0
ld a, c
add a
ld e, a
ld hl, $c006
add hl, de
pop af
ld [hli], a
ld [hl], b
jp Music2_endchannel
Music2_notetype: ; 0x92e4
and $f0
cp $d0 ; is this command a notetype?
jp nz, Music2_togglecall ; no
ld a, d ; yes
and $f
ld b, $0
ld hl, $c0c6
add hl, bc
ld [hl], a ; store low nibble as speed
ld a, c
cp CH3
jr z, .noiseChannel ; noise channel has 0 params
call Music2_GetNextMusicByte
ld d, a
ld a, c
cp CH2
jr z, .musicChannel3
cp CH6
jr nz, .notChannel3
ld hl, $c0e7
jr .sfxChannel3
.musicChannel3
ld hl, $c0e6
.sfxChannel3
ld a, d
and $f
ld [hl], a ; store low nibble of param as duty
ld a, d
and $30
sla a
ld d, a
; fall through
; if channel 3, store high nibble as volume
; else, store volume (high nibble) and fade (low nibble)
.notChannel3
ld b, $0
ld hl, $c0de
add hl, bc
ld [hl], d
.noiseChannel
jp Music2_endchannel
Music2_togglecall: ; 0x9323
ld a, d
cp $e8 ; is this command an togglecall?
jr nz, Music2_vibrato ; no
ld b, $0 ; yes
ld hl, $c02e
add hl, bc
ld a, [hl]
xor $1
ld [hl], a ; flip bit 0 of $c02e (toggle returning from call)
jp Music2_endchannel
Music2_vibrato: ; 0x9335
cp $ea ; is this command a vibrato?
jr nz, Music2_pitchbend ; no
call Music2_GetNextMusicByte ; yes
ld b, $0
ld hl, $c04e
add hl, bc
ld [hl], a ; store delay
ld hl, $c06e
add hl, bc
ld [hl], a ; store delay
call Music2_GetNextMusicByte
ld d, a
and $f0
swap a
ld b, $0
ld hl, $c056
add hl, bc
srl a
ld e, a
adc b
swap a
or e
ld [hl], a ; store rate as both high and low nibbles
ld a, d
and $f
ld d, a
ld hl, $c05e
add hl, bc
swap a
or d
ld [hl], a ; store depth as both high and low nibbles
jp Music2_endchannel
Music2_pitchbend: ; 0x936d
cp $eb ; is this command a pitchbend?
jr nz, Music2_duty ; no
call Music2_GetNextMusicByte ; yes
ld b, $0
ld hl, $c076
add hl, bc
ld [hl], a ; store first param
call Music2_GetNextMusicByte
ld d, a
and $f0
swap a
ld b, a
ld a, d
and $f
call Func_9858
ld b, $0
ld hl, $c0a6
add hl, bc
ld [hl], d ; store unknown part of second param
ld hl, $c0ae
add hl, bc
ld [hl], e ; store unknown part of second param
ld b, $0
ld hl, $c02e
add hl, bc
set 4, [hl] ; set pitchbend flag
call Music2_GetNextMusicByte
ld d, a
jp Music2_notelength
Music2_duty: ; 0x93a5
cp $ec ; is this command a duty?
jr nz, Music2_tempo ; no
call Music2_GetNextMusicByte ; yes
rrca
rrca
and $c0
ld b, $0
ld hl, $c03e
add hl, bc
ld [hl], a ; store duty
jp Music2_endchannel
Music2_tempo: ; 0x93ba
cp $ed ; is this command a tempo?
jr nz, Music2_unknownmusic0xee ; no
ld a, c ; yes
cp CH4
jr nc, .sfxChannel
call Music2_GetNextMusicByte
ld [$c0e8], a ; store first param
call Music2_GetNextMusicByte
ld [$c0e9], a ; store second param
xor a
ld [$c0ce], a ; clear RAM
ld [$c0cf], a
ld [$c0d0], a
ld [$c0d1], a
jr .musicChannelDone
.sfxChannel
call Music2_GetNextMusicByte
ld [$c0ea], a ; store first param
call Music2_GetNextMusicByte
ld [$c0eb], a ; store second param
xor a
ld [$c0d2], a ; clear RAM
ld [$c0d3], a
ld [$c0d4], a
ld [$c0d5], a
.musicChannelDone
jp Music2_endchannel
Music2_unknownmusic0xee: ; 0x93fa
cp $ee ; is this command an unknownmusic0xee?
jr nz, Music2_unknownmusic0xef ; no
call Music2_GetNextMusicByte ; yes
ld [$c004], a ; store first param
jp Music2_endchannel
; this appears to never be used
Music2_unknownmusic0xef ; 0x9407
cp $ef ; is this command an unknownmusic0xef?
jr nz, Music2_dutycycle ; no
call Music2_GetNextMusicByte ; yes
push bc
call Func_9876
pop bc
ld a, [$c003]
and a
jr nz, .skip
ld a, [$c02d]
ld [$c003], a
xor a
ld [$c02d], a
.skip
jp Music2_endchannel
Music2_dutycycle: ; 0x9426
cp $fc ; is this command a dutycycle?
jr nz, Music2_stereopanning ; no
call Music2_GetNextMusicByte ; yes
ld b, $0
ld hl, $c046
add hl, bc
ld [hl], a ; store full cycle
and $c0
ld hl, $c03e
add hl, bc
ld [hl], a ; store first duty
ld hl, $c02e
add hl, bc
set 6, [hl] ; set dutycycle flag
jp Music2_endchannel
Music2_stereopanning: ; 0x9444
cp $f0 ; is this command a stereopanning?
jr nz, Music2_executemusic ; no
call Music2_GetNextMusicByte ; yes
ld [$ff00+$24], a ; store stereopanning
jp Music2_endchannel
Music2_executemusic: ; 0x9450
cp $f8 ; is this command an executemusic?
jr nz, Music2_octave ; no
ld b, $0 ; yes
ld hl, $c036
add hl, bc
set 0, [hl]
jp Music2_endchannel
Music2_octave: ; 0x945f
and $f0
cp $e0 ; is this command an octave?
jr nz, Music2_unknownsfx0x20 ; no
ld hl, $c0d6 ; yes
ld b, $0
add hl, bc
ld a, d
and $f
ld [hl], a ; store low nibble as octave
jp Music2_endchannel
Music2_unknownsfx0x20: ; 0x9472
cp $20 ; is this command an unknownsfx0x20?
jr nz, Music2_unknownsfx0x10 ; no
ld a, c
cp CH3 ; is this a noise or sfx channel?
jr c, Music2_unknownsfx0x10 ; no
ld b, $0
ld hl, $c036
add hl, bc
bit 0, [hl]
jr nz, Music2_unknownsfx0x10 ; no
call Music2_notelength ; yes
ld d, a
ld b, $0
ld hl, $c03e
add hl, bc
ld a, [hl]
or d
ld d, a
ld b, $1
call Func_9838
ld [hl], d
call Music2_GetNextMusicByte
ld d, a
ld b, $2
call Func_9838
ld [hl], d
call Music2_GetNextMusicByte
ld e, a
ld a, c
cp CH7
ld a, $0
jr z, .sfxNoiseChannel ; only two params for noise channel
push de
call Music2_GetNextMusicByte
pop de
.sfxNoiseChannel
ld d, a
push de
call Func_9629
call Func_95f8
pop de
call Func_964b
ret
Music2_unknownsfx0x10:
ld a, c
cp CH4
jr c, Music2_note ; if not a sfx
ld a, d
cp $10 ; is this command a unknownsfx0x10?
jr nz, Music2_note ; no
ld b, $0
ld hl, $c036
add hl, bc
bit 0, [hl]
jr nz, Music2_note ; no
call Music2_GetNextMusicByte ; yes
ld [$ff00+$10], a
jp Music2_endchannel
Music2_note:
ld a, c
cp CH3
jr nz, Music2_notelength ; if not noise channel
ld a, d
and $f0
cp $b0 ; is this command a dnote?
jr z, Music2_dnote ; yes
jr nc, Music2_notelength ; no
swap a
ld b, a
ld a, d
and $f
ld d, a
ld a, b
push de
push bc
jr asm_94fd
Music2_dnote:
ld a, d
and $f
push af
push bc
call Music2_GetNextMusicByte ; get dnote instrument
asm_94fd
ld d, a
ld a, [$c003]
and a
jr nz, .asm_9508
ld a, d
call Func_9876
.asm_9508
pop bc
pop de
Music2_notelength: ; 0x950a
ld a, d
push af
and $f
inc a
ld b, $0
ld e, a ; store note length (in 16ths)
ld d, b
ld hl, $c0c6
add hl, bc
ld a, [hl]
ld l, b
call Func_9847
ld a, c
cp CH4
jr nc, .sfxChannel
ld a, [$c0e8]
ld d, a
ld a, [$c0e9]
ld e, a
jr .skip
.sfxChannel
ld d, $1
ld e, $0
cp CH7
jr z, .skip ; if noise channel
call Func_9693
ld a, [$c0ea]
ld d, a
ld a, [$c0eb]
ld e, a
.skip
ld a, l
ld b, $0
ld hl, $c0ce
add hl, bc
ld l, [hl]
call Func_9847
ld e, l
ld d, h
ld hl, $c0ce
add hl, bc
ld [hl], e
ld a, d
ld hl, $c0b6
add hl, bc
ld [hl], a
ld hl, $c036
add hl, bc
bit 0, [hl]
jr nz, Music2_notepitch
ld hl, $c02e
add hl, bc
bit 2, [hl]
jr z, Music2_notepitch
pop hl
ret
Music2_notepitch: ; 0x9568
pop af
and $f0
cp $c0 ; compare to rest
jr nz, .notRest
ld a, c
cp CH4
jr nc, .sfxChannel
ld hl, $c02a
add hl, bc
ld a, [hl]
and a
jr nz, .done
; fall through
.sfxChannel
ld a, c
cp CH2
jr z, .musicChannel3
cp CH6
jr nz, .notSfxChannel3
.musicChannel3
ld b, $0
ld hl, Unknown_9b1f
add hl, bc
ld a, [$ff00+$25]
and [hl]
ld [$ff00+$25], a
jr .done
.notSfxChannel3
ld b, $2
call Func_9838
ld a, $8
ld [hli], a
inc hl
ld a, $80
ld [hl], a
.done
ret
.notRest
swap a
ld b, $0
ld hl, $c0d6
add hl, bc
ld b, [hl]
call Func_9858
ld b, $0
ld hl, $c02e
add hl, bc
bit 4, [hl]
jr z, .asm_95b8
call Func_978f
.asm_95b8
push de
ld a, c
cp CH4
jr nc, .skip ; if sfx channel
ld hl, $c02a
ld d, $0
ld e, a
add hl, de
ld a, [hl]
and a
jr nz, .asm_95cb
jr .skip
.asm_95cb
pop de
ret
.skip
ld b, $0
ld hl, $c0de
add hl, bc
ld d, [hl]
ld b, $2
call Func_9838
ld [hl], d
call Func_9629
call Func_95f8
pop de
ld b, $0
ld hl, $c02e
add hl, bc
bit 0, [hl]
jr z, .asm_95ef
inc e
jr nc, .asm_95ef
inc d
.asm_95ef
ld hl, $c066
add hl, bc
ld [hl], e
call Func_964b
ret
Func_95f8: ; 0x95f8
ld b, $0
ld hl, Unknown_9b27
add hl, bc
ld a, [$ff00+$25]
or [hl]
ld d, a
ld a, c
cp CH7
jr z, .sfxNoiseChannel
cp CH4
jr nc, .skip ; if sfx channel
ld hl, $c02a
add hl, bc
ld a, [hl]
and a
jr nz, .skip
.sfxNoiseChannel
ld a, [$c004]
ld hl, Unknown_9b27
add hl, bc
and [hl]
ld d, a
ld a, [$ff00+$25]
ld hl, Unknown_9b1f
add hl, bc
and [hl]
or d
ld d, a
.skip
ld a, d
ld [$ff00+$25], a
ret
Func_9629: ; 0x9629
ld b, $0
ld hl, $c0b6
add hl, bc
ld d, [hl]
ld a, c
cp CH2
jr z, .channel3 ; if music channel 3
cp CH6
jr z, .channel3 ; if sfx channel 3
ld a, d
and $3f
ld d, a
ld hl, $c03e
add hl, bc
ld a, [hl]
or d
ld d, a
.channel3
ld b, $1
call Func_9838
ld [hl], d
ret
Func_964b: ; 0x964b
ld a, c
cp CH2
jr z, .channel3
cp CH6
jr nz, .notSfxChannel3
; fall through
.channel3
push de
ld de, $c0e6
cp CH2
jr z, .musicChannel3
ld de, $c0e7
.musicChannel3
ld a, [de]
add a
ld d, $0
ld e, a
ld hl, Music2_Channel3DutyPointers
add hl, de
ld e, [hl]
inc hl
ld d, [hl]
ld hl, $ff30
ld b, $f
ld a, $0
ld [$ff00+$1a], a
.loop
ld a, [de]
inc de
ld [hli], a
ld a, b
dec b
and a
jr nz, .loop
ld a, $80
ld [$ff00+$1a], a
pop de
.notSfxChannel3
ld a, d
or $80
and $c7
ld d, a
ld b, $3
call Func_9838
ld [hl], e
inc hl
ld [hl], d
call Func_96b5
ret
Func_9693: ; 0x9693
call Func_96e5
jr nc, .asm_96ab
ld d, $0
ld a, [$c0f2]
add $80
jr nc, .asm_96a2
inc d
.asm_96a2
ld [$c0eb], a
ld a, d
ld [$c0ea], a
jr .asm_96b4
.asm_96ab
xor a
ld [$c0eb], a
ld a, $1
ld [$c0ea], a
.asm_96b4
ret
Func_96b5: ; 0x96b5
call Func_96e5
jr nc, .asm_96c6
ld a, [$c0f1]
add e
jr nc, .asm_96c1
inc d
.asm_96c1
dec hl
ld e, a
ld [hl], e
inc hl
ld [hl], d
.asm_96c6
ret
Func_96c7: ; 0x96c7
call Func_96e5
jr nc, .asm_96e2
ld hl, $c006
ld e, c
ld d, $0
sla e
rl d
add hl, de
ld a, [hl]
sub $1
ld [hl], a
inc hl
ld a, [hl]
sbc $0
ld [hl], a
scf
ret
.asm_96e2
scf
ccf
ret
Func_96e5: ; 0x96e5
ld a, [$c02a]
cp $14
jr nc, .asm_96ee
jr .asm_96f4
.asm_96ee
cp $86
jr z, .asm_96f4
jr c, .asm_96f7
.asm_96f4
scf
ccf
ret
.asm_96f7
scf
ret
Music2_ApplyPitchBend: ; 0x96f9
ld hl, $c02e
add hl, bc
bit 5, [hl]
jp nz, .asm_9740
ld hl, $c09e
add hl, bc
ld e, [hl]
ld hl, $c096
add hl, bc
ld d, [hl]
ld hl, $c07e
add hl, bc
ld l, [hl]
ld h, b
add hl, de
ld d, h
ld e, l
ld hl, $c08e
add hl, bc
push hl
ld hl, $c086
add hl, bc
ld a, [hl]
pop hl
add [hl]
ld [hl], a
ld a, $0
adc e
ld e, a
ld a, $0
adc d
ld d, a
ld hl, $c0a6
add hl, bc
ld a, [hl]
cp d
jp c, .asm_9786
jr nz, .asm_9773
ld hl, $c0ae
add hl, bc
ld a, [hl]
cp e
jp c, .asm_9786
jr .asm_9773
.asm_9740
ld hl, $c09e
add hl, bc
ld a, [hl]
ld hl, $c096
add hl, bc
ld d, [hl]
ld hl, $c07e
add hl, bc
ld e, [hl]
sub e
ld e, a
ld a, d
sbc b
ld d, a
ld hl, $c086
add hl, bc
ld a, [hl]
add a
ld [hl], a
ld a, e
sbc b
ld e, a
ld a, d
sbc b
ld d, a
ld hl, $c0a6
add hl, bc
ld a, d
cp [hl]
jr c, .asm_9786
jr nz, .asm_9773
ld hl, $c0ae
add hl, bc
ld a, e
cp [hl]
jr c, .asm_9786
.asm_9773
ld hl, $c09e
add hl, bc
ld [hl], e
ld hl, $c096
add hl, bc
ld [hl], d
ld b, $3
call Func_9838
ld a, e
ld [hli], a
ld [hl], d
ret
.asm_9786
ld hl, $c02e
add hl, bc
res 4, [hl]
res 5, [hl]
ret
Func_978f: ; 0x978f
ld hl, $c096
add hl, bc
ld [hl], d
ld hl, $c09e
add hl, bc
ld [hl], e
ld hl, $c0b6
add hl, bc
ld a, [hl]
ld hl, $c076
add hl, bc
sub [hl]
jr nc, .asm_97a7
ld a, $1
.asm_97a7
ld [hl], a
ld hl, $c0ae
add hl, bc
ld a, e
sub [hl]
ld e, a
ld a, d
sbc b
ld hl, $c0a6
add hl, bc
sub [hl]
jr c, .asm_97c3
ld d, a
ld b, $0
ld hl, $c02e
add hl, bc
set 5, [hl]
jr .asm_97e6
.asm_97c3
ld hl, $c096
add hl, bc
ld d, [hl]
ld hl, $c09e
add hl, bc
ld e, [hl]
ld hl, $c0ae
add hl, bc
ld a, [hl]
sub e
ld e, a
ld a, d
sbc b
ld d, a
ld hl, $c0a6
add hl, bc
ld a, [hl]
sub d
ld d, a
ld b, $0
ld hl, $c02e
add hl, bc
res 5, [hl]
.asm_97e6
ld hl, $c076
add hl, bc
.asm_97ea
inc b
ld a, e
sub [hl]
ld e, a
jr nc, .asm_97ea
ld a, d
and a
jr z, .asm_97f8
dec a
ld d, a
jr .asm_97ea
.asm_97f8
ld a, e
add [hl]
ld d, b
ld b, $0
ld hl, $c07e
add hl, bc
ld [hl], d
ld hl, $c086
add hl, bc
ld [hl], a
ld hl, $c08e
add hl, bc
ld [hl], a
ret
Music2_ApplyDutyCycle: ; 0x980d
ld b, $0
ld hl, $c046
add hl, bc
ld a, [hl]
rlca
rlca
ld [hl], a
and $c0
ld d, a
ld b, $1
call Func_9838
ld a, [hl]
and $3f
or d
ld [hl], a
ret
Music2_GetNextMusicByte: ; 0x9825
ld d, $0
ld a, c
add a
ld e, a
ld hl, $c006
add hl, de
ld a, [hli]
ld e, a
ld a, [hld]
ld d, a
ld a, [de] ; get next music command
inc de
ld [hl], e ; store address of next command
inc hl
ld [hl], d
ret
Func_9838: ; 0x9838
ld a, c
ld hl, Unknown_9b17
add l
jr nc, .noCarry
inc h
.noCarry
ld l, a
ld a, [hl]
add b
ld l, a
ld h, $ff
ret
Func_9847: ; 0x9847
ld h, $0
.loop
srl a
jr nc, .noCarry
add hl, de
.noCarry
sla e
rl d
and a
jr z, .done
jr .loop
.done
ret
Func_9858: ; 0x9858
ld h, $0
ld l, a
add hl, hl
ld d, h
ld e, l
ld hl, Unknown_9b2f
add hl, de
ld e, [hl]
inc hl
ld d, [hl]
ld a, b
.loop
cp $7
jr z, .done
sra d
rr e
inc a
jr .loop
.done
ld a, $8
add d
ld d, a
ret
Func_9876: ; 0x9876
ld [$c001], a
cp $ff
jp z, Func_9a34
cp $b9
jp z, Func_994e
jp c, Func_994e
cp $fe
jr z, .asm_988d
jp nc, Func_994e
.asm_988d
xor a
ld [$c000], a
ld [$c003], a
ld [$c0e9], a
ld [$c0e6], a
ld [$c0e7], a
ld d, $8
ld hl, $c016
call FillMusicRAM2
ld hl, $c006
call FillMusicRAM2
ld d, $4
ld hl, $c026
call FillMusicRAM2
ld hl, $c02e
call FillMusicRAM2
ld hl, $c03e
call FillMusicRAM2
ld hl, $c046
call FillMusicRAM2
ld hl, $c04e
call FillMusicRAM2
ld hl, $c056
call FillMusicRAM2
ld hl, $c05e
call FillMusicRAM2
ld hl, $c066
call FillMusicRAM2
ld hl, $c06e
call FillMusicRAM2
ld hl, $c036
call FillMusicRAM2
ld hl, $c076
call FillMusicRAM2
ld hl, $c07e
call FillMusicRAM2
ld hl, $c086
call FillMusicRAM2
ld hl, $c08e
call FillMusicRAM2
ld hl, $c096
call FillMusicRAM2
ld hl, $c09e
call FillMusicRAM2
ld hl, $c0a6
call FillMusicRAM2
ld hl, $c0ae
call FillMusicRAM2
ld a, $1
ld hl, $c0be
call FillMusicRAM2
ld hl, $c0b6
call FillMusicRAM2
ld hl, $c0c6
call FillMusicRAM2
ld [$c0e8], a
ld a, $ff
ld [$c004], a
xor a
ld [$ff00+$24], a
ld a, $8
ld [$ff00+$10], a
ld a, $0
ld [$ff00+$25], a
xor a
ld [$ff00+$1a], a
ld a, $80
ld [$ff00+$1a], a
ld a, $77
ld [$ff00+$24], a
jp Func_9a8f
Func_994e: ; 0x994e
ld l, a
ld e, a
ld h, $0
ld d, h
add hl, hl
add hl, de
ld de, SFX_Headers_02
add hl, de
ld a, h
ld [$c0ec], a
ld a, l
ld [$c0ed], a
ld a, [hl]
and $c0
rlca
rlca
ld c, a
.asm_9967
ld d, c
ld a, c
add a
add c
ld c, a
ld b, $0
ld a, [$c0ec]
ld h, a
ld a, [$c0ed]
ld l, a
add hl, bc
ld c, d
ld a, [hl]
and $f
ld e, a
ld d, $0
ld hl, $c026
add hl, de
ld a, [hl]
and a
jr z, .asm_99a3
ld a, e
cp $7
jr nz, .asm_999a
ld a, [$c001]
cp $14
jr nc, .asm_9993
ret
.asm_9993
ld a, [hl]
cp $14
jr z, .asm_99a3
jr c, .asm_99a3
.asm_999a
ld a, [$c001]
cp [hl]
jr z, .asm_99a3
jr c, .asm_99a3
ret
.asm_99a3
xor a
push de
ld h, d
ld l, e
add hl, hl
ld d, h
ld e, l
ld hl, $c016
add hl, de
ld [hli], a
ld [hl], a
ld hl, $c006
add hl, de
ld [hli], a
ld [hl], a
pop de
ld hl, $c026
add hl, de
ld [hl], a
ld hl, $c02e
add hl, de
ld [hl], a
ld hl, $c03e
add hl, de
ld [hl], a
ld hl, $c046
add hl, de
ld [hl], a
ld hl, $c04e
add hl, de
ld [hl], a
ld hl, $c056
add hl, de
ld [hl], a
ld hl, $c05e
add hl, de
ld [hl], a
ld hl, $c066
add hl, de
ld [hl], a
ld hl, $c06e
add hl, de
ld [hl], a
ld hl, $c076
add hl, de
ld [hl], a
ld hl, $c07e
add hl, de
ld [hl], a
ld hl, $c086
add hl, de
ld [hl], a
ld hl, $c08e
add hl, de
ld [hl], a
ld hl, $c096
add hl, de
ld [hl], a
ld hl, $c09e
add hl, de
ld [hl], a
ld hl, $c0a6
add hl, de
ld [hl], a
ld hl, $c0ae
add hl, de
ld [hl], a
ld hl, $c036
add hl, de
ld [hl], a
ld a, $1
ld hl, $c0be
add hl, de
ld [hl], a
ld hl, $c0b6
add hl, de
ld [hl], a
ld hl, $c0c6
add hl, de
ld [hl], a
ld a, e
cp $4
jr nz, .asm_9a2b
ld a, $8
ld [$ff00+$10], a
.asm_9a2b
ld a, c
and a
jp z, Func_9a8f
dec c
jp .asm_9967
Func_9a34: ; 0x9a34
ld a, $80
ld [$ff00+$26], a
ld [$ff00+$1a], a
xor a
ld [$ff00+$25], a
ld [$ff00+$1c], a
ld a, $8
ld [$ff00+$10], a
ld [$ff00+$12], a
ld [$ff00+$17], a
ld [$ff00+$21], a
ld a, $40
ld [$ff00+$14], a
ld [$ff00+$19], a
ld [$ff00+$23], a
ld a, $77
ld [$ff00+$24], a
xor a
ld [$c000], a
ld [$c003], a
ld [$c002], a
ld [$c0e9], a
ld [$c0eb], a
ld [$c0e6], a
ld [$c0e7], a
ld d, $a0
ld hl, $c006
call FillMusicRAM2
ld a, $1
ld d, $18
ld hl, $c0b6
call FillMusicRAM2
ld [$c0e8], a
ld [$c0ea], a
ld a, $ff
ld [$c004], a
ret
; fills d bytes at hl with a
FillMusicRAM2: ; 0x9a89
ld b, d
.loop
ld [hli], a
dec b
jr nz, .loop
ret
Func_9a8f: ; 0x9a8f
ld a, [$c001]
ld l, a
ld e, a
ld h, $0
ld d, h
add hl, hl
add hl, de
ld de, SFX_Headers_02
add hl, de
ld e, l
ld d, h
ld hl, $c006
ld a, [de] ; get channel number
ld b, a
rlca
rlca
and $3
ld c, a
ld a, b
and $f
ld b, c
inc b
inc de
ld c, $0
.asm_9ab1
cp c
jr z, .asm_9ab9
inc c
inc hl
inc hl
jr .asm_9ab1
.asm_9ab9
push hl
push bc
push af
ld b, $0
ld c, a
ld hl, $c026
add hl, bc
ld a, [$c001]
ld [hl], a
pop af
cp $3
jr c, .asm_9ad2
ld hl, $c02e
add hl, bc
set 2, [hl]
.asm_9ad2
pop bc
pop hl
ld a, [de] ; get channel pointer
ld [hli], a
inc de
ld a, [de]
ld [hli], a
inc de
inc c
dec b
ld a, b
and a
ld a, [de]
inc de
jr nz, .asm_9ab1
ld a, [$c001]
cp $14
jr nc, .asm_9aeb
jr .asm_9b15
.asm_9aeb
ld a, [$c001]
cp $86
jr z, .asm_9b15
jr c, .asm_9af6
jr .asm_9b15
.asm_9af6
ld hl, $c02a
ld [hli], a
ld [hli], a
ld [hli], a
ld [hl], a
ld hl, $c012 ; sfx noise channel pointer
ld de, Noise2_endchannel
ld [hl], e
inc hl
ld [hl], d ; overwrite pointer to point to endchannel
ld a, [$c005]
and a
jr nz, .asm_9b15
ld a, [$ff00+$24]
ld [$c005], a
ld a, $77
ld [$ff00+$24], a
.asm_9b15
ret
Noise2_endchannel: ; 0x9b16
endchannel
Unknown_9b17: ; 0x9b17
db $10, $15, $1A, $1F ; channels 0-3
db $10, $15, $1A, $1F ; channels 4-7
Unknown_9b1f: ; 0x9b1f
db $EE, $DD, $BB, $77 ; channels 0-3
db $EE, $DD, $BB, $77 ; channels 4-7
Unknown_9b27: ; 0x9b27
db $11, $22, $44, $88 ; channels 0-3
db $11, $22, $44, $88 ; channels 4-7
Unknown_9b2f: ; 0x9b2f
dw $F82C
dw $F89D
dw $F907
dw $F96B
dw $F9CA
dw $FA23
dw $FA77
dw $FAC7
dw $FB12
dw $FB58
dw $FB9B
dw $FBDA
; an alternate start for MeetRival which has a different first measure
Music_RivalAlternateStart: ; 0x9b47
ld c, BANK(Music_MeetRival)
ld a, (Music_MeetRival - $4000) / 3
call PlayMusic
ld hl, $c006
ld de, Music_MeetRival_branch_b1a2
call Music2_OverwriteChannelPointer
ld de, Music_MeetRival_branch_b21d
call Music2_OverwriteChannelPointer
ld de, Music_MeetRival_branch_b2b5
Music2_OverwriteChannelPointer: ; 0x9b60
ld a, e
ld [hli], a
ld a, d
ld [hli], a
ret
; an alternate tempo for MeetRival which is slightly slower
Music_RivalAlternateTempo: ; 0x9b65
ld c, BANK(Music_MeetRival)
ld a, (Music_MeetRival - $4000) / 3
call PlayMusic
ld hl, $c006
ld de, Music_MeetRival_branch_b119
jp Music2_OverwriteChannelPointer
; applies both the alternate start and alternate tempo
Music_RivalAlternateStartAndTempo: ; 0x9b75
call Music_RivalAlternateStart
ld hl, $c006
ld de, Music_MeetRival_branch_b19b
jp Music2_OverwriteChannelPointer
; an alternate tempo for Cities1 which is used for the Hall of Fame room
Music_Cities1AlternateTempo: ; 0x9b81
ld a, $a
ld [$cfc8], a
ld [$cfc9], a
ld a, $ff
ld [W_CURCHANNELPOINTER], a
ld c, $64
call DelayFrames
ld c, BANK(Music_Cities1)
ld a, (Music_Cities1 - $4000) / 3
call PlayMusic
ld hl, $c006
ld de, Music_Cities1_branch_aa6f
jp Music2_OverwriteChannelPointer
INCLUDE "music/pkmnhealed.tx"
INCLUDE "music/routes1.tx"
INCLUDE "music/routes2.tx"
INCLUDE "music/routes3.tx"
INCLUDE "music/routes4.tx"
INCLUDE "music/indigoplateau.tx"
INCLUDE "music/pallettown.tx"
INCLUDE "music/unusedsong.tx"
INCLUDE "music/cities1.tx"
INCLUDE "music/sfx/sfx_02_3a.tx"
INCLUDE "music/museumguy.tx"
INCLUDE "music/meetprofoak.tx"
INCLUDE "music/meetrival.tx"
INCLUDE "music/sfx/sfx_02_41.tx"
INCLUDE "music/sfx/sfx_02_3b.tx"
INCLUDE "music/sfx/sfx_02_42.tx"
INCLUDE "music/ssanne.tx"
INCLUDE "music/cities2.tx"
INCLUDE "music/celadon.tx"
INCLUDE "music/cinnabar.tx"
INCLUDE "music/vermilion.tx"
INCLUDE "music/lavender.tx"
INCLUDE "music/safarizone.tx"
INCLUDE "music/gym.tx"
INCLUDE "music/pokecenter.tx"
SECTION "bank3",ROMX,BANK[$3]
; known jump sources: 1a4 (0:1a4)
_GetJoypadState: ; c000 (3:4000)
ld a, [H_JOYPADSTATE]
cp BTN_A | BTN_B | BTN_SELECT | BTN_START ; soft reset sequence
jp z, HandleJoypadResetButtons
ld b, a
ld a, [H_OLDPRESSEDBUTTONS]
ld e, a
xor b
ld d, a
and e
ld [H_NEWLYRELEASEDBUTTONS], a
ld a, d
and b
ld [H_NEWLYPRESSEDBUTTONS], a
ld a, b
ld [H_OLDPRESSEDBUTTONS], a
ld a, [$d730]
bit 5, a
jr nz, DiscardButtonPresses
ld a, [H_OLDPRESSEDBUTTONS]
ld [H_CURRENTPRESSEDBUTTONS], a
ld a, [W_JOYPADFORBIDDENBUTTONSMASK]
and a
ret z
cpl
ld b, a
ld a, [H_CURRENTPRESSEDBUTTONS]
and b
ld [H_CURRENTPRESSEDBUTTONS], a
ld a, [H_NEWLYPRESSEDBUTTONS]
and b
ld [H_NEWLYPRESSEDBUTTONS], a
ret
; clears all button presses
DiscardButtonPresses: ; c034 (3:4034)
xor a
ld [H_CURRENTPRESSEDBUTTONS], a
ld [H_NEWLYPRESSEDBUTTONS], a
ld [H_NEWLYRELEASEDBUTTONS], a
ret
; known jump sources: c004 (3:4004)
HandleJoypadResetButtons: ; c03c (3:403c)
call DelayFrame
ld a, $30
ld [rJOYP], a ; reset joypad state (to enusre the user really intends to reset)
ld hl, H_SOFTRESETCOUNTER
dec [hl]
jp z, SoftReset
jp GetJoypadState
MapSongBanks: ; c04d (3:404d)
db (Music_PalletTown - $4000) / 3
db BANK(Music_PalletTown) ;PALLET_TOWN
db (Music_Cities1 - $4000) / 3
db BANK(Music_Cities1) ; VIRIDIAN_CITY
db (Music_Cities1 - $4000) / 3
db BANK(Music_Cities1) ; PEWTER_CITY
db (Music_Cities2 - $4000) / 3
db BANK(Music_Cities2) ; CERULEAN_CITY
db (Music_Lavender - $4000) / 3
db BANK(Music_Lavender) ; LAVENDER_TOWN
db (Music_Vermilion - $4000) / 3
db BANK(Music_Vermilion) ; VERMILION_CITY
db (Music_Celadon - $4000) / 3
db BANK(Music_Celadon) ; CELADON_CITY
db (Music_Cities2 - $4000) / 3
db BANK(Music_Cities2) ; FUCHSIA_CITY
db (Music_Cinnabar - $4000) / 3
db BANK(Music_Cinnabar) ; CINNABAR_ISLAND
db (Music_IndigoPlateau - $4000) / 3
db BANK(Music_IndigoPlateau) ; INDIGO_PLATEAU
db (Music_Cities1 - $4000) / 3
db BANK(Music_Cities1) ; SAFFRON_CITY
db (Music_Cities1 - $4000) / 3
db BANK(Music_Cities1) ; unused
db (Music_Routes1 - $4000) / 3
db BANK(Music_Routes1) ; ROUTE_1
db (Music_Routes1 - $4000) / 3
db BANK(Music_Routes1) ; ROUTE_2
db (Music_Routes3 - $4000) / 3
db BANK(Music_Routes3) ; ROUTE_3
db (Music_Routes3 - $4000) / 3
db BANK(Music_Routes3) ; ROUTE_4
db (Music_Routes3 - $4000) / 3
db BANK(Music_Routes3) ; ROUTE_5
db (Music_Routes3 - $4000) / 3
db BANK(Music_Routes3) ; ROUTE_6
db (Music_Routes3 - $4000) / 3
db BANK(Music_Routes3) ; ROUTE_7
db (Music_Routes3 - $4000) / 3
db BANK(Music_Routes3) ; ROUTE_8
db (Music_Routes3 - $4000) / 3
db BANK(Music_Routes3) ; ROUTE_9
db (Music_Routes3 - $4000) / 3
db BANK(Music_Routes3) ; ROUTE_10
db (Music_Routes4 - $4000) / 3
db BANK(Music_Routes4) ; ROUTE_11
db (Music_Routes4 - $4000) / 3
db BANK(Music_Routes4) ; ROUTE_12
db (Music_Routes4 - $4000) / 3
db BANK(Music_Routes4) ; ROUTE_13
db (Music_Routes4 - $4000) / 3
db BANK(Music_Routes4) ; ROUTE_14
db (Music_Routes4 - $4000) / 3
db BANK(Music_Routes4) ; ROUTE_15
db (Music_Routes3 - $4000) / 3
db BANK(Music_Routes3) ; ROUTE_16
db (Music_Routes3 - $4000) / 3
db BANK(Music_Routes3) ; ROUTE_17
db (Music_Routes3 - $4000) / 3
db BANK(Music_Routes3) ; ROUTE_18
db (Music_Routes3 - $4000) / 3
db BANK(Music_Routes3) ; ROUTE_19
db (Music_Routes3 - $4000) / 3
db BANK(Music_Routes3) ; ROUTE_20
db (Music_Routes3 - $4000) / 3
db BANK(Music_Routes3) ; ROUTE_21
db (Music_Routes3 - $4000) / 3
db BANK(Music_Routes3) ; ROUTE_22
db (Music_IndigoPlateau - $4000) / 3
db BANK(Music_IndigoPlateau) ; ROUTE_23
db (Music_Routes2 - $4000) / 3
db BANK(Music_Routes2) ; ROUTE_24
db (Music_Routes2 - $4000) / 3
db BANK(Music_Routes2) ; ROUTE_25
db (Music_PalletTown - $4000) / 3
db BANK(Music_PalletTown) ; RedsHouse1F
db (Music_PalletTown - $4000) / 3
db BANK(Music_PalletTown) ; RedsHouse2F
db (Music_PalletTown - $4000) / 3
db BANK(Music_PalletTown) ; BluesHouse
db (Music_OaksLab - $4000) / 3
db BANK(Music_OaksLab) ; OaksLab
db (Music_Pokecenter - $4000) / 3
db BANK(Music_Pokecenter) ; ViridianPokecenter
db (Music_Pokecenter - $4000) / 3
db BANK(Music_Pokecenter) ; ViridianMart
db (Music_Cities1 - $4000) / 3
db BANK(Music_Cities1) ; School
db (Music_Cities1 - $4000) / 3
db BANK(Music_Cities1) ; ViridianHouse
db (Music_Gym - $4000) / 3
db BANK(Music_Gym) ; ViridianGym
db (Music_Dungeon2 - $4000) / 3
db BANK(Music_Dungeon2) ; DiglettsCaveRoute2
db (Music_Cities1 - $4000) / 3
db BANK(Music_Cities1) ; ViridianForestexit
db (Music_Cities1 - $4000) / 3
db BANK(Music_Cities1) ; Route2House
db (Music_Cities1 - $4000) / 3
db BANK(Music_Cities1) ; Route2Gate
db (Music_Cities1 - $4000) / 3
db BANK(Music_Cities1) ; ViridianForestEntrance
db (Music_Dungeon2 - $4000) / 3
db BANK(Music_Dungeon2) ; ViridianForest
db (Music_Cities1 - $4000) / 3
db BANK(Music_Cities1) ; MuseumF1
db (Music_Cities1 - $4000) / 3
db BANK(Music_Cities1) ; MuseumF2
db (Music_Gym - $4000) / 3
db BANK(Music_Gym) ; PewterGym
db (Music_Cities1 - $4000) / 3
db BANK(Music_Cities1) ; PewterHouse1
db (Music_Pokecenter - $4000) / 3
db BANK(Music_Pokecenter) ; PewterMart
db (Music_Cities1 - $4000) / 3
db BANK(Music_Cities1) ; PewterHouse2
db (Music_Pokecenter - $4000) / 3
db BANK(Music_Pokecenter) ; PewterPokecenter
db (Music_Dungeon3 - $4000) / 3
db BANK(Music_Dungeon3) ; MtMoon1
db (Music_Dungeon3 - $4000) / 3
db BANK(Music_Dungeon3) ; MtMoon2
db (Music_Dungeon3 - $4000) / 3
db BANK(Music_Dungeon3) ; MtMoon3
db (Music_Cities2 - $4000) / 3
db BANK(Music_Cities2) ; CeruleanHouseTrashed
db (Music_Cities2 - $4000) / 3
db BANK(Music_Cities2) ; CeruleanHouse
db (Music_Pokecenter - $4000) / 3
db BANK(Music_Pokecenter) ; CeruleanPokecenter
db (Music_Gym - $4000) / 3
db BANK(Music_Gym) ; CeruleanGym
db (Music_Cities2 - $4000) / 3
db BANK(Music_Cities2) ; BikeShop
db (Music_Pokecenter - $4000) / 3
db BANK(Music_Pokecenter) ; CeruleanMart
db (Music_Pokecenter - $4000) / 3
db BANK(Music_Pokecenter) ; MtMoonPokecenter
db (Music_Dungeon3 - $4000) / 3
db BANK(Music_Dungeon3) ; CeruleanHouseTrashed
db (Music_Cities1 - $4000) / 3
db BANK(Music_Cities1) ; Route5Gate
db (Music_Cities1 - $4000) / 3
db BANK(Music_Cities1) ; UndergroundTunnelEntranceRoute5
db (Music_Cities1 - $4000) / 3
db BANK(Music_Cities1) ; DayCareM
db (Music_Cities1 - $4000) / 3
db BANK(Music_Cities1) ; Route6Gate
db (Music_Cities1 - $4000) / 3
db BANK(Music_Cities1) ; UndergroundTunnelEntranceRoute6
db (Music_Vermilion - $4000) / 3
db BANK(Music_Vermilion) ; FREEZE
db (Music_Cities1 - $4000) / 3
db BANK(Music_Cities1) ; Route7Gate
db (Music_Cities1 - $4000) / 3
db BANK(Music_Cities1) ; UndergroundPathEntranceRoute7
db (Music_Celadon - $4000) / 3
db BANK(Music_Celadon) ;FREEZE
db (Music_Cities1 - $4000) / 3
db BANK(Music_Cities1) ; Route8Gate
db (Music_Cities1 - $4000) / 3
db BANK(Music_Cities1) ; UndergroundPathEntranceRoute8
db (Music_Pokecenter - $4000) / 3
db BANK(Music_Pokecenter) ; RockTunnelPokecenter
db (Music_Dungeon3 - $4000) / 3
db BANK(Music_Dungeon3) ; RockTunnel1
db (Music_Dungeon1 - $4000) / 3
db BANK(Music_Dungeon1) ; PowerPlant
db (Music_Vermilion - $4000) / 3
db BANK(Music_Vermilion) ; Route11Gate
db (Music_Dungeon2 - $4000) / 3
db BANK(Music_Dungeon2) ; DiglettsCaveEntranceRoute11
db (Music_Vermilion - $4000) / 3
db BANK(Music_Vermilion) ; Route11GateUpstairs
db (Music_Cities1 - $4000) / 3
db BANK(Music_Cities1) ; Route12Gate
db (Music_Cities2 - $4000) / 3
db BANK(Music_Cities2) ; BillsHouse
db (Music_Pokecenter - $4000) / 3
db BANK(Music_Pokecenter) ; VermilionPokecenter
db (Music_Vermilion - $4000) / 3
db BANK(Music_Vermilion) ; FanClub
db (Music_Pokecenter - $4000) / 3
db BANK(Music_Pokecenter) ; VermilionMart
db (Music_Gym - $4000) / 3
db BANK(Music_Gym) ; VermilionGym
db (Music_Vermilion - $4000) / 3
db BANK(Music_Vermilion) ; VermilionHouse1
db (Music_SSAnne - $4000) / 3
db BANK(Music_SSAnne) ; VermilionDock
db (Music_SSAnne - $4000) / 3
db BANK(Music_SSAnne) ; SSAnne1
db (Music_SSAnne - $4000) / 3
db BANK(Music_SSAnne) ; SSAnne2
db (Music_SSAnne - $4000) / 3
db BANK(Music_SSAnne) ; SSAnne3
db (Music_SSAnne - $4000) / 3
db BANK(Music_SSAnne) ; SSAnne4
db (Music_SSAnne - $4000) / 3
db BANK(Music_SSAnne) ; SSAnne5
db (Music_SSAnne - $4000) / 3
db BANK(Music_SSAnne) ; SSAnne6
db (Music_SSAnne - $4000) / 3
db BANK(Music_SSAnne) ; SSAnne7
db (Music_SSAnne - $4000) / 3
db BANK(Music_SSAnne) ; SSAnne8
db (Music_SSAnne - $4000) / 3
db BANK(Music_SSAnne) ; SSAnne9
db (Music_SSAnne - $4000) / 3
db BANK(Music_SSAnne) ; SSAnne10
db (Music_Dungeon2 - $4000) / 3
db BANK(Music_Dungeon2) ;unused
db (Music_Dungeon2 - $4000) / 3
db BANK(Music_Dungeon2) ;unused
db (Music_SSAnne - $4000) / 3
db BANK(Music_SSAnne) ;unused
db (Music_Dungeon3 - $4000) / 3
db BANK(Music_Dungeon3) ; VictoryRoad1
db (Music_PokemonTower - $4000) / 3
db BANK(Music_PokemonTower) ;unused
db (Music_Dungeon1 - $4000) / 3
db BANK(Music_Dungeon1) ;unused
db (Music_SilphCo - $4000) / 3
db BANK(Music_SilphCo) ;unused
db (Music_SilphCo - $4000) / 3
db BANK(Music_SilphCo) ;unused
db (Music_IndigoPlateau - $4000) / 3
db BANK(Music_IndigoPlateau) ; Lance
db (Music_SSAnne - $4000) / 3
db BANK(Music_SSAnne) ;unused
db (Music_SSAnne - $4000) / 3
db BANK(Music_SSAnne) ;unused
db (Music_SSAnne - $4000) / 3
db BANK(Music_SSAnne) ;unused
db (Music_SSAnne - $4000) / 3
db BANK(Music_SSAnne) ;unused
db (Music_PalletTown - $4000) / 3
db BANK(Music_PalletTown) ; HallofFameRoom
db (Music_Routes1 - $4000) / 3
db BANK(Music_Routes1) ; UndergroundPathNS
db (Music_IndigoPlateau - $4000) / 3
db BANK(Music_IndigoPlateau) ; Gary
db (Music_Routes1 - $4000) / 3
db BANK(Music_Routes1) ; UndergroundPathWE
db (Music_Pokecenter - $4000) / 3
db BANK(Music_Pokecenter) ; CeladonMart1
db (Music_Pokecenter - $4000) / 3
db BANK(Music_Pokecenter) ; CeladonMart2
db (Music_Pokecenter - $4000) / 3
db BANK(Music_Pokecenter) ; CeladonMart3
db (Music_Pokecenter - $4000) / 3
db BANK(Music_Pokecenter) ; CeladonMart4
db (Music_Pokecenter - $4000) / 3
db BANK(Music_Pokecenter) ; CeladonMartRoof
db (Music_Pokecenter - $4000) / 3
db BANK(Music_Pokecenter) ; CeladonMartElevator
db (Music_Celadon - $4000) / 3
db BANK(Music_Celadon) ; CeladonMansion1
db (Music_Celadon - $4000) / 3
db BANK(Music_Celadon) ; CeladonMansion2
db (Music_Celadon - $4000) / 3
db BANK(Music_Celadon) ; CeladonMansion3
db (Music_Celadon - $4000) / 3
db BANK(Music_Celadon) ; CeladonMansion4
db (Music_Celadon - $4000) / 3
db BANK(Music_Celadon) ; CeladonMansion5
db (Music_Pokecenter - $4000) / 3
db BANK(Music_Pokecenter) ; CeladonPokecenter
db (Music_Gym - $4000) / 3
db BANK(Music_Gym) ; CeladonGym
db (Music_GameCorner - $4000) / 3
db BANK(Music_GameCorner) ; CeladonGameCorner
db (Music_Pokecenter - $4000) / 3
db BANK(Music_Pokecenter) ; CeladonMart5
db (Music_Celadon - $4000) / 3
db BANK(Music_Celadon) ; CeladonPrizeRoom
db (Music_Celadon - $4000) / 3
db BANK(Music_Celadon) ; CeladonDiner
db (Music_Celadon - $4000) / 3
db BANK(Music_Celadon) ; CeladonHouse
db (Music_Celadon - $4000) / 3
db BANK(Music_Celadon) ; CeladonHotel
db (Music_Pokecenter - $4000) / 3
db BANK(Music_Pokecenter) ; LavenderPokecenter
db (Music_PokemonTower - $4000) / 3
db BANK(Music_PokemonTower) ; PokemonTower1
db (Music_PokemonTower - $4000) / 3
db BANK(Music_PokemonTower) ; PokemonTower2
db (Music_PokemonTower - $4000) / 3
db BANK(Music_PokemonTower) ; PokemonTower3
db (Music_PokemonTower - $4000) / 3
db BANK(Music_PokemonTower) ; PokemonTower4
db (Music_PokemonTower - $4000) / 3
db BANK(Music_PokemonTower) ; PokemonTower5
db (Music_PokemonTower - $4000) / 3
db BANK(Music_PokemonTower) ; PokemonTower6
db (Music_PokemonTower - $4000) / 3
db BANK(Music_PokemonTower) ; PokemonTower7
db (Music_Lavender - $4000) / 3
db BANK(Music_Lavender) ; LavenderHouse1
db (Music_Pokecenter - $4000) / 3
db BANK(Music_Pokecenter) ; LavenderMart
db (Music_Lavender - $4000) / 3
db BANK(Music_Lavender) ; LavenderHouse2
db (Music_Pokecenter - $4000) / 3
db BANK(Music_Pokecenter) ; FuchsiaMart
db (Music_Cities2 - $4000) / 3
db BANK(Music_Cities2) ; FuchsiaHouse1
db (Music_Pokecenter - $4000) / 3
db BANK(Music_Pokecenter) ; FuchsiaPokecenter
db (Music_Cities2 - $4000) / 3
db BANK(Music_Cities2) ; FuchsiaHouse2
db (Music_Cities2 - $4000) / 3
db BANK(Music_Cities2) ; SafariZoneEntrance
db (Music_Gym - $4000) / 3
db BANK(Music_Gym) ; FuchsiaGym
db (Music_Cities2 - $4000) / 3
db BANK(Music_Cities2) ; FuchsiaMeetingRoom
db (Music_Dungeon2 - $4000) / 3
db BANK(Music_Dungeon2) ; SeafoamIslands2
db (Music_Dungeon2 - $4000) / 3
db BANK(Music_Dungeon2) ; SeafoamIslands3
db (Music_Dungeon2 - $4000) / 3
db BANK(Music_Dungeon2) ; SeafoamIslands4
db (Music_Dungeon2 - $4000) / 3
db BANK(Music_Dungeon2) ; SeafoamIslands5
db (Music_Cities2 - $4000) / 3
db BANK(Music_Cities2) ; VermilionHouse2
db (Music_Cities2 - $4000) / 3
db BANK(Music_Cities2) ; FuchsiaHouse3
db (Music_CinnabarMansion - $4000) / 3
db BANK(Music_CinnabarMansion) ; Mansion1
db (Music_Gym - $4000) / 3
db BANK(Music_Gym) ; CinnabarGym
db (Music_Cinnabar - $4000) / 3
db BANK(Music_Cinnabar) ; Lab1
db (Music_Cinnabar - $4000) / 3
db BANK(Music_Cinnabar) ; Lab2
db (Music_Cinnabar - $4000) / 3
db BANK(Music_Cinnabar) ; Lab3
db (Music_Cinnabar - $4000) / 3
db BANK(Music_Cinnabar) ; Lab4
db (Music_Pokecenter - $4000) / 3
db BANK(Music_Pokecenter) ; CinnabarPokecenter
db (Music_Pokecenter - $4000) / 3
db BANK(Music_Pokecenter) ; CinnabarMart
db (Music_Cinnabar - $4000) / 3
db BANK(Music_Cinnabar)
db (Music_IndigoPlateau - $4000) / 3
db BANK(Music_IndigoPlateau) ; IndigoPlateauLobby
db (Music_Cities1 - $4000) / 3
db BANK(Music_Cities1) ; CopycatsHouseF1
db (Music_Cities1 - $4000) / 3
db BANK(Music_Cities1) ; CopycatsHouseF2
db (Music_Cities1 - $4000) / 3
db BANK(Music_Cities1) ; FightingDojo
db (Music_Gym - $4000) / 3
db BANK(Music_Gym) ; SaffronGym
db (Music_Cities1 - $4000) / 3
db BANK(Music_Cities1) ; SaffronHouse1
db (Music_Pokecenter - $4000) / 3
db BANK(Music_Pokecenter) ; SaffronMart
db (Music_SilphCo - $4000) / 3
db BANK(Music_SilphCo) ; SilphCo1
db (Music_Pokecenter - $4000) / 3
db BANK(Music_Pokecenter) ; SaffronPokecenter
db (Music_Cities1 - $4000) / 3
db BANK(Music_Cities1) ; SaffronHouse2
db (Music_Cities1 - $4000) / 3
db BANK(Music_Cities1) ; Route15Gate
db (Music_Cities1 - $4000) / 3
db BANK(Music_Cities1) ; Route15GateUpstairs
db (Music_Cities1 - $4000) / 3
db BANK(Music_Cities1) ; Route16GateMap
db (Music_Cities1 - $4000) / 3
db BANK(Music_Cities1) ; Route16GateUpstairs
db (Music_Celadon - $4000) / 3
db BANK(Music_Celadon) ; Route16House
db (Music_Celadon - $4000) / 3
db BANK(Music_Celadon) ; Route12House
db (Music_Cities1 - $4000) / 3
db BANK(Music_Cities1) ; Route18Gate
db (Music_Cities1 - $4000) / 3
db BANK(Music_Cities1) ; Route18GateUpstairs
db (Music_Dungeon2 - $4000) / 3
db BANK(Music_Dungeon2) ; SeafoamIslands1
db (Music_Dungeon2 - $4000) / 3
db BANK(Music_Dungeon2) ; Route22Gate
db (Music_Dungeon3 - $4000) / 3
db BANK(Music_Dungeon3) ; VictoryRoad2
db (Music_Cities1 - $4000) / 3
db BANK(Music_Cities1) ; Route12GateUpstairs
db (Music_Vermilion - $4000) / 3
db BANK(Music_Vermilion) ; VermilionHouse3
db (Music_Dungeon2 - $4000) / 3
db BANK(Music_Dungeon2) ; DiglettsCave
db (Music_Dungeon3 - $4000) / 3
db BANK(Music_Dungeon3) ; VictoryRoad3
db (Music_Dungeon1 - $4000) / 3
db BANK(Music_Dungeon1) ; RocketHideout1
db (Music_Dungeon1 - $4000) / 3
db BANK(Music_Dungeon1) ; RocketHideout2
db (Music_Dungeon1 - $4000) / 3
db BANK(Music_Dungeon1) ; RocketHideout3
db (Music_Dungeon1 - $4000) / 3
db BANK(Music_Dungeon1) ; RocketHideout4
db (Music_Dungeon1 - $4000) / 3
db BANK(Music_Dungeon1) ; RocketHideoutElevator
db (Music_Dungeon1 - $4000) / 3
db BANK(Music_Dungeon1)
db (Music_Dungeon1 - $4000) / 3
db BANK(Music_Dungeon1)
db (Music_Dungeon1 - $4000) / 3
db BANK(Music_Dungeon1)
db (Music_SilphCo - $4000) / 3
db BANK(Music_SilphCo) ; SilphCo2
db (Music_SilphCo - $4000) / 3
db BANK(Music_SilphCo) ; SilphCo3
db (Music_SilphCo - $4000) / 3
db BANK(Music_SilphCo) ; SilphCo4
db (Music_SilphCo - $4000) / 3
db BANK(Music_SilphCo) ; SilphCo5
db (Music_SilphCo - $4000) / 3
db BANK(Music_SilphCo) ; SilphCo6
db (Music_SilphCo - $4000) / 3
db BANK(Music_SilphCo) ; SilphCo7
db (Music_SilphCo - $4000) / 3
db BANK(Music_SilphCo) ; SilphCo8
db (Music_CinnabarMansion - $4000) / 3
db BANK(Music_CinnabarMansion) ; Mansion2
db (Music_CinnabarMansion - $4000) / 3
db BANK(Music_CinnabarMansion) ; Mansion3
db (Music_CinnabarMansion - $4000) / 3
db BANK(Music_CinnabarMansion) ; Mansion4
db (Music_SafariZone - $4000) / 3
db BANK(Music_SafariZone) ; SafariZoneEast
db (Music_SafariZone - $4000) / 3
db BANK(Music_SafariZone) ; SafariZoneNorth
db (Music_SafariZone - $4000) / 3
db BANK(Music_SafariZone) ; SafariZoneWest
db (Music_SafariZone - $4000) / 3
db BANK(Music_SafariZone) ; SafariZoneCenter
db (Music_SafariZone - $4000) / 3
db BANK(Music_SafariZone) ; SafariZoneRestHouse1
db (Music_SafariZone - $4000) / 3
db BANK(Music_SafariZone) ; SafariZoneSecretHouse
db (Music_SafariZone - $4000) / 3
db BANK(Music_SafariZone) ; SafariZoneRestHouse2
db (Music_SafariZone - $4000) / 3
db BANK(Music_SafariZone) ; SafariZoneRestHouse3
db (Music_SafariZone - $4000) / 3
db BANK(Music_SafariZone) ; SafariZoneRestHouse4
db (Music_Dungeon1 - $4000) / 3
db BANK(Music_Dungeon1) ; UnknownDungeon2
db (Music_Dungeon1 - $4000) / 3
db BANK(Music_Dungeon1) ; UnknownDungeon3
db (Music_Dungeon1 - $4000) / 3
db BANK(Music_Dungeon1) ; UnknownDungeon1
db (Music_Cities2 - $4000) / 3
db BANK(Music_Cities2) ; NameRater
db (Music_Cities1 - $4000) / 3
db BANK(Music_Cities1) ; CeruleanHouse2
db (Music_Cinnabar - $4000) / 3
db BANK(Music_Cinnabar)
db (Music_Dungeon3 - $4000) / 3
db BANK(Music_Dungeon3) ; RockTunnel2
db (Music_SilphCo - $4000) / 3
db BANK(Music_SilphCo) ; SilphCo9
db (Music_SilphCo - $4000) / 3
db BANK(Music_SilphCo) ; SilphCo10
db (Music_SilphCo - $4000) / 3
db BANK(Music_SilphCo) ; SilphCo11
db (Music_SilphCo - $4000) / 3
db BANK(Music_SilphCo) ; SilphCoElevator
db (Music_SilphCo - $4000) / 3
db BANK(Music_SilphCo)
db (Music_SilphCo - $4000) / 3
db BANK(Music_SilphCo)
db (Music_Celadon - $4000) / 3
db BANK(Music_Celadon) ; BattleCenterM
db (Music_Celadon - $4000) / 3
db BANK(Music_Celadon) ; TradeCenterM
db (Music_SilphCo - $4000) / 3
db BANK(Music_SilphCo)
db (Music_SilphCo - $4000) / 3
db BANK(Music_SilphCo)
db (Music_SilphCo - $4000) / 3
db BANK(Music_SilphCo)
db (Music_SilphCo - $4000) / 3
db BANK(Music_SilphCo)
db (Music_Gym - $4000) / 3
db BANK(Music_Gym) ; Lorelei
db (Music_Dungeon1 - $4000) / 3
db BANK(Music_Dungeon1) ; Bruno
db (Music_PokemonTower - $4000) / 3
db BANK(Music_PokemonTower) ; Agatha
; see also MapHeaderPointers
MapHeaderBanks: ; c23d (3:423d)
db BANK(PalletTown_h) ;PALLET_TOWN
db BANK(ViridianCity_h) ; VIRIDIAN_CITY
db BANK(PewterCity_h) ; PEWTER_CITY
db BANK(CeruleanCity_h) ; CERULEAN_CITY
db BANK(LavenderTown_h) ; LAVENDER_TOWN
db BANK(VermilionCity_h) ; VERMILION_CITY
db BANK(CeladonCity_h) ; CELADON_CITY
db BANK(FuchsiaCity_h) ; FUCHSIA_CITY
db BANK(CinnabarIsland_h) ; CINNABAR_ISLAND
db BANK(IndigoPlateau_h) ; INDIGO_PLATEAU
db BANK(SaffronCity_h) ; SAFFRON_CITY
db $1 ; unused
db BANK(Route1_h) ; ROUTE_1
db BANK(Route2_h) ; ROUTE_2
db BANK(Route3_h) ; ROUTE_3
db BANK(Route4_h) ; ROUTE_4
db BANK(Route5_h) ; ROUTE_5
db BANK(Route6_h) ; ROUTE_6
db BANK(Route7_h) ; ROUTE_7
db BANK(Route8_h) ; ROUTE_8
db BANK(Route9_h) ; ROUTE_9
db BANK(Route10_h) ; ROUTE_10
db BANK(Route11_h) ; ROUTE_11
db BANK(Route12_h) ; ROUTE_12
db BANK(Route13_h) ; ROUTE_13
db BANK(Route14_h) ; ROUTE_14
db BANK(Route15_h) ; ROUTE_15
db BANK(Route16_h) ; ROUTE_16
db BANK(Route17_h) ; ROUTE_17
db BANK(Route18_h) ; ROUTE_18
db BANK(Route19_h) ; ROUTE_19
db BANK(Route20_h) ; ROUTE_20
db BANK(Route21_h) ; ROUTE_21
db BANK(Route22_h) ; ROUTE_22
db BANK(Route23_h) ; ROUTE_23
db BANK(Route24_h) ; ROUTE_24
db BANK(Route25_h) ; ROUTE_25
db BANK(RedsHouse1F_h)
db BANK(RedsHouse2F_h)
db BANK(BluesHouse_h)
db BANK(OaksLab_h)
db BANK(ViridianPokecenter_h)
db BANK(ViridianMart_h)
db BANK(School_h)
db BANK(ViridianHouse_h)
db BANK(ViridianGym_h)
db BANK(DiglettsCaveRoute2_h)
db BANK(ViridianForestexit_h)
db BANK(Route2House_h)
db BANK(Route2Gate_h)
db BANK(ViridianForestEntrance_h)
db BANK(ViridianForest_h)
db BANK(MuseumF1_h)
db BANK(MuseumF2_h)
db BANK(PewterGym_h)
db BANK(PewterHouse1_h)
db BANK(PewterMart_h)
db BANK(PewterHouse2_h)
db BANK(PewterPokecenter_h)
db BANK(MtMoon1_h)
db BANK(MtMoon2_h)
db BANK(MtMoon3_h)
db BANK(CeruleanHouseTrashed_h)
db BANK(CeruleanHouse_h)
db BANK(CeruleanPokecenter_h)
db BANK(CeruleanGym_h)
db BANK(BikeShop_h)
db BANK(CeruleanMart_h)
db BANK(MtMoonPokecenter_h)
db BANK(CeruleanHouseTrashed_h)
db BANK(Route5Gate_h)
db BANK(UndergroundTunnelEntranceRoute5_h)
db BANK(DayCareM_h)
db BANK(Route6Gate_h)
db BANK(UndergroundTunnelEntranceRoute6_h)
db $17 ;FREEZE
db BANK(Route7Gate_h)
db BANK(UndergroundPathEntranceRoute7_h)
db $17 ;FREEZE
db BANK(Route8Gate_h)
db BANK(UndergroundPathEntranceRoute8_h)
db BANK(RockTunnelPokecenter_h)
db BANK(RockTunnel1_h)
db BANK(PowerPlant_h)
db BANK(Route11Gate_h)
db BANK(DiglettsCaveEntranceRoute11_h)
db BANK(Route11GateUpstairs_h)
db BANK(Route12Gate_h)
db BANK(BillsHouse_h)
db BANK(VermilionPokecenter_h)
db BANK(FanClub_h)
db BANK(VermilionMart_h)
db BANK(VermilionGym_h)
db BANK(VermilionHouse1_h)
db BANK(VermilionDock_h)
db BANK(SSAnne1_h)
db BANK(SSAnne2_h)
db BANK(SSAnne3_h)
db BANK(SSAnne4_h)
db BANK(SSAnne5_h)
db BANK(SSAnne6_h)
db BANK(SSAnne7_h)
db BANK(SSAnne8_h)
db BANK(SSAnne9_h)
db BANK(SSAnne10_h)
db $1D ;unused
db $1D ;unused
db $1D ;unused
db BANK(VictoryRoad1_h)
db $1D ;unused
db $1D ;unused
db $1D ;unused
db $1D ;unused
db BANK(Lance_h)
db $1D ;unused
db $1D ;unused
db $1D ;unused
db $1D ;unused
db BANK(HallofFameRoom_h)
db BANK(UndergroundPathNS_h)
db BANK(Gary_h)
db BANK(UndergroundPathWE_h)
db BANK(CeladonMart1_h)
db BANK(CeladonMart2_h)
db BANK(CeladonMart3_h)
db BANK(CeladonMart4_h)
db BANK(CeladonMartRoof_h)
db BANK(CeladonMartElevator_h)
db BANK(CeladonMansion1_h)
db BANK(CeladonMansion2_h)
db BANK(CeladonMansion3_h)
db BANK(CeladonMansion4_h)
db BANK(CeladonMansion5_h)
db BANK(CeladonPokecenter_h)
db BANK(CeladonGym_h)
db BANK(CeladonGameCorner_h)
db BANK(CeladonMart5_h)
db BANK(CeladonPrizeRoom_h)
db BANK(CeladonDiner_h)
db BANK(CeladonHouse_h)
db BANK(CeladonHotel_h)
db BANK(LavenderPokecenter_h)
db BANK(PokemonTower1_h)
db BANK(PokemonTower2_h)
db BANK(PokemonTower3_h)
db BANK(PokemonTower4_h)
db BANK(PokemonTower5_h)
db BANK(PokemonTower6_h)
db BANK(PokemonTower7_h)
db BANK(LavenderHouse1_h)
db BANK(LavenderMart_h)
db BANK(LavenderHouse2_h)
db BANK(FuchsiaMart_h)
db BANK(FuchsiaHouse1_h)
db BANK(FuchsiaPokecenter_h)
db BANK(FuchsiaHouse2_h)
db BANK(SafariZoneEntrance_h)
db BANK(FuchsiaGym_h)
db BANK(FuchsiaMeetingRoom_h)
db BANK(SeafoamIslands2_h)
db BANK(SeafoamIslands3_h)
db BANK(SeafoamIslands4_h)
db BANK(SeafoamIslands5_h)
db BANK(VermilionHouse2_h)
db BANK(FuchsiaHouse3_h)
db BANK(Mansion1_h)
db BANK(CinnabarGym_h)
db BANK(Lab1_h)
db BANK(Lab2_h)
db BANK(Lab3_h)
db BANK(Lab4_h)
db BANK(CinnabarPokecenter_h)
db BANK(CinnabarMart_h)
db $1D
db BANK(IndigoPlateauLobby_h)
db BANK(CopycatsHouseF1_h)
db BANK(CopycatsHouseF2_h)
db BANK(FightingDojo_h)
db BANK(SaffronGym_h)
db BANK(SaffronHouse1_h)
db BANK(SaffronMart_h)
db BANK(SilphCo1_h)
db BANK(SaffronPokecenter_h)
db BANK(SaffronHouse2_h)
db BANK(Route15Gate_h)
db BANK(Route15GateUpstairs_h)
db BANK(Route16GateMap_h)
db BANK(Route16GateUpstairs_h)
db BANK(Route16House_h)
db BANK(Route12House_h)
db BANK(Route18Gate_h)
db BANK(Route18GateUpstairs_h)
db BANK(SeafoamIslands1_h)
db BANK(Route22Gate_h)
db BANK(VictoryRoad2_h)
db BANK(Route12GateUpstairs_h)
db BANK(VermilionHouse3_h)
db BANK(DiglettsCave_h)
db BANK(VictoryRoad3_h)
db BANK(RocketHideout1_h)
db BANK(RocketHideout2_h)
db BANK(RocketHideout3_h)
db BANK(RocketHideout4_h)
db BANK(RocketHideoutElevator_h)
db $01
db $01
db $01
db BANK(SilphCo2_h)
db BANK(SilphCo3_h)
db BANK(SilphCo4_h)
db BANK(SilphCo5_h)
db BANK(SilphCo6_h)
db BANK(SilphCo7_h)
db BANK(SilphCo8_h)
db BANK(Mansion2_h)
db BANK(Mansion3_h)
db BANK(Mansion4_h)
db BANK(SafariZoneEast_h)
db BANK(SafariZoneNorth_h)
db BANK(SafariZoneWest_h)
db BANK(SafariZoneCenter_h)
db BANK(SafariZoneRestHouse1_h)
db BANK(SafariZoneSecretHouse_h)
db BANK(SafariZoneRestHouse2_h)
db BANK(SafariZoneRestHouse3_h)
db BANK(SafariZoneRestHouse4_h)
db BANK(UnknownDungeon2_h)
db BANK(UnknownDungeon3_h)
db BANK(UnknownDungeon1_h)
db BANK(NameRater_h)
db BANK(CeruleanHouse2_h)
db $01
db BANK(RockTunnel2_h)
db BANK(SilphCo9_h)
db BANK(SilphCo10_h)
db BANK(SilphCo11_h)
db BANK(SilphCoElevator_h)
db $11
db $11
db BANK(BattleCenterM_h)
db BANK(TradeCenterM_h)
db $11
db $11
db $11
db $11
db BANK(Lorelei_h)
db BANK(Bruno_h)
db BANK(Agatha_h)
; known jump sources: 3b3 (0:3b3), 5798 (1:5798)
Func_c335: ; c335 (3:4335)
ld a, $90
ld [$FF00+$b0], a
ld [rWY], a ; $FF00+$4a
xor a
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
ld [$d13b], a
ld [W_LONEATTACKNO], a ; $d05c
ld [H_NEWLYPRESSEDBUTTONS], a
ld [H_NEWLYRELEASEDBUTTONS], a
ld [H_CURRENTPRESSEDBUTTONS], a
ld [$cd6a], a
ld [$d5a3], a
ld hl, $d73f
ld [hli], a
ld [hl], a
ld hl, W_WHICHTRADE ; $cd3d
ld bc, $1e
call FillMemory
ret
; known jump sources: 924 (0:924)
Func_c35f: ; c35f (3:435f)
ld a, [$d3ae]
and a
ret z
ld c, a
ld hl, $d3af
.asm_c368
ld a, [W_YCOORD] ; $d361
cp [hl]
jr nz, .asm_c383
inc hl
ld a, [W_XCOORD] ; $d362
cp [hl]
jr nz, .asm_c384
inc hl
ld a, [hli]
ld [$d42f], a
ld a, [hl]
ld [H_DOWNARROWBLINKCNT1], a ; $FF00+$8b
ld hl, $d736
set 2, [hl]
ret
.asm_c383
inc hl
.asm_c384
inc hl
inc hl
inc hl
dec c
jr nz, .asm_c368
ret
; c38b (3:438b)
CheckForceBikeOrSurf: ; c38b (3:438b)
ld hl, $D732
bit 5, [hl]
ret nz
ld hl, ForcedBikeOrSurfMaps
ld a, [W_YCOORD]
ld b, a
ld a, [W_XCOORD]
ld c, a
ld a, [W_CURMAP]
ld d, a
.loop
ld a, [hli]
cp $ff
ret z ;if we reach FF then it's not part of the list
cp d ;compare to current map
jr nz, .incorrectMap
ld a, [hli]
cp b ;compare y-coord
jr nz, .incorrectY
ld a, [hli]
cp c ;compare x-coord
jr nz, .loop ; incorrect x-coord, check next item
ld a, [W_CURMAP]
cp SEAFOAM_ISLANDS_4
ld a, $2
ld [W_SEAFOAMISLANDS4CURSCRIPT], a
jr z, .forceSurfing
ld a, [$d35e]
cp SEAFOAM_ISLANDS_5
ld a, $2
ld [W_SEAFOAMISLANDS5CURSCRIPT], a
jr z, .forceSurfing
;force bike riding
ld hl, $d732
set 5, [hl]
ld a, $1
ld [$d700], a
ld [$d11a], a
jp ForceBikeOrSurf
.incorrectMap
inc hl
.incorrectY
inc hl
jr .loop
.forceSurfing
ld a, $2
ld [$d700], a
ld [$d11a], a
jp ForceBikeOrSurf
; 0xc3e6
ForcedBikeOrSurfMaps: ; c3e6 (3:43e6)
; map id, y, x
db ROUTE_16,$0A,$11
db ROUTE_16,$0B,$11
db ROUTE_18,$08,$21
db ROUTE_18,$09,$21
db SEAFOAM_ISLANDS_4,$07,$12
db SEAFOAM_ISLANDS_4,$07,$13
db SEAFOAM_ISLANDS_5,$0E,$04
db SEAFOAM_ISLANDS_5,$0E,$05
db $FF ;end
; 0xc3ff
; known jump sources: 91c (0:91c)
Func_c3ff: ; c3ff (3:43ff)
push hl
push de
push bc
ld a, [$c109]
srl a
ld c, a
ld b, $0
ld hl, Unknown_c422 ; $4422
add hl, bc
ld a, [hli]
ld h, [hl]
ld l, a
ld a, [W_YCOORD] ; $d361
ld b, a
ld a, [W_XCOORD] ; $d362
ld c, a
ld de, .asm_c41e ; $441e
push de
jp [hl]
.asm_c41e
pop bc
pop de
pop hl
ret
Unknown_c422: ; c422 (3:4422)
INCBIN "baserom.gbc",$c422,$c42a - $c422
Func_c422: ; c42a (3:442a)
ld a, [W_CURMAPHEIGHT] ; $d368
add a
dec a
cp b
jr z, .asm_c44c
jr .asm_c44a
ld a, b
and a
jr z, .asm_c44c
jr .asm_c44a
ld a, c
and a
jr z, .asm_c44c
jr .asm_c44a
ld a, [W_CURMAPWIDTH] ; $d369
add a
dec a
cp c
jr z, .asm_c44c
jr .asm_c44a
.asm_c44a
and a
ret
.asm_c44c
scf
ret
Func_c44e: ; c44e (3:444e)
push hl
push de
push bc
call Func_c589
ld a, [W_CURMAP] ; $d35e
cp $63
jr z, .asm_c490
ld a, [$c109]
srl a
ld c, a
ld b, $0
ld hl, .unknown_c477 ; $4477
add hl, bc
ld a, [hli]
ld h, [hl]
ld l, a
ld a, [$cfc6]
ld de, $1
call IsInArray
.asm_c473
pop bc
pop de
pop hl
ret
.unknown_c477: ; c477 (3:4477)
INCBIN "baserom.gbc",$c477,$c490 - $c477
.asm_c490
ld a, [$cfc6]
cp $15
jr nz, .asm_c49a
scf
jr .asm_c473
.asm_c49a
and a
jr .asm_c473
; known jump sources: 6e0 (0:6e0), 1387f (4:787f)
Func_c49d: ; c49d (3:449d)
push hl
push de
push bc
ld b, BANK(Func_1a609)
ld hl, Func_1a609
call Bankswitch ; indirect jump to Func_1a609 (1a609 (6:6609))
jr c, .asm_c4c8
ld a, [W_CURMAPTILESET] ; $d367
add a
ld c, a
ld b, $0
ld hl, Unknown_c4cc ; $44cc
add hl, bc
ld a, [hli]
ld h, [hl]
ld l, a
ld de, $1
FuncCoord 8, 9 ; $c45c
ld a, [Coord]
call IsInArray
jr nc, .asm_c4c8
ld hl, $d736
res 2, [hl]
.asm_c4c8
pop bc
pop de
pop hl
ret
Unknown_c4cc: ; c4cc (3:44cc)
INCBIN "baserom.gbc",$c4cc,$c52f - $c4cc
; known jump sources: 2aec (0:2aec)
Func_c52f: ; c52f (3:452f)
ld a, [W_CURMAP] ; $d35e
cp $d9
ret c
cp $e2
ret nc
ld hl, W_SCREENTILESBUFFER
ld b, $3
ld c, $7
call TextBoxBorder
FuncCoord 1, 1 ; $c3b5
ld hl, Coord
ld de, W_SAFARITIMER1 ; $d70d
ld bc, $203
call PrintNumber
FuncCoord 4, 1 ; $c3b8
ld hl, Coord
ld de, SafariSteps ; $4579
call PlaceString
FuncCoord 1, 3 ; $c3dd
ld hl, Coord
ld de, SafariBallText ; $457e
call PlaceString
ld a, [W_NUMSAFARIBALLS] ; $da47
cp $a
jr nc, .asm_c56d
FuncCoord 5, 3 ; $c3e1
ld hl, Coord
ld a, $7f
ld [hl], a
.asm_c56d
FuncCoord 6, 3 ; $c3e2
ld hl, Coord
ld de, W_NUMSAFARIBALLS ; $da47
ld bc, $102
jp PrintNumber
SafariSteps: ; c579 (3:4579)
db "/500@"
SafariBallText: ; c57e (3:457e)
db "BALL×× @"
; known jump sources: 47f (0:47f), b2e (0:b2e), b5a (0:b5a), c12 (0:c12), c2d (0:c2d), fd3 (0:fd3), 1a67f (6:667f), 52683 (14:6683)
Func_c586: ; c586 (3:4586)
call Load16BitRegisters
; known jump sources: c451 (3:4451)
Func_c589: ; c589 (3:4589)
ld a, [W_YCOORD] ; $d361
ld d, a
ld a, [W_XCOORD] ; $d362
ld e, a
ld a, [$c109]
and a
jr nz, .asm_c59d
FuncCoord 8, 11 ; $c484
ld a, [Coord]
inc d
jr .asm_c5b9
.asm_c59d
cp $4
jr nz, .asm_c5a7
FuncCoord 8, 7 ; $c434
ld a, [Coord]
dec d
jr .asm_c5b9
.asm_c5a7
cp $8
jr nz, .asm_c5b1
FuncCoord 6, 9 ; $c45a
ld a, [Coord]
dec e
jr .asm_c5b9
.asm_c5b1
cp $c
jr nz, .asm_c5b9
FuncCoord 10, 9 ; $c45e
ld a, [Coord]
inc e
.asm_c5b9
ld c, a
ld [$cfc6], a
ret
; known jump sources: c60b (3:460b)
Func_c5be: ; c5be (3:45be)
xor a
ld [$FF00+$db], a
ld hl, W_YCOORD ; $d361
ld a, [hli]
ld d, a
ld e, [hl]
ld a, [$c109]
and a
jr nz, .asm_c5d8
ld hl, $ffdb
set 0, [hl]
FuncCoord 8, 13 ; $c4ac
ld a, [Coord]
inc d
jr .asm_c603
.asm_c5d8
cp $4
jr nz, .asm_c5e7
ld hl, $ffdb
set 1, [hl]
FuncCoord 8, 5 ; $c40c
ld a, [Coord]
dec d
jr .asm_c603
.asm_c5e7
cp $8
jr nz, .asm_c5f6
ld hl, $ffdb
set 2, [hl]
FuncCoord 4, 9 ; $c458
ld a, [Coord]
dec e
jr .asm_c603
.asm_c5f6
cp $c
jr nz, .asm_c603
ld hl, $ffdb
set 3, [hl]
FuncCoord 12, 9 ; $c460
ld a, [Coord]
inc e
.asm_c603
ld c, a
ld [$d71c], a
ld [$cfc6], a
ret
; known jump sources: f265 (3:7265)
Func_c60b: ; c60b (3:460b)
call Func_c5be
ld hl, $d530
ld a, [hli]
ld h, [hl]
ld l, a
.asm_c614
ld a, [hli]
cp $ff
jr z, .asm_c632
cp c
jr nz, .asm_c614
ld hl, $c7e
call Func_c44
ld a, $ff
jr c, .asm_c632
ld a, [$d71c]
cp $15
ld a, $ff
jr z, .asm_c632
call Func_c636
.asm_c632
ld [$d71c], a
ret
; known jump sources: c62f (3:462f)
Func_c636: ; c636 (3:4636)
ld a, [$d718]
dec a
swap a
ld d, $0
ld e, a
ld hl, $c214
add hl, de
ld a, [hli]
ld [$FF00+$dc], a
ld a, [hl]
ld [$FF00+$dd], a
ld a, [W_NUMSPRITES] ; $d4e1
ld c, a
ld de, $f
ld hl, $c214
ld a, [$FF00+$db]
and $3
jr z, .asm_c678
.asm_c659
inc hl
ld a, [$FF00+$dd]
cp [hl]
jr nz, .asm_c672
dec hl
ld a, [hli]
ld b, a
ld a, [$FF00+$db]
rrca
jr c, .asm_c66c
ld a, [$FF00+$dc]
dec a
jr .asm_c66f
.asm_c66c
ld a, [$FF00+$dc]
inc a
.asm_c66f
cp b
jr z, .asm_c697
.asm_c672
dec c
jr z, .asm_c69a
add hl, de
jr .asm_c659
.asm_c678
ld a, [hli]
ld b, a
ld a, [$FF00+$dc]
cp b
jr nz, .asm_c691
ld b, [hl]
ld a, [$FF00+$db]
bit 2, a
jr nz, .asm_c68b
ld a, [$FF00+$dd]
inc a
jr .asm_c68e
.asm_c68b
ld a, [$FF00+$dd]
dec a
.asm_c68e
cp b
jr z, .asm_c697
.asm_c691
dec c
jr z, .asm_c69a
add hl, de
jr .asm_c678
.asm_c697
ld a, $ff
ret
.asm_c69a
xor a
ret
; known jump sources: 622 (0:622)
Func_c69c: ; c69c (3:469c)
ld a, [$d730]
add a
jp c, .asm_c74f
ld a, [W_NUMINPARTY] ; $d163
and a
jp z, .asm_c74f
call Func_c8de
ld a, [$d13b]
and $3
jp nz, .asm_c74f
ld [W_WHICHPOKEMON], a ; $cf92
ld hl, W_PARTYMON1_STATUS ; $d16f
ld de, W_PARTYMON1 ; $d164
.asm_c6be
ld a, [hl]
and $8
jr z, .asm_c6fd
dec hl
dec hl
ld a, [hld]
ld b, a
ld a, [hli]
or b
jr z, .asm_c6fb
ld a, [hl]
dec a
ld [hld], a
inc a
jr nz, .asm_c6d5
dec [hl]
inc hl
jr .asm_c6fb
.asm_c6d5
ld a, [hli]
or [hl]
jr nz, .asm_c6fb
push hl
inc hl
inc hl
ld [hl], a
ld a, [de]
ld [$d11e], a
push de
ld a, [W_WHICHPOKEMON] ; $cf92
ld hl, W_PARTYMON1NAME ; $d2b5
call GetPartyMonName
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
call EnableAutoTextBoxDrawing
ld a, $d0
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call DisplayTextID
pop de
pop hl
.asm_c6fb
inc hl
inc hl
.asm_c6fd
inc de
ld a, [de]
inc a
jr z, .asm_c70e
ld bc, $2c
add hl, bc
push hl
ld hl, W_WHICHPOKEMON ; $cf92
inc [hl]
pop hl
jr .asm_c6be
.asm_c70e
ld hl, W_PARTYMON1_STATUS ; $d16f
ld a, [W_NUMINPARTY] ; $d163
ld d, a
ld e, $0
.asm_c717
ld a, [hl]
and $8
or e
ld e, a
ld bc, $2c
add hl, bc
dec d
jr nz, .asm_c717
ld a, e
and a
jr z, .asm_c733
ld b, $2
ld a, $1f
call Predef ; indirect jump to Func_480eb (480eb (12:40eb))
ld a, $97
call PlaySound
.asm_c733
ld a, $14
call Predef ; indirect jump to AnyPokemonAliveCheck (3ca83 (f:4a83))
ld a, d
and a
jr nz, .asm_c74f
call EnableAutoTextBoxDrawing
ld a, $d1
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call DisplayTextID
ld hl, $d72e
set 5, [hl]
ld a, $ff
jr .asm_c750
.asm_c74f
xor a
.asm_c750
ld [$d12d], a
ret
; known jump sources: 11fa (0:11fa), 62d3 (1:62d3)
Func_c754: ; c754 (3:4754)
call Load16BitRegisters
push hl
ld d, $0
ld a, [W_CURMAPTILESET] ; $d367
add a
add a
ld b, a
add a
add b
jr nc, .asm_c765
inc d
.asm_c765
ld e, a
; c766 (3:4766)
ld hl, TilesetsHeadPtr
add hl, de
ld de, $d52b
ld c, $b
.asm_c76f
ld a, [hli]
ld [de], a
inc de
dec c
jr nz, .asm_c76f
ld a, [hl]
ld [$FF00+$d7], a
xor a
ld [$FF00+$d8], a
pop hl
ld a, [W_CURMAPTILESET] ; $d367
push hl
push de
ld hl, Unknown_c7b2 ; $47b2
ld de, $1
call IsInArray
pop de
pop hl
jr c, .asm_c797
ld a, [W_CURMAPTILESET] ; $d367
ld b, a
ld a, [H_DOWNARROWBLINKCNT1] ; $FF00+$8b
cp b
jr z, .asm_c7b1
.asm_c797
ld a, [$d42f]
cp $ff
jr z, .asm_c7b1
call LoadDestinationWarpPosition
ld a, [W_YCOORD] ; $d361
and $1
ld [W_YBLOCKCOORD], a ; $d363
ld a, [W_XCOORD] ; $d362
and $1
ld [W_XBLOCKCOORD], a ; $d364
.asm_c7b1
ret
Unknown_c7b2: ; c7b2 (3:47b2)
INCBIN "baserom.gbc",$c7b2,$c7be - $c7b2
TilesetsHeadPtr: ; c7be (3:47be)
TSETHEAD Tset00_Block,Tset00_GFX,Tset00_Coll,$FF,$FF,$FF,$52,2
TSETHEAD Tset01_Block,Tset01_GFX,Tset01_Coll,$FF,$FF,$FF,$FF,0
TSETHEAD Tset02_Block,Tset02_GFX,Tset02_Coll,$18,$19,$1E,$FF,0
TSETHEAD Tset03_Block,Tset03_GFX,Tset03_Coll,$FF,$FF,$FF,$20,1
TSETHEAD Tset01_Block,Tset01_GFX,Tset01_Coll,$FF,$FF,$FF,$FF,0
TSETHEAD Tset05_Block,Tset05_GFX,Tset05_Coll,$3A,$FF,$FF,$FF,2
TSETHEAD Tset02_Block,Tset02_GFX,Tset02_Coll,$18,$19,$1E,$FF,0
TSETHEAD Tset05_Block,Tset05_GFX,Tset05_Coll,$3A,$FF,$FF,$FF,2
TSETHEAD Tset08_Block,Tset08_GFX,Tset08_Coll,$FF,$FF,$FF,$FF,0
TSETHEAD Tset09_Block,Tset09_GFX,Tset09_Coll,$17,$32,$FF,$FF,0
TSETHEAD Tset09_Block,Tset09_GFX,Tset09_Coll,$17,$32,$FF,$FF,0
TSETHEAD Tset0B_Block,Tset0B_GFX,Tset0B_Coll,$FF,$FF,$FF,$FF,0
TSETHEAD Tset09_Block,Tset09_GFX,Tset09_Coll,$17,$32,$FF,$FF,0
TSETHEAD Tset0D_Block,Tset0D_GFX,Tset0D_Coll,$FF,$FF,$FF,$FF,1
TSETHEAD Tset0E_Block,Tset0E_GFX,Tset0E_Coll,$FF,$FF,$FF,$FF,1
TSETHEAD Tset0F_Block,Tset0F_GFX,Tset0F_Coll,$12,$FF,$FF,$FF,0
TSETHEAD Tset10_Block,Tset10_GFX,Tset10_Coll,$FF,$FF,$FF,$FF,0
TSETHEAD Tset11_Block,Tset11_GFX,Tset11_Coll,$FF,$FF,$FF,$FF,1
TSETHEAD Tset12_Block,Tset12_GFX,Tset12_Coll,$15,$36,$FF,$FF,0
TSETHEAD Tset13_Block,Tset13_GFX,Tset13_Coll,$FF,$FF,$FF,$FF,0
TSETHEAD Tset14_Block,Tset14_GFX,Tset14_Coll,$FF,$FF,$FF,$FF,0
TSETHEAD Tset15_Block,Tset15_GFX,Tset15_Coll,$07,$17,$FF,$FF,0
TSETHEAD Tset16_Block,Tset16_GFX,Tset16_Coll,$12,$FF,$FF,$FF,1
TSETHEAD Tset17_Block,Tset17_GFX,Tset17_Coll,$FF,$FF,$FF,$45,1
; 0xC8DE
; known jump sources: c6aa (3:46aa)
Func_c8de: ; c8de (3:48de)
ld a, [$da48]
and a
ret z
ld hl, $da6f
inc [hl]
ret nz
dec hl
inc [hl]
ret nz
dec hl
inc [hl]
ld a, [hl]
cp $50
ret c
ld a, $50
ld [hl], a
ret
; c8f5 (3:48f5)
; data for default hidden/shown
; objects for each map ($00-$F8)
; Table of 2-Byte pointers, one pointer per map,
; goes up to Map_F7, ends with $FFFF.
; points to table listing all missable object in the area
MapHSPointers: ; c8f5 (3:48f5)
dw MapHS00
dw MapHS01
dw MapHS02
dw MapHS03
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHS0A
dw MapHSXX
dw MapHSXX
dw MapHS0D
dw MapHSXX
dw MapHS0F
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHS14
dw MapHSXX
dw MapHSXX
dw MapHS17
dw MapHSXX
dw MapHSXX
dw MapHS1A
dw MapHS1B
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHS21
dw MapHSXX
dw MapHS23
dw MapHS24
dw MapHSXX
dw MapHSXX
dw MapHS27
dw MapHS28
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHS2D
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHS33
dw MapHS34
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHS3B
dw MapHSXX
dw MapHS3D
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHS53
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHS58
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHS60
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHS66
dw MapHS67
dw MapHS68
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHS6C
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHS78
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHS84
dw MapHSXX
dw MapHSXX
dw MapHS87
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHS8F
dw MapHS90
dw MapHS91
dw MapHS92
dw MapHS93
dw MapHS94
dw MapHS95
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHS9B
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHS9F
dw MapHSA0
dw MapHSA1
dw MapHSA2
dw MapHSXX
dw MapHSXX
dw MapHSA5
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSB1
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSB5
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSC0
dw MapHSXX
dw MapHSC2
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSC6
dw MapHSC7
dw MapHSC8
dw MapHSC9
dw MapHSCA
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSCF
dw MapHSD0
dw MapHSD1
dw MapHSD2
dw MapHSD3
dw MapHSD4
dw MapHSD5
dw MapHSD6
dw MapHSD7
dw MapHSD8
dw MapHSD9
dw MapHSDA
dw MapHSDB
dw MapHSDC
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSE2
dw MapHSE3
dw MapHSE4
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSE9
dw MapHSEA
dw MapHSEB
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw MapHSF4
dw MapHSXX
dw MapHSXX
dw MapHSXX
dw $FFFF
; Structure:
; 3 bytes per object
; [Map_ID][Object_ID][H/S]
;
; Program stops reading when either:
; a) Map_ID = $FF
; b) Map_ID ≠ currentMapID
;
; This Data is loaded into RAM at $D5CE-$D5F?. (W_MISSABLEOBJECTLIST)
; These constants come from the bytes for Predef functions:
Hide equ $11
Show equ $15
MapHSXX: ; cae7 (3:4ae7)
db $FF,$FF,$FF
MapHS00: ; caea (3:4aea)
db PALLET_TOWN,$01,Hide
MapHS01: ; caed (3:4aed)
db VIRIDIAN_CITY,$05,Show
db VIRIDIAN_CITY,$07,Hide
MapHS02: ; caf3 (3:4af3)
db PEWTER_CITY,$03,Show
db PEWTER_CITY,$05,Show
MapHS03: ; caf9 (3:4af9)
db CERULEAN_CITY,$01,Hide
db CERULEAN_CITY,$02,Show
db CERULEAN_CITY,$06,Hide
db CERULEAN_CITY,$0A,Show
db CERULEAN_CITY,$0B,Show
MapHS0A: ; cb08 (3:4b08)
db SAFFRON_CITY,$01,Show
db SAFFRON_CITY,$02,Show
db SAFFRON_CITY,$03,Show
db SAFFRON_CITY,$04,Show
db SAFFRON_CITY,$05,Show
db SAFFRON_CITY,$06,Show
db SAFFRON_CITY,$07,Show
db SAFFRON_CITY,$08,Hide
db SAFFRON_CITY,$09,Hide
db SAFFRON_CITY,$0A,Hide
db SAFFRON_CITY,$0B,Hide
db SAFFRON_CITY,$0C,Hide
db SAFFRON_CITY,$0D,Hide
db SAFFRON_CITY,$0E,Show
db SAFFRON_CITY,$0F,Hide
MapHS0D: ; cb35 (3:4b35)
db ROUTE_2,$01,Show
db ROUTE_2,$02,Show
MapHS0F: ; cb3b (3:4b3b)
db ROUTE_4,$03,Show
MapHS14: ; cb3e (3:4b3e)
db ROUTE_9,$0A,Show
MapHS17: ; cb41 (3:4b41)
db ROUTE_12,$01,Show
db ROUTE_12,$09,Show
db ROUTE_12,$0A,Show
MapHS1A: ; cb4a (3:4b4a)
db ROUTE_15,$0B,Show
MapHS1B: ; cb4d (3:4b4d)
db ROUTE_16,$07,Show
MapHS21: ; cb50 (3:4b50)
db ROUTE_22,$01,Hide
db ROUTE_22,$02,Hide
MapHS23: ; cb56 (3:4b56)
db ROUTE_24,$01,Show
db ROUTE_24,$08,Show
MapHS24: ; cb5c (3:4b5c)
db ROUTE_25,$0A,Show
MapHS27: ; cb5f (3:4b5f)
db BLUES_HOUSE,$01,Show
db BLUES_HOUSE,$02,Hide
db BLUES_HOUSE,$03,Show
MapHS28: ; cb68 (3:4b68)
db OAKS_LAB,$01,Show
db OAKS_LAB,$02,Show
db OAKS_LAB,$03,Show
db OAKS_LAB,$04,Show
db OAKS_LAB,$05,Hide
db OAKS_LAB,$06,Show
db OAKS_LAB,$07,Show
db OAKS_LAB,$08,Hide
MapHS2D: ; cb80 (3:4b80)
db VIRIDIAN_GYM,$01,Show
db VIRIDIAN_GYM,$0B,Show
MapHS34: ; cb86 (3:4b86)
db MUSEUM_1F,$05,Show
MapHSE4: ; cb89 (3:4b89)
db UNKNOWN_DUNGEON_1,$01,Show
db UNKNOWN_DUNGEON_1,$02,Show
db UNKNOWN_DUNGEON_1,$03,Show
MapHS8F: ; cb92 (3:4b92)
db POKEMONTOWER_2,$01,Show
MapHS90: ; cb95 (3:4b95)
db POKEMONTOWER_3,$04,Show
MapHS91: ; cb98 (3:4b98)
db POKEMONTOWER_4,$04,Show
db POKEMONTOWER_4,$05,Show
db POKEMONTOWER_4,$06,Show
MapHS92: ; cba1 (3:4ba1)
db POKEMONTOWER_5,$06,Show
MapHS93: ; cba4 (3:4ba4)
db POKEMONTOWER_6,$04,Show
db POKEMONTOWER_6,$05,Show
MapHS94: ; cbaa (3:4baa)
db POKEMONTOWER_7,$01,Show
db POKEMONTOWER_7,$02,Show
db POKEMONTOWER_7,$03,Show
db POKEMONTOWER_7,$04,Show
MapHS95: ; cbb6 (3:4bb6)
db LAVENDER_HOUSE_1,$05,Hide
MapHS84: ; cbb9 (3:4bb9)
db CELADON_MANSION_5,$02,Show
MapHS87: ; cbbc (3:4bbc)
db GAME_CORNER,$0B,Show
MapHS9B: ; cbbf (3:4bbf)
db FUCHSIA_HOUSE_2,$02,Show
MapHSA5: ; cbc2 (3:4bc2)
db MANSION_1,$02,Show
db MANSION_1,$03,Show
MapHSB1: ; cbc8 (3:4bc8)
db FIGHTINGDOJO,$06,Show
db FIGHTINGDOJO,$07,Show
MapHSB5: ; cbce (3:4bce)
db SILPH_CO_1F,$01,Hide
MapHS53: ; cbd1 (3:4bd1)
db POWER_PLANT,$01,Show
db POWER_PLANT,$02,Show
db POWER_PLANT,$03,Show
db POWER_PLANT,$04,Show
db POWER_PLANT,$05,Show
db POWER_PLANT,$06,Show
db POWER_PLANT,$07,Show
db POWER_PLANT,$08,Show
db POWER_PLANT,$09,Show
db POWER_PLANT,$0A,Show
db POWER_PLANT,$0B,Show
db POWER_PLANT,$0C,Show
db POWER_PLANT,$0D,Show
db POWER_PLANT,$0E,Show
MapHSC2: ; cbfb (3:4bfb)
db VICTORY_ROAD_2,$06,Show
db VICTORY_ROAD_2,$07,Show
db VICTORY_ROAD_2,$08,Show
db VICTORY_ROAD_2,$09,Show
db VICTORY_ROAD_2,$0A,Show
db VICTORY_ROAD_2,$0D,Show
MapHS58: ; cc0d (3:4c0d)
db BILLS_HOUSE,$01,Show
db BILLS_HOUSE,$02,Hide
db BILLS_HOUSE,$03,Hide
MapHS33: ; cc16 (3:4c16)
db VIRIDIAN_FOREST,$05,Show
db VIRIDIAN_FOREST,$06,Show
db VIRIDIAN_FOREST,$07,Show
MapHS3B: ; cc1f (3:4c1f)
db MT_MOON_1,$08,Show
db MT_MOON_1,$09,Show
db MT_MOON_1,$0A,Show
db MT_MOON_1,$0B,Show
db MT_MOON_1,$0C,Show
db MT_MOON_1,$0D,Show
MapHS3D: ; cc31 (3:4c31)
db MT_MOON_3,$06,Show
db MT_MOON_3,$07,Show
db MT_MOON_3,$08,Show
db MT_MOON_3,$09,Show
MapHS60: ; cc3d (3:4c3d)
db SS_ANNE_2,$02,Hide
MapHS66: ; cc40 (3:4c40)
db SS_ANNE_8,$0A,Show
MapHS67: ; cc43 (3:4c43)
db SS_ANNE_9,$06,Show
db SS_ANNE_9,$09,Show
MapHS68: ; cc49 (3:4c49)
db SS_ANNE_10,$09,Show
db SS_ANNE_10,$0A,Show
db SS_ANNE_10,$0B,Show
MapHSC6: ; cc52 (3:4c52)
db VICTORY_ROAD_3,$05,Show
db VICTORY_ROAD_3,$06,Show
db VICTORY_ROAD_3,$0A,Show
MapHSC7: ; cc5b (3:4c5b)
db ROCKET_HIDEOUT_1,$06,Show
db ROCKET_HIDEOUT_1,$07,Show
MapHSC8: ; cc61 (3:4c61)
db ROCKET_HIDEOUT_2,$02,Show
db ROCKET_HIDEOUT_2,$03,Show
db ROCKET_HIDEOUT_2,$04,Show
db ROCKET_HIDEOUT_2,$05,Show
MapHSC9: ; cc6d (3:4c6d)
db ROCKET_HIDEOUT_3,$03,Show
db ROCKET_HIDEOUT_3,$04,Show
MapHSCA: ; cc73 (3:4c73)
db ROCKET_HIDEOUT_4,$01,Show
db ROCKET_HIDEOUT_4,$05,Show
db ROCKET_HIDEOUT_4,$06,Show
db ROCKET_HIDEOUT_4,$07,Show
db ROCKET_HIDEOUT_4,$08,Hide
db ROCKET_HIDEOUT_4,$09,Hide
MapHSCF: ; cc85 (3:4c85)
db SILPH_CO_2F,$01,Show
db SILPH_CO_2F,$02,Show
db SILPH_CO_2F,$03,Show
db SILPH_CO_2F,$04,Show
db SILPH_CO_2F,$05,Show
MapHSD0: ; cc94 (3:4c94)
db SILPH_CO_3F,$02,Show
db SILPH_CO_3F,$03,Show
db SILPH_CO_3F,$04,Show
MapHSD1: ; cc9d (3:4c9d)
db SILPH_CO_4F,$02,Show
db SILPH_CO_4F,$03,Show
db SILPH_CO_4F,$04,Show
db SILPH_CO_4F,$05,Show
db SILPH_CO_4F,$06,Show
db SILPH_CO_4F,$07,Show
MapHSD2: ; ccaf (3:4caf)
db SILPH_CO_5F,$02,Show
db SILPH_CO_5F,$03,Show
db SILPH_CO_5F,$04,Show
db SILPH_CO_5F,$05,Show
db SILPH_CO_5F,$06,Show
db SILPH_CO_5F,$07,Show
db SILPH_CO_5F,$08,Show
MapHSD3: ; ccc4 (3:4cc4)
db SILPH_CO_6F,$06,Show
db SILPH_CO_6F,$07,Show
db SILPH_CO_6F,$08,Show
db SILPH_CO_6F,$09,Show
db SILPH_CO_6F,$0A,Show
MapHSD4: ; ccd3 (3:4cd3)
db SILPH_CO_7F,$05,Show
db SILPH_CO_7F,$06,Show
db SILPH_CO_7F,$07,Show
db SILPH_CO_7F,$08,Show
db SILPH_CO_7F,$09,Show
db SILPH_CO_7F,$0A,Show
db SILPH_CO_7F,$0B,Show
db SILPH_CO_7F,$0C,Show
MapHSD5: ; cceb (3:4ceb)
db SILPH_CO_8F,$02,Show
db SILPH_CO_8F,$03,Show
db SILPH_CO_8F,$04,Show
MapHSE9: ; ccf4 (3:4cf4)
db SILPH_CO_9F,$02,Show
db SILPH_CO_9F,$03,Show
db SILPH_CO_9F,$04,Show
MapHSEA: ; ccfd (3:4cfd)
db SILPH_CO_10F,$01,Show
db SILPH_CO_10F,$02,Show
db SILPH_CO_10F,$03,Show
db SILPH_CO_10F,$04,Show
db SILPH_CO_10F,$05,Show
db SILPH_CO_10F,$06,Show
MapHSEB: ; cd0f (3:4d0f)
db SILPH_CO_11F,$03,Show
db SILPH_CO_11F,$04,Show
db SILPH_CO_11F,$05,Show
MapHSF4: ; cd18 (3:4d18)
db $F4,$02,Show
MapHSD6: ; cd1b (3:4d1b)
db MANSION_2,$02,Show
MapHSD7: ; cd1e (3:4d1e)
db MANSION_3,$03,Show
db MANSION_3,$04,Show
MapHSD8: ; cd24 (3:4d24)
db MANSION_4,$03,Show
db MANSION_4,$04,Show
db MANSION_4,$05,Show
db MANSION_4,$06,Show
db MANSION_4,$08,Show
MapHSD9: ; cd33 (3:4d33)
db SAFARI_ZONE_EAST,$01,Show
db SAFARI_ZONE_EAST,$02,Show
db SAFARI_ZONE_EAST,$03,Show
db SAFARI_ZONE_EAST,$04,Show
MapHSDA: ; cd3f (3:4d3f)
db SAFARI_ZONE_NORTH,$01,Show
db SAFARI_ZONE_NORTH,$02,Show
MapHSDB: ; cd45 (3:4d45)
db SAFARI_ZONE_WEST,$01,Show
db SAFARI_ZONE_WEST,$02,Show
db SAFARI_ZONE_WEST,$03,Show
db SAFARI_ZONE_WEST,$04,Show
MapHSDC: ; cd51 (3:4d51)
db SAFARI_ZONE_CENTER,$01,Show
MapHSE2: ; cd54 (3:4d54)
db UNKNOWN_DUNGEON_2,$01,Show
db UNKNOWN_DUNGEON_2,$02,Show
db UNKNOWN_DUNGEON_2,$03,Show
MapHSE3: ; cd5d (3:4d5d)
db UNKNOWN_DUNGEON_3,$01,Show
db UNKNOWN_DUNGEON_3,$02,Show
db UNKNOWN_DUNGEON_3,$03,Show
MapHS6C: ; cd66 (3:4d66)
db VICTORY_ROAD_1,$03,Show
db VICTORY_ROAD_1,$04,Show
MapHS78: ; cd6c (3:4d6c)
db CHAMPIONS_ROOM,$02,Hide
MapHSC0: ; cd6f (3:4d6f)
db SEAFOAM_ISLANDS_1,$01,Show
db SEAFOAM_ISLANDS_1,$02,Show
MapHS9F: ; cd75 (3:4d75)
db SEAFOAM_ISLANDS_2,$01,Hide
db SEAFOAM_ISLANDS_2,$02,Hide
MapHSA0: ; cd7b (3:4d7b)
db SEAFOAM_ISLANDS_3,$01,Hide
db SEAFOAM_ISLANDS_3,$02,Hide
MapHSA1: ; cd81 (3:4d81)
db SEAFOAM_ISLANDS_4,$02,Show
db SEAFOAM_ISLANDS_4,$03,Show
db SEAFOAM_ISLANDS_4,$05,Hide
db SEAFOAM_ISLANDS_4,$06,Hide
MapHSA2: ; cd8d (3:4d8d)
db SEAFOAM_ISLANDS_5,$01,Hide
db SEAFOAM_ISLANDS_5,$02,Hide
db SEAFOAM_ISLANDS_5,$03,Show
db $FF,$01,Show
; known jump sources: 1320a (4:720a)
Func_cd99: ; cd99 (3:4d99)
ld hl, $d728
set 0, [hl]
ld hl, Unknown_cdaa ; $4daa
call PrintText
ld hl, UnnamedText_cdbb ; $4dbb
jp PrintText
Unknown_cdaa: ; cdaa (3:4daa)
INCBIN "baserom.gbc",$cdaa,$cdaf - $cdaa
ld a, [$cf91]
call PlayCry
call Delay3
jp TextScriptEnd
; cdbb (3:4dbb)
UnnamedText_cdbb: ; cdbb (3:4dbb)
TX_FAR _UnnamedText_cdbb
db $50
; 0xcdbb + 5 bytes
; known jump sources: 131de (4:71de)
Func_cdc0: ; cdc0 (3:4dc0)
ld hl, $d728
set 1, [hl]
ld a, [$d732]
bit 5, a
jr nz, .asm_cdec
ld a, [W_CURMAP] ; $d35e
cp $a2
ret nz
ld a, [$d881]
and $3
cp $3
ret z
ld hl, Unknown_cdf7 ; $4df7
call ArePlayerCoordsInArray
ret nc
ld hl, $d728
res 1, [hl]
ld hl, UnnamedText_cdfa ; $4dfa
jp PrintText
.asm_cdec
ld hl, $d728
res 1, [hl]
ld hl, UnnamedText_cdff ; $4dff
jp PrintText
Unknown_cdf7: ; cdf7 (3:4df7)
INCBIN "baserom.gbc",$cdf7,$cdfa - $cdf7
UnnamedText_cdfa: ; cdfa (3:4dfa)
TX_FAR _UnnamedText_cdfa
db $50
; 0xcdfa + 5 bytes
UnnamedText_cdff: ; cdff (3:4dff)
TX_FAR _UnnamedText_cdff
db $50
; 0xcdff + 5 bytes
; function to add an item (in varying quantities) to the player's bag or PC box
; INPUT:
; hl = address of inventory (either W_NUMBAGITEMS or W_NUMBOXITEMS)
; [$CF91] = item ID
; [$CF96] = item quantity
; sets carry flag if successful, unsets carry flag if unsuccessful
AddItemToInventory_: ; ce04 (3:4e04)
ld a,[$cf96] ; a = item quantity
push af
push bc
push de
push hl
push hl
ld d,50 ; PC box can hold 50 items
ld a,W_NUMBAGITEMS & $FF
cp l
jr nz,.checkIfInventoryFull
ld a,W_NUMBAGITEMS >> 8
cp h
jr nz,.checkIfInventoryFull
; if the destination is the bag
ld d,20 ; bag can hold 20 items
.checkIfInventoryFull
ld a,[hl]
sub d
ld d,a
ld a,[hli]
and a
jr z,.addNewItem
.loop
ld a,[hli]
ld b,a ; b = ID of current item in table
ld a,[$cf91] ; a = ID of item being added
cp b ; does the current item in the table match the item being added?
jp z,.increaseItemQuantity ; if so, increase the item's quantity
inc hl
ld a,[hl]
cp a,$ff ; is it the end of the table?
jr nz,.loop
.addNewItem ; add an item not yet in the inventory
pop hl
ld a,d
and a ; is there room for a new item slot?
jr z,.done
; if there is room
inc [hl] ; increment the number of items in the inventory
ld a,[hl] ; the number of items will be the index of the new item
add a
dec a
ld c,a
ld b,0
add hl,bc ; hl = address to store the item
ld a,[$cf91]
ld [hli],a ; store item ID
ld a,[$cf96]
ld [hli],a ; store item quantity
ld [hl],$ff ; store terminator
jp .success
.increaseItemQuantity ; increase the quantity of an item already in the inventory
ld a,[$cf96]
ld b,a ; b = quantity to add
ld a,[hl] ; a = existing item quantity
add b ; a = new item quantity
cp a,100
jp c,.storeNewQuantity ; if the new quantity is less than 100, store it
; if the new quantity is greater than or equal to 100,
; try to max out the current slot and add the rest in a new slot
sub a,99
ld [$cf96],a ; a = amount left over (to put in the new slot)
ld a,d
and a ; is there room for a new item slot?
jr z,.increaseItemQuantityFailed
; if so, store 99 in the current slot and store the rest in a new slot
ld a,99
ld [hli],a
jp .loop
.increaseItemQuantityFailed
pop hl
and a
jr .done
.storeNewQuantity
ld [hl],a
pop hl
.success
scf
.done
pop hl
pop de
pop bc
pop bc
ld a,b
ld [$cf96],a ; restore the initial value from when the function was called
ret
; function to remove an item (in varying quantities) from the player's bag or PC box
; INPUT:
; hl = address of inventory (either W_NUMBAGITEMS or W_NUMBOXITEMS)
; [$CF92] = index (within the inventory) of the item to remove
; [$CF96] = quantity to remove
RemoveItemFromInventory_: ; ce74 (3:4e74)
push hl
inc hl
ld a,[$cf92] ; index (within the inventory) of the item being removed
sla a
add l
ld l,a
jr nc,.noCarry
inc h
.noCarry
inc hl
ld a,[$cf96] ; quantity being removed
ld e,a
ld a,[hl] ; a = current quantity
sub e
ld [hld],a ; store new quantity
ld [$cf97],a
and a
jr nz,.skipMovingUpSlots
; if the remaining quantity is 0,
; remove the emptied item slot and move up all the following item slots
.moveSlotsUp
ld e,l
ld d,h
inc de
inc de ; de = address of the slot following the emptied one
.loop ; loop to move up the following slots
ld a,[de]
inc de
ld [hli],a
cp a,$ff
jr nz,.loop
; update menu info
xor a
ld [W_LISTSCROLLOFFSET],a
ld [W_CURMENUITEMID],a
ld [$cc2c],a
ld [$d07e],a
pop hl
ld a,[hl] ; a = number of items in inventory
dec a ; decrement the number of items
ld [hl],a ; store new number of items
ld [$d12a],a
cp a,2
jr c,.done
ld [W_MAXMENUITEMID],a
jr .done
.skipMovingUpSlots
pop hl
.done
ret
; wild pokemon data: from 4EB8 to 55C7
LoadWildData: ; ceb8 (3:4eb8)
ld hl,WildDataPointers
ld a,[W_CURMAP]
; get wild data for current map
ld c,a
ld b,0
add hl,bc
add hl,bc
ld a,[hli]
ld h,[hl]
ld l,a ; hl now points to wild data for current map
ld a,[hli]
ld [W_GRASSRATE],a
and a
jr z,.NoGrassData ; if no grass data, skip to surfing data
push hl
ld de,W_GRASSMONS ; otherwise, load grass data
ld bc,$0014
call CopyData
pop hl
ld bc,$0014
add hl,bc
.NoGrassData
ld a,[hli]
ld [W_WATERRATE],a
and a
ret z ; if no water data, we're done
ld de,W_WATERMONS ; otherwise, load surfing data
ld bc,$0014
jp CopyData
WildDataPointers: ; ceeb (3:4eeb)
dw NoMons ; PALLET_TOWN
dw NoMons ; VIRIDIAN_CITY
dw NoMons ; PEWTER_CITY
dw NoMons ; CERULEAN_CITY
dw NoMons ; LAVENDER_TOWN
dw NoMons ; VERMILION_CITY
dw NoMons ; CELADON_CITY
dw NoMons ; FUCHSIA_CITY
dw NoMons ; CINNABAR_ISLAND
dw NoMons ; INDIGO_PLATEAU
dw NoMons ; SAFFRON_CITY
dw NoMons ; unused
dw Route1Mons ; ROUTE_1
dw Route2Mons ; ROUTE_2
dw Route3Mons ; ROUTE_3
dw Route4Mons ; ROUTE_4
dw Route5Mons ; ROUTE_5
dw Route6Mons ; ROUTE_6
dw Route7Mons ; ROUTE_7
dw Route8Mons ; ROUTE_8
dw Route9Mons ; ROUTE_9
dw Route10Mons ; ROUTE_10
dw Route11Mons ; ROUTE_11
dw Route12Mons ; ROUTE_12
dw Route13Mons ; ROUTE_13
dw Route14Mons ; ROUTE_14
dw Route15Mons ; ROUTE_15
dw Route16Mons ; ROUTE_16
dw Route17Mons ; ROUTE_17
dw Route18Mons ; ROUTE_18
dw WaterMons ; ROUTE_19
dw WaterMons ; ROUTE_20
dw Route21Mons ; ROUTE_21
dw Route22Mons ; ROUTE_22
dw Route23Mons ; ROUTE_23
dw Route24Mons ; ROUTE_24
dw Route25Mons ; ROUTE_25
dw NoMons ; REDS_HOUSE_1F
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw ForestMons ; ViridianForest
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw MoonMons1
dw MoonMonsB1
dw MoonMonsB2
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw TunnelMonsB1
dw PowerPlantMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw PlateauMons1
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw TowerMons1
dw TowerMons2
dw TowerMons3
dw TowerMons4
dw TowerMons5
dw TowerMons6
dw TowerMons7
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw IslandMonsB1
dw IslandMonsB2
dw IslandMonsB3
dw IslandMonsB4
dw NoMons
dw NoMons
dw MansionMons1
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw IslandMons1
dw NoMons
dw PlateauMons2
dw NoMons
dw NoMons
dw CaveMons
dw PlateauMons3
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw MansionMons2
dw MansionMons3
dw MansionMonsB1
dw ZoneMons1
dw ZoneMons2
dw ZoneMons3
dw ZoneMonsCenter
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw DungeonMons2
dw DungeonMonsB1
dw DungeonMons1
dw NoMons
dw NoMons
dw NoMons
dw TunnelMonsB2
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw $FFFF
; wild pokemon data is divided into two parts.
; first part: pokemon found in grass
; second part: pokemon found while surfing
; each part goes as follows:
; if first byte == 00, then
; no wild pokemon on this map
; if first byte != 00, then
; first byte is encounter rate
; followed by 20 bytes:
; level, species (ten times)
IF _RED
NoMons: ; d0dd (3:50dd)
db $00
db $00
Route1Mons: ; d0df (3:50df)
db $19
db 3,PIDGEY
db 3,RATTATA
db 3,RATTATA
db 2,RATTATA
db 2,PIDGEY
db 3,PIDGEY
db 3,PIDGEY
db 4,RATTATA
db 4,PIDGEY
db 5,PIDGEY
db $00
Route2Mons: ; d0f5 (3:50f5)
db $19
db 3,RATTATA
db 3,PIDGEY
db 4,PIDGEY
db 4,RATTATA
db 5,PIDGEY
db 3,WEEDLE
db 2,RATTATA
db 5,RATTATA
db 4,WEEDLE
db 5,WEEDLE
db $00
Route22Mons: ; d10b (3:510b)
db $19
db 3,RATTATA
db 3,NIDORAN_M
db 4,RATTATA
db 4,NIDORAN_M
db 2,RATTATA
db 2,NIDORAN_M
db 3,SPEAROW
db 5,SPEAROW
db 3,NIDORAN_F
db 4,NIDORAN_F
db $00
ForestMons: ; d121 (3:5121)
db $08
db 4,WEEDLE
db 5,KAKUNA
db 3,WEEDLE
db 5,WEEDLE
db 4,KAKUNA
db 6,KAKUNA
db 4,METAPOD
db 3,CATERPIE
db 3,PIKACHU
db 5,PIKACHU
db $00
Route3Mons: ; d137 (3:5137)
db $14
db 6,PIDGEY
db 5,SPEAROW
db 7,PIDGEY
db 6,SPEAROW
db 7,SPEAROW
db 8,PIDGEY
db 8,SPEAROW
db 3,JIGGLYPUFF
db 5,JIGGLYPUFF
db 7,JIGGLYPUFF
db $00
MoonMons1: ; d14d (3:514d)
db $0A
db 8,ZUBAT
db 7,ZUBAT
db 9,ZUBAT
db 8,GEODUDE
db 6,ZUBAT
db 10,ZUBAT
db 10,GEODUDE
db 8,PARAS
db 11,ZUBAT
db 8,CLEFAIRY
db $00
MoonMonsB1: ; d163 (3:5163)
db $0A
db 8,ZUBAT
db 7,ZUBAT
db 7,GEODUDE
db 8,GEODUDE
db 9,ZUBAT
db 10,PARAS
db 10,ZUBAT
db 11,ZUBAT
db 9,CLEFAIRY
db 9,GEODUDE
db $00
MoonMonsB2: ; d179 (3:5179)
db $0A
db 9,ZUBAT
db 9,GEODUDE
db 10,ZUBAT
db 10,GEODUDE
db 11,ZUBAT
db 10,PARAS
db 12,PARAS
db 10,CLEFAIRY
db 12,ZUBAT
db 12,CLEFAIRY
db $00
Route4Mons: ; d18f (3:518f)
db $14
db 10,RATTATA
db 10,SPEAROW
db 8,RATTATA
db 6,EKANS
db 8,SPEAROW
db 10,EKANS
db 12,RATTATA
db 12,SPEAROW
db 8,EKANS
db 12,EKANS
db $00
Route24Mons: ; d1a5 (3:51a5)
db $19
db 7,WEEDLE
db 8,KAKUNA
db 12,PIDGEY
db 12,ODDISH
db 13,ODDISH
db 10,ABRA
db 14,ODDISH
db 13,PIDGEY
db 8,ABRA
db 12,ABRA
db $00
Route25Mons: ; d1bb (3:51bb)
db $0F
db 8,WEEDLE
db 9,KAKUNA
db 13,PIDGEY
db 12,ODDISH
db 13,ODDISH
db 12,ABRA
db 14,ODDISH
db 10,ABRA
db 7,METAPOD
db 8,CATERPIE
db $00
Route9Mons: ; d1d1 (3:51d1)
db $0F
db 16,RATTATA
db 16,SPEAROW
db 14,RATTATA
db 11,EKANS
db 13,SPEAROW
db 15,EKANS
db 17,RATTATA
db 17,SPEAROW
db 13,EKANS
db 17,EKANS
db $00
Route5Mons: ; d1e7 (3:51e7)
db $0F
db 13,ODDISH
db 13,PIDGEY
db 15,PIDGEY
db 10,MANKEY
db 12,MANKEY
db 15,ODDISH
db 16,ODDISH
db 16,PIDGEY
db 14,MANKEY
db 16,MANKEY
db $00
Route6Mons: ; d1fd (3:51fd)
db $0F
db 13,ODDISH
db 13,PIDGEY
db 15,PIDGEY
db 10,MANKEY
db 12,MANKEY
db 15,ODDISH
db 16,ODDISH
db 16,PIDGEY
db 14,MANKEY
db 16,MANKEY
db $00
Route11Mons: ; d213 (3:5213)
db $0F
db 14,EKANS
db 15,SPEAROW
db 12,EKANS
db 9,DROWZEE
db 13,SPEAROW
db 13,DROWZEE
db 15,EKANS
db 17,SPEAROW
db 11,DROWZEE
db 15,DROWZEE
db $00
TunnelMonsB1: ; d229 (3:5229)
db $0F
db 16,ZUBAT
db 17,ZUBAT
db 17,GEODUDE
db 15,MACHOP
db 16,GEODUDE
db 18,ZUBAT
db 15,ZUBAT
db 17,MACHOP
db 13,ONIX
db 15,ONIX
db $00
TunnelMonsB2: ; d23f (3:523f)
db $0F
db 16,ZUBAT
db 17,ZUBAT
db 17,GEODUDE
db 15,MACHOP
db 16,GEODUDE
db 18,ZUBAT
db 17,MACHOP
db 17,ONIX
db 13,ONIX
db 18,GEODUDE
db $00
Route10Mons: ; d255 (3:5255)
db $0F
db 16,VOLTORB
db 16,SPEAROW
db 14,VOLTORB
db 11,EKANS
db 13,SPEAROW
db 15,EKANS
db 17,VOLTORB
db 17,SPEAROW
db 13,EKANS
db 17,EKANS
db $00
Route12Mons: ; d26b (3:526b)
db $0F
db 24,ODDISH
db 25,PIDGEY
db 23,PIDGEY
db 24,VENONAT
db 22,ODDISH
db 26,VENONAT
db 26,ODDISH
db 27,PIDGEY
db 28,GLOOM
db 30,GLOOM
db $00
Route8Mons: ; d281 (3:5281)
db $0F
db 18,PIDGEY
db 18,MANKEY
db 17,EKANS
db 16,GROWLITHE
db 20,PIDGEY
db 20,MANKEY
db 19,EKANS
db 17,GROWLITHE
db 15,GROWLITHE
db 18,GROWLITHE
db $00
Route7Mons: ; d297 (3:5297)
db $0F
db 19,PIDGEY
db 19,ODDISH
db 17,MANKEY
db 22,ODDISH
db 22,PIDGEY
db 18,MANKEY
db 18,GROWLITHE
db 20,GROWLITHE
db 19,MANKEY
db 20,MANKEY
db $00
TowerMons1: ; d2ad (3:52ad)
db $00
db $00
TowerMons2: ; d2af (3:52af)
db $00
db $00
TowerMons3: ; d2b1 (3:52b1)
db $0A
db 20,GASTLY
db 21,GASTLY
db 22,GASTLY
db 23,GASTLY
db 19,GASTLY
db 18,GASTLY
db 24,GASTLY
db 20,CUBONE
db 22,CUBONE
db 25,HAUNTER
db $00
TowerMons4: ; d2c7 (3:52c7)
db $0A
db 20,GASTLY
db 21,GASTLY
db 22,GASTLY
db 23,GASTLY
db 19,GASTLY
db 18,GASTLY
db 25,HAUNTER
db 20,CUBONE
db 22,CUBONE
db 24,GASTLY
db $00
TowerMons5: ; d2dd (3:52dd)
db $0A
db 20,GASTLY
db 21,GASTLY
db 22,GASTLY
db 23,GASTLY
db 19,GASTLY
db 18,GASTLY
db 25,HAUNTER
db 20,CUBONE
db 22,CUBONE
db 24,GASTLY
db $00
TowerMons6: ; d2f3 (3:52f3)
db $0F
db 21,GASTLY
db 22,GASTLY
db 23,GASTLY
db 24,GASTLY
db 20,GASTLY
db 19,GASTLY
db 26,HAUNTER
db 22,CUBONE
db 24,CUBONE
db 28,HAUNTER
db $00
TowerMons7: ; d309 (3:5309)
db $0F
db 21,GASTLY
db 22,GASTLY
db 23,GASTLY
db 24,GASTLY
db 20,GASTLY
db 28,HAUNTER
db 22,CUBONE
db 24,CUBONE
db 28,HAUNTER
db 30,HAUNTER
db $00
Route13Mons: ; d31f (3:531f)
db $14
db 24,ODDISH
db 25,PIDGEY
db 27,PIDGEY
db 24,VENONAT
db 22,ODDISH
db 26,VENONAT
db 26,ODDISH
db 25,DITTO
db 28,GLOOM
db 30,GLOOM
db $00
Route14Mons: ; d335 (3:5335)
db $0F
db 24,ODDISH
db 26,PIDGEY
db 23,DITTO
db 24,VENONAT
db 22,ODDISH
db 26,VENONAT
db 26,ODDISH
db 30,GLOOM
db 28,PIDGEOTTO
db 30,PIDGEOTTO
db $00
Route15Mons: ; d34b (3:534b)
db $0F
db 24,ODDISH
db 26,DITTO
db 23,PIDGEY
db 26,VENONAT
db 22,ODDISH
db 28,VENONAT
db 26,ODDISH
db 30,GLOOM
db 28,PIDGEOTTO
db 30,PIDGEOTTO
db $00
Route16Mons: ; d361 (3:5361)
db $19
db 20,SPEAROW
db 22,SPEAROW
db 18,RATTATA
db 20,DODUO
db 20,RATTATA
db 18,DODUO
db 22,DODUO
db 22,RATTATA
db 23,RATICATE
db 25,RATICATE
db $00
Route17Mons: ; d377 (3:5377)
db $19
db 20,SPEAROW
db 22,SPEAROW
db 25,RATICATE
db 24,DODUO
db 27,RATICATE
db 26,DODUO
db 28,DODUO
db 29,RATICATE
db 25,FEAROW
db 27,FEAROW
db $00
Route18Mons: ; d38d (3:538d)
db $19
db 20,SPEAROW
db 22,SPEAROW
db 25,RATICATE
db 24,DODUO
db 25,FEAROW
db 26,DODUO
db 28,DODUO
db 29,RATICATE
db 27,FEAROW
db 29,FEAROW
db $00
ZoneMonsCenter: ; d3a3 (3:53a3)
db $1E
db 22,NIDORAN_M
db 25,RHYHORN
db 22,VENONAT
db 24,EXEGGCUTE
db 31,NIDORINO
db 25,EXEGGCUTE
db 31,NIDORINA
db 30,PARASECT
db 23,SCYTHER
db 23,CHANSEY
db $00
ZoneMons1: ; d3b9 (3:53b9)
db $1E
db 24,NIDORAN_M
db 26,DODUO
db 22,PARAS
db 25,EXEGGCUTE
db 33,NIDORINO
db 23,EXEGGCUTE
db 24,NIDORAN_F
db 25,PARASECT
db 25,KANGASKHAN
db 28,SCYTHER
db $00
ZoneMons2: ; d3cf (3:53cf)
db $1E
db 22,NIDORAN_M
db 26,RHYHORN
db 23,PARAS
db 25,EXEGGCUTE
db 30,NIDORINO
db 27,EXEGGCUTE
db 30,NIDORINA
db 32,VENOMOTH
db 26,CHANSEY
db 28,TAUROS
db $00
ZoneMons3: ; d3e5 (3:53e5)
db $1E
db 25,NIDORAN_M
db 26,DODUO
db 23,VENONAT
db 24,EXEGGCUTE
db 33,NIDORINO
db 26,EXEGGCUTE
db 25,NIDORAN_F
db 31,VENOMOTH
db 26,TAUROS
db 28,KANGASKHAN
db $00
WaterMons: ; d3fb (3:53fb)
db $00
db $05
db 5,TENTACOOL
db 10,TENTACOOL
db 15,TENTACOOL
db 5,TENTACOOL
db 10,TENTACOOL
db 15,TENTACOOL
db 20,TENTACOOL
db 30,TENTACOOL
db 35,TENTACOOL
db 40,TENTACOOL
IslandMons1: ; d411 (3:5411)
db $0F
db 30,SEEL
db 30,SLOWPOKE
db 30,SHELLDER
db 30,HORSEA
db 28,HORSEA
db 21,ZUBAT
db 29,GOLBAT
db 28,PSYDUCK
db 28,SHELLDER
db 38,GOLDUCK
db $00
IslandMonsB1: ; d427 (3:5427)
db $0A
db 30,STARYU
db 30,HORSEA
db 32,SHELLDER
db 32,HORSEA
db 28,SLOWPOKE
db 30,SEEL
db 30,SLOWPOKE
db 28,SEEL
db 38,DEWGONG
db 37,SEADRA
db $00
IslandMonsB2: ; d43d (3:543d)
db $0A
db 30,SEEL
db 30,SLOWPOKE
db 32,SEEL
db 32,SLOWPOKE
db 28,HORSEA
db 30,STARYU
db 30,HORSEA
db 28,SHELLDER
db 30,GOLBAT
db 37,SLOWBRO
db $00
IslandMonsB3: ; d453 (3:5453)
db $0A
db 31,SLOWPOKE
db 31,SEEL
db 33,SLOWPOKE
db 33,SEEL
db 29,HORSEA
db 31,SHELLDER
db 31,HORSEA
db 29,SHELLDER
db 39,SEADRA
db 37,DEWGONG
db $00
IslandMonsB4: ; d469 (3:5469)
db $0A
db 31,HORSEA
db 31,SHELLDER
db 33,HORSEA
db 33,SHELLDER
db 29,SLOWPOKE
db 31,SEEL
db 31,SLOWPOKE
db 29,SEEL
db 39,SLOWBRO
db 32,GOLBAT
db $00
MansionMons1: ; d47f (3:547f)
db $0A
db 32,KOFFING
db 30,KOFFING
db 34,PONYTA
db 30,PONYTA
db 34,GROWLITHE
db 32,PONYTA
db 30,GRIMER
db 28,PONYTA
db 37,WEEZING
db 39,MUK
db $00
MansionMons2: ; d495 (3:5495)
db $0A
db 32,GROWLITHE
db 34,KOFFING
db 34,KOFFING
db 30,PONYTA
db 30,KOFFING
db 32,PONYTA
db 30,GRIMER
db 28,PONYTA
db 39,WEEZING
db 37,MUK
db $00
MansionMons3: ; d4ab (3:54ab)
db $0A
db 31,KOFFING
db 33,GROWLITHE
db 35,KOFFING
db 32,PONYTA
db 34,PONYTA
db 40,WEEZING
db 34,GRIMER
db 38,WEEZING
db 36,PONYTA
db 42,MUK
db $00
MansionMonsB1: ; d4c1 (3:54c1)
db $0A
db 33,KOFFING
db 31,KOFFING
db 35,GROWLITHE
db 32,PONYTA
db 31,KOFFING
db 40,WEEZING
db 34,PONYTA
db 35,GRIMER
db 42,WEEZING
db 42,MUK
db $00
Route21Mons: ; d4d7 (3:54d7)
db $19
db 21,RATTATA
db 23,PIDGEY
db 30,RATICATE
db 23,RATTATA
db 21,PIDGEY
db 30,PIDGEOTTO
db 32,PIDGEOTTO
db 28,TANGELA
db 30,TANGELA
db 32,TANGELA
db $05
db 5,TENTACOOL
db 10,TENTACOOL
db 15,TENTACOOL
db 5,TENTACOOL
db 10,TENTACOOL
db 15,TENTACOOL
db 20,TENTACOOL
db 30,TENTACOOL
db 35,TENTACOOL
db 40,TENTACOOL
DungeonMons1: ; d501 (3:5501)
db $0A
db 46,GOLBAT
db 46,HYPNO
db 46,MAGNETON
db 49,DODRIO
db 49,VENOMOTH
db 52,ARBOK
db 49,KADABRA
db 52,PARASECT
db 53,RAICHU
db 53,DITTO
db $00
DungeonMons2: ; d517 (3:5517)
db $0F
db 51,DODRIO
db 51,VENOMOTH
db 51,KADABRA
db 52,RHYDON
db 52,MAROWAK
db 52,ELECTRODE
db 56,CHANSEY
db 54,WIGGLYTUFF
db 55,DITTO
db 60,DITTO
db $00
DungeonMonsB1: ; d52d (3:552d)
db $19
db 55,RHYDON
db 55,MAROWAK
db 55,ELECTRODE
db 64,CHANSEY
db 64,PARASECT
db 64,RAICHU
db 57,ARBOK
db 65,DITTO
db 63,DITTO
db 67,DITTO
db $00
PowerPlantMons: ; d543 (3:5543)
db $0A
db 21,VOLTORB
db 21,MAGNEMITE
db 20,PIKACHU
db 24,PIKACHU
db 23,MAGNEMITE
db 23,VOLTORB
db 32,MAGNETON
db 35,MAGNETON
db 33,ELECTABUZZ
db 36,ELECTABUZZ
db $00
Route23Mons: ; d559 (3:5559)
db $0A
db 26,EKANS
db 33,DITTO
db 26,SPEAROW
db 38,FEAROW
db 38,DITTO
db 38,FEAROW
db 41,ARBOK
db 43,DITTO
db 41,FEAROW
db 43,FEAROW
db $00
PlateauMons2: ; d56f (3:556f)
db $0A
db 22,MACHOP
db 24,GEODUDE
db 26,ZUBAT
db 36,ONIX
db 39,ONIX
db 42,ONIX
db 41,MACHOKE
db 40,GOLBAT
db 40,MAROWAK
db 43,GRAVELER
db $00
PlateauMons3: ; d585 (3:5585)
db $0F
db 24,MACHOP
db 26,GEODUDE
db 22,ZUBAT
db 42,ONIX
db 40,VENOMOTH
db 45,ONIX
db 43,GRAVELER
db 41,GOLBAT
db 42,MACHOKE
db 45,MACHOKE
db $00
PlateauMons1: ; d59b (3:559b)
db $0F
db 24,MACHOP
db 26,GEODUDE
db 22,ZUBAT
db 36,ONIX
db 39,ONIX
db 42,ONIX
db 41,GRAVELER
db 41,GOLBAT
db 42,MACHOKE
db 43,MAROWAK
db $00
CaveMons: ; d5b1 (3:55b1)
db $14
db 18,DIGLETT
db 19,DIGLETT
db 17,DIGLETT
db 20,DIGLETT
db 16,DIGLETT
db 15,DIGLETT
db 21,DIGLETT
db 22,DIGLETT
db 29,DUGTRIO
db 31,DUGTRIO
db $00
ENDC
IF _GREEN || !_JAPAN && _BLUE
NoMons: ; d0dd (3:50dd)
db $00
db $00
Route1Mons: ; d0df (3:50df)
db $19
db 3,PIDGEY
db 3,RATTATA
db 3,RATTATA
db 2,RATTATA
db 2,PIDGEY
db 3,PIDGEY
db 3,PIDGEY
db 4,RATTATA
db 4,PIDGEY
db 5,PIDGEY
db $00
Route2Mons: ; d0f5 (3:50f5)
db $19
db 3,RATTATA
db 3,PIDGEY
db 4,PIDGEY
db 4,RATTATA
db 5,PIDGEY
db 3,CATERPIE
db 2,RATTATA
db 5,RATTATA
db 4,CATERPIE
db 5,CATERPIE
db $00
Route22Mons: ; d10b (3:510b)
db $19
db 3,RATTATA
db 3,NIDORAN_F
db 4,RATTATA
db 4,NIDORAN_F
db 2,RATTATA
db 2,NIDORAN_F
db 3,SPEAROW
db 5,SPEAROW
db 3,NIDORAN_M
db 4,NIDORAN_M
db $00
ForestMons: ; d121 (3:5121)
db $08
db 4,CATERPIE
db 5,METAPOD
db 3,CATERPIE
db 5,CATERPIE
db 4,METAPOD
db 6,METAPOD
db 4,KAKUNA
db 3,WEEDLE
db 3,PIKACHU
db 5,PIKACHU
db $00
Route3Mons: ; d137 (3:5137)
db $14
db 6,PIDGEY
db 5,SPEAROW
db 7,PIDGEY
db 6,SPEAROW
db 7,SPEAROW
db 8,PIDGEY
db 8,SPEAROW
db 3,JIGGLYPUFF
db 5,JIGGLYPUFF
db 7,JIGGLYPUFF
db $00
MoonMons1: ; d14d (3:514d)
db $0A
db 8,ZUBAT
db 7,ZUBAT
db 9,ZUBAT
db 8,GEODUDE
db 6,ZUBAT
db 10,ZUBAT
db 10,GEODUDE
db 8,PARAS
db 11,ZUBAT
db 8,CLEFAIRY
db $00
MoonMonsB1: ; d163 (3:5163)
db $0A
db 8,ZUBAT
db 7,ZUBAT
db 7,GEODUDE
db 8,GEODUDE
db 9,ZUBAT
db 10,PARAS
db 10,ZUBAT
db 11,ZUBAT
db 9,CLEFAIRY
db 9,GEODUDE
db $00
MoonMonsB2: ; d179 (3:5179)
db $0A
db 9,ZUBAT
db 9,GEODUDE
db 10,ZUBAT
db 10,GEODUDE
db 11,ZUBAT
db 10,PARAS
db 12,PARAS
db 10,CLEFAIRY
db 12,ZUBAT
db 12,CLEFAIRY
db $00
Route4Mons: ; d18f (3:518f)
db $14
db 10,RATTATA
db 10,SPEAROW
db 8,RATTATA
db 6,SANDSHREW
db 8,SPEAROW
db 10,SANDSHREW
db 12,RATTATA
db 12,SPEAROW
db 8,SANDSHREW
db 12,SANDSHREW
db $00
Route24Mons: ; d1a5 (3:51a5)
db $19
db 7,CATERPIE
db 8,METAPOD
db 12,PIDGEY
db 12,BELLSPROUT
db 13,BELLSPROUT
db 10,ABRA
db 14,BELLSPROUT
db 13,PIDGEY
db 8,ABRA
db 12,ABRA
db $00
Route25Mons: ; d1bb (3:51bb)
db $0F
db 8,CATERPIE
db 9,METAPOD
db 13,PIDGEY
db 12,BELLSPROUT
db 13,BELLSPROUT
db 12,ABRA
db 14,BELLSPROUT
db 10,ABRA
db 7,KAKUNA
db 8,WEEDLE
db $00
Route9Mons: ; d1d1 (3:51d1)
db $0F
db 16,RATTATA
db 16,SPEAROW
db 14,RATTATA
db 11,SANDSHREW
db 13,SPEAROW
db 15,SANDSHREW
db 17,RATTATA
db 17,SPEAROW
db 13,SANDSHREW
db 17,SANDSHREW
db $00
Route5Mons: ; d1e7 (3:51e7)
db $0F
db 13,BELLSPROUT
db 13,PIDGEY
db 15,PIDGEY
db 10,MEOWTH
db 12,MEOWTH
db 15,BELLSPROUT
db 16,BELLSPROUT
db 16,PIDGEY
db 14,MEOWTH
db 16,MEOWTH
db $00
Route6Mons: ; d1fd (3:51fd)
db $0F
db 13,BELLSPROUT
db 13,PIDGEY
db 15,PIDGEY
db 10,MEOWTH
db 12,MEOWTH
db 15,BELLSPROUT
db 16,BELLSPROUT
db 16,PIDGEY
db 14,MEOWTH
db 16,MEOWTH
db $00
Route11Mons: ; d213 (3:5213)
db $0F
db 14,SANDSHREW
db 15,SPEAROW
db 12,SANDSHREW
db 9,DROWZEE
db 13,SPEAROW
db 13,DROWZEE
db 15,SANDSHREW
db 17,SPEAROW
db 11,DROWZEE
db 15,DROWZEE
db $00
TunnelMonsB1: ; d229 (3:5229)
db $0F
db 16,ZUBAT
db 17,ZUBAT
db 17,GEODUDE
db 15,MACHOP
db 16,GEODUDE
db 18,ZUBAT
db 15,ZUBAT
db 17,MACHOP
db 13,ONIX
db 15,ONIX
db $00
TunnelMonsB2: ; d23f (3:523f)
db $0F
db 16,ZUBAT
db 17,ZUBAT
db 17,GEODUDE
db 15,MACHOP
db 16,GEODUDE
db 18,ZUBAT
db 17,MACHOP
db 17,ONIX
db 13,ONIX
db 18,GEODUDE
db $00
Route10Mons: ; d255 (3:5255)
db $0F
db 16,VOLTORB
db 16,SPEAROW
db 14,VOLTORB
db 11,SANDSHREW
db 13,SPEAROW
db 15,SANDSHREW
db 17,VOLTORB
db 17,SPEAROW
db 13,SANDSHREW
db 17,SANDSHREW
db $00
Route12Mons: ; d26b (3:526b)
db $0F
db 24,BELLSPROUT
db 25,PIDGEY
db 23,PIDGEY
db 24,VENONAT
db 22,BELLSPROUT
db 26,VENONAT
db 26,BELLSPROUT
db 27,PIDGEY
db 28,WEEPINBELL
db 30,WEEPINBELL
db $00
Route8Mons: ; d281 (3:5281)
db $0F
db 18,PIDGEY
db 18,MEOWTH
db 17,SANDSHREW
db 16,VULPIX
db 20,PIDGEY
db 20,MEOWTH
db 19,SANDSHREW
db 17,VULPIX
db 15,VULPIX
db 18,VULPIX
db $00
Route7Mons: ; d297 (3:5297)
db $0F
db 19,PIDGEY
db 19,BELLSPROUT
db 17,MEOWTH
db 22,BELLSPROUT
db 22,PIDGEY
db 18,MEOWTH
db 18,VULPIX
db 20,VULPIX
db 19,MEOWTH
db 20,MEOWTH
db $00
TowerMons1: ; d2ad (3:52ad)
db $00
db $00
TowerMons2: ; d2af (3:52af)
db $00
db $00
TowerMons3: ; d2b1 (3:52b1)
db $0A
db 20,GASTLY
db 21,GASTLY
db 22,GASTLY
db 23,GASTLY
db 19,GASTLY
db 18,GASTLY
db 24,GASTLY
db 20,CUBONE
db 22,CUBONE
db 25,HAUNTER
db $00
TowerMons4: ; d2c7 (3:52c7)
db $0A
db 20,GASTLY
db 21,GASTLY
db 22,GASTLY
db 23,GASTLY
db 19,GASTLY
db 18,GASTLY
db 25,HAUNTER
db 20,CUBONE
db 22,CUBONE
db 24,GASTLY
db $00
TowerMons5: ; d2dd (3:52dd)
db $0A
db 20,GASTLY
db 21,GASTLY
db 22,GASTLY
db 23,GASTLY
db 19,GASTLY
db 18,GASTLY
db 25,HAUNTER
db 20,CUBONE
db 22,CUBONE
db 24,GASTLY
db $00
TowerMons6: ; d2f3 (3:52f3)
db $0F
db 21,GASTLY
db 22,GASTLY
db 23,GASTLY
db 24,GASTLY
db 20,GASTLY
db 19,GASTLY
db 26,HAUNTER
db 22,CUBONE
db 24,CUBONE
db 28,HAUNTER
db $00
TowerMons7: ; d309 (3:5309)
db $0F
db 21,GASTLY
db 22,GASTLY
db 23,GASTLY
db 24,GASTLY
db 20,GASTLY
db 28,HAUNTER
db 22,CUBONE
db 24,CUBONE
db 28,HAUNTER
db 30,HAUNTER
db $00
Route13Mons: ; d31f (3:531f)
db $14
db 24,BELLSPROUT
db 25,PIDGEY
db 27,PIDGEY
db 24,VENONAT
db 22,BELLSPROUT
db 26,VENONAT
db 26,BELLSPROUT
db 25,DITTO
db 28,WEEPINBELL
db 30,WEEPINBELL
db $00
Route14Mons: ; d335 (3:5335)
db $0F
db 24,BELLSPROUT
db 26,PIDGEY
db 23,DITTO
db 24,VENONAT
db 22,BELLSPROUT
db 26,VENONAT
db 26,BELLSPROUT
db 30,WEEPINBELL
db 28,PIDGEOTTO
db 30,PIDGEOTTO
db $00
Route15Mons: ; d34b (3:534b)
db $0F
db 24,BELLSPROUT
db 26,DITTO
db 23,PIDGEY
db 26,VENONAT
db 22,BELLSPROUT
db 28,VENONAT
db 26,BELLSPROUT
db 30,WEEPINBELL
db 28,PIDGEOTTO
db 30,PIDGEOTTO
db $00
Route16Mons: ; d361 (3:5361)
db $19
db 20,SPEAROW
db 22,SPEAROW
db 18,RATTATA
db 20,DODUO
db 20,RATTATA
db 18,DODUO
db 22,DODUO
db 22,RATTATA
db 23,RATICATE
db 25,RATICATE
db $00
Route17Mons: ; d377 (3:5377)
db $19
db 20,SPEAROW
db 22,SPEAROW
db 25,RATICATE
db 24,DODUO
db 27,RATICATE
db 26,DODUO
db 28,DODUO
db 29,RATICATE
db 25,FEAROW
db 27,FEAROW
db $00
Route18Mons: ; d38d (3:538d)
db $19
db 20,SPEAROW
db 22,SPEAROW
db 25,RATICATE
db 24,DODUO
db 25,FEAROW
db 26,DODUO
db 28,DODUO
db 29,RATICATE
db 27,FEAROW
db 29,FEAROW
db $00
ZoneMonsCenter: ; d3a3 (3:53a3)
db $1E
db 22,NIDORAN_F
db 25,RHYHORN
db 22,VENONAT
db 24,EXEGGCUTE
db 31,NIDORINA
db 25,EXEGGCUTE
db 31,NIDORINO
db 30,PARASECT
db 23,PINSIR
db 23,CHANSEY
db $00
ZoneMons1: ; d3b9 (3:53b9)
db $1E
db 24,NIDORAN_F
db 26,DODUO
db 22,PARAS
db 25,EXEGGCUTE
db 33,NIDORINA
db 23,EXEGGCUTE
db 24,NIDORAN_M
db 25,PARASECT
db 25,KANGASKHAN
db 28,PINSIR
db $00
ZoneMons2: ; d3cf (3:53cf)
db $1E
db 22,NIDORAN_F
db 26,RHYHORN
db 23,PARAS
db 25,EXEGGCUTE
db 30,NIDORINA
db 27,EXEGGCUTE
db 30,NIDORINO
db 32,VENOMOTH
db 26,CHANSEY
db 28,TAUROS
db $00
ZoneMons3: ; d3e5 (3:53e5)
db $1E
db 25,NIDORAN_F
db 26,DODUO
db 23,VENONAT
db 24,EXEGGCUTE
db 33,NIDORINA
db 26,EXEGGCUTE
db 25,NIDORAN_M
db 31,VENOMOTH
db 26,TAUROS
db 28,KANGASKHAN
db $00
WaterMons: ; d3fb (3:53fb)
db $00
db $05
db 5,TENTACOOL
db 10,TENTACOOL
db 15,TENTACOOL
db 5,TENTACOOL
db 10,TENTACOOL
db 15,TENTACOOL
db 20,TENTACOOL
db 30,TENTACOOL
db 35,TENTACOOL
db 40,TENTACOOL
IslandMons1: ; d411 (3:5411)
db $0F
db 30,SEEL
db 30,PSYDUCK
db 30,STARYU
db 30,KRABBY
db 28,KRABBY
db 21,ZUBAT
db 29,GOLBAT
db 28,SLOWPOKE
db 28,STARYU
db 38,SLOWBRO
db $00
IslandMonsB1: ; d427 (3:5427)
db $0A
db 30,SHELLDER
db 30,KRABBY
db 32,STARYU
db 32,KRABBY
db 28,PSYDUCK
db 30,SEEL
db 30,PSYDUCK
db 28,SEEL
db 38,DEWGONG
db 37,KINGLER
db $00
IslandMonsB2: ; d43d (3:543d)
db $0A
db 30,SEEL
db 30,PSYDUCK
db 32,SEEL
db 32,PSYDUCK
db 28,KRABBY
db 30,SHELLDER
db 30,KRABBY
db 28,STARYU
db 30,GOLBAT
db 37,GOLDUCK
db $00
IslandMonsB3: ; d453 (3:5453)
db $0A
db 31,PSYDUCK
db 31,SEEL
db 33,PSYDUCK
db 33,SEEL
db 29,KRABBY
db 31,STARYU
db 31,KRABBY
db 29,STARYU
db 39,KINGLER
db 37,DEWGONG
db $00
IslandMonsB4: ; d469 (3:5469)
db $0A
db 31,KRABBY
db 31,STARYU
db 33,KRABBY
db 33,STARYU
db 29,PSYDUCK
db 31,SEEL
db 31,PSYDUCK
db 29,SEEL
db 39,GOLDUCK
db 32,GOLBAT
db $00
MansionMons1: ; d47f (3:547f)
db $0A
db 32,GRIMER
db 30,GRIMER
db 34,PONYTA
db 30,PONYTA
db 34,VULPIX
db 32,PONYTA
db 30,KOFFING
db 28,PONYTA
db 37,MUK
db 39,WEEZING
db $00
MansionMons2: ; d495 (3:5495)
db $0A
db 32,VULPIX
db 34,GRIMER
db 34,GRIMER
db 30,PONYTA
db 30,GRIMER
db 32,PONYTA
db 30,KOFFING
db 28,PONYTA
db 39,MUK
db 37,WEEZING
db $00
MansionMons3: ; d4ab (3:54ab)
db $0A
db 31,GRIMER
db 33,VULPIX
db 35,GRIMER
db 32,PONYTA
db 34,MAGMAR
db 40,MUK
db 34,KOFFING
db 38,MUK
db 36,PONYTA
db 42,WEEZING
db $00
MansionMonsB1: ; d4c1 (3:54c1)
db $0A
db 33,GRIMER
db 31,GRIMER
db 35,VULPIX
db 32,PONYTA
db 31,GRIMER
db 40,MUK
db 34,PONYTA
db 35,KOFFING
db 38,MAGMAR
db 42,WEEZING
db $00
Route21Mons: ; d4d7 (3:54d7)
db $19
db 21,RATTATA
db 23,PIDGEY
db 30,RATICATE
db 23,RATTATA
db 21,PIDGEY
db 30,PIDGEOTTO
db 32,PIDGEOTTO
db 28,TANGELA
db 30,TANGELA
db 32,TANGELA
db $05
db 5,TENTACOOL
db 10,TENTACOOL
db 15,TENTACOOL
db 5,TENTACOOL
db 10,TENTACOOL
db 15,TENTACOOL
db 20,TENTACOOL
db 30,TENTACOOL
db 35,TENTACOOL
db 40,TENTACOOL
DungeonMons1: ; d501 (3:5501)
db $0A
db 46,GOLBAT
db 46,HYPNO
db 46,MAGNETON
db 49,DODRIO
db 49,VENOMOTH
db 52,SANDSLASH
db 49,KADABRA
db 52,PARASECT
db 53,RAICHU
db 53,DITTO
db $00
DungeonMons2: ; d517 (3:5517)
db $0F
db 51,DODRIO
db 51,VENOMOTH
db 51,KADABRA
db 52,RHYDON
db 52,MAROWAK
db 52,ELECTRODE
db 56,CHANSEY
db 54,WIGGLYTUFF
db 55,DITTO
db 60,DITTO
db $00
DungeonMonsB1: ; d52d (3:552d)
db $19
db 55,RHYDON
db 55,MAROWAK
db 55,ELECTRODE
db 64,CHANSEY
db 64,PARASECT
db 64,RAICHU
db 57,SANDSLASH
db 65,DITTO
db 63,DITTO
db 67,DITTO
db $00
PowerPlantMons: ; d543 (3:5543)
db $0A
db 21,VOLTORB
db 21,MAGNEMITE
db 20,PIKACHU
db 24,PIKACHU
db 23,MAGNEMITE
db 23,VOLTORB
db 32,MAGNETON
db 35,MAGNETON
db 33,RAICHU
db 36,RAICHU
db $00
Route23Mons: ; d559 (3:5559)
db $0A
db 26,SANDSHREW
db 33,DITTO
db 26,SPEAROW
db 38,FEAROW
db 38,DITTO
db 38,FEAROW
db 41,SANDSLASH
db 43,DITTO
db 41,FEAROW
db 43,FEAROW
db $00
PlateauMons2: ; d56f (3:556f)
db $0A
db 22,MACHOP
db 24,GEODUDE
db 26,ZUBAT
db 36,ONIX
db 39,ONIX
db 42,ONIX
db 41,MACHOKE
db 40,GOLBAT
db 40,MAROWAK
db 43,GRAVELER
db $00
PlateauMons3: ; d585 (3:5585)
db $0F
db 24,MACHOP
db 26,GEODUDE
db 22,ZUBAT
db 42,ONIX
db 40,VENOMOTH
db 45,ONIX
db 43,GRAVELER
db 41,GOLBAT
db 42,MACHOKE
db 45,MACHOKE
db $00
PlateauMons1: ; d59b (3:559b)
db $0F
db 24,MACHOP
db 26,GEODUDE
db 22,ZUBAT
db 36,ONIX
db 39,ONIX
db 42,ONIX
db 41,GRAVELER
db 41,GOLBAT
db 42,MACHOKE
db 43,MAROWAK
db $00
CaveMons: ; d5b1 (3:55b1)
db $14
db 18,DIGLETT
db 19,DIGLETT
db 17,DIGLETT
db 20,DIGLETT
db 16,DIGLETT
db 15,DIGLETT
db 21,DIGLETT
db 22,DIGLETT
db 29,DUGTRIO
db 31,DUGTRIO
db $00
ENDC
IF _JAPAN && _BLUE
NoMons: ; d0dd (3:50dd)
db $00
db $00
Route1Mons: ; d0df (3:50df)
db $19
db 3,PIDGEY
db 3,RATTATA
db 3,RATTATA
db 2,RATTATA
db 2,PIDGEY
db 3,PIDGEY
db 3,PIDGEY
db 4,RATTATA
db 4,PIDGEY
db 5,PIDGEY
db $00
Route2Mons: ; d0f5 (3:50f5)
db $19
db 3,RATTATA
db 3,PIDGEY
db 4,PIDGEY
db 4,RATTATA
db 5,PIDGEY
db 3,CATERPIE
db 2,RATTATA
db 5,RATTATA
db 4,CATERPIE
db 5,CATERPIE
db $00
Route22Mons: ; d10b (3:510b)
db $19
db 3,RATTATA
db 3,NIDORAN_M
db 4,RATTATA
db 4,NIDORAN_M
db 2,RATTATA
db 2,NIDORAN_M
db 3,SPEAROW
db 5,SPEAROW
db 3,NIDORAN_F
db 4,NIDORAN_F
db $00
ForestMons: ; d121 (3:5121)
db $08
db 4,CATERPIE
db 5,METAPOD
db 3,CATERPIE
db 5,CATERPIE
db 4,METAPOD
db 6,METAPOD
db 4,KAKUNA
db 3,WEEDLE
db 3,PIKACHU
db 5,PIKACHU
db $00
Route3Mons: ; d137 (3:5137)
db $14
db 6,PIDGEY
db 5,SPEAROW
db 7,PIDGEY
db 6,SPEAROW
db 7,SPEAROW
db 8,PIDGEY
db 8,SPEAROW
db 3,JIGGLYPUFF
db 5,JIGGLYPUFF
db 7,JIGGLYPUFF
db $00
MoonMons1: ; d14d (3:514d)
db $0A
db 8,ZUBAT
db 7,ZUBAT
db 9,ZUBAT
db 8,GEODUDE
db 6,ZUBAT
db 10,ZUBAT
db 10,GEODUDE
db 8,PARAS
db 11,ZUBAT
db 8,CLEFAIRY
db $00
MoonMonsB1: ; d163 (3:5163)
db $0A
db 8,ZUBAT
db 7,ZUBAT
db 7,GEODUDE
db 8,GEODUDE
db 9,ZUBAT
db 10,PARAS
db 10,ZUBAT
db 11,ZUBAT
db 9,CLEFAIRY
db 9,GEODUDE
db $00
MoonMonsB2: ; d179 (3:5179)
db $0A
db 9,ZUBAT
db 9,GEODUDE
db 10,ZUBAT
db 10,GEODUDE
db 11,ZUBAT
db 10,PARAS
db 12,PARAS
db 10,CLEFAIRY
db 12,ZUBAT
db 12,CLEFAIRY
db $00
Route4Mons: ; d18f (3:518f)
db $14
db 10,RATTATA
db 10,SPEAROW
db 8,RATTATA
db 6,SANDSHREW
db 8,SPEAROW
db 10,SANDSHREW
db 12,RATTATA
db 12,SPEAROW
db 8,SANDSHREW
db 12,SANDSHREW
db $00
Route24Mons: ; d1a5 (3:51a5)
db $19
db 7,CATERPIE
db 8,METAPOD
db 12,PIDGEY
db 12,ODDISH
db 13,ODDISH
db 10,ABRA
db 14,ODDISH
db 13,PIDGEY
db 8,ABRA
db 12,ABRA
db $00
Route25Mons: ; d1bb (3:51bb)
db $0F
db 8,CATERPIE
db 9,METAPOD
db 13,PIDGEY
db 12,ODDISH
db 13,ODDISH
db 12,ABRA
db 14,ODDISH
db 10,ABRA
db 7,KAKUNA
db 8,WEEDLE
db $00
Route9Mons: ; d1d1 (3:51d1)
db $0F
db 16,RATTATA
db 16,SPEAROW
db 14,RATTATA
db 11,SANDSHREW
db 13,SPEAROW
db 15,SANDSHREW
db 17,RATTATA
db 17,SPEAROW
db 13,SANDSHREW
db 17,SANDSHREW
db $00
Route5Mons: ; d1e7 (3:51e7)
db $0F
db 13,ODDISH
db 13,PIDGEY
db 15,PIDGEY
db 10,MEOWTH
db 12,MEOWTH
db 15,ODDISH
db 16,ODDISH
db 16,PIDGEY
db 14,MEOWTH
db 16,MEOWTH
db $00
Route6Mons: ; d1fd (3:51fd)
db $0F
db 13,ODDISH
db 13,PIDGEY
db 15,PIDGEY
db 10,MEOWTH
db 12,MEOWTH
db 15,ODDISH
db 16,ODDISH
db 16,PIDGEY
db 14,MEOWTH
db 16,MEOWTH
db $00
Route11Mons: ; d213 (3:5213)
db $0F
db 14,SANDSHREW
db 15,SPEAROW
db 12,SANDSHREW
db 9,DROWZEE
db 13,SPEAROW
db 13,DROWZEE
db 15,SANDSHREW
db 17,SPEAROW
db 11,DROWZEE
db 15,DROWZEE
db $00
TunnelMonsB1: ; d229 (3:5229)
db $0F
db 16,ZUBAT
db 17,ZUBAT
db 17,GEODUDE
db 15,MACHOP
db 16,GEODUDE
db 18,DITTO
db 15,ZUBAT
db 17,MACHOP
db 13,ONIX
db 15,ONIX
db $00
TunnelMonsB2: ; d23f (3:523f)
db $0F
db 16,ZUBAT
db 17,ZUBAT
db 17,GEODUDE
db 15,MACHOP
db 16,GEODUDE
db 18,DITTO
db 17,MACHOP
db 17,ONIX
db 13,ONIX
db 18,GEODUDE
db $00
Route10Mons: ; d255 (3:5255)
db $0F
db 16,VOLTORB
db 16,SPEAROW
db 14,VOLTORB
db 11,SANDSHREW
db 13,SPEAROW
db 15,SANDSHREW
db 17,VOLTORB
db 17,SPEAROW
db 13,SANDSHREW
db 17,SANDSHREW
db $00
Route12Mons: ; d26b (3:526b)
db $0F
db 24,ODDISH
db 25,PIDGEY
db 23,PIDGEY
db 24,VENONAT
db 22,ODDISH
db 26,VENONAT
db 26,ODDISH
db 27,PIDGEY
db 28,GLOOM
db 30,GLOOM
db $00
Route8Mons: ; d281 (3:5281)
db $0F
db 18,PIDGEY
db 18,MEOWTH
db 17,SANDSHREW
db 16,GROWLITHE
db 20,PIDGEY
db 20,MEOWTH
db 19,SANDSHREW
db 17,GROWLITHE
db 15,GROWLITHE
db 18,GROWLITHE
db $00
Route7Mons: ; d297 (3:5297)
db $0F
db 19,PIDGEY
db 19,ODDISH
db 17,MEOWTH
db 22,ODDISH
db 22,PIDGEY
db 18,MEOWTH
db 18,GROWLITHE
db 20,GROWLITHE
db 19,MEOWTH
db 20,MEOWTH
db $00
TowerMons1: ; d2ad (3:52ad)
db $00
db $00
TowerMons2: ; d2af (3:52af)
db $00
db $00
TowerMons3: ; d2b1 (3:52b1)
db $0A
db 20,GASTLY
db 21,GASTLY
db 22,GASTLY
db 23,GASTLY
db 19,GASTLY
db 18,GASTLY
db 24,GASTLY
db 20,CUBONE
db 22,CUBONE
db 25,HAUNTER
db $00
TowerMons4: ; d2c7 (3:52c7)
db $0A
db 20,GASTLY
db 21,GASTLY
db 22,GASTLY
db 23,GASTLY
db 19,GASTLY
db 18,GASTLY
db 25,HAUNTER
db 20,CUBONE
db 22,CUBONE
db 24,GASTLY
db $00
TowerMons5: ; d2dd (3:52dd)
db $0A
db 20,GASTLY
db 21,GASTLY
db 22,GASTLY
db 23,GASTLY
db 19,GASTLY
db 18,GASTLY
db 25,HAUNTER
db 20,CUBONE
db 22,CUBONE
db 24,GASTLY
db $00
TowerMons6: ; d2f3 (3:52f3)
db $0F
db 21,GASTLY
db 22,GASTLY
db 23,GASTLY
db 24,GASTLY
db 20,GASTLY
db 19,GASTLY
db 26,HAUNTER
db 22,CUBONE
db 24,CUBONE
db 28,HAUNTER
db $00
TowerMons7: ; d309 (3:5309)
db $0F
db 21,GASTLY
db 22,GASTLY
db 23,GASTLY
db 24,GASTLY
db 20,GASTLY
db 28,HAUNTER
db 22,CUBONE
db 24,CUBONE
db 28,HAUNTER
db 30,HAUNTER
db $00
Route13Mons: ; d31f (3:531f)
db $14
db 24,ODDISH
db 25,PIDGEY
db 27,PIDGEY
db 24,VENONAT
db 22,ODDISH
db 26,VENONAT
db 26,ODDISH
db 25,DITTO
db 28,GLOOM
db 30,GLOOM
db $00
Route14Mons: ; d335 (3:5335)
db $0F
db 24,ODDISH
db 26,PIDGEY
db 23,DITTO
db 24,VENONAT
db 22,ODDISH
db 26,VENONAT
db 26,ODDISH
db 30,GLOOM
db 28,PIDGEOTTO
db 30,PIDGEOTTO
db $00
Route15Mons: ; d34b (3:534b)
db $0F
db 24,ODDISH
db 26,DITTO
db 23,PIDGEY
db 26,VENONAT
db 22,ODDISH
db 28,VENONAT
db 26,ODDISH
db 30,GLOOM
db 28,PIDGEOTTO
db 30,PIDGEOTTO
db $00
Route16Mons: ; d361 (3:5361)
db $19
db 20,SPEAROW
db 22,SPEAROW
db 18,RATTATA
db 20,DODUO
db 20,RATTATA
db 18,DODUO
db 22,DODUO
db 22,RATTATA
db 23,RATICATE
db 25,RATICATE
db $00
Route17Mons: ; d377 (3:5377)
db $19
db 20,SPEAROW
db 22,SPEAROW
db 25,RATICATE
db 24,DODUO
db 27,RATICATE
db 26,DODUO
db 28,DODUO
db 29,RATICATE
db 25,FEAROW
db 27,FEAROW
db $00
Route18Mons: ; d38d (3:538d)
db $19
db 20,SPEAROW
db 22,SPEAROW
db 25,RATICATE
db 24,DODUO
db 25,FEAROW
db 26,DODUO
db 28,DODUO
db 29,RATICATE
db 27,FEAROW
db 29,FEAROW
db $00
ZoneMonsCenter: ; d3a3 (3:53a3)
db $1E
db 22,NIDORAN_M
db 25,RHYHORN
db 22,VENONAT
db 24,EXEGGCUTE
db 31,NIDORINO
db 25,EXEGGCUTE
db 31,NIDORINA
db 30,PARASECT
db 23,SCYTHER
db 23,CHANSEY
db $00
ZoneMons1: ; d3b9 (3:53b9)
db $1E
db 24,NIDORAN_M
db 26,DODUO
db 22,PARAS
db 25,EXEGGCUTE
db 33,NIDORINO
db 23,EXEGGCUTE
db 24,NIDORAN_F
db 25,PARASECT
db 25,LICKITUNG
db 28,SCYTHER
db $00
ZoneMons2: ; d3cf (3:53cf)
db $1E
db 22,NIDORAN_M
db 26,RHYHORN
db 23,PARAS
db 25,EXEGGCUTE
db 30,NIDORINO
db 27,EXEGGCUTE
db 30,NIDORINA
db 32,VENOMOTH
db 26,CHANSEY
db 28,PINSIR
db $00
ZoneMons3: ; d3e5 (3:53e5)
db $1E
db 25,NIDORAN_M
db 26,DODUO
db 23,VENONAT
db 24,EXEGGCUTE
db 33,NIDORINO
db 26,EXEGGCUTE
db 25,NIDORAN_F
db 31,VENOMOTH
db 26,PINSIR
db 28,LICKITUNG
db $00
WaterMons: ; d3fb (3:53fb)
db $00
db $05
db 5,TENTACOOL
db 10,TENTACOOL
db 15,TENTACOOL
db 5,TENTACOOL
db 10,TENTACOOL
db 15,TENTACOOL
db 20,TENTACOOL
db 30,TENTACOOL
db 35,TENTACOOL
db 40,TENTACOOL
WaterMons: ; d3fb (3:53fb)
db $00
db $05
db 5,TENTACOOL
db 10,TENTACOOL
db 15,TENTACOOL
db 5,TENTACOOL
db 10,TENTACOOL
db 15,TENTACOOL
db 20,TENTACOOL
db 30,TENTACOOL
db 35,TENTACOOL
db 40,TENTACOOL
IslandMons1: ; d411 (3:5411)
db $0F
db 30,SEEL
db 30,HORSEA
db 30,STARYU
db 30,KRABBY
db 28,KRABBY
db 21,ZUBAT
db 29,GOLBAT
db 28,SLOWPOKE
db 28,STARYU
db 38,SLOWBRO
db $00
IslandMonsB1: ; d427 (3:5427)
db $0A
db 30,SHELLDER
db 30,KRABBY
db 32,STARYU
db 32,KRABBY
db 28,HORSEA
db 30,SEEL
db 30,HORSEA
db 28,SEEL
db 38,DEWGONG
db 37,KINGLER
db $00
IslandMonsB2: ; d43d (3:543d)
db $0A
db 30,SEEL
db 30,HORSEA
db 32,SEEL
db 32,HORSEA
db 28,KRABBY
db 30,SHELLDER
db 30,KRABBY
db 28,STARYU
db 30,GOLBAT
db 37,JYNX
db $00
IslandMonsB3: ; d453 (3:5453)
db $0A
db 31,HORSEA
db 31,SEEL
db 33,HORSEA
db 33,SEEL
db 29,KRABBY
db 31,STARYU
db 31,KRABBY
db 29,STARYU
db 39,KINGLER
db 37,DEWGONG
db $00
IslandMonsB4: ; d469 (3:5469)
db $0A
db 31,KRABBY
db 31,STARYU
db 33,KRABBY
db 33,STARYU
db 29,HORSEA
db 31,SEEL
db 31,HORSEA
db 29,SEEL
db 39,JYNX
db 32,GOLBAT
db $00
MansionMons1: ; d47f (3:547f)
db $0A
db 32,GRIMER
db 30,GRIMER
db 34,PONYTA
db 30,PONYTA
db 34,GROWLITHE
db 32,PONYTA
db 30,KOFFING
db 28,PONYTA
db 37,MUK
db 39,WEEZING
db $00
MansionMons2: ; d495 (3:5495)
db $0A
db 32,GROWLITHE
db 34,GRIMER
db 34,GRIMER
db 30,PONYTA
db 30,GRIMER
db 32,PONYTA
db 30,KOFFING
db 28,PONYTA
db 39,MUK
db 37,WEEZING
db $00
MansionMons3: ; d4ab (3:54ab)
db $0A
db 31,GRIMER
db 33,GROWLITHE
db 35,GRIMER
db 32,PONYTA
db 34,PONYTA
db 40,MUK
db 34,KOFFING
db 38,MUK
db 36,PONYTA
db 42,WEEZING
db $00
MansionMonsB1: ; d4c1 (3:54c1)
db $0A
db 33,GRIMER
db 31,GRIMER
db 35,GROWLITHE
db 32,PONYTA
db 31,GRIMER
db 40,MUK
db 34,PONYTA
db 35,KOFFING
db 38,MUK
db 42,WEEZING
db $00
Route21Mons: ; d4d7 (3:54d7)
db $19
db 21,RATTATA
db 23,PIDGEY
db 30,RATICATE
db 23,RATTATA
db 21,PIDGEY
db 30,PIDGEOTTO
db 32,PIDGEOTTO
db 28,TANGELA
db 30,TANGELA
db 32,TANGELA
db $05
db 5,TENTACOOL
db 10,TENTACOOL
db 15,TENTACOOL
db 5,TENTACOOL
db 10,TENTACOOL
db 15,TENTACOOL
db 20,TENTACOOL
db 30,TENTACOOL
db 35,TENTACOOL
db 40,TENTACOOL
DungeonMons1: ; d501 (3:5501)
db $0A
db 46,GOLBAT
db 46,HYPNO
db 46,MAGNETON
db 49,RAPIDASH
db 49,VENOMOTH
db 52,SANDSLASH
db 49,KADABRA
db 52,PARASECT
db 53,RAICHU
db 53,DITTO
db $00
DungeonMons2: ; d517 (3:5517)
db $0F
db 51,DODRIO
db 51,VENOMOTH
db 51,KADABRA
db 52,RHYDON
db 52,RATICATE
db 52,ELECTRODE
db 56,CHANSEY
db 54,WIGGLYTUFF
db 55,DITTO
db 60,DITTO
db $00
DungeonMonsB1: ; d52d (3:552d)
db $19
db 55,RHYDON
db 55,MAROWAK
db 55,ELECTRODE
db 64,CLEFAIRY
db 64,PARASECT
db 64,RAICHU
db 57,SANDSLASH
db 65,DITTO
db 63,DITTO
db 67,DITTO
db $00
PowerPlantMons: ; d543 (3:5543)
db $0A
db 21,VOLTORB
db 21,MAGNEMITE
db 20,PIKACHU
db 24,PIKACHU
db 23,MAGNEMITE
db 23,VOLTORB
db 32,MAGNETON
db 35,MAGNETON
db 33,RAICHU
db 36,RAICHU
db $00
Route23Mons: ; d559 (3:5559)
db $0A
db 26,SANDSHREW
db 33,DITTO
db 26,SPEAROW
db 38,FEAROW
db 38,DITTO
db 38,FEAROW
db 41,SANDSLASH
db 43,DITTO
db 41,FEAROW
db 43,FEAROW
db $00
PlateauMons2: ; d56f (3:556f)
db $0A
db 22,MACHOP
db 24,GEODUDE
db 26,ZUBAT
db 36,ONIX
db 39,ONIX
db 42,ONIX
db 41,MACHOKE
db 40,GOLBAT
db 40,MAROWAK
db 43,GRAVELER
db $00
PlateauMons3: ; d585 (3:5585)
db $0F
db 24,MACHOP
db 26,GEODUDE
db 22,ZUBAT
db 42,ONIX
db 40,VENOMOTH
db 45,ONIX
db 43,GRAVELER
db 41,GOLBAT
db 42,MACHOKE
db 45,MACHOKE
db $00
PlateauMons1: ; d59b (3:559b)
db $0F
db 24,MACHOP
db 26,GEODUDE
db 22,ZUBAT
db 36,ONIX
db 39,ONIX
db 42,ONIX
db 41,GRAVELER
db 41,GOLBAT
db 42,MACHOKE
db 43,MAROWAK
db $00
CaveMons: ; d5b1 (3:55b1)
db $14
db 18,DIGLETT
db 19,DIGLETT
db 17,DIGLETT
db 20,DIGLETT
db 16,DIGLETT
db 15,DIGLETT
db 21,DIGLETT
db 22,DIGLETT
db 29,DUGTRIO
db 31,DUGTRIO
db $00
ENDC
IF _YELLOW
NoMons: ; d0dd (3:50dd)
db $00
db $00
Route1Mons: ; d0df (3:50df)
db $19
db 3,PIDGEY
db 4,PIDGEY
db 2,RATTATA
db 3,RATTATA
db 2,PIDGEY
db 3,PIDGEY
db 5,PIDGEY
db 4,RATTATA
db 6,PIDGEY
db 7,PIDGEY
db $00
Route2Mons: ; d0f5 (3:50f5)
db $19
db 3,RATTATA
db 3,PIDGEY
db 4,RATTATA
db 4,NIDORAN_M
db 4,NIDORAN_F
db 5,PIDGEY
db 6,NIDORAN_M
db 6,NIDORAN_F
db 7,PIDGEY
db 7,PIDGEY
db $00
Route22Mons: ; d10b (3:510b)
db $19
db 2,NIDORAN_M
db 2,NIDORAN_F
db 3,MANKEY
db 3,RATTATA
db 4,NIDORAN_M
db 4,NIDORAN_F
db 5,MANKEY
db 2,SPEAROW
db 4,SPEAROW
db 6,SPEAROW
db $00
ForestMons: ; d121 (3:5121)
db $19
db 3,CATERPIE
db 4,METAPOD
db 4,CATERPIE
db 5,CATERPIE
db 4,PIDGEY
db 6,PIDGEY
db 6,CATERPIE
db 6,METAPOD
db 8,PIDGEY
db 9,PIDGEOTTO
db $00
Route3Mons: ; d137 (3:5137)
db $14
db 8,SPEAROW
db 9,SPEAROW
db 9,MANKEY
db 10,SPEAROW
db 8,SANDSHREW
db 10,RATTATA
db 10,SANDSHREW
db 12,RATTATA
db 11,SPEAROW
db 12,SPEAROW
db $00
MoonMons1: ; d14d (3:514d)
db $0A
db 8,ZUBAT
db 9,ZUBAT
db 10,GEODUDE
db 6,ZUBAT
db 7,ZUBAT
db 10,ZUBAT
db 10,GEODUDE
db 11,ZUBAT
db 12,SANDSHREW
db 11,CLEFAIRY
db $00
MoonMonsB1: ; d163 (3:5163)
db $0A
db 8,ZUBAT
db 9,ZUBAT
db 10,ZUBAT
db 10,GEODUDE
db 11,GEODUDE
db 11,ZUBAT
db 9,PARAS
db 11,PARAS
db 10,CLEFAIRY
db 12,CLEFAIRY
db $00
MoonMonsB2: ; d179 (3:5179)
db $0A
db 10,ZUBAT
db 11,GEODUDE
db 13,PARAS
db 11,ZUBAT
db 11,ZUBAT
db 12,ZUBAT
db 13,ZUBAT
db 9,CLEFAIRY
db 11,CLEFAIRY
db 13,CLEFAIRY
db $00
Route4Mons: ; d18f (3:518f)
db $14
db 8,SPEAROW
db 9,SPEAROW
db 9,MANKEY
db 10,SPEAROW
db 8,SANDSHREW
db 10,RATTATA
db 10,SANDSHREW
db 12,RATTATA
db 11,SPEAROW
db 12,SPEAROW
db $00
Route24Mons: ; d1a5 (3:51a5)
db $19
db 12,ODDISH
db 12,BELLSPROUT
db 13,PIDGEY
db 14,ODDISH
db 14,BELLSPROUT
db 15,PIDGEY
db 13,VENONAT
db 16,VENONAT
db 17,PIDGEY
db 17,PIDGEOTTO
db $00
Route25Mons: ; d1bb (3:51bb)
db $0F
db 12,ODDISH
db 12,BELLSPROUT
db 13,PIDGEY
db 14,ODDISH
db 14,BELLSPROUT
db 15,PIDGEY
db 13,VENONAT
db 16,VENONAT
db 17,PIDGEY
db 17,PIDGEOTTO
db $00
Route9Mons: ; d1d1 (3:51d1)
db $0F
db 16,NIDORAN_M
db 16,NIDORAN_F
db 18,RATTATA
db 18,NIDORAN_M
db 18,NIDORAN_F
db 17,SPEAROW
db 18,NIDORINO
db 18,NIDORINA
db 20,RATICATE
db 19,FEAROW
db $00
Route5Mons: ; d1e7 (3:51e7)
db $0F
db 15,PIDGEY
db 14,RATTATA
db 7,ABRA
db 16,PIDGEY
db 16,RATTATA
db 17,PIDGEY
db 17,PIDGEOTTO
db 3,JIGGLYPUFF
db 5,JIGGLYPUFF
db 7,JIGGLYPUFF
db $00
Route6Mons: ; d1fd (3:51fd)
db $0F
db 15,PIDGEY
db 14,RATTATA
db 7,ABRA
db 16,PIDGEY
db 16,RATTATA
db 17,PIDGEY
db 17,PIDGEOTTO
db 3,JIGGLYPUFF
db 5,JIGGLYPUFF
db 7,JIGGLYPUFF
db $03
db 15,PSYDUCK
db 15,PSYDUCK
db 15,PSYDUCK
db 15,PSYDUCK
db 15,PSYDUCK
db 15,PSYDUCK
db 15,PSYDUCK
db 15,PSYDUCK
db 15,GOLDUCK
db 20,GOLDUCK
Route11Mons: ; d213 (3:5213)
db $0F
db 16,PIDGEY
db 15,RATTATA
db 18,PIDGEY
db 15,DROWZEE
db 17,RATTATA
db 17,DROWZEE
db 18,PIDGEOTTO
db 20,PIDGEOTTO
db 19,DROWZEE
db 17,RATICATE
db $00
TunnelMonsB1: ; d229 (3:5229)
db $0F
db 15,ZUBAT
db 16,GEODUDE
db 17,ZUBAT
db 19,ZUBAT
db 18,GEODUDE
db 20,GEODUDE
db 21,ZUBAT
db 17,MACHOP
db 19,MACHOP
db 21,MACHOP
db $00
TunnelMonsB2: ; d23f (3:523f)
db $0F
db 20,ZUBAT
db 17,GEODUDE
db 18,MACHOP
db 21,ZUBAT
db 22,ZUBAT
db 21,GEODUDE
db 20,MACHOP
db 14,ONIX
db 18,ONIX
db 22,ONIX
db $00
Route10Mons: ; d255 (3:5255)
db $0F
db 16,MAGNEMITE
db 18,RATTATA
db 18,MAGNEMITE
db 20,MAGNEMITE
db 17,NIDORAN_M
db 17,NIDORAN_F
db 22,MAGNEMITE
db 20,RATICATE
db 16,MACHOP
db 18,MACHOP
db $00
Route12Mons: ; d26b (3:526b)
db $0F
db 25,ODDISH
db 25,BELLSPROUT
db 28,PIDGEY
db 28,PIDGEOTTO
db 27,ODDISH
db 27,BELLSPROUT
db 29,GLOOM
db 29,WEEPINBELL
db 26,FARFETCH_D
db 31,FARFETCH_D
db $03
db 15,SLOWPOKE
db 15,SLOWPOKE
db 15,SLOWPOKE
db 15,SLOWPOKE
db 15,SLOWPOKE
db 15,SLOWPOKE
db 15,SLOWPOKE
db 15,SLOWPOKE
db 15,SLOWBRO
db 20,SLOWBRO
Route8Mons: ; d281 (3:5281)
db $0F
db 20,PIDGEY
db 22,PIDGEY
db 20,RATTATA
db 15,ABRA
db 19,ABRA
db 24,PIDGEOTTO
db 19,JIGGLYPUFF
db 24,JIGGLYPUFF
db 20,KADABRA
db 27,KADABRA
db $00
Route7Mons: ; d297 (3:5297)
db $0F
db 20,PIDGEY
db 22,PIDGEY
db 20,RATTATA
db 15,ABRA
db 19,ABRA
db 24,PIDGEOTTO
db 26,ABRA
db 19,JIGGLYPUFF
db 24,JIGGLYPUFF
db 24,JIGGLYPUFF
db $00
TowerMons1: ; d2ad (3:52ad)
db $00
db $00
TowerMons2: ; d2af (3:52af)
db $00
db $00
TowerMons3: ; d2b1 (3:52b1)
db $0A
db 20,GASTLY
db 21,GASTLY
db 22,GASTLY
db 23,GASTLY
db 24,GASTLY
db 19,GASTLY
db 18,GASTLY
db 25,GASTLY
db 20,HAUNTER
db 25,HAUNTER
db $00
TowerMons4: ; d2c7 (3:52c7)
db $0A
db 20,GASTLY
db 21,GASTLY
db 22,GASTLY
db 23,GASTLY
db 24,GASTLY
db 19,GASTLY
db 18,GASTLY
db 25,GASTLY
db 20,HAUNTER
db 25,HAUNTER
db $00
TowerMons5: ; d2dd (3:52dd)
db $0F
db 22,GASTLY
db 23,GASTLY
db 24,GASTLY
db 25,GASTLY
db 26,GASTLY
db 21,GASTLY
db 20,CUBONE
db 27,GASTLY
db 22,HAUNTER
db 27,HAUNTER
db $00
TowerMons6: ; d2f3 (3:52f3)
db $0F
db 22,GASTLY
db 23,GASTLY
db 24,GASTLY
db 25,GASTLY
db 26,GASTLY
db 21,GASTLY
db 22,CUBONE
db 27,GASTLY
db 22,HAUNTER
db 27,HAUNTER
db $00
TowerMons7: ; d309 (3:5309)
db $14
db 24,GASTLY
db 25,GASTLY
db 26,GASTLY
db 27,GASTLY
db 28,GASTLY
db 23,GASTLY
db 24,CUBONE
db 29,GASTLY
db 24,HAUNTER
db 29,HAUNTER
db $00
Route13Mons: ; d31f (3:531f)
db $0F
db 25,ODDISH
db 25,BELLSPROUT
db 28,PIDGEOTTO
db 28,PIDGEY
db 27,ODDISH
db 27,BELLSPROUT
db 29,GLOOM
db 29,WEEPINBELL
db 26,FARFETCH_D
db 31,FARFETCH_D
db $03
db 15,SLOWPOKE
db 15,SLOWPOKE
db 15,SLOWPOKE
db 15,SLOWPOKE
db 15,SLOWPOKE
db 15,SLOWPOKE
db 15,SLOWPOKE
db 15,SLOWPOKE
db 15,SLOWBRO
db 20,SLOWBRO
Route14Mons: ; d335 (3:5335)
db $0F
db 26,ODDISH
db 26,BELLSPROUT
db 24,VENONAT
db 30,PIDGEOTTO
db 28,ODDISH
db 28,BELLSPROUT
db 30,GLOOM
db 30,WEEPINBELL
db 27,VENONAT
db 30,VENOMOTH
db $00
Route15Mons: ; d34b (3:534b)
db $0F
db 26,ODDISH
db 26,BELLSPROUT
db 24,VENONAT
db 32,PIDGEOTTO
db 28,ODDISH
db 28,BELLSPROUT
db 30,GLOOM
db 30,WEEPINBELL
db 27,VENONAT
db 30,VENOMOTH
db $00
Route16Mons: ; d361 (3:5361)
db $19
db 22,SPEAROW
db 22,DODUO
db 23,RATTATA
db 24,DODUO
db 24,RATTATA
db 26,DODUO
db 23,SPEAROW
db 24,FEAROW
db 25,RATICATE
db 26,RATICATE
db $00
Route17Mons: ; d377 (3:5377)
db $19
db 26,DODUO
db 27,FEAROW
db 27,DODUO
db 28,DODUO
db 28,PONYTA
db 30,PONYTA
db 29,FEAROW
db 28,DODUO
db 32,PONYTA
db 29,DODRIO
db $00
Route18Mons: ; d38d (3:538d)
db $19
db 22,SPEAROW
db 22,DODUO
db 23,RATTATA
db 24,DODUO
db 24,RATTATA
db 26,DODUO
db 23,SPEAROW
db 24,FEAROW
db 25,RATICATE
db 26,RATICATE
db $00
ZoneMonsCenter: ; d3a3 (3:53a3)
db $1E
db 14,NIDORAN_M
db 36,NIDORAN_F
db 24,EXEGGCUTE
db 20,RHYHORN
db 23,NIDORINO
db 27,PARASECT
db 27,PARAS
db 32,PARASECT
db 22,TANGELA
db 7,CHANSEY
db $00
ZoneMons1: ; d3b9 (3:53b9)
db $1E
db 21,NIDORAN_M
db 29,NIDORAN_F
db 22,EXEGGCUTE
db 21,TAUROS
db 32,NIDORINA
db 19,CUBONE
db 26,EXEGGCUTE
db 24,MAROWAK
db 21,CHANSEY
db 15,SCYTHER
db $00
ZoneMons2: ; d3cf (3:53cf)
db $1E
db 36,NIDORAN_M
db 14,NIDORAN_F
db 20,EXEGGCUTE
db 25,RHYHORN
db 23,NIDORINA
db 28,KANGASKHAN
db 16,CUBONE
db 33,KANGASKHAN
db 25,SCYTHER
db 15,PINSIR
db $00
ZoneMons3: ; d3e5 (3:53e5)
db $1E
db 29,NIDORAN_M
db 21,NIDORAN_F
db 22,EXEGGCUTE
db 21,TAUROS
db 32,NIDORINO
db 19,CUBONE
db 26,EXEGGCUTE
db 24,MAROWAK
db 25,PINSIR
db 27,TANGELA
db $00
WaterMons: ; d3fb (3:53fb)
db $00
db $05
db 5,TENTACOOL
db 10,TENTACOOL
db 15,TENTACOOL
db 5,TENTACOOL
db 10,TENTACOOL
db 15,TENTACOOL
db 20,TENTACOOL
db 30,TENTACOOL
db 35,TENTACOOL
db 40,TENTACOOL
WaterMons: ; d3fb (3:53fb)
db $00
db $05
db 5,TENTACOOL
db 10,TENTACOOL
db 15,TENTACOOL
db 5,TENTACOOL
db 10,TENTACOOL
db 15,TENTACOOL
db 20,TENTACOOL
db 30,TENTACOOL
db 35,TENTACOOL
db 40,TENTACOOL
IslandMons1: ; d411 (3:5411)
db $0F
db 18,ZUBAT
db 25,KRABBY
db 27,KRABBY
db 27,ZUBAT
db 36,ZUBAT
db 28,SLOWPOKE
db 30,SLOWPOKE
db 9,ZUBAT
db 27,GOLBAT
db 36,GOLBAT
db $00
IslandMonsB1: ; d427 (3:5427)
db $0A
db 27,ZUBAT
db 26,KRABBY
db 36,ZUBAT
db 28,KRABBY
db 27,GOLBAT
db 29,SLOWPOKE
db 18,ZUBAT
db 28,KINGLER
db 22,SEEL
db 26,SEEL
db $00
IslandMonsB2: ; d43d (3:543d)
db $0A
db 27,ZUBAT
db 27,KRABBY
db 36,ZUBAT
db 27,GOLBAT
db 28,KINGLER
db 24,SEEL
db 29,KRABBY
db 36,GOLBAT
db 31,SLOWPOKE
db 31,SLOWBRO
db $00
IslandMonsB3: ; d453 (3:5453)
db $0A
db 27,GOLBAT
db 36,ZUBAT
db 29,KRABBY
db 27,ZUBAT
db 30,KINGLER
db 26,SEEL
db 31,KRABBY
db 30,SEEL
db 28,DEWGONG
db 32,DEWGONG
db $05
db 25,TENTACOOL
db 30,TENTACOOL
db 20,TENTACOOL
db 30,STARYU
db 35,TENTACOOL
db 30,STARYU
db 40,TENTACOOL
db 30,STARYU
db 30,STARYU
db 30,STARYU
IslandMonsB4: ; d469 (3:5469)
db $0A
db 36,GOLBAT
db 36,ZUBAT
db 30,KRABBY
db 32,KINGLER
db 28,SEEL
db 32,SEEL
db 27,GOLBAT
db 45,ZUBAT
db 30,DEWGONG
db 34,DEWGONG
db $05
db 25,TENTACOOL
db 30,TENTACOOL
db 20,TENTACOOL
db 30,STARYU
db 35,TENTACOOL
db 30,STARYU
db 40,TENTACOOL
db 30,STARYU
db 30,STARYU
db 30,STARYU
MansionMons1: ; d47f (3:547f)
db $0A
db 34,RATTATA
db 34,RATICATE
db 23,GRIMER
db 26,GROWLITHE
db 37,RATTATA
db 37,RATICATE
db 30,GROWLITHE
db 26,GRIMER
db 34,GROWLITHE
db 38,GROWLITHE
db $00
MansionMons2: ; d495 (3:5495)
db $0A
db 37,RATTATA
db 37,RATICATE
db 26,GRIMER
db 29,GRIMER
db 40,RATTATA
db 40,RATICATE
db 32,GRIMER
db 35,GRIMER
db 35,MUK
db 38,MUK
db $00
MansionMons3: ; d4ab (3:54ab)
db $0A
db 40,RATTATA
db 40,RATICATE
db 32,GRIMER
db 35,GRIMER
db 43,RATTATA
db 43,RATICATE
db 38,GRIMER
db 38,GRIMER
db 38,MUK
db 41,MUK
db $00
MansionMonsB1: ; d4c1 (3:54c1)
db $0A
db 35,GRIMER
db 38,GRIMER
db 37,RATICATE
db 40,RATICATE
db 41,MUK
db 43,RATICATE
db 24,DITTO
db 46,RATICATE
db 18,DITTO
db 12,DITTO
db $00
Route21Mons: ; d4d7 (3:54d7)
db $19
db 15,PIDGEY
db 13,RATTATA
db 13,PIDGEY
db 11,PIDGEY
db 17,PIDGEY
db 15,RATTATA
db 15,RATICATE
db 17,PIDGEOTTO
db 19,PIDGEOTTO
db 15,PIDGEOTTO
db $05
db 5,TENTACOOL
db 10,TENTACOOL
db 15,TENTACOOL
db 5,TENTACOOL
db 10,TENTACOOL
db 15,TENTACOOL
db 20,TENTACOOL
db 30,TENTACOOL
db 35,TENTACOOL
db 40,TENTACOOL
DungeonMons1: ; d501 (3:5501)
db $0A
db 50,GOLBAT
db 55,GOLBAT
db 45,GRAVELER
db 55,GLOOM
db 55,WEEPINBELL
db 52,SANDSLASH
db 54,VENOMOTH
db 54,PARASECT
db 55,DITTO
db 60,DITTO
db $00
DungeonMons2: ; d517 (3:5517)
db $0F
db 52,GOLBAT
db 57,GOLBAT
db 50,GRAVELER
db 56,SANDSLASH
db 50,RHYHORN
db 60,DITTO
db 58,GLOOM
db 58,WEEPINBELL
db 60,RHYDON
db 58,RHYDON
db $00
DungeonMonsB1: ; d52d (3:552d)
db $19
db 54,GOLBAT
db 59,GOLBAT
db 55,GRAVELER
db 52,RHYHORN
db 62,RHYDON
db 60,DITTO
db 56,CHANSEY
db 65,DITTO
db 55,LICKITUNG
db 50,LICKITUNG
db $00
PowerPlantMons: ; d543 (3:5543)
db $0A
db 30,MAGNEMITE
db 35,MAGNEMITE
db 33,MAGNETON
db 33,VOLTORB
db 37,VOLTORB
db 33,GRIMER
db 37,GRIMER
db 38,MAGNETON
db 33,MUK
db 37,MUK
db $00
Route23Mons: ; d559 (3:5559)
db $0A
db 41,NIDORINO
db 41,NIDORINA
db 36,MANKEY
db 44,NIDORINO
db 44,NIDORINA
db 40,FEAROW
db 41,MANKEY
db 45,FEAROW
db 41,PRIMEAPE
db 46,PRIMEAPE
db $00
PlateauMons2: ; d56f (3:556f)
db $0A
db 31,GEODUDE
db 36,GEODUDE
db 41,GEODUDE
db 44,ZUBAT
db 39,GOLBAT
db 44,GRAVELER
db 45,ONIX
db 47,ONIX
db 39,MACHOKE
db 42,MACHOKE
db $00
PlateauMons3: ; d585 (3:5585)
db $0F
db 36,GEODUDE
db 44,GOLBAT
db 41,GEODUDE
db 49,ONIX
db 46,GEODUDE
db 41,GRAVELER
db 42,MACHOKE
db 45,MACHOKE
db 47,GRAVELER
db 47,GRAVELER
db $00
PlateauMons1: ; d59b (3:559b)
db $0F
db 26,GEODUDE
db 31,GEODUDE
db 36,GEODUDE
db 39,ZUBAT
db 44,ZUBAT
db 41,GEODUDE
db 43,ONIX
db 45,ONIX
db 41,GRAVELER
db 47,GRAVELER
db $00
CaveMons: ; d5b1 (3:55b1)
db $14
db 18,DIGLETT
db 19,DIGLETT
db 17,DIGLETT
db 20,DIGLETT
db 16,DIGLETT
db 15,DIGLETT
db 21,DIGLETT
db 22,DIGLETT
db 29,DUGTRIO
db 31,DUGTRIO
db $00
ENDC
UseItem_: ; d5c7 (3:55c7)
ld a,1
ld [$cd6a],a
ld a,[$cf91] ;contains item_ID
cp a,HM_01
jp nc,ItemUseTMHM
ld hl,ItemUsePtrTable
dec a
add a
ld c,a
ld b,0
add hl,bc
ld a,[hli]
ld h,[hl]
ld l,a
jp [hl]
ItemUsePtrTable: ; d5e1 (3:55e1)
dw ItemUseBall ; MASTER_BALL
dw ItemUseBall ; ULTRA_BALL
dw ItemUseBall ; GREAT_BALL
dw ItemUseBall ; POKE_BALL
dw ItemUseTownMap ; TOWN_MAP
dw ItemUseBicycle ; BICYCLE
dw ItemUseSurfboard ; out-of-battle Surf effect
dw ItemUseBall ; SAFARI_BALL
dw ItemUsePokedex ; POKEDEX
dw ItemUseEvoStone ; MOON_STONE
dw ItemUseMedicine ; ANTIDOTE
dw ItemUseMedicine ; BURN_HEAL
dw ItemUseMedicine ; ICE_HEAL
dw ItemUseMedicine ; AWAKENING
dw ItemUseMedicine ; PARLYZ_HEAL
dw ItemUseMedicine ; FULL_RESTORE
dw ItemUseMedicine ; MAX_POTION
dw ItemUseMedicine ; HYPER_POTION
dw ItemUseMedicine ; SUPER_POTION
dw ItemUseMedicine ; POTION
dw ItemUseBait ; BOULDERBADGE
dw ItemUseRock ; CASCADEBADGE
dw UnusableItem ; THUNDERBADGE
dw UnusableItem ; RAINBOWBADGE
dw UnusableItem ; SOULBADGE
dw UnusableItem ; MARSHBADGE
dw UnusableItem ; VOLCANOBADGE
dw UnusableItem ; EARTHBADGE
dw ItemUseEscapeRope ; ESCAPE_ROPE
dw ItemUseRepel ; REPEL
dw UnusableItem ; OLD_AMBER
dw ItemUseEvoStone ; FIRE_STONE
dw ItemUseEvoStone ; THUNDER_STONE
dw ItemUseEvoStone ; WATER_STONE
dw ItemUseVitamin ; HP_UP
dw ItemUseVitamin ; PROTEIN
dw ItemUseVitamin ; IRON
dw ItemUseVitamin ; CARBOS
dw ItemUseVitamin ; CALCIUM
dw ItemUseVitamin ; RARE_CANDY
dw UnusableItem ; DOME_FOSSIL
dw UnusableItem ; HELIX_FOSSIL
dw UnusableItem ; SECRET_KEY
dw UnusableItem
dw UnusableItem ; BIKE_VOUCHER
dw ItemUseXAccuracy ; X_ACCURACY
dw ItemUseEvoStone ; LEAF_STONE
dw ItemUseCardKey ; CARD_KEY
dw UnusableItem ; NUGGET
dw UnusableItem ; ??? PP_UP
dw ItemUsePokedoll ; POKE_DOLL
dw ItemUseMedicine ; FULL_HEAL
dw ItemUseMedicine ; REVIVE
dw ItemUseMedicine ; MAX_REVIVE
dw ItemUseGuardSpec ; GUARD_SPEC_
dw ItemUseSuperRepel ; SUPER_REPL
dw ItemUseMaxRepel ; MAX_REPEL
dw ItemUseDireHit ; DIRE_HIT
dw UnusableItem ; COIN
dw ItemUseMedicine ; FRESH_WATER
dw ItemUseMedicine ; SODA_POP
dw ItemUseMedicine ; LEMONADE
dw UnusableItem ; S_S__TICKET
dw UnusableItem ; GOLD_TEETH
dw ItemUseXStat ; X_ATTACK
dw ItemUseXStat ; X_DEFEND
dw ItemUseXStat ; X_SPEED
dw ItemUseXStat ; X_SPECIAL
dw ItemUseCoinCase ; COIN_CASE
dw ItemUseOaksParcel ; OAKS_PARCEL
dw ItemUseItemfinder ; ITEMFINDER
dw UnusableItem ; SILPH_SCOPE
dw ItemUsePokeflute ; POKE_FLUTE
dw UnusableItem ; LIFT_KEY
dw UnusableItem ; EXP__ALL
dw OldRodCode ; OLD_ROD
dw GoodRodCode ; GOOD_ROD
dw SuperRodCode ; SUPER_ROD
dw ItemUsePPUp ; PP_UP (real one)
dw ItemUsePPRestore ; ETHER
dw ItemUsePPRestore ; MAX_ETHER
dw ItemUsePPRestore ; ELIXER
dw ItemUsePPRestore ; MAX_ELIXER
ItemUseBall: ; d687 (3:5687)
ld a,[W_ISINBATTLE]
and a
jp z,ItemUseNotTime ; not in battle
dec a
jp nz,ThrowBallAtTrainerMon
ld a,[W_BATTLETYPE]
dec a
jr z,.UseBall
ld a,[W_NUMINPARTY] ;is Party full?
cp a,6
jr nz,.UseBall
ld a,[W_NUMINBOX] ;is Box full?
cp a,20
jp z,BoxFullCannotThrowBall
.UseBall ;$56a7
;ok, you can use a ball
xor a
ld [$d11c],a
ld a,[W_BATTLETYPE]
cp a,2 ;SafariBattle
jr nz,.skipSafariZoneCode
.safariZone
; remove a Safari Ball from inventory
ld hl,W_NUMSAFARIBALLS
dec [hl]
.skipSafariZoneCode ;$56b6
call GoPAL_SET_CF1C
ld a,$43
ld [$d11e],a
call LoadScreenTilesFromBuffer1 ;restore screenBuffer from Backup
ld hl,ItemUseText00
call PrintText
ld hl, Function583A
ld b, BANK(Function583A)
call Bankswitch
ld b,$10
jp z,.next12
ld a,[W_BATTLETYPE]
dec a
jr nz,.notOldManBattle
.oldManBattle
ld hl,W_GRASSRATE
ld de,W_PLAYERNAME
ld bc,11
call CopyData ; save the player's name in the Wild Monster data (part of the Cinnabar Island Missingno glitch)
jp .BallSuccess ;$578b
.notOldManBattle ;$56e9
ld a,[W_CURMAP]
cp a,POKEMONTOWER_6
jr nz,.loop
ld a,[W_ENEMYMONID]
cp a,MAROWAK
ld b,$10
jp z,.next12
; if not fighting ghost Marowak, loop until a random number in the current
; pokeball's allowed range is found
.loop ;$56fa
call GenRandom
ld b,a
ld hl,$cf91
ld a,[hl]
cp a,MASTER_BALL
jp z,.BallSuccess ;$578b
cp a,POKE_BALL
jr z,.checkForAilments
ld a,200
cp b
jr c,.loop ;get only numbers <= 200 for Great Ball
ld a,[hl]
cp a,GREAT_BALL
jr z,.checkForAilments
ld a,150 ;get only numbers <= 150 for Ultra Ball
cp b
jr c,.loop
.checkForAilments ;$571a
; pokemon can be caught more easily with any (primary) status ailment
; Frozen/Asleep pokemon are relatively even easier to catch
; for Frozen/Asleep pokemon, any random number from 0-24 ensures a catch.
; for the others, a random number from 0-11 ensures a catch.
ld a,[W_ENEMYMONSTATUS] ;status ailments
and a
jr z,.noAilments
and a,(FRZ + SLP) ;is frozen and/or asleep?
ld c,12
jr z,.notFrozenOrAsleep
ld c,25
.notFrozenOrAsleep ;$5728
ld a,b
sub c
jp c,.BallSuccess ;$578b
ld b,a
.noAilments ;$572e
push bc ;save RANDOM number
xor a
ld [H_MULTIPLICAND],a
ld hl,W_ENEMYMONMAXHP
ld a,[hli]
ld [H_MULTIPLICAND + 1],a
ld a,[hl]
ld [H_MULTIPLICAND + 2],a
ld a,255
ld [H_MULTIPLIER],a
call Multiply ; MaxHP * 255
ld a,[$cf91]
cp a,GREAT_BALL
ld a,12 ;any other BallFactor
jr nz,.next7
ld a,8
.next7 ;$574d
ld [H_DIVISOR],a
ld b,4 ; number of bytes in dividend
call Divide
ld hl,W_ENEMYMONCURHP
ld a,[hli]
ld b,a
ld a,[hl]
; explanation: we have a 16-bit value equal to [b << 8 | a].
; This number is divided by 4. The result is 8 bit (reg. a).
; Always bigger than zero.
srl b
rr a
srl b
rr a ; a = current HP / 4
and a
jr nz,.next8
inc a
.next8 ;$5766
ld [H_DIVISOR],a
ld b,4
call Divide ; ((MaxHP * 255) / BallFactor) / (CurHP / 4)
ld a,[H_QUOTIENT + 2]
and a
jr z,.next9
ld a,255
ld [H_QUOTIENT + 3],a
.next9 ;$5776
pop bc
ld a,[$d007] ;enemy: Catch Rate
cp b
jr c,.next10
ld a,[H_QUOTIENT + 2]
and a
jr nz,.BallSuccess ; if ((MaxHP * 255) / BallFactor) / (CurHP / 4) > 0x255, automatic success
call GenRandom
ld b,a
ld a,[H_QUOTIENT + 3]
cp b
jr c,.next10
.BallSuccess ;$578b
jr .BallSuccess2
.next10 ;$578d
ld a,[H_QUOTIENT + 3]
ld [$d11e],a
xor a
ld [H_MULTIPLICAND],a
ld [H_MULTIPLICAND + 1],a
ld a,[$d007] ;enemy: Catch Rate
ld [H_MULTIPLICAND + 2],a
ld a,100
ld [H_MULTIPLIER],a
call Multiply ; CatchRate * 100
ld a,[$cf91]
ld b,255
cp a,POKE_BALL
jr z,.next11
ld b,200
cp a,GREAT_BALL
jr z,.next11
ld b,150
cp a,ULTRA_BALL
jr z,.next11
.next11 ;$57b8
ld a,b
ld [H_DIVISOR],a
ld b,4
call Divide
ld a,[H_QUOTIENT + 2]
and a
ld b,$63
jr nz,.next12
ld a,[$d11e]
ld [H_MULTIPLIER],a
call Multiply
ld a,255
ld [H_DIVISOR],a
ld b,4
call Divide
ld a,[W_ENEMYMONSTATUS] ;status ailments
and a
jr z,.next13
and a,(FRZ + SLP)
ld b,5
jr z,.next14
ld b,10
.next14 ;$57e6
ld a,[H_QUOTIENT + 3]
add b
ld [H_QUOTIENT + 3],a
.next13 ;$57eb
ld a,[H_QUOTIENT + 3]
cp a,10
ld b,$20
jr c,.next12
cp a,30
ld b,$61
jr c,.next12
cp a,70
ld b,$62
jr c,.next12
ld b,$63
.next12 ;$5801
ld a,b
ld [$d11e],a
.BallSuccess2 ;$5805
ld c,20
call DelayFrames
ld a,TOSS_ANIM
ld [W_ANIMATIONID],a
xor a
ld [$fff3],a
ld [$cc5b],a
ld [$d05b],a
ld a,[$cf92]
push af
ld a,[$cf91]
push af
ld a,$08 ;probably animations
call Predef
pop af
ld [$cf91],a
pop af
ld [$cf92],a
ld a,[$d11e]
cp a,$10
ld hl,ItemUseBallText00
jp z,.printText0
cp a,$20
ld hl,ItemUseBallText01
jp z,.printText0
cp a,$61
ld hl,ItemUseBallText02
jp z,.printText0
cp a,$62
ld hl,ItemUseBallText03
jp z,.printText0
cp a,$63
ld hl,ItemUseBallText04
jp z,.printText0
ld hl,$cfe6 ;current HP
ld a,[hli]
push af
ld a,[hli]
push af ;backup currentHP...
inc hl
ld a,[hl]
push af ;...and status ailments
push hl
ld hl,$d069
bit 3,[hl]
jr z,.next15
ld a,$4c
ld [W_ENEMYMONID],a
jr .next16
.next15 ;$5871
set 3,[hl]
ld hl,$cceb
ld a,[$cff1]
ld [hli],a
ld a,[$cff2]
ld [hl],a
.next16 ;$587e
ld a,[$cf91]
push af
ld a,[W_ENEMYMONID]
ld [$cf91],a
ld a,[$cff3]
ld [$d127],a
ld hl, Func_3eb01
ld b, BANK(Func_3eb01)
call Bankswitch
pop af
ld [$cf91],a
pop hl
pop af
ld [hld],a
dec hl
pop af
ld [hld],a
pop af
ld [hl],a
ld a,[$cfe5] ;enemy
ld [$d11c],a
ld [$cf91],a
ld [$d11e],a
ld a,[W_BATTLETYPE]
dec a
jr z,.printText1
ld hl,ItemUseBallText05
call PrintText
ld a,$3a ;convert order: Internal->Dex
call Predef
ld a,[$d11e]
dec a
ld c,a
ld b,2
ld hl,$d2f7 ;Dex_own_flags (pokemon)
ld a,$10
call Predef ;check Dex flag (own already or not)
ld a,c
push af
ld a,[$d11e]
dec a
ld c,a
ld b,1
ld a,$10 ;set Dex_own_flag?
call Predef
pop af
and a
jr nz,.checkParty
ld hl,ItemUseBallText06
call PrintText
call CleanLCD_OAM
ld a,[$cfe5] ;caught mon_ID
ld [$d11e],a
ld a,$3d
call Predef
.checkParty ;$58f4
ld a,[W_NUMINPARTY]
cp a,6 ;is party full?
jr z,.sendToBox
xor a
ld [$cc49],a
call CleanLCD_OAM
call AddPokemonToParty ;add mon to Party
jr .End
.sendToBox ;$5907
call CleanLCD_OAM
call Func_e7a4
ld hl,ItemUseBallText07
ld a,[$d7f1]
bit 0,a ;already met Bill?
jr nz,.sendToBox2
ld hl,ItemUseBallText08
.sendToBox2 ;$591a
call PrintText
jr .End
.printText1 ;$591f
ld hl,ItemUseBallText05
.printText0 ;$5922
call PrintText
call CleanLCD_OAM
.End ;$5928
ld a,[W_BATTLETYPE]
and a
ret nz
ld hl,$d31d
inc a
ld [$cf96],a
jp RemoveItemFromInventory ;remove ITEM (XXX)
ItemUseBallText00: ; d937 (3:5937)
;"It dodged the thrown ball!"
;"This pokemon can't be caught"
TX_FAR _ItemUseBallText00
db "@"
ItemUseBallText01: ; d93c (3:593c)
;"You missed the pokemon!"
TX_FAR _ItemUseBallText01
db "@"
ItemUseBallText02: ; d941 (3:5941)
;"Darn! The pokemon broke free!"
TX_FAR _ItemUseBallText02
db "@"
ItemUseBallText03: ; d946 (3:5946)
;"Aww! It appeared to be caught!"
TX_FAR _ItemUseBallText03
db "@"
ItemUseBallText04: ; d94b (3:594b)
;"Shoot! It was so close too!"
TX_FAR _ItemUseBallText04
db "@"
ItemUseBallText05: ; d950 (3:5950)
;"All right! {MonName} was caught!"
;play sound
TX_FAR _ItemUseBallText05
db $12,$06
db "@"
ItemUseBallText07: ; d957 (3:5957)
;"X was transferred to Bill's PC"
TX_FAR _ItemUseBallText07
db "@"
ItemUseBallText08: ; d95c (3:595c)
;"X was transferred to someone's PC"
TX_FAR _ItemUseBallText08
db "@"
ItemUseBallText06: ; d961 (3:5961)
;"New DEX data will be added..."
;play sound
TX_FAR _ItemUseBallText06
db $13,$06
db "@"
ItemUseTownMap: ; d968 (3:5968)
ld a,[W_ISINBATTLE]
and a
jp nz,ItemUseNotTime
ld b, BANK(Func_70e3e)
ld hl, Func_70e3e
jp Bankswitch ; display Town Map
ItemUseBicycle: ; d977 (3:5977)
ld a,[W_ISINBATTLE]
and a
jp nz,ItemUseNotTime
ld a,[$d700]
ld [$d11a],a
cp a,2 ; is the player surfing?
jp z,ItemUseNotTime
dec a ; is player already bicycling?
jr nz,.tryToGetOnBike
.getOffBike
call ItemUseReloadOverworldData
xor a
ld [$d700],a ; change player state to walking
call Func_2307 ; play walking music
ld hl,GotOffBicycleText
jr .printText
.tryToGetOnBike
call IsBikeRidingAllowed
jp nc,NoCyclingAllowedHere
call ItemUseReloadOverworldData
xor a ; no keys pressed
ld [H_CURRENTPRESSEDBUTTONS],a ; current joypad state
inc a
ld [$d700],a ; change player state to bicycling
ld hl,GotOnBicycleText
call Func_2307 ; play bike riding music
.printText
jp PrintText
; used for Surf out-of-battle effect
ItemUseSurfboard: ; d9b4 (3:59b4)
ld a,[$d700]
ld [$d11a],a
cp a,2 ; is the player already surfing?
jr z,.tryToStopSurfing
.tryToSurf
call IsNextTileShoreOrWater
jp c,SurfingAttemptFailed
ld hl,TilePairCollisionsWater
call CheckForTilePairCollisions
jp c,SurfingAttemptFailed
.surf
call .makePlayerMoveForward
ld hl,$d730
set 7,[hl]
ld a,2
ld [$d700],a ; change player state to surfing
call Func_2307 ; play surfing music
ld hl,SurfingGotOnText
jp PrintText
.tryToStopSurfing
xor a
ld [$ff8c],a
ld d,16 ; talking range in pixels (normal range)
call IsSpriteInFrontOfPlayer2
res 7,[hl]
ld a,[$ff8c]
and a ; is there a sprite in the way?
jr nz,.cannotStopSurfing
ld hl,TilePairCollisionsWater
call CheckForTilePairCollisions
jr c,.cannotStopSurfing
ld hl,$d530 ; pointer to list of passable tiles
ld a,[hli]
ld h,[hl]
ld l,a ; hl now points to passable tiles
ld a,[$cfc6] ; tile in front of the player
ld b,a
.passableTileLoop
ld a,[hli]
cp b
jr z,.stopSurfing
cp a,$ff
jr nz,.passableTileLoop
.cannotStopSurfing
ld hl,SurfingNoPlaceToGetOffText
jp PrintText
.stopSurfing
call .makePlayerMoveForward
ld hl,$d730
set 7,[hl]
xor a
ld [$d700],a ; change player state to walking
dec a
ld [W_JOYPADFORBIDDENBUTTONSMASK],a
call Func_2307 ; play walking music
jp LoadWalkingPlayerSpriteGraphics
; uses a simulated button press to make the player move forward
.makePlayerMoveForward
ld a,[$d52a] ; direction the player is going
bit 3,a
ld b,%01000000 ; Up key
jr nz,.storeSimulatedButtonPress
bit 2,a
ld b,%10000000 ; Down key
jr nz,.storeSimulatedButtonPress
bit 1,a
ld b,%00100000 ; Left key
jr nz,.storeSimulatedButtonPress
ld b,%00010000 ; Right key
.storeSimulatedButtonPress
ld a,b
ld [$ccd3],a ; base address of simulated button presses
xor a
ld [$cd39],a
inc a
ld [$cd38],a ; index of current simulated button press
ret
SurfingGotOnText: ; da4c (3:5a4c)
TX_FAR _SurfingGotOnText
db $50
SurfingNoPlaceToGetOffText: ; da51 (3:5a51)
TX_FAR _SurfingNoPlaceToGetOffText
db $50
ItemUsePokedex: ; da56 (3:5a56)
ld a,$29
jp Predef
ItemUseEvoStone: ; da5b (3:5a5b)
ld a,[W_ISINBATTLE]
and a
jp nz,ItemUseNotTime
ld a,[$cf92]
push af
ld a,[$cf91]
ld [$d156],a
push af
ld a,$05 ; evolution stone party menu
ld [$d07d],a
ld a,$ff
ld [$cfcb],a
call DisplayPartyMenu
pop bc
jr c,.canceledItemUse
ld a,b
ld [$cf91],a
ld a,$01
ld [$ccd4],a
ld a,$8e
call PlaySoundWaitForCurrent ; play sound
call WaitForSoundToFinish ; wait for sound to end
ld hl, Func_3ad0e
ld b, BANK(Func_3ad0e)
call Bankswitch ; try to evolve pokemon
ld a,[$d121]
and a
jr z,.noEffect
pop af
ld [$cf92],a
ld hl,W_NUMBAGITEMS
ld a,1 ; remove 1 stone
ld [$cf96],a
jp RemoveItemFromInventory
.noEffect
call ItemUseNoEffect
.canceledItemUse
xor a
ld [$cd6a],a
pop af
ret
ItemUseVitamin: ; dab4 (3:5ab4)
ld a,[W_ISINBATTLE]
and a
jp nz,ItemUseNotTime
ItemUseMedicine: ; dabb (3:5abb)
ld a,[W_NUMINPARTY]
and a
jp z,.emptyParty
ld a,[$cf92]
push af
ld a,[$cf91]
push af
ld a,$01
ld [$d07d],a ; item use party menu
ld a,$ff
ld [$cfcb],a
ld a,[$d152]
and a ; using Softboiled?
jr z,.notUsingSoftboiled
; if using softboiled
call GoBackToPartyMenu
jr .getPartyMonDataAddress
.emptyParty
ld hl,.emptyPartyText
xor a
ld [$cd6a],a ; item use failed
jp PrintText
.emptyPartyText
db $0,"You don't have",$4F
db "any #MON!",$58
.notUsingSoftboiled
call DisplayPartyMenu
.getPartyMonDataAddress
jp c,.canceledItemUse
ld hl,W_PARTYMON1DATA
ld bc,44
ld a,[$cf92]
call AddNTimes
ld a,[$cf92]
ld [$cf06],a
ld d,a
ld a,[$cf91]
ld e,a
ld [$d0b5],a
pop af
ld [$cf91],a
pop af
ld [$cf92],a
ld a,[$d152]
and a ; using Softboiled?
jr z,.checkItemType
; if using softboiled
ld a,[$cf92]
cp d ; is the pokemon trying to use softboiled on itself?
jr z,ItemUseMedicine ; if so, force another choice
.checkItemType
ld a,[$cf91]
cp a,REVIVE
jr nc,.healHP ; if it's a Revive or Max Revive
cp a,FULL_HEAL
jr z,.cureStatusAilment ; if it's a Full Heal
cp a,HP_UP
jp nc,.useVitamin ; if it's a vitamin or Rare Candy
cp a,FULL_RESTORE
jr nc,.healHP ; if it's a Full Restore or one of the potions
; fall through if it's one of the status-specifc healing items
.cureStatusAilment
ld bc,4
add hl,bc ; hl now points to status
ld a,[$cf91]
ld bc,$f008
cp a,ANTIDOTE
jr z,.checkMonStatus
ld bc,$f110
cp a,BURN_HEAL
jr z,.checkMonStatus
ld bc,$f220
cp a,ICE_HEAL
jr z,.checkMonStatus
ld bc,$f307
cp a,AWAKENING
jr z,.checkMonStatus
ld bc,$f440
cp a,PARLYZ_HEAL
jr z,.checkMonStatus
ld bc,$f6ff ; Full Heal
.checkMonStatus
ld a,[hl] ; pokemon's status
and c ; does the pokemon have a status ailment the item can cure?
jp z,.healingItemNoEffect
; if the pokemon has a status the item can heal
xor a
ld [hl],a ; remove the status ailment in the party data
ld a,b
ld [$d07d],a ; the message to display for the item used
ld a,[W_PLAYERMONNUMBER]
cp d ; is pokemon the item was used on active in battle?
jp nz,.doneHealing
; if it is active in battle
xor a
ld [W_PLAYERMONSTATUS],a ; remove the status ailment in the in-battle pokemon data
push hl
ld hl,W_PLAYERBATTSTATUS3
res 0,[hl] ; heal Toxic status
pop hl
ld bc,30
add hl,bc ; hl now points to party stats
ld de,W_PLAYERMONMAXHP
ld bc,10
call CopyData ; copy party stats to in-battle stat data
ld a,$28
call Predef
jp .doneHealing
.healHP
inc hl ; hl = address of current HP
ld a,[hli]
ld b,a
ld [W_HPBAROLDHP+1],a
ld a,[hl]
ld c,a
ld [W_HPBAROLDHP],a ; current HP stored at $ceeb (2 bytes, big-endian)
or b
jr nz,.notFainted
.fainted
ld a,[$cf91]
cp a,REVIVE
jr z,.updateInBattleFaintedData
cp a,MAX_REVIVE
jr z,.updateInBattleFaintedData
jp .healingItemNoEffect
.updateInBattleFaintedData
ld a,[W_ISINBATTLE]
and a
jr z,.compareCurrentHPToMaxHP
push hl
push de
push bc
ld a,[$cf06]
ld c,a
ld hl,$ccf5
ld b,$02
ld a,$10
call Predef
ld a,c
and a
jr z,.next
ld a,[$cf06]
ld c,a
ld hl,W_PLAYERMONSALIVEFLAGS
ld b,$01
ld a,$10
call Predef
.next
pop bc
pop de
pop hl
jr .compareCurrentHPToMaxHP
.notFainted
ld a,[$cf91]
cp a,REVIVE
jp z,.healingItemNoEffect
cp a,MAX_REVIVE
jp z,.healingItemNoEffect
.compareCurrentHPToMaxHP
push hl
push bc
ld bc,32
add hl,bc ; hl now points to max HP
pop bc
ld a,[hli]
cp b
jr nz,.skipComparingLSB ; no need to compare the LSB's if the MSB's don't match
ld a,[hl]
cp c
.skipComparingLSB
pop hl
jr nz,.notFullHP
.fullHP ; if the pokemon's current HP equals its max HP
ld a,[$cf91]
cp a,FULL_RESTORE
jp nz,.healingItemNoEffect
inc hl
inc hl
ld a,[hld] ; status ailment
and a ; does the pokemon have a status ailment?
jp z,.healingItemNoEffect
ld a,FULL_HEAL
ld [$cf91],a
dec hl
dec hl
dec hl
jp .cureStatusAilment
.notFullHP ; if the pokemon's current HP doesn't equal its max HP
xor a
ld [$d083],a
ld [$c02a],a
push hl
push de
ld bc,32
add hl,bc ; hl now points to max HP
ld a,[hli]
ld [W_HPBARMAXHP+1],a
ld a,[hl]
ld [W_HPBARMAXHP],a ; max HP stored at $cee9 (2 bytes, big-endian)
ld a,[$d152]
and a ; using Softboiled?
jp z,.notUsingSoftboiled2
; if using softboiled
ld hl,W_HPBARMAXHP
ld a,[hli]
push af
ld a,[hli]
push af
ld a,[hli]
push af
ld a,[hl]
push af
ld hl,W_PARTYMON1_MAXHP
ld a,[$cf92]
ld bc,44
call AddNTimes
ld a,[hli]
ld [$ceea],a
ld [H_DIVIDEND],a
ld a,[hl]
ld [W_HPBARMAXHP],a
ld [H_DIVIDEND + 1],a
ld a,5
ld [H_DIVISOR],a
ld b,2 ; number of bytes
call Divide ; get 1/5 of max HP of pokemon that used Softboiled
ld bc,-33
add hl,bc ; hl now points to LSB of current HP of pokemon that used Softboiled
; subtract 1/5 of max HP from current HP of pokemon that used Softboiled
ld a,[H_QUOTIENT + 3]
push af
ld b,a
ld a,[hl]
ld [W_HPBAROLDHP],a
sub b
ld [hld],a
ld [W_HPBARNEWHP],a
ld a,[H_QUOTIENT + 2]
ld b,a
ld a,[hl]
ld [W_HPBAROLDHP+1],a
sbc b
ld [hl],a
ld [W_HPBARNEWHP+1],a
FuncCoord 4, 1 ; $c3b8
ld hl,Coord
ld a,[$cf92]
ld bc,2 * 20
call AddNTimes ; calculate coordinates of HP bar of pokemon that used Softboiled
ld a,$8d
call PlaySoundWaitForCurrent ; play sound
ld a,[$fff6]
set 0,a
ld [$fff6],a
ld a,$02
ld [$cf94],a
ld a,$48
call Predef ; animate HP bar decrease of pokemon that used Softboiled
ld a,[$fff6]
res 0,a
ld [$fff6],a
pop af
ld b,a ; store heal amount (1/5 of max HP)
ld hl,$ceec
pop af
ld [hld],a
pop af
ld [hld],a
pop af
ld [hld],a
pop af
ld [hl],a
jr .addHealAmount
.notUsingSoftboiled2
ld a,[$cf91]
cp a,SODA_POP
ld b,60 ; Soda Pop heal amount
jr z,.addHealAmount
ld b,80 ; Lemonade heal amount
jr nc,.addHealAmount
cp a,FRESH_WATER
ld b,50 ; Fresh Water heal amount
jr z,.addHealAmount
cp a,SUPER_POTION
ld b,200 ; Hyper Potion heal amount
jr c,.addHealAmount
ld b,50 ; Super Potion heal amount
jr z,.addHealAmount
ld b,20 ; Potion heal amount
.addHealAmount
pop de
pop hl
ld a,[hl]
add b
ld [hld],a
ld [W_HPBARNEWHP],a
ld a,[hl]
ld [W_HPBARNEWHP+1],a
jr nc,.noCarry
inc [hl]
ld a,[hl]
ld [$ceee],a
.noCarry
push de
inc hl
ld d,h
ld e,l ; de now points to current HP
ld hl,33
add hl,de ; hl now points to max HP
ld a,[$cf91]
cp a,REVIVE
jr z,.setCurrentHPToHalfMaxHP
ld a,[hld]
ld b,a
ld a,[de]
sub b
dec de
ld b,[hl]
ld a,[de]
sbc b
jr nc,.setCurrentHPToMaxHp ; if current HP exceeds max HP after healing
ld a,[$cf91]
cp a,HYPER_POTION
jr c,.setCurrentHPToMaxHp ; if using a Full Restore or Max Potion
cp a,MAX_REVIVE
jr z,.setCurrentHPToMaxHp ; if using a Max Revive
jr .updateInBattleData
.setCurrentHPToHalfMaxHP
dec hl
dec de
ld a,[hli]
srl a
ld [de],a
ld [W_HPBARNEWHP+1],a
ld a,[hl]
rr a
inc de
ld [de],a
ld [W_HPBARNEWHP],a
dec de
jr .doneHealingPartyHP
.setCurrentHPToMaxHp
ld a,[hli]
ld [de],a
ld [W_HPBARNEWHP+1],a
inc de
ld a,[hl]
ld [de],a
ld [W_HPBARNEWHP],a
dec de
.doneHealingPartyHP ; done updating the pokemon's current HP in the party data structure
ld a,[$cf91]
cp a,FULL_RESTORE
jr nz,.updateInBattleData
ld bc,-31
add hl,bc
xor a
ld [hl],a ; remove the status ailment in the party data
.updateInBattleData
ld h,d
ld l,e
pop de
ld a,[W_PLAYERMONNUMBER]
cp d ; is pokemon the item was used on active in battle?
jr nz,.calculateHPBarCoords
; copy party HP to in-battle HP
ld a,[hli]
ld [W_PLAYERMONCURHP],a
ld a,[hld]
ld [W_PLAYERMONCURHP + 1],a
ld a,[$cf91]
cp a,FULL_RESTORE
jr nz,.calculateHPBarCoords
xor a
ld [W_PLAYERMONSTATUS],a ; remove the status ailment in the in-battle pokemon data
.calculateHPBarCoords
ld hl,$c390
ld bc,2 * 20
inc d
.calculateHPBarCoordsLoop
add hl,bc
dec d
jr nz,.calculateHPBarCoordsLoop
jr .doneHealing
.healingItemNoEffect
call ItemUseNoEffect
jp .done
.doneHealing
ld a,[$d152]
and a ; using Softboiled?
jr nz,.skipRemovingItem ; no item to remove if using Softboiled
push hl
call RemoveUsedItem
pop hl
.skipRemovingItem
ld a,[$cf91]
cp a,FULL_RESTORE
jr c,.playStatusAilmentCuringSound
cp a,FULL_HEAL
jr z,.playStatusAilmentCuringSound
ld a,$8d ; HP healing sound
call PlaySoundWaitForCurrent ; play sound
ld a,[$fff6]
set 0,a
ld [$fff6],a
ld a,$02
ld [$cf94],a
ld a,$48
call Predef ; animate the HP bar lengthening
ld a,[$fff6]
res 0,a
ld [$fff6],a
ld a,$f7 ; revived message
ld [$d07d],a
ld a,[$cf91]
cp a,REVIVE
jr z,.showHealingItemMessage
cp a,MAX_REVIVE
jr z,.showHealingItemMessage
ld a,$f5 ; standard HP healed message
ld [$d07d],a
jr .showHealingItemMessage
.playStatusAilmentCuringSound
ld a,$8e ; status ailment curing sound
call PlaySoundWaitForCurrent ; play sound
.showHealingItemMessage
xor a
ld [H_AUTOBGTRANSFERENABLED],a
call ClearScreen
dec a
ld [$cfcb],a
call RedrawPartyMenu ; redraws the party menu and displays the message
ld a,1
ld [H_AUTOBGTRANSFERENABLED],a
ld c,50
call DelayFrames
call WaitForTextScrollButtonPress ; wait for a button press
jr .done
.canceledItemUse
xor a
ld [$cd6a],a ; item use failed
pop af
pop af
.done
ld a,[$d152]
and a ; using Softboiled?
ret nz ; if so, return
call GBPalWhiteOut
call z,GoPAL_SET_CF1C
ld a,[W_ISINBATTLE]
and a
ret nz
jp ReloadMapData ; restore saved screen
.useVitamin
push hl
ld a,[hl]
ld [$d0b5],a
ld [$d11e],a
ld bc,33
add hl,bc ; hl now points to level
ld a,[hl] ; a = level
ld [$d127],a ; store level
call GetMonHeader
push de
ld a,d
ld hl,W_PARTYMON1NAME
call GetPartyMonName
pop de
pop hl
ld a,[$cf91]
cp a,RARE_CANDY
jp z,.useRareCandy
push hl
sub a,HP_UP
add a
ld bc,17
add hl,bc
add l
ld l,a
jr nc,.noCarry2
inc h
.noCarry2
ld a,10
ld b,a
ld a,[hl] ; a = MSB of stat experience of the appropriate stat
cp a,100 ; is there already at least 25600 (256 * 100) stat experience?
jr nc,.vitaminNoEffect ; if so, vitamins can't add any more
add b ; add 2560 (256 * 10) stat experience
jr nc,.noCarry3 ; a carry should be impossible here, so this will always jump
ld a,255
.noCarry3
ld [hl],a
pop hl
call .recalculateStats
ld hl,VitaminText
ld a,[$cf91]
sub a,HP_UP - 1
ld c,a
.statNameLoop ; loop to get the address of the name of the stat the vitamin increases
dec c
jr z,.gotStatName
.statNameInnerLoop
ld a,[hli]
ld b,a
ld a,$50
cp b
jr nz,.statNameInnerLoop
jr .statNameLoop
.gotStatName
ld de,$cf4b
ld bc,10
call CopyData ; copy the stat's name to $cf4b
ld a,$8e
call PlaySound ; play sound
ld hl,VitaminStatRoseText
call PrintText
jp RemoveUsedItem
.vitaminNoEffect
pop hl
ld hl,VitaminNoEffectText
call PrintText
jp GBPalWhiteOut
.recalculateStats
ld bc,34
add hl,bc
ld d,h
ld e,l ; de now points to stats
ld bc,-18
add hl,bc ; hl now points to byte 3 of experience
ld b,1
jp CalcStats ; recalculate stats
.useRareCandy
push hl
ld bc,33
add hl,bc ; hl now points to level
ld a,[hl] ; a = level
cp a,100
jr z,.vitaminNoEffect ; can't raise level above 100
inc a
ld [hl],a ; store incremented level
ld [$d127],a
push hl
push de
ld d,a
ld hl, CalcExperience
ld b, BANK(CalcExperience)
call Bankswitch ; calculate experience for next level and store it at $ff96
pop de
pop hl
ld bc,-19
add hl,bc ; hl now points to experience
; update experience to minimum for new level
ld a,[$ff96]
ld [hli],a
ld a,[$ff97]
ld [hli],a
ld a,[$ff98]
ld [hl],a
pop hl
ld a,[$cf92]
push af
ld a,[$cf91]
push af
push de
push hl
ld bc,34
add hl,bc ; hl now points to MSB of max HP
ld a,[hli]
ld b,a
ld c,[hl]
pop hl
push bc
push hl
call .recalculateStats
pop hl
ld bc,35 ; hl now points to LSB of max HP
add hl,bc
pop bc
ld a,[hld]
sub c
ld c,a
ld a,[hl]
sbc b
ld b,a ; bc = the amount of max HP gained from leveling up
; add the amount gained to the current HP
ld de,-32
add hl,de ; hl now points to MSB of current HP
ld a,[hl]
add c
ld [hld],a
ld a,[hl]
adc b
ld [hl],a
ld a,$f8 ; level up message
ld [$d07d],a
call RedrawPartyMenu
pop de
ld a,d
ld [$cf92],a
ld a,e
ld [$d11e],a
xor a
ld [$cc49],a ; load from player's party
call LoadMonData
ld d,$01
ld hl, PrintStatsBox
ld b, BANK(PrintStatsBox)
call Bankswitch ; display new stats text box
call WaitForTextScrollButtonPress ; wait for button press
xor a
ld [$cc49],a
ld a,$1a
call Predef ; learn level up move, if any
xor a
ld [$ccd4],a
ld hl, Func_3ad0e
ld b, BANK(Func_3ad0e)
call Bankswitch ; evolve pokemon, if appropriate
ld a,$01
ld [$cfcb],a
pop af
ld [$cf91],a
pop af
ld [$cf92],a
jp RemoveUsedItem
VitaminStatRoseText: ; df24 (3:5f24)
TX_FAR _VitaminStatRoseText
db $50
VitaminNoEffectText: ; df29 (3:5f29)
TX_FAR _VitaminNoEffectText
db $50
VitaminText: ; df2e (3:5f2e)
db "HEALTH@"
db "ATTACK@"
db "DEFENSE@"
db "SPEED@"
db "SPECIAL@"
ItemUseBait: ; df52 (3:5f52)
ld hl,ThrewBaitText
call PrintText
ld hl,$d007 ; catch rate
srl [hl] ; halve catch rate
ld a,BAIT_ANIM
ld hl,$cce9 ; bait factor
ld de,$cce8 ; escape factor
jr BaitRockCommon
ItemUseRock: ; df67 (3:5f67)
ld hl,ThrewRockText
call PrintText
ld hl,$d007 ; catch rate
ld a,[hl]
add a ; double catch rate
jr nc,.noCarry
ld a,$ff
.noCarry
ld [hl],a
ld a,ROCK_ANIM
ld hl,$cce8 ; escape factor
ld de,$cce9 ; bait factor
BaitRockCommon: ; df7f (3:5f7f)
ld [W_ANIMATIONID],a
xor a
ld [$cc5b],a
ld [H_WHOSETURN],a
ld [de],a ; zero escape factor (for bait), zero bait factor (for rock)
.randomLoop ; loop until a random number less than 5 is generated
call GenRandom
and a,7
cp a,5
jr nc,.randomLoop
inc a ; increment the random number, giving a range from 1 to 5 inclusive
ld b,a
ld a,[hl]
add b ; increase bait factor (for bait), increase escape factor (for rock)
jr nc,.noCarry
ld a,$ff
.noCarry
ld [hl],a
ld a,$08
call Predef ; do animation
ld c,70
jp DelayFrames
ThrewBaitText: ; dfa5 (3:5fa5)
TX_FAR _ThrewBaitText
db $50
ThrewRockText: ; dfaa (3:5faa)
TX_FAR _ThrewRockText
db $50
; also used for Dig out-of-battle effect
ItemUseEscapeRope: ; dfaf (3:5faf)
ld a,[W_ISINBATTLE]
and a
jr nz,.notUsable
ld a,[W_CURMAP]
cp a,AGATHAS_ROOM
jr z,.notUsable
ld a,[W_CURMAPTILESET]
ld b,a
ld hl,EscapeRopeTilesets
.loop
ld a,[hli]
cp a,$ff
jr z,.notUsable
cp b
jr nz,.loop
ld hl,$d732
set 3,[hl]
set 6,[hl]
ld hl,$d72e
res 4,[hl]
ld hl,$d790
res 7,[hl] ; unset Safari Zone bit
xor a
ld [$da47],a
ld [W_SAFARIZONEENTRANCECURSCRIPT],a
inc a
ld [$d078],a
ld [$cd6a],a ; item used
ld a,[$d152]
and a ; using Dig?
ret nz ; if so, return
call ItemUseReloadOverworldData
ld c,30
call DelayFrames
jp RemoveUsedItem
.notUsable
jp ItemUseNotTime
EscapeRopeTilesets: ; dffd (3:5ffd)
db $03,$0f,$11,$16,$10
db $ff ; terminator
ItemUseRepel: ; e003 (3:6003)
ld b,100
ItemUseRepelCommon: ; e005 (3:6005)
ld a,[W_ISINBATTLE]
and a
jp nz,ItemUseNotTime
ld a,b
ld [$d0db],a
jp PrintItemUseTextAndRemoveItem
; handles X Accuracy item
ItemUseXAccuracy: ; e013 (3:6013)
ld a,[W_ISINBATTLE]
and a
jp z,ItemUseNotTime
ld hl,W_PLAYERBATTSTATUS2
set 0,[hl] ; X Accuracy bit
jp PrintItemUseTextAndRemoveItem
; This function is bugged and never works. It always jumps to ItemUseNotTime.
; The Card Key is handled in a different way.
ItemUseCardKey: ; e022 (3:6022)
xor a
ld [$d71f],a
call Func_c586
ld a,[Func_c586] ; $4586
cp a,$18
jr nz,.next0
ld hl,CardKeyTable1
jr .next1
.next0
cp a,$24
jr nz,.next2
ld hl,CardKeyTable2
jr .next1
.next2
cp a,$5e
jp nz,ItemUseNotTime
ld hl,CardKeyTable3
.next1
ld a,[W_CURMAP]
ld b,a
.loop
ld a,[hli]
cp a,$ff
jp z,ItemUseNotTime
cp b
jr nz,.nextEntry1
ld a,[hli]
cp d
jr nz,.nextEntry2
ld a,[hli]
cp e
jr nz,.nextEntry3
ld a,[hl]
ld [$d71f],a
jr .done
.nextEntry1
inc hl
.nextEntry2
inc hl
.nextEntry3
inc hl
jr .loop
.done
ld hl,ItemUseText00
call PrintText
ld hl,$d728
set 7,[hl]
ret
; These tables are probably supposed to be door locations in Silph Co.,
; but they are unused.
; The reason there are 3 tables is unknown.
; Format:
; 00: Map ID
; 01: Y
; 02: X
; 03: ID?
CardKeyTable1: ; e072 (3:6072)
db SILPH_CO_2F,$04,$04,$00
db SILPH_CO_2F,$04,$05,$01
db SILPH_CO_4F,$0C,$04,$02
db SILPH_CO_4F,$0C,$05,$03
db SILPH_CO_7F,$06,$0A,$04
db SILPH_CO_7F,$06,$0B,$05
db SILPH_CO_9F,$04,$12,$06
db SILPH_CO_9F,$04,$13,$07
db SILPH_CO_10F,$08,$0A,$08
db SILPH_CO_10F,$08,$0B,$09
db $ff
CardKeyTable2: ; e09b (3:609b)
db SILPH_CO_3F,$08,$09,$0A
db SILPH_CO_3F,$09,$09,$0B
db SILPH_CO_5F,$04,$07,$0C
db SILPH_CO_5F,$05,$07,$0D
db SILPH_CO_6F,$0C,$05,$0E
db SILPH_CO_6F,$0D,$05,$0F
db SILPH_CO_8F,$08,$07,$10
db SILPH_CO_8F,$09,$07,$11
db SILPH_CO_9F,$08,$03,$12
db SILPH_CO_9F,$09,$03,$13
db $ff
CardKeyTable3: ; e0c4 (3:60c4)
db SILPH_CO_11F,$08,$09,$14
db SILPH_CO_11F,$09,$09,$15
db $ff
ItemUsePokedoll: ; e0cd (3:60cd)
ld a,[W_ISINBATTLE]
dec a
jp nz,ItemUseNotTime
ld a,$01
ld [$d078],a
jp PrintItemUseTextAndRemoveItem
ItemUseGuardSpec: ; e0dc (3:60dc)
ld a,[W_ISINBATTLE]
and a
jp z,ItemUseNotTime
ld hl,W_PLAYERBATTSTATUS2
set 1,[hl] ; Mist bit
jp PrintItemUseTextAndRemoveItem
ItemUseSuperRepel: ; e0eb (3:60eb)
ld b,200
jp ItemUseRepelCommon
ItemUseMaxRepel: ; e0f0 (3:60f0)
ld b,250
jp ItemUseRepelCommon
ItemUseDireHit: ; e0f5 (3:60f5)
ld a,[W_ISINBATTLE]
and a
jp z,ItemUseNotTime
ld hl,W_PLAYERBATTSTATUS2
set 2,[hl] ; Focus Energy bit
jp PrintItemUseTextAndRemoveItem
ItemUseXStat: ; e104 (3:6104)
ld a,[W_ISINBATTLE]
and a
jr nz,.inBattle
call ItemUseNotTime
ld a,2
ld [$cd6a],a ; item not used
ret
.inBattle
ld hl,W_PLAYERMOVENUM
ld a,[hli]
push af ; save [W_PLAYERMOVENUM]
ld a,[hl]
push af ; save [W_PLAYERMOVEEFFECT]
push hl
ld a,[$cf91]
sub a,X_ATTACK - ATTACK_UP1_EFFECT
ld [hl],a ; store player move effect
call PrintItemUseTextAndRemoveItem
ld a,XSTATITEM_ANIM ; X stat item animation ID
ld [W_PLAYERMOVENUM],a
call LoadScreenTilesFromBuffer1 ; restore saved screen
call Delay3
xor a
ld [H_WHOSETURN],a ; set turn to player's turn
ld b, BANK(Func_3f428)
ld hl, Func_3f428
call Bankswitch ; do stat increase move
pop hl
pop af
ld [hld],a ; restore [W_PLAYERMOVEEFFECT]
pop af
ld [hl],a ; restore [W_PLAYERMOVENUM]
ret
ItemUsePokeflute: ; e140 (3:6140)
ld a,[W_ISINBATTLE]
and a
jr nz,.inBattle
; if not in battle
call ItemUseReloadOverworldData
ld a,[W_CURMAP]
cp a,ROUTE_12
jr nz,.notRoute12
ld a,[$d7d8]
bit 7,a ; has the player beaten Route 12 Snorlax yet?
jr nz,.noSnorlaxToWakeUp
; if the player hasn't beaten Route 12 Snorlax
ld hl,Route12SnorlaxFluteCoords
call ArePlayerCoordsInArray
jr nc,.noSnorlaxToWakeUp
ld hl,PlayedFluteHadEffectText
call PrintText
ld hl,$d7d8
set 6,[hl] ; trigger Snorlax fight (handled by map script)
ret
.notRoute12
cp a,ROUTE_16
jr nz,.noSnorlaxToWakeUp
ld a,[$d7e0]
bit 1,a ; has the player beaten Route 16 Snorlax yet?
jr nz,.noSnorlaxToWakeUp
; if the player hasn't beaten Route 16 Snorlax
ld hl,Route16SnorlaxFluteCoords
call ArePlayerCoordsInArray
jr nc,.noSnorlaxToWakeUp
ld hl,PlayedFluteHadEffectText
call PrintText
ld hl,$d7e0
set 0,[hl] ; trigger Snorlax fight (handled by map script)
ret
.noSnorlaxToWakeUp
ld hl,PlayedFluteNoEffectText
jp PrintText
.inBattle
xor a
ld [$cd3d],a ; initialize variable that indicates if any pokemon were woken up to zero
ld b,~SLP & $FF
ld hl,W_PARTYMON1_STATUS
call WakeUpEntireParty
ld a,[W_ISINBATTLE]
dec a ; is it a trainer battle?
jr z,.skipWakingUpEnemyParty
; if it's a trainer battle
ld hl,$d8a8 ; enemy party pokemon 1 status
call WakeUpEntireParty
.skipWakingUpEnemyParty
ld hl,W_PLAYERMONSTATUS
ld a,[hl]
and b ; remove Sleep status
ld [hl],a
ld hl,W_ENEMYMONSTATUS
ld a,[hl]
and b ; remove Sleep status
ld [hl],a
call LoadScreenTilesFromBuffer2 ; restore saved screen
ld a,[$cd3d]
and a ; were any pokemon asleep before playing the flute?
ld hl,PlayedFluteNoEffectText
jp z,PrintText ; if no pokemon were asleep
; if some pokemon were asleep
ld hl,PlayedFluteHadEffectText
call PrintText
ld a,[$d083]
and a,$80
jr nz,.skipMusic
call WaitForSoundToFinish ; wait for sound to end
ld b, BANK(Music_PokeFluteInBattle)
ld hl, Music_PokeFluteInBattle
call Bankswitch ; play in-battle pokeflute music
.musicWaitLoop ; wait for music to finish playing
ld a,[$c02c]
and a ; music off?
jr nz,.musicWaitLoop
.skipMusic
ld hl,FluteWokeUpText
jp PrintText
; wakes up all party pokemon
; INPUT:
; hl must point to status of first pokemon in party (player's or enemy's)
; b must equal ~SLP
; [$cd3d] should be initialized to 0
; OUTPUT:
; [$cd3d]: set to 1 if any pokemon were asleep
WakeUpEntireParty: ; e1e5 (3:61e5)
ld de,44
ld c,6
.loop
ld a,[hl]
push af
and a,SLP ; is pokemon asleep?
jr z,.notAsleep
ld a,1
ld [$cd3d],a ; indicate that a pokemon had to be woken up
.notAsleep
pop af
and b ; remove Sleep status
ld [hl],a
add hl,de
dec c
jr nz,.loop
ret
; Format:
; 00: Y
; 01: X
Route12SnorlaxFluteCoords: ; e1fd (3:61fd)
db 62,9 ; one space West of Snorlax
db 61,10 ; one space North of Snorlax
db 63,10 ; one space South of Snorlax
db 62,11 ; one space East of Snorlax
db $ff ; terminator
; Format:
; 00: Y
; 01: X
Route16SnorlaxFluteCoords: ; e206 (3:6206)
db 10,27 ; one space East of Snorlax
db 10,25 ; one space West of Snorlax
db $ff ; terminator
PlayedFluteNoEffectText: ; e20b (3:620b)
TX_FAR _PlayedFluteNoEffectText
db $50
FluteWokeUpText: ; e210 (3:6210)
TX_FAR _FluteWokeUpText
db $50
PlayedFluteHadEffectText: ; e215 (3:6215)
TX_FAR _PlayedFluteHadEffectText
db $06
db $08
ld a,[W_ISINBATTLE]
and a
jr nz,.done
; play out-of-battle pokeflute music
ld a,$ff
call PlaySound ; turn off music
ld a, (SFX_02_5e - $4000) / 3
ld c, BANK(SFX_02_5e)
call PlayMusic ; play music
.musicWaitLoop ; wait for music to finish playing
ld a,[$c028]
cp a,$b8
jr z,.musicWaitLoop
call Func_2307 ; start playing normal music again
.done
jp TextScriptEnd ; end text
ItemUseCoinCase: ; e23a (3:623a)
ld a,[W_ISINBATTLE]
and a
jp nz,ItemUseNotTime
ld hl,CoinCaseNumCoinsText
jp PrintText
CoinCaseNumCoinsText: ; e247 (3:6247)
TX_FAR _CoinCaseNumCoinsText
db $50
OldRodCode: ; e24c (3:624c)
call FishingInit
jp c, ItemUseNotTime
ld bc, (5 << 8) | MAGIKARP
ld a, $1 ; set bite
jr RodResponse ; 0xe257 $34
GoodRodCode: ; e259 (3:6259)
call FishingInit
jp c,ItemUseNotTime
.RandomLoop
call GenRandom
srl a
jr c, .SetBite
and %11
cp 2
jr nc, .RandomLoop
; choose which monster appears
ld hl,GoodRodMons
add a,a
ld c,a
ld b,0
add hl,bc
ld b,[hl]
inc hl
ld c,[hl]
and a
.SetBite
ld a,0
rla
xor 1
jr RodResponse
GoodRodMons: ; e27f (3:627f)
db 10,GOLDEEN
db 10,POLIWAG
SuperRodCode: ; e283 (3:6283)
call FishingInit
jp c, ItemUseNotTime
call ReadSuperRodData ; 0xe8ea
ld a, e
RodResponse: ; e28d (3:628d)
ld [$CD3D], a
dec a ; is there a bite?
jr nz, .next
; if yes, store level and species data
ld a, 1
ld [$D05F], a
ld a, b ; level
ld [W_CURENEMYLVL], a
ld a, c ; species
ld [W_CUROPPONENT], a
.next
ld hl, $D700
ld a, [hl] ; store the value in a
push af
push hl
ld [hl], 0
ld b, BANK(Func_707b6)
ld hl, Func_707b6
call Bankswitch
pop hl
pop af
ld [hl], a
ret
; checks if fishing is possible and if so, runs initialization code common to all rods
; unsets carry if fishing is possible, sets carry if not
FishingInit: ; e2b4 (3:62b4)
ld a,[W_ISINBATTLE]
and a
jr z,.notInBattle
scf ; can't fish during battle
ret
.notInBattle
call IsNextTileShoreOrWater
ret c
ld a,[$d700]
cp a,2 ; Surfing?
jr z,.surfing
call ItemUseReloadOverworldData
ld hl,ItemUseText00
call PrintText
ld a,$8e
call PlaySound ; play sound
ld c,80
call DelayFrames
and a
ret
.surfing
scf ; can't fish when surfing
ret
ItemUseOaksParcel: ; e2de (3:62de)
jp ItemUseNotYoursToUse
ItemUseItemfinder: ; e2e1 (3:62e1)
ld a,[W_ISINBATTLE]
and a
jp nz,ItemUseNotTime
call ItemUseReloadOverworldData
ld b,BANK(Unknown_7481f)
ld hl,Unknown_7481f
call Bankswitch ; check for hidden items
ld hl,ItemfinderFoundNothingText
jr nc,.printText ; if no hidden items
ld c,4
.loop
ld a,$9e
call PlaySoundWaitForCurrent ; play sound
ld a,$b2
call PlaySoundWaitForCurrent ; play sound
dec c
jr nz,.loop
ld hl,ItemfinderFoundItemText
.printText
jp PrintText
ItemfinderFoundItemText: ; e30d (3:630d)
TX_FAR _ItemfinderFoundItemText
db $50
ItemfinderFoundNothingText: ; e312 (3:6312)
TX_FAR _ItemfinderFoundNothingText
db $50
ItemUsePPUp: ; e317 (3:6317)
ld a,[W_ISINBATTLE]
and a
jp nz,ItemUseNotTime
ItemUsePPRestore: ; e31e (3:631e)
ld a,[$cf92]
push af
ld a,[$cf91]
ld [$cd3d],a
.chooseMon
xor a
ld [$cfcb],a
ld a,$01 ; item use party menu
ld [$d07d],a
call DisplayPartyMenu
jr nc,.chooseMove
jp .itemNotUsed
.chooseMove
ld a,[$cd3d]
cp a,ELIXER
jp nc,.useElixir ; if Elixir or Max Elixir
ld a,$02
ld [W_MOVEMENUTYPE],a
ld hl,RaisePPWhichTechniqueText
ld a,[$cd3d]
cp a,ETHER ; is it a PP Up?
jr c,.printWhichTechniqueMessage ; if so, print the raise PP message
ld hl,RestorePPWhichTechniqueText ; otherwise, print the restore PP message
.printWhichTechniqueMessage
call PrintText
xor a
ld [$cc2e],a
ld hl, MoveSelectionMenu
ld b, BANK(MoveSelectionMenu)
call Bankswitch ; move selection menu
ld a,0
ld [$cc2e],a
jr nz,.chooseMon
ld hl,W_PARTYMON1_MOVE1
ld bc,44
call GetSelectedMoveOffset
push hl
ld a,[hl]
ld [$d11e],a
call GetMoveName
call CopyStringToCF4B ; copy name to $cf4b
pop hl
ld a,[$cd3d]
cp a,ETHER
jr nc,.useEther ; if Ether or Max Ether
.usePPUp
ld bc,21
add hl,bc
ld a,[hl] ; move PP
cp a,3 << 6 ; have 3 PP Ups already been used?
jr c,.PPNotMaxedOut
ld hl,PPMaxedOutText
call PrintText
jr .chooseMove
.PPNotMaxedOut
ld a,[hl]
add a,1 << 6 ; increase PP Up count by 1
ld [hl],a
ld a,1 ; 1 PP Up used
ld [$d11e],a
call RestoreBonusPP ; add the bonus PP to current PP
ld hl,PPIncreasedText
call PrintText
.done
pop af
ld [$cf92],a
call GBPalWhiteOut
call GoPAL_SET_CF1C
jp RemoveUsedItem
.afterRestoringPP ; after using a (Max) Ether/Elixir
ld a,[$cf92]
ld b,a
ld a,[W_PLAYERMONNUMBER]
cp b ; is the pokemon whose PP was restored active in battle?
jr nz,.skipUpdatingInBattleData
ld hl,W_PARTYMON1_MOVE1PP
ld bc,44
call AddNTimes
ld de,W_PLAYERMONPP
ld bc,4
call CopyData ; copy party data to in-battle data
.skipUpdatingInBattleData
ld a,$8e
call PlaySound
ld hl,PPRestoredText
call PrintText
jr .done
.useEther
call .restorePP
jr nz,.afterRestoringPP
jp .noEffect
; unsets zero flag if PP was restored, sets zero flag if not
; however, this is bugged for Max Ethers and Max Elixirs (see below)
.restorePP
xor a
ld [$cc49],a ; party pokemon
call GetMaxPP
ld hl,W_PARTYMON1_MOVE1
ld bc,44
call GetSelectedMoveOffset
ld bc,21
add hl,bc ; hl now points to move's PP
ld a,[$d11e]
ld b,a ; b = max PP
ld a,[$cd3d]
cp a,MAX_ETHER
jr z,.fullyRestorePP
ld a,[hl] ; move PP
and a,%00111111 ; lower 6 bit bits store current PP
cp b ; does current PP equal max PP?
ret z ; if so, return
add a,10 ; increase current PP by 10
; b holds the max PP amount and b will hold the new PP amount.
; So, if the new amount meets or exceeds the max amount,
; cap the amount to the max amount by leaving b unchanged.
; Otherwise, store the new amount in b.
cp b ; does the new amount meet or exceed the maximum?
jr nc,.storeNewAmount
ld b,a
.storeNewAmount
ld a,[hl] ; move PP
and a,%11000000 ; PP Up counter bits
add b
ld [hl],a
ret
.fullyRestorePP
ld a,[hl] ; move PP
; Note that this code has a bug. It doesn't mask out the upper two bits, which
; are used to count how many PP Ups have been used on the move. So, Max Ethers
; and Max Elixirs will not be detected as having no effect on a move with full
; PP if the move has had any PP Ups used on it.
cp b ; does current PP equal max PP?
ret z
jr .storeNewAmount
.useElixir
; decrement the item ID so that ELIXER becomes ETHER and MAX_ELIXER becomes MAX_ETHER
ld hl,$cd3d
dec [hl]
dec [hl]
xor a
ld hl,W_CURMENUITEMID
ld [hli],a
ld [hl],a ; zero the counter for number of moves that had their PP restored
ld b,4
; loop through each move and restore PP
.elixirLoop
push bc
ld hl,W_PARTYMON1_MOVE1
ld bc,44
call GetSelectedMoveOffset
ld a,[hl]
and a ; does the current slot have a move?
jr z,.nextMove
call .restorePP
jr z,.nextMove
; if some PP was restored
ld hl,$cc27 ; counter for number of moves that had their PP restored
inc [hl]
.nextMove
ld hl,W_CURMENUITEMID
inc [hl]
pop bc
dec b
jr nz,.elixirLoop
ld a,[$cc27]
and a ; did any moves have their PP restored?
jp nz,.afterRestoringPP
.noEffect
call ItemUseNoEffect
.itemNotUsed
call GBPalWhiteOut
call GoPAL_SET_CF1C
pop af
xor a
ld [$cd6a],a ; item use failed
ret
RaisePPWhichTechniqueText: ; e45d (3:645d)
TX_FAR _RaisePPWhichTechniqueText
db $50
RestorePPWhichTechniqueText: ; e462 (3:6462)
TX_FAR _RestorePPWhichTechniqueText
db $50
PPMaxedOutText: ; e467 (3:6467)
TX_FAR _PPMaxedOutText
db $50
PPIncreasedText: ; e46c (3:646c)
TX_FAR _PPIncreasedText
db $50
PPRestoredText: ; e471 (3:6471)
TX_FAR _PPRestoredText
db $50
; for items that can't be used from the Item menu
UnusableItem: ; e476 (3:6476)
jp ItemUseNotTime
ItemUseTMHM: ; e479 (3:6479)
ld a,[W_ISINBATTLE]
and a
jp nz,ItemUseNotTime
ld a,[$cf91]
sub a,TM_01
push af
jr nc,.skipAdding
add a,55 ; if item is an HM, add 55
.skipAdding
inc a
ld [$d11e],a
ld a,$44
call Predef ; get move ID from TM/HM ID
ld a,[$d11e]
ld [$d0e0],a
call GetMoveName
call CopyStringToCF4B ; copy name to $cf4b
pop af
ld hl,BootedUpTMText
jr nc,.printBootedUpMachineText
ld hl,BootedUpHMText
.printBootedUpMachineText
call PrintText
ld hl,TeachMachineMoveText
call PrintText
FuncCoord 14,7
ld hl,Coord
ld bc,$080f
ld a,$14
ld [$d125],a
call DisplayTextBoxID ; yes/no menu
ld a,[W_CURMENUITEMID]
and a
jr z,.useMachine
ld a,2
ld [$cd6a],a ; item not used
ret
.useMachine
ld a,[$cf92]
push af
ld a,[$cf91]
push af
.chooseMon
ld hl,$cf4b
ld de,$d036
ld bc,14
call CopyData
ld a,$ff
ld [$cfcb],a
ld a,$03 ; teach TM/HM party menu
ld [$d07d],a
call DisplayPartyMenu
push af
ld hl,$d036
ld de,$cf4b
ld bc,14
call CopyData
pop af
jr nc,.checkIfAbleToLearnMove
; if the player canceled teaching the move
pop af
pop af
call GBPalWhiteOutWithDelay3
call CleanLCD_OAM
call GoPAL_SET_CF1C
jp LoadScreenTilesFromBuffer1 ; restore saved screen
.checkIfAbleToLearnMove
ld a,$43
call Predef ; check if the pokemon can learn the move
push bc
ld a,[$cf92]
ld hl,W_PARTYMON1NAME
call GetPartyMonName
pop bc
ld a,c
and a ; can the pokemon learn the move?
jr nz,.checkIfAlreadyLearnedMove
; if the pokemon can't learn the move
ld a,$a5
call PlaySoundWaitForCurrent ; play sound
ld hl,MonCannotLearnMachineMoveText
call PrintText
jr .chooseMon
.checkIfAlreadyLearnedMove
ld hl, Func_2fe18
ld b, BANK(Func_2fe18)
call Bankswitch ; check if the pokemon already knows the move
jr c,.chooseMon
ld a,$1b
call Predef ; teach move
pop af
ld [$cf91],a
pop af
ld [$cf92],a
ld a,b
and a
ret z
ld a,[$cf91]
call IsItemHM
ret c
jp RemoveUsedItem
BootedUpTMText: ; e54f (3:654f)
TX_FAR _BootedUpTMText
db $50
BootedUpHMText: ; e554 (3:6554)
TX_FAR _BootedUpHMText
db $50
TeachMachineMoveText: ; e559 (3:6559)
TX_FAR _TeachMachineMoveText
db $50
MonCannotLearnMachineMoveText: ; e55e (3:655e)
TX_FAR _MonCannotLearnMachineMoveText
db $50
PrintItemUseTextAndRemoveItem: ; e563 (3:6563)
ld hl,ItemUseText00
call PrintText
ld a,$8e
call PlaySound ; play sound
call WaitForTextScrollButtonPress ; wait for button press
RemoveUsedItem: ; e571 (3:6571)
ld hl,W_NUMBAGITEMS
ld a,1 ; one item
ld [$cf96],a ; store quantity
jp RemoveItemFromInventory
ItemUseNoEffect: ; e57c (3:657c)
ld hl,ItemUseNoEffectText
jr ItemUseFailed
ItemUseNotTime: ; e581 (3:6581)
ld hl,ItemUseNotTimeText
jr ItemUseFailed
ItemUseNotYoursToUse: ; e586 (3:6586)
ld hl,ItemUseNotYoursToUseText
jr ItemUseFailed
ThrowBallAtTrainerMon: ; e58b (3:658b)
call GoPAL_SET_CF1C
call LoadScreenTilesFromBuffer1 ; restore saved screen
call Delay3
ld a,TOSS_ANIM
ld [W_ANIMATIONID],a
ld a,$08
call Predef ; do animation
ld hl,ThrowBallAtTrainerMonText1
call PrintText
ld hl,ThrowBallAtTrainerMonText2
call PrintText
jr RemoveUsedItem
NoCyclingAllowedHere: ; e5ac (3:65ac)
ld hl,NoCyclingAllowedHereText
jr ItemUseFailed
BoxFullCannotThrowBall: ; e5b1 (3:65b1)
ld hl,BoxFullCannotThrowBallText
jr ItemUseFailed
SurfingAttemptFailed: ; e5b6 (3:65b6)
ld hl,NoSurfingHereText
ItemUseFailed: ; e5b9 (3:65b9)
xor a
ld [$cd6a],a ; item use failed
jp PrintText
ItemUseNotTimeText: ; e5c0 (3:65c0)
TX_FAR _ItemUseNotTimeText
db $50
ItemUseNotYoursToUseText: ; e5c5 (3:65c5)
TX_FAR _ItemUseNotYoursToUseText
db $50
ItemUseNoEffectText: ; e5ca (3:65ca)
TX_FAR _ItemUseNoEffectText
db $50
ThrowBallAtTrainerMonText1: ; e5cf (3:65cf)
TX_FAR _ThrowBallAtTrainerMonText1
db $50
ThrowBallAtTrainerMonText2: ; e5d4 (3:65d4)
TX_FAR _ThrowBallAtTrainerMonText2
db $50
NoCyclingAllowedHereText: ; e5d9 (3:65d9)
TX_FAR _NoCyclingAllowedHereText
db $50
NoSurfingHereText: ; e5de (3:65de)
TX_FAR _NoSurfingHereText
db $50
BoxFullCannotThrowBallText: ; e5e3 (3:65e3)
TX_FAR _BoxFullCannotThrowBallText
db $50
ItemUseText00: ; e5e8 (3:65e8)
TX_FAR _ItemUseText001
db $05
TX_FAR _ItemUseText002
db $50
GotOnBicycleText: ; e5f2 (3:65f2)
TX_FAR _GotOnBicycleText1
db $05
TX_FAR _GotOnBicycleText2
db $50
GotOffBicycleText: ; e5fc (3:65fc)
TX_FAR _GotOffBicycleText1
db $05
TX_FAR _GotOffBicycleText2
db $50
; restores bonus PP (from PP Ups) when healing at a pokemon center
; also, when a PP Up is used, it increases the current PP by one PP Up bonus
; INPUT:
; [$cf92] = index of pokemon in party
; [$d11e] = mode
; 0: Pokemon Center healing
; 1: using a PP Up
; [CURMENUITEMID] = index of move (when using a PP Up)
RestoreBonusPP: ; e606 (3:6606)
ld hl,W_PARTYMON1_MOVE1
ld bc,44
ld a,[$cf92]
call AddNTimes
push hl
ld de,$cd78 - 1
ld a,$5e
call Predef ; loads the normal max PP of each of the pokemon's moves to $cd78
pop hl
ld c,21
ld b,0
add hl,bc ; hl now points to move 1 PP
ld de,$cd78
ld b,0 ; initialize move counter to zero
; loop through the pokemon's moves
.loop
inc b
ld a,b
cp a,5 ; reached the end of the pokemon's moves?
ret z ; if so, return
ld a,[$d11e]
dec a ; using a PP Up?
jr nz,.skipMenuItemIDCheck
; if using a PP Up, check if this is the move it's being used on
ld a,[W_CURMENUITEMID]
inc a
cp b
jr nz,.nextMove
.skipMenuItemIDCheck
ld a,[hl]
and a,%11000000 ; have any PP Ups been used?
call nz,AddBonusPP ; if so, add bonus PP
.nextMove
inc hl
inc de
jr .loop
; adds bonus PP from PP Ups to current PP
; 1/5 of normal max PP (capped at 7) is added for each PP Up
; INPUT:
; [de] = normal max PP
; [hl] = move PP
; [$d11e] = max number of times to add bonus
; set to 1 when using a PP Up, set to 255 otherwise
AddBonusPP: ; e642 (3:6642)
push bc
ld a,[de] ; normal max PP of move
ld [H_DIVIDEND + 3],a
xor a
ld [H_DIVIDEND],a
ld [H_DIVIDEND + 1],a
ld [H_DIVIDEND + 2],a
ld a,5
ld [H_DIVISOR],a
ld b,4
call Divide
ld a,[hl] ; move PP
ld b,a
swap a
and a,%00001111
srl a
srl a
ld c,a ; c = number of PP Ups used
.loop
ld a,[H_QUOTIENT + 3]
cp a,8 ; is the amount greater than or equal to 8?
jr c,.addAmount
ld a,7 ; cap the amount at 7
.addAmount
add b
ld b,a
ld a,[$d11e]
dec a
jr z,.done
dec c
jr nz,.loop
.done
ld [hl],b
pop bc
ret
; gets max PP of a pokemon's move (including PP from PP Ups)
; INPUT:
; [$cf92] = index of pokemon within party/box
; [$cc49] = pokemon source
; 00: player's party
; 01: enemy's party
; 02: current box
; 03: daycare
; 04: player's in-battle pokemon
; [W_CURMENUITEMID] = move index
; OUTPUT:
; [$d11e] = max PP
GetMaxPP: ; e677 (3:6677)
ld a,[$cc49]
and a
ld hl,W_PARTYMON1_MOVE1
ld bc,44
jr z,.sourceWithMultipleMon
ld hl,$d8ac ; enemy party
dec a
jr z,.sourceWithMultipleMon
ld hl,$da9e ; current box
ld bc,33
dec a
jr z,.sourceWithMultipleMon
ld hl,$da67 ; daycare
dec a
jr z,.sourceWithOneMon
ld hl,W_PLAYERMONMOVES ; player's in-battle pokemon
.sourceWithOneMon
call GetSelectedMoveOffset2
jr .next
.sourceWithMultipleMon
call GetSelectedMoveOffset
.next
ld a,[hl]
dec a
push hl
ld hl,Moves
ld bc,6
call AddNTimes
ld de,$cd6d
ld a,BANK(Moves)
call FarCopyData
ld de,$cd72
ld a,[de]
ld b,a ; b = normal max PP
pop hl
push bc
ld bc,21 ; PP offset if not player's in-battle pokemon data
ld a,[$cc49]
cp a,4 ; player's in-battle pokemon?
jr nz,.addPPOffset
ld bc,17 ; PP offset if player's in-battle pokemon data
.addPPOffset
add hl,bc
ld a,[hl] ; a = current PP
and a,%11000000 ; get PP Up count
pop bc
or b ; place normal max PP in 6 lower bits of a
ld h,d
ld l,e
inc hl ; hl = $cd73
ld [hl],a
xor a
ld [$d11e],a ; no limit on PP Up amount
call AddBonusPP ; add bonus PP from PP Ups
ld a,[hl]
and a,%00111111 ; mask out the PP Up count
ld [$d11e],a ; store max PP
ret
GetSelectedMoveOffset: ; e6e3 (3:66e3)
ld a,[$cf92]
call AddNTimes
GetSelectedMoveOffset2: ; e6e9 (3:66e9)
ld a,[W_CURMENUITEMID]
ld c,a
ld b,0
add hl,bc
ret
; confirms the item toss and then tosses the item
; INPUT:
; hl = address of inventory (either W_NUMBAGITEMS or W_NUMBOXITEMS)
; [$cf91] = item ID
; [$cf92] = index of item within inventory
; [$cf96] = quantity to toss
; OUTPUT:
; clears carry flag if the item is tossed, sets carry flag if not
TossItem_: ; e6f1 (3:66f1)
push hl
ld a,[$cf91]
call IsItemHM
pop hl
jr c,.tooImportantToToss
push hl
call IsKeyItem_
ld a,[$d124]
pop hl
and a
jr nz,.tooImportantToToss
push hl
ld a,[$cf91]
ld [$d11e],a
call GetItemName
call CopyStringToCF4B ; copy name to $cf4b
ld hl,IsItOKToTossItemText
call PrintText
FuncCoord 14,7
ld hl,Coord
ld bc,$080f
ld a,$14
ld [$d125],a
call DisplayTextBoxID ; yes/no menu
ld a,[$d12e]
cp a,2
pop hl
scf
ret z
; if the player chose Yes
push hl
ld a,[$cf92]
call RemoveItemFromInventory
ld a,[$cf91]
ld [$d11e],a
call GetItemName
call CopyStringToCF4B ; copy name to $cf4b
ld hl,ThrewAwayItemText
call PrintText
pop hl
and a
ret
.tooImportantToToss
push hl
ld hl,TooImportantToTossText
call PrintText
pop hl
scf
ret
ThrewAwayItemText: ; e755 (3:6755)
TX_FAR _ThrewAwayItemText
db $50
IsItOKToTossItemText: ; e75a (3:675a)
TX_FAR _IsItOKToTossItemText
db $50
TooImportantToTossText: ; e75f (3:675f)
TX_FAR _TooImportantToTossText
db $50
; checks if an item is a key item
; INPUT:
; [$cf91] = item ID
; OUTPUT:
; [$d124] = result
; 00: item is not key item
; 01: item is key item
IsKeyItem_: ; e764 (3:6764)
ld a,$01
ld [$d124],a
ld a,[$cf91]
cp a,HM_01 ; is the item an HM or TM?
jr nc,.checkIfItemIsHM
; if the item is not an HM or TM
push af
ld hl,KeyItemBitfield
ld de,$cee9
ld bc,15 ; only 11 bytes are actually used
call CopyData
pop af
dec a
ld c,a
ld hl,$cee9
ld b,$02 ; test bit
ld a,$10
call Predef ; bitfield operation function
ld a,c
and a
ret nz
.checkIfItemIsHM
ld a,[$cf91]
call IsItemHM
ret c
xor a
ld [$d124],a
ret
KeyItemBitfield: ; e799 (3:6799)
db %11110000
db %00000001
db %11110000
db %01001111
db %00000000
db %10011111
db %00000000
db %11000000
db %11110000
db %00111011
db %00000000
; known jump sources: d90a (3:590a), 4fdd4 (13:7dd4)
Func_e7a4: ; e7a4 (3:67a4)
ld de, W_NUMINBOX ; $da80
ld a, [de]
inc a
ld [de], a
ld a, [$cf91]
ld [$d0b5], a
ld c, a
.asm_e7b1
inc de
ld a, [de]
ld b, a
ld a, c
ld c, b
ld [de], a
cp $ff
jr nz, .asm_e7b1
call GetMonHeader
ld hl, $dd2a
ld bc, $b
ld a, [W_NUMINBOX] ; $da80
dec a
jr z, .asm_e7ee
dec a
call AddNTimes
push hl
ld bc, $b
add hl, bc
ld d, h
ld e, l
pop hl
ld a, [W_NUMINBOX] ; $da80
dec a
ld b, a
.asm_e7db
push bc
push hl
ld bc, $b
call CopyData
pop hl
ld d, h
ld e, l
ld bc, $fff5
add hl, bc
pop bc
dec b
jr nz, .asm_e7db
.asm_e7ee
ld hl, W_PLAYERNAME ; $d158
ld de, $dd2a
ld bc, $b
call CopyData
ld a, [W_NUMINBOX] ; $da80
dec a
jr z, .asm_e82a
ld hl, $de06
ld bc, $b
dec a
call AddNTimes
push hl
ld bc, $b
add hl, bc
ld d, h
ld e, l
pop hl
ld a, [W_NUMINBOX] ; $da80
dec a
ld b, a
.asm_e817
push bc
push hl
ld bc, $b
call CopyData
pop hl
ld d, h
ld e, l
ld bc, $fff5
add hl, bc
pop bc
dec b
jr nz, .asm_e817
.asm_e82a
ld hl, $de06
ld a, $2
ld [$d07d], a
ld a, $4e
call Predef ; indirect jump to Func_64eb (64eb (1:64eb))
ld a, [W_NUMINBOX] ; $da80
dec a
jr z, .asm_e867
ld hl, W_BOXMON1DATA
ld bc, $21
dec a
call AddNTimes
push hl
ld bc, $21
add hl, bc
ld d, h
ld e, l
pop hl
ld a, [W_NUMINBOX] ; $da80
dec a
ld b, a
.asm_e854
push bc
push hl
ld bc, $21
call CopyData
pop hl
ld d, h
ld e, l
ld bc, $ffdf
add hl, bc
pop bc
dec b
jr nz, .asm_e854
.asm_e867
ld a, [W_ENEMYMONLEVEL] ; $cff3
ld [W_ENEMYMONNUMBER], a ; $cfe8
ld hl, $cfe5
ld de, W_BOXMON1DATA
ld bc, $c
call CopyData
ld hl, W_PLAYERIDHI ; $d359
ld a, [hli]
ld [de], a
inc de
ld a, [hl]
ld [de], a
inc de
push de
ld a, [W_CURENEMYLVL] ; $d127
ld d, a
ld hl, CalcExperience
ld b, BANK(CalcExperience)
call Bankswitch ; indirect jump to CalcExperience (58f6a (16:4f6a))
pop de
ld a, [H_NUMTOPRINT] ; $FF00+$96 (aliases: H_MULTIPLICAND)
ld [de], a
inc de
ld a, [$FF00+$97]
ld [de], a
inc de
ld a, [$FF00+$98]
ld [de], a
inc de
xor a
ld b, $a
.asm_e89f
ld [de], a
inc de
dec b
jr nz, .asm_e89f
ld hl, $cff1
ld a, [hli]
ld [de], a
inc de
ld a, [hli]
ld [de], a
ld hl, W_ENEMYMONPP ; $cffe
ld b, $4
.asm_e8b1
ld a, [hli]
inc de
ld [de], a
dec b
jr nz, .asm_e8b1
ret
; e8b8 (3:68b8)
; checks if the tile in front of the player is a shore or water tile
; used for surfing and fishing
; unsets carry if it is, sets carry if not
IsNextTileShoreOrWater: ; e8b8 (3:68b8)
ld a,[W_CURMAPTILESET]
ld hl,WaterTilesets
ld de,1
call IsInArray
jr nc,.notShoreOrWater
ld a,[W_CURMAPTILESET]
cp a,$0e ; Vermilion Dock tileset
ld a,[$cfc6] ; tile in front of player
jr z,.skipShoreTiles ; if it's the Vermilion Dock tileset
cp a,$48 ; eastern shore tile in Safari Zone
jr z,.shoreOrWater
cp a,$32 ; usual eastern shore tile
jr z,.shoreOrWater
.skipShoreTiles
cp a,$14 ; water tile
jr z,.shoreOrWater
.notShoreOrWater
scf
ret
.shoreOrWater
and a
ret
; tilesets with water
WaterTilesets: ; e8e0 (3:68e0)
db $00,$03,$05,$07,$0d,$0e,$11,$16,$17
db $ff ; terminator
; 68EA 0xe8ea
ReadSuperRodData: ; e8ea (3:68ea)
; return e = 2 if no fish on this map
; return e = 1 if a bite, bc = level,species
; return e = 0 if no bite
ld a, [W_CURMAP]
ld de, 3 ; each fishing group is three bytes wide
ld hl, SuperRodData
call IsInArray
jr c, .ReadFishingGroup
ld e, $2 ; $2 if no fishing groups found
ret
.ReadFishingGroup ; 0xe8f6
; hl points to the fishing group entry in the index
inc hl ; skip map id
; read fishing group address
ld a, [hli]
ld h, [hl]
ld l, a
ld b, [hl] ; how many mons in group
inc hl ; point to data
ld e, $0 ; no bite yet
.RandomLoop ; 0xe90c
call GenRandom
srl a
ret c ; 50% chance of no battle
and %11 ; 2-bit random number
cp b
jr nc, .RandomLoop ; if a is greater than the number of mons, regenerate
; get the mon
add a
ld c, a
ld b, $0
add hl, bc
ld b, [hl] ; level
inc hl
ld c, [hl] ; species
ld e, $1 ; $1 if there's a bite
ret
; 0xe919
; super rod data
; format: map, pointer to fishing group
SuperRodData: ; e919 (3:6919)
dbw PALLET_TOWN, FishingGroup1
dbw VIRIDIAN_CITY, FishingGroup1
dbw CERULEAN_CITY, FishingGroup3
dbw VERMILION_CITY, FishingGroup4
dbw CELADON_CITY, FishingGroup5
dbw FUCHSIA_CITY, FishingGroup10
dbw CINNABAR_ISLAND, FishingGroup8
dbw ROUTE_4, FishingGroup3
dbw ROUTE_6, FishingGroup4
dbw ROUTE_10, FishingGroup5
dbw ROUTE_11, FishingGroup4
dbw ROUTE_12, FishingGroup7
dbw ROUTE_13, FishingGroup7
dbw ROUTE_17, FishingGroup7
dbw ROUTE_18, FishingGroup7
dbw ROUTE_19, FishingGroup8
dbw ROUTE_20, FishingGroup8
dbw ROUTE_21, FishingGroup8
dbw ROUTE_22, FishingGroup2
dbw ROUTE_23, FishingGroup9
dbw ROUTE_24, FishingGroup3
dbw ROUTE_25, FishingGroup3
dbw CERULEAN_GYM, FishingGroup3
dbw VERMILION_DOCK, FishingGroup4
;XXX syntax errors on the rest?
dbw $A1, FishingGroup8 ; SEAFOAM_ISLANDS_4
dbw $A2, FishingGroup8 ; SEAFOAM_ISLANDS_5
dbw SAFARI_ZONE_EAST, FishingGroup6
dbw $DA, FishingGroup6 ; SAFARI_ZONE_NORTH
dbw SAFARI_ZONE_WEST, FishingGroup6
dbw $DC, FishingGroup6 ; SAFARI_ZONE_CENTER
dbw $E2, FishingGroup9 ; UNKNOWN_DUNGEON_2
dbw $E3, FishingGroup9 ; UNKNOWN_DUNGEON_3
dbw $E4, FishingGroup9 ; UNKNOWN_DUNGEON_1
db $FF
; fishing groups
; number of monsters, followed by level/monster pairs
FishingGroup1: ; e97d (3:697d)
db 2
db 15,TENTACOOL
db 15,POLIWAG
FishingGroup2: ; e982 (3:6982)
db 2
db 15,GOLDEEN
db 15,POLIWAG
FishingGroup3: ; e987 (3:6987)
db 3
db 15,PSYDUCK
db 15,GOLDEEN
db 15,KRABBY
FishingGroup4: ; e98e (3:698e)
db 2
db 15,KRABBY
db 15,SHELLDER
FishingGroup5: ; e993 (3:6993)
db 2
db 23,POLIWHIRL
db 15,SLOWPOKE
FishingGroup6: ; e998 (3:6998)
db 4
db 15,DRATINI
db 15,KRABBY
db 15,PSYDUCK
db 15,SLOWPOKE
FishingGroup7: ; e9a1 (3:69a1)
db 4
db 5,TENTACOOL
db 15,KRABBY
db 15,GOLDEEN
db 15,MAGIKARP
FishingGroup8: ; e9aa (3:69aa)
db 4
db 15,STARYU
db 15,HORSEA
db 15,SHELLDER
db 15,GOLDEEN
FishingGroup9: ; e9b3 (3:69b3)
db 4
db 23,SLOWBRO
db 23,SEAKING
db 23,KINGLER
db 23,SEADRA
FishingGroup10: ; e9bc (3:69bc)
db 4
db 23,SEAKING
db 15,KRABBY
db 15,GOLDEEN
db 15,MAGIKARP
; reloads map view and processes sprite data
; for items that cause the overworld to be displayed
ItemUseReloadOverworldData: ; e9c5 (3:69c5)
call LoadCurrentMapView
jp UpdateSprites
; known jump sources: 711f4 (1c:51f4)
Func_e9cb: ; e9cb (3:69cb)
ld hl, WildDataPointers ; $4eeb
ld de, $cee9
ld c, $0
.asm_e9d3
inc hl
ld a, [hld]
inc a
jr z, .asm_e9ec
push hl
ld a, [hli]
ld h, [hl]
ld l, a
ld a, [hli]
and a
call nz, Func_e9f0
ld a, [hli]
and a
call nz, Func_e9f0
pop hl
inc hl
inc hl
inc c
jr .asm_e9d3
.asm_e9ec
ld a, $ff
ld [de], a
ret
; known jump sources: e9de (3:69de), e9e3 (3:69e3)
Func_e9f0: ; e9f0 (3:69f0)
inc hl
ld b, $a
.asm_e9f3
ld a, [$d11e]
cp [hl]
jr nz, .asm_e9fc
ld a, c
ld [de], a
inc de
.asm_e9fc
inc hl
inc hl
dec b
jr nz, .asm_e9f3
dec hl
ret
DrawBadges: ; ea03 (3:6a03)
; Draw 4x2 gym leader faces, with the faces replaced by
; badges if they are owned. Used in the player status screen.
; In Japanese versions, names are displayed above faces.
; Instead of removing relevant code, the name graphics were erased.
; Tile ids for face/badge graphics.
ld de, $cd3f
ld hl, .FaceBadgeTiles
ld bc, 8
call CopyData
; Booleans for each badge.
ld hl, $cd49
ld bc, 8
xor a
call FillMemory
; Alter these based on owned badges.
ld de, $cd49
ld hl, $cd3f
ld a, [W_OBTAINEDBADGES]
ld b, a
ld c, 8
.CheckBadge
srl b
jr nc, .NextBadge
ld a, [hl]
add 4 ; Badge graphics are after each face
ld [hl], a
ld a, 1
ld [de], a
.NextBadge
inc hl
inc de
dec c
jr nz, .CheckBadge
; Draw two rows of badges.
ld hl, $cd3d
ld a, $d8 ; [1]
ld [hli], a
ld [hl], $60 ; First name
FuncCoord 2, 11
ld hl, Coord
ld de, $cd49
call .DrawBadgeRow
FuncCoord 2, 14
ld hl, Coord
ld de, $cd49 + 4
; call .DrawBadgeRow
; ret
; ea4c
.DrawBadgeRow ; ea4c (3:6a4c)
; Draw 4 badges.
ld c, 4
.DrawBadge
push de
push hl
; Badge no.
ld a, [$cd3d]
ld [hli], a
inc a
ld [$cd3d], a
; Names aren't printed if the badge is owned.
ld a, [de]
and a
ld a, [$cd3e]
jr nz, .SkipName
call .PlaceTiles
jr .PlaceBadge
.SkipName
inc a
inc a
inc hl
.PlaceBadge
ld [$cd3e], a
ld de, 20 - 1
add hl, de
ld a, [$cd3f]
call .PlaceTiles
add hl, de
call .PlaceTiles
; Shift badge array back one byte.
push bc
ld hl, $cd3f + 1
ld de, $cd3f
ld bc, 8
call CopyData
pop bc
pop hl
ld de, 4
add hl, de
pop de
inc de
dec c
jr nz, .DrawBadge
ret
.PlaceTiles
ld [hli], a
inc a
ld [hl], a
inc a
ret
.FaceBadgeTiles
db $20, $28, $30, $38, $40, $48, $50, $58
; ea9e
GymLeaderFaceAndBadgeTileGraphics: ; ea9e (3:6a9e)
INCBIN "gfx/badges.2bpp"
; known jump sources: 19f70 (6:5f70), 19f83 (6:5f83), 19f94 (6:5f94), 1a1e0 (6:61e0), 1eb3e (7:6b3e), 44312 (11:4312), 449ae (11:49ae), 517e7 (14:57e7), 51b9a (14:5b9a), 51bad (14:5bad), 51bbe (14:5bbe), 52034 (14:6034), 526cf (14:66cf), 5653b (15:653b), 59f94 (16:5f94), 59fa5 (16:5fa5), 5a170 (16:6170), 5a2f2 (16:62f2), 5ca87 (17:4a87), 5d7f4 (17:57f4), 5d807 (17:5807), 5d81a (17:581a), 5d82b (17:582b), 5da37 (17:5a37), 62131 (18:6131), 761b3 (1d:61b3), 7630a (1d:630a), 76461 (1d:6461)
Func_ee9e: ; ee9e (3:6e9e)
call Load16BitRegisters
ld hl, $c6e8
ld a, [W_CURMAPWIDTH] ; $d369
add $6
ld e, a
ld d, $0
add hl, de
add hl, de
add hl, de
ld e, $3
add hl, de
ld e, a
ld a, b
and a
jr z, .asm_eebb
.asm_eeb7
add hl, de
dec b
jr nz, .asm_eeb7
.asm_eebb
add hl, bc
ld a, [$d09f]
ld [hl], a
ld a, [$d35f]
ld c, a
ld a, [$d360]
ld b, a
call Func_ef4e
ret c
push hl
ld l, e
ld h, $0
ld e, $6
ld d, h
add hl, hl
add hl, hl
add hl, de
add hl, bc
pop bc
call Func_ef4e
ret c
; known jump sources: efd3 (3:6fd3), efef (3:6fef), 71c95 (1c:5c95)
Func_eedc: ; eedc (3:6edc)
ld a, [W_ISINBATTLE] ; $d057
inc a
ret z
ld a, [H_AUTOBGTRANSFERENABLED] ; $FF00+$ba
push af
ld a, [$FF00+$d7]
push af
xor a
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
ld [$FF00+$d7], a
call LoadCurrentMapView
call GoPAL_SET_CF1C
ld hl, $d526
ld a, [hli]
ld h, [hl]
ld l, a
ld de, $ffc0
add hl, de
ld a, h
and $3
or $98
ld a, l
ld [$cee9], a
ld a, h
ld [$ceea], a
ld a, $2
ld [$FF00+$be], a
ld c, $9
.asm_ef0f
push bc
push hl
push hl
ld hl, $c378
ld de, $14
ld a, [$FF00+$be]
.asm_ef1a
add hl, de
dec a
jr nz, .asm_ef1a
call ScheduleRowRedrawHelper
pop hl
ld de, $20
ld a, [$FF00+$be]
ld c, a
.asm_ef28
add hl, de
ld a, h
and $3
or $98
dec c
jr nz, .asm_ef28
ld [$FF00+$d2], a
ld a, l
ld [H_SCREENEDGEREDRAWADDR], a ; $FF00+$d1
ld a, $2
ld [H_SCREENEDGEREDRAW], a ; $FF00+$d0
call DelayFrame
ld hl, $ffbe
inc [hl]
inc [hl]
pop hl
pop bc
dec c
jr nz, .asm_ef0f
pop af
ld [$FF00+$d7], a
pop af
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
ret
; known jump sources: eec8 (3:6ec8), eed8 (3:6ed8)
Func_ef4e: ; ef4e (3:6f4e)
ld a, h
sub b
ret nz
ld a, l
sub c
ret
; known jump sources: 131c7 (4:71c7)
Func_ef54: ; ef54 (3:6f54)
xor a
ld [$cd6a], a
ld a, [W_CURMAPTILESET] ; $d367
and a
jr z, .asm_ef6b
cp $7
jr nz, .asm_ef77
ld a, [$cfc6]
cp $50
jr nz, .asm_ef77
jr asm_ef82
.asm_ef6b
dec a
ld a, [$cfc6]
cp $3d
jr z, asm_ef82
cp $52
jr z, asm_ef82
.asm_ef77
ld hl, _UnnamedText_ef7d ; $6f7d
jp PrintText
; ef7d (3:6f7d)
_UnnamedText_ef7d: ; ef7d (3:6f7d)
db $17, $f8, $42, $2a
db $50
; 0xef7d + 5 bytes
asm_ef82: ; ef82 (3:6f82)
ld [$cd4d], a
ld a, $1
ld [$cd6a], a
ld a, [W_WHICHPOKEMON] ; $cf92
ld hl, W_PARTYMON1NAME ; $d2b5
call GetPartyMonName
ld hl, $d730
set 6, [hl]
call GBPalWhiteOutWithDelay3
call CleanLCD_OAM
call Func_3dbe
ld a, $90
ld [$FF00+$b0], a
call Delay3
call LoadGBPal
call LoadCurrentMapView
call SaveScreenTilesToBuffer2
call Delay3
xor a
ld [$FF00+$b0], a
ld hl, Unknown_eff2 ; $6ff2
call PrintText
call LoadScreenTilesFromBuffer2
ld hl, $d730
res 6, [hl]
ld a, $ff
ld [$cfcb], a
call Func_eff7
ld de, Unknown_f100 ; $7100
call Func_f09f
call Func_eedc
ld b, BANK(Func_79e96)
ld hl, Func_79e96
call Bankswitch ; indirect jump to Func_79e96 (79e96 (1e:5e96))
ld a, $1
ld [$cfcb], a
ld a, $ac
call PlaySound
ld a, $90
ld [$FF00+$b0], a
call UpdateSprites
jp Func_eedc
Unknown_eff2: ; eff2 (3:6ff2)
INCBIN "baserom.gbc",$eff2,$eff7 - $eff2
; known jump sources: efca (3:6fca)
Func_eff7: ; eff7 (3:6ff7)
xor a
ld [$cd50], a
ld a, $e4
ld [rOBP1], a ; $FF00+$49
ld a, [$cd4d]
cp $52
jr z, .asm_f020
ld de, Tset00_GFX + $2d0 ; $42d0 ; cuttable tree sprite top row
ld hl, $8fc0
ld bc, (BANK(Tset00_GFX) << 8) + $02
call CopyVideoData
ld de, Tset00_GFX + $3d0 ; $43d0 ; cuttable tree sprite bottom row
ld hl, $8fe0
ld bc, (BANK(Tset00_GFX) << 8) + $02
call CopyVideoData
jr asm_f055
.asm_f020
ld hl, $8fc0
call Func_f04c
ld hl, $8fd0
call Func_f04c
ld hl, $8fe0
call Func_f04c
ld hl, $8ff0
call Func_f04c
call asm_f055
ld hl, $c393
ld de, $4
ld a, $30
ld c, e
.asm_f044
ld [hl], a
add hl, de
xor $60
dec c
jr nz, .asm_f044
ret
; known jump sources: f023 (3:7023), f029 (3:7029), f02f (3:702f), f035 (3:7035)
Func_f04c: ; f04c (3:704c)
ld de, AnimationTileset2 + $60 ; $474e ; tile depicting a leaf
ld bc, (BANK(AnimationTileset2) << 8) + $01
jp CopyVideoData
asm_f055: ; f055 (3:7055)
call Func_f068
ld a, $9
ld de, Unknown_f060 ; $7060
jp WriteOAMBlock
Unknown_f060: ; f060 (3:7060)
INCBIN "baserom.gbc",$f060,$f068 - $f060
; known jump sources: f055 (3:7055)
Func_f068: ; f068 (3:7068)
ld hl, $c104
ld a, [hli]
ld b, a
inc hl
ld a, [hli]
ld c, a
inc hl
inc hl
ld a, [hl]
srl a
ld e, a
ld d, $0
ld a, [$cd50]
and a
ld hl, Unknown_f08f ; $708f
jr z, .asm_f084
ld hl, Unknown_f097 ; $7097
.asm_f084
add hl, de
ld e, [hl]
inc hl
ld d, [hl]
ld a, b
add d
ld b, a
ld a, c
add e
ld c, a
ret
Unknown_f08f: ; f08f (3:708f)
INCBIN "baserom.gbc",$f08f,$f097 - $f08f
Unknown_f097: ; f097 (3:7097)
INCBIN "baserom.gbc",$f097,$f09f - $f097
; known jump sources: efd0 (3:6fd0)
Func_f09f: ; f09f (3:709f)
push de
ld a, [W_CURMAPWIDTH] ; $d369
add $6
ld c, a
ld b, $0
ld d, $0
ld hl, $d35f
ld a, [hli]
ld h, [hl]
ld l, a
add hl, bc
ld a, [$c109]
and a
jr z, .asm_f0c7
cp $4
jr z, .asm_f0cf
cp $8
jr z, .asm_f0d7
ld a, [W_XBLOCKCOORD] ; $d364
and a
jr z, .asm_f0e0
jr .asm_f0ec
.asm_f0c7
ld a, [W_YBLOCKCOORD] ; $d363
and a
jr z, .asm_f0e0
jr .asm_f0df
.asm_f0cf
ld a, [W_YBLOCKCOORD] ; $d363
and a
jr z, .asm_f0e1
jr .asm_f0e0
.asm_f0d7
ld a, [W_XBLOCKCOORD] ; $d364
and a
jr z, .asm_f0e6
jr .asm_f0e0
.asm_f0df
add hl, bc
.asm_f0e0
add hl, bc
.asm_f0e1
ld e, $2
add hl, de
jr .asm_f0f0
.asm_f0e6
ld e, $1
add hl, bc
add hl, de
jr .asm_f0f0
.asm_f0ec
ld e, $3
add hl, bc
add hl, de
.asm_f0f0
pop de
ld a, [hl]
ld c, a
.asm_f0f3
ld a, [de]
inc de
inc de
cp $ff
ret z
cp c
jr nz, .asm_f0f3
dec de
ld a, [de]
ld [hl], a
ret
Unknown_f100: ; f100 (3:7100)
INCBIN "baserom.gbc",$f100,$f113 - $f100
; known jump sources: 1081 (0:1081)
Func_f113: ; f113 (3:7113)
ld a, [W_CURMAP] ; $d35e
cp ROUTE_1
jr nc, .notInTown
ld c, a
ld b, $1
ld hl, W_TOWNVISITEDFLAG ; mark town as visited (for flying)
ld a, $10
call Predef ; indirect jump to HandleBitArray (f666 (3:7666))
.notInTown
ld hl, MapHSPointers
ld a, [W_CURMAP] ; $d35e
ld b, $0
ld c, a
add hl, bc
add hl, bc
ld a, [hli] ; load missable objects pointer in hl
ld h, [hl]
ld l, a
push hl
ld de, MapHS00 ; calculate difference between out pointer and the base pointer
ld a, l
sub e
jr nc, .asm_f13c
dec h
.asm_f13c
ld l, a
ld a, h
sub d
ld h, a
ld a, h
ld [H_DIVIDEND], a
ld a, l
ld [H_DIVIDEND+1], a
xor a
ld [H_DIVIDEND+2], a
ld [H_DIVIDEND+3], a
ld a, $3
ld [H_DIVISOR], a
ld b, $2
call Divide ; divide difference by 3, resulting in the global offset (number of missable items before ours)
ld a, [W_CURMAP] ; $d35e
ld b, a
ld a, [H_DIVIDEND+3]
ld c, a ; store global offset in c
ld de, W_MISSABLEOBJECTLIST
pop hl
.writeMissableObjectsListLoop
ld a, [hli]
cp $ff
jr z, .done ; end of list
cp b
jr nz, .done ; not for current map anymore
ld a, [hli]
inc hl
ld [de], a ; write (map-local) sprite ID
inc de
ld a, c
inc c
ld [de], a ; write (global) missable object index
inc de
jr .writeMissableObjectsListLoop
.done
ld a, $ff
ld [de], a ; write sentinel
ret
; known jump sources: f89d (3:789d)
InitializeMissableObjectsFlags: ; f175 (3:7175)
ld hl, W_MISSABLEOBJECTFLAGS
ld bc, $20
xor a
call FillMemory ; clear missable objects flags
ld hl, MapHS00
xor a
ld [$d048], a
.missableObjectsLoop
ld a, [hli]
cp $ff ; end of list
ret z
push hl
inc hl
ld a, [hl]
cp Hide
jr nz, .asm_f19d
ld hl, W_MISSABLEOBJECTFLAGS
ld a, [$d048]
ld c, a
ld b, $1
call HandleBitArray2 ; set flag iff Item is hidden
.asm_f19d
ld hl, $d048
inc [hl]
pop hl
inc hl
inc hl
jr .missableObjectsLoop
; known jump sources: 50de (1:50de)
; tests if current sprite is a missable object that is hidden/has been removed
IsMissableObjectHidden: ; f1a6 (3:71a6)
ld a, [H_CURRENTSPRITEOFFSET]
swap a
ld b, a
ld hl, W_MISSABLEOBJECTLIST
.loop
ld a, [hli]
cp $ff
jr z, .notHidden ; not missable -> not hidden
cp b
ld a, [hli]
jr nz, .loop
ld c, a
ld b, $2
ld hl, W_MISSABLEOBJECTFLAGS
call HandleBitArray2
ld a, c
and a
jr nz, .hidden
.notHidden
xor a
.hidden
ld [$FF00+$e5], a
ret
; adds missable object (items, leg. pokemon, etc.) to the map
; [$cc4d]: index of the missable object to be added (global index)
AddMissableObject: ; f1c8 (3:71c8)
ld hl, W_MISSABLEOBJECTFLAGS
ld a, [$cc4d]
ld c, a
ld b, $0
call HandleBitArray2 ; reset "removed" flag
jp UpdateSprites
; removes missable object (items, leg. pokemon, etc.) from the map
; [$cc4d]: index of the missable object to be removed (global index)
RemoveMissableObject: ; f1d7 (3:71d7)
ld hl, W_MISSABLEOBJECTFLAGS
ld a, [$cc4d]
ld c, a
ld b, $1
call HandleBitArray2 ; set "removed" flag
jp UpdateSprites
; known jump sources: f19a (3:719a), f1bd (3:71bd), f1d1 (3:71d1), f1e0 (3:71e0)
; functionally identical to _HandleBitArray, but with less optimized instructions
; executes operations on a field of bits
; b = 0 -> reset bit
; b = 1 -> set bit
; b = 2 -> read bit (into c and z-flag)
; hl: base address
; c: bit index
HandleBitArray2: ; f1e6 (3:71e6)
push hl
push de
push bc
ld a, c
ld d, a
and $7
ld e, a ; store bit offset in e
ld a, d
srl a
srl a
srl a ; calc byte offset
add l
ld l, a
jr nc, .noCarry
inc h
.noCarry
inc e
ld d, $1
.shiftLeftLoop ; d = 1 << e, bitmask for the used bit
dec e
jr z, .operationSelect
sla d
jr .shiftLeftLoop
.operationSelect
ld a, b
and a
jr z, .resetBit
cp $2
jr z, .readBit
ld a, [hl] ; set bit
ld b, a
ld a, d
or b
ld [hl], a
jr .done
.resetBit
ld a, [hl]
ld b, a
ld a, d
xor $ff
and b
ld [hl], a
jr .done
.readBit
ld a, [hl]
ld b, a
ld a, d
and b
.done
pop bc
pop de
pop hl
ld c, a
ret
; known jump sources: 1023 (0:1023)
Func_f225: ; f225 (3:7225)
ld a, [$d728]
bit 0, a
ret z
ld a, [W_FLAGS_CD60]
bit 1, a
ret nz
xor a
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call IsSpriteInFrontOfPlayer
ld a, [H_DOWNARROWBLINKCNT2] ; $FF00+$8c
ld [$d718], a
and a
jp z, Func_f2dd
ld hl, $c101
ld d, $0
ld a, [H_DOWNARROWBLINKCNT2] ; $FF00+$8c
swap a
ld e, a
add hl, de
res 7, [hl]
call GetSpriteMovementByte2Pointer
ld a, [hl]
cp $10
jp nz, Func_f2dd
ld hl, W_FLAGS_CD60
bit 6, [hl]
set 6, [hl]
ret z
ld a, [H_CURRENTPRESSEDBUTTONS]
and $f0
ret z
ld a, $5a
call Predef ; indirect jump to Func_c60b (c60b (3:460b))
ld a, [$d71c]
and a
jp nz, Func_f2dd
ld a, [H_CURRENTPRESSEDBUTTONS]
ld b, a
ld a, [$c109]
cp $4
jr z, .asm_f289
cp $8
jr z, .asm_f291
cp $c
jr z, .asm_f299
bit 7, b
ret z
ld de, Unknown_f2af ; $72af
jr .asm_f29f
.asm_f289
bit 6, b
ret z
ld de, Unknown_f2ad ; $72ad
jr .asm_f29f
.asm_f291
bit 5, b
ret z
ld de, Unknown_f2b1 ; $72b1
jr .asm_f29f
.asm_f299
bit 4, b
ret z
ld de, Unknown_f2b3 ; $72b3
.asm_f29f
call MoveSprite
ld a, $a8
call PlaySound
ld hl, W_FLAGS_CD60
set 1, [hl]
ret
Unknown_f2ad: ; f2ad (3:72ad)
INCBIN "baserom.gbc",$f2ad,$f2af - $f2ad
Unknown_f2af: ; f2af (3:72af)
INCBIN "baserom.gbc",$f2af,$f2b1 - $f2af
Unknown_f2b1: ; f2b1 (3:72b1)
INCBIN "baserom.gbc",$f2b1,$f2b3 - $f2b1
Unknown_f2b3: ; f2b3 (3:72b3)
INCBIN "baserom.gbc",$f2b3,$f2b5 - $f2b3
; known jump sources: 1032 (0:1032)
Func_f2b5: ; f2b5 (3:72b5)
ld a, [$d730]
bit 0, a
ret nz
ld hl, Func_79f54
ld b, BANK(Func_79f54)
call Bankswitch ; indirect jump to Func_79f54 (79f54 (1e:5f54))
call DiscardButtonPresses
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
call Func_f2dd
set 7, [hl]
ld a, [$d718]
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call GetSpriteMovementByte2Pointer
ld [hl], $10
ld a, $ac
jp PlaySound
; known jump sources: f23d (3:723d), f253 (3:7253), f26c (3:726c), f2c9 (3:72c9)
Func_f2dd: ; f2dd (3:72dd)
ld hl, W_FLAGS_CD60
res 1, [hl]
res 6, [hl]
ret
; known jump sources: 392f (0:392f)
_AddPokemonToParty: ; f2e5 (3:72e5)
ld de, W_NUMINPARTY ; $d163
ld a, [$cc49]
and $f
jr z, .asm_f2f2
ld de, W_ENEMYMONCOUNT ; $d89c
.asm_f2f2
ld a, [de]
inc a
cp $7
ret nc
ld [de], a
ld a, [de]
ld [$FF00+$e4], a
add e
ld e, a
jr nc, .asm_f300
inc d
.asm_f300
ld a, [$cf91]
ld [de], a
inc de
ld a, $ff
ld [de], a
ld hl, W_PARTYMON1OT ; $d273
ld a, [$cc49]
and $f
jr z, .asm_f315
ld hl, $d9ac
.asm_f315
ld a, [$FF00+$e4]
dec a
call SkipFixedLengthTextEntries
ld d, h
ld e, l
ld hl, W_PLAYERNAME ; $d158
ld bc, $b
call CopyData
ld a, [$cc49]
and a
jr nz, .asm_f33f
ld hl, W_PARTYMON1NAME ; $d2b5
ld a, [$FF00+$e4]
dec a
call SkipFixedLengthTextEntries
ld a, $2
ld [$d07d], a
ld a, $4e
call Predef ; indirect jump to Func_64eb (64eb (1:64eb))
.asm_f33f
ld hl, W_PARTYMON1_NUM ; $d16b (aliases: W_PARTYMON1DATA)
ld a, [$cc49]
and $f
jr z, .asm_f34c
ld hl, W_WATERRATE ; $d8a4
.asm_f34c
ld a, [$FF00+$e4]
dec a
ld bc, $2c
call AddNTimes
ld e, l
ld d, h
push hl
ld a, [$cf91]
ld [$d0b5], a
call GetMonHeader
ld hl, W_MONHEADER
ld a, [hli]
ld [de], a
inc de
pop hl
push hl
ld a, [$cc49]
and $f
ld a, $98 ; set enemy trainer mon IVs to fixed average values
ld b, $88
jr nz, .writeFreshMonData
ld a, [$cf91]
ld [$d11e], a
push de
ld a, $3a
call Predef ; indirect jump to IndexToPokedex (41010 (10:5010))
pop de
ld a, [$d11e]
dec a
ld c, a
ld b, $2
ld hl, W_OWNEDPOKEMON ; $d2f7
call _HandleBitArray
ld a, c
ld [$d153], a
ld a, [$d11e]
dec a
ld c, a
ld b, $1
push bc
call _HandleBitArray
pop bc
ld hl, W_SEENPOKEMON ; $d30a
call _HandleBitArray
pop hl
push hl
ld a, [W_ISINBATTLE] ; $d057
and a
jr nz, .copyEnemyMonData
call GenRandom ; generate random IVs
ld b, a
call GenRandom
.writeFreshMonData ; f3b3
push bc
ld bc, $1b
add hl, bc
pop bc
ld [hli], a
ld [hl], b ; write IVs
ld bc, $fff4
add hl, bc
ld a, $1
ld c, a
xor a
ld b, a
call CalcStat ; calc HP stat (set cur Hp to max HP)
ld a, [H_MULTIPLICAND+1]
ld [de], a
inc de
ld a, [H_MULTIPLICAND+2]
ld [de], a
inc de
xor a
ld [de], a ; level (?)
inc de
ld [de], a ; status ailments
inc de
jr .copyMonTypesAndMoves
.copyEnemyMonData
ld bc, $1b
add hl, bc
ld a, [W_ENEMYMONATKDEFIV] ; copy IVs from cur enemy mon
ld [hli], a
ld a, [W_ENEMYMONSPDSPCIV]
ld [hl], a
ld a, [W_ENEMYMONCURHP] ; copy HP from cur enemy mon
ld [de], a
inc de
ld a, [W_ENEMYMONCURHP+1]
ld [de], a
inc de
xor a
ld [de], a ; level (?)
inc de
ld a, [W_ENEMYMONSTATUS] ; copy status ailments from cur enemy mon
ld [de], a
inc de
.copyMonTypesAndMoves
ld hl, W_MONHTYPES
ld a, [hli] ; type 1
ld [de], a
inc de
ld a, [hli] ; type 2
ld [de], a
inc de
ld a, [hli] ; unused (?)
ld [de], a
ld hl, W_MONHMOVES
ld a, [hli]
inc de
push de
ld [de], a
ld a, [hli]
inc de
ld [de], a
ld a, [hli]
inc de
ld [de], a
ld a, [hli]
inc de
ld [de], a
push de
dec de
dec de
dec de
xor a
ld [$cee9], a
ld a, $3e
call Predef ; indirect jump to WriteMonMoves (3afb8 (e:6fb8))
pop de
ld a, [W_PLAYERIDHI] ; set trainer ID to player ID
inc de
ld [de], a
ld a, [W_PLAYERIDLO]
inc de
ld [de], a
push de
ld a, [W_CURENEMYLVL]
ld d, a
ld hl, CalcExperience
ld b, BANK(CalcExperience)
call Bankswitch ; indirect jump to CalcExperience (58f6a (16:4f6a))
pop de
inc de
ld a, [H_MULTIPLICAND] ; write experience
ld [de], a
inc de
ld a, [H_MULTIPLICAND+1]
ld [de], a
inc de
ld a, [H_MULTIPLICAND+2]
ld [de], a
xor a
ld b, $a
.writeEVsLoop ; set all EVs to 0
inc de
ld [de], a
dec b
jr nz, .writeEVsLoop
inc de
inc de
pop hl
call AddPokemonToParty_WriteMovePP
inc de
ld a, [W_CURENEMYLVL] ; $d127
ld [de], a
inc de
ld a, [W_ISINBATTLE] ; $d057
dec a
jr nz, .calcFreshStats
ld hl, W_ENEMYMONMAXHP ; $cff4
ld bc, $a
call CopyData ; copy stats of cur enemy mon
pop hl
jr .done
.calcFreshStats
pop hl
ld bc, $10
add hl, bc
ld b, $0
call CalcStats ; calculate fresh set of stats
.done
scf
ret
; known jump sources: e618 (3:6618), 3ebd2 (f:6bd2)
LoadMovePPs: ; f473 (3:7473)
call Load16BitRegisters
; fallthrough
; known jump sources: f44c (3:744c)
AddPokemonToParty_WriteMovePP: ; f476 (3:7476)
ld b, $4
.pploop
ld a, [hli] ; read move ID
and a
jr z, .empty
dec a
push hl
push de
push bc
ld hl, Moves
ld bc, $6
call AddNTimes
ld de, $cd6d
ld a, BANK(Moves)
call FarCopyData
pop bc
pop de
pop hl
ld a, [$cd72] ; sixth move byte = pp
.empty
inc de
ld [de], a
dec b
jr nz, .pploop ; there are still moves to read
ret
; adds enemy mon [$cf91] (at position [$cf92] in enemy list) to own party
; no known uses in the game
_AddEnemyMonToPlayerParty: ; f49d (3:749d)
ld hl, W_NUMINPARTY
ld a, [hl]
cp $6
scf
ret z ; party full, return failure
inc a
ld [hl], a ; add 1 to party members
ld c, a
ld b, $0
add hl, bc
ld a, [$cf91]
ld [hli], a ; add mon as last list entry
ld [hl], $ff ; write new sentinel
ld hl, W_PARTYMON1DATA
ld a, [W_NUMINPARTY]
dec a
ld bc, W_PARTYMON2DATA - W_PARTYMON1DATA
call AddNTimes
ld e, l
ld d, h
ld hl, $cf98
call CopyData ; write new mon's data (from $cf98)
ld hl, W_PARTYMON1OT
ld a, [W_NUMINPARTY]
dec a
call SkipFixedLengthTextEntries
ld d, h
ld e, l
ld hl, W_ENEMYMON1OT
ld a, [$cf92]
call SkipFixedLengthTextEntries
ld bc, $000b
call CopyData ; write new mon's OT name (from an enemy mon)
ld hl, W_PARTYMON1NAME
ld a, [W_NUMINPARTY]
dec a
call SkipFixedLengthTextEntries
ld d, h
ld e, l
ld hl, W_ENEMYMON1NAME
ld a, [$cf92]
call SkipFixedLengthTextEntries
ld bc, $000b
call CopyData ; write new mon's nickname (from an enemy mon)
ld a, [$cf91]
ld [$d11e], a
ld a, $3a
call Predef
ld a, [$d11e]
dec a
ld c, a
ld b, $1
ld hl, W_OWNEDPOKEMON
push bc
call _HandleBitArray ; add to owned pokemon
pop bc
ld hl, W_SEENPOKEMON
call _HandleBitArray ; add to seen pokemon
and a
ret ; return success
; 0xf51e
; known jump sources: 3a72 (0:3a72)
Func_f51e: ; f51e (3:751e)
ld a, [$cf95]
and a
jr z, .checkPartyMonSlots
cp $2
jr z, .checkPartyMonSlots
cp $3
ld hl, $da5f
jr z, .asm_f575
ld hl, W_NUMINBOX ; $da80
ld a, [hl]
cp $14
jr nz, .partyOrBoxNotFull
jr .boxFull
.checkPartyMonSlots
ld hl, W_NUMINPARTY ; $d163
ld a, [hl]
cp $6
jr nz, .partyOrBoxNotFull
.boxFull
scf
ret
.partyOrBoxNotFull
inc a
ld [hl], a ; increment number of mons in party/box
ld c, a
ld b, $0
add hl, bc
ld a, [$cf95]
cp $2
ld a, [$da5f]
jr z, .asm_f556
ld a, [$cf91]
.asm_f556
ld [hli], a ; write new mon ID
ld [hl], $ff ; write new sentinel
ld a, [$cf95]
dec a
ld hl, W_PARTYMON1DATA ; $d16b
ld bc, W_PARTYMON2DATA - W_PARTYMON1DATA ; $2c
ld a, [W_NUMINPARTY] ; $d163
jr nz, .skipToNewMonEntry
ld hl, W_BOXMON1DATA
ld bc, W_BOXMON2DATA - W_BOXMON1DATA ; $21
ld a, [W_NUMINBOX] ; $da80
.skipToNewMonEntry
dec a
call AddNTimes
.asm_f575
push hl
ld e, l
ld d, h
ld a, [$cf95]
and a
ld hl, W_BOXMON1DATA
ld bc, W_BOXMON2DATA - W_BOXMON1DATA ; $21
jr z, .asm_f591
cp $2
ld hl, $da5f
jr z, .asm_f597
ld hl, W_PARTYMON1DATA ; $d16b
ld bc, W_PARTYMON2DATA - W_PARTYMON1DATA ; $2c
.asm_f591
ld a, [W_WHICHPOKEMON] ; $cf92
call AddNTimes
.asm_f597
push hl
push de
ld bc, $21
call CopyData
pop de
pop hl
ld a, [$cf95]
and a
jr z, .asm_f5b4
cp $2
jr z, .asm_f5b4
ld bc, $21
add hl, bc
ld a, [hl]
inc de
inc de
inc de
ld [de], a
.asm_f5b4
ld a, [$cf95]
cp $3
ld de, $da54
jr z, .asm_f5d3
dec a
ld hl, W_PARTYMON1OT ; $d273
ld a, [W_NUMINPARTY] ; $d163
jr nz, .asm_f5cd
ld hl, $dd2a
ld a, [W_NUMINBOX] ; $da80
.asm_f5cd
dec a
call SkipFixedLengthTextEntries
ld d, h
ld e, l
.asm_f5d3
ld hl, $dd2a
ld a, [$cf95]
and a
jr z, .asm_f5e6
ld hl, $da54
cp $2
jr z, .asm_f5ec
ld hl, W_PARTYMON1OT ; $d273
.asm_f5e6
ld a, [W_WHICHPOKEMON] ; $cf92
call SkipFixedLengthTextEntries
.asm_f5ec
ld bc, $b
call CopyData
ld a, [$cf95]
cp $3
ld de, $da49
jr z, .asm_f611
dec a
ld hl, W_PARTYMON1NAME ; $d2b5
ld a, [W_NUMINPARTY] ; $d163
jr nz, .asm_f60b
ld hl, $de06
ld a, [W_NUMINBOX] ; $da80
.asm_f60b
dec a
call SkipFixedLengthTextEntries
ld d, h
ld e, l
.asm_f611
ld hl, $de06
ld a, [$cf95]
and a
jr z, .asm_f624
ld hl, $da49
cp $2
jr z, .asm_f62a
ld hl, W_PARTYMON1NAME ; $d2b5
.asm_f624
ld a, [W_WHICHPOKEMON] ; $cf92
call SkipFixedLengthTextEntries
.asm_f62a
ld bc, $b
call CopyData
pop hl
ld a, [$cf95]
cp $1
jr z, .asm_f664
cp $3
jr z, .asm_f664
push hl
srl a
add $2
ld [$cc49], a
call LoadMonData
ld b, BANK(Func_58f43)
ld hl, Func_58f43
call Bankswitch ; indirect jump to Func_58f43 (58f43 (16:4f43))
ld a, d
ld [W_CURENEMYLVL], a ; $d127
pop hl
ld bc, $21
add hl, bc
ld [hli], a
ld d, h
ld e, l
ld bc, $ffee
add hl, bc
ld b, $1
call CalcStats
.asm_f664
and a
ret
; predef $10
; executes operations on a field of bits
; b = 0 -> reset bit
; b = 1 -> set bit
; b = 2 -> read bit (into c and z-flag)
; hl: base address
; c: bit index
HandleBitArray: ; f666 (3:7666)
call Load16BitRegisters
; known jump sources: f38b (3:738b), f39a (3:739a), f3a1 (3:73a1)
_HandleBitArray: ; f669 (3:7669)
push hl
push de
push bc
ld a, c
ld d, a
and $7
ld e, a ; store bit offset in e
ld a, d
srl a
srl a
srl a ; calc byte offset
add l
ld l, a
jr nc, .noCarry
inc h
.noCarry
inc e
ld d, $1
.shiftLeftLoop ; d = 1 << e, bitmask for the used bit
dec e
jr z, .operationSelect
sla d
jr .shiftLeftLoop
.operationSelect
ld a, b
and a
jr z, .resetBit
cp $2
jr z, .readBit
ld b, [hl] ; set bit
ld a, d
or b
ld [hl], a
jr .done
.resetBit
ld b, [hl]
ld a, d
xor $ff
and b
ld [hl], a
jr .done
.readBit
ld b, [hl]
ld a, d
and b
.done
pop bc
pop de
pop hl
ld c, a
ret
; f6a5 (3:76a5)
HealParty: ; f6a5 (3:76a5)
ld hl, W_PARTYMON1
ld de, W_PARTYMON1_HP
.HealPokemon: ; f6ab (3:76ab)
ld a, [hli]
cp $ff
jr z, .DoneHealing ; End if there's no Pokémon
push hl
push de
ld hl, $0003 ; Status offset
add hl, de
xor a
ld [hl], a ; Clean status conditions
push de
ld b, $4 ; A Pokémon has 4 moves
.RestorePP: ; f6bb (3:76bb)
ld hl, $0007 ; Move offset
add hl, de
ld a, [hl]
and a
jr z, .HealNext ; Skip if there's no move here
dec a
ld hl, $001c ; PP offset
add hl, de
push hl
push de
push bc
ld hl, Moves
ld bc, $0006
call AddNTimes
ld de, $cd6d
ld a, BANK(Moves)
call FarCopyData ; copy move header to memory
ld a, [$cd72] ; get default PP
pop bc
pop de
pop hl
inc de
push bc
ld b, a
ld a, [hl]
and $c0
add b
ld [hl], a
pop bc
.HealNext: ; f6eb (3:76eb)
dec b
jr nz, .RestorePP ; Continue if there's still moves
pop de
ld hl, $0021 ; Max HP offset
add hl, de
ld a, [hli]
ld [de], a
inc de
ld a, [hl]
ld [de], a ; Restore full HP
pop de
pop hl
push hl
ld bc, $002c
ld h, d
ld l, e
add hl, bc
ld d, h
ld e, l
pop hl
jr .HealPokemon ; Next Pokémon
.DoneHealing
xor a
ld [$cf92], a
ld [$d11e], a
ld a, [W_NUMINPARTY]
ld b, a
.restoreBonusPPLoop ; loop to restore bonus PP from PP Ups
push bc
call RestoreBonusPP
pop bc
ld hl, $cf92
inc [hl]
dec b
jr nz,.restoreBonusPPLoop
ret
; predef $9
; predef $a
; predef $d
; predef $e
; known jump sources: 2df5 (0:2df5), 40ed (1:40ed)
Func_f71e: ; f71e (3:771e)
call Load16BitRegisters
xor a
ld [$FF00+$a5], a
ld [$FF00+$a6], a
ld [$FF00+$a7], a
ld d, $1
.asm_f72a
ld a, [$FF00+$a2]
and $f0
jr nz, .asm_f75b
inc d
ld a, [$FF00+$a2]
swap a
and $f0
ld b, a
ld a, [$FF00+$a3]
swap a
ld [$FF00+$a3], a
and $f
or b
ld [$FF00+$a2], a
ld a, [$FF00+$a3]
and $f0
ld b, a
ld a, [$FF00+$a4]
swap a
ld [$FF00+$a4], a
and $f
or b
ld [$FF00+$a3], a
ld a, [$FF00+$a4]
and $f0
ld [$FF00+$a4], a
jr .asm_f72a
.asm_f75b
push de
push de
call Func_f800
pop de
ld a, b
swap a
and $f0
ld [$FF00+$a5], a
dec d
jr z, .asm_f7bc
push de
call Func_f7d7
call Func_f800
pop de
ld a, [$FF00+$a5]
or b
ld [$FF00+$a5], a
dec d
jr z, .asm_f7bc
push de
call Func_f7d7
call Func_f800
pop de
ld a, b
swap a
and $f0
ld [$FF00+$a6], a
dec d
jr z, .asm_f7bc
push de
call Func_f7d7
call Func_f800
pop de
ld a, [$FF00+$a6]
or b
ld [$FF00+$a6], a
dec d
jr z, .asm_f7bc
push de
call Func_f7d7
call Func_f800
pop de
ld a, b
swap a
and $f0
ld [$FF00+$a7], a
dec d
jr z, .asm_f7bc
push de
call Func_f7d7
call Func_f800
pop de
ld a, [$FF00+$a7]
or b
ld [$FF00+$a7], a
.asm_f7bc
ld a, [$FF00+$a5]
ld [$FF00+$a2], a
ld a, [$FF00+$a6]
ld [$FF00+$a3], a
ld a, [$FF00+$a7]
ld [$FF00+$a4], a
pop de
ld a, $6
sub d
and a
ret z
.asm_f7ce
push af
call Func_f7d7
pop af
dec a
jr nz, .asm_f7ce
ret
; known jump sources: f76c (3:776c), f77c (3:777c), f78e (3:778e), f79e (3:779e), f7b0 (3:77b0), f7cf (3:77cf)
Func_f7d7: ; f7d7 (3:77d7)
ld a, [$FF00+$a4]
swap a
and $f
ld b, a
ld a, [$FF00+$a3]
swap a
ld [$FF00+$a3], a
and $f0
or b
ld [$FF00+$a4], a
ld a, [$FF00+$a3]
and $f
ld b, a
ld a, [$FF00+$a2]
swap a
ld [$FF00+$a2], a
and $f0
or b
ld [$FF00+$a3], a
ld a, [$FF00+$a2]
and $f
ld [$FF00+$a2], a
ret
; known jump sources: f75d (3:775d), f76f (3:776f), f77f (3:777f), f791 (3:7791), f7a1 (3:77a1), f7b3 (3:77b3)
Func_f800: ; f800 (3:7800)
ld bc, $3
.asm_f803
ld de, $ff9f
ld hl, $ffa2
push bc
call StringCmp
pop bc
ret c
inc b
ld de, $ffa1
ld hl, $ffa4
push bc
call Func_f839
pop bc
jr .asm_f803
; known jump sources: 2ba8 (0:2ba8), 2dde (0:2dde), 13801 (4:7801), 39d18 (e:5d18), 3c6e1 (f:46e1)
Func_f81d: ; f81d (3:781d)
call Load16BitRegisters
and a
ld b, c
.asm_f822
ld a, [de]
adc [hl]
daa
ld [de], a
dec de
dec hl
dec c
jr nz, .asm_f822
jr nc, .asm_f835
ld a, $99
inc de
.asm_f830
ld [de], a
inc de
dec b
jr nz, .asm_f830
.asm_f835
ret
; known jump sources: 6b37 (1:6b37), 5c1c5 (17:41c5), 74f82 (1d:4f82), 75311 (1d:5311)
Func_f836: ; f836 (3:7836)
call Load16BitRegisters
; known jump sources: f817 (3:7817)
Func_f839: ; f839 (3:7839)
and a
ld b, c
.asm_f83b
ld a, [de]
sbc [hl]
daa
ld [de], a
dec de
dec hl
dec c
jr nz, .asm_f83b
jr nc, .asm_f84f
ld a, $0
inc de
.asm_f849
ld [de], a
inc de
dec b
jr nz, .asm_f849
scf
.asm_f84f
ret
; known jump sources: 612d (1:612d)
InitializePlayerData: ; f850 (3:7850)
call GenRandom
ld a, [H_RAND2]
ld [W_PLAYERIDHI], a ; set player trainer id
call GenRandom
ld a, [H_RAND1]
ld [W_PLAYERIDLO], a
ld a, $ff
ld [$d71b], a ; XXX what's this?
ld hl, W_NUMINPARTY ; $d163
call InitializeEmptyList ; no party mons
ld hl, W_NUMINBOX ; $da80
call InitializeEmptyList ; no boxed mons
ld hl, W_NUMBAGITEMS ; $d31d
call InitializeEmptyList ; no items
ld hl, W_NUMBOXITEMS ; $d53a
call InitializeEmptyList ; no boxed items
ld hl, W_PLAYERMONEY2 ; $d348
ld a, $30
ld [hld], a ; set money to 00 30 00 (3000)
xor a
ld [hli], a
inc hl
ld [hl], a
ld [$cc49], a ; XXX what's this?
ld hl, W_OBTAINEDBADGES ; $d356
ld [hli], a ; no badges obtained
ld [hl], a ; XXX what's this?
ld hl, W_PLAYERCOINS1 ; $d5a4
ld [hli], a ; no coins
ld [hl], a
ld hl, W_GAMEPROGRESSFLAGS ; $d5f0
ld bc, $c8
call FillMemory ; clear all game progress flags
jp InitializeMissableObjectsFlags
; writes two bytes $00 $ff to hl
InitializeEmptyList: ; f8a0 (3:78a0)
xor a
ld [hli], a
dec a
ld [hl], a
ret
; known jump sources: 3495 (0:3495), 1980a (6:580a), 198da (6:58da), 483ee (12:43ee), 75d4e (1d:5d4e)
Func_f8a5: ; f8a5 (3:78a5)
call Load16BitRegisters
ld hl, W_NUMBAGITEMS ; $d31d
.asm_f8ab
inc hl
ld a, [hli]
cp $ff
jr z, .asm_f8b7
cp b
jr nz, .asm_f8ab
ld a, [hl]
ld b, a
ret
.asm_f8b7
ld b, $0
ret
; known jump sources: 18efa (6:4efa), 1cda6 (7:4da6)
Func_f8ba: ; f8ba (3:78ba)
xor a
ld hl, $ff97
ld [hli], a
ld [hli], a
ld [hli], a
ld [hl], a
ld hl, $cc97
ld de, $0
; known jump sources: f923 (3:7923)
Func_f8c8: ; f8c8 (3:78c8)
ld a, [H_REMAINDER] ; $FF00+$99 (aliases: H_DIVISOR, H_MULTIPLIER, H_POWEROFTEN)
ld b, a
ld a, [H_DIVIDEND] ; $FF00+$95 (aliases: H_PRODUCT, H_PASTLEADINGZEROES, H_QUOTIENT)
call CalcDifference
ld d, a
and a
jr nz, .asm_f8da
ld a, [$FF00+$98]
set 0, a
ld [$FF00+$98], a
.asm_f8da
ld a, [$FF00+$9a]
ld b, a
ld a, [H_NUMTOPRINT] ; $FF00+$96 (aliases: H_MULTIPLICAND)
call CalcDifference
ld e, a
and a
jr nz, .asm_f8ec
ld a, [$FF00+$98]
set 1, a
ld [$FF00+$98], a
.asm_f8ec
ld a, [$FF00+$98]
cp $3
jr z, .asm_f926
ld a, e
cp d
jr c, .asm_f90a
ld a, [$FF00+$9d]
bit 1, a
jr nz, .asm_f900
ld d, $c0
jr .asm_f902
.asm_f900
ld d, $80
.asm_f902
ld a, [$FF00+$9a]
add $1
ld [$FF00+$9a], a
jr .asm_f91c
.asm_f90a
ld a, [$FF00+$9d]
bit 0, a
jr nz, .asm_f914
ld d, $0
jr .asm_f916
.asm_f914
ld d, $40
.asm_f916
ld a, [H_REMAINDER] ; $FF00+$99 (aliases: H_DIVISOR, H_MULTIPLIER, H_POWEROFTEN)
add $1
ld [H_REMAINDER], a ; $FF00+$99 (aliases: H_DIVISOR, H_MULTIPLIER, H_POWEROFTEN)
.asm_f91c
ld a, d
ld [hli], a
ld a, [$FF00+$97]
inc a
ld [$FF00+$97], a
jp Func_f8c8
.asm_f926
ld [hl], $ff
ret
; known jump sources: 18ef1 (6:4ef1), 1cd9c (7:4d9c)
Func_f929: ; f929 (3:7929)
xor a
ld [$FF00+$9d], a
ld a, [$c104]
ld d, a
ld a, [$c106]
ld e, a
ld hl, $c100
ld a, [H_DIVIDEND] ; $FF00+$95 (aliases: H_PRODUCT, H_PASTLEADINGZEROES, H_QUOTIENT)
add l
add $4
ld l, a
jr nc, .asm_f940
inc h
.asm_f940
ld a, d
ld b, a
ld a, [hli]
call CalcDifference
jr nc, .asm_f953
push hl
ld hl, $ff9d
bit 0, [hl]
set 0, [hl]
pop hl
jr .asm_f95c
.asm_f953
push hl
ld hl, $ff9d
bit 0, [hl]
res 0, [hl]
pop hl
.asm_f95c
push hl
ld hl, $ffe5
ld [hli], a
ld a, $10
ld [hli], a
call Func_366b
ld a, [hl]
ld [H_DIVIDEND], a ; $FF00+$95 (aliases: H_PRODUCT, H_PASTLEADINGZEROES, H_QUOTIENT)
pop hl
inc hl
ld b, e
ld a, [hl]
call CalcDifference
jr nc, .asm_f97e
push hl
ld hl, $ff9d
bit 1, [hl]
set 1, [hl]
pop hl
jr .asm_f987
.asm_f97e
push hl
ld hl, $ff9d
bit 1, [hl]
res 1, [hl]
pop hl
.asm_f987
ld [$FF00+$e5], a
ld a, $10
ld [$FF00+$e6], a
call Func_366b
ld a, [$FF00+$e7]
ld [H_NUMTOPRINT], a ; $FF00+$96 (aliases: H_MULTIPLICAND)
ld a, [$FF00+$9b]
and a
ret z
ld a, [$FF00+$9d]
cpl
and $3
ld [$FF00+$9d], a
ret
INCBIN "baserom.gbc",$f9a0,$f9dc - $f9a0
; known jump sources: 1291d (4:691d)
Func_f9dc: ; f9dc (3:79dc)
call Load16BitRegisters
; calculates bc * 48 / de, the number of pixels the HP bar has
; the result is always at least 1
UpdateHPBar_CalcNumberOfHPBarPixels: ; f9df (3:79df)
push hl
xor a
ld hl, H_MULTIPLICAND
ld [hli], a
ld a, b
ld [hli], a
ld a, c
ld [hli], a
ld [hl], $30
call Multiply ; 48 * bc (hp bar is 48 pixels long)
ld a, d
and a
jr z, .maxHPSmaller256
srl d ; make HP in de fit into 1 byte by dividing by 4
rr e
srl d
rr e
ld a, [H_MULTIPLICAND+1]
ld b, a
ld a, [H_MULTIPLICAND+2]
srl b ; divide multiplication result as well
rr a
srl b
rr a
ld [H_MULTIPLICAND+2], a
ld a, b
ld [H_MULTIPLICAND+1], a
.maxHPSmaller256
ld a, e
ld [H_DIVISOR], a
ld b, $4
call Divide
ld a, [H_MULTIPLICAND+2]
ld e, a ; e = bc * 48 / de (num of pixels of HP bar)
pop hl
and a
ret nz
ld e, $1 ; make result at least 1
ret
; known jump sources: 78af (1:78af), dcad (3:5cad), dda1 (3:5da1), 13995 (4:7995), 3a724 (e:6724), 3ba88 (e:7a88), 3c50a (f:450a), 3e19a (f:619a), 3e258 (f:6258)
; predef $48
UpdateHPBar: ; fa1d (3:7a1d)
push hl
ld hl, W_HPBAROLDHP
ld a, [hli]
ld c, a ; old HP into bc
ld a, [hli]
ld b, a
ld a, [hli]
ld e, a ; new HP into de
ld d, [hl]
pop hl
push de
push bc
call UpdateHPBar_CalcHPDifference
ld a, e
ld [W_HPBARHPDIFFERENCE+1], a
ld a, d
ld [W_HPBARHPDIFFERENCE], a
pop bc
pop de
call UpdateHPBar_CompareNewHPToOldHP
ret z
ld a, $ff
jr c, .HPdecrease
ld a, $1
.HPdecrease
ld [W_HPBARDELTA], a
call Load16BitRegisters
ld a, [W_HPBARNEWHP]
ld e, a
ld a, [W_HPBARNEWHP+1]
ld d, a
.animateHPBarLoop
push de
ld a, [W_HPBAROLDHP]
ld c, a
ld a, [W_HPBAROLDHP+1]
ld b, a
call UpdateHPBar_CompareNewHPToOldHP
jr z, .animateHPBarDone
jr nc, .HPIncrease
dec bc ; subtract 1 HP
ld a, c
ld [W_HPBARNEWHP], a
ld a, b
ld [W_HPBARNEWHP+1], a
call UpdateHPBar_CalcOldNewHPBarPixels
ld a, e
sub d ; calc pixel difference
jr .asm_fa7e
.HPIncrease
inc bc ; add 1 HP
ld a, c
ld [W_HPBARNEWHP], a
ld a, b
ld [W_HPBARNEWHP+1], a
call UpdateHPBar_CalcOldNewHPBarPixels
ld a, d
sub e ; calc pixel difference
.asm_fa7e
call UpdateHPBar_PrintHPNumber
and a
jr z, .noPixelDifference
call UpdateHPBar_AnimateHPBar
.noPixelDifference
ld a, [W_HPBARNEWHP]
ld [W_HPBAROLDHP], a
ld a, [W_HPBARNEWHP+1]
ld [W_HPBAROLDHP+1], a
pop de
jr .animateHPBarLoop
.animateHPBarDone
pop de
ld a, e
ld [W_HPBAROLDHP], a
ld a, d
ld [W_HPBAROLDHP+1], a
or e
jr z, .monFainted
call UpdateHPBar_CalcOldNewHPBarPixels
ld d, e
.monFainted
call UpdateHPBar_PrintHPNumber
ld a, $1
call UpdateHPBar_AnimateHPBar
jp Delay3
; known jump sources: fa84 (3:7a84), faab (3:7aab)
; animates the HP bar going up or down for (a) ticks (two waiting frames each)
; stops prematurely if bar is filled up
; e: current health (in pixels) to start with
UpdateHPBar_AnimateHPBar: ; fab1 (3:7ab1)
push hl
.barAnimationLoop
push af
push de
ld d, $6
call DrawHPBar
ld c, $2
call DelayFrames
pop de
ld a, [W_HPBARDELTA] ; +1 or -1
add e
cp $31
jr nc, .barFilledUp
ld e, a
pop af
dec a
jr nz, .barAnimationLoop
pop hl
ret
.barFilledUp
pop af
pop hl
ret
; compares old HP and new HP and sets c and z flags accordingly
UpdateHPBar_CompareNewHPToOldHP: ; fad1 (3:7ad1)
ld a, d
sub b
ret nz
ld a, e
sub c
ret
; known jump sources: fa2b (3:7a2b)
; calcs HP difference between bc and de (into de)
UpdateHPBar_CalcHPDifference: ; fad7 (3:7ad7)
ld a, d
sub b
jr c, .oldHPGreater
jr z, .testLowerByte
.newHPGreater
ld a, e
sub c
ld e, a
ld a, d
sbc b
ld d, a
ret
.oldHPGreater
ld a, c
sub e
ld e, a
ld a, b
sbc d
ld d, a
ret
.testLowerByte
ld a, e
sub c
jr c, .oldHPGreater
jr nz, .newHPGreater
ld de, $0
ret
; known jump sources: fa7e (3:7a7e), faa6 (3:7aa6)
UpdateHPBar_PrintHPNumber: ; faf5 (3:7af5)
push af
push de
ld a, [W_LISTMENUID] ; $cf94
and a
jr z, .asm_fb2d
ld a, [W_HPBAROLDHP]
ld [$cef1], a
ld a, [W_HPBAROLDHP+1]
ld [$cef0], a
push hl
ld a, [$FF00+$f6]
bit 0, a
jr z, .asm_fb15
ld de, $9
jr .asm_fb18
.asm_fb15
ld de, $15
.asm_fb18
add hl, de
push hl
ld a, $7f
ld [hli], a
ld [hli], a
ld [hli], a
pop hl
ld de, $cef0
ld bc, $203
call PrintNumber
call DelayFrame
pop hl
.asm_fb2d
pop de
pop af
ret
; known jump sources: fa69 (3:7a69), fa79 (3:7a79), faa2 (3:7aa2)
; calcs number of HP bar pixels for old and new HP value
; d: new pixels
; e: old pixels
UpdateHPBar_CalcOldNewHPBarPixels: ; fb30 (3:7b30)
push hl
ld hl, W_HPBARMAXHP
ld a, [hli] ; max HP into de
ld e, a
ld a, [hli]
ld d, a
ld a, [hli] ; old HP into bc
ld c, a
ld a, [hli]
ld b, a
ld a, [hli] ; new HP into hl
ld h, [hl]
ld l, a
push hl
push de
call UpdateHPBar_CalcNumberOfHPBarPixels ; calc num pixels for old HP
ld a, e
pop de
pop bc
push af
call UpdateHPBar_CalcNumberOfHPBarPixels ; calc num pixels for new HP
pop af
ld d, e
ld e, a
pop hl
ret
; known jump sources: 3ee2 (0:3ee2)
Func_fb50: ; fb50 (3:7b50)
ld a, [$c109]
cp $4
jr nz, .asm_fb7f
ld a, [W_CURMAPTILESET] ; $d367
ld b, a
FuncCoord 8, 7 ; $c434
ld a, [Coord]
ld c, a
ld hl, Unknown_fb8b ; $7b8b
.asm_fb62
ld a, [hli]
cp $ff
jr z, .asm_fb7f
cp b
jr nz, .asm_fb7b
ld a, [hli]
cp c
jr nz, .asm_fb7c
ld a, [hl]
push af
call EnableAutoTextBoxDrawing
pop af
call Func_3ef5
xor a
ld [$FF00+$db], a
ret
.asm_fb7b
inc hl
.asm_fb7c
inc hl
jr .asm_fb62
.asm_fb7f
ld a, $ff
ld [$FF00+$db], a
ld b, BANK(Func_52673)
ld hl, Func_52673
jp Bankswitch ; indirect jump to Func_52673 (52673 (14:6673))
Unknown_fb8b: ; fb8b (3:7b8b)
INCBIN "baserom.gbc",$fb8b,$fbd9 - $fb8b
UnnamedText_fbd9: ; fbd9 (3:7bd9)
TX_FAR _UnnamedText_fbd9
db $50
; 0xfbd9 + 5 bytes
UnnamedText_fbde: ; fbde (3:7bde)
TX_FAR _UnnamedText_fbde
db $50
; 0xfbde + 5 bytes
UnnamedText_fbe3: ; fbe3 (3:7be3)
TX_FAR _UnnamedText_fbe3
db $50
; 0xfbe3 + 5 bytes
INCBIN "baserom.gbc",$fbe8,$fc03 - $fbe8
UnnamedText_fc03: ; fc03 (3:7c03)
TX_FAR _UnnamedText_fc03
db $50
; 0xfc03 + 5 bytes
UnnamedText_fc08: ; fc08 (3:7c08)
TX_FAR _UnnamedText_fc08
db $50
; 0xfc08 + 5 bytes
UnnamedText_fc0d: ; fc0d (3:7c0d)
TX_FAR _UnnamedText_fc0d
db $50
; 0xfc0d + 5 bytes
INCBIN "baserom.gbc",$fc12,$fc45 - $fc12
UnnamedText_fc45: ; fc45 (3:7c45)
TX_FAR _UnnamedText_fc45
db $50
; 0xfc45 + 5 bytes
SECTION "bank4",ROMX,BANK[$4]
OakAideSprite: ; 10000 (4:4000)
INCBIN "gfx/sprites/oak_aide.2bpp" ; was $10000
RockerSprite: ; 10180 (4:4180)
INCBIN "gfx/sprites/rocker.2bpp" ; was $10180
SwimmerSprite: ; 10300 (4:4300)
INCBIN "gfx/sprites/swimmer.2bpp" ; was $10300
WhitePlayerSprite: ; 10480 (4:4480)
INCBIN "gfx/sprites/white_player.2bpp" ; was $10480
GymHelperSprite: ; 10540 (4:4540)
INCBIN "gfx/sprites/gym_helper.2bpp" ; was $10540
OldPersonSprite: ; 10600 (4:4600)
INCBIN "gfx/sprites/old_person.2bpp" ; was $10600
MartGuySprite: ; 106c0 (4:46c0)
INCBIN "gfx/sprites/mart_guy.2bpp" ; was $106c0
FisherSprite: ; 10780 (4:4780)
INCBIN "gfx/sprites/fisher.2bpp" ; was $10780
OldMediumWomanSprite: ; 10840 (4:4840)
INCBIN "gfx/sprites/old_medium_woman.2bpp" ; was $10840
NurseSprite: ; 10900 (4:4900)
INCBIN "gfx/sprites/nurse.2bpp" ; was $10900
CableClubWomanSprite: ; 109c0 (4:49c0)
INCBIN "gfx/sprites/cable_club_woman.2bpp" ; was $109c0
MrMasterballSprite: ; 10a80 (4:4a80)
INCBIN "gfx/sprites/mr_masterball.2bpp" ; was $10a80
LaprasGiverSprite: ; 10b40 (4:4b40)
INCBIN "gfx/sprites/lapras_giver.2bpp" ; was $10b40
WardenSprite: ; 10c00 (4:4c00)
INCBIN "gfx/sprites/warden.2bpp" ; was $10c00
SsCaptainSprite: ; 10cc0 (4:4cc0)
INCBIN "gfx/sprites/ss_captain.2bpp" ; was $10cc0
Fisher2Sprite: ; 10d80 (4:4d80)
INCBIN "gfx/sprites/fisher2.2bpp" ; was $10d80
BlackbeltSprite: ; 10f00 (4:4f00)
INCBIN "gfx/sprites/blackbelt.2bpp" ; was $10f00
GuardSprite: ; 11080 (4:5080)
INCBIN "gfx/sprites/guard.2bpp" ; was $11080
BallSprite: ; 11140 (4:5140)
INCBIN "gfx/sprites/ball.2bpp" ; was $11140
OmanyteSprite: ; 11180 (4:5180)
INCBIN "gfx/sprites/omanyte.2bpp" ; was $11180
BoulderSprite: ; 111c0 (4:51c0)
INCBIN "gfx/sprites/boulder.2bpp" ; was $111c0
PaperSheetSprite: ; 11200 (4:5200)
INCBIN "gfx/sprites/paper_sheet.2bpp" ; was $11200
BookMapDexSprite: ; 11240 (4:5240)
INCBIN "gfx/sprites/book_map_dex.2bpp" ; was $11240
ClipboardSprite: ; 11280 (4:5280)
INCBIN "gfx/sprites/clipboard.2bpp" ; was $11280
SnorlaxSprite: ; 112c0 (4:52c0)
INCBIN "gfx/sprites/snorlax.2bpp" ; was $112c0
OldAmberSprite: ; 11300 (4:5300)
INCBIN "gfx/sprites/old_amber.2bpp" ; was $11300
LyingOldManSprite: ; 11340 (4:5340)
INCBIN "gfx/sprites/lying_old_man.2bpp" ; was $11340
PokemonLogoGraphics: ; 11380 (4:5380)
INCBIN "gfx/pokemon_logo.2bpp"
FontGraphics: ; 11a80 (4:5a80)
INCBIN "gfx/font.1bpp"
ABTiles: ; 11e80 (4:5e80)
INCBIN "gfx/AB.2bpp"
HpBarAndStatusGraphics: ; 11ea0 (4:5ea0)
INCBIN "gfx/hp_bar_and_status.2bpp"
BattleHudTiles1: ; 12080 (4:6080)
INCBIN "gfx/battle_hud1.1bpp"
BattleHudTiles2: ; 12098 (4:6098)
INCBIN "gfx/battle_hud2.1bpp"
BattleHudTiles3: ; 120b0 (4:60b0)
INCBIN "gfx/battle_hud3.1bpp"
NintendoCopyrightLogoGraphics: ; 120c8 (4:60c8)
INCBIN "gfx/copyright.2bpp"
GamefreakLogoGraphics: ; 121f8 (4:61f8)
INCBIN "gfx/gamefreak.2bpp"
TextBoxGraphics: ; 12288 (4:6288)
INCBIN "gfx/text_box.2bpp"
PokedexTileGraphics: ; 12488 (4:6488)
INCBIN "gfx/pokedex.2bpp"
WorldMapTileGraphics: ; 125a8 (4:65a8)
INCBIN "gfx/town_map.2bpp"
PlayerCharacterTitleGraphics: ; 126a8 (4:66a8)
INCBIN "gfx/player_title.2bpp"
; known jump sources: 1388d (4:788d)
Func_128d8: ; 128d8 (4:68d8)
ld a, [W_YCOORD] ; $d361
ld b, a
ld a, [W_CURMAPHEIGHT] ; $d368
call Func_128ea
ret z
ld a, [W_XCOORD] ; $d362
ld b, a
ld a, [W_CURMAPWIDTH] ; $d369
; known jump sources: 128df (4:68df)
Func_128ea: ; 128ea (4:68ea)
add a
cp b
ret z
inc b
ret
; known jump sources: 129e5 (4:69e5), 3cdb9 (f:4db9)
Func_128ef: ; 128ef (4:68ef)
call Load16BitRegisters
ld a, $1
jr asm_128fb
; known jump sources: 12d67 (4:6d67)
Func_128f6: ; 128f6 (4:68f6)
call Load16BitRegisters
ld a, $2
asm_128fb: ; 128fb (4:68fb)
ld [W_LISTMENUID], a ; $cf94
push hl
ld a, [$cf99]
ld b, a
ld a, [$cf9a]
ld c, a
or b
jr nz, .asm_12913
xor a
ld c, a
ld e, a
ld a, $6
ld d, a
jp Func_12924
.asm_12913
ld a, [$cfba]
ld d, a
ld a, [$cfbb]
ld e, a
ld a, $26
call Predef ; indirect jump to Func_f9dc (f9dc (3:79dc))
ld a, $6
ld d, a
ld c, a
; known jump sources: 12910 (4:6910)
Func_12924: ; 12924 (4:6924)
pop hl
push de
push hl
push hl
call DrawHPBar
pop hl
ld a, [$FF00+$f6]
bit 0, a
jr z, .asm_12937
ld bc, $9
jr .asm_1293a
.asm_12937
ld bc, $15
.asm_1293a
add hl, bc
ld de, $cf99
ld bc, $203
call PrintNumber
ld a, $f3
ld [hli], a
ld de, $cfba
ld bc, $203
call PrintNumber
pop hl
pop de
ret
; 12953 (4:6953)
; Predef 0x37
StatusScreen: ; 12953 (4:6953)
call LoadMonData
ld a, [$cc49]
cp $2 ; 2 means we're in a PC box
jr c, .DontRecalculate ; 0x1295b $14
ld a, [$cf9b]
ld [$cfb9], a
ld [$d127], a
ld hl, $cfa8
ld de, $cfba
ld b, $1
call CalcStats ; Recalculate stats
.DontRecalculate
ld hl, $d72c
set 1, [hl]
ld a, $33
ld [$ff00+$24], a ; Reduce the volume
call GBPalWhiteOutWithDelay3
call ClearScreen
call UpdateSprites ; move sprites (?)
call LoadHpBarAndStatusTilePatterns
ld de, BattleHudTiles1 ; $6080 ; source
ld hl, $96d0 ; dest
ld bc, (BANK(BattleHudTiles1) << 8) + $03 ; bank bytes/8
call CopyVideoDataDouble ; ·│ :L and halfarrow line end
ld de, BattleHudTiles2 ; $6098
ld hl, $9780
ld bc, (BANK(BattleHudTiles2) << 8) + $01
call CopyVideoDataDouble ; │
ld de, BattleHudTiles3 ; $60b0
ld hl, $9760
ld bc, (BANK(BattleHudTiles3) << 8) + $02
call CopyVideoDataDouble ; ─┘
ld de, PTile
ld hl, $9720
ld bc,(BANK(PTile) << 8 | $01)
call CopyVideoDataDouble ; P (for PP), inline
ld a, [$ff00+$d7]
push af
xor a
ld [$ff00+$d7], a
FuncCoord 19,1
ld hl, Coord
ld bc, $060a
call DrawLineBox ; Draws the box around name, HP and status
ld de, $fffa
add hl, de
ld [hl], $f2 ; . after No ("." is a different one)
dec hl
ld [hl], $74 ; No
FuncCoord 19,9
ld hl, Coord
ld bc, $0806
call DrawLineBox ; Draws the box around types, ID No. and OT
FuncCoord 10,9
ld hl, Coord
ld de, Type1Text
call PlaceString ; "TYPE1/"
FuncCoord 11,3
ld hl, Coord
PREDEF DrawHPBarPredef ; predef $5f
ld hl, $cf25
call Func_3df9
ld b, $3
call GoPAL_SET ; SGB palette
FuncCoord 16,6
ld hl, Coord
ld de, $cf9c
call PrintStatusCondition
jr nz, .StatusWritten ; 0x129fc $9
FuncCoord 16,6
ld hl, Coord
ld de, OKText
call PlaceString ; "OK"
.StatusWritten
FuncCoord 9,6
ld hl, Coord
ld de, StatusText
call PlaceString ; "STATUS/"
FuncCoord 14,2
ld hl, Coord
call PrintLevel ; Pokémon level
ld a, [$d0b8]
ld [$d11e], a
ld [$d0b5], a
ld a, $3a
call Predef
FuncCoord 3,7
ld hl, Coord
ld de, $d11e
ld bc, $8103 ; Zero-padded, 3
call PrintNumber ; Pokémon no.
FuncCoord 11,10
ld hl, Coord
ld a, $4b
call Predef ; Prints the type (?)
ld hl, Unknown_12a9d ; $6a9d
call .unk_12a7e
ld d, h
ld e, l
FuncCoord 9,1
ld hl, Coord
call PlaceString ; Pokémon name
ld hl, Unknown_12a95 ; $6a95
call .unk_12a7e
ld d, h
ld e, l
FuncCoord 12,16
ld hl, Coord
call PlaceString ; OT
FuncCoord 12,14
ld hl, Coord
ld de, $cfa4
ld bc, $8205 ; 5
call PrintNumber ; ID Number
ld d, $0
call PrintStatsBox
call Delay3
call GBPalNormal
FuncCoord 1, 0 ; $c3a1
ld hl, Coord
call LoadFlippedFrontSpriteByMonIndex ; draw Pokémon picture
ld a, [$cf91]
call PlayCry ; play Pokémon cry
call WaitForTextScrollButtonPress ; wait for button
pop af
ld [$ff00+$d7], a
ret
.unk_12a7e ; 0x12a7e ; I don't know what this does, iterates over pointers?
ld a, [$cc49]
add a
ld c, a
ld b, $0
add hl, bc
ld a, [hli]
ld h, [hl]
ld l, a
ld a, [$cc49]
cp $3
ret z
ld a, [W_WHICHPOKEMON]
jp SkipFixedLengthTextEntries
; 0x12a95
Unknown_12a95: ; 12a95 (4:6a95)
INCBIN "baserom.gbc",$12a95,$12a9d - $12a95
Unknown_12a9d: ; 12a9d (4:6a9d)
INCBIN "baserom.gbc",$12a9d,$12aa5 - $12a9d
Type1Text: ; 12aa5 (4:6aa5)
db "TYPE1/", $4e
Type2Text: ; 12aac (4:6aac)
db "TYPE2/", $4e
IDNoText: ; 12ab3 (4:6ab3)
db $73, $74, "/", $4e
OTText: ; 12ab7 (4:6ab7)
db "OT/", $4e, "@"
StatusText: ; 12abc (4:6abc)
db "STATUS/@"
OKText: ; 12ac4 (4:6ac4)
db "OK@"
; Draws a line starting from hl high b and wide c
DrawLineBox ; 0x12ac7
ld de, $0014 ; New line
.PrintVerticalLine
ld [hl], $78 ; │
add hl, de
dec b
jr nz, .PrintVerticalLine ; 0x12ace $fa
ld [hl], $77 ; ┘
dec hl
.PrintHorizLine
ld [hl], $76 ; ─
dec hl
dec c
jr nz, .PrintHorizLine ; 0x12ad7 $fa
ld [hl], $6f ; ← (halfarrow ending)
ret
PTile: ; 12adc (4:6adc) ; This is a single 1bpp "P" tile
INCBIN "gfx/p_tile.1bpp"
PrintStatsBox: ; 12ae4 (4:6ae4)
ld a, d
and a ; a is 0 from the status screen
jr nz, .DifferentBox ; 0x12ae6 $12
FuncCoord 0,8
ld hl, Coord
ld b, $8
ld c, $8
call TextBoxBorder ; Draws the box
FuncCoord 1,9 ; Start printing stats from here
ld hl, Coord
ld bc, $0019 ; Number offset
jr .PrintStats ; 0x12af8 $10
.DifferentBox
FuncCoord 9,2
ld hl, Coord
ld b, $8
ld c, $9
call TextBoxBorder
FuncCoord 11, 3 ; $c3e7
ld hl, Coord
ld bc, $0018
.PrintStats
push bc
push hl
ld de, StatsText
call PlaceString
pop hl
pop bc
add hl, bc
ld de, $cfbc
ld bc, $0203 ; three digits
call PrintStat
ld de, $cfbe
call PrintStat
ld de, $cfc0
call PrintStat
ld de, $cfc2
jp PrintNumber
PrintStat
push hl
call PrintNumber
pop hl
ld de, $0028
add hl, de
ret
StatsText: ; 12b3a (4:6b3a)
db "ATTACK", $4e
db "DEFENSE", $4e
db "SPEED", $4e
db "SPECIAL", $50
StatusScreen2: ; 12b57 (4:6b57)
ld a, [$ff00+$d7]
push af
xor a
ld [$ff00+$d7], a
ld [$ff00+$ba], a
ld bc, $0005
ld hl, $d0dc
call FillMemory
ld hl, $cfa0
ld de, $d0dc
ld bc, $0004
call CopyData
ld hl, Func_39b87
ld b, BANK(Func_39b87)
call Bankswitch
FuncCoord 9,2
ld hl, Coord
ld bc, $050a
call ClearScreenArea ; Clear under name
FuncCoord 19, 3 ; $c3ef
ld hl, Coord
ld [hl], $78
FuncCoord 0,8
ld hl, Coord
ld b, $8
ld c, $12
call TextBoxBorder ; Draw move container
FuncCoord 2,9
ld hl, Coord
ld de, $d0e1
call PlaceString ; Print moves
ld a, [$cd6c]
inc a
ld c, a
ld a, $4
sub c
ld b, a ; Number of moves ?
FuncCoord 11,10
ld hl, Coord
ld de, $0028
ld a, $72
call Func_12ccb ; Print "PP"
ld a, b
and a
jr z, .InitPP ; 0x12bb3 $6
ld c, a
ld a, $e3
call Func_12ccb ; Fill the rest with --
.InitPP ; 12bbb
ld hl, $cfa0
FuncCoord 14,10
ld de, Coord
ld b, $0
.PrintPP ; 12bc3
ld a, [hli]
and a
jr z, .PPDone ; 0x12bc5 $4a
push bc
push hl
push de
ld hl, W_CURMENUITEMID
ld a, [hl]
push af
ld a, b
ld [hl], a
push hl
ld hl, GetMaxPP
ld b, BANK(GetMaxPP)
call Bankswitch
pop hl
pop af
ld [hl], a
pop de
pop hl
push hl
ld bc, $0014
add hl, bc
ld a, [hl]
and $3f
ld [$cd71], a
ld h, d
ld l, e
push hl
ld de, $cd71
ld bc, $0102
call PrintNumber
ld a, "/"
ld [hli], a
ld de, $d11e
ld bc, $0102
call PrintNumber
pop hl
ld de, $0028
add hl, de
ld d, h
ld e, l
pop hl
pop bc
inc b
ld a, b
cp $4
jr nz, .PrintPP ; 0x12c0f $b2
.PPDone
FuncCoord 9,3
ld hl, Coord
ld de, EXPPointsText
call PlaceString
ld a, [$cfb9] ; level
push af
cp $64
jr z, .Level100 ; 0x12c20 $4
inc a
ld [$cfb9], a ; Increase temporarily if not 100
.Level100
FuncCoord 14,6
ld hl, Coord
ld [hl], $70 ; 1-tile "to"
inc hl
inc hl
call PrintLevel
pop af
ld [$cfb9], a
ld de, $cfa6
FuncCoord 12,4
ld hl, Coord
ld bc, $0307
call PrintNumber ; exp
call .asm_12c86
ld de, $cfa6
FuncCoord 7,6
ld hl, Coord
ld bc, $0307
call PrintNumber
FuncCoord 9,0
ld hl, Coord
call Func_12cc3
FuncCoord 9,1
ld hl, Coord
call Func_12cc3
ld a, [$d0b8]
ld [$d11e], a
call GetMonName
FuncCoord 9,1
ld hl, Coord
call PlaceString
ld a, $1
ld [$ff00+$ba], a
call Delay3
call WaitForTextScrollButtonPress ; wait for button
pop af
ld [$ff00+$d7], a
ld hl, $d72c
res 1, [hl]
ld a, $77
ld [$ff00+$24], a
call GBPalWhiteOut
jp ClearScreen
.asm_12c86 ; This does some magic with lvl/exp?
ld a, [$cfb9] ; Load level
cp $64
jr z, .asm_12ca7 ; 0x12c8b $1a ; If 100
inc a
ld d, a
ld hl, CalcExperience
ld b, BANK(CalcExperience)
call Bankswitch
ld hl, $cfa8
ld a, [$ff00+$98]
sub [hl]
ld [hld], a
ld a, [$ff00+$97]
sbc [hl]
ld [hld], a
ld a, [$ff00+$96]
sbc [hl]
ld [hld], a
ret
.asm_12ca7
ld hl, $cfa6
xor a
ld [hli], a
ld [hli], a
ld [hl], a
ret
EXPPointsText: ; 12caf (4:6caf)
db "EXP POINTS", $4e
LevelUpText: ; 12cba (4:6cba)
db "LEVEL UP", $50
; known jump sources: 12c52 (4:6c52), 12c58 (4:6c58)
Func_12cc3: ; 12cc3 (4:6cc3)
ld bc, $a
ld a, $7f
jp FillMemory
; known jump sources: 12bae (4:6bae), 12bb8 (4:6bb8), 12ccf (4:6ccf)
Func_12ccb: ; 12ccb (4:6ccb)
ld [hli], a
ld [hld], a
add hl, de
dec c
jr nz, Func_12ccb
ret
; 12cd2 (4:6cd2)
; [$D07D] = menu type / message ID
; if less than $F0, it is a menu type
; menu types:
; 00: normal pokemon menu (e.g. Start menu)
; 01: use healing item on pokemon menu
; 02: in-battle switch pokemon menu
; 03: learn TM/HM menu
; 04: swap pokemon positions menu
; 05: use evolution stone on pokemon menu
; otherwise, it is a message ID
; f0: poison healed
; f1: burn healed
; f2: freeze healed
; f3: sleep healed
; f4: paralysis healed
; f5: HP healed
; f6: health returned
; f7: revitalized
; f8: leveled up
DrawPartyMenu_: ; 12cd2 (4:6cd2)
xor a
ld [H_AUTOBGTRANSFERENABLED],a
call ClearScreen
call UpdateSprites ; move sprites
ld b, BANK(Func_71791)
ld hl, Func_71791
call Bankswitch ; load pokemon icon graphics
RedrawPartyMenu_: ; 12ce3 (4:6ce3)
ld a,[$D07D]
cp a,$04
jp z,.printMessage
call ErasePartyMenuCursors
ld b, BANK(Func_71fb6)
ld hl, Func_71fb6
call Bankswitch ; loads some data to $cf2e
FuncCoord 3,0
ld hl,Coord
ld de,W_PARTYMON1
xor a
ld c,a
ld [$FF8C],a ; loop counter
ld [$CF2D],a
.loop
ld a,[de]
cp a,$FF ; reached the terminator?
jp z,.afterDrawingMonEntries
push bc
push de
push hl
ld a,c
push hl
ld hl,W_PARTYMON1NAME
call GetPartyMonName
pop hl
call PlaceString ; print the pokemon's name
ld b, BANK(Func_71868)
ld hl, Func_71868
call Bankswitch ; place the appropriate pokemon icon
ld a,[$FF8C] ; loop counter
ld [$CF92],a
inc a
ld [$FF8C],a
call LoadMonData
pop hl
push hl
ld a,[$CC35]
and a ; is the player swapping pokemon positions?
jr z,.skipUnfilledRightArrow
; if the player is swapping pokemon positions
dec a
ld b,a
ld a,[$CF92]
cp b ; is the player swapping the current pokemon in the list?
jr nz,.skipUnfilledRightArrow
; the player is swapping the current pokemon in the list
dec hl
dec hl
dec hl
ld a,$EC ; unfilled right arrow menu cursor
ld [hli],a ; place the cursor
inc hl
inc hl
.skipUnfilledRightArrow
ld a,[$D07D] ; menu type
cp a,$03
jr z,.teachMoveMenu
cp a,$05
jr z,.evolutionStoneMenu
push hl
ld bc,14 ; 14 columns to the right
add hl,bc
ld de,$CF9C
call PrintStatusCondition
pop hl
push hl
ld bc,20 + 1 ; down 1 row and right 1 column
ld a,[$FFF6]
set 0,a
ld [$FFF6],a
add hl,bc
ld a,$60
call Predef ; draw HP bar and prints current / max HP
ld a,[$FFF6]
res 0,a
ld [$FFF6],a
call Func_12ec7 ; color the HP bar (on SGB)
pop hl
jr .printLevel
.teachMoveMenu
push hl
ld a,$43
call Predef ; check if the pokemon can learn the move
pop hl
ld de,.ableToLearnMoveText
ld a,c
and a
jr nz,.placeMoveLearnabilityString
ld de,.notAbleToLearnMoveText
.placeMoveLearnabilityString
ld bc,20 + 9 ; down 1 row and right 9 columns
push hl
add hl,bc
call PlaceString
pop hl
.printLevel
ld bc,10 ; move 10 columns to the right
add hl,bc
call PrintLevel
pop hl
pop de
inc de
ld bc,2 * 20
add hl,bc
pop bc
inc c
jp .loop
.ableToLearnMoveText
db "ABLE@"
.notAbleToLearnMoveText
db "NOT ABLE@"
.evolutionStoneMenu
push hl
ld hl,EvosMovesPointerTable
ld b,0
ld a,[$CF98] ; pokemon ID
dec a
add a
rl b
ld c,a
add hl,bc
ld de,$CD6D
ld a,BANK(EvosMovesPointerTable)
ld bc,2
call FarCopyData
ld hl,$CD6D
ld a,[hli]
ld h,[hl]
ld l,a
ld de,$CD6D
ld a,BANK(EvosMovesPointerTable)
ld bc,13
call FarCopyData
ld hl,$CD6D
ld de,.notAbleToEvolveText
; loop through the pokemon's evolution entries
.checkEvolutionsLoop
ld a,[hli]
and a ; reached terminator?
jr z,.placeEvolutionStoneString ; if so, place the "NOT ABLE" string
inc hl
inc hl
cp a,EV_ITEM
jr nz,.checkEvolutionsLoop
; if it's a stone evolution entry
dec hl
dec hl
ld b,[hl]
ld a,[$D156] ; evolution stone item ID
inc hl
inc hl
inc hl
cp b ; does the player's stone match this evolution entry's stone?
jr nz,.checkEvolutionsLoop
; if it does match
ld de,.ableToEvolveText
.placeEvolutionStoneString
ld bc,20 + 9 ; down 1 row and right 9 columns
pop hl
push hl
add hl,bc
call PlaceString
pop hl
jr .printLevel
.ableToEvolveText
db "ABLE@"
.notAbleToEvolveText
db "NOT ABLE@"
.afterDrawingMonEntries
ld b,$0A
call GoPAL_SET
.printMessage
ld hl,$D730
ld a,[hl]
push af
push hl
set 6,[hl] ; turn off letter printing delay
ld a,[$D07D] ; message ID
cp a,$F0
jr nc,.printItemUseMessage
add a
ld hl,PartyMenuMessagePointers
ld b,0
ld c,a
add hl,bc
ld a,[hli]
ld h,[hl]
ld l,a
call PrintText
.done
pop hl
pop af
ld [hl],a
ld a,1
ld [H_AUTOBGTRANSFERENABLED],a
call Delay3
jp GBPalNormal
.printItemUseMessage
and a,$0F
ld hl,PartyMenuItemUseMessagePointers
add a
ld c,a
ld b,0
add hl,bc
ld a,[hli]
ld h,[hl]
ld l,a
push hl
ld a,[$CF06]
ld hl,W_PARTYMON1NAME
call GetPartyMonName
pop hl
call PrintText
jr .done
PartyMenuItemUseMessagePointers: ; 12e61 (4:6e61)
dw AntidoteText
dw BurnHealText
dw IceHealText
dw AwakeningText
dw ParlyzHealText
dw PotionText
dw FullHealText
dw ReviveText
dw RareCandyText
PartyMenuMessagePointers: ; 12e73 (4:6e73)
dw PartyMenuNormalText
dw PartyMenuItemUseText
dw PartyMenuBattleText
dw PartyMenuUseTMText
dw PartyMenuSwapMonText
dw PartyMenuItemUseText
PartyMenuNormalText: ; 12e7f (4:6e7f)
TX_FAR _PartyMenuNormalText
db $50
PartyMenuItemUseText: ; 12e84 (4:6e84)
TX_FAR _PartyMenuItemUseText
db $50
PartyMenuBattleText: ; 12e89 (4:6e89)
TX_FAR _PartyMenuBattleText
db $50
PartyMenuUseTMText: ; 12e8e (4:6e8e)
TX_FAR _PartyMenuUseTMText
db $50
PartyMenuSwapMonText: ; 12e93 (4:6e93)
TX_FAR _PartyMenuSwapMonText
db $50
PotionText: ; 12e98 (4:6e98)
TX_FAR _PotionText
db $50
AntidoteText: ; 12e9d (4:6e9d)
TX_FAR _AntidoteText
db $50
ParlyzHealText: ; 12ea2 (4:6ea2)
TX_FAR _ParlyzHealText
db $50
BurnHealText: ; 12ea7 (4:6ea7)
TX_FAR _BurnHealText
db $50
IceHealText: ; 12eac (4:6eac)
TX_FAR _IceHealText
db $50
AwakeningText: ; 12eb1 (4:6eb1)
TX_FAR _AwakeningText
db $50
FullHealText: ; 12eb6 (4:6eb6)
TX_FAR _FullHealText
db $50
ReviveText: ; 12ebb (4:6ebb)
TX_FAR _ReviveText
db $50
RareCandyText: ; 12ec0 (4:6ec0)
TX_FAR _RareCandyText
db $0B
db $06
db $50
; known jump sources: 12d70 (4:6d70)
Func_12ec7: ; 12ec7 (4:6ec7)
ld hl, $cf1f
ld a, [$cf2d]
ld c, a
ld b, $0
add hl, bc
call Func_3df9
ld b, $fc
call GoPAL_SET
ld hl, $cf2d
inc [hl]
ret
; 12ede (4:6ede)
RedPicFront: ; 12ede (4:6ede)
INCBIN "pic/trainer/red.pic"
ShrinkPic1: ; 12fe8 (4:6fe8)
INCBIN "pic/trainer/shrink1.pic"
ShrinkPic2: ; 13042 (4:7042)
INCBIN "pic/trainer/shrink2.pic"
; known jump sources: 2976 (0:2976)
Func_13074: ; 13074 (4:7074)
ld h, $c2
ld a, [H_CURRENTSPRITEOFFSET]
add $8
ld l, a
ld a, $7f
ld [hl], a
dec h
ld a, [H_CURRENTSPRITEOFFSET]
add $9
ld l, a
ld a, [hld]
ld b, a
xor a
ld [hld], a
ld [hl], a
ld a, [H_CURRENTSPRITEOFFSET]
add $2
ld l, a
ld a, [hl]
or b
ld [hld], a
ld a, $2
ld [hl], a
ret
; 13095 (4:7095)
StartMenu_Pokedex: ; 13095 (4:7095)
ld a,$29
call Predef
call LoadScreenTilesFromBuffer2 ; restore saved screen
call Delay3
call LoadGBPal
call UpdateSprites
jp RedisplayStartMenu
StartMenu_Pokemon: ; 130a9 (4:70a9)
ld a,[W_NUMINPARTY]
and a
jp z,RedisplayStartMenu
xor a
ld [$cc35],a
ld [$d07d],a
ld [$cfcb],a
call DisplayPartyMenu
jr .checkIfPokemonChosen
.loop
xor a
ld [$cc35],a
ld [$d07d],a
call GoBackToPartyMenu
.checkIfPokemonChosen
jr nc,.chosePokemon
.exitMenu
call GBPalWhiteOutWithDelay3
call Func_3dbe
call LoadGBPal
jp RedisplayStartMenu
.chosePokemon
call SaveScreenTilesToBuffer1 ; save screen
ld a,$04
ld [$d125],a
call DisplayTextBoxID ; display pokemon menu options
ld hl,$cd3d
ld bc,$020c ; max menu item ID, top menu item Y
ld e,5
.adjustMenuVariablesLoop
dec e
jr z,.storeMenuVariables
ld a,[hli]
and a
jr z,.storeMenuVariables
inc b
dec c
dec c
jr .adjustMenuVariablesLoop
.storeMenuVariables
ld hl,W_TOPMENUITEMY
ld a,c
ld [hli],a ; top menu item Y
ld a,[$fff7]
ld [hli],a ; top menu item X
xor a
ld [hli],a ; current menu item ID
inc hl
ld a,b
ld [hli],a ; max menu item ID
ld a,%00000011 ; A button, B button
ld [hli],a ; menu watched keys
xor a
ld [hl],a
call HandleMenuInput
push af
call LoadScreenTilesFromBuffer1 ; restore saved screen
pop af
bit 1,a ; was the B button pressed?
jp nz,.loop
; if the B button wasn't pressed
ld a,[W_MAXMENUITEMID]
ld b,a
ld a,[W_CURMENUITEMID] ; menu selection
cp b
jp z,.exitMenu ; if the player chose Cancel
dec b
cp b
jr z,.choseSwitch
dec b
cp b
jp z,.choseStats
ld c,a
ld b,0
ld hl,$cd3d
add hl,bc
jp .choseOutOfBattleMove
.choseSwitch
ld a,[W_NUMINPARTY]
cp a,2 ; is there more than one pokemon in the party?
jp c,StartMenu_Pokemon ; if not, no switching
call Func_13653
ld a,$04 ; swap pokemon positions menu
ld [$d07d],a
call GoBackToPartyMenu
jp .checkIfPokemonChosen
.choseStats
call CleanLCD_OAM
xor a
ld [$cc49],a
ld a,$36
call Predef
ld a,$37
call Predef
call ReloadMapData
jp StartMenu_Pokemon
.choseOutOfBattleMove
push hl
ld a,[$cf92]
ld hl,W_PARTYMON1NAME
call GetPartyMonName
pop hl
ld a,[hl]
dec a
add a
ld b,0
ld c,a
ld hl,.outOfBattleMovePointers
add hl,bc
ld a,[hli]
ld h,[hl]
ld l,a
ld a,[W_OBTAINEDBADGES] ; badges obtained
jp [hl]
.outOfBattleMovePointers
dw .cut
dw .fly
dw .surf
dw .surf
dw .strength
dw .flash
dw .dig
dw .teleport
dw .softboiled
.fly
bit 2,a ; does the player have the Thunder Badge?
jp z,.newBadgeRequired
call CheckIfInOutsideMap
jr z,.canFly
ld a,[$cf92]
ld hl,W_PARTYMON1NAME
call GetPartyMonName
ld hl,.cannotFlyHereText
call PrintText
jp .loop
.canFly
call ChooseFlyDestination
ld a,[$d732]
bit 3,a ; did the player decide to fly?
jp nz,.goBackToMap
call LoadFontTilePatterns
ld hl,$d72e
set 1,[hl]
jp StartMenu_Pokemon
.cut
bit 1,a ; does the player have the Cascade Badge?
jp z,.newBadgeRequired
ld a,$3c
call Predef
ld a,[$cd6a]
and a
jp z,.loop
jp CloseTextDisplay
.surf
bit 4,a ; does the player have the Soul Badge?
jp z,.newBadgeRequired
ld b, BANK(Func_cdc0)
ld hl, Func_cdc0
call Bankswitch
ld hl,$d728
bit 1,[hl]
res 1,[hl]
jp z,.loop
ld a,SURFBOARD
ld [$cf91],a
ld [$d152],a
call UseItem
ld a,[$cd6a]
and a
jp z,.loop
call GBPalWhiteOutWithDelay3
jp .goBackToMap
.strength
bit 3,a ; does the player have the Rainbow Badge?
jp z,.newBadgeRequired
ld a,$5b
call Predef
call GBPalWhiteOutWithDelay3
jp .goBackToMap
.flash
bit 0,a ; does the player have the Boulder Badge?
jp z,.newBadgeRequired
xor a
ld [$d35d],a
ld hl,.flashLightsAreaText
call PrintText
call GBPalWhiteOutWithDelay3
jp .goBackToMap
.flashLightsAreaText
TX_FAR _FlashLightsAreaText
db $50
.dig
ld a,ESCAPE_ROPE
ld [$cf91],a
ld [$d152],a
call UseItem
ld a,[$cd6a]
and a
jp z,.loop
call GBPalWhiteOutWithDelay3
jp .goBackToMap
.teleport
call CheckIfInOutsideMap
jr z,.canTeleport
ld a,[$cf92]
ld hl,W_PARTYMON1NAME
call GetPartyMonName
ld hl,.cannotUseTeleportNowText
call PrintText
jp .loop
.canTeleport
ld hl,.warpToLastPokemonCenterText
call PrintText
ld hl,$d732
set 3,[hl]
set 6,[hl]
ld hl,$d72e
set 1,[hl]
res 4,[hl]
ld c,60
call DelayFrames
call GBPalWhiteOutWithDelay3 ; zero all three palettes and wait 3 V-blanks
jp .goBackToMap
.warpToLastPokemonCenterText
TX_FAR _WarpToLastPokemonCenterText
db $50
.cannotUseTeleportNowText
TX_FAR _CannotUseTeleportNowText
db $50
.cannotFlyHereText
TX_FAR _CannotFlyHereText
db $50
.softboiled
ld hl,W_PARTYMON1_MAXHP
ld a,[$cf92]
ld bc,44
call AddNTimes
ld a,[hli]
ld [H_DIVIDEND],a
ld a,[hl]
ld [H_DIVIDEND + 1],a
ld a,5
ld [H_DIVISOR],a
ld b,2 ; number of bytes
call Divide
ld bc,-33
add hl,bc
ld a,[hld]
ld b,a
ld a,[H_QUOTIENT + 3]
sub b
ld b,[hl]
ld a,[H_QUOTIENT + 2]
sbc b
jp nc,.notHealthyEnough
ld a,[$cc2b]
push af
ld a,POTION
ld [$cf91],a
ld [$d152],a
call UseItem
pop af
ld [$cc2b],a
jp .loop
.notHealthyEnough ; if current HP is less than 1/5 of max HP
ld hl,.notHealthyEnoughText
call PrintText
jp .loop
.notHealthyEnoughText
TX_FAR _NotHealthyEnoughText
db $50
.goBackToMap
call Func_3dbe
jp CloseTextDisplay
.newBadgeRequired
ld hl,.newBadgeRequiredText
call PrintText
jp .loop
.newBadgeRequiredText
TX_FAR _NewBadgeRequiredText
db $50
; writes a blank tile to all possible menu cursor positions on the party menu
ErasePartyMenuCursors: ; 132ed (4:72ed)
FuncCoord 0,1
ld hl,Coord
ld bc,2 * 20 ; menu cursor positions are 2 rows apart
ld a,6 ; 6 menu cursor positions
.loop
ld [hl]," "
add hl,bc
dec a
jr nz,.loop
ret
ItemMenuLoop: ; 132fc (4:72fc)
call LoadScreenTilesFromBuffer2DisableBGTransfer ; restore saved screen
call GoPAL_SET_CF1C
StartMenu_Item: ; 13302 (4:7302)
ld a,[W_ISLINKBATTLE]
dec a
jr nz,.notInLinkBattle
ld hl,CannotUseItemsHereText
call PrintText
jr .exitMenu
.notInLinkBattle
ld bc,W_NUMBAGITEMS
ld hl,$cf8b
ld a,c
ld [hli],a
ld [hl],b ; store item bag pointer at $cf8b (for DisplayListMenuID)
xor a
ld [$cf93],a
ld a,ITEMLISTMENU
ld [W_LISTMENUID],a
ld a,[$cc2c]
ld [W_CURMENUITEMID],a
call DisplayListMenuID
ld a,[W_CURMENUITEMID]
ld [$cc2c],a
jr nc,.choseItem
.exitMenu
call LoadScreenTilesFromBuffer2 ; restore saved screen
call LoadTextBoxTilePatterns
call UpdateSprites ; move sprites
jp RedisplayStartMenu
.choseItem
; erase menu cursor (blank each tile in front of an item name)
ld a," "
FuncCoord 5,4
ld [Coord],a
FuncCoord 5,6
ld [Coord],a
FuncCoord 5,8
ld [Coord],a
FuncCoord 5,10
ld [Coord],a
call PlaceUnfilledArrowMenuCursor
xor a
ld [$cc35],a
ld a,[$cf91]
cp a,BICYCLE
jp z,.useOrTossItem
.notBicycle1
ld a,$06 ; use/toss menu
ld [$d125],a
call DisplayTextBoxID
ld hl,W_TOPMENUITEMY
ld a,11
ld [hli],a ; top menu item Y
ld a,14
ld [hli],a ; top menu item X
xor a
ld [hli],a ; current menu item ID
inc hl
inc a ; a = 1
ld [hli],a ; max menu item ID
ld a,%00000011 ; A button, B button
ld [hli],a ; menu watched keys
xor a
ld [hl],a ; old menu item id
call HandleMenuInput
call PlaceUnfilledArrowMenuCursor
bit 1,a ; was the B button pressed?
jr z,.useOrTossItem
jp ItemMenuLoop
.useOrTossItem ; if the player made the choice to use or toss the item
ld a,[$cf91]
ld [$d11e],a
call GetItemName
call CopyStringToCF4B ; copy name to $cf4b
ld a,[$cf91]
cp a,BICYCLE
jr nz,.notBicycle2
ld a,[$d732]
bit 5,a
jr z,.useItem_closeMenu
ld hl,CannotGetOffHereText
call PrintText
jp ItemMenuLoop
.notBicycle2
ld a,[W_CURMENUITEMID]
and a
jr nz,.tossItem
.useItem
ld [$d152],a
ld a,[$cf91]
cp a,HM_01
jr nc,.useItem_partyMenu
ld hl,UsableItems_CloseMenu
ld de,1
call IsInArray
jr c,.useItem_closeMenu
ld a,[$cf91]
ld hl,UsableItems_PartyMenu
ld de,1
call IsInArray
jr c,.useItem_partyMenu
call UseItem
jp ItemMenuLoop
.useItem_closeMenu
xor a
ld [$d152],a
call UseItem
ld a,[$cd6a]
and a
jp z,ItemMenuLoop
jp CloseStartMenu
.useItem_partyMenu
ld a,[$cfcb]
push af
call UseItem
ld a,[$cd6a]
cp a,$02
jp z,.partyMenuNotDisplayed
call GBPalWhiteOutWithDelay3
call Func_3dbe
pop af
ld [$cfcb],a
jp StartMenu_Item
.partyMenuNotDisplayed
pop af
ld [$cfcb],a
jp ItemMenuLoop
.tossItem
call IsKeyItem
ld a,[$d124]
and a
jr nz,.skipAskingQuantity
ld a,[$cf91]
call IsItemHM
jr c,.skipAskingQuantity
call DisplayChooseQuantityMenu
inc a
jr z,.tossZeroItems
.skipAskingQuantity
ld hl,W_NUMBAGITEMS
call TossItem
.tossZeroItems
jp ItemMenuLoop
CannotUseItemsHereText: ; 1342a (4:742a)
TX_FAR _CannotUseItemsHereText
db $50
CannotGetOffHereText: ; 1342f (4:742f)
TX_FAR _CannotGetOffHereText
db $50
; items which bring up the party menu when used
UsableItems_PartyMenu: ; 13434 (4:7434)
db MOON_STONE
db ANTIDOTE
db BURN_HEAL
db ICE_HEAL
db AWAKENING
db PARLYZ_HEAL
db FULL_RESTORE
db MAX_POTION
db HYPER_POTION
db SUPER_POTION
db POTION
db FIRE_STONE
db THUNDER_STONE
db WATER_STONE
db HP_UP
db PROTEIN
db IRON
db CARBOS
db CALCIUM
db RARE_CANDY
db LEAF_STONE
db FULL_HEAL
db REVIVE
db MAX_REVIVE
db FRESH_WATER
db SODA_POP
db LEMONADE
db X_ATTACK
db X_DEFEND
db X_SPEED
db X_SPECIAL
db PP_UP
db ETHER
db MAX_ETHER
db ELIXER
db MAX_ELIXER
db $ff
; items which close the item menu when used
UsableItems_CloseMenu: ; 13459 (4:7459)
db ESCAPE_ROPE
db ITEMFINDER
db POKE_FLUTE
db OLD_ROD
db GOOD_ROD
db SUPER_ROD
db $ff
StartMenu_TrainerInfo: ; 13460 (4:7460)
call GBPalWhiteOut
call ClearScreen
call UpdateSprites ; move sprites
ld a,[$ffd7]
push af
xor a
ld [$ffd7],a
call DrawTrainerInfo
ld a,$2e
call Predef ; draw badges
ld b,$0d
call GoPAL_SET
call GBPalNormal
call WaitForTextScrollButtonPress ; wait for button press
call GBPalWhiteOut
call LoadFontTilePatterns
call LoadScreenTilesFromBuffer2 ; restore saved screen
call GoPAL_SET_CF1C
call ReloadMapData
call LoadGBPal
pop af
ld [$ffd7],a
jp RedisplayStartMenu
; loads tile patterns and draws everything except for gym leader faces / badges
DrawTrainerInfo: ; 1349a (4:749a)
ld de,RedPicFront
ld bc,$0401
ld a,$3b
call Predef
call DisableLCD
FuncCoord 0,2
ld hl,Coord
ld a," "
call TrainerInfo_DrawVerticalLine
FuncCoord 1,2
ld hl,Coord
call TrainerInfo_DrawVerticalLine
ld hl,$9070
ld de,$9000
ld bc,$01c0
call CopyData
ld hl,TrainerInfoTextBoxTileGraphics ; $7b98 ; trainer info text box tile patterns
ld de,$9770
ld bc,$0080
push bc
call TrainerInfo_FarCopyData
ld hl,BlankLeaderNames ; $7c28
ld de,$9600
ld bc,$0170
call TrainerInfo_FarCopyData
pop bc
ld hl,BadgeNumbersTileGraphics ; $7d98 ; badge number tile patterns
ld de,$8d80
call TrainerInfo_FarCopyData
ld hl,GymLeaderFaceAndBadgeTileGraphics ; $6a9e ; gym leader face and badge tile patterns
ld de,$9200
ld bc,$0400
ld a,$03
call FarCopyData2
ld hl,TextBoxGraphics ; $6288
ld de,$00d0
add hl,de ; hl = colon tile pattern
ld de,$8d60
ld bc,$0010
ld a,$04
push bc
call FarCopyData2
pop bc
ld hl,TrainerInfoTextBoxTileGraphics + $80 ; $7c18 ; background tile pattern
ld de,$8d70
call TrainerInfo_FarCopyData
call EnableLCD
ld hl,$cd3d
ld a,18 + 1
ld [hli],a
dec a
ld [hli],a
ld [hl],1
FuncCoord 0,0
ld hl,Coord
call TrainerInfo_DrawTextBox
ld hl,$cd3d
ld a,16 + 1
ld [hli],a
dec a
ld [hli],a
ld [hl],3
FuncCoord 1,10
ld hl,Coord
call TrainerInfo_DrawTextBox
FuncCoord 0,10
ld hl,Coord
ld a,$d7
call TrainerInfo_DrawVerticalLine
FuncCoord 19,10
ld hl,Coord
call TrainerInfo_DrawVerticalLine
FuncCoord 6,9
ld hl,Coord
ld de,TrainerInfo_BadgesText
call PlaceString
FuncCoord 2,2
ld hl,Coord
ld de,TrainerInfo_NameMoneyTimeText
call PlaceString
FuncCoord 7,2
ld hl,Coord
ld de,W_PLAYERNAME
call PlaceString
FuncCoord 8,4
ld hl,Coord
ld de,W_PLAYERMONEY3
ld c,$e3
call PrintBCDNumber
FuncCoord 9,6
ld hl,Coord
ld de,$da41 ; hours
ld bc,$4103
call PrintNumber
ld [hl],$d6 ; colon tile ID
inc hl
ld de,$da43 ; minutes
ld bc,$8102
jp PrintNumber
TrainerInfo_FarCopyData: ; 1357f (4:757f)
ld a,$0b
jp FarCopyData2
TrainerInfo_NameMoneyTimeText: ; 13584 (4:7584)
db "NAME/",$4E
db "MONEY/",$4E
db "TIME/@"
; $76 is a circle tile
TrainerInfo_BadgesText: ; 13597 (4:7597)
db $76,"BADGES",$76,"@"
; draws a text box on the trainer info screen
; height is always 6
; INPUT:
; hl = destination address
; [$cd3d] = width + 1
; [$cd3e] = width
; [$cd3f] = distance from the end of a text box row to the start of the next
TrainerInfo_DrawTextBox: ; 135a0 (4:75a0)
ld a,$79 ; upper left corner tile ID
ld de,$7a7b ; top edge and upper right corner tile ID's
call TrainerInfo_DrawHorizontalEdge ; draw top edge
call TrainerInfo_NextTextBoxRow
ld a,[$cd3d] ; width of the text box plus one
ld e,a
ld d,0
ld c,6 ; height of the text box
.loop
ld [hl],$7c ; left edge tile ID
add hl,de
ld [hl],$78 ; right edge tile ID
call TrainerInfo_NextTextBoxRow
dec c
jr nz,.loop
ld a,$7d ; lower left corner tile ID
ld de,$777e ; bottom edge and lower right corner tile ID's
TrainerInfo_DrawHorizontalEdge: ; 135c3 (4:75c3)
ld [hli],a ; place left corner tile
ld a,[$cd3e] ; width of the text box
ld c,a
ld a,d
.loop
ld [hli],a ; place edge tile
dec c
jr nz,.loop
ld a,e
ld [hl],a ; place right corner tile
ret
TrainerInfo_NextTextBoxRow: ; 135d0 (4:75d0)
ld a,[$cd3f] ; distance to the start of the next row
.loop
inc hl
dec a
jr nz,.loop
ret
; draws a vertical line
; INPUT:
; hl = address of top tile in the line
; a = tile ID
TrainerInfo_DrawVerticalLine: ; 135d8 (4:75d8)
ld de,20
ld c,8
.loop
ld [hl],a
add hl,de
dec c
jr nz,.loop
ret
StartMenu_SaveReset: ; 135e3 (4:75e3)
ld a,[$d72e]
bit 6,a ; is the player using the link feature?
jp nz,InitGame
ld a,$3f
call Predef ; save the game
call LoadScreenTilesFromBuffer2 ; restore saved screen
jp HoldTextDisplayOpen
StartMenu_Option: ; 135f6 (4:75f6)
xor a
ld [H_AUTOBGTRANSFERENABLED],a
call ClearScreen
call UpdateSprites
ld hl,DisplayOptionMenu
ld b,BANK(DisplayOptionMenu)
call Bankswitch
call LoadScreenTilesFromBuffer2 ; restore saved screen
call LoadTextBoxTilePatterns
call UpdateSprites
jp RedisplayStartMenu
; known jump sources: 14cf (0:14cf)
Func_13613: ; 13613 (4:7613)
call Func_13653
ld a, [W_WHICHTRADE] ; $cd3d
call Func_13625
ld a, [W_CURMENUITEMID] ; $cc26
call Func_13625
jp RedrawPartyMenu_
; known jump sources: 13619 (4:7619), 1361f (4:761f)
Func_13625: ; 13625 (4:7625)
push af
ld hl, W_SCREENTILESBUFFER
ld bc, $28
call AddNTimes
ld c, $28
ld a, $7f
.asm_13633
ld [hli], a
dec c
jr nz, .asm_13633
pop af
ld hl, W_OAMBUFFER
ld bc, $10
call AddNTimes
ld de, $4
ld c, e
.asm_13645
ld [hl], $a0
add hl, de
dec c
jr nz, .asm_13645
call WaitForSoundToFinish
ld a, $ae
jp PlaySound
; known jump sources: 1313b (4:713b), 13613 (4:7613)
Func_13653: ; 13653 (4:7653)
ld a, [$cc35]
and a
jr nz, .asm_13661
ld a, [W_WHICHPOKEMON] ; $cf92
inc a
ld [$cc35], a
ret
.asm_13661
xor a
ld [$d07d], a
ld a, [$cc35]
dec a
ld b, a
ld a, [W_CURMENUITEMID] ; $cc26
ld [W_WHICHTRADE], a ; $cd3d
cp b
jr nz, .asm_1367b
xor a
ld [$cc35], a
ld [$d07d], a
ret
.asm_1367b
ld a, b
ld [$cc35], a
push hl
push de
ld hl, W_PARTYMON1 ; $d164
ld d, h
ld e, l
ld a, [W_CURMENUITEMID] ; $cc26
add l
ld l, a
jr nc, .asm_1368e
inc h
.asm_1368e
ld a, [$cc35]
add e
ld e, a
jr nc, .asm_13696
inc d
.asm_13696
ld a, [hl]
ld [H_DIVIDEND], a ; $FF00+$95 (aliases: H_PRODUCT, H_PASTLEADINGZEROES, H_QUOTIENT)
ld a, [de]
ld [hl], a
ld a, [H_DIVIDEND] ; $FF00+$95 (aliases: H_PRODUCT, H_PASTLEADINGZEROES, H_QUOTIENT)
ld [de], a
ld hl, W_PARTYMON1_NUM ; $d16b (aliases: W_PARTYMON1DATA)
ld bc, $2c
ld a, [W_CURMENUITEMID] ; $cc26
call AddNTimes
push hl
ld de, $cc97
ld bc, $2c
call CopyData
ld hl, W_PARTYMON1_NUM ; $d16b (aliases: W_PARTYMON1DATA)
ld bc, $2c
ld a, [$cc35]
call AddNTimes
pop de
push hl
ld bc, $2c
call CopyData
pop de
ld hl, $cc97
ld bc, $2c
call CopyData
ld hl, W_PARTYMON1OT ; $d273
ld a, [W_CURMENUITEMID] ; $cc26
call SkipFixedLengthTextEntries
push hl
ld de, $cc97
ld bc, $b
call CopyData
ld hl, W_PARTYMON1OT ; $d273
ld a, [$cc35]
call SkipFixedLengthTextEntries
pop de
push hl
ld bc, $b
call CopyData
pop de
ld hl, $cc97
ld bc, $b
call CopyData
ld hl, W_PARTYMON1NAME ; $d2b5
ld a, [W_CURMENUITEMID] ; $cc26
call SkipFixedLengthTextEntries
push hl
ld de, $cc97
ld bc, $b
call CopyData
ld hl, W_PARTYMON1NAME ; $d2b5
ld a, [$cc35]
call SkipFixedLengthTextEntries
pop de
push hl
ld bc, $b
call CopyData
pop de
ld hl, $cc97
ld bc, $b
call CopyData
ld a, [$cc35]
ld [W_WHICHTRADE], a ; $cd3d
xor a
ld [$cc35], a
ld [$d07d], a
pop de
pop hl
ret
; known jump sources: e50c (3:650c), 12d79 (4:6d79)
; tests if mon [$cf91] can learn move [$d0e0]
TestMonMoveCompatibility: ; 1373e (4:773e)
ld a, [$cf91]
ld [$d0b5], a
call GetMonHeader
ld hl, W_MONHLEARNSET
push hl
ld a, [$d0e0]
ld b, a
ld c, $0
ld hl, TechnicalMachines
.findTMloop
ld a, [hli]
cp b
jr z, .TMfoundLoop
inc c
jr .findTMloop
.TMfoundLoop
pop hl
ld b, $2 ; read corresponding bit from TM compatibility array
ld a, $10
jp Predef ; indirect jump to HandleBitArray (f666 (3:7666))
; known jump sources: e490 (3:6490)
; converts TM/HM number in $d11e into move number
; HMs start at 51
TMToMove: ; 13763 (4:7763)
ld a, [$d11e]
dec a
ld hl, TechnicalMachines
ld b, $0
ld c, a
add hl, bc
ld a, [hl]
ld [$d11e], a
ret
; 13773 (4:7773)
TechnicalMachines: ; 13773 (4:7773)
db MEGA_PUNCH
db RAZOR_WIND
db SWORDS_DANCE
db WHIRLWIND
db MEGA_KICK
db TOXIC
db HORN_DRILL
db BODY_SLAM
db TAKE_DOWN
db DOUBLE_EDGE
db BUBBLEBEAM
db WATER_GUN
db ICE_BEAM
db BLIZZARD
db HYPER_BEAM
db PAY_DAY
db SUBMISSION
db COUNTER
db SEISMIC_TOSS
db RAGE
db MEGA_DRAIN
db SOLARBEAM
db DRAGON_RAGE
db THUNDERBOLT
db THUNDER
db EARTHQUAKE
db FISSURE
db DIG
db PSYCHIC_M
db TELEPORT
db MIMIC
db DOUBLE_TEAM
db REFLECT
db BIDE
db METRONOME
db SELFDESTRUCT
db EGG_BOMB
db FIRE_BLAST
db SWIFT
db SKULL_BASH
db SOFTBOILED
db DREAM_EATER
db SKY_ATTACK
db REST
db THUNDER_WAVE
db PSYWAVE
db EXPLOSION
db ROCK_SLIDE
db TRI_ATTACK
db SUBSTITUTE
db CUT
db FLY
db SURF
db STRENGTH
db FLASH
; known jump sources: 3f038 (f:7038)
Func_137aa: ; 137aa (4:77aa)
ld a, [W_ISLINKBATTLE] ; $d12b
cp $4
jr nz, .asm_137eb
ld a, [W_ENEMYMONNUMBER] ; $cfe8
ld hl, $d8a8
ld bc, $2c
call AddNTimes
ld a, [W_ENEMYMONSTATUS] ; $cfe9
ld [hl], a
call ClearScreen
ld hl, Func_372d6
ld b, BANK(Func_372d6)
call Bankswitch ; indirect jump to Func_372d6 (372d6 (d:72d6))
ld a, [$cf0b]
cp $1
ld de, YouWinText ; $7853
jr c, .asm_137de
ld de, YouLoseText ; $785b
jr z, .asm_137de
ld de, DrawText ; $7864
.asm_137de
FuncCoord 6, 8 ; $c446
ld hl, Coord
call PlaceString
ld c, $c8
call DelayFrames
jr .asm_1380a
.asm_137eb
ld a, [$cf0b]
and a
jr nz, .asm_13813
ld hl, $cce5
ld a, [hli]
or [hl]
inc hl
or [hl]
jr z, .asm_1380a
ld de, W_PLAYERMONEY1 ; $d349
ld c, $3
ld a, $b
call Predef ; indirect jump to Func_f81d (f81d (3:781d))
ld hl, UnnamedText_1386b ; $786b
call PrintText
.asm_1380a
xor a
ld [$ccd4], a
ld a, $2a
call Predef ; indirect jump to Func_3ad1c (3ad1c (e:6d1c))
.asm_13813
xor a
ld [$d083], a
ld [$c02a], a
ld [W_ISINBATTLE], a ; $d057
ld [W_BATTLETYPE], a ; $d05a
ld [W_MOVEMISSED], a ; $d05f
ld [W_CUROPPONENT], a ; $d059
ld [$d11f], a
ld [$d120], a
ld [$d078], a
ld hl, $cc2b
ld [hli], a
ld [hli], a
ld [hli], a
ld [hl], a
ld [W_LISTSCROLLOFFSET], a ; $cc36
ld hl, $d060
ld b, $18
.asm_1383e
ld [hli], a
dec b
jr nz, .asm_1383e
ld hl, $d72c
set 0, [hl]
call WaitForSoundToFinish
call GBPalWhiteOut
ld a, $ff
ld [$d42f], a
ret
YouWinText: ; 13853 (4:7853)
db "YOU WIN@"
YouLoseText: ; 1385b (4:785b)
db "YOU LOSE@"
DrawText: ; 13864 (4:7864)
db " DRAW@"
UnnamedText_1386b: ; 1386b (4:786b)
TX_FAR _UnnamedText_1386b
db $50
; 0x1386b + 5 bytes
; known jump sources: 3ef39 (f:6f39)
Func_13870: ; 13870 (4:7870)
ld a, [$cc57]
and a
ret nz
ld a, [$d736]
and a
ret nz
ld hl, Func_c49d
ld b, BANK(Func_c49d)
call Bankswitch ; indirect jump to Func_c49d (c49d (3:449d))
jr nc, .asm_13888
.asm_13884
ld a, $1
and a
ret
.asm_13888
ld hl, Func_128d8
ld b, BANK(Func_128d8)
call Bankswitch ; indirect jump to Func_128d8 (128d8 (4:68d8))
jr z, .asm_13884
ld a, [$d0db]
and a
jr z, .asm_1389e
dec a
jr z, .asm_13905
ld [$d0db], a
.asm_1389e
FuncCoord 9, 9 ; $c45d
ld hl, Coord
ld c, [hl]
ld a, [W_GRASSTILE]
cp c
ld a, [W_GRASSRATE] ; $d887
jr z, .asm_138c4
ld a, $14
cp c
ld a, [W_WATERRATE] ; $d8a4
jr z, .asm_138c4
ld a, [W_CURMAP] ; $d35e
cp $25
jr c, .asm_13912
ld a, [W_CURMAPTILESET] ; $d367
cp $3
jr z, .asm_13912
ld a, [W_GRASSRATE] ; $d887
.asm_138c4
ld b, a
ld a, [H_RAND1] ; $FF00+$d3
cp b
jr nc, .asm_13912
ld a, [H_RAND2] ; $FF00+$d4
ld b, a
ld hl, Unknown_13918 ; $7918
.asm_138d0
ld a, [hli]
cp b
jr nc, .asm_138d7
inc hl
jr .asm_138d0
.asm_138d7
ld c, [hl]
ld hl, W_GRASSMONS ; $d888
FuncCoord 8, 9 ; $c45c
ld a, [Coord]
cp $14
jr nz, .asm_138e5
ld hl, W_WATERMONS ; $d8a5 (aliases: W_ENEMYMON1HP)
.asm_138e5
ld b, $0
add hl, bc
ld a, [hli]
ld [W_CURENEMYLVL], a ; $d127
ld a, [hl]
ld [$cf91], a
ld [W_ENEMYMONID], a
ld a, [$d0db]
and a
jr z, .asm_13916
ld a, [W_PARTYMON1_LEVEL] ; $d18c
ld b, a
ld a, [W_CURENEMYLVL] ; $d127
cp b
jr c, .asm_13912
jr .asm_13916
.asm_13905
ld [$d0db], a
ld a, $d2
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call EnableAutoTextBoxDrawing
call DisplayTextID
.asm_13912
ld a, $1
and a
ret
.asm_13916
xor a
ret
Unknown_13918: ; 13918 (4:7918)
INCBIN "baserom.gbc",$13918,$1392c - $13918
; known jump sources: 3f956 (f:7956)
Func_1392c: ; 1392c (4:792c)
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
ld a, [W_PLAYERMOVENUM] ; $cfd2
ld hl, W_PLAYERMONMAXHP ; $d023
jr z, .asm_1393d
ld a, [W_ENEMYMOVENUM] ; $cfcc
ld hl, W_ENEMYMONMAXHP ; $cff4
.asm_1393d
ld d, a
ld a, [W_DAMAGE] ; $d0d7
ld b, a
ld a, [$d0d8]
ld c, a
srl b
rr c
ld a, d
cp $a5
jr z, .asm_13953
srl b
rr c
.asm_13953
ld a, b
or c
jr nz, .asm_13958
inc c
.asm_13958
ld a, [hli]
ld [W_HPBARMAXHP+1], a
ld a, [hl]
ld [W_HPBARMAXHP], a
push bc
ld bc, $fff2
add hl, bc
pop bc
ld a, [hl]
ld [W_HPBAROLDHP], a
sub c
ld [hld], a
ld [W_HPBARNEWHP], a
ld a, [hl]
ld [W_HPBAROLDHP+1], a
sbc b
ld [hl], a
ld [W_HPBARNEWHP+1], a
jr nc, .asm_13982
xor a
ld [hli], a
ld [hl], a
ld hl, W_HPBARNEWHP
ld [hli], a
ld [hl], a
.asm_13982
FuncCoord 10, 9 ; $c45e
ld hl, Coord
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
ld a, $1
jr z, .asm_13990
FuncCoord 2, 2 ; $c3ca
ld hl, Coord
xor a
.asm_13990
ld [W_LISTMENUID], a ; $cf94
ld a, $48
call Predef ; indirect jump to UpdateHPBar (fa1d (3:7a1d))
ld hl, UnnamedText_1399e ; $799e
jp PrintText
; 1399e (4:799e)
UnnamedText_1399e: ; 1399e (4:799e)
TX_FAR _UnnamedText_1399e
db $50
; 0x1399e + 5 bytes
INCBIN "baserom.gbc",$139a3,$139cd - $139a3
UnnamedText_139cd: ; 139cd (4:79cd)
TX_FAR _UnnamedText_139cd
db $50
; 0x139cd + 5 bytes
INCBIN "baserom.gbc",$139d2,$13a53 - $139d2
UnnamedText_13a53: ; 13a53 (4:7a53)
TX_FAR _UnnamedText_13a53
db $50
; 0x13a53 + 5 bytes
; known jump sources: 35a3 (0:35a3)
Func_13a58: ; 13a58 (4:7a58)
ld hl, W_GRASSRATE ; $d887
ld a, [W_ISLINKBATTLE] ; $d12b
and a
jr nz, .asm_13a86
ld hl, W_RIVALNAME ; $d34a
ld a, [W_TRAINERCLASS] ; $d031
cp $19
jr z, .asm_13a86
cp $2a
jr z, .asm_13a86
cp $2b
jr z, .asm_13a86
ld [$d0b5], a
ld a, TRAINER_NAME
ld [W_LISTTYPE], a
ld a, $e
ld [$d0b7], a
call GetName
ld hl, $cd6d
.asm_13a86
ld de, $d04a
ld bc, $d
jp CopyData
; 13a8f (4:7a8f)
GenRandom_: ; 13a8f (4:7a8f)
; generate a random 16-bit integer and store it at $FFD3,$FFD4
ld a,[rDIV]
ld b,a
ld a,[H_RAND1]
adc b
ld [H_RAND1],a
ld a,[rDIV]
ld b,a
ld a,[H_RAND2]
sbc b
ld [H_RAND2],a
ret
SECTION "bank5",ROMX,BANK[$5]
RedCyclingSprite: ; 14000 (5:4000)
INCBIN "gfx/sprites/cycling.2bpp" ; was $14000
RedSprite: ; 14180 (5:4180)
INCBIN "gfx/sprites/red.2bpp" ; was $14180
BlueSprite: ; 14300 (5:4300)
INCBIN "gfx/sprites/blue.2bpp" ; was $14300
OakSprite: ; 14480 (5:4480)
INCBIN "gfx/sprites/oak.2bpp" ; was $14480
BugCatcherSprite: ; 14600 (5:4600)
INCBIN "gfx/sprites/bug_catcher.2bpp" ; was $14600
SlowbroSprite: ; 14780 (5:4780)
INCBIN "gfx/sprites/slowbro.2bpp" ; was $14780
LassSprite: ; 14900 (5:4900)
INCBIN "gfx/sprites/lass.2bpp" ; was $14900
BlackHairBoy1Sprite: ; 14a80 (5:4a80)
INCBIN "gfx/sprites/black_hair_boy_1.2bpp" ; was $14a80
LittleGirlSprite: ; 14c00 (5:4c00)
INCBIN "gfx/sprites/little_girl.2bpp" ; was $14c00
BirdSprite: ; 14d80 (5:4d80)
INCBIN "gfx/sprites/bird.2bpp" ; was $14d80
FatBaldGuySprite: ; 14f00 (5:4f00)
INCBIN "gfx/sprites/fat_bald_guy.2bpp" ; was $14f00
GamblerSprite: ; 15080 (5:5080)
INCBIN "gfx/sprites/gambler.2bpp" ; was $15080
BlackHairBoy2Sprite: ; 15200 (5:5200)
INCBIN "gfx/sprites/black_hair_boy_2.2bpp" ; was $15200
GirlSprite: ; 15380 (5:5380)
INCBIN "gfx/sprites/girl.2bpp" ; was $15380
HikerSprite: ; 15500 (5:5500)
INCBIN "gfx/sprites/hiker.2bpp" ; was $15500
FoulardWomanSprite: ; 15680 (5:5680)
INCBIN "gfx/sprites/foulard_woman.2bpp" ; was $15680
GentlemanSprite: ; 15800 (5:5800)
INCBIN "gfx/sprites/gentleman.2bpp" ; was $15800
DaisySprite: ; 15980 (5:5980)
INCBIN "gfx/sprites/daisy.2bpp" ; was $15980
BikerSprite: ; 15b00 (5:5b00)
INCBIN "gfx/sprites/biker.2bpp" ; was $15b00
SailorSprite: ; 15c80 (5:5c80)
INCBIN "gfx/sprites/sailor.2bpp" ; was $15c80
CookSprite: ; 15e00 (5:5e00)
INCBIN "gfx/sprites/cook.2bpp" ; was $15e00
BikeShopGuySprite: ; 15f80 (5:5f80)
INCBIN "gfx/sprites/bike_shop_guy.2bpp" ; was $15f80
MrFujiSprite: ; 16040 (5:6040)
INCBIN "gfx/sprites/mr_fuji.2bpp" ; was $16040
GiovanniSprite: ; 161c0 (5:61c0)
INCBIN "gfx/sprites/giovanni.2bpp" ; was $161c0
RocketSprite: ; 16340 (5:6340)
INCBIN "gfx/sprites/rocket.2bpp" ; was $16340
MediumSprite: ; 164c0 (5:64c0)
INCBIN "gfx/sprites/medium.2bpp" ; was $164c0
WaiterSprite: ; 16640 (5:6640)
INCBIN "gfx/sprites/waiter.2bpp" ; was $16640
ErikaSprite: ; 167c0 (5:67c0)
INCBIN "gfx/sprites/erika.2bpp" ; was $167c0
MomGeishaSprite: ; 16940 (5:6940)
INCBIN "gfx/sprites/mom_geisha.2bpp" ; was $16940
BrunetteGirlSprite: ; 16ac0 (5:6ac0)
INCBIN "gfx/sprites/brunette_girl.2bpp" ; was $16ac0
LanceSprite: ; 16c40 (5:6c40)
INCBIN "gfx/sprites/lance.2bpp" ; was $16c40
MomSprite: ; 16dc0 (5:6dc0)
INCBIN "gfx/sprites/mom.2bpp" ; was $16dc0
BaldingGuySprite: ; 16e80 (5:6e80)
INCBIN "gfx/sprites/balding_guy.2bpp" ; was $16e80
YoungBoySprite: ; 16f40 (5:6f40)
INCBIN "gfx/sprites/young_boy.2bpp" ; was $16f40
GameboyKidSprite: ; 17000 (5:7000)
INCBIN "gfx/sprites/gameboy_kid.2bpp" ; was $17000
ClefairySprite: ; 170c0 (5:70c0)
INCBIN "gfx/sprites/clefairy.2bpp" ; was $170c0
AgathaSprite: ; 17240 (5:7240)
INCBIN "gfx/sprites/agatha.2bpp" ; was $17240
BrunoSprite: ; 173c0 (5:73c0)
INCBIN "gfx/sprites/bruno.2bpp" ; was $173c0
LoreleiSprite: ; 17540 (5:7540)
INCBIN "gfx/sprites/lorelei.2bpp" ; was $17540
SeelSprite: ; 176c0 (5:76c0)
INCBIN "gfx/sprites/seel.2bpp" ; was $176c0
; Loads tile patterns for tiles used in the pokedex.
LoadPokedexTilePatterns: ; 17840 (5:7840)
call LoadHpBarAndStatusTilePatterns
ld de,PokedexTileGraphics ; $6488
ld hl,$9600
ld bc,(BANK(PokedexTileGraphics) << 8) + $12
call CopyVideoData
ld de,PokeballTileGraphics ; $697e
ld hl,$9720
ld bc,(BANK(PokeballTileGraphics) << 8) + $01
jp CopyVideoData ; load pokeball tile for marking cought mons
; Loads tile patterns for map's sprites.
; For outside maps, it loads one of several fixed sets of sprites.
; For inside maps, it loads each sprite picture ID used in the map header.
; This is also called after displaying text because loading
; text tile patterns overwrites half of the sprite tile pattern data.
; Note on notation:
; $C1X* and $C2X* are used to denote $C100-$C1FF and $C200-$C2FF sprite slot
; fields, respectively, within loops. The X is the loop index.
; If there is an inner loop, Y is the inner loop index, i.e. $C1Y* and $C2Y*
; denote fields of the sprite slots interated over in the inner loop.
InitMapSprites: ; 1785b (5:785b)
call InitOutsideMapSprites
ret c ; return if the map is an outside map (already handled by above call)
; if the map is an inside map (i.e. mapID >= $25)
ld hl,$c100
ld de,$c20d
; Loop to copy picture ID's from $C1X0 to $C2XD for LoadMapSpriteTilePatterns.
.copyPictureIDLoop
ld a,[hl] ; $C1X0 (picture ID)
ld [de],a ; $C2XD
ld a,$10
add e
ld e,a
ld a,$10
add l
ld l,a
jr nz,.copyPictureIDLoop
; This is used for both inside and outside maps, since it is called by
; InitOutsideMapSprites.
; Loads tile pattern data for sprites into VRAM.
LoadMapSpriteTilePatterns: ; 17871 (5:7871)
ld a,[W_NUMSPRITES]
and a ; are there any sprites?
jr nz,.spritesExist
ret
.spritesExist
ld c,a ; c = [W_NUMSPRITES]
ld b,$10 ; number of sprite slots
ld hl,$c20d
xor a
ld [$ff8e],a ; 4-tile sprite counter
.copyPictureIDLoop ; loop to copy picture ID from $C2XD to $C2XE
ld a,[hli] ; $C2XD (sprite picture ID)
ld [hld],a ; $C2XE
ld a,l
add a,$10
ld l,a
dec b
jr nz,.copyPictureIDLoop
ld hl,$c21e
.loadTilePatternLoop
ld de,$c21d
; Check if the current picture ID has already had its tile patterns loaded.
; This done by looping through the previous sprite slots and seeing if any of
; their picture ID's match that of the current sprite slot.
.checkIfAlreadyLoadedLoop
ld a,e
and a,$f0
ld b,a ; b = offset of the $c200 sprite slot being checked against
ld a,l
and a,$f0 ; a = offset of current $c200 sprite slot
cp b ; done checking all previous sprite slots?
jr z,.notAlreadyLoaded
ld a,[de] ; picture ID of the $c200 sprite slot being checked against
cp [hl] ; do the picture ID's match?
jp z,.alreadyLoaded
ld a,e
add a,$10
ld e,a
jr .checkIfAlreadyLoadedLoop
.notAlreadyLoaded
ld de,$c20e
ld b,$01
; loop to find the highest tile pattern VRAM slot (among the first 10 slots) used by a previous sprite slot
; this is done in order to find the first free VRAM slot available
.findNextVRAMSlotLoop
ld a,e
add a,$10
ld e,a
ld a,l
cp e ; reached current slot?
jr z,.foundNextVRAMSlot
ld a,[de] ; $C2YE (VRAM slot)
cp a,11 ; is it one of the first 10 slots?
jr nc,.findNextVRAMSlotLoop
cp b ; compare the slot being checked to the current max
jr c,.findNextVRAMSlotLoop ; if the slot being checked is less than the current max
; if the slot being checked is greater than or equal to the current max
ld b,a ; store new max VRAM slot
jr .findNextVRAMSlotLoop
.foundNextVRAMSlot
inc b ; increment previous max value to get next VRAM tile pattern slot
ld a,b ; a = next VRAM tile pattern slot
push af
ld a,[hl] ; $C2XE (sprite picture ID)
ld b,a ; b = current sprite picture ID
cp a,SPRITE_BALL ; is it a 4-tile sprite?
jr c,.notFourTileSprite
pop af
ld a,[$ff8e] ; 4-tile sprite counter
add a,11
jr .storeVRAMSlot
.notFourTileSprite
pop af
.storeVRAMSlot
ld [hl],a ; store VRAM slot at $C2XE
ld [$ff8d],a ; used to determine if it's 4-tile sprite later
ld a,b ; a = current sprite picture ID
dec a
add a
add a
push bc
push hl
ld hl,SpriteSheetPointerTable
jr nc,.noCarry
inc h
.noCarry
add l
ld l,a
jr nc,.noCarry2
inc h
.noCarry2
push hl
call ReadSpriteSheetData
push af
push de
push bc
ld hl,$8000 ; VRAM base address
ld bc,$c0 ; number of bytes per VRAM slot
ld a,[$ff8d]
cp a,11 ; is it a 4-tile sprite?
jr nc,.fourTileSpriteVRAMAddr
ld d,a
dec d
; Equivalent to multiplying $C0 (number of bytes in 12 tiles) times the VRAM
; slot and adding the result to $8000 (the VRAM base address).
.calculateVRAMAddrLoop
add hl,bc
dec d
jr nz,.calculateVRAMAddrLoop
jr .loadStillTilePattern
.fourTileSpriteVRAMAddr
ld hl,$87c0 ; address for second 4-tile sprite
ld a,[$ff8e] ; 4-tile sprite counter
and a ; is it the first 4-tile sprite?
jr nz,.loadStillTilePattern
; if it's the first 4-tile sprite
ld hl,$8780 ; address for first 4-tile sprite
inc a
ld [$ff8e],a ; 4-tile sprite counter
.loadStillTilePattern
pop bc
pop de
pop af
push hl
push hl
ld h,d
ld l,e
pop de
ld b,a
ld a,[$cfc4]
bit 0,a ; reloading upper half of tile patterns after displaying text?
jr nz,.skipFirstLoad ; if so, skip loading data into the lower half
ld a,b
ld b,0
call FarCopyData2 ; load tile pattern data for sprite when standing still
.skipFirstLoad
pop de
pop hl
ld a,[$ff8d]
cp a,11 ; is it a 4-tile sprite?
jr nc,.skipSecondLoad ; if so, there is no second block
push de
call ReadSpriteSheetData
push af
ld a,$c0
add e
ld e,a
jr nc,.noCarry3
inc d
.noCarry3
ld a,[$cfc4]
bit 0,a ; reloading upper half of tile patterns after displaying text?
jr nz,.loadWhileLCDOn
pop af
pop hl
set 3,h ; add $800 to hl
push hl
ld h,d
ld l,e
pop de
call FarCopyData2 ; load tile pattern data for sprite when walking
jr .skipSecondLoad
; When reloading the upper half of tile patterns after diplaying text, the LCD
; will be on, so CopyVideoData (which writes to VRAM only during V-blank) must
; be used instead of FarCopyData2.
.loadWhileLCDOn
pop af
pop hl
set 3,h ; add $800 to hl
ld b,a
swap c
call CopyVideoData ; load tile pattern data for sprite when walking
.skipSecondLoad
pop hl
pop bc
jr .nextSpriteSlot
.alreadyLoaded ; if the current picture ID has already had its tile patterns loaded
inc de
ld a,[de] ; a = VRAM slot for the current picture ID (from $C2YE)
ld [hl],a ; store VRAM slot in current $c200 sprite slot (at $C2XE)
.nextSpriteSlot
ld a,l
add a,$10
ld l,a
dec c
jp nz,.loadTilePatternLoop
ld hl,$c20d
ld b,$10
; the pictures ID's stored at $C2XD are no longer needed, so zero them
.zeroStoredPictureIDLoop
xor a
ld [hl],a ; $C2XD
ld a,$10
add l
ld l,a
dec b
jr nz,.zeroStoredPictureIDLoop
ret
; reads data from SpriteSheetPointerTable
; INPUT:
; hl = address of sprite sheet entry
; OUTPUT:
; de = pointer to sprite sheet
; bc = length in bytes
; a = ROM bank
ReadSpriteSheetData: ; 17971 (5:7971)
ld a,[hli]
ld e,a
ld a,[hli]
ld d,a
ld a,[hli]
ld c,a
xor a
ld b,a
ld a,[hli]
ret
; Loads sprite set for outside maps (cities and routes) and sets VRAM slots.
; sets carry if the map is a city or route, unsets carry if not
InitOutsideMapSprites: ; 1797b (5:797b)
ld a,[W_CURMAP]
cp a,$25 ; is the map a city or a route (map ID less than $25)?
ret nc ; if not, return
ld hl,MapSpriteSets
add l
ld l,a
jr nc,.noCarry
inc h
.noCarry
ld a,[hl] ; a = spriteSetID
cp a,$f0 ; does the map have 2 sprite sets?
call nc,GetSplitMapSpriteSetID ; if so, choose the appropriate one
ld b,a ; b = spriteSetID
ld a,[$cfc4]
bit 0,a ; reloading upper half of tile patterns after displaying text?
jr nz,.loadSpriteSet ; if so, forcibly reload the sprite set
ld a,[W_SPRITESETID]
cp b ; has the sprite set ID changed?
jr z,.skipLoadingSpriteSet ; if not, don't load it again
.loadSpriteSet
ld a,b
ld [W_SPRITESETID],a
dec a
ld b,a
sla a
ld c,a
sla a
sla a
add c
add b ; a = (spriteSetID - 1) * 11
ld de,SpriteSets
; add a to de to get offset of sprite set
add e
ld e,a
jr nc,.noCarry2
inc d
.noCarry2
ld hl,$c20d
ld a,SPRITE_RED
ld [hl],a
ld bc,W_SPRITESET
; Load the sprite set into RAM.
; This loop also fills $C2XD (sprite picture ID) where X is from $0 to $A
; with picture ID's. This is done so that LoadMapSpriteTilePatterns will
; load tile patterns for all sprite pictures in the sprite set.
.loadSpriteSetLoop
ld a,$10
add l
ld l,a
ld a,[de] ; sprite picture ID from sprite set
ld [hl],a ; $C2XD (sprite picture ID)
ld [bc],a
inc de
inc bc
ld a,l
cp a,$bd ; reached 11th sprite slot?
jr nz,.loadSpriteSetLoop
ld b,4 ; 4 remaining sprite slots
.zeroRemainingSlotsLoop ; loop to zero the picture ID's of the remaining sprite slots
ld a,$10
add l
ld l,a
xor a
ld [hl],a ; $C2XD (sprite picture ID)
dec b
jr nz,.zeroRemainingSlotsLoop
ld a,[W_NUMSPRITES]
push af ; save number of sprites
ld a,11 ; 11 sprites in sprite set
ld [W_NUMSPRITES],a
call LoadMapSpriteTilePatterns
pop af
ld [W_NUMSPRITES],a ; restore number of sprites
ld hl,$c21e
ld b,$0f
; The VRAM tile pattern slots that LoadMapSpriteTilePatterns set are in the
; order of the map's sprite set, not the order of the actual sprites loaded
; for the current map. So, they are not needed and are zeroed by this loop.
.zeroVRAMSlotsLoop
xor a
ld [hl],a ; $C2XE (VRAM slot)
ld a,$10
add l
ld l,a
dec b
jr nz,.zeroVRAMSlotsLoop
.skipLoadingSpriteSet
ld hl,$c110
; This loop stores the correct VRAM tile pattern slots according the sprite
; data from the map's header. Since the VRAM tile pattern slots are filled in
; the order of the sprite set, in order to find the VRAM tile pattern slot
; for a sprite slot, the picture ID for the sprite is looked up within the
; sprite set. The index of the picture ID within the sprite set plus one
; (since the Red sprite always has the first VRAM tile pattern slot) is the
; VRAM tile pattern slot.
.storeVRAMSlotsLoop
ld c,0
ld a,[hl] ; $C1X0 (picture ID) (zero if sprite slot is not used)
and a ; is the sprite slot used?
jr z,.skipGettingPictureIndex ; if the sprite slot is not used
ld b,a ; b = picture ID
ld de,W_SPRITESET
; Loop to find the index of the sprite's picture ID within the sprite set.
.getPictureIndexLoop
inc c
ld a,[de]
inc de
cp b ; does the picture ID match?
jr nz,.getPictureIndexLoop
inc c
.skipGettingPictureIndex
push hl
inc h
ld a,$0e
add l
ld l,a
ld a,c ; a = VRAM slot (zero if sprite slot is not used)
ld [hl],a ; $C2XE (VRAM slot)
pop hl
ld a,$10
add l
ld l,a
and a
jr nz,.storeVRAMSlotsLoop
scf
ret
; Chooses the correct sprite set ID depending on the player's position within
; the map for maps with two sprite sets.
GetSplitMapSpriteSetID: ; 17a1a (5:7a1a)
cp a,$f8
jr z,.route20
ld hl,SplitMapSpriteSets
and a,$0f
dec a
sla a
sla a
add l
ld l,a
jr nc,.noCarry
inc h
.noCarry
ld a,[hli] ; determines whether the map is split East/West or North/South
cp a,$01
ld a,[hli] ; position of dividing line
ld b,a
jr z,.eastWestDivide
.northSouthDivide
ld a,[W_YCOORD]
jr .compareCoord
.eastWestDivide
ld a,[W_XCOORD]
.compareCoord
cp b
jr c,.loadSpriteSetID
; if in the East side or South side
inc hl
.loadSpriteSetID
ld a,[hl]
ret
; Uses sprite set $01 for West side and $0A for East side.
; Route 20 is a special case because the two map sections have a more complex
; shape instead of the map simply being split horizontally or vertically.
.route20
ld hl,W_XCOORD
ld a,[hl]
cp a,$2b
ld a,$01
ret c
ld a,[hl]
cp a,$3e
ld a,$0a
ret nc
ld a,[hl]
cp a,$37
ld b,$08
jr nc,.next
ld b,$0d
.next
ld a,[W_YCOORD]
cp b
ld a,$0a
ret c
ld a,$01
ret
MapSpriteSets: ; 17a64 (5:7a64)
db $01 ; PALLET_TOWN
db $01 ; VIRIDIAN_CITY
db $02 ; PEWTER_CITY
db $02 ; CERULEAN_CITY
db $03 ; LAVENDER_TOWN
db $04 ; VERMILION_CITY
db $05 ; CELADON_CITY
db $0a ; FUCHSIA_CITY
db $01 ; CINNABAR_ISLAND
db $06 ; INDIGO_PLATEAU
db $07 ; SAFFRON_CITY
db $01 ; unused map ID
db $01 ; ROUTE_1
db $f1 ; ROUTE_2
db $02 ; ROUTE_3
db $02 ; ROUTE_4
db $f9 ; ROUTE_5
db $fa ; ROUTE_6
db $fb ; ROUTE_7
db $fc ; ROUTE_8
db $02 ; ROUTE_9
db $f2 ; ROUTE_10
db $f3 ; ROUTE_11
db $f4 ; ROUTE_12
db $08 ; ROUTE_13
db $08 ; ROUTE_14
db $f5 ; ROUTE_15
db $f6 ; ROUTE_16
db $09 ; ROUTE_17
db $f7 ; ROUTE_18
db $0a ; ROUTE_19
db $f8 ; ROUTE_20
db $01 ; ROUTE_21
db $01 ; ROUTE_22
db $06 ; ROUTE_23
db $02 ; ROUTE_24
db $02 ; ROUTE_25
; Format:
; 00: determines whether the map is split East/West or North/South
; $01 = East/West divide
; $02 = North/South divide
; 01: coordinate of dividing line
; 02: sprite set ID if in the West or North side
; 03: sprite set ID if in the East or South side
SplitMapSpriteSets: ; 17a89 (5:7a89)
db $02,$25,$02,$01 ; $f1
db $02,$32,$02,$03 ; $f2
db $01,$39,$04,$08 ; $f3
db $02,$15,$03,$08 ; $f4
db $01,$08,$0A,$08 ; $f5
db $01,$18,$09,$05 ; $f6
db $01,$22,$09,$0A ; $f7
db $01,$35,$01,$0A ; $f8
db $02,$21,$02,$07 ; $f9
db $02,$02,$07,$04 ; $fa
db $01,$11,$05,$07 ; $fb
db $01,$03,$07,$03 ; $fc
SpriteSets: ; 17ab9 (5:7ab9)
; sprite set $01
db SPRITE_BLUE
db SPRITE_BUG_CATCHER
db SPRITE_GIRL
db SPRITE_FISHER2
db SPRITE_BLACK_HAIR_BOY_1
db SPRITE_GAMBLER
db SPRITE_SEEL
db SPRITE_OAK
db SPRITE_SWIMMER
db SPRITE_BALL
db SPRITE_LYING_OLD_MAN
; sprite set $02
db SPRITE_BUG_CATCHER
db SPRITE_ROCKET
db SPRITE_BLACK_HAIR_BOY_2
db SPRITE_HIKER
db SPRITE_SLOWBRO
db SPRITE_BLUE
db SPRITE_GUARD
db SPRITE_LASS
db SPRITE_BLACK_HAIR_BOY_1
db SPRITE_BALL
db SPRITE_LYING_OLD_MAN_UNUSED_2
; sprite set $03
db SPRITE_LITTLE_GIRL
db SPRITE_GIRL
db SPRITE_BLACK_HAIR_BOY_2
db SPRITE_HIKER
db SPRITE_GAMBLER
db SPRITE_SLOWBRO
db SPRITE_LASS
db SPRITE_BLACK_HAIR_BOY_1
db SPRITE_GUARD
db SPRITE_BALL
db SPRITE_LYING_OLD_MAN_UNUSED_2
; sprite set $04
db SPRITE_FOULARD_WOMAN
db SPRITE_BLACK_HAIR_BOY_2
db SPRITE_BUG_CATCHER
db SPRITE_GAMBLER
db SPRITE_SLOWBRO
db SPRITE_GUARD
db SPRITE_SAILOR
db SPRITE_LASS
db SPRITE_BLACK_HAIR_BOY_1
db SPRITE_BALL
db SPRITE_LYING_OLD_MAN_UNUSED_2
; sprite set $05
db SPRITE_LITTLE_GIRL
db SPRITE_YOUNG_BOY
db SPRITE_GIRL
db SPRITE_FISHER2
db SPRITE_FAT_BALD_GUY
db SPRITE_OLD_PERSON
db SPRITE_SLOWBRO
db SPRITE_GUARD
db SPRITE_ROCKET
db SPRITE_BALL
db SPRITE_SNORLAX
; sprite set $06
db SPRITE_BUG_CATCHER
db SPRITE_GYM_HELPER
db SPRITE_SLOWBRO
db SPRITE_BLUE
db SPRITE_LASS
db SPRITE_BLACK_HAIR_BOY_1
db SPRITE_SWIMMER
db SPRITE_GUARD
db SPRITE_GAMBLER
db SPRITE_BALL
db SPRITE_LYING_OLD_MAN_UNUSED_2
; sprite set $07
db SPRITE_ROCKET
db SPRITE_OAK_AIDE
db SPRITE_LAPRAS_GIVER
db SPRITE_ERIKA
db SPRITE_GENTLEMAN
db SPRITE_BIRD
db SPRITE_ROCKER
db SPRITE_BLACK_HAIR_BOY_1
db SPRITE_SLOWBRO
db SPRITE_BALL
db SPRITE_LYING_OLD_MAN_UNUSED_2
; sprite set $08
db SPRITE_BIKER
db SPRITE_BLACK_HAIR_BOY_2
db SPRITE_FAT_BALD_GUY
db SPRITE_LASS
db SPRITE_BLACK_HAIR_BOY_1
db SPRITE_FOULARD_WOMAN
db SPRITE_FISHER2
db SPRITE_ROCKER
db SPRITE_SLOWBRO
db SPRITE_BALL
db SPRITE_SNORLAX
; sprite set $09
db SPRITE_BIKER
db SPRITE_BLACK_HAIR_BOY_1
db SPRITE_LAPRAS_GIVER
db SPRITE_FISHER2
db SPRITE_ROCKER
db SPRITE_HIKER
db SPRITE_GAMBLER
db SPRITE_FAT_BALD_GUY
db SPRITE_BLACK_HAIR_BOY_2
db SPRITE_BALL
db SPRITE_SNORLAX
; sprite set $0a
db SPRITE_BIRD
db SPRITE_BLACK_HAIR_BOY_1
db SPRITE_CLEFAIRY
db SPRITE_FISHER2
db SPRITE_GAMBLER
db SPRITE_SLOWBRO
db SPRITE_SEEL
db SPRITE_SWIMMER
db SPRITE_BUG_CATCHER
db SPRITE_BALL
db SPRITE_OMANYTE
SpriteSheetPointerTable: ; 17b27 (5:7b27)
; SPRITE_RED
dw RedSprite
db $c0 ; byte count
db BANK(RedSprite)
; SPRITE_BLUE
dw BlueSprite
db $c0 ; byte count
db BANK(BlueSprite)
; SPRITE_OAK
dw OakSprite
db $c0 ; byte count
db BANK(OakSprite)
; SPRITE_BUG_CATCHER
dw BugCatcherSprite
db $c0 ; byte count
db BANK(BugCatcherSprite)
; SPRITE_SLOWBRO
dw SlowbroSprite
db $c0 ; byte count
db BANK(SlowbroSprite)
; SPRITE_LASS
dw LassSprite
db $c0 ; byte count
db BANK(LassSprite)
; SPRITE_BLACK_HAIR_BOY_1
dw BlackHairBoy1Sprite
db $c0 ; byte count
db BANK(BlackHairBoy1Sprite)
; SPRITE_LITTLE_GIRL
dw LittleGirlSprite
db $c0 ; byte count
db BANK(LittleGirlSprite)
; SPRITE_BIRD
dw BirdSprite
db $c0 ; byte count
db BANK(BirdSprite)
; SPRITE_FAT_BALD_GUY
dw FatBaldGuySprite
db $c0 ; byte count
db BANK(FatBaldGuySprite)
; SPRITE_GAMBLER
dw GamblerSprite
db $c0 ; byte count
db BANK(GamblerSprite)
; SPRITE_BLACK_HAIR_BOY_2
dw BlackHairBoy2Sprite
db $c0 ; byte count
db BANK(BlackHairBoy2Sprite)
; SPRITE_GIRL
dw GirlSprite
db $c0 ; byte count
db BANK(GirlSprite)
; SPRITE_HIKER
dw HikerSprite
db $c0 ; byte count
db BANK(HikerSprite)
; SPRITE_FOULARD_WOMAN
dw FoulardWomanSprite
db $c0 ; byte count
db BANK(FoulardWomanSprite)
; SPRITE_GENTLEMAN
dw GentlemanSprite
db $c0 ; byte count
db BANK(GentlemanSprite)
; SPRITE_DAISY
dw DaisySprite
db $c0 ; byte count
db BANK(DaisySprite)
; SPRITE_BIKER
dw BikerSprite
db $c0 ; byte count
db BANK(BikerSprite)
; SPRITE_SAILOR
dw SailorSprite
db $c0 ; byte count
db BANK(SailorSprite)
; SPRITE_COOK
dw CookSprite
db $c0 ; byte count
db BANK(CookSprite)
; SPRITE_BIKE_SHOP_GUY
dw BikeShopGuySprite
db $c0 ; byte count
db BANK(BikeShopGuySprite)
; SPRITE_MR_FUJI
dw MrFujiSprite
db $c0 ; byte count
db BANK(MrFujiSprite)
; SPRITE_GIOVANNI
dw GiovanniSprite
db $c0 ; byte count
db BANK(GiovanniSprite)
; SPRITE_ROCKET
dw RocketSprite
db $c0 ; byte count
db BANK(RocketSprite)
; SPRITE_MEDIUM
dw MediumSprite
db $c0 ; byte count
db BANK(MediumSprite)
; SPRITE_WAITER
dw WaiterSprite
db $c0 ; byte count
db BANK(WaiterSprite)
; SPRITE_ERIKA
dw ErikaSprite
db $c0 ; byte count
db BANK(ErikaSprite)
; SPRITE_MOM_GEISHA
dw MomGeishaSprite
db $c0 ; byte count
db BANK(MomGeishaSprite)
; SPRITE_BRUNETTE_GIRL
dw BrunetteGirlSprite
db $c0 ; byte count
db BANK(BrunetteGirlSprite)
; SPRITE_LANCE
dw LanceSprite
db $c0 ; byte count
db BANK(LanceSprite)
; SPRITE_OAK_SCIENTIST_AIDE
dw OakAideSprite
db $c0 ; byte count
db BANK(OakAideSprite)
; SPRITE_OAK_AIDE
dw OakAideSprite
db $c0 ; byte count
db BANK(OakAideSprite)
; SPRITE_ROCKER
dw RockerSprite
db $c0 ; byte count
db BANK(RockerSprite)
; SPRITE_SWIMMER
dw SwimmerSprite
db $c0 ; byte count
db BANK(SwimmerSprite)
; SPRITE_WHITE_PLAYER
dw WhitePlayerSprite
db $c0 ; byte count
db BANK(WhitePlayerSprite)
; SPRITE_GYM_HELPER
dw GymHelperSprite
db $c0 ; byte count
db BANK(GymHelperSprite)
; SPRITE_OLD_PERSON
dw OldPersonSprite
db $c0 ; byte count
db BANK(OldPersonSprite)
; SPRITE_MART_GUY
dw MartGuySprite
db $c0 ; byte count
db BANK(MartGuySprite)
; SPRITE_FISHER
dw FisherSprite
db $c0 ; byte count
db BANK(FisherSprite)
; SPRITE_OLD_MEDIUM_WOMAN
dw OldMediumWomanSprite
db $c0 ; byte count
db BANK(OldMediumWomanSprite)
; SPRITE_NURSE
dw NurseSprite
db $c0 ; byte count
db BANK(NurseSprite)
; SPRITE_CABLE_CLUB_WOMAN
dw CableClubWomanSprite
db $c0 ; byte count
db BANK(CableClubWomanSprite)
; SPRITE_MR_MASTERBALL
dw MrMasterballSprite
db $c0 ; byte count
db BANK(MrMasterballSprite)
; SPRITE_LAPRAS_GIVER
dw LaprasGiverSprite
db $c0 ; byte count
db BANK(LaprasGiverSprite)
; SPRITE_WARDEN
dw WardenSprite
db $c0 ; byte count
db BANK(WardenSprite)
; SPRITE_SS_CAPTAIN
dw SsCaptainSprite
db $c0 ; byte count
db BANK(SsCaptainSprite)
; SPRITE_FISHER2
dw Fisher2Sprite
db $c0 ; byte count
db BANK(Fisher2Sprite)
; SPRITE_BLACKBELT
dw BlackbeltSprite
db $c0 ; byte count
db BANK(BlackbeltSprite)
; SPRITE_GUARD
dw GuardSprite
db $c0 ; byte count
db BANK(GuardSprite)
; $32
dw GuardSprite
db $c0 ; byte count
db BANK(GuardSprite)
; SPRITE_MOM
dw MomSprite
db $c0 ; byte count
db BANK(MomSprite)
; SPRITE_BALDING_GUY
dw BaldingGuySprite
db $c0 ; byte count
db BANK(BaldingGuySprite)
; SPRITE_YOUNG_BOY
dw YoungBoySprite
db $c0 ; byte count
db BANK(YoungBoySprite)
; SPRITE_GAMEBOY_KID
dw GameboyKidSprite
db $c0 ; byte count
db BANK(GameboyKidSprite)
; SPRITE_GAMEBOY_KID_COPY
dw GameboyKidSprite
db $c0 ; byte count
db BANK(GameboyKidSprite)
; SPRITE_CLEFAIRY
dw ClefairySprite
db $c0 ; byte count
db BANK(ClefairySprite)
; SPRITE_AGATHA
dw AgathaSprite
db $c0 ; byte count
db BANK(AgathaSprite)
; SPRITE_BRUNO
dw BrunoSprite
db $c0 ; byte count
db BANK(BrunoSprite)
; SPRITE_LORELEI
dw LoreleiSprite
db $c0 ; byte count
db BANK(LoreleiSprite)
; SPRITE_SEEL
dw SeelSprite
db $c0 ; byte count
db BANK(SeelSprite)
; SPRITE_BALL
dw BallSprite
db $40 ; byte count
db BANK(BallSprite)
; SPRITE_OMANYTE
dw OmanyteSprite
db $40 ; byte count
db BANK(OmanyteSprite)
; SPRITE_BOULDER
dw BoulderSprite
db $40 ; byte count
db BANK(BoulderSprite)
; SPRITE_PAPER_SHEET
dw PaperSheetSprite
db $40 ; byte count
db BANK(PaperSheetSprite)
; SPRITE_BOOK_MAP_DEX
dw BookMapDexSprite
db $40 ; byte count
db BANK(BookMapDexSprite)
; SPRITE_CLIPBOARD
dw ClipboardSprite
db $40 ; byte count
db BANK(ClipboardSprite)
; SPRITE_SNORLAX
dw SnorlaxSprite
db $40 ; byte count
db BANK(SnorlaxSprite)
; SPRITE_OLD_AMBER_COPY
dw OldAmberSprite
db $40 ; byte count
db BANK(OldAmberSprite)
; SPRITE_OLD_AMBER
dw OldAmberSprite
db $40 ; byte count
db BANK(OldAmberSprite)
; SPRITE_LYING_OLD_MAN_UNUSED_1
dw LyingOldManSprite
db $40 ; byte count
db BANK(LyingOldManSprite)
; SPRITE_LYING_OLD_MAN_UNUSED_2
dw LyingOldManSprite
db $40 ; byte count
db BANK(LyingOldManSprite)
; SPRITE_LYING_OLD_MAN
dw LyingOldManSprite
db $40 ; byte count
db BANK(LyingOldManSprite)
; 0x17c47
; known jump sources: 3239 (0:3239), 18fc3 (6:4fc3), 50f3d (14:4f3d), 51059 (14:5059), 70824 (1c:4824)
Func_17c47: ; 17c47 (5:7c47)
ld a, [$cd50]
ld c, a
ld b, $0
ld hl, Unknown_17caf ; $7caf
add hl, bc
add hl, bc
ld e, [hl]
inc hl
ld d, [hl]
ld hl, $8f80
ld bc, (BANK(Unknown_17caf) << 8) + $04
call CopyVideoData
ld a, [$cfcb]
push af
ld a, $ff
ld [$cfcb], a
ld a, [$d736]
bit 6, a
ld hl, $c38f
ld de, $c39f
jr z, .asm_17c7a
ld hl, $c37f
ld de, $c38f
.asm_17c7a
ld bc, $90
.asm_17c7d
ld a, [hl]
ld [de], a
dec hl
dec de
dec bc
ld a, c
or b
jr nz, .asm_17c7d
ld hl, $c104
ld a, [$cd4f]
swap a
ld c, a
ld b, $0
add hl, bc
ld a, [hli]
ld b, a
inc hl
ld a, [hl]
add $8
ld c, a
ld de, EmotionBubbles ; $7cb5
xor a
call WriteOAMBlock
ld c, $3c
call DelayFrames
pop af
ld [$cfcb], a
call DelayFrame
jp UpdateSprites
Unknown_17caf: ; 17caf (5:7caf)
INCBIN "baserom.gbc",$17caf,$17cb5 - $17caf
EmotionBubbles: ; 17cb5 (5:7cb5)
INCBIN "gfx/emotion_bubbles.2bpp"
; known jump sources: 71c87 (1c:5c87)
Func_17d7d: ; 17d7d (5:7d7d)
ld a, [W_PLAYERMONACCURACYMOD] ; $cd1e
cp $86
jr z, .asm_17d8d
cp $92
ret nz
ld a, [W_PLAYERMONEVASIONMOD] ; $cd1f
cp $8f
ret nz
.asm_17d8d
ld a, [W_NUMINPARTY] ; $d163
dec a
ld [W_WHICHPOKEMON], a ; $cf92
ld a, $1
ld [$ccd4], a
ld a, $32
ld [W_ISLINKBATTLE], a ; $d12b
ld hl, Func_3ad0e
ld b, BANK(Func_3ad0e)
call Bankswitch ; indirect jump to Func_3ad0e (3ad0e (e:6d0e))
xor a
ld [W_ISLINKBATTLE], a ; $d12b
jp Func_2307
; 17dad (5:7dad)
SubstituteEffectHandler: ; 17dad (5:7dad)
ld c, 50
call DelayFrames
ld hl, W_PLAYERMONMAXHP
ld de, W_PLAYERSUBSITUTEHP
ld bc, W_PLAYERBATTSTATUS2
ld a, [$ff00+$f3] ;whose turn?
and a
jr z, .notEnemy
ld hl, W_ENEMYMONMAXHP
ld de, W_ENEMYSUBSITUTEHP
ld bc, W_ENEMYBATTSTATUS2
.notEnemy
ld a, [bc] ;load flags
bit 4, a ;user already has substitute?
jr nz, .alreadyHasSubstitute ;skip this code if so
;user doesn't have a substitute [yet]
push bc
ld a, [hli] ;load max hp
ld b, [hl]
srl a ;max hp / 4, [quarter health to remove from user]
rr b
srl a
rr b
push de
ld de, $fff2 ;subtract 8 to point to [current hp] instead of [max hp]
add hl, de ;HL -= 8
pop de
ld a, b
ld [de], a ;save copy of HP to subtract in ccd7/ccd8 [how much HP substitute has]
ld a, [hld] ;load current hp
sub b ;subtract [max hp / 4]
ld d, a ;save low byte result in D
ld a, [hl]
sbc a, 0 ;borrow from high byte if needed
pop bc
jr c, .notEnoughHP ;underflow means user would be left with negative health
;bug: note since it only brances on carry, it will possibly leave user with 0HP
.userHasZeroOrMoreHP
ldi [hl], a ;store high byte HP
ld [hl], d ;store low byte HP
ld h, b
ld l, c
set 4, [hl] ;set bit 4 of flags, user now has substitute
ld a, [$d355] ;load options
bit 7, a ;battle animation is enabled?
ld hl, Func_3fba8 ; $7ba8 ;animation enabled: 0F:7BA8
ld b, BANK(Func_3fba8)
jr z, .animationEnabled
ld hl, Func_796e0 ;animation disabled: 1E:56E0
ld b, BANK(Func_796e0)
.animationEnabled
call Bankswitch ;jump to routine depending on animation setting
ld hl, UnnamedText_17e1d ;"it created a substitute"
call PrintText
ld hl, Func_3cd5a
ld b, BANK(Func_3cd5a)
jp Bankswitch
.alreadyHasSubstitute
ld hl, UnnamedText_17e22 ;"x has a substitute"
jr .printText
.notEnoughHP
ld hl, UnnamedText_17e27 ;"too weak to make substitute"
.printText
jp PrintText
UnnamedText_17e1d: ; 17e1d (5:7e1d)
TX_FAR _UnnamedText_17e1d
db $50
; 0x17e1d + 5 bytes
UnnamedText_17e22: ; 17e22 (5:7e22)
TX_FAR _UnnamedText_17e22
db $50
; 0x17e22 + 5 bytes
UnnamedText_17e27: ; 17e27 (5:7e27)
TX_FAR _UnnamedText_17e27
db $50
; 0x17e27 + 5 bytes
ActivatePC: ; 17e2c (5:7e2c)
call SaveScreenTilesToBuffer2 ;XXX: copy background from W_SCREENTILESBUFFER to W_SCREENTILESBACKBUFFER2
ld a, $99
call PlaySound ;XXX: play sound or stop music
ld hl, UnnamedText_17f23 ;player turned on PC
call PrintText
call WaitForSoundToFinish ;XXX: wait for sound to be done
ld hl, W_FLAGS_CD60
set 3, [hl]
call LoadScreenTilesFromBuffer2 ;XXX: restore saved screen
call Delay3
PCMainMenu: ; 17e48 (5:7e48)
ld b, BANK(Func_213c8)
ld hl, Func_213c8
call Bankswitch
ld hl, W_FLAGS_CD60
set 5, [hl]
call HandleMenuInput
bit 1, a ;if player pressed B
jp nz, LogOff
ld a, [W_MAXMENUITEMID]
cp a, 2
jr nz, .next ;if not 2 menu items (not counting log off) (2 occurs before you get the pokedex)
ld a, [W_CURMENUITEMID]
and a
jp z, BillsPC ;if current menu item id is 0, it's bills pc
cp a, 1
jr z, .playersPC ;if current menu item id is 1, it's players pc
jp LogOff ;otherwise, it's 2, and you're logging off
.next
cp a, 3
jr nz, .next2 ;if not 3 menu items (not counting log off) (3 occurs after you get the pokedex, before you beat the pokemon league)
ld a, [W_CURMENUITEMID]
and a
jp z, BillsPC ;if current menu item id is 0, it's bills pc
cp a, 1
jr z, .playersPC ;if current menu item id is 1, it's players pc
cp a, 2
jp z, OaksPC ;if current menu item id is 2, it's oaks pc
jp LogOff ;otherwise, it's 3, and you're logging off
.next2
ld a, [W_CURMENUITEMID]
and a
jp z, BillsPC ;if current menu item id is 0, it's bills pc
cp a, 1
jr z, .playersPC ;if current menu item id is 1, it's players pc
cp a, 2
jp z, OaksPC ;if current menu item id is 2, it's oaks pc
cp a, 3
jp z, PKMNLeague ;if current menu item id is 3, it's pkmnleague
jp LogOff ;otherwise, it's 4, and you're logging off
.playersPC
ld hl, W_FLAGS_CD60
res 5, [hl]
set 3, [hl]
ld a, $9B
call PlaySound ;XXX: play sound or stop music
call WaitForSoundToFinish ;XXX: wait for sound to be done
ld hl, UnnamedText_17f32 ;accessed players pc
call PrintText
ld b, BANK(Func_78e6)
ld hl, Func_78e6
call Bankswitch
jr ReloadMainMenu
OaksPC: ; 17ec0 (5:7ec0)
ld a, $9B
call PlaySound ;XXX: play sound or stop music
call WaitForSoundToFinish ;XXX: wait for sound to be done
ld b, BANK(Func_1e915)
ld hl, Func_1e915
call Bankswitch
jr ReloadMainMenu
PKMNLeague: ; 17ed2 (5:7ed2)
ld a, $9B
call PlaySound ;XXX: play sound or stop music
call WaitForSoundToFinish ;XXX: wait for sound to be done
ld b, BANK(Unknown_7657e)
ld hl, Unknown_7657e
call Bankswitch
jr ReloadMainMenu
BillsPC: ; 17ee4 (5:7ee4)
ld a, $9B
call PlaySound ;XXX: play sound or stop music
call WaitForSoundToFinish ;XXX: wait for sound to be done
ld a, [$D7F1] ;has to do with having met Bill
bit 0, a
jr nz, .billsPC ;if you've met bill, use that bill's instead of someone's
ld hl, UnnamedText_17f2d ;accessed someone's pc
jr .printText
.billsPC
ld hl, UnnamedText_17f28 ;accessed bill's pc
.printText
call PrintText
ld b, BANK(Func_214c2)
ld hl, Func_214c2
call Bankswitch
ReloadMainMenu: ; 17f06 (5:7f06)
xor a
ld [$CC3C], a
call ReloadMapData
call UpdateSprites ;XXX: moves sprites
jp PCMainMenu
LogOff: ; 17f13 (5:7f13)
ld a, $9A
call PlaySound ;XXX: play sound or stop music
call WaitForSoundToFinish ;XXX: wait for sound to be done
ld hl, W_FLAGS_CD60
res 3, [hl]
res 5, [hl]
ret
UnnamedText_17f23: ; 17f23 (5:7f23)
TX_FAR _UnnamedText_17f23
db $50
; 0x17f23 + 5 bytes
UnnamedText_17f28: ; 17f28 (5:7f28)
TX_FAR _UnnamedText_17f28
db $50
; 0x17f28 + 5 bytes
UnnamedText_17f2d: ; 17f2d (5:7f2d)
TX_FAR _UnnamedText_17f2d
db $50
; 0x17f2d + 5 bytes
UnnamedText_17f32: ; 17f32 (5:7f32)
TX_FAR _UnnamedText_17f32
db $50
; 0x17f32 + 5 bytes
; known jump sources: 1d774 (7:5774), 484eb (12:44eb), 5a5b4 (16:65b4), 61096 (18:5096), 75101 (1d:5101)
; removes one of the specified item ID [$FFdb] from bag (if existent)
RemoveItemByID: ; 17f37 (5:7f37)
ld hl, W_BAGITEM01 ; $d31e
ld a, [$FF00+$db]
ld b, a
xor a
ld [$FF00+$dc], a
.asm_17f40
ld a, [hli]
cp $ff
ret z
cp b
jr z, .asm_17f4f
inc hl
ld a, [$FF00+$dc]
inc a
ld [$FF00+$dc], a
jr .asm_17f40
.asm_17f4f
ld a, $1
ld [$cf96], a
ld a, [$FF00+$dc]
ld [W_WHICHPOKEMON], a ; $cf92
ld hl, W_NUMBAGITEMS ; $d31d
jp RemoveItemFromInventory
; 17f5f (5:7f5f)
SECTION "bank6",ROMX,BANK[$6]
CeladonCity_h: ; 18000 (6:4000)
db $00 ; tileset
db CELADON_CITY_HEIGHT, CELADON_CITY_WIDTH ; dimensions (y, x)
dw CeladonCityBlocks, CeladonCityTexts, CeladonCityScript ; blocks, texts, scripts
db WEST | EAST ; connections
; connections data
db ROUTE_16
dw $4B95, $C7C1 ; pointers (connected, current) (strip)
db $09, $14 ; bigness, width
db $F8, $27 ; alignments (y, x)
dw $C716 ; window
db ROUTE_7
dw $4051, $C7DD ; pointers (connected, current) (strip)
db $09, $0A ; bigness, width
db $F8, $00 ; alignments (y, x)
dw $C6F9 ; window
; end connections data
dw CeladonCityObject ; objects
CeladonCityObject: ; 0x18022 (size=189)
db $f ; border tile
db $d ; warps
db $d, $8, $0, CELADON_MART_1
db $d, $a, $2, CELADON_MART_1
db $9, $18, $0, CELADON_MANSION_1
db $3, $18, $2, CELADON_MANSION_1
db $3, $19, $2, CELADON_MANSION_1
db $9, $29, $0, CELADON_POKECENTER
db $1b, $c, $0, CELADON_GYM
db $13, $1c, $0, GAME_CORNER
db $13, $27, $0, CELADON_MART_5 ; beta warp! no longer used
db $13, $21, $0, CELADONPRIZE_ROOM
db $1b, $1f, $0, CELADON_DINER
db $1b, $23, $0, CELADON_HOUSE
db $1b, $2b, $0, CELADON_HOTEL
db $9 ; signs
db $f, $1b, $a ; CeladonCityText10
db $f, $13, $b ; CeladonCityText11
db $9, $2a, $c ; PokeCenterSignText
db $1d, $d, $d ; CeladonCityText13
db $9, $15, $e ; CeladonCityText14
db $d, $c, $f ; CeladonCityText15
db $15, $27, $10 ; CeladonCityText16
db $15, $21, $11 ; CeladonCityText17
db $15, $1b, $12 ; CeladonCityText18
db $9 ; people
db SPRITE_LITTLE_GIRL, $11 + 4, $8 + 4, $fe, $0, $1 ; person
db SPRITE_OLD_PERSON, $1c + 4, $b + 4, $ff, $d1, $2 ; person
db SPRITE_GIRL, $13 + 4, $e + 4, $fe, $1, $3 ; person
db SPRITE_OLD_PERSON, $16 + 4, $19 + 4, $ff, $d0, $4 ; person
db SPRITE_OLD_PERSON, $10 + 4, $16 + 4, $ff, $d0, $5 ; person
db SPRITE_FISHER2, $c + 4, $20 + 4, $ff, $d2, $6 ; person
db SPRITE_SLOWBRO, $c + 4, $1e + 4, $ff, $d3, $7 ; person
db SPRITE_ROCKET, $1d + 4, $20 + 4, $fe, $2, $8 ; person
db SPRITE_ROCKET, $e + 4, $2a + 4, $fe, $2, $9 ; person
; warp-to
EVENT_DISP $19, $d, $8 ; CELADON_MART_1
EVENT_DISP $19, $d, $a ; CELADON_MART_1
EVENT_DISP $19, $9, $18 ; CELADON_MANSION_1
EVENT_DISP $19, $3, $18 ; CELADON_MANSION_1
EVENT_DISP $19, $3, $19 ; CELADON_MANSION_1
EVENT_DISP $19, $9, $29 ; CELADON_POKECENTER
EVENT_DISP $19, $1b, $c ; CELADON_GYM
EVENT_DISP $19, $13, $1c ; GAME_CORNER
EVENT_DISP $19, $13, $27 ; CELADON_MART_5
EVENT_DISP $19, $13, $21 ; CELADONPRIZE_ROOM
EVENT_DISP $19, $1b, $1f ; CELADON_DINER
EVENT_DISP $19, $1b, $23 ; CELADON_HOUSE
EVENT_DISP $19, $1b, $2b ; CELADON_HOTEL
CeladonCityBlocks: ; 180df (6:40df)
INCBIN "maps/celadoncity.blk"
PalletTown_h: ; 182a1 (6:42a1)
db $00 ; tileset
db PALLET_TOWN_HEIGHT, PALLET_TOWN_WIDTH ; dimensions
dw PalletTownBlocks, PalletTownTexts, PalletTownScript
db NORTH | SOUTH ; connections
db ROUTE_1
dw Route1Blocks + ((ROUTE_1_WIDTH * 15) + 0) ;y, x Strip Starting Point
dw $C6EB + 0 ;Strip X-Offset to current map
db ROUTE_1_WIDTH ;"Bigness" (Unsure) ;Something to do with MapData
db ROUTE_1_WIDTH ;"Map Width" (Unsure) ;Something to do with TileSet
db (ROUTE_1_HEIGHT * 2) - 1 ;Player's new Y-Coordinates
db (0 * -2) ;Player's new X-Coordinates
dw $C6E9 + ROUTE_1_HEIGHT * (ROUTE_1_WIDTH + 6) ;New UL Block Pos (Window)
db ROUTE_21
dw Route21Blocks,$C7AB ; pointers
db $0A,$0A ; bigness, width
db $00,$00 ; alignments
dw $C6F9 ; window
dw PalletTownObject
PalletTownObject: ; 0x182c3 (size=58)
db $b ; border tile
db $3 ; warps
db $5, $5, $0, REDS_HOUSE_1F
db $5, $d, $0, BLUES_HOUSE
db $b, $c, $1, OAKS_LAB
db $4 ; signs
db $d, $d, $4 ; PalletTownText4
db $9, $7, $5 ; PalletTownText5
db $5, $3, $6 ; PalletTownText6
db $5, $b, $7 ; PalletTownText7
db $3 ; people
db SPRITE_OAK, $5 + 4, $8 + 4, $ff, $ff, $1 ; person
db SPRITE_GIRL, $8 + 4, $3 + 4, $fe, $0, $2 ; person
db SPRITE_FISHER2, $e + 4, $b + 4, $fe, $0, $3 ; person
; warp-to
EVENT_DISP $a, $5, $5 ; REDS_HOUSE_1F
EVENT_DISP $a, $5, $d ; BLUES_HOUSE
EVENT_DISP $a, $b, $c ; OAKS_LAB
PalletTownBlocks: ; 182fd (6:42fd)
INCBIN "maps/pallettown.blk"
ViridianCity_h: ; 0x18357 to 0x18384 (45 bytes) (bank=6) (id=1)
db $00 ; tileset
db VIRIDIAN_CITY_HEIGHT, VIRIDIAN_CITY_WIDTH ; dimensions (y, x)
dw ViridianCityBlocks, ViridianCityTexts, ViridianCityScript ; blocks, texts, scripts
db NORTH | SOUTH | WEST ; connections
; connections data
db ROUTE_2
dw Route2Blocks + (ROUTE_2_HEIGHT - 3) * ROUTE_2_WIDTH ; connection strip location
dw $C6EB + 5 ; current map position
db ROUTE_2_WIDTH, ROUTE_2_WIDTH ; bigness, width
db (ROUTE_2_HEIGHT * 2) - 1, (5 * -2) ; alignments (y, x)
dw $C6E9 + ROUTE_2_HEIGHT * (ROUTE_2_WIDTH + 6) ; window
db ROUTE_1
dw Route1Blocks ; connection strip location
dw $C6EB + (VIRIDIAN_CITY_HEIGHT + 3) * (VIRIDIAN_CITY_WIDTH + 6) + 5 ; current map position
db ROUTE_1_WIDTH, ROUTE_1_WIDTH ; bigness, width
db 0, (5 * -2) ; alignments (y, x)
dw $C6EF + ROUTE_1_WIDTH ; window
db ROUTE_22
dw Route22Blocks - 3 + (ROUTE_22_WIDTH) ; connection strip location
dw $C6E8 + (VIRIDIAN_CITY_WIDTH + 6) * (4 + 3) ; current map position
db ROUTE_22_HEIGHT, ROUTE_22_WIDTH ; bigness, width
db (4 * -2), (ROUTE_22_WIDTH * 2) - 1 ; alignments (y, x)
dw $C6EE + 2 * ROUTE_22_WIDTH ; window
; end connections data
dw ViridianCityObject ; objects
ViridianCityObject: ; 0x18384 (size=104)
db $f ; border tile
db $5 ; warps
db $19, $17, $0, VIRIDIAN_POKECENTER
db $13, $1d, $0, VIRIDIAN_MART
db $f, $15, $0, VIRIDIAN_SCHOOL
db $9, $15, $0, VIRIDIAN_HOUSE
db $7, $20, $0, VIRIDIAN_GYM
db $6 ; signs
db $11, $11, $8 ; ViridianCityText8
db $1, $13, $9 ; ViridianCityText9
db $1d, $15, $a ; ViridianCityText10
db $13, $1e, $b ; MartSignText
db $19, $18, $c ; PokeCenterSignText
db $7, $1b, $d ; ViridianCityText13
db $7 ; people
db SPRITE_BUG_CATCHER, $14 + 4, $d + 4, $fe, $0, $1 ; person
db SPRITE_GAMBLER, $8 + 4, $1e + 4, $ff, $ff, $2 ; person
db SPRITE_BUG_CATCHER, $19 + 4, $1e + 4, $fe, $0, $3 ; person
db SPRITE_GIRL, $9 + 4, $11 + 4, $ff, $d3, $4 ; person
db SPRITE_LYING_OLD_MAN, $9 + 4, $12 + 4, $ff, $ff, $5 ; person
db SPRITE_FISHER2, $17 + 4, $6 + 4, $ff, $d0, $6 ; person
db SPRITE_GAMBLER, $5 + 4, $11 + 4, $fe, $2, $7 ; person
; warp-to
EVENT_DISP $14, $19, $17 ; VIRIDIAN_POKECENTER
EVENT_DISP $14, $13, $1d ; VIRIDIAN_MART
EVENT_DISP $14, $f, $15 ; VIRIDIAN_SCHOOL
EVENT_DISP $14, $9, $15 ; VIRIDIAN_HOUSE
EVENT_DISP $14, $7, $20 ; VIRIDIAN_GYM
ViridianCityBlocks: ; 183ec (6:43ec)
INCBIN "maps/viridiancity.blk"
PewterCity_h: ; 0x18554 to 0x18576 (34 bytes) (bank=6) (id=2)
db $00 ; tileset
db PEWTER_CITY_HEIGHT, PEWTER_CITY_WIDTH ; dimensions (y, x)
dw PewterCityBlocks, PewterCityTexts, PewterCityScript ; blocks, texts, scripts
db SOUTH | EAST ; connections
; connections data
db ROUTE_2
dw Route2Blocks ; connection strip location
dw $C6EB + (PEWTER_CITY_HEIGHT + 3) * (PEWTER_CITY_WIDTH + 6) + 5 ; current map position
db ROUTE_2_WIDTH, ROUTE_2_WIDTH ; bigness, width
db 0, (5 * -2) ; alignments (y, x)
dw $C6EF + ROUTE_2_WIDTH ; window
db ROUTE_3
dw Route3Blocks + (ROUTE_3_WIDTH * 0) ; connection strip location
dw $C6E5 + (PEWTER_CITY_WIDTH + 6) * (4 + 4) ; current map position
db ROUTE_3_HEIGHT, ROUTE_3_WIDTH ; bigness, width
db (4 * -2), 0 ; alignments (y, x)
dw $C6EF + ROUTE_3_WIDTH ; window
; end connections data
dw PewterCityObject ; objects
; 0x18576
db $0
PewterCityObject: ; 0x18577 (size=111)
db $a ; border tile
db $7 ; warps
db $7, $e, $0, MUSEUM_1F
db $5, $13, $2, MUSEUM_1F
db $11, $10, $0, PEWTER_GYM
db $d, $1d, $0, PEWTER_HOUSE_1
db $11, $17, $0, PEWTER_MART
db $1d, $7, $0, PEWTER_HOUSE_2
db $19, $d, $0, PEWTER_POKECENTER
db $7 ; signs
db $1d, $13, $6 ; PewterCityText6
db $13, $21, $7 ; PewterCityText7
db $11, $18, $8 ; MartSignText
db $19, $e, $9 ; PokeCenterSignText
db $9, $f, $a ; PewterCityText10
db $11, $b, $b ; PewterCityText11
db $17, $19, $c ; PewterCityText12
db $5 ; people
db SPRITE_LASS, $f + 4, $8 + 4, $ff, $ff, $1 ; person
db SPRITE_BLACK_HAIR_BOY_1, $19 + 4, $11 + 4, $ff, $ff, $2 ; person
db SPRITE_BLACK_HAIR_BOY_2, $11 + 4, $1b + 4, $ff, $ff, $3 ; person
db SPRITE_BLACK_HAIR_BOY_2, $19 + 4, $1a + 4, $fe, $2, $4 ; person
db SPRITE_BUG_CATCHER, $10 + 4, $23 + 4, $ff, $d0, $5 ; person
; warp-to
EVENT_DISP $14, $7, $e ; MUSEUM_1F
EVENT_DISP $14, $5, $13 ; MUSEUM_1F
EVENT_DISP $14, $11, $10 ; PEWTER_GYM
EVENT_DISP $14, $d, $1d ; PEWTER_HOUSE_1
EVENT_DISP $14, $11, $17 ; PEWTER_MART
EVENT_DISP $14, $1d, $7 ; PEWTER_HOUSE_2
EVENT_DISP $14, $19, $d ; PEWTER_POKECENTER
PewterCityBlocks: ; 185e6 (6:45e6)
INCBIN "maps/pewtercity.blk"
CeruleanCity_h: ; 0x1874e to 0x18786 (56 bytes) (bank=6) (id=3)
db $00 ; tileset
db CERULEAN_CITY_HEIGHT, CERULEAN_CITY_WIDTH ; dimensions (y, x)
dw CeruleanCityBlocks, CeruleanCityTexts, CeruleanCityScript ; blocks, texts, scripts
db NORTH | SOUTH | WEST | EAST ; connections
; connections data
db ROUTE_24
dw Route24Blocks + (ROUTE_24_HEIGHT - 3) * ROUTE_24_WIDTH ; connection strip location
dw $C6EB + 5 ; current map position
db ROUTE_24_WIDTH, ROUTE_24_WIDTH ; bigness, width
db (ROUTE_24_HEIGHT * 2) - 1, (5 * -2) ; alignments (y, x)
dw $C6E9 + ROUTE_24_HEIGHT * (ROUTE_24_WIDTH + 6) ; window
db ROUTE_5
dw Route5Blocks ; connection strip location
dw $C6EB + (CERULEAN_CITY_HEIGHT + 3) * (CERULEAN_CITY_WIDTH + 6) + 5 ; current map position
db ROUTE_5_WIDTH, ROUTE_5_WIDTH ; bigness, width
db 0, (5 * -2) ; alignments (y, x)
dw $C6EF + ROUTE_5_WIDTH ; window
db ROUTE_4
dw Route4Blocks - 3 + (ROUTE_4_WIDTH) ; connection strip location
dw $C6E8 + (CERULEAN_CITY_WIDTH + 6) * (4 + 3) ; current map position
db ROUTE_4_HEIGHT, ROUTE_4_WIDTH ; bigness, width
db (4 * -2), (ROUTE_4_WIDTH * 2) - 1 ; alignments (y, x)
dw $C6EE + 2 * ROUTE_4_WIDTH ; window
db ROUTE_9
dw Route9Blocks + (ROUTE_9_WIDTH * 0) ; connection strip location
dw $C6E5 + (CERULEAN_CITY_WIDTH + 6) * (4 + 4) ; current map position
db ROUTE_9_HEIGHT, ROUTE_9_WIDTH ; bigness, width
db (4 * -2), 0 ; alignments (y, x)
dw $C6EF + ROUTE_9_WIDTH ; window
; end connections data
dw CeruleanCityObject ; objects
CeruleanCityObject: ; 0x18786 (size=170)
db $f ; border tile
db $a ; warps
db $b, $1b, $0, TRASHED_HOUSE
db $f, $d, $0, CERULEAN_HOUSE
db $11, $13, $0, CERULEAN_POKECENTER
db $13, $1e, $0, CERULEAN_GYM
db $19, $d, $0, BIKE_SHOP
db $19, $19, $0, CERULEAN_MART
db $b, $4, $0, UNKNOWN_DUNGEON_1
db $9, $1b, $2, TRASHED_HOUSE
db $b, $9, $1, CERULEAN_HOUSE_3
db $9, $9, $0, CERULEAN_HOUSE_3
db $6 ; signs
db $13, $17, $c ; CeruleanCityText12
db $1d, $11, $d ; CeruleanCityText13
db $19, $1a, $e ; MartSignText
db $11, $14, $f ; PokeCenterSignText
db $19, $b, $10 ; CeruleanCityText16
db $15, $1b, $11 ; CeruleanCityText17
db $b ; people
db SPRITE_BLUE, $2 + 4, $14 + 4, $ff, $d0, $1 ; person
db SPRITE_ROCKET, $8 + 4, $1e + 4, $ff, $ff, $42, ROCKET + $C8, $5 ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $14 + 4, $1f + 4, $ff, $d0, $3 ; person
db SPRITE_BLACK_HAIR_BOY_2, $12 + 4, $f + 4, $fe, $1, $4 ; person
db SPRITE_BLACK_HAIR_BOY_2, $15 + 4, $9 + 4, $fe, $2, $5 ; person
db SPRITE_GUARD, $c + 4, $1c + 4, $ff, $d0, $6 ; person
db SPRITE_LASS, $1a + 4, $1d + 4, $ff, $d2, $7 ; person
db SPRITE_SLOWBRO, $1a + 4, $1c + 4, $ff, $d0, $8 ; person
db SPRITE_LASS, $1b + 4, $9 + 4, $fe, $2, $9 ; person
db SPRITE_BLACK_HAIR_BOY_2, $c + 4, $4 + 4, $ff, $d0, $a ; person
db SPRITE_GUARD, $c + 4, $1b + 4, $ff, $d0, $b ; person
; warp-to
EVENT_DISP $14, $b, $1b ; TRASHED_HOUSE
EVENT_DISP $14, $f, $d ; CERULEAN_HOUSE
EVENT_DISP $14, $11, $13 ; CERULEAN_POKECENTER
EVENT_DISP $14, $13, $1e ; CERULEAN_GYM
EVENT_DISP $14, $19, $d ; BIKE_SHOP
EVENT_DISP $14, $19, $19 ; CERULEAN_MART
EVENT_DISP $14, $b, $4 ; UNKNOWN_DUNGEON_1
EVENT_DISP $14, $9, $1b ; TRASHED_HOUSE
EVENT_DISP $14, $b, $9 ; CERULEAN_HOUSE_3
EVENT_DISP $14, $9, $9 ; CERULEAN_HOUSE_3
CeruleanCityBlocks: ; 18830 (6:4830)
INCBIN "maps/ceruleancity.blk"
VermilionCity_h: ; 0x18998 to 0x189ba (34 bytes) (bank=6) (id=5)
db $00 ; tileset
db VERMILION_CITY_HEIGHT, VERMILION_CITY_WIDTH ; dimensions (y, x)
dw VermilionCityBlocks, VermilionCityTexts, VermilionCityScript ; blocks, texts, scripts
db NORTH | EAST ; connections
; connections data
db ROUTE_6
dw Route6Blocks + (ROUTE_6_HEIGHT - 3) * ROUTE_6_WIDTH ; connection strip location
dw $C6EB + 5 ; current map position
db ROUTE_6_WIDTH, ROUTE_6_WIDTH ; bigness, width
db (ROUTE_6_HEIGHT * 2) - 1, (5 * -2) ; alignments (y, x)
dw $C6E9 + ROUTE_6_HEIGHT * (ROUTE_6_WIDTH + 6) ; window
db ROUTE_11
dw Route11Blocks + (ROUTE_11_WIDTH * 0) ; connection strip location
dw $C6E5 + (VERMILION_CITY_WIDTH + 6) * (4 + 4) ; current map position
db ROUTE_11_HEIGHT, ROUTE_11_WIDTH ; bigness, width
db (4 * -2), 0 ; alignments (y, x)
dw $C6EF + ROUTE_11_WIDTH ; window
; end connections data
dw VermilionCityObject ; objects
VermilionCityObject: ; 0x189ba (size=133)
db $43 ; border tile
db $9 ; warps
db $3, $b, $0, VERMILION_POKECENTER
db $d, $9, $0, POKEMON_FAN_CLUB
db $d, $17, $0, VERMILION_MART
db $13, $c, $0, VERMILION_GYM
db $13, $17, $0, VERMILION_HOUSE_1
db $1f, $12, $0, VERMILION_DOCK
db $1f, $13, $0, VERMILION_DOCK
db $d, $f, $0, VERMILION_HOUSE_3
db $3, $7, $0, VERMILION_HOUSE_2
db $7 ; signs
db $3, $1b, $7 ; VermilionCityText7
db $d, $25, $8 ; VermilionCityText8
db $d, $18, $9 ; MartSignText
db $3, $c, $a ; PokeCenterSignText
db $d, $7, $b ; VermilionCityText11
db $13, $7, $c ; VermilionCityText12
db $f, $1d, $d ; VermilionCityText13
db $6 ; people
db SPRITE_FOULARD_WOMAN, $7 + 4, $13 + 4, $fe, $2, $1 ; person
db SPRITE_GAMBLER, $6 + 4, $e + 4, $ff, $ff, $2 ; person
db SPRITE_SAILOR, $1e + 4, $13 + 4, $ff, $d1, $3 ; person
db SPRITE_GAMBLER, $7 + 4, $1e + 4, $ff, $ff, $4 ; person
db SPRITE_SLOWBRO, $9 + 4, $1d + 4, $fe, $1, $5 ; person
db SPRITE_SAILOR, $1b + 4, $19 + 4, $fe, $2, $6 ; person
; warp-to
EVENT_DISP $14, $3, $b ; VERMILION_POKECENTER
EVENT_DISP $14, $d, $9 ; POKEMON_FAN_CLUB
EVENT_DISP $14, $d, $17 ; VERMILION_MART
EVENT_DISP $14, $13, $c ; VERMILION_GYM
EVENT_DISP $14, $13, $17 ; VERMILION_HOUSE_1
EVENT_DISP $14, $1f, $12 ; VERMILION_DOCK
EVENT_DISP $14, $1f, $13 ; VERMILION_DOCK
EVENT_DISP $14, $d, $f ; VERMILION_HOUSE_3
EVENT_DISP $14, $3, $7 ; VERMILION_HOUSE_2
VermilionCityBlocks: ; 18a3f (6:4a3f)
INCBIN "maps/vermilioncity.blk"
FuchsiaCity_h: ; 0x18ba7 to 0x18bd4 (45 bytes) (bank=6) (id=7)
db $00 ; tileset
db FUCHSIA_CITY_HEIGHT, FUCHSIA_CITY_WIDTH ; dimensions (y, x)
dw FuchsiaCityBlocks, FuchsiaCityTexts, FuchsiaCityScript ; blocks, texts, scripts
db SOUTH | WEST | EAST ; connections
; connections data
db ROUTE_19
dw Route19Blocks ; connection strip location
dw $C6EB + (FUCHSIA_CITY_HEIGHT + 3) * (FUCHSIA_CITY_WIDTH + 6) + 5 ; current map position
db ROUTE_19_WIDTH, ROUTE_19_WIDTH ; bigness, width
db 0, (5 * -2) ; alignments (y, x)
dw $C6EF + ROUTE_19_WIDTH ; window
db ROUTE_18
dw Route18Blocks - 3 + (ROUTE_18_WIDTH) ; connection strip location
dw $C6E8 + (FUCHSIA_CITY_WIDTH + 6) * (4 + 3) ; current map position
db ROUTE_18_HEIGHT, ROUTE_18_WIDTH ; bigness, width
db (4 * -2), (ROUTE_18_WIDTH * 2) - 1 ; alignments (y, x)
dw $C6EE + 2 * ROUTE_18_WIDTH ; window
db ROUTE_15
dw Route15Blocks + (ROUTE_15_WIDTH * 0) ; connection strip location
dw $C6E5 + (FUCHSIA_CITY_WIDTH + 6) * (4 + 4) ; current map position
db ROUTE_15_HEIGHT, ROUTE_15_WIDTH ; bigness, width
db (4 * -2), 0 ; alignments (y, x)
dw $C6EF + ROUTE_15_WIDTH ; window
; end connections data
dw FuchsiaCityObject ; objects
FuchsiaCityObject: ; 0x18bd4 (size=178)
db $f ; border tile
db $9 ; warps
db $d, $5, $0, FUCHSIA_MART
db $1b, $b, $0, FUCHSIA_HOUSE_1
db $1b, $13, $0, FUCHSIA_POKECENTER
db $1b, $1b, $0, FUCHSIA_HOUSE_2
db $3, $12, $0, SAFARIZONEENTRANCE
db $1b, $5, $0, FUCHSIA_GYM
db $d, $16, $0, FUCHSIAMEETINGROOM
db $1b, $1f, $1, FUCHSIA_HOUSE_3
db $18, $1f, $0, FUCHSIA_HOUSE_3
db $e ; signs
db $17, $f, $b ; FuchsiaCityText11
db $f, $19, $c ; FuchsiaCityText12
db $5, $11, $d ; FuchsiaCityText13
db $d, $6, $e ; MartSignText
db $1b, $14, $f ; PokeCenterSignText
db $1d, $1b, $10 ; FuchsiaCityText16
db $f, $15, $11 ; FuchsiaCityText17
db $1d, $5, $12 ; FuchsiaCityText18
db $7, $21, $13 ; FuchsiaCityText19
db $7, $1b, $14 ; FuchsiaCityText20
db $7, $d, $15 ; FuchsiaCityText21
db $d, $1f, $16 ; FuchsiaCityText22
db $f, $d, $17 ; FuchsiaCityText23
db $7, $7, $18 ; FuchsiaCityText24
db $a ; people
db SPRITE_BUG_CATCHER, $c + 4, $a + 4, $fe, $2, $1 ; person
db SPRITE_GAMBLER, $11 + 4, $1c + 4, $fe, $2, $2 ; person
db SPRITE_FISHER2, $e + 4, $1e + 4, $ff, $d0, $3 ; person
db SPRITE_BUG_CATCHER, $8 + 4, $18 + 4, $ff, $d1, $4 ; person
db SPRITE_CLEFAIRY, $5 + 4, $1f + 4, $fe, $0, $5 ; person
db SPRITE_BALL, $6 + 4, $19 + 4, $ff, $ff, $6 ; person
db SPRITE_SLOWBRO, $6 + 4, $c + 4, $fe, $2, $7 ; person
db SPRITE_SLOWBRO, $c + 4, $1e + 4, $fe, $2, $8 ; person
db SPRITE_SEEL, $11 + 4, $8 + 4, $fe, $0, $9 ; person
db SPRITE_OMANYTE, $5 + 4, $6 + 4, $ff, $ff, $a ; person
; warp-to
EVENT_DISP $14, $d, $5 ; FUCHSIA_MART
EVENT_DISP $14, $1b, $b ; FUCHSIA_HOUSE_1
EVENT_DISP $14, $1b, $13 ; FUCHSIA_POKECENTER
EVENT_DISP $14, $1b, $1b ; FUCHSIA_HOUSE_2
EVENT_DISP $14, $3, $12 ; SAFARIZONEENTRANCE
EVENT_DISP $14, $1b, $5 ; FUCHSIA_GYM
EVENT_DISP $14, $d, $16 ; FUCHSIAMEETINGROOM
EVENT_DISP $14, $1b, $1f ; FUCHSIA_HOUSE_3
EVENT_DISP $14, $18, $1f ; FUCHSIA_HOUSE_3
FuchsiaCityBlocks: ; 18c86 (6:4c86)
INCBIN "maps/fuchsiacity.blk"
; known jump sources: 2099 (0:2099)
Func_18dee: ; 18dee (6:4dee)
call Func_18e36
ld a, [$d732]
bit 0, a
ret z
ld a, [W_PLAYTIMEMINUTES] ; $da42
and a
ret nz
ld a, [W_PLAYTIMEFRAMES] ; $da45
inc a
ld [W_PLAYTIMEFRAMES], a ; $da45
cp $3c
ret nz
xor a
ld [W_PLAYTIMEFRAMES], a ; $da45
ld a, [W_PLAYTIMESECONDS] ; $da44
inc a
ld [W_PLAYTIMESECONDS], a ; $da44
cp $3c
ret nz
xor a
ld [W_PLAYTIMESECONDS], a ; $da44
ld a, [$da43]
inc a
ld [$da43], a
cp $3c
ret nz
xor a
ld [$da43], a
ld a, [$da41]
inc a
ld [$da41], a
cp $ff
ret nz
ld a, $ff
ld [W_PLAYTIMEMINUTES], a ; $da42
ret
; known jump sources: 18dee (6:4dee)
Func_18e36: ; 18e36 (6:4e36)
ld a, [$d13a]
and a
jr nz, .asm_18e40
ld a, $ff
jr .asm_18e41
.asm_18e40
dec a
.asm_18e41
ld [$d13a], a
and a
ret nz
ld a, [$d730]
res 1, a
res 2, a
bit 5, a
res 5, a
ld [$d730], a
ret z
xor a
ld [H_NEWLYPRESSEDBUTTONS], a
ld [H_CURRENTPRESSEDBUTTONS], a
ret
; 18e5b (6:4e5b)
PalletTownScript: ; 18e5b (6:4e5b)
ld a,[$D74B]
bit 4,a
jr z,.next
ld hl,$D747
set 6,[hl]
.next
call EnableAutoTextBoxDrawing
ld hl,PalletTownScriptPointers
ld a,[W_PALLETTOWNCURSCRIPT]
jp CallFunctionInTable
; 0x18e73
PalletTownScriptPointers: ; 18e73 (6:4e73)
dw PalletTownScript1,PalletTownScript2,PalletTownScript3,PalletTownScript4,PalletTownScript5,PalletTownScript6,PalletTownScript7
PalletTownScript1: ; 18e81 (6:4e81)
ld a,[$D747]
bit 0,a
ret nz
ld a,[W_YCOORD]
cp 1 ; is player near north exit?
ret nz
xor a
ld [H_CURRENTPRESSEDBUTTONS],a
ld a,4
ld [$D528],a
ld a,$FF
call PlaySound ; stop music
ld a, BANK(Music_MeetProfOak)
ld c,a ; song bank
ld a, (Music_MeetProfOak - $4000) / 3 ; “oak appears” music
call PlayMusic ; plays music
ld a,$FC
ld [W_JOYPADFORBIDDENBUTTONSMASK],a
ld hl,$D74B
set 7,[hl]
; trigger the next script
ld a,1
ld [W_PALLETTOWNCURSCRIPT],a
ret
PalletTownScript2: ; 18eb2 (6:4eb2)
xor a
ld [$CF0D],a
ld a,1
ld [$FF8C],a
call DisplayTextID
ld a,$FF
ld [W_JOYPADFORBIDDENBUTTONSMASK],a
ld a,0
ld [$CC4D],a
ld a,$15
call Predef
; trigger the next script
ld a,2
ld [W_PALLETTOWNCURSCRIPT],a
ret
PalletTownScript3: ; 18ed2 (6:4ed2)
ld a,1
ld [$FF8C],a
ld a,4
ld [$FF8D],a
call Func_34a6
call Delay3
ld a,1
ld [W_YCOORD],a
ld a,1
ld [$FF9B],a
ld a,1
swap a
ld [$FF95],a
ld a,$22
call Predef
ld hl,$FF95
dec [hl]
ld a,$20
call Predef ; load Oaks movement into $CC97
ld de,$CC97
ld a,1 ; oak
ld [$FF8C],a
call MoveSprite
ld a,$FF
ld [W_JOYPADFORBIDDENBUTTONSMASK],a
; trigger the next script
ld a,3
ld [W_PALLETTOWNCURSCRIPT],a
ret
PalletTownScript4: ; 18f12 (6:4f12)
ld a,[$D730]
bit 0,a
ret nz
xor a
ld [$C109],a
ld a,1
ld [$CF0D],a
ld a,$FC
ld [W_JOYPADFORBIDDENBUTTONSMASK],a
ld a,1
ld [$FF8C],a
call DisplayTextID
ld a,$FF
ld [W_JOYPADFORBIDDENBUTTONSMASK],a
ld a,1
ld [$CF13],a
xor a
ld [$CF10],a
ld a,1
ld [$CC57],a
ld a,[H_LOADEDROMBANK]
ld [$CC58],a
; trigger the next script
ld a,4
ld [W_PALLETTOWNCURSCRIPT],a
ret
PalletTownScript5: ; 18f4b (6:4f4b)
ld a,[$CC57]
and a
ret nz
; trigger the next script
ld a,5
ld [W_PALLETTOWNCURSCRIPT],a
ret
PalletTownScript6: ; 18f56 (6:4f56)
ld a,[$D74A]
bit 2,a
jr nz,.next
and 3
cp 3
jr nz,.next
ld hl,$D74A
set 2,[hl]
ld a,$27
ld [$CC4D],a
ld a,$11
call Predef
ld a,$28
ld [$CC4D],a
ld a,$15
jp Predef
.next
ld a,[$D74B]
bit 4,a
ret z
ld hl,$D74B
set 6,[hl]
PalletTownScript7: ; 18f87 (6:4f87)
ret
PalletTownTexts: ; 18f88 (6:4f88)
dw PalletTownText1,PalletTownText2,PalletTownText3,PalletTownText4,PalletTownText5,PalletTownText6,PalletTownText7
PalletTownText1: ; 18f96 (6:4f96)
db 8
ld a,[$CF0D]
and a
jr nz,.next
ld a,1
ld [$CC3C],a
ld hl,OakAppearsText
jr .done
.next
ld hl,OakWalksUpText
.done
call PrintText
jp TextScriptEnd
OakAppearsText: ; 18fb0 (6:4fb0)
TX_FAR _OakAppearsText
db 8
ld c,10
call DelayFrames
xor a
ld [$CD4F],a
ld [$CD50],a
ld a,$4C
call Predef ; display ! over head
ld a,4
ld [$D528],a
jp TextScriptEnd
OakWalksUpText: ; 18fce (6:4fce)
TX_FAR _OakWalksUpText
db "@"
PalletTownText2: ; 0x18fd3 girl
TX_FAR _PalletTownText2 ; dc 42 29 pointing to 0xa42dc
db "@"
; 0x18fd8
PalletTownText3: ; 0x18fd8 fat man
TX_FAR _PalletTownText3
db "@"
; 0x18fdd
PalletTownText4: ; 0x18fdd sign by lab
TX_FAR _PalletTownText4
db "@"
; 0x18fe2
PalletTownText5: ; 0x18fe2 sign by fence
TX_FAR _PalletTownText5
db "@"
; 0x18fe7
PalletTownText6: ; 0x18fe7 sign by Reds house
TX_FAR _PalletTownText6
db "@"
; 0x18fec
PalletTownText7: ; 0x18fec sign by Blues house
TX_FAR _PalletTownText7
db "@"
ViridianCityScript: ; 18ff1 (6:4ff1)
call EnableAutoTextBoxDrawing
ld hl, ViridianCityScripts
ld a, [W_VIRIDIANCITYCURSCRIPT]
jp CallFunctionInTable
; 0x18ffd
ViridianCityScripts: ; 18ffd (6:4ffd)
dw ViridianCityScript0
dw ViridianCityScript1
dw ViridianCityScript2
dw ViridianCityScript3
ViridianCityScript0: ; 19005 (6:5005)
call Function1900b
jp Function1903d
Function1900b: ; 1900b (6:500b)
ld a, [$d74c]
bit 0, a
ret nz
ld a, [W_OBTAINEDBADGES]
cp %01111111
jr nz, .asm_1901e ; 0x19016 $6
ld hl, $d74c
set 0, [hl]
ret
.asm_1901e
ld a, [W_YCOORD]
cp $8
ret nz
ld a, [W_XCOORD]
cp $20
ret nz
ld a, $e
ld [$ff00+$8c], a
call DisplayTextID
xor a
ld [H_CURRENTPRESSEDBUTTONS], a
call Function190cf
ld a, $3
ld [W_VIRIDIANCITYCURSCRIPT], a
ret
Function1903d: ; 1903d (6:503d)
ld a, [$d74b]
bit 5, a
ret nz
ld a, [W_YCOORD]
cp $9
ret nz
ld a, [W_XCOORD]
cp $13
ret nz
ld a, $5
ld [$ff00+$8c], a
call DisplayTextID
xor a
ld [H_CURRENTPRESSEDBUTTONS], a
call Function190cf
ld a, $3
ld [W_VIRIDIANCITYCURSCRIPT], a
ret
ViridianCityScript1: ; 19062 (6:5062)
ld a, [$c134]
ld [$ff00+$eb], a
ld a, [$c136]
ld [$ff00+$ec], a
ld a, [$c234]
ld [$ff00+$ed], a
ld a, [$c235]
ld [$ff00+$ee], a
xor a
ld [W_LISTSCROLLOFFSET], a
; set up battle for Old Man
ld a, $1
ld [W_BATTLETYPE], a
ld a, 5
ld [W_CURENEMYLVL], a
ld a, WEEDLE
ld [W_CUROPPONENT], a
ld a, $2
ld [W_VIRIDIANCITYCURSCRIPT], a ; XXX what is this
ret
ViridianCityScript2: ; 1908f (6:508f)
ld a, [$ff00+$eb]
ld [$c134], a
ld a, [$ff00+$ec]
ld [$c136], a
ld a, [$ff00+$ed]
ld [$c234], a
ld a, [$ff00+$ee]
ld [$c235], a
call UpdateSprites
call Delay3
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, $f
ld [$ff00+$8c], a
call DisplayTextID
xor a
ld [W_BATTLETYPE], a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, $0
ld [W_VIRIDIANCITYCURSCRIPT], a
ret
ViridianCityScript3: ; 190c1 (6:50c1)
ld a, [$cd38]
and a
ret nz
call Delay3
ld a, 0
ld [W_VIRIDIANCITYCURSCRIPT], a
ret
Function190cf: ; 190cf (6:50cf)
call Func_3486
ld a, $1
ld [$cd38], a
ld a, $80
ld [$ccd3], a
xor a
ld [$c109], a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ret
ViridianCityTexts: ; 190e4 (6:50e4)
dw ViridianCityText1, ViridianCityText2, ViridianCityText3, ViridianCityText4, ViridianCityText5, ViridianCityText6, ViridianCityText7, ViridianCityText8, ViridianCityText9, ViridianCityText10, MartSignText, PokeCenterSignText, ViridianCityText13, ViridianCityText14, ViridianCityText15
ViridianCityText1: ; 19102 (6:5102)
TX_FAR _ViridianCityText1
db $50
ViridianCityText2: ; 19107 (6:5107)
db $08 ; asm
ld a, [$d356]
cp $7f
ld hl, UnnamedText_19127
jr z, .asm_ae9fe ; 0x19110
ld a, [$d751]
bit 1, a
jr nz, .asm_ae9fe ; 0x19117
ld hl, UnnamedText_19122
.asm_ae9fe ; 0x1911c
call PrintText
jp TextScriptEnd
UnnamedText_19122: ; 19122 (6:5122)
TX_FAR _UnnamedText_19122
db $50
; 0x19122 + 5 bytes
UnnamedText_19127: ; 19127 (6:5127)
TX_FAR _UnnamedText_19127
db $50
; 0x19127 + 5 bytes
ViridianCityText3: ; 1912c (6:512c)
db $08 ; asm
ld hl, UnnamedText_1914d
call PrintText
call YesNoChoice
ld a, [$cc26]
and a
jr nz, .asm_6dfea ; 0x1913a
ld hl, UnnamedText_19157
call PrintText
jr .asm_d611f ; 0x19142
.asm_6dfea ; 0x19144
ld hl, UnnamedText_19152
call PrintText
.asm_d611f ; 0x1914a
jp TextScriptEnd
UnnamedText_1914d: ; 1914d (6:514d)
TX_FAR _UnnamedText_1914d
db $50
; 0x1914d + 5 bytes
UnnamedText_19152: ; 19152 (6:5152)
TX_FAR _UnnamedText_19152
db $50
; 0x19152 + 5 bytes
UnnamedText_19157: ; 19157 (6:5157)
TX_FAR _UnnamedText_19157
db $50
; 0x19157 + 5 bytes
ViridianCityText4: ; 1915c (6:515c)
db $08 ; asm
ld a, [$d74b]
bit 5, a
jr nz, .asm_83894 ; 0x19162
ld hl, UnnamedText_19175
call PrintText
jr .asm_700a6 ; 0x1916a
.asm_83894 ; 0x1916c
ld hl, UnnamedText_1917a
call PrintText
.asm_700a6 ; 0x19172
jp TextScriptEnd
UnnamedText_19175: ; 19175 (6:5175)
TX_FAR _UnnamedText_19175
db $50
; 0x19175 + 5 bytes
UnnamedText_1917a: ; 1917a (6:517a)
TX_FAR _UnnamedText_1917a
db $50
; 0x1917a + 5 bytes
ViridianCityText5: ; 1917f (6:517f)
db $08 ; asm
ld hl, UnnamedText_19191
call PrintText
call Function190cf
ld a, $3
ld [W_VIRIDIANCITYCURSCRIPT], a
jp TextScriptEnd
UnnamedText_19191: ; 19191 (6:5191)
TX_FAR _UnnamedText_19191
db $50
; 0x19191 + 5 bytes
ViridianCityText6: ; 19196 (6:5196)
db $08 ; asm
ld a, [$d74c]
bit 1, a
jr nz, .asm_4e5a0 ; 0x1919c
ld hl, UnnamedText_191ca
call PrintText
ld bc, (TM_42 << 8) | 1
call GiveItem
jr nc, .BagFull
ld hl, ReceivedTM42Text
call PrintText
ld hl, $d74c
set 1, [hl]
jr .asm_3c73c ; 0x191b7
.BagFull
ld hl, TM42NoRoomText
call PrintText
jr .asm_3c73c ; 0x191bf
.asm_4e5a0 ; 0x191c1
ld hl, TM42Explanation
call PrintText
.asm_3c73c ; 0x191c7
jp TextScriptEnd
UnnamedText_191ca: ; 191ca (6:51ca)
TX_FAR _UnnamedText_191ca
db $50
; 0x191ca + 5 bytes
ReceivedTM42Text: ; 191cf (6:51cf)
TX_FAR _ReceivedTM42Text ; 0xa469a
db $10, $50
; 0x191cf + 6 bytes = 0x191d5
TM42Explanation: ; 191d5 (6:51d5)
TX_FAR _TM42Explanation
db $50
; 0x191d5 + 5 bytes
TM42NoRoomText: ; 191da (6:51da)
TX_FAR _TM42NoRoomText
db $50
; 0x191da + 5 bytes
ViridianCityText7: ; 191df (6:51df)
db $08 ; asm
ld hl, UnnamedText_1920a
call PrintText
ld c, $2
call DelayFrames
call YesNoChoice
ld a, [$cc26]
and a
jr z, .asm_42f68 ; 0x191f2
ld hl, UnnamedText_1920f
call PrintText
ld a, $1
ld [W_VIRIDIANCITYCURSCRIPT], a
jr .asm_2413a ; 0x191ff
.asm_42f68 ; 0x19201
ld hl, UnnamedText_19214
call PrintText
.asm_2413a ; 0x19207
jp TextScriptEnd
UnnamedText_1920a: ; 1920a (6:520a)
TX_FAR _UnnamedText_1920a
db $50
; 0x1920a + 5 bytes
UnnamedText_1920f: ; 1920f (6:520f)
TX_FAR _UnnamedText_1920f
db $50
; 0x1920f + 5 bytes
UnnamedText_19214: ; 19214 (6:5214)
TX_FAR _UnnamedText_19214
db $50
; 0x19214 + 5 bytes
ViridianCityText15: ; 19219 (6:5219)
TX_FAR _UnnamedText_19219
db $50
; 0x19219 + 5 bytes
ViridianCityText8: ; 1921e (6:521e)
TX_FAR _ViridianCityText8
db $50
ViridianCityText9: ; 19223 (6:5223)
TX_FAR _ViridianCityText9
db $50
ViridianCityText10: ; 19228 (6:5228)
TX_FAR _ViridianCityText10
db $50
ViridianCityText13: ; 1922d (6:522d)
TX_FAR _ViridianCityText13
db $50
ViridianCityText14: ; 19232 (6:5232)
TX_FAR _ViridianCityText14
db $50
; 0x19232 + 5 bytes
PewterCityScript: ; 19237 (6:5237)
call EnableAutoTextBoxDrawing
ld hl, PewterCityScripts
ld a, [W_PEWTERCITYCURSCRIPT]
jp CallFunctionInTable
; 0x19243
PewterCityScripts: ; 19243 (6:5243)
dw PewterCityScript0
dw PewterCityScript1
dw PewterCityScript2
dw PewterCityScript3
dw PewterCityScript4
dw PewterCityScript5
dw PewterCityScript6
PewterCityScript0: ; 19251 (6:5251)
xor a
ld [W_MUSEUMF1CURSCRIPT], a
ld hl, $d754
res 0, [hl]
call Function1925e
ret
; 0x1925e
Function1925e: ; 1925e (6:525e)
ld a, [$d755]
bit 7, a
ret nz
ld hl, CoordsData19277
call ArePlayerCoordsInArray
ret nc
ld a, $f0
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, $5
ld [$ff00+$8c], a
jp DisplayTextID
CoordsData19277: ; 19277 (6:5277)
db $11,$23
db $11,$24
db $12,$25
db $13,$25
db $ff
PewterCityScript1: ; 19280 (6:5280)
ld a, [$cc57]
and a
ret nz
ld a, $3
ld [$ff00+$8c], a
ld a, $4
ld [$ff00+$8d], a
call Func_34a6
ld a, $34
ld [$ff00+$8d], a
call Func_34b9
call Func_2307
ld hl, W_FLAGS_CD60
set 4, [hl]
ld a, $d
ld [$ff00+$8c], a
call DisplayTextID
ld a, $3c
ld [$ff00+$eb], a
ld a, $30
ld [$ff00+$ec], a
ld a, $c
ld [$ff00+$ed], a
ld a, $11
ld [$ff00+$ee], a
ld a, $3
ld [$cf13], a
call Func_32f9
ld a, $3
ld [$ff00+$8c], a
ld de, MovementData192ce ; $52ce
call MoveSprite
ld a, $2
ld [W_PEWTERCITYCURSCRIPT], a
ret
; 0x192ce
MovementData192ce: ; 192ce (6:52ce)
db 0,0,0,0,$ff
PewterCityScript2: ; 192d3 (6:52d3)
ld a, [$d730]
bit 0, a
ret nz
ld a, $3
ld [$cc4d], a
ld a, $11
call Predef
ld a, $3
ld [W_PEWTERCITYCURSCRIPT], a
ret
PewterCityScript3: ; 192e9 (6:52e9)
ld a, $3
ld [$cf13], a
call Func_32fe
ld a, $3
ld [$cc4d], a
ld a, $15
call Predef
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, $0
ld [W_PEWTERCITYCURSCRIPT], a
ret
PewterCityScript4: ; 19305 (6:5305)
ld a, [$cc57]
and a
ret nz
ld a, $5
ld [$ff00+$8c], a
ld a, $8
ld [$ff00+$8d], a
call Func_34a6
ld a, $18
ld [$ff00+$8d], a
call Func_34b9
call Func_2307
ld hl, W_FLAGS_CD60
set 4, [hl]
ld a, $e
ld [$ff00+$8c], a
call DisplayTextID
ld a, $3c
ld [$ff00+$eb], a
ld a, $40
ld [$ff00+$ec], a
ld a, $16
ld [$ff00+$ed], a
ld a, $10
ld [$ff00+$ee], a
ld a, $5
ld [$cf13], a
call Func_32f9
ld a, $5
ld [$ff00+$8c], a
ld de, MovementData19353
call MoveSprite
ld a, $5
ld [W_PEWTERCITYCURSCRIPT], a
ret
MovementData19353: ; 19353 (6:5353)
db $c0,$c0,$c0,$c0,$c0,$ff
PewterCityScript5: ; 19359 (6:5359)
ld a, [$d730]
bit 0, a
ret nz
ld a, $4
ld [$cc4d], a
ld a, $11
call Predef
ld a, $6
ld [W_PEWTERCITYCURSCRIPT], a
ret
PewterCityScript6: ; 1936f (6:536f)
ld a, $5
ld [$cf13], a
call Func_32fe
ld a, $4
ld [$cc4d], a
ld a, $15
call Predef
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, $0
ld [W_PEWTERCITYCURSCRIPT], a
ret
PewterCityTexts: ; 1938b (6:538b)
dw PewterCityText1, PewterCityText2, PewterCityText3, PewterCityText4, PewterCityText5, PewterCityText6, PewterCityText7, MartSignText, PokeCenterSignText, PewterCityText10, PewterCityText11, PewterCityText12, PewterCityText13, PewterCityText14
PewterCityText1: ; 193a7 (6:53a7)
TX_FAR _PewterCityText1
db $50
PewterCityText2: ; 193ac (6:53ac)
TX_FAR _PewterCityText2
db $50
PewterCityText3: ; 193b1 (6:53b1)
db $08 ; asm
ld hl, UnnamedText_193f1
call PrintText
call YesNoChoice
ld a, [$cc26]
and a
jr nz, .asm_f46a9 ; 0x193bf
ld hl, UnnamedText_193f6
call PrintText
jr .asm_ac429 ; 0x193c7
.asm_f46a9 ; 0x193c9
ld hl, UnnamedText_193fb
call PrintText
xor a
ldh [$b3], a
ldh [$b4], a
ld [$cf10], a
ld a, $2
ld [$cc57], a
ldh a, [$b8]
ld [$cc58], a
ld a, $3
ld [$cf13], a
call Func_32f4
ld a, $1
ld [W_PEWTERCITYCURSCRIPT], a
.asm_ac429 ; 0x193ee
jp TextScriptEnd
UnnamedText_193f1: ; 193f1 (6:53f1)
TX_FAR _UnnamedText_193f1
db $50
; 0x193f1 + 5 bytes
UnnamedText_193f6: ; 193f6 (6:53f6)
TX_FAR _UnnamedText_193f6
db $50
; 0x193f6 + 5 bytes
UnnamedText_193fb: ; 193fb (6:53fb)
TX_FAR _UnnamedText_193fb
db $50
; 0x193fb + 5 bytes
PewterCityText13: ; 19400 (6:5400)
UnnamedText_19400: ; 19400 (6:5400)
TX_FAR _UnnamedText_19400
db $50
; 0x19400 + 5 bytes
PewterCityText4: ; 19405 (6:5405)
db $8
ld hl, UnnamedText_19427
call PrintText
call YesNoChoice
ld a, [$cc26]
cp $0
jr nz, .asm_e4603
ld hl, UnnamedText_1942c
call PrintText
jr .asm_e4604 ; 0x1941c $6
.asm_e4603
ld hl, UnnamedText_19431
call PrintText
.asm_e4604 ; 0x19424
jp TextScriptEnd
; 0x19427
UnnamedText_19427: ; 19427 (6:5427)
TX_FAR _UnnamedText_19427
db $50
; 0x19427 + 5 bytes
UnnamedText_1942c: ; 1942c (6:542c)
TX_FAR _UnnamedText_1942c
db $50
; 0x1942c + 5 bytes
UnnamedText_19431: ; 19431 (6:5431)
TX_FAR _UnnamedText_19431
db $50
; 0x19431 + 5 bytes
PewterCityText5: ; 19436 (6:5436)
db $08 ; asm
ld hl, UnnamedText_1945d
call PrintText
xor a
ldh [$b4], a
ld [$cf10], a
ld a, $3
ld [$cc57], a
ldh a, [$b8]
ld [$cc58], a
ld a, $5
ld [$cf13], a
call Func_32f4
ld a, $4
ld [W_PEWTERCITYCURSCRIPT], a
jp TextScriptEnd
UnnamedText_1945d: ; 1945d (6:545d)
TX_FAR _UnnamedText_1945d
db $50
; 0x1945d + 5 bytes
PewterCityText14: ; 19462 (6:5462)
UnnamedText_19462: ; 19462 (6:5462)
TX_FAR _UnnamedText_19462
db $50
; 0x19462 + 5 bytes
PewterCityText6: ; 19467 (6:5467)
TX_FAR _PewterCityText6
db $50
PewterCityText7: ; 1946c (6:546c)
TX_FAR _PewterCityText7
db $50
PewterCityText10: ; 19471 (6:5471)
TX_FAR _PewterCityText10
db $50
PewterCityText11: ; 19476 (6:5476)
TX_FAR _PewterCityText11
db $50
PewterCityText12: ; 1947b (6:547b)
TX_FAR _PewterCityText12
db $50
CeruleanCityScript: ; 19480 (6:5480)
call EnableAutoTextBoxDrawing
ld hl, CeruleanCityScripts
ld a, [W_CERULEANCITYCURSCRIPT]
jp CallFunctionInTable
; 0x1948c
CeruleanCity_Unknown1948c: ; 1948c (6:548c)
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld [W_CERULEANCITYCURSCRIPT], a
ld a, $5
ld [$cc4d], a
ld a, $11
jp Predef
; 0x1949d
CeruleanCityScripts: ; 1949d (6:549d)
dw CeruleanCityScript0
dw CeruleanCityScript1
dw CeruleanCityScript2
dw CeruleanCityScript3
dw CeruleanCityScript4
CeruleanCityScript4: ; 194a7 (6:54a7)
ld a, [W_ISINBATTLE]
cp $ff
jp z, CeruleanCity_Unknown1948c
ld a, $f0
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld hl, $d75b
set 7, [hl]
ld a, $2
ld [$ff00+$8c], a
call DisplayTextID
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld [W_CERULEANCITYCURSCRIPT], a
ret
CeruleanCityScript0: ; 194c8 (6:54c8)
ld a, [$d75b]
bit 7, a
jr nz, .asm_194f7 ; 0x194cd $28
ld hl, CeruleanCityCoords1
call ArePlayerCoordsInArray
jr nc, .asm_194f7 ; 0x194d5 $20
ld a, [$cd3d]
cp $1
ld a, $8
ld b, $0
jr nz, .asm_194e6 ; 0x194e0 $4
ld a, $4
ld b, $4
.asm_194e6
ld [$d528], a
ld a, b
ld [$c129], a
call Delay3
ld a, $2
ld [$ff00+$8c], a
jp DisplayTextID
.asm_194f7
ld a, [$d75a]
bit 0, a
ret nz
ld hl, CeruleanCityCoords2
call ArePlayerCoordsInArray
ret nc
ld a, [$d700]
and a
jr z, .asm_19512 ; 0x19508 $8
ld a, $ff
ld [$c0ee], a
call PlaySound
.asm_19512
ld c, BANK(Music_MeetRival)
ld a, (Music_MeetRival - $4000) / 3
call PlayMusic
xor a
ld [H_CURRENTPRESSEDBUTTONS], a
ld a, $f0
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, [$d362]
cp $14
jr z, .asm_19535 ; 0x19526 $d
ld a, $1
ld [$ff00+$8c], a
ld a, $5
ld [$ff00+$8b], a
call Func_3500
ld [hl], $19
.asm_19535
ld a, $5
ld [$cc4d], a
ld a, $15
call Predef
ld de, CeruleanCityMovement1
ld a, $1
ld [$ff00+$8c], a
call MoveSprite
ld a, $1
ld [W_CERULEANCITYCURSCRIPT], a
ret
; 0x1954f
CeruleanCityCoords1: ; 1954f (6:554f)
db $07,$1e
db $09,$1e
db $ff
CeruleanCityCoords2: ; 19554 (6:5554)
db $06,$14
db $06,$15
db $ff
CeruleanCityMovement1: ; 19559 (6:5559)
db 0,0,0,$ff
CeruleanCityFunction1955d: ; 1955d (6:555d)
ld a,1
ld [$ff8c],a
xor a
ld [$ff8d],a
jp Func_34a6 ; face object
CeruleanCityScript1: ; 19567 (6:5567)
ld a, [$d730]
bit 0, a
ret nz
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, $1
ld [$ff00+$8c], a
call DisplayTextID
ld hl, $d72d
set 6, [hl]
set 7, [hl]
ld hl, UnnamedText_1966d
ld de, UnnamedText_19672
call PreBattleSaveRegisters
ld a, $e1
ld [$d059], a
; select which team to use during the encounter
ld a, [W_RIVALSTARTER]
cp SQUIRTLE
jr nz, .NotSquirtle ; 0x19592 $4
ld a, $7
jr .done
.NotSquirtle
cp BULBASAUR
jr nz, .Charmander ; 0x1959a $4
ld a, $8
jr .done
.Charmander
ld a, $9
.done
ld [W_TRAINERNO], a
xor a
ld [H_CURRENTPRESSEDBUTTONS], a
call CeruleanCityFunction1955d
ld a, $2
ld [W_CERULEANCITYCURSCRIPT], a
ret
; 0x195b1
CeruleanCityScript2: ; 195b1 (6:55b1)
ld a, [$d057]
cp $ff
jp z, CeruleanCity_Unknown1948c
call CeruleanCityFunction1955d
ld a, $f0
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld hl, $d75a
set 0, [hl]
ld a, $1
ld [$ff00+$8c], a
call DisplayTextID
ld a, $ff
ld [$c0ee], a
call PlaySound
ld b, BANK(Music_RivalAlternateStart)
ld hl, Music_RivalAlternateStart
call Bankswitch
ld a, $1
ld [$ff00+$8c], a
call SetSpriteMovementBytesToFF
ld a, [$d362]
cp $14
jr nz, .asm_195f0 ; 0x195e9 $5
ld de, CeruleanCityMovement4
jr .asm_195f3 ; 0x195ee $3
.asm_195f0
ld de, CeruleanCityMovement3
.asm_195f3
ld a, $1
ld [$ff00+$8c], a
call MoveSprite
ld a, $3
ld [W_CERULEANCITYCURSCRIPT], a
ret
CeruleanCityMovement3: ; 19600 (6:5600)
db $80, $00, $00, $00, $00, $00, $00, $ff
CeruleanCityMovement4: ; 19608 (6:5608)
db $c0, $00, $00, $00, $00, $00, $00, $ff
CeruleanCityScript3: ; 19610 (6:5610)
ld a, [$d730]
bit 0, a
ret nz
ld a, $5
ld [$cc4d], a
ld a, $11
call Predef
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
call Func_2307
ld a, $0
ld [W_CERULEANCITYCURSCRIPT], a
ret
; 0x1962d
CeruleanCityTexts: ; 1962d (6:562d)
dw CeruleanCityText1, CeruleanCityText2, CeruleanCityText3, CeruleanCityText4, CeruleanCityText5, CeruleanCityText6, CeruleanCityText7, CeruleanCityText8, CeruleanCityText9, CeruleanCityText10, CeruleanCityText11, CeruleanCityText12, CeruleanCityText13, MartSignText, PokeCenterSignText, CeruleanCityText16, CeruleanCityText17
CeruleanCityText1: ; 1964f (6:564f)
db $08 ; asm
ld a, [$d75a] ; rival battle flag
bit 0, a
; do pre-battle text
jr z, .PreBattleText
; or talk about bill
ld hl, UnnamedText_19677
call PrintText
jr .end ; 0x1965d
.PreBattleText ; 0x1965f
ld hl, UnnamedText_19668
call PrintText
.end ; 0x19665
jp TextScriptEnd
UnnamedText_19668: ; 19668 (6:5668)
TX_FAR _UnnamedText_19668
db $50
; 0x19668 + 5 bytes
UnnamedText_1966d: ; 1966d (6:566d)
TX_FAR _UnnamedText_1966d
db $50
; 0x1966d + 5 bytes
UnnamedText_19672: ; 19672 (6:5672)
TX_FAR _UnnamedText_19672
db $50
; 0x19672 + 5 bytes
UnnamedText_19677: ; 19677 (6:5677)
TX_FAR _UnnamedText_19677
db $50
; 0x19677 + 5 bytes
CeruleanCityText2: ; 1967c (6:567c)
db $8
ld a, [$d75b]
bit 7, a
jr nz, .asm_4ca20 ; 0x19682 $29
ld hl, UnnamedText_196d9
call PrintText
ld hl, $d72d
set 6, [hl]
set 7, [hl]
ld hl, UnnamedText_196ee
ld de, UnnamedText_196ee
call PreBattleSaveRegisters
ld a, [$ff00+$8c]
ld [$cf13], a
call EngageMapTrainer
call InitBattleEnemyParameters
ld a, $4
ld [W_CERULEANCITYCURSCRIPT], a
jp TextScriptEnd
.asm_4ca20 ; 0x196ad
ld hl, UnnamedText_196f3
call PrintText
ld bc, $e401
call GiveItem
jr c, .Success
ld hl, TM28NoRoomText
call PrintText
jr .Done
.Success
ld a, $1
ld [$cc3c], a
ld hl, ReceivedTM28Text
call PrintText
ld b, BANK(Unnamed_ASM_74872)
ld hl, Unnamed_ASM_74872
call Bankswitch
.Done
jp TextScriptEnd
; 0x196d9
UnnamedText_196d9: ; 196d9 (6:56d9)
TX_FAR _UnnamedText_196d9
db $50
; 0x196d9 + 5 bytes
ReceivedTM28Text: ; 196de (6:56de)
TX_FAR _ReceivedTM28Text ; 0xa4f82
db $0B
TX_FAR _ReceivedTM28Text2 ; 0xa4f96
db $0D, $50
; 0x196e9
TM28NoRoomText: ; 196e9 (6:56e9)
TX_FAR _TM28NoRoomText
db $50
; 0x196e9 + 5 bytes
UnnamedText_196ee: ; 196ee (6:56ee)
TX_FAR _UnnamedText_196ee
db $50
; 0x196ee + 5 bytes
UnnamedText_196f3: ; 196f3 (6:56f3)
TX_FAR _UnnamedText_196f3
db $50
; 0x196f3 + 5 bytes
CeruleanCityText3: ; 196f8 (6:56f8)
TX_FAR _CeruleanCityText3
db $50
CeruleanCityText4: ; 196fd (6:56fd)
TX_FAR _CeruleanCityText4
db $50
CeruleanCityText5: ; 19702 (6:5702)
TX_FAR _CeruleanCityText5
db $50
CeruleanCityText11: ; 19707 (6:5707)
CeruleanCityText6: ; 19707 (6:5707)
TX_FAR _CeruleanCityText6
db $50
CeruleanCityText7: ; 1970c (6:570c)
db $08 ; asm
ldh a, [$d3]
cp $b4
jr c, .asm_e9fc9 ; 0x19711
ld hl, UnnamedText_19730
call PrintText
jr .asm_d486e ; 0x19719
.asm_e9fc9 ; 0x1971b
cp $64
jr c, .asm_df99b ; 0x1971d
ld hl, UnnamedText_19735
call PrintText
jr .asm_d486e ; 0x19725
.asm_df99b ; 0x19727
ld hl, UnnamedText_1973a
call PrintText
.asm_d486e ; 0x1972d
jp TextScriptEnd
UnnamedText_19730: ; 19730 (6:5730)
TX_FAR _UnnamedText_19730
db $50
; 0x19730 + 5 bytes
UnnamedText_19735: ; 19735 (6:5735)
TX_FAR _UnnamedText_19735
db $50
; 0x19735 + 5 bytes
UnnamedText_1973a: ; 1973a (6:573a)
TX_FAR _UnnamedText_1973a
db $50
; 0x1973a + 5 bytes
CeruleanCityText8: ; 1973f (6:573f)
db $08 ; asm
ldh a, [$d3]
cp $b4
jr c, .asm_e28da ; 0x19744
ld hl, UnnamedText_1976f
call PrintText
jr .asm_f2f38 ; 0x1974c
.asm_e28da ; 0x1974e
cp $78
jr c, .asm_15d08 ; 0x19750
ld hl, UnnamedText_19774
call PrintText
jr .asm_f2f38 ; 0x19758
.asm_15d08 ; 0x1975a
cp $3c
jr c, .asm_d7fea ; 0x1975c
ld hl, UnnamedText_19779
call PrintText
jr .asm_f2f38 ; 0x19764
.asm_d7fea ; 0x19766
ld hl, UnnamedText_1977e
call PrintText
.asm_f2f38 ; 0x1976c
jp TextScriptEnd
UnnamedText_1976f: ; 1976f (6:576f)
TX_FAR _UnnamedText_1976f
db $50
; 0x1976f + 5 bytes
UnnamedText_19774: ; 19774 (6:5774)
TX_FAR _UnnamedText_19774
db $50
; 0x19774 + 5 bytes
UnnamedText_19779: ; 19779 (6:5779)
TX_FAR _UnnamedText_19779
db $50
; 0x19779 + 5 bytes
UnnamedText_1977e: ; 1977e (6:577e)
TX_FAR _UnnamedText_1977e
db $50
; 0x1977e + 5 bytes
CeruleanCityText9: ; 19783 (6:5783)
TX_FAR _CeruleanCityText9
db $50
CeruleanCityText10: ; 19788 (6:5788)
TX_FAR _CeruleanCityText10
db $50
CeruleanCityText12: ; 1978d (6:578d)
TX_FAR _CeruleanCityText12
db $50
CeruleanCityText13: ; 19792 (6:5792)
TX_FAR _CeruleanCityText13
db $50
CeruleanCityText16: ; 19797 (6:5797)
TX_FAR _CeruleanCityText16
db $50
CeruleanCityText17: ; 1979c (6:579c)
TX_FAR _CeruleanCityText17
db $50
VermilionCityScript: ; 197a1 (6:57a1)
call EnableAutoTextBoxDrawing
ld hl, $d126
bit 6, [hl]
res 6, [hl]
push hl
call nz, Function197cb
pop hl
bit 5, [hl]
res 5, [hl]
call nz, VermilionCityScript_Unknown197c0
ld hl, VermilionCityScripts
ld a, [W_VERMILIONCITYCURSCRIPT]
jp CallFunctionInTable
; 0x197c0
VermilionCityScript_Unknown197c0: ; 197c0 (6:57c0)
call GenRandom
ld a, [$ff00+$d4]
and $e
ld [$d743], a
ret
Function197cb: ; 197cb (6:57cb)
ld hl, $d803
bit 2, [hl]
ret z
bit 3, [hl]
set 3, [hl]
ret nz
ld a, $2
ld [W_VERMILIONCITYCURSCRIPT], a
ret
VermilionCityScripts: ; 197dc (6:57dc)
dw VermilionCityScript0
dw VermilionCityScript1
dw VermilionCityScript2
dw VermilionCityScript3
dw VermilionCityScript4
VermilionCityScript0: ; 197e6 (6:57e6)
ld a, [$c109]
and a
ret nz
ld hl, Coords19823
call ArePlayerCoordsInArray
ret nc
xor a
ld [H_CURRENTPRESSEDBUTTONS], a
ld [$cf0d], a
ld a, $3
ld [$ff00+$8c], a
call DisplayTextID
ld a, [$d803]
bit 2, a
jr nz, .asm_19810 ; 0x19804 $a
ld b, $3f
ld a, $1c
call Predef
ld a, b
and a
ret nz
.asm_19810
ld a, $40
ld [$ccd3], a
ld a, $1
ld [$cd38], a
call Func_3486
ld a, $1
ld [W_VERMILIONCITYCURSCRIPT], a
ret
Coords19823: ; 19823 (6:5823)
db $1e,$12
db $ff
VermilionCityScript4: ; 19826 (6:5826)
ld hl, Coords19823
call ArePlayerCoordsInArray
ret c
ld a, $0
ld [W_VERMILIONCITYCURSCRIPT], a
ret
VermilionCityScript2: ; 19833 (6:5833)
ld a, $ff
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, $40
ld [$ccd3], a
ld [$ccd4], a
ld a, $2
ld [$cd38], a
call Func_3486
ld a, $3
ld [W_VERMILIONCITYCURSCRIPT], a
ret
VermilionCityScript3: ; 1984e (6:584e)
ld a, [$cd38]
and a
ret nz
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld [H_CURRENTPRESSEDBUTTONS], a
ld a, $0
ld [W_VERMILIONCITYCURSCRIPT], a
ret
VermilionCityScript1: ; 1985f (6:585f)
ld a, [$cd38]
and a
ret nz
ld c, $a
call DelayFrames
ld a, $0
ld [W_VERMILIONCITYCURSCRIPT], a
ret
; 0x1986f
VermilionCityTexts: ; 1986f (6:586f)
dw VermilionCityText1, VermilionCityText2, VermilionCityText3, VermilionCityText4, VermilionCityText5, VermilionCityText6, VermilionCityText7, VermilionCityText8, MartSignText, PokeCenterSignText, VermilionCityText11, VermilionCityText12, VermilionCityText13
VermilionCityText1: ; 19889 (6:5889)
TX_FAR _VermilionCityText1
db $50
VermilionCityText2: ; 1988e (6:588e)
db $08 ; asm
ld a, [$d803]
bit 2, a
jr nz, .asm_359bd ; 0x19894
ld hl, UnnamedText_198a7
call PrintText
jr .asm_735d9 ; 0x1989c
.asm_359bd ; 0x1989e
ld hl, UnnamedText_198ac
call PrintText
.asm_735d9 ; 0x198a4
jp TextScriptEnd
UnnamedText_198a7: ; 198a7 (6:58a7)
TX_FAR _UnnamedText_198a7
db $50
; 0x198a7 + 5 bytes
UnnamedText_198ac: ; 198ac (6:58ac)
TX_FAR _UnnamedText_198ac
db $50
; 0x198ac + 5 bytes
VermilionCityText3: ; 198b1 (6:58b1)
db $08 ; asm
ld a, [$d803]
bit 2, a
jr nz, .asm_3e0e9 ; 0x198b7
ld a, [$c109]
cp $c
jr z, .asm_07af3 ; 0x198be
ld hl, VermilionCityCoords1
call ArePlayerCoordsInArray
jr nc, .asm_57b73 ; 0x198c6
.asm_07af3 ; 0x198c8
ld hl, SSAnneWelcomeText4
call PrintText
jr .asm_79bd1 ; 0x198ce
.asm_57b73 ; 0x198d0
ld hl, SSAnneWelcomeText9
call PrintText
ld b, $3f
ld a, $1c
call Predef
ld a, b
and a
jr nz, .asm_0419b ; 0x198df
ld hl, SSAnneNoTicketText
call PrintText
jr .asm_79bd1 ; 0x198e7
.asm_0419b ; 0x198e9
ld hl, SSAnneFlashedTicketText
call PrintText
ld a, $4
ld [W_VERMILIONCITYCURSCRIPT], a
jr .asm_79bd1 ; 0x198f4
.asm_3e0e9 ; 0x198f6
ld hl, SSAnneNotHereText
call PrintText
.asm_79bd1 ; 0x198fc
jp TextScriptEnd
VermilionCityCoords1: ; 198ff (6:58ff)
db $1d,$13
db $1f,$13
db $ff
SSAnneWelcomeText4: ; 19904 (6:5904)
TX_FAR _SSAnneWelcomeText4
db $50
; 0x19904 + 5 bytes
SSAnneWelcomeText9: ; 19909 (6:5909)
TX_FAR _SSAnneWelcomeText9
db $50
; 0x19909 + 5 bytes
SSAnneFlashedTicketText: ; 1990e (6:590e)
TX_FAR _SSAnneFlashedTicketText
db $50
; 0x1990e + 5 bytes
SSAnneNoTicketText: ; 19913 (6:5913)
TX_FAR _SSAnneNoTicketText
db $50
; 0x19913 + 5 bytes
SSAnneNotHereText: ; 19918 (6:5918)
TX_FAR _SSAnneNotHereText
db $50
; 0x19918 + 5 bytes
VermilionCityText4: ; 1991d (6:591d)
TX_FAR _VermilionCityText4
db $50
VermilionCityText5: ; 19922 (6:5922)
TX_FAR _VermilionCityText5
db $08 ; asm
ld a, MACHOP
call PlayCry
call WaitForSoundToFinish
ld hl, VermilionCityText14 ; $5933
ret
VermilionCityText14: ; 19933 (6:5933)
TX_FAR _VermilionCityText14
db $50
VermilionCityText6: ; 19938 (6:5938)
TX_FAR _VermilionCityText6
db $50
VermilionCityText7: ; 1993d (6:593d)
TX_FAR _VermilionCityText7
db $50
VermilionCityText8: ; 19942 (6:5942)
TX_FAR _VermilionCityText8
db $50
VermilionCityText11: ; 19947 (6:5947)
TX_FAR _VermilionCityText11
db $50
VermilionCityText12: ; 1994c (6:594c)
TX_FAR _VermilionCityText12
db $50
VermilionCityText13: ; 19951 (6:5951)
TX_FAR _VermilionCityText13
db $50
CeladonCityScript: ; 19956 (6:5956)
call EnableAutoTextBoxDrawing
ld hl, $d77e
res 0, [hl]
res 7, [hl]
ld hl, $d816
res 7, [hl]
ret
; 0x19966
CeladonCityTexts: ; 19966 (6:5966)
dw CeladonCityText1, CeladonCityText2, CeladonCityText3, CeladonCityText4, CeladonCityText5, CeladonCityText6, CeladonCityText7, CeladonCityText8, CeladonCityText9, CeladonCityText10, CeladonCityText11, PokeCenterSignText, CeladonCityText13, CeladonCityText14, CeladonCityText15, CeladonCityText16, CeladonCityText17, CeladonCityText18
CeladonCityText1: ; 1998a (6:598a)
TX_FAR _CeladonCityText1
db $50
CeladonCityText2: ; 1998f (6:598f)
TX_FAR _CeladonCityText2
db $50
CeladonCityText3: ; 19994 (6:5994)
TX_FAR _CeladonCityText3
db $50
CeladonCityText4: ; 19999 (6:5999)
TX_FAR _CeladonCityText4
db $50
CeladonCityText5: ; 1999e (6:599e)
db $08 ; asm
ld a, [$d777]
bit 0, a
jr nz, .asm_7053f ; 0x199a4
ld hl, TM41PreText
call PrintText
ld bc, (TM_41 << 8) | 1
call GiveItem
jr c, .Success
ld hl, TM41NoRoomText
call PrintText
jr .Done
.Success
ld hl, ReceivedTM41Text
call PrintText
ld hl, $d777
set 0, [hl]
jr .Done
.asm_7053f ; 0x199c9
ld hl, TM41ExplanationText
call PrintText
.Done
jp TextScriptEnd
TM41PreText: ; 199d2 (6:59d2)
TX_FAR _TM41PreText
db $50
; 0x199d2 + 5 bytes
ReceivedTM41Text: ; 199d7 (6:59d7)
TX_FAR _ReceivedTM41Text ; 0xa5b5a
db $0B, $50
; 0x199d7 + 6 bytes = 0x199dd
TM41ExplanationText: ; 199dd (6:59dd)
TX_FAR _TM41ExplanationText
db $50
; 0x199dd + 5 bytes
TM41NoRoomText: ; 199e2 (6:59e2)
TX_FAR _TM41NoRoomText
db $50
; 0x199e2 + 5 bytes
CeladonCityText6: ; 199e7 (6:59e7)
TX_FAR _CeladonCityText6
db $50
CeladonCityText7: ; 199ec (6:59ec)
TX_FAR _CeladonCityText7
db $08 ; asm
ld a, POLIWRATH
call PlayCry
jp TextScriptEnd
CeladonCityText8: ; 199f9 (6:59f9)
TX_FAR _CeladonCityText8
db $50
CeladonCityText9: ; 199fe (6:59fe)
TX_FAR _CeladonCityText9
db $50
CeladonCityText10: ; 19a03 (6:5a03)
TX_FAR _CeladonCityText10
db $50
CeladonCityText11: ; 19a08 (6:5a08)
TX_FAR _CeladonCityText11
db $50
CeladonCityText13: ; 19a0d (6:5a0d)
TX_FAR _CeladonCityText13
db $50
CeladonCityText14: ; 19a12 (6:5a12)
TX_FAR _CeladonCityText14
db $50
CeladonCityText15: ; 19a17 (6:5a17)
TX_FAR _CeladonCityText15
db $50
CeladonCityText16: ; 19a1c (6:5a1c)
TX_FAR _CeladonCityText16
db $50
CeladonCityText17: ; 19a21 (6:5a21)
TX_FAR _CeladonCityText17
db $50
CeladonCityText18: ; 19a26 (6:5a26)
TX_FAR _CeladonCityText18
db $50
FuchsiaCityScript: ; 19a2b (6:5a2b)
jp EnableAutoTextBoxDrawing
; 0x19a2e
FuchsiaCityTexts: ; 19a2e (6:5a2e)
dw FuchsiaCityText1, FuchsiaCityText2, FuchsiaCityText3, FuchsiaCityText4, FuchsiaCityText5, FuchsiaCityText6, FuchsiaCityText7, FuchsiaCityText8, FuchsiaCityText9, FuchsiaCityText10, FuchsiaCityText11, FuchsiaCityText12, FuchsiaCityText13, MartSignText, PokeCenterSignText, FuchsiaCityText16, FuchsiaCityText17, FuchsiaCityText18, FuchsiaCityText19, FuchsiaCityText20, FuchsiaCityText21, FuchsiaCityText22, FuchsiaCityText23, FuchsiaCityText24
FuchsiaCityText1: ; 19a5e (6:5a5e)
TX_FAR _FuchsiaCityText1
db $50
FuchsiaCityText2: ; 19a63 (6:5a63)
TX_FAR _FuchsiaCityText2
db $50
FuchsiaCityText3: ; 19a68 (6:5a68)
TX_FAR _FuchsiaCityText3
db $50
FuchsiaCityText4: ; 19a6d (6:5a6d)
TX_FAR _FuchsiaCityText4
db $50
FuchsiaCityText5: ; 19a72 (6:5a72)
FuchsiaCityText6: ; 19a72 (6:5a72)
FuchsiaCityText7: ; 19a72 (6:5a72)
FuchsiaCityText8: ; 19a72 (6:5a72)
FuchsiaCityText9: ; 19a72 (6:5a72)
FuchsiaCityText10: ; 19a72 (6:5a72)
TX_FAR _FuchsiaCityText5
db $50
FuchsiaCityText12: ; 19a77 (6:5a77)
FuchsiaCityText11: ; 19a77 (6:5a77)
TX_FAR _FuchsiaCityText11
db $50
FuchsiaCityText13: ; 19a7c (6:5a7c)
TX_FAR _FuchsiaCityText13
db $50
FuchsiaCityText16: ; 19a81 (6:5a81)
TX_FAR _FuchsiaCityText16
db $50
FuchsiaCityText17: ; 19a86 (6:5a86)
TX_FAR _FuchsiaCityText17
db $50
FuchsiaCityText18: ; 19a8b (6:5a8b)
TX_FAR _FuchsiaCityText18
db $50
FuchsiaCityText19: ; 19a90 (6:5a90)
db $08 ; asm
ld hl, FuchsiaCityChanseyText
call PrintText
ld a, CHANSEY
call DisplayPokedex
jp TextScriptEnd
FuchsiaCityChanseyText: ; 19a9f (6:5a9f)
TX_FAR _FuchsiaCityChanseyText
db $50
; 0x19a9f + 5 bytes
FuchsiaCityText20: ; 19aa4 (6:5aa4)
db $08 ; asm
ld hl, FuchsiaCityVoltorbText
call PrintText
ld a, VOLTORB
call DisplayPokedex
jp TextScriptEnd
FuchsiaCityVoltorbText: ; 19ab3 (6:5ab3)
TX_FAR _FuchsiaCityVoltorbText
db $50
; 0x19ab3 + 5 bytes
FuchsiaCityText21: ; 19ab8 (6:5ab8)
db $08 ; asm
ld hl, FuchsiaCityKangaskhanText
call PrintText
ld a, KANGASKHAN
call DisplayPokedex
jp TextScriptEnd
FuchsiaCityKangaskhanText: ; 19ac7 (6:5ac7)
TX_FAR _FuchsiaCityKangaskhanText
db $50
; 0x19ac7 + 5 bytes
FuchsiaCityText22: ; 19acc (6:5acc)
db $08 ; asm
ld hl, FuchsiaCitySlowpokeText
call PrintText
ld a, SLOWPOKE
call DisplayPokedex
jp TextScriptEnd
FuchsiaCitySlowpokeText: ; 19adb (6:5adb)
TX_FAR _FuchsiaCitySlowpokeText
db $50
; 0x19adb + 5 bytes
FuchsiaCityText23: ; 19ae0 (6:5ae0)
db $08 ; asm
ld hl, FuchsiaCityLaprasText
call PrintText
ld a, LAPRAS
call DisplayPokedex
jp TextScriptEnd
FuchsiaCityLaprasText: ; 19aef (6:5aef)
TX_FAR _FuchsiaCityLaprasText
db $50
; 0x19aef + 5 bytes
FuchsiaCityText24: ; 19af4 (6:5af4)
db $08 ; asm
ld a, [$d7f6]
bit 6, a
jr nz, .asm_3b4e8 ; 0x19afa
bit 7, a
jr nz, .asm_667d5 ; 0x19afe
ld hl, UnnamedText_19b2a
call PrintText
jr .asm_4343f ; 0x19b06
.asm_3b4e8 ; 0x19b08
ld hl, FuchsiaCityOmanyteText
call PrintText
ld a, $62
jr .asm_81556 ; 0x19b10
.asm_667d5 ; 0x19b12
ld hl, FuchsiaCityKabutoText
call PrintText
ld a, KABUTO
.asm_81556 ; 0x19b1a
call DisplayPokedex
.asm_4343f ; 0x19b1d
jp TextScriptEnd
FuchsiaCityOmanyteText: ; 19b20 (6:5b20)
TX_FAR _FuchsiaCityOmanyteText
db $50
; 0x19b20 + 5 bytes
FuchsiaCityKabutoText: ; 19b25 (6:5b25)
TX_FAR _FuchsiaCityKabutoText
db $50
; 0x19b25 + 5 bytes
UnnamedText_19b2a: ; 19b2a (6:5b2a)
TX_FAR _UnnamedText_19b2a
db $50
; 0x19b2a + 5 bytes
BluesHouse_h: ; 0x19b2f id=39
db $08 ; tileset
db BLUES_HOUSE_HEIGHT, BLUES_HOUSE_WIDTH ; dimensions
dw BluesHouseBlocks, BluesHouseTexts, BluesHouseScript
db 0
dw BluesHouseObject
BluesHouseScript: ; 19b3b (6:5b3b)
call EnableAutoTextBoxDrawing
ld hl,BluesHouseScriptPointers
ld a,[W_BLUESHOUSECURSCRIPT]
jp CallFunctionInTable
BluesHouseScriptPointers: ; 19b47 (6:5b47)
dw BluesHouseScript1,BluesHouseScript2
BluesHouseScript1: ; 19b4b (6:5b4b)
ld hl,$D74A
set 1,[hl]
; trigger the next script
ld a,1
ld [W_BLUESHOUSECURSCRIPT],a
ret
BluesHouseScript2: ; 19b56 (6:5b56)
ret
BluesHouseTexts: ; 19b57 (6:5b57)
dw BluesHouseText1,BluesHouseText2,BluesHouseText3
BluesHouseText1: ; 19b5d (6:5b5d)
db 8
ld a,[$D74A]
bit 0,a
jr nz,.GotMap
ld a,[$D74B]
bit 5,a
jr nz,.GiveMap
ld hl,DaisyInitialText
call PrintText
jr .done
.GiveMap
ld hl,DaisyOfferMapText
call PrintText
ld bc,(TOWN_MAP << 8) | 1
call GiveItem
jr nc, .BagFull
ld a,$29
ld [$CC4D],a
ld a,$11
call Predef ; hide table map object
ld hl,GotMapText
call PrintText
ld hl,$D74A
set 0,[hl]
jr .done
.GotMap
ld hl,DaisyUseMapText
call PrintText
jr .done
.BagFull
ld hl,DaisyBagFullText
call PrintText
.done
jp TextScriptEnd
DaisyInitialText: ; 19baa (6:5baa)
TX_FAR _DaisyInitialText
db "@"
DaisyOfferMapText: ; 19baf (6:5baf)
TX_FAR _DaisyOfferMapText
db "@"
GotMapText: ; 19bb4 (6:5bb4)
TX_FAR _GotMapText
db $11,"@"
DaisyBagFullText: ; 19bba (6:5bba)
TX_FAR _DaisyBagFullText
db "@"
DaisyUseMapText: ; 19bbf (6:5bbf)
TX_FAR _DaisyUseMapText
db "@"
BluesHouseText2: ; 0x19bc4 Daisy, walking around
TX_FAR _BluesHouseText2
db "@"
BluesHouseText3: ; 0x19bc9 map on table
TX_FAR _BluesHouseText3
db "@"
BluesHouseObject: ; 19bce (6:5bce)
db $0A ; border tile
db 2 ; warps
db 7,2,1,$FF
db 7,3,1,$FF
db 0 ; signs
db 3 ; people
db $11,4+3,4+2,$FF,$D3,1 ; Daisy, sitting by map
db $11,4+4,4+6,$FE,1,ITEM|2,0 ; map on table
db $41,4+3,4+3,$FF,$FF,ITEM|3,0 ; Daisy, walking around
; warp-to
dw $C712
db 7,2
dw $C712
db 7,3
BluesHouseBlocks: ; 19bf6 (6:5bf6)
INCBIN "maps/blueshouse.blk"
VermilionHouse3_h: ; 0x19c06 to 0x19c12 (12 bytes) (bank=6) (id=196)
db $08 ; tileset
db VERMILION_HOUSE_3_HEIGHT, VERMILION_HOUSE_3_WIDTH ; dimensions (y, x)
dw VermilionHouse3Blocks, VermilionHouse3Texts, VermilionHouse3Script ; blocks, texts, scripts
db $00 ; connections
dw VermilionHouse3Object ; objects
VermilionHouse3Script: ; 19c12 (6:5c12)
jp EnableAutoTextBoxDrawing
; 0x19c15
VermilionHouse3Texts: ; 19c15 (6:5c15)
dw VermilionHouse3Text1
VermilionHouse3Text1: ; 19c17 (6:5c17)
db $08 ; asm
ld a, $4
ld [W_WHICHTRADE], a
ld a, $54
call Predef
jp TextScriptEnd
VermilionHouse3Object: ; 0x19c25 (size=26)
db $a ; border tile
db $2 ; warps
db $7, $2, $7, $ff
db $7, $3, $7, $ff
db $0 ; signs
db $1 ; people
db SPRITE_LITTLE_GIRL, $5 + 4, $3 + 4, $ff, $d1, $1 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
VermilionHouse3Blocks: ; 19c3f (6:5c3f)
INCBIN "maps/vermilionhouse3.blk"
IndigoPlateauLobby_h: ; 0x19c4f to 0x19c5b (12 bytes) (bank=6) (id=174)
db $02 ; tileset
db INDIGO_PLATEAU_LOBBY_HEIGHT, INDIGO_PLATEAU_LOBBY_WIDTH ; dimensions (y, x)
dw IndigoPlateauLobbyBlocks, IndigoPlateauLobbyTexts, IndigoPlateauLobbyScript ; blocks, texts, scripts
db $00 ; connections
dw IndigoPlateauLobbyObject ; objects
IndigoPlateauLobbyScript: ; 19c5b (6:5c5b)
call Func_22fa
call EnableAutoTextBoxDrawing
ld hl, $d126
bit 6, [hl]
res 6, [hl]
ret z
ld hl, $d869
res 7, [hl]
ld hl, $d734
bit 1, [hl]
res 1, [hl]
ret z
ld hl, $d863
xor a
ld [hli], a
ld [hli], a
ld [hli], a
ld [hl], a
ret
; 0x19c7f
IndigoPlateauLobbyTexts: ; 19c7f (6:5c7f)
dw IndigoPlateauLobbyText1, IndigoPlateauLobbyText2, IndigoPlateauLobbyText3, IndigoPlateauLobbyText4, IndigoPlateauLobbyText5
IndigoPlateauLobbyText1: ; 19c89 (6:5c89)
db $ff
IndigoPlateauLobbyText2: ; 19c8a (6:5c8a)
TX_FAR _IndigoPlateauLobbyText1
db $50
IndigoPlateauLobbyText3: ; 19c8f (6:5c8f)
TX_FAR _IndigoPlateauLobbyText3
db $50
IndigoPlateauLobbyText5: ; 19c94 (6:5c94)
db $f6
IndigoPlateauLobbyObject: ; 0x19c95 (size=58)
db $0 ; border tile
db $3 ; warps
db $b, $7, $0, $ff
db $b, $8, $1, $ff
db $0, $8, $0, LORELEIS_ROOM
db $0 ; signs
db $5 ; people
db SPRITE_NURSE, $5 + 4, $7 + 4, $ff, $d0, $1 ; person
db SPRITE_GYM_HELPER, $9 + 4, $4 + 4, $ff, $d3, $2 ; person
db SPRITE_LASS, $1 + 4, $5 + 4, $ff, $d0, $3 ; person
db SPRITE_MART_GUY, $5 + 4, $0 + 4, $ff, $d3, $4 ; person
db SPRITE_CABLE_CLUB_WOMAN, $6 + 4, $d + 4, $ff, $d0, $5 ; person
; warp-to
EVENT_DISP $8, $b, $7
EVENT_DISP $8, $b, $8
EVENT_DISP $8, $0, $8 ; LORELEIS_ROOM
IndigoPlateauLobbyBlocks: ; 19ccf (6:5ccf)
INCBIN "maps/indigoplateaulobby.blk"
SilphCo4_h: ; 0x19cff to 0x19d0b (12 bytes) (bank=6) (id=209)
db $16 ; tileset
db SILPH_CO_4F_HEIGHT, SILPH_CO_4F_WIDTH ; dimensions (y, x)
dw SilphCo4Blocks, SilphCo4Texts, SilphCo4Script ; blocks, texts, scripts
db $00 ; connections
dw SilphCo4Object ; objects
SilphCo4Script: ; 19d0b (6:5d0b)
call SilphCo4Script_Unknown19d21
call EnableAutoTextBoxDrawing
ld hl, SilphCo4TrainerHeaders
ld de, SilphCo4ScriptPointers
ld a, [W_SILPHCO4CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_SILPHCO4CURSCRIPT], a
ret
; 0x19d21
SilphCo4Script_Unknown19d21: ; 19d21 (6:5d21)
ld hl, $d126
bit 5, [hl]
res 5, [hl]
ret z
ld hl, SilphCo4Data19d58
call SilphCo4Function19d5d
call SilphCo4Function19d89
ld a, [$d82a]
bit 0, a
jr nz, .asm_19d48
push af
ld a, $54
ld [$d09f], a
ld bc, $0602
ld a, $17
call Predef
pop af
.asm_19d48
bit 1, a
ret nz
ld a, $54
ld [$d09f], a
ld bc, $0406
ld a, $17
jp Predef
SilphCo4Data19d58: ; 19d58 (6:5d58)
db $06, $02, $04, $06, $ff
SilphCo4Function19d5d: ; 19d5d (6:5d5d)
push hl
ld hl, $d73f
ld a, [hli]
ld b, a
ld a, [hl]
ld c, a
xor a
ld [$ff00+$e0], a
pop hl
.asm_19d69
ld a, [hli]
cp $ff
jr z, .asm_19d85 ; 0x19d6c $17
push hl
ld hl, $ffe0
inc [hl]
pop hl
cp b
jr z, .asm_19d7a ; 0x19d75 $3
inc hl
jr .asm_19d69 ; 0x19d78 $ef
.asm_19d7a
ld a, [hli]
cp c
jr nz, .asm_19d69 ; 0x19d7c $eb
ld hl, $d73f
xor a
ld [hli], a
ld [hl], a
ret
.asm_19d85
xor a
ld [$ff00+$e0], a
ret
SilphCo4Function19d89: ; 19d89 (6:5d89)
ld hl, $d82a
ld a, [$ff00+$e0]
and a
ret z
cp $1
jr nz, .asm_19d97 ; 0x19d92 $3
set 0, [hl]
ret
.asm_19d97
set 1, [hl]
ret
SilphCo4ScriptPointers: ; 19d9a (6:5d9a)
dw CheckFightingMapTrainers
dw Func_324c
dw EndTrainerBattle
SilphCo4Texts: ; 19da0 (6:5da0)
dw SilphCo4Text1, SilphCo4Text2, SilphCo4Text3, SilphCo4Text4, Predef5CText, Predef5CText, Predef5CText
SilphCo4TrainerHeaders: ; 19dae (6:5dae)
SilphCo4TrainerHeader0: ; 19dae (6:5dae)
db $2 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d829 ; flag's byte
dw SilphCo4BattleText2 ; 0x5df4 TextBeforeBattle
dw SilphCo4AfterBattleText2 ; 0x5dfe TextAfterBattle
dw SilphCo4EndBattleText2 ; 0x5df9 TextEndBattle
dw SilphCo4EndBattleText2 ; 0x5df9 TextEndBattle
; 0x19dba
SilphCo4TrainerHeader2: ; 19dba (6:5dba)
db $3 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d829 ; flag's byte
dw SilphCo4BattleText3 ; 0x5e0d TextBeforeBattle
dw SilphCo4AfterBattleText3 ; 0x5e17 TextAfterBattle
dw SilphCo4EndBattleText3 ; 0x5e12 TextEndBattle
dw SilphCo4EndBattleText3 ; 0x5e12 TextEndBattle
; 0x19dc4
SilphCo4TrainerHeader3: ; 19dc6 (6:5dc6)
db $4 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d829 ; flag's byte
dw SilphCo4BattleText4 ; 0x5e26 TextBeforeBattle
dw SilphCo4AfterBattleText4 ; 0x5e30 TextAfterBattle
dw SilphCo4EndBattleText4 ; 0x5e2b TextEndBattle
dw SilphCo4EndBattleText4 ; 0x5e2b TextEndBattle
; 0x19dd2
db $ff
SilphCo4Text1: ; 19dd3 (6:5dd3)
db $08 ; asm
ld hl, UnnamedText_19de0 ; $5de0
ld de, UnnamedText_19de5 ; $5de5
call Unnamed_622f
jp TextScriptEnd
UnnamedText_19de0: ; 19de0 (6:5de0)
TX_FAR _UnnamedText_19de0
db $50
; 0x19de0 + 5 bytes
UnnamedText_19de5: ; 19de5 (6:5de5)
TX_FAR _UnnamedText_19de5
db $50
; 0x19de5 + 5 bytes
SilphCo4Text2: ; 19dea (6:5dea)
db $08 ; asm
ld hl, SilphCo4TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
SilphCo4BattleText2: ; 19df4 (6:5df4)
TX_FAR _SilphCo4BattleText2
db $50
; 0x19df4 + 5 bytes
SilphCo4EndBattleText2: ; 19df9 (6:5df9)
TX_FAR _SilphCo4EndBattleText2
db $50
; 0x19df9 + 5 bytes
SilphCo4AfterBattleText2: ; 19dfe (6:5dfe)
TX_FAR _SilphCo4AfterBattleText2
db $50
; 0x19dfe + 5 bytes
SilphCo4Text3: ; 19e03 (6:5e03)
db $08 ; asm
ld hl, SilphCo4TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
SilphCo4BattleText3: ; 19e0d (6:5e0d)
TX_FAR _SilphCo4BattleText3
db $50
; 0x19e0d + 5 bytes
SilphCo4EndBattleText3: ; 19e12 (6:5e12)
TX_FAR _SilphCo4EndBattleText3
db $50
; 0x19e12 + 5 bytes
SilphCo4AfterBattleText3: ; 19e17 (6:5e17)
TX_FAR _SilphCo4AfterBattleText3
db $50
; 0x19e17 + 5 bytes
SilphCo4Text4: ; 19e1c (6:5e1c)
db $08 ; asm
ld hl, SilphCo4TrainerHeader3
call TalkToTrainer
jp TextScriptEnd
SilphCo4BattleText4: ; 19e26 (6:5e26)
TX_FAR _SilphCo4BattleText4
db $50
; 0x19e26 + 5 bytes
SilphCo4EndBattleText4: ; 19e2b (6:5e2b)
TX_FAR _SilphCo4EndBattleText4
db $50
; 0x19e2b + 5 bytes
SilphCo4AfterBattleText4: ; 19e30 (6:5e30)
TX_FAR _SilphCo4AfterBattleText4
db $50
; 0x19e30 + 5 bytes
SilphCo4Object: ; 0x19e35 (size=111)
db $2e ; border tile
db $7 ; warps
db $0, $18, $1, SILPH_CO_3F
db $0, $1a, $1, SILPH_CO_5F
db $0, $14, $0, SILPH_CO_ELEVATOR
db $7, $b, $3, SILPH_CO_10F
db $3, $11, $3, SILPH_CO_6F
db $f, $3, $4, SILPH_CO_10F
db $b, $11, $5, SILPH_CO_10F
db $0 ; signs
db $7 ; people
db SPRITE_LAPRAS_GIVER, $2 + 4, $6 + 4, $ff, $ff, $1 ; person
db SPRITE_ROCKET, $e + 4, $9 + 4, $ff, $d3, $42, ROCKET + $C8, $1a ; trainer
db SPRITE_OAK_AIDE, $6 + 4, $e + 4, $ff, $d2, $43, SCIENTIST + $C8, $5 ; trainer
db SPRITE_ROCKET, $a + 4, $1a + 4, $ff, $d1, $44, ROCKET + $C8, $1b ; trainer
db SPRITE_BALL, $9 + 4, $3 + 4, $ff, $ff, $85, FULL_HEAL ; item
db SPRITE_BALL, $7 + 4, $4 + 4, $ff, $ff, $86, MAX_REVIVE ; item
db SPRITE_BALL, $8 + 4, $5 + 4, $ff, $ff, $87, ESCAPE_ROPE ; item
; warp-to
EVENT_DISP $f, $0, $18 ; SILPH_CO_3F
EVENT_DISP $f, $0, $1a ; SILPH_CO_5F
EVENT_DISP $f, $0, $14 ; SILPH_CO_ELEVATOR
EVENT_DISP $f, $7, $b ; SILPH_CO_10F
EVENT_DISP $f, $3, $11 ; SILPH_CO_6F
EVENT_DISP $f, $f, $3 ; SILPH_CO_10F
EVENT_DISP $f, $b, $11 ; SILPH_CO_10F
SilphCo4Blocks: ; 19ea4 (6:5ea4)
INCBIN "maps/silphco4.blk"
SilphCo5_h: ; 0x19f2b to 0x19f37 (12 bytes) (bank=6) (id=210)
db $16 ; tileset
db SILPH_CO_5F_HEIGHT, SILPH_CO_5F_WIDTH ; dimensions (y, x)
dw SilphCo5Blocks, SilphCo5Texts, SilphCo5Script ; blocks, texts, scripts
db $00 ; connections
dw SilphCo5Object ; objects
SilphCo5Script: ; 19f37 (6:5f37)
call Unnamed_19f4d
call EnableAutoTextBoxDrawing
ld hl, SilphCo5TrainerHeaders
ld de, SilphCo5ScriptPointers
ld a, [W_SILPHCO5CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_SILPHCO5CURSCRIPT], a
ret
; 0x19f4d
Unnamed_19f4d: ; 19f4d (6:5f4d)
ld hl, $d126
bit 5, [hl]
res 5, [hl]
ret z
ld hl, SilphCo5Coords
call SilphCo4Function19d5d
call SilphCo5Function19f9e
ld a, [$d82c]
bit 0, a
jr nz, .asm_19f74 ; 0x19f63 $f
push af
ld a, $5f
ld [$d09f], a
ld bc, $0203
ld a, $17
call Predef
pop af
.asm_19f74
bit 1, a
jr nz, .asm_19f87 ; 0x19f76 $f
push af
ld a, $5f
ld [$d09f], a
ld bc, $0603
ld a, $17
call Predef
pop af
.asm_19f87
bit 2, a
ret nz
ld a, $5f
ld [$d09f], a
ld bc, $0507
ld a, $17
jp Predef
; 0x19f97
SilphCo5Coords: ; 19f97 (6:5f97) ; coords?
db $02, $03, $06, $03, $05, $07, $ff
SilphCo5Function19f9e: ; 19f9e (6:5f9e)
ld hl, $d82c
ld a, [$ff00+$e0]
and a
ret z
cp $1
jr nz, .asm_19fac ; 0x19fa7 $3
set 0, [hl]
ret
.asm_19fac
cp $2
jr nz, .asm_19fb3 ; 0x19fae $3
set 1, [hl]
ret
.asm_19fb3
set 2, [hl]
ret
SilphCo5ScriptPointers: ; 19fb6 (6:5fb6)
dw CheckFightingMapTrainers
dw Func_324c
dw EndTrainerBattle
SilphCo5Texts: ; 19fbc (6:5fbc)
dw SilphCo5Text1, SilphCo5Text2, SilphCo5Text3, SilphCo5Text4, SilphCo5Text5, Predef5CText, Predef5CText, Predef5CText, SilphCo5Text9, SilphCo5Text10, SilphCo5Text11
SilphCo5TrainerHeaders: ; 19fd2 (6:5fd2)
Silphco5TrainerHeader0: ; 19fd2 (6:5fd2)
db $2 ; flag's bit
db ($1 << 4) ; trainer's view range
dw $d82b ; flag's byte
dw SilphCo5BattleText2 ; 0x6024 TextBeforeBattle
dw SilphCo5AfterBattleText2 ; 0x602e TextAfterBattle
dw SilphCo5EndBattleText2 ; 0x6029 TextEndBattle
dw SilphCo5EndBattleText2 ; 0x6029 TextEndBattle
; 0x19fde
Silphco5TrainerHeader2: ; 19fde (6:5fde)
db $3 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d82b ; flag's byte
dw SilphCo5BattleText3 ; 0x603d TextBeforeBattle
dw SilphCo5AfterBattleText3 ; 0x6047 TextAfterBattle
dw SilphCo5EndBattleText3 ; 0x6042 TextEndBattle
dw SilphCo5EndBattleText3 ; 0x6042 TextEndBattle
; 0x19fea
Silphco5TrainerHeader3: ; 19fea (6:5fea)
db $4 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d82b ; flag's byte
dw SilphCo5BattleText4 ; 0x6056 TextBeforeBattle
dw SilphCo5AfterBattleText4 ; 0x6060 TextAfterBattle
dw SilphCo5EndBattleText4 ; 0x605b TextEndBattle
dw SilphCo5EndBattleText4 ; 0x605b TextEndBattle
; 0x19ff4
Silphco5TrainerHeader4: ; 19ff6 (6:5ff6)
db $5 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d82b ; flag's byte
dw SilphCo5BattleText5 ; 0x606f TextBeforeBattle
dw SilphCo5AfterBattleText5 ; 0x6079 TextAfterBattle
dw SilphCo5EndBattleText5 ; 0x6074 TextEndBattle
dw SilphCo5EndBattleText5 ; 0x6074 TextEndBattle
; 0x1a002
db $ff
SilphCo5Text1: ; 1a003 (6:6003)
db $08 ; asm
ld hl, UnnamedText_1a010 ; $6010
ld de, UnnamedText_1a015 ; $6015
call Unnamed_622f
jp TextScriptEnd
UnnamedText_1a010: ; 1a010 (6:6010)
TX_FAR _UnnamedText_1a010
db $50
; 0x1a010 + 5 bytes
UnnamedText_1a015: ; 1a015 (6:6015)
TX_FAR _UnnamedText_1a015
db $50
; 0x1a015 + 5 bytes
SilphCo5Text2: ; 1a01a (6:601a)
db $08 ; asm
ld hl, Silphco5TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
SilphCo5BattleText2: ; 1a024 (6:6024)
TX_FAR _SilphCo5BattleText2
db $50
; 0x1a024 + 5 bytes
SilphCo5EndBattleText2: ; 1a029 (6:6029)
TX_FAR _SilphCo5EndBattleText2
db $50
; 0x1a029 + 5 bytes
SilphCo5AfterBattleText2: ; 1a02e (6:602e)
TX_FAR _SilphCo5AfterBattleText2
db $50
; 0x1a02e + 5 bytes
SilphCo5Text3: ; 1a033 (6:6033)
db $08 ; asm
ld hl, Silphco5TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
SilphCo5BattleText3: ; 1a03d (6:603d)
TX_FAR _SilphCo5BattleText3
db $50
; 0x1a03d + 5 bytes
SilphCo5EndBattleText3: ; 1a042 (6:6042)
TX_FAR _SilphCo5EndBattleText3
db $50
; 0x1a042 + 5 bytes
SilphCo5AfterBattleText3: ; 1a047 (6:6047)
TX_FAR _SilphCo5AfterBattleText3
db $50
; 0x1a047 + 5 bytes
SilphCo5Text4: ; 1a04c (6:604c)
db $08 ; asm
ld hl, Silphco5TrainerHeader3
call TalkToTrainer
jp TextScriptEnd
SilphCo5BattleText4: ; 1a056 (6:6056)
TX_FAR _SilphCo5BattleText4
db $50
; 0x1a056 + 5 bytes
SilphCo5EndBattleText4: ; 1a05b (6:605b)
TX_FAR _SilphCo5EndBattleText4
db $50
; 0x1a05b + 5 bytes
SilphCo5AfterBattleText4: ; 1a060 (6:6060)
TX_FAR _SilphCo5AfterBattleText4
db $50
; 0x1a060 + 5 bytes
SilphCo5Text5: ; 1a065 (6:6065)
db $08 ; asm
ld hl, Silphco5TrainerHeader4
call TalkToTrainer
jp TextScriptEnd
SilphCo5BattleText5: ; 1a06f (6:606f)
TX_FAR _SilphCo5BattleText5
db $50
; 0x1a06f + 5 bytes
SilphCo5EndBattleText5: ; 1a074 (6:6074)
TX_FAR _SilphCo5EndBattleText5
db $50
; 0x1a074 + 5 bytes
SilphCo5AfterBattleText5: ; 1a079 (6:6079)
TX_FAR _SilphCo5AfterBattleText5
db $50
; 0x1a079 + 5 bytes
SilphCo5Text9: ; 1a07e (6:607e)
TX_FAR _SilphCo5Text9
db $50
SilphCo5Text10: ; 1a083 (6:6083)
TX_FAR _SilphCo5Text10
db $50
SilphCo5Text11: ; 1a088 (6:6088)
TX_FAR _SilphCo5Text11
db $50
SilphCo5Object: ; 0x1a08d (size=137)
db $2e ; border tile
db $7 ; warps
db $0, $18, $1, SILPH_CO_6F
db $0, $1a, $1, SILPH_CO_4F
db $0, $14, $0, SILPH_CO_ELEVATOR
db $3, $1b, $5, SILPH_CO_7F
db $f, $9, $4, SILPH_CO_9F
db $5, $b, $4, SILPH_CO_3F
db $f, $3, $5, SILPH_CO_3F
db $0 ; signs
db $b ; people
db SPRITE_LAPRAS_GIVER, $9 + 4, $d + 4, $ff, $ff, $1 ; person
db SPRITE_ROCKET, $10 + 4, $8 + 4, $ff, $d3, $42, ROCKET + $C8, $1c ; trainer
db SPRITE_OAK_AIDE, $3 + 4, $8 + 4, $ff, $d3, $43, SCIENTIST + $C8, $6 ; trainer
db SPRITE_ROCKER, $a + 4, $12 + 4, $ff, $d1, $44, JUGGLER + $C8, $1 ; trainer
db SPRITE_ROCKET, $4 + 4, $1c + 4, $ff, $d1, $45, ROCKET + $C8, $1d ; trainer
db SPRITE_BALL, $d + 4, $2 + 4, $ff, $ff, $86, TM_09 ; item
db SPRITE_BALL, $6 + 4, $4 + 4, $ff, $ff, $87, PROTEIN ; item
db SPRITE_BALL, $10 + 4, $15 + 4, $ff, $ff, $88, CARD_KEY ; item
db SPRITE_CLIPBOARD, $c + 4, $16 + 4, $ff, $ff, $9 ; person
db SPRITE_CLIPBOARD, $a + 4, $19 + 4, $ff, $ff, $a ; person
db SPRITE_CLIPBOARD, $6 + 4, $18 + 4, $ff, $ff, $b ; person
; warp-to
EVENT_DISP $f, $0, $18 ; SILPH_CO_6F
EVENT_DISP $f, $0, $1a ; SILPH_CO_4F
EVENT_DISP $f, $0, $14 ; SILPH_CO_ELEVATOR
EVENT_DISP $f, $3, $1b ; SILPH_CO_7F
EVENT_DISP $f, $f, $9 ; SILPH_CO_9F
EVENT_DISP $f, $5, $b ; SILPH_CO_3F
EVENT_DISP $f, $f, $3 ; SILPH_CO_3F
SilphCo5Blocks: ; 1a116 (6:6116)
INCBIN "maps/silphco5.blk"
SilphCo6_h: ; 0x1a19d to 0x1a1a9 (12 bytes) (bank=6) (id=211)
db $16 ; tileset
db SILPH_CO_6F_HEIGHT, SILPH_CO_6F_WIDTH ; dimensions (y, x)
dw SilphCo6Blocks, SilphCo6Texts, SilphCo6Script ; blocks, texts, scripts
db $00 ; connections
dw SilphCo6Object ; objects
SilphCo6Script: ; 1a1a9 (6:61a9)
call Unnamed_1a1bf
call EnableAutoTextBoxDrawing
ld hl, SilphCo6TrainerHeaders
ld de, SilphCo6ScriptPointers
ld a, [W_SILPHCO6CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_SILPHCO6CURSCRIPT], a
ret
; 0x1a1bf
Unnamed_1a1bf: ; 1a1bf (6:61bf)
ld hl, $d126
bit 5, [hl]
res 5, [hl]
ret z
ld hl, SilphCo6Coords1
call SilphCo4Function19d5d
call Unknown_1a1e6
ld a, [$d82e]
bit 7, a
ret nz
ld a, $5f
ld [$d09f], a
ld bc, $0602
ld a, $17
jp Predef
SilphCo6Coords1: ; 1a1e3 (6:61e3)
db $06, $02
db $ff
Unknown_1a1e6: ; 1a1e6 (6:61e6)
ld a, [$ff00+$e0]
and a
ret z
ld hl, $d82e
set 7, [hl]
ret
SilphCo6ScriptPointers: ; 1a1f0 (6:61f0)
dw CheckFightingMapTrainers
dw Func_324c
dw EndTrainerBattle
SilphCo6Texts: ; 1a1f6 (6:61f6)
dw SilphCo6Text1, SilphCo6Text2, SilphCo6Text3, SilphCo6Text4, SilphCo6Text5, SilphCo6Text6, SilphCo6Text7, SilphCo6Text8, Predef5CText, Predef5CText
SilphCo6TrainerHeaders: ; 1a20a (6:620a)
SilphCo6TrainerHeader0: ; 1a20a (6:620a)
db $6 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d82d ; flag's byte
dw SilphCo6BattleText2 ; 0x62ba TextBeforeBattle
dw SilphCo6AfterBattleText2 ; 0x62c4 TextAfterBattle
dw SilphCo6EndBattleText2 ; 0x62bf TextEndBattle
dw SilphCo6EndBattleText2 ; 0x62bf TextEndBattle
; 0x1a216
SilphCo6TrainerHeader2: ; 1a216 (6:6216)
db $7 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d82d ; flag's byte
dw SilphCo6BattleText3 ; 0x62d3 TextBeforeBattle
dw SilphCo6AfterBattleText3 ; 0x62dd TextAfterBattle
dw SilphCo6EndBattleText3 ; 0x62d8 TextEndBattle
dw SilphCo6EndBattleText3 ; 0x62d8 TextEndBattle
; 0x1a222
SilphCo6TrainerHeader3: ; 1a222 (6:6222)
db $8 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d82d ; flag's byte
dw SilphCo6BattleText4 ; 0x62ec TextBeforeBattle
dw SilphCo6AfterBattleText4 ; 0x62f6 TextAfterBattle
dw SilphCo6EndBattleText4 ; 0x62f1 TextEndBattle
dw SilphCo6EndBattleText4 ; 0x62f1 TextEndBattle
; 0x1a22e
db $ff
Unnamed_622f: ; 1a22f (6:622f)
ld a, [$d838]
bit 7, a
jr nz, .asm_1a238 ; 0x1a234 $2
jr .asm_1a23a ; 0x1a236 $2
.asm_1a238
ld h, d
ld l, e
.asm_1a23a
jp PrintText
SilphCo6Text1: ; 1a23d (6:623d)
db $08 ; asm
ld hl, UnnamedText_1a24a
ld de, UnnamedText_1a24f
call Unnamed_622f
jp TextScriptEnd
UnnamedText_1a24a: ; 1a24a (6:624a)
TX_FAR _UnnamedText_1a24a
db $50
; 0x1a24a + 5 bytes
UnnamedText_1a24f: ; 1a24f (6:624f)
TX_FAR _UnnamedText_1a24f
db $50
; 0x1a24f + 5 bytes
SilphCo6Text2: ; 1a254 (6:6254)
db $08 ; asm
ld hl, UnnamedText_1a261
ld de, UnnamedText_1a266
call Unnamed_622f
jp TextScriptEnd
UnnamedText_1a261: ; 1a261 (6:6261)
TX_FAR _UnnamedText_1a261
db $50
; 0x1a261 + 5 bytes
UnnamedText_1a266: ; 1a266 (6:6266)
TX_FAR _UnnamedText_1a266
db $50
; 0x1a266 + 5 bytes
SilphCo6Text3: ; 1a26b (6:626b)
db $08 ; asm
ld hl, UnnamedText_1a278
ld de, UnnamedText_1a27d
call Unnamed_622f
jp TextScriptEnd
UnnamedText_1a278: ; 1a278 (6:6278)
TX_FAR _UnnamedText_1a278
db $50
; 0x1a278 + 5 bytes
UnnamedText_1a27d: ; 1a27d (6:627d)
TX_FAR _UnnamedText_1a27d
db $50
; 0x1a27d + 5 bytes
SilphCo6Text4: ; 1a282 (6:6282)
db $08 ; asm
ld hl, UnnamedText_1a28f
ld de, UnnamedText_1a294
call Unnamed_622f
jp TextScriptEnd
UnnamedText_1a28f: ; 1a28f (6:628f)
TX_FAR _UnnamedText_1a28f
db $50
; 0x1a28f + 5 bytes
UnnamedText_1a294: ; 1a294 (6:6294)
TX_FAR _UnnamedText_1a294
db $50
; 0x1a294 + 5 bytes
SilphCo6Text5: ; 1a299 (6:6299)
db $08 ; asm
ld hl, UnnamedText_1a2a6
ld de, UnnamedText_1a2ab
call Unnamed_622f
jp TextScriptEnd
UnnamedText_1a2a6: ; 1a2a6 (6:62a6)
TX_FAR _UnnamedText_1a2a6
db $50
; 0x1a2a6 + 5 bytes
UnnamedText_1a2ab: ; 1a2ab (6:62ab)
TX_FAR _UnnamedText_1a2ab
db $50
; 0x1a2ab + 5 bytes
SilphCo6Text6: ; 1a2b0 (6:62b0)
db $08 ; asm
ld hl, SilphCo6TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
SilphCo6BattleText2: ; 1a2ba (6:62ba)
TX_FAR _SilphCo6BattleText2
db $50
; 0x1a2ba + 5 bytes
SilphCo6EndBattleText2: ; 1a2bf (6:62bf)
TX_FAR _SilphCo6EndBattleText2
db $50
; 0x1a2bf + 5 bytes
SilphCo6AfterBattleText2: ; 1a2c4 (6:62c4)
TX_FAR _SilphCo6AfterBattleText2
db $50
; 0x1a2c4 + 5 bytes
SilphCo6Text7: ; 1a2c9 (6:62c9)
db $08 ; asm
ld hl, SilphCo6TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
SilphCo6BattleText3: ; 1a2d3 (6:62d3)
TX_FAR _SilphCo6BattleText3
db $50
; 0x1a2d3 + 5 bytes
SilphCo6EndBattleText3: ; 1a2d8 (6:62d8)
TX_FAR _SilphCo6EndBattleText3
db $50
; 0x1a2d8 + 5 bytes
SilphCo6AfterBattleText3: ; 1a2dd (6:62dd)
TX_FAR _SilphCo6AfterBattleText3
db $50
; 0x1a2dd + 5 bytes
SilphCo6Text8: ; 1a2e2 (6:62e2)
db $08 ; asm
ld hl, SilphCo6TrainerHeader3
call TalkToTrainer
jp TextScriptEnd
SilphCo6BattleText4: ; 1a2ec (6:62ec)
TX_FAR _SilphCo6BattleText4
db $50
; 0x1a2ec + 5 bytes
SilphCo6EndBattleText4: ; 1a2f1 (6:62f1)
TX_FAR _SilphCo6EndBattleText4
db $50
; 0x1a2f1 + 5 bytes
SilphCo6AfterBattleText4: ; 1a2f6 (6:62f6)
TX_FAR _SilphCo6AfterBattleText4
db $50
; 0x1a2f6 + 5 bytes
SilphCo6Object: ; 0x1a2fb (size=112)
db $2e ; border tile
db $5 ; warps
db $0, $10, $1, SILPH_CO_7F
db $0, $e, $0, SILPH_CO_5F
db $0, $12, $0, SILPH_CO_ELEVATOR
db $3, $3, $4, SILPH_CO_4F
db $3, $17, $6, SILPH_CO_2F
db $0 ; signs
db $a ; people
db SPRITE_LAPRAS_GIVER, $6 + 4, $a + 4, $ff, $ff, $1 ; person
db SPRITE_LAPRAS_GIVER, $6 + 4, $14 + 4, $ff, $ff, $2 ; person
db SPRITE_ERIKA, $6 + 4, $15 + 4, $ff, $d0, $3 ; person
db SPRITE_ERIKA, $a + 4, $b + 4, $ff, $d3, $4 ; person
db SPRITE_LAPRAS_GIVER, $d + 4, $12 + 4, $ff, $d1, $5 ; person
db SPRITE_ROCKET, $3 + 4, $11 + 4, $ff, $d3, $46, ROCKET + $C8, $1e ; trainer
db SPRITE_OAK_AIDE, $8 + 4, $7 + 4, $ff, $d0, $47, SCIENTIST + $C8, $7 ; trainer
db SPRITE_ROCKET, $f + 4, $e + 4, $ff, $d2, $48, ROCKET + $C8, $1f ; trainer
db SPRITE_BALL, $c + 4, $3 + 4, $ff, $ff, $89, HP_UP ; item
db SPRITE_BALL, $f + 4, $2 + 4, $ff, $ff, $8a, X_ACCURACY ; item
; warp-to
EVENT_DISP $d, $0, $10 ; SILPH_CO_7F
EVENT_DISP $d, $0, $e ; SILPH_CO_5F
EVENT_DISP $d, $0, $12 ; SILPH_CO_ELEVATOR
EVENT_DISP $d, $3, $3 ; SILPH_CO_4F
EVENT_DISP $d, $3, $17 ; SILPH_CO_2F
SilphCo6Blocks: ; 1a36b (6:636b)
INCBIN "maps/silphco6.blk"
; known jump sources: 314b (0:314b)
Func_1a3e0: ; 1a3e0 (6:63e0)
ld hl, $d730
res 1, [hl]
call Func_1a609
jr nc, .asm_1a406
ld a, $fc
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld hl, $d736
set 1, [hl]
ld a, $1
ld [$cd38], a
ld a, $80
ld [$ccd3], a
xor a
ld [$c102], a
call Func_3486
ret
.asm_1a406
xor a
ld [$cd3a], a
ld [$cd38], a
ld [$ccd3], a
ld hl, $d736
res 0, [hl]
res 1, [hl]
ld hl, $d730
res 7, [hl]
ret
; known jump sources: 3153 (0:3153)
Func_1a41d: ; 1a41d (6:641d)
ld hl, $d730
res 7, [hl]
ld hl, $d72e
res 7, [hl]
ld hl, $d736
res 0, [hl]
res 1, [hl]
xor a
ld [$cf17], a
ld [$cc57], a
ld [$cf10], a
ld [$cd3a], a
ld [$cd38], a
ld [$ccd3], a
ret
Unknown_1a442: ; 1a442 (6:6442)
dw Func_1a44c
dw Func_1a485
dw Func_1a4a1
dw Func_1a4a6
dw Func_1a4f4
Func_1a44c: ; 1a44c (6:644c)
ld a, [W_XCOORD] ; $d362
sub $a
ld [$cca1], a
jr z, .asm_1a475
ld b, $0
ld c, a
ld hl, $cc97
ld a, $80
call FillMemory
ld [hl], $ff
ld a, [$cf13]
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
ld de, $cc97
call MoveSprite
ld a, $1
ld [$cf10], a
jr .asm_1a47a
.asm_1a475
ld a, $3
ld [$cf10], a
.asm_1a47a
ld hl, W_FLAGS_D733
set 1, [hl]
ld a, $fc
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ret
Func_1a485: ; 1a485 (6:6485)
ld a, [$d730]
bit 0, a
ret nz
ld a, [$cca1]
ld [$cd38], a
ld [$ff00+$95], a
ld a, $23
call Predef
call Func_3486
ld a, $2
ld [$cf10], a
ret
; 0x1a4a1
Func_1a4a1: ; 1a4a1 (6:64a1)
ld a, [$cd38]
and a
ret nz
Func_1a4a6: ; 1a4a6 (6:64a6)
xor a
ld [$cd3b], a
ld a, [$cf13]
swap a
ld [$cf17], a
xor a
ld [$c206], a
ld hl, $ccd3
ld de, RLEList_1a4e9
call DecodeRLEList
dec a
ld [$cd38], a
ld hl, $cc97
ld de, RLEList_1a4dc
call DecodeRLEList
ld hl, $d72e
res 7, [hl]
ld hl, $d730
set 7, [hl]
ld a, $4
ld [$cf10], a
ret
RLEList_1a4dc: ; 1a4dc (6:64dc)
db $00, $05
db $80, $01
db $00, $05
db $C0, $03
db $40, $01
db $E0, $01
db $FF
RLEList_1a4e9: ; 1a4e9 (6:64e9)
db $40, $02
db $10, $03
db $80, $05
db $20, $01
db $80, $06
db $FF
Func_1a4f4: ; 1a4f4 (6:64f4)
ld a, [$cd38]
and a
ret nz
ld a, $0
ld [$cc4d], a
ld a, $11
call Predef ; indirect jump to RemoveMissableObject (f1d7 (3:71d7))
ld hl, $d730
res 7, [hl]
ld hl, $d72e
res 7, [hl]
jp Func_314e
Unknown_1a510: ; 1a510 (6:6510)
dw Func_1a514
dw Func_1a56b
Func_1a514: ; 1a514 (6:6514)
ld a, $2
ld [$c0ef], a
ld [$c0f0], a
ld a, $e1
ld [$c0ee], a
call PlaySound
ld a, [$cf13]
swap a
ld [$cf17], a
call Func_3486
ld hl, $ccd3
ld de, RLEList_1a559
call DecodeRLEList
dec a
ld [$cd38], a
xor a
ld [$d12f], a
ld a, $4f
call Predef
ld hl, $cc97
ld de, RLEList_1a562
call DecodeRLEList
ld hl, $d72e
res 7, [hl]
ld a, $1
ld [$cf10], a
ret
; 0x1a559
RLEList_1a559: ; 1a559 (6:6559)
db $00, $01
db $40, $03
db $20, $0D
db $40, $06
db $FF
RLEList_1a562: ; 1a562 (6:6562)
db $40, $06
db $80, $0D
db $40, $03
db $80, $01
db $FF
Func_1a56b: ; 1a56b (6:656b)
ld a, [$cd38]
and a
ret nz
ld hl, $d730
res 7, [hl]
ld hl, $d72e
res 7, [hl]
jp Func_314e
; 0x1a57d
Unknown_1a57d: ; 1a57d (6:657d)
dw Func_1a581
dw Func_1a56b
Func_1a581: ; 1a581 (6:6581)
ld a, $2
ld [$c0ef], a
ld [$c0f0], a
ld a, $e1
ld [$c0ee], a
call PlaySound
ld a, [$cf13]
swap a
ld [$cf17], a
xor a
ld [$c206], a
ld hl, $ccd3
ld de, RLEList_1a5cd
call DecodeRLEList
dec a
ld [$cd38], a
ld a, $1
ld [$d12f], a
ld a, $4f
call Predef
ld hl, $cc97
ld de, RLEList_1a5da
call DecodeRLEList
ld hl, $d72e
res 7, [hl]
ld hl, $d730
set 7, [hl]
ld a, $1
ld [$cf10], a
ret
; 0x1a5cd
RLEList_1a5cd: ; 1a5cd (6:65cd)
db $00, $01
db $10, $02
db $80, $05
db $20, $0B
db $40, $05
db $20, $0F
db $FF
RLEList_1a5da: ; 1a5da (6:65da)
db $00, $02
db $80, $0F
db $40, $05
db $80, $0B
db $00, $05
db $C0, $03
db $FF
; known jump sources: 33b1 (0:33b1)
Func_1a5e7: ; 1a5e7 (6:65e7)
ld a, [W_CURMAP] ; $d35e
cp $94
ret z
ld hl, Unknown_1a605 ; $6605
ld a, [W_ENGAGEDTRAINERCLASS]
ld b, a
.asm_1a5f4
ld a, [hli]
cp $ff
jr z, .asm_1a5fd
cp b
ret z
jr .asm_1a5f4
.asm_1a5fd
ld a, [$cf13]
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
jp SetSpriteMovementBytesToFF
Unknown_1a605: ; 1a605 (6:6605)
INCBIN "baserom.gbc",$1a605,$1a609 - $1a605
; known jump sources: c4a5 (3:44a5), 1a3e5 (6:63e5)
Func_1a609: ; 1a609 (6:6609)
push de
ld hl, Unknown_1a62c ; $662c
ld a, [W_CURMAPTILESET] ; $d367
ld de, $3
call IsInArray
pop de
jr nc, .asm_1a62a
inc hl
ld a, [hli]
ld h, [hl]
ld l, a
FuncCoord 8, 9 ; $c45c
ld a, [Coord]
ld b, a
.asm_1a621
ld a, [hli]
and a
jr z, .asm_1a62a
cp b
jr nz, .asm_1a621
scf
ret
.asm_1a62a
and a
ret
Unknown_1a62c: ; 1a62c (6:662c)
INCBIN "baserom.gbc",$1a62c,$1a672 - $1a62c
; known jump sources: c37 (0:c37)
Func_1a672: ; 1a672 (6:6672)
ld a, [$d736]
bit 6, a
ret nz
ld a, [W_CURMAPTILESET] ; $d367
and a
ret nz
ld a, $35
call Predef ; indirect jump to Func_c586 (c586 (3:4586))
ld a, [$c109]
ld b, a
FuncCoord 8, 9 ; $c45c
ld a, [Coord]
ld c, a
ld a, [$cfc6]
ld d, a
ld hl, Unknown_1a6cf ; $66cf
.asm_1a691
ld a, [hli]
cp $ff
ret z
cp b
jr nz, .asm_1a6a4
ld a, [hli]
cp c
jr nz, .asm_1a6a5
ld a, [hli]
cp d
jr nz, .asm_1a6a6
ld a, [hl]
ld e, a
jr .asm_1a6a9
.asm_1a6a4
inc hl
.asm_1a6a5
inc hl
.asm_1a6a6
inc hl
jr .asm_1a691
.asm_1a6a9
ld a, [H_CURRENTPRESSEDBUTTONS]
and e
ret z
ld a, $ff
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld hl, $d736
set 6, [hl]
call Func_3486
ld a, e
ld [$ccd3], a
ld [$ccd4], a
ld a, $2
ld [$cd38], a
call Func_1a6f0
ld a, $a2
call PlaySound
ret
Unknown_1a6cf: ; 1a6cf (6:66cf)
INCBIN "baserom.gbc",$1a6cf,$1a6f0 - $1a6cf
; known jump sources: 1a6c6 (6:66c6)
Func_1a6f0: ; 1a6f0 (6:66f0)
ld hl, $8ff0
ld de, LedgeHoppingShadow ; $6708
ld bc, (BANK(LedgeHoppingShadow) << 8) + $01
call CopyVideoDataDouble
ld a, $9
ld bc, $5448
ld de, Unknown_1a710 ; $6710
call WriteOAMBlock
ret
LedgeHoppingShadow: ; 1a708 (6:6708)
INCBIN "gfx/ledge_hopping_shadow.1bpp"
Unknown_1a710: ; 1a710 (6:6710)
INCBIN "baserom.gbc",$1a710,$1a718 - $1a710
SECTION "bank7",ROMX,BANK[$7]
CinnabarIsland_h: ; 0x1c000 to 0x1c022 (34 bytes) (bank=7) (id=8)
db $00 ; tileset
db CINNABAR_ISLAND_HEIGHT, CINNABAR_ISLAND_WIDTH ; dimensions (y, x)
dw CinnabarIslandBlocks, CinnabarIslandTexts, CinnabarIslandScript ; blocks, texts, scripts
db NORTH | EAST ; connections
; connections data
db ROUTE_21
dw Route21Blocks + (ROUTE_21_HEIGHT - 3) * ROUTE_21_WIDTH ; connection strip location
dw $C6EB + 0 ; current map position
db ROUTE_21_WIDTH, ROUTE_21_WIDTH ; bigness, width
db (ROUTE_21_HEIGHT * 2) - 1, (0 * -2) ; alignments (y, x)
dw $C6E9 + ROUTE_21_HEIGHT * (ROUTE_21_WIDTH + 6) ; window
db ROUTE_20
dw Route20Blocks + (ROUTE_20_WIDTH * 0) ; connection strip location
dw $C6E5 + (CINNABAR_ISLAND_WIDTH + 6) * (0 + 4) ; current map position
db ROUTE_20_HEIGHT, ROUTE_20_WIDTH ; bigness, width
db (0 * -2), 0 ; alignments (y, x)
dw $C6EF + ROUTE_20_WIDTH ; window
; end connections data
dw CinnabarIslandObject ; objects
CinnabarIslandObject: ; 0x1c022 (size=71)
db $43 ; border tile
db $5 ; warps
db $3, $6, $1, MANSION_1
db $3, $12, $0, CINNABAR_GYM
db $9, $6, $0, CINNABAR_LAB_1
db $b, $b, $0, CINNABAR_POKECENTER
db $b, $f, $0, CINNABAR_MART
db $5 ; signs
db $5, $9, $3 ; CinnabarIslandText3
db $b, $10, $4 ; MartSignText
db $b, $c, $5 ; PokeCenterSignText
db $b, $9, $6 ; CinnabarIslandText6
db $3, $d, $7 ; CinnabarIslandText7
db $2 ; people
db SPRITE_GIRL, $5 + 4, $c + 4, $fe, $2, $1 ; person
db SPRITE_GAMBLER, $6 + 4, $e + 4, $ff, $ff, $2 ; person
; warp-to
EVENT_DISP $a, $3, $6 ; MANSION_1
EVENT_DISP $a, $3, $12 ; CINNABAR_GYM
EVENT_DISP $a, $9, $6 ; CINNABAR_LAB_1
EVENT_DISP $a, $b, $b ; CINNABAR_POKECENTER
EVENT_DISP $a, $b, $f ; CINNABAR_MART
CinnabarIslandBlocks: ; 1c069 (7:4069)
INCBIN "maps/cinnabarisland.blk"
Route1_h: ; 0x1c0c3 to 0x1c0e5 (34 bytes) (bank=7) (id=12)
db $00 ; tileset
db ROUTE_1_HEIGHT, ROUTE_1_WIDTH ; dimensions (y, x)
dw Route1Blocks, Route1Texts, Route1Script ; blocks, texts, scripts
db NORTH | SOUTH ; connections
; connections data
db VIRIDIAN_CITY
dw ViridianCityBlocks + (VIRIDIAN_CITY_HEIGHT - 3) * VIRIDIAN_CITY_WIDTH + 2, $c6e8 ; pointers (connected, current) (strip)
db $10, $14 ; bigness, width
db $23, $0a ; alignments (y, x)
dw $c8bd ; window
db PALLET_TOWN
dw PalletTownBlocks, $c83b ; pointers (connected, current) (strip)
db $0a, $0a ; bigness, width
db $00, $00 ; alignments (y, x)
dw $c6f9 ; window
; end connections data
dw Route1Object ; objects
Route1Object: ; 0x1c0e5 (size=19)
db $b ; border tile
db $0 ; warps
db $1 ; signs
db $1b, $9, $3 ; Route1Text3
db $2 ; people
db SPRITE_BUG_CATCHER, $18 + 4, $5 + 4, $fe, $1, $1 ; person
db SPRITE_BUG_CATCHER, $d + 4, $f + 4, $fe, $2, $2 ; person
; XXX what is this?
Unknown_1c0f8: ; 1c0f8 (7:40f8)
db $12, $c7, $7, $2
Route1Blocks: ; 1c0fc (7:40fc)
INCBIN "maps/route1.blk"
UndergroundPathEntranceRoute8Blocks: ; 1c1b0 (7:41b0)
INCBIN "maps/undergroundpathentranceroute8.blk"
OaksLabBlocks: ; 1c1c0 (7:41c0)
INCBIN "maps/oakslab.blk"
Route16HouseBlocks: ; 1c1de (7:41de)
Route2HouseBlocks: ; 1c1de (7:41de)
SaffronHouse1Blocks: ; 1c1de (7:41de)
SaffronHouse2Blocks: ; 1c1de (7:41de)
VermilionHouse1Blocks: ; 1c1de (7:41de)
NameRaterBlocks: ; 1c1de (7:41de)
LavenderHouse1Blocks: ; 1c1de (7:41de)
LavenderHouse2Blocks: ; 1c1de (7:41de)
CeruleanHouseBlocks: ; 1c1de (7:41de)
PewterHouse1Blocks: ; 1c1de (7:41de)
PewterHouse2Blocks: ; 1c1de (7:41de)
ViridianHouseBlocks: ; 0x1c1de 41DE size=16
INCBIN "maps/viridianhouse.blk"
CeladonMansion5Blocks: ; 1c1ee (7:41ee)
SchoolBlocks: ; 0x1c1ee 41EE size=16
INCBIN "maps/school.blk"
CeruleanHouseTrashedBlocks: ; 0x1c1fe size=16
INCBIN "maps/ceruleanhousetrashed.blk"
DiglettsCaveEntranceRoute11Blocks: ; 1c20e (7:420e)
DiglettsCaveRoute2Blocks: ; 0x1c20e size=16
INCBIN "maps/diglettscaveroute2.blk"
MonsterNames: ; 1c21e (7:421e)
db "RHYDON@@@@"
db "KANGASKHAN"
db "NIDORAN♂@@"
db "CLEFAIRY@@"
db "SPEAROW@@@"
db "VOLTORB@@@"
db "NIDOKING@@"
db "SLOWBRO@@@"
db "IVYSAUR@@@"
db "EXEGGUTOR@"
db "LICKITUNG@"
db "EXEGGCUTE@"
db "GRIMER@@@@"
db "GENGAR@@@@"
db "NIDORAN♀@@"
db "NIDOQUEEN@"
db "CUBONE@@@@"
db "RHYHORN@@@"
db "LAPRAS@@@@"
db "ARCANINE@@"
db "MEW@@@@@@@"
db "GYARADOS@@"
db "SHELLDER@@"
db "TENTACOOL@"
db "GASTLY@@@@"
db "SCYTHER@@@"
db "STARYU@@@@"
db "BLASTOISE@"
db "PINSIR@@@@"
db "TANGELA@@@"
db "MISSINGNO."
db "MISSINGNO."
db "GROWLITHE@"
db "ONIX@@@@@@"
db "FEAROW@@@@"
db "PIDGEY@@@@"
db "SLOWPOKE@@"
db "KADABRA@@@"
db "GRAVELER@@"
db "CHANSEY@@@"
db "MACHOKE@@@"
db "MR.MIME@@@"
db "HITMONLEE@"
db "HITMONCHAN"
db "ARBOK@@@@@"
db "PARASECT@@"
db "PSYDUCK@@@"
db "DROWZEE@@@"
db "GOLEM@@@@@"
db "MISSINGNO."
db "MAGMAR@@@@"
db "MISSINGNO."
db "ELECTABUZZ"
db "MAGNETON@@"
db "KOFFING@@@"
db "MISSINGNO."
db "MANKEY@@@@"
db "SEEL@@@@@@"
db "DIGLETT@@@"
db "TAUROS@@@@"
db "MISSINGNO."
db "MISSINGNO."
db "MISSINGNO."
db "FARFETCH'D"
db "VENONAT@@@"
db "DRAGONITE@"
db "MISSINGNO."
db "MISSINGNO."
db "MISSINGNO."
db "DODUO@@@@@"
db "POLIWAG@@@"
db "JYNX@@@@@@"
db "MOLTRES@@@"
db "ARTICUNO@@"
db "ZAPDOS@@@@"
db "DITTO@@@@@"
db "MEOWTH@@@@"
db "KRABBY@@@@"
db "MISSINGNO."
db "MISSINGNO."
db "MISSINGNO."
db "VULPIX@@@@"
db "NINETALES@"
db "PIKACHU@@@"
db "RAICHU@@@@"
db "MISSINGNO."
db "MISSINGNO."
db "DRATINI@@@"
db "DRAGONAIR@"
db "KABUTO@@@@"
db "KABUTOPS@@"
db "HORSEA@@@@"
db "SEADRA@@@@"
db "MISSINGNO."
db "MISSINGNO."
db "SANDSHREW@"
db "SANDSLASH@"
db "OMANYTE@@@"
db "OMASTAR@@@"
db "JIGGLYPUFF"
db "WIGGLYTUFF"
db "EEVEE@@@@@"
db "FLAREON@@@"
db "JOLTEON@@@"
db "VAPOREON@@"
db "MACHOP@@@@"
db "ZUBAT@@@@@"
db "EKANS@@@@@"
db "PARAS@@@@@"
db "POLIWHIRL@"
db "POLIWRATH@"
db "WEEDLE@@@@"
db "KAKUNA@@@@"
db "BEEDRILL@@"
db "MISSINGNO."
db "DODRIO@@@@"
db "PRIMEAPE@@"
db "DUGTRIO@@@"
db "VENOMOTH@@"
db "DEWGONG@@@"
db "MISSINGNO."
db "MISSINGNO."
db "CATERPIE@@"
db "METAPOD@@@"
db "BUTTERFREE"
db "MACHAMP@@@"
db "MISSINGNO."
db "GOLDUCK@@@"
db "HYPNO@@@@@"
db "GOLBAT@@@@"
db "MEWTWO@@@@"
db "SNORLAX@@@"
db "MAGIKARP@@"
db "MISSINGNO."
db "MISSINGNO."
db "MUK@@@@@@@"
db "MISSINGNO."
db "KINGLER@@@"
db "CLOYSTER@@"
db "MISSINGNO."
db "ELECTRODE@"
db "CLEFABLE@@"
db "WEEZING@@@"
db "PERSIAN@@@"
db "MAROWAK@@@"
db "MISSINGNO."
db "HAUNTER@@@"
db "ABRA@@@@@@"
db "ALAKAZAM@@"
db "PIDGEOTTO@"
db "PIDGEOT@@@"
db "STARMIE@@@"
db "BULBASAUR@"
db "VENUSAUR@@"
db "TENTACRUEL"
db "MISSINGNO."
db "GOLDEEN@@@"
db "SEAKING@@@"
db "MISSINGNO."
db "MISSINGNO."
db "MISSINGNO."
db "MISSINGNO."
db "PONYTA@@@@"
db "RAPIDASH@@"
db "RATTATA@@@"
db "RATICATE@@"
db "NIDORINO@@"
db "NIDORINA@@"
db "GEODUDE@@@"
db "PORYGON@@@"
db "AERODACTYL"
db "MISSINGNO."
db "MAGNEMITE@"
db "MISSINGNO."
db "MISSINGNO."
db "CHARMANDER"
db "SQUIRTLE@@"
db "CHARMELEON"
db "WARTORTLE@"
db "CHARIZARD@"
db "MISSINGNO."
db "MISSINGNO."
db "MISSINGNO."
db "MISSINGNO."
db "ODDISH@@@@"
db "GLOOM@@@@@"
db "VILEPLUME@"
db "BELLSPROUT"
db "WEEPINBELL"
db "VICTREEBEL"
; known jump sources: 4493 (1:4493)
Func_1c98a: ; 1c98a (7:498a)
call ClearScreen
call GoPAL_SET_CF1C
call LoadFontTilePatterns
call LoadTextBoxTilePatterns
ld hl, UnnamedText_1c9c1 ; $49c1
call PrintText
FuncCoord 14, 7 ; $c43a
ld hl, Coord
ld bc, $80f
ld a, $7
ld [$d12c], a
ld a, $14
ld [$d125], a
call DisplayTextBoxID
ld a, [W_CURMENUITEMID] ; $cc26
and a
jp z, InitGame
ld b, BANK(Func_73b6a)
ld hl, Func_73b6a
call Bankswitch ; indirect jump to Func_73b6a (73b6a (1c:7b6a))
jp InitGame
; 1c9c1 (7:49c1)
UnnamedText_1c9c1: ; 1c9c1 (7:49c1)
TX_FAR _UnnamedText_1c9c1
db $50
; 0x1c9c1 + 5 bytes
; known jump sources: 4583e (11:583e)
Func_1c9c6: ; 1c9c6 (7:49c6)
ld hl, UnnamedText_1ca14 ; $4a14
call PrintText
ld hl, $cf7b
ld a, l
ld [$cf8b], a
ld a, h
ld [$cf8c], a
ld a, [W_LISTSCROLLOFFSET] ; $cc36
push af
xor a
ld [W_CURMENUITEMID], a ; $cc26
ld [W_LISTSCROLLOFFSET], a ; $cc36
ld [$cf93], a
ld a, $4
ld [W_LISTMENUID], a ; $cf94
call DisplayListMenuID
pop bc
ld a, b
ld [W_LISTSCROLLOFFSET], a ; $cc36
ret c
ld hl, $d126
set 7, [hl]
ld hl, $cc5b
ld a, [W_WHICHPOKEMON] ; $cf92
add a
ld d, $0
ld e, a
add hl, de
ld a, [hli]
ld b, a
ld a, [hl]
ld c, a
ld hl, $d3af
call Func_1ca0d
; known jump sources: 1ca0a (7:4a0a)
Func_1ca0d: ; 1ca0d (7:4a0d)
inc hl
inc hl
ld a, b
ld [hli], a
ld a, c
ld [hli], a
ret
; 1ca14 (7:4a14)
UnnamedText_1ca14: ; 1ca14 (7:4a14)
TX_FAR _UnnamedText_1ca14
db $50
; 0x1ca14 + 5 bytes
CinnabarIslandScript: ; 1ca19 (7:4a19)
call EnableAutoTextBoxDrawing
ld hl, $d126
set 5, [hl]
ld hl, $d796
res 0, [hl]
ld hl, $d7a3
res 1, [hl]
ld hl, CinnabarIslandScripts
ld a, [W_CINNABARISLANDCURSCRIPT]
jp CallFunctionInTable
; 0x1ca34
CinnabarIslandScripts: ; 1ca34 (7:4a34)
dw CinnabarIslandScript0, CinnabarIslandScript1
CinnabarIslandScript0: ; 1ca38 (7:4a38)
ld b, $2b
call IsItemInBag
ret nz
ld a, [$d361]
cp $4
ret nz
ld a, [$d362]
cp $12
ret nz
ld a, $8
ld [$d528], a
ld a, $8
ld [$ff00+$8c], a
call DisplayTextID
xor a
ld [H_CURRENTPRESSEDBUTTONS], a
ld a, $1
ld [$cd38], a
ld a, $80
ld [$ccd3], a
call Func_3486
xor a
ld [$c109], a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, $1
ld [W_CINNABARISLANDCURSCRIPT], a
ret
; 0x1ca73
CinnabarIslandScript1: ; 1ca73 (7:4a73)
ld a, [$cd38]
and a
ret nz
call Delay3
ld a, $0
ld [W_CINNABARISLANDCURSCRIPT], a
ret
; 0x1ca81
CinnabarIslandTexts: ; 1ca81 (7:4a81)
dw CinnabarIslandText1, CinnabarIslandText2, CinnabarIslandText3, MartSignText, PokeCenterSignText, CinnabarIslandText6, CinnabarIslandText7, CinnabarIslandText8
CinnabarIslandText8: ; 1ca91 (7:4a91)
TX_FAR _CinnabarIslandText8
db $50
; 0x1ca91 + 5 bytes
CinnabarIslandText1: ; 1ca96 (7:4a96)
TX_FAR _CinnabarIslandText1
db $50
CinnabarIslandText2: ; 1ca9b (7:4a9b)
TX_FAR _CinnabarIslandText2
db $50
CinnabarIslandText3: ; 1caa0 (7:4aa0)
TX_FAR _CinnabarIslandText3
db $50
CinnabarIslandText6: ; 1caa5 (7:4aa5)
TX_FAR _CinnabarIslandText6
db $50
CinnabarIslandText7: ; 1caaa (7:4aaa)
TX_FAR _CinnabarIslandText7
db $50
Route1Script: ; 1caaf (7:4aaf)
jp EnableAutoTextBoxDrawing
; 0x1cab2
Route1Texts: ; 1cab2 (7:4ab2)
dw Route1Text1, Route1Text2, Route1Text3
Route1Text1: ; 1cab8 (7:4ab8)
db $08 ; asm
ld hl, $d7bf
bit 0, [hl]
set 0, [hl]
jr nz, .asm_02840 ; 0x1cac0
ld hl, Route1ViridianMartSampleText
call PrintText
ld bc, (POTION << 8) | 1
call GiveItem
jr nc, .BagFull
ld hl, UnnamedText_1cae8 ; $4ae8
jr .asm_46d43 ; 0x1cad3
.BagFull
ld hl, UnnamedText_1caf3 ; $4af3
jr .asm_46d43 ; 0x1cad8
.asm_02840 ; 0x1cada
ld hl, UnnamedText_1caee ; $4aee
.asm_46d43 ; 0x1cadd
call PrintText
jp TextScriptEnd
Route1ViridianMartSampleText: ; 1cae3 (7:4ae3)
TX_FAR _Route1ViridianMartSampleText
db $50
; 0x1cae3 + 5 bytes
UnnamedText_1cae8: ; 1cae8 (7:4ae8)
TX_FAR _UnnamedText_1cae8
db $0b,$50
UnnamedText_1caee: ; 1caee (7:4aee)
TX_FAR _UnnamedText_1caee
db $50
; 0x1caee + 5 bytes
UnnamedText_1caf3: ; 1caf3 (7:4af3)
TX_FAR _UnnamedText_1caf3
db $50
; 0x1caf3 + 5 bytes
Route1Text2: ; 1caf8 (7:4af8)
TX_FAR _Route1Text2
db $50
Route1Text3: ; 1cafd (7:4afd)
TX_FAR _Route1Text3
db $50
OaksLab_h: ; 0x1cb02 to 0x1cb0e (12 bytes) (bank=7) (id=40)
db $05 ; tileset
db OAKS_LAB_HEIGHT, OAKS_LAB_WIDTH ; dimensions (y, x)
dw OaksLabBlocks, OaksLabTexts, OaksLabScript ; blocks, texts, scripts
db $00 ; connections
dw OaksLabObject ; objects
OaksLabScript: ; 1cb0e (7:4b0e)
ld a, [$d74b]
bit 6, a
call nz, Unknown_1d076
ld a, $1
ld [$cf0c], a
xor a
ld [$cc3c], a
ld hl, OaksLabScripts
ld a, [W_OAKSLABCURSCRIPT]
jp CallFunctionInTable
; 0x1cb28
OaksLabScripts: ; 1cb28 (7:4b28)
dw OaksLabScript0, OaksLabScript1, OaksLabScript2, OaksLabScript3, OaksLabScript4, OaksLabScript5, OaksLabScript6, OaksLabScript7, OaksLabScript8, OaksLabScript9, OaksLabScript10, OaksLabScript11, OaksLabScript12, OaksLabScript13, OaksLabScript14, OaksLabScript15, OaksLabScript16, OaksLabScript17, OaksLabScript18
OaksLabScript0: ; 1cb4e (7:4b4e)
ld a, [$d74b]
bit 7, a
ret z
ld a, [$cf10]
and a
ret nz
ld a, $31
ld [$cc4d], a
ld a, $15
call Predef
ld hl, $d72e
res 4, [hl]
ld a, $1
ld [W_OAKSLABCURSCRIPT], a
ret
; 0x1cb6e
OaksLabScript1: ; 1cb6e (7:4b6e)
ld a, $8
ld [$ff00+$8c], a
ld de, OakEntryMovement
call MoveSprite
ld a, $2
ld [W_OAKSLABCURSCRIPT], a
ret
; 0x1cb7e
OakEntryMovement: ; 1cb7e (7:4b7e)
db $40, $40, $40, $ff
OaksLabScript2: ; 1cb82 (7:4b82)
ld a, [$d730]
bit 0, a
ret nz
ld a, $31
ld [$cc4d], a
ld a, $11
call Predef
ld a, $2e
ld [$cc4d], a
ld a, $15
call Predef
ld a, $3
ld [W_OAKSLABCURSCRIPT], a
ret
; 0x1cba2
OaksLabScript3: ; 1cba2 (7:4ba2)
call Delay3
ld hl, $ccd3
ld de, PlayerEntryMovementRLE
call DecodeRLEList
dec a
ld [$cd38], a
call Func_3486
ld a, $1
ld [$ff00+$8c], a
xor a
ld [$ff00+$8d], a
call Func_34a6 ; face object
ld a, $5
ld [$ff00+$8c], a
xor a
ld [$ff00+$8d], a
call Func_34a6 ; face object
ld a, $4
ld [W_OAKSLABCURSCRIPT], a
ret
; 0x1cbcf
PlayerEntryMovementRLE: ; 1cbcf (7:4bcf)
db $40, $8, $ff
OaksLabScript4: ; 1cbd2 (7:4bd2)
ld a, [$cd38]
and a
ret nz
ld hl, $d747
set 0, [hl]
ld hl, $d74b
set 0, [hl]
ld a, $1
ld [$ff00+$8c], a
ld a, $4
ld [$ff00+$8d], a
call Func_34a6 ; face object
call UpdateSprites
ld hl, W_FLAGS_D733
res 1, [hl]
call Func_2307
ld a, $5
ld [W_OAKSLABCURSCRIPT], a
ret
; 0x1cbfd
OaksLabScript5: ; 1cbfd (7:4bfd)
ld a, $fc
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, $11
ld [$ff00+$8c], a
call DisplayTextID
call Delay3
ld a, $12
ld [$ff00+$8c], a
call DisplayTextID
call Delay3
ld a, $13
ld [$ff00+$8c], a
call DisplayTextID
call Delay3
ld a, $14
ld [$ff00+$8c], a
call DisplayTextID
ld hl, $d74b
set 1, [hl]
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, $6
ld [W_OAKSLABCURSCRIPT], a
ret
; 0x1cc36
OaksLabScript6: ; 1cc36 (7:4c36)
ld a, [W_YCOORD]
cp $6
ret nz
ld a, $5
ld [$ff00+$8c], a
xor a
ld [$ff00+$8d], a
call Func_34a6 ; face object
ld a, $1
ld [$ff00+$8c], a
xor a
ld [$ff00+$8d], a
call Func_34a6 ; face object
call UpdateSprites
ld a, $c
ld [$ff00+$8c], a
call DisplayTextID
ld a, $1
ld [$cd38], a
ld a, $40
ld [$ccd3], a
call Func_3486
ld a, $8
ld [$d528], a
ld a, $7
ld [W_OAKSLABCURSCRIPT], a
ret
; 0x1cc72
OaksLabScript7: ; 1cc72 (7:4c72)
ld a, [$cd38]
and a
ret nz
call Delay3
ld a, $6
ld [W_OAKSLABCURSCRIPT], a
ret
; 0x1cc80
OaksLabScript8: ; 1cc80 (7:4c80)
ld a, [W_PLAYERSTARTER]
cp CHARMANDER
jr z, .Charmander ; 0x1cc85 $6
cp SQUIRTLE
jr z, .Squirtle ; 0x1cc89 $1d
jr .Bulbasaur ; 0x1cc8b $38
.Charmander
ld de, .MiddleBallMovement1
ld a, [W_YCOORD]
cp $4 ; is the player standing below the table?
jr z, .asm_1ccf3 ; 0x1cc95 $5c
ld de, .MiddleBallMovement2
jr .asm_1ccf3 ; 0x1cc9a $57
.MiddleBallMovement1
db 0,0,$C0,$C0,$C0,$40,$FF
.MiddleBallMovement2
db 0,$C0,$C0,$C0,$FF
.Squirtle
ld de, .RightBallMovement1
ld a, [W_YCOORD]
cp $4 ; is the player standing below the table?
jr z, .asm_1ccf3 ; 0x1ccb0 $41
ld de, .RightBallMovement2
jr .asm_1ccf3 ; 0x1ccb5 $3c
.RightBallMovement1
db 0,0,$C0,$C0,$C0,$C0,$40,$FF
.RightBallMovement2
db 0,$C0,$C0,$C0,$C0,$FF
.Bulbasaur
ld de, .LeftBallMovement1
ld a, [W_XCOORD]
cp $9 ; is the player standing to the right of the table?
jr nz, .asm_1ccf3 ; 0x1cccd $24
push hl
ld a, $1
ld [$ff00+$8c], a
ld a, $4
ld [$ff00+$8b], a
call Func_34fc
push hl
ld [hl], $4c
inc hl
inc hl
ld [hl], $0
pop hl
inc h
ld [hl], $8
inc hl
ld [hl], $9
ld de, .LeftBallMovement2 ; the rival is not currently onscreen, so account for that
pop hl
jr .asm_1ccf3 ; 0x1cced $4
.LeftBallMovement1
db 0,$C0 ; not yet terminated!
.LeftBallMovement2
db $C0,$FF
.asm_1ccf3
ld a, $1
ld [$ff00+$8c], a
call MoveSprite
ld a, $9
ld [W_OAKSLABCURSCRIPT], a
ret
; 0x1cd00
OaksLabScript9: ; 1cd00 (7:4d00)
ld a, [$d730]
bit 0, a
ret nz
ld a, $fc
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, $1
ld [$ff00+$8c], a
ld a, $4
ld [$ff00+$8d], a
call Func_34a6 ; face object
ld a, $d
ld [$ff00+$8c], a
call DisplayTextID
ld a, [$cd3e]
cp $2
jr nz, .asm_1cd28 ; 0x1cd22 $4
ld a, $2b
jr .asm_1cd32 ; 0x1cd26 $a
.asm_1cd28
cp $3
jr nz, .asm_1cd30 ; 0x1cd2a $4
ld a, $2c
jr .asm_1cd32 ; 0x1cd2e $2
.asm_1cd30
ld a, $2d
.asm_1cd32
ld [$cc4d], a
ld a, $11
call Predef
call Delay3
ld a, [$cd3d]
ld [W_RIVALSTARTER], a
ld [$cf91], a
ld [$d11e], a
call GetMonName
ld a, $1
ld [$ff00+$8c], a
ld a, $4
ld [$ff00+$8d], a
call Func_34a6 ; face object
ld a, $e
ld [$ff00+$8c], a
call DisplayTextID
ld hl, $d74b
set 2, [hl]
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, $a
ld [W_OAKSLABCURSCRIPT], a
ret
; 0x1cd6d
OaksLabScript10: ; 1cd6d (7:4d6d)
ld a, [W_YCOORD]
cp $6
ret nz
ld a, $1
ld [$ff00+$8c], a
xor a
ld [$ff00+$8d], a
call Func_34a6 ; face object
ld a, $8
ld [$d528], a
ld c, BANK(Music_MeetRival)
ld a, (Music_MeetRival - $4000) / 3
call PlayMusic ; play music
ld a, $f
ld [$ff00+$8c], a
call DisplayTextID
ld a, $1
ld [$ff00+$9b], a
ld a, $1
swap a
ld [$ff00+$95], a
ld a, $22
call Predef
ld a, [$ff00+$95]
dec a
ld [$ff00+$95], a
ld a, $20
call Predef
ld de, $cc97
ld a, $1
ld [$ff00+$8c], a
call MoveSprite
ld a, $b
ld [W_OAKSLABCURSCRIPT], a
ret
; 0x1cdb9
OaksLabScript11: ; 1cdb9 (7:4db9)
ld a, [$d730]
bit 0, a
ret nz
; define which team rival uses, and fight it
ld a, SONY1 + 200
ld [W_CUROPPONENT], a
ld a, [W_RIVALSTARTER]
cp SQUIRTLE
jr nz, .NotSquirtle ; 0x1cdc9 $4
ld a, $1
jr .done ; 0x1cdcd $a
.NotSquirtle
cp BULBASAUR
jr nz, .Charmander ; 0x1cdd1 $4
ld a, $2
jr .done ; 0x1cdd5 $2
.Charmander
ld a, $3
.done
ld [W_TRAINERNO], a
ld a, $1
ld [$cf13], a
call Func_32ef
ld hl, UnnamedText_1d3be
ld de, UnnamedText_1d3c3
call PreBattleSaveRegisters
ld hl, $d72d
set 6, [hl]
set 7, [hl]
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, $8
ld [$d528], a
ld a, $c
ld [W_OAKSLABCURSCRIPT], a
ret
; 0x1ce03
OaksLabScript12: ; 1ce03 (7:4e03)
ld a, $f0
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, $8
ld [$d528], a
call UpdateSprites
ld a, $1
ld [$cf13], a
call Func_32f9
ld a, $1
ld [$ff00+$8c], a
xor a
ld [$ff00+$8d], a
call Func_34a6 ; face object
ld a, $7
call Predef
ld hl, $d74b
set 3, [hl]
ld a, $d
ld [W_OAKSLABCURSCRIPT], a
ret
; 0x1ce32
OaksLabScript13: ; 1ce32 (7:4e32)
ld c, $14
call DelayFrames
ld a, $10
ld [$ff00+$8c], a
call DisplayTextID
ld b, BANK(Music_RivalAlternateStart)
ld hl, Music_RivalAlternateStart
call Bankswitch
ld a, $1
ld [$ff00+$8c], a
ld de, .RivalExitMovement
call MoveSprite
ld a, [W_XCOORD]
cp $4
; move left or right depending on where the player is standing
jr nz, .asm_1ce5b ; 0x1ce55 $4
ld a, $c0
jr .asm_1ce5d ; 0x1ce59 $2
.asm_1ce5b
ld a, $80
.asm_1ce5d
ld [$cc5b], a
ld a, $e
ld [W_OAKSLABCURSCRIPT], a
ret
; 0x1ce66
.RivalExitMovement
db $E0,0,0,0,0,0,$FF
OaksLabScript14: ; 1ce6d (7:4e6d)
ld a, [$d730]
bit 0, a
jr nz, .asm_1ce8c ; 0x1ce72 $18
ld a, $2a
ld [$cc4d], a
ld a, $11
call Predef
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
call Func_2307 ; reset to map music
ld a, $12
ld [W_OAKSLABCURSCRIPT], a
jr .done ; 0x1ce8a $23
.asm_1ce8c
ld a, [$cf0f]
cp $5
jr nz, .asm_1cea8 ; 0x1ce91 $15
ld a, [$d362]
cp $4
jr nz, .asm_1cea1 ; 0x1ce98 $7
ld a, $c
ld [$c109], a
jr .done ; 0x1ce9f $e
.asm_1cea1
ld a, $8
ld [$c109], a
jr .done ; 0x1cea6 $7
.asm_1cea8
cp $4
ret nz
xor a
ld [$c109], a
.done
ret
; 0x1ceb0
OaksLabScript15: ; 1ceb0 (7:4eb0)
xor a
ld [H_CURRENTPRESSEDBUTTONS], a
call EnableAutoTextBoxDrawing
ld a, $ff
ld [$c0ee], a
call PlaySound
ld b, BANK(Music_RivalAlternateStart)
ld hl, Music_RivalAlternateStart
call Bankswitch
ld a, $15
ld [$ff00+$8c], a
call DisplayTextID
call Unknown_1d02b
ld a, $2a
ld [$cc4d], a
ld a, $15
call Predef
ld a, [$cd37]
ld [$d157], a
ld b, $0
ld c, a
ld hl, $cc97
ld a, $40
call FillMemory
ld [hl], $ff
ld a, $1
ld [$ff00+$8c], a
ld de, $cc97
call MoveSprite
ld a, $10
ld [W_OAKSLABCURSCRIPT], a
ret
; 0x1cefd
Function1CEFD ; 0x1cefd
ld a, $1
ld [$ff00+$8c], a
ld a, $4
ld [$ff00+$8d], a
call Func_34a6 ; face object
ld a, $8
ld [$ff00+$8c], a
xor a
ld [$ff00+$8d], a
jp Func_34a6 ; face object
; 0x1cf12
OaksLabScript16: ; 1cf12 (7:4f12)
ld a, [$d730]
bit 0, a
ret nz
call EnableAutoTextBoxDrawing
call Func_2307
ld a, $fc
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
call Function1CEFD
ld a, $16
ld [$ff00+$8c], a
call DisplayTextID
call DelayFrame
call Function1CEFD
ld a, $17
ld [$ff00+$8c], a
call DisplayTextID
call DelayFrame
call Function1CEFD
ld a, $18
ld [$ff00+$8c], a
call DisplayTextID
call DelayFrame
ld a, $19
ld [$ff00+$8c], a
call DisplayTextID
call Delay3
ld a, $2f
ld [$cc4d], a
ld a, $11
call Predef
ld a, $30
ld [$cc4d], a
ld a, $11
call Predef
call Function1CEFD
ld a, $1a
ld [$ff00+$8c], a
call DisplayTextID
ld a, $1
ld [$ff00+$8c], a
ld a, $c
ld [$ff00+$8d], a
call Func_34a6 ; face object
call Delay3
ld a, $1b
ld [$ff00+$8c], a
call DisplayTextID
ld hl, $d74b
set 5, [hl]
ld hl, $d74e
set 0, [hl]
ld a, $1
ld [$cc4d], a
ld a, $11
call Predef
ld a, $2
ld [$cc4d], a
ld a, $15
call Predef
ld a, [$d157]
ld b, $0
ld c, a
ld hl, $cc97
xor a
call FillMemory
ld [hl], $ff
ld a, $ff
ld [$c0ee], a
call PlaySound
ld b, BANK(Music_RivalAlternateStart)
ld hl, Music_RivalAlternateStart
call Bankswitch
ld a, $1
ld [$ff00+$8c], a
ld de, $cc97
call MoveSprite
ld a, $11
ld [W_OAKSLABCURSCRIPT], a
ret
; 0x1cfd4
OaksLabScript17: ; 1cfd4 (7:4fd4)
ld a, [$d730]
bit 0, a
ret nz
call Func_2307
ld a, $2a
ld [$cc4d], a
ld a, $11
call Predef
ld hl, $d7eb
set 0, [hl]
res 1, [hl]
set 7, [hl]
ld a, $22
ld [$cc4d], a
ld a, $15
call Predef
ld a, $5
ld [W_PALLETTOWNCURSCRIPT], a
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, $12
ld [W_OAKSLABCURSCRIPT], a
ret
; 0x1d009
OaksLabScript18: ; 1d009 (7:5009)
ret
; 0x1d00a
Function1D00A: ; 1d00a (7:500a)
ld hl, W_BAGITEM01
ld bc, $0000
.asm_1d010
ld a, [hli]
cp $ff
ret z
cp OAKS_PARCEL
jr z, .GotParcel ; 0x1d016 $4
inc hl
inc c
jr .asm_1d010 ; 0x1d01a $f4
.GotParcel
ld hl, $d31d
ld a, c
ld [$cf92], a
ld a, $1
ld [$cf96], a
jp RemoveItemFromInventory
Unknown_1d02b: ; 1d02b (7:502b)
ld a, $7c
ld [$ff00+$eb], a
ld a, $8
ld [$ff00+$ee], a
ld a, [$d361]
cp $3
jr nz, .asm_1d045 ; 0x1d038 $b
ld a, $4
ld [$cd37], a
ld a, $30
ld b, $b
jr .asm_1d068 ; 0x1d043 $23
.asm_1d045
cp $1
jr nz, .asm_1d054 ; 0x1d047 $b
ld a, $2
ld [$cd37], a
ld a, $30
ld b, $9
jr .asm_1d068 ; 0x1d052 $14
.asm_1d054
ld a, $3
ld [$cd37], a
ld b, $a
ld a, [$d362]
cp $4
jr nz, .asm_1d066 ; 0x1d060 $4
ld a, $40
jr .asm_1d068 ; 0x1d064 $2
.asm_1d066
ld a, $20
.asm_1d068
ld [$ff00+$ec], a
ld a, b
ld [$ff00+$ed], a
ld a, $1
ld [$cf13], a
call Func_32f9
ret
Unknown_1d076: ; 1d076 (7:5076)
ld hl, OaksLabTexts + $36 ; $50b8 ; starts at OaksLabText28
ld a, l
ld [W_MAPTEXTPTR], a
ld a, h
ld [W_MAPTEXTPTR+1], a
ret
OaksLabTexts: ; 1d082 (7:5082)
dw OaksLabText1, OaksLabText2, OaksLabText3, OaksLabText4, OaksLabText5, OaksLabText6, OaksLabText7, OaksLabText8, OaksLabText9, OaksLabText10, OaksLabText11, OaksLabText12, OaksLabText13, OaksLabText14, OaksLabText15, OaksLabText16, OaksLabText17, OaksLabText18, OaksLabText19, OaksLabText20, OaksLabText21, OaksLabText22, OaksLabText23, OaksLabText24, OaksLabText25, OaksLabText26, OaksLabText27, OaksLabText28, OaksLabText29, OaksLabText30, OaksLabText31, OaksLabText32, OaksLabText33, OaksLabText34, OaksLabText35, OaksLabText36, OaksLabText37, OaksLabText38
OaksLabText28: ; 1d0ce (7:50ce)
OaksLabText1: ; 1d0ce (7:50ce)
db $08 ; asm
ld a, [$d74b]
bit 0, a
jr nz, .asm_1d0de ; 0x1d0d4
ld hl, OaksLabGaryText1
call PrintText
jr .asm_1d0f0 ; 0x1d0dc
.asm_1d0de ; 0x1d0de
bit 2, a
jr nz, .asm_1d0ea ; 0x1d0e0
ld hl, OaksLabText40
call PrintText
jr .asm_1d0f0 ; 0x1d0e8
.asm_1d0ea ; 0x1d0ea
ld hl, OaksLabText41
call PrintText
.asm_1d0f0 ; 0x1d0f0
jp TextScriptEnd
OaksLabGaryText1: ; 1d0f3 (7:50f3)
TX_FAR _OaksLabGaryText1
db $50
; 0x1d0f8
OaksLabText40: ; 1d0f8 (7:50f8)
TX_FAR _OaksLabText40
db $50
; 0x1d0f8 + 5 bytes
OaksLabText41: ; 1d0fd (7:50fd)
TX_FAR _OaksLabText41
db $50
; 0x1d0fd + 5 bytes
OaksLabText29: ; 1d102 (7:5102)
OaksLabText2: ; 1d102 (7:5102)
db $8
ld a, $b1
ld [$cd3d], a
ld a, $3
ld [$cd3e], a
ld a, $b0
ld b, $2
jr asm_1d133 ; 0x1d111 $20
OaksLabText30: ; 1d113 (7:5113)
OaksLabText3: ; 1d113 (7:5113)
db $8
ld a, $99
ld [$cd3d], a
ld a, $4
ld [$cd3e], a
ld a, $b1
ld b, $3
jr asm_1d133 ; 0x1d122 $f
OaksLabText31: ; 1d124 (7:5124)
OaksLabText4: ; 1d124 (7:5124)
db $8
ld a, $b0
ld [$cd3d], a
ld a, $2
ld [$cd3e], a
ld a, $99
ld b, $4
asm_1d133: ; 1d133 (7:5133)
ld [$cf91], a
ld [$d11e], a
ld a, b
ld [$cf13], a
ld a, [$d74b]
bit 2, a
jp nz, Unknown_1d22d
bit 1, a
jr nz, asm_1d157 ; 0x1d147 $e
ld hl, OaksLabText39
call PrintText
jp TextScriptEnd
; 0x1d152
OaksLabText39: ; 1d152 (7:5152)
TX_FAR _OaksLabText39
db $50
asm_1d157: ; 1d157 (7:5157)
ld a, $5
ld [$ff00+$8c], a
ld a, $9
ld [$ff00+$8b], a
call Func_34fc
ld [hl], $0
; manually fixed some disassembler issues around here
ld a, $1
ld [$FF8c], a
ld a, $9
ld [$ff00+$8b], a
call Func_34fc
ld [hl], $c
ld hl, $d730
set 6, [hl]
ld a, $46
call Predef
ld hl, $d730
res 6, [hl]
call ReloadMapData
ld c, $a
call DelayFrames
ld a, [$cf13]
cp $2
jr z, OaksLabLookAtCharmander
cp $3
jr z, OaksLabLookAtSquirtle
jr OaksLabLookAtBulbasaur
OaksLabLookAtCharmander ; 0x1d195
ld hl, OaksLabCharmanderText
jr OaksLabMonChoiceMenu
OaksLabCharmanderText: ; 1d19a (7:519a)
TX_FAR _OaksLabCharmanderText ; 0x94e06
db $50
; 0x1d19f
OaksLabLookAtSquirtle: ; 1d19f (7:519f)
ld hl, OaksLabSquirtleText
jr OaksLabMonChoiceMenu
OaksLabSquirtleText: ; 1d1a4 (7:51a4)
TX_FAR _OaksLabSquirtleText ; 0x94e2f
db $50
; 0x1d1a9
OaksLabLookAtBulbasaur: ; 1d1a9 (7:51a9)
ld hl, OaksLabBulbasaurText
jr OaksLabMonChoiceMenu
OaksLabBulbasaurText: ; 1d1ae (7:51ae)
TX_FAR _OaksLabBulbasaurText ; 0x94e57
db $50
; 0x1d1b3
OaksLabMonChoiceMenu: ; 1d1b3 (7:51b3)
call PrintText
ld a, $1
ld [$cc3c], a
call YesNoChoice ; yes/no menu
ld a, [$cc26]
and a
jr nz, OaksLabMonChoiceEnd
ld a, [$cf91]
ld [$d717], a
ld [$d11e], a
call GetMonName
ld a, [$cf13]
cp $2
jr nz, asm_1d1db ; 0x1d1d5 $4
ld a, $2b
jr asm_1d1e5 ; 0x1d1d9 $a
asm_1d1db: ; 1d1db (7:51db)
cp $3
jr nz, asm_1d1e3 ; 0x1d1dd $4
ld a, $2c
jr asm_1d1e5 ; 0x1d1e1 $2
asm_1d1e3: ; 1d1e3 (7:51e3)
ld a, $2d
asm_1d1e5: ; 1d1e5 (7:51e5)
ld [$cc4d], a
ld a, $11
call Predef
ld a, $1
ld [$cc3c], a
ld hl, OaksLabMonEnergeticText
call PrintText
ld hl, OaksLabReceivedMonText
call PrintText
xor a
ld [$cc49], a
ld a, $5
ld [$d127], a
ld a, [$cf91]
ld [$d11e], a
call AddPokemonToParty
ld hl, $d72e
set 3, [hl]
ld a, $fc
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, $8
ld [W_OAKSLABCURSCRIPT], a
OaksLabMonChoiceEnd: ; 1d21f (7:521f)
jp TextScriptEnd
; 0x1d222
OaksLabMonEnergeticText: ; 1d222 (7:5222)
TX_FAR _OaksLabMonEnergeticText
db $50
; 0x1d222 + 5 bytes
OaksLabReceivedMonText: ; 1d227 (7:5227)
TX_FAR _OaksLabReceivedMonText ; 0x94ea0
db $11, $50
; 0x1d22d
Unknown_1d22d: ; 1d22d (7:522d)
ld a, $5
ld [$ff00+$8c], a
ld a, $9
ld [$ff00+$8b], a
call Func_34fc
ld [hl], $0
ld hl, OaksLabLastMonText ; $5243
call PrintText
jp TextScriptEnd
OaksLabLastMonText: ; 1d243 (7:5243)
TX_FAR _OaksLabLastMonText
db $50
; 0x1d248
OaksLabText32: ; 1d248 (7:5248)
OaksLabText5: ; 1d248 (7:5248)
db $08 ; asm
ld a, [$d747]
bit 6, a
jr nz, .asm_50e81 ; 0x1d24e
ld hl, $d2f7
ld b, $13
call CountSetBits
ld a, [$d11e]
cp $2
jr c, .asm_b28b0 ; 0x1d25d
ld a, [$d74b]
bit 5, a
jr z, .asm_b28b0 ; 0x1d264
.asm_50e81 ; 0x1d266
ld hl, UnnamedText_1d31d
call PrintText
ld a, $1
ld [$cc3c], a
ld a, $56
call Predef
jp .asm_0f042
.asm_b28b0 ; 0x1d279
ld b,POKE_BALL
call IsItemInBag
jr nz, .asm_17c30 ; 0x1d27e
ld a, [$d7eb]
bit 5, a
jr nz, .asm_f1adc ; 0x1d285
ld a, [$d74b]
bit 5, a
jr nz, .asm_333a2 ; 0x1d28c
bit 3, a
jr nz, .asm_76269 ; 0x1d290
ld a, [$d72e]
bit 3, a
jr nz, .asm_4a5e0 ; 0x1d297
ld hl, UnnamedText_1d2f0
call PrintText
jr .asm_0f042 ; 0x1d29f
.asm_4a5e0 ; 0x1d2a1
ld hl, UnnamedText_1d2f5
call PrintText
jr .asm_0f042 ; 0x1d2a7
.asm_76269 ; 0x1d2a9
ld b, OAKS_PARCEL
call IsItemInBag
jr nz, .asm_a8fcf ; 0x1d2ae
ld hl, UnnamedText_1d2fa
call PrintText
jr .asm_0f042 ; 0x1d2b6
.asm_a8fcf ; 0x1d2b8
ld hl, OaksLabDeliverParcelText
call PrintText
call Function1D00A
ld a, $f
ld [W_OAKSLABCURSCRIPT], a
jr .asm_0f042 ; 0x1d2c6
.asm_333a2 ; 0x1d2c8
ld hl, OaksLabAroundWorldText
call PrintText
jr .asm_0f042 ; 0x1d2ce
.asm_f1adc ; 0x1d2d0
ld hl, $d74b
bit 4, [hl]
set 4, [hl]
jr nz, .asm_17c30 ; 0x1d2d7
ld bc, (POKE_BALL << 8) | 5
call GiveItem
ld hl, OaksLabGivePokeballsText
call PrintText
jr .asm_0f042 ; 0x1d2e5
.asm_17c30 ; 0x1d2e7
ld hl, OaksLabPleaseVisitText
call PrintText
.asm_0f042 ; 0x1d2ed
jp TextScriptEnd
; 0x1d2f0
UnnamedText_1d2f0: ; 1d2f0 (7:52f0)
TX_FAR _UnnamedText_1d2f0
db $50
; 0x1d2f5
UnnamedText_1d2f5: ; 1d2f5 (7:52f5)
TX_FAR _UnnamedText_1d2f5
db $50
; 0x1d2fa
UnnamedText_1d2fa: ; 1d2fa (7:52fa)
TX_FAR _UnnamedText_1d2fa
db $50
; 0x1d2ff
OaksLabDeliverParcelText: ; 1d2ff (7:52ff)
TX_FAR _OaksLabDeliverParcelText1 ; 0x94f69
db $11
TX_FAR _OaksLabDeliverParcelText2
db $50
; 0x1d309
OaksLabAroundWorldText: ; 1d309 (7:5309)
TX_FAR _OaksLabAroundWorldText
db $50
; 0x1d30e
OaksLabGivePokeballsText: ; 1d30e (7:530e)
TX_FAR _OaksLabGivePokeballsText1 ; 0x9506d
db $11
TX_FAR _OaksLabGivePokeballsText2
db $50
; 0x1d318
OaksLabPleaseVisitText: ; 1d318 (7:5318)
TX_FAR _OaksLabPleaseVisitText
db $50
; 0x1d318 + 5 bytes
UnnamedText_1d31d: ; 1d31d (7:531d)
TX_FAR _UnnamedText_1d31d
db $50
; 0x1d31d + 5 bytes
OaksLabText34: ; 1d322 (7:5322)
OaksLabText33: ; 1d322 (7:5322)
OaksLabText7: ; 1d322 (7:5322)
OaksLabText6: ; 1d322 (7:5322)
db $08 ; asm
ld hl, UnnamedText_1d32c
call PrintText
jp TextScriptEnd
UnnamedText_1d32c: ; 1d32c (7:532c)
TX_FAR _UnnamedText_1d32c
db $50
; 0x1d32c + 5 bytes
OaksLabText35: ; 1d331 (7:5331)
OaksLabText8: ; 1d331 (7:5331)
TX_FAR _OaksLabText8
db $50
OaksLabText36: ; 1d336 (7:5336)
OaksLabText9: ; 1d336 (7:5336)
db $08 ; asm
ld hl, UnnamedText_1d340
call PrintText
jp TextScriptEnd
UnnamedText_1d340: ; 1d340 (7:5340)
TX_FAR _UnnamedText_1d340
db $50
; 0x1d340 + 5 bytes
OaksLabText17: ; 1d345 (7:5345)
db $8
ld hl, OaksLabRivalWaitingText
call PrintText
jp TextScriptEnd
; 0x1d34f
OaksLabRivalWaitingText: ; 1d34f (7:534f)
TX_FAR _OaksLabRivalWaitingText
db $50
; 0x1d34f + 5 bytes
OaksLabText18: ; 1d354 (7:5354)
db $8
ld hl, OaksLabChooseMonText
call PrintText
jp TextScriptEnd
; 0x1d35e
OaksLabChooseMonText: ; 1d35e (7:535e)
TX_FAR _OaksLabChooseMonText
db $50
; 0x1d35e + 5 bytes
OaksLabText19: ; 1d363 (7:5363)
db $8
ld hl, OaksLabRivalInterjectionText
call PrintText
jp TextScriptEnd
; 0x1d36d
OaksLabRivalInterjectionText: ; 1d36d (7:536d)
TX_FAR _OaksLabRivalInterjectionText
db $50
; 0x1d36d + 5 bytes
OaksLabText20: ; 1d372 (7:5372)
db $8
ld hl, OaksLabBePatientText
call PrintText
jp TextScriptEnd
; 0x1d37c
OaksLabBePatientText: ; 1d37c (7:537c)
TX_FAR _OaksLabBePatientText
db $50
; 0x1d37c + 5 bytes
OaksLabText12: ; 1d381 (7:5381)
db $8
ld hl, OaksLabLeavingText
call PrintText
jp TextScriptEnd
; 0x1d38b
OaksLabLeavingText: ; 1d38b (7:538b)
TX_FAR _OaksLabLeavingText
db $50
; 0x1d38b + 5 bytes
OaksLabText13: ; 1d390 (7:5390)
db $8
ld hl, OaksLabRivalPickingMonText
call PrintText
jp TextScriptEnd
; 0x1d39a
OaksLabRivalPickingMonText: ; 1d39a (7:539a)
TX_FAR _OaksLabRivalPickingMonText
db $50
; 0x1d39f
OaksLabText14: ; 1d39f (7:539f)
db $8
ld hl, OaksLabRivalReceivedMonText
call PrintText
jp TextScriptEnd
; 0x1d3a9
OaksLabRivalReceivedMonText: ; 1d3a9 (7:53a9)
TX_FAR _OaksLabRivalReceivedMonText ; 0x95461
db $11, $50
; 0x1d3af
OaksLabText15: ; 1d3af (7:53af)
db $8
ld hl, OaksLabRivalChallengeText
call PrintText
jp TextScriptEnd
; 0x1d3b9
OaksLabRivalChallengeText: ; 1d3b9 (7:53b9)
TX_FAR _OaksLabRivalChallengeText
db $50
; 0x1d3be
UnnamedText_1d3be: ; 1d3be (7:53be)
TX_FAR _UnnamedText_1d3be
db $50
; 0x1d3c3
UnnamedText_1d3c3: ; 1d3c3 (7:53c3)
TX_FAR _UnnamedText_1d3c3
db $50
; 0x1d3c8
OaksLabText16: ; 1d3c8 (7:53c8)
db $8
ld hl, OaksLabRivalToughenUpText
call PrintText
jp TextScriptEnd
; 0x1d3d2
OaksLabRivalToughenUpText: ; 1d3d2 (7:53d2)
TX_FAR _OaksLabRivalToughenUpText
db $50
; 0x1d3d7
OaksLabText21: ; 1d3d7 (7:53d7)
TX_FAR _OaksLabText21
db $50
; 0x1d3dc
OaksLabText22: ; 1d3dc (7:53dc)
TX_FAR _OaksLabText22
db $50
; 0x1d3e1
OaksLabText23: ; 1d3e1 (7:53e1)
TX_FAR _OaksLabText23
db $50
; 0x1d3e6
OaksLabText24: ; 1d3e6 (7:53e6)
TX_FAR _OaksLabText24
db $50
; 0x1d3eb
OaksLabText25: ; 1d3eb (7:53eb)
TX_FAR _OaksLabText25
db $11, $50
; 0x1d3f1
OaksLabText26: ; 1d3f1 (7:53f1)
TX_FAR _OaksLabText26
db $50
; 0x1d3f6
OaksLabText27: ; 1d3f6 (7:53f6)
TX_FAR _OaksLabText27
db $50
; 0x1d3fb
OaksLabText38: ; 1d3fb (7:53fb)
OaksLabText37: ; 1d3fb (7:53fb)
OaksLabText11: ; 1d3fb (7:53fb)
OaksLabText10: ; 1d3fb (7:53fb)
db $08 ; asm
ld hl, UnnamedText_1d405
call PrintText
jp TextScriptEnd
UnnamedText_1d405: ; 1d405 (7:5405)
TX_FAR _UnnamedText_1d405
db $50
; 0x1d405 + 5 bytes
OaksLabObject: ; 0x1d40a (size=88)
db $3 ; border tile
db $2 ; warps
db $b, $4, $2, $ff
db $b, $5, $2, $ff
db $0 ; signs
db $b ; people
db SPRITE_BLUE, $3 + 4, $4 + 4, $ff, $ff, $41, SONY1 + $C8, $1 ; trainer
db SPRITE_BALL, $3 + 4, $6 + 4, $ff, $ff, $2 ; person
db SPRITE_BALL, $3 + 4, $7 + 4, $ff, $ff, $3 ; person
db SPRITE_BALL, $3 + 4, $8 + 4, $ff, $ff, $4 ; person
db SPRITE_OAK, $2 + 4, $5 + 4, $ff, $d0, $5 ; person
db SPRITE_BOOK_MAP_DEX, $1 + 4, $2 + 4, $ff, $ff, $6 ; person
db SPRITE_BOOK_MAP_DEX, $1 + 4, $3 + 4, $ff, $ff, $7 ; person
db SPRITE_OAK, $a + 4, $5 + 4, $ff, $d1, $8 ; person
db SPRITE_GIRL, $9 + 4, $1 + 4, $fe, $1, $9 ; person
db SPRITE_OAK_AIDE, $a + 4, $2 + 4, $ff, $ff, $a ; person
db SPRITE_OAK_AIDE, $a + 4, $8 + 4, $ff, $ff, $b ; person
; warp-to
EVENT_DISP $5, $b, $4
EVENT_DISP $5, $b, $5
ViridianMart_h: ; 0x1d462 to 0x1d46e (12 bytes) (bank=7) (id=42)
db $02 ; tileset
db VIRIDIAN_MART_HEIGHT, VIRIDIAN_MART_WIDTH ; dimensions (y, x)
dw ViridianMartBlocks, ViridianMartTexts, ViridianMartScript ; blocks, texts, scripts
db $00 ; connections
dw ViridianMartObject ; objects
ViridianMartScript: ; 1d46e (7:546e)
call ViridianMartScript_Unknown1d47d
call EnableAutoTextBoxDrawing
ld hl, ViridianMartScriptPointers
ld a, [W_VIRIDIANMARKETCURSCRIPT]
jp CallFunctionInTable
; 0x1d47d
ViridianMartScript_Unknown1d47d: ; 1d47d (7:547d)
ld a, [$d74e]
bit 0, a
jr nz, .asm_1d489 ; 0x1d482 $5
ld hl, ViridianMartTexts ; $54e0
jr .asm_1d48c ; 0x1d487 $3
.asm_1d489
ld hl, ViridianMartTexts + $a ; $54ea ; starts at ViridianMartText6
.asm_1d48c
ld a, l
ld [W_MAPTEXTPTR], a
ld a, h
ld [W_MAPTEXTPTR+1], a
ret
ViridianMartScriptPointers: ; 1d495 (7:5495)
dw ViridianMartScript0
dw ViridianMartScript1
dw ViridianMartScript2
ViridianMartScript0: ; 1d49b (7:549b)
call UpdateSprites
ld a, $4
ld [$ff00+$8c], a
call DisplayTextID
ld hl, $ccd3
ld de, RLEMovement1d4bb
call DecodeRLEList
dec a
ld [$cd38], a
call Func_3486
ld a, $1
ld [W_VIRIDIANMARKETCURSCRIPT], a
ret
RLEMovement1d4bb: ; 1d4bb (7:54bb)
db $20
TX_RAM $0240
db $ff
ViridianMartScript1: ; 1d4c0 (7:54c0)
ld a, [$cd38]
and a
ret nz
call Delay3
ld a, $5
ld [$ff00+$8c], a
call DisplayTextID
ld bc, (OAKS_PARCEL << 8) + 1
call GiveItem
ld hl, $d74e
set 1, [hl]
ld a, $2
ld [W_VIRIDIANMARKETCURSCRIPT], a
; fallthrough
ViridianMartScript2: ; 1d4df (7:54df)
ret
; 0x1d4e0
ViridianMartTexts: ; 1d4e0 (7:54e0)
dw ViridianMartText1
dw ViridianMartText2
dw ViridianMartText3
dw ViridianMartText4
dw ViridianMartText5
dw ViridianMartText6
dw ViridianMartText2
dw ViridianMartText3
ViridianMartText1: ; 1d4f0 (7:54f0)
TX_FAR _ViridianMartText1
db $50
ViridianMartText4: ; 1d4f5 (7:54f5)
TX_FAR _ViridianMartText4
db $50
ViridianMartText5: ; 1d4fa (7:54fa)
TX_FAR ViridianMartParcelQuestText
db $11
db $50
ViridianMartText2: ; 1d500 (7:5500)
TX_FAR _ViridianMartText2
db $50
ViridianMartText3: ; 1d505 (7:5505)
TX_FAR _ViridianMartText3
db $50
ViridianMartObject: ; 0x1d50a (size=38)
db $0 ; border tile
db $2 ; warps
db $7, $3, $1, $ff
db $7, $4, $1, $ff
db $0 ; signs
db $3 ; people
db SPRITE_MART_GUY, $5 + 4, $0 + 4, $ff, $d3, $1 ; person
db SPRITE_BUG_CATCHER, $5 + 4, $5 + 4, $fe, $1, $2 ; person
db SPRITE_BLACK_HAIR_BOY_1, $3 + 4, $3 + 4, $ff, $ff, $3 ; person
; warp-to
EVENT_DISP $4, $7, $3
EVENT_DISP $4, $7, $4
ViridianMartBlocks: ; 1d530 (7:5530)
INCBIN "maps/viridianmart.blk"
School_h: ; 0x1d540 to 0x1d54c (12 bytes) (bank=7) (id=43)
db $08 ; tileset
db VIRIDIAN_SCHOOL_HEIGHT, VIRIDIAN_SCHOOL_WIDTH ; dimensions (y, x)
dw SchoolBlocks, SchoolTexts, SchoolScript ; blocks, texts, scripts
db $00 ; connections
dw SchoolObject ; objects
SchoolScript: ; 1d54c (7:554c)
jp EnableAutoTextBoxDrawing
; 0x1d54f
SchoolTexts: ; 1d54f (7:554f)
dw SchoolText1, SchoolText2
SchoolText1: ; 1d553 (7:5553)
TX_FAR _SchoolText1
db $50
SchoolText2: ; 1d558 (7:5558)
TX_FAR _SchoolText2
db $50
SchoolObject: ; 0x1d55d (size=32)
db $a ; border tile
db $2 ; warps
db $7, $2, $2, $ff
db $7, $3, $2, $ff
db $0 ; signs
db $2 ; people
db SPRITE_BRUNETTE_GIRL, $5 + 4, $3 + 4, $ff, $d1, $1 ; person
db SPRITE_LASS, $1 + 4, $4 + 4, $ff, $d0, $2 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
ViridianHouse_h: ; 0x1d57d to 0x1d589 (12 bytes) (bank=7) (id=44)
db $08 ; tileset
db VIRIDIAN_HOUSE_HEIGHT, VIRIDIAN_HOUSE_WIDTH ; dimensions (y, x)
dw ViridianHouseBlocks, ViridianHouseTexts, ViridianHouseScript ; blocks, texts, scripts
db $00 ; connections
dw ViridianHouseObject ; objects
; 0x1d589
db $0
ViridianHouseScript: ; 1d58a (7:558a)
jp EnableAutoTextBoxDrawing
; 0x1d58d
ViridianHouseTexts: ; 1d58d (7:558d)
dw ViridianHouseText1, ViridianHouseText2, ViridianHouseText3, ViridianHouseText4
ViridianHouseText1: ; 1d595 (7:5595)
TX_FAR _ViridianHouseText1
db $50
ViridianHouseText2: ; 1d59a (7:559a)
TX_FAR _ViridianHouseText2
db $50
ViridianHouseText3: ; 1d59f (7:559f)
db $08 ; asm
ld hl, UnnamedText_1d5b1
call PrintText
ld a, SPEAROW
call PlayCry
call WaitForSoundToFinish
jp TextScriptEnd
UnnamedText_1d5b1: ; 1d5b1 (7:55b1)
TX_FAR _UnnamedText_1d5b1
db $50
; 0x1d5b1 + 5 bytes
ViridianHouseText4: ; 1d5b6 (7:55b6)
TX_FAR _ViridianHouseText4
db $50
ViridianHouseObject: ; 0x1d5bb (size=44)
db $a ; border tile
db $2 ; warps
db $7, $2, $3, $ff
db $7, $3, $3, $ff
db $0 ; signs
db $4 ; people
db SPRITE_BALDING_GUY, $3 + 4, $5 + 4, $ff, $ff, $1 ; person
db SPRITE_LITTLE_GIRL, $4 + 4, $1 + 4, $fe, $1, $2 ; person
db SPRITE_BIRD, $5 + 4, $5 + 4, $fe, $2, $3 ; person
db SPRITE_CLIPBOARD, $0 + 4, $4 + 4, $ff, $ff, $4 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
PewterHouse1_h: ; 0x1d5e7 to 0x1d5f3 (12 bytes) (bank=7) (id=55)
db $08 ; tileset
db PEWTER_HOUSE_1_HEIGHT, PEWTER_HOUSE_1_WIDTH ; dimensions (y, x)
dw PewterHouse1Blocks, PewterHouse1Texts, PewterHouse1Script ; blocks, texts, scripts
db $00 ; connections
dw PewterHouse1Object ; objects
PewterHouse1Script: ; 1d5f3 (7:55f3)
jp EnableAutoTextBoxDrawing
; 0x1d5f6
PewterHouse1Texts: ; 1d5f6 (7:55f6)
dw PewterHouse1Text1, PewterHouse1Text2, PewterHouse1Text3
PewterHouse1Text1: ; 1d5fc (7:55fc)
TX_FAR _PewterHouse1Text1
db $08 ; asm
ld a, NIDORAN_M
call PlayCry
call WaitForSoundToFinish
jp TextScriptEnd
PewterHouse1Text2: ; 1d60c (7:560c)
TX_FAR _PewterHouse1Text2
db $50
PewterHouse1Text3: ; 1d611 (7:5611)
TX_FAR _PewterHouse1Text3
db $50
PewterHouse1Object: ; 0x1d616 (size=38)
db $a ; border tile
db $2 ; warps
db $7, $2, $3, $ff
db $7, $3, $3, $ff
db $0 ; signs
db $3 ; people
db SPRITE_SLOWBRO, $5 + 4, $4 + 4, $ff, $d2, $1 ; person
db SPRITE_YOUNG_BOY, $5 + 4, $3 + 4, $ff, $d3, $2 ; person
db SPRITE_FAT_BALD_GUY, $2 + 4, $1 + 4, $ff, $ff, $3 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
PewterHouse2_h: ; 0x1d63c to 0x1d648 (12 bytes) (bank=7) (id=57)
db $08 ; tileset
db PEWTER_HOUSE_2_HEIGHT, PEWTER_HOUSE_2_WIDTH ; dimensions (y, x)
dw PewterHouse2Blocks, PewterHouse2Texts, PewterHouse2Script ; blocks, texts, scripts
db $00 ; connections
dw PewterHouse2Object ; objects
PewterHouse2Script: ; 1d648 (7:5648)
jp EnableAutoTextBoxDrawing
; 0x1d64b
PewterHouse2Texts: ; 1d64b (7:564b)
dw PewterHouse2Text1, PewterHouse2Text2
PewterHouse2Text1: ; 1d64f (7:564f)
TX_FAR _PewterHouse2Text1
db $50
PewterHouse2Text2: ; 1d654 (7:5654)
TX_FAR _PewterHouse2Text2
db $50
PewterHouse2Object: ; 0x1d659 (size=32)
db $a ; border tile
db $2 ; warps
db $7, $2, $5, $ff
db $7, $3, $5, $ff
db $0 ; signs
db $2 ; people
db SPRITE_GAMBLER, $3 + 4, $2 + 4, $ff, $d3, $1 ; person
db SPRITE_BUG_CATCHER, $5 + 4, $4 + 4, $ff, $ff, $2 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
CeruleanHouseTrashed_h: ; 0x1d679 to 0x1d685 (12 bytes) (bank=7) (id=62)
db $08 ; tileset
db TRASHED_HOUSE_HEIGHT, TRASHED_HOUSE_WIDTH ; dimensions (y, x)
dw CeruleanHouseTrashedBlocks, CeruleanHouseTrashedTexts, CeruleanHouseTrashedScript ; blocks, texts, scripts
db $00 ; connections
dw CeruleanHouseTrashedObject ; objects
CeruleanHouseTrashedScript: ; 1d685 (7:5685)
call EnableAutoTextBoxDrawing
ret
; 0x1d689
CeruleanHouseTrashedTexts: ; 1d689 (7:5689)
dw CeruleanHouseTrashedText1, CeruleanHouseTrashedText2, CeruleanHouseTrashedText3
CeruleanHouseTrashedText1: ; 1d68f (7:568f)
db $08 ; asm
ld b, $e4
ld a, $1c
call Predef
and b
jr z, .asm_f8734 ; 0x1d698
ld hl, UnnamedText_1d6b0
call PrintText
jr .asm_8dfe9 ; 0x1d6a0
.asm_f8734 ; 0x1d6a2
ld hl, UnnamedText_1d6ab
call PrintText
.asm_8dfe9 ; 0x1d6a8
jp TextScriptEnd
UnnamedText_1d6ab: ; 1d6ab (7:56ab)
TX_FAR _UnnamedText_1d6ab
db $50
; 0x1d6ab + 5 bytes
UnnamedText_1d6b0: ; 1d6b0 (7:56b0)
TX_FAR _UnnamedText_1d6b0
db $50
; 0x1d6b0 + 5 bytes
CeruleanHouseTrashedText2: ; 1d6b5 (7:56b5)
TX_FAR _CeruleanHouseTrashedText2
db $50
CeruleanHouseTrashedText3: ; 1d6ba (7:56ba)
TX_FAR _CeruleanHouseTrashedText3
db $50
CeruleanHouseTrashedObject: ; 0x1d6bf (size=43)
db $a ; border tile
db $3 ; warps
db $7, $2, $0, $ff
db $7, $3, $0, $ff
db $0, $3, $7, $ff
db $1 ; signs
db $0, $3, $3 ; CeruleanHouseTrashedText3
db $2 ; people
db SPRITE_FISHER, $1 + 4, $2 + 4, $ff, $d0, $1 ; person
db SPRITE_GIRL, $6 + 4, $5 + 4, $fe, $2, $2 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
EVENT_DISP $4, $0, $3
CeruleanHouse_h: ; 0x1d6ea to 0x1d6f6 (12 bytes) (bank=7) (id=63)
db $08 ; tileset
db CERULEAN_HOUSE_HEIGHT, CERULEAN_HOUSE_WIDTH ; dimensions (y, x)
dw CeruleanHouseBlocks, CeruleanHouseTexts, CeruleanHouseScript ; blocks, texts, scripts
db $00 ; connections
dw CeruleanHouseObject ; objects
CeruleanHouseScript: ; 1d6f6 (7:56f6)
jp EnableAutoTextBoxDrawing
; 0x1d6f9
CeruleanHouseTexts: ; 1d6f9 (7:56f9)
dw CeruleanHouseText1, CeruleanHouseText2
CeruleanHouseText1: ; 1d6fd (7:56fd)
TX_FAR _CeruleanHouseText1
db $50
CeruleanHouseText2: ; 1d702 (7:5702)
db $08 ; asm
ld a, $6
ld [W_WHICHTRADE], a
ld a, $54
call Predef
jp TextScriptEnd
CeruleanHouseObject: ; 0x1d710 (size=32)
db $a ; border tile
db $2 ; warps
db $7, $2, $1, $ff
db $7, $3, $1, $ff
db $0 ; signs
db $2 ; people
db SPRITE_OLD_MEDIUM_WOMAN, $4 + 4, $5 + 4, $ff, $d2, $1 ; person
db SPRITE_GAMBLER, $2 + 4, $1 + 4, $ff, $ff, $2 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
BikeShop_h: ; 0x1d730 to 0x1d73c (12 bytes) (bank=7) (id=66)
db $15 ; tileset
db BIKE_SHOP_HEIGHT, BIKE_SHOP_WIDTH ; dimensions (y, x)
dw BikeShopBlocks, BikeShopTexts, BikeShopScript ; blocks, texts, scripts
db $00 ; connections
dw BikeShopObject ; objects
BikeShopScript: ; 1d73c (7:573c)
jp EnableAutoTextBoxDrawing
; 0x1d73f
BikeShopTexts: ; 1d73f (7:573f)
dw BikeShopText1, BikeShopText2, BikeShopText3
BikeShopText1: ; 1d745 (7:5745)
db $08 ; asm
ld a, [$d75f]
bit 0, a
jr z, .asm_260d4 ; 0x1d74b
ld hl, UnnamedText_1d82f
call PrintText
jp .Done
.asm_260d4 ; 0x1d756
ld b, BIKE_VOUCHER
call IsItemInBag
jr z, .asm_41190 ; 0x1d75b
ld hl, UnnamedText_1d81f
call PrintText
ld bc, (BICYCLE << 8) | 1
call GiveItem
jr nc, .BagFull
ld a, BIKE_VOUCHER
ldh [$db], a
ld b, BANK(RemoveItemByID)
ld hl, RemoveItemByID
call Bankswitch
ld hl, $d75f
set 0, [hl]
ld hl, UnnamedText_1d824
call PrintText
jr .Done
.BagFull
ld hl, UnnamedText_1d834
call PrintText
jr .Done
.asm_41190 ; 0x1d78c
ld hl, UnnamedText_1d810
call PrintText
xor a
ld [$cc26], a
ld [$cc2a], a
ld a, $3
ld [$cc29], a
ld a, $1
ld [$cc28], a
ld a, $2
ld [$cc24], a
ld a, $1
ld [$cc25], a
ld hl, $d730
set 6, [hl]
ld hl, W_SCREENTILESBUFFER
ld b, $4
ld c, $f
call TextBoxBorder
call UpdateSprites
FuncCoord 2, 2 ; $c3ca
ld hl, Coord
ld de, BikeShopMenuText
call PlaceString
FuncCoord 8, 3 ; $c3e4
ld hl, Coord
ld de, BikeShopMenuPrice
call PlaceString
ld hl, UnnamedText_1d815
call PrintText
call HandleMenuInput
bit 1, a
jr nz, .asm_b7579 ; 0x1d7dc
ld hl, $d730
res 6, [hl]
ld a, [$cc26]
and a
jr nz, .asm_b7579 ; 0x1d7e7
ld hl, UnnamedText_1d81a
call PrintText
.asm_b7579 ; 0x1d7ef
ld hl, UnnamedText_1d82a
call PrintText
.Done
jp TextScriptEnd
BikeShopMenuText: ; 1d7f8 (7:57f8)
db "BICYCLE", $4e
db "CANCEL@"
BikeShopMenuPrice: ; 1d807 (7:5807)
db "¥1000000@"
UnnamedText_1d810: ; 1d810 (7:5810)
TX_FAR _UnnamedText_1d810
db $50
; 0x1d810 + 5 bytes
UnnamedText_1d815: ; 1d815 (7:5815)
TX_FAR _UnnamedText_1d815
db $50
; 0x1d815 + 5 bytes
UnnamedText_1d81a: ; 1d81a (7:581a)
TX_FAR _UnnamedText_1d81a
db $50
; 0x1d81a + 5 bytes
UnnamedText_1d81f: ; 1d81f (7:581f)
TX_FAR _UnnamedText_1d81f
db $50
; 0x1d81f + 5 bytes
UnnamedText_1d824: ; 1d824 (7:5824)
TX_FAR _UnnamedText_1d824 ; 0x98eb2
db $11, $50
UnnamedText_1d82a: ; 1d82a (7:582a)
TX_FAR _UnnamedText_1d82a
db $50
; 0x1d82a + 5 bytes
UnnamedText_1d82f: ; 1d82f (7:582f)
TX_FAR _UnnamedText_1d82f
db $50
; 0x1d82f + 5 bytes
UnnamedText_1d834: ; 1d834 (7:5834)
TX_FAR _UnnamedText_1d834
db $50
; 0x1d834 + 5 bytes
BikeShopText2: ; 1d839 (7:5839)
db $08 ; asm
ld hl, UnnamedText_1d843
call PrintText
jp TextScriptEnd
UnnamedText_1d843: ; 1d843 (7:5843)
TX_FAR _UnnamedText_1d843
db $50
; 0x1d843 + 5 bytes
BikeShopText3: ; 1d848 (7:5848)
db $08 ; asm
ld a, [$d75f]
bit 0, a
ld hl, UnnamedText_1d861
jr nz, .asm_34d2d ; 0x1d851
ld hl, UnnamedText_1d85c
.asm_34d2d ; 0x1d856
call PrintText
jp TextScriptEnd
UnnamedText_1d85c: ; 1d85c (7:585c)
TX_FAR _UnnamedText_1d85c
db $50
; 0x1d85c + 5 bytes
UnnamedText_1d861: ; 1d861 (7:5861)
TX_FAR _UnnamedText_1d861
db $50
; 0x1d861 + 5 bytes
BikeShopObject: ; 0x1d866 (size=38)
db $e ; border tile
db $2 ; warps
db $7, $2, $4, $ff
db $7, $3, $4, $ff
db $0 ; signs
db $3 ; people
db SPRITE_BIKE_SHOP_GUY, $2 + 4, $6 + 4, $ff, $ff, $1 ; person
db SPRITE_MOM_GEISHA, $6 + 4, $5 + 4, $fe, $1, $2 ; person
db SPRITE_BUG_CATCHER, $3 + 4, $1 + 4, $ff, $d1, $3 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
BikeShopBlocks: ; 1d88c (7:588c)
INCBIN "maps/bikeshop.blk"
LavenderHouse1_h: ; 0x1d89c to 0x1d8a8 (12 bytes) (bank=7) (id=149)
db $08 ; tileset
db LAVENDER_HOUSE_1_HEIGHT, LAVENDER_HOUSE_1_WIDTH ; dimensions (y, x)
dw LavenderHouse1Blocks, LavenderHouse1Texts, LavenderHouse1Script ; blocks, texts, scripts
db $00 ; connections
dw LavenderHouse1Object ; objects
LavenderHouse1Script: ; 1d8a8 (7:58a8)
call EnableAutoTextBoxDrawing
ret
; 0x1d8ac
LavenderHouse1Texts: ; 1d8ac (7:58ac)
dw LavenderHouse1Text1, LavenderHouse1Text2, LavenderHouse1Text3, LavenderHouse1Text4, LavenderHouse1Text5, LavenderHouse1Text6
LavenderHouse1Text1: ; 1d8b8 (7:58b8)
db $08 ; asm
ld a, [$d7e0]
bit 7, a
jr nz, .asm_72e5d ; 0x1d8be
ld hl, UnnamedText_1d8d1
call PrintText
jr .asm_6957f ; 0x1d8c6
.asm_72e5d ; 0x1d8c8
ld hl, UnnamedText_1d8d6
call PrintText
.asm_6957f ; 0x1d8ce
jp TextScriptEnd
UnnamedText_1d8d1: ; 1d8d1 (7:58d1)
TX_FAR _UnnamedText_1d8d1
db $50
; 0x1d8d1 + 5 bytes
UnnamedText_1d8d6: ; 1d8d6 (7:58d6)
TX_FAR _UnnamedText_1d8d6
db $50
; 0x1d8d6 + 5 bytes
LavenderHouse1Text2: ; 1d8db (7:58db)
db $08 ; asm
ld a, [$d7e0]
bit 7, a
jr nz, .asm_06470 ; 0x1d8e1
ld hl, UnnamedText_1d8f4
call PrintText
jr .asm_3d208 ; 0x1d8e9
.asm_06470 ; 0x1d8eb
ld hl, UnnamedText_1d8f9
call PrintText
.asm_3d208 ; 0x1d8f1
jp TextScriptEnd
UnnamedText_1d8f4: ; 1d8f4 (7:58f4)
TX_FAR _UnnamedText_1d8f4
db $50
; 0x1d8f4 + 5 bytes
UnnamedText_1d8f9: ; 1d8f9 (7:58f9)
TX_FAR _UnnamedText_1d8f9
db $50
; 0x1d8f9 + 5 bytes
LavenderHouse1Text3: ; 1d8fe (7:58fe)
TX_FAR _LavenderHouse1Text3
db $8
ld a, PSYDUCK
call PlayCry
jp TextScriptEnd
LavenderHouse1Text4: ; 1d90b (7:590b)
TX_FAR _LavenderHouse1Text4
db $8
ld a, NIDORINO
call PlayCry
jp TextScriptEnd
; 0x1d918
LavenderHouse1Text5: ; 1d918 (7:5918)
db $08 ; asm
ld a, [$d76c]
bit 0, a
jr nz, .asm_15ac2 ; 0x1d91e
ld hl, UnnamedText_1d94c
call PrintText
ld bc, (POKE_FLUTE << 8) | 1
call GiveItem
jr nc, .BagFull
ld hl, ReceivedFluteText
call PrintText
ld hl, $d76c
set 0, [hl]
jr .asm_da749 ; 0x1d939
.BagFull
ld hl, FluteNoRoomText
call PrintText
jr .asm_da749 ; 0x1d941
.asm_15ac2 ; 0x1d943
ld hl, MrFujiAfterFluteText
call PrintText
.asm_da749 ; 0x1d949
jp TextScriptEnd
UnnamedText_1d94c: ; 1d94c (7:594c)
TX_FAR _UnnamedText_1d94c
db $50
; 0x1d94c + 5 bytes
ReceivedFluteText: ; 1d951 (7:5951)
TX_FAR _ReceivedFluteText ; 0x99ffb
db $11
TX_FAR _FluteExplanationText ; 0x9a011
db $50
; 0x1d95b
FluteNoRoomText: ; 1d95b (7:595b)
TX_FAR _FluteNoRoomText
db $50
; 0x1d95b + 5 bytes
MrFujiAfterFluteText: ; 1d960 (7:5960)
TX_FAR _MrFujiAfterFluteText
db $50
; 0x1d960 + 5 bytes
LavenderHouse1Text6: ; 1d965 (7:5965)
TX_FAR _LavenderHouse1Text6
db $50
LavenderHouse1Object: ; 0x1d96a (size=56)
db $a ; border tile
db $2 ; warps
db $7, $2, $2, $ff
db $7, $3, $2, $ff
db $0 ; signs
db $6 ; people
db SPRITE_BLACK_HAIR_BOY_2, $5 + 4, $3 + 4, $ff, $ff, $1 ; person
db SPRITE_LITTLE_GIRL, $3 + 4, $6 + 4, $ff, $d0, $2 ; person
db SPRITE_SLOWBRO, $4 + 4, $6 + 4, $ff, $d1, $3 ; person
db SPRITE_SLOWBRO, $3 + 4, $1 + 4, $ff, $ff, $4 ; person
db SPRITE_MR_FUJI, $1 + 4, $3 + 4, $ff, $ff, $5 ; person
db SPRITE_BOOK_MAP_DEX, $3 + 4, $3 + 4, $ff, $ff, $6 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
LavenderHouse2_h: ; 0x1d9a2 to 0x1d9ae (12 bytes) (bank=7) (id=151)
db $08 ; tileset
db LAVENDER_HOUSE_2_HEIGHT, LAVENDER_HOUSE_2_WIDTH ; dimensions (y, x)
dw LavenderHouse2Blocks, LavenderHouse2Texts, LavenderHouse2Script ; blocks, texts, scripts
db $00 ; connections
dw LavenderHouse2Object ; objects
LavenderHouse2Script: ; 1d9ae (7:59ae)
call EnableAutoTextBoxDrawing
ret
; 0x1d9b2
LavenderHouse2Texts: ; 1d9b2 (7:59b2)
dw LavenderHouse2Text1, LavenderHouse2Text2
LavenderHouse2Text1: ; 1d9b6 (7:59b6)
TX_FAR _LavenderHouse2Text1
db $8
ld a, CUBONE
call PlayCry
jp TextScriptEnd
; 0x1d9c3
LavenderHouse2Text2: ; 1d9c3 (7:59c3)
db $08 ; asm
ld a, [$d7e0]
bit 7, a
jr nz, .asm_65711 ; 0x1d9c9
ld hl, UnnamedText_1d9dc
call PrintText
jr .asm_64be1 ; 0x1d9d1
.asm_65711 ; 0x1d9d3
ld hl, UnnamedText_1d9e1
call PrintText
.asm_64be1 ; 0x1d9d9
jp TextScriptEnd
UnnamedText_1d9dc: ; 1d9dc (7:59dc)
TX_FAR _UnnamedText_1d9dc
db $50
; 0x1d9dc + 5 bytes
UnnamedText_1d9e1: ; 1d9e1 (7:59e1)
TX_FAR _UnnamedText_1d9e1
db $50
; 0x1d9e1 + 5 bytes
LavenderHouse2Object: ; 0x1d9e6 (size=32)
db $a ; border tile
db $2 ; warps
db $7, $2, $4, $ff
db $7, $3, $4, $ff
db $0 ; signs
db $2 ; people
db SPRITE_SLOWBRO, $5 + 4, $3 + 4, $ff, $d1, $1 ; person
db SPRITE_BRUNETTE_GIRL, $4 + 4, $2 + 4, $ff, $d3, $2 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
NameRater_h: ; 0x1da06 to 0x1da12 (12 bytes) (bank=7) (id=229)
db $08 ; tileset
db NAME_RATERS_HOUSE_HEIGHT, NAME_RATERS_HOUSE_WIDTH ; dimensions (y, x)
dw NameRaterBlocks, NameRaterTexts, NameRaterScript ; blocks, texts, scripts
db $00 ; connections
dw NameRaterObject ; objects
NameRaterScript: ; 1da12 (7:5a12)
jp EnableAutoTextBoxDrawing
; 0x1da15
Unknown_1da15: ; 1da15 (7:5a15)
call PrintText
call YesNoChoice
ld a, [$cc26]
and a
ret
Unknown_1da20: ; 1da20 (7:5a20)
ld hl, $d273
ld bc, $000b
ld a, [$cf92]
call AddNTimes
ld de, $d158
ld c, $b
call .asm_1da47
jr c, .asm_1da52 ; 0x1da34 $1c
ld hl, $d177
ld bc, $002c
ld a, [$cf92]
call AddNTimes
ld de, $d359
ld c, $2
.asm_1da47
ld a, [de]
cp [hl]
jr nz, .asm_1da52 ; 0x1da49 $7
inc hl
inc de
dec c
jr nz, .asm_1da47 ; 0x1da4e $f7
and a
ret
.asm_1da52
scf
ret
NameRaterTexts: ; 1da54 (7:5a54)
dw NameRaterText1
NameRaterText1: ; 1da56 (7:5a56)
db $8
call SaveScreenTilesToBuffer2
ld hl, UnnamedText_1dab3
call Unknown_1da15
jr nz, .asm_1daae ; 0x1da60 $4c
ld hl, UnnamedText_1dab8
call PrintText
xor a
ld [$d07d], a
ld [$cfcb], a
ld [$cc35], a
call DisplayPartyMenu
push af
call GBPalWhiteOutWithDelay3
call Func_3dbe
call LoadGBPal
pop af
jr c, .asm_1daae ; 0x1da80 $2c
call GetPartyMonName2
call Unknown_1da20
ld hl, UnnamedText_1dad1
jr c, .asm_1daa8 ; 0x1da8b $1b
ld hl, UnnamedText_1dabd
call Unknown_1da15
jr nz, .asm_1daae ; 0x1da93 $19
ld hl, UnnamedText_1dac2
call PrintText
ld b, BANK(Func_655c)
ld hl, Func_655c
call Bankswitch
jr c, .asm_1daae ; 0x1daa3 $9
ld hl, UnnamedText_1dac7
.asm_1daa8
call PrintText
jp TextScriptEnd
.asm_1daae
ld hl, UnnamedText_1dacc
jr .asm_1daa8 ; 0x1dab1 $f5
; 0x1dab3
UnnamedText_1dab3: ; 1dab3 (7:5ab3)
TX_FAR _UnnamedText_1dab3
db $50
; 0x1dab3 + 5 bytes
UnnamedText_1dab8: ; 1dab8 (7:5ab8)
TX_FAR _UnnamedText_1dab8
db $50
; 0x1dab8 + 5 bytes
UnnamedText_1dabd: ; 1dabd (7:5abd)
TX_FAR _UnnamedText_1dabd
db $50
; 0x1dabd + 5 bytes
UnnamedText_1dac2: ; 1dac2 (7:5ac2)
TX_FAR _UnnamedText_1dac2
db $50
; 0x1dac2 + 5 bytes
UnnamedText_1dac7: ; 1dac7 (7:5ac7)
TX_FAR _UnnamedText_1dac7
db $50
; 0x1dac7 + 5 bytes
UnnamedText_1dacc: ; 1dacc (7:5acc)
TX_FAR _UnnamedText_1dacc
db $50
; 0x1dacc + 5 bytes
UnnamedText_1dad1: ; 1dad1 (7:5ad1)
TX_FAR _UnnamedText_1dad1
db $50
; 0x1dad1 + 5 bytes
NameRaterObject: ; 0x1dad6 (size=26)
db $a ; border tile
db $2 ; warps
db $7, $2, $5, $ff
db $7, $3, $5, $ff
db $0 ; signs
db $1 ; people
db SPRITE_MR_MASTERBALL, $3 + 4, $5 + 4, $ff, $d2, $1 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
VermilionHouse1_h: ; 0x1daf0 to 0x1dafc (12 bytes) (bank=7) (id=93)
db $08 ; tileset
db VERMILION_HOUSE_1_HEIGHT, VERMILION_HOUSE_1_WIDTH ; dimensions (y, x)
dw VermilionHouse1Blocks, VermilionHouse1Texts, VermilionHouse1Script ; blocks, texts, scripts
db $00 ; connections
dw VermilionHouse1Object ; objects
VermilionHouse1Script: ; 1dafc (7:5afc)
call EnableAutoTextBoxDrawing
ret
; 0x1db00
VermilionHouse1Texts: ; 1db00 (7:5b00)
dw VermilionHouse1Text1, VermilionHouse1Text2, VermilionHouse1Text3
VermilionHouse1Text1: ; 1db06 (7:5b06)
TX_FAR _VermilionHouse1Text1
db $50
VermilionHouse1Text2: ; 1db0b (7:5b0b)
TX_FAR _VermilionHouse1Text2
db $08 ; asm
ld a, PIDGEY
call PlayCry
call WaitForSoundToFinish
jp TextScriptEnd
VermilionHouse1Text3: ; 1db1b (7:5b1b)
TX_FAR _VermilionHouse1Text3
db $50
VermilionHouse1Object: ; 0x1db20 (size=38)
db $a ; border tile
db $2 ; warps
db $7, $2, $4, $ff
db $7, $3, $4, $ff
db $0 ; signs
db $3 ; people
db SPRITE_BUG_CATCHER, $3 + 4, $5 + 4, $ff, $d2, $1 ; person
db SPRITE_BIRD, $5 + 4, $3 + 4, $fe, $2, $2 ; person
db SPRITE_PAPER_SHEET, $3 + 4, $4 + 4, $ff, $ff, $3 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
VermilionDock_h: ; 0x1db46 to 0x1db52 (12 bytes) (bank=7) (id=94)
db $0e ; tileset
db VERMILION_DOCK_HEIGHT, VERMILION_DOCK_WIDTH ; dimensions (y, x)
dw VermilionDockBlocks, VermilionDockTexts, VermilionDockScript ; blocks, texts, scripts
db $00 ; connections
dw VermilionDockObject ; objects
VermilionDockScript: ; 1db52 (7:5b52)
call EnableAutoTextBoxDrawing
ld hl, $d803
bit 4, [hl]
jr nz, .asm_1db8d ; 0x1db5a $31
bit 0, [hl]
ret z
ld a, [$d42f]
cp $1
ret nz
bit 2, [hl]
jp z, VermilionDock_1db9b
set 4, [hl]
call Delay3
ld hl, $d730
set 7, [hl]
ld hl, $ccd3
ld a, $40
ld [hli], a
ld [hli], a
ld [hl], a
ld a, $3
ld [$cd38], a
xor a
ld [$c206], a
ld [$cd3b], a
dec a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ret
.asm_1db8d
bit 5, [hl]
ret nz
ld a, [$cd38]
and a
ret nz
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
set 5, [hl]
ret
; 0x1db9b
VermilionDock_1db9b: ; 1db9b (7:5b9b)
set 2, [hl]
ld a, $ff
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld [$c0ee], a
call PlaySound
ld c, BANK(Music_Surfing)
ld a, (Music_Surfing - $4000) / 3
call PlayMusic
ld b, BANK(Func_79fc0)
ld hl, Func_79fc0
call Bankswitch
xor a
ld [$c102], a
ld c, $78
call DelayFrames
ld b, $9c
call CopyScreenTileBufferToVRAM
FuncCoord 0, 10 ; $c468
ld hl, Coord
ld bc, $0078
ld a, $14
call FillMemory
ld a, $1
ld [$ff00+$ba], a
call Delay3
xor a
ld [$ff00+$ba], a
ld [$cd3d], a
ld [$ff00+$49], a
ld a, $58
ld [$cd3e], a
ld hl, $d526
ld c, [hl]
inc hl
ld b, [hl]
push bc
push hl
ld a, $a9
call PlaySoundWaitForCurrent
ld a, $ff
ld [$cfcb], a
ld d, $0
ld e, $8
.asm_1dbfa
ld hl, $0002
add hl, bc
ld a, l
ld [$d526], a
ld a, h
ld [$d527], a
push hl
push de
call ScheduleEastColumnRedraw
call VermilionDock_1dc59
pop de
ld b, $10
.asm_1dc11
call VermilionDock_1dc42
ld c, $8
.asm_1dc16
call VermilionDock_1dc7c
dec c
jr nz, .asm_1dc16 ; 0x1dc1a $fa
inc d
dec b
jr nz, .asm_1dc11 ; 0x1dc1e $f1
pop bc
dec e
jr nz, .asm_1dbfa ; 0x1dc22 $d6
xor a
ld [$ff00+$4a], a
ld [$ff00+$b0], a
call VermilionDock_1dc94
ld a, $90
ld [$ff00+$b0], a
ld a, $1
ld [$cfcb], a
pop hl
pop bc
ld [hl], b
dec hl
ld [hl], c
call LoadPlayerSpriteGraphics
ld hl, $d3ae
dec [hl]
ret
VermilionDock_1dc42: ; 1dc42 (7:5c42)
push bc
push de
ld hl, $c311
ld a, [$cd3d]
swap a
ld c, a
ld de, $0004
.asm_1dc50
inc [hl]
inc [hl]
add hl, de
dec c
jr nz, .asm_1dc50 ; 0x1dc54 $fa
pop de
pop bc
ret
VermilionDock_1dc59: ; 1dc59 (7:5c59)
ld a, [$cd3e]
sub $10
ld [$cd3e], a
ld c, a
ld b, $64
ld a, [$cd3d]
inc a
ld [$cd3d], a
ld a, $1
ld de, VermilionDockOAMBlock
call WriteOAMBlock
ret
VermilionDockOAMBlock: ; 1dc74 (7:5c74)
db $fc, $10
db $fd, $10
db $fe, $10
db $ff, $10
VermilionDock_1dc7c: ; 1dc7c (7:5c7c)
ld h, d
ld l, $50
call .asm_1dc86
ld h, $0
ld l, $80
.asm_1dc86
ld a, [$ff00+$44]
cp l
jr nz, .asm_1dc86 ; 0x1dc89 $fb
ld a, h
ld [$ff00+$43], a
.asm_1dc8e
ld a, [$ff00+$44]
cp h
jr z, .asm_1dc8e ; 0x1dc91 $fb
ret
VermilionDock_1dc94: ; 1dc94 (7:5c94)
ld hl, $cc5b
ld bc, $00b4
ld a, $14
call FillMemory
ld hl, $9940
ld de, $cc5b
ld bc, $000c
call CopyVideoData
ld hl, $c754
ld a, $d
ld [hli], a
ld [hli], a
ld [hli], a
ld [hl], a
ld a, $a9
call PlaySound
ld c, $78
call DelayFrames
ret
VermilionDockTexts: ; 1dcbf (7:5cbf)
db $c1, $5c
UnnamedText_1dcc1: ; 1dcc1 (7:5cc1)
TX_FAR _UnnamedText_1dcc1
db $50
; 0x1dcc1 + 5 bytes
VermilionDockObject: ; 0x1dcc6 (size=20)
db $f ; border tile
db $2 ; warps
db $0, $e, $5, $ff
db $2, $e, $1, SS_ANNE_1
db $0 ; signs
db $0 ; people
; warp-to
EVENT_DISP $e, $0, $e
EVENT_DISP $e, $2, $e ; SS_ANNE_1
VermilionDockBlocks: ; 1dcda (7:5cda)
INCBIN "maps/vermiliondock.blk"
CeladonMansion5_h: ; 0x1dd2e to 0x1dd3a (12 bytes) (bank=7) (id=132)
db $08 ; tileset
db CELADON_MANSION_5_HEIGHT, CELADON_MANSION_5_WIDTH ; dimensions (y, x)
dw CeladonMansion5Blocks, CeladonMansion5Texts, CeladonMansion5Script ; blocks, texts, scripts
db $00 ; connections
dw CeladonMansion5Object ; objects
CeladonMansion5Script: ; 1dd3a (7:5d3a)
jp EnableAutoTextBoxDrawing
; 0x1dd3d
CeladonMansion5Texts: ; 1dd3d (7:5d3d)
dw CeladonMansion5Text1, CeladonMansion5Text2
CeladonMansion5Text1: ; 1dd41 (7:5d41)
TX_FAR _CeladonMansion5Text1
db $50
CeladonMansion5Text2: ; 1dd46 (7:5d46)
db $08 ; asm
ld bc,(EEVEE << 8) | 25
call GivePokemon
jr nc, .asm_24365 ; 0x1dd4d
ld a, $45
ld [$cc4d], a
ld a, $11
call Predef
.asm_24365 ; 0x1dd59
jp TextScriptEnd
CeladonMansion5Object: ; 0x1dd5c (size=32)
db $a ; border tile
db $2 ; warps
db $7, $2, $2, CELADON_MANSION_4
db $7, $3, $2, CELADON_MANSION_4
db $0 ; signs
db $2 ; people
db SPRITE_HIKER, $2 + 4, $2 + 4, $ff, $d0, $1 ; person
db SPRITE_BALL, $3 + 4, $4 + 4, $ff, $ff, $2 ; person
; warp-to
EVENT_DISP $4, $7, $2 ; CELADON_MANSION_4
EVENT_DISP $4, $7, $3 ; CELADON_MANSION_4
FuchsiaMart_h: ; 0x1dd7c to 0x1dd88 (12 bytes) (bank=7) (id=152)
db $02 ; tileset
db FUCHSIA_MART_HEIGHT, FUCHSIA_MART_WIDTH ; dimensions (y, x)
dw FuchsiaMartBlocks, FuchsiaMartTexts, FuchsiaMartScript ; blocks, texts, scripts
db $00 ; connections
dw FuchsiaMartObject ; objects
FuchsiaMartScript: ; 1dd88 (7:5d88)
jp EnableAutoTextBoxDrawing
; 0x1dd8b
FuchsiaMartTexts: ; 1dd8b (7:5d8b)
dw FuchsiaMartText1, FuchsiaMartText2, FuchsiaMartText3
FuchsiaMartText2: ; 1dd91 (7:5d91)
TX_FAR _FuchsiaMartText2
db $50
FuchsiaMartText3: ; 1dd96 (7:5d96)
TX_FAR _FuchsiaMartText3
db $50
FuchsiaMartObject: ; 0x1dd9b (size=38)
db $0 ; border tile
db $2 ; warps
db $7, $3, $0, $ff
db $7, $4, $0, $ff
db $0 ; signs
db $3 ; people
db SPRITE_MART_GUY, $5 + 4, $0 + 4, $ff, $d3, $1 ; person
db SPRITE_FAT_BALD_GUY, $2 + 4, $4 + 4, $ff, $ff, $2 ; person
db SPRITE_LASS, $5 + 4, $6 + 4, $fe, $1, $3 ; person
; warp-to
EVENT_DISP $4, $7, $3
EVENT_DISP $4, $7, $4
FuchsiaMartBlocks: ; 1ddc1 (7:5dc1)
INCBIN "maps/fuchsiamart.blk"
SaffronHouse1_h: ; 0x1ddd1 to 0x1dddd (12 bytes) (bank=7) (id=179)
db $08 ; tileset
db SAFFRON_HOUSE_1_HEIGHT, SAFFRON_HOUSE_1_WIDTH ; dimensions (y, x)
dw SaffronHouse1Blocks, SaffronHouse1Texts, SaffronHouse1Script ; blocks, texts, scripts
db $00 ; connections
dw SaffronHouse1Object ; objects
SaffronHouse1Script: ; 1dddd (7:5ddd)
jp EnableAutoTextBoxDrawing
; 0x1dde0
SaffronHouse1Texts: ; 1dde0 (7:5de0)
dw SaffronHouse1Text1, SaffronHouse1Text2, SaffronHouse1Text3, SaffronHouse1Text4
SaffronHouse1Text1: ; 1dde8 (7:5de8)
TX_FAR _SaffronHouse1Text1
db $50
SaffronHouse1Text2: ; 1dded (7:5ded)
TX_FAR _SaffronHouse1Text2
db $8
ld a, PIDGEY
call PlayCry
jp TextScriptEnd
; 0x1ddfa
SaffronHouse1Text3: ; 1ddfa (7:5dfa)
TX_FAR _SaffronHouse1Text3
db $50
SaffronHouse1Text4: ; 1ddff (7:5dff)
TX_FAR _SaffronHouse1Text4
db $50
SaffronHouse1Object: ; 0x1de04 (size=44)
db $a ; border tile
db $2 ; warps
db $7, $2, $3, $ff
db $7, $3, $3, $ff
db $0 ; signs
db $4 ; people
db SPRITE_BRUNETTE_GIRL, $3 + 4, $2 + 4, $ff, $d3, $1 ; person
db SPRITE_BIRD, $4 + 4, $0 + 4, $fe, $1, $2 ; person
db SPRITE_BUG_CATCHER, $1 + 4, $4 + 4, $ff, $d0, $3 ; person
db SPRITE_PAPER_SHEET, $3 + 4, $3 + 4, $ff, $ff, $4 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
SaffronHouse2_h: ; 0x1de30 to 0x1de3c (12 bytes) (bank=7) (id=183)
db $08 ; tileset
db SAFFRON_HOUSE_2_HEIGHT, SAFFRON_HOUSE_2_WIDTH ; dimensions (y, x)
dw SaffronHouse2Blocks, SaffronHouse2Texts, SaffronHouse2Script ; blocks, texts, scripts
db $00 ; connections
dw SaffronHouse2Object ; objects
SaffronHouse2Script: ; 1de3c (7:5e3c)
jp EnableAutoTextBoxDrawing
; 0x1de3f
SaffronHouse2Texts: ; 1de3f (7:5e3f)
dw SaffronHouse2Text1
SaffronHouse2Text1: ; 1de41 (7:5e41)
db $08 ; asm
ld a, [$d7bd]
bit 0, a
jr nz, .asm_9e72b ; 0x1de47
ld hl, TM29PreReceiveText
call PrintText
ld bc,(TM_29 << 8) | 1
call GiveItem
jr nc, .BagFull
ld hl, ReceivedTM29Text
call PrintText
ld hl, $d7bd
set 0, [hl]
jr .asm_fe4e1 ; 0x1de62
.BagFull
ld hl, TM29NoRoomText
call PrintText
jr .asm_fe4e1 ; 0x1de6a
.asm_9e72b ; 0x1de6c
ld hl, TM29ExplanationText
call PrintText
.asm_fe4e1 ; 0x1de72
jp TextScriptEnd
TM29PreReceiveText: ; 1de75 (7:5e75)
TX_FAR _TM29PreReceiveText
db $50
; 0x1de75 + 5 bytes
ReceivedTM29Text: ; 1de7a (7:5e7a)
TX_FAR _ReceivedTM29Text ; 0xa252a
db $0B, $50
; 0x1de80
TM29ExplanationText: ; 1de80 (7:5e80)
TX_FAR _TM29ExplanationText
db $50
; 0x1de80 + 5 bytes
TM29NoRoomText: ; 1de85 (7:5e85)
TX_FAR _TM29NoRoomText
db $50
; 0x1de85 + 5 bytes
SaffronHouse2Object: ; 0x1de8a (size=26)
db $a ; border tile
db $2 ; warps
db $7, $2, $7, $ff
db $7, $3, $7, $ff
db $0 ; signs
db $1 ; people
db SPRITE_FISHER, $3 + 4, $5 + 4, $ff, $d2, $1 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
DiglettsCaveRoute2_h: ; 0x1dea4 to 0x1deb0 (12 bytes) (bank=7) (id=46)
db $11 ; tileset
db DIGLETTS_CAVE_EXIT_HEIGHT, DIGLETTS_CAVE_EXIT_WIDTH ; dimensions (y, x)
dw DiglettsCaveRoute2Blocks, DiglettsCaveRoute2Texts, DiglettsCaveRoute2Script ; blocks, texts, scripts
db $00 ; connections
dw DiglettsCaveRoute2Object ; objects
DiglettsCaveRoute2Script: ; 1deb0 (7:5eb0)
ld a, $d
ld [$d365], a
jp EnableAutoTextBoxDrawing
; 0x1deb8
DiglettsCaveRoute2Texts: ; 1deb8 (7:5eb8)
dw DiglettsCaveRoute2Text1
DiglettsCaveRoute2Text1: ; 1deba (7:5eba)
TX_FAR _DiglettsCaveRoute2Text1
db $50
DiglettsCaveRoute2Object: ; 0x1debf (size=34)
db $7d ; border tile
db $3 ; warps
db $7, $2, $0, $ff
db $7, $3, $0, $ff
db $4, $4, $0, DIGLETTS_CAVE
db $0 ; signs
db $1 ; people
db SPRITE_FISHER, $3 + 4, $3 + 4, $ff, $ff, $1 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
EVENT_DISP $4, $4, $4 ; DIGLETTS_CAVE
Route2House_h: ; 0x1dee1 to 0x1deed (12 bytes) (bank=7) (id=48)
db $08 ; tileset
db ROUTE_2_HOUSE_HEIGHT, ROUTE_2_HOUSE_WIDTH ; dimensions (y, x)
dw Route2HouseBlocks, Route2HouseTexts, Route2HouseScript ; blocks, texts, scripts
db $00 ; connections
dw Route2HouseObject ; objects
Route2HouseScript: ; 1deed (7:5eed)
jp EnableAutoTextBoxDrawing
; 0x1def0
Route2HouseTexts: ; 1def0 (7:5ef0)
dw Route2HouseText1, Route2HouseText2
Route2HouseText1: ; 1def4 (7:5ef4)
TX_FAR _Route2HouseText1
db $50
Route2HouseText2: ; 1def9 (7:5ef9)
db $08 ; asm
ld a, $1
ld [W_WHICHTRADE], a
ld a, $54
call Predef
jp TextScriptEnd
Route2HouseObject: ; 0x1df07 (size=32)
db $a ; border tile
db $2 ; warps
db $7, $2, $2, $ff
db $7, $3, $2, $ff
db $0 ; signs
db $2 ; people
db SPRITE_OAK_AIDE, $4 + 4, $2 + 4, $ff, $d3, $1 ; person
db SPRITE_GAMEBOY_KID_COPY, $1 + 4, $4 + 4, $ff, $d0, $2 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
Route5Gate_h: ; 0x1df27 to 0x1df33 (12 bytes) (bank=7) (id=70)
db $0c ; tileset
db ROUTE_5_GATE_HEIGHT, ROUTE_5_GATE_WIDTH ; dimensions (y, x)
dw Route5GateBlocks, Route5GateTexts, Route5GateScript ; blocks, texts, scripts
db $00 ; connections
dw Route5GateObject ; objects
Route5GateScript: ; 1df33 (7:5f33)
call EnableAutoTextBoxDrawing
ld a, [W_ROUTE5GATECURSCRIPT]
ld hl, Route5GateScripts
jp CallFunctionInTable
; 0x1df3f
Route5GateScripts: ; 1df3f (7:5f3f)
dw Route5GateScript0
dw Route5GateScript1
Function1df43: ; 1df43 (7:5f43)
ld a, $40
ld [$ccd3], a
ld a, $1
ld [$cd38], a
jp Func_3486
Route5GateScript0: ; 1df50 (7:5f50)
ld a, [$d728]
bit 6, a
ret nz
ld hl, Coords1df8f
call ArePlayerCoordsInArray
ret nc
ld a, $2
ld [$d528], a
xor a
ld [H_CURRENTPRESSEDBUTTONS], a
ld b, BANK(RemoveGuardDrink)
ld hl, RemoveGuardDrink
call Bankswitch
ld a, [$ff00+$db]
and a
jr nz, .asm_1df82 ; 0x1df70 $10
ld a, $2
ld [$ff00+$8c], a
call DisplayTextID
call Function1df43
ld a, $1
ld [W_ROUTE5GATECURSCRIPT], a
ret
.asm_1df82
ld a, $3
ld [$ff00+$8c], a
call DisplayTextID
ld hl, $d728
set 6, [hl]
ret
Coords1df8f: ; 1df8f (7:5f8f)
db 3,3
db 3,4
db $ff
Route5GateScript1: ; 1df94 (7:5f94)
ld a, [$cd38]
and a
ret nz
call Delay3
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld [W_ROUTE5GATECURSCRIPT], a
ret
Route5GateTexts: ; 1dfa4 (7:5fa4)
dw Route5GateText1, Route5GateText2, Route5GateText3
Route8GateText1: ; 1dfaa (7:5faa)
Route7GateText1: ; 1dfaa (7:5faa)
Route6GateText1: ; 1dfaa (7:5faa)
Route5GateText1: ; 1dfaa (7:5faa)
db $8
ld a, [$d728]
bit 6, a
jr nz, .asm_88856 ; 0x1dfb0 $2c
ld b, BANK(RemoveGuardDrink)
ld hl, RemoveGuardDrink
call Bankswitch
ld a, [$ff00+$db]
and a
jr nz, .asm_768a2 ; 0x1dfbd $11
ld hl, UnnamedText_1dfe7
call PrintText
call Function1df43
ld a, $1
ld [W_ROUTE5GATECURSCRIPT], a
jp TextScriptEnd
.asm_768a2 ; 0x1dfd0
ld hl, UnnamedText_1dfec
call PrintText
ld hl, $d728
set 6, [hl]
jp TextScriptEnd
.asm_88856 ; 0x1dfde
ld hl, UnnamedText_1dff6
call PrintText
jp TextScriptEnd
; 0x1dfe7
Route8GateText2: ; 1dfe7 (7:5fe7)
Route7GateText2: ; 1dfe7 (7:5fe7)
Route6GateText2: ; 1dfe7 (7:5fe7)
Route5GateText2: ; 1dfe7 (7:5fe7)
UnnamedText_1dfe7: ; 1dfe7 (7:5fe7)
TX_FAR _UnnamedText_1dfe7
db $50
; 0x1dfe7 + 5 bytes
Route8GateText3: ; 1dfec (7:5fec)
Route7GateText3: ; 1dfec (7:5fec)
Route6GateText3: ; 1dfec (7:5fec)
Route5GateText3: ; 1dfec (7:5fec)
UnnamedText_1dfec: ; 1dfec (7:5fec)
TX_FAR _UnnamedText_8aaa9 ; 0x8aaa9
db $11
TX_FAR _UnnamedText_1dff1 ; 0x8aaef
db $50
; 0x1dff6
UnnamedText_1dff6: ; 1dff6 (7:5ff6)
TX_FAR _UnnamedText_1dff6
db $50
; 0x1dff6 + 5 bytes
Route5GateObject: ; 0x1dffb (size=42)
db $a ; border tile
db $4 ; warps
db $5, $3, $2, $ff
db $5, $4, $2, $ff
db $0, $3, $1, $ff
db $0, $4, $0, $ff
db $0 ; signs
db $1 ; people
db SPRITE_GUARD, $3 + 4, $1 + 4, $ff, $d3, $1 ; person
; warp-to
EVENT_DISP $4, $5, $3
EVENT_DISP $4, $5, $4
EVENT_DISP $4, $0, $3
EVENT_DISP $4, $0, $4
Route5GateBlocks: ; 1e025 (7:6025)
INCBIN "maps/route5gate.blk"
Route6Gate_h: ; 0x1e031 to 0x1e03d (12 bytes) (bank=7) (id=73)
db $0c ; tileset
db ROUTE_6_GATE_HEIGHT, ROUTE_6_GATE_WIDTH ; dimensions (y, x)
dw Route6GateBlocks, Route6GateTexts, Route6GateScript ; blocks, texts, scripts
db $00 ; connections
dw Route6GateObject ; objects
Route6GateScript: ; 1e03d (7:603d)
call EnableAutoTextBoxDrawing
ld hl, Route6GateScripts
ld a, [W_ROUTE6GATECURSCRIPT]
call CallFunctionInTable
ret
; 0x1e04a
Route6GateScripts: ; 1e04a (7:604a)
dw Route6GateScript0, Route6GateScript1
Route6GateScript0: ; 1e04e (7:604e)
ld a, [$d728]
bit 6, a
ret nz
ld hl, Unknown_1e08c
call ArePlayerCoordsInArray
ret nc
ld a, $1
ld [$d528], a
xor a
ld [H_CURRENTPRESSEDBUTTONS], a
ld b, BANK(RemoveGuardDrink)
ld hl, RemoveGuardDrink
call Bankswitch
ld a, [$ff00+$db]
and a
jr nz, .asm_1e080 ; 0x1e06e $10
ld a, $2
ld [$ff00+$8c], a
call DisplayTextID
call Unknown_1e0a1
ld a, $1
ld [W_ROUTE6GATECURSCRIPT], a
ret
.asm_1e080
ld hl, $d728
set 6, [hl]
ld a, $3
ld [$ff00+$8c], a
jp DisplayTextID
; 0x1e08c
Unknown_1e08c: ; 1e08c (7:608c)
ld [bc], a
inc bc
ld [bc], a
inc b
rst $38
Route6GateScript1: ; 1e091 (7:6091)
ld a, [$cd38]
and a
ret nz
call Delay3
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld [W_ROUTE6GATECURSCRIPT], a
ret
; 0x1e0a1
Unknown_1e0a1: ; 1e0a1 (7:60a1)
ld hl, $d730
set 7, [hl]
ld a, $80
ld [$ccd3], a
ld a, $1
ld [$cd38], a
xor a
ld [$c206], a
ld [$cd3b], a
ret
; 0x1e0b8
Route6GateTexts: ; 1e0b8 (7:60b8)
dw Route6GateText1, Route6GateText2, Route6GateText3
Route6GateObject: ; 0x1e0be (size=42)
db $a ; border tile
db $4 ; warps
db $5, $3, $2, $ff
db $5, $4, $2, $ff
db $0, $3, $1, $ff
db $0, $4, $1, $ff
db $0 ; signs
db $1 ; people
db SPRITE_GUARD, $2 + 4, $6 + 4, $ff, $d2, $1 ; person
; warp-to
EVENT_DISP $4, $5, $3
EVENT_DISP $4, $5, $4
EVENT_DISP $4, $0, $3
EVENT_DISP $4, $0, $4
Route6GateBlocks: ; 1e0e8 (7:60e8)
INCBIN "maps/route6gate.blk"
Route7Gate_h: ; 0x1e0f4 to 0x1e100 (12 bytes) (bank=7) (id=76)
db $0c ; tileset
db ROUTE_7_GATE_HEIGHT, ROUTE_7_GATE_WIDTH ; dimensions (y, x)
dw Route7GateBlocks, Route7GateTexts, Route7GateScript ; blocks, texts, scripts
db $00 ; connections
dw Route7GateObject ; objects
Route7GateScript: ; 1e100 (7:6100)
call EnableAutoTextBoxDrawing
ld a, [W_ROUTE7GATECURSCRIPT]
ld hl, Route7GateScripts
call CallFunctionInTable
ret
; 0x1e10d
Route7GateScripts: ; 1e10d (7:610d)
dw Route7GateScript0
dw Route7GateScript1
Function1e111: ; 1e111 (7:6111)
ld hl, $d730
set 7, [hl]
ld a, $20
ld [$ccd3], a
ld a, $1
ld [$cd38], a
xor a
ld [$c206], a
ld [$cd3b], a
ret
Route7GateScript0: ; 1e128 (7:6128)
ld a, [$d728]
bit 6, a
ret nz
ld hl, Coords1e167
call ArePlayerCoordsInArray
ret nc
ld a, $8
ld [$d528], a
xor a
ld [H_CURRENTPRESSEDBUTTONS], a
ld b, BANK(RemoveGuardDrink)
ld hl, RemoveGuardDrink
call Bankswitch
ld a, [$ff00+$db]
and a
jr nz, .asm_1e15a ; 0x1e148 $10
ld a, $2
ld [$ff00+$8c], a
call DisplayTextID
call Function1e111
ld a, $1
ld [W_ROUTE7GATECURSCRIPT], a
ret
.asm_1e15a
ld a, $3
ld [$ff00+$8c], a
call DisplayTextID
ld hl, $d728
set 6, [hl]
ret
Coords1e167: ; 1e167 (7:6167)
db 3,3
db 4,3
db $ff
Route7GateScript1: ; 1e16c (7:616c)
ld a, [$cd38]
and a
ret nz
call Delay3
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld [W_ROUTE7GATECURSCRIPT], a
ld [W_CURMAPSCRIPT], a
ret
Route7GateTexts: ; 1e17f (7:617f)
dw Route7GateText1, Route7GateText2, Route7GateText3
Route7GateObject: ; 0x1e185 (size=42)
db $a ; border tile
db $4 ; warps
db $3, $0, $3, $ff
db $4, $0, $3, $ff
db $3, $5, $0, $ff
db $4, $5, $1, $ff
db $0 ; signs
db $1 ; people
db SPRITE_GUARD, $1 + 4, $3 + 4, $ff, $d0, $1 ; person
; warp-to
EVENT_DISP $3, $3, $0
EVENT_DISP $3, $4, $0
EVENT_DISP $3, $3, $5
EVENT_DISP $3, $4, $5
Route7GateBlocks: ; 1e1af (7:61af)
INCBIN "maps/route7gate.blk"
Route8Gate_h: ; 0x1e1bb to 0x1e1c7 (12 bytes) (bank=7) (id=79)
db $0c ; tileset
db ROUTE_8_GATE_HEIGHT, ROUTE_8_GATE_WIDTH ; dimensions (y, x)
dw Route8GateBlocks, Route8GateTexts, Route8GateScript ; blocks, texts, scripts
db $00 ; connections
dw Route8GateObject ; objects
Route8GateScript: ; 1e1c7 (7:61c7)
call EnableAutoTextBoxDrawing
ld hl, Route8GateScripts
ld a, [W_ROUTE8GATECURSCRIPT]
jp CallFunctionInTable
; 0x1e1d3
Route8GateScripts: ; 1e1d3 (7:61d3)
dw Route8GateScript0
dw Route8GateScript1
Function1e1d7: ; 1e1d7 (7:61d7)
ld hl, $d730
set 7, [hl]
ld a, $10
ld [$ccd3], a
ld a, $1
ld [$cd38], a
xor a
ld [$c206], a
ld [$cd3b], a
ret
Route8GateScript0: ; 1e1ee (7:61ee)
ld a, [$d728]
bit 6, a
ret nz
ld hl, Coords1e22c
call ArePlayerCoordsInArray
ret nc
ld a, $2
ld [$d528], a
xor a
ld [H_CURRENTPRESSEDBUTTONS], a
ld b, BANK(RemoveGuardDrink)
ld hl, RemoveGuardDrink
call Bankswitch
ld a, [$ff00+$db]
and a
jr nz, .asm_1e220 ; 0x1e20e $10
ld a, $2
ld [$ff00+$8c], a
call DisplayTextID
call Function1e1d7
ld a, $1
ld [W_ROUTE8GATECURSCRIPT], a
ret
.asm_1e220
ld hl, $d728
set 6, [hl]
ld a, $3
ld [$ff00+$8c], a
jp DisplayTextID
; 0x1e22c
Coords1e22c: ; 1e22c (7:622c)
db 3,2
db 4,2
db $ff
Route8GateScript1: ; 1e231 (7:6231)
ld a, [$cd38]
and a
ret nz
call Delay3
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld [W_ROUTE8GATECURSCRIPT], a
ret
Route8GateTexts: ; 1e241 (7:6241)
dw Route8GateText1, Route8GateText2, Route8GateText3
Route8GateObject: ; 0x1e247 (size=42)
db $a ; border tile
db $4 ; warps
db $3, $0, $0, $ff
db $4, $0, $1, $ff
db $3, $5, $2, $ff
db $4, $5, $3, $ff
db $0 ; signs
db $1 ; people
db SPRITE_GUARD, $1 + 4, $2 + 4, $ff, $d0, $1 ; person
; warp-to
EVENT_DISP $3, $3, $0
EVENT_DISP $3, $4, $0
EVENT_DISP $3, $3, $5
EVENT_DISP $3, $4, $5
Route8GateBlocks: ; 1e271 (7:6271)
INCBIN "maps/route8gate.blk"
UndergroundPathEntranceRoute8_h: ; 0x1e27d to 0x1e289 (12 bytes) (bank=7) (id=80)
db $0c ; tileset
db PATH_ENTRANCE_ROUTE_8_HEIGHT, PATH_ENTRANCE_ROUTE_8_WIDTH ; dimensions (y, x)
dw UndergroundPathEntranceRoute8Blocks, UndergroundPathEntranceRoute8Texts, UndergroundPathEntranceRoute8Script ; blocks, texts, scripts
db $00 ; connections
dw UndergroundPathEntranceRoute8Object ; objects
UndergroundPathEntranceRoute8Script: ; 1e289 (7:6289)
ld a, $13
ld [$d365], a
jp EnableAutoTextBoxDrawing
; 0x1e291
UndergroundPathEntranceRoute8Texts: ; 1e291 (7:6291)
dw UndergroundPathEntranceRoute8Text1
;XXX wtf? syntax error
UndergroundPathEntranceRoute8Text1: ; 1e293 (7:6293)
db $17, $8d, $42, $23
;TX_FAR _UndergroundPathEntranceRoute8Text1
db $50
UndergroundPathEntranceRoute8Object: ; 0x1e298 (size=34)
db $a ; border tile
db $3 ; warps
db $7, $3, $4, $ff
db $7, $4, $4, $ff
db $4, $4, $1, UNDERGROUND_PATH_WE
db $0 ; signs
db $1 ; people
db SPRITE_GIRL, $4 + 4, $3 + 4, $ff, $ff, $1 ; person
; warp-to
EVENT_DISP $4, $7, $3
EVENT_DISP $4, $7, $4
EVENT_DISP $4, $4, $4 ; UNDERGROUND_PATH_WE
PowerPlant_h: ; 0x1e2ba to 0x1e2c6 (12 bytes) (bank=7) (id=83)
db $16 ; tileset
db POWER_PLANT_HEIGHT, POWER_PLANT_WIDTH ; dimensions (y, x)
dw PowerPlantBlocks, PowerPlantTexts, PowerPlantScript ; blocks, texts, scripts
db $00 ; connections
dw PowerPlantObject ; objects
PowerPlantScript: ; 1e2c6 (7:62c6)
call EnableAutoTextBoxDrawing
ld hl, PowerPlantTrainerHeaders
ld de, PowerPlantScriptPointers
ld a, [W_POWERPLANTCURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_POWERPLANTCURSCRIPT], a
ret
; 0x1e2d9
PowerPlantScriptPointers: ; 1e2d9 (7:62d9)
dw CheckFightingMapTrainers
dw Func_324c
dw EndTrainerBattle
PowerPlantTexts: ; 1e2df (7:62df)
dw PowerPlantText1, PowerPlantText2, PowerPlantText3, PowerPlantText4, PowerPlantText5, PowerPlantText6, PowerPlantText7, PowerPlantText8, PowerPlantText9, Predef5CText, Predef5CText, Predef5CText, Predef5CText, Predef5CText
PowerPlantTrainerHeaders: ; 1e2fb (7:62fb)
PowerPlantTrainerHeader0: ; 1e2fb (7:62fb)
db 1 ; flag's bit
db 0 ; view range
dw $d7d3 ; flag's byte
dw VoltorbBattleText ; TextBeforeBattle
dw VoltorbBattleText ; TextAfterBattle
dw VoltorbBattleText ; TextEndBattle
dw VoltorbBattleText ; TextEndBattle
PowerPlantTrainerHeader1: ; 1e307 (7:6307)
db 2 ; flag's bit
db 0 ; view range
dw $d7d3 ; flag's byte
dw VoltorbBattleText ; TextBeforeBattle
dw VoltorbBattleText ; TextAfterBattle
dw VoltorbBattleText ; TextEndBattle
dw VoltorbBattleText ; TextEndBattle
PowerPlantTrainerHeader2: ; 1e313 (7:6313)
db 3 ; flag's bit
db 0 ; view range
dw $d7d3 ; flag's byte
dw VoltorbBattleText ; TextBeforeBattle
dw VoltorbBattleText ; TextAfterBattle
dw VoltorbBattleText ; TextEndBattle
dw VoltorbBattleText ; TextEndBattle
PowerPlantTrainerHeader3: ; 1e31f (7:631f)
db 4 ; flag's bit
db 0 ; view range
dw $d7d3 ; flag's byte
dw VoltorbBattleText ; TextBeforeBattle
dw VoltorbBattleText ; TextAfterBattle
dw VoltorbBattleText ; TextEndBattle
dw VoltorbBattleText ; TextEndBattle
PowerPlantTrainerHeader4: ; 1e32b (7:632b)
db 5 ; flag's bit
db 0 ; view range
dw $d7d3 ; flag's byte
dw VoltorbBattleText ; TextBeforeBattle
dw VoltorbBattleText ; TextAfterBattle
dw VoltorbBattleText ; TextEndBattle
dw VoltorbBattleText ; TextEndBattle
PowerPlantTrainerHeader5: ; 1e337 (7:6337)
db 6 ; flag's bit
db 0 ; view range
dw $d7d3 ; flag's byte
dw VoltorbBattleText ; TextBeforeBattle
dw VoltorbBattleText ; TextAfterBattle
dw VoltorbBattleText ; TextEndBattle
dw VoltorbBattleText ; TextEndBattle
PowerPlantTrainerHeader6: ; 1e343 (7:6343)
db 7 ; flag's bit
db 0 ; view range
dw $d7d3 ; flag's byte
dw VoltorbBattleText ; TextBeforeBattle
dw VoltorbBattleText ; TextAfterBattle
dw VoltorbBattleText ; TextEndBattle
dw VoltorbBattleText ; TextEndBattle
PowerPlantTrainerHeader7: ; 1e34f (7:634f)
db 8 ; flag's bit
db 0 ; view range
dw $d7d3 ; flag's byte
dw VoltorbBattleText ; TextBeforeBattle
dw VoltorbBattleText ; TextAfterBattle
dw VoltorbBattleText ; TextEndBattle
dw VoltorbBattleText ; TextEndBattle
PowerPlantTrainerHeader8: ; 1e35b (7:635b)
db 9 ; flag's bit
db 0 ; view range
dw $d7d3 ; flag's byte
dw ZapdosBattleText ; TextBeforeBattle
dw ZapdosBattleText ; TextAfterBattle
dw ZapdosBattleText ; TextEndBattle
dw ZapdosBattleText ; TextEndBattle
db $ff
asm_234cc: ; 1e368 (7:6368)
call TalkToTrainer
ld a, [W_CURMAPSCRIPT]
ld [W_POWERPLANTCURSCRIPT], a
jp TextScriptEnd
; 0x1e374
PowerPlantText1: ; 1e374 (7:6374)
db $8 ; asm
ld hl, PowerPlantTrainerHeader0 ; $62fb
jr asm_234cc ; 0x1e378 $ee
PowerPlantText2: ; 1e37a (7:637a)
db $8 ; asm
ld hl, PowerPlantTrainerHeader1 ; $6307
jr asm_234cc ; 0x1e37e $e8
PowerPlantText3: ; 1e380 (7:6380)
db $8 ; asm
ld hl, PowerPlantTrainerHeader2 ; $6313
jr asm_234cc ; 0x1e384 $e2
PowerPlantText4: ; 1e386 (7:6386)
db $8 ; asm
ld hl, PowerPlantTrainerHeader3 ; $631f
jr asm_234cc ; 0x1e38a $dc
PowerPlantText5: ; 1e38c (7:638c)
db $8 ; asm
ld hl, PowerPlantTrainerHeader4 ; $632b
jr asm_234cc ; 0x1e390 $d6
PowerPlantText6: ; 1e392 (7:6392)
db $8 ; asm
ld hl, PowerPlantTrainerHeader5 ; $6337
jr asm_234cc ; 0x1e396 $d0
PowerPlantText7: ; 1e398 (7:6398)
db $8 ; asm
ld hl, PowerPlantTrainerHeader6 ; $6343
jr asm_234cc ; 0x1e39c $ca
PowerPlantText8: ; 1e39e (7:639e)
db $8 ; asm
ld hl, PowerPlantTrainerHeader7 ; $634f
jr asm_234cc ; 0x1e3a2 $c4
PowerPlantText9: ; 1e3a4 (7:63a4)
db $8 ; asm
ld hl, PowerPlantTrainerHeader8 ; $635b
jr asm_234cc ; 0x1e3a8 $be
; 0x1e3aa
VoltorbBattleText: ; 1e3aa (7:63aa)
TX_FAR _VoltorbBattleText ; 0x8c5e2
db $50
; 0x1e3af
ZapdosBattleText: ; 1e3af (7:63af)
TX_FAR _ZapdosBattleText ; 0x8c5ea
db $8
ld a, ZAPDOS
call PlayCry
call WaitForSoundToFinish
jp TextScriptEnd
; 0x1e3bf
PowerPlantObject: ; 0x1e3bf (size=135)
db $2e ; border tile
db $3 ; warps
db $23, $4, $3, $ff
db $23, $5, $3, $ff
db $b, $0, $3, $ff
db $0 ; signs
db $e ; people
db SPRITE_BALL, $14 + 4, $9 + 4, $ff, $ff, $41, VOLTORB, 40 ; trainer
db SPRITE_BALL, $12 + 4, $20 + 4, $ff, $ff, $42, VOLTORB, 40 ; trainer
db SPRITE_BALL, $19 + 4, $15 + 4, $ff, $ff, $43, VOLTORB, 40 ; trainer
db SPRITE_BALL, $12 + 4, $19 + 4, $ff, $ff, $44, ELECTRODE, 43 ; trainer
db SPRITE_BALL, $22 + 4, $17 + 4, $ff, $ff, $45, VOLTORB, 40 ; trainer
db SPRITE_BALL, $1c + 4, $1a + 4, $ff, $ff, $46, VOLTORB, 40 ; trainer
db SPRITE_BALL, $e + 4, $15 + 4, $ff, $ff, $47, ELECTRODE, 43 ; trainer
db SPRITE_BALL, $20 + 4, $25 + 4, $ff, $ff, $48, VOLTORB, 40 ; trainer
db SPRITE_BIRD, $9 + 4, $4 + 4, $ff, $d1, $49, ZAPDOS, 50 ; trainer
db SPRITE_BALL, $19 + 4, $7 + 4, $ff, $ff, $8a, CARBOS ; item
db SPRITE_BALL, $3 + 4, $1c + 4, $ff, $ff, $8b, HP_UP ; item
db SPRITE_BALL, $3 + 4, $22 + 4, $ff, $ff, $8c, RARE_CANDY ; item
db SPRITE_BALL, $20 + 4, $1a + 4, $ff, $ff, $8d, TM_25 ; item
db SPRITE_BALL, $20 + 4, $14 + 4, $ff, $ff, $8e, TM_33 ; item
; warp-to
EVENT_DISP $14, $23, $4
EVENT_DISP $14, $23, $5
EVENT_DISP $14, $b, $0
PowerPlantBlocks: ; 1e446 (7:6446)
INCBIN "maps/powerplant.blk"
DiglettsCaveEntranceRoute11_h: ; 0x1e5ae to 0x1e5ba (12 bytes) (bank=7) (id=85)
db $11 ; tileset
db DIGLETTS_CAVE_ENTRANCE_HEIGHT, DIGLETTS_CAVE_ENTRANCE_WIDTH ; dimensions (y, x)
dw DiglettsCaveEntranceRoute11Blocks, DiglettsCaveEntranceRoute11Texts, DiglettsCaveEntranceRoute11Script ; blocks, texts, scripts
db $00 ; connections
dw DiglettsCaveEntranceRoute11Object ; objects
DiglettsCaveEntranceRoute11Script: ; 1e5ba (7:65ba)
call EnableAutoTextBoxDrawing
ld a, $16
ld [$d365], a
ret
; 0x1e5c3
DiglettsCaveEntranceRoute11Texts: ; 1e5c3 (7:65c3)
dw DiglettsCaveEntranceRoute11Text1
; XXX wtf? syntax error
DiglettsCaveEntranceRoute11Text1: ; 1e5c5 (7:65c5)
db $17, $f9, $47, $23
;TX_FAR _DiglettsCaveEntranceRoute11Text1
db $50
DiglettsCaveEntranceRoute11Object: ; 0x1e5ca (size=34)
db $7d ; border tile
db $3 ; warps
db $7, $2, $4, $ff
db $7, $3, $4, $ff
db $4, $4, $1, DIGLETTS_CAVE
db $0 ; signs
db $1 ; people
db SPRITE_GAMBLER, $3 + 4, $2 + 4, $ff, $ff, $1 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
EVENT_DISP $4, $4, $4 ; DIGLETTS_CAVE
Route16House_h: ; 0x1e5ec to 0x1e5f8 (12 bytes) (bank=7) (id=188)
db $08 ; tileset
db ROUTE_16_HOUSE_HEIGHT, ROUTE_16_HOUSE_WIDTH ; dimensions (y, x)
dw Route16HouseBlocks, Route16HouseTexts, Route16HouseScript ; blocks, texts, scripts
db $00 ; connections
dw Route16HouseObject ; objects
Route16HouseScript: ; 1e5f8 (7:65f8)
jp EnableAutoTextBoxDrawing
; 0x1e5fb
Route16HouseTexts: ; 1e5fb (7:65fb)
dw Route16HouseText1, Route16HouseText2
Route16HouseText1: ; 1e5ff (7:65ff)
db $08 ; asm
ld a, [$d7e0]
bit 6, a
ld hl, HM02ExplanationText
jr nz, .asm_13616 ; 0x1e608
ld hl, Route16HouseText3
call PrintText
ld bc, (HM_02 << 8) | 1
call GiveItem
jr nc, .BagFull
ld hl, $d7e0
set 6, [hl]
ld hl, ReceivedHM02Text
jr .asm_13616 ; 0x1e620
.BagFull
ld hl, HM02NoRoomText
.asm_13616 ; 0x1e625
call PrintText
jp TextScriptEnd
Route16HouseText3: ; 1e62b (7:662b)
TX_FAR _Route16HouseText3
db $50
; 0x1e62b + 5 bytes
ReceivedHM02Text: ; 1e630 (7:6630)
TX_FAR _ReceivedHM02Text ; 0x8ce66
db $11, $50
HM02ExplanationText: ; 1e636 (7:6636)
TX_FAR _HM02ExplanationText
db $50
; 0x1e636 + 5 bytes
HM02NoRoomText: ; 1e63b (7:663b)
TX_FAR _HM02NoRoomText
db $50
; 0x1e63b + 5 bytes
Route16HouseText2: ; 1e640 (7:6640)
db $08 ; asm
ld hl, UnnamedText_1e652
call PrintText
ld a, FEAROW
call PlayCry
call WaitForSoundToFinish
jp TextScriptEnd
UnnamedText_1e652: ; 1e652 (7:6652)
TX_FAR _UnnamedText_1e652
db $50
; 0x1e652 + 5 bytes
Route16HouseObject: ; 0x1e657 (size=32)
db $a ; border tile
db $2 ; warps
db $7, $2, $8, $ff
db $7, $3, $8, $ff
db $0 ; signs
db $2 ; people
db SPRITE_BRUNETTE_GIRL, $3 + 4, $2 + 4, $ff, $d3, $1 ; person
db SPRITE_BIRD, $4 + 4, $6 + 4, $fe, $0, $2 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
Route22Gate_h: ; 0x1e677 to 0x1e683 (12 bytes) (bank=7) (id=193)
db $0c ; tileset
db ROUTE_22_GATE_HEIGHT, ROUTE_22_GATE_WIDTH ; dimensions (y, x)
dw Route22GateBlocks, Route22GateTexts, Route22GateScript ; blocks, texts, scripts
db $00 ; connections
dw Route22GateObject ; objects
Route22GateScript: ; 1e683 (7:6683)
call EnableAutoTextBoxDrawing
ld hl, Route22GateScripts
ld a, [W_ROUTE22GATECURSCRIPT]
call CallFunctionInTable
ld a, [$d361]
cp $4
ld a, $22
jr c, .asm_1e69a ; 0x1e696 $2
ld a, $21
.asm_1e69a
ld [$d365], a
ret
; 0x1e69e
Route22GateScripts: ; 1e69e (7:669e)
dw Route22GateScript0, Route22GateScript1, Route22GateScript2
Route22GateScript0: ; 1e6a4 (7:66a4)
ld hl, Route22GateScriptCoords
call ArePlayerCoordsInArray
ret nc
xor a
ld [H_CURRENTPRESSEDBUTTONS], a
ld a, $1
ld [$ff00+$8c], a
jp DisplayTextID
; 0x1e6b5
Route22GateScriptCoords: ; 1e6b5 (7:66b5)
db 2,4
db 2,5
db $ff
Func_1e6ba: ; 1e6ba (7:66ba)
ld a, $1
ld [$cd38], a
ld a, $80
ld [$ccd3], a
ld [$c109], a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
jp Func_3486
; 0x1e6cd
Route22GateScript1: ; 1e6cd (7:66cd)
ld a, [$cd38]
and a
ret nz
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
call Delay3
ld a, $0
ld [W_ROUTE22GATECURSCRIPT], a
Route22GateScript2: ; 1e6de (7:66de)
ret
; 0x1e6df
Route22GateTexts: ; 1e6df (7:66df)
dw Route22GateText1
Route22GateText1: ; 1e6e1 (7:66e1)
db $8
ld a, [$d356]
bit 0, a
jr nz, .asm_8a809 ; 0x1e6e7 $d
ld hl, UnnamedText_1e704
call PrintText
call Func_1e6ba
ld a, $1
jr .asm_20f7e ; 0x1e6f4 $8
.asm_8a809 ; 0x1e6f6
ld hl, UnnamedText_1e71a
call PrintText
ld a, $2
.asm_20f7e ; 0x1e6fe
ld [W_ROUTE22GATECURSCRIPT], a
jp TextScriptEnd
; 0x1e704
UnnamedText_1e704: ; 1e704 (7:6704)
TX_FAR _UnnamedText_1e704 ; 0x8cfbb
db $8
ld a, $a5
call PlaySoundWaitForCurrent
call WaitForSoundToFinish
ld hl, UnnamedText_1e715 ; $6715
ret
; 0x1e715
UnnamedText_1e715: ; 1e715 (7:6715)
TX_FAR _UnnamedText_1e715
db $50
; 0x1e71a
UnnamedText_1e71a: ; 1e71a (7:671a)
TX_FAR _UnnamedText_1e71a ; 0x8d03e
db $0B, $50
; 0x1e720
Route22GateObject: ; 0x1e720 (size=42)
db $a ; border tile
db $4 ; warps
db $7, $4, $0, $ff
db $7, $5, $0, $ff
db $0, $4, $0, $ff
db $0, $5, $1, $ff
db $0 ; signs
db $1 ; people
db SPRITE_GUARD, $2 + 4, $6 + 4, $ff, $d2, $1 ; person
; warp-to
EVENT_DISP $5, $7, $4
EVENT_DISP $5, $7, $5
EVENT_DISP $5, $0, $4
EVENT_DISP $5, $0, $5
Route22GateBlocks: ; 1e74a (7:674a)
INCBIN "maps/route22gate.blk"
BillsHouse_h: ; 0x1e75e to 0x1e76a (12 bytes) (bank=7) (id=88)
db $10 ; tileset
db BILLS_HOUSE_HEIGHT, BILLS_HOUSE_WIDTH ; dimensions (y, x)
dw BillsHouseBlocks, BillsHouseTexts, BillsHouseScript ; blocks, texts, scripts
db $00 ; connections
dw BillsHouseObject ; objects
BillsHouseScript: ; 1e76a (7:676a)
call EnableAutoTextBoxDrawing
ld a, [W_BILLSHOUSECURSCRIPT]
ld hl, BillsHouseScripts
jp CallFunctionInTable
; 0x1e776
BillsHouseScripts: ; 1e776 (7:6776)
dw BillsHouseScript0
dw BillsHouseScript1
dw BillsHouseScript2
dw BillsHouseScript3
dw BillsHouseScript4
dw BillsHouseScript5
BillsHouseScript0: ; 1e782 (7:6782)
ret
BillsHouseScript1: ; 1e783 (7:6783)
ld a, [$c109]
and a
ld de, MovementData1e79c
jr nz, .asm_1e78f ; 0x1e78a $3
ld de, MovementData1e7a0
.asm_1e78f
ld a, $1
ld [$ff00+$8c], a
call MoveSprite
ld a, $2
ld [W_BILLSHOUSECURSCRIPT], a
ret
MovementData1e79c: ; 1e79c (7:679c)
db $40,$40,$40,$ff
MovementData1e7a0: ; 1e7a0 (7:67a0)
db $c0,$40,$40,$80,$40,$ff
BillsHouseScript2: ; 1e7a6 (7:67a6)
ld a, [$d730]
bit 0, a
ret nz
ld a, $61
ld [$cc4d], a
ld a, $11
call Predef
ld hl, $d7f2
set 6, [hl]
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, $3
ld [W_BILLSHOUSECURSCRIPT], a
ret
BillsHouseScript3: ; 1e7c5 (7:67c5)
ld a, [$d7f2]
bit 3, a
ret z
ld a, $f0
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, $2
ld [$cf13], a
ld a, $c
ld [$ff00+$eb], a
ld a, $40
ld [$ff00+$ec], a
ld a, $6
ld [$ff00+$ed], a
ld a, $5
ld [$ff00+$ee], a
call Func_32f9
ld a, $62
ld [$cc4d], a
ld a, $15
call Predef
ld c, $8
call DelayFrames
ld a, $2
ld [$ff00+$8c], a
ld de, MovementData1e807
call MoveSprite
ld a, $4
ld [W_BILLSHOUSECURSCRIPT], a
ret
MovementData1e807: ; 1e807 (7:6807)
db $00,$c0,$c0,$c0,$00,$ff
BillsHouseScript4: ; 1e80d (7:680d)
ld a, [$d730]
bit 0, a
ret nz
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld hl, $d7f2
set 5, [hl]
ld hl, $d7f1
set 0, [hl]
ld a, $0
ld [W_BILLSHOUSECURSCRIPT], a
ret
BillsHouseScript5: ; 1e827 (7:6827)
ld a, $4
ld [$ff00+$8c], a
call DisplayTextID
ld a, $0
ld [W_BILLSHOUSECURSCRIPT], a
ret
BillsHouseTexts: ; 1e834 (7:6834)
dw BillsHouseText1, BillsHouseText2, BillsHouseText3, BillsHouseText4
BillsHouseText4: ; 1e83c (7:683c)
db $fd
BillsHouseText1: ; 1e83d (7:683d)
db $8
ld hl, UnnamedText_1e865
call PrintText
call YesNoChoice
ld a, [$cc26]
and a
jr nz, asm_6b196 ; 0x1e84b $d
asm_4d03c: ; 1e84d (7:684d)
ld hl, UnnamedText_1e86a
call PrintText
ld a, $1
ld [W_BILLSHOUSECURSCRIPT], a
jr asm_fd4e2 ; 0x1e858 $8
asm_6b196: ; 1e85a (7:685a)
ld hl, UnnamedText_1e86f
call PrintText
jr asm_4d03c ; 0x1e860 $eb
asm_fd4e2 ; 0x1e862
jp TextScriptEnd
UnnamedText_1e865: ; 1e865 (7:6865)
TX_FAR _UnnamedText_1e865 ; 0x8d267
db $50
; 0x1e86a
UnnamedText_1e86a: ; 1e86a (7:686a)
TX_FAR _UnnamedText_1e86a ; 0x8d345
db $50
; 0x1e86f
UnnamedText_1e86f: ; 1e86f (7:686f)
TX_FAR _UnnamedText_1e86f ; 0x8d391
db $50
; 0x1e874
BillsHouseText2: ; 1e874 (7:6874)
db $08 ; asm
ld a, [$d7f2]
bit 4, a
jr nz, .asm_5491f ; 0x1e87a
ld hl, BillThankYouText
call PrintText
ld bc, (S_S__TICKET << 8) | 1
call GiveItem
jr nc, .BagFull
ld hl, SSTicketReceivedText
call PrintText
ld hl, $d7f2
set 4, [hl]
ld a, $7
ld [$cc4d], a
ld a, $15
call Predef
ld a, $9
ld [$cc4d], a
ld a, $11
call Predef
.asm_5491f ; 0x1e8a9
ld hl, UnnamedText_1e8cb
call PrintText
jr .asm_bd408 ; 0x1e8af
.BagFull
ld hl, SSTicketNoRoomText
call PrintText
.asm_bd408 ; 0x1e8b7
jp TextScriptEnd
BillThankYouText: ; 1e8ba (7:68ba)
TX_FAR _BillThankYouText
db $50
; 0x1e8ba + 5 bytes
SSTicketReceivedText: ; 1e8bf (7:68bf)
TX_FAR _SSTicketReceivedText ; 0x8d499
db $11, $6, $50
SSTicketNoRoomText: ; 1e8c6 (7:68c6)
TX_FAR _SSTicketNoRoomText
db $50
; 0x1e8c6 + 5 bytes
UnnamedText_1e8cb: ; 1e8cb (7:68cb)
TX_FAR _UnnamedText_1e8cb
db $50
; 0x1e8cb + 5 bytes
BillsHouseText3: ; 1e8d0 (7:68d0)
db $08 ; asm
ld hl, UnnamedText_1e8da
call PrintText
jp TextScriptEnd
; 0x1e8da
UnnamedText_1e8da: ; 1e8da (7:68da)
TX_FAR _UnnamedText_1e8da
db $50
; 0x1e8da + 5 bytes
BillsHouseObject: ; 0x1e8df (size=38)
db $d ; border tile
db $2 ; warps
db $7, $2, $0, $ff
db $7, $3, $0, $ff
db $0 ; signs
db $3 ; people
db SPRITE_SLOWBRO, $5 + 4, $6 + 4, $ff, $ff, $1 ; person
db SPRITE_BLACK_HAIR_BOY_2, $4 + 4, $4 + 4, $ff, $ff, $2 ; person
db SPRITE_BLACK_HAIR_BOY_2, $5 + 4, $6 + 4, $ff, $ff, $3 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
BillsHouseBlocks: ; 1e905 (7:6905)
INCBIN "maps/billshouse.blk"
; known jump sources: 17ecd (5:7ecd)
Func_1e915: ; 1e915 (7:6915)
call SaveScreenTilesToBuffer2
ld hl, UnnamedText_1e946 ; $6946
call PrintText
ld hl, UnnamedText_1e93b ; $693b
call PrintText
call YesNoChoice
ld a, [W_CURMENUITEMID] ; $cc26
and a
jr nz, .asm_1e932
ld a, $56
call Predef ; indirect jump to DisplayDexRating (44169 (11:4169))
.asm_1e932
ld hl, UnnamedText_1e940 ; $6940
call PrintText
jp LoadScreenTilesFromBuffer2
; 1e93b (7:693b)
UnnamedText_1e93b: ; 1e93b (7:693b)
TX_FAR _UnnamedText_1e93b
db $50
; 0x1e93b + 5 bytes
UnnamedText_1e940: ; 1e940 (7:6940)
TX_FAR _UnnamedText_1e940
db $0d,$50
UnnamedText_1e946: ; 1e946 (7:6946)
TX_FAR _UnnamedText_1e946
db $50
; 0x1e946 + 5 bytes
call EnableAutoTextBoxDrawing
ld a, $39
jp Func_3ef5
UnnamedText_1e953: ; 1e953 (7:6953)
TX_FAR _UnnamedText_1e953
db $50
; 0x1e953 + 5 bytes
call EnableAutoTextBoxDrawing
ld a, $05
jp Func_3ef5
UnnamedText_1e960: ; 1e960 (7:6960)
TX_FAR _UnnamedText_1e960
db $50
; 0x1e960 + 5 bytes
call EnableAutoTextBoxDrawing
ld hl, $d2f7
ld b, $13
call CountSetBits
ld a, [$d11e]
cp $2
ld a, $6
jr c, .asm_1e97b
ld a, $7
.asm_1e97b
jp Func_3ef5
UnnamedText_1e97e: ; 1e97e (7:697e)
TX_FAR _UnnamedText_1e97e
db $50
; 0x1e97e + 5 bytes
UnnamedText_1e983: ; 1e983 (7:6983)
TX_FAR _UnnamedText_1e983
db $50
; 0x1e983 + 5 bytes
; known jump sources: 41f (0:41f)
Func_1e988: ; 1e988 (7:6988)
ld hl, $d790
bit 7, [hl]
jr z, asm_1e9ab
ld a, [W_NUMSAFARIBALLS] ; $da47
and a
jr z, asm_1e9b0
jr asm_1e9ab
; known jump sources: 60f (0:60f)
Func_1e997: ; 1e997 (7:6997)
ld a, [W_SAFARITIMER1] ; $d70d
ld b, a
ld a, [W_SAFARITIMER2] ; $d70e
ld c, a
or b
jr z, asm_1e9b0
dec bc
ld a, b
ld [W_SAFARITIMER1], a ; $d70d
ld a, c
ld [W_SAFARITIMER2], a ; $d70e
asm_1e9ab: ; 1e9ab (7:69ab)
xor a
ld [$da46], a
ret
asm_1e9b0: ; 1e9b0 (7:69b0)
call EnableAutoTextBoxDrawing
xor a
ld [W_CURCHANNELPOINTER], a
dec a
call PlaySound
ld c, BANK(SFX_02_5f)
ld a, (SFX_02_5f - $4000) / 3
call PlayMusic
.asm_1e9c2
ld a, [$c02a]
cp $b9
jr nz, .asm_1e9c2
ld a, $d3
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call DisplayTextID
xor a
ld [$d528], a
ld a, $9c
ld [H_DOWNARROWBLINKCNT1], a ; $FF00+$8b
ld a, $3
ld [$d42f], a
ld a, $5
ld [W_SAFARIZONEENTRANCECURSCRIPT], a
ld hl, $d790
set 6, [hl]
ld a, $1
ld [$da46], a
ret
; known jump sources: 2a95 (0:2a95)
Func_1e9ed: ; 1e9ed (7:69ed)
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld hl, Unknown_1e9f7 ; $69f7
jp PrintText
Unknown_1e9f7: ; 1e9f7 (7:69f7)
INCBIN "baserom.gbc",$1e9f7,$1e9f8 - $1e9f7
ld a, [W_NUMSAFARIBALLS] ; $da47
and a
jr z, .asm_1ea04
ld hl, UnnamedText_1ea0d ; $6a0d
call PrintText
.asm_1ea04
ld hl, UnnamedText_1ea12 ; $6a12
call PrintText
jp TextScriptEnd
; 1ea0d (7:6a0d)
UnnamedText_1ea0d: ; 1ea0d (7:6a0d)
TX_FAR _UnnamedText_1ea0d
db $50
; 0x1ea0d + 5 bytes
UnnamedText_1ea12: ; 1ea12 (7:6a12)
TX_FAR _UnnamedText_1ea12
db $50
; 0x1ea12 + 5 bytes
ld a, [$c109]
cp $4
ret nz
call EnableAutoTextBoxDrawing
ld a, $31
jp Func_3ef5
INCBIN "baserom.gbc",$1ea25,$1ea26 - $1ea25
xor a
ld [$da38], a
ld a, [W_WHICHTRADE] ; $cd3d
push af
and $f
ld [$FF00+$db], a
pop af
and $f0
swap a
ld [$FF00+$dc], a
ld hl, UnnamedText_1ea5b ; $6a5b
call PrintText
ld a, [$FF00+$db]
dec a
add a
ld d, $0
ld e, a
ld hl, PointerTable_1ea60 ; $6a60
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
call PrintText
ld a, $1
ld [$cc3c], a
call Func_1ea92
jp TextScriptEnd
; 1ea5b (7:6a5b)
UnnamedText_1ea5b: ; 1ea5b (7:6a5b)
TX_FAR _UnnamedText_1ea5b
db $50
; 0x1ea5b + 5 bytes
PointerTable_1ea60: ; 1ea60 (7:6a60)
dw UnnamedText_1ea6c
dw UnnamedText_1ea71
dw UnnamedText_1ea76
dw UnnamedText_1ea7b
dw UnnamedText_1ea80
dw UnnamedText_1ea85
UnnamedText_1ea6c: ; 1ea6c (7:6a6c)
TX_FAR _UnnamedText_1ea6c
db $50
; 0x1ea6c + 5 bytes
UnnamedText_1ea71: ; 1ea71 (7:6a71)
TX_FAR _UnnamedText_1ea71
db $50
; 0x1ea71 + 5 bytes
UnnamedText_1ea76: ; 1ea76 (7:6a76)
TX_FAR _UnnamedText_1ea76
db $50
; 0x1ea76 + 5 bytes
UnnamedText_1ea7b: ; 1ea7b (7:6a7b)
TX_FAR _UnnamedText_1ea7b
db $50
; 0x1ea7b + 5 bytes
UnnamedText_1ea80: ; 1ea80 (7:6a80)
TX_FAR _UnnamedText_1ea80
db $50
; 0x1ea80 + 5 bytes
UnnamedText_1ea85: ; 1ea85 (7:6a85)
TX_FAR _UnnamedText_1ea85
db $50
; 0x1ea85 + 5 bytes
; known jump sources: 1eab2 (7:6ab2), 1eaef (7:6aef), 1eb2a (7:6b2a)
Func_1ea8a: ; 1ea8a (7:6a8a)
ld hl, $d79c
ld a, $10
jp Predef ; indirect jump to HandleBitArray (f666 (3:7666))
; known jump sources: 1ea55 (7:6a55)
Func_1ea92: ; 1ea92 (7:6a92)
call YesNoChoice
ld a, [$FF00+$dc]
ld c, a
ld a, [W_CURMENUITEMID] ; $cc26
cp c
jr nz, .asm_1eab8
ld hl, $d126
set 5, [hl]
ld a, [$FF00+$db]
ld [$FF00+$e0], a
ld hl, UnnamedText_1eae3 ; $6ae3
call PrintText
ld a, [$FF00+$e0]
ld c, a
ld b, $1
call Func_1ea8a
jp Func_1eb0a
.asm_1eab8
call WaitForSoundToFinish
ld a, $a5
call PlaySound
call WaitForSoundToFinish
ld hl, UnnamedText_1eb05 ; $6b05
call PrintText
ld a, [$FF00+$db]
add $2
ld c, a
ld b, $2
ld hl, $d79a
ld a, $10
call Predef ; indirect jump to HandleBitArray (f666 (3:7666))
ld a, c
and a
ret nz
ld a, [$FF00+$db]
add $2
ld [$da38], a
ret
UnnamedText_1eae3: ; 1eae3 (7:6ae3)
db $0b
TX_FAR _UnnamedText_1eae3
db $06,$08
ld a, [$FF00+$e0]
ld c, a
ld b, $2
call Func_1ea8a
ld a, c
and a
jp nz, TextScriptEnd
call WaitForSoundToFinish
ld a, $ad
call PlaySound
call WaitForSoundToFinish
jp TextScriptEnd
; 1eb05 (7:6b05)
UnnamedText_1eb05: ; 1eb05 (7:6b05)
TX_FAR _UnnamedText_1eb05
db $50
; 0x1eb05 + 5 bytes
; known jump sources: 3eb2 (0:3eb2), 1eab5 (7:6ab5)
Func_1eb0a: ; 1eb0a (7:6b0a)
ld a, $6
ld [$FF00+$db], a
.asm_1eb0e
ld a, [$FF00+$db]
dec a
add a
add a
ld d, $0
ld e, a
ld hl, CinnabarGymGateCoords ; $6b48
add hl, de
ld a, [hli]
ld b, [hl]
ld c, a
inc hl
ld a, [hl]
ld [$d12f], a
push bc
ld a, [$FF00+$db]
ld [$FF00+$e0], a
ld c, a
ld b, $2
call Func_1ea8a
ld a, c
and a
jr nz, .asm_1eb36
ld a, [$d12f]
jr .asm_1eb38
.asm_1eb36
ld a, $e
.asm_1eb38
pop bc
ld [$d09f], a
ld a, $17
call Predef ; indirect jump to Func_ee9e (ee9e (3:6e9e))
ld hl, $ffdb
dec [hl]
jr nz, .asm_1eb0e
ret
CinnabarGymGateCoords: ; 1eb48 (7:6b48)
; format: x-coord, y-coord, direction, buffer
; direction: $54 = horizontal gate, $5f = vertical gate
db $09,$03,$54,$00
db $06,$03,$54,$00
db $06,$06,$54,$00
db $03,$08,$5f,$00
db $02,$06,$54,$00
db $02,$03,$54,$00
call EnableAutoTextBoxDrawing
ld a, $30
call Func_3ef5
ret
UnnamedText_1eb69: ; 1eb69 (7:6b69)
TX_FAR _UnnamedText_1eb69
db $50
; 0x1eb69 + 5 bytes
call EnableAutoTextBoxDrawing
ld a, [$c109]
cp $4
ret nz
ld a, [$d7f2]
bit 7, a
jr nz, .asm_1ebd2
bit 3, a
jr nz, .asm_1eb86
bit 6, a
jr nz, .asm_1eb8b
.asm_1eb86
ld a, $2d
jp Func_3ef5
.asm_1eb8b
ld a, $1
ld [$cc3c], a
ld a, $2e
call Func_3ef5
ld c, $20
call DelayFrames
ld a, $8c
call PlaySound
call WaitForSoundToFinish
ld c, $50
call DelayFrames
ld a, $9c
call PlaySound
call WaitForSoundToFinish
ld c, $30
call DelayFrames
ld a, $8c
call PlaySound
call WaitForSoundToFinish
ld c, $20
call DelayFrames
ld a, $86
call PlaySound
call WaitForSoundToFinish
call Func_2307
ld hl, $d7f2
set 3, [hl]
ret
.asm_1ebd2
ld a, $1
ld [$cc3c], a
ld a, $2f
call Func_3ef5
ret
; 1ebdd (7:6bdd)
UnnamedText_1ebdd: ; 1ebdd (7:6bdd)
TX_FAR _UnnamedText_1ebdd
db $50
; 0x1ebdd + 5 bytes
UnnamedText_1ebe2: ; 1ebe2 (7:6be2
TX_FAR _UnnamedText_1ebe2
db $06,$08
ld a, $ff
ld [$c0ee], a
call PlaySound
ld c, $10
call DelayFrames
ld a, $9d
call PlaySound
call WaitForSoundToFinish
ld c, $3c
call DelayFrames
jp TextScriptEnd
INCBIN "baserom.gbc",$1ec05,$1ec06 - $1ec05
call SaveScreenTilesToBuffer1
ld hl, UnnamedText_1ec7f
call PrintText
xor a
ld [$d07c], a
ld [$cc26], a
ld [$cc2a], a
ld a, $3
ld [$cc29], a
ld a, $4
ld [$cc28], a
ld a, $2
ld [$cc24], a
ld a, $1
ld [$cc25], a
.asm_1ec2d
ld hl, $d730
set 6, [hl]
ld hl, $c3a0
ld b, $a
ld c, $9
call TextBoxBorder
ld hl, $c3ca
ld de, BillsMonListText
call PlaceString
ld hl, UnnamedText_1ecaa
call PrintText
call SaveScreenTilesToBuffer2
call HandleMenuInput
bit 1, a
jr nz, .asm_1ec74
ld a, [$cc26]
add $66
cp $66
jr z, .asm_1ec6c
cp $67
jr z, .asm_1ec6c
cp $68
jr z, .asm_1ec6c
cp $69
jr z, .asm_1ec6c
jr .asm_1ec74
.asm_1ec6c
call DisplayPokedex
call LoadScreenTilesFromBuffer2
jr .asm_1ec2d
.asm_1ec74
ld hl, $d730
res 6, [hl]
call LoadScreenTilesFromBuffer2
jp TextScriptEnd
UnnamedText_1ec7f: ; 1ec7f (7:6c7f)
TX_FAR _UnnamedText_1ec7f
db $50
; 0x1ec7f + 5 bytes
BillsMonListText: ; 1ec84 (7:6c84)
db "EEVEE",$4e,"FLAREON",$4e,"JOLTEON",$4e,"VAPOREON",$4e,"CANCEL@"
UnnamedText_1ecaa: ; 1ecaa (7:6caa)
TX_FAR _UnnamedText_1ecaa
db $50
; 0x1ecaa + 5 bytes
Unknown_1ecaf
ld a, [$c109]
cp $4
ret nz
call EnableAutoTextBoxDrawing
ld a, $8
jp Func_3ef5
UnnamedText_1ecbd: ; 1ecbd (7:6cbd)
TX_FAR _UnnamedText_1ecbd
db $50
; 0x1ecbd + 5 bytes
SECTION "bank8",ROMX,BANK[$8]
INCLUDE "music/headers/sfxheaders08.tx"
INCLUDE "music/headers/musicheaders08.tx"
INCLUDE "music/sfx/sfx_08_01.tx"
INCLUDE "music/sfx/sfx_08_02.tx"
INCLUDE "music/sfx/sfx_08_03.tx"
INCLUDE "music/sfx/sfx_08_04.tx"
INCLUDE "music/sfx/sfx_08_05.tx"
INCLUDE "music/sfx/sfx_08_06.tx"
INCLUDE "music/sfx/sfx_08_07.tx"
INCLUDE "music/sfx/sfx_08_08.tx"
INCLUDE "music/sfx/sfx_08_09.tx"
INCLUDE "music/sfx/sfx_08_0a.tx"
INCLUDE "music/sfx/sfx_08_0b.tx"
INCLUDE "music/sfx/sfx_08_0c.tx"
INCLUDE "music/sfx/sfx_08_0d.tx"
INCLUDE "music/sfx/sfx_08_0e.tx"
INCLUDE "music/sfx/sfx_08_0f.tx"
INCLUDE "music/sfx/sfx_08_10.tx"
INCLUDE "music/sfx/sfx_08_11.tx"
INCLUDE "music/sfx/sfx_08_12.tx"
INCLUDE "music/sfx/sfx_08_13.tx"
Music8_Channel3DutyPointers: ; 20361 (8:4361)
dw Music8_Channel3Duty0
dw Music8_Channel3Duty1
dw Music8_Channel3Duty2
dw Music8_Channel3Duty3
dw Music8_Channel3Duty4
dw SFX_08_40_Ch1 ; unused
dw SFX_08_40_Ch1 ; unused
dw SFX_08_40_Ch1 ; unused
dw SFX_08_40_Ch1 ; unused
; these are the definitions for the channel 3 instruments
; each instrument definition is made up of 32 points (nibbles) that form
; the graph of the wave
; the current instrument is copied to $FF30
Music8_Channel3Duty0: ; 20373 (8:4373)
db $02,$46,$8A,$CE,$FF,$FE,$ED,$DC,$CB,$A9,$87,$65,$44,$33,$22,$11
Music8_Channel3Duty1: ; 20383 (8:4383)
db $02,$46,$8A,$CE,$EF,$FF,$FE,$EE,$DD,$CB,$A9,$87,$65,$43,$22,$11
Music8_Channel3Duty2: ; 20393 (8:4393)
db $13,$69,$BD,$EE,$EE,$FF,$FF,$ED,$DE,$FF,$FF,$EE,$EE,$DB,$96,$31
Music8_Channel3Duty3: ; 203a3 (8:43a3)
db $02,$46,$8A,$CD,$EF,$FE,$DE,$FF,$EE,$DC,$BA,$98,$76,$54,$32,$10
Music8_Channel3Duty4: ; 203b3 (8:43b3)
db $01,$23,$45,$67,$8A,$CD,$EE,$F7,$7F,$EE,$DC,$A8,$76,$54,$32,$10
INCLUDE "music/sfx/sfx_08_40.tx"
INCLUDE "music/sfx/sfx_08_3f.tx"
INCLUDE "music/sfx/sfx_08_3c.tx"
INCLUDE "music/sfx/sfx_08_3d.tx"
INCLUDE "music/sfx/sfx_08_3e.tx"
INCLUDE "music/sfx/sfx_08_77.tx"
INCLUDE "music/sfx/sfx_08_41.tx"
INCLUDE "music/sfx/sfx_08_42.tx"
INCLUDE "music/sfx/sfx_08_43.tx"
INCLUDE "music/sfx/sfx_08_44.tx"
INCLUDE "music/sfx/sfx_08_45.tx"
INCLUDE "music/sfx/sfx_08_pokeflute_ch3.tx"
INCLUDE "music/sfx/sfx_08_47.tx"
INCLUDE "music/sfx/sfx_08_48.tx"
INCLUDE "music/sfx/sfx_08_49.tx"
INCLUDE "music/sfx/sfx_08_4a.tx"
INCLUDE "music/sfx/sfx_08_4b.tx"
INCLUDE "music/sfx/sfx_08_4c.tx"
INCLUDE "music/sfx/sfx_08_4d.tx"
INCLUDE "music/sfx/sfx_08_4e.tx"
INCLUDE "music/sfx/sfx_08_4f.tx"
INCLUDE "music/sfx/sfx_08_50.tx"
INCLUDE "music/sfx/sfx_08_51.tx"
INCLUDE "music/sfx/sfx_08_52.tx"
INCLUDE "music/sfx/sfx_08_53.tx"
INCLUDE "music/sfx/sfx_08_54.tx"
INCLUDE "music/sfx/sfx_08_55.tx"
INCLUDE "music/sfx/sfx_08_56.tx"
INCLUDE "music/sfx/sfx_08_57.tx"
INCLUDE "music/sfx/sfx_08_58.tx"
INCLUDE "music/sfx/sfx_08_59.tx"
INCLUDE "music/sfx/sfx_08_5a.tx"
INCLUDE "music/sfx/sfx_08_5b.tx"
INCLUDE "music/sfx/sfx_08_5c.tx"
INCLUDE "music/sfx/sfx_08_5d.tx"
INCLUDE "music/sfx/sfx_08_5e.tx"
INCLUDE "music/sfx/sfx_08_5f.tx"
INCLUDE "music/sfx/sfx_08_60.tx"
INCLUDE "music/sfx/sfx_08_61.tx"
INCLUDE "music/sfx/sfx_08_62.tx"
INCLUDE "music/sfx/sfx_08_63.tx"
INCLUDE "music/sfx/sfx_08_64.tx"
INCLUDE "music/sfx/sfx_08_65.tx"
INCLUDE "music/sfx/sfx_08_66.tx"
INCLUDE "music/sfx/sfx_08_67.tx"
INCLUDE "music/sfx/sfx_08_68.tx"
INCLUDE "music/sfx/sfx_08_69.tx"
INCLUDE "music/sfx/sfx_08_6a.tx"
INCLUDE "music/sfx/sfx_08_6b.tx"
INCLUDE "music/sfx/sfx_08_6c.tx"
INCLUDE "music/sfx/sfx_08_6d.tx"
INCLUDE "music/sfx/sfx_08_6e.tx"
INCLUDE "music/sfx/sfx_08_6f.tx"
INCLUDE "music/sfx/sfx_08_70.tx"
INCLUDE "music/sfx/sfx_08_71.tx"
INCLUDE "music/sfx/sfx_08_72.tx"
INCLUDE "music/sfx/sfx_08_73.tx"
INCLUDE "music/sfx/sfx_08_74.tx"
INCLUDE "music/sfx/sfx_08_75.tx"
INCLUDE "music/sfx/sfx_08_76.tx"
INCLUDE "music/sfx/sfx_08_unused.tx"
INCLUDE "music/sfx/sfx_08_1d.tx"
INCLUDE "music/sfx/sfx_08_37.tx"
INCLUDE "music/sfx/sfx_08_38.tx"
INCLUDE "music/sfx/sfx_08_25.tx"
INCLUDE "music/sfx/sfx_08_39.tx"
INCLUDE "music/sfx/sfx_08_17.tx"
INCLUDE "music/sfx/sfx_08_23.tx"
INCLUDE "music/sfx/sfx_08_24.tx"
INCLUDE "music/sfx/sfx_08_14.tx"
INCLUDE "music/sfx/sfx_08_22.tx"
INCLUDE "music/sfx/sfx_08_1a.tx"
INCLUDE "music/sfx/sfx_08_1b.tx"
INCLUDE "music/sfx/sfx_08_19.tx"
INCLUDE "music/sfx/sfx_08_1f.tx"
INCLUDE "music/sfx/sfx_08_20.tx"
INCLUDE "music/sfx/sfx_08_16.tx"
INCLUDE "music/sfx/sfx_08_21.tx"
INCLUDE "music/sfx/sfx_08_15.tx"
INCLUDE "music/sfx/sfx_08_1e.tx"
INCLUDE "music/sfx/sfx_08_1c.tx"
INCLUDE "music/sfx/sfx_08_18.tx"
INCLUDE "music/sfx/sfx_08_2d.tx"
INCLUDE "music/sfx/sfx_08_2a.tx"
INCLUDE "music/sfx/sfx_08_2f.tx"
INCLUDE "music/sfx/sfx_08_26.tx"
INCLUDE "music/sfx/sfx_08_27.tx"
INCLUDE "music/sfx/sfx_08_28.tx"
INCLUDE "music/sfx/sfx_08_32.tx"
INCLUDE "music/sfx/sfx_08_29.tx"
INCLUDE "music/sfx/sfx_08_2b.tx"
INCLUDE "music/sfx/sfx_08_30.tx"
INCLUDE "music/sfx/sfx_08_2e.tx"
INCLUDE "music/sfx/sfx_08_31.tx"
INCLUDE "music/sfx/sfx_08_2c.tx"
INCLUDE "music/sfx/sfx_08_33.tx"
INCLUDE "music/sfx/sfx_08_34.tx"
INCLUDE "music/sfx/sfx_08_35.tx"
INCLUDE "music/sfx/sfx_08_36.tx"
Func_2136e: ; 2136e (8:536e)
ld a, [$d083]
cp $ff
jr z, .asm_2139b
bit 7, a
ret z
and $7f
jr nz, .asm_21383
call Func_213a7
ld a, $1e
jr .asm_21395
.asm_21383
cp $14
jr nz, .asm_2138a
call Func_213ac
.asm_2138a
ld a, $86
ld [$c02a], a
ld a, [$d083]
and $7f
dec a
.asm_21395
set 7, a
ld [$d083], a
ret
.asm_2139b
xor a
ld [$d083], a
ld [$c02a], a
ld de, Unknown_213c4 ; $53c4
jr asm_213af
; known jump sources: 2137c (8:537c)
Func_213a7: ; 213a7 (8:53a7)
ld de, Unknown_213bc ; $53bc
jr asm_213af
; known jump sources: 21387 (8:5387)
Func_213ac: ; 213ac (8:53ac)
ld de, Unknown_213c0 ; $53c0
asm_213af: ; 213af (8:53af)
ld hl, $ff10
ld c, $5
xor a
.asm_213b5
ld [hli], a
ld a, [de]
inc de
dec c
jr nz, .asm_213b5
ret
Unknown_213bc: ; 213bc (8:53bc)
db $A0,$E2,$50,$87
Unknown_213c0: ; 213c0 (8:53c0)
db $B0,$E2,$EE,$86
Unknown_213c4: ; 213c4 (8:53c4)
db $00,$00,$00,$80
; known jump sources: 17e4d (5:7e4d)
Func_213c8: ; 213c8 (8:53c8)
xor a
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
call SaveScreenTilesToBuffer2
ld a, [$d5a2]
and a
jr nz, .asm_213f3
ld a, [$d74b]
bit 5, a
jr z, .asm_213ea
ld a, [$d5a2]
and a
jr nz, .asm_213f3
ld hl, W_SCREENTILESBUFFER
ld b, $8
ld c, $e
jr .asm_213fa
.asm_213ea
ld hl, W_SCREENTILESBUFFER
ld b, $6
ld c, $e
jr .asm_213fa
.asm_213f3
ld hl, W_SCREENTILESBUFFER
ld b, $a
ld c, $e
.asm_213fa
call TextBoxBorder
call UpdateSprites
ld a, $3
ld [W_MAXMENUITEMID], a ; $cc28
ld a, [$d7f1]
bit 0, a
jr nz, .asm_21414
FuncCoord 2, 2 ; $c3ca
ld hl, Coord
ld de, SomeonesPCText ; $548b
jr .asm_2141a
.asm_21414
FuncCoord 2, 2 ; $c3ca
ld hl, Coord
ld de, BillsPCText ; $5497
.asm_2141a
call PlaceString
FuncCoord 2, 4 ; $c3f2
ld hl, Coord
ld de, W_PLAYERNAME ; $d158
call PlaceString
ld l, c
ld h, b
ld de, PlayersPCText ; $54a0
call PlaceString
ld a, [$d74b]
bit 5, a
jr z, .asm_21462
FuncCoord 2, 6 ; $c41a
ld hl, Coord
ld de, OaksPCText ; $54a5
call PlaceString
ld a, [$d5a2]
and a
jr z, .asm_2145a
ld a, $4
ld [W_MAXMENUITEMID], a ; $cc28
FuncCoord 2, 8 ; $c442
ld hl, Coord
ld de, PKMNLeaguePCText ; $54b2
call PlaceString
FuncCoord 2, 10 ; $c46a
ld hl, Coord
ld de, LogOffPCText ; $54ba
jr .asm_2146d
.asm_2145a
FuncCoord 2, 8 ; $c442
ld hl, Coord
ld de, LogOffPCText ; $54ba
jr .asm_2146d
.asm_21462
ld a, $2
ld [W_MAXMENUITEMID], a ; $cc28
FuncCoord 2, 6 ; $c41a
ld hl, Coord
ld de, LogOffPCText ; $54ba
.asm_2146d
call PlaceString
ld a, $3
ld [W_MENUWATCHEDKEYS], a ; $cc29
ld a, $2
ld [W_TOPMENUITEMY], a ; $cc24
ld a, $1
ld [W_TOPMENUITEMX], a ; $cc25
xor a
ld [W_CURMENUITEMID], a ; $cc26
ld [W_OLDMENUITEMID], a ; $cc2a
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
ret
SomeonesPCText: ; 2148b (8:548b)
db "SOMEONE's PC@"
BillsPCText: ; 21497 (8:5497)
db "BILL's PC@"
PlayersPCText: ; 214a0 (8:54a0)
db "'s PC@"
OaksPCText: ; 214a5 (8:54a5)
db "PROF.OAK's PC@"
PKMNLeaguePCText: ; 214b2 (8:54b2)
db $4a,"LEAGUE@"
LogOffPCText: ; 214ba (8:54ba)
db "LOG OFF@"
; known jump sources: 17f03 (5:7f03)
Func_214c2: ; 214c2 (8:54c2)
ld hl, $d730
set 6, [hl]
xor a
ld [$ccd3], a
inc a ; MONSTER_NAME
ld [W_LISTTYPE], a
call LoadHpBarAndStatusTilePatterns
ld a, [W_LISTSCROLLOFFSET] ; $cc36
push af
ld a, [W_FLAGS_CD60]
bit 3, a
jr nz, Func_214e8
ld a, $99
call PlaySound
ld hl, UnnamedText_217e9 ; $57e9
call PrintText
; known jump sources: 214db (8:54db), 215b8 (8:55b8), 215c8 (8:55c8), 215d1 (8:55d1), 215d7 (8:55d7), 21615 (8:5615), 21624 (8:5624), 21634 (8:5634), 2163d (8:563d), 21643 (8:5643), 21670 (8:5670), 2167f (8:567f), 21688 (8:5688), 216b0 (8:56b0), 216bb (8:56bb)
Func_214e8: ; 214e8 (8:54e8)
ld a, [$ccd3]
ld [W_CURMENUITEMID], a ; $cc26
ld hl, $9780
ld de, PokeballTileGraphics ; $697e
ld bc, (BANK(PokeballTileGraphics) << 8) + $01
call CopyVideoData
call LoadScreenTilesFromBuffer2DisableBGTransfer
ld hl, W_SCREENTILESBUFFER
ld b, $a
ld c, $c
call TextBoxBorder
FuncCoord 2, 2 ; $c3ca
ld hl, Coord
ld de, BillsPCMenuText ; $56e1
call PlaceString
ld hl, W_TOPMENUITEMY ; $cc24
ld a, $2
ld [hli], a
dec a
ld [hli], a
inc hl
inc hl
ld a, $4
ld [hli], a
ld a, $3
ld [hli], a
xor a
ld [hli], a
ld [hli], a
ld hl, W_LISTSCROLLOFFSET ; $cc36
ld [hli], a
ld [hl], a
ld [W_PLAYERMONNUMBER], a ; $cc2f
ld hl, UnnamedText_217ee ; $57ee
call PrintText
FuncCoord 9, 14 ; $c4c1
ld hl, Coord
ld b, $2
ld c, $9
call TextBoxBorder
ld a, [$d5a0]
and $7f
cp $9
jr c, .asm_2154f
sub $9
FuncCoord 17, 16 ; $c4f1
ld hl, Coord
ld [hl], $f7
add $f6
jr .asm_21551
.asm_2154f
add $f7
.asm_21551
FuncCoord 18, 16 ; $c4f2
ld [Coord], a
FuncCoord 10, 16 ; $c4ea
ld hl, Coord
ld de, BoxNoPCText ; $5713
call PlaceString
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
call Delay3
call HandleMenuInput
bit 1, a
jp nz, Func_21588
call PlaceUnfilledArrowMenuCursor
ld a, [W_CURMENUITEMID] ; $cc26
ld [$ccd3], a
and a
jp z, Func_21618
cp $1
jp z, Func_215ac
cp $2
jp z, Func_21673
cp $3
jp z, Func_216b3
; known jump sources: 21569 (8:5569)
Func_21588: ; 21588 (8:5588)
ld a, [W_FLAGS_CD60]
bit 3, a
jr nz, .asm_2159a
call LoadTextBoxTilePatterns
ld a, $9a
call PlaySound
call WaitForSoundToFinish
.asm_2159a
ld hl, W_FLAGS_CD60
res 5, [hl]
call LoadScreenTilesFromBuffer2
pop af
ld [W_LISTSCROLLOFFSET], a ; $cc36
ld hl, $d730
res 6, [hl]
ret
; known jump sources: 2157b (8:557b)
Func_215ac: ; 215ac (8:55ac)
ld a, [W_NUMINPARTY] ; $d163
dec a
jr nz, .asm_215bb
ld hl, UnnamedText_217fd ; $57fd
call PrintText
jp Func_214e8
.asm_215bb
ld a, [W_NUMINBOX] ; $da80
cp $14
jr nz, .asm_215cb
ld hl, UnnamedText_21802 ; $5802
call PrintText
jp Func_214e8
.asm_215cb
ld hl, W_NUMINPARTY ; $d163
call Func_216be
jp c, Func_214e8
call Func_2174b
jp nc, Func_214e8
ld a, [$cf91]
call GetCryData
call PlaySoundWaitForCurrent
ld a, $1
ld [$cf95], a
call Func_3a68
xor a
ld [$cf95], a
call RemovePokemon
call WaitForSoundToFinish
ld hl, W_WHICHTRADE ; $cd3d
ld a, [$d5a0]
and $7f
cp $9
jr c, .asm_2160a
sub $9
ld [hl], $f7
inc hl
add $f6
jr .asm_2160c
.asm_2160a
add $f7
.asm_2160c
ld [hli], a
ld [hl], $50
ld hl, UnnamedText_217f8 ; $57f8
call PrintText
jp Func_214e8
; known jump sources: 21576 (8:5576)
Func_21618: ; 21618 (8:5618)
ld a, [W_NUMINBOX] ; $da80
and a
jr nz, .asm_21627
ld hl, UnnamedText_2180c ; $580c
call PrintText
jp Func_214e8
.asm_21627
ld a, [W_NUMINPARTY] ; $d163
cp $6
jr nz, .asm_21637
ld hl, UnnamedText_21811 ; $5811
call PrintText
jp Func_214e8
.asm_21637
ld hl, W_NUMINBOX ; $da80
call Func_216be
jp c, Func_214e8
call Func_2174b
jp nc, Func_214e8
ld a, [W_WHICHPOKEMON] ; $cf92
ld hl, $de06
call GetPartyMonName
ld a, [$cf91]
call GetCryData
call PlaySoundWaitForCurrent
xor a
ld [$cf95], a
call Func_3a68
ld a, $1
ld [$cf95], a
call RemovePokemon
call WaitForSoundToFinish
ld hl, UnnamedText_21807 ; $5807
call PrintText
jp Func_214e8
; known jump sources: 21580 (8:5580)
Func_21673: ; 21673 (8:5673)
ld a, [W_NUMINBOX] ; $da80
and a
jr nz, .asm_21682
ld hl, UnnamedText_2180c ; $580c
call PrintText
jp Func_214e8
.asm_21682
ld hl, W_NUMINBOX ; $da80
call Func_216be
jp c, Func_214e8
ld hl, UnnamedText_2181b ; $581b
call PrintText
call YesNoChoice
ld a, [W_CURMENUITEMID] ; $cc26
and a
jr nz, .asm_21682
inc a
ld [$cf95], a
call RemovePokemon
call WaitForSoundToFinish
ld a, [$cf91]
call PlayCry
ld hl, UnnamedText_21820 ; $5820
call PrintText
jp Func_214e8
; known jump sources: 21585 (8:5585)
Func_216b3: ; 216b3 (8:56b3)
ld b, BANK(Func_738a1)
ld hl, Func_738a1
call Bankswitch ; indirect jump to Func_738a1 (738a1 (1c:78a1))
jp Func_214e8
; known jump sources: 215ce (8:55ce), 2163a (8:563a), 21685 (8:5685)
Func_216be: ; 216be (8:56be)
ld a, l
ld [$cf8b], a
ld a, h
ld [$cf8c], a
xor a
ld [$cf93], a
ld [W_LISTMENUID], a ; $cf94
inc a ; MONSTER_NAME
ld [W_LISTTYPE], a
ld a, [$cc2b]
ld [W_CURMENUITEMID], a ; $cc26
call DisplayListMenuID
ld a, [W_CURMENUITEMID] ; $cc26
ld [$cc2b], a
ret
BillsPCMenuText: ; 216e1 (8:56e1)
db "WITHDRAW ",$4a,$4e,"DEPOSIT ",$4a,$4e,"RELEASE ",$4a,$4e,"CHANGE BOX",$4e,"SEE YA!@"
BoxNoPCText: ; 21713 (8:5713)
db "BOX No.@"
Func_2171b: ; 2171b (8:571b)
ld hl, $d173
ld bc, $002c
jr .asm_21729 ; 0x21721 $6
ld hl, $da9e
ld bc, $0021
.asm_21729
ld a, [$cf92]
call AddNTimes
ld b, $4
.asm_21731
ld a, [hli]
push hl
push bc
ld hl, HMMoveArray ; $5745
ld de, $0001
call IsInArray
pop bc
pop hl
ret c
dec b
jr nz, .asm_21731 ; 0x21741 $ee
and a
ret
; 0x21745
HMMoveArray: ; 21745 (8:5745)
db CUT
db FLY
db SURF
db STRENGTH
db FLASH
db $ff
; known jump sources: 215d4 (8:55d4), 21640 (8:5640)
Func_2174b: ; 2174b (8:574b)
FuncCoord 9, 10 ; $c471
ld hl, Coord
ld b, $6
ld c, $9
call TextBoxBorder
ld a, [$ccd3]
and a
ld de, DepositPCText ; $57cb
jr nz, .asm_21761
ld de, WithdrawPCText ; $57d3
.asm_21761
FuncCoord 11, 12 ; $c49b
ld hl, Coord
call PlaceString
FuncCoord 11, 14 ; $c4c3
ld hl, Coord
ld de, StatsCancelPCText ; $57dc
call PlaceString
ld hl, W_TOPMENUITEMY ; $cc24
ld a, $c
ld [hli], a
ld a, $a
ld [hli], a
xor a
ld [hli], a
inc hl
ld a, $2
ld [hli], a
ld a, $3
ld [hli], a
xor a
ld [hl], a
ld hl, W_LISTSCROLLOFFSET ; $cc36
ld [hli], a
ld [hl], a
ld [W_PLAYERMONNUMBER], a ; $cc2f
ld [$cc2b], a
.asm_2178f
call HandleMenuInput
bit 1, a
jr nz, .asm_2179f
ld a, [W_CURMENUITEMID] ; $cc26
and a
jr z, .asm_217a1
dec a
jr z, .asm_217a3
.asm_2179f
and a
ret
.asm_217a1
scf
ret
.asm_217a3
call SaveScreenTilesToBuffer1
ld a, [$ccd3]
and a
ld a, $0
jr nz, .asm_217b0
ld a, $2
.asm_217b0
ld [$cc49], a
ld a, $36
call Predef ; indirect jump to StatusScreen (12953 (4:6953))
ld a, $37
call Predef ; indirect jump to StatusScreen2 (12b57 (4:6b57))
call LoadScreenTilesFromBuffer1
call ReloadTilesetTilePatterns
call GoPAL_SET_CF1C
call LoadGBPal
jr .asm_2178f
DepositPCText: ; 217cb (8:57cb)
db "DEPOSIT@"
WithdrawPCText: ; 217d3 (8:57d3)
db "WITHDRAW@"
StatsCancelPCText: ; 217dc (8:57dc)
db "STATS",$4e,"CANCEL@"
UnnamedText_217e9: ; 217e9 (8:57e9)
TX_FAR _UnnamedText_217e9
db $50
; 0x217e9 + 5 bytes
UnnamedText_217ee: ; 217ee (8:57ee)
TX_FAR _UnnamedText_217ee
db $50
; 0x217ee + 5 bytes
UnnamedText_217f3: ; 217f3 (8:57f3)
TX_FAR _UnnamedText_217f3
db $50
; 0x217f3 + 5 bytes
UnnamedText_217f8: ; 217f8 (8:57f8)
TX_FAR _UnnamedText_217f8
db $50
; 0x217f8 + 5 bytes
UnnamedText_217fd: ; 217fd (8:57fd)
TX_FAR _UnnamedText_217fd
db $50
; 0x217fd + 5 bytes
UnnamedText_21802: ; 21802 (8:5802)
TX_FAR _UnnamedText_21802
db $50
; 0x21802 + 5 bytes
UnnamedText_21807: ; 21807 (8:5807)
TX_FAR _UnnamedText_21807
db $50
; 0x21807 + 5 bytes
UnnamedText_2180c: ; 2180c (8:580c)
TX_FAR _UnnamedText_2180c
db $50
; 0x2180c + 5 bytes
UnnamedText_21811: ; 21811 (8:5811)
TX_FAR _UnnamedText_21811
db $50
; 0x21811 + 5 bytes
UnnamedText_21816: ; 21816 (8:5816)
TX_FAR _UnnamedText_21816
db $50
; 0x21816 + 5 bytes
UnnamedText_2181b: ; 2181b (8:581b)
TX_FAR _UnnamedText_2181b
db $50
; 0x2181b + 5 bytes
UnnamedText_21820: ; 21820 (8:5820)
TX_FAR _UnnamedText_21820
db $50
; 0x21820 + 5 bytes
ld a, [$ff00+$aa]
cp $1
ret z
ld a, [$c109]
cp $c
ret nz
ld a, [$d35e]
cp $ef
ld a, $2
jr z, .asm_2183a
inc a
.asm_2183a
ld [$d12b], a
call EnableAutoTextBoxDrawing
ld a, $22
jp Func_3ef5
ld a, [$ff00+$aa]
cp $2
ret z
ld a, [$c109]
cp $8
ret nz
ld a, [$d35e]
cp $ef
ld a, $2
jr z, .asm_2185a
inc a
.asm_2185a
ld [$d12b], a
call EnableAutoTextBoxDrawing
ld a, $22
jp Func_3ef5
UnnamedText_21865: ; 21865 (8:5865)
TX_FAR _UnnamedText_21865
db $50
; 0x21865 + 5 bytes
ld a, [$c109]
cp $4
ret nz
call EnableAutoTextBoxDrawing
ld a, $23
jp Func_3ef5
INCBIN "baserom.gbc",$21878,$21879 - $21878
Func_21879: ; 21879 (8:5879)
ld c, CH0
.loop
ld b, $0
ld hl, $c026
add hl, bc
ld a, [hl]
and a
jr z, .nextChannel
ld a, c
cp CH4
jr nc, .applyAffects ; if sfx channel
ld a, [$c002]
and a
jr z, .applyAffects
bit 7, a
jr nz, .nextChannel
set 7, a
ld [$c002], a
xor a
ld [$FF00+$25], a
ld [$FF00+$1a], a
ld a, $80
ld [$FF00+$1a], a
jr .nextChannel
.applyAffects
call Music8_ApplyMusicAffects
.nextChannel
ld a, c
inc c
cp CH7
jr nz, .loop
ret
; this routine checks flags for music effects currently applied
; to the channel and calls certain functions based on flags.
; known flags for $c02e:
; 1: call has been used
; 3: a toggle used only by this routine for vibrato
; 4: pitchbend flag
; 6: dutycycle flag
Music8_ApplyMusicAffects: ; 218ae (8:58ae)
ld b, $0
ld hl, $c0b6 ; delay unitl next note
add hl, bc
ld a, [hl]
cp $1 ; if the delay is 1, play next note
jp z, Music8_PlayNextNote
dec a ; otherwise, decrease the delay timer
ld [hl], a
ld a, c
cp CH4
jr nc, .startChecks ; if a sfx channel
ld hl, $c02a
add hl, bc
ld a, [hl]
and a
jr z, .startChecks
ret
.startChecks
ld hl, $c02e
add hl, bc
bit 6, [hl] ; dutycycle
jr z, .checkForExecuteMusic
call Music8_ApplyDutyCycle
.checkForExecuteMusic
ld b, $0
ld hl, $c036
add hl, bc
bit 0, [hl]
jr nz, .checkForPitchBend
ld hl, $c02e
add hl, bc
bit 2, [hl]
jr nz, .disablePitchBendVibrato
.checkForPitchBend
ld hl, $c02e
add hl, bc
bit 4, [hl] ; pitchbend
jr z, .checkVibratoDelay
jp Music8_ApplyPitchBend
.checkVibratoDelay
ld hl, $c04e ; vibrato delay
add hl, bc
ld a, [hl]
and a ; check if delay is over
jr z, .checkForVibrato
dec [hl] ; otherwise, dec delay
.disablePitchBendVibrato
ret
.checkForVibrato
ld hl, $c056 ; vibrato rate
add hl, bc
ld a, [hl]
and a
jr nz, .vibrato
ret ; no vibrato
.vibrato
ld d, a
ld hl, $c05e
add hl, bc
ld a, [hl]
and $f
and a
jr z, .vibratoAlreadyDone
dec [hl] ; apply vibrato pitch change
ret
.vibratoAlreadyDone
ld a, [hl]
swap [hl]
or [hl]
ld [hl], a ; reset the vibrato value and start again
ld hl, $c066
add hl, bc
ld e, [hl] ; get note pitch
ld hl, $c02e
add hl, bc
bit 3, [hl] ; this is the only code that sets/resets bit three so
jr z, .unset ; it continuously alternates which path it takes
res 3, [hl]
ld a, d
and $f
ld d, a
ld a, e
sub d
jr nc, .noCarry
ld a, $0
.noCarry
jr .done
.unset
set 3, [hl]
ld a, d
and $f0
swap a
add e
jr nc, .done
ld a, $ff
.done
ld d, a
ld b, $3
call Func_21ff7
ld [hl], d
ret
; this routine executes all music commands that take up no time,
; like tempo changes, duty changes etc. and doesn't return
; until the first note is reached
Music8_PlayNextNote: ; 21946 (8:5946)
ld hl, $c06e
add hl, bc
ld a, [hl]
ld hl, $c04e
add hl, bc
ld [hl], a
ld hl, $c02e
add hl, bc
res 4, [hl]
res 5, [hl]
ld a, c
cp CH4
jr nz, .beginChecks
ld a, [$d083]
bit 7, a
ret nz
.beginChecks
call Music8_endchannel
ret
Music8_endchannel: ; 21967 (8:5967)
call Music8_GetNextMusicByte
ld d, a
cp $ff ; is this command an endchannel?
jp nz, Music8_callchannel ; no
ld b, $0 ; yes
ld hl, $c02e
add hl, bc
bit 1, [hl]
jr nz, .returnFromCall
ld a, c
cp CH3
jr nc, .noiseOrSfxChannel
jr .asm_219c0
.noiseOrSfxChannel
res 2, [hl]
ld hl, $c036
add hl, bc
res 0, [hl]
cp CH6
jr nz, .notSfxChannel3
ld a, $0
ld [$FF00+$1a], a
ld a, $80
ld [$FF00+$1a], a
.notSfxChannel3
jr nz, .asm_219a3
ld a, [$c003]
and a
jr z, .asm_219a3
xor a
ld [$c003], a
jr .asm_219c0
.asm_219a3
jr .asm_219c9
.returnFromCall
res 1, [hl]
ld d, $0
ld a, c
add a
ld e, a
ld hl, $c006
add hl, de
push hl ; store current channel address
ld hl, $c016
add hl, de
ld e, l
ld d, h
pop hl
ld a, [de]
ld [hli], a
inc de
ld a, [de]
ld [hl], a ; loads channel address to return to
jp Music8_endchannel
.asm_219c0
ld hl, Unknown_222de
add hl, bc
ld a, [$FF00+$25]
and [hl]
ld [$FF00+$25], a
.asm_219c9
ld a, [$c02a]
cp $14
jr nc, .asm_219d2
jr .asm_219ef
.asm_219d2
ld a, [$c02a]
cp $86
jr z, .asm_219ef
jr c, .asm_219dd
jr .asm_219ef
.asm_219dd
ld a, c
cp CH4
jr z, .asm_219e6
call Func_21e6d
ret c
.asm_219e6
ld a, [$c005]
ld [$FF00+$24], a
xor a
ld [$c005], a
.asm_219ef
ld hl, $c026
add hl, bc
ld [hl], b
ret
Music8_callchannel: ; 219f5 (8:59f5)
cp $fd ; is this command a callchannel?
jp nz, Music8_loopchannel ; no
call Music8_GetNextMusicByte ; yes
push af
call Music8_GetNextMusicByte
ld d, a
pop af
ld e, a
push de ; store pointer
ld d, $0
ld a, c
add a
ld e, a
ld hl, $c006
add hl, de
push hl
ld hl, $c016
add hl, de
ld e, l
ld d, h
pop hl
ld a, [hli]
ld [de], a
inc de
ld a, [hld]
ld [de], a ; copy current channel address
pop de
ld [hl], e
inc hl
ld [hl], d ; overwrite current address with pointer
ld b, $0
ld hl, $c02e
add hl, bc
set 1, [hl] ; set the call flag
jp Music8_endchannel
Music8_loopchannel: ; 21a2a (8:5a2a)
cp $fe ; is this command a loopchannel?
jp nz, Music8_notetype ; no
call Music8_GetNextMusicByte ; yes
ld e, a
and a
jr z, .infiniteLoop
ld b, $0
ld hl, $c0be
add hl, bc
ld a, [hl]
cp e
jr nz, .loopAgain
ld a, $1 ; if no more loops to make,
ld [hl], a
call Music8_GetNextMusicByte ; skip pointer
call Music8_GetNextMusicByte
jp Music8_endchannel
.loopAgain ; inc loop count
inc a
ld [hl], a
; fall through
.infiniteLoop ; overwrite current address with pointer
call Music8_GetNextMusicByte
push af
call Music8_GetNextMusicByte
ld b, a
ld d, $0
ld a, c
add a
ld e, a
ld hl, $c006
add hl, de
pop af
ld [hli], a
ld [hl], b
jp Music8_endchannel
Music8_notetype: ; 21a65 (8:5a65)
and $f0
cp $d0 ; is this command a notetype?
jp nz, Music8_togglecall ; no
ld a, d ; yes
and $f
ld b, $0
ld hl, $c0c6
add hl, bc
ld [hl], a ; store low nibble as speed
ld a, c
cp CH3
jr z, .noiseChannel ; noise channel has 0 params
call Music8_GetNextMusicByte
ld d, a
ld a, c
cp CH2
jr z, .musicChannel3
cp CH6
jr nz, .notChannel3
ld hl, $c0e7
jr .sfxChannel3
.musicChannel3
ld hl, $c0e6
.sfxChannel3
ld a, d
and $f
ld [hl], a ; store low nibble of param as duty
ld a, d
and $30
sla a
ld d, a
; fall through
; if channel 3, store high nibble as volume
; else, store volume (high nibble) and fade (low nibble)
.notChannel3
ld b, $0
ld hl, $c0de
add hl, bc
ld [hl], d
.noiseChannel
jp Music8_endchannel
Music8_togglecall: ; 21aa4 (8:5aa4)
ld a, d
cp $e8 ; is this command an togglecall?
jr nz, Music8_vibrato ; no
ld b, $0 ; yes
ld hl, $c02e
add hl, bc
ld a, [hl]
xor $1
ld [hl], a ; flip bit 0 of $c02e (toggle returning from call)
jp Music8_endchannel
Music8_vibrato: ; 21ab6 (8:5ab6)
cp $ea ; is this command a vibrato?
jr nz, Music8_pitchbend ; no
call Music8_GetNextMusicByte ; yes
ld b, $0
ld hl, $c04e
add hl, bc
ld [hl], a ; store delay
ld hl, $c06e
add hl, bc
ld [hl], a ; store delay
call Music8_GetNextMusicByte
ld d, a
and $f0
swap a
ld b, $0
ld hl, $c056
add hl, bc
srl a
ld e, a
adc b
swap a
or e
ld [hl], a ; store rate as both high and low nibbles
ld a, d
and $f
ld d, a
ld hl, $c05e
add hl, bc
swap a
or d
ld [hl], a ; store depth as both high and low nibbles
jp Music8_endchannel
Music8_pitchbend: ; 21aee (8:5aee)
cp $eb ; is this command a pitchbend?
jr nz, Music8_duty ; no
call Music8_GetNextMusicByte ; yes
ld b, $0
ld hl, $c076
add hl, bc
ld [hl], a ; store first param
call Music8_GetNextMusicByte
ld d, a
and $f0
swap a
ld b, a
ld a, d
and $f
call Func_22017
ld b, $0
ld hl, $c0a6
add hl, bc
ld [hl], d ; store unknown part of second param
ld hl, $c0ae
add hl, bc
ld [hl], e ; store unknown part of second param
ld b, $0
ld hl, $c02e
add hl, bc
set 4, [hl] ; set pitchbend flag
call Music8_GetNextMusicByte
ld d, a
jp Music8_notelength
Music8_duty: ; 21b26 (8:5b26)
cp $ec ; is this command a duty?
jr nz, Music8_tempo ; no
call Music8_GetNextMusicByte ; yes
rrca
rrca
and $c0
ld b, $0
ld hl, $c03e
add hl, bc
ld [hl], a ; store duty
jp Music8_endchannel
Music8_tempo: ; 21b3b (8:5b3b)
cp $ed ; is this command a tempo?
jr nz, Music8_unknownmusic0xee ; no
ld a, c ; yes
cp CH4
jr nc, .sfxChannel
call Music8_GetNextMusicByte
ld [$c0e8], a ; store first param
call Music8_GetNextMusicByte
ld [$c0e9], a ; store second param
xor a
ld [$c0ce], a ; clear RAM
ld [$c0cf], a
ld [$c0d0], a
ld [$c0d1], a
jr .musicChannelDone
.sfxChannel
call Music8_GetNextMusicByte
ld [$c0ea], a ; store first param
call Music8_GetNextMusicByte
ld [$c0eb], a ; store second param
xor a
ld [$c0d2], a ; clear RAM
ld [$c0d3], a
ld [$c0d4], a
ld [$c0d5], a
.musicChannelDone
jp Music8_endchannel
Music8_unknownmusic0xee: ; 21b7b (8:5b7b)
cp $ee ; is this command an unknownmusic0xee?
jr nz, Music8_unknownmusic0xef ; no
call Music8_GetNextMusicByte ; yes
ld [$c004], a ; store first param
jp Music8_endchannel
; this appears to never be used
Music8_unknownmusic0xef: ; 21b88 (8:5b88)
cp $ef ; is this command an unknownmusic0xef?
jr nz, Music8_dutycycle ; no
call Music8_GetNextMusicByte ; yes
push bc
call Func_22035
pop bc
ld a, [$c003]
and a
jr nz, .skip
ld a, [$c02d]
ld [$c003], a
xor a
ld [$c02d], a
.skip
jp Music8_endchannel
Music8_dutycycle: ; 21ba7 (8:5ba7)
cp $fc ; is this command a dutycycle?
jr nz, Music8_stereopanning ; no
call Music8_GetNextMusicByte ; yes
ld b, $0
ld hl, $c046
add hl, bc
ld [hl], a ; store full cycle
and $c0
ld hl, $c03e
add hl, bc
ld [hl], a ; store first duty
ld hl, $c02e
add hl, bc
set 6, [hl] ; set dutycycle flag
jp Music8_endchannel
Music8_stereopanning: ; 21bc5 (8:5bc5)
cp $f0 ; is this command a stereopanning?
jr nz, Music8_executemusic ; no
call Music8_GetNextMusicByte ; yes
ld [$FF00+$24], a
jp Music8_endchannel
Music8_executemusic: ; 21bd1 (8:5bd1)
cp $f8 ; is this command an executemusic?
jr nz, Music8_octave ; no
ld b, $0 ; yes
ld hl, $c036
add hl, bc
set 0, [hl]
jp Music8_endchannel
Music8_octave: ; 21be0 (8:5be0)
and $f0
cp $e0 ; is this command an octave?
jr nz, Music8_unknownsfx0x20 ; no
ld hl, $c0d6 ; yes
ld b, $0
add hl, bc
ld a, d
and $f
ld [hl], a ; store low nibble as octave
jp Music8_endchannel
Music8_unknownsfx0x20: ; 21bf3
cp $20 ; is this command an unknownsfx0x20?
jr nz, Music8_unknownsfx0x10 ; no
ld a, c
cp CH3 ; is this a noise or sfx channel?
jr c, Music8_unknownsfx0x10 ; no
ld b, $0
ld hl, $c036
add hl, bc
bit 0, [hl]
jr nz, Music8_unknownsfx0x10 ; no
call Music8_notelength
ld d, a
ld b, $0
ld hl, $c03e
add hl, bc
ld a, [hl]
or d
ld d, a
ld b, $1
call Func_21ff7
ld [hl], d
call Music8_GetNextMusicByte
ld d, a
ld b, $2
call Func_21ff7
ld [hl], d
call Music8_GetNextMusicByte
ld e, a
ld a, c
cp CH7
ld a, $0
jr z, .sfxNoiseChannel ; only two params for noise channel
push de
call Music8_GetNextMusicByte
pop de
.sfxNoiseChannel
ld d, a
push de
call Func_21daa
call Func_21d79
pop de
call Func_21dcc
ret
Music8_unknownsfx0x10: ; 21c40 (8:5c40)
ld a, c
cp CH4
jr c, Music8_note ; if not a sfx
ld a, d
cp $10 ; is this command a unknownsfx0x10?
jr nz, Music8_note ; no
ld b, $0
ld hl, $c036
add hl, bc
bit 0, [hl]
jr nz, Music8_note ; no
call Music8_GetNextMusicByte ; yes
ld [$FF00+$10], a
jp Music8_endchannel
Music8_note: ; 21c5c (8:5c5c)
ld a, c
cp CH3
jr nz, Music8_notelength ; if not noise channel
ld a, d
and $f0
cp $b0 ; is this command a dnote?
jr z, Music8_dnote ; yes
jr nc, Music8_notelength ; no
swap a
ld b, a
ld a, d
and $f
ld d, a
ld a, b
push de
push bc
jr asm_21c7e
Music8_dnote: ; 21c76 (8:5c76)
ld a, d
and $f
push af
push bc
call Music8_GetNextMusicByte ; get dnote instrument
asm_21c7e
ld d, a
ld a, [$c003]
and a
jr nz, .asm_21c89
ld a, d
call Func_22035
.asm_21c89
pop bc
pop de
Music8_notelength: ; 21c8b (8:5c8b)
ld a, d
push af
and $f
inc a
ld b, $0
ld e, a ; store note length (in 16ths)
ld d, b
ld hl, $c0c6
add hl, bc
ld a, [hl]
ld l, b
call Func_22006
ld a, c
cp CH4
jr nc, .sfxChannel
ld a, [$c0e8]
ld d, a
ld a, [$c0e9]
ld e, a
jr .skip
.sfxChannel
ld d, $1
ld e, $0
cp CH7
jr z, .skip ; if noise channel
call Func_21e2f
ld a, [$c0ea]
ld d, a
ld a, [$c0eb]
ld e, a
.skip
ld a, l
ld b, $0
ld hl, $c0ce
add hl, bc
ld l, [hl]
call Func_22006
ld e, l
ld d, h
ld hl, $c0ce
add hl, bc
ld [hl], e
ld a, d
ld hl, $c0b6
add hl, bc
ld [hl], a
ld hl, $c036
add hl, bc
bit 0, [hl]
jr nz, Music8_notepitch
ld hl, $c02e
add hl, bc
bit 2, [hl]
jr z, Music8_notepitch
pop hl
ret
Music8_notepitch: ; 21ce9 (8:5ce9)
pop af
and $f0
cp $c0 ; compare to rest
jr nz, .notRest
ld a, c
cp CH4
jr nc, .sfxChannel
ld hl, $c02a
add hl, bc
ld a, [hl]
and a
jr nz, .done
; fall through
.sfxChannel
ld a, c
cp CH2
jr z, .musicChannel3
cp CH6
jr nz, .notSfxChannel3
.musicChannel3
ld b, $0
ld hl, Unknown_222de
add hl, bc
ld a, [$FF00+$25]
and [hl]
ld [$FF00+$25], a
jr .done
.notSfxChannel3
ld b, $2
call Func_21ff7
ld a, $8
ld [hli], a
inc hl
ld a, $80
ld [hl], a
.done
ret
.notRest
swap a
ld b, $0
ld hl, $c0d6
add hl, bc
ld b, [hl]
call Func_22017
ld b, $0
ld hl, $c02e
add hl, bc
bit 4, [hl]
jr z, .asm_21d39
call Func_21f4e
.asm_21d39
push de
ld a, c
cp CH4
jr nc, .skip ; if sfx channel
ld hl, $c02a
ld d, $0
ld e, a
add hl, de
ld a, [hl]
and a
jr nz, .asm_21d4c
jr .skip
.asm_21d4c
pop de
ret
.skip
ld b, $0
ld hl, $c0de
add hl, bc
ld d, [hl]
ld b, $2
call Func_21ff7
ld [hl], d
call Func_21daa
call Func_21d79
pop de
ld b, $0
ld hl, $c02e
add hl, bc
bit 0, [hl]
jr z, .asm_21d70
inc e
jr nc, .asm_21d70
inc d
.asm_21d70
ld hl, $c066
add hl, bc
ld [hl], e
call Func_21dcc
ret
Func_21d79: ; 21d79 (8:5d79)
ld b, $0
ld hl, Unknown_222e6
add hl, bc
ld a, [$FF00+$25]
or [hl]
ld d, a
ld a, c
cp CH7
jr z, .sfxNoiseChannel
cp CH4
jr nc, .skip ; if sfx channel
ld hl, $c02a
add hl, bc
ld a, [hl]
and a
jr nz, .skip
.sfxNoiseChannel
ld a, [$c004]
ld hl, Unknown_222e6
add hl, bc
and [hl]
ld d, a
ld a, [$FF00+$25]
ld hl, Unknown_222de
add hl, bc
and [hl]
or d
ld d, a
.skip
ld a, d
ld [$FF00+$25], a
ret
Func_21daa: ; 21daa (8:5daa)
ld b, $0
ld hl, $c0b6
add hl, bc
ld d, [hl]
ld a, c
cp CH2
jr z, .channel3 ; if music channel 3
cp CH6
jr z, .channel3 ; if sfx channel 3
ld a, d
and $3f
ld d, a
ld hl, $c03e
add hl, bc
ld a, [hl]
or d
ld d, a
.channel3
ld b, $1
call Func_21ff7
ld [hl], d
ret
Func_21dcc: ; 21dcc (8:5dcc)
ld a, c
cp CH2
jr z, .channel3
cp CH6
jr nz, .notSfxChannel3
; fall through
.channel3
push de
ld de, $c0e6
cp CH2
jr z, .musicChannel3
ld de, $c0e7
.musicChannel3
ld a, [de]
add a
ld d, $0
ld e, a
ld hl, Music8_Channel3DutyPointers
add hl, de
ld e, [hl]
inc hl
ld d, [hl]
ld hl, $ff30
ld b, $f
ld a, $0
ld [$FF00+$1a], a
.loop
ld a, [de]
inc de
ld [hli], a
ld a, b
dec b
and a
jr nz, .loop
ld a, $80
ld [$FF00+$1a], a
pop de
.notSfxChannel3
ld a, d
or $80
and $c7
ld d, a
ld b, $3
call Func_21ff7
ld [hl], e
inc hl
ld [hl], d
ld a, c
cp CH4
jr c, .musicChannel
call Func_21e56
.musicChannel
ret
Func_21e19: ; 21e19 (8:5e19)
ld a, c
cp CH4
jr nz, .asm_21e2e
ld a, [$d083]
bit 7, a
jr z, .asm_21e2e
xor a
ld [$c0f1], a
ld a, $80
ld [$c0f2], a
.asm_21e2e
ret
Func_21e2f: ; 21e2f (8:5e2f)
call Func_21e8b
jr c, .asm_21e39
call Func_21e9f
jr nc, .asm_21e4c
.asm_21e39
ld d, $0
ld a, [$c0f2]
add $80
jr nc, .asm_21e43
inc d
.asm_21e43
ld [$c0eb], a
ld a, d
ld [$c0ea], a
jr .asm_21e55
.asm_21e4c
xor a
ld [$c0eb], a
ld a, $1
ld [$c0ea], a
.asm_21e55
ret
Func_21e56: ; 21e56 (8:5e56)
call Func_21e8b
jr c, .asm_21e60
call Func_21e9f
jr nc, .asm_21e6c
.asm_21e60
ld a, [$c0f1]
add e
jr nc, .asm_21e67
inc d
.asm_21e67
dec hl
ld e, a
ld [hl], e
inc hl
ld [hl], d
.asm_21e6c
ret
Func_21e6d: ; 21e6d (8:5e6d)
call Func_21e8b
jr nc, .asm_21e88
ld hl, $c006
ld e, c
ld d, $0
sla e
rl d
add hl, de
ld a, [hl]
sub $1
ld [hl], a
inc hl
ld a, [hl]
sbc $0
ld [hl], a
scf
ret
.asm_21e88
scf
ccf
ret
Func_21e8b: ; 21e8b (8:5e8b)
ld a, [$c02a]
cp $14
jr nc, .asm_21e94
jr .asm_21e9a
.asm_21e94
cp $86
jr z, .asm_21e9a
jr c, .asm_21e9d
.asm_21e9a
scf
ccf
ret
.asm_21e9d
scf
ret
Func_21e9f: ; 21e9f (8:5e9f)
ld a, [$c02d]
ld b, a
ld a, [$c02a]
or b
cp $9d
jr nc, .asm_21ead
jr .asm_21eb3
.asm_21ead
cp $ea
jr z, .asm_21eb3
jr c, .asm_21eb6
.asm_21eb3
scf
ccf
ret
.asm_21eb6
scf
ret
Music8_ApplyPitchBend: ; 21eb8 (8:5eb8)
ld hl, $c02e
add hl, bc
bit 5, [hl]
jp nz, .asm_21eff
ld hl, $c09e
add hl, bc
ld e, [hl]
ld hl, $c096
add hl, bc
ld d, [hl]
ld hl, $c07e
add hl, bc
ld l, [hl]
ld h, b
add hl, de
ld d, h
ld e, l
ld hl, $c08e
add hl, bc
push hl
ld hl, $c086
add hl, bc
ld a, [hl]
pop hl
add [hl]
ld [hl], a
ld a, $0
adc e
ld e, a
ld a, $0
adc d
ld d, a
ld hl, $c0a6
add hl, bc
ld a, [hl]
cp d
jp c, .asm_21f45
jr nz, .asm_21f32
ld hl, $c0ae
add hl, bc
ld a, [hl]
cp e
jp c, .asm_21f45
jr .asm_21f32
.asm_21eff
ld hl, $c09e
add hl, bc
ld a, [hl]
ld hl, $c096
add hl, bc
ld d, [hl]
ld hl, $c07e
add hl, bc
ld e, [hl]
sub e
ld e, a
ld a, d
sbc b
ld d, a
ld hl, $c086
add hl, bc
ld a, [hl]
add a
ld [hl], a
ld a, e
sbc b
ld e, a
ld a, d
sbc b
ld d, a
ld hl, $c0a6
add hl, bc
ld a, d
cp [hl]
jr c, .asm_21f45
jr nz, .asm_21f32
ld hl, $c0ae
add hl, bc
ld a, e
cp [hl]
jr c, .asm_21f45
.asm_21f32
ld hl, $c09e
add hl, bc
ld [hl], e
ld hl, $c096
add hl, bc
ld [hl], d
ld b, $3
call Func_21ff7
ld a, e
ld [hli], a
ld [hl], d
ret
.asm_21f45
ld hl, $c02e
add hl, bc
res 4, [hl]
res 5, [hl]
ret
Func_21f4e: ; 21f4e (8:5f4e)
ld hl, $c096
add hl, bc
ld [hl], d
ld hl, $c09e
add hl, bc
ld [hl], e
ld hl, $c0b6
add hl, bc
ld a, [hl]
ld hl, $c076
add hl, bc
sub [hl]
jr nc, .asm_21f66
ld a, $1
.asm_21f66
ld [hl], a
ld hl, $c0ae
add hl, bc
ld a, e
sub [hl]
ld e, a
ld a, d
sbc b
ld hl, $c0a6
add hl, bc
sub [hl]
jr c, .asm_21f82
ld d, a
ld b, $0
ld hl, $c02e
add hl, bc
set 5, [hl]
jr .asm_21fa5
.asm_21f82
ld hl, $c096
add hl, bc
ld d, [hl]
ld hl, $c09e
add hl, bc
ld e, [hl]
ld hl, $c0ae
add hl, bc
ld a, [hl]
sub e
ld e, a
ld a, d
sbc b
ld d, a
ld hl, $c0a6
add hl, bc
ld a, [hl]
sub d
ld d, a
ld b, $0
ld hl, $c02e
add hl, bc
res 5, [hl]
.asm_21fa5
ld hl, $c076
add hl, bc
.asm_21fa9
inc b
ld a, e
sub [hl]
ld e, a
jr nc, .asm_21fa9
ld a, d
and a
jr z, .asm_21fb7
dec a
ld d, a
jr .asm_21fa9
.asm_21fb7
ld a, e
add [hl]
ld d, b
ld b, $0
ld hl, $c07e
add hl, bc
ld [hl], d
ld hl, $c086
add hl, bc
ld [hl], a
ld hl, $c08e
add hl, bc
ld [hl], a
ret
Music8_ApplyDutyCycle: ; 21fcc (8:5fcc)
ld b, $0
ld hl, $c046
add hl, bc
ld a, [hl]
rlca
rlca
ld [hl], a
and $c0
ld d, a
ld b, $1
call Func_21ff7
ld a, [hl]
and $3f
or d
ld [hl], a
ret
Music8_GetNextMusicByte: ; 21fe4 (8:5fe4)
ld d, $0
ld a, c
add a
ld e, a
ld hl, $c006
add hl, de
ld a, [hli]
ld e, a
ld a, [hld]
ld d, a
ld a, [de] ; get next music command
inc de
ld [hl], e ; store address of next command
inc hl
ld [hl], d
ret
Func_21ff7: ; 21ff7 (8:5ff7)
ld a, c
ld hl, Unknown_222d6
add l
jr nc, .noCarry
inc h
.noCarry
ld l, a
ld a, [hl]
add b
ld l, a
ld h, $ff
ret
Func_22006: ; 22006 (8:6006)
ld h, $0
.loop
srl a
jr nc, .noCarry
add hl, de
.noCarry
sla e
rl d
and a
jr z, .done
jr .loop
.done
ret
Func_22017: ; 22017 (8:6017)
ld h, $0
ld l, a
add hl, hl
ld d, h
ld e, l
ld hl, Unknown_222ee
add hl, de
ld e, [hl]
inc hl
ld d, [hl]
ld a, b
.loop
cp CH7
jr z, .done
sra d
rr e
inc a
jr .loop
.done
ld a, $8
add d
ld d, a
ret
Func_22035: ; 22035 (8:6035)
ld [$c001], a
cp $ff
jp z, Func_221f3
cp $e9
jp z, Func_2210d
jp c, Func_2210d
cp $fe
jr z, .asm_2204c
jp nc, Func_2210d
.asm_2204c
xor a
ld [$c000], a
ld [$c003], a
ld [$c0e9], a
ld [$c0e6], a
ld [$c0e7], a
ld d, $8
ld hl, $c016
call FillMusicRAM8
ld hl, $c006
call FillMusicRAM8
ld d, $4
ld hl, $c026
call FillMusicRAM8
ld hl, $c02e
call FillMusicRAM8
ld hl, $c03e
call FillMusicRAM8
ld hl, $c046
call FillMusicRAM8
ld hl, $c04e
call FillMusicRAM8
ld hl, $c056
call FillMusicRAM8
ld hl, $c05e
call FillMusicRAM8
ld hl, $c066
call FillMusicRAM8
ld hl, $c06e
call FillMusicRAM8
ld hl, $c036
call FillMusicRAM8
ld hl, $c076
call FillMusicRAM8
ld hl, $c07e
call FillMusicRAM8
ld hl, $c086
call FillMusicRAM8
ld hl, $c08e
call FillMusicRAM8
ld hl, $c096
call FillMusicRAM8
ld hl, $c09e
call FillMusicRAM8
ld hl, $c0a6
call FillMusicRAM8
ld hl, $c0ae
call FillMusicRAM8
ld a, $1
ld hl, $c0be
call FillMusicRAM8
ld hl, $c0b6
call FillMusicRAM8
ld hl, $c0c6
call FillMusicRAM8
ld [$c0e8], a
ld a, $ff
ld [$c004], a
xor a
ld [$FF00+$24], a
ld a, $8
ld [$FF00+$10], a
ld a, $0
ld [$FF00+$25], a
xor a
ld [$FF00+$1a], a
ld a, $80
ld [$FF00+$1a], a
ld a, $77
ld [$FF00+$24], a
jp Func_2224e
Func_2210d: ; 2210d (8:610d)
ld l, a
ld e, a
ld h, $0
ld d, h
add hl, hl
add hl, de
ld de, SFX_Headers_08
add hl, de
ld a, h
ld [$c0ec], a
ld a, l
ld [$c0ed], a
ld a, [hl]
and $c0
rlca
rlca
ld c, a
.asm_22126
ld d, c
ld a, c
add a
add c
ld c, a
ld b, $0
ld a, [$c0ec]
ld h, a
ld a, [$c0ed]
ld l, a
add hl, bc
ld c, d
ld a, [hl]
and $f
ld e, a
ld d, $0
ld hl, $c026
add hl, de
ld a, [hl]
and a
jr z, .asm_22162
ld a, e
cp $7
jr nz, .asm_22159
ld a, [$c001]
cp $14
jr nc, .asm_22152
ret
.asm_22152
ld a, [hl]
cp $14
jr z, .asm_22162
jr c, .asm_22162
.asm_22159
ld a, [$c001]
cp [hl]
jr z, .asm_22162
jr c, .asm_22162
ret
.asm_22162
xor a
push de
ld h, d
ld l, e
add hl, hl
ld d, h
ld e, l
ld hl, $c016
add hl, de
ld [hli], a
ld [hl], a
ld hl, $c006
add hl, de
ld [hli], a
ld [hl], a
pop de
ld hl, $c026
add hl, de
ld [hl], a
ld hl, $c02e
add hl, de
ld [hl], a
ld hl, $c03e
add hl, de
ld [hl], a
ld hl, $c046
add hl, de
ld [hl], a
ld hl, $c04e
add hl, de
ld [hl], a
ld hl, $c056
add hl, de
ld [hl], a
ld hl, $c05e
add hl, de
ld [hl], a
ld hl, $c066
add hl, de
ld [hl], a
ld hl, $c06e
add hl, de
ld [hl], a
ld hl, $c076
add hl, de
ld [hl], a
ld hl, $c07e
add hl, de
ld [hl], a
ld hl, $c086
add hl, de
ld [hl], a
ld hl, $c08e
add hl, de
ld [hl], a
ld hl, $c096
add hl, de
ld [hl], a
ld hl, $c09e
add hl, de
ld [hl], a
ld hl, $c0a6
add hl, de
ld [hl], a
ld hl, $c0ae
add hl, de
ld [hl], a
ld hl, $c036
add hl, de
ld [hl], a
ld a, $1
ld hl, $c0be
add hl, de
ld [hl], a
ld hl, $c0b6
add hl, de
ld [hl], a
ld hl, $c0c6
add hl, de
ld [hl], a
ld a, e
cp $4
jr nz, .asm_221ea
ld a, $8
ld [$FF00+$10], a
.asm_221ea
ld a, c
and a
jp z, Func_2224e
dec c
jp .asm_22126
Func_221f3: ; 221f3 (8:61f3)
ld a, $80
ld [$FF00+$26], a
ld [$FF00+$1a], a
xor a
ld [$FF00+$25], a
ld [$FF00+$1c], a
ld a, $8
ld [$FF00+$10], a
ld [$FF00+$12], a
ld [$FF00+$17], a
ld [$FF00+$21], a
ld a, $40
ld [$FF00+$14], a
ld [$FF00+$19], a
ld [$FF00+$23], a
ld a, $77
ld [$FF00+$24], a
xor a
ld [$c000], a
ld [$c003], a
ld [$c002], a
ld [$c0e9], a
ld [$c0eb], a
ld [$c0e6], a
ld [$c0e7], a
ld d, $a0
ld hl, $c006
call FillMusicRAM8
ld a, $1
ld d, $18
ld hl, $c0b6
call FillMusicRAM8
ld [$c0e8], a
ld [$c0ea], a
ld a, $ff
ld [$c004], a
ret
; fills d bytes at hl with a
FillMusicRAM8: ; 22248 (8:6248)
ld b, d
.loop
ld [hli], a
dec b
jr nz, .loop
ret
Func_2224e: ; 2224e (8:624e)
ld a, [$c001]
ld l, a
ld e, a
ld h, $0
ld d, h
add hl, hl
add hl, de
ld de, SFX_Headers_08
add hl, de
ld e, l
ld d, h
ld hl, $c006
ld a, [de] ; get channel number
ld b, a
rlca
rlca
and $3
ld c, a
ld a, b
and $f
ld b, c
inc b
inc de
ld c, $0
.asm_22270
cp c
jr z, .asm_22278
inc c
inc hl
inc hl
jr .asm_22270
.asm_22278
push hl
push bc
push af
ld b, $0
ld c, a
ld hl, $c026
add hl, bc
ld a, [$c001]
ld [hl], a
pop af
cp $3
jr c, .asm_22291
ld hl, $c02e
add hl, bc
set 2, [hl]
.asm_22291
pop bc
pop hl
ld a, [de] ; get channel pointer
ld [hli], a
inc de
ld a, [de]
ld [hli], a
inc de
inc c
dec b
ld a, b
and a
ld a, [de]
inc de
jr nz, .asm_22270
ld a, [$c001]
cp $14
jr nc, .asm_222aa
jr .asm_222d4
.asm_222aa
ld a, [$c001]
cp $86
jr z, .asm_222d4
jr c, .asm_222b5
jr .asm_222d4
.asm_222b5
ld hl, $c02a
ld [hli], a
ld [hli], a
ld [hli], a
ld [hl], a
ld hl, $c012 ; sfx noise channel pointer
ld de, Noise8_endchannel
ld [hl], e
inc hl
ld [hl], d ; overwrite pointer to point to endchannel
ld a, [$c005]
and a
jr nz, .asm_222d4
ld a, [$FF00+$24]
ld [$c005], a
ld a, $77
ld [$FF00+$24], a
.asm_222d4
ret
Noise8_endchannel: ; 222d5 (8:62d5)
endchannel
Unknown_222d6: ; 222d6 (8:62d6)
db $10, $15, $1A, $1F ; channels 0-3
db $10, $15, $1A, $1F ; channels 4-7
Unknown_222de: ; 222de (8:62de)
db $EE, $DD, $BB, $77 ; channels 0-3
db $EE, $DD, $BB, $77 ; channels 4-7
Unknown_222e6: ; 222e6 (8:62e6)
db $11, $22, $44, $88 ; channels 0-3
db $11, $22, $44, $88 ; channels 4-7
Unknown_222ee: ; 222ee (8:62ee)
dw $F82C
dw $F89D
dw $F907
dw $F96B
dw $F9CA
dw $FA23
dw $FA77
dw $FAC7
dw $FB12
dw $FB58
dw $FB9B
dw $FBDA
Music_PokeFluteInBattle: ; 22306 (8:6306)
ld a, (SFX_08_46 - $4000) / 3 ; PokeFlute outside of battle
call PlaySoundWaitForCurrent
ld hl, $c00e
ld de, SFX_08_PokeFlute_Ch1
call Music8_OverwriteChannelPointer
ld de, SFX_08_PokeFlute_Ch2
call Music8_OverwriteChannelPointer
ld de, SFX_08_PokeFlute_Ch3
Music8_OverwriteChannelPointer: ; 2231d (8:631d)
ld a, e
ld [hli], a
ld a, d
ld [hli], a
ret
INCLUDE "music/sfx/sfx_08_pokeflute.tx"
INCLUDE "music/sfx/sfx_08_unused2.tx"
INCLUDE "music/gymleaderbattle.tx"
INCLUDE "music/trainerbattle.tx"
INCLUDE "music/wildbattle.tx"
INCLUDE "music/finalbattle.tx"
INCLUDE "music/sfx/sfx_08_3a.tx"
INCLUDE "music/sfx/sfx_08_3b.tx"
INCLUDE "music/sfx/sfx_08_46.tx"
INCLUDE "music/defeatedtrainer.tx"
INCLUDE "music/defeatedwildmon.tx"
INCLUDE "music/defeatedgymleader.tx"
SECTION "bank9",ROMX,BANK[$9]
RhydonPicFront: ; 24000 (9:4000)
INCBIN "pic/bmon/rhydon.pic"
RhydonPicBack: ; 24202 (9:4202)
INCBIN "pic/monback/rhydonb.pic"
KangaskhanPicFront: ; 2429a (9:429a)
INCBIN "pic/bmon/kangaskhan.pic"
KangaskhanPicBack: ; 244a6 (9:44a6)
INCBIN "pic/monback/kangaskhanb.pic"
NidoranMPicFront: ; 2453c (9:453c)
INCBIN "pic/bmon/nidoranm.pic"
NidoranMPicBack: ; 24623 (9:4623)
INCBIN "pic/monback/nidoranmb.pic"
ClefairyPicFront: ; 24682 (9:4682)
INCBIN "pic/bmon/clefairy.pic"
ClefairyPicBack: ; 24785 (9:4785)
INCBIN "pic/monback/clefairyb.pic"
SpearowPicFront: ; 247df (9:47df)
INCBIN "pic/bmon/spearow.pic"
SpearowPicBack: ; 248c2 (9:48c2)
INCBIN "pic/monback/spearowb.pic"
VoltorbPicFront: ; 24911 (9:4911)
INCBIN "pic/bmon/voltorb.pic"
VoltorbPicBack: ; 2499a (9:499a)
INCBIN "pic/monback/voltorbb.pic"
NidokingPicFront: ; 249f8 (9:49f8)
INCBIN "pic/bmon/nidoking.pic"
NidokingPicBack: ; 24c60 (9:4c60)
INCBIN "pic/monback/nidokingb.pic"
SlowbroPicFront: ; 24d0a (9:4d0a)
INCBIN "pic/bmon/slowbro.pic"
SlowbroPicBack: ; 24f87 (9:4f87)
INCBIN "pic/monback/slowbrob.pic"
IvysaurPicFront: ; 2502b (9:502b)
INCBIN "pic/bmon/ivysaur.pic"
IvysaurPicBack: ; 25157 (9:5157)
INCBIN "pic/monback/ivysaurb.pic"
ExeggutorPicFront: ; 251d6 (9:51d6)
INCBIN "pic/bmon/exeggutor.pic"
ExeggutorPicBack: ; 253f8 (9:53f8)
INCBIN "pic/monback/exeggutorb.pic"
LickitungPicFront: ; 254a7 (9:54a7)
INCBIN "pic/bmon/lickitung.pic"
LickitungPicBack: ; 2563e (9:563e)
INCBIN "pic/monback/lickitungb.pic"
ExeggcutePicFront: ; 256d7 (9:56d7)
INCBIN "pic/bmon/exeggcute.pic"
ExeggcutePicBack: ; 258f0 (9:58f0)
INCBIN "pic/monback/exeggcuteb.pic"
GrimerPicFront: ; 25973 (9:5973)
INCBIN "pic/bmon/grimer.pic"
GrimerPicBack: ; 25ab0 (9:5ab0)
INCBIN "pic/monback/grimerb.pic"
GengarPicFront: ; 25b76 (9:5b76)
INCBIN "pic/bmon/gengar.pic"
GengarPicBack: ; 25cc6 (9:5cc6)
INCBIN "pic/monback/gengarb.pic"
NidoranFPicFront: ; 25d28 (9:5d28)
INCBIN "pic/bmon/nidoranf.pic"
NidoranFPicBack: ; 25dc2 (9:5dc2)
INCBIN "pic/monback/nidoranfb.pic"
NidoqueenPicFront: ; 25e09 (9:5e09)
INCBIN "pic/bmon/nidoqueen.pic"
NidoqueenPicBack: ; 25fef (9:5fef)
INCBIN "pic/monback/nidoqueenb.pic"
CubonePicFront: ; 260a8 (9:60a8)
INCBIN "pic/bmon/cubone.pic"
CubonePicBack: ; 26196 (9:6196)
INCBIN "pic/monback/cuboneb.pic"
RhyhornPicFront: ; 26208 (9:6208)
INCBIN "pic/bmon/rhyhorn.pic"
RhyhornPicBack: ; 2640f (9:640f)
INCBIN "pic/monback/rhyhornb.pic"
LaprasPicFront: ; 264c1 (9:64c1)
INCBIN "pic/bmon/lapras.pic"
LaprasPicBack: ; 2667c (9:667c)
INCBIN "pic/monback/laprasb.pic"
ArcaninePicFront: ; 266ff (9:66ff)
INCBIN "pic/bmon/arcanine.pic"
ArcaninePicBack: ; 2693d (9:693d)
INCBIN "pic/monback/arcanineb.pic"
GyaradosPicFront: ; 269d4 (9:69d4)
INCBIN "pic/bmon/gyarados.pic"
GyaradosPicBack: ; 26c25 (9:6c25)
INCBIN "pic/monback/gyaradosb.pic"
ShellderPicFront: ; 26cb6 (9:6cb6)
INCBIN "pic/bmon/shellder.pic"
ShellderPicBack: ; 26dc3 (9:6dc3)
INCBIN "pic/monback/shellderb.pic"
TentacoolPicFront: ; 26e2a (9:6e2a)
INCBIN "pic/bmon/tentacool.pic"
TentacoolPicBack: ; 26f1c (9:6f1c)
INCBIN "pic/monback/tentacoolb.pic"
GastlyPicFront: ; 26f77 (9:6f77)
INCBIN "pic/bmon/gastly.pic"
GastlyPicBack: ; 27190 (9:7190)
INCBIN "pic/monback/gastlyb.pic"
ScytherPicFront: ; 2721c (9:721c)
INCBIN "pic/bmon/scyther.pic"
ScytherPicBack: ; 2743c (9:743c)
INCBIN "pic/monback/scytherb.pic"
StaryuPicFront: ; 274e0 (9:74e0)
INCBIN "pic/bmon/staryu.pic"
StaryuPicBack: ; 275ec (9:75ec)
INCBIN "pic/monback/staryub.pic"
BlastoisePicFront: ; 27637 (9:7637)
INCBIN "pic/bmon/blastoise.pic"
BlastoisePicBack: ; 27851 (9:7851)
INCBIN "pic/monback/blastoiseb.pic"
PinsirPicFront: ; 278da (9:78da)
INCBIN "pic/bmon/pinsir.pic"
PinsirPicBack: ; 27aaa (9:7aaa)
INCBIN "pic/monback/pinsirb.pic"
TangelaPicFront: ; 27b39 (9:7b39)
INCBIN "pic/bmon/tangela.pic"
TangelaPicBack: ; 27ce7 (9:7ce7)
INCBIN "pic/monback/tangelab.pic"
; known jump sources: 12a35 (4:6a35), 70320 (1c:4320)
Func_27d6b: ; 27d6b (9:7d6b)
call Load16BitRegisters
push hl
call GetMonHeader
pop hl
push hl
ld a, [W_MONHTYPE1]
call Func_27d89
ld a, [W_MONHTYPE1]
ld b, a
ld a, [W_MONHTYPE2]
cp b
pop hl
jr z, asm_27d8c
ld bc, $28
add hl, bc
; known jump sources: 27d77 (9:7d77)
Func_27d89: ; 27d89 (9:7d89)
push hl
jr asm_27d9f
asm_27d8c: ; 27d8c (9:7d8c)
ld a, $7f
ld bc, $13
add hl, bc
ld bc, $6
jp FillMemory
; known jump sources: 3d54b (f:554b)
Func_27d98: ; 27d98 (9:7d98)
call Load16BitRegisters
push hl
ld a, [W_PLAYERMOVETYPE] ; $cfd5
asm_27d9f: ; 27d9f (9:7d9f)
add a
ld hl, TypeNamePointers ; $7dae
ld e, a
ld d, $0
add hl, de
ld a, [hli]
ld e, a
ld d, [hl]
pop hl
jp PlaceString
; 27dae (9:7dae)
TypeNamePointers: ; 27dae (9:7dae)
dw Type00Name
dw Type01Name
dw Type02Name
dw Type03Name
dw Type04Name
dw Type05Name
dw Type06Name
dw Type07Name
dw Type08Name
dw Type00Name
dw Type00Name
dw Type00Name
dw Type00Name
dw Type00Name
dw Type00Name
dw Type00Name
dw Type00Name
dw Type00Name
dw Type00Name
dw Type00Name
dw Type14Name
dw Type15Name
dw Type16Name
dw Type17Name
dw Type18Name
dw Type19Name
dw Type1AName
Type00Name: ; 27de4 (9:7de4)
db "NORMAL@"
Type01Name: ; 27deb (9:7deb)
db "FIGHTING@"
Type02Name: ; 27df4 (9:7df4)
db "FLYING@"
Type03Name: ; 27dfb (9:7dfb)
db "POISON@"
Type14Name: ; 27e02 (9:7e02)
db "FIRE@"
Type15Name: ; 27e07 (9:7e07)
db "WATER@"
Type16Name: ; 27e0d (9:7e0d)
db "GRASS@"
Type17Name: ; 27e13 (9:7e13)
db "ELECTRIC@"
Type18Name: ; 27e1c (9:7e1c)
db "PSYCHIC@"
Type19Name: ; 27e24 (9:7e24)
db "ICE@"
Type04Name: ; 27e28 (9:7e28)
db "GROUND@"
Type05Name: ; 27e2f (9:7e2f)
db "ROCK@"
Type06Name: ; 27e34 (9:7e34)
db "BIRD@"
Type07Name: ; 27e39 (9:7e39)
db "BUG@"
Type08Name: ; 27e3d (9:7e3d)
db "GHOST@"
Type1AName: ; 27e43 (9:7e43)
db "DRAGON@"
SaveTrainerName: ; 27e4a (9:7e4a)
ld hl,TrainerNamePointers
ld a,[W_TRAINERCLASS]
dec a
ld c,a
ld b,0
add hl,bc
add hl,bc
ld a,[hli]
ld h,[hl]
ld l,a
ld de,$CD6D
.CopyCharacter
ld a,[hli]
ld [de],a
inc de
cp "@"
jr nz,.CopyCharacter
ret
TrainerNamePointers: ; 27e64 (9:7e64)
; what is the point of these?
dw YoungsterName
dw BugCatcherName
dw LassName
dw $D04A
dw JrTrainerMName
dw JrTrainerFName
dw PokemaniacName
dw SuperNerdName
dw $D04A
dw $D04A
dw BurglarName
dw EngineerName
dw JugglerXName
dw $D04A
dw SwimmerName
dw $D04A
dw $D04A
dw BeautyName
dw $D04A
dw RockerName
dw JugglerName
dw $D04A
dw $D04A
dw BlackbeltName
dw $D04A
dw ProfOakName
dw ChiefName
dw ScientistName
dw $D04A
dw RocketName
dw CooltrainerMName
dw CooltrainerFName
dw $D04A
dw $D04A
dw $D04A
dw $D04A
dw $D04A
dw $D04A
dw $D04A
dw $D04A
dw $D04A
dw $D04A
dw $D04A
dw $D04A
dw $D04A
dw $D04A
dw $D04A
YoungsterName: ; 27ec2 (9:7ec2)
db "YOUNGSTER@"
BugCatcherName: ; 27ecc (9:7ecc)
db "BUG CATCHER@"
LassName: ; 27ed8 (9:7ed8)
db "LASS@"
JrTrainerMName: ; 27edd (9:7edd)
db "JR.TRAINER♂@"
JrTrainerFName: ; 27ee9 (9:7ee9)
db "JR.TRAINER♀@"
PokemaniacName: ; 27ef5 (9:7ef5)
db "POKéMANIAC@"
SuperNerdName: ; 27f00 (9:7f00)
db "SUPER NERD@"
BurglarName: ; 27f0b (9:7f0b)
db "BURGLAR@"
EngineerName: ; 27f13 (9:7f13)
db "ENGINEER@"
JugglerXName: ; 27f1c (9:7f1c)
db "JUGGLER@"
SwimmerName: ; 27f24 (9:7f24)
db "SWIMMER@"
BeautyName: ; 27f2c (9:7f2c)
db "BEAUTY@"
RockerName: ; 27f33 (9:7f33)
db "ROCKER@"
JugglerName: ; 27f3a (9:7f3a)
db "JUGGLER@"
BlackbeltName: ; 27f42 (9:7f42)
db "BLACKBELT@"
ProfOakName: ; 27f4c (9:7f4c)
db "PROF.OAK@"
ChiefName: ; 27f55 (9:7f55)
db "CHIEF@"
ScientistName: ; 27f5b (9:7f5b)
db "SCIENTIST@"
RocketName: ; 27f65 (9:7f65)
db "ROCKET@"
CooltrainerMName: ; 27f6c (9:7f6c)
db "COOLTRAINER♂@"
CooltrainerFName: ; 27f79 (9:7f79)
db "COOLTRAINER♀@"
; known jump sources: 3f94e (f:794e)
Func_27f86: ; 27f86 (9:7f86)
ld hl, W_PLAYERBATTSTATUS2 ; $d063
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
jr z, .asm_27f91
ld hl, W_ENEMYBATTSTATUS2 ; $d068
.asm_27f91
bit 2, [hl]
jr nz, .asm_27fa5
set 2, [hl]
ld hl, Func_3fba8
ld b, BANK(Func_3fba8)
call Bankswitch ; indirect jump to Func_3fba8 (3fba8 (f:7ba8))
ld hl, UnnamedText_27fb3 ; $7fb2
jp PrintText
.asm_27fa5
ld c, $32
call DelayFrames
ld hl, Func_3fb53
ld b, BANK(Func_3fb53)
jp Bankswitch ; indirect jump to Func_3fb53 (3fb53 (f:7b53))
UnnamedText_27fb3: ; 27fb3 (9:7fb3)
db $0a
TX_FAR _UnnamedText_27fb3
db $50
; 0x27fb3 + 5 bytes
SECTION "bankA",ROMX,BANK[$A]
GrowlithePicFront: ; 28000 (a:4000)
INCBIN "pic/bmon/growlithe.pic"
GrowlithePicBack: ; 28101 (a:4101)
INCBIN "pic/monback/growlitheb.pic"
OnixPicFront: ; 28164 (a:4164)
INCBIN "pic/bmon/onix.pic"
OnixPicBack: ; 28300 (a:4300)
INCBIN "pic/monback/onixb.pic"
FearowPicFront: ; 28383 (a:4383)
INCBIN "pic/bmon/fearow.pic"
FearowPicBack: ; 28529 (a:4529)
INCBIN "pic/monback/fearowb.pic"
PidgeyPicFront: ; 285a7 (a:45a7)
INCBIN "pic/bmon/pidgey.pic"
PidgeyPicBack: ; 2865b (a:465b)
INCBIN "pic/monback/pidgeyb.pic"
SlowpokePicFront: ; 286a0 (a:46a0)
INCBIN "pic/bmon/slowpoke.pic"
SlowpokePicBack: ; 287c2 (a:47c2)
INCBIN "pic/monback/slowpokeb.pic"
KadabraPicFront: ; 28830 (a:4830)
INCBIN "pic/bmon/kadabra.pic"
KadabraPicBack: ; 289b9 (a:49b9)
INCBIN "pic/monback/kadabrab.pic"
GravelerPicFront: ; 28a4c (a:4a4c)
INCBIN "pic/bmon/graveler.pic"
GravelerPicBack: ; 28c00 (a:4c00)
INCBIN "pic/monback/gravelerb.pic"
ChanseyPicFront: ; 28cae (a:4cae)
INCBIN "pic/bmon/chansey.pic"
ChanseyPicBack: ; 28e21 (a:4e21)
INCBIN "pic/monback/chanseyb.pic"
MachokePicFront: ; 28e85 (a:4e85)
INCBIN "pic/bmon/machoke.pic"
MachokePicBack: ; 29063 (a:5063)
INCBIN "pic/monback/machokeb.pic"
MrMimePicFront: ; 290f3 (a:50f3)
INCBIN "pic/bmon/mr.mime.pic"
MrMimePicBack: ; 29247 (a:5247)
INCBIN "pic/monback/mr.mimeb.pic"
HitmonleePicFront: ; 292bf (a:52bf)
INCBIN "pic/bmon/hitmonlee.pic"
HitmonleePicBack: ; 2945e (a:545e)
INCBIN "pic/monback/hitmonleeb.pic"
HitmonchanPicFront: ; 294bc (a:54bc)
INCBIN "pic/bmon/hitmonchan.pic"
HitmonchanPicBack: ; 29643 (a:5643)
INCBIN "pic/monback/hitmonchanb.pic"
ArbokPicFront: ; 296b4 (a:56b4)
INCBIN "pic/bmon/arbok.pic"
ArbokPicBack: ; 29911 (a:5911)
INCBIN "pic/monback/arbokb.pic"
ParasectPicFront: ; 299a8 (a:59a8)
INCBIN "pic/bmon/parasect.pic"
ParasectPicBack: ; 29b8c (a:5b8c)
INCBIN "pic/monback/parasectb.pic"
PsyduckPicFront: ; 29c0a (a:5c0a)
INCBIN "pic/bmon/psyduck.pic"
PsyduckPicBack: ; 29d3e (a:5d3e)
INCBIN "pic/monback/psyduckb.pic"
DrowzeePicFront: ; 29da9 (a:5da9)
INCBIN "pic/bmon/drowzee.pic"
DrowzeePicBack: ; 29f05 (a:5f05)
INCBIN "pic/monback/drowzeeb.pic"
GolemPicFront: ; 29f74 (a:5f74)
INCBIN "pic/bmon/golem.pic"
GolemPicBack: ; 2a0f2 (a:60f2)
INCBIN "pic/monback/golemb.pic"
MagmarPicFront: ; 2a161 (a:6161)
INCBIN "pic/bmon/magmar.pic"
MagmarPicBack: ; 2a2bf (a:62bf)
INCBIN "pic/monback/magmarb.pic"
ElectabuzzPicFront: ; 2a367 (a:6367)
INCBIN "pic/bmon/electabuzz.pic"
ElectabuzzPicBack: ; 2a4ef (a:64ef)
INCBIN "pic/monback/electabuzzb.pic"
MagnetonPicFront: ; 2a588 (a:6588)
INCBIN "pic/bmon/magneton.pic"
MagnetonPicBack: ; 2a723 (a:6723)
INCBIN "pic/monback/magnetonb.pic"
KoffingPicFront: ; 2a7a6 (a:67a6)
INCBIN "pic/bmon/koffing.pic"
KoffingPicBack: ; 2a974 (a:6974)
INCBIN "pic/monback/koffingb.pic"
MankeyPicFront: ; 2aa11 (a:6a11)
INCBIN "pic/bmon/mankey.pic"
MankeyPicBack: ; 2ab16 (a:6b16)
INCBIN "pic/monback/mankeyb.pic"
SeelPicFront: ; 2ab84 (a:6b84)
INCBIN "pic/bmon/seel.pic"
SeelPicBack: ; 2ace8 (a:6ce8)
INCBIN "pic/monback/seelb.pic"
DiglettPicFront: ; 2ad33 (a:6d33)
INCBIN "pic/bmon/diglett.pic"
DiglettPicBack: ; 2ae10 (a:6e10)
INCBIN "pic/monback/diglettb.pic"
TaurosPicFront: ; 2ae7e (a:6e7e)
INCBIN "pic/bmon/tauros.pic"
TaurosPicBack: ; 2b054 (a:7054)
INCBIN "pic/monback/taurosb.pic"
FarfetchdPicFront: ; 2b0e9 (a:70e9)
INCBIN "pic/bmon/farfetchd.pic"
FarfetchdPicBack: ; 2b2c6 (a:72c6)
INCBIN "pic/monback/farfetchdb.pic"
VenonatPicFront: ; 2b357 (a:7357)
INCBIN "pic/bmon/venonat.pic"
VenonatPicBack: ; 2b45c (a:745c)
INCBIN "pic/monback/venonatb.pic"
DragonitePicFront: ; 2b4aa (a:74aa)
INCBIN "pic/bmon/dragonite.pic"
DragonitePicBack: ; 2b67f (a:767f)
INCBIN "pic/monback/dragoniteb.pic"
DoduoPicFront: ; 2b72c (a:772c)
INCBIN "pic/bmon/doduo.pic"
DoduoPicBack: ; 2b80d (a:780d)
INCBIN "pic/monback/doduob.pic"
PoliwagPicFront: ; 2b875 (a:7875)
INCBIN "pic/bmon/poliwag.pic"
PoliwagPicBack: ; 2b947 (a:7947)
INCBIN "pic/monback/poliwagb.pic"
JynxPicFront: ; 2b98e (a:798e)
INCBIN "pic/bmon/jynx.pic"
JynxPicBack: ; 2bb42 (a:7b42)
INCBIN "pic/monback/jynxb.pic"
MoltresPicFront: ; 2bbac (a:7bac)
INCBIN "pic/bmon/moltres.pic"
MoltresPicBack: ; 2be02 (a:7e02)
INCBIN "pic/monback/moltresb.pic"
; known jump sources: 3fa81 (f:7a81)
Func_2bea9: ; 2bea9 (a:7ea9)
ld hl, MoveHitTest
ld b, BANK(MoveHitTest)
call Bankswitch ; indirect jump to MoveHitTest (3e56b (f:656b))
ld a, [W_MOVEMISSED] ; $d05f
and a
jr nz, .asm_2bee7
ld hl, W_ENEMYBATTSTATUS2 ; $d068
ld de, W_ENEMYMONTYPE1 ; $cfea (aliases: W_ENEMYMONTYPES)
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
jr z, .asm_2bec8
ld hl, W_PLAYERBATTSTATUS2 ; $d063
ld de, W_PLAYERMONTYPE1 ; $d019 (aliases: W_PLAYERMONTYPES)
.asm_2bec8
ld a, [de]
cp $16
jr z, .asm_2bee7
inc de
ld a, [de]
cp $16
jr z, .asm_2bee7
bit 7, [hl]
jr nz, .asm_2bee7
set 7, [hl]
ld hl, Func_3fba8
ld b, BANK(Func_3fba8)
call Bankswitch ; indirect jump to Func_3fba8 (3fba8 (f:7ba8))
ld hl, UnnamedText_2bef2 ; $7ef2
jp PrintText
.asm_2bee7
ld c, $32
call DelayFrames
ld hl, UnnamedText_2bef7 ; $7ef7
jp PrintText
; 2bef2 (a:7ef2)
UnnamedText_2bef2: ; 2bef2 (a:7ef2)
TX_FAR _UnnamedText_2bef2
db $50
; 0x2bef2 + 5 bytes
UnnamedText_2bef7: ; 2bef7 (a:7ef7)
TX_FAR _UnnamedText_2bef7
db $50
; 0x2bef7 + 5 bytes
SECTION "bankB",ROMX,BANK[$B]
ArticunoPicFront: ; 2c000 (b:4000)
INCBIN "pic/bmon/articuno.pic"
ArticunoPicBack: ; 2c238 (b:4238)
INCBIN "pic/monback/articunob.pic"
ZapdosPicFront: ; 2c29d (b:429d)
INCBIN "pic/bmon/zapdos.pic"
ZapdosPicBack: ; 2c484 (b:4484)
INCBIN "pic/monback/zapdosb.pic"
DittoPicFront: ; 2c514 (b:4514)
INCBIN "pic/bmon/ditto.pic"
DittoPicBack: ; 2c5bd (b:45bd)
INCBIN "pic/monback/dittob.pic"
MeowthPicFront: ; 2c609 (b:4609)
INCBIN "pic/bmon/meowth.pic"
MeowthPicBack: ; 2c71f (b:471f)
INCBIN "pic/monback/meowthb.pic"
KrabbyPicFront: ; 2c777 (b:4777)
INCBIN "pic/bmon/krabby.pic"
KrabbyPicBack: ; 2c8b0 (b:48b0)
INCBIN "pic/monback/krabbyb.pic"
VulpixPicFront: ; 2c924 (b:4924)
INCBIN "pic/bmon/vulpix.pic"
VulpixPicBack: ; 2ca9a (b:4a9a)
INCBIN "pic/monback/vulpixb.pic"
NinetalesPicFront: ; 2caff (b:4aff)
INCBIN "pic/bmon/ninetales.pic"
NinetalesPicBack: ; 2ccfb (b:4cfb)
INCBIN "pic/monback/ninetalesb.pic"
PikachuPicFront: ; 2cd7d (b:4d7d)
INCBIN "pic/bmon/pikachu.pic"
PikachuPicBack: ; 2ce8b (b:4e8b)
INCBIN "pic/monback/pikachub.pic"
RaichuPicFront: ; 2cf03 (b:4f03)
INCBIN "pic/bmon/raichu.pic"
RaichuPicBack: ; 2d0c3 (b:50c3)
INCBIN "pic/monback/raichub.pic"
DratiniPicFront: ; 2d151 (b:5151)
INCBIN "pic/bmon/dratini.pic"
DratiniPicBack: ; 2d234 (b:5234)
INCBIN "pic/monback/dratinib.pic"
DragonairPicFront: ; 2d297 (b:5297)
INCBIN "pic/bmon/dragonair.pic"
DragonairPicBack: ; 2d3d9 (b:53d9)
INCBIN "pic/monback/dragonairb.pic"
KabutoPicFront: ; 2d464 (b:5464)
INCBIN "pic/bmon/kabuto.pic"
KabutoPicBack: ; 2d529 (b:5529)
INCBIN "pic/monback/kabutob.pic"
KabutopsPicFront: ; 2d583 (b:5583)
INCBIN "pic/bmon/kabutops.pic"
KabutopsPicBack: ; 2d73c (b:573c)
INCBIN "pic/monback/kabutopsb.pic"
HorseaPicFront: ; 2d7c1 (b:57c1)
INCBIN "pic/bmon/horsea.pic"
HorseaPicBack: ; 2d873 (b:5873)
INCBIN "pic/monback/horseab.pic"
SeadraPicFront: ; 2d8c4 (b:58c4)
INCBIN "pic/bmon/seadra.pic"
SeadraPicBack: ; 2da2b (b:5a2b)
INCBIN "pic/monback/seadrab.pic"
SandshrewPicFront: ; 2dac9 (b:5ac9)
INCBIN "pic/bmon/sandshrew.pic"
SandshrewPicBack: ; 2dbe7 (b:5be7)
INCBIN "pic/monback/sandshrewb.pic"
SandslashPicFront: ; 2dc6b (b:5c6b)
INCBIN "pic/bmon/sandslash.pic"
SandslashPicBack: ; 2de04 (b:5e04)
INCBIN "pic/monback/sandslashb.pic"
OmanytePicFront: ; 2de9d (b:5e9d)
INCBIN "pic/bmon/omanyte.pic"
OmanytePicBack: ; 2df76 (b:5f76)
INCBIN "pic/monback/omanyteb.pic"
OmastarPicFront: ; 2dfd3 (b:5fd3)
INCBIN "pic/bmon/omastar.pic"
OmastarPicBack: ; 2e18b (b:618b)
INCBIN "pic/monback/omastarb.pic"
JigglypuffPicFront: ; 2e22f (b:622f)
INCBIN "pic/bmon/jigglypuff.pic"
JigglypuffPicBack: ; 2e30f (b:630f)
INCBIN "pic/monback/jigglypuffb.pic"
WigglytuffPicFront: ; 2e348 (b:6348)
INCBIN "pic/bmon/wigglytuff.pic"
WigglytuffPicBack: ; 2e4bf (b:64bf)
INCBIN "pic/monback/wigglytuffb.pic"
EeveePicFront: ; 2e531 (b:6531)
INCBIN "pic/bmon/eevee.pic"
EeveePicBack: ; 2e625 (b:6625)
INCBIN "pic/monback/eeveeb.pic"
FlareonPicFront: ; 2e68d (b:668d)
INCBIN "pic/bmon/flareon.pic"
FlareonPicBack: ; 2e806 (b:6806)
INCBIN "pic/monback/flareonb.pic"
JolteonPicFront: ; 2e88f (b:688f)
INCBIN "pic/bmon/jolteon.pic"
JolteonPicBack: ; 2ea0a (b:6a0a)
INCBIN "pic/monback/jolteonb.pic"
VaporeonPicFront: ; 2eaae (b:6aae)
INCBIN "pic/bmon/vaporeon.pic"
VaporeonPicBack: ; 2ec02 (b:6c02)
INCBIN "pic/monback/vaporeonb.pic"
MachopPicFront: ; 2ec9f (b:6c9f)
INCBIN "pic/bmon/machop.pic"
MachopPicBack: ; 2eda2 (b:6da2)
INCBIN "pic/monback/machopb.pic"
ZubatPicFront: ; 2ee0c (b:6e0c)
INCBIN "pic/bmon/zubat.pic"
ZubatPicBack: ; 2ef17 (b:6f17)
INCBIN "pic/monback/zubatb.pic"
EkansPicFront: ; 2ef6b (b:6f6b)
INCBIN "pic/bmon/ekans.pic"
EkansPicBack: ; 2f06d (b:706d)
INCBIN "pic/monback/ekansb.pic"
ParasPicFront: ; 2f0b4 (b:70b4)
INCBIN "pic/bmon/paras.pic"
ParasPicBack: ; 2f177 (b:7177)
INCBIN "pic/monback/parasb.pic"
PoliwhirlPicFront: ; 2f1ed (b:71ed)
INCBIN "pic/bmon/poliwhirl.pic"
PoliwhirlPicBack: ; 2f35e (b:735e)
INCBIN "pic/monback/poliwhirlb.pic"
PoliwrathPicFront: ; 2f3c1 (b:73c1)
INCBIN "pic/bmon/poliwrath.pic"
PoliwrathPicBack: ; 2f52c (b:752c)
INCBIN "pic/monback/poliwrathb.pic"
WeedlePicFront: ; 2f57d (b:757d)
INCBIN "pic/bmon/weedle.pic"
WeedlePicBack: ; 2f624 (b:7624)
INCBIN "pic/monback/weedleb.pic"
KakunaPicFront: ; 2f677 (b:7677)
INCBIN "pic/bmon/kakuna.pic"
KakunaPicBack: ; 2f736 (b:7736)
INCBIN "pic/monback/kakunab.pic"
BeedrillPicFront: ; 2f788 (b:7788)
INCBIN "pic/bmon/beedrill.pic"
BeedrillPicBack: ; 2f980 (b:7980)
INCBIN "pic/monback/beedrillb.pic"
FossilKabutopsPic: ; 2f9e8 (b:79e8)
INCBIN "pic/bmon/fossilkabutops.pic"
DisplayEffectiveness: ; 2fb7b (b:7b7b)
ld a, [$D05B]
and a, $7F
cp a, $0A
ret z
ld hl, UnnamedText_2fb8e ; It's super effective!
jr nc, .done
ld hl, UnnamedText_2fb93 ; It's not very effective...
.done
jp PrintText
UnnamedText_2fb8e: ; 2fb8e (b:7b8e)
TX_FAR _UnnamedText_2fb8e
db $50
; 0x2fb8e + 5 bytes
UnnamedText_2fb93: ; 2fb93 (b:7b93)
TX_FAR _UnnamedText_2fb93
db $50
; 0x2fb93 + 5 bytes
TrainerInfoTextBoxTileGraphics: ; 2fb98 (b:7b98)
INCBIN "gfx/trainer_info.2bpp"
BlankLeaderNames: ; 2fc28 (b:7c28)
INCBIN "gfx/blank_leader_names.2bpp"
CircleTile: ; 2fd88 (b:7d88)
INCBIN "gfx/circle_tile.2bpp"
BadgeNumbersTileGraphics: ; 2fd98 (b:7d98)
INCBIN "gfx/badge_numbers.2bpp"
; known jump sources: e530 (3:6530)
Func_2fe18: ; 2fe18 (b:7e18)
ld a, [W_WHICHPOKEMON] ; $cf92
ld hl, W_PARTYMON1_MOVE1 ; $d173
ld bc, $2c
call AddNTimes
ld a, [$d0e0]
ld b, a
ld c, $4
.asm_2fe2a
ld a, [hli]
cp b
jr z, .asm_2fe33
dec c
jr nz, .asm_2fe2a
and a
ret
.asm_2fe33
ld hl, UnnamedText_2fe3b ; $7e3b
call PrintText
scf
ret
; 2fe3b (b:7e3b)
UnnamedText_2fe3b: ; 2fe3b (b:7e3b)
TX_FAR _UnnamedText_2fe3b
db $50
; 0x2fe3b + 5 bytes
; known jump sources: 3eca5 (f:6ca5), 3f11b (f:711b), 70362 (1c:4362)
; scales both uncompressed sprite chunks by two in every dimension (creating 2x2 output pixels per input pixel)
; assumes that input sprite chunks are 4x4 tiles, and the rightmost and bottommost 4 pixels will be ignored
; resulting in a 7*7 tile output sprite chunk
ScaleSpriteByTwo: ; 2fe40 (b:7e40)
ld de, S_SPRITEBUFFER1 + (4*4*8) - 5 ; last byte of input data, last 4 rows already skipped
ld hl, S_SPRITEBUFFER0 + SPRITEBUFFERSIZE - 1 ; end of destination buffer
call ScaleLastSpriteColumnByTwo ; last tile column is special case
call ScaleFirstThreeSpriteColumnsByTwo ; scale first 3 tile columns
ld de, S_SPRITEBUFFER2 + (4*4*8) - 5 ; last byte of input data, last 4 rows already skipped
ld hl, S_SPRITEBUFFER1 + SPRITEBUFFERSIZE - 1 ; end of destination buffer
call ScaleLastSpriteColumnByTwo ; last tile column is special case
; known jump sources: 2fe49 (b:7e49)
ScaleFirstThreeSpriteColumnsByTwo: ; 2fe55 (b:7e55)
ld b, $3 ; 3 tile columns
.columnLoop
ld c, 4*8 - 4 ; $1c, 4 tiles minus 4 unused rows
.columnInnerLoop
push bc
ld a, [de]
ld bc, -(7*8)+1 ; $ffc9, scale lower nybble and seek to previous output column
call ScalePixelsByTwo
ld a, [de]
dec de
swap a
ld bc, 7*8+1-2 ; $37, scale upper nybble and seek back to current output column and to the next 2 rows
call ScalePixelsByTwo
pop bc
dec c
jr nz, .columnInnerLoop
dec de
dec de
dec de
dec de
ld a, b
ld bc, -7*8 ; $ffc8, skip one output column (which has already been written along with the current one)
add hl, bc
ld b, a
dec b
jr nz, .columnLoop
ret
; known jump sources: 2fe46 (b:7e46), 2fe52 (b:7e52)
ScaleLastSpriteColumnByTwo: ; 2fe7d (b:7e7d)
ld a, 4*8 - 4 ; $1c, 4 tiles minus 4 unused rows
ld [H_SPRITEINTERLACECOUNTER], a ; $FF00+$8b
ld bc, -1 ; $ffff
.columnInnerLoop
ld a, [de]
dec de
swap a ; only high nybble contains information
call ScalePixelsByTwo
ld a, [H_SPRITEINTERLACECOUNTER] ; $FF00+$8b
dec a
ld [H_SPRITEINTERLACECOUNTER], a ; $FF00+$8b
jr nz, .columnInnerLoop
dec de ; skip last 4 rows of new column
dec de
dec de
dec de
ret
; known jump sources: 2fe5e (b:7e5e), 2fe68 (b:7e68), 2fe88 (b:7e88)
; scales the given 4 bits in a (4x1 pixels) to 2 output bytes (8x2 pixels)
; hl: destination pointer
; bc: destination pointer offset (added after the two bytes have been written)
ScalePixelsByTwo: ; 2fe97 (b:7e97)
push hl
and $f
ld hl, DuplicateBitsTable
add l
ld l, a
jr nc, .noCarry
inc h
.noCarry
ld a, [hl]
pop hl
ld [hld], a ; write output byte twice to make it 2 pixels high
ld [hl], a
add hl, bc ; add offset
ret
; repeats each input bit twice
DuplicateBitsTable: ; 2fea8 (b:7ea8)
db $00, $03, $0c, $0f
db $30, $33, $3c, $3f
db $c0, $c3, $cc, $cf
db $f0, $f3, $fc, $ff
; no known jump sources
Func_2feb8 ; 0x2feb8
xor a
ld hl, $cd6d
ld [hli], a
ld a, [$ff00+$f3]
and a
ld a, [$d022]
jr z, .asm_2fec8 ; 0x2fec3 $3
ld a, [$cff3]
.asm_2fec8
add a
ld [$ff00+$98], a
xor a
ld [$ff00+$95], a
ld [$ff00+$96], a
ld [$ff00+$97], a
ld a, $64
ld [$ff00+$99], a
ld b, $4
call Divide
ld a, [$ff00+$98]
ld [hli], a
ld a, [$ff00+$99]
ld [$ff00+$98], a
ld a, $a
ld [$ff00+$99], a
ld b, $4
call Divide
ld a, [$ff00+$98]
swap a
ld b, a
ld a, [$ff00+$99]
add b
ld [hl], a
ld de, $cce7
ld c, $3
ld a, $b
call Predef
ld hl, UnnamedText_2ff04 ; $7f04
jp PrintText
; 0x2ff04
UnnamedText_2ff04: ; 2ff04 (b:7f04)
TX_FAR _UnnamedText_2ff04
db $50
; 0x2ff04 + 5 bytes
ld a, [$c102]
and $8
jr z, .asm_2ff2e
ld b, $45
ld a, $1c
call Predef
ld a, b
and a
ld b, $33
jr z, .asm_2ff26
ld hl, $d5a4
ld a, [hli]
or [hl]
jr nz, .asm_2ff2e
ld b, $32
.asm_2ff26
call EnableAutoTextBoxDrawing
ld a, b
call Func_3ef5
xor a
.asm_2ff2e
ld [$cd3d], a
ret
UnnamedText_2ff32: ; 2ff32 (b:7f32)
TX_FAR _UnnamedText_2ff32
db $50
; 0x2ff32 + 5 bytes
UnnamedText_2ff37: ; 2ff37 (b:7f37)
TX_FAR _UnnamedText_2ff37
db $50
; 0x2ff37 + 5 bytes
SECTION "bankC",ROMX,BANK[$C]
DodrioPicFront: ; 30000 (c:4000)
INCBIN "pic/bmon/dodrio.pic"
DodrioPicBack: ; 301a2 (c:41a2)
INCBIN "pic/monback/dodriob.pic"
PrimeapePicFront: ; 30247 (c:4247)
INCBIN "pic/bmon/primeape.pic"
PrimeapePicBack: ; 30408 (c:4408)
INCBIN "pic/monback/primeapeb.pic"
DugtrioPicFront: ; 30480 (c:4480)
INCBIN "pic/bmon/dugtrio.pic"
DugtrioPicBack: ; 3062a (c:462a)
INCBIN "pic/monback/dugtriob.pic"
VenomothPicFront: ; 306a9 (c:46a9)
INCBIN "pic/bmon/venomoth.pic"
VenomothPicBack: ; 30841 (c:4841)
INCBIN "pic/monback/venomothb.pic"
DewgongPicFront: ; 30899 (c:4899)
INCBIN "pic/bmon/dewgong.pic"
DewgongPicBack: ; 309e2 (c:49e2)
INCBIN "pic/monback/dewgongb.pic"
CaterpiePicFront: ; 30a49 (c:4a49)
INCBIN "pic/bmon/caterpie.pic"
CaterpiePicBack: ; 30ae1 (c:4ae1)
INCBIN "pic/monback/caterpieb.pic"
MetapodPicFront: ; 30b3a (c:4b3a)
INCBIN "pic/bmon/metapod.pic"
MetapodPicBack: ; 30bc8 (c:4bc8)
INCBIN "pic/monback/metapodb.pic"
ButterfreePicFront: ; 30c37 (c:4c37)
INCBIN "pic/bmon/butterfree.pic"
ButterfreePicBack: ; 30e0e (c:4e0e)
INCBIN "pic/monback/butterfreeb.pic"
MachampPicFront: ; 30e93 (c:4e93)
INCBIN "pic/bmon/machamp.pic"
MachampPicBack: ; 3108c (c:508c)
INCBIN "pic/monback/machampb.pic"
GolduckPicFront: ; 31108 (c:5108)
INCBIN "pic/bmon/golduck.pic"
GolduckPicBack: ; 312c2 (c:52c2)
INCBIN "pic/monback/golduckb.pic"
HypnoPicFront: ; 3135d (c:535d)
INCBIN "pic/bmon/hypno.pic"
HypnoPicBack: ; 31552 (c:5552)
INCBIN "pic/monback/hypnob.pic"
GolbatPicFront: ; 315e0 (c:55e0)
INCBIN "pic/bmon/golbat.pic"
GolbatPicBack: ; 3180a (c:580a)
INCBIN "pic/monback/golbatb.pic"
MewtwoPicFront: ; 3187f (c:587f)
INCBIN "pic/bmon/mewtwo.pic"
MewtwoPicBack: ; 31a85 (c:5a85)
INCBIN "pic/monback/mewtwob.pic"
SnorlaxPicFront: ; 31b19 (c:5b19)
INCBIN "pic/bmon/snorlax.pic"
SnorlaxPicBack: ; 31ce5 (c:5ce5)
INCBIN "pic/monback/snorlaxb.pic"
MagikarpPicFront: ; 31d31 (c:5d31)
INCBIN "pic/bmon/magikarp.pic"
MagikarpPicBack: ; 31ec3 (c:5ec3)
INCBIN "pic/monback/magikarpb.pic"
MukPicFront: ; 31f56 (c:5f56)
INCBIN "pic/bmon/muk.pic"
MukPicBack: ; 3215f (c:615f)
INCBIN "pic/monback/mukb.pic"
KinglerPicFront: ; 321ec (c:61ec)
INCBIN "pic/bmon/kingler.pic"
KinglerPicBack: ; 323de (c:63de)
INCBIN "pic/monback/kinglerb.pic"
CloysterPicFront: ; 3247f (c:647f)
INCBIN "pic/bmon/cloyster.pic"
CloysterPicBack: ; 326ab (c:66ab)
INCBIN "pic/monback/cloysterb.pic"
ElectrodePicFront: ; 32760 (c:6760)
INCBIN "pic/bmon/electrode.pic"
ElectrodePicBack: ; 32827 (c:6827)
INCBIN "pic/monback/electrodeb.pic"
ClefablePicFront: ; 3288c (c:688c)
INCBIN "pic/bmon/clefable.pic"
ClefablePicBack: ; 329b8 (c:69b8)
INCBIN "pic/monback/clefableb.pic"
WeezingPicFront: ; 32a44 (c:6a44)
INCBIN "pic/bmon/weezing.pic"
WeezingPicBack: ; 32c76 (c:6c76)
INCBIN "pic/monback/weezingb.pic"
PersianPicFront: ; 32d1e (c:6d1e)
INCBIN "pic/bmon/persian.pic"
PersianPicBack: ; 32f04 (c:6f04)
INCBIN "pic/monback/persianb.pic"
MarowakPicFront: ; 32f8f (c:6f8f)
INCBIN "pic/bmon/marowak.pic"
MarowakPicBack: ; 33101 (c:7101)
INCBIN "pic/monback/marowakb.pic"
HaunterPicFront: ; 3318a (c:718a)
INCBIN "pic/bmon/haunter.pic"
HaunterPicBack: ; 33345 (c:7345)
INCBIN "pic/monback/haunterb.pic"
AbraPicFront: ; 333cc (c:73cc)
INCBIN "pic/bmon/abra.pic"
AbraPicBack: ; 334cf (c:74cf)
INCBIN "pic/monback/abrab.pic"
AlakazamPicFront: ; 3355a (c:755a)
INCBIN "pic/bmon/alakazam.pic"
AlakazamPicBack: ; 33779 (c:7779)
INCBIN "pic/monback/alakazamb.pic"
PidgeottoPicFront: ; 3380a (c:780a)
INCBIN "pic/bmon/pidgeotto.pic"
PidgeottoPicBack: ; 3395b (c:795b)
INCBIN "pic/monback/pidgeottob.pic"
PidgeotPicFront: ; 339c2 (c:79c2)
INCBIN "pic/bmon/pidgeot.pic"
PidgeotPicBack: ; 33b79 (c:7b79)
INCBIN "pic/monback/pidgeotb.pic"
StarmiePicFront: ; 33c1c (c:7c1c)
INCBIN "pic/bmon/starmie.pic"
StarmiePicBack: ; 33dac (c:7dac)
INCBIN "pic/monback/starmieb.pic"
RedPicBack: ; 33e0a (c:7e0a)
INCBIN "pic/trainer/redb.pic"
OldManPic: ; 33e9a (c:7e9a)
INCBIN "pic/trainer/oldman.pic"
ld hl, $d063
ld a, [$ff00+$f3]
and a
jr z, .asm_33f36
ld hl, $d068
.asm_33f36
bit 1, [hl]
jr nz, .asm_33f4a
set 1, [hl]
ld hl, Func_3fba8
ld b, BANK(Func_3fba8)
call Bankswitch
ld hl, UnnamedText_33f52
jp PrintText
.asm_33f4a
ld hl, Func_3fb53
ld b, BANK(Func_3fb53)
jp Bankswitch
UnnamedText_33f52: ; 33f52 (c:7f52)
TX_FAR _UnnamedText_33f52
db $50
; 0x33f52 + 5 bytes
; known jump sources: 3f889 (f:7889)
Func_33f57: ; 33f57 (c:7f57)
ld hl, W_DAMAGE ; $d0d7
xor a
ld [hli], a
ld [hl], a
dec a
ld [$d05e], a
ld hl, $d02a
ld de, $cffb
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
jr z, .asm_33f72
ld hl, $cffb
ld de, $d02a
.asm_33f72
ld a, [de]
dec de
ld b, a
ld a, [hld]
sub b
ld a, [de]
ld b, a
ld a, [hl]
sbc b
jr c, .asm_33f8a
ld hl, W_DAMAGE ; $d0d7
ld a, $ff
ld [hli], a
ld [hl], a
ld a, $2
ld [$d05e], a
ret
.asm_33f8a
ld a, $1
ld [W_MOVEMISSED], a ; $d05f
ret
; 33f90 (c:7f90)
SECTION "bankD",ROMX,BANK[$D]
BulbasaurPicFront: ; 34000 (d:4000)
INCBIN "pic/bmon/bulbasaur.pic"
BulbasaurPicBack: ; 340e5 (d:40e5)
INCBIN "pic/monback/bulbasaurb.pic"
VenusaurPicFront: ; 34162 (d:4162)
INCBIN "pic/bmon/venusaur.pic"
VenusaurPicBack: ; 34397 (d:4397)
INCBIN "pic/monback/venusaurb.pic"
TentacruelPicFront: ; 34455 (d:4455)
INCBIN "pic/bmon/tentacruel.pic"
TentacruelPicBack: ; 345c3 (d:45c3)
INCBIN "pic/monback/tentacruelb.pic"
GoldeenPicFront: ; 3466f (d:466f)
INCBIN "pic/bmon/goldeen.pic"
GoldeenPicBack: ; 34796 (d:4796)
INCBIN "pic/monback/goldeenb.pic"
SeakingPicFront: ; 34803 (d:4803)
INCBIN "pic/bmon/seaking.pic"
SeakingPicBack: ; 34a03 (d:4a03)
INCBIN "pic/monback/seakingb.pic"
PonytaPicFront: ; 34ab1 (d:4ab1)
INCBIN "pic/bmon/ponyta.pic"
RapidashPicFront: ; 34c10 (d:4c10)
INCBIN "pic/bmon/rapidash.pic"
PonytaPicBack: ; 34e32 (d:4e32)
INCBIN "pic/monback/ponytab.pic"
RapidashPicBack: ; 34eba (d:4eba)
INCBIN "pic/monback/rapidashb.pic"
RattataPicFront: ; 34f6a (d:4f6a)
INCBIN "pic/bmon/rattata.pic"
RattataPicBack: ; 35041 (d:5041)
INCBIN "pic/monback/rattatab.pic"
RaticatePicFront: ; 3507a (d:507a)
INCBIN "pic/bmon/raticate.pic"
RaticatePicBack: ; 3520d (d:520d)
INCBIN "pic/monback/raticateb.pic"
NidorinoPicFront: ; 35282 (d:5282)
INCBIN "pic/bmon/nidorino.pic"
NidorinoPicBack: ; 353f0 (d:53f0)
INCBIN "pic/monback/nidorinob.pic"
NidorinaPicFront: ; 3548b (d:548b)
INCBIN "pic/bmon/nidorina.pic"
NidorinaPicBack: ; 355c8 (d:55c8)
INCBIN "pic/monback/nidorinab.pic"
GeodudePicFront: ; 3564f (d:564f)
INCBIN "pic/bmon/geodude.pic"
GeodudePicBack: ; 35729 (d:5729)
INCBIN "pic/monback/geodudeb.pic"
PorygonPicFront: ; 35784 (d:5784)
INCBIN "pic/bmon/porygon.pic"
PorygonPicBack: ; 358d1 (d:58d1)
INCBIN "pic/monback/porygonb.pic"
AerodactylPicFront: ; 35931 (d:5931)
INCBIN "pic/bmon/aerodactyl.pic"
AerodactylPicBack: ; 35aec (d:5aec)
INCBIN "pic/monback/aerodactylb.pic"
MagnemitePicFront: ; 35b87 (d:5b87)
INCBIN "pic/bmon/magnemite.pic"
MagnemitePicBack: ; 35c0d (d:5c0d)
INCBIN "pic/monback/magnemiteb.pic"
CharmanderPicFront: ; 35c5c (d:5c5c)
INCBIN "pic/bmon/charmander.pic"
CharmanderPicBack: ; 35d5c (d:5d5c)
INCBIN "pic/monback/charmanderb.pic"
SquirtlePicFront: ; 35db8 (d:5db8)
INCBIN "pic/bmon/squirtle.pic"
SquirtlePicBack: ; 35e8f (d:5e8f)
INCBIN "pic/monback/squirtleb.pic"
CharmeleonPicFront: ; 35f0c (d:5f0c)
INCBIN "pic/bmon/charmeleon.pic"
CharmeleonPicBack: ; 36048 (d:6048)
INCBIN "pic/monback/charmeleonb.pic"
WartortlePicFront: ; 360b1 (d:60b1)
INCBIN "pic/bmon/wartortle.pic"
WartortlePicBack: ; 361f1 (d:61f1)
INCBIN "pic/monback/wartortleb.pic"
CharizardPicFront: ; 36286 (d:6286)
INCBIN "pic/bmon/charizard.pic"
CharizardPicBack: ; 36495 (d:6495)
INCBIN "pic/monback/charizardb.pic"
FossilAerodactylPic: ; 36536 (d:6536)
INCBIN "pic/bmon/fossilaerodactyl.pic"
GhostPic: ; 366b5 (d:66b5)
INCBIN "pic/other/ghost.pic"
OddishPicFront: ; 3680b (d:680b)
INCBIN "pic/bmon/oddish.pic"
OddishPicBack: ; 368a9 (d:68a9)
INCBIN "pic/monback/oddishb.pic"
GloomPicFront: ; 36941 (d:6941)
INCBIN "pic/bmon/gloom.pic"
GloomPicBack: ; 36a78 (d:6a78)
INCBIN "pic/monback/gloomb.pic"
VileplumePicFront: ; 36b21 (d:6b21)
INCBIN "pic/bmon/vileplume.pic"
VileplumePicBack: ; 36c82 (d:6c82)
INCBIN "pic/monback/vileplumeb.pic"
BellsproutPicFront: ; 36d00 (d:6d00)
INCBIN "pic/bmon/bellsprout.pic"
BellsproutPicBack: ; 36dba (d:6dba)
INCBIN "pic/monback/bellsproutb.pic"
WeepinbellPicFront: ; 36e30 (d:6e30)
INCBIN "pic/bmon/weepinbell.pic"
WeepinbellPicBack: ; 36f6f (d:6f6f)
INCBIN "pic/monback/weepinbellb.pic"
VictreebelPicFront: ; 36fea (d:6fea)
INCBIN "pic/bmon/victreebel.pic"
VictreebelPicBack: ; 371b2 (d:71b2)
INCBIN "pic/monback/victreebelb.pic"
Unknown_37244: ; 37244 (d:7244)
INCBIN "baserom.gbc",$37244,$37247 - $37244
Unknown_37247: ; 37247 (d:7247)
INCBIN "baserom.gbc",$37247,$3724f - $37247
Unknown_3724f: ; 3724f (d:724f)
INCBIN "baserom.gbc",$3724f,$37258 - $3724f
; known jump sources: 44bd (1:44bd), 44c8 (1:44c8)
LoadScreenTilesFromBuffer18: ; 37258 (d:7258)
ld a, d
ld bc, Unknown_37247 ; $7247
ld d, $88
ld e, $0
and a
jr nz, Func_3726a
ld bc, Unknown_3724f ; $724f
ld d, $0
ld e, $0
; known jump sources: 37261 (d:7261), 37290 (d:7290), 372c1 (d:72c1)
Func_3726a: ; 3726a (d:726a)
ld a, [bc]
and a
ret z
inc bc
push bc
ld b, a
and $f
ld c, a
ld a, b
and $f0
swap a
ld b, a
.asm_37279
ld h, d
ld l, $48
call Func_37292
ld h, $0
ld l, $88
call Func_37292
ld a, d
add b
ld d, a
call Func_372c4
dec c
jr nz, .asm_37279
pop bc
jr Func_3726a
; known jump sources: 3727c (d:727c), 37283 (d:7283), 37295 (d:7295)
Func_37292: ; 37292 (d:7292)
ld a, [$FF00+$44]
cp l
jr nz, Func_37292
ld a, h
ld [rSCX], a ; $FF00+$43
.asm_3729a
ld a, [$FF00+$44]
cp h
jr z, .asm_3729a
ret
Unknown_372a0: ; 372a0 (d:72a0)
INCBIN "baserom.gbc",$372a0,$372ac - $372a0
; known jump sources: 4451 (1:4451)
Func_372ac: ; 372ac (d:72ac)
ld a, [W_WHICHTRADE] ; $cd3d
cp $b0
jr z, .asm_372ba
cp $b1
jr z, .asm_372ba
cp $99
ret nz
.asm_372ba
ld e, $1
ld bc, Unknown_37244 ; $7244
ld d, $0
jp Func_3726a
; known jump sources: 37289 (d:7289)
Func_372c4: ; 372c4 (d:72c4)
push de
push hl
xor a
ld d, a
ld hl, Unknown_372a0 ; $72a0
add hl, de
ld a, [hl]
pop hl
pop de
and a
ret z
ld [$c328], a
inc e
ret
; known jump sources: 137c9 (4:77c9), 3ec42 (f:6c42)
Func_372d6: ; 372d6 (d:72d6)
call LoadTextBoxTilePatterns
FuncCoord 3, 4 ; $c3f3
ld hl, Coord
ld b, $7
ld c, $c
call TextBoxBorder
FuncCoord 4, 5 ; $c408
ld hl, Coord
ld de, W_PLAYERNAME ; $d158
call PlaceString
FuncCoord 4, 10 ; $c46c
ld hl, Coord
ld de, W_GRASSRATE ; $d887
call PlaceString
FuncCoord 9, 8 ; $c449
ld hl, Coord
ld a, $69
ld [hli], a
ld [hl], $6a
xor a
ld [$cfcb], a
ld hl, Func_3a948
ld b, BANK(Func_3a948)
call Bankswitch ; indirect jump to Func_3a948 (3a948 (e:6948))
ld c, $96
jp DelayFrames
INCBIN "baserom.gbc",$3730e,$37390 - $3730e
UnnamedText_37390: ; 37390 (d:7390)
TX_FAR _UnnamedText_37390
db $50
; 0x37390 + 5 bytes
INCBIN "baserom.gbc",$37395,$37467 - $37395
UnnamedText_37467: ; 37467 (d:7467)
TX_FAR _UnnamedText_37467
db $50
; 0x37467 + 5 bytes
UnnamedText_3746c: ; 3746c (d:746c)
TX_FAR _UnnamedText_3746c
db $50
; 0x3746c + 5 bytes
UnnamedText_37471: ; 37471 (d:7471)
TX_FAR _UnnamedText_37471
db $50
; 0x37471 + 5 bytes
UnnamedText_37476: ; 37476 (d:7476)
TX_FAR _UnnamedText_37476
db $50
; 0x37476 + 5 bytes
UnnamedText_3747b: ; 3747b (d:747b)
TX_FAR _UnnamedText_3747b
db $50
; 0x3747b + 5 bytes
INCBIN "baserom.gbc",$37480,$37673 - $37480
UnnamedText_37673: ; 37673 (d:7673)
TX_FAR _UnnamedText_37673
db $50
; 0x37673 + 5 bytes
INCBIN "baserom.gbc",$37678,$37690 - $37678
SlotRewardValues:
db "300@100@8@15@"
UnnamedText_3769d: ; 3769d (d:769d)
TX_FAR _UnnamedText_3769d
db $50
; 0x3769d + 5 bytes
INCBIN "baserom.gbc",$376a2,$378f5 - $376a2
SlotMachineMap: ; 378f5 (d:78f5)
INCBIN "gfx/tilemaps/slotmachine.map"
INCBIN "baserom.gbc",$379e5,$37af1 - $379e5
; 0x37af1
IF _RED
INCBIN "gfx/red/slotmachine1.2bpp"
ENDC
IF _BLUE
INCBIN "gfx/blue/slotmachine1.2bpp"
ENDC
INCBIN "baserom.gbc",$37ca1,$37d41 - $37ca1
; known jump sources: 38b3 (0:38b3)
_Multiply: ; 37d41 (d:7d41)
ld a, $8
ld b, a
xor a
ld [H_DIVIDEND], a ; $FF00+$95 (aliases: H_PRODUCT, H_PASTLEADINGZEROES, H_QUOTIENT)
ld [$FF00+$9b], a
ld [H_SAVEDNUMTOPRINT], a ; $FF00+$9c
ld [$FF00+$9d], a
ld [$FF00+$9e], a
.asm_37d4f
ld a, [H_REMAINDER] ; $FF00+$99 (aliases: H_DIVISOR, H_MULTIPLIER, H_POWEROFTEN)
srl a
ld [H_REMAINDER], a ; $FF00+$99 (aliases: H_DIVISOR, H_MULTIPLIER, H_POWEROFTEN)
jr nc, .asm_37d77
ld a, [$FF00+$9e]
ld c, a
ld a, [$FF00+$98]
add c
ld [$FF00+$9e], a
ld a, [$FF00+$9d]
ld c, a
ld a, [$FF00+$97]
adc c
ld [$FF00+$9d], a
ld a, [H_SAVEDNUMTOPRINT] ; $FF00+$9c
ld c, a
ld a, [H_NUMTOPRINT] ; $FF00+$96 (aliases: H_MULTIPLICAND)
adc c
ld [H_SAVEDNUMTOPRINT], a ; $FF00+$9c
ld a, [$FF00+$9b]
ld c, a
ld a, [H_DIVIDEND] ; $FF00+$95 (aliases: H_PRODUCT, H_PASTLEADINGZEROES, H_QUOTIENT)
adc c
ld [$FF00+$9b], a
.asm_37d77
dec b
jr z, .asm_37d94
ld a, [$FF00+$98]
sla a
ld [$FF00+$98], a
ld a, [$FF00+$97]
rl a
ld [$FF00+$97], a
ld a, [H_NUMTOPRINT] ; $FF00+$96 (aliases: H_MULTIPLICAND)
rl a
ld [H_NUMTOPRINT], a ; $FF00+$96 (aliases: H_MULTIPLICAND)
ld a, [H_DIVIDEND] ; $FF00+$95 (aliases: H_PRODUCT, H_PASTLEADINGZEROES, H_QUOTIENT)
rl a
ld [H_DIVIDEND], a ; $FF00+$95 (aliases: H_PRODUCT, H_PASTLEADINGZEROES, H_QUOTIENT)
jr .asm_37d4f
.asm_37d94
ld a, [$FF00+$9e]
ld [$FF00+$98], a
ld a, [$FF00+$9d]
ld [$FF00+$97], a
ld a, [H_SAVEDNUMTOPRINT] ; $FF00+$9c
ld [H_NUMTOPRINT], a ; $FF00+$96 (aliases: H_MULTIPLICAND)
ld a, [$FF00+$9b]
ld [H_DIVIDEND], a ; $FF00+$95 (aliases: H_PRODUCT, H_PASTLEADINGZEROES, H_QUOTIENT)
ret
; known jump sources: 38c6 (0:38c6)
_Divide: ; 37da5 (d:7da5)
xor a
ld [$FF00+$9a], a
ld [$FF00+$9b], a
ld [H_SAVEDNUMTOPRINT], a ; $FF00+$9c
ld [$FF00+$9d], a
ld [$FF00+$9e], a
ld a, $9
ld e, a
.asm_37db3
ld a, [$FF00+$9a]
ld c, a
ld a, [H_NUMTOPRINT] ; $FF00+$96 (aliases: H_MULTIPLICAND)
sub c
ld d, a
ld a, [H_REMAINDER] ; $FF00+$99 (aliases: H_DIVISOR, H_MULTIPLIER, H_POWEROFTEN)
ld c, a
ld a, [H_DIVIDEND] ; $FF00+$95 (aliases: H_PRODUCT, H_PASTLEADINGZEROES, H_QUOTIENT)
sbc c
jr c, .asm_37dce
ld [H_DIVIDEND], a ; $FF00+$95 (aliases: H_PRODUCT, H_PASTLEADINGZEROES, H_QUOTIENT)
ld a, d
ld [H_NUMTOPRINT], a ; $FF00+$96 (aliases: H_MULTIPLICAND)
ld a, [$FF00+$9e]
inc a
ld [$FF00+$9e], a
jr .asm_37db3
.asm_37dce
ld a, b
cp $1
jr z, .asm_37e18
ld a, [$FF00+$9e]
sla a
ld [$FF00+$9e], a
ld a, [$FF00+$9d]
rl a
ld [$FF00+$9d], a
ld a, [H_SAVEDNUMTOPRINT] ; $FF00+$9c
rl a
ld [H_SAVEDNUMTOPRINT], a ; $FF00+$9c
ld a, [$FF00+$9b]
rl a
ld [$FF00+$9b], a
dec e
jr nz, .asm_37e04
ld a, $8
ld e, a
ld a, [$FF00+$9a]
ld [H_REMAINDER], a ; $FF00+$99 (aliases: H_DIVISOR, H_MULTIPLIER, H_POWEROFTEN)
xor a
ld [$FF00+$9a], a
ld a, [H_NUMTOPRINT] ; $FF00+$96 (aliases: H_MULTIPLICAND)
ld [H_DIVIDEND], a ; $FF00+$95 (aliases: H_PRODUCT, H_PASTLEADINGZEROES, H_QUOTIENT)
ld a, [$FF00+$97]
ld [H_NUMTOPRINT], a ; $FF00+$96 (aliases: H_MULTIPLICAND)
ld a, [$FF00+$98]
ld [$FF00+$97], a
.asm_37e04
ld a, e
cp $1
jr nz, .asm_37e0a
dec b
.asm_37e0a
ld a, [H_REMAINDER] ; $FF00+$99 (aliases: H_DIVISOR, H_MULTIPLIER, H_POWEROFTEN)
srl a
ld [H_REMAINDER], a ; $FF00+$99 (aliases: H_DIVISOR, H_MULTIPLIER, H_POWEROFTEN)
ld a, [$FF00+$9a]
rr a
ld [$FF00+$9a], a
jr .asm_37db3
.asm_37e18
ld a, [H_NUMTOPRINT] ; $FF00+$96 (aliases: H_MULTIPLICAND)
ld [H_REMAINDER], a ; $FF00+$99 (aliases: H_DIVISOR, H_MULTIPLIER, H_POWEROFTEN)
ld a, [$FF00+$9e]
ld [$FF00+$98], a
ld a, [$FF00+$9d]
ld [$FF00+$97], a
ld a, [H_SAVEDNUMTOPRINT] ; $FF00+$9c
ld [H_NUMTOPRINT], a ; $FF00+$96 (aliases: H_MULTIPLICAND)
ld a, [$FF00+$9b]
ld [H_DIVIDEND], a ; $FF00+$95 (aliases: H_PRODUCT, H_PASTLEADINGZEROES, H_QUOTIENT)
ret
INCBIN "baserom.gbc",$37e2d,$37e79 - $37e2d
UnnamedText_37e79: ; 37e79 (d:7e79)
TX_FAR _UnnamedText_37e79
db $50
; 0x37e79 + 5 bytes
UnnamedText_37e7e: ; 37e7e (d:7e7e)
TX_FAR _UnnamedText_37e7e
db $50
; 0x37e7e + 5 bytes
UnnamedText_37e83: ; 37e83 (d:7e83)
TX_FAR _UnnamedText_37e83
db $50
; 0x37e83 + 5 bytes
SECTION "bankE",ROMX,BANK[$E]
Moves: ; 38000 (e:4000)
; characteristics of each move
; animation, effect, power, type, accuracy, PP
db POUND ,NO_ADDITIONAL_EFFECT ,$28,NORMAL, $FF,35
db KARATE_CHOP ,NO_ADDITIONAL_EFFECT ,$32,NORMAL, $FF,25
db DOUBLESLAP ,TWO_TO_FIVE_ATTACKS_EFFECT,$0F,NORMAL, $D8,10
db COMET_PUNCH ,TWO_TO_FIVE_ATTACKS_EFFECT,$12,NORMAL, $D8,15
db MEGA_PUNCH ,NO_ADDITIONAL_EFFECT ,$50,NORMAL, $D8,20
db PAY_DAY ,PAY_DAY_EFFECT ,$28,NORMAL, $FF,20
db FIRE_PUNCH ,BURN_SIDE_EFFECT1 ,$4B,FIRE, $FF,15
db ICE_PUNCH ,FREEZE_SIDE_EFFECT ,$4B,ICE, $FF,15
db THUNDERPUNCH,PARALYZE_SIDE_EFFECT1 ,$4B,ELECTRIC,$FF,15
db SCRATCH ,NO_ADDITIONAL_EFFECT ,$28,NORMAL, $FF,35
db VICEGRIP ,NO_ADDITIONAL_EFFECT ,$37,NORMAL, $FF,30
db GUILLOTINE ,OHKO_EFFECT ,$01,NORMAL, $4C,5
db RAZOR_WIND ,CHARGE_EFFECT ,$50,NORMAL, $BF,10
db SWORDS_DANCE,ATTACK_UP2_EFFECT ,$00,NORMAL, $FF,30
db CUT ,NO_ADDITIONAL_EFFECT ,$32,NORMAL, $F2,30
db GUST ,NO_ADDITIONAL_EFFECT ,$28,NORMAL, $FF,35
db WING_ATTACK ,NO_ADDITIONAL_EFFECT ,$23,FLYING, $FF,35
db WHIRLWIND ,SWITCH_AND_TELEPORT_EFFECT,$00,NORMAL, $D8,20
db FLY ,FLY_EFFECT ,$46,FLYING, $F2,15
db BIND ,TRAPPING_EFFECT ,$0F,NORMAL, $BF,20
db SLAM ,NO_ADDITIONAL_EFFECT ,$50,NORMAL, $BF,20
db VINE_WHIP ,NO_ADDITIONAL_EFFECT ,$23,GRASS, $FF,10
db STOMP ,FLINCH_SIDE_EFFECT2 ,$41,NORMAL, $FF,20
db DOUBLE_KICK ,ATTACK_TWICE_EFFECT ,$1E,FIGHTING,$FF,30
db MEGA_KICK ,NO_ADDITIONAL_EFFECT ,$78,NORMAL, $BF,5
db JUMP_KICK ,JUMP_KICK_EFFECT ,$46,FIGHTING,$F2,25
db ROLLING_KICK,FLINCH_SIDE_EFFECT2 ,$3C,FIGHTING,$D8,15
db SAND_ATTACK ,ACCURACY_DOWN1_EFFECT ,$00,NORMAL, $FF,15
db HEADBUTT ,FLINCH_SIDE_EFFECT2 ,$46,NORMAL, $FF,15
db HORN_ATTACK ,NO_ADDITIONAL_EFFECT ,$41,NORMAL, $FF,25
db FURY_ATTACK ,TWO_TO_FIVE_ATTACKS_EFFECT,$0F,NORMAL, $D8,20
db HORN_DRILL ,OHKO_EFFECT ,$01,NORMAL, $4C,5
db TACKLE ,NO_ADDITIONAL_EFFECT ,$23,NORMAL, $F2,35
db BODY_SLAM ,PARALYZE_SIDE_EFFECT2 ,$55,NORMAL, $FF,15
db WRAP ,TRAPPING_EFFECT ,$0F,NORMAL, $D8,20
db TAKE_DOWN ,RECOIL_EFFECT ,$5A,NORMAL, $D8,20
db THRASH ,THRASH_PETAL_DANCE_EFFECT ,$5A,NORMAL, $FF,20
db DOUBLE_EDGE ,RECOIL_EFFECT ,$64,NORMAL, $FF,15
db TAIL_WHIP ,DEFENSE_DOWN1_EFFECT ,$00,NORMAL, $FF,30
db POISON_STING,POISON_SIDE_EFFECT1 ,$0F,POISON, $FF,35
db TWINEEDLE ,TWINEEDLE_EFFECT ,$19,BUG, $FF,20
db PIN_MISSILE ,TWO_TO_FIVE_ATTACKS_EFFECT,$0E,BUG, $D8,20
db LEER ,DEFENSE_DOWN1_EFFECT ,$00,NORMAL, $FF,30
db BITE ,FLINCH_SIDE_EFFECT1 ,$3C,NORMAL, $FF,25
db GROWL ,ATTACK_DOWN1_EFFECT ,$00,NORMAL, $FF,40
db ROAR ,SWITCH_AND_TELEPORT_EFFECT,$00,NORMAL, $FF,20
db SING ,SLEEP_EFFECT ,$00,NORMAL, $8C,15
db SUPERSONIC ,CONFUSION_EFFECT ,$00,NORMAL, $8C,20
db SONICBOOM ,SPECIAL_DAMAGE_EFFECT ,$01,NORMAL, $E5,20
db DISABLE ,DISABLE_EFFECT ,$00,NORMAL, $8C,20
db ACID ,DEFENSE_DOWN_SIDE_EFFECT ,$28,POISON, $FF,30
db EMBER ,BURN_SIDE_EFFECT1 ,$28,FIRE, $FF,25
db FLAMETHROWER,BURN_SIDE_EFFECT1 ,$5F,FIRE, $FF,15
db MIST ,MIST_EFFECT ,$00,ICE, $FF,30
db WATER_GUN ,NO_ADDITIONAL_EFFECT ,$28,WATER, $FF,25
db HYDRO_PUMP ,NO_ADDITIONAL_EFFECT ,$78,WATER, $CC,5
db SURF ,NO_ADDITIONAL_EFFECT ,$5F,WATER, $FF,15
db ICE_BEAM ,FREEZE_SIDE_EFFECT ,$5F,ICE, $FF,10
db BLIZZARD ,FREEZE_SIDE_EFFECT ,$78,ICE, $E5,5
db PSYBEAM ,CONFUSION_SIDE_EFFECT ,$41,PSYCHIC, $FF,20
db BUBBLEBEAM ,SPEED_DOWN_SIDE_EFFECT ,$41,WATER, $FF,20
db AURORA_BEAM ,ATTACK_DOWN_SIDE_EFFECT ,$41,ICE, $FF,20
db HYPER_BEAM ,HYPER_BEAM_EFFECT ,$96,NORMAL, $E5,5
db PECK ,NO_ADDITIONAL_EFFECT ,$23,FLYING, $FF,35
db DRILL_PECK ,NO_ADDITIONAL_EFFECT ,$50,FLYING, $FF,20
db SUBMISSION ,RECOIL_EFFECT ,$50,FIGHTING,$CC,25
db LOW_KICK ,FLINCH_SIDE_EFFECT2 ,$32,FIGHTING,$E5,20
db COUNTER ,NO_ADDITIONAL_EFFECT ,$01,FIGHTING,$FF,20
db SEISMIC_TOSS,SPECIAL_DAMAGE_EFFECT ,$01,FIGHTING,$FF,20
db STRENGTH ,NO_ADDITIONAL_EFFECT ,$50,NORMAL, $FF,15
db ABSORB ,DRAIN_HP_EFFECT ,$14,GRASS, $FF,20
db MEGA_DRAIN ,DRAIN_HP_EFFECT ,$28,GRASS, $FF,10
db LEECH_SEED ,LEECH_SEED_EFFECT ,$00,GRASS, $E5,10
db GROWTH ,SPECIAL_UP1_EFFECT ,$00,NORMAL, $FF,40
db RAZOR_LEAF ,NO_ADDITIONAL_EFFECT ,$37,GRASS, $F2,25
db SOLARBEAM ,CHARGE_EFFECT ,$78,GRASS, $FF,10
db POISONPOWDER,POISON_EFFECT ,$00,POISON, $BF,35
db STUN_SPORE ,PARALYZE_EFFECT ,$00,GRASS, $BF,30
db SLEEP_POWDER,SLEEP_EFFECT ,$00,GRASS, $BF,15
db PETAL_DANCE ,THRASH_PETAL_DANCE_EFFECT ,$46,GRASS, $FF,20
db STRING_SHOT ,SPEED_DOWN1_EFFECT ,$00,BUG, $F2,40
db DRAGON_RAGE ,SPECIAL_DAMAGE_EFFECT ,$01,DRAGON, $FF,10
db FIRE_SPIN ,TRAPPING_EFFECT ,$0F,FIRE, $B2,15
db THUNDERSHOCK,PARALYZE_SIDE_EFFECT1 ,$28,ELECTRIC,$FF,30
db THUNDERBOLT ,PARALYZE_SIDE_EFFECT1 ,$5F,ELECTRIC,$FF,15
db THUNDER_WAVE,PARALYZE_EFFECT ,$00,ELECTRIC,$FF,20
db THUNDER ,PARALYZE_SIDE_EFFECT1 ,$78,ELECTRIC,$B2,10
db ROCK_THROW ,NO_ADDITIONAL_EFFECT ,$32,ROCK, $A5,15
db EARTHQUAKE ,NO_ADDITIONAL_EFFECT ,$64,GROUND, $FF,10
db FISSURE ,OHKO_EFFECT ,$01,GROUND, $4C,5
db DIG ,CHARGE_EFFECT ,$64,GROUND, $FF,10
db TOXIC ,POISON_EFFECT ,$00,POISON, $D8,10
db CONFUSION ,CONFUSION_SIDE_EFFECT ,$32,PSYCHIC, $FF,25
db PSYCHIC_M ,SPECIAL_DOWN_SIDE_EFFECT ,$5A,PSYCHIC, $FF,10
db HYPNOSIS ,SLEEP_EFFECT ,$00,PSYCHIC, $99,20
db MEDITATE ,ATTACK_UP1_EFFECT ,$00,PSYCHIC, $FF,40
db AGILITY ,SPEED_UP2_EFFECT ,$00,PSYCHIC, $FF,30
db QUICK_ATTACK,NO_ADDITIONAL_EFFECT ,$28,NORMAL, $FF,30
db RAGE ,RAGE_EFFECT ,$14,NORMAL, $FF,20
db TELEPORT ,SWITCH_AND_TELEPORT_EFFECT,$00,PSYCHIC, $FF,20
db NIGHT_SHADE ,SPECIAL_DAMAGE_EFFECT ,$00,GHOST, $FF,15
db MIMIC ,MIMIC_EFFECT ,$00,NORMAL, $FF,10
db SCREECH ,DEFENSE_DOWN2_EFFECT ,$00,NORMAL, $D8,40
db DOUBLE_TEAM ,EVASION_UP1_EFFECT ,$00,NORMAL, $FF,15
db RECOVER ,HEAL_EFFECT ,$00,NORMAL, $FF,20
db HARDEN ,DEFENSE_UP1_EFFECT ,$00,NORMAL, $FF,30
db MINIMIZE ,EVASION_UP1_EFFECT ,$00,NORMAL, $FF,20
db SMOKESCREEN ,ACCURACY_DOWN1_EFFECT ,$00,NORMAL, $FF,20
db CONFUSE_RAY ,CONFUSION_EFFECT ,$00,GHOST, $FF,10
db WITHDRAW ,DEFENSE_UP1_EFFECT ,$00,WATER, $FF,40
db DEFENSE_CURL,DEFENSE_UP1_EFFECT ,$00,NORMAL, $FF,40
db BARRIER ,DEFENSE_UP2_EFFECT ,$00,PSYCHIC, $FF,30
db LIGHT_SCREEN,LIGHT_SCREEN_EFFECT ,$00,PSYCHIC, $FF,30
db HAZE ,HAZE_EFFECT ,$00,ICE, $FF,30
db REFLECT ,REFLECT_EFFECT ,$00,PSYCHIC, $FF,20
db FOCUS_ENERGY,FOCUS_ENERGY_EFFECT ,$00,NORMAL, $FF,30
db BIDE ,BIDE_EFFECT ,$00,NORMAL, $FF,10
db METRONOME ,METRONOME_EFFECT ,$00,NORMAL, $FF,10
db MIRROR_MOVE ,MIRROR_MOVE_EFFECT ,$00,FLYING, $FF,20
db SELFDESTRUCT,EXPLODE_EFFECT ,$82,NORMAL, $FF,5
db EGG_BOMB ,NO_ADDITIONAL_EFFECT ,$64,NORMAL, $BF,10
db LICK ,PARALYZE_SIDE_EFFECT2 ,$14,GHOST, $FF,30
db SMOG ,POISON_SIDE_EFFECT2 ,$14,POISON, $B2,20
db SLUDGE ,POISON_SIDE_EFFECT2 ,$41,POISON, $FF,20
db BONE_CLUB ,FLINCH_SIDE_EFFECT1 ,$41,GROUND, $D8,20
db FIRE_BLAST ,BURN_SIDE_EFFECT2 ,$78,FIRE, $D8,5
db WATERFALL ,NO_ADDITIONAL_EFFECT ,$50,WATER, $FF,15
db CLAMP ,TRAPPING_EFFECT ,$23,WATER, $BF,10
db SWIFT ,SWIFT_EFFECT ,$3C,NORMAL, $FF,20
db SKULL_BASH ,CHARGE_EFFECT ,$64,NORMAL, $FF,15
db SPIKE_CANNON,TWO_TO_FIVE_ATTACKS_EFFECT,$14,NORMAL, $FF,15
db CONSTRICT ,SPEED_DOWN_SIDE_EFFECT ,$0A,NORMAL, $FF,35
db AMNESIA ,SPECIAL_UP2_EFFECT ,$00,PSYCHIC, $FF,20
db KINESIS ,ACCURACY_DOWN1_EFFECT ,$00,PSYCHIC, $CC,15
db SOFTBOILED ,HEAL_EFFECT ,$00,NORMAL, $FF,10
db HI_JUMP_KICK,JUMP_KICK_EFFECT ,$55,FIGHTING,$E5,20
db GLARE ,PARALYZE_EFFECT ,$00,NORMAL, $BF,30
db DREAM_EATER ,DREAM_EATER_EFFECT ,$64,PSYCHIC, $FF,15
db POISON_GAS ,POISON_EFFECT ,$00,POISON, $8C,40
db BARRAGE ,TWO_TO_FIVE_ATTACKS_EFFECT,$0F,NORMAL, $D8,20
db LEECH_LIFE ,DRAIN_HP_EFFECT ,$14,BUG, $FF,15
db LOVELY_KISS ,SLEEP_EFFECT ,$00,NORMAL, $BF,10
db SKY_ATTACK ,CHARGE_EFFECT ,$8C,FLYING, $E5,5
db TRANSFORM ,TRANSFORM_EFFECT ,$00,NORMAL, $FF,10
db BUBBLE ,SPEED_DOWN_SIDE_EFFECT ,$14,WATER, $FF,30
db DIZZY_PUNCH ,NO_ADDITIONAL_EFFECT ,$46,NORMAL, $FF,10
db SPORE ,SLEEP_EFFECT ,$00,GRASS, $FF,15
db FLASH ,ACCURACY_DOWN1_EFFECT ,$00,NORMAL, $B2,20
db PSYWAVE ,SPECIAL_DAMAGE_EFFECT ,$01,PSYCHIC, $CC,15
db SPLASH ,SPLASH_EFFECT ,$00,NORMAL, $FF,40
db ACID_ARMOR ,DEFENSE_UP2_EFFECT ,$00,POISON, $FF,40
db CRABHAMMER ,NO_ADDITIONAL_EFFECT ,$5A,WATER, $D8,10
db EXPLOSION ,EXPLODE_EFFECT ,$AA,NORMAL, $FF,5
db FURY_SWIPES ,TWO_TO_FIVE_ATTACKS_EFFECT,$12,NORMAL, $CC,15
db BONEMERANG ,ATTACK_TWICE_EFFECT ,$32,GROUND, $E5,10
db REST ,HEAL_EFFECT ,$00,PSYCHIC, $FF,10
db ROCK_SLIDE ,NO_ADDITIONAL_EFFECT ,$4B,ROCK, $E5,10
db HYPER_FANG ,FLINCH_SIDE_EFFECT1 ,$50,NORMAL, $E5,15
db SHARPEN ,ATTACK_UP1_EFFECT ,$00,NORMAL, $FF,30
db CONVERSION ,CONVERSION_EFFECT ,$00,NORMAL, $FF,30
db TRI_ATTACK ,NO_ADDITIONAL_EFFECT ,$50,NORMAL, $FF,10
db SUPER_FANG ,SUPER_FANG_EFFECT ,$01,NORMAL, $E5,10
db SLASH ,NO_ADDITIONAL_EFFECT ,$46,NORMAL, $FF,20
db SUBSTITUTE ,SUBSTITUTE_EFFECT ,$00,NORMAL, $FF,10
db STRUGGLE ,RECOIL_EFFECT ,$32,NORMAL, $FF,10
BulbasaurBaseStats: ; 383de (e:43de)
db DEX_BULBASAUR ; pokedex id
db 45 ; base hp
db 49 ; base attack
db 49 ; base defense
db 45 ; base speed
db 65 ; base special
db GRASS ; species type 1
db POISON ; species type 2
db 45 ; catch rate
db 64 ; base exp yield
db $55 ; sprite dimensions
dw BulbasaurPicFront
dw BulbasaurPicBack
; attacks known at lvl 0
db TACKLE
db GROWL
db 0
db 0
db 3 ; growth rate
; learnset
db %10100100
db %00000011
db %00111000
db %11000000
db %00000011
db %00001000
db %00000110
db 0 ; padding
IvysaurBaseStats: ; 383fa (e:43fa)
db DEX_IVYSAUR ; pokedex id
db 60 ; base hp
db 62 ; base attack
db 63 ; base defense
db 60 ; base speed
db 80 ; base special
db GRASS ; species type 1
db POISON ; species type 2
db 45 ; catch rate
db 141 ; base exp yield
db $66 ; sprite dimensions
dw IvysaurPicFront
dw IvysaurPicBack
; attacks known at lvl 0
db TACKLE
db GROWL
db LEECH_SEED
db 0
db 3 ; growth rate
; learnset
db %10100100
db %00000011
db %00111000
db %11000000
db %00000011
db %00001000
db %00000110
db 0 ; padding
VenusaurBaseStats: ; 38416 (e:4416)
db DEX_VENUSAUR ; pokedex id
db 80 ; base hp
db 82 ; base attack
db 83 ; base defense
db 80 ; base speed
db 100 ; base special
db GRASS ; species type 1
db POISON ; species type 2
db 45 ; catch rate
db 208 ; base exp yield
db $77 ; sprite dimensions
dw VenusaurPicFront
dw VenusaurPicBack
; attacks known at lvl 0
db TACKLE
db GROWL
db LEECH_SEED
db VINE_WHIP
db 3 ; growth rate
; learnset
db %10100100
db %01000011
db %00111000
db %11000000
db %00000011
db %00001000
db %00000110
db 0 ; padding
CharmanderBaseStats: ; 38432 (e:4432)
db DEX_CHARMANDER ; pokedex id
db 39 ; base hp
db 52 ; base attack
db 43 ; base defense
db 65 ; base speed
db 50 ; base special
db FIRE ; species type 1
db FIRE ; species type 2
db 45 ; catch rate
db 65 ; base exp yield
db $55 ; sprite dimensions
dw CharmanderPicFront
dw CharmanderPicBack
; attacks known at lvl 0
db SCRATCH
db GROWL
db 0
db 0
db 3 ; growth rate
; learnset
db %10110101
db %00000011
db %01001111
db %11001000
db %11100011
db %00001000
db %00100110
db 0 ; padding
CharmeleonBaseStats: ; 3844e (e:444e)
db DEX_CHARMELEON ; pokedex id
db 58 ; base hp
db 64 ; base attack
db 58 ; base defense
db 80 ; base speed
db 65 ; base special
db FIRE ; species type 1
db FIRE ; species type 2
db 45 ; catch rate
db 142 ; base exp yield
db $66 ; sprite dimensions
dw CharmeleonPicFront
dw CharmeleonPicBack
; attacks known at lvl 0
db SCRATCH
db GROWL
db EMBER
db 0
db 3 ; growth rate
; learnset
db %10110101
db %00000011
db %01001111
db %11001000
db %11100011
db %00001000
db %00100110
db 0 ; padding
CharizardBaseStats: ; 3846a (e:446a)
db DEX_CHARIZARD ; pokedex id
db 78 ; base hp
db 84 ; base attack
db 78 ; base defense
db 100 ; base speed
db 85 ; base special
db FIRE ; species type 1
db FLYING ; species type 2
db 45 ; catch rate
db 209 ; base exp yield
db $77 ; sprite dimensions
dw CharizardPicFront
dw CharizardPicBack
; attacks known at lvl 0
db SCRATCH
db GROWL
db EMBER
db LEER
db 3 ; growth rate
; learnset
db %10110101
db %01000011
db %01001111
db %11001110
db %11100011
db %00001000
db %00100110
db 0 ; padding
SquirtleBaseStats: ; 38486 (e:4486)
db DEX_SQUIRTLE ; pokedex id
db 44 ; base hp
db 48 ; base attack
db 65 ; base defense
db 43 ; base speed
db 50 ; base special
db WATER ; species type 1
db WATER ; species type 2
db 45 ; catch rate
db 66 ; base exp yield
db $55 ; sprite dimensions
dw SquirtlePicFront
dw SquirtlePicBack
; attacks known at lvl 0
db TACKLE
db TAIL_WHIP
db 0
db 0
db 3 ; growth rate
; learnset
db %10110001
db %00111111
db %00001111
db %11001000
db %10000011
db %00001000
db %00110010
db 0 ; padding
WartortleBaseStats: ; 384a2 (e:44a2)
db DEX_WARTORTLE ; pokedex id
db 59 ; base hp
db 63 ; base attack
db 80 ; base defense
db 58 ; base speed
db 65 ; base special
db WATER ; species type 1
db WATER ; species type 2
db 45 ; catch rate
db 143 ; base exp yield
db $66 ; sprite dimensions
dw WartortlePicFront
dw WartortlePicBack
; attacks known at lvl 0
db TACKLE
db TAIL_WHIP
db BUBBLE
db 0
db 3 ; growth rate
; learnset
db %10110001
db %00111111
db %00001111
db %11001000
db %10000011
db %00001000
db %00110010
db 0 ; padding
BlastoiseBaseStats: ; 384be (e:44be)
db DEX_BLASTOISE ; pokedex id
db 79 ; base hp
db 83 ; base attack
db 100 ; base defense
db 78 ; base speed
db 85 ; base special
db WATER ; species type 1
db WATER ; species type 2
db 45 ; catch rate
db 210 ; base exp yield
db $77 ; sprite dimensions
dw BlastoisePicFront
dw BlastoisePicBack
; attacks known at lvl 0
db TACKLE
db TAIL_WHIP
db BUBBLE
db WATER_GUN
db 3 ; growth rate
; learnset
db %10110001
db %01111111
db %00001111
db %11001110
db %10000011
db %00001000
db %00110010
db 0 ; padding
CaterpieBaseStats: ; 384da (e:44da)
db DEX_CATERPIE ; pokedex id
db 45 ; base hp
db 30 ; base attack
db 35 ; base defense
db 45 ; base speed
db 20 ; base special
db BUG ; species type 1
db BUG ; species type 2
db 255 ; catch rate
db 53 ; base exp yield
db $55 ; sprite dimensions
dw CaterpiePicFront
dw CaterpiePicBack
; attacks known at lvl 0
db TACKLE
db STRING_SHOT
db 0
db 0
db 0 ; growth rate
; learnset
db %00000000
db %00000000
db %00000000
db %00000000
db %00000000
db %00000000
db %00000000
db 0 ; padding
MetapodBaseStats: ; 384f6 (e:44f6)
db DEX_METAPOD ; pokedex id
db 50 ; base hp
db 20 ; base attack
db 55 ; base defense
db 30 ; base speed
db 25 ; base special
db BUG ; species type 1
db BUG ; species type 2
db 120 ; catch rate
db 72 ; base exp yield
db $55 ; sprite dimensions
dw MetapodPicFront
dw MetapodPicBack
; attacks known at lvl 0
db HARDEN
db 0
db 0
db 0
db 0 ; growth rate
; learnset
db %00000000
db %00000000
db %00000000
db %00000000
db %00000000
db %00000000
db %00000000
db 0 ; padding
ButterfreeBaseStats: ; 38512 (e:4512)
db DEX_BUTTERFREE ; pokedex id
db 60 ; base hp
db 45 ; base attack
db 50 ; base defense
db 70 ; base speed
db 80 ; base special
db BUG ; species type 1
db FLYING ; species type 2
db 45 ; catch rate
db 160 ; base exp yield
db $77 ; sprite dimensions
dw ButterfreePicFront
dw ButterfreePicBack
; attacks known at lvl 0
db CONFUSION
db 0
db 0
db 0
db 0 ; growth rate
; learnset
db %00101010
db %01000011
db %00111000
db %11110000
db %01000011
db %00101000
db %00000010
db 0 ; padding
WeedleBaseStats: ; 3852e (e:452e)
db DEX_WEEDLE ; pokedex id
db 40 ; base hp
db 35 ; base attack
db 30 ; base defense
db 50 ; base speed
db 20 ; base special
db BUG ; species type 1
db POISON ; species type 2
db 255 ; catch rate
db 52 ; base exp yield
db $55 ; sprite dimensions
dw WeedlePicFront
dw WeedlePicBack
; attacks known at lvl 0
db POISON_STING
db STRING_SHOT
db 0
db 0
db 0 ; growth rate
; learnset
db %00000000
db %00000000
db %00000000
db %00000000
db %00000000
db %00000000
db %00000000
db 0 ; padding
KakunaBaseStats: ; 3854a (e:454a)
db DEX_KAKUNA ; pokedex id
db 45 ; base hp
db 25 ; base attack
db 50 ; base defense
db 35 ; base speed
db 25 ; base special
db BUG ; species type 1
db POISON ; species type 2
db 120 ; catch rate
db 71 ; base exp yield
db $55 ; sprite dimensions
dw KakunaPicFront
dw KakunaPicBack
; attacks known at lvl 0
db HARDEN
db 0
db 0
db 0
db 0 ; growth rate
; learnset
db %00000000
db %00000000
db %00000000
db %00000000
db %00000000
db %00000000
db %00000000
db 0 ; padding
BeedrillBaseStats: ; 38566 (e:4566)
db DEX_BEEDRILL ; pokedex id
db 65 ; base hp
db 80 ; base attack
db 40 ; base defense
db 75 ; base speed
db 45 ; base special
db BUG ; species type 1
db POISON ; species type 2
db 45 ; catch rate
db 159 ; base exp yield
db $77 ; sprite dimensions
dw BeedrillPicFront
dw BeedrillPicBack
; attacks known at lvl 0
db FURY_ATTACK
db 0
db 0
db 0
db 0 ; growth rate
; learnset
db %00100100
db %01000011
db %00011000
db %11000000
db %11000011
db %00001000
db %00000110
db 0 ; padding
PidgeyBaseStats: ; 38582 (e:4582)
db DEX_PIDGEY ; pokedex id
db 40 ; base hp
db 45 ; base attack
db 40 ; base defense
db 56 ; base speed
db 35 ; base special
db NORMAL ; species type 1
db FLYING ; species type 2
db 255 ; catch rate
db 55 ; base exp yield
db $55 ; sprite dimensions
dw PidgeyPicFront
dw PidgeyPicBack
; attacks known at lvl 0
db GUST
db 0
db 0
db 0
db 3 ; growth rate
; learnset
db %00101010
db %00000011
db %00001000
db %11000000
db %01000011
db %00001100
db %00001010
db 0 ; padding
PidgeottoBaseStats: ; 3859e (e:459e)
db DEX_PIDGEOTTO ; pokedex id
db 63 ; base hp
db 60 ; base attack
db 55 ; base defense
db 71 ; base speed
db 50 ; base special
db NORMAL ; species type 1
db FLYING ; species type 2
db 120 ; catch rate
db 113 ; base exp yield
db $66 ; sprite dimensions
dw PidgeottoPicFront
dw PidgeottoPicBack
; attacks known at lvl 0
db GUST
db SAND_ATTACK
db 0
db 0
db 3 ; growth rate
; learnset
db %00101010
db %00000011
db %00001000
db %11000000
db %01000011
db %00001100
db %00001010
db 0 ; padding
PidgeotBaseStats: ; 385ba (e:45ba)
db DEX_PIDGEOT ; pokedex id
db 83 ; base hp
db 80 ; base attack
db 75 ; base defense
db 91 ; base speed
db 70 ; base special
db NORMAL ; species type 1
db FLYING ; species type 2
db 45 ; catch rate
db 172 ; base exp yield
db $77 ; sprite dimensions
dw PidgeotPicFront
dw PidgeotPicBack
; attacks known at lvl 0
db GUST
db SAND_ATTACK
db QUICK_ATTACK
db 0
db 3 ; growth rate
; learnset
db %00101010
db %01000011
db %00001000
db %11000000
db %01000011
db %00001100
db %00001010
db 0 ; padding
RattataBaseStats: ; 385d6 (e:45d6)
db DEX_RATTATA ; pokedex id
db 30 ; base hp
db 56 ; base attack
db 35 ; base defense
db 72 ; base speed
db 25 ; base special
db NORMAL ; species type 1
db NORMAL ; species type 2
db 255 ; catch rate
db 57 ; base exp yield
db $55 ; sprite dimensions
dw RattataPicFront
dw RattataPicBack
; attacks known at lvl 0
db TACKLE
db TAIL_WHIP
db 0
db 0
db 0 ; growth rate
; learnset
db %10100000
db %00101111
db %10001000
db %11001001
db %11000010
db %00001000
db %00000010
db 0 ; padding
RaticateBaseStats: ; 385f2 (e:45f2)
db DEX_RATICATE ; pokedex id
db 55 ; base hp
db 81 ; base attack
db 60 ; base defense
db 97 ; base speed
db 50 ; base special
db NORMAL ; species type 1
db NORMAL ; species type 2
db 90 ; catch rate
db 116 ; base exp yield
db $66 ; sprite dimensions
dw RaticatePicFront
dw RaticatePicBack
; attacks known at lvl 0
db TACKLE
db TAIL_WHIP
db QUICK_ATTACK
db 0
db 0 ; growth rate
; learnset
db %10100000
db %01111111
db %10001000
db %11001001
db %11000010
db %00001000
db %00000010
db 0 ; padding
SpearowBaseStats: ; 3860e (e:460e)
db DEX_SPEAROW ; pokedex id
db 40 ; base hp
db 60 ; base attack
db 30 ; base defense
db 70 ; base speed
db 31 ; base special
db NORMAL ; species type 1
db FLYING ; species type 2
db 255 ; catch rate
db 58 ; base exp yield
db $55 ; sprite dimensions
dw SpearowPicFront
dw SpearowPicBack
; attacks known at lvl 0
db PECK
db GROWL
db 0
db 0
db 0 ; growth rate
; learnset
db %00101010
db %00000011
db %00001000
db %11000000
db %01000010
db %00001100
db %00001010
db 0 ; padding
FearowBaseStats: ; 3862a (e:462a)
db DEX_FEAROW ; pokedex id
db 65 ; base hp
db 90 ; base attack
db 65 ; base defense
db 100 ; base speed
db 61 ; base special
db NORMAL ; species type 1
db FLYING ; species type 2
db 90 ; catch rate
db 162 ; base exp yield
db $77 ; sprite dimensions
dw FearowPicFront
dw FearowPicBack
; attacks known at lvl 0
db PECK
db GROWL
db LEER
db 0
db 0 ; growth rate
; learnset
db %00101010
db %01000011
db %00001000
db %11000000
db %01000010
db %00001100
db %00001010
db 0 ; padding
EkansBaseStats: ; 38646 (e:4646)
db DEX_EKANS ; pokedex id
db 35 ; base hp
db 60 ; base attack
db 44 ; base defense
db 55 ; base speed
db 40 ; base special
db POISON ; species type 1
db POISON ; species type 2
db 255 ; catch rate
db 62 ; base exp yield
db $55 ; sprite dimensions
dw EkansPicFront
dw EkansPicBack
; attacks known at lvl 0
db WRAP
db LEER
db 0
db 0
db 0 ; growth rate
; learnset
db %10100000
db %00000011
db %00011000
db %11001110
db %10000010
db %10001000
db %00100010
db 0 ; padding
ArbokBaseStats: ; 38662 (e:4662)
db DEX_ARBOK ; pokedex id
db 60 ; base hp
db 85 ; base attack
db 69 ; base defense
db 80 ; base speed
db 65 ; base special
db POISON ; species type 1
db POISON ; species type 2
db 90 ; catch rate
db 147 ; base exp yield
db $77 ; sprite dimensions
dw ArbokPicFront
dw ArbokPicBack
; attacks known at lvl 0
db WRAP
db LEER
db POISON_STING
db 0
db 0 ; growth rate
; learnset
db %10100000
db %01000011
db %00011000
db %11001110
db %10000010
db %10001000
db %00100010
db 0 ; padding
PikachuBaseStats: ; 3867e (e:467e)
db DEX_PIKACHU ; pokedex id
db 35 ; base hp
db 55 ; base attack
db 30 ; base defense
db 90 ; base speed
db 50 ; base special
db ELECTRIC ; species type 1
db ELECTRIC ; species type 2
db 190 ; catch rate
db 82 ; base exp yield
db $55 ; sprite dimensions
dw PikachuPicFront
dw PikachuPicBack
; attacks known at lvl 0
db THUNDERSHOCK
db GROWL
db 0
db 0
db 0 ; growth rate
; learnset
db %10110001
db %10000011
db %10001101
db %11000001
db %11000011
db %00011000
db %01000010
db 0 ; padding
RaichuBaseStats: ; 3869a (e:469a)
db DEX_RAICHU ; pokedex id
db 60 ; base hp
db 90 ; base attack
db 55 ; base defense
db 100 ; base speed
db 90 ; base special
db ELECTRIC ; species type 1
db ELECTRIC ; species type 2
db 75 ; catch rate
db 122 ; base exp yield
db $77 ; sprite dimensions
dw RaichuPicFront
dw RaichuPicBack
; attacks known at lvl 0
db THUNDERSHOCK
db GROWL
db THUNDER_WAVE
db 0
db 0 ; growth rate
; learnset
db %10110001
db %11000011
db %10001101
db %11000001
db %11000011
db %00011000
db %01000010
db 0 ; padding
SandshrewBaseStats: ; 386b6 (e:46b6)
db DEX_SANDSHREW ; pokedex id
db 50 ; base hp
db 75 ; base attack
db 85 ; base defense
db 40 ; base speed
db 30 ; base special
db GROUND ; species type 1
db GROUND ; species type 2
db 255 ; catch rate
db 93 ; base exp yield
db $55 ; sprite dimensions
dw SandshrewPicFront
dw SandshrewPicBack
; attacks known at lvl 0
db SCRATCH
db 0
db 0
db 0
db 0 ; growth rate
; learnset
db %10100100
db %00000011
db %00001101
db %11001110
db %11000010
db %10001000
db %00100110
db 0 ; padding
SandslashBaseStats: ; 386d2 (e:46d2)
db DEX_SANDSLASH ; pokedex id
db 75 ; base hp
db 100 ; base attack
db 110 ; base defense
db 65 ; base speed
db 55 ; base special
db GROUND ; species type 1
db GROUND ; species type 2
db 90 ; catch rate
db 163 ; base exp yield
db $66 ; sprite dimensions
dw SandslashPicFront
dw SandslashPicBack
; attacks known at lvl 0
db SCRATCH
db SAND_ATTACK
db 0
db 0
db 0 ; growth rate
; learnset
db %10100100
db %01000011
db %00001101
db %11001110
db %11000010
db %10001000
db %00100110
db 0 ; padding
NidoranFBaseStats: ; 386ee (e:46ee)
db DEX_NIDORAN_F ; pokedex id
db 55 ; base hp
db 47 ; base attack
db 52 ; base defense
db 41 ; base speed
db 40 ; base special
db POISON ; species type 1
db POISON ; species type 2
db 235 ; catch rate
db 59 ; base exp yield
db $55 ; sprite dimensions
dw NidoranFPicFront
dw NidoranFPicBack
; attacks known at lvl 0
db GROWL
db TACKLE
db 0
db 0
db 3 ; growth rate
; learnset
db %10100000
db %00100011
db %10001000
db %11000001
db %10000011
db %00001000
db %00000010
db 0 ; padding
NidorinaBaseStats: ; 3870a (e:470a)
db DEX_NIDORINA ; pokedex id
db 70 ; base hp
db 62 ; base attack
db 67 ; base defense
db 56 ; base speed
db 55 ; base special
db POISON ; species type 1
db POISON ; species type 2
db 120 ; catch rate
db 117 ; base exp yield
db $66 ; sprite dimensions
dw NidorinaPicFront
dw NidorinaPicBack
; attacks known at lvl 0
db GROWL
db TACKLE
db SCRATCH
db 0
db 3 ; growth rate
; learnset
db %11100000
db %00111111
db %10001000
db %11000001
db %10000011
db %00001000
db %00000010
db 0 ; padding
NidoqueenBaseStats: ; 38726 (e:4726)
db DEX_NIDOQUEEN ; pokedex id
db 90 ; base hp
db 82 ; base attack
db 87 ; base defense
db 76 ; base speed
db 75 ; base special
db POISON ; species type 1
db GROUND ; species type 2
db 45 ; catch rate
db 194 ; base exp yield
db $77 ; sprite dimensions
dw NidoqueenPicFront
dw NidoqueenPicBack
; attacks known at lvl 0
db TACKLE
db SCRATCH
db TAIL_WHIP
db BODY_SLAM
db 3 ; growth rate
; learnset
db %11110001
db %11111111
db %10001111
db %11000111
db %10100011
db %10001000
db %00110010
db 0 ; padding
NidoranMBaseStats: ; 38742 (e:4742)
db DEX_NIDORAN_M ; pokedex id
db 46 ; base hp
db 57 ; base attack
db 40 ; base defense
db 50 ; base speed
db 40 ; base special
db POISON ; species type 1
db POISON ; species type 2
db 235 ; catch rate
db 60 ; base exp yield
db $55 ; sprite dimensions
dw NidoranMPicFront
dw NidoranMPicBack
; attacks known at lvl 0
db LEER
db TACKLE
db 0
db 0
db 3 ; growth rate
; learnset
db %11100000
db %00100011
db %10001000
db %11000001
db %10000011
db %00001000
db %00000010
db 0 ; padding
NidorinoBaseStats: ; 3875e (e:475e)
db DEX_NIDORINO ; pokedex id
db 61 ; base hp
db 72 ; base attack
db 57 ; base defense
db 65 ; base speed
db 55 ; base special
db POISON ; species type 1
db POISON ; species type 2
db 120 ; catch rate
db 118 ; base exp yield
db $66 ; sprite dimensions
dw NidorinoPicFront
dw NidorinoPicBack
; attacks known at lvl 0
db LEER
db TACKLE
db HORN_ATTACK
db 0
db 3 ; growth rate
; learnset
db %11100000
db %00111111
db %10001000
db %11000001
db %10000011
db %00001000
db %00000010
db 0 ; padding
NidokingBaseStats: ; 3877a (e:477a)
db DEX_NIDOKING ; pokedex id
db 81 ; base hp
db 92 ; base attack
db 77 ; base defense
db 85 ; base speed
db 75 ; base special
db POISON ; species type 1
db GROUND ; species type 2
db 45 ; catch rate
db 195 ; base exp yield
db $77 ; sprite dimensions
dw NidokingPicFront
dw NidokingPicBack
; attacks known at lvl 0
db TACKLE
db HORN_ATTACK
db POISON_STING
db THRASH
db 3 ; growth rate
; learnset
db %11110001
db %11111111
db %10001111
db %11000111
db %10100011
db %10001000
db %00110010
db 0 ; padding
ClefairyBaseStats: ; 38796 (e:4796)
db DEX_CLEFAIRY ; pokedex id
db 70 ; base hp
db 45 ; base attack
db 48 ; base defense
db 35 ; base speed
db 60 ; base special
db NORMAL ; species type 1
db NORMAL ; species type 2
db 150 ; catch rate
db 68 ; base exp yield
db $55 ; sprite dimensions
dw ClefairyPicFront
dw ClefairyPicBack
; attacks known at lvl 0
db POUND
db GROWL
db 0
db 0
db 4 ; growth rate
; learnset
db %10110001
db %00111111
db %10101111
db %11110001
db %10100111
db %00111000
db %01100011
db 0 ; padding
ClefableBaseStats: ; 387b2 (e:47b2)
db DEX_CLEFABLE ; pokedex id
db 95 ; base hp
db 70 ; base attack
db 73 ; base defense
db 60 ; base speed
db 85 ; base special
db NORMAL ; species type 1
db NORMAL ; species type 2
db 25 ; catch rate
db 129 ; base exp yield
db $66 ; sprite dimensions
dw ClefablePicFront
dw ClefablePicBack
; attacks known at lvl 0
db SING
db DOUBLESLAP
db MINIMIZE
db METRONOME
db 4 ; growth rate
; learnset
db %10110001
db %01111111
db %10101111
db %11110001
db %10100111
db %00111000
db %01100011
db 0 ; padding
VulpixBaseStats: ; 387ce (e:47ce)
db DEX_VULPIX ; pokedex id
db 38 ; base hp
db 41 ; base attack
db 40 ; base defense
db 65 ; base speed
db 65 ; base special
db FIRE ; species type 1
db FIRE ; species type 2
db 190 ; catch rate
db 63 ; base exp yield
db $66 ; sprite dimensions
dw VulpixPicFront
dw VulpixPicBack
; attacks known at lvl 0
db EMBER
db TAIL_WHIP
db 0
db 0
db 0 ; growth rate
; learnset
db %10100000
db %00000011
db %00001000
db %11001000
db %11100011
db %00001000
db %00000010
db 0 ; padding
NinetalesBaseStats: ; 387ea (e:47ea)
db DEX_NINETALES ; pokedex id
db 73 ; base hp
db 76 ; base attack
db 75 ; base defense
db 100 ; base speed
db 100 ; base special
db FIRE ; species type 1
db FIRE ; species type 2
db 75 ; catch rate
db 178 ; base exp yield
db $77 ; sprite dimensions
dw NinetalesPicFront
dw NinetalesPicBack
; attacks known at lvl 0
db EMBER
db TAIL_WHIP
db QUICK_ATTACK
db ROAR
db 0 ; growth rate
; learnset
db %10100000
db %01000011
db %00001000
db %11001000
db %11100011
db %00001000
db %00000010
db 0 ; padding
JigglypuffBaseStats: ; 38806 (e:4806)
db DEX_JIGGLYPUFF ; pokedex id
db 115 ; base hp
db 45 ; base attack
db 20 ; base defense
db 20 ; base speed
db 25 ; base special
db NORMAL ; species type 1
db NORMAL ; species type 2
db 170 ; catch rate
db 76 ; base exp yield
db $55 ; sprite dimensions
dw JigglypuffPicFront
dw JigglypuffPicBack
; attacks known at lvl 0
db SING
db 0
db 0
db 0
db 4 ; growth rate
; learnset
db %10110001
db %00111111
db %10101111
db %11110001
db %10100011
db %00111000
db %01100011
db 0 ; padding
WigglytuffBaseStats: ; 38822 (e:4822)
db DEX_WIGGLYTUFF ; pokedex id
db 140 ; base hp
db 70 ; base attack
db 45 ; base defense
db 45 ; base speed
db 50 ; base special
db NORMAL ; species type 1
db NORMAL ; species type 2
db 50 ; catch rate
db 109 ; base exp yield
db $66 ; sprite dimensions
dw WigglytuffPicFront
dw WigglytuffPicBack
; attacks known at lvl 0
db SING
db DISABLE
db DEFENSE_CURL
db DOUBLESLAP
db 4 ; growth rate
; learnset
db %10110001
db %01111111
db %10101111
db %11110001
db %10100011
db %00111000
db %01100011
db 0 ; padding
ZubatBaseStats: ; 3883e (e:483e)
db DEX_ZUBAT ; pokedex id
db 40 ; base hp
db 45 ; base attack
db 35 ; base defense
db 55 ; base speed
db 40 ; base special
db POISON ; species type 1
db FLYING ; species type 2
db 255 ; catch rate
db 54 ; base exp yield
db $55 ; sprite dimensions
dw ZubatPicFront
dw ZubatPicBack
; attacks known at lvl 0
db LEECH_LIFE
db 0
db 0
db 0
db 0 ; growth rate
; learnset
db %00101010
db %00000011
db %00011000
db %11000000
db %01000010
db %00001000
db %00000010
db 0 ; padding
GolbatBaseStats: ; 3885a (e:485a)
db DEX_GOLBAT ; pokedex id
db 75 ; base hp
db 80 ; base attack
db 70 ; base defense
db 90 ; base speed
db 75 ; base special
db POISON ; species type 1
db FLYING ; species type 2
db 90 ; catch rate
db 171 ; base exp yield
db $77 ; sprite dimensions
dw GolbatPicFront
dw GolbatPicBack
; attacks known at lvl 0
db LEECH_LIFE
db SCREECH
db BITE
db 0
db 0 ; growth rate
; learnset
db %00101010
db %01000011
db %00011000
db %11000000
db %01000010
db %00001000
db %00000010
db 0 ; padding
OddishBaseStats: ; 38876 (e:4876)
db DEX_ODDISH ; pokedex id
db 45 ; base hp
db 50 ; base attack
db 55 ; base defense
db 30 ; base speed
db 75 ; base special
db GRASS ; species type 1
db POISON ; species type 2
db 255 ; catch rate
db 78 ; base exp yield
db $55 ; sprite dimensions
dw OddishPicFront
dw OddishPicBack
; attacks known at lvl 0
db ABSORB
db 0
db 0
db 0
db 3 ; growth rate
; learnset
db %00100100
db %00000011
db %00111000
db %11000000
db %00000011
db %00001000
db %00000110
db 0 ; padding
GloomBaseStats: ; 38892 (e:4892)
db DEX_GLOOM ; pokedex id
db 60 ; base hp
db 65 ; base attack
db 70 ; base defense
db 40 ; base speed
db 85 ; base special
db GRASS ; species type 1
db POISON ; species type 2
db 120 ; catch rate
db 132 ; base exp yield
db $66 ; sprite dimensions
dw GloomPicFront
dw GloomPicBack
; attacks known at lvl 0
db ABSORB
db POISONPOWDER
db STUN_SPORE
db 0
db 3 ; growth rate
; learnset
db %00100100
db %00000011
db %00111000
db %11000000
db %00000011
db %00001000
db %00000110
db 0 ; padding
VileplumeBaseStats: ; 388ae (e:48ae)
db DEX_VILEPLUME ; pokedex id
db 75 ; base hp
db 80 ; base attack
db 85 ; base defense
db 50 ; base speed
db 100 ; base special
db GRASS ; species type 1
db POISON ; species type 2
db 45 ; catch rate
db 184 ; base exp yield
db $77 ; sprite dimensions
dw VileplumePicFront
dw VileplumePicBack
; attacks known at lvl 0
db STUN_SPORE
db SLEEP_POWDER
db ACID
db PETAL_DANCE
db 3 ; growth rate
; learnset
db %10100100
db %01000011
db %00111000
db %11000000
db %00000011
db %00001000
db %00000110
db 0 ; padding
ParasBaseStats: ; 388ca (e:48ca)
db DEX_PARAS ; pokedex id
db 35 ; base hp
db 70 ; base attack
db 55 ; base defense
db 25 ; base speed
db 55 ; base special
db BUG ; species type 1
db GRASS ; species type 2
db 190 ; catch rate
db 70 ; base exp yield
db $55 ; sprite dimensions
dw ParasPicFront
dw ParasPicBack
; attacks known at lvl 0
db SCRATCH
db 0
db 0
db 0
db 0 ; growth rate
; learnset
db %10100100
db %00000011
db %00111000
db %11001000
db %10000011
db %00001000
db %00000110
db 0 ; padding
ParasectBaseStats: ; 388e6 (e:48e6)
db DEX_PARASECT ; pokedex id
db 60 ; base hp
db 95 ; base attack
db 80 ; base defense
db 30 ; base speed
db 80 ; base special
db BUG ; species type 1
db GRASS ; species type 2
db 75 ; catch rate
db 128 ; base exp yield
db $77 ; sprite dimensions
dw ParasectPicFront
dw ParasectPicBack
; attacks known at lvl 0
db SCRATCH
db STUN_SPORE
db LEECH_LIFE
db 0
db 0 ; growth rate
; learnset
db %10100100
db %01000011
db %00111000
db %11001000
db %10000011
db %00001000
db %00000110
db 0 ; padding
VenonatBaseStats: ; 38902 (e:4902)
db DEX_VENONAT ; pokedex id
db 60 ; base hp
db 55 ; base attack
db 50 ; base defense
db 45 ; base speed
db 40 ; base special
db BUG ; species type 1
db POISON ; species type 2
db 190 ; catch rate
db 75 ; base exp yield
db $55 ; sprite dimensions
dw VenonatPicFront
dw VenonatPicBack
; attacks known at lvl 0
db TACKLE
db DISABLE
db 0
db 0
db 0 ; growth rate
; learnset
db %00100000
db %00000011
db %00111000
db %11010000
db %00000011
db %00101000
db %00000010
db 0 ; padding
VenomothBaseStats: ; 3891e (e:491e)
db DEX_VENOMOTH ; pokedex id
db 70 ; base hp
db 65 ; base attack
db 60 ; base defense
db 90 ; base speed
db 90 ; base special
db BUG ; species type 1
db POISON ; species type 2
db 75 ; catch rate
db 138 ; base exp yield
db $77 ; sprite dimensions
dw VenomothPicFront
dw VenomothPicBack
; attacks known at lvl 0
db TACKLE
db DISABLE
db POISONPOWDER
db LEECH_LIFE
db 0 ; growth rate
; learnset
db %00101010
db %01000011
db %00111000
db %11110000
db %01000011
db %00101000
db %00000010
db 0 ; padding
DiglettBaseStats: ; 3893a (e:493a)
db DEX_DIGLETT ; pokedex id
db 10 ; base hp
db 55 ; base attack
db 25 ; base defense
db 95 ; base speed
db 45 ; base special
db GROUND ; species type 1
db GROUND ; species type 2
db 255 ; catch rate
db 81 ; base exp yield
db $55 ; sprite dimensions
dw DiglettPicFront
dw DiglettPicBack
; attacks known at lvl 0
db SCRATCH
db 0
db 0
db 0
db 0 ; growth rate
; learnset
db %10100000
db %00000011
db %00001000
db %11001110
db %00000010
db %10001000
db %00000010
db 0 ; padding
DugtrioBaseStats: ; 38956 (e:4956)
db DEX_DUGTRIO ; pokedex id
db 35 ; base hp
db 80 ; base attack
db 50 ; base defense
db 120 ; base speed
db 70 ; base special
db GROUND ; species type 1
db GROUND ; species type 2
db 50 ; catch rate
db 153 ; base exp yield
db $66 ; sprite dimensions
dw DugtrioPicFront
dw DugtrioPicBack
; attacks known at lvl 0
db SCRATCH
db GROWL
db DIG
db 0
db 0 ; growth rate
; learnset
db %10100000
db %01000011
db %00001000
db %11001110
db %00000010
db %10001000
db %00000010
db 0 ; padding
MeowthBaseStats: ; 38972 (e:4972)
db DEX_MEOWTH ; pokedex id
db 40 ; base hp
db 45 ; base attack
db 35 ; base defense
db 90 ; base speed
db 40 ; base special
db NORMAL ; species type 1
db NORMAL ; species type 2
db 255 ; catch rate
db 69 ; base exp yield
db $55 ; sprite dimensions
dw MeowthPicFront
dw MeowthPicBack
; attacks known at lvl 0
db SCRATCH
db GROWL
db 0
db 0
db 0 ; growth rate
; learnset
db %10100000
db %10001111
db %10001000
db %11000001
db %11000010
db %00001000
db %00000010
db 0 ; padding
PersianBaseStats: ; 3898e (e:498e)
db DEX_PERSIAN ; pokedex id
db 65 ; base hp
db 70 ; base attack
db 60 ; base defense
db 115 ; base speed
db 65 ; base special
db NORMAL ; species type 1
db NORMAL ; species type 2
db 90 ; catch rate
db 148 ; base exp yield
db $77 ; sprite dimensions
dw PersianPicFront
dw PersianPicBack
; attacks known at lvl 0
db SCRATCH
db GROWL
db BITE
db SCREECH
db 0 ; growth rate
; learnset
db %10100000
db %11001111
db %10001000
db %11000001
db %11000010
db %00001000
db %00000010
db 0 ; padding
PsyduckBaseStats: ; 389aa (e:49aa)
db DEX_PSYDUCK ; pokedex id
db 50 ; base hp
db 52 ; base attack
db 48 ; base defense
db 55 ; base speed
db 50 ; base special
db WATER ; species type 1
db WATER ; species type 2
db 190 ; catch rate
db 80 ; base exp yield
db $55 ; sprite dimensions
dw PsyduckPicFront
dw PsyduckPicBack
; attacks known at lvl 0
db SCRATCH
db 0
db 0
db 0
db 0 ; growth rate
; learnset
db %10110001
db %10111111
db %00001111
db %11001000
db %11000010
db %00001000
db %00110010
db 0 ; padding
GolduckBaseStats: ; 389c6 (e:49c6)
db DEX_GOLDUCK ; pokedex id
db 80 ; base hp
db 82 ; base attack
db 78 ; base defense
db 85 ; base speed
db 80 ; base special
db WATER ; species type 1
db WATER ; species type 2
db 75 ; catch rate
db 174 ; base exp yield
db $77 ; sprite dimensions
dw GolduckPicFront
dw GolduckPicBack
; attacks known at lvl 0
db SCRATCH
db TAIL_WHIP
db DISABLE
db 0
db 0 ; growth rate
; learnset
db %10110001
db %11111111
db %00001111
db %11001000
db %11000010
db %00001000
db %00110010
db 0 ; padding
MankeyBaseStats: ; 389e2 (e:49e2)
db DEX_MANKEY ; pokedex id
db 40 ; base hp
db 80 ; base attack
db 35 ; base defense
db 70 ; base speed
db 35 ; base special
db FIGHTING ; species type 1
db FIGHTING ; species type 2
db 190 ; catch rate
db 74 ; base exp yield
db $55 ; sprite dimensions
dw MankeyPicFront
dw MankeyPicBack
; attacks known at lvl 0
db SCRATCH
db LEER
db 0
db 0
db 0 ; growth rate
; learnset
db %10110001
db %10000011
db %10001111
db %11001001
db %11000110
db %10001000
db %00100010
db 0 ; padding
PrimeapeBaseStats: ; 389fe (e:49fe)
db DEX_PRIMEAPE ; pokedex id
db 65 ; base hp
db 105 ; base attack
db 60 ; base defense
db 95 ; base speed
db 60 ; base special
db FIGHTING ; species type 1
db FIGHTING ; species type 2
db 75 ; catch rate
db 149 ; base exp yield
db $77 ; sprite dimensions
dw PrimeapePicFront
dw PrimeapePicBack
; attacks known at lvl 0
db SCRATCH
db LEER
db KARATE_CHOP
db FURY_SWIPES
db 0 ; growth rate
; learnset
db %10110001
db %11000011
db %10001111
db %11001001
db %11000110
db %10001000
db %00100010
db 0 ; padding
GrowlitheBaseStats: ; 38a1a (e:4a1a)
db DEX_GROWLITHE ; pokedex id
db 55 ; base hp
db 70 ; base attack
db 45 ; base defense
db 60 ; base speed
db 50 ; base special
db FIRE ; species type 1
db FIRE ; species type 2
db 190 ; catch rate
db 91 ; base exp yield
db $55 ; sprite dimensions
dw GrowlithePicFront
dw GrowlithePicBack
; attacks known at lvl 0
db BITE
db ROAR
db 0
db 0
db 5 ; growth rate
; learnset
db %10100000
db %00000011
db %01001000
db %11001000
db %11100011
db %00001000
db %00000010
db 0 ; padding
ArcanineBaseStats: ; 38a36 (e:4a36)
db DEX_ARCANINE ; pokedex id
db 90 ; base hp
db 110 ; base attack
db 80 ; base defense
db 95 ; base speed
db 80 ; base special
db FIRE ; species type 1
db FIRE ; species type 2
db 75 ; catch rate
db 213 ; base exp yield
db $77 ; sprite dimensions
dw ArcaninePicFront
dw ArcaninePicBack
; attacks known at lvl 0
db ROAR
db EMBER
db LEER
db TAKE_DOWN
db 5 ; growth rate
; learnset
db %10100000
db %01000011
db %01001000
db %11101000
db %11100011
db %00001000
db %00000010
db 0 ; padding
PoliwagBaseStats: ; 38a52 (e:4a52)
db DEX_POLIWAG ; pokedex id
db 40 ; base hp
db 50 ; base attack
db 40 ; base defense
db 90 ; base speed
db 40 ; base special
db WATER ; species type 1
db WATER ; species type 2
db 255 ; catch rate
db 77 ; base exp yield
db $55 ; sprite dimensions
dw PoliwagPicFront
dw PoliwagPicBack
; attacks known at lvl 0
db BUBBLE
db 0
db 0
db 0
db 3 ; growth rate
; learnset
db %10100000
db %00111111
db %00001000
db %11010000
db %10000010
db %00101000
db %00010010
db 0 ; padding
PoliwhirlBaseStats: ; 38a6e (e:4a6e)
db DEX_POLIWHIRL ; pokedex id
db 65 ; base hp
db 65 ; base attack
db 65 ; base defense
db 90 ; base speed
db 50 ; base special
db WATER ; species type 1
db WATER ; species type 2
db 120 ; catch rate
db 131 ; base exp yield
db $66 ; sprite dimensions
dw PoliwhirlPicFront
dw PoliwhirlPicBack
; attacks known at lvl 0
db BUBBLE
db HYPNOSIS
db WATER_GUN
db 0
db 3 ; growth rate
; learnset
db %10110001
db %00111111
db %00001111
db %11010110
db %10000110
db %00101000
db %00110010
db 0 ; padding
PoliwrathBaseStats: ; 38a8a (e:4a8a)
db DEX_POLIWRATH ; pokedex id
db 90 ; base hp
db 85 ; base attack
db 95 ; base defense
db 70 ; base speed
db 70 ; base special
db WATER ; species type 1
db FIGHTING ; species type 2
db 45 ; catch rate
db 185 ; base exp yield
db $77 ; sprite dimensions
dw PoliwrathPicFront
dw PoliwrathPicBack
; attacks known at lvl 0
db HYPNOSIS
db WATER_GUN
db DOUBLESLAP
db BODY_SLAM
db 3 ; growth rate
; learnset
db %10110001
db %01111111
db %00001111
db %11010110
db %10000110
db %00101000
db %00110010
db 0 ; padding
AbraBaseStats: ; 38aa6 (e:4aa6)
db DEX_ABRA ; pokedex id
db 25 ; base hp
db 20 ; base attack
db 15 ; base defense
db 90 ; base speed
db 105 ; base special
db PSYCHIC ; species type 1
db PSYCHIC ; species type 2
db 200 ; catch rate
db 73 ; base exp yield
db $55 ; sprite dimensions
dw AbraPicFront
dw AbraPicBack
; attacks known at lvl 0
db TELEPORT
db 0
db 0
db 0
db 3 ; growth rate
; learnset
db %10110001
db %00000011
db %00001111
db %11110000
db %10000111
db %00111000
db %01000011
db 0 ; padding
KadabraBaseStats: ; 38ac2 (e:4ac2)
db DEX_KADABRA ; pokedex id
db 40 ; base hp
db 35 ; base attack
db 30 ; base defense
db 105 ; base speed
db 120 ; base special
db PSYCHIC ; species type 1
db PSYCHIC ; species type 2
db 100 ; catch rate
db 145 ; base exp yield
db $66 ; sprite dimensions
dw KadabraPicFront
dw KadabraPicBack
; attacks known at lvl 0
db TELEPORT
db CONFUSION
db DISABLE
db 0
db 3 ; growth rate
; learnset
db %10110001
db %00000011
db %00001111
db %11111000
db %10000111
db %00111000
db %01000011
db 0 ; padding
AlakazamBaseStats: ; 38ade (e:4ade)
db DEX_ALAKAZAM ; pokedex id
db 55 ; base hp
db 50 ; base attack
db 45 ; base defense
db 120 ; base speed
db 135 ; base special
db PSYCHIC ; species type 1
db PSYCHIC ; species type 2
db 50 ; catch rate
db 186 ; base exp yield
db $77 ; sprite dimensions
dw AlakazamPicFront
dw AlakazamPicBack
; attacks known at lvl 0
db TELEPORT
db CONFUSION
db DISABLE
db 0
db 3 ; growth rate
; learnset
db %10110001
db %01000011
db %00001111
db %11111000
db %10000111
db %00111000
db %01000011
db 0 ; padding
MachopBaseStats: ; 38afa (e:4afa)
db DEX_MACHOP ; pokedex id
db 70 ; base hp
db 80 ; base attack
db 50 ; base defense
db 35 ; base speed
db 35 ; base special
db FIGHTING ; species type 1
db FIGHTING ; species type 2
db 180 ; catch rate
db 88 ; base exp yield
db $55 ; sprite dimensions
dw MachopPicFront
dw MachopPicBack
; attacks known at lvl 0
db KARATE_CHOP
db 0
db 0
db 0
db 3 ; growth rate
; learnset
db %10110001
db %00000011
db %00001111
db %11001110
db %10100110
db %10001000
db %00100010
db 0 ; padding
MachokeBaseStats: ; 38b16 (e:4b16)
db DEX_MACHOKE ; pokedex id
db 80 ; base hp
db 100 ; base attack
db 70 ; base defense
db 45 ; base speed
db 50 ; base special
db FIGHTING ; species type 1
db FIGHTING ; species type 2
db 90 ; catch rate
db 146 ; base exp yield
db $77 ; sprite dimensions
dw MachokePicFront
dw MachokePicBack
; attacks known at lvl 0
db KARATE_CHOP
db LOW_KICK
db LEER
db 0
db 3 ; growth rate
; learnset
db %10110001
db %00000011
db %00001111
db %11001110
db %10100110
db %10001000
db %00100010
db 0 ; padding
MachampBaseStats: ; 38b32 (e:4b32)
db DEX_MACHAMP ; pokedex id
db 90 ; base hp
db 130 ; base attack
db 80 ; base defense
db 55 ; base speed
db 65 ; base special
db FIGHTING ; species type 1
db FIGHTING ; species type 2
db 45 ; catch rate
db 193 ; base exp yield
db $77 ; sprite dimensions
dw MachampPicFront
dw MachampPicBack
; attacks known at lvl 0
db KARATE_CHOP
db LOW_KICK
db LEER
db 0
db 3 ; growth rate
; learnset
db %10110001
db %01000011
db %00001111
db %11001110
db %10100110
db %10001000
db %00100010
db 0 ; padding
BellsproutBaseStats: ; 38b4e (e:4b4e)
db DEX_BELLSPROUT ; pokedex id
db 50 ; base hp
db 75 ; base attack
db 35 ; base defense
db 40 ; base speed
db 70 ; base special
db GRASS ; species type 1
db POISON ; species type 2
db 255 ; catch rate
db 84 ; base exp yield
db $55 ; sprite dimensions
dw BellsproutPicFront
dw BellsproutPicBack
; attacks known at lvl 0
db VINE_WHIP
db GROWTH
db 0
db 0
db 3 ; growth rate
; learnset
db %00100100
db %00000011
db %00111000
db %11000000
db %00000011
db %00001000
db %00000110
db 0 ; padding
WeepinbellBaseStats: ; 38b6a (e:4b6a)
db DEX_WEEPINBELL ; pokedex id
db 65 ; base hp
db 90 ; base attack
db 50 ; base defense
db 55 ; base speed
db 85 ; base special
db GRASS ; species type 1
db POISON ; species type 2
db 120 ; catch rate
db 151 ; base exp yield
db $66 ; sprite dimensions
dw WeepinbellPicFront
dw WeepinbellPicBack
; attacks known at lvl 0
db VINE_WHIP
db GROWTH
db WRAP
db 0
db 3 ; growth rate
; learnset
db %00100100
db %00000011
db %00111000
db %11000000
db %00000011
db %00001000
db %00000110
db 0 ; padding
VictreebelBaseStats: ; 38b86 (e:4b86)
db DEX_VICTREEBEL ; pokedex id
db 80 ; base hp
db 105 ; base attack
db 65 ; base defense
db 70 ; base speed
db 100 ; base special
db GRASS ; species type 1
db POISON ; species type 2
db 45 ; catch rate
db 191 ; base exp yield
db $77 ; sprite dimensions
dw VictreebelPicFront
dw VictreebelPicBack
; attacks known at lvl 0
db SLEEP_POWDER
db STUN_SPORE
db ACID
db RAZOR_LEAF
db 3 ; growth rate
; learnset
db %10100100
db %01000011
db %00111000
db %11000000
db %00000011
db %00001000
db %00000110
db 0 ; padding
TentacoolBaseStats: ; 38ba2 (e:4ba2)
db DEX_TENTACOOL ; pokedex id
db 40 ; base hp
db 40 ; base attack
db 35 ; base defense
db 70 ; base speed
db 100 ; base special
db WATER ; species type 1
db POISON ; species type 2
db 190 ; catch rate
db 105 ; base exp yield
db $55 ; sprite dimensions
dw TentacoolPicFront
dw TentacoolPicBack
; attacks known at lvl 0
db ACID
db 0
db 0
db 0
db 5 ; growth rate
; learnset
db %00100100
db %00111111
db %00011000
db %11000000
db %10000011
db %00001000
db %00010110
db 0 ; padding
TentacruelBaseStats: ; 38bbe (e:4bbe)
db DEX_TENTACRUEL ; pokedex id
db 80 ; base hp
db 70 ; base attack
db 65 ; base defense
db 100 ; base speed
db 120 ; base special
db WATER ; species type 1
db POISON ; species type 2
db 60 ; catch rate
db 205 ; base exp yield
db $66 ; sprite dimensions
dw TentacruelPicFront
dw TentacruelPicBack
; attacks known at lvl 0
db ACID
db SUPERSONIC
db WRAP
db 0
db 5 ; growth rate
; learnset
db %00100100
db %01111111
db %00011000
db %11000000
db %10000011
db %00001000
db %00010110
db 0 ; padding
GeodudeBaseStats: ; 38bda (e:4bda)
db DEX_GEODUDE ; pokedex id
db 40 ; base hp
db 80 ; base attack
db 100 ; base defense
db 20 ; base speed
db 30 ; base special
db ROCK ; species type 1
db GROUND ; species type 2
db 255 ; catch rate
db 86 ; base exp yield
db $55 ; sprite dimensions
dw GeodudePicFront
dw GeodudePicBack
; attacks known at lvl 0
db TACKLE
db 0
db 0
db 0
db 3 ; growth rate
; learnset
db %10100001
db %00000011
db %00001111
db %11001110
db %00101110
db %11001000
db %00100010
db 0 ; padding
GravelerBaseStats: ; 38bf6 (e:4bf6)
db DEX_GRAVELER ; pokedex id
db 55 ; base hp
db 95 ; base attack
db 115 ; base defense
db 35 ; base speed
db 45 ; base special
db ROCK ; species type 1
db GROUND ; species type 2
db 120 ; catch rate
db 134 ; base exp yield
db $66 ; sprite dimensions
dw GravelerPicFront
dw GravelerPicBack
; attacks known at lvl 0
db TACKLE
db DEFENSE_CURL
db 0
db 0
db 3 ; growth rate
; learnset
db %10100001
db %00000011
db %00001111
db %11001110
db %00101110
db %11001000
db %00100010
db 0 ; padding
GolemBaseStats: ; 38c12 (e:4c12)
db DEX_GOLEM ; pokedex id
db 80 ; base hp
db 110 ; base attack
db 130 ; base defense
db 45 ; base speed
db 55 ; base special
db ROCK ; species type 1
db GROUND ; species type 2
db 45 ; catch rate
db 177 ; base exp yield
db $66 ; sprite dimensions
dw GolemPicFront
dw GolemPicBack
; attacks known at lvl 0
db TACKLE
db DEFENSE_CURL
db 0
db 0
db 3 ; growth rate
; learnset
db %10110001
db %01000011
db %00001111
db %11001110
db %00101110
db %11001000
db %00100010
db 0 ; padding
PonytaBaseStats: ; 38c2e (e:4c2e)
db DEX_PONYTA ; pokedex id
db 50 ; base hp
db 85 ; base attack
db 55 ; base defense
db 90 ; base speed
db 65 ; base special
db FIRE ; species type 1
db FIRE ; species type 2
db 190 ; catch rate
db 152 ; base exp yield
db $66 ; sprite dimensions
dw PonytaPicFront
dw PonytaPicBack
; attacks known at lvl 0
db EMBER
db 0
db 0
db 0
db 0 ; growth rate
; learnset
db %11100000
db %00000011
db %00001000
db %11000000
db %11100011
db %00001000
db %00000010
db 0 ; padding
RapidashBaseStats: ; 38c4a (e:4c4a)
db DEX_RAPIDASH ; pokedex id
db 65 ; base hp
db 100 ; base attack
db 70 ; base defense
db 105 ; base speed
db 80 ; base special
db FIRE ; species type 1
db FIRE ; species type 2
db 60 ; catch rate
db 192 ; base exp yield
db $77 ; sprite dimensions
dw RapidashPicFront
dw RapidashPicBack
; attacks known at lvl 0
db EMBER
db TAIL_WHIP
db STOMP
db GROWL
db 0 ; growth rate
; learnset
db %11100000
db %01000011
db %00001000
db %11000000
db %11100011
db %00001000
db %00000010
db 0 ; padding
SlowpokeBaseStats: ; 38c66 (e:4c66)
db DEX_SLOWPOKE ; pokedex id
db 90 ; base hp
db 65 ; base attack
db 65 ; base defense
db 15 ; base speed
db 40 ; base special
db WATER ; species type 1
db PSYCHIC ; species type 2
db 190 ; catch rate
db 99 ; base exp yield
db $55 ; sprite dimensions
dw SlowpokePicFront
dw SlowpokePicBack
; attacks known at lvl 0
db CONFUSION
db 0
db 0
db 0
db 0 ; growth rate
; learnset
db %10100000
db %10111111
db %00001000
db %11111110
db %11100011
db %00111000
db %01110011
db 0 ; padding
SlowbroBaseStats: ; 38c82 (e:4c82)
db DEX_SLOWBRO ; pokedex id
db 95 ; base hp
db 75 ; base attack
db 110 ; base defense
db 30 ; base speed
db 80 ; base special
db WATER ; species type 1
db PSYCHIC ; species type 2
db 75 ; catch rate
db 164 ; base exp yield
db $77 ; sprite dimensions
dw SlowbroPicFront
dw SlowbroPicBack
; attacks known at lvl 0
db CONFUSION
db DISABLE
db HEADBUTT
db 0
db 0 ; growth rate
; learnset
db %10110001
db %11111111
db %00001111
db %11111110
db %11100011
db %00111000
db %01110011
db 0 ; padding
MagnemiteBaseStats: ; 38c9e (e:4c9e)
db DEX_MAGNEMITE ; pokedex id
db 25 ; base hp
db 35 ; base attack
db 70 ; base defense
db 45 ; base speed
db 95 ; base special
db ELECTRIC ; species type 1
db ELECTRIC ; species type 2
db 190 ; catch rate
db 89 ; base exp yield
db $55 ; sprite dimensions
dw MagnemitePicFront
dw MagnemitePicBack
; attacks known at lvl 0
db TACKLE
db 0
db 0
db 0
db 0 ; growth rate
; learnset
db %00100000
db %00000011
db %10001000
db %11100001
db %01000011
db %00011000
db %01000010
db 0 ; padding
MagnetonBaseStats: ; 38cba (e:4cba)
db DEX_MAGNETON ; pokedex id
db 50 ; base hp
db 60 ; base attack
db 95 ; base defense
db 70 ; base speed
db 120 ; base special
db ELECTRIC ; species type 1
db ELECTRIC ; species type 2
db 60 ; catch rate
db 161 ; base exp yield
db $66 ; sprite dimensions
dw MagnetonPicFront
dw MagnetonPicBack
; attacks known at lvl 0
db TACKLE
db SONICBOOM
db THUNDERSHOCK
db 0
db 0 ; growth rate
; learnset
db %00100000
db %01000011
db %10001000
db %11100001
db %01000011
db %00011000
db %01000010
db 0 ; padding
FarfetchdBaseStats: ; 38cd6 (e:4cd6)
db DEX_FARFETCH_D ; pokedex id
db 52 ; base hp
db 65 ; base attack
db 55 ; base defense
db 60 ; base speed
db 58 ; base special
db NORMAL ; species type 1
db FLYING ; species type 2
db 45 ; catch rate
db 94 ; base exp yield
db $66 ; sprite dimensions
dw FarfetchdPicFront
dw FarfetchdPicBack
; attacks known at lvl 0
db PECK
db SAND_ATTACK
db 0
db 0
db 0 ; growth rate
; learnset
db %10101110
db %00000011
db %00001000
db %11000000
db %11000011
db %00001000
db %00001110
db 0 ; padding
DoduoBaseStats: ; 38cf2 (e:4cf2)
db DEX_DODUO ; pokedex id
db 35 ; base hp
db 85 ; base attack
db 45 ; base defense
db 75 ; base speed
db 35 ; base special
db NORMAL ; species type 1
db FLYING ; species type 2
db 190 ; catch rate
db 96 ; base exp yield
db $55 ; sprite dimensions
dw DoduoPicFront
dw DoduoPicBack
; attacks known at lvl 0
db PECK
db 0
db 0
db 0
db 0 ; growth rate
; learnset
db %10101000
db %00000011
db %00001000
db %11000000
db %10000011
db %00001100
db %00001011
db 0 ; padding
DodrioBaseStats: ; 38d0e (e:4d0e)
db DEX_DODRIO ; pokedex id
db 60 ; base hp
db 110 ; base attack
db 70 ; base defense
db 100 ; base speed
db 60 ; base special
db NORMAL ; species type 1
db FLYING ; species type 2
db 45 ; catch rate
db 158 ; base exp yield
db $77 ; sprite dimensions
dw DodrioPicFront
dw DodrioPicBack
; attacks known at lvl 0
db PECK
db GROWL
db FURY_ATTACK
db 0
db 0 ; growth rate
; learnset
db %10101000
db %01000011
db %00001000
db %11000000
db %10000011
db %00001100
db %00001011
db 0 ; padding
SeelBaseStats: ; 38d2a (e:4d2a)
db DEX_SEEL ; pokedex id
db 65 ; base hp
db 45 ; base attack
db 55 ; base defense
db 45 ; base speed
db 70 ; base special
db WATER ; species type 1
db WATER ; species type 2
db 190 ; catch rate
db 100 ; base exp yield
db $66 ; sprite dimensions
dw SeelPicFront
dw SeelPicBack
; attacks known at lvl 0
db HEADBUTT
db 0
db 0
db 0
db 0 ; growth rate
; learnset
db %11100000
db %10111111
db %00001000
db %11000000
db %10000010
db %00001000
db %00110010
db 0 ; padding
DewgongBaseStats: ; 38d46 (e:4d46)
db DEX_DEWGONG ; pokedex id
db 90 ; base hp
db 70 ; base attack
db 80 ; base defense
db 70 ; base speed
db 95 ; base special
db WATER ; species type 1
db ICE ; species type 2
db 75 ; catch rate
db 176 ; base exp yield
db $66 ; sprite dimensions
dw DewgongPicFront
dw DewgongPicBack
; attacks known at lvl 0
db HEADBUTT
db GROWL
db AURORA_BEAM
db 0
db 0 ; growth rate
; learnset
db %11100000
db %11111111
db %00001000
db %11000000
db %10000010
db %00001000
db %00110010
db 0 ; padding
GrimerBaseStats: ; 38d62 (e:4d62)
db DEX_GRIMER ; pokedex id
db 80 ; base hp
db 80 ; base attack
db 50 ; base defense
db 25 ; base speed
db 40 ; base special
db POISON ; species type 1
db POISON ; species type 2
db 190 ; catch rate
db 90 ; base exp yield
db $55 ; sprite dimensions
dw GrimerPicFront
dw GrimerPicBack
; attacks known at lvl 0
db POUND
db DISABLE
db 0
db 0
db 0 ; growth rate
; learnset
db %10100000
db %00000000
db %10011000
db %11000001
db %00101010
db %01001000
db %00000010
db 0 ; padding
MukBaseStats: ; 38d7e (e:4d7e)
db DEX_MUK ; pokedex id
db 105 ; base hp
db 105 ; base attack
db 75 ; base defense
db 50 ; base speed
db 65 ; base special
db POISON ; species type 1
db POISON ; species type 2
db 75 ; catch rate
db 157 ; base exp yield
db $77 ; sprite dimensions
dw MukPicFront
dw MukPicBack
; attacks known at lvl 0
db POUND
db DISABLE
db POISON_GAS
db 0
db 0 ; growth rate
; learnset
db %10100000
db %01000000
db %10011000
db %11000001
db %00101010
db %01001000
db %00000010
db 0 ; padding
ShellderBaseStats: ; 38d9a (e:4d9a)
db DEX_SHELLDER ; pokedex id
db 30 ; base hp
db 65 ; base attack
db 100 ; base defense
db 40 ; base speed
db 45 ; base special
db WATER ; species type 1
db WATER ; species type 2
db 190 ; catch rate
db 97 ; base exp yield
db $55 ; sprite dimensions
dw ShellderPicFront
dw ShellderPicBack
; attacks known at lvl 0
db TACKLE
db WITHDRAW
db 0
db 0
db 5 ; growth rate
; learnset
db %00100000
db %00111111
db %00001000
db %11100000
db %01001011
db %01001000
db %00010011
db 0 ; padding
CloysterBaseStats: ; 38db6 (e:4db6)
db DEX_CLOYSTER ; pokedex id
db 50 ; base hp
db 95 ; base attack
db 180 ; base defense
db 70 ; base speed
db 85 ; base special
db WATER ; species type 1
db ICE ; species type 2
db 60 ; catch rate
db 203 ; base exp yield
db $77 ; sprite dimensions
dw CloysterPicFront
dw CloysterPicBack
; attacks known at lvl 0
db WITHDRAW
db SUPERSONIC
db CLAMP
db AURORA_BEAM
db 5 ; growth rate
; learnset
db %00100000
db %01111111
db %00001000
db %11100000
db %01001011
db %01001000
db %00010011
db 0 ; padding
GastlyBaseStats: ; 38dd2 (e:4dd2)
db DEX_GASTLY ; pokedex id
db 30 ; base hp
db 35 ; base attack
db 30 ; base defense
db 80 ; base speed
db 100 ; base special
db GHOST ; species type 1
db POISON ; species type 2
db 190 ; catch rate
db 95 ; base exp yield
db $77 ; sprite dimensions
dw GastlyPicFront
dw GastlyPicBack
; attacks known at lvl 0
db LICK
db CONFUSE_RAY
db NIGHT_SHADE
db 0
db 3 ; growth rate
; learnset
db %00100000
db %00000000
db %10011000
db %11010001
db %00001010
db %01101010
db %00000010
db 0 ; padding
HaunterBaseStats: ; 38dee (e:4dee)
db DEX_HAUNTER ; pokedex id
db 45 ; base hp
db 50 ; base attack
db 45 ; base defense
db 95 ; base speed
db 115 ; base special
db GHOST ; species type 1
db POISON ; species type 2
db 90 ; catch rate
db 126 ; base exp yield
db $66 ; sprite dimensions
dw HaunterPicFront
dw HaunterPicBack
; attacks known at lvl 0
db LICK
db CONFUSE_RAY
db NIGHT_SHADE
db 0
db 3 ; growth rate
; learnset
db %00100000
db %00000000
db %10011000
db %11010001
db %00001010
db %01101010
db %00000010
db 0 ; padding
GengarBaseStats: ; 38e0a (e:4e0a)
db DEX_GENGAR ; pokedex id
db 60 ; base hp
db 65 ; base attack
db 60 ; base defense
db 110 ; base speed
db 130 ; base special
db GHOST ; species type 1
db POISON ; species type 2
db 45 ; catch rate
db 190 ; base exp yield
db $66 ; sprite dimensions
dw GengarPicFront
dw GengarPicBack
; attacks known at lvl 0
db LICK
db CONFUSE_RAY
db NIGHT_SHADE
db 0
db 3 ; growth rate
; learnset
db %10110001
db %01000011
db %10011111
db %11010001
db %10001110
db %01101010
db %00100010
db 0 ; padding
OnixBaseStats: ; 38e26 (e:4e26)
db DEX_ONIX ; pokedex id
db 35 ; base hp
db 45 ; base attack
db 160 ; base defense
db 70 ; base speed
db 30 ; base special
db ROCK ; species type 1
db GROUND ; species type 2
db 45 ; catch rate
db 108 ; base exp yield
db $77 ; sprite dimensions
dw OnixPicFront
dw OnixPicBack
; attacks known at lvl 0
db TACKLE
db SCREECH
db 0
db 0
db 0 ; growth rate
; learnset
db %10100000
db %00000011
db %00001000
db %11001110
db %10001010
db %11001000
db %00100010
db 0 ; padding
DrowzeeBaseStats: ; 38e42 (e:4e42)
db DEX_DROWZEE ; pokedex id
db 60 ; base hp
db 48 ; base attack
db 45 ; base defense
db 42 ; base speed
db 90 ; base special
db PSYCHIC ; species type 1
db PSYCHIC ; species type 2
db 190 ; catch rate
db 102 ; base exp yield
db $66 ; sprite dimensions
dw DrowzeePicFront
dw DrowzeePicBack
; attacks known at lvl 0
db POUND
db HYPNOSIS
db 0
db 0
db 0 ; growth rate
; learnset
db %10110001
db %00000011
db %00001111
db %11110000
db %10000111
db %00111010
db %01000011
db 0 ; padding
HypnoBaseStats: ; 38e5e (e:4e5e)
db DEX_HYPNO ; pokedex id
db 85 ; base hp
db 73 ; base attack
db 70 ; base defense
db 67 ; base speed
db 115 ; base special
db PSYCHIC ; species type 1
db PSYCHIC ; species type 2
db 75 ; catch rate
db 165 ; base exp yield
db $77 ; sprite dimensions
dw HypnoPicFront
dw HypnoPicBack
; attacks known at lvl 0
db POUND
db HYPNOSIS
db DISABLE
db CONFUSION
db 0 ; growth rate
; learnset
db %10110001
db %01000011
db %00001111
db %11110000
db %10000111
db %00111010
db %01000011
db 0 ; padding
KrabbyBaseStats: ; 38e7a (e:4e7a)
db DEX_KRABBY ; pokedex id
db 30 ; base hp
db 105 ; base attack
db 90 ; base defense
db 50 ; base speed
db 25 ; base special
db WATER ; species type 1
db WATER ; species type 2
db 225 ; catch rate
db 115 ; base exp yield
db $55 ; sprite dimensions
dw KrabbyPicFront
dw KrabbyPicBack
; attacks known at lvl 0
db BUBBLE
db LEER
db 0
db 0
db 0 ; growth rate
; learnset
db %10100100
db %00111111
db %00001000
db %11000000
db %00000010
db %00001000
db %00110110
db 0 ; padding
KinglerBaseStats: ; 38e96 (e:4e96)
db DEX_KINGLER ; pokedex id
db 55 ; base hp
db 130 ; base attack
db 115 ; base defense
db 75 ; base speed
db 50 ; base special
db WATER ; species type 1
db WATER ; species type 2
db 60 ; catch rate
db 206 ; base exp yield
db $77 ; sprite dimensions
dw KinglerPicFront
dw KinglerPicBack
; attacks known at lvl 0
db BUBBLE
db LEER
db VICEGRIP
db 0
db 0 ; growth rate
; learnset
db %10100100
db %01111111
db %00001000
db %11000000
db %00000010
db %00001000
db %00110110
db 0 ; padding
VoltorbBaseStats: ; 38eb2 (e:4eb2)
db DEX_VOLTORB ; pokedex id
db 40 ; base hp
db 30 ; base attack
db 50 ; base defense
db 100 ; base speed
db 55 ; base special
db ELECTRIC ; species type 1
db ELECTRIC ; species type 2
db 190 ; catch rate
db 103 ; base exp yield
db $55 ; sprite dimensions
dw VoltorbPicFront
dw VoltorbPicBack
; attacks known at lvl 0
db TACKLE
db SCREECH
db 0
db 0
db 0 ; growth rate
; learnset
db %00100000
db %00000001
db %10001000
db %11100001
db %01001011
db %01011000
db %01000010
db 0 ; padding
ElectrodeBaseStats: ; 38ece (e:4ece)
db DEX_ELECTRODE ; pokedex id
db 60 ; base hp
db 50 ; base attack
db 70 ; base defense
db 140 ; base speed
db 80 ; base special
db ELECTRIC ; species type 1
db ELECTRIC ; species type 2
db 60 ; catch rate
db 150 ; base exp yield
db $55 ; sprite dimensions
dw ElectrodePicFront
dw ElectrodePicBack
; attacks known at lvl 0
db TACKLE
db SCREECH
db SONICBOOM
db 0
db 0 ; growth rate
; learnset
db %00100000
db %01000001
db %10001000
db %11100001
db %11001011
db %01011000
db %01000010
db 0 ; padding
ExeggcuteBaseStats: ; 38eea (e:4eea)
db DEX_EXEGGCUTE ; pokedex id
db 60 ; base hp
db 40 ; base attack
db 80 ; base defense
db 40 ; base speed
db 60 ; base special
db GRASS ; species type 1
db PSYCHIC ; species type 2
db 90 ; catch rate
db 98 ; base exp yield
db $77 ; sprite dimensions
dw ExeggcutePicFront
dw ExeggcutePicBack
; attacks known at lvl 0
db BARRAGE
db HYPNOSIS
db 0
db 0
db 5 ; growth rate
; learnset
db %00100000
db %00000011
db %00001000
db %11110000
db %00011011
db %01101000
db %00000010
db 0 ; padding
ExeggutorBaseStats: ; 38f06 (e:4f06)
db DEX_EXEGGUTOR ; pokedex id
db 95 ; base hp
db 95 ; base attack
db 85 ; base defense
db 55 ; base speed
db 125 ; base special
db GRASS ; species type 1
db PSYCHIC ; species type 2
db 45 ; catch rate
db 212 ; base exp yield
db $77 ; sprite dimensions
dw ExeggutorPicFront
dw ExeggutorPicBack
; attacks known at lvl 0
db BARRAGE
db HYPNOSIS
db 0
db 0
db 5 ; growth rate
; learnset
db %00100000
db %01000011
db %00111000
db %11110000
db %00011011
db %01101000
db %00100010
db 0 ; padding
CuboneBaseStats: ; 38f22 (e:4f22)
db DEX_CUBONE ; pokedex id
db 50 ; base hp
db 50 ; base attack
db 95 ; base defense
db 35 ; base speed
db 40 ; base special
db GROUND ; species type 1
db GROUND ; species type 2
db 190 ; catch rate
db 87 ; base exp yield
db $55 ; sprite dimensions
dw CubonePicFront
dw CubonePicBack
; attacks known at lvl 0
db BONE_CLUB
db GROWL
db 0
db 0
db 0 ; growth rate
; learnset
db %10110001
db %00111111
db %00001111
db %11001110
db %10100010
db %00001000
db %00100010
db 0 ; padding
MarowakBaseStats: ; 38f3e (e:4f3e)
db DEX_MAROWAK ; pokedex id
db 60 ; base hp
db 80 ; base attack
db 110 ; base defense
db 45 ; base speed
db 50 ; base special
db GROUND ; species type 1
db GROUND ; species type 2
db 75 ; catch rate
db 124 ; base exp yield
db $66 ; sprite dimensions
dw MarowakPicFront
dw MarowakPicBack
; attacks known at lvl 0
db BONE_CLUB
db GROWL
db LEER
db FOCUS_ENERGY
db 0 ; growth rate
; learnset
db %10110001
db %01111111
db %00001111
db %11001110
db %10100010
db %00001000
db %00100010
db 0 ; padding
HitmonleeBaseStats: ; 38f5a (e:4f5a)
db DEX_HITMONLEE ; pokedex id
db 50 ; base hp
db 120 ; base attack
db 53 ; base defense
db 87 ; base speed
db 35 ; base special
db FIGHTING ; species type 1
db FIGHTING ; species type 2
db 45 ; catch rate
db 139 ; base exp yield
db $77 ; sprite dimensions
dw HitmonleePicFront
dw HitmonleePicBack
; attacks known at lvl 0
db DOUBLE_KICK
db MEDITATE
db 0
db 0
db 0 ; growth rate
; learnset
db %10110001
db %00000011
db %00001111
db %11000000
db %11000110
db %00001000
db %00100010
db 0 ; padding
HitmonchanBaseStats: ; 38f76 (e:4f76)
db DEX_HITMONCHAN ; pokedex id
db 50 ; base hp
db 105 ; base attack
db 79 ; base defense
db 76 ; base speed
db 35 ; base special
db FIGHTING ; species type 1
db FIGHTING ; species type 2
db 45 ; catch rate
db 140 ; base exp yield
db $66 ; sprite dimensions
dw HitmonchanPicFront
dw HitmonchanPicBack
; attacks known at lvl 0
db COMET_PUNCH
db AGILITY
db 0
db 0
db 0 ; growth rate
; learnset
db %10110001
db %00000011
db %00001111
db %11000000
db %11000110
db %00001000
db %00100010
db 0 ; padding
LickitungBaseStats: ; 38f92 (e:4f92)
db DEX_LICKITUNG ; pokedex id
db 90 ; base hp
db 55 ; base attack
db 75 ; base defense
db 30 ; base speed
db 60 ; base special
db NORMAL ; species type 1
db NORMAL ; species type 2
db 45 ; catch rate
db 127 ; base exp yield
db $77 ; sprite dimensions
dw LickitungPicFront
dw LickitungPicBack
; attacks known at lvl 0
db WRAP
db SUPERSONIC
db 0
db 0
db 0 ; growth rate
; learnset
db %10110101
db %01111111
db %10001111
db %11000111
db %10100010
db %00001000
db %00110110
db 0 ; padding
KoffingBaseStats: ; 38fae (e:4fae)
db DEX_KOFFING ; pokedex id
db 40 ; base hp
db 65 ; base attack
db 95 ; base defense
db 35 ; base speed
db 60 ; base special
db POISON ; species type 1
db POISON ; species type 2
db 190 ; catch rate
db 114 ; base exp yield
db $66 ; sprite dimensions
dw KoffingPicFront
dw KoffingPicBack
; attacks known at lvl 0
db TACKLE
db SMOG
db 0
db 0
db 0 ; growth rate
; learnset
db %00100000
db %00000000
db %10001000
db %11000001
db %00101010
db %01001000
db %00000010
db 0 ; padding
WeezingBaseStats: ; 38fca (e:4fca)
db DEX_WEEZING ; pokedex id
db 65 ; base hp
db 90 ; base attack
db 120 ; base defense
db 60 ; base speed
db 85 ; base special
db POISON ; species type 1
db POISON ; species type 2
db 60 ; catch rate
db 173 ; base exp yield
db $77 ; sprite dimensions
dw WeezingPicFront
dw WeezingPicBack
; attacks known at lvl 0
db TACKLE
db SMOG
db SLUDGE
db 0
db 0 ; growth rate
; learnset
db %00100000
db %01000000
db %10001000
db %11000001
db %00101010
db %01001000
db %00000010
db 0 ; padding
RhyhornBaseStats: ; 38fe6 (e:4fe6)
db DEX_RHYHORN ; pokedex id
db 80 ; base hp
db 85 ; base attack
db 95 ; base defense
db 25 ; base speed
db 30 ; base special
db GROUND ; species type 1
db ROCK ; species type 2
db 120 ; catch rate
db 135 ; base exp yield
db $77 ; sprite dimensions
dw RhyhornPicFront
dw RhyhornPicBack
; attacks known at lvl 0
db HORN_ATTACK
db 0
db 0
db 0
db 5 ; growth rate
; learnset
db %11100000
db %00000011
db %10001000
db %11001111
db %10100010
db %10001000
db %00100010
db 0 ; padding
RhydonBaseStats: ; 39002 (e:5002)
db DEX_RHYDON ; pokedex id
db 105 ; base hp
db 130 ; base attack
db 120 ; base defense
db 40 ; base speed
db 45 ; base special
db GROUND ; species type 1
db ROCK ; species type 2
db 60 ; catch rate
db 204 ; base exp yield
db $77 ; sprite dimensions
dw RhydonPicFront
dw RhydonPicBack
; attacks known at lvl 0
db HORN_ATTACK
db STOMP
db TAIL_WHIP
db FURY_ATTACK
db 5 ; growth rate
; learnset
db %11110001
db %11111111
db %10001111
db %11001111
db %10100010
db %10001000
db %00110010
db 0 ; padding
ChanseyBaseStats: ; 3901e (e:501e)
db DEX_CHANSEY ; pokedex id
db 250 ; base hp
db 5 ; base attack
db 5 ; base defense
db 50 ; base speed
db 105 ; base special
db NORMAL ; species type 1
db NORMAL ; species type 2
db 30 ; catch rate
db 255 ; base exp yield
db $66 ; sprite dimensions
dw ChanseyPicFront
dw ChanseyPicBack
; attacks known at lvl 0
db POUND
db DOUBLESLAP
db 0
db 0
db 4 ; growth rate
; learnset
db %10110001
db %01111111
db %10101111
db %11110001
db %10110111
db %00111001
db %01100011
db 0 ; padding
TangelaBaseStats: ; 3903a (e:503a)
db DEX_TANGELA ; pokedex id
db 65 ; base hp
db 55 ; base attack
db 115 ; base defense
db 60 ; base speed
db 100 ; base special
db GRASS ; species type 1
db GRASS ; species type 2
db 45 ; catch rate
db 166 ; base exp yield
db $66 ; sprite dimensions
dw TangelaPicFront
dw TangelaPicBack
; attacks known at lvl 0
db CONSTRICT
db BIND
db 0
db 0
db 0 ; growth rate
; learnset
db %10100100
db %01000011
db %00111000
db %11000000
db %10000010
db %00001000
db %00000110
db 0 ; padding
KangaskhanBaseStats: ; 39056 (e:5056)
db DEX_KANGASKHAN ; pokedex id
db 105 ; base hp
db 95 ; base attack
db 80 ; base defense
db 90 ; base speed
db 40 ; base special
db NORMAL ; species type 1
db NORMAL ; species type 2
db 45 ; catch rate
db 175 ; base exp yield
db $77 ; sprite dimensions
dw KangaskhanPicFront
dw KangaskhanPicBack
; attacks known at lvl 0
db COMET_PUNCH
db RAGE
db 0
db 0
db 0 ; growth rate
; learnset
db %10110001
db %01111111
db %10001111
db %11000111
db %10100010
db %10001000
db %00110010
db 0 ; padding
HorseaBaseStats: ; 39072 (e:5072)
db DEX_HORSEA ; pokedex id
db 30 ; base hp
db 40 ; base attack
db 70 ; base defense
db 60 ; base speed
db 70 ; base special
db WATER ; species type 1
db WATER ; species type 2
db 225 ; catch rate
db 83 ; base exp yield
db $55 ; sprite dimensions
dw HorseaPicFront
dw HorseaPicBack
; attacks known at lvl 0
db BUBBLE
db 0
db 0
db 0
db 0 ; growth rate
; learnset
db %00100000
db %00111111
db %00001000
db %11000000
db %11000010
db %00001000
db %00010010
db 0 ; padding
SeadraBaseStats: ; 3908e (e:508e)
db DEX_SEADRA ; pokedex id
db 55 ; base hp
db 65 ; base attack
db 95 ; base defense
db 85 ; base speed
db 95 ; base special
db WATER ; species type 1
db WATER ; species type 2
db 75 ; catch rate
db 155 ; base exp yield
db $66 ; sprite dimensions
dw SeadraPicFront
dw SeadraPicBack
; attacks known at lvl 0
db BUBBLE
db SMOKESCREEN
db 0
db 0
db 0 ; growth rate
; learnset
db %00100000
db %01111111
db %00001000
db %11000000
db %11000010
db %00001000
db %00010010
db 0 ; padding
GoldeenBaseStats: ; 390aa (e:50aa)
db DEX_GOLDEEN ; pokedex id
db 45 ; base hp
db 67 ; base attack
db 60 ; base defense
db 63 ; base speed
db 50 ; base special
db WATER ; species type 1
db WATER ; species type 2
db 225 ; catch rate
db 111 ; base exp yield
db $66 ; sprite dimensions
dw GoldeenPicFront
dw GoldeenPicBack
; attacks known at lvl 0
db PECK
db TAIL_WHIP
db 0
db 0
db 0 ; growth rate
; learnset
db %01100000
db %00111111
db %00001000
db %11000000
db %11000010
db %00001000
db %00010010
db 0 ; padding
SeakingBaseStats: ; 390c6 (e:50c6)
db DEX_SEAKING ; pokedex id
db 80 ; base hp
db 92 ; base attack
db 65 ; base defense
db 68 ; base speed
db 80 ; base special
db WATER ; species type 1
db WATER ; species type 2
db 60 ; catch rate
db 170 ; base exp yield
db $77 ; sprite dimensions
dw SeakingPicFront
dw SeakingPicBack
; attacks known at lvl 0
db PECK
db TAIL_WHIP
db SUPERSONIC
db 0
db 0 ; growth rate
; learnset
db %01100000
db %01111111
db %00001000
db %11000000
db %11000010
db %00001000
db %00010010
db 0 ; padding
StaryuBaseStats: ; 390e2 (e:50e2)
db DEX_STARYU ; pokedex id
db 30 ; base hp
db 45 ; base attack
db 55 ; base defense
db 85 ; base speed
db 70 ; base special
db WATER ; species type 1
db WATER ; species type 2
db 225 ; catch rate
db 106 ; base exp yield
db $66 ; sprite dimensions
dw StaryuPicFront
dw StaryuPicBack
; attacks known at lvl 0
db TACKLE
db 0
db 0
db 0
db 5 ; growth rate
; learnset
db %00100000
db %00111111
db %10001000
db %11110001
db %11000011
db %00111000
db %01010011
db 0 ; padding
StarmieBaseStats: ; 390fe (e:50fe)
db DEX_STARMIE ; pokedex id
db 60 ; base hp
db 75 ; base attack
db 85 ; base defense
db 115 ; base speed
db 100 ; base special
db WATER ; species type 1
db PSYCHIC ; species type 2
db 60 ; catch rate
db 207 ; base exp yield
db $66 ; sprite dimensions
dw StarmiePicFront
dw StarmiePicBack
; attacks known at lvl 0
db TACKLE
db WATER_GUN
db HARDEN
db 0
db 5 ; growth rate
; learnset
db %00100000
db %01111111
db %10001000
db %11110001
db %11000011
db %00111000
db %01010011
db 0 ; padding
MrMimeBaseStats: ; 3911a (e:511a)
db DEX_MR_MIME ; pokedex id
db 40 ; base hp
db 45 ; base attack
db 65 ; base defense
db 90 ; base speed
db 100 ; base special
db PSYCHIC ; species type 1
db PSYCHIC ; species type 2
db 45 ; catch rate
db 136 ; base exp yield
db $66 ; sprite dimensions
dw MrMimePicFront
dw MrMimePicBack
; attacks known at lvl 0
db CONFUSION
db BARRIER
db 0
db 0
db 0 ; growth rate
; learnset
db %10110001
db %01000011
db %10101111
db %11110001
db %10000111
db %00111000
db %01000010
db 0 ; padding
ScytherBaseStats: ; 39136 (e:5136)
db DEX_SCYTHER ; pokedex id
db 70 ; base hp
db 110 ; base attack
db 80 ; base defense
db 105 ; base speed
db 55 ; base special
db BUG ; species type 1
db FLYING ; species type 2
db 45 ; catch rate
db 187 ; base exp yield
db $77 ; sprite dimensions
dw ScytherPicFront
dw ScytherPicBack
; attacks known at lvl 0
db QUICK_ATTACK
db 0
db 0
db 0
db 0 ; growth rate
; learnset
db %00100100
db %01000011
db %00001000
db %11000000
db %11000010
db %00001000
db %00000110
db 0 ; padding
JynxBaseStats: ; 39152 (e:5152)
db DEX_JYNX ; pokedex id
db 65 ; base hp
db 50 ; base attack
db 35 ; base defense
db 95 ; base speed
db 95 ; base special
db ICE ; species type 1
db PSYCHIC ; species type 2
db 45 ; catch rate
db 137 ; base exp yield
db $66 ; sprite dimensions
dw JynxPicFront
dw JynxPicBack
; attacks known at lvl 0
db POUND
db LOVELY_KISS
db 0
db 0
db 0 ; growth rate
; learnset
db %10110001
db %01111111
db %00001111
db %11110000
db %10000111
db %00101000
db %00000010
db 0 ; padding
ElectabuzzBaseStats: ; 3916e (e:516e)
db DEX_ELECTABUZZ ; pokedex id
db 65 ; base hp
db 83 ; base attack
db 57 ; base defense
db 105 ; base speed
db 85 ; base special
db ELECTRIC ; species type 1
db ELECTRIC ; species type 2
db 45 ; catch rate
db 156 ; base exp yield
db $66 ; sprite dimensions
dw ElectabuzzPicFront
dw ElectabuzzPicBack
; attacks known at lvl 0
db QUICK_ATTACK
db LEER
db 0
db 0
db 0 ; growth rate
; learnset
db %10110001
db %01000011
db %10001111
db %11110001
db %11000111
db %00111000
db %01100010
db 0 ; padding
MagmarBaseStats: ; 3918a (e:518a)
db DEX_MAGMAR ; pokedex id
db 65 ; base hp
db 95 ; base attack
db 57 ; base defense
db 93 ; base speed
db 85 ; base special
db FIRE ; species type 1
db FIRE ; species type 2
db 45 ; catch rate
db 167 ; base exp yield
db $66 ; sprite dimensions
dw MagmarPicFront
dw MagmarPicBack
; attacks known at lvl 0
db EMBER
db 0
db 0
db 0
db 0 ; growth rate
; learnset
db %10110001
db %01000011
db %00001111
db %11110000
db %10100110
db %00101000
db %00100010
db 0 ; padding
PinsirBaseStats: ; 391a6 (e:51a6)
db DEX_PINSIR ; pokedex id
db 65 ; base hp
db 125 ; base attack
db 100 ; base defense
db 85 ; base speed
db 55 ; base special
db BUG ; species type 1
db BUG ; species type 2
db 45 ; catch rate
db 200 ; base exp yield
db $77 ; sprite dimensions
dw PinsirPicFront
dw PinsirPicBack
; attacks known at lvl 0
db VICEGRIP
db 0
db 0
db 0
db 5 ; growth rate
; learnset
db %10100100
db %01000011
db %00001101
db %11000000
db %00000010
db %00001000
db %00100110
db 0 ; padding
TaurosBaseStats: ; 391c2 (e:51c2)
db DEX_TAUROS ; pokedex id
db 75 ; base hp
db 100 ; base attack
db 95 ; base defense
db 110 ; base speed
db 70 ; base special
db NORMAL ; species type 1
db NORMAL ; species type 2
db 45 ; catch rate
db 211 ; base exp yield
db $77 ; sprite dimensions
dw TaurosPicFront
dw TaurosPicBack
; attacks known at lvl 0
db TACKLE
db 0
db 0
db 0
db 5 ; growth rate
; learnset
db %11100000
db %01110011
db %10001000
db %11000111
db %10100010
db %00001000
db %00100010
db 0 ; padding
MagikarpBaseStats: ; 391de (e:51de)
db DEX_MAGIKARP ; pokedex id
db 20 ; base hp
db 10 ; base attack
db 55 ; base defense
db 80 ; base speed
db 20 ; base special
db WATER ; species type 1
db WATER ; species type 2
db 255 ; catch rate
db 20 ; base exp yield
db $66 ; sprite dimensions
dw MagikarpPicFront
dw MagikarpPicBack
; attacks known at lvl 0
db SPLASH
db 0
db 0
db 0
db 5 ; growth rate
; learnset
db %00000000
db %00000000
db %00000000
db %00000000
db %00000000
db %00000000
db %00000000
db 0 ; padding
GyaradosBaseStats: ; 391fa (e:51fa)
db DEX_GYARADOS ; pokedex id
db 95 ; base hp
db 125 ; base attack
db 79 ; base defense
db 81 ; base speed
db 100 ; base special
db WATER ; species type 1
db FLYING ; species type 2
db 45 ; catch rate
db 214 ; base exp yield
db $77 ; sprite dimensions
dw GyaradosPicFront
dw GyaradosPicBack
; attacks known at lvl 0
db BITE
db DRAGON_RAGE
db LEER
db HYDRO_PUMP
db 5 ; growth rate
; learnset
db %10100000
db %01111111
db %11001000
db %11000001
db %10100011
db %00001000
db %00110010
db 0 ; padding
LaprasBaseStats: ; 39216 (e:5216)
db DEX_LAPRAS ; pokedex id
db 130 ; base hp
db 85 ; base attack
db 80 ; base defense
db 60 ; base speed
db 95 ; base special
db WATER ; species type 1
db ICE ; species type 2
db 45 ; catch rate
db 219 ; base exp yield
db $77 ; sprite dimensions
dw LaprasPicFront
dw LaprasPicBack
; attacks known at lvl 0
db WATER_GUN
db GROWL
db 0
db 0
db 5 ; growth rate
; learnset
db %11100000
db %01111111
db %11101000
db %11010001
db %10000011
db %00101000
db %00110010
db 0 ; padding
DittoBaseStats: ; 39232 (e:5232)
db DEX_DITTO ; pokedex id
db 48 ; base hp
db 48 ; base attack
db 48 ; base defense
db 48 ; base speed
db 48 ; base special
db NORMAL ; species type 1
db NORMAL ; species type 2
db 35 ; catch rate
db 61 ; base exp yield
db $55 ; sprite dimensions
dw DittoPicFront
dw DittoPicBack
; attacks known at lvl 0
db TRANSFORM
db 0
db 0
db 0
db 0 ; growth rate
; learnset
db %00000000
db %00000000
db %00000000
db %00000000
db %00000000
db %00000000
db %00000000
db 0 ; padding
EeveeBaseStats: ; 3924e (e:524e)
db DEX_EEVEE ; pokedex id
db 55 ; base hp
db 55 ; base attack
db 50 ; base defense
db 55 ; base speed
db 65 ; base special
db NORMAL ; species type 1
db NORMAL ; species type 2
db 45 ; catch rate
db 92 ; base exp yield
db $55 ; sprite dimensions
dw EeveePicFront
dw EeveePicBack
; attacks known at lvl 0
db TACKLE
db SAND_ATTACK
db 0
db 0
db 0 ; growth rate
; learnset
db %10100000
db %00000011
db %00001000
db %11000000
db %11000011
db %00001000
db %00000010
db 0 ; padding
VaporeonBaseStats: ; 3926a (e:526a)
db DEX_VAPOREON ; pokedex id
db 130 ; base hp
db 65 ; base attack
db 60 ; base defense
db 65 ; base speed
db 110 ; base special
db WATER ; species type 1
db WATER ; species type 2
db 45 ; catch rate
db 196 ; base exp yield
db $66 ; sprite dimensions
dw VaporeonPicFront
dw VaporeonPicBack
; attacks known at lvl 0
db TACKLE
db SAND_ATTACK
db QUICK_ATTACK
db WATER_GUN
db 0 ; growth rate
; learnset
db %10100000
db %01111111
db %00001000
db %11000000
db %11000011
db %00001000
db %00010010
db 0 ; padding
JolteonBaseStats: ; 39286 (e:5286)
db DEX_JOLTEON ; pokedex id
db 65 ; base hp
db 65 ; base attack
db 60 ; base defense
db 130 ; base speed
db 110 ; base special
db ELECTRIC ; species type 1
db ELECTRIC ; species type 2
db 45 ; catch rate
db 197 ; base exp yield
db $66 ; sprite dimensions
dw JolteonPicFront
dw JolteonPicBack
; attacks known at lvl 0
db TACKLE
db SAND_ATTACK
db QUICK_ATTACK
db THUNDERSHOCK
db 0 ; growth rate
; learnset
db %10100000
db %01000011
db %10001000
db %11000001
db %11000011
db %00011000
db %01000010
db 0 ; padding
FlareonBaseStats: ; 392a2 (e:52a2)
db DEX_FLAREON ; pokedex id
db 65 ; base hp
db 130 ; base attack
db 60 ; base defense
db 65 ; base speed
db 110 ; base special
db FIRE ; species type 1
db FIRE ; species type 2
db 45 ; catch rate
db 198 ; base exp yield
db $66 ; sprite dimensions
dw FlareonPicFront
dw FlareonPicBack
; attacks known at lvl 0
db TACKLE
db SAND_ATTACK
db QUICK_ATTACK
db EMBER
db 0 ; growth rate
; learnset
db %10100000
db %01000011
db %00001000
db %11000000
db %11100011
db %00001000
db %00000010
db 0 ; padding
PorygonBaseStats: ; 392be (e:52be)
db DEX_PORYGON ; pokedex id
db 65 ; base hp
db 60 ; base attack
db 70 ; base defense
db 40 ; base speed
db 75 ; base special
db NORMAL ; species type 1
db NORMAL ; species type 2
db 45 ; catch rate
db 130 ; base exp yield
db $66 ; sprite dimensions
dw PorygonPicFront
dw PorygonPicBack
; attacks known at lvl 0
db TACKLE
db SHARPEN
db CONVERSION
db 0
db 0 ; growth rate
; learnset
db %00100000
db %01110011
db %10001000
db %11110001
db %11000011
db %00111000
db %01000011
db 0 ; padding
OmanyteBaseStats: ; 392da (e:52da)
db DEX_OMANYTE ; pokedex id
db 35 ; base hp
db 40 ; base attack
db 100 ; base defense
db 35 ; base speed
db 90 ; base special
db ROCK ; species type 1
db WATER ; species type 2
db 45 ; catch rate
db 120 ; base exp yield
db $55 ; sprite dimensions
dw OmanytePicFront
dw OmanytePicBack
; attacks known at lvl 0
db WATER_GUN
db WITHDRAW
db 0
db 0
db 0 ; growth rate
; learnset
db %10100000
db %00111111
db %00001000
db %11000000
db %00000011
db %00001000
db %00010010
db 0 ; padding
OmastarBaseStats: ; 392f6 (e:52f6)
db DEX_OMASTAR ; pokedex id
db 70 ; base hp
db 60 ; base attack
db 125 ; base defense
db 55 ; base speed
db 115 ; base special
db ROCK ; species type 1
db WATER ; species type 2
db 45 ; catch rate
db 199 ; base exp yield
db $66 ; sprite dimensions
dw OmastarPicFront
dw OmastarPicBack
; attacks known at lvl 0
db WATER_GUN
db WITHDRAW
db HORN_ATTACK
db 0
db 0 ; growth rate
; learnset
db %11100000
db %01111111
db %00001101
db %11000000
db %10000011
db %00001000
db %00010010
db 0 ; padding
KabutoBaseStats: ; 39312 (e:5312)
db DEX_KABUTO ; pokedex id
db 30 ; base hp
db 80 ; base attack
db 90 ; base defense
db 55 ; base speed
db 45 ; base special
db ROCK ; species type 1
db WATER ; species type 2
db 45 ; catch rate
db 119 ; base exp yield
db $55 ; sprite dimensions
dw KabutoPicFront
dw KabutoPicBack
; attacks known at lvl 0
db SCRATCH
db HARDEN
db 0
db 0
db 0 ; growth rate
; learnset
db %10100000
db %00111111
db %00001000
db %11000000
db %00000011
db %00001000
db %00010010
db 0 ; padding
KabutopsBaseStats: ; 3932e (e:532e)
db DEX_KABUTOPS ; pokedex id
db 60 ; base hp
db 115 ; base attack
db 105 ; base defense
db 80 ; base speed
db 70 ; base special
db ROCK ; species type 1
db WATER ; species type 2
db 45 ; catch rate
db 201 ; base exp yield
db $66 ; sprite dimensions
dw KabutopsPicFront
dw KabutopsPicBack
; attacks known at lvl 0
db SCRATCH
db HARDEN
db ABSORB
db 0
db 0 ; growth rate
; learnset
db %10110110
db %01111111
db %00001101
db %11000000
db %10000011
db %00001000
db %00010010
db 0 ; padding
AerodactylBaseStats: ; 3934a (e:534a)
db DEX_AERODACTYL ; pokedex id
db 80 ; base hp
db 105 ; base attack
db 65 ; base defense
db 130 ; base speed
db 60 ; base special
db ROCK ; species type 1
db FLYING ; species type 2
db 45 ; catch rate
db 202 ; base exp yield
db $77 ; sprite dimensions
dw AerodactylPicFront
dw AerodactylPicBack
; attacks known at lvl 0
db WING_ATTACK
db AGILITY
db 0
db 0
db 5 ; growth rate
; learnset
db %00101010
db %01000011
db %01001000
db %11000000
db %01100011
db %00001100
db %00001010
db 0 ; padding
SnorlaxBaseStats: ; 39366 (e:5366)
db DEX_SNORLAX ; pokedex id
db 160 ; base hp
db 110 ; base attack
db 65 ; base defense
db 30 ; base speed
db 65 ; base special
db NORMAL ; species type 1
db NORMAL ; species type 2
db 25 ; catch rate
db 154 ; base exp yield
db $77 ; sprite dimensions
dw SnorlaxPicFront
dw SnorlaxPicBack
; attacks known at lvl 0
db HEADBUTT
db AMNESIA
db REST
db 0
db 5 ; growth rate
; learnset
db %10110001
db %11111111
db %10101111
db %11010111
db %10101111
db %10101000
db %00110010
db 0 ; padding
ArticunoBaseStats: ; 39382 (e:5382)
db DEX_ARTICUNO ; pokedex id
db 90 ; base hp
db 85 ; base attack
db 100 ; base defense
db 85 ; base speed
db 125 ; base special
db ICE ; species type 1
db FLYING ; species type 2
db 3 ; catch rate
db 215 ; base exp yield
db $77 ; sprite dimensions
dw ArticunoPicFront
dw ArticunoPicBack
; attacks known at lvl 0
db PECK
db ICE_BEAM
db 0
db 0
db 5 ; growth rate
; learnset
db %00101010
db %01111111
db %00001000
db %11000000
db %01000011
db %00001100
db %00001010
db 0 ; padding
ZapdosBaseStats: ; 3939e (e:539e)
db DEX_ZAPDOS ; pokedex id
db 90 ; base hp
db 90 ; base attack
db 85 ; base defense
db 100 ; base speed
db 125 ; base special
db ELECTRIC ; species type 1
db FLYING ; species type 2
db 3 ; catch rate
db 216 ; base exp yield
db $77 ; sprite dimensions
dw ZapdosPicFront
dw ZapdosPicBack
; attacks known at lvl 0
db THUNDERSHOCK
db DRILL_PECK
db 0
db 0
db 5 ; growth rate
; learnset
db %00101010
db %01000011
db %10001000
db %11000001
db %01000011
db %00011100
db %01001010
db 0 ; padding
MoltresBaseStats: ; 393ba (e:53ba)
db DEX_MOLTRES ; pokedex id
db 90 ; base hp
db 100 ; base attack
db 90 ; base defense
db 90 ; base speed
db 125 ; base special
db FIRE ; species type 1
db FLYING ; species type 2
db 3 ; catch rate
db 217 ; base exp yield
db $77 ; sprite dimensions
dw MoltresPicFront
dw MoltresPicBack
; attacks known at lvl 0
db PECK
db FIRE_SPIN
db 0
db 0
db 5 ; growth rate
; learnset
db %00101010
db %01000011
db %00001000
db %11000000
db %01100011
db %00001100
db %00001010
db 0 ; padding
DratiniBaseStats: ; 393d6 (e:53d6)
db DEX_DRATINI ; pokedex id
db 41 ; base hp
db 64 ; base attack
db 45 ; base defense
db 50 ; base speed
db 50 ; base special
db DRAGON ; species type 1
db DRAGON ; species type 2
db 45 ; catch rate
db 67 ; base exp yield
db $55 ; sprite dimensions
dw DratiniPicFront
dw DratiniPicBack
; attacks known at lvl 0
db WRAP
db LEER
db 0
db 0
db 5 ; growth rate
; learnset
db %10100000
db %00111111
db %11001000
db %11000001
db %11100011
db %00011000
db %00010010
db 0 ; padding
DragonairBaseStats: ; 393f2 (e:53f2)
db DEX_DRAGONAIR ; pokedex id
db 61 ; base hp
db 84 ; base attack
db 65 ; base defense
db 70 ; base speed
db 70 ; base special
db DRAGON ; species type 1
db DRAGON ; species type 2
db 45 ; catch rate
db 144 ; base exp yield
db $66 ; sprite dimensions
dw DragonairPicFront
dw DragonairPicBack
; attacks known at lvl 0
db WRAP
db LEER
db THUNDER_WAVE
db 0
db 5 ; growth rate
; learnset
db %11100000
db %00111111
db %11001000
db %11000001
db %11100011
db %00011000
db %00010010
db 0 ; padding
DragoniteBaseStats: ; 3940e (e:540e)
db DEX_DRAGONITE ; pokedex id
db 91 ; base hp
db 134 ; base attack
db 95 ; base defense
db 80 ; base speed
db 100 ; base special
db DRAGON ; species type 1
db FLYING ; species type 2
db 45 ; catch rate
db 218 ; base exp yield
db $77 ; sprite dimensions
dw DragonitePicFront
dw DragonitePicBack
; attacks known at lvl 0
db WRAP
db LEER
db THUNDER_WAVE
db AGILITY
db 5 ; growth rate
; learnset
db %11100010
db %01111111
db %11001000
db %11000001
db %11100011
db %00011000
db %00110010
db 0 ; padding
MewtwoBaseStats: ; 3942a (e:542a)
db DEX_MEWTWO ; pokedex id
db 106 ; base hp
db 110 ; base attack
db 90 ; base defense
db 130 ; base speed
db 154 ; base special
db PSYCHIC ; species type 1
db PSYCHIC ; species type 2
db 3 ; catch rate
db 220 ; base exp yield
db $77 ; sprite dimensions
dw MewtwoPicFront
dw MewtwoPicBack
; attacks known at lvl 0
db CONFUSION
db DISABLE
db SWIFT
db PSYCHIC_M
db 5 ; growth rate
; learnset
db %10110001
db %11111111
db %10101111
db %11110001
db %10101111
db %00111000
db %01100011
db 0 ; padding
CryData: ; 39446 (e:5446)
;$BaseCry, $Pitch, $Length
db $11, $00, $80; Rhydon
db $03, $00, $80; Kangaskhan
db $00, $00, $80; Nidoran♂
db $19, $CC, $01; Clefairy
db $10, $00, $80; Spearow
db $06, $ED, $80; Voltorb
db $09, $00, $80; Nidoking
db $1F, $00, $80; Slowbro
db $0F, $20, $80; Ivysaur
db $0D, $00, $80; Exeggutor
db $0C, $00, $80; Lickitung
db $0B, $00, $80; Exeggcute
db $05, $00, $80; Grimer
db $07, $00, $FF; Gengar
db $01, $00, $80; Nidoran♀
db $0A, $00, $80; Nidoqueen
db $19, $00, $80; Cubone
db $04, $00, $80; Rhyhorn
db $1B, $00, $80; Lapras
db $15, $00, $80; Arcanine
db $1E, $EE, $FF; Mew
db $17, $00, $80; Gyarados
db $18, $00, $80; Shellder
db $1A, $00, $80; Tentacool
db $1C, $00, $80; Gastly
db $16, $00, $80; Scyther
db $1E, $02, $20; Staryu
db $13, $00, $80; Blastoise
db $14, $00, $80; Pinsir
db $12, $00, $80; Tangela
db $00, $00, $00; MissingNo.
db $00, $00, $00; MissingNo.
db $1F, $20, $40; Growlithe
db $17, $FF, $C0; Onix
db $18, $40, $A0; Fearow
db $0E, $DF, $04; Pidgey
db $02, $00, $80; Slowpoke
db $1C, $A8, $C0; Kadabra
db $24, $00, $80; Graveler
db $14, $0A, $C0; Chansey
db $1F, $48, $60; Machoke
db $20, $08, $40; Mr.Mime
db $12, $80, $C0; Hitmonlee
db $0C, $EE, $C0; Hitmonchan
db $17, $E0, $10; Arbok
db $1E, $42, $FF; Parasect
db $21, $20, $60; Psyduck
db $0D, $88, $20; Drowzee
db $12, $E0, $40; Golem
db $00, $00, $00; MissingNo.
db $04, $FF, $30; Magmar
db $00, $00, $00; MissingNo.
db $06, $8F, $FF; Electabuzz
db $1C, $20, $C0; Magneton
db $12, $E6, $DD; Koffing
db $00, $00, $00; MissingNo.
db $0A, $DD, $60; Mankey
db $0C, $88, $C0; Seel
db $0B, $AA, $01; Diglett
db $1D, $11, $40; Tauros
db $00, $00, $00; MissingNo.
db $00, $00, $00; MissingNo.
db $00, $00, $00; MissingNo.
db $10, $DD, $01; Farfetch'd
db $1A, $44, $40; Venonat
db $0F, $3C, $C0; Dragonite
db $00, $80, $10; MissingNo.
db $00, $00, $00; MissingNo.
db $1D, $E0, $80; MissingNo.
db $0B, $BB, $01; Doduo
db $0E, $FF, $FF; Poliwag
db $0D, $FF, $FF; Jynx
db $09, $F8, $40; Moltres
db $09, $80, $40; Articuno
db $18, $FF, $80; Zapdos
db $0E, $FF, $FF; Ditto
db $19, $77, $10; Meowth
db $20, $20, $E0; Krabby
db $22, $FF, $40; MissingNo.
db $00, $00, $00; MissingNo.
db $0E, $E0, $60; MissingNo.
db $24, $4F, $10; Vulpix
db $24, $88, $60; Ninetales
db $0F, $EE, $01; Pikachu
db $09, $EE, $08; Raichu
db $00, $00, $00; MissingNo.
db $00, $00, $00; MissingNo.
db $0F, $60, $40; Dratini
db $0F, $40, $80; Dragonair
db $16, $BB, $40; Kabuto
db $18, $EE, $01; Kabutops
db $19, $99, $10; Horsea
db $19, $3C, $01; Seadra
db $0F, $40, $C0; MissingNo.
db $0F, $20, $C0; MissingNo.
db $00, $20, $40; Sandshrew
db $00, $FF, $FF; Sandslash
db $1F, $F0, $01; Omanyte
db $1F, $FF, $40; Omastar
db $0E, $FF, $35; Jigglypuff
db $0E, $68, $60; Wigglytuff
db $1A, $88, $60; Eevee
db $1A, $10, $20; Flareon
db $1A, $3D, $80; Jolteon
db $1A, $AA, $FF; Vaporeon
db $1F, $EE, $01; Machop
db $1D, $E0, $80; Zubat
db $17, $12, $40; Ekans
db $1E, $20, $E0; Paras
db $0E, $77, $60; Poliwhirl
db $0E, $00, $FF; Poliwrath
db $15, $EE, $01; Weedle
db $13, $FF, $01; Kakuna
db $13, $60, $80; Beedrill
db $00, $00, $00; MissingNo.
db $0B, $99, $20; Dodrio
db $0A, $AF, $40; Primeape
db $0B, $2A, $10; Dugtrio
db $1A, $29, $80; Venomoth
db $0C, $23, $FF; Dewgong
db $00, $00, $00; MissingNo.
db $00, $00, $00; MissingNo.
db $16, $80, $20; Caterpie
db $1C, $CC, $01; Metapod
db $16, $77, $40; Butterfree
db $1F, $08, $C0; Machamp
db $11, $20, $10; MissingNo.
db $21, $FF, $40; Golduck
db $0D, $EE, $40; Hypno
db $1D, $FA, $80; Golbat
db $1E, $99, $FF; Mewtwo
db $05, $55, $01; Snorlax
db $17, $80, $00; Magikarp
db $00, $00, $00; MissingNo.
db $00, $00, $00; MissingNo.
db $07, $EF, $FF; Muk
db $0F, $40, $80; MissingNo.
db $20, $EE, $E0; Kingler
db $18, $6F, $E0; Cloyster
db $00, $00, $00; MissingNo.
db $06, $A8, $90; Electrode
db $19, $AA, $20; Clefable
db $12, $FF, $FF; Weezing
db $19, $99, $FF; Persian
db $08, $4F, $60; Marowak
db $00, $00, $00; MissingNo.
db $1C, $30, $40; Haunter
db $1C, $C0, $01; Abra
db $1C, $98, $FF; Alakazam
db $14, $28, $C0; Pidgeotto
db $14, $11, $FF; Pidgeot
db $1E, $00, $80; Starmie
db $0F, $80, $01; Bulbasaur
db $0F, $00, $C0; Venusaur
db $1A, $EE, $FF; Tentacruel
db $00, $00, $00; MissingNo.
db $16, $80, $40; Goldeen
db $16, $10, $FF; Seaking
db $00, $00, $00; MissingNo.
db $00, $00, $00; MissingNo.
db $00, $00, $00; MissingNo.
db $00, $00, $00; MissingNo.
db $25, $00, $80; Ponyta
db $25, $20, $C0; Rapidash
db $22, $00, $80; Rattata
db $22, $20, $FF; Raticate
db $00, $2C, $C0; Nidorino
db $01, $2C, $E0; Nidorina
db $24, $F0, $10; Geodude
db $25, $AA, $FF; Porygon
db $23, $20, $F0; Aerodactyl
db $00, $00, $00; MissingNo.
db $1C, $80, $60; Magnemite
db $00, $00, $00; MissingNo.
db $00, $00, $00; MissingNo.
db $04, $60, $40; Charmander
db $1D, $60, $40; Squirtle
db $04, $20, $40; Charmeleon
db $1D, $20, $40; Wartortle
db $04, $00, $80; Charizard
db $1D, $00, $80; MissingNo.
db $00, $00, $00; MissingNo.
db $00, $00, $00; MissingNo.
db $00, $00, $00; MissingNo.
db $08, $DD, $01; Oddish
db $08, $AA, $40; Gloom
db $23, $22, $FF; Vileplume
db $21, $55, $01; Bellsprout
db $25, $44, $20; Weepinbell
db $25, $66, $CC; Victreebel
; known jump sources: 3ed07 (f:6d07)
Func_39680: ; 39680 (e:5680)
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
ld a, [$d060]
ld hl, $d026
jr z, .asm_39691
ld a, [$d065]
ld hl, $cff7
.asm_39691
ld c, $4
ld b, a
.asm_39694
srl b
call c, Func_3969f
inc hl
inc hl
dec c
ret z
jr .asm_39694
; known jump sources: 39696 (e:5696)
Func_3969f: ; 3969f (e:569f)
ld a, [hl]
add a
ld [hld], a
ld a, [hl]
rl a
ld [hli], a
ret
; known jump sources: 3ed0f (f:6d0f)
Func_396a7: ; 396a7 (e:56a7)
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
ld a, [$d061]
ld hl, W_PLAYERMONATK
jr z, .asm_396b8
ld a, [$d066]
ld hl, W_ENEMYMONATTACK
.asm_396b8
ld c, $4
ld b, a
.asm_396bb
srl b
call c, Func_396c6
inc hl
inc hl
dec c
ret z
jr .asm_396bb
; known jump sources: 396bd (e:56bd)
Func_396c6: ; 396c6 (e:56c6)
ld a, [hl]
srl a
ld [hli], a
rr [hl]
or [hl]
jr nz, .asm_396d1
ld [hl], $1
.asm_396d1
dec hl
ret
; known jump sources: 3ed17 (f:6d17)
Func_396d3: ; 396d3 (e:56d3)
xor a
ld [W_ENEMYMONID], a
ld b, $1
call GoPAL_SET
ld hl, Func_3f04b
ld b, BANK(Func_3f04b)
call Bankswitch ; indirect jump to Func_3f04b (3f04b (f:704b))
FuncCoord 19, 0 ; $c3b3
ld hl, Coord
ld c, $0
.asm_396e9
inc c
ld a, c
cp $7
ret z
ld d, $0
push bc
push hl
.asm_396f2
call Func_39707
inc hl
ld a, $7
add d
ld d, a
dec c
jr nz, .asm_396f2
ld c, $4
call DelayFrames
pop hl
pop bc
dec hl
jr .asm_396e9
; known jump sources: 396f2 (e:56f2)
Func_39707: ; 39707 (e:5707)
push hl
push de
push bc
ld e, $7
.asm_3970c
ld [hl], d
ld bc, $14
add hl, bc
inc d
dec e
jr nz, .asm_3970c
pop bc
pop de
pop hl
ret
; 39719 (e:5719)
; creates a set of moves that may be used and returns its address in hl
; unused slots are filled with 0, all used slots may be chosen with equal probability
AIEnemyTrainerChooseMoves: ; 39719 (e:5719)
ld a, $a
ld hl, $cee9 ; init temporary move selection array. Only the moves with the lowest numbers are chosen in the end
ld [hli], a ; move 1
ld [hli], a ; move 2
ld [hli], a ; move 3
ld [hl], a ; move 4
ld a, [W_ENEMYDISABLEDMOVE] ; forbid disabled move (if any)
swap a
and $f
jr z, .noMoveDisabled
ld hl, $cee9
dec a
ld c, a
ld b, $0
add hl, bc ; advance pointer to forbidden move
ld [hl], $50 ; forbid (highly discourage) disabled move
.noMoveDisabled
ld hl, TrainerClassMoveChoiceModifications ; 589B
ld a, [W_TRAINERCLASS]
ld b, a
.loopTrainerClasses
dec b
jr z, .readTrainerClassData
.loopTrainerClassData
ld a, [hli]
and a
jr nz, .loopTrainerClassData
jr .loopTrainerClasses
.readTrainerClassData
ld a, [hl]
and a
jp z, .useOriginalMoveSet
push hl
.nextMoveChoiceModification
pop hl
ld a, [hli]
and a
jr z, .loopFindMinimumEntries
push hl
ld hl, AIMoveChoiceModificationFunctionPointers ; $57a3
dec a
add a
ld c, a
ld b, $0
add hl, bc ; skip to pointer
ld a, [hli] ; read pointer into hl
ld h, [hl]
ld l, a
ld de, .nextMoveChoiceModification ; set return address
push de
jp [hl] ; execute modification function
.loopFindMinimumEntries ; all entries will be decremented sequentially until one of them is zero
ld hl, $cee9 ; temp move selection array
ld de, W_ENEMYMONMOVES ; enemy moves
ld c, $4
.loopDecrementEntries
ld a, [de]
inc de
and a
jr z, .loopFindMinimumEntries
dec [hl]
jr z, .minimumEntriesFound
inc hl
dec c
jr z, .loopFindMinimumEntries
jr .loopDecrementEntries
.minimumEntriesFound
ld a, c
.loopUndoPartialIteration ; undo last (partial) loop iteration
inc [hl]
dec hl
inc a
cp $5
jr nz, .loopUndoPartialIteration
ld hl, $cee9 ; temp move selection array
ld de, W_ENEMYMONMOVES ; enemy moves
ld c, $4
.filterMinimalEntries ; all minimal entries now have value 1. All other slots will be disabled (move set to 0)
ld a, [de]
and a
jr nz, .moveExisting ; 0x3978a $1
ld [hl], a
.moveExisting
ld a, [hl]
dec a
jr z, .slotWithMinimalValue
xor a
ld [hli], a ; disable move slot
jr .next
.slotWithMinimalValue
ld a, [de]
ld [hli], a ; enable move slot
.next
inc de
dec c
jr nz, .filterMinimalEntries
ld hl, $cee9 ; use created temporary array as move set
ret
.useOriginalMoveSet
ld hl, W_ENEMYMONMOVES ; use original move set
ret
AIMoveChoiceModificationFunctionPointers: ; 397a3 (e:57a3)
dw AIMoveChoiceModification1
dw AIMoveChoiceModification2
dw AIMoveChoiceModification3
dw AIMoveChoiceModification4 ; unused, does nothing
; discourages moves that cause no damage but only a status ailment if player's mon already has one
AIMoveChoiceModification1: ; 397ab (e:57ab)
ld a, [W_PLAYERMONSTATUS]
and a
ret z ; return if no status ailment on player's mon
ld hl, $cee8 ; temp move selection array (-1 byte offest)
ld de, W_ENEMYMONMOVES ; enemy moves
ld b, $5
.nextMove
dec b
ret z ; processed all 4 moves
inc hl
ld a, [de]
and a
ret z ; no more moves in move set
inc de
call ReadMove
ld a, [W_ENEMYMOVEPOWER]
and a
jr nz, .nextMove
ld a, [W_ENEMYMOVEEFFECT]
push hl
push de
push bc
ld hl, StatusAilmentMoveEffects
ld de, $0001
call IsInArray
pop bc
pop de
pop hl
jr nc, .nextMove
ld a, [hl]
add $5 ; discourage move
ld [hl], a
jr .nextMove
StatusAilmentMoveEffects ; 57e2
db $01 ; some sleep effect?
db SLEEP_EFFECT
db POISON_EFFECT
db PARALYZE_EFFECT
db $FF
; slightly encourage moves with specific effects
AIMoveChoiceModification2: ; 397e7 (e:57e7)
ld a, [$ccd5]
cp $1
ret nz
ld hl, $cee8 ; temp move selection array (-1 byte offest)
ld de, W_ENEMYMONMOVES ; enemy moves
ld b, $5
.nextMove
dec b
ret z ; processed all 4 moves
inc hl
ld a, [de]
and a
ret z ; no more moves in move set
inc de
call ReadMove
ld a, [W_ENEMYMOVEEFFECT]
cp ATTACK_UP1_EFFECT
jr c, .nextMove
cp BIDE_EFFECT
jr c, .preferMove
cp ATTACK_UP2_EFFECT
jr c, .nextMove
cp POISON_EFFECT
jr c, .preferMove
jr .nextMove
.preferMove
dec [hl] ; slighly encourage this move
jr .nextMove
; encourages moves that are effective against the player's mon
AIMoveChoiceModification3: ; 39817 (e:5817)
ld hl, $cee8 ; temp move selection array (-1 byte offest)
ld de, W_ENEMYMONMOVES ; enemy moves
ld b, $5
.nextMove
dec b
ret z ; processed all 4 moves
inc hl
ld a, [de]
and a
ret z ; no more moves in move set
inc de
call ReadMove
push hl
push bc
push de
ld hl, AIGetTypeEffectiveness
ld b, BANK(AIGetTypeEffectiveness)
call Bankswitch
pop de
pop bc
pop hl
ld a, [$d11e]
cp $10
jr z, .nextMove
jr c, .notEffectiveMove
dec [hl] ; slighly encourage this move
jr .nextMove
.notEffectiveMove ; discourages non-effective moves if better moves are available
push hl
push de
push bc
ld a, [W_ENEMYMOVETYPE]
ld d, a
ld hl, W_ENEMYMONMOVES ; enemy moves
ld b, $5
ld c, $0
.loopMoves
dec b
jr z, .done
ld a, [hli]
and a
jr z, .done
call ReadMove
ld a, [W_ENEMYMOVEEFFECT]
cp SUPER_FANG_EFFECT
jr z, .betterMoveFound ; Super Fang is considered to be a better move
cp SPECIAL_DAMAGE_EFFECT
jr z, .betterMoveFound ; any special damage moves are considered to be better moves
cp FLY_EFFECT
jr z, .betterMoveFound ; Fly is considered to be a better move
ld a, [W_ENEMYMOVETYPE]
cp d
jr z, .loopMoves
ld a, [W_ENEMYMOVEPOWER]
and a
jr nz, .betterMoveFound ; damaging moves of a different type are considered to be better moves
jr .loopMoves
.betterMoveFound
ld c, a
.done
ld a, c
pop bc
pop de
pop hl
and a
jr z, .nextMove
inc [hl] ; slighly discourage this move
jr .nextMove
AIMoveChoiceModification4: ; 39883 (e:5883)
ret
ReadMove: ; 39884 (e:5884)
push hl
push de
push bc
dec a
ld hl,Moves
ld bc,6
call AddNTimes
ld de,$CFCC
call CopyData
pop bc
pop de
pop hl
ret
; move choice modifiaction methods that are applied for each trainer class
; 0 is sentinel value
TrainerClassMoveChoiceModifications: ; 3989b (e:589b)
db 0 ; YOUNGSTER
db 1,0 ; BUG CATCHER
db 1,0 ; LASS
db 1,3,0 ; SAILOR
db 1,0 ; JR__TRAINER_M
db 1,0 ; JR__TRAINER_F
db 1,2,3,0; POKEMANIAC
db 1,2,0 ; SUPER_NERD
db 1,0 ; HIKER
db 1,0 ; BIKER
db 1,3,0 ; BURGLAR
db 1,0 ; ENGINEER
db 1,2,0 ; JUGGLER_X
db 1,3,0 ; FISHER
db 1,3,0 ; SWIMMER
db 0 ; CUE_BALL
db 1,0 ; GAMBLER
db 1,3,0 ; BEAUTY
db 1,2,0 ; PSYCHIC_TR
db 1,3,0 ; ROCKER
db 1,0 ; JUGGLER
db 1,0 ; TAMER
db 1,0 ; BIRD_KEEPER
db 1,0 ; BLACKBELT
db 1,0 ; SONY1
db 1,3,0 ; PROF_OAK
db 1,2,0 ; CHIEF
db 1,2,0 ; SCIENTIST
db 1,3,0 ; GIOVANNI
db 1,0 ; ROCKET
db 1,3,0 ; COOLTRAINER_M
db 1,3,0 ; COOLTRAINER_F
db 1,0 ; BRUNO
db 1,0 ; BROCK
db 1,3,0 ; MISTY
db 1,3,0 ; LT__SURGE
db 1,3,0 ; ERIKA
db 1,3,0 ; KOGA
db 1,3,0 ; BLAINE
db 1,3,0 ; SABRINA
db 1,2,0 ; GENTLEMAN
db 1,3,0 ; SONY2
db 1,3,0 ; SONY3
db 1,2,3,0; LORELEI
db 1,0 ; CHANNELER
db 1,0 ; AGATHA
db 1,3,0 ; LANCE
; trainer pic pointers and base money.
dw YoungsterPic
db 0,$15,0
dw BugCatcherPic
db 0,$10,0
dw LassPic
db 0,$15,0
dw SailorPic
db 0,$30,0
dw JrTrainerMPic
db 0,$20,0
dw JrTrainerFPic
db 0,$20,0
dw PokemaniacPic
db 0,$50,0
dw SuperNerdPic
db 0,$25,0
dw HikerPic
db 0,$35,0
dw BikerPic
db 0,$20,0
dw BurglarPic
db 0,$90,0
dw EngineerPic
db 0,$50,0
dw JugglerPic
db 0,$35,0
dw FisherPic
db 0,$35,0
dw SwimmerPic
db 0,$05,0
dw CueBallPic
db 0,$25,0
dw GamblerPic
db 0,$70,0
dw BeautyPic
db 0,$70,0
dw PsychicPic
db 0,$10,0
dw RockerPic
db 0,$25,0
dw JugglerPic
db 0,$35,0
dw TamerPic
db 0,$40,0
dw BirdKeeperPic
db 0,$25,0
dw BlackbeltPic
db 0,$25,0
dw Rival1Pic
db 0,$35,0
dw ProfOakPic
db 0,$99,0
dw ChiefPic
db 0,$30,0
dw ScientistPic
db 0,$50,0
dw GiovanniPic
db 0,$99,0
dw RocketPic
db 0,$30,0
dw CooltrainerMPic
db 0,$35,0
dw CooltrainerFPic
db 0,$35,0
dw BrunoPic
db 0,$99,0
dw BrockPic
db 0,$99,0
dw MistyPic
db 0,$99,0
dw LtSurgePic
db 0,$99,0
dw ErikaPic
db 0,$99,0
dw KogaPic
db 0,$99,0
dw BlainePic
db 0,$99,0
dw SabrinaPic
db 0,$99,0
dw GentlemanPic
db 0,$70,0
dw Rival2Pic
db 0,$65,0
dw Rival3Pic
db 0,$99,0
dw LoreleiPic
db 0,$99,0
dw ChannelerPic
db 0,$30,0
dw AgathaPic
db 0,$99,0
dw LancePic
db 0,$99,0
TrainerNames: ; 399ff (e:59ff)
db "YOUNGSTER@"
db "BUG CATCHER@"
db "LASS@"
db "SAILOR@"
db "JR.TRAINER♂@"
db "JR.TRAINER♀@"
db "POKéMANIAC@"
db "SUPER NERD@"
db "HIKER@"
db "BIKER@"
db "BURGLAR@"
db "ENGINEER@"
db "JUGGLER@"
db "FISHERMAN@"
db "SWIMMER@"
db "CUE BALL@"
db "GAMBLER@"
db "BEAUTY@"
db "PSYCHIC@"
db "ROCKER@"
db "JUGGLER@"
db "TAMER@"
db "BIRD KEEPER@"
db "BLACKBELT@"
db "RIVAL1@"
db "PROF.OAK@"
db "CHIEF@"
db "SCIENTIST@"
db "GIOVANNI@"
db "ROCKET@"
db "COOLTRAINER♂@"
db "COOLTRAINER♀@"
db "BRUNO@"
db "BROCK@"
db "MISTY@"
db "LT.SURGE@"
db "ERIKA@"
db "KOGA@"
db "BLAINE@"
db "SABRINA@"
db "GENTLEMAN@"
db "RIVAL2@"
db "RIVAL3@"
db "LORELEI@"
db "CHANNELER@"
db "AGATHA@"
db "LANCE@"
; known jump sources: 6f35 (1:6f35), 12b79 (4:6b79), 3d232 (f:5232)
Func_39b87: ; 39b87 (e:5b87)
ld hl, $d0dc
ld de, $d0e1
ld b, $0
.asm_39b8f
ld a, [hli]
and a
jr z, .asm_39bc1
push hl
ld [$d0b5], a
ld a, $2c
ld [$d0b7], a
ld a, MOVE_NAME
ld [W_LISTTYPE], a
call GetName
ld hl, $cd6d
.asm_39ba7
ld a, [hli]
cp $50
jr z, .asm_39bb0
ld [de], a
inc de
jr .asm_39ba7
.asm_39bb0
ld a, b
ld [$cd6c], a
inc b
ld a, $4e
ld [de], a
inc de
pop hl
ld a, b
cp $4
jr z, .asm_39bd1
jr .asm_39b8f
.asm_39bc1
ld a, $e3
ld [de], a
inc de
inc b
ld a, b
cp $4
jr z, .asm_39bd1
ld a, $4e
ld [de], a
inc de
jr .asm_39bc1
.asm_39bd1
ld a, $50
ld [de], a
ret
; known jump sources: 6c76 (1:6c76), 6d2d (1:6d2d)
Func_39bd5: ; 39bd5 (e:5bd5)
ld a, [$d11b]
cp $1
jr nz, .asm_39be6
ld hl, W_ENEMYMONCOUNT ; $d89c
ld de, $d9ac
ld a, $6
jr .asm_39c18
.asm_39be6
cp $4
jr nz, .calcAttackStat4
ld hl, W_NUMINPARTY ; $d163
ld de, W_PARTYMON1OT ; $d273
ld a, $5
jr .asm_39c18
.calcAttackStat4
cp $5
jr nz, .asm_39c02
ld hl, $cf7b
ld de, MonsterNames ; $421e
ld a, $1
jr .asm_39c18
.asm_39c02
cp $2
jr nz, .asm_39c10
ld hl, W_NUMBAGITEMS ; $d31d
ld de, ItemNames ; $472b
ld a, $4
jr .asm_39c18
.asm_39c10
ld hl, $cf7b
ld de, ItemNames ; $472b
ld a, ITEM_NAME
.asm_39c18
ld [W_LISTTYPE], a
ld a, l
ld [$cf8b], a
ld a, h
ld [$cf8c], a
ld a, e
ld [$cf8d], a
ld a, d
ld [$cf8e], a
ld bc, ItemPrices ; $4608
ld a, c
ld [$cf8f], a
ld a, b
ld [$cf90], a
ret
; known jump sources: 45cc (1:45cc)
Func_39c37: ; 39c37 (e:5c37)
ld hl, W_PARTYMON1 ; $d164
ld a, [$cc49]
and a
jr z, .asm_39c4b
dec a
jr z, .asm_39c48
ld hl, $da81
jr .asm_39c4b
.asm_39c48
ld hl, $d89d
.asm_39c4b
ld d, $0
add hl, de
ld a, [hl]
ld [$cf91], a
ret
; 39c53 (e:5c53)
ReadTrainer: ; 39c53 (e:5c53)
; don't change any moves in a link battle
ld a,[W_ISLINKBATTLE]
and a
ret nz
; set [W_ENEMYMONCOUNT] to 0, [$D89D] to FF
; XXX first is total enemy pokemon?
; XXX second is species of first pokemon?
ld hl,W_ENEMYMONCOUNT
xor a
ld [hli],a
dec a
ld [hl],a
; get the pointer to trainer data for this class
ld a,[W_CUROPPONENT]
sub $C9 ; convert value from pokemon to trainer
add a,a
ld hl,TrainerDataPointers
ld c,a
ld b,0
add hl,bc ; hl points to trainer class
ld a,[hli]
ld h,[hl]
ld l,a
ld a,[W_TRAINERNO]
ld b,a
; At this point b contains the trainer number,
; and hl points to the trainer class.
; Our next task is to iterate through the trainers,
; decrementing b each time, until we get to the right one.
.outer
dec b
jr z,.IterateTrainer
.inner
ld a,[hli]
and a
jr nz,.inner
jr .outer
; if the first byte of trainer data is FF,
; - each pokemon has a specific level
; (as opposed to the whole team being of the same level)
; - if [W_LONEATTACKNO] != 0, one pokemon on the team has a special move
; else the first byte is the level of every pokemon on the team
.IterateTrainer
ld a,[hli]
cp $FF ; is the trainer special?
jr z,.SpecialTrainer ; if so, check for special moves
ld [W_CURENEMYLVL],a
.LoopTrainerData
ld a,[hli]
and a ; have we reached the end of the trainer data?
jr z,.FinishUp
ld [$CF91],a ; write species somewhere (XXX why?)
ld a,1
ld [$CC49],a
push hl
call AddPokemonToParty
pop hl
jr .LoopTrainerData
.SpecialTrainer
; if this code is being run:
; - each pokemon has a specific level
; (as opposed to the whole team being of the same level)
; - if [W_LONEATTACKNO] != 0, one pokemon on the team has a special move
ld a,[hli]
and a ; have we reached the end of the trainer data?
jr z,.AddLoneMove
ld [W_CURENEMYLVL],a
ld a,[hli]
ld [$CF91],a
ld a,1
ld [$CC49],a
push hl
call AddPokemonToParty
pop hl
jr .SpecialTrainer
.AddLoneMove
; does the trainer have a single monster with a different move
ld a,[W_LONEATTACKNO] ; Brock is 01, Misty is 02, Erika is 04, etc
and a
jr z,.AddTeamMove
dec a
add a,a
ld c,a
ld b,0
ld hl,LoneMoves
add hl,bc
ld a,[hli]
ld d,[hl]
ld hl,W_ENEMYMON1MOVE3
ld bc,W_ENEMYMON2MOVE3 - W_ENEMYMON1MOVE3
call AddNTimes
ld [hl],d
jr .FinishUp
.AddTeamMove
; check if our trainer's team has special moves
; get trainer class number
ld a,[$D059]
sub $C8
ld b,a
ld hl,TeamMoves
; iterate through entries in TeamMoves, checking each for our trainer class
.IterateTeamMoves
ld a,[hli]
cp b
jr z,.GiveTeamMoves ; is there a match?
inc hl ; if not, go to the next entry
inc a
jr nz,.IterateTeamMoves
; no matches found. is this trainer champion rival?
ld a,b
cp SONY3
jr z,.ChampionRival
jr .FinishUp ; nope
.GiveTeamMoves
ld a,[hl]
ld [$D95E],a
jr .FinishUp
.ChampionRival ; give moves to his team
; pidgeot
ld a,SKY_ATTACK
ld [W_ENEMYMON1MOVE3],a
; starter
ld a,[W_RIVALSTARTER]
cp BULBASAUR
ld b,MEGA_DRAIN
jr z,.GiveStarterMove
cp CHARMANDER
ld b,FIRE_BLAST
jr z,.GiveStarterMove
ld b,BLIZZARD ; must be squirtle
.GiveStarterMove
ld a,b
ld [W_ENEMYMON6MOVE3],a
.FinishUp ; XXX this needs documenting
xor a ; clear D079-D07B
ld de,$D079
ld [de],a
inc de
ld [de],a
inc de
ld [de],a
ld a,[W_CURENEMYLVL]
ld b,a
.LastLoop
ld hl,$D047
ld c,2
push bc
ld a,$B
call Predef
pop bc
inc de
inc de
dec b
jr nz,.LastLoop
ret
LoneMoves: ; 39d22 (e:5d22)
; these are used for gym leaders.
; this is not automatic! you have to write the number you want to W_LONEATTACKNO
; first. e.g., erika's script writes 4 to W_LONEATTACKNO to get mega drain,
; the fourth entry in the list.
; first byte: pokemon in the trainer's party that gets the move
; second byte: move
; unterminated
db 1,BIDE
db 1,BUBBLEBEAM
db 2,THUNDERBOLT
db 2,MEGA_DRAIN
db 3,TOXIC
db 3,PSYWAVE
db 3,FIRE_BLAST
db 4,FISSURE
TeamMoves: ; 39d32 (e:5d32)
; these are used for elite four.
; this is automatic, based on trainer class.
; don't be confused by LoneMoves above, the two data structures are
; _completely_ unrelated.
; first byte: trainer (all trainers in this class have this move)
; second byte: move
; ff-terminated
db LORELEI,BLIZZARD
db BRUNO,FISSURE
db AGATHA,TOXIC
db LANCE,BARRIER
db $FF
if _YELLOW
; different format from above.
; entry ≔ trainerclass, trainerid, moveset+, 0
; moveset ≔ partymon, partymon'smove, moveid
db BUG_CATCHER,$f
db 2,2,TACKLE
db 2,3,STRING_SHOT
db 0
db YOUNGSTER,$e
db 1,4,FISSURE
db 0
db BROCK,$1
db 2,3,BIND
db 2,4,BIDE
db 0
db MISTY,$1
db 2,4,BUBBLEBEAM
db 0
db LT__SURGE,$1
db 1,1,THUNDERBOLT
db 1,2,MEGA_PUNCH
db 1,3,MEGA_KICK
db 1,4,GROWL
db 0
db ERIKA,$1
db 1,3,MEGA_DRAIN
db 2,1,RAZOR_LEAF
db 3,1,PETAL_DANCE
db 0
db KOGA,$1
db 1,1,TOXIC
db 1,2,TACKLE
db 2,1,TOXIC
db 2,3,SUPERSONIC
db 3,1,TOXIC
db 3,2,DOUBLE_EDGE
db 4,1,LEECH_LIFE
db 4,2,DOUBLE_TEAM
db 4,3,PSYCHIC_M
db 4,4,TOXIC
db 0
db BLAINE,$1
db 1,1,FLAMETHROWER
db 1,4,CONFUSE_RAY
db 3,1,FLAMETHROWER
db 3,2,FIRE_BLAST
db 3,3,REFLECT
db 0
db SABRINA,$1
db 1,1,FLASH
db 2,1,KINESIS
db 2,4,PSYWAVE
db 3,1,PSYWAVE
db 0
db GIOVANNI,$3
db 1,3,FISSURE
db 2,2,DOUBLE_TEAM
db 3,1,EARTHQUAKE
db 3,3,THUNDER
db 4,1,EARTHQUAKE
db 4,2,LEER
db 4,3,THUNDER
db 5,1,ROCK_SLIDE
db 5,4,EARTHQUAKE
db 0
db LORELEI,$1
db 1,1,BUBBLEBEAM
db 2,3,ICE_BEAM
db 3,1,PSYCHIC_M
db 3,2,SURF
db 4,3,LOVELY_KISS
db 5,3,BLIZZARD
db 0
db BRUNO,$1
db 1,1,ROCK_SLIDE
db 1,2,SCREECH
db 1,4,DIG
db 2,3,FIRE_PUNCH
db 2,4,DOUBLE_TEAM
db 3,1,DOUBLE_KICK
db 3,2,MEGA_KICK
db 3,4,DOUBLE_TEAM
db 4,1,ROCK_SLIDE
db 4,2,SCREECH
db 4,4,EARTHQUAKE
db 5,2,KARATE_CHOP
db 5,3,STRENGTH
db 0
db AGATHA,$1
db 1,2,SUBSTITUTE
db 1,3,LICK
db 1,4,MEGA_DRAIN
db 2,2,TOXIC
db 2,4,LEECH_LIFE
db 3,2,LICK
db 4,1,WRAP
db 5,2,PSYCHIC_M
db 0
db LANCE,$1
db 1,1,DRAGON_RAGE
db 2,1,THUNDER_WAVE
db 2,3,THUNDERBOLT
db 3,1,BUBBLEBEAM
db 3,2,WRAP
db 3,3,ICE_BEAM
db 4,1,WING_ATTACK
db 4,2,SWIFT
db 4,3,FLY
db 5,1,BLIZZARD
db 5,2,FIRE_BLAST
db 5,3,THUNDER
db 0
db SONY3,$1
db 1,3,EARTHQUAKE
db 2,4,KINESIS
db 3,4,LEECH_SEED
db 4,1,ICE_BEAM
db 5,1,CONFUSE_RAY
db 5,4,FIRE_SPIN
db 6,3,QUICK_ATTACK
db 0
db SONY3,$2
db 1,3,EARTHQUAKE
db 2,4,KINESIS
db 3,4,LEECH_SEED
db 4,1,THUNDERBOLT
db 5,1,ICE_BEAM
db 6,2,REFLECT
db 6,3,QUICK_ATTACK
db 0
db SONY3,$3
db 1,3,EARTHQUAKE
db 2,4,KINESIS
db 3,4,LEECH_SEED
db 4,1,CONFUSE_RAY
db 4,4,FIRE_SPIN
db 5,1,THUNDERBOLT
db 6,1,AURORA_BEAM
db 6,3,QUICK_ATTACK
db 0
db $ff
endc
TrainerDataPointers: ; 39d3b (e:5d3b)
dw YoungsterData,BugCatcherData,LassData,SailorData,JrTrainerMData
dw JrTrainerFData,PokemaniacData,SuperNerdData,HikerData,BikerData
dw BurglarData,EngineerData,Juggler1Data,FisherData,SwimmerData
dw CueBallData,GamblerData,BeautyData,PsychicData,RockerData
dw JugglerData,TamerData,BirdKeeperData,BlackbeltData,Green1Data
dw ProfOakData,ChiefData,ScientistData,GiovanniData,RocketData
dw CooltrainerMData,CooltrainerFData,BrunoData,BrockData,MistyData
dw LtSurgeData,ErikaData,KogaData,BlaineData,SabrinaData
dw GentlemanData,Green2Data,Green3Data,LoreleiData,ChannelerData
dw AgathaData,LanceData
; if first byte != FF, then
; first byte is level (of all pokemon on this team)
; all the next bytes are pokemon species
; null-terminated
; if first byte == FF, then
; first byte is FF (obviously)
; every next two bytes are a level and species
; null-terminated
YoungsterData: ; 39d99 (e:5d99)
db 11,RATTATA,EKANS,0
db 14,SPEAROW,0
db 10,RATTATA,RATTATA,ZUBAT,0
db 14,RATTATA,EKANS,ZUBAT,0
db 15,RATTATA,SPEAROW,0
db 17,SLOWPOKE,0
db 14,EKANS,SANDSHREW,0
db 21,NIDORAN_M,0
db 21,EKANS,0
db 19,SANDSHREW,ZUBAT,0
db 17,RATTATA,RATTATA,RATICATE,0
db 18,NIDORAN_M,NIDORINO,0
db 17,SPEAROW,RATTATA,RATTATA,SPEAROW,0
if _YELLOW
db 24,SANDSHREW,0
endc
BugCatcherData: ; 39dce (e:5dce)
if _YELLOW
db 7,CATERPIE,CATERPIE,0
db 6,METAPOD,CATERPIE,METAPOD,0
db 10,CATERPIE,0
else
db 6,WEEDLE,CATERPIE,0
db 7,WEEDLE,KAKUNA,WEEDLE,0
db 9,WEEDLE,0
endc
db 10,CATERPIE,WEEDLE,CATERPIE,0
db 9,WEEDLE,KAKUNA,CATERPIE,METAPOD,0
db 11,CATERPIE,METAPOD,0
db 11,WEEDLE,KAKUNA,0
db 10,CATERPIE,METAPOD,CATERPIE,0
db 14,CATERPIE,WEEDLE,0
db 16,WEEDLE,CATERPIE,WEEDLE,0
db 20,BUTTERFREE,0
db 18,METAPOD,CATERPIE,VENONAT,0
db 19,BEEDRILL,BEEDRILL,0
db 20,CATERPIE,WEEDLE,VENONAT,0
if _YELLOW
db 8,CATERPIE,METAPOD,0
endc
LassData: ; 39e0c (e:5e0c)
db 9,PIDGEY,PIDGEY,0
db 10,RATTATA,NIDORAN_M,0
db 14,JIGGLYPUFF,0
db 31,PARAS,PARAS,PARASECT,0
db 11,ODDISH,BELLSPROUT,0
db 14,CLEFAIRY,0
db 16,PIDGEY,NIDORAN_F,0
db 14,PIDGEY,NIDORAN_F,0
db 15,NIDORAN_M,NIDORAN_F,0
db 13,ODDISH,PIDGEY,ODDISH,0
db 18,PIDGEY,NIDORAN_F,0
if _YELLOW
db 20,JIGGLYPUFF,0
else
db 18,RATTATA,PIKACHU,0
endc
db 23,NIDORAN_F,NIDORINA,0
db 24,MEOWTH,MEOWTH,MEOWTH,0
if _YELLOW
db 19,PIDGEY,RATTATA,NIDORAN_F,MEOWTH,NIDORAN_M,0
else
db 19,PIDGEY,RATTATA,NIDORAN_M,MEOWTH,PIKACHU,0
endc
db 22,CLEFAIRY,CLEFAIRY,0
db 23,BELLSPROUT,WEEPINBELL,0
db 23,ODDISH,GLOOM,0
if _YELLOW
db 6,NIDORAN_F,NIDORAN_M,0
endc
SailorData: ; 39e58 (e:5e58)
db 18,MACHOP,SHELLDER,0
db 17,MACHOP,TENTACOOL,0
db 21,SHELLDER,0
db 17,HORSEA,SHELLDER,TENTACOOL,0
db 18,TENTACOOL,STARYU,0
db 17,HORSEA,HORSEA,HORSEA,0
db 20,MACHOP,0
if _YELLOW
db 24,MAGNEMITE,0
else
db 21,PIKACHU,PIKACHU,0
endc
JrTrainerMData: ; 39e78 (e:5e78)
if _YELLOW
db 9,DIGLETT,SANDSHREW,0
else
db 11,DIGLETT,SANDSHREW,0
endc
db 14,RATTATA,EKANS,0
db 18,MANKEY,0
db 20,SQUIRTLE,0
db 16,SPEAROW,RATICATE,0
db 18,DIGLETT,DIGLETT,SANDSHREW,0
db 21,GROWLITHE,CHARMANDER,0
db 19,RATTATA,DIGLETT,EKANS,SANDSHREW,0
db 29,NIDORAN_M,NIDORINO,0
if _YELLOW
db 16,WEEPINBELL,0
endc
JrTrainerFData: ; 39e9d (e:5e9d)
db 19,GOLDEEN,0
if _YELLOW
db 16,ODDISH,BELLSPROUT,0
else
db 16,RATTATA,PIKACHU,0
endc
db 16,PIDGEY,PIDGEY,PIDGEY,0
db 22,BULBASAUR,0
db 18,ODDISH,BELLSPROUT,ODDISH,BELLSPROUT,0
db 23,MEOWTH,0
if _YELLOW
db 20,JIGGLYPUFF,CLEFAIRY,0
else
db 20,PIKACHU,CLEFAIRY,0
endc
db 21,PIDGEY,PIDGEOTTO,0
db 21,JIGGLYPUFF,PIDGEY,MEOWTH,0
db 22,ODDISH,BULBASAUR,0
db 24,BULBASAUR,IVYSAUR,0
if _YELLOW
db 24,PIDGEY,MEOWTH,RATTATA,PIDGEY,MEOWTH,0
else
db 24,PIDGEY,MEOWTH,RATTATA,PIKACHU,MEOWTH,0
endc
db 30,POLIWAG,POLIWAG,0
db 27,PIDGEY,MEOWTH,PIDGEY,PIDGEOTTO,0
db 28,GOLDEEN,POLIWAG,HORSEA,0
db 31,GOLDEEN,SEAKING,0
db 22,BELLSPROUT,CLEFAIRY,0
db 20,MEOWTH,ODDISH,PIDGEY,0
db 19,PIDGEY,RATTATA,RATTATA,BELLSPROUT,0
db 28,GLOOM,ODDISH,ODDISH,0
if _YELLOW
db 29,PIDGEY,PIDGEOTTO,0
else
db 29,PIKACHU,RAICHU,0
endc
db 33,CLEFAIRY,0
db 29,BELLSPROUT,ODDISH,TANGELA,0
db 30,TENTACOOL,HORSEA,SEEL,0
if _YELLOW
db 20,CUBONE,0
endc
PokemaniacData: ; 39f09 (e:5f09)
db 30,RHYHORN,LICKITUNG,0
db 20,CUBONE,SLOWPOKE,0
db 20,SLOWPOKE,SLOWPOKE,SLOWPOKE,0
db 22,CHARMANDER,CUBONE,0
db 25,SLOWPOKE,0
db 40,CHARMELEON,LAPRAS,LICKITUNG,0
db 23,CUBONE,SLOWPOKE,0
SuperNerdData: ; 39f26 (e:5f26)
db 11,MAGNEMITE,VOLTORB,0
db 12,GRIMER,VOLTORB,KOFFING,0
db 20,VOLTORB,KOFFING,VOLTORB,MAGNEMITE,0
db 22,GRIMER,MUK,GRIMER,0
db 26,KOFFING,0
db 22,KOFFING,MAGNEMITE,WEEZING,0
db 20,MAGNEMITE,MAGNEMITE,KOFFING,MAGNEMITE,0
db 24,MAGNEMITE,VOLTORB,0
db 36,VULPIX,VULPIX,NINETALES,0
db 34,PONYTA,CHARMANDER,VULPIX,GROWLITHE,0
db 41,RAPIDASH,0
db 37,GROWLITHE,VULPIX,0
HikerData: ; 39f5e (e:5f5e)
db 10,GEODUDE,GEODUDE,ONIX,0
db 15,MACHOP,GEODUDE,0
db 13,GEODUDE,GEODUDE,MACHOP,GEODUDE,0
db 17,ONIX,0
db 21,GEODUDE,ONIX,0
db 20,GEODUDE,MACHOP,GEODUDE,0
db 21,GEODUDE,ONIX,0
db 19,ONIX,GRAVELER,0
db 21,GEODUDE,GEODUDE,GRAVELER,0
db 25,GEODUDE,0
db 20,MACHOP,ONIX,0
db 19,GEODUDE,MACHOP,GEODUDE,GEODUDE,0
db 20,ONIX,ONIX,GEODUDE,0
db 21,GEODUDE,GRAVELER,0
BikerData: ; 39f9c (e:5f9c)
db 28,KOFFING,KOFFING,KOFFING,0
db 29,KOFFING,GRIMER,0
db 25,KOFFING,KOFFING,WEEZING,KOFFING,GRIMER,0
db 28,KOFFING,GRIMER,WEEZING,0
db 29,GRIMER,KOFFING,0
db 33,WEEZING,0
db 26,GRIMER,GRIMER,GRIMER,GRIMER,0
db 28,WEEZING,KOFFING,WEEZING,0
db 33,MUK,0
db 29,VOLTORB,VOLTORB,0
db 29,WEEZING,MUK,0
db 25,KOFFING,WEEZING,KOFFING,KOFFING,WEEZING,0
db 26,KOFFING,KOFFING,GRIMER,KOFFING,0
db 28,GRIMER,GRIMER,KOFFING,0
db 29,KOFFING,MUK,0
BurglarData: ; 39fe4 (e:5fe4)
db 29,GROWLITHE,VULPIX,0
db 33,GROWLITHE,0
db 28,VULPIX,CHARMANDER,PONYTA,0
db 36,GROWLITHE,VULPIX,NINETALES,0
db 41,PONYTA,0
db 37,VULPIX,GROWLITHE,0
db 34,CHARMANDER,CHARMELEON,0
db 38,NINETALES,0
db 34,GROWLITHE,PONYTA,0
EngineerData: ; 3a007 (e:6007)
db 21,VOLTORB,MAGNEMITE,0
db 21,MAGNEMITE,0
db 18,MAGNEMITE,MAGNEMITE,MAGNETON,0
Juggler1Data: ; 3a013 (e:6013)
; none
FisherData: ; 3a013 (e:6013)
db 17,GOLDEEN,TENTACOOL,GOLDEEN,0
db 17,TENTACOOL,STARYU,SHELLDER,0
db 22,GOLDEEN,POLIWAG,GOLDEEN,0
db 24,TENTACOOL,GOLDEEN,0
db 27,GOLDEEN,0
db 21,POLIWAG,SHELLDER,GOLDEEN,HORSEA,0
db 28,SEAKING,GOLDEEN,SEAKING,SEAKING,0
db 31,SHELLDER,CLOYSTER,0
db 27,MAGIKARP,MAGIKARP,MAGIKARP,MAGIKARP,MAGIKARP,MAGIKARP,0
db 33,SEAKING,GOLDEEN,0
db 24,MAGIKARP,MAGIKARP,0
SwimmerData: ; 3a049 (e:6049)
db 16,HORSEA,SHELLDER,0
db 30,TENTACOOL,SHELLDER,0
db 29,GOLDEEN,HORSEA,STARYU,0
db 30,POLIWAG,POLIWHIRL,0
db 27,HORSEA,TENTACOOL,TENTACOOL,GOLDEEN,0
db 29,GOLDEEN,SHELLDER,SEAKING,0
db 30,HORSEA,HORSEA,0
db 27,TENTACOOL,TENTACOOL,STARYU,HORSEA,TENTACRUEL,0
db 31,SHELLDER,CLOYSTER,0
db 35,STARYU,0
db 28,HORSEA,HORSEA,SEADRA,HORSEA,0
db 33,SEADRA,TENTACRUEL,0
db 37,STARMIE,0
db 33,STARYU,WARTORTLE,0
db 32,POLIWHIRL,TENTACOOL,SEADRA,0
CueBallData: ; 3a08d (e:608d)
db 28,MACHOP,MANKEY,MACHOP,0
db 29,MANKEY,MACHOP,0
db 33,MACHOP,0
db 29,MANKEY,PRIMEAPE,0
db 29,MACHOP,MACHOKE,0
db 33,MACHOKE,0
db 26,MANKEY,MANKEY,MACHOKE,MACHOP,0
db 29,PRIMEAPE,MACHOKE,0
db 31,TENTACOOL,TENTACOOL,TENTACRUEL,0
GamblerData: ; 3a0b3 (e:60b3)
db 18,POLIWAG,HORSEA,0
db 18,BELLSPROUT,ODDISH,0
db 18,VOLTORB,MAGNEMITE,0
db 18,GROWLITHE,VULPIX,0
db 22,POLIWAG,POLIWAG,POLIWHIRL,0
db 22,ONIX,GEODUDE,GRAVELER,0
db 24,GROWLITHE,VULPIX,0
BeautyData: ; 3a0d1 (e:60d1)
db 21,ODDISH,BELLSPROUT,ODDISH,BELLSPROUT,0
db 24,BELLSPROUT,BELLSPROUT,0
db 26,EXEGGCUTE,0
if _YELLOW
db 27,RATTATA,VULPIX,RATTATA,0
else
db 27,RATTATA,PIKACHU,RATTATA,0
endc
db 29,CLEFAIRY,MEOWTH,0
db 35,SEAKING,0
db 30,SHELLDER,SHELLDER,CLOYSTER,0
db 31,POLIWAG,SEAKING,0
db 29,PIDGEOTTO,WIGGLYTUFF,0
db 29,BULBASAUR,IVYSAUR,0
db 33,WEEPINBELL,BELLSPROUT,WEEPINBELL,0
db 27,POLIWAG,GOLDEEN,SEAKING,GOLDEEN,POLIWAG,0
db 30,GOLDEEN,SEAKING,0
db 29,STARYU,STARYU,STARYU,0
db 30,SEADRA,HORSEA,SEADRA,0
PsychicData: ; 3a115 (e:6115)
db 31,KADABRA,SLOWPOKE,MR_MIME,KADABRA,0
db 34,MR_MIME,KADABRA,0
db 33,SLOWPOKE,SLOWPOKE,SLOWBRO,0
db 38,SLOWBRO,0
RockerData: ; 3a127 (e:6127)
if _YELLOW
db 20,VOLTORB,VOLTORB,VOLTORB,0
else
db 20,VOLTORB,MAGNEMITE,VOLTORB,0
endc
db 29,VOLTORB,ELECTRODE,0
JugglerData: ; 3a130 (e:6130)
db 29,KADABRA,MR_MIME,0
db 41,DROWZEE,HYPNO,KADABRA,KADABRA,0
db 31,DROWZEE,DROWZEE,KADABRA,DROWZEE,0
db 34,DROWZEE,HYPNO,0
db 48,MR_MIME,0
db 33,HYPNO,0
db 38,HYPNO,0
db 34,DROWZEE,KADABRA,0
TamerData: ; 3a151 (e:6151)
db 34,SANDSLASH,ARBOK,0
db 33,ARBOK,SANDSLASH,ARBOK,0
db 43,RHYHORN,0
db 39,ARBOK,TAUROS,0
db 44,PERSIAN,GOLDUCK,0
db 42,RHYHORN,PRIMEAPE,ARBOK,TAUROS,0
BirdKeeperData: ; 3a16b (e:616b)
db 29,PIDGEY,PIDGEOTTO,0
db 25,SPEAROW,PIDGEY,PIDGEY,SPEAROW,SPEAROW,0
db 26,PIDGEY,PIDGEOTTO,SPEAROW,FEAROW,0
db 33,FARFETCH_D,0
db 29,SPEAROW,FEAROW,0
db 26,PIDGEOTTO,FARFETCH_D,DODUO,PIDGEY,0
db 28,DODRIO,DODUO,DODUO,0
db 29,SPEAROW,FEAROW,0
db 34,DODRIO,0
db 26,SPEAROW,SPEAROW,FEAROW,SPEAROW,0
db 30,FEAROW,FEAROW,PIDGEOTTO,0
db 39,PIDGEOTTO,PIDGEOTTO,PIDGEY,PIDGEOTTO,0
db 42,FARFETCH_D,FEAROW,0
db 28,PIDGEY,DODUO,PIDGEOTTO,0
db 26,PIDGEY,SPEAROW,PIDGEY,FEAROW,0
db 29,PIDGEOTTO,FEAROW,0
db 28,SPEAROW,DODUO,FEAROW,0
BlackbeltData: ; 3a1be (e:61be)
db 37,HITMONLEE,HITMONCHAN,0
db 31,MANKEY,MANKEY,PRIMEAPE,0
db 32,MACHOP,MACHOKE,0
db 36,PRIMEAPE,0
db 31,MACHOP,MANKEY,PRIMEAPE,0
db 40,MACHOP,MACHOKE,0
db 43,MACHOKE,0
db 38,MACHOKE,MACHOP,MACHOKE,0
db 43,MACHOKE,MACHOP,MACHOKE,0
Green1Data: ; 3a1e4 (e:61e4)
if _YELLOW
db 5,EEVEE,0
db $FF,9,SPEAROW,8,EEVEE,0
db $FF,18,SPEAROW,15,SANDSHREW,15,RATTATA,17,EEVEE,0
else
db 5,SQUIRTLE,0
db 5,BULBASAUR,0
db 5,CHARMANDER,0
db $FF,9,PIDGEY,8,SQUIRTLE,0
db $FF,9,PIDGEY,8,BULBASAUR,0
db $FF,9,PIDGEY,8,CHARMANDER,0
db $FF,18,PIDGEOTTO,15,ABRA,15,RATTATA,17,SQUIRTLE,0
db $FF,18,PIDGEOTTO,15,ABRA,15,RATTATA,17,BULBASAUR,0
db $FF,18,PIDGEOTTO,15,ABRA,15,RATTATA,17,CHARMANDER,0
endc
ProfOakData: ; 3a21d (e:621d)
db $FF,66,TAUROS,67,EXEGGUTOR,68,ARCANINE,69,BLASTOISE,70,GYARADOS,0
db $FF,66,TAUROS,67,EXEGGUTOR,68,ARCANINE,69,VENUSAUR,70,GYARADOS,0
db $FF,66,TAUROS,67,EXEGGUTOR,68,ARCANINE,69,CHARIZARD,70,GYARADOS,0
ChiefData: ; 3a241 (e:6241)
; none
ScientistData: ; 3a241 (e:6241)
db 34,KOFFING,VOLTORB,0
db 26,GRIMER,WEEZING,KOFFING,WEEZING,0
db 28,MAGNEMITE,VOLTORB,MAGNETON,0
db 29,ELECTRODE,WEEZING,0
db 33,ELECTRODE,0
db 26,MAGNETON,KOFFING,WEEZING,MAGNEMITE,0
db 25,VOLTORB,KOFFING,MAGNETON,MAGNEMITE,KOFFING,0
db 29,ELECTRODE,MUK,0
db 29,GRIMER,ELECTRODE,0
db 28,VOLTORB,KOFFING,MAGNETON,0
db 29,MAGNEMITE,KOFFING,0
db 33,MAGNEMITE,MAGNETON,VOLTORB,0
db 34,MAGNEMITE,ELECTRODE,0
GiovanniData: ; 3a27e (e:627e)
if _YELLOW
db $FF,25,ONIX,24,RHYHORN,29,PERSIAN,0
db $FF,37,NIDORINO,35,PERSIAN,37,RHYHORN,41,NIDOQUEEN,0
db $FF,50,DUGTRIO,53,PERSIAN,53,NIDOQUEEN,55,NIDOKING,55,RHYDON,0
else
db $FF,25,ONIX,24,RHYHORN,29,KANGASKHAN,0
db $FF,37,NIDORINO,35,KANGASKHAN,37,RHYHORN,41,NIDOQUEEN,0
db $FF,45,RHYHORN,42,DUGTRIO,44,NIDOQUEEN,45,NIDOKING,50,RHYDON,0
endc
RocketData: ; 3a29c (e:629c)
db 13,RATTATA,ZUBAT,0
db 11,SANDSHREW,RATTATA,ZUBAT,0
db 12,ZUBAT,EKANS,0
db 16,RATICATE,0
db 17,MACHOP,DROWZEE,0
db 15,EKANS,ZUBAT,0
db 20,RATICATE,ZUBAT,0
db 21,DROWZEE,MACHOP,0
db 21,RATICATE,RATICATE,0
db 20,GRIMER,KOFFING,KOFFING,0
db 19,RATTATA,RATICATE,RATICATE,RATTATA,0
db 22,GRIMER,KOFFING,0
db 17,ZUBAT,KOFFING,GRIMER,ZUBAT,RATICATE,0
db 20,RATTATA,RATICATE,DROWZEE,0
db 21,MACHOP,MACHOP,0
db 23,SANDSHREW,EKANS,SANDSLASH,0
db 23,EKANS,SANDSHREW,ARBOK,0
db 21,KOFFING,ZUBAT,0
db 25,ZUBAT,ZUBAT,GOLBAT,0
db 26,KOFFING,DROWZEE,0
db 23,ZUBAT,RATTATA,RATICATE,ZUBAT,0
db 26,DROWZEE,KOFFING,0
db 29,CUBONE,ZUBAT,0
db 25,GOLBAT,ZUBAT,ZUBAT,RATICATE,ZUBAT,0
db 28,RATICATE,HYPNO,RATICATE,0
db 29,MACHOP,DROWZEE,0
db 28,EKANS,ZUBAT,CUBONE,0
db 33,ARBOK,0
db 33,HYPNO,0
db 29,MACHOP,MACHOKE,0
db 28,ZUBAT,ZUBAT,GOLBAT,0
db 26,RATICATE,ARBOK,KOFFING,GOLBAT,0
db 29,CUBONE,CUBONE,0
db 29,SANDSHREW,SANDSLASH,0
db 26,RATICATE,ZUBAT,GOLBAT,RATTATA,0
db 28,WEEZING,GOLBAT,KOFFING,0
db 28,DROWZEE,GRIMER,MACHOP,0
db 28,GOLBAT,DROWZEE,HYPNO,0
db 33,MACHOKE,0
db 25,RATTATA,RATTATA,ZUBAT,RATTATA,EKANS,0
db 32,CUBONE,DROWZEE,MAROWAK,0
if _YELLOW
JessieJamesData:
db 14,EKANS,MEOWTH,KOFFING,0
db 25,KOFFING,MEOWTH,EKANS,0
db 27,MEOWTH,ARBOK,WEEZING,0
db 31,WEEZING,ARBOK,MEOWTH,0
db 16,KOFFING,0
db 27,KOFFING,0
db 29,WEEZING,0
db 33,WEEZING,0
endc
CooltrainerMData: ; 3a35a (e:635a)
db 39,NIDORINO,NIDOKING,0
db 43,EXEGGUTOR,CLOYSTER,ARCANINE,0
db 43,KINGLER,TENTACRUEL,BLASTOISE,0
db 45,KINGLER,STARMIE,0
db 42,IVYSAUR,WARTORTLE,CHARMELEON,CHARIZARD,0
db 44,IVYSAUR,WARTORTLE,CHARMELEON,0
db 49,NIDOKING,0
db 44,KINGLER,CLOYSTER,0
db 39,SANDSLASH,DUGTRIO,0
db 43,RHYHORN,0
CooltrainerFData: ; 3a385 (e:6385)
db 24,WEEPINBELL,GLOOM,IVYSAUR,0
db 43,BELLSPROUT,WEEPINBELL,VICTREEBEL,0
db 43,PARASECT,DEWGONG,CHANSEY,0
db 46,VILEPLUME,BUTTERFREE,0
db 44,PERSIAN,NINETALES,0
db 45,IVYSAUR,VENUSAUR,0
db 45,NIDORINA,NIDOQUEEN,0
db 43,PERSIAN,NINETALES,RAICHU,0
BrunoData: ; 3a3a9 (e:63a9)
db $FF,53,ONIX,55,HITMONCHAN,55,HITMONLEE,56,ONIX,58,MACHAMP,0
BrockData: ; 3a3b5 (e:63b5)
if _YELLOW
db $FF,10,GEODUDE,12,ONIX,0
else
db $FF,12,GEODUDE,14,ONIX,0
endc
MistyData: ; 3a3bb (e:63bb)
db $FF,18,STARYU,21,STARMIE,0
LtSurgeData: ; 3a3c1 (e:63c1)
if _YELLOW
db $FF,28,RAICHU,0
else
db $FF,21,VOLTORB,18,PIKACHU,24,RAICHU,0
endc
ErikaData: ; 3a3c9 (e:63c9)
if _YELLOW
db $FF,30,TANGELA,32,WEEPINBELL,32,GLOOM,0
else
db $FF,29,VICTREEBEL,24,TANGELA,29,VILEPLUME,0
endc
KogaData: ; 3a3d1 (e:63d1)
if _YELLOW
db $FF,44,VENONAT,46,VENONAT,48,VENONAT,50,VENOMOTH,0
else
db $FF,37,KOFFING,39,MUK,37,KOFFING,43,WEEZING,0
endc
BlaineData: ; 3a3db (e:63db)
if _YELLOW
db $FF,48,NINETALES,50,RAPIDASH,54,ARCANINE,0
else
db $FF,42,GROWLITHE,40,PONYTA,42,RAPIDASH,47,ARCANINE,0
endc
SabrinaData: ; 3a3e5 (e:63e5)
if _YELLOW
db $FF,50,ABRA,50,KADABRA,50,ALAKAZAM,0
else
db $FF,38,KADABRA,37,MR_MIME,38,VENOMOTH,43,ALAKAZAM,0
endc
GentlemanData: ; 3a3ef (e:63ef)
db 18,GROWLITHE,GROWLITHE,0
db 19,NIDORAN_M,NIDORAN_F,0
if _YELLOW
db 22,VOLTORB,MAGNEMITE,0
else
db 23,PIKACHU,0
endc
db 48,PRIMEAPE,0
db 17,GROWLITHE,PONYTA,0
Green2Data: ; 3a401 (e:6401)
if _YELLOW
db $FF,19,SPEAROW,16,RATTATA,18,SANDSHREW,20,EEVEE,0
db $FF,25,FEAROW,23,SHELLDER,22,VULPIX,20,SANDSHREW,25,EEVEE,0
db $FF,25,FEAROW,23,MAGNEMITE,22,SHELLDER,20,SANDSHREW,25,EEVEE,0
db $FF,25,FEAROW,23,VULPIX,22,MAGNEMITE,20,SANDSHREW,25,EEVEE,0
db $FF,38,SANDSLASH,35,NINETALES,37,CLOYSTER,35,KADABRA,40,JOLTEON,0
db $FF,38,SANDSLASH,35,CLOYSTER,37,MAGNETON,35,KADABRA,40,FLAREON,0
db $FF,38,SANDSLASH,35,MAGNETON,37,NINETALES,35,KADABRA,40,VAPOREON,0
db $FF,47,SANDSLASH,45,EXEGGCUTE,45,NINETALES,47,CLOYSTER,50,KADABRA,53,JOLTEON,0
db $FF,47,SANDSLASH,45,EXEGGCUTE,45,CLOYSTER,47,MAGNETON,50,KADABRA,53,FLAREON,0
db $FF,47,SANDSLASH,45,EXEGGCUTE,45,MAGNETON,47,NINETALES,50,KADABRA,53,VAPOREON,0
else
db $FF,19,PIDGEOTTO,16,RATICATE,18,KADABRA,20,WARTORTLE,0
db $FF,19,PIDGEOTTO,16,RATICATE,18,KADABRA,20,IVYSAUR,0
db $FF,19,PIDGEOTTO,16,RATICATE,18,KADABRA,20,CHARMELEON,0
db $FF,25,PIDGEOTTO,23,GROWLITHE,22,EXEGGCUTE,20,KADABRA,25,WARTORTLE,0
db $FF,25,PIDGEOTTO,23,GYARADOS,22,GROWLITHE,20,KADABRA,25,IVYSAUR,0
db $FF,25,PIDGEOTTO,23,EXEGGCUTE,22,GYARADOS,20,KADABRA,25,CHARMELEON,0
db $FF,37,PIDGEOT,38,GROWLITHE,35,EXEGGCUTE,35,ALAKAZAM,40,BLASTOISE,0
db $FF,37,PIDGEOT,38,GYARADOS,35,GROWLITHE,35,ALAKAZAM,40,VENUSAUR,0
db $FF,37,PIDGEOT,38,EXEGGCUTE,35,GYARADOS,35,ALAKAZAM,40,CHARIZARD,0
db $FF,47,PIDGEOT,45,RHYHORN,45,GROWLITHE,47,EXEGGCUTE,50,ALAKAZAM,53,BLASTOISE,0
db $FF,47,PIDGEOT,45,RHYHORN,45,GYARADOS,47,GROWLITHE,50,ALAKAZAM,53,VENUSAUR,0
db $FF,47,PIDGEOT,45,RHYHORN,45,EXEGGCUTE,47,GYARADOS,50,ALAKAZAM,53,CHARIZARD,0
endc
Green3Data: ; 3a491 (e:6491)
if _YELLOW
db $FF,61,SANDSLASH,59,ALAKAZAM,61,EXEGGUTOR,61,CLOYSTER,63,NINETALES,65,JOLTEON,0
db $FF,61,SANDSLASH,59,ALAKAZAM,61,EXEGGUTOR,61,MAGNETON,63,CLOYSTER,65,FLAREON,0
db $FF,61,SANDSLASH,59,ALAKAZAM,61,EXEGGUTOR,61,NINETALES,63,MAGNETON,65,VAPOREON,0
else
db $FF,61,PIDGEOT,59,ALAKAZAM,61,RHYDON,61,ARCANINE,63,EXEGGUTOR,65,BLASTOISE,0
db $FF,61,PIDGEOT,59,ALAKAZAM,61,RHYDON,61,GYARADOS,63,ARCANINE,65,VENUSAUR,0
db $FF,61,PIDGEOT,59,ALAKAZAM,61,RHYDON,61,EXEGGUTOR,63,GYARADOS,65,CHARIZARD,0
endc
LoreleiData: ; 3a4bb (e:64bb)
db $FF,54,DEWGONG,53,CLOYSTER,54,SLOWBRO,56,JYNX,56,LAPRAS,0
ChannelerData: ; 3a4c7 (e:64c7)
db 22,GASTLY,0
db 24,GASTLY,0
db 23,GASTLY,GASTLY,0
db 24,GASTLY,0
db 23,GASTLY,0
db 24,GASTLY,0
db 24,HAUNTER,0
db 22,GASTLY,0
db 24,GASTLY,0
db 23,GASTLY,GASTLY,0
db 24,GASTLY,0
db 22,GASTLY,0
db 24,GASTLY,0
db 23,HAUNTER,0
db 24,GASTLY,0
db 22,GASTLY,0
db 24,GASTLY,0
db 22,HAUNTER,0
db 22,GASTLY,GASTLY,GASTLY,0
db 24,GASTLY,0
db 24,GASTLY,0
db 34,GASTLY,HAUNTER,0
db 38,HAUNTER,0
db 33,GASTLY,GASTLY,HAUNTER,0
AgathaData: ; 3a516 (e:6516)
db $FF,56,GENGAR,56,GOLBAT,55,HAUNTER,58,ARBOK,60,GENGAR,0
LanceData: ; 3a522 (e:6522)
db $FF,58,GYARADOS,56,DRAGONAIR,56,DRAGONAIR,60,AERODACTYL,62,DRAGONITE,0
TrainerAI: ; 3a52e (e:652e)
;XXX called at 34964, 3c342, 3c398
and a
ld a,[W_ISINBATTLE]
dec a
ret z ; if not a trainer, we're done here
ld a,[W_ISLINKBATTLE]
cp 4
ret z
ld a,[W_TRAINERCLASS] ; what trainer class is this?
dec a
ld c,a
ld b,0
ld hl,TrainerAIPointers
add hl,bc
add hl,bc
add hl,bc
ld a,[W_AICOUNT]
and a
ret z ; if no AI uses left, we're done here
inc hl
inc a
jr nz,.getpointer
dec hl
ld a,[hli]
ld [W_AICOUNT],a
.getpointer
ld a,[hli]
ld h,[hl]
ld l,a
call GenRandom
jp [hl]
TrainerAIPointers: ; 3a55c (e:655c)
; one entry per trainer class
; first byte, number of times (per Pokémon) it can occur
; next two bytes, pointer to AI subroutine for trainer class
dbw 3,GenericAI
dbw 3,GenericAI
dbw 3,GenericAI
dbw 3,GenericAI
dbw 3,GenericAI
dbw 3,GenericAI
dbw 3,GenericAI
dbw 3,GenericAI
dbw 3,GenericAI
dbw 3,GenericAI
dbw 3,GenericAI
dbw 3,GenericAI
dbw 3,JugglerAI ; juggler_x
dbw 3,GenericAI
dbw 3,GenericAI
dbw 3,GenericAI
dbw 3,GenericAI
dbw 3,GenericAI
dbw 3,GenericAI
dbw 3,GenericAI
dbw 3,JugglerAI ; juggler
dbw 3,GenericAI
dbw 3,GenericAI
dbw 2,BlackbeltAI ; blackbelt
dbw 3,GenericAI
dbw 3,GenericAI
dbw 1,GenericAI ; chief
dbw 3,GenericAI
dbw 1,GiovanniAI ; giovanni
dbw 3,GenericAI
dbw 2,CooltrainerMAI ; cooltrainerm
dbw 1,CooltrainerFAI ; cooltrainerf
dbw 2,BrunoAI ; bruno
dbw 5,BrockAI ; brock
dbw 1,MistyAI ; misty
dbw 1,LtSurgeAI ; surge
dbw 1,ErikaAI ; erika
dbw 2,KogaAI ; koga
dbw 2,BlaineAI ; blaine
dbw 1,SabrinaAI ; sabrina
dbw 3,GenericAI
dbw 1,Sony2AI ; sony2
dbw 1,Sony3AI ; sony3
dbw 2,LoreleiAI ; lorelei
dbw 3,GenericAI
dbw 2,AgathaAI ; agatha
dbw 1,LanceAI ; lance
JugglerAI: ; 3a5e9 (e:65e9)
cp $40
ret nc
jp Function672A
BlackbeltAI: ; 3a5ef (e:65ef)
cp $20
ret nc
jp AIUseXAttack
GiovanniAI: ; 3a5f5 (e:65f5)
cp $40
ret nc
jp AIUseGuardSpec
CooltrainerMAI: ; 3a5fb (e:65fb)
cp $40
ret nc
jp AIUseXAttack
CooltrainerFAI: ; 3a601 (e:6601)
cp $40
ld a,$A
call Function67CF
jp c,AIUseHyperPotion
ld a,5
call Function67CF
ret nc
jp Function672A
BrockAI: ; 3a614 (e:6614)
; if his active monster has a status condition, use a full heal
ld a,[W_ENEMYMONSTATUS]
and a
ret z
jp AIUseFullHeal
MistyAI: ; 3a61c (e:661c)
cp $40
ret nc
jp AIUseXDefend
LtSurgeAI: ; 3a622 (e:6622)
cp $40
ret nc
jp AIUseXSpeed
ErikaAI: ; 3a628 (e:6628)
cp $80
ret nc
ld a,$A
call Function67CF
ret nc
jp AIUseSuperPotion
KogaAI: ; 3a634 (e:6634)
cp $40
ret nc
jp AIUseXAttack
BlaineAI: ; 3a63a (e:663a)
cp $40
ret nc
jp AIUseSuperPotion
SabrinaAI: ; 3a640 (e:6640)
cp $40
ret nc
ld a,$A
call Function67CF
ret nc
jp AIUseHyperPotion
Sony2AI: ; 3a64c (e:664c)
cp $20
ret nc
ld a,5
call Function67CF
ret nc
jp AIUsePotion
Sony3AI: ; 3a658 (e:6658)
cp $20
ret nc
ld a,5
call Function67CF
ret nc
jp AIUseFullRestore
LoreleiAI: ; 3a664 (e:6664)
cp $80
ret nc
ld a,5
call Function67CF
ret nc
jp AIUseSuperPotion
BrunoAI: ; 3a670 (e:6670)
cp $40
ret nc
jp AIUseXDefend
AgathaAI: ; 3a676 (e:6676)
cp $14
jp c,Function672A
cp $80
ret nc
ld a,4
call Function67CF
ret nc
jp AIUseSuperPotion
LanceAI: ; 3a687 (e:6687)
cp $80
ret nc
ld a,5
call Function67CF
ret nc
jp AIUseHyperPotion
GenericAI: ; 3a693 (e:6693)
and a ; clear carry
ret
; end of individual trainer AI routines
DecrementAICount: ; 3a695 (e:6695)
ld hl,W_AICOUNT
dec [hl]
scf
ret
Function669B: ; 3a69b (e:669b)
; XXX what does this do
ld a,$8E
jp PlaySoundWaitForCurrent
AIUseFullRestore: ; 3a6a0 (e:66a0)
call AICureStatus
ld a,FULL_RESTORE
ld [$CF05],a
ld de,W_HPBAROLDHP
ld hl,$CFE7
ld a,[hld]
ld [de],a
inc de
ld a,[hl]
ld [de],a
inc de
ld hl,$CFF5
ld a,[hld]
ld [de],a
inc de
ld [W_HPBARMAXHP],a
ld [$CFE7],a
ld a,[hl]
ld [de],a
ld [W_HPBARMAXHP+1],a
ld [W_ENEMYMONCURHP],a
jr Function6718
; 0x3a6ca
AIUsePotion: ; 3a6ca (e:66ca)
; enemy trainer heals his monster with a potion
ld a,POTION
ld b,20
jr AIRecoverHP
AIUseSuperPotion: ; 3a6d0 (e:66d0)
; enemy trainer heals his monster with a super potion
ld a,SUPER_POTION
ld b,50
jr AIRecoverHP
AIUseHyperPotion: ; 3a6d6 (e:66d6)
; enemy trainer heals his monster with a hyper potion
ld a,HYPER_POTION
ld b,200
; fallthrough
AIRecoverHP: ; 3a6da (e:66da)
; heal b HP and print "trainer used $(a) on pokemon!"
ld [$CF05],a
ld hl,$CFE7
ld a,[hl]
ld [W_HPBAROLDHP],a
add b
ld [hld],a
ld [W_HPBARNEWHP],a
ld a,[hl]
ld [W_HPBAROLDHP+1],a
ld [W_HPBARNEWHP+1],a
jr nc,.next
inc a
ld [hl],a
ld [W_HPBARNEWHP+1],a
.next
inc hl
ld a,[hld]
ld b,a
ld de,$CFF5
ld a,[de]
dec de
ld [W_HPBARMAXHP],a
sub b
ld a,[hli]
ld b,a
ld a,[de]
ld [W_HPBARMAXHP+1],a
sbc b
jr nc,Function6718
inc de
ld a,[de]
dec de
ld [hld],a
ld [W_HPBARNEWHP],a
ld a,[de]
ld [hl],a
ld [W_HPBARNEWHP+1],a
; fallthrough
Function6718: ; 3a718 (e:6718)
call AIPrintItemUse_
FuncCoord 2, 2 ; $c3ca
ld hl,Coord
xor a
ld [$CF94],a
ld a,$48
call Predef
jp DecrementAICount
Function672A: ; 3a72a (e:672a)
ld a,[W_ENEMYMONCOUNT]
ld c,a
ld hl,W_ENEMYMON1HP
ld d,0 ; keep count of unfainted monsters
; count how many monsters haven't fainted yet
.loop
ld a,[hli]
ld b,a
ld a,[hld]
or b
jr z,.Fainted ; has monster fainted?
inc d
.Fainted
push bc
ld bc,$2C
add hl,bc
pop bc
dec c
jr nz,.loop
ld a,d ; how many available monsters are there?
cp 2 ; don't bother if only 1 or 2
jp nc,Function674B ; XXX check, does this jump when a = 2?
and a
ret
Function674B: ; 3a74b (e:674b)
; prepare to withdraw the active monster: copy hp, number, and status to roster
ld a,[W_ENEMYMONNUMBER]
ld hl,W_ENEMYMON1HP
ld bc,$2C
call AddNTimes
ld d,h
ld e,l
ld hl,W_ENEMYMONCURHP
ld bc,4
call CopyData
ld hl, AIBattleWithdrawText
call PrintText
ld a,1
ld [$D11D],a
ld hl,EnemySendOut
ld b,BANK(EnemySendOut)
call Bankswitch
xor a
ld [$D11D],a
ld a,[W_ISLINKBATTLE]
cp 4
ret z
scf
ret
AIBattleWithdrawText: ; 3a781 (e:6781)
TX_FAR _AIBattleWithdrawText
db "@"
AIUseFullHeal: ; 3a786 (e:6786)
call Function669B
call AICureStatus
ld a,FULL_HEAL
jp AIPrintItemUse
AICureStatus: ; 3a791 (e:6791)
; cures the status of enemy's active pokemon
ld a,[W_ENEMYMONNUMBER]
ld hl,$D8A8
ld bc,$2C
call AddNTimes
xor a
ld [hl],a ; clear status in enemy team roster
ld [W_ENEMYMONSTATUS],a ; clear status of active enemy
ld hl,$D069
res 0,[hl]
ret
AIUseXAccuracy: ; 0x3a7a8 unused
call Function669B
ld hl,$D068
set 0,[hl]
ld a,X_ACCURACY
jp AIPrintItemUse
AIUseGuardSpec: ; 3a7b5 (e:67b5)
call Function669B
ld hl,$D068
set 1,[hl]
ld a,GUARD_SPEC_
jp AIPrintItemUse
AIUseDireHit: ; 0x3a7c2 unused
call Function669B
ld hl,$D068
set 2,[hl]
ld a,DIRE_HIT
jp AIPrintItemUse
Function67CF: ; 3a7cf (e:67cf)
ld [H_DIVISOR],a
ld hl,$CFF4
ld a,[hli]
ld [H_DIVIDEND],a
ld a,[hl]
ld [H_DIVIDEND + 1],a
ld b,2
call Divide
ld a,[H_QUOTIENT + 3]
ld c,a
ld a,[H_QUOTIENT + 2]
ld b,a
ld hl,$CFE7
ld a,[hld]
ld e,a
ld a,[hl]
ld d,a
ld a,d
sub b
ret nz
ld a,e
sub c
ret
AIUseXAttack: ; 3a7f2 (e:67f2)
ld b,$A
ld a,X_ATTACK
jr AIIncreaseStat
AIUseXDefend: ; 3a7f8 (e:67f8)
ld b,$B
ld a,X_DEFEND
jr AIIncreaseStat
AIUseXSpeed: ; 3a7fe (e:67fe)
ld b,$C
ld a,X_SPEED
jr AIIncreaseStat
AIUseXSpecial: ; 3a804 (e:6804)
ld b,$D
ld a,X_SPECIAL
; fallthrough
AIIncreaseStat: ; 3a808 (e:6808)
ld [$CF05],a
push bc
call AIPrintItemUse_
pop bc
ld hl,$CFCD
ld a,[hld]
push af
ld a,[hl]
push af
push hl
ld a,$AF
ld [hli],a
ld [hl],b
ld hl, Func_3f428
ld b, BANK(Func_3f428)
call Bankswitch
pop hl
pop af
ld [hli],a
pop af
ld [hl],a
jp DecrementAICount
AIPrintItemUse: ; 3a82c (e:682c)
ld [$CF05],a
call AIPrintItemUse_
jp DecrementAICount
AIPrintItemUse_: ; 3a835 (e:6835)
; print "x used [$CF05] on z!"
ld a,[$CF05]
ld [$D11E],a
call GetItemName
ld hl, AIBattleUseItemText
jp PrintText
AIBattleUseItemText: ; 3a844 (e:6844)
TX_FAR _AIBattleUseItemText
db "@"
; known jump sources: 58dcf (16:4dcf)
Func_3a849: ; 3a849 (e:6849)
call Func_3a85d
call Func_3a869
ld a, [W_ISINBATTLE] ; $d057
dec a
ret z
jp Func_3a887
; known jump sources: 3c671 (f:4671)
Func_3a857: ; 3a857 (e:6857)
call Func_3a85d
jp Func_3a887
; known jump sources: 3a849 (e:6849), 3a857 (e:6857), 3a948 (e:6948)
Func_3a85d: ; 3a85d (e:685d)
ld de, PokeballTileGraphics ; $697e
ld hl, $8310
ld bc, (BANK(PokeballTileGraphics) << 8) + $04
jp CopyVideoData
; known jump sources: 3a84c (e:684c)
Func_3a869: ; 3a869 (e:6869)
call Func_3a902
ld hl, W_PARTYMON1_NUM ; $d16b (aliases: W_PARTYMON1DATA)
ld de, W_NUMINPARTY ; $d163
call Func_3a8a6
ld a, $60
ld hl, W_BASECOORDX ; $d081
ld [hli], a
ld [hl], a
ld a, $8
ld [$cd3e], a
ld hl, W_OAMBUFFER
jp Func_3a8e1
; known jump sources: 3a854 (e:6854), 3a85a (e:685a)
Func_3a887: ; 3a887 (e:6887)
call Func_3a919
ld hl, W_WATERRATE ; $d8a4
ld de, W_ENEMYMONCOUNT ; $d89c
call Func_3a8a6
ld hl, W_BASECOORDX ; $d081
ld a, $48
ld [hli], a
ld [hl], $20
ld a, $f8
ld [$cd3e], a
ld hl, $c318
jp Func_3a8e1
; known jump sources: 3a872 (e:6872), 3a890 (e:6890), 3a951 (e:6951), 3a96d (e:696d)
Func_3a8a6: ; 3a8a6 (e:68a6)
ld a, [de]
push af
ld de, $cee9
ld c, $6
ld a, $34
.asm_3a8af
ld [de], a
inc de
dec c
jr nz, .asm_3a8af
pop af
ld de, $cee9
.asm_3a8b8
push af
call Func_3a8c2
inc de
pop af
dec a
jr nz, .asm_3a8b8
ret
; known jump sources: 3a8b9 (e:68b9)
Func_3a8c2: ; 3a8c2 (e:68c2)
inc hl
ld a, [hli]
and a
jr nz, .asm_3a8cd
ld a, [hl]
and a
ld b, $33
jr z, .asm_3a8d8
.asm_3a8cd
inc hl
inc hl
ld a, [hl]
and a
ld b, $32
jr nz, .asm_3a8da
dec b
jr .asm_3a8da
.asm_3a8d8
inc hl
inc hl
.asm_3a8da
ld a, b
ld [de], a
ld bc, $28
add hl, bc
ret
; known jump sources: 3a884 (e:6884), 3a8a3 (e:68a3), 3a964 (e:6964), 3a97b (e:697b)
Func_3a8e1: ; 3a8e1 (e:68e1)
ld de, $cee9
ld c, $6
.asm_3a8e6
ld a, [W_BASECOORDY] ; $d082
ld [hli], a
ld a, [W_BASECOORDX] ; $d081
ld [hli], a
ld a, [de]
ld [hli], a
xor a
ld [hli], a
ld a, [W_BASECOORDX] ; $d081
ld b, a
ld a, [$cd3e]
add b
ld [W_BASECOORDX], a ; $d081
inc de
dec c
jr nz, .asm_3a8e6
ret
; known jump sources: 3a869 (e:6869), 3cd71 (f:4d71)
Func_3a902: ; 3a902 (e:6902)
ld hl, Unknown_3a916 ; $6916
ld de, $cd3f
ld bc, $3
call CopyData
FuncCoord 18, 10 ; $c47a
ld hl, Coord
ld de, rIE ; $ffff
jr asm_3a930
Unknown_3a916: ; 3a916 (e:6916)
INCBIN "baserom.gbc",$3a916,$3a919 - $3a916
; known jump sources: 3a887 (e:6887), 3cdfd (f:4dfd)
Func_3a919: ; 3a919 (e:6919)
ld hl, Unknown_3a92d ; $692d
ld de, $cd3f
ld bc, $3
call CopyData
FuncCoord 1, 2 ; $c3c9
ld hl, Coord
ld de, $1
jr asm_3a930
Unknown_3a92d: ; 3a92d (e:692d)
INCBIN "baserom.gbc",$3a92d,$3a930 - $3a92d
asm_3a930: ; 3a930 (e:6930)
ld [hl], $73
ld bc, $14
add hl, bc
ld a, [$cd40]
ld [hl], a
ld a, $8
.asm_3a93c
add hl, de
ld [hl], $76
dec a
jr nz, .asm_3a93c
add hl, de
ld a, [$cd41]
ld [hl], a
ret
; known jump sources: 37306 (d:7306)
Func_3a948: ; 3a948 (e:6948)
call Func_3a85d
ld hl, W_PARTYMON1_NUM ; $d16b (aliases: W_PARTYMON1DATA)
ld de, W_NUMINPARTY ; $d163
call Func_3a8a6
ld hl, W_BASECOORDX ; $d081
ld a, $50
ld [hli], a
ld [hl], $40
ld a, $8
ld [$cd3e], a
ld hl, W_OAMBUFFER
call Func_3a8e1
ld hl, W_WATERRATE ; $d8a4
ld de, W_ENEMYMONCOUNT ; $d89c
call Func_3a8a6
ld hl, W_BASECOORDX ; $d081
ld a, $50
ld [hli], a
ld [hl], $68
ld hl, $c318
jp Func_3a8e1
; four tiles: pokeball, black pokeball (status ailment), crossed out pokeball (faited) and pokeball slot (no mon)
PokeballTileGraphics: ; 3a97e (e:697e)
INCBIN "gfx/pokeball.2bpp"
; tiles for gameboy and link cable graphics used for trading sequence animation
TradingAnimationGraphics: ; 3a9be (e:69be)
INCBIN "gfx/trade.2bpp"
; 4 tiles for actual wire transfer animation (pokeball wandering inside wire)
TradingAnimationGraphics2: ; 3acce (e:6cce)
INCBIN "gfx/trade2.2bpp"
; known jump sources: df11 (3:5f11), 17da3 (5:7da3)
Func_3ad0e: ; 3ad0e (e:6d0e)
ld hl, $ccd3
xor a
ld [hl], a
ld a, [W_WHICHPOKEMON] ; $cf92
ld c, a
ld b, $1
call Func_3b057
; known jump sources: 13810 (4:7810)
Func_3ad1c: ; 3ad1c (e:6d1c)
ld a, [$FF00+$d7]
push af
xor a
ld [$d121], a
dec a
ld [W_WHICHPOKEMON], a ; $cf92
push hl
push bc
push de
ld hl, W_NUMINPARTY ; $d163
push hl
asm_3ad2e: ; 3ad2e (e:6d2e)
ld hl, W_WHICHPOKEMON ; $cf92
inc [hl]
pop hl
inc hl
ld a, [hl]
cp $ff
jp z, Func_3aede
ld [$cee9], a
push hl
ld a, [W_WHICHPOKEMON] ; $cf92
ld c, a
ld hl, $ccd3
ld b, $2
call Func_3b057
ld a, c
and a
jp z, asm_3ad2e
ld a, [$cee9]
dec a
ld b, $0
ld hl, EvosMovesPointerTable
add a
rl b
ld c, a
add hl, bc
ld a, [hli]
ld h, [hl]
ld l, a
push hl
ld a, [$cf91]
push af
xor a
ld [$cc49], a
call LoadMonData
pop af
ld [$cf91], a
pop hl
; known jump sources: 3aedb (e:6edb)
Func_3ad71: ; 3ad71 (e:6d71)
ld a, [hli]
and a
jr z, asm_3ad2e
ld b, a
cp $3
jr z, .asm_3ad91
ld a, [W_ISLINKBATTLE] ; $d12b
cp $32
jr z, asm_3ad2e
ld a, b
cp $2
jr z, .asm_3ada4
ld a, [$ccd4]
and a
jr nz, asm_3ad2e
ld a, b
cp $1
jr z, .asm_3adad
.asm_3ad91
ld a, [W_ISLINKBATTLE] ; $d12b
cp $32
jp nz, Func_3aed9
ld a, [hli]
ld b, a
ld a, [$cfb9]
cp b
jp c, asm_3ad2e
jr .asm_3adb6
.asm_3ada4
ld a, [hli]
ld b, a
ld a, [$cf91]
cp b
jp nz, Func_3aed9
.asm_3adad
ld a, [hli]
ld b, a
ld a, [$cfb9]
cp b
jp c, Func_3aeda
.asm_3adb6
ld [W_CURENEMYLVL], a ; $d127
ld a, $1
ld [$d121], a
push hl
ld a, [hl]
ld [$ceea], a
ld a, [W_WHICHPOKEMON] ; $cf92
ld hl, W_PARTYMON1NAME ; $d2b5
call GetPartyMonName
call CopyStringToCF4B
ld hl, UnnamedText_3af4d ; $6f4d
call PrintText
ld c, $32
call DelayFrames
xor a
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
ld hl, W_SCREENTILESBUFFER
ld bc, $c14
call ClearScreenArea
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
ld a, $ff
ld [$cfcb], a
call CleanLCD_OAM
ld hl, Func_7bde9
ld b, BANK(Func_7bde9)
call Bankswitch ; indirect jump to Func_7bde9 (7bde9 (1e:7de9))
jp c, Func_3af2e
ld hl, UnnamedText_3af3e ; $6f3e
call PrintText
pop hl
ld a, [hl]
ld [$d0b5], a
ld [$cf98], a
ld [$ceea], a
ld a, MONSTER_NAME
ld [W_LISTTYPE], a
ld a, $e
ld [$d0b7], a
call GetName
push hl
ld hl, UnnamedText_3af43 ; $6f43
call Func_3c59
ld a, $89
call PlaySoundWaitForCurrent
call WaitForSoundToFinish
ld c, $28
call DelayFrames
call ClearScreen
call Func_3aef7
ld a, [$d11e]
push af
ld a, [$d0b5]
ld [$d11e], a
ld a, $3a
call Predef ; indirect jump to IndexToPokedex (41010 (10:5010))
ld a, [$d11e]
dec a
ld hl, BulbasaurBaseStats ; $43de
ld bc, $1c
call AddNTimes
ld de, W_MONHEADER
call CopyData
ld a, [$d0b5]
ld [$d0b8], a
pop af
ld [$d11e], a
ld hl, $cfa8
ld de, $cfba
ld b, $1
call CalcStats
ld a, [W_WHICHPOKEMON] ; $cf92
ld hl, W_PARTYMON1_NUM ; $d16b (aliases: W_PARTYMON1DATA)
ld bc, $2c
call AddNTimes
ld e, l
ld d, h
push hl
push bc
ld bc, $22
add hl, bc
ld a, [hli]
ld b, a
ld c, [hl]
ld hl, $cfbb
ld a, [hld]
sub c
ld c, a
ld a, [hl]
sbc b
ld b, a
ld hl, $cf9a
ld a, [hl]
add c
ld [hld], a
ld a, [hl]
adc b
ld [hl], a
dec hl
pop bc
call CopyData
ld a, [$d0b5]
ld [$d11e], a
xor a
ld [$cc49], a
call Func_3af5b
pop hl
ld a, $42
call Predef ; indirect jump to SetPartyMonTypes (5db5e (17:5b5e))
ld a, [W_ISINBATTLE] ; $d057
and a
call z, Func_3af52
ld a, $3a
call Predef ; indirect jump to IndexToPokedex (41010 (10:5010))
ld a, [$d11e]
dec a
ld c, a
ld b, $1
ld hl, W_OWNEDPOKEMON ; $d2f7
push bc
call Func_3b057
pop bc
ld hl, W_SEENPOKEMON ; $d30a
call Func_3b057
pop de
pop hl
ld a, [$cf98]
ld [hl], a
push hl
ld l, e
ld h, d
jr Func_3aeda
; known jump sources: 3ad96 (e:6d96), 3adaa (e:6daa)
Func_3aed9: ; 3aed9 (e:6ed9)
inc hl
; known jump sources: 3adb3 (e:6db3), 3aed7 (e:6ed7)
Func_3aeda: ; 3aeda (e:6eda)
inc hl
jp Func_3ad71
; known jump sources: 3ad37 (e:6d37)
Func_3aede: ; 3aede (e:6ede)
pop de
pop bc
pop hl
pop af
ld [$FF00+$d7], a
ld a, [W_ISLINKBATTLE] ; $d12b
cp $32
ret z
ld a, [W_ISINBATTLE] ; $d057
and a
ret nz
ld a, [$d121]
and a
call nz, Func_2307
ret
; known jump sources: 3ae32 (e:6e32)
Func_3aef7: ; 3aef7 (e:6ef7)
ld a, [$d0b5]
push af
ld a, [$d0b8]
ld [$d0b5], a
call GetName
pop af
ld [$d0b5], a
ld hl, $cd6d
ld de, $cf4b
.asm_3af0e
ld a, [de]
inc de
cp [hl]
inc hl
ret nz
cp $50
jr nz, .asm_3af0e
ld a, [W_WHICHPOKEMON] ; $cf92
ld bc, $b
ld hl, W_PARTYMON1NAME ; $d2b5
call AddNTimes
push hl
call GetName
ld hl, $cd6d
pop de
jp CopyData
; known jump sources: 3adfa (e:6dfa)
Func_3af2e: ; 3af2e (e:6f2e)
ld hl, UnnamedText_3af48 ; $6f48
call PrintText
call ClearScreen
pop hl
call Func_3af52
jp asm_3ad2e
; 3af3e (e:6f3e)
UnnamedText_3af3e: ; 3af3e (e:6f3e)
TX_FAR _UnnamedText_3af3e
db $50
; 0x3af3e + 5 bytes
UnnamedText_3af43: ; 3af43 (e:6f43)
TX_FAR _UnnamedText_3af43
db $50
; 0x3af43 + 5 bytes
UnnamedText_3af48: ; 3af48 (e:6f48)
TX_FAR _UnnamedText_3af48
db $50
; 0x3af48 + 5 bytes
UnnamedText_3af4d: ; 3af4d (e:6f4d)
TX_FAR _UnnamedText_3af4d
db $50
; 0x3af4d + 5 bytes
; known jump sources: 3aeb1 (e:6eb1), 3af38 (e:6f38)
Func_3af52: ; 3af52 (e:6f52)
ld a, [W_ISLINKBATTLE] ; $d12b
cp $32
ret z
jp ReloadTilesetTilePatterns
; known jump sources: df05 (3:5f05), 3aea4 (e:6ea4), 55420 (15:5420)
Func_3af5b: ; 3af5b (e:6f5b)
ld hl, EvosMovesPointerTable
ld a, [$d11e]
ld [$cf91], a
dec a
ld bc, $0
ld hl, EvosMovesPointerTable
add a
rl b
ld c, a
add hl, bc
ld a, [hli]
ld h, [hl]
ld l, a
.asm_3af73
ld a, [hli]
and a
jr nz, .asm_3af73
.asm_3af77
ld a, [hli]
and a
jr z, .asm_3afb1
ld b, a
ld a, [W_CURENEMYLVL] ; $d127
cp b
ld a, [hli]
jr nz, .asm_3af77
ld d, a
ld a, [$cc49]
and a
jr nz, .asm_3af96
ld hl, W_PARTYMON1_MOVE1 ; $d173
ld a, [W_WHICHPOKEMON] ; $cf92
ld bc, $2c
call AddNTimes
.asm_3af96
ld b, $4
.asm_3af98
ld a, [hli]
cp d
jr z, .asm_3afb1
dec b
jr nz, .asm_3af98
ld a, d
ld [$d0e0], a
ld [$d11e], a
call GetMoveName
call CopyStringToCF4B
ld a, $1b
call Predef ; indirect jump to Func_6e43 (6e43 (1:6e43))
.asm_3afb1
ld a, [$cf91]
ld [$d11e], a
ret
; known jump sources: f419 (3:7419), 3ebc7 (f:6bc7)
; writes the moves a mon has at level [W_CURENEMYLVL] to [de]
; move slots are being filled up sequentially and shifted if all slots are full
; [$cee9]: (?)
WriteMonMoves: ; 3afb8 (e:6fb8)
call Load16BitRegisters
push hl
push de
push bc
ld hl, EvosMovesPointerTable
ld b, $0
ld a, [$cf91] ; cur mon ID
dec a
add a
rl b
ld c, a
add hl, bc
ld a, [hli]
ld h, [hl]
ld l, a
.skipEvoEntriesLoop
ld a, [hli]
and a
jr nz, .skipEvoEntriesLoop
jr .firstMove
.nextMove
pop de
.nextMove2
inc hl
.firstMove
ld a, [hli] ; read level of next move in learnset
and a
jp z, .done ; end of list
ld b, a
ld a, [W_CURENEMYLVL] ; $d127
cp b
jp c, .done ; mon level < move level (assumption: learnset is sorted by level)
ld a, [$cee9]
and a
jr z, .skipMinLevelCheck
ld a, [W_WHICHTRADE] ; $cd3d (min move level)
cp b
jr nc, .nextMove2 ; min level >= move level
.skipMinLevelCheck
push de
ld c, $4
.moveAlreadyLearnedCheckLoop
ld a, [de]
inc de
cp [hl]
jr z, .nextMove
dec c
jr nz, .moveAlreadyLearnedCheckLoop
pop de
push de
ld c, $4
.findEmptySlotLoop
ld a, [de]
and a
jr z, .writeMoveToSlot2
inc de
dec c
jr nz, .findEmptySlotLoop
pop de ; no empty move slots found
push de
push hl
ld h, d
ld l, e
call WriteMonMoves_ShiftMoveData ; shift all moves one up (deleting move 1)
ld a, [$cee9]
and a
jr z, .writeMoveToSlot
push de
ld bc, $12
add hl, bc
ld d, h
ld e, l
call WriteMonMoves_ShiftMoveData ; shift all move PP data one up
pop de
.writeMoveToSlot
pop hl
.writeMoveToSlot2
ld a, [hl]
ld [de], a
ld a, [$cee9]
and a
jr z, .nextMove
push hl ; write move PP value
ld a, [hl]
ld hl, $15
add hl, de
push hl
dec a
ld hl, Moves
ld bc, $6
call AddNTimes
ld de, $cee9
ld a, BANK(Moves)
call FarCopyData
ld a, [$ceee]
pop hl
ld [hl], a
pop hl
jr .nextMove
.done
pop bc
pop de
pop hl
ret
; shifts all move data one up (freeing 4th move slot)
WriteMonMoves_ShiftMoveData: ; 3b04e (e:704e)
ld c, $3
.asm_3b050
inc de
ld a, [de]
ld [hli], a
dec c
jr nz, .asm_3b050
ret
; known jump sources: 3ad19 (e:6d19), 3ad47 (e:6d47), 3aec4 (e:6ec4), 3aecb (e:6ecb)
Func_3b057: ; 3b057 (e:7057)
ld a, $10
jp Predef ; indirect jump to HandleBitArray (f666 (3:7666))
; 3b05c (e:705c)
EvosMovesPointerTable: ; 3b05c (e:705c)
dw Mon112_EvosMoves
dw Mon115_EvosMoves
dw Mon032_EvosMoves
dw Mon035_EvosMoves
dw Mon021_EvosMoves
dw Mon100_EvosMoves
dw Mon034_EvosMoves
dw Mon080_EvosMoves
dw Mon002_EvosMoves
dw Mon103_EvosMoves
dw Mon108_EvosMoves
dw Mon102_EvosMoves
dw Mon088_EvosMoves
dw Mon094_EvosMoves
dw Mon029_EvosMoves
dw Mon031_EvosMoves
dw Mon104_EvosMoves
dw Mon111_EvosMoves
dw Mon131_EvosMoves
dw Mon059_EvosMoves
dw Mon151_EvosMoves
dw Mon130_EvosMoves
dw Mon090_EvosMoves
dw Mon072_EvosMoves
dw Mon092_EvosMoves
dw Mon123_EvosMoves
dw Mon120_EvosMoves
dw Mon009_EvosMoves
dw Mon127_EvosMoves
dw Mon114_EvosMoves
dw Mon152_EvosMoves ;MissingNo
dw Mon153_EvosMoves ;MissingNo
dw Mon058_EvosMoves
dw Mon095_EvosMoves
dw Mon022_EvosMoves
dw Mon016_EvosMoves
dw Mon079_EvosMoves
dw Mon064_EvosMoves
dw Mon075_EvosMoves
dw Mon113_EvosMoves
dw Mon067_EvosMoves
dw Mon122_EvosMoves
dw Mon106_EvosMoves
dw Mon107_EvosMoves
dw Mon024_EvosMoves
dw Mon047_EvosMoves
dw Mon054_EvosMoves
dw Mon096_EvosMoves
dw Mon076_EvosMoves
dw Mon154_EvosMoves ;MissingNo
dw Mon126_EvosMoves
dw Mon155_EvosMoves ;MissingNo
dw Mon125_EvosMoves
dw Mon082_EvosMoves
dw Mon109_EvosMoves
dw Mon156_EvosMoves ;MissingNo
dw Mon056_EvosMoves
dw Mon086_EvosMoves
dw Mon050_EvosMoves
dw Mon128_EvosMoves
dw Mon157_EvosMoves ;MissingNo
dw Mon158_EvosMoves ;MissingNo
dw Mon159_EvosMoves ;MissingNo
dw Mon083_EvosMoves
dw Mon048_EvosMoves
dw Mon149_EvosMoves
dw Mon160_EvosMoves ;MissingNo
dw Mon161_EvosMoves ;MissingNo
dw Mon162_EvosMoves ;MissingNo
dw Mon084_EvosMoves
dw Mon060_EvosMoves
dw Mon124_EvosMoves
dw Mon146_EvosMoves
dw Mon144_EvosMoves
dw Mon145_EvosMoves
dw Mon132_EvosMoves
dw Mon052_EvosMoves
dw Mon098_EvosMoves
dw Mon163_EvosMoves ;MissingNo
dw Mon164_EvosMoves ;MissingNo
dw Mon165_EvosMoves ;MissingNo
dw Mon037_EvosMoves
dw Mon038_EvosMoves
dw Mon025_EvosMoves
dw Mon026_EvosMoves
dw Mon166_EvosMoves ;MissingNo
dw Mon167_EvosMoves ;MissingNo
dw Mon147_EvosMoves
dw Mon148_EvosMoves
dw Mon140_EvosMoves
dw Mon141_EvosMoves
dw Mon116_EvosMoves
dw Mon117_EvosMoves
dw Mon168_EvosMoves ;MissingNo
dw Mon169_EvosMoves ;MissingNo
dw Mon027_EvosMoves
dw Mon028_EvosMoves
dw Mon138_EvosMoves
dw Mon139_EvosMoves
dw Mon039_EvosMoves
dw Mon040_EvosMoves
dw Mon133_EvosMoves
dw Mon136_EvosMoves
dw Mon135_EvosMoves
dw Mon134_EvosMoves
dw Mon066_EvosMoves
dw Mon041_EvosMoves
dw Mon023_EvosMoves
dw Mon046_EvosMoves
dw Mon061_EvosMoves
dw Mon062_EvosMoves
dw Mon013_EvosMoves
dw Mon014_EvosMoves
dw Mon015_EvosMoves
dw Mon170_EvosMoves ;MissingNo
dw Mon085_EvosMoves
dw Mon057_EvosMoves
dw Mon051_EvosMoves
dw Mon049_EvosMoves
dw Mon087_EvosMoves
dw Mon171_EvosMoves ;MissingNo
dw Mon172_EvosMoves ;MissingNo
dw Mon010_EvosMoves
dw Mon011_EvosMoves
dw Mon012_EvosMoves
dw Mon068_EvosMoves
dw Mon173_EvosMoves ;MissingNo
dw Mon055_EvosMoves
dw Mon097_EvosMoves
dw Mon042_EvosMoves
dw Mon150_EvosMoves
dw Mon143_EvosMoves
dw Mon129_EvosMoves
dw Mon174_EvosMoves ;MissingNo
dw Mon175_EvosMoves ;MissingNo
dw Mon089_EvosMoves
dw Mon176_EvosMoves ;MissingNo
dw Mon099_EvosMoves
dw Mon091_EvosMoves
dw Mon177_EvosMoves ;MissingNo
dw Mon101_EvosMoves
dw Mon036_EvosMoves
dw Mon110_EvosMoves
dw Mon053_EvosMoves
dw Mon105_EvosMoves
dw Mon178_EvosMoves ;MissingNo
dw Mon093_EvosMoves
dw Mon063_EvosMoves
dw Mon065_EvosMoves
dw Mon017_EvosMoves
dw Mon018_EvosMoves
dw Mon121_EvosMoves
dw Mon001_EvosMoves
dw Mon003_EvosMoves
dw Mon073_EvosMoves
dw Mon179_EvosMoves ;MissingNo
dw Mon118_EvosMoves
dw Mon119_EvosMoves
dw Mon180_EvosMoves ;MissingNo
dw Mon181_EvosMoves ;MissingNo
dw Mon182_EvosMoves ;MissingNo
dw Mon183_EvosMoves ;MissingNo
dw Mon077_EvosMoves
dw Mon078_EvosMoves
dw Mon019_EvosMoves
dw Mon020_EvosMoves
dw Mon033_EvosMoves
dw Mon030_EvosMoves
dw Mon074_EvosMoves
dw Mon137_EvosMoves
dw Mon142_EvosMoves
dw Mon184_EvosMoves ;MissingNo
dw Mon081_EvosMoves
dw Mon185_EvosMoves ;MissingNo
dw Mon186_EvosMoves ;MissingNo
dw Mon004_EvosMoves
dw Mon007_EvosMoves
dw Mon005_EvosMoves
dw Mon008_EvosMoves
dw Mon006_EvosMoves
dw Mon187_EvosMoves ;MissingNo
dw Mon188_EvosMoves ;MissingNo
dw Mon189_EvosMoves ;MissingNo
dw Mon190_EvosMoves ;MissingNo
dw Mon043_EvosMoves
dw Mon044_EvosMoves
dw Mon045_EvosMoves
dw Mon069_EvosMoves
dw Mon070_EvosMoves
dw Mon071_EvosMoves
Mon112_EvosMoves: ; 3b1d8 (e:71d8)
;RHYDON
;Evolutions
db 0
;Learnset
db 30,STOMP
db 35,TAIL_WHIP
db 40,FURY_ATTACK
db 48,HORN_DRILL
db 55,LEER
db 64,TAKE_DOWN
db 0
Mon115_EvosMoves: ; 3b1e6 (e:71e6)
;KANGASKHAN
;Evolutions
db 0
;Learnset
db 26,BITE
db 31,TAIL_WHIP
db 36,MEGA_PUNCH
db 41,LEER
db 46,DIZZY_PUNCH
db 0
Mon032_EvosMoves: ; 3b1f2 (e:71f2)
;NIDORAN_M
;Evolutions
db EV_LEVEL,16,NIDORINO
db 0
;Learnset
db 8,HORN_ATTACK
db 14,POISON_STING
db 21,FOCUS_ENERGY
db 29,FURY_ATTACK
db 36,HORN_DRILL
db 43,DOUBLE_KICK
db 0
Mon035_EvosMoves: ; 3b203 (e:7203)
;CLEFAIRY
;Evolutions
db EV_ITEM,MOON_STONE,1,CLEFABLE
db 0
;Learnset
db 13,SING
db 18,DOUBLESLAP
db 24,MINIMIZE
db 31,METRONOME
db 39,DEFENSE_CURL
db 48,LIGHT_SCREEN
db 0
Mon021_EvosMoves: ; 3b215 (e:7215)
;SPEAROW
;Evolutions
db EV_LEVEL,20,FEAROW
db 0
;Learnset
db 9,LEER
db 15,FURY_ATTACK
db 22,MIRROR_MOVE
db 29,DRILL_PECK
db 36,AGILITY
db 0
Mon100_EvosMoves: ; 3b224 (e:7224)
;VOLTORB
;Evolutions
db EV_LEVEL,30,ELECTRODE
db 0
;Learnset
db 17,SONICBOOM
db 22,SELFDESTRUCT
db 29,LIGHT_SCREEN
db 36,SWIFT
db 43,EXPLOSION
db 0
Mon034_EvosMoves: ; 3b233 (e:7233)
;NIDOKING
;Evolutions
db 0
;Learnset
db 8,HORN_ATTACK
db 14,POISON_STING
db 23,THRASH
db 0
Mon080_EvosMoves: ; 3b23b (e:723b)
;SLOWBRO
;Evolutions
db 0
;Learnset
db 18,DISABLE
db 22,HEADBUTT
db 27,GROWL
db 33,WATER_GUN
db 37,WITHDRAW
db 44,AMNESIA
db 55,PSYCHIC_M
db 0
Mon002_EvosMoves: ; 3b24b (e:724b)
;IVYSAUR
;Evolutions
db EV_LEVEL,32,VENUSAUR
db 0
;Learnset
db 7,LEECH_SEED
db 13,VINE_WHIP
db 22,POISONPOWDER
db 30,RAZOR_LEAF
db 38,GROWTH
db 46,SLEEP_POWDER
db 54,SOLARBEAM
db 0
Mon103_EvosMoves: ; 3b25e (e:725e)
;EXEGGUTOR
;Evolutions
db 0
;Learnset
db 28,STOMP
db 0
Mon108_EvosMoves: ; 3b262 (e:7262)
;LICKITUNG
;Evolutions
db 0
;Learnset
db 7,STOMP
db 15,DISABLE
db 23,DEFENSE_CURL
db 31,SLAM
db 39,SCREECH
db 0
Mon102_EvosMoves: ; 3b26e (e:726e)
;EXEGGCUTE
;Evolutions
db EV_ITEM,LEAF_STONE ,1,EXEGGUTOR
db 0
;Learnset
db 25,REFLECT
db 28,LEECH_SEED
db 32,STUN_SPORE
db 37,POISONPOWDER
db 42,SOLARBEAM
db 48,SLEEP_POWDER
db 0
Mon088_EvosMoves: ; 3b280 (e:7280)
;GRIMER
;Evolutions
db EV_LEVEL,38,MUK
db 0
;Learnset
db 30,POISON_GAS
db 33,MINIMIZE
db 37,SLUDGE
db 42,HARDEN
db 48,SCREECH
db 55,ACID_ARMOR
db 0
Mon094_EvosMoves: ; 3b291 (e:7291)
;GENGAR
;Evolutions
db 0
;Learnset
db 29,HYPNOSIS
db 38,DREAM_EATER
db 0
Mon029_EvosMoves: ; 3b297 (e:7297)
;NIDORAN_F
;Evolutions
db EV_LEVEL,16,NIDORINA
db 0
;Learnset
db 8,SCRATCH
db 14,POISON_STING
db 21,TAIL_WHIP
db 29,BITE
db 36,FURY_SWIPES
db 43,DOUBLE_KICK
db 0
Mon031_EvosMoves: ; 3b2a8 (e:72a8)
;NIDOQUEEN
;Evolutions
db 0
;Learnset
db 8,SCRATCH
db 14,POISON_STING
db 23,BODY_SLAM
db 0
Mon104_EvosMoves: ; 3b2b0 (e:72b0)
;CUBONE
;Evolutions
db EV_LEVEL,28,MAROWAK
db 0
;Learnset
db 25,LEER
db 31,FOCUS_ENERGY
db 38,THRASH
db 43,BONEMERANG
db 46,RAGE
db 0
Mon111_EvosMoves: ; 3b2bf (e:72bf)
;RHYHORN
;Evolutions
db EV_LEVEL,42,RHYDON
db 0
;Learnset
db 30,STOMP
db 35,TAIL_WHIP
db 40,FURY_ATTACK
db 45,HORN_DRILL
db 50,LEER
db 55,TAKE_DOWN
db 0
Mon131_EvosMoves: ; 3b2d0 (e:72d0)
;LAPRAS
;Evolutions
db 0
;Learnset
db 16,SING
db 20,MIST
db 25,BODY_SLAM
db 31,CONFUSE_RAY
db 38,ICE_BEAM
db 46,HYDRO_PUMP
db 0
Mon059_EvosMoves: ; 3b2de (e:72de)
;ARCANINE
;Evolutions
db 0
;Learnset
db 0
Mon151_EvosMoves: ; 3b2e0 (e:72e0)
;MEW
;Evolutions
db 0
;Learnset
db 10,TRANSFORM
db 20,MEGA_PUNCH
db 30,METRONOME
db 40,PSYCHIC_M
db 0
Mon130_EvosMoves: ; 3b2ea (e:72ea)
;GYARADOS
;Evolutions
db 0
;Learnset
db 20,BITE
db 25,DRAGON_RAGE
db 32,LEER
db 41,HYDRO_PUMP
db 52,HYPER_BEAM
db 0
Mon090_EvosMoves: ; 3b2f6 (e:72f6)
;SHELLDER
;Evolutions
db EV_ITEM,WATER_STONE ,1,CLOYSTER
db 0
;Learnset
db 18,SUPERSONIC
db 23,CLAMP
db 30,AURORA_BEAM
db 39,LEER
db 50,ICE_BEAM
db 0
Mon072_EvosMoves: ; 3b306 (e:7306)
;TENTACOOL
;Evolutions
db EV_LEVEL,30,TENTACRUEL
db 0
;Learnset
db 7,SUPERSONIC
db 13,WRAP
db 18,POISON_STING
db 22,WATER_GUN
db 27,CONSTRICT
db 33,BARRIER
db 40,SCREECH
db 48,HYDRO_PUMP
db 0
Mon092_EvosMoves: ; 3b31b (e:731b)
;GASTLY
;Evolutions
db EV_LEVEL,25,HAUNTER
db 0
;Learnset
db 27,HYPNOSIS
db 35,DREAM_EATER
db 0
Mon123_EvosMoves: ; 3b324 (e:7324)
;SCYTHER
;Evolutions
db 0
;Learnset
db 17,LEER
db 20,FOCUS_ENERGY
db 24,DOUBLE_TEAM
db 29,SLASH
db 35,SWORDS_DANCE
db 42,AGILITY
db 0
Mon120_EvosMoves: ; 3b332 (e:7332)
;STARYU
;Evolutions
db EV_ITEM,WATER_STONE ,1,STARMIE
db 0
;Learnset
db 17,WATER_GUN
db 22,HARDEN
db 27,RECOVER
db 32,SWIFT
db 37,MINIMIZE
db 42,LIGHT_SCREEN
db 47,HYDRO_PUMP
db 0
Mon009_EvosMoves: ; 3b346 (e:7346)
;BLASTOISE
;Evolutions
db 0
;Learnset
db 8,BUBBLE
db 15,WATER_GUN
db 24,BITE
db 31,WITHDRAW
db 42,SKULL_BASH
db 52,HYDRO_PUMP
db 0
Mon127_EvosMoves: ; 3b354 (e:7354)
;PINSIR
;Evolutions
db 0
;Learnset
db 25,SEISMIC_TOSS
db 30,GUILLOTINE
db 36,FOCUS_ENERGY
db 43,HARDEN
db 49,SLASH
db 54,SWORDS_DANCE
db 0
Mon114_EvosMoves: ; 3b362 (e:7362)
;TANGELA
;Evolutions
db 0
;Learnset
db 29,ABSORB
db 32,POISONPOWDER
db 36,STUN_SPORE
db 39,SLEEP_POWDER
db 45,SLAM
db 49,GROWTH
db 0
Mon152_EvosMoves: ; 3b370 (e:7370)
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon153_EvosMoves: ; 3b372 (e:7372)
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon058_EvosMoves: ; 3b374 (e:7374)
;GROWLITHE
;Evolutions
db EV_ITEM,FIRE_STONE,1,ARCANINE
db 0
;Learnset
db 18,EMBER
db 23,LEER
db 30,TAKE_DOWN
db 39,AGILITY
db 50,FLAMETHROWER
db 0
Mon095_EvosMoves: ; 3b384 (e:7384)
;ONIX
;Evolutions
db 0
;Learnset
db 15,BIND
db 19,ROCK_THROW
db 25,RAGE
db 33,SLAM
db 43,HARDEN
db 0
Mon022_EvosMoves: ; 3b390 (e:7390)
;FEAROW
;Evolutions
db 0
;Learnset
db 9,LEER
db 15,FURY_ATTACK
db 25,MIRROR_MOVE
db 34,DRILL_PECK
db 43,AGILITY
db 0
Mon016_EvosMoves: ; 3b39c (e:739c)
;PIDGEY
;Evolutions
db EV_LEVEL,18,PIDGEOTTO
db 0
;Learnset
db 5,SAND_ATTACK
db 12,QUICK_ATTACK
db 19,WHIRLWIND
db 28,WING_ATTACK
db 36,AGILITY
db 44,MIRROR_MOVE
db 0
Mon079_EvosMoves: ; 3b3ad (e:73ad)
;SLOWPOKE
;Evolutions
db EV_LEVEL,37,SLOWBRO
db 0
;Learnset
db 18,DISABLE
db 22,HEADBUTT
db 27,GROWL
db 33,WATER_GUN
db 40,AMNESIA
db 48,PSYCHIC_M
db 0
Mon064_EvosMoves: ; 3b3be (e:73be)
;KADABRA
;Evolutions
db EV_TRADE,1,ALAKAZAM
db 0
;Learnset
db 16,CONFUSION
db 20,DISABLE
db 27,PSYBEAM
db 31,RECOVER
db 38,PSYCHIC_M
db 42,REFLECT
db 0
Mon075_EvosMoves: ; 3b3cf (e:73cf)
;GRAVELER
;Evolutions
db EV_TRADE,1,GOLEM
db 0
;Learnset
db 11,DEFENSE_CURL
db 16,ROCK_THROW
db 21,SELFDESTRUCT
db 29,HARDEN
db 36,EARTHQUAKE
db 43,EXPLOSION
db 0
Mon113_EvosMoves: ; 3b3e0 (e:73e0)
;CHANSEY
;Evolutions
db 0
;Learnset
db 24,SING
db 30,GROWL
db 38,MINIMIZE
db 44,DEFENSE_CURL
db 48,LIGHT_SCREEN
db 54,DOUBLE_EDGE
db 0
Mon067_EvosMoves: ; 3b3ee (e:73ee)
;MACHOKE
;Evolutions
db EV_TRADE,1,MACHAMP
db 0
;Learnset
db 20,LOW_KICK
db 25,LEER
db 36,FOCUS_ENERGY
db 44,SEISMIC_TOSS
db 52,SUBMISSION
db 0
Mon122_EvosMoves: ; 3b3fd (e:73fd)
;MR_MIME
;Evolutions
db 0
;Learnset
db 15,CONFUSION
db 23,LIGHT_SCREEN
db 31,DOUBLESLAP
db 39,MEDITATE
db 47,SUBSTITUTE
db 0
Mon106_EvosMoves: ; 3b409 (e:7409)
;HITMONLEE
;Evolutions
db 0
;Learnset
db 33,ROLLING_KICK
db 38,JUMP_KICK
db 43,FOCUS_ENERGY
db 48,HI_JUMP_KICK
db 53,MEGA_KICK
db 0
Mon107_EvosMoves: ; 3b415 (e:7415)
;HITMONCHAN
;Evolutions
db 0
;Learnset
db 33,FIRE_PUNCH
db 38,ICE_PUNCH
db 43,THUNDERPUNCH
db 48,MEGA_PUNCH
db 53,COUNTER
db 0
Mon024_EvosMoves: ; 3b421 (e:7421)
;ARBOK
;Evolutions
db 0
;Learnset
db 10,POISON_STING
db 17,BITE
db 27,GLARE
db 36,SCREECH
db 47,ACID
db 0
Mon047_EvosMoves: ; 3b42d (e:742d)
;PARASECT
;Evolutions
db 0
;Learnset
db 13,STUN_SPORE
db 20,LEECH_LIFE
db 30,SPORE
db 39,SLASH
db 48,GROWTH
db 0
Mon054_EvosMoves: ; 3b439 (e:7439)
;PSYDUCK
;Evolutions
db EV_LEVEL,33,GOLDUCK
db 0
;Learnset
db 28,TAIL_WHIP
db 31,DISABLE
db 36,CONFUSION
db 43,FURY_SWIPES
db 52,HYDRO_PUMP
db 0
Mon096_EvosMoves: ; 3b448 (e:7448)
;DROWZEE
;Evolutions
db EV_LEVEL,26,HYPNO
db 0
;Learnset
db 12,DISABLE
db 17,CONFUSION
db 24,HEADBUTT
db 29,POISON_GAS
db 32,PSYCHIC_M
db 37,MEDITATE
db 0
Mon076_EvosMoves: ; 3b459 (e:7459)
;GOLEM
;Evolutions
db 0
;Learnset
db 11,DEFENSE_CURL
db 16,ROCK_THROW
db 21,SELFDESTRUCT
db 29,HARDEN
db 36,EARTHQUAKE
db 43,EXPLOSION
db 0
Mon154_EvosMoves: ; 3b467 (e:7467)
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon126_EvosMoves: ; 3b469 (e:7469)
;MAGMAR
;Evolutions
db 0
;Learnset
db 36,LEER
db 39,CONFUSE_RAY
db 43,FIRE_PUNCH
db 48,SMOKESCREEN
db 52,SMOG
db 55,FLAMETHROWER
db 0
Mon155_EvosMoves: ; 3b477 (e:7477)
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon125_EvosMoves: ; 3b479 (e:7479)
;ELECTABUZZ
;Evolutions
db 0
;Learnset
db 34,THUNDERSHOCK
db 37,SCREECH
db 42,THUNDERPUNCH
db 49,LIGHT_SCREEN
db 54,THUNDER
db 0
Mon082_EvosMoves: ; 3b485 (e:7485)
;MAGNETON
;Evolutions
db 0
;Learnset
db 21,SONICBOOM
db 25,THUNDERSHOCK
db 29,SUPERSONIC
db 38,THUNDER_WAVE
db 46,SWIFT
db 54,SCREECH
db 0
Mon109_EvosMoves: ; 3b493 (e:7493)
;KOFFING
;Evolutions
db EV_LEVEL,35,WEEZING
db 0
;Learnset
db 32,SLUDGE
db 37,SMOKESCREEN
db 40,SELFDESTRUCT
db 45,HAZE
db 48,EXPLOSION
db 0
Mon156_EvosMoves: ; 3b4a2 (e:74a2)
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon056_EvosMoves: ; 3b4a4 (e:74a4)
;MANKEY
;Evolutions
db EV_LEVEL,28,PRIMEAPE
db 0
;Learnset
db 15,KARATE_CHOP
db 21,FURY_SWIPES
db 27,FOCUS_ENERGY
db 33,SEISMIC_TOSS
db 39,THRASH
db 0
Mon086_EvosMoves: ; 3b4b3 (e:74b3)
;SEEL
;Evolutions
db EV_LEVEL,34,DEWGONG
db 0
;Learnset
db 30,GROWL
db 35,AURORA_BEAM
db 40,REST
db 45,TAKE_DOWN
db 50,ICE_BEAM
db 0
Mon050_EvosMoves: ; 3b4c2 (e:74c2)
;DIGLETT
;Evolutions
db EV_LEVEL,26,DUGTRIO
db 0
;Learnset
db 15,GROWL
db 19,DIG
db 24,SAND_ATTACK
db 31,SLASH
db 40,EARTHQUAKE
db 0
Mon128_EvosMoves: ; 3b4d1 (e:74d1)
;TAUROS
;Evolutions
db 0
;Learnset
db 21,STOMP
db 28,TAIL_WHIP
db 35,LEER
db 44,RAGE
db 51,TAKE_DOWN
db 0
Mon157_EvosMoves: ; 3b4dd (e:74dd)
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon158_EvosMoves: ; 3b4df (e:74df)
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon159_EvosMoves: ; 3b4e1 (e:74e1)
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon083_EvosMoves: ; 3b4e3 (e:74e3)
;FARFETCH_D
;Evolutions
db 0
;Learnset
db 7,LEER
db 15,FURY_ATTACK
db 23,SWORDS_DANCE
db 31,AGILITY
db 39,SLASH
db 0
Mon048_EvosMoves: ; 3b4ef (e:74ef)
;VENONAT
;Evolutions
db EV_LEVEL,31,VENOMOTH
db 0
;Learnset
db 24,POISONPOWDER
db 27,LEECH_LIFE
db 30,STUN_SPORE
db 35,PSYBEAM
db 38,SLEEP_POWDER
db 43,PSYCHIC_M
db 0
Mon149_EvosMoves: ; 3b500 (e:7500)
;DRAGONITE
;Evolutions
db 0
;Learnset
db 10,THUNDER_WAVE
db 20,AGILITY
db 35,SLAM
db 45,DRAGON_RAGE
db 60,HYPER_BEAM
db 0
Mon160_EvosMoves: ; 3b50c (e:750c)
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon161_EvosMoves: ; 3b50e (e:750e)
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon162_EvosMoves: ; 3b510 (e:7510)
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon084_EvosMoves: ; 3b512 (e:7512)
;DODUO
;Evolutions
db EV_LEVEL,31,DODRIO
db 0
;Learnset
db 20,GROWL
db 24,FURY_ATTACK
db 30,DRILL_PECK
db 36,RAGE
db 40,TRI_ATTACK
db 44,AGILITY
db 0
Mon060_EvosMoves: ; 3b523 (e:7523)
;POLIWAG
;Evolutions
db EV_LEVEL,25,POLIWHIRL
db 0
;Learnset
db 16,HYPNOSIS
db 19,WATER_GUN
db 25,DOUBLESLAP
db 31,BODY_SLAM
db 38,AMNESIA
db 45,HYDRO_PUMP
db 0
Mon124_EvosMoves: ; 3b534 (e:7534)
;JYNX
;Evolutions
db 0
;Learnset
db 18,LICK
db 23,DOUBLESLAP
db 31,ICE_PUNCH
db 39,BODY_SLAM
db 47,THRASH
db 58,BLIZZARD
db 0
Mon146_EvosMoves: ; 3b542 (e:7542)
;MOLTRES
;Evolutions
db 0
;Learnset
db 51,LEER
db 55,AGILITY
db 60,SKY_ATTACK
db 0
Mon144_EvosMoves: ; 3b54a (e:754a)
;ARTICUNO
;Evolutions
db 0
;Learnset
db 51,BLIZZARD
db 55,AGILITY
db 60,MIST
db 0
Mon145_EvosMoves: ; 3b552 (e:7552)
;ZAPDOS
;Evolutions
db 0
;Learnset
db 51,THUNDER
db 55,AGILITY
db 60,LIGHT_SCREEN
db 0
Mon132_EvosMoves: ; 3b55a (e:755a)
;DITTO
;Evolutions
db 0
;Learnset
db 0
Mon052_EvosMoves: ; 3b55c (e:755c)
;MEOWTH
;Evolutions
db EV_LEVEL,28,PERSIAN
db 0
;Learnset
db 12,BITE
db 17,PAY_DAY
db 24,SCREECH
db 33,FURY_SWIPES
db 44,SLASH
db 0
Mon098_EvosMoves: ; 3b56b (e:756b)
;KRABBY
;Evolutions
db EV_LEVEL,28,KINGLER
db 0
;Learnset
db 20,VICEGRIP
db 25,GUILLOTINE
db 30,STOMP
db 35,CRABHAMMER
db 40,HARDEN
db 0
Mon163_EvosMoves: ; 3b57a (e:757a)
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon164_EvosMoves: ; 3b57c (e:757c)
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon165_EvosMoves: ; 3b57e (e:757e)
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon037_EvosMoves: ; 3b580 (e:7580)
;VULPIX
;Evolutions
db EV_ITEM,FIRE_STONE,1,NINETALES
db 0
;Learnset
db 16,QUICK_ATTACK
db 21,ROAR
db 28,CONFUSE_RAY
db 35,FLAMETHROWER
db 42,FIRE_SPIN
db 0
Mon038_EvosMoves: ; 3b590 (e:7590)
;NINETALES
;Evolutions
db 0
;Learnset
db 0
Mon025_EvosMoves: ; 3b592 (e:7592)
;PIKACHU
;Evolutions
db EV_ITEM,THUNDER_STONE ,1,RAICHU
db 0
;Learnset
db 9,THUNDER_WAVE
db 16,QUICK_ATTACK
db 26,SWIFT
db 33,AGILITY
db 43,THUNDER
db 0
Mon026_EvosMoves: ; 3b5a2 (e:75a2)
;RAICHU
;Evolutions
db 0
;Learnset
db 0
Mon166_EvosMoves: ; 3b5a4 (e:75a4)
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon167_EvosMoves: ; 3b5a6 (e:75a6)
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon147_EvosMoves: ; 3b5a8 (e:75a8)
;DRATINI
;Evolutions
db EV_LEVEL,30,DRAGONAIR
db 0
;Learnset
db 10,THUNDER_WAVE
db 20,AGILITY
db 30,SLAM
db 40,DRAGON_RAGE
db 50,HYPER_BEAM
db 0
Mon148_EvosMoves: ; 3b5b7 (e:75b7)
;DRAGONAIR
;Evolutions
db EV_LEVEL,55,DRAGONITE
db 0
;Learnset
db 10,THUNDER_WAVE
db 20,AGILITY
db 35,SLAM
db 45,DRAGON_RAGE
db 55,HYPER_BEAM
db 0
Mon140_EvosMoves: ; 3b5c6 (e:75c6)
;KABUTO
;Evolutions
db EV_LEVEL,40,KABUTOPS
db 0
;Learnset
db 34,ABSORB
db 39,SLASH
db 44,LEER
db 49,HYDRO_PUMP
db 0
Mon141_EvosMoves: ; 3b5d3 (e:75d3)
;KABUTOPS
;Evolutions
db 0
;Learnset
db 34,ABSORB
db 39,SLASH
db 46,LEER
db 53,HYDRO_PUMP
db 0
Mon116_EvosMoves: ; 3b5dd (e:75dd)
;HORSEA
;Evolutions
db EV_LEVEL,32,SEADRA
db 0
;Learnset
db 19,SMOKESCREEN
db 24,LEER
db 30,WATER_GUN
db 37,AGILITY
db 45,HYDRO_PUMP
db 0
Mon117_EvosMoves: ; 3b5ec (e:75ec)
;SEADRA
;Evolutions
db 0
;Learnset
db 19,SMOKESCREEN
db 24,LEER
db 30,WATER_GUN
db 41,AGILITY
db 52,HYDRO_PUMP
db 0
Mon168_EvosMoves: ; 3b5f8 (e:75f8)
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon169_EvosMoves: ; 3b5fa (e:75fa)
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon027_EvosMoves: ; 3b5fc (e:75fc)
;SANDSHREW
;Evolutions
db EV_LEVEL,22,SANDSLASH
db 0
;Learnset
db 10,SAND_ATTACK
db 17,SLASH
db 24,POISON_STING
db 31,SWIFT
db 38,FURY_SWIPES
db 0
Mon028_EvosMoves: ; 3b60b (e:760b)
;SANDSLASH
;Evolutions
db 0
;Learnset
db 10,SAND_ATTACK
db 17,SLASH
db 27,POISON_STING
db 36,SWIFT
db 47,FURY_SWIPES
db 0
Mon138_EvosMoves: ; 3b617 (e:7617)
;OMANYTE
;Evolutions
db EV_LEVEL,40,OMASTAR
db 0
;Learnset
db 34,HORN_ATTACK
db 39,LEER
db 46,SPIKE_CANNON
db 53,HYDRO_PUMP
db 0
Mon139_EvosMoves: ; 3b624 (e:7624)
;OMASTAR
;Evolutions
db 0
;Learnset
db 34,HORN_ATTACK
db 39,LEER
db 44,SPIKE_CANNON
db 49,HYDRO_PUMP
db 0
Mon039_EvosMoves: ; 3b62e (e:762e)
;JIGGLYPUFF
;Evolutions
db EV_ITEM,MOON_STONE,1,WIGGLYTUFF
db 0
;Learnset
db 9,POUND
db 14,DISABLE
db 19,DEFENSE_CURL
db 24,DOUBLESLAP
db 29,REST
db 34,BODY_SLAM
db 39,DOUBLE_EDGE
db 0
Mon040_EvosMoves: ; 3b642 (e:7642)
;WIGGLYTUFF
;Evolutions
db 0
;Learnset
db 0
Mon133_EvosMoves: ; 3b644 (e:7644)
;EEVEE
;Evolutions
db EV_ITEM,FIRE_STONE,1,FLAREON
db EV_ITEM,THUNDER_STONE ,1,JOLTEON
db EV_ITEM,WATER_STONE ,1,VAPOREON
db 0
;Learnset
db 27,QUICK_ATTACK
db 31,TAIL_WHIP
db 37,BITE
db 45,TAKE_DOWN
db 0
Mon136_EvosMoves: ; 3b65a (e:765a)
;FLAREON
;Evolutions
db 0
;Learnset
db 27,QUICK_ATTACK
db 31,EMBER
db 37,TAIL_WHIP
db 40,BITE
db 42,LEER
db 44,FIRE_SPIN
db 48,RAGE
db 54,FLAMETHROWER
db 0
Mon135_EvosMoves: ; 3b66c (e:766c)
;JOLTEON
;Evolutions
db 0
;Learnset
db 27,QUICK_ATTACK
db 31,THUNDERSHOCK
db 37,TAIL_WHIP
db 40,THUNDER_WAVE
db 42,DOUBLE_KICK
db 44,AGILITY
db 48,PIN_MISSILE
db 54,THUNDER
db 0
Mon134_EvosMoves: ; 3b67e (e:767e)
;VAPOREON
;Evolutions
db 0
;Learnset
db 27,QUICK_ATTACK
db 31,WATER_GUN
db 37,TAIL_WHIP
db 40,BITE
db 42,ACID_ARMOR
db 44,HAZE
db 48,MIST
db 54,HYDRO_PUMP
db 0
Mon066_EvosMoves: ; 3b690 (e:7690)
;MACHOP
;Evolutions
db EV_LEVEL,28,MACHOKE
db 0
;Learnset
db 20,LOW_KICK
db 25,LEER
db 32,FOCUS_ENERGY
db 39,SEISMIC_TOSS
db 46,SUBMISSION
db 0
Mon041_EvosMoves: ; 3b69f (e:769f)
;ZUBAT
;Evolutions
db EV_LEVEL,22,GOLBAT
db 0
;Learnset
db 10,SUPERSONIC
db 15,BITE
db 21,CONFUSE_RAY
db 28,WING_ATTACK
db 36,HAZE
db 0
Mon023_EvosMoves: ; 3b6ae (e:76ae)
;EKANS
;Evolutions
db EV_LEVEL,22,ARBOK
db 0
;Learnset
db 10,POISON_STING
db 17,BITE
db 24,GLARE
db 31,SCREECH
db 38,ACID
db 0
Mon046_EvosMoves: ; 3b6bd (e:76bd)
;PARAS
;Evolutions
db EV_LEVEL,24,PARASECT
db 0
;Learnset
db 13,STUN_SPORE
db 20,LEECH_LIFE
db 27,SPORE
db 34,SLASH
db 41,GROWTH
db 0
Mon061_EvosMoves: ; 3b6cc (e:76cc)
;POLIWHIRL
;Evolutions
db EV_ITEM,WATER_STONE ,1,POLIWRATH
db 0
;Learnset
db 16,HYPNOSIS
db 19,WATER_GUN
db 26,DOUBLESLAP
db 33,BODY_SLAM
db 41,AMNESIA
db 49,HYDRO_PUMP
db 0
Mon062_EvosMoves: ; 3b6de (e:76de)
;POLIWRATH
;Evolutions
db 0
;Learnset
db 16,HYPNOSIS
db 19,WATER_GUN
db 0
Mon013_EvosMoves: ; 3b6e4 (e:76e4)
;WEEDLE
;Evolutions
db EV_LEVEL,7,KAKUNA
db 0
;Learnset
db 0
Mon014_EvosMoves: ; 3b6e9 (e:76e9)
;KAKUNA
;Evolutions
db EV_LEVEL,10,BEEDRILL
db 0
;Learnset
db 0
Mon015_EvosMoves: ; 3b6ee (e:76ee)
;BEEDRILL
;Evolutions
db 0
;Learnset
db 12,FURY_ATTACK
db 16,FOCUS_ENERGY
db 20,TWINEEDLE
db 25,RAGE
db 30,PIN_MISSILE
db 35,AGILITY
db 0
Mon170_EvosMoves: ; 3b6fc (e:76fc)
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon085_EvosMoves: ; 3b6fe (e:76fe)
;DODRIO
;Evolutions
db 0
;Learnset
db 20,GROWL
db 24,FURY_ATTACK
db 30,DRILL_PECK
db 39,RAGE
db 45,TRI_ATTACK
db 51,AGILITY
db 0
Mon057_EvosMoves: ; 3b70c (e:770c)
;PRIMEAPE
;Evolutions
db 0
;Learnset
db 15,KARATE_CHOP
db 21,FURY_SWIPES
db 27,FOCUS_ENERGY
db 37,SEISMIC_TOSS
db 46,THRASH
db 0
Mon051_EvosMoves: ; 3b718 (e:7718)
;DUGTRIO
;Evolutions
db 0
;Learnset
db 15,GROWL
db 19,DIG
db 24,SAND_ATTACK
db 35,SLASH
db 47,EARTHQUAKE
db 0
Mon049_EvosMoves: ; 3b724 (e:7724)
;VENOMOTH
;Evolutions
db 0
;Learnset
db 24,POISONPOWDER
db 27,LEECH_LIFE
db 30,STUN_SPORE
db 38,PSYBEAM
db 43,SLEEP_POWDER
db 50,PSYCHIC_M
db 0
Mon087_EvosMoves: ; 3b732 (e:7732)
;DEWGONG
;Evolutions
db 0
;Learnset
db 30,GROWL
db 35,AURORA_BEAM
db 44,REST
db 50,TAKE_DOWN
db 56,ICE_BEAM
db 0
Mon171_EvosMoves: ; 3b73e (e:773e)
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon172_EvosMoves: ; 3b740 (e:7740)
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon010_EvosMoves: ; 3b742 (e:7742)
;CATERPIE
;Evolutions
db EV_LEVEL,7,METAPOD
db 0
;Learnset
db 0
Mon011_EvosMoves: ; 3b747 (e:7747)
;METAPOD
;Evolutions
db EV_LEVEL,10,BUTTERFREE
db 0
;Learnset
db 0
Mon012_EvosMoves: ; 3b74c (e:774c)
;BUTTERFREE
;Evolutions
db 0
;Learnset
db 12,CONFUSION
db 15,POISONPOWDER
db 16,STUN_SPORE
db 17,SLEEP_POWDER
db 21,SUPERSONIC
db 26,WHIRLWIND
db 32,PSYBEAM
db 0
Mon068_EvosMoves: ; 3b75c (e:775c)
;MACHAMP
;Evolutions
db 0
;Learnset
db 20,LOW_KICK
db 25,LEER
db 36,FOCUS_ENERGY
db 44,SEISMIC_TOSS
db 52,SUBMISSION
db 0
Mon173_EvosMoves: ; 3b768 (e:7768)
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon055_EvosMoves: ; 3b76a (e:776a)
;GOLDUCK
;Evolutions
db 0
;Learnset
db 28,TAIL_WHIP
db 31,DISABLE
db 39,CONFUSION
db 48,FURY_SWIPES
db 59,HYDRO_PUMP
db 0
Mon097_EvosMoves: ; 3b776 (e:7776)
;HYPNO
;Evolutions
db 0
;Learnset
db 12,DISABLE
db 17,CONFUSION
db 24,HEADBUTT
db 33,POISON_GAS
db 37,PSYCHIC_M
db 43,MEDITATE
db 0
Mon042_EvosMoves: ; 3b784 (e:7784)
;GOLBAT
;Evolutions
db 0
;Learnset
db 10,SUPERSONIC
db 15,BITE
db 21,CONFUSE_RAY
db 32,WING_ATTACK
db 43,HAZE
db 0
Mon150_EvosMoves: ; 3b790 (e:7790)
;MEWTWO
;Evolutions
db 0
;Learnset
db 63,BARRIER
db 66,PSYCHIC_M
db 70,RECOVER
db 75,MIST
db 81,AMNESIA
db 0
Mon143_EvosMoves: ; 3b79c (e:779c)
;SNORLAX
;Evolutions
db 0
;Learnset
db 35,BODY_SLAM
db 41,HARDEN
db 48,DOUBLE_EDGE
db 56,HYPER_BEAM
db 0
Mon129_EvosMoves: ; 3b7a6 (e:77a6)
;MAGIKARP
;Evolutions
db EV_LEVEL,20,GYARADOS
db 0
;Learnset
db 15,TACKLE
db 0
Mon174_EvosMoves: ; 3b7ad (e:77ad)
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon175_EvosMoves: ; 3b7af (e:77af)
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon089_EvosMoves: ; 3b7b1 (e:77b1)
;MUK
;Evolutions
db 0
;Learnset
db 30,POISON_GAS
db 33,MINIMIZE
db 37,SLUDGE
db 45,HARDEN
db 53,SCREECH
db 60,ACID_ARMOR
db 0
Mon176_EvosMoves: ; 3b7bf (e:77bf)
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon099_EvosMoves: ; 3b7c1 (e:77c1)
;KINGLER
;Evolutions
db 0
;Learnset
db 20,VICEGRIP
db 25,GUILLOTINE
db 34,STOMP
db 42,CRABHAMMER
db 49,HARDEN
db 0
Mon091_EvosMoves: ; 3b7cd (e:77cd)
;CLOYSTER
;Evolutions
db 0
;Learnset
db 50,SPIKE_CANNON
db 0
Mon177_EvosMoves: ; 3b7d1 (e:77d1)
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon101_EvosMoves: ; 3b7d3 (e:77d3)
;ELECTRODE
;Evolutions
db 0
;Learnset
db 17,SONICBOOM
db 22,SELFDESTRUCT
db 29,LIGHT_SCREEN
db 40,SWIFT
db 50,EXPLOSION
db 0
Mon036_EvosMoves: ; 3b7df (e:77df)
;CLEFABLE
;Evolutions
db 0
;Learnset
db 0
Mon110_EvosMoves: ; 3b7e1 (e:77e1)
;WEEZING
;Evolutions
db 0
;Learnset
db 32,SLUDGE
db 39,SMOKESCREEN
db 43,SELFDESTRUCT
db 49,HAZE
db 53,EXPLOSION
db 0
Mon053_EvosMoves: ; 3b7ed (e:77ed)
;PERSIAN
;Evolutions
db 0
;Learnset
db 12,BITE
db 17,PAY_DAY
db 24,SCREECH
db 37,FURY_SWIPES
db 51,SLASH
db 0
Mon105_EvosMoves: ; 3b7f9 (e:77f9)
;MAROWAK
;Evolutions
db 0
;Learnset
db 25,LEER
db 33,FOCUS_ENERGY
db 41,THRASH
db 48,BONEMERANG
db 55,RAGE
db 0
Mon178_EvosMoves: ; 3b805 (e:7805)
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon093_EvosMoves: ; 3b807 (e:7807)
;HAUNTER
;Evolutions
db EV_TRADE,1,GENGAR
db 0
;Learnset
db 29,HYPNOSIS
db 38,DREAM_EATER
db 0
Mon063_EvosMoves: ; 3b810 (e:7810)
;ABRA
;Evolutions
db EV_LEVEL,16,KADABRA
db 0
;Learnset
db 0
Mon065_EvosMoves: ; 3b815 (e:7815)
;ALAKAZAM
;Evolutions
db 0
;Learnset
db 16,CONFUSION
db 20,DISABLE
db 27,PSYBEAM
db 31,RECOVER
db 38,PSYCHIC_M
db 42,REFLECT
db 0
Mon017_EvosMoves: ; 3b823 (e:7823)
;PIDGEOTTO
;Evolutions
db EV_LEVEL,36,PIDGEOT
db 0
;Learnset
db 5,SAND_ATTACK
db 12,QUICK_ATTACK
db 21,WHIRLWIND
db 31,WING_ATTACK
db 40,AGILITY
db 49,MIRROR_MOVE
db 0
Mon018_EvosMoves: ; 3b834 (e:7834)
;PIDGEOT
;Evolutions
db 0
;Learnset
db 5,SAND_ATTACK
db 12,QUICK_ATTACK
db 21,WHIRLWIND
db 31,WING_ATTACK
db 44,AGILITY
db 54,MIRROR_MOVE
db 0
Mon121_EvosMoves: ; 3b842 (e:7842)
;STARMIE
;Evolutions
db 0
;Learnset
db 0
Mon001_EvosMoves: ; 3b844 (e:7844)
;BULBASAUR
;Evolutions
db EV_LEVEL,16,IVYSAUR
db 0
;Learnset
db 7,LEECH_SEED
db 13,VINE_WHIP
db 20,POISONPOWDER
db 27,RAZOR_LEAF
db 34,GROWTH
db 41,SLEEP_POWDER
db 48,SOLARBEAM
db 0
Mon003_EvosMoves: ; 3b857 (e:7857)
;VENUSAUR
;Evolutions
db 0
;Learnset
db 7,LEECH_SEED
db 13,VINE_WHIP
db 22,POISONPOWDER
db 30,RAZOR_LEAF
db 43,GROWTH
db 55,SLEEP_POWDER
db 65,SOLARBEAM
db 0
Mon073_EvosMoves: ; 3b867 (e:7867)
;TENTACRUEL
;Evolutions
db 0
;Learnset
db 7,SUPERSONIC
db 13,WRAP
db 18,POISON_STING
db 22,WATER_GUN
db 27,CONSTRICT
db 35,BARRIER
db 43,SCREECH
db 50,HYDRO_PUMP
db 0
Mon179_EvosMoves: ; 3b879 (e:7879)
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon118_EvosMoves: ; 3b87b (e:787b)
;GOLDEEN
;Evolutions
db EV_LEVEL,33,SEAKING
db 0
;Learnset
db 19,SUPERSONIC
db 24,HORN_ATTACK
db 30,FURY_ATTACK
db 37,WATERFALL
db 45,HORN_DRILL
db 54,AGILITY
db 0
Mon119_EvosMoves: ; 3b88c (e:788c)
;SEAKING
;Evolutions
db 0
;Learnset
db 19,SUPERSONIC
db 24,HORN_ATTACK
db 30,FURY_ATTACK
db 39,WATERFALL
db 48,HORN_DRILL
db 54,AGILITY
db 0
Mon180_EvosMoves: ; 3b89a (e:789a)
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon181_EvosMoves: ; 3b89c (e:789c)
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon182_EvosMoves: ; 3b89e (e:789e)
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon183_EvosMoves: ; 3b8a0 (e:78a0)
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon077_EvosMoves: ; 3b8a2 (e:78a2)
;PONYTA
;Evolutions
db EV_LEVEL,40,RAPIDASH
db 0
;Learnset
db 30,TAIL_WHIP
db 32,STOMP
db 35,GROWL
db 39,FIRE_SPIN
db 43,TAKE_DOWN
db 48,AGILITY
db 0
Mon078_EvosMoves: ; 3b8b3 (e:78b3)
;RAPIDASH
;Evolutions
db 0
;Learnset
db 30,TAIL_WHIP
db 32,STOMP
db 35,GROWL
db 39,FIRE_SPIN
db 47,TAKE_DOWN
db 55,AGILITY
db 0
Mon019_EvosMoves: ; 3b8c1 (e:78c1)
;RATTATA
;Evolutions
db EV_LEVEL,20,RATICATE
db 0
;Learnset
db 7,QUICK_ATTACK
db 14,HYPER_FANG
db 23,FOCUS_ENERGY
db 34,SUPER_FANG
db 0
Mon020_EvosMoves: ; 3b8ce (e:78ce)
;RATICATE
;Evolutions
db 0
;Learnset
db 7,QUICK_ATTACK
db 14,HYPER_FANG
db 27,FOCUS_ENERGY
db 41,SUPER_FANG
db 0
Mon033_EvosMoves: ; 3b8d8 (e:78d8)
;NIDORINO
;Evolutions
db EV_ITEM,MOON_STONE,1,NIDOKING
db 0
;Learnset
db 8,HORN_ATTACK
db 14,POISON_STING
db 23,FOCUS_ENERGY
db 32,FURY_ATTACK
db 41,HORN_DRILL
db 50,DOUBLE_KICK
db 0
Mon030_EvosMoves: ; 3b8ea (e:78ea)
;NIDORINA
;Evolutions
db EV_ITEM,MOON_STONE,1,NIDOQUEEN
db 0
;Learnset
db 8,SCRATCH
db 14,POISON_STING
db 23,TAIL_WHIP
db 32,BITE
db 41,FURY_SWIPES
db 50,DOUBLE_KICK
db 0
Mon074_EvosMoves: ; 3b8fc (e:78fc)
;GEODUDE
;Evolutions
db EV_LEVEL,25,GRAVELER
db 0
;Learnset
db 11,DEFENSE_CURL
db 16,ROCK_THROW
db 21,SELFDESTRUCT
db 26,HARDEN
db 31,EARTHQUAKE
db 36,EXPLOSION
db 0
Mon137_EvosMoves: ; 3b90d (e:790d)
;PORYGON
;Evolutions
db 0
;Learnset
db 23,PSYBEAM
db 28,RECOVER
db 35,AGILITY
db 42,TRI_ATTACK
db 0
Mon142_EvosMoves: ; 3b917 (e:7917)
;AERODACTYL
;Evolutions
db 0
;Learnset
db 33,SUPERSONIC
db 38,BITE
db 45,TAKE_DOWN
db 54,HYPER_BEAM
db 0
Mon184_EvosMoves: ; 3b921 (e:7921)
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon081_EvosMoves: ; 3b923 (e:7923)
;MAGNEMITE
;Evolutions
db EV_LEVEL,30,MAGNETON
db 0
;Learnset
db 21,SONICBOOM
db 25,THUNDERSHOCK
db 29,SUPERSONIC
db 35,THUNDER_WAVE
db 41,SWIFT
db 47,SCREECH
db 0
Mon185_EvosMoves: ; 3b934 (e:7934)
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon186_EvosMoves: ; 3b936 (e:7936)
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon004_EvosMoves: ; 3b938 (e:7938)
;CHARMANDER
;Evolutions
db EV_LEVEL,16,CHARMELEON
db 0
;Learnset
db 9,EMBER
db 15,LEER
db 22,RAGE
db 30,SLASH
db 38,FLAMETHROWER
db 46,FIRE_SPIN
db 0
Mon007_EvosMoves: ; 3b949 (e:7949)
;SQUIRTLE
;Evolutions
db EV_LEVEL,16,WARTORTLE
db 0
;Learnset
db 8,BUBBLE
db 15,WATER_GUN
db 22,BITE
db 28,WITHDRAW
db 35,SKULL_BASH
db 42,HYDRO_PUMP
db 0
Mon005_EvosMoves: ; 3b95a (e:795a)
;CHARMELEON
;Evolutions
db EV_LEVEL,36,CHARIZARD
db 0
;Learnset
db 9,EMBER
db 15,LEER
db 24,RAGE
db 33,SLASH
db 42,FLAMETHROWER
db 56,FIRE_SPIN
db 0
Mon008_EvosMoves: ; 3b96b (e:796b)
;WARTORTLE
;Evolutions
db EV_LEVEL,36,BLASTOISE
db 0
;Learnset
db 8,BUBBLE
db 15,WATER_GUN
db 24,BITE
db 31,WITHDRAW
db 39,SKULL_BASH
db 47,HYDRO_PUMP
db 0
Mon006_EvosMoves: ; 3b97c (e:797c)
;CHARIZARD
;Evolutions
db 0
;Learnset
db 9,EMBER
db 15,LEER
db 24,RAGE
db 36,SLASH
db 46,FLAMETHROWER
db 55,FIRE_SPIN
db 0
Mon187_EvosMoves: ; 3b98a (e:798a)
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon188_EvosMoves: ; 3b98c (e:798c)
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon189_EvosMoves: ; 3b98e (e:798e)
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon190_EvosMoves: ; 3b990 (e:7990)
;MISSINGNO
;Evolutions
db 0
;Learnset
db 0
Mon043_EvosMoves: ; 3b992 (e:7992)
;ODDISH
;Evolutions
db EV_LEVEL,21,GLOOM
db 0
;Learnset
db 15,POISONPOWDER
db 17,STUN_SPORE
db 19,SLEEP_POWDER
db 24,ACID
db 33,PETAL_DANCE
db 46,SOLARBEAM
db 0
Mon044_EvosMoves: ; 3b9a3 (e:79a3)
;GLOOM
;Evolutions
db EV_ITEM,LEAF_STONE ,1,VILEPLUME
db 0
;Learnset
db 15,POISONPOWDER
db 17,STUN_SPORE
db 19,SLEEP_POWDER
db 28,ACID
db 38,PETAL_DANCE
db 52,SOLARBEAM
db 0
Mon045_EvosMoves: ; 3b9b5 (e:79b5)
;VILEPLUME
;Evolutions
db 0
;Learnset
db 15,POISONPOWDER
db 17,STUN_SPORE
db 19,SLEEP_POWDER
db 0
Mon069_EvosMoves: ; 3b9bd (e:79bd)
;BELLSPROUT
;Evolutions
db EV_LEVEL,21,WEEPINBELL
db 0
;Learnset
db 13,WRAP
db 15,POISONPOWDER
db 18,SLEEP_POWDER
db 21,STUN_SPORE
db 26,ACID
db 33,RAZOR_LEAF
db 42,SLAM
db 0
Mon070_EvosMoves: ; 3b9d0 (e:79d0)
;WEEPINBELL
;Evolutions
db EV_ITEM,LEAF_STONE ,1,VICTREEBEL
db 0
;Learnset
db 13,WRAP
db 15,POISONPOWDER
db 18,SLEEP_POWDER
db 23,STUN_SPORE
db 29,ACID
db 38,RAZOR_LEAF
db 49,SLAM
db 0
Mon071_EvosMoves: ; 3b9e4 (e:79e4)
;VICTREEBEL
;Evolutions
db 0
;Learnset
db 13,WRAP
db 15,POISONPOWDER
db 18,SLEEP_POWDER
db 0
; known jump sources: 3fb2b (f:7b2b)
Func_3b9ec: ; 3b9ec (e:79ec)
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
ld de, W_PLAYERMONCURHP ; $d015
ld hl, W_PLAYERMONMAXHP ; $d023
ld a, [W_PLAYERMOVENUM] ; $cfd2
jr z, .asm_3ba03
ld de, W_ENEMYMONCURHP ; $cfe6
ld hl, W_ENEMYMONMAXHP ; $cff4
ld a, [W_ENEMYMOVENUM] ; $cfcc
.asm_3ba03
ld b, a
ld a, [de]
cp [hl]
inc de
inc hl
ld a, [de]
sbc [hl]
jp z, Func_3ba97
ld a, b
cp $9c
jr nz, .asm_3ba37
push hl
push de
push af
ld c, $32
call DelayFrames
ld hl, W_PLAYERMONSTATUS ; $d018
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
jr z, .asm_3ba25
ld hl, W_ENEMYMONSTATUS ; $cfe9
.asm_3ba25
ld a, [hl]
and a
ld [hl], $2
ld hl, UnnamedText_3baa2 ; $7aa2
jr z, .asm_3ba31
ld hl, UnnamedText_3baa7 ; $7aa7
.asm_3ba31
call PrintText
pop af
pop de
pop hl
.asm_3ba37
ld a, [hld]
ld [W_HPBARMAXHP], a
ld c, a
ld a, [hl]
ld [W_HPBARMAXHP+1], a
ld b, a
jr z, .asm_3ba47
srl b
rr c
.asm_3ba47
ld a, [de]
ld [W_HPBAROLDHP], a
add c
ld [de], a
ld [W_HPBARNEWHP], a
dec de
ld a, [de]
ld [W_HPBAROLDHP+1], a
adc b
ld [de], a
ld [W_HPBARNEWHP+1], a
inc hl
inc de
ld a, [de]
dec de
sub [hl]
dec hl
ld a, [de]
sbc [hl]
jr c, .asm_3ba6f
ld a, [hli]
ld [de], a
ld [W_HPBARNEWHP+1], a
inc de
ld a, [hl]
ld [de], a
ld [W_HPBARNEWHP], a
.asm_3ba6f
ld hl, Func_3fba8 ; $7ba8
call BankswitchEtoF
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
FuncCoord 10, 9 ; $c45e
ld hl, Coord
ld a, $1
jr z, .asm_3ba83
FuncCoord 2, 2 ; $c3ca
ld hl, Coord
xor a
.asm_3ba83
ld [W_LISTMENUID], a ; $cf94
ld a, $48
call Predef ; indirect jump to UpdateHPBar (fa1d (3:7a1d))
ld hl, Func_3cd5a ; $4d5a
call BankswitchEtoF
ld hl, UnnamedText_3baac ; $7aac
jp PrintText
; known jump sources: 3ba0a (e:7a0a)
Func_3ba97: ; 3ba97 (e:7a97)
ld c, $32
call DelayFrames
ld hl, Func_3fb53
jp BankswitchEtoF
; 3baa2 (e:7aa2)
UnnamedText_3baa2: ; 3baa2 (e:7aa2)
TX_FAR _UnnamedText_3baa2
db $50
; 0x3baa2 + 5 bytes
UnnamedText_3baa7: ; 3baa7 (e:7aa7)
TX_FAR _UnnamedText_3baa7
db $50
; 0x3baa7 + 5 bytes
UnnamedText_3baac: ; 3baac (e:7aac)
TX_FAR _UnnamedText_3baac
db $50
; 0x3baac + 5 bytes
; known jump sources: 3fb33 (f:7b33)
Func_3bab1: ; 3bab1 (e:7ab1)
ld hl, W_PLAYERMONID
ld de, $cfe5
ld bc, W_ENEMYBATTSTATUS3 ; $d069
ld a, [W_ENEMYBATTSTATUS1] ; $d067
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
jr nz, .asm_3bad1
ld hl, $cfe5
ld de, W_PLAYERMONID
ld bc, W_PLAYERBATTSTATUS3 ; $d064
ld [W_PLAYERMOVELISTINDEX], a ; $cc2e
ld a, [W_PLAYERBATTSTATUS1] ; $d062
.asm_3bad1
bit 6, a
jp nz, Func_3bb8c
push hl
push de
push bc
ld hl, W_PLAYERBATTSTATUS2 ; $d063
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
jr z, .asm_3bae4
ld hl, W_ENEMYBATTSTATUS2 ; $d068
.asm_3bae4
bit 4, [hl]
push af
ld hl, Func_79747
ld b, BANK(Func_79747)
call nz, Bankswitch
ld a, [W_OPTIONS] ; $d355
add a
ld hl, Func_3fba8 ; $7ba8
ld b, BANK(Func_3fba8)
jr nc, .asm_3baff
ld hl, Func_79787
ld b, BANK(Func_79787)
.asm_3baff
call Bankswitch
ld hl, Func_79771
ld b, BANK(Func_79771)
pop af
call nz, Bankswitch
pop bc
ld a, [bc]
set 3, a
ld [bc], a
pop de
pop hl
push hl
ld a, [hl]
ld [de], a
ld bc, $5
add hl, bc
inc de
inc de
inc de
inc de
inc de
inc bc
inc bc
call CopyData
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
jr z, .asm_3bb32
ld a, [de]
ld [$cceb], a
inc de
ld a, [de]
ld [$ccec], a
dec de
.asm_3bb32
ld a, [hli]
ld [de], a
inc de
ld a, [hli]
ld [de], a
inc de
inc hl
inc hl
inc hl
inc de
inc de
inc de
ld bc, $8
call CopyData
ld bc, $ffef
add hl, bc
ld b, $4
.asm_3bb4a
ld a, [hli]
and a
jr z, .asm_3bb57
ld a, $5
ld [de], a
inc de
dec b
jr nz, .asm_3bb4a
jr .asm_3bb5d
.asm_3bb57
xor a
ld [de], a
inc de
dec b
jr nz, .asm_3bb57
.asm_3bb5d
pop hl
ld a, [hl]
ld [$d11e], a
call GetMonName
ld hl, $cd26
ld de, $cd12
call Func_3bb7d
ld hl, W_ENEMYMONATTACKMOD ; $cd2e
ld de, W_PLAYERMONATTACKMOD ; $cd1a
call Func_3bb7d
ld hl, UnnamedText_3bb92 ; $7b92
jp PrintText
; known jump sources: 3bb6b (e:7b6b), 3bb74 (e:7b74)
Func_3bb7d: ; 3bb7d (e:7b7d)
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
jr z, .asm_3bb86
push hl
ld h, d
ld l, e
pop de
.asm_3bb86
ld bc, $8
jp CopyData
; known jump sources: 3bad3 (e:7ad3)
Func_3bb8c: ; 3bb8c (e:7b8c)
ld hl, Func_3fb53 ; $7b53
jp BankswitchEtoF
; 3bb92 (e:7b92)
UnnamedText_3bb92: ; 3bb92 (e:7b92)
TX_FAR _UnnamedText_3bb92
db $50
; 0x3bb92 + 5 bytes
; known jump sources: 3fb3b (f:7b3b)
Func_3bb97: ; 3bb97 (e:7b97)
ld hl, W_PLAYERBATTSTATUS3 ; $d064
ld de, W_PLAYERMOVEEFFECT ; $cfd3
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
jr z, .asm_3bba8
ld hl, W_ENEMYBATTSTATUS3 ; $d069
ld de, W_ENEMYMOVEEFFECT ; $cfcd
.asm_3bba8
ld a, [de]
cp $40
jr nz, .asm_3bbb8
bit 1, [hl]
jr nz, .asm_3bbcc
set 1, [hl]
ld hl, UnnamedText_3bbd7 ; $7bd7
jr .asm_3bbc1
.asm_3bbb8
bit 2, [hl]
jr nz, .asm_3bbcc
set 2, [hl]
ld hl, UnnamedText_3bbdc ; $7bdc
.asm_3bbc1
push hl
ld hl, Func_3fba8 ; $7ba8
call BankswitchEtoF
pop hl
jp PrintText
.asm_3bbcc
ld c, $32
call DelayFrames
ld hl, Func_3fb53 ; $7b53
jp BankswitchEtoF
; 3bbd7 (e:7bd7)
UnnamedText_3bbd7: ; 3bbd7 (e:7bd7)
TX_FAR _UnnamedText_3bbd7
db $50
; 0x3bbd7 + 5 bytes
UnnamedText_3bbdc: ; 3bbdc (e:7bdc)
TX_FAR _UnnamedText_3bbdc
db $50
; 0x3bbdc + 5 bytes
BankswitchEtoF: ; 3bbe1 (e:7be1)
ld b, $f
jp Bankswitch
; 0x3bbe6
SECTION "bankF",ROMX,BANK[$F]
; These are move effects (second value from the Moves table in bank $E).
EffectsArray1: ; 3c000 (f:4000)
db $18,$19,$1C,$2E,$2F,$31,$38,$39,$40,$41,$42,$43,$4F,$52,$54,$55,$FF
EffectsArray2: ; 3c011 (f:4011)
; moves that do damage but not through normal calculations
; e.g., Super Fang, Psywave
db $28,$29,$FF
EffectsArray3: ; 3c014 (f:4014)
; non-damaging, stataffecting or statuscausing moves?
; e.g., Meditate, Bide, Hypnosis
db $01,$0A,$0B,$0C,$0D,$0E,$0F,$12,$13,$14,$15,$16,$17,$1A,$20,$32,$33,$34,$35,$36,$37,$3A,$3B,$3C,$3D,$3E,$3F,$FF
EffectsArray4: ; 3c030 (f:4030)
db $03,$07,$08,$10,$1D,$1E,$2C,$30,$4D,$51,$FF
EffectsArray5: ; 3c03b (f:403b)
db $03,$07,$08,$10,$11,$1D,$1E,$27,$28,$29,$2B,$2C,$2D,$30 ; fallthru
EffectsArray5B: ; 3c049 (f:4049)
; moves that prevent the player from switching moves?
db $1B,$2A,$FF
; known jump sources: 3eff0 (f:6ff0)
Func_3c04c: ; 3c04c (f:404c)
call Func_3ec92
ld a, $1
ld [$d125], a
call DisplayTextBoxID
FuncCoord 1, 5 ; $c405
ld hl, Coord
ld bc, $307
call ClearScreenArea
call DisableLCD
call LoadFontTilePatterns
call Func_3ee58
ld hl, $9800
ld bc, $400
.asm_3c06f
ld a, $7f
ld [hli], a
dec bc
ld a, b
or c
jr nz, .asm_3c06f
ld hl, W_SCREENTILESBUFFER
ld de, $9800
ld b, $12
.asm_3c07f
ld c, $14
.asm_3c081
ld a, [hli]
ld [de], a
inc e
dec c
jr nz, .asm_3c081
ld a, $c
add e
ld e, a
jr nc, .asm_3c08e
inc d
.asm_3c08e
dec b
jr nz, .asm_3c07f
call EnableLCD
ld a, $90
ld [$FF00+$b0], a
ld [rWY], a ; $FF00+$4a
xor a
ld [$FF00+$d7], a
ld [$FF00+$af], a
dec a
ld [$cfcb], a
call Delay3
xor a
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
ld b, $70
ld c, $90
ld a, c
ld [$FF00+$ae], a
call DelayFrame
ld a, $e4
ld [rBGP], a ; $FF00+$47
ld [rOBP0], a ; $FF00+$48
ld [rOBP1], a ; $FF00+$49
.asm_3c0bb
ld h, b
ld l, $40
call Func_3c110
inc b
inc b
ld h, $0
ld l, $60
call Func_3c110
call Func_3c0ff
ld a, c
ld [$FF00+$ae], a
dec c
dec c
jr nz, .asm_3c0bb
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
ld a, $31
ld [$FF00+$e1], a
FuncCoord 1, 5 ; $c405
ld hl, Coord
ld a, $1
call Predef ; indirect jump to Func_3f0c6 (3f0c6 (f:70c6))
xor a
ld [$FF00+$b0], a
ld [rWY], a ; $FF00+$4a
inc a
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
call Delay3
ld b, $1
call GoPAL_SET
call ResetLCD_OAM
ld hl, Func_58d99
ld b, BANK(Func_58d99)
jp Bankswitch ; indirect jump to Func_58d99 (58d99 (16:4d99))
; known jump sources: 3c0ca (f:40ca)
Func_3c0ff: ; 3c0ff (f:40ff)
push bc
ld hl, $c301
ld c, $15
ld de, $4
.asm_3c108
dec [hl]
dec [hl]
add hl, de
dec c
jr nz, .asm_3c108
pop bc
ret
; known jump sources: 3c0be (f:40be), 3c0c7 (f:40c7), 3c113 (f:4113)
Func_3c110: ; 3c110 (f:4110)
ld a, [$FF00+$44]
cp l
jr nz, Func_3c110
ld a, h
ld [rSCX], a ; $FF00+$43
.asm_3c118
ld a, [$FF00+$44]
cp h
jr z, .asm_3c118
ret
; known jump sources: 3f030 (f:7030)
Func_3c11e: ; 3c11e (f:411e)
xor a
ld [W_PLAYERMONSALIVEFLAGS], a
ld [$ccf5], a
ld [$cd6a], a
inc a
ld [$d11d], a
ld hl, W_WATERMONS ; $d8a5 (aliases: W_ENEMYMON1HP)
ld bc, $2b
ld d, $3
.asm_3c134
inc d
ld a, [hli]
or [hl]
jr nz, .asm_3c13c
add hl, bc
jr .asm_3c134
.asm_3c13c
ld a, d
ld [$cc3e], a
ld a, [W_ISINBATTLE] ; $d057
dec a
call nz, Func_3c92a
ld c, $28
call DelayFrames
call SaveScreenTilesToBuffer1
.asm_3c14f
call AnyPokemonAliveCheck
ld a, d
and a
jp z, HandlePlayerBlackOut
call LoadScreenTilesFromBuffer1
ld a, [W_BATTLETYPE] ; $d05a
and a
jp z, Func_3c1ad
.asm_3c161
call InitBattleMenu
ret c
ld a, [$cd6a]
and a
jr z, .asm_3c161
ld a, [W_NUMSAFARIBALLS] ; $da47
and a
jr nz, .asm_3c17a
call LoadScreenTilesFromBuffer1
ld hl, UnnamedText_3c1a8 ; $41a8
jp PrintText
.asm_3c17a
ld hl, Func_4277
ld b, BANK(Func_4277)
call Bankswitch ; indirect jump to Func_4277 (4277 (1:4277))
ld a, [$cffb]
add a
ld b, a
jp c, asm_3c202
ld a, [$cce9]
and a
jr z, .asm_3c194
srl b
srl b
.asm_3c194
ld a, [$cce8]
and a
jr z, .asm_3c1a0
sla b
jr nc, .asm_3c1a0
ld b, $ff
.asm_3c1a0
call GenRandom
cp b
jr nc, .asm_3c14f
jr asm_3c202
; 3c1a8 (f:41a8)
UnnamedText_3c1a8: ; 3c1a8 (f:41a8)
TX_FAR _UnnamedText_3c1a8
db $50
; 0x3c1a8 + 5 bytes
; known jump sources: 3c15e (f:415e)
Func_3c1ad: ; 3c1ad (f:41ad)
xor a
ld [W_WHICHPOKEMON], a ; $cf92
.asm_3c1b1
call Func_3ca97
jr nz, .asm_3c1bc
ld hl, W_WHICHPOKEMON ; $cf92
inc [hl]
jr .asm_3c1b1
.asm_3c1bc
ld a, [W_WHICHPOKEMON] ; $cf92
ld [W_PLAYERMONNUMBER], a ; $cc2f
inc a
ld hl, W_NUMINPARTY ; $d163
ld c, a
ld b, $0
add hl, bc
ld a, [hl]
ld [$cf91], a
ld [$cfd9], a
call LoadScreenTilesFromBuffer1
FuncCoord 1, 5 ; $c405
ld hl, Coord
ld a, $9
call Func_3c8df
call SaveScreenTilesToBuffer1
ld a, [W_WHICHPOKEMON] ; $cf92
ld c, a
ld b, $1
push bc
ld hl, W_PLAYERMONSALIVEFLAGS
ld a, $10
call Predef ; indirect jump to HandleBitArray (f666 (3:7666))
ld hl, $ccf5
pop bc
ld a, $10
call Predef ; indirect jump to HandleBitArray (f666 (3:7666))
call Func_3cba6
call LoadScreenTilesFromBuffer1
call Func_3cc91
jr MainInBattleLoop
asm_3c202: ; 3c202 (f:4202)
call LoadScreenTilesFromBuffer1
ld a, [W_ISLINKBATTLE] ; $d12b
cp $4
ld hl, UnnamedText_3c229 ; $4229
jr nz, .asm_3c216
xor a
ld [$cf0b], a
ld hl, UnnamedText_3c22e ; $422e
.asm_3c216
call PrintText
ld a, $97
call PlaySoundWaitForCurrent
xor a
ld [H_WHOSETURN], a ; $FF00+$f3
ld hl, Func_792b9
ld b, BANK(Func_792b9)
jp Bankswitch ; indirect jump to Func_792b9 (792b9 (1e:52b9))
; 3c229 (f:4229)
UnnamedText_3c229: ; 3c229 (f:4229)
TX_FAR _UnnamedText_3c229
db $50
; 0x3c229 + 5 bytes
UnnamedText_3c22e: ; 3c22e (f:422e)
TX_FAR _UnnamedText_3c22e
db $50
; 0x3c22e + 5 bytes
MainInBattleLoop: ; 3c233 (f:4233)
call ReadPlayerMonCurHPAndStatus
ld hl, W_PLAYERMONCURHP
ld a, [hli]
or [hl]
jp z, HandlePlayerMonFainted ; test if current player mon is fainted
ld hl, $cfe6
ld a, [hli]
or [hl]
jp z, Func_3c525
call SaveScreenTilesToBuffer1
xor a
ld [$d11d], a
ld a, [$d063]
and $60
jr nz, .asm_3c2a6 ; 0x3c252 $52
ld hl, $d067
res 3, [hl]
ld hl, $d062
res 3, [hl]
ld a, [hl]
and $12
jr nz, .asm_3c2a6 ; 0x3c261 $43
call InitBattleMenu ; show battle menu
ret c
ld a, [$d078]
and a
ret nz
ld a, [$d018]
and $27
jr nz, .asm_3c2a6 ; 0x3c271 $33
ld a, [$d062]
and $21
jr nz, .asm_3c2a6 ; 0x3c278 $2c
ld a, [$d067]
bit 5, a
jr z, .asm_3c288 ; 0x3c27f $7
ld a, $ff
ld [$ccdc], a
jr .asm_3c2a6 ; 0x3c286 $1e
.asm_3c288
ld a, [$cd6a]
and a
jr nz, .asm_3c2a6 ; 0x3c28c $18
ld [$ccdb], a
inc a
ld [$d07c], a
xor a
ld [$cc35], a
call MoveSelectionMenu
push af
call LoadScreenTilesFromBuffer1
call Func_3cd5a
pop af
jr nz, MainInBattleLoop
.asm_3c2a6
call SelectEnemyMove
ld a, [W_ISLINKBATTLE]
cp $4
jr nz, .noLinkBattle
ld a, [$cc3e]
cp $f
jp z, asm_3c202
cp $e
jr z, .noLinkBattle
cp $d
jr z, .noLinkBattle
sub $4
jr c, .noLinkBattle
ld a, [$d062]
bit 5, a
jr z, .asm_3c2dd ; 0x3c2c9 $12
ld a, [$cc2e]
ld hl, W_PLAYERMONMOVES
ld c, a
ld b, $0
add hl, bc
ld a, [hl]
cp $76
jr nz, .asm_3c2dd ; 0x3c2d8 $3
ld [W_PLAYERSELECTEDMOVE], a
.asm_3c2dd
ld hl, Function674B
ld b, BANK(Function674B)
call Bankswitch
.noLinkBattle
ld a, [W_PLAYERSELECTEDMOVE]
cp QUICK_ATTACK
jr nz, .playerDidNotUseQuickAttack
ld a, [W_ENEMYSELECTEDMOVE]
cp QUICK_ATTACK
jr z, .compareSpeed ; both used Quick Attack
jp .playerMovesFirst ; player used Quick Attack
.playerDidNotUseQuickAttack
ld a, [W_ENEMYSELECTEDMOVE]
cp QUICK_ATTACK
jr z, .enemyMovesFirst
ld a, [W_PLAYERSELECTEDMOVE]
cp COUNTER
jr nz, .playerDidNotUseCounter
ld a, [W_ENEMYSELECTEDMOVE]
cp COUNTER
jr z, .compareSpeed ; both used Counter
jr .enemyMovesFirst ; player used Counter
.playerDidNotUseCounter
ld a, [W_ENEMYSELECTEDMOVE]
cp COUNTER
jr z, .playerMovesFirst
.compareSpeed
ld de, W_PLAYERMONSPEED ; player speed value
ld hl, W_ENEMYMONSPEED ; enemy speed value
ld c, $2
call StringCmp ; compare speed values
jr z, .speedEqual
jr nc, .playerMovesFirst
jr .enemyMovesFirst
.speedEqual
ld a, [$ff00+$aa]
cp $2
jr z, .invertOutcome
call GenRandomInBattle
cp $80
jr c, .playerMovesFirst
jr .enemyMovesFirst
.invertOutcome
call GenRandomInBattle
cp $80
jr c, .enemyMovesFirst
jr .playerMovesFirst
.enemyMovesFirst
ld a, $1
ld [H_WHOSETURN], a
ld hl, TrainerAI
ld b, BANK(TrainerAI)
call Bankswitch
jr c, .AIActionUsedEnemyFirst
call Func_3e6bc ; execute enemy move
ld a, [$d078]
and a
ret nz
ld a, b
and a
jp z, HandlePlayerMonFainted
.AIActionUsedEnemyFirst
call HandlePoisonBurnLeechSeed
jp z, Func_3c525
call Func_3cd5a
call Func_3d65e ; execute player move
ld a, [$d078]
and a
ret nz
ld a, b
and a
jp z, Func_3c525
call HandlePoisonBurnLeechSeed
jp z, HandlePlayerMonFainted
call Func_3cd5a
call Func_3c50f
jp MainInBattleLoop
.playerMovesFirst
call Func_3d65e ; execute player move
ld a, [$d078]
and a
ret nz
ld a, b
and a
jp z, Func_3c525
call HandlePoisonBurnLeechSeed
jp z, HandlePlayerMonFainted
call Func_3cd5a
ld a, $1
ld [H_WHOSETURN], a
ld hl, TrainerAI
ld b, BANK(TrainerAI)
call Bankswitch
jr c, .AIActionUsedPlayerFirst
call Func_3e6bc ; execute enemy move
ld a, [$d078]
and a
ret nz
ld a, b
and a
jp z, HandlePlayerMonFainted
.AIActionUsedPlayerFirst
call HandlePoisonBurnLeechSeed
jp z, Func_3c525
call Func_3cd5a
call Func_3c50f
jp MainInBattleLoop
; known jump sources: 3c358 (f:4358), 3c36e (f:436e), 3c38a (f:438a), 3c3ae (f:43ae)
HandlePoisonBurnLeechSeed: ; 3c3bd (f:43bd)
ld hl, W_PLAYERMONCURHP ; $d015
ld de, W_PLAYERMONSTATUS ; $d018
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
jr z, .playersTurn
ld hl, W_ENEMYMONCURHP ; $cfe6
ld de, W_ENEMYMONSTATUS ; $cfe9
.playersTurn
ld a, [de]
and BRN | PSN
jr z, .notBurnedOrPoisoned
push hl
ld hl, HurtByPoisonText
ld a, [de]
and BRN
jr z, .poisoned
ld hl, HurtByBurnText
.poisoned
call PrintText
xor a
ld [$cc5b], a
ld a, $ba
call PlayMoveAnimation ; play burn/poison animation
pop hl
call HandlePoisonBurnLeechSeed_DecreaseOwnHP
.notBurnedOrPoisoned
ld de, W_PLAYERBATTSTATUS2 ; $d063
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
jr z, .playersTurn2
ld de, W_ENEMYBATTSTATUS2 ; $d068
.playersTurn2
ld a, [de]
add a
jr nc, .notLeechSeeded
push hl
ld a, [H_WHOSETURN] ; $FF00+$f3
push af
xor $1
ld [H_WHOSETURN], a ; $FF00+$f3
xor a
ld [$cc5b], a
ld a, $47
call PlayMoveAnimation ; play leech seed animation (from opposing mon)
pop af
ld [H_WHOSETURN], a ; $FF00+$f3
pop hl
call HandlePoisonBurnLeechSeed_DecreaseOwnHP
call HandlePoisonBurnLeechSeed_IncreaseEnemyHP
push hl
ld hl, HurtByLeechSeedText
call PrintText
pop hl
.notLeechSeeded
ld a, [hli]
or [hl]
ret nz ; test if fainted
call Func_3cd5a
ld c, $14
call DelayFrames
xor a
ret
; 3c42e (f:442e)
HurtByPoisonText: ; 3c42e (f:442e)
TX_FAR _HurtByPoisonText
db $50
; 0x3c42e + 5 bytes
HurtByBurnText: ; 3c433 (f:4433)
TX_FAR _HurtByBurnText
db $50
; 0x3c433 + 5 bytes
HurtByLeechSeedText: ; 3c438 (f:4438)
TX_FAR _HurtByLeechSeedText
db $50
; 0x3c438 + 5 bytes
; known jump sources: 3c3ec (f:43ec), 3c413 (f:4413)
; decreases the mon's current HP by 1/16 of the Max HP (multiplied by number of toxic ticks if active)
; note that the toxic ticks are considered even if the damage is not poison (hence the Leech Seed glitch)
; hl: HP pointer
; bc (out): total damage
HandlePoisonBurnLeechSeed_DecreaseOwnHP: ; 3c43d (f:443d)
push hl
push hl
ld bc, $e ; skip to max HP
add hl, bc
ld a, [hli] ; load max HP
ld [W_HPBARMAXHP+1], a
ld b, a
ld a, [hl]
ld [W_HPBARMAXHP], a
ld c, a
srl b
rr c
srl b
rr c
srl c
srl c ; c = max HP/16 (assumption: HP < 1024)
ld a, c
and a
jr nz, .nonZeroDamage
inc c ; damage is at least 1
.nonZeroDamage
ld hl, W_PLAYERBATTSTATUS3 ; $d064
ld de, W_PLAYERTOXICCOUNTER ; $d06c
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
jr z, .playersTurn
ld hl, W_ENEMYBATTSTATUS3 ; $d069
ld de, W_ENEMYTOXICCOUNTER ; $d071
.playersTurn
bit 0, [hl]
jr z, .noToxic
ld a, [de] ; increment toxic counter
inc a
ld [de], a
ld hl, $0000
.toxicTicksLoop
add hl, bc
dec a
jr nz, .toxicTicksLoop
ld b, h ; bc = damage * toxic counter
ld c, l
.noToxic
pop hl
inc hl
ld a, [hl] ; subtract total damage from current HP
ld [W_HPBAROLDHP], a
sub c
ld [hld], a
ld [W_HPBARNEWHP], a
ld a, [hl]
ld [W_HPBAROLDHP+1], a
sbc b
ld [hl], a
ld [W_HPBARNEWHP+1], a
jr nc, .noOverkill
xor a ; overkill: zero HP
ld [hli], a
ld [hl], a
ld [W_HPBARNEWHP], a
ld [W_HPBARNEWHP+1], a
.noOverkill
call UpdateCurMonHPBar
pop hl
ret
; known jump sources: 3c416 (f:4416)
; adds bc to enemy HP
HandlePoisonBurnLeechSeed_IncreaseEnemyHP: ; 3c4a3 (f:44a3)
push hl
ld hl, W_ENEMYMONMAXHP ; $cff4
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
jr z, .playersTurn
ld hl, W_PLAYERMONMAXHP ; $d023
.playersTurn
ld a, [hli]
ld [W_HPBARMAXHP+1], a
ld a, [hl]
ld [W_HPBARMAXHP], a
ld de, $fff2
add hl, de ; skip back fomr max hp to current hp
ld a, [hl]
ld [W_HPBAROLDHP], a ; add bc to current HP
add c
ld [hld], a
ld [W_HPBARNEWHP], a
ld a, [hl]
ld [W_HPBAROLDHP+1], a
adc b
ld [hli], a
ld [W_HPBARNEWHP+1], a
ld a, [W_HPBARMAXHP]
ld c, a
ld a, [hld]
sub c
ld a, [W_HPBARMAXHP+1]
ld b, a
ld a, [hl]
sbc b
jr c, .noOverfullHeal
ld a, b ; overfull heal, set HP to max HP
ld [hli], a
ld [W_HPBARNEWHP+1], a
ld a, c
ld [hl], a
ld [W_HPBARNEWHP], a
.noOverfullHeal
ld a, [H_WHOSETURN] ; $FF00+$f3
xor $1
ld [H_WHOSETURN], a ; $FF00+$f3
call UpdateCurMonHPBar
ld a, [H_WHOSETURN] ; $FF00+$f3
xor $1
ld [H_WHOSETURN], a ; $FF00+$f3
pop hl
ret
; known jump sources: 3c49e (f:449e), 3c4eb (f:44eb)
UpdateCurMonHPBar: ; 3c4f6 (f:44f6)
FuncCoord 10, 9 ; $c45e
ld hl, Coord ; tile pointer to player HP bar
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
ld a, $1
jr z, .playersTurn
FuncCoord 2, 2 ; $c3ca
ld hl, Coord ; tile pointer to enemy HP bar
xor a
.playersTurn
push bc
ld [W_LISTMENUID], a ; $cf94
ld a, $48
call Predef ; indirect jump to UpdateHPBar (fa1d (3:7a1d))
pop bc
ret
; known jump sources: 3c377 (f:4377), 3c3b7 (f:43b7)
Func_3c50f: ; 3c50f (f:450f)
ld a, [$d06a]
and a
jr nz, .asm_3c51a
ld hl, W_PLAYERBATTSTATUS1 ; $d062
res 5, [hl]
.asm_3c51a
ld a, [$d06f]
and a
ret nz
ld hl, W_ENEMYBATTSTATUS1 ; $d067
res 5, [hl]
ret
; known jump sources: 3c243 (f:4243), 3c35b (f:435b), 3c36b (f:436b), 3c387 (f:4387), 3c3b1 (f:43b1)
Func_3c525: ; 3c525 (f:4525)
xor a
ld [$ccf0], a
call Func_3c567
call AnyPokemonAliveCheck
ld a, d
and a
jp z, HandlePlayerBlackOut
ld hl, W_PLAYERMONCURHP ; $d015
ld a, [hli]
or [hl]
call nz, Func_3cd60
ld a, [W_ISINBATTLE] ; $d057
dec a
ret z
call Func_3c64f
jp z, TrainerBattleVictory
ld hl, W_PLAYERMONCURHP ; $d015
ld a, [hli]
or [hl]
jr nz, .asm_3c555
call Func_3c79b
ret c
call Func_3c7d8
.asm_3c555
ld a, $1
ld [$cd6a], a
call Func_3c664
jp z, asm_3c202
xor a
ld [$cd6a], a
jp MainInBattleLoop
; known jump sources: 3c529 (f:4529), 3c717 (f:4717)
Func_3c567: ; 3c567 (f:4567)
call ReadPlayerMonCurHPAndStatus
ld a, [W_ISINBATTLE] ; $d057
dec a
jr z, .asm_3c57f
ld a, [W_ENEMYMONNUMBER] ; $cfe8
ld hl, W_WATERMONS ; $d8a5 (aliases: W_ENEMYMON1HP)
ld bc, $2c
call AddNTimes
xor a
ld [hli], a
ld [hl], a
.asm_3c57f
ld hl, W_PLAYERBATTSTATUS1 ; $d062
res 2, [hl]
xor a
ld [W_NUMHITS], a ; $d074
ld hl, $d065
ld [hli], a
ld [hli], a
ld [hli], a
ld [hli], a
ld [hl], a
ld [W_ENEMYDISABLEDMOVE], a ; $d072
ld [$ccef], a
ld [$ccf3], a
ld hl, $ccf1
ld [hli], a
ld [hl], a
FuncCoord 12, 5 ; $c410
ld hl, Coord
FuncCoord 12, 6 ; $c424
ld de, Coord
call Func_3c893
ld hl, W_SCREENTILESBUFFER
ld bc, $40b
call ClearScreenArea
ld a, [W_ISINBATTLE] ; $d057
dec a
jr z, .asm_3c5d3
xor a
ld [$c0f1], a
ld [$c0f2], a
ld a, $9e
call PlaySoundWaitForCurrent
.asm_3c5c2
ld a, [$c02a]
cp $9e
jr z, .asm_3c5c2
ld a, $95
call PlaySound
call WaitForSoundToFinish
jr .asm_3c5db
.asm_3c5d3
call Func_3c643
ld a, (Music_DefeatedWildMon - $4000) / 3
call Func_3c6ee
.asm_3c5db
ld hl, W_PLAYERMONCURHP ; $d015
ld a, [hli]
or [hl]
jr nz, .asm_3c5eb
ld a, [$ccf0]
and a
jr nz, .asm_3c5eb
call Func_3c741
.asm_3c5eb
call AnyPokemonAliveCheck
ld a, d
and a
ret z
ld hl, UnnamedText_3c63e ; $463e
call PrintText
call Func_3ee94
call SaveScreenTilesToBuffer1
xor a
ld [$cf0b], a
ld b, $4b
call IsItemInBag
push af
jr z, .asm_3c614
ld hl, $d002
ld b, $7
.asm_3c60e
srl [hl]
inc hl
dec b
jr nz, .asm_3c60e
.asm_3c614
xor a
ld [$cc5b], a
ld hl, Func_5524f
ld b, BANK(Func_5524f)
call Bankswitch ; indirect jump to Func_5524f (5524f (15:524f))
pop af
ret z
ld a, $1
ld [$cc5b], a
ld a, [W_NUMINPARTY] ; $d163
ld b, $0
.asm_3c62c
scf
rl b
dec a
jr nz, .asm_3c62c
ld a, b
ld [W_PLAYERMONSALIVEFLAGS], a
ld hl, Func_5524f
ld b, BANK(Func_5524f)
jp Bankswitch ; indirect jump to Func_5524f (5524f (15:524f))
; 3c63e (f:463e)
UnnamedText_3c63e: ; 3c63e (f:463e)
TX_FAR _UnnamedText_3c63e
db $50
; 0x3c63e + 5 bytes
; known jump sources: 3c5d3 (f:45d3), 3c696 (f:4696)
Func_3c643: ; 3c643 (f:4643)
xor a
ld [$d083], a
ld [$c02a], a
inc a
ld [$ccf6], a
ret
; known jump sources: 3c541 (f:4541), 3c71f (f:471f)
Func_3c64f: ; 3c64f (f:464f)
ld a, [W_ENEMYMONCOUNT] ; $d89c
ld b, a
xor a
ld hl, W_WATERMONS ; $d8a5 (aliases: W_ENEMYMON1HP)
ld de, $2c
.asm_3c65a
or [hl]
inc hl
or [hl]
dec hl
add hl, de
dec b
jr nz, .asm_3c65a
and a
ret
; known jump sources: 3c55a (f:455a), 3c734 (f:4734)
Func_3c664: ; 3c664 (f:4664)
ld hl, $cf1e
ld e, $30
call Func_3ce90
ld hl, Func_3a857
ld b, BANK(Func_3a857)
call Bankswitch ; indirect jump to Func_3a857 (3a857 (e:6857))
ld a, [W_ISLINKBATTLE] ; $d12b
cp $4
jr nz, .asm_3c687
call Func_3d605
ld a, [$cc3e]
cp $f
ret z
call LoadScreenTilesFromBuffer1
.asm_3c687
call EnemySendOut
xor a
ld [W_ENEMYMOVENUM], a ; $cfcc
ld [$cd6a], a
ld [$ccd5], a
inc a
ret
; known jump sources: 3c544 (f:4544), 3c722 (f:4722)
TrainerBattleVictory: ; 3c696 (f:4696)
call Func_3c643
ld b, (Music_DefeatedGymLeader - $4000) / 3
ld a, [W_GYMLEADERNO] ; $d05c
and a
jr nz, .gymleader
ld b, (Music_DefeatedTrainer - $4000) / 3
.gymleader
ld a, [W_TRAINERCLASS] ; $d031
cp SONY3 ; final battle against rival
jr nz, .notrival
ld b, (Music_DefeatedGymLeader - $4000) / 3
ld hl, W_FLAGS_D733
set 1, [hl]
.notrival
ld a, [W_ISLINKBATTLE] ; $d12b
cp $4
ld a, b
call nz, Func_3c6ee
ld hl, TrainerDefeatedText ; $46e9
call PrintText
ld a, [W_ISLINKBATTLE] ; $d12b
cp $4
ret z
call Func_3ed12
ld c, $28
call DelayFrames
call Func_3381
ld hl, MoneyForWinningText ; $46e4
call PrintText
ld de, W_PLAYERMONEY1 ; $d349
ld hl, $d07b
ld c, $3
ld a, $b
jp Predef ; indirect jump to Func_f81d (f81d (3:781d))
; 3c6e4 (f:46e4)
MoneyForWinningText: ; 3c6e4 (f:46e4)
TX_FAR _MoneyForWinningText
db "@"
TrainerDefeatedText: ; 3c6e9 (f:46e9)
TX_FAR _TrainerDefeatedText
db "@"
; 0x3c6e9 + 5 bytes
; known jump sources: 3c5d8 (f:45d8), 3c6b7 (f:46b7)
Func_3c6ee: ; 3c6ee (f:46ee)
push af
ld a, $ff
ld [$c0ee], a
call PlaySoundWaitForCurrent
ld c, BANK(Music_DefeatedTrainer)
pop af
call PlayMusic
jp Delay3
; known jump sources: 3c23b (f:423b), 3c355 (f:4355), 3c371 (f:4371), 3c38d (f:438d), 3c3ab (f:43ab)
HandlePlayerMonFainted: ; 3c700 (f:4700)
ld a, $1
ld [$ccf0], a
call Func_3c741
call AnyPokemonAliveCheck ; test if any more mons are alive
ld a, d
and a
jp z, HandlePlayerBlackOut
ld hl, W_ENEMYMONCURHP ; $cfe6
ld a, [hli]
or [hl]
jr nz, .enemyMonNotFainted
call Func_3c567
ld a, [W_ISINBATTLE] ; $d057
dec a
ret z ; if wild encounter, battle is over
call Func_3c64f
jp z, TrainerBattleVictory
.enemyMonNotFainted
call Func_3c79b
ret c
call Func_3c7d8
jp nz, MainInBattleLoop
ld a, $1
ld [$cd6a], a
call Func_3c664
jp z, asm_3c202
xor a
ld [$cd6a], a
jp MainInBattleLoop
; known jump sources: 3c5e8 (f:45e8), 3c705 (f:4705)
Func_3c741: ; 3c741 (f:4741)
ld a, [W_PLAYERMONNUMBER] ; $cc2f
ld c, a
ld hl, W_PLAYERMONSALIVEFLAGS ; clear fainted mon's alive flag
ld b, $0
ld a, $10
call Predef ; indirect jump to HandleBitArray (f666 (3:7666))
ld hl, W_ENEMYBATTSTATUS1 ; $d067
res 2, [hl] ; reset "attacking multiple times" flag
ld a, [$d083]
bit 7, a ; skip sound flag (red bar (?))
jr z, .skipWaitForSound
ld a, $ff
ld [$d083], a
call WaitForSoundToFinish
.skipWaitForSound
ld hl, $cd05
ld [hli], a
ld [hl], a
ld [W_PLAYERMONSTATUS], a ; $d018
call ReadPlayerMonCurHPAndStatus
FuncCoord 9, 7 ; $c435
ld hl, Coord
ld bc, $50b
call ClearScreenArea
FuncCoord 1, 10 ; $c469
ld hl, Coord
FuncCoord 1, 11 ; $c47d
ld de, Coord
call Func_3c893
ld a, $1
ld [$cf0b], a
ld a, [$ccf0]
and a
ret z
ld a, [W_PLAYERMONID]
call PlayCry
ld hl, PlayerMonFaintedText
jp PrintText
; 3c796 (f:4796)
PlayerMonFaintedText: ; 3c796 (f:4796)
TX_FAR _PlayerMonFaintedText
db $50
; 0x3c796 + 5 bytes
; known jump sources: 3c54e (f:454e), 3c725 (f:4725)
Func_3c79b: ; 3c79b (f:479b)
call Func_3ee94
call SaveScreenTilesToBuffer1
ld a, [W_ISINBATTLE] ; $d057
and a
dec a
ret nz
ld hl, UnnamedText_3c7d3 ; $47d3
call PrintText
.asm_3c7ad
FuncCoord 13, 9 ; $c461
ld hl, Coord
ld bc, $a0e
ld a, $14
ld [$d125], a
call DisplayTextBoxID
ld a, [$d12e]
cp $2
jr z, .asm_3c7c4
and a
ret
.asm_3c7c4
ld a, [W_CURMENUITEMID] ; $cc26
and a
jr z, .asm_3c7ad
ld hl, W_PARTYMON1_SPEED ; $d193
ld de, W_ENEMYMONSPEED
jp Func_3cab9
; 3c7d3 (f:47d3)
UnnamedText_3c7d3: ; 3c7d3 (f:47d3)
TX_FAR _UnnamedText_3c7d3
db $50
; 0x3c7d3 + 5 bytes
; known jump sources: 3c552 (f:4552), 3c729 (f:4729)
Func_3c7d8: ; 3c7d8 (f:47d8)
ld a, $2
ld [$d07d], a
call DisplayPartyMenu
.asm_3c7e0
jr nc, .asm_3c7e7
.asm_3c7e2
call GoBackToPartyMenu
jr .asm_3c7e0
.asm_3c7e7
call Func_3ca97
jr z, .asm_3c7e2
ld a, [W_ISLINKBATTLE] ; $d12b
cp $4
jr nz, .asm_3c7fa
inc a
ld [$cd6a], a
call Func_3d605
.asm_3c7fa
xor a
ld [$cd6a], a
call CleanLCD_OAM
ld a, [W_WHICHPOKEMON] ; $cf92
ld [W_PLAYERMONNUMBER], a ; $cc2f
ld c, a
ld hl, W_PLAYERMONSALIVEFLAGS
ld b, $1
push bc
ld a, $10
call Predef ; indirect jump to HandleBitArray (f666 (3:7666))
pop bc
ld hl, $ccf5
ld a, $10
call Predef ; indirect jump to HandleBitArray (f666 (3:7666))
call Func_3cba6
call GBPalWhiteOut
call Func_3ee5b
call LoadScreenTilesFromBuffer1
call GoPAL_SET_CF1C
call GBPalNormal
call Func_3cc91
ld hl, W_ENEMYMONCURHP ; $cfe6
ld a, [hli]
or [hl]
ret
; known jump sources: 3c154 (f:4154), 3c531 (f:4531), 3c70d (f:470d)
; called when player is out of usable mons.
; prints approriate lose message, sets carry flag if player blacked out (special case for initial rival fight)
HandlePlayerBlackOut: ; 3c837 (f:4837)
ld a, [W_ISLINKBATTLE] ; $d12b
cp $4
jr z, .notSony1Battle
ld a, [W_CUROPPONENT] ; $d059
cp $c8 + SONY1
jr nz, .notSony1Battle
ld hl, W_SCREENTILESBUFFER ; sony 1 battle
ld bc, $815
call ClearScreenArea
call Func_3ed12
ld c, $28
call DelayFrames
ld hl, Sony1WinText
call PrintText
ld a, [W_CURMAP]
cp OAKS_LAB
ret z ; starter battle in oak's lab: don't black out
.notSony1Battle
ld b, $0
call GoPAL_SET
ld hl, PlayerBlackedOutText2
ld a, [W_ISLINKBATTLE] ; $d12b
cp $4
jr nz, .noLinkBattle
ld hl, LinkBattleLostText
.noLinkBattle
call PrintText
ld a, [$d732]
res 5, a
ld [$d732], a
call ClearScreen
scf
ret
; 3c884 (f:4884)
Sony1WinText: ; 3c884 (f:4884)
TX_FAR _Sony1WinText
db $50
; 0x3c884 + 5 bytes
PlayerBlackedOutText2: ; 3c889 (f:4889)
TX_FAR _PlayerBlackedOutText2
db $50
; 0x3c889 + 5 bytes
LinkBattleLostText: ; 3c88e (f:488e)
TX_FAR _LinkBattleLostText
db $50
; 0x3c88e + 5 bytes
; known jump sources: 3c5a4 (f:45a4), 3c77d (f:477d)
Func_3c893: ; 3c893 (f:4893)
ld a, [$d730]
push af
set 6, a
ld [$d730], a
ld b, $7
.asm_3c89e
push bc
push de
push hl
ld b, $6
.asm_3c8a3
push bc
push hl
push de
ld bc, $7
call CopyData
pop de
pop hl
ld bc, $ffec
add hl, bc
push hl
ld h, d
ld l, e
add hl, bc
ld d, h
ld e, l
pop hl
pop bc
dec b
jr nz, .asm_3c8a3
ld bc, $14
add hl, bc
ld de, SevenSpacesText ; $48d7
call PlaceString
ld c, $2
call DelayFrames
pop hl
pop de
pop bc
dec b
jr nz, .asm_3c89e
pop af
ld [$d730], a
ret
SevenSpacesText: ; 3c8d7 (f:48d7)
db " @"
; known jump sources: 3c1d9 (f:41d9), 3c94f (f:494f)
Func_3c8df: ; 3c8df (f:48df)
ld [H_DOWNARROWBLINKCNT1], a ; $FF00+$8b
ld c, a
.asm_3c8e2
push bc
push hl
ld b, $7
.asm_3c8e6
push hl
ld a, [H_DOWNARROWBLINKCNT1] ; $FF00+$8b
ld c, a
.asm_3c8ea
ld a, [H_DOWNARROWBLINKCNT1] ; $FF00+$8b
cp $8
jr z, .asm_3c8f5
ld a, [hld]
ld [hli], a
inc hl
jr .asm_3c8f8
.asm_3c8f5
ld a, [hli]
ld [hld], a
dec hl
.asm_3c8f8
dec c
jr nz, .asm_3c8ea
pop hl
ld de, $14
add hl, de
dec b
jr nz, .asm_3c8e6
ld c, $2
call DelayFrames
pop hl
pop bc
dec c
jr nz, .asm_3c8e2
ret
; 3c90e (f:490e)
; XXX this needs cleaning up. it's what runs when a juggler switches pokemon
EnemySendOut: ; 3c90e (f:490e)
ld hl,W_PLAYERMONSALIVEFLAGS
xor a
ld [hl],a
ld a,[$CC2F]
ld c,a
ld b,1
push bc
ld a,$10
call Predef
ld hl,$CCF5
xor a
ld [hl],a
pop bc
ld a,$10
call Predef
Func_3c92a: ; 3c92a (f:492a)
xor a
ld hl,$D065
ld [hli],a
ld [hli],a
ld [hli],a
ld [hli],a
ld [hl],a
ld [$D072],a
ld [$CCEF],a
ld [$CCF3],a
ld hl,$CCF1
ld [hli],a
ld [hl],a
dec a
ld [W_AICOUNT],a
ld hl,W_PLAYERBATTSTATUS1
res 5,[hl]
FuncCoord 18, 0 ; $c3b2
ld hl,Coord
ld a,8
call Func_3c8df
call Func_3ee94
call SaveScreenTilesToBuffer1
ld a,[$D12B]
cp 4
jr nz,.next
ld a,[$CC3E]
sub 4
ld [$CF92],a
jr .next3
.next
ld b,$FF
.next2
inc b
ld a,[$CFE8]
cp b
jr z,.next2
ld hl,$D8A4
ld a,b
ld [$CF92],a
push bc
ld bc,$2C
call AddNTimes
pop bc
inc hl
ld a,[hli]
ld c,a
ld a,[hl]
or c
jr z,.next2
.next3
ld a,[$CF92]
ld hl,$D8C5
ld bc,$2C
call AddNTimes
ld a,[hl]
ld [$D127],a
ld a,[$CF92]
inc a
ld hl,$D89C
ld c,a
ld b,0
add hl,bc
ld a,[hl]
ld [W_ENEMYMONID],a
ld [$CF91],a
call Func_3eb01
ld hl,$CFE6
ld a,[hli]
ld [$CCE3],a
ld a,[hl]
ld [$CCE4],a
ld a,1
ld [$CC26],a
ld a,[$D11D]
dec a
jr z,.next4
ld a,[W_NUMINPARTY]
dec a
jr z,.next4
ld a,[$D12B]
cp 4
jr z,.next4
ld a,[$D355]
bit 6,a
jr nz,.next4
ld hl, TrainerAboutToUseText
call PrintText
FuncCoord 0, 7 ; $c42c
ld hl,Coord
ld bc,$0801
ld a,$14
ld [$D125],a
call DisplayTextBoxID
ld a,[$CC26]
and a
jr nz,.next4
ld a,2
ld [$D07D],a
call DisplayPartyMenu
.next9
ld a,1
ld [$CC26],a
jr c,.next7
ld hl,$CC2F
ld a,[$CF92]
cp [hl]
jr nz,.next6
ld hl,UnnamedText_3d1f5 ; $51f5
call PrintText
.next8
call GoBackToPartyMenu
jr .next9
.next6
call Func_3ca97
jr z,.next8
xor a
ld [$CC26],a
.next7
call GBPalWhiteOut
call Func_3ee5b
call LoadScreenTilesFromBuffer1
.next4
call CleanLCD_OAM
ld hl,W_SCREENTILESBUFFER
ld bc,$040B
call ClearScreenArea
ld b,1
call GoPAL_SET
call GBPalNormal
ld hl,TrainerSentOutText
call PrintText
ld a,[W_ENEMYMONID]
ld [$CF91],a
ld [$D0B5],a
call GetMonHeader
ld de,$9000
call LoadMonFrontSprite
ld a,$CF
ld [$FFE1],a
FuncCoord 15, 6 ; $c427
ld hl,Coord
ld a,2
call Predef
ld a,[W_ENEMYMONID]
call PlayCry
call Func_3cdec
ld a,[$CC26]
and a
ret nz
xor a
ld [W_PLAYERMONSALIVEFLAGS],a
ld [$CCF5],a
call SaveScreenTilesToBuffer1
jp Func_3d1ba
TrainerAboutToUseText: ; 3ca79 (f:4a79)
TX_FAR _TrainerAboutToUseText
db "@"
TrainerSentOutText: ; 3ca7e (f:4a7e)
TX_FAR _TrainerSentOutText
db "@"
; tests if the player has any pokemon that are not fainted
; sets d = 0 if all fainted, d != 0 if some mons are still alive
AnyPokemonAliveCheck: ; 3ca83 (f:4a83)
ld a, [W_NUMINPARTY] ; $d163
ld e, a
xor a
ld hl, W_PARTYMON1_HP ; $d16c
ld bc, W_PARTYMON2_HP - W_PARTYMON1_HP - 1 ; $2b
.partyMonsLoop
or [hl]
inc hl
or [hl]
add hl, bc
dec e
jr nz, .partyMonsLoop
ld d, a
ret
; known jump sources: 3c1b1 (f:41b1), 3c7e7 (f:47e7), 3ca14 (f:4a14), 3d19d (f:519d)
Func_3ca97: ; 3ca97 (f:4a97)
ld a, [W_WHICHPOKEMON] ; $cf92
ld hl, W_PARTYMON1_HP ; $d16c
ld bc, $2c
call AddNTimes
ld a, [hli]
or [hl]
ret nz
ld a, [$d11d]
and a
jr nz, .asm_3cab2
ld hl, UnnamedText_3cab4 ; $4ab4
call PrintText
.asm_3cab2
xor a
ret
; 3cab4 (f:4ab4)
UnnamedText_3cab4: ; 3cab4 (f:4ab4)
TX_FAR _UnnamedText_3cab4
db $50
; 0x3cab4 + 5 bytes
; known jump sources: 3c7d0 (f:47d0), 3d208 (f:5208)
Func_3cab9: ; 3cab9 (f:4ab9)
call Function583A
jp z, .asm_3cb5c
ld a, [W_BATTLETYPE] ; $d05a
cp $2
jp z, .asm_3cb5c
ld a, [W_ISLINKBATTLE] ; $d12b
cp $4
jp z, .asm_3cb5c
ld a, [W_ISINBATTLE] ; $d057
dec a
jr nz, .asm_3cb4c
ld a, [$d120]
inc a
ld [$d120], a
ld a, [hli]
ld [$FF00+$97], a
ld a, [hl]
ld [$FF00+$98], a
ld a, [de]
ld [$FF00+$8d], a
inc de
ld a, [de]
ld [$FF00+$8e], a
call LoadScreenTilesFromBuffer1
ld de, $ff97
ld hl, $ff8d
ld c, $2
call StringCmp
jr nc, .asm_3cb5c
xor a
ld [H_NUMTOPRINT], a ; $FF00+$96 (aliases: H_MULTIPLICAND)
ld a, $20
ld [H_REMAINDER], a ; $FF00+$99 (aliases: H_DIVISOR, H_MULTIPLIER, H_POWEROFTEN)
call Multiply
ld a, [$FF00+$97]
ld [H_DIVIDEND], a ; $FF00+$95 (aliases: H_PRODUCT, H_PASTLEADINGZEROES, H_QUOTIENT)
ld a, [$FF00+$98]
ld [H_NUMTOPRINT], a ; $FF00+$96 (aliases: H_MULTIPLICAND)
ld a, [$FF00+$8d]
ld b, a
ld a, [$FF00+$8e]
srl b
rr a
srl b
rr a
and a
jr z, .asm_3cb5c
ld [H_REMAINDER], a ; $FF00+$99 (aliases: H_DIVISOR, H_MULTIPLIER, H_POWEROFTEN)
ld b, $2
call Divide
ld a, [$FF00+$97]
and a
jr nz, .asm_3cb5c
ld a, [$d120]
ld c, a
.asm_3cb2b
dec c
jr z, .asm_3cb39
ld b, $1e
ld a, [$FF00+$98]
add b
ld [$FF00+$98], a
jr c, .asm_3cb5c
jr .asm_3cb2b
.asm_3cb39
call GenRandomInBattle
ld b, a
ld a, [$FF00+$98]
cp b
jr nc, .asm_3cb5c
ld a, $1
ld [$cd6a], a
ld hl, UnnamedText_3cb97 ; $4b97
jr .asm_3cb4f
.asm_3cb4c
ld hl, UnnamedText_3cb9c ; $4b9c
.asm_3cb4f
call PrintText
ld a, $1
ld [$d11f], a
call SaveScreenTilesToBuffer1
and a
ret
.asm_3cb5c
ld a, [W_ISLINKBATTLE] ; $d12b
cp $4
ld a, $2
jr nz, .asm_3cb81
call SaveScreenTilesToBuffer1
xor a
ld [$cd6a], a
ld a, $f
ld [W_PLAYERMOVELISTINDEX], a ; $cc2e
call Func_3d605
call LoadScreenTilesFromBuffer1
ld a, [$cc3e]
cp $f
ld a, $2
jr z, .asm_3cb81
dec a
.asm_3cb81
ld [$cf0b], a
ld a, $97
call PlaySoundWaitForCurrent
ld hl, UnnamedText_3cba1 ; $4ba1
call PrintText
call WaitForSoundToFinish
call SaveScreenTilesToBuffer1
scf
ret
; 3cb97 (f:4b97)
UnnamedText_3cb97: ; 3cb97 (f:4b97)
TX_FAR _UnnamedText_3cb97
db $50
; 0x3cb97 + 5 bytes
UnnamedText_3cb9c: ; 3cb9c (f:4b9c)
TX_FAR _UnnamedText_3cb9c
db $50
; 0x3cb9c + 5 bytes
UnnamedText_3cba1: ; 3cba1 (f:4ba1)
TX_FAR _UnnamedText_3cba1
db $50
; 0x3cba1 + 5 bytes
; known jump sources: 3c1f7 (f:41f7), 3c81c (f:481c), 3d1e5 (f:51e5)
Func_3cba6: ; 3cba6 (f:4ba6)
ld a, [W_WHICHPOKEMON] ; $cf92
ld bc, $2c
ld hl, W_PARTYMON1_NUM ; $d16b (aliases: W_PARTYMON1DATA)
call AddNTimes
ld de, W_PLAYERMONID
ld bc, $c
call CopyData
ld bc, $f
add hl, bc
ld de, W_PLAYERMONIVS
ld bc, $2
call CopyData
ld de, W_PLAYERMONPP ; $d02d
ld bc, $4
call CopyData
ld de, W_PLAYERMONLEVEL ; $d022
ld bc, $b
call CopyData
ld a, [$cfd9]
ld [$d0b5], a
call GetMonHeader
ld hl, W_PARTYMON1NAME ; $d2b5
ld a, [W_PLAYERMONNUMBER] ; $cc2f
call SkipFixedLengthTextEntries
ld de, W_PLAYERMONNAME
ld bc, $b
call CopyData
ld hl, W_PLAYERMONLEVEL ; $d022
ld de, $cd0f
ld bc, $b
call CopyData
call Func_3ed1a
call Func_3ee19
ld a, $7
ld b, $8
ld hl, W_PLAYERMONATTACKMOD ; $cd1a
.asm_3cc0e
ld [hli], a
dec b
jr nz, .asm_3cc0e
ret
; known jump sources: 3eb06 (f:6b06)
Func_3cc13: ; 3cc13 (f:4c13)
ld a, [W_WHICHPOKEMON] ; $cf92
ld bc, $2c
ld hl, W_WATERRATE ; $d8a4
call AddNTimes
ld de, $cfe5
ld bc, $c
call CopyData
ld bc, $f
add hl, bc
ld de, $cff1
ld bc, $2
call CopyData
ld de, W_ENEMYMONPP ; $cffe
ld bc, $4
call CopyData
ld de, W_ENEMYMONLEVEL ; $cff3
ld bc, $b
call CopyData
ld a, [$cfe5]
ld [$d0b5], a
call GetMonHeader
ld hl, $d9ee
ld a, [W_WHICHPOKEMON] ; $cf92
call SkipFixedLengthTextEntries
ld de, W_ENEMYMONNAME
ld bc, $b
call CopyData
ld hl, W_ENEMYMONLEVEL ; $cff3
ld de, $cd23
ld bc, $b
call CopyData
call Func_3ed1e
ld hl, W_MONHBASESTATS
ld de, $d002
ld b, $5
.asm_3cc79
ld a, [hli]
ld [de], a
inc de
dec b
jr nz, .asm_3cc79
ld a, $7
ld b, $8
ld hl, W_ENEMYMONATTACKMOD ; $cd2e
.asm_3cc86
ld [hli], a
dec b
jr nz, .asm_3cc86
ld a, [W_WHICHPOKEMON] ; $cf92
ld [W_ENEMYMONNUMBER], a ; $cfe8
ret
; known jump sources: 3c1fd (f:41fd), 3c82e (f:482e), 3d1e8 (f:51e8)
Func_3cc91: ; 3cc91 (f:4c91)
ld hl, Func_58e59
ld b, BANK(Func_58e59)
call Bankswitch ; indirect jump to Func_58e59 (58e59 (16:4e59))
ld hl, W_ENEMYMONCURHP ; $cfe6
ld a, [hli]
or [hl]
jp z, Func_3cca4
call Func_3cdec
; known jump sources: 3cc9e (f:4c9e)
Func_3cca4: ; 3cca4 (f:4ca4)
call Func_3cd60
ld a, $4
call Predef ; indirect jump to LoadMonBackSprite (3f103 (f:7103))
xor a
ld [$FF00+$e1], a
ld hl, $cc2d
ld [hli], a
ld [hl], a
ld [$cc5b], a
ld [$d05b], a
ld [W_PLAYERMOVENUM], a ; $cfd2
ld hl, $ccf1
ld [hli], a
ld [hl], a
ld hl, $d060
ld [hli], a
ld [hli], a
ld [hli], a
ld [hli], a
ld [hl], a
ld [W_PLAYERDISABLEDMOVE], a ; $d06d
ld [$ccee], a
ld [$ccf7], a
ld b, $1
call GoPAL_SET
ld hl, W_ENEMYBATTSTATUS1 ; $d067
res 5, [hl]
ld a, $1
ld [H_WHOSETURN], a ; $FF00+$f3
ld a, $c3
call PlayMoveAnimation
FuncCoord 4, 11 ; $c480
ld hl, Coord
ld a, $2
call Predef ; indirect jump to Func_3f073 (3f073 (f:7073))
ld a, [$cf91]
call PlayCry
call Func_3ee94
jp SaveScreenTilesToBuffer1
; known jump sources: 3d1c7 (f:51c7)
Func_3ccfa: ; 3ccfa (f:4cfa)
FuncCoord 1, 5 ; $c405
ld hl, Coord
ld bc, $707
call ClearScreenArea
FuncCoord 3, 7 ; $c42f
ld hl, Coord
ld bc, $505
xor a
ld [$cd6c], a
ld [H_DOWNARROWBLINKCNT1], a ; $FF00+$8b
ld a, $5
call Predef ; indirect jump to Func_79aba (79aba (1e:5aba))
ld c, $4
call DelayFrames
call Func_3cd3a
FuncCoord 4, 9 ; $c458
ld hl, Coord
ld bc, $303
ld a, $1
ld [$cd6c], a
xor a
ld [H_DOWNARROWBLINKCNT1], a ; $FF00+$8b
ld a, $5
call Predef ; indirect jump to Func_79aba (79aba (1e:5aba))
call Delay3
call Func_3cd3a
ld a, $4c
FuncCoord 5, 11 ; $c481
ld [Coord], a
; known jump sources: 3cd19 (f:4d19), 3cd32 (f:4d32)
Func_3cd3a: ; 3cd3a (f:4d3a)
FuncCoord 1, 5 ; $c405
ld hl, Coord
ld bc, $707
jp ClearScreenArea
; known jump sources: 78c1 (1:78c1), 3c233 (f:4233), 3c567 (f:4567), 3c76b (f:476b), 3f76e (f:776e), 3f7c1 (f:77c1)
; reads player's current mon's HP into W_PLAYERMONCURHP
ReadPlayerMonCurHPAndStatus: ; 3cd43 (f:4d43)
ld a, [W_PLAYERMONNUMBER] ; $cc2f
ld hl, W_PARTYMON1_HP ; $d16c
ld bc, W_PARTYMON2_HP - W_PARTYMON1_HP ; $2c
call AddNTimes
ld d, h
ld e, l
ld hl, W_PLAYERMONCURHP ; $d015
ld bc, $4 ; 2 bytes HP, 1 byte unknown (unused?), 1 byte status
jp CopyData
; known jump sources: 3c2a0 (f:42a0), 3c35e (f:435e), 3c374 (f:4374), 3c390 (f:4390), 3c3b4 (f:43b4), 3c424 (f:4424), 3cebc (f:4ebc), 3d017 (f:5017), 3d0ac (f:50ac), 3e19d (f:619d), 3e25b (f:625b), 3e2a9 (f:62a9)
Func_3cd5a: ; 3cd5a (f:4d5a)
call Func_3cd60
jp Func_3cdec
; known jump sources: 78b4 (1:78b4), 3c539 (f:4539), 3cca4 (f:4ca4), 3cd5a (f:4d5a), 3d739 (f:5739), 3daec (f:5aec), 553e9 (15:53e9)
Func_3cd60: ; 3cd60 (f:4d60)
xor a
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
FuncCoord 9, 7 ; $c435
ld hl, Coord
ld bc, $50b
call ClearScreenArea
ld hl, Func_3a902
ld b, BANK(Func_3a902)
call Bankswitch ; indirect jump to Func_3a902 (3a902 (e:6902))
FuncCoord 18, 9 ; $c466
ld hl, Coord
ld [hl], $73
ld de, W_PLAYERMONNAME
FuncCoord 10, 7 ; $c436
ld hl, Coord
call Func_3ce9c
call PlaceString
ld hl, W_PLAYERMONID
ld de, $cf98
ld bc, $c
call CopyData
ld hl, W_PLAYERMONLEVEL ; $d022
ld de, $cfb9
ld bc, $b
call CopyData
FuncCoord 14, 8 ; $c44e
ld hl, Coord
push hl
inc hl
ld de, $cf9c
call PrintStatusConditionNotFainted
pop hl
jr nz, .asm_3cdae
call PrintLevel
.asm_3cdae
ld a, [$cf98]
ld [$cf91], a
FuncCoord 10, 9 ; $c45e
ld hl, Coord
ld a, $5f
call Predef ; indirect jump to Func_128ef (128ef (4:68ef))
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
ld hl, $cf1d
call Func_3ce90
ld hl, W_PLAYERMONCURHP ; $d015
ld a, [hli]
or [hl]
jr z, .asm_3cdd9
ld a, [$ccf6]
and a
ret nz
ld a, [$cf1d]
cp $2
jr z, .asm_3cde6
.asm_3cdd9
ld hl, $d083
bit 7, [hl]
ld [hl], $0
ret z
xor a
ld [$c02a], a
ret
.asm_3cde6
ld hl, $d083
set 7, [hl]
ret
; known jump sources: 78b9 (1:78b9), 3ca64 (f:4a64), 3cca1 (f:4ca1), 3cd5d (f:4d5d), 3e7bf (f:67bf), 3f02d (f:702d)
Func_3cdec: ; 3cdec (f:4dec)
xor a
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
ld hl, W_SCREENTILESBUFFER
ld bc, $40c
call ClearScreenArea
ld hl, Func_3a919
ld b, BANK(Func_3a919)
call Bankswitch ; indirect jump to Func_3a919 (3a919 (e:6919))
ld de, W_ENEMYMONNAME
FuncCoord 1, 0 ; $c3a1
ld hl, Coord
call Func_3ce9c
call PlaceString
FuncCoord 4, 1 ; $c3b8
ld hl, Coord
push hl
inc hl
ld de, W_ENEMYMONSTATUS ; $cfe9
call PrintStatusConditionNotFainted
pop hl
jr nz, .asm_3ce23
ld a, [W_ENEMYMONLEVEL] ; $cff3
ld [$cfb9], a
call PrintLevel
.asm_3ce23
ld hl, W_ENEMYMONCURHP ; $cfe6
ld a, [hli]
ld [$FF00+$97], a
ld a, [hld]
ld [$FF00+$98], a
or [hl]
jr nz, .asm_3ce36
ld c, a
ld e, a
ld d, $6
jp Func_3ce7f
.asm_3ce36
xor a
ld [H_NUMTOPRINT], a ; $FF00+$96 (aliases: H_MULTIPLICAND)
ld a, $30
ld [H_REMAINDER], a ; $FF00+$99 (aliases: H_DIVISOR, H_MULTIPLIER, H_POWEROFTEN)
call Multiply
ld hl, W_ENEMYMONMAXHP ; $cff4
ld a, [hli]
ld b, a
ld a, [hl]
ld [H_REMAINDER], a ; $FF00+$99 (aliases: H_DIVISOR, H_MULTIPLIER, H_POWEROFTEN)
ld a, b
and a
jr z, .asm_3ce6a
ld a, [H_REMAINDER] ; $FF00+$99 (aliases: H_DIVISOR, H_MULTIPLIER, H_POWEROFTEN)
srl b
rr a
srl b
rr a
ld [H_REMAINDER], a ; $FF00+$99 (aliases: H_DIVISOR, H_MULTIPLIER, H_POWEROFTEN)
ld a, [$FF00+$97]
ld b, a
srl b
ld a, [$FF00+$98]
rr a
srl b
rr a
ld [$FF00+$98], a
ld a, b
ld [$FF00+$97], a
.asm_3ce6a
ld a, [$FF00+$97]
ld [H_DIVIDEND], a ; $FF00+$95 (aliases: H_PRODUCT, H_PASTLEADINGZEROES, H_QUOTIENT)
ld a, [$FF00+$98]
ld [H_NUMTOPRINT], a ; $FF00+$96 (aliases: H_MULTIPLICAND)
ld a, $2
ld b, a
call Divide
ld a, [$FF00+$98]
ld e, a
ld a, $6
ld d, a
ld c, a
; known jump sources: 3ce33 (f:4e33)
Func_3ce7f: ; 3ce7f (f:4e7f)
xor a
ld [W_LISTMENUID], a ; $cf94
FuncCoord 2, 2 ; $c3ca
ld hl, Coord
call DrawHPBar
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
ld hl, $cf1e
; known jump sources: 3c669 (f:4669), 3cdc3 (f:4dc3)
Func_3ce90: ; 3ce90 (f:4e90)
ld b, [hl]
call Func_3df9
ld a, [hl]
cp b
ret z
ld b, $1
jp GoPAL_SET
; known jump sources: 3cd7f (f:4d7f), 3ce06 (f:4e06)
Func_3ce9c: ; 3ce9c (f:4e9c)
push de
inc hl
inc hl
ld b, $2
.asm_3cea1
inc de
ld a, [de]
cp $50
jr z, .asm_3ceb1
inc de
ld a, [de]
cp $50
jr z, .asm_3ceb1
dec hl
dec b
jr nz, .asm_3cea1
.asm_3ceb1
pop de
ret
; known jump sources: 3c161 (f:4161), 3c263 (f:4263), 3cffa (f:4ffa), 3d05c (f:505c), 3d102 (f:5102), 3d216 (f:5216)
InitBattleMenu: ; 3ceb3 (f:4eb3)
call LoadScreenTilesFromBuffer1 ; restore saved screen
ld a, [W_BATTLETYPE] ; $d05a
and a
jr nz, .nonstandardbattle
call Func_3cd5a ; redraw names and HP bars?
call Func_3ee94
call SaveScreenTilesToBuffer1
.nonstandardbattle
ld a, [W_BATTLETYPE] ; $d05a
cp $2 ; safari
ld a, $b ; safari menu id
jr nz, .menuselected
ld a, $1b ; regular menu id
.menuselected
ld [$d125], a
call DisplayTextBoxID
ld a, [W_BATTLETYPE] ; $d05a
dec a
jp nz, RegularBattleMenu ; regular battle
; the following happens for the old man tutorial
ld hl, W_PLAYERNAME ; $d158
ld de, W_GRASSRATE ; $d887
ld bc, $b
call CopyData ; temporarily save the player name in unused space,
; which is supposed to get overwritten when entering a
; map with wild pokémon. due to an oversight, the data
; may not get overwritten (cinnabar) and the infamous
; missingno. glitch can show up.
ld hl, OldManName ; $4f12
ld de, W_PLAYERNAME ; $d158
ld bc, $b
call CopyData
; the following simulates the keystrokes by drawing menus on screen
FuncCoord 9, 14 ; $c4c1
ld hl, Coord
ld [hl], "▶"
ld c, $50
call DelayFrames
ld [hl], $7f
FuncCoord 9, 16 ; $c4e9
ld hl, Coord
ld [hl], "▶"
ld c, $32
call DelayFrames
ld [hl], $ec
ld a, $2
jp Func_3cfe8
OldManName: ; 3cf12 (f:4f12)
db "OLD MAN@"
RegularBattleMenu: ; 3cf1a (f:4f1a)
ld a, [$cc2d]
ld [W_CURMENUITEMID], a ; $cc26
ld [W_OLDMENUITEMID], a ; $cc2a
sub $2
jr c, .leftcolumn
ld [W_CURMENUITEMID], a ; $cc26
ld [W_OLDMENUITEMID], a ; $cc2a
jr .rightcolumn
.leftcolumn
ld a, [W_BATTLETYPE] ; $d05a
cp $2
ld a, " "
jr z, .safaribattle
FuncCoord 15, 14 ; $c4c7
ld [Coord], a
FuncCoord 15, 16 ; $c4ef
ld [Coord], a
ld b, $9
jr .notsafari
.safaribattle
FuncCoord 13, 14 ; $c4c5
ld [Coord], a
FuncCoord 13, 16 ; $c4ed
ld [Coord], a
FuncCoord 7, 14 ; $c4bf
ld hl, Coord
ld de, W_NUMSAFARIBALLS ; $da47
ld bc, $102
call PrintNumber
ld b, $1
.notsafari
ld hl, W_TOPMENUITEMY ; $cc24
ld a, $e
ld [hli], a
ld a, b
ld [hli], a
inc hl
inc hl
ld a, $1
ld [hli], a
ld [hl], $11
call HandleMenuInput
bit 4, a
jr nz, .rightcolumn
jr .selection
.rightcolumn
ld a, [W_BATTLETYPE] ; $d05a
cp $2
ld a, " "
jr z, .safarirightcolumn
FuncCoord 9, 14 ; $c4c1
ld [Coord], a
FuncCoord 9, 16 ; $c4e9
ld [Coord], a
ld b, $f
jr .notsafarirightcolumn
.safarirightcolumn
FuncCoord 1, 14 ; $c4b9
ld [Coord], a
FuncCoord 1, 16 ; $c4e1
ld [Coord], a
FuncCoord 7, 14 ; $c4bf
ld hl, Coord
ld de, W_NUMSAFARIBALLS ; $da47
ld bc, $102
call PrintNumber
ld b, $d
.notsafarirightcolumn
ld hl, W_TOPMENUITEMY ; $cc24
ld a, $e
ld [hli], a
ld a, b
ld [hli], a
inc hl
inc hl
ld a, $1
ld [hli], a
ld a, $21
ld [hli], a
call HandleMenuInput
bit 5, a
jr nz, .leftcolumn
ld a, [W_CURMENUITEMID] ; $cc26
add $2 ; if we're in the right column, the actual id is +2
ld [W_CURMENUITEMID], a ; $cc26
.selection
call PlaceUnfilledArrowMenuCursor
ld a, [W_BATTLETYPE] ; $d05a
cp $2
ld a, [W_CURMENUITEMID] ; $cc26
ld [$cc2d], a
jr z, .asm_3cfd0
cp $1
jr nz, .asm_3cfcb
inc a
jr .asm_3cfd0
.asm_3cfcb
cp $2 ; what
jr nz, .asm_3cfd0
dec a
.asm_3cfd0
and a
jr nz, Func_3cfe8
; first option was selected...
ld a, [W_BATTLETYPE] ; $d05a
cp $2
jr z, .safari1
xor a
ld [$d120], a
jp LoadScreenTilesFromBuffer1 ; restore saved screen and return??
.safari1 ; safari first option??
ld a, $8
ld [$cf91], a
jr asm_3d05f
; known jump sources: 3cf0f (f:4f0f), 3cfd1 (f:4fd1)
Func_3cfe8: ; 3cfe8 (f:4fe8)
cp $2
jp nz, Func_3d0ca
ld a, [W_ISLINKBATTLE] ; $d12b
cp $4
jr nz, .asm_3cffd
ld hl, ItemsCantBeUsedHere
call PrintText
jp InitBattleMenu
.asm_3cffd ; bag?
call SaveScreenTilesToBuffer2 ; copy bg?
ld a, [W_BATTLETYPE] ; $d05a
cp $2
jr nz, asm_3d00e
ld a, $15
ld [$cf91], a
jr asm_3d05f
asm_3d00e: ; 3d00e (f:500e)
call LoadScreenTilesFromBuffer1
ld a, [W_BATTLETYPE] ; $d05a
and a
jr nz, .asm_3d01a
call Func_3cd5a
.asm_3d01a
ld a, [W_BATTLETYPE] ; $d05a
dec a
jr nz, .asm_3d031
ld hl, .list
ld a, l
ld [$cf8b], a
ld a, h
ld [$cf8c], a
jr .asm_3d03c
.list
db $01, $04, $32, $ff
.asm_3d031
ld hl, W_NUMBAGITEMS ; $d31d
ld a, l
ld [$cf8b], a
ld a, h
ld [$cf8c], a
.asm_3d03c
xor a
ld [$cf93], a
ld a, $3
ld [W_LISTMENUID], a ; $cf94
ld a, [$cc2c]
ld [W_CURMENUITEMID], a ; $cc26
call DisplayListMenuID
ld a, [W_CURMENUITEMID] ; $cc26
ld [$cc2c], a
ld a, $0
ld [$cc37], a
ld [$cc35], a
jp c, InitBattleMenu
asm_3d05f: ; 3d05f (f:505f)
ld a, [$cf91]
ld [$d11e], a
call GetItemName
call CopyStringToCF4B ; copy name
xor a
ld [$d152], a
call UseItem
call Func_3ee5b
call CleanLCD_OAM
xor a
ld [W_CURMENUITEMID], a ; $cc26
ld a, [W_BATTLETYPE] ; $d05a
cp $2
jr z, .asm_3d09c
ld a, [$cd6a]
and a
jp z, asm_3d00e
ld a, [W_PLAYERBATTSTATUS1] ; $d062
bit 5, a
jr z, .asm_3d09c
ld hl, $d06a
dec [hl]
jr nz, .asm_3d09c
ld hl, W_PLAYERBATTSTATUS1 ; $d062
res 5, [hl]
.asm_3d09c
ld a, [$d11c]
and a
jr nz, .asm_3d0b7
ld a, [W_BATTLETYPE] ; $d05a
cp $2
jr z, .asm_3d0b2
call LoadScreenTilesFromBuffer1
call Func_3cd5a ; redraw name and hp bar?
call Delay3
.asm_3d0b2
call GBPalNormal
and a
ret
.asm_3d0b7
call GBPalNormal
xor a
ld [$d11c], a
ld a, $2
ld [$cf0b], a
scf
ret
; 3d0c5 (f:50c5)
ItemsCantBeUsedHere: ; 3d0c5 (f:50c5)
TX_FAR ItemsCantBeUsedHere_
db "@"
; 0x3d0c5 + 5 bytes
; known jump sources: 3cfea (f:4fea)
Func_3d0ca: ; 3d0ca (f:50ca)
dec a
jp nz, Func_3d1fa
call SaveScreenTilesToBuffer2
ld a, [W_BATTLETYPE] ; $d05a
cp $2
jr nz, Func_3d0e0
ld a, $16
ld [$cf91], a
jp asm_3d05f
; known jump sources: 3d0d6 (f:50d6), 3d187 (f:5187)
Func_3d0e0: ; 3d0e0 (f:50e0)
call LoadScreenTilesFromBuffer1
xor a
ld [$d07d], a
ld [$cc35], a
call DisplayPartyMenu
asm_3d0ed: ; 3d0ed (f:50ed)
jp nc, Func_3d119
asm_3d0f0: ; 3d0f0 (f:50f0)
call CleanLCD_OAM
call GBPalWhiteOut
call Func_3ee5b
call LoadScreenTilesFromBuffer2
call GoPAL_SET_CF1C
call GBPalNormal
jp InitBattleMenu
; known jump sources: 3d138 (f:5138), 3d19a (f:519a), 3d1a0 (f:51a0)
Func_3d105: ; 3d105 (f:5105)
FuncCoord 11, 11 ; $c487
ld hl, Coord
ld bc, $81
ld a, $7f
call FillMemory
xor a
ld [$d07d], a
call GoBackToPartyMenu
jr asm_3d0ed
; known jump sources: 3d0ed (f:50ed)
Func_3d119: ; 3d119 (f:5119)
ld a, $c
ld [$d125], a
call DisplayTextBoxID
ld hl, W_TOPMENUITEMY ; $cc24
ld a, $c
ld [hli], a
ld [hli], a
xor a
ld [hli], a
inc hl
ld a, $2
ld [hli], a
ld a, $3
ld [hli], a
xor a
ld [hl], a
call HandleMenuInput
bit 1, a
jr nz, Func_3d105
call PlaceUnfilledArrowMenuCursor
ld a, [W_CURMENUITEMID] ; $cc26
cp $2
jr z, asm_3d0f0
and a
jr z, .asm_3d18a
xor a
ld [$cc49], a
ld hl, W_PARTYMON1_NUM ; $d16b (aliases: W_PARTYMON1DATA)
call CleanLCD_OAM
ld a, $36
call Predef ; indirect jump to StatusScreen (12953 (4:6953))
ld a, $37
call Predef ; indirect jump to StatusScreen2 (12b57 (4:6b57))
ld a, [W_ENEMYBATTSTATUS2] ; $d068
bit 4, a
ld hl, Func_796e0
jr nz, .asm_3d182
ld a, [$ccf3]
and a
ld hl, Func_7959f
jr nz, .asm_3d182
ld a, [$cfe5]
ld [$cf91], a
ld [$d0b5], a
call GetMonHeader
ld de, $9000
call LoadMonFrontSprite
jr .asm_3d187
.asm_3d182
ld b, $1e
call Bankswitch
.asm_3d187
jp Func_3d0e0
.asm_3d18a
ld a, [W_PLAYERMONNUMBER] ; $cc2f
ld d, a
ld a, [W_WHICHPOKEMON] ; $cf92
cp d
jr nz, .asm_3d19d
ld hl, UnnamedText_3d1f5 ; $51f5
call PrintText
jp Func_3d105
.asm_3d19d
call Func_3ca97
jp z, Func_3d105
ld a, $1
ld [$cd6a], a
call GBPalWhiteOut
call CleanLCD_OAM
call Func_3ee5b
call LoadScreenTilesFromBuffer1
call GoPAL_SET_CF1C
call GBPalNormal
; known jump sources: 3ca76 (f:4a76)
Func_3d1ba: ; 3d1ba (f:51ba)
ld hl, Func_58ed1
ld b, BANK(Func_58ed1)
call Bankswitch ; indirect jump to Func_58ed1 (58ed1 (16:4ed1))
ld c, $32
call DelayFrames
call Func_3ccfa
ld a, [W_WHICHPOKEMON] ; $cf92
ld [W_PLAYERMONNUMBER], a ; $cc2f
ld c, a
ld b, $1
push bc
ld hl, W_PLAYERMONSALIVEFLAGS
ld a, $10
call Predef ; indirect jump to HandleBitArray (f666 (3:7666))
pop bc
ld hl, $ccf5
ld a, $10
call Predef ; indirect jump to HandleBitArray (f666 (3:7666))
call Func_3cba6
call Func_3cc91
call SaveScreenTilesToBuffer1
ld a, $2
ld [W_CURMENUITEMID], a ; $cc26
and a
ret
; 3d1f5 (f:51f5)
UnnamedText_3d1f5: ; 3d1f5 (f:51f5)
TX_FAR _UnnamedText_3d1f5
db $50
; 0x3d1f5 + 5 bytes
; known jump sources: 3d0cb (f:50cb)
Func_3d1fa: ; 3d1fa (f:51fa)
call LoadScreenTilesFromBuffer1
ld a, $3
ld [W_CURMENUITEMID], a ; $cc26
ld hl, W_PLAYERMONSPEED
ld de, W_ENEMYMONSPEED
call Func_3cab9
ld a, $0
ld [$d11f], a
ret c
ld a, [$cd6a]
and a
ret nz
jp InitBattleMenu
; known jump sources: e35f (3:635f), 3c299 (f:4299), 3d3ab (f:53ab), 3d490 (f:5490), 3d4b3 (f:54b3)
MoveSelectionMenu: ; 3d219 (f:5219)
ld a, [W_MOVEMENUTYPE]
dec a
jr z, .mimicmenu
dec a
jr z, .relearnmenu
jr .regularmenu
; known jump sources: 3d250 (f:5250), 3d278 (f:5278), 3d29d (f:529d)
.loadmoves
ld de, $d0dc
ld bc, $4
call CopyData
ld hl, Func_39b87
ld b, BANK(Func_39b87)
call Bankswitch ; indirect jump to Func_39b87 (39b87 (e:5b87))
ret
; known jump sources: 3d26c (f:526c), 3d288 (f:5288), 3d2ad (f:52ad)
.writemoves
ld de, $d0e1
ld a, [$FF00+$f6]
set 2, a
ld [$FF00+$f6], a
call PlaceString
ld a, [$FF00+$f6]
res 2, a
ld [$FF00+$f6], a
ret
.regularmenu
call Func_3d3f5
ret z
ld hl, W_PLAYERMONMOVES
call .loadmoves
FuncCoord 4, 12 ; $c494
ld hl, Coord
ld b, $4
ld c, $e
di
call TextBoxBorder
FuncCoord 4, 12 ; $c494
ld hl, Coord
ld [hl], $7a
FuncCoord 10, 12 ; $c49a
ld hl, Coord
ld [hl], $7e
ei
FuncCoord 6, 13 ; $c4aa
ld hl, Coord
call .writemoves
ld b, $5
ld a, $c
jr .menuset
.mimicmenu
ld hl, W_ENEMYMONMOVES
call .loadmoves
FuncCoord 0, 7 ; $c42c
ld hl, Coord
ld b, $4
ld c, $e
call TextBoxBorder
FuncCoord 2, 8 ; $c442
ld hl, Coord
call .writemoves
ld b, $1
ld a, $7
jr .menuset
.relearnmenu
ld a, [W_WHICHPOKEMON] ; $cf92
ld hl, W_PARTYMON1_MOVE1 ; $d173
ld bc, $2c
call AddNTimes
call .loadmoves
FuncCoord 4, 7 ; $c430
ld hl, Coord
ld b, $4
ld c, $e
call TextBoxBorder
FuncCoord 6, 8 ; $c446
ld hl, Coord
call .writemoves
ld b, $5
ld a, $7
.menuset
ld hl, W_TOPMENUITEMY ; $cc24
ld [hli], a
ld a, b
ld [hli], a ; W_TOPMENUITEMX
ld a, [W_MOVEMENUTYPE]
cp $1
jr z, .selectedmoveknown
ld a, $1
jr nc, .selectedmoveknown
ld a, [W_PLAYERMOVELISTINDEX] ; $cc2e
inc a
.selectedmoveknown
ld [hli], a ; W_CURMENUITEMID
inc hl ; W_TILEBEHINDCURSOR untouched
ld a, [$cd6c]
inc a
inc a
ld [hli], a ; W_MAXMENUITEMID
ld a, [W_MOVEMENUTYPE]
dec a
ld b, $c1 ; can't use B
jr z, .matchedkeyspicked
dec a
ld b, $c3
jr z, .matchedkeyspicked
ld a, [W_ISLINKBATTLE] ; $d12b
cp $4
jr z, .matchedkeyspicked
ld a, [W_FLAGS_D733]
bit 0, a
ld b, $c7
jr z, .matchedkeyspicked
ld b, $ff
.matchedkeyspicked
ld a, b
ld [hli], a ; W_MENUWATCHEDKEYS
ld a, [W_MOVEMENUTYPE]
cp $1
jr z, .movelistindex1
ld a, [W_PLAYERMOVELISTINDEX] ; $cc2e
inc a
.movelistindex1
ld [hl], a ; W_OLDMENUITEMID
; known jump sources: 3d3cd (f:53cd), 3d3da (f:53da), 3d3e7 (f:53e7), 3d3f2 (f:53f2)
Func_3d2fe: ; 3d2fe (f:52fe)
ld a, [W_MOVEMENUTYPE]
and a
jr z, .battleselect
dec a
jr nz, .select
FuncCoord 1, 14 ; $c4b9
ld hl, Coord
ld de, WhichTechniqueString ; $53b8
call PlaceString
jr .select
.battleselect
ld a, [W_FLAGS_D733]
bit 0, a
jr nz, .select
call Func_3d4b6
ld a, [$cc35]
and a
jr z, .select
FuncCoord 5, 13 ; $c4a9
ld hl, Coord
dec a
ld bc, $14
call AddNTimes
ld [hl], $ec
.select
ld hl, $fff6
set 1, [hl]
call HandleMenuInput
ld hl, $fff6
res 1, [hl]
bit 6, a
jp nz, Func_3d3c9 ; up
bit 7, a
jp nz, Func_3d3dd ; down
bit 2, a
jp nz, Func_3d435 ; select
bit 1, a ; B, but was it reset above?
push af
xor a
ld [$cc35], a
ld a, [W_CURMENUITEMID] ; $cc26
dec a
ld [W_CURMENUITEMID], a ; $cc26
ld b, a
ld a, [W_MOVEMENUTYPE]
dec a ; if not mimic
jr nz, .nob
pop af
ret
.nob
dec a
ld a, b
ld [W_PLAYERMOVELISTINDEX], a ; $cc2e
jr nz, .moveselected
pop af
ret
.moveselected
pop af
ret nz
ld hl, W_PLAYERMONPP ; $d02d
ld a, [W_CURMENUITEMID] ; $cc26
ld c, a
ld b, $0
add hl, bc
ld a, [hl]
and $3f
jr z, .nopp
ld a, [W_PLAYERDISABLEDMOVE] ; $d06d
swap a
and $f
dec a
cp c
jr z, .disabled
ld a, [W_PLAYERBATTSTATUS3] ; $d064
bit 3, a ; transformed
jr nz, .dummy ; game freak derp
.dummy
ld a, [W_CURMENUITEMID] ; $cc26
ld hl, W_PLAYERMONMOVES
ld c, a
ld b, $0
add hl, bc
ld a, [hl]
ld [W_PLAYERSELECTEDMOVE], a ; $ccdc
xor a
ret
.disabled
ld hl, MoveDisabledText
jr .print
.nopp
ld hl, MoveNoPPText
.print
call PrintText
call LoadScreenTilesFromBuffer1
jp MoveSelectionMenu
MoveNoPPText: ; 3d3ae (f:53ae)
TX_FAR _MoveNoPPText
db "@"
MoveDisabledText: ; 3d3b3 (f:53b3)
TX_FAR _MoveDisabledText
db "@"
WhichTechniqueString: ; 3d3b8 (f:53b8)
db "WHICH TECHNIQUE?@"
; known jump sources: 3d33d (f:533d)
Func_3d3c9: ; 3d3c9 (f:53c9)
ld a, [W_CURMENUITEMID] ; $cc26
and a
jp nz, Func_3d2fe
call EraseMenuCursor
ld a, [$cd6c]
inc a
ld [W_CURMENUITEMID], a ; $cc26
jp Func_3d2fe
; known jump sources: 3d342 (f:5342)
Func_3d3dd: ; 3d3dd (f:53dd)
ld a, [W_CURMENUITEMID] ; $cc26
ld b, a
ld a, [$cd6c]
inc a
inc a
cp b
jp nz, Func_3d2fe
call EraseMenuCursor
ld a, $1
ld [W_CURMENUITEMID], a ; $cc26
jp Func_3d2fe
; known jump sources: 3d249 (f:5249)
Func_3d3f5: ; 3d3f5 (f:53f5)
ld a, $a5
ld [W_PLAYERSELECTEDMOVE], a ; $ccdc
ld a, [W_PLAYERDISABLEDMOVE] ; $d06d
and a
ld hl, W_PLAYERMONPP ; $d02d
jr nz, .asm_3d40e
ld a, [hli]
or [hl]
inc hl
or [hl]
inc hl
or [hl]
and $3f
ret nz
jr .asm_3d423
.asm_3d40e
swap a
and $f
ld b, a
ld d, $5
xor a
.asm_3d416
dec d
jr z, .asm_3d421
ld c, [hl]
inc hl
dec b
jr z, .asm_3d416
or c
jr .asm_3d416
.asm_3d421
and a
ret nz
.asm_3d423
ld hl, UnnamedText_3d430 ; $5430
call PrintText
ld c, $3c
call DelayFrames
xor a
ret
; 3d430 (f:5430)
UnnamedText_3d430: ; 3d430 (f:5430)
TX_FAR _UnnamedText_3d430
db $50
; 0x3d430 + 5 bytes
; known jump sources: 3d347 (f:5347)
Func_3d435: ; 3d435 (f:5435)
ld a, [$cc35]
and a
jr z, asm_3d4ad
ld hl, W_PLAYERMONMOVES
call Func_3d493
ld hl, W_PLAYERMONPP ; $d02d
call Func_3d493
ld hl, W_PLAYERDISABLEDMOVE ; $d06d
ld a, [hl]
swap a
and $f
ld b, a
ld a, [W_CURMENUITEMID] ; $cc26
cp b
jr nz, .asm_3d463
ld a, [hl]
and $f
ld b, a
ld a, [$cc35]
swap a
add b
ld [hl], a
jr .asm_3d474
.asm_3d463
ld a, [$cc35]
cp b
jr nz, .asm_3d474
ld a, [hl]
and $f
ld b, a
ld a, [W_CURMENUITEMID] ; $cc26
swap a
add b
ld [hl], a
.asm_3d474
ld hl, W_PARTYMON1_MOVE1 ; $d173
ld a, [W_PLAYERMONNUMBER] ; $cc2f
ld bc, $2c
call AddNTimes
push hl
call Func_3d493
pop hl
ld bc, $15
add hl, bc
call Func_3d493
xor a
ld [$cc35], a
jp MoveSelectionMenu
; known jump sources: 3d43e (f:543e), 3d444 (f:5444), 3d481 (f:5481), 3d489 (f:5489)
Func_3d493: ; 3d493 (f:5493)
push hl
ld a, [$cc35]
dec a
ld c, a
ld b, $0
add hl, bc
ld d, h
ld e, l
pop hl
ld a, [W_CURMENUITEMID] ; $cc26
dec a
ld c, a
ld b, $0
add hl, bc
ld a, [de]
ld b, [hl]
ld [hl], a
ld a, b
ld [de], a
ret
asm_3d4ad: ; 3d4ad (f:54ad)
ld a, [W_CURMENUITEMID] ; $cc26
ld [$cc35], a
jp MoveSelectionMenu
; known jump sources: 3d319 (f:5319)
Func_3d4b6: ; 3d4b6 (f:54b6)
xor a
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
FuncCoord 0, 8 ; $c440
ld hl, Coord
ld b, $3
ld c, $9
call TextBoxBorder
ld a, [W_PLAYERDISABLEDMOVE] ; $d06d
and a
jr z, .asm_3d4df
swap a
and $f
ld b, a
ld a, [W_CURMENUITEMID] ; $cc26
cp b
jr nz, .asm_3d4df
FuncCoord 1, 10 ; $c469
ld hl, Coord
ld de, DisabledText ; $5555
call PlaceString
jr .asm_3d54e
.asm_3d4df
ld hl, W_CURMENUITEMID ; $cc26
dec [hl]
xor a
ld [H_WHOSETURN], a ; $FF00+$f3
ld hl, W_PLAYERMONMOVES
ld a, [W_CURMENUITEMID] ; $cc26
ld c, a
ld b, $0
add hl, bc
ld a, [hl]
ld [W_PLAYERSELECTEDMOVE], a ; $ccdc
ld a, [W_PLAYERMONNUMBER] ; $cc2f
ld [W_WHICHPOKEMON], a ; $cf92
ld a, $4
ld [$cc49], a
ld hl, GetMaxPP
ld b, BANK(GetMaxPP)
call Bankswitch ; indirect jump to GetMaxPP (e677 (3:6677))
ld hl, W_CURMENUITEMID ; $cc26
ld c, [hl]
inc [hl]
ld b, $0
ld hl, W_PLAYERMONPP ; $d02d
add hl, bc
ld a, [hl]
and $3f
ld [$cd6d], a
FuncCoord 1, 9 ; $c455
ld hl, Coord
ld de, TypeText ; $555f
call PlaceString
FuncCoord 7, 11 ; $c483
ld hl, Coord
ld [hl], $f3
FuncCoord 5, 9 ; $c459
ld hl, Coord
ld [hl], $f3
FuncCoord 5, 11 ; $c481
ld hl, Coord
ld de, $cd6d
ld bc, $102
call PrintNumber
FuncCoord 8, 11 ; $c484
ld hl, Coord
ld de, $d11e
ld bc, $102
call PrintNumber
call GetCurrentMove
FuncCoord 2, 10 ; $c46a
ld hl, Coord
ld a, $5d
call Predef ; indirect jump to Func_27d98 (27d98 (9:7d98))
.asm_3d54e
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
jp Delay3
DisabledText: ; 3d555 (f:5555)
db "disabled!@"
TypeText: ; 3d55f (f:555f)
db "TYPE@"
SelectEnemyMove: ; 3d564 (f:5564)
ld a, [W_ISLINKBATTLE]
sub $4
jr nz, .noLinkBattle
call SaveScreenTilesToBuffer1
call Func_3d605
call LoadScreenTilesFromBuffer1
ld a, [$cc3e]
cp $e
jp z, .asm_3d601
cp $d
jr z, .unableToMove
cp $4
ret nc
ld [$cce2], a
ld c, a
ld hl, W_ENEMYMONMOVES
ld b, $0
add hl, bc
ld a, [hl]
jr .done
.noLinkBattle
ld a, [W_ENEMYBATTSTATUS2]
and $60 ; need to recharge or using rage
ret nz
ld hl, W_ENEMYBATTSTATUS1
ld a, [hl]
and $12 ; using multi-turn move or bide
ret nz
ld a, [W_ENEMYMONSTATUS]
and SLP | FRZ ; sleeping or frozen
ret nz
ld a, [W_ENEMYBATTSTATUS1]
and $21 ; using fly/dig or thrash/petal dance
ret nz
ld a, [W_PLAYERBATTSTATUS1]
bit 5, a ; caught in player's multi-turn move (e.g. wrap)
jr z, .notCaughtInWrap
.unableToMove
ld a, $ff
jr .done
.notCaughtInWrap
ld hl, W_ENEMYMONMOVES+1 ; 2nd enemy move
ld a, [hld]
and a
jr nz, .atLeastTwoMovesAvailable
ld a, [W_ENEMYDISABLEDMOVE]
and a
ld a, STRUGGLE ; struggle if the only move is disabled
jr nz, .done
.atLeastTwoMovesAvailable
ld a, [W_ISINBATTLE]
dec a
jr z, .chooseRandomMove ; wild encounter
ld hl, AIEnemyTrainerChooseMoves
ld b, BANK(AIEnemyTrainerChooseMoves)
call Bankswitch
.chooseRandomMove
push hl
call GenRandomInBattle ; get random
ld b, $1
cp $3f ; select move 1 in [0,3e] (63/256 chance)
jr c, .moveChosen
inc hl
inc b
cp $7f ; select move 1 in [3f,7e] (64/256 chance)
jr c, .moveChosen
inc hl
inc b
cp $be ; select move 1 in [7f,bd] (63/256 chance)
jr c, .moveChosen
inc hl
inc b ; select move 4 in [be,ff] (66/256 chance)
.moveChosen
ld a, b
dec a
ld [W_ENEMYMOVELISTINDEX], a
ld a, [W_ENEMYDISABLEDMOVE]
swap a
and $f
cp b
ld a, [hl]
pop hl
jr z, .chooseRandomMove ; move disabled, try again
and a
jr z, .chooseRandomMove ; move non-existant, try again
.done
ld [W_ENEMYSELECTEDMOVE], a
ret
.asm_3d601
ld a, $a5
jr .done
; known jump sources: 3c67b (f:467b), 3c7f7 (f:47f7), 3cb71 (f:4b71), 3d56e (f:556e)
Func_3d605: ; 3d605 (f:5605)
ld a, $ff
ld [$cc3e], a
ld a, [W_PLAYERMOVELISTINDEX] ; $cc2e
cp $f
jr z, .asm_3d630
ld a, [$cd6a]
and a
jr nz, .asm_3d629
ld a, [W_PLAYERSELECTEDMOVE] ; $ccdc
cp $a5
ld b, $e
jr z, .asm_3d62f
dec b
inc a
jr z, .asm_3d62f
ld a, [W_PLAYERMOVELISTINDEX] ; $cc2e
jr .asm_3d630
.asm_3d629
ld a, [W_WHICHPOKEMON] ; $cf92
add $4
ld b, a
.asm_3d62f
ld a, b
.asm_3d630
ld [$cc42], a
ld hl, Func_4c05
ld b, BANK(Func_4c05)
call Bankswitch ; indirect jump to Func_4c05 (4c05 (1:4c05))
.asm_3d63b
call Func_22c3
call DelayFrame
ld a, [$cc3e]
inc a
jr z, .asm_3d63b
ld b, $a
.asm_3d649
call DelayFrame
call Func_22c3
dec b
jr nz, .asm_3d649
ld b, $a
.asm_3d654
call DelayFrame
call Func_22ed
dec b
jr nz, .asm_3d654
ret
; known jump sources: 3c361 (f:4361), 3c37d (f:437d)
Func_3d65e: ; 3d65e (f:565e)
xor a
ld [H_WHOSETURN], a ; $FF00+$f3
ld a, [W_PLAYERSELECTEDMOVE] ; $ccdc
inc a
jp z, Function580A
xor a
ld [W_MOVEMISSED], a ; $d05f
ld [$cced], a
ld [$ccf4], a
ld a, $a
ld [$d05b], a
ld a, [$cd6a]
and a
jp nz, Function580A
call Function5811
jp z, Function580A
call Function5854
jr nz, .asm_3d68a
jp [hl]
.asm_3d68a
call GetCurrentMove
ld hl, W_PLAYERBATTSTATUS1 ; $d062
bit 4, [hl]
jr nz, asm_3d6a9
call Func_3dc88
jp z, Function580A
; known jump sources: 3d777 (f:5777), 3d781 (f:5781)
Func_3d69a: ; 3d69a (f:569a)
ld a, [W_PLAYERMOVEEFFECT] ; $cfd3
cp $27
jp z, Func_3f132
cp $2b
jp z, Func_3f132
jr asm_3d6b0
; 3d6a9 (f:56a9)
; in-battle stuff
asm_3d6a9: ; 3d6a9 (f:56a9)
ld hl,W_PLAYERBATTSTATUS1
res 4,[hl]
res 6,[hl]
asm_3d6b0: ; 3d6b0 (f:56b0)
call Func_3daf5
ld hl,DecrementPP
ld de,$CCDC ; pointer to the move just used
ld b,BANK(DecrementPP)
call Bankswitch
ld a,[W_PLAYERMOVEEFFECT] ; effect of the move just used
ld hl,EffectsArray1
ld de,1
call IsInArray
jp c,Func_3f132
ld a,[W_PLAYERMOVEEFFECT]
ld hl,EffectsArray5B
ld de,1
call IsInArray
call c,Func_3f132
asm_3d6dc: ; 3d6dc (f:56dc)
ld a,[W_PLAYERMOVEEFFECT]
ld hl,EffectsArray2
ld de,1
call IsInArray
jp c,.asm_3d702
call CriticalHitTest
call HandleCounterMove
jr z,asm_3d705
call CalculateDamage
call MoreCalculateDamage
jp z,asm_3d74b
call AdjustDamageForMoveType
call Func_3e687
.asm_3d702
call MoveHitTest
asm_3d705
ld a,[W_MOVEMISSED]
and a
jr z,asm_3d714
ld a,[W_PLAYERMOVEEFFECT]
sub a,7
jr z,asm_3d71e
jr asm_3d74b ; 574B
asm_3d714
ld a,[W_PLAYERMOVEEFFECT]
and a
ld a,4
jr z,asm_3d71e
ld a,5
asm_3d71e
push af
ld a,[W_PLAYERBATTSTATUS2]
bit 4,a
ld hl,Func_79747
ld b,BANK(Func_79747)
call nz,Bankswitch
pop af
ld [$CC5B],a
ld a,[W_PLAYERMOVENUM]
call PlayMoveAnimation
call Func_3eed3
call Func_3cd60
ld a,[W_PLAYERBATTSTATUS2]
bit 4,a
ld hl,Func_79771
ld b,BANK(Func_79771)
call nz,Bankswitch
jr asm_3d766
asm_3d74b
ld c,$1E
call DelayFrames
ld a,[W_PLAYERMOVEEFFECT]
cp a,$2B
jr z,.next5
cp a,$27 ; XXX SLP | FRZ ?
jr z,.next5
jr asm_3d766
.next5
xor a
ld [$CC5B],a
ld a,$A7
call PlayMoveAnimation
asm_3d766
ld a,[W_PLAYERMOVEEFFECT]
cp a,9
jr nz,.next6 ; 577A
call MirrorMoveCopyMove
jp z,Function580A
xor a
ld [$CCED],a
jp Func_3d69a
.next6
cp a,$53
jr nz,.next7 ; 5784
call MetronomePickMove
jp Func_3d69a
.next7
ld a,[W_PLAYERMOVEEFFECT]
ld hl,EffectsArray3
ld de,1
call IsInArray
jp c,Func_3f132
ld a,[W_MOVEMISSED]
and a
jr z,.next8 ; 57A6
call Func_3dbe2
ld a,[W_PLAYERMOVEEFFECT]
cp a,7
jr z,.next9 ; 57B9
jp Function580A
.next8
call ApplyAttackToEnemyPokemon
call Func_3dc5c
ld hl, DisplayEffectiveness ; MyFunction
ld b, BANK(DisplayEffectiveness) ; BANK(MyFunction)
call Bankswitch
ld a,1
ld [$CCF4],a
.next9
ld a,[W_PLAYERMOVEEFFECT]
ld hl,EffectsArray4
ld de,1
call IsInArray
call c,Func_3f132
ld hl,$CFE6
ld a,[hli]
ld b,[hl]
or b
ret z
call HandleBuildingRage
ld hl,W_PLAYERBATTSTATUS1
bit 2,[hl]
jr z,.next10 ; 57EF
ld a,[$D06A]
dec a
ld [$D06A],a
jp nz,asm_3d714
res 2,[hl]
ld hl,MultiHitText
call PrintText
xor a
ld [W_NUMHITS],a ; reset
.next10
ld a,[W_PLAYERMOVEEFFECT]
and a
jp z,Function580A
ld hl,EffectsArray5
ld de,1
call IsInArray
call nc,Func_3f132
jp Function580A
MultiHitText: ; 3d805 (f:5805)
TX_FAR _MultiHitText
db "@"
Function580A: ; 3d80a (f:580a)
xor a
ld [$CD6A],a
ld b,1
ret
Function5811: ; 3d811 (f:5811)
; print the ghost battle messages
call Function583A
ret nz
ld a,[H_WHOSETURN]
and a
jr nz,.Ghost
ld a,[W_PLAYERMONSTATUS] ; players turn
and a,SLP | FRZ
ret nz
ld hl,ScaredText
call PrintText
xor a
ret
.Ghost ; ghosts turn
ld hl,GetOutText
call PrintText
xor a
ret
ScaredText: ; 3d830 (f:5830)
TX_FAR _ScaredText
db "@"
GetOutText: ; 3d835 (f:5835)
TX_FAR _GetOutText
db "@"
Function583A: ; 3d83a (f:583a)
ld a,[W_ISINBATTLE]
dec a
ret nz
ld a,[W_CURMAP]
cp a,$8E ; Lavender Town
jr c,.next
cp a,$95 ; Pokémon Tower
jr nc,.next
ld b,SILPH_SCOPE
call IsItemInBag ; $3493
ret z
.next
ld a,1
and a
ret
Function5854: ; 3d854 (f:5854)
ld hl,W_PLAYERMONSTATUS
ld a,[hl]
and a,SLP
jr z,.FrozenCheck ; to 5884
dec a
ld [W_PLAYERMONSTATUS],a ; decrement sleep count
and a
jr z,.WakeUp ; to 5874
xor a
ld [$CC5B],a
ld a,SLP_ANIM - 1
call PlayMoveAnimation
ld hl,FastAsleepText
call PrintText
jr .sleepDone
.WakeUp
ld hl,WokeUpText
call PrintText
.sleepDone
xor a
ld [$CCF1],a
ld hl,Function580A
jp Func_3da37
.FrozenCheck
bit 5,[hl] ; frozen?
jr z,.HeldInPlaceCheck ; to 5898
ld hl,FrozenText
call PrintText
xor a
ld [$CCF1],a
ld hl,Function580A
jp Func_3da37
.HeldInPlaceCheck
ld a,[W_ENEMYBATTSTATUS1]
bit 5,a
jp z,FlinchedCheck
ld hl,CantMoveText
call PrintText
ld hl,Function580A
jp Func_3da37
FlinchedCheck: ; 3d8ac (f:58ac)
ld hl,W_PLAYERBATTSTATUS1
bit 3,[hl]
jp z,HyperBeamCheck
res 3,[hl]
ld hl,FlinchedText
call PrintText
ld hl,Function580A
jp Func_3da37
HyperBeamCheck: ; 3d8c2 (f:58c2)
ld hl,W_PLAYERBATTSTATUS2
bit 5,[hl]
jr z,.next ; 58D7
res 5,[hl]
ld hl,MustRechargeText
call PrintText
ld hl,Function580A ; $580a
jp Func_3da37
.next
ld hl,$D06D
ld a,[hl]
and a
jr z,.next2 ; 58EE
dec a
ld [hl],a
and a,$F
jr nz,.next2
ld [hl],a
ld [$CCEE],a
ld hl,DisabledNoMoreText
call PrintText
.next2
ld a,[W_PLAYERBATTSTATUS1]
add a
jr nc,.next3 ; 5929
ld hl,$D06B
dec [hl]
jr nz,.next4 ; 5907
ld hl,W_PLAYERBATTSTATUS1
res 7,[hl]
ld hl,ConfusedNoMoreText
call PrintText
jr .next3
.next4
ld hl,IsConfusedText
call PrintText
xor a
ld [$CC5B],a
ld a,CONF_ANIM - 1
call PlayMoveAnimation
call GenRandomInBattle
cp a,$80
jr c,.next3
ld hl,W_PLAYERBATTSTATUS1
ld a,[hl]
and a,$80
ld [hl],a
call Func_3daad
jr .next5 ; 5952
.next3
ld a,[$CCEE]
and a
jr z,.ParalysisCheck ; 593E
ld hl,$CCDC
cp [hl]
jr nz,.ParalysisCheck
call Func_3da88
ld hl,Function580A ; $580a
jp Func_3da37
.ParalysisCheck
ld hl,W_PLAYERMONSTATUS
bit 6,[hl]
jr z,.next7 ; 5975
call GenRandomInBattle ; random number
cp a,$3F
jr nc,.next7
ld hl,FullyParalyzedText
call PrintText
.next5
ld hl,W_PLAYERBATTSTATUS1
ld a,[hl]
and a,$CC
ld [hl],a
ld a,[W_PLAYERMOVEEFFECT]
cp a,$2B
jr z,.next8 ; 5966
cp a,$27
jr z,.next8
jr .next9 ; 596F
.next8
xor a
ld [$CC5B],a
ld a,$A7
call PlayMoveAnimation
.next9
ld hl,Function580A ; $580a
jp Func_3da37
.next7
ld hl,W_PLAYERBATTSTATUS1
bit 0,[hl]
jr z,.next10 ; 59D0
xor a
ld [W_PLAYERMOVENUM],a
ld hl,$D0D7
ld a,[hli]
ld b,a
ld c,[hl]
ld hl,$D075
ld a,[hl]
add c
ld [hld],a
ld a,[hl]
adc b
ld [hl],a
ld hl,$D06A
dec [hl]
jr z,.next11 ; 599B
ld hl,Function580A ; $580a
jp Func_3da37
.next11
ld hl,W_PLAYERBATTSTATUS1
res 0,[hl]
ld hl,UnleashedEnergyText
call PrintText
ld a,1
ld [$CFD4],a
ld hl,$D075
ld a,[hld]
add a
ld b,a
ld [$D0D8],a
ld a,[hl]
rl a
ld [$D0D7],a
or b
jr nz,.next12 ; 59C2
ld a,1
ld [W_MOVEMISSED],a
.next12
xor a
ld [hli],a
ld [hl],a
ld a,$75
ld [W_PLAYERMOVENUM],a
ld hl,asm_3d705 ; $5705
jp Func_3da37
.next10
bit 1,[hl]
jr z,.next13 ; 59FF
ld a,$25
ld [W_PLAYERMOVENUM],a
ld hl,ThrashingAboutText
call PrintText
ld hl,$D06A
dec [hl]
ld hl,asm_3d6dc ; $56dc
jp nz,Func_3da37
push hl
ld hl,W_PLAYERBATTSTATUS1
res 1,[hl]
set 7,[hl]
call GenRandomInBattle ; random number
and a,3
inc a
inc a
ld [$D06B],a
pop hl
jp Func_3da37
.next13
bit 5,[hl]
jp z,Func_3da1a
ld hl,AttackContinuesText
call PrintText
ld a,[$D06A]
dec a
ld [$D06A],a
ld hl,asm_3d714 ; $5714
jp nz,Func_3da37
jp Func_3da37
; known jump sources: 3da01 (f:5a01)
Func_3da1a: ; 3da1a (f:5a1a)
ld a, [W_PLAYERBATTSTATUS2] ; $d063
bit 6, a
jp z, Func_3da39
ld a, $63
ld [$d11e], a
call GetMoveName
call CopyStringToCF4B
xor a
ld [W_PLAYERMOVEEFFECT], a ; $cfd3
ld hl, asm_3d6b0 ; $56b0
jp Func_3da37
; known jump sources: 3d881 (f:5881), 3d895 (f:5895), 3d8a9 (f:58a9), 3d8bf (f:58bf), 3d8d4 (f:58d4), 3d93b (f:593b), 3d972 (f:5972), 3d998 (f:5998), 3d9cd (f:59cd), 3d9e6 (f:59e6), 3d9fc (f:59fc), 3da14 (f:5a14), 3da17 (f:5a17), 3da34 (f:5a34)
Func_3da37: ; 3da37 (f:5a37)
xor a
ret
; known jump sources: 3da1f (f:5a1f)
Func_3da39: ; 3da39 (f:5a39)
ld a, $1
and a
ret
; 3da3d (f:5a3d)
FastAsleepText: ; 3da3d (f:5a3d)
TX_FAR _FastAsleepText
db "@"
WokeUpText: ; 3da42 (f:5a42)
TX_FAR _WokeUpText
db "@"
FrozenText: ; 3da47 (f:5a47)
TX_FAR _FrozenText
db "@"
FullyParalyzedText: ; 3da4c (f:5a4c)
TX_FAR _FullyParalyzedText
db "@"
FlinchedText: ; 3da51 (f:5a51)
TX_FAR _FlinchedText
db "@"
MustRechargeText: ; 3da56 (f:5a56)
TX_FAR _MustRechargeText
db "@"
DisabledNoMoreText: ; 3da5b (f:5a5b)
TX_FAR _DisabledNoMoreText
db "@"
IsConfusedText: ; 3da60 (f:5a60)
TX_FAR _IsConfusedText
db "@"
HurtItselfText: ; 3da65 (f:5a65)
TX_FAR _HurtItselfText
db "@"
ConfusedNoMoreText: ; 3da6a (f:5a6a)
TX_FAR _ConfusedNoMoreText
db "@"
SavingEnergyText: ; 3da6f (f:5a6f)
TX_FAR _SavingEnergyText
db "@"
UnleashedEnergyText: ; 3da74 (f:5a74)
TX_FAR _UnleashedEnergyText
db "@"
ThrashingAboutText: ; 3da79 (f:5a79)
TX_FAR _ThrashingAboutText
db "@"
AttackContinuesText: ; 3da7e (f:5a7e)
TX_FAR _AttackContinuesText
db "@"
CantMoveText: ; 3da83 (f:5a83)
TX_FAR _CantMoveText
db "@"
; known jump sources: 3d935 (f:5935), 3e9b6 (f:69b6)
Func_3da88: ; 3da88 (f:5a88)
ld hl, W_PLAYERSELECTEDMOVE ; $ccdc
ld de, W_PLAYERBATTSTATUS1 ; $d062
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
jr z, .asm_3da97
inc hl
ld de, W_ENEMYBATTSTATUS1 ; $d067
.asm_3da97
ld a, [de]
res 4, a
ld [de], a
ld a, [hl]
ld [$d11e], a
call GetMoveName
ld hl, UnnamedText_3daa8 ; $5aa8
jp PrintText
; 3daa8 (f:5aa8)
UnnamedText_3daa8: ; 3daa8 (f:5aa8)
TX_FAR _UnnamedText_3daa8
db $50
; 0x3daa8 + 5 bytes
; known jump sources: 3d924 (f:5924), 3dd08 (f:5d08)
Func_3daad: ; 3daad (f:5aad)
ld hl, HurtItselfText ; $5a65
call PrintText
ld hl, W_ENEMYMONDEFENSE ; $cff8
ld a, [hli]
push af
ld a, [hld]
push af
ld a, [W_PLAYERMONDEF]
ld [hli], a
ld a, [$d028]
ld [hl], a
ld hl, W_PLAYERMOVEEFFECT ; $cfd3
push hl
ld a, [hl]
push af
xor a
ld [hli], a
ld [$d05e], a
ld a, $28
ld [hli], a
xor a
ld [hl], a
call CalculateDamage
call MoreCalculateDamage
pop af
pop hl
ld [hl], a
ld hl, $cff9
pop af
ld [hld], a
pop af
ld [hl], a
xor a
ld [$cc5b], a
inc a
ld [H_WHOSETURN], a ; $FF00+$f3
call PlayMoveAnimation
call Func_3cd60
xor a
ld [H_WHOSETURN], a ; $FF00+$f3
jp ApplyDamageToPlayerPokemon
; known jump sources: 3d6b0 (f:56b0), 3e72f (f:672f)
Func_3daf5: ; 3daf5 (f:5af5)
ld hl, Unknown_3dafb ; $5afb
jp PrintText
Unknown_3dafb: ; 3dafb (f:5afb)
INCBIN "baserom.gbc",$3dafb,$3db00 - $3dafb
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
ld a, [W_PLAYERMOVENUM] ; $cfd2
ld hl, $ccf1
jr z, .asm_3db11
ld a, [W_ENEMYMOVENUM] ; $cfcc
ld hl, $ccf2
.asm_3db11
ld [hl], a
ld [$d11e], a
call Func_3db85
ld a, [$cced]
and a
ld hl, Unknown_3db34 ; $5b34
ret nz
ld a, [$d11e]
cp $3
ld hl, Unknown_3db34 ; $5b34
ret c
ld hl, Unknown_3db2d ; $5b2d
ret
Unknown_3db2d: ; 3db2d (f:5b2d)
INCBIN "baserom.gbc",$3db2d,$3db32 - $3db2d
jr asm_3db39
Unknown_3db34: ; 3db34 (f:5b34)
INCBIN "baserom.gbc",$3db34,$3db39 - $3db34
asm_3db39
ld a, [$cced]
and a
jr z, .asm_3db48
ld hl, .unknown_3db43 ; $5b43
ret
.unknown_3db43: ; 3db43 (f:5b43)
INCBIN "baserom.gbc",$3db43,$3db48 - $3db43
.asm_3db48
ld hl, Unknown_3db4c ; $5b4c
ret
Unknown_3db4c: ; 3db4c (f:5b4c)
INCBIN "baserom.gbc",$3db4c,$3db51 - $3db4c
ld hl, Unknown_3db62 ; $5b62
ld a, [$d11e]
add a
push bc
ld b, $0
ld c, a
add hl, bc
pop bc
ld a, [hli]
ld h, [hl]
ld l, a
ret
Unknown_3db62: ; 3db62 (f:5b62)
INCBIN "baserom.gbc",$3db62,$3db6c - $3db62
UnnamedText_3db6c: ; 3db6c (f:5b6c)
TX_FAR _UnnamedText_3db6c
db $50
; 0x3db6c + 5 bytes
UnnamedText_3db71: ; 3db71 (f:5b71)
TX_FAR _UnnamedText_3db71
db $50
; 0x3db71 + 5 bytes
UnnamedText_3db76: ; 3db76 (f:5b76)
TX_FAR _UnnamedText_3db76
db $50
; 0x3db76 + 5 bytes
UnnamedText_3db7b: ; 3db7b (f:5b7b)
TX_FAR _UnnamedText_3db7b
db $50
; 0x3db7b + 5 bytes
UnnamedText_3db80: ; 3db80 (f:5b80)
TX_FAR _UnnamedText_3db80
db $50
; 0x3db80 + 5 bytes
; known jump sources: 3db15 (f:5b15)
Func_3db85: ; 3db85 (f:5b85)
push bc
ld a, [$d11e]
ld c, a
ld b, $0
ld hl, Unknown_3dba3 ; $5ba3
.asm_3db8f
ld a, [hli]
cp $ff
jr z, .asm_3db9d
cp c
jr z, .asm_3db9d
and a
jr nz, .asm_3db8f
inc b
jr .asm_3db8f
.asm_3db9d
ld a, b
ld [$d11e], a
pop bc
ret
Unknown_3dba3: ; 3dba3 (f:5ba3)
INCBIN "baserom.gbc",$3dba3,$3dbe2 - $3dba3
; known jump sources: 3d799 (f:5799), 3e81e (f:681e)
Func_3dbe2: ; 3dbe2 (f:5be2)
ld de, W_PLAYERMOVEEFFECT ; $cfd3
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
jr z, .asm_3dbed
ld de, W_ENEMYMOVEEFFECT ; $cfcd
.asm_3dbed
ld hl, UnnamedText_3dc57 ; $5c57
ld a, [$d05b]
and $7f
jr z, .asm_3dc04
ld hl, UnnamedText_3dc42 ; $5c42
ld a, [$d05e]
cp $ff
jr nz, .asm_3dc04
ld hl, UnnamedText_3dc4c ; $5c4c
.asm_3dc04
push de
call PrintText
xor a
ld [$d05e], a
pop de
ld a, [de]
cp $2d
ret nz
ld hl, W_DAMAGE ; $d0d7
ld a, [hli]
ld b, [hl]
srl a
rr b
srl a
rr b
srl a
rr b
ld [hl], b
dec hl
ld [hli], a
or b
jr nz, .asm_3dc2a
inc a
ld [hl], a
.asm_3dc2a
ld hl, UnnamedText_3dc47 ; $5c47
call PrintText
ld b, $4
ld a, $24
call Predef ; indirect jump to Func_48125 (48125 (12:4125))
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
jr nz, .asm_3dc3f
jp ApplyDamageToPlayerPokemon
.asm_3dc3f
jp ApplyDamageToEnemyPokemon
; 3dc42 (f:5c42)
UnnamedText_3dc42: ; 3dc42 (f:5c42)
TX_FAR _UnnamedText_3dc42
db $50
; 0x3dc42 + 5 bytes
UnnamedText_3dc47: ; 3dc47 (f:5c47)
TX_FAR _UnnamedText_3dc47
db $50
; 0x3dc47 + 5 bytes
UnnamedText_3dc4c: ; 3dc4c (f:5c4c)
TX_FAR _UnnamedText_3dc4c
db $50
; 0x3dc4c + 5 bytes
; known jump sources: 52670 (14:6670)
Func_3dc51: ; 3dc51 (f:5c51)
ld hl, UnnamedText_3dc57 ; $5c57
jp PrintText
; 3dc57 (f:5c57)
UnnamedText_3dc57: ; 3dc57 (f:5c57)
TX_FAR _UnnamedText_3dc57
db $50
; 0x3dc57 + 5 bytes
; known jump sources: 3d7a9 (f:57a9), 3e82e (f:682e)
Func_3dc5c: ; 3dc5c (f:5c5c)
ld a, [$d05e]
and a
jr z, .asm_3dc75
dec a
add a
ld hl, Unknown_3dc7a ; $5c7a
ld b, $0
ld c, a
add hl, bc
ld a, [hli]
ld h, [hl]
ld l, a
call PrintText
xor a
ld [$d05e], a
.asm_3dc75
ld c, $14
jp DelayFrames
Unknown_3dc7a: ; 3dc7a (f:5c7a)
INCBIN "baserom.gbc",$3dc7a,$3dc7e - $3dc7a
UnnamedText_3dc7e: ; 3dc7e (f:5c7e)
TX_FAR _UnnamedText_3dc7e
db $50
; 0x3dc7e + 5 bytes
UnnamedText_3dc83: ; 3dc83 (f:5c83)
TX_FAR _UnnamedText_3dc83
db $50
; 0x3dc83 + 5 bytes
; known jump sources: 3d694 (f:5694)
Func_3dc88: ; 3dc88 (f:5c88)
xor a
ld [$cced], a
ld a, [W_ISLINKBATTLE] ; $d12b
cp $4
jr nz, .asm_3dc97
ld a, $1
and a
ret
.asm_3dc97
ld hl, W_PARTYMON1_OTID ; $d177
ld bc, $2c
ld a, [W_PLAYERMONNUMBER] ; $cc2f
call AddNTimes
ld a, [W_PLAYERIDHI] ; $d359
cp [hl]
jr nz, .asm_3dcb1
inc hl
ld a, [W_PLAYERIDLO] ; $d35a
cp [hl]
jp z, Func_3ddb0
.asm_3dcb1
ld hl, W_OBTAINEDBADGES ; $d356
bit 7, [hl]
ld a, $65
jr nz, .asm_3dcce
bit 5, [hl]
ld a, $46
jr nz, .asm_3dcce
bit 3, [hl]
ld a, $32
jr nz, .asm_3dcce
bit 1, [hl]
ld a, $1e
jr nz, .asm_3dcce
ld a, $a
.asm_3dcce
ld b, a
ld c, a
ld a, [W_PLAYERMONLEVEL] ; $d022
ld d, a
add b
ld b, a
jr nc, .asm_3dcda
ld b, $ff
.asm_3dcda
ld a, c
cp d
jp nc, Func_3ddb0
.asm_3dcdf
call GenRandomInBattle
swap a
cp b
jr nc, .asm_3dcdf
cp c
jp c, Func_3ddb0
.asm_3dceb
call GenRandomInBattle
cp b
jr nc, .asm_3dceb
cp c
jr c, .asm_3dd3f
ld a, d
sub c
ld b, a
call GenRandomInBattle
swap a
sub b
jr c, .asm_3dd0e
cp b
jr nc, .asm_3dd20
ld hl, UnnamedText_3ddc0 ; $5dc0
call PrintText
call Func_3daad
jp Func_3ddb4
.asm_3dd0e
call GenRandomInBattle
add a
swap a
and $7
jr z, .asm_3dd0e
ld [W_PLAYERMONSTATUS], a ; $d018
ld hl, UnnamedText_3ddbb ; $5dbb
jr .asm_3dd3a
.asm_3dd20
call GenRandomInBattle
and $3
ld hl, UnnamedText_3ddb6 ; $5db6
and a
jr z, .asm_3dd3a
ld hl, UnnamedText_3ddc0 ; $5dc0
dec a
jr z, .asm_3dd3a
ld hl, UnnamedText_3ddc5 ; $5dc5
dec a
jr z, .asm_3dd3a
ld hl, UnnamedText_3ddca ; $5dca
.asm_3dd3a
call PrintText
jr Func_3ddb4
.asm_3dd3f
ld a, [$d01d]
and a
jr z, .asm_3dd20
ld a, [$ccee]
and a
jr nz, .asm_3dd20
ld a, [W_PLAYERSELECTEDMOVE] ; $ccdc
cp $a5
jr z, .asm_3dd20
ld hl, W_PLAYERMONPP ; $d02d
push hl
ld a, [hli]
and $3f
ld b, a
ld a, [hli]
and $3f
add b
ld b, a
ld a, [hli]
and $3f
add b
ld b, a
ld a, [hl]
and $3f
add b
pop hl
push af
ld a, [W_CURMENUITEMID] ; $cc26
ld c, a
ld b, $0
add hl, bc
ld a, [hl]
and $3f
ld b, a
pop af
cp b
jr z, .asm_3dd20
ld a, $1
ld [$cced], a
ld a, [W_MAXMENUITEMID] ; $cc28
ld b, a
ld a, [W_CURMENUITEMID] ; $cc26
ld c, a
.asm_3dd86
call GenRandomInBattle
and $3
cp b
jr nc, .asm_3dd86
cp c
jr z, .asm_3dd86
ld [W_CURMENUITEMID], a ; $cc26
ld hl, W_PLAYERMONPP ; $d02d
ld e, a
ld d, $0
add hl, de
ld a, [hl]
and a
jr z, .asm_3dd86
ld a, [W_CURMENUITEMID] ; $cc26
ld c, a
ld b, $0
ld hl, W_PLAYERMONMOVES
add hl, bc
ld a, [hl]
ld [W_PLAYERSELECTEDMOVE], a ; $ccdc
call GetCurrentMove
; known jump sources: 3dcae (f:5cae), 3dcdc (f:5cdc), 3dce8 (f:5ce8)
Func_3ddb0: ; 3ddb0 (f:5db0)
ld a, $1
and a
ret
; known jump sources: 3dd0b (f:5d0b), 3dd3d (f:5d3d)
Func_3ddb4: ; 3ddb4 (f:5db4)
xor a
ret
; 3ddb6 (f:5db6)
UnnamedText_3ddb6: ; 3ddb6 (f:5db6)
TX_FAR _UnnamedText_3ddb6
db $50
; 0x3ddb6 + 5 bytes
UnnamedText_3ddbb: ; 3ddbb (f:5dbb)
TX_FAR _UnnamedText_3ddbb
db $50
; 0x3ddbb + 5 bytes
UnnamedText_3ddc0: ; 3ddc0 (f:5dc0)
TX_FAR _UnnamedText_3ddc0
db $50
; 0x3ddc0 + 5 bytes
UnnamedText_3ddc5: ; 3ddc5 (f:5dc5)
TX_FAR _UnnamedText_3ddc5
db $50
; 0x3ddc5 + 5 bytes
UnnamedText_3ddca: ; 3ddca (f:5dca)
TX_FAR _UnnamedText_3ddca
db $50
; 0x3ddca + 5 bytes
CalculateDamage: ; 3ddcf (f:5dcf)
xor a
ld hl, W_DAMAGE ;damage to eventually inflict, intitialise to zero
ldi [hl], a
ld [hl], a
ld hl, W_PLAYERMOVEPOWER
ld a, [hli] ;*read attack base power
and a
ld d, a ;*D = attack base, used later
ret z ;return if attack is zero
ld a, [hl] ;*test attacking type
cp a, $14 ;types >= $14 are all special
jr nc, .specialAttack
.physicalAttack
ld hl, W_ENEMYMONDEFENSE ;opponent defense
ld a, [hli] ;*BC = opponent defense used later
ld b, a
ld c, [hl]
ld a, [W_ENEMYBATTSTATUS3] ;test for reflect
bit 2, a
jr z, .next
.doubleDefense
sla c ;x2 defense if bit2 of D069 is set
rl b
.next
ld hl, W_PLAYERMONATK ;attack pointer
ld a, [$d05e]
and a
jr z, .next3
ld c, 3
call Func_3df1c
ld a, [$ff00+$97]
ld b, a
ld a, [$ff00+$98]
ld c, a
push bc
ld hl, $d18f
ld a, [W_PLAYERMONNUMBER]
ld bc, $002c
call AddNTimes
pop bc
jr .next3
.specialAttack
ld hl, W_ENEMYMONSPECIAL ;opponent special
ld a, [hli] ;*BC = opponent special defense used later
ld b, a
ld c, [hl]
ld a, [W_ENEMYBATTSTATUS3] ;test for lightscreen
bit 1, a
jr z, .next2
.doubleSpecialDefense
sla c ;x2 special defense if bit1 of D069 set
rl b
.next2
ld hl, W_PLAYERMONSPECIAL
ld a, [$d05e] ;XXX
and a
jr z, .next3 ;skip portion of code that pulls up inactive pokemon
.loadOtherPoke
ld c, 5
call Func_3df1c
ld a, [$ff00+$97]
ld b, a
ld a, [$ff00+$98]
ld c, a
push bc
ld hl, $d195
ld a, [W_PLAYERMONNUMBER]
ld bc, $002c
call AddNTimes
pop bc
.next3
ld a, [hli] ;HL: when this was taken
ld l, [hl]
ld h, a ;*HL = attacker attack
or b ;is either attack or defense high byte nonzero?
jr z, .next4
srl b ;[defense] BC /= 4 [this is just so it fits into a single byte, 10bits max]
rr c
srl b
rr c
srl h ;[attack] HL /= 4 [to apply equal scaling]
rr l
srl h
rr l
ld a, l
or h
jr nz, .next4 ;is HL result zero?
inc l ;minimum HL = 1
.next4
ld b, l ;*B = attack [possibly scaled] [C contains defense]
ld a, [$d022] ;*E = level
ld e, a
ld a, [$d05e] ;critical hit?
and a
jr z, .next5
sla e ;double level if it was a critical hit
.next5
ld a, 1 ;return Z = 0
and a
ret
; known jump sources: 3e76d (f:676d), 3e986 (f:6986)
Func_3de75: ; 3de75 (f:5e75)
ld hl, W_DAMAGE ; $d0d7
xor a
ld [hli], a
ld [hl], a
ld hl, W_ENEMYMOVEPOWER ; $cfce
ld a, [hli]
ld d, a
and a
ret z
ld a, [hl]
cp $14
jr nc, .asm_3debc
ld hl, W_PLAYERMONDEF
ld a, [hli]
ld b, a
ld c, [hl]
ld a, [W_PLAYERBATTSTATUS3] ; $d064
bit 2, a
jr z, .asm_3de98
sla c
rl b
.asm_3de98
ld hl, W_ENEMYMONATTACK
ld a, [$d05e]
and a
jr z, .asm_3deef
ld hl, W_PARTYMON1_DEFENSE ; $d191
ld a, [W_PLAYERMONNUMBER] ; $cc2f
ld bc, $2c
call AddNTimes
ld a, [hli]
ld b, a
ld c, [hl]
push bc
ld c, $2
call Func_3df1c
ld hl, $ff97
pop bc
jr .asm_3deef
.asm_3debc
ld hl, W_PLAYERMONSPECIAL
ld a, [hli]
ld b, a
ld c, [hl]
ld a, [W_PLAYERBATTSTATUS3] ; $d064
bit 1, a
jr z, .asm_3decd
sla c
rl b
.asm_3decd
ld hl, W_ENEMYMONSPECIAL ; $cffc
ld a, [$d05e]
and a
jr z, .asm_3deef
ld hl, W_PARTYMON1_SPECIAL ; $d195
ld a, [W_PLAYERMONNUMBER] ; $cc2f
ld bc, $2c
call AddNTimes
ld a, [hli]
ld b, a
ld c, [hl]
push bc
ld c, $5
call Func_3df1c
ld hl, $ff97
pop bc
.asm_3deef
ld a, [hli]
ld l, [hl]
ld h, a
or b
jr z, .asm_3df0a
srl b
rr c
srl b
rr c
srl h
rr l
srl h
rr l
ld a, l
or h
jr nz, .asm_3df0a
inc l
.asm_3df0a
ld b, l
ld a, [W_ENEMYMONLEVEL] ; $cff3
ld e, a
ld a, [$d05e]
and a
jr z, .asm_3df17
sla e
.asm_3df17
ld a, $1
and a
and a
ret
; known jump sources: 3ddfd (f:5dfd), 3de32 (f:5e32), 3deb3 (f:5eb3), 3dee8 (f:5ee8)
Func_3df1c: ; 3df1c (f:5f1c)
push de
push bc
ld a, [W_ISLINKBATTLE] ; $d12b
cp $4
jr nz, .asm_3df40
ld hl, $d8c6
dec c
sla c
ld b, $0
add hl, bc
ld a, [W_ENEMYMONNUMBER] ; $cfe8
ld bc, $2c
call AddNTimes
ld a, [hli]
ld [$FF00+$97], a
ld a, [hl]
ld [$FF00+$98], a
pop bc
pop de
ret
.asm_3df40
ld a, [W_ENEMYMONLEVEL] ; $cff3
ld [W_CURENEMYLVL], a ; $d127
ld a, [$cfe5]
ld [$d0b5], a
call GetMonHeader
ld hl, $cff1
ld de, $cfaf
ld a, [hli]
ld [de], a
inc de
ld a, [hl]
ld [de], a
pop bc
ld b, $0
ld hl, $cfa4
call CalcStat
pop de
ret
; 3df65 (f:5f65)
MoreCalculateDamage: ; 3df65 (f:5f65)
ld a, [$ff00+$f3] ;FFF3 decides which address to use
and a
ld a, [W_PLAYERMOVEEFFECT]
jr z, .next
ld a, [$cfcd]
.next
cp a, 7 ;effect to halve opponent defense [suicide moves]
jr nz, .next2
.halveDefense
srl c ;explosion and selfdestruct will halve the defense...
jr nz, .next2
inc c ;...with a minimum value of 1 [it is used as a divisor later on]
.next2
cp a, $1d
jr z, .next3
cp a, $1e
jr z, .next3
cp a, $26 ;OHKO?
jp z, Func_3e016
ld a, d ;if attack base power zero then do nothing
and a
ret z
.next3
xor a
ld hl, $ff95 ;multiplication address
ldi [hl], a ;init to zero
ldi [hl], a
ld [hl], a
ld a, e
add a ;A = level *2
jr nc, .noCarry
.carry
push af
ld a, 1 ;add carry for level if needed
ld [hl], a ;level high byte [previously zero]
pop af
.noCarry
inc hl
ldi [hl], a ;level low byte
ld a, 5 ;[divisor] = 5
ldd [hl], a
push bc
ld b, 4
call Divide ;divide level by 5
pop bc
inc [hl] ;+2 [?]
inc [hl]
inc hl ;8bit multiplier
ld [hl], d
call Multiply ;*multiply by attack base power
ld [hl], b
call Multiply ;*multiply by attacker attack stat
ld [hl], c
ld b, 4
call Divide ;*divide by defender defense stat
ld [hl], $32
ld b, 4
call Divide ;divide above result by 50
ld hl, W_DAMAGE ;[stuff below I never got to, was only interested in stuff above]
ld b, [hl]
ld a, [$FF00+$98]
add b
ld [$FF00+$98], a
jr nc, .asm_3dfd0
ld a, [$FF00+$97]
inc a
ld [$FF00+$97], a
and a
jr z, .asm_3e004
.asm_3dfd0
ld a, [H_DIVIDEND] ; $FF00+$95 (aliases: H_PRODUCT, H_PASTLEADINGZEROES, H_QUOTIENT)
ld b, a
ld a, [H_NUMTOPRINT] ; $FF00+$96 (aliases: H_MULTIPLICAND)
or a
jr nz, .asm_3e004
ld a, [$FF00+$97]
cp $3
jr c, .asm_3dfe8
cp $4
jr nc, .asm_3e004
ld a, [$FF00+$98]
cp $e6
jr nc, .asm_3e004
.asm_3dfe8
inc hl
ld a, [$FF00+$98]
ld b, [hl]
add b
ld [hld], a
ld a, [$FF00+$97]
ld b, [hl]
adc b
ld [hl], a
jr c, .asm_3e004
ld a, [hl]
cp $3
jr c, .asm_3e00a
cp $4
jr nc, .asm_3e004
inc hl
ld a, [hld]
cp $e6
jr c, .asm_3e00a
.asm_3e004
ld a, $3
ld [hli], a
ld a, $e5
ld [hld], a
.asm_3e00a
inc hl
ld a, [hl]
add $2
ld [hld], a
jr nc, .asm_3e012
inc [hl]
.asm_3e012
ld a, $1
and a
ret
; known jump sources: 3df83 (f:5f83)
Func_3e016: ; 3e016 (f:6016)
call Func_3f132
ld a, [W_MOVEMISSED] ; $d05f
dec a
ret
INCBIN "baserom.gbc",$3e01e,$3e023 - $3e01e
; determines if attack is a critical hit
; azure heights claims "the fastest pokémon (who are,not coincidentally,
; among the most popular) tend to CH about 20 to 25% of the time."
CriticalHitTest: ; 3e023 (f:6023)
xor a
ld [$d05e], a
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
ld a, [$cfe5]
jr nz, .asm_3e032
ld a, [W_PLAYERMONID]
.asm_3e032
ld [$d0b5], a
call GetMonHeader
ld a, [W_MONHBASESPEED]
ld b, a
srl b ; (effective (base speed/2))
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
ld hl, W_PLAYERMOVEPOWER ; $cfd4
ld de, W_PLAYERBATTSTATUS2 ; $d063
jr z, .calcCriticalHitProbability
ld hl, W_ENEMYMOVEPOWER ; $cfce
ld de, W_ENEMYBATTSTATUS2 ; $d068
.calcCriticalHitProbability ; 0x3e04f
ld a, [hld] ; read base power from RAM
and a
ret z ; do nothing if zero
dec hl
ld c, [hl] ; read move id
ld a, [de]
bit 2, a ; test for focus energy
jr nz, .focusEnergyUsed ; bug: using focus energy causes a shift to the right instead of left,
; resulting in 1/4 the usual crit chance
sla b ; (effective (base speed/2)*2)
jr nc, .noFocusEnergyUsed
ld b, $ff ; cap at 255/256
jr .noFocusEnergyUsed
.focusEnergyUsed
srl b
.noFocusEnergyUsed
ld hl, HighCriticalMoves ; table of high critical hit moves
.Loop
ld a, [hli] ; read move from move table
cp c ; does it match the move about to be used?
jr z, .HighCritical ; if so, the move about to be used is a high critical hit ratio move
inc a ; move on to the next move, FF terminates loop
jr nz, .Loop ; check the next move in HighCriticalMoves
srl b ; /2 for regular move (effective (base speed / 2))
jr .SkipHighCritical ; continue as a normal move
.HighCritical
sla b ; *2 for high critical hit moves
jr nc, .noCarry
ld b, $ff ; cap at 255/256
.noCarry
sla b ; *4 for high critical move (effective (base speed/2)*8))
jr nc, .SkipHighCritical
ld b, $ff
.SkipHighCritical
call GenRandomInBattle ; generates a random value, in "a"
rlc a
rlc a
rlc a
cp b ; check a against calculated crit rate
ret nc ; no critical hit if no borrow
ld a, $1
ld [$d05e], a ; set critical hit flag
ret
; 0x3e08e
; high critical hit moves
HighCriticalMoves: ; 3e08e (f:608e)
db KARATE_CHOP
db RAZOR_LEAF
db CRABHAMMER
db SLASH
db $FF
; 0x3e093
; function to determine if Counter hits and if so, how much damage it does
HandleCounterMove: ; 3e093 (f:6093)
ld a,[H_WHOSETURN] ; whose turn
and a
; player's turn
ld hl,W_ENEMYSELECTEDMOVE
ld de,W_ENEMYMOVEPOWER
ld a,[W_PLAYERSELECTEDMOVE]
jr z,.next
; enemy's turn
ld hl,W_PLAYERSELECTEDMOVE
ld de,W_PLAYERMOVEPOWER
ld a,[W_ENEMYSELECTEDMOVE]
.next
cp a,COUNTER
ret nz ; return if not using Counter
ld a,$01
ld [W_MOVEMISSED],a ; initialize the move missed variable to true (it is set to false below if the move hits)
ld a,[hl]
cp a,COUNTER
ret z ; if the target also used Counter, miss
ld a,[de]
and a
ret z ; if the move the target used has 0 power, miss
; check if the move the target used was Normal or Fighting type
inc de
ld a,[de]
and a ; normal type
jr z,.counterableType
cp a,FIGHTING
jr z,.counterableType
; if the move wasn't Normal or Fighting type, miss
xor a
ret
.counterableType
ld hl,W_DAMAGE
ld a,[hli]
or [hl]
ret z ; Counter misses if the target did no damage to the Counter user
; double the damage that the target did to the Counter user
ld a,[hl]
add a
ldd [hl],a
ld a,[hl]
adc a
ld [hl],a
jr nc,.noCarry
; damage is capped at 0xFFFF
ld a,$ff
ld [hli],a
ld [hl],a
.noCarry
xor a
ld [W_MOVEMISSED],a
call MoveHitTest ; do the normal move hit test in addition to Counter's special rules
xor a
ret
ApplyAttackToEnemyPokemon: ; 3e0df (f:60df)
ld a,[W_PLAYERMOVEEFFECT]
cp a,OHKO_EFFECT
jr z,ApplyDamageToEnemyPokemon
cp a,SUPER_FANG_EFFECT
jr z,.superFangEffect
cp a,SPECIAL_DAMAGE_EFFECT
jr z,.specialDamage
ld a,[W_PLAYERMOVEPOWER]
and a
jp z,ApplyAttackToEnemyPokemonDone
jr ApplyDamageToEnemyPokemon
.superFangEffect
; set the damage to half the target's HP
ld hl,W_ENEMYMONCURHP
ld de,W_DAMAGE
ld a,[hli]
srl a
ld [de],a
inc de
ld b,a
ld a,[hl]
rr a
ld [de],a
or b
jr nz,ApplyDamageToEnemyPokemon
; make sure Super Fang's damage is always at least 1
ld a,$01
ld [de],a
jr ApplyDamageToEnemyPokemon
.specialDamage
ld hl,W_PLAYERMONLEVEL
ld a,[hl]
ld b,a
ld a,[W_PLAYERMOVENUM]
cp a,SEISMIC_TOSS
jr z,.storeDamage
cp a,NIGHT_SHADE
jr z,.storeDamage
ld b,SONICBOOM_DAMAGE
cp a,SONICBOOM
jr z,.storeDamage
ld b,DRAGON_RAGE_DAMAGE
cp a,DRAGON_RAGE
jr z,.storeDamage
; Psywave
ld a,[hl]
ld b,a
srl a
add b
ld b,a ; b = level * 1.5
; loop until a random number in the range [1, b) is found
.loop
call GenRandomInBattle ; random number
and a
jr z,.loop
cp b
jr nc,.loop
ld b,a
.storeDamage
ld hl,W_DAMAGE
xor a
ld [hli],a
ld a,b
ld [hl],a
ApplyDamageToEnemyPokemon: ; 3e142 (f:6142)
ld hl,W_DAMAGE
ld a,[hli]
ld b,a
ld a,[hl]
or b
jr z,ApplyAttackToEnemyPokemonDone ; we're done if damage is 0
ld a,[W_ENEMYBATTSTATUS2]
bit 4,a ; does the enemy have a substitute?
jp nz,AttackSubstitute
; subtract the damage from the pokemon's current HP
; also, save the current HP at W_HPBAROLDHP
ld a,[hld]
ld b,a
ld a,[W_ENEMYMONCURHP + 1]
ld [W_HPBAROLDHP],a
sub b
ld [W_ENEMYMONCURHP + 1],a
ld a,[hl]
ld b,a
ld a,[W_ENEMYMONCURHP]
ld [W_HPBAROLDHP+1],a
sbc b
ld [W_ENEMYMONCURHP],a
jr nc,.animateHpBar
; if more damage was done than the current HP, zero the HP and set the damage
; equal to how much HP the pokemon had before the attack
ld a,[W_HPBAROLDHP+1]
ld [hli],a
ld a,[W_HPBAROLDHP]
ld [hl],a
xor a
ld hl,W_ENEMYMONCURHP
ld [hli],a
ld [hl],a
.animateHpBar
ld hl,W_ENEMYMONMAXHP
ld a,[hli]
ld [W_HPBARMAXHP+1],a
ld a,[hl]
ld [W_HPBARMAXHP],a
ld hl,W_ENEMYMONCURHP
ld a,[hli]
ld [W_HPBARNEWHP+1],a
ld a,[hl]
ld [W_HPBARNEWHP],a
FuncCoord 2, 2 ; $c3ca
ld hl,Coord
xor a
ld [$cf94],a
ld a,$48
call Predef ; animate the HP bar shortening
ApplyAttackToEnemyPokemonDone: ; 3e19d (f:619d)
jp Func_3cd5a ; redraw pokemon names and HP bars
ApplyAttackToPlayerPokemon: ; 3e1a0 (f:61a0)
ld a,[W_ENEMYMOVEEFFECT]
cp a,OHKO_EFFECT
jr z,ApplyDamageToPlayerPokemon
cp a,SUPER_FANG_EFFECT
jr z,.superFangEffect
cp a,SPECIAL_DAMAGE_EFFECT
jr z,.specialDamage
ld a,[W_ENEMYMOVEPOWER]
and a
jp z,ApplyAttackToPlayerPokemonDone
jr ApplyDamageToPlayerPokemon
.superFangEffect
; set the damage to half the target's HP
ld hl,W_PLAYERMONCURHP
ld de,W_DAMAGE
ld a,[hli]
srl a
ld [de],a
inc de
ld b,a
ld a,[hl]
rr a
ld [de],a
or b
jr nz,ApplyDamageToPlayerPokemon
; make sure Super Fang's damage is always at least 1
ld a,$01
ld [de],a
jr ApplyDamageToPlayerPokemon
.specialDamage
ld hl,W_ENEMYMONLEVEL
ld a,[hl]
ld b,a
ld a,[W_ENEMYMOVENUM]
cp a,SEISMIC_TOSS
jr z,.storeDamage
cp a,NIGHT_SHADE
jr z,.storeDamage
ld b,SONICBOOM_DAMAGE
cp a,SONICBOOM
jr z,.storeDamage
ld b,DRAGON_RAGE_DAMAGE
cp a,DRAGON_RAGE
jr z,.storeDamage
; Psywave
ld a,[hl]
ld b,a
srl a
add b
ld b,a ; b = attacker's level * 1.5
; loop until a random number in the range [0, b) is found
; this differs from the range when the player attacks, which is [1, b)
; it's possible for the enemy to do 0 damage with Psywave, but the player always does at least 1 damage
.loop
call GenRandomInBattle ; random number
cp b
jr nc,.loop
ld b,a
.storeDamage
ld hl,W_DAMAGE
xor a
ld [hli],a
ld a,b
ld [hl],a
ApplyDamageToPlayerPokemon: ; 3e200 (f:6200)
ld hl,W_DAMAGE
ld a,[hli]
ld b,a
ld a,[hl]
or b
jr z,ApplyAttackToPlayerPokemonDone ; we're done if damage is 0
ld a,[W_PLAYERBATTSTATUS2]
bit 4,a ; does the player have a substitute?
jp nz,AttackSubstitute
; subtract the damage from the pokemon's current HP
; also, save the current HP at W_HPBAROLDHP and the new HP at W_HPBARNEWHP
ld a,[hld]
ld b,a
ld a,[W_PLAYERMONCURHP + 1]
ld [W_HPBAROLDHP],a
sub b
ld [W_PLAYERMONCURHP + 1],a
ld [W_HPBARNEWHP],a
ld b,[hl]
ld a,[W_PLAYERMONCURHP]
ld [W_HPBAROLDHP+1],a
sbc b
ld [W_PLAYERMONCURHP],a
ld [W_HPBARNEWHP+1],a
jr nc,.animateHpBar
; if more damage was done than the current HP, zero the HP and set the damage
; equal to how much HP the pokemon had before the attack
ld a,[W_HPBAROLDHP+1]
ld [hli],a
ld a,[W_HPBAROLDHP]
ld [hl],a
xor a
ld hl,W_PLAYERMONCURHP
ld [hli],a
ld [hl],a
ld hl,W_HPBARNEWHP
ld [hli],a
ld [hl],a
.animateHpBar
ld hl,W_PLAYERMONMAXHP
ld a,[hli]
ld [W_HPBARMAXHP+1],a
ld a,[hl]
ld [W_HPBARMAXHP],a
FuncCoord 10, 9 ; $c45e
ld hl,Coord
ld a,$01
ld [$cf94],a
ld a,$48
call Predef ; animate the HP bar shortening
ApplyAttackToPlayerPokemonDone
jp Func_3cd5a ; redraw pokemon names and HP bars
AttackSubstitute: ; 3e25e (f:625e)
ld hl,SubstituteTookDamageText
call PrintText
; values for player turn
ld de,W_ENEMYSUBSITUTEHP
ld bc,W_ENEMYBATTSTATUS2
ld a,[H_WHOSETURN]
and a
jr z,.applyDamageToSubstitute
; values for enemy turn
ld de,W_PLAYERSUBSITUTEHP
ld bc,W_PLAYERBATTSTATUS2
.applyDamageToSubstitute
ld hl,W_DAMAGE
ld a,[hli]
and a
jr nz,.substituteBroke ; damage > 0xFF always breaks substitutes
; subtract damage from HP of substitute
ld a,[de]
sub [hl]
ld [de],a
ret nc
.substituteBroke
ld h,b
ld l,c
res 4,[hl] ; unset the substitute bit
ld hl,SubstituteBrokeText
call PrintText
; flip whose turn it is for the next function call
ld a,[H_WHOSETURN]
xor a,$01
ld [H_WHOSETURN],a
ld hl, Func_79747
ld b, BANK(Func_79747) ; animate the substitute breaking
call Bankswitch ; substitute
; flip the turn back to the way it was
ld a,[H_WHOSETURN]
xor a,$01
ld [H_WHOSETURN],a
ld hl,W_PLAYERMOVEEFFECT ; value for player's turn
and a
jr z,.nullifyEffect
ld hl,W_ENEMYMOVEEFFECT ; value for enemy's turn
.nullifyEffect
xor a
ld [hl],a ; zero the effect of the attacker's move
jp Func_3cd5a ; redraw pokemon names and HP bars
SubstituteTookDamageText: ; 3e2ac (f:62ac)
TX_FAR _SubstituteTookDamageText
db $50
; 0x3e2ac + 5 bytes
SubstituteBrokeText: ; 3e2b1 (f:62b1)
TX_FAR _SubstituteBrokeText
db $50
; 0x3e2b1 + 5 bytes
; this function raises the attack modifier of a pokemon using Rage when that pokemon is attacked
HandleBuildingRage: ; 3e2b6 (f:62b6)
; values for the player turn
ld hl,W_ENEMYBATTSTATUS2
ld de,W_ENEMYMONATTACKMOD
ld bc,W_ENEMYMOVENUM
ld a,[H_WHOSETURN]
and a
jr z,.next
; values for the enemy turn
ld hl,W_PLAYERBATTSTATUS2
ld de,W_PLAYERMONATTACKMOD
ld bc,W_PLAYERMOVENUM
.next
bit 6,[hl] ; is the pokemon being attacked under the effect of Rage?
ret z ; return if not
ld a,[de]
cp a,$0d ; maximum stat modifier value
ret z ; return if attack modifier is already maxed
ld a,[H_WHOSETURN]
xor a,$01 ; flip turn for the stat modifier raising function
ld [H_WHOSETURN],a
; change the target pokemon's move to $00 and the effect to the one
; that causes the attack modifier to go up one stage
ld h,b
ld l,c
ld [hl],$00 ; null move number
inc hl
ld [hl],ATTACK_UP1_EFFECT
push hl
ld hl,BuildingRageText
call PrintText
call Func_3f428 ; stat modifier raising function
pop hl
xor a
ldd [hl],a ; null move effect
ld a,RAGE
ld [hl],a ; restore the target pokemon's move number to Rage
ld a,[H_WHOSETURN]
xor a,$01 ; flip turn back to the way it was
ld [H_WHOSETURN],a
ret
BuildingRageText: ; 3e2f8 (f:62f8)
TX_FAR _BuildingRageText
db $50
; 0x3e2f8 + 5 bytes
; copy last move for Mirror Move
; sets zero flag on failure and unsets zero flag on success
MirrorMoveCopyMove: ; 3e2fd (f:62fd)
ld a,[H_WHOSETURN]
and a
; values for player turn
ld a,[$ccf2]
ld hl,W_PLAYERSELECTEDMOVE
ld de,W_PLAYERMOVENUM
jr z,.next
; values for enemy turn
ld a,[$ccf1]
ld de,W_ENEMYMOVENUM
ld hl,W_ENEMYSELECTEDMOVE
.next
ld [hl],a
cp a,MIRROR_MOVE ; did the target pokemon also use Mirror Move?
jr z,.mirrorMoveFailed
and a ; null move?
jr nz,ReloadMoveData
.mirrorMoveFailed
; Mirror Move fails on itself and null moves
ld hl,MirrorMoveFailedText
call PrintText
xor a
ret
MirrorMoveFailedText: ; 3e324 (f:6324)
TX_FAR _MirrorMoveFailedText
db $50
; 0x3e324 + 5 bytes
; function used to reload move data for moves like Mirror Move and Metronome
ReloadMoveData: ; 3e329 (f:6329)
ld [$d11e],a
dec a
ld hl,Moves
ld bc,$0006
call AddNTimes
ld a,BANK(Moves)
call FarCopyData ; copy the move's stats
call IncrementMovePP
; the follow two function calls are used to reload the move name
call GetMoveName
call CopyStringToCF4B
ld a,$01
and a
ret
; function that picks a random move for metronome
MetronomePickMove: ; 3e348 (f:6348)
xor a
ld [$cc5b],a
ld a,METRONOME
call PlayMoveAnimation ; play Metronome's animation
; values for player turn
ld de,W_PLAYERMOVENUM
ld hl,W_PLAYERSELECTEDMOVE
ld a,[H_WHOSETURN]
and a
jr z,.pickMoveLoop
; values for enemy turn
ld de,W_ENEMYMOVENUM
ld hl,W_ENEMYSELECTEDMOVE
; loop to pick a random number in the range [1, $a5) to be the move used by Metronome
.pickMoveLoop
call GenRandomInBattle ; random number
and a
jr z,.pickMoveLoop
cp a,$a5 ; max normal move number + 1 (this is Struggle's move number)
jr nc,.pickMoveLoop
cp a,METRONOME
jr z,.pickMoveLoop
ld [hl],a
jr ReloadMoveData
; this function increments the current move's PP
; it's used to prevent moves that run another move within the same turn
; (like Mirror Move and Metronome) from losing 2 PP
IncrementMovePP: ; 3e373 (f:6373)
ld a,[H_WHOSETURN]
and a
; values for player turn
ld hl,W_PLAYERMONPP
ld de,W_PARTYMON1_MOVE1PP
ld a,[W_PLAYERMOVELISTINDEX]
jr z,.next
; values for enemy turn
ld hl,W_ENEMYMONPP
ld de,$d8c1 ; enemy party pokemon 1 PP
ld a,[W_ENEMYMOVELISTINDEX]
.next
ld b,$00
ld c,a
add hl,bc
inc [hl] ; increment PP in the currently battling pokemon memory location
ld h,d
ld l,e
add hl,bc
ld a,[H_WHOSETURN]
and a
ld a,[W_PLAYERMONNUMBER] ; value for player turn
jr z,.next2
ld a,[W_ENEMYMONNUMBER] ; value for enemy turn
.next2
ld bc,$002c
call AddNTimes
inc [hl] ; increment PP in the party memory location
ret
; function to adjust the base damage of an attack to account for type effectiveness
AdjustDamageForMoveType: ; 3e3a5 (f:63a5)
; values for player turn
ld hl,W_PLAYERMONTYPES
ld a,[hli]
ld b,a ; b = type 1 of attacker
ld c,[hl] ; c = type 2 of attacker
ld hl,W_ENEMYMONTYPES
ld a,[hli]
ld d,a ; d = type 1 of defender
ld e,[hl] ; e = type 2 of defender
ld a,[W_PLAYERMOVETYPE]
ld [$d11e],a
ld a,[H_WHOSETURN]
and a
jr z,.next
; values for enemy turn
ld hl,W_ENEMYMONTYPES
ld a,[hli]
ld b,a ; b = type 1 of attacker
ld c,[hl] ; c = type 2 of attacker
ld hl,W_PLAYERMONTYPES
ld a,[hli]
ld d,a ; d = type 1 of defender
ld e,[hl] ; e = type 2 of defender
ld a,[W_ENEMYMOVETYPE]
ld [$d11e],a
.next
ld a,[$d11e] ; move type
cp b ; does the move type match type 1 of the attacker?
jr z,.sameTypeAttackBonus
cp c ; does the move type match type 2 of the attacker?
jr z,.sameTypeAttackBonus
jr .skipSameTypeAttackBonus
.sameTypeAttackBonus
; if the move type matches one of the attacker's types
ld hl,W_DAMAGE + 1
ld a,[hld]
ld h,[hl]
ld l,a ; hl = damage
ld b,h
ld c,l ; bc = damage
srl b
rr c ; bc = floor(0.5 * damage)
add hl,bc ; hl = floor(1.5 * damage)
; store damage
ld a,h
ld [W_DAMAGE],a
ld a,l
ld [W_DAMAGE + 1],a
ld hl,$d05b
set 7,[hl]
.skipSameTypeAttackBonus
ld a,[$d11e]
ld b,a ; b = move type
ld hl,TypeEffects
.loop
ld a,[hli] ; a = "attacking type" of the current type pair
cp a,$ff
jr z,.done
cp b ; does move type match "attacking type"?
jr nz,.nextTypePair
ld a,[hl] ; a = "defending type" of the current type pair
cp d ; does type 1 of defender match "defending type"?
jr z,.matchingPairFound
cp e ; does type 2 of defender match "defending type"?
jr z,.matchingPairFound
jr .nextTypePair
.matchingPairFound
; if the move type matches the "attacking type" and one of the defender's types matches the "defending type"
push hl
push bc
inc hl
ld a,[$d05b]
and a,$80
ld b,a
ld a,[hl] ; a = damage multiplier
ld [H_MULTIPLIER],a
add b
ld [$d05b],a
xor a
ld [H_MULTIPLICAND],a
ld hl,W_DAMAGE
ld a,[hli]
ld [H_MULTIPLICAND + 1],a
ld a,[hld]
ld [H_MULTIPLICAND + 2],a
call Multiply
ld a,10
ld [H_DIVISOR],a
ld b,$04
call Divide
ld a,[H_QUOTIENT + 2]
ld [hli],a
ld b,a
ld a,[H_QUOTIENT + 3]
ld [hl],a
or b ; is damage 0?
jr nz,.skipTypeImmunity
.typeImmunity
; if damage is 0, make the move miss
inc a
ld [W_MOVEMISSED],a
.skipTypeImmunity
pop bc
pop hl
.nextTypePair
inc hl
inc hl
jp .loop
.done
ret
; function to tell how effective the type of an enemy attack is on the player's current pokemon
; this doesn't take into account the effects that dual types can have
; (e.g. 4x weakness / resistance, weaknesses and resistances canceling)
; the result is stored in [$D11E]
; ($05 is not very effective, $10 is neutral, $14 is super effective)
; as far is can tell, this is only used once in some AI code to help decide which move to use
AIGetTypeEffectiveness: ; 3e449 (f:6449)
ld a,[W_ENEMYMOVETYPE]
ld d,a ; d = type of enemy move
ld hl,W_PLAYERMONTYPES
ld b,[hl] ; b = type 1 of player's pokemon
inc hl
ld c,[hl] ; c = type 2 of player's pokemon
ld a,$10
ld [$d11e],a ; initialize [$D11E] to neutral effectiveness
ld hl,TypeEffects
.loop
ld a,[hli]
cp a,$ff
ret z
cp d ; match the type of the move
jr nz,.nextTypePair1
ld a,[hli]
cp b ; match with type 1 of pokemon
jr z,.done
cp c ; or match with type 2 of pokemon
jr z,.done
jr .nextTypePair2
.nextTypePair1
inc hl
.nextTypePair2
inc hl
jr .loop
.done
ld a,[hl]
ld [$d11e],a ; store damage multiplier
ret
TypeEffects: ; 3e474 (f:6474)
; format: attacking type, defending type, damage multiplier
; the multiplier is a (decimal) fixed-point number:
; 20 is ×2.0
; 05 is ×0.5
; 00 is ×0
db WATER,FIRE,20
db FIRE,GRASS,20
db FIRE,ICE,20
db GRASS,WATER,20
db ELECTRIC,WATER,20
db WATER,ROCK,20
db GROUND,FLYING,00
db WATER,WATER,05
db FIRE,FIRE,05
db ELECTRIC,ELECTRIC,05
db ICE,ICE,05
db GRASS,GRASS,05
db PSYCHIC,PSYCHIC,05
db FIRE,WATER,05
db GRASS,FIRE,05
db WATER,GRASS,05
db ELECTRIC,GRASS,05
db NORMAL,ROCK,05
db NORMAL,GHOST,00
db GHOST,GHOST,20
db FIRE,BUG,20
db FIRE,ROCK,05
db WATER,GROUND,20
db ELECTRIC,GROUND,00
db ELECTRIC,FLYING,20
db GRASS,GROUND,20
db GRASS,BUG,05
db GRASS,POISON,05
db GRASS,ROCK,20
db GRASS,FLYING,05
db ICE,WATER,05
db ICE,GRASS,20
db ICE,GROUND,20
db ICE,FLYING,20
db FIGHTING,NORMAL,20
db FIGHTING,POISON,05
db FIGHTING,FLYING,05
db FIGHTING,PSYCHIC,05
db FIGHTING,BUG,05
db FIGHTING,ROCK,20
db FIGHTING,ICE,20
db FIGHTING,GHOST,00
db POISON,GRASS,20
db POISON,POISON,05
db POISON,GROUND,05
db POISON,BUG,20
db POISON,ROCK,05
db POISON,GHOST,05
db GROUND,FIRE,20
db GROUND,ELECTRIC,20
db GROUND,GRASS,05
db GROUND,BUG,05
db GROUND,ROCK,20
db GROUND,POISON,20
db FLYING,ELECTRIC,05
db FLYING,FIGHTING,20
db FLYING,BUG,20
db FLYING,GRASS,20
db FLYING,ROCK,05
db PSYCHIC,FIGHTING,20
db PSYCHIC,POISON,20
db BUG,FIRE,05
db BUG,GRASS,20
db BUG,FIGHTING,05
db BUG,FLYING,05
db BUG,PSYCHIC,20
db BUG,GHOST,05
db BUG,POISON,20
db ROCK,FIRE,20
db ROCK,FIGHTING,05
db ROCK,GROUND,05
db ROCK,FLYING,20
db ROCK,BUG,20
db ROCK,ICE,20
db GHOST,NORMAL,00
db GHOST,PSYCHIC,00
db FIRE,DRAGON,05
db WATER,DRAGON,05
db ELECTRIC,DRAGON,05
db GRASS,DRAGON,05
db ICE,DRAGON,20
db DRAGON,DRAGON,20
db $FF
; some tests that need to pass for a move to hit
MoveHitTest: ; 3e56b (f:656b)
; player's turn
ld hl,W_ENEMYBATTSTATUS1
ld de,W_PLAYERMOVEEFFECT
ld bc,W_ENEMYMONSTATUS
ld a,[H_WHOSETURN]
and a
jr z,.dreamEaterCheck
; enemy's turn
ld hl,W_PLAYERBATTSTATUS1
ld de,W_ENEMYMOVEEFFECT
ld bc,W_PLAYERMONSTATUS
.dreamEaterCheck
ld a,[de]
cp a,DREAM_EATER_EFFECT
jr nz,.swiftCheck
ld a,[bc]
and a,$07 ; is the target pokemon sleeping?
jp z,.moveMissed
.swiftCheck
ld a,[de]
cp a,SWIFT_EFFECT
ret z ; Swift never misses (interestingly, Azure Heights lists this is a myth, but it appears to be true)
call CheckTargetSubstitute ; substitute check (note that this overwrites a)
jr z,.checkForDigOrFlyStatus
; this code is buggy. it's supposed to prevent HP draining moves from working on substitutes.
; since $7b79 overwrites a with either $00 or $01, it never works.
cp a,DRAIN_HP_EFFECT ; $03
jp z,.moveMissed
cp a,DREAM_EATER_EFFECT ; $08
jp z,.moveMissed
.checkForDigOrFlyStatus
bit 6,[hl]
jp nz,.moveMissed
ld a,[H_WHOSETURN]
and a
jr nz,.enemyTurn
.playerTurn
; this checks if the move effect is disallowed by mist
ld a,[W_PLAYERMOVEEFFECT]
cp a,$12
jr c,.skipEnemyMistCheck
cp a,$1a
jr c,.enemyMistCheck
cp a,$3a
jr c,.skipEnemyMistCheck
cp a,$42
jr c,.enemyMistCheck
jr .skipEnemyMistCheck
.enemyMistCheck
; if move effect is from $12 to $19 inclusive or $3a to $41 inclusive
; i.e. the following moves
; GROWL, TAIL WHIP, LEER, STRING SHOT, SAND-ATTACK, SMOKESCREEN, KINESIS,
; FLASH, CONVERSION, HAZE*, SCREECH, LIGHT SCREEN*, REFLECT*
; the moves that are marked with an asterisk are not affected since this
; function is not called when those moves are used
; XXX are there are any others like those three?
ld a,[W_ENEMYBATTSTATUS2]
bit 1,a
jp nz,.moveMissed
.skipEnemyMistCheck
ld a,[W_PLAYERBATTSTATUS2]
bit 0,a ; is the player using X Accuracy?
ret nz ; if so, always hit regardless of accuracy/evasion
jr .calcHitChance
.enemyTurn
ld a,[W_ENEMYMOVEEFFECT]
cp a,$12
jr c,.skipPlayerMistCheck
cp a,$1a
jr c,.playerMistCheck
cp a,$3a
jr c,.skipPlayerMistCheck
cp a,$42
jr c,.playerMistCheck
jr .skipPlayerMistCheck
.playerMistCheck
; similar to enemy mist check
ld a,[W_PLAYERBATTSTATUS2]
bit 1,a
jp nz,.moveMissed
.skipPlayerMistCheck
ld a,[W_ENEMYBATTSTATUS2]
bit 0,a ; is the enemy using X Accuracy?
ret nz ; if so, always hit regardless of accuracy/evasion
.calcHitChance
call CalcHitChance ; scale the move accuracy according to attacker's accuracy and target's evasion
ld a,[W_PLAYERMOVEACCURACY]
ld b,a
ld a,[H_WHOSETURN]
and a
jr z,.doAccuracyCheck
ld a,[W_ENEMYMOVEACCURACY]
ld b,a
.doAccuracyCheck
; if the random number generated is greater than or equal to the scaled accuracy, the move misses
; note that this means that even the highest accuracy is still just a 255/256 chance, not 100%
call GenRandomInBattle ; random number
cp b
jr nc,.moveMissed
ret
.moveMissed
xor a
ld hl,W_DAMAGE ; zero the damage
ld [hli],a
ld [hl],a
inc a
ld [W_MOVEMISSED],a
ld a,[H_WHOSETURN]
and a
jr z,.playerTurn2
.enemyTurn2
ld hl,W_ENEMYBATTSTATUS1
res 5,[hl] ; end multi-turn attack e.g. wrap
ret
.playerTurn2
ld hl,W_PLAYERBATTSTATUS1
res 5,[hl] ; end multi-turn attack e.g. wrap
ret
; values for player turn
CalcHitChance: ; 3e624 (f:6624)
ld hl,W_PLAYERMOVEACCURACY
ld a,[H_WHOSETURN]
and a
ld a,[W_PLAYERMONACCURACYMOD]
ld b,a
ld a,[W_ENEMYMONEVASIONMOD]
ld c,a
jr z,.next
; values for enemy turn
ld hl,W_ENEMYMOVEACCURACY
ld a,[W_ENEMYMONACCURACYMOD]
ld b,a
ld a,[W_PLAYERMONEVASIONMOD]
ld c,a
.next
ld a,$0e
sub c
ld c,a ; c = 14 - EVASIONMOD (this "reflects" the value over 7, so that an increase in the target's evasion decreases the hit chance instead of increasing the hit chance)
; zero the high bytes of the multiplicand
xor a
ld [H_MULTIPLICAND],a
ld [H_MULTIPLICAND + 1],a
ld a,[hl]
ld [H_MULTIPLICAND + 2],a ; set multiplicand to move accuracy
push hl
ld d,$02 ; loop has two iterations
; loop to do the calculations, the first iteration multiplies by the accuracy ratio and the second iteration multiplies by the evasion ratio
.loop
push bc
ld hl,Unknown_3f6cb ; $76cb ; stat modifier ratios
dec b
sla b
ld c,b
ld b,$00
add hl,bc ; hl = address of stat modifier ratio
pop bc
ld a,[hli]
ld [H_MULTIPLIER],a ; set multiplier to the numerator of the ratio
call Multiply
ld a,[hl]
ld [H_DIVISOR],a ; set divisor to the the denominator of the ratio (the dividend is the product of the previous multiplication)
ld b,$04 ; number of bytes in the dividend
call Divide
ld a,[H_QUOTIENT + 3]
ld b,a
ld a,[H_QUOTIENT + 2]
or b
jp nz,.nextCalculation
; make sure the result is always at least one
ld [H_QUOTIENT + 2],a
ld a,$01
ld [H_QUOTIENT + 3],a
.nextCalculation
ld b,c
dec d
jr nz,.loop
ld a,[H_QUOTIENT + 2]
and a ; is the calculated hit chance over 0xFF?
ld a,[H_QUOTIENT + 3]
jr z,.storeAccuracy
; if calculated hit chance over 0xFF
ld a,$ff ; set the hit chance to 0xFF
.storeAccuracy
pop hl
ld [hl],a ; store the hit chance in the move accuracy variable
ret
; known jump sources: 3d6ff (f:56ff), 3e77c (f:677c)
Func_3e687: ; 3e687 (f:6687)
ld hl, W_DAMAGE ; $d0d7
ld a, [hli]
and a
jr nz, .asm_3e692
ld a, [hl]
cp $2
ret c
.asm_3e692
xor a
ld [H_NUMTOPRINT], a ; $FF00+$96 (aliases: H_MULTIPLICAND)
dec hl
ld a, [hli]
ld [$FF00+$97], a
ld a, [hl]
ld [$FF00+$98], a
.asm_3e69c
call GenRandomInBattle
rrca
cp $d9
jr c, .asm_3e69c
ld [H_REMAINDER], a ; $FF00+$99 (aliases: H_DIVISOR, H_MULTIPLIER, H_POWEROFTEN)
call Multiply
ld a, $ff
ld [H_REMAINDER], a ; $FF00+$99 (aliases: H_DIVISOR, H_MULTIPLIER, H_POWEROFTEN)
ld b, $4
call Divide
ld a, [$FF00+$97]
ld hl, W_DAMAGE ; $d0d7
ld [hli], a
ld a, [$FF00+$98]
ld [hl], a
ret
; known jump sources: 3c34b (f:434b), 3c3a1 (f:43a1)
Func_3e6bc: ; 3e6bc (f:66bc)
ld a, [W_ENEMYSELECTEDMOVE] ; $ccdd
inc a
jp z, Func_3e88c
call Function5811
jp z, Func_3e88c
ld a, [W_ISLINKBATTLE] ; $d12b
cp $4
jr nz, .asm_3e6dc
ld b, $1
ld a, [$cc3e]
cp $e
jr z, .asm_3e6dc
cp $4
ret nc
.asm_3e6dc
ld hl, $ccd5
inc [hl]
xor a
ld [W_MOVEMISSED], a ; $d05f
ld [$ccf4], a
ld a, $a
ld [$d05b], a
call Func_3e88f
jr nz, .asm_3e6f2
jp [hl]
.asm_3e6f2
ld hl, W_ENEMYBATTSTATUS1 ; $d067
bit 4, [hl]
jr nz, asm_3e70b
call GetCurrentMove
; known jump sources: 3e7fc (f:67fc), 3e806 (f:6806)
Func_3e6fc: ; 3e6fc (f:66fc)
ld a, [W_ENEMYMOVEEFFECT] ; $cfcd
cp $27
jp z, Func_3f132
cp $2b
jp z, Func_3f132
jr asm_3e72b
asm_3e70b: ; 3e70b (f:670b)
ld hl, W_ENEMYBATTSTATUS1 ; $d067
res 4, [hl]
res 6, [hl]
ld a, [W_ENEMYMOVENUM] ; $cfcc
ld [$d0b5], a
ld a, $2c
ld [$d0b7], a
ld a, MOVE_NAME
ld [W_LISTTYPE], a
call GetName
ld de, $cd6d
call CopyStringToCF4B
asm_3e72b: ; 3e72b (f:672b)
xor a
ld [$cced], a
call Func_3daf5
ld a, [W_ENEMYMOVEEFFECT] ; $cfcd
ld hl, EffectsArray1 ; $4000
ld de, $1
call IsInArray
jp c, Func_3f132
ld a, [W_ENEMYMOVEEFFECT] ; $cfcd
ld hl, EffectsArray5B ; $4049
ld de, $1
call IsInArray
call c, Func_3f132
asm_3e750: ; 3e750 (f:6750)
call Func_3ec81
ld a, [W_ENEMYMOVEEFFECT] ; $cfcd
ld hl, EffectsArray2 ; $4011
ld de, $1
call IsInArray
jp c, Func_3e77f
call CriticalHitTest
call HandleCounterMove
jr z, asm_3e782
call Func_3ec81
call Func_3de75
call Func_3ec81
call MoreCalculateDamage
jp z, Func_3e7d1
call AdjustDamageForMoveType
call Func_3e687
; known jump sources: 3e75f (f:675f)
Func_3e77f: ; 3e77f (f:677f)
call MoveHitTest
asm_3e782: ; 3e782 (f:6782)
ld a, [W_MOVEMISSED] ; $d05f
and a
jr z, .asm_3e791
ld a, [W_ENEMYMOVEEFFECT] ; $cfcd
cp $7
jr z, asm_3e7a0
jr Func_3e7d1
.asm_3e791
call Func_3ec81
; known jump sources: 3e864 (f:6864)
Func_3e794: ; 3e794 (f:6794)
ld a, [W_ENEMYMOVEEFFECT] ; $cfcd
and a
ld a, $1
jr z, asm_3e7a4
ld a, $2
jr asm_3e7a4
asm_3e7a0: ; 3e7a0 (f:67a0)
call Func_3ec81
xor a
asm_3e7a4: ; 3e7a4 (f:67a4)
push af
ld a, [W_ENEMYBATTSTATUS2] ; $d068
bit 4, a
ld hl, Func_79747
ld b, BANK(Func_79747)
call nz, Bankswitch
pop af
ld [$cc5b], a
ld a, [W_ENEMYMOVENUM] ; $cfcc
call PlayMoveAnimation
call Func_3eed3
call Func_3cdec
ld a, [W_ENEMYBATTSTATUS2] ; $d068
bit 4, a
ld hl, Func_79771
ld b, BANK(Func_79771)
call nz, Bankswitch
jr asm_3e7ef
; known jump sources: 3e776 (f:6776), 3e78f (f:678f)
Func_3e7d1: ; 3e7d1 (f:67d1)
call Func_3ec81
ld c, $1e
call DelayFrames
ld a, [W_ENEMYMOVEEFFECT] ; $cfcd
cp $2b
jr z, .asm_3e7e6
cp $27
jr z, .asm_3e7e6
jr asm_3e7ef
.asm_3e7e6
xor a
ld [$cc5b], a
ld a, $a7
call PlayMoveAnimation
asm_3e7ef: ; 3e7ef (f:67ef)
ld a, [W_ENEMYMOVEEFFECT] ; $cfcd
cp $9
jr nz, .asm_3e7ff
call MirrorMoveCopyMove
jp z, Func_3e88c
jp Func_3e6fc
.asm_3e7ff
cp $53
jr nz, .asm_3e809
call MetronomePickMove
jp Func_3e6fc
.asm_3e809
ld a, [W_ENEMYMOVEEFFECT] ; $cfcd
ld hl, EffectsArray3 ; $4014
ld de, $1
call IsInArray
jp c, Func_3f132
ld a, [W_MOVEMISSED] ; $d05f
and a
jr z, .asm_3e82b
call Func_3dbe2
ld a, [W_ENEMYMOVEEFFECT] ; $cfcd
cp $7
jr z, .asm_3e83e
jp Func_3e88c
.asm_3e82b
call ApplyAttackToPlayerPokemon
call Func_3dc5c
ld hl, DisplayEffectiveness
ld b, BANK(DisplayEffectiveness)
call Bankswitch ; indirect jump to DisplayEffectiveness (2fb7b (b:7b7b))
ld a, $1
ld [$ccf4], a
.asm_3e83e
ld a, [W_ENEMYMOVEEFFECT] ; $cfcd
ld hl, EffectsArray4 ; $4030
ld de, $1
call IsInArray
call c, Func_3f132
ld hl, W_PLAYERMONCURHP ; $d015
ld a, [hli]
ld b, [hl]
or b
ret z
call HandleBuildingRage
ld hl, W_ENEMYBATTSTATUS1 ; $d067
bit 2, [hl]
jr z, .asm_3e873
push hl
ld hl, $d06f
dec [hl]
pop hl
jp nz, Func_3e794
res 2, [hl]
ld hl, UnnamedText_3e887 ; $6887
call PrintText
xor a
ld [$cd05], a
.asm_3e873
ld a, [W_ENEMYMOVEEFFECT] ; $cfcd
and a
jr z, Func_3e88c
ld hl, EffectsArray5 ; $403b
ld de, $1
call IsInArray
call nc, Func_3f132
jr Func_3e88c
; 3e887 (f:6887)
UnnamedText_3e887: ; 3e887 (f:6887)
TX_FAR _UnnamedText_3e887
db $50
; 0x3e887 + 5 bytes
; known jump sources: 3e6c0 (f:66c0), 3e6c6 (f:66c6), 3e7f9 (f:67f9), 3e828 (f:6828), 3e877 (f:6877), 3e885 (f:6885)
Func_3e88c: ; 3e88c (f:688c)
ld b, $1
ret
; known jump sources: 3e6ec (f:66ec)
Func_3e88f: ; 3e88f (f:688f)
ld hl, W_ENEMYMONSTATUS ; $cfe9
ld a, [hl]
and $7
jr z, .asm_3e8bf
dec a
ld [W_ENEMYMONSTATUS], a ; $cfe9
and a
jr z, .asm_3e8af
ld hl, FastAsleepText ; $5a3d
call PrintText
xor a
ld [$cc5b], a
ld a, $bd
call PlayMoveAnimation
jr .asm_3e8b5
.asm_3e8af
ld hl, WokeUpText ; $5a42
call PrintText
.asm_3e8b5
xor a
ld [$ccf2], a
ld hl, Func_3e88c ; $688c
jp Func_3eab8
.asm_3e8bf
bit 5, [hl]
jr z, .asm_3e8d3
ld hl, FrozenText ; $5a47
call PrintText
xor a
ld [$ccf2], a
ld hl, Func_3e88c ; $688c
jp Func_3eab8
.asm_3e8d3
ld a, [W_PLAYERBATTSTATUS1] ; $d062
bit 5, a
jp z, Func_3e8e7
ld hl, CantMoveText ; $5a83
call PrintText
ld hl, Func_3e88c ; $688c
jp Func_3eab8
; known jump sources: 3e8d8 (f:68d8)
Func_3e8e7: ; 3e8e7 (f:68e7)
ld hl, W_ENEMYBATTSTATUS1 ; $d067
bit 3, [hl]
jp z, Func_3e8fd
res 3, [hl]
ld hl, FlinchedText ; $5a51
call PrintText
ld hl, Func_3e88c ; $688c
jp Func_3eab8
; known jump sources: 3e8ec (f:68ec)
Func_3e8fd: ; 3e8fd (f:68fd)
ld hl, W_ENEMYBATTSTATUS2 ; $d068
bit 5, [hl]
jr z, .asm_3e912
res 5, [hl]
ld hl, MustRechargeText ; $5a56
call PrintText
ld hl, Func_3e88c ; $688c
jp Func_3eab8
.asm_3e912
ld hl, W_ENEMYDISABLEDMOVE ; $d072
ld a, [hl]
and a
jr z, .asm_3e929
dec a
ld [hl], a
and $f
jr nz, .asm_3e929
ld [hl], a
ld [$ccef], a
ld hl, DisabledNoMoreText ; $5a5b
call PrintText
.asm_3e929
ld a, [W_ENEMYBATTSTATUS1] ; $d067
add a
jp nc, Func_3e9aa
ld hl, $d070
dec [hl]
jr nz, .asm_3e944
ld hl, W_ENEMYBATTSTATUS1 ; $d067
res 7, [hl]
ld hl, ConfusedNoMoreText ; $5a6a
call PrintText
jp Func_3e9aa
.asm_3e944
ld hl, IsConfusedText ; $5a60
call PrintText
xor a
ld [$cc5b], a
ld a, $bf
call PlayMoveAnimation
call GenRandomInBattle
cp $80
jr c, Func_3e9aa
ld hl, W_ENEMYBATTSTATUS1 ; $d067
ld a, [hl]
and $80
ld [hl], a
ld hl, HurtItselfText ; $5a65
call PrintText
ld hl, W_PLAYERMONDEF
ld a, [hli]
push af
ld a, [hld]
push af
ld a, [W_ENEMYMONDEFENSE] ; $cff8
ld [hli], a
ld a, [$cff9]
ld [hl], a
ld hl, W_ENEMYMOVEEFFECT ; $cfcd
push hl
ld a, [hl]
push af
xor a
ld [hli], a
ld [$d05e], a
ld a, $28
ld [hli], a
xor a
ld [hl], a
call Func_3de75
call MoreCalculateDamage
pop af
pop hl
ld [hl], a
ld hl, $d028
pop af
ld [hld], a
pop af
ld [hl], a
xor a
ld [$cc5b], a
ld [H_WHOSETURN], a ; $FF00+$f3
ld a, $1
call PlayMoveAnimation
ld a, $1
ld [H_WHOSETURN], a ; $FF00+$f3
call ApplyDamageToEnemyPokemon
jr asm_3e9d3
; known jump sources: 3e92d (f:692d), 3e941 (f:6941), 3e958 (f:6958)
Func_3e9aa: ; 3e9aa (f:69aa)
ld a, [$ccef]
and a
jr z, .asm_3e9bf
ld hl, W_ENEMYSELECTEDMOVE ; $ccdd
cp [hl]
jr nz, .asm_3e9bf
call Func_3da88
ld hl, Func_3e88c ; $688c
jp Func_3eab8
.asm_3e9bf
ld hl, W_ENEMYMONSTATUS ; $cfe9
bit 6, [hl]
jr z, asm_3e9f6
call GenRandomInBattle
cp $3f
jr nc, asm_3e9f6
ld hl, FullyParalyzedText ; $5a4c
call PrintText
asm_3e9d3: ; 3e9d3 (f:69d3)
ld hl, W_ENEMYBATTSTATUS1 ; $d067
ld a, [hl]
and $cc
ld [hl], a
ld a, [W_ENEMYMOVEEFFECT] ; $cfcd
cp $2b
jr z, .asm_3e9e7
cp $27
jr z, .asm_3e9e7
jr .asm_3e9f0
.asm_3e9e7
xor a
ld [$cc5b], a
ld a, $a7
call PlayMoveAnimation
.asm_3e9f0
ld hl, Func_3e88c ; $688c
jp Func_3eab8
asm_3e9f6: ; 3e9f6 (f:69f6)
ld hl, W_ENEMYBATTSTATUS1 ; $d067
bit 0, [hl]
jr z, .asm_3ea54
xor a
ld [W_ENEMYMOVENUM], a ; $cfcc
ld hl, W_DAMAGE ; $d0d7
ld a, [hli]
ld b, a
ld c, [hl]
ld hl, $cd06
ld a, [hl]
add c
ld [hld], a
ld a, [hl]
adc b
ld [hl], a
ld hl, $d06f
dec [hl]
jr z, .asm_3ea1c
ld hl, Func_3e88c ; $688c
jp Func_3eab8
.asm_3ea1c
ld hl, W_ENEMYBATTSTATUS1 ; $d067
res 0, [hl]
ld hl, UnleashedEnergyText ; $5a74
call PrintText
ld a, $1
ld [W_ENEMYMOVEPOWER], a ; $cfce
ld hl, $cd06
ld a, [hld]
add a
ld b, a
ld [$d0d8], a
ld a, [hl]
rl a
ld [W_DAMAGE], a ; $d0d7
or b
jr nz, .asm_3ea43
ld a, $1
ld [W_MOVEMISSED], a ; $d05f
.asm_3ea43
xor a
ld [hli], a
ld [hl], a
ld a, $75
ld [W_ENEMYMOVENUM], a ; $cfcc
call Func_3ec81
ld hl, asm_3e782 ; $6782
jp Func_3eab8
.asm_3ea54
bit 1, [hl]
jr z, .asm_3ea83
ld a, $25
ld [W_ENEMYMOVENUM], a ; $cfcc
ld hl, ThrashingAboutText ; $5a79
call PrintText
ld hl, $d06f
dec [hl]
ld hl, asm_3e750 ; $6750
jp nz, Func_3eab8
push hl
ld hl, W_ENEMYBATTSTATUS1 ; $d067
res 1, [hl]
set 7, [hl]
call GenRandomInBattle
and $3
inc a
inc a
ld [$d070], a
pop hl
jp Func_3eab8
.asm_3ea83
bit 5, [hl]
jp z, Func_3ea9b
ld hl, AttackContinuesText ; $5a7e
call PrintText
ld hl, $d06f
dec [hl]
ld hl, Func_3e794 ; $6794
jp nz, Func_3eab8
jp Func_3eab8
; known jump sources: 3ea85 (f:6a85)
Func_3ea9b: ; 3ea9b (f:6a9b)
ld a, [W_ENEMYBATTSTATUS2] ; $d068
bit 6, a
jp z, Func_3eaba
ld a, $63
ld [$d11e], a
call GetMoveName
call CopyStringToCF4B
xor a
ld [W_ENEMYMOVEEFFECT], a ; $cfcd
ld hl, asm_3e72b ; $672b
jp Func_3eab8
; known jump sources: 3e8bc (f:68bc), 3e8d0 (f:68d0), 3e8e4 (f:68e4), 3e8fa (f:68fa), 3e90f (f:690f), 3e9bc (f:69bc), 3e9f3 (f:69f3), 3ea19 (f:6a19), 3ea51 (f:6a51), 3ea6a (f:6a6a), 3ea80 (f:6a80), 3ea95 (f:6a95), 3ea98 (f:6a98), 3eab5 (f:6ab5)
Func_3eab8: ; 3eab8 (f:6ab8)
xor a
ret
; known jump sources: 3eaa0 (f:6aa0)
Func_3eaba: ; 3eaba (f:6aba)
ld a, $1
and a
ret
; known jump sources: 3d543 (f:5543), 3d68a (f:568a), 3ddad (f:5dad), 3e6f9 (f:66f9)
GetCurrentMove: ; 3eabe (f:6abe)
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
jp z, .player
ld de, W_ENEMYMOVENUM ; $cfcc
ld a, [W_ENEMYSELECTEDMOVE] ; $ccdd
jr .selected
.player
ld de, W_PLAYERMOVENUM ; $cfd2
ld a, [W_FLAGS_D733]
bit 0, a
ld a, [$ccd9]
jr nz, .selected
ld a, [W_PLAYERSELECTEDMOVE] ; $ccdc
.selected
ld [$d0b5], a
dec a
ld hl, Moves ; $4000
ld bc, $6
call AddNTimes
ld a, BANK(Moves)
call FarCopyData
ld a, $2c
ld [$d0b7], a
ld a, $2
ld [W_LISTTYPE], a ; list type 2 = move name
call GetName
ld de, $cd6d
jp CopyStringToCF4B
; known jump sources: d893 (3:5893), 3c9aa (f:49aa), 3ef90 (f:6f90), 4fdc9 (13:7dc9), 58df0 (16:4df0), 58e18 (16:4e18)
Func_3eb01: ; 3eb01 (f:6b01)
ld a, [W_ISLINKBATTLE] ; $d12b
cp $4
jp z, Func_3cc13
ld a, [W_ENEMYMONID]
ld [$cfe5], a
ld [$d0b5], a
call GetMonHeader
ld a, [W_ENEMYBATTSTATUS3] ; $d069
bit 3, a
ld hl, $cceb
ld a, [hli]
ld b, [hl]
jr nz, .asm_3eb33
ld a, [W_ISINBATTLE] ; $d057
cp $2
ld a, $98
ld b, $88
jr z, .asm_3eb33
call GenRandomInBattle
ld b, a
call GenRandomInBattle
.asm_3eb33
ld hl, $cff1
ld [hli], a
ld [hl], b
ld de, W_ENEMYMONLEVEL ; $cff3
ld a, [W_CURENEMYLVL] ; $d127
ld [de], a
inc de
ld b, $0
ld hl, W_ENEMYMONCURHP ; $cfe6
push hl
call CalcStats
pop hl
ld a, [W_ISINBATTLE] ; $d057
cp $2
jr z, .asm_3eb65
ld a, [W_ENEMYBATTSTATUS3] ; $d069
bit 3, a
jr nz, .asm_3eb86
ld a, [W_ENEMYMONMAXHP] ; $cff4
ld [hli], a
ld a, [W_ENEMYMONMAXHP+1]
ld [hli], a
xor a
inc hl
ld [hl], a
jr .asm_3eb86
.asm_3eb65
ld hl, W_ENEMYMON1HP ; $d8a5 (aliases: W_WATERMONS)
ld a, [W_WHICHPOKEMON] ; $cf92
ld bc, $2c
call AddNTimes
ld a, [hli]
ld [W_ENEMYMONCURHP], a ; $cfe6
ld a, [hli]
ld [$cfe7], a
ld a, [W_WHICHPOKEMON] ; $cf92
ld [W_ENEMYMONNUMBER], a ; $cfe8
inc hl
ld a, [hl]
ld [W_ENEMYMONSTATUS], a ; $cfe9
jr .asm_3eb86
.asm_3eb86
ld hl, W_MONHTYPES
ld de, W_ENEMYMONTYPES ; $cfea
ld a, [hli] ; copy type 1
ld [de], a
inc de
ld a, [hli] ; copy type 2
ld [de], a
inc de
ld a, [hli] ; copy catch rate
ld [de], a
inc de
ld a, [W_ISINBATTLE] ; $d057
cp $2
jr nz, .asm_3ebb0
ld hl, $d8ac
ld a, [W_WHICHPOKEMON] ; $cf92
ld bc, $2c
call AddNTimes
ld bc, $4
call CopyData
jr .asm_3ebca
.asm_3ebb0
ld hl, W_MONHMOVES
ld a, [hli]
ld [de], a
inc de
ld a, [hli]
ld [de], a
inc de
ld a, [hli]
ld [de], a
inc de
ld a, [hl]
ld [de], a
dec de
dec de
dec de
xor a
ld [$cee9], a
ld a, $3e
call Predef ; indirect jump to WriteMonMoves (3afb8 (e:6fb8))
.asm_3ebca
ld hl, W_ENEMYMONMOVES
ld de, $cffd
ld a, $5e
call Predef ; indirect jump to LoadMovePPs (f473 (3:7473))
ld hl, W_MONHBASESTATS
ld de, $d002
ld b, $5
.asm_3ebdd
ld a, [hli]
ld [de], a
inc de
dec b
jr nz, .asm_3ebdd
ld hl, W_MONHCATCHRATE
ld a, [hli]
ld [de], a
inc de
ld a, [hl] ; base exp
ld [de], a
ld a, [W_ENEMYMONID]
ld [$d11e], a
call GetMonName
ld hl, $cd6d
ld de, W_ENEMYMONNAME
ld bc, $b
call CopyData
ld a, [W_ENEMYMONID]
ld [$d11e], a
ld a, $3a
call Predef ; indirect jump to IndexToPokedex (41010 (10:5010))
ld a, [$d11e]
dec a
ld c, a
ld b, $1
ld hl, W_SEENPOKEMON ; $d30a
ld a, $10
call Predef ; indirect jump to HandleBitArray (f666 (3:7666))
ld hl, W_ENEMYMONLEVEL ; $cff3
ld de, $cd23
ld bc, $b
call CopyData
ld a, $7
ld b, $8
ld hl, W_ENEMYMONATTACKMOD ; $cd2e
.asm_3ec2d
ld [hli], a
dec b
jr nz, .asm_3ec2d
ret
; known jump sources: 3ef66 (f:6f66), 3ef93 (f:6f93)
Func_3ec32: ; 3ec32 (f:6c32)
ld a, [W_ISLINKBATTLE] ; $d12b
cp $4
jr nz, .asm_3ec4d
xor a
ld [W_MENUJOYPADPOLLCOUNT], a ; $cc34
ld hl, Func_372d6
ld b, BANK(Func_372d6)
call Bankswitch ; indirect jump to Func_372d6 (372d6 (d:72d6))
ld a, $1
ld [$cfcb], a
call ClearScreen
.asm_3ec4d
call DelayFrame
ld a, $30
call Predef ; indirect jump to Func_7096d (7096d (1c:496d))
ld hl, Func_3ee58
ld b, BANK(Func_3ee58)
call Bankswitch ; indirect jump to Func_3ee58 (3ee58 (f:6e58))
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
ld a, $ff
ld [$cfcb], a
call CleanLCD_OAM
call ClearScreen
xor a
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
ld [$FF00+$b0], a
ld [rWY], a ; $FF00+$4a
ld [$FF00+$d7], a
ld hl, $d060
ld [hli], a
ld [hli], a
ld [hli], a
ld [hli], a
ld [hl], a
ld [W_PLAYERDISABLEDMOVE], a ; $d06d
ret
; known jump sources: 3e750 (f:6750), 3e76a (f:676a), 3e770 (f:6770), 3e791 (f:6791), 3e7a0 (f:67a0), 3e7d1 (f:67d1), 3ea4b (f:6a4b)
Func_3ec81: ; 3ec81 (f:6c81)
push bc
ld a, [W_PLAYERMONLEVEL] ; $d022
ld b, a
ld a, [W_ENEMYMONLEVEL] ; $cff3
ld [W_PLAYERMONLEVEL], a ; $d022
ld a, b
ld [W_ENEMYMONLEVEL], a ; $cff3
pop bc
ret
; known jump sources: 3c04c (f:404c)
Func_3ec92: ; 3ec92 (f:6c92)
ld a, [W_BATTLETYPE] ; $d05a
dec a
ld de, RedPicBack ; $7e0a
jr nz, .asm_3ec9e
ld de, OldManPic ; $7e9a
.asm_3ec9e
ld a, BANK(RedPicBack)
call UncompressSpriteFromDE
ld a, $3
call Predef ; indirect jump to ScaleSpriteByTwo (2fe40 (b:7e40))
ld hl, W_OAMBUFFER
xor a
ld [H_DOWNARROWBLINKCNT1], a ; $FF00+$8b
ld b, $7
ld e, $a0
.asm_3ecb2
ld c, $3
ld d, $38
.asm_3ecb6
ld [hl], d
inc hl
ld [hl], e
ld a, $8
add d
ld d, a
inc hl
ld a, [H_DOWNARROWBLINKCNT1] ; $FF00+$8b
ld [hli], a
inc a
ld [H_DOWNARROWBLINKCNT1], a ; $FF00+$8b
inc hl
dec c
jr nz, .asm_3ecb6
ld a, [H_DOWNARROWBLINKCNT1] ; $FF00+$8b
add $4
ld [H_DOWNARROWBLINKCNT1], a ; $FF00+$8b
ld a, $8
add e
ld e, a
dec b
jr nz, .asm_3ecb2
ld de, $9310
call InterlaceMergeSpriteBuffers
ld a, $a
ld [$0], a
xor a
ld [$4000], a
ld hl, $8000
ld de, S_SPRITEBUFFER1
ld a, [H_LOADEDROMBANK]
ld b, a
ld c, $31
call CopyVideoData
xor a
ld [$0], a
ld a, $31
ld [$FF00+$e1], a
FuncCoord 1, 5 ; $c405
ld hl, Coord
ld a, $1
jp Predef ; indirect jump to Func_3f0c6 (3f0c6 (f:70c6))
; known jump sources: dba3 (3:5ba3)
Func_3ed02: ; 3ed02 (f:6d02)
ld hl, Func_39680
ld b, BANK(Func_39680)
call Bankswitch ; indirect jump to Func_39680 (39680 (e:5680))
ld hl, Func_396a7
ld b, BANK(Func_396a7)
jp Bankswitch ; indirect jump to Func_396a7 (396a7 (e:56a7))
; known jump sources: 3c6c6 (f:46c6), 3c84e (f:484e)
Func_3ed12: ; 3ed12 (f:6d12)
ld hl, Func_396d3
ld b, BANK(Func_396d3)
jp Bankswitch ; indirect jump to Func_396d3 (396d3 (e:56d3))
; known jump sources: 3cc01 (f:4c01), 553d9 (15:53d9)
Func_3ed1a: ; 3ed1a (f:6d1a)
ld a, $1
jr asm_3ed1f
; known jump sources: 3cc6e (f:4c6e)
Func_3ed1e: ; 3ed1e (f:6d1e)
xor a
asm_3ed1f: ; 3ed1f (f:6d1f)
ld [H_WHOSETURN], a ; $FF00+$f3
call Func_3ed27
jp Func_3ed64
; known jump sources: 3ed21 (f:6d21), 3f351 (f:7351), 3f3b9 (f:73b9), 3f51a (f:751a), 3f647 (f:7647), 52641 (14:6641)
Func_3ed27: ; 3ed27 (f:6d27)
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
jr z, .asm_3ed48
ld a, [W_PLAYERMONSTATUS] ; $d018
and $40
ret z
ld hl, $d02a
ld a, [hld]
ld b, a
ld a, [hl]
srl a
rr b
srl a
rr b
ld [hli], a
or b
jr nz, .asm_3ed46
ld b, $1
.asm_3ed46
ld [hl], b
ret
.asm_3ed48
ld a, [W_ENEMYMONSTATUS] ; $cfe9
and $40
ret z
ld hl, $cffb
ld a, [hld]
ld b, a
ld a, [hl]
srl a
rr b
srl a
rr b
ld [hli], a
or b
jr nz, .asm_3ed62
ld b, $1
.asm_3ed62
ld [hl], b
ret
; known jump sources: 3ed24 (f:6d24), 3f361 (f:7361), 3f3c4 (f:73c4), 3f51d (f:751d), 3f64a (f:764a)
Func_3ed64: ; 3ed64 (f:6d64)
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
jr z, .asm_3ed81
ld a, [W_PLAYERMONSTATUS] ; $d018
and $10
ret z
ld hl, $d026
ld a, [hld]
ld b, a
ld a, [hl]
srl a
rr b
ld [hli], a
or b
jr nz, .asm_3ed7f
ld b, $1
.asm_3ed7f
ld [hl], b
ret
.asm_3ed81
ld a, [W_ENEMYMONSTATUS] ; $cfe9
and $10
ret z
ld hl, $cff7
ld a, [hld]
ld b, a
ld a, [hl]
srl a
rr b
ld [hli], a
or b
jr nz, .asm_3ed97
ld b, $1
.asm_3ed97
ld [hl], b
ret
; known jump sources: 553d1 (15:53d1)
Func_3ed99: ; 3ed99 (f:6d99)
ld c, $0
.asm_3ed9b
call Func_3eda5
inc c
ld a, c
cp $4
jr nz, .asm_3ed9b
ret
; known jump sources: 3ed9b (f:6d9b)
Func_3eda5: ; 3eda5 (f:6da5)
push bc
push bc
ld a, [$d11e]
and a
ld a, c
ld hl, W_PLAYERMONATK
ld de, $cd12
ld bc, W_PLAYERMONATTACKMOD ; $cd1a
jr z, .asm_3edc0
ld hl, W_ENEMYMONATTACK
ld de, $cd26
ld bc, W_ENEMYMONATTACKMOD ; $cd2e
.asm_3edc0
add c
ld c, a
jr nc, .asm_3edc5
inc b
.asm_3edc5
ld a, [bc]
pop bc
ld b, a
push bc
sla c
ld b, $0
add hl, bc
ld a, c
add e
ld e, a
jr nc, .asm_3edd4
inc d
.asm_3edd4
pop bc
push hl
ld hl, Unknown_3f6cb ; $76cb
dec b
sla b
ld c, b
ld b, $0
add hl, bc
xor a
ld [H_NUMTOPRINT], a ; $FF00+$96 (aliases: H_MULTIPLICAND)
ld a, [de]
ld [$FF00+$97], a
inc de
ld a, [de]
ld [$FF00+$98], a
ld a, [hli]
ld [H_REMAINDER], a ; $FF00+$99 (aliases: H_DIVISOR, H_MULTIPLIER, H_POWEROFTEN)
call Multiply
ld a, [hl]
ld [H_REMAINDER], a ; $FF00+$99 (aliases: H_DIVISOR, H_MULTIPLIER, H_POWEROFTEN)
ld b, $4
call Divide
pop hl
ld a, [$FF00+$98]
sub $e7
ld a, [$FF00+$97]
sbc $3
jp c, Func_3ee0c
ld a, $3
ld [$FF00+$97], a
ld a, $e7
ld [$FF00+$98], a
; known jump sources: 3ee01 (f:6e01)
Func_3ee0c: ; 3ee0c (f:6e0c)
ld a, [$FF00+$97]
ld [hli], a
ld b, a
ld a, [$FF00+$98]
ld [hl], a
or b
jr nz, .asm_3ee17
inc [hl]
.asm_3ee17
pop bc
ret
; known jump sources: 3cc04 (f:4c04), 3f511 (f:7511), 3f63e (f:763e), 553e1 (15:53e1)
Func_3ee19: ; 3ee19 (f:6e19)
ld a, [W_ISLINKBATTLE] ; $d12b
cp $4
ret z
ld a, [W_OBTAINEDBADGES] ; $d356
ld b, a
ld hl, W_PLAYERMONATK
ld c, $4
.asm_3ee28
srl b
call c, Func_3ee35
inc hl
inc hl
srl b
dec c
jr nz, .asm_3ee28
ret
; known jump sources: 3ee2a (f:6e2a)
Func_3ee35: ; 3ee35 (f:6e35)
ld a, [hli]
ld d, a
ld e, [hl]
srl d
rr e
srl d
rr e
srl d
rr e
ld a, [hl]
add e
ld [hld], a
ld a, [hl]
adc d
ld [hli], a
ld a, [hld]
sub $e7
ld a, [hl]
sbc $3
ret c
ld a, $3
ld [hli], a
ld a, $e7
ld [hld], a
ret
; known jump sources: 3c066 (f:4066), 3ec5a (f:6c5a)
Func_3ee58: ; 3ee58 (f:6e58)
call LoadHpBarAndStatusTilePatterns
; known jump sources: 665b (1:665b), 3c822 (f:4822), 3ca20 (f:4a20), 3d072 (f:5072), 3d0f6 (f:50f6), 3d1ae (f:51ae)
Func_3ee5b: ; 3ee5b (f:6e5b)
ld a, [rLCDC] ; $FF00+$40
add a
jr c, .asm_3ee7c
ld hl, BattleHudTiles1 ; $6080
ld de, $96d0
ld bc, $18
ld a, BANK(BattleHudTiles1)
call FarCopyDataDouble
ld hl, BattleHudTiles2 ; $6098
ld de, $9730
ld bc, $30
ld a, BANK(BattleHudTiles2)
jp FarCopyDataDouble
.asm_3ee7c
ld de, BattleHudTiles1 ; $6080
ld hl, $96d0
ld bc, (BANK(BattleHudTiles1) << 8) + $03
call CopyVideoDataDouble
ld de, BattleHudTiles2 ; $6098
ld hl, $9730
ld bc, (BANK(BattleHudTiles2) << 8) + $06
jp CopyVideoDataDouble
; known jump sources: 3c5f7 (f:45f7), 3c79b (f:479b), 3c952 (f:4952), 3ccf4 (f:4cf4), 3cebf (f:4ebf), 553f1 (15:53f1)
Func_3ee94: ; 3ee94 (f:6e94)
ld hl, Unknown_3ee9a ; $6e9a
jp PrintText
Unknown_3ee9a: ; 3ee9a (f:6e9a)
INCBIN "baserom.gbc",$3ee9a,$3ee9b - $3ee9a
; generates a random number unless in link battle
; stores random number in A
GenRandomInBattle: ; 3ee9b (f:6e9b)
ld a, [W_ISLINKBATTLE]
cp $4
jp nz, GenRandom
push hl
push bc
ld a, [$ccde]
ld c, a
ld b, $0
ld hl, $d148
add hl, bc
inc a
ld [$ccde], a
cp $9
ld a, [hl]
pop bc
pop hl
ret c
push hl
push bc
push af
xor a
ld [$ccde], a
ld hl, $d148
ld b, $9
.asm_3eec5
ld a, [hl]
ld c, a
add a
add a
add c
inc a
ld [hli], a
dec b
jr nz, .asm_3eec5 ; 0x3eecd $f6
pop af
pop bc
pop hl
ret
; 0x3eed3
; known jump sources: 3d736 (f:5736), 3e7bc (f:67bc)
Func_3eed3: ; 3eed3 (f:6ed3)
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
ld hl, W_ENEMYMONTYPE1 ; $cfea (aliases: W_ENEMYMONTYPES)
ld de, W_ENEMYBATTSTATUS1 ; $d067
ld a, [W_PLAYERMOVENUM] ; $cfd2
jr z, .asm_3eeea
ld hl, W_PLAYERMONTYPE1 ; $d019 (aliases: W_PLAYERMONTYPES)
ld de, W_ENEMYBATTSTATUS1 ; $d067
ld a, [W_ENEMYMOVENUM] ; $cfcc
.asm_3eeea
cp $78
jr z, .asm_3eef1
cp $99
ret nz
.asm_3eef1
ld a, [de]
bit 6, a
ret nz
ld a, [hli]
cp $8
ret z
ld a, [hl]
cp $8
ret z
ld a, [W_MOVEMISSED] ; $d05f
and a
ret nz
ld a, $5
ld [$cc5b], a
; 3ef07 (f:6f07)
PlayMoveAnimation: ; 3ef07 (f:6f07)
ld [$D07C],a
call Delay3
PREDEF_JUMP MoveAnimationPredef ; predef 8
; known jump sources: 69b (0:69b)
Func_3ef12: ; 3ef12 (f:6f12)
ld a, [W_CUROPPONENT] ; $d059
and a
jr z, asm_3ef23
; known jump sources: 54fb (1:54fb)
Func_3ef18: ; 3ef18 (f:6f18)
ld a, [W_CUROPPONENT] ; $d059
ld [$cf91], a
ld [W_ENEMYMONID], a
jr asm_3ef3d
asm_3ef23: ; 3ef23 (f:6f23)
ld a, [$d732]
bit 1, a
jr z, .asm_3ef2f
ld a, [H_CURRENTPRESSEDBUTTONS]
bit 1, a
ret nz
.asm_3ef2f
ld a, [$d13c]
and a
ret nz
ld hl, Func_13870
ld b, BANK(Func_13870)
call Bankswitch ; indirect jump to Func_13870 (13870 (4:7870))
ret nz
asm_3ef3d: ; 3ef3d (f:6f3d)
ld a, [$d35d]
push af
ld hl, $d358
ld a, [hl]
push af
res 1, [hl]
ld hl, Func_525af
ld b, BANK(Func_525af)
call Bankswitch ; indirect jump to Func_525af (525af (14:65af))
ld a, [W_ENEMYMONID]
sub $c8
jp c, Func_3ef8b
ld [W_TRAINERCLASS], a ; $d031
call Func_3566
ld hl, ReadTrainer
ld b, BANK(ReadTrainer)
call Bankswitch ; indirect jump to ReadTrainer (39c53 (e:5c53))
call Func_3ec32
call Func_3f04b
xor a
ld [W_ENEMYMONID], a
ld [$FF00+$e1], a
dec a
ld [W_AICOUNT], a ; $ccdf
FuncCoord 12, 0 ; $c3ac
ld hl, Coord
ld a, $1
call Predef ; indirect jump to Func_3f0c6 (3f0c6 (f:70c6))
ld a, $ff
ld [W_ENEMYMONNUMBER], a ; $cfe8
ld a, $2
ld [W_ISINBATTLE], a ; $d057
jp Func_3efeb
; known jump sources: 3ef55 (f:6f55)
Func_3ef8b: ; 3ef8b (f:6f8b)
ld a, $1
ld [W_ISINBATTLE], a ; $d057
call Func_3eb01
call Func_3ec32
ld a, [W_CUROPPONENT] ; $d059
cp MAROWAK
jr z, .isGhost
call Function583A
jr nz, .isNoGhost
.isGhost
ld hl, W_MONHSPRITEDIM
ld a, $66
ld [hli], a ; write sprite dimensions
ld bc, GhostPic ; $66b5
ld a, c
ld [hli], a ; write front sprite pointer
ld [hl], b
ld hl, W_ENEMYMONNAME ; set name to "GHOST"
ld a, "G"
ld [hli], a
ld a, "H"
ld [hli], a
ld a, "O"
ld [hli], a
ld a, "S"
ld [hli], a
ld a, "T"
ld [hli], a
ld [hl], $50
ld a, [$cf91]
push af
ld a, MON_GHOST
ld [$cf91], a
ld de, $9000
call LoadMonFrontSprite ; load ghost sprite
pop af
ld [$cf91], a
jr .spriteLoaded
.isNoGhost
ld de, $9000
call LoadMonFrontSprite ; load mon sprite
.spriteLoaded
xor a
ld [W_TRAINERCLASS], a ; $d031
ld [$FF00+$e1], a
FuncCoord 12, 0 ; $c3ac
ld hl, Coord
ld a, $1
call Predef ; indirect jump to Func_3f0c6 (3f0c6 (f:70c6))
; known jump sources: 3ef88 (f:6f88)
Func_3efeb: ; 3efeb (f:6feb)
ld b, $0
call GoPAL_SET
call Func_3c04c
xor a
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
ld hl, Unknown_3f04a
call PrintText
call SaveScreenTilesToBuffer1
call ClearScreen
ld a, $98
ld [$FF00+$bd], a
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
call Delay3
ld a, $9c
ld [$FF00+$bd], a
call LoadScreenTilesFromBuffer1
FuncCoord 9, 7 ; $c435
ld hl, Coord
ld bc, $50a
call ClearScreenArea
FuncCoord 1, 0 ; $c3a1
ld hl, Coord
ld bc, $40a
call ClearScreenArea
call CleanLCD_OAM
ld a, [W_ISINBATTLE] ; $d057
dec a
call z, Func_3cdec
call Func_3c11e
ld hl, Func_137aa
ld b, BANK(Func_137aa)
call Bankswitch ; indirect jump to Func_137aa (137aa (4:77aa))
pop af
ld [$d358], a
pop af
ld [$d35d], a
ld a, [$d0d4]
ld [$FF00+$d7], a
scf
ret
Unknown_3f04a: ; 3f04a (f:704a)
db $50
; known jump sources: 396e1 (e:56e1), 3ef69 (f:6f69)
Func_3f04b: ; 3f04b (f:704b)
ld a, [$d033]
ld e, a
ld a, [$d034]
ld d, a
ld a, [W_ISLINKBATTLE] ; $d12b
and a
ld a, $13
jr z, .asm_3f05d
ld a, $4
.asm_3f05d
call UncompressSpriteFromDE
ld de, $9000
ld a, $77
ld c, a
jp LoadUncompressedSpriteData
INCBIN "baserom.gbc",$3f069,$3f073 - $3f069
; known jump sources: 3ca5b (f:4a5b), 3cceb (f:4ceb), 5dc09 (17:5c09)
Func_3f073: ; 3f073 (f:7073)
ld a, [$cc4f]
ld h, a
ld a, [$cc50]
ld l, a
ld a, [$FF00+$e1]
ld [H_DOWNARROWBLINKCNT1], a ; $FF00+$8b
ld b, $4c
ld a, [W_ISINBATTLE] ; $d057
and a
jr z, .asm_3f0bc
add b
ld [hl], a
call Delay3
ld bc, $ffd7
add hl, bc
ld a, $1
ld [$cd6c], a
ld bc, $303
ld a, $5
call Predef ; indirect jump to Func_79aba (79aba (1e:5aba))
ld c, $4
call DelayFrames
ld bc, $ffd7
add hl, bc
xor a
ld [$cd6c], a
ld bc, $505
ld a, $5
call Predef ; indirect jump to Func_79aba (79aba (1e:5aba))
ld c, $5
call DelayFrames
ld bc, $ffd7
jr .asm_3f0bf
.asm_3f0bc
ld bc, $ff85
.asm_3f0bf
add hl, bc
ld a, [H_DOWNARROWBLINKCNT1] ; $FF00+$8b
add $31
jr asm_3f0d0
; known jump sources: 62cb (1:62cb), 3c0e1 (f:40e1), 3ecff (f:6cff), 3ef7b (f:6f7b), 3efe8 (f:6fe8)
Func_3f0c6: ; 3f0c6 (f:70c6)
ld a, [$cc4f]
ld h, a
ld a, [$cc50]
ld l, a
ld a, [$FF00+$e1]
asm_3f0d0: ; 3f0d0 (f:70d0)
ld bc, $707
ld de, $14
push af
ld a, [W_SPRITEFLIPPED]
and a
jr nz, .asm_3f0ed
pop af
.asm_3f0de
push bc
push hl
.asm_3f0e0
ld [hl], a
add hl, de
inc a
dec c
jr nz, .asm_3f0e0
pop hl
inc hl
pop bc
dec b
jr nz, .asm_3f0de
ret
.asm_3f0ed
push bc
ld b, $0
dec c
add hl, bc
pop bc
pop af
.asm_3f0f4
push bc
push hl
.asm_3f0f6
ld [hl], a
add hl, de
inc a
dec c
jr nz, .asm_3f0f6
pop hl
dec hl
pop bc
dec b
jr nz, .asm_3f0f4
ret
; known jump sources: 3cca9 (f:4ca9), 702a8 (1c:42a8), 797c2 (1e:57c2)
; loads back sprite of mon to $8000
; assumes the corresponding mon header is already loaded
LoadMonBackSprite: ; 3f103 (f:7103)
ld a, [$cfd9]
ld [$cf91], a
FuncCoord 1, 5 ; $c405
ld hl, Coord
ld b, $7
ld c, $8
call ClearScreenArea
ld hl, W_MONHBACKSPRITE - W_MONHEADER
call UncompressMonSprite
ld a, $3
call Predef ; indirect jump to ScaleSpriteByTwo (2fe40 (b:7e40))
ld de, $9310
call InterlaceMergeSpriteBuffers ; combine the two buffers to a single 2bpp sprite
ld hl, $8000
ld de, $9310
ld c, (2*SPRITEBUFFERSIZE)/16 ; count of 16-byte chunks to be copied
ld a, [H_LOADEDROMBANK]
ld b, a
jp CopyVideoData
; known jump sources: 3d69f (f:569f), 3d6a4 (f:56a4), 3d6ca (f:56ca), 3d6d9 (f:56d9), 3d790 (f:5790), 3d7c5 (f:57c5), 3d7ff (f:57ff), 3e016 (f:6016), 3e701 (f:6701), 3e706 (f:6706), 3e73e (f:673e), 3e74d (f:674d), 3e815 (f:6815), 3e84a (f:684a), 3e882 (f:6882)
Func_3f132: ; 3f132 (f:7132)
call JumpMoveEffect
ld b, $1
ret
; 3f138 (f:7138)
JumpMoveEffect: ; 3f138 (f:7138)
ld a, [$ff00+$f3] ;whose turn?
and a
ld a, [W_PLAYERMOVEEFFECT]
jr z, .next1
ld a, [W_ENEMYMOVEEFFECT]
.next1
dec a ;subtract 1, there is no special effect for 00
add a ;x2, 16bit pointers
ld hl, Unknown_3f150 ; $7150 ;pointer table at 7150
ld b, 0
ld c, a
add hl, bc
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl] ;jump to special effect handler
Unknown_3f150: ; 3f150 (f:7150)
INCBIN "baserom.gbc",$3f150,$3f1fc - $3f150
ld de, W_ENEMYMONSTATUS ; $cfe9
ld bc, W_ENEMYBATTSTATUS2 ; $d068
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
jp z, Func_3f20e
ld de, W_PLAYERMONSTATUS ; $d018
ld bc, W_PLAYERBATTSTATUS2 ; $d063
; known jump sources: 3f205 (f:7205)
Func_3f20e: ; 3f20e (f:720e)
ld a, [bc]
bit 5, a
res 5, a
ld [bc], a
jr nz, .asm_3f231
ld a, [de]
ld b, a
and $7
jr z, .asm_3f222
ld hl, UnnamedText_3f24a ; $724a
jp PrintText
.asm_3f222
ld a, b
and a
jr nz, .asm_3f242
push de
call MoveHitTest
pop de
ld a, [W_MOVEMISSED] ; $d05f
and a
jr nz, .asm_3f242
.asm_3f231
call GenRandomInBattle
and $7
jr z, .asm_3f231
ld [de], a
call Func_3fb89
ld hl, UnnamedText_3f245 ; $7245
jp PrintText
.asm_3f242
jp Func_3fb5e
; 3f245 (f:7245)
UnnamedText_3f245: ; 3f245 (f:7245)
TX_FAR _UnnamedText_3f245
db $50
; 0x3f245 + 5 bytes
UnnamedText_3f24a: ; 3f24a (f:724a)
TX_FAR _UnnamedText_3f24a
db $50
; 0x3f24a + 5 bytes
ld hl, W_ENEMYMONSTATUS ; $cfe9
ld de, W_PLAYERMOVEEFFECT ; $cfd3
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
jr z, .asm_3f260
ld hl, W_PLAYERMONSTATUS ; $d018
ld de, W_ENEMYMOVEEFFECT ; $cfcd
.asm_3f260
call CheckTargetSubstitute
jr nz, .asm_3f2d3
ld a, [hli]
ld b, a
and a
jr nz, .asm_3f2d3
ld a, [hli]
cp $3
jr z, .asm_3f2d3
ld a, [hld]
cp $3
jr z, .asm_3f2d3
ld a, [de]
cp $2
ld b, $34
jr z, .asm_3f290
cp $21
ld b, $67
jr z, .asm_3f290
push hl
push de
call MoveHitTest
pop de
pop hl
ld a, [W_MOVEMISSED] ; $d05f
and a
jr nz, .asm_3f2d7
jr .asm_3f295
.asm_3f290
call GenRandomInBattle
cp b
ret nc
.asm_3f295
dec hl
set 3, [hl]
push de
dec de
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
ld b, $c7
ld hl, W_PLAYERBATTSTATUS3 ; $d064
ld a, [de]
ld de, W_PLAYERTOXICCOUNTER ; $d06c
jr nz, .asm_3f2b0
ld b, $a9
ld hl, W_ENEMYBATTSTATUS3 ; $d069
ld de, W_ENEMYTOXICCOUNTER ; $d071
.asm_3f2b0
cp $5c
jr nz, .asm_3f2bd
set 0, [hl]
xor a
ld [de], a
ld hl, UnnamedText_3f2e4 ; $72e4
jr .asm_3f2c0
.asm_3f2bd
ld hl, UnnamedText_3f2df ; $72df
.asm_3f2c0
pop de
ld a, [de]
cp $42
jr z, .asm_3f2cd
ld a, b
call Func_3fb96
jp PrintText
.asm_3f2cd
call Func_3fb89
jp PrintText
.asm_3f2d3
ld a, [de]
cp $42
ret nz
.asm_3f2d7
ld c, $32
call DelayFrames
jp Func_3fb5e
; 3f2df (f:72df)
UnnamedText_3f2df: ; 3f2df (f:72df)
TX_FAR _UnnamedText_3f2df
db $50
; 0x3f2df + 5 bytes
UnnamedText_3f2e4: ; 3f2e4 (f:72e4)
TX_FAR _UnnamedText_3f2e4
db $50
; 0x3f2e4 + 5 bytes
ld hl, Func_783f
ld b, BANK(Func_783f)
jp Bankswitch ; indirect jump to Func_783f (783f (1:783f))
ld hl, W_PLAYERMONCURHP ; $d015
ld de, W_PLAYERBATTSTATUS2 ; $d063
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
jr z, .asm_3f302
ld hl, W_ENEMYMONCURHP ; $cfe6
ld de, W_ENEMYBATTSTATUS2 ; $d068
.asm_3f302
xor a
ld [hli], a
ld [hli], a
inc hl
ld [hl], a
ld a, [de]
res 7, a
ld [de], a
ret
; 3f30c (f:730c)
FreezeBurnParalyzeEffect: ; 3f30c (f:730c)
xor a
ld [$cc5b], a
call CheckTargetSubstitute ;test bit 4 of d063/d068 flags [target has substitute flag]
ret nz ;return if they have a substitute, can't effect them
ld a, [$ff00+$f3] ;whose turn?
and a
jp nz, opponentAttacker
ld a, [W_ENEMYMONSTATUS]
and a
jp nz, CheckDefrost
;opponent has no existing status
ld a, [W_PLAYERMOVETYPE]
ld b, a
ld a, [W_ENEMYMONTYPE1]
cp b
ret z ;return if they match [can't freeze an ice type etc.]
ld a, [W_ENEMYMONTYPE2]
cp b
ret z ;return..
ld a, [W_PLAYERMOVEEFFECT]
cp a, 7 ;10% status effects are 04, 05, 06 so 07 will set carry for those
ld b, $1a ;[1A-1]/100 or [26-1]/256 = 9.8%~ chance
jr c, .next1 ;branch ahead if this is a 10% chance effect..
ld b, $4d ;..or use [4D-1]/100 or [76-1]/256 = 29.7%~ chance
sub a, $1e ;subtract $1E to map to equivalent 10% chance effects
.next1
push af ;push effect...
call GenRandomInBattle ;get random 8bit value for probability test
cp b ;success?
pop bc ;...pop effect into C
ret nc ;do nothing if random value is >= 1A or 4D [no status applied]
;the test passed
ld a, b ;what type of effect is this?
cp a, BURN_SIDE_EFFECT1
jr z, .burn
cp a, FREEZE_SIDE_EFFECT
jr z, .freeze
ld a, PAR
ld [W_ENEMYMONSTATUS], a
call Func_3ed27 ;quarter speed of affected monster
ld a, $a9
call Func_3fbb9 ;animation
jp Func_3fb6e ;print paralysis text
.burn
ld a, BRN
ld [W_ENEMYMONSTATUS], a
call Func_3ed64
ld a, $a9
call Func_3fbb9 ;animation
ld hl, UnnamedText_3f3d8
jp PrintText
.freeze
call Func_3f9cf ;resets bit 5 of the D063/D068 flags
ld a, FRZ
ld [W_ENEMYMONSTATUS], a
ld a, $a9
call Func_3fbb9 ;animation
ld hl, UnnamedText_3f3dd
jp PrintText
opponentAttacker: ; 3f382 (f:7382)
ld a, [W_PLAYERMONSTATUS] ;this appears to the same as above with addresses swapped for opponent
and a
jp nz, CheckDefrost
ld a, [W_ENEMYMOVETYPE]
ld b, a
ld a, [W_PLAYERMONTYPE1]
cp b
ret z
ld a, [W_PLAYERMONTYPE2]
cp b
ret z
ld a, [W_ENEMYMOVEEFFECT]
cp a, 7
ld b, $1a
jr c, .next1
ld b, $4d
sub a, $1e
.next1
push af
call GenRandomInBattle
cp b
pop bc
ret nc
ld a, b
cp a, BURN_SIDE_EFFECT1
jr z, .burn
cp a, FREEZE_SIDE_EFFECT
jr z, .freeze
ld a, PAR
ld [W_PLAYERMONSTATUS], a
call Func_3ed27
jp Func_3fb6e
.burn
ld a, BRN
ld [W_PLAYERMONSTATUS], a
call Func_3ed64
ld hl, UnnamedText_3f3d8
jp PrintText
.freeze
ld a, FRZ
ld [W_PLAYERMONSTATUS], a
ld hl, UnnamedText_3f3dd
jp PrintText
UnnamedText_3f3d8: ; 3f3d8 (f:73d8)
TX_FAR _UnnamedText_3f3d8
db $50
; 0x3f3d8 + 5 bytes
UnnamedText_3f3dd: ; 3f3dd (f:73dd)
TX_FAR _UnnamedText_3f3dd
db $50
; 0x3f3dd + 5 bytes
CheckDefrost: ; 3f3e2 (f:73e2)
and a, FRZ ;are they frozen?
ret z ;return if so
;not frozen
ld a, [$ff00+$f3] ;whose turn?
and a
jr nz, .opponent
;player [attacker]
ld a, [W_PLAYERMOVETYPE]
sub a, FIRE
ret nz ;return if it isn't fire
;type is fire
ld [W_ENEMYMONSTATUS], a ;set opponent status to 00 ["defrost" a frozen monster]
ld hl, $d8a8 ;status of first opponent monster in their roster
ld a, [W_ENEMYMONNUMBER]
ld bc, $002c ;$2C bytes per roster entry
call AddNTimes
xor a
ld [hl], a ;clear status in roster
ld hl, UnnamedText_3f423
jr .common
.opponent
ld a, [W_ENEMYMOVETYPE] ;same as above with addresses swapped
sub a, $14
ret nz
ld [W_PLAYERMONSTATUS], a
ld hl, $d16f
ld a, [W_PLAYERMONNUMBER]
ld bc, $002c
call AddNTimes
xor a
ld [hl], a
ld hl, UnnamedText_3f423
.common
jp PrintText
UnnamedText_3f423: ; 3f423 (f:7423)
TX_FAR _UnnamedText_3f423
db $50
; 0x3f423 + 5 bytes
; known jump sources: e137 (3:6137), 3a821 (e:6821), 3e2e8 (f:62e8)
Func_3f428: ; 3f428 (f:7428)
ld hl, W_PLAYERMONATTACKMOD ; $cd1a
ld de, W_PLAYERMOVEEFFECT ; $cfd3
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
jr z, .asm_3f439
ld hl, W_ENEMYMONATTACKMOD ; $cd2e
ld de, W_ENEMYMOVEEFFECT ; $cfcd
.asm_3f439
ld a, [de]
sub $a
cp $8
jr c, .asm_3f442
sub $28
.asm_3f442
ld c, a
ld b, $0
add hl, bc
ld b, [hl]
inc b
ld a, $d
cp b
jp c, Func_3f522
ld a, [de]
cp $12
jr c, .asm_3f45a
inc b
ld a, $d
cp b
jr nc, .asm_3f45a
ld b, a
.asm_3f45a
ld [hl], b
ld a, c
cp $4
jr nc, asm_3f4ca
push hl
ld hl, $d026
ld de, $cd12
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
jr z, .asm_3f472
ld hl, $cff7
ld de, $cd26
.asm_3f472
push bc
sla c
ld b, $0
add hl, bc
ld a, c
add e
ld e, a
jr nc, .asm_3f47e
inc d
.asm_3f47e
pop bc
ld a, [hld]
sub $e7
jr nz, .asm_3f48a
ld a, [hl]
sbc $3
jp z, Func_3f520
.asm_3f48a
push hl
push bc
ld hl, Unknown_3f6cb ; $76cb
dec b
sla b
ld c, b
ld b, $0
add hl, bc
pop bc
xor a
ld [H_NUMTOPRINT], a ; $FF00+$96 (aliases: H_MULTIPLICAND)
ld a, [de]
ld [$FF00+$97], a
inc de
ld a, [de]
ld [$FF00+$98], a
ld a, [hli]
ld [H_REMAINDER], a ; $FF00+$99 (aliases: H_DIVISOR, H_MULTIPLIER, H_POWEROFTEN)
call Multiply
ld a, [hl]
ld [H_REMAINDER], a ; $FF00+$99 (aliases: H_DIVISOR, H_MULTIPLIER, H_POWEROFTEN)
ld b, $4
call Divide
pop hl
ld a, [$FF00+$98]
sub $e7
ld a, [$FF00+$97]
sbc $3
jp c, Func_3f4c3
ld a, $3
ld [$FF00+$97], a
ld a, $e7
ld [$FF00+$98], a
; known jump sources: 3f4b8 (f:74b8)
Func_3f4c3: ; 3f4c3 (f:74c3)
ld a, [$FF00+$97]
ld [hli], a
ld a, [$FF00+$98]
ld [hl], a
pop hl
asm_3f4ca: ; 3f4ca (f:74ca)
ld b, c
inc b
call Func_3f688
ld hl, W_PLAYERBATTSTATUS2 ; $d063
ld de, W_PLAYERMOVENUM ; $cfd2
ld bc, $ccf7
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
jr z, .asm_3f4e6
ld hl, W_ENEMYBATTSTATUS2 ; $d068
ld de, W_ENEMYMOVENUM ; $cfcc
ld bc, $ccf3
.asm_3f4e6
ld a, [de]
cp $6b
jr nz, .asm_3f4f9
bit 4, [hl]
push af
push bc
ld hl, Func_79747
ld b, BANK(Func_79747)
push de
call nz, Bankswitch
pop de
.asm_3f4f9
call Func_3fba8
ld a, [de]
cp $6b
jr nz, .asm_3f50e
pop bc
ld a, $1
ld [bc], a
ld hl, Func_79771
ld b, BANK(Func_79771)
pop af
call nz, Bankswitch
.asm_3f50e
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
call z, Func_3ee19
ld hl, Unknown_3f528 ; $7528
call PrintText
call Func_3ed27
jp Func_3ed64
; known jump sources: 3f487 (f:7487)
Func_3f520: ; 3f520 (f:7520)
pop hl
dec [hl]
; known jump sources: 3f44b (f:744b)
Func_3f522: ; 3f522 (f:7522)
ld hl, UnnamedText_3fb3e ; $7b3e
jp PrintText
Unknown_3f528: ; 3f528 (f:7528)
INCBIN "baserom.gbc",$3f528,$3f52d - $3f528
ld hl, Unknown_3f542 ; $7542
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
ld a, [W_PLAYERMOVEEFFECT] ; $cfd3
jr z, .asm_3f53b
ld a, [W_ENEMYMOVEEFFECT] ; $cfcd
.asm_3f53b
cp $12
ret nc
ld hl, UnnamedText_3f547 ; $7547
ret
Unknown_3f542: ; 3f542 (f:7542)
INCBIN "baserom.gbc",$3f542,$3f547 - $3f542
UnnamedText_3f547: ; 3f547 (f:7547)
TX_FAR _UnnamedText_3f547
db $50
; 0x3f547 + 5 bytes
ld hl, W_ENEMYMONATTACKMOD ; $cd2e
ld de, W_PLAYERMOVEEFFECT ; $cfd3
ld bc, W_ENEMYBATTSTATUS1 ; $d067
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
jr z, .asm_3f572
ld hl, W_PLAYERMONATTACKMOD ; $cd1a
ld de, W_ENEMYMOVEEFFECT ; $cfcd
ld bc, W_PLAYERBATTSTATUS1 ; $d062
ld a, [W_ISLINKBATTLE] ; $d12b
cp $4
jr z, .asm_3f572
call GenRandomInBattle
cp $40
jp c, Func_3f65a
.asm_3f572
call CheckTargetSubstitute
jp nz, Func_3f65a
ld a, [de]
cp $44
jr c, .asm_3f58a
call GenRandomInBattle
cp $55
jp nc, Func_3f650
ld a, [de]
sub $44
jr .asm_3f5a9
.asm_3f58a
push hl
push de
push bc
call MoveHitTest
pop bc
pop de
pop hl
ld a, [W_MOVEMISSED] ; $d05f
and a
jp nz, Func_3f65a
ld a, [bc]
bit 6, a
jp nz, Func_3f65a
ld a, [de]
sub $12
cp $8
jr c, .asm_3f5a9
sub $28
.asm_3f5a9
ld c, a
ld b, $0
add hl, bc
ld b, [hl]
dec b
jp z, Func_3f650
ld a, [de]
cp $24
jr c, .asm_3f5bf
cp $44
jr nc, .asm_3f5bf
dec b
jr nz, .asm_3f5bf
inc b
.asm_3f5bf
ld [hl], b
ld a, c
cp $4
jr nc, asm_3f62c
push hl
push de
ld hl, $cff7
ld de, $cd26
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
jr z, .asm_3f5d8
ld hl, $d026
ld de, $cd12
.asm_3f5d8
push bc
sla c
ld b, $0
add hl, bc
ld a, c
add e
ld e, a
jr nc, .asm_3f5e4
inc d
.asm_3f5e4
pop bc
ld a, [hld]
sub $1
jr nz, .asm_3f5ef
ld a, [hl]
and a
jp z, Func_3f64d
.asm_3f5ef
push hl
push bc
ld hl, Unknown_3f6cb ; $76cb
dec b
sla b
ld c, b
ld b, $0
add hl, bc
pop bc
xor a
ld [H_NUMTOPRINT], a ; $FF00+$96 (aliases: H_MULTIPLICAND)
ld a, [de]
ld [$FF00+$97], a
inc de
ld a, [de]
ld [$FF00+$98], a
ld a, [hli]
ld [H_REMAINDER], a ; $FF00+$99 (aliases: H_DIVISOR, H_MULTIPLIER, H_POWEROFTEN)
call Multiply
ld a, [hl]
ld [H_REMAINDER], a ; $FF00+$99 (aliases: H_DIVISOR, H_MULTIPLIER, H_POWEROFTEN)
ld b, $4
call Divide
pop hl
ld a, [$FF00+$98]
ld b, a
ld a, [$FF00+$97]
or b
jp nz, Func_3f624
ld [$FF00+$97], a
ld a, $1
ld [$FF00+$98], a
; known jump sources: 3f61b (f:761b)
Func_3f624: ; 3f624 (f:7624)
ld a, [$FF00+$97]
ld [hli], a
ld a, [$FF00+$98]
ld [hl], a
pop de
pop hl
asm_3f62c: ; 3f62c (f:762c)
ld b, c
inc b
push de
call Func_3f688
pop de
ld a, [de]
cp $44
jr nc, .asm_3f63b
call Func_3fb89
.asm_3f63b
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
call nz, Func_3ee19
ld hl, Unknown_3f661 ; $7661
call PrintText
call Func_3ed27
jp Func_3ed64
; known jump sources: 3f5ec (f:75ec)
Func_3f64d: ; 3f64d (f:764d)
pop de
pop hl
inc [hl]
; known jump sources: 3f582 (f:7582), 3f5af (f:75af)
Func_3f650: ; 3f650 (f:7650)
ld a, [de]
cp $44
ret nc
ld hl, UnnamedText_3fb3e ; $7b3e
jp PrintText
; known jump sources: 3f56f (f:756f), 3f575 (f:7575), 3f597 (f:7597), 3f59d (f:759d)
Func_3f65a: ; 3f65a (f:765a)
ld a, [de]
cp $44
ret nc
jp Func_3fb4e
Unknown_3f661: ; 3f661 (f:7661)
INCBIN "baserom.gbc",$3f661,$3f666 - $3f661
ld hl, UnnamedText_3f683 ; $7683
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
ld a, [W_PLAYERMOVEEFFECT] ; $cfd3
jr z, .asm_3f674
ld a, [W_ENEMYMOVEEFFECT] ; $cfcd
.asm_3f674
cp $1a
ret c
cp $44
ret nc
ld hl, Unknown_3f67e ; $767e
ret
Unknown_3f67e: ; 3f67e (f:767e)
INCBIN "baserom.gbc",$3f67e,$3f683 - $3f67e
UnnamedText_3f683: ; 3f683 (f:7683)
TX_FAR _UnnamedText_3f683
db $50
; 0x3f683 + 5 bytes
; known jump sources: 3f4cc (f:74cc), 3f62f (f:762f)
Func_3f688: ; 3f688 (f:7688)
ld hl, StatsTextStrings ; $769f
ld c, $50
.asm_3f68d
dec b
jr z, .asm_3f696
.asm_3f690
ld a, [hli]
cp c
jr z, .asm_3f68d
jr .asm_3f690
.asm_3f696
ld de, $cf4b
ld bc, $a
jp CopyData
StatsTextStrings: ; 3f69f (f:769f)
db "ATTACK@"
db "DEFENSE@"
db "SPEED@"
db "SPECIAL@"
db "ACCURACY@"
db "EVADE@"
Unknown_3f6cb: ; 3f6cb (f:76cb)
INCBIN "baserom.gbc",$3f6cb,$3f717 - $3f6cb
ld hl, W_PLAYERBATTSTATUS1 ; $d062
ld de, $d06a
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
jr z, .asm_3f728
ld hl, W_ENEMYBATTSTATUS1 ; $d067
ld de, $d06f
.asm_3f728
set 1, [hl]
call GenRandomInBattle
and $1
inc a
inc a
ld [de], a
ld a, [H_WHOSETURN] ; $FF00+$f3
add $b0
jp Func_3fb96
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
jr nz, .asm_3f791
ld a, [W_ISINBATTLE] ; $d057
dec a
jr nz, .asm_3f77e
ld a, [W_CURENEMYLVL] ; $d127
ld b, a
ld a, [W_PLAYERMONLEVEL] ; $d022
cp b
jr nc, .asm_3f76e
add b
ld c, a
inc c
.asm_3f751
call GenRandomInBattle
cp c
jr nc, .asm_3f751
srl b
srl b
cp b
jr nc, .asm_3f76e
ld c, $32
call DelayFrames
ld a, [W_PLAYERMOVENUM] ; $cfd2
cp $64
jp nz, Func_3fb5e
jp Func_3fb53
.asm_3f76e
call ReadPlayerMonCurHPAndStatus
xor a
ld [$cc5b], a
inc a
ld [$d078], a
ld a, [W_PLAYERMOVENUM] ; $cfd2
jr .asm_3f7e4
.asm_3f77e
ld c, $32
call DelayFrames
ld hl, UnnamedText_3fb69 ; $7b69
ld a, [W_PLAYERMOVENUM] ; $cfd2
cp $64
jp nz, PrintText
jp Func_3fb53
.asm_3f791
ld a, [W_ISINBATTLE] ; $d057
dec a
jr nz, .asm_3f7d1
ld a, [W_PLAYERMONLEVEL] ; $d022
ld b, a
ld a, [W_CURENEMYLVL] ; $d127
cp b
jr nc, .asm_3f7c1
add b
ld c, a
inc c
.asm_3f7a4
call GenRandomInBattle
cp c
jr nc, .asm_3f7a4
srl b
srl b
cp b
jr nc, .asm_3f7c1
ld c, $32
call DelayFrames
ld a, [W_ENEMYMOVENUM] ; $cfcc
cp $64
jp nz, Func_3fb5e
jp Func_3fb53
.asm_3f7c1
call ReadPlayerMonCurHPAndStatus
xor a
ld [$cc5b], a
inc a
ld [$d078], a
ld a, [W_ENEMYMOVENUM] ; $cfcc
jr .asm_3f7e4
.asm_3f7d1
ld c, $32
call DelayFrames
ld hl, UnnamedText_3fb69 ; $7b69
ld a, [W_ENEMYMOVENUM] ; $cfcc
cp $64
jp nz, PrintText
jp Func_3fb4e
.asm_3f7e4
push af
call Func_3fbb9
ld c, $14
call DelayFrames
pop af
ld hl, UnnamedText_3f802 ; $7802
cp $64
jr z, .asm_3f7ff
ld hl, UnnamedText_3f807 ; $7807
cp $2e
jr z, .asm_3f7ff
ld hl, UnnamedText_3f80c ; $780c
.asm_3f7ff
jp PrintText
; 3f802 (f:7802)
UnnamedText_3f802: ; 3f802 (f:7802)
TX_FAR _UnnamedText_3f802
db $50
; 0x3f802 + 5 bytes
UnnamedText_3f807: ; 3f807 (f:7807)
TX_FAR _UnnamedText_3f807
db $50
; 0x3f807 + 5 bytes
UnnamedText_3f80c: ; 3f80c (f:780c)
TX_FAR _UnnamedText_3f80c
db $50
; 0x3f80c + 5 bytes
ld hl, W_PLAYERBATTSTATUS1 ; $d062
ld de, $d06a
ld bc, W_NUMHITS ; $d074
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
jr z, .asm_3f828
ld hl, W_ENEMYBATTSTATUS1 ; $d067
ld de, $d06f
ld bc, $cd05
.asm_3f828
bit 2, [hl]
ret nz
set 2, [hl]
ld hl, W_PLAYERMOVEEFFECT ; $cfd3
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
jr z, .asm_3f838
ld hl, W_ENEMYMOVEEFFECT ; $cfcd
.asm_3f838
ld a, [hl]
cp $4d
jr z, .asm_3f856
cp $2c
ld a, $2
jr z, .asm_3f853
call GenRandomInBattle
and $3
cp $2
jr c, .asm_3f851
call GenRandomInBattle
and $3
.asm_3f851
inc a
inc a
.asm_3f853
ld [de], a
ld [bc], a
ret
.asm_3f856
ld a, $2
ld [hl], a
jr .asm_3f853
call CheckTargetSubstitute
ret nz
ld hl, W_ENEMYBATTSTATUS1 ; $d067
ld de, W_PLAYERMOVEEFFECT ; $cfd3
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
jr z, .asm_3f870
ld hl, W_PLAYERBATTSTATUS1 ; $d062
ld de, W_ENEMYMOVEEFFECT ; $cfcd
.asm_3f870
ld a, [de]
cp $1f
ld b, $1a
jr z, .asm_3f879
ld b, $4d
.asm_3f879
call GenRandomInBattle
cp b
ret nc
set 3, [hl]
call Func_3f9cf
ret
ld hl, Func_33f57
ld b, BANK(Func_33f57)
jp Bankswitch ; indirect jump to Func_33f57 (33f57 (c:7f57))
ld hl, W_PLAYERBATTSTATUS1 ; $d062
ld de, W_PLAYERMOVEEFFECT ; $cfd3
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
ld b, $ae
jr z, .asm_3f8a1
ld hl, W_ENEMYBATTSTATUS1 ; $d067
ld de, W_ENEMYMOVEEFFECT ; $cfcd
ld b, $af
.asm_3f8a1
set 4, [hl]
ld a, [de]
dec de
cp $2b
jr nz, .asm_3f8ad
set 6, [hl]
ld b, $64
.asm_3f8ad
ld a, [de]
cp $5b
jr nz, .asm_3f8b6
set 6, [hl]
ld b, $c0
.asm_3f8b6
xor a
ld [$cc5b], a
ld a, b
call Func_3fbb9
ld a, [de]
ld [W_WHICHTRADE], a ; $cd3d
ld hl, Unknown_3f8c8 ; $78c8
jp PrintText
Unknown_3f8c8: ; 3f8c8 (f:78c8)
INCBIN "baserom.gbc",$3f8c8,$3f8cd - $3f8c8
ld a, [W_WHICHTRADE] ; $cd3d
cp $d
ld hl, UnnamedText_3f8f9 ; $78f9
jr z, .asm_3f8f8
cp $4c
ld hl, UnnamedText_3f8fe ; $78fe
jr z, .asm_3f8f8
cp $82
ld hl, UnnamedText_3f903 ; $7903
jr z, .asm_3f8f8
cp $8f
ld hl, UnnamedText_3f908 ; $7908
jr z, .asm_3f8f8
cp $13
ld hl, UnnamedText_3f90d ; $790d
jr z, .asm_3f8f8
cp $5b
ld hl, UnnamedText_3f912 ; $7912
.asm_3f8f8
ret
; 3f8f9 (f:78f9)
UnnamedText_3f8f9: ; 3f8f9 (f:78f9)
TX_FAR _UnnamedText_3f8f9
db $50
; 0x3f8f9 + 5 bytes
UnnamedText_3f8fe: ; 3f8fe (f:78fe)
TX_FAR _UnnamedText_3f8fe
db $50
; 0x3f8fe + 5 bytes
UnnamedText_3f903: ; 3f903 (f:7903)
TX_FAR _UnnamedText_3f903
db $50
; 0x3f903 + 5 bytes
UnnamedText_3f908: ; 3f908 (f:7908)
TX_FAR _UnnamedText_3f908
db $50
; 0x3f908 + 5 bytes
UnnamedText_3f90d: ; 3f90d (f:790d)
TX_FAR _UnnamedText_3f90d
db $50
; 0x3f90d + 5 bytes
UnnamedText_3f912: ; 3f912 (f:7912)
TX_FAR _UnnamedText_3f912
db $50
; 0x3f912 + 5 bytes
ld hl, W_PLAYERBATTSTATUS1 ; $d062
ld de, $d06a
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
jr z, .asm_3f928
ld hl, W_ENEMYBATTSTATUS1 ; $d067
ld de, $d06f
.asm_3f928
bit 5, [hl]
ret nz
call Func_3f9cf
set 5, [hl]
call GenRandomInBattle
and $3
cp $2
jr c, .asm_3f93e
call GenRandomInBattle
and $3
.asm_3f93e
inc a
ld [de], a
ret
INCBIN "baserom.gbc",$3f941,$3f949 - $3f941
ld hl, Func_27f86
ld b, BANK(Func_27f86)
jp Bankswitch ; indirect jump to Func_27f86 (27f86 (9:7f86))
ld hl, Func_1392c
ld b, BANK(Func_1392c)
jp Bankswitch ; indirect jump to Func_1392c (1392c (4:792c))
call GenRandomInBattle
cp $19
ret nc
jr .asm_3f96f
call CheckTargetSubstitute
jr nz, asm_3f9a6
call MoveHitTest
ld a, [W_MOVEMISSED] ; $d05f
and a
jr nz, asm_3f9a6
.asm_3f96f
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
ld hl, W_ENEMYBATTSTATUS1 ; $d067
ld bc, $d070
ld a, [W_PLAYERMOVEEFFECT] ; $cfd3
jr z, .asm_3f986
ld hl, W_PLAYERBATTSTATUS1 ; $d062
ld bc, $d06b
ld a, [W_ENEMYMOVEEFFECT] ; $cfcd
.asm_3f986
bit 7, [hl]
jr nz, asm_3f9a6
set 7, [hl]
push af
call GenRandomInBattle
and $3
inc a
inc a
ld [bc], a
pop af
cp $4c
call nz, Func_3fb89
ld hl, UnnamedText_3f9a1 ; $79a1
jp PrintText
; 3f9a1 (f:79a1)
UnnamedText_3f9a1: ; 3f9a1 (f:79a1)
TX_FAR _UnnamedText_3f9a1
db $50
; 0x3f9a1 + 5 bytes
asm_3f9a6: ; 3f9a6 (f:79a6)
cp $4c
ret z
ld c, $32
call DelayFrames
jp Func_3fb4e
ld hl, Func_52601
ld b, BANK(Func_52601)
jp Bankswitch ; indirect jump to Func_52601 (52601 (14:6601))
INCBIN "baserom.gbc",$3f9b9,$3f9c1 - $3f9b9
ld hl, W_PLAYERBATTSTATUS2 ; $d063
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
jr z, .asm_3f9cc
ld hl, W_ENEMYBATTSTATUS2 ; $d068
.asm_3f9cc
set 5, [hl]
ret
; known jump sources: 3f36f (f:736f), 3f880 (f:7880), 3f92b (f:792b)
Func_3f9cf: ; 3f9cf (f:79cf)
push hl
ld hl, W_ENEMYBATTSTATUS2 ; $d068
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
jr z, .asm_3f9db
ld hl, W_PLAYERBATTSTATUS2 ; $d063
.asm_3f9db
res 5, [hl]
pop hl
ret
INCBIN "baserom.gbc",$3f9df,$3fa77 - $3f9df
UnnamedText_3fa77: ; 3fa77 (f:7a77)
TX_FAR _UnnamedText_3fa77
db $50
; 0x3fa77 + 5 bytes
ld hl, Func_2bea9
ld b, BANK(Func_2bea9)
jp Bankswitch ; indirect jump to Func_2bea9 (2bea9 (a:7ea9))
INCBIN "baserom.gbc",$3fa84,$3fa8a - $3fa84
call MoveHitTest
ld a, [W_MOVEMISSED] ; $d05f
and a
jr nz, .asm_3fb06
ld de, W_ENEMYDISABLEDMOVE ; $d072
ld hl, W_ENEMYMONMOVES
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
jr z, .asm_3faa4
ld de, W_PLAYERDISABLEDMOVE ; $d06d
ld hl, W_PLAYERMONMOVES
.asm_3faa4
ld a, [de]
and a
jr nz, .asm_3fb06
.asm_3faa8
push hl
call GenRandomInBattle
and $3
ld c, a
ld b, $0
add hl, bc
ld a, [hl]
pop hl
and a
jr z, .asm_3faa8
ld [$d11e], a
push hl
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
ld hl, W_PLAYERMONPP ; $d02d
jr nz, .asm_3facf
ld a, [W_ISLINKBATTLE] ; $d12b
cp $4
pop hl
jr nz, .asm_3fae1
push hl
ld hl, W_ENEMYMONPP ; $cffe
.asm_3facf
push hl
ld a, [hli]
or [hl]
inc hl
or [hl]
inc hl
or [hl]
and $3f
pop hl
jr z, .asm_3fb05
add hl, bc
ld a, [hl]
pop hl
and a
jr z, .asm_3faa8
.asm_3fae1
call GenRandomInBattle
and $7
inc a
inc c
swap c
add c
ld [de], a
call Func_3fb89
ld hl, $ccee
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
jr nz, .asm_3faf8
inc hl
.asm_3faf8
ld a, [$d11e]
ld [hl], a
call GetMoveName
ld hl, UnnamedText_3fb09 ; $7b09
jp PrintText
.asm_3fb05
pop hl
.asm_3fb06
jp Func_3fb53
; 3fb09 (f:7b09)
UnnamedText_3fb09: ; 3fb09 (f:7b09)
TX_FAR _UnnamedText_3fb09
db $50
; 0x3fb09 + 5 bytes
INCBIN "baserom.gbc",$3fb0e,$3fb26 - $3fb0e
ld hl, Func_3b9ec
ld b, BANK(Func_3b9ec)
jp Bankswitch ; indirect jump to Func_3b9ec (3b9ec (e:79ec))
ld hl, Func_3bab1
ld b, BANK(Func_3bab1)
jp Bankswitch ; indirect jump to Func_3bab1 (3bab1 (e:7ab1))
ld hl, Func_3bb97
ld b, BANK(Func_3bb97)
jp Bankswitch ; indirect jump to Func_3bb97 (3bb97 (e:7b97))
; 3fb3e (f:7b3e)
UnnamedText_3fb3e: ; 3fb3e (f:7b3e)
TX_FAR _UnnamedText_3fb3e
db $50
; 0x3fb3e + 5 bytes
INCBIN "baserom.gbc",$3fb43,$3fb49 - $3fb43
UnnamedText_3fb49: ; 3fb49 (f:7b49)
TX_FAR _UnnamedText_3fb49
db $50
; 0x3fb49 + 5 bytes
; known jump sources: 3f65e (f:765e), 3f7e1 (f:77e1), 3f9ae (f:79ae)
Func_3fb4e: ; 3fb4e (f:7b4e)
ld a, [$ccf4]
and a
ret nz
; known jump sources: 27faf (9:7faf), 3bbe3 (e:7be3), 3f76b (f:776b), 3f78e (f:778e), 3f7be (f:77be), 3fb06 (f:7b06)
Func_3fb53: ; 3fb53 (f:7b53)
ld hl, UnnamedText_3fb59 ; $7b59
jp PrintText
; 3fb59 (f:7b59)
UnnamedText_3fb59: ; 3fb59 (f:7b59)
TX_FAR _UnnamedText_3fb59
db $50
; 0x3fb59 + 5 bytes
; known jump sources: 3f242 (f:7242), 3f2dc (f:72dc), 3f768 (f:7768), 3f7bb (f:77bb), 52663 (14:6663)
Func_3fb5e: ; 3fb5e (f:7b5e)
ld hl, UnnamedText_3fb64 ; $7b64
jp PrintText
; 3fb64 (f:7b64)
UnnamedText_3fb64: ; 3fb64 (f:7b64)
TX_FAR _UnnamedText_3fb64
db $50
; 0x3fb64 + 5 bytes
UnnamedText_3fb69: ; 3fb69 (f:7b69)
TX_FAR _UnnamedText_3fb69
db $50
; 0x3fb69 + 5 bytes
; known jump sources: 3f359 (f:7359), 3f3bc (f:73bc), 52656 (14:6656)
Func_3fb6e: ; 3fb6e (f:7b6e)
ld hl, UnnamedText_3fb74 ; $7b74
jp PrintText
; 3fb74 (f:7b74)
UnnamedText_3fb74: ; 3fb74 (f:7b74)
TX_FAR _UnnamedText_3fb74
db $50
; 0x3fb74 + 5 bytes
CheckTargetSubstitute: ; 3fb79 (f:7b79)
push hl
ld hl, $d068
ld a, [$ff00+$f3] ;whose turn?
and a
jr z, .next1
ld hl, $d063
.next1
bit 4, [hl] ;test bit 4 in d063/d068 flags
pop hl
ret
; known jump sources: 3f239 (f:7239), 3f2cd (f:72cd), 3f638 (f:7638), 3f998 (f:7998), 3faec (f:7aec)
Func_3fb89: ; 3fb89 (f:7b89)
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
ld a, [W_PLAYERMOVENUM] ; $cfd2
jr z, .asm_3fb94
ld a, [W_ENEMYMOVENUM] ; $cfcc
.asm_3fb94
and a
ret z
; known jump sources: 3f2c7 (f:72c7), 3f736 (f:7736)
Func_3fb96: ; 3fb96 (f:7b96)
ld [W_ANIMATIONID], a ; $d07c
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
ld a, $6
jr z, .asm_3fba2
ld a, $3
.asm_3fba2
ld [$cc5b], a
jp Func_3fbbc
; known jump sources: 27f9c (9:7f9c), 2bede (a:7ede), 3f4f9 (f:74f9), 5264e (14:664e)
Func_3fba8: ; 3fba8 (f:7ba8)
xor a
ld [$cc5b], a
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
ld a, [W_PLAYERMOVENUM] ; $cfd2
jr z, .asm_3fbb7
ld a, [W_ENEMYMOVENUM] ; $cfcc
.asm_3fbb7
and a
ret z
; known jump sources: 3f356 (f:7356), 3f366 (f:7366), 3f379 (f:7379), 3f7e5 (f:77e5), 3f8bb (f:78bb)
Func_3fbb9: ; 3fbb9 (f:7bb9)
ld [W_ANIMATIONID], a ; $d07c
; known jump sources: 3fba5 (f:7ba5)
Func_3fbbc: ; 3fbbc (f:7bbc)
push hl
push de
push bc
ld a, $8
call Predef ; indirect jump to MoveAnimation (78d5e (1e:4d5e))
pop bc
pop de
pop hl
ret
; 3fbc8 (f:7bc8)
SECTION "bank10",ROMX,BANK[$10]
DisplayPokedexMenu_: ; 40000 (10:4000)
call GBPalWhiteOut
call ClearScreen
call UpdateSprites ; move sprites
ld a,[W_LISTSCROLLOFFSET]
push af
xor a
ld [W_CURMENUITEMID],a
ld [W_LISTSCROLLOFFSET],a
ld [W_OLDMENUITEMID],a
inc a
ld [$d11e],a
ld [$ffb7],a
.setUpGraphics
ld b,$08
call GoPAL_SET
ld hl,LoadPokedexTilePatterns
ld b,BANK(LoadPokedexTilePatterns)
call Bankswitch
.doPokemonListMenu
ld hl,W_TOPMENUITEMY
ld a,3
ld [hli],a ; top menu item Y
xor a
ld [hli],a ; top menu item X
inc a
ld [$cc37],a
inc hl
inc hl
ld a,6
ld [hli],a ; max menu item ID
ld [hl],%00110011 ; menu watched keys (Left, Right, B button, A button)
call HandlePokedexListMenu
jr c,.goToSideMenu ; if the player chose a pokemon from the list
.exitPokedex
xor a
ld [$cc37],a
ld [W_CURMENUITEMID],a
ld [W_OLDMENUITEMID],a
ld [$ffb7],a
ld [$cd3a],a
ld [$cd3b],a
pop af
ld [W_LISTSCROLLOFFSET],a
call GBPalWhiteOutWithDelay3
call GoPAL_SET_CF1C
jp ReloadMapData
.goToSideMenu
call HandlePokedexSideMenu
dec b
jr z,.exitPokedex ; if the player chose Quit
dec b
jr z,.doPokemonListMenu ; if pokemon not seen or player pressed B button
jp .setUpGraphics ; if pokemon data or area was shown
; handles the menu on the lower right in the pokedex screen
; OUTPUT:
; b = reason for exiting menu
; 00: showed pokemon data or area
; 01: the player chose Quit
; 02: the pokemon has not been seen yet or the player pressed the B button
HandlePokedexSideMenu: ; 4006d (10:406d)
call PlaceUnfilledArrowMenuCursor
ld a,[W_CURMENUITEMID]
push af
ld b,a
ld a,[W_OLDMENUITEMID]
push af
ld a,[W_LISTSCROLLOFFSET]
push af
add b
inc a
ld [$d11e],a
ld a,[$d11e]
push af
ld a,[$cd3d]
push af
ld hl,W_SEENPOKEMON
call IsPokemonBitSet
ld b,2
jr z,.exitSideMenu
call PokedexToIndex
ld hl,W_TOPMENUITEMY
ld a,10
ld [hli],a ; top menu item Y
ld a,15
ld [hli],a ; top menu item X
xor a
ld [hli],a ; current menu item ID
inc hl
ld a,3
ld [hli],a ; max menu item ID
ld [hli],a ; menu watched keys (A button and B button)
xor a
ld [hli],a ; old menu item ID
ld [$cc37],a
.handleMenuInput
call HandleMenuInput
bit 1,a ; was the B button pressed?
ld b,2
jr nz,.buttonBPressed
ld a,[W_CURMENUITEMID]
and a
jr z,.choseData
dec a
jr z,.choseCry
dec a
jr z,.choseArea
.choseQuit
ld b,1
.exitSideMenu
pop af
ld [$cd3d],a
pop af
ld [$d11e],a
pop af
ld [W_LISTSCROLLOFFSET],a
pop af
ld [W_OLDMENUITEMID],a
pop af
ld [W_CURMENUITEMID],a
push bc
FuncCoord 0,3
ld hl,Coord
ld de,20
ld bc,$7f0d ; 13 blank tiles
call DrawTileLine ; cover up the menu cursor in the pokemon list
pop bc
ret
.buttonBPressed
push bc
FuncCoord 15,10
ld hl,Coord
ld de,20
ld bc,$7f07 ; 7 blank tiles
call DrawTileLine ; cover up the menu cursor in the side menu
pop bc
jr .exitSideMenu
.choseData
call ShowPokedexDataInternal
ld b,0
jr .exitSideMenu
; play pokemon cry
.choseCry
ld a,[$d11e]
call GetCryData ; get cry data
call PlaySound ; play sound
jr .handleMenuInput
.choseArea
ld a,$4a
call Predef ; display pokemon areas
ld b,0
jr .exitSideMenu
; handles the list of pokemon on the left of the pokedex screen
; sets carry flag if player presses A, unsets carry flag if player presses B
HandlePokedexListMenu: ; 40111 (10:4111)
xor a
ld [H_AUTOBGTRANSFERENABLED],a
; draw the horizontal line separating the seen and owned amounts from the menu
FuncCoord 15,8
ld hl,Coord
ld a,$7a ; horizontal line tile
ld [hli],a
ld [hli],a
ld [hli],a
ld [hli],a
ld [hli],a
FuncCoord 14,0
ld hl,Coord
ld [hl],$71 ; vertical line tile
FuncCoord 14,1
ld hl,Coord
call DrawPokedexVerticalLine
FuncCoord 14,9
ld hl,Coord
call DrawPokedexVerticalLine
ld hl,W_SEENPOKEMON
ld b,19
call CountSetBits
ld de,$d11e
FuncCoord 16,3
ld hl,Coord
ld bc,$0103
call PrintNumber ; print number of seen pokemon
ld hl,W_OWNEDPOKEMON
ld b,19
call CountSetBits
ld de,$d11e
FuncCoord 16,6
ld hl,Coord
ld bc,$0103
call PrintNumber ; print number of owned pokemon
FuncCoord 16,2
ld hl,Coord
ld de,PokedexSeenText
call PlaceString
FuncCoord 16,5
ld hl,Coord
ld de,PokedexOwnText
call PlaceString
FuncCoord 1,1
ld hl,Coord
ld de,PokedexContentsText
call PlaceString
FuncCoord 16,10
ld hl,Coord
ld de,PokedexMenuItemsText
call PlaceString
; find the highest pokedex number among the pokemon the player has seen
ld hl,W_SEENPOKEMON + 18
ld b,153
.maxSeenPokemonLoop
ld a,[hld]
ld c,8
.maxSeenPokemonInnerLoop
dec b
sla a
jr c,.storeMaxSeenPokemon
dec c
jr nz,.maxSeenPokemonInnerLoop
jr .maxSeenPokemonLoop
.storeMaxSeenPokemon
ld a,b
ld [$cd3d],a ; max seen pokemon
.loop
xor a
ld [H_AUTOBGTRANSFERENABLED],a
FuncCoord 4,2
ld hl,Coord
ld bc,$0e0a
call ClearScreenArea
FuncCoord 1,3
ld hl,Coord
ld a,[W_LISTSCROLLOFFSET]
ld [$d11e],a
ld d,7
ld a,[$cd3d]
cp a,7
jr nc,.printPokemonLoop
ld d,a
dec a
ld [W_MAXMENUITEMID],a
; loop to print pokemon pokedex numbers and names
; if the player has owned the pokemon, it puts a pokeball beside the name
.printPokemonLoop
ld a,[$d11e]
inc a
ld [$d11e],a
push af
push de
push hl
ld de,-20
add hl,de
ld de,$d11e
ld bc,$8103
call PrintNumber ; print the pokedex number
ld de,20
add hl,de
dec hl
push hl
ld hl,W_OWNEDPOKEMON
call IsPokemonBitSet
pop hl
ld a," "
jr z,.writeTile
ld a,$72 ; pokeball tile
.writeTile
ld [hl],a ; put a pokeball next to pokemon that the player has owned
push hl
ld hl,W_SEENPOKEMON
call IsPokemonBitSet
jr nz,.getPokemonName ; if the player has seen the pokemon
ld de,.dashedLine ; print a dashed line in place of the name if the player hasn't seen the pokemon
jr .skipGettingName
.dashedLine ; for unseen pokemon in the list
db "----------@"
.getPokemonName
call PokedexToIndex
call GetMonName
.skipGettingName
pop hl
inc hl
call PlaceString
pop hl
ld bc,2 * 20
add hl,bc
pop de
pop af
ld [$d11e],a
dec d
jr nz,.printPokemonLoop
ld a,01
ld [H_AUTOBGTRANSFERENABLED],a
call Delay3
call GBPalNormal
call HandleMenuInput
bit 1,a ; was the B button pressed?
jp nz,.buttonBPressed
.checkIfUpPressed
bit 6,a ; was Up pressed?
jr z,.checkIfDownPressed
.upPressed ; scroll up one row
ld a,[W_LISTSCROLLOFFSET]
and a
jp z,.loop
dec a
ld [W_LISTSCROLLOFFSET],a
jp .loop
.checkIfDownPressed
bit 7,a ; was Down pressed?
jr z,.checkIfRightPressed
.downPressed ; scroll down one row
ld a,[$cd3d]
cp a,7
jp c,.loop
sub a,7
ld b,a
ld a,[W_LISTSCROLLOFFSET]
cp b
jp z,.loop
inc a
ld [W_LISTSCROLLOFFSET],a
jp .loop
.checkIfRightPressed
bit 4,a ; was Right pressed?
jr z,.checkIfLeftPressed
.rightPressed ; scroll down 7 rows
ld a,[$cd3d]
cp a,7
jp c,.loop
sub a,6
ld b,a
ld a,[W_LISTSCROLLOFFSET]
add a,7
ld [W_LISTSCROLLOFFSET],a
cp b
jp c,.loop
dec b
ld a,b
ld [W_LISTSCROLLOFFSET],a
jp .loop
.checkIfLeftPressed ; scroll up 7 rows
bit 5,a ; was Left pressed?
jr z,.buttonAPressed
.leftPressed
ld a,[W_LISTSCROLLOFFSET]
sub a,7
ld [W_LISTSCROLLOFFSET],a
jp nc,.loop
xor a
ld [W_LISTSCROLLOFFSET],a
jp .loop
.buttonAPressed
scf
ret
.buttonBPressed
and a
ret
DrawPokedexVerticalLine: ; 4028e (10:428e)
ld c,9 ; height of line
ld de,20 ; width of screen
ld a,$71 ; vertical line tile
.loop
ld [hl],a
add hl,de
xor a,1 ; toggle between vertical line tile and box tile
dec c
jr nz,.loop
ret
PokedexSeenText: ; 4029d (10:429d)
db "SEEN@"
PokedexOwnText: ; 402a2 (10:42a2)
db "OWN@"
PokedexContentsText: ; 402a6 (10:42a6)
db "CONTENTS@"
PokedexMenuItemsText: ; 402af (10:42af)
db "DATA",$4E
db "CRY",$4E
db "AREA",$4E
db "QUIT@"
; tests if a pokemon's bit is set in the seen or owned pokemon bit fields
; INPUT:
; [$d11e] = pokedex number
; hl = address of bit field
IsPokemonBitSet: ; 402c2 (10:42c2)
ld a,[$d11e]
dec a
ld c,a
ld b,2
ld a,$10
call Predef
ld a,c
and a
ret
; function to display pokedex data from outside the pokedex
ShowPokedexData: ; 402d1 (10:42d1)
call GBPalWhiteOutWithDelay3
call ClearScreen
call UpdateSprites
ld hl, LoadPokedexTilePatterns
ld b, BANK(LoadPokedexTilePatterns)
call Bankswitch ; load pokedex tiles
; function to display pokedex data from inside the pokedex
ShowPokedexDataInternal: ; 402e2 (10:42e2)
ld hl,$d72c
set 1,[hl]
ld a,$33 ; 3/7 volume
ld [$ff24],a
call GBPalWhiteOut ; zero all palettes
call ClearScreen
ld a,[$d11e] ; pokemon ID
ld [$cf91],a
push af
ld b,04
call GoPAL_SET
pop af
ld [$d11e],a
ld a,[$ffd7]
push af
xor a
ld [$ffd7],a
FuncCoord 0,0
ld hl,Coord
ld de,1
ld bc,$6414
call DrawTileLine ; draw top border
FuncCoord 0,17
ld hl,Coord
ld b,$6f
call DrawTileLine ; draw bottom border
FuncCoord 0,1
ld hl,Coord
ld de,20
ld bc,$6610
call DrawTileLine ; draw left border
FuncCoord 19,1
ld hl,Coord
ld b,$67
call DrawTileLine ; draw right border
FuncCoord 0,0
ld a,$63 ; upper left corner tile
ld [Coord],a
FuncCoord 19,0
ld a,$65 ; upper right corner tile
ld [Coord],a
FuncCoord 0,17
ld a,$6c ; lower left corner tile
ld [Coord],a
FuncCoord 19,17
ld a,$6e ; lower right corner tile
ld [Coord],a
FuncCoord 0,9
ld hl,Coord
ld de,PokedexDataDividerLine
call PlaceString ; draw horizontal divider line
FuncCoord 9,6
ld hl,Coord
ld de,HeightWeightText
call PlaceString
call GetMonName
FuncCoord 9,2
ld hl,Coord
call PlaceString
ld hl,PokedexEntryPointers
ld a,[$d11e]
dec a
ld e,a
ld d,0
add hl,de
add hl,de
ld a,[hli]
ld e,a
ld d,[hl] ; de = address of pokedex entry
FuncCoord 9,4
ld hl,Coord
call PlaceString ; print species name
ld h,b
ld l,c
push de
ld a,[$d11e]
push af
call IndexToPokedex
FuncCoord 2,8
ld hl,Coord
ld a,$74
ld [hli],a
ld a,$f2
ld [hli],a
ld de,$d11e
ld bc,$8103
call PrintNumber ; print pokedex number
ld hl,W_OWNEDPOKEMON
call IsPokemonBitSet
pop af
ld [$d11e],a
ld a,[$cf91]
ld [$d0b5],a
pop de
push af
push bc
push de
push hl
call Delay3
call GBPalNormal
call GetMonHeader ; load pokemon picture location
FuncCoord 1,1
ld hl,Coord
call LoadFlippedFrontSpriteByMonIndex ; draw pokemon picture
ld a,[$cf91]
call PlayCry ; play pokemon cry
pop hl
pop de
pop bc
pop af
ld a,c
and a
jp z,.waitForButtonPress ; if the pokemon has not been owned, don't print the height, weight, or description
inc de ; de = address of feet (height)
ld a,[de] ; reads feet, but a is overwritten without being used
FuncCoord 12,6
ld hl,Coord
ld bc,$0102
call PrintNumber ; print feet (height)
ld a,$60 ; feet symbol tile (one tick)
ld [hl],a
inc de
inc de ; de = address of inches (height)
FuncCoord 15,6
ld hl,Coord
ld bc,$8102
call PrintNumber ; print inches (height)
ld a,$61 ; inches symbol tile (two ticks)
ld [hl],a
; now print the weight (note that weight is stored in tenths of pounds internally)
inc de
inc de
inc de ; de = address of upper byte of weight
push de
; put weight in big-endian order at $ff8b
ld hl,$ff8b
ld a,[hl] ; save existing value of [$ff8b]
push af
ld a,[de] ; a = upper byte of weight
ld [hli],a ; store upper byte of weight in [$ff8b]
ld a,[hl] ; save existing value of [$ff8c]
push af
dec de
ld a,[de] ; a = lower byte of weight
ld [hl],a ; store lower byte of weight in [$ff8c]
FuncCoord 11,8
ld de,$ff8b
ld hl,Coord
ld bc,$0205 ; no leading zeroes, right-aligned, 2 bytes, 5 digits
call PrintNumber ; print weight
FuncCoord 14,8
ld hl,Coord
ld a,[$ff8c]
sub a,10
ld a,[$ff8b]
sbc a,0
jr nc,.next
ld [hl],"0" ; if the weight is less than 10, put a 0 before the decimal point
.next
inc hl
ld a,[hli]
ld [hld],a ; make space for the decimal point by moving the last digit forward one tile
ld [hl],$f2 ; decimal point tile
pop af
ld [$ff8c],a ; restore original value of [$ff8c]
pop af
ld [$ff8b],a ; restore original value of [$ff8b]
pop hl
inc hl ; hl = address of pokedex description text
FuncCoord 1,11
ld bc,Coord
ld a,2
ld [$fff4],a
call TextCommandProcessor ; print pokedex description text
xor a
ld [$fff4],a
.waitForButtonPress
call GetJoypadStateLowSensitivity
ld a,[$ffb5]
and a,%00000011 ; A button and B button
jr z,.waitForButtonPress
pop af
ld [$ffd7],a
call GBPalWhiteOut
call ClearScreen
call GoPAL_SET_CF1C
call LoadTextBoxTilePatterns
call GBPalNormal
ld hl,$d72c
res 1,[hl]
ld a,$77 ; max volume
ld [$ff24],a
ret
HeightWeightText: ; 40448 (10:4448)
db "HT ?",$60,"??",$61,$4E,"WT ???lb@"
; XXX does anything point to this?
Unknown_4045D: ; 4045d (10:445d)
db $54,$50
; horizontal line that divides the pokedex text description from the rest of the data
PokedexDataDividerLine: ; 4045f (10:445f)
db $68,$69,$6B,$69,$6B
db $69,$6B,$69,$6B,$6B
db $6B,$6B,$69,$6B,$69
db $6B,$69,$6B,$69,$6A
db $50
; draws a line of tiles
; INPUT:
; b = tile ID
; c = number of tile ID's to write
; de = amount to destination address after each tile (1 for horizontal, 20 for vertical)
; hl = destination address
DrawTileLine: ; 40474 (10:4474)
push bc
push de
.loop
ld [hl],b
add hl,de
dec c
jr nz,.loop
pop de
pop bc
ret
PokedexEntryPointers: ; 4047e (10:447e)
dw RhydonDexEntry
dw KangaskhanDexEntry
dw NidoranMDexEntry
dw ClefairyDexEntry
dw SpearowDexEntry
dw VoltorbDexEntry
dw NidokingDexEntry
dw SlowbroDexEntry
dw IvysaurDexEntry
dw ExeggutorDexEntry
dw LickitungDexEntry
dw ExeggcuteDexEntry
dw GrimerDexEntry
dw GengarDexEntry
dw NidoranFDexEntry
dw NidoqueenDexEntry
dw CuboneDexEntry
dw RhyhornDexEntry
dw LaprasDexEntry
dw ArcanineDexEntry
dw MewDexEntry
dw GyaradosDexEntry
dw ShellderDexEntry
dw TentacoolDexEntry
dw GastlyDexEntry
dw ScytherDexEntry
dw StaryuDexEntry
dw BlastoiseDexEntry
dw PinsirDexEntry
dw TangelaDexEntry
dw MissingNoDexEntry
dw MissingNoDexEntry
dw GrowlitheDexEntry
dw OnixDexEntry
dw FearowDexEntry
dw PidgeyDexEntry
dw SlowpokeDexEntry
dw KadabraDexEntry
dw GravelerDexEntry
dw ChanseyDexEntry
dw MachokeDexEntry
dw MrMimeDexEntry
dw HitmonleeDexEntry
dw HitmonchanDexEntry
dw ArbokDexEntry
dw ParasectDexEntry
dw PsyduckDexEntry
dw DrowzeeDexEntry
dw GolemDexEntry
dw MissingNoDexEntry
dw MagmarDexEntry
dw MissingNoDexEntry
dw ElectabuzzDexEntry
dw MagnetonDexEntry
dw KoffingDexEntry
dw MissingNoDexEntry
dw MankeyDexEntry
dw SeelDexEntry
dw DiglettDexEntry
dw TaurosDexEntry
dw MissingNoDexEntry
dw MissingNoDexEntry
dw MissingNoDexEntry
dw FarfetchdDexEntry
dw VenonatDexEntry
dw DragoniteDexEntry
dw MissingNoDexEntry
dw MissingNoDexEntry
dw MissingNoDexEntry
dw DoduoDexEntry
dw PoliwagDexEntry
dw JynxDexEntry
dw MoltresDexEntry
dw ArticunoDexEntry
dw ZapdosDexEntry
dw DittoDexEntry
dw MeowthDexEntry
dw KrabbyDexEntry
dw MissingNoDexEntry
dw MissingNoDexEntry
dw MissingNoDexEntry
dw VulpixDexEntry
dw NinetalesDexEntry
dw PikachuDexEntry
dw RaichuDexEntry
dw MissingNoDexEntry
dw MissingNoDexEntry
dw DratiniDexEntry
dw DragonairDexEntry
dw KabutoDexEntry
dw KabutopsDexEntry
dw HorseaDexEntry
dw SeadraDexEntry
dw MissingNoDexEntry
dw MissingNoDexEntry
dw SandshrewDexEntry
dw SandslashDexEntry
dw OmanyteDexEntry
dw OmastarDexEntry
dw JigglypuffDexEntry
dw WigglytuffDexEntry
dw EeveeDexEntry
dw FlareonDexEntry
dw JolteonDexEntry
dw VaporeonDexEntry
dw MachopDexEntry
dw ZubatDexEntry
dw EkansDexEntry
dw ParasDexEntry
dw PoliwhirlDexEntry
dw PoliwrathDexEntry
dw WeedleDexEntry
dw KakunaDexEntry
dw BeedrillDexEntry
dw MissingNoDexEntry
dw DodrioDexEntry
dw PrimeapeDexEntry
dw DugtrioDexEntry
dw VenomothDexEntry
dw DewgongDexEntry
dw MissingNoDexEntry
dw MissingNoDexEntry
dw CaterpieDexEntry
dw MetapodDexEntry
dw ButterfreeDexEntry
dw MachampDexEntry
dw MissingNoDexEntry
dw GolduckDexEntry
dw HypnoDexEntry
dw GolbatDexEntry
dw MewtwoDexEntry
dw SnorlaxDexEntry
dw MagikarpDexEntry
dw MissingNoDexEntry
dw MissingNoDexEntry
dw MukDexEntry
dw MissingNoDexEntry
dw KinglerDexEntry
dw CloysterDexEntry
dw MissingNoDexEntry
dw ElectrodeDexEntry
dw ClefableDexEntry
dw WeezingDexEntry
dw PersianDexEntry
dw MarowakDexEntry
dw MissingNoDexEntry
dw HaunterDexEntry
dw AbraDexEntry
dw AlakazamDexEntry
dw PidgeottoDexEntry
dw PidgeotDexEntry
dw StarmieDexEntry
dw BulbasaurDexEntry
dw VenusaurDexEntry
dw TentacruelDexEntry
dw MissingNoDexEntry
dw GoldeenDexEntry
dw SeakingDexEntry
dw MissingNoDexEntry
dw MissingNoDexEntry
dw MissingNoDexEntry
dw MissingNoDexEntry
dw PonytaDexEntry
dw RapidashDexEntry
dw RattataDexEntry
dw RaticateDexEntry
dw NidorinoDexEntry
dw NidorinaDexEntry
dw GeodudeDexEntry
dw PorygonDexEntry
dw AerodactylDexEntry
dw MissingNoDexEntry
dw MagnemiteDexEntry
dw MissingNoDexEntry
dw MissingNoDexEntry
dw CharmanderDexEntry
dw SquirtleDexEntry
dw CharmeleonDexEntry
dw WartortleDexEntry
dw CharizardDexEntry
dw MissingNoDexEntry
dw MissingNoDexEntry
dw MissingNoDexEntry
dw MissingNoDexEntry
dw OddishDexEntry
dw GloomDexEntry
dw VileplumeDexEntry
dw BellsproutDexEntry
dw WeepinbellDexEntry
dw VictreebelDexEntry
; string: species name
; height in feet, inches
; weight in pounds
; text entry
RhydonDexEntry: ; 405fa (10:45fa)
db "DRILL@"
db 6,3
dw 2650
TX_FAR _RhydonDexEntry
db "@"
KangaskhanDexEntry: ; 40609 (10:4609)
db "PARENT@"
db 7,3
dw 1760
TX_FAR _KangaskhanDexEntry
db "@"
NidoranMDexEntry: ; 40619 (10:4619)
db "POISON PIN@"
db 1,8
dw 200
TX_FAR _NidoranMDexEntry
db "@"
ClefairyDexEntry: ; 4062d (10:462d)
db "FAIRY@"
db 2,0
dw 170
TX_FAR _ClefairyDexEntry
db "@"
SpearowDexEntry: ; 4063c (10:463c)
db "TINY BIRD@"
db 1,0
dw 40
TX_FAR _SpearowDexEntry
db "@"
VoltorbDexEntry: ; 4064f (10:464f)
db "BALL@"
db 1,8
dw 230
TX_FAR _VoltorbDexEntry
db "@"
NidokingDexEntry: ; 4065d (10:465d)
db "DRILL@"
db 4,7
dw 1370
TX_FAR _NidokingDexEntry
db "@"
SlowbroDexEntry: ; 4066c (10:466c)
db "HERMITCRAB@"
db 5,3
dw 1730
TX_FAR _SlowbroDexEntry
db "@"
IvysaurDexEntry: ; 40680 (10:4680)
db "SEED@"
db 3,3
dw 290
TX_FAR _IvysaurDexEntry
db "@"
ExeggutorDexEntry: ; 4068e (10:468e)
db "COCONUT@"
db 6,7
dw 2650
TX_FAR _ExeggutorDexEntry
db "@"
LickitungDexEntry: ; 4069f (10:469f)
db "LICKING@"
db 3,11
dw 1440
TX_FAR _LickitungDexEntry
db "@"
ExeggcuteDexEntry: ; 406b0 (10:46b0)
db "EGG@"
db 1,4
dw 60
TX_FAR _ExeggcuteDexEntry
db "@"
GrimerDexEntry: ; 406bd (10:46bd)
db "SLUDGE@"
db 2,11
dw 660
TX_FAR _GrimerDexEntry
db "@"
GengarDexEntry: ; 406cd (10:46cd)
db "SHADOW@"
db 4,11
dw 890
TX_FAR _GengarDexEntry
db "@"
NidoranFDexEntry: ; 406dd (10:46dd)
db "POISON PIN@"
db 1,4
dw 150
TX_FAR _NidoranFDexEntry
db "@"
NidoqueenDexEntry: ; 406f1 (10:46f1)
db "DRILL@"
db 4,3
dw 1320
TX_FAR _NidoqueenDexEntry
db "@"
CuboneDexEntry: ; 40700 (10:4700)
db "LONELY@"
db 1,4
dw 140
TX_FAR _CuboneDexEntry
db "@"
RhyhornDexEntry: ; 40710 (10:4710)
db "SPIKES@"
db 3,3
dw 2540
TX_FAR _RhyhornDexEntry
db "@"
LaprasDexEntry: ; 40720 (10:4720)
db "TRANSPORT@"
db 8,2
dw 4850
TX_FAR _LaprasDexEntry
db "@"
ArcanineDexEntry: ; 40733 (10:4733)
db "LEGENDARY@"
db 6,3
dw 3420
TX_FAR _ArcanineDexEntry
db "@"
MewDexEntry: ; 40746 (10:4746)
db "NEW SPECIE@"
db 1,4
dw 90
TX_FAR _MewDexEntry
db "@"
GyaradosDexEntry: ; 4075a (10:475a)
db "ATROCIOUS@"
db 21,4
dw 5180
TX_FAR _GyaradosDexEntry
db "@"
ShellderDexEntry: ; 4076d (10:476d)
db "BIVALVE@"
db 1,0
dw 90
TX_FAR _ShellderDexEntry
db "@"
TentacoolDexEntry: ; 4077e (10:477e)
db "JELLYFISH@"
db 2,11
dw 1000
TX_FAR _TentacoolDexEntry
db "@"
GastlyDexEntry: ; 40791 (10:4791)
db "GAS@"
db 4,3
dw 2
TX_FAR _GastlyDexEntry
db "@"
ScytherDexEntry: ; 4079e (10:479e)
db "MANTIS@"
db 4,11
dw 1230
TX_FAR _ScytherDexEntry
db "@"
StaryuDexEntry: ; 407ae (10:47ae)
db "STARSHAPE@"
db 2,7
dw 760
TX_FAR _StaryuDexEntry
db "@"
BlastoiseDexEntry: ; 407c1 (10:47c1)
db "SHELLFISH@"
db 5,3
dw 1890
TX_FAR _BlastoiseDexEntry
db "@"
PinsirDexEntry: ; 407d4 (10:47d4)
db "STAGBEETLE@"
db 4,11
dw 1210
TX_FAR _PinsirDexEntry
db "@"
TangelaDexEntry: ; 407e8 (10:47e8)
db "VINE@"
db 3,3
dw 770
TX_FAR _TangelaDexEntry
db "@"
GrowlitheDexEntry: ; 407f6 (10:47f6)
db "PUPPY@"
db 2,4
dw 420
TX_FAR _GrowlitheDexEntry
db "@"
OnixDexEntry: ; 40805 (10:4805)
db "ROCK SNAKE@"
db 28,10
dw 4630
TX_FAR _OnixDexEntry
db "@"
FearowDexEntry: ; 40819 (10:4819)
db "BEAK@"
db 3,11
dw 840
TX_FAR _FearowDexEntry
db "@"
PidgeyDexEntry: ; 40827 (10:4827)
db "TINY BIRD@"
db 1,0
dw 40
TX_FAR _PidgeyDexEntry
db "@"
SlowpokeDexEntry: ; 4083a (10:483a)
db "DOPEY@"
db 3,11
dw 790
TX_FAR _SlowpokeDexEntry
db "@"
KadabraDexEntry: ; 40849 (10:4849)
db "PSI@"
db 4,3
dw 1250
TX_FAR _KadabraDexEntry
db "@"
GravelerDexEntry: ; 40856 (10:4856)
db "ROCK@"
db 3,3
dw 2320
TX_FAR _GravelerDexEntry
db "@"
ChanseyDexEntry: ; 40864 (10:4864)
db "EGG@"
db 3,7
dw 760
TX_FAR _ChanseyDexEntry
db "@"
MachokeDexEntry: ; 40871 (10:4871)
db "SUPERPOWER@"
db 4,11
dw 1550
TX_FAR _MachokeDexEntry
db "@"
MrMimeDexEntry: ; 40885 (10:4885)
db "BARRIER@"
db 4,3
dw 1200
TX_FAR _MrMimeDexEntry
db "@"
HitmonleeDexEntry: ; 40896 (10:4896)
db "KICKING@"
db 4,11
dw 1100
TX_FAR _HitmonleeDexEntry
db "@"
HitmonchanDexEntry: ; 408a7 (10:48a7)
db "PUNCHING@"
db 4,7
dw 1110
TX_FAR _HitmonchanDexEntry
db "@"
ArbokDexEntry: ; 408b9 (10:48b9)
db "COBRA@"
db 11,6
dw 1430
TX_FAR _ArbokDexEntry
db "@"
ParasectDexEntry: ; 408c8 (10:48c8)
db "MUSHROOM@"
db 3,3
dw 650
TX_FAR _ParasectDexEntry
db "@"
PsyduckDexEntry: ; 408da (10:48da)
db "DUCK@"
db 2,7
dw 430
TX_FAR _PsyduckDexEntry
db "@"
DrowzeeDexEntry: ; 408e8 (10:48e8)
db "HYPNOSIS@"
db 3,3
dw 710
TX_FAR _DrowzeeDexEntry
db "@"
GolemDexEntry: ; 408fa (10:48fa)
db "MEGATON@"
db 4,7
dw 6620
TX_FAR _GolemDexEntry
db "@"
MagmarDexEntry: ; 4090b (10:490b)
db "SPITFIRE@"
db 4,3
dw 980
TX_FAR _MagmarDexEntry
db "@"
ElectabuzzDexEntry: ; 4091d (10:491d)
db "ELECTRIC@"
db 3,7
dw 660
TX_FAR _ElectabuzzDexEntry
db "@"
MagnetonDexEntry: ; 4092f (10:492f)
db "MAGNET@"
db 3,3
dw 1320
TX_FAR _MagnetonDexEntry
db "@"
KoffingDexEntry: ; 4093f (10:493f)
db "POISON GAS@"
db 2,0
dw 20
TX_FAR _KoffingDexEntry
db "@"
MankeyDexEntry: ; 40953 (10:4953)
db "PIG MONKEY@"
db 1,8
dw 620
TX_FAR _MankeyDexEntry
db "@"
SeelDexEntry: ; 40967 (10:4967)
db "SEA LION@"
db 3,7
dw 1980
TX_FAR _SeelDexEntry
db "@"
DiglettDexEntry: ; 40979 (10:4979)
db "MOLE@"
db 0,8
dw 20
TX_FAR _DiglettDexEntry
db "@"
TaurosDexEntry: ; 40987 (10:4987)
db "WILD BULL@"
db 4,7
dw 1950
TX_FAR _TaurosDexEntry
db "@"
FarfetchdDexEntry: ; 4099a (10:499a)
db "WILD DUCK@"
db 2,7
dw 330
TX_FAR _FarfetchdDexEntry
db "@"
VenonatDexEntry: ; 409ad (10:49ad)
db "INSECT@"
db 3,3
dw 660
TX_FAR _VenonatDexEntry
db "@"
DragoniteDexEntry: ; 409bd (10:49bd)
db "DRAGON@"
db 7,3
dw 4630
TX_FAR _DragoniteDexEntry
db "@"
DoduoDexEntry: ; 409cd (10:49cd)
db "TWIN BIRD@"
db 4,7
dw 860
TX_FAR _DoduoDexEntry
db "@"
PoliwagDexEntry: ; 409e0 (10:49e0)
db "TADPOLE@"
db 2,0
dw 270
TX_FAR _PoliwagDexEntry
db "@"
JynxDexEntry: ; 409f1 (10:49f1)
db "HUMANSHAPE@"
db 4,7
dw 900
TX_FAR _JynxDexEntry
db "@"
MoltresDexEntry: ; 40a05 (10:4a05)
db "FLAME@"
db 6,7
dw 1320
TX_FAR _MoltresDexEntry
db "@"
ArticunoDexEntry: ; 40a14 (10:4a14)
db "FREEZE@"
db 5,7
dw 1220
TX_FAR _ArticunoDexEntry
db "@"
ZapdosDexEntry: ; 40a24 (10:4a24)
db "ELECTRIC@"
db 5,3
dw 1160
TX_FAR _ZapdosDexEntry
db "@"
DittoDexEntry: ; 40a36 (10:4a36)
db "TRANSFORM@"
db 1,0
dw 90
TX_FAR _DittoDexEntry
db "@"
MeowthDexEntry: ; 40a49 (10:4a49)
db "SCRATCHCAT@"
db 1,4
dw 90
TX_FAR _MeowthDexEntry
db "@"
KrabbyDexEntry: ; 40a5d (10:4a5d)
db "RIVER CRAB@"
db 1,4
dw 140
TX_FAR _KrabbyDexEntry
db "@"
VulpixDexEntry: ; 40a71 (10:4a71)
db "FOX@"
db 2,0
dw 220
TX_FAR _VulpixDexEntry
db "@"
NinetalesDexEntry: ; 40a7e (10:4a7e)
db "FOX@"
db 3,7
dw 440
TX_FAR _NinetalesDexEntry
db "@"
PikachuDexEntry: ; 40a8b (10:4a8b)
db "MOUSE@"
db 1,4
dw 130
TX_FAR _PikachuDexEntry
db "@"
RaichuDexEntry: ; 40a9a (10:4a9a)
db "MOUSE@"
db 2,7
dw 660
TX_FAR _RaichuDexEntry
db "@"
DratiniDexEntry: ; 40aa9 (10:4aa9)
db "DRAGON@"
db 5,11
dw 70
TX_FAR _DratiniDexEntry
db "@"
DragonairDexEntry: ; 40ab9 (10:4ab9)
db "DRAGON@"
db 13,1
dw 360
TX_FAR _DragonairDexEntry
db "@"
KabutoDexEntry: ; 40ac9 (10:4ac9)
db "SHELLFISH@"
db 1,8
dw 250
TX_FAR _KabutoDexEntry
db "@"
KabutopsDexEntry: ; 40adc (10:4adc)
db "SHELLFISH@"
db 4,3
dw 890
TX_FAR _KabutopsDexEntry
db "@"
HorseaDexEntry: ; 40aef (10:4aef)
db "DRAGON@"
db 1,4
dw 180
TX_FAR _HorseaDexEntry
db "@"
SeadraDexEntry: ; 40aff (10:4aff)
db "DRAGON@"
db 3,11
dw 550
TX_FAR _SeadraDexEntry
db "@"
SandshrewDexEntry: ; 40b0f (10:4b0f)
db "MOUSE@"
db 2,0
dw 260
TX_FAR _SandshrewDexEntry
db "@"
SandslashDexEntry: ; 40b1e (10:4b1e)
db "MOUSE@"
db 3,3
dw 650
TX_FAR _SandslashDexEntry
db "@"
OmanyteDexEntry: ; 40b2d (10:4b2d)
db "SPIRAL@"
db 1,4
dw 170
TX_FAR _OmanyteDexEntry
db "@"
OmastarDexEntry: ; 40b3d (10:4b3d)
db "SPIRAL@"
db 3,3
dw 770
TX_FAR _OmastarDexEntry
db "@"
JigglypuffDexEntry: ; 40b4d (10:4b4d)
db "BALLOON@"
db 1,8
dw 120
TX_FAR _JigglypuffDexEntry
db "@"
WigglytuffDexEntry: ; 40b5e (10:4b5e)
db "BALLOON@"
db 3,3
dw 260
TX_FAR _WigglytuffDexEntry
db "@"
EeveeDexEntry: ; 40b6f (10:4b6f)
db "EVOLUTION@"
db 1,0
dw 140
TX_FAR _EeveeDexEntry
db "@"
FlareonDexEntry: ; 40b82 (10:4b82)
db "FLAME@"
db 2,11
dw 550
TX_FAR _FlareonDexEntry
db "@"
JolteonDexEntry: ; 40b91 (10:4b91)
db "LIGHTNING@"
db 2,7
dw 540
TX_FAR _JolteonDexEntry
db "@"
VaporeonDexEntry: ; 40ba4 (10:4ba4)
db "BUBBLE JET@"
db 3,3
dw 640
TX_FAR _VaporeonDexEntry
db "@"
MachopDexEntry: ; 40bb8 (10:4bb8)
db "SUPERPOWER@"
db 2,7
dw 430
TX_FAR _MachopDexEntry
db "@"
ZubatDexEntry: ; 40bcc (10:4bcc)
db "BAT@"
db 2,7
dw 170
TX_FAR _ZubatDexEntry
db "@"
EkansDexEntry: ; 40bd9 (10:4bd9)
db "SNAKE@"
db 6,7
dw 150
TX_FAR _EkansDexEntry
db "@"
ParasDexEntry: ; 40be8 (10:4be8)
db "MUSHROOM@"
db 1,0
dw 120
TX_FAR _ParasDexEntry
db "@"
PoliwhirlDexEntry: ; 40bfa (10:4bfa)
db "TADPOLE@"
db 3,3
dw 440
TX_FAR _PoliwhirlDexEntry
db "@"
PoliwrathDexEntry: ; 40c0b (10:4c0b)
db "TADPOLE@"
db 4,3
dw 1190
TX_FAR _PoliwrathDexEntry
db "@"
WeedleDexEntry: ; 40c1c (10:4c1c)
db "HAIRY BUG@"
db 1,0
dw 70
TX_FAR _WeedleDexEntry
db "@"
KakunaDexEntry: ; 40c2f (10:4c2f)
db "COCOON@"
db 2,0
dw 220
TX_FAR _KakunaDexEntry
db "@"
BeedrillDexEntry: ; 40c3f (10:4c3f)
db "POISON BEE@"
db 3,3
dw 650
TX_FAR _BeedrillDexEntry
db "@"
DodrioDexEntry: ; 40c53 (10:4c53)
db "TRIPLEBIRD@"
db 5,11
dw 1880
TX_FAR _DodrioDexEntry
db "@"
PrimeapeDexEntry: ; 40c67 (10:4c67)
db "PIG MONKEY@"
db 3,3
dw 710
TX_FAR _PrimeapeDexEntry
db "@"
DugtrioDexEntry: ; 40c7b (10:4c7b)
db "MOLE@"
db 2,4
dw 730
TX_FAR _DugtrioDexEntry
db "@"
VenomothDexEntry: ; 40c89 (10:4c89)
db "POISONMOTH@"
db 4,11
dw 280
TX_FAR _VenomothDexEntry
db "@"
DewgongDexEntry: ; 40c9d (10:4c9d)
db "SEA LION@"
db 5,7
dw 2650
TX_FAR _DewgongDexEntry
db "@"
CaterpieDexEntry: ; 40caf (10:4caf)
db "WORM@"
db 1,0
dw 60
TX_FAR _CaterpieDexEntry
db "@"
MetapodDexEntry: ; 40cbd (10:4cbd)
db "COCOON@"
db 2,4
dw 220
TX_FAR _MetapodDexEntry
db "@"
ButterfreeDexEntry: ; 40ccd (10:4ccd)
db "BUTTERFLY@"
db 3,7
dw 710
TX_FAR _ButterfreeDexEntry
db "@"
MachampDexEntry: ; 40ce0 (10:4ce0)
db "SUPERPOWER@"
db 5,3
dw 2870
TX_FAR _MachampDexEntry
db "@"
GolduckDexEntry: ; 40cf4 (10:4cf4)
db "DUCK@"
db 5,7
dw 1690
TX_FAR _GolduckDexEntry
db "@"
HypnoDexEntry: ; 40d02 (10:4d02)
db "HYPNOSIS@"
db 5,3
dw 1670
TX_FAR _HypnoDexEntry
db "@"
GolbatDexEntry: ; 40d14 (10:4d14)
db "BAT@"
db 5,3
dw 1210
TX_FAR _GolbatDexEntry
db "@"
MewtwoDexEntry: ; 40d21 (10:4d21)
db "GENETIC@"
db 6,7
dw 2690
TX_FAR _MewtwoDexEntry
db "@"
SnorlaxDexEntry: ; 40d32 (10:4d32)
db "SLEEPING@"
db 6,11
dw 10140
TX_FAR _SnorlaxDexEntry
db "@"
MagikarpDexEntry: ; 40d44 (10:4d44)
db "FISH@"
db 2,11
dw 220
TX_FAR _MagikarpDexEntry
db "@"
MukDexEntry: ; 40d52 (10:4d52)
db "SLUDGE@"
db 3,11
dw 660
TX_FAR _MukDexEntry
db "@"
KinglerDexEntry: ; 40d62 (10:4d62)
db "PINCER@"
db 4,3
dw 1320
TX_FAR _KinglerDexEntry
db "@"
CloysterDexEntry: ; 40d72 (10:4d72)
db "BIVALVE@"
db 4,11
dw 2920
TX_FAR _CloysterDexEntry
db "@"
ElectrodeDexEntry: ; 40d83 (10:4d83)
db "BALL@"
db 3,11
dw 1470
TX_FAR _ElectrodeDexEntry
db "@"
ClefableDexEntry: ; 40d91 (10:4d91)
db "FAIRY@"
db 4,3
dw 880
TX_FAR _ClefableDexEntry
db "@"
WeezingDexEntry: ; 40da0 (10:4da0)
db "POISON GAS@"
db 3,11
dw 210
TX_FAR _WeezingDexEntry
db "@"
PersianDexEntry: ; 40db4 (10:4db4)
db "CLASSY CAT@"
db 3,3
dw 710
TX_FAR _PersianDexEntry
db "@"
MarowakDexEntry: ; 40dc8 (10:4dc8)
db "BONEKEEPER@"
db 3,3
dw 990
TX_FAR _MarowakDexEntry
db "@"
HaunterDexEntry: ; 40ddc (10:4ddc)
db "GAS@"
db 5,3
dw 2
TX_FAR _HaunterDexEntry
db "@"
AbraDexEntry: ; 40de9 (10:4de9)
db "PSI@"
db 2,11
dw 430
TX_FAR _AbraDexEntry
db "@"
AlakazamDexEntry: ; 40df6 (10:4df6)
db "PSI@"
db 4,11
dw 1060
TX_FAR _AlakazamDexEntry
db "@"
PidgeottoDexEntry: ; 40e03 (10:4e03)
db "BIRD@"
db 3,7
dw 660
TX_FAR _PidgeottoDexEntry
db "@"
PidgeotDexEntry: ; 40e11 (10:4e11)
db "BIRD@"
db 4,11
dw 870
TX_FAR _PidgeotDexEntry
db "@"
StarmieDexEntry: ; 40e1f (10:4e1f)
db "MYSTERIOUS@"
db 3,7
dw 1760
TX_FAR _StarmieDexEntry
db "@"
BulbasaurDexEntry: ; 40e33 (10:4e33)
db "SEED@"
db 2,4
dw 150
TX_FAR _BulbasaurDexEntry
db "@"
VenusaurDexEntry: ; 40e41 (10:4e41)
db "SEED@"
db 6,7
dw 2210
TX_FAR _VenusaurDexEntry
db "@"
TentacruelDexEntry: ; 40e4f (10:4e4f)
db "JELLYFISH@"
db 5,3
dw 1210
TX_FAR _TentacruelDexEntry
db "@"
GoldeenDexEntry: ; 40e62 (10:4e62)
db "GOLDFISH@"
db 2,0
dw 330
TX_FAR _GoldeenDexEntry
db "@"
SeakingDexEntry: ; 40e74 (10:4e74)
db "GOLDFISH@"
db 4,3
dw 860
TX_FAR _SeakingDexEntry
db "@"
PonytaDexEntry: ; 40e86 (10:4e86)
db "FIRE HORSE@"
db 3,3
dw 660
TX_FAR _PonytaDexEntry
db "@"
RapidashDexEntry: ; 40e9a (10:4e9a)
db "FIRE HORSE@"
db 5,7
dw 2090
TX_FAR _RapidashDexEntry
db "@"
RattataDexEntry: ; 40eae (10:4eae)
db "RAT@"
db 1,0
dw 80
TX_FAR _RattataDexEntry
db "@"
RaticateDexEntry: ; 40ebb (10:4ebb)
db "RAT@"
db 2,4
dw 410
TX_FAR _RaticateDexEntry
db "@"
NidorinoDexEntry: ; 40ec8 (10:4ec8)
db "POISON PIN@"
db 2,11
dw 430
TX_FAR _NidorinoDexEntry
db "@"
NidorinaDexEntry: ; 40edc (10:4edc)
db "POISON PIN@"
db 2,7
dw 440
TX_FAR _NidorinaDexEntry
db "@"
GeodudeDexEntry: ; 40ef0 (10:4ef0)
db "ROCK@"
db 1,4
dw 440
TX_FAR _GeodudeDexEntry
db "@"
PorygonDexEntry: ; 40efe (10:4efe)
db "VIRTUAL@"
db 2,7
dw 800
TX_FAR _PorygonDexEntry
db "@"
AerodactylDexEntry: ; 40f0f (10:4f0f)
db "FOSSIL@"
db 5,11
dw 1300
TX_FAR _AerodactylDexEntry
db "@"
MagnemiteDexEntry: ; 40f1f (10:4f1f)
db "MAGNET@"
db 1,0
dw 130
TX_FAR _MagnemiteDexEntry
db "@"
CharmanderDexEntry: ; 40f2f (10:4f2f)
db "LIZARD@"
db 2,0
dw 190
TX_FAR _CharmanderDexEntry
db "@"
SquirtleDexEntry: ; 40f3f (10:4f3f)
db "TINYTURTLE@"
db 1,8
dw 200
TX_FAR _SquirtleDexEntry
db "@"
CharmeleonDexEntry: ; 40f53 (10:4f53)
db "FLAME@"
db 3,7
dw 420
TX_FAR _CharmeleonDexEntry
db "@"
WartortleDexEntry: ; 40f62 (10:4f62)
db "TURTLE@"
db 3,3
dw 500
TX_FAR _WartortleDexEntry
db "@"
CharizardDexEntry: ; 40f72 (10:4f72)
db "FLAME@"
db 5,7
dw 2000
TX_FAR _CharizardDexEntry
db "@"
OddishDexEntry: ; 40f81 (10:4f81)
db "WEED@"
db 1,8
dw 120
TX_FAR _OddishDexEntry
db "@"
GloomDexEntry: ; 40f8f (10:4f8f)
db "WEED@"
db 2,7
dw 190
TX_FAR _GloomDexEntry
db "@"
VileplumeDexEntry: ; 40f9d (10:4f9d)
db "FLOWER@"
db 3,11
dw 410
TX_FAR _VileplumeDexEntry
db "@"
BellsproutDexEntry: ; 40fad (10:4fad)
db "FLOWER@"
db 2,4
dw 90
TX_FAR _BellsproutDexEntry
db "@"
WeepinbellDexEntry: ; 40fbd (10:4fbd)
db "FLYCATCHER@"
db 3,3
dw 140
TX_FAR _WeepinbellDexEntry
db "@"
VictreebelDexEntry: ; 40fd1 (10:4fd1)
db "FLYCATCHER@"
db 5,7
dw 340
TX_FAR _VictreebelDexEntry
db "@"
MissingNoDexEntry: ; 40fe5 (10:4fe5)
db "???@"
db 10 ; 1.0 m
db 100 ; 10.0 kg
db 0,"コメント さくせいちゅう@" ; コメント作成中 (Comment to be written)
PokedexToIndex: ; 40ff9 (10:4ff9)
; converts the Pokédex number at $D11E to an index
push bc
push hl
ld a,[$D11E]
ld b,a
ld c,0
ld hl,PokedexOrder
.loop ; go through the list until we find an entry with a matching dex number
inc c
ld a,[hli]
cp b
jr nz,.loop
ld a,c
ld [$D11E],a
pop hl
pop bc
ret
IndexToPokedex: ; 41010 (10:5010)
; converts the indexédex number at $D11E to a Pokédex number
push bc
push hl
ld a,[$D11E]
dec a
ld hl,PokedexOrder
ld b,0
ld c,a
add hl,bc
ld a,[hl]
ld [$D11E],a
pop hl
pop bc
ret
PokedexOrder: ; 41024 (10:5024)
db DEX_RHYDON
db DEX_KANGASKHAN
db DEX_NIDORAN_M
db DEX_CLEFAIRY
db DEX_SPEAROW
db DEX_VOLTORB
db DEX_NIDOKING
db DEX_SLOWBRO
db DEX_IVYSAUR
db DEX_EXEGGUTOR
db DEX_LICKITUNG
db DEX_EXEGGCUTE
db DEX_GRIMER
db DEX_GENGAR
db DEX_NIDORAN_F
db DEX_NIDOQUEEN
db DEX_CUBONE
db DEX_RHYHORN
db DEX_LAPRAS
db DEX_ARCANINE
db DEX_MEW
db DEX_GYARADOS
db DEX_SHELLDER
db DEX_TENTACOOL
db DEX_GASTLY
db DEX_SCYTHER
db DEX_STARYU
db DEX_BLASTOISE
db DEX_PINSIR
db DEX_TANGELA
db 0 ; MISSINGNO.
db 0 ; MISSINGNO.
db DEX_GROWLITHE
db DEX_ONIX
db DEX_FEAROW
db DEX_PIDGEY
db DEX_SLOWPOKE
db DEX_KADABRA
db DEX_GRAVELER
db DEX_CHANSEY
db DEX_MACHOKE
db DEX_MR_MIME
db DEX_HITMONLEE
db DEX_HITMONCHAN
db DEX_ARBOK
db DEX_PARASECT
db DEX_PSYDUCK
db DEX_DROWZEE
db DEX_GOLEM
db 0 ; MISSINGNO.
db DEX_MAGMAR
db 0 ; MISSINGNO.
db DEX_ELECTABUZZ
db DEX_MAGNETON
db DEX_KOFFING
db 0 ; MISSINGNO.
db DEX_MANKEY
db DEX_SEEL
db DEX_DIGLETT
db DEX_TAUROS
db 0 ; MISSINGNO.
db 0 ; MISSINGNO.
db 0 ; MISSINGNO.
db DEX_FARFETCH_D
db DEX_VENONAT
db DEX_DRAGONITE
db 0 ; MISSINGNO.
db 0 ; MISSINGNO.
db 0 ; MISSINGNO.
db DEX_DODUO
db DEX_POLIWAG
db DEX_JYNX
db DEX_MOLTRES
db DEX_ARTICUNO
db DEX_ZAPDOS
db DEX_DITTO
db DEX_MEOWTH
db DEX_KRABBY
db 0 ; MISSINGNO.
db 0 ; MISSINGNO.
db 0 ; MISSINGNO.
db DEX_VULPIX
db DEX_NINETALES
db DEX_PIKACHU
db DEX_RAICHU
db 0 ; MISSINGNO.
db 0 ; MISSINGNO.
db DEX_DRATINI
db DEX_DRAGONAIR
db DEX_KABUTO
db DEX_KABUTOPS
db DEX_HORSEA
db DEX_SEADRA
db 0 ; MISSINGNO.
db 0 ; MISSINGNO.
db DEX_SANDSHREW
db DEX_SANDSLASH
db DEX_OMANYTE
db DEX_OMASTAR
db DEX_JIGGLYPUFF
db DEX_WIGGLYTUFF
db DEX_EEVEE
db DEX_FLAREON
db DEX_JOLTEON
db DEX_VAPOREON
db DEX_MACHOP
db DEX_ZUBAT
db DEX_EKANS
db DEX_PARAS
db DEX_POLIWHIRL
db DEX_POLIWRATH
db DEX_WEEDLE
db DEX_KAKUNA
db DEX_BEEDRILL
db 0 ; MISSINGNO.
db DEX_DODRIO
db DEX_PRIMEAPE
db DEX_DUGTRIO
db DEX_VENOMOTH
db DEX_DEWGONG
db 0 ; MISSINGNO.
db 0 ; MISSINGNO.
db DEX_CATERPIE
db DEX_METAPOD
db DEX_BUTTERFREE
db DEX_MACHAMP
db 0 ; MISSINGNO.
db DEX_GOLDUCK
db DEX_HYPNO
db DEX_GOLBAT
db DEX_MEWTWO
db DEX_SNORLAX
db DEX_MAGIKARP
db 0 ; MISSINGNO.
db 0 ; MISSINGNO.
db DEX_MUK
db 0 ; MISSINGNO.
db DEX_KINGLER
db DEX_CLOYSTER
db 0 ; MISSINGNO.
db DEX_ELECTRODE
db DEX_CLEFABLE
db DEX_WEEZING
db DEX_PERSIAN
db DEX_MAROWAK
db 0 ; MISSINGNO.
db DEX_HAUNTER
db DEX_ABRA
db DEX_ALAKAZAM
db DEX_PIDGEOTTO
db DEX_PIDGEOT
db DEX_STARMIE
db DEX_BULBASAUR
db DEX_VENUSAUR
db DEX_TENTACRUEL
db 0 ; MISSINGNO.
db DEX_GOLDEEN
db DEX_SEAKING
db 0 ; MISSINGNO.
db 0 ; MISSINGNO.
db 0 ; MISSINGNO.
db 0 ; MISSINGNO.
db DEX_PONYTA
db DEX_RAPIDASH
db DEX_RATTATA
db DEX_RATICATE
db DEX_NIDORINO
db DEX_NIDORINA
db DEX_GEODUDE
db DEX_PORYGON
db DEX_AERODACTYL
db 0 ; MISSINGNO.
db DEX_MAGNEMITE
db 0 ; MISSINGNO.
db 0 ; MISSINGNO.
db DEX_CHARMANDER
db DEX_SQUIRTLE
db DEX_CHARMELEON
db DEX_WARTORTLE
db DEX_CHARIZARD
db 0 ; MISSINGNO.
db 0 ; MISSINGNO.
db 0 ; MISSINGNO.
db 0 ; MISSINGNO.
db DEX_ODDISH
db DEX_GLOOM
db DEX_VILEPLUME
db DEX_BELLSPROUT
db DEX_WEEPINBELL
db DEX_VICTREEBEL
; known jump sources: 71c5c (1c:5c5c)
Func_410e2: ; 410e2 (10:50e2)
ld a, [W_WHICHTRADE] ; $cd3d
ld [$cd5e], a
ld a, [$cd3e]
ld [$cd5f], a
ld de, Unknown_41138 ; $5138
jr .asm_41102
INCBIN "baserom.gbc",$410f3,$41102 - $410f3
.asm_41102
ld a, [W_OPTIONS] ; $d355
push af
ld a, [$FF00+$af]
push af
ld a, [$FF00+$ae]
push af
xor a
ld [W_OPTIONS], a ; $d355
ld [$FF00+$af], a
ld [$FF00+$ae], a
push de
.asm_41115
pop de
ld a, [de]
cp $ff
jr z, .asm_4112d
inc de
push de
ld hl, Unknown_4115f ; $515f
add a
ld c, a
ld b, $0
add hl, bc
ld a, [hli]
ld h, [hl]
ld l, a
ld de, .asm_41115 ; $5115
push de
jp [hl]
.asm_4112d
pop af
ld [$FF00+$ae], a
pop af
ld [$FF00+$af], a
pop af
ld [W_OPTIONS], a ; $d355
ret
Unknown_41138: ; 41138 (10:5138)
INCBIN "baserom.gbc",$41138,$4115f - $41138
Unknown_4115f: ; 4115f (10:515f)
INCBIN "baserom.gbc",$4115f,$41181 - $4115f
; known jump sources: 41367 (10:5367)
Func_41181: ; 41181 (10:5181)
ld c, $64
jp DelayFrames
; known jump sources: 412be (10:52be), 4134b (10:534b), 41398 (10:5398), 413e3 (10:53e3)
Func_41186: ; 41186 (10:5186)
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
call Delay3
xor a
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
ret
; known jump sources: 41281 (10:5281), 41617 (10:5617), 41620 (10:5620), 41633 (10:5633), 4163c (10:563c), 41652 (10:5652)
Func_41191: ; 41191 (10:5191)
ld c, $50
jp DelayFrames
; known jump sources: 411a1 (10:51a1), 41298 (10:5298), 4142d (10:542d), 4145c (10:545c), 4149f (10:549f), 415f1 (10:55f1)
Func_41196: ; 41196 (10:5196)
ld hl, W_SCREENTILESBUFFER
ld bc, $168
ld a, $7f
jp FillMemory
call Func_41196
call DisableLCD
ld hl, TradingAnimationGraphics ; $69be
ld de, $9310
ld bc, $310
ld a, BANK(TradingAnimationGraphics)
call FarCopyData2
ld hl, TradingAnimationGraphics2 ; $6cce
ld de, $87c0
ld bc, $40
ld a, BANK(TradingAnimationGraphics2)
call FarCopyData2
ld hl, $9800
ld bc, $800
ld a, $7f
call FillMemory
call CleanLCD_OAM
ld a, $ff
ld [$cfcb], a
ld hl, $d730
set 6, [hl]
ld a, [$cf1b]
and a
ld a, $e4
jr z, .asm_411e5
ld a, $f0
.asm_411e5
ld [rOBP0], a ; $FF00+$48
call EnableLCD
xor a
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
ld a, [W_WHICHTRADE] ; $cd3d
ld [$d11e], a
call GetMonName
ld hl, $cd6d
ld de, $cf4b
ld bc, $b
call CopyData
ld a, [$cd3e]
ld [$d11e], a
jp GetMonName
; known jump sources: 4141b (10:541b)
Func_4120b: ; 4120b (10:520b)
ld a, $d0
ld [rOBP1], a ; $FF00+$49
ld b, BANK(Func_7176c)
ld hl, Func_7176c
jp Bankswitch ; indirect jump to Func_7176c (7176c (1c:576c))
INCBIN "baserom.gbc",$41217,$4123b - $41217
xor a
call LoadGBPal
ld hl, $d730
res 6, [hl]
ret
ld a, $ab
ld [rLCDC], a ; $FF00+$40
ld a, $50
ld [$FF00+$b0], a
ld a, $86
ld [rWX], a ; $FF00+$4b
ld [$FF00+$ae], a
xor a
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
FuncCoord 4, 0 ; $c3a4
ld hl, Coord
ld b, $6
ld c, $a
call TextBoxBorder
call Func_42769
ld b, $98
call CopyScreenTileBufferToVRAM
call ClearScreen
ld a, [W_WHICHTRADE] ; $cd3d
call Func_415a4
ld a, $7e
.asm_41273
push af
call DelayFrame
pop af
ld [rWX], a ; $FF00+$4b
ld [$FF00+$ae], a
dec a
dec a
and a
jr nz, .asm_41273
call Func_41191
ld a, $ad
call Func_41676
ld a, $aa
call Func_41676
ld a, [W_WHICHTRADE] ; $cd3d
call PlayCry
xor a
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
ret
call Func_41196
ld b, $98
call CopyScreenTileBufferToVRAM
ld b, $8
call GoPAL_SET
ld hl, $9c8c
call Func_414ae
ld a, $a0
ld [$FF00+$ae], a
call DelayFrame
ld a, $8b
ld [rLCDC], a ; $FF00+$40
FuncCoord 6, 2 ; $c3ce
ld hl, Coord
ld b, $7
call Func_41842
call Func_41186
ld a, $8d
call PlaySound
ld c, $14
.asm_412c8
ld a, [$FF00+$ae]
add $4
ld [$FF00+$ae], a
dec c
jr nz, .asm_412c8
ret
ld a, $ab
call Func_41676
ld c, $a
call DelayFrames
ld a, $e4
ld [rOBP0], a ; $FF00+$48
xor a
ld [$d09f], a
ld bc, $2060
.asm_412e7
push bc
xor a
ld de, Unknown_4132e ; $532e
call WriteOAMBlock
ld a, [$d09f]
xor $1
ld [$d09f], a
add $7e
ld hl, $c302
ld de, $4
ld c, e
.asm_41300
ld [hl], a
add hl, de
dec c
jr nz, .asm_41300
call Delay3
pop bc
ld a, c
add $4
ld c, a
cp $a0
jr nc, .asm_41318
ld a, $8c
call PlaySound
jr .asm_412e7
.asm_41318
call CleanLCD_OAM
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
call ClearScreen
ld b, $98
call CopyScreenTileBufferToVRAM
call Delay3
xor a
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
ret
Unknown_4132e: ; 4132e (10:532e)
INCBIN "baserom.gbc",$4132e,$41336 - $4132e
ld a, $ac
call Func_41676
call Func_415c8
FuncCoord 4, 10 ; $c46c
ld hl, Coord
ld b, $6
ld c, $a
call TextBoxBorder
call Func_427a7
call Func_41186
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
ld a, [$cd3e]
call Func_415a4
ld a, $ad
call Func_41676
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
ld a, [$cd3e]
call PlayCry
call Func_41181
FuncCoord 4, 10 ; $c46c
ld hl, Coord
ld bc, $80c
call ClearScreenArea
jp Func_4164c
call Func_41411
ld a, $1
ld [$d08a], a
ld a, $e4
ld [rOBP0], a ; $FF00+$48
ld a, $54
ld [W_BASECOORDX], a ; $d081
ld a, $1c
ld [W_BASECOORDY], a ; $d082
ld a, [$cd5e]
ld [$cd5d], a
call Func_41505
call Func_4142d
call Func_41186
call Func_4149f
ld hl, $9c8c
call Func_414ae
ld b, $6
call Func_414c5
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
call Func_4149f
ld b, $4
call Func_414c5
call Func_4145c
ld b, $6
call Func_414c5
xor a
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
call Func_41525
jp CleanLCD_OAM
call Func_41411
xor a
ld [$d08a], a
ld a, $64
ld [W_BASECOORDX], a ; $d081
ld a, $44
ld [W_BASECOORDY], a ; $d082
ld a, [$cd5f]
ld [$cd5d], a
call Func_41505
call Func_4145c
call Func_41186
call Func_4149f
ld hl, $9c94
call Func_414ae
call Func_41525
ld b, $6
call Func_414c5
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
call Func_4149f
ld b, $4
call Func_414c5
call Func_4142d
ld b, $6
call Func_414c5
xor a
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
jp CleanLCD_OAM
; known jump sources: 41376 (10:5376), 413c6 (10:53c6)
Func_41411: ; 41411 (10:5411)
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
call ClearScreen
xor a
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
call Func_4120b
call DelayFrame
ld a, $ab
ld [rLCDC], a ; $FF00+$40
xor a
ld [$FF00+$ae], a
ld a, $90
ld [$FF00+$b0], a
ret
; known jump sources: 41395 (10:5395), 41403 (10:5403)
Func_4142d: ; 4142d (10:542d)
call Func_41196
FuncCoord 11, 4 ; $c3fb
ld hl, Coord
ld a, $5d
ld [hli], a
ld a, $5e
ld c, $8
.asm_4143a
ld [hli], a
dec c
jr nz, .asm_4143a
FuncCoord 5, 3 ; $c3e1
ld hl, Coord
ld b, $6
call Func_41842
FuncCoord 4, 12 ; $c494
ld hl, Coord
ld b, $2
ld c, $7
call TextBoxBorder
FuncCoord 5, 14 ; $c4bd
ld hl, Coord
ld de, W_PLAYERNAME ; $d158
call PlaceString
jp DelayFrame
; known jump sources: 413b5 (10:53b5), 413e0 (10:53e0)
Func_4145c: ; 4145c (10:545c)
call Func_41196
FuncCoord 0, 4 ; $c3f0
ld hl, Coord
ld a, $5e
ld c, $e
.asm_41466
ld [hli], a
dec c
jr nz, .asm_41466
ld a, $5f
ld [hl], a
ld de, $14
add hl, de
ld a, $61
ld [hl], a
add hl, de
ld [hl], a
add hl, de
ld [hl], a
add hl, de
ld [hl], a
add hl, de
ld a, $60
ld [hld], a
ld a, $5d
ld [hl], a
FuncCoord 7, 8 ; $c447
ld hl, Coord
ld b, $6
call Func_41842
FuncCoord 6, 0 ; $c3a6
ld hl, Coord
ld b, $2
ld c, $7
call TextBoxBorder
FuncCoord 7, 2 ; $c3cf
ld hl, Coord
ld de, W_GRASSRATE ; $d887
call PlaceString
jp DelayFrame
; known jump sources: 4139b (10:539b), 413ad (10:53ad), 413e6 (10:53e6), 413fb (10:53fb)
Func_4149f: ; 4149f (10:549f)
call Func_41196
FuncCoord 0, 4 ; $c3f0
ld hl, Coord
ld a, $5e
ld c, $14
.asm_414a9
ld [hli], a
dec c
jr nz, .asm_414a9
ret
; known jump sources: 412a8 (10:52a8), 413a1 (10:53a1), 413ec (10:53ec)
Func_414ae: ; 414ae (10:54ae)
push hl
FuncCoord 0, 4 ; $c3f0
ld hl, Coord
call ScheduleRowRedrawHelper
pop hl
ld a, h
ld [$FF00+$d2], a
ld a, l
ld [H_SCREENEDGEREDRAWADDR], a ; $FF00+$d1
ld a, $2
ld [H_SCREENEDGEREDRAW], a ; $FF00+$d0
ld c, $a
jp DelayFrames
; known jump sources: 413a6 (10:53a6), 413b2 (10:53b2), 413ba (10:53ba), 413f4 (10:53f4), 41400 (10:5400), 41408 (10:5408), 414e5 (10:54e5)
Func_414c5: ; 414c5 (10:54c5)
ld a, [$d08a]
ld e, a
ld d, $8
.asm_414cb
ld a, e
dec a
jr z, .asm_414d5
ld a, [$FF00+$ae]
sub $2
jr .asm_414d9
.asm_414d5
ld a, [$FF00+$ae]
add $2
.asm_414d9
ld [$FF00+$ae], a
call DelayFrame
dec d
jr nz, .asm_414cb
call Func_414e8
dec b
jr nz, Func_414c5
ret
; known jump sources: 414e1 (10:54e1), 4154c (10:554c)
Func_414e8: ; 414e8 (10:54e8)
push de
push bc
push hl
ld a, [rBGP] ; $FF00+$47
xor $3c
ld [rBGP], a ; $FF00+$47
ld hl, $c302
ld de, $4
ld c, $14
.asm_414f9
ld a, [hl]
xor $40
ld [hl], a
add hl, de
dec c
jr nz, .asm_414f9
pop hl
pop bc
pop de
ret
; known jump sources: 41392 (10:5392), 413dd (10:53dd)
Func_41505: ; 41505 (10:5505)
ld b, BANK(Func_71882)
ld hl, Func_71882
call Bankswitch ; indirect jump to Func_71882 (71882 (1c:5882))
call Func_41558
; known jump sources: 41549 (10:5549)
Func_41510: ; 41510 (10:5510)
ld hl, W_OAMBUFFER
ld c, $14
.asm_41515
ld a, [W_BASECOORDY] ; $d082
add [hl]
ld [hli], a
ld a, [W_BASECOORDX] ; $d081
add [hl]
ld [hli], a
inc hl
inc hl
dec c
jr nz, .asm_41515
ret
; known jump sources: 413c0 (10:53c0), 413ef (10:53ef)
Func_41525: ; 41525 (10:5525)
ld a, [$d08a]
and a
jr z, .asm_41536
ld bc, $400
call .asm_4153f
ld bc, $a
jr .asm_4153f
.asm_41536
ld bc, $f6
call .asm_4153f
ld bc, $fc00
.asm_4153f
ld a, b
ld [W_BASECOORDX], a ; $d081
ld a, c
ld [W_BASECOORDY], a ; $d082
ld d, $4
.asm_41549
call Func_41510
call Func_414e8
ld c, $8
call DelayFrames
dec d
jr nz, .asm_41549
ret
; known jump sources: 4150d (10:550d)
Func_41558: ; 41558 (10:5558)
ld hl, Unknown_41574 ; $5574
ld c, $4
xor a
.asm_4155e
push bc
ld e, [hl]
inc hl
ld d, [hl]
inc hl
ld c, [hl]
inc hl
ld b, [hl]
inc hl
push hl
inc a
push af
call WriteOAMBlock
pop af
pop hl
pop bc
dec c
jr nz, .asm_4155e
ret
Unknown_41574: ; 41574 (10:5574)
INCBIN "baserom.gbc",$41574,$415a4 - $41574
; known jump sources: 4126e (10:526e), 41355 (10:5355)
Func_415a4: ; 415a4 (10:55a4)
ld [$cf91], a
ld [$d0b5], a
ld [$cf1d], a
ld b, $b
ld c, $0
call GoPAL_SET
ld a, [H_AUTOBGTRANSFERENABLED] ; $FF00+$ba
xor $1
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
call GetMonHeader
FuncCoord 7, 2 ; $c3cf
ld hl, Coord
call LoadFlippedFrontSpriteByMonIndex
ld c, $a
jp DelayFrames
; known jump sources: 4133b (10:533b)
Func_415c8: ; 415c8 (10:55c8)
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
call ClearScreen
ld a, $e3
ld [rLCDC], a ; $FF00+$40
ld a, $7
ld [rWX], a ; $FF00+$4b
xor a
ld [$FF00+$b0], a
ld a, $90
ld [$FF00+$ae], a
ret
; known jump sources: 41609 (10:5609), 4163f (10:563f)
Func_415df: ; 415df (10:55df)
ld c, $32
call DelayFrames
.asm_415e4
call DelayFrame
ld a, [rWX] ; $FF00+$4b
inc a
inc a
ld [rWX], a ; $FF00+$4b
cp $a1
jr nz, .asm_415e4
call Func_41196
ld c, $a
call DelayFrames
ld a, $7
ld [rWX], a ; $FF00+$4b
ret
ld hl, UnnamedText_4160c ; $560c
call PrintText
ld c, $c8
call DelayFrames
jp Func_415df
; 4160c (10:560c)
UnnamedText_4160c: ; 4160c (10:560c)
TX_FAR _UnnamedText_4160c
db $50
; 0x4160c + 5 bytes
ld hl, UnnamedText_41623 ; $5623
call PrintText
call Func_41191
ld hl, UnnamedText_41628 ; $5628
call PrintText
jp Func_41191
; 41623 (10:5623)
UnnamedText_41623: ; 41623 (10:5623)
TX_FAR _UnnamedText_41623
db $50
; 0x41623 + 5 bytes
UnnamedText_41628: ; 41628 (10:5628)
TX_FAR _UnnamedText_41628
db $50
; 0x41628 + 5 bytes
ld hl, UnnamedText_41642 ; $5642
call PrintText
call Func_41191
ld hl, UnnamedText_41647 ; $5647
call PrintText
call Func_41191
jp Func_415df
; 41642 (10:5642)
UnnamedText_41642: ; 41642 (10:5642)
TX_FAR _UnnamedText_41642
db $50
; 0x41642 + 5 bytes
UnnamedText_41647: ; 41647 (10:5647)
TX_FAR _UnnamedText_41647
db $50
; 0x41647 + 5 bytes
; known jump sources: 41373 (10:5373)
Func_4164c: ; 4164c (10:564c)
ld hl, UnnamedText_41655 ; $5655
call PrintText
jp Func_41191
; 41655 (10:5655)
UnnamedText_41655: ; 41655 (10:5655)
TX_FAR _UnnamedText_41655
db $50
; 0x41655 + 5 bytes
INCBIN "baserom.gbc",$4165a,$4166c - $4165a
UnnamedText_4166c: ; 4166c (10:566c)
TX_FAR _UnnamedText_4166c
db $50
; 0x4166c + 5 bytes
UnnamedText_41671: ; 41671 (10:5671)
TX_FAR _UnnamedText_41671
db $50
; 0x41671 + 5 bytes
; known jump sources: 41286 (10:5286), 4128b (10:528b), 412d4 (10:52d4), 41338 (10:5338), 4135a (10:535a)
Func_41676: ; 41676 (10:5676)
ld [W_ANIMATIONID], a ; $d07c
xor a
ld [$cc5b], a
ld a, $8
jp Predef ; indirect jump to MoveAnimation (78d5e (1e:4d5e))
; known jump sources: 1fee (0:1fee)
PlayIntro: ; 41682 (10:5682)
xor a
ld [H_CURRENTPRESSEDBUTTONS], a
inc a
ld [H_AUTOBGTRANSFERENABLED], a
call Func_4188a
call PlayIntroScene
call GBFadeOut2
xor a
ld [$FF00+$ae], a
ld [H_AUTOBGTRANSFERENABLED], a
call CleanLCD_OAM
call DelayFrame
ret
PlayIntroScene: ; 4169d (10:569d)
ld b, $7
call GoPAL_SET
ld a, %11100100
ld [rBGP], a
ld [rOBP0], a
ld [rOBP1], a
xor a
ld [$FF00+$ae], a
ld b, $3
call Func_4183f
ld a, 0
ld [W_BASECOORDX], a
ld a, 80
ld [W_BASECOORDY], a
ld bc, $606
call Func_417c7
ld de, $28ff
call Func_4180e
ret c
; hip
ld a, $b9
call PlaySound
xor a
ld [$d09f], a
ld de, Unknown_41910
call AnimateIntroNidorino
; hop
ld a, $ba
call PlaySound
ld de, Unknown_4191b
call AnimateIntroNidorino
ld c, $a
call CheckForUserInterruption
ret c
; hip
ld a, $b9
call PlaySound
ld de, Unknown_41910
call AnimateIntroNidorino
; hop
ld a, $ba
call PlaySound
ld de, Unknown_4191b
call AnimateIntroNidorino
ld c, $1e
call CheckForUserInterruption
ret c
; raise
ld b, $4
call Func_4183f
ld a, $bb
call PlaySound
ld de, $401
call Func_4180e
ld c, $1e
call CheckForUserInterruption
ret c
; slash
ld b, $5
call Func_4183f
ld a, $bc
call PlaySound
ld de, $800
call Func_4180e
; hip
ld a, $b9
call PlaySound
ld a, $24
ld [$d09f], a
ld de, Unknown_41926
call AnimateIntroNidorino
ld c, $1e
call CheckForUserInterruption
ret c
ld de, $401
call Func_4180e
ld b, $3
call Func_4183f
ld c, $3c
call CheckForUserInterruption
ret c
; hip
ld a, $b9
call PlaySound
xor a
ld [$d09f], a
ld de, Unknown_41931 ; $5931
call AnimateIntroNidorino
; hop
ld a, $ba
call PlaySound
ld de, Unknown_4193c ; $593c
call AnimateIntroNidorino
ld c, $14
call CheckForUserInterruption
ret c
ld a, $24
ld [$d09f], a
ld de, Unknown_41947 ; $5947
call AnimateIntroNidorino
ld c, $1e
call CheckForUserInterruption
ret c
; lunge
ld a, $b8
call PlaySound
ld a, $48
ld [$d09f], a
ld de, Unknown_41950 ; $5950
jp AnimateIntroNidorino
AnimateIntroNidorino: ; 41793 (10:5793)
ld a, [de]
cp $50
ret z
ld [W_BASECOORDY], a ; $d082
inc de
ld a, [de]
ld [W_BASECOORDX], a ; $d081
push de
ld c, $24
call Func_417ae
ld c, 5
call DelayFrames
pop de
inc de
jr AnimateIntroNidorino
; known jump sources: 417a2 (10:57a2), 41829 (10:5829)
Func_417ae: ; 417ae (10:57ae)
ld hl, W_OAMBUFFER
ld a, [$d09f]
ld d, a
.asm_417b5
ld a, [W_BASECOORDY] ; $d082
add [hl]
ld [hli], a
ld a, [W_BASECOORDX] ; $d081
add [hl]
ld [hli], a
ld a, d
ld [hli], a
inc hl
inc d
dec c
jr nz, .asm_417b5
ret
; known jump sources: 416bf (10:56bf)
Func_417c7: ; 417c7 (10:57c7)
ld hl, W_OAMBUFFER
ld d, $0
.asm_417cc
push bc
ld a, [W_BASECOORDY] ; $d082
ld e, a
.asm_417d1
ld a, e
add $8
ld e, a
ld [hli], a
ld a, [W_BASECOORDX] ; $d081
ld [hli], a
ld a, d
ld [hli], a
ld a, $80
ld [hli], a
inc d
dec c
jr nz, .asm_417d1
ld a, [W_BASECOORDX] ; $d081
add $8
ld [W_BASECOORDX], a ; $d081
pop bc
dec b
jr nz, .asm_417cc
ret
; known jump sources: 418e9 (10:58e9)
Func_417f0: ; 417f0 (10:57f0)
ld hl, $9c00
ld bc, $240
jr asm_417fe
; known jump sources: 418e0 (10:58e0)
Func_417f8: ; 417f8 (10:57f8)
FuncCoord 0, 4 ; $c3f0
ld hl, Coord
ld bc, $c8
asm_417fe: ; 417fe (10:57fe)
ld [hl], $0
inc hl
dec bc
ld a, b
or c
jr nz, asm_417fe
ret
; known jump sources: 418f1 (10:58f1), 418f9 (10:58f9), 41901 (10:5901), 41909 (10:5909)
Func_41807: ; 41807 (10:5807)
ld a, $1
.asm_41809
ld [hli], a
dec c
jr nz, .asm_41809
ret
; known jump sources: 416c5 (10:56c5), 41712 (10:5712), 41728 (10:5728), 41744 (10:5744), 4183c (10:583c)
Func_4180e: ; 4180e (10:580e)
ld a, e
cp $ff
jr z, .asm_4181d
cp $1
jr z, .asm_4182d
ld a, [$FF00+$ae]
dec a
dec a
jr .asm_41831
.asm_4181d
push de
ld a, $2
ld [W_BASECOORDX], a ; $d081
xor a
ld [W_BASECOORDY], a ; $d082
ld c, $24
call Func_417ae
pop de
.asm_4182d
ld a, [$FF00+$ae]
inc a
inc a
.asm_41831
ld [$FF00+$ae], a
push de
ld c, $2
call CheckForUserInterruption
pop de
ret c
dec d
jr nz, Func_4180e
ret
; known jump sources: 416af (10:56af), 41707 (10:5707), 4171d (10:571d), 41749 (10:5749)
Func_4183f: ; 4183f (10:583f)
FuncCoord 13, 7 ; $c439
ld hl, Coord
; known jump sources: 412bb (10:52bb), 41443 (10:5443), 41486 (10:5486)
Func_41842: ; 41842 (10:5842)
ld c, $0
ld a, $31
jp Predef ; indirect jump to Func_79dda (79dda (1e:5dda))
INCBIN "baserom.gbc",$41849,$41852 - $41849
; known jump sources: 418ad (10:58ad)
Func_41852: ; 41852 (10:5852)
ld hl, FightIntroBackMon ; $5a99
ld de, $9000
ld bc, $600
ld a, BANK(FightIntroBackMon)
call FarCopyData2
ld hl, GameFreakIntro ; $5959
ld de, $9600
ld bc, $140
ld a, BANK(GameFreakIntro)
call FarCopyData2
ld hl, GameFreakIntro ; $5959
ld de, $8800
ld bc, $140
ld a, BANK(GameFreakIntro)
call FarCopyData2
ld hl, FightIntroFrontMon ; $6099
ld de, $8000
ld bc, $6c0
ld a, BANK(FightIntroFrontMon)
jp FarCopyData2
; known jump sources: 41688 (10:5688)
Func_4188a: ; 4188a (10:588a)
ld b, $c
call GoPAL_SET
ld b, BANK(Func_4538)
ld hl, Func_4538
call Bankswitch ; indirect jump to Func_4538 (4538 (1:4538))
ld a, $e4
ld [rBGP], a ; $FF00+$47
ld c, $b4
call DelayFrames
call ClearScreen
call DisableLCD
xor a
ld [W_CUROPPONENT], a ; $d059
call Func_418e9
call Func_41852
call EnableLCD
ld hl, rLCDC ; $ff40
res 5, [hl]
set 3, [hl]
ld c, $40
call DelayFrames
ld b, BANK(Func_70044)
ld hl, Func_70044
call Bankswitch ; indirect jump to Func_70044 (70044 (1c:4044))
push af
pop af
jr c, .asm_418d0
ld c, $28
call DelayFrames
.asm_418d0
ld a, $1f
ld [$c0ef], a
ld [$c0f0], a
ld a, $dc
ld [$c0ee], a
call PlaySound
call Func_417f8
call CleanLCD_OAM
jp Delay3
; known jump sources: 418aa (10:58aa)
Func_418e9: ; 418e9 (10:58e9)
call Func_417f0
ld hl, W_SCREENTILESBUFFER
ld c, $50
call Func_41807
FuncCoord 0, 14 ; $c4b8
ld hl, Coord
ld c, $50
call Func_41807
ld hl, $9c00
ld c, $80
call Func_41807
ld hl, $9dc0
ld c, $80
jp Func_41807
INCBIN "baserom.gbc",$4190c,$41910 - $4190c
Unknown_41910: ; 41910 (10:5910)
INCBIN "baserom.gbc",$41910,$4191b - $41910
Unknown_4191b: ; 4191b (10:591b)
INCBIN "baserom.gbc",$4191b,$41926 - $4191b
Unknown_41926: ; 41926 (10:5926)
INCBIN "baserom.gbc",$41926,$41931 - $41926
Unknown_41931: ; 41931 (10:5931)
INCBIN "baserom.gbc",$41931,$4193c - $41931
Unknown_4193c: ; 4193c (10:593c)
INCBIN "baserom.gbc",$4193c,$41947 - $4193c
Unknown_41947: ; 41947 (10:5947)
INCBIN "baserom.gbc",$41947,$41950 - $41947
Unknown_41950: ; 41950 (10:5950)
INCBIN "baserom.gbc",$41950,$41959 - $41950
GameFreakIntro: ; 41959 (10:5959)
INCBIN "gfx/gamefreak_intro.2bpp"
FightIntroBackMon: ; 41a99 (10:5a99)
INCBIN "gfx/intro_fight.2bpp"
FightIntroFrontMon: ; 42099 (10:6099)
IF _RED
INCBIN "gfx/red/introfight.2bpp"
ENDC
IF _BLUE
INCBIN "gfx/blue/introfight.2bpp"
ENDC
; XXX what do these do
Func_42769: ; 42769 (10:6769)
FuncCoord 5,0
ld hl,Coord
ld de,OTString67E5
call PlaceString
ld a,[$CD3D]
ld [$D11E],a
ld a,$3A
call Predef
FuncCoord 9, 0 ; $c3a9
ld hl,Coord
ld de,$D11E
ld bc,$8103
call PrintNumber
FuncCoord 5,2
ld hl,Coord
ld de,$CF4B
call PlaceString
FuncCoord 8,4
ld hl,Coord
ld de,$CD41
call PlaceString
FuncCoord 8, 6 ; $c420
ld hl,Coord
ld de,$CD4C
ld bc,$8205
jp PrintNumber
Func_427a7: ; 427a7 (10:67a7)
FuncCoord 5,10
ld hl,Coord
ld de,OTString67E5
call PlaceString
ld a,[$CD3E]
ld [$D11E],a
ld a,$3A
call Predef
FuncCoord 9, 10 ; $c471
ld hl,Coord
ld de,$D11E
ld bc,$8103
call PrintNumber
FuncCoord 5,12
ld hl,Coord
ld de,$CD6D
call PlaceString
FuncCoord 8,14
ld hl,Coord
ld de,$CD4E
call PlaceString
FuncCoord 8, 16 ; $c4e8
ld hl,Coord
ld de,$CD59
ld bc,$8205
jp PrintNumber
OTString67E5: ; 427e5 (10:67e5)
db "──",$74,$F2,$4E
db $4E
db "OT/",$4E
db $73,"№",$F2,"@"
SECTION "bank11",ROMX,BANK[$11]
LavenderTown_h: ; 0x44000 to 0x4402d (45 bytes) (bank=11) (id=4)
db $00 ; tileset
db LAVENDER_TOWN_HEIGHT, LAVENDER_TOWN_WIDTH ; dimensions (y, x)
dw LavenderTownBlocks, LavenderTownTexts, LavenderTownScript ; blocks, texts, scripts
db NORTH | SOUTH | WEST ; connections
; connections data
db ROUTE_10
dw Route10Blocks + (ROUTE_10_HEIGHT - 3) * ROUTE_10_WIDTH ; connection strip location
dw $C6EB + 0 ; current map position
db ROUTE_10_WIDTH, ROUTE_10_WIDTH ; bigness, width
db (ROUTE_10_HEIGHT * 2) - 1, (0 * -2) ; alignments (y, x)
dw $C6E9 + ROUTE_10_HEIGHT * (ROUTE_10_WIDTH + 6) ; window
db ROUTE_12
dw Route12Blocks ; connection strip location
dw $C6EB + (LAVENDER_TOWN_HEIGHT + 3) * (LAVENDER_TOWN_WIDTH + 6) + 0 ; current map position
db ROUTE_12_WIDTH, ROUTE_12_WIDTH ; bigness, width
db 0, (0 * -2) ; alignments (y, x)
dw $C6EF + ROUTE_12_WIDTH ; window
db ROUTE_8
dw Route8Blocks - 3 + (ROUTE_8_WIDTH) ; connection strip location
dw $C6E8 + (LAVENDER_TOWN_WIDTH + 6) * (0 + 3) ; current map position
db ROUTE_8_HEIGHT, ROUTE_8_WIDTH ; bigness, width
db (0 * -2), (ROUTE_8_WIDTH * 2) - 1 ; alignments (y, x)
dw $C6EE + 2 * ROUTE_8_WIDTH ; window
; end connections data
dw LavenderTownObject ; objects
LavenderTownObject: ; 0x4402d (size=88)
db $2c ; border tile
db $6 ; warps
db $5, $3, $0, LAVENDER_POKECENTER
db $5, $e, $0, POKEMONTOWER_1
db $9, $7, $0, LAVENDER_HOUSE_1
db $d, $f, $0, LAVENDER_MART
db $d, $3, $0, LAVENDER_HOUSE_2
db $d, $7, $0, NAME_RATERS_HOUSE
db $6 ; signs
db $9, $b, $4 ; LavenderTownText4
db $3, $9, $5 ; LavenderTownText5
db $d, $10, $6 ; MartSignText
db $5, $4, $7 ; PokeCenterSignText
db $9, $5, $8 ; LavenderTownText8
db $7, $11, $9 ; LavenderTownText9
db $3 ; people
db SPRITE_LITTLE_GIRL, $9 + 4, $f + 4, $fe, $0, $1 ; person
db SPRITE_BLACK_HAIR_BOY_1, $a + 4, $9 + 4, $ff, $ff, $2 ; person
db SPRITE_BLACK_HAIR_BOY_2, $7 + 4, $8 + 4, $fe, $2, $3 ; person
; warp-to
EVENT_DISP $a, $5, $3 ; LAVENDER_POKECENTER
EVENT_DISP $a, $5, $e ; POKEMONTOWER_1
EVENT_DISP $a, $9, $7 ; LAVENDER_HOUSE_1
EVENT_DISP $a, $d, $f ; LAVENDER_MART
EVENT_DISP $a, $d, $3 ; LAVENDER_HOUSE_2
EVENT_DISP $a, $d, $7 ; NAME_RATERS_HOUSE
LavenderTownBlocks: ; 44085 (11:4085)
INCBIN "maps/lavendertown.blk"
ViridianPokecenterBlocks: ; 440df (11:40df)
INCBIN "maps/viridianpokecenter.blk"
SafariZoneRestHouse1Blocks: ; 440fb (11:40fb)
INCBIN "maps/safarizoneresthouse1.blk"
LavenderTownScript: ; 4410b (11:410b)
jp EnableAutoTextBoxDrawing
; 0x4410e
LavenderTownTexts: ; 4410e (11:410e)
dw LavenderTownText1, LavenderTownText2, LavenderTownText3, LavenderTownText4, LavenderTownText5, MartSignText, PokeCenterSignText, LavenderTownText8, LavenderTownText9
LavenderTownText1: ; 44120 (11:4120)
db $08 ; asm
ld hl, UnnamedText_4413c
call PrintText
call YesNoChoice
ld a, [$cc26]
and a
ld hl, UnnamedText_44146
jr nz, .asm_40831 ; 0x44131
ld hl, UnnamedText_44141
.asm_40831 ; 0x44136
call PrintText
jp TextScriptEnd
UnnamedText_4413c: ; 4413c (11:413c)
TX_FAR _UnnamedText_4413c
db $50
; 0x4413c + 5 bytes
UnnamedText_44141: ; 44141 (11:4141)
TX_FAR _UnnamedText_44141
db $50
; 0x44141 + 5 bytes
UnnamedText_44146: ; 44146 (11:4146)
TX_FAR _UnnamedText_44146
db $50
; 0x44146 + 5 bytes
LavenderTownText2: ; 4414b (11:414b)
TX_FAR _LavenderTownText2
db $50
LavenderTownText3: ; 44150 (11:4150)
TX_FAR _LavenderTownText3
db $50
LavenderTownText4: ; 44155 (11:4155)
TX_FAR _LavenderTownText4
db $50
LavenderTownText5: ; 4415a (11:415a)
TX_FAR _LavenderTownText5
db $50
LavenderTownText8: ; 4415f (11:415f)
TX_FAR _LavenderTownText8
db $50
LavenderTownText9: ; 44164 (11:4164)
TX_FAR _LavenderTownText9
db $50
DisplayDexRating: ; 44169 (11:4169)
ld hl, W_SEENPOKEMON
ld b, $13
call CountSetBits
ld a, [$D11E] ; result of CountSetBits (seen count)
ld [$FFDB], a
ld hl, W_OWNEDPOKEMON
ld b, $13
call CountSetBits
ld a, [$D11E] ; result of CountSetBits (own count)
ld [$FFDC], a
ld hl, DexRatingsTable
.findRating
ld a, [hli]
ld b, a
ld a, [$FFDC] ; number of pokemon owned
cp b
jr c, .foundRating
inc hl
inc hl
jr .findRating
.foundRating
ld a, [hli]
ld h, [hl]
ld l, a ; load text pointer into hl
ld a, [$D747]
bit 3, a
res 3, a
ld [$D747], a
jr nz, .label3
push hl
ld hl, UnnamedText_441cc
call PrintText
pop hl
call PrintText
ld b, BANK(Func_7d13b)
ld hl, Func_7d13b
call Bankswitch
jp WaitForTextScrollButtonPress ; wait for button press
.label3
ld de, $CC5B
ld a, [$FFDB]
ld [de], a
inc de
ld a, [$FFDC]
ld [de], a
inc de
.label4
ld a, [hli]
cp a, $50
jr z, .label5
ld [de], a
inc de
jr .label4
.label5
ld [de], a
ret
UnnamedText_441cc: ; 441cc (11:41cc)
TX_FAR _UnnamedText_441cc
db $50
; 0x441cc + 5 bytes
DexRatingsTable: ; 441d1 (11:41d1)
db 10
dw UnnamedText_44201
db 20
dw UnnamedText_44206
db 30
dw UnnamedText_4420b
db 40
dw UnnamedText_44210
db 50
dw UnnamedText_44215
db 60
dw UnnamedText_4421a
db 70
dw UnnamedText_4421f
db 80
dw UnnamedText_44224
db 90
dw UnnamedText_44229
db 100
dw UnnamedText_4422e
db 110
dw UnnamedText_44233
db 120
dw UnnamedText_44238
db 130
dw UnnamedText_4423d
db 140
dw UnnamedText_44242
db 150
dw UnnamedText_44247
db 152
dw UnnamedText_4424c
UnnamedText_44201: ; 44201 (11:4201)
TX_FAR _UnnamedText_44201
db $50
; 0x44201 + 5 bytes
UnnamedText_44206: ; 44206 (11:4206)
TX_FAR _UnnamedText_44206
db $50
; 0x44206 + 5 bytes
UnnamedText_4420b: ; 4420b (11:420b)
TX_FAR _UnnamedText_4420b
db $50
; 0x4420b + 5 bytes
UnnamedText_44210: ; 44210 (11:4210)
TX_FAR _UnnamedText_44210
db $50
; 0x44210 + 5 bytes
UnnamedText_44215: ; 44215 (11:4215)
TX_FAR _UnnamedText_44215
db $50
; 0x44215 + 5 bytes
UnnamedText_4421a: ; 4421a (11:421a)
TX_FAR _UnnamedText_4421a
db $50
; 0x4421a + 5 bytes
UnnamedText_4421f: ; 4421f (11:421f)
TX_FAR _UnnamedText_4421f
db $50
; 0x4421f + 5 bytes
UnnamedText_44224: ; 44224 (11:4224)
TX_FAR _UnnamedText_44224
db $50
; 0x44224 + 5 bytes
UnnamedText_44229: ; 44229 (11:4229)
TX_FAR _UnnamedText_44229
db $50
; 0x44229 + 5 bytes
UnnamedText_4422e: ; 4422e (11:422e)
TX_FAR _UnnamedText_4422e
db $50
; 0x4422e + 5 bytes
UnnamedText_44233: ; 44233 (11:4233)
TX_FAR _UnnamedText_44233
db $50
; 0x44233 + 5 bytes
UnnamedText_44238: ; 44238 (11:4238)
TX_FAR _UnnamedText_44238
db $50
; 0x44238 + 5 bytes
UnnamedText_4423d: ; 4423d (11:423d)
TX_FAR _UnnamedText_4423d
db $50
; 0x4423d + 5 bytes
UnnamedText_44242: ; 44242 (11:4242)
TX_FAR _UnnamedText_44242
db $50
; 0x44242 + 5 bytes
UnnamedText_44247: ; 44247 (11:4247)
TX_FAR _UnnamedText_44247
db $50
; 0x44247 + 5 bytes
UnnamedText_4424c: ; 4424c (11:424c)
TX_FAR _UnnamedText_4424c
db $50
; 0x4424c + 5 bytes
ViridianPokecenter_h: ; 0x44251 to 0x4425d (12 bytes) (bank=11) (id=41)
db $06 ; tileset
db $04, $07 ; dimensions (y, x)
dw ViridianPokecenterBlocks, ViridianPokecenterTexts, ViridianPokeCenterScript ; blocks, texts, scripts
db $00 ; connections
dw ViridianPokecenterObject ; objects
ViridianPokeCenterScript: ; 4425d (11:425d)
call Func_22fa
jp EnableAutoTextBoxDrawing
; 0x44263
ViridianPokecenterTexts: ; 44263 (11:4263)
dw ViridianPokeCenterText1, ViridianPokeCenterText2, ViridianPokeCenterText3, ViridianPokeCenterText4
ViridianPokeCenterText1: ; 4426b (11:426b)
db $ff
ViridianPokeCenterText2: ; 4426c (11:426c)
TX_FAR _ViridianPokeCenterText1
db $50
ViridianPokeCenterText3: ; 44271 (11:4271)
TX_FAR _ViridianPokeCenterText3
db $50
ViridianPokeCenterText4: ; 44276 (11:4276)
db $f6
ViridianPokecenterObject: ; 0x44277 (size=44)
db $0 ; border tile
db $2 ; warps
db $7, $3, $0, $ff
db $7, $4, $0, $ff
db $0 ; signs
db $4 ; people
db SPRITE_NURSE, $1 + 4, $3 + 4, $ff, $d0, $1 ; person
db SPRITE_GENTLEMAN, $5 + 4, $a + 4, $fe, $1, $2 ; person
db SPRITE_BLACK_HAIR_BOY_1, $3 + 4, $4 + 4, $ff, $ff, $3 ; person
db SPRITE_CABLE_CLUB_WOMAN, $2 + 4, $b + 4, $ff, $d0, $4 ; person
; warp-to
EVENT_DISP $7, $7, $3
EVENT_DISP $7, $7, $4
Mansion1_h: ; 0x442a3 to 0x442af (12 bytes) (bank=11) (id=165)
db $16 ; tileset
db MANSION_1_HEIGHT, MANSION_1_WIDTH ; dimensions (y, x)
dw Mansion1Blocks, Mansion1Texts, Mansion1Script ; blocks, texts, scripts
db $00 ; connections
dw Mansion1Object ; objects
Mansion1Script: ; 442af (11:42af)
call Mansion1Subscript1
call EnableAutoTextBoxDrawing
ld hl, Mansion1TrainerHeaders
ld de, Unknown_44326 ; $4326
ld a, [W_MANSION1CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_MANSION1CURSCRIPT], a
ret
; 0x442c5
Mansion1Subscript1: ; 442c5 (11:42c5)
ld hl, $d126
bit 5, [hl]
res 5, [hl]
ret z
ld a, [$d796]
bit 0, a
jr nz, .asm_442ec ; 0x442d2 $18
ld bc, $060c
call Func_4430b
ld bc, $0308
call Func_44304
ld bc, $080a
call Func_44304
ld bc, $0d0d
jp Func_44304
.asm_442ec
ld bc, $060c
call Func_44304
ld bc, $0308
call Func_4430b
ld bc, $080a
call Func_4430b
ld bc, $0d0d
jp Func_4430b
; 0x44304
; known jump sources: 442dd (11:42dd), 442e3 (11:42e3), 442e9 (11:42e9), 442ef (11:42ef)
Func_44304: ; 44304 (11:4304)
ld a, $2d
ld [$d09f], a
jr asm_44310
; known jump sources: 442d7 (11:42d7), 442f5 (11:42f5), 442fb (11:42fb), 44301 (11:4301)
Func_4430b: ; 4430b (11:430b)
ld a, $e
ld [$d09f], a
asm_44310: ; 44310 (11:4310)
ld a, $17
call Predef ; indirect jump to Func_ee9e (ee9e (3:6e9e))
ret
INCBIN "baserom.gbc",$44316,$44326 - $44316
Unknown_44326: ; 44326 (11:4326)
INCBIN "baserom.gbc",$44326,$4432c - $44326
Mansion1Texts: ; 4432c (11:432c)
dw Mansion1Text1, Predef5CText, Predef5CText, Mansion1Text4
Mansion1TrainerHeaders: ; 44334 (11:4334)
Mansion1TrainerHeader0: ; 44334 (11:4334)
db $1 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d798 ; flag's byte
dw Mansion1BattleText2 ; 0x434b TextBeforeBattle
dw Mansion1AfterBattleText2 ; 0x4355 TextAfterBattle
dw Mansion1EndBattleText2 ; 0x4350 TextEndBattle
dw Mansion1EndBattleText2 ; 0x4350 TextEndBattle
; 0x44340
db $ff
Mansion1Text1: ; 44341 (11:4341)
db $08 ; asm
ld hl, Mansion1TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
Mansion1BattleText2: ; 4434b (11:434b)
TX_FAR _Mansion1BattleText2
db $50
; 0x4434b + 5 bytes
Mansion1EndBattleText2: ; 44350 (11:4350)
TX_FAR _Mansion1EndBattleText2
db $50
; 0x44350 + 5 bytes
Mansion1AfterBattleText2: ; 44355 (11:4355)
TX_FAR _Mansion1AfterBattleText2
db $50
; 0x44355 + 5 bytes
Mansion1Text4: ; 4435a (11:435a)
db $8
ld hl, UnnamedText_44395
call PrintText
call YesNoChoice
ld a, [$cc26]
and a
jr nz, .asm_4438c ; 0x44368 $22
ld a, $1
ld [$cc3c], a
ld hl, $d126
set 5, [hl]
ld hl, UnnamedText_4439a
call PrintText
ld a, $ad
call PlaySound
ld hl, $d796
bit 0, [hl]
set 0, [hl]
jr z, .asm_44392 ; 0x44386 $a
res 0, [hl]
jr .asm_44392 ; 0x4438a $6
.asm_4438c
ld hl, UnnamedText_4439f
call PrintText
.asm_44392
jp TextScriptEnd
; 0x44395
UnnamedText_44395: ; 44395 (11:4395)
TX_FAR _UnnamedText_44395
db $50
; 0x44395 + 5 bytes
UnnamedText_4439a: ; 4439a (11:439a)
TX_FAR _UnnamedText_4439a
db $50
; 0x4439a + 5 bytes
UnnamedText_4439f: ; 4439f (11:439f)
TX_FAR _UnnamedText_4439f
db $50
; 0x4439f + 5 bytes
Mansion1Object: ; 0x443a4 (size=90)
db $2e ; border tile
db $8 ; warps
db $1b, $4, $0, $ff
db $1b, $5, $0, $ff
db $1b, $6, $0, $ff
db $1b, $7, $0, $ff
db $a, $5, $0, MANSION_2
db $17, $15, $0, MANSION_4
db $1b, $1a, $0, $ff
db $1b, $1b, $0, $ff
db $0 ; signs
db $3 ; people
db SPRITE_OAK_AIDE, $11 + 4, $11 + 4, $ff, $d2, $41, SCIENTIST + $C8, $4 ; trainer
db SPRITE_BALL, $3 + 4, $e + 4, $ff, $ff, $82, ESCAPE_ROPE ; item
db SPRITE_BALL, $15 + 4, $12 + 4, $ff, $ff, $83, CARBOS ; item
; warp-to
EVENT_DISP $f, $1b, $4
EVENT_DISP $f, $1b, $5
EVENT_DISP $f, $1b, $6
EVENT_DISP $f, $1b, $7
EVENT_DISP $f, $a, $5 ; MANSION_2
EVENT_DISP $f, $17, $15 ; MANSION_4
EVENT_DISP $f, $1b, $1a
EVENT_DISP $f, $1b, $1b
Mansion1Blocks: ; 443fe (11:43fe)
INCBIN "maps/mansion1.blk"
RockTunnel1_h: ; 0x444d0 to 0x444dc (12 bytes) (bank=11) (id=82)
db $11 ; tileset
db ROCK_TUNNEL_1_HEIGHT, ROCK_TUNNEL_1_WIDTH ; dimensions (y, x)
dw RockTunnel1Blocks, RockTunnel1Texts, RockTunnel1Script ; blocks, texts, scripts
db $00 ; connections
dw RockTunnel1Object ; objects
RockTunnel1Script: ; 444dc (11:44dc)
call EnableAutoTextBoxDrawing
ld hl, Unnamed_44505 ; $4505
ld de, Unnamed_444ef ; $44ef
ld a, [W_ROCKTUNNEL1CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_ROCKTUNNEL1CURSCRIPT], a
ret
; 0x444ef
Unnamed_444ef: ; 444ef (11:44ef)
INCBIN "baserom.gbc",$444ef,$444f5 - $444ef
RockTunnel1Texts: ; 444f5 (11:44f5)
dw RockTunnel1Text1, RockTunnel1Text2, RockTunnel1Text3, RockTunnel1Text4, RockTunnel1Text5, RockTunnel1Text6, RockTunnel1Text7, RockTunnel1Text8
Unnamed_44505: ; 44505 (11:4505)
INCBIN "baserom.gbc",$44505,$44511 - $44505
Unknown_44511: ; 44511 (11:4511)
INCBIN "baserom.gbc",$44511,$4451d - $44511
Unknown_4451d: ; 4451d (11:451d)
INCBIN "baserom.gbc",$4451d,$44529 - $4451d
Unknown_44529: ; 44529 (11:4529)
INCBIN "baserom.gbc",$44529,$44535 - $44529
Unknown_44535: ; 44535 (11:4535)
INCBIN "baserom.gbc",$44535,$44541 - $44535
Unknown_44541: ; 44541 (11:4541)
INCBIN "baserom.gbc",$44541,$4454d - $44541
Unknown_4454d: ; 4454d (11:454d)
INCBIN "baserom.gbc",$4454d,$4455a - $4454d
RockTunnel1Text1: ; 4455a (11:455a)
db $8
ld hl, Unnamed_44505 ; $4505
jr asm_0c916 ; 0x4455e $22
RockTunnel1Text2: ; 44560 (11:4560)
db $8
ld hl, Unknown_44511 ; $4511
jr asm_0c916 ; 0x44564 $1c
RockTunnel1Text3: ; 44566 (11:4566)
db $8
ld hl, Unknown_4451d ; $451d
jr asm_0c916 ; 0x4456a $16
RockTunnel1Text4: ; 4456c (11:456c)
db $8
ld hl, Unknown_44529 ; $4529
jr asm_0c916 ; 0x44570 $10
RockTunnel1Text5: ; 44572 (11:4572)
db $8
ld hl, Unknown_44535 ; $4535
jr asm_0c916 ; 0x44576 $a
RockTunnel1Text6: ; 44578 (11:4578)
db $8
ld hl, Unknown_44541 ; $4541
jr asm_0c916 ; 0x4457c $4
RockTunnel1Text7: ; 4457e (11:457e)
db $8
ld hl, Unknown_4454d ; $454d
asm_0c916: ; 44582 (11:4582)
call TalkToTrainer
jp TextScriptEnd
UnnamedText_44588: ; 44588 (11:4588)
TX_FAR _UnnamedText_44588
db $50
; 0x44588 + 5 bytes
UnnamedText_4458d: ; 4458d (11:458d)
TX_FAR _UnnamedText_4458d
db $50
; 0x4458d + 5 bytes
UnnamedText_44592: ; 44592 (11:4592)
TX_FAR _UnnamedText_44592
db $50
; 0x44592 + 5 bytes
UnnamedText_44597: ; 44597 (11:4597)
TX_FAR _UnnamedText_44597
db $50
; 0x44597 + 5 bytes
UnnamedText_4459c: ; 4459c (11:459c)
TX_FAR _UnnamedText_4459c
db $50
; 0x4459c + 5 bytes
UnnamedText_445a1: ; 445a1 (11:45a1)
TX_FAR _UnnamedText_445a1
db $50
; 0x445a1 + 5 bytes
UnnamedText_445a6: ; 445a6 (11:45a6)
TX_FAR _UnnamedText_445a6
db $50
; 0x445a6 + 5 bytes
UnnamedText_445ab: ; 445ab (11:45ab)
TX_FAR _UnnamedText_445ab
db $50
; 0x445ab + 5 bytes
UnnamedText_445b0: ; 445b0 (11:45b0)
TX_FAR _UnnamedText_445b0
db $50
; 0x445b0 + 5 bytes
UnnamedText_445b5: ; 445b5 (11:45b5)
TX_FAR _UnnamedText_445b5
db $50
; 0x445b5 + 5 bytes
UnnamedText_445ba: ; 445ba (11:45ba)
TX_FAR _UnnamedText_445ba
db $50
; 0x445ba + 5 bytes
UnnamedText_445bf: ; 445bf (11:45bf)
TX_FAR _UnnamedText_445bf
db $50
; 0x445bf + 5 bytes
UnnamedText_445c4: ; 445c4 (11:45c4)
TX_FAR _UnnamedText_445c4
db $50
; 0x445c4 + 5 bytes
UnnamedText_445c9: ; 445c9 (11:45c9)
TX_FAR _UnnamedText_445c9
db $50
; 0x445c9 + 5 bytes
UnnamedText_445ce: ; 445ce (11:45ce)
TX_FAR _UnnamedText_445ce
db $50
; 0x445ce + 5 bytes
UnnamedText_445d3: ; 445d3 (11:45d3)
TX_FAR _UnnamedText_445d3
db $50
; 0x445d3 + 5 bytes
UnnamedText_445d8: ; 445d8 (11:45d8)
TX_FAR _UnnamedText_445d8
db $50
; 0x445d8 + 5 bytes
UnnamedText_445dd: ; 445dd (11:45dd)
TX_FAR _UnnamedText_445dd
db $50
; 0x445dd + 5 bytes
UnnamedText_445e2: ; 445e2 (11:45e2)
TX_FAR _UnnamedText_445e2
db $50
; 0x445e2 + 5 bytes
UnnamedText_445e7: ; 445e7 (11:45e7)
TX_FAR _UnnamedText_445e7
db $50
; 0x445e7 + 5 bytes
UnnamedText_445ec: ; 445ec (11:45ec)
TX_FAR _UnnamedText_445ec
db $50
; 0x445ec + 5 bytes
RockTunnel1Text8: ; 445f1 (11:45f1)
TX_FAR _RockTunnel1Text8
db $50
RockTunnel1Object: ; 0x445f6 (size=127)
db $3 ; border tile
db $8 ; warps
db $3, $f, $1, $ff
db $0, $f, $1, $ff
db $21, $f, $2, $ff
db $23, $f, $2, $ff
db $3, $25, $0, ROCK_TUNNEL_2
db $3, $5, $1, ROCK_TUNNEL_2
db $b, $11, $2, ROCK_TUNNEL_2
db $11, $25, $3, ROCK_TUNNEL_2
db $1 ; signs
db $1d, $b, $8 ; RockTunnel1Text8
db $7 ; people
db SPRITE_HIKER, $5 + 4, $7 + 4, $ff, $d0, $41, HIKER + $C8, $c ; trainer
db SPRITE_HIKER, $10 + 4, $5 + 4, $ff, $d0, $42, HIKER + $C8, $d ; trainer
db SPRITE_HIKER, $f + 4, $11 + 4, $ff, $d2, $43, HIKER + $C8, $e ; trainer
db SPRITE_BLACK_HAIR_BOY_2, $8 + 4, $17 + 4, $ff, $d2, $44, POKEMANIAC + $C8, $7 ; trainer
db SPRITE_LASS, $15 + 4, $25 + 4, $ff, $d2, $45, JR__TRAINER_F + $C8, $11 ; trainer
db SPRITE_LASS, $18 + 4, $16 + 4, $ff, $d0, $46, JR__TRAINER_F + $C8, $12 ; trainer
db SPRITE_LASS, $18 + 4, $20 + 4, $ff, $d3, $47, JR__TRAINER_F + $C8, $13 ; trainer
; warp-to
EVENT_DISP $14, $3, $f
EVENT_DISP $14, $0, $f
EVENT_DISP $14, $21, $f
EVENT_DISP $14, $23, $f
EVENT_DISP $14, $3, $25 ; ROCK_TUNNEL_2
EVENT_DISP $14, $3, $5 ; ROCK_TUNNEL_2
EVENT_DISP $14, $b, $11 ; ROCK_TUNNEL_2
EVENT_DISP $14, $11, $25 ; ROCK_TUNNEL_2
RockTunnel1Blocks: ; 44675 (11:4675)
INCBIN "maps/rocktunnel1.blk"
SeafoamIslands1_h: ; 0x447dd to 0x447e9 (12 bytes) (bank=11) (id=192)
db $11 ; tileset
db SEAFOAM_ISLANDS_1_HEIGHT, SEAFOAM_ISLANDS_1_WIDTH ; dimensions (y, x)
dw SeafoamIslands1Blocks, SeafoamIslands1Texts, SeafoamIslands1Script ; blocks, texts, scripts
db $00 ; connections
dw SeafoamIslands1Object ; objects
SeafoamIslands1Script: ; 447e9 (11:47e9)
call EnableAutoTextBoxDrawing
ld hl, $d7e7
set 0, [hl]
ld hl, W_FLAGS_CD60
bit 7, [hl]
res 7, [hl]
jr z, .asm_4483b ; 0x447f8 $41
ld hl, Seafoam1HolesCoords
call CheckBoulderCoords
ret nc
ld hl, $d7e8
ld a, [$cd3d]
cp $1
jr nz, .asm_44819 ; 0x44809 $e
set 6, [hl]
ld a, $d7
ld [$d079], a
ld a, $d9
ld [$d07a], a
jr .asm_44825 ; 0x44817 $c
.asm_44819
set 7, [hl]
ld a, $d8
ld [$d079], a
ld a, $da
ld [$d07a], a
.asm_44825
ld a, [$d079]
ld [$cc4d], a
ld a, $11
call Predef
ld a, [$d07a]
ld [$cc4d], a
ld a, $15
jp Predef
.asm_4483b
ld a, $9f
ld [$d71d], a
ld hl, Seafoam1HolesCoords
jp Func_46981
; 0x44846
Seafoam1HolesCoords: ; 44846 (11:4846)
db $06,$11
db $06,$18
db $ff
SeafoamIslands1Texts: ; 4484b (11:484b)
dw BoulderText, BoulderText
SeafoamIslands1Object: ; 0x4484f (size=72)
db $7d ; border tile
db $7 ; warps
db $11, $4, $0, $ff
db $11, $5, $0, $ff
db $11, $1a, $1, $ff
db $11, $1b, $1, $ff
db $5, $7, $1, SEAFOAM_ISLANDS_2
db $3, $19, $6, SEAFOAM_ISLANDS_2
db $f, $17, $4, SEAFOAM_ISLANDS_2
db $0 ; signs
db $2 ; people
db SPRITE_BOULDER, $a + 4, $12 + 4, $ff, $10, $1 ; person
db SPRITE_BOULDER, $7 + 4, $1a + 4, $ff, $10, $2 ; person
; warp-to
EVENT_DISP $f, $11, $4
EVENT_DISP $f, $11, $5
EVENT_DISP $f, $11, $1a
EVENT_DISP $f, $11, $1b
EVENT_DISP $f, $5, $7 ; SEAFOAM_ISLANDS_2
EVENT_DISP $f, $3, $19 ; SEAFOAM_ISLANDS_2
EVENT_DISP $f, $f, $17 ; SEAFOAM_ISLANDS_2
INCBIN "baserom.gbc",$44897,$4489f - $44897
SeafoamIslands1Blocks: ; 4489f (11:489f)
INCBIN "maps/seafoamislands1.blk"
SSAnne3_h: ; 0x44926 to 0x44932 (12 bytes) (bank=11) (id=97)
db $0d ; tileset
db SS_ANNE_3_HEIGHT, SS_ANNE_3_WIDTH ; dimensions (y, x)
dw SSAnne3Blocks, SSAnne3Texts, SSAnne3Script ; blocks, texts, scripts
db $00 ; connections
dw SSAnne3Object ; objects
SSAnne3Script: ; 44932 (11:4932)
jp EnableAutoTextBoxDrawing
; 0x44935
SSAnne3Texts: ; 44935 (11:4935)
dw SSAnne3Text1
SSAnne3Text1: ; 44937 (11:4937)
TX_FAR _SSAnne3Text1
db $50
SSAnne3Object: ; 0x4493c (size=26)
db $c ; border tile
db $2 ; warps
db $3, $0, $0, SS_ANNE_5
db $3, $13, $7, SS_ANNE_2
db $0 ; signs
db $1 ; people
db SPRITE_SAILOR, $3 + 4, $9 + 4, $fe, $2, $1 ; person
; warp-to
EVENT_DISP $a, $3, $0 ; SS_ANNE_5
EVENT_DISP $a, $3, $13 ; SS_ANNE_2
SSAnne3Blocks: ; 44956 (11:4956)
INCBIN "maps/ssanne3.blk"
VictoryRoad3_h: ; 0x44974 to 0x44980 (12 bytes) (bank=11) (id=198)
db $11 ; tileset
db VICTORY_ROAD_3_HEIGHT, VICTORY_ROAD_3_WIDTH ; dimensions (y, x)
dw VictoryRoad3Blocks, VictoryRoad3Texts, VictoryRoad3Script ; blocks, texts, scripts
db $00 ; connections
dw VictoryRoad3Object ; objects
VictoryRoad3Script: ; 44980 (11:4980)
call VictoryRoad3Script_Unknown44996
call EnableAutoTextBoxDrawing
ld hl, VictoryRoad3TrainerHeaders
ld de, Unknown_449b1 ; $49b1
ld a, [W_VICTORYROAD3CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_VICTORYROAD3CURSCRIPT], a
ret
; 0x44996
VictoryRoad3Script_Unknown44996: ; 44996 (11:4996)
ld hl, $d126
bit 5, [hl]
res 5, [hl]
ret z
ld hl, $d813
bit 0, [hl]
ret z
ld a, $1d
ld [$d09f], a
ld bc, $503
ld a, $17
jp Predef ; indirect jump to Func_ee9e (ee9e (3:6e9e))
Unknown_449b1: ; 449b1 (11:49b1)
INCBIN "baserom.gbc",$449b1,$449b7 - $449b1
ld hl, W_FLAGS_CD60
bit 7, [hl]
res 7, [hl]
jp z, .asm_449fe
ld hl, .unknown_449f9 ; $49f9
call CheckBoulderCoords
jp nc, .asm_449fe
ld a, [W_WHICHTRADE] ; $cd3d
cp $1
jr nz, .asm_449dc
ld hl, $d126
set 5, [hl]
ld hl, $d813
set 0, [hl]
ret
.asm_449dc
ld hl, $d813
bit 6, [hl]
set 6, [hl]
jr nz, .asm_449fe
ld a, $7a
ld [$cc4d], a
ld a, $11
call Predef ; indirect jump to RemoveMissableObject (f1d7 (3:71d7))
ld a, $60
ld [$cc4d], a
ld a, $15
jp Predef ; indirect jump to AddMissableObject (f1c8 (3:71c8))
.unknown_449f9: ; 449f9 (11:49f9)
INCBIN "baserom.gbc",$449f9,$449fe - $449f9
.asm_449fe
ld a, $c2
ld [$d71d], a
ld hl, .unknown_449f9 ; $49f9
call Func_46981
ld a, [W_WHICHTRADE] ; $cd3d
cp $1
jr nz, .asm_44a1b
ld hl, $d72d
res 4, [hl]
ld hl, $d732
res 4, [hl]
ret
.asm_44a1b
ld a, [$d72d]
bit 4, a
jp z, CheckFightingMapTrainers
ret
; 44a24 (11:4a24)
VictoryRoad3Texts: ; 44a24 (11:4a24)
dw VictoryRoad3Text1, VictoryRoad3Text2, VictoryRoad3Text3, VictoryRoad3Text4, Predef5CText, Predef5CText, BoulderText, BoulderText, BoulderText, BoulderText
VictoryRoad3TrainerHeaders: ; 44a38 (11:4a38)
VictoryRoad3TrainerHeader0: ; 44a38 (11:4a38)
db $1 ; flag's bit
db ($1 << 4) ; trainer's view range
dw $d813 ; flag's byte
dw VictoryRoad3BattleText2 ; 0x4a91 TextBeforeBattle
dw VictoryRoad3AfterBattleText2 ; 0x4a9b TextAfterBattle
dw VictoryRoad3EndBattleText2 ; 0x4a96 TextEndBattle
dw VictoryRoad3EndBattleText2 ; 0x4a96 TextEndBattle
; 0x44a44
VictoryRoad3TrainerHeader2: ; 44a44 (11:4a44)
db $2 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d813 ; flag's byte
dw VictoryRoad3BattleText3 ; 0x4aa0 TextBeforeBattle
dw VictoryRoad3AfterBattleText3 ; 0x4aaa TextAfterBattle
dw VictoryRoad3EndBattleText3 ; 0x4aa5 TextEndBattle
dw VictoryRoad3EndBattleText3 ; 0x4aa5 TextEndBattle
; 0x44a50
VictoryRoad3TrainerHeader3: ; 44a50 (11:4a50)
db $3 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d813 ; flag's byte
dw VictoryRoad3BattleText4 ; 0x4aaf TextBeforeBattle
dw VictoryRoad3AfterBattleText4 ; 0x4ab9 TextAfterBattle
dw VictoryRoad3EndBattleText4 ; 0x4ab4 TextEndBattle
dw VictoryRoad3EndBattleText4 ; 0x4ab4 TextEndBattle
; 0x44a5c
VictoryRoad3TrainerHeader4: ; 44a5c (11:4a5c)
db $4 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d813 ; flag's byte
dw VictoryRoad3BattleText5 ; 0x4abe TextBeforeBattle
dw VictoryRoad3AfterBattleText5 ; 0x4ac8 TextAfterBattle
dw VictoryRoad3EndBattleText5 ; 0x4ac3 TextEndBattle
dw VictoryRoad3EndBattleText5 ; 0x4ac3 TextEndBattle
; 0x44a68
db $ff
VictoryRoad3Text1: ; 44a69 (11:4a69)
db $08 ; asm
ld hl, VictoryRoad3TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
VictoryRoad3Text2: ; 44a73 (11:4a73)
db $08 ; asm
ld hl, VictoryRoad3TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
VictoryRoad3Text3: ; 44a7d (11:4a7d)
db $08 ; asm
ld hl, VictoryRoad3TrainerHeader3
call TalkToTrainer
jp TextScriptEnd
VictoryRoad3Text4: ; 44a87 (11:4a87)
db $08 ; asm
ld hl, VictoryRoad3TrainerHeader4
call TalkToTrainer
jp TextScriptEnd
VictoryRoad3BattleText2: ; 44a91 (11:4a91)
TX_FAR _VictoryRoad3BattleText2
db $50
; 0x44a91 + 5 bytes
VictoryRoad3EndBattleText2: ; 44a96 (11:4a96)
TX_FAR _VictoryRoad3EndBattleText2
db $50
; 0x44a96 + 5 bytes
VictoryRoad3AfterBattleText2: ; 44a9b (11:4a9b)
TX_FAR _VictoryRoad3AfterBattleText2
db $50
; 0x44a9b + 5 bytes
VictoryRoad3BattleText3: ; 44aa0 (11:4aa0)
TX_FAR _VictoryRoad3BattleText3
db $50
; 0x44aa0 + 5 bytes
VictoryRoad3EndBattleText3: ; 44aa5 (11:4aa5)
TX_FAR _VictoryRoad3EndBattleText3
db $50
; 0x44aa5 + 5 bytes
VictoryRoad3AfterBattleText3: ; 44aaa (11:4aaa)
TX_FAR _VictoryRoad3AfterBattleText3
db $50
; 0x44aaa + 5 bytes
VictoryRoad3BattleText4: ; 44aaf (11:4aaf)
TX_FAR _VictoryRoad3BattleText4
db $50
; 0x44aaf + 5 bytes
VictoryRoad3EndBattleText4: ; 44ab4 (11:4ab4)
TX_FAR _VictoryRoad3EndBattleText4
db $50
; 0x44ab4 + 5 bytes
VictoryRoad3AfterBattleText4: ; 44ab9 (11:4ab9)
TX_FAR _VictoryRoad3AfterBattleText4
db $50
; 0x44ab9 + 5 bytes
VictoryRoad3BattleText5: ; 44abe (11:4abe)
TX_FAR _VictoryRoad3BattleText5
db $50
; 0x44abe + 5 bytes
VictoryRoad3EndBattleText5: ; 44ac3 (11:4ac3)
TX_FAR _VictoryRoad3EndBattleText5
db $50
; 0x44ac3 + 5 bytes
VictoryRoad3AfterBattleText5: ; 44ac8 (11:4ac8)
TX_FAR _VictoryRoad3AfterBattleText5
db $50
; 0x44ac8 + 5 bytes
VictoryRoad3Object: ; 0x44acd (size=106)
db $7d ; border tile
db $4 ; warps
db $7, $17, $3, VICTORY_ROAD_2
db $8, $1a, $5, VICTORY_ROAD_2
db $f, $1b, $4, VICTORY_ROAD_2
db $0, $2, $6, VICTORY_ROAD_2
db $0 ; signs
db $a ; people
db SPRITE_BLACK_HAIR_BOY_1, $5 + 4, $1c + 4, $ff, $d2, $41, COOLTRAINER_M + $C8, $2 ; trainer
db SPRITE_LASS, $d + 4, $7 + 4, $ff, $d3, $42, COOLTRAINER_F + $C8, $2 ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $e + 4, $6 + 4, $ff, $d2, $43, COOLTRAINER_M + $C8, $3 ; trainer
db SPRITE_LASS, $3 + 4, $d + 4, $ff, $d3, $44, COOLTRAINER_F + $C8, $3 ; trainer
db SPRITE_BALL, $5 + 4, $1a + 4, $ff, $ff, $85, MAX_REVIVE ; item
db SPRITE_BALL, $7 + 4, $7 + 4, $ff, $ff, $86, TM_47 ; item
db SPRITE_BOULDER, $3 + 4, $16 + 4, $ff, $10, $7 ; person
db SPRITE_BOULDER, $c + 4, $d + 4, $ff, $10, $8 ; person
db SPRITE_BOULDER, $a + 4, $18 + 4, $ff, $10, $9 ; person
db SPRITE_BOULDER, $f + 4, $16 + 4, $ff, $10, $a ; person
; warp-to
EVENT_DISP $f, $7, $17 ; VICTORY_ROAD_2
EVENT_DISP $f, $8, $1a ; VICTORY_ROAD_2
EVENT_DISP $f, $f, $1b ; VICTORY_ROAD_2
EVENT_DISP $f, $0, $2 ; VICTORY_ROAD_2
VictoryRoad3Blocks: ; 44b37 (11:4b37)
INCBIN "maps/victoryroad3.blk"
RocketHideout1_h: ; 0x44bbe to 0x44bca (12 bytes) (bank=11) (id=199)
db $16 ; tileset
db ROCKET_HIDEOUT_1_HEIGHT, ROCKET_HIDEOUT_1_WIDTH ; dimensions (y, x)
dw RocketHideout1Blocks, RocketHideout1Texts, RocketHideout1Script ; blocks, texts, scripts
db $00 ; connections
dw RocketHideout1Object ; objects
RocketHideout1Script: ; 44bca (11:4bca)
call Unknown_44be0
call EnableAutoTextBoxDrawing
ld hl, RocketHideout1TrainerHeaders
ld de, Unknown_44c0e ; $4c0e
ld a, [W_ROCKETHIDEOUT1CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_ROCKETHIDEOUT1CURSCRIPT], a
ret
; 0x44be0
Unknown_44be0: ; 44be0 (11:4be0)
INCBIN "baserom.gbc",$44be0,$44c0e - $44be0
Unknown_44c0e: ; 44c0e (11:4c0e)
INCBIN "baserom.gbc",$44c0e,$44c14 - $44c0e
RocketHideout1Texts: ; 44c14 (11:4c14)
dw RocketHideout1Text1, RocketHideout1Text2, RocketHideout1Text3, RocketHideout1Text4, RocketHideout1Text5, Predef5CText, Predef5CText
RocketHideout1TrainerHeaders: ; 44c22 (11:4c22)
RocketHideout1TrainerHeader0: ; 44c22 (11:4c22)
db $1 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d815 ; flag's byte
dw RocketHideout1BattleText2 ; 0x4ca1 TextBeforeBattle
dw RocketHideout1AfterBattleTxt2 ; 0x4cab TextAfterBattle
dw RocketHideout1EndBattleText2 ; 0x4ca6 TextEndBattle
dw RocketHideout1EndBattleText2 ; 0x4ca6 TextEndBattle
; 0x44c2e
RocketHideout1TrainerHeader2: ; 44c2e (11:4c2e)
db $2 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d815 ; flag's byte
dw RocketHideout1BattleText3 ; 0x4cb0 TextBeforeBattle
dw RocketHideout1AfterBattleTxt3 ; 0x4cba TextAfterBattle
dw RocketHideout1EndBattleText3 ; 0x4cb5 TextEndBattle
dw RocketHideout1EndBattleText3 ; 0x4cb5 TextEndBattle
; 0x44c3a
RocketHideout1TrainerHeader3: ; 44c3a (11:4c3a)
db $3 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d815 ; flag's byte
dw RocketHideout1BattleText4 ; 0x4cbf TextBeforeBattle
dw RocketHideout1AfterBattleTxt4 ; 0x4cc9 TextAfterBattle
dw RocketHideout1EndBattleText4 ; 0x4cc4 TextEndBattle
dw RocketHideout1EndBattleText4 ; 0x4cc4 TextEndBattle
; 0x44c46
RocketHideout1TrainerHeader4: ; 44c46 (11:4c46)
db $4 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d815 ; flag's byte
dw RocketHideout1BattleText5 ; 0x4cce TextBeforeBattle
dw RocketHideout1AfterBattleTxt5 ; 0x4cd8 TextAfterBattle
dw RocketHideout1EndBattleText5 ; 0x4cd3 TextEndBattle
dw RocketHideout1EndBattleText5 ; 0x4cd3 TextEndBattle
; 0x44c52
RocketHideout1TrainerHeader5: ; 44c52 (11:4c52)
db $5 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d815 ; flag's byte
dw RocketHideout1BattleText6 ; 0x4cdd TextBeforeBattle
dw RocketHideout1AfterBattleTxt6 ; 0x4ce2 TextAfterBattle
dw RocketHideout1EndBattleText6 ; 0x4c91 TextEndBattle
dw RocketHideout1EndBattleText6 ; 0x4c91 TextEndBattle
; 0x44c5e
db $ff
RocketHideout1Text1: ; 44c5f (11:4c5f)
db $08 ; asm
ld hl, RocketHideout1TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
RocketHideout1Text2: ; 44c69 (11:4c69)
db $08 ; asm
ld hl, RocketHideout1TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
RocketHideout1Text3: ; 44c73 (11:4c73)
db $08 ; asm
ld hl, RocketHideout1TrainerHeader3
call TalkToTrainer
jp TextScriptEnd
RocketHideout1Text4: ; 44c7d (11:4c7d)
db $08 ; asm
ld hl, RocketHideout1TrainerHeader4
call TalkToTrainer
jp TextScriptEnd
RocketHideout1Text5: ; 44c87 (11:4c87)
db $08 ; asm
ld hl, RocketHideout1TrainerHeader5
call TalkToTrainer
jp TextScriptEnd
RocketHideout1EndBattleText6: ; 44c91 (11:4c91)
TX_FAR _RocketHideout1EndBattleText6 ; 0x81f2a
db $8
ld hl, $d815
set 5, [hl]
ld hl, UnnamedText_44c9f
ret
; 0x44c9f
UnnamedText_44c9f: ; 44c9f (11:4c9f)
db $6, $50
; 0x44ca1
RocketHideout1BattleText2: ; 44ca1 (11:4ca1)
TX_FAR _RocketHideout1BattleText2
db $50
; 0x44ca1 + 5 bytes
RocketHideout1EndBattleText2: ; 44ca6 (11:4ca6)
TX_FAR _RocketHideout1EndBattleText2
db $50
; 0x44ca6 + 5 bytes
RocketHideout1AfterBattleTxt2: ; 44cab (11:4cab)
TX_FAR _RocketHideout1AfterBattleTxt2
db $50
; 0x44cab + 5 bytes
RocketHideout1BattleText3: ; 44cb0 (11:4cb0)
TX_FAR _RocketHideout1BattleText3
db $50
; 0x44cb0 + 5 bytes
RocketHideout1EndBattleText3: ; 44cb5 (11:4cb5)
TX_FAR _RocketHideout1EndBattleText3
db $50
; 0x44cb5 + 5 bytes
RocketHideout1AfterBattleTxt3: ; 44cba (11:4cba)
TX_FAR _RocketHideout1AfterBattleTxt3
db $50
; 0x44cba + 5 bytes
RocketHideout1BattleText4: ; 44cbf (11:4cbf)
TX_FAR _RocketHideout1BattleText4
db $50
; 0x44cbf + 5 bytes
RocketHideout1EndBattleText4: ; 44cc4 (11:4cc4)
TX_FAR _RocketHideout1EndBattleText4
db $50
; 0x44cc4 + 5 bytes
RocketHideout1AfterBattleTxt4: ; 44cc9 (11:4cc9)
TX_FAR _RocketHideout1AfterBattleTxt4
db $50
; 0x44cc9 + 5 bytes
RocketHideout1BattleText5: ; 44cce (11:4cce)
TX_FAR _RocketHideout1BattleText5
db $50
; 0x44cce + 5 bytes
RocketHideout1EndBattleText5: ; 44cd3 (11:4cd3)
TX_FAR _RocketHideout1EndBattleText5
db $50
; 0x44cd3 + 5 bytes
RocketHideout1AfterBattleTxt5: ; 44cd8 (11:4cd8)
TX_FAR _RocketHideout1AfterBattleTxt5
db $50
; 0x44cd8 + 5 bytes
RocketHideout1BattleText6: ; 44cdd (11:4cdd)
TX_FAR _RocketHideout1BattleText6
db $50
; 0x44cdd + 5 bytes
RocketHideout1AfterBattleTxt6: ; 44ce2 (11:4ce2)
TX_FAR _RocketHideout1AfterBattleTxt6
db $50
; 0x44ce2 + 5 bytes
RocketHideout1Object: ; 0x44ce7 (size=98)
db $2e ; border tile
db $5 ; warps
db $2, $17, $0, ROCKET_HIDEOUT_2
db $2, $15, $2, GAME_CORNER
db $13, $18, $0, ROCKET_HIDEOUT_ELEVATOR
db $18, $15, $3, ROCKET_HIDEOUT_2
db $13, $19, $1, ROCKET_HIDEOUT_ELEVATOR
db $0 ; signs
db $7 ; people
db SPRITE_ROCKET, $8 + 4, $1a + 4, $ff, $d2, $41, ROCKET + $C8, $8 ; trainer
db SPRITE_ROCKET, $6 + 4, $c + 4, $ff, $d3, $42, ROCKET + $C8, $9 ; trainer
db SPRITE_ROCKET, $11 + 4, $12 + 4, $ff, $d0, $43, ROCKET + $C8, $a ; trainer
db SPRITE_ROCKET, $19 + 4, $f + 4, $ff, $d3, $44, ROCKET + $C8, $b ; trainer
db SPRITE_ROCKET, $12 + 4, $1c + 4, $ff, $d2, $45, ROCKET + $C8, $c ; trainer
db SPRITE_BALL, $e + 4, $b + 4, $ff, $ff, $86, ESCAPE_ROPE ; item
db SPRITE_BALL, $11 + 4, $9 + 4, $ff, $ff, $87, HYPER_POTION ; item
; warp-to
EVENT_DISP $f, $2, $17 ; ROCKET_HIDEOUT_2
EVENT_DISP $f, $2, $15 ; GAME_CORNER
EVENT_DISP $f, $13, $18 ; ROCKET_HIDEOUT_ELEVATOR
EVENT_DISP $f, $18, $15 ; ROCKET_HIDEOUT_2
EVENT_DISP $f, $13, $19 ; ROCKET_HIDEOUT_ELEVATOR
RocketHideout1Blocks: ; 44d49 (11:4d49)
INCBIN "maps/rockethideout1.blk"
RocketHideout2_h: ; 0x44e1b to 0x44e27 (12 bytes) (bank=11) (id=200)
db $16 ; tileset
db ROCKET_HIDEOUT_2_HEIGHT, ROCKET_HIDEOUT_2_WIDTH ; dimensions (y, x)
dw RocketHideout2Blocks, RocketHideout2Texts, RocketHideout2Script ; blocks, texts, scripts
db $00 ; connections
dw RocketHideout2Object ; objects
RocketHideout2Script: ; 44e27 (11:4e27)
call EnableAutoTextBoxDrawing
ld hl, RocketHideout2TrainerHeaders
ld de, RocketHideout2_Unknown44e3a
ld a, [W_ROCKETHIDEOUT2CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_ROCKETHIDEOUT2CURSCRIPT], a
ret
; 0x44e3a
RocketHideout2_Unknown44e3a: ; 44e3a (11:4e3a)
INCBIN "baserom.gbc",$44e3a,$44fd7 - $44e3a
; known jump sources: 5c1 (0:5c1), 74985 (1d:4985)
Func_44fd7: ; 44fd7 (11:4fd7)
ld a, [$c102]
srl a
srl a
ld hl, Unknown_45083 ; $5083
ld c, a
ld b, $0
add hl, bc
ld a, [hl]
ld [$c102], a
ld a, [W_CURMAPTILESET] ; $d367
cp $16
ld hl, Unknown_45023 ; $5023
jr z, .asm_44ff6
ld hl, Unknown_45053 ; $5053
.asm_44ff6
ld a, [$cd38]
bit 0, a
jr nz, .asm_45001
ld de, $18
add hl, de
.asm_45001
ld a, $4
ld bc, $0
.asm_45006
push af
push hl
push bc
add hl, bc
ld a, [hli]
ld e, a
ld a, [hli]
ld d, a
ld a, [hli]
ld c, a
ld a, [hli]
ld b, a
ld a, [hli]
ld h, [hl]
ld l, a
call CopyVideoData
pop bc
ld a, $6
add c
ld c, a
pop hl
pop af
dec a
jr nz, .asm_45006
ret
; 45023 (11:5023)
Unknown_45023: ; 45023 (11:5023)
; 0x45023 XXX: it looks to me this is probably data for copying tiles into memory, maybe to mix and match a few tilesets, but I don't really know for sure
dw SpinnerArrowAnimTiles ;address from within tileset graphics
db 1 ;number of tiles to copy?
db BANK(SpinnerArrowAnimTiles) ;bank of tileset graphics
dw $9200 ;where to load in VRAM
dw SpinnerArrowAnimTiles + $10
db 1
db BANK(SpinnerArrowAnimTiles)
dw $9210
dw SpinnerArrowAnimTiles + $20
db 1
db BANK(SpinnerArrowAnimTiles)
dw $9300
dw SpinnerArrowAnimTiles + $30
db 1
db BANK(SpinnerArrowAnimTiles)
dw $9310
dw Tset16_GFX + $200
db 1
db $1A
dw $9200
dw Tset16_GFX + $210
db 1
db $1A
dw $9210
dw Tset16_GFX + $300
db 1
db $1A
dw $9300
dw Tset16_GFX + $310
db 1
db $1A
dw $9310
Unknown_45053: ; 45053 (11:5053)
dw SpinnerArrowAnimTiles + $10
db 1
db BANK(SpinnerArrowAnimTiles)
dw $93C0
dw SpinnerArrowAnimTiles + $30
db 1
db BANK(SpinnerArrowAnimTiles)
dw $93D0
dw SpinnerArrowAnimTiles
db 1
db BANK(SpinnerArrowAnimTiles)
dw $94C0
dw SpinnerArrowAnimTiles + $20
db 1
db BANK(SpinnerArrowAnimTiles)
dw $94D0
dw Tset05_GFX + $3C0
db 1
db $1A
dw $93C0
dw Tset05_GFX + $3D0
db 1
db $1A
dw $93D0
dw Tset05_GFX + $4C0
db 1
db $1A
dw $94C0
dw Tset05_GFX + $4D0
db 1
db $1A
dw $94D0
Unknown_45083: ; 45083 (11:5083)
INCBIN "baserom.gbc",$45083,$45087 - $45083
; these tiles are the animation for the tiles that push the player in dungeons like Rocket HQ
SpinnerArrowAnimTiles: ; 45087 (11:5087)
INCBIN "gfx/spinner_arrow.2bpp"
RocketHideout2Texts: ; 450c7 (11:50c7)
dw RocketHideout2Text1, Predef5CText, Predef5CText, Predef5CText, Predef5CText
RocketHideout2TrainerHeaders: ; 450d1 (11:50d1)
RocketHideout2TrainerHeader0: ; 450d1 (11:50d1)
db $1 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d817 ; flag's byte
dw RocketHideout2BattleText2 ; 0x50e8 TextBeforeBattle
dw RocketHideout2AfterBattleTxt2 ; 0x50f2 TextAfterBattle
dw RocketHideout2EndBattleText2 ; 0x50ed TextEndBattle
dw RocketHideout2EndBattleText2 ; 0x50ed TextEndBattle
; 0x450dd
db $ff
RocketHideout2Text1: ; 450de (11:50de)
db $08 ; asm
ld hl, RocketHideout2TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
RocketHideout2BattleText2: ; 450e8 (11:50e8)
TX_FAR _RocketHideout2BattleText2
db $50
; 0x450e8 + 5 bytes
RocketHideout2EndBattleText2: ; 450ed (11:50ed)
TX_FAR _RocketHideout2EndBattleText2
db $50
; 0x450ed + 5 bytes
RocketHideout2AfterBattleTxt2: ; 450f2 (11:50f2)
TX_FAR _RocketHideout2AfterBattleTxt2
db $50
; 0x450f2 + 5 bytes
RocketHideout2Object: ; 0x450f7 (size=80)
db $2e ; border tile
db $5 ; warps
db $8, $1b, $0, ROCKET_HIDEOUT_1
db $8, $15, $0, ROCKET_HIDEOUT_3
db $13, $18, $0, ROCKET_HIDEOUT_ELEVATOR
db $16, $15, $3, ROCKET_HIDEOUT_1
db $13, $19, $1, ROCKET_HIDEOUT_ELEVATOR
db $0 ; signs
db $5 ; people
db SPRITE_ROCKET, $c + 4, $14 + 4, $ff, $d0, $41, ROCKET + $C8, $d ; trainer
db SPRITE_BALL, $b + 4, $1 + 4, $ff, $ff, $82, MOON_STONE ; item
db SPRITE_BALL, $8 + 4, $10 + 4, $ff, $ff, $83, NUGGET ; item
db SPRITE_BALL, $c + 4, $6 + 4, $ff, $ff, $84, TM_07 ; item
db SPRITE_BALL, $15 + 4, $3 + 4, $ff, $ff, $85, SUPER_POTION ; item
; warp-to
EVENT_DISP $f, $8, $1b ; ROCKET_HIDEOUT_1
EVENT_DISP $f, $8, $15 ; ROCKET_HIDEOUT_3
EVENT_DISP $f, $13, $18 ; ROCKET_HIDEOUT_ELEVATOR
EVENT_DISP $f, $16, $15 ; ROCKET_HIDEOUT_1
EVENT_DISP $f, $13, $19 ; ROCKET_HIDEOUT_ELEVATOR
RocketHideout2Blocks: ; 45147 (11:5147)
INCBIN "maps/rockethideout2.blk"
RocketHideout3_h: ; 0x45219 to 0x45225 (12 bytes) (bank=11) (id=201)
db $16 ; tileset
db ROCKET_HIDEOUT_3_HEIGHT, ROCKET_HIDEOUT_3_WIDTH ; dimensions (y, x)
dw RocketHideout3Blocks, RocketHideout3Texts, RocketHideout3Script ; blocks, texts, scripts
db $00 ; connections
dw RocketHideout3Object ; objects
RocketHideout3Script: ; 45225 (11:5225)
call EnableAutoTextBoxDrawing
ld hl, RocketHideout3TrainerHeaders
ld de, RocketHideout3Script_Unknown45238
ld a, [W_ROCKETHIDEOUT3CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_ROCKETHIDEOUT3CURSCRIPT], a
ret
; 0x45238
RocketHideout3Script_Unknown45238: ; 45238 (11:5238)
INCBIN "baserom.gbc",$45238,$452fa - $45238
RocketHideout3Texts: ; 452fa (11:52fa)
dw RocketHideout3Text1, RocketHideout3Text2, Predef5CText, Predef5CText
RocketHideout3TrainerHeaders: ; 45302 (11:5302)
RocketHideout3TrainerHeader0: ; 45302 (11:5302)
db $1 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d819 ; flag's byte
dw RocketHideout3BattleText2 ; 0x5325 TextBeforeBattle
dw RocketHideout3AfterBattleTxt2 ; 0x532f TextAfterBattle
dw RocketHideout3EndBattleText2 ; 0x532a TextEndBattle
dw RocketHideout3EndBattleText2 ; 0x532a TextEndBattle
; 0x4530e
RocketHideout3TrainerHeader2: ; 4530e (11:530e)
db $2 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d819 ; flag's byte
dw RocketHideout3BattleTxt ; 0x533e TextBeforeBattle
dw RocketHideout3AfterBattleText3 ; 0x5348 TextAfterBattle
dw RocketHideout3EndBattleText3 ; 0x5343 TextEndBattle
dw RocketHideout3EndBattleText3 ; 0x5343 TextEndBattle
; 0x4531a
db $ff
RocketHideout3Text1: ; 4531b (11:531b)
db $08 ; asm
ld hl, RocketHideout3TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
RocketHideout3BattleText2: ; 45325 (11:5325)
TX_FAR _RocketHideout3BattleText2
db $50
; 0x45325 + 5 bytes
RocketHideout3EndBattleText2: ; 4532a (11:532a)
TX_FAR _RocketHideout3EndBattleText2
db $50
; 0x4532a + 5 bytes
RocketHideout3AfterBattleTxt2: ; 4532f (11:532f)
TX_FAR _RocketHideout3AfterBattleTxt2
db $50
; 0x4532f + 5 bytes
RocketHideout3Text2: ; 45334 (11:5334)
db $08 ; asm
ld hl, RocketHideout3TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
RocketHideout3BattleTxt: ; 4533e (11:533e)
TX_FAR _RocketHideout3BattleTxt
db $50
; 0x4533e + 5 bytes
RocketHideout3EndBattleText3: ; 45343 (11:5343)
TX_FAR _RocketHideout3EndBattleText3
db $50
; 0x45343 + 5 bytes
RocketHideout3AfterBattleText3: ; 45348 (11:5348)
;TX_FAR _RocketHideout3AfterBattleText3
db $17
dw _RocketHideout3AfterBattleText3
db BANK(_RocketHideout3AfterBattleText3)
db $50
; 0x45348 + 5 bytes
RocketHideout3Object: ; 0x4534d (size=50)
db $2e ; border tile
db $2 ; warps
db $6, $19, $1, ROCKET_HIDEOUT_2
db $12, $13, $0, ROCKET_HIDEOUT_4
db $0 ; signs
db $4 ; people
db SPRITE_ROCKET, $16 + 4, $a + 4, $ff, $d3, $41, ROCKET + $C8, $e ; trainer
db SPRITE_ROCKET, $c + 4, $1a + 4, $ff, $d1, $42, ROCKET + $C8, $f ; trainer
db SPRITE_BALL, $11 + 4, $1a + 4, $ff, $ff, $83, TM_10 ; item
db SPRITE_BALL, $e + 4, $14 + 4, $ff, $ff, $84, RARE_CANDY ; item
; warp-to
EVENT_DISP $f, $6, $19 ; ROCKET_HIDEOUT_2
EVENT_DISP $f, $12, $13 ; ROCKET_HIDEOUT_4
RocketHideout3Blocks: ; 4537f (11:537f)
INCBIN "maps/rockethideout3.blk"
RocketHideout4_h: ; 0x45451 to 0x4545d (12 bytes) (bank=11) (id=202)
db $16 ; tileset
db ROCKET_HIDEOUT_4_HEIGHT, ROCKET_HIDEOUT_4_WIDTH ; dimensions (y, x)
dw RocketHideout4Blocks, RocketHideout4Texts, RocketHideout4Script ; blocks, texts, scripts
db $00 ; connections
dw RocketHideout4Object ; objects
RocketHideout4Script: ; 4545d (11:545d)
call Unnamed_45473
call EnableAutoTextBoxDrawing
ld hl, RocketHideout4TrainerHeader0
ld de, Unknown_454ae ; $54ae
ld a, [W_ROCKETHIDEOUT4CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_ROCKETHIDEOUT4CURSCRIPT], a
ret
; 0x45473
Unnamed_45473: ; 45473 (11:5473)
INCBIN "baserom.gbc",$45473,$454ae - $45473
Unknown_454ae: ; 454ae (11:54ae)
INCBIN "baserom.gbc",$454ae,$45501 - $454ae
RocketHideout4Texts: ; 45501 (11:5501)
dw RocketHideout4Text1, RocketHideout4Text2, RocketHideout4Text3, RocketHideout4Text4, Predef5CText, Predef5CText, Predef5CText, Predef5CText, Predef5CText, RocketHideout4Text10
RocketHideout4TrainerHeaders: ; 45515 (11:5515)
RocketHideout4TrainerHeader0: ; 45515 (11:5515)
db $2 ; flag's bit
db ($0 << 4) ; trainer's view range
dw $d81b ; flag's byte
dw RocketHideout4BattleText2 ; 0x5593 TextBeforeBattle
dw RocketHideout4AfterBattleText2 ; 0x559d TextAfterBattle
dw RocketHideout4EndBattleText2 ; 0x5598 TextEndBattle
dw RocketHideout4EndBattleText2 ; 0x5598 TextEndBattle
; 0x45521
RocketHideout4TrainerHeader2: ; 45521 (11:5521)
db $3 ; flag's bit
db ($0 << 4) ; trainer's view range
dw $d81b ; flag's byte
dw RocketHideout4BattleText3 ; 0x55ac TextBeforeBattle
dw RocketHideout4AfterBattleText3 ; 0x55b6 TextAfterBattle
dw RocketHideout4EndBattleText3 ; 0x55b1 TextEndBattle
dw RocketHideout4EndBattleText3 ; 0x55b1 TextEndBattle
; 0x4552d
RocketHideout4TrainerHeader3: ; 4552d (11:552d)
db $4 ; flag's bit
db ($1 << 4) ; trainer's view range
dw $d81b ; flag's byte
dw RocketHideout4BattleText4 ; 0x55c5 TextBeforeBattle
dw RocketHideout4AfterBattleText4 ; 0x55cf TextAfterBattle
dw RocketHideout4EndBattleText4 ; 0x55ca TextEndBattle
dw RocketHideout4EndBattleText4 ; 0x55ca TextEndBattle
; 0x45539
db $ff
RocketHideout4Text1: ; 4553a (11:553a)
db $08 ; asm
ld a, [$d81b]
bit 7, a
jp nz, .asm_545571
ld hl, UnnamedText_4557a
call PrintText
ld hl, $d72d
set 6, [hl]
set 7, [hl]
ld hl, UnnamedText_4557f
ld de, UnnamedText_4557f
call PreBattleSaveRegisters
ldh a, [$8c]
ld [$cf13], a
call EngageMapTrainer
call InitBattleEnemyParameters
xor a
ldh [$b4], a
ld a, $3
ld [W_ROCKETHIDEOUT4CURSCRIPT], a
ld [W_CURMAPSCRIPT], a
jr .asm_209f0 ; 0x4556f
.asm_545571
ld hl, RocketHideout4Text10
call PrintText
.asm_209f0 ; 0x45577
jp TextScriptEnd
UnnamedText_4557a: ; 4557a (11:557a)
TX_FAR _UnnamedText_4557a
db $50
; 0x4557a + 5 bytes
UnnamedText_4557f: ; 4557f (11:557f)
TX_FAR _UnnamedText_4557f
db $50
; 0x4557f + 5 bytes
RocketHideout4Text10: ; 45584 (11:5584)
TX_FAR _UnnamedText_45584
db $50
; 0x45584 + 5 bytes
RocketHideout4Text2: ; 45589 (11:5589)
db $08 ; asm
ld hl, RocketHideout4TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
RocketHideout4BattleText2: ; 45593 (11:5593)
TX_FAR _RocketHideout4BattleText2
db $50
; 0x45593 + 5 bytes
RocketHideout4EndBattleText2: ; 45598 (11:5598)
TX_FAR _RocketHideout4EndBattleText2
db $50
; 0x45598 + 5 bytes
RocketHideout4AfterBattleText2: ; 4559d (11:559d)
;TX_FAR _RocketHideout4AfterBattleText2
db $17
dw _RocketHideout4AfterBattleText2
db BANK(_RocketHideout4AfterBattleText2)
db $50
; 0x4559d + 5 bytes
RocketHideout4Text3: ; 455a2 (11:55a2)
db $08 ; asm
ld hl, RocketHideout4TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
RocketHideout4BattleText3: ; 455ac (11:55ac)
TX_FAR _RocketHideout4BattleText3
db $50
; 0x455ac + 5 bytes
RocketHideout4EndBattleText3: ; 455b1 (11:55b1)
TX_FAR _RocketHideout4EndBattleText3
db $50
; 0x455b1 + 5 bytes
RocketHideout4AfterBattleText3: ; 455b6 (11:55b6)
;TX_FAR _RocketHideout4AfterBattleText3
db $17
dw _RocketHideout4AfterBattleText3
db BANK(_RocketHideout4AfterBattleText3)
db $50
; 0x455b6 + 5 bytes
RocketHideout4Text4: ; 455bb (11:55bb)
db $08 ; asm
ld hl, RocketHideout4TrainerHeader3
call TalkToTrainer
jp TextScriptEnd
RocketHideout4BattleText4: ; 455c5 (11:55c5)
TX_FAR _RocketHideout4BattleText4
db $50
; 0x455c5 + 5 bytes
RocketHideout4EndBattleText4: ; 455ca (11:55ca)
TX_FAR _RocketHideout4EndBattleText4
db $50
; 0x455ca + 5 bytes
RocketHideout4AfterBattleText4: ; 455cf (11:55cf)
db $8
ld hl, UnnamedText_455ec ; $55ec
call PrintText
ld hl, $d81b
bit 6, [hl]
set 6, [hl]
jr nz, .asm_455e9 ; 0x455dd $a
ld a, $88
ld [$cc4d], a
ld a, $15
call Predef
.asm_455e9
jp TextScriptEnd
; 0x455ec
UnnamedText_455ec: ; 455ec (11:55ec)
TX_FAR _UnnamedText_455ec
db $50
; 0x455ec + 5 bytes
RocketHideout4Object: ; 0x455f1 (size=95)
db $2e ; border tile
db $3 ; warps
db $a, $13, $1, ROCKET_HIDEOUT_3
db $f, $18, $0, ROCKET_HIDEOUT_ELEVATOR
db $f, $19, $1, ROCKET_HIDEOUT_ELEVATOR
db $0 ; signs
db $9 ; people
db SPRITE_GIOVANNI, $3 + 4, $19 + 4, $ff, $d0, $41, GIOVANNI + $C8, $1 ; trainer
db SPRITE_ROCKET, $c + 4, $17 + 4, $ff, $d0, $42, ROCKET + $C8, $10 ; trainer
db SPRITE_ROCKET, $c + 4, $1a + 4, $ff, $d0, $43, ROCKET + $C8, $11 ; trainer
db SPRITE_ROCKET, $2 + 4, $b + 4, $ff, $d0, $44, ROCKET + $C8, $12 ; trainer
db SPRITE_BALL, $c + 4, $a + 4, $ff, $ff, $85, HP_UP ; item
db SPRITE_BALL, $4 + 4, $9 + 4, $ff, $ff, $86, TM_02 ; item
db SPRITE_BALL, $14 + 4, $c + 4, $ff, $ff, $87, IRON ; item
db SPRITE_BALL, $2 + 4, $19 + 4, $ff, $ff, $88, SILPH_SCOPE ; item
db SPRITE_BALL, $2 + 4, $a + 4, $ff, $ff, $89, LIFT_KEY ; item
; warp-to
EVENT_DISP $f, $a, $13 ; ROCKET_HIDEOUT_3
EVENT_DISP $f, $f, $18 ; ROCKET_HIDEOUT_ELEVATOR
EVENT_DISP $f, $f, $19 ; ROCKET_HIDEOUT_ELEVATOR
RocketHideout4Blocks: ; 45650 (11:5650)
INCBIN "maps/rockethideout4.blk"
RocketHideoutElevator_h: ; 0x45704 to 0x45710 (12 bytes) (bank=11) (id=203)
db $12 ; tileset
db ROCKET_HIDEOUT_ELEVATOR_HEIGHT, ROCKET_HIDEOUT_ELEVATOR_WIDTH ; dimensions (y, x)
dw RocketHideoutElevatorBlocks, RocketHideoutElevatorTexts, RocketHideoutElevatorScript ; blocks, texts, scripts
db $00 ; connections
dw RocketHideoutElevatorObject ; objects
RocketHideoutElevatorScript: ; 45710 (11:5710)
ld hl, $d126
bit 5, [hl]
res 5, [hl]
push hl
call nz, RocketHideoutElevatorScript_Unknown4572c
pop hl
bit 7, [hl]
res 7, [hl]
call nz, Func_4575f
xor a
ld [$cf0c], a
inc a
ld [$cc3c], a
ret
; 0x4572c
RocketHideoutElevatorScript_Unknown4572c: ; 4572c (11:572c)
INCBIN "baserom.gbc",$4572c,$45741 - $4572c
Func_45741: ; 45741 (11:5741)
ld hl, Unknown_45754 ; $5754
call LoadItemList
ld hl, Unknown_45759 ; $5759
ld de, $cc5b
ld bc, $0006
call CopyData
ret
; 0x45754
Unknown_45754: ; 45754 (11:5754)
INCBIN "baserom.gbc",$45754,$45759 - $45754
Unknown_45759: ; 45759 (11:5759)
INCBIN "baserom.gbc",$45759,$4575f - $45759
Func_4575f: ; 4575f (11:575f)
call Delay3
ld b, BANK(Func_7bf15)
ld hl, Func_7bf15
call Bankswitch
ret
; 0x4576b
RocketHideoutElevatorTexts: ; 4576b (11:576b)
dw RocketHideoutElevatorText1
RocketHideoutElevatorText1: ; 4576d (11:576d)
db $08 ; asm
ld b, LIFT_KEY
call IsItemInBag
jr z, .asm_8d8f0 ; 0x45773
call Func_45741
ld hl, Unknown_45759 ; $5759
ld a, $61
call Predef
jr .asm_46c43 ; 0x45780
.asm_8d8f0 ; 0x45782
ld hl, UnnamedText_4578b
call PrintText
.asm_46c43 ; 0x45788
jp TextScriptEnd
UnnamedText_4578b: ; 4578b (11:578b)
TX_FAR _UnnamedText_4578b ; 0x82438
db $d, $50
RocketHideoutElevatorObject: ; 0x45791 (size=23)
db $f ; border tile
db $2 ; warps
db $1, $2, $2, ROCKET_HIDEOUT_1
db $1, $3, $4, ROCKET_HIDEOUT_1
db $1 ; signs
db $1, $1, $1 ; RocketHideoutElevatorText1
db $0 ; people
; warp-to
EVENT_DISP $3, $1, $2 ; ROCKET_HIDEOUT_1
EVENT_DISP $3, $1, $3 ; ROCKET_HIDEOUT_1
RocketHideoutElevatorBlocks: ; 457a8 (11:57a8)
INCBIN "maps/rockethideoutelevator.blk"
SilphCoElevator_h: ; 0x457b4 to 0x457c0 (12 bytes) (bank=11) (id=236)
db $12 ; tileset
db SILPH_CO_ELEVATOR_HEIGHT, SILPH_CO_ELEVATOR_WIDTH ; dimensions (y, x)
dw SilphCoElevatorBlocks, SilphCoElevatorTexts, SilphCoElevatorScript ; blocks, texts, scripts
db $00 ; connections
dw SilphCoElevatorObject ; objects
SilphCoElevatorScript: ; 457c0 (11:57c0)
ld hl, $d126
bit 5, [hl]
res 5, [hl]
push hl
call nz, SilphCoElevatorScript_Unknown457dc
pop hl
bit 7, [hl]
res 7, [hl]
call nz, Func_45827
xor a
ld [$cf0c], a
inc a
ld [$cc3c], a
ret
; 0x457dc
SilphCoElevatorScript_Unknown457dc: ; 457dc (11:57dc)
ld hl, $d3af
ld a, [$d73b]
ld b, a
ld a, [$d73c]
ld c, a
call Func_457ea
; known jump sources: 457e7 (11:57e7)
Func_457ea: ; 457ea (11:57ea)
inc hl
inc hl
ld a, b
ld [hli], a
ld a, c
ld [hli], a
ret
; known jump sources: 45836 (11:5836)
Func_457f1: ; 457f1 (11:57f1)
ld hl, Unknown_45804 ; $5804
call LoadItemList
ld hl, Unknown_45811 ; $5811
ld de, $cc5b
ld bc, $16
call CopyData
ret
Unknown_45804: ; 45804 (11:5804)
INCBIN "baserom.gbc",$45804,$45811 - $45804
Unknown_45811: ; 45811 (11:5811)
INCBIN "baserom.gbc",$45811,$45827 - $45811
; known jump sources: 457d0 (11:57d0)
Func_45827: ; 45827 (11:5827)
call Delay3
ld b, BANK(Func_7bf15)
ld hl, Func_7bf15
call Bankswitch ; indirect jump to Func_7bf15 (7bf15 (1e:7f15))
ret
; 45833 (11:5833)
SilphCoElevatorTexts: ; 45833 (11:5833)
dw SilphCoElevatorText1
SilphCoElevatorText1: ; 45835 (11:5835)
db $08 ; asm
call Func_457f1
ld hl, Unknown_45811 ; $5811
ld a, $61
call Predef
jp TextScriptEnd
SilphCoElevatorObject: ; 0x45844 (size=23)
db $f ; border tile
db $2 ; warps
db $3, $1, $0, $ed
db $3, $2, $0, $ed
db $1 ; signs
db $0, $3, $1 ; SilphCoElevatorText1
db $0 ; people
; warp-to
EVENT_DISP $2, $3, $1
EVENT_DISP $2, $3, $2
SilphCoElevatorBlocks: ; 4585b (11:585b)
INCBIN "maps/silphcoelevator.blk"
SafariZoneEast_h: ; 0x4585f to 0x4586b (12 bytes) (bank=11) (id=217)
db $03 ; tileset
db SAFARI_ZONE_EAST_HEIGHT, SAFARI_ZONE_EAST_WIDTH ; dimensions (y, x)
dw SafariZoneEastBlocks, SafariZoneEastTexts, SafariZoneEastScript ; blocks, texts, scripts
db $00 ; connections
dw SafariZoneEastObject ; objects
SafariZoneEastScript: ; 4586b (11:586b)
jp EnableAutoTextBoxDrawing
; 0x4586e
SafariZoneEastTexts: ; 4586e (11:586e)
dw Predef5CText, Predef5CText, Predef5CText, Predef5CText, SafariZoneEastText5, SafariZoneEastText6, SafariZoneEastText7
SafariZoneEastText5: ; 4587c (11:587c)
TX_FAR _SafariZoneEastText5
db $50
SafariZoneEastText6: ; 45881 (11:5881)
TX_FAR _SafariZoneEastText6
db $50
SafariZoneEastText7: ; 45886 (11:5886)
TX_FAR _SafariZoneEastText7
db $50
SafariZoneEastObject: ; 0x4588b (size=81)
db $0 ; border tile
db $5 ; warps
db $4, $0, $6, SAFARI_ZONE_NORTH
db $5, $0, $7, SAFARI_ZONE_NORTH
db $16, $0, $6, SAFARI_ZONE_CENTER
db $17, $0, $6, SAFARI_ZONE_CENTER
db $9, $19, $0, SAFARI_ZONE_REST_HOUSE_3
db $3 ; signs
db $a, $1a, $5 ; SafariZoneEastText5
db $4, $6, $6 ; SafariZoneEastText6
db $17, $5, $7 ; SafariZoneEastText7
db $4 ; people
db SPRITE_BALL, $a + 4, $15 + 4, $ff, $ff, $81, FULL_RESTORE ; item
db SPRITE_BALL, $7 + 4, $3 + 4, $ff, $ff, $82, MAX_POTION ; item
db SPRITE_BALL, $d + 4, $14 + 4, $ff, $ff, $83, CARBOS ; item
db SPRITE_BALL, $c + 4, $f + 4, $ff, $ff, $84, TM_37 ; item
; warp-to
EVENT_DISP $f, $4, $0 ; SAFARI_ZONE_NORTH
EVENT_DISP $f, $5, $0 ; SAFARI_ZONE_NORTH
EVENT_DISP $f, $16, $0 ; SAFARI_ZONE_CENTER
EVENT_DISP $f, $17, $0 ; SAFARI_ZONE_CENTER
EVENT_DISP $f, $9, $19 ; SAFARI_ZONE_REST_HOUSE_3
SafariZoneEastBlocks: ; 458dc (11:58dc)
INCBIN "maps/safarizoneeast.blk"
SafariZoneNorth_h: ; 0x4599f to 0x459ab (12 bytes) (bank=11) (id=218)
db $03 ; tileset
db SAFARI_ZONE_NORTH_HEIGHT, SAFARI_ZONE_NORTH_WIDTH ; dimensions (y, x)
dw SafariZoneNorthBlocks, SafariZoneNorthTexts, SafariZoneNorthScript ; blocks, texts, scripts
db $00 ; connections
dw SafariZoneNorthObject ; objects
SafariZoneNorthScript: ; 459ab (11:59ab)
jp EnableAutoTextBoxDrawing
; 0x459ae
SafariZoneNorthTexts: ; 459ae (11:59ae)
dw Predef5CText, Predef5CText, SafariZoneNorthText3, SafariZoneNorthText4, SafariZoneNorthText5, SafariZoneNorthText6, SafariZoneNorthText7
SafariZoneNorthText3: ; 459bc (11:59bc)
TX_FAR _SafariZoneNorthText3
db $50
SafariZoneNorthText4: ; 459c1 (11:59c1)
TX_FAR _SafariZoneNorthText4
db $50
SafariZoneNorthText5: ; 459c6 (11:59c6)
TX_FAR _SafariZoneNorthText5
db $50
SafariZoneNorthText6: ; 459cb (11:59cb)
TX_FAR _SafariZoneNorthText6
db $50
SafariZoneNorthText7: ; 459d0 (11:59d0)
TX_FAR _SafariZoneNorthText7
db $50
SafariZoneNorthObject: ; 0x459d5 (size=105)
db $0 ; border tile
db $9 ; warps
db $23, $2, $0, SAFARI_ZONE_WEST
db $23, $3, $1, SAFARI_ZONE_WEST
db $23, $8, $2, SAFARI_ZONE_WEST
db $23, $9, $3, SAFARI_ZONE_WEST
db $23, $14, $4, SAFARI_ZONE_CENTER
db $23, $15, $5, SAFARI_ZONE_CENTER
db $1e, $27, $0, SAFARI_ZONE_EAST
db $1f, $27, $1, SAFARI_ZONE_EAST
db $3, $23, $0, SAFARI_ZONE_REST_HOUSE_4
db $5 ; signs
db $4, $24, $3 ; SafariZoneNorthText3
db $19, $4, $4 ; SafariZoneNorthText4
db $1f, $d, $5 ; SafariZoneNorthText5
db $21, $13, $6 ; SafariZoneNorthText6
db $1c, $1a, $7 ; SafariZoneNorthText7
db $2 ; people
db SPRITE_BALL, $1 + 4, $19 + 4, $ff, $ff, $81, PROTEIN ; item
db SPRITE_BALL, $7 + 4, $13 + 4, $ff, $ff, $82, TM_40 ; item
; warp-to
EVENT_DISP $14, $23, $2 ; SAFARI_ZONE_WEST
EVENT_DISP $14, $23, $3 ; SAFARI_ZONE_WEST
EVENT_DISP $14, $23, $8 ; SAFARI_ZONE_WEST
EVENT_DISP $14, $23, $9 ; SAFARI_ZONE_WEST
EVENT_DISP $14, $23, $14 ; SAFARI_ZONE_CENTER
EVENT_DISP $14, $23, $15 ; SAFARI_ZONE_CENTER
EVENT_DISP $14, $1e, $27 ; SAFARI_ZONE_EAST
EVENT_DISP $14, $1f, $27 ; SAFARI_ZONE_EAST
EVENT_DISP $14, $3, $23 ; SAFARI_ZONE_REST_HOUSE_4
SafariZoneNorthBlocks: ; 45a3e (11:5a3e)
INCBIN "maps/safarizonenorth.blk"
SafariZoneCenter_h: ; 0x45ba6 to 0x45bb2 (12 bytes) (bank=11) (id=220)
db $03 ; tileset
db SAFARI_ZONE_CENTER_HEIGHT, SAFARI_ZONE_CENTER_WIDTH ; dimensions (y, x)
dw SafariZoneCenterBlocks, SafariZoneCenterTexts, SafariZoneCenterScript ; blocks, texts, scripts
db $00 ; connections
dw SafariZoneCenterObject ; objects
SafariZoneCenterScript: ; 45bb2 (11:5bb2)
jp EnableAutoTextBoxDrawing
; 0x45bb5
SafariZoneCenterTexts: ; 45bb5 (11:5bb5)
dw Predef5CText, SafariZoneCenterText2, SafariZoneCenterText3
SafariZoneCenterText2: ; 45bbb (11:5bbb)
TX_FAR _SafariZoneCenterText2
db $50
SafariZoneCenterText3: ; 45bc0 (11:5bc0)
TX_FAR _SafariZoneCenterText3
db $50
SafariZoneCenterObject: ; 0x45bc5 (size=89)
db $0 ; border tile
db $9 ; warps
db $19, $e, $2, SAFARIZONEENTRANCE
db $19, $f, $3, SAFARIZONEENTRANCE
db $a, $0, $4, SAFARI_ZONE_WEST
db $b, $0, $5, SAFARI_ZONE_WEST
db $0, $e, $4, SAFARI_ZONE_NORTH
db $0, $f, $5, SAFARI_ZONE_NORTH
db $a, $1d, $2, SAFARI_ZONE_EAST
db $b, $1d, $3, SAFARI_ZONE_EAST
db $13, $11, $0, SAFARI_ZONE_REST_HOUSE_1
db $2 ; signs
db $14, $12, $2 ; SafariZoneCenterText2
db $16, $e, $3 ; SafariZoneCenterText3
db $1 ; people
db SPRITE_BALL, $a + 4, $e + 4, $ff, $ff, $81, NUGGET ; item
; warp-to
EVENT_DISP $f, $19, $e ; SAFARIZONEENTRANCE
EVENT_DISP $f, $19, $f ; SAFARIZONEENTRANCE
EVENT_DISP $f, $a, $0 ; SAFARI_ZONE_WEST
EVENT_DISP $f, $b, $0 ; SAFARI_ZONE_WEST
EVENT_DISP $f, $0, $e ; SAFARI_ZONE_NORTH
EVENT_DISP $f, $0, $f ; SAFARI_ZONE_NORTH
EVENT_DISP $f, $a, $1d ; SAFARI_ZONE_EAST
EVENT_DISP $f, $b, $1d ; SAFARI_ZONE_EAST
EVENT_DISP $f, $13, $11 ; SAFARI_ZONE_REST_HOUSE_1
SafariZoneCenterBlocks: ; 45c1e (11:5c1e)
INCBIN "maps/safarizonecenter.blk"
SafariZoneRestHouse1_h: ; 0x45ce1 to 0x45ced (12 bytes) (bank=11) (id=221)
db $0c ; tileset
db SAFARI_ZONE_REST_HOUSE_1_HEIGHT, SAFARI_ZONE_REST_HOUSE_1_WIDTH ; dimensions (y, x)
dw SafariZoneRestHouse1Blocks, SafariZoneRestHouse1Texts, SafariZoneRestHouse1Script ; blocks, texts, scripts
db $00 ; connections
dw SafariZoneRestHouse1Object ; objects
SafariZoneRestHouse1Script: ; 45ced (11:5ced)
jp EnableAutoTextBoxDrawing
; 0x45cf0
SafariZoneRestHouse1Texts: ; 45cf0 (11:5cf0)
dw SafariZoneRestHouse1Text1, SafariZoneRestHouse1Text2
SafariZoneRestHouse1Text1: ; 45cf4 (11:5cf4)
TX_FAR _SafariZoneRestHouse1Text1
db $50
SafariZoneRestHouse1Text2: ; 45cf9 (11:5cf9)
TX_FAR _SafariZoneRestHouse1Text2
db $50
SafariZoneRestHouse1Object: ; 0x45cfe (size=32)
db $a ; border tile
db $2 ; warps
db $7, $2, $8, SAFARI_ZONE_CENTER
db $7, $3, $8, SAFARI_ZONE_CENTER
db $0 ; signs
db $2 ; people
db SPRITE_GIRL, $2 + 4, $3 + 4, $ff, $d0, $1 ; person
db SPRITE_OAK_AIDE, $4 + 4, $1 + 4, $fe, $1, $2 ; person
; warp-to
EVENT_DISP $4, $7, $2 ; SAFARI_ZONE_CENTER
EVENT_DISP $4, $7, $3 ; SAFARI_ZONE_CENTER
SafariZoneRestHouse2_h: ; 0x45d1e to 0x45d2a (12 bytes) (bank=11) (id=223)
db $0c ; tileset
db SAFARI_ZONE_REST_HOUSE_2_HEIGHT, SAFARI_ZONE_REST_HOUSE_2_WIDTH ; dimensions (y, x)
dw $40fb, SafariZoneRestHouse2Texts, SafariZoneRestHouse2Script ; blocks, texts, scripts
db $00 ; connections
dw SafariZoneRestHouse2Object ; objects
SafariZoneRestHouse2Script: ; 45d2a (11:5d2a)
call EnableAutoTextBoxDrawing
ret
; 0x45d2e
SafariZoneRestHouse2Texts: ; 45d2e (11:5d2e)
dw SafariZoneRestHouse2Text1, SafariZoneRestHouse2Text2, SafariZoneRestHouse2Text3
SafariZoneRestHouse2Text1: ; 45d34 (11:5d34)
TX_FAR _SafariZoneRestHouse2Text1
db $50
SafariZoneRestHouse2Text2: ; 45d39 (11:5d39)
TX_FAR _SafariZoneRestHouse2Text2
db $50
SafariZoneRestHouse2Text3: ; 45d3e (11:5d3e)
TX_FAR _SafariZoneRestHouse2Text3
db $50
SafariZoneRestHouse2Object: ; 0x45d43 (size=38)
db $a ; border tile
db $2 ; warps
db $7, $2, $7, SAFARI_ZONE_WEST
db $7, $3, $7, SAFARI_ZONE_WEST
db $0 ; signs
db $3 ; people
db SPRITE_OAK_AIDE, $4 + 4, $4 + 4, $fe, $0, $1 ; person
db SPRITE_BLACK_HAIR_BOY_1, $2 + 4, $0 + 4, $ff, $d3, $2 ; person
db SPRITE_ERIKA, $2 + 4, $6 + 4, $ff, $d0, $3 ; person
; warp-to
EVENT_DISP $4, $7, $2 ; SAFARI_ZONE_WEST
EVENT_DISP $4, $7, $3 ; SAFARI_ZONE_WEST
SafariZoneRestHouse3_h: ; 0x45d69 to 0x45d75 (12 bytes) (bank=11) (id=224)
db $0c ; tileset
db SAFARI_ZONE_REST_HOUSE_3_HEIGHT, SAFARI_ZONE_REST_HOUSE_3_WIDTH ; dimensions (y, x)
dw $40fb, SafariZoneRestHouse3Texts, SafariZoneRestHouse3Script ; blocks, texts, scripts
db $00 ; connections
dw SafariZoneRestHouse3Object ; objects
SafariZoneRestHouse3Script: ; 45d75 (11:5d75)
call EnableAutoTextBoxDrawing
ret
; 0x45d79
SafariZoneRestHouse3Texts: ; 45d79 (11:5d79)
dw SafariZoneRestHouse3Text1, SafariZoneRestHouse3Text2, SafariZoneRestHouse3Text3
SafariZoneRestHouse3Text1: ; 45d7f (11:5d7f)
TX_FAR _SafariZoneRestHouse3Text1
db $50
SafariZoneRestHouse3Text2: ; 45d84 (11:5d84)
TX_FAR _SafariZoneRestHouse3Text2
db $50
SafariZoneRestHouse3Text3: ; 45d89 (11:5d89)
TX_FAR _SafariZoneRestHouse3Text3
db $50
SafariZoneRestHouse3Object: ; 0x45d8e (size=38)
db $a ; border tile
db $2 ; warps
db $7, $2, $4, SAFARI_ZONE_EAST
db $7, $3, $4, SAFARI_ZONE_EAST
db $0 ; signs
db $3 ; people
db SPRITE_OAK_AIDE, $3 + 4, $1 + 4, $fe, $1, $1 ; person
db SPRITE_ROCKER, $2 + 4, $4 + 4, $ff, $ff, $2 ; person
db SPRITE_LAPRAS_GIVER, $2 + 4, $5 + 4, $ff, $ff, $3 ; person
; warp-to
EVENT_DISP $4, $7, $2 ; SAFARI_ZONE_EAST
EVENT_DISP $4, $7, $3 ; SAFARI_ZONE_EAST
SafariZoneRestHouse4_h: ; 0x45db4 to 0x45dc0 (12 bytes) (bank=11) (id=225)
db $0c ; tileset
db SAFARI_ZONE_REST_HOUSE_4_HEIGHT, SAFARI_ZONE_REST_HOUSE_4_WIDTH ; dimensions (y, x)
dw $40fb, SafariZoneRestHouse4Texts, SafariZoneRestHouse4Script ; blocks, texts, scripts
db $00 ; connections
dw SafariZoneRestHouse4Object ; objects
SafariZoneRestHouse4Script: ; 45dc0 (11:5dc0)
call EnableAutoTextBoxDrawing
ret
; 0x45dc4
SafariZoneRestHouse4Texts: ; 45dc4 (11:5dc4)
dw SafariZoneRestHouse4Text1, SafariZoneRestHouse4Text2, SafariZoneRestHouse4Text3
SafariZoneRestHouse4Text1: ; 45dca (11:5dca)
TX_FAR _SafariZoneRestHouse4Text1
db $50
SafariZoneRestHouse4Text2: ; 45dcf (11:5dcf)
TX_FAR _SafariZoneRestHouse4Text2
db $50
SafariZoneRestHouse4Text3: ; 45dd4 (11:5dd4)
TX_FAR _SafariZoneRestHouse4Text3
db $50
SafariZoneRestHouse4Object: ; 0x45dd9 (size=38)
db $a ; border tile
db $2 ; warps
db $7, $2, $8, SAFARI_ZONE_NORTH
db $7, $3, $8, SAFARI_ZONE_NORTH
db $0 ; signs
db $3 ; people
db SPRITE_OAK_AIDE, $3 + 4, $6 + 4, $fe, $2, $1 ; person
db SPRITE_WHITE_PLAYER, $4 + 4, $3 + 4, $ff, $ff, $2 ; person
db SPRITE_GENTLEMAN, $5 + 4, $1 + 4, $fe, $1, $3 ; person
; warp-to
EVENT_DISP $4, $7, $2 ; SAFARI_ZONE_NORTH
EVENT_DISP $4, $7, $3 ; SAFARI_ZONE_NORTH
UnknownDungeon2_h: ; 0x45dff to 0x45e0b (12 bytes) (bank=11) (id=226)
db $11 ; tileset
db UNKNOWN_DUNGEON_2_HEIGHT, UNKNOWN_DUNGEON_2_WIDTH ; dimensions (y, x)
dw UnknownDungeon2Blocks, UnknownDungeon2Texts, UnknownDungeon2Script ; blocks, texts, scripts
db $00 ; connections
dw UnknownDungeon2Object ; objects
UnknownDungeon2Script: ; 45e0b (11:5e0b)
jp EnableAutoTextBoxDrawing
; 0x45e0e
UnknownDungeon2Texts: ; 45e0e (11:5e0e)
dw Predef5CText, Predef5CText, Predef5CText
UnknownDungeon2Object: ; 0x45e14 (size=73)
db $7d ; border tile
db $6 ; warps
db $1, $1d, $2, UNKNOWN_DUNGEON_1
db $6, $16, $3, UNKNOWN_DUNGEON_1
db $7, $13, $4, UNKNOWN_DUNGEON_1
db $1, $9, $5, UNKNOWN_DUNGEON_1
db $3, $1, $6, UNKNOWN_DUNGEON_1
db $b, $3, $7, UNKNOWN_DUNGEON_1
db $0 ; signs
db $3 ; people
db SPRITE_BALL, $9 + 4, $1d + 4, $ff, $ff, $81, PP_UP ; item
db SPRITE_BALL, $f + 4, $4 + 4, $ff, $ff, $82, ULTRA_BALL ; item
db SPRITE_BALL, $6 + 4, $d + 4, $ff, $ff, $83, FULL_RESTORE ; item
; warp-to
EVENT_DISP $f, $1, $1d ; UNKNOWN_DUNGEON_1
EVENT_DISP $f, $6, $16 ; UNKNOWN_DUNGEON_1
EVENT_DISP $f, $7, $13 ; UNKNOWN_DUNGEON_1
EVENT_DISP $f, $1, $9 ; UNKNOWN_DUNGEON_1
EVENT_DISP $f, $3, $1 ; UNKNOWN_DUNGEON_1
EVENT_DISP $f, $b, $3 ; UNKNOWN_DUNGEON_1
UnknownDungeon2Blocks: ; 45e5d (11:5e5d)
INCBIN "maps/unknowndungeon2.blk"
UnknownDungeon3_h: ; 0x45ee4 to 0x45ef0 (12 bytes) (bank=11) (id=227)
db $11 ; tileset
db UNKNOWN_DUNGEON_3_HEIGHT, UNKNOWN_DUNGEON_3_WIDTH ; dimensions (y, x)
dw UnknownDungeon3Blocks, UnknownDungeon3Texts, UnknownDungeon3Script ; blocks, texts, scripts
db $00 ; connections
dw UnknownDungeon3Object ; objects
UnknownDungeon3Script: ; 45ef0 (11:5ef0)
call EnableAutoTextBoxDrawing
ld hl, UnknownDungeon3TrainerHeaders
ld de, UnknownDungeon3Script_Unknown45f03
ld a, [W_UNKNOWNDUNGEON3CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_UNKNOWNDUNGEON3CURSCRIPT], a
ret
; 0x45f03
UnknownDungeon3Script_Unknown45f03: ; 45f03 (11:5f03)
INCBIN "baserom.gbc",$45f03,$45f09 - $45f03
UnknownDungeon3Texts: ; 45f09 (11:5f09)
dw UnknownDungeon3Text1, Predef5CText, Predef5CText
UnknownDungeon3TrainerHeaders: ; 45f0f (11:5f0f)
UnknownDungeon3TrainerHeader0: ; 45f0f (11:5f0f)
db $1 ; flag's bit
db ($0 << 4) ; trainer's view range
dw $d85f ; flag's byte
dw UnknownDungeon3MewtwoText ; 0x5f26 TextBeforeBattle
dw UnknownDungeon3MewtwoText ; 0x5f26 TextAfterBattle
dw UnknownDungeon3MewtwoText ; 0x5f26 TextEndBattle
dw UnknownDungeon3MewtwoText ; 0x5f26 TextEndBattle
; 0x45f1b
db $ff
UnknownDungeon3Text1: ; 45f1c (11:5f1c)
db $08 ; asm
ld hl, UnknownDungeon3TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
UnknownDungeon3MewtwoText: ; 45f26 (11:5f26)
TX_FAR _UnknownDungeon3MewtwoText ; 0x85c72
db $8
ld a, MEWTWO
call PlayCry
call WaitForSoundToFinish
jp TextScriptEnd
; 0x45f36
UnknownDungeon3Object: ; 0x45f36 (size=34)
db $7d ; border tile
db $1 ; warps
db $6, $3, $8, UNKNOWN_DUNGEON_1
db $0 ; signs
db $3 ; people
db SPRITE_SLOWBRO, $d + 4, $1b + 4, $ff, $d0, $41, MEWTWO, 70 ; trainer
db SPRITE_BALL, $9 + 4, $10 + 4, $ff, $ff, $82, ULTRA_BALL ; item
db SPRITE_BALL, $1 + 4, $12 + 4, $ff, $ff, $83, MAX_REVIVE ; item
; warp-to
EVENT_DISP $f, $6, $3 ; UNKNOWN_DUNGEON_1
UnknownDungeon3Blocks: ; 45f58 (11:5f58)
INCBIN "maps/unknowndungeon3.blk"
RockTunnel2_h: ; 0x45fdf to 0x45feb (12 bytes) (bank=11) (id=232)
db $11 ; tileset
db ROCK_TUNNEL_2_HEIGHT, ROCK_TUNNEL_2_WIDTH ; dimensions (y, x)
dw RockTunnel2Blocks, RockTunnel2Texts, RockTunnel2Script ; blocks, texts, scripts
db $00 ; connections
dw RockTunnel2Object ; objects
RockTunnel2Script: ; 45feb (11:5feb)
call EnableAutoTextBoxDrawing
ld hl, RockTunnel2TrainerHeaders
ld de, RockTunnel2Script_Unknown45ffe
ld a, [W_ROCKTUNNEL2CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_ROCKTUNNEL2CURSCRIPT], a
ret
; 0x45ffe
RockTunnel2Script_Unknown45ffe: ; 45ffe (11:5ffe)
INCBIN "baserom.gbc",$45ffe,$46004 - $45ffe
RockTunnel2Texts: ; 46004 (11:6004)
dw RockTunnel2Text1, RockTunnel2Text2, RockTunnel2Text3, RockTunnel2Text4, RockTunnel2Text5, RockTunnel2Text6, RockTunnel2Text7, RockTunnel2Text8
RockTunnel2TrainerHeaders: ; 46014 (11:6014)
RockTunnel2TrainerHeader0: ; 46014 (11:6014)
db $1 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d87d ; flag's byte
dw RockTunnel2BattleText2 ; 0x60c5 TextBeforeBattle
dw RockTunnel2AfterBattleText2 ; 0x60cf TextAfterBattle
dw RockTunnel2EndBattleText2 ; 0x60ca TextEndBattle
dw RockTunnel2EndBattleText2 ; 0x60ca TextEndBattle
; 0x46020
RockTunnel2TrainerHeader2: ; 46020 (11:6020)
db $2 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d87d ; flag's byte
dw RockTunnel2BattleText3 ; 0x60d4 TextBeforeBattle
dw RockTunnel2AfterBattleText3 ; 0x60de TextAfterBattle
dw RockTunnel2EndBattleText3 ; 0x60d9 TextEndBattle
dw RockTunnel2EndBattleText3 ; 0x60d9 TextEndBattle
; 0x4602c
RockTunnel2TrainerHeader3: ; 4602c (11:602c)
db $3 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d87d ; flag's byte
dw RockTunnel2BattleText4 ; 0x60e3 TextBeforeBattle
dw RockTunnel2AfterBattleText4 ; 0x60ed TextAfterBattle
dw RockTunnel2EndBattleText4 ; 0x60e8 TextEndBattle
dw RockTunnel2EndBattleText4 ; 0x60e8 TextEndBattle
; 0x46038
RockTunnel2TrainerHeader4: ; 46038 (11:6038)
db $4 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d87d ; flag's byte
dw RockTunnel2BattleText5 ; 0x60f2 TextBeforeBattle
dw RockTunnel2AfterBattleText5 ; 0x60fc TextAfterBattle
dw RockTunnel2EndBattleText5 ; 0x60f7 TextEndBattle
dw RockTunnel2EndBattleText5 ; 0x60f7 TextEndBattle
; 0x46044
RockTunnel2TrainerHeader5: ; 46044 (11:6044)
db $5 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d87d ; flag's byte
dw RockTunnel2BattleText6 ; 0x6101 TextBeforeBattle
dw RockTunnel2AfterBattleText6 ; 0x610b TextAfterBattle
dw RockTunnel2EndBattleText6 ; 0x6106 TextEndBattle
dw RockTunnel2EndBattleText6 ; 0x6106 TextEndBattle
; 0x46050
RockTunnel2TrainerHeader6: ; 46050 (11:6050)
db $6 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d87d ; flag's byte
dw RockTunnel2BattleText7 ; 0x6110 TextBeforeBattle
dw RockTunnel2AfterBattleText7 ; 0x611a TextAfterBattle
dw RockTunnel2EndBattleText7 ; 0x6115 TextEndBattle
dw RockTunnel2EndBattleText7 ; 0x6115 TextEndBattle
; 0x4605c
RockTunnel2TrainerHeader7: ; 4605c (11:605c)
db $7 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d87d ; flag's byte
dw RockTunnel2BattleText8 ; 0x611f TextBeforeBattle
dw RockTunnel2AfterBattleText8 ; 0x6129 TextAfterBattle
dw RockTunnel2EndBattleText8 ; 0x6124 TextEndBattle
dw RockTunnel2EndBattleText8 ; 0x6124 TextEndBattle
; 0x46068
RockTunnel2TrainerHeader8: ; 46068 (11:6068)
db $8 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d87d ; flag's byte
dw RockTunnel2BattleText9 ; 0x612e TextBeforeBattle
dw RockTunnel2AfterBattleText9 ; 0x6138 TextAfterBattle
dw RockTunnel2EndBattleText9 ; 0x6133 TextEndBattle
dw RockTunnel2EndBattleText9 ; 0x6133 TextEndBattle
; 0x46074
db $ff
RockTunnel2Text1: ; 46075 (11:6075)
db $08 ; asm
ld hl, RockTunnel2TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
RockTunnel2Text2: ; 4607f (11:607f)
db $08 ; asm
ld hl, RockTunnel2TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
RockTunnel2Text3: ; 46089 (11:6089)
db $08 ; asm
ld hl, RockTunnel2TrainerHeader3
call TalkToTrainer
jp TextScriptEnd
RockTunnel2Text4: ; 46093 (11:6093)
db $08 ; asm
ld hl, RockTunnel2TrainerHeader4
call TalkToTrainer
jp TextScriptEnd
RockTunnel2Text5: ; 4609d (11:609d)
db $08 ; asm
ld hl, RockTunnel2TrainerHeader5
call TalkToTrainer
jp TextScriptEnd
RockTunnel2Text6: ; 460a7 (11:60a7)
db $08 ; asm
ld hl, RockTunnel2TrainerHeader6
call TalkToTrainer
jp TextScriptEnd
RockTunnel2Text7: ; 460b1 (11:60b1)
db $08 ; asm
ld hl, RockTunnel2TrainerHeader7
call TalkToTrainer
jp TextScriptEnd
RockTunnel2Text8: ; 460bb (11:60bb)
db $08 ; asm
ld hl, RockTunnel2TrainerHeader8
call TalkToTrainer
jp TextScriptEnd
RockTunnel2BattleText2: ; 460c5 (11:60c5)
TX_FAR _RockTunnel2BattleText2
db $50
; 0x460c5 + 5 bytes
RockTunnel2EndBattleText2: ; 460ca (11:60ca)
TX_FAR _RockTunnel2EndBattleText2
db $50
; 0x460ca + 5 bytes
RockTunnel2AfterBattleText2: ; 460cf (11:60cf)
TX_FAR _RockTunnel2AfterBattleText2
db $50
; 0x460cf + 5 bytes
RockTunnel2BattleText3: ; 460d4 (11:60d4)
TX_FAR _RockTunnel2BattleText3
db $50
; 0x460d4 + 5 bytes
RockTunnel2EndBattleText3: ; 460d9 (11:60d9)
TX_FAR _RockTunnel2EndBattleText3
db $50
; 0x460d9 + 5 bytes
RockTunnel2AfterBattleText3: ; 460de (11:60de)
TX_FAR _RockTunnel2AfterBattleText3
db $50
; 0x460de + 5 bytes
RockTunnel2BattleText4: ; 460e3 (11:60e3)
TX_FAR _RockTunnel2BattleText4
db $50
; 0x460e3 + 5 bytes
RockTunnel2EndBattleText4: ; 460e8 (11:60e8)
TX_FAR _RockTunnel2EndBattleText4
db $50
; 0x460e8 + 5 bytes
RockTunnel2AfterBattleText4: ; 460ed (11:60ed)
TX_FAR _RockTunnel2AfterBattleText4
db $50
; 0x460ed + 5 bytes
RockTunnel2BattleText5: ; 460f2 (11:60f2)
TX_FAR _RockTunnel2BattleText5
db $50
; 0x460f2 + 5 bytes
RockTunnel2EndBattleText5: ; 460f7 (11:60f7)
TX_FAR _RockTunnel2EndBattleText5
db $50
; 0x460f7 + 5 bytes
RockTunnel2AfterBattleText5: ; 460fc (11:60fc)
TX_FAR _RockTunnel2AfterBattleText5
db $50
; 0x460fc + 5 bytes
RockTunnel2BattleText6: ; 46101 (11:6101)
TX_FAR _RockTunnel2BattleText6
db $50
; 0x46101 + 5 bytes
RockTunnel2EndBattleText6: ; 46106 (11:6106)
TX_FAR _RockTunnel2EndBattleText6
db $50
; 0x46106 + 5 bytes
RockTunnel2AfterBattleText6: ; 4610b (11:610b)
TX_FAR _RockTunnel2AfterBattleText6
db $50
; 0x4610b + 5 bytes
RockTunnel2BattleText7: ; 46110 (11:6110)
TX_FAR _RockTunnel2BattleText7
db $50
; 0x46110 + 5 bytes
RockTunnel2EndBattleText7: ; 46115 (11:6115)
TX_FAR _RockTunnel2EndBattleText7
db $50
; 0x46115 + 5 bytes
RockTunnel2AfterBattleText7: ; 4611a (11:611a)
TX_FAR _RockTunnel2AfterBattleText7
db $50
; 0x4611a + 5 bytes
RockTunnel2BattleText8: ; 4611f (11:611f)
TX_FAR _RockTunnel2BattleText8
db $50
; 0x4611f + 5 bytes
RockTunnel2EndBattleText8: ; 46124 (11:6124)
TX_FAR _RockTunnel2EndBattleText8
db $50
; 0x46124 + 5 bytes
RockTunnel2AfterBattleText8: ; 46129 (11:6129)
TX_FAR _RockTunnel2AfterBattleText8
db $50
; 0x46129 + 5 bytes
RockTunnel2BattleText9: ; 4612e (11:612e)
TX_FAR _RockTunnel2BattleText9
db $50
; 0x4612e + 5 bytes
RockTunnel2EndBattleText9: ; 46133 (11:6133)
TX_FAR _RockTunnel2EndBattleText9
db $50
; 0x46133 + 5 bytes
RockTunnel2AfterBattleText9: ; 46138 (11:6138)
TX_FAR _RockTunnel2AfterBattleText9
db $50
; 0x46138 + 5 bytes
RockTunnel2Object: ; 0x4613d (size=100)
db $3 ; border tile
db $4 ; warps
db $19, $21, $4, ROCK_TUNNEL_1
db $3, $1b, $5, ROCK_TUNNEL_1
db $b, $17, $6, ROCK_TUNNEL_1
db $3, $3, $7, ROCK_TUNNEL_1
db $0 ; signs
db $8 ; people
db SPRITE_LASS, $d + 4, $b + 4, $ff, $d0, $41, JR__TRAINER_F + $C8, $9 ; trainer
db SPRITE_HIKER, $a + 4, $6 + 4, $ff, $d0, $42, HIKER + $C8, $9 ; trainer
db SPRITE_BLACK_HAIR_BOY_2, $5 + 4, $3 + 4, $ff, $d0, $43, POKEMANIAC + $C8, $3 ; trainer
db SPRITE_BLACK_HAIR_BOY_2, $15 + 4, $14 + 4, $ff, $d3, $44, POKEMANIAC + $C8, $4 ; trainer
db SPRITE_HIKER, $a + 4, $1e + 4, $ff, $d0, $45, HIKER + $C8, $a ; trainer
db SPRITE_LASS, $1c + 4, $e + 4, $ff, $d3, $46, JR__TRAINER_F + $C8, $a ; trainer
db SPRITE_HIKER, $5 + 4, $21 + 4, $ff, $d3, $47, HIKER + $C8, $b ; trainer
db SPRITE_BLACK_HAIR_BOY_2, $1e + 4, $1a + 4, $ff, $d0, $48, POKEMANIAC + $C8, $5 ; trainer
; warp-to
EVENT_DISP $14, $19, $21 ; ROCK_TUNNEL_1
EVENT_DISP $14, $3, $1b ; ROCK_TUNNEL_1
EVENT_DISP $14, $b, $17 ; ROCK_TUNNEL_1
EVENT_DISP $14, $3, $3 ; ROCK_TUNNEL_1
RockTunnel2Blocks: ; 461a1 (11:61a1)
INCBIN "maps/rocktunnel2.blk"
SeafoamIslands2_h: ; 0x46309 to 0x46315 (12 bytes) (bank=11) (id=159)
db $11 ; tileset
db SEAFOAM_ISLANDS_2_HEIGHT, SEAFOAM_ISLANDS_2_WIDTH ; dimensions (y, x)
dw SeafoamIslands2Blocks, SeafoamIslands2Texts, SeafoamIslands2Script ; blocks, texts, scripts
db $00 ; connections
dw SeafoamIslands2Object ; objects
SeafoamIslands2Script: ; 46315 (11:6315)
call EnableAutoTextBoxDrawing
ld hl, W_FLAGS_CD60
bit 7, [hl]
res 7, [hl]
jr z, .asm_46362 ; 0x4631f $41
ld hl, Seafoam2HolesCoords
call CheckBoulderCoords
ret nc
ld hl, $d87f
ld a, [$cd3d]
cp $1
jr nz, .asm_46340 ; 0x46330 $e
set 0, [hl]
ld a, $d9
ld [$d079], a
ld a, $db
ld [$d07a], a
jr .asm_4634c ; 0x4633e $c
.asm_46340
set 1, [hl]
ld a, $da
ld [$d079], a
ld a, $dc
ld [$d07a], a
.asm_4634c
ld a, [$d079]
ld [$cc4d], a
ld a, $11
call Predef
ld a, [$d07a]
ld [$cc4d], a
ld a, $15
jp Predef
.asm_46362
ld a, $a0
ld [$d71d], a
ld hl, Seafoam2HolesCoords
jp Func_46981
; 0x4636d
Seafoam2HolesCoords: ; 4636d (11:636d)
db $06,$12
db $06,$17
db $ff
SeafoamIslands2Texts: ; 46372 (11:6372)
dw BoulderText, BoulderText
SeafoamIslands2Object: ; 0x46376 (size=72)
db $7d ; border tile
db $7 ; warps
db $2, $4, $0, SEAFOAM_ISLANDS_3
db $5, $7, $4, SEAFOAM_ISLANDS_1
db $7, $d, $2, SEAFOAM_ISLANDS_3
db $f, $13, $3, SEAFOAM_ISLANDS_3
db $f, $17, $6, SEAFOAM_ISLANDS_1
db $b, $19, $5, SEAFOAM_ISLANDS_3
db $3, $19, $5, SEAFOAM_ISLANDS_1
db $0 ; signs
db $2 ; people
db SPRITE_BOULDER, $6 + 4, $11 + 4, $ff, $10, $1 ; person
db SPRITE_BOULDER, $6 + 4, $16 + 4, $ff, $10, $2 ; person
; warp-to
EVENT_DISP $f, $2, $4 ; SEAFOAM_ISLANDS_3
EVENT_DISP $f, $5, $7 ; SEAFOAM_ISLANDS_1
EVENT_DISP $f, $7, $d ; SEAFOAM_ISLANDS_3
EVENT_DISP $f, $f, $13 ; SEAFOAM_ISLANDS_3
EVENT_DISP $f, $f, $17 ; SEAFOAM_ISLANDS_1
EVENT_DISP $f, $b, $19 ; SEAFOAM_ISLANDS_3
EVENT_DISP $f, $3, $19 ; SEAFOAM_ISLANDS_1
SeafoamIslands2Blocks: ; 463be (11:63be)
INCBIN "maps/seafoamislands2.blk"
SeafoamIslands3_h: ; 0x46445 to 0x46451 (12 bytes) (bank=11) (id=160)
db $11 ; tileset
db SEAFOAM_ISLANDS_3_HEIGHT, SEAFOAM_ISLANDS_3_WIDTH ; dimensions (y, x)
dw SeafoamIslands3Blocks, SeafoamIslands3Texts, SeafoamIslands3Script ; blocks, texts, scripts
db $00 ; connections
dw SeafoamIslands3Object ; objects
SeafoamIslands3Script: ; 46451 (11:6451)
call EnableAutoTextBoxDrawing
ld hl, W_FLAGS_CD60
bit 7, [hl]
res 7, [hl]
jr z, .asm_4649e ; 0x4645b $41
ld hl, Seafoam3HolesCoords
call CheckBoulderCoords
ret nc
ld hl, $d880
ld a, [$cd3d]
cp $1
jr nz, .asm_4647c ; 0x4646c $e
set 0, [hl]
ld a, $db
ld [$d079], a
ld a, $df
ld [$d07a], a
jr .asm_46488 ; 0x4647a $c
.asm_4647c
set 1, [hl]
ld a, $dc
ld [$d079], a
ld a, $e0
ld [$d07a], a
.asm_46488
ld a, [$d079]
ld [$cc4d], a
ld a, $11
call Predef
ld a, [$d07a]
ld [$cc4d], a
ld a, $15
jp Predef
.asm_4649e
ld a, $a1
ld [$d71d], a
ld hl, Seafoam3HolesCoords
jp Func_46981
; 0x464a9
Seafoam3HolesCoords: ; 464a9 (11:64a9)
db $06,$13
db $06,$16
db $ff
SeafoamIslands3Texts: ; 464ae (11:64ae)
dw BoulderText, BoulderText
SeafoamIslands3Object: ; 0x464b2 (size=72)
db $7d ; border tile
db $7 ; warps
db $3, $5, $0, SEAFOAM_ISLANDS_2
db $d, $5, $0, SEAFOAM_ISLANDS_4
db $7, $d, $2, SEAFOAM_ISLANDS_2
db $f, $13, $3, SEAFOAM_ISLANDS_2
db $3, $19, $3, SEAFOAM_ISLANDS_4
db $b, $19, $5, SEAFOAM_ISLANDS_2
db $e, $19, $4, SEAFOAM_ISLANDS_4
db $0 ; signs
db $2 ; people
db SPRITE_BOULDER, $6 + 4, $12 + 4, $ff, $10, $1 ; person
db SPRITE_BOULDER, $6 + 4, $17 + 4, $ff, $10, $2 ; person
; warp-to
EVENT_DISP $f, $3, $5 ; SEAFOAM_ISLANDS_2
EVENT_DISP $f, $d, $5 ; SEAFOAM_ISLANDS_4
EVENT_DISP $f, $7, $d ; SEAFOAM_ISLANDS_2
EVENT_DISP $f, $f, $13 ; SEAFOAM_ISLANDS_2
EVENT_DISP $f, $3, $19 ; SEAFOAM_ISLANDS_4
EVENT_DISP $f, $b, $19 ; SEAFOAM_ISLANDS_2
EVENT_DISP $f, $e, $19 ; SEAFOAM_ISLANDS_4
SeafoamIslands3Blocks: ; 464fa (11:64fa)
INCBIN "maps/seafoamislands3.blk"
SeafoamIslands4_h: ; 0x46581 to 0x4658d (12 bytes) (bank=11) (id=161)
db $11 ; tileset
db SEAFOAM_ISLANDS_4_HEIGHT, SEAFOAM_ISLANDS_4_WIDTH ; dimensions (y, x)
dw SeafoamIslands4Blocks, SeafoamIslands4Texts, SeafoamIslands4Script ; blocks, texts, scripts
db $00 ; connections
dw SeafoamIslands4Object ; objects
SeafoamIslands4Script: ; 4658d (11:658d)
call EnableAutoTextBoxDrawing
ld hl, W_FLAGS_CD60
bit 7, [hl]
res 7, [hl]
jr z, .asm_465dc ; 0x46597 $43
ld hl, Seafoam4HolesCoords
call CheckBoulderCoords
ret nc
ld hl, $d881
ld a, [$cd3d]
cp $1
jr nz, .asm_465b8 ; 0x465a8 $e
set 0, [hl]
ld a, $dd
ld [$d079], a
ld a, $e1
ld [$d07a], a
jr .asm_465c4 ; 0x465b6 $c
.asm_465b8
set 1, [hl]
ld a, $de
ld [$d079], a
ld a, $e2
ld [$d07a], a
.asm_465c4
ld a, [$d079]
ld [$cc4d], a
ld a, $11
call Predef
ld a, [$d07a]
ld [$cc4d], a
ld a, $15
call Predef
jr .asm_465ed ; 0x465da $11
.asm_465dc
ld a, $a2
ld [$d71d], a
ld hl, Seafoam4HolesCoords
call Func_46981
ld a, [$d732]
bit 4, a
ret nz
.asm_465ed
ld hl, SeafoamIslands4Scripts
ld a, [W_SEAFOAMISLANDS4CURSCRIPT]
jp CallFunctionInTable
; 0x465f6
Seafoam4HolesCoords: ; 465f6 (11:65f6)
db $10,$03
db $10,$06
db $ff
SeafoamIslands4Scripts: ; 465fb (11:65fb)
dw SeafoamIslands4Script0, SeafoamIslands4Script1, SeafoamIslands4Script2, SeafoamIslands4Script3
SeafoamIslands4Script0: ; 46603 (11:6603)
ld a, [$d880]
and $3
cp $3
ret z
ld a, [$d361]
cp $8
ret nz
ld a, [$d362]
cp $f
ret nz
ld hl, $ccd3
ld de, RLEMovement46632
call DecodeRLEList
dec a
ld [$cd38], a
call Func_3486
ld hl, W_FLAGS_D733
set 2, [hl]
ld a, $1
ld [W_SEAFOAMISLANDS4CURSCRIPT], a
ret
; 0x46632
RLEMovement46632: ; 46632 (11:6632)
db $80,6
db $10,5
db $80,3
db $ff
SeafoamIslands4Script1: ; 46639 (11:6639)
ld a, [$cd38]
and a
ret nz
ld a, $0
ld [W_SEAFOAMISLANDS4CURSCRIPT], a
ret
; 0x46644
SeafoamIslands4Script2: ; 46644 (11:6644)
INCBIN "baserom.gbc",$46644,$4668f - $46644
SeafoamIslands4Script3: ; 4668f (11:668f)
ld a, [$cd38]
and a
ret nz
ld a, $0
ld [W_SEAFOAMISLANDS4CURSCRIPT], a
ret
; 0x4669a
SeafoamIslands4Texts: ; 4669a (11:669a)
dw BoulderText, BoulderText, BoulderText, BoulderText, BoulderText, BoulderText
SeafoamIslands4Object: ; 0x466a6 (size=96)
db $7d ; border tile
db $7 ; warps
db $c, $5, $1, SEAFOAM_ISLANDS_3
db $6, $8, $2, SEAFOAM_ISLANDS_5
db $4, $19, $3, SEAFOAM_ISLANDS_5
db $3, $19, $4, SEAFOAM_ISLANDS_3
db $e, $19, $6, SEAFOAM_ISLANDS_3
db $11, $14, $0, SEAFOAM_ISLANDS_5
db $11, $15, $1, SEAFOAM_ISLANDS_5
db $0 ; signs
db $6 ; people
db SPRITE_BOULDER, $e + 4, $5 + 4, $ff, $10, $1 ; person
db SPRITE_BOULDER, $f + 4, $3 + 4, $ff, $10, $2 ; person
db SPRITE_BOULDER, $e + 4, $8 + 4, $ff, $10, $3 ; person
db SPRITE_BOULDER, $e + 4, $9 + 4, $ff, $10, $4 ; person
db SPRITE_BOULDER, $6 + 4, $12 + 4, $ff, $ff, $5 ; person
db SPRITE_BOULDER, $6 + 4, $13 + 4, $ff, $ff, $6 ; person
; warp-to
EVENT_DISP $f, $c, $5 ; SEAFOAM_ISLANDS_3
EVENT_DISP $f, $6, $8 ; SEAFOAM_ISLANDS_5
EVENT_DISP $f, $4, $19 ; SEAFOAM_ISLANDS_5
EVENT_DISP $f, $3, $19 ; SEAFOAM_ISLANDS_3
EVENT_DISP $f, $e, $19 ; SEAFOAM_ISLANDS_3
EVENT_DISP $f, $11, $14 ; SEAFOAM_ISLANDS_5
EVENT_DISP $f, $11, $15 ; SEAFOAM_ISLANDS_5
SeafoamIslands4Blocks: ; 46706 (11:6706)
INCBIN "maps/seafoamislands4.blk"
SeafoamIslands5_h: ; 0x4678d to 0x46799 (12 bytes) (bank=11) (id=162)
db $11 ; tileset
db SEAFOAM_ISLANDS_5_HEIGHT, SEAFOAM_ISLANDS_5_WIDTH ; dimensions (y, x)
dw SeafoamIslands5Blocks, SeafoamIslands5Texts, SeafoamIslands5Script ; blocks, texts, scripts
db $00 ; connections
dw SeafoamIslands5Object ; objects
SeafoamIslands5Script: ; 46799 (11:6799)
call EnableAutoTextBoxDrawing
ld a, [W_SEAFOAMISLANDS5CURSCRIPT]
ld hl, SeafoamIslands5Scripts
jp CallFunctionInTable
; 0x467a5
INCBIN "baserom.gbc",$467a5,$467ad - $467a5
SeafoamIslands5Scripts: ; 467ad (11:67ad)
dw SeafoamIslands5Script0, SeafoamIslands5Script1
INCBIN "baserom.gbc",$467b1,$467c7 - $467b1
SeafoamIslands5Script0: ; 467c7 (11:67c7)
ld a, [$d880]
and $3
cp $3
ret z
ld hl, Unknown_467fe ; $67fe
call ArePlayerCoordsInArray
ret nc
ld a, [$cd3d]
cp $3
jr nc, .asm_467e6 ; 0x467db $9
ld a, $40
ld [$ccd4], a
ld a, $2
jr .asm_467e8 ; 0x467e4 $2
.asm_467e6
ld a, $1
.asm_467e8
ld [$cd38], a
ld a, $40
ld [$ccd3], a
call Func_3486
ld hl, W_FLAGS_D733
res 2, [hl]
ld a, $1
ld [W_SEAFOAMISLANDS5CURSCRIPT], a
ret
; 0x467fe
Unknown_467fe: ; 467fe (11:67fe)
INCBIN "baserom.gbc",$467fe,$46807 - $467fe
SeafoamIslands5Script1: ; 46807 (11:6807)
ld a, [$cd38]
and a
ret nz
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, $0
ld [W_SEAFOAMISLANDS5CURSCRIPT], a
ret
; 0x46816
INCBIN "baserom.gbc",$46816,$4687c - $46816
SeafoamIslands5Texts: ; 4687c (11:687c)
dw BoulderText, BoulderText, SeafoamIslands5Text3, SeafoamIslands5Text4, SeafoamIslands5Text5
SeafoamIslands5TrainerHeaders: ; 46886 (11:6886)
SeafoamIslands5TrainerHeader0: ; 46886 (11:6886)
db $2 ; flag's bit
db ($0 << 4) ; trainer's view range
dw $d882 ; flag's byte
dw SeafoamIslands5BattleText2 ; 0x68a2 TextBeforeBattle
dw SeafoamIslands5BattleText2 ; 0x68a2 TextAfterBattle
dw SeafoamIslands5BattleText2 ; 0x68a2 TextEndBattle
dw SeafoamIslands5BattleText2 ; 0x68a2 TextEndBattle
; 0x46892
db $ff
SeafoamIslands5Text3: ; 46893 (11:6893)
db $08 ; asm
ld hl, SeafoamIslands5TrainerHeader0
call TalkToTrainer
ld a, $4
ld [W_SEAFOAMISLANDS5CURSCRIPT], a
jp TextScriptEnd
SeafoamIslands5BattleText2: ; 468a2 (11:68a2)
TX_FAR _SeafoamIslands5BattleText2 ; 0x88075
db $8
ld a, ARTICUNO
call PlayCry
call WaitForSoundToFinish
jp TextScriptEnd
; 0x468b2
SeafoamIslands5Text4: ; 468b2 (11:68b2)
TX_FAR _SeafoamIslands5Text4
db $50
SeafoamIslands5Text5: ; 468b7 (11:68b7)
TX_FAR _SeafoamIslands5Text5
db $50
SeafoamIslands5Object: ; 0x468bc (size=62)
db $7d ; border tile
db $4 ; warps
db $11, $14, $5, SEAFOAM_ISLANDS_4
db $11, $15, $6, SEAFOAM_ISLANDS_4
db $7, $b, $1, SEAFOAM_ISLANDS_4
db $4, $19, $2, SEAFOAM_ISLANDS_4
db $2 ; signs
db $f, $9, $4 ; SeafoamIslands5Text4
db $1, $17, $5 ; SeafoamIslands5Text5
db $3 ; people
db SPRITE_BOULDER, $f + 4, $4 + 4, $ff, $ff, $1 ; person
db SPRITE_BOULDER, $f + 4, $5 + 4, $ff, $ff, $2 ; person
db SPRITE_BIRD, $1 + 4, $6 + 4, $ff, $d0, $43, ARTICUNO, 50 ; trainer
; warp-to
EVENT_DISP $f, $11, $14 ; SEAFOAM_ISLANDS_4
EVENT_DISP $f, $11, $15 ; SEAFOAM_ISLANDS_4
EVENT_DISP $f, $7, $b ; SEAFOAM_ISLANDS_4
EVENT_DISP $f, $4, $19 ; SEAFOAM_ISLANDS_4
SeafoamIslands5Blocks: ; 468fa (11:68fa)
INCBIN "maps/seafoamislands5.blk"
; known jump sources: 44843 (11:4843), 44a06 (11:4a06), 4636a (11:636a)
Func_46981: ; 46981 (11:6981)
xor a
ld [$d71e], a
ld a, [$d72d]
bit 4, a
ret nz
call ArePlayerCoordsInArray
ret nc
ld a, [W_WHICHTRADE] ; $cd3d
ld [$d71e], a
ld hl, $d72d
set 4, [hl]
ld hl, $d732
set 4, [hl]
ret
; known jump sources: 3ec5 (0:3ec5)
Func_469a0: ; 469a0 (11:69a0)
ld hl, $ffeb
xor a
ld [hli], a
ld [hli], a
ld [hli], a
ld [hl], a
ld de, $0
ld hl, HiddenObjectMaps ; $6a40
.asm_469ae
ld a, [hli]
ld b, a
cp $ff
jr z, .asm_469fc
ld a, [W_CURMAP] ; $d35e
cp b
jr z, .asm_469be
inc de
inc de
jr .asm_469ae
.asm_469be
ld hl, HiddenObjectPointers ; $6a96
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
push hl
ld hl, W_WHICHTRADE ; $cd3d
xor a
ld [hli], a
ld [hli], a
ld [hl], a
pop hl
.asm_469ce
ld a, [hli]
cp $ff
jr z, .asm_469fc
ld [$cd40], a
ld b, a
ld a, [hli]
ld [$cd41], a
ld c, a
call Func_46a01
ld a, [$FF00+$ea]
and a
jr z, .asm_469f0
inc hl
inc hl
inc hl
inc hl
push hl
ld hl, $cd3f
inc [hl]
pop hl
jr .asm_469ce
.asm_469f0
ld a, [hli]
ld [W_WHICHTRADE], a ; $cd3d
ld a, [hli]
ld [$cd3e], a
ld a, [hli]
ld h, [hl]
ld l, a
ret
.asm_469fc
ld a, $ff
ld [$FF00+$ee], a
ret
; known jump sources: 469dc (11:69dc)
Func_46a01: ; 46a01 (11:6a01)
ld a, [$c109]
cp $4
jr z, .asm_46a16
cp $8
jr z, .asm_46a25
cp $c
jr z, .asm_46a2b
ld a, [W_YCOORD] ; $d361
inc a
jr .asm_46a1a
.asm_46a16
ld a, [W_YCOORD] ; $d361
dec a
.asm_46a1a
cp b
jr nz, .asm_46a3b
ld a, [W_XCOORD] ; $d362
cp c
jr nz, .asm_46a3b
jr .asm_46a38
.asm_46a25
ld a, [W_XCOORD] ; $d362
dec a
jr .asm_46a2f
.asm_46a2b
ld a, [W_XCOORD] ; $d362
inc a
.asm_46a2f
cp c
jr nz, .asm_46a3b
ld a, [W_YCOORD] ; $d361
cp b
jr nz, .asm_46a3b
.asm_46a38
xor a
jr .asm_46a3d
.asm_46a3b
ld a, $ff
.asm_46a3d
ld [$FF00+$ea], a
ret
; 46a40 (11:6a40)
HiddenObjectMaps: ; 46a40 (11:6a40)
db REDS_HOUSE_2F
db BLUES_HOUSE
db OAKS_LAB
db VIRIDIAN_POKECENTER
db VIRIDIAN_MART
db VIRIDIAN_SCHOOL
db VIRIDIAN_GYM
db MUSEUM_1F
db PEWTER_GYM
db PEWTER_MART
db PEWTER_POKECENTER
db CERULEAN_POKECENTER
db CERULEAN_GYM
db CERULEAN_MART
db LAVENDER_POKECENTER
db VERMILION_POKECENTER
db VERMILION_GYM
db CELADON_MANSION_2
db CELADON_POKECENTER
db CELADON_GYM
db GAME_CORNER
db CELADON_HOTEL
db FUCHSIA_POKECENTER
db FUCHSIA_GYM
db CINNABAR_GYM
db CINNABAR_POKECENTER
db SAFFRON_GYM
db MT_MOON_POKECENTER
db ROCK_TUNNEL_POKECENTER
db BATTLE_CENTER
db TRADE_CENTER
db VIRIDIAN_FOREST
db MT_MOON_3
db INDIGO_PLATEAU
db ROUTE_25
db ROUTE_9
db SS_ANNE_6
db SS_ANNE_10
db ROCKET_HIDEOUT_1
db ROCKET_HIDEOUT_3
db ROCKET_HIDEOUT_4
db SAFFRON_POKECENTER
db POKEMONTOWER_5
db ROUTE_13
db SAFARIZONEENTRANCE
db SAFARI_ZONE_WEST
db SILPH_CO_5F
db SILPH_CO_9F
db COPYCATS_HOUSE_2F
db UNKNOWN_DUNGEON_1
db UNKNOWN_DUNGEON_3
db POWER_PLANT
db SEAFOAM_ISLANDS_3
db SEAFOAM_ISLANDS_5
db MANSION_1
db MANSION_3
db ROUTE_23
db VICTORY_ROAD_2
db $6F
db BILLS_HOUSE
db VIRIDIAN_CITY
db SAFARI_ZONE_REST_HOUSE_2
db SAFARI_ZONE_REST_HOUSE_3
db SAFARI_ZONE_REST_HOUSE_4
db $B9
db LAVENDER_HOUSE_1
db CELADON_MANSION_5
db FIGHTINGDOJO
db ROUTE_10
db INDIGO_PLATEAU_LOBBY
db CINNABAR_LAB_4
db BIKE_SHOP
db ROUTE_11
db ROUTE_12
db MANSION_2
db MANSION_4
db SILPH_CO_11F
db ROUTE_17
db UNDERGROUND_PATH_NS
db UNDERGROUND_PATH_WE
db CELADON_CITY
db SEAFOAM_ISLANDS_4
db VERMILION_CITY
db CERULEAN_CITY
db ROUTE_4
db $FF
HiddenObjectPointers: ; 46a96 (11:6a96)
; each of these pointers is for the corresponding map in HiddenObjectMaps
dw RedsHouse2FHiddenObjects
dw BluesHouseHiddenObjects
dw OaksLabHiddenObjects
dw ViridianPokecenterHiddenObjects
dw ViridianMartHiddenObjects
dw ViridianSchoolHiddenObjects
dw ViridianGymHiddenObjects
dw Museum1FHiddenObjects
dw PewterGymHiddenObjects
dw PewterMartHiddenObjects
dw PewterPokecenterHiddenObjects
dw CeruleanPokecenterHiddenObjects
dw CeruleanGymHiddenObjects
dw CeruleanMartHiddenObjects
dw LavenderPokecenterHiddenObjects
dw VermilionPokecenterHiddenObjects
dw VermilionGymHiddenObjects
dw CeladonMansion2HiddenObjects
dw CeladonPokecenterHiddenObjects
dw CeladonGymHiddenObjects
dw GameCornerHiddenObjects
dw CeladonHotelHiddenObjects
dw FuchsiaPokecenterHiddenObjects
dw FuchsiaGymHiddenObjects
dw CinnabarGymHiddenObjects
dw CinnabarPokecenterHiddenObjects
dw SaffronGymHiddenObjects
dw MtMoonPokecenterHiddenObjects
dw RockTunnelPokecenterHiddenObjects
dw BattleCenterHiddenObjects
dw TradeCenterHiddenObjects
dw ViridianForestHiddenObjects
dw MtMoon3HiddenObjects
dw IndigoPlateauHiddenObjects
dw Route25HiddenObjects
dw Route9HiddenObjects
dw SSAnne6HiddenObjects
dw SSAnne10HiddenObjects
dw RocketHideout1HiddenObjects
dw RocketHideout3HiddenObjects
dw RocketHideout4HiddenObjects
dw SaffronPokecenterHiddenObjects
dw PokemonTower5HiddenObjects
dw Route13HiddenObjects
dw SafariZoneEntranceHiddenObjects
dw SafariZoneWestHiddenObjects
dw SilphCo5FHiddenObjects
dw SilphCo9FHiddenObjects
dw CopycatsHouse2FHiddenObjects
dw UnknownDungeon1HiddenObjects
dw UnknownDungeon3HiddenObjects
dw PowerPlantHiddenObjects
dw SeafoamIslands3HiddenObjects
dw SeafoamIslands5HiddenObjects
dw Mansion1HiddenObjects
dw Mansion3HiddenObjects
dw Route23HiddenObjects
dw VictoryRoad2HiddenObjects
dw Unused6FHiddenObjects
dw BillsHouseHiddenObjects
dw ViridianCityHiddenObjects
dw SafariZoneRestHouse2HiddenObjects
dw SafariZoneRestHouse3HiddenObjects
dw SafariZoneRestHouse4HiddenObjects
dw UnusedB9HiddenObjects
dw LavenderHouse1HiddenObjects
dw CeladonMansion5HiddenObjects
dw FightingDojoHiddenObjects
dw Route10HiddenObjects
dw IndigoPlateauLobbyHiddenObjects
dw CinnabarLab4HiddenObjects
dw BikeShopHiddenObjects
dw Route11HiddenObjects
dw Route12HiddenObjects
dw Mansion2HiddenObjects
dw Mansion4HiddenObjects
dw SilphCo11FHiddenObjects
dw Route17HiddenObjects
dw UndergroundPathNsHiddenObjects
dw UndergroundPathWeHiddenObjects
dw CeladonCityHiddenObjects
dw SeafoamIslands4HiddenObjects
dw VermilionCityHiddenObjects
dw CeruleanCityHiddenObjects
dw Route4HiddenObjects
BattleCenterHiddenObjects: ; 46b40 (11:6b40)
db $04,$05,$d0 ; XXX, y, x
dbw $08,$5845
db $04,$04,$d0 ; XXX, y, x
dbw $08,$5825
db $FF
TradeCenterHiddenObjects: ; 46b4d (11:6b4d)
db $04,$05,$d0 ; XXX, y, x
dbw $08,$5845
db $04,$04,$d0 ; XXX, y, x
dbw $08,$5825
db $FF
RedsHouse2FHiddenObjects: ; 46b5a (11:6b5a)
db $01,$00,$04 ; XXX, y, x
dbw $17,$5b86
db $05,$03,$d0 ; XXX, y, x
dbw $17,$5b79
db $FF
BluesHouseHiddenObjects: ; 46b67 (11:6b67)
db $01,$00,$04 ; XXX, y, x
dbw $18,$6509
db $01,$01,$04 ; XXX, y, x
dbw $18,$6509
db $01,$07,$04 ; XXX, y, x
dbw $18,$6509
db $FF
OaksLabHiddenObjects: ; 46b7a (11:6b7a)
db $00,$04,$04 ; XXX, y, x
dbw $07,$6958
db $00,$05,$04 ; XXX, y, x
dbw $07,$6965
db $01,$00,$04 ; XXX, y, x
dbw $07,$6caf
db $01,$01,$04 ; XXX, y, x
dbw $07,$6caf
db $FF
ViridianPokecenterHiddenObjects: ; 46b93 (11:6b93)
db $04,$00,$08 ; XXX, y, x
dbw $18,$645d
db $03,$0d,$04 ; XXX, y, x
dbw $18,$6516
db $FF
ViridianMartHiddenObjects: ; 46ba0 (11:6ba0)
db $FF
ViridianSchoolHiddenObjects: ; 46ba1 (11:6ba1)
db $04,$03,$20 ; XXX, y, x
dbw $14,$6996
db $00,$03,$21 ; XXX, y, x
dbw $17,$5c1a
db $FF
ViridianGymHiddenObjects: ; 46bae (11:6bae)
db $0f,$0f,$04 ; XXX, y, x
dbw BANK(GymStatues),GymStatues
db $0f,$12,$04 ; XXX, y, x
dbw BANK(GymStatues),GymStatues
db $FF
Museum1FHiddenObjects: ; 46bbb (11:6bbb)
db $03,$02,$04 ; XXX, y, x
dbw $17,$5bad
db $06,$02,$04 ; XXX, y, x
dbw $17,$5bc3
db $FF
PewterGymHiddenObjects: ; 46bc8 (11:6bc8)
db $0a,$03,$04 ; XXX, y, x
dbw BANK(GymStatues),GymStatues
db $0a,$06,$04 ; XXX, y, x
dbw BANK(GymStatues),GymStatues
db $FF
PewterMartHiddenObjects: ; 46bd5 (11:6bd5)
db $FF
PewterPokecenterHiddenObjects: ; 46bd6 (11:6bd6)
db $04,$00,$08 ; XXX, y, x
dbw $18,$645d
db $03,$0d,$04 ; XXX, y, x
dbw $18,$6516
db $FF
CeruleanPokecenterHiddenObjects: ; 46be3 (11:6be3)
db $04,$00,$08 ; XXX, y, x
dbw $18,$645d
db $03,$0d,$04 ; XXX, y, x
dbw $18,$6516
db $FF
CeruleanGymHiddenObjects: ; 46bf0 (11:6bf0)
db $0b,$03,$04 ; XXX, y, x
dbw BANK(GymStatues),GymStatues
db $0b,$06,$04 ; XXX, y, x
dbw BANK(GymStatues),GymStatues
db $FF
CeruleanMartHiddenObjects: ; 46bfd (11:6bfd)
db $FF
LavenderPokecenterHiddenObjects: ; 46bfe (11:6bfe)
db $04,$00,$08 ; XXX, y, x
dbw $18,$645d
db $03,$0d,$04 ; XXX, y, x
dbw $18,$6516
db $FF
VermilionPokecenterHiddenObjects: ; 46c0b (11:6c0b)
db $03,$0d,$04 ; XXX, y, x
dbw $18,$6516
db $04,$00,$04 ; XXX, y, x
dbw $18,$645d
db $FF
VermilionGymHiddenObjects: ; 46c18 (11:6c18)
db $0e,$03,$04 ; XXX, y, x
dbw BANK(GymStatues),GymStatues
db $0e,$06,$04 ; XXX, y, x
dbw BANK(GymStatues),GymStatues
db $01,$06,$00 ; XXX, y, x
dbw $17,$5def
db $07,$01,$00 ; XXX, y, x
dbw $17,$5dfc
db $09,$01,$01 ; XXX, y, x
dbw $17,$5dfc
db $0b,$01,$02 ; XXX, y, x
dbw $17,$5dfc
db $07,$03,$03 ; XXX, y, x
dbw $17,$5dfc
db $09,$03,$04 ; XXX, y, x
dbw $17,$5dfc
db $0b,$03,$05 ; XXX, y, x
dbw $17,$5dfc
db $07,$05,$06 ; XXX, y, x
dbw $17,$5dfc
db $09,$05,$07 ; XXX, y, x
dbw $17,$5dfc
db $0b,$05,$08 ; XXX, y, x
dbw $17,$5dfc
db $07,$07,$09 ; XXX, y, x
dbw $17,$5dfc
db $09,$07,$0a ; XXX, y, x
dbw $17,$5dfc
db $0b,$07,$0b ; XXX, y, x
dbw $17,$5dfc
db $07,$09,$0c ; XXX, y, x
dbw $17,$5dfc
db $09,$09,$0d ; XXX, y, x
dbw $17,$5dfc
db $0b,$09,$0e ; XXX, y, x
dbw $17,$5dfc
db $FF
CeladonMansion2HiddenObjects: ; 46c85 (11:6c85)
db $05,$00,$04 ; XXX, y, x
dbw $18,$6516
db $FF
CeladonPokecenterHiddenObjects: ; 46c8c (11:6c8c)
db $04,$00,$08 ; XXX, y, x
dbw $18,$645d
db $03,$0d,$04 ; XXX, y, x
dbw $18,$6516
db $FF
CeladonGymHiddenObjects: ; 46c99 (11:6c99)
db $0f,$03,$04 ; XXX, y, x
dbw BANK(GymStatues),GymStatues
db $0f,$06,$04 ; XXX, y, x
dbw BANK(GymStatues),GymStatues
db $FF
GameCornerHiddenObjects: ; 46ca6 (11:6ca6)
db $0f,$12,$d0 ; XXX, y, x
dbw $0d,$7e2d
db $0e,$12,$d0 ; XXX, y, x
dbw $0d,$7e2d
db $0d,$12,$d0 ; XXX, y, x
dbw $0d,$7e2d
db $0c,$12,$d0 ; XXX, y, x
dbw $0d,$7e2d
db $0b,$12,$d0 ; XXX, y, x
dbw $0d,$7e2d
db $0a,$12,$ff ; XXX, y, x
dbw $0d,$7e2d
db $0a,$0d,$d0 ; XXX, y, x
dbw $0d,$7e2d
db $0b,$0d,$d0 ; XXX, y, x
dbw $0d,$7e2d
db $0c,$0d,$fe ; XXX, y, x
dbw $0d,$7e2d
db $0d,$0d,$d0 ; XXX, y, x
dbw $0d,$7e2d
db $0e,$0d,$d0 ; XXX, y, x
dbw $0d,$7e2d
db $0f,$0d,$d0 ; XXX, y, x
dbw $0d,$7e2d
db $0f,$0c,$d0 ; XXX, y, x
dbw $0d,$7e2d
db $0e,$0c,$d0 ; XXX, y, x
dbw $0d,$7e2d
db $0d,$0c,$d0 ; XXX, y, x
dbw $0d,$7e2d
db $0c,$0c,$d0 ; XXX, y, x
dbw $0d,$7e2d
db $0b,$0c,$d0 ; XXX, y, x
dbw $0d,$7e2d
db $0a,$0c,$d0 ; XXX, y, x
dbw $0d,$7e2d
db $0a,$07,$d0 ; XXX, y, x
dbw $0d,$7e2d
db $0b,$07,$d0 ; XXX, y, x
dbw $0d,$7e2d
db $0c,$07,$d0 ; XXX, y, x
dbw $0d,$7e2d
db $0d,$07,$d0 ; XXX, y, x
dbw $0d,$7e2d
db $0e,$07,$d0 ; XXX, y, x
dbw $0d,$7e2d
db $0f,$07,$d0 ; XXX, y, x
dbw $0d,$7e2d
db $0f,$06,$d0 ; XXX, y, x
dbw $0d,$7e2d
db $0e,$06,$d0 ; XXX, y, x
dbw $0d,$7e2d
db $0d,$06,$d0 ; XXX, y, x
dbw $0d,$7e2d
db $0c,$06,$fd ; XXX, y, x
dbw $0d,$7e2d
db $0b,$06,$d0 ; XXX, y, x
dbw $0d,$7e2d
db $0a,$06,$d0 ; XXX, y, x
dbw $0d,$7e2d
db $0a,$01,$d0 ; XXX, y, x
dbw $0d,$7e2d
db $0b,$01,$d0 ; XXX, y, x
dbw $0d,$7e2d
db $0c,$01,$d0 ; XXX, y, x
dbw $0d,$7e2d
db $0d,$01,$d0 ; XXX, y, x
dbw $0d,$7e2d
db $0e,$01,$d0 ; XXX, y, x
dbw $0d,$7e2d
db $0f,$01,$d0 ; XXX, y, x
dbw $0d,$7e2d
db $08,$00,COIN+10
dbw BANK(HiddenCoins),HiddenCoins
db $10,$01,COIN+10
dbw BANK(HiddenCoins),HiddenCoins
db $0b,$03,COIN+20
dbw BANK(HiddenCoins),HiddenCoins
db $0e,$03,COIN+10
dbw BANK(HiddenCoins),HiddenCoins
db $0c,$04,COIN+10
dbw BANK(HiddenCoins),HiddenCoins
db $0c,$09,COIN+20
dbw BANK(HiddenCoins),HiddenCoins
db $0f,$09,COIN+10
dbw BANK(HiddenCoins),HiddenCoins
db $0e,$10,COIN+10
dbw BANK(HiddenCoins),HiddenCoins
db $10,$0a,COIN+10
dbw BANK(HiddenCoins),HiddenCoins
db $07,$0b,COIN+40
dbw BANK(HiddenCoins),HiddenCoins
db $08,$0f,COIN+100
dbw BANK(HiddenCoins),HiddenCoins
db $0f,$0c,COIN+10
dbw BANK(HiddenCoins),HiddenCoins
db $FF
CeladonHotelHiddenObjects: ; 46dc7 (11:6dc7)
db $03,$0d,$04 ; XXX, y, x
dbw $18,$6516
db $04,$00,$08 ; XXX, y, x
dbw $18,$645d
db $FF
FuchsiaPokecenterHiddenObjects: ; 46dd4 (11:6dd4)
db $03,$0d,$04 ; XXX, y, x
dbw $18,$6516
db $04,$00,$04 ; XXX, y, x
dbw $18,$645d
db $FF
FuchsiaGymHiddenObjects: ; 46de1 (11:6de1)
db $0f,$03,$04 ; XXX, y, x
dbw BANK(GymStatues),GymStatues
db $0f,$06,$04 ; XXX, y, x
dbw BANK(GymStatues),GymStatues
db $FF
CinnabarGymHiddenObjects: ; 46dee (11:6dee)
db $0d,$11,$04 ; XXX, y, x
dbw BANK(GymStatues),GymStatues
db $07,$0f,$01 ; XXX, y, x
dbw $07,$6a17
db $01,$0a,$12 ; XXX, y, x
dbw $07,$6a17
db $07,$09,$13 ; XXX, y, x
dbw $07,$6a17
db $0d,$09,$14 ; XXX, y, x
dbw $07,$6a17
db $0d,$01,$05 ; XXX, y, x
dbw $07,$6a17
db $07,$01,$16 ; XXX, y, x
dbw $07,$6a17
db $FF
CinnabarPokecenterHiddenObjects: ; 46e19 (11:6e19)
db $04,$00,$04 ; XXX, y, x
dbw $18,$645d
db $03,$0d,$04 ; XXX, y, x
dbw $18,$6516
db $FF
SaffronGymHiddenObjects: ; 46e26 (11:6e26)
db $0f,$09,$04 ; XXX, y, x
dbw BANK(GymStatues),GymStatues
db $FF
MtMoonPokecenterHiddenObjects: ; 46e2d (11:6e2d)
db $04,$00,$08 ; XXX, y, x
dbw $18,$645d
db $03,$0d,$04 ; XXX, y, x
dbw $18,$6516
db $FF
RockTunnelPokecenterHiddenObjects: ; 46e3a (11:6e3a)
db $04,$00,$08 ; XXX, y, x
dbw $18,$645d
db $03,$0d,$04 ; XXX, y, x
dbw $18,$6516
db $FF
ViridianForestHiddenObjects: ; 46e47 (11:6e47)
db $12,$01,POTION
dbw BANK(HiddenItems),HiddenItems
db $2a,$10,ANTIDOTE
dbw BANK(HiddenItems),HiddenItems
db $FF
MtMoon3HiddenObjects: ; 46e54 (11:6e54)
db $0c,$12,MOON_STONE
dbw BANK(HiddenItems),HiddenItems
db $09,$21,ETHER
dbw BANK(HiddenItems),HiddenItems
db $FF
IndigoPlateauHiddenObjects: ; 46e61 (11:6e61)
db $0d,$08,$ff ; XXX, y, x
dbw $14,$6a2f
db $0d,$0b,$00 ; XXX, y, x
dbw $14,$6a2f
db $FF
Route25HiddenObjects: ; 46e6e (11:6e6e)
db $03,$26,ETHER
dbw BANK(HiddenItems),HiddenItems
db $01,$0a,ELIXER
dbw BANK(HiddenItems),HiddenItems
db $FF
Route9HiddenObjects: ; 46e7b (11:6e7b)
db $07,$0e,ETHER
dbw BANK(HiddenItems),HiddenItems
db $FF
SSAnne6HiddenObjects: ; 46e82 (11:6e82)
db $05,$0d,$00 ; XXX, y, x
dbw $17,$5def
db $07,$0d,$00 ; XXX, y, x
dbw $17,$5def
db $09,$0d,GREAT_BALL
dbw BANK(HiddenItems),HiddenItems
db $FF
SSAnne10HiddenObjects: ; 46e95 (11:6e95)
db $01,$03,HYPER_POTION
dbw BANK(HiddenItems),HiddenItems
db $FF
Route10HiddenObjects: ; 46e9c (11:6e9c)
db $11,$09,SUPER_POTION
dbw BANK(HiddenItems),HiddenItems
db $35,$10,MAX_ETHER
dbw BANK(HiddenItems),HiddenItems
db $FF
RocketHideout1HiddenObjects: ; 46ea9 (11:6ea9)
db $0f,$15,PP_UP
dbw BANK(HiddenItems),HiddenItems
db $FF
RocketHideout3HiddenObjects: ; 46eb0 (11:6eb0)
db $11,$1b,NUGGET
dbw BANK(HiddenItems),HiddenItems
db $FF
RocketHideout4HiddenObjects: ; 46eb7 (11:6eb7)
db $01,$19,SUPER_POTION
dbw BANK(HiddenItems),HiddenItems
db $FF
SaffronPokecenterHiddenObjects: ; 46ebe (11:6ebe)
db $04,$00,$04 ; XXX, y, x
dbw $18,$645d
db $03,$0d,$04 ; XXX, y, x
dbw $18,$6516
db $FF
PokemonTower5HiddenObjects: ; 46ecb (11:6ecb)
db $0c,$04,ELIXER
dbw BANK(HiddenItems),HiddenItems
db $FF
Route13HiddenObjects: ; 46ed2 (11:6ed2)
db $0e,$01,PP_UP
dbw BANK(HiddenItems),HiddenItems
db $0d,$10,CALCIUM
dbw BANK(HiddenItems),HiddenItems
db $FF
SafariZoneEntranceHiddenObjects: ; 46edf (11:6edf)
db $01,$0a,NUGGET
dbw BANK(HiddenItems),HiddenItems
db $FF
SafariZoneWestHiddenObjects: ; 46ee6 (11:6ee6)
db $05,$06,REVIVE
dbw BANK(HiddenItems),HiddenItems
db $FF
SilphCo5FHiddenObjects: ; 46eed (11:6eed)
db $03,$0c,ELIXER
dbw BANK(HiddenItems),HiddenItems
db $FF
SilphCo9FHiddenObjects: ; 46ef4 (11:6ef4)
db $0f,$02,MAX_POTION
dbw BANK(HiddenItems),HiddenItems
db $FF
CopycatsHouse2FHiddenObjects: ; 46efb (11:6efb)
db $01,$01,NUGGET
dbw BANK(HiddenItems),HiddenItems
db $FF
UnknownDungeon1HiddenObjects: ; 46f02 (11:6f02)
db $0b,$0e,RARE_CANDY
dbw BANK(HiddenItems),HiddenItems
db $FF
UnknownDungeon3HiddenObjects: ; 46f09 (11:6f09)
db $03,$1b,ULTRA_BALL
dbw BANK(HiddenItems),HiddenItems
db $FF
PowerPlantHiddenObjects: ; 46f10 (11:6f10)
db $10,$11,MAX_ELIXER
dbw BANK(HiddenItems),HiddenItems
db $01,$0c,PP_UP
dbw BANK(HiddenItems),HiddenItems
db $FF
SeafoamIslands3HiddenObjects: ; 46f1d (11:6f1d)
db $0f,$0f,NUGGET
dbw BANK(HiddenItems),HiddenItems
db $FF
SeafoamIslands5HiddenObjects: ; 46f24 (11:6f24)
db $11,$19,ULTRA_BALL
dbw BANK(HiddenItems),HiddenItems
db $FF
Mansion1HiddenObjects: ; 46f2b (11:6f2b)
db $10,$08,MOON_STONE
dbw BANK(HiddenItems),HiddenItems
db $05,$02,$04 ; XXX, y, x
dbw $11,$4316
db $FF
Mansion2HiddenObjects: ; 46f38 (11:6f38)
db $0b,$02,$04 ; XXX, y, x
dbw $14,$6037
db $FF
Mansion3HiddenObjects: ; 46f3f (11:6f3f)
db $09,$01,MAX_REVIVE
dbw BANK(HiddenItems),HiddenItems
db $05,$0a,$04 ; XXX, y, x
dbw $14,$627a
db $FF
Mansion4HiddenObjects: ; 46f4c (11:6f4c)
db $09,$01,RARE_CANDY
dbw BANK(HiddenItems),HiddenItems
db $03,$14,$04 ; XXX, y, x
dbw $14,$6420
db $19,$12,$04 ; XXX, y, x
dbw $14,$6420
db $FF
Route23HiddenObjects: ; 46f5f (11:6f5f)
db $2c,$09,FULL_RESTORE
dbw BANK(HiddenItems),HiddenItems
db $46,$13,ULTRA_BALL
dbw BANK(HiddenItems),HiddenItems
db $5a,$08,MAX_ETHER
dbw BANK(HiddenItems),HiddenItems
db $FF
VictoryRoad2HiddenObjects: ; 46f72 (11:6f72)
db $02,$05,ULTRA_BALL
dbw BANK(HiddenItems),HiddenItems
db $07,$1a,FULL_RESTORE
dbw BANK(HiddenItems),HiddenItems
db $FF
Unused6FHiddenObjects: ; 46f7f (11:6f7f)
db $0b,$0e,MAX_ELIXER
dbw BANK(HiddenItems),HiddenItems
db $FF
BillsHouseHiddenObjects: ; 46f86 (11:6f86)
db $04,$01,$04 ; XXX, y, x
dbw $07,$6b6e
db $FF
ViridianCityHiddenObjects: ; 46f8d (11:6f8d)
db $04,$0e,POTION
dbw BANK(HiddenItems),HiddenItems
db $FF
SafariZoneRestHouse2HiddenObjects: ; 46f94 (11:6f94)
db $04,$00,$08 ; XXX, y, x
dbw $18,$645d
db $03,$0d,$04 ; XXX, y, x
dbw $18,$6516
db $FF
SafariZoneRestHouse3HiddenObjects: ; 46fa1 (11:6fa1)
db $04,$00,$08 ; XXX, y, x
dbw $18,$645d
db $03,$0d,$04 ; XXX, y, x
dbw $18,$6516
db $FF
SafariZoneRestHouse4HiddenObjects: ; 46fae (11:6fae)
db $04,$00,$08 ; XXX, y, x
dbw $18,$645d
db $03,$0d,$04 ; XXX, y, x
dbw $18,$6516
db $FF
UnusedB9HiddenObjects: ; 46fbb (11:6fbb)
db $02,$01,$04 ; XXX, y, x
dbw $17,$5b8f
db $FF
LavenderHouse1HiddenObjects: ; 46fc2 (11:6fc2)
db $01,$00,$00 ; XXX, y, x
dbw $07,$6b60
db $01,$01,$00 ; XXX, y, x
dbw $07,$6b60
db $01,$07,$00 ; XXX, y, x
dbw $07,$6b60
db $FF
CeladonMansion5HiddenObjects: ; 46fd5 (11:6fd5)
db $00,$03,$34 ; XXX, y, x
dbw $17,$5c1a
db $00,$04,$34 ; XXX, y, x
dbw $17,$5c1a
db $04,$03,$35 ; XXX, y, x
dbw $14,$6996
db $FF
FightingDojoHiddenObjects: ; 46fe8 (11:6fe8)
db $09,$03,$04 ; XXX, y, x
dbw $14,$6a22
db $09,$06,$04 ; XXX, y, x
dbw $14,$6a22
db $00,$04,$04 ; XXX, y, x
dbw $14,$6a08
db $00,$05,$04 ; XXX, y, x
dbw $14,$6a15
db $FF
IndigoPlateauLobbyHiddenObjects: ; 47001 (11:7001)
db $07,$0f,$04 ; XXX, y, x
dbw $18,$6516
db $FF
CinnabarLab4HiddenObjects: ; 47008 (11:7008)
db $04,$00,$04 ; XXX, y, x
dbw $18,$6516
db $04,$02,$04 ; XXX, y, x
dbw $18,$6516
db $FF
BikeShopHiddenObjects: ; 47015 (11:7015)
db $00,$01,$d0 ; XXX, y, x
dbw $07,$694b
db $01,$02,$d0 ; XXX, y, x
dbw $07,$694b
db $02,$01,$d0 ; XXX, y, x
dbw $07,$694b
db $02,$03,$d0 ; XXX, y, x
dbw $07,$694b
db $04,$00,$d0 ; XXX, y, x
dbw $07,$694b
db $05,$01,$d0 ; XXX, y, x
dbw $07,$694b
db $FF
Route11HiddenObjects: ; 4703a (11:703a)
db $05,$30,ESCAPE_ROPE
dbw BANK(HiddenItems),HiddenItems
db $FF
Route12HiddenObjects: ; 47041 (11:7041)
db $3f,$02,HYPER_POTION
dbw BANK(HiddenItems),HiddenItems
db $FF
SilphCo11FHiddenObjects: ; 47048 (11:7048)
db $0c,$0a,$04 ; XXX, y, x
dbw $18,$6516
db $FF
Route17HiddenObjects: ; 4704f (11:704f)
db $0e,$0f,RARE_CANDY
dbw BANK(HiddenItems),HiddenItems
db $2d,$08,FULL_RESTORE
dbw BANK(HiddenItems),HiddenItems
db $48,$11,PP_UP
dbw BANK(HiddenItems),HiddenItems
db $5b,$04,MAX_REVIVE
dbw BANK(HiddenItems),HiddenItems
db $79,$08,MAX_ELIXER
dbw BANK(HiddenItems),HiddenItems
db $FF
UndergroundPathNsHiddenObjects: ; 4706e (11:706e)
db $04,$03,FULL_RESTORE
dbw BANK(HiddenItems),HiddenItems
db $22,$04,X_SPECIAL
dbw BANK(HiddenItems),HiddenItems
db $FF
UndergroundPathWeHiddenObjects: ; 4707b (11:707b)
db $02,$0c,NUGGET
dbw BANK(HiddenItems),HiddenItems
db $05,$15,ELIXER
dbw BANK(HiddenItems),HiddenItems
db $FF
CeladonCityHiddenObjects: ; 47088 (11:7088)
db $0f,$30,PP_UP
dbw BANK(HiddenItems),HiddenItems
db $FF
SeafoamIslands4HiddenObjects: ; 4708f (11:708f)
db $10,$09,MAX_ELIXER
dbw BANK(HiddenItems),HiddenItems
db $FF
VermilionCityHiddenObjects: ; 47096 (11:7096)
db $0b,$0e,MAX_ETHER
dbw BANK(HiddenItems),HiddenItems
db $FF
CeruleanCityHiddenObjects: ; 4709d (11:709d)
db $08,$0f,RARE_CANDY
dbw BANK(HiddenItems),HiddenItems
db $FF
Route4HiddenObjects: ; 470a4 (11:70a4)
db $03,$28,GREAT_BALL
dbw BANK(HiddenItems),HiddenItems
db $FF
SECTION "bank12",ROMX,BANK[$12]
Route7_h: ; 0x48000 to 0x48022 (34 bytes) (bank=12) (id=18)
db $00 ; tileset
db ROUTE_7_HEIGHT, ROUTE_7_WIDTH ; dimensions (y, x)
dw Route7Blocks, $4155, Route7Script ; blocks, texts, scripts
db WEST | EAST ; connections
; connections data
db CELADON_CITY
dw CeladonCityBlocks - 3 + (CELADON_CITY_WIDTH * 2) ; connection strip location
dw $C6E8 + (ROUTE_7_WIDTH + 6) * (-3 + 3) ; current map position
db $f, CELADON_CITY_WIDTH ; bigness, width
db (-4 * -2), (CELADON_CITY_WIDTH * 2) - 1 ; alignments (y, x)
dw $C6EE + 2 * CELADON_CITY_WIDTH ; window
db SAFFRON_CITY
dw SaffronCityBlocks + (SAFFRON_CITY_WIDTH) ; connection strip location
dw $C6E5 + (ROUTE_7_WIDTH + 6) * (-3 + 4) ; current map position
db $f, SAFFRON_CITY_WIDTH ; bigness, width
db (-4 * -2), 0 ; alignments (y, x)
dw $C6EF + SAFFRON_CITY_WIDTH ; window
; end connections data
dw Route7Object ; objects
Route7Object: ; 0x48022 (size=47)
db $f ; border tile
db $5 ; warps
db $9, $12, $2, ROUTE_7_GATE
db $a, $12, $3, ROUTE_7_GATE
db $9, $b, $0, ROUTE_7_GATE
db $a, $b, $1, ROUTE_7_GATE
db $d, $5, $0, PATH_ENTRANCE_ROUTE_7
db $1 ; signs
db $d, $3, $1 ; Route7Text1
db $0 ; people
; warp-to
EVENT_DISP $a, $9, $12 ; ROUTE_7_GATE
EVENT_DISP $a, $a, $12 ; ROUTE_7_GATE
EVENT_DISP $a, $9, $b ; ROUTE_7_GATE
EVENT_DISP $a, $a, $b ; ROUTE_7_GATE
EVENT_DISP $a, $d, $5 ; PATH_ENTRANCE_ROUTE_7
Route7Blocks: ; 48051 (12:4051)
INCBIN "maps/route7.blk"
CeladonPokecenterBlocks: ; 480ab (12:40ab)
RockTunnelPokecenterBlocks: ; 480ab (12:40ab)
MtMoonPokecenterBlocks: ; 480ab (12:40ab)
INCBIN "maps/mtmoonpokecenter.blk"
Route18GateBlocks: ; 480c7 (12:40c7)
Route15GateBlocks: ; 480c7 (12:40c7)
Route11GateBlocks: ; 480c7 (12:40c7)
INCBIN "maps/route11gate.blk"
Route18GateUpstairsBlocks: ; 480db (12:40db)
Route16GateUpstairsBlocks: ; 480db (12:40db)
Route12GateUpstairsBlocks: ; 480db (12:40db)
Route15GateUpstairsBlocks: ; 480db (12:40db)
Route11GateUpstairsBlocks: ; 480db (12:40db)
INCBIN "maps/route11gateupstairs.blk"
; known jump sources: c72b (3:472b)
Func_480eb: ; 480eb (12:40eb)
call Load16BitRegisters
ld a, [rBGP] ; $FF00+$47
or b
ld [rBGP], a ; $FF00+$47
ld c, $4
call DelayFrames
ld a, [rBGP] ; $FF00+$47
and $fc
ld [rBGP], a ; $FF00+$47
ret
; known jump sources: 7920b (1e:520b)
Func_480ff: ; 480ff (12:40ff)
call Load16BitRegisters
ld a, $1
ld [$d0a0], a
xor a
.asm_48108
ld [H_NUMTOPRINT], a ; $FF00+$96 (aliases: H_MULTIPLICAND)
call Func_48119
call Func_48119
dec b
ld a, b
jr nz, .asm_48108
xor a
ld [$d0a0], a
ret
; known jump sources: 4810a (12:410a), 4810d (12:410d)
Func_48119: ; 48119 (12:4119)
ld a, [H_NUMTOPRINT] ; $FF00+$96 (aliases: H_MULTIPLICAND)
xor b
ld [H_NUMTOPRINT], a ; $FF00+$96 (aliases: H_MULTIPLICAND)
ld [rWY], a ; $FF00+$4a
ld c, $3
jp DelayFrames
; known jump sources: 3dc34 (f:5c34), 79212 (1e:5212)
Func_48125: ; 48125 (12:4125)
call Load16BitRegisters
xor a
.asm_48129
ld [$FF00+$97], a
call Func_4813f
ld c, $1
call DelayFrames
call Func_4813f
dec b
ld a, b
jr nz, .asm_48129
ld a, $7
ld [rWX], a ; $FF00+$4b
ret
; known jump sources: 4812b (12:412b), 48133 (12:4133)
Func_4813f: ; 4813f (12:413f)
ld a, [$FF00+$97]
xor b
ld [$FF00+$97], a
bit 7, a
jr z, .asm_48149
xor a
.asm_48149
add $7
ld [rWX], a ; $FF00+$4b
ld c, $4
jp DelayFrames
; 48152 (12:4152)
Route7Script: ; 48152 (12:4152)
jp EnableAutoTextBoxDrawing
; 0x48155
; XXX
db $57, $41
Route7Text1: ; 48157 (12:4157)
TX_FAR _Route7Text1
db $50
RedsHouse1F_h: ; 4815c (12:415c)
db $01 ; tileset
db $04,$04 ; dimensions
dw RedsHouse1FBlocks, RedsHouse1FTexts, RedsHouse1FScript
db 0 ; no connections
dw RedsHouse1FObject
RedsHouse1FScript: ; 48168 (12:4168)
jp EnableAutoTextBoxDrawing
RedsHouse1FTexts: ; 4816b (12:416b)
dw RedsHouse1FText1,RedsHouse1FText2
RedsHouse1FText1: ; 4816f (12:416f) ; 416F Mom
db 8
ld a, [$D72E]
bit 3, a
jr nz, .heal ; if player has received a Pokémon from Oak, heal team
ld hl, MomWakeUpText
call PrintText
jr .done
.heal
call MomHealPokemon
.done
jp TextScriptEnd
MomWakeUpText: ; 48185 (12:4185)
TX_FAR _MomWakeUpText
db "@"
MomHealPokemon: ; 4818a (12:418a)
ld hl, MomHealText1
call PrintText
call GBFadeOut2
call ReloadMapData
PREDEF HealPartyPredef
ld a, $E8
ld [$C0EE], a
call PlaySound ; play sound?
.next
ld a, [$C026]
cp $E8
jr z, .next
ld a, [$D35B]
ld [$C0EE], a
call PlaySound
call GBFadeIn2
ld hl, MomHealText2
jp PrintText
MomHealText1: ; 481bc (12:41bc)
TX_FAR _MomHealText1
db "@"
MomHealText2: ; 481c1 (12:41c1)
TX_FAR _MomHealText2
db "@"
RedsHouse1FText2: ; 0x481c6 TV
db 8
ld a,[$C109]
cp 4
ld hl,TVWrongSideText
jr nz,.done ; if player is not facing up
ld hl,StandByMeText
.done
call PrintText
jp TextScriptEnd
StandByMeText: ; 481da (12:41da)
TX_FAR _StandByMeText
db "@"
TVWrongSideText: ; 481df (12:41df)
TX_FAR _TVWrongSideText
db "@"
RedsHouse1FObject: ; 481e4 (12:41e4)
db $0A ; border tile
db 3 ; warps
db 7,2,0,$FF ; exit1
db 7,3,0,$FF ; exit2
db 1,7,0,$26 ; staircase
db 1 ; signs
db 1,3,2 ; TV
db 1 ; people
db $33,4+4,5+4,$FF,$D2,1 ; Mom
; warp-to
dw $C6EF + 4 + (4 + 6) * (3) + 1
db 7,2
dw $C6EF + 4 + (4 + 6) * (3) + 1
db 7,3
dw $C6EF + 4 + (4 + 6) * (0) + 3
db 1,7
RedsHouse1FBlocks: ; 48209 (12:4209)
INCBIN "maps/redshouse1f.blk"
CeladonMart3_h: ; 0x48219 to 0x48225 (12 bytes) (bank=12) (id=124)
db $12 ; tileset
db CELADON_MART_3_HEIGHT, CELADON_MART_3_WIDTH ; dimensions (y, x)
dw CeladonMart3Blocks, CeladonMart3Texts, CeladonMart3Script ; blocks, texts, scripts
db $00 ; connections
dw CeladonMart3Object ; objects
CeladonMart3Script: ; 48225 (12:4225)
jp EnableAutoTextBoxDrawing
; 0x48228
CeladonMart3Texts: ; 48228 (12:4228)
dw CeladonMart3Text1, CeladonMart3Text2, CeladonMart3Text3, CeladonMart3Text4, CeladonMart3Text5, CeladonMart3Text6, CeladonMart3Text7, CeladonMart3Text8, CeladonMart3Text9, CeladonMart3Text10, CeladonMart3Text11, CeladonMart3Text12, CeladonMart3Text13, CeladonMart3Text14, CeladonMart3Text15, CeladonMart3Text16, CeladonMart3Text17
CeladonMart3Text1: ; 4824a (12:424a)
db $08 ; asm
ld a, [$d778]
bit 7, a
jr nz, .asm_a5463 ; 0x48250
ld hl, TM18PreReceiveText
call PrintText
ld bc, (TM_18 << 8) | 1
call GiveItem
jr nc, .BagFull
ld hl, $d778
set 7, [hl]
ld hl, ReceivedTM18Text
jr .asm_81359 ; 0x48268
.BagFull
ld hl, TM18NoRoomText
jr .asm_81359 ; 0x4826d
.asm_a5463 ; 0x4826f
ld hl, TM18ExplanationText
.asm_81359 ; 0x48272
call PrintText
jp TextScriptEnd
TM18PreReceiveText: ; 48278 (12:4278)
TX_FAR _TM18PreReceiveText
db $50
; 0x48278 + 5 bytes
ReceivedTM18Text: ; 4827d (12:427d)
TX_FAR _ReceivedTM18Text ; 0x9c85a
db $0B, $50
; 0x48283
TM18ExplanationText: ; 48283 (12:4283)
TX_FAR _TM18ExplanationText
db $50
; 0x48283 + 5 bytes
TM18NoRoomText: ; 48288 (12:4288)
TX_FAR _TM18NoRoomText
db $50
; 0x48288 + 5 bytes
CeladonMart3Text2: ; 4828d (12:428d)
TX_FAR _CeladonMart3Text2
db $50
CeladonMart3Text3: ; 48292 (12:4292)
TX_FAR _CeladonMart3Text3
db $50
CeladonMart3Text4: ; 48297 (12:4297)
TX_FAR _CeladonMart3Text4
db $50
CeladonMart3Text5: ; 4829c (12:429c)
TX_FAR _CeladonMart3Text5
db $50
CeladonMart3Text12
CeladonMart3Text10: ; 482a1 (12:42a1)
CeladonMart3Text8: ; 482a1 (12:42a1)
CeladonMart3Text6: ; 482a1 (12:42a1)
TX_FAR _CeladonMart3Text6
db $50
CeladonMart3Text7: ; 482a6 (12:42a6)
TX_FAR _CeladonMart3Text7
db $50
CeladonMart3Text9: ; 482ab (12:42ab)
TX_FAR _CeladonMart3Text9
db $50
CeladonMart3Text11: ; 482b0 (12:42b0)
TX_FAR _CeladonMart3Text11
db $50
CeladonMart3Text13: ; 482b5 (12:42b5)
TX_FAR _CeladonMart3Text13
db $50
CeladonMart3Text14: ; 482ba (12:42ba)
TX_FAR _CeladonMart3Text14
db $50
CeladonMart3Text17: ; 482bf (12:42bf)
CeladonMart3Text16: ; 482bf (12:42bf)
CeladonMart3Text15: ; 482bf (12:42bf)
TX_FAR _CeladonMart3Text15
db $50
CeladonMart3Object: ; 0x482c4 (size=94)
db $f ; border tile
db $3 ; warps
db $1, $c, $0, CELADON_MART_4
db $1, $10, $1, CELADON_MART_2
db $1, $1, $0, CELADON_MART_ELEVATOR
db $c ; signs
db $4, $2, $6 ; CeladonMart3Text6
db $4, $3, $7 ; CeladonMart3Text7
db $4, $5, $8 ; CeladonMart3Text8
db $4, $6, $9 ; CeladonMart3Text9
db $6, $2, $a ; CeladonMart3Text10
db $6, $3, $b ; CeladonMart3Text11
db $6, $5, $c ; CeladonMart3Text12
db $6, $6, $d ; CeladonMart3Text13
db $1, $e, $e ; CeladonMart3Text14
db $1, $4, $f ; CeladonMart3Text15
db $1, $6, $10 ; CeladonMart3Text16
db $1, $a, $11 ; CeladonMart3Text17
db $5 ; people
db SPRITE_MART_GUY, $5 + 4, $10 + 4, $ff, $ff, $1 ; person
db SPRITE_GAMEBOY_KID_COPY, $6 + 4, $b + 4, $ff, $d3, $2 ; person
db SPRITE_GAMEBOY_KID_COPY, $2 + 4, $7 + 4, $ff, $d0, $3 ; person
db SPRITE_GAMEBOY_KID_COPY, $2 + 4, $8 + 4, $ff, $d0, $4 ; person
db SPRITE_YOUNG_BOY, $5 + 4, $2 + 4, $ff, $d1, $5 ; person
; warp-to
EVENT_DISP $a, $1, $c ; CELADON_MART_4
EVENT_DISP $a, $1, $10 ; CELADON_MART_2
EVENT_DISP $a, $1, $1 ; CELADON_MART_ELEVATOR
CeladonMart3Blocks: ; 48322 (12:4322)
INCBIN "maps/celadonmart3.blk"
CeladonMart4_h: ; 0x4834a to 0x48356 (12 bytes) (bank=12) (id=125)
db $12 ; tileset
db CELADON_MART_4_HEIGHT, CELADON_MART_4_WIDTH ; dimensions (y, x)
dw CeladonMart4Blocks, CeladonMart4Texts, CeladonMart4Script ; blocks, texts, scripts
db $00 ; connections
dw CeladonMart4Object ; objects
CeladonMart4Script: ; 48356 (12:4356)
jp EnableAutoTextBoxDrawing
; 0x48359
CeladonMart4Texts: ; 48359 (12:4359)
dw CeladonMart4Text1, CeladonMart4Text2, CeladonMart4Text3, CeladonMart4Text4
CeladonMart4Text2: ; 48361 (12:4361)
TX_FAR _CeladonMart4Text2
db $50
CeladonMart4Text3: ; 48366 (12:4366)
TX_FAR _CeladonMart4Text3
db $50
CeladonMart4Text4: ; 4836b (12:436b)
TX_FAR _CeladonMart4Text4
db $50
CeladonMart4Object: ; 0x48370 (size=49)
db $f ; border tile
db $3 ; warps
db $1, $c, $0, CELADON_MART_3
db $1, $10, $1, CELADON_MART_5
db $1, $1, $0, CELADON_MART_ELEVATOR
db $1 ; signs
db $1, $e, $4 ; CeladonMart4Text4
db $3 ; people
db SPRITE_MART_GUY, $7 + 4, $5 + 4, $ff, $ff, $1 ; person
db SPRITE_BLACK_HAIR_BOY_2, $5 + 4, $f + 4, $fe, $2, $2 ; person
db SPRITE_BUG_CATCHER, $2 + 4, $5 + 4, $fe, $2, $3 ; person
; warp-to
EVENT_DISP $a, $1, $c ; CELADON_MART_3
EVENT_DISP $a, $1, $10 ; CELADON_MART_5
EVENT_DISP $a, $1, $1 ; CELADON_MART_ELEVATOR
CeladonMart4Blocks: ; 483a1 (12:43a1)
INCBIN "maps/celadonmart4.blk"
CeladonMartRoof_h: ; 0x483c9 to 0x483d5 (12 bytes) (bank=12) (id=126)
db $12 ; tileset
db CELADON_MART_ROOF_HEIGHT, CELADON_MART_ROOF_WIDTH ; dimensions (y, x)
dw CeladonMartRoofBlocks, CeladonMartRoofTexts, CeladonMartRoofScript ; blocks, texts, scripts
db $00 ; connections
dw CeladonMartRoofObject ; objects
CeladonMartRoofScript: ; 483d5 (12:43d5)
jp EnableAutoTextBoxDrawing
; 0x483d8
; known jump sources: 4856d (12:456d)
Func_483d8: ; 483d8 (12:43d8)
xor a
ld [$cd37], a
ld de, $cc5b
ld hl, Unknown_48408 ; $4408
.asm_483e2
ld a, [hli]
and a
jr z, .asm_48404
push hl
push de
ld [$d11e], a
ld b, a
ld a, $1c
call Predef ; indirect jump to Func_f8a5 (f8a5 (3:78a5))
pop de
pop hl
ld a, b
and a
jr z, .asm_483e2
ld a, [$d11e]
ld [de], a
inc de
push hl
ld hl, $cd37
inc [hl]
pop hl
jr .asm_483e2
.asm_48404
ld a, $ff
ld [de], a
ret
Unknown_48408: ; 48408 (12:4408)
INCBIN "baserom.gbc",$48408,$4840c - $48408
; known jump sources: 4858a (12:458a)
Func_4840c: ; 4840c (12:440c)
ld hl, $d730
set 6, [hl]
ld hl, UnnamedText_484ee ; $44ee
call PrintText
xor a
ld [W_CURMENUITEMID], a ; $cc26
ld a, $3
ld [W_MENUWATCHEDKEYS], a ; $cc29
ld a, [$cd37]
dec a
ld [W_MAXMENUITEMID], a ; $cc28
ld a, $2
ld [W_TOPMENUITEMY], a ; $cc24
ld a, $1
ld [W_TOPMENUITEMX], a ; $cc25
ld a, [$cd37]
dec a
ld bc, $2
ld hl, $3
call AddNTimes
dec l
ld b, l
ld c, $c
ld hl, W_SCREENTILESBUFFER
call TextBoxBorder
call UpdateSprites
call Func_48532
ld hl, $d730
res 6, [hl]
call HandleMenuInput
bit 1, a
ret nz
ld hl, $cc5b
ld a, [W_CURMENUITEMID] ; $cc26
ld d, $0
ld e, a
add hl, de
ld a, [hl]
ld [$FF00+$db], a
cp FRESH_WATER
jr z, .asm_484b6
cp SODA_POP
jr z, .asm_48492
ld a, [$d778]
bit 6, a
jr nz, .asm_484e0
ld hl, Unknown_48515 ; $4515
call PrintText
call RemoveItemByIDBank12
ld bc, (TM_49 << 8) | 1
call GiveItem
jr nc, .BagFull
ld hl, Unknown_4851b ; $451b
call PrintText
ld hl, $d778
set 6, [hl]
ret
.asm_48492
ld a, [$d778]
bit 5, a
jr nz, .asm_484e0
ld hl, Unknown_48504 ; $4504
call PrintText
call RemoveItemByIDBank12
ld bc, (TM_48 << 8) | 1
call GiveItem
jr nc, .BagFull
ld hl, Unknown_4850a ; $450a
call PrintText
ld hl, $d778
set 5, [hl]
ret
.asm_484b6
ld a, [$d778]
bit 4, a
jr nz, .asm_484e0
ld hl, Unknown_484f3 ; $44f3
call PrintText
call RemoveItemByIDBank12
ld bc, (TM_13 << 8) | 1
call GiveItem
jr nc, .BagFull
ld hl, Unknown_484f9 ; $44f9
call PrintText
ld hl, $d778
set 4, [hl]
ret
.BagFull
ld hl, Unknown_48526 ; $4526
jp PrintText
.asm_484e0
ld hl, Unknown_4852c ; $452c
jp PrintText
; known jump sources: 4847b (12:447b), 4849f (12:449f), 484c3 (12:44c3)
RemoveItemByIDBank12: ; 484e6 (12:44e6)
ld b, BANK(RemoveItemByID)
ld hl, RemoveItemByID
jp Bankswitch ; indirect jump to RemoveItemByID (17f37 (5:7f37))
; 484ee (12:44ee)
UnnamedText_484ee: ; 484ee (12:44ee)
TX_FAR _UnnamedText_484ee
db $50
; 0x484ee + 5 bytes
Unknown_484f3: ; 484f3 (12:44f3)
INCBIN "baserom.gbc",$484f3,$484f9 - $484f3
Unknown_484f9: ; 484f9 (12:44f9)
INCBIN "baserom.gbc",$484f9,$48504 - $484f9
Unknown_48504: ; 48504 (12:4504)
INCBIN "baserom.gbc",$48504,$4850a - $48504
Unknown_4850a: ; 4850a (12:450a)
INCBIN "baserom.gbc",$4850a,$48515 - $4850a
Unknown_48515: ; 48515 (12:4515)
INCBIN "baserom.gbc",$48515,$4851b - $48515
Unknown_4851b: ; 4851b (12:451b)
INCBIN "baserom.gbc",$4851b,$48526 - $4851b
Unknown_48526: ; 48526 (12:4526)
INCBIN "baserom.gbc",$48526,$4852c - $48526
Unknown_4852c: ; 4852c (12:452c)
INCBIN "baserom.gbc",$4852c,$48532 - $4852c
; known jump sources: 4844b (12:444b)
Func_48532: ; 48532 (12:4532)
ld hl, $cc5b
xor a
ld [$FF00+$db], a
.asm_48538
ld a, [hli]
cp $ff
ret z
push hl
ld [$d11e], a
call GetItemName
FuncCoord 2, 2 ; $c3ca
ld hl, Coord
ld a, [$FF00+$db]
ld bc, $28
call AddNTimes
ld de, $cd6d
call PlaceString
ld hl, $ffdb
inc [hl]
pop hl
jr .asm_48538
; 4855b (12:455b)
CeladonMartRoofTexts: ; 4855b (12:455b)
dw CeladonMartRoofText1, CeladonMartRoofText2, CeladonMartRoofText5, CeladonMartRoofText5, CeladonMartRoofText5, CeladonMartRoofText6
CeladonMartRoofText1: ; 48567 (12:4567)
TX_FAR _CeladonMartRoofText1
db $50
CeladonMartRoofText2: ; 4856c (12:456c)
db $08 ; asm
call Func_483d8
ld a, [$cd37]
and a
jr z, .asm_914b9 ; 0x48574
ld a, $1
ld [$cc3c], a
ld hl, CeladonMartRoofText4
call PrintText
call YesNoChoice
ld a, [$cc26]
and a
jr nz, .asm_05aa4 ; 0x48588
call Func_4840c
jr .asm_05aa4 ; 0x4858d
.asm_914b9 ; 0x4858f
ld hl, CeladonMartRoofText3
call PrintText
.asm_05aa4 ; 0x48595
jp TextScriptEnd
CeladonMartRoofText3: ; 48598 (12:4598)
TX_FAR _UnnamedText_48598
db $50
; 0x48598 + 5 bytes
CeladonMartRoofText4: ; 4859d (12:459d)
UnnamedText_4859d: ; 4859d (12:459d)
TX_FAR _UnnamedText_4859d
db $50
; 0x4859d + 5 bytes
CeladonMartRoofText5: ; 485a2 (12:45a2)
db $f5
CeladonMartRoofText6: ; 485a3 (12:45a3)
TX_FAR _CeladonMartRoofText6
db $50
CeladonMartRoofObject: ; 0x485a8 (size=36)
db $42 ; border tile
db $1 ; warps
db $2, $f, $0, CELADON_MART_5
db $4 ; signs
db $1, $a, $3 ; CeladonMartRoofText3
db $1, $b, $4 ; CeladonMartRoofText4
db $2, $c, $5 ; CeladonMartRoofText5
db $2, $d, $6 ; CeladonMartRoofText6
db $2 ; people
db SPRITE_BLACK_HAIR_BOY_2, $4 + 4, $a + 4, $ff, $d2, $1 ; person
db SPRITE_LITTLE_GIRL, $5 + 4, $5 + 4, $fe, $0, $2 ; person
; warp-to
EVENT_DISP $a, $2, $f ; CELADON_MART_5
CeladonMartRoofBlocks: ; 485cc (12:45cc)
INCBIN "maps/celadonmartroof.blk"
CeladonMartElevator_h: ; 0x485f4 to 0x48600 (12 bytes) (bank=12) (id=127)
db $12 ; tileset
db CELADON_MART_ELEVATOR_HEIGHT, CELADON_MART_ELEVATOR_WIDTH ; dimensions (y, x)
dw CeladonMartElevatorBlocks, CeladonMartElevatorTexts, CeladonMartElevatorScript ; blocks, texts, scripts
db $00 ; connections
dw CeladonMartElevatorObject ; objects
CeladonMartElevatorScript: ; 48600 (12:4600)
ld hl, $d126
bit 5, [hl]
res 5, [hl]
push hl
call nz, CeladonMartElevatorScript_Unknown4861c
pop hl
bit 7, [hl]
res 7, [hl]
call nz, Func_48654
xor a
ld [$cf0c], a
inc a
ld [$cc3c], a
ret
; 0x4861c
CeladonMartElevatorScript_Unknown4861c: ; 4861c (12:461c)
INCBIN "baserom.gbc",$4861c,$48631 - $4861c
Func_48631: ; 48631 (12:4631)
ld hl, Unknown_48643 ; $4643
call LoadItemList
ld hl, Unknown_4864a ; $464a
ld de, $cc5b
ld bc, $000a
jp CopyData
; 0x48643
Unknown_48643: ; 48643 (12:4643)
INCBIN "baserom.gbc",$48643,$4864a - $48643
Unknown_4864a: ; 4864a (12:464a)
INCBIN "baserom.gbc",$4864a,$48654 - $4864a
Func_48654: ; 48654 (12:4654)
ld b, BANK(Func_7bf15)
ld hl, Func_7bf15
jp Bankswitch
; 0x4865c
CeladonMartElevatorTexts: ; 4865c (12:465c)
dw CeladonMartElevatorText1
CeladonMartElevatorText1: ; 4865e (12:465e)
db $08 ; asm
call Func_48631
ld hl, Unknown_4864a ; $464a
ld a, $61
call Predef
jp TextScriptEnd
CeladonMartElevatorObject: ; 0x4866d (size=23)
db $f ; border tile
db $2 ; warps
db $3, $1, $5, CELADON_MART_1
db $3, $2, $5, CELADON_MART_1
db $1 ; signs
db $0, $3, $1 ; CeladonMartElevatorText1
db $0 ; people
; warp-to
EVENT_DISP $2, $3, $1 ; CELADON_MART_1
EVENT_DISP $2, $3, $2 ; CELADON_MART_1
CeladonMartElevatorBlocks: ; 48684 (12:4684)
INCBIN "maps/celadonmartelevator.blk"
CeladonMansion1_h: ; 0x48688 to 0x48694 (12 bytes) (bank=12) (id=128)
db $13 ; tileset
db CELADON_MANSION_1_HEIGHT, CELADON_MANSION_1_WIDTH ; dimensions (y, x)
dw CeladonMansion1Blocks, CeladonMansion1Texts, CeladonMansion1Script ; blocks, texts, scripts
db $00 ; connections
dw CeladonMansion1Object ; objects
CeladonMansion1Script: ; 48694 (12:4694)
jp EnableAutoTextBoxDrawing
; 0x48697
CeladonMansion1Texts: ; 48697 (12:4697)
dw CeladonMansion1Text1, CeladonMansion1Text2, CeladonMansion1Text3, CeladonMansion1Text4, CeladonMansion1Text5
;0x486a1
Func_486a1: ; 486a1 (12:46a1)
call PlayCry
jp TextScriptEnd
; 0x486a7
CeladonMansion1Text1: ; 486a7 (12:46a7)
TX_FAR _CeladonMansion1Text1
db $08 ; asm
ld a, $4d
jp Func_486a1
CeladonMansion1Text2: ; 486b1 (12:46b1)
TX_FAR _CeladonMansion1Text2
db $50
CeladonMansion1Text3: ; 486b6 (12:46b6)
TX_FAR _CeladonMansion1Text3
db $8
ld a, $4
jp Func_486a1
; 0x486c0
CeladonMansion1Text4: ; 486c0 (12:46c0)
TX_FAR _CeladonMansion1Text4
db $8
ld a, $f
jp Func_486a1
; 0x486ca
CeladonMansion1Text5: ; 486ca (12:46ca)
TX_FAR _CeladonMansion1Text5
db $50
CeladonMansion1Object: ; 0x486cf (size=71)
db $f ; border tile
db $5 ; warps
db $b, $4, $2, $ff
db $b, $5, $2, $ff
db $0, $4, $4, $ff
db $1, $7, $1, CELADON_MANSION_2
db $1, $2, $2, CELADON_MANSION_2
db $1 ; signs
db $9, $4, $5 ; CeladonMansion1Text5
db $4 ; people
db SPRITE_SLOWBRO, $5 + 4, $0 + 4, $ff, $d3, $1 ; person
db SPRITE_OLD_MEDIUM_WOMAN, $5 + 4, $1 + 4, $ff, $d0, $2 ; person
db SPRITE_CLEFAIRY, $8 + 4, $1 + 4, $fe, $2, $3 ; person
db SPRITE_SLOWBRO, $4 + 4, $4 + 4, $fe, $1, $4 ; person
; warp-to
EVENT_DISP $4, $b, $4
EVENT_DISP $4, $b, $5
EVENT_DISP $4, $0, $4
EVENT_DISP $4, $1, $7 ; CELADON_MANSION_2
EVENT_DISP $4, $1, $2 ; CELADON_MANSION_2
CeladonMansion1Blocks: ; 48716 (12:4716)
INCBIN "maps/celadonmansion1.blk"
CeladonMansion2_h: ; 0x4872e to 0x4873a (12 bytes) (bank=12) (id=129)
db $13 ; tileset
db CELADON_MANSION_2_HEIGHT, CELADON_MANSION_2_WIDTH ; dimensions (y, x)
dw CeladonMansion2Blocks, CeladonMansion2Texts, CeladonMansion2Script ; blocks, texts, scripts
db $00 ; connections
dw CeladonMansion2Object ; objects
CeladonMansion2Script: ; 4873a (12:473a)
call EnableAutoTextBoxDrawing
ret
; 0x4873e
CeladonMansion2Texts: ; 4873e (12:473e)
dw CeladonMansion2Text1
CeladonMansion2Text1: ; 48740 (12:4740)
TX_FAR _CeladonMansion2Text1
db $50
CeladonMansion2Object: ; 0x48745 (size=39)
db $f ; border tile
db $4 ; warps
db $1, $6, $0, CELADON_MANSION_3
db $1, $7, $3, CELADON_MANSION_1
db $1, $2, $4, CELADON_MANSION_1
db $1, $4, $3, CELADON_MANSION_3
db $1 ; signs
db $9, $4, $1 ; CeladonMansion2Text1
db $0 ; people
; warp-to
EVENT_DISP $4, $1, $6 ; CELADON_MANSION_3
EVENT_DISP $4, $1, $7 ; CELADON_MANSION_1
EVENT_DISP $4, $1, $2 ; CELADON_MANSION_1
EVENT_DISP $4, $1, $4 ; CELADON_MANSION_3
CeladonMansion2Blocks: ; 4876c (12:476c)
INCBIN "maps/celadonmansion2.blk"
CeladonMansion3_h: ; 0x48784 to 0x48790 (12 bytes) (bank=12) (id=130)
db $13 ; tileset
db CELADON_MANSION_3_HEIGHT, CELADON_MANSION_3_WIDTH ; dimensions (y, x)
dw CeladonMansion3Blocks, CeladonMansion3Texts, CeladonMansion3Script ; blocks, texts, scripts
db $00 ; connections
dw CeladonMansion3Object ; objects
CeladonMansion3Script: ; 48790 (12:4790)
jp EnableAutoTextBoxDrawing
; 0x48793
CeladonMansion3Texts: ; 48793 (12:4793)
dw ProgrammerText
dw GraphicArtistText
dw WriterText
dw DirectorText
dw GameFreakPCText1
dw GameFreakPCText2
dw GameFreakPCText3
dw GameFreakSignText
ProgrammerText: ; 487a3 (12:47a3)
TX_FAR _ProgrammerText
db $50
GraphicArtistText: ; 487a8 (12:47a8)
TX_FAR _GraphicArtistText
db $50
WriterText: ; 487ad (12:47ad)
TX_FAR _WriterText
db $50
DirectorText: ; 487b2 (12:47b2)
db $08 ; asm
; check pokédex
ld hl, WPokedexOwned
ld b, WPokedexOwnedEnd-WPokedexOwned
call CountSetBits
ld a, [$d11e]
cp 150
jr nc, .CompletedDex
ld hl, .GameDesigner
jr .done
.CompletedDex
ld hl, .CompletedDexText
.done
call PrintText
jp TextScriptEnd
.GameDesigner ; 487d0 (12:47d0)
TX_FAR _GameDesignerText
db "@"
; 0x487d5
.CompletedDexText
TX_FAR _CompletedDexText ; 0x9d0ad
db $6
db $8 ; asm
ld hl, DisplayDiploma
ld b, BANK(DisplayDiploma)
call Bankswitch
ld a, $1
ld [$cc3c], a
jp TextScriptEnd
; 0x487eb
GameFreakPCText1: ; 487eb (12:47eb)
TX_FAR _CeladonMansion3Text5
db $50
GameFreakPCText2: ; 487f0 (12:47f0)
TX_FAR _CeladonMansion3Text6
db $50
GameFreakPCText3: ; 487f5 (12:47f5)
TX_FAR _CeladonMansion3Text7
db $50
GameFreakSignText: ; 487fa (12:47fa)
TX_FAR _CeladonMansion3Text8
db $50
CeladonMansion3Object: ; 0x487ff (size=72)
db $f ; border tile
db $4 ; warps
db $1, $6, $0, CELADON_MANSION_2
db $1, $7, $0, CELADON_MANSION_4
db $1, $2, $1, CELADON_MANSION_4
db $1, $4, $3, CELADON_MANSION_2
db $4 ; signs
db $3, $1, $5 ; CeladonMansion3Text5
db $3, $4, $6 ; CeladonMansion3Text6
db $6, $1, $7 ; CeladonMansion3Text7
db $9, $4, $8 ; CeladonMansion3Text8
db $4 ; people
db SPRITE_BIKE_SHOP_GUY, $4 + 4, $0 + 4, $ff, $d1, $1 ; person
db SPRITE_MART_GUY, $4 + 4, $3 + 4, $ff, $d1, $2 ; person
db SPRITE_BLACK_HAIR_BOY_2, $7 + 4, $0 + 4, $ff, $d1, $3 ; person
db SPRITE_LAPRAS_GIVER, $3 + 4, $2 + 4, $ff, $ff, $4 ; person
; warp-to
EVENT_DISP $4, $1, $6 ; CELADON_MANSION_2
EVENT_DISP $4, $1, $7 ; CELADON_MANSION_4
EVENT_DISP $4, $1, $2 ; CELADON_MANSION_4
EVENT_DISP $4, $1, $4 ; CELADON_MANSION_2
CeladonMansion3Blocks: ; 48847 (12:4847)
INCBIN "maps/celadonmansion3.blk"
CeladonMansion4_h: ; 0x4885f to 0x4886b (12 bytes) (bank=12) (id=131)
db $13 ; tileset
db CELADON_MANSION_4_HEIGHT, CELADON_MANSION_4_WIDTH ; dimensions (y, x)
dw CeladonMansion4Blocks, CeladonMansion4Texts, CeladonMansion4Script ; blocks, texts, scripts
db $00 ; connections
dw CeladonMansion4Object ; objects
CeladonMansion4Script: ; 4886b (12:486b)
jp EnableAutoTextBoxDrawing
; 0x4886e
CeladonMansion4Texts: ; 4886e (12:486e)
dw CeladonMansion4Text1
CeladonMansion4Text1: ; 48870 (12:4870)
TX_FAR _CeladonMansion4Text1
db $50
CeladonMansion4Object: ; 0x48875 (size=31)
db $9 ; border tile
db $3 ; warps
db $1, $6, $1, CELADON_MANSION_3
db $1, $2, $2, CELADON_MANSION_3
db $7, $2, $0, CELADON_MANSION_5
db $1 ; signs
db $7, $3, $1 ; CeladonMansion4Text1
db $0 ; people
; warp-to
EVENT_DISP $4, $1, $6 ; CELADON_MANSION_3
EVENT_DISP $4, $1, $2 ; CELADON_MANSION_3
EVENT_DISP $4, $7, $2 ; CELADON_MANSION_5
CeladonMansion4Blocks: ; 48894 (12:4894)
INCBIN "maps/celadonmansion4.blk"
CeladonPokecenter_h: ; 0x488ac to 0x488b8 (12 bytes) (bank=12) (id=133)
db $06 ; tileset
db CELADON_POKECENTER_HEIGHT, CELADON_POKECENTER_WIDTH ; dimensions (y, x)
dw CeladonPokecenterBlocks, CeladonPokecenterTexts, CeladonPokecenterScript ; blocks, texts, scripts
db $00 ; connections
dw CeladonPokecenterObject ; objects
CeladonPokecenterScript: ; 488b8 (12:48b8)
call Func_22fa
jp EnableAutoTextBoxDrawing
; 0x488be
CeladonPokecenterTexts: ; 488be (12:48be)
dw CeladonPokecenterText1, CeladonPokecenterText2, CeladonPokecenterText3, CeladonPokecenterText4
CeladonPokecenterText4: ; 488c6 (12:48c6)
db $f6
CeladonPokecenterText1: ; 488c7 (12:48c7)
db $ff
CeladonPokecenterText2: ; 488c8 (12:48c8)
TX_FAR _CeladonPokecenterText2
db $50
CeladonPokecenterText3: ; 488cd (12:48cd)
TX_FAR _CeladonPokecenterText3
db $50
CeladonPokecenterObject: ; 0x488d2 (size=44)
db $0 ; border tile
db $2 ; warps
db $7, $3, $5, $ff
db $7, $4, $5, $ff
db $0 ; signs
db $4 ; people
db SPRITE_NURSE, $1 + 4, $3 + 4, $ff, $d0, $1 ; person
db SPRITE_GENTLEMAN, $3 + 4, $7 + 4, $fe, $2, $2 ; person
db SPRITE_FOULARD_WOMAN, $5 + 4, $a + 4, $fe, $0, $3 ; person
db SPRITE_CABLE_CLUB_WOMAN, $2 + 4, $b + 4, $ff, $d0, $4 ; person
; warp-to
EVENT_DISP $7, $7, $3
EVENT_DISP $7, $7, $4
CeladonGym_h: ; 0x488fe to 0x4890a (12 bytes) (bank=12) (id=134)
db $07 ; tileset
db CELADON_GYM_HEIGHT, CELADON_GYM_WIDTH ; dimensions (y, x)
dw CeladonGymBlocks, CeladonGymTexts, CeladonGymScript ; blocks, texts, scripts
db $00 ; connections
dw CeladonGymObject ; objects
CeladonGymScript: ; 4890a (12:490a)
ld hl, $d126
bit 6, [hl]
res 6, [hl]
call nz, CeladonGymScript_Unknown48927
call EnableAutoTextBoxDrawing
ld hl, CeladonGymTrainerHeaders
ld de, Unknown_4894e ; $494e
ld a, [W_CELADONGYMCURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_CELADONGYMCURSCRIPT], a
ret
; 0x48927
CeladonGymScript_Unknown48927: ; 48927 (12:4927)
ld hl, Gym4CityName ; $4930
ld de, Gym4LeaderName ; $493d
jp LoadGymLeaderAndCityName
Gym4CityName: ; 48930 (12:4930)
db "CELADON CITY@"
Gym4LeaderName: ; 4893d (12:493d)
db "ERIKA@"
; known jump sources: 4895b (12:495b), 489a3 (12:49a3)
Func_48943: ; 48943 (12:4943)
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld [W_CELADONGYMCURSCRIPT], a
ld [W_CURMAPSCRIPT], a
ret
Unknown_4894e: ; 4894e (12:494e)
INCBIN "baserom.gbc",$4894e,$48956 - $4894e
ld a, [W_ISINBATTLE] ; $d057
cp $ff
jp z, Func_48943
ld a, $f0
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
; known jump sources: 48a1d (12:4a1d)
Func_48963: ; 48963 (12:4963)
ld a, $9
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call DisplayTextID
ld hl, $d77c
set 1, [hl]
ld bc, (TM_21 << 8) | 1
call GiveItem
jr nc, .BagFull
ld a, $a
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call DisplayTextID
ld hl, $d77c
set 0, [hl]
jr .asm_4898c
.BagFull
ld a, $b
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call DisplayTextID
.asm_4898c
ld hl, W_OBTAINEDBADGES ; $d356
set 3, [hl]
ld hl, $d72a
set 3, [hl]
ld a, [$d77c]
or $fc
ld [$d77c], a
ld hl, $d77d
set 0, [hl]
jp Func_48943
; 489a6 (12:49a6)
CeladonGymTexts: ; 489a6 (12:49a6)
dw CeladonGymText1, CeladonGymText2, CeladonGymText3, CeladonGymText4, CeladonGymText5, CeladonGymText6, CeladonGymText7, CeladonGymText8, CeladonGymText9, TM21Text, TM21NoRoomText
CeladonGymTrainerHeaders: ; 489bc (12:49bc)
CeladonGymTrainerHeader0: ; 489bc (12:49bc)
db $2 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d77c ; flag's byte
dw CeladonGymBattleText2 ; 0x4a8b TextBeforeBattle
dw CeladonGymAfterBattleText2 ; 0x4a95 TextAfterBattle
dw CeladonGymEndBattleText2 ; 0x4a90 TextEndBattle
dw CeladonGymEndBattleText2 ; 0x4a90 TextEndBattle
; 0x489c8
CeladonGymTrainerHeader2: ; 489c8 (12:49c8)
db $3 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d77c ; flag's byte
dw CeladonGymBattleText3 ; 0x4aa4 TextBeforeBattle
dw CeladonGymAfterBattleText3 ; 0x4aae TextAfterBattle
dw CeladonGymEndBattleText3 ; 0x4aa9 TextEndBattle
dw CeladonGymEndBattleText3 ; 0x4aa9 TextEndBattle
; 0x489d4
CeladonGymTrainerHeader3: ; 489d4 (12:49d4)
db $4 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d77c ; flag's byte
dw CeladonGymBattleText4 ; 0x4abd TextBeforeBattle
dw CeladonGymAfterBattleText4 ; 0x4ac7 TextAfterBattle
dw CeladonGymEndBattleText4 ; 0x4ac2 TextEndBattle
dw CeladonGymEndBattleText4 ; 0x4ac2 TextEndBattle
; 0x489e0
CeladonGymTrainerHeader4: ; 489e0 (12:49e0)
db $5 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d77c ; flag's byte
dw CeladonGymBattleText5 ; 0x4ad6 TextBeforeBattle
dw CeladonGymAfterBattleText5 ; 0x4ae0 TextAfterBattle
dw CeladonGymEndBattleText5 ; 0x4adb TextEndBattle
dw CeladonGymEndBattleText5 ; 0x4adb TextEndBattle
; 0x489ec
CeladonGymTrainerHeader5: ; 489ec (12:49ec)
db $6 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d77c ; flag's byte
dw CeladonGymBattleText6 ; 0x4aef TextBeforeBattle
dw CeladonGymAfterBattleText6 ; 0x4af9 TextAfterBattle
dw CeladonGymEndBattleText6 ; 0x4af4 TextEndBattle
dw CeladonGymEndBattleText6 ; 0x4af4 TextEndBattle
; 0x489f8
CeladonGymTrainerHeader6: ; 489f8 (12:49f8)
db $7 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d77c ; flag's byte
dw CeladonGymBattleText7 ; 0x4b08 TextBeforeBattle
dw CeladonGymAfterBattleText7 ; 0x4b12 TextAfterBattle
dw CeladonGymEndBattleText7 ; 0x4b0d TextEndBattle
dw CeladonGymEndBattleText7 ; 0x4b0d TextEndBattle
; 0x48a04
CeladonGymTrainerHeader7: ; 48a04 (12:4a04)
db $8 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d77c ; flag's byte
dw CeladonGymBattleText8 ; 0x4b21 TextBeforeBattle
dw CeladonGymAfterBattleText8 ; 0x4b2b TextAfterBattle
dw CeladonGymEndBattleText8 ; 0x4b26 TextEndBattle
dw CeladonGymEndBattleText8 ; 0x4b26 TextEndBattle
; 0x48a10
db $ff
CeladonGymText1: ; 48a11 (12:4a11)
db $08 ; asm
ld a, [$d77c]
bit 1, a
jr z, .asm_16064 ; 0x48a17
bit 0, a
jr nz, .asm_3b22c ; 0x48a1b
call z, Func_48963
call DisableWaitingAfterTextDisplay
jr .asm_96252 ; 0x48a23
.asm_3b22c ; 0x48a25
ld hl, UnnamedText_48a68
call PrintText
jr .asm_96252 ; 0x48a2b
.asm_16064 ; 0x48a2d
ld hl, UnnamedText_48a5e
call PrintText
ld hl, $d72d
set 6, [hl]
set 7, [hl]
ld hl, UnnamedText_48a63
ld de, UnnamedText_48a63
call PreBattleSaveRegisters
ldh a, [$8c]
ld [$cf13], a
call EngageMapTrainer
call InitBattleEnemyParameters
ld a, $4
ld [$d05c], a
ld a, $3
ld [W_CELADONGYMCURSCRIPT], a
ld [W_CURMAPSCRIPT], a
.asm_96252 ; 0x48a5b
jp TextScriptEnd
UnnamedText_48a5e: ; 48a5e (12:4a5e)
TX_FAR _UnnamedText_48a5e
db $50
; 0x48a5e + 5 bytes
UnnamedText_48a63: ; 48a63 (12:4a63)
TX_FAR _UnnamedText_48a63
db $50
; 0x48a63 + 5 bytes
UnnamedText_48a68: ; 48a68 (12:4a68)
TX_FAR _UnnamedText_48a68
db $50
; 0x48a68 + 5 bytes
CeladonGymText9: ; 48a6d (12:4a6d)
UnnamedText_48a6d: ; 48a6d (12:4a6d)
TX_FAR _UnnamedText_48a6d
db $50
; 0x48a6d + 5 bytes
TM21Text: ; 48a72 (12:4a72)
TX_FAR _ReceivedTM21Text ; 0x9d50c
db $0B
TX_FAR _TM21ExplanationText ; 0x9d520
db $50
; 0x48a7c
TM21NoRoomText: ; 48a7c (12:4a7c)
TX_FAR _TM21NoRoomText
db $50
; 0x48a7c + 5 bytes
CeladonGymText2: ; 48a81 (12:4a81)
db $08 ; asm
ld hl, CeladonGymTrainerHeader0
call TalkToTrainer
jp TextScriptEnd
CeladonGymBattleText2: ; 48a8b (12:4a8b)
TX_FAR _CeladonGymBattleText2
db $50
; 0x48a8b + 5 bytes
CeladonGymEndBattleText2: ; 48a90 (12:4a90)
TX_FAR _CeladonGymEndBattleText2
db $50
; 0x48a90 + 5 bytes
CeladonGymAfterBattleText2: ; 48a95 (12:4a95)
TX_FAR _CeladonGymAfterBattleText2
db $50
; 0x48a95 + 5 bytes
CeladonGymText3: ; 48a9a (12:4a9a)
db $08 ; asm
ld hl, CeladonGymTrainerHeader2
call TalkToTrainer
jp TextScriptEnd
CeladonGymBattleText3: ; 48aa4 (12:4aa4)
TX_FAR _CeladonGymBattleText3
db $50
; 0x48aa4 + 5 bytes
CeladonGymEndBattleText3: ; 48aa9 (12:4aa9)
TX_FAR _CeladonGymEndBattleText3
db $50
; 0x48aa9 + 5 bytes
CeladonGymAfterBattleText3: ; 48aae (12:4aae)
TX_FAR _CeladonGymAfterBattleText3
db $50
; 0x48aae + 5 bytes
CeladonGymText4: ; 48ab3 (12:4ab3)
db $08 ; asm
ld hl, CeladonGymTrainerHeader3
call TalkToTrainer
jp TextScriptEnd
CeladonGymBattleText4: ; 48abd (12:4abd)
TX_FAR _CeladonGymBattleText4
db $50
; 0x48abd + 5 bytes
CeladonGymEndBattleText4: ; 48ac2 (12:4ac2)
TX_FAR _CeladonGymEndBattleText4
db $50
; 0x48ac2 + 5 bytes
CeladonGymAfterBattleText4: ; 48ac7 (12:4ac7)
TX_FAR _CeladonGymAfterBattleText4
db $50
; 0x48ac7 + 5 bytes
CeladonGymText5: ; 48acc (12:4acc)
db $08 ; asm
ld hl, CeladonGymTrainerHeader4
call TalkToTrainer
jp TextScriptEnd
CeladonGymBattleText5: ; 48ad6 (12:4ad6)
TX_FAR _CeladonGymBattleText5
db $50
; 0x48ad6 + 5 bytes
CeladonGymEndBattleText5: ; 48adb (12:4adb)
TX_FAR _CeladonGymEndBattleText5
db $50
; 0x48adb + 5 bytes
CeladonGymAfterBattleText5: ; 48ae0 (12:4ae0)
TX_FAR _CeladonGymAfterBattleText5
db $50
; 0x48ae0 + 5 bytes
CeladonGymText6: ; 48ae5 (12:4ae5)
db $08 ; asm
ld hl, CeladonGymTrainerHeader5
call TalkToTrainer
jp TextScriptEnd
CeladonGymBattleText6: ; 48aef (12:4aef)
TX_FAR _CeladonGymBattleText6
db $50
; 0x48aef + 5 bytes
CeladonGymEndBattleText6: ; 48af4 (12:4af4)
TX_FAR _CeladonGymEndBattleText6
db $50
; 0x48af4 + 5 bytes
CeladonGymAfterBattleText6: ; 48af9 (12:4af9)
TX_FAR _CeladonGymAfterBattleText6
db $50
; 0x48af9 + 5 bytes
CeladonGymText7: ; 48afe (12:4afe)
db $08 ; asm
ld hl, CeladonGymTrainerHeader6
call TalkToTrainer
jp TextScriptEnd
CeladonGymBattleText7: ; 48b08 (12:4b08)
TX_FAR _CeladonGymBattleText7
db $50
; 0x48b08 + 5 bytes
CeladonGymEndBattleText7: ; 48b0d (12:4b0d)
TX_FAR _CeladonGymEndBattleText7
db $50
; 0x48b0d + 5 bytes
CeladonGymAfterBattleText7: ; 48b12 (12:4b12)
TX_FAR _CeladonGymAfterBattleText7
db $50
; 0x48b12 + 5 bytes
CeladonGymText8: ; 48b17 (12:4b17)
db $08 ; asm
ld hl, CeladonGymTrainerHeader7
call TalkToTrainer
jp TextScriptEnd
CeladonGymBattleText8: ; 48b21 (12:4b21)
TX_FAR _CeladonGymBattleText8
db $50
; 0x48b21 + 5 bytes
CeladonGymEndBattleText8: ; 48b26 (12:4b26)
TX_FAR _CeladonGymEndBattleText8
db $50
; 0x48b26 + 5 bytes
CeladonGymAfterBattleText8: ; 48b2b (12:4b2b)
TX_FAR _CeladonGymAfterBattleText8
db $50
; 0x48b2b + 5 bytes
CeladonGymObject: ; 0x48b30 (size=84)
db $3 ; border tile
db $2 ; warps
db $11, $4, $6, $ff
db $11, $5, $6, $ff
db $0 ; signs
db $8 ; people
db SPRITE_ERIKA, $3 + 4, $4 + 4, $ff, $d0, $41, ERIKA + $C8, $1 ; trainer
db SPRITE_LASS, $b + 4, $2 + 4, $ff, $d3, $42, LASS + $C8, $11 ; trainer
db SPRITE_FOULARD_WOMAN, $a + 4, $7 + 4, $ff, $d2, $43, BEAUTY + $C8, $1 ; trainer
db SPRITE_LASS, $5 + 4, $9 + 4, $ff, $d0, $44, JR__TRAINER_F + $C8, $b ; trainer
db SPRITE_FOULARD_WOMAN, $5 + 4, $1 + 4, $ff, $d0, $45, BEAUTY + $C8, $2 ; trainer
db SPRITE_LASS, $3 + 4, $6 + 4, $ff, $d0, $46, LASS + $C8, $12 ; trainer
db SPRITE_FOULARD_WOMAN, $3 + 4, $3 + 4, $ff, $d0, $47, BEAUTY + $C8, $3 ; trainer
db SPRITE_LASS, $3 + 4, $5 + 4, $ff, $d0, $48, COOLTRAINER_F + $C8, $1 ; trainer
; warp-to
EVENT_DISP $5, $11, $4
EVENT_DISP $5, $11, $5
CeladonGymBlocks: ; 48b84 (12:4b84)
INCBIN "maps/celadongym.blk"
CeladonGameCorner_h: ; 0x48bb1 to 0x48bbd (12 bytes) (bank=12) (id=135)
db $12 ; tileset
db GAME_CORNER_HEIGHT, GAME_CORNER_WIDTH ; dimensions (y, x)
dw CeladonGameCornerBlocks, CeladonGameCornerTexts, CeladonGameCornerScript ; blocks, texts, scripts
db $00 ; connections
dw CeladonGameCornerObject ; objects
CeladonGameCornerScript: ; 48bbd (12:4bbd)
call Unknown_48bcf
call Func_48bec
call EnableAutoTextBoxDrawing
ld hl, CeladonGameCornerScripts
ld a, [W_CELADONGAMECORNERCURSCRIPT]
jp CallFunctionInTable
; 0x48bcf
Unknown_48bcf: ; 48bcf (12:4bcf)
INCBIN "baserom.gbc",$48bcf,$48bec - $48bcf
Func_48bec: ; 48bec (12:4bec)
ld hl, $d126
bit 5, [hl]
res 5, [hl]
ret z
ld a, [$d77e]
bit 1, a
ret nz
ld a, $2a
ld [$d09f], a
ld bc, $0208
ld a, $17
jp Predef
; 0x48c07
INCBIN "baserom.gbc",$48c07,$48c12 - $48c07
CeladonGameCornerScripts: ; 48c12 (12:4c12)
dw CeladonGameCornerScript0, CeladonGameCornerScript1, CeladonGameCornerScript2
CeladonGameCornerScript0: ; 48c18 (12:4c18)
ret
; 0x48c19
CeladonGameCornerScript1: ; 48c19 (12:4c19)
INCBIN "baserom.gbc",$48c19,$48c5a - $48c19
; 0x48c5a
INCBIN "baserom.gbc",$48c5a,$48c69 - $48c5a
CeladonGameCornerScript2: ; 48c69 (12:4c69)
INCBIN "baserom.gbc",$48c69,$48c8a - $48c69
CeladonGameCornerTexts: ; 48c8a (12:4c8a)
dw CeladonGameCornerText1, CeladonGameCornerText2, CeladonGameCornerText3, CeladonGameCornerText4, CeladonGameCornerText5, CeladonGameCornerText6, CeladonGameCornerText7, CeladonGameCornerText8, CeladonGameCornerText9, CeladonGameCornerText10, CeladonGameCornerText11, CeladonGameCornerText12, CeladonGameCornerText13
CeladonGameCornerText1: ; 48ca4 (12:4ca4)
TX_FAR _CeladonGameCornerText1
db $50
CeladonGameCornerText2: ; 48ca9 (12:4ca9)
db $08 ; asm
call Func_48f1e
ld hl, UnnamedText_48d22
call PrintText
call YesNoChoice
ld a, [$cc26]
and a
jr nz, .asm_c650b ; 0x48cba
ld b,COIN_CASE
call IsItemInBag
jr z, .asm_ed086 ; 0x48cc1
call Has9990Coins
jr nc, .asm_31338 ; 0x48cc6
xor a
ldh [$9f], a
ldh [$a1], a
ld a, $10
ldh [$a0], a
call HasEnoughMoney
jr nc, .asm_b6ef0 ; 0x48cd4
ld hl, UnnamedText_48d31 ; $4d31
jr .asm_e2afd ; 0x48cd9
.asm_b6ef0 ; 0x48cdb
xor a
ldh [$9f], a
ldh [$a1], a
ld a, $10
ldh [$a0], a
ld hl, $ffa1
ld de, $d349
ld c, $3
ld a, $c
call Predef
xor a
ldh [$9f], a
ldh [$a0], a
ld a, $50
ldh [$a1], a
ld de, $d5a5
ld hl, $ffa1
ld c, $2
ld a, $b
call Predef
call Func_48f1e
ld hl, UnnamedText_48d27
jr .asm_e2afd ; 0x48d0d
.asm_c650b ; 0x48d0f
ld hl, UnnamedText_48d2c
jr .asm_e2afd ; 0x48d12
.asm_31338 ; 0x48d14
ld hl, UnnamedText_48d36
jr .asm_e2afd ; 0x48d17
.asm_ed086 ; 0x48d19
ld hl, UnnamedText_48d3b
.asm_e2afd ; 0x48d1c
call PrintText
jp TextScriptEnd
UnnamedText_48d22: ; 48d22 (12:4d22)
TX_FAR _UnnamedText_48d22
db $50
; 0x48d27
UnnamedText_48d27: ; 48d27 (12:4d27)
TX_FAR _UnnamedText_48d27
db $50
; 0x48d2c
UnnamedText_48d2c: ; 48d2c (12:4d2c)
TX_FAR _UnnamedText_48d2c
db $50
; 0x48d31
UnnamedText_48d31: ; 48d31 (12:4d31)
TX_FAR _UnnamedText_48d31
db $50
; 0x48d36
UnnamedText_48d36: ; 48d36 (12:4d36)
TX_FAR _UnnamedText_48d36
db $50
; 0x48d3b
UnnamedText_48d3b: ; 48d3b (12:4d3b)
TX_FAR _UnnamedText_48d3b
db $50
; 0x48d40
CeladonGameCornerText3: ; 48d40 (12:4d40)
TX_FAR _CeladonGameCornerText3
db $50
CeladonGameCornerText4: ; 48d45 (12:4d45)
TX_FAR _CeladonGameCornerText4
db $50
CeladonGameCornerText5: ; 48d4a (12:4d4a)
db $08 ; asm
ld a, [$d77e]
bit 2, a
jr nz, .asm_d0957 ; 0x48d50
ld hl, UnnamedText_48d9c
call PrintText
ld b, COIN_CASE
call IsItemInBag
jr z, .asm_5aef9 ; 0x48d5d
call Has9990Coins
jr nc, .asm_98546 ; 0x48d62
xor a
ldh [$9f], a
ldh [$a0], a
ld a, $10
ldh [$a1], a
ld de, $d5a5
ld hl, $ffa1
ld c, $2
ld a, $b
call Predef
ld hl, $d77e
set 2, [hl]
ld a, $1
ld [$cc3c], a
ld hl, Received10CoinsText
jr .asm_c7d1a ; 0x48d87
.asm_d0957 ; 0x48d89
ld hl, UnnamedText_48dac
jr .asm_c7d1a ; 0x48d8c
.asm_98546 ; 0x48d8e
ld hl, UnnamedText_48da7
jr .asm_c7d1a ; 0x48d91
.asm_5aef9 ; 0x48d93
ld hl, UnnamedText_48f19
.asm_c7d1a ; 0x48d96
call PrintText
jp TextScriptEnd
UnnamedText_48d9c: ; 48d9c (12:4d9c)
TX_FAR _UnnamedText_48d9c
db $50
; 0x48d9c + 5 bytes
Received10CoinsText: ; 48da1 (12:4da1)
TX_FAR _Received10CoinsText ; 0x9daa9
db $0B, $50
UnnamedText_48da7: ; 48da7 (12:4da7)
TX_FAR _UnnamedText_48da7
db $50
; 0x48da7 + 5 bytes
UnnamedText_48dac: ; 48dac (12:4dac)
TX_FAR _UnnamedText_48dac
db $50
; 0x48dac + 5 bytes
CeladonGameCornerText6: ; 48db1 (12:4db1)
TX_FAR _CeladonGameCornerText6
db $50
CeladonGameCornerText7: ; 48db6 (12:4db6)
db $08 ; asm
ld a, [$d77c]
bit 1, a
ld hl, UnnamedText_48dca ; $4dca
jr z, .asm_be3fd ; 0x48dbf
ld hl, UnnamedText_48dcf ; $4dcf
.asm_be3fd ; 0x48dc4
call PrintText
jp TextScriptEnd
UnnamedText_48dca: ; 48dca (12:4dca)
TX_FAR _UnnamedText_48dca
db $50
; 0x48dca + 5 bytes
UnnamedText_48dcf: ; 48dcf (12:4dcf)
TX_FAR _UnnamedText_48dcf
db $50
; 0x48dcf + 5 bytes
CeladonGameCornerText8: ; 48dd4 (12:4dd4)
TX_FAR _CeladonGameCornerText8
db $50
CeladonGameCornerText9: ; 48dd9 (12:4dd9)
db $08 ; asm
ld a, [$d77e]
bit 4, a
jr nz, .asm_ed8bc ; 0x48ddf
ld hl, UnnamedText_48e26
call PrintText
ld b, COIN_CASE
call IsItemInBag
jr z, .asm_df794 ; 0x48dec
call Has9990Coins
jr nc, .asm_f17c3 ; 0x48df1
xor a
ldh [$9f], a
ldh [$a0], a
ld a, $20
ldh [$a1], a
ld de, $d5a5
ld hl, $ffa1
ld c, $2
ld a, $b
call Predef
ld hl, $d77e
set 4, [hl]
ld hl, Received20CoinsText
jr .asm_0ddc2 ; 0x48e11
.asm_ed8bc ; 0x48e13
ld hl, UnnamedText_48e36
jr .asm_0ddc2 ; 0x48e16
.asm_f17c3 ; 0x48e18
ld hl, UnnamedText_48e31
jr .asm_0ddc2 ; 0x48e1b
.asm_df794 ; 0x48e1d
ld hl, UnnamedText_48f19
.asm_0ddc2 ; 0x48e20
call PrintText
jp TextScriptEnd
UnnamedText_48e26: ; 48e26 (12:4e26)
TX_FAR _UnnamedText_48e26
db $50
; 0x48e26 + 5 bytes
Received20CoinsText: ; 48e2b (12:4e2b)
TX_FAR _Received20CoinsText ; 0x9dc4f
db $0B, $50
; 0x48e31
UnnamedText_48e31: ; 48e31 (12:4e31)
TX_FAR _UnnamedText_48e31
db $50
; 0x48e31 + 5 bytes
UnnamedText_48e36: ; 48e36 (12:4e36)
TX_FAR _UnnamedText_48e36
db $50
; 0x48e36 + 5 bytes
CeladonGameCornerText10: ; 48e3b (12:4e3b)
db $08 ; asm
ld a, [$d77e]
bit 3, a
jr nz, .asm_ff080 ; 0x48e41
ld hl, UnnamedText_48e88 ; $4e88
call PrintText
ld b,COIN_CASE
call IsItemInBag
jr z, .asm_4fb0c ; 0x48e4e
call Has9990Coins
jr z, .asm_9505a ; 0x48e53
xor a
ldh [$9f], a
ldh [$a0], a
ld a, $20
ldh [$a1], a
ld de, $d5a5
ld hl, $ffa1
ld c, $2
ld a, $b
call Predef
ld hl, $d77e
set 3, [hl]
ld hl, UnnamedText_48e8d
jr .asm_78d65 ; 0x48e73
.asm_ff080 ; 0x48e75
ld hl, UnnamedText_48e98
jr .asm_78d65 ; 0x48e78
.asm_9505a ; 0x48e7a
ld hl, UnnamedText_48e93
jr .asm_78d65 ; 0x48e7d
.asm_4fb0c ; 0x48e7f
ld hl, UnnamedText_48f19
.asm_78d65 ; 0x48e82
call PrintText
jp TextScriptEnd
UnnamedText_48e88: ; 48e88 (12:4e88)
TX_FAR _UnnamedText_48e88
db $50
; 0x48e88 + 5 bytes
UnnamedText_48e8d: ; 48e8d (12:4e8d)
TX_FAR _UnnamedText_48e8d ; 0x9dceb
db $0B, $50
; 0x48e93
UnnamedText_48e93: ; 48e93 (12:4e93)
TX_FAR _UnnamedText_48e93
db $50
; 0x48e93 + 5 bytes
UnnamedText_48e98: ; 48e98 (12:4e98)
TX_FAR _UnnamedText_48e98
db $50
; 0x48e98 + 5 bytes
CeladonGameCornerText11: ; 48e9d (12:4e9d)
db $08 ; asm
ld hl, UnnamedText_48ece
call PrintText
ld hl, $d72d
set 6, [hl]
set 7, [hl]
ld hl, UnnamedText_48ed3
ld de, UnnamedText_48ed3
call PreBattleSaveRegisters
ldh a, [$8c]
ld [$cf13], a
call EngageMapTrainer
call InitBattleEnemyParameters
xor a
ldh [$b4], a
ldh [$b3], a
ldh [$b2], a
ld a, $1
ld [W_CELADONGAMECORNERCURSCRIPT], a
jp TextScriptEnd
UnnamedText_48ece: ; 48ece (12:4ece)
TX_FAR _UnnamedText_48ece
db $50
; 0x48ece + 5 bytes
UnnamedText_48ed3: ; 48ed3 (12:4ed3)
TX_FAR _UnnamedText_48ed3
db $50
; 0x48ed3 + 5 bytes
CeladonGameCornerText13: ; 48ed8 (12:4ed8)
TX_FAR _UnnamedText_48ed8
db $50
; 0x48ed8 + 5 bytes
CeladonGameCornerText12: ; 48edd (12:4edd)
db $08 ; asm
ld a, $1
ld [$cc3c], a
ld hl, UnnamedText_48f09
call PrintText
call WaitForSoundToFinish
ld a, $ad
call PlaySound
call WaitForSoundToFinish
ld hl, $d77e
set 1, [hl]
ld a, $43
ld [$d09f], a
ld bc, $0208
ld a, $17
call Predef
jp TextScriptEnd
UnnamedText_48f09: ; 48f09 (12:4f09)
TX_FAR _UnnamedText_48f09 ; 0x9ddb0
db $8
ld a, $9d
call PlaySound
call WaitForSoundToFinish
jp TextScriptEnd
; 0x48f19
UnnamedText_48f19: ; 48f19 (12:4f19)
TX_FAR _UnnamedText_48f19
db $50
; 0x48f19 + 5 bytes
Func_48f1e: ; 48f1e (12:4f1e)
ld hl, $d730
set 6, [hl]
FuncCoord 11, 0 ; $c3ab
ld hl, Coord
ld b, $5
ld c, $7
call TextBoxBorder
call UpdateSprites
FuncCoord 12, 1 ; $c3c0
ld hl, Coord
ld b, $4
ld c, $7
call ClearScreenArea
FuncCoord 12, 2 ; $c3d4
ld hl, Coord
ld de, GameCornerMoneyText ; $4f7a
call PlaceString
FuncCoord 12, 3 ; $c3e8
ld hl, Coord
ld de, GameCornerBlankText1 ; $4f85
call PlaceString
FuncCoord 12, 3 ; $c3e8
ld hl, Coord
ld de, $d347
ld c, $a3
call PrintBCDNumber
FuncCoord 12, 4 ; $c3fc
ld hl, Coord
ld de, GameCornerCoinText ; $4f80
call PlaceString
FuncCoord 12, 5 ; $c410
ld hl, Coord
ld de, GameCornerBlankText2 ; $4f8d
call PlaceString
FuncCoord 15, 5 ; $c413
ld hl, Coord
ld de, $d5a4
ld c, $82
call PrintBCDNumber
ld hl, $d730
res 6, [hl]
ret
; 0x48f7a
GameCornerMoneyText: ; 48f7a (12:4f7a)
db "MONEY@"
GameCornerCoinText: ; 48f80 (12:4f80)
db "COIN@"
GameCornerBlankText1: ; 48f85 (12:4f85)
db " @"
GameCornerBlankText2: ; 48f8d (12:4f8d)
db " @"
Has9990Coins: ; 48f95 (12:4f95)
ld a, $99
ld [$ff00+$a0], a
ld a, $90
ld [$ff00+$a1], a
jp HasEnoughCoins
; 0x48fa0
CeladonGameCornerObject: ; 0x48fa0 (size=99)
db $f ; border tile
db $3 ; warps
db $11, $f, $7, $ff
db $11, $10, $7, $ff
db $4, $11, $1, ROCKET_HIDEOUT_1
db $1 ; signs
db $4, $9, $c ; CeladonGameCornerText12
db $b ; people
db SPRITE_FOULARD_WOMAN, $6 + 4, $2 + 4, $ff, $d0, $1 ; person
db SPRITE_MART_GUY, $6 + 4, $5 + 4, $ff, $d0, $2 ; person
db SPRITE_FAT_BALD_GUY, $a + 4, $2 + 4, $ff, $d2, $3 ; person
db SPRITE_FOULARD_WOMAN, $d + 4, $2 + 4, $ff, $d2, $4 ; person
db SPRITE_FISHER, $b + 4, $5 + 4, $ff, $d3, $5 ; person
db SPRITE_MOM_GEISHA, $b + 4, $8 + 4, $ff, $d2, $6 ; person
db SPRITE_GYM_HELPER, $e + 4, $8 + 4, $ff, $d2, $7 ; person
db SPRITE_GAMBLER, $f + 4, $b + 4, $ff, $d3, $8 ; person
db SPRITE_MART_GUY, $b + 4, $e + 4, $ff, $d2, $9 ; person
db SPRITE_GENTLEMAN, $d + 4, $11 + 4, $ff, $d3, $a ; person
db SPRITE_ROCKET, $5 + 4, $9 + 4, $ff, $d1, $4b, ROCKET + $C8, $7 ; trainer
; warp-to
EVENT_DISP $a, $11, $f
EVENT_DISP $a, $11, $10
EVENT_DISP $a, $4, $11 ; ROCKET_HIDEOUT_1
CeladonGameCornerBlocks: ; 49003 (12:5003)
INCBIN "maps/celadongamecorner.blk"
CeladonMart5_h: ; 0x4905d to 0x49069 (12 bytes) (bank=12) (id=136)
db $12 ; tileset
db CELADON_MART_5_HEIGHT, CELADON_MART_5_WIDTH ; dimensions (y, x)
dw CeladonMart5Blocks, CeladonMart5Texts, CeladonMart5Script ; blocks, texts, scripts
db $00 ; connections
dw CeladonMart5Object ; objects
CeladonMart5Script: ; 49069 (12:5069)
jp EnableAutoTextBoxDrawing
; 0x4906c
CeladonMart5Texts: ; 4906c (12:506c)
dw CeladonMart5Text1, CeladonMart5Text2, CeladonMart5Text3, CeladonMart5Text4, CeladonMart5Text5
CeladonMart5Text1: ; 49076 (12:5076)
TX_FAR _CeladonMart5Text1
db $50
CeladonMart5Text2: ; 4907b (12:507b)
TX_FAR _CeladonMart5Text2
db $50
CeladonMart5Text5: ; 49080 (12:5080)
TX_FAR _CeladonMart5Text5
db $50
CeladonMart5Object: ; 0x49085 (size=55)
db $f ; border tile
db $3 ; warps
db $1, $c, $0, CELADON_MART_ROOF
db $1, $10, $1, CELADON_MART_4
db $1, $1, $0, CELADON_MART_ELEVATOR
db $1 ; signs
db $1, $e, $5 ; CeladonMart5Text5
db $4 ; people
db SPRITE_GENTLEMAN, $5 + 4, $e + 4, $fe, $1, $1 ; person
db SPRITE_SAILOR, $6 + 4, $2 + 4, $ff, $ff, $2 ; person
db SPRITE_MART_GUY, $3 + 4, $5 + 4, $ff, $d0, $3 ; person
db SPRITE_MART_GUY, $3 + 4, $6 + 4, $ff, $d0, $4 ; person
; warp-to
EVENT_DISP $a, $1, $c ; CELADON_MART_ROOF
EVENT_DISP $a, $1, $10 ; CELADON_MART_4
EVENT_DISP $a, $1, $1 ; CELADON_MART_ELEVATOR
CeladonMart5Blocks: ; 490bc (12:50bc)
INCBIN "maps/celadonmart5.blk"
CeladonPrizeRoom_h: ; 0x490e4 to 0x490f0 (12 bytes) (bank=12) (id=137)
db $12 ; tileset
db CELADONPRIZE_ROOM_HEIGHT, CELADONPRIZE_ROOM_WIDTH ; dimensions (y, x)
dw CeladonPrizeRoomBlocks, CeladonPrizeRoomTexts, CeladonPrizeRoomScript ; blocks, texts, scripts
db $00 ; connections
dw CeladonPrizeRoomObject ; objects
CeladonPrizeRoomScript: ; 490f0 (12:50f0)
jp EnableAutoTextBoxDrawing
; 0x490f3
CeladonPrizeRoomTexts: ; 490f3 (12:50f3)
dw CeladonPrizeRoomText1, CeladonPrizeRoomText2, CeladonPrizeRoomText3, CeladonPrizeRoomText3, CeladonPrizeRoomText3
CeladonPrizeRoomText1: ; 490fd (12:50fd)
TX_FAR _CeladonPrizeRoomText1
db $50
CeladonPrizeRoomText2: ; 49102 (12:5102)
TX_FAR _CeladonPrizeRoomText2
db $50
CeladonPrizeRoomText3: ; 49107 (12:5107)
db $f7
CeladonPrizeRoomObject: ; 0x49108 (size=41)
db $f ; border tile
db $2 ; warps
db $7, $4, $9, $ff
db $7, $5, $9, $ff
db $3 ; signs
db $2, $2, $3 ; CeladonPrizeRoomText3
db $2, $4, $4 ; CeladonPrizeRoomText4
db $2, $6, $5 ; CeladonPrizeRoomText5
db $2 ; people
db SPRITE_BALDING_GUY, $4 + 4, $1 + 4, $ff, $ff, $1 ; person
db SPRITE_GAMBLER, $3 + 4, $7 + 4, $fe, $2, $2 ; person
; warp-to
EVENT_DISP $5, $7, $4
EVENT_DISP $5, $7, $5
CeladonPrizeRoomBlocks: ; 49131 (12:5131)
INCBIN "maps/celadonprizeroom.blk"
CeladonDiner_h: ; 0x49145 to 0x49151 (12 bytes) (bank=12) (id=138)
db $12 ; tileset
db CELADON_DINER_HEIGHT, CELADON_DINER_WIDTH ; dimensions (y, x)
dw CeladonDinerBlocks, CeladonDinerTexts, CeladonDinerScript ; blocks, texts, scripts
db $00 ; connections
dw CeladonDinerObject ; objects
CeladonDinerScript: ; 49151 (12:5151)
call EnableAutoTextBoxDrawing
ret
; 0x49155
CeladonDinerTexts: ; 49155 (12:5155)
dw CeladonDinerText1, CeladonDinerText2, CeladonDinerText3, CeladonDinerText4, CeladonDinerText5
CeladonDinerText1: ; 4915f (12:515f)
TX_FAR _CeladonDinerText1
db $50
CeladonDinerText2: ; 49164 (12:5164)
TX_FAR _CeladonDinerText2
db $50
CeladonDinerText3: ; 49169 (12:5169)
TX_FAR _CeladonDinerText3
db $50
CeladonDinerText4: ; 4916e (12:516e)
TX_FAR _CeladonDinerText4
db $50
CeladonDinerText5: ; 49173 (12:5173)
db $08 ; asm
ld a, [$d783]
bit 0, a
jr nz, .asm_eb14d ; 0x49179
ld hl, UnnamedText_491a7
call PrintText
ld bc, (COIN_CASE << 8) | 1
call GiveItem
jr nc, .BagFull
ld hl, $d783
set 0, [hl]
ld hl, ReceivedCoinCaseText
call PrintText
jr .asm_68b61 ; 0x49194
.BagFull
ld hl, CoinCaseNoRoomText
call PrintText
jr .asm_68b61 ; 0x4919c
.asm_eb14d ; 0x4919e
ld hl, UnnamedText_491b7
call PrintText
.asm_68b61 ; 0x491a4
jp TextScriptEnd
UnnamedText_491a7: ; 491a7 (12:51a7)
TX_FAR _UnnamedText_491a7
db $50
; 0x491a7 + 5 bytes
ReceivedCoinCaseText: ; 491ac (12:51ac)
TX_FAR _ReceivedCoinCaseText ; 0x9e07a
db $11, $50
; 0x491b2
CoinCaseNoRoomText: ; 491b2 (12:51b2)
TX_FAR _CoinCaseNoRoomText
db $50
; 0x491b2 + 5 bytes
UnnamedText_491b7: ; 491b7 (12:51b7)
TX_FAR _UnnamedText_491b7
db $50
; 0x491b7 + 5 bytes
CeladonDinerObject: ; 0x491bc (size=50)
db $f ; border tile
db $2 ; warps
db $7, $3, $a, $ff
db $7, $4, $a, $ff
db $0 ; signs
db $5 ; people
db SPRITE_COOK, $5 + 4, $8 + 4, $fe, $2, $1 ; person
db SPRITE_MOM_GEISHA, $2 + 4, $7 + 4, $ff, $ff, $2 ; person
db SPRITE_FAT_BALD_GUY, $4 + 4, $1 + 4, $ff, $d0, $3 ; person
db SPRITE_FISHER2, $3 + 4, $5 + 4, $ff, $d3, $4 ; person
db SPRITE_GYM_HELPER, $1 + 4, $0 + 4, $ff, $d0, $5 ; person
; warp-to
EVENT_DISP $5, $7, $3
EVENT_DISP $5, $7, $4
CeladonDinerBlocks: ; 491ee (12:51ee)
INCBIN "maps/celadondiner.blk"
CeladonHouse_h: ; 0x49202 to 0x4920e (12 bytes) (bank=12) (id=139)
db $13 ; tileset
db CELADON_HOUSE_HEIGHT, CELADON_HOUSE_WIDTH ; dimensions (y, x)
dw CeladonHouseBlocks, CeladonHouseTexts, CeladonHouseScript ; blocks, texts, scripts
db $00 ; connections
dw CeladonHouseObject ; objects
CeladonHouseScript: ; 4920e (12:520e)
call EnableAutoTextBoxDrawing
ret
; 0x49212
CeladonHouseTexts: ; 49212 (12:5212)
dw CeladonHouseText1, CeladonHouseText2, CeladonHouseText3
CeladonHouseText1: ; 49218 (12:5218)
TX_FAR _CeladonHouseText1
db $50
CeladonHouseText2: ; 4921d (12:521d)
TX_FAR _CeladonHouseText2
db $50
CeladonHouseText3: ; 49222 (12:5222)
TX_FAR _CeladonHouseText3
db $50
CeladonHouseObject: ; 0x49227 (size=38)
db $f ; border tile
db $2 ; warps
db $7, $2, $b, $ff
db $7, $3, $b, $ff
db $0 ; signs
db $3 ; people
db SPRITE_OLD_PERSON, $2 + 4, $4 + 4, $ff, $d0, $1 ; person
db SPRITE_ROCKET, $4 + 4, $1 + 4, $fe, $0, $2 ; person
db SPRITE_SAILOR, $6 + 4, $5 + 4, $ff, $d2, $3 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
CeladonHouseBlocks: ; 4924d (12:524d)
INCBIN "maps/celadonhouse.blk"
CeladonHotel_h: ; 0x4925d to 0x49269 (12 bytes) (bank=12) (id=140)
db $06 ; tileset
db CELADONHOTEL_HEIGHT, CELADONHOTEL_WIDTH ; dimensions (y, x)
dw CeladonHotelBlocks, CeladonHotelTexts, CeladonHotelScript ; blocks, texts, scripts
db $00 ; connections
dw CeladonHotelObject ; objects
CeladonHotelScript: ; 49269 (12:5269)
jp EnableAutoTextBoxDrawing
; 0x4926c
CeladonHotelTexts: ; 4926c (12:526c)
dw CeladonHotelText1, CeladonHotelText2, CeladonHotelText3
CeladonHotelText1: ; 49272 (12:5272)
TX_FAR _CeladonHotelText1
db $50
CeladonHotelText2: ; 49277 (12:5277)
TX_FAR _CeladonHotelText2
db $50
CeladonHotelText3: ; 4927c (12:527c)
TX_FAR _CeladonHotelText3
db $50
CeladonHotelObject: ; 0x49281 (size=38)
db $0 ; border tile
db $2 ; warps
db $7, $3, $c, $ff
db $7, $4, $c, $ff
db $0 ; signs
db $3 ; people
db SPRITE_OLD_MEDIUM_WOMAN, $1 + 4, $3 + 4, $ff, $d0, $1 ; person
db SPRITE_FOULARD_WOMAN, $4 + 4, $2 + 4, $ff, $ff, $2 ; person
db SPRITE_BLACK_HAIR_BOY_2, $4 + 4, $8 + 4, $fe, $2, $3 ; person
; warp-to
EVENT_DISP $7, $7, $3
EVENT_DISP $7, $7, $4
CeladonHotelBlocks: ; 492a7 (12:52a7)
INCBIN "maps/celadonhotel.blk"
MtMoonPokecenter_h: ; 0x492c3 to 0x492cf (12 bytes) (bank=12) (id=68)
db $06 ; tileset
db MT_MOON_POKECENTER_HEIGHT, MT_MOON_POKECENTER_WIDTH ; dimensions (y, x)
dw MtMoonPokecenterBlocks, MtMoonPokecenterTexts, MtMoonPokecenterScript ; blocks, texts, scripts
db $00 ; connections
dw MtMoonPokecenterObject ; objects
MtMoonPokecenterScript: ; 492cf (12:52cf)
call Func_22fa
jp EnableAutoTextBoxDrawing
; 0x492d5
MtMoonPokecenterTexts: ; 492d5 (12:52d5)
dw MtMoonPokecenterText1, MtMoonPokecenterText2, MtMoonPokecenterText3, MtMoonPokecenterText4, MtMoonPokecenterText5, MtMoonPokecenterText6
MtMoonPokecenterText1: ; 492e1 (12:52e1)
db $ff
MtMoonPokecenterText2: ; 492e2 (12:52e2)
TX_FAR _MtMoonPokecenterText1
db $50
MtMoonPokecenterText3: ; 492e7 (12:52e7)
TX_FAR _MtMoonPokecenterText3
db $50
MtMoonPokecenterText4: ; 492ec (12:52ec)
db $08 ; asm
ld a, [$d7c6]
add a
jp c, .asm_49353
ld hl, UnnamedText_4935c
call PrintText
ld a, $13
ld [$d125], a
call DisplayTextBoxID
call YesNoChoice
ld a, [$cc26]
and a
jp nz, .asm_4934e
ldh [$9f], a
ldh [$a1], a
ld a, $5
ldh [$a0], a
call HasEnoughMoney
jr nc, .asm_faa09 ; 0x49317
ld hl, UnnamedText_49366
jr .asm_49356 ; 0x4931c
.asm_faa09 ; 0x4931e
ld bc,(MAGIKARP << 8) | 5
call GivePokemon
jr nc, .asm_49359 ; 0x49324
xor a
ld [W_WHICHTRADE], a
ld [$cd3f], a
ld a, $5
ld [$cd3e], a
ld hl, $cd3f
ld de, $d349
ld c, $3
ld a, $c
call Predef
ld a, $13
ld [$d125], a
call DisplayTextBoxID
ld hl, $d7c6
set 7, [hl]
jr .asm_49359 ; 0x4934c
.asm_4934e ; 0x4934e
ld hl, UnnamedText_49361
jr .asm_49356 ; 0x49351
.asm_49353 ; 0x49353
ld hl, UnnamedText_4936b
.asm_49356 ; 0x49356
call PrintText
.asm_49359 ; 0x49359
jp TextScriptEnd
UnnamedText_4935c: ; 4935c (12:535c)
TX_FAR _UnnamedText_4935c
db $50
; 0x4935c + 5 bytes
UnnamedText_49361: ; 49361 (12:5361)
TX_FAR _UnnamedText_49361
db $50
; 0x49361 + 5 bytes
UnnamedText_49366: ; 49366 (12:5366)
TX_FAR _UnnamedText_49366
db $50
; 0x49366 + 5 bytes
UnnamedText_4936b: ; 4936b (12:536b)
TX_FAR _UnnamedText_4936b
db $50
; 0x4936b + 5 bytes
MtMoonPokecenterText5: ; 49370 (12:5370)
TX_FAR _MtMoonPokecenterText5
db $50
MtMoonPokecenterText6: ; 49375 (12:5375)
db $f6
MtMoonPokecenterObject: ; 0x49376 (size=56)
db $0 ; border tile
db $2 ; warps
db $7, $3, $0, $ff
db $7, $4, $0, $ff
db $0 ; signs
db $6 ; people
db SPRITE_NURSE, $1 + 4, $3 + 4, $ff, $d0, $1 ; person
db SPRITE_BUG_CATCHER, $3 + 4, $4 + 4, $ff, $d1, $2 ; person
db SPRITE_GENTLEMAN, $3 + 4, $7 + 4, $ff, $d1, $3 ; person
db SPRITE_FAT_BALD_GUY, $6 + 4, $a + 4, $fe, $2, $4 ; person
db SPRITE_CLIPBOARD, $2 + 4, $7 + 4, $ff, $ff, $5 ; person
db SPRITE_CABLE_CLUB_WOMAN, $2 + 4, $b + 4, $ff, $d0, $6 ; person
; warp-to
EVENT_DISP $7, $7, $3
EVENT_DISP $7, $7, $4
RockTunnelPokecenter_h: ; 0x493ae to 0x493ba (12 bytes) (id=81)
db $06 ; tileset
db ROCK_TUNNEL_POKECENTER_HEIGHT, ROCK_TUNNEL_POKECENTER_WIDTH ; dimensions (y, x)
dw RockTunnelPokecenterBlocks, RockTunnelPokecenterTexts, RockTunnelPokecenterScript ; blocks, texts, scripts
db $00 ; connections
dw RockTunnelPokecenterObject ; objects
RockTunnelPokecenterScript: ; 493ba (12:53ba)
call Func_22fa
jp EnableAutoTextBoxDrawing
; 0x493c0
RockTunnelPokecenterTexts: ; 493c0 (12:53c0)
dw RockTunnelPokecenterText1, RockTunnelPokecenterText2, RockTunnelPokecenterText3, RockTunnelPokecenterText4
RockTunnelPokecenterText1: ; 493c8 (12:53c8)
db $ff
RockTunnelPokecenterText2: ; 493c9 (12:53c9)
TX_FAR _RockTunnelPokecenterText1
db $50
RockTunnelPokecenterText3: ; 493ce (12:53ce)
TX_FAR _RockTunnelPokecenterText3
db $50
RockTunnelPokecenterText4: ; 493d3 (12:53d3)
db $f6
RockTunnelPokecenterObject: ; 0x493d4 (size=44)
db $0 ; border tile
db $2 ; warps
db $7, $3, $0, $ff
db $7, $4, $0, $ff
db $0 ; signs
db $4 ; people
db SPRITE_NURSE, $1 + 4, $3 + 4, $ff, $d0, $1 ; person
db SPRITE_GENTLEMAN, $3 + 4, $7 + 4, $fe, $2, $2 ; person
db SPRITE_FISHER2, $5 + 4, $2 + 4, $ff, $ff, $3 ; person
db SPRITE_CABLE_CLUB_WOMAN, $2 + 4, $b + 4, $ff, $d0, $4 ; person
; warp-to
EVENT_DISP $7, $7, $3
EVENT_DISP $7, $7, $4
Route11Gate_h: ; 0x49400 to 0x4940c (12 bytes) (id=84)
db $0c ; tileset
db ROUTE_11_GATE_1F_HEIGHT, ROUTE_11_GATE_1F_WIDTH ; dimensions (y, x)
dw Route11GateBlocks, Route11GateTexts, Route11GateScript ; blocks, texts, scripts
db $00 ; connections
dw Route11GateObject ; objects
Route11GateScript: ; 4940c (12:540c)
jp EnableAutoTextBoxDrawing
; 0x4940f
Route11GateTexts: ; 4940f (12:540f)
dw Route11GateText1
Route11GateText1: ; 49411 (12:5411)
TX_FAR _Route11GateText1
db $50
Route11GateObject: ; 0x49416 (size=50)
db $a ; border tile
db $5 ; warps
db $4, $0, $0, $ff
db $5, $0, $1, $ff
db $4, $7, $2, $ff
db $5, $7, $3, $ff
db $8, $6, $0, ROUTE_11_GATE_2F
db $0 ; signs
db $1 ; people
db SPRITE_GUARD, $1 + 4, $4 + 4, $ff, $ff, $1 ; person
; warp-to
EVENT_DISP $4, $4, $0
EVENT_DISP $4, $5, $0
EVENT_DISP $4, $4, $7
EVENT_DISP $4, $5, $7
EVENT_DISP $4, $8, $6 ; ROUTE_11_GATE_2F
Route11GateUpstairs_h: ; 0x49448 to 0x49454 (12 bytes) (id=86)
db $0c ; tileset
db ROUTE_11_GATE_2F_HEIGHT, ROUTE_11_GATE_2F_WIDTH ; dimensions (y, x)
dw Route11GateUpstairsBlocks, Route11GateUpstairsTexts, Route11GateUpstairsScript ; blocks, texts, scripts
db $00 ; connections
dw Route11GateUpstairsObject ; objects
Route11GateUpstairsScript: ; 49454 (12:5454)
jp DisableAutoTextBoxDrawing
; 0x49457
Route11GateUpstairsTexts: ; 49457 (12:5457)
dw Route11GateUpstairsText1, Route11GateUpstairsText2, Route11GateUpstairsText3, Route11GateUpstairsText4
Route11GateUpstairsText1: ; 4945f (12:545f)
db $08 ; asm
xor a
ld [W_WHICHTRADE], a
ld a, $54
call Predef
asm_49469: ; 49469 (12:5469)
jp TextScriptEnd
Route11GateUpstairsText2: ; 4946c (12:546c)
db $8
ld a, [$d7d6]
add a
jr c, .asm_4949b ; 0x49471 $28
ld a, $1e
ld [$ff00+$db], a
ld a, $47
ld [$ff00+$dc], a
ld [$d11e], a
call GetItemName
ld h, d
ld l, e
ld de, $cc5b
ld bc, $000d
call CopyData
ld a, $62
call Predef
ld a, [$ff00+$db]
dec a
jr nz, .asm_494a1 ; 0x49494 $b
ld hl, $d7d6
set 7, [hl]
.asm_4949b
ld hl, UnnamedText_494a3
call PrintText
.asm_494a1
jr asm_49469 ; 0x494a1 $c6
; 0x494a3
UnnamedText_494a3: ; 494a3 (12:54a3)
TX_FAR _UnnamedText_494a3
db $50
; 0x494a3 + 5 bytes
Route11GateUpstairsText3: ; 494a8 (12:54a8)
db $08 ; asm
ld a, [$c109]
cp $4
jp nz, Unnamed_55c9
ld a, [$d7d8]
bit 7, a
ld hl, UnnamedText_494c4
jr z, .asm_5ac80 ; 0x494b9
ld hl, UnnamedText_494c9
.asm_5ac80 ; 0x494be
call PrintText
jp TextScriptEnd
UnnamedText_494c4: ; 494c4 (12:54c4)
TX_FAR _UnnamedText_494c4
db $50
; 0x494c4 + 5 bytes
UnnamedText_494c9: ; 494c9 (12:54c9)
TX_FAR _UnnamedText_494c9
db $50
; 0x494c9 + 5 bytes
Route11GateUpstairsText4: ; 494ce (12:54ce)
db $8
ld hl, UnnamedText_494d5 ; $54d5
jp Unnamed_55c9
; 0x494d5
UnnamedText_494d5: ; 494d5 (12:54d5)
TX_FAR _UnnamedText_494d5
db $50
; 0x494d5 + 5 bytes
Route11GateUpstairsObject: ; 0x494da (size=30)
db $a ; border tile
db $1 ; warps
db $7, $7, $4, ROUTE_11_GATE_1F
db $2 ; signs
db $2, $1, $3 ; Route11GateUpstairsText3
db $2, $6, $4 ; Route11GateUpstairsText4
db $2 ; people
db SPRITE_BUG_CATCHER, $2 + 4, $4 + 4, $fe, $2, $1 ; person
db SPRITE_OAK_AIDE, $6 + 4, $2 + 4, $ff, $ff, $2 ; person
; warp-to
EVENT_DISP $4, $7, $7 ; ROUTE_11_GATE_1F
Route12Gate_h: ; 0x494f8 to 0x49504 (12 bytes) (id=87)
db $0c ; tileset
db ROUTE_12_GATE_HEIGHT, ROUTE_12_GATE_WIDTH ; dimensions (y, x)
dw Route12GateBlocks, Route12GateTexts, Route12GateScript ; blocks, texts, scripts
db $00 ; connections
dw Route12GateObject ; objects
Route12GateScript: ; 49504 (12:5504)
jp EnableAutoTextBoxDrawing
; 0x49507
Route12GateTexts: ; 49507 (12:5507)
dw Route12GateText1
Route12GateText1: ; 49509 (12:5509)
TX_FAR _Route12GateText1
db $50
Route12GateObject: ; 0x4950e (size=50)
db $a ; border tile
db $5 ; warps
db $0, $4, $0, $ff
db $0, $5, $1, $ff
db $7, $4, $2, $ff
db $7, $5, $2, $ff
db $6, $8, $0, ROUTE_12_GATE_2F
db $0 ; signs
db $1 ; people
db SPRITE_GUARD, $3 + 4, $1 + 4, $ff, $ff, $1 ; person
; warp-to
EVENT_DISP $5, $0, $4
EVENT_DISP $5, $0, $5
EVENT_DISP $5, $7, $4
EVENT_DISP $5, $7, $5
EVENT_DISP $5, $6, $8 ; ROUTE_12_GATE_2F
Route12GateBlocks: ; 49540 (12:5540)
INCBIN "maps/route12gate.blk"
Route12GateUpstairs_h: ; 0x49554 to 0x49560 (12 bytes) (id=195)
db $0c ; tileset
db ROUTE_12_GATE_2F_HEIGHT, ROUTE_12_GATE_2F_WIDTH ; dimensions (y, x)
dw Route12GateUpstairsBlocks, Route12GateUpstairsTexts, Route12GateUpstairsScript ; blocks, texts, scripts
db $00 ; connections
dw Route12GateUpstairsObject ; objects
Route12GateUpstairsScript: ; 49560 (12:5560)
jp DisableAutoTextBoxDrawing
; 0x49563
Route12GateUpstairsTexts: ; 49563 (12:5563)
dw Route12GateUpstairsText1, Route12GateUpstairsText2, Route12GateUpstairsText3
Route12GateUpstairsText1: ; 49569 (12:5569)
db $08 ; asm
ld a, [$d7d7]
rrca
jr c, .asm_0ad3c ; 0x4956e
ld hl, TM39PreReceiveText
call PrintText
ld bc, (TM_39 << 8) | 1
call GiveItem
jr nc, .BagFull
ld hl, ReceivedTM39Text
call PrintText
ld hl, $d7d7
set 0, [hl]
jr .asm_4ba56 ; 0x49589
.BagFull
ld hl, TM39NoRoomText
call PrintText
jr .asm_4ba56 ; 0x49591
.asm_0ad3c ; 0x49593
ld hl, TM39ExplanationText
call PrintText
.asm_4ba56 ; 0x49599
jp TextScriptEnd
TM39PreReceiveText: ; 4959c (12:559c)
TX_FAR _TM39PreReceiveText
db $50
; 0x4959c + 5 bytes
ReceivedTM39Text: ; 495a1 (12:55a1)
TX_FAR _ReceivedTM39Text ; 0x8c8c6
db $0B, $50
; 0x495a7
TM39ExplanationText: ; 495a7 (12:55a7)
TX_FAR _TM39ExplanationText
db $50
; 0x495a7 + 5 bytes
TM39NoRoomText: ; 495ac (12:55ac)
TX_FAR _TM39NoRoomText
db $50
; 0x495ac + 5 bytes
Route12GateUpstairsText2: ; 495b1 (12:55b1)
db $08 ; asm
ld hl, UnnamedText_495b8
jp Unnamed_55c9
UnnamedText_495b8: ; 495b8 (12:55b8)
TX_FAR _UnnamedText_495b8 ; 0x8c95a
db $50
; 0x495bd
Route12GateUpstairsText3: ; 495bd (12:55bd)
db $8
ld hl, UnnamedText_495c4
jp Unnamed_55c9
; 0x495c4
UnnamedText_495c4: ; 495c4 (12:55c4)
TX_FAR _UnnamedText_495c4
db $50
; 0x495c4 + 5 bytes
Unnamed_55c9: ; 495c9 (12:55c9)
ld a, [$c109]
cp $4
jr z, .asm_495d4 ; 0x495ce $4
ld a, $1
jr .asm_495d8 ; 0x495d2 $4
.asm_495d4
call PrintText
xor a
.asm_495d8
ld [$cc3c], a
jp TextScriptEnd
; 0x495de
Route12GateUpstairsObject: ; 0x495de (size=24)
db $a ; border tile
db $1 ; warps
db $7, $7, $4, ROUTE_12_GATE
db $2 ; signs
db $2, $1, $2 ; Route12GateUpstairsText2
db $2, $6, $3 ; Route12GateUpstairsText3
db $1 ; people
db SPRITE_BRUNETTE_GIRL, $4 + 4, $3 + 4, $fe, $1, $1 ; person
; warp-to
EVENT_DISP $4, $7, $7 ; ROUTE_12_GATE
Route15Gate_h: ; 0x495f6 to 0x49602 (12 bytes) (id=184)
db $0c ; tileset
db ROUTE_15_GATE_1F_HEIGHT, ROUTE_15_GATE_1F_WIDTH ; dimensions (y, x)
dw Route15GateBlocks, Route15GateTexts, Route15GateScript ; blocks, texts, scripts
db $00 ; connections
dw Route15GateObject ; objects
Route15GateScript: ; 49602 (12:5602)
jp EnableAutoTextBoxDrawing
; 0x49605
Route15GateTexts: ; 49605 (12:5605)
dw Route15GateText1
Route15GateText1: ; 49607 (12:5607)
TX_FAR _Route15GateText1
db $50
Route15GateObject: ; 0x4960c (size=50)
db $a ; border tile
db $5 ; warps
db $4, $0, $0, $ff
db $5, $0, $1, $ff
db $4, $7, $2, $ff
db $5, $7, $3, $ff
db $8, $6, $0, ROUTE_15_GATE_2F
db $0 ; signs
db $1 ; people
db SPRITE_GUARD, $1 + 4, $4 + 4, $ff, $ff, $1 ; person
; warp-to
EVENT_DISP $4, $4, $0
EVENT_DISP $4, $5, $0
EVENT_DISP $4, $4, $7
EVENT_DISP $4, $5, $7
EVENT_DISP $4, $8, $6
Route15GateUpstairs_h: ; 4963e (12:563e)
db $0c ; tileset
db ROUTE_15_GATE_2F_HEIGHT, ROUTE_15_GATE_2F_WIDTH ; dimensions (y, x)
dw Route15GateUpstairsBlocks, Route15GateUpstairsTexts, Route15GateUpstairsScript ; blocks, texts, scripts
;dw 40db, 564d, 564a ; blocks, texts, scripts
db $00 ; connections
dw Route15GateUpstairsObject ; objects
Route15GateUpstairsScript: ; 4964a (12:564a)
jp DisableAutoTextBoxDrawing
Route15GateUpstairsTexts: ; 4964d (12:564d)
dw Route15GateUpstairsText1
dw Route15GateUpstairsText2
Route15GateUpstairsText1: ; 49651 (12:5651)
db $8
ld a, [$d7dd]
bit 0, a
jr nz, .asm_49683 ; 0x49657 $2a
ld a, $32
ld [$ff00+$db], a
ld a, $4b
ld [$ff00+$dc], a
ld [$d11e], a
call GetItemName
ld hl, $cd6d
ld de, $cc5b
ld bc, $000d
call CopyData
ld a, $62
call Predef
ld a, [$ff00+$db]
cp $1
jr nz, .asm_49689 ; 0x4967c $b
ld hl, $d7dd
set 0, [hl]
.asm_49683
ld hl, UnnamedText_4968c
call PrintText
.asm_49689
jp TextScriptEnd
; 0x4968c
UnnamedText_4968c: ; 4968c (12:568c)
TX_FAR _UnnamedText_4968c
db $50
; 0x4968c + 5 bytes
Route15GateUpstairsText2: ; 49691 (12:5691)
db $8
ld hl, UnnamedText_49698
jp Unnamed_55c9
; 0x49698
UnnamedText_49698: ; 49698 (12:5698)
TX_FAR _UnnamedText_49698
db $50
; 0x49698 + 5 bytes
Route15GateUpstairsObject: ; 4969d (12:569d)
db $a ; border tile
db $1 ; warps
db $7, $7, $4, ROUTE_15_GATE_1F
db $1 ; signs
db $2, $6, $2 ; Route15GateUpstairsText2
db $1 ; people
db SPRITE_OAK_AIDE, $2 + 4, $4 + 4, $ff, $d0, $1
; warp-to
EVENT_DISP $4, $7, $7 ; ROUTE_15_GATE_1F
Route16GateMap_h: ; 0x496b2 to 0x496be (12 bytes) (id=186)
db $0c ; tileset
db ROUTE_16_GATE_1F_HEIGHT, ROUTE_16_GATE_1F_WIDTH ; dimensions (y, x)
dw Route16GateMapBlocks, Route16GateMapTexts, Route16GateMapScript ; blocks, texts, scripts
db $00 ; connections
dw Route16GateMapObject ; objects
Route16GateMapScript: ; 496be (12:56be)
ld hl, $d732
res 5, [hl]
call EnableAutoTextBoxDrawing
ld a, [W_ROUTE16GATECURSCRIPT]
ld hl, Route16GateMapScripts
jp CallFunctionInTable
; 0x496cf
Route16GateMapScripts: ; 496cf (12:56cf)
dw Route16GateMapScript0
INCBIN "baserom.gbc",$496d1,$496d7 - $496d1
Route16GateMapScript0: ; 496d7 (12:56d7)
call Func_49755
ret nz
ld hl, Unknown_49714 ; $5714
call ArePlayerCoordsInArray
ret nc
ld a, $3
ld [$ff00+$8c], a
call DisplayTextID
xor a
ld [H_CURRENTPRESSEDBUTTONS], a
ld a, [$cd3d]
cp $1
jr z, .asm_4970e ; 0x496f1 $1b
ld a, [$cd3d]
dec a
ld [$cd38], a
ld b, $0
ld c, a
ld a, $40
ld hl, $ccd3
call FillMemory
call Func_3486
ld a, $1
ld [W_ROUTE16GATECURSCRIPT], a
ret
.asm_4970e
ld a, $2
ld [W_ROUTE16GATECURSCRIPT], a
ret
; 0x49714
Unknown_49714: ; 49714 (12:5714)
INCBIN "baserom.gbc",$49714,$49755 - $49714
; known jump sources: 496d7 (12:56d7), 4988f (12:588f)
Func_49755: ; 49755 (12:5755)
ld b, $6
jp IsItemInBag
; 4975a (12:575a)
Route16GateMapTexts: ; 4975a (12:575a)
dw Route16GateMapText1, Route16GateMapText2, Route16GateMapText3
Route16GateMapText1: ; 49760 (12:5760)
db $08 ; asm
call Func_49755
jr z, .asm_0bdf3 ; 0x49764
ld hl, UnnamedText_4977c
call PrintText
jr .asm_56c9d ; 0x4976c
.asm_0bdf3 ; 0x4976e
ld hl, UnnamedText_49777
call PrintText
.asm_56c9d ; 0x49774
jp TextScriptEnd
UnnamedText_49777: ; 49777 (12:5777)
TX_FAR _UnnamedText_49777
db $50
; 0x49777 + 5 bytes
UnnamedText_4977c: ; 4977c (12:577c)
TX_FAR _UnnamedText_4977c
db $50
; 0x4977c + 5 bytes
Route16GateMapText3: ; 49781 (12:5781)
TX_FAR _UnnamedText_49781
db $50
; 0x49781 + 5 bytes
Route16GateMapText2: ; 49786 (12:5786)
TX_FAR _Route16GateMapText2
db $50
Route16GateMapObject: ; 0x4978b (size=88)
db $a ; border tile
db $9 ; warps
db $8, $0, $0, $ff
db $9, $0, $1, $ff
db $8, $7, $2, $ff
db $9, $7, $2, $ff
db $2, $0, $4, $ff
db $3, $0, $5, $ff
db $2, $7, $6, $ff
db $3, $7, $7, $ff
db $c, $6, $0, ROUTE_16_GATE_2F
db $0 ; signs
db $2 ; people
db SPRITE_GUARD, $5 + 4, $4 + 4, $ff, $d0, $1 ; person
db SPRITE_GAMBLER, $3 + 4, $4 + 4, $ff, $ff, $2 ; person
; warp-to
EVENT_DISP $4, $8, $0
EVENT_DISP $4, $9, $0
EVENT_DISP $4, $8, $7
EVENT_DISP $4, $9, $7
EVENT_DISP $4, $2, $0
EVENT_DISP $4, $3, $0
EVENT_DISP $4, $2, $7
EVENT_DISP $4, $3, $7
EVENT_DISP $4, $c, $6 ; ROUTE_16_GATE_2F
Route16GateMapBlocks: ; 497e3 (12:57e3)
INCBIN "maps/route16gatemap.blk"
Route16GateUpstairs_h: ; 0x497ff to 0x4980b (12 bytes) (id=187)
db $0c ; tileset
db ROUTE_16_GATE_2F_HEIGHT, ROUTE_16_GATE_2F_WIDTH ; dimensions (y, x)
dw Route16GateUpstairsBlocks, Route16GateUpstairsTexts, Route16GateUpstairsScript ; blocks, texts, scripts
db $00 ; connections
dw Route16GateUpstairsObject ; objects
Route16GateUpstairsScript: ; 4980b (12:580b)
jp DisableAutoTextBoxDrawing
; 0x4980e
Route16GateUpstairsTexts: ; 4980e (12:580e)
dw Route16GateUpstairsText1, Route16GateUpstairsText2, Route16GateUpstairsText3, Route16GateUpstairsText4
Route16GateUpstairsText1: ; 49816 (12:5816)
db $08 ; asm
ld hl, UnnamedText_49820
call PrintText
jp TextScriptEnd
UnnamedText_49820: ; 49820 (12:5820)
TX_FAR _UnnamedText_49820
db $50
; 0x49820 + 5 bytes
Route16GateUpstairsText2: ; 49825 (12:5825)
db $08 ; asm
ld hl, UnnamedText_4982f
call PrintText
jp TextScriptEnd
UnnamedText_4982f: ; 4982f (12:582f)
TX_FAR _UnnamedText_4982f
db $50
; 0x4982f + 5 bytes
Route16GateUpstairsText3: ; 49834 (12:5834)
db $8
ld hl, UnnamedText_4983b
jp Unnamed_55c9
; 0x4983b
UnnamedText_4983b: ; 4983b (12:583b)
TX_FAR _UnnamedText_4983b
db $50
; 0x4983b + 5 bytes
Route16GateUpstairsText4: ; 49840 (12:5840)
db $8
ld hl, UnnamedText_49847 ; $5847
jp Unnamed_55c9
; 0x49847
UnnamedText_49847: ; 49847 (12:5847)
TX_FAR _UnnamedText_49847
db $50
; 0x49847 + 5 bytes
Route16GateUpstairsObject: ; 0x4984c (size=30)
db $a ; border tile
db $1 ; warps
db $7, $7, $8, ROUTE_16_GATE_1F
db $2 ; signs
db $2, $1, $3 ; Route16GateUpstairsText3
db $2, $6, $4 ; Route16GateUpstairsText4
db $2 ; people
db SPRITE_YOUNG_BOY, $2 + 4, $4 + 4, $ff, $ff, $1 ; person
db SPRITE_LITTLE_GIRL, $5 + 4, $2 + 4, $fe, $2, $2 ; person
; warp-to
EVENT_DISP $4, $7, $7 ; ROUTE_16_GATE_1F
Route18Gate_h: ; 0x4986a to 0x49876 (12 bytes) (id=190)
db $0c ; tileset
db ROUTE_18_GATE_1F_HEIGHT, ROUTE_18_GATE_1F_WIDTH ; dimensions (y, x)
dw Route18GateBlocks, Route18GateTexts, Route18GateScript ; blocks, texts, scripts
db $00 ; connections
dw Route18GateObject ; objects
Route18GateScript: ; 49876 (12:5876)
ld hl, $d732
res 5, [hl]
call EnableAutoTextBoxDrawing
ld a, [W_ROUTE18GATECURSCRIPT]
ld hl, Route18GateScripts
jp CallFunctionInTable
; 0x49887
Route18GateScripts: ; 49887 (12:5887)
dw Route18GateScript0
INCBIN "baserom.gbc",$49889,$4988f - $49889
Route18GateScript0: ; 4988f (12:588f)
call Func_49755
ret nz
ld hl, Unknown_498cc ; $58cc
call ArePlayerCoordsInArray
ret nc
ld a, $2
ld [$ff00+$8c], a
call DisplayTextID
xor a
ld [H_CURRENTPRESSEDBUTTONS], a
ld a, [$cd3d]
cp $1
jr z, .asm_498c6 ; 0x498a9 $1b
ld a, [$cd3d]
dec a
ld [$cd38], a
ld b, $0
ld c, a
ld a, $40
ld hl, $ccd3
call FillMemory
call Func_3486
ld a, $1
ld [W_ROUTE18GATECURSCRIPT], a
ret
.asm_498c6
ld a, $2
ld [W_ROUTE18GATECURSCRIPT], a
ret
; 0x498cc
Unknown_498cc: ; 498cc (12:58cc)
INCBIN "baserom.gbc",$498cc,$4990d - $498cc
Route18GateTexts: ; 4990d (12:590d)
dw Route18GateText1, Route18GateText2
Route18GateText1: ; 49911 (12:5911)
db $08 ; asm
call Func_49755
jr z, .asm_3c84d ; 0x49915
ld hl, UnnamedText_4992d
call PrintText
jr .asm_a8410 ; 0x4991d
.asm_3c84d ; 0x4991f
ld hl, UnnamedText_49928
call PrintText
.asm_a8410 ; 0x49925
jp TextScriptEnd
UnnamedText_49928: ; 49928 (12:5928)
TX_FAR _UnnamedText_49928
db $50
; 0x4992d
UnnamedText_4992d: ; 4992d (12:592d)
TX_FAR _UnnamedText_4992d
db $50
; 0x49932
Route18GateText2: ; 49932 (12:5932)
TX_FAR _UnnamedText_49932
db $50
; 0x49937
Route18GateObject: ; 0x49937 (size=50)
db $a ; border tile
db $5 ; warps
db $4, $0, $0, $ff
db $5, $0, $1, $ff
db $4, $7, $2, $ff
db $5, $7, $3, $ff
db $8, $6, $0, ROUTE_18_GATE_2F
db $0 ; signs
db $1 ; people
db SPRITE_GUARD, $1 + 4, $4 + 4, $ff, $d0, $1 ; person
; warp-to
EVENT_DISP $4, $4, $0
EVENT_DISP $4, $5, $0
EVENT_DISP $4, $4, $7
EVENT_DISP $4, $5, $7
EVENT_DISP $4, $8, $6 ; ROUTE_18_GATE_2F
Route18GateUpstairs_h: ; 0x49969 to 0x49975 (12 bytes) (id=191)
db $0c ; tileset
db ROUTE_18_GATE_2F_HEIGHT, ROUTE_18_GATE_2F_WIDTH ; dimensions (y, x)
dw Route18GateUpstairsBlocks, Route18GateUpstairsTexts, Route18GateUpstairsScript ; blocks, texts, scripts
db $00 ; connections
dw Route18GateUpstairsObject ; objects
Route18GateUpstairsScript: ; 49975 (12:5975)
jp DisableAutoTextBoxDrawing
; 0x49978
Route18GateUpstairsTexts: ; 49978 (12:5978)
dw Route18GateUpstairsText1, Route18GateUpstairsText2, Route18GateUpstairsText3
Route18GateUpstairsText1: ; 4997e (12:597e)
db $08 ; asm
ld a, $5
ld [W_WHICHTRADE], a
ld a, $54
call Predef
jp TextScriptEnd
Route18GateUpstairsText2: ; 4998c (12:598c)
db $8
ld hl, UnnamedText_49993 ; $5993
jp Unnamed_55c9
; 0x49993
UnnamedText_49993: ; 49993 (12:5993)
TX_FAR _UnnamedText_49993
db $50
; 0x49993 + 5 bytes
Route18GateUpstairsText3: ; 49998 (12:5998)
db $8
ld hl, UnnamedText_4999f ; $599f
jp Unnamed_55c9
; 0x4999f
UnnamedText_4999f: ; 4999f (12:599f)
TX_FAR _UnnamedText_4999f
db $50
; 0x4999f + 5 bytes
Route18GateUpstairsObject: ; 0x499a4 (size=24)
db $a ; border tile
db $1 ; warps
db $7, $7, $4, ROUTE_18_GATE_1F
db $2 ; signs
db $2, $1, $2 ; Route18GateUpstairsText2
db $2, $6, $3 ; Route18GateUpstairsText3
db $1 ; people
db SPRITE_BUG_CATCHER, $2 + 4, $4 + 4, $fe, $2, $1 ; person
; warp-to
EVENT_DISP $4, $7, $7 ; ROUTE_18_GATE_1F
MtMoon1_h: ; 0x499bc to 0x499c8 (12 bytes) (id=59)
db $11 ; tileset
db MT_MOON_1_HEIGHT, MT_MOON_1_WIDTH ; dimensions (y, x)
dw MtMoon1Blocks, MtMoon1Texts, MtMoon1Script ; blocks, texts, scripts
db $00 ; connections
dw MtMoon1Object ; objects
MtMoon1Script: ; 499c8 (12:59c8)
call EnableAutoTextBoxDrawing
ld hl, MtMoon1TrainerHeader0
ld de, Unknown_59db
ld a, [W_MTMOON1CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_MTMOON1CURSCRIPT], a
ret
; 0x499db
Unknown_59db: ; 499db (12:59db)
INCBIN "baserom.gbc",$499db,$499e1 - $499db
MtMoon1Texts: ; 499e1 (12:59e1)
dw MtMoon1Text1, MtMoon1Text2, MtMoon1Text3, MtMoon1Text4, MtMoon1Text5, MtMoon1Text6, MtMoon1Text7, Predef5CText, Predef5CText, Predef5CText, Predef5CText, Predef5CText, Predef5CText, MtMoon1Text14
MtMoon1TrainerHeaders: ; 499fd (12:59fd)
MtMoon1TrainerHeader0: ; 499fd (12:59fd)
db $1 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7f5 ; flag's byte
dw MtMoon1BattleText2 ; 0x5a98 TextBeforeBattle
dw MtMoon1AfterBattleText2 ; 0x5aa2 TextAfterBattle
dw MtMoon1EndBattleText2 ; 0x5a9d TextEndBattle
dw MtMoon1EndBattleText2 ; 0x5a9d TextEndBattle
; 0x49a09
MtMoon1TrainerHeader2: ; 49a09 (12:5a09)
db $2 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7f5 ; flag's byte
dw MtMoon1BattleText3 ; 0x5aa7 TextBeforeBattle
dw MtMoon1AfterBattleText3 ; 0x5ab1 TextAfterBattle
dw MtMoon1EndBattleText3 ; 0x5aac TextEndBattle
dw MtMoon1EndBattleText3 ; 0x5aac TextEndBattle
; 0x49a15
MtMoon1TrainerHeader3: ; 49a15 (12:5a15)
db $3 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7f5 ; flag's byte
dw MtMoon1BattleText4 ; 0x5ab6 TextBeforeBattle
dw MtMoon1AfterBattleText4 ; 0x5ac0 TextAfterBattle
dw MtMoon1EndBattleText4 ; 0x5abb TextEndBattle
dw MtMoon1EndBattleText4 ; 0x5abb TextEndBattle
; 0x49a21
MtMoon1TrainerHeader4: ; 49a21 (12:5a21)
db $4 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7f5 ; flag's byte
dw MtMoon1BattleText5 ; 0x5ac5 TextBeforeBattle
dw MtMoon1AfterBattleText5 ; 0x5acf TextAfterBattle
dw MtMoon1EndBattleText5 ; 0x5aca TextEndBattle
dw MtMoon1EndBattleText5 ; 0x5aca TextEndBattle
; 0x49a2d
MtMoon1TrainerHeader5: ; 49a2d (12:5a2d)
db $5 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7f5 ; flag's byte
dw MtMoon1BattleText6 ; 0x5ad4 TextBeforeBattle
dw MtMoon1AfterBattleText6 ; 0x5ade TextAfterBattle
dw MtMoon1EndBattleText6 ; 0x5ad9 TextEndBattle
dw MtMoon1EndBattleText6 ; 0x5ad9 TextEndBattle
; 0x49a39
MtMoon1TrainerHeader6: ; 49a39 (12:5a39)
db $6 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7f5 ; flag's byte
dw MtMoon1BattleText7 ; 0x5ae3 TextBeforeBattle
dw MtMoon1AfterBattleText7 ; 0x5aed TextAfterBattle
dw MtMoon1EndBattleText7 ; 0x5ae8 TextEndBattle
dw MtMoon1EndBattleText7 ; 0x5ae8 TextEndBattle
; 0x49a45
MtMoon1TrainerHeader7: ; 49a45 (12:5a45)
db $7 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7f5 ; flag's byte
dw MtMoon1BattleText8 ; 0x5af2 TextBeforeBattle
dw MtMoon1AfterBattleText8 ; 0x5afc TextAfterBattle
dw MtMoon1EndBattleText8 ; 0x5af7 TextEndBattle
dw MtMoon1EndBattleText8 ; 0x5af7 TextEndBattle
; 0x49a51
db $ff
MtMoon1Text1: ; 49a52 (12:5a52)
db $08 ; asm
ld hl, MtMoon1TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
MtMoon1Text2: ; 49a5c (12:5a5c)
db $08 ; asm
ld hl, MtMoon1TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
MtMoon1Text3: ; 49a66 (12:5a66)
db $08 ; asm
ld hl, MtMoon1TrainerHeader3
call TalkToTrainer
jp TextScriptEnd
MtMoon1Text4: ; 49a70 (12:5a70)
db $08 ; asm
ld hl, MtMoon1TrainerHeader4
call TalkToTrainer
jp TextScriptEnd
MtMoon1Text5: ; 49a7a (12:5a7a)
db $08 ; asm
ld hl, MtMoon1TrainerHeader5
call TalkToTrainer
jp TextScriptEnd
MtMoon1Text6: ; 49a84 (12:5a84)
db $08 ; asm
ld hl, MtMoon1TrainerHeader6
call TalkToTrainer
jp TextScriptEnd
MtMoon1Text7: ; 49a8e (12:5a8e)
db $08 ; asm
ld hl, MtMoon1TrainerHeader7
call TalkToTrainer
jp TextScriptEnd
MtMoon1BattleText2: ; 49a98 (12:5a98)
TX_FAR _MtMoon1BattleText2
db $50
; 0x49a98 + 5 bytes
MtMoon1EndBattleText2: ; 49a9d (12:5a9d)
TX_FAR _MtMoon1EndBattleText2
db $50
; 0x49a9d + 5 bytes
MtMoon1AfterBattleText2: ; 49aa2 (12:5aa2)
TX_FAR _MtMoon1AfterBattleText2
db $50
; 0x49aa2 + 5 bytes
MtMoon1BattleText3: ; 49aa7 (12:5aa7)
TX_FAR _MtMoon1BattleText3
db $50
; 0x49aa7 + 5 bytes
MtMoon1EndBattleText3: ; 49aac (12:5aac)
TX_FAR _MtMoon1EndBattleText3
db $50
; 0x49aac + 5 bytes
MtMoon1AfterBattleText3: ; 49ab1 (12:5ab1)
TX_FAR _MtMoon1AfterBattleText3
db $50
; 0x49ab1 + 5 bytes
MtMoon1BattleText4: ; 49ab6 (12:5ab6)
TX_FAR _MtMoon1BattleText4
db $50
; 0x49ab6 + 5 bytes
MtMoon1EndBattleText4: ; 49abb (12:5abb)
TX_FAR _MtMoon1EndBattleText4
db $50
; 0x49abb + 5 bytes
MtMoon1AfterBattleText4: ; 49ac0 (12:5ac0)
TX_FAR _MtMoon1AfterBattleText4
db $50
; 0x49ac0 + 5 bytes
MtMoon1BattleText5: ; 49ac5 (12:5ac5)
TX_FAR _MtMoon1BattleText5
db $50
; 0x49ac5 + 5 bytes
MtMoon1EndBattleText5: ; 49aca (12:5aca)
TX_FAR _MtMoon1EndBattleText5
db $50
; 0x49aca + 5 bytes
MtMoon1AfterBattleText5: ; 49acf (12:5acf)
TX_FAR _MtMoon1AfterBattleText5
db $50
; 0x49acf + 5 bytes
MtMoon1BattleText6: ; 49ad4 (12:5ad4)
TX_FAR _MtMoon1BattleText6
db $50
; 0x49ad4 + 5 bytes
MtMoon1EndBattleText6: ; 49ad9 (12:5ad9)
TX_FAR _MtMoon1EndBattleText6
db $50
; 0x49ad9 + 5 bytes
MtMoon1AfterBattleText6: ; 49ade (12:5ade)
TX_FAR _MtMoon1AfterBattleText6
db $50
; 0x49ade + 5 bytes
MtMoon1BattleText7: ; 49ae3 (12:5ae3)
TX_FAR _MtMoon1BattleText7
db $50
; 0x49ae3 + 5 bytes
MtMoon1EndBattleText7: ; 49ae8 (12:5ae8)
TX_FAR _MtMoon1EndBattleText7
db $50
; 0x49ae8 + 5 bytes
MtMoon1AfterBattleText7: ; 49aed (12:5aed)
TX_FAR _MtMoon1AfterBattleText7
db $50
; 0x49aed + 5 bytes
MtMoon1BattleText8: ; 49af2 (12:5af2)
TX_FAR _MtMoon1BattleText8
db $50
; 0x49af2 + 5 bytes
MtMoon1EndBattleText8: ; 49af7 (12:5af7)
TX_FAR _MtMoon1EndBattleText8
db $50
; 0x49af7 + 5 bytes
MtMoon1AfterBattleText8: ; 49afc (12:5afc)
TX_FAR _MtMoon1AfterBattleText8
db $50
; 0x49afc + 5 bytes
MtMoon1Text14: ; 49b01 (12:5b01)
TX_FAR _MtMoon1Text14
db $50
MtMoon1Object: ; 0x49b06 (size=145)
db $3 ; border tile
db $5 ; warps
db $23, $e, $1, $ff
db $23, $f, $1, $ff
db $5, $5, $0, MT_MOON_2
db $b, $11, $2, MT_MOON_2
db $f, $19, $3, MT_MOON_2
db $1 ; signs
db $17, $f, $e ; MtMoon1Text14
db $d ; people
db SPRITE_HIKER, $6 + 4, $5 + 4, $ff, $d0, $41, HIKER + $C8, $1 ; trainer
db SPRITE_BUG_CATCHER, $10 + 4, $c + 4, $ff, $d3, $42, YOUNGSTER + $C8, $3 ; trainer
db SPRITE_LASS, $4 + 4, $1e + 4, $ff, $d0, $43, LASS + $C8, $5 ; trainer
db SPRITE_BLACK_HAIR_BOY_2, $1f + 4, $18 + 4, $ff, $d1, $44, SUPER_NERD + $C8, $1 ; trainer
db SPRITE_LASS, $17 + 4, $10 + 4, $ff, $d0, $45, LASS + $C8, $6 ; trainer
db SPRITE_BUG_CATCHER, $16 + 4, $7 + 4, $ff, $d0, $46, BUG_CATCHER + $C8, $7 ; trainer
db SPRITE_BUG_CATCHER, $1b + 4, $1e + 4, $ff, $d3, $47, BUG_CATCHER + $C8, $8 ; trainer
db SPRITE_BALL, $14 + 4, $2 + 4, $ff, $ff, $88, POTION ; item
db SPRITE_BALL, $2 + 4, $2 + 4, $ff, $ff, $89, MOON_STONE ; item
db SPRITE_BALL, $1f + 4, $23 + 4, $ff, $ff, $8a, RARE_CANDY ; item
db SPRITE_BALL, $17 + 4, $24 + 4, $ff, $ff, $8b, ESCAPE_ROPE ; item
db SPRITE_BALL, $21 + 4, $14 + 4, $ff, $ff, $8c, POTION ; item
db SPRITE_BALL, $20 + 4, $5 + 4, $ff, $ff, $8d, TM_12 ; item
; warp-to
EVENT_DISP $14, $23, $e
EVENT_DISP $14, $23, $f
EVENT_DISP $14, $5, $5 ; MT_MOON_2
EVENT_DISP $14, $b, $11 ; MT_MOON_2
EVENT_DISP $14, $f, $19 ; MT_MOON_2
MtMoon1Blocks: ; 49b97 (12:5b97)
INCBIN "maps/mtmoon1.blk"
MtMoon3_h: ; 0x49cff to 0x49d0b (12 bytes) (id=61)
db $11 ; tileset
db MT_MOON_3_HEIGHT, MT_MOON_3_WIDTH ; dimensions (y, x)
dw MtMoon3Blocks, MtMoon3Texts, MtMoon3Script ; blocks, texts, scripts
db $00 ; connections
dw MtMoon3Object ; objects
MtMoon3Script: ; 49d0b (12:5d0b)
call EnableAutoTextBoxDrawing
ld hl, MtMoon3TrainerHeader0 ; $5e48
ld de, Unknown_49d63 ; $5d63
ld a, [W_MTMOON3CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_MTMOON3CURSCRIPT], a
ld a, [$d7f6]
bit 1, a
ret z
ld hl, Unknown_49d37 ; $5d37
call ArePlayerCoordsInArray
jr nc, .asm_49d31 ; 0x49d29 $6
ld hl, $d72e
set 4, [hl]
ret
.asm_49d31
ld hl, $d72e
res 4, [hl]
ret
; 0x49d37
Unknown_49d37: ; 49d37 (12:5d37)
INCBIN "baserom.gbc",$49d37,$49d58 - $49d37
; known jump sources: 49d9f (12:5d9f)
Func_49d58: ; 49d58 (12:5d58)
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld [W_MTMOON3CURSCRIPT], a
ld [W_CURMAPSCRIPT], a
ret
Unknown_49d63: ; 49d63 (12:5d63)
INCBIN "baserom.gbc",$49d63,$49d6f - $49d63
ld a, [$d7f6]
bit 1, a
jp nz, Func_49d91
ld a, [W_YCOORD] ; $d361
cp $8
jp nz, Func_49d91
ld a, [W_XCOORD] ; $d362
cp $d
jp nz, Func_49d91
xor a
ld [H_CURRENTPRESSEDBUTTONS], a
ld a, $1
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
jp DisplayTextID
; known jump sources: 49d74 (12:5d74), 49d7c (12:5d7c), 49d84 (12:5d84)
Func_49d91: ; 49d91 (12:5d91)
ld a, [$d7f6]
and $c0
jp z, CheckFightingMapTrainers
ret
ld a, [W_ISINBATTLE] ; $d057
cp $ff
jp z, Func_49d58
call UpdateSprites
call Delay3
ld hl, $d7f6
set 1, [hl]
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, $0
ld [W_MTMOON3CURSCRIPT], a
ld [W_CURMAPSCRIPT], a
ret
ld a, $1
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call SetSpriteMovementBytesToFF
ld hl, Unknown_49dea ; $5dea
call ArePlayerCoordsInArray
jr c, .asm_49dd7
ld hl, Unknown_49df1 ; $5df1
call ArePlayerCoordsInArray
jp nc, CheckFightingMapTrainers
ld de, Unknown_49df9 ; $5df9
jr .asm_49dda
.asm_49dd7
ld de, Unknown_49df8 ; $5df8
.asm_49dda
ld a, $1
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call MoveSprite
ld a, $5
ld [W_MTMOON3CURSCRIPT], a
ld [W_CURMAPSCRIPT], a
ret
Unknown_49dea: ; 49dea (12:5dea)
INCBIN "baserom.gbc",$49dea,$49df1 - $49dea
Unknown_49df1: ; 49df1 (12:5df1)
INCBIN "baserom.gbc",$49df1,$49df8 - $49df1
Unknown_49df8: ; 49df8 (12:5df8)
INCBIN "baserom.gbc",$49df8,$49df9 - $49df8
Unknown_49df9: ; 49df9 (12:5df9)
INCBIN "baserom.gbc",$49df9,$49dfb - $49df9
ld a, [$d730]
bit 0, a
ret nz
ld a, $f0
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, $1
ld [$cc3c], a
ld a, $a
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call DisplayTextID
ld a, [$d7f6]
bit 6, a
jr z, .asm_49e1d
ld a, $6e
jr .asm_49e1f
.asm_49e1d
ld a, $6d
.asm_49e1f
ld [$cc4d], a
ld a, $11
call Predef ; indirect jump to RemoveMissableObject (f1d7 (3:71d7))
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, $0
ld [W_MTMOON3CURSCRIPT], a
ld [W_CURMAPSCRIPT], a
ret
; 49e34 (12:5e34)
MtMoon3Texts: ; 49e34 (12:5e34)
dw MtMoon3Text1, MtMoon3Text2, MtMoon3Text3, MtMoon3Text4, MtMoon3Text5, MtMoon3Text6, MtMoon3Text7, Predef5CText, Predef5CText, Unnamed_49f99
MtMoon3TrainerHeaders: ; 49e48 (12:5e48)
MtMoon3TrainerHeader0: ; 49e48 (12:5e48)
db $2 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7f6 ; flag's byte
dw MtMoon3BattleText2 ; 0x5f9f TextBeforeBattle
dw MtMoon3AfterBattleText2 ; 0x5fa9 TextAfterBattle
dw MtMoon3EndBattleText2 ; 0x5fa4 TextEndBattle
dw MtMoon3EndBattleText2 ; 0x5fa4 TextEndBattle
; 0x49e54
MtMoon3TrainerHeader2: ; 49e54 (12:5e54)
db $3 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7f6 ; flag's byte
dw MtMoon3BattleText3 ; 0x5fae TextBeforeBattle
dw MtMoon3AfterBattleText3 ; 0x5fb8 TextAfterBattle
dw MtMoon3EndBattleText3 ; 0x5fb3 TextEndBattle
dw MtMoon3EndBattleText3 ; 0x5fb3 TextEndBattle
; 0x49e60
MtMoon3TrainerHeader3: ; 49e60 (12:5e60)
db $4 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7f6 ; flag's byte
dw MtMoon3BattleText4 ; 0x5fbd TextBeforeBattle
dw MtMoon3AfterBattleText4 ; 0x5fc7 TextAfterBattle
dw MtMoon3EndBattleText4 ; 0x5fc2 TextEndBattle
dw MtMoon3EndBattleText4 ; 0x5fc2 TextEndBattle
; 0x49e6c
MtMoon3TrainerHeader4: ; 49e6c (12:5e6c)
db $5 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7f6 ; flag's byte
dw MtMoon3BattleText5 ; 0x5fcc TextBeforeBattle
dw MtMoon3AfterBattleText5 ; 0x5fd6 TextAfterBattle
dw MtMoon3EndBattleText5 ; 0x5fd1 TextEndBattle
dw MtMoon3EndBattleText5 ; 0x5fd1 TextEndBattle
; 0x49e78
db $ff
MtMoon3Text1: ; 49e79 (12:5e79)
db $08 ; asm
ld a, [$d7f6]
bit 1, a
jr z, .asm_be1e0 ; 0x49e7f
and $c0
jr nz, .asm_f8cd4 ; 0x49e83
ld hl, UnnamedText_49f8f
call PrintText
jr .asm_f1fba ; 0x49e8b
.asm_be1e0 ; 0x49e8d
ld hl, UnnamedText_49f85
call PrintText
ld hl, $d72d
set 6, [hl]
set 7, [hl]
ld hl, UnnamedText_49f8a
ld de, UnnamedText_49f8a
call PreBattleSaveRegisters
ldh a, [$8c]
ld [$cf13], a
call EngageMapTrainer
call InitBattleEnemyParameters
ld a, $3
ld [W_MTMOON3CURSCRIPT], a
ld [W_CURMAPSCRIPT], a
jr .asm_f1fba ; 0x49eb6
.asm_f8cd4 ; 0x49eb8
ld hl, UnnamedText_49f94
call PrintText
.asm_f1fba ; 0x49ebe
jp TextScriptEnd
MtMoon3Text2: ; 49ec1 (12:5ec1)
db $08 ; asm
ld hl, MtMoon3TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
MtMoon3Text3: ; 49ecb (12:5ecb)
db $08 ; asm
ld hl, MtMoon3TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
MtMoon3Text4: ; 49ed5 (12:5ed5)
db $08 ; asm
ld hl, MtMoon3TrainerHeader3
call TalkToTrainer
jp TextScriptEnd
MtMoon3Text5: ; 49edf (12:5edf)
db $08 ; asm
ld hl, MtMoon3TrainerHeader4 ; $5e6c
call TalkToTrainer
jp TextScriptEnd
MtMoon3Text6: ; 49ee9 (12:5ee9)
db $08 ; asm
ld a, $1
ld [$cc3c], a
ld hl, UnnamedText_49f24
call PrintText
call YesNoChoice
ld a, [$cc26]
and a
jr nz, .asm_1fa5e ; 0x49efc
ld bc,(DOME_FOSSIL << 8) | 1
call GiveItem
jp nc, Unnamed_49f76
call Unnamed_49f69
ld a, $6d
ld [$cc4d], a
ld a, $11
call Predef
ld hl, $d7f6
set 6, [hl]
ld a, $4
ld [W_MTMOON3CURSCRIPT], a
ld [W_CURMAPSCRIPT], a
.asm_1fa5e ; 0x49f21
jp TextScriptEnd
UnnamedText_49f24: ; 49f24 (12:5f24)
TX_FAR _UnnamedText_49f24
db $50
; 0x49f24 + 5 bytes
MtMoon3Text7: ; 49f29 (12:5f29)
db $08 ; asm
ld a, $1
ld [$cc3c], a
ld hl, UnnamedText_49f64
call PrintText
call YesNoChoice
ld a, [$cc26]
and a
jr nz, .asm_8e988 ; 0x49f3c
ld bc, (HELIX_FOSSIL << 8) | 1
call GiveItem
jp nc, Unnamed_49f76
call Unnamed_49f69
ld a, $6e
ld [$cc4d], a
ld a, $11
call Predef
ld hl, $d7f6
set 7, [hl]
ld a, $4
ld [W_MTMOON3CURSCRIPT], a
ld [W_CURMAPSCRIPT], a
.asm_8e988 ; 0x49f61
jp TextScriptEnd
UnnamedText_49f64: ; 49f64 (12:5f64)
TX_FAR _UnnamedText_49f64
db $50
; 0x49f64 + 5 bytes
Unnamed_49f69: ; 49f69 (12:5f69)
ld hl, UnnamedText_49f6f
jp PrintText
; 0x49f6f
UnnamedText_49f6f: ; 49f6f (12:5f6f)
TX_FAR _UnnamedText_49f6f ; 0x80995
db $11, $d, $50
; 0x49f76
Unnamed_49f76: ; 49f76 (12:5f76)
ld hl, UnnamedText_49f7f
call PrintText
jp TextScriptEnd
; 0x49f7f
UnnamedText_49f7f: ; 49f7f (12:5f7f)
TX_FAR _UnnamedText_49f7f ; 0x809a8
db $d, $50
; 0x49f85
UnnamedText_49f85: ; 49f85 (12:5f85)
TX_FAR _UnnamedText_49f85
db $50
; 0x49f85 + 5 bytes
UnnamedText_49f8a: ; 49f8a (12:5f8a)
TX_FAR _UnnamedText_49f8a
db $50
; 0x49f8a + 5 bytes
UnnamedText_49f8f: ; 49f8f (12:5f8f)
TX_FAR _UnnamedText_49f8f
db $50
; 0x49f8f + 5 bytes
UnnamedText_49f94: ; 49f94 (12:5f94)
TX_FAR _UnnamedText_49f94
db $50
; 0x49f94 + 5 bytes
Unnamed_49f99: ; 49f99 (12:5f99)
INCBIN "baserom.gbc",$49f99,$49f9f - $49f99
MtMoon3BattleText2: ; 49f9f (12:5f9f)
TX_FAR _MtMoon3BattleText2
db $50
; 0x49f9f + 5 bytes
MtMoon3EndBattleText2: ; 49fa4 (12:5fa4)
TX_FAR _MtMoon3EndBattleText2
db $50
; 0x49fa4 + 5 bytes
MtMoon3AfterBattleText2: ; 49fa9 (12:5fa9)
TX_FAR _MtMoon3AfterBattleText2
db $50
; 0x49fa9 + 5 bytes
MtMoon3BattleText3: ; 49fae (12:5fae)
TX_FAR _MtMoon3BattleText3
db $50
; 0x49fae + 5 bytes
MtMoon3EndBattleText3: ; 49fb3 (12:5fb3)
TX_FAR _MtMoon3EndBattleText3
db $50
; 0x49fb3 + 5 bytes
MtMoon3AfterBattleText3: ; 49fb8 (12:5fb8)
TX_FAR _MtMoon3AfterBattleText3
db $50
; 0x49fb8 + 5 bytes
MtMoon3BattleText4: ; 49fbd (12:5fbd)
TX_FAR _MtMoon3BattleText4
db $50
; 0x49fbd + 5 bytes
MtMoon3EndBattleText4: ; 49fc2 (12:5fc2)
TX_FAR _MtMoon3EndBattleText4
db $50
; 0x49fc2 + 5 bytes
MtMoon3AfterBattleText4: ; 49fc7 (12:5fc7)
TX_FAR _MtMoon3AfterBattleText4
db $50
; 0x49fc7 + 5 bytes
MtMoon3BattleText5: ; 49fcc (12:5fcc)
TX_FAR _MtMoon3BattleText5
db $50
; 0x49fcc + 5 bytes
MtMoon3EndBattleText5: ; 49fd1 (12:5fd1)
TX_FAR _MtMoon3EndBattleText5
db $50
; 0x49fd1 + 5 bytes
MtMoon3AfterBattleText5: ; 49fd6 (12:5fd6)
TX_FAR _MtMoon3AfterBattleText5
db $50
; 0x49fd6 + 5 bytes
MtMoon3Object: ; 0x49fdb (size=102)
db $3 ; border tile
db $4 ; warps
db $9, $19, $1, MT_MOON_2
db $11, $15, $4, MT_MOON_2
db $1b, $f, $5, MT_MOON_2
db $7, $5, $6, MT_MOON_2
db $0 ; signs
db $9 ; people
db SPRITE_BLACK_HAIR_BOY_2, $8 + 4, $c + 4, $ff, $d3, $41, SUPER_NERD + $C8, $2 ; trainer
db SPRITE_ROCKET, $10 + 4, $b + 4, $ff, $d0, $42, ROCKET + $C8, $1 ; trainer
db SPRITE_ROCKET, $16 + 4, $f + 4, $ff, $d0, $43, ROCKET + $C8, $2 ; trainer
db SPRITE_ROCKET, $b + 4, $1d + 4, $ff, $d1, $44, ROCKET + $C8, $3 ; trainer
db SPRITE_ROCKET, $11 + 4, $1d + 4, $ff, $d2, $45, ROCKET + $C8, $4 ; trainer
db SPRITE_OMANYTE, $6 + 4, $c + 4, $ff, $ff, $6 ; person
db SPRITE_OMANYTE, $6 + 4, $d + 4, $ff, $ff, $7 ; person
db SPRITE_BALL, $15 + 4, $19 + 4, $ff, $ff, $88, HP_UP ; item
db SPRITE_BALL, $5 + 4, $1d + 4, $ff, $ff, $89, TM_01 ; item
; warp-to
EVENT_DISP $14, $9, $19 ; MT_MOON_2
EVENT_DISP $14, $11, $15 ; MT_MOON_2
EVENT_DISP $14, $1b, $f ; MT_MOON_2
EVENT_DISP $14, $7, $5 ; MT_MOON_2
MtMoon3Blocks: ; 4a041 (12:6041)
INCBIN "maps/mtmoon3.blk"
SafariZoneWest_h: ; 0x4a1a9 to 0x4a1b5 (12 bytes) (id=219)
db $03 ; tileset
db SAFARI_ZONE_WEST_HEIGHT, SAFARI_ZONE_WEST_WIDTH ; dimensions (y, x)
dw SafariZoneWestBlocks, SafariZoneWestTexts, SafariZoneWestScript ; blocks, texts, scripts
db $00 ; connections
dw SafariZoneWestObject ; objects
SafariZoneWestScript: ; 4a1b5 (12:61b5)
jp EnableAutoTextBoxDrawing
; 0x4a1b8
SafariZoneWestTexts: ; 4a1b8 (12:61b8)
dw Predef5CText, Predef5CText, Predef5CText, Predef5CText, SafariZoneWestText5, SafariZoneWestText6, SafariZoneWestText7, SafariZoneWestText8
SafariZoneWestText5: ; 4a1c8 (12:61c8)
TX_FAR _SafariZoneWestText5
db $50
SafariZoneWestText6: ; 4a1cd (12:61cd)
TX_FAR _SafariZoneWestText6
db $50
SafariZoneWestText7: ; 4a1d2 (12:61d2)
TX_FAR _SafariZoneWestText7
db $50
SafariZoneWestText8: ; 4a1d7 (12:61d7)
TX_FAR _SafariZoneWestText8
db $50
SafariZoneWestObject: ; 0x4a1dc (size=108)
db $0 ; border tile
db $8 ; warps
db $0, $14, $0, SAFARI_ZONE_NORTH
db $0, $15, $1, SAFARI_ZONE_NORTH
db $0, $1a, $2, SAFARI_ZONE_NORTH
db $0, $1b, $3, SAFARI_ZONE_NORTH
db $16, $1d, $2, SAFARI_ZONE_CENTER
db $17, $1d, $3, SAFARI_ZONE_CENTER
db $3, $3, $0, SAFARI_ZONE_SECRET_HOUSE
db $b, $b, $0, SAFARI_ZONE_REST_HOUSE_2
db $4 ; signs
db $c, $c, $5 ; SafariZoneWestText5
db $3, $11, $6 ; SafariZoneWestText6
db $4, $1a, $7 ; SafariZoneWestText7
db $16, $18, $8 ; SafariZoneWestText8
db $4 ; people
db SPRITE_BALL, $14 + 4, $8 + 4, $ff, $ff, $81, MAX_POTION ; item
db SPRITE_BALL, $7 + 4, $9 + 4, $ff, $ff, $82, TM_32 ; item
db SPRITE_BALL, $12 + 4, $12 + 4, $ff, $ff, $83, MAX_REVIVE ; item
db SPRITE_BALL, $7 + 4, $13 + 4, $ff, $ff, $84, GOLD_TEETH ; item
; warp-to
EVENT_DISP $f, $0, $14 ; SAFARI_ZONE_NORTH
EVENT_DISP $f, $0, $15 ; SAFARI_ZONE_NORTH
EVENT_DISP $f, $0, $1a ; SAFARI_ZONE_NORTH
EVENT_DISP $f, $0, $1b ; SAFARI_ZONE_NORTH
EVENT_DISP $f, $16, $1d ; SAFARI_ZONE_CENTER
EVENT_DISP $f, $17, $1d ; SAFARI_ZONE_CENTER
EVENT_DISP $f, $3, $3 ; SAFARI_ZONE_SECRET_HOUSE
EVENT_DISP $f, $b, $b ; SAFARI_ZONE_REST_HOUSE_2
SafariZoneWestBlocks: ; 4a248 (12:6248)
INCBIN "maps/safarizonewest.blk"
SafariZoneSecretHouse_h: ; 0x4a30b to 0x4a317 (12 bytes) (id=222)
db $14 ; tileset
db SAFARI_ZONE_SECRET_HOUSE_HEIGHT, SAFARI_ZONE_SECRET_HOUSE_WIDTH ; dimensions (y, x)
dw SafariZoneSecretHouseBlocks, SafariZoneSecretHouseTexts, SafariZoneSecretHouseScript ; blocks, texts, scripts
db $00 ; connections
dw SafariZoneSecretHouseObject ; objects
SafariZoneSecretHouseScript: ; 4a317 (12:6317)
jp EnableAutoTextBoxDrawing
; 0x4a31a
SafariZoneSecretHouseTexts: ; 4a31a (12:631a)
dw SafariZoneSecretHouseText1
SafariZoneSecretHouseText1: ; 4a31c (12:631c)
db $08 ; asm
ld a, [$d857]
bit 0, a
jr nz, .asm_20a9b ; 0x4a322
ld hl, UnnamedText_4a350
call PrintText
ld bc, (HM_03 << 8) | 1
call GiveItem
jr nc, .BagFull
ld hl, ReceivedHM03Text
call PrintText
ld hl, $d857
set 0, [hl]
jr .asm_8f1fc ; 0x4a33d
.BagFull
ld hl, HM03NoRoomText
call PrintText
jr .asm_8f1fc ; 0x4a345
.asm_20a9b ; 0x4a347
ld hl, HM03ExplanationText
call PrintText
.asm_8f1fc ; 0x4a34d
jp TextScriptEnd
UnnamedText_4a350: ; 4a350 (12:6350)
TX_FAR _UnnamedText_4a350
db $50
; 0x4a350 + 5 bytes
ReceivedHM03Text: ; 4a355 (12:6355)
TX_FAR _ReceivedHM03Text ; 0x85943
db $0B, $50
; 0x4a35b
HM03ExplanationText: ; 4a35b (12:635b)
TX_FAR _HM03ExplanationText
db $50
; 0x4a35b + 5 bytes
HM03NoRoomText: ; 4a360 (12:6360)
TX_FAR _HM03NoRoomText
db $50
; 0x4a360 + 5 bytes
SafariZoneSecretHouseObject: ; 0x4a365 (size=26)
db $17 ; border tile
db $2 ; warps
db $7, $2, $6, SAFARI_ZONE_WEST
db $7, $3, $6, SAFARI_ZONE_WEST
db $0 ; signs
db $1 ; people
db SPRITE_FISHER, $3 + 4, $3 + 4, $ff, $d0, $1 ; person
; warp-to
EVENT_DISP $4, $7, $2 ; SAFARI_ZONE_WEST
EVENT_DISP $4, $7, $3 ; SAFARI_ZONE_WEST
SafariZoneSecretHouseBlocks: ; 4a37f (12:637f)
INCBIN "maps/safarizonesecrethouse.blk"
SECTION "bank13",ROMX,BANK[$13]
YoungsterPic: ; 4c000 (13:4000)
INCBIN "pic/trainer/youngster.pic"
BugCatcherPic: ; 4c0c6 (13:40c6)
INCBIN "pic/trainer/bugcatcher.pic"
LassPic: ; 4c200 (13:4200)
INCBIN "pic/trainer/lass.pic"
SailorPic: ; 4c2db (13:42db)
INCBIN "pic/trainer/sailor.pic"
JrTrainerMPic: ; 4c450 (13:4450)
INCBIN "pic/trainer/jr.trainerm.pic"
JrTrainerFPic: ; 4c588 (13:4588)
INCBIN "pic/trainer/jr.trainerf.pic"
PokemaniacPic: ; 4c6c9 (13:46c9)
INCBIN "pic/trainer/pokemaniac.pic"
SuperNerdPic: ; 4c7f1 (13:47f1)
INCBIN "pic/trainer/supernerd.pic"
HikerPic: ; 4c8e7 (13:48e7)
INCBIN "pic/trainer/hiker.pic"
BikerPic: ; 4cabe (13:4abe)
INCBIN "pic/trainer/biker.pic"
BurglarPic: ; 4cc91 (13:4c91)
INCBIN "pic/trainer/burglar.pic"
EngineerPic: ; 4ce0a (13:4e0a)
INCBIN "pic/trainer/engineer.pic"
FisherPic: ; 4cf87 (13:4f87)
INCBIN "pic/trainer/fisher.pic"
SwimmerPic: ; 4d133 (13:5133)
INCBIN "pic/trainer/swimmer.pic"
CueBallPic: ; 4d24f (13:524f)
INCBIN "pic/trainer/cueball.pic"
GamblerPic: ; 4d421 (13:5421)
INCBIN "pic/trainer/gambler.pic"
BeautyPic: ; 4d5df (13:55df)
INCBIN "pic/trainer/beauty.pic"
PsychicPic: ; 4d728 (13:5728)
INCBIN "pic/trainer/psychic.pic"
RockerPic: ; 4d843 (13:5843)
INCBIN "pic/trainer/rocker.pic"
JugglerPic: ; 4d97d (13:597d)
INCBIN "pic/trainer/juggler.pic"
TamerPic: ; 4db4e (13:5b4e)
INCBIN "pic/trainer/tamer.pic"
BirdKeeperPic: ; 4dcdb (13:5cdb)
INCBIN "pic/trainer/birdkeeper.pic"
BlackbeltPic: ; 4de76 (13:5e76)
INCBIN "pic/trainer/blackbelt.pic"
Rival1Pic: ; 4e049 (13:6049)
INCBIN "pic/trainer/rival1.pic"
ProfOakPic: ; 4e15f (13:615f)
INCBIN "pic/trainer/prof.oak.pic"
ChiefPic: ; 4e27d (13:627d)
ScientistPic: ; 4e27d (13:627d)
INCBIN "pic/trainer/scientist.pic"
GiovanniPic: ; 4e3be (13:63be)
INCBIN "pic/trainer/giovanni.pic"
RocketPic: ; 4e49f (13:649f)
INCBIN "pic/trainer/rocket.pic"
CooltrainerMPic: ; 4e635 (13:6635)
INCBIN "pic/trainer/cooltrainerm.pic"
CooltrainerFPic: ; 4e7be (13:67be)
INCBIN "pic/trainer/cooltrainerf.pic"
BrunoPic: ; 4e943 (13:6943)
INCBIN "pic/trainer/bruno.pic"
BrockPic: ; 4eb3e (13:6b3e)
INCBIN "pic/trainer/brock.pic"
MistyPic: ; 4ec40 (13:6c40)
INCBIN "pic/trainer/misty.pic"
LtSurgePic: ; 4ed30 (13:6d30)
INCBIN "pic/trainer/lt.surge.pic"
ErikaPic: ; 4eeb5 (13:6eb5)
INCBIN "pic/trainer/erika.pic"
KogaPic: ; 4efd6 (13:6fd6)
INCBIN "pic/trainer/koga.pic"
BlainePic: ; 4f150 (13:7150)
INCBIN "pic/trainer/blaine.pic"
SabrinaPic: ; 4f252 (13:7252)
INCBIN "pic/trainer/sabrina.pic"
GentlemanPic: ; 4f3d0 (13:73d0)
INCBIN "pic/trainer/gentleman.pic"
Rival2Pic: ; 4f4cf (13:74cf)
INCBIN "pic/trainer/rival2.pic"
Rival3Pic: ; 4f623 (13:7623)
INCBIN "pic/trainer/rival3.pic"
LoreleiPic: ; 4f779 (13:7779)
INCBIN "pic/trainer/lorelei.pic"
ChannelerPic: ; 4f8a4 (13:78a4)
INCBIN "pic/trainer/channeler.pic"
AgathaPic: ; 4fa71 (13:7a71)
INCBIN "pic/trainer/agatha.pic"
LancePic: ; 4fba2 (13:7ba2)
INCBIN "pic/trainer/lance.pic"
BattleCenterM_h: ; 0x4fd04 to 0x4fd10 (12 bytes) (id=239)
db $15 ; tileset
db BATTLE_CENTER_HEIGHT, BATTLE_CENTER_WIDTH ; dimensions (y, x)
dw BattleCenterMBlocks, BattleCenterMTexts, BattleCenterMScript ; blocks, texts, scripts
db $00 ; connections
dw BattleCenterMObject ; objects
BattleCenterMScript: ; 4fd10 (13:7d10)
call EnableAutoTextBoxDrawing
ld a, [$ff00+$aa]
cp $2
ld a, $8
jr z, .asm_4fd1d ; 0x4fd19 $2
ld a, $c
.asm_4fd1d
ld [$ff00+$8d], a
ld a, $1
ld [$ff00+$8c], a
call Func_34ae
ld hl, $d72d
bit 0, [hl]
set 0, [hl]
ret nz
ld hl, $c214
ld a, $8
ld [hli], a
ld a, $a
ld [hl], a
ld a, $8
ld [$c119], a
ld a, [$ff00+$aa]
cp $2
ret z
ld a, $7
ld [$c215], a
ld a, $c
ld [$c119], a
ret
; 0x4fd4c
BattleCenterMTexts: ; 4fd4c (13:7d4c)
dw BattleCenterMText1
BattleCenterMText1: ; 4fd4e (13:7d4e)
TX_FAR _BattleCenterMText1
db $50
BattleCenterMObject: ; 0x4fd53 (size=10)
db $e ; border tile
db $0 ; warps
db $0 ; signs
db $1 ; people
db SPRITE_RED, $2 + 4, $2 + 4, $ff, $0, $1 ; person
BattleCenterMBlocks: ; 4fd5d (13:7d5d)
INCBIN "maps/battlecenterm.blk"
TradeCenterM_h: ; 0x4fd71 to 0x4fd7d (12 bytes) (id=240)
db $15 ; tileset
db TRADE_CENTER_HEIGHT, TRADE_CENTER_WIDTH ; dimensions (y, x)
dw TradeCenterMBlocks, TradeCenterMTexts, TradeCenterMScript ; blocks, texts, scripts
db $00 ; connections
dw TradeCenterMObject ; objects
TradeCenterMScript: ; 4fd7d (13:7d7d)
jp BattleCenterMScript
; 0x4fd80
TradeCenterMTexts: ; 4fd80 (13:7d80)
dw TradeCenterMText1
TradeCenterMText1: ; 4fd82 (13:7d82)
TX_FAR _TradeCenterMText1
db $50
TradeCenterMObject: ; 0x4fd87 (size=10)
db $e ; border tile
db $0 ; warps
db $0 ; signs
db $1 ; people
db SPRITE_RED, $2 + 4, $2 + 4, $ff, $0, $1 ; person
TradeCenterMBlocks: ; 4fd91 (13:7d91)
INCBIN "maps/tradecenterm.blk"
; known jump sources: 3e59 (0:3e59)
Func_4fda5: ; 4fda5 (13:7da5)
call EnableAutoTextBoxDrawing
xor a
ld [$ccd3], a
ld a, [W_NUMINPARTY] ; $d163
cp $6
jr c, .asm_4fe01
ld a, [W_NUMINBOX] ; $da80
cp $14
jr nc, .asm_4fdf9
xor a
ld [W_ENEMYBATTSTATUS3], a ; $d069
ld a, [$cf91]
ld [W_ENEMYMONID], a
ld hl, Func_3eb01
ld b, BANK(Func_3eb01)
call Bankswitch ; indirect jump to Func_3eb01 (3eb01 (f:6b01))
call Func_4fe11
ld hl, Func_e7a4
ld b, BANK(Func_e7a4)
call Bankswitch ; indirect jump to Func_e7a4 (e7a4 (3:67a4))
ld hl, $cf4b
ld a, [$d5a0]
and $7f
cp $9
jr c, .asm_4fdec
sub $9
ld [hl], $f7
inc hl
add $f6
jr .asm_4fdee
.asm_4fdec
add $f7
.asm_4fdee
ld [hli], a
ld [hl], $50
ld hl, UnnamedText_4fe3f ; $7e3f
call PrintText
scf
ret
.asm_4fdf9
ld hl, UnnamedText_4fe44 ; $7e44
call PrintText
and a
ret
.asm_4fe01
call Func_4fe11
call AddPokemonToParty
ld a, $1
ld [$cc3c], a
ld [$ccd3], a
scf
ret
; known jump sources: 4fdcc (13:7dcc), 4fe01 (13:7e01)
Func_4fe11: ; 4fe11 (13:7e11)
ld a, [$cf91]
push af
ld [$d11e], a
ld a, $3a
call Predef ; indirect jump to IndexToPokedex (41010 (10:5010))
ld a, [$d11e]
dec a
ld c, a
ld hl, W_OWNEDPOKEMON ; $d2f7
ld b, $1
ld a, $10
call Predef ; indirect jump to HandleBitArray (f666 (3:7666))
pop af
ld [$d11e], a
call GetMonName
ld hl, Unknown_4fe39 ; $7e39
jp PrintText
Unknown_4fe39: ; 4fe39 (13:7e39)
INCBIN "baserom.gbc",$4fe39,$4fe3f - $4fe39
UnnamedText_4fe3f: ; 4fe3f (13:7e3f)
TX_FAR _UnnamedText_4fe3f
db $50
; 0x4fe3f + 5 bytes
UnnamedText_4fe44: ; 4fe44 (13:7e44)
TX_FAR _UnnamedText_4fe44
db $50
; 0x4fe44 + 5 bytes
GetPredefPointer: ; 4fe49 (13:7e49)
; stores hl in $CC4F,$CC50
; stores de in $CC51,$CC52
; stores bc in $CC53,$CC54
; grabs a byte "n" from $CC4E,
; and gets the nth (3-byte) pointer in PredefPointers
; stores the bank of said pointer in [$D0B7]
; stores the pointer in hl and returns
; ld $CC4F,hl
ld a,h
ld [$CC4F],a
ld a,l
ld [$CC50],a
; ld $CC51,de
ld hl,$CC51
ld a,d
ld [hli],a
ld a,e
ld [hli],a
; ld $CC53,bc
ld a,b
ld [hli],a
ld [hl],c
ld hl,PredefPointers
ld de,0
; de = 3 * [$CC4E]
ld a,[$CC4E]
ld e,a
add a,a
add a,e
ld e,a
jr nc,.next
inc d
.next
add hl,de
ld d,h
ld e,l
; get bank of predef routine
ld a,[de]
ld [$D0B7],a
; get pointer
inc de
ld a,[de]
ld l,a
inc de
ld a,[de]
ld h,a
ret
PredefPointers: ; 4fe79 (13:7e79)
; these are pointers to ASM routines.
; they appear to be used in overworld map scripts.
dbw BANK(Func_3cd60),Func_3cd60
dbw BANK(Func_3f0c6),Func_3f0c6
dbw BANK(Func_3f073),Func_3f073
dbw BANK(ScaleSpriteByTwo), ScaleSpriteByTwo
db BANK(LoadMonBackSprite) ; dbw macro gives an error for some reason
dw LoadMonBackSprite
dbw BANK(Func_79aba),Func_79aba
dbw $03,$7132
HealPartyPredef: ; 4fe8e (13:7e8e)
dbw BANK(HealParty),HealParty
MoveAnimationPredef: ; 4fe91 (13:7e91)
dbw BANK(MoveAnimation),MoveAnimation; 08 play move animation
dbw BANK(Func_f71e),Func_f71e
dbw BANK(Func_f71e),Func_f71e
dbw $03,$781D
dbw $03,$7836
dbw BANK(Func_f71e),Func_f71e
dbw BANK(Func_f71e),Func_f71e
db BANK(InitializePlayerData)
dw InitializePlayerData
dbw $03,$7666
dbw $03,$71D7
dbw $03,$71A6
dbw $03,$469C
dbw $0F,$4A83
dbw $03,$71C8
dbw $03,$71C8
dbw $03,$6E9E
db BANK(InitializePlayerData)
dw InitializePlayerData
dbw $03,$4754
dbw $0E,$6F5B
dbw $01,$6E43
dbw $03,$78A5; 1C, used in Pokémon Tower
dbw $03,$3EB5
dbw $03,$3E2E
dbw $12,$40EB
dbw $03,$78BA
dbw $12,$40FF
dbw $03,$7929
dbw $03,$79A0
dbw $12,$4125
dbw $03,$7A1D
dbw $03,$79DC
dbw $01,$5AB0
dbw $0F,$6D02
dbw $10,$4000
dbw $0E,$6D1C
dbw $1C,$778C
dbw $0F,$6F18
dbw $01,$5A5F
dbw BANK(DrawBadges), DrawBadges
dbw $10,$50F3
dbw $1C,$496D
dbw $1E,$5DDA
dbw $10,$5682
dbw $1E,$5869
dbw $1C,$4B5D
dbw $03,$4586
StatusScreenPredef: ; 4ff1b (13:7f1b)
dbw BANK(StatusScreen),StatusScreen ; 37 0x12953
StatusSceren2Predef: ; 4ff1e (13:7f1e)
dbw BANK(StatusScreen2),StatusScreen2 ; 38
dbw $10,$50E2
dbw $15,$690F
dbw $10,$5010
Predef3BPredef: ; 4ff2a (13:7f2a)
dbw BANK(Predef3B),Predef3B; 3B display pic?
dbw $03,$6F54
dbw $10,$42D1
dbw $0E,$6FB8
dbw $1C,$770A
dbw $1C,$602B
dbw $03,$7113
dbw $17,$5B5E
dbw $04,$773E
dbw $04,$7763
dbw $1C,$5DDF
dbw $17,$40DC; 46 load dex screen
dbw $03,$72E5
dbw $03,$7A1D
dbw $0F,$4DEC
dbw $1C,$4F60
dbw $09,$7D6B
dbw $05,$7C47; 4C player exclamation
dbw $01,$5AAF; return immediately
dbw $01,$64EB
dbw $0D,$7CA1
dbw $1C,$780F
dbw $1C,$76BD
dbw $1C,$75E8
dbw $1C,$77E2
Predef54Predef: ; 4ff75 (13:7f75)
dbw BANK(Predef54),Predef54 ; 54 initiate trade
dbw $1D,$405C
dbw $11,$4169
dbw $1E,$45BA
dbw $1E,$4510
dbw $03,$45BE
dbw $03,$460B
dbw $03,$4D99
dbw $01,$4DE1
dbw $09,$7D98
LoadMovePPsPredef:
dbw BANK(LoadMovePPs),LoadMovePPs
DrawHPBarPredef: ; 4ff96 (13:7f96)
dbw $04,$68EF ; 5F draw HP bar
dbw $04,$68F6
dbw $07,$49C6
dbw $16,$5035
SECTION "bank14",ROMX,BANK[$14]
Route22_h: ; 0x50000 to 0x50022 (34 bytes) (id=33)
db $00 ; tileset
db ROUTE_22_HEIGHT, ROUTE_22_WIDTH ; dimensions (y, x)
dw Route22Blocks, Route22Texts, Route22Script ; blocks, texts, scripts
db NORTH | EAST ; connections
; connections data
db ROUTE_23
dw Route23Blocks + (ROUTE_23_HEIGHT - 3) * ROUTE_23_WIDTH ; connection strip location
dw $C6EB + 0 ; current map position
db ROUTE_23_WIDTH, ROUTE_23_WIDTH ; bigness, width
db (ROUTE_23_HEIGHT * 2) - 1, (0 * -2) ; alignments (y, x)
dw $C6E9 + ROUTE_23_HEIGHT * (ROUTE_23_WIDTH + 6) ; window
db VIRIDIAN_CITY
dw ViridianCityBlocks + (VIRIDIAN_CITY_WIDTH) ; connection strip location
dw $C6E5 + (ROUTE_22_WIDTH + 6) * (-3 + 4) ; current map position
db $f, VIRIDIAN_CITY_WIDTH ; bigness, width
db (-4 * -2), 0 ; alignments (y, x)
dw $C6EF + VIRIDIAN_CITY_WIDTH ; window
; end connections data
dw Route22Object ; objects
Route22Object: ; 0x50022 (size=27)
db $2c ; border tile
db $1 ; warps
db $5, $8, $0, ROUTE_22_GATE
db $1 ; signs
db $b, $7, $3 ; Route22Text3
db $2 ; people
db SPRITE_BLUE, $5 + 4, $19 + 4, $ff, $ff, $1 ; person
db SPRITE_BLUE, $5 + 4, $19 + 4, $ff, $ff, $2 ; person
; warp-to
EVENT_DISP $14, $5, $8 ; ROUTE_22_GATE
Route22Blocks: ; 5003d (14:403d)
INCBIN "maps/route22.blk"
Route20_h: ; 0x500f1 to 0x50113 (34 bytes) (id=31)
db $00 ; tileset
db ROUTE_20_HEIGHT, ROUTE_20_WIDTH ; dimensions (y, x)
dw Route20Blocks, Route20Texts, Route20Script ; blocks, texts, scripts
db WEST | EAST ; connections
; connections data
db CINNABAR_ISLAND
dw CinnabarIslandBlocks - 3 + (CINNABAR_ISLAND_WIDTH) ; connection strip location
dw $C6E8 + (ROUTE_20_WIDTH + 6) * (0 + 3) ; current map position
db CINNABAR_ISLAND_HEIGHT, CINNABAR_ISLAND_WIDTH ; bigness, width
db (0 * -2), (CINNABAR_ISLAND_WIDTH * 2) - 1 ; alignments (y, x)
dw $C6EE + 2 * CINNABAR_ISLAND_WIDTH ; window
db ROUTE_19
dw Route19Blocks + (ROUTE_19_WIDTH * 15) ; connection strip location
dw $C6E5 + (ROUTE_20_WIDTH + 6) * (-3 + 4) ; current map position
db $c, ROUTE_19_WIDTH ; bigness, width
db (-18 * -2), 0 ; alignments (y, x)
dw $C6EF + ROUTE_19_WIDTH ; window
; end connections data
dw Route20Object ; objects
Route20Object: ; 0x50113 (size=106)
db $43 ; border tile
db $2 ; warps
db $5, $30, $0, SEAFOAM_ISLANDS_1
db $9, $3a, $2, SEAFOAM_ISLANDS_1
db $2 ; signs
db $7, $33, $b ; Route20Text11
db $b, $39, $c ; Route20Text12
db $a ; people
db SPRITE_SWIMMER, $8 + 4, $57 + 4, $ff, $d1, $41, SWIMMER + $C8, $9 ; trainer
db SPRITE_SWIMMER, $b + 4, $44 + 4, $ff, $d1, $42, BEAUTY + $C8, $f ; trainer
db SPRITE_SWIMMER, $a + 4, $2d + 4, $ff, $d0, $43, BEAUTY + $C8, $6 ; trainer
db SPRITE_SWIMMER, $e + 4, $37 + 4, $ff, $d3, $44, JR__TRAINER_F + $C8, $18 ; trainer
db SPRITE_SWIMMER, $d + 4, $26 + 4, $ff, $d0, $45, SWIMMER + $C8, $a ; trainer
db SPRITE_SWIMMER, $d + 4, $57 + 4, $ff, $d1, $46, SWIMMER + $C8, $b ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $9 + 4, $22 + 4, $ff, $d1, $47, BIRD_KEEPER + $C8, $b ; trainer
db SPRITE_SWIMMER, $7 + 4, $19 + 4, $ff, $d1, $48, BEAUTY + $C8, $7 ; trainer
db SPRITE_SWIMMER, $c + 4, $18 + 4, $ff, $d0, $49, JR__TRAINER_F + $C8, $10 ; trainer
db SPRITE_SWIMMER, $8 + 4, $f + 4, $ff, $d1, $4a, BEAUTY + $C8, $8 ; trainer
; warp-to
EVENT_DISP $32, $5, $30 ; SEAFOAM_ISLANDS_1
EVENT_DISP $32, $9, $3a ; SEAFOAM_ISLANDS_1
Route20Blocks: ; 5017d (14:417d)
INCBIN "maps/route20.blk"
Route23_h: ; 0x5033f to 0x50361 (34 bytes) (id=34)
db $17 ; tileset
db ROUTE_23_HEIGHT, ROUTE_23_WIDTH ; dimensions (y, x)
dw Route23Blocks, Route23Texts, Route23Script ; blocks, texts, scripts
db NORTH | SOUTH ; connections
; connections data
db INDIGO_PLATEAU
dw IndigoPlateauBlocks + (INDIGO_PLATEAU_HEIGHT - 3) * INDIGO_PLATEAU_WIDTH ; connection strip location
dw $C6EB + 0 ; current map position
db INDIGO_PLATEAU_WIDTH, INDIGO_PLATEAU_WIDTH ; bigness, width
db (INDIGO_PLATEAU_HEIGHT * 2) - 1, (0 * -2) ; alignments (y, x)
dw $C6E9 + INDIGO_PLATEAU_HEIGHT * (INDIGO_PLATEAU_WIDTH + 6) ; window
db ROUTE_22
dw Route22Blocks ; connection strip location
dw $C6EB + (ROUTE_23_HEIGHT + 3) * (ROUTE_23_WIDTH + 6) + 0 ; current map position
db $d, ROUTE_22_WIDTH ; bigness, width
db 0, (0 * -2) ; alignments (y, x)
dw $C6EF + ROUTE_22_WIDTH ; window
; end connections data
dw Route23Object ; objects
Route23Object: ; 0x50361 (size=81)
db $f ; border tile
db $4 ; warps
db $8b, $7, $2, ROUTE_22_GATE
db $8b, $8, $3, ROUTE_22_GATE
db $1f, $4, $0, VICTORY_ROAD_1
db $1f, $e, $1, VICTORY_ROAD_2
db $1 ; signs
db $21, $3, $8 ; Route23Text8
db $7 ; people
db SPRITE_GUARD, $23 + 4, $4 + 4, $ff, $d0, $1 ; person
db SPRITE_GUARD, $38 + 4, $a + 4, $ff, $d0, $2 ; person
db SPRITE_SWIMMER, $55 + 4, $8 + 4, $ff, $d0, $3 ; person
db SPRITE_SWIMMER, $60 + 4, $b + 4, $ff, $d0, $4 ; person
db SPRITE_GUARD, $69 + 4, $c + 4, $ff, $d0, $5 ; person
db SPRITE_GUARD, $77 + 4, $8 + 4, $ff, $d0, $6 ; person
db SPRITE_GUARD, $88 + 4, $8 + 4, $ff, $d0, $7 ; person
; warp-to
EVENT_DISP $a, $8b, $7 ; ROUTE_22_GATE
EVENT_DISP $a, $8b, $8 ; ROUTE_22_GATE
EVENT_DISP $a, $1f, $4 ; VICTORY_ROAD_1
EVENT_DISP $a, $1f, $e ; VICTORY_ROAD_2
Route23Blocks: ; 503b2 (14:43b2)
INCBIN "maps/route23.blk"
Route24_h: ; 0x50682 to 0x506a4 (34 bytes) (id=35)
db $00 ; tileset
db ROUTE_24_HEIGHT, ROUTE_24_WIDTH ; dimensions (y, x)
dw Route24Blocks, Route24Texts, Route24Script ; blocks, texts, scripts
db SOUTH | EAST ; connections
; connections data
db CERULEAN_CITY
dw CeruleanCityBlocks + 2 ; connection strip location
dw $C6EB + (ROUTE_24_HEIGHT + 3) * (ROUTE_24_WIDTH + 6) + -3 ; current map position
db $10, CERULEAN_CITY_WIDTH ; bigness, width
db 0, (-5 * -2) ; alignments (y, x)
dw $C6EF + CERULEAN_CITY_WIDTH ; window
db ROUTE_25
dw Route25Blocks + (ROUTE_25_WIDTH * 0) ; connection strip location
dw $C6E5 + (ROUTE_24_WIDTH + 6) * (0 + 4) ; current map position
db ROUTE_25_HEIGHT, ROUTE_25_WIDTH ; bigness, width
db (0 * -2), 0 ; alignments (y, x)
dw $C6EF + ROUTE_25_WIDTH ; window
; end connections data
dw Route24Object ; objects
Route24Object: ; 0x506a4 (size=67)
db $2c ; border tile
db $0 ; warps
db $0 ; signs
db $8 ; people
db SPRITE_BLACK_HAIR_BOY_1, $f + 4, $b + 4, $ff, $d2, $41, ROCKET + $C8, $6 ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $14 + 4, $5 + 4, $ff, $d1, $42, JR__TRAINER_M + $C8, $2 ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $13 + 4, $b + 4, $ff, $d2, $43, JR__TRAINER_M + $C8, $3 ; trainer
db SPRITE_LASS, $16 + 4, $a + 4, $ff, $d3, $44, LASS + $C8, $7 ; trainer
db SPRITE_BUG_CATCHER, $19 + 4, $b + 4, $ff, $d2, $45, YOUNGSTER + $C8, $4 ; trainer
db SPRITE_LASS, $1c + 4, $a + 4, $ff, $d3, $46, LASS + $C8, $8 ; trainer
db SPRITE_BUG_CATCHER, $1f + 4, $b + 4, $ff, $d2, $47, BUG_CATCHER + $C8, $9 ; trainer
db SPRITE_BALL, $5 + 4, $a + 4, $ff, $ff, $88, TM_45 ; item
Route24Blocks: ; 506e7 (14:46e7)
INCBIN "maps/route24.blk"
Route25_h: ; 0x5079b to 0x507b2 (23 bytes) (id=36)
db $00 ; tileset
db ROUTE_25_HEIGHT, ROUTE_25_WIDTH ; dimensions (y, x)
dw Route25Blocks, Route25Texts, Route25Script ; blocks, texts, scripts
db WEST ; connections
; connections data
db ROUTE_24
dw Route24Blocks - 3 + (ROUTE_24_WIDTH) ; connection strip location
dw $C6E8 + (ROUTE_25_WIDTH + 6) * (0 + 3) ; current map position
db $c, ROUTE_24_WIDTH ; bigness, width
db (0 * -2), (ROUTE_24_WIDTH * 2) - 1 ; alignments (y, x)
dw $C6EE + 2 * ROUTE_24_WIDTH ; window
; end connections data
dw Route25Object ; objects
Route25Object: ; 0x507b2 (size=94)
db $2c ; border tile
db $1 ; warps
db $3, $2d, $0, BILLS_HOUSE
db $1 ; signs
db $3, $2b, $b ; Route25Text11
db $a ; people
db SPRITE_BUG_CATCHER, $2 + 4, $e + 4, $ff, $d0, $41, YOUNGSTER + $C8, $5 ; trainer
db SPRITE_BUG_CATCHER, $5 + 4, $12 + 4, $ff, $d1, $42, YOUNGSTER + $C8, $6 ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $4 + 4, $18 + 4, $ff, $d0, $43, JR__TRAINER_M + $C8, $2 ; trainer
db SPRITE_LASS, $8 + 4, $12 + 4, $ff, $d3, $44, LASS + $C8, $9 ; trainer
db SPRITE_BUG_CATCHER, $3 + 4, $20 + 4, $ff, $d2, $45, YOUNGSTER + $C8, $7 ; trainer
db SPRITE_LASS, $4 + 4, $25 + 4, $ff, $d0, $46, LASS + $C8, $a ; trainer
db SPRITE_HIKER, $4 + 4, $8 + 4, $ff, $d3, $47, HIKER + $C8, $2 ; trainer
db SPRITE_HIKER, $9 + 4, $17 + 4, $ff, $d1, $48, HIKER + $C8, $3 ; trainer
db SPRITE_HIKER, $7 + 4, $d + 4, $ff, $d3, $49, HIKER + $C8, $4 ; trainer
db SPRITE_BALL, $2 + 4, $16 + 4, $ff, $ff, $8a, TM_19 ; item
; warp-to
EVENT_DISP $1e, $3, $2d ; BILLS_HOUSE
Route25Blocks: ; 50810 (14:4810)
INCBIN "maps/route25.blk"
IndigoPlateau_h: ; 0x5091e to 0x50935 (23 bytes) (id=9)
db $17 ; tileset
db INDIGO_PLATEAU_HEIGHT, INDIGO_PLATEAU_WIDTH ; dimensions (y, x)
dw IndigoPlateauBlocks, IndigoPlateauTexts, IndigoPlateauScript ; blocks, texts, scripts
db SOUTH ; connections
; connections data
db ROUTE_23
dw Route23Blocks ; connection strip location
dw $C6EB + (INDIGO_PLATEAU_HEIGHT + 3) * (INDIGO_PLATEAU_WIDTH + 6) + 0 ; current map position
db ROUTE_23_WIDTH, ROUTE_23_WIDTH ; bigness, width
db 0, (0 * -2) ; alignments (y, x)
dw $C6EF + ROUTE_23_WIDTH ; window
; end connections data
dw IndigoPlateauObject ; objects
IndigoPlateauScript: ; 50935 (14:4935)
ret
; 0x50936
IndigoPlateauTexts: ; 50936 (14:4936)
IndigoPlateauObject: ; 0x50936 (size=20)
db $e ; border tile
db $2 ; warps
db $5, $9, $0, INDIGO_PLATEAU_LOBBY
db $5, $a, $0, INDIGO_PLATEAU_LOBBY
db $0 ; signs
db $0 ; people
; warp-to
EVENT_DISP $a, $5, $9 ; INDIGO_PLATEAU_LOBBY
EVENT_DISP $a, $5, $a ; INDIGO_PLATEAU_LOBBY
IndigoPlateauBlocks: ; 5094a (14:494a)
INCBIN "maps/indigoplateau.blk"
SaffronCity_h: ; 0x509a4 to 0x509dc (56 bytes) (id=10)
db $00 ; tileset
db SAFFRON_CITY_HEIGHT, SAFFRON_CITY_WIDTH ; dimensions (y, x)
dw SaffronCityBlocks, SaffronCityTexts, SaffronCityScript ; blocks, texts, scripts
db NORTH | SOUTH | WEST | EAST ; connections
; connections data
db ROUTE_5
dw Route5Blocks + (ROUTE_5_HEIGHT - 3) * ROUTE_5_WIDTH ; connection strip location
dw $C6EB + 5 ; current map position
db ROUTE_5_WIDTH, ROUTE_5_WIDTH ; bigness, width
db (ROUTE_5_HEIGHT * 2) - 1, (5 * -2) ; alignments (y, x)
dw $C6E9 + ROUTE_5_HEIGHT * (ROUTE_5_WIDTH + 6) ; window
db ROUTE_6
dw Route6Blocks ; connection strip location
dw $C6EB + (SAFFRON_CITY_HEIGHT + 3) * (SAFFRON_CITY_WIDTH + 6) + 5 ; current map position
db ROUTE_6_WIDTH, ROUTE_6_WIDTH ; bigness, width
db 0, (5 * -2) ; alignments (y, x)
dw $C6EF + ROUTE_6_WIDTH ; window
db ROUTE_7
dw Route7Blocks - 3 + (ROUTE_7_WIDTH) ; connection strip location
dw $C6E8 + (SAFFRON_CITY_WIDTH + 6) * (4 + 3) ; current map position
db ROUTE_7_HEIGHT, ROUTE_7_WIDTH ; bigness, width
db (4 * -2), (ROUTE_7_WIDTH * 2) - 1 ; alignments (y, x)
dw $C6EE + 2 * ROUTE_7_WIDTH ; window
db ROUTE_8
dw Route8Blocks + (ROUTE_8_WIDTH * 0) ; connection strip location
dw $C6E5 + (SAFFRON_CITY_WIDTH + 6) * (4 + 4) ; current map position
db ROUTE_8_HEIGHT, ROUTE_8_WIDTH ; bigness, width
db (4 * -2), 0 ; alignments (y, x)
dw $C6EF + ROUTE_8_WIDTH ; window
; end connections data
dw SaffronCityObject ; objects
SaffronCityObject: ; 0x509dc (size=188)
db $f ; border tile
db $8 ; warps
db $5, $7, $0, COPYCATS_HOUSE_1F
db $3, $1a, $0, FIGHTINGDOJO
db $3, $22, $0, SAFFRON_GYM
db $b, $d, $0, SAFFRON_HOUSE_1
db $b, $19, $0, SAFFRON_MART
db $15, $12, $0, SILPH_CO_1F
db $1d, $9, $0, SAFFRON_POKECENTER
db $1d, $1d, $0, SAFFRON_HOUSE_2
db $a ; signs
db $5, $11, $10 ; SaffronCityText16
db $5, $1b, $11 ; SaffronCityText17
db $5, $23, $12 ; SaffronCityText18
db $b, $1a, $13 ; MartSignText
db $13, $27, $14 ; SaffronCityText20
db $15, $5, $15 ; SaffronCityText21
db $15, $f, $16 ; SaffronCityText22
db $1d, $a, $17 ; PokeCenterSignText
db $1d, $1b, $18 ; SaffronCityText24
db $13, $1, $19 ; SaffronCityText25
db $f ; people
db SPRITE_ROCKET, $6 + 4, $7 + 4, $ff, $ff, $1 ; person
db SPRITE_ROCKET, $8 + 4, $14 + 4, $fe, $2, $2 ; person
db SPRITE_ROCKET, $4 + 4, $22 + 4, $ff, $ff, $3 ; person
db SPRITE_ROCKET, $c + 4, $d + 4, $ff, $ff, $4 ; person
db SPRITE_ROCKET, $19 + 4, $b + 4, $fe, $2, $5 ; person
db SPRITE_ROCKET, $d + 4, $20 + 4, $fe, $2, $6 ; person
db SPRITE_ROCKET, $1e + 4, $12 + 4, $fe, $2, $7 ; person
db SPRITE_OAK_AIDE, $e + 4, $8 + 4, $fe, $0, $8 ; person
db SPRITE_LAPRAS_GIVER, $17 + 4, $17 + 4, $ff, $ff, $9 ; person
db SPRITE_ERIKA, $1e + 4, $11 + 4, $fe, $2, $a ; person
db SPRITE_GENTLEMAN, $c + 4, $1e + 4, $ff, $d0, $b ; person
db SPRITE_BIRD, $c + 4, $1f + 4, $ff, $d0, $c ; person
db SPRITE_ROCKER, $8 + 4, $12 + 4, $ff, $d1, $d ; person
db SPRITE_ROCKET, $16 + 4, $12 + 4, $ff, $d0, $e ; person
db SPRITE_ROCKET, $16 + 4, $13 + 4, $ff, $d0, $f ; person
; warp-to
EVENT_DISP $14, $5, $7 ; COPYCATS_HOUSE_1F
EVENT_DISP $14, $3, $1a ; FIGHTINGDOJO
EVENT_DISP $14, $3, $22 ; SAFFRON_GYM
EVENT_DISP $14, $b, $d ; SAFFRON_HOUSE_1
EVENT_DISP $14, $b, $19 ; SAFFRON_MART
EVENT_DISP $14, $15, $12 ; SILPH_CO_1F
EVENT_DISP $14, $1d, $9 ; SAFFRON_POKECENTER
EVENT_DISP $14, $1d, $1d ; SAFFRON_HOUSE_2
SaffronCityBlocks: ; 50a98 (14:4a98)
INCBIN "maps/saffroncity.blk"
SaffronCityScript: ; 50c00 (14:4c00)
jp EnableAutoTextBoxDrawing
; 0x50c03
SaffronCityTexts: ; 50c03 (14:4c03)
dw SaffronCityText1, SaffronCityText2, SaffronCityText3, SaffronCityText4, SaffronCityText5, SaffronCityText6, SaffronCityText7, SaffronCityText8, SaffronCityText9, SaffronCityText10, SaffronCityText11, SaffronCityText12, SaffronCityText13, SaffronCityText14, SaffronCityText15, SaffronCityText16, SaffronCityText17, SaffronCityText18, MartSignText, SaffronCityText20, SaffronCityText21, SaffronCityText22, PokeCenterSignText, SaffronCityText24, SaffronCityText25
SaffronCityText1: ; 50c35 (14:4c35)
TX_FAR _SaffronCityText1
db $50
SaffronCityText2: ; 50c3a (14:4c3a)
TX_FAR _SaffronCityText2
db $50
SaffronCityText3: ; 50c3f (14:4c3f)
TX_FAR _SaffronCityText3
db $50
SaffronCityText4: ; 50c44 (14:4c44)
TX_FAR _SaffronCityText4
db $50
SaffronCityText5: ; 50c49 (14:4c49)
TX_FAR _SaffronCityText5
db $50
SaffronCityText6: ; 50c4e (14:4c4e)
TX_FAR _SaffronCityText6
db $50
SaffronCityText7: ; 50c53 (14:4c53)
TX_FAR _SaffronCityText7
db $50
SaffronCityText8: ; 50c58 (14:4c58)
TX_FAR _SaffronCityText8
db $50
SaffronCityText9: ; 50c5d (14:4c5d)
TX_FAR _SaffronCityText9
db $50
SaffronCityText10: ; 50c62 (14:4c62)
TX_FAR _SaffronCityText10
db $50
SaffronCityText11: ; 50c67 (14:4c67)
TX_FAR _SaffronCityText11
db $50
SaffronCityText12: ; 50c6c (14:4c6c)
TX_FAR _SaffronCityText12
db $15, $50
SaffronCityText13: ; 50c72 (14:4c72)
TX_FAR _SaffronCityText13
db $50
SaffronCityText14: ; 50c77 (14:4c77)
TX_FAR _SaffronCityText14
db $50
SaffronCityText15: ; 50c7c (14:4c7c)
TX_FAR _SaffronCityText15
db $50
SaffronCityText16: ; 50c81 (14:4c81)
TX_FAR _SaffronCityText16
db $50
SaffronCityText17: ; 50c86 (14:4c86)
TX_FAR _SaffronCityText17
db $50
SaffronCityText18: ; 50c8b (14:4c8b)
TX_FAR _SaffronCityText18
db $50
SaffronCityText20: ; 50c90 (14:4c90)
TX_FAR _SaffronCityText20
db $50
SaffronCityText21: ; 50c95 (14:4c95)
TX_FAR _SaffronCityText21
db $50
SaffronCityText22: ; 50c9a (14:4c9a)
TX_FAR _SaffronCityText22
db $50
SaffronCityText24: ; 50c9f (14:4c9f)
TX_FAR _SaffronCityText24
db $50
SaffronCityText25: ; 50ca4 (14:4ca4)
TX_FAR _SaffronCityText25
db $50
Route20Script: ; 50ca9 (14:4ca9)
ld hl, $d7e7
bit 0, [hl]
res 0, [hl]
call nz, Func_50cc6
call EnableAutoTextBoxDrawing
ld hl, Route20TrainerHeader0 ; $4d3a
ld de, Unknown_50d1c ; $4d1c
ld a, [W_ROUTE20CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_ROUTE20CURSCRIPT], a
ret
; 0x50cc6
; known jump sources: 50cb0 (14:4cb0)
Func_50cc6: ; 50cc6 (14:4cc6)
ld a, [$d880]
and $3
cp $3
jr z, .asm_50cef
ld a, $d7
call Func_50d0c
ld a, $d8
call Func_50d0c
ld hl, .unknown_50ce8 ; $4ce8
.asm_50cdc
ld a, [hli]
cp $ff
jr z, .asm_50cef
push hl
call Func_50d14
pop hl
jr .asm_50cdc
.unknown_50ce8: ; 50ce8 (14:4ce8)
INCBIN "baserom.gbc",$50ce8,$50cef - $50ce8
.asm_50cef
ld a, [$d881]
and $3
cp $3
ret z
ld a, $dd
call Func_50d0c
ld a, $de
call Func_50d0c
ld a, $e1
call Func_50d14
ld a, $e2
call Func_50d14
ret
; known jump sources: 50cd1 (14:4cd1), 50cd6 (14:4cd6), 50cf9 (14:4cf9), 50cfe (14:4cfe)
Func_50d0c: ; 50d0c (14:4d0c)
ld [$cc4d], a
ld a, $15
jp Predef ; indirect jump to AddMissableObject (f1c8 (3:71c8))
; known jump sources: 50ce2 (14:4ce2), 50d03 (14:4d03), 50d08 (14:4d08)
Func_50d14: ; 50d14 (14:4d14)
ld [$cc4d], a
ld a, $11
jp Predef ; indirect jump to RemoveMissableObject (f1d7 (3:71d7))
Unknown_50d1c: ; 50d1c (14:4d1c)
INCBIN "baserom.gbc",$50d1c,$50d22 - $50d1c
Route20Texts: ; 50d22 (14:4d22)
dw Route20Text1, Route20Text2, Route20Text3, Route20Text4, Route20Text5, Route20Text6, Route20Text7, Route20Text8, Route20Text9, Route20Text10, Route20Text11, Route20Text12
Route20TrainerHeaders: ; 50d3a (14:4d3a)
Route20TrainerHeader0: ; 50d3a (14:4d3a)
db $1 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7e7 ; flag's byte
dw Route20BattleText1 ; 0x4e17 TextBeforeBattle
dw Route20AfterBattleText1 ; 0x4e21 TextAfterBattle
dw Route20EndBattleText1 ; 0x4e1c TextEndBattle
dw Route20EndBattleText1 ; 0x4e1c TextEndBattle
; 0x50d46
Route20TrainerHeader2: ; 50d46 (14:4d46)
db $2 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7e7 ; flag's byte
dw Route20BattleText2 ; 0x4e26 TextBeforeBattle
dw Route20AfterBattleText2 ; 0x4e30 TextAfterBattle
dw Route20EndBattleText2 ; 0x4e2b TextEndBattle
dw Route20EndBattleText2 ; 0x4e2b TextEndBattle
; 0x50d52
Route20TrainerHeader3: ; 50d52 (14:4d52)
db $3 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7e7 ; flag's byte
dw Route20BattleText3 ; 0x4e35 TextBeforeBattle
dw Route20AfterBattleText3 ; 0x4e3f TextAfterBattle
dw Route20EndBattleText3 ; 0x4e3a TextEndBattle
dw Route20EndBattleText3 ; 0x4e3a TextEndBattle
; 0x50d5e
Route20TrainerHeader4: ; 50d5e (14:4d5e)
db $4 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7e7 ; flag's byte
dw Route20BattleText4 ; 0x4e44 TextBeforeBattle
dw Route20AfterBattleText4 ; 0x4e4e TextAfterBattle
dw Route20EndBattleText4 ; 0x4e49 TextEndBattle
dw Route20EndBattleText4 ; 0x4e49 TextEndBattle
; 0x50d6a
Route20TrainerHeader5: ; 50d6a (14:4d6a)
db $5 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7e7 ; flag's byte
dw Route20BattleText5 ; 0x4e53 TextBeforeBattle
dw Route20AfterBattleText5 ; 0x4e5d TextAfterBattle
dw Route20EndBattleText5 ; 0x4e58 TextEndBattle
dw Route20EndBattleText5 ; 0x4e58 TextEndBattle
; 0x50d76
Route20TrainerHeader6: ; 50d76 (14:4d76)
db $6 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7e7 ; flag's byte
dw Route20BattleText6 ; 0x4e62 TextBeforeBattle
dw Route20AfterBattleText6 ; 0x4e6c TextAfterBattle
dw Route20EndBattleText6 ; 0x4e67 TextEndBattle
dw Route20EndBattleText6 ; 0x4e67 TextEndBattle
; 0x50d82
Route20TrainerHeader7: ; 50d82 (14:4d82)
db $7 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7e7 ; flag's byte
dw Route20BattleText7 ; 0x4e71 TextBeforeBattle
dw Route20AfterBattleText7 ; 0x4e7b TextAfterBattle
dw Route20EndBattleText7 ; 0x4e76 TextEndBattle
dw Route20EndBattleText7 ; 0x4e76 TextEndBattle
; 0x50d8e
Route20TrainerHeader8: ; 50d8e (14:4d8e)
db $8 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7e7 ; flag's byte
dw Route20BattleText8 ; 0x4e80 TextBeforeBattle
dw Route20AfterBattleText8 ; 0x4e8a TextAfterBattle
dw Route20EndBattleText8 ; 0x4e85 TextEndBattle
dw Route20EndBattleText8 ; 0x4e85 TextEndBattle
; 0x50d9a
Route20TrainerHeader9: ; 50d9a (14:4d9a)
db $9 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7e7 ; flag's byte
dw Route20BattleText9 ; 0x4e8f TextBeforeBattle
dw Route20AfterBattleText9 ; 0x4e99 TextAfterBattle
dw Route20EndBattleText9 ; 0x4e94 TextEndBattle
dw Route20EndBattleText9 ; 0x4e94 TextEndBattle
; 0x50da6
Route20TrainerHeader10: ; 50da6 (14:4da6)
db $a ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7e7 ; flag's byte
dw Route20BattleText10 ; 0x4e9e TextBeforeBattle
dw Route20AfterBattleText10 ; 0x4ea8 TextAfterBattle
dw Route20EndBattleText10 ; 0x4ea3 TextEndBattle
dw Route20EndBattleText10 ; 0x4ea3 TextEndBattle
; 0x50db2
db $ff
Route20Text1: ; 50db3 (14:4db3)
db $08 ; asm
ld hl, Route20TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
Route20Text2: ; 50dbd (14:4dbd)
db $08 ; asm
ld hl, Route20TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
Route20Text3: ; 50dc7 (14:4dc7)
db $08 ; asm
ld hl, Route20TrainerHeader3
call TalkToTrainer
jp TextScriptEnd
Route20Text4: ; 50dd1 (14:4dd1)
db $08 ; asm
ld hl, Route20TrainerHeader4
call TalkToTrainer
jp TextScriptEnd
Route20Text5: ; 50ddb (14:4ddb)
db $08 ; asm
ld hl, Route20TrainerHeader5
call TalkToTrainer
jp TextScriptEnd
Route20Text6: ; 50de5 (14:4de5)
db $08 ; asm
ld hl, Route20TrainerHeader6
call TalkToTrainer
jp TextScriptEnd
Route20Text7: ; 50def (14:4def)
db $08 ; asm
ld hl, Route20TrainerHeader7
call TalkToTrainer
jp TextScriptEnd
Route20Text8: ; 50df9 (14:4df9)
db $08 ; asm
ld hl, Route20TrainerHeader8
call TalkToTrainer
jp TextScriptEnd
Route20Text9: ; 50e03 (14:4e03)
db $08 ; asm
ld hl, Route20TrainerHeader9
call TalkToTrainer
jp TextScriptEnd
Route20Text10: ; 50e0d (14:4e0d)
db $08 ; asm
ld hl, Route20TrainerHeader10
call TalkToTrainer
jp TextScriptEnd
Route20BattleText1: ; 50e17 (14:4e17)
TX_FAR _Route20BattleText1
db $50
; 0x50e17 + 5 bytes
Route20EndBattleText1: ; 50e1c (14:4e1c)
TX_FAR _Route20EndBattleText1
db $50
; 0x50e1c + 5 bytes
Route20AfterBattleText1: ; 50e21 (14:4e21)
TX_FAR _Route20AfterBattleText1
db $50
; 0x50e21 + 5 bytes
Route20BattleText2: ; 50e26 (14:4e26)
TX_FAR _Route20BattleText2
db $50
; 0x50e26 + 5 bytes
Route20EndBattleText2: ; 50e2b (14:4e2b)
TX_FAR _Route20EndBattleText2
db $50
; 0x50e2b + 5 bytes
Route20AfterBattleText2: ; 50e30 (14:4e30)
TX_FAR _Route20AfterBattleText2
db $50
; 0x50e30 + 5 bytes
Route20BattleText3: ; 50e35 (14:4e35)
TX_FAR _Route20BattleText3
db $50
; 0x50e35 + 5 bytes
Route20EndBattleText3: ; 50e3a (14:4e3a)
TX_FAR _Route20EndBattleText3
db $50
; 0x50e3a + 5 bytes
Route20AfterBattleText3: ; 50e3f (14:4e3f)
TX_FAR _Route20AfterBattleText3
db $50
; 0x50e3f + 5 bytes
Route20BattleText4: ; 50e44 (14:4e44)
TX_FAR _Route20BattleText4
db $50
; 0x50e44 + 5 bytes
Route20EndBattleText4: ; 50e49 (14:4e49)
TX_FAR _Route20EndBattleText4
db $50
; 0x50e49 + 5 bytes
Route20AfterBattleText4: ; 50e4e (14:4e4e)
TX_FAR _Route20AfterBattleText4
db $50
; 0x50e4e + 5 bytes
Route20BattleText5: ; 50e53 (14:4e53)
TX_FAR _Route20BattleText5
db $50
; 0x50e53 + 5 bytes
Route20EndBattleText5: ; 50e58 (14:4e58)
TX_FAR _Route20EndBattleText5
db $50
; 0x50e58 + 5 bytes
Route20AfterBattleText5: ; 50e5d (14:4e5d)
TX_FAR _Route20AfterBattleText5
db $50
; 0x50e5d + 5 bytes
Route20BattleText6: ; 50e62 (14:4e62)
TX_FAR _Route20BattleText6
db $50
; 0x50e62 + 5 bytes
Route20EndBattleText6: ; 50e67 (14:4e67)
TX_FAR _Route20EndBattleText6
db $50
; 0x50e67 + 5 bytes
Route20AfterBattleText6: ; 50e6c (14:4e6c)
TX_FAR _Route20AfterBattleText6
db $50
; 0x50e6c + 5 bytes
Route20BattleText7: ; 50e71 (14:4e71)
TX_FAR _Route20BattleText7
db $50
; 0x50e71 + 5 bytes
Route20EndBattleText7: ; 50e76 (14:4e76)
TX_FAR _Route20EndBattleText7
db $50
; 0x50e76 + 5 bytes
Route20AfterBattleText7: ; 50e7b (14:4e7b)
TX_FAR _Route20AfterBattleText7
db $50
; 0x50e7b + 5 bytes
Route20BattleText8: ; 50e80 (14:4e80)
TX_FAR _Route20BattleText8
db $50
; 0x50e80 + 5 bytes
Route20EndBattleText8: ; 50e85 (14:4e85)
TX_FAR _Route20EndBattleText8
db $50
; 0x50e85 + 5 bytes
Route20AfterBattleText8: ; 50e8a (14:4e8a)
TX_FAR _Route20AfterBattleText8
db $50
; 0x50e8a + 5 bytes
Route20BattleText9: ; 50e8f (14:4e8f)
TX_FAR _Route20BattleText9
db $50
; 0x50e8f + 5 bytes
Route20EndBattleText9: ; 50e94 (14:4e94)
TX_FAR _Route20EndBattleText9
db $50
; 0x50e94 + 5 bytes
Route20AfterBattleText9: ; 50e99 (14:4e99)
TX_FAR _Route20AfterBattleText9
db $50
; 0x50e99 + 5 bytes
Route20BattleText10: ; 50e9e (14:4e9e)
TX_FAR _Route20BattleText10
db $50
; 0x50e9e + 5 bytes
Route20EndBattleText10: ; 50ea3 (14:4ea3)
TX_FAR _Route20EndBattleText10
db $50
; 0x50ea3 + 5 bytes
Route20AfterBattleText10: ; 50ea8 (14:4ea8)
TX_FAR _Route20AfterBattleText10
db $50
; 0x50ea8 + 5 bytes
Route20Text12: ; 50ead (14:4ead)
Route20Text11: ; 50ead (14:4ead)
TX_FAR _Route20Text11
db $50
Route22Script: ; 50eb2 (14:4eb2)
call EnableAutoTextBoxDrawing
ld hl, Route22Scripts
ld a, [W_ROUTE22CURSCRIPT]
jp CallFunctionInTable
; 0x50ebe
Route22Scripts: ; 50ebe (14:4ebe)
dw Route22Script0, Route22Script1, Route22Script2, Route22Script3
INCBIN "baserom.gbc",$50ec6,$50ece - $50ec6
; known jump sources: 510e4 (14:50e4)
Func_50ece: ; 50ece (14:4ece)
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld [W_ROUTE22CURSCRIPT], a
ret
; known jump sources: 510d0 (14:50d0)
Func_50ed6: ; 50ed6 (14:4ed6)
ld a, [W_RIVALSTARTER] ; $d715
ld b, a
.asm_50eda
ld a, [hli]
cp b
jr z, .asm_50ee1
inc hl
jr .asm_50eda
.asm_50ee1
ld a, [hl]
ld [W_TRAINERNO], a ; $d05d
ret
; known jump sources: 50f59 (14:4f59), 5107e (14:507e)
Func_50ee6: ; 50ee6 (14:4ee6)
ld de, Unknown_50efb ; $4efb
ld a, [$cf0d]
cp $1
jr z, .asm_50ef1
inc de
.asm_50ef1
call MoveSprite
ld a, $c
ld [$FF00+$8d], a
jp Func_34a6
Unknown_50efb: ; 50efb (14:4efb)
INCBIN "baserom.gbc",$50efb,$50f00 - $50efb
Route22Script0: ; 50f00 (14:4f00)
ld a, [$d7eb]
bit 7, a
ret z
ld hl, .unknown_50f2d ; $4f2d
call ArePlayerCoordsInArray
ret nc
ld a, [$cd3d]
ld [$cf0d], a
xor a
ld [H_CURRENTPRESSEDBUTTONS], a
ld a, $f0
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, $2
ld [$d528], a
ld a, [$d7eb]
bit 0, a
jr nz, .asm_50f32 ; 0x50f25 $b
bit 1, a
jp nz, Func_5104e
ret
.unknown_50f2d
db $04, $1D
db $05, $1D
db $FF
.asm_50f32
ld a, $1
ld [$cd4f], a
xor a
ld [$cd50], a
ld a, $4c
call Predef
ld a, [$d700]
and a
jr z, .asm_50f4e ; 0x50f44 $8
ld a, $ff
ld [$c0ee], a
call PlaySound
.asm_50f4e
ld c, BANK(Music_MeetRival)
ld a, (Music_MeetRival - $4000) / 3
call PlayMusic
ld a, $1
ld [$ff00+$8c], a
call Func_50ee6
ld a, $1
ld [W_ROUTE22CURSCRIPT], a
ret
; 0x50f62
Route22Script1: ; 50f62 (14:4f62)
ld a, [$d730]
bit 0, a
ret nz
ld a, [$cf0d]
cp $1
jr nz, .asm_50f78 ; 0x50f6d $9
ld a, $4
ld [$d528], a
ld a, $4
jr .asm_50f7a ; 0x50f76 $2
.asm_50f78
ld a, $c
.asm_50f7a
ld [$ff00+$8d], a
ld a, $1
ld [$ff00+$8c], a
call Func_34a6
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, $1
ld [$ff00+$8c], a
call DisplayTextID
ld hl, $d72d
set 6, [hl]
set 7, [hl]
ld hl, UnnamedText_511b7
ld de, UnnamedText_511bc
call PreBattleSaveRegisters
ld a, $e1
ld [$d059], a
ld hl, Unknown_50faf ; $4faf
call Func_50ed6
ld a, $2
ld [W_ROUTE22CURSCRIPT], a
ret
; 0x50faf
Unknown_50faf: ; 50faf (14:4faf)
INCBIN "baserom.gbc",$50faf,$50fb5 - $50faf
Route22Script2: ; 50fb5 (14:4fb5)
ld a, [$d057]
cp $ff
jp z, Func_50ece
ld a, [$c109]
and a
jr nz, .asm_50fc7 ; 0x50fc1 $4
ld a, $4
jr .asm_50fc9 ; 0x50fc5 $2
.asm_50fc7
ld a, $c
.asm_50fc9
ld [$ff00+$8d], a
ld a, $1
ld [$ff00+$8c], a
call Func_34a6
ld a, $f0
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld hl, $d7eb
set 5, [hl]
ld a, $1
ld [$ff00+$8c], a
call DisplayTextID
ld a, $ff
ld [$c0ee], a
call PlaySound
ld b, BANK(Music_RivalAlternateStart)
ld hl, Music_RivalAlternateStart
call Bankswitch
ld a, [$cf0d]
cp $1
jr nz, .asm_50fff ; 0x50ff8 $5
call Func_51008
jr .asm_51002 ; 0x50ffd $3
.asm_50fff
call Func_5100d
.asm_51002
ld a, $3
ld [W_ROUTE22CURSCRIPT], a
ret
; 0x51008
Func_51008: ; 51008 (14:5008)
ld de, Unknown_51017 ; $5017
jr asm_51010
Func_5100d: ; 5100d (14:500d)
ld de, Unknown_5101f ; $501f
asm_51010
ld a, $1
ld [H_SPRITEHEIGHT], a
jp MoveSprite
; 0x51017
Unknown_51017: ; 51017 (14:5017)
INCBIN "baserom.gbc",$51017,$5101f - $51017
Unknown_5101f: ; 5101f (14:501f)
INCBIN "baserom.gbc",$5101f,$5102a - $5101f
Route22Script3: ; 5102a (14:502a)
ld a, [$d730]
bit 0, a
ret nz
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, $22
ld [$cc4d], a
ld a, $11
call Predef
call Func_2307
ld hl, $d7eb
res 0, [hl]
res 7, [hl]
ld a, $0
ld [W_ROUTE22CURSCRIPT], a
ret
; 0x5104e
; known jump sources: 50f29 (14:4f29)
Func_5104e: ; 5104e (14:504e)
ld a, $2
ld [$cd4f], a
xor a
ld [$cd50], a
ld a, $4c
call Predef ; indirect jump to Func_17c47 (17c47 (5:7c47))
ld a, [$d700]
and a
jr z, .skipYVisibilityTesta
ld a, $ff
ld [$c0ee], a
call PlaySound
.skipYVisibilityTesta
ld a, $ff
ld [$c0ee], a
call PlaySound
ld b, BANK(Music_RivalAlternateTempo)
ld hl, Music_RivalAlternateTempo
call Bankswitch ; indirect jump to Music_RivalAlternateTempo (9b65 (2:5b65))
ld a, $2
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call Func_50ee6
ld a, $4
ld [W_ROUTE22CURSCRIPT], a
ret
ld a, [$d730]
bit 0, a
ret nz
ld a, $2
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
ld a, [$cf0d]
cp $1
jr nz, .asm_510a1
ld a, $4
ld [$d528], a
ld a, $4
jr .asm_510a8
.asm_510a1
ld a, $2
ld [$d528], a
ld a, $c
.asm_510a8
ld [$FF00+$8d], a
call Func_34a6
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, $2
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call DisplayTextID
ld hl, $d72d
set 6, [hl]
set 7, [hl]
ld hl, UnnamedText_511cb ; $51cb
ld de, UnnamedText_511d0 ; $51d0
call PreBattleSaveRegisters
ld a, $f2
ld [W_CUROPPONENT], a ; $d059
ld hl, Unknown_510d9 ; $50d9
call Func_50ed6
ld a, $5
ld [W_ROUTE22CURSCRIPT], a
ret
Unknown_510d9: ; 510d9 (14:50d9)
INCBIN "baserom.gbc",$510d9,$510df - $510d9
ld a, [W_ISINBATTLE] ; $d057
cp $ff
jp z, Func_50ece
ld a, $2
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
ld a, [$cf0d]
cp $1
jr nz, .asm_510fb
ld a, $4
ld [$d528], a
ld a, $4
jr .asm_51102
.asm_510fb
ld a, $2
ld [$d528], a
ld a, $c
.asm_51102
ld [$FF00+$8d], a
call Func_34a6
ld a, $f0
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld hl, $d7eb
set 6, [hl]
ld a, $2
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call DisplayTextID
ld a, $ff
ld [$c0ee], a
call PlaySound
ld b, BANK(Music_RivalAlternateStartAndTempo)
ld hl, Music_RivalAlternateStartAndTempo
call Bankswitch ; indirect jump to Music_RivalAlternateStartAndTempo (9b75 (2:5b75))
ld a, [$cf0d]
cp $1
jr nz, .asm_51134
call Func_5113d
jr .asm_51137
.asm_51134
call Func_51142
.asm_51137
ld a, $6
ld [W_ROUTE22CURSCRIPT], a
ret
; known jump sources: 5112f (14:512f)
Func_5113d: ; 5113d (14:513d)
ld de, Unknown_5114c ; $514c
jr asm_51145
; known jump sources: 51134 (14:5134)
Func_51142: ; 51142 (14:5142)
ld de, Unknown_5114d ; $514d
asm_51145: ; 51145 (14:5145)
ld a, $2
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
jp MoveSprite
Unknown_5114c: ; 5114c (14:514c)
INCBIN "baserom.gbc",$5114c,$5114d - $5114c
Unknown_5114d: ; 5114d (14:514d)
INCBIN "baserom.gbc",$5114d,$51151 - $5114d
ld a, [$d730]
bit 0, a
ret nz
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, $23
ld [$cc4d], a
ld a, $11
call Predef ; indirect jump to RemoveMissableObject (f1d7 (3:71d7))
call Func_2307
ld hl, $d7eb
res 1, [hl]
res 7, [hl]
ld a, $7
ld [W_ROUTE22CURSCRIPT], a
ret
; 51175 (14:5175)
Route22Texts: ; 51175 (14:5175)
dw Route22Text1, Route22Text2, Route22Text3
Route22Text1: ; 5117b (14:517b)
db $08 ; asm
ld a, [$d7eb]
bit 5, a
jr z, .asm_a88cf ; 0x51181
ld hl, UnnamedText_511b2
call PrintText
jr .asm_48088 ; 0x51189
.asm_a88cf ; 0x5118b
ld hl, UnnamedText_511ad
call PrintText
.asm_48088 ; 0x51191
jp TextScriptEnd
Route22Text2: ; 51194 (14:5194)
db $08 ; asm
ld a, [$d7eb]
bit 6, a
jr z, .asm_58c0a ; 0x5119a
ld hl, UnnamedText_511c6
call PrintText
jr .asm_673ee ; 0x511a2
.asm_58c0a ; 0x511a4
ld hl, UnnamedText_511c1
call PrintText
.asm_673ee ; 0x511aa
jp TextScriptEnd
UnnamedText_511ad: ; 511ad (14:51ad)
TX_FAR _UnnamedText_511ad
db $50
; 0x511ad + 5 bytes
UnnamedText_511b2: ; 511b2 (14:51b2)
TX_FAR _UnnamedText_511b2
db $50
; 0x511b2 + 5 bytes
UnnamedText_511b7: ; 511b7 (14:51b7)
TX_FAR _UnnamedText_511b7
db $50
; 0x511b7 + 5 bytes
UnnamedText_511bc: ; 511bc (14:51bc)
TX_FAR _UnnamedText_511bc
db $50
; 0x511bc + 5 bytes
UnnamedText_511c1: ; 511c1 (14:51c1)
TX_FAR _UnnamedText_511c1
db $50
; 0x511c1 + 5 bytes
UnnamedText_511c6: ; 511c6 (14:51c6)
TX_FAR _UnnamedText_511c6
db $50
; 0x511c6 + 5 bytes
UnnamedText_511cb: ; 511cb (14:51cb)
TX_FAR _UnnamedText_511cb
db $50
; 0x511cb + 5 bytes
UnnamedText_511d0: ; 511d0 (14:51d0)
TX_FAR _UnnamedText_511d0
db $50
; 0x511d0 + 5 bytes
Route22Text3: ; 511d5 (14:51d5)
TX_FAR _Route22Text3
db $50
Route23Script: ; 511da (14:51da)
call Func_511e9
call EnableAutoTextBoxDrawing
ld hl, Route23Scripts
ld a, [W_ROUTE23CURSCRIPT]
jp CallFunctionInTable
; 0x511e9
; known jump sources: 511da (14:51da)
Func_511e9: ; 511e9 (14:51e9)
ld hl, $d126
bit 6, [hl]
res 6, [hl]
ret z
ld hl, $d7ee
res 0, [hl]
res 7, [hl]
ld hl, $d813
res 0, [hl]
res 6, [hl]
ld a, $7a
ld [$cc4d], a
ld a, $15
call Predef ; indirect jump to AddMissableObject (f1c8 (3:71c8))
ld a, $60
ld [$cc4d], a
ld a, $11
jp Predef ; indirect jump to RemoveMissableObject (f1d7 (3:71d7))
; 51213 (14:5213)
Route23Scripts: ; 51213 (14:5213)
dw Route23Script0, Route23Script1, Route23Script2
Route23Script0: ; 51219 (14:5219)
ld hl, Unknown_51255 ; $5255
ld a, [$d361]
ld b, a
ld e, $0
ld c, $7
.asm_51224
ld a, [hli]
cp $ff
ret z
inc e
dec c
cp b
jr nz, .asm_51224 ; 0x5122b $f7
cp $23
jr nz, .asm_51237 ; 0x5122f $6
ld a, [$d362]
cp $e
ret nc
.asm_51237
ld a, e
ld [$ff00+$8c], a
ld a, c
ld [$cd3d], a
ld b, $2
ld hl, $d7ed
ld a, $10
call Predef
ld a, c
and a
ret nz
call Func_5125d
call DisplayTextID
xor a
ld [H_CURRENTPRESSEDBUTTONS], a
ret
; 0x51255
Unknown_51255: ; 51255 (14:5255)
INCBIN "baserom.gbc",$51255,$5125d - $51255
; known jump sources: 5124b (14:524b), 51349 (14:5349)
Func_5125d: ; 5125d (14:525d)
ld hl, Unknown_51276 ; $5276
ld a, [W_WHICHTRADE] ; $cd3d
ld c, a
ld b, $0
add hl, bc
add hl, bc
ld a, [hli]
ld h, [hl]
ld l, a
ld de, $cd6d
.asm_5126e
ld a, [hli]
ld [de], a
inc de
cp $50
jr nz, .asm_5126e
ret
Unknown_51276: ; 51276 (14:5276)
INCBIN "baserom.gbc",$51276,$51284 - $51276
BadgeList: ; 51284 (14:5284)
db "EARTHBADGE@"
db "VOLCANOBADGE@"
db "MARSHBADGE@"
db "SOULBADGE@"
db "RAINBOWBADGE@"
db "THUNDERBADGE@"
db "CASCADEBADGE@"
; known jump sources: 51365 (14:5365)
Func_512d8: ; 512d8 (14:52d8)
ld a, $1
ld [$cd38], a
ld a, $80
ld [$ccd3], a
xor a
ld [$c109], a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
jp Func_3486
; 512ec (14:52ec)
Route23Script1: ; 512ec (14:52ec)
ld a, [$cd38]
and a
ret nz
Route23Script2: ; 512f1 (14:52f1)
ld a, $0
ld [W_ROUTE23CURSCRIPT], a
ret
; 0x512f7
Route23Texts: ; 512f7 (14:52f7)
dw Route23Text1, Route23Text2, Route23Text3, Route23Text4, Route23Text5, Route23Text6, Route23Text7, Route23Text8
Route23Text1: ; 51307 (14:5307)
db $08 ; asm
ld a, $6
call Func_51346
jp TextScriptEnd
Route23Text2: ; 51310 (14:5310)
db $08 ; asm
ld a, $5
call Func_51346
jp TextScriptEnd
Route23Text3: ; 51319 (14:5319)
db $08 ; asm
ld a, $4
call Func_51346
jp TextScriptEnd
Route23Text4: ; 51322 (14:5322)
db $08 ; asm
ld a, $3
call Func_51346
jp TextScriptEnd
Route23Text5: ; 5132b (14:532b)
db $08 ; asm
ld a, $2
call Func_51346
jp TextScriptEnd
Route23Text6: ; 51334 (14:5334)
db $08 ; asm
ld a, $1
call Func_51346
jp TextScriptEnd
Route23Text7: ; 5133d (14:533d)
db $8
ld a, $0
call Func_51346
jp TextScriptEnd
; 0x51346
; known jump sources: 5130a (14:530a), 51313 (14:5313), 5131c (14:531c), 51325 (14:5325), 5132e (14:532e), 51337 (14:5337), 51340 (14:5340)
Func_51346: ; 51346 (14:5346)
ld [W_WHICHTRADE], a ; $cd3d
call Func_5125d
ld a, [W_WHICHTRADE] ; $cd3d
inc a
ld c, a
ld b, $2
ld hl, W_OBTAINEDBADGES ; $d356
ld a, $10
call Predef ; indirect jump to HandleBitArray (f666 (3:7666))
ld a, c
and a
jr nz, .asm_5136e
ld hl, Unknown_5138e ; $538e
call PrintText
call Func_512d8
ld a, $1
ld [W_ROUTE23CURSCRIPT], a
ret
.asm_5136e
ld hl, Unknown_5139e ; $539e
call PrintText
ld a, [W_WHICHTRADE] ; $cd3d
ld c, a
ld b, $1
ld hl, $d7ed
ld a, $10
call Predef ; indirect jump to HandleBitArray (f666 (3:7666))
ld a, $2
ld [W_ROUTE23CURSCRIPT], a
ret
INCBIN "baserom.gbc",$51388,$5138e - $51388
Unknown_5138e: ; 5138e (14:538e)
INCBIN "baserom.gbc",$5138e,$5139e - $5138e
Unknown_5139e: ; 5139e (14:539e)
INCBIN "baserom.gbc",$5139e,$513a3 - $5139e
UnnamedText_513a3: ; 513a3 (14:53a3)
TX_FAR _UnnamedText_513a3
db $50
; 0x513a3 + 5 bytes
Route23Text8: ; 513a8 (14:53a8)
TX_FAR _Route23Text8
db $50
Route24Script: ; 513ad (14:53ad)
call EnableAutoTextBoxDrawing
ld hl, Route24TrainerHeaders
ld de, Unknown_513cb ; $53cb
ld a, [W_ROUTE24CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_ROUTE24CURSCRIPT], a
ret
; 0x513c0
; known jump sources: 51427 (14:5427)
Func_513c0: ; 513c0 (14:53c0)
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld [W_ROUTE24CURSCRIPT], a
ld [W_CURMAPSCRIPT], a
ret
Unknown_513cb: ; 513cb (14:53cb)
INCBIN "baserom.gbc",$513cb,$513d5 - $513cb
ld a, [$d7ef]
bit 0, a
jp nz, CheckFightingMapTrainers
ld hl, Unknown_5140e ; $540e
call ArePlayerCoordsInArray
jp nc, CheckFightingMapTrainers
xor a
ld [H_CURRENTPRESSEDBUTTONS], a
ld a, $1
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call DisplayTextID
ld hl, $d7f0
bit 1, [hl]
res 1, [hl]
ret z
ld a, $80
ld [$ccd3], a
ld a, $1
ld [$cd38], a
call Func_3486
ld a, $4
ld [W_ROUTE24CURSCRIPT], a
ld [W_CURMAPSCRIPT], a
ret
Unknown_5140e: ; 5140e (14:540e)
INCBIN "baserom.gbc",$5140e,$51422 - $5140e
ld a, [W_ISINBATTLE] ; $d057
cp $ff
jp z, Func_513c0
call UpdateSprites
ld a, $f0
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld hl, $d7ef
set 1, [hl]
ld a, $1
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call DisplayTextID
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, $0
ld [W_ROUTE24CURSCRIPT], a
ld [W_CURMAPSCRIPT], a
ret
; 5144b (14:544b)
Route24Texts: ; 5144b (14:544b)
dw Route24Text1, Route24Text2, Route24Text3, Route24Text4, Route24Text5, Route24Text6, Route24Text7, Predef5CText
Route24TrainerHeaders: ; 5145b (14:545b)
Route24TrainerHeader0: ; 5145b (14:545b)
db $2 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7ef ; flag's byte
dw Route24BattleText1 ; 0x5571 TextBeforeBattle
dw Route24AfterBattleText1 ; 0x557b TextAfterBattle
dw Route24EndBattleText1 ; 0x5576 TextEndBattle
dw Route24EndBattleText1 ; 0x5576 TextEndBattle
; 0x51467
Route24TrainerHeader2: ; 51467 (14:5467)
db $3 ; flag's bit
db ($1 << 4) ; trainer's view range
dw $d7ef ; flag's byte
dw Route24BattleText2 ; 0x5580 TextBeforeBattle
dw Route24AfterBattleText2 ; 0x558a TextAfterBattle
dw Route24EndBattleText2 ; 0x5585 TextEndBattle
dw Route24EndBattleText2 ; 0x5585 TextEndBattle
; 0x51473
Route24TrainerHeader3: ; 51473 (14:5473)
db $4 ; flag's bit
db ($1 << 4) ; trainer's view range
dw $d7ef ; flag's byte
dw Route24BattleText3 ; 0x558f TextBeforeBattle
dw Route24AfterBattleText3 ; 0x5599 TextAfterBattle
dw Route24EndBattleText3 ; 0x5594 TextEndBattle
dw Route24EndBattleText3 ; 0x5594 TextEndBattle
; 0x5147f
Route24TrainerHeader4: ; 5147f (14:547f)
db $5 ; flag's bit
db ($1 << 4) ; trainer's view range
dw $d7ef ; flag's byte
dw Route24BattleText4 ; 0x559e TextBeforeBattle
dw Route24AfterBattleText4 ; 0x55a8 TextAfterBattle
dw Route24EndBattleText4 ; 0x55a3 TextEndBattle
dw Route24EndBattleText4 ; 0x55a3 TextEndBattle
; 0x5148b
Route24TrainerHeader5: ; 5148b (14:548b)
db $6 ; flag's bit
db ($1 << 4) ; trainer's view range
dw $d7ef ; flag's byte
dw Route24BattleText5 ; 0x55ad TextBeforeBattle
dw Route24AfterBattleText5 ; 0x55b7 TextAfterBattle
dw Route24EndBattleText5 ; 0x55b2 TextEndBattle
dw Route24EndBattleText5 ; 0x55b2 TextEndBattle
; 0x51497
Route24TrainerHeader6: ; 51497 (14:5497)
db $7 ; flag's bit
db ($1 << 4) ; trainer's view range
dw $d7ef ; flag's byte
dw Route24BattleText6 ; 0x55bc TextBeforeBattle
dw Route24AfterBattleText6 ; 0x55c6 TextAfterBattle
dw Route24EndBattleText6 ; 0x55c1 TextEndBattle
dw Route24EndBattleText6 ; 0x55c1 TextEndBattle
; 0x514a3
db $ff
Route24Text1: ; 514a4 (14:54a4)
db $8
ld hl, $d7f0
res 1, [hl]
ld a, [$d7ef]
bit 0, a
jr nz, .asm_a03f5 ; 0x514af $48
ld hl, UnnamedText_51510
call PrintText
ld bc, (NUGGET << 8) | 1
call GiveItem
jr nc, .BagFull
ld hl, $d7ef
set 0, [hl]
ld hl, UnnamedText_5151a
call PrintText
ld hl, UnnamedText_51526
call PrintText
ld hl, $d72d
set 6, [hl]
set 7, [hl]
ld hl, UnnamedText_5152b
ld de, UnnamedText_5152b
call PreBattleSaveRegisters
ld a, [$ff00+$8c]
ld [$cf13], a
call EngageMapTrainer
call InitBattleEnemyParameters
xor a
ld [H_CURRENTPRESSEDBUTTONS], a
ld a, $3
ld [W_ROUTE24CURSCRIPT], a
ld [W_CURMAPSCRIPT], a
jp TextScriptEnd
.asm_a03f5 ; 0x514f9
ld hl, UnnamedText_51530
call PrintText
jp TextScriptEnd
.BagFull
ld hl, UnnamedText_51521
call PrintText
ld hl, $d7f0
set 1, [hl]
jp TextScriptEnd
; 0x51510
UnnamedText_51510: ; 51510 (14:5510)
TX_FAR _UnnamedText_51510 ; 0x92721
db $0B
TX_FAR _UnnamedText_51515 ; 0x92755
db $50
; 0x5151a
UnnamedText_5151a: ; 5151a (14:551a)
TX_FAR _UnnamedText_5151a ; 0x92779
db $0B, $6, $50
UnnamedText_51521: ; 51521 (14:5521)
TX_FAR _UnnamedText_51521
db $50
; 0x51521 + 5 bytes
UnnamedText_51526: ; 51526 (14:5526)
TX_FAR _UnnamedText_51526
db $50
; 0x51526 + 5 bytes
UnnamedText_5152b: ; 5152b (14:552b)
TX_FAR _UnnamedText_5152b
db $50
; 0x5152b + 5 bytes
UnnamedText_51530: ; 51530 (14:5530)
TX_FAR _UnnamedText_51530
db $50
; 0x51530 + 5 bytes
Route24Text2: ; 51535 (14:5535)
db $08 ; asm
ld hl, Route24TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
Route24Text3: ; 5153f (14:553f)
db $08 ; asm
ld hl, Route24TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
Route24Text4: ; 51549 (14:5549)
db $08 ; asm
ld hl, Route24TrainerHeader3
call TalkToTrainer
jp TextScriptEnd
Route24Text5: ; 51553 (14:5553)
db $08 ; asm
ld hl, Route24TrainerHeader4
call TalkToTrainer
jp TextScriptEnd
Route24Text6: ; 5155d (14:555d)
db $08 ; asm
ld hl, Route24TrainerHeader5
call TalkToTrainer
jp TextScriptEnd
Route24Text7: ; 51567 (14:5567)
db $08 ; asm
ld hl, Route24TrainerHeader6
call TalkToTrainer
jp TextScriptEnd
Route24BattleText1: ; 51571 (14:5571)
TX_FAR _Route24BattleText1
db $50
; 0x51571 + 5 bytes
Route24EndBattleText1: ; 51576 (14:5576)
TX_FAR _Route24EndBattleText1
db $50
; 0x51576 + 5 bytes
Route24AfterBattleText1: ; 5157b (14:557b)
TX_FAR _Route24AfterBattleText1
db $50
; 0x5157b + 5 bytes
Route24BattleText2: ; 51580 (14:5580)
TX_FAR _Route24BattleText2
db $50
; 0x51580 + 5 bytes
Route24EndBattleText2: ; 51585 (14:5585)
TX_FAR _Route24EndBattleText2
db $50
; 0x51585 + 5 bytes
Route24AfterBattleText2: ; 5158a (14:558a)
TX_FAR _Route24AfterBattleText2
db $50
; 0x5158a + 5 bytes
Route24BattleText3: ; 5158f (14:558f)
TX_FAR _Route24BattleText3
db $50
; 0x5158f + 5 bytes
Route24EndBattleText3: ; 51594 (14:5594)
TX_FAR _Route24EndBattleText3
db $50
; 0x51594 + 5 bytes
Route24AfterBattleText3: ; 51599 (14:5599)
TX_FAR _Route24AfterBattleText3
db $50
; 0x51599 + 5 bytes
Route24BattleText4: ; 5159e (14:559e)
TX_FAR _Route24BattleText4
db $50
; 0x5159e + 5 bytes
Route24EndBattleText4: ; 515a3 (14:55a3)
TX_FAR _Route24EndBattleText4
db $50
; 0x515a3 + 5 bytes
Route24AfterBattleText4: ; 515a8 (14:55a8)
TX_FAR _Route24AfterBattleText4
db $50
; 0x515a8 + 5 bytes
Route24BattleText5: ; 515ad (14:55ad)
TX_FAR _Route24BattleText5
db $50
; 0x515ad + 5 bytes
Route24EndBattleText5: ; 515b2 (14:55b2)
TX_FAR _Route24EndBattleText5
db $50
; 0x515b2 + 5 bytes
Route24AfterBattleText5: ; 515b7 (14:55b7)
TX_FAR _Route24AfterBattleText5
db $50
; 0x515b7 + 5 bytes
Route24BattleText6: ; 515bc (14:55bc)
TX_FAR _Route24BattleText6
db $50
; 0x515bc + 5 bytes
Route24EndBattleText6: ; 515c1 (14:55c1)
TX_FAR _Route24EndBattleText6
db $50
; 0x515c1 + 5 bytes
Route24AfterBattleText6: ; 515c6 (14:55c6)
TX_FAR _Route24AfterBattleText6
db $50
; 0x515c6 + 5 bytes
Route25Script: ; 515cb (14:55cb)
call Unknown_515e1
call EnableAutoTextBoxDrawing
ld hl, Route25TrainerHeaders
ld de, Unknown_51622 ; $5622
ld a, [W_ROUTE25CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_ROUTE25CURSCRIPT], a
ret
; 0x515e1
Unknown_515e1: ; 515e1 (14:55e1)
ld hl, $d126
bit 6, [hl]
res 6, [hl]
ret z
ld hl, $d7f2
bit 7, [hl]
ret nz
bit 5, [hl]
jr nz, .asm_515ff
res 6, [hl]
ld a, $61
ld [$cc4d], a
ld a, $15
jp Predef ; indirect jump to AddMissableObject (f1c8 (3:71c8))
.asm_515ff
bit 4, [hl]
ret z
set 7, [hl]
ld a, $24
ld [$cc4d], a
ld a, $11
call Predef ; indirect jump to RemoveMissableObject (f1d7 (3:71d7))
ld a, $62
ld [$cc4d], a
ld a, $11
call Predef ; indirect jump to RemoveMissableObject (f1d7 (3:71d7))
ld a, $63
ld [$cc4d], a
ld a, $15
jp Predef ; indirect jump to AddMissableObject (f1c8 (3:71c8))
Unknown_51622: ; 51622 (14:5622)
INCBIN "baserom.gbc",$51622,$51628 - $51622
Route25Texts: ; 51628 (14:5628)
dw Route25Text1, Route25Text2, Route25Text3, Route25Text4, Route25Text5, Route25Text6, Route25Text7, Route25Text8, Route25Text9, Predef5CText, Route25Text11
Route25TrainerHeaders: ; 5163e (14:563e)
Route25TrainerHeader0: ; 5163e (14:563e)
db $1 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7f1 ; flag's byte
dw Route25BattleText1 ; 0x5705 TextBeforeBattle
dw Route25AfterBattleText1 ; 0x570f TextAfterBattle
dw Route25EndBattleText1 ; 0x570a TextEndBattle
dw Route25EndBattleText1 ; 0x570a TextEndBattle
; 0x5164a
Route25TrainerHeader2: ; 5164a (14:564a)
db $2 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7f1 ; flag's byte
dw Route25BattleText2 ; 0x5714 TextBeforeBattle
dw Route25AfterBattleText2 ; 0x571e TextAfterBattle
dw Route25EndBattleText2 ; 0x5719 TextEndBattle
dw Route25EndBattleText2 ; 0x5719 TextEndBattle
; 0x51656
Route25TrainerHeader3: ; 51656 (14:5656)
db $3 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7f1 ; flag's byte
dw Route25BattleText3 ; 0x5723 TextBeforeBattle
dw Route25AfterBattleText3 ; 0x572d TextAfterBattle
dw Route25EndBattleText3 ; 0x5728 TextEndBattle
dw Route25EndBattleText3 ; 0x5728 TextEndBattle
; 0x51662
Route25TrainerHeader4: ; 51662 (14:5662)
db $4 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7f1 ; flag's byte
dw Route25BattleText4 ; 0x5732 TextBeforeBattle
dw Route25AfterBattleText4 ; 0x573c TextAfterBattle
dw Route25EndBattleText4 ; 0x5737 TextEndBattle
dw Route25EndBattleText4 ; 0x5737 TextEndBattle
; 0x5166e
Route25TrainerHeader5: ; 5166e (14:566e)
db $5 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7f1 ; flag's byte
dw Route25BattleText5 ; 0x5741 TextBeforeBattle
dw Route25AfterBattleText5 ; 0x574b TextAfterBattle
dw Route25EndBattleText5 ; 0x5746 TextEndBattle
dw Route25EndBattleText5 ; 0x5746 TextEndBattle
; 0x5167a
Route25TrainerHeader6: ; 5167a (14:567a)
db $6 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7f1 ; flag's byte
dw Route25BattleText6 ; 0x5750 TextBeforeBattle
dw Route25AfterBattleText6 ; 0x575a TextAfterBattle
dw Route25EndBattleText6 ; 0x5755 TextEndBattle
dw Route25EndBattleText6 ; 0x5755 TextEndBattle
; 0x51686
Route25TrainerHeader7: ; 51686 (14:5686)
db $7 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7f1 ; flag's byte
dw Route25BattleText7 ; 0x575f TextBeforeBattle
dw Route25AfterBattleText7 ; 0x5769 TextAfterBattle
dw Route25EndBattleText7 ; 0x5764 TextEndBattle
dw Route25EndBattleText7 ; 0x5764 TextEndBattle
; 0x51692
Route25TrainerHeader8: ; 51692 (14:5692)
db $8 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7f1 ; flag's byte
dw Route25BattleText8 ; 0x576e TextBeforeBattle
dw Route25AfterBattleText8 ; 0x5778 TextAfterBattle
dw Route25EndBattleText8 ; 0x5773 TextEndBattle
dw Route25EndBattleText8 ; 0x5773 TextEndBattle
; 0x5169e
Route25TrainerHeader9: ; 5169e (14:569e)
db $9 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7f1 ; flag's byte
dw Route25BattleText9 ; 0x577d TextBeforeBattle
dw Route25AfterBattleText9 ; 0x5787 TextAfterBattle
dw Route25EndBattleText9 ; 0x5782 TextEndBattle
dw Route25EndBattleText9 ; 0x5782 TextEndBattle
; 0x516aa
db $ff
Route25Text1: ; 516ab (14:56ab)
db $08 ; asm
ld hl, Route25TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
Route25Text2: ; 516b5 (14:56b5)
db $08 ; asm
ld hl, Route25TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
Route25Text3: ; 516bf (14:56bf)
db $08 ; asm
ld hl, Route25TrainerHeader3
call TalkToTrainer
jp TextScriptEnd
Route25Text4: ; 516c9 (14:56c9)
db $08 ; asm
ld hl, Route25TrainerHeader4
call TalkToTrainer
jp TextScriptEnd
Route25Text5: ; 516d3 (14:56d3)
db $08 ; asm
ld hl, Route25TrainerHeader5
call TalkToTrainer
jp TextScriptEnd
Route25Text6: ; 516dd (14:56dd)
db $08 ; asm
ld hl, Route25TrainerHeader6
call TalkToTrainer
jp TextScriptEnd
Route25Text7: ; 516e7 (14:56e7)
db $08 ; asm
ld hl, Route25TrainerHeader7
call TalkToTrainer
jp TextScriptEnd
Route25Text8: ; 516f1 (14:56f1)
db $08 ; asm
ld hl, Route25TrainerHeader8
call TalkToTrainer
jp TextScriptEnd
Route25Text9: ; 516fb (14:56fb)
db $08 ; asm
ld hl, Route25TrainerHeader9
call TalkToTrainer
jp TextScriptEnd
Route25BattleText1: ; 51705 (14:5705)
TX_FAR _Route25BattleText1
db $50
; 0x51705 + 5 bytes
Route25EndBattleText1: ; 5170a (14:570a)
TX_FAR _Route25EndBattleText1
db $50
; 0x5170a + 5 bytes
Route25AfterBattleText1: ; 5170f (14:570f)
TX_FAR _Route25AfterBattleText1
db $50
; 0x5170f + 5 bytes
Route25BattleText2: ; 51714 (14:5714)
TX_FAR _Route25BattleText2
db $50
; 0x51714 + 5 bytes
Route25EndBattleText2: ; 51719 (14:5719)
TX_FAR _Route25EndBattleText2
db $50
; 0x51719 + 5 bytes
Route25AfterBattleText2: ; 5171e (14:571e)
TX_FAR _Route25AfterBattleText2
db $50
; 0x5171e + 5 bytes
Route25BattleText3: ; 51723 (14:5723)
TX_FAR _Route25BattleText3
db $50
; 0x51723 + 5 bytes
Route25EndBattleText3: ; 51728 (14:5728)
TX_FAR _Route25EndBattleText3
db $50
; 0x51728 + 5 bytes
Route25AfterBattleText3: ; 5172d (14:572d)
TX_FAR _Route25AfterBattleText3
db $50
; 0x5172d + 5 bytes
Route25BattleText4: ; 51732 (14:5732)
TX_FAR _Route25BattleText4
db $50
; 0x51732 + 5 bytes
Route25EndBattleText4: ; 51737 (14:5737)
TX_FAR _Route25EndBattleText4
db $50
; 0x51737 + 5 bytes
Route25AfterBattleText4: ; 5173c (14:573c)
TX_FAR _Route25AfterBattleText4
db $50
; 0x5173c + 5 bytes
Route25BattleText5: ; 51741 (14:5741)
TX_FAR _Route25BattleText5
db $50
; 0x51741 + 5 bytes
Route25EndBattleText5: ; 51746 (14:5746)
TX_FAR _Route25EndBattleText5
db $50
; 0x51746 + 5 bytes
Route25AfterBattleText5: ; 5174b (14:574b)
TX_FAR _Route25AfterBattleText5
db $50
; 0x5174b + 5 bytes
Route25BattleText6: ; 51750 (14:5750)
TX_FAR _Route25BattleText6
db $50
; 0x51750 + 5 bytes
Route25EndBattleText6: ; 51755 (14:5755)
TX_FAR _Route25EndBattleText6
db $50
; 0x51755 + 5 bytes
Route25AfterBattleText6: ; 5175a (14:575a)
TX_FAR _Route25AfterBattleText6
db $50
; 0x5175a + 5 bytes
Route25BattleText7: ; 5175f (14:575f)
TX_FAR _Route25BattleText7
db $50
; 0x5175f + 5 bytes
Route25EndBattleText7: ; 51764 (14:5764)
TX_FAR _Route25EndBattleText7
db $50
; 0x51764 + 5 bytes
Route25AfterBattleText7: ; 51769 (14:5769)
TX_FAR _Route25AfterBattleText7
db $50
; 0x51769 + 5 bytes
Route25BattleText8: ; 5176e (14:576e)
TX_FAR _Route25BattleText8
db $50
; 0x5176e + 5 bytes
Route25EndBattleText8: ; 51773 (14:5773)
TX_FAR _Route25EndBattleText8
db $50
; 0x51773 + 5 bytes
Route25AfterBattleText8: ; 51778 (14:5778)
TX_FAR _Route25AfterBattleText8
db $50
; 0x51778 + 5 bytes
Route25BattleText9: ; 5177d (14:577d)
TX_FAR _Route25BattleText9
db $50
; 0x5177d + 5 bytes
Route25EndBattleText9: ; 51782 (14:5782)
TX_FAR _Route25EndBattleText9
db $50
; 0x51782 + 5 bytes
Route25AfterBattleText9: ; 51787 (14:5787)
TX_FAR _Route25AfterBattleText9
db $50
; 0x51787 + 5 bytes
Route25Text11: ; 5178c (14:578c)
TX_FAR _Route25Text11
db $50
VictoryRoad2_h: ; 0x51791 to 0x5179d (12 bytes) (id=194)
db $11 ; tileset
db VICTORY_ROAD_2_HEIGHT, VICTORY_ROAD_2_WIDTH ; dimensions (y, x)
dw VictoryRoad2Blocks, VictoryRoad2Texts, VictoryRoad2Script ; blocks, texts, scripts
db $00 ; connections
dw VictoryRoad2Object ; objects
VictoryRoad2Script: ; 5179d (14:579d)
ld hl, $d126
bit 6, [hl]
res 6, [hl]
call nz, VictoryRoad2Script_Unknown517c4
ld hl, $d126
bit 5, [hl]
res 5, [hl]
call nz, Func_517c9
call EnableAutoTextBoxDrawing
ld hl, VictoryRoad2TrainerHeaders
ld de, Unknown_517eb ; $57eb
ld a, [W_VICTORYROAD2CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_VICTORYROAD2CURSCRIPT], a
ret
; 0x517c4
VictoryRoad2Script_Unknown517c4: ; 517c4 (14:57c4)
ld hl, $d869
res 7, [hl]
; known jump sources: 517ae (14:57ae)
Func_517c9: ; 517c9 (14:57c9)
ld a, [$d7ee]
bit 0, a
jr z, .asm_517da
push af
ld a, $15
ld bc, $403
call Func_517e2
pop af
.asm_517da
bit 7, a
ret z
ld a, $1d
ld bc, $70b
; known jump sources: 517d6 (14:57d6)
Func_517e2: ; 517e2 (14:57e2)
ld [$d09f], a
ld a, $17
call Predef ; indirect jump to Func_ee9e (ee9e (3:6e9e))
ret
Unknown_517eb: ; 517eb (14:57eb)
INCBIN "baserom.gbc",$517eb,$517f1 - $517eb
ld hl, Unknown_51816 ; $5816
call CheckBoulderCoords
jp nc, CheckFightingMapTrainers
ld hl, $d7ee
ld a, [W_WHICHTRADE] ; $cd3d
cp $2
jr z, .asm_5180b
bit 0, [hl]
set 0, [hl]
ret nz
jr .asm_51810
.asm_5180b
bit 7, [hl]
set 7, [hl]
ret nz
.asm_51810
ld hl, $d126
set 5, [hl]
ret
Unknown_51816: ; 51816 (14:5816)
INCBIN "baserom.gbc",$51816,$5181b - $51816
VictoryRoad2Texts: ; 5181b (14:581b)
dw VictoryRoad2Text1, VictoryRoad2Text2, VictoryRoad2Text3, VictoryRoad2Text4, VictoryRoad2Text5, VictoryRoad2Text6, Predef5CText, Predef5CText, Predef5CText, Predef5CText, BoulderText, BoulderText, BoulderText
VictoryRoad2TrainerHeaders: ; 51835 (14:5835)
VictoryRoad2TrainerHeader0: ; 51835 (14:5835)
db $1 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7ee ; flag's byte
dw VictoryRoad2BattleText1 ; 0x58ca TextBeforeBattle
dw VictoryRoad2AfterBattleText1 ; 0x58d4 TextAfterBattle
dw VictoryRoad2EndBattleText1 ; 0x58cf TextEndBattle
dw VictoryRoad2EndBattleText1 ; 0x58cf TextEndBattle
; 0x51841
VictoryRoad2TrainerHeader2: ; 51841 (14:5841)
db $2 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7ee ; flag's byte
dw VictoryRoad2BattleText2 ; 0x58d9 TextBeforeBattle
dw VictoryRoad2AfterBattleText2 ; 0x58e3 TextAfterBattle
dw VictoryRoad2EndBattleText2 ; 0x58de TextEndBattle
dw VictoryRoad2EndBattleText2 ; 0x58de TextEndBattle
; 0x5184d
VictoryRoad2TrainerHeader3: ; 5184d (14:584d)
db $3 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7ee ; flag's byte
dw VictoryRoad2BattleText3 ; 0x58e8 TextBeforeBattle
dw VictoryRoad2AfterBattleText3 ; 0x58f2 TextAfterBattle
dw VictoryRoad2EndBattleText3 ; 0x58ed TextEndBattle
dw VictoryRoad2EndBattleText3 ; 0x58ed TextEndBattle
; 0x51859
VictoryRoad2TrainerHeader4: ; 51859 (14:5859)
db $4 ; flag's bit
db ($1 << 4) ; trainer's view range
dw $d7ee ; flag's byte
dw VictoryRoad2BattleText4 ; 0x58f7 TextBeforeBattle
dw VictoryRoad2AfterBattleText4 ; 0x5901 TextAfterBattle
dw VictoryRoad2EndBattleText4 ; 0x58fc TextEndBattle
dw VictoryRoad2EndBattleText4 ; 0x58fc TextEndBattle
; 0x51865
VictoryRoad2TrainerHeader5: ; 51865 (14:5865)
db $5 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7ee ; flag's byte
dw VictoryRoad2BattleText5 ; 0x5906 TextBeforeBattle
dw VictoryRoad2AfterBattleText5 ; 0x5910 TextAfterBattle
dw VictoryRoad2EndBattleText5 ; 0x590b TextEndBattle
dw VictoryRoad2EndBattleText5 ; 0x590b TextEndBattle
; 0x51871
VictoryRoad2TrainerHeader6: ; 51871 (14:5871)
db $6 ; flag's bit
db ($0 << 4) ; trainer's view range
dw $d7ee ; flag's byte
dw VictoryRoad2BattleText6 ; 0x58ba TextBeforeBattle
dw VictoryRoad2BattleText6 ; 0x58ba TextAfterBattle
dw VictoryRoad2BattleText6 ; 0x58ba TextEndBattle
dw VictoryRoad2BattleText6 ; 0x58ba TextEndBattle
; 0x5187d
db $ff
VictoryRoad2Text1: ; 5187e (14:587e)
db $08 ; asm
ld hl, VictoryRoad2TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
VictoryRoad2Text2: ; 51888 (14:5888)
db $08 ; asm
ld hl, VictoryRoad2TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
VictoryRoad2Text3: ; 51892 (14:5892)
db $08 ; asm
ld hl, VictoryRoad2TrainerHeader3
call TalkToTrainer
jp TextScriptEnd
VictoryRoad2Text4: ; 5189c (14:589c)
db $08 ; asm
ld hl, VictoryRoad2TrainerHeader4
call TalkToTrainer
jp TextScriptEnd
VictoryRoad2Text5: ; 518a6 (14:58a6)
db $08 ; asm
ld hl, VictoryRoad2TrainerHeader5
call TalkToTrainer
jp TextScriptEnd
VictoryRoad2Text6: ; 518b0 (14:58b0)
db $08 ; asm
ld hl, VictoryRoad2TrainerHeader6
call TalkToTrainer
jp TextScriptEnd
VictoryRoad2BattleText6: ; 518ba (14:58ba)
TX_FAR _VictoryRoad2BattleText6 ; 0x8d06e
db $8
ld a, MOLTRES
call PlayCry
call WaitForSoundToFinish
jp TextScriptEnd
; 0x518ca
VictoryRoad2BattleText1: ; 518ca (14:58ca)
TX_FAR _VictoryRoad2BattleText1
db $50
; 0x518ca + 5 bytes
VictoryRoad2EndBattleText1: ; 518cf (14:58cf)
TX_FAR _VictoryRoad2EndBattleText1
db $50
; 0x518cf + 5 bytes
VictoryRoad2AfterBattleText1: ; 518d4 (14:58d4)
TX_FAR _VictoryRoad2AfterBattleText1
db $50
; 0x518d4 + 5 bytes
VictoryRoad2BattleText2: ; 518d9 (14:58d9)
TX_FAR _VictoryRoad2BattleText2
db $50
; 0x518d9 + 5 bytes
VictoryRoad2EndBattleText2: ; 518de (14:58de)
TX_FAR _VictoryRoad2EndBattleText2
db $50
; 0x518de + 5 bytes
VictoryRoad2AfterBattleText2: ; 518e3 (14:58e3)
TX_FAR _VictoryRoad2AfterBattleText2
db $50
; 0x518e3 + 5 bytes
VictoryRoad2BattleText3: ; 518e8 (14:58e8)
TX_FAR _VictoryRoad2BattleText3
db $50
; 0x518e8 + 5 bytes
VictoryRoad2EndBattleText3: ; 518ed (14:58ed)
TX_FAR _VictoryRoad2EndBattleText3
db $50
; 0x518ed + 5 bytes
VictoryRoad2AfterBattleText3: ; 518f2 (14:58f2)
TX_FAR _VictoryRoad2AfterBattleText3
db $50
; 0x518f2 + 5 bytes
VictoryRoad2BattleText4: ; 518f7 (14:58f7)
TX_FAR _VictoryRoad2BattleText4
db $50
; 0x518f7 + 5 bytes
VictoryRoad2EndBattleText4: ; 518fc (14:58fc)
TX_FAR _VictoryRoad2EndBattleText4
db $50
; 0x518fc + 5 bytes
VictoryRoad2AfterBattleText4: ; 51901 (14:5901)
TX_FAR _VictoryRoad2AfterBattleText4
db $50
; 0x51901 + 5 bytes
VictoryRoad2BattleText5: ; 51906 (14:5906)
TX_FAR _VictoryRoad2BattleText5
db $50
; 0x51906 + 5 bytes
VictoryRoad2EndBattleText5: ; 5190b (14:590b)
TX_FAR _VictoryRoad2EndBattleText5
db $50
; 0x5190b + 5 bytes
VictoryRoad2AfterBattleText5: ; 51910 (14:5910)
TX_FAR _VictoryRoad2AfterBattleText5
db $50
; 0x51910 + 5 bytes
VictoryRoad2Object: ; 0x51915 (size=154)
db $7d ; border tile
db $7 ; warps
db $8, $0, $2, VICTORY_ROAD_1
db $7, $1d, $3, $ff
db $8, $1d, $3, $ff
db $7, $17, $0, VICTORY_ROAD_3
db $e, $19, $2, VICTORY_ROAD_3
db $7, $1b, $1, VICTORY_ROAD_3
db $1, $1, $3, VICTORY_ROAD_3
db $0 ; signs
db $d ; people
db SPRITE_HIKER, $9 + 4, $c + 4, $ff, $d2, $41, BLACKBELT + $C8, $9 ; trainer
db SPRITE_BLACK_HAIR_BOY_2, $d + 4, $15 + 4, $ff, $d2, $42, JUGGLER + $C8, $2 ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $8 + 4, $13 + 4, $ff, $d0, $43, TAMER + $C8, $5 ; trainer
db SPRITE_BLACK_HAIR_BOY_2, $2 + 4, $4 + 4, $ff, $d0, $44, POKEMANIAC + $C8, $6 ; trainer
db SPRITE_BLACK_HAIR_BOY_2, $3 + 4, $1a + 4, $ff, $d2, $45, JUGGLER + $C8, $5 ; trainer
db SPRITE_BIRD, $5 + 4, $b + 4, $ff, $d1, $46, MOLTRES, 50 ; trainer
db SPRITE_BALL, $5 + 4, $1b + 4, $ff, $ff, $87, TM_17 ; item
db SPRITE_BALL, $9 + 4, $12 + 4, $ff, $ff, $88, FULL_HEAL ; item
db SPRITE_BALL, $b + 4, $9 + 4, $ff, $ff, $89, TM_05 ; item
db SPRITE_BALL, $0 + 4, $b + 4, $ff, $ff, $8a, GUARD_SPEC_ ; item
db SPRITE_BOULDER, $e + 4, $4 + 4, $ff, $10, $b ; person
db SPRITE_BOULDER, $5 + 4, $5 + 4, $ff, $10, $c ; person
db SPRITE_BOULDER, $10 + 4, $17 + 4, $ff, $10, $d ; person
; warp-to
EVENT_DISP $f, $8, $0 ; VICTORY_ROAD_1
EVENT_DISP $f, $7, $1d
EVENT_DISP $f, $8, $1d
EVENT_DISP $f, $7, $17 ; VICTORY_ROAD_3
EVENT_DISP $f, $e, $19 ; VICTORY_ROAD_3
EVENT_DISP $f, $7, $1b ; VICTORY_ROAD_3
EVENT_DISP $f, $1, $1 ; VICTORY_ROAD_3
VictoryRoad2Blocks: ; 519af (14:59af)
INCBIN "maps/victoryroad2.blk"
MtMoon2_h: ; 0x51a36 to 0x51a42 (12 bytes) (id=60)
db $11 ; tileset
db MT_MOON_2_HEIGHT, MT_MOON_2_WIDTH ; dimensions (y, x)
dw MtMoon2Blocks, MtMoon2Texts, MtMoon2Script ; blocks, texts, scripts
db $00 ; connections
dw MtMoon2Object ; objects
MtMoon2Script: ; 51a42 (14:5a42)
call EnableAutoTextBoxDrawing
ret
; 0x51a46
MtMoon2Texts: ; 51a46 (14:5a46)
dw MtMoonText1
MtMoonText1: ; 51a48 (14:5a48)
TX_FAR _UnnamedText_51a48
db $50
; 0x51a48 + 5 bytes
MtMoon2Object: ; 0x51a4d (size=68)
db $3 ; border tile
db $8 ; warps
db $5, $5, $2, MT_MOON_1
db $b, $11, $0, MT_MOON_3
db $9, $19, $3, MT_MOON_1
db $f, $19, $4, MT_MOON_1
db $11, $15, $1, MT_MOON_3
db $1b, $d, $2, MT_MOON_3
db $3, $17, $3, MT_MOON_3
db $3, $1b, $2, $ff
db $0 ; signs
db $0 ; people
; warp-to
EVENT_DISP $e, $5, $5 ; MT_MOON_1
EVENT_DISP $e, $b, $11 ; MT_MOON_3
EVENT_DISP $e, $9, $19 ; MT_MOON_1
EVENT_DISP $e, $f, $19 ; MT_MOON_1
EVENT_DISP $e, $11, $15 ; MT_MOON_3
EVENT_DISP $e, $1b, $d ; MT_MOON_3
EVENT_DISP $e, $3, $17 ; MT_MOON_3
EVENT_DISP $e, $3, $1b
MtMoon2Blocks: ; 51a91 (14:5a91)
INCBIN "maps/mtmoon2.blk"
SilphCo7_h: ; 0x51b55 to 0x51b61 (12 bytes) (id=212)
db $16 ; tileset
db SILPH_CO_7F_HEIGHT, SILPH_CO_7F_WIDTH ; dimensions (y, x)
dw SilphCo7Blocks, SilphCo7Texts, SilphCo7Script ; blocks, texts, scripts
db $00 ; connections
dw SilphCo7Object ; objects
SilphCo7Script: ; 51b61 (14:5b61)
call SilphCo7Script_Unknown51b77
call EnableAutoTextBoxDrawing
ld hl, SilphCo7TrainerHeaders
ld de, Unknown_51c17 ; $5c17
ld a, [W_SILPHCO7CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_SILPHCO7CURSCRIPT], a
ret
; 0x51b77
SilphCo7Script_Unknown51b77: ; 51b77 (14:5b77)
ld hl, $d126
bit 5, [hl]
res 5, [hl]
ret z
ld hl, Unknown_51bc1 ; $5bc1
call Func_51bc8
call Func_51bf4
ld a, [$d830]
bit 4, a
jr nz, .asm_51b9e
push af
ld a, $54
ld [$d09f], a
ld bc, $305
ld a, $17
call Predef ; indirect jump to Func_ee9e (ee9e (3:6e9e))
pop af
.asm_51b9e
bit 5, a
jr nz, .asm_51bb1
push af
ld a, $54
ld [$d09f], a
ld bc, $20a
ld a, $17
call Predef ; indirect jump to Func_ee9e (ee9e (3:6e9e))
pop af
.asm_51bb1
bit 6, a
ret nz
ld a, $54
ld [$d09f], a
ld bc, $60a
ld a, $17
jp Predef ; indirect jump to Func_ee9e (ee9e (3:6e9e))
Unknown_51bc1: ; 51bc1 (14:5bc1)
INCBIN "baserom.gbc",$51bc1,$51bc8 - $51bc1
; known jump sources: 51b82 (14:5b82)
Func_51bc8: ; 51bc8 (14:5bc8)
push hl
ld hl, $d73f
ld a, [hli]
ld b, a
ld a, [hl]
ld c, a
xor a
ld [$FF00+$e0], a
pop hl
.asm_51bd4
ld a, [hli]
cp $ff
jr z, .asm_51bf0
push hl
ld hl, $ffe0
inc [hl]
pop hl
cp b
jr z, .asm_51be5
inc hl
jr .asm_51bd4
.asm_51be5
ld a, [hli]
cp c
jr nz, .asm_51bd4
ld hl, $d73f
xor a
ld [hli], a
ld [hl], a
ret
.asm_51bf0
xor a
ld [$FF00+$e0], a
ret
; known jump sources: 51b85 (14:5b85)
Func_51bf4: ; 51bf4 (14:5bf4)
ld hl, $d830
ld a, [$FF00+$e0]
and a
ret z
cp $1
jr nz, .asm_51c02
set 4, [hl]
ret
.asm_51c02
cp $2
jr nz, .asm_51c09
set 5, [hl]
ret
.asm_51c09
set 6, [hl]
ret
; known jump sources: 51ccd (14:5ccd)
Func_51c0c: ; 51c0c (14:5c0c)
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
; known jump sources: 51c75 (14:5c75), 51cc5 (14:5cc5), 51d17 (14:5d17), 51d3c (14:5d3c)
Func_51c10: ; 51c10 (14:5c10)
ld [W_SILPHCO7CURSCRIPT], a
ld [W_CURMAPSCRIPT], a
ret
Unknown_51c17: ; 51c17 (14:5c17)
INCBIN "baserom.gbc",$51c17,$51c23 - $51c17
ld a, [$d82f]
bit 0, a
jp nz, CheckFightingMapTrainers
ld hl, Unknown_51c78 ; $5c78
call ArePlayerCoordsInArray
jp nc, CheckFightingMapTrainers
xor a
ld [H_CURRENTPRESSEDBUTTONS], a
ld a, $f0
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, $4
ld [$d528], a
ld a, $ff
ld [$c0ee], a
call PlaySound
ld c, BANK(Music_MeetRival)
ld a, (Music_MeetRival - $4000) / 3
call PlayMusic
ld a, $9
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call DisplayTextID
ld a, $9
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call SetSpriteMovementBytesToFF
ld de, Unknown_51c7d ; $5c7d
ld a, [W_WHICHTRADE] ; $cd3d
ld [$cf0d], a
cp $1
jr z, .asm_51c6c
inc de
.asm_51c6c
ld a, $9
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call MoveSprite
ld a, $3
jp Func_51c10
Unknown_51c78: ; 51c78 (14:5c78)
INCBIN "baserom.gbc",$51c78,$51c7d - $51c78
Unknown_51c7d: ; 51c7d (14:5c7d)
INCBIN "baserom.gbc",$51c7d,$51c82 - $51c7d
ld a, [$d730]
bit 0, a
ret nz
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, $d
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call DisplayTextID
call Delay3
ld hl, $d72d
set 6, [hl]
set 7, [hl]
ld hl, SilphCo7Text14 ; $5ec8
ld de, UnnamedText_51ecd ; $5ecd
call PreBattleSaveRegisters
ld a, $f2
ld [W_CUROPPONENT], a ; $d059
ld a, [W_RIVALSTARTER] ; $d715
cp $b1
jr nz, .asm_51cb6
ld a, $7
jr .asm_51cc0
.asm_51cb6
cp $99
jr nz, .asm_51cbe
ld a, $8
jr .asm_51cc0
.asm_51cbe
ld a, $9
.asm_51cc0
ld [W_TRAINERNO], a ; $d05d
ld a, $4
jp Func_51c10
ld a, [W_ISINBATTLE] ; $d057
cp $ff
jp z, Func_51c0c
ld a, $f0
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld hl, $d82f
set 0, [hl]
ld a, $4
ld [$d528], a
ld a, $9
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
ld a, $4
ld [$FF00+$8d], a
call Func_34a6
ld a, $f
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call DisplayTextID
ld a, $ff
ld [$c0ee], a
call PlaySound
ld b, BANK(Music_RivalAlternateStart)
ld hl, Music_RivalAlternateStart
call Bankswitch ; indirect jump to Music_RivalAlternateStart (9b47 (2:5b47))
ld de, Unknown_51d1d ; $5d1d
ld a, [$cf0d]
cp $1
jr nz, .asm_51d0e
ld de, Unknown_51d1a ; $5d1a
.asm_51d0e
ld a, $9
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call MoveSprite
ld a, $5
jp Func_51c10
Unknown_51d1a: ; 51d1a (14:5d1a)
INCBIN "baserom.gbc",$51d1a,$51d1d - $51d1a
Unknown_51d1d: ; 51d1d (14:5d1d)
INCBIN "baserom.gbc",$51d1d,$51d25 - $51d1d
ld a, [$d730]
bit 0, a
ret nz
ld a, $a7
ld [$cc4d], a
ld a, $11
call Predef ; indirect jump to RemoveMissableObject (f1d7 (3:71d7))
call Func_2307
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
jp Func_51c10
; 51d3f (14:5d3f)
SilphCo7Texts: ; 51d3f (14:5d3f)
dw SilphCo7Text1, SilphCo7Text2, SilphCo7Text3, SilphCo7Text4, SilphCo7Text5, SilphCo7Text6, SilphCo7Text7, SilphCo7Text8, SilphCo7Text9, Predef5CText, Predef5CText, Predef5CText, SilphCo7Text13, SilphCo7Text14, SilphCo7Text15
SilphCo7TrainerHeaders: ; 51d5d (14:5d5d)
SilphCo7TrainerHeader0: ; 51d5d (14:5d5d)
db $5 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d82f ; flag's byte
dw SilphCo7BattleText1 ; 0x5e5a TextBeforeBattle
dw SilphCo7AfterBattleText1 ; 0x5e64 TextAfterBattle
dw SilphCo7EndBattleText1 ; 0x5e5f TextEndBattle
dw SilphCo7EndBattleText1 ; 0x5e5f TextEndBattle
; 0x51d69
SilphCo7TrainerHeader2: ; 51d69 (14:5d69)
db $6 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d82f ; flag's byte
dw SilphCo7BattleText2 ; 0x5e73 TextBeforeBattle
dw SilphCo7AfterBattleText2 ; 0x5e7d TextAfterBattle
dw SilphCo7EndBattleText2 ; 0x5e78 TextEndBattle
dw SilphCo7EndBattleText2 ; 0x5e78 TextEndBattle
; 0x51d75
SilphCo7TrainerHeader3: ; 51d75 (14:5d75)
db $7 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d82f ; flag's byte
dw SilphCo7BattleText3 ; 0x5e8c TextBeforeBattle
dw SilphCo7AfterBattleText3 ; 0x5e96 TextAfterBattle
dw SilphCo7EndBattleText3 ; 0x5e91 TextEndBattle
dw SilphCo7EndBattleText3 ; 0x5e91 TextEndBattle
; 0x51d81
SilphCo7TrainerHeader4: ; 51d81 (14:5d81)
db $8 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d82f ; flag's byte
dw SilphCo7BattleText4 ; 0x5ea5 TextBeforeBattle
dw SilphCo7AfterBattleText4 ; 0x5eaf TextAfterBattle
dw SilphCo7EndBattleText4 ; 0x5eaa TextEndBattle
dw SilphCo7EndBattleText4 ; 0x5eaa TextEndBattle
; 0x51d8d
db $ff
SilphCo7Text1: ; 51d8e (14:5d8e)
db $08 ; asm
ld a, [$d72e]
bit 0, a
jr z, .asm_d7e17 ; 0x51d94
ld a, [$d838]
bit 7, a
jr nz, .asm_688b4 ; 0x51d9b
ld hl, UnnamedText_51ddd
call PrintText
jr .asm_b3069 ; 0x51da3
.asm_d7e17 ; 0x51da5
ld hl, UnnamedText_51dd3
call PrintText
ld bc, (LAPRAS << 8) | 15
call GivePokemon
jr nc, .asm_b3069 ; 0x51db1
ld a, [$ccd3]
and a
call z, WaitForTextScrollButtonPress
call EnableAutoTextBoxDrawing
ld hl, UnnamedText_51dd8
call PrintText
ld hl, $d72e
set 0, [hl]
jr .asm_b3069 ; 0x51dc8
.asm_688b4 ; 0x51dca
ld hl, UnnamedText_51de2
call PrintText
.asm_b3069 ; 0x51dd0
jp TextScriptEnd
UnnamedText_51dd3: ; 51dd3 (14:5dd3)
TX_FAR _UnnamedText_51dd3
db $50
; 0x51dd3 + 5 bytes
UnnamedText_51dd8: ; 51dd8 (14:5dd8)
TX_FAR _UnnamedText_51dd8
db $50
; 0x51dd8 + 5 bytes
UnnamedText_51ddd: ; 51ddd (14:5ddd)
TX_FAR _UnnamedText_51ddd
db $50
; 0x51ddd + 5 bytes
UnnamedText_51de2: ; 51de2 (14:5de2)
TX_FAR _UnnamedText_51de2
db $50
; 0x51de2 + 5 bytes
SilphCo7Text2: ; 51de7 (14:5de7)
db $8
ld a, [$d838]
bit 7, a
jr nz, .asm_892ce ; 0x51ded $8
ld hl, UnnamedText_51e00
call PrintText
jr .asm_e4d89 ; 0x51df5 $6
.asm_892ce ; 0x51df7
ld hl, UnnamedText_51e05
call PrintText
.asm_e4d89 ; 0x51dfd
jp TextScriptEnd
; 0x51e00
UnnamedText_51e00: ; 51e00 (14:5e00)
TX_FAR _UnnamedText_51e00
db $50
; 0x51e00 + 5 bytes
UnnamedText_51e05: ; 51e05 (14:5e05)
TX_FAR _UnnamedText_51e05
db $50
; 0x51e05 + 5 bytes
SilphCo7Text3: ; 51e0a (14:5e0a)
db $08 ; asm
ld a, [$d838]
bit 7, a
jr nz, .asm_254aa ; 0x51e10
ld hl, UnnamedText_51e23
call PrintText
jr .asm_6472b ; 0x51e18
.asm_254aa ; 0x51e1a
ld hl, UnnamedText_51e28
call PrintText
.asm_6472b ; 0x51e20
jp TextScriptEnd
UnnamedText_51e23: ; 51e23 (14:5e23)
TX_FAR _UnnamedText_51e23
db $50
; 0x51e23 + 5 bytes
UnnamedText_51e28: ; 51e28 (14:5e28)
TX_FAR _UnnamedText_51e28
db $50
; 0x51e28 + 5 bytes
SilphCo7Text4: ; 51e2d (14:5e2d)
db $08 ; asm
ld a, [$d838]
bit 7, a
jr nz, .asm_0f7ee ; 0x51e33
ld hl, UnnamedText_51e46
call PrintText
jr .selectLowNybble2 ; 0x51e3b
.asm_0f7ee ; 0x51e3d
ld hl, UnnamedText_51e4b
call PrintText
.selectLowNybble2 ; 0x51e43
jp TextScriptEnd
UnnamedText_51e46: ; 51e46 (14:5e46)
TX_FAR _UnnamedText_51e46
db $50
; 0x51e46 + 5 bytes
UnnamedText_51e4b: ; 51e4b (14:5e4b)
TX_FAR _UnnamedText_51e4b
db $50
; 0x51e4b + 5 bytes
SilphCo7Text5: ; 51e50 (14:5e50)
db $08 ; asm
ld hl, SilphCo7TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
SilphCo7BattleText1: ; 51e5a (14:5e5a)
TX_FAR _SilphCo7BattleText1
db $50
; 0x51e5a + 5 bytes
SilphCo7EndBattleText1: ; 51e5f (14:5e5f)
TX_FAR _SilphCo7EndBattleText1
db $50
; 0x51e5f + 5 bytes
SilphCo7AfterBattleText1: ; 51e64 (14:5e64)
TX_FAR _SilphCo7AfterBattleText1
db $50
; 0x51e64 + 5 bytes
SilphCo7Text6: ; 51e69 (14:5e69)
db $08 ; asm
ld hl, SilphCo7TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
SilphCo7BattleText2: ; 51e73 (14:5e73)
TX_FAR _SilphCo7BattleText2
db $50
; 0x51e73 + 5 bytes
SilphCo7EndBattleText2: ; 51e78 (14:5e78)
TX_FAR _SilphCo7EndBattleText2
db $50
; 0x51e78 + 5 bytes
SilphCo7AfterBattleText2: ; 51e7d (14:5e7d)
TX_FAR _SilphCo7AfterBattleText2
db $50
; 0x51e7d + 5 bytes
SilphCo7Text7: ; 51e82 (14:5e82)
db $08 ; asm
ld hl, SilphCo7TrainerHeader3
call TalkToTrainer
jp TextScriptEnd
SilphCo7BattleText3: ; 51e8c (14:5e8c)
TX_FAR _SilphCo7BattleText3
db $50
; 0x51e8c + 5 bytes
SilphCo7EndBattleText3: ; 51e91 (14:5e91)
TX_FAR _SilphCo7EndBattleText3
db $50
; 0x51e91 + 5 bytes
SilphCo7AfterBattleText3: ; 51e96 (14:5e96)
TX_FAR _SilphCo7AfterBattleText3
db $50
; 0x51e96 + 5 bytes
SilphCo7Text8: ; 51e9b (14:5e9b)
db $08 ; asm
ld hl, SilphCo7TrainerHeader4
call TalkToTrainer
jp TextScriptEnd
SilphCo7BattleText4: ; 51ea5 (14:5ea5)
TX_FAR _SilphCo7BattleText4
db $50
; 0x51ea5 + 5 bytes
SilphCo7EndBattleText4: ; 51eaa (14:5eaa)
TX_FAR _SilphCo7EndBattleText4
db $50
; 0x51eaa + 5 bytes
SilphCo7AfterBattleText4: ; 51eaf (14:5eaf)
TX_FAR _SilphCo7AfterBattleText4
db $50
; 0x51eaf + 5 bytes
SilphCo7Text9: ; 51eb4 (14:5eb4)
db $08 ; asm
ld hl, UnnamedText_51ebe
call PrintText
jp TextScriptEnd
UnnamedText_51ebe: ; 51ebe (14:5ebe)
TX_FAR _UnnamedText_51ebe
db $50
; 0x51ebe + 5 bytes
SilphCo7Text13: ; 51ec3 (14:5ec3)
TX_FAR _UnnamedText_51ec3
db $50
; 0x51ec3 + 5 bytes
SilphCo7Text14: ; 51ec8 (14:5ec8)
TX_FAR _UnnamedText_51ec8
db $50
; 0x51ec8 + 5 bytes
UnnamedText_51ecd: ; 51ecd (14:5ecd)
TX_FAR _UnnamedText_51ecd
db $50
; 0x51ecd + 5 bytes
SilphCo7Text15: ; 51ed2 (14:5ed2)
TX_FAR _UnnamedText_51ed2
db $50
; 0x51ed2 + 5 bytes
SilphCo7Object: ; 0x51ed7 (size=128)
db $2e ; border tile
db $6 ; warps
db $0, $10, $1, SILPH_CO_8F
db $0, $16, $0, SILPH_CO_6F
db $0, $12, $0, SILPH_CO_ELEVATOR
db $7, $5, $3, SILPH_CO_11F
db $3, $5, $8, SILPH_CO_3F
db $f, $15, $3, SILPH_CO_5F
db $0 ; signs
db $b ; people
db SPRITE_LAPRAS_GIVER, $5 + 4, $1 + 4, $ff, $ff, $1 ; person
db SPRITE_LAPRAS_GIVER, $d + 4, $d + 4, $ff, $d1, $2 ; person
db SPRITE_LAPRAS_GIVER, $a + 4, $7 + 4, $ff, $ff, $3 ; person
db SPRITE_ERIKA, $8 + 4, $a + 4, $ff, $ff, $4 ; person
db SPRITE_ROCKET, $1 + 4, $d + 4, $ff, $d0, $45, ROCKET + $C8, $20 ; trainer
db SPRITE_OAK_AIDE, $d + 4, $2 + 4, $ff, $d0, $46, SCIENTIST + $C8, $8 ; trainer
db SPRITE_ROCKET, $2 + 4, $14 + 4, $ff, $d2, $47, ROCKET + $C8, $21 ; trainer
db SPRITE_ROCKET, $e + 4, $13 + 4, $ff, $d3, $48, ROCKET + $C8, $22 ; trainer
db SPRITE_BLUE, $7 + 4, $3 + 4, $ff, $d1, $9 ; person
db SPRITE_BALL, $9 + 4, $1 + 4, $ff, $ff, $8a, CALCIUM ; item
db SPRITE_BALL, $b + 4, $18 + 4, $ff, $ff, $8b, TM_03 ; item
; warp-to
EVENT_DISP $d, $0, $10 ; SILPH_CO_8F
EVENT_DISP $d, $0, $16 ; SILPH_CO_6F
EVENT_DISP $d, $0, $12 ; SILPH_CO_ELEVATOR
EVENT_DISP $d, $7, $5 ; SILPH_CO_11F
EVENT_DISP $d, $3, $5 ; SILPH_CO_3F
EVENT_DISP $d, $f, $15 ; SILPH_CO_5F
SilphCo7Blocks: ; 51f57 (14:5f57)
INCBIN "maps/silphco7.blk"
Mansion2_h: ; 0x51fcc to 0x51fd8 (12 bytes) (id=214)
db $16 ; tileset
db MANSION_2_HEIGHT, MANSION_2_WIDTH ; dimensions (y, x)
dw Mansion2Blocks, Mansion2Texts, Mansion2Script ; blocks, texts, scripts
db $00 ; connections
dw Mansion2Object ; objects
Mansion2Script: ; 51fd8 (14:5fd8)
call Mansion2Script_Unknown51fee
call EnableAutoTextBoxDrawing
ld hl, Mansion2TrainerHeaders
ld de, Unknown_52047 ; $6047
ld a, [W_MANSION2CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_MANSION2CURSCRIPT], a
ret
; 0x51fee
Mansion2Script_Unknown51fee: ; 51fee (14:5fee)
ld hl, $d126
bit 5, [hl]
res 5, [hl]
ret z
ld a, [$d796]
bit 0, a
jr nz, .asm_52016
ld a, $e
ld bc, $204
call Func_5202f
ld a, $54
ld bc, $409
call Func_5202f
ld a, $5f
ld bc, $b03
call Func_5202f
ret
.asm_52016
ld a, $5f
ld bc, $204
call Func_5202f
ld a, $e
ld bc, $409
call Func_5202f
ld a, $e
ld bc, $b03
call Func_5202f
ret
; known jump sources: 52002 (14:6002), 5200a (14:600a), 52012 (14:6012), 5201b (14:601b), 52023 (14:6023), 5202b (14:602b), 52218 (14:6218), 52220 (14:6220), 52229 (14:6229), 52231 (14:6231), 523e3 (14:63e3), 523eb (14:63eb), 523f3 (14:63f3), 523fb (14:63fb), 52404 (14:6404), 5240c (14:640c), 52414 (14:6414), 5241c (14:641c)
Func_5202f: ; 5202f (14:602f)
ld [$d09f], a
ld a, $17
jp Predef ; indirect jump to Func_ee9e (ee9e (3:6e9e))
INCBIN "baserom.gbc",$52037,$52047 - $52037
Unknown_52047: ; 52047 (14:6047)
INCBIN "baserom.gbc",$52047,$5204d - $52047
Mansion2Texts: ; 5204d (14:604d)
dw Mansion2Text1, Predef5CText, Mansion2Text3, Mansion2Text4, Mansion2Text5
Mansion2TrainerHeaders: ; 52057 (14:6057)
Mansion2TrainerHeader0: ; 52057 (14:6057)
db $1 ; flag's bit
db ($0 << 4) ; trainer's view range
dw $d847 ; flag's byte
dw Mansion2BattleText1 ; 0x606e TextBeforeBattle
dw Mansion2AfterBattleText1 ; 0x6078 TextAfterBattle
dw Mansion2EndBattleText1 ; 0x6073 TextEndBattle
dw Mansion2EndBattleText1 ; 0x6073 TextEndBattle
; 0x52063
db $ff
Mansion2Text1: ; 52064 (14:6064)
db $08 ; asm
ld hl, Mansion2TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
Mansion2BattleText1: ; 5206e (14:606e)
TX_FAR _Mansion2BattleText1
db $50
; 0x5206e + 5 bytes
Mansion2EndBattleText1: ; 52073 (14:6073)
TX_FAR _Mansion2EndBattleText1
db $50
; 0x52073 + 5 bytes
Mansion2AfterBattleText1: ; 52078 (14:6078)
TX_FAR _Mansion2AfterBattleText1
db $50
; 0x52078 + 5 bytes
Mansion2Text3: ; 5207d (14:607d)
TX_FAR _Mansion2Text3
db $50
Mansion2Text4: ; 52082 (14:6082)
TX_FAR _Mansion2Text4
db $50
Mansion3Text6: ; 52087 (14:6087)
Mansion2Text5: ; 52087 (14:6087)
db $8
ld hl, UnnamedText_520c2
call PrintText
call YesNoChoice
ld a, [$cc26]
and a
jr nz, .asm_520b9 ; 0x52095 $22
ld a, $1
ld [$cc3c], a
ld hl, $d126
set 5, [hl]
ld hl, UnnamedText_520c7
call PrintText
ld a, $ad
call PlaySound
ld hl, $d796
bit 0, [hl]
set 0, [hl]
jr z, .asm_520bf ; 0x520b3 $a
res 0, [hl]
jr .asm_520bf ; 0x520b7 $6
.asm_520b9
ld hl, UnnamedText_520cc
call PrintText
.asm_520bf
jp TextScriptEnd
; 0x520c2
UnnamedText_520c2: ; 520c2 (14:60c2)
TX_FAR _UnnamedText_520c2
db $50
; 0x520c2 + 5 bytes
UnnamedText_520c7: ; 520c7 (14:60c7)
TX_FAR _UnnamedText_520c7
db $50
; 0x520c7 + 5 bytes
UnnamedText_520cc: ; 520cc (14:60cc)
TX_FAR _UnnamedText_520cc
db $50
; 0x520cc + 5 bytes
Mansion2Object: ; 0x520d1 (size=63)
db $1 ; border tile
db $4 ; warps
db $a, $5, $4, MANSION_1
db $a, $7, $0, MANSION_3
db $e, $19, $2, MANSION_3
db $1, $6, $1, MANSION_3
db $0 ; signs
db $4 ; people
db SPRITE_BLACK_HAIR_BOY_2, $11 + 4, $3 + 4, $fe, $2, $41, BURGLAR + $C8, $7 ; trainer
db SPRITE_BALL, $7 + 4, $1c + 4, $ff, $ff, $82, CALCIUM ; item
db SPRITE_BOOK_MAP_DEX, $2 + 4, $12 + 4, $ff, $ff, $3 ; person
db SPRITE_BOOK_MAP_DEX, $16 + 4, $3 + 4, $ff, $ff, $4 ; person
; warp-to
EVENT_DISP $f, $a, $5 ; MANSION_1
EVENT_DISP $f, $a, $7 ; MANSION_3
EVENT_DISP $f, $e, $19 ; MANSION_3
EVENT_DISP $f, $1, $6 ; MANSION_3
Mansion2Blocks: ; 52110 (14:6110)
INCBIN "maps/mansion2.blk"
Mansion3_h: ; 0x521e2 to 0x521ee (12 bytes) (id=215)
db $16 ; tileset
db MANSION_3_HEIGHT, MANSION_3_WIDTH ; dimensions (y, x)
dw Mansion3Blocks, Mansion3Texts, Mansion3Script ; blocks, texts, scripts
db $00 ; connections
dw Mansion3Object ; objects
Mansion3Script: ; 521ee (14:61ee)
call Unnamed_52204
call EnableAutoTextBoxDrawing
ld hl, Mansion3TrainerHeader0
ld de, Unknown_52235 ; $6235
ld a, [W_MANSION3CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_MANSION3CURSCRIPT], a
ret
; 0x52204
Unnamed_52204: ; 52204 (14:6204)
ld hl, $d126
bit 5, [hl]
res 5, [hl]
ret z
ld a, [$d796]
bit 0, a
jr nz, .asm_52224
ld a, $e
ld bc, $207
call Func_5202f
ld a, $5f
ld bc, $507
call Func_5202f
ret
.asm_52224
ld a, $5f
ld bc, $207
call Func_5202f
ld a, $e
ld bc, $507
call Func_5202f
ret
Unknown_52235: ; 52235 (14:6235)
INCBIN "baserom.gbc",$52235,$5223b - $52235
ld hl, Unknown_52254 ; $6254
call Func_5225b
ld a, [$d71e]
and a
jp z, CheckFightingMapTrainers
cp $3
ld a, $a5
jr nz, .asm_52250
ld a, $d6
.asm_52250
ld [$d71d], a
ret
Unknown_52254: ; 52254 (14:6254)
INCBIN "baserom.gbc",$52254,$5225b - $52254
; known jump sources: 5223e (14:623e)
Func_5225b: ; 5225b (14:625b)
xor a
ld [$d71e], a
ld a, [$d72d]
bit 4, a
ret nz
call ArePlayerCoordsInArray
ret nc
ld a, [W_WHICHTRADE] ; $cd3d
ld [$d71e], a
ld hl, $d72d
set 4, [hl]
ld hl, $d732
set 4, [hl]
ret
ld a, [$c109]
cp $4
ret nz
xor a
ld [H_CURRENTPRESSEDBUTTONS], a
ld a, $6
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
jp DisplayTextID
; 5228a (14:628a)
Mansion3Texts: ; 5228a (14:628a)
dw Mansion3Text1, Mansion3Text2, Predef5CText, Predef5CText, Mansion3Text5, Mansion3Text6
Mansion3TrainerHeaders: ; 52296 (14:6296)
Mansion3TrainerHeader0: ; 52296 (14:6296)
db $1 ; flag's bit
db ($0 << 4) ; trainer's view range
dw $d849 ; flag's byte
dw Mansion3BattleText1 ; 0x62c3 TextBeforeBattle
dw Mansion3AfterBattleText1 ; 0x62cd TextAfterBattle
dw Mansion3EndBattleText1 ; 0x62c8 TextEndBattle
dw Mansion3EndBattleText1 ; 0x62c8 TextEndBattle
; 0x522a2
Mansion3TrainerHeader2: ; 522a2 (14:62a2)
db $2 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d849 ; flag's byte
dw Mansion3BattleText2 ; 0x62d2 TextBeforeBattle
dw Mansion3AfterBattleText2 ; 0x62dc TextAfterBattle
dw Mansion3EndBattleText2 ; 0x62d7 TextEndBattle
dw Mansion3EndBattleText2 ; 0x62d7 TextEndBattle
; 0x522ae
db $ff
Mansion3Text1: ; 522af (14:62af)
db $08 ; asm
ld hl, Mansion3TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
Mansion3Text2: ; 522b9 (14:62b9)
db $08 ; asm
ld hl, Mansion3TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
Mansion3BattleText1: ; 522c3 (14:62c3)
TX_FAR _Mansion3BattleText1
db $50
; 0x522c3 + 5 bytes
Mansion3EndBattleText1: ; 522c8 (14:62c8)
TX_FAR _Mansion3EndBattleText1
db $50
; 0x522c8 + 5 bytes
Mansion3AfterBattleText1: ; 522cd (14:62cd)
TX_FAR _Mansion3AfterBattleText1
db $50
; 0x522cd + 5 bytes
Mansion3BattleText2: ; 522d2 (14:62d2)
TX_FAR _Mansion3BattleText2
db $50
; 0x522d2 + 5 bytes
Mansion3EndBattleText2: ; 522d7 (14:62d7)
TX_FAR _Mansion3EndBattleText2
db $50
; 0x522d7 + 5 bytes
Mansion3AfterBattleText2: ; 522dc (14:62dc)
TX_FAR _Mansion3AfterBattleText2
db $50
; 0x522dc + 5 bytes
Mansion3Text5: ; 522e1 (14:62e1)
TX_FAR _Mansion3Text5
db $50
Mansion3Object: ; 0x522e6 (size=64)
db $1 ; border tile
db $3 ; warps
db $a, $7, $1, MANSION_2
db $1, $6, $3, MANSION_2
db $e, $19, $2, MANSION_2
db $0 ; signs
db $5 ; people
db SPRITE_BLACK_HAIR_BOY_2, $b + 4, $5 + 4, $fe, $2, $41, BURGLAR + $C8, $8 ; trainer
db SPRITE_OAK_AIDE, $b + 4, $14 + 4, $ff, $d2, $42, SCIENTIST + $C8, $c ; trainer
db SPRITE_BALL, $10 + 4, $1 + 4, $ff, $ff, $83, MAX_POTION ; item
db SPRITE_BALL, $5 + 4, $19 + 4, $ff, $ff, $84, IRON ; item
db SPRITE_BOOK_MAP_DEX, $c + 4, $6 + 4, $ff, $ff, $5 ; person
; warp-to
EVENT_DISP $f, $a, $7 ; MANSION_2
EVENT_DISP $f, $1, $6 ; MANSION_2
EVENT_DISP $f, $e, $19 ; MANSION_2
Mansion3Blocks: ; 52326 (14:6326)
INCBIN "maps/mansion3.blk"
Mansion4_h: ; 0x523ad to 0x523b9 (12 bytes) (id=216)
db $16 ; tileset
db MANSION_4_HEIGHT, MANSION_4_WIDTH ; dimensions (y, x)
dw Mansion4Blocks, Mansion4Texts, Mansion4Script ; blocks, texts, scripts
db $00 ; connections
dw Mansion4Object ; objects
Mansion4Script: ; 523b9 (14:63b9)
call Unknown_523cf
call EnableAutoTextBoxDrawing
ld hl, Mansion4TrainerHeader0
ld de, Unknown_52430 ; $6430
ld a, [W_MANSION4CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_MANSION4CURSCRIPT], a
ret
; 0x523cf
Unknown_523cf: ; 523cf (14:63cf)
ld hl, $d126
bit 5, [hl]
res 5, [hl]
ret z
ld a, [$d796]
bit 0, a
jr nz, .asm_523ff
ld a, $e
ld bc, $80d
call Func_5202f
ld a, $e
ld bc, $b06
call Func_5202f
ld a, $5f
ld bc, $304
call Func_5202f
ld a, $54
ld bc, $808
call Func_5202f
ret
.asm_523ff
ld a, $2d
ld bc, $80d
call Func_5202f
ld a, $5f
ld bc, $b06
call Func_5202f
ld a, $e
ld bc, $304
call Func_5202f
ld a, $e
ld bc, $808
call Func_5202f
ret
ld a, [$c109]
cp $4
ret nz
xor a
ld [H_CURRENTPRESSEDBUTTONS], a
ld a, $9
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
jp DisplayTextID
Unknown_52430: ; 52430 (14:6430)
INCBIN "baserom.gbc",$52430,$52436 - $52430
Mansion4Texts: ; 52436 (14:6436)
INCBIN "baserom.gbc",$52436,$52448 - $52436
Mansion4TrainerHeaders: ; 52448 (14:6448)
Mansion4TrainerHeader0: ; 52448 (14:6448)
db $1 ; flag's bit
db ($0 << 4) ; trainer's view range
dw $d84b ; flag's byte
dw Mansion4BattleText1 ; 0x6475 TextBeforeBattle
dw Mansion4AfterBattleText1 ; 0x647f TextAfterBattle
dw Mansion4EndBattleText1 ; 0x647a TextEndBattle
dw Mansion4EndBattleText1 ; 0x647a TextEndBattle
; 0x52454
Mansion4TrainerHeader2: ; 52454 (14:6454)
db $2 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d84b ; flag's byte
dw Mansion4BattleText2 ; 0x6484 TextBeforeBattle
dw Mansion4AfterBattleText2 ; 0x648e TextAfterBattle
dw Mansion4EndBattleText2 ; 0x6489 TextEndBattle
dw Mansion4EndBattleText2 ; 0x6489 TextEndBattle
; 0x52460
db $ff
Mansion4Text1: ; 52461 (14:6461)
db $08 ; asm
ld hl, Mansion4TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
Mansion4Text2: ; 5246b (14:646b)
db $08 ; asm
ld hl, Mansion4TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
Mansion4BattleText1: ; 52475 (14:6475)
TX_FAR _Mansion4BattleText1
db $50
; 0x52475 + 5 bytes
Mansion4EndBattleText1: ; 5247a (14:647a)
TX_FAR _Mansion4EndBattleText1
db $50
; 0x5247a + 5 bytes
Mansion4AfterBattleText1: ; 5247f (14:647f)
TX_FAR _Mansion4AfterBattleText1
db $50
; 0x5247f + 5 bytes
Mansion4BattleText2: ; 52484 (14:6484)
TX_FAR _Mansion4BattleText2
db $50
; 0x52484 + 5 bytes
Mansion4EndBattleText2: ; 52489 (14:6489)
TX_FAR _Mansion4EndBattleText2
db $50
; 0x52489 + 5 bytes
Mansion4AfterBattleText2: ; 5248e (14:648e)
TX_FAR _Mansion4AfterBattleText2
db $50
; 0x5248e + 5 bytes
Mansion4Text7: ; 52493 (14:6493)
TX_FAR _Mansion4Text7
db $50
Mansion4Object: ; 0x52498 (size=69)
db $1 ; border tile
db $1 ; warps
db $16, $17, $5, MANSION_1
db $0 ; signs
db $8 ; people
db SPRITE_BLACK_HAIR_BOY_2, $17 + 4, $10 + 4, $ff, $ff, $41, BURGLAR + $C8, $9 ; trainer
db SPRITE_OAK_AIDE, $b + 4, $1b + 4, $ff, $d0, $42, SCIENTIST + $C8, $d ; trainer
db SPRITE_BALL, $2 + 4, $a + 4, $ff, $ff, $83, RARE_CANDY ; item
db SPRITE_BALL, $16 + 4, $1 + 4, $ff, $ff, $84, FULL_RESTORE ; item
db SPRITE_BALL, $19 + 4, $13 + 4, $ff, $ff, $85, TM_14 ; item
db SPRITE_BALL, $4 + 4, $5 + 4, $ff, $ff, $86, TM_22 ; item
db SPRITE_BOOK_MAP_DEX, $14 + 4, $10 + 4, $ff, $ff, $7 ; person
db SPRITE_BALL, $d + 4, $5 + 4, $ff, $ff, $88, SECRET_KEY ; item
; warp-to
EVENT_DISP $f, $16, $17 ; MANSION_1
Mansion4Blocks: ; 524dd (14:64dd)
INCBIN "maps/mansion4.blk"
; known jump sources: 3ef4d (f:6f4d)
Func_525af: ; 525af (14:65af)
ld a, [$FF00+$d7]
ld [$d0d4], a
xor a
ld [$cd6a], a
ld [$cf0b], a
ld hl, $cc2b
ld [hli], a
ld [hli], a
ld [hli], a
ld [hl], a
ld [W_LISTSCROLLOFFSET], a ; $cc36
ld [$d05e], a
ld [W_PLAYERMONID], a
ld [W_PLAYERMONSALIVEFLAGS], a
ld [W_PLAYERMONNUMBER], a ; $cc2f
ld [$d078], a
ld [$d35d], a
ld hl, $cf1d
ld [hli], a
ld [hl], a
ld hl, $ccd3
ld b, $3c
.asm_525e1
ld [hli], a
dec b
jr nz, .asm_525e1
inc a
ld [$ccd9], a
ld a, [W_CURMAP] ; $d35e
cp $d9
jr c, .asm_525f9
cp $dd
jr nc, .asm_525f9
ld a, $2
ld [W_BATTLETYPE], a ; $d05a
.asm_525f9
ld hl, PlayBattleMusic
ld b, BANK(PlayBattleMusic)
jp Bankswitch ; indirect jump to PlayBattleMusic (90c6 (2:50c6))
; known jump sources: 3f9b6 (f:79b6)
Func_52601: ; 52601 (14:6601)
ld hl, W_ENEMYMONSTATUS ; $cfe9
ld de, W_PLAYERMOVETYPE ; $cfd5
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
jp z, Func_52613
ld hl, W_PLAYERMONSTATUS ; $d018
ld de, W_ENEMYMOVETYPE ; $cfcf
; known jump sources: 5260a (14:660a)
Func_52613: ; 52613 (14:6613)
ld a, [hl]
and a
jr nz, .asm_52659
ld a, [de]
cp $17
jr nz, .asm_5262a
ld b, h
ld c, l
inc bc
ld a, [bc]
cp $4
jr z, .asm_52666
inc bc
ld a, [bc]
cp $4
jr z, .asm_52666
.asm_5262a
push hl
ld hl, MoveHitTest
ld b, BANK(MoveHitTest)
call Bankswitch ; indirect jump to MoveHitTest (3e56b (f:656b))
pop hl
ld a, [W_MOVEMISSED] ; $d05f
and a
jr nz, .asm_52659
set 6, [hl]
ld hl, Func_3ed27
ld b, BANK(Func_3ed27)
call Bankswitch ; indirect jump to Func_3ed27 (3ed27 (f:6d27))
ld c, $1e
call DelayFrames
ld hl, Func_3fba8
ld b, BANK(Func_3fba8)
call Bankswitch ; indirect jump to Func_3fba8 (3fba8 (f:7ba8))
ld hl, Func_3fb6e
ld b, BANK(Func_3fb6e)
jp Bankswitch ; indirect jump to Func_3fb6e (3fb6e (f:7b6e))
.asm_52659
ld c, $32
call DelayFrames
ld hl, Func_3fb5e
ld b, BANK(Func_3fb5e)
jp Bankswitch ; indirect jump to Func_3fb5e (3fb5e (f:7b5e))
.asm_52666
ld c, $32
call DelayFrames
ld hl, Func_3dc51
ld b, BANK(Func_3dc51)
jp Bankswitch ; indirect jump to Func_3dc51 (3dc51 (f:5c51))
; known jump sources: fb88 (3:7b88)
Func_52673: ; 52673 (14:6673)
ld hl, Unknown_526e3 ; $66e3
ld a, [W_CURMAP] ; $d35e
ld b, a
.asm_5267a
ld a, [hli]
cp $ff
ret z
cp b
jr nz, .asm_5267a
ld a, $35
call Predef ; indirect jump to Func_c586 (c586 (3:4586))
ld a, [$cfc6]
cp $18
jr z, .asm_5269c
cp $24
jr z, .asm_5269c
ld b, a
ld a, [W_CURMAP] ; $d35e
cp $eb
ret nz
ld a, b
cp $5e
ret nz
.asm_5269c
ld b, $30
call IsItemInBag
jr z, .asm_526dc
call Func_526fd
push de
ld a, $1
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call Func_3ef5
pop de
srl d
ld a, d
ld b, a
ld [$d73f], a
srl e
ld a, e
ld c, a
ld [$d740], a
ld a, [W_CURMAP] ; $d35e
cp $eb
jr nz, .asm_526c8
ld a, $3
jr .asm_526ca
.asm_526c8
ld a, $e
.asm_526ca
ld [$d09f], a
ld a, $17
call Predef ; indirect jump to Func_ee9e (ee9e (3:6e9e))
ld hl, $d126
set 5, [hl]
ld a, $ad
jp PlaySound
.asm_526dc
ld a, $2
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
jp Func_3ef5
Unknown_526e3: ; 526e3 (14:66e3)
INCBIN "baserom.gbc",$526e3,$526f3 - $526e3
UnnamedText_526f3: ; 526f3 (14:66f3)
TX_FAR _UnnamedText_526f3
db $50
; 0x526f3 + 5 bytes
UnnamedText_526f8: ; 526f8 (14:66f8)
TX_FAR _UnnamedText_526f8
db $50
; 0x526f8 + 5 bytes
; known jump sources: 526a3 (14:66a3)
Func_526fd: ; 526fd (14:66fd)
ld a, [W_YCOORD] ; $d361
ld d, a
ld a, [W_XCOORD] ; $d362
ld e, a
ld a, [$c109]
and a
jr nz, .asm_5270d
inc d
ret
.asm_5270d
cp $4
jr nz, .asm_52713
dec d
ret
.asm_52713
cp $8
jr nz, .asm_52719
dec e
ret
.asm_52719
inc e
ret
; 5271b (14:671b)
CeladonPrizeMenu: ; 5271b (14:671b)
ld b,COIN_CASE
call IsItemInBag
jr nz,.havingCoinCase
ld hl,RequireCoinCaseTextPtr
jp PrintText
.havingCoinCase
ld hl,$D730
set 6,[hl]
ld hl,ExchangeCoinsForPrizesTextPtr
call PrintText
; the following are the menu settings
xor a
ld [$CC26],a
ld [$CC2A],a
ld a,$03
ld [$CC29],a
ld a,$03
ld [$CC28],a
ld a,$04
ld [$CC24],a
ld a,$01
ld [$CC25],a
call PrintPrizePrice ; 687A
FuncCoord 0,2
ld hl,Coord
ld b,$08
ld c,$10
call TextBoxBorder
call GetPrizeMenuId ;678E
call UpdateSprites
ld hl,WhichPrizeTextPtr
call PrintText
call HandleMenuInput ; menu choice handler
bit 1,a ; keypress = B (Cancel)
jr nz,.NoChoice
ld a,[$CC26]
cp a,$03 ; "NO,THANKS" choice
jr z,.NoChoice
call HandlePrizeChoice ; 14:68C6
.NoChoice
ld hl,$D730
res 6,[hl]
ret
RequireCoinCaseTextPtr: ; 5277e (14:677e)
TX_FAR _RequireCoinCaseText ; 22:628E
db $0D
db "@"
ExchangeCoinsForPrizesTextPtr: ; 52784 (14:6784)
TX_FAR _ExchangeCoinsForPrizesText ; 22:62A9
db "@"
WhichPrizeTextPtr: ; 52789 (14:6789)
TX_FAR _WhichPrizeText ; 22:62CD
db "@"
GetPrizeMenuId: ; 5278e (14:678e)
; determine which one among the three
; prize-texts has been selected
; using the text ID (stored in [$FF8C])
; load the three prizes at $D13D-$D13F
; load the three prices ar $D141-$D146
; display the three prizes' names
; (distinguishing between Pokemon names
; and Items (specifically TMs) names)
ld a,[$FF8C]
sub a,$03 ; prize-texts' id are 3, 4 and 5
ld [$D12F],a ; prize-texts' id (relative, i.e. 0, 1 or 2)
add a
add a
ld d,$00
ld e,a
ld hl,PrizeDifferentMenuPtrs
add hl,de
ld a,[hli]
ld d,[hl]
ld e,a
inc hl
push hl
ld hl,W_PRIZE1
call CopyString ; XXX what does this do
pop hl
ld a,[hli]
ld h,[hl]
ld l,a
ld de,$D141
ld bc,$0006
call CopyData
ld a,[$D12F]
cp a,$02 ;is TM_menu?
jr nz,.putMonName
ld a,[W_PRIZE1]
ld [$D11E],a
call GetItemName
FuncCoord 2,4
ld hl,Coord
call PlaceString
ld a,[W_PRIZE2]
ld [$D11E],a
call GetItemName
FuncCoord 2,6
ld hl,Coord
call PlaceString
ld a,[W_PRIZE3]
ld [$D11E],a
call GetItemName
FuncCoord 2,8
ld hl,Coord
call PlaceString
jr .putNoThanksText
.putMonName ; 14:67EC
ld a,[W_PRIZE1]
ld [$D11E],a
call GetMonName
FuncCoord 2,4
ld hl,Coord
call PlaceString
ld a,[W_PRIZE2]
ld [$D11E],a
call GetMonName
FuncCoord 2,6
ld hl,Coord
call PlaceString
ld a,[W_PRIZE3]
ld [$D11E],a
call GetMonName
FuncCoord 2,8
ld hl,Coord
call PlaceString
.putNoThanksText ; 14:6819
FuncCoord 2,10
ld hl,Coord
ld de,NoThanksText
call PlaceString
; put prices on the right side of the textbox
ld de,$D141
FuncCoord 13,5
ld hl,Coord
; reg. c:
; [low nybble] number of bytes
; [bit 765 = %100] space-padding (not zero-padding)
ld c,(1 << 7 | 2)
; Function $15CD displays BCD value (same routine
; used by text-command $02)
call PrintBCDNumber ; Print_BCD
ld de,$D143
FuncCoord 13,7
ld hl,Coord
ld c,(%1 << 7 | 2)
call PrintBCDNumber
ld de,$D145
FuncCoord 13,9
ld hl,Coord
ld c,(1 << 7 | 2)
jp PrintBCDNumber
PrizeDifferentMenuPtrs: ; 52843 (14:6843)
dw PrizeMenuMon1Entries
dw PrizeMenuMon1Cost
dw PrizeMenuMon2Entries
dw PrizeMenuMon2Cost
dw PrizeMenuTMsEntries
dw PrizeMenuTMsCost
NoThanksText: ; 5284f (14:684f)
db "NO THANKS@"
PrizeMenuMon1Entries: ; 52859 (14:6859)
db ABRA
db CLEFAIRY
IF _RED
db NIDORINA
ENDC
IF _BLUE
db NIDORINO
ENDC
db "@"
PrizeMenuMon1Cost: ; 5285d (14:685d)
IF _RED
db $01,$80
db $05,$00
ENDC
IF _BLUE
db $01,$20
db $07,$50
ENDC
db $12,$00
db "@"
PrizeMenuMon2Entries: ; 52864 (14:6864)
IF _RED
db DRATINI
db SCYTHER
ENDC
IF _BLUE
db PINSIR
db DRATINI
ENDC
db PORYGON
db "@"
PrizeMenuMon2Cost: ; 52868 (14:6868)
IF _RED
db $28,$00
db $55,$00
db $99,$99
ENDC
IF _BLUE
db $25,$00
db $46,$00
db $65,$00
ENDC
db "@"
PrizeMenuTMsEntries: ; 5286f (14:686f)
db TM_23
db TM_15
db TM_50
db "@"
PrizeMenuTMsCost: ; 52873 (14:6873)
db $33,$00 ; 3300 Coins
db $55,$00 ; 5500 Coins
db $77,$00 ; 7700 Coins
db "@"
PrintPrizePrice: ; 5287a (14:687a)
FuncCoord 11,0
ld hl,Coord
ld b,$01
ld c,$07
call TextBoxBorder
call UpdateSprites ; XXX save OAM?
FuncCoord 12,0
ld hl,Coord
ld de,.CoinText
call PlaceString
FuncCoord 13,1
ld hl,Coord
ld de,.SixSpacesText
call PlaceString
FuncCoord 13,1
ld hl,Coord
ld de,W_PLAYERCOINS1
ld c,%10000010
call PrintBCDNumber
ret
.CoinText ; 14:68A5
db "COIN@"
.SixSpacesText ; 14:68AA
db " @"
LoadCoinsToSubtract: ; 528b1 (14:68b1)
ld a,[$D139] ; backup of selected menu_entry
add a
ld d,$00
ld e,a
ld hl,$D141 ; first prize's price
add hl,de ; get selected prize's price
xor a
ld [$FF9F],a
ld a,[hli]
ld [$FFA0],a
ld a,[hl]
ld [$FFA1],a
ret
HandlePrizeChoice: ; 528c6 (14:68c6)
ld a,[$CC26] ; selected menu_entry
ld [$D139],a
ld d,$00
ld e,a
ld hl,W_PRIZE1
add hl,de
ld a,[hl]
ld [$D11E],a
ld a,[$D12F]
cp a,$02 ; is prize a TM?
jr nz,.GetMonName
call GetItemName
jr .GivePrize
.GetMonName ; 14:68E3
call GetMonName
.GivePrize ; 14:68E6
ld hl,SoYouWantPrizeTextPtr
call PrintText
call YesNoChoice ; yes/no textbox
ld a,[$CC26] ; yes/no answer (Y=0, N=1)
and a
jr nz,.PrintOhFineThen
call LoadCoinsToSubtract
call HasEnoughCoins
jr c,.NotEnoughCoins
ld a,[$D12F]
cp a,$02
jr nz,.GiveMon
ld a,[$D11E]
ld b,a
ld a,1
ld c,a
call GiveItem ; GiveItem
jr nc,.BagFull
jr .SubtractCoins
.GiveMon ; 14:6912
ld a,[$D11E]
ld [$CF91],a
push af
call GetPrizeMonLevel ; 14:6977
ld c,a
pop af
ld b,a
call GivePokemon
push af
ld a,[$CCD3] ; XXX is there room?
and a
call z,WaitForTextScrollButtonPress
pop af
ret nc
.SubtractCoins ; 14:692C
call LoadCoinsToSubtract
ld hl,$FFA1
ld de,W_PLAYERCOINS2
ld c,$02 ; how many bytes
ld a,$0C
call Predef ; subtract coins (BCD daa operations)
jp PrintPrizePrice
.BagFull
ld hl,PrizeRoomBagIsFullTextPtr
jp PrintText
.NotEnoughCoins ; 14:6945
ld hl,SorryNeedMoreCoinsTextPtr
jp PrintText
.PrintOhFineThen ; 14:694B
ld hl,OhFineThenTextPtr
jp PrintText
UnknownData52951: ; 52951 (14:6951)
; XXX what's this?
db $00,$01,$00,$01,$00,$01,$00,$00,$01
HereYouGoTextPtr: ; 5295a (14:695a)
TX_FAR _HereYouGoText ; 22:62E7
db $0D
db "@"
SoYouWantPrizeTextPtr: ; 52960 (14:6960)
TX_FAR _SoYouWantPrizeText ; 22:62F6
db "@"
SorryNeedMoreCoinsTextPtr: ; 52965 (14:6965)
TX_FAR _SorryNeedMoreCoins ; 22:630B
db $0D
db "@"
PrizeRoomBagIsFullTextPtr: ; 5296b (14:696b)
TX_FAR _OopsYouDontHaveEnoughRoomText ; 22:6329
db $0D
db "@"
OhFineThenTextPtr: ; 52971 (14:6971)
TX_FAR _OhFineThenText; 22:634C
db $0D ; wait keypress (A/B) without blink
db "@"
GetPrizeMonLevel: ; 52977 (14:6977)
ld a,[$CF91]
ld b,a
ld hl,PrizeMonLevelDictionary
.loop ; 14:697E
ld a,[hli]
cp b
jr z,.matchFound
inc hl
jr .loop
.matchFound ; 14:6985
ld a,[hl]
ld [$D127],a
ret
PrizeMonLevelDictionary: ; 5298a (14:698a)
IF _RED
db ABRA,9
db CLEFAIRY,8
db NIDORINA,17
db DRATINI,18
db SCYTHER,25
db PORYGON,26
ENDC
IF _BLUE
db ABRA,6
db CLEFAIRY,12
db NIDORINO,17
db PINSIR,20
db DRATINI,24
db PORYGON,18
ENDC
INCBIN "baserom.gbc",$52996,$529e9 - $52996
UnnamedText_529e9: ; 529e9 (14:69e9)
TX_FAR _UnnamedText_529e9
db $50
; 0x529e9 + 5 bytes
INCBIN "baserom.gbc",$529ee,$529f4 - $529ee
UnnamedText_529f4: ; 529f4 (14:69f4)
TX_FAR _UnnamedText_529f4
db $50
; 0x529f4 + 5 bytes
UnnamedText_529f9: ; 529f9 (14:69f9)
TX_FAR _UnnamedText_529f9
db $50
; 0x529f9 + 5 bytes
UnnamedText_529fe: ; 529fe (14:69fe)
TX_FAR _UnnamedText_529fe
db $50
; 0x529fe + 5 bytes
UnnamedText_52a03: ; 52a03 (14:6a03)
TX_FAR _UnnamedText_52a03
db $50
; 0x52a03 + 5 bytes
INCBIN "baserom.gbc",$52a08,$52a10 - $52a08
UnnamedText_52a10: ; 52a10 (14:6a10)
TX_FAR _UnnamedText_52a10
db $50
; 0x52a10 + 5 bytes
INCBIN "baserom.gbc",$52a15,$52a1d - $52a15
UnnamedText_52a1d: ; 52a1d (14:6a1d)
TX_FAR _UnnamedText_52a1d
db $50
; 0x52a1d + 5 bytes
INCBIN "baserom.gbc",$52a22,$52a2a - $52a22
UnnamedText_52a2a: ; 52a2a (14:6a2a)
TX_FAR _UnnamedText_52a2a
db $50
; 0x52a2a + 5 bytes
INCBIN "baserom.gbc",$52a2f,$52a3d - $52a2f
UnnamedText_52a3d: ; 52a3d (14:6a3d)
TX_FAR _UnnamedText_52a3d
db $50
; 0x52a3d + 5 bytes
SECTION "bank15",ROMX,BANK[$15]
Route2_h: ; 54000 (15:4000)
db 00 ; Tileset
db ROUTE_2_HEIGHT,ROUTE_2_WIDTH ;Height,Width blocks (1 block = 4x4 tiles)
dw Route2Blocks ;Map-Pointer
dw Route2Texts ;Maps text pointer
dw Route2Script ;Maps script pointer
db NORTH | SOUTH ;Connection Byte
;Connection data
db PEWTER_CITY ;Map
dw $4714 ;y, x Strip Starting Point
dw $C6E8 ;Strip X-Offset to current map
db 16 ;"Bigness" (Unsure) ;Something to do with MapData
db 20 ;"Map Width" (Unsure) ;Something to do with TileSet
db 35 ;Player's new Y-Coordinates
db 10 ;Player's new X-Coordinates
dw $C8BD ;New UL Block Pos (Window)
db VIRIDIAN_CITY ;Map
dw $43EE ;y, x Strip Starting Point
dw $C958 ;Strip X-Offset to current map
db 16 ;"Bigness" (Unsure) ;Something to do with MapData
db 20 ;"Map Width" (Unsure) ;Something to do with TileSet
db 0 ;Player's new Y-Coordinates
db 10 ;Player's new X-Coordinates
dw $C703 ;New UL Block Pos (Window)
dw Route2Object ;Object Data Pointer
Route2Object: ; 0x54022 (size=72)
db $f ; border tile
db $6 ; warps
db $9, $c, $0, DIGLETTS_CAVE_EXIT
db $b, $3, $1, VIRIDIAN_FOREST_EXIT
db $13, $f, $0, ROUTE_2_HOUSE
db $23, $10, $1, ROUTE_2_GATE
db $27, $f, $2, ROUTE_2_GATE
db $2b, $3, $2, VIRIDIAN_FOREST_ENTRANCE
db $2 ; signs
db $41, $5, $3 ; Route2Text3
db $b, $b, $4 ; Route2Text4
db $2 ; people
db SPRITE_BALL, $36 + 4, $d + 4, $ff, $ff, $81, MOON_STONE ; item
db SPRITE_BALL, $2d + 4, $d + 4, $ff, $ff, $82, HP_UP ; item
; warp-to
EVENT_DISP $a, $9, $c ; DIGLETTS_CAVE_EXIT
EVENT_DISP $a, $b, $3 ; VIRIDIAN_FOREST_EXIT
EVENT_DISP $a, $13, $f ; ROUTE_2_HOUSE
EVENT_DISP $a, $23, $10 ; ROUTE_2_GATE
EVENT_DISP $a, $27, $f ; ROUTE_2_GATE
EVENT_DISP $a, $2b, $3 ; VIRIDIAN_FOREST_ENTRANCE
INCBIN "baserom.gbc",$5406a,$5407e - $5406a
Route2Blocks: ; 5407e (15:407e)
INCBIN "maps/route2.blk"
Route3_h: ; 0x541e6 to 0x54208 (34 bytes) (id=14)
db $00 ; tileset
db ROUTE_3_HEIGHT, ROUTE_3_WIDTH ; dimensions (y, x)
dw Route3Blocks, Route3Texts, Route3Script ; blocks, texts, scripts
db NORTH | WEST ; connections
; connections data
db ROUTE_4
dw Route4Blocks + (ROUTE_4_HEIGHT - 3) * ROUTE_4_WIDTH ; connection strip location
dw $C6EB + 25 ; current map position
db $d, ROUTE_4_WIDTH ; bigness, width
db (ROUTE_4_HEIGHT * 2) - 1, (25 * -2) ; alignments (y, x)
dw $C6E9 + ROUTE_4_HEIGHT * (ROUTE_4_WIDTH + 6) ; window
db PEWTER_CITY
dw PewterCityBlocks - 3 + (PEWTER_CITY_WIDTH * 2) ; connection strip location
dw $C6E8 + (ROUTE_3_WIDTH + 6) * (-3 + 3) ; current map position
db $f, PEWTER_CITY_WIDTH ; bigness, width
db (-4 * -2), (PEWTER_CITY_WIDTH * 2) - 1 ; alignments (y, x)
dw $C6EE + 2 * PEWTER_CITY_WIDTH ; window
; end connections data
dw Route3Object ; objects
Route3Object: ; 0x54208 (size=77)
db $2c ; border tile
db $0 ; warps
db $1 ; signs
db $9, $3b, $a ; Route3Text10
db $9 ; people
db SPRITE_BLACK_HAIR_BOY_2, $b + 4, $39 + 4, $ff, $ff, $1 ; person
db SPRITE_BUG_CATCHER, $6 + 4, $a + 4, $ff, $d3, $42, BUG_CATCHER + $C8, $4 ; trainer
db SPRITE_BUG_CATCHER, $4 + 4, $e + 4, $ff, $d0, $43, YOUNGSTER + $C8, $1 ; trainer
db SPRITE_LASS, $9 + 4, $10 + 4, $ff, $d2, $44, LASS + $C8, $1 ; trainer
db SPRITE_BUG_CATCHER, $5 + 4, $13 + 4, $ff, $d0, $45, BUG_CATCHER + $C8, $5 ; trainer
db SPRITE_LASS, $4 + 4, $17 + 4, $ff, $d2, $46, LASS + $C8, $2 ; trainer
db SPRITE_BUG_CATCHER, $9 + 4, $16 + 4, $ff, $d2, $47, YOUNGSTER + $C8, $2 ; trainer
db SPRITE_BUG_CATCHER, $6 + 4, $18 + 4, $ff, $d3, $48, BUG_CATCHER + $C8, $6 ; trainer
db SPRITE_LASS, $a + 4, $21 + 4, $ff, $d1, $49, LASS + $C8, $3 ; trainer
Route3Blocks: ; 54255 (15:4255)
INCBIN "maps/route3.blk"
Route4_h: ; 0x54390 to 0x543b2 (34 bytes) (id=15)
db $00 ; tileset
db ROUTE_4_HEIGHT, ROUTE_4_WIDTH ; dimensions (y, x)
dw Route4Blocks, Route4Texts, Route4Script; blocks, texts, scripts
db SOUTH | EAST ; connections
; connections data
db ROUTE_3
dw Route3Blocks + 22 ; connection strip location
dw $C6EB + (ROUTE_4_HEIGHT + 3) * (ROUTE_4_WIDTH + 6) + -3 ; current map position
db $d, ROUTE_3_WIDTH ; bigness, width
db 0, (-25 * -2) ; alignments (y, x)
dw $C6EF + ROUTE_3_WIDTH ; window
db CERULEAN_CITY
dw CeruleanCityBlocks + (CERULEAN_CITY_WIDTH) ; connection strip location
dw $C6E5 + (ROUTE_4_WIDTH + 6) * (-3 + 4) ; current map position
db $f, CERULEAN_CITY_WIDTH ; bigness, width
db (-4 * -2), 0 ; alignments (y, x)
dw $C6EF + CERULEAN_CITY_WIDTH ; window
; end connections data
dw Route4Object ; objects
Route4Object: ; 0x543b2 (size=58)
db $2c ; border tile
db $3 ; warps
db $5, $b, $0, MT_MOON_POKECENTER
db $5, $12, $0, MT_MOON_1
db $5, $18, $7, MT_MOON_2
db $3 ; signs
db $5, $c, $4 ; PokeCenterSignText
db $7, $11, $5 ; Route4Text5
db $7, $1b, $6 ; Route4Text6
db $3 ; people
db SPRITE_LASS, $8 + 4, $9 + 4, $fe, $0, $1 ; person
db SPRITE_LASS, $3 + 4, $3f + 4, $ff, $d3, $42, LASS + $C8, $4 ; trainer
db SPRITE_BALL, $3 + 4, $39 + 4, $ff, $ff, $83, TM_04 ; item
; warp-to
EVENT_DISP $2d, $5, $b ; MT_MOON_POKECENTER
EVENT_DISP $2d, $5, $12 ; MT_MOON_1
EVENT_DISP $2d, $5, $18 ; MT_MOON_2
Route4Blocks: ; 543ec (15:43ec)
INCBIN "maps/route4.blk"
Route5_h: ; 0x54581 to 0x545a3 (34 bytes) (id=16)
db $00 ; tileset
db ROUTE_5_HEIGHT, ROUTE_5_WIDTH ; dimensions (y, x)
dw Route5Blocks, Route5Texts, Route5Script ; blocks, texts, scripts
db NORTH | SOUTH ; connections
; connections data
db CERULEAN_CITY
dw CeruleanCityBlocks + (CERULEAN_CITY_HEIGHT - 3) * CERULEAN_CITY_WIDTH + 2 ; connection strip location
dw $C6EB + -3 ; current map position
db $10, CERULEAN_CITY_WIDTH ; bigness, width
db (CERULEAN_CITY_HEIGHT * 2) - 1, (-5 * -2) ; alignments (y, x)
dw $C6E9 + CERULEAN_CITY_HEIGHT * (CERULEAN_CITY_WIDTH + 6) ; window
db SAFFRON_CITY
dw SaffronCityBlocks + 2 ; connection strip location
dw $C6EB + (ROUTE_5_HEIGHT + 3) * (ROUTE_5_WIDTH + 6) + -3 ; current map position
db $10, SAFFRON_CITY_WIDTH ; bigness, width
db 0, (-5 * -2) ; alignments (y, x)
dw $C6EF + SAFFRON_CITY_WIDTH ; window
; end connections data
dw Route5Object ; objects
Route5Object: ; 0x545a3 (size=47)
db $a ; border tile
db $5 ; warps
db $1d, $a, $3, ROUTE_5_GATE
db $1d, $9, $2, ROUTE_5_GATE
db $21, $a, $0, ROUTE_5_GATE
db $1b, $11, $0, PATH_ENTRANCE_ROUTE_5
db $15, $a, $0, DAYCAREM
db $1 ; signs
db $1d, $11, $1 ; Route5Text1
db $0 ; people
; warp-to
EVENT_DISP $a, $1d, $a ; ROUTE_5_GATE
EVENT_DISP $a, $1d, $9 ; ROUTE_5_GATE
EVENT_DISP $a, $21, $a ; ROUTE_5_GATE
EVENT_DISP $a, $1b, $11 ; PATH_ENTRANCE_ROUTE_5
EVENT_DISP $a, $15, $a ; DAYCAREM
Route5Blocks: ; 545d2 (15:45d2)
INCBIN "maps/route5.blk"
Route9_h: ; 0x54686 to 0x546a8 (34 bytes) (id=20)
db $00 ; tileset
db ROUTE_9_HEIGHT, ROUTE_9_WIDTH ; dimensions (y, x)
dw Route9Blocks, Route9Texts, Route9Script ; blocks, texts, scripts
db WEST | EAST ; connections
; connections data
db CERULEAN_CITY
dw CeruleanCityBlocks - 3 + (CERULEAN_CITY_WIDTH * 2) ; connection strip location
dw $C6E8 + (ROUTE_9_WIDTH + 6) * (-3 + 3) ; current map position
db $f, CERULEAN_CITY_WIDTH ; bigness, width
db (-4 * -2), (CERULEAN_CITY_WIDTH * 2) - 1 ; alignments (y, x)
dw $C6EE + 2 * CERULEAN_CITY_WIDTH ; window
db ROUTE_10
dw Route10Blocks + (ROUTE_10_WIDTH * 0) ; connection strip location
dw $C6E5 + (ROUTE_9_WIDTH + 6) * (0 + 4) ; current map position
db $c, ROUTE_10_WIDTH ; bigness, width
db (0 * -2), 0 ; alignments (y, x)
dw $C6EF + ROUTE_10_WIDTH ; window
; end connections data
dw Route9Object ; objects
Route9Object: ; 0x546a8 (size=86)
db $2c ; border tile
db $0 ; warps
db $1 ; signs
db $7, $19, $b ; Route9Text11
db $a ; people
db SPRITE_LASS, $a + 4, $d + 4, $ff, $d2, $41, JR__TRAINER_F + $C8, $5 ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $7 + 4, $18 + 4, $ff, $d2, $42, JR__TRAINER_M + $C8, $7 ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $7 + 4, $1f + 4, $ff, $d3, $43, JR__TRAINER_M + $C8, $8 ; trainer
db SPRITE_LASS, $8 + 4, $30 + 4, $ff, $d3, $44, JR__TRAINER_F + $C8, $6 ; trainer
db SPRITE_HIKER, $f + 4, $10 + 4, $ff, $d2, $45, HIKER + $C8, $b ; trainer
db SPRITE_HIKER, $3 + 4, $2b + 4, $ff, $d2, $46, HIKER + $C8, $6 ; trainer
db SPRITE_BUG_CATCHER, $2 + 4, $16 + 4, $ff, $d0, $47, BUG_CATCHER + $C8, $d ; trainer
db SPRITE_HIKER, $f + 4, $2d + 4, $ff, $d3, $48, HIKER + $C8, $5 ; trainer
db SPRITE_BUG_CATCHER, $8 + 4, $28 + 4, $ff, $d3, $49, BUG_CATCHER + $C8, $e ; trainer
db SPRITE_BALL, $f + 4, $a + 4, $ff, $ff, $8a, TM_30 ; item
Route9Blocks: ; 546fe (15:46fe)
INCBIN "maps/route9.blk"
Route13_h: ; 0x5480c to 0x5482e (34 bytes) (id=24)
db $00 ; tileset
db ROUTE_13_HEIGHT, ROUTE_13_WIDTH ; dimensions (y, x)
dw Route13Blocks, Route13Texts, Route13Script ; blocks, texts, scripts
db NORTH | WEST ; connections
; connections data
db ROUTE_12
dw Route12Blocks + (ROUTE_12_HEIGHT - 3) * ROUTE_12_WIDTH ; connection strip location
dw $C6EB + 20 ; current map position
db ROUTE_12_WIDTH, ROUTE_12_WIDTH ; bigness, width
db (ROUTE_12_HEIGHT * 2) - 1, (20 * -2) ; alignments (y, x)
dw $C6E9 + ROUTE_12_HEIGHT * (ROUTE_12_WIDTH + 6) ; window
db ROUTE_14
dw Route14Blocks - 3 + (ROUTE_14_WIDTH) ; connection strip location
dw $C6E8 + (ROUTE_13_WIDTH + 6) * (0 + 3) ; current map position
db $c, ROUTE_14_WIDTH ; bigness, width
db (0 * -2), (ROUTE_14_WIDTH * 2) - 1 ; alignments (y, x)
dw $C6EE + 2 * ROUTE_14_WIDTH ; window
; end connections data
dw Route13Object ; objects
Route13Object: ; 0x5482e (size=93)
db $43 ; border tile
db $0 ; warps
db $3 ; signs
db $d, $f, $b ; Route13Text11
db $5, $21, $c ; Route13Text12
db $b, $1f, $d ; Route13Text13
db $a ; people
db SPRITE_BLACK_HAIR_BOY_1, $a + 4, $31 + 4, $ff, $d3, $41, BIRD_KEEPER + $C8, $1 ; trainer
db SPRITE_LASS, $a + 4, $30 + 4, $ff, $d0, $42, JR__TRAINER_F + $C8, $c ; trainer
db SPRITE_LASS, $9 + 4, $1b + 4, $ff, $d0, $43, JR__TRAINER_F + $C8, $d ; trainer
db SPRITE_LASS, $a + 4, $17 + 4, $ff, $d2, $44, JR__TRAINER_F + $C8, $e ; trainer
db SPRITE_LASS, $5 + 4, $32 + 4, $ff, $d0, $45, JR__TRAINER_F + $C8, $f ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $4 + 4, $c + 4, $ff, $d3, $46, BIRD_KEEPER + $C8, $2 ; trainer
db SPRITE_FOULARD_WOMAN, $6 + 4, $21 + 4, $ff, $d0, $47, BEAUTY + $C8, $4 ; trainer
db SPRITE_FOULARD_WOMAN, $6 + 4, $20 + 4, $ff, $d0, $48, BEAUTY + $C8, $5 ; trainer
db SPRITE_BIKER, $7 + 4, $a + 4, $ff, $d1, $49, BIKER + $C8, $1 ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $d + 4, $7 + 4, $ff, $d1, $4a, BIRD_KEEPER + $C8, $3 ; trainer
Route13Blocks: ; 5488b (15:488b)
INCBIN "maps/route13.blk"
Route14_h: ; 0x54999 to 0x549bb (34 bytes) (id=25)
db $00 ; tileset
db ROUTE_14_HEIGHT, ROUTE_14_WIDTH ; dimensions (y, x)
dw Route14Blocks, Route14Texts, Route14Script ; blocks, texts, scripts
db WEST | EAST ; connections
; connections data
db ROUTE_15
dw Route15Blocks - 3 + (ROUTE_15_WIDTH) ; connection strip location
dw $C6E8 + (ROUTE_14_WIDTH + 6) * (18 + 3) ; current map position
db ROUTE_15_HEIGHT, ROUTE_15_WIDTH ; bigness, width
db (18 * -2), (ROUTE_15_WIDTH * 2) - 1 ; alignments (y, x)
dw $C6EE + 2 * ROUTE_15_WIDTH ; window
db ROUTE_13
dw Route13Blocks + (ROUTE_13_WIDTH * 0) ; connection strip location
dw $C6E5 + (ROUTE_14_WIDTH + 6) * (0 + 4) ; current map position
db ROUTE_13_HEIGHT, ROUTE_13_WIDTH ; bigness, width
db (0 * -2), 0 ; alignments (y, x)
dw $C6EF + ROUTE_13_WIDTH ; window
; end connections data
dw Route14Object ; objects
Route14Object: ; 0x549bb (size=87)
db $43 ; border tile
db $0 ; warps
db $1 ; signs
db $d, $11, $b ; Route14Text11
db $a ; people
db SPRITE_BLACK_HAIR_BOY_1, $4 + 4, $4 + 4, $ff, $d0, $41, BIRD_KEEPER + $C8, $e ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $6 + 4, $f + 4, $ff, $d0, $42, BIRD_KEEPER + $C8, $f ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $b + 4, $c + 4, $ff, $d0, $43, BIRD_KEEPER + $C8, $10 ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $f + 4, $e + 4, $ff, $d1, $44, BIRD_KEEPER + $C8, $11 ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $1f + 4, $f + 4, $ff, $d2, $45, BIRD_KEEPER + $C8, $4 ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $31 + 4, $6 + 4, $ff, $d1, $46, BIRD_KEEPER + $C8, $5 ; trainer
db SPRITE_BIKER, $27 + 4, $5 + 4, $ff, $d0, $47, BIKER + $C8, $d ; trainer
db SPRITE_BIKER, $1e + 4, $4 + 4, $ff, $d3, $48, BIKER + $C8, $e ; trainer
db SPRITE_BIKER, $1e + 4, $f + 4, $ff, $d2, $49, BIKER + $C8, $f ; trainer
db SPRITE_BIKER, $1f + 4, $4 + 4, $ff, $d3, $4a, BIKER + $C8, $2 ; trainer
Route14Blocks: ; 54a12 (15:4a12)
INCBIN "maps/route14.blk"
Route17_h: ; 0x54b20 to 0x54b42 (34 bytes) (id=28)
db $00 ; tileset
db ROUTE_17_HEIGHT, ROUTE_17_WIDTH ; dimensions (y, x)
dw Route17Blocks, Route17Texts, Route17Script ; blocks, texts, scripts
db NORTH | SOUTH ; connections
; connections data
db ROUTE_16
dw Route16Blocks + (ROUTE_16_HEIGHT - 3) * ROUTE_16_WIDTH ; connection strip location
dw $C6EB + 0 ; current map position
db $d, ROUTE_16_WIDTH ; bigness, width
db (ROUTE_16_HEIGHT * 2) - 1, (0 * -2) ; alignments (y, x)
dw $C6E9 + ROUTE_16_HEIGHT * (ROUTE_16_WIDTH + 6) ; window
db ROUTE_18
dw Route18Blocks ; connection strip location
dw $C6EB + (ROUTE_17_HEIGHT + 3) * (ROUTE_17_WIDTH + 6) + 0 ; current map position
db $d, ROUTE_18_WIDTH ; bigness, width
db 0, (0 * -2) ; alignments (y, x)
dw $C6EF + ROUTE_18_WIDTH ; window
; end connections data
dw Route17Object ; objects
Route17Object: ; 0x54b42 (size=102)
db $43 ; border tile
db $0 ; warps
db $6 ; signs
db $33, $9, $b ; Route17Text11
db $3f, $9, $c ; Route17Text12
db $4b, $9, $d ; Route17Text13
db $57, $9, $e ; Route17Text14
db $6f, $9, $f ; Route17Text15
db $8d, $9, $10 ; Route17Text16
db $a ; people
db SPRITE_BIKER, $13 + 4, $c + 4, $ff, $d2, $41, CUE_BALL + $C8, $4 ; trainer
db SPRITE_BIKER, $10 + 4, $b + 4, $ff, $d3, $42, CUE_BALL + $C8, $5 ; trainer
db SPRITE_BIKER, $12 + 4, $4 + 4, $ff, $d1, $43, BIKER + $C8, $8 ; trainer
db SPRITE_BIKER, $20 + 4, $7 + 4, $ff, $d2, $44, BIKER + $C8, $9 ; trainer
db SPRITE_BIKER, $22 + 4, $e + 4, $ff, $d3, $45, BIKER + $C8, $a ; trainer
db SPRITE_BIKER, $3a + 4, $11 + 4, $ff, $d2, $46, CUE_BALL + $C8, $6 ; trainer
db SPRITE_BIKER, $44 + 4, $2 + 4, $ff, $d3, $47, CUE_BALL + $C8, $7 ; trainer
db SPRITE_BIKER, $62 + 4, $e + 4, $ff, $d3, $48, CUE_BALL + $C8, $8 ; trainer
db SPRITE_BIKER, $62 + 4, $5 + 4, $ff, $d2, $49, BIKER + $C8, $b ; trainer
db SPRITE_BIKER, $76 + 4, $a + 4, $ff, $d0, $4a, BIKER + $C8, $c ; trainer
Route17Blocks: ; 54ba8 (15:4ba8)
INCBIN "maps/route17.blk"
Route19_h: ; 0x54e78 to 0x54e9a (34 bytes) (id=30)
db $00 ; tileset
db ROUTE_19_HEIGHT, ROUTE_19_WIDTH ; dimensions (y, x)
dw Route19Blocks, Route19Texts, Route19Script ; blocks, texts, scripts
db NORTH | WEST ; connections
; connections data
db FUCHSIA_CITY
dw FuchsiaCityBlocks + (FUCHSIA_CITY_HEIGHT - 3) * FUCHSIA_CITY_WIDTH + 2 ; connection strip location
dw $C6EB + -3 ; current map position
db $10, FUCHSIA_CITY_WIDTH ; bigness, width
db (FUCHSIA_CITY_HEIGHT * 2) - 1, (-5 * -2) ; alignments (y, x)
dw $C6E9 + FUCHSIA_CITY_HEIGHT * (FUCHSIA_CITY_WIDTH + 6) ; window
db ROUTE_20
dw Route20Blocks - 3 + (ROUTE_20_WIDTH) ; connection strip location
dw $C6E8 + (ROUTE_19_WIDTH + 6) * (18 + 3) ; current map position
db ROUTE_20_HEIGHT, ROUTE_20_WIDTH ; bigness, width
db (18 * -2), (ROUTE_20_WIDTH * 2) - 1 ; alignments (y, x)
dw $C6EE + 2 * ROUTE_20_WIDTH ; window
; end connections data
dw Route19Object ; objects
Route19Object: ; 0x54e9a (size=87)
db $43 ; border tile
db $0 ; warps
db $1 ; signs
db $9, $b, $b ; Route19Text11
db $a ; people
db SPRITE_BLACK_HAIR_BOY_1, $7 + 4, $8 + 4, $ff, $d2, $41, SWIMMER + $C8, $2 ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $7 + 4, $d + 4, $ff, $d2, $42, SWIMMER + $C8, $3 ; trainer
db SPRITE_SWIMMER, $19 + 4, $d + 4, $ff, $d2, $43, SWIMMER + $C8, $4 ; trainer
db SPRITE_SWIMMER, $1b + 4, $4 + 4, $ff, $d3, $44, SWIMMER + $C8, $5 ; trainer
db SPRITE_SWIMMER, $1f + 4, $10 + 4, $ff, $d1, $45, SWIMMER + $C8, $6 ; trainer
db SPRITE_SWIMMER, $b + 4, $9 + 4, $ff, $d0, $46, SWIMMER + $C8, $7 ; trainer
db SPRITE_SWIMMER, $2b + 4, $8 + 4, $ff, $d2, $47, BEAUTY + $C8, $c ; trainer
db SPRITE_SWIMMER, $2b + 4, $b + 4, $ff, $d3, $48, BEAUTY + $C8, $d ; trainer
db SPRITE_SWIMMER, $2a + 4, $9 + 4, $ff, $d1, $49, SWIMMER + $C8, $8 ; trainer
db SPRITE_SWIMMER, $2c + 4, $a + 4, $ff, $d0, $4a, BEAUTY + $C8, $e ; trainer
Route19Blocks: ; 54ef1 (15:4ef1)
INCBIN "maps/route19.blk"
Route21_h: ; 0x54fff to 0x55021 (34 bytes) (id=32)
db $00 ; tileset
db ROUTE_21_HEIGHT, ROUTE_21_WIDTH ; dimensions (y, x)
dw Route21Blocks, Route21Texts, Route21Script ; blocks, texts, scripts
db NORTH | SOUTH ; connections
; connections data
db PALLET_TOWN
dw PalletTownBlocks + (PALLET_TOWN_HEIGHT - 3) * PALLET_TOWN_WIDTH ; connection strip location
dw $C6EB + 0 ; current map position
db PALLET_TOWN_WIDTH, PALLET_TOWN_WIDTH ; bigness, width
db (PALLET_TOWN_HEIGHT * 2) - 1, (0 * -2) ; alignments (y, x)
dw $C6E9 + PALLET_TOWN_HEIGHT * (PALLET_TOWN_WIDTH + 6) ; window
db CINNABAR_ISLAND
dw CinnabarIslandBlocks ; connection strip location
dw $C6EB + (ROUTE_21_HEIGHT + 3) * (ROUTE_21_WIDTH + 6) + 0 ; current map position
db CINNABAR_ISLAND_WIDTH, CINNABAR_ISLAND_WIDTH ; bigness, width
db 0, (0 * -2) ; alignments (y, x)
dw $C6EF + CINNABAR_ISLAND_WIDTH ; window
; end connections data
dw Route21Object ; objects
Route21Object: ; 0x55021 (size=76)
db $43 ; border tile
db $0 ; warps
db $0 ; signs
db $9 ; people
db SPRITE_FISHER2, $18 + 4, $4 + 4, $ff, $d2, $41, FISHER + $C8, $7 ; trainer
db SPRITE_FISHER2, $19 + 4, $6 + 4, $ff, $d0, $42, FISHER + $C8, $9 ; trainer
db SPRITE_SWIMMER, $1f + 4, $a + 4, $ff, $d1, $43, SWIMMER + $C8, $c ; trainer
db SPRITE_SWIMMER, $1e + 4, $c + 4, $ff, $d3, $44, CUE_BALL + $C8, $9 ; trainer
db SPRITE_SWIMMER, $3f + 4, $10 + 4, $ff, $d0, $45, SWIMMER + $C8, $d ; trainer
db SPRITE_SWIMMER, $47 + 4, $5 + 4, $ff, $d3, $46, SWIMMER + $C8, $e ; trainer
db SPRITE_SWIMMER, $47 + 4, $f + 4, $ff, $d2, $47, SWIMMER + $C8, $f ; trainer
db SPRITE_FISHER2, $38 + 4, $e + 4, $ff, $d2, $48, FISHER + $C8, $8 ; trainer
db SPRITE_FISHER2, $39 + 4, $11 + 4, $ff, $d3, $49, FISHER + $C8, $a ; trainer
Route21Blocks: ; 5506d (15:506d)
INCBIN "maps/route21.blk"
VermilionHouse2Blocks: ; 5522f (15:522f)
Route12HouseBlocks: ; 5522f (15:522f)
DayCareMBlocks: ; 5522f (15:522f)
INCBIN "maps/daycarem.blk"
FuchsiaHouse3Blocks: ; 5523f (15:523f)
INCBIN "maps/fuchsiahouse3.blk"
; known jump sources: 3c61d (f:461d), 3c63b (f:463b)
Func_5524f: ; 5524f (15:524f)
ld a, [W_ISLINKBATTLE] ; $d12b
cp $4
ret z
call Func_5546c
ld hl, W_PARTYMON1_NUM ; $d16b (aliases: W_PARTYMON1DATA)
xor a
ld [W_WHICHPOKEMON], a ; $cf92
; known jump sources: 5544d (15:544d)
Func_5525f: ; 5525f (15:525f)
inc hl
ld a, [hli]
or [hl]
jp z, Func_55436
push hl
ld hl, W_PLAYERMONSALIVEFLAGS
ld a, [W_WHICHPOKEMON] ; $cf92
ld c, a
ld b, $2
ld a, $10
call Predef ; indirect jump to HandleBitArray (f666 (3:7666))
ld a, c
and a
pop hl
jp z, Func_55436
ld de, $10
add hl, de
ld d, h
ld e, l
ld hl, $d002
ld c, $5
.asm_55285
ld a, [hli]
ld b, a
ld a, [de]
add b
ld [de], a
jr nc, .asm_5529a
dec de
ld a, [de]
inc a
jr z, .asm_55295
ld [de], a
inc de
jr .asm_5529a
.asm_55295
ld a, $ff
ld [de], a
inc de
ld [de], a
.asm_5529a
dec c
jr z, .asm_552a1
inc de
inc de
jr .asm_55285
.asm_552a1
xor a
ld [H_NUMTOPRINT], a ; $FF00+$96 (aliases: H_MULTIPLICAND)
ld [$FF00+$97], a
ld a, [$d008]
ld [$FF00+$98], a
ld a, [W_ENEMYMONLEVEL] ; $cff3
ld [H_REMAINDER], a ; $FF00+$99 (aliases: H_DIVISOR, H_MULTIPLIER, H_POWEROFTEN)
call Multiply
ld a, $7
ld [H_REMAINDER], a ; $FF00+$99 (aliases: H_DIVISOR, H_MULTIPLIER, H_POWEROFTEN)
ld b, $4
call Divide
ld hl, $fff2
add hl, de
ld b, [hl]
inc hl
ld a, [W_PLAYERIDHI] ; $d359
cp b
jr nz, .asm_552d1
ld b, [hl]
ld a, [W_PLAYERIDLO] ; $d35a
cp b
ld a, $0
jr z, .asm_552d6
.asm_552d1
call Func_5549f
ld a, $1
.asm_552d6
ld [$cf4d], a
ld a, [W_ISINBATTLE] ; $d057
dec a
call nz, Func_5549f
inc hl
inc hl
inc hl
ld b, [hl]
ld a, [$FF00+$98]
ld [$cf4c], a
add b
ld [hld], a
ld b, [hl]
ld a, [$FF00+$97]
ld [$cf4b], a
adc b
ld [hl], a
jr nc, .asm_552f8
dec hl
inc [hl]
inc hl
.asm_552f8
inc hl
push hl
ld a, [W_WHICHPOKEMON] ; $cf92
ld c, a
ld b, $0
ld hl, W_PARTYMON1 ; $d164
add hl, bc
ld a, [hl]
ld [$d0b5], a
call GetMonHeader
ld d, $64
ld hl, CalcExperience
ld b, BANK(CalcExperience)
call Bankswitch ; indirect jump to CalcExperience (58f6a (16:4f6a))
ld a, [H_NUMTOPRINT] ; $FF00+$96 (aliases: H_MULTIPLICAND)
ld b, a
ld a, [$FF00+$97]
ld c, a
ld a, [$FF00+$98]
ld d, a
pop hl
ld a, [hld]
sub d
ld a, [hld]
sbc c
ld a, [hl]
sbc b
jr c, .asm_5532e
ld a, b
ld [hli], a
ld a, c
ld [hli], a
ld a, d
ld [hld], a
dec hl
.asm_5532e
push hl
ld a, [W_WHICHPOKEMON] ; $cf92
ld hl, W_PARTYMON1NAME ; $d2b5
call GetPartyMonName
ld hl, Unknown_554b2 ; $54b2
call PrintText
xor a
ld [$cc49], a
call LoadMonData
pop hl
ld bc, $13
add hl, bc
push hl
ld b, BANK(Func_58f43)
ld hl, Func_58f43
call Bankswitch ; indirect jump to Func_58f43 (58f43 (16:4f43))
pop hl
ld a, [hl]
cp d
jp z, Func_55436
ld a, [W_CURENEMYLVL] ; $d127
push af
push hl
ld a, d
ld [W_CURENEMYLVL], a ; $d127
ld [hl], a
ld bc, $ffdf
add hl, bc
ld a, [hl]
ld [$d0b5], a
ld [$d11e], a
call GetMonHeader
ld bc, $23
add hl, bc
push hl
ld a, [hld]
ld c, a
ld b, [hl]
push bc
ld d, h
ld e, l
ld bc, $ffee
add hl, bc
ld b, $1
call CalcStats
pop bc
pop hl
ld a, [hld]
sub c
ld c, a
ld a, [hl]
sbc b
ld b, a
ld de, $ffe0
add hl, de
ld a, [hl]
add c
ld [hld], a
ld a, [hl]
adc b
ld [hl], a
ld a, [W_PLAYERMONNUMBER] ; $cc2f
ld b, a
ld a, [W_WHICHPOKEMON] ; $cf92
cp b
jr nz, .asm_553f7
ld de, W_PLAYERMONCURHP ; $d015
ld a, [hli]
ld [de], a
inc de
ld a, [hl]
ld [de], a
ld bc, $1f
add hl, bc
push hl
ld de, W_PLAYERMONLEVEL ; $d022
ld bc, $b
call CopyData
pop hl
ld a, [W_PLAYERBATTSTATUS3] ; $d064
bit 3, a
jr nz, .asm_553c8
ld de, $cd0f
ld bc, $b
call CopyData
.asm_553c8
xor a
ld [$d11e], a
ld hl, Func_3ed99
ld b, BANK(Func_3ed99)
call Bankswitch ; indirect jump to Func_3ed99 (3ed99 (f:6d99))
ld hl, Func_3ed1a
ld b, BANK(Func_3ed1a)
call Bankswitch ; indirect jump to Func_3ed1a (3ed1a (f:6d1a))
ld hl, Func_3ee19
ld b, BANK(Func_3ee19)
call Bankswitch ; indirect jump to Func_3ee19 (3ee19 (f:6e19))
ld hl, Func_3cd60
ld b, BANK(Func_3cd60)
call Bankswitch ; indirect jump to Func_3cd60 (3cd60 (f:4d60))
ld hl, Func_3ee94
ld b, BANK(Func_3ee94)
call Bankswitch ; indirect jump to Func_3ee94 (3ee94 (f:6e94))
call SaveScreenTilesToBuffer1
.asm_553f7
ld hl, Unknown_554dd ; $54dd
call PrintText
xor a
ld [$cc49], a
call LoadMonData
ld d, $1
ld hl, PrintStatsBox
ld b, BANK(PrintStatsBox)
call Bankswitch ; indirect jump to PrintStatsBox (12ae4 (4:6ae4))
call WaitForTextScrollButtonPress
call LoadScreenTilesFromBuffer1
xor a
ld [$cc49], a
ld a, [$d0b5]
ld [$d11e], a
ld a, $1a
call Predef ; indirect jump to Func_3af5b (3af5b (e:6f5b))
ld hl, $ccd3
ld a, [W_WHICHPOKEMON] ; $cf92
ld c, a
ld b, $1
ld a, $10
call Predef ; indirect jump to HandleBitArray (f666 (3:7666))
pop hl
pop af
ld [W_CURENEMYLVL], a ; $d127
; known jump sources: 55262 (15:5262), 55277 (15:5277), 55356 (15:5356)
Func_55436: ; 55436 (15:5436)
ld a, [W_NUMINPARTY] ; $d163
ld b, a
ld a, [W_WHICHPOKEMON] ; $cf92
inc a
cp b
jr z, .asm_55450
ld [W_WHICHPOKEMON], a ; $cf92
ld bc, $2c
ld hl, W_PARTYMON1_NUM ; $d16b (aliases: W_PARTYMON1DATA)
call AddNTimes
jp Func_5525f
.asm_55450
ld hl, W_PLAYERMONSALIVEFLAGS
xor a
ld [hl], a
ld a, [W_PLAYERMONNUMBER] ; $cc2f
ld c, a
ld b, $1
push bc
ld a, $10
call Predef ; indirect jump to HandleBitArray (f666 (3:7666))
ld hl, $ccf5
xor a
ld [hl], a
pop bc
ld a, $10
jp Predef ; indirect jump to HandleBitArray (f666 (3:7666))
; known jump sources: 55255 (15:5255)
Func_5546c: ; 5546c (15:546c)
ld a, [W_PLAYERMONSALIVEFLAGS]
ld b, a
xor a
ld c, $8
ld d, $0
.asm_55475
xor a
srl b
adc d
ld d, a
dec c
jr nz, .asm_55475
cp $2
ret c
ld [$d11e], a
ld hl, $d002
ld c, $7
.asm_55488
xor a
ld [H_DIVIDEND], a ; $FF00+$95 (aliases: H_PRODUCT, H_PASTLEADINGZEROES, H_QUOTIENT)
ld a, [hl]
ld [H_NUMTOPRINT], a ; $FF00+$96 (aliases: H_MULTIPLICAND)
ld a, [$d11e]
ld [H_REMAINDER], a ; $FF00+$99 (aliases: H_DIVISOR, H_MULTIPLIER, H_POWEROFTEN)
ld b, $2
call Divide
ld a, [$FF00+$98]
ld [hli], a
dec c
jr nz, .asm_55488
ret
; known jump sources: 552d1 (15:52d1), 552dd (15:52dd)
Func_5549f: ; 5549f (15:549f)
ld a, [$FF00+$97]
ld b, a
ld a, [$FF00+$98]
ld c, a
srl b
rr c
add c
ld [$FF00+$98], a
ld a, [$FF00+$97]
adc b
ld [$FF00+$97], a
ret
Unknown_554b2: ; 554b2 (15:54b2)
INCBIN "baserom.gbc",$554b2,$554b7 - $554b2
ld a, [$cc5b]
ld hl, Unknown_554cb ; $54cb
and a
ret nz
ld hl, UnnamedText_554d8 ; $54d8
ld a, [$cf4d]
and a
ret z
ld hl, Unknown_554d4 ; $54d4
ret
Unknown_554cb: ; 554cb (15:54cb)
INCBIN "baserom.gbc",$554cb,$554d4 - $554cb
Unknown_554d4: ; 554d4 (15:54d4)
INCBIN "baserom.gbc",$554d4,$554d8 - $554d4
UnnamedText_554d8: ; 554d8 (15:54d8)
TX_FAR _UnnamedText_554d8 ; 0x89bee
db $50
; 0x554dd
Unknown_554dd: ; 554dd (15:54dd)
INCBIN "baserom.gbc",$554dd,$554e3 - $554dd
Route2Script: ; 554e3 (15:54e3)
jp EnableAutoTextBoxDrawing
; 0x554e6
Route2Texts: ; 554e6 (15:54e6)
dw Predef5CText, Predef5CText, Route2Text3, Route2Text4
Route2Text3: ; 554ee (15:54ee)
TX_FAR _Route2Text3
db $50
Route2Text4: ; 554f3 (15:54f3)
TX_FAR _Route2Text4
db $50
Route3Script: ; 554f8 (15:54f8)
call EnableAutoTextBoxDrawing
ld hl, Route3TrainerHeader0
ld de, Unknown_5550b
ld a, [W_ROUTE3CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_ROUTE3CURSCRIPT], a
ret
; 0x5550b
Unknown_5550b: ; 5550b (15:550b)
INCBIN "baserom.gbc",$5550b,$55511 - $5550b
Route3Texts: ; 55511 (15:5511)
dw Route3Text1, Route3Text2, Route3Text3, Route3Text4, Route3Text5, Route3Text6, Route3Text7, Route3Text8, Route3Text9, Route3Text10
Route3TrainerHeaders: ; 55525 (15:5525)
Route3TrainerHeader0: ; 55525 (15:5525)
db $2 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7c3 ; flag's byte
dw Route3BattleText1 ; 0x5595 TextBeforeBattle
dw Route3AfterBattleText1 ; 0x559f TextAfterBattle
dw Route3EndBattleText1 ; 0x559a TextEndBattle
dw Route3EndBattleText1 ; 0x559a TextEndBattle
; 0x55531
Route3TrainerHeader2: ; 55531 (15:5531)
db $3 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7c3 ; flag's byte
dw Route3BattleText2 ; 0x55ae TextBeforeBattle
dw Route3AfterBattleText2 ; 0x55b8 TextAfterBattle
dw Route3EndBattleText2 ; 0x55b3 TextEndBattle
dw Route3EndBattleText2 ; 0x55b3 TextEndBattle
; 0x5553d
Route3TrainerHeader3: ; 5553d (15:553d)
db $4 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7c3 ; flag's byte
dw Route3BattleText3 ; 0x55c7 TextBeforeBattle
dw Route3AfterBattleText3 ; 0x55d1 TextAfterBattle
dw Route3EndBattleText3 ; 0x55cc TextEndBattle
dw Route3EndBattleText3 ; 0x55cc TextEndBattle
; 0x55549
Route3TrainerHeader4: ; 55549 (15:5549)
db $5 ; flag's bit
db ($1 << 4) ; trainer's view range
dw $d7c3 ; flag's byte
dw Route3BattleText4 ; 0x55e0 TextBeforeBattle
dw Route3AfterBattleText4 ; 0x55ea TextAfterBattle
dw Route3EndBattleText4 ; 0x55e5 TextEndBattle
dw Route3EndBattleText4 ; 0x55e5 TextEndBattle
; 0x55555
Route3TrainerHeader5: ; 55555 (15:5555)
db $6 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7c3 ; flag's byte
dw Route3BattleText5 ; 0x55f9 TextBeforeBattle
dw Route3AfterBattleText5 ; 0x5603 TextAfterBattle
dw Route3EndBattleText5 ; 0x55fe TextEndBattle
dw Route3EndBattleText5 ; 0x55fe TextEndBattle
; 0x55561
Route3TrainerHeader6: ; 55561 (15:5561)
db $7 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7c3 ; flag's byte
dw Route3BattleText6 ; 0x5612 TextBeforeBattle
dw Route3AfterBattleText6 ; 0x561c TextAfterBattle
dw Route3EndBattleText6 ; 0x5617 TextEndBattle
dw Route3EndBattleText6 ; 0x5617 TextEndBattle
; 0x5556d
Route3TrainerHeader7: ; 5556d (15:556d)
db $8 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7c3 ; flag's byte
dw Route3BattleText7 ; 0x562b TextBeforeBattle
dw Route3AfterBattleText7 ; 0x5635 TextAfterBattle
dw Route3EndBattleText7 ; 0x5630 TextEndBattle
dw Route3EndBattleText7 ; 0x5630 TextEndBattle
; 0x55579
Route3TrainerHeader8: ; 55579 (15:5579)
db $9 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7c3 ; flag's byte
dw Route3BattleText8 ; 0x5644 TextBeforeBattle
dw Route3AfterBattleText8 ; 0x564e TextAfterBattle
dw Route3EndBattleText8 ; 0x5649 TextEndBattle
dw Route3EndBattleText8 ; 0x5649 TextEndBattle
; 0x55585
db $ff
Route3Text1: ; 55586 (15:5586)
TX_FAR _Route3Text1
db $50
Route3Text2: ; 5558b (15:558b)
db $08 ; asm
ld hl, Route3TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
Route3BattleText1: ; 55595 (15:5595)
TX_FAR _Route3BattleText1
db $50
; 0x55595 + 5 bytes
Route3EndBattleText1: ; 5559a (15:559a)
TX_FAR _Route3EndBattleText1
db $50
; 0x5559a + 5 bytes
Route3AfterBattleText1: ; 5559f (15:559f)
TX_FAR _Route3AfterBattleText1
db $50
; 0x5559f + 5 bytes
Route3Text3: ; 555a4 (15:55a4)
db $08 ; asm
ld hl, Route3TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
Route3BattleText2: ; 555ae (15:55ae)
TX_FAR _Route3BattleText2
db $50
; 0x555ae + 5 bytes
Route3EndBattleText2: ; 555b3 (15:55b3)
TX_FAR _Route3EndBattleText2
db $50
; 0x555b3 + 5 bytes
Route3AfterBattleText2: ; 555b8 (15:55b8)
TX_FAR _Route3AfterBattleText2
db $50
; 0x555b8 + 5 bytes
Route3Text4: ; 555bd (15:55bd)
db $08 ; asm
ld hl, Route3TrainerHeader3
call TalkToTrainer
jp TextScriptEnd
Route3BattleText3: ; 555c7 (15:55c7)
TX_FAR _Route3BattleText3
db $50
; 0x555c7 + 5 bytes
Route3EndBattleText3: ; 555cc (15:55cc)
TX_FAR _Route3EndBattleText3
db $50
; 0x555cc + 5 bytes
Route3AfterBattleText3: ; 555d1 (15:55d1)
TX_FAR _Route3AfterBattleText3
db $50
; 0x555d1 + 5 bytes
Route3Text5: ; 555d6 (15:55d6)
db $08 ; asm
ld hl, Route3TrainerHeader4
call TalkToTrainer
jp TextScriptEnd
Route3BattleText4: ; 555e0 (15:55e0)
TX_FAR _Route3BattleText4
db $50
; 0x555e0 + 5 bytes
Route3EndBattleText4: ; 555e5 (15:55e5)
TX_FAR _Route3EndBattleText4
db $50
; 0x555e5 + 5 bytes
Route3AfterBattleText4: ; 555ea (15:55ea)
TX_FAR _Route3AfterBattleText4
db $50
; 0x555ea + 5 bytes
Route3Text6: ; 555ef (15:55ef)
db $08 ; asm
ld hl, Route3TrainerHeader5
call TalkToTrainer
jp TextScriptEnd
Route3BattleText5: ; 555f9 (15:55f9)
TX_FAR _Route3BattleText5
db $50
; 0x555f9 + 5 bytes
Route3EndBattleText5: ; 555fe (15:55fe)
TX_FAR _Route3EndBattleText5
db $50
; 0x555fe + 5 bytes
Route3AfterBattleText5: ; 55603 (15:5603)
TX_FAR _Route3AfterBattleText5
db $50
; 0x55603 + 5 bytes
Route3Text7: ; 55608 (15:5608)
db $08 ; asm
ld hl, Route3TrainerHeader6
call TalkToTrainer
jp TextScriptEnd
Route3BattleText6: ; 55612 (15:5612)
TX_FAR _Route3BattleText6
db $50
; 0x55612 + 5 bytes
Route3EndBattleText6: ; 55617 (15:5617)
TX_FAR _Route3EndBattleText6
db $50
; 0x55617 + 5 bytes
Route3AfterBattleText6: ; 5561c (15:561c)
TX_FAR _Route3AfterBattleText6
db $50
; 0x5561c + 5 bytes
Route3Text8: ; 55621 (15:5621)
db $08 ; asm
ld hl, Route3TrainerHeader7
call TalkToTrainer
jp TextScriptEnd
Route3BattleText7: ; 5562b (15:562b)
TX_FAR _Route3BattleText7
db $50
; 0x5562b + 5 bytes
Route3EndBattleText7: ; 55630 (15:5630)
TX_FAR _Route3EndBattleText7
db $50
; 0x55630 + 5 bytes
Route3AfterBattleText7: ; 55635 (15:5635)
TX_FAR _Route3AfterBattleText7
db $50
; 0x55635 + 5 bytes
Route3Text9: ; 5563a (15:563a)
db $08 ; asm
ld hl, Route3TrainerHeader8
call TalkToTrainer
jp TextScriptEnd
Route3BattleText8: ; 55644 (15:5644)
TX_FAR _Route3BattleText8
db $50
; 0x55644 + 5 bytes
Route3EndBattleText8: ; 55649 (15:5649)
TX_FAR _Route3EndBattleText8
db $50
; 0x55649 + 5 bytes
Route3AfterBattleText8: ; 5564e (15:564e)
TX_FAR _Route3AfterBattleText8
db $50
; 0x5564e + 5 bytes
Route3Text10: ; 55653 (15:5653)
TX_FAR _Route3Text10
db $50
Route4Script: ; 55658 (15:5658)
call EnableAutoTextBoxDrawing
ld hl, Route4TrainerHeaders
ld de, Unknown_5566b
ld a, [W_ROUTE4CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_ROUTE4CURSCRIPT], a
ret
; 0x5566b
Unknown_5566b: ; 5566b (15:566b)
INCBIN "baserom.gbc",$5566b,$55671 - $5566b
Route4Texts: ; 55671 (15:5671)
dw Route4Text1, Route4Text2, Predef5CText, PokeCenterSignText, Route4Text5, Route4Text6
Route4TrainerHeaders: ; 5567d (15:567d)
Route4TrainerHeader0: ; 5567d (15:567d)
db $2 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7c5 ; flag's byte
dw Route4BattleText1 ; 0x5699 TextBeforeBattle
dw Route4AfterBattleText1 ; 0x56a3 TextAfterBattle
dw Route4EndBattleText1 ; 0x569e TextEndBattle
dw Route4EndBattleText1 ; 0x569e TextEndBattle
; 0x55689
db $ff
Route4Text1: ; 5568a (15:568a)
TX_FAR _Route4Text1
db $50
Route4Text2: ; 5568f (15:568f)
db $08 ; asm
ld hl, Route4TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
Route4BattleText1: ; 55699 (15:5699)
TX_FAR _Route4BattleText1
db $50
; 0x55699 + 5 bytes
Route4EndBattleText1: ; 5569e (15:569e)
TX_FAR _Route4EndBattleText1
db $50
; 0x5569e + 5 bytes
Route4AfterBattleText1: ; 556a3 (15:56a3)
TX_FAR _Route4AfterBattleText1
db $50
; 0x556a3 + 5 bytes
Route4Text5: ; 556a8 (15:56a8)
TX_FAR _Route4Text5
db $50
Route4Text6: ; 556ad (15:56ad)
TX_FAR _Route4Text6
db $50
Route5Script: ; 556b2 (15:56b2)
jp EnableAutoTextBoxDrawing
; 0x556b5
Route5Texts: ; 556b5 (15:56b5)
dw Route5Text1
Route5Text1: ; 556b7 (15:56b7)
TX_FAR _Route5Text1
db $50
Route9Script: ; 556bc (15:56bc)
call EnableAutoTextBoxDrawing
ld hl, Route9TrainerHeaders
ld de, Unknown_556cf
ld a, [W_ROUTE9CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_ROUTE9CURSCRIPT], a
ret
; 0x556cf
Unknown_556cf: ; 556cf (15:56cf)
INCBIN "baserom.gbc",$556cf,$556d5 - $556cf
Route9Texts: ; 556d5 (15:56d5)
dw Route9Text1, Route9Text2, Route9Text3, Route9Text4, Route9Text5, Route9Text6, Route9Text7, Route9Text8, Route9Text9, Predef5CText, Route9Text11
Route9TrainerHeaders: ; 556eb (15:56eb)
Route9TrainerHeader0: ; 556eb (15:56eb)
db $1 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7cf ; flag's byte
dw Route9BattleText1 ; 0x5792 TextBeforeBattle
dw Route9AfterBattleText1 ; 0x579c TextAfterBattle
dw Route9EndBattleText1 ; 0x5797 TextEndBattle
dw Route9EndBattleText1 ; 0x5797 TextEndBattle
; 0x556f7
Route9TrainerHeader2: ; 556f7 (15:56f7)
db $2 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7cf ; flag's byte
dw Route9BattleText2 ; 0x57a1 TextBeforeBattle
dw Route9AfterBattleText2 ; 0x57ab TextAfterBattle
dw Route9EndBattleText2 ; 0x57a6 TextEndBattle
dw Route9EndBattleText2 ; 0x57a6 TextEndBattle
; 0x55703
Route9TrainerHeader3: ; 55703 (15:5703)
db $3 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7cf ; flag's byte
dw Route9BattleText3 ; 0x57b0 TextBeforeBattle
dw Route9AfterBattleText3 ; 0x57ba TextAfterBattle
dw Route9EndBattleText3 ; 0x57b5 TextEndBattle
dw Route9EndBattleText3 ; 0x57b5 TextEndBattle
; 0x5570f
Route9TrainerHeader4: ; 5570f (15:570f)
db $4 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7cf ; flag's byte
dw Route9BattleText4 ; 0x57bf TextBeforeBattle
dw Route9AfterBattleText4 ; 0x57c9 TextAfterBattle
dw Route9EndBattleText4 ; 0x57c4 TextEndBattle
dw Route9EndBattleText4 ; 0x57c4 TextEndBattle
; 0x5571b
Route9TrainerHeader5: ; 5571b (15:571b)
db $5 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7cf ; flag's byte
dw Route9BattleText5 ; 0x57ce TextBeforeBattle
dw Route9AfterBattleText5 ; 0x57d8 TextAfterBattle
dw Route9EndBattleText5 ; 0x57d3 TextEndBattle
dw Route9EndBattleText5 ; 0x57d3 TextEndBattle
; 0x55727
Route9TrainerHeader6: ; 55727 (15:5727)
db $6 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7cf ; flag's byte
dw Route9BattleText6 ; 0x57dd TextBeforeBattle
dw Route9AfterBattleText6 ; 0x57e7 TextAfterBattle
dw Route9EndBattleText6 ; 0x57e2 TextEndBattle
dw Route9EndBattleText6 ; 0x57e2 TextEndBattle
; 0x55733
Route9TrainerHeader7: ; 55733 (15:5733)
db $7 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7cf ; flag's byte
dw Route9BattleText7 ; 0x57ec TextBeforeBattle
dw Route9AfterBattleText7 ; 0x57f6 TextAfterBattle
dw Route9EndBattleText7 ; 0x57f1 TextEndBattle
dw Route9EndBattleText7 ; 0x57f1 TextEndBattle
; 0x5573f
Route9TrainerHeader8: ; 5573f (15:573f)
db $8 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7cf ; flag's byte
dw Route9BattleText8 ; 0x57fb TextBeforeBattle
dw Route9AfterBattleText8 ; 0x5805 TextAfterBattle
dw Route9EndBattleText8 ; 0x5800 TextEndBattle
dw Route9EndBattleText8 ; 0x5800 TextEndBattle
; 0x5574b
Route9TrainerHeader9: ; 5574b (15:574b)
db $9 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7cf ; flag's byte
dw Route9BattleText9 ; 0x580a TextBeforeBattle
dw Route9AfterBattleText9 ; 0x5814 TextAfterBattle
dw Route9EndBattleText9 ; 0x580f TextEndBattle
dw Route9EndBattleText9 ; 0x580f TextEndBattle
; 0x55757
db $ff
Route9Text1: ; 55758 (15:5758)
db $8 ; asm
ld hl, Route9TrainerHeader0
jr asm_8be3d ; 0x5575c $2e
Route9Text2: ; 5575e (15:575e)
db $8 ; asm
ld hl, Route9TrainerHeader2
jr asm_8be3d ; 0x55762 $28
Route9Text3: ; 55764 (15:5764)
db $8 ; asm
ld hl, Route9TrainerHeader3
jr asm_8be3d ; 0x55768 $22
Route9Text4: ; 5576a (15:576a)
db $8 ; asm
ld hl, Route9TrainerHeader4
jr asm_8be3d ; 0x5576e $1c
Route9Text5: ; 55770 (15:5770)
db $8 ; asm
ld hl, Route9TrainerHeader5
jr asm_8be3d ; 0x55774 $16
Route9Text6: ; 55776 (15:5776)
db $8 ; asm
ld hl, Route9TrainerHeader6
jr asm_8be3d ; 0x5577a $10
Route9Text7: ; 5577c (15:577c)
db $8 ; asm
ld hl, Route9TrainerHeader7
jr asm_8be3d ; 0x55780 $a
Route9Text8: ; 55782 (15:5782)
db $8 ; asm
ld hl, Route9TrainerHeader8
jr asm_8be3d ; 0x55786 $4
Route9Text9: ; 55788 (15:5788)
db $8 ; asm
ld hl, Route9TrainerHeader9
asm_8be3d: ; 5578c (15:578c)
call TalkToTrainer
jp TextScriptEnd
; 0x55792
Route9BattleText1: ; 55792 (15:5792)
TX_FAR _Route9BattleText1
db $50
; 0x55792 + 5 bytes
Route9EndBattleText1: ; 55797 (15:5797)
TX_FAR _Route9EndBattleText1
db $50
; 0x55797 + 5 bytes
Route9AfterBattleText1: ; 5579c (15:579c)
TX_FAR _Route9AfterBattleText1
db $50
; 0x5579c + 5 bytes
Route9BattleText2: ; 557a1 (15:57a1)
TX_FAR _Route9BattleText2
db $50
; 0x557a1 + 5 bytes
Route9EndBattleText2: ; 557a6 (15:57a6)
TX_FAR _Route9EndBattleText2
db $50
; 0x557a6 + 5 bytes
Route9AfterBattleText2: ; 557ab (15:57ab)
TX_FAR _Route9AfterBattleText2
db $50
; 0x557ab + 5 bytes
Route9BattleText3: ; 557b0 (15:57b0)
TX_FAR _Route9BattleText3
db $50
; 0x557b0 + 5 bytes
Route9EndBattleText3: ; 557b5 (15:57b5)
TX_FAR _Route9EndBattleText3
db $50
; 0x557b5 + 5 bytes
Route9AfterBattleText3: ; 557ba (15:57ba)
TX_FAR _Route9AfterBattleText3
db $50
; 0x557ba + 5 bytes
Route9BattleText4: ; 557bf (15:57bf)
TX_FAR _Route9BattleText4
db $50
; 0x557bf + 5 bytes
Route9EndBattleText4: ; 557c4 (15:57c4)
TX_FAR _Route9EndBattleText4
db $50
; 0x557c4 + 5 bytes
Route9AfterBattleText4: ; 557c9 (15:57c9)
TX_FAR _Route9AfterBattleText4
db $50
; 0x557c9 + 5 bytes
Route9BattleText5: ; 557ce (15:57ce)
TX_FAR _Route9BattleText5
db $50
; 0x557ce + 5 bytes
Route9EndBattleText5: ; 557d3 (15:57d3)
TX_FAR _Route9EndBattleText5
db $50
; 0x557d3 + 5 bytes
Route9AfterBattleText5: ; 557d8 (15:57d8)
TX_FAR _Route9AfterBattleText5
db $50
; 0x557d8 + 5 bytes
Route9BattleText6: ; 557dd (15:57dd)
TX_FAR _Route9BattleText6
db $50
; 0x557dd + 5 bytes
Route9EndBattleText6: ; 557e2 (15:57e2)
TX_FAR _Route9EndBattleText6
db $50
; 0x557e2 + 5 bytes
Route9AfterBattleText6: ; 557e7 (15:57e7)
TX_FAR _Route9AfterBattleText6
db $50
; 0x557e7 + 5 bytes
Route9BattleText7: ; 557ec (15:57ec)
TX_FAR _Route9BattleText7
db $50
; 0x557ec + 5 bytes
Route9EndBattleText7: ; 557f1 (15:57f1)
TX_FAR _Route9EndBattleText7
db $50
; 0x557f1 + 5 bytes
Route9AfterBattleText7: ; 557f6 (15:57f6)
TX_FAR _Route9AfterBattleText7
db $50
; 0x557f6 + 5 bytes
Route9BattleText8: ; 557fb (15:57fb)
TX_FAR _Route9BattleText8
db $50
; 0x557fb + 5 bytes
Route9EndBattleText8: ; 55800 (15:5800)
TX_FAR _Route9EndBattleText8
db $50
; 0x55800 + 5 bytes
Route9AfterBattleText8: ; 55805 (15:5805)
TX_FAR _Route9AfterBattleText8
db $50
; 0x55805 + 5 bytes
Route9BattleText9: ; 5580a (15:580a)
TX_FAR _Route9BattleText9
db $50
; 0x5580a + 5 bytes
Route9EndBattleText9: ; 5580f (15:580f)
TX_FAR _Route9EndBattleText9
db $50
; 0x5580f + 5 bytes
Route9AfterBattleText9: ; 55814 (15:5814)
TX_FAR _Route9AfterBattleText9
db $50
; 0x55814 + 5 bytes
Route9Text11: ; 55819 (15:5819)
TX_FAR _Route9Text11
db $50
Route13Script: ; 5581e (15:581e)
call EnableAutoTextBoxDrawing
ld hl, Route13TrainerHeaders
ld de, Route13Script_Unknown55831
ld a, [W_ROUTE13CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_ROUTE13CURSCRIPT], a
ret
; 0x55831
Route13Script_Unknown55831: ; 55831 (15:5831)
INCBIN "baserom.gbc",$55831,$55837 - $55831
Route13Texts: ; 55837 (15:5837)
dw Route13Text1, Route13Text2, Route13Text3, Route13Text4, Route13Text5, Route13Text6, Route13Text7, Route13Text8, Route13Text9, Route13Text10, Route13Text11, Route13Text12, Route13Text13
Route13TrainerHeaders: ; 55851 (15:5851)
Route13TrainerHeader0: ; 55851 (15:5851)
db $1 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7d9 ; flag's byte
dw Route13BattleText2 ; 0x58d4 TextBeforeBattle
dw Route13AfterBattleText2 ; 0x58de TextAfterBattle
dw Route13EndBattleText2 ; 0x58d9 TextEndBattle
dw Route13EndBattleText2 ; 0x58d9 TextEndBattle
; 0x5585d
Route13TrainerHeader2: ; 5585d (15:585d)
db $2 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7d9 ; flag's byte
dw Route13BattleText3 ; 0x58ed TextBeforeBattle
dw Route13AfterBattleText3 ; 0x58f7 TextAfterBattle
dw Route13EndBattleText3 ; 0x58f2 TextEndBattle
dw Route13EndBattleText3 ; 0x58f2 TextEndBattle
; 0x55869
Route13TrainerHeader3: ; 55869 (15:5869)
db $3 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7d9 ; flag's byte
dw Route13BattleText4 ; 0x5906 TextBeforeBattle
dw Route13AfterBattleText4 ; 0x5910 TextAfterBattle
dw Route13EndBattleText4 ; 0x590b TextEndBattle
dw Route13EndBattleText4 ; 0x590b TextEndBattle
; 0x55875
Route13TrainerHeader4: ; 55875 (15:5875)
db $4 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7d9 ; flag's byte
dw Route13BattleText5 ; 0x591f TextBeforeBattle
dw Route13AfterBattleText5 ; 0x5929 TextAfterBattle
dw Route13EndBattleText5 ; 0x5924 TextEndBattle
dw Route13EndBattleText5 ; 0x5924 TextEndBattle
; 0x55881
Route13TrainerHeader5: ; 55881 (15:5881)
db $5 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7d9 ; flag's byte
dw Route13BattleText6 ; 0x5938 TextBeforeBattle
dw Route13AfterBattleText6 ; 0x5942 TextAfterBattle
dw Route13EndBattleText6 ; 0x593d TextEndBattle
dw Route13EndBattleText6 ; 0x593d TextEndBattle
; 0x5588d
Route13TrainerHeader6: ; 5588d (15:588d)
db $6 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7d9 ; flag's byte
dw Route13BattleText7 ; 0x5951 TextBeforeBattle
dw Route13AfterBattleText7 ; 0x595b TextAfterBattle
dw Route13EndBattleText7 ; 0x5956 TextEndBattle
dw Route13EndBattleText7 ; 0x5956 TextEndBattle
; 0x55899
Route13TrainerHeader7: ; 55899 (15:5899)
db $7 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7d9 ; flag's byte
dw Route13BattleText8 ; 0x596a TextBeforeBattle
dw Route13AfterBattleText8 ; 0x5974 TextAfterBattle
dw Route13EndBattleText8 ; 0x596f TextEndBattle
dw Route13EndBattleText8 ; 0x596f TextEndBattle
; 0x558a5
Route13TrainerHeader8: ; 558a5 (15:58a5)
db $8 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7d9 ; flag's byte
dw Route13BattleText9 ; 0x5983 TextBeforeBattle
dw Route13AfterBattleText9 ; 0x598d TextAfterBattle
dw Route13EndBattleText9 ; 0x5988 TextEndBattle
dw Route13EndBattleText9 ; 0x5988 TextEndBattle
; 0x558b1
Route13TrainerHeader9: ; 558b1 (15:58b1)
db $9 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7d9 ; flag's byte
dw Route13BattleText10 ; 0x599c TextBeforeBattle
dw Route13AfterBattleText10 ; 0x59a6 TextAfterBattle
dw Route13EndBattleText10 ; 0x59a1 TextEndBattle
dw Route13EndBattleText10 ; 0x59a1 TextEndBattle
; 0x558bd
Route13TrainerHeader10: ; 558bd (15:58bd)
db $a ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7d9 ; flag's byte
dw Route13BattleText11 ; 0x59b5 TextBeforeBattle
dw Route13AfterBattleText11 ; 0x59bf TextAfterBattle
dw Route13EndBattleText11 ; 0x59ba TextEndBattle
dw Route13EndBattleText11 ; 0x59ba TextEndBattle
; 0x558c9
db $ff
Route13Text1: ; 558ca (15:58ca)
db $08 ; asm
ld hl, Route13TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
Route13BattleText2: ; 558d4 (15:58d4)
TX_FAR _Route13BattleText2
db $50
; 0x558d4 + 5 bytes
Route13EndBattleText2: ; 558d9 (15:58d9)
TX_FAR _Route13EndBattleText2
db $50
; 0x558d9 + 5 bytes
Route13AfterBattleText2: ; 558de (15:58de)
TX_FAR _Route13AfterBattleText2
db $50
; 0x558de + 5 bytes
Route13Text2: ; 558e3 (15:58e3)
db $08 ; asm
ld hl, Route13TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
Route13BattleText3: ; 558ed (15:58ed)
TX_FAR _Route13BattleText3
db $50
; 0x558ed + 5 bytes
Route13EndBattleText3: ; 558f2 (15:58f2)
TX_FAR _Route13EndBattleText3
db $50
; 0x558f2 + 5 bytes
Route13AfterBattleText3: ; 558f7 (15:58f7)
TX_FAR _Route13AfterBattleText3
db $50
; 0x558f7 + 5 bytes
Route13Text3: ; 558fc (15:58fc)
db $08 ; asm
ld hl, Route13TrainerHeader3
call TalkToTrainer
jp TextScriptEnd
Route13BattleText4: ; 55906 (15:5906)
TX_FAR _Route13BattleText4
db $50
; 0x55906 + 5 bytes
Route13EndBattleText4: ; 5590b (15:590b)
TX_FAR _Route13EndBattleText4
db $50
; 0x5590b + 5 bytes
Route13AfterBattleText4: ; 55910 (15:5910)
TX_FAR _Route13AfterBattleText4
db $50
; 0x55910 + 5 bytes
Route13Text4: ; 55915 (15:5915)
db $08 ; asm
ld hl, Route13TrainerHeader4
call TalkToTrainer
jp TextScriptEnd
Route13BattleText5: ; 5591f (15:591f)
TX_FAR _Route13BattleText5
db $50
; 0x5591f + 5 bytes
Route13EndBattleText5: ; 55924 (15:5924)
TX_FAR _Route13EndBattleText5
db $50
; 0x55924 + 5 bytes
Route13AfterBattleText5: ; 55929 (15:5929)
TX_FAR _Route13AfterBattleText5
db $50
; 0x55929 + 5 bytes
Route13Text5: ; 5592e (15:592e)
db $08 ; asm
ld hl, Route13TrainerHeader5
call TalkToTrainer
jp TextScriptEnd
Route13BattleText6: ; 55938 (15:5938)
TX_FAR _Route13BattleText6
db $50
; 0x55938 + 5 bytes
Route13EndBattleText6: ; 5593d (15:593d)
TX_FAR _Route13EndBattleText6
db $50
; 0x5593d + 5 bytes
Route13AfterBattleText6: ; 55942 (15:5942)
TX_FAR _Route13AfterBattleText6
db $50
; 0x55942 + 5 bytes
Route13Text6: ; 55947 (15:5947)
db $08 ; asm
ld hl, Route13TrainerHeader6
call TalkToTrainer
jp TextScriptEnd
Route13BattleText7: ; 55951 (15:5951)
TX_FAR _Route13BattleText7
db $50
; 0x55951 + 5 bytes
Route13EndBattleText7: ; 55956 (15:5956)
TX_FAR _Route13EndBattleText7
db $50
; 0x55956 + 5 bytes
Route13AfterBattleText7: ; 5595b (15:595b)
TX_FAR _Route13AfterBattleText7
db $50
; 0x5595b + 5 bytes
Route13Text7: ; 55960 (15:5960)
db $08 ; asm
ld hl, Route13TrainerHeader7
call TalkToTrainer
jp TextScriptEnd
Route13BattleText8: ; 5596a (15:596a)
TX_FAR _Route13BattleText8
db $50
; 0x5596a + 5 bytes
Route13EndBattleText8: ; 5596f (15:596f)
TX_FAR _Route13EndBattleText8
db $50
; 0x5596f + 5 bytes
Route13AfterBattleText8: ; 55974 (15:5974)
TX_FAR _Route13AfterBattleText8
db $50
; 0x55974 + 5 bytes
Route13Text8: ; 55979 (15:5979)
db $08 ; asm
ld hl, Route13TrainerHeader8
call TalkToTrainer
jp TextScriptEnd
Route13BattleText9: ; 55983 (15:5983)
TX_FAR _Route13BattleText9
db $50
; 0x55983 + 5 bytes
Route13EndBattleText9: ; 55988 (15:5988)
TX_FAR _Route13EndBattleText9
db $50
; 0x55988 + 5 bytes
Route13AfterBattleText9: ; 5598d (15:598d)
TX_FAR _Route13AfterBattleText9
db $50
; 0x5598d + 5 bytes
Route13Text9: ; 55992 (15:5992)
db $08 ; asm
ld hl, Route13TrainerHeader9
call TalkToTrainer
jp TextScriptEnd
Route13BattleText10: ; 5599c (15:599c)
TX_FAR _Route13BattleText10
db $50
; 0x5599c + 5 bytes
Route13EndBattleText10: ; 559a1 (15:59a1)
TX_FAR _Route13EndBattleText10
db $50
; 0x559a1 + 5 bytes
Route13AfterBattleText10: ; 559a6 (15:59a6)
TX_FAR _Route13AfterBattleText10
db $50
; 0x559a6 + 5 bytes
Route13Text10: ; 559ab (15:59ab)
db $08 ; asm
ld hl, Route13TrainerHeader10
call TalkToTrainer
jp TextScriptEnd
Route13BattleText11: ; 559b5 (15:59b5)
TX_FAR _Route13BattleText11
db $50
; 0x559b5 + 5 bytes
Route13EndBattleText11: ; 559ba (15:59ba)
TX_FAR _Route13EndBattleText11
db $50
; 0x559ba + 5 bytes
Route13AfterBattleText11: ; 559bf (15:59bf)
TX_FAR _Route13AfterBattleText11
db $50
; 0x559bf + 5 bytes
Route13Text11: ; 559c4 (15:59c4)
TX_FAR _Route13Text11
db $50
Route13Text12: ; 559c9 (15:59c9)
TX_FAR _Route13Text12
db $50
Route13Text13: ; 559ce (15:59ce)
TX_FAR _Route13Text13
db $50
Route14Script: ; 559d3 (15:59d3)
call EnableAutoTextBoxDrawing
ld hl, Route14TrainerHeaders
ld de, Unknown_559e6
ld a, [W_ROUTE14CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_ROUTE14CURSCRIPT], a
ret
; 0x559e6
Unknown_559e6: ; 559e6 (15:59e6)
INCBIN "baserom.gbc",$559e6,$559ec - $559e6
Route14Texts: ; 559ec (15:59ec)
dw Route14Text1, Route14Text2, Route14Text3, Route14Text4, Route14Text5, Route14Text6, Route14Text7, Route14Text8, Route14Text9, Route14Text10, Route14Text11
Route14TrainerHeaders: ; 55a02 (15:5a02)
Route14TrainerHeader0: ; 55a02 (15:5a02)
db $1 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7db ; flag's byte
dw Route14BattleText1 ; 0x5a85 TextBeforeBattle
dw Route14AfterBattleText1 ; 0x5a8f TextAfterBattle
dw Route14EndBattleText1 ; 0x5a8a TextEndBattle
dw Route14EndBattleText1 ; 0x5a8a TextEndBattle
; 0x55a0e
Route14TrainerHeader1: ; 55a0e (15:5a0e)
db $2 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7db ; flag's byte
dw Route14BattleText2 ; 0x5a9e TextBeforeBattle
dw Route14AfterBattleText2 ; 0x5aa8 TextAfterBattle
dw Route14EndBattleText2 ; 0x5aa3 TextEndBattle
dw Route14EndBattleText2 ; 0x5aa3 TextEndBattle
; 0x55a1a
Route14TrainerHeader2: ; 55a1a (15:5a1a)
db $3 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7db ; flag's byte
dw Route14BattleText3 ; 0x5ab7 TextBeforeBattle
dw Route14AfterBattleText3 ; 0x5ac1 TextAfterBattle
dw Route14EndBattleText3 ; 0x5abc TextEndBattle
dw Route14EndBattleText3 ; 0x5abc TextEndBattle
; 0x55a26
Route14TrainerHeader3: ; 55a26 (15:5a26)
db $4 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7db ; flag's byte
dw Route14BattleText4 ; 0x5ad0 TextBeforeBattle
dw Route14AfterBattleText4 ; 0x5ada TextAfterBattle
dw Route14EndBattleText4 ; 0x5ad5 TextEndBattle
dw Route14EndBattleText4 ; 0x5ad5 TextEndBattle
; 0x55a32
Route14TrainerHeader4: ; 55a32 (15:5a32)
db $5 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7db ; flag's byte
dw Route14BattleText5 ; 0x5ae9 TextBeforeBattle
dw Route14AfterBattleText5 ; 0x5af3 TextAfterBattle
dw Route14EndBattleText5 ; 0x5aee TextEndBattle
dw Route14EndBattleText5 ; 0x5aee TextEndBattle
; 0x55a3e
Route14TrainerHeader5: ; 55a3e (15:5a3e)
db $6 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7db ; flag's byte
dw Route14BattleText6 ; 0x5b02 TextBeforeBattle
dw Route14AfterBattleText6 ; 0x5b0c TextAfterBattle
dw Route14EndBattleText6 ; 0x5b07 TextEndBattle
dw Route14EndBattleText6 ; 0x5b07 TextEndBattle
; 0x55a4a
Route14TrainerHeader6: ; 55a4a (15:5a4a)
db $7 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7db ; flag's byte
dw Route14BattleText7 ; 0x5b1b TextBeforeBattle
dw Route14AfterBattleText7 ; 0x5b25 TextAfterBattle
dw Route14EndBattleText7 ; 0x5b20 TextEndBattle
dw Route14EndBattleText7 ; 0x5b20 TextEndBattle
; 0x55a56
Route14TrainerHeader7: ; 55a56 (15:5a56)
db $8 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7db ; flag's byte
dw Route14BattleText8 ; 0x5b34 TextBeforeBattle
dw Route14AfterBattleText8 ; 0x5b3e TextAfterBattle
dw Route14EndBattleText8 ; 0x5b39 TextEndBattle
dw Route14EndBattleText8 ; 0x5b39 TextEndBattle
; 0x55a62
Route14TrainerHeader8: ; 55a62 (15:5a62)
db $9 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7db ; flag's byte
dw Route14BattleText9 ; 0x5b4d TextBeforeBattle
dw Route14AfterBattleText9 ; 0x5b57 TextAfterBattle
dw Route14EndBattleText9 ; 0x5b52 TextEndBattle
dw Route14EndBattleText9 ; 0x5b52 TextEndBattle
; 0x55a6e
Route14TrainerHeader9: ; 55a6e (15:5a6e)
db $a ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7db ; flag's byte
dw Route14BattleText10 ; 0x5b66 TextBeforeBattle
dw Route14AfterBattleText10 ; 0x5b70 TextAfterBattle
dw Route14EndBattleText10 ; 0x5b6b TextEndBattle
dw Route14EndBattleText10 ; 0x5b6b TextEndBattle
; 0x55a7a
db $ff
Route14Text1: ; 55a7b (15:5a7b)
db $08 ; asm
ld hl, Route14TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
Route14BattleText1: ; 55a85 (15:5a85)
TX_FAR _Route14BattleText1
db $50
; 0x55a85 + 5 bytes
Route14EndBattleText1: ; 55a8a (15:5a8a)
TX_FAR _Route14EndBattleText1
db $50
; 0x55a8a + 5 bytes
Route14AfterBattleText1: ; 55a8f (15:5a8f)
TX_FAR _Route14AfterBattleText1
db $50
; 0x55a8f + 5 bytes
Route14Text2: ; 55a94 (15:5a94)
db $08 ; asm
ld hl, Route14TrainerHeader1
call TalkToTrainer
jp TextScriptEnd
Route14BattleText2: ; 55a9e (15:5a9e)
TX_FAR _Route14BattleText2
db $50
; 0x55a9e + 5 bytes
Route14EndBattleText2: ; 55aa3 (15:5aa3)
TX_FAR _Route14EndBattleText2
db $50
; 0x55aa3 + 5 bytes
Route14AfterBattleText2: ; 55aa8 (15:5aa8)
TX_FAR _Route14AfterBattleText2
db $50
; 0x55aa8 + 5 bytes
Route14Text3: ; 55aad (15:5aad)
db $08 ; asm
ld hl, Route14TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
Route14BattleText3: ; 55ab7 (15:5ab7)
TX_FAR _Route14BattleText3
db $50
; 0x55ab7 + 5 bytes
Route14EndBattleText3: ; 55abc (15:5abc)
TX_FAR _Route14EndBattleText3
db $50
; 0x55abc + 5 bytes
Route14AfterBattleText3: ; 55ac1 (15:5ac1)
TX_FAR _Route14AfterBattleText3
db $50
; 0x55ac1 + 5 bytes
Route14Text4: ; 55ac6 (15:5ac6)
db $08 ; asm
ld hl, Route14TrainerHeader3
call TalkToTrainer
jp TextScriptEnd
Route14BattleText4: ; 55ad0 (15:5ad0)
TX_FAR _Route14BattleText4
db $50
; 0x55ad0 + 5 bytes
Route14EndBattleText4: ; 55ad5 (15:5ad5)
TX_FAR _Route14EndBattleText4
db $50
; 0x55ad5 + 5 bytes
Route14AfterBattleText4: ; 55ada (15:5ada)
TX_FAR _Route14AfterBattleText4
db $50
; 0x55ada + 5 bytes
Route14Text5: ; 55adf (15:5adf)
db $08 ; asm
ld hl, Route14TrainerHeader4
call TalkToTrainer
jp TextScriptEnd
Route14BattleText5: ; 55ae9 (15:5ae9)
TX_FAR _Route14BattleText5
db $50
; 0x55ae9 + 5 bytes
Route14EndBattleText5: ; 55aee (15:5aee)
TX_FAR _Route14EndBattleText5
db $50
; 0x55aee + 5 bytes
Route14AfterBattleText5: ; 55af3 (15:5af3)
TX_FAR _Route14AfterBattleText5
db $50
; 0x55af3 + 5 bytes
Route14Text6: ; 55af8 (15:5af8)
db $08 ; asm
ld hl, Route14TrainerHeader5
call TalkToTrainer
jp TextScriptEnd
Route14BattleText6: ; 55b02 (15:5b02)
TX_FAR _Route14BattleText6
db $50
; 0x55b02 + 5 bytes
Route14EndBattleText6: ; 55b07 (15:5b07)
TX_FAR _Route14EndBattleText6
db $50
; 0x55b07 + 5 bytes
Route14AfterBattleText6: ; 55b0c (15:5b0c)
TX_FAR _Route14AfterBattleText6
db $50
; 0x55b0c + 5 bytes
Route14Text7: ; 55b11 (15:5b11)
db $08 ; asm
ld hl, Route14TrainerHeader6
call TalkToTrainer
jp TextScriptEnd
Route14BattleText7: ; 55b1b (15:5b1b)
TX_FAR _Route14BattleText7
db $50
; 0x55b1b + 5 bytes
Route14EndBattleText7: ; 55b20 (15:5b20)
TX_FAR _Route14EndBattleText7
db $50
; 0x55b20 + 5 bytes
Route14AfterBattleText7: ; 55b25 (15:5b25)
TX_FAR _Route14AfterBattleText7
db $50
; 0x55b25 + 5 bytes
Route14Text8: ; 55b2a (15:5b2a)
db $08 ; asm
ld hl, Route14TrainerHeader7
call TalkToTrainer
jp TextScriptEnd
Route14BattleText8: ; 55b34 (15:5b34)
TX_FAR _Route14BattleText8
db $50
; 0x55b34 + 5 bytes
Route14EndBattleText8: ; 55b39 (15:5b39)
TX_FAR _Route14EndBattleText8
db $50
; 0x55b39 + 5 bytes
Route14AfterBattleText8: ; 55b3e (15:5b3e)
TX_FAR _Route14AfterBattleText8
db $50
; 0x55b3e + 5 bytes
Route14Text9: ; 55b43 (15:5b43)
db $08 ; asm
ld hl, Route14TrainerHeader8
call TalkToTrainer
jp TextScriptEnd
Route14BattleText9: ; 55b4d (15:5b4d)
TX_FAR _Route14BattleText9
db $50
; 0x55b4d + 5 bytes
Route14EndBattleText9: ; 55b52 (15:5b52)
TX_FAR _Route14EndBattleText9
db $50
; 0x55b52 + 5 bytes
Route14AfterBattleText9: ; 55b57 (15:5b57)
TX_FAR _Route14AfterBattleText9
db $50
; 0x55b57 + 5 bytes
Route14Text10: ; 55b5c (15:5b5c)
db $08 ; asm
ld hl, Route14TrainerHeader9
call TalkToTrainer
jp TextScriptEnd
Route14BattleText10: ; 55b66 (15:5b66)
TX_FAR _Route14BattleText10
db $50
; 0x55b66 + 5 bytes
Route14EndBattleText10: ; 55b6b (15:5b6b)
TX_FAR _Route14EndBattleText10
db $50
; 0x55b6b + 5 bytes
Route14AfterBattleText10: ; 55b70 (15:5b70)
TX_FAR _Route14AfterBattleText10
db $50
; 0x55b70 + 5 bytes
Route14Text11: ; 55b75 (15:5b75)
TX_FAR _Route14Text11
db $50
Route17Script: ; 55b7a (15:5b7a)
call EnableAutoTextBoxDrawing
ld hl, Route17TrainerHeaders
ld de, Route17_Unknown55b8d
ld a, [W_ROUTE17CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_ROUTE17CURSCRIPT], a
ret
; 0x55b8d
Route17_Unknown55b8d: ; 55b8d (15:5b8d)
INCBIN "baserom.gbc",$55b8d,$55b93 - $55b8d
Route17Texts: ; 55b93 (15:5b93)
dw Route17Text1, Route17Text2, Route17Text3, Route17Text4, Route17Text5, Route17Text6, Route17Text7, Route17Text8, Route17Text9, Route17Text10, Route17Text11, Route17Text12, Route17Text13, Route17Text14, Route17Text15, Route17Text16
Route17TrainerHeaders: ; 55bb3 (15:5bb3)
Route17TrainerHeader0: ; 55bb3 (15:5bb3)
db $1 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7e1 ; flag's byte
dw Route17BattleText1 ; 0x5c36 TextBeforeBattle
dw Route17AfterBattleText1 ; 0x5c40 TextAfterBattle
dw Route17EndBattleText1 ; 0x5c3b TextEndBattle
dw Route17EndBattleText1 ; 0x5c3b TextEndBattle
; 0x55bbf
Route17TrainerHeader1: ; 55bbf (15:5bbf)
db $2 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7e1 ; flag's byte
dw Route17BattleText2 ; 0x5c4f TextBeforeBattle
dw Route17AfterBattleText2 ; 0x5c59 TextAfterBattle
dw Route17EndBattleText2 ; 0x5c54 TextEndBattle
dw Route17EndBattleText2 ; 0x5c54 TextEndBattle
; 0x55bcb
Route17TrainerHeader2: ; 55bcb (15:5bcb)
db $3 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7e1 ; flag's byte
dw Route17BattleText3 ; 0x5c68 TextBeforeBattle
dw Route17AfterBattleText3 ; 0x5c72 TextAfterBattle
dw Route17EndBattleText3 ; 0x5c6d TextEndBattle
dw Route17EndBattleText3 ; 0x5c6d TextEndBattle
; 0x55bd7
Route17TrainerHeader3: ; 55bd7 (15:5bd7)
db $4 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7e1 ; flag's byte
dw Route17BattleText4 ; 0x5c81 TextBeforeBattle
dw Route17AfterBattleText4 ; 0x5c8b TextAfterBattle
dw Route17EndBattleText4 ; 0x5c86 TextEndBattle
dw Route17EndBattleText4 ; 0x5c86 TextEndBattle
; 0x55be3
Route17TrainerHeader4: ; 55be3 (15:5be3)
db $5 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7e1 ; flag's byte
dw Route17BattleText5 ; 0x5c9a TextBeforeBattle
dw Route17AfterBattleText5 ; 0x5ca4 TextAfterBattle
dw Route17EndBattleText5 ; 0x5c9f TextEndBattle
dw Route17EndBattleText5 ; 0x5c9f TextEndBattle
; 0x55bef
Route17TrainerHeader5: ; 55bef (15:5bef)
db $6 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7e1 ; flag's byte
dw Route17BattleText6 ; 0x5cb3 TextBeforeBattle
dw Route17AfterBattleText6 ; 0x5cbd TextAfterBattle
dw Route17EndBattleText6 ; 0x5cb8 TextEndBattle
dw Route17EndBattleText6 ; 0x5cb8 TextEndBattle
; 0x55bfb
Route17TrainerHeader6: ; 55bfb (15:5bfb)
db $7 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7e1 ; flag's byte
dw Route17BattleText7 ; 0x5ccc TextBeforeBattle
dw Route17AfterBattleText7 ; 0x5cd6 TextAfterBattle
dw Route17EndBattleText7 ; 0x5cd1 TextEndBattle
dw Route17EndBattleText7 ; 0x5cd1 TextEndBattle
; 0x55c07
Route17TrainerHeader7: ; 55c07 (15:5c07)
db $8 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7e1 ; flag's byte
dw Route17BattleText8 ; 0x5ce5 TextBeforeBattle
dw Route17AfterBattleText8 ; 0x5cef TextAfterBattle
dw Route17EndBattleText8 ; 0x5cea TextEndBattle
dw Route17EndBattleText8 ; 0x5cea TextEndBattle
; 0x55c13
Route17TrainerHeader8: ; 55c13 (15:5c13)
db $9 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7e1 ; flag's byte
dw Route17BattleText9 ; 0x5cfe TextBeforeBattle
dw Route17AfterBattleText9 ; 0x5d08 TextAfterBattle
dw Route17EndBattleText9 ; 0x5d03 TextEndBattle
dw Route17EndBattleText9 ; 0x5d03 TextEndBattle
; 0x55c1f
Route17TrainerHeader9: ; 55c1f (15:5c1f)
db $a ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7e1 ; flag's byte
dw Route17BattleText10 ; 0x5d17 TextBeforeBattle
dw Route17AfterBattleText10 ; 0x5d21 TextAfterBattle
dw Route17EndBattleText10 ; 0x5d1c TextEndBattle
dw Route17EndBattleText10 ; 0x5d1c TextEndBattle
; 0x55c2b
db $ff
Route17Text1: ; 55c2c (15:5c2c)
db $08 ; asm
ld hl, Route17TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
Route17BattleText1: ; 55c36 (15:5c36)
TX_FAR _Route17BattleText1
db $50
; 0x55c36 + 5 bytes
Route17EndBattleText1: ; 55c3b (15:5c3b)
TX_FAR _Route17EndBattleText1
db $50
; 0x55c3b + 5 bytes
Route17AfterBattleText1: ; 55c40 (15:5c40)
TX_FAR _Route17AfterBattleText1
db $50
; 0x55c40 + 5 bytes
Route17Text2: ; 55c45 (15:5c45)
db $08 ; asm
ld hl, Route17TrainerHeader1
call TalkToTrainer
jp TextScriptEnd
Route17BattleText2: ; 55c4f (15:5c4f)
TX_FAR _Route17BattleText2
db $50
; 0x55c4f + 5 bytes
Route17EndBattleText2: ; 55c54 (15:5c54)
TX_FAR _Route17EndBattleText2
db $50
; 0x55c54 + 5 bytes
Route17AfterBattleText2: ; 55c59 (15:5c59)
TX_FAR _Route17AfterBattleText2
db $50
; 0x55c59 + 5 bytes
Route17Text3: ; 55c5e (15:5c5e)
db $08 ; asm
ld hl, Route17TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
Route17BattleText3: ; 55c68 (15:5c68)
TX_FAR _Route17BattleText3
db $50
; 0x55c68 + 5 bytes
Route17EndBattleText3: ; 55c6d (15:5c6d)
TX_FAR _Route17EndBattleText3
db $50
; 0x55c6d + 5 bytes
Route17AfterBattleText3: ; 55c72 (15:5c72)
TX_FAR _Route17AfterBattleText3
db $50
; 0x55c72 + 5 bytes
Route17Text4: ; 55c77 (15:5c77)
db $08 ; asm
ld hl, Route17TrainerHeader3
call TalkToTrainer
jp TextScriptEnd
Route17BattleText4: ; 55c81 (15:5c81)
TX_FAR _Route17BattleText4
db $50
; 0x55c81 + 5 bytes
Route17EndBattleText4: ; 55c86 (15:5c86)
TX_FAR _Route17EndBattleText4
db $50
; 0x55c86 + 5 bytes
Route17AfterBattleText4: ; 55c8b (15:5c8b)
TX_FAR _Route17AfterBattleText4
db $50
; 0x55c8b + 5 bytes
Route17Text5: ; 55c90 (15:5c90)
db $08 ; asm
ld hl, Route17TrainerHeader4
call TalkToTrainer
jp TextScriptEnd
Route17BattleText5: ; 55c9a (15:5c9a)
TX_FAR _Route17BattleText5
db $50
; 0x55c9a + 5 bytes
Route17EndBattleText5: ; 55c9f (15:5c9f)
TX_FAR _Route17EndBattleText5
db $50
; 0x55c9f + 5 bytes
Route17AfterBattleText5: ; 55ca4 (15:5ca4)
TX_FAR _Route17AfterBattleText5
db $50
; 0x55ca4 + 5 bytes
Route17Text6: ; 55ca9 (15:5ca9)
db $08 ; asm
ld hl, Route17TrainerHeader5
call TalkToTrainer
jp TextScriptEnd
Route17BattleText6: ; 55cb3 (15:5cb3)
TX_FAR _Route17BattleText6
db $50
; 0x55cb3 + 5 bytes
Route17EndBattleText6: ; 55cb8 (15:5cb8)
TX_FAR _Route17EndBattleText6
db $50
; 0x55cb8 + 5 bytes
Route17AfterBattleText6: ; 55cbd (15:5cbd)
TX_FAR _Route17AfterBattleText6
db $50
; 0x55cbd + 5 bytes
Route17Text7: ; 55cc2 (15:5cc2)
db $08 ; asm
ld hl, Route17TrainerHeader6
call TalkToTrainer
jp TextScriptEnd
Route17BattleText7: ; 55ccc (15:5ccc)
TX_FAR _Route17BattleText7
db $50
; 0x55ccc + 5 bytes
Route17EndBattleText7: ; 55cd1 (15:5cd1)
TX_FAR _Route17EndBattleText7
db $50
; 0x55cd1 + 5 bytes
Route17AfterBattleText7: ; 55cd6 (15:5cd6)
TX_FAR _Route17AfterBattleText7
db $50
; 0x55cd6 + 5 bytes
Route17Text8: ; 55cdb (15:5cdb)
db $08 ; asm
ld hl, Route17TrainerHeader7
call TalkToTrainer
jp TextScriptEnd
Route17BattleText8: ; 55ce5 (15:5ce5)
TX_FAR _Route17BattleText8
db $50
; 0x55ce5 + 5 bytes
Route17EndBattleText8: ; 55cea (15:5cea)
TX_FAR _Route17EndBattleText8
db $50
; 0x55cea + 5 bytes
Route17AfterBattleText8: ; 55cef (15:5cef)
TX_FAR _Route17AfterBattleText8
db $50
; 0x55cef + 5 bytes
Route17Text9: ; 55cf4 (15:5cf4)
db $08 ; asm
ld hl, Route17TrainerHeader8
call TalkToTrainer
jp TextScriptEnd
Route17BattleText9: ; 55cfe (15:5cfe)
TX_FAR _Route17BattleText9
db $50
; 0x55cfe + 5 bytes
Route17EndBattleText9: ; 55d03 (15:5d03)
TX_FAR _Route17EndBattleText9
db $50
; 0x55d03 + 5 bytes
Route17AfterBattleText9: ; 55d08 (15:5d08)
TX_FAR _Route17AfterBattleText9
db $50
; 0x55d08 + 5 bytes
Route17Text10: ; 55d0d (15:5d0d)
db $08 ; asm
ld hl, Route17TrainerHeader9
call TalkToTrainer
jp TextScriptEnd
Route17BattleText10: ; 55d17 (15:5d17)
TX_FAR _Route17BattleText10
db $50
; 0x55d17 + 5 bytes
Route17EndBattleText10: ; 55d1c (15:5d1c)
TX_FAR _Route17EndBattleText10
db $50
; 0x55d1c + 5 bytes
Route17AfterBattleText10: ; 55d21 (15:5d21)
TX_FAR _Route17AfterBattleText10
db $50
; 0x55d21 + 5 bytes
Route17Text11: ; 55d26 (15:5d26)
TX_FAR _Route17Text11
db $50
Route17Text12: ; 55d2b (15:5d2b)
TX_FAR _Route17Text12
db $50
Route17Text13: ; 55d30 (15:5d30)
TX_FAR _Route17Text13
db $50
Route17Text14: ; 55d35 (15:5d35)
TX_FAR _Route17Text14
db $50
Route17Text15: ; 55d3a (15:5d3a)
TX_FAR _Route17Text15
db $50
Route17Text16: ; 55d3f (15:5d3f)
TX_FAR _Route17Text16
db $50
Route19Script: ; 55d44 (15:5d44)
call EnableAutoTextBoxDrawing
ld hl, Route19TrainerHeaders
ld de, Route19_Unknown55d57
ld a, [W_ROUTE19CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_ROUTE19CURSCRIPT], a
ret
; 0x55d57
Route19_Unknown55d57: ; 55d57 (15:5d57)
INCBIN "baserom.gbc",$55d57,$55d5d - $55d57
Route19Texts: ; 55d5d (15:5d5d)
dw Route19Text1, Route19Text2, Route19Text3, Route19Text4, Route19Text5, Route19Text6, Route19Text7, Route19Text8, Route19Text9, Route19Text10, Route19Text11
Route19TrainerHeaders: ; 55d73 (15:5d73)
Route19TrainerHeader0: ; 55d73 (15:5d73)
db $1 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7e5 ; flag's byte
dw Route19BattleText1 ; 0x5e50 TextBeforeBattle
dw Route19AfterBattleText1 ; 0x5e5a TextAfterBattle
dw Route19EndBattleText1 ; 0x5e55 TextEndBattle
dw Route19EndBattleText1 ; 0x5e55 TextEndBattle
; 0x55d7f
Route19TrainerHeader1: ; 55d7f (15:5d7f)
db $2 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7e5 ; flag's byte
dw Route19BattleText2 ; 0x5e5f TextBeforeBattle
dw Route19AfterBattleText2 ; 0x5e69 TextAfterBattle
dw Route19EndBattleText2 ; 0x5e64 TextEndBattle
dw Route19EndBattleText2 ; 0x5e64 TextEndBattle
; 0x55d8b
Route19TrainerHeader2: ; 55d8b (15:5d8b)
db $3 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7e5 ; flag's byte
dw Route19BattleText3 ; 0x5e6e TextBeforeBattle
dw Route19AfterBattleText3 ; 0x5e78 TextAfterBattle
dw Route19EndBattleText3 ; 0x5e73 TextEndBattle
dw Route19EndBattleText3 ; 0x5e73 TextEndBattle
; 0x55d97
Route19TrainerHeader3: ; 55d97 (15:5d97)
db $4 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7e5 ; flag's byte
dw Route19BattleText4 ; 0x5e7d TextBeforeBattle
dw Route19AfterBattleText4 ; 0x5e87 TextAfterBattle
dw Route19EndBattleText4 ; 0x5e82 TextEndBattle
dw Route19EndBattleText4 ; 0x5e82 TextEndBattle
; 0x55da3
Route19TrainerHeader4: ; 55da3 (15:5da3)
db $5 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7e5 ; flag's byte
dw Route19BattleText5 ; 0x5e8c TextBeforeBattle
dw Route19AfterBattleText5 ; 0x5e96 TextAfterBattle
dw Route19EndBattleText5 ; 0x5e91 TextEndBattle
dw Route19EndBattleText5 ; 0x5e91 TextEndBattle
; 0x55daf
Route19TrainerHeader5: ; 55daf (15:5daf)
db $6 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7e5 ; flag's byte
dw Route19BattleText6 ; 0x5e9b TextBeforeBattle
dw Route19AfterBattleText6 ; 0x5ea5 TextAfterBattle
dw Route19EndBattleText6 ; 0x5ea0 TextEndBattle
dw Route19EndBattleText6 ; 0x5ea0 TextEndBattle
; 0x55dbb
Route19TrainerHeader6: ; 55dbb (15:5dbb)
db $7 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7e5 ; flag's byte
dw Route19BattleText7 ; 0x5eaa TextBeforeBattle
dw Route19AfterBattleText7 ; 0x5eb4 TextAfterBattle
dw Route19EndBattleText7 ; 0x5eaf TextEndBattle
dw Route19EndBattleText7 ; 0x5eaf TextEndBattle
; 0x55dc7
Route19TrainerHeader7: ; 55dc7 (15:5dc7)
db $8 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7e5 ; flag's byte
dw Route19BattleText8 ; 0x5eb9 TextBeforeBattle
dw Route19AfterBattleText8 ; 0x5ec3 TextAfterBattle
dw Route19EndBattleText8 ; 0x5ebe TextEndBattle
dw Route19EndBattleText8 ; 0x5ebe TextEndBattle
; 0x55dd3
Route19TrainerHeader8: ; 55dd3 (15:5dd3)
db $9 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7e5 ; flag's byte
dw Route19BattleText9 ; 0x5ec8 TextBeforeBattle
dw Route19AfterBattleText9 ; 0x5ed2 TextAfterBattle
dw Route19EndBattleText9 ; 0x5ecd TextEndBattle
dw Route19EndBattleText9 ; 0x5ecd TextEndBattle
; 0x55ddf
Route19TrainerHeader9: ; 55ddf (15:5ddf)
db $a ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7e5 ; flag's byte
dw Route19BattleText10 ; 0x5ed7 TextBeforeBattle
dw Route19AfterBattleText10 ; 0x5ee1 TextAfterBattle
dw Route19EndBattleText10 ; 0x5edc TextEndBattle
dw Route19EndBattleText10 ; 0x5edc TextEndBattle
; 0x55deb
db $ff
Route19Text1: ; 55dec (15:5dec)
db $08 ; asm
ld hl, Route19TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
Route19Text2: ; 55df6 (15:5df6)
db $08 ; asm
ld hl, Route19TrainerHeader1
call TalkToTrainer
jp TextScriptEnd
Route19Text3: ; 55e00 (15:5e00)
db $08 ; asm
ld hl, Route19TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
Route19Text4: ; 55e0a (15:5e0a)
db $08 ; asm
ld hl, Route19TrainerHeader3
call TalkToTrainer
jp TextScriptEnd
Route19Text5: ; 55e14 (15:5e14)
db $08 ; asm
ld hl, Route19TrainerHeader4
call TalkToTrainer
jp TextScriptEnd
Route19Text6: ; 55e1e (15:5e1e)
db $08 ; asm
ld hl, Route19TrainerHeader5
call TalkToTrainer
jp TextScriptEnd
Route19Text7: ; 55e28 (15:5e28)
db $08 ; asm
ld hl, Route19TrainerHeader6
call TalkToTrainer
jp TextScriptEnd
Route19Text8: ; 55e32 (15:5e32)
db $08 ; asm
ld hl, Route19TrainerHeader7
call TalkToTrainer
jp TextScriptEnd
Route19Text9: ; 55e3c (15:5e3c)
db $08 ; asm
ld hl, Route19TrainerHeader8
call TalkToTrainer
jp TextScriptEnd
Route19Text10: ; 55e46 (15:5e46)
db $08 ; asm
ld hl, Route19TrainerHeader9
call TalkToTrainer
jp TextScriptEnd
Route19BattleText1: ; 55e50 (15:5e50)
TX_FAR _Route19BattleText1
db $50
; 0x55e50 + 5 bytes
Route19EndBattleText1: ; 55e55 (15:5e55)
TX_FAR _Route19EndBattleText1
db $50
; 0x55e55 + 5 bytes
Route19AfterBattleText1: ; 55e5a (15:5e5a)
TX_FAR _Route19AfterBattleText1
db $50
; 0x55e5a + 5 bytes
Route19BattleText2: ; 55e5f (15:5e5f)
TX_FAR _Route19BattleText2
db $50
; 0x55e5f + 5 bytes
Route19EndBattleText2: ; 55e64 (15:5e64)
TX_FAR _Route19EndBattleText2
db $50
; 0x55e64 + 5 bytes
Route19AfterBattleText2: ; 55e69 (15:5e69)
TX_FAR _Route19AfterBattleText2
db $50
; 0x55e69 + 5 bytes
Route19BattleText3: ; 55e6e (15:5e6e)
TX_FAR _Route19BattleText3
db $50
; 0x55e6e + 5 bytes
Route19EndBattleText3: ; 55e73 (15:5e73)
TX_FAR _Route19EndBattleText3
db $50
; 0x55e73 + 5 bytes
Route19AfterBattleText3: ; 55e78 (15:5e78)
TX_FAR _Route19AfterBattleText3
db $50
; 0x55e78 + 5 bytes
Route19BattleText4: ; 55e7d (15:5e7d)
TX_FAR _Route19BattleText4
db $50
; 0x55e7d + 5 bytes
Route19EndBattleText4: ; 55e82 (15:5e82)
TX_FAR _Route19EndBattleText4
db $50
; 0x55e82 + 5 bytes
Route19AfterBattleText4: ; 55e87 (15:5e87)
TX_FAR _Route19AfterBattleText4
db $50
; 0x55e87 + 5 bytes
Route19BattleText5: ; 55e8c (15:5e8c)
TX_FAR _Route19BattleText5
db $50
; 0x55e8c + 5 bytes
Route19EndBattleText5: ; 55e91 (15:5e91)
TX_FAR _Route19EndBattleText5
db $50
; 0x55e91 + 5 bytes
Route19AfterBattleText5: ; 55e96 (15:5e96)
TX_FAR _Route19AfterBattleText5
db $50
; 0x55e96 + 5 bytes
Route19BattleText6: ; 55e9b (15:5e9b)
TX_FAR _Route19BattleText6
db $50
; 0x55e9b + 5 bytes
Route19EndBattleText6: ; 55ea0 (15:5ea0)
TX_FAR _Route19EndBattleText6
db $50
; 0x55ea0 + 5 bytes
Route19AfterBattleText6: ; 55ea5 (15:5ea5)
TX_FAR _Route19AfterBattleText6
db $50
; 0x55ea5 + 5 bytes
Route19BattleText7: ; 55eaa (15:5eaa)
TX_FAR _Route19BattleText7
db $50
; 0x55eaa + 5 bytes
Route19EndBattleText7: ; 55eaf (15:5eaf)
TX_FAR _Route19EndBattleText7
db $50
; 0x55eaf + 5 bytes
Route19AfterBattleText7: ; 55eb4 (15:5eb4)
TX_FAR _Route19AfterBattleText7
db $50
; 0x55eb4 + 5 bytes
Route19BattleText8: ; 55eb9 (15:5eb9)
TX_FAR _Route19BattleText8
db $50
; 0x55eb9 + 5 bytes
Route19EndBattleText8: ; 55ebe (15:5ebe)
TX_FAR _Route19EndBattleText8
db $50
; 0x55ebe + 5 bytes
Route19AfterBattleText8: ; 55ec3 (15:5ec3)
TX_FAR _Route19AfterBattleText8
db $50
; 0x55ec3 + 5 bytes
Route19BattleText9: ; 55ec8 (15:5ec8)
TX_FAR _Route19BattleText9
db $50
; 0x55ec8 + 5 bytes
Route19EndBattleText9: ; 55ecd (15:5ecd)
TX_FAR _Route19EndBattleText9
db $50
; 0x55ecd + 5 bytes
Route19AfterBattleText9: ; 55ed2 (15:5ed2)
TX_FAR _Route19AfterBattleText9
db $50
; 0x55ed2 + 5 bytes
Route19BattleText10: ; 55ed7 (15:5ed7)
TX_FAR _Route19BattleText10
db $50
; 0x55ed7 + 5 bytes
Route19EndBattleText10: ; 55edc (15:5edc)
TX_FAR _Route19EndBattleText10
db $50
; 0x55edc + 5 bytes
Route19AfterBattleText10: ; 55ee1 (15:5ee1)
TX_FAR _Route19AfterBattleText10
db $50
; 0x55ee1 + 5 bytes
Route19Text11: ; 55ee6 (15:5ee6)
TX_FAR _Route19Text11
db $50
Route21Script: ; 55eeb (15:5eeb)
call EnableAutoTextBoxDrawing
ld hl, Route21TrainerHeaders
ld de, Route21_Unknown55efe
ld a, [W_ROUTE21CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_ROUTE21CURSCRIPT], a
ret
; 0x55efe
Route21_Unknown55efe: ; 55efe (15:5efe)
INCBIN "baserom.gbc",$55efe,$55f04 - $55efe
Route21Texts: ; 55f04 (15:5f04)
dw Route21Text1, Route21Text2, Route21Text3, Route21Text4, Route21Text5, Route21Text6, Route21Text7, Route21Text8, Route21Text9
Route21TrainerHeaders: ; 55f16 (15:5f16)
Route21TrainerHeader0: ; 55f16 (15:5f16)
db $1 ; flag's bit
db ($0 << 4) ; trainer's view range
dw $d7e9 ; flag's byte
dw Route21BattleText1 ; 0x5fdd TextBeforeBattle
dw Route21AfterBattleText1 ; 0x5fe7 TextAfterBattle
dw Route21EndBattleText1 ; 0x5fe2 TextEndBattle
dw Route21EndBattleText1 ; 0x5fe2 TextEndBattle
; 0x55f22
Route21TrainerHeader1: ; 55f22 (15:5f22)
db $2 ; flag's bit
db ($0 << 4) ; trainer's view range
dw $d7e9 ; flag's byte
dw Route21BattleText2 ; 0x5fec TextBeforeBattle
dw Route21AfterBattleText2 ; 0x5ff6 TextAfterBattle
dw Route21EndBattleText2 ; 0x5ff1 TextEndBattle
dw Route21EndBattleText2 ; 0x5ff1 TextEndBattle
; 0x55f2e
Route21TrainerHeader2: ; 55f2e (15:5f2e)
db $3 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7e9 ; flag's byte
dw Route21BattleText3 ; 0x5ffb TextBeforeBattle
dw Route21AfterBattleText3 ; 0x6005 TextAfterBattle
dw Route21EndBattleText3 ; 0x6000 TextEndBattle
dw Route21EndBattleText3 ; 0x6000 TextEndBattle
; 0x55f3a
Route21TrainerHeader3: ; 55f3a (15:5f3a)
db $4 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7e9 ; flag's byte
dw Route21BattleText4 ; 0x600a TextBeforeBattle
dw Route21AfterBattleText4 ; 0x6014 TextAfterBattle
dw Route21EndBattleText4 ; 0x600f TextEndBattle
dw Route21EndBattleText4 ; 0x600f TextEndBattle
; 0x55f46
Route21TrainerHeader4: ; 55f46 (15:5f46)
db $5 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7e9 ; flag's byte
dw Route21BattleText5 ; 0x6019 TextBeforeBattle
dw Route21AfterBattleText5 ; 0x6023 TextAfterBattle
dw Route21EndBattleText5 ; 0x601e TextEndBattle
dw Route21EndBattleText5 ; 0x601e TextEndBattle
; 0x55f52
Route21TrainerHeader5: ; 55f52 (15:5f52)
db $6 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7e9 ; flag's byte
dw Route21BattleText6 ; 0x6028 TextBeforeBattle
dw Route21AfterBattleText6 ; 0x6032 TextAfterBattle
dw Route21EndBattleText6 ; 0x602d TextEndBattle
dw Route21EndBattleText6 ; 0x602d TextEndBattle
; 0x55f5e
Route21TrainerHeader6: ; 55f5e (15:5f5e)
db $7 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7e9 ; flag's byte
dw Route21BattleText7 ; 0x6037 TextBeforeBattle
dw Route21AfterBattleText7 ; 0x6041 TextAfterBattle
dw Route21EndBattleText7 ; 0x603c TextEndBattle
dw Route21EndBattleText7 ; 0x603c TextEndBattle
; 0x55f6a
Route21TrainerHeader7: ; 55f6a (15:5f6a)
db $8 ; flag's bit
db ($0 << 4) ; trainer's view range
dw $d7e9 ; flag's byte
dw Route21BattleText8 ; 0x6046 TextBeforeBattle
dw Route21AfterBattleText8 ; 0x6050 TextAfterBattle
dw Route21EndBattleText8 ; 0x604b TextEndBattle
dw Route21EndBattleText8 ; 0x604b TextEndBattle
; 0x55f76
Route21TrainerHeader8: ; 55f76 (15:5f76)
db $9 ; flag's bit
db ($0 << 4) ; trainer's view range
dw $d7e9 ; flag's byte
dw Route21BattleText9 ; 0x6055 TextBeforeBattle
dw Route21AfterBattleText9 ; 0x605f TextAfterBattle
dw Route21EndBattleText9 ; 0x605a TextEndBattle
dw Route21EndBattleText9 ; 0x605a TextEndBattle
; 0x55f82
db $ff
Route21Text1: ; 55f83 (15:5f83)
db $08 ; asm
ld hl, Route21TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
Route21Text2: ; 55f8d (15:5f8d)
db $08 ; asm
ld hl, Route21TrainerHeader1
call TalkToTrainer
jp TextScriptEnd
Route21Text3: ; 55f97 (15:5f97)
db $08 ; asm
ld hl, Route21TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
Route21Text4: ; 55fa1 (15:5fa1)
db $08 ; asm
ld hl, Route21TrainerHeader3
call TalkToTrainer
jp TextScriptEnd
Route21Text5: ; 55fab (15:5fab)
db $08 ; asm
ld hl, Route21TrainerHeader4
call TalkToTrainer
jp TextScriptEnd
Route21Text6: ; 55fb5 (15:5fb5)
db $08 ; asm
ld hl, Route21TrainerHeader5
call TalkToTrainer
jp TextScriptEnd
Route21Text7: ; 55fbf (15:5fbf)
db $08 ; asm
ld hl, Route21TrainerHeader6
call TalkToTrainer
jp TextScriptEnd
Route21Text8: ; 55fc9 (15:5fc9)
db $08 ; asm
ld hl, Route21TrainerHeader7
call TalkToTrainer
jp TextScriptEnd
Route21Text9: ; 55fd3 (15:5fd3)
db $08 ; asm
ld hl, Route21TrainerHeader8
call TalkToTrainer
jp TextScriptEnd
Route21BattleText1: ; 55fdd (15:5fdd)
TX_FAR _Route21BattleText1
db $50
; 0x55fdd + 5 bytes
Route21EndBattleText1: ; 55fe2 (15:5fe2)
TX_FAR _Route21EndBattleText1
db $50
; 0x55fe2 + 5 bytes
Route21AfterBattleText1: ; 55fe7 (15:5fe7)
TX_FAR _Route21AfterBattleText1
db $50
; 0x55fe7 + 5 bytes
Route21BattleText2: ; 55fec (15:5fec)
TX_FAR _Route21BattleText2
db $50
; 0x55fec + 5 bytes
Route21EndBattleText2: ; 55ff1 (15:5ff1)
TX_FAR _Route21EndBattleText2
db $50
; 0x55ff1 + 5 bytes
Route21AfterBattleText2: ; 55ff6 (15:5ff6)
TX_FAR _Route21AfterBattleText2
db $50
; 0x55ff6 + 5 bytes
Route21BattleText3: ; 55ffb (15:5ffb)
TX_FAR _Route21BattleText3
db $50
; 0x55ffb + 5 bytes
Route21EndBattleText3: ; 56000 (15:6000)
TX_FAR _Route21EndBattleText3
db $50
; 0x56000 + 5 bytes
Route21AfterBattleText3: ; 56005 (15:6005)
TX_FAR _Route21AfterBattleText3
db $50
; 0x56005 + 5 bytes
Route21BattleText4: ; 5600a (15:600a)
TX_FAR _Route21BattleText4
db $50
; 0x5600a + 5 bytes
Route21EndBattleText4: ; 5600f (15:600f)
TX_FAR _Route21EndBattleText4
db $50
; 0x5600f + 5 bytes
Route21AfterBattleText4: ; 56014 (15:6014)
TX_FAR _Route21AfterBattleText4
db $50
; 0x56014 + 5 bytes
Route21BattleText5: ; 56019 (15:6019)
TX_FAR _Route21BattleText5
db $50
; 0x56019 + 5 bytes
Route21EndBattleText5: ; 5601e (15:601e)
TX_FAR _Route21EndBattleText5
db $50
; 0x5601e + 5 bytes
Route21AfterBattleText5: ; 56023 (15:6023)
TX_FAR _Route21AfterBattleText5
db $50
; 0x56023 + 5 bytes
Route21BattleText6: ; 56028 (15:6028)
TX_FAR _Route21BattleText6
db $50
; 0x56028 + 5 bytes
Route21EndBattleText6: ; 5602d (15:602d)
TX_FAR _Route21EndBattleText6
db $50
; 0x5602d + 5 bytes
Route21AfterBattleText6: ; 56032 (15:6032)
TX_FAR _Route21AfterBattleText6
db $50
; 0x56032 + 5 bytes
Route21BattleText7: ; 56037 (15:6037)
TX_FAR _Route21BattleText7
db $50
; 0x56037 + 5 bytes
Route21EndBattleText7: ; 5603c (15:603c)
TX_FAR _Route21EndBattleText7
db $50
; 0x5603c + 5 bytes
Route21AfterBattleText7: ; 56041 (15:6041)
TX_FAR _Route21AfterBattleText7
db $50
; 0x56041 + 5 bytes
Route21BattleText8: ; 56046 (15:6046)
TX_FAR _Route21BattleText8
db $50
; 0x56046 + 5 bytes
Route21EndBattleText8: ; 5604b (15:604b)
TX_FAR _Route21EndBattleText8
db $50
; 0x5604b + 5 bytes
Route21AfterBattleText8: ; 56050 (15:6050)
TX_FAR _Route21AfterBattleText8
db $50
; 0x56050 + 5 bytes
Route21BattleText9: ; 56055 (15:6055)
TX_FAR _Route21BattleText9
db $50
; 0x56055 + 5 bytes
Route21EndBattleText9: ; 5605a (15:605a)
TX_FAR _Route21EndBattleText9
db $50
; 0x5605a + 5 bytes
Route21AfterBattleText9: ; 5605f (15:605f)
TX_FAR _Route21AfterBattleText9
db $50
; 0x5605f + 5 bytes
VermilionHouse2_h: ; 0x56064 to 0x56070 (12 bytes) (id=163)
db $08 ; tileset
db VERMILION_HOUSE_2_HEIGHT, VERMILION_HOUSE_2_WIDTH ; dimensions (y, x)
dw VermilionHouse2Blocks, VermilionHouse2Texts, VermilionHouse2Script ; blocks, texts, scripts
db $00 ; connections
dw VermilionHouse2Object ; objects
VermilionHouse2Script: ; 56070 (15:6070)
jp EnableAutoTextBoxDrawing
; 0x56073
VermilionHouse2Texts: ; 56073 (15:6073)
dw VermilionHouse2Text1
VermilionHouse2Text1: ; 56075 (15:6075)
db $08 ; asm
ld a, [$d728]
bit 3, a
jr nz, asm_03ef5 ; 0x5607b
ld hl, UnnamedText_560b1
call PrintText
call YesNoChoice
ld a, [$cc26]
and a
jr nz, asm_eb1b7 ; 0x5608a
ld bc, (OLD_ROD << 8) | 1
call GiveItem
jr nc, .BagFull
ld hl, $d728
set 3, [hl]
ld hl, UnnamedText_560b6
jr asm_5dd95 ; 0x5609c
.BagFull
ld hl, UnnamedText_560ca
jr asm_5dd95 ; 0x560a1
asm_eb1b7 ; 0x560a3
ld hl, UnnamedText_560c0
jr asm_5dd95 ; 0x560a6
asm_03ef5 ; 0x560a8
ld hl, UnnamedText_560c5
asm_5dd95 ; 0x560ab
call PrintText
jp TextScriptEnd
UnnamedText_560b1: ; 560b1 (15:60b1)
TX_FAR _UnnamedText_560b1
db $50
; 0x560b1 + 5 bytes
UnnamedText_560b6: ; 560b6 (15:60b6)
TX_FAR _UnnamedText_560b6 ; 0x9c554
db $0B
TX_FAR _UnnamedText_560bb ; 0x9c5a4
db $50
; 0x560c0
UnnamedText_560c0: ; 560c0 (15:60c0)
TX_FAR _UnnamedText_560c0
db $50
; 0x560c0 + 5 bytes
UnnamedText_560c5: ; 560c5 (15:60c5)
TX_FAR _UnnamedText_560c5
db $50
; 0x560c5 + 5 bytes
UnnamedText_560ca: ; 560ca (15:60ca)
TX_FAR _UnnamedText_560ca
db $50
; 0x560ca + 5 bytes
VermilionHouse2Object: ; 0x560cf (size=26)
db $a ; border tile
db $2 ; warps
db $7, $2, $8, $ff
db $7, $3, $8, $ff
db $0 ; signs
db $1 ; people
db SPRITE_FISHER, $4 + 4, $2 + 4, $ff, $d3, $1 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
CeladonMart2_h: ; 0x560e9 to 0x560f5 (12 bytes) (id=123)
db $12 ; tileset
db CELADON_MART_2_HEIGHT, CELADON_MART_2_WIDTH ; dimensions (y, x)
dw CeladonMart2Blocks, CeladonMart2Texts, CeladonMart2Script ; blocks, texts, scripts
db $00 ; connections
dw CeladonMart2Object ; objects
CeladonMart2Script: ; 560f5 (15:60f5)
jp EnableAutoTextBoxDrawing
; 0x560f8
CeladonMart2Texts: ; 560f8 (15:60f8)
dw CeladonMart2Text1, CeladonMart2Text2, CeladonMart2Text3, CeladonMart2Text4, CeladonMart2Text5
CeladonMart2Text3: ; 56102 (15:6102)
TX_FAR _CeladonMart2Text3
db $50
CeladonMart2Text4: ; 56107 (15:6107)
TX_FAR _CeladonMart2Text4
db $50
CeladonMart2Text5: ; 5610c (15:610c)
TX_FAR _CeladonMart2Text5
db $50
CeladonMart2Object: ; 0x56111 (size=55)
db $f ; border tile
db $3 ; warps
db $1, $c, $4, CELADON_MART_1
db $1, $10, $1, CELADON_MART_3
db $1, $1, $0, CELADON_MART_ELEVATOR
db $1 ; signs
db $1, $e, $5 ; CeladonMart2Text5
db $4 ; people
db SPRITE_MART_GUY, $3 + 4, $5 + 4, $ff, $d0, $1 ; person
db SPRITE_MART_GUY, $3 + 4, $6 + 4, $ff, $d0, $2 ; person
db SPRITE_FAT_BALD_GUY, $5 + 4, $13 + 4, $ff, $ff, $3 ; person
db SPRITE_GIRL, $4 + 4, $e + 4, $fe, $1, $4 ; person
; warp-to
EVENT_DISP $a, $1, $c ; CELADON_MART_1
EVENT_DISP $a, $1, $10 ; CELADON_MART_3
EVENT_DISP $a, $1, $1 ; CELADON_MART_ELEVATOR
CeladonMart2Blocks: ; 56148 (15:6148)
INCBIN "maps/celadonmart2.blk"
FuchsiaHouse3_h: ; 0x56170 to 0x5617c (12 bytes) (id=164)
db $0d ; tileset
db FUCHSIA_HOUSE_3_HEIGHT, FUCHSIA_HOUSE_3_WIDTH ; dimensions (y, x)
dw FuchsiaHouse3Blocks, FuchsiaHouse3Texts, FuchsiaHouse3Script ; blocks, texts, scripts
db $00 ; connections
dw FuchsiaHouse3Object ; objects
FuchsiaHouse3Script: ; 5617c (15:617c)
jp EnableAutoTextBoxDrawing
; 0x5617f
FuchsiaHouse3Texts: ; 5617f (15:617f)
dw FuchsiaHouse3Text1
FuchsiaHouse3Text1: ; 56181 (15:6181)
db $08 ; asm
ld a, [$d728]
bit 4, a
jr nz, asm_6084e ; 0x56187
ld hl, UnnamedText_561bd
call PrintText
call YesNoChoice
ld a, [$cc26]
and a
jr nz, asm_3ace4 ; 0x56196
ld bc, (GOOD_ROD << 8) | 1
call GiveItem
jr nc, .BagFull
ld hl, $d728
set 4, [hl]
ld hl, UnnamedText_561c2
jr asm_1b09c ; 0x561a8
.BagFull
ld hl, UnnamedText_5621c
jr asm_1b09c ; 0x561ad
asm_3ace4 ; 0x561af
ld hl, UnnamedText_56212
jr asm_1b09c ; 0x561b2
asm_6084e ; 0x561b4
ld hl, UnnamedText_56217
asm_1b09c ; 0x561b7
call PrintText
jp TextScriptEnd
UnnamedText_561bd: ; 561bd (15:61bd)
TX_FAR _UnnamedText_561bd
db $50
; 0x561bd + 5 bytes
UnnamedText_561c2: ; 561c2 (15:61c2)
TX_FAR _UnnamedText_561c2 ; 0xa06e8
db $0B, $50
; 0x561c8
INCBIN "baserom.gbc",$561c8,$56212 - $561c8
UnnamedText_56212: ; 56212 (15:6212)
TX_FAR _UnnamedText_56212
db $50
; 0x56212 + 5 bytes
UnnamedText_56217: ; 56217 (15:6217)
TX_FAR _UnnamedText_56217
db $50
; 0x56217 + 5 bytes
UnnamedText_5621c: ; 5621c (15:621c)
TX_FAR _UnnamedText_5621c
db $50
; 0x5621c + 5 bytes
FuchsiaHouse3Object: ; 0x56221 (size=34)
db $c ; border tile
db $3 ; warps
db $0, $2, $8, $ff
db $7, $2, $7, $ff
db $7, $3, $7, $ff
db $0 ; signs
db $1 ; people
db SPRITE_FISHER, $3 + 4, $5 + 4, $ff, $d3, $1 ; person
; warp-to
EVENT_DISP $4, $0, $2
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
DayCareM_h: ; 0x56243 to 0x5624f (12 bytes) (id=72)
db $08 ; tileset
db DAYCAREM_HEIGHT, DAYCAREM_WIDTH ; dimensions (y, x)
dw DayCareMBlocks, DayCareMTexts, DayCareMScript ; blocks, texts, scripts
db $00 ; connections
dw DayCareMObject ; objects
DayCareMScript: ; 5624f (15:624f)
jp EnableAutoTextBoxDrawing
; 0x56252
DayCareMTexts: ; 56252 (15:6252)
dw DayCareMText1
DayCareMText1: ; 56254 (15:6254)
db $8
call SaveScreenTilesToBuffer2
ld a, [$da48]
and a
jp nz, Unnamed_562e1
ld hl, UnnamedText_5640f
call PrintText
call YesNoChoice
ld a, [$cc26]
and a
ld hl, UnnamedText_5643b
jp nz, Unnamed_56409
ld a, [$d163]
dec a
ld hl, UnnamedText_56445
jp z, Unnamed_56409
ld hl, UnnamedText_56414
call PrintText
xor a
ld [$cfcb], a
ld [$d07d], a
ld [$cc35], a
call DisplayPartyMenu
push af
call GBPalWhiteOutWithDelay3
call Func_3dbe
call LoadGBPal
pop af
ld hl, UnnamedText_56437
jp c, Unnamed_56409
ld hl, Func_2171b
ld b, BANK(Func_2171b)
call Bankswitch
ld hl, UnnamedText_5644a
jp c, Unnamed_56409
xor a
ld [$cc2b], a
ld a, [$cf92]
ld hl, $d2b5
call GetPartyMonName
ld hl, UnnamedText_56419
call PrintText
ld a, $1
ld [$da48], a
ld a, $3
ld [$cf95], a
call Func_3a68
xor a
ld [$cf95], a
call RemovePokemon
ld a, [$cf91]
call PlayCry
ld hl, UnnamedText_5641e
jp Unnamed_56409
; 0x562e1
Unnamed_562e1: ; 562e1 (15:62e1)
INCBIN "baserom.gbc",$562e1,$56409 - $562e1
Unnamed_56409: ; 56409 (15:6409)
call PrintText
jp TextScriptEnd
; 0x5640f
UnnamedText_5640f: ; 5640f (15:640f)
TX_FAR _UnnamedText_5640f
db $50
; 0x5640f + 5 bytes
UnnamedText_56414: ; 56414 (15:6414)
TX_FAR _UnnamedText_56414
db $50
; 0x56414 + 5 bytes
UnnamedText_56419: ; 56419 (15:6419)
TX_FAR _UnnamedText_56419
db $50
; 0x56419 + 5 bytes
UnnamedText_5641e: ; 5641e (15:641e)
TX_FAR _UnnamedText_5641e
db $50
; 0x5641e + 5 bytes
UnnamedText_56423: ; 56423 (15:6423)
TX_FAR _UnnamedText_56423
db $50
; 0x56423 + 5 bytes
UnnamedText_56428: ; 56428 (15:6428)
TX_FAR _UnnamedText_56428
db $50
; 0x56428 + 5 bytes
UnnamedText_5642d: ; 5642d (15:642d)
TX_FAR _UnnamedText_5642d
db $50
; 0x5642d + 5 bytes
UnnamedText_56432: ; 56432 (15:6432)
TX_FAR _UnnamedText_56432
db $50
; 0x56432 + 5 bytes
UnnamedText_56437: ; 56437 (15:6437)
TX_FAR _UnnamedText_56437 ; 0x8c000
UnnamedText_5643b: ; 5643b (15:643b)
TX_FAR _UnnamedText_5643b ; 0x8c013
db $50
; 0x5643b + 5 bytes
UnnamedText_56440: ; 56440 (15:6440)
TX_FAR _UnnamedText_56440
db $50
; 0x56440 + 5 bytes
UnnamedText_56445: ; 56445 (15:6445)
TX_FAR _UnnamedText_56445
db $50
; 0x56445 + 5 bytes
UnnamedText_5644a: ; 5644a (15:644a)
TX_FAR _UnnamedText_5644a
db $50
; 0x5644a + 5 bytes
UnnamedText_5644f: ; 5644f (15:644f)
TX_FAR _UnnamedText_5644f
db $50
; 0x5644f + 5 bytes
UnnamedText_56454: ; 56454 (15:6454)
TX_FAR _UnnamedText_56454
db $50
; 0x56454 + 5 bytes
DayCareMObject: ; 0x56459 (size=26)
db $a ; border tile
db $2 ; warps
db $7, $2, $4, $ff
db $7, $3, $4, $ff
db $0 ; signs
db $1 ; people
db SPRITE_GENTLEMAN, $3 + 4, $2 + 4, $ff, $d3, $1 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
Route12House_h: ; 0x56473 to 0x5647f (12 bytes) (id=189)
db $08 ; tileset
db ROUTE_12_HOUSE_HEIGHT, ROUTE_12_HOUSE_WIDTH ; dimensions (y, x)
dw Route12HouseBlocks, Route12HouseTexts, Route12HouseScript ; blocks, texts, scripts
db $00 ; connections
dw Route12HouseObject ; objects
Route12HouseScript: ; 5647f (15:647f)
jp EnableAutoTextBoxDrawing
; 0x56482
Route12HouseTexts: ; 56482 (15:6482)
dw Route12HouseText1
Route12HouseText1: ; 56484 (15:6484)
db $08 ; asm
ld a, [$d728]
bit 5, a
jr nz, asm_b4cad ; 0x5648a
ld hl, UnnamedText_564c0
call PrintText
call YesNoChoice
ld a, [$cc26]
and a
jr nz, asm_a2d76 ; 0x56499
ld bc, (SUPER_ROD << 8) | 1
call GiveItem
jr nc, .BagFull
ld hl, $d728
set 5, [hl]
ld hl, UnnamedText_564c5
jr asm_df984 ; 0x564ab
.BagFull
ld hl, UnnamedText_564d9
jr asm_df984 ; 0x564b0
asm_a2d76 ; 0x564b2
ld hl, UnnamedText_564cf
jr asm_df984 ; 0x564b5
asm_b4cad ; 0x564b7
ld hl, UnnamedText_564d4
asm_df984 ; 0x564ba
call PrintText
jp TextScriptEnd
UnnamedText_564c0: ; 564c0 (15:64c0)
TX_FAR _UnnamedText_564c0
db $50
; 0x564c0 + 5 bytes
UnnamedText_564c5: ; 564c5 (15:64c5)
TX_FAR _UnnamedText_564c5 ; 0x8ca00
db $0B
TX_FAR _UnnamedText_564ca ; 0x8ca4f
db $50
; 0x564c5 + 10 bytes = 0x564cf
UnnamedText_564cf: ; 564cf (15:64cf)
TX_FAR _UnnamedText_564cf
db $50
; 0x564cf + 5 bytes
UnnamedText_564d4: ; 564d4 (15:64d4)
TX_FAR _UnnamedText_564d4
db $50
; 0x564d4 + 5 bytes
UnnamedText_564d9: ; 564d9 (15:64d9)
TX_FAR _UnnamedText_564d9
db $50
; 0x564d9 + 5 bytes
Route12HouseObject: ; 0x564de (size=26)
db $a ; border tile
db $2 ; warps
db $7, $2, $3, $ff
db $7, $3, $3, $ff
db $0 ; signs
db $1 ; people
db SPRITE_FISHER, $4 + 4, $2 + 4, $ff, $d3, $1 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
SilphCo8_h: ; 0x564f8 to 0x56504 (12 bytes) (id=213)
db $16 ; tileset
db SILPH_CO_8F_HEIGHT, SILPH_CO_8F_WIDTH ; dimensions (y, x)
dw SilphCo8Blocks, SilphCo8Texts, SilphCo8Script ; blocks, texts, scripts
db $00 ; connections
dw SilphCo8Object ; objects
SilphCo8Script: ; 56504 (15:6504)
call SilphCo8_Unknown5651a
call EnableAutoTextBoxDrawing
ld hl, SilphCo8TrainerHeader0
ld de, Unknown_56577 ; $6577
ld a, [W_SILPHCO8CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_SILPHCO8CURSCRIPT], a
ret
; 0x5651a
SilphCo8_Unknown5651a: ; 5651a (15:651a)
ld hl, $d126
bit 5, [hl]
res 5, [hl]
ret z
ld hl, Unknown_5653e ; $653e
call Func_56541
call Func_5656d
ld a, [$d832]
bit 0, a
ret nz
ld a, $5f
ld [$d09f], a
ld bc, $403
ld a, $17
jp Predef ; indirect jump to Func_ee9e (ee9e (3:6e9e))
Unknown_5653e: ; 5653e (15:653e)
INCBIN "baserom.gbc",$5653e,$56541 - $5653e
; known jump sources: 56525 (15:6525)
Func_56541: ; 56541 (15:6541)
push hl
ld hl, $d73f
ld a, [hli]
ld b, a
ld a, [hl]
ld c, a
xor a
ld [$FF00+$e0], a
pop hl
.asm_5654d
ld a, [hli]
cp $ff
jr z, .asm_56569
push hl
ld hl, $ffe0
inc [hl]
pop hl
cp b
jr z, .asm_5655e
inc hl
jr .asm_5654d
.asm_5655e
ld a, [hli]
cp c
jr nz, .asm_5654d
ld hl, $d73f
xor a
ld [hli], a
ld [hl], a
ret
.asm_56569
xor a
ld [$FF00+$e0], a
ret
; known jump sources: 56528 (15:6528)
Func_5656d: ; 5656d (15:656d)
ld a, [$FF00+$e0]
and a
ret z
ld hl, $d832
set 0, [hl]
ret
Unknown_56577: ; 56577 (15:6577)
INCBIN "baserom.gbc",$56577,$5657d - $56577
SilphCo8Texts: ; 5657d (15:657d)
dw SilphCo8Text1, SilphCo8Text2, SilphCo8Text3, SilphCo8Text4
SilphCo8TrainerHeaders: ; 56585 (15:6585)
SilphCo8TrainerHeader0: ; 56585 (15:6585)
db $2 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d831 ; flag's byte
dw SilphCo8BattleText1 ; 0x65e6 TextBeforeBattle
dw SilphCo8AfterBattleText1 ; 0x65f0 TextAfterBattle
dw SilphCo8EndBattleText1 ; 0x65eb TextEndBattle
dw SilphCo8EndBattleText1 ; 0x65eb TextEndBattle
; 0x56591
SilphCo8TrainerHeader1: ; 56591 (15:6591)
db $3 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d831 ; flag's byte
dw SilphCo8BattleText2 ; 0x65f5 TextBeforeBattle
dw SilphCo8AfterBattleText2 ; 0x65ff TextAfterBattle
dw SilphCo8EndBattleText2 ; 0x65fa TextEndBattle
dw SilphCo8EndBattleText2 ; 0x65fa TextEndBattle
; 0x5659d
SilphCo8TrainerHeader2: ; 5659d (15:659d)
db $4 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d831 ; flag's byte
dw SilphCo8BattleText3 ; 0x6604 TextBeforeBattle
dw SilphCo8AfterBattleText3 ; 0x660e TextAfterBattle
dw SilphCo8EndBattleText3 ; 0x6609 TextEndBattle
dw SilphCo8EndBattleText3 ; 0x6609 TextEndBattle
; 0x565a9
db $ff
SilphCo8Text1: ; 565aa (15:65aa)
db $08 ; asm
ld a, [$d838]
bit 7, a
ld hl, UnnamedText_565c3
jr nz, asm_a468f ; 0x565b3
ld hl, UnnamedText_565be
asm_a468f ; 0x565b8
call PrintText
jp TextScriptEnd
UnnamedText_565be: ; 565be (15:65be)
TX_FAR _UnnamedText_565be
db $50
; 0x565be + 5 bytes
UnnamedText_565c3: ; 565c3 (15:65c3)
TX_FAR _UnnamedText_565c3
db $50
; 0x565c3 + 5 bytes
SilphCo8Text2: ; 565c8 (15:65c8)
db $08 ; asm
ld hl, SilphCo8TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
SilphCo8Text3: ; 565d2 (15:65d2)
db $08 ; asm
ld hl, SilphCo8TrainerHeader1
call TalkToTrainer
jp TextScriptEnd
SilphCo8Text4: ; 565dc (15:65dc)
db $08 ; asm
ld hl, SilphCo8TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
SilphCo8BattleText1: ; 565e6 (15:65e6)
TX_FAR _SilphCo8BattleText1
db $50
; 0x565e6 + 5 bytes
SilphCo8EndBattleText1: ; 565eb (15:65eb)
TX_FAR _SilphCo8EndBattleText1
db $50
; 0x565eb + 5 bytes
SilphCo8AfterBattleText1: ; 565f0 (15:65f0)
TX_FAR _SilphCo8AfterBattleText1
db $50
; 0x565f0 + 5 bytes
SilphCo8BattleText2: ; 565f5 (15:65f5)
TX_FAR _SilphCo8BattleText2
db $50
; 0x565f5 + 5 bytes
SilphCo8EndBattleText2: ; 565fa (15:65fa)
TX_FAR _SilphCo8EndBattleText2
db $50
; 0x565fa + 5 bytes
SilphCo8AfterBattleText2: ; 565ff (15:65ff)
TX_FAR _SilphCo8AfterBattleText2
db $50
; 0x565ff + 5 bytes
SilphCo8BattleText3: ; 56604 (15:6604)
TX_FAR _SilphCo8BattleText3
db $50
; 0x56604 + 5 bytes
SilphCo8EndBattleText3: ; 56609 (15:6609)
TX_FAR _SilphCo8EndBattleText3
db $50
; 0x56609 + 5 bytes
SilphCo8AfterBattleText3: ; 5660e (15:660e)
TX_FAR _SilphCo8AfterBattleText3
db $50
; 0x5660e + 5 bytes
SilphCo8Object: ; 0x56613 (size=90)
db $2e ; border tile
db $7 ; warps
db $0, $10, $1, SILPH_CO_9F
db $0, $e, $0, SILPH_CO_7F
db $0, $12, $0, SILPH_CO_ELEVATOR
db $b, $3, $6, SILPH_CO_8F
db $f, $3, $4, SILPH_CO_2F
db $5, $b, $5, SILPH_CO_2F
db $9, $b, $3, SILPH_CO_8F
db $0 ; signs
db $4 ; people
db SPRITE_LAPRAS_GIVER, $2 + 4, $4 + 4, $ff, $ff, $1 ; person
db SPRITE_ROCKET, $2 + 4, $13 + 4, $ff, $d2, $42, ROCKET + $C8, $23 ; trainer
db SPRITE_OAK_AIDE, $2 + 4, $a + 4, $ff, $d0, $43, SCIENTIST + $C8, $9 ; trainer
db SPRITE_ROCKET, $f + 4, $c + 4, $ff, $d3, $44, ROCKET + $C8, $24 ; trainer
; warp-to
EVENT_DISP $d, $0, $10 ; SILPH_CO_9F
EVENT_DISP $d, $0, $e ; SILPH_CO_7F
EVENT_DISP $d, $0, $12 ; SILPH_CO_ELEVATOR
EVENT_DISP $d, $b, $3 ; SILPH_CO_8F
EVENT_DISP $d, $f, $3 ; SILPH_CO_2F
EVENT_DISP $d, $5, $b ; SILPH_CO_2F
EVENT_DISP $d, $9, $b ; SILPH_CO_8F
SilphCo8Blocks: ; 5666d (15:666d)
INCBIN "maps/silphco8.blk"
DisplayDiploma: ; 566e2 (15:66e2)
call SaveScreenTilesToBuffer2
call GBPalWhiteOutWithDelay3
call ClearScreen
xor a
ld [$cfcb], a
ld hl, $d730
set 6, [hl]
call DisableLCD
ld hl, CircleTile ; $7d88
ld de, $9700
ld bc, $0010
ld a, BANK(CircleTile)
call FarCopyData2
ld hl, W_SCREENTILESBUFFER
ld bc, $1012
ld a, $27
call Predef
ld hl, DiplomaTextPointersAndCoords ; $6784
ld c, $5
.asm_56715
push bc
ld a, [hli]
ld e, a
ld a, [hli]
ld d, a
ld a, [hli]
push hl
ld h, [hl]
ld l, a
call PlaceString
pop hl
inc hl
pop bc
dec c
jr nz, .asm_56715 ; 0x56725 $ee
FuncCoord 10, 4 ; $c3fa
ld hl, Coord
ld de, $d158
call PlaceString
ld b, BANK(Func_44dd)
ld hl, Func_44dd
call Bankswitch
ld hl, $c301
ld bc, $8028
.asm_5673e
ld a, [hl]
add $21
ld [hli], a
inc hl
ld a, b
ld [hli], a
inc hl
dec c
jr nz, .asm_5673e ; 0x56747 $f5
call EnableLCD
ld b, BANK(Func_5ae6)
ld hl, Func_5ae6
call Bankswitch
ld b, $8
call GoPAL_SET
call Delay3
call GBPalNormal
ld a, $90
ld [$ff00+$48], a
call WaitForTextScrollButtonPress
ld hl, $d730
res 6, [hl]
call GBPalWhiteOutWithDelay3
call Func_3dbe
call Delay3
jp GBPalNormal
; 0x56777
Func_56777: ; 56777 (15:6777)
ld hl, $d158
ld bc, $ff00
.asm_5677d
ld a, [hli]
cp $50
ret z
dec c
jr .asm_5677d ; 0x56782 $f9
DiplomaTextPointersAndCoords: ; 56784 (15:6784)
dw DiplomaText
dw $c3cd
dw DiplomaPlayer
dw $c3f3
dw DiplomaEmptyText
dw $c3ff
dw DiplomaCongrats
dw $c41a
dw DiplomaGameFreak
dw $c4e9
DiplomaText:
db $70,"Diploma",$70,"@"
DiplomaPlayer:
db "Player@"
DiplomaEmptyText:
db "@"
DiplomaCongrats:
db "Congrats! This",$4e,"diploma certifies",$4e,"that you have",$4e,"completed your",$4e,"#DEX.@"
DiplomaGameFreak:
db "GAME FREAK@"
; known jump sources: 3303 (0:3303)
Func_567f9: ; 567f9 (15:67f9)
ld hl, $c100
ld de, $4
ld a, [$cf13]
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call Func_56903
ld a, [hli]
ld [$FF00+$eb], a
inc hl
ld a, [hl]
ld [$FF00+$ec], a
ld de, $fe
add hl, de
ld a, [hli]
ld [$FF00+$ed], a
ld a, [hl]
ld [$FF00+$ee], a
ret
Func_56819: ; 56819 (15:6819)
ld hl, $c100
ld de, $0004
ld a, [$cf13]
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call Func_56903
ld a, [hli]
ld [$d130], a
inc hl
ld a, [hl]
ld [$d131], a
ld de, $00fe
add hl, de
ld a, [hli]
ld [$d132], a
ld a, [hl]
ld [$d133], a
ret
; 0x5683d
Func_5683d: ; 5683d (15:683d)
ld hl, $c100
ld de, $4
ld a, [$cf13]
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call Func_56903
ld a, [$FF00+$eb]
ld [hli], a
inc hl
ld a, [$FF00+$ec]
ld [hl], a
ld de, $fe
add hl, de
ld a, [$FF00+$ed]
ld [hli], a
ld a, [$FF00+$ee]
ld [hl], a
ret
Func_5685d: ; 5685d (15:685d)
ld hl, $c100
ld de, $0004
ld a, [$cf13]
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call Func_56903
ld a, [$d130]
ld [hli], a
inc hl
ld a, [$d131]
ld [hl], a
ld de, $00fe
add hl, de
ld a, [$d132]
ld [hli], a
ld a, [$d133]
ld [hl], a
ret
; 0x56881
; known jump sources: 32d4 (0:32d4)
TrainerWalkUpToPlayer: ; 56881 (15:6881)
ld a, [$cf13]
swap a
ld [W_TRAINERSPRITEOFFSET], a ; $cd3d
call ReadTrainerScreenPosition
ld a, [W_TRAINERFACINGDIR]
and a
jr z, .facingDown
cp $4
jr z, .facingUp
cp $8
jr z, .facingLeft
jr .facingRight
.facingDown
ld a, [W_TRAINERSCREENYPOS]
ld b, a
ld a, $3c ; (fixed) player screen Y pos
call CalcDifference
cp $10 ; trainer is right above player
ret z
swap a
dec a
ld c, a ; bc = steps yet to go to reach player
xor a
ld b, a ; a = direction to go to
jr .writeWalkScript
.facingUp
ld a, [W_TRAINERSCREENYPOS]
ld b, a
ld a, $3c ; (fixed) player screen Y pos
call CalcDifference
cp $10 ; trainer is right below player
ret z
swap a
dec a
ld c, a ; bc = steps yet to go to reach player
ld b, $0
ld a, $40 ; a = direction to go to
jr .writeWalkScript
.facingRight
ld a, [W_TRAINERSCREENXPOS]
ld b, a
ld a, $40 ; (fixed) player screen X pos
call CalcDifference
cp $10 ; trainer is directly left of player
ret z
swap a
dec a
ld c, a ; bc = steps yet to go to reach player
ld b, $0
ld a, $c0 ; a = direction to go to
jr .writeWalkScript
.facingLeft
ld a, [$cd41]
ld b, a
ld a, $40 ; (fixed) player screen X pos
call CalcDifference
cp $10 ; trainer is directly right of player
ret z
swap a
dec a
ld c, a ; bc = steps yet to go to reach player
ld b, $0
ld a, $80 ; a = direction to go to
.writeWalkScript
ld hl, $cc97
ld de, $cc97
call FillMemory ; write the necessary steps to reach player
ld [hl], $ff ; write end of list sentinel
ld a, [$cf13]
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
jp MoveSprite_
; known jump sources: 56804 (15:6804), 56848 (15:6848)
Func_56903: ; 56903 (15:6903)
push de
add hl, de
ld a, [H_DOWNARROWBLINKCNT2] ; $FF00+$8c
swap a
ld d, $0
ld e, a
add hl, de
pop de
ret
; tests if this trainer is in the right position to engage the player and do so if she is.
CheckEngagePlayer: ; 5690f (15:690f)
push hl
push de
ld a, [W_TRAINERSPRITEOFFSET] ; $cd3d
add $2
ld d, $0
ld e, a
ld hl, $c100
add hl, de
ld a, [hl] ; c1x2: sprite image index
sub $ff
jr nz, .spriteOnScreen ; test if sprite is on screen
jp .noEngage
.spriteOnScreen
ld a, [W_TRAINERSPRITEOFFSET] ; $cd3d
add $9
ld d, $0
ld e, a
ld hl, $c100
add hl, de
ld a, [hl] ; c1x9: facing direction
ld [$cd3f], a
call ReadTrainerScreenPosition
ld a, [$cd40] ; sprite screen Y pos
ld b, a
ld a, $3c
cp b
jr z, .linedUpY
ld a, [$cd41] ; sprite screen X pos
ld b, a
ld a, $40
cp b
jr z, .linedUpX
xor a
jp .noEngage
.linedUpY
ld a, [$cd41] ; sprite screen X pos
ld b, a
ld a, $40 ; (fixed) player X position
call CalcDifference ; calc distance
jr z, .noEngage ; exact same position as player
call CheckSpriteCanSeePlayer
jr c, .engage
xor a
jr .noEngage
.linedUpX
ld a, [$cd40] ; sprite screen Y pos
ld b, a
ld a, $3c ; (fixed) player Y position
call CalcDifference ; calc distance
jr z, .noEngage ; exact same position as player
call CheckSpriteCanSeePlayer
jr c, .engage
xor a
jp .noEngage
.engage
call CheckPlayerIsInFrontOfSprite
ld a, [W_TRAINERSPRITEOFFSET] ; $cd3d
and a
jr z, .noEngage
ld hl, W_FLAGS_CD60
set 0, [hl]
call EngageMapTrainer
ld a, $ff
.noEngage: ; 56988 (15:6988)
ld [W_TRAINERSPRITEOFFSET], a ; $cd3d
pop de
pop hl
ret
; reads trainer's Y position to $cd40 and X position to $cd41
ReadTrainerScreenPosition: ; 5698e (15:698e)
ld a, [W_TRAINERSPRITEOFFSET] ; $cd3d
add $4
ld d, $0
ld e, a
ld hl, $c100
add hl, de
ld a, [hl]
ld [$cd40], a
ld a, [W_TRAINERSPRITEOFFSET] ; $cd3d
add $6
ld d, $0
ld e, a
ld hl, $c100
add hl, de
ld a, [hl]
ld [$cd41], a
ret
; checks if the sprite is properly lined up with the player with respect to the direction it's looking. Also checks the distance between player and sprite
; note that this does not necessarily mean the sprite is seeing the player, he could be behind it's back
; a: distance player to sprite
CheckSpriteCanSeePlayer: ; 569af (15:69af)
ld b, a
ld a, [W_TRAINERENGAGEDISTANCE] ; sprite line of sight (engage distance)
cp b
jr nc, .checkIfLinedUp
jr .notInLine ; player too far away
.checkIfLinedUp
ld a, [$cd3f] ; sprite facing direction
cp $0 ; down
jr z, .checkXCoord
cp $4 ; up
jr z, .checkXCoord
cp $8 ; left
jr z, .checkYCoord
cp $c ; right
jr z, .checkYCoord
jr .notInLine
.checkXCoord
ld a, [$cd41] ; sprite screen X position
ld b, a
cp $40
jr z, .inLine
jr .notInLine
.checkYCoord
ld a, [$cd40] ; sprite screen Y position
ld b, a
cp $3c
jr nz, .notInLine
.inLine
scf
ret
.notInLine
and a
ret
; tests if the player is in front of the sprite (rather than behind it)
CheckPlayerIsInFrontOfSprite: ; 569e3 (15:69e3)
ld a, [W_CURMAP] ; $d35e
cp POWER_PLANT
jp z, .engage ; XXX not sure why bypass this for power plant (maybe to get voltorb fake items to work?)
ld a, [W_TRAINERSPRITEOFFSET] ; $cd3d
add $4
ld d, $0
ld e, a
ld hl, $c100
add hl, de
ld a, [hl] ; c1x4 (sprite screen Y pos)
cp $fc
jr nz, .notOnTopmostTile ; special case if sprite is on topmost tile (Y = $fc (-4)), make it come down a block
ld a, $c
.notOnTopmostTile
ld [$cd40], a
ld a, [W_TRAINERSPRITEOFFSET] ; $cd3d
add $6
ld d, $0
ld e, a
ld hl, $c100
add hl, de
ld a, [hl] ; c1x6 (sprite screen X pos)
ld [$cd41], a
ld a, [$cd3f] ; facing direction
cp $0
jr nz, .notFacingDown
ld a, [$cd40] ; sprite screen Y pos
cp $3c
jr c, .engage ; sprite above player
jr .noEngage ; sprite below player
.notFacingDown
cp $4
jr nz, .notFacingUp
ld a, [$cd40] ; sprite screen Y pos
cp $3c
jr nc, .engage ; sprite below player
jr .noEngage ; sprite above player
.notFacingUp
cp $8
jr nz, .notFacingLeft
ld a, [$cd41] ; sprite screen X pos
cp $40
jr nc, .engage ; sprite right of player
jr .noEngage ; sprite left of player
.notFacingLeft
ld a, [$cd41] ; sprite screen X pos
cp $40
jr nc, .noEngage ; sprite right of player
.engage
ld a, $ff
jr .done
.noEngage
xor a
.done
ld [W_TRAINERSPRITEOFFSET], a ; $cd3d
ret
; 56a4b (15:6a4b)
SECTION "bank16",ROMX,BANK[$16]
Route6_h: ; 0x58000 to 0x58022 (34 bytes) (id=17)
db $00 ; tileset
db ROUTE_6_HEIGHT, ROUTE_6_WIDTH ; dimensions (y, x)
dw Route6Blocks, Route6Texts, Route6Script ; blocks, texts, scripts
db NORTH | SOUTH ; connections
; connections data
db SAFFRON_CITY
dw SaffronCityBlocks + (SAFFRON_CITY_HEIGHT - 3) * SAFFRON_CITY_WIDTH + 2 ; connection strip location
dw $C6EB + -3 ; current map position
db $10, SAFFRON_CITY_WIDTH ; bigness, width
db (SAFFRON_CITY_HEIGHT * 2) - 1, (-5 * -2) ; alignments (y, x)
dw $C6E9 + SAFFRON_CITY_HEIGHT * (SAFFRON_CITY_WIDTH + 6) ; window
db VERMILION_CITY
dw VermilionCityBlocks + 2 ; connection strip location
dw $C6EB + (ROUTE_6_HEIGHT + 3) * (ROUTE_6_WIDTH + 6) + -3 ; current map position
db $10, VERMILION_CITY_WIDTH ; bigness, width
db 0, (-5 * -2) ; alignments (y, x)
dw $C6EF + VERMILION_CITY_WIDTH ; window
; end connections data
dw Route6Object ; objects
Route6Object: ; 0x58022 (size=87)
db $f ; border tile
db $4 ; warps
db $1, $9, $2, ROUTE_6_GATE
db $1, $a, $2, ROUTE_6_GATE
db $7, $a, $0, ROUTE_6_GATE
db $d, $11, $0, PATH_ENTRANCE_ROUTE_6
db $1 ; signs
db $f, $13, $7 ; Route6Text7
db $6 ; people
db SPRITE_BLACK_HAIR_BOY_1, $15 + 4, $a + 4, $ff, $d3, $41, JR__TRAINER_M + $C8, $4 ; trainer
db SPRITE_LASS, $15 + 4, $b + 4, $ff, $d2, $42, JR__TRAINER_F + $C8, $2 ; trainer
db SPRITE_BUG_CATCHER, $f + 4, $0 + 4, $ff, $d3, $43, BUG_CATCHER + $C8, $a ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $1f + 4, $b + 4, $ff, $d2, $44, JR__TRAINER_M + $C8, $5 ; trainer
db SPRITE_LASS, $1e + 4, $b + 4, $ff, $d2, $45, JR__TRAINER_F + $C8, $3 ; trainer
db SPRITE_BUG_CATCHER, $1a + 4, $13 + 4, $ff, $d2, $46, BUG_CATCHER + $C8, $b ; trainer
; warp-to
EVENT_DISP $a, $1, $9 ; ROUTE_6_GATE
EVENT_DISP $a, $1, $a ; ROUTE_6_GATE
EVENT_DISP $a, $7, $a ; ROUTE_6_GATE
EVENT_DISP $a, $d, $11 ; PATH_ENTRANCE_ROUTE_6
Route6Blocks: ; 58079 (16:4079)
INCBIN "maps/route6.blk"
Route8_h: ; 0x5812d to 0x5814f (34 bytes) (id=19)
db $00 ; tileset
db ROUTE_8_HEIGHT, ROUTE_8_WIDTH ; dimensions (y, x)
dw Route8Blocks, Route8Texts, Route8Script ; blocks, texts, scripts
db WEST | EAST ; connections
; connections data
db SAFFRON_CITY
dw SaffronCityBlocks - 3 + (SAFFRON_CITY_WIDTH * 2) ; connection strip location
dw $C6E8 + (ROUTE_8_WIDTH + 6) * (-3 + 3) ; current map position
db $f, SAFFRON_CITY_WIDTH ; bigness, width
db (-4 * -2), (SAFFRON_CITY_WIDTH * 2) - 1 ; alignments (y, x)
dw $C6EE + 2 * SAFFRON_CITY_WIDTH ; window
db LAVENDER_TOWN
dw LavenderTownBlocks + (LAVENDER_TOWN_WIDTH * 0) ; connection strip location
dw $C6E5 + (ROUTE_8_WIDTH + 6) * (0 + 4) ; current map position
db LAVENDER_TOWN_HEIGHT, LAVENDER_TOWN_WIDTH ; bigness, width
db (0 * -2), 0 ; alignments (y, x)
dw $C6EF + LAVENDER_TOWN_WIDTH ; window
; end connections data
dw Route8Object ; objects
Route8Object: ; 0x5814f (size=119)
db $2c ; border tile
db $5 ; warps
db $9, $1, $0, ROUTE_8_GATE
db $a, $1, $1, ROUTE_8_GATE
db $9, $8, $2, ROUTE_8_GATE
db $a, $8, $3, ROUTE_8_GATE
db $3, $d, $0, PATH_ENTRANCE_ROUTE_8
db $1 ; signs
db $3, $11, $a ; Route8Text10
db $9 ; people
db SPRITE_BLACK_HAIR_BOY_2, $5 + 4, $8 + 4, $ff, $d3, $41, SUPER_NERD + $C8, $3 ; trainer
db SPRITE_GAMBLER, $9 + 4, $d + 4, $ff, $d1, $42, GAMBLER + $C8, $5 ; trainer
db SPRITE_BLACK_HAIR_BOY_2, $6 + 4, $2a + 4, $ff, $d1, $43, SUPER_NERD + $C8, $4 ; trainer
db SPRITE_LASS, $3 + 4, $1a + 4, $ff, $d2, $44, LASS + $C8, $d ; trainer
db SPRITE_BLACK_HAIR_BOY_2, $4 + 4, $1a + 4, $ff, $d3, $45, SUPER_NERD + $C8, $5 ; trainer
db SPRITE_LASS, $5 + 4, $1a + 4, $ff, $d2, $46, LASS + $C8, $e ; trainer
db SPRITE_LASS, $6 + 4, $1a + 4, $ff, $d3, $47, LASS + $C8, $f ; trainer
db SPRITE_GAMBLER, $d + 4, $2e + 4, $ff, $d0, $48, GAMBLER + $C8, $7 ; trainer
db SPRITE_LASS, $c + 4, $33 + 4, $ff, $d2, $49, LASS + $C8, $10 ; trainer
; warp-to
EVENT_DISP $1e, $9, $1 ; ROUTE_8_GATE
EVENT_DISP $1e, $a, $1 ; ROUTE_8_GATE
EVENT_DISP $1e, $9, $8 ; ROUTE_8_GATE
EVENT_DISP $1e, $a, $8 ; ROUTE_8_GATE
EVENT_DISP $1e, $3, $d ; PATH_ENTRANCE_ROUTE_8
Route8Blocks: ; 581c6 (16:41c6)
INCBIN "maps/route8.blk"
Route10_h: ; 0x582d4 to 0x582f6 (34 bytes) (id=21)
db $00 ; tileset
db ROUTE_10_HEIGHT, ROUTE_10_WIDTH ; dimensions (y, x)
dw Route10Blocks, Route10Texts, Route10Script ; blocks, texts, scripts
db SOUTH | WEST ; connections
; connections data
db LAVENDER_TOWN
dw LavenderTownBlocks ; connection strip location
dw $C6EB + (ROUTE_10_HEIGHT + 3) * (ROUTE_10_WIDTH + 6) + 0 ; current map position
db LAVENDER_TOWN_WIDTH, LAVENDER_TOWN_WIDTH ; bigness, width
db 0, (0 * -2) ; alignments (y, x)
dw $C6EF + LAVENDER_TOWN_WIDTH ; window
db ROUTE_9
dw Route9Blocks - 3 + (ROUTE_9_WIDTH) ; connection strip location
dw $C6E8 + (ROUTE_10_WIDTH + 6) * (0 + 3) ; current map position
db ROUTE_9_HEIGHT, ROUTE_9_WIDTH ; bigness, width
db (0 * -2), (ROUTE_9_WIDTH * 2) - 1 ; alignments (y, x)
dw $C6EE + 2 * ROUTE_9_WIDTH ; window
; end connections data
dw Route10Object ; objects
Route10Object: ; 0x582f6 (size=96)
db $2c ; border tile
db $4 ; warps
db $13, $b, $0, ROCK_TUNNEL_POKECENTER
db $11, $8, $0, ROCK_TUNNEL_1
db $35, $8, $2, ROCK_TUNNEL_1
db $27, $6, $0, POWER_PLANT
db $4 ; signs
db $13, $7, $7 ; Route10Text7
db $13, $c, $8 ; PokeCenterSignText
db $37, $9, $9 ; Route10Text9
db $29, $5, $a ; Route10Text10
db $6 ; people
db SPRITE_BLACK_HAIR_BOY_2, $2c + 4, $a + 4, $ff, $d2, $41, POKEMANIAC + $C8, $1 ; trainer
db SPRITE_HIKER, $39 + 4, $3 + 4, $ff, $d1, $42, HIKER + $C8, $7 ; trainer
db SPRITE_BLACK_HAIR_BOY_2, $40 + 4, $e + 4, $ff, $d2, $43, POKEMANIAC + $C8, $2 ; trainer
db SPRITE_LASS, $19 + 4, $7 + 4, $ff, $d2, $44, JR__TRAINER_F + $C8, $7 ; trainer
db SPRITE_HIKER, $3d + 4, $3 + 4, $ff, $d0, $45, HIKER + $C8, $8 ; trainer
db SPRITE_LASS, $36 + 4, $7 + 4, $ff, $d0, $46, JR__TRAINER_F + $C8, $8 ; trainer
; warp-to
EVENT_DISP $a, $13, $b ; ROCK_TUNNEL_POKECENTER
EVENT_DISP $a, $11, $8 ; ROCK_TUNNEL_1
EVENT_DISP $a, $35, $8 ; ROCK_TUNNEL_1
EVENT_DISP $a, $27, $6 ; POWER_PLANT
Route10Blocks: ; 58356 (16:4356)
INCBIN "maps/route10.blk"
Route11_h: ; 0x584be to 0x584e0 (34 bytes) (id=22)
db $00 ; tileset
db ROUTE_11_HEIGHT, ROUTE_11_WIDTH ; dimensions (y, x)
dw Route11Blocks, Route11Texts, Route11Script ; blocks, texts, scripts
db WEST | EAST ; connections
; connections data
db VERMILION_CITY
dw VermilionCityBlocks - 3 + (VERMILION_CITY_WIDTH * 2) ; connection strip location
dw $C6E8 + (ROUTE_11_WIDTH + 6) * (-3 + 3) ; current map position
db $f, VERMILION_CITY_WIDTH ; bigness, width
db (-4 * -2), (VERMILION_CITY_WIDTH * 2) - 1 ; alignments (y, x)
dw $C6EE + 2 * VERMILION_CITY_WIDTH ; window
db ROUTE_12
dw Route12Blocks + (ROUTE_12_WIDTH * 24) ; connection strip location
dw $C6E5 + (ROUTE_11_WIDTH + 6) * (-3 + 4) ; current map position
db $f, ROUTE_12_WIDTH ; bigness, width
db (-27 * -2), 0 ; alignments (y, x)
dw $C6EF + ROUTE_12_WIDTH ; window
; end connections data
dw Route11Object ; objects
Route11Object: ; 0x584e0 (size=127)
db $f ; border tile
db $5 ; warps
db $8, $31, $0, ROUTE_11_GATE_1F
db $9, $31, $1, ROUTE_11_GATE_1F
db $8, $3a, $2, ROUTE_11_GATE_1F
db $9, $3a, $3, ROUTE_11_GATE_1F
db $5, $4, $0, DIGLETTS_CAVE_ENTRANCE
db $1 ; signs
db $5, $1, $b ; Route11Text11
db $a ; people
db SPRITE_GAMBLER, $e + 4, $a + 4, $ff, $d0, $41, GAMBLER + $C8, $1 ; trainer
db SPRITE_GAMBLER, $9 + 4, $1a + 4, $ff, $d0, $42, GAMBLER + $C8, $2 ; trainer
db SPRITE_BUG_CATCHER, $5 + 4, $d + 4, $ff, $d2, $43, YOUNGSTER + $C8, $9 ; trainer
db SPRITE_BLACK_HAIR_BOY_2, $b + 4, $24 + 4, $ff, $d0, $44, ENGINEER + $C8, $2 ; trainer
db SPRITE_BUG_CATCHER, $4 + 4, $16 + 4, $ff, $d1, $45, YOUNGSTER + $C8, $a ; trainer
db SPRITE_GAMBLER, $7 + 4, $2d + 4, $ff, $d0, $46, GAMBLER + $C8, $3 ; trainer
db SPRITE_GAMBLER, $3 + 4, $21 + 4, $ff, $d1, $47, GAMBLER + $C8, $4 ; trainer
db SPRITE_BUG_CATCHER, $5 + 4, $2b + 4, $ff, $d3, $48, YOUNGSTER + $C8, $b ; trainer
db SPRITE_BLACK_HAIR_BOY_2, $10 + 4, $2d + 4, $ff, $d2, $49, ENGINEER + $C8, $3 ; trainer
db SPRITE_BUG_CATCHER, $c + 4, $16 + 4, $ff, $d1, $4a, YOUNGSTER + $C8, $c ; trainer
; warp-to
EVENT_DISP $1e, $8, $31 ; ROUTE_11_GATE_1F
EVENT_DISP $1e, $9, $31 ; ROUTE_11_GATE_1F
EVENT_DISP $1e, $8, $3a ; ROUTE_11_GATE_1F
EVENT_DISP $1e, $9, $3a ; ROUTE_11_GATE_1F
EVENT_DISP $1e, $5, $4 ; DIGLETTS_CAVE_ENTRANCE
Route11Blocks: ; 5855f (16:455f)
INCBIN "maps/route11.blk"
Route12_h: ; 0x5866d to 0x5869a (45 bytes) (id=23)
db $00 ; tileset
db ROUTE_12_HEIGHT, ROUTE_12_WIDTH ; dimensions (y, x)
dw Route12Blocks, Route12Texts, Route12Script ; blocks, texts, scripts
db NORTH | SOUTH | WEST ; connections
; connections data
db LAVENDER_TOWN
dw LavenderTownBlocks + (LAVENDER_TOWN_HEIGHT - 3) * LAVENDER_TOWN_WIDTH ; connection strip location
dw $C6EB + 0 ; current map position
db LAVENDER_TOWN_WIDTH, LAVENDER_TOWN_WIDTH ; bigness, width
db (LAVENDER_TOWN_HEIGHT * 2) - 1, (0 * -2) ; alignments (y, x)
dw $C6E9 + LAVENDER_TOWN_HEIGHT * (LAVENDER_TOWN_WIDTH + 6) ; window
db ROUTE_13
dw Route13Blocks + 17 ; connection strip location
dw $C6EB + (ROUTE_12_HEIGHT + 3) * (ROUTE_12_WIDTH + 6) + -3 ; current map position
db $d, ROUTE_13_WIDTH ; bigness, width
db 0, (-20 * -2) ; alignments (y, x)
dw $C6EF + ROUTE_13_WIDTH ; window
db ROUTE_11
dw Route11Blocks - 3 + (ROUTE_11_WIDTH) ; connection strip location
dw $C6E8 + (ROUTE_12_WIDTH + 6) * (27 + 3) ; current map position
db ROUTE_11_HEIGHT, ROUTE_11_WIDTH ; bigness, width
db (27 * -2), (ROUTE_11_WIDTH * 2) - 1 ; alignments (y, x)
dw $C6EE + 2 * ROUTE_11_WIDTH ; window
; end connections data
dw Route12Object ; objects
Route12Object: ; 0x5869a (size=118)
db $43 ; border tile
db $4 ; warps
db $f, $a, $0, ROUTE_12_GATE
db $f, $b, $1, ROUTE_12_GATE
db $15, $a, $2, ROUTE_12_GATE
db $4d, $b, $0, ROUTE_12_HOUSE
db $2 ; signs
db $d, $d, $b ; Route12Text11
db $3f, $b, $c ; Route12Text12
db $a ; people
db SPRITE_SNORLAX, $3e + 4, $a + 4, $ff, $d0, $1 ; person
db SPRITE_FISHER2, $1f + 4, $e + 4, $ff, $d2, $42, FISHER + $C8, $3 ; trainer
db SPRITE_FISHER2, $27 + 4, $5 + 4, $ff, $d1, $43, FISHER + $C8, $4 ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $5c + 4, $b + 4, $ff, $d2, $44, JR__TRAINER_M + $C8, $9 ; trainer
db SPRITE_BLACK_HAIR_BOY_2, $4c + 4, $e + 4, $ff, $d1, $45, ROCKER + $C8, $2 ; trainer
db SPRITE_FISHER2, $28 + 4, $c + 4, $ff, $d2, $46, FISHER + $C8, $5 ; trainer
db SPRITE_FISHER2, $34 + 4, $9 + 4, $ff, $d3, $47, FISHER + $C8, $6 ; trainer
db SPRITE_FISHER2, $57 + 4, $6 + 4, $ff, $d0, $48, FISHER + $C8, $b ; trainer
db SPRITE_BALL, $23 + 4, $e + 4, $ff, $ff, $89, TM_16 ; item
db SPRITE_BALL, $59 + 4, $5 + 4, $ff, $ff, $8a, IRON ; item
; warp-to
EVENT_DISP $a, $f, $a ; ROUTE_12_GATE
EVENT_DISP $a, $f, $b ; ROUTE_12_GATE
EVENT_DISP $a, $15, $a ; ROUTE_12_GATE
EVENT_DISP $a, $4d, $b ; ROUTE_12_HOUSE
Route12Blocks: ; 58710 (16:4710)
INCBIN "maps/route12.blk"
Route15_h: ; 0x5892c to 0x5894e (34 bytes) (id=26)
db $00 ; tileset
db ROUTE_15_HEIGHT, ROUTE_15_WIDTH ; dimensions (y, x)
dw Route15Blocks, Route15Texts, Route15Script ; blocks, texts, scripts
db WEST | EAST ; connections
; connections data
db FUCHSIA_CITY
dw FuchsiaCityBlocks - 3 + (FUCHSIA_CITY_WIDTH * 2) ; connection strip location
dw $C6E8 + (ROUTE_15_WIDTH + 6) * (-3 + 3) ; current map position
db $f, FUCHSIA_CITY_WIDTH ; bigness, width
db (-4 * -2), (FUCHSIA_CITY_WIDTH * 2) - 1 ; alignments (y, x)
dw $C6EE + 2 * FUCHSIA_CITY_WIDTH ; window
db ROUTE_14
dw Route14Blocks + (ROUTE_14_WIDTH * 15) ; connection strip location
dw $C6E5 + (ROUTE_15_WIDTH + 6) * (-3 + 4) ; current map position
db $c, ROUTE_14_WIDTH ; bigness, width
db (-18 * -2), 0 ; alignments (y, x)
dw $C6EF + ROUTE_14_WIDTH ; window
; end connections data
dw Route15Object ; objects
Route15Object: ; 0x5894e (size=126)
db $43 ; border tile
db $4 ; warps
db $8, $7, $0, ROUTE_15_GATE_1F
db $9, $7, $1, ROUTE_15_GATE_1F
db $8, $e, $2, ROUTE_15_GATE_1F
db $9, $e, $3, ROUTE_15_GATE_1F
db $1 ; signs
db $9, $27, $c ; Route15Text12
db $b ; people
db SPRITE_LASS, $b + 4, $29 + 4, $ff, $d0, $41, JR__TRAINER_F + $C8, $14 ; trainer
db SPRITE_LASS, $a + 4, $35 + 4, $ff, $d2, $42, JR__TRAINER_F + $C8, $15 ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $d + 4, $1f + 4, $ff, $d1, $43, BIRD_KEEPER + $C8, $6 ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $d + 4, $23 + 4, $ff, $d1, $44, BIRD_KEEPER + $C8, $7 ; trainer
db SPRITE_FOULARD_WOMAN, $b + 4, $35 + 4, $ff, $d0, $45, BEAUTY + $C8, $9 ; trainer
db SPRITE_FOULARD_WOMAN, $a + 4, $29 + 4, $ff, $d3, $46, BEAUTY + $C8, $a ; trainer
db SPRITE_BIKER, $a + 4, $30 + 4, $ff, $d0, $47, BIKER + $C8, $3 ; trainer
db SPRITE_BIKER, $a + 4, $2e + 4, $ff, $d0, $48, BIKER + $C8, $4 ; trainer
db SPRITE_LASS, $5 + 4, $25 + 4, $ff, $d3, $49, JR__TRAINER_F + $C8, $16 ; trainer
db SPRITE_LASS, $d + 4, $12 + 4, $ff, $d1, $4a, JR__TRAINER_F + $C8, $17 ; trainer
db SPRITE_BALL, $5 + 4, $12 + 4, $ff, $ff, $8b, TM_20 ; item
; warp-to
EVENT_DISP $1e, $8, $7 ; ROUTE_15_GATE_1F
EVENT_DISP $1e, $9, $7 ; ROUTE_15_GATE_1F
EVENT_DISP $1e, $8, $e ; ROUTE_15_GATE_1F
EVENT_DISP $1e, $9, $e ; ROUTE_15_GATE_1F
Route15Blocks: ; 589cc (16:49cc)
INCBIN "maps/route15.blk"
Route16_h: ; 0x58ada to 0x58afc (34 bytes) (id=27)
db $00 ; tileset
db ROUTE_16_HEIGHT, ROUTE_16_WIDTH ; dimensions (y, x)
dw Route16Blocks, Route16Texts, Route16Script ; blocks, texts, scripts
db SOUTH | EAST ; connections
; connections data
db ROUTE_17
dw Route17Blocks ; connection strip location
dw $C6EB + (ROUTE_16_HEIGHT + 3) * (ROUTE_16_WIDTH + 6) + 0 ; current map position
db ROUTE_17_WIDTH, ROUTE_17_WIDTH ; bigness, width
db 0, (0 * -2) ; alignments (y, x)
dw $C6EF + ROUTE_17_WIDTH ; window
db CELADON_CITY
dw CeladonCityBlocks + (CELADON_CITY_WIDTH) ; connection strip location
dw $C6E5 + (ROUTE_16_WIDTH + 6) * (-3 + 4) ; current map position
db $f, CELADON_CITY_WIDTH ; bigness, width
db (-4 * -2), 0 ; alignments (y, x)
dw $C6EF + CELADON_CITY_WIDTH ; window
; end connections data
dw Route16Object ; objects
Route16Object: ; 0x58afc (size=136)
db $f ; border tile
db $9 ; warps
db $a, $11, $0, ROUTE_16_GATE_1F
db $b, $11, $1, ROUTE_16_GATE_1F
db $a, $18, $2, ROUTE_16_GATE_1F
db $b, $18, $3, ROUTE_16_GATE_1F
db $4, $11, $4, ROUTE_16_GATE_1F
db $5, $11, $5, ROUTE_16_GATE_1F
db $4, $18, $6, ROUTE_16_GATE_1F
db $5, $18, $7, ROUTE_16_GATE_1F
db $5, $7, $0, ROUTE_16_HOUSE
db $2 ; signs
db $b, $1b, $8 ; Route16Text8
db $11, $5, $9 ; Route16Text9
db $7 ; people
db SPRITE_BIKER, $c + 4, $11 + 4, $ff, $d2, $41, BIKER + $C8, $5 ; trainer
db SPRITE_BIKER, $d + 4, $e + 4, $ff, $d3, $42, CUE_BALL + $C8, $1 ; trainer
db SPRITE_BIKER, $c + 4, $b + 4, $ff, $d1, $43, CUE_BALL + $C8, $2 ; trainer
db SPRITE_BIKER, $b + 4, $9 + 4, $ff, $d2, $44, BIKER + $C8, $6 ; trainer
db SPRITE_BIKER, $a + 4, $6 + 4, $ff, $d3, $45, CUE_BALL + $C8, $3 ; trainer
db SPRITE_BIKER, $c + 4, $3 + 4, $ff, $d3, $46, BIKER + $C8, $7 ; trainer
db SPRITE_SNORLAX, $a + 4, $1a + 4, $ff, $d0, $7 ; person
; warp-to
EVENT_DISP $14, $a, $11 ; ROUTE_16_GATE_1F
EVENT_DISP $14, $b, $11 ; ROUTE_16_GATE_1F
EVENT_DISP $14, $a, $18 ; ROUTE_16_GATE_1F
EVENT_DISP $14, $b, $18 ; ROUTE_16_GATE_1F
EVENT_DISP $14, $4, $11 ; ROUTE_16_GATE_1F
EVENT_DISP $14, $5, $11 ; ROUTE_16_GATE_1F
EVENT_DISP $14, $4, $18 ; ROUTE_16_GATE_1F
EVENT_DISP $14, $5, $18 ; ROUTE_16_GATE_1F
EVENT_DISP $14, $5, $7 ; ROUTE_16_HOUSE
Route16Blocks: ; 58b84 (16:4b84)
INCBIN "maps/route16.blk"
Route18_h: ; 0x58c38 to 0x58c5a (34 bytes) (id=29)
db $00 ; tileset
db ROUTE_18_HEIGHT, ROUTE_18_WIDTH ; dimensions (y, x)
dw Route18Blocks, Route18Texts, Route18Script ; blocks, texts, scripts
db NORTH | EAST ; connections
; connections data
db ROUTE_17
dw Route17Blocks + (ROUTE_17_HEIGHT - 3) * ROUTE_17_WIDTH ; connection strip location
dw $C6EB + 0 ; current map position
db ROUTE_17_WIDTH, ROUTE_17_WIDTH ; bigness, width
db (ROUTE_17_HEIGHT * 2) - 1, (0 * -2) ; alignments (y, x)
dw $C6E9 + ROUTE_17_HEIGHT * (ROUTE_17_WIDTH + 6) ; window
db FUCHSIA_CITY
dw FuchsiaCityBlocks + (FUCHSIA_CITY_WIDTH) ; connection strip location
dw $C6E5 + (ROUTE_18_WIDTH + 6) * (-3 + 4) ; current map position
db $f, FUCHSIA_CITY_WIDTH ; bigness, width
db (-4 * -2), 0 ; alignments (y, x)
dw $C6EF + FUCHSIA_CITY_WIDTH ; window
; end connections data
dw Route18Object ; objects
Route18Object: ; 0x58c5a (size=66)
db $43 ; border tile
db $4 ; warps
db $8, $21, $0, ROUTE_18_GATE_1F
db $9, $21, $1, ROUTE_18_GATE_1F
db $8, $28, $2, ROUTE_18_GATE_1F
db $9, $28, $3, ROUTE_18_GATE_1F
db $2 ; signs
db $7, $2b, $4 ; Route18Text4
db $5, $21, $5 ; Route18Text5
db $3 ; people
db SPRITE_BLACK_HAIR_BOY_1, $b + 4, $24 + 4, $ff, $d3, $41, BIRD_KEEPER + $C8, $8 ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $f + 4, $28 + 4, $ff, $d2, $42, BIRD_KEEPER + $C8, $9 ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $d + 4, $2a + 4, $ff, $d2, $43, BIRD_KEEPER + $C8, $a ; trainer
; warp-to
EVENT_DISP $19, $8, $21 ; ROUTE_18_GATE_1F
EVENT_DISP $19, $9, $21 ; ROUTE_18_GATE_1F
EVENT_DISP $19, $8, $28 ; ROUTE_18_GATE_1F
EVENT_DISP $19, $9, $28 ; ROUTE_18_GATE_1F
Route18Blocks: ; 58c9c (16:4c9c)
INCBIN "maps/route18.blk"
INCBIN "baserom.gbc",$58d7d,$58d99 - $58d7d
; known jump sources: 3c0fc (f:40fc)
Func_58d99: ; 58d99 (16:4d99)
ld a, [W_ISINBATTLE] ; $d057
dec a
jr nz, .asm_58dbe
ld a, [W_CURMAP] ; $d35e
cp $90
jr c, .asm_58daa
cp $95
jr c, .asm_58dd8
.asm_58daa
ld a, [W_ENEMYMONID]
call PlayCry
ld hl, UnnamedText_58e3b ; $4e3b
ld a, [W_MOVEMISSED] ; $d05f
and a
jr z, .asm_58dbc
ld hl, UnnamedText_58e40 ; $4e40
.asm_58dbc
jr .asm_58dc9
.asm_58dbe
call Func_58e29
ld c, $14
call DelayFrames
ld hl, UnnamedText_58e4a ; $4e4a
.asm_58dc9
push hl
ld hl, Func_3a849
ld b, BANK(Func_3a849)
call Bankswitch ; indirect jump to Func_3a849 (3a849 (e:6849))
pop hl
call PrintText
jr asm_58e3a
.asm_58dd8
ld b, $48
call IsItemInBag
ld a, [W_ENEMYMONID]
ld [$cf91], a
cp $91
jr z, .asm_58e03
ld a, b
and a
jr z, .asm_58df5
ld hl, Func_3eb01
ld b, BANK(Func_3eb01)
call Bankswitch ; indirect jump to Func_3eb01 (3eb01 (f:6b01))
jr .asm_58daa
.asm_58df5
ld hl, UnnamedText_58e45 ; $4e45
call PrintText
ld hl, UnnamedText_58e54 ; $4e54
call PrintText
jr asm_58e3a
.asm_58e03
ld a, b
and a
jr z, .asm_58df5
ld hl, UnnamedText_58e45 ; $4e45
call PrintText
ld hl, UnnamedText_58e4f ; $4e4f
call PrintText
ld hl, Func_3eb01
ld b, BANK(Func_3eb01)
call Bankswitch ; indirect jump to Func_3eb01 (3eb01 (f:6b01))
ld hl, Func_708ca
ld b, BANK(Func_708ca)
call Bankswitch ; indirect jump to Func_708ca (708ca (1c:48ca))
ld hl, UnnamedText_58e3b ; $4e3b
call PrintText
; known jump sources: 58dbe (16:4dbe)
Func_58e29: ; 58e29 (16:4e29)
xor a
ld [$c0f1], a
ld a, $80
ld [$c0f2], a
ld a, $e9
call PlaySound
jp WaitForSoundToFinish
asm_58e3a: ; 58e3a (16:4e3a)
ret
; 58e3b (16:4e3b)
UnnamedText_58e3b: ; 58e3b (16:4e3b)
TX_FAR _UnnamedText_58e3b
db $50
; 0x58e3b + 5 bytes
UnnamedText_58e40: ; 58e40 (16:4e40)
TX_FAR _UnnamedText_58e40
db $50
; 0x58e40 + 5 bytes
UnnamedText_58e45: ; 58e45 (16:4e45)
TX_FAR _UnnamedText_58e45
db $50
; 0x58e45 + 5 bytes
UnnamedText_58e4a: ; 58e4a (16:4e4a)
TX_FAR _UnnamedText_58e4a
db $50
; 0x58e4a + 5 bytes
UnnamedText_58e4f: ; 58e4f (16:4e4f)
TX_FAR _UnnamedText_58e4f
db $50
; 0x58e4f + 5 bytes
UnnamedText_58e54: ; 58e54 (16:4e54)
TX_FAR _UnnamedText_58e54
db $50
; 0x58e54 + 5 bytes
; known jump sources: 3cc96 (f:4c96)
Func_58e59: ; 58e59 (16:4e59)
ld hl, W_ENEMYMONCURHP ; $cfe6
ld a, [hli]
or [hl]
ld hl, .unknown_58eae ; $4eae
jr z, .asm_58eab
xor a
ld [H_NUMTOPRINT], a ; $FF00+$96 (aliases: H_MULTIPLICAND)
ld hl, W_ENEMYMONCURHP ; $cfe6
ld a, [hli]
ld [$cce3], a
ld [$FF00+$97], a
ld a, [hl]
ld [$cce4], a
ld [$FF00+$98], a
ld a, $19
ld [H_REMAINDER], a ; $FF00+$99 (aliases: H_DIVISOR, H_MULTIPLIER, H_POWEROFTEN)
call Multiply
ld hl, W_ENEMYMONMAXHP ; $cff4
ld a, [hli]
ld b, [hl]
srl a
rr b
srl a
rr b
ld a, b
ld b, $4
ld [H_REMAINDER], a ; $FF00+$99 (aliases: H_DIVISOR, H_MULTIPLIER, H_POWEROFTEN)
call Divide
ld a, [$FF00+$98]
ld hl, .unknown_58eae ; $4eae
cp $46
jr nc, .asm_58eab
ld hl, .unknown_58eb5 ; $4eb5
cp $28
jr nc, .asm_58eab
ld hl, .unknown_58ebc ; $4ebc
cp $a
jr nc, .asm_58eab
ld hl, .unknown_58ec3 ; $4ec3
.asm_58eab
jp PrintText
.unknown_58eae: ; 58eae (16:4eae)
INCBIN "baserom.gbc",$58eae,$58eb3 - $58eae
jr .asm_58ec8
.unknown_58eb5: ; 58eb5 (16:4eb5)
INCBIN "baserom.gbc",$58eb5,$58eba - $58eb5
jr .asm_58ec8
.unknown_58ebc: ; 58ebc (16:4ebc)
INCBIN "baserom.gbc",$58ebc,$58ec3 - $58ebc
.unknown_58ec3: ; 58ec3 (16:4ec3)
INCBIN "baserom.gbc",$58ec3,$58ec8 - $58ec3
.asm_58ec8
ld hl, UnnamedText_58ecc ; $4ecc
ret
; 58ecc (16:4ecc)
UnnamedText_58ecc: ; 58ecc (16:4ecc)
TX_FAR _UnnamedText_58ecc
db $50
; 0x58ecc + 5 bytes
; known jump sources: 3d1bf (f:51bf)
Func_58ed1: ; 58ed1 (16:4ed1)
ld hl, Unknown_58ed7 ; $4ed7
jp PrintText
Unknown_58ed7: ; 58ed7 (16:4ed7)
INCBIN "baserom.gbc",$58ed7,$58f3e - $58ed7
UnnamedText_58f3e: ; 58f3e (16:4f3e)
TX_FAR _UnnamedText_58f3e
db $50
; 0x58f3e + 5 bytes
; known jump sources: f64c (3:764c), 55350 (15:5350)
Func_58f43: ; 58f43 (16:4f43)
ld a, [$cf98]
ld [$d0b5], a
call GetMonHeader
ld d, $1
.asm_58f4e
inc d
call CalcExperience
push hl
ld hl, $cfa8
ld a, [$FF00+$98]
ld c, a
ld a, [hld]
sub c
ld a, [$FF00+$97]
ld c, a
ld a, [hld]
sbc c
ld a, [H_NUMTOPRINT] ; $FF00+$96 (aliases: H_MULTIPLICAND)
ld c, a
ld a, [hl]
sbc c
pop hl
jr nc, .asm_58f4e
dec d
ret
; known jump sources: de9a (3:5e9a), e88c (3:688c), f431 (3:7431), 12c94 (4:6c94), 55312 (15:5312), 58f4f (16:4f4f)
; calculates the amount of experience needed for level d
CalcExperience: ; 58f6a (16:4f6a)
ld a, [W_MONHGROWTHRATE]
add a
add a
ld c, a
ld b, $0
ld hl, GrowthRateTable
add hl, bc
call CalcDSquared
ld a, d
ld [H_MULTIPLIER], a ; $FF00+$99
call Multiply
ld a, [hl]
and $f0
swap a
ld [H_MULTIPLIER], a ; $FF00+$99
call Multiply
ld a, [hli]
and $f
ld [H_DIVISOR], a ; $FF00+$99
ld b, $4
call Divide
ld a, [H_MULTIPLICAND] ; $FF00+$96 (aliases: H_NUMTOPRINT)
push af
ld a, [H_MULTIPLICAND+1]
push af
ld a, [H_MULTIPLICAND+2]
push af
call CalcDSquared
ld a, [hl]
and $7f
ld [H_MULTIPLIER], a ; $FF00+$99
call Multiply
ld a, [H_MULTIPLICAND] ; $FF00+$96 (aliases: H_NUMTOPRINT)
push af
ld a, [H_MULTIPLICAND+1]
push af
ld a, [H_MULTIPLICAND+2]
push af
ld a, [hli]
push af
xor a
ld [H_MULTIPLICAND], a ; $FF00+$96
ld [H_MULTIPLICAND+1], a
ld a, d
ld [H_MULTIPLICAND+2], a
ld a, [hli]
ld [H_MULTIPLIER], a
call Multiply
ld b, [hl]
ld a, [H_MULTIPLICAND+2]
sub b
ld [H_MULTIPLICAND+2], a
ld b, $0
ld a, [H_MULTIPLICAND+1]
sbc b
ld [H_MULTIPLICAND+1], a
ld a, [H_MULTIPLICAND] ; $FF00+$96
sbc b
ld [H_MULTIPLICAND], a ; $FF00+$96
pop af
and $80
jr nz, .subtractSquaredTerm ; check sign
pop bc
ld a, [H_MULTIPLICAND+2]
add b
ld [H_MULTIPLICAND+2], a
pop bc
ld a, [H_MULTIPLICAND+1]
adc b
ld [H_MULTIPLICAND+1], a
pop bc
ld a, [H_MULTIPLICAND]
adc b
ld [H_MULTIPLICAND], a
jr .addCubedTerm
.subtractSquaredTerm
pop bc
ld a, [H_MULTIPLICAND+2]
sub b
ld [H_MULTIPLICAND+2], a
pop bc
ld a, [H_MULTIPLICAND+1]
sbc b
ld [H_MULTIPLICAND+1], a
pop bc
ld a, [H_MULTIPLICAND]
sbc b
ld [H_MULTIPLICAND], a
.addCubedTerm
pop bc
ld a, [H_MULTIPLICAND+2]
add b
ld [H_MULTIPLICAND+2], a
pop bc
ld a, [H_MULTIPLICAND+1]
adc b
ld [H_MULTIPLICAND+1], a
pop bc
ld a, [H_MULTIPLICAND]
adc b
ld [H_MULTIPLICAND], a
ret
; known jump sources: 58f76 (16:4f76), 58f9c (16:4f9c)
; calculates d*d
CalcDSquared: ; 59010 (16:5010)
xor a
ld [H_MULTIPLICAND], a ; $FF00+$96 (aliases: H_NUMTOPRINT)
ld [H_MULTIPLICAND+1], a
ld a, d
ld [H_MULTIPLICAND+2], a
ld [H_MULTIPLIER], a ; $FF00+$99 (aliases: H_DIVISOR, H_REMAINDER, H_POWEROFTEN)
jp Multiply
; each entry has the following scheme:
; %AAAABBBB %SCCCCCCC %DDDDDDDD %EEEEEEEE
; resulting in
; (a*n^3)/b + sign*c*n^2 + d*n - e
; where sign = -1 <=> S=1
GrowthRateTable: ; 5901d (16:501d)
db $11,$00,$00,$00 ; medium fast n^3
db $34,$0A,$00,$1E ; (unused?) 3/4 n^3 + 10 n^2 - 30
db $34,$14,$00,$46 ; (unused?) 3/4 n^3 + 20 n^2 - 70
db $65,$8F,$64,$8C ; medium slow: 6/5 n^3 - 15 n^2 + 100 n - 140
db $45,$00,$00,$00 ; fast: 4/5 n^3
db $54,$00,$00,$00 ; slow: 5/4 n^3
; no known jump sources
Func_59035 ; 0x59035
ld hl, UnnamedText_59091 ; $5091
call PrintText
call YesNoChoice
ld a, [$cc26]
and a
jr nz, .asm_59086 ; 0x59042 $42
ld hl, $d2f7
ld b, $13
call CountSetBits
ld a, [$d11e]
ld [$ff00+$dd], a
ld b, a
ld a, [$ff00+$db]
cp b
jr z, .asm_59059 ; 0x59055 $2
jr nc, .asm_5907c ; 0x59057 $23
.asm_59059
ld hl, UnnamedText_590a0 ; $50a0
call PrintText
ld a, [$ff00+$dc]
ld b, a
ld c, 1
call GiveItem
jr nc, .BagFull
ld hl, Unknown_590a5 ; $50a5
call PrintText
ld a, $1
jr .asm_5908e ; 0x59071 $1b
.BagFull
ld hl, UnnamedText_590ab ; $50ab
call PrintText
xor a
jr .asm_5908e ; 0x5907a $12
.asm_5907c
ld hl, UnnamedText_59096 ; $5096
call PrintText
ld a, $80
jr .asm_5908e ; 0x59084 $8
.asm_59086
ld hl, UnnamedText_5909b ; $509b
call PrintText
ld a, $ff
.asm_5908e
ld [$ff00+$db], a
ret
; 0x59091
UnnamedText_59091: ; 59091 (16:5091)
TX_FAR _UnnamedText_59091
db $50
; 0x59091 + 5 bytes
UnnamedText_59096: ; 59096 (16:5096)
TX_FAR _UnnamedText_59096
db $50
; 0x59096 + 5 bytes
UnnamedText_5909b: ; 5909b (16:509b)
TX_FAR _UnnamedText_5909b
db $50
; 0x5909b + 5 bytes
UnnamedText_590a0: ; 590a0 (16:50a0)
TX_FAR _UnnamedText_590a0
db $50
; 0x590a0 + 5 bytes
Unknown_590a5: ; 590a5 (16:50a5)
INCBIN "baserom.gbc",$590a5,$590ab - $590a5
UnnamedText_590ab: ; 590ab (16:50ab)
TX_FAR _UnnamedText_590ab
db $50
; 0x590ab + 5 bytes
Route6Script: ; 590b0 (16:50b0)
call EnableAutoTextBoxDrawing
ld hl, Route6TrainerHeaders
ld de, Route6_Unknown590c3
ld a, [W_ROUTE6CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_ROUTE6CURSCRIPT], a
ret
; 0x590c3
Route6_Unknown590c3: ; 590c3 (16:50c3)
INCBIN "baserom.gbc",$590c3,$590c9 - $590c3
Route6Texts: ; 590c9 (16:50c9)
dw Route6Text1, Route6Text2, Route6Text3, Route6Text4, Route6Text5, Route6Text6, Route6Text7
Route6TrainerHeaders: ; 590d7 (16:50d7)
Route6TrainerHeader0: ; 590d7 (16:50d7)
db $1 ; flag's bit
db ($0 << 4) ; trainer's view range
dw $d7c9 ; flag's byte
dw Route6BattleText1 ; 0x512a TextBeforeBattle
dw Route6AfterBattleText1 ; 0x5134 TextAfterBattle
dw Route6EndBattleText1 ; 0x512f TextEndBattle
dw Route6EndBattleText1 ; 0x512f TextEndBattle
; 0x590e3
Route6TrainerHeader1: ; 590e3 (16:50e3)
db $2 ; flag's bit
db ($0 << 4) ; trainer's view range
dw $d7c9 ; flag's byte
dw Route6BattleText2 ; 0x5143 TextBeforeBattle
dw Route6AfterBattleText1 ; 0x5134 TextAfterBattle
dw Route6EndBattleText2 ; 0x5148 TextEndBattle
dw Route6EndBattleText2 ; 0x5148 TextEndBattle
; 0x590ef
Route6TrainerHeader2: ; 590ef (16:50ef)
db $3 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7c9 ; flag's byte
dw Route6BattleText3 ; 0x5157 TextBeforeBattle
dw Route6AfterBattleText3 ; 0x5161 TextAfterBattle
dw Route6EndBattleText3 ; 0x515c TextEndBattle
dw Route6EndBattleText3 ; 0x515c TextEndBattle
; 0x590fb
Route6TrainerHeader3: ; 590fb (16:50fb)
db $4 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7c9 ; flag's byte
dw Route6BattleText4 ; 0x5170 TextBeforeBattle
dw Route6AfterBattleText4 ; 0x517a TextAfterBattle
dw Route6EndBattleText4 ; 0x5175 TextEndBattle
dw Route6EndBattleText4 ; 0x5175 TextEndBattle
; 0x59107
Route6TrainerHeader4: ; 59107 (16:5107)
db $5 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7c9 ; flag's byte
dw Route6BattleText5 ; 0x5189 TextBeforeBattle
dw Route6AfterBattleText5 ; 0x5193 TextAfterBattle
dw Route6EndBattleText5 ; 0x518e TextEndBattle
dw Route6EndBattleText5 ; 0x518e TextEndBattle
; 0x59113
Route6TrainerHeader5: ; 59113 (16:5113)
db $6 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7c9 ; flag's byte
dw Route6BattleText6 ; 0x51a2 TextBeforeBattle
dw Route6AfterBattleText6 ; 0x51ac TextAfterBattle
dw Route6EndBattleText6 ; 0x51a7 TextEndBattle
dw Route6EndBattleText6 ; 0x51a7 TextEndBattle
; 0x5911e
db $ff
Route6Text1: ; 59120 (16:5120)
db $8
ld hl, Route6TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
; 0x5912a
Route6BattleText1: ; 5912a (16:512a)
TX_FAR _Route6BattleText1
db $50
; 0x5912a + 5 bytes
Route6EndBattleText1: ; 5912f (16:512f)
TX_FAR _Route6EndBattleText1
db $50
; 0x5912f + 5 bytes
Route6AfterBattleText1: ; 59134 (16:5134)
TX_FAR _Route6AfterBattleText1
db $50
; 0x59134 + 5 bytes
Route6Text2: ; 59139 (16:5139)
db $08 ; asm
ld hl, Route6TrainerHeader1
call TalkToTrainer
jp TextScriptEnd
Route6BattleText2: ; 59143 (16:5143)
TX_FAR _Route6BattleText2
db $50
; 0x59143 + 5 bytes
Route6EndBattleText2: ; 59148 (16:5148)
TX_FAR _Route6EndBattleText2
db $50
; 0x59148 + 5 bytes
Route6Text3: ; 5914d (16:514d)
db $08 ; asm
ld hl, Route6TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
Route6BattleText3: ; 59157 (16:5157)
TX_FAR _Route6BattleText3
db $50
; 0x59157 + 5 bytes
Route6EndBattleText3: ; 5915c (16:515c)
TX_FAR _Route6EndBattleText3
db $50
; 0x5915c + 5 bytes
Route6AfterBattleText3: ; 59161 (16:5161)
TX_FAR _Route6AfterBattleText3
db $50
; 0x59161 + 5 bytes
Route6Text4: ; 59166 (16:5166)
db $08 ; asm
ld hl, Route6TrainerHeader3
call TalkToTrainer
jp TextScriptEnd
Route6BattleText4: ; 59170 (16:5170)
TX_FAR _Route6BattleText4
db $50
; 0x59170 + 5 bytes
Route6EndBattleText4: ; 59175 (16:5175)
TX_FAR _Route6EndBattleText4
db $50
; 0x59175 + 5 bytes
Route6AfterBattleText4: ; 5917a (16:517a)
TX_FAR _Route6AfterBattleText4
db $50
; 0x5917a + 5 bytes
Route6Text5: ; 5917f (16:517f)
db $08 ; asm
ld hl, Route6TrainerHeader4
call TalkToTrainer
jp TextScriptEnd
Route6BattleText5: ; 59189 (16:5189)
TX_FAR _Route6BattleText5
db $50
; 0x59189 + 5 bytes
Route6EndBattleText5: ; 5918e (16:518e)
TX_FAR _Route6EndBattleText5
db $50
; 0x5918e + 5 bytes
Route6AfterBattleText5: ; 59193 (16:5193)
TX_FAR _Route6AfterBattleText5
db $50
; 0x59193 + 5 bytes
Route6Text6: ; 59198 (16:5198)
db $08 ; asm
ld hl, Route6TrainerHeader5
call TalkToTrainer
jp TextScriptEnd
Route6BattleText6: ; 591a2 (16:51a2)
TX_FAR _Route6BattleText6
db $50
; 0x591a2 + 5 bytes
Route6EndBattleText6: ; 591a7 (16:51a7)
TX_FAR _Route6EndBattleText6
db $50
; 0x591a7 + 5 bytes
Route6AfterBattleText6: ; 591ac (16:51ac)
TX_FAR _Route6AfterBattleText6
db $50
; 0x591ac + 5 bytes
Route6Text7: ; 591b1 (16:51b1)
TX_FAR _Route6Text7
db $50
Route8Script: ; 591b6 (16:51b6)
call EnableAutoTextBoxDrawing
ld hl, Route8TrainerHeaders
ld de, Route8_Unknown591c9
ld a, [W_ROUTE8CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_ROUTE8CURSCRIPT], a
ret
; 0x591c9
Route8_Unknown591c9: ; 591c9 (16:51c9)
INCBIN "baserom.gbc",$591c9,$591cf - $591c9
Route8Texts: ; 591cf (16:51cf)
dw Route8Text1, Route8Text2, Route8Text3, Route8Text4, Route8Text5, Route8Text6, Route8Text7, Route8Text8, Route8Text9, Route8Text10
Route8TrainerHeaders: ; 591e3 (16:51e3)
Route8TrainerHeader0: ; 591e3 (16:51e3)
db $1 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7cd ; flag's byte
dw Route8BattleText1 ; 0x525a TextBeforeBattle
dw Route8AfterBattleText1 ; 0x5264 TextAfterBattle
dw Route8EndBattleText1 ; 0x525f TextEndBattle
dw Route8EndBattleText1 ; 0x525f TextEndBattle
; 0x591ef
Route8TrainerHeader1: ; 591ef (16:51ef)
db $2 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7cd ; flag's byte
dw Route8BattleText2 ; 0x5273 TextBeforeBattle
dw Route8AfterBattleText2 ; 0x527d TextAfterBattle
dw Route8EndBattleText2 ; 0x5278 TextEndBattle
dw Route8EndBattleText2 ; 0x5278 TextEndBattle
; 0x591fb
Route8TrainerHeader2: ; 591fb (16:51fb)
db $3 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7cd ; flag's byte
dw Route8BattleText3 ; 0x528c TextBeforeBattle
dw Route8AfterBattleText3 ; 0x5296 TextAfterBattle
dw Route8EndBattleText3 ; 0x5291 TextEndBattle
dw Route8EndBattleText3 ; 0x5291 TextEndBattle
; 0x59207
Route8TrainerHeader3: ; 59207 (16:5207)
db $4 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7cd ; flag's byte
dw Route8BattleText4 ; 0x52a5 TextBeforeBattle
dw Route8AfterBattleText4 ; 0x52af TextAfterBattle
dw Route8EndBattleText4 ; 0x52aa TextEndBattle
dw Route8EndBattleText4 ; 0x52aa TextEndBattle
; 0x59213
Route8TrainerHeader4: ; 59213 (16:5213)
db $5 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7cd ; flag's byte
dw Route8BattleText5 ; 0x52be TextBeforeBattle
dw Route8AfterBattleText5 ; 0x52c8 TextAfterBattle
dw Route8EndBattleText5 ; 0x52c3 TextEndBattle
dw Route8EndBattleText5 ; 0x52c3 TextEndBattle
; 0x5921f
Route8TrainerHeader5: ; 5921f (16:521f)
db $6 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7cd ; flag's byte
dw Route8BattleText6 ; 0x52d7 TextBeforeBattle
dw Route8AfterBattleText6 ; 0x52e1 TextAfterBattle
dw Route8EndBattleText6 ; 0x52dc TextEndBattle
dw Route8EndBattleText6 ; 0x52dc TextEndBattle
; 0x5922b
Route8TrainerHeader6: ; 5922b (16:522b)
db $7 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7cd ; flag's byte
dw Route8BattleText7 ; 0x52f0 TextBeforeBattle
dw Route8AfterBattleText7 ; 0x52fa TextAfterBattle
dw Route8EndBattleText7 ; 0x52f5 TextEndBattle
dw Route8EndBattleText7 ; 0x52f5 TextEndBattle
; 0x59237
Route8TrainerHeader7: ; 59237 (16:5237)
db $8 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7cd ; flag's byte
dw Route8BattleText8 ; 0x5309 TextBeforeBattle
dw Route8AfterBattleText8 ; 0x5313 TextAfterBattle
dw Route8EndBattleText8 ; 0x530e TextEndBattle
dw Route8EndBattleText8 ; 0x530e TextEndBattle
; 0x59243
Route8TrainerHeader8: ; 59243 (16:5243)
db $9 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7cd ; flag's byte
dw Route8BattleText9 ; 0x5322 TextBeforeBattle
dw Route8AfterBattleText9 ; 0x532c TextAfterBattle
dw Route8EndBattleText9 ; 0x5327 TextEndBattle
dw Route8EndBattleText9 ; 0x5327 TextEndBattle
; 0x5924e
db $ff
Route8Text1: ; 59250 (16:5250)
db $8
ld hl, Route8TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
; 0x5925a
Route8BattleText1: ; 5925a (16:525a)
TX_FAR _Route8BattleText1
db $50
; 0x5925f
Route8EndBattleText1: ; 5925f (16:525f)
TX_FAR _Route8EndBattleText1
db $50
; 0x5925f + 5 bytes
Route8AfterBattleText1: ; 59264 (16:5264)
TX_FAR _Route8AfterBattleText1
db $50
; 0x59264 + 5 bytes
Route8Text2: ; 59269 (16:5269)
db $08 ; asm
ld hl, Route8TrainerHeader1
call TalkToTrainer
jp TextScriptEnd
Route8BattleText2: ; 59273 (16:5273)
TX_FAR _Route8BattleText2
db $50
; 0x59273 + 5 bytes
Route8EndBattleText2: ; 59278 (16:5278)
TX_FAR _Route8EndBattleText2
db $50
; 0x59278 + 5 bytes
Route8AfterBattleText2: ; 5927d (16:527d)
TX_FAR _Route8AfterBattleText2
db $50
; 0x5927d + 5 bytes
Route8Text3: ; 59282 (16:5282)
db $08 ; asm
ld hl, Route8TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
Route8BattleText3: ; 5928c (16:528c)
TX_FAR _Route8BattleText3
db $50
; 0x5928c + 5 bytes
Route8EndBattleText3: ; 59291 (16:5291)
TX_FAR _Route8EndBattleText3
db $50
; 0x59291 + 5 bytes
Route8AfterBattleText3: ; 59296 (16:5296)
TX_FAR _Route8AfterBattleText3
db $50
; 0x59296 + 5 bytes
Route8Text4: ; 5929b (16:529b)
db $08 ; asm
ld hl, Route8TrainerHeader3
call TalkToTrainer
jp TextScriptEnd
Route8BattleText4: ; 592a5 (16:52a5)
TX_FAR _Route8BattleText4
db $50
; 0x592a5 + 5 bytes
Route8EndBattleText4: ; 592aa (16:52aa)
TX_FAR _Route8EndBattleText4
db $50
; 0x592aa + 5 bytes
Route8AfterBattleText4: ; 592af (16:52af)
TX_FAR _Route8AfterBattleText4
db $50
; 0x592af + 5 bytes
Route8Text5: ; 592b4 (16:52b4)
db $08 ; asm
ld hl, Route8TrainerHeader4
call TalkToTrainer
jp TextScriptEnd
Route8BattleText5: ; 592be (16:52be)
TX_FAR _Route8BattleText5
db $50
; 0x592be + 5 bytes
Route8EndBattleText5: ; 592c3 (16:52c3)
TX_FAR _Route8EndBattleText5
db $50
; 0x592c3 + 5 bytes
Route8AfterBattleText5: ; 592c8 (16:52c8)
TX_FAR _Route8AfterBattleText5
db $50
; 0x592c8 + 5 bytes
Route8Text6: ; 592cd (16:52cd)
db $08 ; asm
ld hl, Route8TrainerHeader5
call TalkToTrainer
jp TextScriptEnd
Route8BattleText6: ; 592d7 (16:52d7)
TX_FAR _Route8BattleText6
db $50
; 0x592d7 + 5 bytes
Route8EndBattleText6: ; 592dc (16:52dc)
TX_FAR _Route8EndBattleText6
db $50
; 0x592dc + 5 bytes
Route8AfterBattleText6: ; 592e1 (16:52e1)
TX_FAR _Route8AfterBattleText6
db $50
; 0x592e1 + 5 bytes
Route8Text7: ; 592e6 (16:52e6)
db $08 ; asm
ld hl, Route8TrainerHeader6
call TalkToTrainer
jp TextScriptEnd
Route8BattleText7: ; 592f0 (16:52f0)
TX_FAR _Route8BattleText7
db $50
; 0x592f0 + 5 bytes
Route8EndBattleText7: ; 592f5 (16:52f5)
TX_FAR _Route8EndBattleText7
db $50
; 0x592f5 + 5 bytes
Route8AfterBattleText7: ; 592fa (16:52fa)
TX_FAR _Route8AfterBattleText7
db $50
; 0x592fa + 5 bytes
Route8Text8: ; 592ff (16:52ff)
db $08 ; asm
ld hl, Route8TrainerHeader7
call TalkToTrainer
jp TextScriptEnd
Route8BattleText8: ; 59309 (16:5309)
TX_FAR _Route8BattleText8
db $50
; 0x59309 + 5 bytes
Route8EndBattleText8: ; 5930e (16:530e)
TX_FAR _Route8EndBattleText8
db $50
; 0x5930e + 5 bytes
Route8AfterBattleText8: ; 59313 (16:5313)
TX_FAR _Route8AfterBattleText8
db $50
; 0x59313 + 5 bytes
Route8Text9: ; 59318 (16:5318)
db $08 ; asm
ld hl, Route8TrainerHeader8
call TalkToTrainer
jp TextScriptEnd
Route8BattleText9: ; 59322 (16:5322)
TX_FAR _Route8BattleText9
db $50
; 0x59322 + 5 bytes
Route8EndBattleText9: ; 59327 (16:5327)
TX_FAR _Route8EndBattleText9
db $50
; 0x59327 + 5 bytes
Route8AfterBattleText9: ; 5932c (16:532c)
TX_FAR _Route8AfterBattleText9
db $50
; 0x5932c + 5 bytes
Route8Text10: ; 59331 (16:5331)
TX_FAR _Route8Text10
db $50
Route10Script: ; 59336 (16:5336)
call EnableAutoTextBoxDrawing
ld hl, Route10TrainerHeaders
ld de, Route10_Unknown59349
ld a, [W_ROUTE10CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_ROUTE10CURSCRIPT], a
ret
; 0x59349
Route10_Unknown59349: ; 59349 (16:5349)
INCBIN "baserom.gbc",$59349,$5934f - $59349
Route10Texts: ; 5934f (16:534f)
dw Route10Text1, Route10Text2, Route10Text3, Route10Text4, Route10Text5, Route10Text6, Route10Text7, PokeCenterSignText, Route10Text9, Route10Text10
Route10TrainerHeaders: ; 59363 (16:5363)
Route10TrainerHeader0: ; 59363 (16:5363)
db $1 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7d1 ; flag's byte
dw Route10BattleText1 ; 0x53b6 TextBeforeBattle
dw Route10AfterBattleText1 ; 0x53c0 TextAfterBattle
dw Route10EndBattleText1 ; 0x53bb TextEndBattle
dw Route10EndBattleText1 ; 0x53bb TextEndBattle
; 0x5936f
Route10TrainerHeader1: ; 5936f (16:536f)
db $2 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7d1 ; flag's byte
dw Route10BattleText2 ; 0x53cf TextBeforeBattle
dw Route10AfterBattleText2 ; 0x53d9 TextAfterBattle
dw Route10EndBattleText2 ; 0x53d4 TextEndBattle
dw Route10EndBattleText2 ; 0x53d4 TextEndBattle
; 0x5937b
Route10TrainerHeader2: ; 5937b (16:537b)
db $3 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7d1 ; flag's byte
dw Route10BattleText3 ; 0x53e8 TextBeforeBattle
dw Route10AfterBattleText3 ; 0x53f2 TextAfterBattle
dw Route10EndBattleText3 ; 0x53ed TextEndBattle
dw Route10EndBattleText3 ; 0x53ed TextEndBattle
; 0x59387
Route10TrainerHeader3: ; 59387 (16:5387)
db $4 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7d1 ; flag's byte
dw Route10BattleText4 ; 0x5401 TextBeforeBattle
dw Route10AfterBattleText4 ; 0x540b TextAfterBattle
dw Route10EndBattleText4 ; 0x5406 TextEndBattle
dw Route10EndBattleText4 ; 0x5406 TextEndBattle
; 0x59393
Route10TrainerHeader4: ; 59393 (16:5393)
db $5 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7d1 ; flag's byte
dw Route10BattleText5 ; 0x541a TextBeforeBattle
dw Route10AfterBattleText5 ; 0x5424 TextAfterBattle
dw Route10EndBattleText5 ; 0x541f TextEndBattle
dw Route10EndBattleText5 ; 0x541f TextEndBattle
; 0x5939f
Route10TrainerHeader5: ; 5939f (16:539f)
db $6 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7d1 ; flag's byte
dw Route10BattleText6 ; 0x5433 TextBeforeBattle
dw Route10AfterBattleText6 ; 0x543d TextAfterBattle
dw Route10EndBattleText6 ; 0x5438 TextEndBattle
dw Route10EndBattleText6 ; 0x5438 TextEndBattle
; 0x593ab
db $ff
Route10Text1: ; 593ac (16:53ac)
db $08 ; asm
ld hl, Route10TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
Route10BattleText1: ; 593b6 (16:53b6)
TX_FAR _Route10BattleText1
db $50
; 0x593b6 + 5 bytes
Route10EndBattleText1: ; 593bb (16:53bb)
TX_FAR _Route10EndBattleText1
db $50
; 0x593bb + 5 bytes
Route10AfterBattleText1: ; 593c0 (16:53c0)
TX_FAR _Route10AfterBattleText1
db $50
; 0x593c0 + 5 bytes
Route10Text2: ; 593c5 (16:53c5)
db $08 ; asm
ld hl, Route10TrainerHeader1
call TalkToTrainer
jp TextScriptEnd
Route10BattleText2: ; 593cf (16:53cf)
TX_FAR _Route10BattleText2
db $50
; 0x593cf + 5 bytes
Route10EndBattleText2: ; 593d4 (16:53d4)
TX_FAR _Route10EndBattleText2
db $50
; 0x593d4 + 5 bytes
Route10AfterBattleText2: ; 593d9 (16:53d9)
TX_FAR _Route10AfterBattleText2
db $50
; 0x593d9 + 5 bytes
Route10Text3: ; 593de (16:53de)
db $08 ; asm
ld hl, Route10TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
Route10BattleText3: ; 593e8 (16:53e8)
TX_FAR _Route10BattleText3
db $50
; 0x593e8 + 5 bytes
Route10EndBattleText3: ; 593ed (16:53ed)
TX_FAR _Route10EndBattleText3
db $50
; 0x593ed + 5 bytes
Route10AfterBattleText3: ; 593f2 (16:53f2)
TX_FAR _Route10AfterBattleText3
db $50
; 0x593f2 + 5 bytes
Route10Text4: ; 593f7 (16:53f7)
db $08 ; asm
ld hl, Route10TrainerHeader3
call TalkToTrainer
jp TextScriptEnd
Route10BattleText4: ; 59401 (16:5401)
TX_FAR _Route10BattleText4
db $50
; 0x59401 + 5 bytes
Route10EndBattleText4: ; 59406 (16:5406)
TX_FAR _Route10EndBattleText4
db $50
; 0x59406 + 5 bytes
Route10AfterBattleText4: ; 5940b (16:540b)
TX_FAR _Route10AfterBattleText4
db $50
; 0x5940b + 5 bytes
Route10Text5: ; 59410 (16:5410)
db $08 ; asm
ld hl, Route10TrainerHeader4
call TalkToTrainer
jp TextScriptEnd
Route10BattleText5: ; 5941a (16:541a)
TX_FAR _Route10BattleText5
db $50
; 0x5941a + 5 bytes
Route10EndBattleText5: ; 5941f (16:541f)
TX_FAR _Route10EndBattleText5
db $50
; 0x5941f + 5 bytes
Route10AfterBattleText5: ; 59424 (16:5424)
TX_FAR _Route10AfterBattleText5
db $50
; 0x59424 + 5 bytes
Route10Text6: ; 59429 (16:5429)
db $08 ; asm
ld hl, Route10TrainerHeader5
call TalkToTrainer
jp TextScriptEnd
Route10BattleText6: ; 59433 (16:5433)
TX_FAR _Route10BattleText6
db $50
; 0x59433 + 5 bytes
Route10EndBattleText6: ; 59438 (16:5438)
TX_FAR _Route10EndBattleText6
db $50
; 0x59438 + 5 bytes
Route10AfterBattleText6: ; 5943d (16:543d)
TX_FAR _Route10AfterBattleText6
db $50
; 0x5943d + 5 bytes
Route10Text9: ; 59442 (16:5442)
Route10Text7: ; 59442 (16:5442)
TX_FAR _Route10Text7 ; _Route10Text9
db $50
Route10Text10: ; 59447 (16:5447)
TX_FAR _Route10Text10
db $50
Route11Script: ; 5944c (16:544c)
call EnableAutoTextBoxDrawing
ld hl, Route11TrainerHeaders
ld de, Route11_Unknown5945f
ld a, [W_ROUTE11CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_ROUTE11CURSCRIPT], a
ret
; 0x5945f
Route11_Unknown5945f: ; 5945f (16:545f)
dw CheckFightingMapTrainers
dw Func_324c
dw EndTrainerBattle
Route11Texts: ; 59465 (16:5465)
dw UnnamedText_594f4, Route11Text2, Route11Text3, Route11Text4, Route11Text5, Route11Text6, Route11Text7, Route11Text8, Route11Text9, Route11Text10, Route11Text11
Route11TrainerHeaders: ; 5947b (16:547b)
Route11TrainerHeader0: ; 5947b (16:547b)
db $1 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7d5 ; flag's byte
dw Route11BattleText1 ; 0x54fe TextBeforeBattle
dw Route11AfterBattleText1 ; 0x5508 TextAfterBattle
dw Route11EndBattleText1 ; 0x5503 TextEndBattle
dw Route11EndBattleText1 ; 0x5503 TextEndBattle
; 0x59487
Route11TrainerHeader1: ; 59487 (16:5487)
db $2 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7d5 ; flag's byte
dw Route11BattleText2 ; 0x5517 TextBeforeBattle
dw Route11AfterBattleText2 ; 0x5521 TextAfterBattle
dw Route11EndBattleText2 ; 0x551c TextEndBattle
dw Route11EndBattleText2 ; 0x551c TextEndBattle
; 0x59493
Route11TrainerHeader2: ; 59493 (16:5493)
db $3 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7d5 ; flag's byte
dw Route11BattleText3 ; 0x5530 TextBeforeBattle
dw Route11AfterBattleText3 ; 0x553a TextAfterBattle
dw Route11EndBattleText3 ; 0x5535 TextEndBattle
dw Route11EndBattleText3 ; 0x5535 TextEndBattle
; 0x5949f
Route11TrainerHeader3: ; 5949f (16:549f)
db $4 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7d5 ; flag's byte
dw Route11BattleText4 ; 0x5549 TextBeforeBattle
dw Route11AfterBattleText4 ; 0x5553 TextAfterBattle
dw Route11EndBattleText4 ; 0x554e TextEndBattle
dw Route11EndBattleText4 ; 0x554e TextEndBattle
; 0x594ab
Route11TrainerHeader4: ; 594ab (16:54ab)
db $5 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7d5 ; flag's byte
dw Route11BattleText5 ; 0x5562 TextBeforeBattle
dw Route11AfterBattleText5 ; 0x556c TextAfterBattle
dw Route11EndBattleText5 ; 0x5567 TextEndBattle
dw Route11EndBattleText5 ; 0x5567 TextEndBattle
; 0x594b7
Route11TrainerHeader5: ; 594b7 (16:54b7)
db $6 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7d5 ; flag's byte
dw Route11BattleText6 ; 0x557b TextBeforeBattle
dw Route11AfterBattleText6 ; 0x5585 TextAfterBattle
dw Route11EndBattleText6 ; 0x5580 TextEndBattle
dw Route11EndBattleText6 ; 0x5580 TextEndBattle
; 0x594c3
Route11TrainerHeader6: ; 594c3 (16:54c3)
db $7 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7d5 ; flag's byte
dw Route11BattleText7 ; 0x5594 TextBeforeBattle
dw Route11AfterBattleText7 ; 0x559e TextAfterBattle
dw Route11EndBattleText7 ; 0x5599 TextEndBattle
dw Route11EndBattleText7 ; 0x5599 TextEndBattle
; 0x594cf
Route11TrainerHeader7: ; 594cf (16:54cf)
db $8 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7d5 ; flag's byte
dw Route11BattleText8 ; 0x55ad TextBeforeBattle
dw Route11AfterBattleText8 ; 0x55b7 TextAfterBattle
dw Route11EndBattleText8 ; 0x55b2 TextEndBattle
dw Route11EndBattleText8 ; 0x55b2 TextEndBattle
; 0x594db
Route11TrainerHeader8: ; 594db (16:54db)
db $9 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7d5 ; flag's byte
dw Route11BattleText9 ; 0x55c6 TextBeforeBattle
dw Route11AfterBattleText9 ; 0x55d0 TextAfterBattle
dw Route11EndBattleText9 ; 0x55cb TextEndBattle
dw Route11EndBattleText9 ; 0x55cb TextEndBattle
; 0x594e7
Route11TrainerHeader9: ; 594e7 (16:54e7)
db $a ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7d5 ; flag's byte
dw Route11BattleText10 ; 0x55df TextBeforeBattle
dw Route11AfterBattleText10 ; 0x55e9 TextAfterBattle
dw Route11EndBattleText10 ; 0x55e4 TextEndBattle
dw Route11EndBattleText10 ; 0x55e4 TextEndBattle
; 0x594f3
db $ff
UnnamedText_594f4: ; 594f4 (16:54f4)
db $8
ld hl, Route11TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
; 0x594fe
Route11BattleText1: ; 594fe (16:54fe)
TX_FAR _Route11BattleText1
db $50
; 0x594fe + 5 bytes
Route11EndBattleText1: ; 59503 (16:5503)
TX_FAR _Route11EndBattleText1
db $50
; 0x59503 + 5 bytes
Route11AfterBattleText1: ; 59508 (16:5508)
TX_FAR _Route11AfterBattleText1
db $50
; 0x59508 + 5 bytes
Route11Text2: ; 5950d (16:550d)
db $08 ; asm
ld hl, Route11TrainerHeader1
call TalkToTrainer
jp TextScriptEnd
Route11BattleText2: ; 59517 (16:5517)
TX_FAR _Route11BattleText2
db $50
; 0x59517 + 5 bytes
Route11EndBattleText2: ; 5951c (16:551c)
TX_FAR _Route11EndBattleText2
db $50
; 0x5951c + 5 bytes
Route11AfterBattleText2: ; 59521 (16:5521)
TX_FAR _Route11AfterBattleText2
db $50
; 0x59521 + 5 bytes
Route11Text3: ; 59526 (16:5526)
db $08 ; asm
ld hl, Route11TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
Route11BattleText3: ; 59530 (16:5530)
TX_FAR _Route11BattleText3
db $50
; 0x59530 + 5 bytes
Route11EndBattleText3: ; 59535 (16:5535)
TX_FAR _Route11EndBattleText3
db $50
; 0x59535 + 5 bytes
Route11AfterBattleText3: ; 5953a (16:553a)
TX_FAR _Route11AfterBattleText3
db $50
; 0x5953a + 5 bytes
Route11Text4: ; 5953f (16:553f)
db $08 ; asm
ld hl, Route11TrainerHeader3
call TalkToTrainer
jp TextScriptEnd
Route11BattleText4: ; 59549 (16:5549)
TX_FAR _Route11BattleText4
db $50
; 0x59549 + 5 bytes
Route11EndBattleText4: ; 5954e (16:554e)
TX_FAR _Route11EndBattleText4
db $50
; 0x5954e + 5 bytes
Route11AfterBattleText4: ; 59553 (16:5553)
TX_FAR _Route11AfterBattleText4
db $50
; 0x59553 + 5 bytes
Route11Text5: ; 59558 (16:5558)
db $08 ; asm
ld hl, Route11TrainerHeader4
call TalkToTrainer
jp TextScriptEnd
Route11BattleText5: ; 59562 (16:5562)
TX_FAR _Route11BattleText5
db $50
; 0x59562 + 5 bytes
Route11EndBattleText5: ; 59567 (16:5567)
TX_FAR _Route11EndBattleText5
db $50
; 0x59567 + 5 bytes
Route11AfterBattleText5: ; 5956c (16:556c)
TX_FAR _Route11AfterBattleText5
db $50
; 0x5956c + 5 bytes
Route11Text6: ; 59571 (16:5571)
db $08 ; asm
ld hl, Route11TrainerHeader5
call TalkToTrainer
jp TextScriptEnd
Route11BattleText6: ; 5957b (16:557b)
TX_FAR _Route11BattleText6
db $50
; 0x5957b + 5 bytes
Route11EndBattleText6: ; 59580 (16:5580)
TX_FAR _Route11EndBattleText6
db $50
; 0x59580 + 5 bytes
Route11AfterBattleText6: ; 59585 (16:5585)
TX_FAR _Route11AfterBattleText6
db $50
; 0x59585 + 5 bytes
Route11Text7: ; 5958a (16:558a)
db $08 ; asm
ld hl, Route11TrainerHeader6
call TalkToTrainer
jp TextScriptEnd
Route11BattleText7: ; 59594 (16:5594)
TX_FAR _Route11BattleText7
db $50
; 0x59594 + 5 bytes
Route11EndBattleText7: ; 59599 (16:5599)
TX_FAR _Route11EndBattleText7
db $50
; 0x59599 + 5 bytes
Route11AfterBattleText7: ; 5959e (16:559e)
TX_FAR _Route11AfterBattleText7
db $50
; 0x5959e + 5 bytes
Route11Text8: ; 595a3 (16:55a3)
db $08 ; asm
ld hl, Route11TrainerHeader7
call TalkToTrainer
jp TextScriptEnd
Route11BattleText8: ; 595ad (16:55ad)
TX_FAR _Route11BattleText8
db $50
; 0x595ad + 5 bytes
Route11EndBattleText8: ; 595b2 (16:55b2)
TX_FAR _Route11EndBattleText8
db $50
; 0x595b2 + 5 bytes
Route11AfterBattleText8: ; 595b7 (16:55b7)
TX_FAR _Route11AfterBattleText8
db $50
; 0x595b7 + 5 bytes
Route11Text9: ; 595bc (16:55bc)
db $08 ; asm
ld hl, Route11TrainerHeader8
call TalkToTrainer
jp TextScriptEnd
Route11BattleText9: ; 595c6 (16:55c6)
TX_FAR _Route11BattleText9
db $50
; 0x595c6 + 5 bytes
Route11EndBattleText9: ; 595cb (16:55cb)
TX_FAR _Route11EndBattleText9
db $50
; 0x595cb + 5 bytes
Route11AfterBattleText9: ; 595d0 (16:55d0)
TX_FAR _Route11AfterBattleText9
db $50
; 0x595d0 + 5 bytes
Route11Text10: ; 595d5 (16:55d5)
db $08 ; asm
ld hl, Route11TrainerHeader9
call TalkToTrainer
jp TextScriptEnd
Route11BattleText10: ; 595df (16:55df)
TX_FAR _Route11BattleText10
db $50
; 0x595df + 5 bytes
Route11EndBattleText10: ; 595e4 (16:55e4)
TX_FAR _Route11EndBattleText10
db $50
; 0x595e4 + 5 bytes
Route11AfterBattleText10: ; 595e9 (16:55e9)
TX_FAR _Route11AfterBattleText10
db $50
; 0x595e9 + 5 bytes
Route11Text11: ; 595ee (16:55ee)
TX_FAR _Route11Text11
db $50
Route12Script: ; 595f3 (16:55f3)
call EnableAutoTextBoxDrawing
ld hl, Route12TrainerHeaders
ld de, .unknown_59611 ; $5611
ld a, [W_ROUTE12CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_ROUTE12CURSCRIPT], a
ret
.asm_59606
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld [W_ROUTE12CURSCRIPT], a
ld [W_CURMAPSCRIPT], a
ret
.unknown_59611: ; 59611 (16:5611)
INCBIN "baserom.gbc",$59611,$59619 - $59611
ld hl, $d7d8
bit 7, [hl]
jp nz, CheckFightingMapTrainers
bit 6, [hl]
res 6, [hl]
jp z, CheckFightingMapTrainers
ld a, $d
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call DisplayTextID
ld a, $84
ld [W_CUROPPONENT], a ; $d059
ld a, $1e
ld [W_CURENEMYLVL], a ; $d127
ld a, $1d
ld [$cc4d], a
ld a, $11
call Predef ; indirect jump to RemoveMissableObject (f1d7 (3:71d7))
ld a, $3
ld [W_ROUTE12CURSCRIPT], a
ld [W_CURMAPSCRIPT], a
ret
ld a, [W_ISINBATTLE] ; $d057
cp $ff
jr z, .asm_59606
call UpdateSprites
ld a, [$cf0b]
cp $2
jr z, .asm_59664
ld a, $e
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call DisplayTextID
.asm_59664
ld hl, $d7d8
set 7, [hl]
call Delay3
ld a, $0
ld [W_ROUTE12CURSCRIPT], a
ld [W_CURMAPSCRIPT], a
ret
; 59675 (16:5675)
Route12Texts: ; 59675 (16:5675)
dw Route12Text1, Route12Text2, Route12Text3, Route12Text4, Route12Text5, Route12Text6, Route12Text7, Route12Text8, Predef5CText, Predef5CText, Route12Text11, Route12Text12, Route12Text13, Route12Text14
Route12TrainerHeaders: ; 59691 (16:5691)
Route12TrainerHeader0: ; 59691 (16:5691)
db $2 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7d7 ; flag's byte
dw Route12BattleText1 ; 0x56ff TextBeforeBattle
dw Route12AfterBattleText1 ; 0x5709 TextAfterBattle
dw Route12EndBattleText1 ; 0x5704 TextEndBattle
dw Route12EndBattleText1 ; 0x5704 TextEndBattle
; 0x5969d
Route12TrainerHeader1: ; 5969d (16:569d)
db $3 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7d7 ; flag's byte
dw Route12BattleText2 ; 0x5718 TextBeforeBattle
dw Route12AfterBattleText2 ; 0x5722 TextAfterBattle
dw Route12EndBattleText2 ; 0x571d TextEndBattle
dw Route12EndBattleText2 ; 0x571d TextEndBattle
; 0x596a9
Route12TrainerHeader2: ; 596a9 (16:56a9)
db $4 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7d7 ; flag's byte
dw Route12BattleText3 ; 0x5731 TextBeforeBattle
dw Route12AfterBattleText3 ; 0x573b TextAfterBattle
dw Route12EndBattleText3 ; 0x5736 TextEndBattle
dw Route12EndBattleText3 ; 0x5736 TextEndBattle
; 0x596b5
Route12TrainerHeader3: ; 596b5 (16:56b5)
db $5 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7d7 ; flag's byte
dw Route12BattleText4 ; 0x574a TextBeforeBattle
dw Route12AfterBattleText4 ; 0x5754 TextAfterBattle
dw Route12EndBattleText4 ; 0x574f TextEndBattle
dw Route12EndBattleText4 ; 0x574f TextEndBattle
; 0x596c1
Route12TrainerHeader4: ; 596c1 (16:56c1)
db $6 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7d7 ; flag's byte
dw Route12BattleText5 ; 0x5763 TextBeforeBattle
dw Route12AfterBattleText5 ; 0x576d TextAfterBattle
dw Route12EndBattleText5 ; 0x5768 TextEndBattle
dw Route12EndBattleText5 ; 0x5768 TextEndBattle
; 0x596cd
Route12TrainerHeader5: ; 596cd (16:56cd)
db $7 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7d7 ; flag's byte
dw Route12BattleText6 ; 0x577c TextBeforeBattle
dw Route12AfterBattleText6 ; 0x5786 TextAfterBattle
dw Route12EndBattleText6 ; 0x5781 TextEndBattle
dw Route12EndBattleText6 ; 0x5781 TextEndBattle
; 0x596d9
Route12TrainerHeader6: ; 596d9 (16:56d9)
db $8 ; flag's bit
db ($1 << 4) ; trainer's view range
dw $d7d7 ; flag's byte
dw Route12BattleText7 ; 0x5795 TextBeforeBattle
dw Route12AfterBattleText7 ; 0x579f TextAfterBattle
dw Route12EndBattleText7 ; 0x579a TextEndBattle
dw Route12EndBattleText7 ; 0x579a TextEndBattle
; 0x596e5
db $ff
Route12Text1: ; 596e6 (16:56e6)
TX_FAR _Route12Text1
db $50
Route12Text13: ; 596eb (16:56eb)
UnnamedText_596eb: ; 596eb (16:56eb)
TX_FAR _UnnamedText_596eb
db $50
; 0x596eb + 5 bytes
Route12Text14: ; 596f0 (16:56f0)
UnnamedText_596f0: ; 596f0 (16:56f0)
TX_FAR _UnnamedText_596f0
db $50
; 0x596f0 + 5 bytes
Route12Text2: ; 596f5 (16:56f5)
db $08 ; asm
ld hl, Route12TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
Route12BattleText1: ; 596ff (16:56ff)
TX_FAR _Route12BattleText1
db $50
; 0x596ff + 5 bytes
Route12EndBattleText1: ; 59704 (16:5704)
TX_FAR _Route12EndBattleText1
db $50
; 0x59704 + 5 bytes
Route12AfterBattleText1: ; 59709 (16:5709)
TX_FAR _Route12AfterBattleText1
db $50
; 0x59709 + 5 bytes
Route12Text3: ; 5970e (16:570e)
db $08 ; asm
ld hl, Route12TrainerHeader1
call TalkToTrainer
jp TextScriptEnd
Route12BattleText2: ; 59718 (16:5718)
TX_FAR _Route12BattleText2
db $50
; 0x59718 + 5 bytes
Route12EndBattleText2: ; 5971d (16:571d)
TX_FAR _Route12EndBattleText2
db $50
; 0x5971d + 5 bytes
Route12AfterBattleText2: ; 59722 (16:5722)
TX_FAR _Route12AfterBattleText2
db $50
; 0x59722 + 5 bytes
Route12Text4: ; 59727 (16:5727)
db $08 ; asm
ld hl, Route12TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
Route12BattleText3: ; 59731 (16:5731)
TX_FAR _Route12BattleText3
db $50
; 0x59731 + 5 bytes
Route12EndBattleText3: ; 59736 (16:5736)
TX_FAR _Route12EndBattleText3
db $50
; 0x59736 + 5 bytes
Route12AfterBattleText3: ; 5973b (16:573b)
TX_FAR _Route12AfterBattleText3
db $50
; 0x5973b + 5 bytes
Route12Text5: ; 59740 (16:5740)
db $08 ; asm
ld hl, Route12TrainerHeader3
call TalkToTrainer
jp TextScriptEnd
Route12BattleText4: ; 5974a (16:574a)
TX_FAR _Route12BattleText4
db $50
; 0x5974a + 5 bytes
Route12EndBattleText4: ; 5974f (16:574f)
TX_FAR _Route12EndBattleText4
db $50
; 0x5974f + 5 bytes
Route12AfterBattleText4: ; 59754 (16:5754)
TX_FAR _Route12AfterBattleText4
db $50
; 0x59754 + 5 bytes
Route12Text6: ; 59759 (16:5759)
db $08 ; asm
ld hl, Route12TrainerHeader4
call TalkToTrainer
jp TextScriptEnd
Route12BattleText5: ; 59763 (16:5763)
TX_FAR _Route12BattleText5
db $50
; 0x59763 + 5 bytes
Route12EndBattleText5: ; 59768 (16:5768)
TX_FAR _Route12EndBattleText5
db $50
; 0x59768 + 5 bytes
Route12AfterBattleText5: ; 5976d (16:576d)
TX_FAR _Route12AfterBattleText5
db $50
; 0x5976d + 5 bytes
Route12Text7: ; 59772 (16:5772)
db $08 ; asm
ld hl, Route12TrainerHeader5
call TalkToTrainer
jp TextScriptEnd
Route12BattleText6: ; 5977c (16:577c)
TX_FAR _Route12BattleText6
db $50
; 0x5977c + 5 bytes
Route12EndBattleText6: ; 59781 (16:5781)
TX_FAR _Route12EndBattleText6
db $50
; 0x59781 + 5 bytes
Route12AfterBattleText6: ; 59786 (16:5786)
TX_FAR _Route12AfterBattleText6
db $50
; 0x59786 + 5 bytes
Route12Text8: ; 5978b (16:578b)
db $08 ; asm
ld hl, Route12TrainerHeader6
call TalkToTrainer
jp TextScriptEnd
Route12BattleText7: ; 59795 (16:5795)
TX_FAR _Route12BattleText7
db $50
; 0x59795 + 5 bytes
Route12EndBattleText7: ; 5979a (16:579a)
TX_FAR _Route12EndBattleText7
db $50
; 0x5979a + 5 bytes
Route12AfterBattleText7: ; 5979f (16:579f)
TX_FAR _Route12AfterBattleText7
db $50
; 0x5979f + 5 bytes
Route12Text11: ; 597a4 (16:57a4)
TX_FAR _Route12Text11
db $50
Route12Text12: ; 597a9 (16:57a9)
TX_FAR _Route12Text12
db $50
Route15Script: ; 597ae (16:57ae)
call EnableAutoTextBoxDrawing
ld hl, Route15TrainerHeaders
ld de, Route15_Unknown597c1
ld a, [W_ROUTE15CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_ROUTE15CURSCRIPT], a
ret
; 0x597c1
Route15_Unknown597c1: ; 597c1 (16:57c1)
INCBIN "baserom.gbc",$597c1,$597c7 - $597c1
Route15Texts: ; 597c7 (16:57c7)
dw Route15Text1, Route15Text2, Route15Text3, Route15Text4, Route15Text5, Route15Text6, Route15Text7, Route15Text8, Route15Text9, Route15Text10, Predef5CText, Route15Text12
Route15TrainerHeaders: ; 597df (16:57df)
Route15TrainerHeader0: ; 597df (16:57df)
db $1 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7dd ; flag's byte
dw Route15BattleText1 ; 0x5898 TextBeforeBattle
dw Route15AfterBattleText1 ; 0x58a2 TextAfterBattle
dw Route15EndBattleText1 ; 0x589d TextEndBattle
dw Route15EndBattleText1 ; 0x589d TextEndBattle
; 0x597eb
Route15TrainerHeader1: ; 597eb (16:57eb)
db $2 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7dd ; flag's byte
dw Route15BattleText2 ; 0x58a7 TextBeforeBattle
dw Route15AfterBattleText2 ; 0x58b1 TextAfterBattle
dw Route15EndBattleText2 ; 0x58ac TextEndBattle
dw Route15EndBattleText2 ; 0x58ac TextEndBattle
; 0x597f7
Route15TrainerHeader2: ; 597f7 (16:57f7)
db $3 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7dd ; flag's byte
dw Route15BattleText3 ; 0x58b6 TextBeforeBattle
dw Route15AfterBattleText3 ; 0x58c0 TextAfterBattle
dw Route15EndBattleText3 ; 0x58bb TextEndBattle
dw Route15EndBattleText3 ; 0x58bb TextEndBattle
; 0x59803
Route15TrainerHeader3: ; 59803 (16:5803)
db $4 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7dd ; flag's byte
dw Route15BattleText4 ; 0x58c5 TextBeforeBattle
dw Route15AfterBattleText4 ; 0x58cf TextAfterBattle
dw Route15EndBattleText4 ; 0x58ca TextEndBattle
dw Route15EndBattleText4 ; 0x58ca TextEndBattle
; 0x5980f
Route15TrainerHeader4: ; 5980f (16:580f)
db $5 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7dd ; flag's byte
dw Route15BattleText5 ; 0x58d4 TextBeforeBattle
dw Route15AfterBattleText5 ; 0x58de TextAfterBattle
dw Route15EndBattleText5 ; 0x58d9 TextEndBattle
dw Route15EndBattleText5 ; 0x58d9 TextEndBattle
; 0x5981b
Route15TrainerHeader5: ; 5981b (16:581b)
db $6 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7dd ; flag's byte
dw Route15BattleText6 ; 0x58e3 TextBeforeBattle
dw Route15AfterBattleText6 ; 0x58ed TextAfterBattle
dw Route15EndBattleText6 ; 0x58e8 TextEndBattle
dw Route15EndBattleText6 ; 0x58e8 TextEndBattle
; 0x59827
Route15TrainerHeader6: ; 59827 (16:5827)
db $7 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7dd ; flag's byte
dw Route15BattleText7 ; 0x58f2 TextBeforeBattle
dw Route15AfterBattleText7 ; 0x58fc TextAfterBattle
dw Route15EndBattleText7 ; 0x58f7 TextEndBattle
dw Route15EndBattleText7 ; 0x58f7 TextEndBattle
; 0x59833
Route15TrainerHeader7: ; 59833 (16:5833)
db $8 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7dd ; flag's byte
dw Route15BattleText8 ; 0x5901 TextBeforeBattle
dw Route15AfterBattleText8 ; 0x590b TextAfterBattle
dw Route15EndBattleText8 ; 0x5906 TextEndBattle
dw Route15EndBattleText8 ; 0x5906 TextEndBattle
; 0x5983f
Route15TrainerHeader8: ; 5983f (16:583f)
db $9 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7dd ; flag's byte
dw Route15BattleText9 ; 0x5910 TextBeforeBattle
dw Route15AfterBattleText9 ; 0x591a TextAfterBattle
dw Route15EndBattleText9 ; 0x5915 TextEndBattle
dw Route15EndBattleText9 ; 0x5915 TextEndBattle
; 0x5984b
Route15TrainerHeader9: ; 5984b (16:584b)
db $a ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7dd ; flag's byte
dw Route15BattleText10 ; 0x591f TextBeforeBattle
dw Route15AfterBattleText10 ; 0x5929 TextAfterBattle
dw Route15EndBattleText10 ; 0x5924 TextEndBattle
dw Route15EndBattleText10 ; 0x5924 TextEndBattle
; 0x59857
db $ff
Route15Text1: ; 59858 (16:5858)
db $8 ; asm
ld hl, Route15TrainerHeader0
jr asm_33cb7 ; 0x5985c $34
Route15Text2: ; 5985e (16:585e)
db $8 ; asm
ld hl, Route15TrainerHeader1
jr asm_33cb7 ; 0x59862 $2e
Route15Text3: ; 59864 (16:5864)
db $8 ; asm
ld hl, Route15TrainerHeader2
jr asm_33cb7 ; 0x59868 $28
Route15Text4: ; 5986a (16:586a)
db $8 ; asm
ld hl, Route15TrainerHeader3
jr asm_33cb7 ; 0x5986e $22
Route15Text5: ; 59870 (16:5870)
db $8 ; asm
ld hl, Route15TrainerHeader4
jr asm_33cb7 ; 0x59874 $1c
Route15Text6: ; 59876 (16:5876)
db $8 ; asm
ld hl, Route15TrainerHeader5
jr asm_33cb7 ; 0x5987a $16
Route15Text7: ; 5987c (16:587c)
db $8 ; asm
ld hl, Route15TrainerHeader6
jr asm_33cb7 ; 0x59880 $10
Route15Text8: ; 59882 (16:5882)
db $8 ; asm
ld hl, Route15TrainerHeader7
jr asm_33cb7 ; 0x59886 $a
Route15Text9: ; 59888 (16:5888)
db $8 ; asm
ld hl, Route15TrainerHeader8
jr asm_33cb7 ; 0x5988c $4
Route15Text10: ; 5988e (16:588e)
db $8 ; asm
ld hl, Route15TrainerHeader9
asm_33cb7: ; 59892 (16:5892)
call TalkToTrainer
jp TextScriptEnd
; 0x59898
Route15BattleText1: ; 59898 (16:5898)
TX_FAR _Route15BattleText1
db $50
; 0x59898 + 5 bytes
Route15EndBattleText1: ; 5989d (16:589d)
TX_FAR _Route15EndBattleText1
db $50
; 0x5989d + 5 bytes
Route15AfterBattleText1: ; 598a2 (16:58a2)
TX_FAR _Route15AfterBattleText1
db $50
; 0x598a2 + 5 bytes
Route15BattleText2: ; 598a7 (16:58a7)
TX_FAR _Route15BattleText2
db $50
; 0x598a7 + 5 bytes
Route15EndBattleText2: ; 598ac (16:58ac)
TX_FAR _Route15EndBattleText2
db $50
; 0x598ac + 5 bytes
Route15AfterBattleText2: ; 598b1 (16:58b1)
TX_FAR _Route15AfterBattleText2
db $50
; 0x598b1 + 5 bytes
Route15BattleText3: ; 598b6 (16:58b6)
TX_FAR _Route15BattleText3
db $50
; 0x598b6 + 5 bytes
Route15EndBattleText3: ; 598bb (16:58bb)
TX_FAR _Route15EndBattleText3
db $50
; 0x598bb + 5 bytes
Route15AfterBattleText3: ; 598c0 (16:58c0)
TX_FAR _Route15AfterBattleText3
db $50
; 0x598c0 + 5 bytes
Route15BattleText4: ; 598c5 (16:58c5)
TX_FAR _Route15BattleText4
db $50
; 0x598c5 + 5 bytes
Route15EndBattleText4: ; 598ca (16:58ca)
TX_FAR _Route15EndBattleText4
db $50
; 0x598ca + 5 bytes
Route15AfterBattleText4: ; 598cf (16:58cf)
TX_FAR _Route15AfterBattleText4
db $50
; 0x598cf + 5 bytes
Route15BattleText5: ; 598d4 (16:58d4)
TX_FAR _Route15BattleText5
db $50
; 0x598d4 + 5 bytes
Route15EndBattleText5: ; 598d9 (16:58d9)
TX_FAR _Route15EndBattleText5
db $50
; 0x598d9 + 5 bytes
Route15AfterBattleText5: ; 598de (16:58de)
TX_FAR _Route15AfterBattleText5
db $50
; 0x598de + 5 bytes
Route15BattleText6: ; 598e3 (16:58e3)
TX_FAR _Route15BattleText6
db $50
; 0x598e3 + 5 bytes
Route15EndBattleText6: ; 598e8 (16:58e8)
TX_FAR _Route15EndBattleText6
db $50
; 0x598e8 + 5 bytes
Route15AfterBattleText6: ; 598ed (16:58ed)
TX_FAR _Route15AfterBattleText6
db $50
; 0x598ed + 5 bytes
Route15BattleText7: ; 598f2 (16:58f2)
TX_FAR _Route15BattleText7
db $50
; 0x598f2 + 5 bytes
Route15EndBattleText7: ; 598f7 (16:58f7)
TX_FAR _Route15EndBattleText7
db $50
; 0x598f7 + 5 bytes
Route15AfterBattleText7: ; 598fc (16:58fc)
TX_FAR _Route15AfterBattleText7
db $50
; 0x598fc + 5 bytes
Route15BattleText8: ; 59901 (16:5901)
TX_FAR _Route15BattleText8
db $50
; 0x59901 + 5 bytes
Route15EndBattleText8: ; 59906 (16:5906)
TX_FAR _Route15EndBattleText8
db $50
; 0x59906 + 5 bytes
Route15AfterBattleText8: ; 5990b (16:590b)
TX_FAR _Route15AfterBattleText8
db $50
; 0x5990b + 5 bytes
Route15BattleText9: ; 59910 (16:5910)
TX_FAR _Route15BattleText9
db $50
; 0x59910 + 5 bytes
Route15EndBattleText9: ; 59915 (16:5915)
TX_FAR _Route15EndBattleText9
db $50
; 0x59915 + 5 bytes
Route15AfterBattleText9: ; 5991a (16:591a)
TX_FAR _Route15AfterBattleText9
db $50
; 0x5991a + 5 bytes
Route15BattleText10: ; 5991f (16:591f)
TX_FAR _Route15BattleText10
db $50
; 0x5991f + 5 bytes
Route15EndBattleText10: ; 59924 (16:5924)
TX_FAR _Route15EndBattleText10
db $50
; 0x59924 + 5 bytes
Route15AfterBattleText10: ; 59929 (16:5929)
TX_FAR _Route15AfterBattleText10
db $50
; 0x59929 + 5 bytes
Route15Text12: ; 5992e (16:592e)
TX_FAR _Route15Text12
db $50
Route16Script: ; 59933 (16:5933)
call EnableAutoTextBoxDrawing
ld hl, Route16TrainerHeaders
ld de, Unknown_59951 ; $5951
ld a, [W_ROUTE16CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_ROUTE16CURSCRIPT], a
ret
; 0x59946
; known jump sources: 59994 (16:5994)
Func_59946: ; 59946 (16:5946)
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld [W_ROUTE16CURSCRIPT], a
ld [W_CURMAPSCRIPT], a
ret
Unknown_59951: ; 59951 (16:5951)
INCBIN "baserom.gbc",$59951,$59959 - $59951
ld hl, $d7e0
bit 1, [hl]
jp nz, CheckFightingMapTrainers
bit 0, [hl]
res 0, [hl]
jp z, CheckFightingMapTrainers
ld a, $a
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call DisplayTextID
ld a, $84
ld [W_CUROPPONENT], a ; $d059
ld a, $1e
ld [W_CURENEMYLVL], a ; $d127
ld a, $21
ld [$cc4d], a
ld a, $11
call Predef ; indirect jump to RemoveMissableObject (f1d7 (3:71d7))
call UpdateSprites
ld a, $3
ld [W_ROUTE16CURSCRIPT], a
ld [W_CURMAPSCRIPT], a
ret
ld a, [W_ISINBATTLE] ; $d057
cp $ff
jp z, Func_59946
call UpdateSprites
ld a, [$cf0b]
cp $2
jr z, .asm_599a8
ld a, $b
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call DisplayTextID
.asm_599a8
ld hl, $d7e0
set 1, [hl]
call Delay3
ld a, $0
ld [W_ROUTE16CURSCRIPT], a
ld [W_CURMAPSCRIPT], a
ret
; 599b9 (16:59b9)
Route16Texts: ; 599b9 (16:59b9)
dw Route16Text1, Route16Text2, Route16Text3, Route16Text4, Route16Text5, Route16Text6, Route16Text7, Route16Text8, Route16Text9, Route16Text10, Route16Text11
Route16TrainerHeaders: ; 599cf (16:59cf)
Route16TrainerHeader0: ; 599cf (16:59cf)
db $1 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7df ; flag's byte
dw Route16BattleText1 ; 0x5a22 TextBeforeBattle
dw Route16AfterBattleText1 ; 0x5a2c TextAfterBattle
dw Route16EndBattleText1 ; 0x5a27 TextEndBattle
dw Route16EndBattleText1 ; 0x5a27 TextEndBattle
; 0x599db
Route16TrainerHeader1: ; 599db (16:59db)
db $2 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7df ; flag's byte
dw Route16BattleText2 ; 0x5a3b TextBeforeBattle
dw Route16AfterBattleText2 ; 0x5a45 TextAfterBattle
dw Route16EndBattleText2 ; 0x5a40 TextEndBattle
dw Route16EndBattleText2 ; 0x5a40 TextEndBattle
; 0x599e7
Route16TrainerHeader2: ; 599e7 (16:59e7)
db $3 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7df ; flag's byte
dw Route16BattleText3 ; 0x5a54 TextBeforeBattle
dw Route16AfterBattleText3 ; 0x5a5e TextAfterBattle
dw Route16EndBattleText3 ; 0x5a59 TextEndBattle
dw Route16EndBattleText3 ; 0x5a59 TextEndBattle
; 0x599f3
Route16TrainerHeader3: ; 599f3 (16:59f3)
db $4 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7df ; flag's byte
dw Route16BattleText4 ; 0x5a6d TextBeforeBattle
dw Route16AfterBattleText4 ; 0x5a77 TextAfterBattle
dw Route16EndBattleText4 ; 0x5a72 TextEndBattle
dw Route16EndBattleText4 ; 0x5a72 TextEndBattle
; 0x599ff
Route16TrainerHeader4: ; 599ff (16:59ff)
db $5 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d7df ; flag's byte
dw Route16BattleText5 ; 0x5a86 TextBeforeBattle
dw Route16AfterBattleText5 ; 0x5a90 TextAfterBattle
dw Route16EndBattleText5 ; 0x5a8b TextEndBattle
dw Route16EndBattleText5 ; 0x5a8b TextEndBattle
; 0x59a0b
Route16TrainerHeader5: ; 59a0b (16:5a0b)
db $6 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7df ; flag's byte
dw Route16BattleText6 ; 0x5a9f TextBeforeBattle
dw Route16AfterBattleText6 ; 0x5aa9 TextAfterBattle
dw Route16EndBattleText6 ; 0x5aa4 TextEndBattle
dw Route16EndBattleText6 ; 0x5aa4 TextEndBattle
; 0x59a17
db $ff
Route16Text1: ; 59a18 (16:5a18)
db $08 ; asm
ld hl, Route16TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
Route16BattleText1: ; 59a22 (16:5a22)
TX_FAR _Route16BattleText1
db $50
; 0x59a22 + 5 bytes
Route16EndBattleText1: ; 59a27 (16:5a27)
TX_FAR _Route16EndBattleText1
db $50
; 0x59a27 + 5 bytes
Route16AfterBattleText1: ; 59a2c (16:5a2c)
TX_FAR _Route16AfterBattleText1
db $50
; 0x59a2c + 5 bytes
Route16Text2: ; 59a31 (16:5a31)
db $08 ; asm
ld hl, Route16TrainerHeader1
call TalkToTrainer
jp TextScriptEnd
Route16BattleText2: ; 59a3b (16:5a3b)
TX_FAR _Route16BattleText2
db $50
; 0x59a3b + 5 bytes
Route16EndBattleText2: ; 59a40 (16:5a40)
TX_FAR _Route16EndBattleText2
db $50
; 0x59a40 + 5 bytes
Route16AfterBattleText2: ; 59a45 (16:5a45)
TX_FAR _Route16AfterBattleText2
db $50
; 0x59a45 + 5 bytes
Route16Text3: ; 59a4a (16:5a4a)
db $08 ; asm
ld hl, Route16TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
Route16BattleText3: ; 59a54 (16:5a54)
TX_FAR _Route16BattleText3
db $50
; 0x59a54 + 5 bytes
Route16EndBattleText3: ; 59a59 (16:5a59)
TX_FAR _Route16EndBattleText3
db $50
; 0x59a59 + 5 bytes
Route16AfterBattleText3: ; 59a5e (16:5a5e)
TX_FAR _Route16AfterBattleText3
db $50
; 0x59a5e + 5 bytes
Route16Text4: ; 59a63 (16:5a63)
db $08 ; asm
ld hl, Route16TrainerHeader3
call TalkToTrainer
jp TextScriptEnd
Route16BattleText4: ; 59a6d (16:5a6d)
TX_FAR _Route16BattleText4
db $50
; 0x59a6d + 5 bytes
Route16EndBattleText4: ; 59a72 (16:5a72)
TX_FAR _Route16EndBattleText4
db $50
; 0x59a72 + 5 bytes
Route16AfterBattleText4: ; 59a77 (16:5a77)
TX_FAR _Route16AfterBattleText4
db $50
; 0x59a77 + 5 bytes
Route16Text5: ; 59a7c (16:5a7c)
db $08 ; asm
ld hl, Route16TrainerHeader4
call TalkToTrainer
jp TextScriptEnd
Route16BattleText5: ; 59a86 (16:5a86)
TX_FAR _Route16BattleText5
db $50
; 0x59a86 + 5 bytes
Route16EndBattleText5: ; 59a8b (16:5a8b)
TX_FAR _Route16EndBattleText5
db $50
; 0x59a8b + 5 bytes
Route16AfterBattleText5: ; 59a90 (16:5a90)
TX_FAR _Route16AfterBattleText5
db $50
; 0x59a90 + 5 bytes
Route16Text6: ; 59a95 (16:5a95)
db $08 ; asm
ld hl, Route16TrainerHeader5
call TalkToTrainer
jp TextScriptEnd
Route16BattleText6: ; 59a9f (16:5a9f)
TX_FAR _Route16BattleText6
db $50
; 0x59a9f + 5 bytes
Route16EndBattleText6: ; 59aa4 (16:5aa4)
TX_FAR _Route16EndBattleText6
db $50
; 0x59aa4 + 5 bytes
Route16AfterBattleText6: ; 59aa9 (16:5aa9)
TX_FAR _Route16AfterBattleText6
db $50
; 0x59aa9 + 5 bytes
Route16Text7: ; 59aae (16:5aae)
TX_FAR _Route16Text7
db $50
Route16Text10: ; 59ab3 (16:5ab3)
TX_FAR _UnnamedText_59ab3
db $50
; 0x59ab3 + 5 bytes
Route16Text11: ; 59ab8 (16:5ab8)
TX_FAR _UnnamedText_59ab8
db $50
; 0x59ab8 + 5 bytes
Route16Text8: ; 59abd (16:5abd)
TX_FAR _Route16Text8
db $50
Route16Text9: ; 59ac2 (16:5ac2)
TX_FAR _Route16Text9
db $50
Route18Script: ; 59ac7 (16:5ac7)
call EnableAutoTextBoxDrawing
ld hl, Route18TrainerHeaders
ld de, Route18_Unknown59ada
ld a, [W_ROUTE18CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_ROUTE18CURSCRIPT], a
ret
; 0x59ada
Route18_Unknown59ada: ; 59ada (16:5ada)
INCBIN "baserom.gbc",$59ada,$59ae0 - $59ada
Route18Texts: ; 59ae0 (16:5ae0)
dw Route18Text1, Route18Text2, Route18Text3, Route18Text4, Route18Text5
Route18TrainerHeaders: ; 59aea (16:5aea)
Route18TrainerHeader0: ; 59aea (16:5aea)
db $1 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7e3 ; flag's byte
dw Route18BattleText1 ; 0x5b19 TextBeforeBattle
dw Route18AfterBattleText1 ; 0x5b23 TextAfterBattle
dw Route18EndBattleText1 ; 0x5b1e TextEndBattle
dw Route18EndBattleText1 ; 0x5b1e TextEndBattle
; 0x59af6
Route18TrainerHeader1: ; 59af6 (16:5af6)
db $2 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7e3 ; flag's byte
dw Route18BattleText2 ; 0x5b32 TextBeforeBattle
dw Route18AfterBattleText2 ; 0x5b3c TextAfterBattle
dw Route18EndBattleText2 ; 0x5b37 TextEndBattle
dw Route18EndBattleText2 ; 0x5b37 TextEndBattle
; 0x59b02
Route18TrainerHeader2: ; 59b02 (16:5b02)
db $3 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7e3 ; flag's byte
dw Route18BattleText3 ; 0x5b4b TextBeforeBattle
dw Route18AfterBattleText3 ; 0x5b55 TextAfterBattle
dw Route18EndBattleText3 ; 0x5b50 TextEndBattle
dw Route18EndBattleText3 ; 0x5b50 TextEndBattle
; 0x59b0e
db $ff
Route18Text1: ; 59b0f (16:5b0f)
db $08 ; asm
ld hl, Route18TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
Route18BattleText1: ; 59b19 (16:5b19)
TX_FAR _Route18BattleText1
db $50
; 0x59b19 + 5 bytes
Route18EndBattleText1: ; 59b1e (16:5b1e)
TX_FAR _Route18EndBattleText1
db $50
; 0x59b1e + 5 bytes
Route18AfterBattleText1: ; 59b23 (16:5b23)
TX_FAR _Route18AfterBattleText1
db $50
; 0x59b23 + 5 bytes
Route18Text2: ; 59b28 (16:5b28)
db $08 ; asm
ld hl, Route18TrainerHeader1
call TalkToTrainer
jp TextScriptEnd
Route18BattleText2: ; 59b32 (16:5b32)
TX_FAR _Route18BattleText2
db $50
; 0x59b32 + 5 bytes
Route18EndBattleText2: ; 59b37 (16:5b37)
TX_FAR _Route18EndBattleText2
db $50
; 0x59b37 + 5 bytes
Route18AfterBattleText2: ; 59b3c (16:5b3c)
TX_FAR _Route18AfterBattleText2
db $50
; 0x59b3c + 5 bytes
Route18Text3: ; 59b41 (16:5b41)
db $08 ; asm
ld hl, Route18TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
Route18BattleText3: ; 59b4b (16:5b4b)
TX_FAR _Route18BattleText3
db $50
; 0x59b4b + 5 bytes
Route18EndBattleText3: ; 59b50 (16:5b50)
TX_FAR _Route18EndBattleText3
db $50
; 0x59b50 + 5 bytes
Route18AfterBattleText3: ; 59b55 (16:5b55)
TX_FAR _Route18AfterBattleText3
db $50
; 0x59b55 + 5 bytes
Route18Text4: ; 59b5a (16:5b5a)
TX_FAR _Route18Text4
db $50
Route18Text5: ; 59b5f (16:5b5f)
TX_FAR _Route18Text5
db $50
FanClub_h: ; 0x59b64 to 0x59b70 (12 bytes) (id=90)
db $10 ; tileset
db POKEMON_FAN_CLUB_HEIGHT, POKEMON_FAN_CLUB_WIDTH ; dimensions (y, x)
dw FanClubBlocks, FanClubTexts, FanClubScript ; blocks, texts, scripts
db $00 ; connections
dw FanClubObject ; objects
FanClubScript: ; 59b70 (16:5b70)
jp EnableAutoTextBoxDrawing
; 0x59b73
; known jump sources: 59c1d (16:5c1d)
Func_59b73: ; 59b73 (16:5b73)
ld a, [$d771]
bit 1, a
ret nz
ld b, $6
call IsItemInBag
ret nz
ld b, $2d
jp IsItemInBag
; 59b84 (16:5b84)
FanClubTexts: ; 59b84 (16:5b84)
dw FanClubText1, FanClubText2, FanClubText3, FanClubText4, FanClubText5, FanClubText6, FanClubText7, FanClubText8
FanClubText1: ; 59b94 (16:5b94)
db $08 ; asm
ld a, [$d771]
bit 7, a
jr nz, asm_67b22 ; 0x59b9a
ld hl, UnnamedText_59bb7
call PrintText
ld hl, $d771
set 6, [hl]
jr asm_64f01 ; 0x59ba7
asm_67b22 ; 0x59ba9
ld hl, UnnamedText_59bbc
call PrintText
ld hl, $d771
res 7, [hl]
asm_64f01 ; 0x59bb4
jp TextScriptEnd
UnnamedText_59bb7: ; 59bb7 (16:5bb7)
TX_FAR _UnnamedText_59bb7
db $50
; 0x59bb7 + 5 bytes
UnnamedText_59bbc: ; 59bbc (16:5bbc)
TX_FAR _UnnamedText_59bbc
db $50
; 0x59bbc + 5 bytes
FanClubText2: ; 59bc1 (16:5bc1)
db $08 ; asm
ld a, [$d771]
bit 6, a
jr nz, asm_5cd59 ; 0x59bc7
ld hl, UnnamedText_59be4
call PrintText
ld hl, $d771
set 7, [hl]
jr asm_59625 ; 0x59bd4
asm_5cd59 ; 0x59bd6
ld hl, UnnamedText_59be9
call PrintText
ld hl, $d771
res 6, [hl]
asm_59625 ; 0x59be1
jp TextScriptEnd
UnnamedText_59be4: ; 59be4 (16:5be4)
TX_FAR _UnnamedText_59be4
db $50
; 0x59be4 + 5 bytes
UnnamedText_59be9: ; 59be9 (16:5be9)
TX_FAR _UnnamedText_59be9
db $50
; 0x59be9 + 5 bytes
FanClubText3: ; 59bee (16:5bee)
db $8
ld hl, UnnamedText_59c00
call PrintText
ld a, PIKACHU
call PlayCry
call WaitForSoundToFinish
jp TextScriptEnd
; 0x59c00
UnnamedText_59c00: ; 59c00 (16:5c00)
TX_FAR _UnnamedText_59c00
db $50
; 0x59c00 + 5 bytes
FanClubText4: ; 59c05 (16:5c05)
db $08 ; asm
ld hl, UnnamedText_59c17
call PrintText
ld a, SEEL
call PlayCry
call WaitForSoundToFinish
jp TextScriptEnd
UnnamedText_59c17: ; 59c17 (16:5c17)
TX_FAR _UnnamedText_59c17
db $50
; 0x59c17 + 5 bytes
FanClubText5: ; 59c1c (16:5c1c)
db $08 ; asm
call Func_59b73
jr nz, asm_38bb3 ; 0x59c20
ld hl, UnnamedText_59c65
call PrintText
call YesNoChoice
ld a, [$cc26]
and a
jr nz, asm_2c8d7 ; 0x59c2f
ld hl, UnnamedText_59c6a
call PrintText
ld bc, (BIKE_VOUCHER << 8) | 1
call GiveItem
jr nc, .BagFull
ld hl, ReceivedBikeVoucherText
call PrintText
ld hl, $d771
set 1, [hl]
jr asm_d3c26 ; 0x59c4a
.BagFull
ld hl, UnnamedText_59c83
call PrintText
jr asm_d3c26 ; 0x59c52
asm_2c8d7 ; 0x59c54
ld hl, UnnamedText_59c79
call PrintText
jr asm_d3c26 ; 0x59c5a
asm_38bb3 ; 0x59c5c
ld hl, UnnamedText_59c7e
call PrintText
asm_d3c26 ; 0x59c62
jp TextScriptEnd
UnnamedText_59c65: ; 59c65 (16:5c65)
TX_FAR _UnnamedText_59c65
db $50
; 0x59c65 + 5 bytes
UnnamedText_59c6a: ; 59c6a (16:5c6a)
TX_FAR _UnnamedText_59c6a
db $50
; 0x59c6a + 5 bytes
ReceivedBikeVoucherText: ; 59c6f (16:5c6f)
TX_FAR _ReceivedBikeVoucherText ; 0x9a82e
db $11
TX_FAR _UnnamedText_59c74 ; 0x9a844
db $50
; 0x59c6f + 10 bytes = 0x59c79
UnnamedText_59c79: ; 59c79 (16:5c79)
TX_FAR _UnnamedText_59c79
db $50
; 0x59c79 + 5 bytes
UnnamedText_59c7e: ; 59c7e (16:5c7e)
TX_FAR _UnnamedText_59c7e
db $50
; 0x59c7e + 5 bytes
UnnamedText_59c83: ; 59c83 (16:5c83)
TX_FAR _UnnamedText_59c83
db $50
; 0x59c83 + 5 bytes
FanClubText6: ; 59c88 (16:5c88)
TX_FAR _FanClubText6
db $50
FanClubText7: ; 59c8d (16:5c8d)
TX_FAR _FanClubText7
db $50
FanClubText8: ; 59c92 (16:5c92)
TX_FAR _FanClubText8
db $50
FanClubObject: ; 0x59c97 (size=62)
db $d ; border tile
db $2 ; warps
db $7, $2, $1, $ff
db $7, $3, $1, $ff
db $2 ; signs
db $0, $1, $7 ; FanClubText7
db $0, $6, $8 ; FanClubText8
db $6 ; people
db SPRITE_FISHER2, $3 + 4, $6 + 4, $ff, $d2, $1 ; person
db SPRITE_GIRL, $3 + 4, $1 + 4, $ff, $d3, $2 ; person
db SPRITE_CLEFAIRY, $4 + 4, $6 + 4, $ff, $d2, $3 ; person
db SPRITE_SEEL, $4 + 4, $1 + 4, $ff, $d3, $4 ; person
db SPRITE_GENTLEMAN, $1 + 4, $3 + 4, $ff, $d0, $5 ; person
db SPRITE_CABLE_CLUB_WOMAN, $1 + 4, $5 + 4, $ff, $d0, $6 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
FanClubBlocks: ; 59cd5 (16:5cd5)
INCBIN "maps/fanclub.blk"
SilphCo2_h: ; 0x59ce5 to 0x59cf1 (12 bytes) (id=207)
db $16 ; tileset
db SILPH_CO_2F_HEIGHT, SILPH_CO_2F_WIDTH ; dimensions (y, x)
dw SilphCo2Blocks, SilphCo2Texts, SilphCo2Script ; blocks, texts, scripts
db $00 ; connections
dw SilphCo2Object ; objects
SilphCo2Script: ; 59cf1 (16:5cf1)
call SilphCo2_Unknown59d07
call EnableAutoTextBoxDrawing
ld hl, SilphCo2TrainerHeaders
ld de, Unknown_59d80 ; $5d80
ld a, [W_SILPHCO2CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_SILPHCO2CURSCRIPT], a
ret
; 0x59d07
SilphCo2_Unknown59d07: ; 59d07 (16:5d07)
INCBIN "baserom.gbc",$59d07,$59d43 - $59d07
; known jump sources: 59f7c (16:5f7c), 5a15a (16:615a)
Func_59d43: ; 59d43 (16:5d43)
push hl
ld hl, $d73f
ld a, [hli]
ld b, a
ld a, [hl]
ld c, a
xor a
ld [$FF00+$e0], a
pop hl
.asm_59d4f
ld a, [hli]
cp $ff
jr z, .asm_59d6b
push hl
ld hl, $ffe0
inc [hl]
pop hl
cp b
jr z, .asm_59d60
inc hl
jr .asm_59d4f
.asm_59d60
ld a, [hli]
cp c
jr nz, .asm_59d4f
ld hl, $d73f
xor a
ld [hli], a
ld [hl], a
ret
.asm_59d6b
xor a
ld [$FF00+$e0], a
ret
INCBIN "baserom.gbc",$59d6f,$59d80 - $59d6f
Unknown_59d80: ; 59d80 (16:5d80)
INCBIN "baserom.gbc",$59d80,$59d86 - $59d80
SilphCo2Texts: ; 59d86 (16:5d86)
dw SilphCo2Text1, SilphCo2Text2, SilphCo2Text3, SilphCo2Text4, SilphCo2Text5
SilphCo2TrainerHeaders: ; 59d90 (16:5d90)
SilphCo2TrainerHeader0: ; 59d90 (16:5d90)
db $2 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d825 ; flag's byte
dw SilphCo2BattleText1 ; 0x5e2a TextBeforeBattle
dw SilphCo2AfterBattleText1 ; 0x5e34 TextAfterBattle
dw SilphCo2EndBattleText1 ; 0x5e2f TextEndBattle
dw SilphCo2EndBattleText1 ; 0x5e2f TextEndBattle
; 0x59d9c
SilphCo2TrainerHeader1: ; 59d9c (16:5d9c)
db $3 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d825 ; flag's byte
dw SilphCo2BattleText2 ; 0x5e39 TextBeforeBattle
dw SilphCo2AfterBattleText2 ; 0x5e43 TextAfterBattle
dw SilphCo2EndBattleText2 ; 0x5e3e TextEndBattle
dw SilphCo2EndBattleText2 ; 0x5e3e TextEndBattle
; 0x59da8
SilphCo2TrainerHeader2: ; 59da8 (16:5da8)
db $4 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d825 ; flag's byte
dw SilphCo2BattleText3 ; 0x5e48 TextBeforeBattle
dw SilphCo2AfterBattleText3 ; 0x5e52 TextAfterBattle
dw SilphCo2EndBattleText3 ; 0x5e4d TextEndBattle
dw SilphCo2EndBattleText3 ; 0x5e4d TextEndBattle
; 0x59db4
SilphCo2TrainerHeader3: ; 59db4 (16:5db4)
db $5 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d825 ; flag's byte
dw SilphCo2BattleText4 ; 0x5e57 TextBeforeBattle
dw SilphCo2AfterBattleText4 ; 0x5e61 TextAfterBattle
dw SilphCo2EndBattleText4 ; 0x5e5c TextEndBattle
dw SilphCo2EndBattleText4 ; 0x5e5c TextEndBattle
; 0x59dc0
db $ff
SilphCo2Text1: ; 59dc1 (16:5dc1)
db $08 ; asm
ld a, [$d826]
bit 7, a
jr nz, asm_b8a0d ; 0x59dc7
ld hl, UnnamedText_59ded
call PrintText
ld bc, (TM_36 << 8) | 1
call GiveItem
ld hl, TM36NoRoomText
jr nc, asm_2c1e0 ; 0x59dd8
ld hl, $d826
set 7, [hl]
ld hl, ReceivedTM36Text
jr asm_2c1e0 ; 0x59de2
asm_b8a0d ; 0x59de4
ld hl, TM36ExplanationText
asm_2c1e0 ; 0x59de7
call PrintText
jp TextScriptEnd
UnnamedText_59ded: ; 59ded (16:5ded)
TX_FAR _UnnamedText_59ded
db $50
; 0x59ded + 5 bytes
ReceivedTM36Text: ; 59df2 (16:5df2)
TX_FAR _ReceivedTM36Text ; 0x824ba
db $0B, $50
; 0x59df2 + 6 bytes = 0x59df8
TM36ExplanationText: ; 59df8 (16:5df8)
TX_FAR _TM36ExplanationText
db $50
; 0x59df8 + 5 bytes
TM36NoRoomText: ; 59dfd (16:5dfd)
TX_FAR _TM36NoRoomText
db $50
; 0x59dfd + 5 bytes
SilphCo2Text2: ; 59e02 (16:5e02)
db $08 ; asm
ld hl, SilphCo2TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
SilphCo2Text3: ; 59e0c (16:5e0c)
db $08 ; asm
ld hl, SilphCo2TrainerHeader1
call TalkToTrainer
jp TextScriptEnd
SilphCo2Text4: ; 59e16 (16:5e16)
db $08 ; asm
ld hl, SilphCo2TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
SilphCo2Text5: ; 59e20 (16:5e20)
db $08 ; asm
ld hl, SilphCo2TrainerHeader3
call TalkToTrainer
jp TextScriptEnd
SilphCo2BattleText1: ; 59e2a (16:5e2a)
TX_FAR _SilphCo2BattleText1
db $50
; 0x59e2a + 5 bytes
SilphCo2EndBattleText1: ; 59e2f (16:5e2f)
TX_FAR _SilphCo2EndBattleText1
db $50
; 0x59e2f + 5 bytes
SilphCo2AfterBattleText1: ; 59e34 (16:5e34)
TX_FAR _SilphCo2AfterBattleText1
db $50
; 0x59e34 + 5 bytes
SilphCo2BattleText2: ; 59e39 (16:5e39)
TX_FAR _SilphCo2BattleText2
db $50
; 0x59e39 + 5 bytes
SilphCo2EndBattleText2: ; 59e3e (16:5e3e)
TX_FAR _SilphCo2EndBattleText2
db $50
; 0x59e3e + 5 bytes
SilphCo2AfterBattleText2: ; 59e43 (16:5e43)
TX_FAR _SilphCo2AfterBattleText2
db $50
; 0x59e43 + 5 bytes
SilphCo2BattleText3: ; 59e48 (16:5e48)
TX_FAR _SilphCo2BattleText3
db $50
; 0x59e48 + 5 bytes
SilphCo2EndBattleText3: ; 59e4d (16:5e4d)
TX_FAR _SilphCo2EndBattleText3
db $50
; 0x59e4d + 5 bytes
SilphCo2AfterBattleText3: ; 59e52 (16:5e52)
TX_FAR _SilphCo2AfterBattleText3
db $50
; 0x59e52 + 5 bytes
SilphCo2BattleText4: ; 59e57 (16:5e57)
TX_FAR _SilphCo2BattleText4
db $50
; 0x59e57 + 5 bytes
SilphCo2EndBattleText4: ; 59e5c (16:5e5c)
TX_FAR _SilphCo2EndBattleText4
db $50
; 0x59e5c + 5 bytes
SilphCo2AfterBattleText4: ; 59e61 (16:5e61)
TX_FAR _SilphCo2AfterBattleText4
db $50
; 0x59e61 + 5 bytes
SilphCo2Object: ; 0x59e66 (size=98)
db $2e ; border tile
db $7 ; warps
db $0, $18, $2, SILPH_CO_1F
db $0, $1a, $0, SILPH_CO_3F
db $0, $14, $0, SILPH_CO_ELEVATOR
db $3, $3, $6, SILPH_CO_3F
db $3, $d, $4, SILPH_CO_8F
db $f, $1b, $5, SILPH_CO_8F
db $f, $9, $4, SILPH_CO_6F
db $0 ; signs
db $5 ; people
db SPRITE_ERIKA, $1 + 4, $a + 4, $ff, $d1, $1 ; person
db SPRITE_OAK_AIDE, $c + 4, $5 + 4, $ff, $d0, $42, SCIENTIST + $C8, $2 ; trainer
db SPRITE_OAK_AIDE, $d + 4, $18 + 4, $ff, $d2, $43, SCIENTIST + $C8, $3 ; trainer
db SPRITE_ROCKET, $b + 4, $10 + 4, $ff, $d1, $44, ROCKET + $C8, $17 ; trainer
db SPRITE_ROCKET, $7 + 4, $18 + 4, $ff, $d1, $45, ROCKET + $C8, $18 ; trainer
; warp-to
EVENT_DISP $f, $0, $18 ; SILPH_CO_1F
EVENT_DISP $f, $0, $1a ; SILPH_CO_3F
EVENT_DISP $f, $0, $14 ; SILPH_CO_ELEVATOR
EVENT_DISP $f, $3, $3 ; SILPH_CO_3F
EVENT_DISP $f, $3, $d ; SILPH_CO_8F
EVENT_DISP $f, $f, $1b ; SILPH_CO_8F
EVENT_DISP $f, $f, $9 ; SILPH_CO_6F
SilphCo2Blocks: ; 59ec8 (16:5ec8)
INCBIN "maps/silphco2.blk"
SilphCo3_h: ; 0x59f4f to 0x59f5b (12 bytes) (id=208)
db $16 ; tileset
db SILPH_CO_3F_HEIGHT, SILPH_CO_3F_WIDTH ; dimensions (y, x)
dw SilphCo3Blocks, SilphCo3Texts, SilphCo3Script ; blocks, texts, scripts
db $00 ; connections
dw SilphCo3Object ; objects
SilphCo3Script: ; 59f5b (16:5f5b)
call SilphCo3Script_Unknown59f71
call EnableAutoTextBoxDrawing
ld hl, SilphCo3TrainerHeaders
ld de, Unknown_59fbe ; $5fbe
ld a, [W_SILPHCO3CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_SILPHCO3CURSCRIPT], a
ret
; 0x59f71
SilphCo3Script_Unknown59f71: ; 59f71 (16:5f71)
ld hl, $d126
bit 5, [hl]
res 5, [hl]
ret z
ld hl, Unknown_59fa8 ; $5fa8
call Func_59d43
call Func_59fad
ld a, [$d828]
bit 0, a
jr nz, .asm_59f98
push af
ld a, $5f
ld [$d09f], a
ld bc, $404
ld a, $17
call Predef ; indirect jump to Func_ee9e (ee9e (3:6e9e))
pop af
.asm_59f98
bit 1, a
ret nz
ld a, $5f
ld [$d09f], a
ld bc, $408
ld a, $17
jp Predef ; indirect jump to Func_ee9e (ee9e (3:6e9e))
Unknown_59fa8: ; 59fa8 (16:5fa8)
INCBIN "baserom.gbc",$59fa8,$59fad - $59fa8
; known jump sources: 59f7f (16:5f7f)
Func_59fad: ; 59fad (16:5fad)
ld hl, $d828
ld a, [$FF00+$e0]
and a
ret z
cp $1
jr nz, .asm_59fbb
set 0, [hl]
ret
.asm_59fbb
set 1, [hl]
ret
Unknown_59fbe: ; 59fbe (16:5fbe)
INCBIN "baserom.gbc",$59fbe,$59fc4 - $59fbe
SilphCo3Texts: ; 59fc4 (16:5fc4)
dw SilphCo3Text1, SilphCo3Text2, SilphCo3Text3, Predef5CText
SilphCo3TrainerHeaders: ; 59fcc (16:5fcc)
SilphCo3TrainerHeader0: ; 59fcc (16:5fcc)
db $2 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d827 ; flag's byte
dw SilphCo3BattleText1 ; 0x600d TextBeforeBattle
dw SilphCo3AfterBattleText1 ; 0x6017 TextAfterBattle
dw SilphCo3EndBattleText1 ; 0x6012 TextEndBattle
dw SilphCo3EndBattleText1 ; 0x6012 TextEndBattle
; 0x59fd8
SilphCo3TrainerHeader1: ; 59fd8 (16:5fd8)
db $3 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d827 ; flag's byte
dw SilphCo3BattleText2 ; 0x6026 TextBeforeBattle
dw SilphCo3AfterBattleText2 ; 0x6030 TextAfterBattle
dw SilphCo3EndBattleText2 ; 0x602b TextEndBattle
dw SilphCo3EndBattleText2 ; 0x602b TextEndBattle
; 0x59fe4
db $ff
SilphCo3Text1: ; 59fe5 (16:5fe5)
db $08 ; asm
ld a, [$d838]
bit 7, a
ld hl, UnnamedText_59ffe
jr nz, asm_8c56f ; 0x59fee
ld hl, UnnamedText_59ff9
asm_8c56f ; 0x59ff3
call PrintText
jp TextScriptEnd
UnnamedText_59ff9: ; 59ff9 (16:5ff9)
TX_FAR _UnnamedText_59ff9
db $50
; 0x59ff9 + 5 bytes
UnnamedText_59ffe: ; 59ffe (16:5ffe)
TX_FAR _UnnamedText_59ffe
db $50
; 0x59ffe + 5 bytes
SilphCo3Text2: ; 5a003 (16:6003)
db $08 ; asm
ld hl, SilphCo3TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
SilphCo3BattleText1: ; 5a00d (16:600d)
TX_FAR _SilphCo3BattleText1
db $50
; 0x5a00d + 5 bytes
SilphCo3EndBattleText1: ; 5a012 (16:6012)
TX_FAR _SilphCo3EndBattleText1
db $50
; 0x5a012 + 5 bytes
SilphCo3AfterBattleText1: ; 5a017 (16:6017)
TX_FAR _SilphCo3AfterBattleText1
db $50
; 0x5a017 + 5 bytes
SilphCo3Text3: ; 5a01c (16:601c)
db $08 ; asm
ld hl, SilphCo3TrainerHeader1
call TalkToTrainer
jp TextScriptEnd
SilphCo3BattleText2: ; 5a026 (16:6026)
TX_FAR _SilphCo3BattleText2
db $50
; 0x5a026 + 5 bytes
SilphCo3EndBattleText2: ; 5a02b (16:602b)
TX_FAR _SilphCo3EndBattleText2
db $50
; 0x5a02b + 5 bytes
SilphCo3AfterBattleText2: ; 5a030 (16:6030)
TX_FAR _SilphCo3AfterBattleText2
db $50
; 0x5a030 + 5 bytes
SilphCo3Object: ; 0x5a035 (size=113)
db $2e ; border tile
db $a ; warps
db $0, $1a, $1, SILPH_CO_2F
db $0, $18, $0, SILPH_CO_4F
db $0, $14, $0, SILPH_CO_ELEVATOR
db $b, $17, $9, SILPH_CO_3F
db $3, $3, $5, SILPH_CO_5F
db $f, $3, $6, SILPH_CO_5F
db $3, $1b, $3, SILPH_CO_2F
db $b, $3, $3, SILPH_CO_9F
db $b, $b, $4, SILPH_CO_7F
db $f, $1b, $3, SILPH_CO_3F
db $0 ; signs
db $4 ; people
db SPRITE_LAPRAS_GIVER, $8 + 4, $18 + 4, $ff, $ff, $1 ; person
db SPRITE_ROCKET, $7 + 4, $14 + 4, $ff, $d2, $42, ROCKET + $C8, $19 ; trainer
db SPRITE_OAK_AIDE, $9 + 4, $7 + 4, $ff, $d0, $43, SCIENTIST + $C8, $4 ; trainer
db SPRITE_BALL, $5 + 4, $8 + 4, $ff, $ff, $84, HYPER_POTION ; item
; warp-to
EVENT_DISP $f, $0, $1a ; SILPH_CO_2F
EVENT_DISP $f, $0, $18 ; SILPH_CO_4F
EVENT_DISP $f, $0, $14 ; SILPH_CO_ELEVATOR
EVENT_DISP $f, $b, $17 ; SILPH_CO_3F
EVENT_DISP $f, $3, $3 ; SILPH_CO_5F
EVENT_DISP $f, $f, $3 ; SILPH_CO_5F
EVENT_DISP $f, $3, $1b ; SILPH_CO_2F
EVENT_DISP $f, $b, $3 ; SILPH_CO_9F
EVENT_DISP $f, $b, $b ; SILPH_CO_7F
EVENT_DISP $f, $f, $1b ; SILPH_CO_3F
SilphCo3Blocks: ; 5a0a6 (16:60a6)
INCBIN "maps/silphco3.blk"
SilphCo10_h: ; 0x5a12d to 0x5a139 (12 bytes) (id=234)
db $16 ; tileset
db SILPH_CO_10F_HEIGHT, SILPH_CO_10F_WIDTH ; dimensions (y, x)
dw SilphCo10Blocks, SilphCo10Texts, SilphCo10Script ; blocks, texts, scripts
db $00 ; connections
dw SilphCo10Object ; objects
SilphCo10Script: ; 5a139 (16:6139)
call SilphCo10Script_Unknown5a14f
call EnableAutoTextBoxDrawing
ld hl, SilphCo10TrainerHeaders
ld de, Unknown_5a180 ; $6180
ld a, [W_SILPHCO10CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_SILPHCO10CURSCRIPT], a
ret
; 0x5a14f
SilphCo10Script_Unknown5a14f: ; 5a14f (16:614f)
ld hl, $d126
bit 5, [hl]
res 5, [hl]
ret z
ld hl, Unknown_5a173 ; $6173
call Func_59d43
call Func_5a176
ld a, [$d836]
bit 0, a
ret nz
ld a, $54
ld [$d09f], a
ld bc, $405
ld a, $17
jp Predef ; indirect jump to Func_ee9e (ee9e (3:6e9e))
Unknown_5a173: ; 5a173 (16:6173)
INCBIN "baserom.gbc",$5a173,$5a176 - $5a173
; known jump sources: 5a15d (16:615d)
Func_5a176: ; 5a176 (16:6176)
ld a, [$FF00+$e0]
and a
ret z
ld hl, $d836
set 0, [hl]
ret
Unknown_5a180: ; 5a180 (16:6180)
INCBIN "baserom.gbc",$5a180,$5a186 - $5a180
SilphCo10Texts: ; 5a186 (16:6186)
dw SilphCo10Text1, SilphCo10Text2, SilphCo10Text3, Predef5CText, Predef5CText, Predef5CText
SilphCo10TrainerHeaders: ; 5a192 (16:6192)
SilphCo10TrainerHeader0: ; 5a192 (16:6192)
db $1 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d835 ; flag's byte
dw SilphCo10BattleText1 ; 0x61dd TextBeforeBattle
dw SilphCo10AfterBattleText1 ; 0x61e7 TextAfterBattle
dw SilphCo10EndBattleText1 ; 0x61e2 TextEndBattle
dw SilphCo10EndBattleText1 ; 0x61e2 TextEndBattle
; 0x5a19e
SilphCo10TrainerHeader1: ; 5a19e (16:619e)
db $2 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d835 ; flag's byte
dw SilphCo10BattleText2 ; 0x61ec TextBeforeBattle
dw SilphCo10AfterBattleText2 ; 0x61f6 TextAfterBattle
dw SilphCo10EndBattleText2 ; 0x61f1 TextEndBattle
dw SilphCo10EndBattleText2 ; 0x61f1 TextEndBattle
; 0x5a1aa
db $ff
SilphCo10Text1: ; 5a1ab (16:61ab)
db $08 ; asm
ld hl, SilphCo10TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
SilphCo10Text2: ; 5a1b5 (16:61b5)
db $08 ; asm
ld hl, SilphCo10TrainerHeader1
call TalkToTrainer
jp TextScriptEnd
SilphCo10Text3: ; 5a1bf (16:61bf)
db $08 ; asm
ld a, [$d838]
bit 7, a
ld hl, UnnamedText_5a1d8
jr nz, asm_cf85f ; 0x5a1c8
ld hl, UnnamedText_5a1d3
asm_cf85f ; 0x5a1cd
call PrintText
jp TextScriptEnd
UnnamedText_5a1d3: ; 5a1d3 (16:61d3)
TX_FAR _UnnamedText_5a1d3
db $50
; 0x5a1d3 + 5 bytes
UnnamedText_5a1d8: ; 5a1d8 (16:61d8)
TX_FAR _UnnamedText_5a1d8
db $50
; 0x5a1d8 + 5 bytes
SilphCo10BattleText1: ; 5a1dd (16:61dd)
TX_FAR _SilphCo10BattleText1
db $50
; 0x5a1dd + 5 bytes
SilphCo10EndBattleText1: ; 5a1e2 (16:61e2)
TX_FAR _SilphCo10EndBattleText1
db $50
; 0x5a1e2 + 5 bytes
SilphCo10AfterBattleText1: ; 5a1e7 (16:61e7)
TX_FAR _SilphCo10AfterBattleText1
db $50
; 0x5a1e7 + 5 bytes
SilphCo10BattleText2: ; 5a1ec (16:61ec)
TX_FAR _SilphCo10BattleText2
db $50
; 0x5a1ec + 5 bytes
SilphCo10EndBattleText2: ; 5a1f1 (16:61f1)
TX_FAR _SilphCo10EndBattleText2
db $50
; 0x5a1f1 + 5 bytes
SilphCo10AfterBattleText2: ; 5a1f6 (16:61f6)
TX_FAR _SilphCo10AfterBattleText2
db $50
; 0x5a1f6 + 5 bytes
SilphCo10Object: ; 0x5a1fb (size=95)
db $2e ; border tile
db $6 ; warps
db $0, $8, $0, SILPH_CO_9F
db $0, $a, $0, SILPH_CO_11F
db $0, $c, $0, SILPH_CO_ELEVATOR
db $b, $9, $3, SILPH_CO_4F
db $f, $d, $5, SILPH_CO_4F
db $7, $d, $6, SILPH_CO_4F
db $0 ; signs
db $6 ; people
db SPRITE_ROCKET, $9 + 4, $1 + 4, $ff, $d3, $41, ROCKET + $C8, $27 ; trainer
db SPRITE_OAK_AIDE, $2 + 4, $a + 4, $ff, $d2, $42, SCIENTIST + $C8, $b ; trainer
db SPRITE_ERIKA, $f + 4, $9 + 4, $fe, $0, $3 ; person
db SPRITE_BALL, $c + 4, $2 + 4, $ff, $ff, $84, TM_26 ; item
db SPRITE_BALL, $e + 4, $4 + 4, $ff, $ff, $85, RARE_CANDY ; item
db SPRITE_BALL, $b + 4, $5 + 4, $ff, $ff, $86, CARBOS ; item
; warp-to
EVENT_DISP $8, $0, $8 ; SILPH_CO_9F
EVENT_DISP $8, $0, $a ; SILPH_CO_11F
EVENT_DISP $8, $0, $c ; SILPH_CO_ELEVATOR
EVENT_DISP $8, $b, $9 ; SILPH_CO_4F
EVENT_DISP $8, $f, $d ; SILPH_CO_4F
EVENT_DISP $8, $7, $d ; SILPH_CO_4F
SilphCo10Blocks: ; 5a25a (16:625a)
INCBIN "maps/silphco10.blk"
Lance_h: ; 0x5a2a2 to 0x5a2ae (12 bytes) (id=113)
db $05 ; tileset
db LANCES_ROOM_HEIGHT, LANCES_ROOM_WIDTH ; dimensions (y, x)
dw LanceBlocks, LanceTexts, LanceScript ; blocks, texts, scripts
db $00 ; connections
dw LanceObject ; objects
LanceScript: ; 5a2ae (16:62ae)
call LanceScript_Unknown5a2c4
call EnableAutoTextBoxDrawing
ld hl, LanceTrainerHeaders
ld de, Unknown_5a2fa ; $62fa
ld a, [W_LANCECURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_LANCECURSCRIPT], a
ret
; 0x5a2c4
LanceScript_Unknown5a2c4: ; 5a2c4 (16:62c4)
ld hl, $d126
bit 5, [hl]
res 5, [hl]
ret z
ld a, [$d866]
bit 7, a
jr nz, .asm_5a2da
ld a, $31
ld b, $32
jp Func_5a2de
.asm_5a2da
ld a, $72
ld b, $73
; known jump sources: 5a2d7 (16:62d7)
Func_5a2de: ; 5a2de (16:62de)
push bc
ld [$d09f], a
ld bc, $602
call Func_5a2f0
pop bc
ld a, b
ld [$d09f], a
ld bc, $603
; known jump sources: 5a2e5 (16:62e5)
Func_5a2f0: ; 5a2f0 (16:62f0)
ld a, $17
jp Predef ; indirect jump to Func_ee9e (ee9e (3:6e9e))
; known jump sources: 5a351 (16:6351)
Func_5a2f5: ; 5a2f5 (16:62f5)
xor a
ld [W_LANCECURSCRIPT], a
ret
Unknown_5a2fa: ; 5a2fa (16:62fa)
INCBIN "baserom.gbc",$5a2fa,$5a305 - $5a2fa
ld a, [$d866]
bit 6, a
ret nz
ld hl, .unknown_5a33e ; $633e
call ArePlayerCoordsInArray
jp nc, CheckFightingMapTrainers
xor a
ld [H_CURRENTPRESSEDBUTTONS], a
ld a, [W_WHICHTRADE] ; $cd3d
cp $3
jr nc, .asm_5a325
ld a, $1
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
jp DisplayTextID
.asm_5a325
cp $5
jr z, .asm_5a35b
ld hl, $d866
bit 7, [hl]
set 7, [hl]
ret nz
ld hl, $d126
set 5, [hl]
ld a, $ad
call PlaySound
jp LanceScript_Unknown5a2c4
.unknown_5a33e: ; 5a33e (16:633e)
INCBIN "baserom.gbc",$5a33e,$5a349 - $5a33e
call EndTrainerBattle
ld a, [W_ISINBATTLE] ; $d057
cp $ff
jp z, Func_5a2f5
ld a, $1
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
jp DisplayTextID
.asm_5a35b
ld a, $ff
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld hl, $ccd3
ld de, RLEList_5a379
call DecodeRLEList
dec a
ld [$cd38], a
call Func_3486
ld a, $3
ld [W_LANCECURSCRIPT], a
ld [W_CURMAPSCRIPT], a
ret
RLEList_5a379: ; 5a379 (16:6379)
db $40, $0C
db $20, $0C
db $80, $07
db $20, $06
db $FF
Func_5a382: ; 5a382 (16:6382)
ld a, [$cd38]
and a
ret nz
call Delay3
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld [W_LANCECURSCRIPT], a
ld [W_CURMAPSCRIPT], a
ret
; 5a395 (16:6395)
LanceTexts: ; 5a395 (16:6395)
dw LanceText1
LanceTrainerHeaders: ; 5a397 (16:6397)
LanceTrainerHeader0: ; 5a397 (16:6397)
db $1 ; flag's bit
db ($0 << 4) ; trainer's view range
dw $d866 ; flag's byte
dw LanceBeforeBattleText ; 0x63ae TextBeforeBattle
dw LanceAfterBattleText ; 0x63b8 TextAfterBattle
dw LanceEndBattleText ; 0x63b3 TextEndBattle
dw LanceEndBattleText ; 0x63b3 TextEndBattle
; 0x5a3a3
db $ff
LanceText1: ; 5a3a4 (16:63a4)
db $08 ; asm
ld hl, LanceTrainerHeader0
call TalkToTrainer
jp TextScriptEnd
LanceBeforeBattleText: ; 5a3ae (16:63ae)
TX_FAR _LanceBeforeBattleText
db $50
; 0x5a3ae + 5 bytes
LanceEndBattleText: ; 5a3b3 (16:63b3)
TX_FAR _LanceEndBattleText
db $50
; 0x5a3b3 + 5 bytes
LanceAfterBattleText: ; 5a3b8 (16:63b8)
TX_FAR _LanceAfterBattleText ; 0x85e9e
db $8
ld hl, $d866
set 6, [hl]
jp TextScriptEnd
; 0x5a3c5
LanceObject: ; 0x5a3c5 (size=36)
db $3 ; border tile
db $3 ; warps
db $10, $18, $2, AGATHAS_ROOM
db $0, $5, $0, CHAMPIONS_ROOM
db $0, $6, $0, CHAMPIONS_ROOM
db $0 ; signs
db $1 ; people
db SPRITE_LANCE, $1 + 4, $6 + 4, $ff, $d0, $41, LANCE + $C8, $1 ; trainer
; warp-to
EVENT_DISP $d, $10, $18 ; AGATHAS_ROOM
EVENT_DISP $d, $0, $5 ; CHAMPIONS_ROOM
EVENT_DISP $d, $0, $6 ; CHAMPIONS_ROOM
LanceBlocks: ; 5a3e9 (16:63e9)
INCBIN "maps/lance.blk"
HallofFameRoom_h: ; 0x5a492 to 0x5a49e (12 bytes) (id=118)
db $07 ; tileset
db HALL_OF_FAME_HEIGHT, HALL_OF_FAME_WIDTH ; dimensions (y, x)
dw HallofFameRoomBlocks, HallofFameRoomTexts, HallofFameRoomScript ; blocks, texts, scripts
db $00 ; connections
dw HallofFameRoomObject ; objects
HallofFameRoomScript: ; 5a49e (16:649e)
call EnableAutoTextBoxDrawing
ld hl, HallofFameRoomScripts
ld a, [W_HALLOFFAMEROOMCURSCRIPT]
jp CallFunctionInTable
; 0x5a4aa
INCBIN "baserom.gbc",$5a4aa,$5a4b2 - $5a4aa
HallofFameRoomScripts: ; 5a4b2 (16:64b2)
dw HallofFameRoomScript0, HallofFameRoomScript1, HallofFameRoomScript2, HallofFameRoomScript3
HallofFameRoomScript3: ; 5a4ba (16:64ba)
db $c9
HallofFameRoomScript2: ; 5a4bb (16:64bb)
call Delay3
ld a, [$d358]
push af
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, $55
call Predef
pop af
ld [$d358], a
ld hl, W_FLAGS_D733
res 1, [hl]
inc hl
set 0, [hl]
xor a
ld hl, W_LORELEICURSCRIPT
ld [hli], a
ld [hli], a
ld [hl], a
ld [W_LANCECURSCRIPT], a
ld [W_HALLOFFAMEROOMCURSCRIPT], a
ld hl, $d863
ld [hli], a
ld [hli], a
ld [hli], a
ld [hli], a
ld [hl], a
xor a
ld [W_HALLOFFAMEROOMCURSCRIPT], a
ld a, $0
ld [$d719], a
ld b, BANK(SaveSAVtoSRAM)
ld hl, SaveSAVtoSRAM
call Bankswitch
ld b, $5
.asm_5a4ff
ld c, $78
call DelayFrames
dec b
jr nz, .asm_5a4ff ; 0x5a505 $f8
call WaitForTextScrollButtonPress
jp InitGame
; 0x5a50d
HallofFameRoomScript0: ; 5a50d (16:650d)
ld a, $ff
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld hl, $ccd3
ld de, RLEMovement5a528
call DecodeRLEList
dec a
ld [$cd38], a
call Func_3486
ld a, $1
ld [W_HALLOFFAMEROOMCURSCRIPT], a
ret
; 0x5a528
RLEMovement5a528: ; 5a528 (16:6528)
db $40,$5
db $ff
HallofFameRoomScript1: ; 5a52b (16:652b)
ld a, [$cd38]
and a
ret nz
ld a, $1
ld [$d528], a
ld a, $1
ld [$ff00+$8c], a
call SetSpriteMovementBytesToFF
ld a, $8
ld [$ff00+$8d], a
call Func_34a6
call Delay3
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
inc a
ld [$d528], a
ld a, $1
ld [$ff00+$8c], a
call DisplayTextID
ld a, $ff
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, $8
ld [$cc4d], a
ld a, $11
call Predef
ld a, $2
ld [W_HALLOFFAMEROOMCURSCRIPT], a
ret
; 0x5a56a
HallofFameRoomTexts: ; 5a56a (16:656a)
dw HallofFameRoomText1
HallofFameRoomText1: ; 5a56c (16:656c)
TX_FAR _HallofFameRoomText1
db $50
HallofFameRoomObject: ; 0x5a571 (size=26)
db $3 ; border tile
db $2 ; warps
db $7, $4, $2, CHAMPIONS_ROOM
db $7, $5, $3, CHAMPIONS_ROOM
db $0 ; signs
db $1 ; people
db SPRITE_OAK, $2 + 4, $5 + 4, $ff, $d0, $1 ; person
; warp-to
EVENT_DISP $5, $7, $4 ; CHAMPIONS_ROOM
EVENT_DISP $5, $7, $5 ; CHAMPIONS_ROOM
HallofFameRoomBlocks: ; 5a58b (16:658b)
INCBIN "maps/halloffameroom.blk"
; known jump sources: 1e142 (7:6142)
RemoveGuardDrink: ; 5a59f (16:659f)
ld hl, GuardDrinksList
.drinkLoop
ld a, [hli]
ld [$FF00+$db], a
and a
ret z
push hl
ld b, a
call IsItemInBag
pop hl
jr z, .drinkLoop
ld b, BANK(RemoveItemByID)
ld hl, RemoveItemByID
jp Bankswitch ; indirect jump to RemoveItemByID (17f37 (5:7f37))
GuardDrinksList: ; 5a5b7 (16:65b7)
db FRESH_WATER, SODA_POP, LEMONADE, $00
SECTION "bank17",ROMX,BANK[$17]
SaffronMartBlocks: ; 5c000 (17:4000)
LavenderMartBlocks: ; 5c000 (17:4000)
CeruleanMartBlocks: ; 5c000 (17:4000)
VermilionMartBlocks: ; 5c000 (17:4000)
INCBIN "maps/vermilionmart.blk"
CopycatsHouseF2Blocks: ; 5c010 (17:4010)
RedsHouse2FBlocks: ; 0x5c010 16?
INCBIN "maps/redshouse2f.blk"
MuseumF1Blocks: ; 5c020 (17:4020)
INCBIN "maps/museumf1.blk"
MuseumF2Blocks: ; 5c048 (17:4048)
INCBIN "maps/museumf2.blk"
SaffronPokecenterBlocks: ; 5c064 (17:4064)
VermilionPokecenterBlocks: ; 5c064 (17:4064)
LavenderPokecenterBlocks: ; 5c064 (17:4064)
PewterPokecenterBlocks: ; 5c064 (17:4064)
INCBIN "maps/pewterpokecenter.blk"
UndergroundTunnelEntranceRoute7Blocks: ; 5c080 (17:4080)
UndergroundTunnelEntranceRoute6Blocks: ; 5c080 (17:4080)
UndergroundTunnelEntranceRoute5Blocks: ; 5c080 (17:4080)
INCBIN "maps/undergroundtunnelentranceroute5.blk"
Route2GateBlocks: ; 5c090 (17:4090)
ViridianForestEntranceBlocks: ; 5c090 (17:4090)
ViridianForestexitBlocks: ; 5c090 (17:4090)
INCBIN "maps/viridianforestexit.blk"
RedsHouse2F_h: ; 5c0a4 (17:40a4)
db $04 ; tileset
db $04,$04 ; dimensions
dw RedsHouse2FBlocks, RedsHouse2FTexts, RedsHouse2FScript
db 0 ; no connections
dw RedsHouse2FObject
RedsHouse2FScript: ; 5c0b0 (17:40b0)
call EnableAutoTextBoxDrawing
ld hl,RedsHouse2FScriptPointers
ld a,[W_REDSHOUSE2CURSCRIPT]
jp CallFunctionInTable
RedsHouse2FScriptPointers: ; 5c0bc (17:40bc)
dw RedsHouse2FScript1,RedsHouse2FScript2
RedsHouse2FScript1: ; 5c0c0 (17:40c0)
xor a
ld [H_CURRENTPRESSEDBUTTONS],a
ld a,8
ld [$D528],a
ld a,1
ld [W_REDSHOUSE2CURSCRIPT],a
ret
RedsHouse2FScript2: ; 5c0ce (17:40ce)
ret
RedsHouse2FTexts: ; 5c0cf (17:40cf)
db "@"
RedsHouse2FObject: ; 0x5c0d0 ?
db $0A ; border tile
db 1 ; warps
db 1,7,2,$25
db 0 ; signs
db 0 ; people
dw $C6EF + 4 + (4 + 6) * 0 + 3
db 1,7
; known jump sources: 1d178 (7:5178)
Func_5c0dc: ; 5c0dc (17:40dc)
ld a, $4b
ld [W_OWNEDPOKEMON], a ; $d2f7
ld a, $3d
call Predef ; indirect jump to ShowPokedexData (402d1 (10:42d1))
xor a
ld [W_OWNEDPOKEMON], a ; $d2f7
ret
; 5c0eb (17:40eb)
MuseumF1_h: ; 0x5c0eb to 0x5c0f7 (12 bytes) (id=52)
db $0a ; tileset
db MUSEUM_1F_HEIGHT, MUSEUM_1F_WIDTH ; dimensions (y, x)
dw MuseumF1Blocks, MuseumF1Texts, MuseumF1Script ; blocks, texts, scripts
db $00 ; connections
dw MuseumF1Object ; objects
MuseumF1Script: ; 5c0f7 (17:40f7)
ld a, $1
ld [$cf0c], a
xor a
ld [$cc3c], a
ld hl, MuseumF1Scripts
ld a, [W_MUSEUMF1CURSCRIPT]
jp CallFunctionInTable
; 0x5c109
MuseumF1Scripts: ; 5c109 (17:4109)
dw MuseumF1Script0, MuseumF1Script1
MuseumF1Script0: ; 5c10d (17:410d)
ld a, [$d361]
cp $4
ret nz
ld a, [$d362]
cp $9
jr z, .asm_5c120 ; 0x5c118 $6
ld a, [$d362]
cp $a
ret nz
.asm_5c120
xor a
ld [H_CURRENTPRESSEDBUTTONS], a
ld a, $1
ld [$ff00+$8c], a
jp DisplayTextID
; 0x5c12a
MuseumF1Script1: ; 5c12a (17:412a)
ret
; 0x5c12b
MuseumF1Texts: ; 5c12b (17:412b)
dw MuseumF1Text1, MuseumF1Text2, MuseumF1Text3, MuseumF1Text4, MuseumF1Text5
MuseumF1Text1: ; 5c135 (17:4135)
db $8
ld a, [$d361]
cp $4
jr nz, asm_8774b ; 0x5c13b $a
ld a, [$d362]
cp $d
jp z, Func_5c1f9
jr asm_b8709 ; 0x5c145 $1c
asm_8774b: ; 5c147 (17:4147)
cp $3
jr nz, asm_d49e7 ; 0x5c149 $8
ld a, [$d362]
cp $c
jp z, Func_5c1f9
asm_d49e7: ; 5c153 (17:4153)
ld a, [$d754]
bit 0, a
jr nz, asm_31a16 ; 0x5c158 $10
ld hl, UnnamedText_5c23d
call PrintText
jp asm_d1145
asm_b8709: ; 5c163 (17:4163)
ld a, [$d754]
bit 0, a
jr z, asm_3ded4 ; 0x5c168 $9
asm_31a16: ; 5c16a (17:416a)
ld hl, UnnamedText_5c242
call PrintText
jp asm_d1145
asm_3ded4: ; 5c173 (17:4173)
ld a, $13
ld [$d125], a
call DisplayTextBoxID
xor a
ld [H_CURRENTPRESSEDBUTTONS], a
ld hl, UnnamedText_5c21f
call PrintText
call YesNoChoice
ld a, [$cc26]
and a
jr nz, asm_de133 ; 0x5c18b $4d
xor a
ld [$ff00+$9f], a
ld [$ff00+$a0], a
ld a, $50
ld [$ff00+$a1], a
call HasEnoughMoney
jr nc, asm_0f3e3 ; 0x5c199 $9
ld hl, UnnamedText_5c229
call PrintText
jp asm_de133
asm_0f3e3: ; 5c1a4 (17:41a4)
ld hl, UnnamedText_5c224
call PrintText
ld hl, $d754
set 0, [hl]
xor a
ld [$cd3d], a
ld [$cd3e], a
ld a, $50
ld [$cd3f], a
ld hl, $cd3f
ld de, $d349
ld c, $3
ld a, $c
call Predef
ld a, $13
ld [$d125], a
call DisplayTextBoxID
ld a, $b2
call PlaySoundWaitForCurrent
call WaitForSoundToFinish
jr asm_0b094 ; 0x5c1d8 $18
asm_de133: ; 5c1da (17:41da)
ld hl, UnnamedText_5c21a ; $421a
call PrintText
ld a, $1
ld [$cd38], a
ld a, $80
ld [$ccd3], a
call Func_3486
call UpdateSprites
jr asm_d1145 ; 0x5c1f0 $25
asm_0b094: ; 5c1f2 (17:41f2)
ld a, $1
ld [W_MUSEUMF1CURSCRIPT], a
jr asm_d1145 ; 0x5c1f7 $1e
Func_5c1f9: ; 5c1f9 (17:41f9)
ld hl, UnnamedText_5c22e
call PrintText
call YesNoChoice
ld a, [$cc26]
cp $0
jr nz, asm_d1144
ld hl, UnnamedText_5c233
call PrintText
jr asm_d1145 ; 0x5c20f $6
asm_d1144: ; 5c211 (17:4211)
ld hl, UnnamedText_5c238
call PrintText
asm_d1145: ; 5c217 (17:4217)
jp TextScriptEnd
; 0x5c21a
UnnamedText_5c21a: ; 5c21a (17:421a)
TX_FAR _UnnamedText_5c21a
db $50
; 0x5c21a + 5 bytes
UnnamedText_5c21f: ; 5c21f (17:421f)
TX_FAR _UnnamedText_5c21f
db $50
; 0x5c21f + 5 bytes
UnnamedText_5c224: ; 5c224 (17:4224)
TX_FAR _UnnamedText_5c224
db $50
; 0x5c224 + 5 bytes
UnnamedText_5c229: ; 5c229 (17:4229)
TX_FAR _UnnamedText_5c229
db $50
; 0x5c229 + 5 bytes
UnnamedText_5c22e: ; 5c22e (17:422e)
TX_FAR _UnnamedText_5c22e
db $50
; 0x5c22e + 5 bytes
UnnamedText_5c233: ; 5c233 (17:4233)
TX_FAR _UnnamedText_5c233
db $50
; 0x5c233 + 5 bytes
UnnamedText_5c238: ; 5c238 (17:4238)
TX_FAR _UnnamedText_5c238
db $50
; 0x5c238 + 5 bytes
UnnamedText_5c23d: ; 5c23d (17:423d)
TX_FAR _UnnamedText_5c23d
db $50
; 0x5c23d + 5 bytes
UnnamedText_5c242: ; 5c242 (17:4242)
TX_FAR _UnnamedText_5c242
db $50
; 0x5c242 + 5 bytes
MuseumF1Text2: ; 5c247 (17:4247)
db $08 ; asm
ld hl, UnnamedText_5c251
call PrintText
jp TextScriptEnd
UnnamedText_5c251: ; 5c251 (17:4251)
TX_FAR _UnnamedText_5c251
db $50
; 0x5c251 + 5 bytes
MuseumF1Text3: ; 5c256 (17:4256)
db $08 ; asm
ld a, [$d754]
bit 1, a
jr nz, .asm_16599 ; 0x5c25c
ld hl, UnnamedText_5c28e
call PrintText
ld bc, (OLD_AMBER << 8) | 1
call GiveItem
jr nc, .BagFull
ld hl, $d754
set 1, [hl]
ld a, $34
ld [$cc4d], a
ld a, $11
call Predef
ld hl, ReceivedOldAmberText
jr .asm_52e0f ; 0x5c27e
.BagFull
ld hl, UnnamedText_5c29e
jr .asm_52e0f ; 0x5c283
.asm_16599 ; 0x5c285
ld hl, UnnamedText_5c299
.asm_52e0f ; 0x5c288
call PrintText
jp TextScriptEnd
UnnamedText_5c28e: ; 5c28e (17:428e)
TX_FAR _UnnamedText_5c28e
db $50
; 0x5c28e + 5 bytes
ReceivedOldAmberText: ; 5c293 (17:4293)
TX_FAR _ReceivedOldAmberText ; 0x96790
db $0B, $50
; 0x5c293 + 6 bytes = 0x5c299
UnnamedText_5c299: ; 5c299 (17:4299)
TX_FAR _UnnamedText_5c299
db $50
; 0x5c299 + 5 bytes
UnnamedText_5c29e: ; 5c29e (17:429e)
TX_FAR _UnnamedText_5c29e
db $50
; 0x5c29e + 5 bytes
MuseumF1Text4: ; 5c2a3 (17:42a3)
db $08 ; asm
ld hl, UnnamedText_5c2ad
call PrintText
jp TextScriptEnd
UnnamedText_5c2ad: ; 5c2ad (17:42ad)
TX_FAR _UnnamedText_5c2ad
db $50
; 0x5c2ad + 5 bytes
MuseumF1Text5: ; 5c2b2 (17:42b2)
db $08 ; asm
ld hl, UnnamedText_5c2bc
call PrintText
jp TextScriptEnd
UnnamedText_5c2bc: ; 5c2bc (17:42bc)
TX_FAR _UnnamedText_5c2bc
db $50
; 0x5c2bc + 5 bytes
MuseumF1Object: ; 0x5c2c1 (size=74)
db $a ; border tile
db $5 ; warps
db $7, $a, $0, $ff
db $7, $b, $0, $ff
db $7, $10, $1, $ff
db $7, $11, $1, $ff
db $7, $7, $0, MUSEUM_2F
db $0 ; signs
db $5 ; people
db SPRITE_OAK_AIDE, $4 + 4, $c + 4, $ff, $d2, $1 ; person
db SPRITE_GAMBLER, $4 + 4, $1 + 4, $ff, $ff, $2 ; person
db SPRITE_OAK_AIDE, $2 + 4, $f + 4, $ff, $d0, $3 ; person
db SPRITE_OAK_AIDE, $4 + 4, $11 + 4, $ff, $ff, $4 ; person
db SPRITE_OLD_AMBER, $2 + 4, $10 + 4, $ff, $ff, $5 ; person
; warp-to
EVENT_DISP $a, $7, $a
EVENT_DISP $a, $7, $b
EVENT_DISP $a, $7, $10
EVENT_DISP $a, $7, $11
EVENT_DISP $a, $7, $7 ; MUSEUM_2F
MuseumF2_h: ; 0x5c30b to 0x5c317 (12 bytes) (id=53)
db $0a ; tileset
db MUSEUM_2F_HEIGHT, MUSEUM_2F_WIDTH ; dimensions (y, x)
dw MuseumF2Blocks, MuseumF2Texts, MuseumF2Script ; blocks, texts, scripts
db $00 ; connections
dw MuseumF2Object ; objects
MuseumF2Script: ; 5c317 (17:4317)
jp EnableAutoTextBoxDrawing
; 0x5c31a
MuseumF2Texts: ; 5c31a (17:431a)
dw MuseumF2Text1, MuseumF2Text2, MuseumF2Text3, MuseumF2Text4, MuseumF2Text5, MuseumF2Text6, MuseumF2Text7
MuseumF2Text1: ; 5c328 (17:4328)
TX_FAR _MuseumF2Text1
db $50
MuseumF2Text2: ; 5c32d (17:432d)
TX_FAR _MuseumF2Text2
db $50
MuseumF2Text3: ; 5c332 (17:4332)
TX_FAR _MuseumF2Text3
db $50
MuseumF2Text4: ; 5c337 (17:4337)
TX_FAR _MuseumF2Text4
db $50
MuseumF2Text5: ; 5c33c (17:433c)
TX_FAR _MuseumF2Text5
db $50
MuseumF2Text6: ; 5c341 (17:4341)
TX_FAR _MuseumF2Text6
db $50
MuseumF2Text7: ; 5c346 (17:4346)
TX_FAR _MuseumF2Text7
db $50
MuseumF2Object: ; 0x5c34b (size=48)
db $a ; border tile
db $1 ; warps
db $7, $7, $4, MUSEUM_1F
db $2 ; signs
db $2, $b, $6 ; MuseumF2Text6
db $5, $2, $7 ; MuseumF2Text7
db $5 ; people
db SPRITE_BUG_CATCHER, $7 + 4, $1 + 4, $fe, $2, $1 ; person
db SPRITE_OLD_PERSON, $5 + 4, $0 + 4, $ff, $d0, $2 ; person
db SPRITE_OAK_AIDE, $5 + 4, $7 + 4, $ff, $d0, $3 ; person
db SPRITE_BRUNETTE_GIRL, $5 + 4, $b + 4, $ff, $ff, $4 ; person
db SPRITE_HIKER, $5 + 4, $c + 4, $ff, $d0, $5 ; person
; warp-to
EVENT_DISP $7, $7, $7 ; MUSEUM_1F
PewterGym_h: ; 0x5c37b to 0x5c387 (12 bytes) (id=54)
db $07 ; tileset
db PEWTER_GYM_HEIGHT, PEWTER_GYM_WIDTH ; dimensions (y, x)
dw PewterGymBlocks, PewterGymTexts, PewterGymScript ; blocks, texts, scripts
db $00 ; connections
dw PewterGymObject ; objects
PewterGymScript: ; 5c387 (17:4387)
ld hl, $d126
bit 6, [hl]
res 6, [hl]
call nz, PewterGymScript_Unknown5c3a4
call EnableAutoTextBoxDrawing
ld hl, PewterGymTrainerHeaders
ld de, Unknown_5c3ca ; $43ca
ld a, [W_PEWTERGYMCURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_PEWTERGYMCURSCRIPT], a
ret
; 0x5c3a4
PewterGymScript_Unknown5c3a4: ; 5c3a4 (17:43a4)
ld hl, Gym1CityName ; $43ad
ld de, Gym1LeaderName ; $43b9
jp LoadGymLeaderAndCityName
Gym1CityName: ; 5c3ad (17:43ad)
db "PEWTER CITY@"
Gym1LeaderName: ; 5c3b9 (17:43b9)
db "BROCK@"
; known jump sources: 5c3d7 (17:43d7), 5c432 (17:4432)
Func_5c3bf: ; 5c3bf (17:43bf)
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld [W_PEWTERGYMCURSCRIPT], a
ld [W_CURMAPSCRIPT], a
ret
Unknown_5c3ca: ; 5c3ca (17:43ca)
INCBIN "baserom.gbc",$5c3ca,$5c3d2 - $5c3ca
ld a, [W_ISINBATTLE] ; $d057
cp $ff
jp z, Func_5c3bf
ld a, $f0
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
; known jump sources: 5c45a (17:445a)
Func_5c3df: ; 5c3df (17:43df)
ld a, $4
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call DisplayTextID
ld hl, $d755
set 7, [hl]
ld bc, (TM_34 << 8) | 1
call GiveItem
jr nc, .BagFull
ld a, $5
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call DisplayTextID
ld hl, $d755
set 6, [hl]
jr .asm_5c408
.BagFull
ld a, $6
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call DisplayTextID
.asm_5c408
ld hl, W_OBTAINEDBADGES ; $d356
set 0, [hl]
ld hl, $d72a
set 0, [hl]
ld a, $4
ld [$cc4d], a
ld a, $11
call Predef ; indirect jump to RemoveMissableObject (f1d7 (3:71d7))
ld a, $22
ld [$cc4d], a
ld a, $11
call Predef ; indirect jump to RemoveMissableObject (f1d7 (3:71d7))
ld hl, $d7eb
res 0, [hl]
res 7, [hl]
ld hl, $d755
set 2, [hl]
jp Func_5c3bf
; 5c435 (17:4435)
PewterGymTexts: ; 5c435 (17:4435)
dw PewterGymText1, PewterGymText2, PewterGymText3, PewterGymText4, PewterGymText5, PewterGymText6
PewterGymTrainerHeaders: ; 5c441 (17:4441)
PewterGymTrainerHeader0: ; 5c441 (17:4441)
db $2 ; flag's bit
db ($5 << 4) ; trainer's view range
dw $d755 ; flag's byte
dw PewterGymBattleText1 ; 0x44d0 TextBeforeBattle
dw PewterGymAfterBattleText1 ; 0x44da TextAfterBattle
dw PewterGymEndBattleText1 ; 0x44d5 TextEndBattle
dw PewterGymEndBattleText1 ; 0x44d5 TextEndBattle
; 0x5c44d
db $ff
PewterGymText1: ; 5c44e (17:444e)
db $08 ; asm
ld a, [$d755]
bit 7, a
jr z, .asm_4a735 ; 0x5c454
bit 6, a
jr nz, .asm_ff7d0 ; 0x5c458
call z, Func_5c3df
call DisableWaitingAfterTextDisplay
jr .asm_e0ffb ; 0x5c460
.asm_ff7d0 ; 0x5c462
ld hl, UnnamedText_5c4a3
call PrintText
jr .asm_e0ffb ; 0x5c468
.asm_4a735 ; 0x5c46a
ld hl, UnnamedText_5c49e
call PrintText
ld hl, $d72d
set 6, [hl]
set 7, [hl]
ld hl, UnnamedText_5c4bc
ld de, UnnamedText_5c4bc
call PreBattleSaveRegisters
ldh a, [$8c]
ld [$cf13], a
call EngageMapTrainer
call InitBattleEnemyParameters
ld a, $1
ld [$d05c], a
xor a
ldh [$b4], a
ld a, $3
ld [W_PEWTERGYMCURSCRIPT], a
ld [W_CURMAPSCRIPT], a
.asm_e0ffb ; 0x5c49b
jp TextScriptEnd
UnnamedText_5c49e: ; 5c49e (17:449e)
TX_FAR _UnnamedText_5c49e
db $50
; 0x5c49e + 5 bytes
UnnamedText_5c4a3: ; 5c4a3 (17:44a3)
TX_FAR _UnnamedText_5c4a3
db $50
; 0x5c4a3 + 5 bytes
PewterGymText4: ; 5c4a8 (17:44a8)
TX_FAR _TM34PreReceiveText
db $50
; 0x5c4a8 + 5 bytes
PewterGymText5: ; 5c4ad (17:44ad)
TX_FAR _ReceivedTM34Text ; 0x980ad
db $0B
TX_FAR _TM34ExplanationText ; 0x980c0
db $50
; 0x5c4ad + 10 bytes = 0x5c4b7
PewterGymText6: ; 5c4b7 (17:44b7)
TX_FAR _TM34NoRoomText
db $50
UnnamedText_5c4bc: ; 5c4bc (17:44bc)
TX_FAR _UnnamedText_5c4bc ; 0x981c9
db $0B
TX_FAR _UnnamedText_5c4c1 ; 0x98232
db $50
; 0x5c4c6
PewterGymText2: ; 5c4c6 (17:44c6)
db $08 ; asm
ld hl, PewterGymTrainerHeader0
call TalkToTrainer
jp TextScriptEnd
PewterGymBattleText1: ; 5c4d0 (17:44d0)
TX_FAR _PewterGymBattleText1
db $50
; 0x5c4d0 + 5 bytes
PewterGymEndBattleText1: ; 5c4d5 (17:44d5)
TX_FAR _PewterGymEndBattleText1
db $50
; 0x5c4d5 + 5 bytes
PewterGymAfterBattleText1: ; 5c4da (17:44da)
TX_FAR _PewterGymAfterBattleText1
db $50
; 0x5c4da + 5 bytes
PewterGymText3: ; 5c4df (17:44df)
db $08 ; asm
ld a, [$d72a]
bit 0, a
jr nz, .asm_71369 ; 0x5c4e5
ld hl, UnnamedText_5c515
call PrintText
call YesNoChoice
ld a, [$cc26]
and a
jr nz, .asm_6123a ; 0x5c4f4
ld hl, UnnamedText_5c51a
call PrintText
jr .asm_d1578 ; 0x5c4fc
.asm_6123a ; 0x5c4fe
ld hl, UnnamedText_5c524
call PrintText
.asm_d1578 ; 0x5c504
ld hl, UnnamedText_5c51f
call PrintText
jr .asm_07013 ; 0x5c50a
.asm_71369 ; 0x5c50c
ld hl, UnnamedText_5c529
call PrintText
.asm_07013 ; 0x5c512
jp TextScriptEnd
UnnamedText_5c515: ; 5c515 (17:4515)
TX_FAR _UnnamedText_5c515
db $50
; 0x5c515 + 5 bytes
UnnamedText_5c51a: ; 5c51a (17:451a)
TX_FAR _UnnamedText_5c51a
db $50
; 0x5c51a + 5 bytes
UnnamedText_5c51f: ; 5c51f (17:451f)
TX_FAR _UnnamedText_5c51f
db $50
; 0x5c51f + 5 bytes
UnnamedText_5c524: ; 5c524 (17:4524)
TX_FAR _UnnamedText_5c524
db $50
; 0x5c524 + 5 bytes
UnnamedText_5c529: ; 5c529 (17:4529)
TX_FAR _UnnamedText_5c529
db $50
; 0x5c529 + 5 bytes
PewterGymObject: ; 0x5c52e (size=42)
db $3 ; border tile
db $2 ; warps
db $d, $4, $2, $ff
db $d, $5, $2, $ff
db $0 ; signs
db $3 ; people
db SPRITE_BLACK_HAIR_BOY_2, $1 + 4, $4 + 4, $ff, $d0, $41, BROCK + $C8, $1 ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $6 + 4, $3 + 4, $ff, $d3, $42, JR__TRAINER_M + $C8, $1 ; trainer
db SPRITE_GYM_HELPER, $a + 4, $7 + 4, $ff, $d0, $3 ; person
; warp-to
EVENT_DISP $5, $d, $4
EVENT_DISP $5, $d, $5
PewterGymBlocks: ; 5c558 (17:4558)
INCBIN "maps/pewtergym.blk"
PewterPokecenter_h: ; 0x5c57b to 0x5c587 (12 bytes) (id=58)
db $06 ; tileset
db PEWTER_POKECENTER_HEIGHT, PEWTER_POKECENTER_WIDTH ; dimensions (y, x)
dw PewterPokecenterBlocks, PewterPokecenterTexts, PewterPokecenterScript ; blocks, texts, scripts
db $00 ; connections
dw PewterPokecenterObject ; objects
PewterPokecenterScript: ; 5c587 (17:4587)
call Func_22fa
jp EnableAutoTextBoxDrawing
; 0x5c58d
PewterPokecenterTexts: ; 5c58d (17:458d)
dw PewterPokecenterText1, PewterPokecenterText2, PewterPokecenterText3, PewterPokecenterText4
PewterPokecenterText1: ; 5c595 (17:4595)
db $ff
PewterPokecenterText2: ; 5c596 (17:4596)
TX_FAR _PewterPokecenterText1
db $50
PewterPokecenterText3: ; 5c59b (17:459b)
db $8
ld a, $1
ld [$cc3c], a
ld hl, PewterPokecenterText5
call PrintText
ld a, $ff
call PlaySound
ld c, $20
call DelayFrames
ld hl, Unknown_5c608 ; $4608
ld de, $cd3f
ld bc, $0004
call CopyData
ld a, [$c132]
ld hl, $cd3f
.asm_5c5c3
cp [hl]
inc hl
jr nz, .asm_5c5c3 ; 0x5c5c5 $fc
dec hl
push hl
ld c, BANK(Music_JigglypuffSong)
ld a, (Music_JigglypuffSong - $4000) / 3
call PlayMusic
pop hl
.asm_5c5d1
ld a, [hl]
ld [$c132], a
push hl
ld hl, $cd3f
ld de, $cd3e
ld bc, $0004
call CopyData
ld a, [$cd3e]
ld [$cd42], a
pop hl
ld c, $18
call DelayFrames
ld a, [$c026]
ld b, a
ld a, [$c027]
or b
jr nz, .asm_5c5d1 ; 0x5c5f6 $d9
ld c, $30
call DelayFrames
call Func_2307
jp TextScriptEnd
; 0x5c603
PewterPokecenterText5: ; 5c603 (17:4603)
TX_FAR _PewterPokecenterText5 ; 0x98744
db $50
; 0x5c603 + 5 bytes = 0x5c608
Unknown_5c608: ; 5c608 (17:4608)
db $30, $38, $34, $3c
PewterPokecenterText4: ; 5c60c (17:460c)
db $f6
PewterPokecenterObject: ; 0x5c60d (size=44)
db $0 ; border tile
db $2 ; warps
db $7, $3, $6, $ff
db $7, $4, $6, $ff
db $0 ; signs
db $4 ; people
db SPRITE_NURSE, $1 + 4, $3 + 4, $ff, $d0, $1 ; person
db SPRITE_GENTLEMAN, $7 + 4, $b + 4, $ff, $d2, $2 ; person
db SPRITE_CLEFAIRY, $3 + 4, $1 + 4, $ff, $d0, $3 ; person
db SPRITE_CABLE_CLUB_WOMAN, $2 + 4, $b + 4, $ff, $d0, $4 ; person
; warp-to
EVENT_DISP $7, $7, $3
EVENT_DISP $7, $7, $4
CeruleanPokecenter_h: ; 0x5c639 to 0x5c645 (12 bytes) (id=64)
db $06 ; tileset
db CERULEAN_POKECENTER_HEIGHT, CERULEAN_POKECENTER_WIDTH ; dimensions (y, x)
dw CeruleanPokecenterBlocks, CeruleanPokecenterTexts, CeruleanPokecenterScript ; blocks, texts, scripts
db $00 ; connections
dw CeruleanPokecenterObject ; objects
CeruleanPokecenterScript: ; 5c645 (17:4645)
call Func_22fa
jp EnableAutoTextBoxDrawing
; 0x5c64b
CeruleanPokecenterTexts: ; 5c64b (17:464b)
dw CeruleanPokecenterText1, CeruleanPokecenterText2, CeruleanPokecenterText3, CeruleanPokecenterText4
CeruleanPokecenterText4: ; 5c653 (17:4653)
db $f6
CeruleanPokecenterText1: ; 5c654 (17:4654)
db $ff
CeruleanPokecenterText2: ; 5c655 (17:4655)
TX_FAR _CeruleanPokecenterText1
db $50
CeruleanPokecenterText3: ; 5c65a (17:465a)
TX_FAR _CeruleanPokecenterText3
db $50
CeruleanPokecenterObject: ; 0x5c65f (size=44)
db $0 ; border tile
db $2 ; warps
db $7, $3, $2, $ff
db $7, $4, $2, $ff
db $0 ; signs
db $4 ; people
db SPRITE_NURSE, $1 + 4, $3 + 4, $ff, $d0, $1 ; person
db SPRITE_BLACK_HAIR_BOY_2, $5 + 4, $a + 4, $fe, $0, $2 ; person
db SPRITE_GENTLEMAN, $3 + 4, $4 + 4, $ff, $d0, $3 ; person
db SPRITE_CABLE_CLUB_WOMAN, $2 + 4, $b + 4, $ff, $d0, $4 ; person
; warp-to
EVENT_DISP $7, $7, $3
EVENT_DISP $7, $7, $4
CeruleanPokecenterBlocks: ; 5c68b (17:468b)
INCBIN "maps/ceruleanpokecenter.blk"
CeruleanGym_h: ; 0x5c6a7 to 0x5c6b3 (12 bytes) (id=65)
db $07 ; tileset
db CERULEAN_GYM_HEIGHT, CERULEAN_GYM_WIDTH ; dimensions (y, x)
dw CeruleanGymBlocks, CeruleanGymTexts, CeruleanGymScript ; blocks, texts, scripts
db $00 ; connections
dw CeruleanGymObject ; objects
CeruleanGymScript: ; 5c6b3 (17:46b3)
ld hl, $d126
bit 6, [hl]
res 6, [hl]
call nz, CeruleanGymScript_Unknown5c6d0
call EnableAutoTextBoxDrawing
ld hl, CeruleanGymTrainerHeaders
ld de, Unknown_5c6f8 ; $46f8
ld a, [W_CERULEANGYMCURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_CERULEANGYMCURSCRIPT], a
ret
; 0x5c6d0
CeruleanGymScript_Unknown5c6d0: ; 5c6d0 (17:46d0)
ld hl, Gym2CityName ; $46d9
ld de, Gym2LeaderName ; $46e7
jp LoadGymLeaderAndCityName
Gym2CityName: ; 5c6d9 (17:46d9)
db "CERULEAN CITY@"
Gym2LeaderName: ; 5c6e7 (17:46e7)
db "MISTY@"
; known jump sources: 5c705 (17:4705), 5c747 (17:4747)
Func_5c6ed: ; 5c6ed (17:46ed)
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld [W_CERULEANGYMCURSCRIPT], a
ld [W_CURMAPSCRIPT], a
ret
Unknown_5c6f8: ; 5c6f8 (17:46f8)
INCBIN "baserom.gbc",$5c6f8,$5c700 - $5c6f8
ld a, [W_ISINBATTLE] ; $d057
cp $ff
jp z, Func_5c6ed
ld a, $f0
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
; known jump sources: 5c77d (17:477d)
Func_5c70d: ; 5c70d (17:470d)
ld a, $5
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call DisplayTextID
ld hl, $d75e
set 7, [hl]
ld bc, (TM_11 << 8) | 1
call GiveItem
jr nc, .BagFull
ld a, $6
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call DisplayTextID
ld hl, $d75e
set 6, [hl]
jr .asm_5c736
.BagFull
ld a, $7
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call DisplayTextID
.asm_5c736
ld hl, W_OBTAINEDBADGES ; $d356
set 1, [hl]
ld hl, $d72a
set 1, [hl]
ld hl, $d75e
set 2, [hl]
set 3, [hl]
jp Func_5c6ed
; 5c74a (17:474a)
CeruleanGymTexts: ; 5c74a (17:474a)
dw CeruleanGymText1, CeruleanGymText2, CeruleanGymText3, CeruleanGymText4, CeruleanGymText5, CeruleanGymText6, CeruleanGymText7
CeruleanGymTrainerHeaders: ; 5c758 (17:4758)
CeruleanGymTrainerHeader0: ; 5c758 (17:4758)
db $2 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d75e ; flag's byte
dw CeruleanGymBattleText1 ; 0x47e9 TextBeforeBattle
dw CeruleanGymAfterBattleText1 ; 0x47f3 TextAfterBattle
dw CeruleanGymEndBattleText1 ; 0x47ee TextEndBattle
dw CeruleanGymEndBattleText1 ; 0x47ee TextEndBattle
; 0x5c764
CeruleanGymTrainerHeader1: ; 5c764 (17:4764)
db $3 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d75e ; flag's byte
dw CeruleanGymBattleText2 ; 0x4802 TextBeforeBattle
dw CeruleanGymAfterBattleText2 ; 0x480c TextAfterBattle
dw CeruleanGymEndBattleText2 ; 0x4807 TextEndBattle
dw CeruleanGymEndBattleText2 ; 0x4807 TextEndBattle
; 0x5c770
db $ff
CeruleanGymText1: ; 5c771 (17:4771)
db $08 ; asm
ld a, [$d75e]
bit 7, a
jr z, .asm_10854 ; 0x5c777
bit 6, a
jr nz, .asm_37a1b ; 0x5c77b
call z, Func_5c70d
call DisableWaitingAfterTextDisplay
jr .asm_95b04 ; 0x5c783
.asm_37a1b ; 0x5c785
ld hl, UnnamedText_5c7c3
call PrintText
jr .asm_95b04 ; 0x5c78b
.asm_10854 ; 0x5c78d
ld hl, UnnamedText_5c7be
call PrintText
ld hl, $d72d
set 6, [hl]
set 7, [hl]
ld hl, UnnamedText_5c7d8
ld de, UnnamedText_5c7d8
call PreBattleSaveRegisters
ldh a, [$8c]
ld [$cf13], a
call EngageMapTrainer
call InitBattleEnemyParameters
ld a, $2
ld [$d05c], a
xor a
ldh [$b4], a
ld a, $3
ld [W_CERULEANGYMCURSCRIPT], a
.asm_95b04 ; 0x5c7bb
jp TextScriptEnd
UnnamedText_5c7be: ; 5c7be (17:47be)
TX_FAR _UnnamedText_5c7be
db $50
; 0x5c7be + 5 bytes
UnnamedText_5c7c3: ; 5c7c3 (17:47c3)
TX_FAR _UnnamedText_5c7c3
db $50
; 0x5c7c3 + 5 bytes
CeruleanGymText5: ; 5c7c8 (17:47c8)
TX_FAR _UnnamedText_5c7c8
db $50
; 0x5c7c8 + 5 bytes
CeruleanGymText6: ; 5c7cd (17:47cd)
ReceivedTM11Text: ; 5c7cd (17:47cd)
TX_FAR _ReceivedTM11Text ; 0x98b7d
db $0B, $50
; 0x5c7cd + 6 bytes = 0x5c7d3
CeruleanGymText7: ; 5c7d3 (17:47d3)
TX_FAR _UnnamedText_5c7d3
db $50
; 0x5c7d3 + 5 bytes
UnnamedText_5c7d8: ; 5c7d8 (17:47d8)
TX_FAR _UnnamedText_5c7d8 ; 0x98bb0
db $11, $6, $50
; 0x5c7d8 + 7 bytes = 0x5c7df
CeruleanGymText2: ; 5c7df (17:47df)
db $08 ; asm
ld hl, CeruleanGymTrainerHeader0
call TalkToTrainer
jp TextScriptEnd
CeruleanGymBattleText1: ; 5c7e9 (17:47e9)
TX_FAR _CeruleanGymBattleText1
db $50
; 0x5c7e9 + 5 bytes
CeruleanGymEndBattleText1: ; 5c7ee (17:47ee)
TX_FAR _CeruleanGymEndBattleText1
db $50
; 0x5c7ee + 5 bytes
CeruleanGymAfterBattleText1: ; 5c7f3 (17:47f3)
TX_FAR _CeruleanGymAfterBattleText1
db $50
; 0x5c7f3 + 5 bytes
CeruleanGymText3: ; 5c7f8 (17:47f8)
db $08 ; asm
ld hl, CeruleanGymTrainerHeader1
call TalkToTrainer
jp TextScriptEnd
CeruleanGymBattleText2: ; 5c802 (17:4802)
TX_FAR _CeruleanGymBattleText2
db $50
; 0x5c802 + 5 bytes
CeruleanGymEndBattleText2: ; 5c807 (17:4807)
TX_FAR _CeruleanGymEndBattleText2
db $50
; 0x5c807 + 5 bytes
CeruleanGymAfterBattleText2: ; 5c80c (17:480c)
TX_FAR _CeruleanGymAfterBattleText2
db $50
; 0x5c80c + 5 bytes
CeruleanGymText4: ; 5c811 (17:4811)
db $08 ; asm
ld a, [$d75e]
bit 7, a
jr nz, .asm_f80ce ; 0x5c817
ld hl, UnnamedText_5c82a
call PrintText
jr .asm_18a31 ; 0x5c81f
.asm_f80ce ; 0x5c821
ld hl, UnnamedText_5c82f
call PrintText
.asm_18a31 ; 0x5c827
jp TextScriptEnd
UnnamedText_5c82a: ; 5c82a (17:482a)
TX_FAR _UnnamedText_5c82a
db $50
; 0x5c82a + 5 bytes
UnnamedText_5c82f: ; 5c82f (17:482f)
TX_FAR _UnnamedText_5c82f
db $50
; 0x5c82f + 5 bytes
CeruleanGymObject: ; 0x5c834 (size=50)
db $3 ; border tile
db $2 ; warps
db $d, $4, $3, $ff
db $d, $5, $3, $ff
db $0 ; signs
db $4 ; people
db SPRITE_BRUNETTE_GIRL, $2 + 4, $4 + 4, $ff, $d0, $41, MISTY + $C8, $1 ; trainer
db SPRITE_LASS, $3 + 4, $2 + 4, $ff, $d3, $42, JR__TRAINER_F + $C8, $1 ; trainer
db SPRITE_SWIMMER, $7 + 4, $8 + 4, $ff, $d2, $43, SWIMMER + $C8, $1 ; trainer
db SPRITE_GYM_HELPER, $a + 4, $7 + 4, $ff, $d0, $4 ; person
; warp-to
EVENT_DISP $5, $d, $4
EVENT_DISP $5, $d, $5
CeruleanGymBlocks: ; 5c866 (17:4866)
INCBIN "maps/ceruleangym.blk"
CeruleanMart_h: ; 0x5c889 to 0x5c895 (12 bytes) (id=67)
db $02 ; tileset
db CERULEAN_MART_HEIGHT, CERULEAN_MART_WIDTH ; dimensions (y, x)
dw CeruleanMartBlocks, CeruleanMartTexts, CeruleanMartScript ; blocks, texts, scripts
db $00 ; connections
dw CeruleanMartObject ; objects
CeruleanMartScript: ; 5c895 (17:4895)
jp EnableAutoTextBoxDrawing
; 0x5c898
CeruleanMartTexts: ; 5c898 (17:4898)
dw CeruleanMartText1, CeruleanMartText2, CeruleanMartText3
CeruleanMartText2: ; 5c89e (17:489e)
TX_FAR _CeruleanMartText2
db $50
CeruleanMartText3: ; 5c8a3 (17:48a3)
TX_FAR _CeruleanMartText3
db $50
CeruleanMartObject: ; 0x5c8a8 (size=38)
db $0 ; border tile
db $2 ; warps
db $7, $3, $5, $ff
db $7, $4, $5, $ff
db $0 ; signs
db $3 ; people
db SPRITE_MART_GUY, $5 + 4, $0 + 4, $ff, $d3, $1 ; person
db SPRITE_BLACK_HAIR_BOY_1, $4 + 4, $3 + 4, $fe, $1, $2 ; person
db SPRITE_LASS, $2 + 4, $6 + 4, $fe, $2, $3 ; person
; warp-to
EVENT_DISP $4, $7, $3
EVENT_DISP $4, $7, $4
LavenderPokecenter_h: ; 0x5c8ce to 0x5c8da (12 bytes) (id=141)
db $06 ; tileset
db LAVENDER_POKECENTER_HEIGHT, LAVENDER_POKECENTER_WIDTH ; dimensions (y, x)
dw LavenderPokecenterBlocks, LavenderPokecenterTexts, LavenderPokecenterScript ; blocks, texts, scripts
db $00 ; connections
dw LavenderPokecenterObject ; objects
LavenderPokecenterScript: ; 5c8da (17:48da)
call Func_22fa
jp EnableAutoTextBoxDrawing
; 0x5c8e0
LavenderPokecenterTexts: ; 5c8e0 (17:48e0)
dw LavenderPokecenterText1, LavenderPokecenterText2, LavenderPokecenterText3, LavenderPokecenterText4
LavenderPokecenterText4: ; 5c8e8 (17:48e8)
db $f6
LavenderPokecenterText1: ; 5c8e9 (17:48e9)
db $ff
LavenderPokecenterText2: ; 5c8ea (17:48ea)
TX_FAR _LavenderPokecenterText1
db $50
LavenderPokecenterText3: ; 5c8ef (17:48ef)
TX_FAR _LavenderPokecenterText3
db $50
LavenderPokecenterObject: ; 0x5c8f4 (size=44)
db $0 ; border tile
db $2 ; warps
db $7, $3, $0, $ff
db $7, $4, $0, $ff
db $0 ; signs
db $4 ; people
db SPRITE_NURSE, $1 + 4, $3 + 4, $ff, $d0, $1 ; person
db SPRITE_GENTLEMAN, $3 + 4, $5 + 4, $ff, $ff, $2 ; person
db SPRITE_LITTLE_GIRL, $6 + 4, $2 + 4, $fe, $1, $3 ; person
db SPRITE_CABLE_CLUB_WOMAN, $2 + 4, $b + 4, $ff, $d0, $4 ; person
; warp-to
EVENT_DISP $7, $7, $3
EVENT_DISP $7, $7, $4
LavenderMart_h: ; 0x5c920 to 0x5c92c (12 bytes) (id=150)
db $02 ; tileset
db LAVENDER_MART_HEIGHT, LAVENDER_MART_WIDTH ; dimensions (y, x)
dw LavenderMartBlocks, LavenderMartTexts, LavenderMartScript ; blocks, texts, scripts
db $00 ; connections
dw LavenderMartObject ; objects
LavenderMartScript: ; 5c92c (17:492c)
jp EnableAutoTextBoxDrawing
; 0x5c92f
LavenderMartTexts: ; 5c92f (17:492f)
dw LavenderMartText1, LavenderMartText2, LavenderMartText3
LavenderMartText2: ; 5c935 (17:4935)
TX_FAR _LavenderMartText2
db $50
LavenderMartText3: ; 5c93a (17:493a)
db $08 ; asm
ld a, [$d7e0]
bit 7, a
jr nz, .asm_c88d4 ; 0x5c940
ld hl, UnnamedText_5c953
call PrintText
jr .asm_6d225 ; 0x5c948
.asm_c88d4 ; 0x5c94a
ld hl, UnnamedText_5c958
call PrintText
.asm_6d225 ; 0x5c950
jp TextScriptEnd
UnnamedText_5c953: ; 5c953 (17:4953)
TX_FAR _UnnamedText_5c953
db $50
; 0x5c953 + 5 bytes
UnnamedText_5c958: ; 5c958 (17:4958)
TX_FAR _UnnamedText_5c958
db $50
; 0x5c958 + 5 bytes
LavenderMartObject: ; 0x5c95d (size=38)
db $0 ; border tile
db $2 ; warps
db $7, $3, $3, $ff
db $7, $4, $3, $ff
db $0 ; signs
db $3 ; people
db SPRITE_MART_GUY, $5 + 4, $0 + 4, $ff, $d3, $1 ; person
db SPRITE_BALDING_GUY, $4 + 4, $3 + 4, $ff, $ff, $2 ; person
db SPRITE_BLACK_HAIR_BOY_1, $2 + 4, $7 + 4, $ff, $ff, $3 ; person
; warp-to
EVENT_DISP $4, $7, $3
EVENT_DISP $4, $7, $4
VermilionPokecenter_h: ; 0x5c983 to 0x5c98f (12 bytes) (id=89)
db $06 ; tileset
db VERMILION_POKECENTER_HEIGHT, VERMILION_POKECENTER_WIDTH ; dimensions (y, x)
dw VermilionPokecenterBlocks, VermilionPokecenterTexts, VermilionPokecenterScript ; blocks, texts, scripts
db $00 ; connections
dw VermilionPokecenterObject ; objects
VermilionPokecenterScript: ; 5c98f (17:498f)
call Func_22fa
jp EnableAutoTextBoxDrawing
; 0x5c995
VermilionPokecenterTexts: ; 5c995 (17:4995)
dw VermilionPokecenterText1, VermilionPokecenterText2, VermilionPokecenterText3, VermilionPokecenterText4
VermilionPokecenterText1: ; 5c99d (17:499d)
db $ff
VermilionPokecenterText2: ; 5c99e (17:499e)
TX_FAR _VermilionPokecenterText1
db $50
VermilionPokecenterText3: ; 5c9a3 (17:49a3)
TX_FAR _VermilionPokecenterText3
db $50
VermilionPokecenterText4: ; 5c9a8 (17:49a8)
db $f6
VermilionPokecenterObject: ; 0x5c9a9 (size=44)
db $0 ; border tile
db $2 ; warps
db $7, $3, $0, $ff
db $7, $4, $0, $ff
db $0 ; signs
db $4 ; people
db SPRITE_NURSE, $1 + 4, $3 + 4, $ff, $d0, $1 ; person
db SPRITE_FISHER, $5 + 4, $a + 4, $ff, $ff, $2 ; person
db SPRITE_SAILOR, $4 + 4, $5 + 4, $ff, $ff, $3 ; person
db SPRITE_CABLE_CLUB_WOMAN, $2 + 4, $b + 4, $ff, $d0, $4 ; person
; warp-to
EVENT_DISP $7, $7, $3
EVENT_DISP $7, $7, $4
VermilionMart_h: ; 0x5c9d5 to 0x5c9e1 (12 bytes) (id=91)
db $02 ; tileset
db VERMILION_MART_HEIGHT, VERMILION_MART_WIDTH ; dimensions (y, x)
dw VermilionMartBlocks, VermilionMartTexts, VermilionMartScript ; blocks, texts, scripts
db $00 ; connections
dw VermilionMartObject ; objects
VermilionMartScript: ; 5c9e1 (17:49e1)
jp EnableAutoTextBoxDrawing
; 0x5c9e4
VermilionMartTexts: ; 5c9e4 (17:49e4)
dw VermilionMartText1, VermilionMartText2, VermilionMartText3
VermilionMartText2: ; 5c9ea (17:49ea)
TX_FAR _VermilionMartText2
db $50
VermilionMartText3: ; 5c9ef (17:49ef)
TX_FAR _VermilionMartText3
db $50
VermilionMartObject: ; 0x5c9f4 (size=38)
db $0 ; border tile
db $2 ; warps
db $7, $3, $2, $ff
db $7, $4, $2, $ff
db $0 ; signs
db $3 ; people
db SPRITE_MART_GUY, $5 + 4, $0 + 4, $ff, $d3, $1 ; person
db SPRITE_BLACK_HAIR_BOY_1, $6 + 4, $5 + 4, $ff, $ff, $2 ; person
db SPRITE_LASS, $3 + 4, $3 + 4, $fe, $2, $3 ; person
; warp-to
EVENT_DISP $4, $7, $3
EVENT_DISP $4, $7, $4
VermilionGym_h: ; 0x5ca1a to 0x5ca26 (12 bytes) (id=92)
db $07 ; tileset
db VERMILION_GYM_HEIGHT, VERMILION_GYM_WIDTH ; dimensions (y, x)
dw VermilionGymBlocks, VermilionGymTexts, VermilionGymScript ; blocks, texts, scripts
db $00 ; connections
dw VermilionGymObject ; objects
VermilionGymScript: ; 5ca26 (17:4a26)
ld hl, $d126
bit 5, [hl]
res 5, [hl]
push hl
call nz, VermilionGymScript_Unknown5ca4c
pop hl
bit 6, [hl]
res 6, [hl]
call nz, Func_5ca6d
call EnableAutoTextBoxDrawing
ld hl, VermilionGymTrainerHeader0
ld de, Unknown_5ca95 ; $4a95
ld a, [W_VERMILIONGYMCURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_VERMILIONGYMCURSCRIPT], a
ret
; 0x5ca4c
VermilionGymScript_Unknown5ca4c: ; 5ca4c (17:4a4c)
ld hl, Gym3CityName ; $4a55
ld de, Gym3LeaderName ; $4a64
jp LoadGymLeaderAndCityName
Gym3CityName: ; 5ca55 (17:4a55)
db "VERMILION CITY@"
Gym3LeaderName: ; 5ca64 (17:4a64)
db "LT.SURGE@"
; known jump sources: 5ca36 (17:4a36)
Func_5ca6d: ; 5ca6d (17:4a6d)
ld a, [$d773]
bit 0, a
jr nz, .asm_5ca78
ld a, $24
jr .asm_5ca7f
.asm_5ca78
ld a, $ad
call PlaySound
ld a, $5
.asm_5ca7f
ld [$d09f], a
ld bc, $202
ld a, $17
jp Predef ; indirect jump to Func_ee9e (ee9e (3:6e9e))
; known jump sources: 5caa2 (17:4aa2), 5cae5 (17:4ae5)
Func_5ca8a: ; 5ca8a (17:4a8a)
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld [W_VERMILIONGYMCURSCRIPT], a
ld [W_CURMAPSCRIPT], a
ret
Unknown_5ca95: ; 5ca95 (17:4a95)
INCBIN "baserom.gbc",$5ca95,$5ca9d - $5ca95
ld a, [W_ISINBATTLE] ; $d057
cp $ff
jp z, Func_5ca8a
ld a, $f0
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
; known jump sources: 5cb29 (17:4b29)
Func_5caaa: ; 5caaa (17:4aaa)
ld a, $6
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call DisplayTextID
ld hl, $d773
set 7, [hl]
ld bc, (TM_24 << 8) | 1
call GiveItem
jr nc, .BagFull
ld a, $7
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call DisplayTextID
ld hl, $d773
set 6, [hl]
jr .asm_5cad3
.BagFull
ld a, $8
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call DisplayTextID
.asm_5cad3
ld hl, W_OBTAINEDBADGES ; $d356
set 2, [hl]
ld hl, $d72a
set 2, [hl]
ld a, [$d773]
or $1c
ld [$d773], a
jp Func_5ca8a
; 5cae8 (17:4ae8)
VermilionGymTexts: ; 5cae8 (17:4ae8)
dw VermilionGymText1, VermilionGymText2, VermilionGymText3, VermilionGymText4, VermilionGymText5, VermilionGymText6, VermilionGymText7, VermilionGymText8
VermilionGymTrainerHeaders: ; 5caf8 (17:4af8)
VermilionGymTrainerHeader0: ; 5caf8 (17:4af8)
db $2 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d773 ; flag's byte
dw VermilionGymBattleText1 ; 0x4b9a TextBeforeBattle
dw VermilionGymAfterBattleText1 ; 0x4ba4 TextAfterBattle
dw VermilionGymEndBattleText1 ; 0x4b9f TextEndBattle
dw VermilionGymEndBattleText1 ; 0x4b9f TextEndBattle
; 0x5cb04
VermilionGymTrainerHeader1: ; 5cb04 (17:4b04)
db $3 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d773 ; flag's byte
dw VermilionGymBattleText2 ; 0x4bb3 TextBeforeBattle
dw VermilionGymAfterBattleText2 ; 0x4bbd TextAfterBattle
dw VermilionGymEndBattleText2 ; 0x4bb8 TextEndBattle
dw VermilionGymEndBattleText2 ; 0x4bb8 TextEndBattle
; 0x5cb10
VermilionGymTrainerHeader2: ; 5cb10 (17:4b10)
db $4 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d773 ; flag's byte
dw VermilionGymBattleText3 ; 0x4bcc TextBeforeBattle
dw VermilionGymAfterBattleText3 ; 0x4bd6 TextAfterBattle
dw VermilionGymEndBattleText3 ; 0x4bd1 TextEndBattle
dw VermilionGymEndBattleText3 ; 0x4bd1 TextEndBattle
; 0x5cb1c
db $ff
VermilionGymText1: ; 5cb1d (17:4b1d)
db $08 ; asm
ld a, [$d773]
bit 7, a
jr z, .asm_7cc29 ; 0x5cb23
bit 6, a
jr nz, .asm_41203 ; 0x5cb27
call z, Func_5caaa
call DisableWaitingAfterTextDisplay
jr .asm_23621 ; 0x5cb2f
.asm_41203 ; 0x5cb31
ld hl, UnnamedText_5cb72
call PrintText
jr .asm_23621 ; 0x5cb37
.asm_7cc29 ; 0x5cb39
ld hl, UnnamedText_5cb6d
call PrintText
ld hl, $d72d
set 6, [hl]
set 7, [hl]
ld hl, ReceivedThunderbadgeText
ld de, ReceivedThunderbadgeText
call PreBattleSaveRegisters
ldh a, [$8c]
ld [$cf13], a
call EngageMapTrainer
call InitBattleEnemyParameters
ld a, $3
ld [$d05c], a
xor a
ldh [$b4], a
ld a, $3
ld [W_VERMILIONGYMCURSCRIPT], a
ld [W_CURMAPSCRIPT], a
.asm_23621 ; 0x5cb6a
jp TextScriptEnd
UnnamedText_5cb6d: ; 5cb6d (17:4b6d)
TX_FAR _UnnamedText_5cb6d
db $50
; 0x5cb6d + 5 bytes
UnnamedText_5cb72: ; 5cb72 (17:4b72)
TX_FAR _UnnamedText_5cb72
db $50
; 0x5cb72 + 5 bytes
VermilionGymText6: ; 5cb77 (17:4b77)
TX_FAR _UnnamedText_5cb77
db $50
; 0x5cb77 + 5 bytes
VermilionGymText7: ; 5cb7c (17:4b7c)
TX_FAR _ReceivedTM24Text ; 0x9c0e0
db $11
TX_FAR _TM24ExplanationText ; 0x9c0f5
db $50
; 0x5cb7c + 10 bytes = 0x5cb86
VermilionGymText8: ; 5cb86 (17:4b86)
TX_FAR _TM24NoRoomText
db $50
ReceivedThunderbadgeText: ; 5cb8b (17:4b8b)
TX_FAR _ReceivedThunderbadgeText
db $50
VermilionGymText2: ; 5cb90 (17:4b90)
db $08 ; asm
ld hl, VermilionGymTrainerHeader0
call TalkToTrainer
jp TextScriptEnd
VermilionGymBattleText1: ; 5cb9a (17:4b9a)
TX_FAR _VermilionGymBattleText1
db $50
; 0x5cb9a + 5 bytes
VermilionGymEndBattleText1: ; 5cb9f (17:4b9f)
TX_FAR _VermilionGymEndBattleText1
db $50
; 0x5cb9f + 5 bytes
VermilionGymAfterBattleText1: ; 5cba4 (17:4ba4)
TX_FAR _VermilionGymAfterBattleText1
db $50
; 0x5cba4 + 5 bytes
VermilionGymText3: ; 5cba9 (17:4ba9)
db $08 ; asm
ld hl, VermilionGymTrainerHeader1
call TalkToTrainer
jp TextScriptEnd
VermilionGymBattleText2: ; 5cbb3 (17:4bb3)
TX_FAR _VermilionGymBattleText2
db $50
; 0x5cbb3 + 5 bytes
VermilionGymEndBattleText2: ; 5cbb8 (17:4bb8)
TX_FAR _VermilionGymEndBattleText2
db $50
; 0x5cbb8 + 5 bytes
VermilionGymAfterBattleText2: ; 5cbbd (17:4bbd)
TX_FAR _VermilionGymAfterBattleText2
db $50
; 0x5cbbd + 5 bytes
VermilionGymText4: ; 5cbc2 (17:4bc2)
db $08 ; asm
ld hl, VermilionGymTrainerHeader2
call TalkToTrainer
jp TextScriptEnd
VermilionGymBattleText3: ; 5cbcc (17:4bcc)
TX_FAR _VermilionGymBattleText3
db $50
; 0x5cbcc + 5 bytes
VermilionGymEndBattleText3: ; 5cbd1 (17:4bd1)
TX_FAR _VermilionGymEndBattleText3
db $50
; 0x5cbd1 + 5 bytes
VermilionGymAfterBattleText3: ; 5cbd6 (17:4bd6)
TX_FAR _VermilionGymAfterBattleText3
db $50
; 0x5cbd6 + 5 bytes
VermilionGymText5: ; 5cbdb (17:4bdb)
db $08 ; asm
ld a, [$d72a]
bit 2, a
jr nz, .asm_13b67 ; 0x5cbe1
ld hl, UnnamedText_5cbf4
call PrintText
jr .asm_c2b38 ; 0x5cbe9
.asm_13b67 ; 0x5cbeb
ld hl, UnnamedText_5cbf9
call PrintText
.asm_c2b38 ; 0x5cbf1
jp TextScriptEnd
UnnamedText_5cbf4: ; 5cbf4 (17:4bf4)
TX_FAR _UnnamedText_5cbf4
db $50
; 0x5cbf4 + 5 bytes
UnnamedText_5cbf9: ; 5cbf9 (17:4bf9)
TX_FAR _UnnamedText_5cbf9
db $50
; 0x5cbf9 + 5 bytes
VermilionGymObject: ; 0x5cbfe (size=58)
db $3 ; border tile
db $2 ; warps
db $11, $4, $3, $ff
db $11, $5, $3, $ff
db $0 ; signs
db $5 ; people
db SPRITE_ROCKER, $1 + 4, $5 + 4, $ff, $d0, $41, LT__SURGE + $C8, $1 ; trainer
db SPRITE_GENTLEMAN, $6 + 4, $9 + 4, $ff, $d2, $42, GENTLEMAN + $C8, $3 ; trainer
db SPRITE_BLACK_HAIR_BOY_2, $8 + 4, $3 + 4, $ff, $d2, $43, ROCKER + $C8, $1 ; trainer
db SPRITE_SAILOR, $a + 4, $0 + 4, $ff, $d3, $44, SAILOR + $C8, $8 ; trainer
db SPRITE_GYM_HELPER, $e + 4, $4 + 4, $ff, $d0, $5 ; person
; warp-to
EVENT_DISP $5, $11, $4
EVENT_DISP $5, $11, $5
VermilionGymBlocks: ; 5cc38 (17:4c38)
INCBIN "maps/vermiliongym.blk"
CopycatsHouseF2_h: ; 0x5cc65 to 0x5cc71 (12 bytes) (id=176)
db $04 ; tileset
db COPYCATS_HOUSE_2F_HEIGHT, COPYCATS_HOUSE_2F_WIDTH ; dimensions (y, x)
dw CopycatsHouseF2Blocks, CopycatsHouseF2Texts, CopycatsHouseF2Script ; blocks, texts, scripts
db $00 ; connections
dw CopycatsHouseF2Object ; objects
CopycatsHouseF2Script: ; 5cc71 (17:4c71)
jp EnableAutoTextBoxDrawing
; 0x5cc74
CopycatsHouseF2Texts: ; 5cc74 (17:4c74)
dw CopycatsHouseF2Text1, CopycatsHouseF2Text2, CopycatsHouseF2Text3, CopycatsHouseF2Text4, CopycatsHouseF2Text5, CopycatsHouseF2Text6, CopycatsHouseF2Text7
CopycatsHouseF2Text1: ; 5cc82 (17:4c82)
db $08 ; asm
ld a, [$d7af]
bit 0, a
jr nz, .asm_7ccf3 ; 0x5cc88
ld a, $1
ld [$cc3c], a
ld hl, UnnamedText_5ccd4
call PrintText
ld b, POKE_DOLL
call IsItemInBag
jr z, .asm_62ecd ; 0x5cc9a
ld hl, TM31PreReceiveText
call PrintText
ld bc, (TM_31 << 8) | 1
call GiveItem
jr nc, .BagFull
ld hl, ReceivedTM31Text
call PrintText
ld a, $33
ldh [$db], a
ld b, BANK(RemoveItemByID)
ld hl, RemoveItemByID
call Bankswitch
ld hl, $d7af
set 0, [hl]
jr .asm_62ecd ; 0x5ccc1
.BagFull
ld hl, TM31NoRoomText
call PrintText
jr .asm_62ecd ; 0x5ccc9
.asm_7ccf3 ; 0x5cccb
ld hl, TM31ExplanationText2
call PrintText
.asm_62ecd ; 0x5ccd1
jp TextScriptEnd
UnnamedText_5ccd4: ; 5ccd4 (17:4cd4)
TX_FAR _UnnamedText_5ccd4
db $50
; 0x5ccd4 + 5 bytes
TM31PreReceiveText: ; 5ccd9 (17:4cd9)
TX_FAR _TM31PreReceiveText
db $50
; 0x5ccd9 + 5 bytes
ReceivedTM31Text: ; 5ccde (17:4cde)
TX_FAR _ReceivedTM31Text ; 0xa1675
db $0B
TM31ExplanationText1: ; 5cce3 (17:4ce3)
TX_FAR _TM31ExplanationText1 ; 0xa1689
db $d, $50
; 0x5cce9
TM31ExplanationText2: ; 5cce9 (17:4ce9)
TX_FAR _TM31ExplanationText2 ; 0xa16c5
db $50
; 0x5cce9 + 5 bytes = 0x5ccee
TM31NoRoomText: ; 5ccee (17:4cee)
TX_FAR _TM31NoRoomText ; 0xa1733
db $d, $50
; 0x5ccf4
CopycatsHouseF2Text2: ; 5ccf4 (17:4cf4)
TX_FAR _CopycatsHouseF2Text2
db $50
CopycatsHouseF2Text5: ; 5ccf9 (17:4cf9)
CopycatsHouseF2Text4: ; 5ccf9 (17:4cf9)
CopycatsHouseF2Text3: ; 5ccf9 (17:4cf9)
TX_FAR _CopycatsHouseF2Text3
db $50
CopycatsHouseF2Text6: ; 5ccfe (17:4cfe)
TX_FAR _CopycatsHouseF2Text6
db $50
CopycatsHouseF2Text7: ; 5cd03 (17:4d03)
db $08 ; asm
ld a, [$c109]
cp $4
ld hl, UnnamedText_5cd1c
jr nz, .asm_399a4 ; 0x5cd0c
ld hl, UnnamedText_5cd17
.asm_399a4 ; 0x5cd11
call PrintText
jp TextScriptEnd
UnnamedText_5cd17: ; 5cd17 (17:4d17)
TX_FAR _UnnamedText_5cd17
db $50
; 0x5cd17 + 5 bytes
UnnamedText_5cd1c: ; 5cd1c (17:4d1c)
TX_FAR _UnnamedText_5cd1c
db $50
; 0x5cd1c + 5 bytes
CopycatsHouseF2Object: ; 0x5cd21 (size=48)
db $a ; border tile
db $1 ; warps
db $1, $7, $2, COPYCATS_HOUSE_1F
db $2 ; signs
db $5, $3, $6 ; CopycatsHouseF2Text6
db $1, $0, $7 ; CopycatsHouseF2Text7
db $5 ; people
db SPRITE_BRUNETTE_GIRL, $3 + 4, $4 + 4, $fe, $0, $1 ; person
db SPRITE_BIRD, $6 + 4, $4 + 4, $fe, $2, $2 ; person
db SPRITE_SLOWBRO, $1 + 4, $5 + 4, $ff, $d0, $3 ; person
db SPRITE_BIRD, $0 + 4, $2 + 4, $ff, $d0, $4 ; person
db SPRITE_CLEFAIRY, $6 + 4, $1 + 4, $ff, $d3, $5 ; person
; warp-to
EVENT_DISP $4, $1, $7 ; COPYCATS_HOUSE_1F
FightingDojo_h: ; 0x5cd51 to 0x5cd5d (12 bytes) (id=177)
db $05 ; tileset
db FIGHTINGDOJO_HEIGHT, FIGHTINGDOJO_WIDTH ; dimensions (y, x)
dw FightingDojoBlocks, FightingDojoTexts, FightingDojoScript ; blocks, texts, scripts
db $00 ; connections
dw FightingDojoObject ; objects
FightingDojoScript: ; 5cd5d (17:4d5d)
call EnableAutoTextBoxDrawing
ld hl, FightingDojoTrainerHeaders
ld de, Unknown_5cd7b ; $4d7b
ld a, [W_FIGHTINGDOJOCURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_FIGHTINGDOJOCURSCRIPT], a
ret
; 0x5cd70
INCBIN "baserom.gbc",$5cd70,$5cd7b - $5cd70
Unknown_5cd7b: ; 5cd7b (17:4d7b)
INCBIN "baserom.gbc",$5cd7b,$5ce03 - $5cd7b
FightingDojoTexts: ; 5ce03 (17:4e03)
dw FightingDojoText1, FightingDojoText2, FightingDojoText3, FightingDojoText4, FightingDojoText5, FightingDojoText6, FightingDojoText7, FightingDojoText8
FightingDojoTrainerHeaders: ; 5ce13 (17:4e13)
FightingDojoTrainerHeader0: ; 5ce13 (17:4e13)
db $2 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7b1 ; flag's byte
dw FightingDojoBattleText1 ; 0x4eac TextBeforeBattle
dw FightingDojoAfterBattleText1 ; 0x4eb6 TextAfterBattle
dw FightingDojoEndBattleText1 ; 0x4eb1 TextEndBattle
dw FightingDojoEndBattleText1 ; 0x4eb1 TextEndBattle
; 0x5ce1f
FightingDojoTrainerHeader1: ; 5ce1f (17:4e1f)
db $3 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7b1 ; flag's byte
dw FightingDojoBattleText2 ; 0x4ec5 TextBeforeBattle
dw FightingDojoAfterBattleText2 ; 0x4ecf TextAfterBattle
dw FightingDojoEndBattleText2 ; 0x4eca TextEndBattle
dw FightingDojoEndBattleText2 ; 0x4eca TextEndBattle
; 0x5ce2b
FightingDojoTrainerHeader2: ; 5ce2b (17:4e2b)
db $4 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7b1 ; flag's byte
dw FightingDojoBattleText3 ; 0x4ede TextBeforeBattle
dw FightingDojoAfterBattleText3 ; 0x4ee8 TextAfterBattle
dw FightingDojoEndBattleText3 ; 0x4ee3 TextEndBattle
dw FightingDojoEndBattleText3 ; 0x4ee3 TextEndBattle
; 0x5ce37
FightingDojoTrainerHeader3: ; 5ce37 (17:4e37)
db $5 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7b1 ; flag's byte
dw FightingDojoBattleText4 ; 0x4ef7 TextBeforeBattle
dw FightingDojoAfterBattleText4 ; 0x4f01 TextAfterBattle
dw FightingDojoEndBattleText4 ; 0x4efc TextEndBattle
dw FightingDojoEndBattleText4 ; 0x4efc TextEndBattle
; 0x5ce43
db $ff
FightingDojoText1: ; 5ce44 (17:4e44)
db $08 ; asm
ld a, [$d7b1]
bit 0, a
jp nz, .continue1
bit 1, a
jp nz, .continue2
ld hl, UnnamedText_5ce8e
call PrintText
ld hl, $d72d
set 6, [hl]
set 7, [hl]
ld hl, UnnamedText_5ce93
ld de, UnnamedText_5ce93
call PreBattleSaveRegisters
ldh a, [$8c]
ld [$cf13], a
call EngageMapTrainer
call InitBattleEnemyParameters
ld a, $3
ld [W_FIGHTINGDOJOCURSCRIPT], a
ld [W_CURMAPSCRIPT], a
jr .asm_9dba4 ; 0x5ce7b
.continue1 ; 0x5ce7d
ld hl, UnnamedText_5ce9d
call PrintText
jr .asm_9dba4 ; 0x5ce83
.continue2 ; 0x5ce85f
ld hl, FightingDojoText8
call PrintText
.asm_9dba4 ; 0x5ce8b
jp TextScriptEnd
UnnamedText_5ce8e: ; 5ce8e (17:4e8e)
TX_FAR _UnnamedText_5ce8e
db $50
; 0x5ce8e + 5 bytes
UnnamedText_5ce93: ; 5ce93 (17:4e93)
TX_FAR _UnnamedText_5ce93
db $50
; 0x5ce93 + 5 bytes
FightingDojoText8: ; 5ce98 (17:4e98)
TX_FAR _UnnamedText_5ce98
db $50
; 0x5ce98 + 5 bytes
UnnamedText_5ce9d: ; 5ce9d (17:4e9d)
TX_FAR _UnnamedText_5ce9d
db $50
; 0x5ce9d + 5 bytes
FightingDojoText2: ; 5cea2 (17:4ea2)
db $08 ; asm
ld hl, FightingDojoTrainerHeader0
call TalkToTrainer
jp TextScriptEnd
FightingDojoBattleText1: ; 5ceac (17:4eac)
TX_FAR _FightingDojoBattleText1
db $50
; 0x5ceac + 5 bytes
FightingDojoEndBattleText1: ; 5ceb1 (17:4eb1)
TX_FAR _FightingDojoEndBattleText1
db $50
; 0x5ceb1 + 5 bytes
FightingDojoAfterBattleText1: ; 5ceb6 (17:4eb6)
TX_FAR _FightingDojoAfterBattleText1
db $50
; 0x5ceb6 + 5 bytes
FightingDojoText3: ; 5cebb (17:4ebb)
db $08 ; asm
ld hl, FightingDojoTrainerHeader1
call TalkToTrainer
jp TextScriptEnd
FightingDojoBattleText2: ; 5cec5 (17:4ec5)
TX_FAR _FightingDojoBattleText2
db $50
; 0x5cec5 + 5 bytes
FightingDojoEndBattleText2: ; 5ceca (17:4eca)
TX_FAR _FightingDojoEndBattleText2
db $50
; 0x5ceca + 5 bytes
FightingDojoAfterBattleText2: ; 5cecf (17:4ecf)
TX_FAR _FightingDojoAfterBattleText2
db $50
; 0x5cecf + 5 bytes
FightingDojoText4: ; 5ced4 (17:4ed4)
db $08 ; asm
ld hl, FightingDojoTrainerHeader2
call TalkToTrainer
jp TextScriptEnd
FightingDojoBattleText3: ; 5cede (17:4ede)
TX_FAR _FightingDojoBattleText3
db $50
; 0x5cede + 5 bytes
FightingDojoEndBattleText3: ; 5cee3 (17:4ee3)
TX_FAR _FightingDojoEndBattleText3
db $50
; 0x5cee3 + 5 bytes
FightingDojoAfterBattleText3: ; 5cee8 (17:4ee8)
TX_FAR _FightingDojoAfterBattleText3
db $50
; 0x5cee8 + 5 bytes
FightingDojoText5: ; 5ceed (17:4eed)
db $08 ; asm
ld hl, FightingDojoTrainerHeader3
call TalkToTrainer
jp TextScriptEnd
FightingDojoBattleText4: ; 5cef7 (17:4ef7)
TX_FAR _FightingDojoBattleText4
db $50
; 0x5cef7 + 5 bytes
FightingDojoEndBattleText4: ; 5cefc (17:4efc)
TX_FAR _FightingDojoEndBattleText4
db $50
; 0x5cefc + 5 bytes
FightingDojoAfterBattleText4: ; 5cf01 (17:4f01)
TX_FAR _FightingDojoAfterBattleText4
db $50
; 0x5cf01 + 5 bytes
FightingDojoText6: ; 5cf06 (17:4f06)
; Hitmonlee Poké Ball
db $08 ; asm
ld a, [$d7b1]
and %11000000
jr z, .GetMon
ld hl, OtherHitmonText
call PrintText
jr .done
.GetMon
ld a, HITMONLEE
call DisplayPokedex
ld hl, WantHitmonleeText
call PrintText
call YesNoChoice
ld a, [$cc26]
and a
jr nz, .done
ld a, [$cf91]
ld b, a
ld c, 30
call GivePokemon
jr nc, .done
; once Poké Ball is taken, hide sprite
ld a, $4a
ld [$cc4d], a
ld a, $11
call Predef
ld hl, $d7b1
set 6, [hl]
set 0, [hl]
.done
jp TextScriptEnd
WantHitmonleeText: ; 5cf49 (17:4f49)
TX_FAR _WantHitmonleeText
db $50
; 0x5cf49 + 5 bytes
FightingDojoText7: ; 5cf4e (17:4f4e)
; Hitmonchan Poké Ball
db $08 ; asm
ld a, [$d7b1]
and %11000000
jr z, .GetMon
ld hl, OtherHitmonText
call PrintText
jr .done
.GetMon
ld a, HITMONCHAN
call DisplayPokedex
ld hl, WantHitmonchanText
call PrintText
call YesNoChoice
ld a, [$cc26]
and a
jr nz, .done
ld a, [$cf91]
ld b, a
ld c,30
call GivePokemon
jr nc, .done
ld hl, $d7b1
set 7, [hl]
set 0, [hl]
; once Poké Ball is taken, hide sprite
ld a, $4b
ld [$cc4d], a
ld a, $11
call Predef
.done
jp TextScriptEnd
WantHitmonchanText: ; 5cf91 (17:4f91)
TX_FAR _WantHitmonchanText
db $50
; 0x5cf91 + 5 bytes
OtherHitmonText: ; 5cf96 (17:4f96)
TX_FAR _OtherHitmonText
db $50
; 0x5cf96 + 5 bytes
FightingDojoObject: ; 0x5cf9b (size=72)
db $3 ; border tile
db $2 ; warps
db $b, $4, $1, $ff
db $b, $5, $1, $ff
db $0 ; signs
db $7 ; people
db SPRITE_HIKER, $3 + 4, $5 + 4, $ff, $d0, $41, BLACKBELT + $C8, $1 ; trainer
db SPRITE_HIKER, $4 + 4, $3 + 4, $ff, $d3, $42, BLACKBELT + $C8, $2 ; trainer
db SPRITE_HIKER, $6 + 4, $3 + 4, $ff, $d3, $43, BLACKBELT + $C8, $3 ; trainer
db SPRITE_HIKER, $5 + 4, $5 + 4, $ff, $d2, $44, BLACKBELT + $C8, $4 ; trainer
db SPRITE_HIKER, $7 + 4, $5 + 4, $ff, $d2, $45, BLACKBELT + $C8, $5 ; trainer
db SPRITE_BALL, $1 + 4, $4 + 4, $ff, $ff, $6 ; person
db SPRITE_BALL, $1 + 4, $5 + 4, $ff, $ff, $7 ; person
; warp-to
EVENT_DISP $5, $b, $4
EVENT_DISP $5, $b, $5
FightingDojoBlocks: ; 5cfe3 (17:4fe3)
INCBIN "maps/fightingdojo.blk"
SaffronGym_h: ; 0x5d001 to 0x5d00d (12 bytes) (id=178)
db $16 ; tileset
db SAFFRON_GYM_HEIGHT, SAFFRON_GYM_WIDTH ; dimensions (y, x)
dw SaffronGymBlocks, SaffronGymTexts, SaffronGymScript ; blocks, texts, scripts
db $00 ; connections
dw SaffronGymObject ; objects
SaffronGymScript: ; 5d00d (17:500d)
ld hl, $d126
bit 6, [hl]
res 6, [hl]
call nz, .extra
call EnableAutoTextBoxDrawing
ld hl, SaffronGymTrainerHeader0 ; $50c3
ld de, Unknown_5d053 ; $5053
ld a, [W_SAFFRONGYMCURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_SAFFRONGYMCURSCRIPT], a
ret
; 0x5d02a
.extra
ld hl, Gym6CityName ; $5033
ld de, Gym6LeaderName ; $5040
jp LoadGymLeaderAndCityName
Gym6CityName: ; 5d033 (17:5033)
db "SAFFRON CITY@"
Gym6LeaderName: ; 5d040 (17:5040)
db "SABRINA@"
; known jump sources: 5d060 (17:5060), 5d0a8 (17:50a8)
Func_5d048: ; 5d048 (17:5048)
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld [W_SAFFRONGYMCURSCRIPT], a
ld [W_CURMAPSCRIPT], a
ret
Unknown_5d053: ; 5d053 (17:5053)
INCBIN "baserom.gbc",$5d053,$5d05b - $5d053
ld a, [W_ISINBATTLE] ; $d057
cp $ff
jp z, Func_5d048
ld a, $f0
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
; known jump sources: 5d124 (17:5124)
Func_5d068: ; 5d068 (17:5068)
ld a, $a
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call DisplayTextID
ld hl, $d7b3
set 1, [hl]
ld bc, (TM_46 << 8) | 1
call GiveItem
jr nc, .BagFull
ld a, $b
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call DisplayTextID
ld hl, $d7b3
set 0, [hl]
jr .asm_5d091
.BagFull
ld a, $c
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call DisplayTextID
.asm_5d091
ld hl, W_OBTAINEDBADGES ; $d356
set 5, [hl]
ld hl, $d72a
set 5, [hl]
ld a, [$d7b3]
or $fc
ld [$d7b3], a
ld hl, $d7b4
set 0, [hl]
jp Func_5d048
; 5d0ab (17:50ab)
SaffronGymTexts: ; 5d0ab (17:50ab)
dw SaffronGymText1, SaffronGymText2, SaffronGymText3, SaffronGymText4, SaffronGymText5, SaffronGymText6, SaffronGymText7, SaffronGymText8, SaffronGymText9, SaffronGymText10, SaffronGymText11, SaffronGymText12
SaffronGymTrainerHeaders: ; 5d0c3 (17:50c3)
SaffronGymTrainerHeader0: ; 5d0c3 (17:50c3)
db $2 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7b3 ; flag's byte
dw SaffronGymBattleText1 ; 0x51f0 TextBeforeBattle
dw SaffronGymAfterBattleText1 ; 0x51fa TextAfterBattle
dw SaffronGymEndBattleText1 ; 0x51f5 TextEndBattle
dw SaffronGymEndBattleText1 ; 0x51f5 TextEndBattle
; 0x5d0cf
SaffronGymTrainerHeader1: ; 5d0cf (17:50cf)
db $3 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7b3 ; flag's byte
dw SaffronGymBattleText2 ; 0x51ff TextBeforeBattle
dw SaffronGymAfterBattleText2 ; 0x5209 TextAfterBattle
dw SaffronGymEndBattleText2 ; 0x5204 TextEndBattle
dw SaffronGymEndBattleText2 ; 0x5204 TextEndBattle
; 0x5d0db
SaffronGymTrainerHeader2: ; 5d0db (17:50db)
db $4 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7b3 ; flag's byte
dw SaffronGymBattleText3 ; 0x520e TextBeforeBattle
dw SaffronGymAfterBattleText3 ; 0x5218 TextAfterBattle
dw SaffronGymEndBattleText3 ; 0x5213 TextEndBattle
dw SaffronGymEndBattleText3 ; 0x5213 TextEndBattle
; 0x5d0e7
SaffronGymTrainerHeader3: ; 5d0e7 (17:50e7)
db $5 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7b3 ; flag's byte
dw SaffronGymBattleText4 ; 0x521d TextBeforeBattle
dw SaffronGymAfterBattleText4 ; 0x5227 TextAfterBattle
dw SaffronGymEndBattleText4 ; 0x5222 TextEndBattle
dw SaffronGymEndBattleText4 ; 0x5222 TextEndBattle
; 0x5d0f3
SaffronGymTrainerHeader4: ; 5d0f3 (17:50f3)
db $6 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7b3 ; flag's byte
dw SaffronGymBattleText5 ; 0x522c TextBeforeBattle
dw SaffronGymAfterBattleText5 ; 0x5236 TextAfterBattle
dw SaffronGymEndBattleText5 ; 0x5231 TextEndBattle
dw SaffronGymEndBattleText5 ; 0x5231 TextEndBattle
; 0x5d0ff
SaffronGymTrainerHeader5: ; 5d0ff (17:50ff)
db $7 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7b3 ; flag's byte
dw SaffronGymBattleText6 ; 0x523b TextBeforeBattle
dw SaffronGymAfterBattleText6 ; 0x5245 TextAfterBattle
dw SaffronGymEndBattleText6 ; 0x5240 TextEndBattle
dw SaffronGymEndBattleText6 ; 0x5240 TextEndBattle
; 0x5d10b
SaffronGymTrainerHeader6: ; 5d10b (17:510b)
db $8 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7b3 ; flag's byte
dw SaffronGymBattleText7 ; 0x524a TextBeforeBattle
dw SaffronGymAfterBattleText7 ; 0x5254 TextAfterBattle
dw SaffronGymEndBattleText7 ; 0x524f TextEndBattle
dw SaffronGymEndBattleText7 ; 0x524f TextEndBattle
; 0x5d117
db $ff
SaffronGymText1: ; 5d118 (17:5118)
db $08 ; asm
ld a, [$d7b3]
bit 1, a
jr z, .asm_e3544 ; 0x5d11e
bit 0, a
jr nz, .asm_8d2f6 ; 0x5d122
call z, Func_5d068
call DisableWaitingAfterTextDisplay
jr .asm_34c2c ; 0x5d12a
.asm_8d2f6 ; 0x5d12c
ld hl, UnnamedText_5d16e
call PrintText
jr .asm_34c2c ; 0x5d132
.asm_e3544 ; 0x5d134
ld hl, UnnamedText_5d162
call PrintText
ld hl, $d72d
set 6, [hl]
set 7, [hl]
ld hl, UnnamedText_5d167
ld de, UnnamedText_5d167
call PreBattleSaveRegisters
ldh a, [$8c]
ld [$cf13], a
call EngageMapTrainer
call InitBattleEnemyParameters
ld a, $6
ld [$d05c], a
ld a, $3
ld [W_SAFFRONGYMCURSCRIPT], a
.asm_34c2c ; 0x5d15f
jp TextScriptEnd
UnnamedText_5d162: ; 5d162 (17:5162)
TX_FAR _UnnamedText_5d162
db $50
; 0x5d162 + 5 bytes
UnnamedText_5d167: ; 5d167 (17:5167)
TX_FAR _UnnamedText_5d167 ; 0xa1c73
db $11 ; play same sound as red giving oak parcel
db $6 ; wait for keypress
db $50
; 0x5d16e
UnnamedText_5d16e: ; 5d16e (17:516e)
TX_FAR _UnnamedText_5d16e
db $50
; 0x5d16e + 5 bytes
SaffronGymText10: ; 5d173 (17:5173)
TX_FAR _UnnamedText_5d173
db $50
; 0x5d173 + 5 bytes
SaffronGymText11: ; 5d178 (17:5178)
TX_FAR ReceivedTM46Text
db $b
TX_FAR _TM46ExplanationText
db $50
SaffronGymText12: ; 5d182 (17:5182)
TX_FAR _TM46NoRoomText ; pack full
db $50
; 0x5d182 + 5 bytes
SaffronGymText2: ; 5d187 (17:5187)
db $08 ; asm
ld hl, SaffronGymTrainerHeader0
call TalkToTrainer
jp TextScriptEnd
SaffronGymText3: ; 5d191 (17:5191)
db $08 ; asm
ld hl, SaffronGymTrainerHeader1
call TalkToTrainer
jp TextScriptEnd
SaffronGymText4: ; 5d19b (17:519b)
db $08 ; asm
ld hl, SaffronGymTrainerHeader2
call TalkToTrainer
jp TextScriptEnd
SaffronGymText5: ; 5d1a5 (17:51a5)
db $08 ; asm
ld hl, SaffronGymTrainerHeader3
call TalkToTrainer
jp TextScriptEnd
SaffronGymText6: ; 5d1af (17:51af)
db $08 ; asm
ld hl, SaffronGymTrainerHeader4
call TalkToTrainer
jp TextScriptEnd
SaffronGymText7: ; 5d1b9 (17:51b9)
db $08 ; asm
ld hl, SaffronGymTrainerHeader5
call TalkToTrainer
jp TextScriptEnd
SaffronGymText8: ; 5d1c3 (17:51c3)
db $08 ; asm
ld hl, SaffronGymTrainerHeader6
call TalkToTrainer
jp TextScriptEnd
SaffronGymText9: ; 5d1cd (17:51cd)
db $08 ; asm
ld a, [$d7b3]
bit 1, a
jr nz, .asm_13f3c ; 0x5d1d3
ld hl, UnnamedText_5d1e6
call PrintText
jr .asm_e9907 ; 0x5d1db
.asm_13f3c ; 0x5d1dd
ld hl, UnnamedText_5d1eb
call PrintText
.asm_e9907 ; 0x5d1e3
jp TextScriptEnd
UnnamedText_5d1e6: ; 5d1e6 (17:51e6)
TX_FAR _UnnamedText_5d1e6
db $50
; 0x5d1e6 + 5 bytes
UnnamedText_5d1eb: ; 5d1eb (17:51eb)
TX_FAR _UnnamedText_5d1eb
db $50
; 0x5d1eb + 5 bytes
SaffronGymBattleText1: ; 5d1f0 (17:51f0)
TX_FAR _SaffronGymBattleText1
db $50
; 0x5d1f0 + 5 bytes
SaffronGymEndBattleText1: ; 5d1f5 (17:51f5)
TX_FAR _SaffronGymEndBattleText1
db $50
; 0x5d1f5 + 5 bytes
SaffronGymAfterBattleText1: ; 5d1fa (17:51fa)
TX_FAR _SaffronGymAfterBattleText1
db $50
; 0x5d1fa + 5 bytes
SaffronGymBattleText2: ; 5d1ff (17:51ff)
TX_FAR _SaffronGymBattleText2
db $50
; 0x5d1ff + 5 bytes
SaffronGymEndBattleText2: ; 5d204 (17:5204)
TX_FAR _SaffronGymEndBattleText2
db $50
; 0x5d204 + 5 bytes
SaffronGymAfterBattleText2: ; 5d209 (17:5209)
TX_FAR _SaffronGymAfterBattleText2
db $50
; 0x5d209 + 5 bytes
SaffronGymBattleText3: ; 5d20e (17:520e)
TX_FAR _SaffronGymBattleText3
db $50
; 0x5d20e + 5 bytes
SaffronGymEndBattleText3: ; 5d213 (17:5213)
TX_FAR _SaffronGymEndBattleText3
db $50
; 0x5d213 + 5 bytes
SaffronGymAfterBattleText3: ; 5d218 (17:5218)
TX_FAR _SaffronGymAfterBattleText3
db $50
; 0x5d218 + 5 bytes
SaffronGymBattleText4: ; 5d21d (17:521d)
TX_FAR _SaffronGymBattleText4
db $50
; 0x5d21d + 5 bytes
SaffronGymEndBattleText4: ; 5d222 (17:5222)
TX_FAR _SaffronGymEndBattleText4
db $50
; 0x5d222 + 5 bytes
SaffronGymAfterBattleText4: ; 5d227 (17:5227)
TX_FAR _SaffronGymAfterBattleText4
db $50
; 0x5d227 + 5 bytes
SaffronGymBattleText5: ; 5d22c (17:522c)
TX_FAR _SaffronGymBattleText5
db $50
; 0x5d22c + 5 bytes
SaffronGymEndBattleText5: ; 5d231 (17:5231)
TX_FAR _SaffronGymEndBattleText5
db $50
; 0x5d231 + 5 bytes
SaffronGymAfterBattleText5: ; 5d236 (17:5236)
TX_FAR _SaffronGymAfterBattleText5
db $50
; 0x5d236 + 5 bytes
SaffronGymBattleText6: ; 5d23b (17:523b)
TX_FAR _SaffronGymBattleText6
db $50
; 0x5d23b + 5 bytes
SaffronGymEndBattleText6: ; 5d240 (17:5240)
TX_FAR _SaffronGymEndBattleText6
db $50
; 0x5d240 + 5 bytes
SaffronGymAfterBattleText6: ; 5d245 (17:5245)
TX_FAR _SaffronGymAfterBattleText6
db $50
; 0x5d245 + 5 bytes
SaffronGymBattleText7: ; 5d24a (17:524a)
TX_FAR _SaffronGymBattleText7
db $50
; 0x5d24a + 5 bytes
SaffronGymEndBattleText7: ; 5d24f (17:524f)
TX_FAR _SaffronGymEndBattleText7
db $50
; 0x5d24f + 5 bytes
SaffronGymAfterBattleText7: ; 5d254 (17:5254)
TX_FAR _SaffronGymAfterBattleText7
db $50
; 0x5d254 + 5 bytes
SaffronGymObject: ; 0x5d259 (size=330)
db $2e ; border tile
db $20 ; warps
db $11, $8, $2, $ff
db $11, $9, $2, $ff
db $3, $1, $16, SAFFRON_GYM
db $3, $5, $f, SAFFRON_GYM
db $5, $1, $12, SAFFRON_GYM
db $5, $5, $8, SAFFRON_GYM
db $9, $1, $1b, SAFFRON_GYM
db $9, $5, $10, SAFFRON_GYM
db $b, $1, $5, SAFFRON_GYM
db $b, $5, $d, SAFFRON_GYM
db $f, $1, $17, SAFFRON_GYM
db $f, $5, $1e, SAFFRON_GYM
db $11, $1, $11, SAFFRON_GYM
db $11, $5, $9, SAFFRON_GYM
db $3, $9, $1a, SAFFRON_GYM
db $3, $b, $3, SAFFRON_GYM
db $5, $9, $7, SAFFRON_GYM
db $5, $b, $c, SAFFRON_GYM
db $b, $b, $4, SAFFRON_GYM
db $f, $b, $1f, SAFFRON_GYM
db $3, $f, $18, SAFFRON_GYM
db $3, $13, $1c, SAFFRON_GYM
db $5, $f, $2, SAFFRON_GYM
db $5, $13, $a, SAFFRON_GYM
db $9, $f, $14, SAFFRON_GYM
db $9, $13, $1d, SAFFRON_GYM
db $b, $f, $e, SAFFRON_GYM
db $b, $13, $6, SAFFRON_GYM
db $f, $f, $15, SAFFRON_GYM
db $f, $13, $19, SAFFRON_GYM
db $11, $f, $b, SAFFRON_GYM
db $11, $13, $13, SAFFRON_GYM
db $0 ; signs
db $9 ; people
db SPRITE_GIRL, $8 + 4, $9 + 4, $ff, $d0, $41, SABRINA + $C8, $1 ; trainer
db SPRITE_MEDIUM, $1 + 4, $a + 4, $ff, $d0, $42, CHANNELER + $C8, $16 ; trainer
db SPRITE_BUG_CATCHER, $1 + 4, $11 + 4, $ff, $d0, $43, PSYCHIC_TR + $C8, $1 ; trainer
db SPRITE_MEDIUM, $7 + 4, $3 + 4, $ff, $d0, $44, CHANNELER + $C8, $17 ; trainer
db SPRITE_BUG_CATCHER, $7 + 4, $11 + 4, $ff, $d0, $45, PSYCHIC_TR + $C8, $2 ; trainer
db SPRITE_MEDIUM, $d + 4, $3 + 4, $ff, $d0, $46, CHANNELER + $C8, $18 ; trainer
db SPRITE_BUG_CATCHER, $d + 4, $11 + 4, $ff, $d0, $47, PSYCHIC_TR + $C8, $3 ; trainer
db SPRITE_BUG_CATCHER, $1 + 4, $3 + 4, $ff, $d0, $48, PSYCHIC_TR + $C8, $4 ; trainer
db SPRITE_GYM_HELPER, $f + 4, $a + 4, $ff, $d0, $9 ; person
; warp-to
EVENT_DISP $a, $11, $8
EVENT_DISP $a, $11, $9
EVENT_DISP $a, $3, $1 ; SAFFRON_GYM
EVENT_DISP $a, $3, $5 ; SAFFRON_GYM
EVENT_DISP $a, $5, $1 ; SAFFRON_GYM
EVENT_DISP $a, $5, $5 ; SAFFRON_GYM
EVENT_DISP $a, $9, $1 ; SAFFRON_GYM
EVENT_DISP $a, $9, $5 ; SAFFRON_GYM
EVENT_DISP $a, $b, $1 ; SAFFRON_GYM
EVENT_DISP $a, $b, $5 ; SAFFRON_GYM
EVENT_DISP $a, $f, $1 ; SAFFRON_GYM
EVENT_DISP $a, $f, $5 ; SAFFRON_GYM
EVENT_DISP $a, $11, $1 ; SAFFRON_GYM
EVENT_DISP $a, $11, $5 ; SAFFRON_GYM
EVENT_DISP $a, $3, $9 ; SAFFRON_GYM
EVENT_DISP $a, $3, $b ; SAFFRON_GYM
EVENT_DISP $a, $5, $9 ; SAFFRON_GYM
EVENT_DISP $a, $5, $b ; SAFFRON_GYM
EVENT_DISP $a, $b, $b ; SAFFRON_GYM
EVENT_DISP $a, $f, $b ; SAFFRON_GYM
EVENT_DISP $a, $3, $f ; SAFFRON_GYM
EVENT_DISP $a, $3, $13 ; SAFFRON_GYM
EVENT_DISP $a, $5, $f ; SAFFRON_GYM
EVENT_DISP $a, $5, $13 ; SAFFRON_GYM
EVENT_DISP $a, $9, $f ; SAFFRON_GYM
EVENT_DISP $a, $9, $13 ; SAFFRON_GYM
EVENT_DISP $a, $b, $f ; SAFFRON_GYM
EVENT_DISP $a, $b, $13 ; SAFFRON_GYM
EVENT_DISP $a, $f, $f ; SAFFRON_GYM
EVENT_DISP $a, $f, $13 ; SAFFRON_GYM
EVENT_DISP $a, $11, $f ; SAFFRON_GYM
EVENT_DISP $a, $11, $13 ; SAFFRON_GYM
SaffronGymBlocks: ; 5d3a3 (17:53a3)
INCBIN "maps/saffrongym.blk"
SaffronMart_h: ; 0x5d3fd to 0x5d409 (12 bytes) (id=180)
db $02 ; tileset
db SAFFRON_MART_HEIGHT, SAFFRON_MART_WIDTH ; dimensions (y, x)
dw SaffronMartBlocks, SaffronMartTexts, SaffronMartScript ; blocks, texts, scripts
db $00 ; connections
dw SaffronMartObject ; objects
SaffronMartScript: ; 5d409 (17:5409)
jp EnableAutoTextBoxDrawing
; 0x5d40c
SaffronMartTexts: ; 5d40c (17:540c)
dw SaffronMartText1, SaffronMartText2, SaffronMartText3
SaffronMartText2: ; 5d412 (17:5412)
TX_FAR _SaffronMartText2
db $50
SaffronMartText3: ; 5d417 (17:5417)
TX_FAR _SaffronMartText3
db $50
SaffronMartObject: ; 0x5d41c (size=38)
db $0 ; border tile
db $2 ; warps
db $7, $3, $4, $ff
db $7, $4, $4, $ff
db $0 ; signs
db $3 ; people
db SPRITE_MART_GUY, $5 + 4, $0 + 4, $ff, $d3, $1 ; person
db SPRITE_BLACK_HAIR_BOY_2, $2 + 4, $4 + 4, $ff, $ff, $2 ; person
db SPRITE_LASS, $5 + 4, $6 + 4, $fe, $0, $3 ; person
; warp-to
EVENT_DISP $4, $7, $3
EVENT_DISP $4, $7, $4
SilphCo1_h: ; 0x5d442 to 0x5d44e (12 bytes) (id=181)
db $16 ; tileset
db SILPH_CO_1F_HEIGHT, SILPH_CO_1F_WIDTH ; dimensions (y, x)
dw SilphCo1Blocks, SilphCo1Texts, SilphCo1Script ; blocks, texts, scripts
db $00 ; connections
dw SilphCo1Object ; objects
SilphCo1Script: ; 5d44e (17:544e)
call EnableAutoTextBoxDrawing
ld a, [$d838]
bit 7, a
ret z
ld hl, $d7b9
bit 7, [hl]
set 7, [hl]
ret nz
ld a, $4c
ld [$cc4d], a
ld a, $15
jp Predef
; 0x5d469
SilphCo1Texts: ; 5d469 (17:5469)
dw SilphCo1Text1
SilphCo1Text1: ; 5d46b (17:546b)
TX_FAR _SilphCo1Text1
db $50
SilphCo1Object: ; 0x5d470 (size=50)
db $2e ; border tile
db $5 ; warps
db $11, $a, $5, $ff
db $11, $b, $5, $ff
db $0, $1a, $0, SILPH_CO_2F
db $0, $14, $0, SILPH_CO_ELEVATOR
db $a, $10, $6, SILPH_CO_3F
db $0 ; signs
db $1 ; people
db SPRITE_CABLE_CLUB_WOMAN, $2 + 4, $4 + 4, $ff, $d0, $1 ; person
; warp-to
EVENT_DISP $f, $11, $a
EVENT_DISP $f, $11, $b
EVENT_DISP $f, $0, $1a ; SILPH_CO_2F
EVENT_DISP $f, $0, $14 ; SILPH_CO_ELEVATOR
EVENT_DISP $f, $a, $10 ; SILPH_CO_3F
SilphCo1Blocks: ; 5d4a2 (17:54a2)
INCBIN "maps/silphco1.blk"
SaffronPokecenter_h: ; 0x5d529 to 0x5d535 (12 bytes) (id=182)
db $06 ; tileset
db SAFFRON_POKECENTER_HEIGHT, SAFFRON_POKECENTER_WIDTH ; dimensions (y, x)
dw SaffronPokecenterBlocks, SaffronPokecenterTexts, SaffronPokecenterScript ; blocks, texts, scripts
db $00 ; connections
dw SaffronPokecenterObject ; objects
SaffronPokecenterScript: ; 5d535 (17:5535)
call Func_22fa
jp EnableAutoTextBoxDrawing
; 0x5d53b
SaffronPokecenterTexts: ; 5d53b (17:553b)
dw SaffronPokecenterText1, SaffronPokecenterText2, SaffronPokecenterText3, SaffronPokecenterText4
SaffronPokecenterText1: ; 5d543 (17:5543)
db $ff
SaffronPokecenterText2: ; 5d544 (17:5544)
TX_FAR _SaffronPokecenterText1
db $50
SaffronPokecenterText3: ; 5d549 (17:5549)
TX_FAR _SaffronPokecenterText3
db $50
SaffronPokecenterText4: ; 5d54e (17:554e)
db $f6
SaffronPokecenterObject: ; 0x5d54f (size=44)
db $0 ; border tile
db $2 ; warps
db $7, $3, $6, $ff
db $7, $4, $6, $ff
db $0 ; signs
db $4 ; people
db SPRITE_NURSE, $1 + 4, $3 + 4, $ff, $d0, $1 ; person
db SPRITE_FOULARD_WOMAN, $5 + 4, $5 + 4, $ff, $ff, $2 ; person
db SPRITE_GENTLEMAN, $3 + 4, $8 + 4, $ff, $d0, $3 ; person
db SPRITE_CABLE_CLUB_WOMAN, $2 + 4, $b + 4, $ff, $d0, $4 ; person
; warp-to
EVENT_DISP $7, $7, $3
EVENT_DISP $7, $7, $4
ViridianForestexit_h: ; 0x5d57b to 0x5d587 (12 bytes) (id=47)
db $09 ; tileset
db VIRIDIAN_FOREST_EXIT_HEIGHT, VIRIDIAN_FOREST_EXIT_WIDTH ; dimensions (y, x)
dw ViridianForestexitBlocks, ViridianForestexitTexts, ViridianForestexitScript ; blocks, texts, scripts
db $00 ; connections
dw ViridianForestexitObject ; objects
ViridianForestexitScript: ; 5d587 (17:5587)
jp EnableAutoTextBoxDrawing
; 0x5d58a
ViridianForestexitTexts: ; 5d58a (17:558a)
dw ViridianForestexitText1, ViridianForestexitText2
ViridianForestexitText1: ; 5d58e (17:558e)
TX_FAR _ViridianForestexitText1
db $50
ViridianForestexitText2: ; 5d593 (17:5593)
TX_FAR _ViridianForestexitText2
db $50
ViridianForestexitObject: ; 0x5d598 (size=48)
db $a ; border tile
db $4 ; warps
db $0, $4, $1, $ff
db $0, $5, $1, $ff
db $7, $4, $0, VIRIDIAN_FOREST
db $7, $5, $0, VIRIDIAN_FOREST
db $0 ; signs
db $2 ; people
db SPRITE_BLACK_HAIR_BOY_2, $2 + 4, $3 + 4, $ff, $ff, $1 ; person
db SPRITE_OLD_PERSON, $5 + 4, $2 + 4, $ff, $ff, $2 ; person
; warp-to
EVENT_DISP $5, $0, $4
EVENT_DISP $5, $0, $5
EVENT_DISP $5, $7, $4 ; VIRIDIAN_FOREST
EVENT_DISP $5, $7, $5 ; VIRIDIAN_FOREST
Route2Gate_h: ; 0x5d5c8 to 0x5d5d4 (12 bytes) (id=49)
db $0c ; tileset
db ROUTE_2_GATE_HEIGHT, ROUTE_2_GATE_WIDTH ; dimensions (y, x)
dw Route2GateBlocks, Route2GateTexts, Route2GateScript ; blocks, texts, scripts
db $00 ; connections
dw Route2GateObject ; objects
Route2GateScript: ; 5d5d4 (17:55d4)
jp EnableAutoTextBoxDrawing
; 0x5d5d7
Route2GateTexts: ; 5d5d7 (17:55d7)
dw Route2GateText1, Route2GateText2
Route2GateText1: ; 5d5db (17:55db)
db $08 ; asm
ld a, [$d7c2]
bit 0, a
jr nz, .asm_6592c ; 0x5d5e1
ld a, $a
ldh [$db], a
ld a, $c8
ldh [$dc], a
ld [$d11e], a
call GetItemName ; $2fcf
ld hl, $cd6d
ld de, $cc5b
ld bc, $000d
call CopyData
ld a, $62
call Predef
ldh a, [$db]
cp $1
jr nz, .asm_ad646 ; 0x5d606
ld hl, $d7c2
set 0, [hl]
.asm_6592c ; 0x5d60d
ld hl, UnnamedText_5d616
call PrintText
.asm_ad646 ; 0x5d613
jp TextScriptEnd
UnnamedText_5d616: ; 5d616 (17:5616)
TX_FAR _UnnamedText_5d616
db $50
; 0x5d616 + 5 bytes
Route2GateText2: ; 5d61b (17:561b)
TX_FAR _Route2GateText2
db $50
Route2GateObject: ; 0x5d620 (size=48)
db $a ; border tile
db $4 ; warps
db $0, $4, $3, $ff
db $0, $5, $3, $ff
db $7, $4, $4, $ff
db $7, $5, $4, $ff
db $0 ; signs
db $2 ; people
db SPRITE_OAK_AIDE, $4 + 4, $1 + 4, $ff, $d2, $1 ; person
db SPRITE_BUG_CATCHER, $4 + 4, $5 + 4, $fe, $2, $2 ; person
; warp-to
EVENT_DISP $5, $0, $4
EVENT_DISP $5, $0, $5
EVENT_DISP $5, $7, $4
EVENT_DISP $5, $7, $5
ViridianForestEntrance_h: ; 0x5d650 to 0x5d65c (12 bytes) (id=50)
db $09 ; tileset
db VIRIDIAN_FOREST_ENTRANCE_HEIGHT, VIRIDIAN_FOREST_ENTRANCE_WIDTH ; dimensions (y, x)
dw ViridianForestEntranceBlocks, ViridianForestEntranceTexts, ViridianForestEntranceScript ; blocks, texts, scripts
db $00 ; connections
dw ViridianForestEntranceObject ; objects
ViridianForestEntranceScript: ; 5d65c (17:565c)
jp EnableAutoTextBoxDrawing
; 0x5d65f
ViridianForestEntranceTexts: ; 5d65f (17:565f)
dw ViridianForestEntranceText1, ViridianForestEntranceText2
ViridianForestEntranceText1: ; 5d663 (17:5663)
TX_FAR _ViridianForestEntranceText1
db $50
ViridianForestEntranceText2: ; 5d668 (17:5668)
TX_FAR _ViridianForestEntranceText2
db $50
ViridianForestEntranceObject: ; 0x5d66d (size=48)
db $a ; border tile
db $4 ; warps
db $0, $4, $3, VIRIDIAN_FOREST
db $0, $5, $4, VIRIDIAN_FOREST
db $7, $4, $5, $ff
db $7, $5, $5, $ff
db $0 ; signs
db $2 ; people
db SPRITE_GIRL, $4 + 4, $8 + 4, $ff, $d2, $1 ; person
db SPRITE_LITTLE_GIRL, $4 + 4, $2 + 4, $fe, $1, $2 ; person
; warp-to
EVENT_DISP $5, $0, $4 ; VIRIDIAN_FOREST
EVENT_DISP $5, $0, $5 ; VIRIDIAN_FOREST
EVENT_DISP $5, $7, $4
EVENT_DISP $5, $7, $5
UndergroundTunnelEntranceRoute5_h: ; 0x5d69d to 0x5d6a9 (12 bytes) (id=71)
db $0c ; tileset
db PATH_ENTRANCE_ROUTE_5_HEIGHT, PATH_ENTRANCE_ROUTE_5_WIDTH ; dimensions (y, x)
dw UndergroundTunnelEntranceRoute5Blocks, UndergroundTunnelEntranceRoute5Texts, UndergroundTunnelEntranceRoute5Script ; blocks, texts, scripts
db $00 ; connections
dw UndergroundTunnelEntranceRoute5Object ; objects
UndergroundTunnelEntranceRoute5Script: ; 5d6a9 (17:56a9)
ld a, $10
ld [$d365], a
ret
; 0x5d6af
UndergroundTunnelEntranceRoute5_5d6af: ; 5d6af (17:56af)
db $50
UndergroundTunnelEntranceRoute5Texts: ; 5d6b0 (17:56b0)
dw UndergroundTunnelEntranceRoute5Text1
UndergroundTunnelEntranceRoute5Text1: ; 5d6b2 (17:56b2)
db $08 ; asm
ld a, $9
ld [W_WHICHTRADE], a
ld a, $54
call Predef
ld hl, UndergroundTunnelEntranceRoute5_5d6af
ret
UndergroundTunnelEntranceRoute5Object: ; 0x5d6c1 (size=34)
db $a ; border tile
db $3 ; warps
db $7, $3, $3, $ff
db $7, $4, $3, $ff
db $4, $4, $0, UNDERGROUND_PATH_NS
db $0 ; signs
db $1 ; people
db SPRITE_LITTLE_GIRL, $3 + 4, $2 + 4, $ff, $ff, $1 ; person
; warp-to
EVENT_DISP $4, $7, $3
EVENT_DISP $4, $7, $4
EVENT_DISP $4, $4, $4 ; UNDERGROUND_PATH_NS
UndergroundTunnelEntranceRoute6_h: ; 0x5d6e3 to 0x5d6ef (12 bytes) (id=74)
db $0c ; tileset
db PATH_ENTRANCE_ROUTE_6_HEIGHT, PATH_ENTRANCE_ROUTE_6_WIDTH ; dimensions (y, x)
dw UndergroundTunnelEntranceRoute6Blocks, UndergroundTunnelEntranceRoute6Texts, UndergroundTunnelEntranceRoute6Script ; blocks, texts, scripts
db $00 ; connections
dw UndergroundTunnelEntranceRoute6Object ; objects
UndergroundTunnelEntranceRoute6Script: ; 5d6ef (17:56ef)
ld a, $11
ld [$d365], a
jp EnableAutoTextBoxDrawing
; 0x5d6f7
UndergroundTunnelEntranceRoute6Texts: ; 5d6f7 (17:56f7)
dw UndergroundTunnelEntranceRoute6Text1
;XXX wtf? syntax error on TX_FAR?
UndergroundTunnelEntranceRoute6Text1: ; 5d6f9 (17:56f9)
db $17, $cb, $40, $23
;TX_FAR _UndergroundTunnelEntranceRoute6Text1 ; $cb, $40, $23
db $50
UndergroundTunnelEntranceRoute6Object: ; 0x5d6fe (size=34)
db $a ; border tile
db $3 ; warps
db $7, $3, $3, $ff
db $7, $4, $3, $ff
db $4, $4, $1, UNDERGROUND_PATH_NS
db $0 ; signs
db $1 ; people
db SPRITE_GIRL, $3 + 4, $2 + 4, $ff, $ff, $1 ; person
; warp-to
EVENT_DISP $4, $7, $3
EVENT_DISP $4, $7, $4
EVENT_DISP $4, $4, $4 ; UNDERGROUND_PATH_NS
UndergroundPathEntranceRoute7_h: ; 0x5d720 to 0x5d72c (12 bytes) (id=77)
db $0c ; tileset
db PATH_ENTRANCE_ROUTE_7_HEIGHT, PATH_ENTRANCE_ROUTE_7_WIDTH ; dimensions (y, x)
dw UndergroundTunnelEntranceRoute7Blocks, UndergroundPathEntranceRoute7Texts, UndergroundPathEntranceRoute7Script ; blocks, texts, scripts
db $00 ; connections
dw UndergroundPathEntranceRoute7Object ; objects
UndergroundPathEntranceRoute7Script: ; 5d72c (17:572c)
ld a, $12
ld [$d365], a
jp EnableAutoTextBoxDrawing
; 0x5d734
UndergroundPathEntranceRoute7Texts: ; 5d734 (17:5734)
dw UndergroundPathEntranceRoute7Text1
UndergroundPathEntranceRoute7Text1: ; 5d736 (17:5736)
db $17, $ff, $40, $23
;TX_FAR _UndergroundPathEntranceRoute7Text1
db $50
UndergroundPathEntranceRoute7Object: ; 0x5d73b (size=34)
db $a ; border tile
db $3 ; warps
db $7, $3, $4, $ff
db $7, $4, $4, $ff
db $4, $4, $0, UNDERGROUND_PATH_WE
db $0 ; signs
db $1 ; people
db SPRITE_FAT_BALD_GUY, $4 + 4, $2 + 4, $ff, $ff, $1 ; person
; warp-to
EVENT_DISP $4, $7, $3
EVENT_DISP $4, $7, $4
EVENT_DISP $4, $4, $4 ; UNDERGROUND_PATH_WE
INCBIN "baserom.gbc",$5d75d,$5d773 - $5d75d
UnnamedText_5d773: ; 5d773 (17:5773)
TX_FAR _UnnamedText_5d773
db $50
; 0x5d773 + 5 bytes
UnnamedText_5d778: ; 5d778 (17:5778)
TX_FAR _UnnamedText_5d778
db $50
; 0x5d778 + 5 bytes
UnnamedText_5d77d: ; 5d77d (17:577d)
TX_FAR _UnnamedText_5d77d
db $50
; 0x5d77d + 5 bytes
UnnamedText_5d782: ; 5d782 (17:5782)
TX_FAR _UnnamedText_5d782
db $50
; 0x5d782 + 5 bytes
INCBIN "baserom.gbc",$5d787,$5d7af - $5d787
SilphCo9_h: ; 0x5d7af to 0x5d7bb (12 bytes) (id=233)
db $16 ; tileset
db SILPH_CO_9F_HEIGHT, SILPH_CO_9F_WIDTH ; dimensions (y, x)
dw SilphCo9Blocks, SilphCo9Texts, SilphCo9Script ; blocks, texts, scripts
db $00 ; connections
dw SilphCo9Object ; objects
SilphCo9Script: ; 5d7bb (17:57bb)
call SilphCo9Script_Unknown5d7d1
call EnableAutoTextBoxDrawing
ld hl, SilphCo9TrainerHeaders
ld de, Unknown_5d885 ; $5885
ld a, [W_SILPHCO9CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_SILPHCO9CURSCRIPT], a
ret
; 0x5d7d1
SilphCo9Script_Unknown5d7d1: ; 5d7d1 (17:57d1)
ld hl, $d126
bit 5, [hl]
res 5, [hl]
ret z
ld hl, Unknown_5d82e ; $582e
call Func_5d837
call Func_5d863
ld a, [$d834]
bit 0, a
jr nz, .asm_5d7f8
push af
ld a, $5f
ld [$d09f], a
ld bc, $401
ld a, $17
call Predef ; indirect jump to Func_ee9e (ee9e (3:6e9e))
pop af
.asm_5d7f8
bit 1, a
jr nz, .asm_5d80b
push af
ld a, $54
ld [$d09f], a
ld bc, $209
ld a, $17
call Predef ; indirect jump to Func_ee9e (ee9e (3:6e9e))
pop af
.asm_5d80b
bit 2, a
jr nz, .asm_5d81e
push af
ld a, $54
ld [$d09f], a
ld bc, $509
ld a, $17
call Predef ; indirect jump to Func_ee9e (ee9e (3:6e9e))
pop af
.asm_5d81e
bit 3, a
ret nz
ld a, $5f
ld [$d09f], a
ld bc, $605
ld a, $17
jp Predef ; indirect jump to Func_ee9e (ee9e (3:6e9e))
Unknown_5d82e: ; 5d82e (17:582e)
INCBIN "baserom.gbc",$5d82e,$5d837 - $5d82e
; known jump sources: 5d7dc (17:57dc)
Func_5d837: ; 5d837 (17:5837)
push hl
ld hl, $d73f
ld a, [hli]
ld b, a
ld a, [hl]
ld c, a
xor a
ld [$FF00+$e0], a
pop hl
.asm_5d843
ld a, [hli]
cp $ff
jr z, .asm_5d85f
push hl
ld hl, $ffe0
inc [hl]
pop hl
cp b
jr z, .asm_5d854
inc hl
jr .asm_5d843
.asm_5d854
ld a, [hli]
cp c
jr nz, .asm_5d843
ld hl, $d73f
xor a
ld [hli], a
ld [hl], a
ret
.asm_5d85f
xor a
ld [$FF00+$e0], a
ret
; known jump sources: 5d7df (17:57df)
Func_5d863: ; 5d863 (17:5863)
ld hl, $d834
ld a, [$FF00+$e0]
and a
ret z
cp $1
jr nz, .asm_5d871
set 0, [hl]
ret
.asm_5d871
cp $2
jr nz, .asm_5d878
set 1, [hl]
ret
.asm_5d878
cp $3
jr nz, .asm_5d87f
set 2, [hl]
ret
.asm_5d87f
cp $4
ret nz
set 3, [hl]
ret
Unknown_5d885: ; 5d885 (17:5885)
INCBIN "baserom.gbc",$5d885,$5d88b - $5d885
SilphCo9Texts: ; 5d88b (17:588b)
dw SilphCo9Text1, SilphCo9Text2, SilphCo9Text3, SilphCo9Text4
SilphCo9TrainerHeaders: ; 5d893 (17:5893)
SilphCo9TrainerHeader0: ; 5d893 (17:5893)
db $2 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d833 ; flag's byte
dw SilphCo9BattleText1 ; 0x5912 TextBeforeBattle
dw SilphCo9AfterBattleText1 ; 0x591c TextAfterBattle
dw SilphCo9EndBattleText1 ; 0x5917 TextEndBattle
dw SilphCo9EndBattleText1 ; 0x5917 TextEndBattle
; 0x5d89f
SilphCo9TrainerHeader1: ; 5d89f (17:589f)
db $3 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d833 ; flag's byte
dw SilphCo9BattleText2 ; 0x5921 TextBeforeBattle
dw SilphCo9AfterBattleText2 ; 0x592b TextAfterBattle
dw SilphCo9EndBattleText2 ; 0x5926 TextEndBattle
dw SilphCo9EndBattleText2 ; 0x5926 TextEndBattle
; 0x5d8ab
SilphCo9TrainerHeader2: ; 5d8ab (17:58ab)
db $4 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d833 ; flag's byte
dw SilphCo9BattleText3 ; 0x5930 TextBeforeBattle
dw SilphCo9AfterBattleText3 ; 0x593a TextAfterBattle
dw SilphCo9EndBattleText3 ; 0x5935 TextEndBattle
dw SilphCo9EndBattleText3 ; 0x5935 TextEndBattle
; 0x5d8b7
db $ff
SilphCo9Text1: ; 5d8b8 (17:58b8)
db $08 ; asm
ld a, [$d838]
bit 7, a
jr nz, .asm_a14c3 ; 0x5d8be
ld hl, UnnamedText_5d8e5
call PrintText
ld a, $7
call Predef
call GBFadeOut2
call Delay3
call GBFadeIn2
ld hl, UnnamedText_5d8ea
call PrintText
jr .asm_b6e28 ; 0x5d8da
.asm_a14c3 ; 0x5d8dc
ld hl, UnnamedText_5d8ef
call PrintText
.asm_b6e28 ; 0x5d8e2
jp TextScriptEnd
UnnamedText_5d8e5: ; 5d8e5 (17:58e5)
TX_FAR _UnnamedText_5d8e5
db $50
; 0x5d8e5 + 5 bytes
UnnamedText_5d8ea: ; 5d8ea (17:58ea)
TX_FAR _UnnamedText_5d8ea
db $50
; 0x5d8ea + 5 bytes
UnnamedText_5d8ef: ; 5d8ef (17:58ef)
TX_FAR _UnnamedText_5d8ef
db $50
; 0x5d8ef + 5 bytes
SilphCo9Text2: ; 5d8f4 (17:58f4)
db $08 ; asm
ld hl, SilphCo9TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
SilphCo9Text3: ; 5d8fe (17:58fe)
db $08 ; asm
ld hl, SilphCo9TrainerHeader1
call TalkToTrainer
jp TextScriptEnd
SilphCo9Text4: ; 5d908 (17:5908)
db $08 ; asm
ld hl, SilphCo9TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
SilphCo9BattleText1: ; 5d912 (17:5912)
TX_FAR _SilphCo9BattleText1
db $50
; 0x5d912 + 5 bytes
SilphCo9EndBattleText1: ; 5d917 (17:5917)
TX_FAR _SilphCo9EndBattleText1
db $50
; 0x5d917 + 5 bytes
SilphCo9AfterBattleText1: ; 5d91c (17:591c)
TX_FAR _SilphCo9AfterBattleText1
db $50
; 0x5d91c + 5 bytes
SilphCo9BattleText2: ; 5d921 (17:5921)
TX_FAR _SilphCo9BattleText2
db $50
; 0x5d921 + 5 bytes
SilphCo9EndBattleText2: ; 5d926 (17:5926)
TX_FAR _SilphCo9EndBattleText2
db $50
; 0x5d926 + 5 bytes
SilphCo9AfterBattleText2: ; 5d92b (17:592b)
TX_FAR _SilphCo9AfterBattleText2
db $50
; 0x5d92b + 5 bytes
SilphCo9BattleText3: ; 5d930 (17:5930)
TX_FAR _SilphCo9BattleText3
db $50
; 0x5d930 + 5 bytes
SilphCo9EndBattleText3: ; 5d935 (17:5935)
TX_FAR _SilphCo9EndBattleText3
db $50
; 0x5d935 + 5 bytes
SilphCo9AfterBattleText3: ; 5d93a (17:593a)
TX_FAR _SilphCo9AfterBattleText3
db $50
; 0x5d93a + 5 bytes
SilphCo9Object: ; 0x5d93f (size=74)
db $2e ; border tile
db $5 ; warps
db $0, $e, $0, SILPH_CO_10F
db $0, $10, $0, SILPH_CO_8F
db $0, $12, $0, SILPH_CO_ELEVATOR
db $3, $9, $7, SILPH_CO_3F
db $f, $11, $4, SILPH_CO_5F
db $0 ; signs
db $4 ; people
db SPRITE_NURSE, $e + 4, $3 + 4, $ff, $d0, $1 ; person
db SPRITE_ROCKET, $4 + 4, $2 + 4, $ff, $d1, $42, ROCKET + $C8, $25 ; trainer
db SPRITE_OAK_AIDE, $d + 4, $15 + 4, $ff, $d0, $43, SCIENTIST + $C8, $a ; trainer
db SPRITE_ROCKET, $10 + 4, $d + 4, $ff, $d1, $44, ROCKET + $C8, $26 ; trainer
; warp-to
EVENT_DISP $d, $0, $e ; SILPH_CO_10F
EVENT_DISP $d, $0, $10 ; SILPH_CO_8F
EVENT_DISP $d, $0, $12 ; SILPH_CO_ELEVATOR
EVENT_DISP $d, $3, $9 ; SILPH_CO_3F
EVENT_DISP $d, $f, $11 ; SILPH_CO_5F
SilphCo9Blocks: ; 5d989 (17:5989)
INCBIN "maps/silphco9.blk"
VictoryRoad1_h: ; 0x5d9fe to 0x5da0a (12 bytes) (id=108)
db $11 ; tileset
db VICTORY_ROAD_1_HEIGHT, VICTORY_ROAD_1_WIDTH ; dimensions (y, x)
dw VictoryRoad1Blocks, VictoryRoad1Texts, VictoryRoad1Script ; blocks, texts, scripts
db $00 ; connections
dw VictoryRoad1Object ; objects
VictoryRoad1Script: ; 5da0a (17:5a0a)
ld hl, $d126
bit 5, [hl]
res 5, [hl]
call nz, .next
call EnableAutoTextBoxDrawing
ld hl, VictoryRoad1TrainerHeaders
ld de, Unknown_5da3a ; $5a3a
ld a, [W_VICTORYROAD1CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_VICTORYROAD1CURSCRIPT], a
ret
; 0x5da27
.next
ld a, [$d869]
bit 7, a
ret z
ld a, $1d
ld [$d09f], a
ld bc, $604
ld a, $17
jp Predef ; indirect jump to Func_ee9e (ee9e (3:6e9e))
Unknown_5da3a: ; 5da3a (17:5a3a)
INCBIN "baserom.gbc",$5da3a,$5da40 - $5da3a
ld a, [$d869]
bit 7, a
jp nz, CheckFightingMapTrainers
ld hl, Unknown_5da5c ; $5a5c
call CheckBoulderCoords
jp nc, CheckFightingMapTrainers
ld hl, $d126
set 5, [hl]
ld hl, $d869
set 7, [hl]
ret
Unknown_5da5c: ; 5da5c (17:5a5c)
INCBIN "baserom.gbc",$5da5c,$5da5f - $5da5c
VictoryRoad1Texts: ; 5da5f (17:5a5f)
dw VictoryRoad1Text1, VictoryRoad1Text2, Predef5CText, Predef5CText, BoulderText, BoulderText, BoulderText
VictoryRoad1TrainerHeaders: ; 5da6d (17:5a6d)
VictoryRoad1TrainerHeader0: ; 5da6d (17:5a6d)
db $1 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d869 ; flag's byte
dw VictoryRoad1BattleText1 ; 0x5a9a TextBeforeBattle
dw VictoryRoad1AfterBattleText1 ; 0x5aa4 TextAfterBattle
dw VictoryRoad1EndBattleText1 ; 0x5a9f TextEndBattle
dw VictoryRoad1EndBattleText1 ; 0x5a9f TextEndBattle
; 0x5da79
VictoryRoad1TrainerHeader1: ; 5da79 (17:5a79)
db $2 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d869 ; flag's byte
dw VictoryRoad1BattleText2 ; 0x5aa9 TextBeforeBattle
dw VictoryRoad1AfterBattleText2 ; 0x5ab3 TextAfterBattle
dw VictoryRoad1EndBattleText2 ; 0x5aae TextEndBattle
dw VictoryRoad1EndBattleText2 ; 0x5aae TextEndBattle
; 0x5da85
db $ff
VictoryRoad1Text1: ; 5da86 (17:5a86)
db $08 ; asm
ld hl, VictoryRoad1TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
VictoryRoad1Text2: ; 5da90 (17:5a90)
db $08 ; asm
ld hl, VictoryRoad1TrainerHeader1
call TalkToTrainer
jp TextScriptEnd
VictoryRoad1BattleText1: ; 5da9a (17:5a9a)
TX_FAR _VictoryRoad1BattleText1
db $50
; 0x5da9a + 5 bytes
VictoryRoad1EndBattleText1: ; 5da9f (17:5a9f)
TX_FAR _VictoryRoad1EndBattleText1
db $50
; 0x5da9f + 5 bytes
VictoryRoad1AfterBattleText1: ; 5daa4 (17:5aa4)
TX_FAR _VictoryRoad1AfterBattleText1
db $50
; 0x5daa4 + 5 bytes
VictoryRoad1BattleText2: ; 5daa9 (17:5aa9)
TX_FAR _VictoryRoad1BattleText2
db $50
; 0x5daa9 + 5 bytes
VictoryRoad1EndBattleText2: ; 5daae (17:5aae)
TX_FAR _VictoryRoad1EndBattleText2
db $50
; 0x5daae + 5 bytes
VictoryRoad1AfterBattleText2: ; 5dab3 (17:5ab3)
TX_FAR _VictoryRoad1AfterBattleText2
db $50
; 0x5dab3 + 5 bytes
VictoryRoad1Object: ; 0x5dab8 (size=76)
db $7d ; border tile
db $3 ; warps
db $11, $8, $2, $ff
db $11, $9, $2, $ff
db $1, $1, $0, VICTORY_ROAD_2
db $0 ; signs
db $7 ; people
db SPRITE_LASS, $5 + 4, $7 + 4, $ff, $d3, $41, COOLTRAINER_F + $C8, $5 ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $2 + 4, $3 + 4, $ff, $d0, $42, COOLTRAINER_M + $C8, $5 ; trainer
db SPRITE_BALL, $0 + 4, $b + 4, $ff, $ff, $83, TM_43 ; item
db SPRITE_BALL, $2 + 4, $9 + 4, $ff, $ff, $84, RARE_CANDY ; item
db SPRITE_BOULDER, $f + 4, $5 + 4, $ff, $10, $5 ; person
db SPRITE_BOULDER, $2 + 4, $e + 4, $ff, $10, $6 ; person
db SPRITE_BOULDER, $a + 4, $2 + 4, $ff, $10, $7 ; person
; warp-to
EVENT_DISP $a, $11, $8
EVENT_DISP $a, $11, $9
EVENT_DISP $a, $1, $1 ; VICTORY_ROAD_2
VictoryRoad1Blocks: ; 5db04 (17:5b04)
INCBIN "maps/victoryroad1.blk"
; known jump sources: 3aeaa (e:6eaa)
; updates the types of a party mon (pointed to in hl) to the ones of the mon specified in $d11e
SetPartyMonTypes: ; 5db5e (17:5b5e)
call Load16BitRegisters
ld bc, W_PARTYMON1_TYPE1 - W_PARTYMON1DATA ; $5
add hl, bc
ld a, [$d11e]
ld [$d0b5], a
push hl
call GetMonHeader
pop hl
ld a, [W_MONHTYPE1]
ld [hli], a
ld a, [W_MONHTYPE2]
ld [hl], a
ret
INCBIN "baserom.gbc",$5db79,$5db81 - $5db79
UnnamedText_5db81: ; 5db81 (17:5b81)
TX_FAR _UnnamedText_5db81
db $50
; 0x5db81 + 5 bytes
INCBIN "baserom.gbc",$5db86,$5dba8 - $5db86
UnnamedText_5dba8: ; 5dba8 (17:5ba8)
TX_FAR _UnnamedText_5dba8
db $50
; 0x5dba8 + 5 bytes
ld a, $b7
ld [$cf91], a
call Func_5dbd9
call EnableAutoTextBoxDrawing
ld a, $9
call Func_3ef5
ret
; 5dbbe (17:5bbe)
UnnamedText_5dbbe: ; 5dbbe (17:5bbe)
TX_FAR _UnnamedText_5dbbe
db $50
; 0x5dbbe + 5 bytes
ld a, $b6
ld [$cf91], a
call Func_5dbd9
call EnableAutoTextBoxDrawing
ld a, $b
call Func_3ef5
ret
; 5dbd4 (17:5bd4)
UnnamedText_5dbd4: ; 5dbd4 (17:5bd4)
TX_FAR _UnnamedText_5dbd4
db $50
; 0x5dbd4 + 5 bytes
; known jump sources: 5dbb2 (17:5bb2), 5dbc8 (17:5bc8)
Func_5dbd9: ; 5dbd9 (17:5bd9)
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
call Delay3
xor a
ld [$FF00+$b0], a
call SaveScreenTilesToBuffer1
ld a, $11
ld [$d125], a
call DisplayTextBoxID
call UpdateSprites
ld a, [$cf91]
ld [$d0b5], a
call GetMonHeader
ld de, $8b10
call LoadMonFrontSprite
ld a, $80
ld [$FF00+$e1], a
FuncCoord 10, 11 ; $c486
ld hl, Coord
ld a, $2
call Predef ; indirect jump to Func_3f073 (3f073 (f:7073))
call WaitForTextScrollButtonPress
call LoadScreenTilesFromBuffer1
call Delay3
ld a, $90
ld [$FF00+$b0], a
ret
Unknown_5dc1a: ; 5dc1a (17:5c1a)
call EnableAutoTextBoxDrawing
ld a, $1
ld [$cc3c], a
ld a, [$cd3d]
call Func_3ef5
ret
INCBIN "baserom.gbc",$5dc29,$5dc2a - $5dc29
Unknown_5dc2a: ; 5dc2a (17:5c2a)
call SaveScreenTilesToBuffer1
ld hl, UnnamedText_5dc9e
call PrintText
xor a
ld [$d07c], a
ld [$cc26], a
ld [$cc2a], a
ld a, $3
ld [$cc29], a
ld a, $3
ld [$cc28], a
ld a, $2
ld [$cc24], a
ld a, $1
ld [$cc25], a
.asm_5c51
ld hl, $d730
set 6, [hl]
ld hl, $c3a0
ld b, $8
ld c, $d
call TextBoxBorder
ld hl, $c3ca
ld de, HowToLinkText
call PlaceString
ld hl, UnnamedText_5dca3
call PrintText
call HandleMenuInput
bit 1, a
jr nz, .asm_5dc93 ; 0x5dc74 $1d
ld a, [$cc26]
cp $3
jr z, .asm_5dc93 ; 0x5dc7b $16
ld hl, $d730
res 6, [hl]
ld hl, PointerTable_5dcd8
add a
ld d, $0
ld e, a
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
call PrintText
jp .asm_5c51
.asm_5dc93
ld hl, $d730
res 6, [hl]
call LoadScreenTilesFromBuffer1
jp TextScriptEnd
UnnamedText_5dc9e: ; 5dc9e (17:5c9e)
TX_FAR _UnnamedText_5dc9e
db $50
; 0x5dc9e + 5 bytes
UnnamedText_5dca3: ; 5dca3 (17:5ca3)
TX_FAR _UnnamedText_5dca3
db $50
; 0x5dca3 + 5 bytes
HowToLinkText: ; 5dca8 (17:5ca8)
db "HOW TO LINK",$4e,"COLOSSEUM",$4e,"TRADE CENTER",$4e,"STOP READING@"
PointerTable_5dcd8: ; 5dcd8 (17:5cd8)
dw UnnamedText_5dcde
dw UnnamedText_5dce3
dw UnnamedText_5dce8
UnnamedText_5dcde: ; 5dcde (17:5cde)
TX_FAR _UnnamedText_5dcde
db $50
; 0x5dcde + 5 bytes
UnnamedText_5dce3: ; 5dce3 (17:5ce3)
TX_FAR _UnnamedText_5dce3
db $50
; 0x5dce3 + 5 bytes
UnnamedText_5dce8: ; 5dce8 (17:5ce8)
TX_FAR _UnnamedText_5dce8
db $50
; 0x5dce8 + 5 bytes
INCBIN "baserom.gbc",$5dced,$5dda2 - $5dced
UnnamedText_5dda2: ; 5dda2 (17:5da2)
TX_FAR _UnnamedText_5dda2
db $50
; 0x5dda2 + 5 bytes
UnnamedText_5dda7: ; 5dda7 (17:5da7)
TX_FAR _UnnamedText_5dda7
db $50
; 0x5dda7 + 5 bytes
StatusAilmentText:
db " SLP",$4e
db " PSN",$4e
db " PAR@"
db " BRN",$4e
db " FRZ",$4e
db " QUIT@@"
PointerTable_5ddcc: ; 5ddcc (17:5ddc)
dw UnnamedText_5ddd6
dw UnnamedText_5dddb
dw UnnamedText_5dde0
dw UnnamedText_5dde5
dw UnnamedText_5ddea
UnnamedText_5ddd6: ; 5ddd6 (17:5dd6)
TX_FAR _UnnamedText_5ddd6
db $50
; 0x5ddd6 + 5 bytes
UnnamedText_5dddb: ; 5dddb (17:5ddb)
TX_FAR _UnnamedText_5dddb
db $50
; 0x5dddb + 5 bytes
UnnamedText_5dde0: ; 5dde0 (17:5de0)
TX_FAR _UnnamedText_5dde0
db $50
; 0x5dde0 + 5 bytes
UnnamedText_5dde5: ; 5dde5 (17:5de5)
TX_FAR _UnnamedText_5dde5
db $50
; 0x5dde5 + 5 bytes
UnnamedText_5ddea: ; 5ddea (17:5dea)
TX_FAR _UnnamedText_5ddea
db $50
; 0x5ddea + 5 bytes
Unknown_5ddef: ; 5ddef (17:5def)
call EnableAutoTextBoxDrawing
ld a, $26
jp Func_3ef5
UnnamedText_5ddf7: ; 5ddf7 (17:5df7)
TX_FAR _UnnamedText_5ddf7
db $50
; 0x5ddf7 + 5 bytes
call EnableAutoTextBoxDrawing
ld a, [W_WHICHTRADE] ; $cd3d
ld [$cd5b], a
ld a, [$d773]
bit 0, a
jr z, .asm_5de11
ld a, $26
jp Func_3ef5
.asm_5de11
bit 1, a
jr nz, .asm_5de53
ld a, [$d743]
ld b, a
ld a, [$cd5b]
cp b
jr z, .asm_5de23
ld a, $26
jr .asm_5de7a
.asm_5de23
ld hl, $d773
set 1, [hl]
ld hl, Unknown_5de7d ; $5e7d
ld a, [$cd5b]
ld b, a
add a
add a
add b
ld d, $0
ld e, a
add hl, de
ld a, [hli]
ld [$FF00+$db], a
push hl
call GenRandom
swap a
ld b, a
ld a, [$FF00+$db]
and b
dec a
pop hl
ld d, $0
ld e, a
add hl, de
ld a, [hl]
and $f
ld [$d744], a
ld a, $3b
jr .asm_5de7a
.asm_5de53
ld a, [$d744]
ld b, a
ld a, [$cd5b]
cp b
jr z, .asm_5de6e
ld hl, $d773
res 1, [hl]
call GenRandom
and $e
ld [$d743], a
ld a, $3e
jr .asm_5de7a
.asm_5de6e
ld hl, $d773
set 0, [hl]
ld hl, $d126
set 6, [hl]
ld a, $3d
.asm_5de7a
jp Func_3ef5
Unknown_5de7d: ; 5de7d (17:5e7d)
INCBIN "baserom.gbc",$5de7d,$5decd - $5de7d
call WaitForSoundToFinish
ld a, $9d
call PlaySound
call WaitForSoundToFinish
jp TextScriptEnd
; 5dedb (17:5edb)
UnnamedText_5dedb: ; 5dedb (17:5edb)
TX_FAR _UnnamedText_5dedb
db $50
; 0x5dedb + 5 bytes
INCBIN "baserom.gbc",$5dee0,$5def4 - $5dee0
call WaitForSoundToFinish
ld a, $ad
call PlaySound
call WaitForSoundToFinish
jp TextScriptEnd
INCBIN "baserom.gbc",$5df02,$5df07 - $5df02
call WaitForSoundToFinish
ld a, $a5
call PlaySound
call WaitForSoundToFinish
jp TextScriptEnd
; 5df15 (17:5f15)
SECTION "bank18",ROMX,BANK[$18]
ViridianForestBlocks: ; 60000 (18:4000)
INCBIN "maps/viridianforest.blk"
UndergroundPathNSBlocks: ; 60198 (18:4198)
INCBIN "maps/undergroundpathns.blk"
INCBIN "baserom.gbc",$601f8,$603c0 - $601f8
SSAnne10Blocks: ; 603c0 (18:43c0)
SSAnne9Blocks: ; 603c0 (18:43c0)
INCBIN "maps/ssanne9.blk"
PokemonTower1_h: ; 0x60420 to 0x6042c (12 bytes) (id=142)
db $0f ; tileset
db POKEMONTOWER_1_HEIGHT, POKEMONTOWER_1_WIDTH ; dimensions (y, x)
dw PokemonTower1Blocks, PokemonTower1Texts, PokemonTower1Script ; blocks, texts, scripts
db $00 ; connections
dw PokemonTower1Object ; objects
PokemonTower1Script: ; 6042c (18:442c)
jp EnableAutoTextBoxDrawing
; 0x6042f
PokemonTower1Texts: ; 6042f (18:442f)
dw PokemonTower1Text1, PokemonTower1Text2, PokemonTower1Text3, PokemonTower1Text4, PokemonTower1Text5
PokemonTower1Text1: ; 60439 (18:4439)
TX_FAR _PokemonTower1Text1
db $50
PokemonTower1Text2: ; 6043e (18:443e)
TX_FAR _PokemonTower1Text2
db $50
PokemonTower1Text3: ; 60443 (18:4443)
TX_FAR _PokemonTower1Text3
db $50
PokemonTower1Text4: ; 60448 (18:4448)
TX_FAR _PokemonTower1Text4
db $50
PokemonTower1Text5: ; 6044d (18:444d)
TX_FAR _PokemonTower1Text5
db $50
PokemonTower1Object: ; 0x60452 (size=58)
db $1 ; border tile
db $3 ; warps
db $11, $a, $1, $ff
db $11, $b, $1, $ff
db $9, $12, $1, POKEMONTOWER_2
db $0 ; signs
db $5 ; people
db SPRITE_CABLE_CLUB_WOMAN, $d + 4, $f + 4, $ff, $d1, $1 ; person
db SPRITE_MOM_GEISHA, $8 + 4, $6 + 4, $ff, $ff, $2 ; person
db SPRITE_BALDING_GUY, $c + 4, $8 + 4, $ff, $ff, $3 ; person
db SPRITE_GIRL, $7 + 4, $d + 4, $ff, $ff, $4 ; person
db SPRITE_MEDIUM, $7 + 4, $11 + 4, $ff, $d2, $5 ; person
; warp-to
EVENT_DISP $a, $11, $a
EVENT_DISP $a, $11, $b
EVENT_DISP $a, $9, $12 ; POKEMONTOWER_2
PokemonTower1Blocks: ; 6048c (18:448c)
INCBIN "maps/pokemontower1.blk"
PokemonTower2_h: ; 0x604e6 to 0x604f2 (12 bytes) (id=143)
db $0f ; tileset
db POKEMONTOWER_2_HEIGHT, POKEMONTOWER_2_WIDTH ; dimensions (y, x)
dw PokemonTower2Blocks, PokemonTower2Texts, PokemonTower2Script ; blocks, texts, scripts
db $00 ; connections
dw PokemonTower2Object ; objects
PokemonTower2Script: ; 604f2 (18:44f2)
call EnableAutoTextBoxDrawing
ld hl, PokemonTower2Scripts
ld a, [W_POKEMONTOWER2CURSCRIPT]
jp CallFunctionInTable
; 0x604fe
; known jump sources: 60568 (18:4568)
Func_604fe: ; 604fe (18:44fe)
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld [W_POKEMONTOWER2CURSCRIPT], a
ld [W_CURMAPSCRIPT], a
ret
; 60509 (18:4509)
PokemonTower2Scripts: ; 60509 (18:4509)
dw PokemonTower2Script0, PokemonTower2Script1, PokemonTower2Script2
PokemonTower2Script0: ; 6050f (18:450f)
ld a, [$d764]
bit 7, a
ret nz
ld hl, Unknown_6055e ; $455e
call ArePlayerCoordsInArray
ret nc
ld a, $ff
ld [$c0ee], a
call PlaySound
ld c, BANK(Music_MeetRival)
ld a, (Music_MeetRival - $4000) / 3
call PlayMusic
ld hl, $d764
res 6, [hl]
ld a, [$cd3d]
cp $1
ld a, $8
ld b, $0
jr nz, .asm_60544 ; 0x60539 $9
ld hl, $d764
set 6, [hl]
ld a, $2
ld b, $c
.asm_60544
ld [$d528], a
ld a, $1
ld [$ff00+$8c], a
ld a, b
ld [$ff00+$8d], a
call Func_34a6
ld a, $1
ld [$ff00+$8c], a
call DisplayTextID
xor a
ld [H_CURRENTPRESSEDBUTTONS], a
ld [H_NEWLYPRESSEDBUTTONS], a
ret
; 0x6055e
Unknown_6055e: ; 6055e (18:455e)
INCBIN "baserom.gbc",$6055e,$60563 - $6055e
PokemonTower2Script1: ; 60563 (18:4563)
ld a, [$d057]
cp $ff
jp z, Func_604fe
ld a, $f0
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld hl, $d764
set 7, [hl]
ld a, $1
ld [$ff00+$8c], a
call DisplayTextID
ld de, Unknown_605b2 ; $45b2
ld a, [$d764]
bit 6, a
jr nz, .asm_60589 ; 0x60584 $3
ld de, Unknown_605a9 ; $45a9
.asm_60589
ld a, $1
ld [$ff00+$8c], a
call MoveSprite
ld a, $ff
ld [$c0ee], a
call PlaySound
ld b, BANK(Music_RivalAlternateStart)
ld hl, Music_RivalAlternateStart
call Bankswitch
ld a, $2
ld [W_POKEMONTOWER2CURSCRIPT], a
ld [W_CURMAPSCRIPT], a
ret
; 0x605a9
Unknown_605a9: ; 605a9 (18:45a9)
INCBIN "baserom.gbc",$605a9,$605b2 - $605a9
Unknown_605b2: ; 605b2 (18:45b2)
INCBIN "baserom.gbc",$605b2,$605bb - $605b2
PokemonTower2Script2: ; 605bb (18:45bb)
ld a, [$d730]
bit 0, a
ret nz
ld a, $38
ld [$cc4d], a
ld a, $11
call Predef
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
call Func_2307
ld a, $0
ld [W_POKEMONTOWER2CURSCRIPT], a
ld [W_CURMAPSCRIPT], a
ret
; 0x605db
PokemonTower2Texts: ; 605db (18:45db)
dw PokemonTower2Text1, PokemonTower2Text2
PokemonTower2Text1: ; 605df (18:45df)
db $08 ; asm
ld a, [$d764]
bit 7, a
jr z, .asm_16f24 ; 0x605e5
ld hl, UnnamedText_6063c
call PrintText
jr .asm_41852 ; 0x605ed
.asm_16f24 ; 0x605ef
ld hl, UnnamedText_6062d
call PrintText
ld hl, $d72d
set 6, [hl]
set 7, [hl]
ld hl, UnnamedText_60632
ld de, UnnamedText_60637 ; XXX $4637
call PreBattleSaveRegisters
ld a, $f2
ld [$d059], a
; select which team to use during the encounter
ld a, [W_RIVALSTARTER]
cp SQUIRTLE
jr nz, .NotSquirtle ; 0x6060f
ld a, $4
jr .done
.NotSquirtle ; 0x60615
cp BULBASAUR
jr nz, .Charmander ; 0x60617
ld a, $5
jr .done
.Charmander ; 0x6061d
ld a, $6
.done
ld [W_TRAINERNO], a
ld a, $1
ld [W_POKEMONTOWER2CURSCRIPT], a
ld [W_CURMAPSCRIPT], a
.asm_41852 ; 0x6062a
jp TextScriptEnd
UnnamedText_6062d: ; 6062d (18:462d)
TX_FAR _UnnamedText_6062d
db $50
; 0x6062d + 5 bytes
UnnamedText_60632: ; 60632 (18:4632)
TX_FAR _UnnamedText_60632
db $50
; 0x60632 + 5 bytes
UnnamedText_60637: ; 60637 (18:4637)
TX_FAR _UnnamedText_60637
db $50
; 0x60637 + 5 bytes
UnnamedText_6063c: ; 6063c (18:463c)
TX_FAR _UnnamedText_6063c
db $50
; 0x6063c + 5 bytes
PokemonTower2Text2: ; 60641 (18:4641)
TX_FAR _PokemonTower2Text2
db $50
PokemonTower2Object: ; 0x60646 (size=32)
db $1 ; border tile
db $2 ; warps
db $9, $3, $0, POKEMONTOWER_3
db $9, $12, $2, POKEMONTOWER_1
db $0 ; signs
db $2 ; people
db SPRITE_BLUE, $5 + 4, $e + 4, $ff, $ff, $1 ; person
db SPRITE_MEDIUM, $7 + 4, $3 + 4, $ff, $d3, $2 ; person
; warp-to
EVENT_DISP $a, $9, $3 ; POKEMONTOWER_3
EVENT_DISP $a, $9, $12 ; POKEMONTOWER_1
PokemonTower2Blocks: ; 60666 (18:4666)
INCBIN "maps/pokemontower2.blk"
PokemonTower3_h: ; 0x606c0 to 0x606cc (12 bytes) (id=144)
db $0f ; tileset
db POKEMONTOWER_3_HEIGHT, POKEMONTOWER_3_WIDTH ; dimensions (y, x)
dw PokemonTower3Blocks, PokemonTower3Texts, PokemonTower3Script ; blocks, texts, scripts
db $00 ; connections
dw PokemonTower3Object ; objects
PokemonTower3Script: ; 606cc (18:46cc)
call EnableAutoTextBoxDrawing
ld hl, PokemonTower3TrainerHeaders
ld de, Unknown_606df
ld a, [W_POKEMONTOWER3CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_POKEMONTOWER3CURSCRIPT], a
ret
; 0x606df
Unknown_606df: ; 606df (18:46df)
INCBIN "baserom.gbc",$606df,$606e5 - $606df
PokemonTower3Texts: ; 606e5 (18:46e5)
dw PokemonTower3Text1, PokemonTower3Text2, PokemonTower3Text3, Predef5CText
PokemonTower3TrainerHeaders: ; 606ed (18:46ed)
PokemonTower3TrainerHeader0: ; 606ed (18:46ed)
db $1 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d765 ; flag's byte
dw PokemonTower3BattleText1 ; 0x4730 TextBeforeBattle
dw PokemonTower3AfterBattleText1 ; 0x473a TextAfterBattle
dw PokemonTower3EndBattleText1 ; 0x4735 TextEndBattle
dw PokemonTower3EndBattleText1 ; 0x4735 TextEndBattle
; 0x606f9
PokemonTower3TrainerHeader1: ; 606f9 (18:46f9)
db $2 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d765 ; flag's byte
dw PokemonTower3BattleText2 ; 0x473f TextBeforeBattle
dw PokemonTower3AfterBattleText2 ; 0x4749 TextAfterBattle
dw PokemonTower3EndBattleText2 ; 0x4744 TextEndBattle
dw PokemonTower3EndBattleText2 ; 0x4744 TextEndBattle
; 0x60705
PokemonTower3TrainerHeader2: ; 60705 (18:4705)
db $3 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d765 ; flag's byte
dw PokemonTower3BattleText3 ; 0x474e TextBeforeBattle
dw PokemonTower3AfterBattleText3 ; 0x4758 TextAfterBattle
dw PokemonTower3EndBattleText3 ; 0x4753 TextEndBattle
dw PokemonTower3EndBattleText3 ; 0x4753 TextEndBattle
; 0x60711
db $ff
PokemonTower3Text1: ; 60712 (18:4712)
db $08 ; asm
ld hl, PokemonTower3TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
PokemonTower3Text2: ; 6071c (18:471c)
db $08 ; asm
ld hl, PokemonTower3TrainerHeader1
call TalkToTrainer
jp TextScriptEnd
PokemonTower3Text3: ; 60726 (18:4726)
db $08 ; asm
ld hl, PokemonTower3TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
PokemonTower3BattleText1: ; 60730 (18:4730)
TX_FAR _PokemonTower3BattleText1
db $50
; 0x60730 + 5 bytes
PokemonTower3EndBattleText1: ; 60735 (18:4735)
TX_FAR _PokemonTower3EndBattleText1
db $50
; 0x60735 + 5 bytes
PokemonTower3AfterBattleText1: ; 6073a (18:473a)
TX_FAR _PokemonTower3AfterBattleText1
db $50
; 0x6073a + 5 bytes
PokemonTower3BattleText2: ; 6073f (18:473f)
TX_FAR _PokemonTower3BattleText2
db $50
; 0x6073f + 5 bytes
PokemonTower3EndBattleText2: ; 60744 (18:4744)
TX_FAR _PokemonTower3EndBattleText2
db $50
; 0x60744 + 5 bytes
PokemonTower3AfterBattleText2: ; 60749 (18:4749)
TX_FAR _PokemonTower3AfterBattleText2
db $50
; 0x60749 + 5 bytes
PokemonTower3BattleText3: ; 6074e (18:474e)
TX_FAR _PokemonTower3BattleText3
db $50
; 0x6074e + 5 bytes
PokemonTower3EndBattleText3: ; 60753 (18:4753)
TX_FAR _PokemonTower3EndBattleText3
db $50
; 0x60753 + 5 bytes
PokemonTower3AfterBattleText3: ; 60758 (18:4758)
TX_FAR _PokemonTower3AfterBattleText3
db $50
; 0x60758 + 5 bytes
PokemonTower3Object: ; 0x6075d (size=51)
db $1 ; border tile
db $2 ; warps
db $9, $3, $0, POKEMONTOWER_2
db $9, $12, $1, POKEMONTOWER_4
db $0 ; signs
db $4 ; people
db SPRITE_MEDIUM, $3 + 4, $c + 4, $ff, $d2, $41, CHANNELER + $C8, $5 ; trainer
db SPRITE_MEDIUM, $8 + 4, $9 + 4, $ff, $d0, $42, CHANNELER + $C8, $6 ; trainer
db SPRITE_MEDIUM, $d + 4, $a + 4, $ff, $d0, $43, CHANNELER + $C8, $8 ; trainer
db SPRITE_BALL, $1 + 4, $c + 4, $ff, $ff, $84, ESCAPE_ROPE ; item
; warp-to
EVENT_DISP $a, $9, $3 ; POKEMONTOWER_2
EVENT_DISP $a, $9, $12 ; POKEMONTOWER_4
PokemonTower3Blocks: ; 60790 (18:4790)
INCBIN "maps/pokemontower3.blk"
PokemonTower4_h: ; 0x607ea to 0x607f6 (12 bytes) (id=145)
db $0f ; tileset
db POKEMONTOWER_4_HEIGHT, POKEMONTOWER_4_WIDTH ; dimensions (y, x)
dw PokemonTower4Blocks, PokemonTower4Texts, PokemonTower4Script ; blocks, texts, scripts
db $00 ; connections
dw PokemonTower4Object ; objects
PokemonTower4Script: ; 607f6 (18:47f6)
call EnableAutoTextBoxDrawing
ld hl, PokemonTower4TrainerHeaders
ld de, PokemonTower4Script_Unknown60809
ld a, [W_POKEMONTOWER4CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_POKEMONTOWER4CURSCRIPT], a
ret
; 0x60809
PokemonTower4Script_Unknown60809: ; 60809 (18:4809)
INCBIN "baserom.gbc",$60809,$6080f - $60809
PokemonTower4Texts: ; 6080f (18:480f)
dw PokemonTower4Text1, PokemonTower4Text2, PokemonTower4Text3, Predef5CText, Predef5CText, Predef5CText
PokemonTower4TrainerHeaders: ; 6081b (18:481b)
PokemonTower4TrainerHeader0: ; 6081b (18:481b)
db $1 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d766 ; flag's byte
dw PokemonTower4BattleText1 ; 0x485e TextBeforeBattle
dw PokemonTower4AfterBattleText1 ; 0x4868 TextAfterBattle
dw PokemonTower4EndBattleText1 ; 0x4863 TextEndBattle
dw PokemonTower4EndBattleText1 ; 0x4863 TextEndBattle
; 0x60827
PokemonTower4TrainerHeader1: ; 60827 (18:4827)
db $2 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d766 ; flag's byte
dw PokemonTower4BattleText2 ; 0x486d TextBeforeBattle
dw PokemonTower4AfterBattleText2 ; 0x4877 TextAfterBattle
dw PokemonTower4EndBattleText2 ; 0x4872 TextEndBattle
dw PokemonTower4EndBattleText2 ; 0x4872 TextEndBattle
; 0x60833
PokemonTower4TrainerHeader2: ; 60833 (18:4833)
db $3 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d766 ; flag's byte
dw PokemonTower4BattleText3 ; 0x487c TextBeforeBattle
dw PokemonTower4AfterBattleText3 ; 0x4886 TextAfterBattle
dw PokemonTower4EndBattleText3 ; 0x4881 TextEndBattle
dw PokemonTower4EndBattleText3 ; 0x4881 TextEndBattle
; 0x6083f
db $ff
PokemonTower4Text1: ; 60840 (18:4840)
db $08 ; asm
ld hl, PokemonTower4TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
PokemonTower4Text2: ; 6084a (18:484a)
db $08 ; asm
ld hl, PokemonTower4TrainerHeader1
call TalkToTrainer
jp TextScriptEnd
PokemonTower4Text3: ; 60854 (18:4854)
db $08 ; asm
ld hl, PokemonTower4TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
PokemonTower4BattleText1: ; 6085e (18:485e)
TX_FAR _PokemonTower4BattleText1
db $50
; 0x6085e + 5 bytes
PokemonTower4EndBattleText1: ; 60863 (18:4863)
TX_FAR _PokemonTower4EndBattleText1
db $50
; 0x60863 + 5 bytes
PokemonTower4AfterBattleText1: ; 60868 (18:4868)
TX_FAR _PokemonTower4AfterBattleText1
db $50
; 0x60868 + 5 bytes
PokemonTower4BattleText2: ; 6086d (18:486d)
TX_FAR _PokemonTower4BattleText2
db $50
; 0x6086d + 5 bytes
PokemonTower4EndBattleText2: ; 60872 (18:4872)
TX_FAR _PokemonTower4EndBattleText2
db $50
; 0x60872 + 5 bytes
PokemonTower4AfterBattleText2: ; 60877 (18:4877)
TX_FAR _PokemonTower4AfterBattleText2
db $50
; 0x60877 + 5 bytes
PokemonTower4BattleText3: ; 6087c (18:487c)
TX_FAR _PokemonTower4BattleText3
db $50
; 0x6087c + 5 bytes
PokemonTower4EndBattleText3: ; 60881 (18:4881)
TX_FAR _PokemonTower4EndBattleText3
db $50
; 0x60881 + 5 bytes
PokemonTower4AfterBattleText3: ; 60886 (18:4886)
TX_FAR _PokemonTower4AfterBattleText3
db $50
; 0x60886 + 5 bytes
PokemonTower4Object: ; 0x6088b (size=65)
db $1 ; border tile
db $2 ; warps
db $9, $3, $0, POKEMONTOWER_5
db $9, $12, $1, POKEMONTOWER_3
db $0 ; signs
db $6 ; people
db SPRITE_MEDIUM, $a + 4, $5 + 4, $ff, $d3, $41, CHANNELER + $C8, $9 ; trainer
db SPRITE_MEDIUM, $7 + 4, $f + 4, $ff, $d0, $42, CHANNELER + $C8, $a ; trainer
db SPRITE_MEDIUM, $c + 4, $e + 4, $ff, $d2, $43, CHANNELER + $C8, $c ; trainer
db SPRITE_BALL, $a + 4, $c + 4, $ff, $ff, $84, ELIXER ; item
db SPRITE_BALL, $a + 4, $9 + 4, $ff, $ff, $85, AWAKENING ; item
db SPRITE_BALL, $10 + 4, $c + 4, $ff, $ff, $86, HP_UP ; item
; warp-to
EVENT_DISP $a, $9, $3 ; POKEMONTOWER_5
EVENT_DISP $a, $9, $12 ; POKEMONTOWER_3
PokemonTower4Blocks: ; 608cc (18:48cc)
INCBIN "maps/pokemontower4.blk"
PokemonTower5_h: ; 0x60926 to 0x60932 (12 bytes) (id=146)
db $0f ; tileset
db POKEMONTOWER_5_HEIGHT, POKEMONTOWER_5_WIDTH ; dimensions (y, x)
dw PokemonTower5Blocks, PokemonTower5Texts, PokemonTower5Script ; blocks, texts, scripts
db $00 ; connections
dw PokemonTower5Object ; objects
PokemonTower5Script: ; 60932 (18:4932)
call EnableAutoTextBoxDrawing
ld hl, PokemonTower5TrainerHeaders
ld de, PokemonTower5Script_Unknown60945
ld a, [W_POKEMONTOWER5CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_POKEMONTOWER5CURSCRIPT], a
ret
; 0x60945
PokemonTower5Script_Unknown60945: ; 60945 (18:4945)
INCBIN "baserom.gbc",$60945,$6094b - $60945
ld hl, Unknown_60992 ; $4992
call ArePlayerCoordsInArray
jr c, .asm_60960
ld hl, $d72e
res 4, [hl]
ld hl, $d767
res 7, [hl]
jp CheckFightingMapTrainers
.asm_60960
ld hl, $d767
bit 7, [hl]
set 7, [hl]
ret nz
xor a
ld [H_CURRENTPRESSEDBUTTONS], a
ld a, $f0
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld hl, $d72e
set 4, [hl]
ld a, $7
call Predef ; indirect jump to HealParty (f6a5 (3:76a5))
call GBFadeOut2
call Delay3
call Delay3
call GBFadeIn2
ld a, $7
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call DisplayTextID
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ret
Unknown_60992: ; 60992 (18:4992)
INCBIN "baserom.gbc",$60992,$6099b - $60992
PokemonTower5Texts: ; 6099b (18:499b)
dw PokemonTower5Text1, PokemonTower5Text2, PokemonTower5Text3, PokemonTower5Text4, PokemonTower5Text5, Predef5CText, PokemonTower5Text7
PokemonTower5TrainerHeaders: ; 609a9 (18:49a9)
PokemonTower5TrainerHeader0: ; 609a9 (18:49a9)
db $2 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d767 ; flag's byte
dw PokemonTower5BattleText1 ; 0x49e9 TextBeforeBattle
dw PokemonTower5AfterBattleText1 ; 0x49f3 TextAfterBattle
dw PokemonTower5EndBattleText1 ; 0x49ee TextEndBattle
dw PokemonTower5EndBattleText1 ; 0x49ee TextEndBattle
; 0x609b5
PokemonTower5TrainerHeader1: ; 609b5 (18:49b5)
db $3 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d767 ; flag's byte
dw PokemonTower5BattleText2 ; 0x4a02 TextBeforeBattle
dw PokemonTower5AfterBattleText2 ; 0x4a0c TextAfterBattle
dw PokemonTower5EndBattleText2 ; 0x4a07 TextEndBattle
dw PokemonTower5EndBattleText2 ; 0x4a07 TextEndBattle
; 0x609c1
PokemonTower5TrainerHeader2: ; 609c1 (18:49c1)
db $4 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d767 ; flag's byte
dw PokemonTower5BattleText3 ; 0x4a1b TextBeforeBattle
dw PokemonTower5AfterBattleText3 ; 0x4a25 TextAfterBattle
dw PokemonTower5EndBattleText3 ; 0x4a20 TextEndBattle
dw PokemonTower5EndBattleText3 ; 0x4a20 TextEndBattle
; 0x609cd
PokemonTower5TrainerHeader3: ; 609cd (18:49cd)
db $5 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d767 ; flag's byte
dw PokemonTower5BattleText4 ; 0x4a34 TextBeforeBattle
dw PokemonTower5AfterBattleText4 ; 0x4a3e TextAfterBattle
dw PokemonTower5EndBattleText4 ; 0x4a39 TextEndBattle
dw PokemonTower5EndBattleText4 ; 0x4a39 TextEndBattle
; 0x609d9
db $ff
PokemonTower5Text1: ; 609da (18:49da)
TX_FAR _PokemonTower5Text1
db $50
PokemonTower5Text2: ; 609df (18:49df)
db $08 ; asm
ld hl, PokemonTower5TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
PokemonTower5BattleText1: ; 609e9 (18:49e9)
TX_FAR _PokemonTower5BattleText1
db $50
; 0x609e9 + 5 bytes
PokemonTower5EndBattleText1: ; 609ee (18:49ee)
TX_FAR _PokemonTower5EndBattleText1
db $50
; 0x609ee + 5 bytes
PokemonTower5AfterBattleText1: ; 609f3 (18:49f3)
TX_FAR _PokemonTower5AfterBattleText1
db $50
; 0x609f3 + 5 bytes
PokemonTower5Text3: ; 609f8 (18:49f8)
db $08 ; asm
ld hl, PokemonTower5TrainerHeader1
call TalkToTrainer
jp TextScriptEnd
PokemonTower5BattleText2: ; 60a02 (18:4a02)
TX_FAR _PokemonTower5BattleText2
db $50
; 0x60a02 + 5 bytes
PokemonTower5EndBattleText2: ; 60a07 (18:4a07)
TX_FAR _PokemonTower5EndBattleText2
db $50
; 0x60a07 + 5 bytes
PokemonTower5AfterBattleText2: ; 60a0c (18:4a0c)
TX_FAR _PokemonTower5AfterBattleText2
db $50
; 0x60a0c + 5 bytes
PokemonTower5Text4: ; 60a11 (18:4a11)
db $08 ; asm
ld hl, PokemonTower5TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
PokemonTower5BattleText3: ; 60a1b (18:4a1b)
TX_FAR _PokemonTower5BattleText3
db $50
; 0x60a1b + 5 bytes
PokemonTower5EndBattleText3: ; 60a20 (18:4a20)
TX_FAR _PokemonTower5EndBattleText3
db $50
; 0x60a20 + 5 bytes
PokemonTower5AfterBattleText3: ; 60a25 (18:4a25)
TX_FAR _PokemonTower5AfterBattleText3
db $50
; 0x60a25 + 5 bytes
PokemonTower5Text5: ; 60a2a (18:4a2a)
db $08 ; asm
ld hl, PokemonTower5TrainerHeader3 ; $49cd
call TalkToTrainer
jp TextScriptEnd
PokemonTower5BattleText4: ; 60a34 (18:4a34)
TX_FAR _PokemonTower5BattleText4
db $50
; 0x60a34 + 5 bytes
PokemonTower5EndBattleText4: ; 60a39 (18:4a39)
TX_FAR _PokemonTower5EndBattleText4
db $50
; 0x60a39 + 5 bytes
PokemonTower5AfterBattleText4: ; 60a3e (18:4a3e)
TX_FAR _PokemonTower5AfterBattleText4
db $50
; 0x60a3e + 5 bytes
PokemonTower5Text7: ; 60a43 (18:4a43)
TX_FAR _UnnamedText_60a43
db $50
; 0x60a43 + 5 bytes
PokemonTower5Object: ; 0x60a48 (size=65)
db $1 ; border tile
db $2 ; warps
db $9, $3, $0, POKEMONTOWER_4
db $9, $12, $0, POKEMONTOWER_6
db $0 ; signs
db $6 ; people
db SPRITE_MEDIUM, $8 + 4, $c + 4, $ff, $ff, $1 ; person
db SPRITE_MEDIUM, $7 + 4, $11 + 4, $ff, $d2, $42, CHANNELER + $C8, $e ; trainer
db SPRITE_MEDIUM, $3 + 4, $e + 4, $ff, $d2, $43, CHANNELER + $C8, $10 ; trainer
db SPRITE_MEDIUM, $a + 4, $6 + 4, $ff, $d3, $44, CHANNELER + $C8, $11 ; trainer
db SPRITE_MEDIUM, $10 + 4, $9 + 4, $ff, $d3, $45, CHANNELER + $C8, $12 ; trainer
db SPRITE_BALL, $e + 4, $6 + 4, $ff, $ff, $86, NUGGET ; item
; warp-to
EVENT_DISP $a, $9, $3 ; POKEMONTOWER_4
EVENT_DISP $a, $9, $12 ; POKEMONTOWER_6
PokemonTower5Blocks: ; 60a89 (18:4a89)
INCBIN "maps/pokemontower5.blk"
PokemonTower6_h: ; 0x60ae3 to 0x60aef (12 bytes) (id=147)
db $0f ; tileset
db POKEMONTOWER_6_HEIGHT, POKEMONTOWER_6_WIDTH ; dimensions (y, x)
dw PokemonTower6Blocks, PokemonTower6Texts, PokemonTower6Script ; blocks, texts, scripts
db $00 ; connections
dw PokemonTower6Object ; objects
PokemonTower6Script: ; 60aef (18:4aef)
call EnableAutoTextBoxDrawing
ld hl, PokemonTower6TrainerHeaders
ld de, Unknown_60b0d ; $4b0d
ld a, [W_POKEMONTOWER6CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_POKEMONTOWER6CURSCRIPT], a
ret
; 0x60b02
; known jump sources: 60b4d (18:4b4d)
Func_60b02: ; 60b02 (18:4b02)
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld [W_POKEMONTOWER6CURSCRIPT], a
ld [W_CURMAPSCRIPT], a
ret
Unknown_60b0d: ; 60b0d (18:4b0d)
INCBIN "baserom.gbc",$60b0d,$60b17 - $60b0d
ld a, [$d768]
bit 7, a
jp nz, CheckFightingMapTrainers
ld hl, Unknown_60b45 ; $4b45
call ArePlayerCoordsInArray
jp nc, CheckFightingMapTrainers
xor a
ld [H_CURRENTPRESSEDBUTTONS], a
ld a, $6
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call DisplayTextID
ld a, $91
ld [W_CUROPPONENT], a ; $d059
ld a, $1e
ld [W_CURENEMYLVL], a ; $d127
ld a, $4
ld [W_POKEMONTOWER6CURSCRIPT], a
ld [W_CURMAPSCRIPT], a
ret
Unknown_60b45: ; 60b45 (18:4b45)
INCBIN "baserom.gbc",$60b45,$60b48 - $60b45
ld a, [W_ISINBATTLE] ; $d057
cp $ff
jp z, Func_60b02
ld a, $ff
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, [$d72d]
bit 6, a
ret nz
call UpdateSprites
ld a, $f0
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, [$cf0b]
and a
jr nz, .asm_60b82
ld hl, $d768
set 7, [hl]
ld a, $7
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call DisplayTextID
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, $0
ld [W_POKEMONTOWER6CURSCRIPT], a
ld [W_CURMAPSCRIPT], a
ret
.asm_60b82
ld a, $1
ld [$cd38], a
ld a, $10
ld [$ccd3], a
xor a
ld [$c206], a
ld [$cd3b], a
ld hl, $d730
set 7, [hl]
ld a, $3
ld [W_POKEMONTOWER6CURSCRIPT], a
ld [W_CURMAPSCRIPT], a
ret
INCBIN "baserom.gbc",$60ba1,$60bb1 - $60ba1
PokemonTower6Texts: ; 60bb1 (18:4bb1)
dw PokemonTower6Text1, PokemonTower6Text2, PokemonTower6Text3, Predef5CText, Predef5CText, PokemonTower6Text6, PokemonTower6Text7
PokemonTower6TrainerHeaders: ; 60bbf (18:4bbf)
PokemonTower6TrainerHeader0: ; 60bbf (18:4bbf)
db $1 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d768 ; flag's byte
dw PokemonTower6BattleText1 ; 0x4c29 TextBeforeBattle
dw PokemonTower6AfterBattleText1 ; 0x4c33 TextAfterBattle
dw PokemonTower6EndBattleText1 ; 0x4c2e TextEndBattle
dw PokemonTower6EndBattleText1 ; 0x4c2e TextEndBattle
; 0x60bcb
PokemonTower6TrainerHeader1: ; 60bcb (18:4bcb)
db $2 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d768 ; flag's byte
dw PokemonTower6BattleText2 ; 0x4c38 TextBeforeBattle
dw PokemonTower6AfterBattleText2 ; 0x4c42 TextAfterBattle
dw PokemonTower6EndBattleText2 ; 0x4c3d TextEndBattle
dw PokemonTower6EndBattleText2 ; 0x4c3d TextEndBattle
; 0x60bd7
PokemonTower6TrainerHeader2: ; 60bd7 (18:4bd7)
db $3 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d768 ; flag's byte
dw PokemonTower6BattleText3 ; 0x4c47 TextBeforeBattle
dw PokemonTower6AfterBattleText3 ; 0x4c51 TextAfterBattle
dw PokemonTower6EndBattleText3 ; 0x4c4c TextEndBattle
dw PokemonTower6EndBattleText3 ; 0x4c4c TextEndBattle
; 0x60be3
db $ff
PokemonTower6Text1: ; 60be4 (18:4be4)
db $08 ; asm
ld hl, PokemonTower6TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
PokemonTower6Text2: ; 60bee (18:4bee)
db $08 ; asm
ld hl, PokemonTower6TrainerHeader1
call TalkToTrainer
jp TextScriptEnd
PokemonTower6Text3: ; 60bf8 (18:4bf8)
db $08 ; asm
ld hl, PokemonTower6TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
PokemonTower6Text7: ; 60c02 (18:4c02)
db $8
ld hl, UnnamedText_60c1f
call PrintText
ld a, MAROWAK
call PlayCry
call WaitForSoundToFinish
ld c, $1e
call DelayFrames
ld hl, UnnamedText_60c24
call PrintText
jp TextScriptEnd
; 0x60c1f
UnnamedText_60c1f: ; 60c1f (18:4c1f)
TX_FAR _UnnamedText_60c1f
db $50
; 0x60c1f + 5 bytes
UnnamedText_60c24: ; 60c24 (18:4c24)
TX_FAR _UnnamedText_60c24
db $50
; 0x60c24 + 5 bytes
PokemonTower6BattleText1: ; 60c29 (18:4c29)
TX_FAR _PokemonTower6BattleText1
db $50
; 0x60c29 + 5 bytes
PokemonTower6EndBattleText1: ; 60c2e (18:4c2e)
TX_FAR _PokemonTower6EndBattleText1
db $50
; 0x60c2e + 5 bytes
PokemonTower6AfterBattleText1: ; 60c33 (18:4c33)
TX_FAR _PokemonTower6AfterBattleText1
db $50
; 0x60c33 + 5 bytes
PokemonTower6BattleText2: ; 60c38 (18:4c38)
TX_FAR _PokemonTower6BattleText2
db $50
; 0x60c38 + 5 bytes
PokemonTower6EndBattleText2: ; 60c3d (18:4c3d)
TX_FAR _PokemonTower6EndBattleText2
db $50
; 0x60c3d + 5 bytes
PokemonTower6AfterBattleText2: ; 60c42 (18:4c42)
TX_FAR _PokemonTower6AfterBattleText2
db $50
; 0x60c42 + 5 bytes
PokemonTower6BattleText3: ; 60c47 (18:4c47)
TX_FAR _PokemonTower6BattleText3
db $50
; 0x60c47 + 5 bytes
PokemonTower6EndBattleText3: ; 60c4c (18:4c4c)
TX_FAR _PokemonTower6EndBattleText3
db $50
; 0x60c4c + 5 bytes
PokemonTower6AfterBattleText3: ; 60c51 (18:4c51)
TX_FAR _PokemonTower6AfterBattleText3
db $50
; 0x60c51 + 5 bytes
PokemonTower6Text6: ; 60c56 (18:4c56)
TX_FAR _UnnamedText_60c56
db $50
; 0x60c56 + 5 bytes
PokemonTower6Object: ; 0x60c5b (size=58)
db $1 ; border tile
db $2 ; warps
db $9, $12, $1, POKEMONTOWER_5
db $10, $9, $0, POKEMONTOWER_7
db $0 ; signs
db $5 ; people
db SPRITE_MEDIUM, $a + 4, $c + 4, $ff, $d3, $41, CHANNELER + $C8, $13 ; trainer
db SPRITE_MEDIUM, $5 + 4, $9 + 4, $ff, $d0, $42, CHANNELER + $C8, $14 ; trainer
db SPRITE_MEDIUM, $5 + 4, $10 + 4, $ff, $d2, $43, CHANNELER + $C8, $15 ; trainer
db SPRITE_BALL, $8 + 4, $6 + 4, $ff, $ff, $84, RARE_CANDY ; item
db SPRITE_BALL, $e + 4, $e + 4, $ff, $ff, $85, X_ACCURACY ; item
; warp-to
EVENT_DISP $a, $9, $12 ; POKEMONTOWER_5
EVENT_DISP $a, $10, $9 ; POKEMONTOWER_7
PokemonTower6Blocks: ; 60c95 (18:4c95)
INCBIN "maps/pokemontower6.blk"
INCBIN "baserom.gbc",$60cef,$60cf9 - $60cef
PokemonTower7_h: ; 0x60cf9 to 0x60d05 (12 bytes) (id=148)
db $0f ; tileset
db POKEMONTOWER_7_HEIGHT, POKEMONTOWER_7_WIDTH ; dimensions (y, x)
dw PokemonTower7Blocks, PokemonTower7Texts, PokemonTower7Script ; blocks, texts, scripts
db $00 ; connections
dw PokemonTower7Object ; objects
PokemonTower7Script: ; 60d05 (18:4d05)
call EnableAutoTextBoxDrawing
ld hl, PokemonTower7TrainerHeaders
ld de, Unknown_60d23 ; $4d23
ld a, [W_POKEMONTOWER7CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_POKEMONTOWER7CURSCRIPT], a
ret
; 0x60d18
; known jump sources: 60d37 (18:4d37)
Func_60d18: ; 60d18 (18:4d18)
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld [W_POKEMONTOWER7CURSCRIPT], a
ld [W_CURMAPSCRIPT], a
ret
Unknown_60d23: ; 60d23 (18:4d23)
INCBIN "baserom.gbc",$60d23,$60d2d - $60d23
ld hl, W_FLAGS_CD60
res 0, [hl]
ld a, [W_ISINBATTLE] ; $d057
cp $ff
jp z, Func_60d18
call EndTrainerBattle
ld a, $f0
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, [$cf13]
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call DisplayTextID
call Func_60db6
ld a, $3
ld [W_POKEMONTOWER7CURSCRIPT], a
ld [W_CURMAPSCRIPT], a
ret
ld a, [$d730]
bit 0, a
ret nz
ld hl, W_MISSABLEOBJECTLIST
ld a, [$cf13]
ld b, a
.missableObjectsListLoop
ld a, [hli]
cp b ; search for sprite ID in missing objects list
ld a, [hli]
jr nz, .missableObjectsListLoop
ld [$cc4d], a ; remove missable object
ld a, $11
call Predef ; indirect jump to RemoveMissableObject (f1d7 (3:71d7))
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld [$cf13], a
ld [W_TRAINERHEADERFLAGBIT], a
ld [$da38], a
ld a, $0
ld [W_POKEMONTOWER7CURSCRIPT], a
ld [W_CURMAPSCRIPT], a
ret
ld a, $ff
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, $43
ld [$cc4d], a
ld a, $11
call Predef ; indirect jump to RemoveMissableObject (f1d7 (3:71d7))
ld a, $4
ld [$c109], a
ld a, $95
ld [H_DOWNARROWBLINKCNT1], a ; $FF00+$8b
ld a, $1
ld [$d42f], a
ld a, $4
ld [$d365], a
ld hl, $d72d
set 3, [hl]
ld a, $0
ld [W_POKEMONTOWER7CURSCRIPT], a
ld [W_CURMAPSCRIPT], a
ret
; known jump sources: 60d4a (18:4d4a)
Func_60db6: ; 60db6 (18:4db6)
ld hl, Unknown_60de3 ; $4de3
ld a, [$cf13]
dec a
swap a
ld d, $0
ld e, a
add hl, de
ld a, [W_YCOORD] ; $d361
ld b, a
ld a, [W_XCOORD] ; $d362
ld c, a
.asm_60dcb
ld a, [hli]
cp b
jr nz, .asm_60dde
ld a, [hli]
cp c
jr nz, .asm_60ddf
ld a, [hli]
ld d, [hl]
ld e, a
ld a, [$cf13]
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
jp MoveSprite
.asm_60dde
inc hl
.asm_60ddf
inc hl
inc hl
jr .asm_60dcb
Unknown_60de3: ; 60de3 (18:4de3)
INCBIN "baserom.gbc",$60de3,$60e3f - $60de3
PokemonTower7Texts: ; 60e3f (18:4e3f)
dw PokemonTower7Text1, PokemonTower7Text2, PokemonTower7Text3, PokemonTower7Text4
PokemonTower7TrainerHeaders: ; 60e47 (18:4e47)
PokemonTower7TrainerHeader0: ; 60e47 (18:4e47)
db $1 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d769 ; flag's byte
dw PokemonTower7BattleText1 ; 0x4ec9 TextBeforeBattle
dw PokemonTower7AfterBattleText1 ; 0x4ed3 TextAfterBattle
dw PokemonTower7EndBattleText1 ; 0x4ece TextEndBattle
dw PokemonTower7EndBattleText1 ; 0x4ece TextEndBattle
; 0x60e53
PokemonTower7TrainerHeader1: ; 60e53 (18:4e53)
db $2 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d769 ; flag's byte
dw PokemonTower7BattleText2 ; 0x4ed8 TextBeforeBattle
dw PokemonTower7AfterBattleText2 ; 0x4ee2 TextAfterBattle
dw PokemonTower7EndBattleText2 ; 0x4edd TextEndBattle
dw PokemonTower7EndBattleText2 ; 0x4edd TextEndBattle
; 0x60e5f
PokemonTower7TrainerHeader2: ; 60e5f (18:4e5f)
db $3 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d769 ; flag's byte
dw PokemonTower7BattleText3 ; 0x4ee7 TextBeforeBattle
dw PokemonTower7AfterBattleText3 ; 0x4ef1 TextAfterBattle
dw PokemonTower7EndBattleText3 ; 0x4eec TextEndBattle
dw PokemonTower7EndBattleText3 ; 0x4eec TextEndBattle
; 0x60e6b
db $ff
PokemonTower7Text1: ; 60e6c (18:4e6c)
db $08 ; asm
ld hl, PokemonTower7TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
PokemonTower7Text2: ; 60e76 (18:4e76)
db $08 ; asm
ld hl, PokemonTower7TrainerHeader1
call TalkToTrainer
jp TextScriptEnd
PokemonTower7Text3: ; 60e80 (18:4e80)
db $08 ; asm
ld hl, PokemonTower7TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
PokemonTower7Text4: ; 60e8a (18:4e8a)
db $08 ; asm
ld hl, UnnamedText_60ec4
call PrintText
ld hl, $d7e0
set 7, [hl]
ld hl, $d769
set 7, [hl]
ld a, $44
ld [$cc4d], a
ld a, $15
call Predef
ld a, $17
ld [$cc4d], a
ld a, $11
call Predef
ld a, $18
ld [$cc4d], a
ld a, $15
call Predef
ld a, $4
ld [W_POKEMONTOWER7CURSCRIPT], a
ld [W_CURMAPSCRIPT], a
jp TextScriptEnd
UnnamedText_60ec4: ; 60ec4 (18:4ec4)
TX_FAR _UnnamedText_60ec4
db $50
; 0x60ec4 + 5 bytes
PokemonTower7BattleText1: ; 60ec9 (18:4ec9)
TX_FAR _PokemonTower7BattleText1
db $50
; 0x60ec9 + 5 bytes
PokemonTower7EndBattleText1: ; 60ece (18:4ece)
TX_FAR _PokemonTower7EndBattleText1
db $50
; 0x60ece + 5 bytes
PokemonTower7AfterBattleText1: ; 60ed3 (18:4ed3)
TX_FAR _PokemonTower7AfterBattleText1
db $50
; 0x60ed3 + 5 bytes
PokemonTower7BattleText2: ; 60ed8 (18:4ed8)
TX_FAR _PokemonTower7BattleText2
db $50
; 0x60ed8 + 5 bytes
PokemonTower7EndBattleText2: ; 60edd (18:4edd)
TX_FAR _PokemonTower7EndBattleText2
db $50
; 0x60edd + 5 bytes
PokemonTower7AfterBattleText2: ; 60ee2 (18:4ee2)
TX_FAR _PokemonTower7AfterBattleText2
db $50
; 0x60ee2 + 5 bytes
PokemonTower7BattleText3: ; 60ee7 (18:4ee7)
TX_FAR _PokemonTower7BattleText3
db $50
; 0x60ee7 + 5 bytes
PokemonTower7EndBattleText3: ; 60eec (18:4eec)
TX_FAR _PokemonTower7EndBattleText3
db $50
; 0x60eec + 5 bytes
PokemonTower7AfterBattleText3: ; 60ef1 (18:4ef1)
TX_FAR _PokemonTower7AfterBattleText3
db $50
; 0x60ef1 + 5 bytes
PokemonTower7Object: ; 0x60ef6 (size=42)
db $1 ; border tile
db $1 ; warps
db $10, $9, $1, POKEMONTOWER_6
db $0 ; signs
db $4 ; people
db SPRITE_ROCKET, $b + 4, $9 + 4, $ff, $d3, $41, ROCKET + $C8, $13 ; trainer
db SPRITE_ROCKET, $9 + 4, $c + 4, $ff, $d2, $42, ROCKET + $C8, $14 ; trainer
db SPRITE_ROCKET, $7 + 4, $9 + 4, $ff, $d3, $43, ROCKET + $C8, $15 ; trainer
db SPRITE_MR_FUJI, $3 + 4, $a + 4, $ff, $d0, $4 ; person
; warp-to
EVENT_DISP $a, $10, $9 ; POKEMONTOWER_6
PokemonTower7Blocks: ; 60f20 (18:4f20)
INCBIN "maps/pokemontower7.blk"
CeladonMart1_h: ; 0x60f7a to 0x60f86 (12 bytes) (id=122)
db $12 ; tileset
db CELADON_MART_1_HEIGHT, CELADON_MART_1_WIDTH ; dimensions (y, x)
dw CeladonMart1Blocks, CeladonMart1Texts, CeladonMart1Script ; blocks, texts, scripts
db $00 ; connections
dw CeladonMart1Object ; objects
CeladonMart1Script: ; 60f86 (18:4f86)
jp EnableAutoTextBoxDrawing
; 0x60f89
CeladonMart1Texts: ; 60f89 (18:4f89)
dw CeladonMart1Text1, CeladonMart1Text2, CeladonMart1Text3
CeladonMart1Text1: ; 60f8f (18:4f8f)
TX_FAR _CeladonMart1Text1
db $50
CeladonMart1Text2: ; 60f94 (18:4f94)
TX_FAR _CeladonMart1Text2
db $50
CeladonMart1Text3: ; 60f99 (18:4f99)
TX_FAR _CeladonMart1Text3
db $50
CeladonMart1Object: ; 0x60f9e (size=64)
db $f ; border tile
db $6 ; warps
db $7, $2, $0, $ff
db $7, $3, $0, $ff
db $7, $10, $1, $ff
db $7, $11, $1, $ff
db $1, $c, $0, CELADON_MART_2
db $1, $1, $0, CELADON_MART_ELEVATOR
db $2 ; signs
db $4, $b, $2 ; CeladonMart1Text2
db $1, $e, $3 ; CeladonMart1Text3
db $1 ; people
db SPRITE_CABLE_CLUB_WOMAN, $3 + 4, $8 + 4, $ff, $d0, $1 ; person
; warp-to
EVENT_DISP $a, $7, $2
EVENT_DISP $a, $7, $3
EVENT_DISP $a, $7, $10
EVENT_DISP $a, $7, $11
EVENT_DISP $a, $1, $c ; CELADON_MART_2
EVENT_DISP $a, $1, $1 ; CELADON_MART_ELEVATOR
CeladonMart1Blocks: ; 60fde (18:4fde)
INCBIN "maps/celadonmart1.blk"
; known jump sources: 75d88 (1d:5d88)
GiveFossilToCinnabarLab: ; 61006 (18:5006)
ld hl, $d730
set 6, [hl]
xor a
ld [W_CURMENUITEMID], a ; $cc26
ld a, $3
ld [W_MENUWATCHEDKEYS], a ; $cc29
ld a, [$cd37]
dec a
ld [W_MAXMENUITEMID], a ; $cc28
ld a, $2
ld [W_TOPMENUITEMY], a ; $cc24
ld a, $1
ld [W_TOPMENUITEMX], a ; $cc25
ld a, [$cd37]
dec a
ld bc, $2
ld hl, $3
call AddNTimes
dec l
ld b, l
ld c, $d
ld hl, W_SCREENTILESBUFFER
call TextBoxBorder
call UpdateSprites
call Func_610c2
ld hl, $d730
res 6, [hl]
call HandleMenuInput
bit 1, a
jr nz, .asm_610a7
ld hl, $cc5b
ld a, [W_CURMENUITEMID] ; $cc26
ld d, $0
ld e, a
add hl, de
ld a, [hl]
ld [$FF00+$db], a
cp DOME_FOSSIL
jr z, .choseDomeFossil
cp HELIX_FOSSIL
jr z, .choseHelixFossil
ld b, AERODACTYL
jr .fossilSelected
.choseHelixFossil
ld b, OMANYTE
jr .fossilSelected
.choseDomeFossil
ld b, KABUTO
.fossilSelected
ld [W_FOSSILITEM], a
ld a, b
ld [W_FOSSILMON], a
call LoadFossilItemAndMonName
ld hl, UnnamedText_610ae
call PrintText
call YesNoChoice
ld a, [W_CURMENUITEMID] ; $cc26
and a
jr nz, .asm_610a7
ld hl, UnnamedText_610b3
call PrintText
ld a, [W_FOSSILITEM]
ld [$FF00+$db], a
ld b, BANK(RemoveItemByID)
ld hl, RemoveItemByID
call Bankswitch ; indirect jump to RemoveItemByID (17f37 (5:7f37))
ld hl, UnnamedText_610b8
call PrintText
ld hl, $d7a3
set 0, [hl]
set 1, [hl]
ret
.asm_610a7
ld hl, UnnamedText_610bd
call PrintText
ret
; 610ae (18:50ae)
UnnamedText_610ae: ; 610ae (18:50ae)
TX_FAR _UnnamedText_610ae
db $50
; 0x610ae + 5 bytes
UnnamedText_610b3: ; 610b3 (18:50b3)
TX_FAR _UnnamedText_610b3
db $50
; 0x610b3 + 5 bytes
UnnamedText_610b8: ; 610b8 (18:50b8)
TX_FAR _UnnamedText_610b8
db $50
; 0x610b8 + 5 bytes
UnnamedText_610bd: ; 610bd (18:50bd)
TX_FAR _UnnamedText_610bd
db $50
; 0x610bd + 5 bytes
; known jump sources: 6103f (18:503f)
Func_610c2: ; 610c2 (18:50c2)
ld hl, $cc5b
xor a
ld [$FF00+$db], a
.asm_610c8
ld a, [hli]
cp $ff
ret z
push hl
ld [$d11e], a
call GetItemName
FuncCoord 2, 2 ; $c3ca
ld hl, Coord
ld a, [$FF00+$db]
ld bc, $28
call AddNTimes
ld de, $cd6d
call PlaceString
ld hl, $ffdb
inc [hl]
pop hl
jr .asm_610c8
; known jump sources: 61074 (18:5074), 75ded (1d:5ded)
; loads the names of the fossil item and the resulting mon
LoadFossilItemAndMonName: ; 610eb (18:50eb)
ld a, [W_FOSSILMON]
ld [$d11e], a
call GetMonName
call CopyStringToCF4B
ld a, [W_FOSSILITEM]
ld [$d11e], a
call GetItemName
ret
; 61101 (18:5101)
ViridianForest_h: ; 0x61101 to 0x6110d (12 bytes) (id=51)
db $03 ; tileset
db VIRIDIAN_FOREST_HEIGHT, VIRIDIAN_FOREST_WIDTH ; dimensions (y, x)
dw ViridianForestBlocks, ViridianForestTexts, ViridianForestScript ; blocks, texts, scripts
db $00 ; connections
dw ViridianForestObject ; objects
ViridianForestScript: ; 6110d (18:510d)
call EnableAutoTextBoxDrawing
ld hl, ViridianForestTrainerHeaders
ld de, ViridianForestScript_Unknown61120
ld a, [W_VIRIDIANFORESTCURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_VIRIDIANFORESTCURSCRIPT], a
ret
; 0x61120
ViridianForestScript_Unknown61120: ; 61120 (18:5120)
INCBIN "baserom.gbc",$61120,$61126 - $61120
ViridianForestTexts: ; 61126 (18:5126)
dw ViridianForestText1, ViridianForestText2, ViridianForestText3, ViridianForestText4, Predef5CText, Predef5CText, Predef5CText, ViridianForestText8, ViridianForestText9, ViridianForestText10, ViridianForestText11, ViridianForestText12, ViridianForestText13, ViridianForestText14
ViridianForestTrainerHeaders: ; 61142 (18:5142)
ViridianForestTrainerHeader0: ; 61142 (18:5142)
db $2 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7f3 ; flag's byte
dw ViridianForestBattleText1 ; 0x518a TextBeforeBattle
dw ViridianForestAfterBattleText1 ; 0x5194 TextAfterBattle
dw ViridianForestEndBattleText1 ; 0x518f TextEndBattle
dw ViridianForestEndBattleText1 ; 0x518f TextEndBattle
; 0x6114e
ViridianForestTrainerHeader1: ; 6114e (18:514e)
db $3 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d7f3 ; flag's byte
dw ViridianForestBattleText2 ; 0x5199 TextBeforeBattle
dw ViridianForestAfterBattleText2 ; 0x51a3 TextAfterBattle
dw ViridianForestEndBattleText2 ; 0x519e TextEndBattle
dw ViridianForestEndBattleText2 ; 0x519e TextEndBattle
; 0x6115a
ViridianForestTrainerHeader2: ; 6115a (18:515a)
db $4 ; flag's bit
db ($1 << 4) ; trainer's view range
dw $d7f3 ; flag's byte
dw ViridianForestBattleText3 ; 0x51a8 TextBeforeBattle
dw ViridianForestAfterBattleText3 ; 0x51b2 TextAfterBattle
dw ViridianForestEndBattleText3 ; 0x51ad TextEndBattle
dw ViridianForestEndBattleText3 ; 0x51ad TextEndBattle
; 0x61166
db $ff
ViridianForestText1: ; 61167 (18:5167)
TX_FAR _ViridianForestText1
db $50
ViridianForestText2: ; 6116c (18:516c)
db $08 ; asm
ld hl, ViridianForestTrainerHeader0
call TalkToTrainer
jp TextScriptEnd
ViridianForestText3: ; 61176 (18:5176)
db $08 ; asm
ld hl, ViridianForestTrainerHeader1
call TalkToTrainer
jp TextScriptEnd
ViridianForestText4: ; 61180 (18:5180)
db $08 ; asm
ld hl, ViridianForestTrainerHeader2
call TalkToTrainer
jp TextScriptEnd
ViridianForestBattleText1: ; 6118a (18:518a)
TX_FAR _ViridianForestBattleText1
db $50
; 0x6118a + 5 bytes
ViridianForestEndBattleText1: ; 6118f (18:518f)
TX_FAR _ViridianForestEndBattleText1
db $50
; 0x6118f + 5 bytes
ViridianForestAfterBattleText1: ; 61194 (18:5194)
;TX_FAR _ViridianForestAfterBattleText1
db $17
dw _ViridianForestAfterBattleText1
db BANK(_ViridianForestAfterBattleText1)
db $50
; 0x61194 + 5 bytes
ViridianForestBattleText2: ; 61199 (18:5199)
TX_FAR _ViridianForestBattleText2
db $50
; 0x61199 + 5 bytes
ViridianForestEndBattleText2: ; 6119e (18:519e)
TX_FAR _ViridianForestEndBattleText2
db $50
; 0x6119e + 5 bytes
ViridianForestAfterBattleText2: ; 611a3 (18:51a3)
;TX_FAR _ViridianForestAfterBattleText2
db $17
dw _ViridianForestAfterBattleText2
db BANK(_ViridianForestAfterBattleText2)
db $50
; 0x611a3 + 5 bytes
ViridianForestBattleText3: ; 611a8 (18:51a8)
TX_FAR _ViridianForestBattleText3
db $50
; 0x611a8 + 5 bytes
ViridianForestEndBattleText3: ; 611ad (18:51ad)
TX_FAR _ViridianForestEndBattleText3
db $50
; 0x611ad + 5 bytes
ViridianForestAfterBattleText3: ; 611b2 (18:51b2)
;TX_FAR _ViridianForestAfterBattleText3
db $17
dw _ViridianForestAfterBattleText3
db BANK(_ViridianForestAfterBattleText3)
db $50
; 0x611b2 + 5 bytes
ViridianForestText8: ; 611b7 (18:51b7)
TX_FAR _ViridianForestText8
db $50
ViridianForestText9: ; 611bc (18:51bc)
TX_FAR _ViridianForestText9
db $50
ViridianForestText10: ; 611c1 (18:51c1)
TX_FAR _ViridianForestText10
db $50
ViridianForestText11: ; 611c6 (18:51c6)
TX_FAR _ViridianForestText11
db $50
ViridianForestText12: ; 611cb (18:51cb)
TX_FAR _ViridianForestText12
db $50
ViridianForestText13: ; 611d0 (18:51d0)
TX_FAR _ViridianForestText13
db $50
ViridianForestText14: ; 611d5 (18:51d5)
TX_FAR _ViridianForestText14
db $50
ViridianForestObject: ; 0x611da (size=127)
db $3 ; border tile
db $6 ; warps
db $0, $1, $2, VIRIDIAN_FOREST_EXIT
db $0, $2, $3, VIRIDIAN_FOREST_EXIT
db $2f, $f, $1, VIRIDIAN_FOREST_ENTRANCE
db $2f, $10, $1, VIRIDIAN_FOREST_ENTRANCE
db $2f, $11, $1, VIRIDIAN_FOREST_ENTRANCE
db $2f, $12, $1, VIRIDIAN_FOREST_ENTRANCE
db $6 ; signs
db $28, $18, $9 ; ViridianForestText9
db $20, $10, $a ; ViridianForestText10
db $11, $1a, $b ; ViridianForestText11
db $18, $4, $c ; ViridianForestText12
db $2d, $12, $d ; ViridianForestText13
db $1, $2, $e ; ViridianForestText14
db $8 ; people
db SPRITE_BUG_CATCHER, $2b + 4, $10 + 4, $ff, $ff, $1 ; person
db SPRITE_BUG_CATCHER, $21 + 4, $1e + 4, $ff, $d2, $42, BUG_CATCHER + $C8, $1 ; trainer
db SPRITE_BUG_CATCHER, $13 + 4, $1e + 4, $ff, $d2, $43, BUG_CATCHER + $C8, $2 ; trainer
db SPRITE_BUG_CATCHER, $12 + 4, $2 + 4, $ff, $d2, $44, BUG_CATCHER + $C8, $3 ; trainer
db SPRITE_BALL, $b + 4, $19 + 4, $ff, $ff, $85, ANTIDOTE ; item
db SPRITE_BALL, $1d + 4, $c + 4, $ff, $ff, $86, POTION ; item
db SPRITE_BALL, $1f + 4, $1 + 4, $ff, $ff, $87, POKE_BALL ; item
db SPRITE_BUG_CATCHER, $28 + 4, $1b + 4, $ff, $ff, $8 ; person
; warp-to
EVENT_DISP $11, $0, $1 ; VIRIDIAN_FOREST_EXIT
EVENT_DISP $11, $0, $2 ; VIRIDIAN_FOREST_EXIT
EVENT_DISP $11, $2f, $f ; VIRIDIAN_FOREST_ENTRANCE
EVENT_DISP $11, $2f, $10 ; VIRIDIAN_FOREST_ENTRANCE
EVENT_DISP $11, $2f, $11 ; VIRIDIAN_FOREST_ENTRANCE
EVENT_DISP $11, $2f, $12 ; VIRIDIAN_FOREST_ENTRANCE
SSAnne1_h: ; 0x61259 to 0x61265 (12 bytes) (id=95)
db $0d ; tileset
db SS_ANNE_1_HEIGHT, SS_ANNE_1_WIDTH ; dimensions (y, x)
dw SSAnne1Blocks, SSAnne1Texts, SSAnne1Script ; blocks, texts, scripts
db $00 ; connections
dw SSAnne1Object ; objects
SSAnne1Script: ; 61265 (18:5265)
call EnableAutoTextBoxDrawing
ret
; 0x61269
SSAnne1Texts: ; 61269 (18:5269)
dw SSAnne1Text1, SSAnne1Text2
SSAnne1Text1: ; 6126d (18:526d)
TX_FAR _SSAnne1Text1
db $50
SSAnne1Text2: ; 61272 (18:5272)
TX_FAR _SSAnne1Text2
db $50
SSAnne1Object: ; 0x61277 (size=104)
db $c ; border tile
db $b ; warps
db $0, $1a, $1, VERMILION_DOCK
db $0, $1b, $1, VERMILION_DOCK
db $8, $1f, $0, SS_ANNE_8
db $8, $17, $1, SS_ANNE_8
db $8, $13, $2, SS_ANNE_8
db $8, $f, $3, SS_ANNE_8
db $8, $b, $4, SS_ANNE_8
db $8, $7, $5, SS_ANNE_8
db $6, $2, $6, SS_ANNE_2
db $f, $25, $5, SS_ANNE_4
db $10, $3, $0, SS_ANNE_6
db $0 ; signs
db $2 ; people
db SPRITE_WAITER, $6 + 4, $c + 4, $fe, $2, $1 ; person
db SPRITE_SAILOR, $5 + 4, $1b + 4, $ff, $ff, $2 ; person
; warp-to
EVENT_DISP $14, $0, $1a ; VERMILION_DOCK
EVENT_DISP $14, $0, $1b ; VERMILION_DOCK
EVENT_DISP $14, $8, $1f ; SS_ANNE_8
EVENT_DISP $14, $8, $17 ; SS_ANNE_8
EVENT_DISP $14, $8, $13 ; SS_ANNE_8
EVENT_DISP $14, $8, $f ; SS_ANNE_8
EVENT_DISP $14, $8, $b ; SS_ANNE_8
EVENT_DISP $14, $8, $7 ; SS_ANNE_8
EVENT_DISP $14, $6, $2 ; SS_ANNE_2
EVENT_DISP $14, $f, $25 ; SS_ANNE_4
EVENT_DISP $14, $10, $3 ; SS_ANNE_6
SSAnne1Blocks: ; 612df (18:52df)
INCBIN "maps/ssanne1.blk"
SSAnne2_h: ; 0x61393 to 0x6139f (12 bytes) (id=96)
db $0d ; tileset
db SS_ANNE_2_HEIGHT, SS_ANNE_2_WIDTH ; dimensions (y, x)
dw SSAnne2Blocks, SSAnne2Texts, SSAnne2Script ; blocks, texts, scripts
db $00 ; connections
dw SSAnne2Object ; objects
SSAnne2Script: ; 6139f (18:539f)
call EnableAutoTextBoxDrawing
ld hl, SSAnne2Scripts
ld a, [W_SSANNE2CURSCRIPT]
jp CallFunctionInTable
; 0x613ab
; known jump sources: 61472 (18:5472)
Func_613ab: ; 613ab (18:53ab)
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld [W_SSANNE2CURSCRIPT], a
ret
; 613b3 (18:53b3)
SSAnne2Scripts: ; 613b3 (18:53b3)
dw SSAnne2Script0, SSAnne2Script1, SSAnne2Script2, SSAnne2Script3, SSAnne2Script4
SSAnne2Script4: ; 613bd (18:53bd)
ret
; 0x613be
SSAnne2Script0: ; 613be (18:53be)
ld hl, Unknown_61411 ; $5411
call ArePlayerCoordsInArray
ret nc
ld a, $ff
ld [$c0ee], a
call PlaySound
ld c, BANK(Music_MeetRival)
ld a, (Music_MeetRival - $4000) / 3
call PlayMusic
ld a, [$cd3d]
ld [$ff00+$db], a
ld a, $71
ld [$cc4d], a
ld a, $15
call Predef
call Delay3
ld a, $2
ld [$ff00+$8c], a
call SetSpriteMovementBytesToFF
xor a
ld [H_CURRENTPRESSEDBUTTONS], a
ld a, $f0
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, [$ff00+$db]
cp $2
jr nz, .asm_61400 ; 0x613f9 $5
ld de, Unknown_6140c ; $540c
jr .asm_61403 ; 0x613fe $3
.asm_61400
ld de, Unknown_6140d ; $540d
.asm_61403
call MoveSprite
ld a, $1
ld [W_SSANNE2CURSCRIPT], a
ret
; 0x6140c
Unknown_6140c: ; 6140c (18:540c)
INCBIN "baserom.gbc",$6140c,$6140d - $6140c
Unknown_6140d: ; 6140d (18:540d)
INCBIN "baserom.gbc",$6140d,$61411 - $6140d
Unknown_61411: ; 61411 (18:5411)
INCBIN "baserom.gbc",$61411,$61416 - $61411
; known jump sources: 61436 (18:5436), 61464 (18:5464), 61475 (18:5475)
Func_61416: ; 61416 (18:5416)
ld a, [W_XCOORD] ; $d362
cp $25
jr nz, .asm_61426
ld a, $2
ld [$d528], a
ld a, $c
jr .asm_61427
.asm_61426
xor a
.asm_61427
ld [$FF00+$8d], a
ld a, $2
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
jp Func_34a6
; 61430 (18:5430)
SSAnne2Script1: ; 61430 (18:5430)
ld a, [$d730]
bit 0, a
ret nz
call Func_61416
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, $2
ld [$ff00+$8c], a
call DisplayTextID
call Delay3
ld a, $f2
ld [$d059], a
; select which team to use during the encounter
ld a, [W_RIVALSTARTER]
cp SQUIRTLE
jr nz, .NotSquirtle ; 0x61451 $4
ld a, $1
jr .done
.NotSquirtle
cp BULBASAUR
jr nz, .Charmander ; 0x61459 $4
ld a, $2
jr .done
.Charmander
ld a, $3
.done
ld [W_TRAINERNO], a
call Func_61416
ld a, $2
ld [W_SSANNE2CURSCRIPT], a
ret
; 0x6146d
SSAnne2Script2: ; 6146d (18:546d)
ld a, [$d057]
cp $ff
jp z, Func_613ab
call Func_61416
ld a, $f0
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, $3
ld [$ff00+$8c], a
call DisplayTextID
ld a, $2
ld [$ff00+$8c], a
call SetSpriteMovementBytesToFF
ld a, [$d362]
cp $25
jr nz, .asm_61497 ; 0x61490 $5
ld de, Unknown_614b9 ; $54b9
jr .asm_6149a ; 0x61495 $3
.asm_61497
ld de, Unknown_614b7 ; $54b7
.asm_6149a
ld a, $2
ld [$ff00+$8c], a
call MoveSprite
ld a, $ff
ld [$c0ee], a
call PlaySound
ld b, BANK(Music_RivalAlternateStart)
ld hl, Music_RivalAlternateStart
call Bankswitch
ld a, $3
ld [W_SSANNE2CURSCRIPT], a
ret
; 0x614b7
Unknown_614b7: ; 614b7 (18:54b7)
INCBIN "baserom.gbc",$614b7,$614b9 - $614b7
Unknown_614b9: ; 614b9 (18:54b9)
INCBIN "baserom.gbc",$614b9,$614be - $614b9
SSAnne2Script3: ; 614be (18:54be)
ld a, [$d730]
bit 0, a
ret nz
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, $71
ld [$cc4d], a
ld a, $11
call Predef
call Func_2307
ld a, $4
ld [W_SSANNE2CURSCRIPT], a
ret
; 0x614db
SSAnne2Texts: ; 614db (18:54db)
dw SSAnne2Text1, SSAnne2Text2, SSAnne2Text3
SSAnne2Text1: ; 614e1 (18:54e1)
TX_FAR _SSAnne2Text1
db $50
SSAnne2Text2: ; 614e6 (18:54e6)
db $8
ld hl, SSAnneRivalBeforeBattleText
call PrintText
ld hl, $d72d
set 6, [hl]
set 7, [hl]
ld hl, SSAnneRivalDefeatedText
ld de, SSAnneRivalWonText
call PreBattleSaveRegisters
jp TextScriptEnd
; 0x61500
SSAnneRivalBeforeBattleText: ; 61500 (18:5500)
TX_FAR _SSAnneRivalBeforeBattleText
db $50
; 0x61500 + 5 bytes
SSAnneRivalDefeatedText: ; 61505 (18:5505)
TX_FAR _SSAnneRivalDefeatedText
db $50
; 0x61505 + 5 bytes
SSAnneRivalWonText: ; 6150a (18:550a)
TX_FAR _SSAnneRivalWonText
db $50
; 0x6150a + 5 bytes
SSAnne2Text3: ; 6150f (18:550f)
TX_FAR _SSAnneRivalCaptainText
db $50
; 0x6150f + 5 bytes
SSAnne2Object: ; 0x61514 (size=90)
db $c ; border tile
db $9 ; warps
db $b, $9, $0, SS_ANNE_9
db $b, $d, $2, SS_ANNE_9
db $b, $11, $4, SS_ANNE_9
db $b, $15, $6, SS_ANNE_9
db $b, $19, $8, SS_ANNE_9
db $b, $1d, $a, SS_ANNE_9
db $4, $2, $8, SS_ANNE_1
db $c, $2, $1, SS_ANNE_3
db $4, $24, $0, SS_ANNE_7
db $0 ; signs
db $2 ; people
db SPRITE_WAITER, $7 + 4, $3 + 4, $fe, $1, $1 ; person
db SPRITE_BLUE, $4 + 4, $24 + 4, $ff, $d0, $42, SONY1 + $C8, $1 ; trainer
; warp-to
EVENT_DISP $14, $b, $9 ; SS_ANNE_9
EVENT_DISP $14, $b, $d ; SS_ANNE_9
EVENT_DISP $14, $b, $11 ; SS_ANNE_9
EVENT_DISP $14, $b, $15 ; SS_ANNE_9
EVENT_DISP $14, $b, $19 ; SS_ANNE_9
EVENT_DISP $14, $b, $1d ; SS_ANNE_9
EVENT_DISP $14, $4, $2 ; SS_ANNE_1
EVENT_DISP $14, $c, $2 ; SS_ANNE_3
EVENT_DISP $14, $4, $24 ; SS_ANNE_7
SSAnne2Blocks: ; 6156e (18:556e)
INCBIN "maps/ssanne2.blk"
SSAnne4_h: ; 0x61622 to 0x6162e (12 bytes) (id=98)
db $0d ; tileset
db SS_ANNE_4_HEIGHT, SS_ANNE_4_WIDTH ; dimensions (y, x)
dw SSAnne4Blocks, SSAnne4Texts, SSAnne4Script ; blocks, texts, scripts
db $00 ; connections
dw SSAnne4Object ; objects
SSAnne4Script: ; 6162e (18:562e)
jp EnableAutoTextBoxDrawing
; 0x61631
SSAnne4Texts: ; 61631 (18:5631)
db $50
SSAnne4Object: ; 0x61632 (size=52)
db $c ; border tile
db $6 ; warps
db $3, $17, $8, SS_ANNE_10
db $3, $13, $6, SS_ANNE_10
db $3, $f, $4, SS_ANNE_10
db $3, $b, $2, SS_ANNE_10
db $3, $7, $0, SS_ANNE_10
db $5, $1b, $9, SS_ANNE_1
db $0 ; signs
db $0 ; people
; warp-to
EVENT_DISP $f, $3, $17 ; SS_ANNE_10
EVENT_DISP $f, $3, $13 ; SS_ANNE_10
EVENT_DISP $f, $3, $f ; SS_ANNE_10
EVENT_DISP $f, $3, $b ; SS_ANNE_10
EVENT_DISP $f, $3, $7 ; SS_ANNE_10
EVENT_DISP $f, $5, $1b ; SS_ANNE_1
SSAnne4Blocks: ; 61666 (18:5666)
INCBIN "maps/ssanne4.blk"
SSAnne5_h: ; 0x616a2 to 0x616ae (12 bytes) (id=99)
db $0d ; tileset
db SS_ANNE_5_HEIGHT, SS_ANNE_5_WIDTH ; dimensions (y, x)
dw SSAnne5Blocks, SSAnne5Texts, SSAnne5Script ; blocks, texts, scripts
db $00 ; connections
dw SSAnne5Object ; objects
SSAnne5Script: ; 616ae (18:56ae)
call EnableAutoTextBoxDrawing
ld hl, SSAnneTrainerHeader0 ; $56d1
ld de, SSAnne5Script_Unknown616c1
ld a, [W_SSANNE5CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_SSANNE5CURSCRIPT], a
ret
; 0x616c1
SSAnne5Script_Unknown616c1: ; 616c1 (18:56c1)
INCBIN "baserom.gbc",$616c1,$616c7 - $616c1
SSAnne5Texts: ; 616c7 (18:56c7)
dw SSAnne5Text1, SSAnne5Text2, SSAnne5Text3, SSAnne5Text4, SSAnne5Text5
SSAnneTrainerHeaders: ; 616d1 (18:56d1)
SSAnneTrainerHeader0: ; 616d1 (18:56d1)
db $4 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7ff ; flag's byte
dw SSAnneBattleText1 ; 0x5703 TextBeforeBattle
dw SSAnneAfterBattleText1 ; 0x570d TextAfterBattle
dw SSAnneEndBattleText1 ; 0x5708 TextEndBattle
dw SSAnneEndBattleText1 ; 0x5708 TextEndBattle
; 0x616dd
SSAnneTrainerHeader1: ; 616dd (18:56dd)
db $5 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d7ff ; flag's byte
dw SSAnneBattleText2 ; 0x571c TextBeforeBattle
dw SSAnneAfterBattleText2 ; 0x5726 TextAfterBattle
dw SSAnneEndBattleText2 ; 0x5721 TextEndBattle
dw SSAnneEndBattleText2 ; 0x5721 TextEndBattle
; 0x616e9
db $ff
SSAnne5Text1: ; 616ea (18:56ea)
TX_FAR _SSAnne5Text1
db $50
SSAnne5Text2: ; 616ef (18:56ef)
TX_FAR _SSAnne5Text2
db $50
SSAnne5Text3: ; 616f4 (18:56f4)
TX_FAR _SSAnne5Text3
db $50
SSAnne5Text4: ; 616f9 (18:56f9)
db $08 ; asm
ld hl, SSAnneTrainerHeader0
call TalkToTrainer
jp TextScriptEnd
SSAnneBattleText1: ; 61703 (18:5703)
TX_FAR _SSAnneBattleText1
db $50
; 0x61703 + 5 bytes
SSAnneEndBattleText1: ; 61708 (18:5708)
TX_FAR _SSAnneEndBattleText1
db $50
; 0x61708 + 5 bytes
SSAnneAfterBattleText1: ; 6170d (18:570d)
TX_FAR _SSAnneAfterBattleText1
db $50
; 0x6170d + 5 bytes
SSAnne5Text5: ; 61712 (18:5712)
db $08 ; asm
ld hl, SSAnneTrainerHeader1
call TalkToTrainer
jp TextScriptEnd
SSAnneBattleText2: ; 6171c (18:571c)
TX_FAR _SSAnneBattleText2
db $50
; 0x6171c + 5 bytes
SSAnneEndBattleText2: ; 61721 (18:5721)
TX_FAR _SSAnneEndBattleText2
db $50
; 0x61721 + 5 bytes
SSAnneAfterBattleText2: ; 61726 (18:5726)
TX_FAR _SSAnneAfterBattleText2
db $50
; 0x61726 + 5 bytes
SSAnne5Object: ; 0x6172b (size=54)
db $23 ; border tile
db $2 ; warps
db $6, $d, $0, SS_ANNE_3
db $7, $d, $0, SS_ANNE_3
db $0 ; signs
db $5 ; people
db SPRITE_BLACK_HAIR_BOY_2, $2 + 4, $5 + 4, $ff, $d1, $1 ; person
db SPRITE_SAILOR, $9 + 4, $4 + 4, $ff, $ff, $2 ; person
db SPRITE_BLACK_HAIR_BOY_1, $b + 4, $7 + 4, $ff, $ff, $3 ; person
db SPRITE_SAILOR, $4 + 4, $4 + 4, $ff, $d0, $44, SAILOR + $C8, $1 ; trainer
db SPRITE_SAILOR, $8 + 4, $a + 4, $ff, $d1, $45, SAILOR + $C8, $2 ; trainer
; warp-to
EVENT_DISP $a, $6, $d ; SS_ANNE_3
EVENT_DISP $a, $7, $d ; SS_ANNE_3
SSAnne5Blocks: ; 61761 (18:5761)
INCBIN "maps/ssanne5.blk"
SSAnne6_h: ; 0x617a7 to 0x617b3 (12 bytes) (id=100)
db $0d ; tileset
db SS_ANNE_6_HEIGHT, SS_ANNE_6_WIDTH ; dimensions (y, x)
dw SSAnne6Blocks, SSAnne6Texts, SSAnne6Script ; blocks, texts, scripts
db $00 ; connections
dw SSAnne6Object ; objects
SSAnne6Script: ; 617b3 (18:57b3)
call EnableAutoTextBoxDrawing
ret
; 0x617b7
SSAnne6Texts: ; 617b7 (18:57b7)
dw SSAnne6Text1, SSAnne6Text2, SSAnne6Text3, SSAnne6Text4, SSAnne6Text5, SSAnne6Text6, SSAnne6Text7
SSAnne6Text1: ; 617c5 (18:57c5)
TX_FAR _SSAnne6Text1
db $50
SSAnne6Text2: ; 617ca (18:57ca)
TX_FAR _SSAnne6Text2
db $50
SSAnne6Text3: ; 617cf (18:57cf)
TX_FAR _SSAnne6Text3
db $50
SSAnne6Text4: ; 617d4 (18:57d4)
TX_FAR _SSAnne6Text4
db $50
SSAnne6Text5: ; 617d9 (18:57d9)
TX_FAR _SSAnne6Text5
db $50
SSAnne6Text6: ; 617de (18:57de)
TX_FAR _SSAnne6Text6
db $50
SSAnne6Text7: ; 617e3 (18:57e3)
db $08 ; asm
ld hl, UnnamedText_61807
call PrintText
ldh a, [$d3]
bit 7, a
jr z, .asm_93eb1 ; 0x617ee
ld hl, UnnamedText_6180c
jr .asm_63292 ; 0x617f3
.asm_93eb1 ; 0x617f5
bit 4, a
jr z, .asm_7436c ; 0x617f7
ld hl, UnnamedText_61811
jr .asm_63292 ; 0x617fc
.asm_7436c ; 0x617fe
ld hl, UnnamedText_61816
.asm_63292 ; 0x61801
call PrintText
jp TextScriptEnd
UnnamedText_61807: ; 61807 (18:5807)
TX_FAR _UnnamedText_61807
db $50
; 0x61807 + 5 bytes
UnnamedText_6180c: ; 6180c (18:580c)
TX_FAR _UnnamedText_6180c
db $50
; 0x6180c + 5 bytes
UnnamedText_61811: ; 61811 (18:5811)
TX_FAR _UnnamedText_61811
db $50
; 0x61811 + 5 bytes
UnnamedText_61816: ; 61816 (18:5816)
TX_FAR _UnnamedText_61816
db $50
; 0x61816 + 5 bytes
SSAnne6Object: ; 0x6181b (size=54)
db $c ; border tile
db $1 ; warps
db $0, $6, $a, SS_ANNE_1
db $0 ; signs
db $7 ; people
db SPRITE_COOK, $8 + 4, $1 + 4, $fe, $1, $1 ; person
db SPRITE_COOK, $8 + 4, $5 + 4, $fe, $1, $2 ; person
db SPRITE_COOK, $7 + 4, $9 + 4, $fe, $1, $3 ; person
db SPRITE_COOK, $6 + 4, $d + 4, $ff, $ff, $4 ; person
db SPRITE_COOK, $8 + 4, $d + 4, $ff, $ff, $5 ; person
db SPRITE_COOK, $a + 4, $d + 4, $ff, $ff, $6 ; person
db SPRITE_COOK, $d + 4, $b + 4, $ff, $d1, $7 ; person
; warp-to
EVENT_DISP $7, $0, $6 ; SS_ANNE_1
SSAnne6Blocks: ; 61851 (18:5851)
INCBIN "maps/ssanne6.blk"
SSAnne7_h: ; 0x61889 to 0x61895 (12 bytes) (id=101)
db $0d ; tileset
db SS_ANNE_7_HEIGHT, SS_ANNE_7_WIDTH ; dimensions (y, x)
dw SSAnne7Blocks, SSAnne7Texts, SSAnne7Script ; blocks, texts, scripts
db $00 ; connections
dw SSAnne7Object ; objects
SSAnne7Script: ; 61895 (18:5895)
call SSAnne7Script_Unknown6189b
jp EnableAutoTextBoxDrawing
; 0x6189b
SSAnne7Script_Unknown6189b: ; 6189b (18:589b)
ld a, [$d803]
bit 1, a
ret nz
ld hl, $d72d
set 5, [hl]
ret
; 618a7 (18:58a7)
SSAnne7Texts: ; 618a7 (18:58a7)
dw SSAnne7Text1, SSAnne7Text2, SSAnne7Text3
SSAnne7Text1: ; 618ad (18:58ad)
db $08 ; asm
ld a, [$d803]
bit 0, a
jr nz, .asm_797c4 ; 0x618b3
ld hl, SSAnne7RubText
call PrintText
ld hl, ReceivingHM01Text
call PrintText
ld bc, (HM_01 << 8) | 1
call GiveItem
jr nc, .BagFull
ld hl, ReceivedHM01Text
call PrintText
ld hl, $d803
set 0, [hl]
jr .asm_0faf5 ; 0x618d4
.BagFull
ld hl, HM01NoRoomText
call PrintText
ld hl, $d72d
set 5, [hl]
jr .asm_0faf5 ; 0x618e1
.asm_797c4 ; 0x618e3
ld hl, UnnamedText_61932
call PrintText
.asm_0faf5 ; 0x618e9
jp TextScriptEnd
SSAnne7RubText: ; 618ec (18:58ec)
TX_FAR _SSAnne7RubText ; 0x812dd
db $8
ld a, [$c0ef]
cp $1f
ld [$c0f0], a
jr nz, .asm_61908 ; 0x618f9 $d
ld a, $ff
ld [$c0ee], a
call PlaySound
ld a, $2
ld [$c0ef], a
.asm_61908
ld a, $e8
ld [$c0ee], a
call PlaySound
.asm_61910
ld a, [$c026]
cp $e8
jr z, .asm_61910 ; 0x61915 $f9
call Func_2307
ld hl, $d803
set 1, [hl]
ld hl, $d72d
res 5, [hl]
jp TextScriptEnd
; 0x61927
ReceivingHM01Text: ; 61927 (18:5927)
TX_FAR _ReceivingHM01Text
db $50
; 0x61927 + 5 bytes
ReceivedHM01Text: ; 6192c (18:592c)
TX_FAR _ReceivedHM01Text ; 0x8140d
db $11, $50
; 0x6192c + 6 bytes = 0x61932
UnnamedText_61932: ; 61932 (18:5932)
TX_FAR _UnnamedText_61932
db $50
; 0x61932 + 5 bytes
HM01NoRoomText: ; 61937 (18:5937)
TX_FAR _HM01NoRoomText
db $50
; 0x61937 + 5 bytes
SSAnne7Text2: ; 6193c (18:593c)
TX_FAR _SSAnne7Text2
db $50
SSAnne7Text3: ; 61941 (18:5941)
TX_FAR _SSAnne7Text3
db $50
SSAnne7Object: ; 0x61946 (size=24)
db $c ; border tile
db $1 ; warps
db $7, $0, $8, SS_ANNE_2
db $2 ; signs
db $1, $4, $2 ; SSAnne7Text2
db $2, $1, $3 ; SSAnne7Text3
db $1 ; people
db SPRITE_SS_CAPTAIN, $2 + 4, $4 + 4, $ff, $d1, $1 ; person
; warp-to
EVENT_DISP $3, $7, $0 ; SS_ANNE_2
SSAnne7Blocks: ; 6195e (18:595e)
INCBIN "maps/ssanne7.blk"
SSAnne8_h: ; 0x6196a to 0x61976 (12 bytes) (id=102)
db $0d ; tileset
db SS_ANNE_8_HEIGHT, SS_ANNE_8_WIDTH ; dimensions (y, x)
dw SSAnne8Blocks, SSAnne8Texts, SSAnne8Script ; blocks, texts, scripts
db $00 ; connections
dw SSAnne8Object ; objects
SSAnne8Script: ; 61976 (18:5976)
call EnableAutoTextBoxDrawing
ld hl, SSAnne8TrainerHeaders
ld de, SSAnne8Script_Unknown61989
ld a, [W_SSANNE8CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_SSANNE8CURSCRIPT], a
ret
; 0x61989
SSAnne8Script_Unknown61989: ; 61989 (18:5989)
INCBIN "baserom.gbc",$61989,$6198f - $61989
SSAnne8Texts: ; 6198f (18:598f)
dw SSAnne8Text1, SSAnne8Text2, SSAnne8Text3, SSAnne8Text4, SSAnne8Text5, SSAnne8Text6, SSAnne8Text7, SSAnne8Text8, SSAnne8Text9, Predef5CText, SSAnne8Text11
SSAnne8TrainerHeaders: ; 619a5 (18:59a5)
SSAnne8TrainerHeader0: ; 619a5 (18:59a5)
db $1 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d805 ; flag's byte
dw SSAnne8BattleText1 ; 0x5a0b TextBeforeBattle
dw SSAnne8AfterBattleText1 ; 0x5a15 TextAfterBattle
dw SSAnne8EndBattleText1 ; 0x5a10 TextEndBattle
dw SSAnne8EndBattleText1 ; 0x5a10 TextEndBattle
; 0x619b1
SSAnne8TrainerHeader1: ; 619b1 (18:59b1)
db $2 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d805 ; flag's byte
dw SSAnne8BattleText2 ; 0x5a1a TextBeforeBattle
dw SSAnne8AfterBattleText2 ; 0x5a24 TextAfterBattle
dw SSAnne8EndBattleText2 ; 0x5a1f TextEndBattle
dw SSAnne8EndBattleText2 ; 0x5a1f TextEndBattle
; 0x619bd
SSAnne8TrainerHeader2: ; 619bd (18:59bd)
db $3 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d805 ; flag's byte
dw SSAnne8BattleText3 ; 0x5a29 TextBeforeBattle
dw SSAnne8AfterBattleText3 ; 0x5a33 TextAfterBattle
dw SSAnne8EndBattleText3 ; 0x5a2e TextEndBattle
dw SSAnne8EndBattleText3 ; 0x5a2e TextEndBattle
; 0x619c9
SSAnne8TrainerHeader3: ; 619c9 (18:59c9)
db $4 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d805 ; flag's byte
dw SSAnne8BattleText4 ; 0x5a38 TextBeforeBattle
dw SSAnne8AfterBattleText4 ; 0x5a42 TextAfterBattle
dw SSAnne8EndBattleText4 ; 0x5a3d TextEndBattle
dw SSAnne8EndBattleText4 ; 0x5a3d TextEndBattle
; 0x619d5
db $ff
SSAnne8Text1: ; 619d6 (18:59d6)
db $08 ; asm
ld hl, SSAnne8TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
SSAnne8Text2: ; 619e0 (18:59e0)
db $08 ; asm
ld hl, SSAnne8TrainerHeader1
call TalkToTrainer
jp TextScriptEnd
SSAnne8Text3: ; 619ea (18:59ea)
db $08 ; asm
ld hl, SSAnne8TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
SSAnne8Text4: ; 619f4 (18:59f4)
db $08 ; asm
ld hl, SSAnne8TrainerHeader3
call TalkToTrainer
jp TextScriptEnd
SSAnne8Text8: ; 619fe (18:59fe)
TX_FAR _SSAnne8Text8
db $08 ; asm
ld a, WIGGLYTUFF
call PlayCry
jp TextScriptEnd
SSAnne8BattleText1: ; 61a0b (18:5a0b)
TX_FAR _SSAnne8BattleText1
db $50
; 0x61a0b + 5 bytes
SSAnne8EndBattleText1: ; 61a10 (18:5a10)
TX_FAR _SSAnne8EndBattleText1
db $50
; 0x61a10 + 5 bytes
SSAnne8AfterBattleText1: ; 61a15 (18:5a15)
TX_FAR _SSAnne8AfterBattleText1
db $50
; 0x61a15 + 5 bytes
SSAnne8BattleText2: ; 61a1a (18:5a1a)
TX_FAR _SSAnne8BattleText2
db $50
; 0x61a1a + 5 bytes
SSAnne8EndBattleText2: ; 61a1f (18:5a1f)
TX_FAR _SSAnne8EndBattleText2
db $50
; 0x61a1f + 5 bytes
UnnamedText_61a24: ; 61a24 (18:5a24)
TX_FAR _UnnamedText_61a24
db $50
; 0x61a24 + 5 bytes
SSAnne8BattleText3: ; 61a29 (18:5a29)
TX_FAR _SSAnne8BattleText3
db $50
; 0x61a29 + 5 bytes
SSAnne8EndBattleText3: ; 61a2e (18:5a2e)
TX_FAR _SSAnne8EndBattleText3
db $50
; 0x61a2e + 5 bytes
SSAnne8AfterBattleText3: ; 61a33 (18:5a33)
TX_FAR _SSAnne8AfterBattleText3
db $50
; 0x61a33 + 5 bytes
SSAnne8BattleText4: ; 61a38 (18:5a38)
TX_FAR _SSAnne8BattleText4
db $50
; 0x61a38 + 5 bytes
SSAnne8EndBattleText4: ; 61a3d (18:5a3d)
TX_FAR _SSAnne8EndBattleText4
db $50
; 0x61a3d + 5 bytes
SSAnne8AfterBattleText4: ; 61a42 (18:5a42)
TX_FAR _SSAnne8AfterBattleText4
db $50
; 0x61a42 + 5 bytes
SSAnne8Text5: ; 61a47 (18:5a47)
TX_FAR _SSAnne8Text5
db $50
SSAnne8Text6: ; 61a4c (18:5a4c)
TX_FAR _SSAnne8Text6
db $50
SSAnne8Text7: ; 61a51 (18:5a51)
TX_FAR _SSAnne8Text7
db $50
SSAnne8Text9: ; 61a56 (18:5a56)
TX_FAR _SSAnne8Text9
db $50
SSAnne8Text11: ; 61a5b (18:5a5b)
TX_FAR _SSAnne8Text11
db $50
SSAnne8Object: ; 0x61a60 (size=127)
db $c ; border tile
db $6 ; warps
db $0, $0, $2, SS_ANNE_1
db $0, $a, $3, SS_ANNE_1
db $0, $14, $4, SS_ANNE_1
db $a, $0, $5, SS_ANNE_1
db $a, $a, $6, SS_ANNE_1
db $a, $14, $7, SS_ANNE_1
db $0 ; signs
db $b ; people
db SPRITE_GENTLEMAN, $3 + 4, $2 + 4, $ff, $d2, $41, GENTLEMAN + $C8, $1 ; trainer
db SPRITE_GENTLEMAN, $4 + 4, $b + 4, $ff, $d1, $42, GENTLEMAN + $C8, $2 ; trainer
db SPRITE_BUG_CATCHER, $e + 4, $b + 4, $ff, $d1, $43, YOUNGSTER + $C8, $8 ; trainer
db SPRITE_LASS, $b + 4, $d + 4, $ff, $d2, $44, LASS + $C8, $b ; trainer
db SPRITE_GIRL, $3 + 4, $16 + 4, $fe, $1, $5 ; person
db SPRITE_FAT_BALD_GUY, $e + 4, $0 + 4, $ff, $ff, $6 ; person
db SPRITE_LITTLE_GIRL, $b + 4, $2 + 4, $ff, $d0, $7 ; person
db SPRITE_CLEFAIRY, $b + 4, $3 + 4, $ff, $d0, $8 ; person
db SPRITE_GIRL, $d + 4, $a + 4, $ff, $d3, $9 ; person
db SPRITE_BALL, $f + 4, $c + 4, $ff, $ff, $8a, TM_08 ; item
db SPRITE_GENTLEMAN, $d + 4, $15 + 4, $fe, $2, $b ; person
; warp-to
EVENT_DISP $c, $0, $0 ; SS_ANNE_1
EVENT_DISP $c, $0, $a ; SS_ANNE_1
EVENT_DISP $c, $0, $14 ; SS_ANNE_1
EVENT_DISP $c, $a, $0 ; SS_ANNE_1
EVENT_DISP $c, $a, $a ; SS_ANNE_1
EVENT_DISP $c, $a, $14 ; SS_ANNE_1
SSAnne8Blocks: ; 61adf (18:5adf)
INCBIN "maps/ssanne8.blk"
SSAnne9_h: ; 0x61b3f to 0x61b4b (12 bytes) (id=103)
db $0d ; tileset
db SS_ANNE_9_HEIGHT, SS_ANNE_9_WIDTH ; dimensions (y, x)
dw SSAnne9Blocks, SSAnne9Texts, SSAnne9Script ; blocks, texts, scripts
db $00 ; connections
dw SSAnne9Object ; objects
SSAnne9Script: ; 61b4b (18:5b4b)
ld a, $1
ld [$cf0c], a
xor a
ld [$cc3c], a
ld hl, SSAnne9TrainerHeaders
ld de, SSAnne9Script_Unknown61b64
ld a, [W_SSANNE9CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_SSANNE9CURSCRIPT], a
ret
; 0x61b64
SSAnne9Script_Unknown61b64: ; 61b64 (18:5b64)
INCBIN "baserom.gbc",$61b64,$61b6a - $61b64
SSAnne9Texts: ; 61b6a (18:5b6a)
dw SSAnne9Text1, SSAnne9Text2, SSAnne9Text3, SSAnne9Text4, SSAnne9Text5, Predef5CText, SSAnne9Text7, SSAnne9Text8, Predef5CText, SSAnne9Text10, SSAnne9Text11, SSAnne9Text12, SSAnne9Text13
SSAnne9TrainerHeaders: ; 61b84 (18:5b84)
SSAnne9TrainerHeader0: ; 61b84 (18:5b84)
db $1 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d807 ; flag's byte
dw SSAnne9BattleText1 ; 0x5c51 TextBeforeBattle
dw SSAnne9AfterBattleText1 ; 0x5c5b TextAfterBattle
dw SSAnne9EndBattleText1 ; 0x5c56 TextEndBattle
dw SSAnne9EndBattleText1 ; 0x5c56 TextEndBattle
; 0x61b90
SSAnne9TrainerHeader1: ; 61b90 (18:5b90)
db $2 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d807 ; flag's byte
dw SSAnne9BattleText2 ; 0x5c60 TextBeforeBattle
dw SSAnne9AfterBattleText2 ; 0x5c6a TextAfterBattle
dw SSAnne9EndBattleText2 ; 0x5c65 TextEndBattle
dw SSAnne9EndBattleText2 ; 0x5c65 TextEndBattle
; 0x61b9c
SSAnne9TrainerHeader2: ; 61b9c (18:5b9c)
db $3 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d807 ; flag's byte
dw SSAnne9BattleText3 ; 0x5c6f TextBeforeBattle
dw SSAnne9AfterBattleText3 ; 0x5c79 TextAfterBattle
dw SSAnne9EndBattleText3 ; 0x5c74 TextEndBattle
dw SSAnne9EndBattleText3 ; 0x5c74 TextEndBattle
; 0x61ba8
SSAnne9TrainerHeader3: ; 61ba8 (18:5ba8)
db $4 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d807 ; flag's byte
dw SSAnne9BattleText4 ; 0x5c7e TextBeforeBattle
dw SSAnne9AfterBattleText4 ; 0x5c88 TextAfterBattle
dw SSAnne9EndBattleText4 ; 0x5c83 TextEndBattle
dw SSAnne9EndBattleText4 ; 0x5c83 TextEndBattle
; 0x61bb4
db $ff
SSAnne9Text1: ; 61bb5 (18:5bb5)
db $08 ; asm
ld hl, SSAnne9TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
SSAnne9Text2: ; 61bbf (18:5bbf)
db $08 ; asm
ld hl, SSAnne9TrainerHeader1
call TalkToTrainer
jp TextScriptEnd
SSAnne9Text3: ; 61bc9 (18:5bc9)
db $08 ; asm
ld hl, SSAnne9TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
SSAnne9Text4: ; 61bd3 (18:5bd3)
db $08 ; asm
ld hl, SSAnne9TrainerHeader3
call TalkToTrainer
jp TextScriptEnd
SSAnne9Text5: ; 61bdd (18:5bdd)
db $08 ; asm
call SaveScreenTilesToBuffer1
ld hl, UnnamedText_61bf2
call PrintText
call LoadScreenTilesFromBuffer1
ld a, SNORLAX
call DisplayPokedex
jp TextScriptEnd
UnnamedText_61bf2: ; 61bf2 (18:5bf2)
TX_FAR _UnnamedText_61bf2
db $50
; 0x61bf2 + 5 bytes
SSAnne9Text7: ; 61bf7 (18:5bf7)
db $08 ; asm
ld hl, UnnamedText_61c01
call PrintText
jp TextScriptEnd
UnnamedText_61c01: ; 61c01 (18:5c01)
TX_FAR _UnnamedText_61c01
db $50
; 0x61c01 + 5 bytes
SSAnne9Text8: ; 61c06 (18:5c06)
db $08 ; asm
ld hl, UnnamedText_61c10
call PrintText
jp TextScriptEnd
UnnamedText_61c10: ; 61c10 (18:5c10)
TX_FAR _UnnamedText_61c10
db $50
; 0x61c10 + 5 bytes
SSAnne9Text10: ; 61c15 (18:5c15)
db $08 ; asm
ld hl, UnnamedText_61c1f
call PrintText
jp TextScriptEnd
UnnamedText_61c1f: ; 61c1f (18:5c1f)
TX_FAR _UnnamedText_61c1f
db $50
; 0x61c1f + 5 bytes
SSAnne9Text11: ; 61c24 (18:5c24)
db $08 ; asm
ld hl, UnnamedText_61c2e
call PrintText
jp TextScriptEnd
UnnamedText_61c2e: ; 61c2e (18:5c2e)
TX_FAR _UnnamedText_61c2e
db $50
; 0x61c2e + 5 bytes
SSAnne9Text12: ; 61c33 (18:5c33)
db $08 ; asm
ld hl, UnnamedText_61c3d
call PrintText
jp TextScriptEnd
UnnamedText_61c3d: ; 61c3d (18:5c3d)
TX_FAR _UnnamedText_61c3d
db $50
; 0x61c3d + 5 bytes
SSAnne9Text13: ; 61c42 (18:5c42)
db $08 ; asm
ld hl, UnnamedText_61c4c
call PrintText
jp TextScriptEnd
UnnamedText_61c4c: ; 61c4c (18:5c4c)
TX_FAR _UnnamedText_61c4c
db $50
; 0x61c4c + 5 bytes
SSAnne9BattleText1: ; 61c51 (18:5c51)
TX_FAR _SSAnne9BattleText1
db $50
; 0x61c51 + 5 bytes
SSAnne9EndBattleText1: ; 61c56 (18:5c56)
TX_FAR _SSAnne9EndBattleText1
db $50
; 0x61c56 + 5 bytes
SSAnne9AfterBattleText1: ; 61c5b (18:5c5b)
TX_FAR _SSAnne9AfterBattleText1
db $50
; 0x61c5b + 5 bytes
SSAnne9BattleText2: ; 61c60 (18:5c60)
TX_FAR _SSAnne9BattleText2
db $50
; 0x61c60 + 5 bytes
SSAnne9EndBattleText2: ; 61c65 (18:5c65)
TX_FAR _SSAnne9EndBattleText2
db $50
; 0x61c65 + 5 bytes
SSAnne9AfterBattleText2: ; 61c6a (18:5c6a)
TX_FAR _SSAnne9AfterBattleText2
db $50
; 0x61c6a + 5 bytes
SSAnne9BattleText3: ; 61c6f (18:5c6f)
TX_FAR _SSAnne9BattleText3
db $50
; 0x61c6f + 5 bytes
SSAnne9EndBattleText3: ; 61c74 (18:5c74)
TX_FAR _SSAnne9EndBattleText3
db $50
; 0x61c74 + 5 bytes
SSAnne9AfterBattleText3: ; 61c79 (18:5c79)
TX_FAR _SSAnne9AfterBattleText3
db $50
; 0x61c79 + 5 bytes
SSAnne9BattleText4: ; 61c7e (18:5c7e)
TX_FAR _SSAnne9BattleText4
db $50
; 0x61c7e + 5 bytes
SSAnne9EndBattleText4: ; 61c83 (18:5c83)
TX_FAR _SSAnne9EndBattleText4
db $50
; 0x61c83 + 5 bytes
SSAnne9AfterBattleText4: ; 61c88 (18:5c88)
TX_FAR _SSAnne9AfterBattleText4
db $50
; 0x61c88 + 5 bytes
SSAnne9Object: ; 0x61c8d (size=188)
db $c ; border tile
db $c ; warps
db $5, $2, $0, SS_ANNE_2
db $5, $3, $0, SS_ANNE_2
db $5, $c, $1, SS_ANNE_2
db $5, $d, $1, SS_ANNE_2
db $5, $16, $2, SS_ANNE_2
db $5, $17, $2, SS_ANNE_2
db $f, $2, $3, SS_ANNE_2
db $f, $3, $3, SS_ANNE_2
db $f, $c, $4, SS_ANNE_2
db $f, $d, $4, SS_ANNE_2
db $f, $16, $5, SS_ANNE_2
db $f, $17, $5, SS_ANNE_2
db $0 ; signs
db $d ; people
db SPRITE_GENTLEMAN, $2 + 4, $a + 4, $ff, $d3, $41, GENTLEMAN + $C8, $3 ; trainer
db SPRITE_FISHER2, $4 + 4, $d + 4, $ff, $d2, $42, FISHER + $C8, $1 ; trainer
db SPRITE_GENTLEMAN, $e + 4, $0 + 4, $ff, $d3, $43, GENTLEMAN + $C8, $5 ; trainer
db SPRITE_LASS, $b + 4, $2 + 4, $ff, $d0, $44, LASS + $C8, $c ; trainer
db SPRITE_GENTLEMAN, $2 + 4, $1 + 4, $ff, $d0, $5 ; person
db SPRITE_BALL, $1 + 4, $c + 4, $ff, $ff, $86, MAX_ETHER ; item
db SPRITE_GENTLEMAN, $2 + 4, $15 + 4, $ff, $d0, $7 ; person
db SPRITE_OLD_PERSON, $1 + 4, $16 + 4, $ff, $d0, $8 ; person
db SPRITE_BALL, $c + 4, $0 + 4, $ff, $ff, $89, RARE_CANDY ; item
db SPRITE_GENTLEMAN, $c + 4, $c + 4, $ff, $d0, $a ; person
db SPRITE_YOUNG_BOY, $e + 4, $b + 4, $ff, $ff, $b ; person
db SPRITE_BRUNETTE_GIRL, $c + 4, $16 + 4, $ff, $d2, $c ; person
db SPRITE_FOULARD_WOMAN, $c + 4, $14 + 4, $ff, $d3, $d ; person
; warp-to
EVENT_DISP $c, $5, $2 ; SS_ANNE_2
EVENT_DISP $c, $5, $3 ; SS_ANNE_2
EVENT_DISP $c, $5, $c ; SS_ANNE_2
EVENT_DISP $c, $5, $d ; SS_ANNE_2
EVENT_DISP $c, $5, $16 ; SS_ANNE_2
EVENT_DISP $c, $5, $17 ; SS_ANNE_2
EVENT_DISP $c, $f, $2 ; SS_ANNE_2
EVENT_DISP $c, $f, $3 ; SS_ANNE_2
EVENT_DISP $c, $f, $c ; SS_ANNE_2
EVENT_DISP $c, $f, $d ; SS_ANNE_2
EVENT_DISP $c, $f, $16 ; SS_ANNE_2
EVENT_DISP $c, $f, $17 ; SS_ANNE_2
SSAnne10_h: ; 0x61d49 to 0x61d55 (12 bytes) (id=104)
db $0d ; tileset
db SS_ANNE_10_HEIGHT, SS_ANNE_10_WIDTH ; dimensions (y, x)
dw SSAnne10Blocks, SSAnne10Texts, SSAnne10Script ; blocks, texts, scripts
db $00 ; connections
dw SSAnne10Object ; objects
SSAnne10Script: ; 61d55 (18:5d55)
call EnableAutoTextBoxDrawing
ld hl, SSAnne10TrainerHeaders
ld de, SSAnne10Script_Unknown61d68
ld a, [W_SSANNE10CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_SSANNE10CURSCRIPT], a
ret
; 0x61d68
SSAnne10Script_Unknown61d68: ; 61d68 (18:5d68)
INCBIN "baserom.gbc",$61d68,$61d6e - $61d68
SSAnne10Texts: ; 61d6e (18:5d6e)
dw SSAnne10Text1, SSAnne10Text2, SSAnne10Text3, SSAnne10Text4, SSAnne10Text5, SSAnne10Text6, SSAnne10Text7, SSAnne10Text8, Predef5CText, Predef5CText, Predef5CText
SSAnne10TrainerHeaders: ; 61d84 (18:5d84)
SSAnne10TrainerHeader0: ; 61d84 (18:5d84)
db $1 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d809 ; flag's byte
dw SSAnne10BattleText1 ; 0x5e16 TextBeforeBattle
dw SSAnne10AfterBattleText1 ; 0x5e20 TextAfterBattle
dw SSAnne10EndBattleText1 ; 0x5e1b TextEndBattle
dw SSAnne10EndBattleText1 ; 0x5e1b TextEndBattle
; 0x61d90
SSAnne10TrainerHeader1: ; 61d90 (18:5d90)
db $2 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d809 ; flag's byte
dw SSAnne10BattleText2 ; 0x5e25 TextBeforeBattle
dw SSAnne10AfterBattleText2 ; 0x5e2f TextAfterBattle
dw SSAnne10EndBattleText2 ; 0x5e2a TextEndBattle
dw SSAnne10EndBattleText2 ; 0x5e2a TextEndBattle
; 0x61d9c
SSAnne10TrainerHeader2: ; 61d9c (18:5d9c)
db $3 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d809 ; flag's byte
dw SSAnne10BattleText3 ; 0x5e34 TextBeforeBattle
dw SSAnne10AfterBattleText3 ; 0x5e3e TextAfterBattle
dw SSAnne10EndBattleText3 ; 0x5e39 TextEndBattle
dw SSAnne10EndBattleText3 ; 0x5e39 TextEndBattle
; 0x61da8
SSAnne10TrainerHeader3: ; 61da8 (18:5da8)
db $4 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d809 ; flag's byte
dw SSAnne10BattleText4 ; 0x5e43 TextBeforeBattle
dw SSAnne10AfterBattleText4 ; 0x5e4d TextAfterBattle
dw SSAnne10EndBattleText4 ; 0x5e48 TextEndBattle
dw SSAnne10EndBattleText4 ; 0x5e48 TextEndBattle
; 0x61db4
SSAnne10TrainerHeader4: ; 61db4 (18:5db4)
db $5 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d809 ; flag's byte
dw SSAnne10BattleText5 ; 0x5e52 TextBeforeBattle
dw SSAnne10AfterBattleText5 ; 0x5e5c TextAfterBattle
dw SSAnne10EndBattleText5 ; 0x5e57 TextEndBattle
dw SSAnne10EndBattleText5 ; 0x5e57 TextEndBattle
; 0x61dc0
SSAnne10TrainerHeader5: ; 61dc0 (18:5dc0)
db $6 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d809 ; flag's byte
dw SSAnne10BattleText6 ; 0x5e61 TextBeforeBattle
dw SSAnne10AfterBattleText6 ; 0x5e6b TextAfterBattle
dw SSAnne10EndBattleText6 ; 0x5e66 TextEndBattle
dw SSAnne10EndBattleText6 ; 0x5e66 TextEndBattle
; 0x61dcc
db $ff
SSAnne10Text1: ; 61dcd (18:5dcd)
db $08 ; asm
ld hl, SSAnne10TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
SSAnne10Text2: ; 61dd7 (18:5dd7)
db $08 ; asm
ld hl, SSAnne10TrainerHeader1
call TalkToTrainer
jp TextScriptEnd
SSAnne10Text3: ; 61de1 (18:5de1)
db $08 ; asm
ld hl, SSAnne10TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
SSAnne10Text4: ; 61deb (18:5deb)
db $08 ; asm
ld hl, SSAnne10TrainerHeader3
call TalkToTrainer
jp TextScriptEnd
SSAnne10Text5: ; 61df5 (18:5df5)
db $08 ; asm
ld hl, SSAnne10TrainerHeader4
call TalkToTrainer
jp TextScriptEnd
SSAnne10Text6: ; 61dff (18:5dff)
db $08 ; asm
ld hl, SSAnne10TrainerHeader5
call TalkToTrainer
jp TextScriptEnd
SSAnne10Text8: ; 61e09 (18:5e09)
TX_FAR _SSAnne10Text8
db $8 ; 0x61e0d
ld a, MACHOKE
call PlayCry
jp TextScriptEnd
SSAnne10BattleText1: ; 61e16 (18:5e16)
TX_FAR _SSAnne10BattleText1
db $50
; 0x61e16 + 5 bytes
SSAnne10EndBattleText1: ; 61e1b (18:5e1b)
TX_FAR _SSAnne10EndBattleText1
db $50
; 0x61e1b + 5 bytes
SSAnne10AfterBattleText1: ; 61e20 (18:5e20)
TX_FAR _SSAnne10AfterBattleText1
db $50
; 0x61e20 + 5 bytes
SSAnne10BattleText2: ; 61e25 (18:5e25)
TX_FAR _SSAnne10BattleText2
db $50
; 0x61e25 + 5 bytes
SSAnne10EndBattleText2: ; 61e2a (18:5e2a)
TX_FAR _SSAnne10EndBattleText2
db $50
; 0x61e2a + 5 bytes
SSAnne10AfterBattleText2: ; 61e2f (18:5e2f)
TX_FAR _SSAnne10AfterBattleText2
db $50
; 0x61e2f + 5 bytes
SSAnne10BattleText3: ; 61e34 (18:5e34)
TX_FAR _SSAnne10BattleText3
db $50
; 0x61e34 + 5 bytes
SSAnne10EndBattleText3: ; 61e39 (18:5e39)
TX_FAR _SSAnne10EndBattleText3
db $50
; 0x61e39 + 5 bytes
SSAnne10AfterBattleText3: ; 61e3e (18:5e3e)
TX_FAR _SSAnne10AfterBattleText3
db $50
; 0x61e3e + 5 bytes
SSAnne10BattleText4: ; 61e43 (18:5e43)
TX_FAR _SSAnne10BattleText4
db $50
; 0x61e43 + 5 bytes
SSAnne10EndBattleText4: ; 61e48 (18:5e48)
TX_FAR _SSAnne10EndBattleText4
db $50
; 0x61e48 + 5 bytes
SSAnne10AfterBattleText4: ; 61e4d (18:5e4d)
TX_FAR _SSAnne10AfterBattleText4
db $50
; 0x61e4d + 5 bytes
SSAnne10BattleText5: ; 61e52 (18:5e52)
TX_FAR _SSAnne10BattleText5
db $50
; 0x61e52 + 5 bytes
SSAnne10EndBattleText5: ; 61e57 (18:5e57)
TX_FAR _SSAnne10EndBattleText5
db $50
; 0x61e57 + 5 bytes
SSAnne10AfterBattleText5: ; 61e5c (18:5e5c)
TX_FAR _SSAnne10AfterBattleText5
db $50
; 0x61e5c + 5 bytes
SSAnne10BattleText6: ; 61e61 (18:5e61)
TX_FAR _SSAnne10BattleText6
db $50
; 0x61e61 + 5 bytes
SSAnne10EndBattleText6: ; 61e66 (18:5e66)
TX_FAR _SSAnne10EndBattleText6
db $50
; 0x61e66 + 5 bytes
SSAnne10AfterBattleText6: ; 61e6b (18:5e6b)
TX_FAR _SSAnne10AfterBattleText6
db $50
; 0x61e6b + 5 bytes
SSAnne10Text7: ; 61e70 (18:5e70)
TX_FAR _SSAnne10Text7
db $50
SSAnne10Object: ; 0x61e75 (size=165)
db $c ; border tile
db $a ; warps
db $5, $2, $4, SS_ANNE_4
db $5, $3, $4, SS_ANNE_4
db $5, $c, $3, SS_ANNE_4
db $5, $d, $3, SS_ANNE_4
db $5, $16, $2, SS_ANNE_4
db $5, $17, $2, SS_ANNE_4
db $f, $2, $1, SS_ANNE_4
db $f, $3, $1, SS_ANNE_4
db $f, $c, $0, SS_ANNE_4
db $f, $d, $0, SS_ANNE_4
db $0 ; signs
db $b ; people
db SPRITE_SAILOR, $d + 4, $0 + 4, $ff, $d0, $41, SAILOR + $C8, $3 ; trainer
db SPRITE_SAILOR, $b + 4, $2 + 4, $ff, $d0, $42, SAILOR + $C8, $4 ; trainer
db SPRITE_SAILOR, $3 + 4, $c + 4, $ff, $d2, $43, SAILOR + $C8, $5 ; trainer
db SPRITE_SAILOR, $2 + 4, $16 + 4, $ff, $d0, $44, SAILOR + $C8, $6 ; trainer
db SPRITE_SAILOR, $2 + 4, $0 + 4, $ff, $d3, $45, SAILOR + $C8, $7 ; trainer
db SPRITE_FISHER2, $4 + 4, $0 + 4, $ff, $d3, $46, FISHER + $C8, $2 ; trainer
db SPRITE_BLACK_HAIR_BOY_2, $d + 4, $a + 4, $ff, $d3, $7 ; person
db SPRITE_SLOWBRO, $c + 4, $b + 4, $ff, $ff, $8 ; person
db SPRITE_BALL, $2 + 4, $14 + 4, $ff, $ff, $89, ETHER ; item
db SPRITE_BALL, $2 + 4, $a + 4, $ff, $ff, $8a, TM_44 ; item
db SPRITE_BALL, $b + 4, $c + 4, $ff, $ff, $8b, MAX_POTION ; item
; warp-to
EVENT_DISP $c, $5, $2 ; SS_ANNE_4
EVENT_DISP $c, $5, $3 ; SS_ANNE_4
EVENT_DISP $c, $5, $c ; SS_ANNE_4
EVENT_DISP $c, $5, $d ; SS_ANNE_4
EVENT_DISP $c, $5, $16 ; SS_ANNE_4
EVENT_DISP $c, $5, $17 ; SS_ANNE_4
EVENT_DISP $c, $f, $2 ; SS_ANNE_4
EVENT_DISP $c, $f, $3 ; SS_ANNE_4
EVENT_DISP $c, $f, $c ; SS_ANNE_4
EVENT_DISP $c, $f, $d ; SS_ANNE_4
UndergroundPathNS_h: ; 0x61f1a to 0x61f26 (12 bytes) (id=119)
db $0b ; tileset
db UNDERGROUND_PATH_NS_HEIGHT, UNDERGROUND_PATH_NS_WIDTH ; dimensions (y, x)
dw UndergroundPathNSBlocks, UndergroundPathNSTexts, UndergroundPathNSScript ; blocks, texts, scripts
db $00 ; connections
dw UndergroundPathNSObject ; objects
UndergroundPathNSScript: ; 61f26 (18:5f26)
jp EnableAutoTextBoxDrawing
; 0x61f29
UndergroundPathNSTexts: ; 61f29 (18:5f29)
db $50
UndergroundPathNSObject: ; 0x61f2a (size=20)
db $1 ; border tile
db $2 ; warps
db $4, $5, $2, PATH_ENTRANCE_ROUTE_5
db $29, $2, $2, PATH_ENTRANCE_ROUTE_6
db $0 ; signs
db $0 ; people
; warp-to
EVENT_DISP $4, $4, $5 ; PATH_ENTRANCE_ROUTE_5
EVENT_DISP $4, $29, $2 ; PATH_ENTRANCE_ROUTE_6
UndergroundPathWE_h: ; 0x61f3e to 0x61f4a (12 bytes) (id=121)
db $0b ; tileset
db UNDERGROUND_PATH_WE_HEIGHT, UNDERGROUND_PATH_WE_WIDTH ; dimensions (y, x)
dw $41f4, UndergroundPathWETexts, UndergroundPathWEScript ; blocks, texts, scripts
db $00 ; connections
dw UndergroundPathWEObject ; objects
UndergroundPathWEScript: ; 61f4a (18:5f4a)
jp EnableAutoTextBoxDrawing
; 0x61f4d
UndergroundPathWETexts: ; 61f4d (18:5f4d)
db $50
UndergroundPathWEObject: ; 0x61f4e (size=20)
db $1 ; border tile
db $2 ; warps
db $5, $2, $2, PATH_ENTRANCE_ROUTE_7
db $2, $2f, $2, PATH_ENTRANCE_ROUTE_8
db $0 ; signs
db $0 ; people
; warp-to
EVENT_DISP $19, $5, $2 ; PATH_ENTRANCE_ROUTE_7
EVENT_DISP $19, $2, $2f ; PATH_ENTRANCE_ROUTE_8
DiglettsCave_h: ; 0x61f62 to 0x61f6e (12 bytes) (id=197)
db $11 ; tileset
db DIGLETTS_CAVE_HEIGHT, DIGLETTS_CAVE_WIDTH ; dimensions (y, x)
dw DiglettsCaveBlocks, DiglettsCaveTexts, DiglettsCaveScript ; blocks, texts, scripts
db $00 ; connections
dw DiglettsCaveObject ; objects
DiglettsCaveScript: ; 61f6e (18:5f6e)
jp EnableAutoTextBoxDrawing
; 0x61f71
DiglettsCaveTexts: ; 61f71 (18:5f71)
db $50
DiglettsCaveObject: ; 0x61f72 (size=20)
db $19 ; border tile
db $2 ; warps
db $5, $5, $2, DIGLETTS_CAVE_EXIT
db $1f, $25, $2, DIGLETTS_CAVE_ENTRANCE
db $0 ; signs
db $0 ; people
; warp-to
EVENT_DISP $14, $5, $5 ; DIGLETTS_CAVE_EXIT
EVENT_DISP $14, $1f, $25 ; DIGLETTS_CAVE_ENTRANCE
DiglettsCaveBlocks: ; 61f86 (18:5f86)
INCBIN "maps/diglettscave.blk"
SilphCo11_h: ; 0x620ee to 0x620fa (12 bytes) (id=235)
db $10 ; tileset
db SILPH_CO_11F_HEIGHT, SILPH_CO_11F_WIDTH ; dimensions (y, x)
dw SilphCo11Blocks, SilphCo11Texts, SilphCo11Script ; blocks, texts, scripts
db $00 ; connections
dw SilphCo11Object ; objects
SilphCo11Script: ; 620fa (18:60fa)
call SilphCo11Script_Unknown62110
call EnableAutoTextBoxDrawing
ld hl, SilphCo11TrainerHeaders
ld de, Unknown_621cf ; $61cf
ld a, [W_SILPHCO11CURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_SILPHCO11CURSCRIPT], a
ret
; 0x62110
SilphCo11Script_Unknown62110: ; 62110 (18:6110)
ld hl, $d126
bit 5, [hl]
res 5, [hl]
ret z
ld hl, Unknown_62134 ; $6134
call Func_62137
call Func_62163
ld a, [$d838]
bit 0, a
ret nz
ld a, $20
ld [$d09f], a
ld bc, $603
ld a, $17
jp Predef ; indirect jump to Func_ee9e (ee9e (3:6e9e))
Unknown_62134: ; 62134 (18:6134)
INCBIN "baserom.gbc",$62134,$62137 - $62134
; known jump sources: 6211b (18:611b)
Func_62137: ; 62137 (18:6137)
push hl
ld hl, $d73f
ld a, [hli]
ld b, a
ld a, [hl]
ld c, a
xor a
ld [$FF00+$e0], a
pop hl
.asm_62143
ld a, [hli]
cp $ff
jr z, .asm_6215f
push hl
ld hl, $ffe0
inc [hl]
pop hl
cp b
jr z, .asm_62154
inc hl
jr .asm_62143
.asm_62154
ld a, [hli]
cp c
jr nz, .asm_62143
ld hl, $d73f
xor a
ld [hli], a
ld [hl], a
ret
.asm_6215f
xor a
ld [$FF00+$e0], a
ret
; known jump sources: 6211e (18:611e)
Func_62163: ; 62163 (18:6163)
ld a, [$FF00+$e0]
and a
ret z
ld hl, $d838
set 0, [hl]
ret
; known jump sources: 62252 (18:6252)
Func_6216d: ; 6216d (18:616d)
ld hl, Unknown_6219b ; $619b
.asm_62170
ld a, [hli]
cp $ff
jr z, .asm_62181
push hl
ld [$cc4d], a
ld a, $11
call Predef ; indirect jump to RemoveMissableObject (f1d7 (3:71d7))
pop hl
jr .asm_62170
.asm_62181
ld hl, Unknown_62194 ; $6194
.asm_62184
ld a, [hli]
cp $ff
ret z
push hl
ld [$cc4d], a
ld a, $15
call Predef ; indirect jump to AddMissableObject (f1c8 (3:71c8))
pop hl
jr .asm_62184
Unknown_62194: ; 62194 (18:6194)
INCBIN "baserom.gbc",$62194,$6219b - $62194
Unknown_6219b: ; 6219b (18:619b)
INCBIN "baserom.gbc",$6219b,$621c4 - $6219b
; known jump sources: 6222c (18:622c)
Func_621c4: ; 621c4 (18:61c4)
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
; known jump sources: 6220e (18:620e), 62267 (18:6267), 62290 (18:6290), 622b4 (18:62b4)
Func_621c8: ; 621c8 (18:61c8)
ld [W_SILPHCO11CURSCRIPT], a
ld [W_CURMAPSCRIPT], a
ret
Unknown_621cf: ; 621cf (18:61cf)
INCBIN "baserom.gbc",$621cf,$621db - $621cf
ld a, [$d838]
bit 7, a
ret nz
ld hl, Unknown_62211 ; $6211
call ArePlayerCoordsInArray
jp nc, CheckFightingMapTrainers
ld a, [W_WHICHTRADE] ; $cd3d
ld [$cf0d], a
xor a
ld [H_CURRENTPRESSEDBUTTONS], a
ld a, $f0
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, $3
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call DisplayTextID
ld a, $3
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call SetSpriteMovementBytesToFF
ld de, Unknown_62216 ; $6216
call MoveSprite
ld a, $3
jp Func_621c8
Unknown_62211: ; 62211 (18:6211)
INCBIN "baserom.gbc",$62211,$62216 - $62211
Unknown_62216: ; 62216 (18:6216)
INCBIN "baserom.gbc",$62216,$6221a - $62216
; known jump sources: 62240 (18:6240), 62288 (18:6288)
Func_6221a: ; 6221a (18:621a)
ld [$d528], a
ld a, $3
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
ld a, b
ld [$FF00+$8d], a
jp Func_34a6
ld a, [W_ISINBATTLE] ; $d057
cp $ff
jp z, Func_621c4
ld a, [$cf0d]
cp $1
jr z, .asm_6223c
ld a, $2
ld b, $c
jr .asm_62240
.asm_6223c
ld a, $8
ld b, $0
.asm_62240
call Func_6221a
ld a, $f0
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, $6
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call DisplayTextID
call GBFadeIn1
call Func_6216d
call UpdateSprites
call Delay3
call GBFadeOut1
ld hl, $d838
set 7, [hl]
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
jp Func_621c8
ld a, [$d730]
bit 0, a
ret nz
ld a, $3
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call SetSpriteMovementBytesToFF
ld a, [$cf0d]
cp $1
jr z, .asm_62284
ld a, $2
ld b, $c
jr .asm_62288
.asm_62284
ld a, $8
ld b, $0
.asm_62288
call Func_6221a
call Delay3
ld a, $4
jp Func_621c8
ld hl, $d72d
set 6, [hl]
set 7, [hl]
ld hl, UnnamedText_62330 ; $6330
ld de, UnnamedText_62330 ; $6330
call PreBattleSaveRegisters
ld a, [H_DOWNARROWBLINKCNT2] ; $FF00+$8c
ld [$cf13], a
call EngageMapTrainer
call InitBattleEnemyParameters
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, $5
jp Func_621c8
; 622b7 (18:62b7)
SilphCo11Texts: ; 622b7 (18:62b7)
dw SilphCo11Text1, SilphCo11Text2, SilphCo11Text3, SilphCo11Text4, SilphCo11Text5, SilphCo11Text6
SilphCo11TrainerHeaders: ; 622c3 (18:62c3)
SilphCo11TrainerHeader0: ; 622c3 (18:62c3)
db $4 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d837 ; flag's byte
dw SilphCo11BattleText1 ; 0x6344 TextBeforeBattle
dw SilphCo11AfterBattleText1 ; 0x634e TextAfterBattle
dw SilphCo11EndBattleText1 ; 0x6349 TextEndBattle
dw SilphCo11EndBattleText1 ; 0x6349 TextEndBattle
; 0x622cf
SilphCo11TrainerHeader1: ; 622cf (18:62cf)
db $5 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d837 ; flag's byte
dw SilphCo11BattleText2 ; 0x635d TextBeforeBattle
dw SilphCo11AfterBattleText2 ; 0x6367 TextAfterBattle
dw SilphCo11EndBattleText2 ; 0x6362 TextEndBattle
dw SilphCo11EndBattleText2 ; 0x6362 TextEndBattle
; 0x622db
db $ff
SilphCo11Text1: ; 622dc (18:62dc)
db $08 ; asm
ld a, [$d838]
bit 5, a
jp nz, .asm_62308
ld hl, SilphCoPresidentText
call PrintText
ld bc, (MASTER_BALL << 8) | 1
call GiveItem
jr nc, .BagFull
ld hl, ReceivedSilphCoMasterBallText
call PrintText
ld hl, $d838
set 5, [hl]
jr .asm_fd405 ; 0x622fe
.BagFull
ld hl, SilphCoMasterBallNoRoomText
call PrintText
jr .asm_fd405 ; 0x62306
.asm_62308 ; 0x62308
ld hl, UnnamedText_6231c
call PrintText
.asm_fd405 ; 0x6230e
jp TextScriptEnd
SilphCoPresidentText: ; 62311 (18:6311)
TX_FAR _SilphCoPresidentText
db $50
; 0x62311 + 5 bytes
ReceivedSilphCoMasterBallText: ; 62316 (18:6316)
TX_FAR _ReceivedSilphCoMasterBallText ; 0x84f63
db $11, $50
; 0x62316 + 6 bytes = 0x6231c
UnnamedText_6231c: ; 6231c (18:631c)
TX_FAR _UnnamedText_6231c
db $50
; 0x6231c + 5 bytes
SilphCoMasterBallNoRoomText: ; 62321 (18:6321)
TX_FAR _SilphCoMasterBallNoRoomText
db $50
; 0x62321 + 5 bytes
SilphCo11Text2: ; 62326 (18:6326)
TX_FAR _SilphCo11Text2
db $50
SilphCo11Text3: ; 6232b (18:632b)
TX_FAR _SilphCo11Text3
db $50
UnnamedText_62330: ; 62330 (18:6330)
TX_FAR _UnnamedText_62330
db $50
; 0x62330 + 5 bytes
SilphCo11Text6: ; 62335 (18:6335)
TX_FAR _UnnamedText_62335
db $50
; 0x62335 + 5 bytes
SilphCo11Text4: ; 6233a (18:633a)
db $08 ; asm
ld hl, SilphCo11TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
SilphCo11BattleText1: ; 62344 (18:6344)
TX_FAR _SilphCo11BattleText1
db $50
; 0x62344 + 5 bytes
SilphCo11EndBattleText1: ; 62349 (18:6349)
TX_FAR _SilphCo11EndBattleText1
db $50
; 0x62349 + 5 bytes
SilphCo11AfterBattleText1: ; 6234e (18:634e)
TX_FAR _SilphCo11AfterBattleText1
db $50
; 0x6234e + 5 bytes
SilphCo11Text5: ; 62353 (18:6353)
db $08 ; asm
ld hl, SilphCo11TrainerHeader1
call TalkToTrainer
jp TextScriptEnd
SilphCo11BattleText2: ; 6235d (18:635d)
TX_FAR _SilphCo11BattleText2
db $50
; 0x6235d + 5 bytes
SilphCo11EndBattleText2: ; 62362 (18:6362)
TX_FAR _SilphCo11EndBattleText2
db $50
; 0x62362 + 5 bytes
SilphCo11AfterBattleText2: ; 62367 (18:6367)
TX_FAR _SilphCo11AfterBattleText2
db $50
; 0x62367 + 5 bytes
UnknownText_6236c: ; 6236c (18:636c)
db $8
ld hl, UnnamedText_6237b
call PrintText
ld a, PORYGON
call DisplayPokedex
jp TextScriptEnd
; 0x6237b
UnnamedText_6237b: ; 6237b (18:637b)
TX_FAR _UnnamedText_6237b
db $50
; 0x6237b + 5 bytes
SilphCo11Object: ; 0x62380 (size=72)
db $d ; border tile
db $4 ; warps
db $0, $9, $1, SILPH_CO_10F
db $0, $d, $0, SILPH_CO_ELEVATOR
db $5, $5, $9, $ff
db $2, $3, $3, SILPH_CO_7F
db $0 ; signs
db $5 ; people
db SPRITE_MR_MASTERBALL, $5 + 4, $7 + 4, $ff, $d0, $1 ; person
db SPRITE_FOULARD_WOMAN, $5 + 4, $a + 4, $ff, $d0, $2 ; person
db SPRITE_GIOVANNI, $9 + 4, $6 + 4, $ff, $d0, $43, GIOVANNI + $C8, $2 ; trainer
db SPRITE_ROCKET, $10 + 4, $3 + 4, $ff, $d1, $44, ROCKET + $C8, $29 ; trainer
db SPRITE_ROCKET, $9 + 4, $f + 4, $ff, $d1, $45, ROCKET + $C8, $28 ; trainer
; warp-to
EVENT_DISP $9, $0, $9 ; SILPH_CO_10F
EVENT_DISP $9, $0, $d ; SILPH_CO_ELEVATOR
EVENT_DISP $9, $5, $5
EVENT_DISP $9, $2, $3 ; SILPH_CO_7F
SilphCo11Blocks: ; 623c8 (18:63c8)
INCBIN "maps/silphco11.blk"
GymStatues: ; 62419 (18:6419)
; if in a gym and have the corresponding badge, a = $D and jp Func_3ef5
; if in a gym and dont have the corresponding badge, a = $C and jp Func_3ef5
; else ret
call EnableAutoTextBoxDrawing
ld a, [$c109]
cp $4
ret nz
ld hl, .BadgeFlags
ld a, [W_CURMAP]
ld b, a
.asm_62429
ld a, [hli]
cp $ff
ret z
cp b
jr z, .asm_62433 ; 0x6242e $3
inc hl
jr .asm_62429 ; 0x62431 $f6
.asm_62433
ld b, [hl]
ld a, [$d72a]
and b
cp b
ld a, $d
jr z, .asm_6243f ; 0x6243b $2
ld a, $c
.asm_6243f
jp Func_3ef5
.BadgeFlags: ; 62442 (18:6442)
db PEWTER_GYM, %00000001
db CERULEAN_GYM, %00000010
db VERMILION_GYM,%00000100
db CELADON_GYM, %00001000
db FUCHSIA_GYM, %00010000
db SAFFRON_GYM, %00100000
db CINNABAR_GYM, %01000000
db VIRIDIAN_GYM, %10000000
db $ff
UnnamedText_62453: ; 62453 (18:6453)
TX_FAR _UnnamedText_62453
db $50
; 0x62453 + 5 bytes
UnnamedText_62458: ; 62458 (18:6458)
TX_FAR _UnnamedText_62458
db $50
; 0x62458 + 5 bytes
INCBIN "baserom.gbc",$6245d,$624a3 - $6245d
UnnamedText_624a3: ; 624a3 (18:64a3)
TX_FAR _UnnamedText_624a3
db $50
; 0x624a3 + 5 bytes
UnnamedText_624a8: ; 624a8 (18:64a8)
TX_FAR _UnnamedText_624a8
db $50
; 0x624a8 + 5 bytes
UnnamedText_624ad: ; 624ad (18:64ad)
TX_FAR _UnnamedText_624ad
db $50
; 0x624ad + 5 bytes
UnnamedText_624b2: ; 624b2 (18:64b2)
TX_FAR _UnnamedText_624b2
db $50
; 0x624b2 + 5 bytes
UnnamedText_624b7: ; 624b7 (18:64b7)
TX_FAR _UnnamedText_624b7
db $50
; 0x624b7 + 5 bytes
UnnamedText_624bc: ; 624bc (18:64bc)
TX_FAR _UnnamedText_624bc
db $50
; 0x624bc + 5 bytes
UnnamedText_624c1: ; 624c1 (18:64c1)
TX_FAR _UnnamedText_624c1
db $50
; 0x624c1 + 5 bytes
UnnamedText_624c6: ; 624c6 (18:64c6)
TX_FAR _UnnamedText_624c6
db $50
; 0x624c6 + 5 bytes
UnnamedText_624cb: ; 624cb (18:64cb)
TX_FAR _UnnamedText_624cb
db $50
; 0x624cb + 5 bytes
UnnamedText_624d0: ; 624d0 (18:64d0)
TX_FAR _UnnamedText_624d0
db $50
; 0x624d0 + 5 bytes
UnnamedText_624d5: ; 624d5 (18:64d5)
TX_FAR _UnnamedText_624d5
db $50
; 0x624d5 + 5 bytes
UnnamedText_624da: ; 624da (18:64da)
TX_FAR _UnnamedText_624da
db $50
; 0x624da + 5 bytes
UnnamedText_624df: ; 624df (18:64df)
TX_FAR _UnnamedText_624df
db $50
; 0x624df + 5 bytes
UnnamedText_624e4: ; 624e4 (18:64e4)
db $8
ld a, [$d838]
bit 7, a
ld hl, UnnamedText_624fd
jr nz, .asm_624f2 ; 0x624ed $3
ld hl, UnnamedText_624f8
.asm_624f2
call PrintText
jp TextScriptEnd
; 0x624f8
UnnamedText_624f8: ; 624f8 (18:64f8)
TX_FAR _UnnamedText_624f8
db $50
; 0x624f8 + 5 bytes
UnnamedText_624fd: ; 624fd (18:64fd)
TX_FAR _UnnamedText_624fd
db $50
; 0x624fd + 5 bytes
UnnamedText_62502: ; 62502 (18:6502)
TX_FAR _UnnamedText_62502
db $50
; 0x62502 + 5 bytes
INCBIN "baserom.gbc",$62507,$62511 - $62507
UnnamedText_62511: ; 62511 (18:6511)
TX_FAR _UnnamedText_62511
db $50
; 0x62511 + 5 bytes
ld a, [$c109]
cp $4
ret nz
call EnableAutoTextBoxDrawing
ld a, $1
ld [$cf0c], a
ld a, $1f
jp Func_3ef5
INCBIN "baserom.gbc",$62529,$6252a - $62529
SECTION "bank19",ROMX,BANK[$19]
Tset00_GFX: ; 64000 (19:4000)
INCBIN "gfx/tilesets/00.2bpp"
Tset00_Block: ; 645e0 (19:45e0)
INCBIN "gfx/blocksets/00.bst"
Tset01_GFX: ; 64de0 (19:4de0)
INCBIN "gfx/tilesets/01.2bpp"
Tset01_Block: ; 65270 (19:5270)
INCBIN "gfx/blocksets/01.bst"
Tset08_GFX: ; 653a0 (19:53a0)
INCBIN "gfx/tilesets/08.2bpp"
Tset08_Block: ; 65980 (19:5980)
INCBIN "gfx/blocksets/08.bst"
Tset13_GFX: ; 65bb0 (19:5bb0)
INCBIN "gfx/tilesets/13.2bpp"
Tset13_Block: ; 66190 (19:6190)
INCBIN "gfx/blocksets/13.bst"
Tset0E_GFX: ; 66610 (19:6610)
INCBIN "gfx/tilesets/0e.2bpp"
Tset0E_Block: ; 66bf0 (19:6bf0)
INCBIN "gfx/blocksets/0e.bst"
Tset10_GFX: ; 66d60 (19:6d60)
INCBIN "gfx/tilesets/10.2bpp"
Tset10_Block: ; 67350 (19:7350)
INCBIN "gfx/blocksets/10.bst"
Tset17_GFX: ; 676f0 (19:76f0)
INCBIN "gfx/tilesets/17.2bpp"
Tset17_Block: ; 67b50 (19:7b50)
INCBIN "gfx/blocksets/17.bst"
SECTION "bank1A",ROMX,BANK[$1A]
DecrementPP: ; 68000 (1a:4000)
; after using a move, decrement pp in battle and (if not transformed?) in party
ld a, [de]
cp a, STRUGGLE
ret z ; if the pokemon is using "struggle", there's nothing to do
; we don't decrement PP for "struggle"
ld hl, W_PLAYERBATTSTATUS1
ld a, [hli] ; load the W_PLAYERBATTSTATUS1 pokemon status flags and increment hl to load the
; W_PLAYERBATTSTATUS2 status flags later
and a, 7 ; check to see if bits 0, 1, or 2 are set
ret nz ; if any of these statuses are true, don't decrement PP
bit 6, [hl] ; check 6th bit status flag on W_PLAYERBATTSTATUS2
ret nz ; and return if it is set
ld hl, $D02D ; PP of first move (in battle)
call .DecrementPP
ld a, [$D064] ; load pokemon status bits?
bit 3, a ; XXX transform status?
ret nz ; If it is, return. Pokemon Red stores the "current pokemon's" PP
; separately from the "Pokemon in your party's" PP. This is
; duplication -- in all cases *other* than Pokemon with Transform.
; Normally, this means we have to go on and make the same
; modification to the "party's pokemon" PP that we made to the
; "current pokemon's" PP. But, if we're dealing with a Transformed
; Pokemon, it has separate PP for the move set that it copied from
; its opponent, which is *not* the same as its real PP as part of your
; party. So we return, and don't do that part.
ld hl, $D188 ; PP of first move (in party)
ld a, [$CC2F] ; which mon in party is active
ld bc, $2C ; XXX probably size of party pokemon's data structure
call AddNTimes ; calculate address of the mon to modify
.DecrementPP
ld a, [$CC2E] ; which move (0, 1, 2, 3) did we use?
ld c, a
ld b, 0
add hl ,bc ; calculate the address in memory of the PP we need to decrement
; based on the move chosen.
dec [hl] ; Decrement PP
ret
; 0x6802f
Version_GFX: ; 6802f (1a:402f)
IF _RED
INCBIN "gfx/red/redgreenversion.1bpp"
; 80 bytes
ENDC
IF _BLUE
INCBIN "gfx/blue/blueversion.1bpp"
; 64 bytes
ENDC
Tset05_GFX: ; 6807f (1a:407f)
INCBIN "gfx/tilesets/05.2bpp"
Tset05_Block: ; 6867f (1a:467f)
INCBIN "gfx/blocksets/05.bst"
Tset02_GFX: ; 68dbf (1a:4dbf)
INCBIN "gfx/tilesets/02.2bpp"
Tset02_Block: ; 693bf (1a:53bf)
INCBIN "gfx/blocksets/02.bst"
Tset09_GFX: ; 6960f (1a:560f)
INCBIN "gfx/tilesets/09.2bpp"
Tset09_Block: ; 69bff (1a:5bff)
INCBIN "gfx/blocksets/09.bst"
Tset03_GFX: ; 6a3ff (1a:63ff)
INCBIN "gfx/tilesets/03.2bpp"
Tset03_Block: ; 6a9ff (1a:69ff)
INCBIN "gfx/blocksets/03.bst"
Tset16_GFX: ; 6b1ff (1a:71ff)
INCBIN "gfx/tilesets/16.2bpp"
Tset16_Block: ; 6b7ff (1a:77ff)
INCBIN "gfx/blocksets/16.bst"
SECTION "bank1B",ROMX,BANK[$1B]
Tset0F_GFX: ; 6c000 (1b:4000)
INCBIN "gfx/tilesets/0f.2bpp"
Tset0F_Block: ; 6c5c0 (1b:45c0)
INCBIN "gfx/blocksets/0f.bst"
Tset11_GFX: ; 6cca0 (1b:4ca0)
INCBIN "gfx/tilesets/11.2bpp"
Tset11_Block: ; 6d0c0 (1b:50c0)
INCBIN "gfx/blocksets/11.bst"
Tset12_GFX: ; 6d8c0 (1b:58c0)
INCBIN "gfx/tilesets/12.2bpp"
Tset12_Block: ; 6dea0 (1b:5ea0)
INCBIN "gfx/blocksets/12.bst"
Tset0D_GFX: ; 6e390 (1b:6390)
INCBIN "gfx/tilesets/0d.2bpp"
Tset0D_Block: ; 6e930 (1b:6930)
INCBIN "gfx/blocksets/0d.bst"
Tset14_GFX: ; 6ed10 (1b:6d10)
INCBIN "gfx/tilesets/14.2bpp"
Tset14_Block: ; 6f2d0 (1b:72d0)
INCBIN "gfx/blocksets/14.bst"
Tset15_GFX: ; 6f670 (1b:7670)
INCBIN "gfx/tilesets/15.2bpp"
Tset15_Block: ; 6fb20 (1b:7b20)
INCBIN "gfx/blocksets/15.bst"
Tset0B_GFX: ; 6fd60 (1b:7d60)
INCBIN "gfx/tilesets/0b.2bpp"
Tset0B_Block: ; 6fef0 (1b:7ef0)
INCBIN "gfx/blocksets/0b.bst"
SECTION "bank1C",ROMX,BANK[$1C]
; known jump sources: 70044 (1c:4044)
Func_70000: ; 70000 (1c:4000)
ld a, $f9
ld [rOBP0], a ; $FF00+$48
ld a, $a4
ld [rOBP1], a ; $FF00+$49
ld de, AnimationTileset2 + $30 ; $471e ; star tile (top left quadrant)
ld hl, $8a00
ld bc, (BANK(AnimationTileset2) << 8) + $01
call CopyVideoData
ld de, AnimationTileset2 + $130 ; $481e ; star tile (bottom left quadrant)
ld hl, $8a10
ld bc, (BANK(AnimationTileset2) << 8) + $01
call CopyVideoData
ld de, FallingStar ; $4190
ld hl, $8a20
ld bc, (BANK(FallingStar) << 8) + $01
call CopyVideoData
ld hl, GameFreakLogoOAMData ; $4140
ld de, $c360
ld bc, $40
call CopyData
ld hl, GameFreakShootingStarOAMData ; $4180
ld de, W_OAMBUFFER
ld bc, $10
jp CopyData
; known jump sources: 418c4 (10:58c4)
Func_70044: ; 70044 (1c:4044)
call Func_70000
ld a, $c2
call PlaySound
ld hl, W_OAMBUFFER
ld bc, $a004
.asm_70052
push hl
push bc
.asm_70054
ld a, [hl]
add $4
ld [hli], a
ld a, [hl]
add $fc
ld [hli], a
inc hl
inc hl
dec c
jr nz, .asm_70054
ld c, $1
call CheckForUserInterruption
pop bc
pop hl
ret c
ld a, [hl]
cp $50
jr nz, .asm_70070
jr .asm_70052
.asm_70070
cp b
jr nz, .asm_70052
ld hl, W_OAMBUFFER
ld c, $4
ld de, $4
.asm_7007b
ld [hl], $a0
add hl, de
dec c
jr nz, .asm_7007b
ld b, $3
.asm_70083
ld hl, rOBP0 ; $ff48
rrc [hl]
rrc [hl]
ld c, $a
call CheckForUserInterruption
ret c
dec b
jr nz, .asm_70083
ld de, W_OAMBUFFER
ld a, $18
.asm_70098
push af
ld hl, Unknown_700ee ; $40ee
ld bc, $4
call CopyData
pop af
dec a
jr nz, .asm_70098
xor a
ld [W_WHICHTRADE], a ; $cd3d
ld hl, Unknown_700f2 ; $40f2
ld c, $6
.asm_700af
ld a, [hli]
ld e, a
ld a, [hli]
ld d, a
push bc
push hl
ld hl, $c350
ld c, $4
.asm_700ba
ld a, [de]
cp $ff
jr z, .asm_700d5
ld [hli], a
inc de
ld a, [de]
ld [hli], a
inc de
inc hl
inc hl
dec c
jr nz, .asm_700ba
ld a, [W_WHICHTRADE] ; $cd3d
cp $18
jr z, .asm_700d5
add $6
ld [W_WHICHTRADE], a ; $cd3d
.asm_700d5
call Func_7011f
push af
ld hl, $c310
ld de, W_OAMBUFFER
ld bc, $50
call CopyData
pop af
pop hl
pop bc
ret c
dec c
jr nz, .asm_700af
and a
ret
Unknown_700ee: ; 700ee (1c:40ee)
INCBIN "baserom.gbc",$700ee,$700f2 - $700ee
Unknown_700f2: ; 700f2 (1c:40f2)
INCBIN "baserom.gbc",$700f2,$7011f - $700f2
; known jump sources: 700d5 (1c:40d5)
Func_7011f: ; 7011f (1c:411f)
ld b, $8
.asm_70121
ld hl, $c35c
ld a, [W_WHICHTRADE] ; $cd3d
ld de, $fffc
ld c, a
.asm_7012b
inc [hl]
add hl, de
dec c
jr nz, .asm_7012b
ld a, [rOBP1] ; $FF00+$49
xor $a0
ld [rOBP1], a ; $FF00+$49
ld c, $3
call CheckForUserInterruption
ret c
dec b
jr nz, .asm_70121
ret
GameFreakLogoOAMData: ; 70140 (1c:4140)
db $48,$50,$8D,$00
db $48,$58,$8E,$00
db $50,$50,$8F,$00
db $50,$58,$90,$00
db $58,$50,$91,$00
db $58,$58,$92,$00
db $60,$30,$80,$00
db $60,$38,$81,$00
db $60,$40,$82,$00
db $60,$48,$83,$00
db $60,$50,$93,$00
db $60,$58,$84,$00
db $60,$60,$85,$00
db $60,$68,$83,$00
db $60,$70,$81,$00
db $60,$78,$86,$00
GameFreakShootingStarOAMData: ; 70180 (1c:4180)
db $00,$A0,$A0,$10
db $00,$A8,$A0,$30
db $08,$A0,$A1,$10
db $08,$A8,$A1,$30
FallingStar: ; 70190 (1c:4190)
INCBIN "gfx/falling_star.2bpp"
; known jump sources: 74061 (1d:4061)
Func_701a0: ; 701a0 (1c:41a0)
call Func_70423
call ClearScreen
ld c, $64
call DelayFrames
call LoadFontTilePatterns
call LoadTextBoxTilePatterns
call DisableLCD
ld hl, $9800
ld bc, $800
ld a, $7f
call FillMemory
call EnableLCD
ld hl, rLCDC ; $ff40
set 3, [hl]
xor a
ld hl, $cc5b
ld bc, $60
call FillMemory
xor a
ld [$cfcb], a
ld [$FF00+$d7], a
ld [W_SPRITEFLIPPED], a
ld [$d358], a
ld [$cd40], a
inc a
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
ld hl, $d5a2
ld a, [hl]
inc a
jr z, .asm_701eb
inc [hl]
.asm_701eb
ld a, $90
ld [$FF00+$b0], a
ld c, BANK(Music_HallOfFame)
ld a, (Music_HallOfFame - $4000) / 3
call PlayMusic
ld hl, W_PARTYMON1 ; $d164
ld c, $ff
.asm_701fb
ld a, [hli]
cp $ff
jr z, .asm_70241
inc c
push hl
push bc
ld [W_WHICHTRADE], a ; $cd3d
ld a, c
ld [$cd3e], a
ld hl, W_PARTYMON1_LEVEL ; $d18c
ld bc, $2c
call AddNTimes
ld a, [hl]
ld [$cd3f], a
call Func_70278
call Func_702e1
ld c, $50
call DelayFrames
FuncCoord 2, 13 ; $c4a6
ld hl, Coord
ld b, $3
ld c, $e
call TextBoxBorder
FuncCoord 4, 15 ; $c4d0
ld hl, Coord
ld de, HallOfFameText ; $426b
call PlaceString
ld c, $b4
call DelayFrames
call GBFadeOut2
pop bc
pop hl
jr .asm_701fb
.asm_70241
ld a, c
inc a
ld hl, $cc5b
ld bc, $10
call AddNTimes
ld [hl], $ff
call Func_73b0d
xor a
ld [W_WHICHTRADE], a ; $cd3d
inc a
ld [$cd40], a
call Func_70278
call Func_70377
call Func_70423
xor a
ld [$FF00+$b0], a
ld hl, rLCDC ; $ff40
res 3, [hl]
ret
HallOfFameText: ; 7026b (1c:426b)
db "HALL OF FAME@"
; known jump sources: 70217 (1c:4217), 70259 (1c:4259)
Func_70278: ; 70278 (1c:4278)
call ClearScreen
ld a, $d0
ld [$FF00+$af], a
ld a, $c0
ld [$FF00+$ae], a
ld a, [W_WHICHTRADE] ; $cd3d
ld [$cf91], a
ld [$d0b5], a
ld [$cfd9], a
ld [$cf1d], a
ld a, [$cd40]
and a
jr z, .asm_7029d
call Func_7033e
jr .asm_702ab
.asm_7029d
FuncCoord 12, 5 ; $c410
ld hl, Coord
call GetMonHeader
call LoadFrontSpriteByMonIndex
ld a, $4
call Predef ; indirect jump to LoadMonBackSprite (3f103 (f:7103))
.asm_702ab
ld b, $b
ld c, $0
call GoPAL_SET
ld a, $e4
ld [rBGP], a ; $FF00+$47
ld c, $31
call Func_7036d
ld d, $a0
ld e, $4
ld a, [$cf1b]
and a
jr z, .asm_702c7
sla e
.asm_702c7
call .asm_702d5
xor a
ld [$FF00+$af], a
ld c, a
call Func_7036d
ld d, $0
ld e, $fc
.asm_702d5
call DelayFrame
ld a, [$FF00+$ae]
add e
ld [$FF00+$ae], a
cp d
jr nz, .asm_702d5
ret
; known jump sources: 7021a (1c:421a)
Func_702e1: ; 702e1 (1c:42e1)
ld a, [$cd3e]
ld hl, W_PARTYMON1NAME ; $d2b5
call GetPartyMonName
call Func_702f0
jp Func_70404
; known jump sources: 702ea (1c:42ea), 7666d (1d:666d)
Func_702f0: ; 702f0 (1c:42f0)
FuncCoord 0, 2 ; $c3c8
ld hl, Coord
ld b, $9
ld c, $a
call TextBoxBorder
FuncCoord 2, 6 ; $c41a
ld hl, Coord
ld de, HoFMonInfoText ; $4329
call PlaceString
FuncCoord 1, 4 ; $c3f1
ld hl, Coord
ld de, $cd6d
call PlaceString
ld a, [$cd3f]
FuncCoord 8, 7 ; $c434
ld hl, Coord
call PrintLevelCommon
ld a, [W_WHICHTRADE] ; $cd3d
ld [$d0b5], a
FuncCoord 3, 9 ; $c457
ld hl, Coord
ld a, $4b
call Predef ; indirect jump to Func_27d6b (27d6b (9:7d6b))
ld a, [W_WHICHTRADE] ; $cd3d
jp PlayCry
HoFMonInfoText: ; 70329 (1c:4329)
db "LEVEL/",$4e,"TYPE1/",$4e,"TYPE2/@"
; known jump sources: 70298 (1c:4298)
Func_7033e: ; 7033e (1c:433e)
ld de, Unknown_72ede ; $6ede
ld a, $4
call UncompressSpriteFromDE
ld hl, S_SPRITEBUFFER1
ld de, $a000
ld bc, $310
call CopyData
ld de, $9000
call InterlaceMergeSpriteBuffers
ld de, RedPicBack ; $7e0a
ld a, BANK(RedPicBack)
call UncompressSpriteFromDE
ld a, $3
call Predef ; indirect jump to ScaleSpriteByTwo (2fe40 (b:7e40))
ld de, $9310
call InterlaceMergeSpriteBuffers
ld c, $1
; known jump sources: 702b8 (1c:42b8), 702ce (1c:42ce)
Func_7036d: ; 7036d (1c:436d)
ld b, $0
FuncCoord 12, 5 ; $c410
ld hl, Coord
ld a, $31
jp Predef ; indirect jump to Func_79dda (79dda (1e:5dda))
; known jump sources: 7025c (1c:425c)
Func_70377: ; 70377 (1c:4377)
ld hl, $d747
set 3, [hl]
ld a, $56
call Predef ; indirect jump to DisplayDexRating (44169 (11:4169))
FuncCoord 0, 4 ; $c3f0
ld hl, Coord
ld b, $6
ld c, $a
call TextBoxBorder
FuncCoord 5, 0 ; $c3a5
ld hl, Coord
ld b, $2
ld c, $9
call TextBoxBorder
FuncCoord 7, 2 ; $c3cf
ld hl, Coord
ld de, W_PLAYERNAME ; $d158
call PlaceString
FuncCoord 1, 6 ; $c419
ld hl, Coord
ld de, HoFPlayTimeText ; $43ea
call PlaceString
FuncCoord 5, 7 ; $c431
ld hl, Coord
ld de, $da41
ld bc, $103
call PrintNumber
ld [hl], $6d
inc hl
ld de, $da43
ld bc, $8102
call PrintNumber
FuncCoord 1, 9 ; $c455
ld hl, Coord
ld de, HoFMoneyText ; $43f4
call PlaceString
FuncCoord 4, 10 ; $c46c
ld hl, Coord
ld de, W_PLAYERMONEY3 ; $d347
ld c, $a3
call PrintBCDNumber
ld hl, UnnamedText_703fa ; $43fa
call Func_703e2
ld hl, UnnamedText_703ff ; $43ff
call Func_703e2
ld hl, $cc5d
; known jump sources: 703d6 (1c:43d6), 703dc (1c:43dc)
Func_703e2: ; 703e2 (1c:43e2)
call PrintText
ld c, $78
jp DelayFrames
HoFPlayTimeText: ; 703ea (1c:43ea)
db "PLAY TIME@"
HoFMoneyText: ; 703f4 (1c:43f4)
db "MONEY@"
UnnamedText_703fa: ; 703fa (1c:43fa)
TX_FAR _UnnamedText_703fa
db $50
; 0x703fa + 5 bytes
UnnamedText_703ff: ; 703ff (1c:43ff)
TX_FAR _UnnamedText_703ff
db $50
; 0x703ff + 5 bytes
; known jump sources: 702ed (1c:42ed)
Func_70404: ; 70404 (1c:4404)
ld hl, $cc5b
ld bc, $10
ld a, [$cd3e]
call AddNTimes
ld a, [W_WHICHTRADE] ; $cd3d
ld [hli], a
ld a, [$cd3f]
ld [hli], a
ld e, l
ld d, h
ld hl, $cd6d
ld bc, $b
jp CopyData
; known jump sources: 701a0 (1c:41a0), 7025f (1c:425f)
Func_70423: ; 70423 (1c:4423)
ld a, $a
ld [$cfc8], a
ld [$cfc9], a
ld a, $ff
ld [W_CURCHANNELPOINTER], a
jp GBFadeOut2
; known jump sources: 7027 (1:7027)
Func_70433: ; 70433 (1c:4433)
ld de, PokeCenterHealBall ; $44b7
ld hl, $87c0
ld bc, (BANK(PokeCenterHealBall) << 8) + $03
call CopyVideoData
ld hl, $cfcb
ld a, [hl]
push af
ld [hl], $ff
push hl
ld a, [rOBP1] ; $FF00+$49
push af
ld a, $e0
ld [rOBP1], a ; $FF00+$49
ld hl, $c384
ld de, Unknown_704d7 ; $44d7
call Func_70503
ld a, $4
ld [W_CURCHANNELPOINTER], a
ld a, $ff
ld [$c0ee], a
call PlaySound
.asm_70464
ld a, [W_CURCHANNELPOINTER]
and a
jr nz, .asm_70464
ld a, [W_NUMINPARTY] ; $d163
ld b, a
.asm_7046e
call Func_70503
ld a, $9e
call PlaySound
ld c, $1e
call DelayFrames
dec b
jr nz, .asm_7046e
ld a, [$c0ef]
cp $1f
ld [$c0f0], a
jr nz, .asm_70495
ld a, $ff
ld [$c0ee], a
call PlaySound
ld a, $2
ld [$c0ef], a
.asm_70495
ld a, $e8
ld [$c0ee], a
call PlaySound
ld d, $28
call Func_704f3
.asm_704a2
ld a, [$c026]
cp $e8
jr z, .asm_704a2
ld c, $20
call DelayFrames
pop af
ld [rOBP1], a ; $FF00+$49
pop hl
pop af
ld [hl], a
jp UpdateSprites
PokeCenterHealBall: ; 704b7 (1c:44b7)
INCBIN "gfx/pokecenter_ball.2bpp"
Unknown_704d7: ; 704d7 (1c:44d7)
INCBIN "baserom.gbc",$704d7,$704f3 - $704d7
; known jump sources: 7049f (1c:449f), 708f3 (1c:48f3)
Func_704f3: ; 704f3 (1c:44f3)
ld b, $8
.asm_704f5
ld a, [rOBP1] ; $FF00+$49
xor d
ld [rOBP1], a ; $FF00+$49
ld c, $a
call DelayFrames
dec b
jr nz, .asm_704f5
ret
; known jump sources: 70454 (1c:4454), 7046e (1c:446e)
Func_70503: ; 70503 (1c:4503)
ld a, [de]
inc de
ld [hli], a
ld a, [de]
inc de
ld [hli], a
ld a, [de]
inc de
ld [hli], a
ld a, [de]
inc de
ld [hli], a
ret
; known jump sources: 3de (0:3de)
Func_70510: ; 70510 (1c:4510)
call Func_706ef
ld a, $ec
ld [$c104], a
call Delay3
push hl
call GBFadeIn2
ld hl, W_FLAGS_D733
bit 7, [hl]
res 7, [hl]
jr nz, .asm_70568
ld a, $a0
call PlaySound
ld hl, $d732
bit 4, [hl]
res 4, [hl]
pop hl
jr nz, .asm_7055e
call Func_705aa
ld a, $a3
call PlaySound
call Func_70787
ld a, b
and a
jr nz, .asm_7055b
ld hl, W_WHICHTRADE ; $cd3d
xor a
ld [hli], a
inc a
ld [hli], a
ld a, $8
ld [hli], a
ld [hl], $ff
ld hl, $cd48
call Func_70730
.asm_70558
call Func_2307
.asm_7055b
jp Func_70772
.asm_7055e
ld c, $32
call DelayFrames
call Func_705aa
jr .asm_7055b
.asm_70568
pop hl
ld de, BirdSprite ; $4d80
ld hl, $8000
ld bc, (BANK(BirdSprite) << 8) + $0c
call CopyVideoData
call Func_706d7
ld a, $a4
call PlaySound
ld hl, W_WHICHTRADE ; $cd3d
xor a
ld [hli], a
ld a, $c
ld [hli], a
ld [hl], $8
ld de, Unknown_70592 ; $4592
call Func_706ae
call LoadPlayerSpriteGraphics
jr .asm_70558
Unknown_70592: ; 70592 (1c:4592)
INCBIN "baserom.gbc",$70592,$705aa - $70592
; known jump sources: 70537 (1c:4537), 70563 (1c:4563)
Func_705aa: ; 705aa (1c:45aa)
ld hl, W_WHICHTRADE ; $cd3d
ld a, $10
ld [hli], a
ld a, $3c
ld [hli], a
call Func_7077f
ld [hl], a
jp Func_70755
; known jump sources: 994 (0:994)
_DoFlyOrTeleportAwayGraphics: ; 705ba (1c:45ba)
call Func_706ef
call Func_70787
ld a, b
and a
jr z, .asm_705ef
dec a
jp nz, Func_7067d
.asm_705c8
ld a, $9f
call PlaySound
ld hl, W_WHICHTRADE ; $cd3d
ld a, $f0
ld [hli], a
ld a, $ec
ld [hli], a
call Func_7077f
ld [hl], a
call Func_70755
call Func_70787
ld a, b
dec a
jr z, .asm_705e9
ld c, $a
call DelayFrames
.asm_705e9
call GBFadeOut2
jp Func_70772
.asm_705ef
ld a, $4
call StopMusic
ld a, [$d732]
bit 6, a
jr z, .asm_70610
ld hl, W_WHICHTRADE ; $cd3d
ld a, $10
ld [hli], a
ld a, $ff
ld [hli], a
xor a
ld [hli], a
ld [hl], $a1
ld hl, $cd48
call Func_70730
jr .asm_705c8
.asm_70610
call Func_706d7
ld hl, W_WHICHTRADE ; $cd3d
ld a, $ff
ld [hli], a
ld a, $8
ld [hli], a
ld [hl], $c
call Func_706ae
ld a, $a4
call PlaySound
ld hl, W_WHICHTRADE ; $cd3d
xor a
ld [hli], a
ld a, $c
ld [hli], a
ld [hl], $c
ld de, Unknown_7064f ; $464f
call Func_706ae
ld c, $28
call DelayFrames
ld hl, $cd3e
ld a, $b
ld [hli], a
ld [hl], $8
ld de, Unknown_70667 ; $4667
call Func_706ae
call GBFadeOut2
jp Func_70772
Unknown_7064f: ; 7064f (1c:464f)
INCBIN "baserom.gbc",$7064f,$70667 - $7064f
Unknown_70667: ; 70667 (1c:4667)
INCBIN "baserom.gbc",$70667,$7067d - $70667
; known jump sources: 705c5 (1c:45c5)
Func_7067d: ; 7067d (1c:467d)
ld a, $ff
ld [$cfcb], a
ld a, [$c302]
ld [$c30a], a
ld a, [$c306]
ld [$c30e], a
ld a, $a0
ld [W_OAMBUFFER], a
ld [$c304], a
ld c, $2
call DelayFrames
ld a, $a0
ld [$c308], a
ld [$c30c], a
call GBFadeOut2
ld a, $1
ld [$cfcb], a
jp Func_70772
; known jump sources: 7058a (1c:458a), 7061e (1c:461e), 70633 (1c:4633), 70646 (1c:4646), 706d4 (1c:46d4)
Func_706ae: ; 706ae (1c:46ae)
ld a, [$cd3f]
xor $1
ld [$cd3f], a
ld [$c102], a
call Delay3
ld a, [W_WHICHTRADE] ; $cd3d
cp $ff
jr z, .asm_706cd
ld hl, $c104
ld a, [de]
inc de
ld [hli], a
inc hl
ld a, [de]
inc de
ld [hl], a
.asm_706cd
ld a, [$cd3e]
dec a
ld [$cd3e], a
jr nz, Func_706ae
ret
; known jump sources: 70575 (1c:4575), 70610 (1c:4610)
Func_706d7: ; 706d7 (1c:46d7)
ld de, BirdSprite ; $4d80
ld hl, $8000
ld bc, (BANK(BirdSprite) << 8) + $0c
call CopyVideoData
ld de, BirdSprite + $c0 ; $4e40 ; moving amination sprite
ld hl, $8800
ld bc, (BANK(BirdSprite) << 8) + $0c
jp CopyVideoData
; known jump sources: 70510 (1c:4510), 705ba (1c:45ba)
Func_706ef: ; 706ef (1c:46ef)
ld a, [$c102]
ld [$cd50], a
ld a, [$c104]
ld [$cd4f], a
ld hl, Unknown_70713 ; $4713
ld de, $cd48
ld bc, $4
call CopyData
ld a, [$c102]
ld hl, $cd48
.asm_7070d
cp [hl]
inc hl
jr nz, .asm_7070d
dec hl
ret
Unknown_70713: ; 70713 (1c:4713)
INCBIN "baserom.gbc",$70713,$70717 - $70713
; known jump sources: 70730 (1c:4730), 70755 (1c:4755)
Func_70717: ; 70717 (1c:4717)
ld a, [hl]
ld [$c102], a
push hl
ld hl, $cd48
ld de, $cd47
ld bc, $4
call CopyData
ld a, [$cd47]
ld [$cd4b], a
pop hl
ret
; known jump sources: 70555 (1c:4555), 7060b (1c:460b), 70753 (1c:4753)
Func_70730: ; 70730 (1c:4730)
call Func_70717
ld a, [W_WHICHTRADE] ; $cd3d
ld c, a
and $3
jr nz, .asm_70743
ld a, [$cd40]
cp $ff
call nz, PlaySound
.asm_70743
ld a, [$cd3e]
add c
ld [W_WHICHTRADE], a ; $cd3d
ld c, a
ld a, [$cd3f]
cp c
ret z
call DelayFrames
jr Func_70730
; known jump sources: 705b7 (1c:45b7), 705da (1c:45da), 70770 (1c:4770)
Func_70755: ; 70755 (1c:4755)
call Func_70717
ld a, [W_WHICHTRADE] ; $cd3d
ld c, a
ld a, [$c104]
add c
ld [$c104], a
ld c, a
ld a, [$cd3e]
cp c
ret z
ld a, [$cd3f]
ld c, a
call DelayFrames
jr Func_70755
; known jump sources: 7055b (1c:455b), 705ec (1c:45ec), 7064c (1c:464c), 706ab (1c:46ab)
Func_70772: ; 70772 (1c:4772)
ld a, [$cd4f]
ld [$c104], a
ld a, [$cd50]
ld [$c102], a
ret
; known jump sources: 705b3 (1c:45b3), 705d6 (1c:45d6)
Func_7077f: ; 7077f (1c:477f)
ld a, [$cf1b]
xor $1
inc a
inc a
ret
; known jump sources: 77e (0:77e), 7053f (1c:453f), 705bd (1c:45bd), 705dd (1c:45dd)
Func_70787: ; 70787 (1c:4787)
ld b, $0
ld hl, Unknown_707a9 ; $47a9
ld a, [W_CURMAPTILESET] ; $d367
ld c, a
.asm_70790
ld a, [hli]
cp $ff
jr z, .asm_707a4
cp c
jr nz, .asm_7079e
FuncCoord 8, 9 ; $c45c
ld a, [Coord]
cp [hl]
jr z, .asm_707a2
.asm_7079e
inc hl
inc hl
jr .asm_70790
.asm_707a2
inc hl
ld b, [hl]
.asm_707a4
ld a, b
ld [$cd5b], a
ret
Unknown_707a9: ; 707a9 (1c:47a9)
INCBIN "baserom.gbc",$707a9,$707b6 - $707a9
; known jump sources: e2ad (3:62ad)
Func_707b6: ; 707b6 (1c:47b6)
ld c, $a
call DelayFrames
ld hl, $d736
set 6, [hl]
ld de, RedSprite ; $4180
ld hl, $8000
ld bc, (BANK(RedSprite) << 8) + $0c
call CopyVideoData
ld a, $4
ld hl, Unknown_70866 ; $4866
call Func_71771
ld a, [$c102]
ld c, a
ld b, $0
ld hl, Unknown_70856 ; $4856
add hl, bc
ld de, $c39c
ld bc, $4
call CopyData
ld c, $64
call DelayFrames
ld a, [W_WHICHTRADE] ; $cd3d
and a
ld hl, UnnamedText_70847 ; $4847
jr z, .asm_70836
cp $2
ld hl, UnnamedText_7084c ; $484c
jr z, .asm_70836
ld b, $a
.asm_707fe
ld hl, $c104
call Func_70842
ld hl, $c39c
call Func_70842
call Delay3
dec b
jr nz, .asm_707fe
ld a, [$c102]
cp $4
jr nz, .asm_7081c
ld a, $a0
ld [$c39c], a
.asm_7081c
ld hl, $cd4f
xor a
ld [hli], a
ld [hl], a
ld a, $4c
call Predef ; indirect jump to Func_17c47 (17c47 (5:7c47))
ld a, [$c102]
cp $4
jr nz, .asm_70833
ld a, $44
ld [$c39c], a
.asm_70833
ld hl, UnnamedText_70851 ; $4851
.asm_70836
call PrintText
ld hl, $d736
res 6, [hl]
call LoadFontTilePatterns
ret
; known jump sources: 70801 (1c:4801), 70807 (1c:4807)
Func_70842: ; 70842 (1c:4842)
ld a, [hl]
xor $1
ld [hl], a
ret
; 70847 (1c:4847)
UnnamedText_70847: ; 70847 (1c:4847)
TX_FAR _UnnamedText_70847
db $50
; 0x70847 + 5 bytes
UnnamedText_7084c: ; 7084c (1c:484c)
TX_FAR _UnnamedText_7084c
db $50
; 0x7084c + 5 bytes
UnnamedText_70851: ; 70851 (1c:4851)
TX_FAR _UnnamedText_70851
db $50
; 0x70851 + 5 bytes
Unknown_70856: ; 70856 (1c:4856)
INCBIN "baserom.gbc",$70856,$70866 - $70856
Unknown_70866: ; 70866 (1c:4866)
INCBIN "baserom.gbc",$70866,$7087e - $70866
; known jump sources: 3a3 (0:3a3)
_HandleMidJump: ; 7087e (1c:487e)
ld a, [$d714]
ld c, a
inc a
cp $10
jr nc, .asm_70895
ld [$d714], a
ld b, $0
ld hl, Unknown_708ba ; $48ba
add hl, bc
ld a, [hl]
ld [$c104], a
ret
.asm_70895
ld a, [W_WALKCOUNTER] ; $cfc5
cp $0
ret nz
call UpdateSprites
call Delay3
xor a
ld [H_CURRENTPRESSEDBUTTONS], a
ld [H_NEWLYPRESSEDBUTTONS], a
ld [H_NEWLYRELEASEDBUTTONS], a
ld [$d714], a
ld hl, $d736
res 6, [hl]
ld hl, $d730
res 7, [hl]
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ret
Unknown_708ba: ; 708ba (1c:48ba)
INCBIN "baserom.gbc",$708ba,$708ca - $708ba
; known jump sources: 58e20 (16:4e20)
Func_708ca: ; 708ca (1c:48ca)
ld a, $e4
ld [rOBP1], a ; $FF00+$49
call Func_7092a
FuncCoord 12, 0 ; $c3ac
ld hl, Coord
ld bc, $707
call ClearScreenArea
call Delay3
xor a
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
ld a, $91
ld [$cee9], a
ld a, $1
ld [H_WHOSETURN], a ; $FF00+$f3
ld hl, Func_79793
ld b, BANK(Func_79793)
call Bankswitch ; indirect jump to Func_79793 (79793 (1e:5793))
ld d, $80
call Func_704f3
.asm_708f6
ld c, $a
call DelayFrames
ld a, [rOBP1] ; $FF00+$49
sla a
sla a
ld [rOBP1], a ; $FF00+$49
jr nz, .asm_708f6
call CleanLCD_OAM
call Func_7092a
ld b, $e4
.asm_7090d
ld c, $a
call DelayFrames
ld a, [rOBP1] ; $FF00+$49
srl b
rra
srl b
rra
ld [rOBP1], a ; $FF00+$49
ld a, b
and a
jr nz, .asm_7090d
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
call Delay3
jp CleanLCD_OAM
; known jump sources: 708ce (1c:48ce), 70908 (1c:4908)
Func_7092a: ; 7092a (1c:492a)
ld de, $9000
ld hl, $8000
ld bc, $31
call CopyVideoData
ld a, $10
ld [W_BASECOORDY], a ; $d082
ld a, $70
ld [W_BASECOORDX], a ; $d081
ld hl, W_OAMBUFFER
ld bc, $606
ld d, $8
.asm_70948
push bc
ld a, [W_BASECOORDY] ; $d082
ld e, a
.asm_7094d
ld a, e
add $8
ld e, a
ld [hli], a
ld a, [W_BASECOORDX] ; $d081
ld [hli], a
ld a, d
ld [hli], a
ld a, $10
ld [hli], a
inc d
dec c
jr nz, .asm_7094d
inc d
ld a, [W_BASECOORDX] ; $d081
add $8
ld [W_BASECOORDX], a ; $d081
pop bc
dec b
jr nz, .asm_70948
ret
; known jump sources: 3ec52 (f:6c52)
Func_7096d: ; 7096d (1c:496d)
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
call Delay3
xor a
ld [$FF00+$b0], a
dec a
ld [$cfcb], a
call DelayFrame
ld hl, $c102
ld a, [H_DOWNARROWBLINKCNT2] ; $FF00+$8c
ld c, a
ld b, $0
ld de, $10
.asm_70989
ld a, [hl]
cp $ff
jr z, .asm_7098f
inc b
.asm_7098f
add hl, de
dec c
jr nz, .asm_70989
ld hl, $c310
ld c, $9
.asm_70998
ld a, b
swap a
cp l
jr z, .asm_709a9
push hl
push bc
ld bc, $10
xor a
call FillMemory
pop bc
pop hl
.asm_709a9
ld de, $10
add hl, de
dec c
jr nz, .asm_70998
call Delay3
call Func_70a4d
ld bc, $0
ld a, [W_ISLINKBATTLE] ; $d12b
cp $4
jr z, .asm_709c9
call Func_709e2
call Func_709ef
call Func_70a19
.asm_709c9
ld hl, Unknown_709d2 ; $49d2
add hl, bc
add hl, bc
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
Unknown_709d2: ; 709d2 (1c:49d2)
INCBIN "baserom.gbc",$709d2,$709e2 - $709d2
; known jump sources: 709c0 (1c:49c0)
Func_709e2: ; 709e2 (1c:49e2)
ld a, [W_CUROPPONENT] ; $d059
cp $c8
jr nc, .asm_709ec
res 0, c
ret
.asm_709ec
set 0, c
ret
; known jump sources: 709c3 (1c:49c3)
Func_709ef: ; 709ef (1c:49ef)
ld hl, W_PARTYMON1_HP ; $d16c
.asm_709f2
ld a, [hli]
or [hl]
jr nz, .asm_709fc
ld de, $2b
add hl, de
jr .asm_709f2
.asm_709fc
ld de, $1f
add hl, de
ld a, [hl]
add $3
ld e, a
ld a, [W_CURENEMYLVL] ; $d127
sub e
jr nc, .asm_70a12
res 1, c
ld a, $1
ld [$cd47], a
ret
.asm_70a12
set 1, c
xor a
ld [$cd47], a
ret
; known jump sources: 709c6 (1c:49c6)
Func_70a19: ; 70a19 (1c:4a19)
ld a, [W_CURMAP] ; $d35e
ld e, a
ld hl, Unknown_70a3f ; $4a3f
.asm_70a20
ld a, [hli]
cp $ff
jr z, .asm_70a2b
cp e
jr nz, .asm_70a20
.asm_70a28
set 2, c
ret
.asm_70a2b
ld hl, Unknown_70a44 ; $4a44
.asm_70a2e
ld a, [hli]
cp $ff
jr z, .asm_70a3c
ld d, a
ld a, [hli]
cp e
jr c, .asm_70a2e
ld a, e
cp d
jr nc, .asm_70a28
.asm_70a3c
res 2, c
ret
Unknown_70a3f: ; 70a3f (1c:4a3f)
INCBIN "baserom.gbc",$70a3f,$70a44 - $70a3f
Unknown_70a44: ; 70a44 (1c:4a44)
INCBIN "baserom.gbc",$70a44,$70a4d - $70a44
; known jump sources: 709b3 (1c:49b3)
Func_70a4d: ; 70a4d (1c:4a4d)
ld hl, $8ff0
ld de, BattleTransitionTile ; $4a59
ld bc, (BANK(BattleTransitionTile) << 8) + $01
jp CopyVideoData
BattleTransitionTile: ; 70a59 (1c:4a59)
INCBIN "gfx/battle_transition.2bpp"
; known jump sources: 70a9f (1c:4a9f), 70bc2 (1c:4bc2), 70c0a (1c:4c0a), 70ca7 (1c:4ca7), 70cd5 (1c:4cd5), 70d4d (1c:4d4d)
Func_70a69: ; 70a69 (1c:4a69)
ld a, $ff
ld [rBGP], a ; $FF00+$47
ld [rOBP0], a ; $FF00+$48
ld [rOBP1], a ; $FF00+$49
ret
ld a, [$cd47]
and a
jr z, .asm_70a7d
call Func_70aaa
jr .asm_70a9f
.asm_70a7d
FuncCoord 10, 10 ; $c472
ld hl, Coord
ld a, $3
ld [$d09f], a
ld a, l
ld [$d09b], a
ld a, h
ld [$d09a], a
ld b, $78
.asm_70a8f
ld c, $3
.asm_70a91
push bc
call Func_70af9
pop bc
dec c
jr nz, .asm_70a91
call DelayFrame
dec b
jr nz, .asm_70a8f
.asm_70a9f
call Func_70a69
xor a
ld [$d09b], a
ld [$d09a], a
ret
; known jump sources: 70a78 (1c:4a78)
Func_70aaa: ; 70aaa (1c:4aaa)
ld a, $7
ld [W_WHICHTRADE], a ; $cd3d
ld hl, W_SCREENTILESBUFFER
ld c, $11
ld de, $14
call Func_70ae0
inc c
jr .asm_70ac3
.asm_70abd
ld de, $14
call Func_70ae0
.asm_70ac3
inc c
ld de, $1
call Func_70ae0
dec c
dec c
ld de, $ffec
call Func_70ae0
inc c
ld de, rIE ; $ffff
call Func_70ae0
dec c
dec c
ld a, c
and a
jr nz, .asm_70abd
ret
; known jump sources: 70ab7 (1c:4ab7), 70ac0 (1c:4ac0), 70ac7 (1c:4ac7), 70acf (1c:4acf), 70ad6 (1c:4ad6)
Func_70ae0: ; 70ae0 (1c:4ae0)
push bc
.asm_70ae1
ld [hl], $ff
add hl, de
push bc
ld a, [W_WHICHTRADE] ; $cd3d
dec a
jr nz, .asm_70af0
call Func_70d19
ld a, $7
.asm_70af0
ld [W_WHICHTRADE], a ; $cd3d
pop bc
dec c
jr nz, .asm_70ae1
pop bc
ret
; known jump sources: 70a92 (1c:4a92)
Func_70af9: ; 70af9 (1c:4af9)
ld bc, $ffec
ld de, $14
ld a, [$d09b]
ld l, a
ld a, [$d09a]
ld h, a
ld a, [$d09f]
cp $0
jr z, .asm_70b25
cp $1
jr z, .asm_70b2f
cp $2
jr z, .asm_70b39
cp $3
jr z, .asm_70b43
.asm_70b1a
ld [hl], $ff
.asm_70b1c
ld a, l
ld [$d09b], a
ld a, h
ld [$d09a], a
ret
.asm_70b25
dec hl
ld a, [hl]
cp $ff
jr nz, .asm_70b4d
inc hl
add hl, bc
jr .asm_70b1a
.asm_70b2f
add hl, de
ld a, [hl]
cp $ff
jr nz, .asm_70b4d
add hl, bc
dec hl
jr .asm_70b1a
.asm_70b39
inc hl
ld a, [hl]
cp $ff
jr nz, .asm_70b4d
dec hl
add hl, de
jr .asm_70b1a
.asm_70b43
add hl, bc
ld a, [hl]
cp $ff
jr nz, .asm_70b4d
add hl, de
inc hl
jr .asm_70b1a
.asm_70b4d
ld [hl], $ff
ld a, [$d09f]
inc a
cp $4
jr nz, .asm_70b58
xor a
.asm_70b58
ld [$d09f], a
jr .asm_70b1c
; known jump sources: 70b6f (1c:4b6f), 70cff (1c:4cff)
Func_70b5d: ; 70b5d (1c:4b5d)
ld hl, Unknown_70b72 ; $4b72
.asm_70b60
ld a, [hli]
cp $1
jr z, .asm_70b6e
ld [rBGP], a ; $FF00+$47
ld c, $2
call DelayFrames
jr .asm_70b60
.asm_70b6e
dec b
jr nz, Func_70b5d
ret
Unknown_70b72: ; 70b72 (1c:4b72)
INCBIN "baserom.gbc",$70b72,$70b7f - $70b72
ld c, $9
.asm_70b81
push bc
xor a
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
FuncCoord 0, 7 ; $c42c
ld hl, Coord
FuncCoord 0, 8 ; $c440
ld de, Coord
ld bc, $ffd8
call Func_70c12
FuncCoord 0, 10 ; $c468
ld hl, Coord
FuncCoord 0, 9 ; $c454
ld de, Coord
ld bc, $28
call Func_70c12
FuncCoord 8, 0 ; $c3a8
ld hl, Coord
FuncCoord 9, 0 ; $c3a9
ld de, Coord
ld bc, $fffe
call Func_70c3f
FuncCoord 11, 0 ; $c3ab
ld hl, Coord
FuncCoord 10, 0 ; $c3aa
ld de, Coord
ld bc, $2
call Func_70c3f
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
ld c, $6
call DelayFrames
pop bc
dec c
jr nz, .asm_70b81
call Func_70a69
ld c, $a
jp DelayFrames
ld c, $9
xor a
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
.asm_70bcf
push bc
FuncCoord 0, 16 ; $c4e0
ld hl, Coord
FuncCoord 0, 17 ; $c4f4
ld de, Coord
ld bc, $ffd8
call Func_70c12
FuncCoord 0, 1 ; $c3b4
ld hl, Coord
ld de, W_SCREENTILESBUFFER
ld bc, $28
call Func_70c12
FuncCoord 18, 0 ; $c3b2
ld hl, Coord
FuncCoord 19, 0 ; $c3b3
ld de, Coord
ld bc, $fffe
call Func_70c3f
FuncCoord 1, 0 ; $c3a1
ld hl, Coord
ld de, W_SCREENTILESBUFFER
ld bc, $2
call Func_70c3f
call Func_70d19
call Delay3
pop bc
dec c
jr nz, .asm_70bcf
call Func_70a69
ld c, $a
jp DelayFrames
; known jump sources: 70b8e (1c:4b8e), 70b9a (1c:4b9a), 70bd9 (1c:4bd9), 70be5 (1c:4be5)
Func_70c12: ; 70c12 (1c:4c12)
ld a, c
ld [W_WHICHTRADE], a ; $cd3d
ld a, b
ld [$cd3e], a
ld c, $8
.asm_70c1c
push bc
push hl
push de
ld bc, $14
call CopyData
pop hl
pop de
ld a, [W_WHICHTRADE] ; $cd3d
ld c, a
ld a, [$cd3e]
ld b, a
add hl, bc
pop bc
dec c
jr nz, .asm_70c1c
ld l, e
ld h, d
ld a, $ff
ld c, $14
.asm_70c3a
ld [hli], a
dec c
jr nz, .asm_70c3a
ret
; known jump sources: 70ba6 (1c:4ba6), 70bb2 (1c:4bb2), 70bf1 (1c:4bf1), 70bfd (1c:4bfd)
Func_70c3f: ; 70c3f (1c:4c3f)
ld a, c
ld [W_WHICHTRADE], a ; $cd3d
ld a, b
ld [$cd3e], a
ld c, $9
.asm_70c49
push bc
push hl
push de
ld c, $12
.asm_70c4e
ld a, [hl]
ld [de], a
ld a, e
add $14
jr nc, .asm_70c56
inc d
.asm_70c56
ld e, a
ld a, l
add $14
jr nc, .asm_70c5d
inc h
.asm_70c5d
ld l, a
dec c
jr nz, .asm_70c4e
pop hl
pop de
ld a, [W_WHICHTRADE] ; $cd3d
ld c, a
ld a, [$cd3e]
ld b, a
add hl, bc
pop bc
dec c
jr nz, .asm_70c49
ld l, e
ld h, d
ld de, $14
ld c, $12
.asm_70c77
ld [hl], $ff
add hl, de
dec c
jr nz, .asm_70c77
ret
ld c, $12
ld hl, W_SCREENTILESBUFFER
FuncCoord 1, 17 ; $c4f5
ld de, Coord
xor a
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
.asm_70c89
push bc
push hl
push de
push de
call Func_70caa
pop hl
call Func_70caa
call Func_70d19
pop hl
ld bc, $ffec
add hl, bc
ld e, l
ld d, h
pop hl
ld bc, $14
add hl, bc
pop bc
dec c
jr nz, .asm_70c89
jp Func_70a69
; known jump sources: 70c8d (1c:4c8d), 70c91 (1c:4c91)
Func_70caa: ; 70caa (1c:4caa)
ld c, $a
.asm_70cac
ld [hl], $ff
inc hl
inc hl
dec c
jr nz, .asm_70cac
ret
ld c, $14
ld hl, W_SCREENTILESBUFFER
FuncCoord 19, 1 ; $c3c7
ld de, Coord
xor a
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
.asm_70cbf
push bc
push hl
push de
push de
call Func_70cd8
pop hl
call Func_70cd8
call Func_70d19
pop de
pop hl
pop bc
inc hl
dec de
dec c
jr nz, .asm_70cbf
jp Func_70a69
; known jump sources: 70cc3 (1c:4cc3), 70cc7 (1c:4cc7)
Func_70cd8: ; 70cd8 (1c:4cd8)
ld c, $9
ld de, $28
.asm_70cdd
ld [hl], $ff
add hl, de
dec c
jr nz, .asm_70cdd
ret
INCBIN "baserom.gbc",$70ce4,$70cfd - $70ce4
; known jump sources: 70d24 (1c:4d24)
Func_70cfd: ; 70cfd (1c:4cfd)
ld b, $3
call Func_70b5d
xor a
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
ret
INCBIN "baserom.gbc",$70d06,$70d19 - $70d06
; known jump sources: 70aeb (1c:4aeb), 70c00 (1c:4c00), 70c94 (1c:4c94), 70cca (1c:4cca), 70d46 (1c:4d46)
Func_70d19: ; 70d19 (1c:4d19)
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
call Delay3
xor a
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
ret
call Func_70cfd
ld c, $a
ld hl, Unknown_70d61 ; $4d61
ld de, Unknown_70d93 ; $4d93
.asm_70d2f
push bc
push hl
push de
push de
xor a
call Func_70d50
pop hl
ld a, $1
call Func_70d50
pop hl
ld bc, $5
add hl, bc
ld e, l
ld d, h
pop hl
add hl, bc
call Func_70d19
pop bc
dec c
jr nz, .asm_70d2f
jp Func_70a69
; known jump sources: 70d34 (1c:4d34), 70d3a (1c:4d3a)
Func_70d50: ; 70d50 (1c:4d50)
ld [W_WHICHTRADE], a ; $cd3d
ld a, [hli]
ld [$cd3e], a
ld a, [hli]
ld e, a
ld a, [hli]
ld d, a
ld a, [hli]
ld h, [hl]
ld l, a
jp asm_70dc5
Unknown_70d61: ; 70d61 (1c:4d61)
INCBIN "baserom.gbc",$70d61,$70d93 - $70d61
Unknown_70d93: ; 70d93 (1c:4d93)
INCBIN "baserom.gbc",$70d93,$70dc5 - $70d93
asm_70dc5
push hl
ld a, [de]
ld c, a
inc de
.asm_70dc9
ld [hl], $ff
ld a, [$cd3e]
and a
jr z, .asm_70dd4
inc hl
jr .asm_70dd5
.asm_70dd4
dec hl
.asm_70dd5
dec c
jr nz, .asm_70dc9
pop hl
ld a, [W_WHICHTRADE] ; $cd3d
and a
ld bc, $14
jr z, .asm_70de5
ld bc, $ffec
.asm_70de5
add hl, bc
ld a, [de]
inc de
cp $ff
ret z
and a
jr z, asm_70dc5
ld c, a
.asm_70def
ld a, [$cd3e]
and a
jr z, .asm_70df8
dec hl
jr .asm_70df9
.asm_70df8
inc hl
.asm_70df9
dec c
jr nz, .asm_70def
jr asm_70dc5
INCBIN "baserom.gbc",$70dfe,$70e3e - $70dfe
; known jump sources: d974 (3:5974)
Func_70e3e: ; 70e3e (1c:4e3e)
call Func_7109b
ld hl, $cfcb
ld a, [hl]
push af
ld [hl], $ff
push hl
ld a, $1
ld [$FF00+$b7], a
ld a, [W_CURMAP] ; $d35e
push af
ld b, $0
call Func_711c4
FuncCoord 1, 0 ; $c3a1
ld hl, Coord
ld de, $cd6d
call PlaceString
ld hl, W_OAMBUFFER
ld de, W_SCREENTILESBACKBUFFER
ld bc, $10
call CopyData
ld hl, $8040
ld de, TownMapCursor ; $4f40
ld bc, (BANK(TownMapCursor) << 8) + $04
call CopyVideoDataDouble
xor a
ld [W_WHICHTRADE], a ; $cd3d
pop af
jr asm_70e92
; known jump sources: 70efe (1c:4efe), 70f0e (1c:4f0e)
Func_70e7e: ; 70e7e (1c:4e7e)
ld hl, W_SCREENTILESBUFFER
ld bc, $114
call ClearScreenArea
ld hl, TownMapOrder ; $4f11
ld a, [W_WHICHTRADE] ; $cd3d
ld c, a
ld b, $0
add hl, bc
ld a, [hl]
asm_70e92: ; 70e92 (1c:4e92)
ld de, $cee9
call Func_712f1
ld a, [de]
push hl
call Func_71258
ld a, $4
ld [$cd5b], a
ld hl, $c310
call Func_71279
pop hl
ld de, $cd6d
.asm_70eac
ld a, [hli]
ld [de], a
inc de
cp $50
jr nz, .asm_70eac
FuncCoord 1, 0 ; $c3a1
ld hl, Coord
ld de, $cd6d
call PlaceString
ld hl, $c310
ld de, $c518
ld bc, $10
call CopyData
.asm_70ec8
call Func_716c6
call GetJoypadStateLowSensitivity
ld a, [$FF00+$b5]
ld b, a
and $c3
jr z, .asm_70ec8
ld a, $8c
call PlaySound
bit 6, b
jr nz, .asm_70ef2
bit 7, b
jr nz, .asm_70f01
xor a
ld [$d09b], a
ld [$FF00+$b7], a
ld [W_SUBANIMTRANSFORM], a ; $d08b
call Func_711ab
pop hl
pop af
ld [hl], a
ret
.asm_70ef2
ld a, [W_WHICHTRADE] ; $cd3d
inc a
cp $2f
jr nz, .asm_70efb
xor a
.asm_70efb
ld [W_WHICHTRADE], a ; $cd3d
jp Func_70e7e
.asm_70f01
ld a, [W_WHICHTRADE] ; $cd3d
dec a
cp $ff
jr nz, .asm_70f0b
ld a, $2e
.asm_70f0b
ld [W_WHICHTRADE], a ; $cd3d
jp Func_70e7e
TownMapOrder: ; 70f11 (1c:4f11)
db PALLET_TOWN
db ROUTE_1
db VIRIDIAN_CITY
db ROUTE_2
db VIRIDIAN_FOREST
db DIGLETTS_CAVE
db PEWTER_CITY
db ROUTE_3
db MT_MOON_1
db ROUTE_4
db CERULEAN_CITY
db ROUTE_24
db ROUTE_25
db BILLS_HOUSE
db ROUTE_5
db ROUTE_6
db VERMILION_CITY
db SS_ANNE_1
db ROUTE_9
db ROCK_TUNNEL_POKECENTER
db ROUTE_10
db LAVENDER_TOWN
db POKEMONTOWER_2
db ROUTE_8
db ROUTE_7
db CELADON_CITY
db SAFFRON_CITY
db ROUTE_11
db ROUTE_12
db ROUTE_13
db ROUTE_14
db ROUTE_15
db ROUTE_16
db ROUTE_17
db ROUTE_18
db FUCHSIA_CITY
db SAFARI_ZONE_EAST
db ROUTE_19
db SEAFOAM_ISLANDS_2
db ROUTE_20
db CINNABAR_ISLAND
db ROUTE_21
db ROUTE_22
db ROUTE_23
db VICTORY_ROAD_3
db INDIGO_PLATEAU
db POWER_PLANT
TownMapCursor: ; 70f40 (1c:4f40)
INCBIN "gfx/town_map_cursor.1bpp"
; known jump sources: 4010a (10:410a)
Func_70f60: ; 70f60 (1c:4f60)
call Func_7109b
ld hl, $cfcb
ld a, [hl]
push af
ld [hl], $ff
push hl
call Func_711ef
call GetMonName
FuncCoord 1, 0 ; $c3a1
ld hl, Coord
call PlaceString
ld h, b
ld l, c
ld de, MonsNestText ; $4f89
call PlaceString
call WaitForTextScrollButtonPress
call Func_711ab
pop hl
pop af
ld [hl], a
ret
MonsNestText: ; 70f89 (1c:4f89)
db "'s NEST@"
; known jump sources: 30b3 (0:30b3)
Func_70f90: ; 70f90 (1c:4f90)
call CleanLCD_OAM
call Func_7109b
call LoadPlayerSpriteGraphics
call LoadFontTilePatterns
ld de, BirdSprite ; $4d80
ld hl, $8040
ld bc, (BANK(BirdSprite) << 8) + $0c
call CopyVideoData
ld de, TownMapUpArrow ; $5093
ld hl, $8ed0
ld bc, (BANK(TownMapUpArrow) << 8) + $01
call CopyVideoDataDouble
call Func_71070
ld hl, $cfcb
ld a, [hl]
push af
ld [hl], $ff
push hl
ld hl, W_SCREENTILESBUFFER
ld de, ToText ; $506d
call PlaceString
ld a, [W_CURMAP] ; $d35e
ld b, $0
call Func_711c4
ld hl, $cd3e
FuncCoord 18, 0 ; $c3b2
ld de, Coord
; known jump sources: 7104f (1c:504f), 71055 (1c:5055), 71065 (1c:5065)
Func_70fd6: ; 70fd6 (1c:4fd6)
ld a, $7f
ld [de], a
push hl
push hl
FuncCoord 3, 0 ; $c3a3
ld hl, Coord
ld bc, $10f
call ClearScreenArea
pop hl
ld a, [hl]
ld b, $4
call Func_711c4
FuncCoord 3, 0 ; $c3a3
ld hl, Coord
ld de, $cd6d
call PlaceString
ld c, $f
call DelayFrames
FuncCoord 18, 0 ; $c3b2
ld hl, Coord
ld [hl], $ed
FuncCoord 19, 0 ; $c3b3
ld hl, Coord
ld [hl], $ee
pop hl
.asm_71004
push hl
call DelayFrame
call GetJoypadStateLowSensitivity
ld a, [$FF00+$b5]
ld b, a
pop hl
and $c3
jr z, .asm_71004
bit 0, b
jr nz, .asm_71026
ld a, $8c
call PlaySound
bit 6, b
jr nz, .asm_71042
bit 7, b
jr nz, .asm_71058
jr .asm_71037
.asm_71026
ld a, $8e
call PlaySound
ld a, [hl]
ld [$d71a], a
ld hl, $d732
set 3, [hl]
inc hl
set 7, [hl]
.asm_71037
xor a
ld [$d09b], a
call GBPalWhiteOutWithDelay3
pop hl
pop af
ld [hl], a
ret
.asm_71042
FuncCoord 18, 0 ; $c3b2
ld de, Coord
inc hl
ld a, [hl]
cp $ff
jr z, .asm_71052
cp $fe
jr z, .asm_71042
jp Func_70fd6
.asm_71052
ld hl, $cd3e
jp Func_70fd6
.asm_71058
FuncCoord 19, 0 ; $c3b3
ld de, Coord
dec hl
ld a, [hl]
cp $ff
jr z, .asm_71068
cp $fe
jr z, .asm_71058
jp Func_70fd6
.asm_71068
ld hl, $cd49
jr .asm_71058
ToText: ; 7106d (1c:506d)
db "To@"
; known jump sources: 70fb4 (1c:4fb4)
Func_71070: ; 71070 (1c:5070)
ld hl, W_WHICHTRADE ; $cd3d
ld [hl], $ff
inc hl
ld a, [$d70b]
ld e, a
ld a, [$d70c]
ld d, a
ld bc, $b
.asm_71081
srl d
rr e
ld a, $fe
jr nc, .asm_7108a
ld a, b
.asm_7108a
ld [hl], a
inc hl
inc b
dec c
jr nz, .asm_71081
ld [hl], $ff
ret
TownMapUpArrow: ; 71093 (1c:5093)
INCBIN "gfx/up_arrow.1bpp"
; known jump sources: 70e3e (1c:4e3e), 70f60 (1c:4f60), 70f93 (1c:4f93)
Func_7109b: ; 7109b (1c:509b)
call GBPalWhiteOutWithDelay3
call ClearScreen
call UpdateSprites
ld hl, W_SCREENTILESBUFFER
ld b, $12
ld c, $12
call TextBoxBorder
call DisableLCD
ld hl, WorldMapTileGraphics ; $65a8
ld de, $9600
ld bc, $100
ld a, BANK(WorldMapTileGraphics)
call FarCopyData2
ld hl, Unknown_716be ; $56be
ld de, $8040
ld bc, $8
ld a, BANK(Unknown_716be)
call FarCopyDataDouble
ld hl, W_SCREENTILESBUFFER
ld de, CompressedMap ; $5100
.asm_710d3
ld a, [de]
and a
jr z, .asm_710e9
ld b, a
and $f
ld c, a
ld a, b
swap a
and $f
add $60
.asm_710e2
ld [hli], a
dec c
jr nz, .asm_710e2
inc de
jr .asm_710d3
.asm_710e9
call EnableLCD
ld b, $2
call GoPAL_SET
call Delay3
call GBPalNormal
xor a
ld [W_SUBANIMTRANSFORM], a ; $d08b
inc a
ld [$d09b], a
ret
; 71100 (1c:5100)
CompressedMap: ; 71100 (1c:5100)
; you can decompress this file with the redrle program in the extras/ dir
INCBIN "gfx/town_map.rle"
; known jump sources: 70eeb (1c:4eeb), 70f82 (1c:4f82)
Func_711ab: ; 711ab (1c:51ab)
xor a
ld [$d09b], a
call GBPalWhiteOut
call ClearScreen
call CleanLCD_OAM
call LoadPlayerSpriteGraphics
call LoadFontTilePatterns
call UpdateSprites
jp GoPAL_SET_CF1C
; known jump sources: 70e53 (1c:4e53), 70fcd (1c:4fcd), 70fe8 (1c:4fe8), 7123b (1c:523b)
Func_711c4: ; 711c4 (1c:51c4)
push af
ld a, b
ld [$cd5b], a
pop af
ld de, $cee9
call Func_712f1
ld a, [de]
push hl
call Func_71258
call Func_7126d
pop hl
ld de, $cd6d
.asm_711dc
ld a, [hli]
ld [de], a
inc de
cp $50
jr nz, .asm_711dc
ld hl, W_OAMBUFFER
ld de, W_SCREENTILESBACKBUFFER
ld bc, $a0
jp CopyData
; known jump sources: 70f6b (1c:4f6b)
Func_711ef: ; 711ef (1c:51ef)
ld b, BANK(Func_e9cb)
ld hl, Func_e9cb
call Bankswitch ; indirect jump to Func_e9cb (e9cb (3:69cb))
call Func_712d9
ld hl, W_OAMBUFFER
ld de, $cee9
.asm_71200
ld a, [de]
cp $ff
jr z, .asm_7121d
and a
jr z, .asm_7121a
push hl
call Func_712f1
pop hl
ld a, [de]
cp $19
jr z, .asm_7121a
call Func_71258
ld a, $4
ld [hli], a
xor a
ld [hli], a
.asm_7121a
inc de
jr .asm_71200
.asm_7121d
ld a, l
and a
jr nz, .asm_71236
FuncCoord 1, 7 ; $c42d
ld hl, Coord
ld b, $2
ld c, $f
call TextBoxBorder
FuncCoord 2, 9 ; $c456
ld hl, Coord
ld de, AreaUnknownText ; $524a
call PlaceString
jr .asm_7123e
.asm_71236
ld a, [W_CURMAP] ; $d35e
ld b, $0
call Func_711c4
.asm_7123e
ld hl, W_OAMBUFFER
ld de, W_SCREENTILESBACKBUFFER
ld bc, $a0
jp CopyData
AreaUnknownText: ; 7124a (1c:524a)
db " AREA UNKNOWN@"
; known jump sources: 70e9a (1c:4e9a), 711d2 (1c:51d2), 71212 (1c:5212)
Func_71258: ; 71258 (1c:5258)
push af
and $f0
srl a
add $18
ld b, a
ld [hli], a
pop af
and $f
swap a
srl a
add $18
ld c, a
ld [hli], a
ret
; known jump sources: 711d5 (1c:51d5)
Func_7126d: ; 7126d (1c:526d)
ld a, [$cd5b]
and a
ld hl, $c390
jr z, Func_71279
ld hl, $c380
; known jump sources: 70ea5 (1c:4ea5), 71274 (1c:5274)
Func_71279: ; 71279 (1c:5279)
push hl
ld hl, $fcfc
add hl, bc
ld b, h
ld c, l
pop hl
; known jump sources: 718da (1c:58da)
Func_71281: ; 71281 (1c:5281)
ld de, $202
.asm_71284
push de
push bc
.asm_71286
ld a, b
ld [hli], a
ld a, c
ld [hli], a
ld a, [$cd5b]
ld [hli], a
inc a
ld [$cd5b], a
xor a
ld [hli], a
inc d
ld a, $8
add c
ld c, a
dec e
jr nz, .asm_71286
pop bc
pop de
ld a, $8
add b
ld b, a
dec d
jr nz, .asm_71284
ret
; known jump sources: 718d5 (1c:58d5)
Func_712a6: ; 712a6 (1c:52a6)
xor a
ld [$cd5c], a
ld de, $202
.asm_712ad
push de
push bc
.asm_712af
ld a, b
ld [hli], a
ld a, c
ld [hli], a
ld a, [$cd5b]
ld [hli], a
ld a, [$cd5c]
ld [hli], a
xor $20
ld [$cd5c], a
inc d
ld a, $8
add c
ld c, a
dec e
jr nz, .asm_712af
pop bc
pop de
push hl
ld hl, $cd5b
inc [hl]
inc [hl]
pop hl
ld a, $8
add b
ld b, a
dec d
jr nz, .asm_712ad
ret
; known jump sources: 711f7 (1c:51f7)
Func_712d9: ; 712d9 (1c:52d9)
ld de, $cee9
.asm_712dc
ld a, [de]
inc de
cp $ff
ret z
ld c, a
ld l, e
ld h, d
.asm_712e4
ld a, [hl]
cp $ff
jr z, .asm_712dc
cp c
jr nz, .asm_712ee
xor a
ld [hl], a
.asm_712ee
inc hl
jr .asm_712e4
; known jump sources: 70e95 (1c:4e95), 711cd (1c:51cd), 71209 (1c:5209)
Func_712f1: ; 712f1 (1c:52f1)
cp $25
jr c, .asm_71304
ld bc, $4
ld hl, InternalMapEntries ; $5382
.asm_712fb
cp [hl]
jr c, .asm_71301
add hl, bc
jr .asm_712fb
.asm_71301
inc hl
jr .asm_7130d
.asm_71304
ld hl, ExternalMapEntries ; $5313
ld c, a
ld b, $0
add hl, bc
add hl, bc
add hl, bc
.asm_7130d
ld a, [hli]
ld [de], a
ld a, [hli]
ld h, [hl]
ld l, a
ret
; 71313 (1c:5313)
ExternalMapEntries: ; 71313 (1c:5313)
EMAP $2,$B,PalletTownName
EMAP $2,$8,ViridianCityName
EMAP $2,$3,PewterCityName
EMAP $A,$2,CeruleanCityName
EMAP $E,$5,LavenderTownName
EMAP $A,$9,VermilionCityName
EMAP $7,$5,CeladonCityName
EMAP $8,$D,FuchsiaCityName
EMAP $2,$F,CinnabarIslandName
EMAP $0,$2,IndigoPlateauName
EMAP $A,$5,SaffronCityName
EMAP $0,$0,PalletTownName ; unused
EMAP $2,$A,Route1Name
EMAP $2,$6,Route2Name
EMAP $4,$3,Route3Name
EMAP $8,$2,Route4Name
EMAP $A,$3,Route5Name
EMAP $A,$8,Route6Name
EMAP $8,$5,Route7Name
EMAP $D,$5,Route8Name
EMAP $D,$2,Route9Name
EMAP $E,$4,Route10Name
EMAP $C,$9,Route11Name
EMAP $E,$9,Route12Name
EMAP $D,$B,Route13Name
EMAP $B,$C,Route14Name
EMAP $A,$D,Route15Name
EMAP $5,$5,Route16Name
EMAP $4,$8,Route17Name
EMAP $6,$D,Route18Name
EMAP $6,$F,Route19Name
EMAP $4,$F,Route20Name
EMAP $2,$D,Route21Name
EMAP $0,$8,Route22Name
EMAP $0,$6,Route23Name
EMAP $A,$1,Route24Name
EMAP $B,$0,Route25Name
InternalMapEntries: ; 71382 (1c:5382)
IMAP $29,$2,$B,PalletTownName
IMAP $2E,$2,$8,ViridianCityName
IMAP $33,$2,$6,Route2Name
IMAP $34,$2,$4,ViridianForestName
IMAP $3B,$2,$3,PewterCityName
IMAP $3E,$6,$2,MountMoonName
IMAP $44,$A,$2,CeruleanCityName
IMAP $45,$5,$2,Route4Name
IMAP $46,$A,$2,CeruleanCityName
IMAP $49,$A,$4,Route5Name
IMAP $4C,$A,$6,Route6Name
IMAP $4F,$9,$5,Route7Name
IMAP $51,$B,$5,Route8Name
IMAP $53,$E,$3,RockTunnelName
IMAP $54,$F,$4,PowerPlantName
IMAP $57,$D,$9,Route11Name
IMAP $58,$E,$7,Route12Name
IMAP $59,$C,$0,SeaCottageName
IMAP $5F,$A,$9,VermilionCityName
IMAP $69,$9,$A,SSAnneName
IMAP $6D,$0,$4,VictoryRoadName
IMAP $77,$0,$2,PokemonLeagueName
IMAP $78,$A,$5,UndergroundPathName
IMAP $79,$0,$2,PokemonLeagueName
IMAP $7A,$A,$5,UndergroundPathName
IMAP $8D,$7,$5,CeladonCityName
IMAP $8E,$E,$5,LavenderTownName
IMAP $95,$F,$5,PokemonTowerName
IMAP $98,$E,$5,LavenderTownName
IMAP $9C,$8,$D,FuchsiaCityName
IMAP $9D,$8,$C,SafariZoneName
IMAP $9F,$8,$D,FuchsiaCityName
IMAP $A3,$5,$F,SeafoamIslandsName
IMAP $A4,$A,$9,VermilionCityName
IMAP $A5,$8,$D,FuchsiaCityName
IMAP $A6,$2,$F,PokemonMansionName
IMAP $AE,$2,$F,CinnabarIslandName
IMAP $AF,$0,$2,IndigoPlateauName
IMAP $B8,$A,$5,SaffronCityName
IMAP $BA,$9,$D,Route15Name
IMAP $BD,$4,$5,Route16Name
IMAP $BE,$E,$A,Route12Name
IMAP $C0,$7,$D,Route18Name
IMAP $C1,$5,$F,SeafoamIslandsName
IMAP $C2,$0,$7,Route22Name
IMAP $C3,$0,$4,VictoryRoadName
IMAP $C4,$E,$7,Route12Name
IMAP $C5,$A,$9,VermilionCityName
IMAP $C6,$3,$4,DiglettsCaveName
IMAP $C7,$0,$4,VictoryRoadName
IMAP $CF,$7,$5,RocketHQName
IMAP $D6,$A,$5,SilphCoName
IMAP $D9,$2,$F,PokemonMansionName
IMAP $E2,$8,$C,SafariZoneName
IMAP $E5,$9,$1,CeruleanCaveName
IMAP $E6,$E,$5,LavenderTownName
IMAP $E7,$A,$2,CeruleanCityName
IMAP $E9,$E,$3,RockTunnelName
IMAP $ED,$A,$5,SilphCoName
IMAP $F8,$0,$2,PokemonLeagueName
db $FF
MapNames: ; 71473 (1c:5473)
PalletTownName: ; 71473 (1c:5473)
db "PALLET TOWN@"
ViridianCityName: ; 7147f (1c:547f)
db "VIRIDIAN CITY@"
PewterCityName: ; 7148d (1c:548d)
db "PEWTER CITY@"
CeruleanCityName: ; 71499 (1c:5499)
db "CERULEAN CITY@"
LavenderTownName: ; 714a7 (1c:54a7)
db "LAVENDER TOWN@"
VermilionCityName: ; 714b5 (1c:54b5)
db "VERMILION CITY@"
CeladonCityName: ; 714c4 (1c:54c4)
db "CELADON CITY@"
FuchsiaCityName: ; 714d1 (1c:54d1)
db "FUCHSIA CITY@"
CinnabarIslandName: ; 714de (1c:54de)
db "CINNABAR ISLAND@"
IndigoPlateauName: ; 714ee (1c:54ee)
db "INDIGO PLATEAU@"
SaffronCityName: ; 714fd (1c:54fd)
db "SAFFRON CITY@"
Route1Name: ; 7150a (1c:550a)
db "ROUTE 1@"
Route2Name: ; 71512 (1c:5512)
db "ROUTE 2@"
Route3Name: ; 7151a (1c:551a)
db "ROUTE 3@"
Route4Name: ; 71522 (1c:5522)
db "ROUTE 4@"
Route5Name: ; 7152a (1c:552a)
db "ROUTE 5@"
Route6Name: ; 71532 (1c:5532)
db "ROUTE 6@"
Route7Name: ; 7153a (1c:553a)
db "ROUTE 7@"
Route8Name: ; 71542 (1c:5542)
db "ROUTE 8@"
Route9Name: ; 7154a (1c:554a)
db "ROUTE 9@"
Route10Name: ; 71552 (1c:5552)
db "ROUTE 10@"
Route11Name: ; 7155b (1c:555b)
db "ROUTE 11@"
Route12Name: ; 71564 (1c:5564)
db "ROUTE 12@"
Route13Name: ; 7156d (1c:556d)
db "ROUTE 13@"
Route14Name: ; 71576 (1c:5576)
db "ROUTE 14@"
Route15Name: ; 7157f (1c:557f)
db "ROUTE 15@"
Route16Name: ; 71588 (1c:5588)
db "ROUTE 16@"
Route17Name: ; 71591 (1c:5591)
db "ROUTE 17@"
Route18Name: ; 7159a (1c:559a)
db "ROUTE 18@"
Route19Name: ; 715a3 (1c:55a3)
db "SEA ROUTE 19@"
Route20Name: ; 715b0 (1c:55b0)
db "SEA ROUTE 20@"
Route21Name: ; 715bd (1c:55bd)
db "SEA ROUTE 21@"
Route22Name: ; 715ca (1c:55ca)
db "ROUTE 22@"
Route23Name: ; 715d3 (1c:55d3)
db "ROUTE 23@"
Route24Name: ; 715dc (1c:55dc)
db "ROUTE 24@"
Route25Name: ; 715e5 (1c:55e5)
db "ROUTE 25@"
ViridianForestName: ; 715ee (1c:55ee)
db "VIRIDIAN FOREST@"
MountMoonName: ; 715fe (1c:55fe)
db "MT.MOON@"
RockTunnelName: ; 71606 (1c:5606)
db "ROCK TUNNEL@"
SeaCottageName: ; 71612 (1c:5612)
db "SEA COTTAGE@"
SSAnneName: ; 7161e (1c:561e)
db "S.S.ANNE@"
PokemonLeagueName: ; 71627 (1c:5627)
db "#MON LEAGUE@"
UndergroundPathName: ; 71633 (1c:5633)
db "UNDERGROUND PATH@"
PokemonTowerName: ; 71644 (1c:5644)
db "#MON TOWER@"
SeafoamIslandsName: ; 7164f (1c:564f)
db "SEAFOAM ISLANDS@"
VictoryRoadName: ; 7165f (1c:565f)
db "VICTORY ROAD@"
DiglettsCaveName: ; 7166c (1c:566c)
db "DIGLETT's CAVE@"
RocketHQName: ; 7167a (1c:567a)
db "ROCKET HQ@"
SilphCoName: ; 71684 (1c:5684)
db "SILPH CO.@"
PokemonMansionName: ; 7168e (1c:568e)
db $4a," MANSION@"
SafariZoneName: ; 71698 (1c:5698)
db "SAFARI ZONE@"
CeruleanCaveName: ; 716a4 (1c:56a4)
db "CERULEAN CAVE@"
PowerPlantName: ; 716b2 (1c:56b2)
db "POWER PLANT@"
Unknown_716be: ; 716be (1c:56be)
INCBIN "baserom.gbc",$716be,$716c6 - $716be
; known jump sources: 70ec8 (1c:4ec8)
Func_716c6: ; 716c6 (1c:56c6)
ld a, [W_SUBANIMTRANSFORM] ; $d08b
inc a
cp $19
jr z, .asm_716e1
cp $32
jr nz, .asm_716f1
ld hl, W_SCREENTILESBACKBUFFER
ld de, W_OAMBUFFER
ld bc, $90
call CopyData
xor a
jr .asm_716f1
.asm_716e1
ld hl, W_OAMBUFFER
ld b, $24
ld de, $4
.asm_716e9
ld [hl], $a0
add hl, de
dec b
jr nz, .asm_716e9
ld a, $19
.asm_716f1
ld [W_SUBANIMTRANSFORM], a ; $d08b
jp DelayFrame
; known jump sources: 6608 (1:6608)
Func_716f7: ; 716f7 (1c:56f7)
xor a
ld [W_CURMENUITEMID], a ; $cc26
ld b, a
inc a
jr asm_7170a
; known jump sources: 3ae5 (0:3ae5)
Func_716ff: ; 716ff (1c:56ff)
ld hl, $cf1f
ld a, [W_CURMENUITEMID] ; $cc26
ld c, a
ld b, $0
add hl, bc
ld a, [hl]
asm_7170a: ; 7170a (1c:570a)
ld c, a
ld hl, Unknown_71769 ; $5769
add hl, bc
ld a, [$cf1b]
xor $1
add [hl]
ld c, a
add a
ld b, a
ld a, [W_SUBANIMTRANSFORM] ; $d08b
and a
jr z, .asm_7172c
cp c
jr z, .asm_7173d
.asm_71721
inc a
cp b
jr nz, .asm_71726
xor a
.asm_71726
ld [W_SUBANIMTRANSFORM], a ; $d08b
jp DelayFrame
.asm_7172c
push bc
ld hl, $cc5b
ld de, W_OAMBUFFER
ld bc, $60
call CopyData
pop bc
xor a
jr .asm_71721
.asm_7173d
push bc
ld hl, $c302
ld bc, $10
ld a, [W_CURMENUITEMID] ; $cc26
call AddNTimes
ld c, $40
ld a, [hl]
cp $4
jr z, .asm_71755
cp $8
jr nz, .asm_71759
.asm_71755
dec hl
dec hl
ld c, $1
.asm_71759
ld b, $4
ld de, $4
.asm_7175e
ld a, [hl]
add c
ld [hl], a
add hl, de
dec b
jr nz, .asm_7175e
pop bc
ld a, c
jr .asm_71721
Unknown_71769: ; 71769 (1c:5769)
INCBIN "baserom.gbc",$71769,$7176c - $71769
; known jump sources: 65b5 (1:65b5), 41214 (10:5214)
Func_7176c: ; 7176c (1c:576c)
ld hl, Unknown_717c0 ; $57c0
ld a, $1c
; known jump sources: 707d1 (1c:47d1)
Func_71771: ; 71771 (1c:5771)
ld bc, $0
.asm_71774
push af
push bc
push hl
add hl, bc
ld a, [hli]
ld e, a
ld a, [hli]
ld d, a
ld a, [hli]
ld c, a
ld a, [hli]
ld b, a
ld a, [hli]
ld h, [hl]
ld l, a
call CopyVideoData
pop hl
pop bc
ld a, $6
add c
ld c, a
pop af
dec a
jr nz, .asm_71774
ret
; known jump sources: 12ce0 (4:6ce0)
Func_71791: ; 71791 (1c:5791)
call DisableLCD
ld hl, Unknown_717c0 ; $57c0
ld a, $1c
ld bc, $0
.asm_7179c
push af
push bc
push hl
add hl, bc
ld a, [hli]
ld e, a
ld a, [hli]
ld d, a
push de
ld a, [hli]
ld c, a
swap c
ld b, $0
ld a, [hli]
ld e, [hl]
inc hl
ld d, [hl]
pop hl
call FarCopyData2
pop hl
pop bc
ld a, $6
add c
ld c, a
pop af
dec a
jr nz, .asm_7179c
jp EnableLCD
Unknown_717c0: ; 717c0 (1c:57c0)
INCBIN "baserom.gbc",$717c0,$71868 - $717c0
; known jump sources: 12d1d (4:6d1d)
Func_71868: ; 71868 (1c:5868)
push hl
push de
push bc
ld a, [H_DOWNARROWBLINKCNT2] ; $FF00+$8c
ld hl, W_PARTYMON1 ; $d164
ld e, a
ld d, $0
add hl, de
ld a, [hl]
call Func_718e9
ld [$cd5b], a
call asm_718c3
pop bc
pop de
pop hl
ret
; known jump sources: 6916 (1:6916), 4150a (10:550a)
Func_71882: ; 71882 (1c:5882)
xor a
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
ld a, [$cd5d]
call Func_718e9
ld [$cd5b], a
jr asm_718c3
INCBIN "baserom.gbc",$71890,$718c3 - $71890
asm_718c3: ; 718c3 (1c:58c3)
push af
ld c, $10
ld h, $c3
ld a, [H_DOWNARROWBLINKCNT2] ; $FF00+$8c
swap a
ld l, a
add $10
ld b, a
pop af
cp $8
jr z, .asm_718da
call Func_712a6
jr .asm_718dd
.asm_718da
call Func_71281
.asm_718dd
ld hl, W_OAMBUFFER
ld de, $cc5b
ld bc, $60
jp CopyData
; known jump sources: 71875 (1c:5875), 71888 (1c:5888)
Func_718e9: ; 718e9 (1c:58e9)
ld [$d11e], a
ld a, $3a
call Predef ; indirect jump to IndexToPokedex (41010 (10:5010))
ld a, [$d11e]
ld c, a
dec a
srl a
ld hl, MonOverworldData ; $590d
ld e, a
ld d, $0
add hl, de
ld a, [hl]
bit 0, c
jr nz, .asm_71906
swap a
.asm_71906
and $f0
srl a
srl a
ret
; 7190d (1c:590d)
MonOverworldData: ; 7190d (1c:590d)
dn SPRITE_GRASS, SPRITE_GRASS ;Bulbasaur/Ivysaur
dn SPRITE_GRASS, SPRITE_MON ;Venusaur/Charmander
dn SPRITE_MON, SPRITE_MON ;Charmeleon/Charizard
dn SPRITE_WATER, SPRITE_WATER ;Squirtle/Wartortle
dn SPRITE_WATER, SPRITE_BUG ;Blastoise/Caterpie
dn SPRITE_BUG, SPRITE_BUG ;Metapod/Butterfree
dn SPRITE_BUG, SPRITE_BUG ;Weedle/Kakuna
dn SPRITE_BUG, SPRITE_BIRD_M ;Beedrill/Pidgey
dn SPRITE_BIRD_M, SPRITE_BIRD_M ;Pidgeotto/Pidgeot
dn SPRITE_QUADRUPED, SPRITE_QUADRUPED ;Rattata/Raticate
dn SPRITE_BIRD_M, SPRITE_BIRD_M ;Spearow/Fearow
dn SPRITE_SNAKE, SPRITE_SNAKE ;Ekans/Arbok
dn SPRITE_FAIRY, SPRITE_FAIRY ;Pikachu/Raichu
dn SPRITE_MON, SPRITE_MON ;Sandshrew/Sandslash
dn SPRITE_MON, SPRITE_MON ;Nidoran?/Nidorina
dn SPRITE_MON, SPRITE_MON ;Nidoqueen/Nidoran?
dn SPRITE_MON, SPRITE_MON ;Nidorino/Nidoking
dn SPRITE_FAIRY, SPRITE_FAIRY ;Clefairy/Clefable
dn SPRITE_QUADRUPED, SPRITE_QUADRUPED ;Vulpix/Ninetales
dn SPRITE_FAIRY, SPRITE_FAIRY ;Jigglypuff/Wigglytuff
dn SPRITE_MON, SPRITE_MON ;Zubat/Golbat
dn SPRITE_GRASS, SPRITE_GRASS ;Oddish/Gloom
dn SPRITE_GRASS, SPRITE_BUG ;Vileplume/Paras
dn SPRITE_BUG, SPRITE_BUG ;Parasect/Venonat
dn SPRITE_BUG, SPRITE_MON ;Venomoth/Diglett
dn SPRITE_MON, SPRITE_MON ;Dugtrio/Meowth
dn SPRITE_MON, SPRITE_MON ;Persian/Psyduck
dn SPRITE_MON, SPRITE_MON ;Golduck/Mankey
dn SPRITE_MON, SPRITE_QUADRUPED ;Primeape/Growlithe
dn SPRITE_QUADRUPED, SPRITE_MON ;Arcanine/Poliwag
dn SPRITE_MON, SPRITE_MON ;Poliwhirl/Poliwrath
dn SPRITE_MON, SPRITE_MON ;Abra/Kadabra
dn SPRITE_MON, SPRITE_MON ;Alakazam/Machop
dn SPRITE_MON, SPRITE_MON ;Machoke/Machamp
dn SPRITE_GRASS, SPRITE_GRASS ;Bellsprout/Weepinbell
dn SPRITE_GRASS, SPRITE_WATER ;Victreebel/Tentacool
dn SPRITE_WATER, SPRITE_MON ;Tentacruel/Geodude
dn SPRITE_MON, SPRITE_MON ;Graveler/Golem
dn SPRITE_QUADRUPED, SPRITE_QUADRUPED ;Ponyta/Rapidash
dn SPRITE_QUADRUPED, SPRITE_MON ;Slowpoke/Slowbro
dn SPRITE_BALL_M, SPRITE_BALL_M ;Magnemite/Magneton
dn SPRITE_BIRD_M, SPRITE_BIRD_M ;Farfetch'd/Doduo
dn SPRITE_BIRD_M, SPRITE_WATER ;Dodrio/Seel
dn SPRITE_WATER, SPRITE_MON ;Dewgong/Grimer
dn SPRITE_MON, SPRITE_HELIX ;Muk/Shellder
dn SPRITE_HELIX, SPRITE_MON ;Cloyster/Gastly
dn SPRITE_MON, SPRITE_MON ;Haunter/Gengar
dn SPRITE_SNAKE, SPRITE_MON ;Onix/Drowzee
dn SPRITE_MON, SPRITE_WATER ;Hypno/Krabby
dn SPRITE_WATER, SPRITE_BALL_M ;Kingler/Voltorb
dn SPRITE_BALL_M, SPRITE_GRASS ;Electrode/Exeggcute
dn SPRITE_GRASS, SPRITE_MON ;Exeggutor/Cubone
dn SPRITE_MON, SPRITE_MON ;Marowak/Hitmonlee
dn SPRITE_MON, SPRITE_MON ;Hitmonchan/Lickitung
dn SPRITE_MON, SPRITE_MON ;Koffing/Weezing
dn SPRITE_QUADRUPED, SPRITE_MON ;Rhyhorn/Rhydon
dn SPRITE_FAIRY, SPRITE_GRASS ;Chansey/Tangela
dn SPRITE_MON, SPRITE_WATER ;Kangaskhan/Horsea
dn SPRITE_WATER, SPRITE_WATER ;Seadra/Goldeen
dn SPRITE_WATER, SPRITE_HELIX ;Seaking/Staryu
dn SPRITE_HELIX, SPRITE_MON ;Starmie/Mr.Mime
dn SPRITE_BUG, SPRITE_MON ;Scyther/Jynx
dn SPRITE_MON, SPRITE_MON ;Electabuzz/Magmar
dn SPRITE_BUG, SPRITE_QUADRUPED ;Pinsir/Tauros
dn SPRITE_WATER, SPRITE_SNAKE ;Magikarp/Gyarados
dn SPRITE_WATER, SPRITE_MON ;Lapras/Ditto
dn SPRITE_QUADRUPED, SPRITE_QUADRUPED ;Eevee/Vaporeon
dn SPRITE_QUADRUPED, SPRITE_QUADRUPED ;Jolteon/Flareon
dn SPRITE_MON, SPRITE_HELIX ;Porygon/Omanyte
dn SPRITE_HELIX, SPRITE_HELIX ;Omastar/Kabuto
dn SPRITE_HELIX, SPRITE_BIRD_M ;Kabutops/Aerodactyl
dn SPRITE_MON, SPRITE_BIRD_M ;Snorlax/Articuno
dn SPRITE_BIRD_M, SPRITE_BIRD_M ;Zapdos/Moltres
dn SPRITE_SNAKE, SPRITE_SNAKE ;Dratini/Dragonair
dn SPRITE_SNAKE, SPRITE_MON ;Dragonite/Mewtwo
dn SPRITE_MON, 0 ;Mew/Padding
MonOverworldSprites:
INCBIN "gfx/mon_ow_sprites.2bpp"
Predef54: ; 71ad9 (1c:5ad9)
; trigger the trade offer/action specified by W_WHICHTRADE
call SaveScreenTilesToBuffer2
ld hl,TradeMons
ld a,[W_WHICHTRADE]
ld b,a
swap a
sub b
sub b
ld c,a
ld b,$0
add hl,bc
ld a,[hli]
ld [$cd0f],a
ld a,[hli]
ld [$cd34],a
ld a,[hli]
push af
ld de,$cd29
ld bc,$000b
call CopyData
pop af
ld l,a
ld h,$0
ld de,Unknown_71d64 ; $5d64
add hl,hl
add hl,de
ld a,[hli]
ld [$cd10],a
ld a,[hl]
ld [$cd11],a
ld a,[$cd0f]
ld de,$cd13
call Function71b6a
ld a,[$cd34]
ld de,$cd1e
call Function71b6a
ld hl,$d737
ld a,[W_WHICHTRADE]
ld c,a
ld b,$2
ld a,$10
call Predef
ld a,c
and a
ld a,$4
ld [$cd12],a
jr nz,.asm_99bca ; 0x71b36 $20
xor a
ld [$cd12],a
call .asm_99bca
ld a,$1
ld [$cd12],a
call YesNoChoice
ld a,[$cc26]
and a
jr nz,.asm_99bca ; 0x71b4b $b
call Function71c07
jr c,.asm_99bca ; 0x71b50 $6
ld hl, UnnamedText_71d8d
call PrintText
.asm_99bca ; 0x71b58
ld hl,$cd12
ld a,[hld]
ld e,a
ld d,$0
ld a,[hld]
ld l,[hl]
ld h,a
add hl,de
add hl,de
ld a,[hli]
ld h,[hl]
ld l,a
jp PrintText
Function71b6a: ; 71b6a (1c:5b6a)
push de
ld [$d11e],a
call GetMonName
ld hl,$cd6d
pop de
ld bc,$b
jp CopyData
TradeMons: ; 71b7b (1c:5b7b)
; givemonster, getmonster, textstring, nickname (11 bytes), 14 bytes total
db NIDORINO, NIDORINA, 0,"TERRY@@@@@@"
db ABRA, MR_MIME, 0,"MARCEL@@@@@"
db BUTTERFREE,BEEDRILL, 2,"CHIKUCHIKU@"
db PONYTA, SEEL, 0,"SAILOR@@@@@"
db SPEAROW, FARFETCH_D,2,"DUX@@@@@@@@"
db SLOWBRO, LICKITUNG, 0,"MARC@@@@@@@"
db POLIWHIRL, JYNX, 1,"LOLA@@@@@@@"
db RAICHU, ELECTRODE, 1,"DORIS@@@@@@"
db VENONAT, TANGELA, 2,"CRINKLES@@@"
db NIDORAN_M, NIDORAN_F, 2,"SPOT@@@@@@@"
Function71c07: ; 71c07 (1c:5c07)
xor a
ld [$d07d],a
dec a
ld [$cfcb],a
call DisplayPartyMenu
push af
call Func_71ca2
pop af
ld a,$1
jp c,.asm_c4bc2
ld a,[$cd0f]
ld b,a
ld a,[$cf91]
cp b
ld a,$2
jr nz,.asm_c4bc2 ; 0x71c26 $75
ld a,[$cf92]
ld hl,$d18c
ld bc,$002c
call AddNTimes
ld a,[hl]
ld [$d127],a
ld hl,$d737
ld a,[W_WHICHTRADE]
ld c,a
ld b,$1
ld a,$10
call Predef
ld hl, UnnamedText_71d88
call PrintText
ld a,[$cf92]
push af
ld a,[$d127]
push af
call LoadHpBarAndStatusTilePatterns
call Func_71cc1
ld a,$38
call Predef
pop af
ld [$d127],a
pop af
ld [$cf92],a
ld a,[$cd34]
ld [$cf91],a
xor a
ld [$cc49],a
ld [$cf95],a
call RemovePokemon
ld a,$80
ld [$cc49],a
call AddPokemonToParty
call Func_71d19
ld hl, Func_17d7d
ld b, BANK(Func_17d7d)
call Bankswitch
call ClearScreen
call Func_71ca2
ld b, BANK(Func_eedc)
ld hl, Func_eedc
call Bankswitch
and a
ld a,$3
jr .asm_ee803 ; 0x71c9b $1
.asm_c4bc2 ; 0x71c9d
scf
.asm_ee803 ; 0x71c9e
ld [$cd12],a
ret
; known jump sources: 71c13 (1c:5c13), 71c8d (1c:5c8d)
Func_71ca2: ; 71ca2 (1c:5ca2)
call GBPalWhiteOutWithDelay3
call Func_3dbe
call ReloadTilesetTilePatterns
call LoadScreenTilesFromBuffer2
call Delay3
call LoadGBPal
ld c, $a
call DelayFrames
ld b, BANK(LoadWildData)
ld hl, LoadWildData
jp Bankswitch ; indirect jump to LoadWildData (ceb8 (3:4eb8))
; known jump sources: 71c57 (1c:5c57)
Func_71cc1: ; 71cc1 (1c:5cc1)
ld hl, W_WHICHTRADE ; $cd3d
ld a, [$cd0f]
ld [hli], a
ld a, [$cd34]
ld [hl], a
ld hl, W_PARTYMON1OT ; $d273
ld bc, $b
ld a, [W_WHICHPOKEMON] ; $cf92
call AddNTimes
ld de, $cd41
ld bc, $b
call Func_71d11
ld hl, Unknown_71d59 ; $5d59
ld de, $cd4e
call Func_71d11
ld de, W_GRASSRATE ; $d887
call Func_71d11
ld hl, W_PARTYMON1_OTID ; $d177
ld bc, $2c
ld a, [W_WHICHPOKEMON] ; $cf92
call AddNTimes
ld de, $cd4c
ld bc, $2
call Func_71d11
call GenRandom
ld hl, H_RAND1 ; $ffd3
ld de, $cd59
jp CopyData
; known jump sources: 71cde (1c:5cde), 71ce7 (1c:5ce7), 71ced (1c:5ced), 71d02 (1c:5d02)
Func_71d11: ; 71d11 (1c:5d11)
push hl
push bc
call CopyData
pop bc
pop hl
ret
; known jump sources: 71c7f (1c:5c7f)
Func_71d19: ; 71d19 (1c:5d19)
ld hl, W_PARTYMON1NAME ; $d2b5
ld bc, $b
call Func_71d4f
ld hl, $cd29
ld bc, $b
call CopyData
ld hl, W_PARTYMON1OT ; $d273
ld bc, $b
call Func_71d4f
ld hl, Unknown_71d59 ; $5d59
ld bc, $b
call CopyData
ld hl, W_PARTYMON1_OTID ; $d177
ld bc, $2c
call Func_71d4f
ld hl, $cd59
ld bc, $2
jp CopyData
; known jump sources: 71d1f (1c:5d1f), 71d31 (1c:5d31), 71d43 (1c:5d43)
Func_71d4f: ; 71d4f (1c:5d4f)
ld a, [W_NUMINPARTY] ; $d163
dec a
call AddNTimes
ld e, l
ld d, h
ret
Unknown_71d59: ; 71d59 (1c:5d59)
INCBIN "baserom.gbc",$71d59,$71d64 - $71d59
Unknown_71d64: ; 71d64 (1c:5d64)
INCBIN "baserom.gbc",$71d64,$71d88 - $71d64
UnnamedText_71d88: ; 71d88 (1c:5d88)
TX_FAR _UnnamedText_71d88
db $50
; 0x71d88 + 5 bytes
UnnamedText_71d8d: ; 71d8d (1c:5d8d)
TX_FAR _UnnamedText_71d8d ; 0xa80bc
db $11, $a, $50
UnnamedText_71d94: ; 71d94 (1c:5d94)
TX_FAR _UnnamedText_71d94
db $50
; 0x71d94 + 5 bytes
UnnamedText_71d99: ; 71d99 (1c:5d99)
TX_FAR _UnnamedText_71d99
db $50
; 0x71d99 + 5 bytes
UnnamedText_71d9e: ; 71d9e (1c:5d9e)
TX_FAR _UnnamedText_71d9e
db $50
; 0x71d9e + 5 bytes
UnnamedText_71da3: ; 71da3 (1c:5da3)
TX_FAR _UnnamedText_71da3
db $50
; 0x71da3 + 5 bytes
UnnamedText_71da8: ; 71da8 (1c:5da8)
TX_FAR _UnnamedText_71da8
db $50
; 0x71da8 + 5 bytes
UnnamedText_71dad: ; 71dad (1c:5dad)
TX_FAR _UnnamedText_71dad
db $50
; 0x71dad + 5 bytes
UnnamedText_71db2: ; 71db2 (1c:5db2)
TX_FAR _UnnamedText_71db2
db $50
; 0x71db2 + 5 bytes
UnnamedText_71db7: ; 71db7 (1c:5db7)
TX_FAR _UnnamedText_71db7
db $50
; 0x71db7 + 5 bytes
UnnamedText_71dbc: ; 71dbc (1c:5dbc)
TX_FAR _UnnamedText_71dbc
db $50
; 0x71dbc + 5 bytes
UnnamedText_71dc1: ; 71dc1 (1c:5dc1)
TX_FAR _UnnamedText_71dc1
db $50
; 0x71dc1 + 5 bytes
UnnamedText_71dc6: ; 71dc6 (1c:5dc6)
TX_FAR _UnnamedText_71dc6
db $50
; 0x71dc6 + 5 bytes
UnnamedText_71dcb: ; 71dcb (1c:5dcb)
TX_FAR _UnnamedText_71dcb
db $50
; 0x71dcb + 5 bytes
UnnamedText_71dd0: ; 71dd0 (1c:5dd0)
TX_FAR _UnnamedText_71dd0
db $50
; 0x71dd0 + 5 bytes
UnnamedText_71dd5: ; 71dd5 (1c:5dd5)
TX_FAR _UnnamedText_71dd5
db $50
; 0x71dd5 + 5 bytes
UnnamedText_71dda: ; 71dda (1c:5dda)
TX_FAR _UnnamedText_71dda
db $50
; 0x71dda + 5 bytes
; known jump sources: 3df6 (0:3df6)
Func_71ddf: ; 71ddf (1c:5ddf)
call Load16BitRegisters
ld a, b
cp $ff
jr nz, .asm_71dea
ld a, [$cf1c]
.asm_71dea
cp $fc
jp z, Func_71fc2
ld l, a
ld h, $0
add hl, hl
ld de, Unknown_71f73 ; $5f73
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
ld de, Func_72156 ; $6156
push de
jp [hl]
ld hl, PalPacket_72448 ; $6448
ld de, Unknown_721b5 ; $61b5
ret
ld hl, PalPacket_72428 ; $6428
ld de, $cf2d
ld bc, $10
call CopyData
; 71e12 (1c:5e12)
ld a, [W_PLAYERBATTSTATUS3]
ld hl, W_PLAYERMONID ; player Pokemon ID
call DeterminePaletteID
ld b, a
ld a, [W_ENEMYBATTSTATUS3]
ld hl, W_ENEMYMONID ; enemy Pokemon ID
call DeterminePaletteID
ld c, a
ld hl, $cf2e
ld a, [$cf1d]
add $1f
ld [hli], a
inc hl
ld a, [$cf1e]
add $1f
ld [hli], a
inc hl
ld a, b
ld [hli], a
inc hl
ld a, c
ld [hl], a
ld hl, $cf2d
ld de, Unknown_721b5 ; $61b5
ld a, $1
ld [$cf1c], a
ret
ld hl, PalPacket_72458 ; $6458
ld de, Unknown_7219e ; $619e
ret
ld hl, PalPacket_72428 ; $6428
ld de, $cf2d
ld bc, $10
call CopyData
ld a, [$cf91]
cp $bf
jr c, .asm_71e64
ld a, $1
.asm_71e64
call Func_71f9d
push af
ld hl, $cf2e
ld a, [$cf25]
add $1f
ld [hli], a
inc hl
pop af
ld [hl], a
ld hl, $cf2d
ld de, Unknown_721fa ; $61fa
ret
ld hl, PalPacket_72438 ; $6438
ld de, $cf2e
ret
ld hl, PalPacket_72468 ; $6468
ld de, $cf2d
ld bc, $10
call CopyData
ld a, [$cf91]
call Func_71f9d
ld hl, $cf30
ld [hl], a
ld hl, $cf2d
ld de, Unknown_72222 ; $6222
ret
INCBIN "baserom.gbc",$71e9f,$71ea6 - $71e9f
ld hl, PalPacket_72488 ; $6488
ld de, Unknown_7228e ; $628e
ret
ld hl, PalPacket_724a8 ; $64a8
ld de, Unknown_7219e ; $619e
ret
ld hl, PalPacket_724b8 ; $64b8
ld de, Unknown_722c1 ; $62c1
ret
ld hl, PalPacket_724c8 ; $64c8
ld de, Unknown_723dd ; $63dd
ld a, $8
ld [$cf1c], a
ret
ld hl, PalPacket_72428 ; $6428
ld de, $cf2d
ld bc, $10
call CopyData
ld a, [W_CURMAPTILESET] ; $d367
cp $f
jr z, .asm_71f0c
cp $11
jr z, .asm_71f10
ld a, [W_CURMAP] ; $d35e
cp $25
jr c, .asm_71ef8
cp $e2
jr c, .asm_71ef5
cp $e5
jr c, .asm_71f10
cp $f5
jr z, .asm_71f14
cp $f6
jr z, .asm_71f10
.asm_71ef5
ld a, [$d365]
.asm_71ef8
cp $b
jr c, .asm_71efe
ld a, $ff
.asm_71efe
inc a
ld hl, $cf2e
ld [hld], a
ld de, Unknown_7219e ; $619e
ld a, $9
ld [$cf1c], a
ret
.asm_71f0c
ld a, $18
jr .asm_71efe
.asm_71f10
ld a, $22
jr .asm_71efe
.asm_71f14
xor a
jr .asm_71efe
push bc
ld hl, PalPacket_72428 ; $6428
ld de, $cf2d
ld bc, $10
call CopyData
pop bc
ld a, c
and a
ld a, $1e
jr nz, .asm_71f31
ld a, [$cf1d]
call Func_71f9d
.asm_71f31
ld [$cf2e], a
ld hl, $cf2d
ld de, Unknown_7219e ; $619e
ret
ld hl, Unknown_72360 ; $6360
ld de, $cc5b
ld bc, $40
call CopyData
ld de, Unknown_71f8f ; $5f8f
ld hl, $cc5d
ld a, [W_OBTAINEDBADGES] ; $d356
ld c, $8
.asm_71f52
srl a
push af
jr c, .asm_71f62
push bc
ld a, [de]
ld c, a
xor a
.asm_71f5b
ld [hli], a
dec c
jr nz, .asm_71f5b
pop bc
jr .asm_71f67
.asm_71f62
ld a, [de]
.asm_71f63
inc hl
dec a
jr nz, .asm_71f63
.asm_71f67
pop af
inc de
dec c
jr nz, .asm_71f52
ld hl, PalPacket_72498 ; $6498
ld de, $cc5b
ret
Unknown_71f73: ; 71f73 (1c:5f73)
INCBIN "baserom.gbc",$71f73,$71f8f - $71f73
Unknown_71f8f: ; 71f8f (1c:5f8f)
INCBIN "baserom.gbc",$71f8f,$71f97 - $71f8f
DeterminePaletteID: ; 71f97 (1c:5f97)
bit 3, a ; bit 3 of battle status 3, set if current Pokemon is transformed
ld a, PAL_GREYMON ; if yes, use Ditto's palette
ret nz
ld a, [hl]
Func_71f9d: ; 71f9d (1c:5f9d)
ld [$D11E], a
and a
jr z, .idZero
push bc
ld a, $3A
call Predef ; turn Pokemon ID number into Pokedex number
pop bc
ld a, [$D11E]
.idZero
ld e, a
ld d, $00
ld hl, MonsterPalettes ; not just for Pokemon, Trainers use it too
add hl, de
ld a, [hl]
ret
; known jump sources: 12cf3 (4:6cf3)
Func_71fb6: ; 71fb6 (1c:5fb6)
ld hl, Unknown_722f4 ; $62f4
ld de, $cf2e
ld bc, $30
jp CopyData
; known jump sources: 71dec (1c:5dec)
Func_71fc2: ; 71fc2 (1c:5fc2)
ld hl, $cf1f
ld a, [$cf2d]
ld e, a
ld d, $0
add hl, de
ld e, l
ld d, h
ld a, [de]
and a
ld e, $5
jr z, .asm_71fdb
dec a
ld e, $a
jr z, .asm_71fdb
ld e, $f
.asm_71fdb
push de
ld hl, $cf37
ld bc, $6
ld a, [$cf2d]
call AddNTimes
pop de
ld [hl], e
ret
; 71feb (1c:5feb)
SendSGBPacket: ; 71feb (1c:5feb)
;check number of packets
ld a,[hl]
and a,$07
ret z
; store number of packets in B
ld b,a
.loop2\@
; save B for later use
push bc
; load a non-zero value in $fff9 to disable the routine that checks actual
; joypad input (said routine, located at $15f, does nothing if $fff9 is not
; zero)
ld a,$01
ld [$fff9],a
; send RESET signal (P14=LOW, P15=LOW)
xor a
ld [$ff00],a
; set P14=HIGH, P15=HIGH
ld a,$30
ld [$ff00],a
;load length of packets (16 bytes)
ld b,$10
.nextByte\@
;set bit counter (8 bits per byte)
ld e,$08
; get next byte in the packet
ld a,[hli]
ld d,a
.nextBit0\@
bit 0,d
; if 0th bit is not zero set P14=HIGH,P15=LOW (send bit 1)
ld a,$10
jr nz,.next0\@
; else (if 0th bit is zero) set P14=LOW,P15=HIGH (send bit 0)
ld a,$20
.next0\@
ld [$ff00],a
; must set P14=HIGH,P15=HIGH between each "pulse"
ld a,$30
ld [$ff00],a
; rotation will put next bit in 0th position (so we can always use command
; "bit 0,d" to fetch the bit that has to be sent)
rr d
; decrease bit counter so we know when we have sent all 8 bits of current byte
dec e
jr nz,.nextBit0\@
dec b
jr nz,.nextByte\@
; send bit 1 as a "stop bit" (end of parameter data)
ld a,$20
ld [$ff00],a
; set P14=HIGH,P15=HIGH
ld a,$30
ld [$ff00],a
xor a
ld [$fff9],a
; wait for about 70000 cycles
call Wait7000
; restore (previously pushed) number of packets
pop bc
dec b
; return if there are no more packets
ret z
; else send 16 more bytes
jr .loop2\@
; known jump sources: 1fd6 (0:1fd6)
Func_7202b: ; 7202b (1c:602b)
xor a
ld [$cf1b], a
call Func_7209b
ret nc
ld a, $1
ld [$cf1b], a
ld a, [$cf1a]
and a
jr z, .asm_7203f
ret
.asm_7203f
di
call Func_72075
ei
ld a, $1
ld [$cf2d], a
ld de, PalPacket_72508 ; $6508
ld hl, SGBBorderGraphics ; $6fe8
call Func_7210b
xor a
ld [$cf2d], a
ld de, PalPacket_72518 ; $6518
ld hl, BorderPalettes ; $6788
call Func_7210b
xor a
ld [$cf2d], a
ld de, PalPacket_724d8 ; $64d8
ld hl, SuperPalettes ; $6660
call Func_7210b
call ZeroVram
ld hl, PalPacket_72538 ; $6538
jp SendSGBPacket
; known jump sources: 72040 (1c:6040)
Func_72075: ; 72075 (1c:6075)
ld hl, Unknown_72089 ; $6089
ld c, $9
.asm_7207a
push bc
ld a, [hli]
push hl
ld h, [hl]
ld l, a
call SendSGBPacket
pop hl
inc hl
pop bc
dec c
jr nz, .asm_7207a
ret
Unknown_72089: ; 72089 (1c:6089)
INCBIN "baserom.gbc",$72089,$7209b - $72089
; known jump sources: 7202f (1c:602f)
Func_7209b: ; 7209b (1c:609b)
ld hl, PalPacket_724f8 ; $64f8
di
call SendSGBPacket
ld a, $1
ld [$FF00+$f9], a
ei
call Wait7000
ld a, [rJOYP] ; $FF00+$0
and $3
cp $3
jr nz, .asm_720fd
ld a, $20
ld [rJOYP], a ; $FF00+$0
ld a, [rJOYP] ; $FF00+$0
ld a, [rJOYP] ; $FF00+$0
call Wait7000
call Wait7000
ld a, $30
ld [rJOYP], a ; $FF00+$0
call Wait7000
call Wait7000
ld a, $10
ld [rJOYP], a ; $FF00+$0
ld a, [rJOYP] ; $FF00+$0
ld a, [rJOYP] ; $FF00+$0
ld a, [rJOYP] ; $FF00+$0
ld a, [rJOYP] ; $FF00+$0
ld a, [rJOYP] ; $FF00+$0
ld a, [rJOYP] ; $FF00+$0
call Wait7000
call Wait7000
ld a, $30
ld [rJOYP], a ; $FF00+$0
ld a, [rJOYP] ; $FF00+$0
ld a, [rJOYP] ; $FF00+$0
ld a, [rJOYP] ; $FF00+$0
call Wait7000
call Wait7000
ld a, [rJOYP] ; $FF00+$0
and $3
cp $3
jr nz, .asm_720fd
call Func_72102
and a
ret
.asm_720fd
call Func_72102
scf
ret
; known jump sources: 720f8 (1c:60f8), 720fd (1c:60fd)
Func_72102: ; 72102 (1c:6102)
ld hl, PalPacket_724e8 ; $64e8
call SendSGBPacket
jp Wait7000
; known jump sources: 7204f (1c:604f), 7205c (1c:605c), 72069 (1c:6069)
Func_7210b: ; 7210b (1c:610b)
di
push de
call DisableLCD
ld a, $e4
ld [rBGP], a ; $FF00+$47
ld de, $8800
ld a, [$cf2d]
and a
jr z, .asm_72122
call Func_72188
jr .asm_72128
.asm_72122
ld bc, $1000
call CopyData
.asm_72128
ld hl, $9800
ld de, $c
ld a, $80
ld c, $d
.asm_72132
ld b, $14
.asm_72134
ld [hli], a
inc a
dec b
jr nz, .asm_72134
add hl, de
dec c
jr nz, .asm_72132
ld a, $e3
ld [rLCDC], a ; $FF00+$40
pop hl
call SendSGBPacket
xor a
ld [rBGP], a ; $FF00+$47
ei
ret
; 7214a (1c:614a)
Wait7000: ; 7214a (1c:614a)
; each loop takes about 10 cycles so this routine actually loops through 70000
; cycles.
ld de,$1b58 ; = 7000
.loop\@
nop
nop
nop
dec de
ld a,d
or e
jr nz,.loop\@
ret
Func_72156: ; 72156 (1c:6156)
ld a, [$cf1a]
and a
jr z, .asm_72165
push de
call Func_7216d
pop hl
call Func_72187
ret
.asm_72165
push de
call SendSGBPacket
pop hl
jp SendSGBPacket
; known jump sources: 7215d (1c:615d)
Func_7216d: ; 7216d (1c:616d)
ld a, $80
ld [$FF00+$68], a
inc hl
ld c, $20
.asm_72174
ld a, [hli]
inc hl
add a
add a
add a
ld de, SuperPalettes ; $6660
add e
jr nc, .asm_72180
inc d
.asm_72180
ld a, [de]
ld [$FF00+$69], a
dec c
jr nz, .asm_72174
ret
; known jump sources: 72161 (1c:6161)
Func_72187: ; 72187 (1c:6187)
ret
; known jump sources: 7211d (1c:611d)
Func_72188: ; 72188 (1c:6188)
ld b, $80
.asm_7218a
ld c, $10
.asm_7218c
ld a, [hli]
ld [de], a
inc de
dec c
jr nz, .asm_7218c
ld c, $10
xor a
.asm_72195
ld [de], a
inc de
dec c
jr nz, .asm_72195
dec b
jr nz, .asm_7218a
ret
Unknown_7219e: ; 7219e (1c:619e)
INCBIN "baserom.gbc",$7219e,$721b5 - $7219e
Unknown_721b5: ; 721b5 (1c:61b5)
INCBIN "baserom.gbc",$721b5,$721fa - $721b5
Unknown_721fa: ; 721fa (1c:61fa)
INCBIN "baserom.gbc",$721fa,$72222 - $721fa
Unknown_72222: ; 72222 (1c:6222)
INCBIN "baserom.gbc",$72222,$7228e - $72222
Unknown_7228e: ; 7228e (1c:628e)
INCBIN "baserom.gbc",$7228e,$722c1 - $7228e
Unknown_722c1: ; 722c1 (1c:62c1)
INCBIN "baserom.gbc",$722c1,$722f4 - $722c1
Unknown_722f4: ; 722f4 (1c:62f4)
INCBIN "baserom.gbc",$722f4,$72360 - $722f4
Unknown_72360: ; 72360 (1c:6360)
INCBIN "baserom.gbc",$72360,$723dd - $72360
Unknown_723dd: ; 723dd (1c:63dd)
INCBIN "baserom.gbc",$723dd,$72428 - $723dd
PalPacket_72428: ; 72428 (1c:6428)
db $51,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
PalPacket_72438: ; 72438 (1c:6438)
db $51,$10,$00,$1F,$00,$20,$00,$21,$00,$00,$00,$00,$00,$00,$00,$00
PalPacket_72448: ; 72448 (1c:6448)
db $51,$1E,$00,$1E,$00,$1E,$00,$1E,$00,$00,$00,$00,$00,$00,$00,$00
PalPacket_72458: ; 72458 (1c:6458)
db $51,$0C,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
PalPacket_72468: ; 72468 (1c:6468)
db $51,$15,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
PalPacket_72478: ; 72478 (1c:6478)
db $51,$1A,$00,$1B,$00,$1C,$00,$1D,$00,$00,$00,$00,$00,$00,$00,$00
PalPacket_72488: ; 72488 (1c:6488)
db $51,$0E,$00,$0D,$00,$10,$00,$14,$00,$00,$00,$00,$00,$00,$00,$00
PalPacket_72498: ; 72498 (1c:6498)
db $51,$10,$00,$22,$00,$12,$00,$18,$00,$00,$00,$00,$00,$00,$00,$00
PalPacket_724a8: ; 724a8 (1c:64a8)
db $51,$10,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
PalPacket_724b8: ; 724b8 (1c:64b8)
db $51,$14,$00,$1E,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
PalPacket_724c8: ; 724c8 (1c:64c8)
db $51,$24,$00,$12,$00,$02,$00,$11,$00,$00,$00,$00,$00,$00,$00,$00
PalPacket_724d8: ; 724d8 (1c:64d8)
db $59,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
PalPacket_724e8: ; 724e8 (1c:64e8)
db $89,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
PalPacket_724f8: ; 724f8 (1c:64f8)
db $89,$01,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
PalPacket_72508: ; 72508 (1c:6508)
db $99,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
PalPacket_72518: ; 72518 (1c:6518)
db $A1,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
PalPacket_72528: ; 72528 (1c:6528)
db $B9,$01,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
PalPacket_72538: ; 72538 (1c:6538)
db $B9,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
INCBIN "baserom.gbc",$72548,$725c8 - $72548
MonsterPalettes: ; 725c8 (1c:65c8)
db PAL_MEWMON ; MISSINGNO
db PAL_GREENMON ; BULBASAUR
db PAL_GREENMON ; IVYSAUR
db PAL_GREENMON ; VENUSAUR
db PAL_REDMON ; CHARMANDER
db PAL_REDMON ; CHARMELEON
db PAL_REDMON ; CHARIZARD
db PAL_CYANMON ; SQUIRTLE
db PAL_CYANMON ; WARTORTLE
db PAL_CYANMON ; BLASTOISE
db PAL_GREENMON ; CATERPIE
db PAL_GREENMON ; METAPOD
db PAL_CYANMON ; BUTTERFREE
db PAL_YELLOWMON ; WEEDLE
db PAL_YELLOWMON ; KAKUNA
db PAL_YELLOWMON ; BEEDRILL
db PAL_BROWNMON ; PIDGEY
db PAL_BROWNMON ; PIDGEOTTO
db PAL_BROWNMON ; PIDGEOT
db PAL_GREYMON ; RATTATA
db PAL_GREYMON ; RATICATE
db PAL_BROWNMON ; SPEAROW
db PAL_BROWNMON ; FEAROW
db PAL_PURPLEMON ; EKANS
db PAL_PURPLEMON ; ARBOK
db PAL_YELLOWMON ; PIKACHU
db PAL_YELLOWMON ; RAICHU
db PAL_BROWNMON ; SANDSHREW
db PAL_BROWNMON ; SANDSLASH
db PAL_BLUEMON ; NIDORAN_F
db PAL_BLUEMON ; NIDORINA
db PAL_BLUEMON ; NIDOQUEEN
db PAL_PURPLEMON ; NIDORAN_M
db PAL_PURPLEMON ; NIDORINO
db PAL_PURPLEMON ; NIDOKING
db PAL_PINKMON ; CLEFAIRY
db PAL_PINKMON ; CLEFABLE
db PAL_REDMON ; VULPIX
db PAL_YELLOWMON ; NINETALES
db PAL_PINKMON ; JIGGLYPUFF
db PAL_PINKMON ; WIGGLYTUFF
db PAL_BLUEMON ; ZUBAT
db PAL_BLUEMON ; GOLBAT
db PAL_GREENMON ; ODDISH
db PAL_REDMON ; GLOOM
db PAL_REDMON ; VILEPLUME
db PAL_REDMON ; PARAS
db PAL_REDMON ; PARASECT
db PAL_PURPLEMON ; VENONAT
db PAL_PURPLEMON ; VENOMOTH
db PAL_BROWNMON ; DIGLETT
db PAL_BROWNMON ; DUGTRIO
db PAL_YELLOWMON ; MEOWTH
db PAL_YELLOWMON ; PERSIAN
db PAL_YELLOWMON ; PSYDUCK
db PAL_CYANMON ; GOLDUCK
db PAL_BROWNMON ; MANKEY
db PAL_BROWNMON ; PRIMEAPE
db PAL_BROWNMON ; GROWLITHE
db PAL_REDMON ; ARCANINE
db PAL_BLUEMON ; POLIWAG
db PAL_BLUEMON ; POLIWHIRL
db PAL_BLUEMON ; POLIWRATH
db PAL_YELLOWMON ; ABRA
db PAL_YELLOWMON ; KADABRA
db PAL_YELLOWMON ; ALAKAZAM
db PAL_GREYMON ; MACHOP
db PAL_GREYMON ; MACHOKE
db PAL_GREYMON ; MACHAMP
db PAL_GREENMON ; BELLSPROUT
db PAL_GREENMON ; WEEPINBELL
db PAL_GREENMON ; VICTREEBEL
db PAL_CYANMON ; TENTACOOL
db PAL_CYANMON ; TENTACRUEL
db PAL_GREYMON ; GEODUDE
db PAL_GREYMON ; GRAVELER
db PAL_GREYMON ; GOLEM
db PAL_REDMON ; PONYTA
db PAL_REDMON ; RAPIDASH
db PAL_PINKMON ; SLOWPOKE
db PAL_PINKMON ; SLOWBRO
db PAL_GREYMON ; MAGNEMITE
db PAL_GREYMON ; MAGNETON
db PAL_BROWNMON ; FARFETCH_D
db PAL_BROWNMON ; DODUO
db PAL_BROWNMON ; DODRIO
db PAL_BLUEMON ; SEEL
db PAL_BLUEMON ; DEWGONG
db PAL_PURPLEMON ; GRIMER
db PAL_PURPLEMON ; MUK
db PAL_GREYMON ; SHELLDER
db PAL_GREYMON ; CLOYSTER
db PAL_PURPLEMON ; GASTLY
db PAL_PURPLEMON ; HAUNTER
db PAL_PURPLEMON ; GENGAR
db PAL_GREYMON ; ONIX
db PAL_YELLOWMON ; DROWZEE
db PAL_YELLOWMON ; HYPNO
db PAL_REDMON ; KRABBY
db PAL_REDMON ; KINGLER
db PAL_YELLOWMON ; VOLTORB
db PAL_YELLOWMON ; ELECTRODE
db PAL_PINKMON ; EXEGGCUTE
db PAL_GREENMON ; EXEGGUTOR
db PAL_GREYMON ; CUBONE
db PAL_GREYMON ; MAROWAK
db PAL_BROWNMON ; HITMONLEE
db PAL_BROWNMON ; HITMONCHAN
db PAL_PINKMON ; LICKITUNG
db PAL_PURPLEMON ; KOFFING
db PAL_PURPLEMON ; WEEZING
db PAL_GREYMON ; RHYHORN
db PAL_GREYMON ; RHYDON
db PAL_PINKMON ; CHANSEY
db PAL_BLUEMON ; TANGELA
db PAL_BROWNMON ; KANGASKHAN
db PAL_CYANMON ; HORSEA
db PAL_CYANMON ; SEADRA
db PAL_REDMON ; GOLDEEN
db PAL_REDMON ; SEAKING
db PAL_REDMON ; STARYU
db PAL_GREYMON ; STARMIE
db PAL_PINKMON ; MR_MIME
db PAL_GREENMON ; SCYTHER
db PAL_MEWMON ; JYNX
db PAL_YELLOWMON ; ELECTABUZZ
db PAL_REDMON ; MAGMAR
db PAL_BROWNMON ; PINSIR
db PAL_GREYMON ; TAUROS
db PAL_REDMON ; MAGIKARP
db PAL_BLUEMON ; GYARADOS
db PAL_CYANMON ; LAPRAS
db PAL_GREYMON ; DITTO
db PAL_GREYMON ; EEVEE
db PAL_CYANMON ; VAPOREON
db PAL_YELLOWMON ; JOLTEON
db PAL_REDMON ; FLAREON
db PAL_GREYMON ; PORYGON
db PAL_BLUEMON ; OMANYTE
db PAL_BLUEMON ; OMASTAR
db PAL_BROWNMON ; KABUTO
db PAL_BROWNMON ; KABUTOPS
db PAL_GREYMON ; AERODACTYL
db PAL_PINKMON ; SNORLAX
db PAL_BLUEMON ; ARTICUNO
db PAL_YELLOWMON ; ZAPDOS
db PAL_REDMON ; MOLTRES
db PAL_GREYMON ; DRATINI
db PAL_BLUEMON ; DRAGONAIR
db PAL_BROWNMON ; DRAGONITE
db PAL_MEWMON ; MEWTWO
db PAL_MEWMON ; MEW
; palettes for overworlds, title screen, monsters
SuperPalettes: ; 72660 (1c:6660)
RGB 31,29,31 ; PAL_ROUTE
RGB 21,28,11
RGB 20,26,31
RGB 3,2,2
RGB 31,29,31 ; PAL_PALLET
RGB 25,28,27
RGB 20,26,31
RGB 3,2,2
RGB 31,29,31 ; PAL_VIRIDIAN
RGB 17,26,3
RGB 20,26,31
RGB 3,2,2
RGB 31,29,31 ; PAL_PEWTER
RGB 23,25,16
RGB 20,26,31
RGB 3,2,2
RGB 31,29,31 ; PAL_CERULEAN
RGB 17,20,30
RGB 20,26,31
RGB 3,2,2
RGB 31,29,31 ; PAL_LAVENDER
RGB 27,20,27
RGB 20,26,31
RGB 3,2,2
RGB 31,29,31 ; PAL_VERMILION
RGB 30,18,0
RGB 20,26,31
RGB 3,2,2
RGB 31,29,31 ; PAL_CELADON
RGB 16,30,22
RGB 20,26,31
RGB 3,2,2
RGB 31,29,31 ; PAL_FUCHSIA
RGB 31,15,22
RGB 20,26,31
RGB 3,2,2
RGB 31,29,31 ; PAL_CINNABAR
RGB 26,10,6
RGB 20,26,31
RGB 3,2,2
RGB 31,29,31 ; PAL_INDIGO
RGB 22,14,24
RGB 20,26,31
RGB 3,2,2
RGB 31,29,31 ; PAL_SAFFRON
RGB 27,27,3
RGB 20,26,31
RGB 3,2,2
RGB 31,29,31 ; PAL_TOWNMAP
RGB 20,26,31
RGB 17,23,10
RGB 3,2,2
IF _RED
RGB 31,29,31 ; PAL_LOGO1
RGB 30,30,17
RGB 17,23,10
RGB 21,0,4
ENDC
IF _BLUE
RGB 31,29,31 ; PAL_LOGO1
RGB 30,30,17
RGB 21,0,4
RGB 14,19,29
ENDC
RGB 31,29,31 ; XXX
RGB 30,30,17
RGB 18,18,24
RGB 7,7,16
RGB 31,29,31 ; PAL_LOGO2
RGB 24,20,30
RGB 11,20,30
RGB 3,2,2
RGB 31,29,31 ; PAL_MEWMON
RGB 30,22,17
RGB 16,14,19
RGB 3,2,2
RGB 31,29,31 ; PAL_BLUEMON
RGB 18,20,27
RGB 11,15,23
RGB 3,2,2
RGB 31,29,31 ; PAL_REDMON
RGB 31,20,10
RGB 26,10,6
RGB 3,2,2
RGB 31,29,31 ; PAL_CYANMON
RGB 21,25,29
RGB 14,19,25
RGB 3,2,2
RGB 31,29,31 ; PAL_PURPLEMON
RGB 27,22,24
RGB 21,15,23
RGB 3,2,2
RGB 31,29,31 ; PAL_BROWNMON
RGB 28,20,15
RGB 21,14,9
RGB 3,2,2
RGB 31,29,31 ; PAL_GREENMON
RGB 20,26,16
RGB 9,20,11
RGB 3,2,2
RGB 31,29,31 ; PAL_PINKMON
RGB 30,22,24
RGB 28,15,21
RGB 3,2,2
RGB 31,29,31 ; PAL_YELLOWMON
RGB 31,28,14
RGB 26,20,0
RGB 3,2,2
RGB 31,29,31 ; PAL_GREYMON
RGB 26,21,22
RGB 15,15,18
RGB 3,2,2
RGB 31,29,31 ; PAL_SLOTS1
RGB 26,21,22
RGB 27,20,6
RGB 3,2,2
RGB 31,29,31 ; PAL_SLOTS2
RGB 31,31,17
IF _RED
RGB 25,17,21
ENDC
IF _BLUE
RGB 16,19,29
ENDC
RGB 3,2,2
RGB 31,29,31 ; PAL_SLOTS3
RGB 22,31,16
IF _RED
RGB 25,17,21
ENDC
IF _BLUE
RGB 16,19,29
ENDC
RGB 3,2,2
RGB 31,29,31 ; PAL_SLOTS4
IF _RED
RGB 16,19,29
RGB 25,17,21
ENDC
IF _BLUE
RGB 25,17,21
RGB 16,19,29
ENDC
RGB 3,2,2
RGB 31,29,31 ; PAL_BLACK
RGB 7,7,7
RGB 2,3,3
RGB 3,2,2
RGB 31,29,31 ; PAL_GREENBAR
RGB 30,26,15
RGB 9,20,11
RGB 3,2,2
RGB 31,29,31 ; PAL_YELLOWBAR
RGB 30,26,15
RGB 26,20,0
RGB 3,2,2
RGB 31,29,31 ; PAL_REDBAR
RGB 30,26,15
RGB 26,10,6
RGB 3,2,2
RGB 31,29,31 ; PAL_BADGE
RGB 30,22,17
RGB 11,15,23
RGB 3,2,2
RGB 31,29,31 ; PAL_CAVE
RGB 21,14,9
RGB 18,24,22
RGB 3,2,2
RGB 31,29,31 ; XXX
RGB 31,28,14
RGB 24,20,10
RGB 3,2,2
BorderPalettes: ; 72788 (1c:6788)
IF _RED
INCBIN "gfx/red/sgbborder.map"
ENDC
IF _BLUE
INCBIN "gfx/blue/sgbborder.map"
ENDC
INCBIN "baserom.gbc",$72e88,$72ede - $72e88
Unknown_72ede: ; 72ede (1c:6ede)
INCBIN "baserom.gbc",$72ede,$72f88 - $72ede
IF _RED
RGB 30,29,29 ; PAL_SGB1
RGB 25,22,25
RGB 25,17,21
RGB 24,14,12
ENDC
IF _BLUE
RGB 0,0,0 ; PAL_SGB1 (the first color is not defined, but if used, turns up as 30,29,29... o_O)
RGB 10,17,26
RGB 5,9,20
RGB 16,20,27
ENDC
INCBIN "baserom.gbc",$72f90,$72fa8 - $72f90
IF _RED
RGB 30,29,29 ; PAL_SGB2
RGB 22,31,16
RGB 27,20,6
RGB 15,15,15
ENDC
IF _BLUE
RGB 30,29,29 ; PAL_SGB2
RGB 27,11,6
RGB 5,9,20
RGB 28,25,15
ENDC
INCBIN "baserom.gbc",$72fb0,$72fc8 - $72fb0
IF _RED
RGB 30,29,29 ; PAL_SGB3
RGB 31,31,17
RGB 18,21,29
RGB 15,15,15
ENDC
IF _BLUE
RGB 30,29,29 ; PAL_SGB3
RGB 12,15,11
RGB 5,9,20
RGB 14,22,17
ENDC
INCBIN "baserom.gbc",$72fd0,$72fe8 - $72fd0
SGBBorderGraphics: ; 72fe8 (1c:6fe8)
IF _RED
INCBIN "gfx/red/sgbborder.2bpp"
ENDC
IF _BLUE
INCBIN "gfx/blue/sgbborder.2bpp"
ENDC
; known jump sources: 4a9 (0:4a9), 5b04 (1:5b04)
LoadSAV: ; 735e8 (1c:75e8)
;(if carry -> write
;"the file data is destroyed")
call ClearScreen
call LoadFontTilePatterns
call LoadTextBoxTilePatterns
call LoadSAVCheckSum
jr c, .badsum
call LoadSAVCheckSum1
jr c, .badsum
call LoadSAVCheckSum2
jr c, .badsum
ld a, $2 ; good checksum
jr .goodsum
.badsum
ld hl, $d730
push hl
set 6, [hl]
ld hl, FileDataDestroyedText ; $761e
call PrintText
ld c, $64
call DelayFrames
pop hl
res 6, [hl]
ld a, $1 ; bad checksum
.goodsum
ld [$d088], a ; checksum flag
ret
FileDataDestroyedText: ; 7361e (1c:761e)
TX_FAR _FileDataDestroyedText
db "@"
; known jump sources: 735f1 (1c:75f1)
LoadSAVCheckSum: ; 73623 (1c:7623)
ld a, $a
ld [$0], a
ld a, $1
ld [$6000], a
ld [$4000], a
ld hl, $a598 ; hero name located in SRAM
ld bc, $f8b ; but here checks the full SAV
call SAVCheckSum
ld c, a
ld a, [$b523] ; SAV's checksum
cp c
jp z, .Func_73652
ld hl, $a598
ld bc, $f8b
call SAVCheckSum
ld c, a
ld a, [$b523] ; SAV's checksum
cp c
jp nz, SAVBadCheckSum
.Func_73652 ; 73652 (1c:7652)
ld hl, $a598
ld de, W_PLAYERNAME ; $d158
ld bc, $b
call CopyData
ld hl, $a5a3
ld de, W_OWNEDPOKEMON ; $d2f7
ld bc, $789
call CopyData
ld hl, W_CURMAPTILESET ; $d367
set 7, [hl]
ld hl, $ad2c
ld de, $c100
ld bc, $200
call CopyData
ld a, [$b522]
ld [$FF00+$d7], a
ld hl, $b0c0
ld de, W_NUMINBOX ; $da80
ld bc, $462
call CopyData
and a
jp SAVGoodChecksum
; known jump sources: 735f6 (1c:75f6)
LoadSAVCheckSum1: ; 73690 (1c:7690)
ld a, $a
ld [$0], a
ld a, $1
ld [$6000], a
ld [$4000], a
ld hl, $a598 ; hero name located in SRAM
ld bc, $f8b ; but here checks the full SAV
call SAVCheckSum
ld c, a
ld a, [$b523] ; SAV's checksum
cp c
jr nz, SAVBadCheckSum
ld hl, $b0c0
ld de, W_NUMINBOX ; $da80
ld bc, $462
call CopyData
and a
jp SAVGoodChecksum
; known jump sources: 735fb (1c:75fb)
LoadSAVCheckSum2: ; 736bd (1c:76bd)
ld a, $a
ld [$0], a
ld a, $1
ld [$6000], a
ld [$4000], a
ld hl, $a598 ; hero name located in SRAM
ld bc, $f8b ; but here checks the full SAV
call SAVCheckSum
ld c, a
ld a, [$b523] ; SAV's checksum
cp c
jp nz, SAVBadCheckSum
ld hl, $af2c
ld de, W_NUMINPARTY ; $d163
ld bc, $194
call CopyData
ld hl, $a5a3
ld de, W_OWNEDPOKEMON ; $d2f7
ld bc, $26
call CopyData
and a
jp SAVGoodChecksum
; known jump sources: 7364f (1c:764f), 736ab (1c:76ab), 736d8 (1c:76d8)
SAVBadCheckSum: ; 736f7 (1c:76f7)
scf
; known jump sources: 7368d (1c:768d), 736ba (1c:76ba), 736f4 (1c:76f4)
SAVGoodChecksum: ; 736f8 (1c:76f8)
ld a, $0
ld [$6000], a
ld [$0], a
ret
Function_73701: ; 0x73701
call LoadSAVCheckSum
call LoadSAVCheckSum1
jp LoadSAVCheckSum2
SaveSAV: ;$770a
ld b,1
ld hl,$5def ; LoadGameMenuInGame
call Bankswitch
ld hl,WouldYouLikeToSaveText
call SaveSAVConfirm
and a ;|0 = Yes|1 = No|
ret nz
ld a,[$d088]
dec a
jr z,.save
call SAVCheckRandomID
jr z,.save
ld hl,OlderFileWillBeErasedText
call SaveSAVConfirm
and a
ret nz
.save ;$772d
call SaveSAVtoSRAM ;$7848
FuncCoord 1,13
ld hl,Coord
ld bc,$0412
call $18c4 ;clear area 4x12 starting at 13,1
FuncCoord 1,14
ld hl,Coord
ld de,NowSavingString
call $1955
ld c,$78
call DelayFrames
ld hl,GameSavedText
call PrintText
ld a,$b6 ;sound for saved game?
call $3740 ;sound-related
call $3748 ;sound-related
ld c,$1e
jp DelayFrames
NowSavingString:
db "Now saving...@"
SaveSAVConfirm:
;$7768
call PrintText
FuncCoord 0, 7
ld hl,Coord
ld bc,$0801 ;arrow's coordinates |b = Y|c = X|
ld a,$14 ;one line shifting ($28 = 2 lines)
ld [$d125],a
call DisplayTextBoxID ;handle Yes/No KeyPress
ld a,[$cc26]
ret
WouldYouLikeToSaveText: ; 0x7377d
TX_FAR _WouldYouLikeToSaveText
db "@"
GameSavedText: ; 73782 (1c:7782)
TX_FAR _GameSavedText
db "@"
OlderFileWillBeErasedText: ; 73787 (1c:7787)
TX_FAR _OlderFileWillBeErasedText
db "@"
; known jump sources: 7384d (1c:784d)
SaveSAVtoSRAM0: ; 7378c (1c:778c)
ld a, $a
ld [$0], a
ld a, $1
ld [$6000], a
ld [$4000], a
ld hl, W_PLAYERNAME ; $d158
ld de, $a598
ld bc, $b
call CopyData
ld hl, W_OWNEDPOKEMON ; $d2f7
ld de, $a5a3
ld bc, $789
call CopyData
ld hl, $c100 ; OAM?
ld de, $ad2c
ld bc, $200
call CopyData
ld hl, W_NUMINBOX ; $da80
ld de, $b0c0
ld bc, $462
call CopyData
ld a, [$FF00+$d7]
ld [$b522], a
ld hl, $a598
ld bc, $f8b
call SAVCheckSum
ld [$b523], a
xor a
ld [$6000], a
ld [$0], a
ret
; known jump sources: 73850 (1c:7850)
SaveSAVtoSRAM1: ; 737e2 (1c:77e2)
; stored pokémon
ld a, $a
ld [$0], a
ld a, $1
ld [$6000], a
ld [$4000], a
ld hl, W_NUMINBOX ; $da80
ld de, $b0c0
ld bc, $462
call CopyData
ld hl, $a598
ld bc, $f8b
call SAVCheckSum
ld [$b523], a
xor a
ld [$6000], a
ld [$0], a
ret
; known jump sources: 73853 (1c:7853)
SaveSAVtoSRAM2: ; 7380f (1c:780f)
ld a, $a
ld [$0], a
ld a, $1
ld [$6000], a
ld [$4000], a
ld hl, W_NUMINPARTY ; $d163
ld de, $af2c
ld bc, $194
call CopyData
ld hl, W_OWNEDPOKEMON ; pokédex only
ld de, $a5a3
ld bc, $26
call CopyData
ld hl, $a598
ld bc, $f8b
call SAVCheckSum
ld [$b523], a
xor a
ld [$6000], a
ld [$0], a
ret
; known jump sources: 7245 (1:7245), 5a4fa (16:64fa), 738f7 (1c:78f7)
SaveSAVtoSRAM: ; 73848 (1c:7848)
ld a, $2
ld [$d088], a
call SaveSAVtoSRAM0
call SaveSAVtoSRAM1
jp SaveSAVtoSRAM2
; known jump sources: 73636 (1c:7636), 73647 (1c:7647), 736a3 (1c:76a3), 736d0 (1c:76d0), 737d4 (1c:77d4), 73801 (1c:7801), 7383a (1c:783a), 73870 (1c:7870), 7392e (1c:792e), 73a75 (1c:7a75)
SAVCheckSum: ; 73856 (1c:7856)
;Check Sum (result[1 byte] is complemented)
ld d, $0
.loop
ld a, [hli]
add d
ld d, a
dec bc
ld a, b
or c
jr nz, .loop
ld a, d
cpl
ret
; known jump sources: 73934 (1c:7934), 73a7b (1c:7a7b)
Func_73863: ; 73863 (1c:7863)
ld hl, $a000
ld de, $ba4d
ld b, $6
.asm_7386b
push bc
push de
ld bc, $462
call SAVCheckSum
pop de
ld [de], a
inc de
pop bc
dec b
jr nz, .asm_7386b
ret
; known jump sources: 738cd (1c:78cd), 738e0 (1c:78e0)
Func_7387b: ; 7387b (1c:787b)
ld hl, Unknown_73895 ; $7895
ld a, [$d5a0]
and $7f
cp $6
ld b, $2
jr c, .asm_7388c
inc b
sub $6
.asm_7388c
ld e, a
ld d, $0
add hl, de
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
ret
Unknown_73895: ; 73895 (1c:7895)
INCBIN "baserom.gbc",$73895,$738a1 - $73895
; known jump sources: 216b8 (8:56b8)
Func_738a1: ; 738a1 (1c:78a1)
ld hl, UnnamedText_73909 ; $7909
call PrintText
call YesNoChoice
ld a, [W_CURMENUITEMID] ; $cc26
and a
ret nz
ld hl, $d5a0
bit 7, [hl]
call z, Func_73a29
call Func_7393f
call UpdateSprites
ld hl, $fff6
set 1, [hl]
call HandleMenuInput
ld hl, $fff6
res 1, [hl]
bit 1, a
ret nz
call Func_7387b
ld e, l
ld d, h
ld hl, W_NUMINBOX ; $da80
call Func_7390e
ld a, [W_CURMENUITEMID] ; $cc26
set 7, a
ld [$d5a0], a
call Func_7387b
ld de, W_NUMINBOX ; $da80
call Func_7390e
ld hl, W_MAPTEXTPTR ; $d36c
ld de, W_WHICHTRADE ; $cd3d
ld a, [hli]
ld [de], a
inc de
ld a, [hl]
ld [de], a
call Func_3f05
call SaveSAVtoSRAM
ld hl, W_WHICHTRADE ; $cd3d
call Func_3f0f
ld a, $b6
call PlaySoundWaitForCurrent
call WaitForSoundToFinish
ret
; 73909 (1c:7909)
UnnamedText_73909: ; 73909 (1c:7909)
TX_FAR _UnnamedText_73909
db $50
; 0x73909 + 5 bytes
; known jump sources: 738d5 (1c:78d5), 738e6 (1c:78e6)
Func_7390e: ; 7390e (1c:790e)
push hl
ld a, $a
ld [$0], a
ld a, $1
ld [$6000], a
ld a, b
ld [$4000], a
ld bc, $462
call CopyData
pop hl
xor a
ld [hli], a
dec a
ld [hl], a
ld hl, $a000
ld bc, $1a4c
call SAVCheckSum
ld [$ba4c], a
call Func_73863
xor a
ld [$6000], a
ld [$0], a
ret
; known jump sources: 738b7 (1c:78b7)
Func_7393f: ; 7393f (1c:793f)
xor a
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
ld a, $3
ld [W_MENUWATCHEDKEYS], a ; $cc29
ld a, $b
ld [W_MAXMENUITEMID], a ; $cc28
ld a, $1
ld [W_TOPMENUITEMY], a ; $cc24
ld a, $c
ld [W_TOPMENUITEMX], a ; $cc25
xor a
ld [$cc37], a
ld a, [$d5a0]
and $7f
ld [W_CURMENUITEMID], a ; $cc26
ld [W_OLDMENUITEMID], a ; $cc2a
ld hl, W_SCREENTILESBUFFER
ld b, $2
ld c, $9
call TextBoxBorder
ld hl, UnnamedText_739d4 ; $79d4
call PrintText
FuncCoord 11, 0 ; $c3ab
ld hl, Coord
ld b, $c
ld c, $7
call TextBoxBorder
ld hl, $fff6
set 2, [hl]
ld de, BoxNames ; $79d9
FuncCoord 13, 1 ; $c3c1
ld hl, Coord
call PlaceString
ld hl, $fff6
res 2, [hl]
ld a, [$d5a0]
and $7f
cp $9
jr c, .asm_739a6
sub $9
FuncCoord 8, 2 ; $c3d0
ld hl, Coord
ld [hl], $f7
add $f6
jr .asm_739a8
.asm_739a6
add $f7
.asm_739a8
FuncCoord 9, 2 ; $c3d1
ld [Coord], a
FuncCoord 1, 2 ; $c3c9
ld hl, Coord
ld de, BoxNoText ; $7a21
call PlaceString
call Func_73a84
FuncCoord 18, 1 ; $c3c6
ld hl, Coord
ld de, W_WHICHTRADE ; $cd3d
ld bc, $14
ld a, $c
.asm_739c2
push af
ld a, [de]
and a
jr z, .asm_739c9
ld [hl], $78
.asm_739c9
add hl, bc
inc de
pop af
dec a
jr nz, .asm_739c2
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
ret
; 739d4 (1c:79d4)
UnnamedText_739d4: ; 739d4 (1c:79d4)
TX_FAR _UnnamedText_739d4
db $50
; 0x739d4 + 5 bytes
BoxNames: ; 739d9 (1c:79d9)
db "BOX 1",$4e
db "BOX 2",$4e
db "BOX 3",$4e
db "BOX 4",$4e
db "BOX 5",$4e
db "BOX 6",$4e
db "BOX 7",$4e
db "BOX 8",$4e
db "BOX 9",$4e
db "BOX10",$4e
db "BOX11",$4e
db "BOX12@"
BoxNoText: ; 73a21 (1c:7a21)
db "BOX No.@"
; known jump sources: 738b4 (1c:78b4)
Func_73a29: ; 73a29 (1c:7a29)
ld a, $a
ld [$0], a
ld a, $1
ld [$6000], a
ld a, $2
ld [$4000], a
call Func_73a4b
ld a, $3
ld [$4000], a
call Func_73a4b
xor a
ld [$6000], a
ld [$0], a
ret
; known jump sources: 73a38 (1c:7a38), 73a40 (1c:7a40)
Func_73a4b: ; 73a4b (1c:7a4b)
ld hl, $a000
call Func_73a7f
ld hl, $a462
call Func_73a7f
ld hl, $a8c4
call Func_73a7f
ld hl, $ad26
call Func_73a7f
ld hl, $b188
call Func_73a7f
ld hl, $b5ea
call Func_73a7f
ld hl, $a000
ld bc, $1a4c
call SAVCheckSum
ld [$ba4c], a
call Func_73863
ret
; known jump sources: 73a4e (1c:7a4e), 73a54 (1c:7a54), 73a5a (1c:7a5a), 73a60 (1c:7a60), 73a66 (1c:7a66), 73a6c (1c:7a6c)
Func_73a7f: ; 73a7f (1c:7a7f)
xor a
ld [hli], a
dec a
ld [hl], a
ret
; known jump sources: 739b4 (1c:79b4)
Func_73a84: ; 73a84 (1c:7a84)
ld hl, W_WHICHTRADE ; $cd3d
push hl
ld a, $a
ld [$0], a
ld a, $1
ld [$6000], a
ld a, $2
ld [$4000], a
call Func_73ab8
ld a, $3
ld [$4000], a
call Func_73ab8
xor a
ld [$6000], a
ld [$0], a
pop hl
ld a, [$d5a0]
and $7f
ld c, a
ld b, $0
add hl, bc
ld a, [W_NUMINBOX] ; $da80
ld [hl], a
ret
; known jump sources: 73a97 (1c:7a97), 73a9f (1c:7a9f)
Func_73ab8: ; 73ab8 (1c:7ab8)
ld a, [$a000]
ld [hli], a
ld a, [$a462]
ld [hli], a
ld a, [$a8c4]
ld [hli], a
ld a, [$ad26]
ld [hli], a
ld a, [$b188]
ld [hli], a
ld a, [$b5ea]
ld [hli], a
ret
SAVCheckRandomID: ;$7ad1
;checks if Sav file is the same by checking player's name 1st letter ($a598)
; and the two random numbers generated at game beginning
;(which are stored at $d359-d35a)
ld a,$0a
ld [$0000],a
ld a,$01
ld [$6000],a
ld [$4000],a
ld a,[$a598]
and a
jr z,.next
ld hl,$a598
ld bc,$0f8b
call SAVCheckSum
ld c,a
ld a,[$b523]
cp c
jr nz,.next
ld hl,$a605
ld a,[hli]
ld h,[hl]
ld l,a
ld a,[$d359]
cp l
jr nz,.next
ld a,[$d35a]
cp h
.next
ld a,$00
ld [$6000],a
ld [$0000],a
ret
; known jump sources: 7024e (1c:424e)
Func_73b0d: ; 73b0d (1c:7b0d)
ld a, [$d5a2]
dec a
cp $32
jr nc, .asm_73b28
ld hl, $a598
ld bc, $60
call AddNTimes
ld e, l
ld d, h
ld hl, $cc5b
ld bc, $60
jr CopyToSRAM0
.asm_73b28
ld hl, $a5f8
ld de, $a598
ld bc, $1260
call CopyToSRAM0
ld hl, $cc5b
ld de, $b7f8
ld bc, $60
jr CopyToSRAM0
; known jump sources: 765be (1d:65be)
Func_73b3f: ; 73b3f (1c:7b3f)
ld hl, $a598
ld bc, $60
ld a, [W_WHICHTRADE] ; $cd3d
call AddNTimes
ld de, $cc5b
ld bc, $60
; fallthrough
CopyToSRAM0: ; 73b51 (1c:7b51)
ld a, $a
ld [$0], a
ld a, $1
ld [$6000], a
xor a
ld [$4000], a
call CopyData
xor a
ld [$6000], a
ld [$0], a
ret
; known jump sources: 1c9bb (7:49bb)
Func_73b6a: ; 73b6a (1c:7b6a)
ld a, $a
ld [$0], a
ld a, $1
ld [$6000], a
xor a
call PadSRAM_FF
ld a, $1
call PadSRAM_FF
ld a, $2
call PadSRAM_FF
ld a, $3
call PadSRAM_FF
xor a
ld [$6000], a
ld [$0], a
ret
; known jump sources: 73b75 (1c:7b75), 73b7a (1c:7b7a), 73b7f (1c:7b7f), 73b84 (1c:7b84)
PadSRAM_FF: ; 73b8f (1c:7b8f)
ld [$4000], a
ld hl, $a000
ld bc, $2000
ld a, $ff
jp FillMemory
SECTION "bank1D",ROMX,BANK[$1D]
CopycatsHouseF1Blocks: ; 74000 (1d:4000)
INCBIN "maps/copycatshousef1.blk"
CinnabarMartBlocks: ; 74010 (1d:4010)
PewterMartBlocks: ; 74010 (1d:4010)
INCBIN "maps/pewtermart.blk"
FuchsiaHouse1Blocks: ; 74020 (1d:4020)
INCBIN "maps/fuchsiahouse1.blk"
CinnabarPokecenterBlocks: ; 74030 (1d:4030)
FuchsiaPokecenterBlocks: ; 74030 (1d:4030)
INCBIN "maps/fuchsiapokecenter.blk"
CeruleanHouse2Blocks: ; 7404c (1d:404c)
INCBIN "maps/ceruleanhouse2.blk"
; known jump sources: 5a4c8 (16:64c8)
Func_7405c: ; 7405c (1d:405c)
ld b, BANK(Func_701a0)
ld hl, Func_701a0
call Bankswitch ; indirect jump to Func_701a0 (701a0 (1c:41a0))
call ClearScreen
ld c, $64
call DelayFrames
call DisableLCD
ld hl, $8800
ld bc, $400
call Func_74171
ld hl, $9600
ld bc, $100
call Func_74171
ld hl, $97e0
ld bc, $10
ld a, $ff
call FillMemory
ld hl, W_SCREENTILESBUFFER
call Func_7417b
FuncCoord 0, 14 ; $c4b8
ld hl, Coord
call Func_7417b
ld a, $c0
ld [rBGP], a ; $FF00+$47
call EnableLCD
ld a, $ff
call PlaySoundWaitForCurrent
ld c, BANK(Music_Credits)
ld a, (Music_Credits - $4000) / 3
call PlayMusic
ld c, $80
call DelayFrames
xor a
ld [W_WHICHTRADE], a ; $cd3d
ld [$cd3e], a
jp Func_7418e
; known jump sources: 741d5 (1d:41d5), 741e6 (1d:41e6), 74226 (1d:4226)
Func_740ba: ; 740ba (1d:40ba)
ld hl, Unknown_74160 ; $4160
ld b, $4
.asm_740bf
ld a, [hli]
ld [rBGP], a ; $FF00+$47
ld c, $5
call DelayFrames
dec b
jr nz, .asm_740bf
ret
; 740cb (1d:40cb)
Func40CB: ; 740cb (1d:40cb)
xor a
ld [H_AUTOBGTRANSFERENABLED],a
call SaveScreenTilesToBuffer1
call Unknown_74183
; display the next monster from CreditsMons
ld hl,$CD3E
ld c,[hl] ; how many monsters have we displayed so far?
inc [hl]
ld b,0
ld hl,CreditsMons
add hl,bc ; go that far in the list of monsters and get the next one
ld a,[hl]
ld [$CF91],a
ld [$D0B5],a
FuncCoord 8, 6 ; $c420
ld hl,Coord
call GetMonHeader
call LoadFrontSpriteByMonIndex
ld hl,$980C
call Unknown_74164
xor a
ld [H_AUTOBGTRANSFERENABLED],a
call LoadScreenTilesFromBuffer1
ld hl,$9800
call Unknown_74164
ld a,$A7
ld [$FF4B],a
ld hl,$9C00
call Unknown_74164
call Unknown_74183
ld a,$FC
ld [$FF47],a
ld bc,7
.next
call Unknown_74140
dec c
jr nz,.next
ld c,$14
.next2
call Unknown_74140
ld a,[$FF4B]
sub 8
ld [$FF4B],a
dec c
jr nz,.next2
xor a
ld [$FFB0],a
ld a,$C0
ld [$FF47],a
ret
CreditsMons: ; 74131 (1d:4131)
db VENUSAUR
db ARBOK
db RHYHORN
db FEAROW
db ABRA
db GRAVELER
db HITMONLEE
db TANGELA
db STARMIE
db GYARADOS
db DITTO
db OMASTAR
db VILEPLUME
db NIDOKING
db PARASECT
Unknown_74140: ; 74140 (1d:4140)
ld h, b
ld l, $20
call Func_74152
ld h, $0
ld l, $70
call Func_74152
ld a, b
add $8
ld b, a
ret
; known jump sources: 74143 (1d:4143), 7414a (1d:414a), 74155 (1d:4155)
Func_74152: ; 74152 (1d:4152)
ld a, [$FF00+$44]
cp l
jr nz, Func_74152
ld a, h
ld [rSCX], a ; $FF00+$43
.asm_7415a
ld a, [$FF00+$44]
cp h
jr z, .asm_7415a
ret
Unknown_74160: ; 74160 (1d:4160)
INCBIN "baserom.gbc",$74160,$74164 - $74160
Unknown_74164: ; 74164 (1d:4164)
ld a, l
ld [H_AUTOBGTRANSFERDEST], a ; $FF00+$bc
ld a, h
ld [$FF00+$bd], a
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
jp Delay3
; known jump sources: 74075 (1d:4075), 7407e (1d:407e), 74178 (1d:4178)
Func_74171: ; 74171 (1d:4171)
ld [hl], $0
inc hl
inc hl
dec bc
ld a, b
or c
jr nz, Func_74171
ret
; known jump sources: 7408f (1d:408f), 74095 (1d:4095)
Func_7417b: ; 7417b (1d:417b)
ld bc, $50
ld a, $7e
jp FillMemory
; 74183 (1d:4183)
Unknown_74183: ; 74183 (1d:4183)
FuncCoord 0, 4 ; $c3f0
ld hl, Coord
ld bc, $c8
ld a, $7f
jp FillMemory
; known jump sources: 740b7 (1d:40b7)
Func_7418e: ; 7418e (1d:418e)
ld de, Unknown_74243 ; $4243
push de
.asm_74192
pop de
FuncCoord 9, 6 ; $c421
ld hl, Coord
push hl
call Unknown_74183
pop hl
.asm_7419b
ld a, [de]
inc de
push de
cp $ff
jr z, .asm_741d5
cp $fe
jr z, .asm_741dc
cp $fd
jr z, .asm_741e6
cp $fc
jr z, .asm_741ed
cp $fb
jr z, .asm_741f4
cp $fa
jr z, .asm_74201
push hl
push hl
ld hl, CreditsTextPointers ; $42c3
add a
ld c, a
ld b, $0
add hl, bc
ld e, [hl]
inc hl
ld d, [hl]
ld a, [de]
inc de
ld c, a
ld b, $ff
pop hl
add hl, bc
call PlaceString
pop hl
ld bc, $28
add hl, bc
pop de
jr .asm_7419b
.asm_741d5
call Func_740ba
ld c, $5a
jr .asm_741de
.asm_741dc
ld c, $6e
.asm_741de
call DelayFrames
call Func40CB
jr .asm_74192
.asm_741e6
call Func_740ba
ld c, $78
jr .asm_741ef
.asm_741ed
ld c, $8c
.asm_741ef
call DelayFrames
jr .asm_74192
.asm_741f4
push de
ld b, BANK(Func_4541)
ld hl, Func_4541
call Bankswitch ; indirect jump to Func_4541 (4541 (1:4541))
pop de
pop de
jr .asm_7419b
.asm_74201
ld c, $10
call DelayFrames
call Unknown_74183
pop de
ld de, TheEndGfx
ld hl, $9600
ld bc, (BANK(TheEndGfx) << 8) + $0a
call CopyVideoData
FuncCoord 4, 8 ; $c444
ld hl, Coord
ld de, UnknownText_74229 ; $4229
call PlaceString
FuncCoord 4, 9 ; $c458
ld hl, Coord
inc de
call PlaceString
jp Func_740ba
UnknownText_74229: ; 74229 (1d:4229)
db $60," ",$62," ",$64," ",$64," ",$66," ",$68,"@"
db $61," ",$63," ",$65," ",$65," ",$67," ",$69,"@"
Unknown_74243: ; 74243 (1d:4243)
INCBIN "baserom.gbc",$74243,$742c3 - $74243
CreditsTextPointers: ; 742c3 (1d:42c3)
dw CredVersion
dw CredTajiri
dw CredTaOota
dw CredMorimoto
dw CredWatanabe
dw CredMasuda
dw CredNisino
dw CredSugimori
dw CredNishida
dw CredMiyamoto
dw CredKawaguchi
dw CredIshihara
dw CredYamauchi
dw CredZinnai
dw CredHishida
dw CredSakai
dw CredYamaguchi
dw CredYamamoto
dw CredTaniguchi
dw CredNonomura
dw CredFuziwara
dw CredMatsusima
dw CredTomisawa
dw CredKawamoto
dw CredKakei
dw CredTsuchiya
dw CredTaNakamura
dw CredYuda
dw CredMon
dw CredDirector
dw CredProgrammers
dw CredCharDesign
dw CredMusic
dw CredSoundEffects
dw CredGameDesign
dw CredMonsterDesign
dw CredGameScene
dw CredParam
dw CredMap
dw CredTest
dw CredSpecial
dw CredProducers
dw CredProducer
dw CredExecutive
dw CredTamada
dw CredSaOota
dw CredYoshikawa
dw CredToOota
dw CredUSStaff
dw CredUSCoord
dw CredTilden
dw CredKawakami
dw CredHiNakamura
dw CredGiese
dw CredOsborne
dw CredTrans
dw CredOgasawara
dw CredIwata
dw CredIzushi
dw CredHarada
dw CredMurakawa
dw CredFukui
dw CredClub
dw CredPAAD
CredVersion: ; 74343 (1d:4343) ; this 1 byte difference makes all bank addresses offset by 1 in the blue version
IF _RED
db "2RED VERSION STAFF@"
ENDC
IF _BLUE
db "2BLUE VERSION STAFF@"
ENDC
CredTajiri: ; 74356 (1d:4356)
db "4SATOSHI TAJIRI@"
CredTaOota: ; 74366 (1d:4366)
db "4TAKENORI OOTA@"
CredMorimoto: ; 74375 (1d:4375)
db "3SHIGEKI MORIMOTO@"
CredWatanabe: ; 74387 (1d:4387)
db "3TETSUYA WATANABE@"
CredMasuda: ; 74399 (1d:4399)
db "4JUNICHI MASUDA@"
CredNisino: ; 743a9 (1d:43a9)
db "5KOHJI NISINO@"
CredSugimori: ; 743b7 (1d:43b7)
db "5KEN SUGIMORI@"
CredNishida: ; 743c5 (1d:43c5)
db "4ATSUKO NISHIDA@"
CredMiyamoto: ; 743d5 (1d:43d5)
db "3SHIGERU MIYAMOTO@"
CredKawaguchi: ; 743e7 (1d:43e7)
db "2TAKASHI KAWAGUCHI@"
CredIshihara: ; 743fa (1d:43fa)
db "2TSUNEKAZU ISHIHARA@"
CredYamauchi: ; 7440e (1d:440e)
db "3HIROSHI YAMAUCHI@"
CredZinnai: ; 74420 (1d:4420)
db "3HIROYUKI ZINNAI@"
CredHishida: ; 74431 (1d:4431)
db "3TATSUYA HISHIDA@"
CredSakai: ; 74442 (1d:4442)
db "4YASUHIRO SAKAI@"
CredYamaguchi: ; 74452 (1d:4452)
db "3WATARU YAMAGUCHI@"
CredYamamoto: ; 74464 (1d:4464)
db "2KAZUYUKI YAMAMOTO@"
CredTaniguchi: ; 74477 (1d:4477)
db "2RYOHSUKE TANIGUCHI@"
CredNonomura: ; 7448b (1d:448b)
db "2FUMIHIRO NONOMURA@"
CredFuziwara: ; 7449e (1d:449e)
db "3MOTOFUMI FUZIWARA@"
CredMatsusima: ; 744b1 (1d:44b1)
db "3KENJI MATSUSIMA@"
CredTomisawa: ; 744c2 (1d:44c2)
db "3AKIHITO TOMISAWA@"
CredKawamoto: ; 744d4 (1d:44d4)
db "3HIROSHI KAWAMOTO@"
CredKakei: ; 744e6 (1d:44e6)
db "4AKIYOSHI KAKEI@"
CredTsuchiya: ; 744f6 (1d:44f6)
db "3KAZUKI TSUCHIYA@"
CredTaNakamura: ; 74507 (1d:4507)
db "4TAKEO NAKAMURA@"
CredYuda: ; 74517 (1d:4517)
db "4MASAMITSU YUDA@"
CredMon: ; 74527 (1d:4527)
db "7#MON@"
CredDirector: ; 7452d (1d:452d)
db "7DIRECTOR@"
CredProgrammers: ; 74537 (1d:4537)
db "5PROGRAMMERS@"
CredCharDesign: ; 74544 (1d:4544)
db "3CHARACTER DESIGN@"
CredMusic: ; 74556 (1d:4556)
db "8MUSIC@"
CredSoundEffects: ; 7455d (1d:455d)
db "4SOUND EFFECTS@"
CredGameDesign: ; 7456c (1d:456c)
db "5GAME DESIGN@"
CredMonsterDesign: ; 74579 (1d:4579)
db "4MONSTER DESIGN@"
CredGameScene: ; 74589 (1d:4589)
db "4GAME SCENARIO@"
CredParam: ; 74598 (1d:4598)
db "2PARAMETRIC DESIGN@"
CredMap: ; 745ab (1d:45ab)
db "6MAP DESIGN@"
CredTest: ; 745b7 (1d:45b7)
db "3PRODUCT TESTING@"
CredSpecial: ; 745c8 (1d:45c8)
db "4SPECIAL THANKS@"
CredProducers: ; 745d8 (1d:45d8)
db "6PRODUCERS@"
CredProducer: ; 745e3 (1d:45e3)
db "6PRODUCER@"
CredExecutive: ; 745ed (1d:45ed)
db "2EXECUTIVE PRODUCER@"
CredTamada: ; 74601 (1d:4601)
db "4SOUSUKE TAMADA@"
CredSaOota: ; 74611 (1d:4611)
db "5SATOSHI OOTA@"
CredYoshikawa: ; 7461f (1d:461f)
db "4RENA YOSHIKAWA@"
CredToOota: ; 7462f (1d:462f)
db "4TOMOMICHI OOTA@"
CredUSStaff: ; 7463f (1d:463f)
db "3US VERSION STAFF@"
CredUSCoord: ; 74651 (1d:4651)
db "3US COORDINATION@"
CredTilden: ; 74662 (1d:4662)
db "5GAIL TILDEN@"
CredKawakami: ; 7466f (1d:466f)
db "4NAOKO KAWAKAMI@"
CredHiNakamura: ; 7467f (1d:467f)
db "4HIRO NAKAMURA@"
CredGiese: ; 7468e (1d:468e)
db "4WILLIAM GIESE@"
CredOsborne: ; 7469d (1d:469d)
db "5SARA OSBORNE@"
CredTrans: ; 746ab (1d:46ab)
db "3TEXT TRANSLATION@"
CredOgasawara: ; 746bd (1d:46bd)
db "4NOB OGASAWARA@"
CredIwata: ; 746cc (1d:46cc)
db "5SATORU IWATA@"
CredIzushi: ; 746da (1d:46da)
db "3TAKEHIRO IZUSHI@"
CredHarada: ; 746eb (1d:46eb)
db "3TAKAHIRO HARADA@"
CredMurakawa: ; 746fc (1d:46fc)
db "3TERUKI MURAKAWA@"
CredFukui: ; 7470d (1d:470d)
db "5KOHTA FUKUI@"
CredClub: ; 7471a (1d:471a)
db "1NCL SUPER MARIO CLUB@"
CredPAAD: ; 74730 (1d:4730)
db "5PAAD TESTING@"
TheEndGfx: ; 7473e (1d:473e) ; 473E (473F on blue)
INCBIN "gfx/theend.2bpp"
Unknown_747de: ; 747de (1d:47de)
ld a, [de]
bit 3, a
jr nz, .asm_747fb
bit 4, a
jr nz, .asm_74804
bit 5, a
jr nz, .asm_7480d
bit 6, a
jr nz, .asm_74816
and $7
ret z
ld a, $92
ld [hli], a
ld a, $8b
ld [hli], a
ld [hl], $8f
ret
.asm_747fb
ld a, $8f
ld [hli], a
ld a, $92
ld [hli], a
ld [hl], $8d
ret
.asm_74804
ld a, $81
ld [hli], a
ld a, $91
ld [hli], a
ld [hl], $8d
ret
.asm_7480d
ld a, $85
ld [hli], a
ld a, $91
ld [hli], a
ld [hl], $99
ret
.asm_74816
ld a, $8f
ld [hli], a
ld a, $80
ld [hli], a
ld [hl], $91
ret
; 7481f (1d:481f)
Unknown_7481f: ; 7481f (1d:481f)
ld hl, HiddenItemCoords
ld b, $0
.asm_74824
ld de, $0003
ld a, [$d35e]
call IsInArrayCummulativeCount
ret nc
push bc
push hl
ld hl, $d6f0
ld c, b
ld b, $2
ld a, $10
call Predef
ld a, c
pop hl
pop bc
inc b
and a
inc hl
ld d, [hl]
inc hl
ld e, [hl]
inc hl
jr nz, .asm_74824 ; 0x74845 $dd
ld a, [$d361]
call Unknown_7486b
cp d
jr nc, .asm_74824 ; 0x7484e $d4
ld a, [$d361]
add $4
cp d
jr c, .asm_74824 ; 0x74856 $cc
ld a, [$d362]
call Unknown_7486b
cp e
jr nc, .asm_74824 ; 0x7485f $c3
ld a, [$d362]
add $5
cp e
jr c, .asm_74824 ; 0x74867 $bb
scf
ret
; 0x7486b
Unknown_7486b: ; 7486b (1d:486b)
sub $5
cp $f0
ret c
xor a
ret
; 0x74872
Unnamed_ASM_74872: ; 74872 (1d:4872)
; code similar to this appears in a lot of banks; this particular
; one is called after you beat the Rocket that gives you TM28 DIG.
; the screen then fades out, he disappears, and fades back in
call GBFadeIn1
ld a, $07
ld [$CC4D], a
ld a, $15
call Predef
ld a, $09
ld [$CC4D], a
ld a, $11
call Predef
ld a, $06
ld [$CC4D], a
ld a, $11
call Predef
call GBFadeOut1
ret
ViridianGym_h: ; 0x74897 to 0x748a3 (12 bytes) (id=45)
db $07 ; tileset
db VIRIDIAN_GYM_HEIGHT, VIRIDIAN_GYM_WIDTH ; dimensions (y, x)
dw ViridianGymBlocks, ViridianGymTexts, ViridianGymScript ; blocks, texts, scripts
db $00 ; connections
dw ViridianGymObject ; objects
ViridianGymScript: ; 748a3 (1d:48a3)
ld hl, Gym8CityName
ld de, Gym8LeaderName
call LoadGymLeaderAndCityName
call EnableAutoTextBoxDrawing
ld hl, ViridianGymTrainerHeaders
ld de, Unknown_748e1
ld a, [W_VIRIDIANGYMCURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_VIRIDIANGYMCURSCRIPT], a
ret
; 0x748bf
Gym8CityName: ; 748bf (1d:48bf)
db "VIRIDIAN CITY@"
Gym8LeaderName: ; 748cd (1d:48cd)
db "GIOVANNI@"
; known jump sources: 7498d (1d:498d), 749e9 (1d:49e9)
Func_748d6: ; 748d6 (1d:48d6)
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld [W_VIRIDIANGYMCURSCRIPT], a
ld [W_CURMAPSCRIPT], a
ret
; 748e1 (1d:48e1)
Unknown_748e1: ; 748e1 (1d:48e1)
dw Func_748eb
dw Func_324c
dw EndTrainerBattle
dw Func_74988
dw Func_7496b
Func_748eb: ; 748eb (1d:48eb)
ld a, [W_YCOORD] ; $d361
ld b, a
ld a, [W_XCOORD] ; $d362
ld c, a
ld hl, Unknown_74916
call Func_3442
cp $ff
jp z, CheckFightingMapTrainers
call Func_3486
ld hl, $d736
set 7, [hl]
ld a, $a7
call PlaySound
ld a, $ff
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, $4
ld [W_CURMAPSCRIPT], a
ret
Unknown_74916: ; 74916 (1d:4916)
dw $130b
dw Unknown_74947
dw $1301
dw Unknown_7494a
dw $1202
dw Unknown_7494d
dw $0b02
dw Unknown_74950
dw $100a
dw Unknown_74953
dw $0406
dw Unknown_74956
dw $050d
dw Unknown_74959
dw $040e
dw Unknown_7495c
dw $000f
dw Unknown_7495f
dw $010f
dw Unknown_74962
dw $0d10
dw Unknown_74965
dw $0d11
dw Unknown_74968
db $FF
Unknown_74947: ; 74947 (1d:4947)
db $40
db $09
db $FF
Unknown_7494a: ; 7494a (1d:494a)
db $20
db $08
db $FF
Unknown_7494d: ; 7494d (1d:494d)
db $80
db $09
db $FF
Unknown_74950: ; 74950 (1d:4950)
db $10
db $06
db $FF
Unknown_74953: ; 74953 (1d:4953)
db $80
db $02
db $FF
Unknown_74956: ; 74956 (1d:4956)
db $80
db $07
db $FF
Unknown_74959: ; 74959 (1d:4959)
db $10
db $08
db $FF
Unknown_7495c: ; 7495c (1d:495c)
db $10
db $09
db $FF
Unknown_7495f: ; 7495f (1d:495f)
db $40
db $08
db $FF
Unknown_74962: ; 74962 (1d:4962)
db $40
db $06
db $FF
Unknown_74965: ; 74965 (1d:4965)
db $20
db $06
db $FF
Unknown_74968: ; 74968 (1d:4968)
db $20
db $0C
db $FF
Func_7496b: ; 7496b (1d:496b)
ld a, [$cd38]
and a
jr nz, .asm_74980
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld hl, $d736
res 7, [hl]
ld a, $0
ld [W_CURMAPSCRIPT], a
ret
.asm_74980
ld b, BANK(Func_44fd7)
ld hl, Func_44fd7
jp Bankswitch ; indirect jump to Func_44fd7 (44fd7 (11:4fd7))
; 74988
Func_74988: ; 74988 (1d:4988)
ld a, [W_ISINBATTLE] ; $d057
cp $ff
jp z, Func_748d6
ld a, $f0
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
; 74995 (1d:4995)
Unknown_74995: ; 74995 (1d:4995)
ld a, $c
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call DisplayTextID
ld hl, $d751
set 1, [hl]
ld bc, (TM_27 << 8) | 1
call GiveItem
jr nc, .BagFull
ld a, $d
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call DisplayTextID
ld hl, $d751
set 0, [hl]
jr .asm_749be
.BagFull
ld a, $e
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call DisplayTextID
.asm_749be
ld hl, W_OBTAINEDBADGES ; $d356
set 7, [hl]
ld hl, $d72a
set 7, [hl]
ld a, [$d751]
or $fc
ld [$d751], a
ld a, [$d752]
or $3
ld [$d752], a
ld a, $23
ld [$cc4d], a
ld a, $15
call Predef ; indirect jump to AddMissableObject (f1c8 (3:71c8))
ld hl, $d7eb
set 1, [hl]
set 7, [hl]
jp Func_748d6
; 749ec (1d:49ec)
ViridianGymTexts: ; 749ec (1d:49ec)
dw ViridianGymText1, ViridianGymText2, ViridianGymText3, ViridianGymText4, ViridianGymText5, ViridianGymText6, ViridianGymText7, ViridianGymText8, ViridianGymText9, ViridianGymText10, Predef5CText, ViridianGymText12, ViridianGymText13, ViridianGymText14
ViridianGymTrainerHeaders: ; 74a08 (1d:4a08)
ViridianGymTrainerHeader0: ; 74a08 (1d:4a08)
db $2 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d751 ; flag's byte
dw ViridianGymBattleText1 ; 0x4afd TextBeforeBattle
dw ViridianGymAfterBattleText1 ; 0x4b07 TextAfterBattle
dw ViridianGymEndBattleText1 ; 0x4b02 TextEndBattle
dw ViridianGymEndBattleText1 ; 0x4b02 TextEndBattle
; 0x74a14
ViridianGymTrainerHeader1: ; 74a14 (1d:4a14)
db $3 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d751 ; flag's byte
dw ViridianGymBattleText2 ; 0x4b16 TextBeforeBattle
dw ViridianGymAfterBattleText2 ; 0x4b20 TextAfterBattle
dw ViridianGymEndBattleText2 ; 0x4b1b TextEndBattle
dw ViridianGymEndBattleText2 ; 0x4b1b TextEndBattle
; 0x74a20
ViridianGymTrainerHeader2: ; 74a20 (1d:4a20)
db $4 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d751 ; flag's byte
dw ViridianGymBattleText3 ; 0x4b2f TextBeforeBattle
dw ViridianGymAfterBattleText3 ; 0x4b39 TextAfterBattle
dw ViridianGymEndBattleText3 ; 0x4b34 TextEndBattle
dw ViridianGymEndBattleText3 ; 0x4b34 TextEndBattle
; 0x74a2c
ViridianGymTrainerHeader3: ; 74a2c (1d:4a2c)
db $5 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d751 ; flag's byte
dw ViridianGymBattleText4 ; 0x4b48 TextBeforeBattle
dw ViridianGymAfterBattleText4 ; 0x4b52 TextAfterBattle
dw ViridianGymEndBattleText4 ; 0x4b4d TextEndBattle
dw ViridianGymEndBattleText4 ; 0x4b4d TextEndBattle
; 0x74a38
ViridianGymTrainerHeader4: ; 74a38 (1d:4a38)
db $6 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d751 ; flag's byte
dw ViridianGymBattleText5 ; 0x4b61 TextBeforeBattle
dw ViridianGymAfterBattleText5 ; 0x4b6b TextAfterBattle
dw ViridianGymEndBattleText5 ; 0x4b66 TextEndBattle
dw ViridianGymEndBattleText5 ; 0x4b66 TextEndBattle
; 0x74a44
ViridianGymTrainerHeader5: ; 74a44 (1d:4a44)
db $7 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d751 ; flag's byte
dw ViridianGymBattleText6 ; 0x4b7a TextBeforeBattle
dw ViridianGymAfterBattleText6 ; 0x4b84 TextAfterBattle
dw ViridianGymEndBattleText6 ; 0x4b7f TextEndBattle
dw ViridianGymEndBattleText6 ; 0x4b7f TextEndBattle
; 0x74a50
ViridianGymTrainerHeader6: ; 74a50 (1d:4a50)
db $8 ; flag's bit
db ($3 << 4) ; trainer's view range
dw $d751 ; flag's byte
dw ViridianGymBattleText7 ; 0x4b93 TextBeforeBattle
dw ViridianGymAfterBattleText7 ; 0x4b9d TextAfterBattle
dw ViridianGymEndBattleText7 ; 0x4b98 TextEndBattle
dw ViridianGymEndBattleText7 ; 0x4b98 TextEndBattle
; 0x74a5c
ViridianGymTrainerHeader7: ; 74a5c (1d:4a5c)
db $9 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d751 ; flag's byte
dw ViridianGymBattleText8 ; 0x4bac TextBeforeBattle
dw ViridianGymAfterBattleText8 ; 0x4bb6 TextAfterBattle
dw ViridianGymEndBattleText8 ; 0x4bb1 TextEndBattle
dw ViridianGymEndBattleText8 ; 0x4bb1 TextEndBattle
; 0x74a68
db $ff
ViridianGymText1: ; 74a69 (1d:4a69)
db $08 ; asm
ld a, [$d751]
bit 1, a
jr z, .asm_6de66 ; 0x74a6f
bit 0, a
jr nz, .asm_9fc95 ; 0x74a73
call z, Unknown_74995
call DisableWaitingAfterTextDisplay
jr .asm_6dff7 ; 0x74a7b
.asm_9fc95 ; 0x74a7d
ld a, $1
ld [$cc3c], a
ld hl, UnnamedText_74ad9
call PrintText
call GBFadeIn1
ld a, $32
ld [$cc4d], a
ld a, $11
call Predef
call UpdateSprites
call Delay3
call GBFadeOut1
jr .asm_6dff7 ; 0x74a9e
.asm_6de66 ; 0x74aa0
ld hl, UnnamedText_74ace
call PrintText
ld hl, $d72d
set 6, [hl]
set 7, [hl]
ld hl, UnnamedText_74ad3
ld de, UnnamedText_74ad3
call PreBattleSaveRegisters
ldh a, [$8c]
ld [$cf13], a
call EngageMapTrainer
call InitBattleEnemyParameters
ld a, $8
ld [$d05c], a
ld a, $3
ld [W_VIRIDIANGYMCURSCRIPT], a
.asm_6dff7 ; 0x74acb
jp TextScriptEnd
UnnamedText_74ace: ; 74ace (1d:4ace)
TX_FAR _UnnamedText_74ace
db $50
; 0x74ace + 5 bytes
UnnamedText_74ad3: ; 74ad3 (1d:4ad3)
TX_FAR _UnnamedText_74ad3
db $0b, $50
; 0x74ad9
UnnamedText_74ad9: ; 74ad9 (1d:4ad9)
TX_FAR _UnnamedText_74ad9
db $0d, $50
; 0x74add
ViridianGymText12: ; 74adf (1d:4adf)
TX_FAR _ViridianGymText12
db $50
; 0x74adf + 5 bytes
ViridianGymText13: ; 74ae4 (1d:4ae4)
TX_FAR _ReceivedTM27Text
db $0b
TM27ExplanationText: ; 74ae9 (1d:4ae9)
TX_FAR _TM27ExplanationText
db $50
ViridianGymText14: ; 74aee (1d:4aee)
TX_FAR _TM27NoRoomText
db $50
; 0x74aee + 5 bytes
ViridianGymText2: ; 74af3 (1d:4af3)
db $08 ; asm
ld hl, ViridianGymTrainerHeader0
call TalkToTrainer
jp TextScriptEnd
ViridianGymBattleText1: ; 74afd (1d:4afd)
TX_FAR _ViridianGymBattleText1
db $50
; 0x74afd + 5 bytes
ViridianGymEndBattleText1: ; 74b02 (1d:4b02)
TX_FAR _ViridianGymEndBattleText1
db $50
; 0x74b02 + 5 bytes
ViridianGymAfterBattleText1: ; 74b07 (1d:4b07)
TX_FAR _ViridianGymAfterBattleText1
db $50
; 0x74b07 + 5 bytes
ViridianGymText3: ; 74b0c (1d:4b0c)
db $08 ; asm
ld hl, ViridianGymTrainerHeader1
call TalkToTrainer
jp TextScriptEnd
ViridianGymBattleText2: ; 74b16 (1d:4b16)
TX_FAR _ViridianGymBattleText2
db $50
; 0x74b16 + 5 bytes
ViridianGymEndBattleText2: ; 74b1b (1d:4b1b)
TX_FAR _ViridianGymEndBattleText2
db $50
; 0x74b1b + 5 bytes
ViridianGymAfterBattleText2: ; 74b20 (1d:4b20)
TX_FAR _ViridianGymAfterBattleText2
db $50
; 0x74b20 + 5 bytes
ViridianGymText4: ; 74b25 (1d:4b25)
db $08 ; asm
ld hl, ViridianGymTrainerHeader2
call TalkToTrainer
jp TextScriptEnd
ViridianGymBattleText3: ; 74b2f (1d:4b2f)
TX_FAR _ViridianGymBattleText3
db $50
; 0x74b2f + 5 bytes
ViridianGymEndBattleText3: ; 74b34 (1d:4b34)
TX_FAR _ViridianGymEndBattleText3
db $50
; 0x74b34 + 5 bytes
ViridianGymAfterBattleText3: ; 74b39 (1d:4b39)
TX_FAR _ViridianGymAfterBattleText3
db $50
; 0x74b39 + 5 bytes
ViridianGymText5: ; 74b3e (1d:4b3e)
db $08 ; asm
ld hl, ViridianGymTrainerHeader3
call TalkToTrainer
jp TextScriptEnd
ViridianGymBattleText4: ; 74b48 (1d:4b48)
TX_FAR _ViridianGymBattleText4
db $50
; 0x74b48 + 5 bytes
ViridianGymEndBattleText4: ; 74b4d (1d:4b4d)
TX_FAR _ViridianGymEndBattleText4
db $50
; 0x74b4d + 5 bytes
ViridianGymAfterBattleText4: ; 74b52 (1d:4b52)
TX_FAR _ViridianGymAfterBattleText4
db $50
; 0x74b52 + 5 bytes
ViridianGymText6: ; 74b57 (1d:4b57)
db $08 ; asm
ld hl, ViridianGymTrainerHeader4
call TalkToTrainer
jp TextScriptEnd
ViridianGymBattleText5: ; 74b61 (1d:4b61)
TX_FAR _ViridianGymBattleText5
db $50
; 0x74b61 + 5 bytes
ViridianGymEndBattleText5: ; 74b66 (1d:4b66)
TX_FAR _ViridianGymEndBattleText5
db $50
; 0x74b66 + 5 bytes
ViridianGymAfterBattleText5: ; 74b6b (1d:4b6b)
TX_FAR _ViridianGymAfterBattleText5
db $50
; 0x74b6b + 5 bytes
ViridianGymText7: ; 74b70 (1d:4b70)
db $08 ; asm
ld hl, ViridianGymTrainerHeader5
call TalkToTrainer
jp TextScriptEnd
ViridianGymBattleText6: ; 74b7a (1d:4b7a)
TX_FAR _ViridianGymBattleText6
db $50
; 0x74b7a + 5 bytes
ViridianGymEndBattleText6: ; 74b7f (1d:4b7f)
TX_FAR _ViridianGymEndBattleText6
db $50
; 0x74b7f + 5 bytes
ViridianGymAfterBattleText6: ; 74b84 (1d:4b84)
TX_FAR _ViridianGymAfterBattleText6
db $50
; 0x74b84 + 5 bytes
ViridianGymText8: ; 74b89 (1d:4b89)
db $08 ; asm
ld hl, ViridianGymTrainerHeader6
call TalkToTrainer
jp TextScriptEnd
ViridianGymBattleText7: ; 74b93 (1d:4b93)
TX_FAR _ViridianGymBattleText7
db $50
; 0x74b93 + 5 bytes
ViridianGymEndBattleText7: ; 74b98 (1d:4b98)
TX_FAR _ViridianGymEndBattleText7
db $50
; 0x74b98 + 5 bytes
ViridianGymAfterBattleText7: ; 74b9d (1d:4b9d)
TX_FAR _ViridianGymAfterBattleText7
db $50
; 0x74b9d + 5 bytes
ViridianGymText9: ; 74ba2 (1d:4ba2)
db $08 ; asm
ld hl, ViridianGymTrainerHeader7
call TalkToTrainer
jp TextScriptEnd
ViridianGymBattleText8: ; 74bac (1d:4bac)
TX_FAR _ViridianGymBattleText8
db $50
; 0x74bac + 5 bytes
ViridianGymEndBattleText8: ; 74bb1 (1d:4bb1)
TX_FAR _ViridianGymEndBattleText8
db $50
; 0x74bb1 + 5 bytes
ViridianGymAfterBattleText8: ; 74bb6 (1d:4bb6)
TX_FAR _ViridianGymAfterBattleText8
db $50
; 0x74bb6 + 5 bytes
ViridianGymText10: ; 74bbb (1d:4bbb)
db $08 ; asm
ld a, [$d751]
bit 1, a
jr nz, .asm_1abd1 ; 0x74bc1
ld hl, UnnamedText_74bd4
call PrintText
jr .asm_6064d ; 0x74bc9
.asm_1abd1 ; 0x74bcb
ld hl, UnnamedText_74bd9
call PrintText
.asm_6064d ; 0x74bd1
jp TextScriptEnd
UnnamedText_74bd4: ; 74bd4 (1d:4bd4)
TX_FAR _UnnamedText_74bd4
db $50
; 0x74bd4 + 5 bytes
UnnamedText_74bd9: ; 74bd9 (1d:4bd9)
TX_FAR _UnnamedText_74bd9
db $50
; 0x74bd9 + 5 bytes
ViridianGymObject: ; 0x74bde (size=105)
db $3 ; border tile
db $2 ; warps
db $11, $10, $4, $ff
db $11, $11, $4, $ff
db $0 ; signs
db $b ; people
db SPRITE_GIOVANNI, $1 + 4, $2 + 4, $ff, $d0, $41, GIOVANNI + $C8, $3 ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $7 + 4, $c + 4, $ff, $d0, $42, COOLTRAINER_M + $C8, $9 ; trainer
db SPRITE_HIKER, $b + 4, $b + 4, $ff, $d1, $43, BLACKBELT + $C8, $6 ; trainer
db SPRITE_ROCKER, $7 + 4, $a + 4, $ff, $d0, $44, TAMER + $C8, $3 ; trainer
db SPRITE_HIKER, $7 + 4, $3 + 4, $ff, $d2, $45, BLACKBELT + $C8, $7 ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $5 + 4, $d + 4, $ff, $d3, $46, COOLTRAINER_M + $C8, $a ; trainer
db SPRITE_HIKER, $1 + 4, $a + 4, $ff, $d0, $47, BLACKBELT + $C8, $8 ; trainer
db SPRITE_ROCKER, $10 + 4, $2 + 4, $ff, $d3, $48, TAMER + $C8, $4 ; trainer
db SPRITE_BLACK_HAIR_BOY_1, $5 + 4, $6 + 4, $ff, $d0, $49, COOLTRAINER_M + $C8, $1 ; trainer
db SPRITE_GYM_HELPER, $f + 4, $10 + 4, $ff, $d0, $a ; person
db SPRITE_BALL, $9 + 4, $10 + 4, $ff, $ff, $8b, REVIVE ; item
; warp-to
EVENT_DISP $a, $11, $10
EVENT_DISP $a, $11, $11
ViridianGymBlocks: ; 74c47 (1d:4c47)
INCBIN "maps/viridiangym.blk"
PewterMart_h: ; 0x74ca1 to 0x74cad (12 bytes) (id=56)
db $02 ; tileset
db PEWTER_MART_HEIGHT, PEWTER_MART_WIDTH ; dimensions (y, x)
dw PewterMartBlocks, PewterMartTexts, PewterMartScript ; blocks, texts, scripts
db $00 ; connections
dw PewterMartObject ; objects
PewterMartScript: ; 74cad (1d:4cad)
call EnableAutoTextBoxDrawing
ld a, $1
ld [$cf0c], a
ret
; 0x74cb6
PewterMartTexts: ; 74cb6 (1d:4cb6)
dw PewterMartText1, PewterMartText2, PewterMartText3
PewterMartText2: ; 74cbc (1d:4cbc)
db $08 ; asm
ld hl, UnnamedText_74cc6
call PrintText
jp TextScriptEnd
UnnamedText_74cc6: ; 74cc6 (1d:4cc6)
TX_FAR _UnnamedText_74cc6
db $50
; 0x74cc6 + 5 bytes
PewterMartText3: ; 74ccb (1d:4ccb)
db $08 ; asm
ld hl, UnnamedText_74cd5
call PrintText
jp TextScriptEnd
UnnamedText_74cd5: ; 74cd5 (1d:4cd5)
TX_FAR _UnnamedText_74cd5
db $50
; 0x74cd5 + 5 bytes
PewterMartObject: ; 0x74cda (size=38)
db $0 ; border tile
db $2 ; warps
db $7, $3, $4, $ff
db $7, $4, $4, $ff
db $0 ; signs
db $3 ; people
db SPRITE_MART_GUY, $5 + 4, $0 + 4, $ff, $d3, $1 ; person
db SPRITE_BUG_CATCHER, $3 + 4, $3 + 4, $fe, $1, $2 ; person
db SPRITE_BLACK_HAIR_BOY_2, $5 + 4, $5 + 4, $ff, $ff, $3 ; person
; warp-to
EVENT_DISP $4, $7, $3
EVENT_DISP $4, $7, $4
UnknownDungeon1_h: ; 0x74d00 to 0x74d0c (12 bytes) (id=228)
db $11 ; tileset
db UNKNOWN_DUNGEON_1_HEIGHT, UNKNOWN_DUNGEON_1_WIDTH ; dimensions (y, x)
dw UnknownDungeon1Blocks, UnknownDungeon1Texts, UnknownDungeon1Script ; blocks, texts, scripts
db $00 ; connections
dw UnknownDungeon1Object ; objects
UnknownDungeon1Script: ; 74d0c (1d:4d0c)
jp EnableAutoTextBoxDrawing
; 0x74d0f
UnknownDungeon1Texts: ; 74d0f (1d:4d0f)
dw Predef5CText, Predef5CText, Predef5CText
UnknownDungeon1Object: ; 0x74d15 (size=97)
db $7d ; border tile
db $9 ; warps
db $11, $18, $6, $ff
db $11, $19, $6, $ff
db $1, $1b, $0, UNKNOWN_DUNGEON_2
db $7, $17, $1, UNKNOWN_DUNGEON_2
db $9, $12, $2, UNKNOWN_DUNGEON_2
db $1, $7, $3, UNKNOWN_DUNGEON_2
db $3, $1, $4, UNKNOWN_DUNGEON_2
db $b, $3, $5, UNKNOWN_DUNGEON_2
db $6, $0, $0, UNKNOWN_DUNGEON_3
db $0 ; signs
db $3 ; people
db SPRITE_BALL, $d + 4, $7 + 4, $ff, $ff, $81, FULL_RESTORE ; item
db SPRITE_BALL, $3 + 4, $13 + 4, $ff, $ff, $82, MAX_ELIXER ; item
db SPRITE_BALL, $0 + 4, $5 + 4, $ff, $ff, $83, NUGGET ; item
; warp-to
EVENT_DISP $f, $11, $18
EVENT_DISP $f, $11, $19
EVENT_DISP $f, $1, $1b ; UNKNOWN_DUNGEON_2
EVENT_DISP $f, $7, $17 ; UNKNOWN_DUNGEON_2
EVENT_DISP $f, $9, $12 ; UNKNOWN_DUNGEON_2
EVENT_DISP $f, $1, $7 ; UNKNOWN_DUNGEON_2
EVENT_DISP $f, $3, $1 ; UNKNOWN_DUNGEON_2
EVENT_DISP $f, $b, $3 ; UNKNOWN_DUNGEON_2
EVENT_DISP $f, $6, $0 ; UNKNOWN_DUNGEON_3
UnknownDungeon1Blocks: ; 74d76 (1d:4d76)
INCBIN "maps/unknowndungeon1.blk"
CeruleanHouse2_h: ; 0x74dfd to 0x74e09 (12 bytes) (id=230)
db $0d ; tileset
db CERULEAN_HOUSE_2_HEIGHT, CERULEAN_HOUSE_2_WIDTH ; dimensions (y, x)
dw CeruleanHouse2Blocks, CeruleanHouse2Texts, CeruleanHouse2Script ; blocks, texts, scripts
db $00 ; connections
dw CeruleanHouse2Object ; objects
CeruleanHouse2Script: ; 74e09 (1d:4e09)
ld a, $1
ld [$cf0c], a
dec a
ld [$cc3c], a
ret
; 0x74e13
CeruleanHouse2Texts: ; 74e13 (1d:4e13)
dw CeruleanHouse2Text1
CeruleanHouse2Text1: ; 74e15 (1d:4e15)
db $8
ld hl, UnnamedText_74e77
call PrintText
xor a
ld [W_CURMENUITEMID], a
ld [W_LISTSCROLLOFFSET], a
.asm_74e23
ld hl, UnnamedText_74e7c
call PrintText
ld hl, UnnamedText_74e6d
call LoadItemList
ld hl, $cf7b
ld a, l
ld [$cf8b], a
ld a, h
ld [$cf8c], a
xor a
ld [$cf93], a
ld [$cc35], a
ld a, SPECIALLISTMENU
ld [W_LISTMENUID], a
call DisplayListMenuID
jr c, .asm_74e60 ; 0x74e49 $15
ld hl, Unknown_74e86
ld a, [$cf91]
sub $15
add a
ld d, $0
ld e, a
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
call PrintText
jr .asm_74e23 ; 0x74e5e $c3
.asm_74e60
xor a
ld [W_LISTSCROLLOFFSET], a
ld hl, UnnamedText_74e81
call PrintText
jp TextScriptEnd
; 0x74e6d
UnnamedText_74e6d: ; 74e6d (1d:4e6d)
db $8,BOULDERBADGE,CASCADEBADGE,THUNDERBADGE,RAINBOWBADGE,SOULBADGE,MARSHBADGE,VOLCANOBADGE,EARTHBADGE,$FF
UnnamedText_74e77: ; 74e77 (1d:4e77)
TX_FAR _UnnamedText_74e77
db $50
; 0x74e77 + 5 bytes
UnnamedText_74e7c: ; 74e7c (1d:4e7c)
TX_FAR _UnnamedText_74e7c
db $50
; 0x74e7c + 5 bytes
UnnamedText_74e81: ; 74e81 (1d:4e81)
TX_FAR _UnnamedText_74e81
db $50
; 0x74e81 + 5 bytes
Unknown_74e86: ; 74e86 (1d:4e86)
dw UnnamedText_74e96
dw UnnamedText_74e9b
dw UnnamedText_74ea0
dw UnnamedText_74ea5
dw UnnamedText_74eaa
dw UnnamedText_74eaf
dw UnnamedText_74eb4
dw UnnamedText_74eb9
UnnamedText_74e96: ; 74e96 (1d:4e96)
TX_FAR _UnnamedText_74e96
db $50
; 0x74e96 + 5 bytes
UnnamedText_74e9b: ; 74e9b (1d:4e9b)
TX_FAR _UnnamedText_74e9b
db $50
; 0x74e9b + 5 bytes
UnnamedText_74ea0: ; 74ea0 (1d:4ea0)
TX_FAR _UnnamedText_74ea0
db $50
; 0x74ea0 + 5 bytes
UnnamedText_74ea5: ; 74ea5 (1d:4ea5)
TX_FAR _UnnamedText_74ea5
db $50
; 0x74ea5 + 5 bytes
UnnamedText_74eaa: ; 74eaa (1d:4eaa)
TX_FAR _UnnamedText_74eaa
db $50
; 0x74eaa + 5 bytes
UnnamedText_74eaf: ; 74eaf (1d:4eaf)
TX_FAR _UnnamedText_74eaf
db $50
; 0x74eaf + 5 bytes
UnnamedText_74eb4: ; 74eb4 (1d:4eb4)
TX_FAR _UnnamedText_74eb4
db $50
; 0x74eb4 + 5 bytes
UnnamedText_74eb9: ; 74eb9 (1d:4eb9)
TX_FAR _UnnamedText_74eb9
db $50
; 0x74eb9 + 5 bytes
CeruleanHouse2Object: ; 0x74ebe (size=34)
db $c ; border tile
db $3 ; warps
db $0, $2, $9, $ff
db $7, $2, $8, $ff
db $7, $3, $8, $ff
db $0 ; signs
db $1 ; people
db SPRITE_FAT_BALD_GUY, $3 + 4, $5 + 4, $ff, $d3, $1 ; person
; warp-to
EVENT_DISP $4, $0, $2
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
Unknown_74ee0: ; 74ee0 (1d:4ee0)
ld hl, UnnamedText_74f99
call PrintText
ld a, $13
ld [$d125], a
call DisplayTextBoxID
xor a
ld [W_CURMENUITEMID], a ; $cc26
ld [W_OLDMENUITEMID], a ; $cc2a
ld a, $3
ld [W_MENUWATCHEDKEYS], a ; $cc29
ld a, $3
ld [W_MAXMENUITEMID], a ; $cc28
ld a, $5
ld [W_TOPMENUITEMY], a ; $cc24
ld a, $1
ld [W_TOPMENUITEMX], a ; $cc25
ld hl, $d730
set 6, [hl]
FuncCoord 0, 3 ; $c3dc
ld hl, Coord
ld b, $8
ld c, $c
call TextBoxBorder
call UpdateSprites
FuncCoord 2, 5 ; $c406
ld hl, Coord
ld de, Unnamed_74f9e
call PlaceString
FuncCoord 9, 6 ; $c421
ld hl, Coord
ld de, Unnamed_74fc3
call PlaceString
ld hl, $d730
res 6, [hl]
call HandleMenuInput
bit 1, a
jr nz, .asm_74f93
ld a, [W_CURMENUITEMID] ; $cc26
cp $3
jr z, .asm_74f93
xor a
ld [$FF00+$9f], a
ld [$FF00+$a1], a
ld a, $2
ld [$FF00+$a0], a
call HasEnoughMoney
jr nc, .asm_74f54
ld hl, UnnamedText_74fd3
jp PrintText
.asm_74f54
call Unknown_74fe7
ld a, [$FF00+$db]
ld b, a
ld c, 1
call GiveItem
jr nc, .BagFull
ld b, $3c
.asm_74f63
ld c, $2
call DelayFrames
push bc
ld a, $a8
call PlaySound
pop bc
dec b
jr nz, .asm_74f63
ld hl, UnnamedText_74fd8
call PrintText
ld hl, $ffde
ld de, W_PLAYERMONEY1 ; $d349
ld c, $3
ld a, $c
call Predef ; indirect jump to Func_f836 (f836 (3:7836))
ld a, $13
ld [$d125], a
jp DisplayTextBoxID
.BagFull
ld hl, UnnamedText_74fdd
jp PrintText
.asm_74f93
ld hl, UnnamedText_74fe2
jp PrintText
; 74f99 (1d:4f99)
UnnamedText_74f99: ; 74f99 (1d:4f99)
TX_FAR _UnnamedText_74f99
db $50
; 0x74f99 + 5 bytes
Unnamed_74f9e: ; 74f9e (1d:4f9e)
db "FRESH WATER",$4E
db "SODA POP",$4E
db "LEMONADE",$4E
db "CANCEL@"
Unnamed_74fc3: ; 74fc3 (1d:4fc3)
db "¥200",$4E
db "¥300",$4E
db "¥350",$4E,"@"
UnnamedText_74fd3: ; 74fd3 (1d:4fd3)
TX_FAR _UnnamedText_74fd3
db $50
; 0x74fd3 + 5 bytes
UnnamedText_74fd8: ; 74fd8 (1d:4fd8)
TX_FAR _UnnamedText_74fd8
db $50
; 0x74fd8 + 5 bytes
UnnamedText_74fdd: ; 74fdd (1d:4fdd)
TX_FAR _UnnamedText_74fdd
db $50
; 0x74fdd + 5 bytes
UnnamedText_74fe2: ; 74fe2 (1d:4fe2)
TX_FAR _UnnamedText_74fe2
db $50
; 0x74fe2 + 5 bytes
Unknown_74fe7: ; 74fe7 (1d:4fe7)
ld hl, VendingPrices
ld a, [$cc26]
add a
add a
ld d, $0
ld e, a
add hl, de
ld a, [hli]
ld [$ff00+$db], a
ld a, [hli]
ld [$ff00+$dc], a
ld a, [hli]
ld [$ff00+$dd], a
ld a, [hl]
ld [$ff00+$de], a
ret
VendingPrices: ; 75000 (1d:5000)
db FRESH_WATER,$00,$02,$00
db SODA_POP, $00,$03,$00
db LEMONADE, $00,$03,$50
FuchsiaHouse1_h: ; 0x7500c to 0x75018 (12 bytes) (id=153)
db $08 ; tileset
db FUCHSIA_HOUSE_1_HEIGHT, FUCHSIA_HOUSE_1_WIDTH ; dimensions (y, x)
dw FuchsiaHouse1Blocks, FuchsiaHouse1Texts, FuchsiaHouse1Script ; blocks, texts, scripts
db $00 ; connections
dw FuchsiaHouse1Object ; objects
FuchsiaHouse1Script: ; 75018 (1d:5018)
call EnableAutoTextBoxDrawing
ret
; 0x7501c
FuchsiaHouse1Texts: ; 7501c (1d:501c)
dw FuchsiaHouse1Text1, FuchsiaHouse1Text2, FuchsiaHouse1Text3
FuchsiaHouse1Text1: ; 75022 (1d:5022)
TX_FAR _FuchsiaHouse1Text1
db $50
FuchsiaHouse1Text2: ; 75027 (1d:5027)
TX_FAR _FuchsiaHouse1Text2
db $50
FuchsiaHouse1Text3: ; 7502c (1d:502c)
TX_FAR _FuchsiaHouse1Text3
db $50
FuchsiaHouse1Object: ; 0x75031 (size=38)
db $a ; border tile
db $2 ; warps
db $7, $2, $1, $ff
db $7, $3, $1, $ff
db $0 ; signs
db $3 ; people
db SPRITE_MOM_GEISHA, $3 + 4, $2 + 4, $ff, $d3, $1 ; person
db SPRITE_GAMBLER, $2 + 4, $7 + 4, $ff, $d1, $2 ; person
db SPRITE_BUG_CATCHER, $5 + 4, $5 + 4, $ff, $ff, $3 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
FuchsiaPokecenter_h: ; 0x75057 to 0x75063 (12 bytes) (id=154)
db $06 ; tileset
db FUCHSIA_POKECENTER_HEIGHT, FUCHSIA_POKECENTER_WIDTH ; dimensions (y, x)
dw FuchsiaPokecenterBlocks, FuchsiaPokecenterTexts, FuchsiaPokecenterScript ; blocks, texts, scripts
db $00 ; connections
dw FuchsiaPokecenterObject ; objects
FuchsiaPokecenterScript: ; 75063 (1d:5063)
call Func_22fa
jp EnableAutoTextBoxDrawing
; 0x75069
FuchsiaPokecenterTexts: ; 75069 (1d:5069)
dw FuchsiaPokecenterText1, FuchsiaPokecenterText2, FuchsiaPokecenterText3, FuchsiaPokecenterText4
FuchsiaPokecenterText1: ; 75071 (1d:5071)
db $ff
FuchsiaPokecenterText2: ; 75072 (1d:5072)
TX_FAR _FuchsiaPokecenterText1
db $50
FuchsiaPokecenterText3: ; 75077 (1d:5077)
TX_FAR _FuchsiaPokecenterText3
db $50
FuchsiaPokecenterText4: ; 7507c (1d:507c)
db $f6
FuchsiaPokecenterObject: ; 0x7507d (size=44)
db $0 ; border tile
db $2 ; warps
db $7, $3, $2, $ff
db $7, $4, $2, $ff
db $0 ; signs
db $4 ; people
db SPRITE_NURSE, $1 + 4, $3 + 4, $ff, $d0, $1 ; person
db SPRITE_ROCKER, $3 + 4, $2 + 4, $ff, $ff, $2 ; person
db SPRITE_LASS, $5 + 4, $6 + 4, $fe, $2, $3 ; person
db SPRITE_CABLE_CLUB_WOMAN, $2 + 4, $b + 4, $ff, $d0, $4 ; person
; warp-to
EVENT_DISP $7, $7, $3
EVENT_DISP $7, $7, $4
FuchsiaHouse2_h: ; 0x750a9 to 0x750b5 (12 bytes) (id=155)
db $14 ; tileset
db FUCHSIA_HOUSE_2_HEIGHT, FUCHSIA_HOUSE_2_WIDTH ; dimensions (y, x)
dw FuchsiaHouse2Blocks, FuchsiaHouse2Texts, FuchsiaHouse2Script ; blocks, texts, scripts
db $00 ; connections
dw FuchsiaHouse2Object ; objects
FuchsiaHouse2Script: ; 750b5 (1d:50b5)
jp EnableAutoTextBoxDrawing
; 0x750b8
FuchsiaHouse2Texts: ; 750b8 (1d:50b8)
dw FuchsiaHouse2Text1, Predef5CText, BoulderText, FuchsiaHouse2Text4, FuchsiaHouse2Text5
FuchsiaHouse2Text1: ; 750c2 (1d:50c2)
db $08 ; asm
ld a, [$d78e]
bit 0, a
jr nz, .subtract ; 0x750c8
ld b,GOLD_TEETH
call IsItemInBag
jr nz, .asm_3f30f ; 0x750cf
ld a, [$d78e]
bit 1, a
jr nz, .asm_60cba ; 0x750d6
ld hl, WardenGibberishText1
call PrintText
call YesNoChoice
ld a, [$cc26]
and a
ld hl, WardenGibberishText3
jr nz, .asm_61238 ; 0x750e8
ld hl, WardenGibberishText2
.asm_61238 ; 0x750ed
call PrintText
jr .asm_52039 ; 0x750f0
.asm_3f30f ; 0x750f2
ld hl, WardenTeethText1
call PrintText
ld a, $40
ldh [$db], a
ld b, BANK(RemoveItemByID)
ld hl, RemoveItemByID
call Bankswitch
ld hl, $d78e
set 1, [hl]
.asm_60cba ; 0x75109
ld hl, WardenThankYouText
call PrintText
ld bc,(HM_04 << 8) | 1
call GiveItem
jr nc, .BagFull
ld hl, ReceivedHM04Text
call PrintText
ld hl, $d78e
set 0, [hl]
jr .asm_52039 ; 0x75122
.subtract ; 0x75124
ld hl, HM04ExplanationText
call PrintText
jr .asm_52039 ; 0x7512a
.BagFull
ld hl, HM04NoRoomText
call PrintText
.asm_52039 ; 0x75132
jp TextScriptEnd
WardenGibberishText1: ; 75135 (1d:5135)
TX_FAR _WardenGibberishText1
db $50
; 0x75135 + 5 bytes
WardenGibberishText2: ; 7513a (1d:513a)
TX_FAR _WardenGibberishText2
db $50
; 0x7513a + 5 bytes
WardenGibberishText3: ; 7513f (1d:513f)
TX_FAR _WardenGibberishText3
db $50
; 0x7513f + 5 bytes
WardenTeethText1: ; 75144 (1d:5144)
TX_FAR _WardenTeethText1
db $0b
WardenTeethText2: ; 75149 (1d:5149)
TX_FAR _WardenTeethText2
db $50
; 0x75149 + 5 bytes
WardenThankYouText: ; 7514e (1d:514e)
TX_FAR _WardenThankYouText
db $50
; 0x7514e + 5 bytes
ReceivedHM04Text: ; 75153 (1d:5153)
TX_FAR _ReceivedHM04Text ; 0x9e5a2
db $0B, $50
; 0x75153 + 6 bytes = 0x75159
HM04ExplanationText: ; 75159 (1d:5159)
TX_FAR _HM04ExplanationText
db $50
; 0x75159 + 5 bytes
HM04NoRoomText: ; 7515e (1d:515e)
TX_FAR _HM04NoRoomText
db $50
; 0x7515e + 5 bytes
FuchsiaHouse2Text5: ; 75163 (1d:5163)
FuchsiaHouse2Text4: ; 75163 (1d:5163)
db $08 ; asm
ldh a, [$8c]
cp $4
ld hl, UnnamedText_7517b
jr nz, .asm_4c9a2 ; 0x7516b
ld hl, UnnamedText_75176
.asm_4c9a2 ; 0x75170
call PrintText
jp TextScriptEnd
UnnamedText_75176: ; 75176 (1d:5176)
TX_FAR _UnnamedText_75176
db $50
; 0x75176 + 5 bytes
UnnamedText_7517b: ; 7517b (1d:517b)
TX_FAR _UnnamedText_7517b
db $50
; 0x7517b + 5 bytes
FuchsiaHouse2Object: ; 0x75180 (size=45)
db $17 ; border tile
db $2 ; warps
db $7, $4, $3, $ff
db $7, $5, $3, $ff
db $2 ; signs
db $3, $4, $4 ; FuchsiaHouse2Text4
db $3, $5, $5 ; FuchsiaHouse2Text5
db $3 ; people
db SPRITE_WARDEN, $3 + 4, $2 + 4, $ff, $ff, $1 ; person
db SPRITE_BALL, $3 + 4, $8 + 4, $ff, $ff, $82, RARE_CANDY ; item
db SPRITE_BOULDER, $4 + 4, $8 + 4, $ff, $10, $3 ; person
; warp-to
EVENT_DISP $5, $7, $4
EVENT_DISP $5, $7, $5
FuchsiaHouse2Blocks: ; 751ad (1d:51ad)
INCBIN "maps/fuchsiahouse2.blk"
SafariZoneEntrance_h: ; 0x751c1 to 0x751cd (12 bytes) (id=156)
db $0c ; tileset
db SAFARIZONEENTRANCE_HEIGHT, SAFARIZONEENTRANCE_WIDTH ; dimensions (y, x)
dw SafariZoneEntranceBlocks, SafariZoneEntranceTexts, SafariZoneEntranceScript ; blocks, texts, scripts
db $00 ; connections
dw SafariZoneEntranceObject ; objects
SafariZoneEntranceScript: ; 751cd (1d:51cd)
call EnableAutoTextBoxDrawing
ld hl, SafariZoneEntranceScripts
ld a, [W_SAFARIZONEENTRANCECURSCRIPT]
jp CallFunctionInTable
; 0x751d9
SafariZoneEntranceScripts: ; 751d9 (1d:51d9)
dw SafariZoneEntranceScript0, SafariZoneEntranceScript1, SafariZoneEntranceScript2, SafariZoneEntranceScript3, SafariZoneEntranceScript4, SafariZoneEntranceScript5, SafariZoneEntranceScript6
SafariZoneEntranceScript0: ; 751e7 (1d:51e7)
ld hl, Unknown_75221
call ArePlayerCoordsInArray
ret nc
ld a, $3
ld [$ff00+$8c], a
call DisplayTextID
ld a, $ff
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
xor a
ld [H_CURRENTPRESSEDBUTTONS], a
ld a, $c
ld [$c109], a
ld a, [$cd3d]
cp $1
jr z, .asm_7520f ; 0x75207 $6
ld a, $2
ld [W_SAFARIZONEENTRANCECURSCRIPT], a
ret
.asm_7520f
ld a, $10
ld c, $1
call Unknown_752a3
ld a, $f0
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, $1
ld [W_SAFARIZONEENTRANCECURSCRIPT], a
ret
; 0x75221
Unknown_75221: ; 75221 (1d:5221)
db $2, $3, $2, $4, $ff
SafariZoneEntranceScript1: ; 75226 (1d:5226)
call Unknown_752b4
ret nz
SafariZoneEntranceScript2: ; 7522a (1d:522a)
xor a
ld [H_CURRENTPRESSEDBUTTONS], a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
call UpdateSprites
ld a, $4
ld [$ff00+$8c], a
call DisplayTextID
ld a, $ff
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ret
; 0x75240
SafariZoneEntranceScript3: ; 75240 (1d:5240)
call Unknown_752b4
ret nz
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, $5
ld [W_SAFARIZONEENTRANCECURSCRIPT], a
ret
; 0x7524e
SafariZoneEntranceScript5: ; 7524e (1d:524e)
ld a, $4
ld [$d528], a
ld hl, $d790
bit 6, [hl]
res 6, [hl]
jr z, .asm_7527f ; 0x7525a $23
res 7, [hl]
call UpdateSprites
ld a, $f0
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, $6
ld [$ff00+$8c], a
call DisplayTextID
xor a
ld [$da47], a
ld a, $80
ld c, $3
call Unknown_752a3
ld a, $4
ld [W_SAFARIZONEENTRANCECURSCRIPT], a
jr .asm_75286 ; 0x7527d $7
.asm_7527f
ld a, $5
ld [$ff00+$8c], a
call DisplayTextID
.asm_75286
ret
; 0x75287
SafariZoneEntranceScript4: ; 75287 (1d:5287)
call Unknown_752b4
ret nz
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, $0
ld [W_SAFARIZONEENTRANCECURSCRIPT], a
ret
; 0x75295
SafariZoneEntranceScript6: ; 75295 (1d:5295)
call Unknown_752b4
ret nz
call Delay3
ld a, [$cf0d]
ld [W_SAFARIZONEENTRANCECURSCRIPT], a
ret
; 0x752a3
Unknown_752a3: ; 752a3 (1d:52a3)
push af
ld b, $0
ld a, c
ld [$cd38], a
ld hl, $ccd3
pop af
call FillMemory
jp Func_3486
; 752b4 (1d:52b4)
Unknown_752b4: ; 752b4 (1d:52b4)
ld a, [$cd38]
and a
ret
; 752b9 (1d:52b9)
SafariZoneEntranceTexts: ; 752b9 (1d:52b9)
dw SafariZoneEntranceText1, SafariZoneEntranceText2, SafariZoneEntranceText3, SafariZoneEntranceText4, SafariZoneEntranceText5, SafariZoneEntranceText6
SafariZoneEntranceText3: ; 752c5 (1d:52c5)
SafariZoneEntranceText1: ; 752c5 (1d:52c5)
TX_FAR _SafariZoneEntranceText1
db $50
SafariZoneEntranceText4: ; 752ca (1d:52ca)
TX_FAR UnnamedText_9e6e4 ; 0x9e6e4
db $8
; 0x752cf
ld a, $13
ld [$d125], a
call DisplayTextBoxID
call YesNoChoice
ld a, [$cc26]
and a
jp nz, .asm_75346
xor a
ld [$ff00+$9f], a
ld a, $5
ld [$ff00+$a0], a
ld a, $0
ld [$ff00+$a1], a
call HasEnoughMoney
jr nc, .asm_752f9 ; 0x752ef $8
ld hl, UnnamedText_7536a
call PrintText
jr .asm_7534c ; 0x752f7 $53
.asm_752f9
xor a
ld [$cd3d], a
ld a, $5
ld [$cd3e], a
ld a, $0
ld [$cd3f], a
ld hl, $cd3f
ld de, $d349
ld c, $3
ld a, $c
call Predef
ld a, $13
ld [$d125], a
call DisplayTextBoxID
ld hl, UnnamedText_7535b
call PrintText
ld a, $1e
ld [$da47], a
ld a, $1
ld [$d70d], a
ld a, $f6
ld [$d70e], a
ld a, $40
ld c, $3
call Unknown_752a3
ld hl, $d790
set 7, [hl]
res 6, [hl]
ld a, $3
ld [W_SAFARIZONEENTRANCECURSCRIPT], a
jr .asm_75358 ; 0x75344 $12
.asm_75346
ld hl, UnnamedText_75365
call PrintText
.asm_7534c
ld a, $80
ld c, $1
call Unknown_752a3
ld a, $4
ld [W_SAFARIZONEENTRANCECURSCRIPT], a
.asm_75358
jp TextScriptEnd
; 0x7535b
UnnamedText_7535b: ; 7535b (1d:535b)
TX_FAR UnnamedText_9e747 ; 0x9e747
db $0B
UnnamedText_75360: ; 75360 (1d:5360)
TX_FAR _UnnamedText_75360
db $50
; 0x75360 + 5 bytes
UnnamedText_75365: ; 75365 (1d:5365)
TX_FAR _UnnamedText_75365
db $50
; 0x75365 + 5 bytes
UnnamedText_7536a: ; 7536a (1d:536a)
TX_FAR _UnnamedText_7536a
db $50
; 0x7536a + 5 bytes
SafariZoneEntranceText5: ; 7536f (1d:536f)
TX_FAR UnnamedText_9e814 ; 0x9e814
db $8
call YesNoChoice
ld a, [$cc26]
and a
jr nz, .asm_7539c ; 0x7537b $1f
ld hl, UnnamedText_753bb
call PrintText
xor a
ld [$c109], a
ld a, $80
ld c, $3
call Unknown_752a3
ld hl, $d790
res 6, [hl]
res 7, [hl]
ld a, $0
ld [$cf0d], a
jr .asm_753b3 ; 0x7539a $17
.asm_7539c
ld hl, UnnamedText_753c0
call PrintText
ld a, $4
ld [$c109], a
ld a, $40
ld c, $1
call Unknown_752a3
ld a, $5
ld [$cf0d], a
.asm_753b3
ld a, $6
ld [W_SAFARIZONEENTRANCECURSCRIPT], a
jp TextScriptEnd
; 0x753bb
UnnamedText_753bb: ; 753bb (1d:53bb)
TX_FAR _UnnamedText_753bb
db $50
; 0x753bb + 5 bytes
UnnamedText_753c0: ; 753c0 (1d:53c0)
TX_FAR _UnnamedText_753c0
db $50
; 0x753c0 + 5 bytes
SafariZoneEntranceText6: ; 753c5 (1d:53c5)
TX_FAR _UnnamedText_753c5
db $50
; 0x753c5 + 5 bytes
SafariZoneEntranceText2: ; 753ca (1d:53ca)
db $08 ; asm
ld hl, UnnamedText_753e6
call PrintText
call YesNoChoice
ld a, [$cc26]
and a
ld hl, UnnamedText_753f0
jr nz, .asm_278a6 ; 0x753db
ld hl, UnnamedText_753eb
.asm_278a6 ; 0x753e0
call PrintText
jp TextScriptEnd
UnnamedText_753e6: ; 753e6 (1d:53e6)
TX_FAR _UnnamedText_753e6
db $50
; 0x753e6 + 5 bytes
UnnamedText_753eb: ; 753eb (1d:53eb)
TX_FAR _UnnamedText_753eb
db $50
; 0x753eb + 5 bytes
UnnamedText_753f0: ; 753f0 (1d:53f0)
TX_FAR _UnnamedText_753f0
db $50
; 0x753f0 + 5 bytes
SafariZoneEntranceObject: ; 0x753f5 (size=48)
db $a ; border tile
db $4 ; warps
db $5, $3, $4, $ff
db $5, $4, $4, $ff
db $0, $3, $0, SAFARI_ZONE_CENTER
db $0, $4, $1, SAFARI_ZONE_CENTER
db $0 ; signs
db $2 ; people
db SPRITE_WHITE_PLAYER, $2 + 4, $6 + 4, $ff, $d2, $1 ; person
db SPRITE_WHITE_PLAYER, $4 + 4, $1 + 4, $ff, $d3, $2 ; person
; warp-to
EVENT_DISP $4, $5, $3
EVENT_DISP $4, $5, $4
EVENT_DISP $4, $0, $3 ; SAFARI_ZONE_CENTER
EVENT_DISP $4, $0, $4 ; SAFARI_ZONE_CENTER
SafariZoneEntranceBlocks: ; 75425 (1d:5425)
INCBIN "maps/safarizoneentrance.blk"
FuchsiaGym_h: ; 0x75431 to 0x7543d (12 bytes) (id=157)
db $07 ; tileset
db FUCHSIA_GYM_HEIGHT, FUCHSIA_GYM_WIDTH ; dimensions (y, x)
dw FuchsiaGymBlocks, FuchsiaGymTexts, FuchsiaGymScript ; blocks, texts, scripts
db $00 ; connections
dw FuchsiaGymObject ; objects
FuchsiaGymScript: ; 7543d (1d:543d)
call FuchsiaGymScript_Unknown75453
call EnableAutoTextBoxDrawing
ld hl, FuchsiaGymTrainerHeaders
ld de, Unknown_75482
ld a, [W_FUCHSIAGYMCURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_FUCHSIAGYMCURSCRIPT], a
ret
; 0x75453
FuchsiaGymScript_Unknown75453: ; 75453 (1d:5453)
ld hl, $D126
bit 6, [hl]
res 6, [hl]
ret z
ld hl, Gym5CityName
ld de, Gym5LeaderName
call LoadGymLeaderAndCityName
ret
Gym5CityName: ; 75465 (1d:5465)
db "FUCHSIA CITY@"
Gym5LeaderName: ; 75472 (1d:5472)
db "KOGA@"
; known jump sources: 7548f (1d:548f), 754d2 (1d:54d2)
Func_75477: ; 75477 (1d:5477)
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld [W_FUCHSIAGYMCURSCRIPT], a
ld [W_CURMAPSCRIPT], a
ret
; 75482 (1d:5482)
Unknown_75482: ; 75482 (1d:5482)
dw CheckFightingMapTrainers
dw Func_324c
dw EndTrainerBattle
dw Func_7548a
; 7548a (1d:548a)
Func_7548a: ; 7548a (1d:548a)
ld a, [W_ISINBATTLE] ; $d057
cp $ff
jp z, Func_75477
ld a, $f0
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
; 75497 (1d:5497)
Unknown_75497: ; 75497 (1d:5497)
ld a, $9
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call DisplayTextID
ld hl, $d792
set 1, [hl]
ld bc, (TM_06 << 8) | 1
call GiveItem
jr nc, .BagFull
ld a, $a
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call DisplayTextID
ld hl, $d792
set 0, [hl]
jr .asm_754c0
.BagFull
ld a, $b
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call DisplayTextID
.asm_754c0
ld hl, W_OBTAINEDBADGES ; $d356
set 4, [hl]
ld hl, $d72a
set 4, [hl]
ld a, [$d792]
or $fc
ld [$d792], a
jp Func_75477
; 754d5 (1d:54d5)
FuchsiaGymTexts: ; 754d5 (1d:54d5)
dw FuchsiaGymText1, FuchsiaGymText2, FuchsiaGymText3, FuchsiaGymText4, FuchsiaGymText5, FuchsiaGymText6, FuchsiaGymText7, FuchsiaGymText8, FuchsiaGymText9, FuchsiaGymText10, FuchsiaGymText11
FuchsiaGymTrainerHeaders: ; 754eb (1d:54eb)
FuchsiaGymTrainerHeader0: ; 754eb (1d:54eb)
db $2 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d792 ; flag's byte
dw FuchsiaGymBattleText1 ; 0x55ae TextBeforeBattle
dw FuchsiaGymAfterBattleText1 ; 0x55b8 TextAfterBattle
dw FuchsiaGymEndBattleText1 ; 0x55b3 TextEndBattle
dw FuchsiaGymEndBattleText1 ; 0x55b3 TextEndBattle
; 0x754f7
FuchsiaGymTrainerHeader2: ; 754f7 (1d:54f7)
db $3 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d792 ; flag's byte
dw FuchsiaGymBattleText2 ; 0x55c7 TextBeforeBattle
dw FuchsiaGymAfterBattleText2 ; 0x55d1 TextAfterBattle
dw FuchsiaGymEndBattleText2 ; 0x55cc TextEndBattle
dw FuchsiaGymEndBattleText2 ; 0x55cc TextEndBattle
; 0x75503
FuchsiaGymTrainerHeader3: ; 75503 (1d:5503)
db $4 ; flag's bit
db ($4 << 4) ; trainer's view range
dw $d792 ; flag's byte
dw FuchsiaGymBattleText3 ; 0x55e0 TextBeforeBattle
dw FuchsiaGymAfterBattleText3 ; 0x55ea TextAfterBattle
dw FuchsiaGymEndBattleText3 ; 0x55e5 TextEndBattle
dw FuchsiaGymEndBattleText3 ; 0x55e5 TextEndBattle
; 0x7550f
FuchsiaGymTrainerHeader4: ; 7550f (1d:550f)
db $5 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d792 ; flag's byte
dw FuchsiaGymBattleText4 ; 0x55f9 TextBeforeBattle
dw FuchsiaGymAfterBattleText4 ; 0x5603 TextAfterBattle
dw FuchsiaGymEndBattleText4 ; 0x55fe TextEndBattle
dw FuchsiaGymEndBattleText4 ; 0x55fe TextEndBattle
; 0x7551b
FuchsiaGymTrainerHeader5: ; 7551b (1d:551b)
db $6 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d792 ; flag's byte
dw FuchsiaGymBattleText5 ; 0x5612 TextBeforeBattle
dw FuchsiaGymAfterBattleText5 ; 0x561c TextAfterBattle
dw FuchsiaGymEndBattleText5 ; 0x5617 TextEndBattle
dw FuchsiaGymEndBattleText5 ; 0x5617 TextEndBattle
; 0x75527
FuchsiaGymTrainerHeader6: ; 75527 (1d:5527)
db $7 ; flag's bit
db ($2 << 4) ; trainer's view range
dw $d792 ; flag's byte
dw FuchsiaGymBattleText6 ; 0x562b TextBeforeBattle
dw FuchsiaGymAfterBattleText6 ; 0x5635 TextAfterBattle
dw FuchsiaGymEndBattleText6 ; 0x5630 TextEndBattle
dw FuchsiaGymEndBattleText6 ; 0x5630 TextEndBattle
; 0x75533
db $ff
FuchsiaGymText1: ; 75534 (1d:5534)
db $08 ; asm
ld a, [$d792]
bit 1, a
jr z, .asm_181b6 ; 0x7553a
bit 0, a
jr nz, .asm_adc3b ; 0x7553e
call z, Unknown_75497
call DisableWaitingAfterTextDisplay
jr .asm_e84c6 ; 0x75546
.asm_adc3b ; 0x75548
ld hl, UnnamedText_7558b
call PrintText
jr .asm_e84c6 ; 0x7554e
.asm_181b6 ; 0x75550
ld hl, UnnamedText_75581
call PrintText
ld hl, $d72d
set 6, [hl]
set 7, [hl]
ld hl, UnnamedText_75586
ld de, UnnamedText_75586
call PreBattleSaveRegisters
ldh a, [$8c]
ld [$cf13], a
call EngageMapTrainer
call InitBattleEnemyParameters
ld a, $5
ld [$d05c], a
xor a
ldh [$b4], a
ld a, $3
ld [W_FUCHSIAGYMCURSCRIPT], a
.asm_e84c6 ; 0x7557e
jp TextScriptEnd
UnnamedText_75581: ; 75581 (1d:5581)
TX_FAR _UnnamedText_75581
db $50
; 0x75581 + 5 bytes
UnnamedText_75586: ; 75586 (1d:5586)
TX_FAR _UnnamedText_75586
db $50
; 0x75586 + 5 bytes
UnnamedText_7558b: ; 7558b (1d:558b)
TX_FAR _UnnamedText_7558b
db $50
; 0x7558b + 5 bytes
FuchsiaGymText9: ; 75590 (1d:5590)
TX_FAR _UnnamedText_75590
db $50
; 0x75590 + 5 bytes
FuchsiaGymText10: ; 75595 (1d:5595)
TX_FAR _ReceivedTM06Text ; 0xa00eb
db $11
TM06ExplanationText: ; 7559a (1d:559a)
TX_FAR _TM06ExplanationText
db $50
; 0x7559a + 5 bytes
FuchsiaGymText11: ; 7559f (1d:559f)
TX_FAR _TM06NoRoomText
db $50
; 0x7559f + 5 bytes
FuchsiaGymText2: ; 755a4 (1d:55a4)
db $08 ; asm
ld hl, FuchsiaGymTrainerHeader0
call TalkToTrainer
jp TextScriptEnd
FuchsiaGymBattleText1: ; 755ae (1d:55ae)
TX_FAR _FuchsiaGymBattleText1
db $50
; 0x755ae + 5 bytes
FuchsiaGymEndBattleText1: ; 755b3 (1d:55b3)
TX_FAR _FuchsiaGymEndBattleText1
db $50
; 0x755b3 + 5 bytes
FuchsiaGymAfterBattleText1: ; 755b8 (1d:55b8)
TX_FAR _FuchsiaGymAfterBattleText1
db $50
; 0x755b8 + 5 bytes
FuchsiaGymText3: ; 755bd (1d:55bd)
db $08 ; asm
ld hl, FuchsiaGymTrainerHeader2
call TalkToTrainer
jp TextScriptEnd
FuchsiaGymBattleText2: ; 755c7 (1d:55c7)
TX_FAR _FuchsiaGymBattleText2
db $50
; 0x755c7 + 5 bytes
FuchsiaGymEndBattleText2: ; 755cc (1d:55cc)
TX_FAR _FuchsiaGymEndBattleText2
db $50
; 0x755cc + 5 bytes
FuchsiaGymAfterBattleText2: ; 755d1 (1d:55d1)
TX_FAR _FuchsiaGymAfterBattleText2
db $50
; 0x755d1 + 5 bytes
FuchsiaGymText4: ; 755d6 (1d:55d6)
db $08 ; asm
ld hl, FuchsiaGymTrainerHeader3
call TalkToTrainer
jp TextScriptEnd
FuchsiaGymBattleText3: ; 755e0 (1d:55e0)
TX_FAR _FuchsiaGymBattleText3
db $50
; 0x755e0 + 5 bytes
FuchsiaGymEndBattleText3: ; 755e5 (1d:55e5)
TX_FAR _FuchsiaGymEndBattleText3
db $50
; 0x755e5 + 5 bytes
FuchsiaGymAfterBattleText3: ; 755ea (1d:55ea)
TX_FAR _FuchsiaGymAfterBattleText3
db $50
; 0x755ea + 5 bytes
FuchsiaGymText5: ; 755ef (1d:55ef)
db $08 ; asm
ld hl, FuchsiaGymTrainerHeader4
call TalkToTrainer
jp TextScriptEnd
FuchsiaGymBattleText4: ; 755f9 (1d:55f9)
TX_FAR _FuchsiaGymBattleText4
db $50
; 0x755f9 + 5 bytes
FuchsiaGymEndBattleText4: ; 755fe (1d:55fe)
TX_FAR _FuchsiaGymEndBattleText4
db $50
; 0x755fe + 5 bytes
FuchsiaGymAfterBattleText4: ; 75603 (1d:5603)
TX_FAR _FuchsiaGymAfterBattleText4
db $50
; 0x75603 + 5 bytes
FuchsiaGymText6: ; 75608 (1d:5608)
db $08 ; asm
ld hl, FuchsiaGymTrainerHeader5
call TalkToTrainer
jp TextScriptEnd
FuchsiaGymBattleText5: ; 75612 (1d:5612)
TX_FAR _FuchsiaGymBattleText5
db $50
; 0x75612 + 5 bytes
FuchsiaGymEndBattleText5: ; 75617 (1d:5617)
TX_FAR _FuchsiaGymEndBattleText5
db $50
; 0x75617 + 5 bytes
FuchsiaGymAfterBattleText5: ; 7561c (1d:561c)
TX_FAR _FuchsiaGymAfterBattleText5
db $50
; 0x7561c + 5 bytes
FuchsiaGymText7: ; 75621 (1d:5621)
db $08 ; asm
ld hl, FuchsiaGymTrainerHeader6
call TalkToTrainer
jp TextScriptEnd
FuchsiaGymBattleText6: ; 7562b (1d:562b)
TX_FAR _FuchsiaGymBattleText6
db $50
; 0x7562b + 5 bytes
FuchsiaGymEndBattleText6: ; 75630 (1d:5630)
TX_FAR _FuchsiaGymEndBattleText6
db $50
; 0x75630 + 5 bytes
FuchsiaGymAfterBattleText6: ; 75635 (1d:5635)
TX_FAR _FuchsiaGymAfterBattleText6
db $50
; 0x75635 + 5 bytes
FuchsiaGymText8: ; 7563a (1d:563a)
db $08 ; asm
ld a, [$d792]
bit 1, a
ld hl, UnnamedText_75653
jr nz, .asm_50671 ; 0x75643
ld hl, UnnamedText_7564e
.asm_50671 ; 0x75648
call PrintText
jp TextScriptEnd
UnnamedText_7564e: ; 7564e (1d:564e)
TX_FAR _UnnamedText_7564e
db $50
; 0x7564e + 5 bytes
UnnamedText_75653: ; 75653 (1d:5653)
TX_FAR _UnnamedText_75653
db $50
; 0x75653 + 5 bytes
FuchsiaGymObject: ; 0x75658 (size=82)
db $3 ; border tile
db $2 ; warps
db $11, $4, $5, $ff
db $11, $5, $5, $ff
db $0 ; signs
db $8 ; people
db SPRITE_BLACKBELT, $a + 4, $4 + 4, $ff, $d0, $41, KOGA + $C8, $1 ; trainer
db SPRITE_ROCKER, $d + 4, $8 + 4, $ff, $d0, $42, JUGGLER + $C8, $7 ; trainer
db SPRITE_ROCKER, $8 + 4, $7 + 4, $ff, $d3, $43, JUGGLER + $C8, $3 ; trainer
db SPRITE_ROCKER, $c + 4, $1 + 4, $ff, $d0, $44, JUGGLER + $C8, $8 ; trainer
db SPRITE_ROCKER, $5 + 4, $3 + 4, $ff, $d1, $45, TAMER + $C8, $1 ; trainer
db SPRITE_ROCKER, $2 + 4, $8 + 4, $ff, $d0, $46, TAMER + $C8, $2 ; trainer
db SPRITE_ROCKER, $7 + 4, $2 + 4, $ff, $d2, $47, JUGGLER + $C8, $4 ; trainer
db SPRITE_GYM_HELPER, $f + 4, $7 + 4, $ff, $d0, $8 ; person
; warp-to
EVENT_DISP $5, $11, $4
EVENT_DISP $5, $11, $5
FuchsiaGymBlocks: ; 756aa (1d:56aa)
INCBIN "maps/fuchsiagym.blk"
FuchsiaMeetingRoom_h: ; 0x756d7 to 0x756e3 (12 bytes) (id=158)
db $14 ; tileset
db FUCHSIAMEETINGROOM_HEIGHT, FUCHSIAMEETINGROOM_WIDTH ; dimensions (y, x)
dw FuchsiaMeetingRoomBlocks, FuchsiaMeetingRoomTexts, FuchsiaMeetingRoomScript ; blocks, texts, scripts
db $00 ; connections
dw FuchsiaMeetingRoomObject ; objects
FuchsiaMeetingRoomScript: ; 756e3 (1d:56e3)
call EnableAutoTextBoxDrawing
ret
; 0x756e7
FuchsiaMeetingRoomTexts: ; 756e7 (1d:56e7)
dw FuchsiaMeetingRoomText1, FuchsiaMeetingRoomText2, FuchsiaMeetingRoomText3
FuchsiaMeetingRoomText1: ; 756ed (1d:56ed)
TX_FAR _FuchsiaMeetingRoomText1
db $50
FuchsiaMeetingRoomText2: ; 756f2 (1d:56f2)
TX_FAR _FuchsiaMeetingRoomText2
db $50
FuchsiaMeetingRoomText3: ; 756f7 (1d:56f7)
TX_FAR _FuchsiaMeetingRoomText3
db $50
FuchsiaMeetingRoomObject: ; 0x756fc (size=38)
db $17 ; border tile
db $2 ; warps
db $7, $4, $6, $ff
db $7, $5, $6, $ff
db $0 ; signs
db $3 ; people
db SPRITE_WHITE_PLAYER, $1 + 4, $4 + 4, $ff, $d0, $1 ; person
db SPRITE_WHITE_PLAYER, $2 + 4, $0 + 4, $ff, $d1, $2 ; person
db SPRITE_WHITE_PLAYER, $1 + 4, $a + 4, $ff, $d0, $3 ; person
; warp-to
EVENT_DISP $7, $7, $4
EVENT_DISP $7, $7, $5
FuchsiaMeetingRoomBlocks: ; 75722 (1d:5722)
INCBIN "maps/fuchsiameetingroom.blk"
CinnabarGym_h: ; 0x7573e to 0x7574a (12 bytes) (id=166)
db $16 ; tileset
db CINNABAR_GYM_HEIGHT, CINNABAR_GYM_WIDTH ; dimensions (y, x)
dw CinnabarGymBlocks, CinnabarGymTexts, CinnabarGymScript ; blocks, texts, scripts
db $00 ; connections
dw CinnabarGymObject ; objects
CinnabarGymScript: ; 7574a (1d:574a)
call CinnabarGymScript_Unknown75759
call EnableAutoTextBoxDrawing
ld hl, CinnabarGymScripts
ld a, [W_CINNABARGYMCURSCRIPT]
jp CallFunctionInTable
; 0x75759
CinnabarGymScript_Unknown75759: ; 75759 (1d:5759)
ld hl, $D126
bit 6, [hl]
res 6, [hl]
push hl
call nz, CinnabarGymScript_Unknown75772
pop hl
bit 5, [hl]
res 5, [hl]
call nz, Func_3ead
ld hl, $D79B
res 7, [hl]
ret
CinnabarGymScript_Unknown75772: ; 75772 (1d:5772)
ld hl, Gym7CityName
ld de, Gym7LeaderName
jp LoadGymLeaderAndCityName
Gym7CityName: ; 7577b (1d:577b)
db "CINNABAR ISLAND@"
Gym7LeaderName: ; 7578b (1d:578b)
db "BLAINE@"
Unknown_75792: ; 75792 (1d:5792)
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld [W_CINNABARGYMCURSCRIPT], a
ld [W_CURMAPSCRIPT], a
ld [$da38], a
ret
; 757a0 (1d:57a0)
Unknown_757a0: ; 757a0 (1d:57a0)
ld a, [H_DOWNARROWBLINKCNT2] ; $FF00+$8c
ld [W_TRAINERHEADERFLAGBIT], a
ret
; 757a6 (1d:57a6)
CinnabarGymScripts: ; 757a6 (1d:57a6)
dw CinnabarGymScript0, CinnabarGymScript1, CinnabarGymScript2, CinnabarGymScript3
CinnabarGymScript0: ; 757ae (1d:57ae)
ld a, [$da38]
and a
ret z
ld [$ff00+$8c], a
cp $4
jr nz, .asm_757c3 ; 0x757b7 $a
ld a, $4
ld [$d528], a
ld de, Unknown_757d7
jr .asm_757cb ; 0x757c1 $8
.asm_757c3
ld de, Unknown_757da
ld a, $1
ld [$d528], a
.asm_757cb
call MoveSprite
ld a, $1
ld [W_CINNABARGYMCURSCRIPT], a
ld [W_CURMAPSCRIPT], a
ret
; 0x757d7
Unknown_757d7: ; 757d7 (1d:57d7)
INCBIN "baserom.gbc",$757d7,$757da - $757d7
Unknown_757da: ; 757da (1d:57da)
INCBIN "baserom.gbc",$757da,$757dc - $757da
CinnabarGymScript1: ; 757dc (1d:57dc)
ld a, [$d730]
bit 0, a
ret nz
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, [$da38]
ld [W_TRAINERHEADERFLAGBIT], a
ld [$ff00+$8c], a
jp DisplayTextID
; 0x757f1
Unknown_757f1: ; 757f1 (1d:57f1)
ld a, $10
jp Predef ; indirect jump to HandleBitArray (f666 (3:7666))
; 757f6 (1d:57f6)
CinnabarGymScript2: ; 757f6 (1d:57f6)
ld a, [$d057]
cp $ff
jp z, Unknown_75792
ld a, [W_TRAINERHEADERFLAGBIT]
ld [$ff00+$db], a
ld c, a
ld b, $2
ld hl, $d79a
call Unknown_757f1
ld a, c
and a
jr nz, .asm_7581b ; 0x7580e $b
call WaitForSoundToFinish
ld a, $ad
call PlaySound
call WaitForSoundToFinish
.asm_7581b
ld a, [W_TRAINERHEADERFLAGBIT]
ld [$ff00+$db], a
ld c, a
ld b, $1
ld hl, $d79a
call Unknown_757f1
ld a, [W_TRAINERHEADERFLAGBIT]
sub $2
ld c, a
ld b, $1
ld hl, $d79c
call Unknown_757f1
call Func_3ead
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld [$da38], a
ld a, $0
ld [W_CINNABARGYMCURSCRIPT], a
ld [W_CURMAPSCRIPT], a
ret
; 0x7584a
CinnabarGymScript3: ; 7584a (1d:584a)
ld a, [$d057]
cp $ff
jp z, Unknown_75792
ld a, $f0
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
Unknown_75857: ; 75857 (1d:5857)
ld a, $a
ld [$ff00+$8c], a
call DisplayTextID
ld hl, $d79a
set 1, [hl]
ld bc, (TM_38 << 8) | 1
call GiveItem
jr nc, .BagFull
ld a, $b
ld [$ff00+$8c], a
call DisplayTextID
ld hl, $d79a
set 0, [hl]
jr .asm_75880 ; 0x75877 $7
.BagFull
ld a, $c
ld [$ff00+$8c], a
call DisplayTextID
.asm_75880
ld hl, $d356
set 6, [hl]
ld hl, $d72a
set 6, [hl]
ld a, [$d79a]
or $fc
ld [$d79a], a
ld hl, $d79b
set 0, [hl]
ld hl, $d126
set 5, [hl]
jp Unknown_75792
; 0x7589f
CinnabarGymTexts: ; 7589f (1d:589f)
dw CinnabarGymText1, CinnabarGymText2, CinnabarGymText3, CinnabarGymText4, CinnabarGymText5, CinnabarGymText6, CinnabarGymText7, CinnabarGymText8, CinnabarGymText9
dw UnnamedText_75925 ;CinnabarGymText 10: ; 0x75925
dw ReceivedTM38Text ;CinnabarGymText 11: ; 0x7592a
dw TM38NoRoomText ;CinnabarGymText 12: ; 0x75934
Unknown_758b7: ; 758b7 (1d:58b7)
ld a, [H_DOWNARROWBLINKCNT2] ; $FF00+$8c
ld [$cf13], a
call EngageMapTrainer
call InitBattleEnemyParameters
ld hl, $d72d
set 6, [hl]
set 7, [hl]
ld a, [$cf13]
cp $1
jr z, .asm_758d4
ld a, $2
jr .asm_758d6
.asm_758d4
ld a, $3
.asm_758d6
ld [W_CINNABARGYMCURSCRIPT], a
ld [W_CURMAPSCRIPT], a
jp TextScriptEnd
; 758df (1d:58df)
CinnabarGymText1: ; 758df (1d:58df)
db $8
ld a, [$d79a]
bit 1, a
jr z, .asm_d9332 ; 0x758e5 $16
bit 0, a
jr nz, .asm_3012f ; 0x758e9 $9
call z, Unknown_75857
call DisableWaitingAfterTextDisplay
jp TextScriptEnd
.asm_3012f ; 0x758f4
ld hl, UnnamedText_75920
call PrintText
jp TextScriptEnd
.asm_d9332 ; 0x758fd
ld hl, UnnamedText_75914
call PrintText
ld hl, UnnamedText_75919
ld de, UnnamedText_75919 ; $5919 XXX
call PreBattleSaveRegisters
ld a, $7
ld [$d05c], a
jp Unknown_758b7
; 0x75914
UnnamedText_75914: ; 75914 (1d:5914)
TX_FAR _UnnamedText_75914
db $50
; 0x75914 + 5 bytes
UnnamedText_75919: ; 75919 (1d:5919)
TX_FAR UnnamedText_a08c7
db $11
db $d
db $50
UnnamedText_75920: ; 75920 (1d:5920)
TX_FAR _UnnamedText_75920
db $50
; 0x75920 + 5 bytes
UnnamedText_75925: ; 75925 (1d:5925)
TX_FAR _UnnamedText_75925
db $50
; 0x75925 + 5 bytes
ReceivedTM38Text: ; 7592a (1d:592a)
TX_FAR _ReceivedTM38Text ; 0xa09a8
db $0B
TX_FAR _TM38ExplanationText
db $50
; 0x75934
TM38NoRoomText: ; 75934 (1d:5934)
TX_FAR _TM38NoRoomText
db $50
; 0x75934 + 5 bytes
CinnabarGymText2: ; 75939 (1d:5939)
db $08 ; asm
call Unknown_757a0
ld a, [$d79a]
bit 2, a
jr nz, .asm_46bb4 ; 0x75942
ld hl, UnnamedText_7595f
call PrintText
ld hl, UnnamedText_75964
ld de, UnnamedText_75964 ; $5964 XXX
call PreBattleSaveRegisters
jp Unknown_758b7
.asm_46bb4 ; 0x75956
ld hl, UnnamedText_75969
call PrintText
jp TextScriptEnd
UnnamedText_7595f: ; 7595f (1d:595f)
TX_FAR _UnnamedText_7595f
db $50
; 0x7595f + 5 bytes
UnnamedText_75964: ; 75964 (1d:5964)
TX_FAR _UnnamedText_75964
db $50
; 0x75964 + 5 bytes
UnnamedText_75969: ; 75969 (1d:5969)
TX_FAR _UnnamedText_75969
db $50
; 0x75969 + 5 bytes
CinnabarGymText3: ; 7596e (1d:596e)
db $08 ; asm
call Unknown_757a0
ld a, [$d79a]
bit 3, a
jr nz, .asm_4b406 ; 0x75977
ld hl, UnnamedText_75994
call PrintText
ld hl, UnnamedText_75999
ld de, UnnamedText_75999 ; $5999 XXX
call PreBattleSaveRegisters
jp Unknown_758b7
.asm_4b406 ; 0x7598b
ld hl, UnnamedText_7599e
call PrintText
jp TextScriptEnd
UnnamedText_75994: ; 75994 (1d:5994)
TX_FAR _UnnamedText_75994
db $50
; 0x75994 + 5 bytes
UnnamedText_75999: ; 75999 (1d:5999)
TX_FAR _UnnamedText_75999
db $50
; 0x75999 + 5 bytes
UnnamedText_7599e: ; 7599e (1d:599e)
TX_FAR _UnnamedText_7599e
db $50
; 0x7599e + 5 bytes
CinnabarGymText4: ; 759a3 (1d:59a3)
db $08 ; asm
call Unknown_757a0
ld a, [$d79a]
bit 4, a
jr nz, .asm_c0673 ; 0x759ac
ld hl, UnnamedText_759c9
call PrintText
ld hl, UnnamedText_759ce
ld de, UnnamedText_759ce ; $59ce XXX
call PreBattleSaveRegisters
jp Unknown_758b7
.asm_c0673 ; 0x759c0
ld hl, UnnamedText_759d3
call PrintText
jp TextScriptEnd
UnnamedText_759c9: ; 759c9 (1d:59c9)
TX_FAR _UnnamedText_759c9
db $50
; 0x759c9 + 5 bytes
UnnamedText_759ce: ; 759ce (1d:59ce)
TX_FAR _UnnamedText_759ce
db $50
; 0x759ce + 5 bytes
UnnamedText_759d3: ; 759d3 (1d:59d3)
TX_FAR _UnnamedText_759d3
db $50
; 0x759d3 + 5 bytes
CinnabarGymText5: ; 759d8 (1d:59d8)
db $08 ; asm
call Unknown_757a0
ld a, [$d79a]
bit 5, a
jr nz, .asm_5cfd7 ; 0x759e1
ld hl, UnnamedText_759fe
call PrintText
ld hl, UnnamedText_75a03
ld de, UnnamedText_75a03 ; $5a03 XXX
call PreBattleSaveRegisters
jp Unknown_758b7
.asm_5cfd7 ; 0x759f5
ld hl, UnnamedText_75a08
call PrintText
jp TextScriptEnd
UnnamedText_759fe: ; 759fe (1d:59fe)
TX_FAR _UnnamedText_759fe
db $50
; 0x759fe + 5 bytes
UnnamedText_75a03: ; 75a03 (1d:5a03)
TX_FAR _UnnamedText_75a03
db $50
; 0x75a03 + 5 bytes
UnnamedText_75a08: ; 75a08 (1d:5a08)
TX_FAR _UnnamedText_75a08
db $50
; 0x75a08 + 5 bytes
CinnabarGymText6: ; 75a0d (1d:5a0d)
db $08 ; asm
call Unknown_757a0
ld a, [$d79a]
bit 6, a
jr nz, .asm_776b4 ; 0x75a16
ld hl, UnnamedText_75a33
call PrintText
ld hl, UnnamedText_75a38
ld de, UnnamedText_75a38
call PreBattleSaveRegisters
jp Unknown_758b7
.asm_776b4 ; 0x75a2a
ld hl, UnnamedText_75a3d
call PrintText
jp TextScriptEnd
UnnamedText_75a33: ; 75a33 (1d:5a33)
TX_FAR _UnnamedText_75a33
db $50
; 0x75a33 + 5 bytes
UnnamedText_75a38: ; 75a38 (1d:5a38)
TX_FAR _UnnamedText_75a38
db $50
; 0x75a38 + 5 bytes
UnnamedText_75a3d: ; 75a3d (1d:5a3d)
TX_FAR _UnnamedText_75a3d
db $50
; 0x75a3d + 5 bytes
CinnabarGymText7: ; 75a42 (1d:5a42)
db $08 ; asm
call Unknown_757a0
ld a, [$d79a]
bit 7, a
jr nz, .asm_2f755 ; 0x75a4b
ld hl, UnnamedText_75a68
call PrintText
ld hl, UnnamedText_75a6d
ld de, UnnamedText_75a6d
call PreBattleSaveRegisters
jp Unknown_758b7
.asm_2f755 ; 0x75a5f
ld hl, UnnamedText_75a72
call PrintText
jp TextScriptEnd
UnnamedText_75a68: ; 75a68 (1d:5a68)
TX_FAR _UnnamedText_75a68
db $50
; 0x75a68 + 5 bytes
UnnamedText_75a6d: ; 75a6d (1d:5a6d)
TX_FAR _UnnamedText_75a6d
db $50
; 0x75a6d + 5 bytes
UnnamedText_75a72: ; 75a72 (1d:5a72)
TX_FAR _UnnamedText_75a72
db $50
; 0x75a72 + 5 bytes
CinnabarGymText8: ; 75a77 (1d:5a77)
db $08 ; asm
call Unknown_757a0
ld a, [$d79b]
bit 0, a
jr nz, .asm_d87be ; 0x75a80
ld hl, UnnamedText_75a9d
call PrintText
ld hl, UnnamedText_75aa2
ld de, UnnamedText_75aa2 ; $5aa2 XXX
call PreBattleSaveRegisters
jp Unknown_758b7
.asm_d87be ; 0x75a94
ld hl, UnnamedText_75aa7
call PrintText
jp TextScriptEnd
UnnamedText_75a9d: ; 75a9d (1d:5a9d)
TX_FAR _UnnamedText_75a9d
db $50
; 0x75a9d + 5 bytes
UnnamedText_75aa2: ; 75aa2 (1d:5aa2)
TX_FAR _UnnamedText_75aa2
db $50
; 0x75aa2 + 5 bytes
UnnamedText_75aa7: ; 75aa7 (1d:5aa7)
TX_FAR _UnnamedText_75aa7
db $50
; 0x75aa7 + 5 bytes
CinnabarGymText9: ; 75aac (1d:5aac)
db $08 ; asm
ld a, [$d79a]
bit 1, a
jr nz, .asm_627d9 ; 0x75ab2
ld hl, UnnamedText_75ac2
jr .asm_0b11d ; 0x75ab7
.asm_627d9 ; 0x75ab9
ld hl, UnnamedText_75ac7
.asm_0b11d ; 0x75abc
call PrintText
jp TextScriptEnd
UnnamedText_75ac2: ; 75ac2 (1d:5ac2)
TX_FAR _UnnamedText_75ac2
db $50
; 0x75ac2 + 5 bytes
UnnamedText_75ac7: ; 75ac7 (1d:5ac7)
TX_FAR _UnnamedText_75ac7
db $50
; 0x75ac7 + 5 bytes
CinnabarGymObject: ; 0x75acc (size=90)
db $2e ; border tile
db $2 ; warps
db $11, $10, $1, $ff
db $11, $11, $1, $ff
db $0 ; signs
db $9 ; people
db SPRITE_FAT_BALD_GUY, $3 + 4, $3 + 4, $ff, $d0, $41, BLAINE + $C8, $1 ; trainer
db SPRITE_BLACK_HAIR_BOY_2, $2 + 4, $11 + 4, $ff, $d0, $42, SUPER_NERD + $C8, $9 ; trainer
db SPRITE_BLACK_HAIR_BOY_2, $8 + 4, $11 + 4, $ff, $d0, $43, BURGLAR + $C8, $4 ; trainer
db SPRITE_BLACK_HAIR_BOY_2, $4 + 4, $b + 4, $ff, $d0, $44, SUPER_NERD + $C8, $a ; trainer
db SPRITE_BLACK_HAIR_BOY_2, $8 + 4, $b + 4, $ff, $d0, $45, BURGLAR + $C8, $5 ; trainer
db SPRITE_BLACK_HAIR_BOY_2, $e + 4, $b + 4, $ff, $d0, $46, SUPER_NERD + $C8, $b ; trainer
db SPRITE_BLACK_HAIR_BOY_2, $e + 4, $3 + 4, $ff, $d0, $47, BURGLAR + $C8, $6 ; trainer
db SPRITE_BLACK_HAIR_BOY_2, $8 + 4, $3 + 4, $ff, $d0, $48, SUPER_NERD + $C8, $c ; trainer
db SPRITE_GYM_HELPER, $d + 4, $10 + 4, $ff, $d0, $9 ; person
; warp-to
EVENT_DISP $a, $11, $10
EVENT_DISP $a, $11, $11
CinnabarGymBlocks: ; 75b26 (1d:5b26)
INCBIN "maps/cinnabargym.blk"
Lab1_h: ; 0x75b80 to 0x75b8c (12 bytes) (id=167)
db $14 ; tileset
db CINNABAR_LAB_1_HEIGHT, CINNABAR_LAB_1_WIDTH ; dimensions (y, x)
dw Lab1Blocks, Lab1Texts, Lab1Script ; blocks, texts, scripts
db $00 ; connections
dw Lab1Object ; objects
Lab1Script: ; 75b8c (1d:5b8c)
call EnableAutoTextBoxDrawing
ret
; 0x75b90
Lab1Texts: ; 75b90 (1d:5b90)
dw Lab1Text1, Lab1Text2, Lab1Text3, Lab1Text4, Lab1Text5
Lab1Text1: ; 75b9a (1d:5b9a)
TX_FAR _Lab1Text1
db $50
Lab1Text2: ; 75b9f (1d:5b9f)
TX_FAR _Lab1Text2
db $50
Lab1Text3: ; 75ba4 (1d:5ba4)
TX_FAR _Lab1Text3
db $50
Lab1Text4: ; 75ba9 (1d:5ba9)
TX_FAR _Lab1Text4
db $50
Lab1Text5: ; 75bae (1d:5bae)
TX_FAR _Lab1Text5
db $50
Lab1Object: ; 0x75bb3 (size=62)
db $17 ; border tile
db $5 ; warps
db $7, $2, $2, $ff
db $7, $3, $2, $ff
db $4, $8, $0, CINNABAR_LAB_2
db $4, $c, $0, CINNABAR_LAB_3
db $4, $10, $0, CINNABAR_LAB_4
db $4 ; signs
db $2, $3, $2 ; Lab1Text2
db $4, $9, $3 ; Lab1Text3
db $4, $d, $4 ; Lab1Text4
db $4, $11, $5 ; Lab1Text5
db $1 ; people
db SPRITE_FISHER, $3 + 4, $1 + 4, $ff, $ff, $1 ; person
; warp-to
EVENT_DISP $9, $7, $2
EVENT_DISP $9, $7, $3
EVENT_DISP $9, $4, $8 ; CINNABAR_LAB_2
EVENT_DISP $9, $4, $c ; CINNABAR_LAB_3
EVENT_DISP $9, $4, $10 ; CINNABAR_LAB_4
Lab1Blocks: ; 75bf1 (1d:5bf1)
INCBIN "maps/lab1.blk"
Lab2_h: ; 0x75c15 to 0x75c21 (12 bytes) (id=168)
db $14 ; tileset
db CINNABAR_LAB_2_HEIGHT, CINNABAR_LAB_2_WIDTH ; dimensions (y, x)
dw Lab2Blocks, Lab2Texts, Lab2Script ; blocks, texts, scripts
db $00 ; connections
dw Lab2Object ; objects
Lab2Script: ; 75c21 (1d:5c21)
jp EnableAutoTextBoxDrawing
; 0x75c24
Lab2Texts: ; 75c24 (1d:5c24)
dw Lab2Text1, Lab2Text2, Lab2Text3
Lab2Text1: ; 75c2a (1d:5c2a)
TX_FAR _Lab2Text1
db $50
Lab2Text2: ; 75c2f (1d:5c2f)
db $8
ld a, $7
ld [W_WHICHTRADE], a
jr asm_78552 ; 0x75c35 $6
Lab2Text3: ; 75c37 (1d:5c37)
db $8
ld a, $8
ld [W_WHICHTRADE], a
asm_78552: ; 75c3d (1d:5c3d)
ld a, $54
call Predef
jp TextScriptEnd
Lab2Object: ; 0x75c45 (size=38)
db $17 ; border tile
db $2 ; warps
db $7, $2, $2, CINNABAR_LAB_1
db $7, $3, $2, CINNABAR_LAB_1
db $0 ; signs
db $3 ; people
db SPRITE_BLACK_HAIR_BOY_2, $2 + 4, $3 + 4, $ff, $d0, $1 ; person
db SPRITE_OLD_PERSON, $4 + 4, $1 + 4, $ff, $ff, $2 ; person
db SPRITE_FOULARD_WOMAN, $5 + 4, $5 + 4, $ff, $d1, $3 ; person
; warp-to
EVENT_DISP $4, $7, $2 ; CINNABAR_LAB_1
EVENT_DISP $4, $7, $3 ; CINNABAR_LAB_1
Lab2Blocks: ; 75c6b (1d:5c6b)
INCBIN "maps/lab2.blk"
Lab3_h: ; 0x75c7b to 0x75c87 (12 bytes) (id=169)
db $14 ; tileset
db CINNABAR_LAB_3_HEIGHT, CINNABAR_LAB_3_WIDTH ; dimensions (y, x)
dw Lab3Blocks, Lab3Texts, Lab3Script ; blocks, texts, scripts
db $00 ; connections
dw Lab3Object ; objects
Lab3Script: ; 75c87 (1d:5c87)
jp EnableAutoTextBoxDrawing
; 0x75c8a
Lab3Texts: ; 75c8a (1d:5c8a)
dw Lab3Text1, Lab3Text2, Lab3Text3, Lab3Text4, Lab3Text5
Lab3Text1: ; 75c94 (1d:5c94)
db $08 ; asm
ld a, [$d7a1]
bit 7, a
jr nz, .asm_e551a ; 0x75c9a
ld hl, TM35PreReceiveText
call PrintText
ld bc, (TM_35 << 8) | 1
call GiveItem
jr nc, .BagFull
ld hl, ReceivedTM35Text
call PrintText
ld hl, $d7a1
set 7, [hl]
jr .asm_eb896 ; 0x75cb5
.BagFull
ld hl, TM35NoRoomText
call PrintText
jr .asm_eb896 ; 0x75cbd
.asm_e551a ; 0x75cbf
ld hl, TM35ExplanationText
call PrintText
.asm_eb896 ; 0x75cc5
jp TextScriptEnd
TM35PreReceiveText: ; 75cc8 (1d:5cc8)
TX_FAR _TM35PreReceiveText
db $50
; 0x75cc8 + 5 bytes
ReceivedTM35Text: ; 75ccd (1d:5ccd)
TX_FAR _ReceivedTM35Text ; 0xa0f48
db $0B, $50
; 0x75cd3
TM35ExplanationText: ; 75cd3 (1d:5cd3)
TX_FAR _TM35ExplanationText
db $50
; 0x75cd3 + 5 bytes
TM35NoRoomText: ; 75cd8 (1d:5cd8)
TX_FAR _TM35NoRoomText
db $50
; 0x75cd8 + 5 bytes
Lab3Text2: ; 75cdd (1d:5cdd)
TX_FAR _Lab3Text2
db $50
Lab3Text4: ; 75ce2 (1d:5ce2)
Lab3Text3: ; 75ce2 (1d:5ce2)
TX_FAR _Lab3Text3
db $50
Lab3Text5: ; 75ce7 (1d:5ce7)
TX_FAR _Lab3Text5
db $50
Lab3Object: ; 0x75cec (size=41)
db $17 ; border tile
db $2 ; warps
db $7, $2, $3, CINNABAR_LAB_1
db $7, $3, $3, CINNABAR_LAB_1
db $3 ; signs
db $4, $0, $3 ; Lab3Text3
db $4, $1, $4 ; Lab3Text4
db $1, $2, $5 ; Lab3Text5
db $2 ; people
db SPRITE_OAK_AIDE, $2 + 4, $7 + 4, $ff, $d0, $1 ; person
db SPRITE_OAK_AIDE, $3 + 4, $2 + 4, $fe, $2, $2 ; person
; warp-to
EVENT_DISP $4, $7, $2 ; CINNABAR_LAB_1
EVENT_DISP $4, $7, $3 ; CINNABAR_LAB_1
Lab3Blocks: ; 75d15 (1d:5d15)
INCBIN "maps/lab3.blk"
Lab4_h: ; 0x75d25 to 0x75d31 (12 bytes) (id=170)
db $14 ; tileset
db CINNABAR_LAB_4_HEIGHT, CINNABAR_LAB_4_WIDTH ; dimensions (y, x)
dw Lab4Blocks, Lab4Texts, Lab4Script ; blocks, texts, scripts
db $00 ; connections
dw Lab4Object ; objects
Lab4Script: ; 75d31 (1d:5d31)
jp EnableAutoTextBoxDrawing
; 0x75d34
Lab4Texts: ; 75d34 (1d:5d34)
dw Lab4Text1, Lab4Text2
Unknown_75d38: ; 75d38 (1d:5d38)
xor a
ld [$cd37], a
ld de, $cc5b
ld hl, Unknown_75d68
.asm_75d42
ld a, [hli]
and a
jr z, .asm_75d64
push hl
push de
ld [$d11e], a
ld b, a
ld a, $1c
call Predef ; indirect jump to Func_f8a5 (f8a5 (3:78a5))
pop de
pop hl
ld a, b
and a
jr z, .asm_75d42
ld a, [$d11e]
ld [de], a
inc de
push hl
ld hl, $cd37
inc [hl]
pop hl
jr .asm_75d42
.asm_75d64
ld a, $ff
ld [de], a
ret
Unknown_75d68: ; 75d68 (1d:5d68)
INCBIN "baserom.gbc",$75d68,$75d6c - $75d68
Lab4Text1: ; 75d6c (1d:5d6c)
db $8
ld a, [$d7a3]
bit 0, a
jr nz, .asm_75d96 ; 0x75d72 $22
ld hl, UnnamedText_75dc6
call PrintText
call Unknown_75d38
ld a, [$cd37]
and a
jr z, .asm_75d8d ; 0x75d81 $a
ld b, BANK(GiveFossilToCinnabarLab)
ld hl, GiveFossilToCinnabarLab
call Bankswitch
jr .asm_75d93 ; 0x75d8b $6
.asm_75d8d
ld hl, UnnamedText_75dcb
call PrintText
.asm_75d93
jp TextScriptEnd
.asm_75d96
bit 1, a
jr z, .asm_75da2 ; 0x75d98 $8
ld hl, UnnamedText_75dd0
call PrintText
jr .asm_75d93 ; 0x75da0 $f1
.asm_75da2
call LoadFossilItemAndMonNameBank1D
ld hl, UnnamedText_75dd5
call PrintText
ld hl, $d7a3
set 2, [hl]
ld a, [W_FOSSILMON]
ld b, a
ld c, $1e
call GivePokemon
jr nc, .asm_75d93 ; 0x75db9 $d8
ld hl, $d7a3
res 0, [hl]
res 1, [hl]
res 2, [hl]
jr .asm_75d93 ; 0x75dc4 $cd
; 0x75dc6
UnnamedText_75dc6: ; 75dc6 (1d:5dc6)
TX_FAR _UnnamedText_75dc6
db $50
; 0x75dc6 + 5 bytes
UnnamedText_75dcb: ; 75dcb (1d:5dcb)
TX_FAR _UnnamedText_75dcb
db $50
; 0x75dcb + 5 bytes
UnnamedText_75dd0: ; 75dd0 (1d:5dd0)
TX_FAR _UnnamedText_75dd0
db $50
; 0x75dd0 + 5 bytes
UnnamedText_75dd5: ; 75dd5 (1d:5dd5)
TX_FAR _UnnamedText_75dd5
db $50
; 0x75dd5 + 5 bytes
Lab4Text2: ; 75dda (1d:5dda)
db $08 ; asm
ld a, $3
ld [W_WHICHTRADE], a
ld a, $54
call Predef
jp TextScriptEnd
LoadFossilItemAndMonNameBank1D: ; 75de8 (1d:5de8)
ld b, BANK(LoadFossilItemAndMonName)
ld hl, LoadFossilItemAndMonName
jp Bankswitch
; 0x75df0
Lab4Object: ; 0x75df0 (size=32)
db $17 ; border tile
db $2 ; warps
db $7, $2, $4, CINNABAR_LAB_1
db $7, $3, $4, CINNABAR_LAB_1
db $0 ; signs
db $2 ; people
db SPRITE_OAK_AIDE, $2 + 4, $5 + 4, $fe, $2, $1 ; person
db SPRITE_OAK_AIDE, $6 + 4, $7 + 4, $ff, $d1, $2 ; person
; warp-to
EVENT_DISP $4, $7, $2 ; CINNABAR_LAB_1
EVENT_DISP $4, $7, $3 ; CINNABAR_LAB_1
Lab4Blocks: ; 75e10 (1d:5e10)
INCBIN "maps/lab4.blk"
CinnabarPokecenter_h: ; 0x75e20 to 0x75e2c (12 bytes) (id=171)
db $06 ; tileset
db CINNABAR_POKECENTER_HEIGHT, CINNABAR_POKECENTER_WIDTH ; dimensions (y, x)
dw CinnabarPokecenterBlocks, CinnabarPokecenterTexts, CinnabarPokecenterScript ; blocks, texts, scripts
db $00 ; connections
dw CinnabarPokecenterObject ; objects
CinnabarPokecenterScript: ; 75e2c (1d:5e2c)
call Func_22fa
jp EnableAutoTextBoxDrawing
; 0x75e32
CinnabarPokecenterTexts: ; 75e32 (1d:5e32)
dw CinnabarPokecenterText1, CinnabarPokecenterText2, CinnabarPokecenterText3, CinnabarPokecenterText4
CinnabarPokecenterText1: ; 75e3a (1d:5e3a)
db $ff
CinnabarPokecenterText2: ; 75e3b (1d:5e3b)
TX_FAR _CinnabarPokecenterText1
db $50
CinnabarPokecenterText3: ; 75e40 (1d:5e40)
TX_FAR _CinnabarPokecenterText3
db $50
CinnabarPokecenterText4: ; 75e45 (1d:5e45)
db $f6
CinnabarPokecenterObject: ; 0x75e46 (size=44)
db $0 ; border tile
db $2 ; warps
db $7, $3, $3, $ff
db $7, $4, $3, $ff
db $0 ; signs
db $4 ; people
db SPRITE_NURSE, $1 + 4, $3 + 4, $ff, $d0, $1 ; person
db SPRITE_LASS, $4 + 4, $9 + 4, $fe, $0, $2 ; person
db SPRITE_GENTLEMAN, $6 + 4, $2 + 4, $ff, $ff, $3 ; person
db SPRITE_CABLE_CLUB_WOMAN, $2 + 4, $b + 4, $ff, $d0, $4 ; person
; warp-to
EVENT_DISP $7, $7, $3
EVENT_DISP $7, $7, $4
CinnabarMart_h: ; 0x75e72 to 0x75e7e (12 bytes) (id=172)
db $02 ; tileset
db CINNABAR_MART_HEIGHT, CINNABAR_MART_WIDTH ; dimensions (y, x)
dw CinnabarMartBlocks, CinnabarMartTexts, CinnabarMartScript ; blocks, texts, scripts
db $00 ; connections
dw CinnabarMartObject ; objects
CinnabarMartScript: ; 75e7e (1d:5e7e)
jp EnableAutoTextBoxDrawing
; 0x75e81
CinnabarMartTexts: ; 75e81 (1d:5e81)
dw CinnabarMartText1, CinnabarMartText2, CinnabarMartText3
CinnabarMartText2: ; 75e87 (1d:5e87)
TX_FAR _CinnabarMartText2
db $50
CinnabarMartText3: ; 75e8c (1d:5e8c)
TX_FAR _CinnabarMartText3
db $50
CinnabarMartObject: ; 0x75e91 (size=38)
db $0 ; border tile
db $2 ; warps
db $7, $3, $4, $ff
db $7, $4, $4, $ff
db $0 ; signs
db $3 ; people
db SPRITE_MART_GUY, $5 + 4, $0 + 4, $ff, $d3, $1 ; person
db SPRITE_ERIKA, $2 + 4, $6 + 4, $ff, $ff, $2 ; person
db SPRITE_OAK_AIDE, $4 + 4, $3 + 4, $ff, $ff, $3 ; person
; warp-to
EVENT_DISP $4, $7, $3
EVENT_DISP $4, $7, $4
CopycatsHouseF1_h: ; 0x75eb7 to 0x75ec3 (12 bytes) (id=175)
db $01 ; tileset
db COPYCATS_HOUSE_1F_HEIGHT, COPYCATS_HOUSE_1F_WIDTH ; dimensions (y, x)
dw CopycatsHouseF1Blocks, CopycatsHouseF1Texts, CopycatsHouseF1Script ; blocks, texts, scripts
db $00 ; connections
dw CopycatsHouseF1Object ; objects
CopycatsHouseF1Script: ; 75ec3 (1d:5ec3)
jp EnableAutoTextBoxDrawing
; 0x75ec6
CopycatsHouseF1Texts: ; 75ec6 (1d:5ec6)
dw CopycatsHouseF1Text1, CopycatsHouseF1Text2, CopycatsHouseF1Text3
CopycatsHouseF1Text1: ; 75ecc (1d:5ecc)
TX_FAR _CopycatsHouseF1Text1
db $50
CopycatsHouseF1Text2: ; 75ed1 (1d:5ed1)
TX_FAR _CopycatsHouseF1Text2
db $50
CopycatsHouseF1Text3: ; 75ed6 (1d:5ed6)
TX_FAR _CopycatsHouseF1Text3
db $8
ld a, CHANSEY
call PlayCry
jp TextScriptEnd
CopycatsHouseF1Object: ; 0x75ee3 (size=46)
db $a ; border tile
db $3 ; warps
db $7, $2, $0, $ff
db $7, $3, $0, $ff
db $1, $7, $0, COPYCATS_HOUSE_2F
db $0 ; signs
db $3 ; people
db SPRITE_MOM_GEISHA, $2 + 4, $2 + 4, $ff, $d0, $1 ; person
db SPRITE_FAT_BALD_GUY, $4 + 4, $5 + 4, $ff, $d2, $2 ; person
db SPRITE_CLEFAIRY, $4 + 4, $1 + 4, $fe, $1, $3 ; person
; warp-to
EVENT_DISP $4, $7, $2
EVENT_DISP $4, $7, $3
EVENT_DISP $4, $1, $7 ; COPYCATS_HOUSE_2F
Gary_h: ; 75f11 (1d:5f11)
db $7 ;tileset
db $4, $4 ;Height, Width
dw GaryBlocks, GaryTexts, GaryScript
db $0 ;No Connections
dw GaryObject
GaryScript: ; 75f1d (1d:5f1d)
call EnableAutoTextBoxDrawing
ld hl, GaryScripts
ld a, [W_GARYCURSCRIPT]
jp CallFunctionInTable
Function75f29: ; 75f29 (1d:5f29)
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld [W_GARYCURSCRIPT], a
ret
GaryScripts: ; 75f31 (1d:5f31)
dw GaryScript0
dw GaryScript1
dw GaryScript2
dw GaryScript3
dw GaryScript4
dw GaryScript5
dw GaryScript6
dw GaryScript7
dw GaryScript8
dw GaryScript9
dw GaryScript10 ; 60b9
GaryScript0: ; 75f47 (1d:5f47)
ret
; 0x75f48
GaryScript1: ; 75f48 (1d:5f48)
ld a, $ff
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld hl, $ccd3
ld de, RLEMovement75f63
call DecodeRLEList
dec a
ld [$cd38], a
call Func_3486
ld a, $2
ld [W_GARYCURSCRIPT], a
ret
RLEMovement75f63: ; 75f63 (1d:5f63)
db $40,1
db $10,1
db $40,3
db $ff
GaryScript2: ; 75f6a (1d:5f6a)
ld a, [$cd38]
and a
ret nz
call Delay3
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld hl, $d355
res 7, [hl]
ld a, $1
ld [$ff00+$8c], a
call DisplayTextID
call Delay3
ld hl, $d72d
set 6, [hl]
set 7, [hl]
ld hl, UnnamedText_760f9
ld de, UnnamedText_760fe
call PreBattleSaveRegisters
ld a, $f3
ld [$d059], a
; select which team to use during the encounter
ld a, [W_RIVALSTARTER]
cp SQUIRTLE
jr nz, .NotSquirtle ; 0x75f9f $4
ld a, $1
jr .done
.NotSquirtle
cp BULBASAUR
jr nz, .Charmander ; 0x75fa7 $4
ld a, $2
jr .done
.Charmander
ld a, $3
.done
ld [W_TRAINERNO], a
xor a
ld [H_CURRENTPRESSEDBUTTONS], a
ld a, $3
ld [W_GARYCURSCRIPT], a
ret
GaryScript3: ; 75fbb (1d:5fbb)
ld a, [W_ISINBATTLE]
cp $ff
jp z, Function75f29
call UpdateSprites ; move sprites
ld hl, $d867
set 1, [hl]
ld a, $f0
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, $1
ld [$ff00+$8c], a
call Function760c8
ld a, $1
ld [$ff00+$8c], a
call SetSpriteMovementBytesToFF
ld a, $4
ld [W_GARYCURSCRIPT], a
ret
GaryScript4: ; 75fe4 (1d:5fe4)
ld b, BANK(Music_Cities1AlternateTempo)
ld hl, Music_Cities1AlternateTempo
call Bankswitch
ld a, $2
ld [$ff00+$8c], a
call Function760c8
ld a, $2
ld [$ff00+$8c], a
call SetSpriteMovementBytesToFF
ld de, Movement76014
ld a, $2
ld [$ff00+$8c], a
call MoveSprite
ld a, $d6
ld [$cc4d], a
ld a, $15
call Predef
ld a, $5
ld [W_GARYCURSCRIPT], a
ret
Movement76014: ; 76014 (1d:6014)
db $40,$40,$40,$40,$40,$ff
GaryScript5: ; 7601a (1d:601a)
ld a, [$d730]
bit 0, a
ret nz
ld a, $2
ld [$d528], a
ld a, $1
ld [$ff00+$8c], a
ld a, $8
ld [$ff00+$8d], a
call Func_34a6
ld a, $2
ld [$ff00+$8c], a
xor a
ld [$ff00+$8d], a
call Func_34a6 ; face object
ld a, $3
ld [$ff00+$8c], a
call Function760c8
ld a, $6
ld [W_GARYCURSCRIPT], a
ret
GaryScript6: ; 76047 (1d:6047)
ld a, $2
ld [$ff00+$8c], a
ld a, $c
ld [$ff00+$8d], a
call Func_34a6 ; face object
ld a, $4
ld [$ff00+$8c], a
call Function760c8
ld a, $7
ld [W_GARYCURSCRIPT], a
ret
GaryScript7: ; 7605f (1d:605f)
ld a, $2
ld [$ff00+$8c], a
xor a
ld [$ff00+$8d], a
call Func_34a6 ; face object
ld a, $5
ld [$ff00+$8c], a
call Function760c8
ld de, Movement76080
ld a, $2
ld [$ff00+$8c], a
call MoveSprite
ld a, $8
ld [W_GARYCURSCRIPT], a
ret
Movement76080: ; 76080 (1d:6080)
db $40,$40,$ff
GaryScript8: ; 76083 (1d:6083)
ld a, [$d730]
bit 0, a
ret nz
ld a, $d6
ld [$cc4d], a
ld a, $11
call Predef
ld a, $9
ld [W_GARYCURSCRIPT], a
ret
GaryScript9: ; 76099 (1d:6099)
ld a, $ff
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld hl, $ccd3
ld de, RLEMovement760b4
call DecodeRLEList
dec a
ld [$cd38], a
call Func_3486
ld a, $a
ld [W_GARYCURSCRIPT], a
ret
RLEMovement760b4; 0x760b4
db $40,4
db $20,1
db $ff
GaryScript10: ; 760b9 (1d:60b9)
ld a, [$cd38]
and a
ret nz
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld a, $0
ld [W_GARYCURSCRIPT], a
ret
Function760c8; 0x760c8
ld a, $f0
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
call DisplayTextID
ld a, $ff
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ret
GaryTexts: ; 760d6 (1d:60d6)
dw GaryText1, GaryText2, GaryText3, GaryText4, GaryText5
GaryText1: ; 760e0 (1d:60e0)
db $08 ; asm
ld a, [$d867]
bit 1, a
ld hl, UnnamedText_760f4
jr z, .asm_17e9f ; 0x760e9
ld hl, UnnamedText_76103
.asm_17e9f ; 0x760ee
call PrintText
jp TextScriptEnd
UnnamedText_760f4: ; 760f4 (1d:60f4)
TX_FAR _UnnamedText_760f4
db $50
; 0x760f4 + 5 bytes
UnnamedText_760f9: ; 760f9 (1d:60f9)
TX_FAR _UnnamedText_760f9
db $50
; 0x760f9 + 5 bytes
UnnamedText_760fe: ; 760fe (1d:60fe)
TX_FAR _UnnamedText_760fe
db $50
; 0x760fe + 5 bytes
UnnamedText_76103: ; 76103 (1d:6103)
TX_FAR _UnnamedText_76103
db $50
; 0x76103 + 5 bytes
GaryText2: ; 76108 (1d:6108)
TX_FAR _GaryText2
db $50
GaryText3: ; 7610d (1d:610d)
db $8
ld a, [$d717]
ld [$d11e], a
call GetMonName
ld hl, UnnamedText_76120
call PrintText
jp TextScriptEnd
; 0x76120
UnnamedText_76120: ; 76120 (1d:6120)
TX_FAR _UnnamedText_76120
db $50
; 0x76120 + 5 bytes
GaryText4: ; 76125 (1d:6125)
TX_FAR _UnnamedText_76125
db $50
; 0x76125 + 5 bytes
GaryText5: ; 7612a (1d:612a)
TX_FAR _UnnamedText_7612a
db $50
; 0x7612a + 5 bytes
GaryObject: ; 0x7612f (size=48)
db $3 ; border tile
db $4 ; warps
db $7, $3, $1, LANCES_ROOM
db $7, $4, $2, LANCES_ROOM
db $0, $3, $0, HALL_OF_FAME
db $0, $4, $0, HALL_OF_FAME
db $0 ; signs
db $2 ; people
db SPRITE_BLUE, $2 + 4, $4 + 4, $ff, $d0, $1 ; person
db SPRITE_OAK, $7 + 4, $3 + 4, $ff, $d1, $2 ; person
; warp-to
EVENT_DISP $4, $7, $3 ; LANCES_ROOM
EVENT_DISP $4, $7, $4 ; LANCES_ROOM
EVENT_DISP $4, $0, $3 ; HALL_OF_FAME
EVENT_DISP $4, $0, $4 ; HALL_OF_FAME
GaryBlocks: ; 7615f (1d:615f)
INCBIN "maps/gary.blk"
Lorelei_h: ; 0x7616f to 0x7617b (12 bytes) (id=245)
db $07 ; tileset
db LORELEIS_ROOM_HEIGHT, LORELEIS_ROOM_WIDTH ; dimensions (y, x)
dw LoreleiBlocks, LoreleiTexts, LoreleiScript ; blocks, texts, scripts
db $00 ; connections
dw LoreleiObject ; objects
LoreleiScript: ; 7617b (1d:617b)
call LoreleiScript_Unknown76191
call EnableAutoTextBoxDrawing
ld hl, LoreleiTrainerHeaders
ld de, Unknown_761bb
ld a, [W_LORELEICURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_LORELEICURSCRIPT], a
ret
; 0x76191
LoreleiScript_Unknown76191: ; 76191 (1d:6191)
ld hl, $d126
bit 5, [hl]
res 5, [hl]
ret z
ld hl, $d734
set 1, [hl]
ld a, [$d863]
bit 1, a
jr z, .asm_761a9
ld a, $5
jr .asm_761ab
.asm_761a9
ld a, $24
.asm_761ab
ld [$d09f], a
ld bc, $2
ld a, $17
jp Predef ; indirect jump to Func_ee9e (ee9e (3:6e9e))
; known jump sources: 76247 (1d:6247)
Func_761b6: ; 761b6 (1d:61b6)
xor a
ld [W_LORELEICURSCRIPT], a
ret
; 761bb (1d:61bb)
Unknown_761bb: ; 761bb (1d:61bb)
dw Func_761e2
dw Func_324c
dw Func_7623f
dw Func_7622c
dw Func_761c5
Func_761c5: ; 761c5 (1d:61c5)
ret
asm_761c6: ; 761c6 (1d:61c6)
ld hl, $ccd3
ld a, $40
ld [hli], a
ld [hli], a
ld [hli], a
ld [hli], a
ld [hli], a
ld [hl], a
ld a, $6
ld [$cd38], a
call Func_3486
ld a, $3
ld [W_LORELEICURSCRIPT], a
ld [W_CURMAPSCRIPT], a
ret
Func_761e2: ; 761e2 (1d:61e2)
ld hl, Unknown_76223
call ArePlayerCoordsInArray
jp nc, CheckFightingMapTrainers
xor a
ld [H_NEWLYPRESSEDBUTTONS], a
ld [H_CURRENTPRESSEDBUTTONS], a
ld [$ccd3], a
ld [$cd38], a
ld a, [W_WHICHTRADE] ; $cd3d
cp $3
jr c, .asm_76206
ld hl, $d863
bit 6, [hl]
set 6, [hl]
jr z, asm_761c6
.asm_76206
ld a, $2
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call DisplayTextID
ld a, $40
ld [$ccd3], a
ld a, $1
ld [$cd38], a
call Func_3486
ld a, $3
ld [W_LORELEICURSCRIPT], a
ld [W_CURMAPSCRIPT], a
ret
Unknown_76223: ; 76223 (1d:6223)
INCBIN "baserom.gbc",$76223,$7622c - $76223
Func_7622c: ; 7622c (1d:622c)
ld a, [$cd38]
and a
ret nz
call Delay3
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld [W_LORELEICURSCRIPT], a
ld [W_CURMAPSCRIPT], a
ret
Func_7623f: ; 7623f (1d:623f)
call EndTrainerBattle
ld a, [W_ISINBATTLE] ; $d057
cp $ff
jp z, Func_761b6
ld a, $1
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
jp DisplayTextID
; 76251 (1d:6251)
LoreleiTexts: ; 76251 (1d:6251)
dw LoreleiText1, LoreleiText2
LoreleiTrainerHeaders: ; 76255 (1d:6255)
LoreleiTrainerHeader0: ; 76255 (1d:6255)
db $1 ; flag's bit
db ($0 << 4) ; trainer's view range
dw $d863 ; flag's byte
dw LoreleiBeforeBattleText ; 0x626c TextBeforeBattle
dw LoreleiAfterBattleText ; 0x6276 TextAfterBattle
dw LoreleiEndBattleText ; 0x6271 TextEndBattle
dw LoreleiEndBattleText ; 0x6271 TextEndBattle
; 0x76261
db $ff
LoreleiText1: ; 76262 (1d:6262)
db $08 ; asm
ld hl, LoreleiTrainerHeader0
call TalkToTrainer
jp TextScriptEnd
LoreleiBeforeBattleText: ; 7626c (1d:626c)
TX_FAR _LoreleiBeforeBattleText
db $50
; 0x7626c + 5 bytes
LoreleiEndBattleText: ; 76271 (1d:6271)
TX_FAR _LoreleiEndBattleText
db $50
; 0x76271 + 5 bytes
LoreleiAfterBattleText: ; 76276 (1d:6276)
TX_FAR _LoreleiAfterBattleText
db $50
; 0x76276 + 5 bytes
LoreleiText2: ; 7627b (1d:627b)
TX_FAR _UnnamedText_7627b
db $50
; 0x7627b + 5 bytes
LoreleiObject: ; 0x76280 (size=44)
db $3 ; border tile
db $4 ; warps
db $b, $4, $2, INDIGO_PLATEAU_LOBBY
db $b, $5, $2, INDIGO_PLATEAU_LOBBY
db $0, $4, $0, BRUNOS_ROOM
db $0, $5, $1, BRUNOS_ROOM
db $0 ; signs
db $1 ; people
db SPRITE_LORELEI, $2 + 4, $5 + 4, $ff, $d0, $41, LORELEI + $C8, $1 ; trainer
; warp-to
EVENT_DISP $5, $b, $4 ; INDIGO_PLATEAU_LOBBY
EVENT_DISP $5, $b, $5 ; INDIGO_PLATEAU_LOBBY
EVENT_DISP $5, $0, $4 ; BRUNOS_ROOM
EVENT_DISP $5, $0, $5 ; BRUNOS_ROOM
LoreleiBlocks: ; 762ac (1d:62ac)
INCBIN "maps/lorelei.blk"
Bruno_h: ; 0x762ca to 0x762d6 (12 bytes) (id=246)
db $07 ; tileset
db BRUNOS_ROOM_HEIGHT, BRUNOS_ROOM_WIDTH ; dimensions (y, x)
dw BrunoBlocks, BrunoTexts, BrunoScript ; blocks, texts, scripts
db $00 ; connections
dw BrunoObject ; objects
BrunoScript: ; 762d6 (1d:62d6)
call BrunoScript_Unknown762ec
call EnableAutoTextBoxDrawing
ld hl, BrunoTrainerHeaders
ld de, Unknown_76312
ld a, [W_BRUNOCURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_BRUNOCURSCRIPT], a
ret
; 0x762ec
BrunoScript_Unknown762ec: ; 762ec (1d:62ec)
ld hl, $d126
bit 5, [hl]
res 5, [hl]
ret z
ld a, [$d864]
bit 1, a
jr z, .asm_76300
ld a, $5
jp Func_76302
.asm_76300
ld a, $24
; known jump sources: 762fd (1d:62fd)
Func_76302: ; 76302 (1d:6302)
ld [$d09f], a
ld bc, $2
ld a, $17
jp Predef ; indirect jump to Func_ee9e (ee9e (3:6e9e))
; known jump sources: 7639e (1d:639e)
Func_7630d: ; 7630d (1d:630d)
xor a
ld [W_BRUNOCURSCRIPT], a
ret
; 76312 (1d:6312)
Unknown_76312: ; 76312 (1d:6312)
dw Func_76339
dw Func_324c
dw Func_76396
dw Func_76383
dw Func_7631c
Func_7631c: ; 7631c (1d:631c)
ret
asm_7631d: ; 7631d (1d:631d)
ld hl, $ccd3
ld a, $40
ld [hli], a
ld [hli], a
ld [hli], a
ld [hli], a
ld [hli], a
ld [hl], a
ld a, $6
ld [$cd38], a
call Func_3486
ld a, $3
ld [W_BRUNOCURSCRIPT], a
ld [W_CURMAPSCRIPT], a
ret
Func_76339: ; 76339 (1d:6339)
ld hl, Unknown_7637a
call ArePlayerCoordsInArray
jp nc, CheckFightingMapTrainers
xor a
ld [H_NEWLYPRESSEDBUTTONS], a
ld [H_CURRENTPRESSEDBUTTONS], a
ld [$ccd3], a
ld [$cd38], a
ld a, [W_WHICHTRADE] ; $cd3d
cp $3
jr c, .asm_7635d
ld hl, $d864
bit 6, [hl]
set 6, [hl]
jr z, asm_7631d
.asm_7635d
ld a, $2
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call DisplayTextID
ld a, $40
ld [$ccd3], a
ld a, $1
ld [$cd38], a
call Func_3486
ld a, $3
ld [W_BRUNOCURSCRIPT], a
ld [W_CURMAPSCRIPT], a
ret
Unknown_7637a: ; 7637a (1d:637a)
INCBIN "baserom.gbc",$7637a,$76383 - $7637a
Func_76383: ; 76383 (1d:6383)
ld a, [$cd38]
and a
ret nz
call Delay3
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld [W_BRUNOCURSCRIPT], a
ld [W_CURMAPSCRIPT], a
ret
Func_76396: ; 76396 (1d:6396)
call EndTrainerBattle
ld a, [W_ISINBATTLE] ; $d057
cp $ff
jp z, Func_7630d
ld a, $1
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
jp DisplayTextID
; 763a8 (1d:63a8)
BrunoTexts: ; 763a8 (1d:63a8)
dw BrunoText1, BrunoText2
BrunoTrainerHeaders: ; 763ac (1d:63ac)
BrunoTrainerHeader0: ; 763ac (1d:63ac)
db $1 ; flag's bit
db ($0 << 4) ; trainer's view range
dw $d864 ; flag's byte
dw BrunoBeforeBattleText ; 0x63c3 TextBeforeBattle
dw BrunoAfterBattleText ; 0x63cd TextAfterBattle
dw BrunoEndBattleText ; 0x63c8 TextEndBattle
dw BrunoEndBattleText ; 0x63c8 TextEndBattle
; 0x763b8
db $ff
BrunoText1: ; 763b9 (1d:63b9)
db $08 ; asm
ld hl, BrunoTrainerHeader0
call TalkToTrainer
jp TextScriptEnd
BrunoBeforeBattleText: ; 763c3 (1d:63c3)
TX_FAR _BrunoBeforeBattleText
db $50
; 0x763c3 + 5 bytes
BrunoEndBattleText: ; 763c8 (1d:63c8)
TX_FAR _BrunoEndBattleText
db $50
; 0x763c8 + 5 bytes
BrunoAfterBattleText: ; 763cd (1d:63cd)
TX_FAR _BrunoAfterBattleText
db $50
; 0x763cd + 5 bytes
BrunoText2: ; 763d2 (1d:63d2)
TX_FAR _UnnamedText_763d2
db $50
; 0x763d2 + 5 bytes
BrunoObject: ; 0x763d7 (size=44)
db $3 ; border tile
db $4 ; warps
db $b, $4, $2, LORELEIS_ROOM
db $b, $5, $3, LORELEIS_ROOM
db $0, $4, $0, AGATHAS_ROOM
db $0, $5, $1, AGATHAS_ROOM
db $0 ; signs
db $1 ; people
db SPRITE_BRUNO, $2 + 4, $5 + 4, $ff, $d0, $41, BRUNO + $C8, $1 ; trainer
; warp-to
EVENT_DISP $5, $b, $4 ; LORELEIS_ROOM
EVENT_DISP $5, $b, $5 ; LORELEIS_ROOM
EVENT_DISP $5, $0, $4 ; AGATHAS_ROOM
EVENT_DISP $5, $0, $5 ; AGATHAS_ROOM
BrunoBlocks: ; 76403 (1d:6403)
INCBIN "maps/bruno.blk"
Agatha_h: ; 0x76421 to 0x7642d (12 bytes) (id=247)
db $0f ; tileset
db AGATHAS_ROOM_HEIGHT, AGATHAS_ROOM_WIDTH ; dimensions (y, x)
dw AgathaBlocks, AgathaTexts, AgathaScript ; blocks, texts, scripts
db $00 ; connections
dw AgathaObject ; objects
AgathaScript: ; 7642d (1d:642d)
call AgathaScript_Unknown76443
call EnableAutoTextBoxDrawing
ld hl, AgathaTrainerHeaders
ld de, Unknown_76469
ld a, [W_AGATHACURSCRIPT]
call ExecuteCurMapScriptInTable
ld [W_AGATHACURSCRIPT], a
ret
; 0x76443
AgathaScript_Unknown76443: ; 76443 (1d:6443)
ld hl, $d126
bit 5, [hl]
res 5, [hl]
ret z
ld a, [$d865]
bit 1, a
jr z, .asm_76457
ld a, $e
jp Func_76459
.asm_76457
ld a, $3b
; known jump sources: 76454 (1d:6454)
Func_76459: ; 76459 (1d:6459)
ld [$d09f], a
ld bc, $2
ld a, $17
jp Predef ; indirect jump to Func_ee9e (ee9e (3:6e9e))
; known jump sources: 764f5 (1d:64f5)
Func_76464: ; 76464 (1d:6464)
xor a
ld [W_AGATHACURSCRIPT], a
ret
; 76469 (1d:6469)
Unknown_76469: ; 76469 (1d:6469)
dw Func_76490
dw Func_324c
dw Func_764ed
dw Func_764da
dw Func_76473
Func_76473: ; 76473 (1d:6473)
ret
asm_76474: ; 76474 (1d:6474)
ld hl, $ccd3
ld a, $40
ld [hli], a
ld [hli], a
ld [hli], a
ld [hli], a
ld [hli], a
ld [hl], a
ld a, $6
ld [$cd38], a
call Func_3486
ld a, $3
ld [W_AGATHACURSCRIPT], a
ld [W_CURMAPSCRIPT], a
ret
Func_76490: ; 76490 (1d:6490)
ld hl, Unknown_764d1
call ArePlayerCoordsInArray
jp nc, CheckFightingMapTrainers
xor a
ld [H_NEWLYPRESSEDBUTTONS], a
ld [H_CURRENTPRESSEDBUTTONS], a
ld [$ccd3], a
ld [$cd38], a
ld a, [W_WHICHTRADE] ; $cd3d
cp $3
jr c, .asm_764b4
ld hl, $d865
bit 6, [hl]
set 6, [hl]
jr z, asm_76474
.asm_764b4
ld a, $2
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call DisplayTextID
ld a, $40
ld [$ccd3], a
ld a, $1
ld [$cd38], a
call Func_3486
ld a, $3
ld [W_AGATHACURSCRIPT], a
ld [W_CURMAPSCRIPT], a
ret
Unknown_764d1: ; 764d1 (1d:64d1)
INCBIN "baserom.gbc",$764d1,$764da - $764d1
Func_764da: ; 764da (1d:64da)
ld a, [$cd38]
and a
ret nz
call Delay3
xor a
ld [W_JOYPADFORBIDDENBUTTONSMASK], a
ld [W_AGATHACURSCRIPT], a
ld [W_CURMAPSCRIPT], a
ret
Func_764ed: ; 764ed (1d:64ed)
call EndTrainerBattle
ld a, [W_ISINBATTLE] ; $d057
cp $ff
jp z, Func_76464
ld a, $1
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call DisplayTextID
ld a, $1
ld [W_GARYCURSCRIPT], a
ret
; 76505 (1d:6505)
AgathaTexts: ; 76505 (1d:6505)
dw AgathaText1, AgathaText2
AgathaTrainerHeaders: ; 76509 (1d:6509)
AgathaTrainerHeader0: ; 76509 (1d:6509)
db $1 ; flag's bit
db ($0 << 4) ; trainer's view range
dw $d865 ; flag's byte
dw AgathaBeforeBattleText ; 0x6520 TextBeforeBattle
dw AgathaAfterBattleText ; 0x652a TextAfterBattle
dw AgathaEndBattleText ; 0x6525 TextEndBattle
dw AgathaEndBattleText ; 0x6525 TextEndBattle
; 0x76515
db $ff
AgathaText1: ; 76516 (1d:6516)
db $08 ; asm
ld hl, AgathaTrainerHeader0
call TalkToTrainer
jp TextScriptEnd
AgathaBeforeBattleText: ; 76520 (1d:6520)
TX_FAR _AgathaBeforeBattleText
db $50
; 0x76520 + 5 bytes
AgathaEndBattleText: ; 76525 (1d:6525)
TX_FAR _AgathaEndBattleText
db $50
; 0x76525 + 5 bytes
AgathaAfterBattleText: ; 7652a (1d:652a)
TX_FAR _AgathaAfterBattleText
db $50
; 0x7652a + 5 bytes
AgathaText2: ; 7652f (1d:652f)
TX_FAR _AgathaText2
db $50
; 0x7652f + 5 bytes
AgathaObject: ; 0x76534 (size=44)
db $0 ; border tile
db $4 ; warps
db $b, $4, $2, BRUNOS_ROOM
db $b, $5, $3, BRUNOS_ROOM
db $0, $4, $0, LANCES_ROOM
db $0, $5, $0, LANCES_ROOM
db $0 ; signs
db $1 ; people
db SPRITE_AGATHA, $2 + 4, $5 + 4, $ff, $d0, $41, AGATHA + $C8, $1 ; trainer
; warp-to
EVENT_DISP $5, $b, $4 ; BRUNOS_ROOM
EVENT_DISP $5, $b, $5 ; BRUNOS_ROOM
EVENT_DISP $5, $0, $4 ; LANCES_ROOM
EVENT_DISP $5, $0, $5 ; LANCES_ROOM
AgathaBlocks: ; 76560 (1d:6560)
INCBIN "maps/agatha.blk"
Unknown_7657e: ; XXX: make better (has to do with the hall of fame on the PC) ; 0x7657e
ld hl, UnnamedText_76683
call PrintText
ld hl, $D730
set 6, [hl]
push hl
ld a, [$CFCB]
push af
ld a, [$FF00+$D7]
push af
xor a
ld [$FF00+$D7], a
ld [W_SPRITEFLIPPED], a
ld [$CFCB], a
ld [$CD41], a
ld [$CD42], a
ld a, [$D5A2]
ld b, a
cp a, $33
jr c, .first
ld b, $32
sub b
ld [$CD42], a
.first
ld hl, $CD42
inc [hl]
push bc
ld a, [$CD41]
ld [$CD3D], a
ld b, BANK(Func_73b3f)
ld hl, Func_73b3f
call Bankswitch
call Unknown_765e5
pop bc
jr c, .second
ld hl, $CD41
inc [hl]
ld a, [hl]
cp b
jr nz, .first
.second
pop af
ld [$FF00+$D7], a
pop af
ld [$CFCB], a
pop hl
res 6, [hl]
call GBPalWhiteOutWithDelay3
call ClearScreen
call GoPAL_SET_CF1C
jp GBPalNormal
Unknown_765e5: ; 765e5 (1d:65e5)
ld c, 6
.third
push bc
call Unknown_76610
call WaitForTextScrollButtonPress
ld a, [H_CURRENTPRESSEDBUTTONS]
bit 1, a
jr nz, .fifth
ld hl, $CC6B
ld de, $CC5B
ld bc, $0050
call CopyData
pop bc
ld a, [$CC5B]
cp a, $FF
jr z, .fourth
dec c
jr nz, .third
.fourth
and a
ret
.fifth
pop bc
scf
ret
Unknown_76610: ; 76610 (1d:6610)
call GBPalWhiteOutWithDelay3
call ClearScreen
ld hl, $CC5B
ld a, [hli]
ld [$CD3D], a
ld [$CF91], a
ld [$D0B5], a
ld [$CFD9], a
ld [$CF1D], a
ld a, [hli]
ld [$CD3F], a
ld de, $CD6D
ld bc, $000B
call CopyData
ld b, $0B
ld c, 0
call GoPAL_SET
FuncCoord 12, 5 ; $c410
ld hl, Coord
call GetMonHeader
call LoadFrontSpriteByMonIndex
call GBPalNormal
FuncCoord 0, 13 ; $c4a4
ld hl, Coord
ld b, 2
ld c, $12
call TextBoxBorder
FuncCoord 1, 15 ; $c4cd
ld hl, Coord
ld de, HallOfFameNoText
call PlaceString
FuncCoord 16, 15 ; $c4dc
ld hl, Coord
ld de, $CD42
ld bc, $0103
call PrintNumber
ld b, BANK(Func_702f0)
ld hl, Func_702f0
jp Bankswitch
HallOfFameNoText: ; 76670 (1d:6670)
db "HALL OF FAME No @"
UnnamedText_76683: ; 76683 (1d:6683)
TX_FAR _UnnamedText_76683
db $50
; 0x76683 + 5 bytes
HiddenItems: ; 76688 (1d:6688)
ld hl, HiddenItemCoords
call Label76857
ld [$cd41], a
ld hl, $d6f0
ld a, [$cd41]
ld c, a
ld b, $2
ld a, $10
call Predef
ld a, c
and a
ret nz
call EnableAutoTextBoxDrawing
ld a, $1
ld [$cc3c], a
ld a, [$cd3d] ; item ID
ld [$d11e], a
call GetItemName
ld a, $24
jp Func_3ef5
HiddenItemCoords: ; 766b8 (1d:66b8)
; map ID, then coords
db VIRIDIAN_FOREST,$12,$01
db VIRIDIAN_FOREST,$2a,$10
db MT_MOON_3,$0c,$12
db ROUTE_25,$03,$26
db ROUTE_9,$07,$0e
db SS_ANNE_6,$09,$0d
db SS_ANNE_10,$01,$03
db ROUTE_10,$11,$09
db ROUTE_10,$35,$10
db ROCKET_HIDEOUT_1,$0f,$15
db ROCKET_HIDEOUT_3,$11,$1b
db ROCKET_HIDEOUT_4,$01,$19
db POKEMONTOWER_5,$0c,$04
db ROUTE_13,$0e,$01
db ROUTE_13,$0d,$10
db MANSION_4,$09,$01
db SAFARIZONEENTRANCE,$01,$0a
db SAFARI_ZONE_WEST,$05,$06
db SILPH_CO_5F,$03,$0c
db SILPH_CO_9F,$0f,$02
db COPYCATS_HOUSE_2F,$01,$01
db UNKNOWN_DUNGEON_1,$0b,$0e
db UNKNOWN_DUNGEON_3,$03,$1b
db POWER_PLANT,$10,$11
db POWER_PLANT,$01,$0c
db SEAFOAM_ISLANDS_3,$0f,$0f
db SEAFOAM_ISLANDS_5,$11,$19
db MANSION_1,$10,$08
db MANSION_3,$09,$01
db ROUTE_23,$2c,$09
db ROUTE_23,$46,$13
db ROUTE_23,$5a,$08
db VICTORY_ROAD_2,$02,$05
db VICTORY_ROAD_2,$07,$1a
db $6f,$0b,$0e
db VIRIDIAN_CITY,$04,$0e
db ROUTE_11,$05,$30
db ROUTE_12,$3f,$02
db ROUTE_17,$0e,$0f
db ROUTE_17,$2d,$08
db ROUTE_17,$48,$11
db ROUTE_17,$5b,$04
db ROUTE_17,$79,$08
db UNDERGROUND_PATH_NS,$04,$03
db UNDERGROUND_PATH_NS,$22,$04
db UNDERGROUND_PATH_WE,$02,$0c
db UNDERGROUND_PATH_WE,$05,$15
db CELADON_CITY,$0f,$30
db ROUTE_25,$01,$0a
db MT_MOON_3,$09,$21
db SEAFOAM_ISLANDS_4,$10,$09
db VERMILION_CITY,$0b,$0e
db CERULEAN_CITY,$08,$0f
db ROUTE_4,$03,$28
db $ff
FoundHiddenItemText: ; 7675b (1d:675b)
; XXX where is the pointer to this?
TX_FAR UnnamedText_894d0
db $8
ld a, [$cd3d] ; item ID
ld b, a
ld c, 1
call GiveItem
jr nc, .BagFull
ld hl, $d6f0
ld a, [$cd41]
ld c, a
ld b, $1
ld a, $10
call Predef
ld a, $89
call PlaySoundWaitForCurrent ; play sound
call WaitForSoundToFinish ; wait for sound to finish playing
jp TextScriptEnd
.BagFull
call WaitForTextScrollButtonPress ; wait for button press
xor a
ld [$cc3c], a
ld hl, HiddenItemBagFullText
call PrintText
jp TextScriptEnd
HiddenItemBagFullText: ; 76794 (1d:6794)
TX_FAR _UnnamedText_76794
db $50
HiddenCoins: ; 76799 (1d:6799)
ld b, COIN_CASE
ld a, $1c
call Predef
ld a, b
and a
ret z
ld hl, HiddenCoinCoords
call Label76857
ld [$cd41], a
ld hl, $d6fe
ld a, [$cd41]
ld c, a
ld b, $2
ld a, $10
call Predef
ld a, c
and a
ret nz
xor a
ld [$ff00+$9f], a
ld [$ff00+$a0], a
ld [$ff00+$a1], a
ld a, [$cd3d]
sub COIN
cp 10
jr z, .bcd10
cp 20
jr z, .bcd20
cp 40
jr z, .bcd20
jr .bcd100
.bcd10
ld a, $10
ld [$ff00+$a1], a
jr .bcddone
.bcd20
ld a, $20
ld [$ff00+$a1], a
jr .bcddone
.bcd40 ; due to a typo, this is never used
ld a, $40
ld [$ff00+$a1], a
jr .bcddone
.bcd100
ld a, $1
ld [$ff00+$a0], a
.bcddone
ld de, $d5a5
ld hl, $ffa1
ld c, $2
ld a, $b
call Predef
ld hl, $d6fe
ld a, [$cd41]
ld c, a
ld b, $1
ld a, $10
call Predef
call EnableAutoTextBoxDrawing
ld a, [W_PLAYERCOINS1]
cp $99
jr nz, .RoomInCoinCase
ld a, [W_PLAYERCOINS2]
cp $99
jr nz, .RoomInCoinCase
ld a, $2c
jr .done
.RoomInCoinCase
ld a, $2b
.done
jp Func_3ef5
HiddenCoinCoords: ; 76822 (1d:6822)
db GAME_CORNER,$08,$00
db GAME_CORNER,$10,$01
db GAME_CORNER,$0b,$03
db GAME_CORNER,$0e,$03
db GAME_CORNER,$0c,$04
db GAME_CORNER,$0c,$09
db GAME_CORNER,$0f,$09
db GAME_CORNER,$0e,$10
db GAME_CORNER,$10,$0a
db GAME_CORNER,$07,$0b
db GAME_CORNER,$08,$0f
db GAME_CORNER,$0f,$0c
db $ff
FoundHiddenCoinsText: ; 76847 (1d:6847)
TX_FAR _FoundHiddenCoinsText
db $10,"@"
DroppedHiddenCoinsText: ; 7684d (1d:684d)
TX_FAR _FoundHiddenCoins2Text
db $10
TX_FAR _DroppedHiddenCoinsText
db $50
Label76857: ; 76857 (1d:6857)
ld a, [$cd40]
ld d, a
ld a, [$cd41]
ld e, a
ld a, [W_CURMAP]
ld b, a
ld c, $ff
.loop
inc c
ld a, [hli]
cp $ff ; end of the list?
ret z ; if so, we're done here
cp b
jr nz, .asm_76877 ; 0x7686b $a
ld a, [hli]
cp d
jr nz, .asm_76878 ; 0x7686f $7
ld a, [hli]
cp e
jr nz, .loop
ld a, c
ret
.asm_76877
inc hl
.asm_76878
inc hl
jr .loop
SECTION "bank1E",ROMX,BANK[$1E]
; Draws a "frame block". Frame blocks are blocks of tiles that are put
; together to form frames in battle animations.
DrawFrameBlock: ; 78000 (1e:4000)
ld l,c
ld h,b
ld a,[hli]
ld [W_NUMFBTILES],a
ld a,[W_FBDESTADDR + 1]
ld e,a
ld a,[W_FBDESTADDR]
ld d,a
xor a
ld [W_FBTILECOUNTER],a ; loop counter
.loop
ld a,[W_FBTILECOUNTER]
inc a
ld [W_FBTILECOUNTER],a
ld a,[W_SUBANIMTRANSFORM]
dec a
jr z,.flipHorizontalAndVertical ; 1
dec a
jp z,.flipHorizontalTranslateDown ; 2
dec a
jr z,.flipBaseCoords ; 3
.noTransformation
ld a,[W_BASECOORDY]
add [hl]
ld [de],a ; store Y
inc hl
inc de
ld a,[W_BASECOORDX]
jr .finishCopying
.flipBaseCoords
ld a,[W_BASECOORDY]
ld b,a
ld a,136
sub b ; flip Y base coordinate
add [hl] ; Y offset
ld [de],a ; store Y
inc hl
inc de
ld a,[W_BASECOORDX]
ld b,a
ld a,168
sub b ; flip X base coordinate
.finishCopying ; finish copying values to OAM (when [W_SUBANIMTRANSFORM] not 1 or 2)
add [hl] ; X offset
ld [de],a ; store X
inc hl
inc de
ld a,[hli]
add a,$31 ; base tile ID for battle animations
ld [de],a ; store tile ID
inc de
ld a,[hli]
ld [de],a ; store flags
inc de
jp .nextTile
.flipHorizontalAndVertical
ld a,[W_BASECOORDY]
add [hl] ; Y offset
ld b,a
ld a,136
sub b ; flip Y coordinate
ld [de],a ; store Y
inc hl
inc de
ld a,[W_BASECOORDX]
add [hl] ; X offset
ld b,a
ld a,168
sub b ; flip X coordinate
ld [de],a ; store X
inc hl
inc de
ld a,[hli]
add a,$31 ; base tile ID for battle animations
ld [de],a ; store tile ID
inc de
; toggle horizontal and vertical flip
ld a,[hli] ; flags
and a
ld b,OAM_VFLIP | OAM_HFLIP
jr z,.storeFlags1
cp a,OAM_HFLIP
ld b,OAM_VFLIP
jr z,.storeFlags1
cp a,OAM_VFLIP
ld b,OAM_HFLIP
jr z,.storeFlags1
ld b,0
.storeFlags1
ld a,b
ld [de],a
inc de
jp .nextTile
.flipHorizontalTranslateDown
ld a,[W_BASECOORDY]
add [hl]
add a,40 ; translate Y coordinate downwards
ld [de],a ; store Y
inc hl
inc de
ld a,[W_BASECOORDX]
add [hl]
ld b,a
ld a,168
sub b ; flip X coordinate
ld [de],a ; store X
inc hl
inc de
ld a,[hli]
add a,$31 ; base tile ID for battle animations
ld [de],a ; store tile ID
inc de
ld a,[hli]
bit 5,a ; is horizontal flip enabled?
jr nz,.disableHorizontalFlip
.enableHorizontalFlip
set 5,a
jr .storeFlags2
.disableHorizontalFlip
res 5,a
.storeFlags2
ld [de],a
inc de
.nextTile
ld a,[W_FBTILECOUNTER]
ld c,a
ld a,[W_NUMFBTILES]
cp c
jp nz,.loop ; go back up if there are more tiles to draw
.afterDrawingTiles
ld a,[W_FBMODE]
cp a,2
jr z,.advanceFrameBlockDestAddr; skip delay and don't clean OAM buffer
ld a,[W_SUBANIMFRAMEDELAY]
ld c,a
call DelayFrames
ld a,[W_FBMODE]
cp a,3
jr z,.advanceFrameBlockDestAddr ; skip cleaning OAM buffer
cp a,4
jr z,.done ; skip cleaning OAM buffer and don't advance the frame block destination address
ld a,[W_ANIMATIONID]
cp a,GROWL
jr z,.resetFrameBlockDestAddr
call AnimationCleanOAM
.resetFrameBlockDestAddr
ld hl,W_OAMBUFFER ; OAM buffer
ld a,l
ld [W_FBDESTADDR + 1],a
ld a,h
ld [W_FBDESTADDR],a ; set destination address to beginning of OAM buffer
ret
.advanceFrameBlockDestAddr
ld a,e
ld [W_FBDESTADDR + 1],a
ld a,d
ld [W_FBDESTADDR],a
.done
ret
PlayAnimation: ; 780f1 (1e:40f1)
xor a
ld [$FF8B],a
ld [W_SUBANIMTRANSFORM],a
ld a,[W_ANIMATIONID] ; get animation number
dec a
ld l,a
ld h,0
add hl,hl
ld de,Unknown_7a07d ; $607d ; animation command stream pointers
add hl,de
ld a,[hli]
ld h,[hl]
ld l,a
.animationLoop
ld a,[hli]
cp a,$FF
jr z,.AnimationOver
cp a,$C0 ; is this subanimation or a special effect?
jr c,.playSubanimation
.doSpecialEffect
ld c,a
ld de,SpecialEffectPointers
.searchSpecialEffectTableLoop
ld a,[de]
cp c
jr z,.foundMatch
inc de
inc de
inc de
jr .searchSpecialEffectTableLoop
.foundMatch
ld a,[hli]
cp a,$FF ; is there a sound to play?
jr z,.skipPlayingSound
ld [W_ANIMSOUNDID],a ; store sound
push hl
push de
call Func586F
call PlaySound
pop de
pop hl
.skipPlayingSound
push hl
inc de
ld a,[de]
ld l,a
inc de
ld a,[de]
ld h,a
ld de,.nextAnimationCommand
push de
jp [hl] ; jump to special effect function
.playSubanimation
ld c,a
and a,63
ld [W_SUBANIMFRAMEDELAY],a
xor a
sla c
rla
sla c
rla
ld [$D09F],a ; tile select
ld a,[hli] ; sound
ld [W_ANIMSOUNDID],a ; store sound
ld a,[hli] ; subanimation ID
ld c,l
ld b,h
ld l,a
ld h,0
add hl,hl
ld de,Unknown_7a76d ; $676d ; subanimation pointer table
add hl,de
ld a,l
ld [W_SUBANIMADDRPTR],a
ld a,h
ld [W_SUBANIMADDRPTR + 1],a
ld l,c
ld h,b
push hl
ld a,[rOBP0]
push af
ld a,[$CC79]
ld [rOBP0],a
call LoadAnimationTileset
call LoadSubanimation
call PlaySubanimation
pop af
ld [rOBP0],a
.nextAnimationCommand
pop hl
jr .animationLoop
.AnimationOver ; 417B
ret
LoadSubanimation: ; 7817c (1e:417c)
ld a,[W_SUBANIMADDRPTR + 1]
ld h,a
ld a,[W_SUBANIMADDRPTR]
ld l,a
ld a,[hli]
ld e,a
ld a,[hl]
ld d,a ; de = address of subanimation
ld a,[de]
ld b,a
and a,31
ld [W_SUBANIMCOUNTER],a ; number of frame blocks
ld a,b
and a,%11100000
cp a,5 << 5 ; is subanimation type 5?
jr nz,.isNotType5
.isType5
call GetSubanimationTransform2
jr .saveTransformation
.isNotType5
call GetSubanimationTransform1
.saveTransformation
; place the upper 3 bits of a into bits 0-2 of a before storing
srl a
swap a
ld [W_SUBANIMTRANSFORM],a
cp a,4 ; is the animation reversed?
ld hl,0
jr nz,.storeSubentryAddr
; if the animation is reversed, then place the initial subentry address at the end of the list of subentries
ld a,[W_SUBANIMCOUNTER]
dec a
ld bc,3
.loop
add hl,bc
dec a
jr nz,.loop
.storeSubentryAddr
inc de
add hl,de
ld a,l
ld [W_SUBANIMSUBENTRYADDR],a
ld a,h
ld [W_SUBANIMSUBENTRYADDR + 1],a
ret
; called if the subanimation type is not 5
; sets the transform to 0 (i.e. no transform) if it's the player's turn
; sets the transform to the subanimation type if it's the enemy's turn
GetSubanimationTransform1: ; 781c2 (1e:41c2)
ld b,a
ld a,[H_WHOSETURN]
and a
ld a,b
ret nz
xor a
ret
; called if the subanimation type is 5
; sets the transform to 2 (i.e. horizontal and vertical flip) if it's the player's turn
; sets the transform to 0 (i.e. no transform) if it's the enemy's turn
GetSubanimationTransform2: ; 781ca (1e:41ca)
ld a,[H_WHOSETURN]
and a
ld a,2 << 5
ret z
xor a
ret
; loads tile patterns for battle animations
LoadAnimationTileset: ; 781d2 (1e:41d2)
ld a,[$D09F] ; tileset select
add a
add a
ld hl,AnimationTilesetPointers
ld e,a
ld d,0
add hl,de
ld a,[hli]
ld [$D07D],a ; number of tiles
ld a,[hli]
ld e,a
ld a,[hl]
ld d,a ; de = address of tileset
ld hl,$8310 ; destination address in VRAM
ld b,$1E ; ROM bank
ld a,[$D07D]
ld c,a ; number of tiles
jp CopyVideoData ; load tileset
AnimationTilesetPointers: ; 781f2 (1e:41f2)
db 79 ; number of tiles
dw AnimationTileset1
db $FF
db 79 ; number of tiles
dw AnimationTileset2
db $FF
db 64 ; number of tiles
dw AnimationTileset1
db $FF
AnimationTileset1: ; 781fe (1e:41fe)
INCBIN "gfx/attack_anim_1.2bpp"
AnimationTileset2: ; 786ee (1e:46ee)
INCBIN "gfx/attack_anim_2.2bpp"
IF _RED
INCBIN "gfx/red/slotmachine2.2bpp"
ENDC
IF _BLUE
INCBIN "gfx/blue/slotmachine2.2bpp"
ENDC
MoveAnimation: ; 78d5e (1e:4d5e)
push hl
push de
push bc
push af
call WaitForSoundToFinish
call Func_78e23
ld a,[W_ANIMATIONID]
and a
jr z,.AnimationFinished
; if throwing a Poké Ball, skip the regular animation code
cp a,TOSS_ANIM
jr nz,.MoveAnimation
ld de,.AnimationFinished
push de
jp TossBallAnimation
.MoveAnimation
; check if battle animations are disabled in the options
ld a,[$D355]
bit 7,a
jr nz,.AnimationsDisabled
call ShareMoveAnimations
call PlayAnimation
jr .next4
.AnimationsDisabled
ld c,30
call DelayFrames
.next4
call Function4DBD ; reload pic and flash the pic in and out (to show damage)
.AnimationFinished
call WaitForSoundToFinish
xor a
ld [$D096],a
ld [$D09B],a
ld [$D08B],a
dec a
ld [$CF07],a
pop af
pop bc
pop de
pop hl
ret
ShareMoveAnimations: ; 78da6 (1e:4da6)
; some moves just reuse animations from status conditions
ld a,[H_WHOSETURN]
and a
ret z
; opponents turn
ld a,[W_ANIMATIONID]
cp a,AMNESIA
ld b,CONF_ANIM
jr z,.Replace
cp a,REST
ld b,SLP_ANIM
ret nz
.Replace
ld a,b
ld [W_ANIMATIONID],a
ret
Function4DBD: ; 78dbd (1e:4dbd)
ld a,[$CC5B]
and a
ret z
dec a
add a
ld c,a
ld b,0
ld hl,Pointer4DCF
add hl,bc
ld a,[hli]
ld h,[hl]
ld l,a
jp [hl]
Pointer4DCF: ; 78dcf (1e:4dcf)
dw $4DDB,$4DE3,$4DEB,$4DF0,$4DF6,$4DFE
call Func_79e6a
ld b, $8
jp Func_79209
call Func_79e6a
ld b, $8
jp Func_79210
ld bc, $602
jr .asm_78e01
call Func_79e6a
jp Func_79369
call Func_79e6a
ld b, $2
jp Func_79210
ld bc, $302
.asm_78e01
push bc
push bc
.asm_78e03
ld a, [rWX] ; $FF00+$4b
inc a
ld [rWX], a ; $FF00+$4b
ld c, $2
call DelayFrames
dec b
jr nz, .asm_78e03
pop bc
.asm_78e11
ld a, [rWX] ; $FF00+$4b
dec a
ld [rWX], a ; $FF00+$4b
ld c, $2
call DelayFrames
dec b
jr nz, .asm_78e11
pop bc
dec c
jr nz, .asm_78e01
ret
; known jump sources: 78d65 (1e:4d65)
Func_78e23: ; 78e23 (1e:4e23)
ld a, [$cf1b]
and a
ld a, $e4
jr z, .asm_78e47
ld a, $f0
ld [$cc79], a
ld b, $e4
ld a, [W_ANIMATIONID] ; $d07c
cp $aa
jr c, .asm_78e3f
cp $ae
jr nc, .asm_78e3f
ld b, $f0
.asm_78e3f
ld a, b
ld [rOBP0], a ; $FF00+$48
ld a, $6c
ld [rOBP1], a ; $FF00+$49
ret
.asm_78e47
ld a, $e4
ld [$cc79], a
ld [rOBP0], a ; $FF00+$48
ld a, $6c
ld [rOBP1], a ; $FF00+$49
ret
; 78e53 (1e:4e53)
PlaySubanimation: ; 78e53 (1e:4e53)
ld a,[W_ANIMSOUNDID]
cp a,$FF
jr z,.skipPlayingSound
call Func586F
call PlaySound ; play sound effect
.skipPlayingSound
ld hl,W_OAMBUFFER ; base address of OAM buffer
ld a,l
ld [W_FBDESTADDR + 1],a
ld a,h
ld [W_FBDESTADDR],a
ld a,[W_SUBANIMSUBENTRYADDR + 1]
ld h,a
ld a,[W_SUBANIMSUBENTRYADDR]
ld l,a
.loop
push hl
ld c,[hl] ; frame block ID
ld b,0
ld hl,PointerTable_7af74
add hl,bc
add hl,bc
ld a,[hli]
ld c,a
ld a,[hli]
ld b,a
pop hl
inc hl
push hl
ld e,[hl] ; base coordinate ID
ld d,0
ld hl,Unknown_7bc85 ; $7c85 ; base coordinate table
add hl,de
add hl,de
ld a,[hli]
ld [W_BASECOORDY],a
ld a,[hl]
ld [W_BASECOORDX],a
pop hl
inc hl
ld a,[hl] ; frame block mode
ld [W_FBMODE],a
call DrawFrameBlock
call DoSpecialEffectByAnimationId ; run animation-specific function (if there is one)
ld a,[W_SUBANIMCOUNTER]
dec a
ld [W_SUBANIMCOUNTER],a
ret z
ld a,[W_SUBANIMSUBENTRYADDR + 1]
ld h,a
ld a,[W_SUBANIMSUBENTRYADDR]
ld l,a
ld a,[W_SUBANIMTRANSFORM]
cp a,4 ; is the animation reversed?
ld bc,3
jr nz,.nextSubanimationSubentry
ld bc,-3
.nextSubanimationSubentry
add hl,bc
ld a,h
ld [W_SUBANIMSUBENTRYADDR + 1],a
ld a,l
ld [W_SUBANIMSUBENTRYADDR],a
jp .loop
AnimationCleanOAM: ; 78ec8 (1e:4ec8)
push hl
push de
push bc
push af
call DelayFrame
call CleanLCD_OAM
pop af
pop bc
pop de
pop hl
ret
; this runs after each frame block is drawn in a subanimation
; it runs a particular special effect based on the animation ID
DoSpecialEffectByAnimationId: ; 78ed7 (1e:4ed7)
push hl
push de
push bc
ld a,[W_ANIMATIONID]
ld hl,AnimationIdSpecialEffects
ld de,3
call IsInArray
jr nc,.done
inc hl
ld a,[hli]
ld h,[hl]
ld l,a
ld de,.done
push de
jp [hl]
.done
pop bc
pop de
pop hl
ret
; Format: Animation ID (1 byte), Address (2 bytes)
AnimationIdSpecialEffects: ; 78ef5 (1e:4ef5)
db MEGA_PUNCH
dw AnimationFlashScreen
db GUILLOTINE
dw AnimationFlashScreen
db MEGA_KICK
dw AnimationFlashScreen
db HEADBUTT
dw AnimationFlashScreen
db TAIL_WHIP
dw Func50D0
db GROWL
dw DoGrowlSpecialEffects
db DISABLE
dw AnimationFlashScreen
db BLIZZARD
dw DoBlizzardSpecialEffects
db BUBBLEBEAM
dw AnimationFlashScreen
db HYPER_BEAM
dw FlashScreenEveryFourFrameBlocks
db THUNDERBOLT
dw FlashScreenEveryEightFrameBlocks
db REFLECT
dw AnimationFlashScreen
db SELFDESTRUCT
dw DoExplodeSpecialEffects
db SPORE
dw AnimationFlashScreen
db EXPLOSION
dw DoExplodeSpecialEffects
db ROCK_SLIDE
dw DoRockSlideSpecialEffects
db $AA
dw Func5041
db $AB
dw Func504C
db $AC
dw Func507C
db TOSS_ANIM
dw DoBallTossSpecialEffects
db SHAKE_ANIM
dw DoBallShakeSpecialEffects
db POOF_ANIM
dw DoPoofSpecialEffects
db GREATTOSS_ANIM
dw DoBallTossSpecialEffects
db ULTRATOSS_ANIM
dw DoBallTossSpecialEffects
db $FF ; terminator
DoBallTossSpecialEffects: ; 78f3e (1e:4f3e)
ld a,[$CF91]
cp a,3 ; is it a Master Ball or Ultra Ball?
jr nc,.skipFlashingEffect
.flashingEffect ; do a flashing effect if it's Master Ball or Ultra Ball
ld a,[rOBP0]
xor a,%00111100 ; complement colors 1 and 2
ld [rOBP0],a
.skipFlashingEffect
ld a,[W_SUBANIMCOUNTER]
cp a,11 ; is it the beginning of the subanimation?
jr nz,.skipPlayingSound
; if it is the beginning of the subanimation, play a sound
ld a,$91
call PlaySound ; play sound
.skipPlayingSound
ld a,[W_ISINBATTLE]
cp a,02 ; is it a trainer battle?
jr z,.isTrainerBattle
ld a,[$d11e]
cp a,$10 ; is the enemy pokemon the Ghost Marowak?
ret nz
; if the enemy pokemon is the Ghost Marowak, make it dodge during the last 3 frames
ld a,[W_SUBANIMCOUNTER]
cp a,3
jr z,.moveGhostMarowakLeft
cp a,2
jr z,.moveGhostMarowakLeft
cp a,1
ret nz
.moveGhostMarowakLeft
FuncCoord 17,0
ld hl,Coord
ld de,20
ld bc,$0707 ; 7 rows and 7 columns
.loop
push hl
push bc
call Func_79862 ; move row of tiles left
pop bc
pop hl
add hl,de
dec b
jr nz,.loop
ld a,%00001000
ld [$ff10],a ; Channel 1 sweep register
ret
.isTrainerBattle ; if it's a trainer battle, shorten the animation by one frame
ld a,[W_SUBANIMCOUNTER]
cp a,3
ret nz
dec a
ld [W_SUBANIMCOUNTER],a
ret
DoBallShakeSpecialEffects: ; 78f96 (1e:4f96)
ld a,[W_SUBANIMCOUNTER]
cp a,4 ; is it the beginning of a shake?
jr nz,.skipPlayingSound
; if it is the beginning of a shake, play a sound and wait 2/3 of a second
ld a,$8c
call PlaySound ; play sound
ld c,40
call DelayFrames
.skipPlayingSound
ld a,[W_SUBANIMCOUNTER]
dec a
ret nz
; if it's the end of the ball shaking subanimation, check if more shakes are left and restart the subanimation
ld a,[$cd3d] ; number of shakes
dec a ; decrement number of shakes
ld [$cd3d],a
ret z
; if there are shakes left, restart the subanimation
ld a,[W_SUBANIMSUBENTRYADDR]
ld l,a
ld a,[W_SUBANIMSUBENTRYADDR + 1]
ld h,a
ld de,-(4 * 3) ; 4 subentries and 3 bytes per subentry
add hl,de
ld a,l
ld [W_SUBANIMSUBENTRYADDR],a
ld a,h
ld [W_SUBANIMSUBENTRYADDR + 1],a
ld a,5 ; number of subentries in the ball shaking subanimation plus one
ld [W_SUBANIMCOUNTER],a
ret
; plays a sound after the second frame of the poof animation
DoPoofSpecialEffects: ; 78fce (1e:4fce)
ld a,[W_SUBANIMCOUNTER]
cp a,5
ret nz
ld a,$93
jp PlaySound
DoRockSlideSpecialEffects: ; 78fd9 (1e:4fd9)
ld a,[W_SUBANIMCOUNTER]
cp a,12
ret nc
cp a,8
jr nc,.shakeScreen
cp a,1
jp z,AnimationFlashScreen ; if it's the end of the subanimation, flash the screen
ret
; if the subaninmation counter is between 8 and 11, shake the screen horizontally and vertically
.shakeScreen
ld b,1
ld a,$24
call Predef ; shake horizontally
ld b,1
ld a,$21
jp Predef ; shake vertically
FlashScreenEveryEightFrameBlocks: ; 78ff7 (1e:4ff7)
ld a,[W_SUBANIMCOUNTER]
and a,7 ; is the subanimation counter exactly 8?
call z,AnimationFlashScreen ; if so, flash the screen
ret
; flashes the screen if the subanimation counter is divisible by 4
FlashScreenEveryFourFrameBlocks: ; 79000 (1e:5000)
ld a,[W_SUBANIMCOUNTER]
and a,3
call z,AnimationFlashScreen
ret
; used for Explosion and Selfdestruct
DoExplodeSpecialEffects: ; 79009 (1e:5009)
ld a,[W_SUBANIMCOUNTER]
cp a,1 ; is it the end of the subanimation?
jr nz,FlashScreenEveryFourFrameBlocks
; if it's the end of the subanimation, make the attacking pokemon disappear
FuncCoord 1, 5 ; $c405
ld hl,Coord
jp Func_79801 ; make pokemon disappear
; flashes the screen when subanimation counter is 1 modulo 4
DoBlizzardSpecialEffects: ; 79016 (1e:5016)
ld a,[W_SUBANIMCOUNTER]
cp a,13
jp z,AnimationFlashScreen
cp a,9
jp z,AnimationFlashScreen
cp a,5
jp z,AnimationFlashScreen
cp a,1
jp z,AnimationFlashScreen
ret
; flashes the screen at 3 points in the subanimation
; XXX is this unused?
Func502E: ; 7902e (1e:502e)
ld a,[W_SUBANIMCOUNTER]
cp a,14
jp z,AnimationFlashScreen
cp a,9
jp z,AnimationFlashScreen
cp a,2
jp z,AnimationFlashScreen
ret
; function to make the pokemon disappear at the beginning of the animation
; XXX probably a trade-related animation
Func5041: ; 79041 (1e:5041)
ld a,[W_SUBANIMCOUNTER]
cp a,6
ret nz
ld a,$2F
jp Func_7980c ; make pokemon disappear
; function to make a shaking pokeball jump up at the end of the animation
; XXX probably a trade-related animation
Func504C: ; 7904c (1e:504c)
ld a,[W_SUBANIMCOUNTER]
cp a,1
ret nz
; if it's the end of the animation, make the ball jump up
ld de,BallMoveDistances1
.loop
ld hl,W_OAMBUFFER ; OAM buffer
ld bc,4
.innerLoop
ld a,[de]
cp a,$ff
jr z,.done
add [hl] ; add to Y value of OAM entry
ld [hl],a
add hl,bc
ld a,l
cp a,4 * 4 ; there are 4 entries, each 4 bytes
jr nz,.innerLoop
inc de
push bc
call Delay3
pop bc
jr .loop
.done
call AnimationCleanOAM
ld a,$98
jp PlaySound ; play sound
BallMoveDistances1: ; 79078 (1e:5078)
db -12,-12,-8
db $ff ; terminator
; function to make the pokeball jump up
; XXX probably a trade-related animation
Func507C ; 507C
ld de,BallMoveDistances2
.loop
ld hl,W_OAMBUFFER ; OAM buffer
ld bc,4
.innerLoop
ld a,[de]
cp a,$ff
jp z,ClearScreen
add [hl]
ld [hl],a
add hl,bc
ld a,l
cp a,4 * 4 ; there are 4 entries, each 4 bytes
jr nz,.innerLoop
inc de
push de
ld a,[de]
cp a,12
jr z,.playSound
cp a,$ff
jr nz,.skipPlayingSound
.playSound ; play sound if next move distance is 12 or this is the last one
ld a,$ae
call PlaySound
.skipPlayingSound
push bc
ld c,5
call DelayFrames
pop bc
ld a,[$ffae] ; background scroll X
sub a,8 ; scroll to the left
ld [$ffae],a
pop de
jr .loop
BallMoveDistances2: ; 790b3 (1e:50b3)
db 11,12,-12,-7,7,12,-8,8
db $ff ; terminator
; this function copies the current musical note graphic
; so that there are two musical notes flying towards the defending pokemon
DoGrowlSpecialEffects: ; 790bc (1e:50bc)
ld hl,W_OAMBUFFER ; OAM buffer
ld de,$c310
ld bc,$10
call CopyData ; copy the musical note graphic
ld a,[W_SUBANIMCOUNTER]
dec a
call z,AnimationCleanOAM ; clean up at the end of the subanimation
ret
; this is associated with Tail Whip, but Tail Whip doesn't use any subanimations
; XXX why is this here?
Func50D0: ; 790d0 (1e:50d0)
ld a,1
ld [W_SUBANIMCOUNTER],a
ld c,20
jp DelayFrames
; Format: Special Effect ID (1 byte), Address (2 bytes)
SpecialEffectPointers: ; 790da (1e:50da)
db $FE
dw AnimationFlashScreen
db $FD
dw $51D6
db $FC
dw $51EA
db $FB
dw $520E
db $FA
dw $5215
db $F9
dw $51DB
db $F8
dw AnimationFlashScreenLong
db $F7
dw $527A
db $F6
dw $5297
db $F5
dw $5389
db $F4
dw $52AF
db $F3
dw $536F
db $F2
dw $53F9
db $F1
dw $5415
db $F0
dw $51F4
db $EF
dw $5801
db $EE
dw $54A1
db $ED
dw $54F9
db $EC
dw $5566
db $EB
dw $577A
db $EA
dw $559F
db $E9
dw $55C9
db $E8
dw $5787
db $E7
dw $5C74
db $E6
dw $5C8A
db $E5
dw $5645
db $E4
dw $5D77
db $E3
dw $5D77
db $E2
dw $5424
db $E1
dw AnimationDelay10
db $E0
dw $5398
db $DF
dw $57D8
db $DE
dw $5369
db $DD
dw $539E
db $DC
dw $53AB
db $DB
dw $52B9
db $DA
dw $53B1
db $D9
dw $56E0
db $D8
dw $5666
db $FF
AnimationDelay10: ; 79150 (1e:5150)
ld c,10
jp DelayFrames
; calls a function with the turn flipped from player to enemy or vice versa
; input - hl - address of function to call
CallWithTurnFlipped: ; 79155 (1e:5155)
ld a,[H_WHOSETURN]
push af
xor a,1
ld [H_WHOSETURN],a
ld de,.returnAddress
push de
jp [hl]
.returnAddress
pop af
ld [H_WHOSETURN],a
ret
; flashes the screen for an extended period (48 frames)
AnimationFlashScreenLong: ; 79165 (1e:5165)
ld a,3 ; cycle through the palettes 3 times
ld [$D08A],a
ld a,[$cf1b] ; running on SGB?
and a
ld hl,FlashScreenLongMonochrome
jr z,.loop
ld hl,FlashScreenLongSGB
.loop
push hl
.innerLoop
ld a,[hli]
cp a,$01 ; is it the end of the palettes?
jr z,.endOfPalettes
ld [rBGP],a
call FlashScreenLongDelay
jr .innerLoop
.endOfPalettes
ld a,[$D08A]
dec a
ld [$D08A],a
pop hl
jr nz,.loop
ret
; BG palettes
FlashScreenLongMonochrome: ; 7918e (1e:518e)
db %11111001 ; 3, 3, 2, 1
db %11111110 ; 3, 3, 3, 2
db %11111111 ; 3, 3, 3, 3
db %11111110 ; 3, 3, 3, 2
db %11111001 ; 3, 3, 2, 1
db %11100100 ; 3, 2, 1, 0
db %10010000 ; 2, 1, 0, 0
db %01000000 ; 1, 0, 0, 0
db %00000000 ; 0, 0, 0, 0
db %01000000 ; 1, 0, 0, 0
db %10010000 ; 2, 1, 0, 0
db %11100100 ; 3, 2, 1, 0
db $01 ; terminator
; BG palettes
FlashScreenLongSGB: ; 7919b (1e:519b)
db %11111000 ; 3, 3, 2, 0
db %11111100 ; 3, 3, 3, 0
db %11111111 ; 3, 3, 3, 3
db %11111100 ; 3, 3, 3, 0
db %11111000 ; 3, 3, 2, 0
db %11100100 ; 3, 2, 1, 0
db %10010000 ; 2, 1, 0, 0
db %01000000 ; 1, 0, 0, 0
db %00000000 ; 0, 0, 0, 0
db %01000000 ; 1, 0, 0, 0
db %10010000 ; 2, 1, 0, 0
db %11100100 ; 3, 2, 1, 0
db $01 ; terminator
; causes a delay of 2 frames for the first cycle
; causes a delay of 1 frame for the second and third cycles
FlashScreenLongDelay: ; 791a8 (1e:51a8)
ld a,[$D08A]
cp a,4 ; never true since [$D08A] starts at 3
ld c,4
jr z,.delayFrames
cp a,3
ld c,2
jr z,.delayFrames
cp a,2 ; nothing is done with this
ld c,1
.delayFrames
jp DelayFrames
AnimationFlashScreen: ; 791be (1e:51be)
ld a,[rBGP]
push af ; save initial palette
ld a,%00011011 ; 0, 1, 2, 3 (inverted colors)
ld [rBGP],a
ld c,2
call DelayFrames
xor a ; white out background
ld [rBGP],a
ld c,2
call DelayFrames
pop af
ld [rBGP],a ; restore initial palette
ret
ld bc, Unknown_7af6f ; $6f6f
jr .asm_791fc
INCBIN "baserom.gbc",$791db,$791ea - $791db
ld bc, $e4e4
jr .asm_791fc
INCBIN "baserom.gbc",$791ef,$791f4 - $791ef
ld bc, $9090
jr .asm_791fc
INCBIN "baserom.gbc",$791f9,$791fc - $791f9
.asm_791fc
ld a, [$cf1b]
and a
ld a, b
jr z, .asm_79204
ld a, c
.asm_79204
ld [rBGP], a ; $FF00+$47
ret
INCBIN "baserom.gbc",$79207,$79209 - $79207
; known jump sources: 78de0 (1e:4de0)
Func_79209: ; 79209 (1e:5209)
ld a, $21
jp Predef ; indirect jump to Func_480ff (480ff (12:40ff))
ld b, $8
; known jump sources: 78de8 (1e:4de8), 78dfb (1e:4dfb)
Func_79210: ; 79210 (1e:5210)
ld a, $24
jp Predef ; indirect jump to Func_48125 (48125 (12:4125))
xor a
ld [$d09f], a
call LoadAnimationTileset
ld d, $20
ld a, $f0
ld [W_BASECOORDX], a ; $d081
ld a, $71
ld [$d09f], a
.asm_79228
ld a, $10
ld [W_BASECOORDY], a ; $d082
ld a, $0
ld [$d08a], a
call Func_79246
ld a, $18
ld [W_BASECOORDY], a ; $d082
ld a, $20
ld [$d08a], a
call Func_79246
dec d
jr nz, .asm_79228
ret
; known jump sources: 79232 (1e:5232), 7923f (1e:523f)
Func_79246: ; 79246 (1e:5246)
ld hl, W_OAMBUFFER
.asm_79249
ld a, [W_BASECOORDY] ; $d082
ld [hli], a
ld a, [W_BASECOORDX] ; $d081
add $1b
ld [W_BASECOORDX], a ; $d081
ld [hli], a
ld a, [$d09f]
ld [hli], a
xor a
ld [hli], a
ld a, [W_BASECOORDX] ; $d081
cp $90
jr c, .asm_79249
sub $a8
ld [W_BASECOORDX], a ; $d081
ld a, [W_BASECOORDY] ; $d082
add $10
ld [W_BASECOORDY], a ; $d082
cp $70
jr c, .asm_79249
call AnimationCleanOAM
jp DelayFrame
INCBIN "baserom.gbc",$7927a,$79297 - $7927a
; known jump sources: 7975d (1e:575d)
Func_79297: ; 79297 (1e:5297)
xor a
call Func_79842
.asm_7929b
call Func_79820
push bc
push de
call Func_79aae
call Delay3
call Func_79801
pop de
pop bc
dec b
jr nz, .asm_7929b
ret
; known jump sources: 79762 (1e:5762)
Func_792af: ; 792af (1e:52af)
ld e, $8
ld a, $3
ld [W_SUBANIMTRANSFORM], a ; $d08b
jp Func_795f8
; known jump sources: 3c226 (f:4226)
Func_792b9: ; 792b9 (1e:52b9)
ld hl, Func_792af ; $52af
jp CallWithTurnFlipped
INCBIN "baserom.gbc",$792bf,$79329 - $792bf
; known jump sources: 7952a (1e:552a), 797fa (1e:57fa)
Func_79329: ; 79329 (1e:5329)
ld a, e
add $8
ld e, a
ld [hli], a
ld a, [W_BASECOORDX] ; $d081
ld [hli], a
ld a, d
ld [hli], a
xor a
ld [hli], a
ret
ld l, e
ld h, d
; known jump sources: 79eaa (1e:5eaa), 79eb7 (1e:5eb7), 79ef8 (1e:5ef8), 79f05 (1e:5f05), 79f12 (1e:5f12), 79f1f (1e:5f1f)
Func_79339: ; 79339 (1e:5339)
ld de, $4
.asm_7933c
ld a, [$d08a]
ld b, a
ld a, [hl]
add b
cp $a8
jr c, .asm_7934a
dec hl
ld a, $a0
ld [hli], a
.asm_7934a
ld [hl], a
add hl, de
dec c
jr nz, .asm_7933c
ret
ld l, e
ld h, d
; known jump sources: 79ee5 (1e:5ee5)
Func_79352: ; 79352 (1e:5352)
ld de, $4
.asm_79355
ld a, [$d08a]
ld b, a
ld a, [hl]
add b
cp $70
jr c, .asm_79363
dec hl
ld a, $a0
ld [hli], a
.asm_79363
ld [hl], a
add hl, de
dec c
jr nz, .asm_79355
ret
; known jump sources: 78df3 (1e:4df3)
Func_79369: ; 79369 (1e:5369)
ld hl, Func_7936f ; $536f
jp CallWithTurnFlipped
Func_7936f: ; 7936f (1e:536f)
push af
ld c, $6
.asm_79372
push bc
call Func_79801
ld c, $5
call DelayFrames
call Func_7939e
ld c, $5
call DelayFrames
pop bc
dec c
jr nz, .asm_79372
pop af
ret
; known jump sources: 7976b (1e:576b)
Func_79389: ; 79389 (1e:5389)
ld a, [W_PLAYERMONID]
ld [$ceea], a
ld a, [$cfe5]
ld [$cee9], a
jp Func_79793
INCBIN "baserom.gbc",$79398,$7939e - $79398
; known jump sources: 7937b (1e:537b), 79421 (1e:5421), 795c1 (1e:55c1), 7976e (1e:576e)
Func_7939e: ; 7939e (1e:539e)
xor a
call Func_79842
call Func_79820
call Func_79aae
jp Delay3
ld hl, Func_7939e ; $539e
jp CallWithTurnFlipped
INCBIN "baserom.gbc",$793b1,$793f9 - $793b1
call Func_79801
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
FuncCoord 2, 5 ; $c406
ld hl, Coord
jr z, .asm_79407
FuncCoord 11, 0 ; $c3ab
ld hl, Coord
.asm_79407
xor a
push hl
call Func_79842
pop hl
call Func_79aae
ld c, $3
jp DelayFrames
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
ld a, $66
jr z, .asm_7941e
ld a, $b
.asm_7941e
call Func_7980c
jp Func_7939e
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
jr z, .asm_79435
ld a, $d8
ld [$d08a], a
ld a, $50
ld [W_SUBANIMTRANSFORM], a ; $d08b
jr .asm_7943c
.asm_79435
xor a
ld [$d08a], a
ld [W_SUBANIMTRANSFORM], a ; $d08b
.asm_7943c
ld d, $7a
ld c, $3
xor a
call Func_797e8
ld hl, Unknown_79476 ; $5476
.asm_79447
push hl
ld c, $3
ld de, W_OAMBUFFER
.asm_7944d
ld a, [hl]
cp $ff
jr z, .asm_7946f
ld a, [$d08a]
add [hl]
ld [de], a
inc de
inc hl
ld a, [W_SUBANIMTRANSFORM] ; $d08b
add [hl]
ld [de], a
inc hl
inc de
inc de
inc de
dec c
jr nz, .asm_7944d
ld c, $5
call DelayFrames
pop hl
inc hl
inc hl
jr .asm_79447
.asm_7946f
pop hl
call AnimationCleanOAM
jp AnimationFlashScreen
Unknown_79476: ; 79476 (1e:5476)
INCBIN "baserom.gbc",$79476,$794a1 - $79476
ld c, $4
.asm_794a3
push bc
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
jr z, .asm_794b1
FuncCoord 16, 0 ; $c3b0
ld hl, Coord
FuncCoord 14, 0 ; $c3ae
ld de, Coord
jr .asm_794b7
.asm_794b1
FuncCoord 5, 5 ; $c409
ld hl, Coord
FuncCoord 3, 5 ; $c407
ld de, Coord
.asm_794b7
push de
xor a
ld [$d09f], a
call Func_794d4
pop hl
ld a, $1
ld [$d09f], a
call Func_794d4
pop bc
dec c
jr nz, .asm_794a3
call Func_79801
ld c, $2
jp DelayFrame
; known jump sources: 794bc (1e:54bc), 794c5 (1e:54c5)
Func_794d4: ; 794d4 (1e:54d4)
ld c, $7
.asm_794d6
push bc
push hl
ld c, $3
ld a, [$d09f]
cp $0
jr nz, .asm_794e7
call asm_7985b
dec hl
jr .asm_794eb
.asm_794e7
call Func_79862
inc hl
.asm_794eb
ld [hl], $7f
pop hl
ld de, $14
add hl, de
pop bc
dec c
jr nz, .asm_794d6
jp Delay3
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
jr z, .asm_79503
ld bc, $80
jr .asm_79506
.asm_79503
ld bc, $3028
.asm_79506
ld a, b
ld [W_BASECOORDY], a ; $d082
ld a, c
ld [W_BASECOORDX], a ; $d081
ld bc, $501
call Func_79517
jp AnimationCleanOAM
; known jump sources: 79511 (1e:5511)
Func_79517: ; 79517 (1e:5517)
push bc
xor a
ld [$d09f], a
call LoadAnimationTileset
pop bc
ld d, $7a
ld hl, W_OAMBUFFER
push bc
ld a, [W_BASECOORDY] ; $d082
ld e, a
.asm_7952a
call Func_79329
dec b
jr nz, .asm_7952a
call DelayFrame
pop bc
ld a, b
ld [$d08a], a
.asm_79538
push bc
ld hl, W_OAMBUFFER
.asm_7953c
ld a, [W_BASECOORDY] ; $d082
add $8
ld e, a
ld a, [hl]
cp e
jr z, .asm_7954b
add $fc
ld [hl], a
jr .asm_79554
.asm_7954b
ld [hl], $0
ld a, [$d08a]
dec a
ld [$d08a], a
.asm_79554
ld de, $4
add hl, de
dec b
jr nz, .asm_7953c
call DelayFrames
pop bc
ld a, [$d08a]
and a
jr nz, .asm_79538
ret
INCBIN "baserom.gbc",$79566,$7959f - $79566
; known jump sources: 79768 (1e:5768)
Func_7959f: ; 7959f (1e:559f)
ld hl, $c6e8
push hl
xor a
ld bc, $310
call FillMemory
pop hl
ld de, $194
add hl, de
ld de, Unknown_795c4 ; $55c4
ld c, $5
.asm_795b4
ld a, [de]
ld [hli], a
ld [hli], a
inc de
dec c
jr nz, .asm_795b4
call Func_79652
call Delay3
jp Func_7939e
Unknown_795c4: ; 795c4 (1e:55c4)
INCBIN "baserom.gbc",$795c4,$795f8 - $795c4
; known jump sources: 792b6 (1e:52b6)
Func_795f8: ; 795f8 (1e:55f8)
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
jr z, .asm_79602
FuncCoord 12, 0 ; $c3ac
ld hl, Coord
jr .asm_79605
.asm_79602
FuncCoord 0, 5 ; $c404
ld hl, Coord
.asm_79605
ld d, $8
.asm_79607
push hl
ld b, $7
.asm_7960a
ld c, $8
.asm_7960c
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
jr z, .asm_79616
call Func_7963c
jr .asm_79619
.asm_79616
call Func_79633
.asm_79619
ld [hli], a
dec c
jr nz, .asm_7960c
push de
ld de, $c
add hl, de
pop de
dec b
jr nz, .asm_7960a
ld a, [W_SUBANIMTRANSFORM] ; $d08b
ld c, a
call DelayFrames
pop hl
dec d
dec e
jr nz, .asm_79607
ret
; known jump sources: 79616 (1e:5616)
Func_79633: ; 79633 (1e:5633)
ld a, [hl]
add $7
cp $61
ret c
ld a, $7f
ret
; known jump sources: 79611 (1e:5611)
Func_7963c: ; 7963c (1e:563c)
ld a, [hl]
sub $7
cp $30
ret c
ld a, $7f
ret
INCBIN "baserom.gbc",$79645,$79652 - $79645
; known jump sources: 795bb (1e:55bb)
Func_79652: ; 79652 (1e:5652)
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
ld hl, $9310
jr z, .asm_7965d
ld hl, $9000
.asm_7965d
ld de, $c6e8
ld bc, $31
jp CopyVideoData
INCBIN "baserom.gbc",$79666,$796e0 - $79666
Func_796e0: ; 796e0 (1e:56e0)
ld hl, $c6e8
xor a
ld bc, $0310
call FillMemory
ld a, [$ff00+$f3]
and a
jr z, .asm_79715 ; 0x796ed $26
ld hl, SlowbroSprite ; $4780 ; facing down sprite
ld de, $c808
call CopySlowbroSpriteData
ld hl, SlowbroSprite + $10 ; $4790
ld de, $c878
call CopySlowbroSpriteData
ld hl, SlowbroSprite + $20 ; $47a0
ld de, $c818
call CopySlowbroSpriteData
ld hl, SlowbroSprite + $30 ; $47b0
ld de, $c888
call CopySlowbroSpriteData
jr .asm_79739 ; 0x79713 $24
.asm_79715
ld hl, SlowbroSprite + $40 ; $47c0 ; facing up sprite
ld de, $c878
call CopySlowbroSpriteData
ld hl, SlowbroSprite + $50 ; $47d0
ld de, $c8e8
call CopySlowbroSpriteData
ld hl, SlowbroSprite + $60 ; $47e0
ld de, $c888
call CopySlowbroSpriteData
ld hl, SlowbroSprite + $70 ; $47f0
ld de, $c8f8
call CopySlowbroSpriteData
.asm_79739
call Func_79652
jp Func_7939e
; 0x7973f
CopySlowbroSpriteData: ; 7973f (1e:573f)
ld bc, $0010
ld a, BANK(SlowbroSprite)
jp FarCopyData2
; 0x79747
; known jump sources: 3e295 (f:6295)
Func_79747: ; 79747 (1e:5747)
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
ld hl, $ccf7
ld a, [W_PLAYERBATTSTATUS2] ; $d063
jr z, .asm_79758
ld hl, $ccf3
ld a, [W_ENEMYBATTSTATUS2] ; $d068
.asm_79758
push hl
bit 4, a
jr nz, .asm_79762
call Func_79297
jr .asm_79765
.asm_79762
call Func_792af
.asm_79765
pop hl
ld a, [hl]
and a
jp nz, Func_7959f
call Func_79389
jp Func_7939e
Func_79771: ; 79771 (1e:5771)
call Func_792af
call Func_796e0
jp Func_7939e
; 0x7977a
Func_7977a: ; 7977a (1e:577a)
ld c, $5
.asm_7977c
push bc
call Func_79297
pop bc
dec c
jr nz, .asm_7977c ; 0x79782 $f8
jp Func_7939e
; 0x79787
Func_79787: ; 79787 (1e:5787)
ld a, [$cfe5]
ld [$ceea], a
ld a, [W_PLAYERMONID]
ld [$cee9], a
; known jump sources: 708ee (1c:48ee), 79395 (1e:5395)
Func_79793: ; 79793 (1e:5793)
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
jr z, .asm_797b0
ld a, [$cee9]
ld [$cf91], a
ld [$d0b5], a
xor a
ld [W_SPRITEFLIPPED], a
call GetMonHeader
FuncCoord 12, 0 ; $c3ac
ld hl, Coord
call LoadFrontSpriteByMonIndex
jr .asm_797d3
.asm_797b0
ld a, [$cfd9]
push af
ld a, [$ceea]
ld [$cfd9], a
ld [$d0b5], a
call GetMonHeader
ld a, $4
call Predef ; indirect jump to LoadMonBackSprite (3f103 (f:7103))
xor a
call Func_79842
call Func_79820
call Func_79aae
pop af
ld [$cfd9], a
.asm_797d3
ld b, $1
jp GoPAL_SET
xor a
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
ld hl, Func_79801 ; $5801
call CallWithTurnFlipped
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
jp Delay3
; known jump sources: 79441 (1e:5441)
Func_797e8: ; 797e8 (1e:57e8)
push bc
push de
ld [$d09f], a
call LoadAnimationTileset
pop de
pop bc
xor a
ld e, a
ld [W_BASECOORDX], a ; $d081
ld hl, W_OAMBUFFER
.asm_797fa
call Func_79329
dec c
jr nz, .asm_797fa
ret
; known jump sources: 792a6 (1e:52a6), 79373 (1e:5373), 793f9 (1e:53f9), 794cc (1e:54cc)
Func_79801: ; 79801 (1e:5801)
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
jr z, .asm_7980a
ld a, $c
jr Func_7980c
.asm_7980a
ld a, $65
; known jump sources: 79049 (1e:5049), 7941e (1e:541e), 79808 (1e:5808)
Func_7980c: ; 7980c (1e:580c)
push hl
push de
push bc
ld e, a
ld d, $0
ld hl, W_SCREENTILESBUFFER
add hl, de
ld bc, $707
call ClearScreenArea
pop bc
pop de
pop hl
ret
; known jump sources: 7929b (1e:529b), 793a2 (1e:53a2), 797c9 (1e:57c9)
Func_79820: ; 79820 (1e:5820)
push de
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
jr nz, .asm_7982a
ld a, $65
jr .asm_7982c
.asm_7982a
ld a, $c
.asm_7982c
ld hl, W_SCREENTILESBUFFER
ld e, a
ld d, $0
add hl, de
ld a, $7
sub b
and a
jr z, .asm_79840
ld de, $14
.asm_7983c
add hl, de
dec a
jr nz, .asm_7983c
.asm_79840
pop de
ret
; known jump sources: 79298 (1e:5298), 7939f (1e:539f), 79409 (1e:5409), 797c6 (1e:57c6), 79de2 (1e:5de2)
Func_79842: ; 79842 (1e:5842)
ld hl, Unknown_79aea ; $5aea
ld e, a
ld d, $0
add hl, de
add hl, de
add hl, de
ld a, [hli]
ld e, a
ld a, [hli]
ld d, a
ld a, [hli]
ld b, a
and $f
ld c, a
ld a, b
swap a
and $f
ld b, a
ret
asm_7985b: ; 7985b (1e:585b)
ld a, [hld]
ld [hli], a
inc hl
dec c
jr nz, asm_7985b
ret
; known jump sources: 78f7d (1e:4f7d), 794e7 (1e:54e7), 79866 (1e:5866)
Func_79862: ; 79862 (1e:5862)
ld a, [hli]
ld [hld], a
dec hl
dec c
jr nz, Func_79862
ret
INCBIN "baserom.gbc",$79869,$7986f - $79869
Func586F: ; 7986f (1e:586f)
ld hl,MoveSoundTable
ld e,a
ld d,0
add hl,de
add hl,de
add hl,de
ld a,[hli]
ld b,a
call IsCryMove
jr nc,.NotCryMove
ld a,[H_WHOSETURN]
and a
jr nz,.next
ld a,[W_PLAYERMONID] ; get number of current monster
jr .Continue
.next
ld a,[$CFE5]
.Continue
push hl
call GetCryData
ld b,a
pop hl
ld a,[$C0F1]
add [hl]
ld [$C0F1],a
inc hl
ld a,[$C0F2]
add [hl]
ld [$C0F2],a
jr .done
.NotCryMove
ld a,[hli]
ld [$C0F1],a
ld a,[hli]
ld [$C0F2],a
.done
ld a,b
ret
IsCryMove: ; 798ad (1e:58ad)
; set carry if the move animation involves playing a monster cry
ld a,[W_ANIMATIONID]
cp a,GROWL
jr z,.CryMove
cp a,ROAR
jr z,.CryMove
and a ; clear carry
ret
.CryMove
scf
ret
MoveSoundTable: ; 798bc (1e:58bc)
db $a0,$00,$80
db $a2,$10,$80
db $b3,$00,$80
db $a1,$01,$80
db $a3,$00,$40
db $e9,$00,$ff
db $a3,$10,$60
db $a3,$20,$80
db $a3,$00,$a0
db $a6,$00,$80
db $a5,$20,$40
db $a5,$00,$80
db $a4,$00,$a0
db $a7,$10,$c0
db $a7,$00,$a0
db $a8,$00,$c0
db $a8,$10,$a0
db $a9,$00,$e0
db $a7,$20,$c0
db $aa,$00,$80
db $b9,$00,$80
db $ab,$01,$80
db $b7,$00,$80
db $ad,$f0,$40
db $b0,$00,$80
db $ad,$00,$80
db $b8,$10,$80
db $b1,$01,$a0
db $ae,$00,$80
db $b4,$00,$60
db $b4,$01,$40
db $b6,$00,$a0
db $b0,$10,$a0
db $b7,$00,$c0
db $aa,$10,$60
db $b0,$00,$a0
db $b9,$11,$c0
db $b0,$20,$c0
db $b8,$00,$80
db $b1,$00,$80
db $b1,$20,$c0
db $af,$00,$80
db $db,$ff,$40
db $b4,$00,$80
db $a1,$00,$c0
db $a1,$00,$40
db $e4,$00,$80
db $bf,$40,$60
db $bf,$00,$80
db $bf,$ff,$40
db $c7,$80,$c0
db $af,$10,$a0
db $af,$21,$e0
db $c5,$00,$80
db $bb,$20,$60
db $c7,$00,$80
db $cc,$00,$80
db $c2,$40,$80
db $c5,$f0,$e0
db $cf,$00,$80
db $c7,$f0,$60
db $c2,$00,$80
db $e6,$00,$80
db $9d,$01,$a0
db $a9,$f0,$20
db $ba,$01,$c0
db $ba,$00,$80
db $b0,$00,$e0
db $be,$01,$60
db $be,$20,$40
db $bb,$00,$80
db $bb,$40,$c0
db $b1,$03,$60
db $bd,$11,$e0
db $a8,$20,$e0
db $d2,$00,$80
db $b2,$00,$80
db $b2,$11,$a0
db $b2,$01,$c0
db $a9,$14,$c0
db $b1,$02,$a0
db $c5,$f0,$80
db $c5,$20,$c0
db $d5,$00,$20
db $d5,$20,$80
db $d2,$12,$60
db $be,$00,$80
db $aa,$01,$e0
db $c5,$0f,$e0
db $c5,$11,$20
db $a6,$10,$40
db $a5,$10,$c0
db $aa,$00,$20
db $d8,$00,$80
db $e4,$11,$18
db $9f,$20,$c0
db $9e,$20,$c0
db $bd,$00,$10
db $be,$f0,$20
db $df,$f0,$c0
db $a7,$f0,$e0
db $9f,$f0,$40
db $db,$00,$80
db $df,$80,$40
db $df,$00,$80
db $aa,$11,$20
db $aa,$22,$10
db $b1,$f1,$ff
db $a9,$f1,$ff
db $aa,$33,$30
db $dd,$40,$c0
db $a4,$20,$20
db $a4,$f0,$10
db $a5,$f8,$10
db $a7,$f0,$10
db $bd,$00,$80
db $ae,$00,$c0
db $dd,$c0,$ff
db $9f,$f2,$20
db $e1,$00,$80
db $e1,$00,$40
db $9f,$00,$40
db $a7,$10,$ff
db $c7,$20,$20
db $dd,$00,$80
db $c5,$1f,$20
db $bd,$2f,$80
db $a5,$1f,$ff
db $ca,$1f,$60
db $be,$1e,$20
db $be,$1f,$18
db $aa,$0f,$80
db $9f,$f8,$10
db $9e,$18,$20
db $dd,$08,$40
db $ad,$01,$e0
db $a7,$09,$ff
db $e4,$42,$01
db $b2,$00,$ff
db $dd,$08,$e0
db $bb,$00,$80
db $9f,$88,$10
db $bd,$48,$ff
db $9e,$ff,$ff
db $bb,$ff,$10
db $9e,$ff,$04
db $b2,$01,$ff
db $a9,$f8,$ff
db $a2,$f0,$f0
db $a5,$08,$10
db $a3,$f0,$ff
db $b0,$f0,$ff
db $e1,$10,$ff
db $a4,$f0,$20
db $ca,$f0,$60
db $b8,$12,$10
db $e6,$f0,$20
db $b4,$12,$ff
db $db,$80,$04
db $df,$f0,$10
db $c5,$f8,$ff
db $be,$f0,$ff
db $a7,$01,$ff
db $cc,$d8,$04
db $a1,$00,$80
db $a1,$00,$80
; known jump sources: 792a0 (1e:52a0), 793a5 (1e:53a5), 7940d (1e:540d), 797cc (1e:57cc)
Func_79aae: ; 79aae (1e:5aae)
ld a, [H_WHOSETURN] ; $FF00+$f3
and a
ld a, $31
jr z, .asm_79ab6
xor a
.asm_79ab6
ld [H_DOWNARROWBLINKCNT1], a ; $FF00+$8b
jr asm_79acb
; known jump sources: 3cd11 (f:4d11), 3cd2c (f:4d2c), 3f09a (f:709a), 3f0af (f:70af)
Func_79aba: ; 79aba (1e:5aba)
call Load16BitRegisters
ld a, [$cd6c]
and a
jr nz, .asm_79ac8
ld de, Unknown_79b02 ; $5b02
jr asm_79acb
.asm_79ac8
ld de, Unknown_79b1b ; $5b1b
asm_79acb: ; 79acb (1e:5acb)
xor a
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
; known jump sources: 79de6 (1e:5de6)
Func_79ace: ; 79ace (1e:5ace)
push hl
.asm_79acf
push bc
push hl
ld a, [H_DOWNARROWBLINKCNT1] ; $FF00+$8b
ld b, a
.asm_79ad4
ld a, [de]
add b
inc de
ld [hli], a
dec c
jr nz, .asm_79ad4
pop hl
ld bc, $14
add hl, bc
pop bc
dec b
jr nz, .asm_79acf
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
pop hl
ret
Unknown_79aea: ; 79aea (1e:5aea)
INCBIN "baserom.gbc",$79aea,$79b02 - $79aea
Unknown_79b02: ; 79b02 (1e:5b02)
INCBIN "baserom.gbc",$79b02,$79b1b - $79b02
Unknown_79b1b: ; 79b1b (1e:5b1b)
INCBIN "baserom.gbc",$79b1b,$79dda - $79b1b
; known jump sources: 41846 (10:5846), 70374 (1c:4374)
Func_79dda: ; 79dda (1e:5dda)
call Load16BitRegisters
ld a, c
ld [H_DOWNARROWBLINKCNT1], a ; $FF00+$8b
ld a, b
push hl
call Func_79842
pop hl
jp Func_79ace
INCBIN "baserom.gbc",$79de9,$79e16 - $79de9
TossBallAnimation: ; 79e16 (1e:5e16)
ld a,[W_ISINBATTLE]
cp a,2
jr z,.BlockBall ; if in trainer battle, play different animation
ld a,[$D11E]
ld b,a
; upper nybble: how many animations (from PokeBallAnimations) to play
; this will be 4 for successful capture, 6 for breakout
and a,$F0
swap a
ld c,a
; lower nybble: number of shakes
; store these for later
ld a,b
and a,$F
ld [$CD3D],a
ld hl,.PokeBallAnimations
; choose which toss animation to use
ld a,[$CF91]
cp a,POKE_BALL
ld b,TOSS_ANIM
jr z,.done
cp a,GREAT_BALL
ld b,GREATTOSS_ANIM
jr z,.done
ld b,ULTRATOSS_ANIM
.done
ld a,b
.PlayNextAnimation
ld [W_ANIMATIONID],a
push bc
push hl
call PlayAnimation
pop hl
ld a,[hli]
pop bc
dec c
jr nz,.PlayNextAnimation
ret
.PokeBallAnimations: ; 79e50 (1e:5e50)
; sequence of animations that make up the Poké Ball toss
db POOF_ANIM,HIDEPIC_ANIM,$C2,POOF_ANIM,SHOWPIC_ANIM
.BlockBall ; 5E55
ld a,$C1
ld [W_ANIMATIONID],a
call PlayAnimation
ld a,$95
call PlaySound ; play sound effect
ld a,BLOCKBALL_ANIM
ld [W_ANIMATIONID],a
jp PlayAnimation
; known jump sources: 78ddb (1e:4ddb), 78de3 (1e:4de3), 78df0 (1e:4df0), 78df6 (1e:4df6)
Func_79e6a: ; 79e6a (1e:5e6a)
call WaitForSoundToFinish
ld a, [$d05b]
and $7f
ret z
cp $a
ld a, $20
ld b, $30
ld c, $a6
jr z, .asm_79e8b
ld a, $e0
ld b, $ff
ld c, $b0
jr nc, .asm_79e8b
ld a, $50
ld b, $1
ld c, $a7
.asm_79e8b
ld [$c0f1], a
ld a, b
ld [$c0f2], a
ld a, c
jp PlaySound
; known jump sources: efdb (3:6fdb)
Func_79e96: ; 79e96 (1e:5e96)
ld a, [$cd4d]
cp $52
jr z, .asm_79ec8
ld c, $8
.asm_79e9f
push bc
ld hl, $c391
ld a, $1
ld [$d08a], a
ld c, $2
call Func_79339
ld hl, $c399
ld a, $ff
ld [$d08a], a
ld c, $2
call Func_79339
ld a, [rOBP1] ; $FF00+$49
xor $64
ld [rOBP1], a ; $FF00+$49
call DelayFrame
pop bc
dec c
jr nz, .asm_79e9f
ret
.asm_79ec8
ld c, $2
.asm_79eca
push bc
ld c, $8
call Func_79eed
call Func_79f30
ld c, $8
call Func_79eed
call Func_79f30
ld hl, $c390
ld a, $2
ld [$d08a], a
ld c, $4
call Func_79352
pop bc
dec c
jr nz, .asm_79eca
ret
; known jump sources: 79ecd (1e:5ecd), 79ed5 (1e:5ed5), 79f2d (1e:5f2d)
Func_79eed: ; 79eed (1e:5eed)
push bc
ld hl, $c391
ld a, $1
ld [$d08a], a
ld c, $1
call Func_79339
ld hl, $c395
ld a, $2
ld [$d08a], a
ld c, $1
call Func_79339
ld hl, $c399
ld a, $fe
ld [$d08a], a
ld c, $1
call Func_79339
ld hl, $c39d
ld a, $ff
ld [$d08a], a
ld c, $1
call Func_79339
ld a, [rOBP1] ; $FF00+$49
xor $64
ld [rOBP1], a ; $FF00+$49
call DelayFrame
pop bc
dec c
jr nz, Func_79eed
ret
; known jump sources: 79ed0 (1e:5ed0), 79ed8 (1e:5ed8)
Func_79f30: ; 79f30 (1e:5f30)
ld hl, $c390
ld de, $cee9
ld bc, $8
call CopyData
ld hl, $c398
ld de, $c390
ld bc, $8
call CopyData
ld hl, $cee9
ld de, $c398
ld bc, $8
jp CopyData
; known jump sources: f2c0 (3:72c0)
Func_79f54: ; 79f54 (1e:5f54)
ld a, $1
ld [$cd50], a
ld a, [$cfcb]
push af
ld a, $ff
ld [$cfcb], a
ld a, $e4
ld [rOBP1], a ; $FF00+$49
call Func_79fc0
ld b, BANK(asm_f055)
ld hl, asm_f055
call Bankswitch ; indirect jump to asm_f055 (f055 (3:7055))
ld c, $8
.asm_79f73
push bc
call Func_79f92
ld bc, $5f7e
push bc
ld c, $4
jp [hl]
ld a, [rOBP1] ; $FF00+$49
xor $64
ld [rOBP1], a ; $FF00+$49
call Delay3
pop bc
dec c
jr nz, .asm_79f73
pop af
ld [$cfcb], a
jp LoadPlayerSpriteGraphics
; known jump sources: 79f74 (1e:5f74)
Func_79f92: ; 79f92 (1e:5f92)
ld a, [$c109]
ld hl, Unknown_79fb0 ; $5fb0
ld c, a
ld b, $0
add hl, bc
ld a, [hli]
ld [$d08a], a
ld a, [hli]
ld e, a
ld a, [hli]
ld h, [hl]
ld l, a
push hl
ld hl, $c390
ld d, $0
add hl, de
ld e, l
ld d, h
pop hl
ret
Unknown_79fb0: ; 79fb0 (1e:5fb0)
INCBIN "baserom.gbc",$79fb0,$79fc0 - $79fb0
; known jump sources: 1dbb4 (7:5bb4), 79f66 (1e:5f66)
Func_79fc0: ; 79fc0 (1e:5fc0)
ld hl, $8fc0
ld c, $4
.asm_79fc5
push bc
push hl
call Func_79fd4
pop hl
ld bc, $10
add hl, bc
pop bc
dec c
jr nz, .asm_79fc5
ret
; known jump sources: 79fc7 (1e:5fc7)
Func_79fd4: ; 79fd4 (1e:5fd4)
ld de, RedFishingTiles ; $5fdd
ld bc, (BANK(RedFishingTiles) << 8) + $01
jp CopyVideoData
RedFishingTiles: ; 79fdd (1e:5fdd)
INCBIN "gfx/red_fishing.2bpp"
Unknown_7a07d: ; 7a07d (1e:607d)
INCBIN "baserom.gbc",$7a07d,$7a76d - $7a07d
Unknown_7a76d: ; 7a76d (1e:676d)
INCBIN "baserom.gbc",$7a76d,$7af6f - $7a76d
Unknown_7af6f: ; 7af6f (1e:6f6f)
INCBIN "baserom.gbc",$7af6f,$7af74 - $7af6f
PointerTable_7af74: ; 7af74 (1e:6f74)
dw $7de7
dw $7068
dw $708d
dw $70ce
dw $70df
dw $70f0
dw $7101
dw $7132
dw $7173
dw $71b4
dw $71e5
dw $7216
dw $7227
dw $7238
dw $7259
dw $726a
dw $727b
dw $729c
dw $72bd
dw $72ca
dw $72db
dw $72fc
dw $732d
dw $734e
dw $735f
dw $7364
dw $736d
dw $7376
dw $737f
dw $7388
dw $7391
dw $73ab
dw $73b4
dw $73cd
dw $73fe
dw $744b
dw $745c
dw $7465
dw $7496
dw $74a7
dw $74bc
dw $74d5
dw $74e6
dw $74f7
dw $7500
dw $7505
dw $7526
dw $7547
dw $7558
dw $7569
dw $756e
dw $758b
dw $75a8
dw $75ad
dw $75c6
dw $75d7
dw $75e8
dw $75f9
dw $760a
dw $761b
dw $7630
dw $7649
dw $7666
dw $7687
dw $76a8
dw $76b5
dw $76c6
dw $76f3
dw $7720
dw $7731
dw $7742
dw $7753
dw $7764
dw $7775
dw $785a
dw $786b
dw $787c
dw $788d
dw $789e
dw $78bf
dw $78f0
dw $7911
dw $7932
dw $7943
dw $7950
dw $7961
dw $796e
dw $7987
dw $79ac
dw $79c9
dw $79ce
dw $79ff
dw $7a10
dw $7a31
dw $7a5e
dw $7a9b
dw $7aac
dw $7acd
dw $7afe
dw $7b3f
dw $7b58
dw $7b71
dw $7b8a
dw $7b93
dw $7b98
dw $7ba9
dw $7bae
dw $7bcf
dw $7bf0
dw $7c11
dw $7c1a
dw $7c2b
dw $7c3c
dw $77b6
dw $77f7
dw $7828
dw $7849
dw $739a
dw $7c4d
dw $7c6a
dw $7c7b
dw $7c80
INCBIN "baserom.gbc",$7b068,$7bc85 - $7b068
Unknown_7bc85: ; 7bc85 (1e:7c85)
INCBIN "baserom.gbc",$7bc85,$7bde9 - $7bc85
; known jump sources: 3adf7 (e:6df7)
Func_7bde9: ; 7bde9 (1e:7de9)
push hl
push de
push bc
ld a, [$cf91]
push af
ld a, [$d0b5]
push af
xor a
ld [$d083], a
ld [$c02a], a
dec a
ld [$c0ee], a
call PlaySound
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
ld a, $8c
call PlaySound
call Delay3
xor a
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
ld [$FF00+$d7], a
ld a, [$cee9]
ld [$cf1d], a
ld c, $0
call Func_7beb4
ld a, [$ceea]
ld [$cf91], a
ld [$d0b5], a
call Func_7beb9
ld de, $9000
ld hl, $9310
ld bc, $31
call CopyVideoData
ld a, [$cee9]
ld [$cf91], a
ld [$d0b5], a
call Func_7beb9
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
ld a, [$cee9]
call PlayCry
call WaitForSoundToFinish
ld c, BANK(Music_SafariZone)
ld a, (Music_SafariZone - $4000) / 3
call PlayMusic
ld c, $50
call DelayFrames
ld c, $1
call Func_7beb4
ld bc, $110
.asm_7be63
push bc
call asm_7befa
jr c, .asm_7bea9
call asm_7bec2
pop bc
inc b
dec c
dec c
jr nz, .asm_7be63
xor a
ld [$ceec], a
ld a, $31
ld [$ceeb], a
call Func_7bed6
ld a, [$ceea]
.asm_7be81
ld [$cf1d], a
ld a, $ff
ld [$c0ee], a
call PlaySound
ld a, [$cf1d]
call PlayCry
ld c, $0
call Func_7beb4
pop af
ld [$d0b5], a
pop af
ld [$cf91], a
pop bc
pop de
pop hl
ld a, [$ceec]
and a
ret z
scf
ret
.asm_7bea9
pop bc
ld a, $1
ld [$ceec], a
ld a, [$cee9]
jr .asm_7be81
; known jump sources: 7be1b (1e:7e1b), 7be5d (1e:7e5d), 7be94 (1e:7e94)
Func_7beb4: ; 7beb4 (1e:7eb4)
ld b, $b
jp GoPAL_SET
; known jump sources: 7be27 (1e:7e27), 7be3f (1e:7e3f)
Func_7beb9: ; 7beb9 (1e:7eb9)
call GetMonHeader
FuncCoord 7, 2 ; $c3cf
ld hl, Coord
jp LoadFlippedFrontSpriteByMonIndex
asm_7bec2: ; 7bec2 (1e:7ec2)
ld a, $31
ld [$ceeb], a
call Func_7bed6
ld a, $cf
ld [$ceeb], a
call Func_7bed6
dec b
jr nz, asm_7bec2
ret
; known jump sources: 7be7b (1e:7e7b), 7bec7 (1e:7ec7), 7becf (1e:7ecf)
Func_7bed6: ; 7bed6 (1e:7ed6)
push bc
xor a
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
FuncCoord 7, 2 ; $c3cf
ld hl, Coord
ld bc, $707
ld de, $d
.asm_7bee3
push bc
.asm_7bee4
ld a, [$ceeb]
add [hl]
ld [hli], a
dec c
jr nz, .asm_7bee4
pop bc
add hl, de
dec b
jr nz, .asm_7bee3
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
call Delay3
pop bc
ret
asm_7befa: ; 7befa (1e:7efa)
call DelayFrame
push bc
call GetJoypadStateLowSensitivity
ld a, [$FF00+$b5]
pop bc
and $2
jr nz, .asm_7bf0d
.asm_7bf08
dec c
jr nz, asm_7befa
and a
ret
.asm_7bf0d
ld a, [$ccd4]
and a
jr nz, .asm_7bf08
scf
ret
; known jump sources: 4582f (11:582f)
Func_7bf15: ; 7bf15 (1e:7f15)
ld de, $ffe0
call Func_7bf64
ld de, $240
call Func_7bf64
call Delay3
ld a, $ff
call PlaySound
ld a, [$FF00+$af]
ld d, a
ld e, $1
ld b, $64
.asm_7bf30
ld a, e
xor $fe
ld e, a
add d
ld [$FF00+$af], a
push bc
ld c, BANK(SFX_02_5b)
ld a, (SFX_02_5b - $4000) / 3
call PlayMusic
pop bc
ld c, $2
call DelayFrames
dec b
jr nz, .asm_7bf30
ld a, d
ld [$FF00+$af], a
ld a, $ff
call PlaySound
ld c, BANK(SFX_02_5f)
ld a, (SFX_02_5f - $4000) / 3
call PlayMusic
.asm_7bf57
ld a, [$c02a]
cp $b9
jr z, .asm_7bf57
call UpdateSprites
jp Func_2307
; known jump sources: 7bf18 (1e:7f18), 7bf1e (1e:7f1e)
Func_7bf64: ; 7bf64 (1e:7f64)
ld hl, $d527
ld a, [hld]
push af
ld a, [hl]
push af
push hl
push hl
ld a, [hli]
ld h, [hl]
ld l, a
add hl, de
ld a, h
and $3
or $98
ld d, a
ld a, l
pop hl
ld [hli], a
ld [hl], d
call ScheduleNorthRowRedraw
pop hl
pop af
ld [hli], a
pop af
ld [hl], a
jp Delay3
; known jump sources: 3819 (0:3819)
GetMachinePrice: ; 7bf86 (1e:7f86)
ld a, [$cf91]
sub TM_01
ret c
ld d, a
ld hl, TechnicalMachinePrices ; $7fa7
srl a
ld c, a
ld b, 0
add hl, bc
ld a, [hl]
srl d
jr nc, .asm_7bf9d
swap a
.asm_7bf9d
and $f0
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
xor a
ld [H_DOWNARROWBLINKCNT1], a ; $FF00+$8b
ld [$FF00+$8d], a
ret
TechnicalMachinePrices: ; 7bfa7 (1e:7fa7)
; In thousands (nybbles).
db $32, $21, $34, $24, $34
db $21, $45, $55, $32, $32
db $55, $52, $54, $52, $41
db $21, $12, $42, $25, $24
db $22, $52, $24, $34, $42
; 7bfc0
SECTION "bank1F",ROMX,BANK[$1F]
INCLUDE "music/headers/sfxheaders1f.tx"
INCLUDE "music/headers/musicheaders1f.tx"
INCLUDE "music/sfx/sfx_1f_01.tx"
INCLUDE "music/sfx/sfx_1f_02.tx"
INCLUDE "music/sfx/sfx_1f_03.tx"
INCLUDE "music/sfx/sfx_1f_04.tx"
INCLUDE "music/sfx/sfx_1f_05.tx"
INCLUDE "music/sfx/sfx_1f_06.tx"
INCLUDE "music/sfx/sfx_1f_07.tx"
INCLUDE "music/sfx/sfx_1f_08.tx"
INCLUDE "music/sfx/sfx_1f_09.tx"
INCLUDE "music/sfx/sfx_1f_0a.tx"
INCLUDE "music/sfx/sfx_1f_0b.tx"
INCLUDE "music/sfx/sfx_1f_0c.tx"
INCLUDE "music/sfx/sfx_1f_0d.tx"
INCLUDE "music/sfx/sfx_1f_0e.tx"
INCLUDE "music/sfx/sfx_1f_0f.tx"
INCLUDE "music/sfx/sfx_1f_10.tx"
INCLUDE "music/sfx/sfx_1f_11.tx"
INCLUDE "music/sfx/sfx_1f_12.tx"
INCLUDE "music/sfx/sfx_1f_13.tx"
Music1f_Channel3DutyPointers: ; 7c361 (1f:4361)
dw Music1f_Channel3Duty0
dw Music1f_Channel3Duty1
dw Music1f_Channel3Duty2
dw Music1f_Channel3Duty3
dw Music1f_Channel3Duty4
dw Music1f_Channel3Duty5 ; used in the Pokemon Tower theme
dw SFX_1f_3f_Ch1 ; unused
dw SFX_1f_3f_Ch1 ; unused
dw SFX_1f_3f_Ch1 ; unused
; these are the definitions for the channel 3 instruments
; each instrument definition is made up of 32 points (nibbles) that form
; the graph of the wave
; the current instrument is copied to $FF30
Music1f_Channel3Duty0: ; 7c373 (1f:4373)
db $02,$46,$8A,$CE,$FF,$FE,$ED,$DC,$CB,$A9,$87,$65,$44,$33,$22,$11
Music1f_Channel3Duty1: ; 7c383 (1f:4383)
db $02,$46,$8A,$CE,$EF,$FF,$FE,$EE,$DD,$CB,$A9,$87,$65,$43,$22,$11
Music1f_Channel3Duty2: ; 7c393 (1f:4393)
db $13,$69,$BD,$EE,$EE,$FF,$FF,$ED,$DE,$FF,$FF,$EE,$EE,$DB,$96,$31
Music1f_Channel3Duty3: ; 7c3a3 (1f:43a3)
db $02,$46,$8A,$CD,$EF,$FE,$DE,$FF,$EE,$DC,$BA,$98,$76,$54,$32,$10
Music1f_Channel3Duty4: ; 7c3b3 (1f:43b3)
db $01,$23,$45,$67,$8A,$CD,$EE,$F7,$7F,$EE,$DC,$A8,$76,$54,$32,$10
; duty 5 reads from sfx data
Music1f_Channel3Duty5: ; 7c3c3 (1f:43c3)
INCLUDE "music/sfx/sfx_1f_3f.tx"
INCLUDE "music/sfx/sfx_1f_56.tx"
INCLUDE "music/sfx/sfx_1f_57.tx"
INCLUDE "music/sfx/sfx_1f_58.tx"
INCLUDE "music/sfx/sfx_1f_3c.tx"
INCLUDE "music/sfx/sfx_1f_59.tx"
INCLUDE "music/sfx/sfx_1f_5a.tx"
INCLUDE "music/sfx/sfx_1f_5b.tx"
INCLUDE "music/sfx/sfx_1f_5c.tx"
INCLUDE "music/sfx/sfx_1f_40.tx"
IF _RED
INCLUDE "music/sfx/sfx_1f_5d.tx"
ENDC
IF _BLUE
INCLUDE "music/blue/sfx_1f_5d.tx"
ENDC
INCLUDE "music/sfx/sfx_1f_3d.tx"
INCLUDE "music/sfx/sfx_1f_43.tx"
INCLUDE "music/sfx/sfx_1f_3e.tx"
INCLUDE "music/sfx/sfx_1f_44.tx"
INCLUDE "music/sfx/sfx_1f_45.tx"
INCLUDE "music/sfx/sfx_1f_46.tx"
INCLUDE "music/sfx/sfx_1f_47.tx"
INCLUDE "music/sfx/sfx_1f_48.tx"
INCLUDE "music/sfx/sfx_1f_49.tx"
INCLUDE "music/sfx/sfx_1f_4a.tx"
INCLUDE "music/sfx/sfx_1f_4b.tx"
INCLUDE "music/sfx/sfx_1f_4c.tx"
INCLUDE "music/sfx/sfx_1f_4d.tx"
INCLUDE "music/sfx/sfx_1f_4e.tx"
INCLUDE "music/sfx/sfx_1f_4f.tx"
INCLUDE "music/sfx/sfx_1f_50.tx"
INCLUDE "music/sfx/sfx_1f_51.tx"
INCLUDE "music/sfx/sfx_1f_52.tx"
INCLUDE "music/sfx/sfx_1f_53.tx"
INCLUDE "music/sfx/sfx_1f_54.tx"
INCLUDE "music/sfx/sfx_1f_55.tx"
INCLUDE "music/sfx/sfx_1f_5e.tx"
INCLUDE "music/sfx/sfx_1f_5f.tx"
INCLUDE "music/sfx/sfx_1f_60.tx"
INCLUDE "music/sfx/sfx_1f_61.tx"
INCLUDE "music/sfx/sfx_1f_62.tx"
INCLUDE "music/sfx/sfx_1f_63.tx"
INCLUDE "music/sfx/sfx_1f_64.tx"
INCLUDE "music/sfx/sfx_1f_65.tx"
INCLUDE "music/sfx/sfx_1f_66.tx"
INCLUDE "music/sfx/sfx_1f_67.tx"
INCLUDE "music/sfx/sfx_1f_unused.tx"
INCLUDE "music/sfx/sfx_1f_1d.tx"
INCLUDE "music/sfx/sfx_1f_37.tx"
INCLUDE "music/sfx/sfx_1f_38.tx"
INCLUDE "music/sfx/sfx_1f_25.tx"
INCLUDE "music/sfx/sfx_1f_39.tx"
INCLUDE "music/sfx/sfx_1f_17.tx"
INCLUDE "music/sfx/sfx_1f_23.tx"
INCLUDE "music/sfx/sfx_1f_24.tx"
INCLUDE "music/sfx/sfx_1f_14.tx"
INCLUDE "music/sfx/sfx_1f_22.tx"
INCLUDE "music/sfx/sfx_1f_1a.tx"
INCLUDE "music/sfx/sfx_1f_1b.tx"
INCLUDE "music/sfx/sfx_1f_19.tx"
INCLUDE "music/sfx/sfx_1f_1f.tx"
INCLUDE "music/sfx/sfx_1f_20.tx"
INCLUDE "music/sfx/sfx_1f_16.tx"
INCLUDE "music/sfx/sfx_1f_21.tx"
INCLUDE "music/sfx/sfx_1f_15.tx"
INCLUDE "music/sfx/sfx_1f_1e.tx"
INCLUDE "music/sfx/sfx_1f_1c.tx"
INCLUDE "music/sfx/sfx_1f_18.tx"
INCLUDE "music/sfx/sfx_1f_2d.tx"
INCLUDE "music/sfx/sfx_1f_2a.tx"
INCLUDE "music/sfx/sfx_1f_2f.tx"
INCLUDE "music/sfx/sfx_1f_26.tx"
INCLUDE "music/sfx/sfx_1f_27.tx"
INCLUDE "music/sfx/sfx_1f_28.tx"
INCLUDE "music/sfx/sfx_1f_32.tx"
INCLUDE "music/sfx/sfx_1f_29.tx"
INCLUDE "music/sfx/sfx_1f_2b.tx"
INCLUDE "music/sfx/sfx_1f_30.tx"
INCLUDE "music/sfx/sfx_1f_2e.tx"
INCLUDE "music/sfx/sfx_1f_31.tx"
INCLUDE "music/sfx/sfx_1f_2c.tx"
INCLUDE "music/sfx/sfx_1f_33.tx"
INCLUDE "music/sfx/sfx_1f_34.tx"
INCLUDE "music/sfx/sfx_1f_35.tx"
INCLUDE "music/sfx/sfx_1f_36.tx"
Func_7d13b: ; 7d13b (1f:513b)
ld a, [$FF00+$dc]
ld c, $0
ld hl, OwnedMonValues
.getSfxPointer
cp [hl]
jr c, .gotSfxPointer
inc c
inc hl
jr .getSfxPointer
.gotSfxPointer
push bc
ld a, $ff
ld [$c0ee], a
call PlaySoundWaitForCurrent
pop bc
ld b, $0
ld hl, PokedexRatingSfxPointers
add hl, bc
add hl, bc
ld a, [hli]
ld c, [hl]
call PlayMusic
jp Func_2307
PokedexRatingSfxPointers: ; 7d162 (1f:5162)
db (SFX_1f_51 - $4000) / 3
db BANK(SFX_1f_51)
db (SFX_02_41 - $4000) / 3
db BANK(SFX_02_41)
db (SFX_02_3a - $4000) / 3
db BANK(SFX_02_3a)
db (SFX_08_46 - $4000) / 3
db BANK(SFX_08_46)
db (SFX_08_3a - $4000) / 3
db BANK(SFX_08_3a)
db (SFX_02_42 - $4000) / 3
db BANK(SFX_02_42)
db (SFX_02_3b - $4000) / 3
db BANK(SFX_02_3b)
OwnedMonValues: ; 7d170 (1f:5170)
db 10, 40, 60, 90, 120, 150, $ff
Func_7d177: ; 7d177 (1f:5177)
ld c, CH0
.loop
ld b, $0
ld hl, $c026
add hl, bc
ld a, [hl]
and a
jr z, .nextChannel
ld a, c
cp CH4
jr nc, .applyAffects ; if sfx channel
ld a, [$c002]
and a
jr z, .applyAffects
bit 7, a
jr nz, .nextChannel
set 7, a
ld [$c002], a
xor a
ld [$FF00+$25], a
ld [$FF00+$1a], a
ld a, $80
ld [$FF00+$1a], a
jr .nextChannel
.applyAffects
call Music1f_Music2_ApplyMusicAffects
.nextChannel
ld a, c
inc c ; inc channel number
cp CH7
jr nz, .loop
ret
; this routine checks flags for music effects currently applied
; to the channel and calls certain functions based on flags.
; known flags for $c02e:
; 1: call has been used
; 3: a toggle used only by this routine for vibrato
; 4: pitchbend flag
; 6: dutycycle flag
Music1f_Music2_ApplyMusicAffects: ; 7d1ac (1f:51ac)
ld b, $0
ld hl, $c0b6 ; delay until next note
add hl, bc
ld a, [hl]
cp $1 ; if delay is 1, play next note
jp z, Music1f_Music2_PlayNextNote
dec a ; otherwise, decrease the delay timer
ld [hl], a
ld a, c
cp CH4
jr nc, .startChecks ; if a sfx channel
ld hl, $c02a
add hl, bc
ld a, [hl]
and a
jr z, .startChecks
ret
.startChecks
ld hl, $c02e
add hl, bc
bit 6, [hl] ; dutycycle
jr z, .checkForExecuteMusic
call Music1f_ApplyDutyCycle
.checkForExecuteMusic
ld b, $0
ld hl, $c036
add hl, bc
bit 0, [hl]
jr nz, .checkForPitchBend
ld hl, $c02e
add hl, bc
bit 2, [hl]
jr nz, .disablePitchBendVibrato
.checkForPitchBend
ld hl, $c02e
add hl, bc
bit 4, [hl] ; pitchbend
jr z, .checkVibratoDelay
jp Music1f_ApplyPitchBend
.checkVibratoDelay
ld hl, $c04e ; vibrato delay
add hl, bc
ld a, [hl]
and a ; check if delay is over
jr z, .checkForVibrato
dec [hl] ; otherwise, dec delay
.disablePitchBendVibrato
ret
.checkForVibrato
ld hl, $c056 ; vibrato rate
add hl, bc
ld a, [hl]
and a
jr nz, .vibrato
ret ; no vibrato
.vibrato
ld d, a
ld hl, $c05e
add hl, bc
ld a, [hl]
and $f
and a
jr z, .vibratoAlreadyDone
dec [hl] ; apply vibrato pitch change
ret
.vibratoAlreadyDone
ld a, [hl]
swap [hl]
or [hl]
ld [hl], a ; reset the vibrato value and start again
ld hl, $c066
add hl, bc
ld e, [hl] ; get note pitch
ld hl, $c02e
add hl, bc
bit 3, [hl] ; this is the only code that sets/resets bit three so
jr z, .unset ; it continuously alternates which path it takes
res 3, [hl]
ld a, d
and $f
ld d, a
ld a, e
sub d
jr nc, .noCarry
ld a, $0
.noCarry
jr .done
.unset
set 3, [hl]
ld a, d
and $f0
swap a
add e
jr nc, .done
ld a, $ff
.done
ld d, a
ld b, $3
call Func_7d8ac
ld [hl], d
ret
; this routine executes all music commands that take up no time,
; like tempo changes, duty changes etc. and doesn't return
; until the first note is reached
Music1f_Music2_PlayNextNote: ; 7d244 (1f:5244)
ld hl, $c06e
add hl, bc
ld a, [hl]
ld hl, $c04e
add hl, bc
ld [hl], a
ld hl, $c02e
add hl, bc
res 4, [hl]
res 5, [hl]
call Music1f_endchannel
ret
Music1f_endchannel: ; 7d25a (1f:525a)
call Music1f_GetNextMusicByte
ld d, a
cp $ff ; is this command an endchannel?
jp nz, Music1f_callchannel ; no
ld b, $0 ; yes
ld hl, $c02e
add hl, bc
bit 1, [hl]
jr nz, .returnFromCall
ld a, c
cp CH3
jr nc, .noiseOrSfxChannel
jr .asm_7d2b3
.noiseOrSfxChannel
res 2, [hl]
ld hl, $c036
add hl, bc
res 0, [hl]
cp CH6
jr nz, .notSfxChannel3
ld a, $0
ld [$FF00+$1a], a
ld a, $80
ld [$FF00+$1a], a
.notSfxChannel3
jr nz, .asm_7d296
ld a, [$c003]
and a
jr z, .asm_7d296
xor a
ld [$c003], a
jr .asm_7d2b3
.asm_7d296
jr .asm_7d2bc
.returnFromCall
res 1, [hl]
ld d, $0
ld a, c
add a
ld e, a
ld hl, $c006
add hl, de
push hl ; store current channel address
ld hl, $c016
add hl, de
ld e, l
ld d, h
pop hl
ld a, [de]
ld [hli], a
inc de
ld a, [de]
ld [hl], a ; loads channel address to return to
jp Music1f_endchannel
.asm_7d2b3
ld hl, Unknown_7db93
add hl, bc
ld a, [$FF00+$25]
and [hl]
ld [$FF00+$25], a
.asm_7d2bc
ld a, [$c02a]
cp $14
jr nc, .asm_7d2c5
jr .asm_7d2e2
.asm_7d2c5
ld a, [$c02a]
cp $86
jr z, .asm_7d2e2
jr c, .asm_7d2d0
jr .asm_7d2e2
.asm_7d2d0
ld a, c
cp CH4
jr z, .asm_7d2d9
call Func_7d73b
ret c
.asm_7d2d9
ld a, [$c005]
ld [$FF00+$24], a
xor a
ld [$c005], a
.asm_7d2e2
ld hl, $c026
add hl, bc
ld [hl], b
ret
Music1f_callchannel: ; 7d2e8 (1f:52e8)
cp $fd ; is this command a callchannel?
jp nz, Music1f_loopchannel ; no
call Music1f_GetNextMusicByte ; yes
push af
call Music1f_GetNextMusicByte
ld d, a
pop af
ld e, a
push de ; store pointer
ld d, $0
ld a, c
add a
ld e, a
ld hl, $c006
add hl, de
push hl
ld hl, $c016
add hl, de
ld e, l
ld d, h
pop hl
ld a, [hli]
ld [de], a
inc de
ld a, [hld]
ld [de], a ; copy current channel address
pop de
ld [hl], e
inc hl
ld [hl], d ; overwrite current address with pointer
ld b, $0
ld hl, $c02e
add hl, bc
set 1, [hl] ; set the call flag
jp Music1f_endchannel
Music1f_loopchannel: ; 7d31d (1f:531d)
cp $fe ; is this command a loopchannel?
jp nz, Music1f_notetype ; no
call Music1f_GetNextMusicByte ; yes
ld e, a
and a
jr z, .infiniteLoop
ld b, $0
ld hl, $c0be
add hl, bc
ld a, [hl]
cp e
jr nz, .loopAgain
ld a, $1 ; if no more loops to make
ld [hl], a
call Music1f_GetNextMusicByte ; skip pointer
call Music1f_GetNextMusicByte
jp Music1f_endchannel
.loopAgain ; inc loop count
inc a
ld [hl], a
; fall through
.infiniteLoop ; overwrite current address with pointer
call Music1f_GetNextMusicByte
push af
call Music1f_GetNextMusicByte
ld b, a
ld d, $0
ld a, c
add a
ld e, a
ld hl, $c006
add hl, de
pop af
ld [hli], a
ld [hl], b
jp Music1f_endchannel
Music1f_notetype: ; 7d358 (1f:5358)
and $f0
cp $d0 ; is this command a notetype?
jp nz, Music1f_togglecall ; no
ld a, d ; yes
and $f
ld b, $0
ld hl, $c0c6
add hl, bc
ld [hl], a ; store low nibble as speed
ld a, c
cp CH3
jr z, .noiseChannel ; noise channel has 0 params
call Music1f_GetNextMusicByte
ld d, a
ld a, c
cp CH2
jr z, .musicChannel3
cp CH6
jr nz, .notChannel3
ld hl, $c0e7
jr .sfxChannel3
.musicChannel3
ld hl, $c0e6
.sfxChannel3
ld a, d
and $f
ld [hl], a ; store low nibble of param as duty
ld a, d
and $30
sla a
ld d, a
; fall through
; if channel 3, store high nibble as volume
; else, store volume (high nibble) and fade (low nibble)
.notChannel3
ld b, $0
ld hl, $c0de
add hl, bc
ld [hl], d
.noiseChannel
jp Music1f_endchannel
Music1f_togglecall: ; 7d397 (1f:5397)
ld a, d
cp $e8 ; is this command an togglecall?
jr nz, Music1f_vibrato ; no
ld b, $0 ; yes
ld hl, $c02e
add hl, bc
ld a, [hl]
xor $1
ld [hl], a ; flip bit 0 of $c02e (toggle returning from call)
jp Music1f_endchannel
Music1f_vibrato: ; 7d3a9 (1f:53a9)
cp $ea ; is this command a vibrato?
jr nz, Music1f_pitchbend ; no
call Music1f_GetNextMusicByte ; yes
ld b, $0
ld hl, $c04e
add hl, bc
ld [hl], a ; store delay
ld hl, $c06e
add hl, bc
ld [hl], a ; store delay
call Music1f_GetNextMusicByte
ld d, a
and $f0
swap a
ld b, $0
ld hl, $c056
add hl, bc
srl a
ld e, a
adc b
swap a
or e
ld [hl], a ; store rate as both high and low nibbles
ld a, d
and $f
ld d, a
ld hl, $c05e
add hl, bc
swap a
or d
ld [hl], a ; store depth as both high and low nibbles
jp Music1f_endchannel
Music1f_pitchbend: ; 7d3e1 (1f:53e1)
cp $eb ; is this command a pitchbend?
jr nz, Music1f_duty ; no
call Music1f_GetNextMusicByte ; yes
ld b, $0
ld hl, $c076
add hl, bc
ld [hl], a ; store first param
call Music1f_GetNextMusicByte
ld d, a
and $f0
swap a
ld b, a
ld a, d
and $f
call Func_7d8cc
ld b, $0
ld hl, $c0a6
add hl, bc
ld [hl], d ; store unknown part of second param
ld hl, $c0ae
add hl, bc
ld [hl], e ; store unknown part of second param
ld b, $0
ld hl, $c02e
add hl, bc
set 4, [hl] ; set pitchbend flag
call Music1f_GetNextMusicByte
ld d, a
jp Music1f_notelength
Music1f_duty: ; 7d419 (1f:5419)
cp $ec ; is this command a duty?
jr nz, Music1f_tempo ; no
call Music1f_GetNextMusicByte ; yes
rrca
rrca
and $c0
ld b, $0
ld hl, $c03e
add hl, bc
ld [hl], a ; store duty
jp Music1f_endchannel
Music1f_tempo: ; 7d42e (1f:542e)
cp $ed ; is this command a tempo?
jr nz, Music1f_unknownmusic0xee ; no
ld a, c ; yes
cp CH4
jr nc, .sfxChannel
call Music1f_GetNextMusicByte
ld [$c0e8], a ; store first param
call Music1f_GetNextMusicByte
ld [$c0e9], a ; store second param
xor a
ld [$c0ce], a ; clear RAM
ld [$c0cf], a
ld [$c0d0], a
ld [$c0d1], a
jr .musicChannelDone
.sfxChannel
call Music1f_GetNextMusicByte
ld [$c0ea], a ; store first param
call Music1f_GetNextMusicByte
ld [$c0eb], a ; store second param
xor a
ld [$c0d2], a ; clear RAM
ld [$c0d3], a
ld [$c0d4], a
ld [$c0d5], a
.musicChannelDone
jp Music1f_endchannel
Music1f_unknownmusic0xee: ; 7d46e (1f:546e)
cp $ee ; is this command an unknownmusic0xee?
jr nz, Music1f_unknownmusic0xef ; no
call Music1f_GetNextMusicByte ; yes
ld [$c004], a ; store first param
jp Music1f_endchannel
; this appears to never be used
Music1f_unknownmusic0xef: ; 7d47b (1f:547b)
cp $ef ; is this command an unknownmusic0xef?
jr nz, Music1f_dutycycle ; no
call Music1f_GetNextMusicByte ; yes
push bc
call Func_7d8ea
pop bc
ld a, [$c003]
and a
jr nz, .skip
ld a, [$c02d]
ld [$c003], a
xor a
ld [$c02d], a
.skip
jp Music1f_endchannel
Music1f_dutycycle: ; 7d49a (1f:549a)
cp $fc ; is this command a dutycycle?
jr nz, Music1f_stereopanning ; no
call Music1f_GetNextMusicByte ; yes
ld b, $0
ld hl, $c046
add hl, bc
ld [hl], a ; store full cycle
and $c0
ld hl, $c03e
add hl, bc
ld [hl], a ; store first duty
ld hl, $c02e
add hl, bc
set 6, [hl] ; set duty flag
jp Music1f_endchannel
Music1f_stereopanning: ; 7d4b8 (1f:54b8)
cp $f0 ; is this command a stereopanning?
jr nz, Music1f_executemusic ; no
call Music1f_GetNextMusicByte ; yes
ld [$FF00+$24], a ; store stereopanning
jp Music1f_endchannel
Music1f_executemusic: ; 7d4c4 (1f:54c4)
cp $f8 ; is this command an executemusic?
jr nz, Music1f_octave ; no
ld b, $0 ; yes
ld hl, $c036
add hl, bc
set 0, [hl]
jp Music1f_endchannel
Music1f_octave: ; 7d4d3 (1f:54d3)
and $f0
cp $e0 ; is this command an octave?
jr nz, Music1f_unknownsfx0x20 ; no
ld hl, $c0d6 ; yes
ld b, $0
add hl, bc
ld a, d
and $f
ld [hl], a ; store low nibble as octave
jp Music1f_endchannel
Music1f_unknownsfx0x20: ; 7d4e6 (1f:54e6)
cp $20 ; is this command an unknownsfx0x20?
jr nz, Music1f_unknownsfx0x10 ; no
ld a, c
cp CH3 ; is this a noise or sfx channel?
jr c, Music1f_unknownsfx0x10 ; no
ld b, $0
ld hl, $c036
add hl, bc
bit 0, [hl]
jr nz, Music1f_unknownsfx0x10 ; no
call Music1f_notelength ; yes
ld d, a
ld b, $0
ld hl, $c03e
add hl, bc
ld a, [hl]
or d
ld d, a
ld b, $1
call Func_7d8ac
ld [hl], d
call Music1f_GetNextMusicByte
ld d, a
ld b, $2
call Func_7d8ac
ld [hl], d
call Music1f_GetNextMusicByte
ld e, a
ld a, c
cp CH7
ld a, $0
jr z, .sfxNoiseChannel ; only two params for noise channel
push de
call Music1f_GetNextMusicByte
pop de
.sfxNoiseChannel
ld d, a
push de
call Func_7d69d
call Func_7d66c
pop de
call Func_7d6bf
ret
Music1f_unknownsfx0x10 ; 7d533 (1f:5533)
ld a, c
cp CH4
jr c, Music1f_note ; if not a sfx
ld a, d
cp $10 ; is this command an unknownsfx0x10?
jr nz, Music1f_note ; no
ld b, $0
ld hl, $c036
add hl, bc
bit 0, [hl]
jr nz, Music1f_note ; no
call Music1f_GetNextMusicByte ; yes
ld [$FF00+$10], a
jp Music1f_endchannel
Music1f_note: ; 7d54f (1f:554f)
ld a, c
cp CH3
jr nz, Music1f_notelength ; if not noise channel
ld a, d
and $f0
cp $b0 ; is this command a dnote?
jr z, Music1f_dnote ; yes
jr nc, Music1f_notelength ; no
swap a
ld b, a
ld a, d
and $f
ld d, a
ld a, b
push de
push bc
jr asm_7d571
Music1f_dnote: ; 7d569 (1f:5569)
ld a, d
and $f
push af
push bc
call Music1f_GetNextMusicByte ; get dnote instrument
asm_7d571
ld d, a
ld a, [$c003]
and a
jr nz, .asm_7d57c
ld a, d
call Func_7d8ea
.asm_7d57c
pop bc
pop de
Music1f_notelength: ; 7d57e (1f:557e)
ld a, d
push af
and $f
inc a
ld b, $0
ld e, a ; store note length (in 16ths)
ld d, b
ld hl, $c0c6
add hl, bc
ld a, [hl]
ld l, b
call Func_7d8bb
ld a, c
cp CH4
jr nc, .sfxChannel
ld a, [$c0e8]
ld d, a
ld a, [$c0e9]
ld e, a
jr .skip
.sfxChannel
ld d, $1
ld e, $0
cp CH7
jr z, .skip ; if noise channel
call Func_7d707
ld a, [$c0ea]
ld d, a
ld a, [$c0eb]
ld e, a
.skip
ld a, l
ld b, $0
ld hl, $c0ce
add hl, bc
ld l, [hl]
call Func_7d8bb
ld e, l
ld d, h
ld hl, $c0ce
add hl, bc
ld [hl], e
ld a, d
ld hl, $c0b6
add hl, bc
ld [hl], a
ld hl, $c036
add hl, bc
bit 0, [hl]
jr nz, Music1f_notepitch
ld hl, $c02e
add hl, bc
bit 2, [hl]
jr z, Music1f_notepitch
pop hl
ret
Music1f_notepitch: ; 7d5dc (1f:55dc)
pop af
and $f0
cp $c0 ; compare to rest
jr nz, .notRest
ld a, c
cp CH4
jr nc, .sfxChannel
ld hl, $c02a
add hl, bc
ld a, [hl]
and a
jr nz, .quit
; fall through
.sfxChannel
ld a, c
cp CH2
jr z, .musicChannel3
cp CH6
jr nz, .notSfxChannel3
.musicChannel3
ld b, $0
ld hl, Unknown_7db93
add hl, bc
ld a, [$FF00+$25]
and [hl]
ld [$FF00+$25], a
jr .quit
.notSfxChannel3
ld b, $2
call Func_7d8ac
ld a, $8
ld [hli], a
inc hl
ld a, $80
ld [hl], a
.quit
ret
.notRest
swap a
ld b, $0
ld hl, $c0d6
add hl, bc
ld b, [hl]
call Func_7d8cc
ld b, $0
ld hl, $c02e
add hl, bc
bit 4, [hl]
jr z, .asm_7d62c
call Func_7d803
.asm_7d62c
push de
ld a, c
cp CH4
jr nc, .skip ; if sfx Channel
ld hl, $c02a
ld d, $0
ld e, a
add hl, de
ld a, [hl]
and a
jr nz, .done
jr .skip
.done
pop de
ret
.skip
ld b, $0
ld hl, $c0de
add hl, bc
ld d, [hl]
ld b, $2
call Func_7d8ac
ld [hl], d
call Func_7d69d
call Func_7d66c
pop de
ld b, $0
ld hl, $c02e
add hl, bc
bit 0, [hl]
jr z, .asm_7d663
inc e
jr nc, .asm_7d663
inc d
.asm_7d663
ld hl, $c066
add hl, bc
ld [hl], e
call Func_7d6bf
ret
Func_7d66c: ; 7d66c (1f:566c)
ld b, $0
ld hl, Unknown_7db9b
add hl, bc
ld a, [$FF00+$25]
or [hl]
ld d, a
ld a, c
cp CH7
jr z, .sfxNoiseChannel
cp CH4
jr nc, .skip ; if sfx channel
ld hl, $c02a
add hl, bc
ld a, [hl]
and a
jr nz, .skip
.sfxNoiseChannel
ld a, [$c004]
ld hl, Unknown_7db9b
add hl, bc
and [hl]
ld d, a
ld a, [$FF00+$25]
ld hl, Unknown_7db93
add hl, bc
and [hl]
or d
ld d, a
.skip
ld a, d
ld [$FF00+$25], a
ret
Func_7d69d: ; 7d69d (1f:569d)
ld b, $0
ld hl, $c0b6
add hl, bc
ld d, [hl]
ld a, c
cp CH2
jr z, .channel3 ; if music channel 3
cp CH6
jr z, .channel3 ; if sfx channel 3
ld a, d
and $3f
ld d, a
ld hl, $c03e
add hl, bc
ld a, [hl]
or d
ld d, a
.channel3
ld b, $1
call Func_7d8ac
ld [hl], d
ret
Func_7d6bf: ; 7d6bf (1f:56bf)
ld a, c
cp CH2
jr z, .channel3
cp CH6
jr nz, .notSfxChannel3
; fall through
.channel3
push de
ld de, $c0e6
cp CH2
jr z, .musicChannel3
ld de, $c0e7
.musicChannel3
ld a, [de]
add a
ld d, $0
ld e, a
ld hl, Music1f_Channel3DutyPointers
add hl, de
ld e, [hl]
inc hl
ld d, [hl]
ld hl, $ff30
ld b, $f
ld a, $0
ld [$FF00+$1a], a
.loop
ld a, [de]
inc de
ld [hli], a
ld a, b
dec b
and a
jr nz, .loop
ld a, $80
ld [$FF00+$1a], a
pop de
.notSfxChannel3
ld a, d
or $80
and $c7
ld d, a
ld b, $3
call Func_7d8ac
ld [hl], e
inc hl
ld [hl], d
call Func_7d729
ret
Func_7d707: ; 7d707 (1f:5707)
call Func_7d759
jr nc, .asm_7d71f
ld d, $0
ld a, [$c0f2]
add $80
jr nc, .asm_7d716
inc d
.asm_7d716
ld [$c0eb], a
ld a, d
ld [$c0ea], a
jr .asm_7d728
.asm_7d71f
xor a
ld [$c0eb], a
ld a, $1
ld [$c0ea], a
.asm_7d728
ret
Func_7d729: ; 7d729 (1f:5729)
call Func_7d759
jr nc, .asm_7d73a
ld a, [$c0f1]
add e
jr nc, .asm_7d735
inc d
.asm_7d735
dec hl
ld e, a
ld [hl], e
inc hl
ld [hl], d
.asm_7d73a
ret
Func_7d73b: ; 7d73b (1f:573b)
call Func_7d759
jr nc, .asm_7d756
ld hl, $c006
ld e, c
ld d, $0
sla e
rl d
add hl, de
ld a, [hl]
sub $1
ld [hl], a
inc hl
ld a, [hl]
sbc $0
ld [hl], a
scf
ret
.asm_7d756
scf
ccf
ret
Func_7d759: ; 7d759 (1f:5759)
ld a, [$c02a]
cp $14
jr nc, .asm_7d762
jr .asm_7d768
.asm_7d762
cp $86
jr z, .asm_7d768
jr c, .asm_7d76b
.asm_7d768
scf
ccf
ret
.asm_7d76b
scf
ret
Music1f_ApplyPitchBend: ; 7d76d (1f:576d)
ld hl, $c02e
add hl, bc
bit 5, [hl]
jp nz, .asm_7d7b4
ld hl, $c09e
add hl, bc
ld e, [hl]
ld hl, $c096
add hl, bc
ld d, [hl]
ld hl, $c07e
add hl, bc
ld l, [hl]
ld h, b
add hl, de
ld d, h
ld e, l
ld hl, $c08e
add hl, bc
push hl
ld hl, $c086
add hl, bc
ld a, [hl]
pop hl
add [hl]
ld [hl], a
ld a, $0
adc e
ld e, a
ld a, $0
adc d
ld d, a
ld hl, $c0a6
add hl, bc
ld a, [hl]
cp d
jp c, .asm_7d7fa
jr nz, .asm_7d7e7
ld hl, $c0ae
add hl, bc
ld a, [hl]
cp e
jp c, .asm_7d7fa
jr .asm_7d7e7
.asm_7d7b4
ld hl, $c09e
add hl, bc
ld a, [hl]
ld hl, $c096
add hl, bc
ld d, [hl]
ld hl, $c07e
add hl, bc
ld e, [hl]
sub e
ld e, a
ld a, d
sbc b
ld d, a
ld hl, $c086
add hl, bc
ld a, [hl]
add a
ld [hl], a
ld a, e
sbc b
ld e, a
ld a, d
sbc b
ld d, a
ld hl, $c0a6
add hl, bc
ld a, d
cp [hl]
jr c, .asm_7d7fa
jr nz, .asm_7d7e7
ld hl, $c0ae
add hl, bc
ld a, e
cp [hl]
jr c, .asm_7d7fa
.asm_7d7e7
ld hl, $c09e
add hl, bc
ld [hl], e
ld hl, $c096
add hl, bc
ld [hl], d
ld b, $3
call Func_7d8ac
ld a, e
ld [hli], a
ld [hl], d
ret
.asm_7d7fa
ld hl, $c02e
add hl, bc
res 4, [hl]
res 5, [hl]
ret
Func_7d803: ; 7d803 (1f:5803)
ld hl, $c096
add hl, bc
ld [hl], d
ld hl, $c09e
add hl, bc
ld [hl], e
ld hl, $c0b6
add hl, bc
ld a, [hl]
ld hl, $c076
add hl, bc
sub [hl]
jr nc, .asm_7d81b
ld a, $1
.asm_7d81b
ld [hl], a
ld hl, $c0ae
add hl, bc
ld a, e
sub [hl]
ld e, a
ld a, d
sbc b
ld hl, $c0a6
add hl, bc
sub [hl]
jr c, .asm_7d837
ld d, a
ld b, $0
ld hl, $c02e
add hl, bc
set 5, [hl]
jr .asm_7d85a
.asm_7d837
ld hl, $c096
add hl, bc
ld d, [hl]
ld hl, $c09e
add hl, bc
ld e, [hl]
ld hl, $c0ae
add hl, bc
ld a, [hl]
sub e
ld e, a
ld a, d
sbc b
ld d, a
ld hl, $c0a6
add hl, bc
ld a, [hl]
sub d
ld d, a
ld b, $0
ld hl, $c02e
add hl, bc
res 5, [hl]
.asm_7d85a
ld hl, $c076
add hl, bc
.asm_7d85e
inc b
ld a, e
sub [hl]
ld e, a
jr nc, .asm_7d85e
ld a, d
and a
jr z, .asm_7d86c
dec a
ld d, a
jr .asm_7d85e
.asm_7d86c
ld a, e
add [hl]
ld d, b
ld b, $0
ld hl, $c07e
add hl, bc
ld [hl], d
ld hl, $c086
add hl, bc
ld [hl], a
ld hl, $c08e
add hl, bc
ld [hl], a
ret
Music1f_ApplyDutyCycle: ; 7d881 (1f:5881)
ld b, $0
ld hl, $c046
add hl, bc
ld a, [hl]
rlca
rlca
ld [hl], a
and $c0
ld d, a
ld b, $1
call Func_7d8ac
ld a, [hl]
and $3f
or d
ld [hl], a
ret
Music1f_GetNextMusicByte: ; 7d899 (1f:5899)
ld d, $0
ld a, c
add a
ld e, a
ld hl, $c006
add hl, de
ld a, [hli]
ld e, a
ld a, [hld]
ld d, a
ld a, [de] ; get next music command
inc de
ld [hl], e ; store address of next command
inc hl
ld [hl], d
ret
Func_7d8ac: ; 7d8ac (1f:58ac)
ld a, c
ld hl, Unknown_7db8b
add l
jr nc, .noCarry
inc h
.noCarry
ld l, a
ld a, [hl]
add b
ld l, a
ld h, $ff
ret
Func_7d8bb: ; 7d8bb (1f:58bb)
ld h, $0
.loop
srl a
jr nc, .noCarry
add hl, de
.noCarry
sla e
rl d
and a
jr z, .done
jr .loop
.done
ret
Func_7d8cc: ; 7d8cc (1f:58cc)
ld h, $0
ld l, a
add hl, hl
ld d, h
ld e, l
ld hl, Unknown_7dba3
add hl, de
ld e, [hl]
inc hl
ld d, [hl]
ld a, b
.loop
cp $7
jr z, .done
sra d
rr e
inc a
jr .loop
.done
ld a, $8
add d
ld d, a
ret
Func_7d8ea: ; 7d8ea (1f:58ea)
ld [$c001], a
cp $ff
jp z, Func_7daa8
cp $c2
jp z, Func_7d9c2
jp c, Func_7d9c2
cp $fe
jr z, .asm_7d901
jp nc, Func_7d9c2
.asm_7d901
xor a
ld [$c000], a
ld [$c003], a
ld [$c0e9], a
ld [$c0e6], a
ld [$c0e7], a
ld d, $8
ld hl, $c016
call FillMusicRAM1f
ld hl, $c006
call FillMusicRAM1f
ld d, $4
ld hl, $c026
call FillMusicRAM1f
ld hl, $c02e
call FillMusicRAM1f
ld hl, $c03e
call FillMusicRAM1f
ld hl, $c046
call FillMusicRAM1f
ld hl, $c04e
call FillMusicRAM1f
ld hl, $c056
call FillMusicRAM1f
ld hl, $c05e
call FillMusicRAM1f
ld hl, $c066
call FillMusicRAM1f
ld hl, $c06e
call FillMusicRAM1f
ld hl, $c036
call FillMusicRAM1f
ld hl, $c076
call FillMusicRAM1f
ld hl, $c07e
call FillMusicRAM1f
ld hl, $c086
call FillMusicRAM1f
ld hl, $c08e
call FillMusicRAM1f
ld hl, $c096
call FillMusicRAM1f
ld hl, $c09e
call FillMusicRAM1f
ld hl, $c0a6
call FillMusicRAM1f
ld hl, $c0ae
call FillMusicRAM1f
ld a, $1
ld hl, $c0be
call FillMusicRAM1f
ld hl, $c0b6
call FillMusicRAM1f
ld hl, $c0c6
call FillMusicRAM1f
ld [$c0e8], a
ld a, $ff
ld [$c004], a
xor a
ld [$FF00+$24], a
ld a, $8
ld [$FF00+$10], a
ld a, $0
ld [$FF00+$25], a
xor a
ld [$FF00+$1a], a
ld a, $80
ld [$FF00+$1a], a
ld a, $77
ld [$FF00+$24], a
jp Func_7db03
Func_7d9c2: ; 7d9c2 (1f:59c2)
ld l, a
ld e, a
ld h, $0
ld d, h
add hl, hl
add hl, de
ld de, SFX_Headers_1f
add hl, de
ld a, h
ld [$c0ec], a
ld a, l
ld [$c0ed], a
ld a, [hl]
and $c0
rlca
rlca
ld c, a
.asm_7d9db
ld d, c
ld a, c
add a
add c
ld c, a
ld b, $0
ld a, [$c0ec]
ld h, a
ld a, [$c0ed]
ld l, a
add hl, bc
ld c, d
ld a, [hl]
and $f
ld e, a
ld d, $0
ld hl, $c026
add hl, de
ld a, [hl]
and a
jr z, .asm_7da17
ld a, e
cp $7
jr nz, .asm_7da0e
ld a, [$c001]
cp $14
jr nc, .asm_7da07
ret
.asm_7da07
ld a, [hl]
cp $14
jr z, .asm_7da17
jr c, .asm_7da17
.asm_7da0e
ld a, [$c001]
cp [hl]
jr z, .asm_7da17
jr c, .asm_7da17
ret
.asm_7da17
xor a
push de
ld h, d
ld l, e
add hl, hl
ld d, h
ld e, l
ld hl, $c016
add hl, de
ld [hli], a
ld [hl], a
ld hl, $c006
add hl, de
ld [hli], a
ld [hl], a
pop de
ld hl, $c026
add hl, de
ld [hl], a
ld hl, $c02e
add hl, de
ld [hl], a
ld hl, $c03e
add hl, de
ld [hl], a
ld hl, $c046
add hl, de
ld [hl], a
ld hl, $c04e
add hl, de
ld [hl], a
ld hl, $c056
add hl, de
ld [hl], a
ld hl, $c05e
add hl, de
ld [hl], a
ld hl, $c066
add hl, de
ld [hl], a
ld hl, $c06e
add hl, de
ld [hl], a
ld hl, $c076
add hl, de
ld [hl], a
ld hl, $c07e
add hl, de
ld [hl], a
ld hl, $c086
add hl, de
ld [hl], a
ld hl, $c08e
add hl, de
ld [hl], a
ld hl, $c096
add hl, de
ld [hl], a
ld hl, $c09e
add hl, de
ld [hl], a
ld hl, $c0a6
add hl, de
ld [hl], a
ld hl, $c0ae
add hl, de
ld [hl], a
ld hl, $c036
add hl, de
ld [hl], a
ld a, $1
ld hl, $c0be
add hl, de
ld [hl], a
ld hl, $c0b6
add hl, de
ld [hl], a
ld hl, $c0c6
add hl, de
ld [hl], a
ld a, e
cp $4
jr nz, .asm_7da9f
ld a, $8
ld [$FF00+$10], a
.asm_7da9f
ld a, c
and a
jp z, Func_7db03
dec c
jp .asm_7d9db
Func_7daa8: ; 7daa8 (1f:5aa8)
ld a, $80
ld [$FF00+$26], a
ld [$FF00+$1a], a
xor a
ld [$FF00+$25], a
ld [$FF00+$1c], a
ld a, $8
ld [$FF00+$10], a
ld [$FF00+$12], a
ld [$FF00+$17], a
ld [$FF00+$21], a
ld a, $40
ld [$FF00+$14], a
ld [$FF00+$19], a
ld [$FF00+$23], a
ld a, $77
ld [$FF00+$24], a
xor a
ld [$c000], a
ld [$c003], a
ld [$c002], a
ld [$c0e9], a
ld [$c0eb], a
ld [$c0e6], a
ld [$c0e7], a
ld d, $a0
ld hl, $c006
call FillMusicRAM1f
ld a, $1
ld d, $18
ld hl, $c0b6
call FillMusicRAM1f
ld [$c0e8], a
ld [$c0ea], a
ld a, $ff
ld [$c004], a
ret
; fills d bytes at hl with a
FillMusicRAM1f: ; 7dafd (1f:5afd)
ld b, d
.loop
ld [hli], a
dec b
jr nz, .loop
ret
Func_7db03: ; 7db03 (1f:5b03)
ld a, [$c001]
ld l, a
ld e, a
ld h, $0
ld d, h
add hl, hl
add hl, de
ld de, SFX_Headers_1f
add hl, de
ld e, l
ld d, h
ld hl, $c006
ld a, [de] ; get channel number
ld b, a
rlca
rlca
and $3
ld c, a
ld a, b
and $f
ld b, c
inc b
inc de
ld c, $0
.asm_7db25
cp c
jr z, .asm_7db2d
inc c
inc hl
inc hl
jr .asm_7db25
.asm_7db2d
push hl
push bc
push af
ld b, $0
ld c, a
ld hl, $c026
add hl, bc
ld a, [$c001]
ld [hl], a
pop af
cp $3
jr c, .asm_7db46
ld hl, $c02e
add hl, bc
set 2, [hl]
.asm_7db46
pop bc
pop hl
ld a, [de] ; get channel pointer
ld [hli], a
inc de
ld a, [de]
ld [hli], a
inc de
inc c
dec b
ld a, b
and a
ld a, [de]
inc de
jr nz, .asm_7db25
ld a, [$c001]
cp $14
jr nc, .asm_7db5f
jr .asm_7db89
.asm_7db5f
ld a, [$c001]
cp $86
jr z, .asm_7db89
jr c, .asm_7db6a
jr .asm_7db89
.asm_7db6a
ld hl, $c02a
ld [hli], a
ld [hli], a
ld [hli], a
ld [hl], a
ld hl, $c012 ; sfx noise channel pointer
ld de, Noise1f_endchannel
ld [hl], e
inc hl
ld [hl], d ; overwrite pointer to point to endchannel
ld a, [$c005]
and a
jr nz, .asm_7db89
ld a, [$FF00+$24]
ld [$c005], a
ld a, $77
ld [$FF00+$24], a
.asm_7db89
ret
Noise1f_endchannel: ; 7db8a (1f:5b8a)
endchannel
Unknown_7db8b: ; 7db8b (1f:5b8b)
db $10, $15, $1A, $1F ; channels 0-3
db $10, $15, $1A, $1F ; channels 4-7
Unknown_7db93: ; 7db93 (1f:5b93)
db $EE, $DD, $BB, $77 ; channels 0-3
db $EE, $DD, $BB, $77 ; channels 4-7
Unknown_7db9b: ; 7db9b (1f:5b9b)
db $11, $22, $44, $88 ; channels 0-3
db $11, $22, $44, $88 ; channels 4-7
Unknown_7dba3: ; 7dba3 (1f:5ba3)
dw $F82C
dw $F89D
dw $F907
dw $F96B
dw $F9CA
dw $FA23
dw $FA77
dw $FAC7
dw $FB12
dw $FB58
dw $FB9B
dw $FBDA
INCLUDE "music/bikeriding.tx"
INCLUDE "music/dungeon1.tx"
INCLUDE "music/gamecorner.tx"
INCLUDE "music/titlescreen.tx"
INCLUDE "music/sfx/sfx_1f_3a.tx"
INCLUDE "music/dungeon2.tx"
INCLUDE "music/dungeon3.tx"
INCLUDE "music/cinnabarmansion.tx"
INCLUDE "music/sfx/sfx_1f_41.tx"
INCLUDE "music/sfx/sfx_1f_3b.tx"
INCLUDE "music/sfx/sfx_1f_42.tx"
INCLUDE "music/oakslab.tx"
INCLUDE "music/pokemontower.tx"
INCLUDE "music/silphco.tx"
INCLUDE "music/meeteviltrainer.tx"
INCLUDE "music/meetfemaletrainer.tx"
INCLUDE "music/meetmaletrainer.tx"
INCLUDE "music/introbattle.tx"
INCLUDE "music/surfing.tx"
INCLUDE "music/jigglypuffsong.tx"
INCLUDE "music/halloffame.tx"
INCLUDE "music/credits.tx"
SECTION "bank20",ROMX,BANK[$20]
UnnamedText_80000: ; 80000 (20:4000)
db $0, "Bingo!@@"
; 0xa80009
_UnnamedText_526f3: ; 80009 (20:4009)
db $0, $4f
db "The CARD KEY", $55
db "opened the door!", $57
; 0x80009 + 32 bytes
_UnnamedText_526f8: ; 80029 (20:4029)
db $0, "Darn! It needs a", $4f
db "CARD KEY!", $57
; 0x80029 + 28 bytes
_UnnamedText_33cf: ; 80045 (20:4045)
TX_RAM $cd6d
db $0, ": @@"
; 0xa8004d
_UnnamedText_70847: ; 8004d (20:404d)
db $0, "Not even a nibble!", $58
; 0x8004d + 20 bytes
_UnnamedText_7084c: ; 80061 (20:4061)
db $0, "Looks like there's", $4f
db "nothing here.", $58
; 0x80061 + 33 bytes
_UnnamedText_70851: ; 80082 (20:4082)
db $0, "Oh!", $4f
db "It's a bite!", $58
; 0x80082 + 17 bytes
_UnnamedText_24db: ; 80093 (20:4093)
db $0, "!", $57
; 0x80093 + 3 bytes
_UnnamedText_24e0: ; 80096 (20:4096)
db $0, "Ground rose up", $4f
db "somewhere!", $57
; 0x80096 + 27 bytes
_BoulderText: ; 800b1 (20:40b1)
db $0, "This requires", $4f
db "STRENGTH to move!", $57
_MartSignText: ; 800d2 (20:40d2)
db $0, "All your item", $4f
db "needs fulfilled!", $55
db "#MON MART", $57
_PokeCenterSignText: ; 800fc (20:40fc)
db $0, "Heal Your #MON!", $4f
db "#MON CENTER", $57
_FoundItemText: ; 80119 (20:4119)
db $0, $52, " found", $4f
db "@"
TX_RAM $cf4b
db $0, "!@@"
; 0x8012a
_NoMoreRoomForItemText: ; 8012a (20:412a)
db $0, "No more room for", $4f
db "items!", $57
; 0x8012a + 25 bytes
_UnnamedText_59091: ; 80143 (20:4143)
db $0, "Hi! Remember me?", $4f
db "I'm PROF.OAK's", $55
db "AIDE!", $51
db "If you caught @"
; 0x80143 + 52 bytes
UnnamedText_80177: ; 80177 (20:4177)
TX_NUM $ffdb, 1, 3
db $0, $4f
db "kinds of #MON,", $55
db "I'm supposed to", $55
db "give you an", $55
db "@"
TX_RAM $cc5b
db $0, "!", $51
db "So, ", $52, "! Have", $4f
db "you caught at", $55
db "least @"
TX_NUM $ffdb, 1, 3
db $0, " kinds of", $55
db "#MON?", $57
; 0x801e4
_UnnamedText_59096: ; 801e4 (20:41e4)
db $0, "Let's see...", $4f
db "Uh-oh! You have", $55
db "caught only @"
; 0x801e4 + 42 bytes
UnnamedText_8020e: ; 8020e (20:420e)
TX_NUM $ffdd, 1, 3
db $0, $55
db "kinds of #MON!", $51
db "You need @"
TX_NUM $ffdb, 1, 3
db $0, " kinds", $4f
db "if you want the", $55
db "@"
TX_RAM $cc5b
db $0, ".", $57
; 0x80250
_UnnamedText_5909b: ; 80250 (20:4250)
db $0, "Oh. I see.", $51
db "When you get @"
TX_NUM $ffdb, 1, 3
db $0, $4f
db "kinds, come back", $55
db "for @"
TX_RAM $cc5b
db $0, ".", $57
; 0x8028c
_UnnamedText_590a0: ; 8028c (20:428c)
db $0, "Great! You have", $4f
db "caught @"
; 0x8028c + 25 bytes
UnnamedText_802a5: ; 802a5 (20:42a5)
TX_NUM $ffdd, 1, 3
db $0, " kinds ", $55
db "of #MON!", $55
db "Congratulations!", $51
db "Here you go!", $58
; 0x802a5 + 52 bytes = 0x802d9
UnnamedText_802d9: ; 802d9 (20:42d9)
db $0, $52, " got the", $4f
db "@"
TX_RAM $cc5b
db $0, "!@@"
; 0xa802ec
_UnnamedText_590ab: ; 802ec (20:42ec)
db $0, "Oh! I see you", $4f
db "don't have any", $55
db "room for the", $55
db "@"
; 0x802ec + 43 bytes
UnnamedText_80317: ; 80317 (20:4317)
TX_RAM $cc5b
db $0, ".", $57
; 0x80317 + 6 bytes = 0x8031d
_ViridianForestText1: ; 8031d (20:431d)
db $0, "I came here with", $4f
db "some friends!", $51
db "They're out for", $4f
db "#MON fights!", $57
_ViridianForestBattleText1: ; 80359 (20:4359)
db $0, "Hey! You have", $4f
db "#MON! Come on!", $55
db "Let's battle'em!", $57
; 0x80359 + 46 bytes
_ViridianForestEndBattleText1: ; 80387 (20:4387)
db $0, "No!", $4f
db "CATERPIE can't", $55
db "cut it!", $58
; 0x80387 + 27 bytes
_ViridianForestAfterBattleText1: ; 803a2 (20:43a2)
db $0, "Ssh! You'll scare", $4f
db "the bugs away!", $57
; 0x803a2 + 33 bytes
_ViridianForestBattleText2: ; 803c3 (20:43c3)
db $0, "Yo! You can't jam", $4f
db "out if you're a", $55
db "#MON trainer!", $57
; 0x803c3 + 47 bytes
_ViridianForestEndBattleText2: ; 803f2 (20:43f2)
db $0, "Huh?", $4f
db "I ran out of", $55
db "#MON!", $58
; 0x803f2 + 25 bytes
_ViridianForestAfterBattleText2: ; 8040b (20:440b)
db $0, "Darn! I'm going", $4f
db "to catch some", $55
db "stronger ones!", $57
; 0x8040b + 45 bytes
_ViridianForestBattleText3: ; 80438 (20:4438)
db $0, "Hey, wait up!", $4f
db "What's the hurry?", $57
; 0x80438 + 32 bytes
_ViridianForestEndBattleText3: ; 80458 (20:4458)
db $0, "I", $4f
db "give! You're good", $55
db "at this!", $58
; 0x80458 + 29 bytes
_ViridianForestAfterBattleText3: ; 80475 (20:4475)
db $0, "Sometimes, you", $4f
db "can find stuff on", $55
db "the ground!", $51
db "I'm looking for", $4f
db "the stuff I", $55
db "dropped!", $57
; 0x80475 + 82 bytes
_ViridianForestText8: ; 804c7 (20:44c7)
db $0, "I ran out of #", $4f
db "BALLs to catch", $55
db "#MON with!", $51
db "You should carry", $4f
db "extras!", $57
_ViridianForestText9: ; 8050a (20:450a)
db $0, "TRAINER TIPS", $51
db "If you want to", $4f
db "avoid battles,", $55
db "stay away from", $55
db "grassy areas!", $57
_ViridianForestText10: ; 80553 (20:4553)
db $0, "For poison, use", $4f
db "ANTIDOTE! Get it", $55
db "at #MON MARTs!", $57
_ViridianForestText11: ; 80584 (20:4584)
db $0, "TRAINER TIPS", $51
db "Contact PROF.OAK", $4f
db "via PC to get", $55
db "your #DEX", $55
db "evaluated!", $57
_ViridianForestText12: ; 805c6 (20:45c6)
db $0, "TRAINER TIPS", $51
db "No stealing of", $4f
db "#MON from", $55
db "other trainers!", $55
db "Catch only wild", $55
db "#MON!", $57
_ViridianForestText13: ; 80613 (20:4613)
db $0, "TRAINER TIPS", $51
db "Weaken #MON", $4f
db "before attempting", $55
db "capture!", $51
db "When healthy,", $4f
db "they may escape!", $57
_ViridianForestText14: ; 80667 (20:4667)
db $0, "LEAVING", $4f
db "VIRIDIAN FOREST", $55
db "PEWTER CITY AHEAD", $57
_MtMoon1BattleText2: ; 80692 (20:4692)
db $0, "WHOA! You shocked", $4f
db "me! Oh, you're", $55
db "just a kid!", $57
; 0x80692 + 45 bytes
_MtMoon1EndBattleText2: ; 806bf (20:46bf)
db $0, "Wow!", $4f
db "Shocked again!", $58
; 0x806bf + 21 bytes
_MtMoon1AfterBattleText2: ; 806d4 (20:46d4)
db $0, "Kids like you", $4f
db "shouldn't be", $55
db "here!", $57
; 0x806d4 + 33 bytes
_MtMoon1BattleText3: ; 806f5 (20:46f5)
db $0, "Did you come to", $4f
db "explore too?", $57
; 0x806f5 + 30 bytes
_MtMoon1EndBattleText3: ; 80713 (20:4713)
db $0, "Losing", $4f
db "stinks!", $58
; 0x80713 + 16 bytes
_MtMoon1AfterBattleText3: ; 80723 (20:4723)
db $0, "I came down here", $4f
db "to show off to", $55
db "girls.", $57
; 0x80723 + 40 bytes
_MtMoon1BattleText4: ; 8074b (20:474b)
db $0, "Wow! It's way", $4f
db "bigger in here", $55
db "than I thought!", $57
; 0x8074b + 45 bytes
_MtMoon1EndBattleText4: ; 80778 (20:4778)
db $0, "Oh!", $4f
db "I lost it!", $58
; 0x80778 + 16 bytes
_MtMoon1AfterBattleText4: ; 80788 (20:4788)
db $0, "How do you get", $4f
db "out of here?", $57
; 0x80788 + 29 bytes
_MtMoon1BattleText5: ; 807a5 (20:47a5)
db $0, "What! Don't sneak", $4f
db "up on me!", $57
; 0x807a5 + 28 bytes
_MtMoon1EndBattleText5: ; 807c1 (20:47c1)
db $0, "My", $4f
db "#MON won't do!", $58
; 0x807c1 + 18 bytes
_MtMoon1AfterBattleText5: ; 807d3 (20:47d3)
db $0, "I have to find", $4f
db "stronger #MON.", $57
; 0x807d3 + 31 bytes
_MtMoon1BattleText6: ; 807f2 (20:47f2)
db $0, "What? I'm waiting", $4f
db "for my friends to", $55
db "find me here.", $57
; 0x807f2 + 50 bytes
_MtMoon1EndBattleText6: ; 80824 (20:4824)
db $0, "I lost?", $58
; 0x80824 + 9 bytes
_MtMoon1AfterBattleText6: ; 8082d (20:482d)
db $0, "I heard there are", $4f
db "some very rare", $55
db "fossils here.", $57
; 0x8082d + 48 bytes
_MtMoon1BattleText7: ; 8085d (20:485d)
db $0, "Suspicious men", $4f
db "are in the cave.", $55
db "What about you?", $57
; 0x8085d + 49 bytes
_MtMoon1EndBattleText7: ; 8088e (20:488e)
db $0, "You", $4f
db "got me!", $58
; 0x8088e + 13 bytes
_MtMoon1AfterBattleText7: ; 8089b (20:489b)
db $0, "I saw them! I'm", $4f
db "sure they're from", $55
db "TEAM ROCKET!", $57
; 0x8089b + 46 bytes
_MtMoon1BattleText8: ; 808c9 (20:48c9)
db $0, "Go through this", $4f
db "cave to get to", $55
db "CERULEAN CITY!", $57
; 0x808c9 + 47 bytes
_MtMoon1EndBattleText8: ; 808f8 (20:48f8)
db $0, "I", $4f
db "lost.", $58
; 0x808f8 + 9 bytes
_MtMoon1AfterBattleText8: ; 80901 (20:4901)
db $0, "ZUBAT is tough!", $4f
db "But, it can be", $55
db "useful if you", $55
db "catch one.", $57
; 0x80901 + 57 bytes
_MtMoon1Text14: ; 8093a (20:493a)
db $0, "Beware! ZUBAT is", $4f
db "a blood sucker!", $57
_UnnamedText_51a48: ; 8095c (20:495c)
db $0, $57
; 0x8095c + 2 bytes
_UnnamedText_49f24: ; 8095e (20:495e)
db $0, "You want the", $4f
db "DOME FOSSIL?", $57
; 0x8095e + 27 bytes
_UnnamedText_49f64: ; 80979 (20:4979)
db $0, "You want the", $4f
db "HELIX FOSSIL?", $57
; 0x80979 + 28 bytes
_UnnamedText_49f6f: ; 80995 (20:4995)
db $0, $52, " got the", $4f
db "@"
TX_RAM $cf4b
db $0, "!@@"
; 0x809a8
_UnnamedText_49f7f: ; 809a8 (20:49a8)
db $0, "Look, you've got", $4f
db "no room for this.@@"
; 0x809cc
_UnnamedText_49f85: ; 809cc (20:49cc)
db $0, "Hey, stop!", $51
db "I found these", $4f
db "fossils! They're", $55
db "both mine!", $57
; 0x809cc + 53 bytes
_UnnamedText_49f8a: ; 80a01 (20:4a01)
db $0, "OK!", $4f
db "I'll share!", $58
; 0x80a01 + 16 bytes
_UnnamedText_49f8f: ; 80a11 (20:4a11)
db $0, "We'll each take", $4f
db "one!", $55
db "No being greedy!", $57
; 0x80a11 + 38 bytes
_UnnamedText_49f94: ; 80a37 (20:4a37)
db $0, "Far away, on", $4f
db "CINNABAR ISLAND,", $55
db "there's a #MON", $55
db "LAB.", $51
db "They do research", $4f
db "on regenerating", $55
db "fossils.", $57
; 0x80a37 + 92 bytes
UnnamedText_80a93: ; 80a93 (20:4a93)
db $0, "All right. Then", $4f
db "this is mine!@@"
; 0x80ab3
_MtMoon3BattleText2: ; 80ab3 (20:4ab3)
db $0, "TEAM ROCKET will", $4f
db "find the fossils,", $55
db "revive and sell", $55
db "them for cash!", $57
; 0x80ab3 + 67 bytes
_MtMoon3EndBattleText2: ; 80af6 (20:4af6)
db $0, "Urgh!", $4f
db "Now I'm mad!", $58
; 0x80af6 + 19 bytes
_MtMoon3AfterBattleText2: ; 80b09 (20:4b09)
db $0, "You made me mad!", $4f
db "TEAM ROCKET will", $55
db "blacklist you!", $57
; 0x80b09 + 50 bytes
_MtMoon3BattleText3: ; 80b3b (20:4b3b)
db $0, "We, TEAM ROCKET,", $4f
db "are #MON", $55
db "gangsters!", $57
; 0x80b3b + 38 bytes
_MtMoon3EndBattleText3: ; 80b61 (20:4b61)
db $0, "I blew", $4f
db "it!", $58
; 0x80b61 + 12 bytes
_MtMoon3AfterBattleText3: ; 80b6d (20:4b6d)
db $0, "Darn it all! My", $4f
db "associates won't", $55
db "stand for this!", $57
; 0x80b6d + 49 bytes
_MtMoon3BattleText4: ; 80b9e (20:4b9e)
db $0, "We're pulling a", $4f
db "big job here!", $55
db "Get lost, kid!", $57
; 0x80b9e + 45 bytes
_MtMoon3EndBattleText4: ; 80bcb (20:4bcb)
db $0, "So, you", $4f
db "are good.", $58
; 0x80bcb + 19 bytes
_MtMoon3AfterBattleText4: ; 80bde (20:4bde)
db $0, "If you find a", $4f
db "fossil, give it", $55
db "to me and scram!", $57
; 0x80bde + 48 bytes
_MtMoon3BattleText5: ; 80c0e (20:4c0e)
db $0, "Little kids", $4f
db "should leave", $55
db "grown-ups alone!", $57
; 0x80c0e + 43 bytes
_MtMoon3EndBattleText5: ; 80c39 (20:4c39)
db $0, "I'm", $4f
db "steamed!", $58
; 0x80c39 + 13 bytes
_MtMoon3AfterBattleText5: ; 80c46 (20:4c46)
db $0, "#MON lived", $4f
db "here long before", $55
db "people came.", $57
; 0x80c46 + 42 bytes
_SSAnne1Text1: ; 80c70 (20:4c70)
db $0, "Bonjour!", $4f
db "I am le waiter on", $55
db "this ship!", $51
db "I will be happy", $4f
db "to serve you any-", $55
db "thing you please!", $51
db "Ah! Le strong", $4f
db "silent type!", $57
_SSAnne1Text2: ; 80ce6 (20:4ce6)
db $0, "The passengers", $4f
db "are restless!", $51
db "You might be", $4f
db "challenged by the", $55
db "more bored ones!", $57
_SSAnne2Text1: ; 80d34 (20:4d34)
db $0, "This ship, she is", $4f
db "a luxury liner", $55
db "for trainers!", $51
db "At every port, we", $4f
db "hold parties with", $55
db "invited trainers!", $57
_SSAnneRivalBeforeBattleText: ; 80d9a (20:4d9a)
db $0, $53, ": Bonjour!", $4f
db $52, "!", $51
db "Imagine seeing", $4f
db "you here!", $51
db $52, ", were you", $4f
db "really invited?", $51
db "So how's your", $4f
db "#DEX coming?", $51
db "I already caught", $4f
db "40 kinds, pal!", $51
db "Different kinds", $4f
db "are everywhere!", $51
db "Crawl around in", $4f
db "grassy areas!", $57
; 0x80d9a + 189 bytes
_SSAnneRivalDefeatedText: ; 80e57 (20:4e57)
db $0, "Humph!", $51
db "At least you're", $4f
db "raising your", $55
db "#MON!", $58
; 0x80e57 + 42 bytes
_SSAnneRivalWonText: ; 80e81 (20:4e81)
db $0, $52, "! What are", $4f
db "you, seasick?", $51
db "You should shape", $4f
db "up, pal!", $58
; 0x80e81 + 53 bytes
_SSAnneRivalCaptainText: ; 80eb6 (20:4eb6)
db $0, $53, ": I heard", $4f
db "there was a CUT", $55
db "master on board.", $51
db "But, he was just a", $4f
db "seasick, old man!", $51
db "But, CUT itself is", $4f
db "really useful!", $51
db "You should go see", $4f
db "him! Smell ya!", $57
; 0x80eb6 + 149 bytes
_SSAnne3Text1: ; 80f4b (20:4f4b)
db $0, "Our CAPTAIN is a", $4f
db "sword master!", $51
db "He even teaches", $4f
db "CUT to #MON!", $57
_SSAnne5Text1: ; 80f88 (20:4f88)
db $0, "The party's over.", $4f
db "The ship will be", $55
db "departing soon.", $57
_SSAnne5Text2: ; 80fbb (20:4fbb)
db $0, "Scrubbing decks", $4f
db "is hard work!", $57
_SSAnne5Text3: ; 80fda (20:4fda)
db $0, "Urf. I feel ill.", $51
db "I stepped out to", $4f
db "get some air.", $57
_SSAnneBattleText1: ; 8100b (20:500b)
db $0, "Hey matey!", $51
db "Let's do a little", $4f
db "jig!", $57
; 0x8100b + 34 bytes
_SSAnneEndBattleText1: ; 8102d (20:502d)
db $0, "You're", $4f
db "impressive!", $58
; 0x8102d + 19 bytes
_SSAnneAfterBattleText1: ; 81040 (20:5040)
db $0, "How many kinds of", $4f
db "#MON do you", $55
db "think there are?", $57
; 0x81040 + 48 bytes
_SSAnneBattleText2: ; 81070 (20:5070)
db $0, "Ahoy there!", $4f
db "Are you seasick?", $57
; 0x81070 + 30 bytes
_SSAnneEndBattleText2: ; 8108e (20:508e)
db $0, "I was", $4f
db "just careless!", $58
; 0x8108e + 22 bytes
_SSAnneAfterBattleText2: ; 810a4 (20:50a4)
db $0, "My Pa said there", $4f
db "are 100 kinds of", $55
db "#MON. I think", $55
db "there are more.", $57
; 0x810a4 + 65 bytes
_SSAnne6Text1: ; 810e5 (20:50e5)
db $0, "You, mon petit!", $4f
db "We're busy here!", $55
db "Out of the way!", $57
_SSAnne6Text2: ; 81116 (20:5116)
db $0, "I saw an odd ball", $4f
db "in the trash.", $57
_SSAnne6Text3: ; 81137 (20:5137)
db $0, "I'm so busy I'm", $4f
db "getting dizzy!", $57
_SSAnne6Text4: ; 81155 (20:5155)
db $0, "Hum-de-hum-de-", $4f
db "ho...", $51
db "I peel spuds", $4f
db "every day!", $55
db "Hum-hum...", $57
_SSAnne6Text5: ; 8118e (20:518e)
db $0, "Did you hear about", $4f
db "SNORLAX?", $51
db "All it does is", $4f
db "eat and sleep!", $57
_SSAnne6Text6: ; 811c9 (20:51c9)
db $0, "Snivel...Sniff...", $51
db "I only get to", $4f
db "peel onions...", $55
db "Snivel...", $57
_UnnamedText_61807: ; 81203 (20:5203)
db $0, "Er-hem! Indeed I", $4f
db "am le CHEF!", $51
db "Le main course is", $58
; 0x81203 + 48 bytes
_UnnamedText_6180c: ; 81233 (20:5233)
db $0, "Salmon du Salad!", $51
db "Les guests may", $4f
db "gripe it's fish", $55
db "again, however!", $57
; 0x81233 + 64 bytes
_UnnamedText_61811: ; 81273 (20:5273)
db $0, "Eels au Barbecue!", $51
db "Les guests will", $4f
db "mutiny, I fear.", $57
; 0x81273 + 51 bytes
_UnnamedText_61816: ; 812a6 (20:52a6)
db $0, "Prime Beef Steak!", $51
db "But, have I enough", $4f
db "fillets du beef?", $57
; 0x812a6 + 55 bytes
_SSAnne7RubText: ; 812dd (20:52dd)
db $0, "CAPTAIN: Ooargh...", $4f
db "I feel hideous...", $55
db "Urrp! Seasick...", $51
db $52, " rubbed", $4f
db "the CAPTAIN's", $55
db "back!", $51
db "Rub-rub...", $4f
db "Rub-rub...@@"
; 0x81347
_ReceivingHM01Text: ; 81347 (20:5347)
db $0, "CAPTAIN: Whew!", $4f
db "Thank you! I", $55
db "feel much better!", $51
db "You want to see", $4f
db "my CUT technique?", $51
db "I could show you", $4f
db "if I wasn't ill...", $51
db "I know! You can", $4f
db "have this!", $51
db "Teach it to your", $4f
db "#MON and you", $55
db "can see it CUT", $55
db "any time!", $58
; 0x81347 + 198 bytes
_ReceivedHM01Text: ; 8140d (20:540d)
db $0, $52, " got", $4f
db "@"
TX_RAM $cf4b
db $0, "!@@"
; 0x8141c
_UnnamedText_61932: ; 8141c (20:541c)
db $0, "CAPTAIN: Whew!", $51
db "Now that I'm not", $4f
db "sick any more, I", $55
db "guess it's time.", $57
; 0x8141c + 65 bytes
_HM01NoRoomText: ; 8145d (20:545d)
db $0, "Oh no! You have", $4f
db "no room for this!", $57
; 0x8145d + 35 bytes
_SSAnne7Text2: ; 81480 (20:5480)
db $0, "Yuck! Shouldn't", $4f
db "have looked!", $57
_SSAnne7Text3: ; 8149d (20:549d)
db $0, "How to Conquer", $4f
db "Seasickness...", $55
db "The CAPTAIN's", $55
db "reading this!", $57
_SSAnne8Text8: ; 814d7 (20:54d7)
db $0, "WIGGLYTUFF: Puup", $4f
db "pupuu!@@"
_SSAnne8BattleText1: ; 814f1 (20:54f1)
db $0, "I travel alone", $4f
db "on my journeys!", $51
db "My #MON are my", $4f
db "only friends!", $57
; 0x814f1 + 61 bytes
_SSAnne8EndBattleText1: ; 8152e (20:552e)
db $0, "My, my", $4f
db "friends...", $58
; 0x8152e + 19 bytes
_SSAnne8AfterBattleText1: ; 81541 (20:5541)
db $0, "You should be", $4f
db "nice to friends!", $57
; 0x81541 + 32 bytes
_SSAnne8BattleText2: ; 81561 (20:5561)
db $0, "You pup! How dare", $4f
db "you barge in!", $57
; 0x81561 + 33 bytes
_SSAnne8EndBattleText2: ; 81582 (20:5582)
db $0, "Humph!", $4f
db "You rude child!", $58
; 0x81582 + 24 bytes
_UnnamedText_61a24: ; 8159a (20:559a)
db $0, "I wish to be left", $4f
db "alone! Get out!", $57
; 0x8159a + 35 bytes
_SSAnne8BattleText3: ; 815bd (20:55bd)
db $0, "I love #MON!", $4f
db "Do you?", $57
; 0x815bd + 22 bytes
_SSAnne8EndBattleText3: ; 815d3 (20:55d3)
db $0, "Wow! ", $4f
db "You're great!", $58
; 0x815d3 + 20 bytes
_SSAnne8AfterBattleText3: ; 815e7 (20:55e7)
db $0, "Let me be your", $4f
db "friend, OK?", $51
db "Then we can trade", $4f
db "#MON!", $57
; 0x815e7 + 52 bytes
_SSAnne8BattleText4: ; 8161b (20:561b)
db $0, "I collected these", $4f
db "#MON from all", $55
db "around the world!", $57
; 0x8161b + 51 bytes
_SSAnne8EndBattleText4: ; 8164e (20:564e)
db $0, "Oh no!", $4f
db "I went around the", $55
db "world for these!", $58
; 0x8164e + 43 bytes
_SSAnne8AfterBattleText4: ; 81679 (20:5679)
db $0, "You hurt my poor", $4f
db "worldly #MON!", $51
db "I demand that you", $4f
db "heal them at a", $55
db "#MON CENTER!", $57
; 0x81679 + 78 bytes
_SSAnne8Text5: ; 816c7 (20:56c7)
db $0, "Waiter, I would", $4f
db "like a cherry pie", $55
db "please!", $57
_SSAnne8Text6: ; 816f2 (20:56f2)
db $0, "A cruise is so", $4f
db "elegant yet cozy!", $57
_SSAnne8Text7: ; 81714 (20:5714)
db $0, "I always travel", $4f
db "with WIGGLYTUFF!", $57
_SSAnne8Text9: ; 81736 (20:5736)
db $0, "We are cruising", $4f
db "around the world.", $57
_SSAnne8Text11: ; 81759 (20:5759)
db $0, "Ssh! I'm a GLOBAL", $4f
db "POLICE agent!", $51
db "I'm on the trail", $4f
db "of TEAM ROCKET!", $57
_UnnamedText_61bf2: ; 81799 (20:5799)
db $0, "In all my travels", $4f
db "I've never seen", $55
db "any #MON sleep", $55
db "like this one!", $51
db "It was something", $4f
db "like this!", $58
; 0x81799 + 92 bytes
_UnnamedText_61c01: ; 817f5 (20:57f5)
db $0, "Ah yes, I have", $4f
db "seen some #MON", $55
db "ferry people", $55
db "across the water!", $57
; 0x817f5 + 62 bytes
_UnnamedText_61c10: ; 81833 (20:5833)
db $0, "#MON can CUT", $4f
db "down small bushes.", $57
; 0x81833 + 33 bytes
_UnnamedText_61c1f: ; 81854 (20:5854)
db $0, "Have you gone to", $4f
db "the SAFARI ZONE", $55
db "in FUCHSIA CITY?", $51
db "It had many rare", $4f
db "kinds of #MON!!", $57
; 0x81854 + 84 bytes
_UnnamedText_61c2e: ; 818a8 (20:58a8)
db $0, "Me and my Daddy", $4f
db "think the SAFARI", $55
db "ZONE is awesome!", $57
; 0x818a8 + 51 bytes
_UnnamedText_61c3d: ; 818db (20:58db)
db $0, "The CAPTAIN looked", $4f
db "really sick and", $55
db "pale!", $57
; 0x818db + 42 bytes
_UnnamedText_61c4c: ; 81905 (20:5905)
db $0, "I hear many people", $4f
db "get seasick!", $57
; 0x81905 + 33 bytes
_SSAnne9BattleText1: ; 81926 (20:5926)
db $0, "Competing against", $4f
db "the young keeps", $55
db "me youthful.", $57
; 0x81926 + 48 bytes
_SSAnne9EndBattleText1: ; 81956 (20:5956)
db $0, "Good", $4f
db "fight! Ah, I feel", $55
db "young again!", $58
; 0x81956 + 37 bytes
_SSAnne9AfterBattleText1: ; 8197b (20:597b)
db $0, "15 years ago, I", $4f
db "would have won!", $57
; 0x8197b + 33 bytes
_SSAnne9BattleText2: ; 8199c (20:599c)
db $0, "Check out what I", $4f
db "fished up!", $57
; 0x8199c + 29 bytes
_SSAnne9EndBattleText2: ; 819b9 (20:59b9)
db $0, "I'm", $4f
db "all out!", $58
; 0x819b9 + 13 bytes
_SSAnne9AfterBattleText2: ; 819c6 (20:59c6)
db $0, "Party?", $51
db "The cruise ship's", $4f
db "party should be", $55
db "over by now.", $57
; 0x819c6 + 54 bytes
_SSAnne9BattleText3: ; 819fc (20:59fc)
db $0, "Which do you like,", $4f
db "a strong or a", $55
db "rare #MON?", $57
; 0x819fc + 45 bytes
_SSAnne9EndBattleText3: ; 81a29 (20:5a29)
db $0, "I must", $4f
db "salute you!", $58
; 0x81a29 + 20 bytes
_SSAnne9AfterBattleText3: ; 81a3d (20:5a3d)
db $0, "I prefer strong", $4f
db "and rare #MON.", $57
; 0x81a3d + 32 bytes
_SSAnne9BattleText4: ; 81a5d (20:5a5d)
db $0, "I never saw you", $4f
db "at the party.", $57
; 0x81a5d + 31 bytes
_SSAnne9EndBattleText4: ; 81a7c (20:5a7c)
db $0, "Take", $4f
db "it easy!", $58
; 0x81a7c + 15 bytes
_SSAnne9AfterBattleText4: ; 81a8b (20:5a8b)
db $0, "Oh, I adore your", $4f
db "strong #MON!", $57
; 0x81a8b + 31 bytes
_SSAnne10Text8: ; 81aaa (20:5aaa)
db $0, "MACHOKE: Gwoh!", $4f
db "Goggoh!@@"
_SSAnne10BattleText1: ; 81ac3 (20:5ac3)
db $0, "You know what they", $4f
db "say about sailors", $55
db "and fighting!", $57
; 0x81ac3 + 52 bytes
_SSAnne10EndBattleText1: ; 81af7 (20:5af7)
db $0, "Right!", $4f
db "Good fight, mate!", $58
; 0x81af7 + 26 bytes
_SSAnne10AfterBattleText1: ; 81b11 (20:5b11)
db $0, "Haha! Want to be", $4f
db "a sailor, mate?", $57
; 0x81b11 + 34 bytes
_SSAnne10BattleText2: ; 81b33 (20:5b33)
db $0, "My sailor's pride", $4f
db "is at stake!", $57
; 0x81b33 + 31 bytes
_SSAnne10EndBattleText2: ; 81b52 (20:5b52)
db $0, "Your", $4f
db "spirit sank me!", $58
; 0x81b52 + 22 bytes
_SSAnne10AfterBattleText2: ; 81b68 (20:5b68)
db $0, "Did you see the", $4f
db "FISHING GURU in", $55
db "VERMILION CITY?", $57
; 0x81b68 + 49 bytes
_SSAnne10BattleText3: ; 81b99 (20:5b99)
db $0, "Us sailors have", $4f
db "#MON too!", $57
; 0x81b99 + 27 bytes
_SSAnne10EndBattleText3: ; 81bb4 (20:5bb4)
db $0, "OK, ", $4f
db "you're not bad.", $58
; 0x81bb4 + 21 bytes
_SSAnne10AfterBattleText3: ; 81bc9 (20:5bc9)
db $0, "We caught all our", $4f
db "#MON while", $55
db "out at sea!", $57
; 0x81bc9 + 42 bytes
_SSAnne10BattleText4: ; 81bf3 (20:5bf3)
db $0, "I like feisty", $4f
db "kids like you!@@"
; 0x81bf3 + 31 bytes
_SSAnne10EndBattleText4: ; 81c12 (20:5c12)
db $0, "Argh!", $4f
db "Lost it!", $58
; 0x81c12 + 16 bytes
_SSAnne10AfterBattleText4: ; 81c22 (20:5c22)
db $0, "Sea #MON live", $4f
db "in deep water.", $55
db "You'll need a ROD!", $57
; 0x81c22 + 48 bytes
_SSAnne10BattleText5: ; 81c52 (20:5c52)
db $0, "Matey, you're", $4f
db "walking the plank", $55
db "if you lose!", $57
; 0x81c52 + 45 bytes
_SSAnne10EndBattleText5: ; 81c7f (20:5c7f)
db $0, "Argh!", $4f
db "Beaten by a kid!", $58
; 0x81c7f + 24 bytes
_SSAnne10AfterBattleText5: ; 81c97 (20:5c97)
db $0, "Jellyfish some-", $4f
db "times drift into", $55
db "the ship.", $57
; 0x81c97 + 44 bytes
_SSAnne10BattleText6: ; 81cc3 (20:5cc3)
db $0, "Hello stranger!", $4f
db "Stop and chat!", $51
db "All my #MON", $4f
db "are from the sea!", $57
; 0x81cc3 + 62 bytes
_SSAnne10EndBattleText6: ; 81d01 (20:5d01)
db $0, "Darn!", $4f
db "I let that one", $55
db "get away!", $58
; 0x81d01 + 32 bytes
_SSAnne10AfterBattleText6: ; 81d21 (20:5d21)
db $0, "I was going to", $4f
db "make you my", $55
db "assistant too!", $57
; 0x81d21 + 43 bytes
_SSAnne10Text7: ; 81d4c (20:5d4c)
db $0, "My buddy, MACHOKE,", $4f
db "is super strong!", $51
db "He has enough", $4f
db "STRENGTH to move", $55
db "big rocks!", $57
_VictoryRoad3BattleText2: ; 81d9b (20:5d9b)
db $0, "I heard rumors of", $4f
db "a child prodigy!", $57
; 0x81d9b + 36 bytes
_VictoryRoad3EndBattleText2: ; 81dbf (20:5dbf)
db $0, "The", $4f
db "rumors were true!", $58
; 0x81dbf + 23 bytes
_VictoryRoad3AfterBattleText2: ; 81dd6 (20:5dd6)
db $0, "You beat GIOVANNI", $4f
db "of TEAM ROCKET?", $57
; 0x81dd6 + 35 bytes
_VictoryRoad3BattleText3: ; 81df9 (20:5df9)
db $0, "I'll show you just", $4f
db "how good you are!", $57
; 0x81df9 + 37 bytes
_VictoryRoad3EndBattleText3: ; 81e1e (20:5e1e)
db $0, "I'm", $4f
db "furious!", $58
; 0x81e1e + 13 bytes
_VictoryRoad3AfterBattleText3: ; 81e2b (20:5e2b)
db $0, "You showed me just", $4f
db "how good I was!", $57
; 0x81e2b + 36 bytes
_VictoryRoad3BattleText4: ; 81e4f (20:5e4f)
db $0, "Only the chosen", $4f
db "can pass here!", $57
; 0x81e4f + 32 bytes
_VictoryRoad3EndBattleText4: ; 81e6f (20:5e6f)
db $0, "I", $4f
db "don't believe it!", $58
; 0x81e6f + 20 bytes
_VictoryRoad3AfterBattleText4: ; 81e83 (20:5e83)
db $0, "All trainers here", $4f
db "are headed to the", $55
db "#MON LEAGUE!", $55
db "Be careful!", $57
; 0x81e83 + 62 bytes
_VictoryRoad3BattleText5: ; 81ec1 (20:5ec1)
db $0, "Trainers live to", $4f
db "seek stronger", $55
db "opponents!", $57
; 0x81ec1 + 43 bytes
_VictoryRoad3EndBattleText5: ; 81eec (20:5eec)
db $0, "Oh!", $4f
db "So strong!", $58
; 0x81eec + 16 bytes
_VictoryRoad3AfterBattleText5: ; 81efc (20:5efc)
db $0, "By fighting tough", $4f
db "battles, you get", $55
db "stronger!", $57
; 0x81efc + 46 bytes
_RocketHideout1EndBattleText6: ; 81f2a (20:5f2a)
db $0, "Why...?@@"
; 0x81f34
_RocketHideout1BattleText2: ; 81f34 (20:5f34)
db $0, "Who are you? How", $4f
db "did you get here?", $57
; 0x81f34 + 36 bytes
_RocketHideout1EndBattleText2: ; 81f58 (20:5f58)
db $0, "Oww!", $4f
db "Beaten!", $58
; 0x81f58 + 14 bytes
_RocketHideout1AfterBattleTxt2: ; 81f66 (20:5f66)
db $0, "Are you dissing", $4f
db "TEAM ROCKET?", $57
; 0x81f66 + 30 bytes
_RocketHideout1BattleText3: ; 81f84 (20:5f84)
db $0, "You broke into", $4f
db "our operation?", $57
; 0x81f84 + 31 bytes
_RocketHideout1EndBattleText3: ; 81fa3 (20:5fa3)
db $0, "Burnt!", $58
; 0x81fa3 + 8 bytes
_RocketHideout1AfterBattleTxt3: ; 81fab (20:5fab)
db $0, "You're not going", $4f
db "to get away with", $55
db "this, brat!", $57
; 0x81fab + 46 bytes
_RocketHideout1BattleText4: ; 81fd9 (20:5fd9)
db $0, "Intruder alert!", $57
; 0x81fd9 + 17 bytes
_RocketHideout1EndBattleText4: ; 81fea (20:5fea)
db $0, "I", $4f
db "can't do it!", $58
; 0x81fea + 15 bytes
_RocketHideout1AfterBattleTxt4: ; 81ff9 (20:5ff9)
db $0, "SILPH SCOPE?", $4f
db "I don't know", $55
db "where it is!", $57
; 0x81ff9 + 39 bytes
_RocketHideout1BattleText5: ; 82020 (20:6020)
db $0, "Why did you come", $4f
db "here?", $57
; 0x82020 + 24 bytes
_RocketHideout1EndBattleText5: ; 82038 (20:6038)
db $0, "This", $4f
db "won't do!", $58
; 0x82038 + 15 bytes
_RocketHideout1AfterBattleTxt5: ; 82047 (20:6047)
db $0, "OK, I'll talk!", $4f
db "Take the elevator", $55
db "to see my BOSS!", $57
; 0x82047 + 49 bytes
_RocketHideout1BattleText6: ; 82078 (20:6078)
db $0, "Are you lost, you", $4f
db "little rat?", $57
; 0x82078 + 31 bytes
_RocketHideout1AfterBattleTxt6: ; 82097 (20:6097)
db $0, "Uh-oh, that fight", $4f
db "opened the door!", $57
; 0x82097 + 36 bytes
_RocketHideout2BattleText2: ; 820bb (20:60bb)
db $0, "BOSS said you can", $4f
db "see GHOSTs with", $55
db "the SILPH SCOPE!", $57
; 0x820bb + 52 bytes
_RocketHideout2EndBattleText2: ; 820ef (20:60ef)
db $0, "I", $4f
db "surrender!", $58
; 0x820ef + 14 bytes
_RocketHideout2AfterBattleTxt2: ; 820fd (20:60fd)
db $0, "The TEAM ROCKET", $4f
db "HQ has 4 basement", $55
db "floors. Can you", $55
db "reach the BOSS?", $57
; 0x820fd + 67 bytes
_RocketHideout3BattleText2: ; 82140 (20:6140)
db $0, "Stop meddling in", $4f
db "TEAM ROCKET's", $55
db "affairs!", $57
; 0x82140 + 40 bytes
_RocketHideout3EndBattleText2: ; 82168 (20:6168)
db $0, "Oof!", $4f
db "Taken down!", $58
; 0x82168 + 18 bytes
_RocketHideout3AfterBattleTxt2: ; 8217a (20:617a)
db $0, "SILPH SCOPE?", $4f
db "The machine the", $55
db "BOSS stole. It's", $55
db "here somewhere.", $57
; 0x8217a + 62 bytes
_RocketHideout3BattleTxt: ; 821b8 (20:61b8)
db $0, "We got word from", $4f
db "upstairs that you", $55
db "were coming!", $57
; 0x821b8 + 49 bytes
_RocketHideout3EndBattleText3: ; 821e9 (20:61e9)
db $0, "What?", $4f
db "I lost? No!", $58
; 0x821e9 + 19 bytes
_RocketHideout3AfterBattleText3: ; 821fc (20:61fc)
db $0, "Go ahead and go!", $4f
db "But, you need the", $55
db "LIFT KEY to run", $55
db "the elevator!", $57
; 0x821fc + 66 bytes
_UnnamedText_4557a: ; 8223e (20:623e)
db $0, "So! I must say, I", $4f
db "am impressed you", $55
db "got here!", $57
; 0x8223e + 46 bytes
_UnnamedText_4557f: ; 8226c (20:626c)
db $0, "WHAT!", $4f
db "This cannot be!", $58
; 0x8226c + 23 bytes
_UnnamedText_45584: ; 82283 (20:6283)
db $0, "I see that you", $4f
db "raise #MON", $55
db "with utmost care.", $51
db "A child like you", $4f
db "would never", $55
db "understand what I", $55
db "hope to achieve.", $51
db "I shall step", $4f
db "aside this time!", $51
db "I hope we meet", $4f
db "again...", $57
; 0x82283 + 163 bytes
_RocketHideout4BattleText2: ; 82326 (20:6326)
db $0, "I know you! You", $4f
db "ruined our plans", $55
db "at MT.MOON!", $57
; 0x82326 + 46 bytes
_RocketHideout4EndBattleText2: ; 82354 (20:6354)
db $0, "Burned", $4f
db "again!", $58
; 0x82354 + 15 bytes
_RocketHideout4AfterBattleText2: ; 82363 (20:6363)
db $0, "Do you have", $4f
db "something against", $55
db "TEAM ROCKET?", $57
; 0x82363 + 44 bytes
_RocketHideout4BattleText3: ; 8238f (20:638f)
db $0, "How can you not", $4f
db "see the beauty of", $55
db "our evil?", $57
; 0x8238f + 45 bytes
_RocketHideout4EndBattleText3: ; 823bc (20:63bc)
db $0, "Ayaya!", $58
; 0x823bc + 8 bytes
_RocketHideout4AfterBattleText3: ; 823c4 (20:63c4)
db $0, "BOSS! I'm sorry I", $4f
db "failed you!", $57
; 0x823c4 + 30 bytes
_RocketHideout4BattleText4: ; 823e2 (20:63e2)
db $0, "The elevator", $4f
db "doesn't work? Who", $55
db "has the LIFT KEY?", $57
; 0x823e2 + 49 bytes
_RocketHideout4EndBattleText4: ; 82413 (20:6413)
db $0, "No!", $58
; 0x82413 + 5 bytes
_UnnamedText_455ec: ; 82418 (20:6418)
db $0, "Oh no! I dropped", $4f
db "the LIFT KEY!", $57
; 0x82418 + 32 bytes
_UnnamedText_4578b: ; 82438 (20:6438)
db $0, "It appears to", $4f
db "need a key.@@"
; 0xa82454
_UnnamedText_59ded: ; 82454 (20:6454)
db $0, "Eeek!", $4f
db "No! Stop! Help!", $51
db "Oh, you're not", $4f
db "with TEAM ROCKET.", $55
db "I thought...", $55
db "I'm sorry. Here,", $55
db "please take this!", $58
; 0x82454 + 102 bytes
_ReceivedTM36Text: ; 824ba (20:64ba)
db $0, $52, " got", $4f
db "@"
TX_RAM $cf4b
db $0, "!@@"
; 0x824c9
_TM36ExplanationText: ; 824c9 (20:64c9)
db $0, "TM36 is", $4f
db "SELFDESTRUCT!", $51
db "It's powerful, but", $4f
db "the #MON that", $55
db "uses it faints!", $55
db "Be careful.", $57
; 0x824c9 + 83 bytes
_TM36NoRoomText: ; 8251c (20:651c)
db $0, "You don't have any", $4f
db "room for this.", $57
; 0x8251c + 34 bytes
_SilphCo2BattleText1: ; 8253e (20:653e)
db $0, "Help! I'm a SILPH", $4f
db "employee.", $57
; 0x8253e + 28 bytes
_SilphCo2EndBattleText1: ; 8255a (20:655a)
db $0, "How", $4f
db "did you know I", $55
db "was a ROCKET?", $58
; 0x8255a + 34 bytes
_SilphCo2AfterBattleText1: ; 8257c (20:657c)
db $0, "I work for both", $4f
db "SILPH and TEAM", $55
db "ROCKET!", $57
; 0x8257c + 40 bytes
_SilphCo2BattleText2: ; 825a4 (20:65a4)
db $0, "It's off limits", $4f
db "here! Go home!", $57
; 0x825a4 + 31 bytes
_SilphCo2EndBattleText2: ; 825c3 (20:65c3)
db $0, "You're", $4f
db "good.", $58
; 0x825c3 + 13 bytes
_SilphCo2AfterBattleText2: ; 825d0 (20:65d0)
db $0, "Can you solve the", $4f
db "maze in here?", $57
; 0x825d0 + 33 bytes
_SilphCo2BattleText3: ; 825f1 (20:65f1)
db $0, "No kids are", $4f
db "allowed in here!", $57
; 0x825f1 + 30 bytes
_SilphCo2EndBattleText3: ; 8260f (20:660f)
db $0, "Tough!", $58
; 0x8260f + 8 bytes
_SilphCo2AfterBattleText3: ; 82617 (20:6617)
db $0, "Diamond shaped", $4f
db "tiles are", $55
db "teleport blocks!", $51
db "They're hi-tech", $4f
db "transporters!", $57
; 0x82617 + 72 bytes
_SilphCo2BattleText4: ; 8265f (20:665f)
db $0, "Hey kid! What are", $4f
db "you doing here?", $57
; 0x8265f + 35 bytes
_SilphCo2EndBattleText4: ; 82682 (20:6682)
db $0, "I goofed!", $58
; 0x82682 + 11 bytes
_SilphCo2AfterBattleText4: ; 8268d (20:668d)
db $0, "SILPH CO. will", $4f
db "be merged with", $55
db "TEAM ROCKET!", $57
; 0x8268d + 44 bytes
_UnnamedText_59ff9: ; 826b9 (20:66b9)
db $0, "I work for SILPH.", $4f
db "What should I do?", $57
; 0x826b9 + 37 bytes
_UnnamedText_59ffe: ; 826de (20:66de)
db $0, $52, "! You and", $4f
db "your #MON", $55
db "saved us!", $57
; 0x826de + 32 bytes
_SilphCo3BattleText1: ; 826fe (20:66fe)
db $0, "Quit messing with", $4f
db "us, kid!", $57
; 0x826fe + 28 bytes
_SilphCo3EndBattleText1: ; 8271a (20:671a)
db $0, "I give", $4f
db "up!", $58
; 0x8271a + 12 bytes
_SilphCo3AfterBattleText1: ; 82726 (20:6726)
db $0, "A hint? You can", $4f
db "open doors with a", $55
db "CARD KEY!", $57
; 0x82726 + 45 bytes
_SilphCo3BattleText2: ; 82753 (20:6753)
db $0, "I support TEAM", $4f
db "ROCKET more than", $55
db "I support SILPH!", $57
; 0x82753 + 50 bytes
_SilphCo3EndBattleText2: ; 82785 (20:6785)
db $0, "You", $4f
db "really got me!", $58
; 0x82785 + 20 bytes
_SilphCo3AfterBattleText2: ; 82799 (20:6799)
db $0, "Humph...", $51
db "TEAM ROCKET said", $4f
db "that if I helped", $55
db "them, they'd let", $55
db "me study #MON!", $57
; 0x82799 + 75 bytes
_UnnamedText_19de0: ; 827e4 (20:67e4)
db $0, "Sssh! Can't you", $4f
db "see I'm hiding?", $57
; 0x827e4 + 31 bytes
_UnnamedText_19de5: ; 82803 (20:6803)
db $0, "Huh? TEAM ROCKET", $4f
db "is gone?", $57
; 0x82803 + 27 bytes
_SilphCo4BattleText2: ; 8281e (20:681e)
db $0, "TEAM ROCKET has", $4f
db "taken command of", $55
db "SILPH CO.!", $57
; 0x8281e + 45 bytes
_SilphCo4EndBattleText2: ; 8284b (20:684b)
db $0, "Arrgh!", $58
; 0x8284b + 8 bytes
_SilphCo4AfterBattleText2: ; 82853 (20:6853)
db $0, "Fwahahaha!", $4f
db "My BOSS has been", $55
db "after this place!", $57
; 0x82853 + 47 bytes
_SilphCo4BattleText3: ; 82882 (20:6882)
db $0, "My #MON are my", $4f
db "loyal soldiers!", $57
; 0x82882 + 32 bytes
_SilphCo4EndBattleText3: ; 828a2 (20:68a2)
db $0, "Darn!", $4f
db "You weak #MON!", $58
; 0x828a2 + 22 bytes
_SilphCo4AfterBattleText3: ; 828b8 (20:68b8)
db $0, "The doors are", $4f
db "electronically", $55
db "locked! A CARD", $55
db "KEY opens them!", $57
; 0x828b8 + 61 bytes
_SilphCo4BattleText4: ; 828f5 (20:68f5)
db $0, "Intruder spotted!", $57
; 0x828f5 + 19 bytes
_SilphCo4EndBattleText4: ; 82908 (20:6908)
db $0, "Who", $4f
db "are you?", $58
; 0x82908 + 14 bytes
_SilphCo4AfterBattleText4: ; 82916 (20:6916)
db $0, "I better tell the", $4f
db "BOSS on 11F!", $57
; 0x82916 + 32 bytes
_UnnamedText_1a010: ; 82936 (20:6936)
db $0, "TEAM ROCKET is", $4f
db "in an uproar over", $55
db "some intruder.", $55
db "That's you right?", $57
; 0x82936 + 66 bytes
_UnnamedText_1a015: ; 82978 (20:6978)
db $0, "TEAM ROCKET took", $4f
db "off! You're our", $55
db "hero! Thank you!", $57
; 0x82978 + 50 bytes
_SilphCo5BattleText2: ; 829aa (20:69aa)
db $0, "I heard a kid was", $4f
db "wandering around.", $57
; 0x829aa + 37 bytes
_SilphCo5EndBattleText2: ; 829cf (20:69cf)
db $0, "Boom!", $58
; 0x829cf + 7 bytes
_SilphCo5AfterBattleText2: ; 829d6 (20:69d6)
db $0, "It's not smart", $4f
db "to pick a fight", $55
db "with TEAM ROCKET!", $57
; 0x829d6 + 49 bytes
_SilphCo5BattleText3: ; 82a07 (20:6a07)
db $0, "We study #", $4f
db "BALL technology", $55
db "on this floor!", $57
; 0x82a07 + 43 bytes
_SilphCo5EndBattleText3: ; 82a32 (20:6a32)
db $0, "Dang!", $4f
db "Blast it!", $58
; 0x82a32 + 17 bytes
_SilphCo5AfterBattleText3: ; 82a43 (20:6a43)
db $0, "We worked on the", $4f
db "ultimate #", $55
db "BALL which would", $55
db "catch anything!", $57
; 0x82a43 + 62 bytes
_SilphCo5BattleText4: ; 82a81 (20:6a81)
db $0, "Whaaat? There", $4f
db "shouldn't be any", $55
db "children here?", $57
; 0x82a81 + 46 bytes
SECTION "bank21",ROMX,BANK[$21]
_SilphCo5EndBattleText4: ; 84000 (21:4000)
db $0, "Oh", $4f
db "goodness!", $58
; 0x84000 + 14 bytes
_SilphCo5AfterBattleText4: ; 8400e (21:400e)
db $0, "You're only on 5F.", $4f
db "It's a long way", $55
db "to my BOSS!", $57
; 0x8400e + 46 bytes
_SilphCo5BattleText5: ; 8403c (21:403c)
db $0, "Show TEAM ROCKET", $4f
db "a little respect!", $57
; 0x8403c + 36 bytes
_SilphCo5EndBattleText5: ; 84060 (21:4060)
db $0, "Cough...", $4f
db "Cough...", $58
; 0x84060 + 19 bytes
_SilphCo5AfterBattleText5: ; 84073 (21:4073)
db $0, "Which reminds me.", $51
db "KOFFING evolves", $4f
db "into WEEZING!", $57
; 0x84073 + 49 bytes
_SilphCo5Text9: ; 840a4 (21:40a4)
db $0, "It's a #MON", $4f
db "REPORT!", $51
db "#MON LAB", $4f
db "created PORYGON,", $55
db "the first virtual", $55
db "reality #MON.", $57
_SilphCo5Text10: ; 840f2 (21:40f2)
db $0, "It's a #MON", $4f
db "REPORT!", $51
db "Over 160 #MON", $4f
db "techniques have", $55
db "been confirmed.", $57
_SilphCo5Text11: ; 84134 (21:4134)
db $0, "It's a #MON", $4f
db "REPORT!", $51
db "4 #MON evolve", $4f
db "only when traded", $55
db "by link-cable.", $57
_UnnamedText_1a24a: ; 84176 (21:4176)
db $0, "The ROCKETs came", $4f
db "and took over the", $55
db "building!", $57
; 0x84176 + 46 bytes
_UnnamedText_1a24f: ; 841a4 (21:41a4)
db $0, "Well, better get", $4f
db "back to work!", $57
; 0x841a4 + 32 bytes
_UnnamedText_1a261: ; 841c4 (21:41c4)
db $0, "Oh dear, oh dear.", $4f
db "Help me please!", $57
; 0x841c4 + 35 bytes
_UnnamedText_1a266: ; 841e7 (21:41e7)
db $0, "We got engaged!", $4f
db "Heheh!", $57
; 0x841e7 + 24 bytes
_UnnamedText_1a278: ; 841ff (21:41ff)
db $0, "Look at him! He's", $4f
db "such a coward!", $57
; 0x841ff + 33 bytes
_UnnamedText_1a27d: ; 84220 (21:4220)
db $0, "I feel so sorry", $4f
db "for him, I have", $55
db "to marry him!", $57
; 0x84220 + 47 bytes
_UnnamedText_1a28f: ; 8424f (21:424f)
db $0, "TEAM ROCKET is", $4f
db "trying to conquer", $55
db "the world with", $55
db "#MON!", $57
; 0x8424f + 55 bytes
_UnnamedText_1a294: ; 84286 (21:4286)
db $0, "TEAM ROCKET ran", $4f
db "because of you!", $57
; 0x84286 + 33 bytes
_UnnamedText_1a2a6: ; 842a7 (21:42a7)
db $0, "They must have", $4f
db "targeted SILPH", $55
db "for our #MON", $55
db "products.", $57
; 0x842a7 + 54 bytes
_UnnamedText_1a2ab: ; 842dd (21:42dd)
db $0, "Come work for", $4f
db "SILPH when you", $55
db "get older!", $57
; 0x842dd + 41 bytes
_SilphCo6BattleText2: ; 84306 (21:4306)
db $0, "I am one of the 4", $4f
db "ROCKET BROTHERS!", $57
; 0x84306 + 36 bytes
_SilphCo6EndBattleText2: ; 8432a (21:432a)
db $0, "Flame", $4f
db "out!", $58
; 0x8432a + 12 bytes
_SilphCo6AfterBattleText2: ; 84336 (21:4336)
db $0, "No matter!", $4f
db "My brothers will", $55
db "avenge me!", $57
; 0x84336 + 40 bytes
_SilphCo6BattleText3: ; 8435e (21:435e)
db $0, "That rotten", $4f
db "PRESIDENT!", $51
db "He shouldn't have", $4f
db "sent me to the", $55
db "TIKSI BRANCH!", $57
; 0x8435e + 70 bytes
_SilphCo6EndBattleText3: ; 843a4 (21:43a4)
db $0, "Shoot!", $58
; 0x843a4 + 8 bytes
_SilphCo6AfterBattleText3: ; 843ac (21:43ac)
db $0, "TIKSI BRANCH?", $4f
db "It's in Russian", $55
db "no man's land!", $57
; 0x843ac + 44 bytes
_SilphCo6BattleText4: ; 843d8 (21:43d8)
db $0, "You dare betray", $4f
db "TEAM ROCKET?", $57
; 0x843d8 + 30 bytes
_SilphCo6EndBattleText4: ; 843f6 (21:43f6)
db $0, "You", $4f
db "traitor!", $58
; 0x843f6 + 14 bytes
_SilphCo6AfterBattleText4: ; 84404 (21:4404)
db $0, "If you stand for", $4f
db "justice, you", $55
db "betray evil!", $57
; 0x84404 + 44 bytes
_UnnamedText_51dd3: ; 84430 (21:4430)
db $0, "Oh! Hi! You're", $4f
db "not a ROCKET! You", $55
db "came to save us?", $55
db "Why, thank you!", $51
db "I want you to", $4f
db "have this #MON", $55
db "for saving us.", $58
; 0x84430 + 110 bytes
_UnnamedText_51dd8: ; 8449e (21:449e)
db $0, "It's LAPRAS. It's", $4f
db "very intelligent.", $51
db "We kept it in our", $4f
db "lab, but it will", $55
db "be much better", $55
db "off with you!", $51
db "I think you will", $4f
db "be a good trainer", $55
db "for LAPRAS!", $51
db "It's a good", $4f
db "swimmer. It'll", $55
db "give you a lift!", $57
; 0x8449e + 188 bytes
_UnnamedText_51ddd: ; 8455a (21:455a)
db $0, "TEAM ROCKET's", $4f
db "BOSS went to the", $55
db "boardroom! Is our", $55
db "PRESIDENT OK?", $57
; 0x8455a + 63 bytes
_UnnamedText_51de2: ; 84599 (21:4599)
db $0, "Saved at last!", $4f
db "Thank you!", $57
; 0x84599 + 27 bytes
_UnnamedText_51e00: ; 845b4 (21:45b4)
db $0, "TEAM ROCKET was", $4f
db "after the MASTER", $55
db "BALL which will", $55
db "catch any #MON!", $57
; 0x845b4 + 66 bytes
_UnnamedText_51e05: ; 845f6 (21:45f6)
db $0, "We canceled the", $4f
db "MASTER BALL", $55
db "project because", $55
db "of TEAM ROCKET.", $57
; 0x845f6 + 61 bytes
_UnnamedText_51e23: ; 84633 (21:4633)
db $0, "It would be bad", $4f
db "if TEAM ROCKET", $55
db "took over SILPH", $55
db "or our #MON!", $57
; 0x84633 + 61 bytes
_UnnamedText_51e28: ; 84670 (21:4670)
db $0, "Wow! You chased", $4f
db "off TEAM ROCKET", $55
db "all by yourself?", $57
; 0x84670 + 50 bytes
_UnnamedText_51e46: ; 846a2 (21:46a2)
db $0, "You! It's really", $4f
db "dangerous here!", $55
db "You came to save", $55
db "me? You can't!", $57
; 0x846a2 + 64 bytes
_UnnamedText_51e4b: ; 846e2 (21:46e2)
db $0, "Safe at last!", $4f
db "Oh thank you!", $57
; 0x846e2 + 29 bytes
_SilphCo7BattleText1: ; 846ff (21:46ff)
db $0, "Oh ho! I smell a", $4f
db "little rat!", $57
; 0x846ff + 30 bytes
_SilphCo7EndBattleText1: ; 8471d (21:471d)
db $0, "Lights", $4f
db "out!", $58
; 0x8471d + 13 bytes
_SilphCo7AfterBattleText1: ; 8472a (21:472a)
db $0, "You won't find my", $4f
db "BOSS by just", $55
db "scurrying around!", $57
; 0x8472a + 49 bytes
_SilphCo7BattleText2: ; 8475b (21:475b)
db $0, "Heheh!", $51
db "You mistook me for", $4f
db "a SILPH worker?", $57
; 0x8475b + 43 bytes
_SilphCo7EndBattleText2: ; 84786 (21:4786)
db $0, "I'm", $4f
db "done!", $58
; 0x84786 + 10 bytes
_SilphCo7AfterBattleText2: ; 84790 (21:4790)
db $0, "Despite your age,", $4f
db "you are a skilled", $55
db "trainer!", $57
; 0x84790 + 46 bytes
_SilphCo7BattleText3: ; 847be (21:47be)
db $0, "I am one of the 4", $4f
db "ROCKET BROTHERS!", $57
; 0x847be + 36 bytes
_SilphCo7EndBattleText3: ; 847e2 (21:47e2)
db $0, "Aack!", $4f
db "Brothers, I lost!", $58
; 0x847e2 + 25 bytes
_SilphCo7AfterBattleText3: ; 847fb (21:47fb)
db $0, "Doesn't matter.", $4f
db "My brothers will", $55
db "repay the favor!", $57
; 0x847fb + 50 bytes
_SilphCo7BattleText4: ; 8482d (21:482d)
db $0, "A child intruder?", $4f
db "That must be you!", $57
; 0x8482d + 37 bytes
_SilphCo7EndBattleText4: ; 84852 (21:4852)
db $0, "Fine!", $4f
db "I lost!", $58
; 0x84852 + 15 bytes
_SilphCo7AfterBattleText4: ; 84861 (21:4861)
db $0, "Go on home", $4f
db "before my BOSS", $55
db "gets ticked off!", $57
; 0x84861 + 44 bytes
_UnnamedText_51ebe: ; 8488d (21:488d)
db $0, $53, ": What", $4f
db "kept you ", $52, "?", $57
; 0x8488d + 21 bytes
_UnnamedText_51ec3: ; 848a2 (21:48a2)
db $0, $53, ": Hahaha!", $4f
db "I thought you'd", $55
db "turn up if I", $55
db "waited here!", $51
db "I guess TEAM", $4f
db "ROCKET slowed you", $55
db "down! Not that I", $55
db "care!", $51
db "I saw you in", $4f
db "SAFFRON, so I", $55
db "decided to see if", $55
db "you got better!", $57
; 0x848a2 + 168 bytes
_UnnamedText_51ec8: ; 8494a (21:494a)
db $0, "Oh ho!", $4f
db "So, you are ready", $55
db "for BOSS ROCKET!", $58
; 0x8494a + 43 bytes
_UnnamedText_51ecd: ; 84975 (21:4975)
db $0, $53, ": How can", $4f
db "I put this?", $51
db "You're not good", $4f
db "enough to play", $55
db "with us big boys!", $58
; 0x84975 + 72 bytes
_UnnamedText_51ed2: ; 849bd (21:49bd)
db $0, "Well, ", $52, "!", $51
db "I'm moving on up", $4f
db "and ahead!", $51
db "By checking my", $4f
db "#DEX, I'm", $55
db "starting to see", $55
db "what's strong and", $55
db "how they evolve!", $51
db "I'm going to the", $4f
db "#MON LEAGUE", $55
db "to boot out the", $55
db "ELITE FOUR!", $51
db "I'll become the", $4f
db "world's most", $55
db "powerful trainer!", $51
db $52, ", well", $4f
db "good luck to you!", $55
db "Don't sweat it!", $55
db "Smell ya!", $57
; 0x849bd + 263 bytes
_UnnamedText_565be: ; 84ac4 (21:4ac4)
db $0, "I wonder if SILPH", $4f
db "is finished...", $57
; 0x84ac4 + 34 bytes
_UnnamedText_565c3: ; 84ae6 (21:4ae6)
db $0, "Thanks for saving", $4f
db "us!", $57
; 0x84ae6 + 23 bytes
_SilphCo8BattleText1: ; 84afd (21:4afd)
db $0, "That's as far as", $4f
db "you'll go!", $57
; 0x84afd + 27 bytes
_SilphCo8EndBattleText1: ; 84b18 (21:4b18)
db $0, "Not", $4f
db "enough grit!", $58
; 0x84b18 + 18 bytes
_SilphCo8AfterBattleText1: ; 84b2a (21:4b2a)
db $0, "If you don't turn", $4f
db "back, I'll call", $55
db "for backup!", $57
; 0x84b2a + 45 bytes
_SilphCo8BattleText2: ; 84b57 (21:4b57)
db $0, "You're causing us", $4f
db "problems!", $57
; 0x84b57 + 28 bytes
_SilphCo8EndBattleText2: ; 84b73 (21:4b73)
db $0, "Huh?", $4f
db "I lost?", $58
; 0x84b73 + 14 bytes
_SilphCo8AfterBattleText2: ; 84b81 (21:4b81)
db $0, "So, what do you", $4f
db "think of SILPH", $55
db "BUILDING's maze?", $57
; 0x84b81 + 48 bytes
_SilphCo8BattleText3: ; 84bb1 (21:4bb1)
db $0, "I am one of the 4", $4f
db "ROCKET BROTHERS!", $57
; 0x84bb1 + 36 bytes
_SilphCo8EndBattleText3: ; 84bd5 (21:4bd5)
db $0, "Whoo!", $4f
db "Oh brothers!", $58
; 0x84bd5 + 20 bytes
_SilphCo8AfterBattleText3: ; 84be9 (21:4be9)
db $0, "I'll leave you up", $4f
db "to my brothers!", $57
; 0x84be9 + 34 bytes
_UnnamedText_5d8e5: ; 84c0b (21:4c0b)
db $0, "You look tired!", $4f
db "You should take a", $55
db "quick nap!", $58
; 0x84c0b + 46 bytes
_UnnamedText_5d8ea: ; 84c39 (21:4c39)
db $0, "Don't give up!", $57
; 0x84c39 + 15 bytes
_UnnamedText_5d8ef: ; 84c48 (21:4c48)
db $0, "Thank you so", $4f
db "much!", $57
; 0x84c48 + 20 bytes
_SilphCo9BattleText1: ; 84c5c (21:4c5c)
db $0, "Your #MON seem", $4f
db "to adore you, kid!", $57
; 0x84c5c + 35 bytes
_SilphCo9EndBattleText1: ; 84c7f (21:4c7f)
db $0, "Ghaaah!", $58
; 0x84c7f + 9 bytes
_SilphCo9AfterBattleText1: ; 84c88 (21:4c88)
db $0, "If I had started", $4f
db "as a trainer at", $55
db "your age...", $57
; 0x84c88 + 46 bytes
_SilphCo9BattleText2: ; 84cb6 (21:4cb6)
db $0, "Your #MON have", $4f
db "weak points! I", $55
db "can nail them!", $57
; 0x84cb6 + 46 bytes
_SilphCo9EndBattleText2: ; 84ce4 (21:4ce4)
db $0, "You", $4f
db "hammered me!", $58
; 0x84ce4 + 18 bytes
_SilphCo9AfterBattleText2: ; 84cf6 (21:4cf6)
db $0, "Exploiting weak", $4f
db "spots does work!", $55
db "Think about", $55
db "element types!", $57
; 0x84cf6 + 61 bytes
_SilphCo9BattleText3: ; 84d33 (21:4d33)
db $0, "I am one of the 4", $4f
db "ROCKET BROTHERS!", $57
; 0x84d33 + 36 bytes
_SilphCo9EndBattleText3: ; 84d57 (21:4d57)
db $0, "Warg!", $4f
db "Brothers, I lost!", $58
; 0x84d57 + 25 bytes
_SilphCo9AfterBattleText3: ; 84d70 (21:4d70)
db $0, "My brothers will", $4f
db "avenge me!", $57
; 0x84d70 + 29 bytes
_UnnamedText_5a1d3: ; 84d8d (21:4d8d)
db $0, "Waaaaa!", $55
db "I'm scared!", $57
; 0x84d8d + 20 bytes
_UnnamedText_5a1d8: ; 84da1 (21:4da1)
db $0, "Please keep quiet", $4f
db "about my crying!", $57
; 0x84da1 + 36 bytes
_SilphCo10BattleText1: ; 84dc5 (21:4dc5)
db $0, "Welcome to the", $4f
db "10F! So good of", $55
db "you to join me!", $57
; 0x84dc5 + 48 bytes
_SilphCo10EndBattleText1: ; 84df5 (21:4df5)
db $0, "I'm", $4f
db "stunned!", $58
; 0x84df5 + 13 bytes
_SilphCo10AfterBattleText1: ; 84e02 (21:4e02)
db $0, "Nice try, but the", $4f
db "boardroom is up", $55
db "one more floor!", $57
; 0x84e02 + 51 bytes
_SilphCo10BattleText2: ; 84e35 (21:4e35)
db $0, "Enough of your", $4f
db "silly games!", $57
; 0x84e35 + 29 bytes
_SilphCo10EndBattleText2: ; 84e52 (21:4e52)
db $0, "No", $4f
db "continues left!", $58
; 0x84e52 + 20 bytes
_SilphCo10AfterBattleText2: ; 84e66 (21:4e66)
db $0, "Are you satisfied", $4f
db "with beating me?", $55
db "Then go on home!", $57
; 0x84e66 + 53 bytes
_SilphCoPresidentText: ; 84e9b (21:4e9b)
db $0, "PRESIDENT: Thank", $4f
db "you for saving", $55
db "SILPH!", $51
db "I will never", $4f
db "forget you saved", $55
db "us in our moment", $55
db "of peril!", $51
db "I have to thank", $4f
db "you in some way!", $51
db "Because I am rich,", $4f
db "I can give you", $55
db "anything!", $51
db "Here, maybe this", $4f
db "will do!", $58
; 0x84e9b + 200 bytes
_ReceivedSilphCoMasterBallText: ; 84f63 (21:4f63)
db $0, $52, " got a", $4f
db "@"
TX_RAM $cf4b
db $0, "!@@"
; 0x84f74
_UnnamedText_6231c: ; 84f74 (21:4f74)
db $0, "PRESIDENT: You", $4f
db "can't buy that", $55
db "anywhere!", $51
db "It's our secret", $4f
db "prototype MASTER", $55
db "BALL!", $51
db "It will catch any", $4f
db "#MON without", $55
db "fail!", $51
db "You should be", $4f
db "quiet about using", $55
db "it, though.", $57
; 0x84f74 + 159 bytes
_SilphCoMasterBallNoRoomText: ; 85013 (21:5013)
db $0, "You have no", $4f
db "room for this.", $57
; 0x85013 + 28 bytes
_SilphCo11Text2: ; 8502f (21:502f)
db $0, "SECRETARY: Thank", $4f
db "you for rescuing", $55
db "all of us!", $51
db "We admire your", $4f
db "courage.", $57
_SilphCo11Text3: ; 85075 (21:5075)
db $0, "Ah ", $52, "!", $4f
db "So we meet again!", $51
db "The PRESIDENT and", $4f
db "I are discussing", $55
db "a vital business", $55
db "proposition.", $51
db "Keep your nose", $4f
db "out of grown-up", $55
db "matters...", $51
db "Or, experience a", $4f
db "world of pain!", $57
_UnnamedText_62330: ; 85119 (21:5119)
db $0, "Arrgh!!", $4f
db "I lost again!?", $58
; 0x85119 + 24 bytes
_UnnamedText_62335: ; 85131 (21:5131)
db $0, "Blast it all!", $4f
db "You ruined our", $55
db "plans for SILPH!", $51
db "But, TEAM ROCKET", $4f
db "will never fall!", $51
db $52, "! Never", $4f
db "forget that all", $55
db "#MON exist", $55
db "for TEAM ROCKET!", $51
db "I must go, but I", $4f
db "shall return!", $57
; 0x85131 + 165 bytes
_SilphCo11BattleText1: ; 851d6 (21:51d6)
db $0, "Stop right there!", $4f
db "Don't you move!", $57
; 0x851d6 + 34 bytes
_SilphCo11EndBattleText1: ; 851f8 (21:51f8)
db $0, "Don't...", $4f
db "Please!", $58
; 0x851f8 + 17 bytes
_SilphCo11AfterBattleText1: ; 85209 (21:5209)
db $0, "So, you want to", $4f
db "see my BOSS?", $57
; 0x85209 + 30 bytes
_SilphCo11BattleText2: ; 85227 (21:5227)
db $0, "Halt! Do you have", $4f
db "an appointment", $55
db "with my BOSS?", $57
; 0x85227 + 48 bytes
_SilphCo11EndBattleText2: ; 85257 (21:5257)
db $0, "Gaah!", $4f
db "Demolished!", $58
; 0x85257 + 19 bytes
_SilphCo11AfterBattleText2: ; 8526a (21:526a)
db $0, "Watch your step,", $4f
db "my BOSS likes his", $55
db "#MON tough!", $57
; 0x8526a + 48 bytes
_UnnamedText_6237b: ; 8529a (21:529a)
db $0, "The monitor has", $4f
db "#MON on it!", $57
; 0x8529a + 29 bytes
_Mansion2BattleText1: ; 852b7 (21:52b7)
db $0, "I can't get out!", $4f
db "This old place is", $55
db "one big puzzle!", $57
; 0x852b7 + 51 bytes
_Mansion2EndBattleText1: ; 852ea (21:52ea)
db $0, "Oh no!", $4f
db "My bag of loot!", $58
; 0x852ea + 24 bytes
_Mansion2AfterBattleText1: ; 85302 (21:5302)
db $0, "Switches open and", $4f
db "close alternating", $55
db "sets of doors!", $57
; 0x85302 + 52 bytes
_Mansion2Text3: ; 85336 (21:5336)
db $0, "Diary: July 5", $4f
db "Guyana,", $55
db "South America", $51
db "A new #MON was", $4f
db "discovered deep", $55
db "in the jungle.", $57
_Mansion2Text4: ; 85389 (21:5389)
db $0, "Diary: July 10", $4f
db "We christened the", $55
db "newly discovered", $55
db "#MON, MEW.", $57
_UnnamedText_520c2: ; 853c7 (21:53c7)
db $0, "A secret switch!", $51
db "Press it?", $57
; 0x853c7 + 28 bytes
_UnnamedText_520c7: ; 853e3 (21:53e3)
db $0, "Who wouldn't?", $58
; 0x853e3 + 14 bytes
_UnnamedText_520cc: ; 853f1 (21:53f1)
db $0, "Not quite yet!", $57
; 0x853f1 + 16 bytes
_Mansion3BattleText1: ; 85401 (21:5401)
db $0, "This place is", $4f
db "like, huge!", $57
; 0x85401 + 27 bytes
_Mansion3EndBattleText1: ; 8541c (21:541c)
db $0, "Ayah!", $58
; 0x8541c + 7 bytes
_Mansion3AfterBattleText1: ; 85423 (21:5423)
db $0, "I wonder where", $4f
db "my partner went.", $57
; 0x85423 + 33 bytes
_Mansion3BattleText2: ; 85444 (21:5444)
db $0, "My mentor once", $4f
db "lived here.", $57
; 0x85444 + 28 bytes
_Mansion3EndBattleText2: ; 85460 (21:5460)
db $0, "Whew!", $4f
db "Overwhelming!", $58
; 0x85460 + 21 bytes
_Mansion3AfterBattleText2: ; 85475 (21:5475)
db $0, "So, you're stuck?", $4f
db "Try jumping off", $55
db "over there!", $57
; 0x85475 + 46 bytes
_Mansion3Text5: ; 854a3 (21:54a3)
db $0, "Diary: Feb. 6", $4f
db "MEW gave birth.", $51
db "We named the", $4f
db "newborn MEWTWO.", $57
_Mansion4BattleText1: ; 854df (21:54df)
db $0, "Uh-oh. Where am", $4f
db "I now?", $57
; 0x854df + 24 bytes
_Mansion4EndBattleText1: ; 854f7 (21:54f7)
db $0, "Awooh!", $58
; 0x854f7 + 8 bytes
_Mansion4AfterBattleText1: ; 854ff (21:54ff)
db $0, "You can find stuff", $4f
db "lying around.", $57
; 0x854ff + 34 bytes
_Mansion4BattleText2: ; 85521 (21:5521)
db $0, "This place is", $4f
db "ideal for a lab.", $57
; 0x85521 + 32 bytes
_Mansion4EndBattleText2: ; 85541 (21:5541)
db $0, "What", $4f
db "was that for?", $58
; 0x85541 + 20 bytes
_Mansion4AfterBattleText2: ; 85555 (21:5555)
db $0, "I like it here!", $4f
db "It's conducive to", $55
db "my studies!", $57
; 0x85555 + 46 bytes
_Mansion4Text7: ; 85583 (21:5583)
db $0, "Diary; Sept. 1", $4f
db "MEWTWO is far too", $55
db "powerful.", $51
db "We have failed to", $4f
db "curb its vicious", $55
db "tendencies...", $57
_SafariZoneEastText5: ; 855e0 (21:55e0)
db $0, "REST HOUSE", $57
_SafariZoneEastText6: ; 855ec (21:55ec)
db $0, "TRAINER TIPS", $51
db "The remaining time", $4f
db "declines only", $55
db "while you walk!", $57
_SafariZoneEastText7: ; 8562b (21:562b)
db $0, "CENTER AREA", $4f
db "NORTH: AREA 2", $57
_SafariZoneNorthText3: ; 85646 (21:5646)
db $0, "REST HOUSE", $57
_SafariZoneNorthText4: ; 85652 (21:5652)
db $0, "TRAINER TIPS", $51
db "The SECRET HOUSE", $4f
db "is still ahead!", $57
_SafariZoneNorthText5: ; 85681 (21:5681)
db $0, "AREA 2", $57
_SafariZoneNorthText6: ; 85689 (21:5689)
db $0, "TRAINER TIPS", $51
db "#MON hide in", $4f
db "tall grass!", $51
db "Zigzag through", $4f
db "grassy areas to", $55
db "flush them out.", $57
_SafariZoneNorthText7: ; 856df (21:56df)
db $0, "TRAINER TIPS", $51
db "Win a free HM for", $4f
db "finding the", $55
db "SECRET HOUSE!", $57
_SafariZoneWestText5: ; 85719 (21:5719)
db $0, "REST HOUSE", $57
_SafariZoneWestText6: ; 85725 (21:5725)
db $0, "REQUEST NOTICE", $51
db "Please find the", $4f
db "SAFARI WARDEN's", $55
db "lost GOLD TEETH.", $55
db "They're around", $55
db "here somewhere.", $51
db "Reward offered!", $4f
db "Contact: WARDEN", $57
_SafariZoneWestText7: ; 857a3 (21:57a3)
db $0, "TRAINER TIPS", $51
db "Zone Exploration", $4f
db "Campaign!", $51
db "The Search for", $4f
db "the SECRET HOUSE!", $57
_SafariZoneWestText8: ; 857ed (21:57ed)
db $0, "AREA 3", $4f
db "EAST: CENTER AREA", $57
_SafariZoneCenterText2: ; 85807 (21:5807)
db $0, "REST HOUSE", $57
_SafariZoneCenterText3: ; 85813 (21:5813)
db $0, "TRAINER TIPS", $51
db "Press the START", $4f
db "Button to check", $55
db "remaining time!", $57
_SafariZoneRestHouse1Text1: ; 85851 (21:5851)
db $0, "SARA: Where did", $4f
db "my boy friend,", $55
db "ERIK, go?", $57
_SafariZoneRestHouse1Text2: ; 8587b (21:587b)
db $0, "I'm catching", $4f
db "#MON to take", $55
db "home as gifts!", $57
_UnnamedText_4a350: ; 858a4 (21:58a4)
db $0, "Ah! Finally!", $51
db "You're the first", $4f
db "person to reach", $55
db "the SECRET HOUSE!", $51
db "I was getting", $4f
db "worried that no", $55
db "one would win our", $55
db "campaign prize.", $51
db "Congratulations!", $4f
db "You have won!", $58
; 0x858a4 + 159 bytes
_ReceivedHM03Text: ; 85943 (21:5943)
db $0, $52, " received", $4f
db "@"
TX_RAM $cf4b
db $0, "!@@"
; 0x85957
_HM03ExplanationText: ; 85957 (21:5957)
db $0, "HM03 is SURF!", $51
db "#MON will be", $4f
db "able to ferry you", $55
db "across water!", $51
db "And, this HM isn't", $4f
db "disposable! You", $55
db "can use it over", $55
db "and over!", $51
db "You're super lucky", $4f
db "for winning this", $55
db "fabulous prize!", $57
; 0x85957 + 171 bytes
_HM03NoRoomText: ; 85a02 (21:5a02)
db $0, "You don't have", $4f
db "room for this", $55
db "fabulous prize!", $57
; 0x85a02 + 45 bytes
_SafariZoneRestHouse2Text1: ; 85a2f (21:5a2f)
db $0, "Tossing ROCKs at", $4f
db "#MON might", $55
db "make them run,", $55
db "but they'll be", $55
db "easier to catch.", $57
_SafariZoneRestHouse2Text2: ; 85a7a (21:5a7a)
db $0, "Using BAIT will", $4f
db "make #MON", $55
db "easier to catch.", $57
_SafariZoneRestHouse2Text3: ; 85aa6 (21:5aa6)
db $0, "I hiked a lot, but", $4f
db "I didn't see any", $55
db "#MON I wanted.", $57
_SafariZoneRestHouse3Text1: ; 85ad9 (21:5ad9)
db $0, "How many did you", $4f
db "catch? I'm bushed", $55
db "from the work!", $57
_SafariZoneRestHouse3Text2: ; 85b0b (21:5b0b)
db $0, "I caught a", $4f
db "CHANSEY!", $51
db "That makes this", $4f
db "all worthwhile!", $57
_SafariZoneRestHouse3Text3: ; 85b40 (21:5b40)
db $0, "Whew! I'm tired", $4f
db "from all the fun!", $57
_SafariZoneRestHouse4Text1: ; 85b62 (21:5b62)
db $0, "You can keep any", $4f
db "item you find on", $55
db "the ground here.", $51
db "But, you'll run", $4f
db "out of time if", $55
db "you try for all", $55
db "of them at once!", $57
_SafariZoneRestHouse4Text2: ; 85bd5 (21:5bd5)
db $0, "Go to the deepest", $4f
db "part of the", $55
db "SAFARI ZONE. You", $55
db "will win a prize!", $57
_SafariZoneRestHouse4Text3: ; 85c17 (21:5c17)
db $0, "My EEVEE evolved", $4f
db "into FLAREON!", $51
db "But, a friend's", $4f
db "EEVEE turned into", $55
db "a VAPOREON!", $55
db "I wonder why?", $57
_UnknownDungeon3MewtwoText: ; 85c72 (21:5c72)
db $0, "Mew!@@"
; 0x85c79
_VictoryRoad1BattleText1: ; 85c79 (21:5c79)
db $0, "I wonder if you", $4f
db "are good enough", $55
db "for me!", $57
; 0x85c79 + 41 bytes
_VictoryRoad1EndBattleText1: ; 85ca2 (21:5ca2)
db $0, "I", $4f
db "lost out!", $58
; 0x85ca2 + 13 bytes
_VictoryRoad1AfterBattleText1: ; 85caf (21:5caf)
db $0, "I never wanted to", $4f
db "lose to anybody!", $57
; 0x85caf + 36 bytes
_VictoryRoad1BattleText2: ; 85cd3 (21:5cd3)
db $0, "I can see you're", $4f
db "good! Let me see", $55
db "exactly how good!", $57
; 0x85cd3 + 52 bytes
_VictoryRoad1EndBattleText2: ; 85d07 (21:5d07)
db $0, "I", $4f
db "had a chance...", $58
; 0x85d07 + 19 bytes
_VictoryRoad1AfterBattleText2: ; 85d1a (21:5d1a)
db $0, "I concede, you're", $4f
db "better than me!", $57
; 0x85d1a + 34 bytes
_LanceBeforeBattleText: ; 85d3c (21:5d3c)
db $0, "Ah! I heard about", $4f
db "you ", $52, "!", $51
db "I lead the ELITE", $4f
db "FOUR! You can", $55
db "call me LANCE the", $55
db "dragon trainer!", $51
db "You know that", $4f
db "dragons are", $55
db "mythical #MON!", $51
db "They're hard to", $4f
db "catch and raise,", $55
db "but their powers", $55
db "are superior!", $51
db "They're virtually", $4f
db "indestructible!", $51
db "Well, are you", $4f
db "ready to lose?", $51
db "Your LEAGUE", $4f
db "challenge ends", $55
db "with me, ", $52, "!", $57
; 0x85d3c + 296 bytes
_LanceEndBattleText: ; 85e64 (21:5e64)
db $0, "That's it!", $51
db "I hate to admit", $4f
db "it, but you are a", $55
db "#MON master!", $58
; 0x85e64 + 58 bytes
_LanceAfterBattleText: ; 85e9e (21:5e9e)
db $0, "I still can't", $4f
db "believe my", $55
db "dragons lost to", $55
db "you, ", $52, "!", $51
db "You are now the", $4f
db "#MON LEAGUE", $55
db "champion!", $51
db "...Or, you would", $4f
db "have been, but", $55
db "you have one more", $55
db "challenge ahead.", $51
db "You have to face", $4f
db "another trainer!", $55
db "His name is...", $51
db $53, "!", $4f
db "He beat the ELITE", $55
db "FOUR before you!", $51
db "He is the real", $4f
db "#MON LEAGUE", $55
db "champion!@@"
; 0x85e9e + 279 bytes = 0x85fb5
_HallofFameRoomText1: ; 85fb5 (21:5fb5)
db $0, "OAK: Er-hem!", $4f
db "Congratulations", $55
db $52, "!", $51
db "This floor is the", $4f
db "#MON HALL OF", $55
db "FAME!", $51
db "#MON LEAGUE", $4f
db "champions are", $55
db "honored for their", $55
db "exploits here!", $51
db "Their #MON are", $4f
db "also recorded in", $55
db "the HALL OF FAME!", $51
db $52, "! You have", $4f
db "endeavored hard", $55
db "to become the new", $55
db "LEAGUE champion!", $51
db "Congratulations,", $4f
db $52, ", you and", $55
db "your #MON are", $55
db "HALL OF FAMERs!", $57
_UnnamedText_760f4: ; 860e1 (21:60e1)
db $0, $53, ": Hey!", $51
db "I was looking", $4f
db "forward to seeing", $55
db "you, ", $52, "!", $51
db "My rival should", $4f
db "be strong to keep", $55
db "me sharp!", $51
db "While working on", $4f
db "#DEX, I looked", $55
db "all over for", $55
db "powerful #MON!", $51
db "Not only that, I", $4f
db "assembled teams", $55
db "that would beat", $55
db "any #MON type!", $51
db "And now!", $51
db "I'm the #MON", $4f
db "LEAGUE champion!", $51
db $52, "! Do you", $4f
db "know what that", $55
db "means?", $51
db "I'll tell you!", $51
db "I am the most", $4f
db "powerful trainer", $55
db "in the world!", $57
; 0x860e1 + 346 bytes
_UnnamedText_760f9: ; 8623b (21:623b)
db $0, "NO!", $4f
db "That can't be!", $55
db "You beat my best!", $51
db "After all that", $4f
db "work to become", $55
db "LEAGUE champ?", $51
db "My reign is over", $4f
db "already?", $55
db "It's not fair!", $58
; 0x8623b + 121 bytes
_UnnamedText_760fe: ; 862b4 (21:62b4)
db $0, "Hahaha!", $4f
db "I won, I won!", $51
db "I'm too good for", $4f
db "you, ", $52, "!", $51
db "You did well to", $4f
db "even reach me,", $55
db $53, ", the", $55
db "#MON genius!", $51
db "Nice try, loser!", $4f
db "Hahaha!", $58
; 0x862b4 + 123 bytes
_UnnamedText_76103: ; 8632f (21:632f)
db $0, "Why?", $4f
db "Why did I lose?", $51
db "I never made any", $4f
db "mistakes raising", $55
db "my #MON...", $51
db "Darn it! You're", $4f
db "the new #MON", $55
db "LEAGUE champion!", $51
db "Although I don't", $4f
db "like to admit it.", $57
; 0x8632f + 146 bytes
_GaryText2: ; 863c1 (21:63c1)
db $0, "OAK: ", $52, "!", $57
_UnnamedText_76120: ; 863ca (21:63ca)
db $0, "OAK: So, you won!", $4f
db "Congratulations!", $55
db "You're the new", $55
db "#MON LEAGUE", $55
db "champion!", $51
db "You've grown up so", $4f
db "much since you", $55
db "first left with", $55
db "@"
TX_RAM $cd6d
db $0, "!", $51
db $52, ", you have", $4f
db "come of age!", $57
; 0xa86463
_UnnamedText_76125: ; 86463 (21:6463)
db $0, "OAK: ", $53, "! I'm", $4f
db "disappointed!", $51
db "I came when I", $4f
db "heard you beat", $55
db "the ELITE FOUR!", $51
db "But, when I got", $4f
db "here, you had", $55
db "already lost!", $51
db $53, "! Do you", $4f
db "understand why", $55
db "you lost?", $51
db "You have forgotten", $4f
db "to treat your", $55
db "#MON with", $55
db "trust and love!", $51
db "Without them, you", $4f
db "will never become", $55
db "a champ again!", $57
; 0x86463 + 260 bytes
_UnnamedText_7612a: ; 86567 (21:6567)
db $0, "OAK: ", $52, "!", $51
db "You understand", $4f
db "that your victory", $55
db "was not just your", $55
db "own doing!", $51
db "The bond you share", $4f
db "with your #MON", $55
db "is marvelous!", $51
db $52, "!", $4f
db "Come with me!", $57
; 0x86567 + 136 bytes
_LoreleiBeforeBattleText: ; 865ef (21:65ef)
db $0, "Welcome to", $4f
db "#MON LEAGUE!", $51
db "I am LORELEI of", $4f
db "the ELITE FOUR!", $51
db "No one can best", $4f
db "me when it comes", $55
db "to icy #MON!", $51
db "Freezing moves", $4f
db "are powerful!", $51
db "Your #MON will", $4f
db "be at my mercy", $55
db "when they are", $55
db "frozen solid!", $51
db "Hahaha!", $4f
db "Are you ready?", $57
; 0x865ef + 213 bytes
_LoreleiEndBattleText: ; 866c4 (21:66c4)
db $0, "How", $4f
db "dare you!", $58
; 0x866c4 + 15 bytes
_LoreleiAfterBattleText: ; 866d3 (21:66d3)
db $0, "You're better", $4f
db "than I thought!", $55
db "Go on ahead!", $51
db "You only got a", $4f
db "taste of #MON", $55
db "LEAGUE power!", $57
; 0x866d3 + 86 bytes
_UnnamedText_7627b: ; 86729 (21:6729)
db $0, "Someone's voice:", $4f
db "Don't run away!", $57
; 0x86729 + 32 bytes
_BrunoBeforeBattleText: ; 86749 (21:6749)
db $0, "I am BRUNO of", $4f
db "the ELITE FOUR!", $51
db "Through rigorous", $4f
db "training, people", $55
db "and #MON can", $55
db "become stronger!", $51
db "I've weight", $4f
db "trained with", $55
db "my #MON!", $51
db $52, "!", $51
db "We will grind you", $4f
db "down with our", $55
db "superior power!", $51
db "Hoo hah!", $57
; 0x86749 + 188 bytes
_BrunoEndBattleText: ; 86805 (21:6805)
db $0, "Why?", $4f
db "How could I lose?", $58
; 0x86805 + 24 bytes
_BrunoAfterBattleText: ; 8681d (21:681d)
db $0, "My job is done!", $4f
db "Go face your next", $55
db "challenge!", $57
; 0x8681d + 46 bytes
_UnnamedText_763d2: ; 8684b (21:684b)
db $0, "Someone's voice:", $4f
db "Don't run away!", $57
; 0x8684b + 32 bytes
_AgathaBeforeBattleText: ; 8686b (21:686b)
db $0, "I am AGATHA of", $4f
db "the ELITE FOUR!", $51
db "OAK's taken a lot", $4f
db "of interest in", $55
db "you, child!", $51
db "That old duff was", $4f
db "once tough and", $55
db "handsome! That", $55
db "was decades ago!", $51
db "Now he just wants", $4f
db "to fiddle with", $55
db "his #DEX! He's", $55
db "wrong! #MON", $55
db "are for fighting!", $51
db $52, "! I'll show", $4f
db "you how a real", $55
db "trainer fights!", $57
; 0x8686b + 261 bytes
_AgathaEndBattleText: ; 86970 (21:6970)
db $0, "Oh ho!", $4f
db "You're something", $55
db "special, child!", $58
; 0x86970 + 40 bytes
_AgathaAfterBattleText: ; 86998 (21:6998)
db $0, "You win! I see", $4f
db "what the old duff", $55
db "sees in you now!", $51
db "I have nothing", $4f
db "else to say! Run", $55
db "along now, child!", $57
; 0x86998 + 101 bytes
_AgathaText2: ; 869fd (21:69fd)
db $0, "Someone's voice:", $4f
db "Don't run away!", $57
; 0x869fd + 32 bytes
_RockTunnel2BattleText2: ; 86a1d (21:6a1d)
db $0, "Hikers leave twigs", $4f
db "as trail markers.", $57
; 0x86a1d + 38 bytes
_RockTunnel2EndBattleText2: ; 86a43 (21:6a43)
db $0, "Ohhh!", $4f
db "I did my best!", $58
; 0x86a43 + 22 bytes
_RockTunnel2AfterBattleText2: ; 86a59 (21:6a59)
db $0, "I want to go ", $4f
db "home!", $57
; 0x86a59 + 21 bytes
_RockTunnel2BattleText3: ; 86a6e (21:6a6e)
db $0, "Hahaha! Can you", $4f
db "beat my power?", $57
; 0x86a6e + 32 bytes
_RockTunnel2EndBattleText3: ; 86a8e (21:6a8e)
db $0, "Oops!", $4f
db "Out-muscled!", $58
; 0x86a8e + 20 bytes
_RockTunnel2AfterBattleText3: ; 86aa2 (21:6aa2)
db $0, "I go for power", $4f
db "because I hate", $55
db "thinking!", $57
; 0x86aa2 + 41 bytes
_RockTunnel2BattleText4: ; 86acb (21:6acb)
db $0, "You have a", $4f
db "#DEX?", $55
db "I want one too!", $57
; 0x86acb + 34 bytes
_RockTunnel2EndBattleText4: ; 86aed (21:6aed)
db $0, "Shoot!", $4f
db "I'm so jealous!", $58
; 0x86aed + 23 bytes
_RockTunnel2AfterBattleText4: ; 86b04 (21:6b04)
db $0, "When you finish", $4f
db "your #DEX, can", $55
db "I have it?", $57
; 0x86b04 + 43 bytes
_RockTunnel2BattleText5: ; 86b2f (21:6b2f)
db $0, "Do you know about", $4f
db "costume players?", $57
; 0x86b2f + 36 bytes
_RockTunnel2EndBattleText5: ; 86b53 (21:6b53)
db $0, "Well,", $4f
db "that's that.", $58
; 0x86b53 + 19 bytes
_RockTunnel2AfterBattleText5: ; 86b66 (21:6b66)
db $0, "Costume players", $4f
db "dress up as", $55
db "#MON for fun.", $57
; 0x86b66 + 43 bytes
_RockTunnel2BattleText6: ; 86b91 (21:6b91)
db $0, "My #MON", $4f
db "techniques will", $55
db "leave you crying!", $57
; 0x86b91 + 43 bytes
_RockTunnel2EndBattleText6: ; 86bbc (21:6bbc)
db $0, "I give!", $4f
db "You're a better", $55
db "technician!", $58
; 0x86bbc + 36 bytes
_RockTunnel2AfterBattleText6: ; 86be0 (21:6be0)
db $0, "In mountains,", $4f
db "you'll often find", $55
db "rock-type #MON.", $57
; 0x86be0 + 48 bytes
_RockTunnel2BattleText7: ; 86c10 (21:6c10)
db $0, "I don't often", $4f
db "come here, but I", $55
db "will fight you.", $57
; 0x86c10 + 47 bytes
_RockTunnel2EndBattleText7: ; 86c3f (21:6c3f)
db $0, "Oh!", $4f
db "I lost!", $58
; 0x86c3f + 13 bytes
_RockTunnel2AfterBattleText7: ; 86c4c (21:6c4c)
db $0, "I like tiny", $4f
db "#MON, big ones", $55
db "are too scary!", $57
; 0x86c4c + 43 bytes
_RockTunnel2BattleText8: ; 86c77 (21:6c77)
db $0, "Hit me with your", $4f
db "best shot!", $57
; 0x86c77 + 29 bytes
_RockTunnel2EndBattleText8: ; 86c94 (21:6c94)
db $0, "Fired", $4f
db "away!", $58
; 0x86c94 + 13 bytes
SECTION "bank22",ROMX,BANK[$22]
_RockTunnel2AfterBattleText8: ; 88000 (22:4000)
db $0, "I'll raise my", $4f
db "#MON to beat", $55
db "yours, kid!", $57
; 0x88000 + 39 bytes
_RockTunnel2BattleText9: ; 88027 (22:4027)
db $0, "I draw #MON", $4f
db "when I'm home.", $57
; 0x88027 + 27 bytes
_RockTunnel2EndBattleText9: ; 88042 (22:4042)
db $0, "Whew!", $4f
db "I'm exhausted!", $58
; 0x88042 + 21 bytes
_RockTunnel2AfterBattleText9: ; 88057 (22:4057)
db $0, "I'm an artist,", $4f
db "not a fighter.", $57
; 0x88057 + 30 bytes
_SeafoamIslands5BattleText2: ; 88075 (22:4075)
db $0, "Gyaoo!@@"
_SeafoamIslands5Text4: ; 8807e (22:407e)
db $0, "Boulders might", $4f
db "change the flow", $55
db "of water!", $57
_SeafoamIslands5Text5: ; 880a8 (22:40a8)
db $0, "DANGER", $4f
db "Fast current!", $57
_AIBattleWithdrawText: ; 880be (22:40be)
db 1
dw $D04A
db 0," with-",$4F,"drew @",1
dw W_ENEMYMONNAME
db 0,"!",$58
_AIBattleUseItemText: ; 880d5 (22:40d5)
db 1
dw $D04A
db 0,$4F,"used @",1
dw $CD6D
db 0,$55,"on @",1
dw W_ENEMYMONNAME
db 0,"!",$58
_UnnamedText_4160c: ; 880ef (22:40ef)
TX_RAM $cf4b
db $0, " went", $4f
db "to @"
TX_RAM $d887
db $0, ".", $57
; 0x88103
_UnnamedText_41623: ; 88103 (22:4103)
db $0, "For ", $52, "'s", $4f
db "@"
TX_RAM $cf4b
db $0, ",", $57
; 0x88112
_UnnamedText_41628: ; 88112 (22:4112)
TX_RAM $d887
db $0, " sends", $4f
db "@"
TX_RAM $cd6d
db $0, ".", $57
; 0x88124
_UnnamedText_41642: ; 88124 (22:4124)
TX_RAM $d887
db $0, " waves", $4f
db "farewell as", $57
_UnnamedText_41647: ; 8813b (22:413b)
TX_RAM $cd6d
db $0, " is", $4f
db "transferred.", $57
; 0x8813b + 21 bytes
_UnnamedText_41655: ; 88150 (22:4150)
db $0, "Take good care of", $4f
db "@"
; 0x88150 + 20 bytes
UnnamedText_88164: ; 88164 (22:4164)
TX_RAM $cd6d
db $0, ".", $57
; 0x8816a
_UnnamedText_4166c: ; 8816a (22:416a)
TX_RAM $d887
db $0, " will", $4f
db "trade @"
; 0x8816a + 17 bytes
UnnamedText_8817b: ; 8817b (22:417b)
TX_RAM $cd6d
db $0, $57
_UnnamedText_41671: ; 88180 (22:4180)
db $0, "for ", $52, "'s", $4f
db "@"
TX_RAM $cf4b
db $0, ".", $57
; 0x8818f
_UnnamedText_37390: ; 8818f (22:418f)
db $0, "A slot machine!", $4f
db "Want to play?", $57
; 0x8818f + 31 bytes
_UnnamedText_37467: ; 881ae (22:41ae)
db $0, "Darn!", $4f
db "Ran out of coins!", $57
; 0x881ae + 25 bytes
_UnnamedText_3746c: ; 881c7 (22:41c7)
db $0, "Bet how many", $4f
db "coins?", $57
; 0x881c7 + 21 bytes
_UnnamedText_37471: ; 881dc (22:41dc)
db $0, "Start!", $57
; 0x881dc + 8 bytes
_UnnamedText_37476: ; 881e4 (22:41e4)
db $0, "Not enough", $4f
db "coins!", $58
; 0x881e4 + 19 bytes
_UnnamedText_3747b: ; 881f7 (22:41f7)
db $0, "One more ", $4f
db "go?", $57
; 0x881f7 + 15 bytes
_UnnamedText_37673: ; 88206 (22:4206)
db $0, " lined up!", $4f
db "Scored @"
; 0x88206 + 20 bytes
UnnamedText_8821a: ; 8821a (22:421a)
TX_RAM $cf4b
db $0, " coins!", $57
; 0x88226
_UnnamedText_3769d: ; 88226 (22:4226)
db $0, "Not this time!", $58
; 0x88226 + 16 bytes
UnnamedText_88236: ; 88236 (22:4236)
db $0, "Yeah!@@"
; 0x8823e
_UnnamedText_703fa: ; 8823e (22:423e)
db $0, "#DEX Seen:@"
; 0x8823e + 14 bytes
UnnamedText_8824c: ; 8824c (22:424c)
TX_NUM $cc5b, 1, 3
db $0, $4f
db " Owned:@"
TX_NUM $cc5c, 1, 3
db $50
; 0x88267
_UnnamedText_703ff: ; 88267 (22:4267)
db $0, "#DEX Rating", $6d, $57
; 0x88267 + 14 bytes
_UnnamedText_62453: ; 88275 (22:4275)
TX_RAM W_GYMCITYNAME
db $0, $4f
db "#MON GYM", $55
db "LEADER: @"
; 0x88275 + 23 bytes
UnnamedText_8828c: ; 8828c (22:428c)
TX_RAM W_GYMLEADERNAME
db $0, $51
db "WINNING TRAINERS:", $4f
db $53, $57
; 0x882a5
_UnnamedText_62458: ; 882a5 (22:42a5)
TX_RAM W_GYMCITYNAME
db $0, $4f
db "#MON GYM", $55
db "LEADER: @"
; 0x882a5 + 23 bytes
UnnamedText_882bc: ; 882bc (22:42bc)
TX_RAM W_GYMLEADERNAME
db $0, $51
db "WINNING TRAINERS:", $4f
db $53, $55
db $52, $57
; 0x882d7
_UnnamedText_624a3: ; 882d7 (22:42d7)
db $0, "#MON CENTERs", $4f
db "heal your tired,", $55
db "hurt or fainted", $55
db "#MON!", $57
; 0x882d7 + 53 bytes
_UnnamedText_624a8: ; 8830c (22:430c)
db $0, "Yawn!", $51
db "When JIGGLYPUFF", $4f
db "sings, #MON", $55
db "get drowsy...", $51
db "...Me too...", $4f
db "Snore...", $57
; 0x8830c + 71 bytes
_UnnamedText_624ad: ; 88353 (22:4353)
db $0, "BILL has lots of", $4f
db "#MON!", $51
db "He collects rare", $4f
db "ones too!", $57
; 0x88353 + 51 bytes
_UnnamedText_624b2: ; 88386 (22:4386)
db $0, "CUBONEs wear", $4f
db "skulls, right?", $51
db "People will pay a", $4f
db "lot for one!", $57
; 0x88386 + 60 bytes
_UnnamedText_624b7: ; 883c2 (22:43c2)
db $0, "If you have too", $4f
db "many #MON, you", $55
db "should store them", $55
db "via PC!", $57
; 0x883c2 + 58 bytes
_UnnamedText_624bc: ; 883fc (22:43fc)
db $0, "I heard that", $4f
db "GHOSTs haunt", $55
db "LAVENDER TOWN!", $57
; 0x883fc + 42 bytes
_UnnamedText_624c1: ; 88426 (22:4426)
db $0, "I wish I could", $4f
db "catch #MON.", $57
; 0x88426 + 28 bytes
_UnnamedText_624c6: ; 88442 (22:4442)
db $0, "I'm tired from", $4f
db "all the fun...", $57
; 0x88442 + 30 bytes
_UnnamedText_624cb: ; 88460 (22:4460)
db $0, "SILPH's manager", $4f
db "is hiding in the", $55
db "SAFARI ZONE.", $57
; 0x88460 + 46 bytes
_UnnamedText_624d0: ; 8848e (22:448e)
db $0, "It is true that a", $4f
db "higher level", $55
db "#MON will be", $55
db "more powerful...", $51
db "But, all #MON", $4f
db "will have weak", $55
db "points against", $55
db "specific types.", $51
db "So, there is no", $4f
db "universally", $55
db "strong #MON.", $57
; 0x8848e + 163 bytes
_UnnamedText_624d5: ; 88531 (22:4531)
db $0, "If I had a BIKE,", $4f
db "I would go to", $55
db "CYCLING ROAD!", $57
; 0x88531 + 46 bytes
_UnnamedText_624da: ; 8855f (22:455f)
db $0, "If you're studying ", $4f
db "#MON, visit", $55
db "the SAFARI ZONE.", $51
db "It has all sorts", $4f
db "of rare #MON.", $57
; 0x8855f + 80 bytes
_UnnamedText_624df: ; 885af (22:45af)
db $0, "#MON can still", $4f
db "learn techniques", $55
db "after canceling", $55
db "evolution.", $51
db "Evolution can wait", $4f
db "until new moves", $55
db "have been learned.", $57
; 0x885af + 114 bytes
_UnnamedText_624f8: ; 88621 (22:4621)
db $0, "It would be great", $4f
db "if the ELITE FOUR", $55
db "came and stomped", $55
db "TEAM ROCKET!", $57
; 0x88621 + 67 bytes
_UnnamedText_624fd: ; 88664 (22:4664)
db $0, "TEAM ROCKET took", $4f
db "off! We can go", $55
db "out safely again!", $55
db "That's great!", $57
; 0x88664 + 64 bytes
_UnnamedText_62502: ; 886a4 (22:46a4)
db $0, "My sis brought me", $4f
db "on this vacation!", $57
; 0x886a4 + 37 bytes
_UnnamedText_62511: ; 886c9 (22:46c9)
db $0, "Crammed full of", $4f
db "#MON books!", $57
; 0x886c9 + 29 bytes
_UnnamedText_1e953: ; 886e6 (22:46e6)
db $0, "A shiny new", $4f
db "BICYCLE!", $57
; 0x886e6 + 22 bytes
_UnnamedText_1e960: ; 886fc (22:46fc)
db $0, "Push START to", $4f
db "open the MENU!", $57
; 0x886fc + 30 bytes
_UnnamedText_1e97e: ; 8871a (22:471a)
db $0, "The SAVE option is", $4f
db "on the MENU", $55
db "screen.", $57
; 0x8871a + 40 bytes
_UnnamedText_1e983: ; 88742 (22:4742)
db $0, "All #MON types", $4f
db "have strong and", $55
db "weak points", $55
db "against others.", $57
; 0x88742 + 60 bytes
_UnnamedText_1ea0d: ; 8877e (22:477e)
db $0, "PA: Ding-dong!", $51
db "Time's up!", $58
; 0x8877e + 26 bytes
_UnnamedText_1ea12: ; 88798 (22:4798)
db $0, "PA: Your SAFARI", $4f
db "GAME is over!", $57
; 0x88798 + 31 bytes
_UnnamedText_1ea5b: ; 887b7 (22:47b7)
db $0, "#MON Quiz!", $51
db "Get it right and", $4f
db "the door opens to", $55
db "the next room!", $51
db "Get it wrong and", $4f
db "face a trainer!", $51
db "If you want to", $4f
db "conserve your", $55
db "#MON for the", $55
db "GYM LEADER...", $51
db "Then get it right!", $4f
db "Here we go!", $58
; 0x887b7 + 182 bytes
_UnnamedText_1ea6c: ; 8886d (22:486d)
db $0, "CATERPIE evolves", $4f
db "into BUTTERFREE?", $57
; 0x8886d + 35 bytes
_UnnamedText_1ea71: ; 88890 (22:4890)
db $0, "There are 9", $4f
db "certified #MON", $55
db "LEAGUE BADGEs?", $57
; 0x88890 + 43 bytes
_UnnamedText_1ea76: ; 888bb (22:48bb)
db $0, "POLIWAG evolves 3", $4f
db "times?", $57
; 0x888bb + 26 bytes
_UnnamedText_1ea7b: ; 888d5 (22:48d5)
db $0, "Are thunder moves", $4f
db "effective against", $55
db "ground element-", $55
db "type #MON?", $57
; 0x888d5 + 64 bytes
_UnnamedText_1ea80: ; 88915 (22:4915)
db $0, "#MON of the", $4f
db "same kind and", $55
db "level are not", $55
db "identical?", $57
; 0x88915 + 52 bytes
_UnnamedText_1ea85: ; 88949 (22:4949)
db $0, "TM28 contains", $4f
db "TOMBSTONER?", $57
; 0x88949 + 27 bytes
_UnnamedText_1eae3: ; 88964 (22:4964)
db $0, "You're absolutely", $4f
db "correct!", $51
db "Go on through!@@"
; 0x8898f
_UnnamedText_1eb05: ; 8898f (22:498f)
db $0, "Sorry! Bad call!", $58
; 0x8898f + 18 bytes
_UnnamedText_1eb69: ; 889a1 (22:49a1)
db $0, "#MON magazines!", $51
db "#MON notebooks!", $51
db "#MON graphs!", $57
; 0x889a1 + 46 bytes
_UnnamedText_1ebdd: ; 889cf (22:49cf)
db $0, "TELEPORTER is", $4f
db "displayed on the", $55
db "PC monitor.", $57
; 0x889cf + 44 bytes
_UnnamedText_1ebe2: ; 889fb (22:49fb)
db $0, $52, " initiated", $4f
db "TELEPORTER's Cell", $55
db "Separator!@@"
; 0x88a25
_UnnamedText_1ec7f: ; 88a25 (22:4a25)
db $0, "BILL's favorite", $4f
db "#MON list!", $58
; 0x88a25 + 27 bytes
_UnnamedText_1ecaa: ; 88a40 (22:4a40)
db $0, "Which #MON do", $4f
db "you want to see?", $57
; 0x88a40 + 32 bytes
_UnnamedText_1ecbd: ; 88a60 (22:4a60)
db $0, "There's an e-mail", $4f
db "message here!", $51
db "...", $51
db "Calling all", $4f
db "#MON trainers!", $51
db "The elite trainers", $4f
db "of #MON LEAGUE", $55
db "are ready to take", $55
db "on all comers!", $51
db "Bring your best", $4f
db "#MON and see", $55
db "how you rate as a", $55
db "trainer!", $51
db "#MON LEAGUE HQ", $4f
db "INDIGO PLATEAU", $51
db "PS: PROF.OAK,", $4f
db "please visit us!", $55
db "...", $57
; 0x88a60 + 251 bytes
_UnnamedText_2ff32: ; 88b5b (22:4b5b)
db $0, "A COIN CASE is", $4f
db "required!", $57
; 0x88b5b + 26 bytes
_UnnamedText_2ff37: ; 88b75 (22:4b75)
db $0, "You don't have", $4f
db "any coins!", $57
; 0x88b75 + 26 bytes
_UnnamedText_37e79: ; 88b8f (22:4b8f)
db $0, "OUT OF ORDER", $4f
db "This is broken.", $57
; 0x88b8f + 30 bytes
_UnnamedText_37e7e: ; 88bad (22:4bad)
db $0, "OUT TO LUNCH", $4f
db "This is reserved.", $57
; 0x88bad + 32 bytes
_UnnamedText_37e83: ; 88bcd (22:4bcd)
db $0, "Someone's keys!", $4f
db "They'll be back.", $57
; 0x88bcd + 32 bytes
_UnnamedText_21865: ; 88bed (22:4bed)
db $0, "Just a moment.", $57
; 0x88bed + 16 bytes
UnnamedText_88bfd: ; 88bfd (22:4bfd)
db $0, "It's a pamphlet", $4f
db "on TMs.", $51
db "...", $51
db "There are 50 TMs", $4f
db "in all.", $51
db "There are also 5", $4f
db "HMs that can be", $55
db "used repeatedly.", $51
db "SILPH CO.@@"
; 0x88c6f
_UnnamedText_529e9: ; 88c6f (22:4c6f)
db $0, "Turn the page?", $57
; 0x88c6f + 16 bytes
UnnamedText_88c7f: ; 88c7f (22:4c7f)
db $0, "GIRL: Hey! Don't", $4f
db "look at my notes!@@"
; 0x88ca3
_UnnamedText_529f4: ; 88ca3 (22:4ca3)
db $0, "Looked at the", $4f
db "notebook!", $51
db "First page...", $51
db "# BALLs are", $4f
db "used to catch", $55
db "#MON.", $51
db "Up to 6 #MON", $4f
db "can be carried.", $51
db "People who raise", $4f
db "and make #MON", $55
db "fight are called", $55
db "#MON trainers.", $58
; 0x88ca3 + 163 bytes
_UnnamedText_529f9: ; 88d46 (22:4d46)
db $0, "Second page...", $51
db "A healthy #MON", $4f
db "may be hard to", $55
db "catch, so weaken", $55
db "it first!", $51
db "Poison, burns and", $4f
db "other damage are", $55
db "effective!", $58
; 0x88d46 + 119 bytes
_UnnamedText_529fe: ; 88dbd (22:4dbd)
db $0, "Third page...", $51
db "#MON trainers", $4f
db "seek others to", $55
db "engage in #MON", $55
db "fights.", $51
db "Battles are", $4f
db "constantly fought", $55
db "at #MON GYMs.", $58
; 0x88dbd + 111 bytes
_UnnamedText_52a03: ; 88e2c (22:4e2c)
db $0, "Fourth page...", $51
db "The goal for", $4f
db "#MON trainers", $55
db "is to beat the ", $55
db "top 8 #MON", $55
db "GYM LEADERs.", $51
db "Do so to earn the", $4f
db "right to face...", $51
db "The ELITE FOUR of", $4f
db "#MON LEAGUE!", $58
; 0x88e2c + 149 bytes
_UnnamedText_52a10: ; 88ec1 (22:4ec1)
db $0, "Enemies on every", $4f
db "side!", $57
; 0x88ec1 + 24 bytes
_UnnamedText_52a1d: ; 88ed9 (22:4ed9)
db $0, "What goes around", $4f
db "comes around!", $57
; 0x88ed9 + 32 bytes
_UnnamedText_52a2a: ; 88ef9 (22:4ef9)
db $0, "FIGHTING DOJO", $57
; 0x88ef9 + 15 bytes
_UnnamedText_52a3d: ; 88f08 (22:4f08)
db $0, "INDIGO PLATEAU", $4f
db "#MON LEAGUE HQ", $57
; 0x88f08 + 31 bytes
_UnnamedText_5db81: ; 88f27 (22:4f27)
db $0, $52, " is", $4f
db "playing the SNES!", $55
db "...Okay!", $55
db "It's time to go!", $57
; 0x88f27 + 49 bytes
_UnnamedText_5dba8: ; 88f58 (22:4f58)
db $0, "Looked into the", $4f
db "binoculars...", $51
db "A large, shining", $4f
db "bird is flying", $55
db "toward the sea.", $57
; 0x88f58 + 79 bytes
_UnnamedText_5dbbe: ; 88fa7 (22:4fa7)
db $0, "AERODACTYL Fossil", $4f
db "A primitive and", $55
db "rare #MON.", $57
; 0x88fa7 + 46 bytes
_UnnamedText_5dbd4: ; 88fd5 (22:4fd5)
db $0, "KABUTOPS Fossil", $4f
db "A primitive and", $55
db "rare #MON.", $57
; 0x88fd5 + 44 bytes
_UnnamedText_5dc9e: ; 89001 (22:5001)
db $0, "TRAINER TIPS", $51
db "Using a Game Link", $4f
db "Cable", $58
; 0x89001 + 38 bytes
_UnnamedText_5dca3: ; 89027 (22:5027)
db $0, "Which heading do", $4f
db "you want to read?", $57
; 0x89027 + 36 bytes
_UnnamedText_5dcde: ; 8904b (22:504b)
db $0, "When you have", $4f
db "linked your GAME", $55
db "BOY with another", $55
db "GAME BOY, talk to", $55
db "the attendant on", $55
db "the right in any", $55
db "#MON CENTER.", $58
; 0x8904b + 114 bytes
_UnnamedText_5dce3: ; 890bd (22:50bd)
db $0, "COLOSSEUM lets", $4f
db "you play against", $55
db "a friend.", $58
; 0x890bd + 43 bytes
_UnnamedText_5dce8: ; 890e8 (22:50e8)
db $0, "TRADE CENTER is", $4f
db "used for trading", $55
db "#MON.", $58
; 0x890e8 + 40 bytes
_UnnamedText_5dda2: ; 89110 (22:5110)
db $0, "The blackboard", $4f
db "describes #MON", $55
db "STATUS changes", $55
db "during battles.", $58
; 0x89110 + 62 bytes
_UnnamedText_5dda7: ; 8914e (22:514e)
db $0, "Which heading do", $4f
db "you want to read?", $57
; 0x8914e + 36 bytes
_UnnamedText_5ddd6: ; 89172 (22:5172)
db $0, "A #MON can't", $4f
db "attack if it's", $55
db "asleep!", $51
db "#MON will stay", $4f
db "asleep even after", $55
db "battles.", $51
db "Use AWAKENING to", $4f
db "wake them up!", $58
; 0x89172 + 108 bytes
_UnnamedText_5dddb: ; 891de (22:51de)
db $0, "When poisoned, a", $4f
db "#MON's health", $55
db "steadily drops.", $51
db "Poison lingers", $4f
db "after battles.", $51
db "Use an ANTIDOTE", $4f
db "to cure poison!", $58
; 0x891de + 109 bytes
_UnnamedText_5dde0: ; 8924b (22:524b)
db $0, "Paralysis could", $4f
db "make #MON", $55
db "moves misfire!", $51
db "Paralysis remains", $4f
db "after battles.", $51
db "Use PARLYZ HEAL", $4f
db "for treatment!", $58
; 0x8924b + 106 bytes
_UnnamedText_5dde5: ; 892b5 (22:52b5)
db $0, "A burn reduces", $4f
db "power and speed.", $55
db "It also causes", $55
db "ongoing damage.", $51
db "Burns remain", $4f
db "after battles.", $51
db "Use BURN HEAL to", $4f
db "cure a burn!", $58
; 0x892b5 + 122 bytes
_UnnamedText_5ddea: ; 8932f (22:532f)
db $0, "If frozen, a", $4f
db "#MON becomes", $55
db "totally immobile!", $51
db "It stays frozen", $4f
db "even after the", $55
db "battle ends.", $51
db "Use ICE HEAL to", $4f
db "thaw out #MON!", $58
; 0x8932f + 120 bytes
_UnnamedText_5ddf7: ; 893a7 (22:53a7)
db $0, "Nope, there's", $4f
db "only trash here.", $57
; 0x893a7 + 31 bytes
UnnamedText_893c6: ; 893c6 (22:53c6)
db $0, "Hey! There's a", $4f
db "switch under the", $55
db "trash!", $55
db "Turn it on!", $51
db "The 1st electric", $4f
db "lock opened!@@"
; 0x89418
_UnnamedText_5dedb: ; 89418 (22:5418)
db $0, "Hey! There's", $4f
db "another switch", $55
db "under the trash!", $55
db "Turn it on!", $58
; 0x89418 + 57 bytes
UnnamedText_89451: ; 89451 (22:5451)
db $0, "The 2nd electric", $4f
db "lock opened!", $51
db "The motorized door", $4f
db "opened!@@"
; 0x89451 + 59 bytes = 0x8948c
UnnamedText_8948c: ; 8948c (22:548c)
db $0, "Nope! There's", $4f
db "only trash here.", $55
db "Hey! The electric", $55
db "locks were reset!@@"
; 0x8948c + 68 bytes = 0x894d0
UnnamedText_894d0: ; 894d0 (22:54d0)
db $0, $52, " found", $4f
db "@"
TX_RAM $cd6d
db $0, "!@@"
; 0x894e1
_UnnamedText_76794: ; 894e1 (22:54e1)
db $0, "But, ", $52, " has", $4f
db "no more room for", $55
db "other items!", $57
; 0x894e1 + 42 bytes
_FoundHiddenCoinsText: ; 8950b (22:550b)
db $0, $52, " found", $4f
db "@"
db $2, $a0, $ff, $c2 ; XXX $2
db $0, " coins!@@"
; 0x89523
_FoundHiddenCoins2Text: ; 89523 (22:5523)
db $0, $52, " found", $4f
db "@"
db $2, $a0, $ff, $c2 ; XXX $2 probably coins
db $0, " coins!@@"
; 0x8953a
_DroppedHiddenCoinsText: ; 8953b (22:553b)
db $0, $51
db "Oops! Dropped", $4f
db "some coins!", $57
; 0x8953b + 28 bytes
_UnnamedText_fbd9: ; 89557 (22:5557)
db $0, "INDIGO PLATEAU", $58
; 0x89557 + 16 bytes
_UnnamedText_fbde: ; 89567 (22:5567)
db $0, "The ultimate goal", $4f
db "of trainers!", $55
db "#MON LEAGUE HQ", $57
; 0x89567 + 47 bytes
_UnnamedText_fbe3: ; 89596 (22:5596)
db $0, "The highest", $4f
db "#MON authority", $55
db "#MON LEAGUE HQ", $57
; 0x89596 + 43 bytes
_UnnamedText_fc03: ; 895c1 (22:55c1)
db $0, "Crammed full of", $4f
db "#MON books!", $57
; 0x895c1 + 29 bytes
_UnnamedText_fc08: ; 895de (22:55de)
db $0, "It's a sculpture", $4f
db "of DIGLETT.", $57
; 0x895de + 29 bytes
_UnnamedText_fc0d: ; 895fb (22:55fb)
db $0, "This is an", $4f
db "elevator.", $57
; 0x895fb + 22 bytes
UnnamedText_89611: ; 89611 (22:5611)
db $0, "A TOWN MAP.@@"
; 0x89611 + 14 bytes = 0x8961f
_UnnamedText_fc45: ; 8961f (22:561f)
db $0, "Wow! Tons of", $4f
db "#MON stuff!", $57
; 0x8961f + 26 bytes
_UnnamedText_3c1a8: ; 89639 (22:5639)
db $0, "PA: Ding-dong!", $51
db "You are out of", $4f
db "SAFARI BALLs!", $58
; 0x89639 + 45 bytes
_UnnamedText_3c229: ; 89666 (22:5666)
db $0, "Wild @"
TX_RAM W_ENEMYMONNAME
db $0, $4f
db "ran!", $58
; 0x89666 + 17 bytes = 0x89677
_UnnamedText_3c22e: ; 89677 (22:5677)
db $0, "Enemy @"
TX_RAM W_ENEMYMONNAME
db $0, $4f
db "ran!", $58
; 0x89677 + 18 bytes = 0x89689
_HurtByPoisonText: ; 89689 (22:5689)
db $0, $5a, "'s", $4f
db "hurt by poison!", $58
; 0x89689 + 20 bytes
_HurtByBurnText: ; 8969d (22:569d)
db $0, $5a, "'s", $4f
db "hurt by the burn!", $58
; 0x8969d + 22 bytes
_HurtByLeechSeedText: ; 896b3 (22:56b3)
db $0, "LEECH SEED saps", $4f
db $5a, "!", $58
; 0x896b3 + 20 bytes
_UnnamedText_3c63e: ; 896c7 (22:56c7)
db $0, "Enemy @"
TX_RAM W_ENEMYMONNAME
db $0, $4f
db "fainted!", $58
; 0x896c7 + 22 bytes = 0x896dd
_MoneyForWinningText: ; 896dd (22:56dd)
db $0, $52, " got ¥@"
;XXX $2
db $2, $79, $d0, $c3
db $0, $4f
db "for winning!", $58
; 0x896f9
_TrainerDefeatedText: ; 896f9 (22:56f9)
db $0, $52, " defeated", $4f
db "@"
TX_RAM $d04a ; 0x89706
db $0, "!", $58
; 0x896f9 + 19 bytes = 0x8970c
_PlayerMonFaintedText: ; 8970c (22:570c)
TX_RAM W_PLAYERMONNAME
db $0, $4f
db "fainted!", $58
; 0x8970c + 14 bytes
_UnnamedText_3c7d3: ; 8971a (22:571a)
db $0, "Use next #MON?", $57
; 0x8971a + 16 bytes
_Sony1WinText: ; 8972a (22:572a)
db $0, $53, ": Yeah! Am", $4f
db "I great or what?", $58
; 0x8972a + 30 bytes
_PlayerBlackedOutText2: ; 89748 (22:5748)
db $0, $52, " is out of", $4f
db "useable #MON!", $51
db $52, " blacked", $4f
db "out!", $58
; 0x89748 + 42 bytes
_LinkBattleLostText: ; 89772 (22:5772)
db $0, $52, " lost to", $4f
db "@"
TX_RAM $d04a ; 0x8977e
db $0, "!", $58
; 0x89772 + 18 bytes = 0x89784
_TrainerAboutToUseText: ; 89784 (22:5784)
db 1
dw $D04A
db 0," is",$4F
db "about to use",$55,"@",1
dw W_ENEMYMONNAME
db 0,"!",$51
db "Will ",$52,$4F
db "change #MON?",$57
_TrainerSentOutText: ; 897b4 (22:57b4)
db 1
dw $D04A
db 0," sent",$4F
db "out @",1
dw W_ENEMYMONNAME
db 0,"!",$57
_UnnamedText_3cab4: ; 897c9 (22:57c9)
db $0, "There's no will", $4f
db "to fight!", $58
; 0x897c9 + 26 bytes
_UnnamedText_3cb97: ; 897e3 (22:57e3)
db $0, "Can't escape!", $58
; 0x897e3 + 14 bytes
_UnnamedText_3cb9c: ; 897f1 (22:57f1)
db $0, "No! There's no", $4f
db "running from a", $55
db "trainer battle!", $58
; 0x897f1 + 46 bytes
_UnnamedText_3cba1: ; 8981f (22:581f)
db $0, "Got away safely!", $58
; 0x8981f + 18 bytes
ItemsCantBeUsedHere_: ; 89831 (22:5831)
db $0, "Items can't be", $4f
db "used here.", $58
; 0x89831 + 26 bytes
_UnnamedText_3d1f5: ; 8984b (22:584b)
TX_RAM W_PLAYERMONNAME
db $0, " is", $4f
db "already out!", $58
; 0x8984b + 21 bytes
_MoveNoPPText: ; 89860 (22:5860)
db $0, "No PP left for", $4f
db "this move!", $58
; 0x89860 + 27 bytes
_MoveDisabledText: ; 8987b (22:587b)
db $0, "The move is", $4f
db "disabled!", $58
; 0x8987b + 23 bytes
_UnnamedText_3d430: ; 89892 (22:5892)
TX_RAM W_PLAYERMONNAME
db $0, " has no", $4f
db "moves left!", $57
; 0x89892 + 24 bytes
_MultiHitText: ; 898aa (22:58aa)
db 0,"Hit the enemy",$4F,"@"
TX_NUM W_NUMHITS,1,1
db 0," times!",$58
_ScaredText: ; 898c7 (22:58c7)
db 1
dw W_PLAYERMONNAME
db 0," is too",$4F
db "scared to move!",$58
_GetOutText: ; 898e3 (22:58e3)
db 0,"GHOST: Get out...",$4F
db "Get out...",$58
_FastAsleepText: ; 89901 (22:5901)
db 0,$5A,$4F
db "is fast asleep!",$58
_WokeUpText: ; 89914 (22:5914)
db 0,$5A,$4F
db "woke up!",$58
_FrozenText: ; 89920 (22:5920)
db 0,$5A,$4F
db "is frozen solid!",$58
_FullyParalyzedText: ; 89934 (22:5934)
db 0,$5A,"'s",$4F
db "fully paralyzed!",$58
_FlinchedText: ; 89949 (22:5949)
db 0,$5A,$4F
db "flinched!",$58
_MustRechargeText: ; 89956 (22:5956)
db 0,$5A,$4F
db "must recharge!",$58
_DisabledNoMoreText: ; 89968 (22:5968)
db 0,$5A,"'s",$4F
db "disabled no more!",$58
_IsConfusedText: ; 8997e (22:597e)
db 0,$5A,$4F
db "is confused!",$58
_HurtItselfText: ; 8998e (22:598e)
db 0,"It hurt itself in",$4F
db "its confusion!",$58
_ConfusedNoMoreText: ; 899b0 (22:59b0)
db 0,$5A,"'s",$4F
db "confused no more!",$58
_SavingEnergyText: ; 899c6 (22:59c6)
db 0,$5A,$4F
db "is saving energy!",$58
_UnleashedEnergyText: ; 899db (22:59db)
db 0,$5A,$4F
db "unleashed energy!",$58
_ThrashingAboutText: ; 899f0 (22:59f0)
db 0,$5A,"'s",$4F
db "thrashing about!",$57
_AttackContinuesText: ; 89a05 (22:5a05)
db 0,$5A,"'s",$4F
db "attack continues!",$57
_CantMoveText: ; 89a1b (22:5a1b)
db 0,$5A,$4F
db "can't move!",$58
_UnnamedText_3daa8: ; 89a29 (22:5a29)
db $0, $5a, "'s", $4f
db "@"
; 0x89a29 + 5 bytes
UnnamedText_89a2e: ; 89a2e (22:5a2e)
TX_RAM $cd6d
db $0, " is", $55
db "disabled!", $58
; 0x89a2e + 18 bytes = 0x89a40
UnnamedText_89a40: ; 89a40 (22:5a40)
db $0, $5a, "@@"
; 0x89a40 + 4 bytes = 0x89a44
UnnamedText_89a44: ; 89a44 (22:5a44)
db $0, $4f
db "used @@"
; 0x89a44 + 9 bytes = 0x89a4d
UnnamedText_89a4d: ; 89a4d (22:5a4d)
db $0, $4f
db "used @@"
; 0x89a4d + 9 bytes = 0x89a56
UnnamedText_89a56: ; 89a56 (22:5a56)
db $0, "instead,", $55
db "@@"
; 0x89a56 + 12 bytes = 0x89a62
UnnamedText_89a62: ; 89a62 (22:5a62)
TX_RAM $cf4b
db $0, "@"
; 0x89a62 + 5 bytes = 0x89a67
_UnnamedText_3db6c: ; 89a67 (22:5a67)
db $0, "!", $57
; 0x89a67 + 3 bytes
_UnnamedText_3db71: ; 89a6a (22:5a6a)
db $0, "!", $57
; 0x89a6a + 3 bytes
_UnnamedText_3db76: ; 89a6d (22:5a6d)
db $0, "!", $57
; 0x89a6d + 3 bytes
_UnnamedText_3db7b: ; 89a70 (22:5a70)
db $0, "!", $57
; 0x89a70 + 3 bytes
_UnnamedText_3db80: ; 89a73 (22:5a73)
db $0, "!", $57
; 0x89a73 + 3 bytes
_UnnamedText_3dc42: ; 89a76 (22:5a76)
db $0, $5a, "'s", $4f
db "attack missed!", $58
; 0x89a76 + 19 bytes
_UnnamedText_3dc47: ; 89a89 (22:5a89)
db $0, $5a, $4f
db "kept going and", $55
db "crashed!", $58
; 0x89a89 + 27 bytes
_UnnamedText_3dc4c: ; 89aa4 (22:5aa4)
db $0, $59, "'s", $4f
db "unaffected!", $58
; 0x89aa4 + 16 bytes
_UnnamedText_3dc57: ; 89ab4 (22:5ab4)
db $0, "It doesn't affect", $4f
db $59, "!", $58
; 0x89ab4 + 21 bytes
_UnnamedText_3dc7e: ; 89ac9 (22:5ac9)
db $0, "Critical hit!", $58
; 0x89ac9 + 15 bytes
_UnnamedText_3dc83: ; 89ad8 (22:5ad8)
db $0, "One-hit KO!", $58
; 0x89ad8 + 13 bytes
_UnnamedText_3ddb6: ; 89ae5 (22:5ae5)
TX_RAM W_PLAYERMONNAME
db $0, " is", $4f
db "loafing around.", $58
; 0x89ae5 + 24 bytes
_UnnamedText_3ddbb: ; 89afd (22:5afd)
TX_RAM W_PLAYERMONNAME
db $0, " began", $4f
db "to nap!", $58
; 0x89afd + 19 bytes
_UnnamedText_3ddc0: ; 89b10 (22:5b10)
TX_RAM W_PLAYERMONNAME
db $0, " won't", $4f
db "obey!", $58
; 0x89b10 + 16 bytes
_UnnamedText_3ddc5: ; 89b20 (22:5b20)
TX_RAM W_PLAYERMONNAME
db $0, " turned", $4f
db "away!", $58
; 0x89b20 + 18 bytes
_UnnamedText_3ddca: ; 89b32 (22:5b32)
TX_RAM W_PLAYERMONNAME
db $0, $4f
db "ignored orders!", $58
; 0x89b32 + 21 bytes
_SubstituteTookDamageText: ; 89b47 (22:5b47)
db $0, "The SUBSTITUTE", $4f
db "took damage for", $55
db $59, "!", $58
; 0x89b47 + 35 bytes
_SubstituteBrokeText: ; 89b6a (22:5b6a)
db $0, $59, "'s", $4f
db "SUBSTITUTE broke!", $58
; 0x89b6a + 22 bytes
_BuildingRageText: ; 89b80 (22:5b80)
db $0, $5a, "'s", $4f
db "RAGE is building!", $58
; 0x89b80 + 22 bytes
_MirrorMoveFailedText: ; 89b96 (22:5b96)
db $0, "The MIRROR MOVE", $4e, "failed!", $58
; 0x89b96 + 25 bytes
_UnnamedText_3e887: ; 89baf (22:5baf)
db $0, "Hit @"
; 0x89baf + 6 bytes
UnnamedText_89bb5: ; 89bb5 (22:5bb5)
TX_NUM $cd05, 1, 1
db $0, " times!", $58
; 0x89bb5 + 13 bytes = 0x89bc2
UnnamedText_89bc2: ; 89bc2 (22:5bc2)
TX_RAM $cd6d
db $0, " gained", $4f
db "@@"
; 0x89bc2 + 14 bytes = 0x89bd0
UnnamedText_89bd0: ; 89bd0 (22:5bd0)
db $0, "with EXP.ALL,", $55
db "@@"
; 0x89bd0 + 17 bytes = 0x89be1
UnnamedText_89be1: ; 89be1 (22:5be1)
db $0, "a boosted", $55
db "@@"
_UnnamedText_554d8: ; 89bee (22:5bee)
TX_NUM $cf4b, 2, 4
db $0, " EXP. Points!", $58
; 0x89be1 + 32 bytes = 0x89c01
UnnamedText_89c01: ; 89c01 (22:5c01)
TX_RAM $cd6d
db $0, " grew", $4f
db "to level @"
TX_NUM $d127, 1, 3
db $0, "!@@"
; 0x89c01 + 28 bytes = 0x89c1d
_UnnamedText_58e3b: ; 89c1d (22:5c1d)
db $0, "Wild @"
TX_RAM W_ENEMYMONNAME
db $0, $4f
db "appeared!", $58
; 0x89c1d + 22 bytes
_UnnamedText_58e40: ; 89c33 (22:5c33)
db $0, "The hooked", $4f
db "@"
TX_RAM W_ENEMYMONNAME
db $0, $55
db "attacked!", $58
; 0x89c33 + 28 bytes
_UnnamedText_58e45: ; 89c4f (22:5c4f)
TX_RAM W_ENEMYMONNAME
db $0, $4f
db "appeared!", $58
; 0x89c4f + 15 bytes
_UnnamedText_58e4a: ; 89c5e (22:5c5e)
TX_RAM $d04a
db $0, " wants", $4f
db "to fight!", $58
; 0x89c5e + 21 bytes
_UnnamedText_58e4f: ; 89c73 (22:5c73)
db $0, "SILPH SCOPE", $4f
db "unveiled the", $55
db "GHOST's identity!", $58
; 0x89c73 + 43 bytes
_UnnamedText_58e54: ; 89c9e (22:5c9e)
db $0, "Darn! The GHOST", $4f
db "can't be ID'd!", $58
; 0x89c9e + 30 bytes
UnknownText_89cbc: ; 89cbc (22:5cbc)
db $0, "Go! @@"
; 0x89cbc + 7 bytes
db $0, "Do it! @@"
; 0x89cc3 + 10 bytes
db $0, "Get'm! @@"
; 0x89ccd + 9 bytes
UnknownText_89cd6: ; 89cd6 (22:5cd6)
db $0, "The enemy's weak!", $4f
db "Get'm! @@"
; 0x89cd6 + 26 bytes
_UnnamedText_58ecc: ; 89cf0 (22:5cf0)
TX_RAM W_PLAYERMONNAME
db $0, "!", $57
; 0x89cf0 + 6 bytes
TX_RAM W_PLAYERMONNAME
db $0, " @@"
db $0, "enough!@@"
; 0x89cf0 + 23 bytes
_UnnamedText_89d07: ; 89d07 (22:5d07)
db $0, "OK!@@"
; 0x8d907 + 6
UnknownText_89d0d: ; 89d0d (22:5d0d)
db $0, "good!@@"
; 0x89d0d + 8 bytes
_UnnamedText_58f3e: ; 89d15 (22:5d15)
db $0, $4f
db "Come back!", $57
; 0x89d15 + 13 bytes
_UnnamedText_2fb8e: ; 89d22 (22:5d22)
db $0, "It's super", $4f
db "effective!", $58
; 0x89d22 + 22 bytes
_UnnamedText_2fb93: ; 89d38 (22:5d38)
db $0, "It's not very", $4f
db "effective...", $58
; 0x89d38 + 27 bytes
SafariZoneEatingText: ; 89d53 (22:5d53)
db $0, "Wild @"
TX_RAM W_ENEMYMONNAME
db $0, $4f
db "is eating!", $58
; 0x89d53 + 23 bytes
SafariZoneAngryText: ; 89d6a (22:5d6a)
db $0, "Wild @"
TX_RAM W_ENEMYMONNAME
db $0, $4f
db "is angry!", $58
; 0x89d6a + 22 bytes
; money related
; XXX $2 BCD macro
; $2, pointer, byte
_UnnamedText_1386b: ; 89d80 (22:5d80)
db $0, $52, " picked up", $4f
db "¥@"
db $2, $e5, $cc, $c3
db $0, "!", $58
_UnnamedText_1c9c1: ; 89d96 (22:5d96)
db $0, "Clear all saved", $4f
db "data?", $57
; 0x89d96 + 23 bytes
_UnnamedText_1ca14: ; 89dad (22:5dad)
db $0, "Which floor do", $4f
db "you want? ", $57
; 0x89dad + 27 bytes
_PartyMenuNormalText: ; 89dc8 (22:5dc8)
db $0, "Choose a #MON.", $57
; 0x89dc8 + 16 bytes
_PartyMenuItemUseText: ; 89dd8 (22:5dd8)
db $0, "Use item on which", $4f
db "#MON?", $57
; 0x89dd8 + 25 bytes
_PartyMenuBattleText: ; 89df1 (22:5df1)
db $0, "Bring out which", $4f
db "#MON?", $57
; 0x89df1 + 23 bytes
_PartyMenuUseTMText: ; 89e08 (22:5e08)
db $0, "Use TM on which", $4f
db "#MON?", $57
; 0x89e08 + 23 bytes
_PartyMenuSwapMonText: ; 89e1f (22:5e1f)
db $0, "Move #MON", $4f
db "where?", $57
; 0x89e1f + 18 bytes
_PotionText: ; 89e31 (22:5e31)
TX_RAM $cd6d
db $0, $4f
db "recovered by @"
TX_NUM W_HPBARHPDIFFERENCE, 2, 3
db $0, "!", $57
; 0x89e31 + 26 bytes
_AntidoteText: ; 89e4b (22:5e4b)
TX_RAM $cd6d
db $0, " was", $4f
db "cured of poison!", $57
; 0x89e4b + 26 bytes
_ParlyzHealText: ; 89e65 (22:5e65)
TX_RAM $cd6d
db $0, "'s", $4f
db "rid of paralysis!", $57
; 0x89e65 + 24 bytes
_BurnHealText: ; 89e7d (22:5e7d)
TX_RAM $cd6d
db $0, "'s", $4f
db "burn was healed!", $57
; 0x89e7d + 23 bytes
_IceHealText: ; 89e94 (22:5e94)
TX_RAM $cd6d
db $0, " was", $4f
db "defrosted!", $57
; 0x89e94 + 20 bytes
_AwakeningText: ; 89ea8 (22:5ea8)
TX_RAM $cd6d
db $0, $4f
db "woke up!", $57
; 0x89ea8 + 14 bytes
_FullHealText: ; 89eb6 (22:5eb6)
TX_RAM $cd6d
db $0, "'s", $4f
db "health returned!", $57
; 0x89eb6 + 23 bytes
_ReviveText: ; 89ecd (22:5ecd)
TX_RAM $cd6d
db $0, $4f
db "is revitalized!", $57
; 0x89ecd + 21 bytes
_RareCandyText: ; 89ee2 (22:5ee2)
TX_RAM $cd6d
db $0, " grew", $4f
db "to level @"
TX_NUM $d127, $1,$3
db $0, "!@@"
; 0x89ee2 + 28 bytes
_UnnamedText_17f23: ; 89efe (22:5efe)
db $0, $52, " turned on", $4f
db "the PC.", $58
; 0x89efe + 21 bytes
_UnnamedText_17f28: ; 89f13 (22:5f13)
db $0, "Accessed BILL's", $4f
db "PC.", $51
db "Accessed #MON", $4f
db "Storage System.", $58
; 0x89f13 + 50 bytes
_UnnamedText_17f2d: ; 89f45 (22:5f45)
db $0, "Accessed someone's", $4f
db "PC.", $51
db "Accessed #MON", $4f
db "Storage System.", $58
; 0x89f45 + 53 bytes
_UnnamedText_17f32: ; 89f7a (22:5f7a)
db $0, "Accessed my PC.", $51
db "Accessed Item", $4f
db "Storage System.", $58
; 0x89f7a + 47 bytes
_UnnamedText_7b22: ; 89fa9 (22:5fa9)
db $0, $52, " turned on", $4f
db "the PC.", $58
; 0x89fa9 + 21 bytes
_UnnamedText_7b27: ; 89fbe (22:5fbe)
db $0, "What do you want", $4f
db "to do?", $57
; 0x89fbe + 25 bytes
_UnnamedText_7b2c: ; 89fd7 (22:5fd7)
db $0, "What do you want", $4f
db "to deposit?", $57
; 0x89fd7 + 30 bytes
_UnnamedText_7b31: ; 89ff5 (22:5ff5)
db $0, "How many?", $57
; 0x89ff5 + 11 bytes
_UnnamedText_7b36: ; 8a000 (22:6000)
TX_RAM $cd6d
db $0, " was", $4f
db "stored via PC.", $58
; 0x8a000 + 24 bytes
_UnnamedText_7b3b: ; 8a018 (22:6018)
db $0, "You have nothing", $4f
db "to deposit.", $58
; 0x8a018 + 30 bytes
_UnnamedText_7b40: ; 8a036 (22:6036)
db $0, "No room left to", $4f
db "store items.", $58
; 0x8a036 + 30 bytes
_UnnamedText_7b45: ; 8a054 (22:6054)
db $0, "What do you want", $4f
db "to withdraw?", $57
; 0x8a054 + 31 bytes
_UnnamedText_7b4a: ; 8a073 (22:6073)
db $0, "How many?", $57
; 0x8a073 + 11 bytes
_UnnamedText_7b4f: ; 8a07e (22:607e)
db $0, "Withdrew", $4f
db "@"
TX_RAM $cd6d
db $0, ".", $58
; 0x8a07e + 17 bytes
_UnnamedText_7b54: ; 8a08f (22:608f)
db $0, "There is nothing", $4f
db "stored.", $58
; 0x8a08f + 26 bytes
_UnnamedText_7b59: ; 8a0a9 (22:60a9)
db $0, "You can't carry", $4f
db "any more items.", $58
; 0x8a0a9 + 32 bytes
_UnnamedText_7b5e: ; 8a0c9 (22:60c9)
db $0, "What do you want", $4f
db "to toss away?", $57
; 0x8a0c9 + 32 bytes
_UnnamedText_7b63: ; 8a0e9 (22:60e9)
db $0, "How many?", $57
; 0x8a0e9 + 11 bytes
_UnnamedText_76683: ; 8a0f4 (22:60f4)
db $0, "Accessed #MON", $4f
db "LEAGUE's site.", $51
db "Accessed the HALL", $4f
db "OF FAME List.", $58
; 0x8a0f4 + 61 bytes
_UnnamedText_217e9: ; 8a131 (22:6131)
db $0, "Switch on!", $58
; 0x8a131 + 12 bytes
_UnnamedText_217ee: ; 8a13d (22:613d)
db $0, "What?", $57
; 0x8a13d + 7 bytes
_UnnamedText_217f3: ; 8a144 (22:6144)
db $0, "Deposit which", $4f
db "#MON?", $57
; 0x8a144 + 21 bytes
_UnnamedText_217f8: ; 8a159 (22:6159)
TX_RAM $cf4b
db $0, " was", $4f
db "stored in Box @"
TX_RAM $cd3d
db $0, ".", $58
; 30 bytes
_UnnamedText_217fd: ; 8a177 (22:6177)
db $0, "You can't deposit", $4f
db "the last #MON!", $58
; 0x8a177 + 33 bytes
_UnnamedText_21802: ; 8a198 (22:6198)
db $0, "Oops! This Box is", $4f
db "full of #MON.", $58
; 0x8a198 + 33 bytes
_UnnamedText_21807: ; 8a1b9 (22:61b9)
TX_RAM $cf4b
db $0, " is", $4f
db "taken out.", $55
db "Got @"
; 0x8a1b9 + 24 bytes
UnknownText_8a1d1: ; 8a1d1 (22:61d1)
TX_RAM $cf4b
db $0, ".", $58
; 0x8a1d1 + 6 bytes
_UnnamedText_2180c: ; 8a1d7 (22:61d7)
db $0, "What? There are", $4f
db "no #MON here!", $58
; 0x8a1d7 + 31 bytes
_UnnamedText_21811: ; 8a1f6 (22:61f6)
db $0, "You can't take", $4f
db "any more #MON.", $51
db "Deposit #MON", $4f
db "first.", $58
; 0x8a1f6 + 50 bytes
_UnnamedText_21816: ; 8a228 (22:6228)
db $0, "Release which", $4f
db "#MON?", $57
; 0x8a228 + 21 bytes
_UnnamedText_2181b: ; 8a23d (22:623d)
db $0, "Once released,", $4f
db "@"
; 0x8a23d + 17 bytes
UnknownText_8a24e: ; 8a24e (22:624e)
TX_RAM $cf4b
db $0, " is", $55
db "gone forever. OK?", $57
; 0x8a24e + 26 bytes
_UnnamedText_21820: ; 8a268 (22:6268)
TX_RAM $cf4b
db $0, " was", $4f
db "released outside.", $55
db "Bye @"
; 0x8a268 + 32 bytes
_UnnamedText_8a288: ; 8a288 (22:6288)
TX_RAM $cf4b
db $0, "!", $58
_RequireCoinCaseText: ; 8a28e (22:628e)
db 0,"A COIN CASE is",$4F
db "required!@@"
_ExchangeCoinsForPrizesText: ; 8a2a9 (22:62a9)
db 0,"We exchange your",$4F
db "coins for prizes.",$58
_WhichPrizeText: ; 8a2cd (22:62cd)
db 0,"Which prize do",$4F
db "you want?",$57
_HereYouGoText: ; 8a2e7 (22:62e7)
db 0,"Here you go!@@"
_SoYouWantPrizeText: ; 8a2f6 (22:62f6)
db 0,"So, you want",$4F
db "@"
db 1
dw $CD6D
db 0,"?",$57
_SorryNeedMoreCoins: ; 8a30b (22:630b)
db 0,"Sorry, you need",$4F
db "more coins.@@"
_OopsYouDontHaveEnoughRoomText: ; 8a329 (22:6329)
db 0,"Oops! You don't",$4F
db "have enough room.@@"
_OhFineThenText: ; 8a34c (22:634c)
db 0,"Oh, fine then.@@"
;635d
_UnnamedText_1e93b: ; 8a35d (22:635d)
db $0, "Want to get your", $4f
db "#DEX rated?", $57
; 0x8a35d + 30 bytes
_UnnamedText_1e940: ; 8a37b (22:637b)
db $0, "Closed link to", $4f
db "PROF.OAK's PC.@@"
; 0x8a37b + 31 bytes
_UnnamedText_1e946: ; 8a39a (22:639a)
db $0, "Accessed PROF.", $4f
db "OAK's PC.", $51
db "Accessed #DEX", $4f
db "Rating System.", $58
; 0x8a39a + 54 bytes
_UnnamedText_5d43: ; 8a3d0 (22:63d0)
db $0, "Where would you", $4f
db "like to go?", $57
; 0x8a3d0 + 29 bytes
_UnnamedText_5d48: ; 8a3ed (22:63ed)
db $0, "OK, please wait", $4f
db "just a moment.", $57
; 0x8a3ed + 32 bytes
_UnnamedText_5d4d: ; 8a40d (22:640d)
db $0, "The link was", $4f
db "canceled.", $57
; 0x8a40d + 24 bytes
INCLUDE "text/oakspeech.tx"
_UnnamedText_6557: ; 8a605 (22:6605)
db $0, "Do you want to", $4f
db "give a nickname", $55
db "to @"
; 0x8a605 + 36 bytes
UnknownText_8a629: ; 8a629 (22:6629)
TX_RAM $cd6d
db $0, "?", $57
; 0x8a629 + 6 bytes
_UnnamedText_699f: ; 8a62f (22:662f)
db $0, "Right! So your", $4f
db "name is ", $52, "!", $58
; 0x8a62f + 27 bytes
_UnnamedText_69e7: ; 8a64a (22:664a)
db $0, "That's right! I", $4f
db "remember now! His", $55
db "name is ", $53, "!", $58
; 0x8a64a + 45 bytes
_SSAnne8AfterBattleText2: ; 8a677 (22:6677)
TX_RAM $cd3f
db $0, " and", $4f
db "@"
; 0x8a677 + 10 bytes
UnknownText_8a681: ; 8a681 (22:6681)
TX_RAM $cd6d
db $0, " will", $55
db "be traded.", $57
; 0x8a681 + 21 bytes
_Char00Text: ; 8a696 (22:6696)
TX_NUM $FF8C,1,2
db 0," ERROR.",$57
_Char55Text: ; 8a6a3 (22:66a3)
db 0,$4B,"@@"
_DiglettsCaveRoute2Text1: ; 8a6a7 (22:66a7)
db $0, "I went to ROCK", $4f
db "TUNNEL, but it's", $55
db "dark and scary.", $51
db "If a #MON's", $4f
db "FLASH could light", $55
db "it up...", $57
_ViridianForestexitText1: ; 8a6fd (22:66fd)
db $0, "Many #MON live", $4f
db "only in forests ", $55
db "and caves.", $51
db "You need to look", $4f
db "everywhere to get", $55
db "different kinds!", $57
_ViridianForestexitText2: ; 8a75d (22:675d)
db $0, "Have you noticed", $4f
db "the bushes on the", $55
db "roadside?", $51
db "They can be cut", $4f
db "down by a special", $55
db "#MON move.", $57
_Route2HouseText1: ; 8a7b8 (22:67b8)
db $0, "A fainted #MON", $4f
db "can't fight. But, ", $55
db "it can still use ", $55
db "moves like CUT!", $57
_UnnamedText_5d616: ; 8a7fc (22:67fc)
db $0, "The HM FLASH", $4f
db "lights even the", $55
db "darkest dungeons.", $57
; 0x8a7fc + 48 bytes
_Route2GateText2: ; 8a82c (22:682c)
db $0, "Once a #MON", $4f
db "learns FLASH, you", $55
db "can get through", $55
db "ROCK TUNNEL.", $57
_ViridianForestEntranceText1: ; 8a868 (22:6868)
db $0, "Are you going to", $4f
db "VIRIDIAN FOREST?", $55
db "Be careful, it's", $55
db "a natural maze!", $57
_ViridianForestEntranceText2: ; 8a8ab (22:68ab)
db $0, "RATTATA may be", $4f
db "small, but its", $55
db "bite is wicked!", $55
db "Did you get one?", $57
_MtMoonPokecenterText1: ; 8a8eb (22:68eb)
db $0, "I've 6 # BALLs", $4f
db "set in my belt.", $51
db "At most, you can", $4f
db "carry 6 #MON.", $57
_MtMoonPokecenterText3: ; 8a929 (22:6929)
db $0, "TEAM ROCKET", $4f
db "attacks CERULEAN", $55
db "citizens...", $51
db "TEAM ROCKET is", $4f
db "always in the", $55
db "news!", $57
_UnnamedText_4935c: ; 8a976 (22:6976)
db $0, "MAN: Hello, there!", $4f
db "Have I got a deal", $55
db "just for you!", $51
db "I'll let you have", $4f
db "a swell MAGIKARP", $55
db "for just ¥500!", $55
db "What do you say?", $57
; 0x8a976 + 118 bytes
_UnnamedText_49361: ; 8a9ec (22:69ec)
db $0, "No? I'm only", $4f
db "doing this as a", $55
db "favor to you!", $57
; 0x8a9ec + 43 bytes
_UnnamedText_49366: ; 8aa17 (22:6a17)
db $0, "You'll need more", $4f
db "money than that!", $57
; 0x8aa17 + 34 bytes
_UnnamedText_4936b: ; 8aa39 (22:6a39)
db $0, "MAN: Well, I don't", $4f
db "give refunds!", $57
; 0x8aa39 + 33 bytes
_MtMoonPokecenterText5: ; 8aa5a (22:6a5a)
db $0, $57
_UnnamedText_1dfe7: ; 8aa5c (22:6a5c)
db $0, "I'm on guard duty.", $4f
db "Gee, I'm thirsty,", $55
db "though!", $51
db "Oh wait there,", $4f
db "the road's closed.", $57
; 0x8aa5c + 77 bytes
_UnnamedText_8aaa9: ; 8aaa9 (22:6aa9)
db $0, "Whoa, boy!", $4f
db "I'm parched!", $55
db "...", $55
db "Huh? I can have", $55
db "this drink?", $55
db "Gee, thanks!@@"
; 0x8aaa9 + 70 bytes
_UnnamedText_1dff1: ; 8aaef (22:6aef)
db $0, $51
db "...", $4f
db "Glug glug...", $55
db "...", $55
db "Gulp...", $55
db "If you want to go", $55
db "to SAFFRON CITY...", $55
db "...", $55
db "You can go on", $55
db "through. I'll", $55
db "share this with", $55
db "the other guards!", $57
; 0x8aaef + 133 bytes
_UnnamedText_1dff6: ; 8ab74 (22:6b74)
db $0, "Hi, thanks for", $4f
db "the cool drinks!", $57
; 0x8ab74 + 33 bytes
_UnnamedText_5640f: ; 8ab95 (22:6b95)
db $0, "I run a DAYCARE.", $4f
db "Would you like me", $55
db "to raise one of", $55
db "your #MON?", $57
; 0x8ab95 + 63 bytes
_UnnamedText_56414: ; 8abd4 (22:6bd4)
db $0, "Which #MON", $4f
db "should I raise?", $58
; 0x8abd4 + 28 bytes
_UnnamedText_56419: ; 8abf0 (22:6bf0)
db $0, "Fine, I'll look", $4f
db "after @"
; 0x8abf0 + 23 bytes
UnknownText_8ac07: ; 8ac07 (22:6c07)
TX_RAM $cd6d
db $0, $55
db "for a while.", $58
; 0x8ac07 + 18 bytes
_UnnamedText_5641e: ; 8ac19 (22:6c19)
db $0, "Come see me in", $4f
db "a while.", $57
; 0x8ac19 + 25 bytes
_UnnamedText_56423: ; 8ac32 (22:6c32)
db $0, "Your @"
; 0x8ac32 + 7 bytes
UnknownText_8ac39: ; 8ac39 (22:6c39)
TX_RAM $cd6d
db $0, $4f
db "has grown a lot!", $51
db "By level, it's", $4f
db "grown by @"
; 0x8ac39 + 46 bytes
UnknownText_8ac67: ; 8ac67 (22:6c67)
TX_NUM $cd3e,$1,$3
db $0, "!", $51
db "Aren't I great?", $58
; 0x8ac67 + 22 bytes
_UnnamedText_56428: ; 8ac7d (22:6c7d)
db $0, "You owe me ¥@"
; 0x8ac7d + 14 bytes
;XXX
; 0x8ac8b
db $2, $3f, $cd, $c2
UnknownText_8ac8f: ; 8ac8f (22:6c8f)
db $0, $4f
db "for the return", $55
db "of this #MON.", $57
; 0x8ac8f + 31 bytes
_UnnamedText_5642d: ; 8acae (22:6cae)
db $0, $52, " got", $4f
db "@"
; 0x8acae + 8 bytes
UnknownText_8acb6: ; 8acb6 (22:6cb6)
TX_RAM $da49
db $0, " back!", $57
; 0x8acb6 + 11 bytes
_UnnamedText_56432: ; 8acc1 (22:6cc1)
db $0, "Back already?", $4f
db "Your @"
; 0x8acc1 + 21 bytes
UnknownText_8acd6: ; 8acd6 (22:6cd6)
TX_RAM $cd6d
db $0, $55
db "needs some more", $55
db "time with me.", $58
; 0x8acd6 + 35 bytes
SECTION "bank23",ROMX,BANK[$23]
_UnnamedText_56437: ; 8c000 (23:4000)
db $0, "All right then,", $4f
db "@@"
; 0x8c000 + 19 bytes
_UnnamedText_5643b: ; 8c013 (23:4013)
db $0, "come again.", $57
; 0x8c013 + 13 bytes
_UnnamedText_56440: ; 8c020 (23:4020)
db $0, "You have no room", $4f
db "for this #MON!", $57
; 0x8c020 + 33 bytes
_UnnamedText_56445: ; 8c041 (23:4041)
db $0, "You only have one", $4f
db "#MON with you.", $57
; 0x8c041 + 34 bytes
_UnnamedText_5644a: ; 8c063 (23:4063)
db $0, "I can't accept a", $4f
db "#MON that", $55
db "knows an HM move.", $57
; 0x8c063 + 45 bytes
_UnnamedText_5644f: ; 8c090 (23:4090)
db $0, "Thank you! Here's", $4f
db "your #MON!", $58
; 0x8c090 + 29 bytes
_UnnamedText_56454: ; 8c0ad (23:40ad)
db $0, "Hey, you don't", $4f
db "have enough ¥!", $57
; 0x8c0ad + 30 bytes
_UndergroundTunnelEntranceRoute6Text1: ; 8c0cb (23:40cb)
db $0, "People often lose", $4f
db "things in that", $55
db "UNDERGROUND PATH.", $57
_UndergroundPathEntranceRoute7Text1: ; 8c0ff (23:40ff)
db $0, "I heard a sleepy", $4f
db "#MON appeared", $55
db "near CELADON CITY.", $57
_UnnamedText_5d773: ; 8c132 (23:4132)
db $0, "I want to shop at", $4f
db "the dept. store", $55
db "in CELADON but...", $51
db "There are so many", $4f
db "rough looking", $55
db "people there.", $57
; 0x8c132 + 99 bytes
_UnnamedText_5d778: ; 8c195 (23:4195)
db $0, "TEAM ROCKET had a", $4f
db "secret hideout in", $55
db "CELADON CITY?", $57
; 0x8c195 + 51 bytes
_UnnamedText_5d77d: ; 8c1c8 (23:41c8)
db $0, "You're here to", $4f
db "shop in CELADON?", $51
db "Just step outside", $4f
db "and head west!", $57
; 0x8c1c8 + 65 bytes
_UnnamedText_5d782: ; 8c209 (23:4209)
db $0, "The UNDERGROUND", $4f
db "PATH goes beneath", $55
db "SAFFRON and leads", $55
db "to LAVENDER.", $51
db "If you're heading", $4f
db "to CERULEAN, go", $55
db "to the building", $55
db "across the road.", $57
; 0x8c209 + 132 bytes
_UndergroundPathEntranceRoute8Text1: ; 8c28d (23:428d)
db $0, "The dept. store", $4f
db "in CELADON has a", $55
db "great selection!", $57
_RockTunnelPokecenterText1: ; 8c2c0 (23:42c0)
db $0, "The element types", $4f
db "of #MON make", $55
db "them stronger", $55
db "than some types", $55
db "and weaker than", $55
db "others!", $57
_RockTunnelPokecenterText3: ; 8c316 (23:4316)
db $0, "I sold a useless", $4f
db "NUGGET for ¥5000!", $57
_UnnamedText_44588: ; 8c33a (23:433a)
db $0, "This tunnel goes", $4f
db "a long way, kid!", $57
; 0x8c33a + 35 bytes
_UnnamedText_4458d: ; 8c35d (23:435d)
db $0, "Doh!", $4f
db "You win!", $58
; 0x8c35d + 15 bytes
_UnnamedText_44592: ; 8c36c (23:436c)
db $0, "Watch for ONIX!", $4f
db "It can put the", $55
db "squeeze on you!", $57
; 0x8c36c + 48 bytes
_UnnamedText_44597: ; 8c39c (23:439c)
db $0, "Hmm. Maybe I'm", $4f
db "lost in here...", $57
; 0x8c39c + 31 bytes
_UnnamedText_4459c: ; 8c3bb (23:43bb)
db $0, "Ease up!", $4f
db "What am I doing?", $55
db "Which way is out?", $58
; 0x8c3bb + 45 bytes
_UnnamedText_445a1: ; 8c3e8 (23:43e8)
db $0, "That sleeping", $4f
db "#MON on ROUTE", $55
db "12 forced me to", $55
db "take this detour.", $57
; 0x8c3e8 + 63 bytes
_UnnamedText_445a6: ; 8c427 (23:4427)
db $0, "Outsiders like", $4f
db "you need to show", $55
db "me some respect!", $57
; 0x8c427 + 50 bytes
_UnnamedText_445ab: ; 8c459 (23:4459)
db $0, "I give!", $58
; 0x8c459 + 9 bytes
_UnnamedText_445b0: ; 8c462 (23:4462)
db $0, "You're talented", $4f
db "enough to hike!", $57
; 0x8c462 + 32 bytes
_UnnamedText_445b5: ; 8c482 (23:4482)
db $0, "#MON fight!", $4f
db "Ready, go!", $57
; 0x8c482 + 24 bytes
_UnnamedText_445ba: ; 8c49a (23:449a)
db $0, "Game", $4f
db "over!", $58
; 0x8c49a + 12 bytes
_UnnamedText_445bf: ; 8c4a6 (23:44a6)
db $0, "Oh well, I'll get", $4f
db "a ZUBAT as I go!", $57
; 0x8c4a6 + 35 bytes
_UnnamedText_445c4: ; 8c4c9 (23:44c9)
db $0, "Eek! Don't try", $4f
db "anything funny in", $55
db "the dark!", $57
; 0x8c4c9 + 43 bytes
_UnnamedText_445c9: ; 8c4f4 (23:44f4)
db $0, "It", $4f
db "was too dark!", $58
; 0x8c4f4 + 18 bytes
_UnnamedText_445ce: ; 8c506 (23:4506)
db $0, "I saw a MACHOP", $4f
db "in this tunnel!", $57
; 0x8c506 + 32 bytes
_UnnamedText_445d3: ; 8c526 (23:4526)
db $0, "I came this far", $4f
db "for #MON!", $57
; 0x8c526 + 27 bytes
_UnnamedText_445d8: ; 8c541 (23:4541)
db $0, "I'm", $4f
db "out of #MON!", $58
; 0x8c541 + 17 bytes
_UnnamedText_445dd: ; 8c552 (23:4552)
db $0, "You looked cute", $4f
db "and harmless!", $57
; 0x8c552 + 31 bytes
_UnnamedText_445e2: ; 8c571 (23:4571)
db $0, "You have #MON!", $4f
db "Let's start!", $57
; 0x8c571 + 28 bytes
_UnnamedText_445e7: ; 8c58d (23:458d)
db $0, "You", $4f
db "play hard!", $58
; 0x8c58d + 16 bytes
_UnnamedText_445ec: ; 8c59d (23:459d)
db $0, "Whew! I'm all", $4f
db "sweaty now!", $57
; 0x8c59d + 26 bytes
_RockTunnel1Text8: ; 8c5b7 (23:45b7)
db $0, "ROCK TUNNEL", $4f
db "CERULEAN CITY -", $55
db "LAVENDER TOWN", $57
_VoltorbBattleText: ; 8c5e2 (23:45e2)
db $0, "Bzzzt!", $57
; 0x8c5e2 + 8 bytes
_ZapdosBattleText: ; 8c5ea (23:45ea)
db $0, "Gyaoo!@@"
; 0x8c5ea + 9 bytes
_Route11GateText1: ; 8c5f3 (23:45f3)
db $0, "When you catch", $4f
db "lots of #MON,", $55
db "isn't it hard to", $55
db "think up names?", $51
db "In LAVENDER TOWN,", $4f
db "there's a man who", $55
db "rates #MON", $55
db "nicknames.", $51
db "He'll help you", $4f
db "rename them too!", $57
_UnnamedText_494a3: ; 8c689 (23:4689)
db $0, "There are items on", $4f
db "the ground that", $55
db "can't be seen.", $51
db "ITEMFINDER will", $4f
db "detect an item", $55
db "close to you.", $51
db "It can't pinpoint", $4f
db "it, so you have", $55
db "to look yourself!", $57
; 0x8c689 + 146 bytes
_UnnamedText_494c4: ; 8c71b (23:471b)
db $0, "Looked into the", $4f
db "binoculars.", $51
db "A big #MON is", $4f
db "asleep on a road!", $57
; 0x8c71b + 61 bytes
_UnnamedText_494c9: ; 8c758 (23:4758)
db $0, "Looked into the", $4f
db "binoculars.", $51
db "It's a beautiful", $4f
db "view!", $57
; 0x8c758 + 51 bytes
_UnnamedText_494d5: ; 8c78b (23:478b)
db $0, "Looked into the", $4f
db "binoculars.", $51
db "The only way to", $4f
db "get from CERULEAN", $55
db "CITY to LAVENDER", $55
db "is by way of the", $55
db "ROCK TUNNEL.", $57
; 0x8c78b + 110 bytes
_DiglettsCaveEntranceRoute11Text1: ; 8c7f9 (23:47f9)
db $0, "What a surprise!", $4f
db "DIGLETTs dug this", $55
db "long tunnel!", $51
db "It goes right to", $4f
db "VIRIDIAN CITY!", $57
_Route12GateText1: ; 8c84a (23:484a)
db $0, "There's a lookout", $4f
db "spot upstairs.", $57
_TM39PreReceiveText: ; 8c86b (23:486b)
db $0, "My #MON's", $4f
db "ashes are stored", $55
db "in #MON TOWER.", $51
db "You can have this", $4f
db "TM. I don't need", $55
db "it any more...", $58
; 0x8c86b + 91 bytes
_ReceivedTM39Text: ; 8c8c6 (23:48c6)
db $0, $52, " received", $4f
db "TM39!@@"
; 0x8c8c6 + 19 bytes
_TM39ExplanationText: ; 8c8d9 (23:48d9)
db $0, "TM39 is a move", $4f
db "called SWIFT.", $51
db "It's very accurate,", $4f
db "so use it during", $55
db "battles you can't", $55
db "afford to lose.", $57
; 0x8c8d9 + 99 bytes
_TM39NoRoomText: ; 8c93c (23:493c)
db $0, "You don't have", $4f
db "room for this.", $57
; 0x8c93c + 30 bytes
_UnnamedText_495b8: ; 8c95a (23:495a)
db $0, "Looked into the", $4f
db "binoculars.", $51
db "A man fishing!", $57
; 0x8c95a + 44 bytes
_UnnamedText_495c4: ; 8c986 (23:4986)
db $0, "Looked into the", $4f
db "binoculars.", $51
db "It's #MON TOWER!", $57
; 0x8c986 + 45 bytes
_UnnamedText_564c0: ; 8c9b3 (23:49b3)
db $0, "I'm the FISHING", $4f
db "GURU's brother!", $51
db "I simply Looove", $4f
db "fishing!", $51
db "Do you like to", $4f
db "fish?", $57
; 0x8c9b3 + 77 bytes
_UnnamedText_564c5: ; 8ca00 (23:4a00)
db $0, "Grand! I like", $4f
db "your style!", $51
db "Take this and", $4f
db "fish, young one!", $51
db $52, " received", $4f
db "a @"
; 0x8ca00 + 72 bytes
UnknownText_8ca48: ; 8ca48 (23:4a48)
TX_RAM $cf4b
db $0, "!@@"
; 0x8ca48 + 7 bytes
_UnnamedText_564ca: ; 8ca4f (23:4a4f)
db $0, $51
db "Fishing is a way", $4f
db "of life!", $51
db "From the seas to", $4f
db "rivers, go out", $55
db "and land the big", $55
db "one!", $57
; 0x8ca4f + 82 bytes
_UnnamedText_564cf: ; 8caa1 (23:4aa1)
db $0, "Oh... That's so", $4f
db "disappointing...", $57
; 0x8caa1 + 33 bytes
_UnnamedText_564d4: ; 8cac2 (23:4ac2)
db $0, "Hello there,", $4f
db $52, "!", $51
db "Use the SUPER ROD", $4f
db "in any water!", $55
db "You can catch", $55
db "different kinds", $55
db "of #MON.", $51
db "Try fishing", $4f
db "wherever you can!", $57
; 0x8cac2 + 118 bytes
_UnnamedText_564d9: ; 8cb38 (23:4b38)
db $0, "Oh no!", $51
db "I had a gift for", $4f
db "you, but you have", $55
db "no room for it!", $57
; 0x8cb38 + 59 bytes
_Route15GateText1: ; 8cb73 (23:4b73)
db $0, "Are you working", $4f
db "on a #DEX?", $51
db "PROF.OAK's AIDE", $4f
db "came by here.", $57
_UnnamedText_4968c: ; 8cbac (23:4bac)
db $0, "EXP.ALL gives", $4f
db "EXP points to all", $55
db "the #MON with", $55
db "you, even if they", $55
db "don't fight.", $51
db "It does, however,", $4f
db "reduce the amount", $55
db "of EXP for each", $55
db "#MON.", $51
db "If you don't need", $4f
db "it, you should ", $55
db "store it via PC.", $57
; 0x8cbac + 185 bytes
_UnnamedText_49698: ; 8cc65 (23:4c65)
db $0, "Looked into the", $4f
db "binoculars.", $51
db "It looks like a", $4f
db "small island!", $57
; 0x8cc65 + 59 bytes
_UnnamedText_49777: ; 8cca0 (23:4ca0)
db $0, "No pedestrians", $4f
db "are allowed on", $55
db "CYCLING ROAD!", $57
; 0x8cca0 + 45 bytes
_UnnamedText_4977c: ; 8cccd (23:4ccd)
db $0, "CYCLING ROAD is a", $4f
db "downhill course", $55
db "by the sea. It's", $55
db "a great ride.", $57
; 0x8cccd + 65 bytes
_UnnamedText_49781: ; 8cd0e (23:4d0e)
db $0, "Excuse me! Wait", $4f
db "up please!", $57
; 0x8cd0e + 28 bytes
_Route16GateMapText2: ; 8cd2a (23:4d2a)
db $0, "How'd you get in?", $4f
db "Good effort!", $57
_UnnamedText_49820: ; 8cd49 (23:4d49)
db $0, "I'm going for a", $4f
db "ride with my girl", $55
db "friend!", $57
; 0x8cd49 + 42 bytes
_UnnamedText_4982f: ; 8cd73 (23:4d73)
db $0, "We're going", $4f
db "riding together!", $57
; 0x8cd73 + 29 bytes
_UnnamedText_4983b: ; 8cd90 (23:4d90)
db $0, "Looked into the", $4f
db "binoculars.", $51
db "It's CELADON DEPT.", $4f
db "STORE!", $57
; 0x8cd90 + 54 bytes
_UnnamedText_49847: ; 8cdc6 (23:4dc6)
db $0, "Looked into the", $4f
db "binoculars.", $51
db "There's a long", $4f
db "path over water!", $57
; 0x8cdc6 + 60 bytes
_Route16HouseText3: ; 8ce02 (23:4e02)
db $0, "Oh, you found my", $4f
db "secret retreat!", $51
db "Please don't tell", $4f
db "anyone I'm here.", $55
db "I'll make it up", $55
db "to you with this!", $58
; 0x8ce02 + 100 bytes
_ReceivedHM02Text: ; 8ce66 (23:4e66)
db $0, $52, " received", $4f
db "HM02!@@"
; 0x8ce66 + 19 bytes
_HM02ExplanationText: ; 8ce79 (23:4e79)
db $0, "HM02 is FLY.", $4f
db "It will take you", $55
db "back to any town.", $51
db "Put it to good", $4f
db "use!", $57
; 0x8ce79 + 69 bytes
_HM02NoRoomText: ; 8cebe (23:4ebe)
db $0, "You don't have any", $4f
db "room for this.", $57
; 0x8cebe + 34 bytes
_UnnamedText_1e652: ; 8cee0 (23:4ee0)
db $0, "FEAROW: Kyueen!", $57
; 0x8cee0 + 17 bytes
_UnnamedText_49928: ; 8cef1 (23:4ef1)
db $0, "You need a BICYCLE", $4f
db "for CYCLING ROAD!", $57
; 0x8cef1 + 38 bytes
_UnnamedText_4992d: ; 8cf17 (23:4f17)
db $0, "CYCLING ROAD is", $4f
db "all uphill from", $55
db "here.", $57
; 0x8cf17 + 39 bytes
_UnnamedText_49932: ; 8cf3e (23:4f3e)
db $0, "Excuse me!", $57
; 0x8cf3e + 12 bytes
_UnnamedText_49993: ; 8cf4a (23:4f4a)
db $0, "Looked into the", $4f
db "binoculars.", $51
db "PALLET TOWN is in", $4f
db "the west!", $57
; 0x8cf4a + 57 bytes
_UnnamedText_4999f: ; 8cf83 (23:4f83)
db $0, "Looked into the", $4f
db "binoculars.", $51
db "There are people", $4f
db "swimming!", $57
; 0x8cf83 + 56 bytes
_UnnamedText_1e704: ; 8cfbb (23:4fbb)
db $0, "Only truly skilled", $4f
db "trainers are", $55
db "allowed through.", $51
db "You don't have the", $4f
db "BOULDERBADGE yet!@@"
; 0x8d012
_UnnamedText_1e715: ; 8d012 (23:5012)
db $0, $51
db "The rules are", $4f
db "rules. I can't", $55
db "let you pass.", $57
; 0x8d012 + 44 bytes
_UnnamedText_1e71a: ; 8d03e (23:503e)
db $0, "Oh! That is the", $4f
db "BOULDERBADGE!", $55
db "Go right ahead!@@"
; 0x8d03e + 48 bytes
_VictoryRoad2BattleText6: ; 8d06e (23:506e)
db $0, "Gyaoo!@@"
; 0x8d06e + 9 bytes
_VictoryRoad2BattleText1: ; 8d077 (23:5077)
db $0, "VICTORY ROAD is", $4f
db "the final test", $55
db "for trainers!", $57
; 0x8d077 + 46 bytes
_VictoryRoad2EndBattleText1: ; 8d0a5 (23:50a5)
db $0, "Aiyah!", $58
; 0x8d0a5 + 8 bytes
_VictoryRoad2AfterBattleText1: ; 8d0ad (23:50ad)
db $0, "If you get stuck,", $4f
db "try moving some", $55
db "boulders around!", $57
; 0x8d0ad + 52 bytes
_VictoryRoad2BattleText2: ; 8d0e1 (23:50e1)
db $0, "Ah, so you wish", $4f
db "to challenge the", $55
db "ELITE FOUR?", $57
; 0x8d0e1 + 46 bytes
_VictoryRoad2EndBattleText2: ; 8d10f (23:510f)
db $0, "You", $4f
db "got me!", $58
; 0x8d10f + 13 bytes
_VictoryRoad2AfterBattleText2: ; 8d11c (23:511c)
db $0, $53, " also came", $4f
db "through here!", $57
; 0x8d11c + 27 bytes
_VictoryRoad2BattleText3: ; 8d137 (23:5137)
db $0, "Come on!", $4f
db "I'll whip you!", $57
; 0x8d137 + 24 bytes
_VictoryRoad2EndBattleText3: ; 8d14f (23:514f)
db $0, "I got", $4f
db "whipped!", $58
; 0x8d14f + 16 bytes
_VictoryRoad2AfterBattleText3: ; 8d15f (23:515f)
db $0, "You earned the", $4f
db "right to be on", $55
db "VICTORY ROAD!", $57
; 0x8d15f + 45 bytes
_VictoryRoad2BattleText4: ; 8d18c (23:518c)
db $0, "If you can get", $4f
db "through here, you", $55
db "can go meet the", $55
db "ELITE FOUR!", $57
; 0x8d18c + 62 bytes
_VictoryRoad2EndBattleText4: ; 8d1ca (23:51ca)
db $0, "No!", $4f
db "Unbelievable!", $58
; 0x8d1ca + 19 bytes
_VictoryRoad2AfterBattleText4: ; 8d1dd (23:51dd)
db $0, "I can beat you", $4f
db "when it comes to", $55
db "knowledge about", $55
db "#MON!", $57
; 0x8d1dd + 55 bytes
_VictoryRoad2BattleText5: ; 8d214 (23:5214)
db $0, "Is VICTORY ROAD", $4f
db "too tough?", $57
; 0x8d214 + 28 bytes
_VictoryRoad2EndBattleText5: ; 8d230 (23:5230)
db $0, "Well", $4f
db "done!", $58
; 0x8d230 + 12 bytes
_VictoryRoad2AfterBattleText5: ; 8d23c (23:523c)
db $0, "Many trainers give", $4f
db "up the challenge", $55
db "here.", $57
; 0x8d23c + 43 bytes
_UnnamedText_1e865: ; 8d267 (23:5267)
db $0, "Hiya! I'm a", $4f
db "#MON...", $55
db "...No I'm not!", $51
db "Call me BILL!", $4f
db "I'm a true blue", $55
db "#MANIAC! Hey!", $55
db "What's with that", $55
db "skeptical look?", $51
db "I'm not joshing", $4f
db "you, I screwed up", $55
db "an experiment and", $55
db "got combined with", $55
db "a #MON!", $51
db "So, how about it?", $4f
db "Help me out here!", $57
; 0x8d267 + 222 bytes
_UnnamedText_1e86a: ; 8d345 (23:5345)
db $0, "When I'm in the", $4f
db "TELEPORTER, go to", $55
db "my PC and run the", $55
db "Cell Separation", $55
db "System!", $57
; 0x8d345 + 76 bytes
_UnnamedText_1e86f: ; 8d391 (23:5391)
db $0, "No!? Come on, you", $4f
db "gotta help a guy", $55
db "in deep trouble!", $51
db "What do you say,", $4f
db "chief? Please?", $55
db "OK? All right!", $58
; 0x8d391 + 100 bytes
_BillThankYouText: ; 8d3f5 (23:53f5)
db $0, "BILL: Yeehah!", $4f
db "Thanks, bud! I", $55
db "owe you one!", $51
db "So, did you come", $4f
db "to see my #MON", $55
db "collection?", $55
db "You didn't?", $55
db "That's a bummer.", $51
db "I've got to thank", $4f
db "you... Oh here,", $55
db "maybe this'll do.", $58
; 0x8d3f5 + 164 bytes
_SSTicketReceivedText: ; 8d499 (23:5499)
db $0, $52, " received", $4f
db "an @"
TX_RAM $cf4b
db $0, "!@@"
; 0x8d4b0
_SSTicketNoRoomText: ; 8d4b0 (23:54b0)
db $0, "You've got too", $4f
db "much stuff, bud!", $57
; 0x8d4b0 + 32 bytes
_UnnamedText_1e8cb: ; 8d4d0 (23:54d0)
db $0, "That cruise ship,", $4f
db "S.S.ANNE, is in", $55
db "VERMILION CITY.", $55
db "Its passengers", $55
db "are all trainers!", $51
db "They invited me", $4f
db "to their party,", $55
db "but I can't stand", $55
db "fancy do's. Why", $55
db "don't you go", $55
db "instead of me?", $57
; 0x8d4d0 + 175 bytes
_UnnamedText_1e8da: ; 8d57f (23:557f)
db $0, "BILL: Look, bud,", $4f
db "just check out", $55
db "some of my rare", $55
db "#MON on my PC!", $57
; 0x8d57f + 64 bytes
_Route1ViridianMartSampleText: ; 8d5bf (23:55bf)
db $0, "Hi! I work at a", $4f
db "#MON MART.", $51
db "It's a convenient", $4f
db "shop, so please", $55
db "visit us in", $55
db "VIRIDIAN CITY.", $51
db "I know, I'll give", $4f
db "you a sample!", $55
db "Here you go!", $58
; 0x8d5bf + 132 bytes
_UnnamedText_1cae8: ; 8d643 (23:5643)
db $0, $52, " got", $4f
db "@"
; 0x8d643 + 8 bytes
UnknownText_8d64b: ; 8d64b (23:564b)
TX_RAM $cf4b
db $0, "!@@"
; 0x8d64b + 7 bytes
_UnnamedText_1caee: ; 8d652 (23:5652)
db $0, "We also carry", $4f
db "# BALLs for", $55
db "catching #MON!", $57
; 0x8d652 + 42 bytes
_UnnamedText_1caf3: ; 8d67c (23:567c)
db $0, "You have too much", $4f
db "stuff with you!", $57
; 0x8d67c + 35 bytes
_Route1Text2: ; 8d69f (23:569f)
db $0, "See those ledges", $4f
db "along the road?", $51
db "It's a bit scary,", $4f
db "but you can jump", $55
db "from them.", $51
db "You can get back", $4f
db "to PALLET TOWN", $55
db "quicker that way.", $57
_Route1Text3: ; 8d720 (23:5720)
db $0, "ROUTE 1", $4f
db "PALLET TOWN -", $55
db "VIRIDIAN CITY", $57
_Route2Text3: ; 8d745 (23:5745)
db $0, "ROUTE 2", $4f
db "VIRIDIAN CITY -", $55
db "PEWTER CITY", $57
_Route2Text4: ; 8d76a (23:576a)
db $0, "DIGLETT's CAVE", $57
_Route3Text1: ; 8d779 (23:5779)
db $0, "Whew... I better", $4f
db "take a rest...", $55
db "Groan...", $51
db "That tunnel from", $4f
db "CERULEAN takes a", $55
db "lot out of you!", $57
_Route3BattleText1: ; 8d7d5 (23:57d5)
db $0, "Hey! I met you in", $4f
db "VIRIDIAN FOREST!", $57
; 0x8d7d5 + 36 bytes
_Route3EndBattleText1: ; 8d7f9 (23:57f9)
db $0, "You", $4f
db "beat me again!", $58
; 0x8d7f9 + 20 bytes
_Route3AfterBattleText1: ; 8d80d (23:580d)
db $0, "There are other", $4f
db "kinds of #MON", $55
db "than those found", $55
db "in the forest!", $57
; 0x8d80d + 63 bytes
_Route3BattleText2: ; 8d84c (23:584c)
db $0, "Hi! I like shorts!", $4f
db "They're comfy and", $55
db "easy to wear!", $57
; 0x8d84c + 51 bytes
_Route3EndBattleText2: ; 8d87f (23:587f)
db $0, "I don't", $4f
db "believe it!", $58
; 0x8d87f + 20 bytes
_Route3AfterBattleText2: ; 8d893 (23:5893)
db $0, "Are you storing", $4f
db "your #MON on", $55
db "PC? Each BOX can", $55
db "hold 20 #MON!", $57
; 0x8d893 + 61 bytes
_Route3BattleText3: ; 8d8d0 (23:58d0)
db $0, "You looked at me,", $4f
db "didn't you?", $57
; 0x8d8d0 + 30 bytes
_Route3EndBattleText3: ; 8d8ee (23:58ee)
db $0, "You're", $4f
db "mean!", $58
; 0x8d8ee + 13 bytes
_Route3AfterBattleText3: ; 8d8fb (23:58fb)
db $0, "Quit staring if", $4f
db "you don't want to", $55
db "fight!", $57
; 0x8d8fb + 41 bytes
_Route3BattleText4: ; 8d924 (23:5924)
db $0, "Are you a trainer?", $4f
db "Let's fight!", $57
; 0x8d924 + 32 bytes
_Route3EndBattleText4: ; 8d944 (23:5944)
db $0, "If I", $4f
db "had new #MON I", $55
db "would've won!", $58
; 0x8d944 + 34 bytes
_Route3AfterBattleText4: ; 8d966 (23:5966)
db $0, "If a #MON BOX", $4f
db "on the PC gets", $55
db "full, just switch", $55
db "to another BOX!", $57
; 0x8d966 + 64 bytes
_Route3BattleText5: ; 8d9a6 (23:59a6)
db $0, "That look you", $4f
db "gave me, it's so", $55
db "intriguing!", $57
; 0x8d9a6 + 43 bytes
_Route3EndBattleText5: ; 8d9d1 (23:59d1)
db $0, "Be nice!", $58
; 0x8d9d1 + 10 bytes
_Route3AfterBattleText5: ; 8d9db (23:59db)
db $0, "Avoid fights by", $4f
db "not letting", $55
db "people see you!", $57
; 0x8d9db + 45 bytes
_Route3BattleText6: ; 8da08 (23:5a08)
db $0, "Hey! You're not", $4f
db "wearing shorts!", $57
; 0x8da08 + 32 bytes
_Route3EndBattleText6: ; 8da28 (23:5a28)
db $0, "Lost!", $4f
db "Lost! Lost!", $58
; 0x8da28 + 19 bytes
_Route3AfterBattleText6: ; 8da3b (23:5a3b)
db $0, "I always wear", $4f
db "shorts, even in", $55
db "winter!", $57
; 0x8da3b + 39 bytes
_Route3BattleText7: ; 8da62 (23:5a62)
db $0, "You can fight my", $4f
db "new #MON!", $57
; 0x8da62 + 28 bytes
_Route3EndBattleText7: ; 8da7e (23:5a7e)
db $0, "Done", $4f
db "like dinner!", $58
; 0x8da7e + 19 bytes
_Route3AfterBattleText7: ; 8da91 (23:5a91)
db $0, "Trained #MON", $4f
db "are stronger than", $55
db "the wild ones!", $57
; 0x8da91 + 47 bytes
_Route3BattleText8: ; 8dac0 (23:5ac0)
db $0, "Eek! Did you", $4f
db "touch me?", $57
; 0x8dac0 + 24 bytes
_Route3EndBattleText8: ; 8dad8 (23:5ad8)
db $0, "That's it?", $58
; 0x8dad8 + 11 bytes
_Route3AfterBattleText8: ; 8dae3 (23:5ae3)
db $0, "ROUTE 4 is at the", $4f
db "foot of MT.MOON.", $57
; 0x8dae3 + 36 bytes
_Route3Text10: ; 8db07 (23:5b07)
db $0, "ROUTE 3", $4f
db "MT.MOON AHEAD", $57
_Route4Text1: ; 8db1e (23:5b1e)
db $0, "Ouch! I tripped", $4f
db "over a rocky", $55
db "#MON, GEODUDE!", $57
_Route4BattleText1: ; 8db4b (23:5b4b)
db $0, "I came to get my", $4f
db "mushroom #MON!", $57
; 0x8db4b + 33 bytes
_Route4EndBattleText1: ; 8db6c (23:5b6c)
db $0, "Oh! My cute", $4f
db "mushroom #MON!", $58
; 0x8db6c + 28 bytes
_Route4AfterBattleText1: ; 8db88 (23:5b88)
db $0, "There might not", $4f
db "be any more", $55
db "mushrooms here.", $51
db "I think I got", $4f
db "them all.", $57
; 0x8db88 + 69 bytes
_Route4Text5: ; 8dbcd (23:5bcd)
db $0, "MT.MOON", $4f
db "Tunnel Entrance", $57
_Route4Text6: ; 8dbe6 (23:5be6)
db $0, "ROUTE 4", $4f
db "MT.MOON -", $55
db "CERULEAN CITY", $57
_Route5Text1: ; 8dc07 (23:5c07)
db $0, "UNDERGROUND PATH", $4f
db "CERULEAN CITY -", $55
db "VERMILION CITY", $57
_Route6BattleText1: ; 8dc38 (23:5c38)
db $0, "Who's there?", $4f
db "Quit listening in", $55
db "on us!", $57
; 0x8dc38 + 38 bytes
_Route6EndBattleText1: ; 8dc5e (23:5c5e)
db $0, "I", $4f
db "just can't win!", $58
; 0x8dc5e + 18 bytes
_Route6AfterBattleText1: ; 8dc70 (23:5c70)
db $0, "Whisper...", $4f
db "whisper...", $57
; 0x8dc70 + 23 bytes
_Route6BattleText2: ; 8dc87 (23:5c87)
db $0, "Excuse me! This", $4f
db "is a private", $55
db "conversation!", $57
; 0x8dc87 + 44 bytes
_Route6EndBattleText2: ; 8dcb3 (23:5cb3)
db $0, "Ugh!", $4f
db "I hate losing!", $58
; 0x8dcb3 + 21 bytes
_Route6BattleText3: ; 8dcc8 (23:5cc8)
db $0, "There aren't many", $4f
db "bugs out here.", $57
; 0x8dcc8 + 33 bytes
_Route6EndBattleText3: ; 8dce9 (23:5ce9)
db $0, "No!", $4f
db "You're kidding!", $58
; 0x8dce9 + 20 bytes
_Route6AfterBattleText3: ; 8dcfd (23:5cfd)
db $0, "I like bugs, so", $4f
db "I'm going back to", $55
db "VIRIDIAN FOREST.", $57
; 0x8dcfd + 51 bytes
_Route6BattleText4: ; 8dd30 (23:5d30)
db $0, "Huh? You want", $4f
db "to talk to me?", $57
; 0x8dd30 + 30 bytes
_Route6EndBattleText4: ; 8dd4e (23:5d4e)
db $0, "I", $4f
db "didn't start it!", $58
; 0x8dd4e + 19 bytes
_Route6AfterBattleText4: ; 8dd61 (23:5d61)
db $0, "I should carry", $4f
db "more #MON with", $55
db "me for safety.", $57
; 0x8dd61 + 46 bytes
_Route6BattleText5: ; 8dd8f (23:5d8f)
db $0, "Me? Well, OK.", $4f
db "I'll play!", $57
; 0x8dd8f + 25 bytes
_Route6EndBattleText5: ; 8dda8 (23:5da8)
db $0, "Just", $4f
db "didn't work!", $58
; 0x8dda8 + 18 bytes
_Route6AfterBattleText5: ; 8ddba (23:5dba)
db $0, "I want to get", $4f
db "stronger! What's", $55
db "your secret?", $57
; 0x8ddba + 44 bytes
_Route6BattleText6: ; 8dde6 (23:5de6)
db $0, "I've never seen", $4f
db "you around!", $55
db "Are you good?", $57
; 0x8dde6 + 42 bytes
_Route6EndBattleText6: ; 8de10 (23:5e10)
db $0, "You", $4f
db "are too good!", $58
; 0x8de10 + 19 bytes
_Route6AfterBattleText6: ; 8de23 (23:5e23)
db $0, "Are my #MON", $4f
db "weak? Or, am I", $55
db "just bad?", $57
; 0x8de23 + 38 bytes
_Route6Text7: ; 8de49 (23:5e49)
db $0, "UNDERGROUND PATH", $4f
db "CERULEAN CITY -", $55
db "VERMILION CITY", $57
_Route7Text1: ; 8de7a (23:5e7a)
db $0, "UNDERGROUND PATH", $4f
db "CELADON CITY -", $55
db "LAVENDER TOWN", $57
_Route8BattleText1: ; 8dea9 (23:5ea9)
db $0, "You look good at", $4f
db "#MON, but", $55
db "how's your chem?", $57
; 0x8dea9 + 44 bytes
_Route8EndBattleText1: ; 8ded5 (23:5ed5)
db $0, "Ow!", $4f
db "Meltdown!", $58
; 0x8ded5 + 15 bytes
_Route8AfterBattleText1: ; 8dee4 (23:5ee4)
db $0, "I am better at", $4f
db "school than this!", $57
; 0x8dee4 + 34 bytes
_Route8BattleText2: ; 8df06 (23:5f06)
db $0, "All right! Let's", $4f
db "roll the dice!", $57
; 0x8df06 + 32 bytes
_Route8EndBattleText2: ; 8df26 (23:5f26)
db $0, "Drat!", $4f
db "Came up short!", $58
; 0x8df26 + 22 bytes
_Route8AfterBattleText2: ; 8df3c (23:5f3c)
db $0, "Lady Luck's not", $4f
db "with me today!", $57
; 0x8df3c + 31 bytes
_Route8BattleText3: ; 8df5b (23:5f5b)
db $0, "You need strategy", $4f
db "to win at this!", $57
; 0x8df5b + 35 bytes
_Route8EndBattleText3: ; 8df7e (23:5f7e)
db $0, "It's", $4f
db "not logical!", $58
; 0x8df7e + 18 bytes
_Route8AfterBattleText3: ; 8df90 (23:5f90)
db $0, "Go with GRIMER", $4f
db "first...and...", $55
db "...and...then...", $57
; 0x8df90 + 48 bytes
_Route8BattleText4: ; 8dfc0 (23:5fc0)
db $0, "I like NIDORAN, so", $4f
db "I collect them!", $57
; 0x8dfc0 + 36 bytes
_Route8EndBattleText4: ; 8dfe4 (23:5fe4)
db $0, "Why? Why??", $58
; 0x8dfe4 + 12 bytes
_Route8AfterBattleText4: ; 8dff0 (23:5ff0)
db $0, "When #MON grow", $4f
db "up they get ugly!", $55
db "They shouldn't", $55
db "evolve!", $57
; 0x8dff0 + 56 bytes
_Route8BattleText5: ; 8e028 (23:6028)
db $0, "School is fun, but", $4f
db "so are #MON.", $57
; 0x8e028 + 33 bytes
_Route8EndBattleText5: ; 8e049 (23:6049)
db $0, "I'll", $4f
db "stay with school.", $58
; 0x8e049 + 23 bytes
_Route8AfterBattleText5: ; 8e060 (23:6060)
db $0, "We're stuck here", $4f
db "because of the", $55
db "gates at SAFFRON.", $57
; 0x8e060 + 50 bytes
_Route8BattleText6: ; 8e092 (23:6092)
db $0, "MEOWTH is so cute,", $4f
db "meow, meow, meow!", $57
; 0x8e092 + 38 bytes
_Route8EndBattleText6: ; 8e0b8 (23:60b8)
db $0, "Meow!", $58
; 0x8e0b8 + 7 bytes
_Route8AfterBattleText6: ; 8e0bf (23:60bf)
db $0, "I think PIDGEY", $4f
db "and RATTATA", $55
db "are cute too!", $57
; 0x8e0bf + 42 bytes
_Route8BattleText7: ; 8e0e9 (23:60e9)
db $0, "We must look", $4f
db "silly standing", $55
db "here like this!", $57
; 0x8e0e9 + 45 bytes
_Route8EndBattleText7: ; 8e116 (23:6116)
db $0, "Look what", $4f
db "you did!", $58
; 0x8e116 + 20 bytes
_Route8AfterBattleText7: ; 8e12a (23:612a)
db $0, "SAFFRON's gate", $4f
db "keeper won't let", $55
db "us through.", $55
db "He's so mean!", $57
; 0x8e12a + 56 bytes
_Route8BattleText8: ; 8e162 (23:6162)
db $0, "I'm a rambling,", $4f
db "gambling dude!", $57
; 0x8e162 + 31 bytes
_Route8EndBattleText8: ; 8e181 (23:6181)
db $0, "Missed", $4f
db "the big score!", $58
; 0x8e181 + 23 bytes
_Route8AfterBattleText8: ; 8e198 (23:6198)
db $0, "Gambling and", $4f
db "#MON are like", $55
db "eating peanuts!", $55
db "Just can't stop!", $57
; 0x8e198 + 60 bytes
_Route8BattleText9: ; 8e1d4 (23:61d4)
db $0, "What's a cute,", $4f
db "round and fluffy", $55
db "#MON?", $57
; 0x8e1d4 + 38 bytes
_Route8EndBattleText9: ; 8e1fa (23:61fa)
db $0, "Stop!", $51
db "Don't be so mean", $4f
db "to my CLEFAIRY!", $58
; 0x8e1fa + 39 bytes
_Route8AfterBattleText9: ; 8e221 (23:6221)
db $0, "I heard that", $4f
db "CLEFAIRY evolves", $55
db "when it's exposed", $55
db "to a MOON STONE.", $57
; 0x8e221 + 65 bytes
_Route8Text10: ; 8e262 (23:6262)
db $0, "UNDERGROUND PATH", $4f
db "CELADON CITY -", $55
db "LAVENDER TOWN", $57
_Route9BattleText1: ; 8e291 (23:6291)
db $0, "You have #MON", $4f
db "with you!", $55
db "You're mine!", $57
; 0x8e291 + 37 bytes
_Route9EndBattleText1: ; 8e2b6 (23:62b6)
db $0, "You", $4f
db "deceived me!", $58
; 0x8e2b6 + 18 bytes
_Route9AfterBattleText1: ; 8e2c8 (23:62c8)
db $0, "You need light to", $4f
db "get through that", $55
db "dark tunnel ahead.", $57
; 0x8e2c8 + 55 bytes
_Route9BattleText2: ; 8e2ff (23:62ff)
db $0, "Who's that walking", $4f
db "with those good", $55
db "looking #MON?", $57
; 0x8e2ff + 49 bytes
_Route9EndBattleText2: ; 8e330 (23:6330)
db $0, "Out", $4f
db "like a light!", $58
; 0x8e330 + 19 bytes
_Route9AfterBattleText2: ; 8e343 (23:6343)
db $0, "Keep walking!", $57
; 0x8e343 + 15 bytes
_Route9BattleText3: ; 8e352 (23:6352)
db $0, "I'm taking ROCK", $4f
db "TUNNEL to go to", $55
db "LAVENDER...", $57
; 0x8e352 + 44 bytes
_Route9EndBattleText3: ; 8e37e (23:637e)
db $0, "Can't", $4f
db "measure up!", $58
; 0x8e37e + 18 bytes
_Route9AfterBattleText3: ; 8e390 (23:6390)
db $0, "Are you off to", $4f
db "ROCK TUNNEL too?", $57
; 0x8e390 + 33 bytes
_Route9BattleText4: ; 8e3b1 (23:63b1)
db $0, "Don't you dare", $4f
db "condescend me!", $57
; 0x8e3b1 + 30 bytes
_Route9EndBattleText4: ; 8e3cf (23:63cf)
db $0, "No!", $4f
db "You're too much!", $58
; 0x8e3cf + 21 bytes
_Route9AfterBattleText4: ; 8e3e4 (23:63e4)
db $0, "You're obviously", $4f
db "talented! Good", $55
db "luck to you!", $57
; 0x8e3e4 + 45 bytes
_Route9BattleText5: ; 8e411 (23:6411)
db $0, "Bwahaha!", $4f
db "Great! I was", $55
db "bored, eh!", $57
; 0x8e411 + 34 bytes
_Route9EndBattleText5: ; 8e433 (23:6433)
db $0, "Keep it", $4f
db "coming, eh!", $51
db "Oh wait. I'm out", $4f
db "of #MON!", $58
; 0x8e433 + 46 bytes
_Route9AfterBattleText5: ; 8e461 (23:6461)
db $0, "You sure had guts", $4f
db "standing up to me", $55
db "there, eh?", $57
; 0x8e461 + 48 bytes
_Route9BattleText6: ; 8e491 (23:6491)
db $0, "Hahaha!", $4f
db "Aren't you a", $55
db "little toughie!", $57
; 0x8e491 + 37 bytes
_Route9EndBattleText6: ; 8e4b6 (23:64b6)
db $0, "What's", $4f
db "that?", $58
; 0x8e4b6 + 13 bytes
_Route9AfterBattleText6: ; 8e4c3 (23:64c3)
db $0, "Hahaha! Kids", $4f
db "should be tough!", $57
; 0x8e4c3 + 31 bytes
_Route9BattleText7: ; 8e4e2 (23:64e2)
db $0, "I got up early", $4f
db "every day to", $55
db "raise my #MON", $55
db "from cocoons!", $57
; 0x8e4e2 + 57 bytes
_Route9EndBattleText7: ; 8e51b (23:651b)
db $0, "WHAT?", $51
db "What a total", $4f
db "waste of time!", $58
; 0x8e51b + 35 bytes
_Route9AfterBattleText7: ; 8e53e (23:653e)
db $0, "I have to collect", $4f
db "more than bugs to", $55
db "get stronger...", $57
; 0x8e53e + 53 bytes
_Route9BattleText8: ; 8e573 (23:6573)
db $0, "Hahahaha!", $4f
db "Come on, dude!", $57
; 0x8e573 + 26 bytes
_Route9EndBattleText8: ; 8e58d (23:658d)
db $0, "Hahahaha!", $4f
db "You beat me fair!", $58
; 0x8e58d + 29 bytes
_Route9AfterBattleText8: ; 8e5aa (23:65aa)
db $0, "Hahahaha!", $4f
db "Us hearty guys", $55
db "always laugh!", $57
; 0x8e5aa + 40 bytes
_Route9BattleText9: ; 8e5d2 (23:65d2)
db $0, "Go, my super bug", $4f
db "#MON!", $57
; 0x8e5d2 + 24 bytes
_Route9EndBattleText9: ; 8e5ea (23:65ea)
db $0, "My", $4f
db "bugs...", $58
; 0x8e5ea + 12 bytes
_Route9AfterBattleText9: ; 8e5f6 (23:65f6)
db $0, "If you don't like", $4f
db "bug #MON, you", $55
db "bug me!", $57
; 0x8e5f6 + 40 bytes
_Route9Text11: ; 8e61e (23:661e)
db $0, "ROUTE 9", $4f
db "CERULEAN CITY-", $55
db "ROCK TUNNEL", $57
_Route10BattleText1: ; 8e642 (23:6642)
db $0, "Wow, are you a", $4f
db "#MANIAC too?", $55
db "Want to see my", $55
db "collection?", $57
; 0x8e642 + 56 bytes
_Route10EndBattleText1: ; 8e67a (23:667a)
db $0, "Humph.", $4f
db "I'm not angry!", $58
; 0x8e67a + 22 bytes
_Route10AfterBattleText1: ; 8e690 (23:6690)
db $0, "I have more rare", $4f
db "#MON at home!", $57
; 0x8e690 + 32 bytes
_Route10BattleText2: ; 8e6b0 (23:66b0)
db $0, "Ha-hahah-ah-ha!", $57
; 0x8e6b0 + 17 bytes
_Route10EndBattleText2: ; 8e6c1 (23:66c1)
db $0, "Ha-haha!", $4f
db "Not laughing!", $55
db "Ha-hay fever!", $55
db "Haha-ha-choo!", $58
; 0x8e6c1 + 52 bytes
_Route10AfterBattleText2: ; 8e6f5 (23:66f5)
db $0, "Haha-ha-choo!", $4f
db "Ha-choo!", $55
db "Snort! Snivel!", $57
; 0x8e6f5 + 39 bytes
_Route10BattleText3: ; 8e71c (23:671c)
db $0, "Hi kid, want to", $4f
db "see my #MON?", $57
; 0x8e71c + 30 bytes
_Route10EndBattleText3: ; 8e73a (23:673a)
db $0, "Oh no!", $4f
db "My #MON!", $58
; 0x8e73a + 17 bytes
_Route10AfterBattleText3: ; 8e74b (23:674b)
db $0, "I don't like you", $4f
db "for beating me!", $57
; 0x8e74b + 33 bytes
_Route10BattleText4: ; 8e76c (23:676c)
db $0, "I've been to a", $4f
db "#MON GYM a few", $55
db "times. But, I", $55
db "lost each time.", $57
; 0x8e76c + 60 bytes
_Route10EndBattleText4: ; 8e7a8 (23:67a8)
db $0, "Ohh!", $4f
db "Blew it again!", $58
; 0x8e7a8 + 21 bytes
_Route10AfterBattleText4: ; 8e7bd (23:67bd)
db $0, "I noticed some", $4f
db "#MANIACs", $55
db "prowling around.", $57
; 0x8e7bd + 42 bytes
_Route10BattleText5: ; 8e7e7 (23:67e7)
db $0, "Ah! This mountain", $4f
db "air is delicious!", $57
; 0x8e7e7 + 37 bytes
_Route10EndBattleText5: ; 8e80c (23:680c)
db $0, "That", $4f
db "cleared my head!", $58
; 0x8e80c + 23 bytes
_Route10AfterBattleText5: ; 8e823 (23:6823)
db $0, "I feel bloated on", $4f
db "mountain air!", $57
; 0x8e823 + 33 bytes
_Route10BattleText6: ; 8e844 (23:6844)
db $0, "I'm feeling a bit", $4f
db "faint from this", $55
db "tough hike.", $57
; 0x8e844 + 46 bytes
_Route10EndBattleText6: ; 8e872 (23:6872)
db $0, "I'm", $4f
db "not up to it!", $58
; 0x8e872 + 18 bytes
_Route10AfterBattleText6: ; 8e884 (23:6884)
db $0, "The #MON here", $4f
db "are so chunky!", $55
db "There should be a", $55
db "pink one with a", $55
db "floral pattern!", $57
; 0x8e884 + 80 bytes
_Route10Text9: ; 8e8d4 (23:68d4)
_Route10Text7: ; 8e8d4 (23:68d4)
db $0, "ROCK TUNNEL", $57
_Route10Text10: ; 8e8e1 (23:68e1)
db $0, "POWER PLANT", $57
_Route11BattleText1: ; 8e8ee (23:68ee)
db $0, "Win, lose or draw!", $57
; 0x8e8ee + 20 bytes
_Route11EndBattleText1: ; 8e902 (23:6902)
db $0, "Atcha!", $4f
db "Didn't go my way!", $58
; 0x8e902 + 25 bytes
_Route11AfterBattleText1: ; 8e91b (23:691b)
db $0, "#MON is life!", $4f
db "And to live is to", $55
db "gamble!", $57
; 0x8e91b + 41 bytes
_Route11BattleText2: ; 8e944 (23:6944)
db $0, "Competition! I", $4f
db "can't get enough!", $57
; 0x8e944 + 33 bytes
_Route11EndBattleText2: ; 8e965 (23:6965)
db $0, "I had", $4f
db "a chance!", $58
; 0x8e965 + 17 bytes
_Route11AfterBattleText2: ; 8e976 (23:6976)
db $0, "You can't be a", $4f
db "coward in the", $55
db "world of #MON!", $57
; 0x8e976 + 44 bytes
_Route11BattleText3: ; 8e9a2 (23:69a2)
db $0, "Let's go, but", $4f
db "don't cheat!", $57
; 0x8e9a2 + 26 bytes
_Route11EndBattleText3: ; 8e9bc (23:69bc)
db $0, "Huh?", $4f
db "That's not right!", $58
; 0x8e9bc + 23 bytes
_Route11AfterBattleText3: ; 8e9d3 (23:69d3)
db $0, "I did my best! I", $4f
db "have no regrets!", $57
; 0x8e9d3 + 35 bytes
_Route11BattleText4: ; 8e9f6 (23:69f6)
db $0, "Careful!", $4f
db "I'm laying down", $55
db "some cables!", $57
; 0x8e9f6 + 38 bytes
_Route11EndBattleText4: ; 8ea1c (23:6a1c)
db $0, "That", $4f
db "was electric!", $58
; 0x8ea1c + 20 bytes
_Route11AfterBattleText4: ; 8ea30 (23:6a30)
db $0, "Spread the word", $4f
db "to save energy!", $57
; 0x8ea30 + 33 bytes
_Route11BattleText5: ; 8ea51 (23:6a51)
db $0, "I just became a", $4f
db "trainer! But, I", $55
db "think I can win!", $57
; 0x8ea51 + 50 bytes
_Route11EndBattleText5: ; 8ea83 (23:6a83)
db $0, "My", $4f
db "#MON couldn't!", $58
; 0x8ea83 + 18 bytes
_Route11AfterBattleText5: ; 8ea95 (23:6a95)
db $0, "What do you want?", $4f
db "Leave me alone!", $57
; 0x8ea95 + 35 bytes
_Route11BattleText6: ; 8eab8 (23:6ab8)
db $0, "Fwahaha! I have", $4f
db "never lost!", $57
; 0x8eab8 + 29 bytes
_Route11EndBattleText6: ; 8ead5 (23:6ad5)
db $0, "My", $4f
db "first loss!", $58
; 0x8ead5 + 16 bytes
_Route11AfterBattleText6: ; 8eae5 (23:6ae5)
db $0, "Luck of the draw!", $4f
db "Just luck!", $57
; 0x8eae5 + 30 bytes
_Route11BattleText7: ; 8eb03 (23:6b03)
db $0, "I have never won", $4f
db "before...", $57
; 0x8eb03 + 28 bytes
_Route11EndBattleText7: ; 8eb1f (23:6b1f)
db $0, "I saw", $4f
db "this coming...", $58
; 0x8eb1f + 22 bytes
_Route11AfterBattleText7: ; 8eb35 (23:6b35)
db $0, "It's just luck.", $4f
db "Luck of the draw.", $57
; 0x8eb35 + 34 bytes
_Route11BattleText8: ; 8eb57 (23:6b57)
db $0, "I'm the best in", $4f
db "my class!", $57
; 0x8eb57 + 26 bytes
_Route11EndBattleText8: ; 8eb71 (23:6b71)
db $0, "Darn!", $4f
db "I need to make my", $55
db "#MON stronger!", $58
; 0x8eb71 + 40 bytes
_Route11AfterBattleText8: ; 8eb99 (23:6b99)
db $0, "There's a fat", $4f
db "#MON that", $55
db "comes down from", $55
db "the mountains.", $51
db "It's strong if", $4f
db "you can get it.", $57
; 0x8eb99 + 85 bytes
_Route11BattleText9: ; 8ebee (23:6bee)
db $0, "Watch out for", $4f
db "live wires!", $57
; 0x8ebee + 27 bytes
SECTION "bank24",ROMX,BANK[$24]
_Route11EndBattleText9: ; 90000 (24:4000)
db $0, "Whoa!", $4f
db "You spark plug!", $58
; 0x90000 + 23 bytes
_Route11AfterBattleText9: ; 90017 (24:4017)
db $0, "Well, better get", $4f
db "back to work.", $57
; 0x90017 + 32 bytes
_Route11BattleText10: ; 90037 (24:4037)
db $0, "My #MON should", $4f
db "be ready by now!", $57
; 0x90037 + 33 bytes
_Route11EndBattleText10: ; 90058 (24:4058)
db $0, "Too", $4f
db "much, too young!", $58
; 0x90058 + 22 bytes
_Route11AfterBattleText10: ; 9006e (24:406e)
db $0, "I better go find", $4f
db "stronger ones!", $57
; 0x9006e + 33 bytes
_Route11Text11: ; 9008f (24:408f)
db $0, "DIGLETT's CAVE", $57
_Route12Text1: ; 9009e (24:409e)
db $0, "A sleeping #MON", $4f
db "blocks the way!", $57
_UnnamedText_596eb: ; 900bf (24:40bf)
db $0, "SNORLAX woke up!", $51
db "It attacked in a", $4f
db "grumpy rage!", $57
; 0x900bf + 48 bytes
_UnnamedText_596f0: ; 900ef (24:40ef)
db $0, "SNORLAX calmed", $4f
db "down! With a big", $55
db "yawn, it returned", $55
db "to the mountains!", $57
; 0x900ef + 69 bytes
_Route12BattleText1: ; 90134 (24:4134)
db $0, "Yeah! I got a", $4f
db "bite, here!", $57
; 0x90134 + 27 bytes
_Route12EndBattleText1: ; 9014f (24:414f)
db $0, "Tch!", $4f
db "Just a small fry!", $58
; 0x9014f + 24 bytes
_Route12AfterBattleText1: ; 90167 (24:4167)
db $0, "Hang on! My line's", $4f
db "snagged!", $57
; 0x90167 + 28 bytes
_Route12BattleText2: ; 90183 (24:4183)
db $0, "Be patient!", $4f
db "Fishing is a", $55
db "waiting game!", $57
; 0x90183 + 40 bytes
_Route12EndBattleText2: ; 901ab (24:41ab)
db $0, "That", $4f
db "one got away!", $58
; 0x901ab + 20 bytes
_Route12AfterBattleText2: ; 901bf (24:41bf)
db $0, "With a better ROD,", $4f
db "I could catch", $55
db "better #MON!", $57
; 0x901bf + 47 bytes
_Route12BattleText3: ; 901ee (24:41ee)
db $0, "Have you found a", $4f
db "MOON STONE?", $57
; 0x901ee + 30 bytes
_Route12EndBattleText3: ; 9020c (24:420c)
db $0, "Oww!", $58
; 0x9020c + 6 bytes
_Route12AfterBattleText3: ; 90212 (24:4212)
db $0, "I could have made", $4f
db "my #MON evolve", $55
db "with MOON STONE!", $57
; 0x90212 + 51 bytes
_Route12BattleText4: ; 90245 (24:4245)
db $0, "Electricity is my", $4f
db "specialty!", $57
; 0x90245 + 30 bytes
_Route12EndBattleText4: ; 90263 (24:4263)
db $0, "Unplugged!", $58
; 0x90263 + 12 bytes
_Route12AfterBattleText4: ; 9026f (24:426f)
db $0, "Water conducts", $4f
db "electricity, so", $55
db "you should zap", $55
db "sea #MON!", $57
; 0x9026f + 57 bytes
_Route12BattleText5: ; 902a8 (24:42a8)
db $0, "The FISHING FOOL", $4f
db "vs. #MON KID!", $57
; 0x902a8 + 32 bytes
_Route12EndBattleText5: ; 902c8 (24:42c8)
db $0, "Too", $4f
db "much!", $58
; 0x902c8 + 11 bytes
_Route12AfterBattleText5: ; 902d3 (24:42d3)
db $0, "You beat me at", $4f
db "#MON, but I'm", $55
db "good at fishing!", $57
; 0x902d3 + 46 bytes
_Route12BattleText6: ; 90301 (24:4301)
db $0, "I'd rather be", $4f
db "working!", $57
; 0x90301 + 23 bytes
_Route12EndBattleText6: ; 90318 (24:4318)
db $0, "It's", $4f
db "not easy...", $58
; 0x90318 + 17 bytes
_Route12AfterBattleText6: ; 90329 (24:4329)
db $0, "It's all right.", $4f
db "Losing doesn't", $55
db "bug me any more.", $57
; 0x90329 + 47 bytes
_Route12BattleText7: ; 90358 (24:4358)
db $0, "You never know", $4f
db "what you could", $55
db "catch!", $57
; 0x90358 + 38 bytes
_Route12EndBattleText7: ; 9037e (24:437e)
db $0, "Lost", $4f
db "it!", $58
; 0x9037e + 10 bytes
_Route12AfterBattleText7: ; 90388 (24:4388)
db $0, "I catch MAGIKARP", $4f
db "all the time, but", $55
db "they're so weak!", $57
; 0x90388 + 52 bytes
_Route12Text11: ; 903bc (24:43bc)
db $0, "ROUTE 12 ", $4f
db "North to LAVENDER", $57
_Route12Text12: ; 903d9 (24:43d9)
db $0, "SPORT FISHING AREA", $57
_Route13BattleText2: ; 903ed (24:43ed)
db $0, "My bird #MON", $4f
db "want to scrap!", $57
; 0x903ed + 29 bytes
_Route13EndBattleText2: ; 9040a (24:440a)
db $0, "My", $4f
db "bird combo lost?", $58
; 0x9040a + 21 bytes
_Route13AfterBattleText2: ; 9041f (24:441f)
db $0, "My #MON look", $4f
db "happy even though", $55
db "they lost.", $57
; 0x9041f + 43 bytes
_Route13BattleText3: ; 9044a (24:444a)
db $0, "I'm told I'm good", $4f
db "for a kid!", $57
; 0x9044a + 28 bytes
_Route13EndBattleText3: ; 90466 (24:4466)
db $0, "Ohh!", $4f
db "I lost!", $58
; 0x90466 + 14 bytes
_Route13AfterBattleText3: ; 90474 (24:4474)
db $0, "I want to become", $4f
db "a good trainer.", $55
db "I'll train hard.", $57
; 0x90474 + 50 bytes
_Route13BattleText4: ; 904a6 (24:44a6)
db $0, "Wow! Your BADGEs", $4f
db "are too cool!", $57
; 0x904a6 + 32 bytes
_Route13EndBattleText4: ; 904c6 (24:44c6)
db $0, "Not", $4f
db "enough!", $58
; 0x904c6 + 13 bytes
_Route13AfterBattleText4: ; 904d3 (24:44d3)
db $0, "You got those", $4f
db "BADGEs from GYM", $55
db "LEADERs. I know!", $57
; 0x904d3 + 48 bytes
_Route13BattleText5: ; 90503 (24:4503)
db $0, "My cute #MON", $4f
db "wish to make your", $55
db "acquaintance.", $57
; 0x90503 + 46 bytes
_Route13EndBattleText5: ; 90531 (24:4531)
db $0, "Wow!", $4f
db "You totally won!", $58
; 0x90531 + 23 bytes
_Route13AfterBattleText5: ; 90548 (24:4548)
db $0, "You have to make", $4f
db "#MON fight to", $55
db "toughen them up!", $57
; 0x90548 + 49 bytes
_Route13BattleText6: ; 90579 (24:4579)
db $0, "I found CARBOS in", $4f
db "a cave once.", $57
; 0x90579 + 32 bytes
_Route13EndBattleText6: ; 90599 (24:4599)
db $0, "Just", $4f
db "messed up!", $58
; 0x90599 + 17 bytes
_Route13AfterBattleText6: ; 905aa (24:45aa)
db $0, "CARBOS boosted", $4f
db "the SPEED of my", $55
db "#MON.", $57
; 0x905aa + 38 bytes
_Route13BattleText7: ; 905d0 (24:45d0)
db $0, "The wind's blowing", $4f
db "my way!", $57
; 0x905d0 + 27 bytes
_Route13EndBattleText7: ; 905eb (24:45eb)
db $0, "The", $4f
db "wind turned!", $58
; 0x905eb + 18 bytes
_Route13AfterBattleText7: ; 905fd (24:45fd)
db $0, "I'm beat. I guess", $4f
db "I'll FLY home.", $57
; 0x905fd + 32 bytes
_Route13BattleText8: ; 9061d (24:461d)
db $0, "Sure, I'll play", $4f
db "with you!", $57
; 0x9061d + 26 bytes
_Route13EndBattleText8: ; 90637 (24:4637)
db $0, "Oh!", $4f
db "You little brute!", $58
; 0x90637 + 23 bytes
_Route13AfterBattleText8: ; 9064e (24:464e)
db $0, "I wonder which is", $4f
db "stronger, male or", $55
db "female #MON?", $57
; 0x9064e + 50 bytes
_Route13BattleText9: ; 90680 (24:4680)
db $0, "Do you want to", $4f
db "#MON with me?", $57
; 0x90680 + 30 bytes
_Route13EndBattleText9: ; 9069e (24:469e)
db $0, "It's over", $4f
db "already?", $58
; 0x9069e + 19 bytes
_Route13AfterBattleText9: ; 906b1 (24:46b1)
db $0, "I don't know", $4f
db "anything about", $55
db "#MON. I just", $55
db "like cool ones!", $57
; 0x906b1 + 57 bytes
_Route13BattleText10: ; 906ea (24:46ea)
db $0, "What're you", $4f
db "lookin' at?", $57
; 0x906ea + 24 bytes
_Route13EndBattleText10: ; 90702 (24:4702)
db $0, "Dang!", $4f
db "Stripped gears!", $58
; 0x90702 + 23 bytes
_Route13AfterBattleText10: ; 90719 (24:4719)
db $0, "Get lost!", $57
; 0x90719 + 11 bytes
_Route13BattleText11: ; 90724 (24:4724)
db $0, "I always go with", $4f
db "bird #MON!", $57
; 0x90724 + 29 bytes
_Route13EndBattleText11: ; 90741 (24:4741)
db $0, "Out", $4f
db "of power!", $58
; 0x90741 + 15 bytes
_Route13AfterBattleText11: ; 90750 (24:4750)
db $0, "I wish I could", $4f
db "fly like PIDGEY", $55
db "and PIDGEOTTO...", $57
; 0x90750 + 49 bytes
_Route13Text11: ; 90781 (24:4781)
db $0, "TRAINER TIPS", $51
db "Look to the left", $4f
db "of that post!", $57
_Route13Text12: ; 907ae (24:47ae)
db $0, "TRAINER TIPS", $51
db "Use SELECT to", $4f
db "switch items in", $55
db "the ITEM window!", $57
_Route13Text13: ; 907eb (24:47eb)
db $0, "ROUTE 13", $4f
db "North to SILENCE", $55
db "BRIDGE", $57
_Route14BattleText1: ; 9080d (24:480d)
db $0, "You need to use", $4f
db "TMs to teach good", $55
db "moves to #MON!", $57
; 0x9080d + 50 bytes
_Route14EndBattleText1: ; 9083f (24:483f)
db $0, "Not", $4f
db "good enough!", $58
; 0x9083f + 18 bytes
_Route14AfterBattleText1: ; 90851 (24:4851)
db $0, "You have some HMs", $4f
db "right? #MON", $55
db "can't ever forget", $55
db "those moves.", $57
; 0x90851 + 61 bytes
_Route14BattleText2: ; 9088e (24:488e)
db $0, "My bird #MON", $4f
db "should be ready", $55
db "for battle.", $57
; 0x9088e + 42 bytes
_Route14EndBattleText2: ; 908b8 (24:48b8)
db $0, "Not", $4f
db "ready yet!", $58
; 0x908b8 + 16 bytes
_Route14AfterBattleText2: ; 908c8 (24:48c8)
db $0, "They need to learn", $4f
db "better moves.", $57
; 0x908c8 + 34 bytes
_Route14BattleText3: ; 908ea (24:48ea)
db $0, "TMs are on sale", $4f
db "in CELADON!", $55
db "But, only a few", $55
db "people have HMs!", $57
; 0x908ea + 62 bytes
_Route14EndBattleText3: ; 90928 (24:4928)
db $0, "Aww,", $4f
db "bummer!", $58
; 0x90928 + 14 bytes
_Route14AfterBattleText3: ; 90936 (24:4936)
db $0, "Teach #MON", $4f
db "moves of the same", $55
db "element type for", $55
db "more power.", $57
; 0x90936 + 59 bytes
_Route14BattleText4: ; 90971 (24:4971)
db $0, "Have you taught", $4f
db "your bird #MON", $55
db "how to FLY?", $57
; 0x90971 + 44 bytes
_Route14EndBattleText4: ; 9099d (24:499d)
db $0, "Shot", $4f
db "down in flames!", $58
; 0x9099d + 22 bytes
_Route14AfterBattleText4: ; 909b3 (24:49b3)
db $0, "Bird #MON are", $4f
db "my true love!", $57
; 0x909b3 + 29 bytes
_Route14BattleText5: ; 909d0 (24:49d0)
db $0, "Have you heard of", $4f
db "the legendary", $55
db "#MON?", $57
; 0x909d0 + 39 bytes
_Route14EndBattleText5: ; 909f7 (24:49f7)
db $0, "Why?", $4f
db "Why'd I lose?", $58
; 0x909f7 + 19 bytes
_Route14AfterBattleText5: ; 90a0a (24:4a0a)
db $0, "The 3 legendary", $4f
db "#MON are all", $55
db "birds of prey.", $57
; 0x90a0a + 45 bytes
_Route14BattleText6: ; 90a37 (24:4a37)
db $0, "I'm not into it,", $4f
db "but OK! Let's go!", $57
; 0x90a37 + 34 bytes
_Route14EndBattleText6: ; 90a59 (24:4a59)
db $0, "I", $4f
db "knew it!", $58
; 0x90a59 + 12 bytes
_Route14AfterBattleText6: ; 90a65 (24:4a65)
db $0, "Winning, losing,", $4f
db "it doesn't matter", $55
db "in the long run!", $57
; 0x90a65 + 52 bytes
_Route14BattleText7: ; 90a99 (24:4a99)
db $0, "C'mon, c'mon.", $4f
db "Let's go, let's", $55
db "go, let's go!", $57
; 0x90a99 + 40 bytes
_Route14EndBattleText7: ; 90ac1 (24:4ac1)
db $0, "Arrg!", $4f
db "Lost! Get lost!", $58
; 0x90ac1 + 23 bytes
_Route14AfterBattleText7: ; 90ad8 (24:4ad8)
db $0, "What, what, what?", $4f
db "What do you want?", $57
; 0x90ad8 + 37 bytes
_Route14BattleText8: ; 90afd (24:4afd)
db $0, "Perfect! I need to", $4f
db "burn some time!", $57
; 0x90afd + 36 bytes
_Route14EndBattleText8: ; 90b21 (24:4b21)
db $0, "What?", $4f
db "You!?", $58
; 0x90b21 + 13 bytes
_Route14AfterBattleText8: ; 90b2e (24:4b2e)
db $0, "Raising #MON", $4f
db "is a drag, man.", $57
; 0x90b2e + 30 bytes
_Route14BattleText9: ; 90b4c (24:4b4c)
db $0, "We ride out here", $4f
db "because there's", $55
db "more room!", $57
; 0x90b4c + 44 bytes
_Route14EndBattleText9: ; 90b78 (24:4b78)
db $0, "Wipe out!", $58
; 0x90b78 + 11 bytes
_Route14AfterBattleText9: ; 90b83 (24:4b83)
db $0, "It's cool you", $4f
db "made your #MON", $55
db "so strong!", $51
db "Might is right!", $4f
db "And you know it!", $57
; 0x90b83 + 73 bytes
_Route14BattleText10: ; 90bcc (24:4bcc)
db $0, "#MON fight?", $4f
db "Cool! Rumble!", $57
; 0x90bcc + 27 bytes
_Route14EndBattleText10: ; 90be7 (24:4be7)
db $0, "Blown", $4f
db "away!", $58
; 0x90be7 + 13 bytes
_Route14AfterBattleText10: ; 90bf4 (24:4bf4)
db $0, "You know who'd", $4f
db "win, you and me", $55
db "one on one!", $57
; 0x90bf4 + 43 bytes
_Route14Text11: ; 90c1f (24:4c1f)
db $0, "ROUTE 14", $4f
db "West to FUCHSIA", $55
db "CITY", $57
_Route15BattleText1: ; 90c3e (24:4c3e)
db $0, "Let me try out the", $4f
db "#MON I just", $55
db "got in a trade!", $57
; 0x90c3e + 48 bytes
_Route15EndBattleText1: ; 90c6e (24:4c6e)
db $0, "Not", $4f
db "good enough!", $58
; 0x90c6e + 18 bytes
_Route15AfterBattleText1: ; 90c80 (24:4c80)
db $0, "You can't change", $4f
db "the nickname of", $55
db "any #MON you", $55
db "get in a trade.", $51
db "Only the Original", $4f
db "Trainer can.", $57
; 0x90c80 + 93 bytes
_Route15BattleText2: ; 90cdd (24:4cdd)
db $0, "You look gentle,", $4f
db "so I think I can", $55
db "beat you!", $57
; 0x90cdd + 45 bytes
_Route15EndBattleText2: ; 90d0a (24:4d0a)
db $0, "No,", $4f
db "wrong!", $58
; 0x90d0a + 12 bytes
_Route15AfterBattleText2: ; 90d16 (24:4d16)
db $0, "I'm afraid of", $4f
db "BIKERs, they look", $55
db "so ugly and mean!", $57
; 0x90d16 + 50 bytes
_Route15BattleText3: ; 90d48 (24:4d48)
db $0, "When I whistle, I", $4f
db "can summon bird", $55
db "#MON!", $57
; 0x90d48 + 41 bytes
_Route15EndBattleText3: ; 90d71 (24:4d71)
db $0, "Ow!", $4f
db "That's tragic!", $58
; 0x90d71 + 19 bytes
_Route15AfterBattleText3: ; 90d84 (24:4d84)
db $0, "Maybe I'm not cut", $4f
db "out for battles.", $57
; 0x90d84 + 35 bytes
_Route15BattleText4: ; 90da7 (24:4da7)
db $0, "Hmm? My birds are", $4f
db "shivering! You're", $55
db "good, aren't you?", $57
; 0x90da7 + 53 bytes
_Route15EndBattleText4: ; 90ddc (24:4ddc)
db $0, "Just", $4f
db "as I thought!", $58
; 0x90ddc + 20 bytes
_Route15AfterBattleText4: ; 90df0 (24:4df0)
db $0, "Did you know moves", $4f
db "like EARTHQUAKE", $55
db "don't have any", $55
db "effect on birds?", $57
; 0x90df0 + 67 bytes
_Route15BattleText5: ; 90e33 (24:4e33)
db $0, "Oh, you're a", $4f
db "little cutie!", $57
; 0x90e33 + 27 bytes
_Route15EndBattleText5: ; 90e4e (24:4e4e)
db $0, "You looked", $4f
db "so cute too!", $58
; 0x90e4e + 25 bytes
_Route15AfterBattleText5: ; 90e67 (24:4e67)
db $0, "I forgive you!", $4f
db "I can take it!", $57
; 0x90e67 + 31 bytes
_Route15BattleText6: ; 90e86 (24:4e86)
db $0, "I raise #MON", $4f
db "because I live", $55
db "alone!", $57
; 0x90e86 + 36 bytes
_Route15EndBattleText6: ; 90eaa (24:4eaa)
db $0, "I didn't", $4f
db "ask for this!", $58
; 0x90eaa + 23 bytes
_Route15AfterBattleText6: ; 90ec1 (24:4ec1)
db $0, "I just like going", $4f
db "home to be with", $55
db "my #MON!", $57
; 0x90ec1 + 44 bytes
_Route15BattleText7: ; 90eed (24:4eed)
db $0, "Hey kid! C'mon!", $4f
db "I just got these!", $57
; 0x90eed + 34 bytes
_Route15EndBattleText7: ; 90f0f (24:4f0f)
db $0, "Why", $4f
db "not?", $58
; 0x90f0f + 10 bytes
_Route15AfterBattleText7: ; 90f19 (24:4f19)
db $0, "You only live", $4f
db "once, so I live", $55
db "as an outlaw!", $55
db "TEAM ROCKET RULES!", $57
; 0x90f19 + 64 bytes
_Route15BattleText8: ; 90f59 (24:4f59)
db $0, "Fork over all your", $4f
db "cash when you", $55
db "lose to me, kid!", $57
; 0x90f59 + 51 bytes
_Route15EndBattleText8: ; 90f8c (24:4f8c)
db $0, "That", $4f
db "can't be true!", $58
; 0x90f8c + 20 bytes
_Route15AfterBattleText8: ; 90fa0 (24:4fa0)
db $0, "I was just joking", $4f
db "about the money!", $57
; 0x90fa0 + 36 bytes
_Route15BattleText9: ; 90fc4 (24:4fc4)
db $0, "What's cool?", $4f
db "Trading #MON!", $57
; 0x90fc4 + 27 bytes
_Route15EndBattleText9: ; 90fdf (24:4fdf)
db $0, "I", $4f
db "said trade!", $58
; 0x90fdf + 15 bytes
_Route15AfterBattleText9: ; 90fee (24:4fee)
db $0, "I trade #MON", $4f
db "with my friends!", $57
; 0x90fee + 31 bytes
_Route15BattleText10: ; 9100d (24:500d)
db $0, "Want to play with", $4f
db "my #MON?", $57
; 0x9100d + 28 bytes
_Route15EndBattleText10: ; 91029 (24:5029)
db $0, "I was", $4f
db "too impatient!", $58
; 0x91029 + 22 bytes
_Route15AfterBattleText10: ; 9103f (24:503f)
db $0, "I'll go train with", $4f
db "weaker people.@"
db $50
; 0x9103f + 34 bytes + 1
_Route15Text12: ; 91062 (24:5062)
db $0, "ROUTE 15", $4f
db "West to FUCHSIA", $55
db "CITY", $57
_Route16BattleText1: ; 91081 (24:5081)
db $0, "What do you want?", $57
; 0x91081 + 19 bytes
_Route16EndBattleText1: ; 91094 (24:5094)
db $0, "Don't you", $4f
db "dare laugh!", $58
; 0x91094 + 22 bytes
_Route16AfterBattleText1: ; 910aa (24:50aa)
db $0, "We like just", $4f
db "hanging here,", $55
db "what's it to you?", $57
; 0x910aa + 45 bytes
_Route16BattleText2: ; 910d7 (24:50d7)
db $0, "Nice BIKE!", $4f
db "Hand it over!", $57
; 0x910d7 + 26 bytes
_Route16EndBattleText2: ; 910f1 (24:50f1)
db $0, "Knock", $4f
db "out!", $58
; 0x910f1 + 12 bytes
_Route16AfterBattleText2: ; 910fd (24:50fd)
db $0, "Forget it, who", $4f
db "needs your BIKE!", $57
; 0x910fd + 33 bytes
_Route16BattleText3: ; 9111e (24:511e)
db $0, "Come out and play,", $4f
db "little mouse!", $57
; 0x9111e + 34 bytes
_Route16EndBattleText3: ; 91140 (24:5140)
db $0, "You", $4f
db "little rat!", $58
; 0x91140 + 17 bytes
_Route16AfterBattleText3: ; 91151 (24:5151)
db $0, "I hate losing!", $4f
db "Get away from me!", $57
; 0x91151 + 34 bytes
_Route16BattleText4: ; 91173 (24:5173)
db $0, "Hey, you just", $4f
db "bumped me!", $57
; 0x91173 + 26 bytes
_Route16EndBattleText4: ; 9118d (24:518d)
db $0, "Kaboom!", $58
; 0x9118d + 9 bytes
_Route16AfterBattleText4: ; 91196 (24:5196)
db $0, "You can also get", $4f
db "to FUCHSIA from", $55
db "VERMILION using a", $55
db "coastal road.", $57
; 0x91196 + 66 bytes
_Route16BattleText5: ; 911d8 (24:51d8)
db $0, "I'm feeling", $4f
db "hungry and mean!", $57
; 0x911d8 + 29 bytes
_Route16EndBattleText5: ; 911f5 (24:51f5)
db $0, "Bad,", $4f
db "bad, bad!", $58
; 0x911f5 + 16 bytes
_Route16AfterBattleText5: ; 91205 (24:5205)
db $0, "I like my #MON", $4f
db "ferocious! They", $55
db "tear up enemies!", $57
; 0x91205 + 49 bytes
_Route16BattleText6: ; 91236 (24:5236)
db $0, "Sure, I'll go!", $57
; 0x91236 + 15 bytes
_Route16EndBattleText6: ; 91245 (24:5245)
db $0, "Don't make", $4f
db "me mad!", $58
; 0x91245 + 19 bytes
_Route16AfterBattleText6: ; 91258 (24:5258)
db $0, "I like harassing", $4f
db "people with my", $55
db "vicious #MON!", $57
; 0x91258 + 47 bytes
_Route16Text7: ; 91287 (24:5287)
db $0, "A sleeping #MON", $4f
db "blocks the way!", $57
_UnnamedText_59ab3: ; 912a8 (24:52a8)
db $0, "SNORLAX woke up!", $51
db "It attacked in a", $4f
db "grumpy rage!", $57
; 0x912a8 + 48 bytes
_UnnamedText_59ab8: ; 912d8 (24:52d8)
db $0, "With a big yawn,", $4f
db "SNORLAX returned", $55
db "to the mountains!", $57
; 0x912d8 + 53 bytes
_Route16Text8: ; 9130d (24:530d)
db $0, "Enjoy the slope!", $4f
db "CYCLING ROAD", $57
_Route16Text9: ; 9132c (24:532c)
db $0, "ROUTE 16", $4f
db "CELADON CITY -", $55
db "FUCHSIA CITY", $57
_Route17BattleText1: ; 91352 (24:5352)
db $0, "There's no money", $4f
db "in fighting kids!", $57
; 0x91352 + 35 bytes
_Route17EndBattleText1: ; 91375 (24:5375)
db $0, "Burned", $4f
db "out!", $58
; 0x91375 + 13 bytes
_Route17AfterBattleText1: ; 91382 (24:5382)
db $0, "Good stuff is", $4f
db "lying around on", $55
db "CYCLING ROAD!", $57
; 0x91382 + 45 bytes
_Route17BattleText2: ; 913af (24:53af)
db $0, "What do you want,", $4f
db "kiddo?", $57
; 0x913af + 26 bytes
_Route17EndBattleText2: ; 913c9 (24:53c9)
db $0, "Whoo!", $58
; 0x913c9 + 7 bytes
_Route17AfterBattleText2: ; 913d0 (24:53d0)
db $0, "I could belly-", $4f
db "bump you outta", $55
db "here!", $57
; 0x913d0 + 37 bytes
_Route17BattleText3: ; 913f5 (24:53f5)
db $0, "You heading to", $4f
db "FUCHSIA?", $57
; 0x913f5 + 25 bytes
_Route17EndBattleText3: ; 9140e (24:540e)
db $0, "Crash and", $4f
db "burn!", $58
; 0x9140e + 17 bytes
_Route17AfterBattleText3: ; 9141f (24:541f)
db $0, "I love racing", $4f
db "downhill!", $57
; 0x9141f + 25 bytes
_Route17BattleText4: ; 91438 (24:5438)
db $0, "We're BIKERs!", $4f
db "Highway stars!", $57
; 0x91438 + 29 bytes
_Route17EndBattleText4: ; 91455 (24:5455)
db $0, "Smoked!", $58
; 0x91455 + 9 bytes
_Route17AfterBattleText4: ; 9145e (24:545e)
db $0, "Are you looking", $4f
db "for adventure?", $57
; 0x9145e + 32 bytes
_Route17BattleText5: ; 9147e (24:547e)
db $0, "Let VOLTORB", $4f
db "electrify you!", $57
; 0x9147e + 28 bytes
_Route17EndBattleText5: ; 9149a (24:549a)
db $0, "Grounded", $4f
db "out!", $58
; 0x9149a + 15 bytes
_Route17AfterBattleText5: ; 914a9 (24:54a9)
db $0, "I got my VOLTORB", $4f
db "at the abandoned", $55
db "POWER PLANT.", $57
; 0x914a9 + 48 bytes
_Route17BattleText6: ; 914d9 (24:54d9)
db $0, "My #MON won't", $4f
db "evolve! Why?", $57
; 0x914d9 + 27 bytes
_Route17EndBattleText6: ; 914f4 (24:54f4)
db $0, "Why,", $4f
db "you!", $58
; 0x914f4 + 11 bytes
_Route17AfterBattleText6: ; 914ff (24:54ff)
db $0, "Maybe some #MON", $4f
db "need element", $55
db "STONEs to evolve.", $57
; 0x914ff + 48 bytes
_Route17BattleText7: ; 9152f (24:552f)
db $0, "I need a little", $4f
db "exercise!", $57
; 0x9152f + 27 bytes
_Route17EndBattleText7: ; 9154a (24:554a)
db $0, "Whew!", $4f
db "Good workout!", $58
; 0x9154a + 21 bytes
_Route17AfterBattleText7: ; 9155f (24:555f)
db $0, "I'm sure I lost", $4f
db "weight there!", $57
; 0x9155f + 30 bytes
_Route17BattleText8: ; 9157d (24:557d)
db $0, "Be a rebel!", $57
; 0x9157d + 13 bytes
_Route17EndBattleText8: ; 9158a (24:558a)
db $0, "Aaaargh!", $58
; 0x9158a + 10 bytes
_Route17AfterBattleText8: ; 91594 (24:5594)
db $0, "Be ready to fight", $4f
db "for your beliefs!", $57
; 0x91594 + 37 bytes
_Route17BattleText9: ; 915b9 (24:55b9)
db $0, "Nice BIKE!", $4f
db "How's it handle?", $57
; 0x915b9 + 28 bytes
_Route17EndBattleText9: ; 915d5 (24:55d5)
db $0, "Shoot!", $58
; 0x915d5 + 8 bytes
_Route17AfterBattleText9: ; 915dd (24:55dd)
db $0, "The slope makes", $4f
db "it hard to steer!", $57
; 0x915dd + 35 bytes
_Route17BattleText10: ; 91600 (24:5600)
db $0, "Get lost kid!", $4f
db "I'm bushed!", $57
; 0x91600 + 26 bytes
_Route17EndBattleText10: ; 9161a (24:561a)
db $0, "Are you", $4f
db "satisfied?", $58
; 0x9161a + 20 bytes
_Route17AfterBattleText10: ; 9162e (24:562e)
db $0, "I need to catch", $4f
db "a few Zs!", $57
; 0x9162e + 27 bytes
_Route17Text11: ; 91649 (24:5649)
db $0, "It's a notice!", $51
db "Watch out for", $4f
db "discarded items!", $57
_Route17Text12: ; 91677 (24:5677)
db $0, "TRAINER TIPS", $51
db "All #MON are", $4f
db "unique.", $51
db "Even #MON of", $4f
db "the same type and", $55
db "level grow at", $55
db "different rates.", $57
_Route17Text13: ; 916d8 (24:56d8)
db $0, "TRAINER TIPS", $51
db "Press the A or B", $4f
db "Button to stay in", $55
db "place while on a", $55
db "slope.", $57
_Route17Text14: ; 91721 (24:5721)
db $0, "ROUTE 17", $4f
db "CELADON CITY -", $55
db "FUCHSIA CITY", $57
_Route17Text15: ; 91747 (24:5747)
db $0, "It's a notice!", $51
db "Don't throw the", $4f
db "game, throw #", $55
db "BALLs instead!", $57
_Route17Text16: ; 91782 (24:5782)
db $0, "CYCLING ROAD", $4f
db "Slope ends here!", $57
_Route18BattleText1: ; 917a1 (24:57a1)
db $0, "I always check", $4f
db "every grassy area", $55
db "for new #MON.", $57
; 0x917a1 + 48 bytes
_Route18EndBattleText1: ; 917d1 (24:57d1)
db $0, "Tch!", $58
; 0x917d1 + 6 bytes
_Route18AfterBattleText1: ; 917d7 (24:57d7)
db $0, "I wish I had a", $4f
db "BIKE!", $57
; 0x917d7 + 22 bytes
_Route18BattleText2: ; 917ed (24:57ed)
db $0, "Kurukkoo!", $4f
db "How do you like", $55
db "my bird call?", $57
; 0x917ed + 41 bytes
_Route18EndBattleText2: ; 91816 (24:5816)
db $0, "I", $4f
db "had to bug you!", $58
; 0x91816 + 19 bytes
_Route18AfterBattleText2: ; 91829 (24:5829)
db $0, "I also collect sea", $4f
db "#MON on", $55
db "weekends!", $57
; 0x91829 + 38 bytes
_Route18BattleText3: ; 9184f (24:584f)
db $0, "This is my turf!", $4f
db "Get out of here!", $57
; 0x9184f + 35 bytes
_Route18EndBattleText3: ; 91872 (24:5872)
db $0, "Darn!", $58
; 0x91872 + 7 bytes
_Route18AfterBattleText3: ; 91879 (24:5879)
db $0, "This is my fave", $4f
db "#MON hunting", $55
db "area!", $57
; 0x91879 + 36 bytes
_Route18Text4: ; 9189d (24:589d)
db $0, "ROUTE 18", $4f
db "CELADON CITY -", $55
db "FUCHSIA CITY", $57
_Route18Text5: ; 918c3 (24:58c3)
db $0, "CYCLING ROAD", $4f
db "No pedestrians", $55
db "permitted!", $57
_Route19BattleText1: ; 918eb (24:58eb)
db $0, "Have to warm up", $4f
db "before my swim!", $57
; 0x918eb + 33 bytes
_Route19EndBattleText1: ; 9190c (24:590c)
db $0, "All", $4f
db "warmed up!", $58
; 0x9190c + 16 bytes
_Route19AfterBattleText1: ; 9191c (24:591c)
db $0, "Thanks, kid! I'm", $4f
db "ready for a swim!", $57
; 0x9191c + 35 bytes
_Route19BattleText2: ; 9193f (24:593f)
db $0, "Wait! You'll have", $4f
db "a heart attack!", $57
; 0x9193f + 34 bytes
_Route19EndBattleText2: ; 91961 (24:5961)
db $0, "Ooh!", $4f
db "That's chilly!", $58
; 0x91961 + 20 bytes
_Route19AfterBattleText2: ; 91975 (24:5975)
db $0, "Watch out for", $4f
db "TENTACOOL!", $57
; 0x91975 + 26 bytes
_Route19BattleText3: ; 9198f (24:598f)
db $0, "I love swimming!", $4f
db "What about you?", $57
; 0x9198f + 34 bytes
_Route19EndBattleText3: ; 919b1 (24:59b1)
db $0, "Belly", $4f
db "flop!", $58
; 0x919b1 + 13 bytes
_Route19AfterBattleText3: ; 919be (24:59be)
db $0, "I can beat #MON", $4f
db "at swimming!", $57
; 0x919be + 30 bytes
_Route19BattleText4: ; 919dc (24:59dc)
db $0, "What's beyond the", $4f
db "horizon?", $57
; 0x919dc + 27 bytes
_Route19EndBattleText4: ; 919f7 (24:59f7)
db $0, "Glub!", $58
; 0x919f7 + 7 bytes
_Route19AfterBattleText4: ; 919fe (24:59fe)
db $0, "I see a couple of", $4f
db "islands!", $57
; 0x919fe + 28 bytes
_Route19BattleText5: ; 91a1a (24:5a1a)
db $0, "I tried diving", $4f
db "for #MON, but", $55
db "it was a no go!", $57
; 0x91a1a + 46 bytes
_Route19EndBattleText5: ; 91a48 (24:5a48)
db $0, "Help!", $58
; 0x91a48 + 7 bytes
_Route19AfterBattleText5: ; 91a4f (24:5a4f)
db $0, "You have to fish", $4f
db "for sea #MON!", $57
; 0x91a4f + 32 bytes
_Route19BattleText6: ; 91a6f (24:5a6f)
db $0, "I look at the", $4f
db "sea to forget!", $57
; 0x91a6f + 30 bytes
_Route19EndBattleText6: ; 91a8d (24:5a8d)
db $0, "Ooh!", $4f
db "Traumatic!", $58
; 0x91a8d + 17 bytes
_Route19AfterBattleText6: ; 91a9e (24:5a9e)
db $0, "I'm looking at the", $4f
db "sea to forget!", $57
; 0x91a9e + 34 bytes
_Route19BattleText7: ; 91ac0 (24:5ac0)
db $0, "Oh, I just love", $4f
db "your ride! Can I", $55
db "have it if I win?", $57
; 0x91ac0 + 52 bytes
_Route19EndBattleText7: ; 91af4 (24:5af4)
db $0, "Oh!", $4f
db "I lost!", $58
; 0x91af4 + 13 bytes
_Route19AfterBattleText7: ; 91b01 (24:5b01)
db $0, "It's still a long", $4f
db "way to go to", $55
db "SEAFOAM ISLANDS.", $57
; 0x91b01 + 48 bytes
_Route19BattleText8: ; 91b31 (24:5b31)
db $0, "Swimming's great!", $4f
db "Sunburns aren't!", $57
; 0x91b31 + 34 bytes
_Route19EndBattleText8: ; 91b53 (24:5b53)
db $0, "Shocker!", $58
; 0x91b53 + 10 bytes
_Route19AfterBattleText8: ; 91b5d (24:5b5d)
db $0, "My boy friend", $4f
db "wanted to swim to", $55
db "SEAFOAM ISLANDS.", $57
; 0x91b5d + 50 bytes
_Route19BattleText9: ; 91b8f (24:5b8f)
db $0, "These waters are", $4f
db "treacherous!", $57
; 0x91b8f + 31 bytes
_Route19EndBattleText9: ; 91bae (24:5bae)
db $0, "Ooh!", $4f
db "Dangerous!", $58
; 0x91bae + 17 bytes
_Route19AfterBattleText9: ; 91bbf (24:5bbf)
db $0, "I got a cramp!", $4f
db "Glub, glub...", $57
; 0x91bbf + 30 bytes
_Route19BattleText10: ; 91bdd (24:5bdd)
db $0, "I swam here, but", $4f
db "I'm tired.", $57
; 0x91bdd + 28 bytes
_Route19EndBattleText10: ; 91bf9 (24:5bf9)
db $0, "I'm", $4f
db "exhausted...", $58
; 0x91bf9 + 17 bytes
_Route19AfterBattleText10: ; 91c0a (24:5c0a)
db $0, "LAPRAS is so big,", $4f
db "it must keep you", $55
db "dry on water.", $57
; 0x91c0a + 50 bytes
_Route19Text11: ; 91c3c (24:5c3c)
db $0, "SEA ROUTE 19", $4f
db "FUCHSIA CITY -", $55
db "SEAFOAM ISLANDS", $57
_Route20BattleText1: ; 91c69 (24:5c69)
db $0, "The water is", $4f
db "shallow here.", $57
; 0x91c69 + 28 bytes
_Route20EndBattleText1: ; 91c85 (24:5c85)
db $0, "Splash!", $58
; 0x91c85 + 9 bytes
_Route20AfterBattleText1: ; 91c8e (24:5c8e)
db $0, "I wish I could", $4f
db "ride my #MON.", $57
; 0x91c8e + 30 bytes
_Route20BattleText2: ; 91cac (24:5cac)
db $0, "SEAFOAM is a", $4f
db "quiet getaway!", $57
; 0x91cac + 29 bytes
_Route20EndBattleText2: ; 91cc9 (24:5cc9)
db $0, "Quit it!", $58
; 0x91cc9 + 10 bytes
_Route20AfterBattleText2: ; 91cd3 (24:5cd3)
db $0, "There's a huge", $4f
db "cavern underneath", $55
db "this island.", $57
; 0x91cd3 + 46 bytes
_Route20BattleText3: ; 91d01 (24:5d01)
db $0, "I love floating", $4f
db "with the fishes!", $57
; 0x91d01 + 34 bytes
_Route20EndBattleText3: ; 91d23 (24:5d23)
db $0, "Yowch!", $58
; 0x91d23 + 8 bytes
_Route20AfterBattleText3: ; 91d2b (24:5d2b)
db $0, "Want to float", $4f
db "with me?", $57
; 0x91d2b + 24 bytes
_Route20BattleText4: ; 91d43 (24:5d43)
db $0, "Are you on", $4f
db "vacation too?", $57
; 0x91d43 + 26 bytes
_Route20EndBattleText4: ; 91d5d (24:5d5d)
db $0, "No", $4f
db "mercy at all!", $58
; 0x91d5d + 18 bytes
_Route20AfterBattleText4: ; 91d6f (24:5d6f)
db $0, "SEAFOAM used to", $4f
db "be one island!", $57
; 0x91d6f + 32 bytes
_Route20BattleText5: ; 91d8f (24:5d8f)
db $0, "Check out my buff", $4f
db "physique!", $57
; 0x91d8f + 29 bytes
_Route20EndBattleText5: ; 91dac (24:5dac)
db $0, "Wimpy!", $58
; 0x91dac + 8 bytes
_Route20AfterBattleText5: ; 91db4 (24:5db4)
db $0, "I should've been", $4f
db "buffing up my", $55
db "#MON, not me!", $57
; 0x91db4 + 45 bytes
_Route20BattleText6: ; 91de1 (24:5de1)
db $0, "Why are you", $4f
db "riding a #MON?", $55
db "Can't you swim?", $57
; 0x91de1 + 43 bytes
_Route20EndBattleText6: ; 91e0c (24:5e0c)
db $0, "Ouch!", $4f
db "Torpedoed!", $58
; 0x91e0c + 18 bytes
_Route20AfterBattleText6: ; 91e1e (24:5e1e)
db $0, "Riding a #MON", $4f
db "sure looks fun!", $57
; 0x91e1e + 31 bytes
_Route20BattleText7: ; 91e3d (24:5e3d)
db $0, "I rode my bird", $4f
db "#MON here!", $57
; 0x91e3d + 27 bytes
_Route20EndBattleText7: ; 91e58 (24:5e58)
db $0, "Oh", $4f
db "no!", $58
; 0x91e58 + 8 bytes
_Route20AfterBattleText7: ; 91e60 (24:5e60)
db $0, "My birds can't", $4f
db "FLY me back!", $57
; 0x91e60 + 28 bytes
_Route20BattleText8: ; 91e7c (24:5e7c)
db $0, "My boy friend gave", $4f
db "me big pearls!", $57
; 0x91e7c + 35 bytes
_Route20EndBattleText8: ; 91e9f (24:5e9f)
db $0, "Don't", $4f
db "touch my pearls!", $58
; 0x91e9f + 23 bytes
_Route20AfterBattleText8: ; 91eb6 (24:5eb6)
db $0, "Will my pearls", $4f
db "grow bigger", $55
db "inside CLOYSTER?", $57
; 0x91eb6 + 45 bytes
_Route20BattleText9: ; 91ee3 (24:5ee3)
db $0, "I swam here from", $4f
db "CINNABAR ISLAND!", $57
; 0x91ee3 + 35 bytes
_Route20EndBattleText9: ; 91f06 (24:5f06)
db $0, "I'm", $4f
db "so disappointed!", $58
; 0x91f06 + 21 bytes
_Route20AfterBattleText9: ; 91f1b (24:5f1b)
db $0, "#MON have", $4f
db "taken over an", $55
db "abandoned mansion", $55
db "on CINNABAR!", $57
; 0x91f1b + 56 bytes
_Route20BattleText10: ; 91f53 (24:5f53)
db $0, "CINNABAR, in the", $4f
db "west, has a LAB", $55
db "for #MON.", $57
; 0x91f53 + 44 bytes
_Route20EndBattleText10: ; 91f7f (24:5f7f)
db $0, "Wait!", $58
; 0x91f7f + 7 bytes
_Route20AfterBattleText10: ; 91f86 (24:5f86)
db $0, "CINNABAR is a ", $4f
db "volcanic island!", $57
; 0x91f86 + 33 bytes
_Route20Text12: ; 91fa7 (24:5fa7)
_Route20Text11: ; 91fa7 (24:5fa7)
db $0, "SEAFOAM ISLANDS", $57
_Route21BattleText1: ; 91fb8 (24:5fb8)
db $0, "You want to know", $4f
db "if the fish are", $55
db "biting?", $57
; 0x91fb8 + 42 bytes
_Route21EndBattleText1: ; 91fe2 (24:5fe2)
db $0, "Dang!", $58
; 0x91fe2 + 7 bytes
_Route21AfterBattleText1: ; 91fe9 (24:5fe9)
db $0, "I can't catch", $4f
db "anything good!", $57
; 0x91fe9 + 29 bytes
_Route21BattleText2: ; 92006 (24:6006)
db $0, "I got a big haul!", $4f
db "Wanna go for it?", $57
; 0x92006 + 36 bytes
_Route21EndBattleText2: ; 9202a (24:602a)
db $0, "Darn", $4f
db "MAGIKARP!", $58
; 0x9202a + 16 bytes
_Route21AfterBattleText2: ; 9203a (24:603a)
db $0, "I seem to only", $4f
db "catch MAGIKARP!", $57
; 0x9203a + 32 bytes
_Route21BattleText3: ; 9205a (24:605a)
db $0, "The sea cleanses", $4f
db "my body and soul!", $57
; 0x9205a + 36 bytes
_Route21EndBattleText3: ; 9207e (24:607e)
db $0, "Ayah!", $58
; 0x9207e + 7 bytes
_Route21AfterBattleText3: ; 92085 (24:6085)
db $0, "I like the", $4f
db "mountains too!", $57
; 0x92085 + 27 bytes
_Route21BattleText4: ; 920a0 (24:60a0)
db $0, "What's wrong with", $4f
db "me swimming?", $57
; 0x920a0 + 31 bytes
_Route21EndBattleText4: ; 920bf (24:60bf)
db $0, "Cheap", $4f
db "shot!", $58
; 0x920bf + 13 bytes
_Route21AfterBattleText4: ; 920cc (24:60cc)
db $0, "I look like what?", $4f
db "A studded inner", $55
db "tube? Get lost!", $57
; 0x920cc + 51 bytes
_Route21BattleText5: ; 920ff (24:60ff)
db $0, "I caught all my", $4f
db "#MON at sea!", $57
; 0x920ff + 30 bytes
_Route21EndBattleText5: ; 9211d (24:611d)
db $0, "Diver!!", $4f
db "Down!!", $58
; 0x9211d + 16 bytes
_Route21AfterBattleText5: ; 9212d (24:612d)
db $0, "Where'd you catch", $4f
db "your #MON?", $57
; 0x9212d + 29 bytes
_Route21BattleText6: ; 9214a (24:614a)
db $0, "Right now, I'm in", $4f
db "a triathlon meet!", $57
; 0x9214a + 36 bytes
_Route21EndBattleText6: ; 9216e (24:616e)
db $0, "Pant...", $4f
db "pant...pant...", $58
; 0x9216e + 24 bytes
_Route21AfterBattleText6: ; 92186 (24:6186)
db $0, "I'm beat!", $4f
db "But, I still have", $55
db "the bike race and", $55
db "marathon left!", $57
; 0x92186 + 61 bytes
_Route21BattleText7: ; 921c3 (24:61c3)
db $0, "Ahh! Feel the sun", $4f
db "and the wind!", $57
; 0x921c3 + 33 bytes
_Route21EndBattleText7: ; 921e4 (24:61e4)
db $0, "Yow!", $4f
db "I lost!", $58
; 0x921e4 + 14 bytes
_Route21AfterBattleText7: ; 921f2 (24:61f2)
db $0, "I'm sunburnt to a", $4f
db "crisp!", $57
; 0x921f2 + 25 bytes
_Route21BattleText8: ; 9220b (24:620b)
db $0, "Hey, don't scare", $4f
db "away the fish!", $57
; 0x9220b + 32 bytes
_Route21EndBattleText8: ; 9222b (24:622b)
db $0, "Sorry!", $4f
db "I didn't mean it!", $58
; 0x9222b + 25 bytes
_Route21AfterBattleText8: ; 92244 (24:6244)
db $0, "I was just angry", $4f
db "that I couldn't", $55
db "catch anything.", $57
; 0x92244 + 49 bytes
_Route21BattleText9: ; 92275 (24:6275)
db $0, "Keep me company", $4f
db "'til I get a hit!", $57
; 0x92275 + 34 bytes
_Route21EndBattleText9: ; 92297 (24:6297)
db $0, "That", $4f
db "burned some time.", $58
; 0x92297 + 24 bytes
_Route21AfterBattleText9: ; 922af (24:62af)
db $0, "Oh wait! I got a", $4f
db "bite! Yeah!", $57
; 0x922af + 30 bytes
_UnnamedText_511ad: ; 922cd (24:62cd)
db $0, $53, ": Hey!", $4f
db $52, "!", $51
db "You're going to", $4f
db "#MON LEAGUE?", $51
db "Forget it! You", $4f
db "probably don't", $55
db "have any BADGEs!", $51
db "The guard won't", $4f
db "let you through!", $51
db "By the way, did", $4f
db "your #MON", $55
db "get any stronger?", $57
; 0x922cd + 162 bytes
_UnnamedText_511b2: ; 9236f (24:636f)
db $0, "I heard #MON", $4f
db "LEAGUE has many", $55
db "tough trainers!", $51
db "I have to figure", $4f
db "out how to get", $55
db "past them!", $51
db "You should quit", $4f
db "dawdling and get", $55
db "a move on!", $57
; 0x9236f + 133 bytes
_UnnamedText_511b7: ; 923f4 (24:63f4)
db $0, "Awww!", $4f
db "You just lucked", $55
db "out!", $58
; 0x923f4 + 28 bytes
_UnnamedText_511bc: ; 92410 (24:6410)
db $0, $53, ": What?", $4f
db "Why do I have 2", $55
db "#MON?", $51
db "You should catch", $55
db "some more too!", $58
; 0x92410 + 64 bytes
_UnnamedText_511c1: ; 92450 (24:6450)
db $0, $53, ": What?", $4f
db $52, "! What a", $55
db "surprise to see", $55
db "you here!", $51
db "So you're going to", $4f
db "#MON LEAGUE?", $51
db "You collected all", $4f
db "the BADGEs too?", $55
db "That's cool!", $51
db "Then I'll whip you", $4f
db $52, " as a", $55
db "warm up for", $55
db "#MON LEAGUE!", $51
db "Come on!", $57
; 0x92450 + 182 bytes
_UnnamedText_511c6: ; 92506 (24:6506)
db $0, "That loosened me", $4f
db "up! I'm ready for", $55
db "#MON LEAGUE!", $51
db $52, ", you need", $4f
db "more practice!", $51
db "But hey, you know", $4f
db "that! I'm out of", $55
db "here. Smell ya!", $57
; 0x92506 + 125 bytes
_UnnamedText_511cb: ; 92583 (24:6583)
db $0, "What!?", $51
db "I was just", $4f
db "careless!", $58
; 0x92583 + 29 bytes
_UnnamedText_511d0: ; 925a0 (24:65a0)
db $0, $53, ": Hahaha!", $4f
db $52, "! That's", $55
db "your best? You're", $55
db "nowhere near as", $55
db "good as me, pal!", $51
db "Go train some", $4f
db "more! You loser!", $58
; 0x925a0 + 102 bytes
_Route22Text3: ; 92606 (24:6606)
db $0, "#MON LEAGUE", $4f
db "Front Gate", $57
UnknownText_9261e: ; 9261e (24:661e)
db $0, "You can pass here", $4f
db "only if you have", $55
db "the @"
; 0x9261e + 41 bytes
UnknownText_92647: ; 92647 (24:6647)
TX_RAM $cd6d
db $0, "!", $51
db "You don't have the", $4f
db "@"
; 0x92647 + 25 bytes (0x92660)
UnknownText_92660: ; 92660 (24:6660)
TX_RAM $cd6d
db $0, " yet!", $51
db "You have to have", $4f
db "it to get to", $55
db "#MON LEAGUE!@@"
; 0x92660 + 54 bytes
UnknownText_92696: ; 92696 (24:6696)
db $0, "You can pass here", $4f
db "only if you have", $55
db "the @"
; 0x92696 + 41 bytes
UnknownText_926bf: ; 926bf (24:66bf)
TX_RAM $cd6d
db $0, "!", $51
db "Oh! That is the", $4f
db "@"
; 0x926bf + 23 bytes
UnknownText_926d6: ; 926d6 (24:66d6)
TX_RAM $cd6d
db $0, "!@@"
; 0x926d6 + 7 bytes
_UnnamedText_513a3: ; 926dd (24:66dd)
db $0, $51
db "OK then! Please,", $4f
db "go right ahead!", $57
; 0x926dd + 35 bytes
_Route23Text8: ; 92700 (24:6700)
db $0, "VICTORY ROAD GATE", $4f
db "- #MON LEAGUE", $57
_UnnamedText_51510: ; 92721 (24:6721)
db $0, "Congratulations!", $4f
db "You beat our 5", $55
db "contest trainers!@@"
; 0x92721 + 52 bytes
_UnnamedText_51515: ; 92755 (24:6755)
db $0, $51
db "You just earned a", $4f
db "fabulous prize!", $58
; 0x92755 + 36 bytes
_UnnamedText_5151a: ; 92779 (24:6779)
db $0, $52, " received", $4f
db "a @"
; 0x92779 + 15 bytes
UnknownText_92788: ; 92788 (24:6788)
TX_RAM $cf4b
db $0, "!@@"
; 0x92788 + 7 bytes
_UnnamedText_51521: ; 9278f (24:678f)
db $0, "You don't have", $4f
db "any room!", $57
; 0x9278f + 25 bytes
_UnnamedText_51526: ; 927a8 (24:67a8)
db $0, "By the way, would", $4f
db "you like to join", $55
db "TEAM ROCKET?", $51
db "We're a group", $4f
db "dedicated to evil", $55
db "using #MON!", $51
db "Want to join?", $51
db "Are you sure?", $51
db "Come on, join us!", $51
db "I'm telling you", $4f
db "to join!", $51
db "OK, you need", $4f
db "convincing!", $51
db "I'll make you an", $4f
db "offer you can't", $55
db "refuse!", $57
; 0x927a8 + 226 bytes
_UnnamedText_5152b: ; 9288a (24:688a)
db $0, "Arrgh!", $4f
db "You are good!", $58
; 0x9288a + 22 bytes
_UnnamedText_51530: ; 928a0 (24:68a0)
db $0, "With your ability,", $4f
db "you could become", $55
db "a top leader in", $55
db "TEAM ROCKET!", $57
; 0x928a0 + 66 bytes
_Route24BattleText1: ; 928e2 (24:68e2)
db $0, "I saw your feat", $4f
db "from the grass!", $57
; 0x928e2 + 33 bytes
SECTION "bank25",ROMX,BANK[$25]
_Route24EndBattleText1: ; 94000 (25:4000)
db $0, "I", $4f
db "thought not!", $58
; 0x94000 + 16 bytes
_Route24AfterBattleText1: ; 94010 (25:4010)
db $0, "I hid because the", $4f
db "people on the", $55
db "bridge scared me!", $57
; 0x94010 + 51 bytes
_Route24BattleText2: ; 94043 (25:4043)
db $0, "OK! I'm No. 5!", $4f
db "I'll stomp you!", $57
; 0x94043 + 30 bytes
_Route24EndBattleText2: ; 94061 (25:4061)
db $0, "Whoa!", $4f
db "Too much!", $58
; 0x94061 + 17 bytes
_Route24AfterBattleText2: ; 94072 (25:4072)
db $0, "I did my best, I", $4f
db "have no regrets!", $57
; 0x94072 + 35 bytes
_Route24BattleText3: ; 94095 (25:4095)
db $0, "I'm No. 4!", $4f
db "Getting tired?", $57
; 0x94095 + 26 bytes
_Route24EndBattleText3: ; 940af (25:40af)
db $0, "I lost", $4f
db "too!", $58
; 0x940af + 13 bytes
_Route24AfterBattleText3: ; 940bc (25:40bc)
db $0, "I did my best, so", $4f
db "I've no regrets!", $57
; 0x940bc + 35 bytes
_Route24BattleText4: ; 940df (25:40df)
db $0, "Here's No. 3!", $4f
db "I won't be easy!", $57
; 0x940df + 30 bytes
_Route24EndBattleText4: ; 940fd (25:40fd)
db $0, "Ow!", $4f
db "Stomped flat!", $58
; 0x940fd + 19 bytes
_Route24AfterBattleText4: ; 94110 (25:4110)
db $0, "I did my best, I", $4f
db "have no regrets!", $57
; 0x94110 + 35 bytes
_Route24BattleText5: ; 94133 (25:4133)
db $0, "I'm second!", $4f
db "Now it's serious!", $57
; 0x94133 + 29 bytes
_Route24EndBattleText5: ; 94150 (25:4150)
db $0, "How could I", $4f
db "lose?", $58
; 0x94150 + 19 bytes
_Route24AfterBattleText5: ; 94163 (25:4163)
db $0, "I did my best, I", $4f
db "have no regrets!", $57
; 0x94163 + 35 bytes
_Route24BattleText6: ; 94186 (25:4186)
db $0, "This is NUGGET", $4f
db "BRIDGE! Beat us 5", $55
db "trainers and win", $55
db "a fabulous prize!", $51
db "Think you got", $4f
db "what it takes?", $57
; 0x94186 + 98 bytes
_Route24EndBattleText6: ; 941e8 (25:41e8)
db $0, "Whoo!", $4f
db "Good stuff!", $58
; 0x941e8 + 19 bytes
_Route24AfterBattleText6: ; 941fb (25:41fb)
db $0, "I did my best, I", $4f
db "have no regrets!", $57
; 0x941fb + 35 bytes
_Route25BattleText1: ; 9421e (25:421e)
db $0, "Local trainers", $4f
db "come here to", $55
db "practice!", $57
; 0x9421e + 39 bytes
_Route25EndBattleText1: ; 94245 (25:4245)
db $0, "You're", $4f
db "decent.", $58
; 0x94245 + 15 bytes
_Route25AfterBattleText1: ; 94254 (25:4254)
db $0, "All #MON have", $4f
db "weaknesses. It's", $55
db "best to raise", $55
db "different kinds.", $57
; 0x94254 + 62 bytes
_Route25BattleText2: ; 94292 (25:4292)
db $0, "Dad took me to a", $4f
db "great party on", $55
db "S.S.ANNE at", $55
db "VERMILION CITY!", $57
; 0x94292 + 61 bytes
_Route25EndBattleText2: ; 942cf (25:42cf)
db $0, "I'm", $4f
db "not mad!", $58
; 0x942cf + 13 bytes
_Route25AfterBattleText2: ; 942dc (25:42dc)
db $0, "On S.S.ANNE, I", $4f
db "saw trainers from", $55
db "around the world.", $57
; 0x942dc + 52 bytes
_Route25BattleText3: ; 94310 (25:4310)
db $0, "I'm a cool guy.", $4f
db "I've got a girl", $55
db "friend!", $57
; 0x94310 + 39 bytes
_Route25EndBattleText3: ; 94337 (25:4337)
db $0, "Aww,", $4f
db "darn...", $58
; 0x94337 + 14 bytes
_Route25AfterBattleText3: ; 94345 (25:4345)
db $0, "Oh well. My girl", $4f
db "will cheer me up.", $57
; 0x94345 + 36 bytes
_Route25BattleText4: ; 94369 (25:4369)
db $0, "Hi! My boy", $4f
db "friend is cool!", $57
; 0x94369 + 28 bytes
_Route25EndBattleText4: ; 94385 (25:4385)
db $0, "I was in", $4f
db "bad condition!", $58
; 0x94385 + 25 bytes
_Route25AfterBattleText4: ; 9439e (25:439e)
db $0, "I wish my guy was", $4f
db "as good as you!", $57
; 0x9439e + 35 bytes
_Route25BattleText5: ; 943c1 (25:43c1)
db $0, "I knew I had to", $4f
db "fight you!", $57
; 0x943c1 + 28 bytes
_Route25EndBattleText5: ; 943dd (25:43dd)
db $0, "I knew", $4f
db "I'd lose too!", $58
; 0x943dd + 21 bytes
_Route25AfterBattleText5: ; 943f2 (25:43f2)
db $0, "If your #MON", $4f
db "gets confused or", $55
db "falls asleep,", $55
db "switch it!", $57
; 0x943f2 + 56 bytes
_Route25BattleText6: ; 9442a (25:442a)
db $0, "My friend has a", $4f
db "cute #MON.", $55
db "I'm so jealous!", $57
; 0x9442a + 43 bytes
_Route25EndBattleText6: ; 94455 (25:4455)
db $0, "I'm", $4f
db "not so jealous!", $58
; 0x94455 + 20 bytes
_Route25AfterBattleText6: ; 94469 (25:4469)
db $0, "You came from MT.", $4f
db "MOON? May I have", $55
db "a CLEFAIRY?", $57
; 0x94469 + 48 bytes
_Route25BattleText7: ; 94499 (25:4499)
db $0, "I just got down", $4f
db "from MT.MOON,", $55
db "but I'm ready!", $57
; 0x94499 + 45 bytes
_Route25EndBattleText7: ; 944c6 (25:44c6)
db $0, "You", $4f
db "worked hard!", $58
; 0x944c6 + 18 bytes
_Route25AfterBattleText7: ; 944d8 (25:44d8)
db $0, "Drat!", $4f
db "A ZUBAT bit me", $55
db "back in there.", $57
; 0x944d8 + 37 bytes
_Route25BattleText8: ; 944fd (25:44fd)
db $0, "I'm off to see a", $4f
db "#MON collector", $55
db "at the cape!", $57
; 0x944fd + 45 bytes
_Route25EndBattleText8: ; 9452a (25:452a)
db $0, "You", $4f
db "got me.", $58
; 0x9452a + 13 bytes
_Route25AfterBattleText8: ; 94537 (25:4537)
db $0, "The collector has", $4f
db "many rare kinds", $55
db "of #MON.", $57
; 0x94537 + 44 bytes
_Route25BattleText9: ; 94563 (25:4563)
db $0, "You're going to", $4f
db "see BILL? First,", $55
db "let's fight!", $57
; 0x94563 + 45 bytes
_Route25EndBattleText9: ; 94590 (25:4590)
db $0, "You're", $4f
db "something.", $58
; 0x94590 + 18 bytes
_Route25AfterBattleText9: ; 945a2 (25:45a2)
db $0, "The trail below", $4f
db "is a shortcut to", $55
db "CERULEAN CITY.", $57
; 0x945a2 + 49 bytes
_Route25Text11: ; 945d3 (25:45d3)
db $0, "SEA COTTAGE", $4f
db "BILL lives here!", $57
_FileDataDestroyedText: ; 945f1 (25:45f1)
db $0, "The file data is", $4f
db "destroyed!", $58
; 0x945f1 + 29 bytes
_WouldYouLikeToSaveText: ; 9460e (25:460e)
db $0, "Would you like to", $4f
db "SAVE the game?", $57
; 0x9460e + 34 bytes
_GameSavedText: ; 94630 (25:4630)
db $0, $52, " saved", $4f
db "the game!", $57
; 0x94630 + 19 bytes
_OlderFileWillBeErasedText: ; 94643 (25:4643)
db $0, "The older file", $4f
db "will be erased to", $55
db "save. Okay?", $57
; 0x94643 + 46 bytes
_UnnamedText_73909: ; 94671 (25:4671)
db $0, "When you change a", $4f
db "#MON BOX, data", $55
db "will be saved.", $51
db "Is that okay?", $57
; 0x94671 + 63 bytes
_UnnamedText_739d4: ; 946b0 (25:46b0)
db $0, "Choose a", $4f
db $4a, " BOX.@@"
; 0x946b0 + 17 bytes
_UnnamedText_3af3e: ; 946c2 (25:46c2)
TX_RAM $cf4b
db $0, " evolved", $57
; 0x946c2 + 13 bytes
_UnnamedText_3af43: ; 946cf (25:46cf)
db $0, $4f
db "into @"
; 0x946cf + 8 bytes
UnknownText_946d7: ; 946d7 (25:46d7)
TX_RAM $cd6d
db $0, "!", $57
; 0x946d7 + 6 bytes
_UnnamedText_3af48: ; 946dd (25:46dd)
db $0, "Huh? @"
; 0x946dd + 7 bytes
UnknownText_946e4: ; 946e4 (25:46e4)
TX_RAM $cf4b
db $0, $4f
db "stopped evolving!", $58
; 0x946e4 + 23 bytes
_UnnamedText_3af4d: ; 946fb (25:46fb)
db $0, "What? @"
; 0x946fb + 8 bytes
UnknownText_94703: ; 94703 (25:4703)
TX_RAM $cf4b
db $0, $4f
db "is evolving!", $57
; 0x94703 + 18 bytes
_UnnamedText_3f245: ; 94715 (25:4715)
db $0, $59, $4f
db "fell asleep!", $58
; 0x94715 + 16 bytes
_UnnamedText_3f24a: ; 94725 (25:4725)
db $0, $59, "'s", $4f
db "already asleep!", $58
; 0x94725 + 20 bytes
_UnnamedText_3f2df: ; 94739 (25:4739)
db $0, $59, $4f
db "was poisoned!", $58
; 0x94739 + 17 bytes
_UnnamedText_3f2e4: ; 9474a (25:474a)
db $0, $59, "'s", $4f
db "badly poisoned!", $58
; 0x9474a + 20 bytes
_UnnamedText_3f3d8: ; 9475e (25:475e)
db $0, $59, $4f
db "was burned!", $58
; 0x9475e + 15 bytes
_UnnamedText_3f3dd: ; 9476d (25:476d)
db $0, $59, $4f
db "was frozen solid!", $58
; 0x9476d + 21 bytes
_UnnamedText_3f423: ; 94782 (25:4782)
db $0, "Fire defrosted", $4f
db $59, "!", $58
; 0x94782 + 19 bytes
UnknownText_94795: ; 94795 (25:4795)
db $0, $5a, "'s", $4f
db "@"
; 0x94795 + 5 bytes
UnknownText_9479a: ; 9479a (25:479a)
TX_RAM $cf4b
db $0, "@@"
; 0x9479a + 6 bytes
UnknownText_947a0: ; 947a0 (25:47a0)
db $0, $4c, "greatly@@"
; 0x947a0 + 11 bytes
_UnnamedText_3f547: ; 947ab (25:47ab)
db $0, " rose!", $58
; 0x947ab + 8 bytes
UnknownText_947b3: ; 947b3 (25:47b3)
db $0, $59, "'s", $4f
db "@"
; 0x947b3 + 5 bytes
UnknownText_947b8: ; 947b8 (25:47b8)
TX_RAM $cf4b
db $0, "@@"
; 0x947b8 + 6 bytes
UnknownText_947be: ; 947be (25:47be)
db $0, $4c, "greatly@@"
; 0x947be + 11 bytes
_UnnamedText_3f683: ; 947c9 (25:47c9)
db $0, " fell!", $58
; 0x947c9 + 8 bytes
_UnnamedText_3f802: ; 947d1 (25:47d1)
db $0, $5a, $4f
db "ran from battle!", $58
; 0x947d1 + 20 bytes
_UnnamedText_3f807: ; 947e5 (25:47e5)
db $0, $59, $4f
db "ran away scared!", $58
; 0x947e5 + 20 bytes
_UnnamedText_3f80c: ; 947f9 (25:47f9)
db $0, $59, $4f
db "was blown away!", $58
; 0x947f9 + 19 bytes
UnnamedText_9480c: ; 9480c (25:480c)
db $0, $5a, "@@"
; 0x9480c + 4 bytes
_UnnamedText_3f8f9: ; 94810 (25:4810)
db $0, $4f
db "made a whirlwind!", $58
; 0x94810 + 20 bytes
_UnnamedText_3f8fe: ; 94824 (25:4824)
db $0, $4f
db "took in sunlight!", $58
; 0x94824 + 20 bytes
_UnnamedText_3f903: ; 94838 (25:4838)
db $0, $4f
db "lowered its head!", $58
; 0x94838 + 20 bytes
_UnnamedText_3f908: ; 9484c (25:484c)
db $0, $4f
db "is glowing!", $58
; 0x9484c + 14 bytes
_UnnamedText_3f90d: ; 9485a (25:485a)
db $0, $4f
db "flew up high!", $58
; 0x9485a + 16 bytes
_UnnamedText_3f912: ; 9486a (25:486a)
db $0, $4f
db "dug a hole!", $58
; 0x9486a + 14 bytes
_UnnamedText_3f9a1: ; 94878 (25:4878)
db $0, $59, $4f
db "became confused!", $58
; 0x94878 + 20 bytes
_UnnamedText_3fa77: ; 9488c (25:488c)
db $0, $5a, $4f
db "learned", $55
db "@"
; 0x9488c + 12 bytes
UnnamedText_94898: ; 94898 (25:4898)
TX_RAM $cd6d
db $0, "!", $58
; 0x94898 + 6 bytes
_UnnamedText_3fb09: ; 9489e (25:489e)
db $0, $59, "'s", $4f
db "@"
; 0x9489e + 5 bytes
UnnamedText_948a3: ; 948a3 (25:48a3)
TX_RAM $cd6d
db $0, " was", $55
db "disabled!", $58
; 0x948a3 + 19 bytes
_UnnamedText_3fb3e: ; 948b6 (25:48b6)
db $0, "Nothing happened!", $58
; 0x948b6 + 19 bytes
_UnnamedText_3fb49: ; 948c9 (25:48c9)
db $0, "No effect!", $58
; 0x948c9 + 12 bytes
_UnnamedText_3fb59: ; 948d5 (25:48d5)
db $0, "But, it failed! ", $58
; 0x948d5 + 18 bytes
_UnnamedText_3fb64: ; 948e7 (25:48e7)
db $0, "It didn't affect", $4f
db $59, "!", $58
; 0x948e7 + 20 bytes
_UnnamedText_3fb69: ; 948fb (25:48fb)
db $0, $59, $4f
db "is unaffected!", $58
; 0x948fb + 18 bytes
_UnnamedText_3fb74: ; 9490d (25:490d)
db $0, $59, "'s", $4f
db "paralyzed! It may", $55
db "not attack!", $58
; 0x9490d + 34 bytes
_UnnamedText_17e1d: ; 9492f (25:492f)
db $0, "It created a", $4f
db "SUBSTITUTE!", $58
; 0x9492f + 26 bytes
_UnnamedText_17e22: ; 94949 (25:4949)
db $0, $5a, $4f
db "has a SUBSTITUTE!", $58
; 0x94949 + 21 bytes
_UnnamedText_17e27: ; 9495e (25:495e)
db $0, "Too weak to make", $4f
db "a SUBSTITUTE!", $58
; 0x9495e + 32 bytes
_UnnamedText_2ff04: ; 9497e (25:497e)
db $0, "Coins scattered", $4f
db "everywhere!", $58
; 0x9497e + 29 bytes
_UnnamedText_27fb3: ; 9499b (25:499b)
db $0, $5a, "'s", $4f
db "getting pumped!", $58
; 0x9499b + 20 bytes
_UnnamedText_2bef2: ; 949af (25:49af)
db $0, $59, $4f
db "was seeded!", $58
; 0x949af + 15 bytes
_UnnamedText_2bef7: ; 949be (25:49be)
db $0, $59, $4f
db "evaded attack!", $58
; 0x949be + 18 bytes
_UnnamedText_1399e: ; 949d0 (25:49d0)
db $0, $5a, "'s", $4f
db "hit with recoil!", $58
; 0x949d0 + 21 bytes
_UnnamedText_139cd: ; 949e5 (25:49e5)
db $0, "Converted type to", $4f
db $59, "'s!", $58
; 0x949e5 + 23 bytes
_UnnamedText_13a53: ; 949fc (25:49fc)
db $0, "All STATUS changes", $4f
db "are eliminated!", $58
; 0x949fc + 36 bytes
_UnnamedText_3baa2: ; 94a20 (25:4a20)
db $0, $5a, $4f
db "started sleeping!", $57
; 0x94a20 + 21 bytes
_UnnamedText_3baa7: ; 94a35 (25:4a35)
db $0, $5a, $4f
db "fell asleep and", $55
db "became healthy!", $57
; 0x94a35 + 35 bytes
_UnnamedText_3baac: ; 94a58 (25:4a58)
db $0, $5a, $4f
db "regained health!", $58
; 0x94a58 + 20 bytes
_UnnamedText_3bb92: ; 94a6c (25:4a6c)
db $0, $5a, $4f
db "transformed into", $55
db "@"
; 0x94a6c + 21 bytes
UnnamedText_94a81: ; 94a81 (25:4a81)
TX_RAM $cd6d
db $0, "!", $58
; 0x94a81 + 6 bytes
_UnnamedText_3bbd7: ; 94a87 (25:4a87)
db $0, $5a, "'s", $4f
db "protected against", $55
db "special attacks!", $58
; 0x94a87 + 39 bytes
_UnnamedText_3bbdc: ; 94aae (25:4aae)
db $0, $5a, $4f
db "gained armor!", $58
; 0x94aae + 17 bytes
_UnnamedText_33f52: ; 94abf (25:4abf)
db $0, $5a, "'s", $4f
db "shrouded in mist!", $58
; 0x94abf + 22 bytes
_UnnamedText_78dc: ; 94ad5 (25:4ad5)
db $0, "Sucked health from", $4f
db $59, "!", $58
; 0x94ad5 + 23 bytes
_UnnamedText_78e1: ; 94aec (25:4aec)
db $0, $59, "'s", $4f
db "dream was eaten!", $58
; 0x94aec + 21 bytes
_BattleCenterMText1: ; 94b01 (25:4b01)
db $0, "!", $57
_TradeCenterMText1: ; 94b04 (25:4b04)
db $0, "!", $57
INCLUDE "text/mapRedsHouse1F.tx"
INCLUDE "text/mapBluesHouse.tx"
_OaksLabGaryText1: ; 94d5b (25:4d5b)
db $0, $53, ": Yo", $4f
db $52, "! Gramps", $55
db "isn't around!", $57
; 0x94d5b + 30 bytes
_OaksLabText40: ; 94d79 (25:4d79)
db $0, $53, ": Heh, I", $4f
db "don't need to be", $55
db "greedy like you!", $51
db "Go ahead and", $4f
db "choose, ", $52, "!", $57
; 0x94d79 + 68 bytes
_OaksLabText41: ; 94dbd (25:4dbd)
db $0, $53, ": My", $4f
db "#MON looks a", $55
db "lot stronger.", $57
; 0x94dbd + 34 bytes
_OaksLabText39: ; 94ddf (25:4ddf)
db $0
db "Those are #", $4f
db "BALLs. They", $55
db "contain #MON!", $57
; 0x94e06
_OaksLabCharmanderText: ; 94e06 (25:4e06)
db $0, "So! You want the", $4f
db "fire #MON,", $55
db "CHARMANDER?", $57
; 0x94e2f
_OaksLabSquirtleText: ; 94e2f (25:4e2f)
db $0, "So! You want the", $4f
db "water #MON,", $55
db "SQUIRTLE?", $57
; 0x94e57
_OaksLabBulbasaurText: ; 94e57 (25:4e57)
db $0, "So! You want the", $4f
db "plant #MON,", $55
db "BULBASAUR?", $57
; 0x94e80
_OaksLabMonEnergeticText: ; 94e80 (25:4e80)
db $0, "This #MON is", $4f
db "really energetic!", $58
; 0x94ea0
_OaksLabReceivedMonText: ; 94ea0 (25:4ea0)
db $0, $52, " received", $4f
db "a @"
TX_RAM $cd6d
db $0, "!@@"
; 0x94eb6
_OaksLabLastMonText: ; 94eb6 (25:4eb6)
db $0, "That's PROF.OAK's", $4f
db "last #MON!", $57
; 0x94ed2
_UnnamedText_1d2f0: ; 94ed2 (25:4ed2)
db $0, "OAK: Now, ", $52, ",", $4f
db "which #MON do", $55
db "you want?", $57
; 0x94ef8
_UnnamedText_1d2f5: ; 94ef8 (25:4ef8)
db $0, "OAK: If a wild", $4f
db "#MON appears,", $55
db "your #MON can", $55
db "fight against it!", $57
; 0x94f36
_UnnamedText_1d2fa: ; 94f36 (25:4f36)
db $0, "OAK: ", $52, ",", $4f
db "raise your young", $55
db "#MON by making", $55
db "it fight!", $57
; 0x94f36 + 51 bytes
_OaksLabDeliverParcelText1: ; 94f69 (25:4f69)
db $0, "OAK: Oh, ", $52, "!", $51
db "How is my old", $4f
db "#MON?", $51
db "Well, it seems to", $4f
db "like you a lot.", $51
db "You must be", $4f
db "talented as a", $55
db "#MON trainer!", $51
db "What? You have", $4f
db "something for me?", $51
db $52, " delivered", $4f
db "OAK's PARCEL.@@"
; 0x94f69 + 166 bytes
_OaksLabDeliverParcelText2: ; 9500f (25:500f)
db $0, $51
db "Ah! This is the", $4f
db "custom # BALL", $55
db "I ordered!", $55
db "Thank you!", $57
; 0x9500f + 54 bytes
_OaksLabAroundWorldText: ; 95045 (25:5045)
db $0, "#MON around the", $4f
db "world wait for", $55
db "you, ", $52, "!", $57
; 0x95045 + 40 bytes
_OaksLabGivePokeballsText1: ; 9506d (25:506d)
db $0, "OAK: You can't get", $4f
db "detailed data on", $55
db "#MON by just", $55
db "seeing them.", $51
db "You must catch", $4f
db "them! Use these", $55
db "to capture wild", $55
db "#MON.", $51
db $52, " got 5", $4f
db "# BALLs!@@"
; 0x9506d + 133 bytes
_OaksLabGivePokeballsText2: ; 950f2 (25:50f2)
db $0, $51
db "When a wild", $4f
db "#MON appears,", $55
db "it's fair game.", $51
db "Just throw a #", $4f
db "BALL at it and try", $4f
db "to catch it!", $51
db "This won't always", $4f
db "work, though.", $51
db "A healthy #MON", $4f
db "could escape. You", $55
db "have to be lucky!", $57
; 0x950f2 + 172 bytes
_OaksLabPleaseVisitText: ; 9519e (25:519e)
db $0, "OAK: Come see me", $4f
db "sometimes.", $51
db "I want to know how", $4f
db "your #DEX is", $55
db "coming along.", $57
; 0x9519e + 75 bytes
_UnnamedText_1d31d: ; 951e9 (25:51e9)
db $0, "OAK: Good to see ", $4f
db "you! How is your ", $55
db "#DEX coming? ", $55
db "Here, let me take", $55
db "a look!", $58
; 0x951e9 + 77 bytes
_UnnamedText_1d32c: ; 95236 (25:5236)
db $0, "It's encyclopedia-", $4f
db "like, but the", $55
db "pages are blank!", $57
; 0x95236 + 50 bytes
_OaksLabText8: ; 95268 (25:5268)
db $0, "?", $57
_UnnamedText_1d340: ; 9526b (25:526b)
db $0, "PROF.OAK is the", $4f
db "authority on", $55
db "#MON!", $51
db "Many #MON", $4f
db "trainers hold him", $55
db "in high regard!", $57
; 0x9526b + 80 bytes
_OaksLabRivalWaitingText: ; 952bb (25:52bb)
db $0, $53, ": Gramps!", $4f
db "I'm fed up with", $55
db "waiting!", $57
; 0x952bb + 36 bytes
_OaksLabChooseMonText: ; 952df (25:52df)
db $0, "OAK: ", $53, "?", $4f
db "Let me think...", $51
db "Oh, that's right,", $4f
db "I told you to", $55
db "come! Just wait!", $51
db "Here, ", $52, "!", $51
db "There are 3", $4f
db "#MON here!", $51
db "Haha!", $51
db "They are inside", $4f
db "the # BALLs.", $51
db "When I was young,", $4f
db "I was a serious", $55
db "#MON trainer!", $51
db "In my old age, I", $4f
db "have only 3 left,", $55
db "but you can have", $55
db "one! Choose!", $57
; 0x952df + 253 bytes
_OaksLabRivalInterjectionText: ; 953dc (25:53dc)
db $0, $53, ": Hey!", $4f
db "Gramps! What", $55
db "about me?", $57
; 0x953dc + 32 bytes
_OaksLabBePatientText: ; 953fc (25:53fc)
db $0, "OAK: Be patient!", $4f
db $53, ", you can", $55
db "have one too!", $57
; 0x953fc + 43 bytes
_OaksLabLeavingText: ; 95427 (25:5427)
db $0, "OAK: Hey! Don't go", $4f
db "away yet!", $57
; 0x95427 + 29 bytes
_OaksLabRivalPickingMonText: ; 95444 (25:5444)
db $0, $53, ": I'll take", $4f
db "this one, then!", $57
; 0x95444 + 29 bytes
_OaksLabRivalReceivedMonText: ; 95461 (25:5461)
db $0, $53, " received", $4f
db "a @"
; 0x95470
UnnamedText_95470: ; 95470 (25:5470)
TX_RAM $cd6d
db $0, "!@@"
; 0x95470 + 7 bytes
_OaksLabRivalChallengeText: ; 95477 (25:5477)
db $0, $53, ": Wait", $4f
db $52, "!", $55
db "Let's check out", $55
db "our #MON!", $51
db "Come on, I'll take", $4f
db "you on!", $57
; 0x95477 + 63 bytes
_UnnamedText_1d3be: ; 954b6 (25:54b6)
db $0, "WHAT?", $4f
db "Unbelievable!", $55
db "I picked the", $55
db "wrong #MON!", $58
; 0x954b6 + 46 bytes
_UnnamedText_1d3c3: ; 954e4 (25:54e4)
db $0, $53, ": Yeah! Am", $4f
db "I great or what?", $58
; 0x954e4 + 30 bytes
_OaksLabRivalToughenUpText: ; 95502 (25:5502)
db $0, $53, ": Okay!", $4f
db "I'll make my", $55
db "#MON fight to", $55
db "toughen it up!", $51
db $52, "! Gramps!", $4f
db "Smell you later!", $57
; 0x95502 + 79 bytes
_OaksLabText21: ; 95551 (25:5551)
db $0, $53, ": Gramps!", $57
; 0x95551 + 12 bytes
_OaksLabText22: ; 9555d (25:555d)
db $0, $53, ": What did", $4f
db "you call me for?", $57
; 0x9555d + 30 bytes
_OaksLabText23: ; 9557b (25:557b)
db $0, "OAK: Oh right! I", $4f
db "have a request", $55
db "of you two.", $57
; 0x9557b + 45 bytes
_OaksLabText24: ; 955a8 (25:55a8)
db $0, "On the desk there", $4f
db "is my invention,", $55
db "#DEX!", $51
db "It automatically", $4f
db "records data on", $55
db "#MON you've", $55
db "seen or caught!", $51
db "It's a hi-tech", $4f
db "encyclopedia!", $57
; 0x955a8 + 130 bytes
_OaksLabText25: ; 9562a (25:562a)
db $0, "OAK: ", $52, " and", $4f
db $53, "! Take", $55
db "these with you!", $51
db $52, " got", $4f
db "#DEX from OAK!@@"
; 0x9562a + 58 bytes
_OaksLabText26: ; 95664 (25:5664)
db $0, "To make a complete", $4f
db "guide on all the", $55
db "#MON in the", $55
db "world...", $51
db "That was my dream!", $51
db "But, I'm too old!", $4f
db "I can't do it!", $51
db "So, I want you two", $4f
db "to fulfill my", $55
db "dream for me!", $51
db "Get moving, you", $4f
db "two!", $51
db "This is a great", $4f
db "undertaking in", $55
db "#MON history!", $57
; 0x95664 + 221 bytes
_OaksLabText27: ; 95741 (25:5741)
db $0, $53, ": Alright", $4f
db "Gramps! Leave it", $55
db "all to me!", $51
db $52, ", I hate to", $4f
db "say it, but I", $55
db "don't need you!", $51
db "I know! I'll", $4f
db "borrow a TOWN MAP", $55
db "from my sis!", $51
db "I'll tell her not", $4f
db "to lend you one,", $55
db $52, "! Hahaha!", $57
; 0x95741 + 170 bytes
_UnnamedText_1d405: ; 957eb (25:57eb)
db $0, "I study #MON as", $4f
db "PROF.OAK's AIDE.", $57
; 0x957eb + 33 bytes
_UnnamedText_441cc: ; 9580c (25:580c)
db $0, "#DEX comp-", $4f
db "letion is:", $51
db "@"
; 0x9580c + 24 bytes
UnnamedText_95824: ; 95824 (25:5824)
TX_NUM $ffdb, 1, 3
db $0, " #MON seen", $4f
db "@"
; 0x95835
UnnamedText_95835: ; 95835 (25:5835)
TX_NUM $ffdc, 1, 3
db $0, " #MON owned", $51
db "PROF.OAK's", $4f
db "Rating:", $58
; 0x95858
_UnnamedText_44201: ; 95858 (25:5858)
db $0, "You still have", $4f
db "lots to do.", $55
db "Look for #MON", $55
db "in grassy areas!", $57
; 0x95858 + 59 bytes
_UnnamedText_44206: ; 95893 (25:5893)
db $0, "You're on the", $4f
db "right track! ", $55
db "Get a FLASH HM", $55
db "from my AIDE!", $57
; 0x95893 + 57 bytes
_UnnamedText_4420b: ; 958cc (25:58cc)
db $0, "You still need", $4f
db "more #MON!", $55
db "Try to catch", $55
db "other species!", $57
; 0x958cc + 55 bytes
_UnnamedText_44210: ; 95903 (25:5903)
db $0, "Good, you're", $4f
db "trying hard!", $55
db "Get an ITEMFINDER", $55
db "from my AIDE!", $57
; 0x95903 + 58 bytes
_UnnamedText_44215: ; 9593d (25:593d)
db $0, "Looking good!", $4f
db "Go find my AIDE", $55
db "when you get 50!", $57
; 0x9593d + 48 bytes
_UnnamedText_4421a: ; 9596d (25:596d)
db $0, "You finally got at", $4f
db "least 50 species!", $55
db "Be sure to get", $55
db "EXP.ALL from my", $55
db "AIDE!", $57
; 0x9596d + 75 bytes
_UnnamedText_4421f: ; 959b8 (25:59b8)
db $0, "Ho! This is geting", $4f
db "even better!", $57
; 0x959b8 + 33 bytes
_UnnamedText_44224: ; 959d9 (25:59d9)
db $0, "Very good!", $4f
db "Go fish for some", $55
db "marine #MON!", $57
; 0x959d9 + 42 bytes
_UnnamedText_44229: ; 95a03 (25:5a03)
db $0, "Wonderful!", $4f
db "Do you like to", $55
db "collect things?", $57
; 0x95a03 + 43 bytes
_UnnamedText_4422e: ; 95a2e (25:5a2e)
db $0, "I'm impressed!", $4f
db "It must have been", $55
db "difficult to do!", $57
; 0x95a2e + 50 bytes
_UnnamedText_44233: ; 95a60 (25:5a60)
db $0, "You finally got at", $4f
db "least 100 species!", $55
db "I can't believe", $55
db "how good you are!", $57
; 0x95a60 + 72 bytes
_UnnamedText_44238: ; 95aa8 (25:5aa8)
db $0, "You even have the", $4f
db "evolved forms of", $55
db "#MON! Super!", $57
; 0x95aa8 + 49 bytes
_UnnamedText_4423d: ; 95ad9 (25:5ad9)
db $0, "Excellent! Trade", $4f
db "with friends to", $55
db "get some more!", $57
; 0x95ad9 + 49 bytes
_UnnamedText_44242: ; 95b0a (25:5b0a)
db $0, "Outstanding!", $4f
db "You've become a", $55
db "real pro at this!", $57
; 0x95b0a + 47 bytes
_UnnamedText_44247: ; 95b39 (25:5b39)
db $0, "I have nothing", $4f
db "left to say!", $55
db "You're the", $55
db "authority now!", $57
; 0x95b39 + 54 bytes
_UnnamedText_4424c: ; 95b6f (25:5b6f)
db $0, "Your #DEX is", $4f
db "entirely complete!", $55
db "Congratulations!", $57
; 0x95b6f + 50 bytes
_ViridianPokeCenterText2: ; 95ba1 (25:5ba1)
_ViridianPokeCenterText1: ; 95ba1 (25:5ba1)
db $0, "You can use that", $4f
db "PC in the corner.", $51
db "The receptionist", $4f
db "told me. So kind!", $57
_ViridianPokeCenterText3: ; 95be8 (25:5be8)
db $0, "There's a #MON", $4f
db "CENTER in every", $55
db "town ahead.", $51
db "They don't charge", $4f
db "any money either!", $57
_ViridianMartText1: ; 95c36 (25:5c36)
db $0, "Okay! Say hi to", $4f
db "PROF.OAK for me!", $57
_ViridianMartText4: ; 95c58 (25:5c58)
db $0, "Hey! You came from", $4f
db "PALLET TOWN?", $57
; 0x95c58 + 33 bytes
ViridianMartParcelQuestText: ; 95c79 (25:5c79)
db $0, "You know PROF.", $4f
db "OAK, right?", $51
db "His order came in.", $4f
db "Will you take it", $55
db "to him?", $51
db $52, " got", $4f
db "OAK's PARCEL!@@"
; 0x95c79 + 92 bytes
_ViridianMartText2: ; 95cd5 (25:5cd5)
db $0, "This shop sells", $4f
db "many ANTIDOTEs.", $57
_ViridianMartText3: ; 95cf6 (25:5cf6)
db $0, "No! POTIONs are", $4f
db "all sold out.", $57
_SchoolText1: ; 95d15 (25:5d15)
db $0, "Whew! I'm trying", $4f
db "to memorize all", $55
db "my notes.", $57
_SchoolText2: ; 95d40 (25:5d40)
db $0, "Okay!", $51
db "Be sure to read", $4f
db "the blackboard", $55
db "carefully!", $57
_ViridianHouseText1: ; 95d71 (25:5d71)
db $0, "Coming up with", $4f
db "nicknames is fun,", $55
db "but hard.", $51
db "Simple names are", $4f
db "the easiest to", $55
db "remember.", $57
_ViridianHouseText2: ; 95dc7 (25:5dc7)
db $0, "My Daddy loves", $4f
db "#MON too.", $57
_UnnamedText_1d5b1: ; 95de1 (25:5de1)
db $0, "SPEARY: Tetweet!", $57
; 0x95de1 + 18 bytes
_ViridianHouseText4: ; 95df3 (25:5df3)
db $0, "SPEAROW", $4f
db "Name: SPEARY", $57
_UnnamedText_74ace: ; 95e09 (25:5e09)
db $0, "Fwahahaha! This is", $4f
db "my hideout!", $51
db "I planned to", $4f
db "resurrect TEAM", $55
db "ROCKET here!", $51
db "But, you have", $4f
db "caught me again!", $55
db "So be it! This", $55
db "time, I'm not", $55
db "holding back!", $51
db "Once more, you", $4f
db "shall face", $55
db "GIOVANNI, the", $55
db "greatest trainer!", $57
; 0x95e09 + 204 bytes
_UnnamedText_74ad3: ; 95ed5 (25:5ed5)
db $0, "Ha!", $4f
db "That was a truly", $55
db "intense fight!", $55
db "You have won!", $55
db "As proof, here is", $55
db "the EARTHBADGE!@@"
; 0x95ed5 + 85 bytes
_UnnamedText_74ad9: ; 95f2b (25:5f2b)
db $0, "Having lost, I", $4f
db "cannot face my", $55
db "underlings!", $55
db "TEAM ROCKET is", $55
db "finished forever!", $51
db "I will dedicate my", $4f
db "life to the study", $55
db "of #MON!", $51
db "Let us meet again", $4f
db "some day!", $55
db "Farewell!@@"
; 0x95f2b + 160 bytes
_ViridianGymText12: ; 95fcc (25:5fcc)
db $0, "The EARTHBADGE", $4f
db "makes #MON of", $55
db "any level obey!", $51
db "It is evidence of", $4f
db "your mastery as a", $55
db "#MON trainer!", $51
db "With it, you can", $4f
db "enter the #MON", $55
db "LEAGUE!", $51
db "It is my gift for", $4f
db "your #MON", $55
db "LEAGUE challenge!", $57
; 0x95fcc + 182 bytes
_ReceivedTM27Text: ; 96082 (25:6082)
db $0, $52, " received", $4f
db "TM27!@@"
; 0x96082 + 19 bytes
_TM27ExplanationText: ; 96095 (25:6095)
db $0, $51
db "TM27 is FISSURE!", $4f
db "It will take out", $55
db "#MON with just", $55
db "one hit!", $51
db "I made it when I", $4f
db "ran the GYM here,", $55
db "too long ago...", $57
; 0x96095 + 111 bytes
_TM27NoRoomText: ; 96104 (25:6104)
db $0, "You do not have", $4f
db "space for this!", $57
; 0x96104 + 33 bytes
_ViridianGymBattleText1: ; 96125 (25:6125)
db $0, "Heh! You must be", $4f
db "running out of", $55
db "steam by now!", $57
; 0x96125 + 47 bytes
_ViridianGymEndBattleText1: ; 96154 (25:6154)
db $0, "I", $4f
db "ran out of gas!", $58
; 0x96154 + 19 bytes
_ViridianGymAfterBattleText1: ; 96167 (25:6167)
db $0, "You need power to", $4f
db "keep up with our", $55
db "GYM LEADER!", $57
; 0x96167 + 48 bytes
_ViridianGymBattleText2: ; 96197 (25:6197)
db $0, "Rrrroar! I'm", $4f
db "working myself", $55
db "into a rage!", $57
; 0x96197 + 41 bytes
_ViridianGymEndBattleText2: ; 961c0 (25:61c0)
db $0, "Wargh!", $58
; 0x961c0 + 8 bytes
_ViridianGymAfterBattleText2: ; 961c8 (25:61c8)
db $0, "I'm still not", $4f
db "worthy!", $57
; 0x961c8 + 22 bytes
_ViridianGymBattleText3: ; 961de (25:61de)
db $0, "#MON and I, we", $4f
db "make wonderful", $55
db "music together!", $57
; 0x961de + 47 bytes
_ViridianGymEndBattleText3: ; 9620d (25:620d)
db $0, "You are in", $4f
db "perfect harmony!", $58
; 0x9620d + 29 bytes
_ViridianGymAfterBattleText3: ; 9622a (25:622a)
db $0, "Do you know the", $4f
db "identity of our", $55
db "GYM LEADER?", $57
; 0x9622a + 45 bytes
_ViridianGymBattleText4: ; 96257 (25:6257)
db $0, "Karate is the", $4f
db "ultimate form of", $55
db "martial arts!", $57
; 0x96257 + 46 bytes
_ViridianGymEndBattleText4: ; 96285 (25:6285)
db $0, "Atcho!", $58
; 0x96285 + 8 bytes
_ViridianGymAfterBattleText4: ; 9628d (25:628d)
db $0, "If my #MON", $4f
db "were as good at", $55
db "Karate as I...", $57
; 0x9628d + 43 bytes
_ViridianGymBattleText5: ; 962b8 (25:62b8)
db $0, "The truly talented", $4f
db "win with style!", $57
; 0x962b8 + 36 bytes
_ViridianGymEndBattleText5: ; 962dc (25:62dc)
db $0, "I", $4f
db "lost my grip!", $58
; 0x962dc + 17 bytes
_ViridianGymAfterBattleText5: ; 962ed (25:62ed)
db $0, "The LEADER will", $4f
db "scold me!", $57
; 0x962ed + 27 bytes
_ViridianGymBattleText6: ; 96308 (25:6308)
db $0, "I'm the KARATE", $4f
db "KING! Your fate", $55
db "rests with me!", $57
; 0x96308 + 46 bytes
_ViridianGymEndBattleText6: ; 96336 (25:6336)
db $0, "Ayah!", $58
; 0x96336 + 7 bytes
_ViridianGymAfterBattleText6: ; 9633d (25:633d)
db $0, "#MON LEAGUE?", $4f
db "You? Don't get", $55
db "cocky!", $57
; 0x9633d + 35 bytes
_ViridianGymBattleText7: ; 96360 (25:6360)
db $0, "Your #MON will", $4f
db "cower at the", $55
db "crack of my whip!", $57
; 0x96360 + 47 bytes
_ViridianGymEndBattleText7: ; 9638f (25:638f)
db $0, "Yowch!", $4f
db "Whiplash!", $58
; 0x9638f + 18 bytes
_ViridianGymAfterBattleText7: ; 963a1 (25:63a1)
db $0, "Wait! I was just", $4f
db "careless!", $57
; 0x963a1 + 28 bytes
_ViridianGymBattleText8: ; 963bd (25:63bd)
db $0, "VIRIDIAN GYM was", $4f
db "closed for a long", $55
db "time, but now our", $55
db "LEADER is back!", $57
; 0x963bd + 70 bytes
_ViridianGymEndBattleText8: ; 96403 (25:6403)
db $0, "I", $4f
db "was beaten?", $58
; 0x96403 + 15 bytes
_ViridianGymAfterBattleText8: ; 96412 (25:6412)
db $0, "You can go onto", $4f
db "#MON LEAGUE", $55
db "only by defeating", $55
db "our GYM LEADER!", $57
; 0x96412 + 63 bytes
_UnnamedText_74bd4: ; 96451 (25:6451)
db $0, "Yo! Champ in", $4f
db "making!", $51
db "Even I don't know", $4f
db "VIRIDIAN LEADER's", $55
db "identity!", $51
db "This will be the", $4f
db "toughest of all", $55
db "the GYM LEADERs!", $51
db "I heard that the", $4f
db "trainers here", $55
db "like ground-type", $55
db "#MON!", $57
; 0x96451 + 170 bytes
_UnnamedText_74bd9: ; 964fb (25:64fb)
db $0, "Blow me away!", $4f
db "GIOVANNI was the", $55
db "GYM LEADER here?", $57
; 0x964fb + 49 bytes
_UnnamedText_5c21a: ; 9652c (25:652c)
db $0, "Come again!", $57
; 0x9652c + 13 bytes
_UnnamedText_5c21f: ; 96539 (25:6539)
db $0, "It's ¥50 for a", $4f
db "child's ticket.", $51
db "Would you like to", $4f
db "come in?", $57
; 0x96539 + 57 bytes
_UnnamedText_5c224: ; 96572 (25:6572)
db $0, "Right, ¥50!", $4f
db "Thank you!", $57
; 0x96572 + 24 bytes
_UnnamedText_5c229: ; 9658a (25:658a)
db $0, "You don't have", $4f
db "enough money.", $58
; 0x9658a + 29 bytes
_UnnamedText_5c22e: ; 965a7 (25:65a7)
db $0, "You can't sneak", $4f
db "in the back way!", $51
db "Oh, whatever!", $4f
db "Do you know what", $55
db "AMBER is?", $57
; 0x965a7 + 74 bytes
_UnnamedText_5c233: ; 965f1 (25:65f1)
db $0, "There's a lab", $4f
db "somewhere trying", $55
db "to resurrect", $55
db "ancient #MON", $55
db "from AMBER.", $57
; 0x965f1 + 69 bytes
_UnnamedText_5c238: ; 96636 (25:6636)
db $0, "AMBER is fossil-", $4f
db "ized tree sap.", $57
; 0x96636 + 33 bytes
_UnnamedText_5c23d: ; 96657 (25:6657)
db $0, "Please go to the", $4f
db "other side!", $57
; 0x96657 + 30 bytes
_UnnamedText_5c242: ; 96675 (25:6675)
db $0, "Take plenty of", $4f
db "time to look!", $57
; 0x96675 + 30 bytes
_UnnamedText_5c251: ; 96693 (25:6693)
db $0, "That is one", $4f
db "magnificent", $55
db "fossil!", $57
; 0x96693 + 33 bytes
_UnnamedText_5c28e: ; 966b4 (25:66b4)
db $0, "Ssh! I think that", $4f
db "this chunk of", $55
db "AMBER contains", $55
db "#MON DNA!", $51
db "It would be great", $4f
db "if #MON could", $55
db "be resurrected", $55
db "from it!", $51
db "But, my colleagues", $4f
db "just ignore me!", $51
db "So I have a favor", $4f
db "to ask!", $51
db "Take this to a", $4f
db "#MON LAB and", $55
db "get it examined!", $58
; 0x966b4 + 220 bytes
_ReceivedOldAmberText: ; 96790 (25:6790)
db $0, $52, " received", $4f
db "OLD AMBER!@@"
; 0x96790 + 24 bytes
_UnnamedText_5c299: ; 967a8 (25:67a8)
db $0, "Ssh! Get the OLD", $4f
db "AMBER checked!", $57
; 0x967a8 + 33 bytes
_UnnamedText_5c29e: ; 967c9 (25:67c9)
db $0, "You don't have", $4f
db "space for this!", $57
; 0x967c9 + 31 bytes
_UnnamedText_5c2ad: ; 967e8 (25:67e8)
db $0, "We are proud of 2", $4f
db "fossils of very", $55
db "rare, prehistoric", $55
db "#MON!", $57
; 0x967e8 + 59 bytes
_UnnamedText_5c2bc: ; 96823 (25:6823)
db $0, "The AMBER is", $4f
db "clear and gold!", $57
; 0x96823 + 30 bytes
_MuseumF2Text1: ; 96841 (25:6841)
db $0, "MOON STONE?", $51
db "What's so special", $4f
db "about it?", $57
_MuseumF2Text2: ; 96869 (25:6869)
db $0, "July 20, 1969!", $51
db "The 1st lunar", $4f
db "landing!", $51
db "I bought a color", $4f
db "TV to watch it!", $57
_MuseumF2Text3: ; 968b1 (25:68b1)
db $0, "We have a space", $4f
db "exhibit now.", $57
_MuseumF2Text4: ; 968cf (25:68cf)
db $0, "I want a PIKACHU!", $4f
db "It's so cute!", $51
db "I asked my Daddy", $4f
db "to catch me one!", $57
_MuseumF2Text5: ; 96911 (25:6911)
db $0, "Yeah, a PIKACHU", $4f
db "soon, I promise!", $57
_MuseumF2Text6: ; 96933 (25:6933)
db $0, "SPACE SHUTTLE", $4f
db "COLUMBIA", $57
_MuseumF2Text7: ; 9694b (25:694b)
db $0, "Meteorite that", $4f
db "fell on MT.MOON.", $55
db "(MOON STONE?)", $57
_UnnamedText_5c49e: ; 9697a (25:697a)
db $0, "I'm BROCK!", $4f
db "I'm PEWTER's GYM", $55
db "LEADER!", $51
db "I believe in rock", $4f
db "hard defense and", $55
db "determination!", $51
db "That's why my", $4f
db "#MON are all", $55
db "the rock-type!", $51
db "Do you still want", $4f
db "to challenge me?", $55
db "Fine then! Show", $55
db "me your best!", $57
; 0x9697a + 190 bytes
SECTION "bank26",ROMX,BANK[$26]
_UnnamedText_5c4a3: ; 98000 (26:4000)
db $0, "There are all", $4f
db "kinds of trainers", $55
db "in the world!", $51
db "You appear to be", $4f
db "very gifted as a", $55
db "#MON trainer!", $51
db "Go to the GYM in", $4f
db "CERULEAN and test", $55
db "your abilities!", $57
; 0x98000 + 146 bytes
_TM34PreReceiveText: ; 98092 (26:4092)
db $0, "Wait! Take this", $4f
db "with you!", $57
; 0x98092 + 27 bytes
_ReceivedTM34Text: ; 980ad (26:40ad)
db $0, $52, " received", $4f
db "TM34!@@"
; 0x980c0
_TM34ExplanationText: ; 980c0 (26:40c0)
db $0, $51
db "A TM contains a", $4f
db "technique that", $55
db "can be taught to", $55
db "#MON!", $51
db "A TM is good only", $4f
db "once! So when you", $55
db "use one to teach", $55
db "a new technique,", $55
db "pick the #MON", $55
db "carefully!", $51
db "TM34 contains", $4f
db "BIDE!", $51
db "Your #MON will", $4f
db "absorb damage in", $55
db "battle then pay", $55
db "it back double!", $57
; 0x980c0 + 235 bytes
_TM34NoRoomText: ; 981ab (26:41ab)
db $0, "You don't have", $4f
db "room for this!", $57
; 0x981ab + 30 bytes
_UnnamedText_5c4bc: ; 981c9 (26:41c9)
db $0, "I took", $4f
db "you for granted.", $51
db "As proof of your", $4f
db "victory, here's", $55
db "the BOULDERBADGE!", $51
db $52, " received", $4f
db "the BOULDERBADGE!@@"
; 0x98232
_UnnamedText_5c4c1: ; 98232 (26:4232)
db $0, $51
db "That's an official", $4f
db "#MON LEAGUE", $55
db "BADGE!", $51
db "Its bearer's", $4f
db "#MON become", $55
db "more powerful!", $51
db "The technique", $4f
db "FLASH can now be", $55
db "used any time!", $58
; 0x98232 + 124 bytes
_PewterGymBattleText1: ; 982ae (26:42ae)
db $0, "Stop right there,", $4f
db "kid!", $51
db "You're still light", $4f
db "years from facing", $55
db "BROCK!", $57
; 0x982ae + 67 bytes
_PewterGymEndBattleText1: ; 982f1 (26:42f1)
db $0, "Darn!", $51
db "Light years isn't", $4f
db "time! It measures", $55
db "distance!", $58
; 0x982f1 + 52 bytes
_PewterGymAfterBattleText1: ; 98325 (26:4325)
db $0, "You're pretty hot,", $4f
db "but not as hot", $55
db "as BROCK!", $57
; 0x98325 + 44 bytes
_UnnamedText_5c515: ; 98351 (26:4351)
db $0, "Hiya! I can tell", $4f
db "you have what it", $55
db "takes to become a", $55
db "#MON champ!", $51
db "I'm no trainer,", $4f
db "but I can tell", $55
db "you how to win!", $51
db "Let me take you", $4f
db "to the top!", $57
; 0x98351 + 139 bytes
_UnnamedText_5c51a: ; 983dc (26:43dc)
db $0, "All right! Let's", $4f
db "get happening!", $58
; 0x983dc + 32 bytes
_UnnamedText_5c51f: ; 983fc (26:43fc)
db $0, "The 1st #MON", $4f
db "out in a match is", $55
db "at the top of the", $55
db "#MON LIST!", $51
db "By changing the", $4f
db "order of #MON,", $55
db "matches could be", $55
db "made easier!", $57
; 0x983fc + 122 bytes
_UnnamedText_5c524: ; 98476 (26:4476)
db $0, "It's a free", $4f
db "service! Let's", $55
db "get happening!", $58
; 0x98476 + 41 bytes
_UnnamedText_5c529: ; 9849f (26:449f)
db $0, "Just as I thought!", $4f
db "You're #MON", $55
db "champ material!", $57
; 0x9849f + 47 bytes
_PewterHouse1Text1: ; 984ce (26:44ce)
db $0, "NIDORAN: Bowbow!@@"
_PewterHouse1Text2: ; 984e1 (26:44e1)
db $0, "NIDORAN sit!", $57
_PewterHouse1Text3: ; 984ef (26:44ef)
db $0, "Our #MON's an", $4f
db "outsider, so it's", $55
db "hard to handle.", $51
db "An outsider is a", $4f
db "#MON that you", $55
db "get in a trade.", $51
db "It grows fast, but", $4f
db "it may ignore an", $55
db "unskilled trainer", $55
db "in battle!", $51
db "If only we had", $4f
db "some BADGEs...", $57
_UnnamedText_74cc6: ; 985ac (26:45ac)
db $0, "A shady, old man", $4f
db "got me to buy", $55
db "this really weird", $55
db "fish #MON!", $51
db "It's totally weak", $4f
db "and it cost ¥500!", $57
; 0x985ac + 96 bytes
_UnnamedText_74cd5: ; 9860c (26:460c)
db $0, "Good things can", $4f
db "happen if you", $55
db "raise #MON", $55
db "diligently, even", $55
db "the weak ones!", $57
; 0x9860c + 74 bytes
_PewterHouse2Text1: ; 98656 (26:4656)
db $0, "#MON learn new", $4f
db "techniques as", $55
db "they grow!", $51
db "But, some moves", $4f
db "must be taught by", $55
db "the trainer!", $57
_PewterHouse2Text2: ; 986ae (26:46ae)
db $0, "#MON become", $4f
db "easier to catch", $55
db "when they are", $55
db "hurt or asleep!", $51
db "But, it's not a", $4f
db "sure thing!", $57
_PewterPokecenterText1: ; 98704 (26:4704)
db $0, "What!?", $51
db "TEAM ROCKET is", $4f
db "at MT.MOON? Huh?", $55
db "I'm on the phone!", $51
db "Scram!", $57
_PewterPokecenterText5: ; 98744 (26:4744)
db $0, "JIGGLYPUFF: Puu", $4f
db "pupuu!", $57
; 0x9875c
_UnnamedText_1d6ab: ; 9875c (26:475c)
db $0, "Those miserable", $4f
db "ROCKETs!", $51
db "Look what they", $4f
db "did here!", $51
db "They stole a TM", $4f
db "for teaching", $55
db "#MON how to", $55
db "DIG holes!", $51
db "That cost me a", $4f
db "bundle, it did!", $57
; 0x9875c + 134 bytes
_UnnamedText_1d6b0: ; 987e2 (26:47e2)
db $0, "I figure what's", $4f
db "lost is lost!", $51
db "I decided to teach", $4f
db "DIGLETT how to", $55
db "DIG without a TM!", $57
; 0x987e2 + 82 bytes
_CeruleanHouseTrashedText2: ; 98834 (26:4834)
db $0, "TEAM ROCKET must", $4f
db "be trying to DIG", $55
db "their way into no", $55
db "good!", $57
_CeruleanHouseTrashedText3: ; 9886f (26:486f)
db $0, "TEAM ROCKET left", $4f
db "a way out!", $57
_CeruleanHouseText1: ; 9888c (26:488c)
db $0, "My husband likes", $4f
db "trading #MON.", $51
db "If you are a", $4f
db "collector, would", $55
db "you please trade", $55
db "with him?", $57
_CeruleanPokecenterText1: ; 988e5 (26:48e5)
db $0, "That BILL!", $51
db "I heard that", $4f
db "he'll do whatever", $55
db "it takes to get", $55
db "rare #MON!", $57
_CeruleanPokecenterText3: ; 9892a (26:492a)
db $0, "Have you heard", $4f
db "about BILL?", $51
db "Everyone calls", $4f
db "him a #MANIAC!", $51
db "I think people", $4f
db "are just jealous", $55
db "of BILL, though.", $51
db "Who wouldn't want", $4f
db "to boast about", $55
db "their #MON?", $57
_UnnamedText_5c7be: ; 989c1 (26:49c1)
db $0, "Hi, you're a new", $4f
db "face!", $51
db "Trainers who want", $4f
db "to turn pro have", $55
db "to have a policy", $55
db "about #MON!", $51
db "What is your", $4f
db "approach when you", $55
db "catch #MON?", $51
db "My policy is an", $4f
db "all-out offensive", $55
db "with water-type", $55
db "#MON!", $57
; 0x989c1 + 186 bytes
_UnnamedText_5c7c3: ; 98a7b (26:4a7b)
db $0, "TM11 teaches", $4f
db "BUBBLEBEAM!", $51
db "Use it on an", $4f
db "aquatic #MON!", $57
; 0x98a7b + 53 bytes
_UnnamedText_5c7c8: ; 98ab0 (26:4ab0)
db $0, "The CASCADEBADGE", $4f
db "makes all #MON", $55
db "up to L30 obey!", $51
db "That includes", $4f
db "even outsiders!", $51
db "There's more, you", $4f
db "can now use CUT", $55
db "any time!", $51
db "You can CUT down", $4f
db "small bushes to", $55
db "open new paths!", $51
db "You can also have", $4f
db "my favorite TM!", $57
; 0x98ab0 + 205 bytes
_ReceivedTM11Text: ; 98b7d (26:4b7d)
db $0, $52, " received", $4f
db "TM11!@@"
; 0x98b90
_UnnamedText_5c7d3: ; 98b90 (26:4b90)
db $0, "You better make", $4f
db "room for this!", $57
; 0x98b90 + 32 bytes
_UnnamedText_5c7d8: ; 98bb0 (26:4bb0)
db $0, "Wow!", $4f
db "You're too much!", $51
db "All right!", $51
db "You can have the", $4f
db "CASCADEBADGE to", $55
db "show you beat me!@@"
; 0x98c05
_CeruleanGymBattleText1: ; 98c05 (26:4c05)
db $0, "I'm more than good", $4f
db "enough for you!", $51
db "MISTY can wait!", $57
; 0x98c05 + 51 bytes
_CeruleanGymEndBattleText1: ; 98c38 (26:4c38)
db $0, "You", $4f
db "overwhelmed me!", $58
; 0x98c38 + 21 bytes
_CeruleanGymAfterBattleText1: ; 98c4d (26:4c4d)
db $0, "You have to face", $4f
db "other trainers to", $55
db "find out how good", $55
db "you really are.", $57
; 0x98c4d + 70 bytes
_CeruleanGymBattleText2: ; 98c93 (26:4c93)
db $0, "Splash!", $51
db "I'm first up!", $4f
db "Let's do it!", $57
; 0x98c93 + 34 bytes
_CeruleanGymEndBattleText2: ; 98cb5 (26:4cb5)
db $0, "That", $4f
db "can't be!", $58
; 0x98cb5 + 15 bytes
_CeruleanGymAfterBattleText2: ; 98cc4 (26:4cc4)
db $0, "MISTY is going to", $4f
db "keep improving!", $51
db "She won't lose to", $4f
db "someone like you!", $57
; 0x98cc4 + 70 bytes
_UnnamedText_5c82a: ; 98d0a (26:4d0a)
db $0, "Yo! Champ in", $4f
db "making!", $51
db "Here's my advice!", $51
db "The LEADER, MISTY,", $4f
db "is a pro who uses", $55
db "water #MON!", $51
db "You can drain all", $4f
db "their water with", $55
db "plant #MON!", $51
db "Or, zap them with", $4f
db "electricity!", $57
; 0x98d0a + 166 bytes
_UnnamedText_5c82f: ; 98db0 (26:4db0)
db $0, "You beat MISTY!", $4f
db "What'd I tell ya?", $51
db "You and me kid,", $4f
db "we make a pretty", $55
db "darn good team!", $57
; 0x98db0 + 83 bytes
_UnnamedText_1d810: ; 98e03 (26:4e03)
db $0, "Hi! Welcome to", $4f
db "our BIKE SHOP.", $51
db "Have we got just", $4f
db "the BIKE for you!", $58
; 0x98e03 + 66 bytes
_UnnamedText_1d815: ; 98e45 (26:4e45)
db $0, "It's a cool BIKE!", $4f
db "Do you want it?", $57
; 0x98e45 + 34 bytes
_UnnamedText_1d81a: ; 98e67 (26:4e67)
db $0, "Sorry! You can't", $4f
db "afford it!", $58
; 0x98e67 + 28 bytes
_UnnamedText_1d81f: ; 98e83 (26:4e83)
db $0, "Oh, that's...", $51
db "A BIKE VOUCHER!", $51
db "OK! Here you go!", $58
; 0x98e83 + 47 bytes
_UnnamedText_1d824: ; 98eb2 (26:4eb2)
db $0, $52, " exchanged", $4f
db "the BIKE VOUCHER", $55
db "for a BICYCLE.@@"
; 0x98ee0
_UnnamedText_1d82a: ; 98ee0 (26:4ee0)
db $0, "Come back again", $4f
db "some time!", $57
; 0x98ee0 + 28 bytes
_UnnamedText_1d82f: ; 98efc (26:4efc)
db $0, "How do you like", $4f
db "your new BICYCLE?", $51
db "You can take it", $4f
db "on CYCLING ROAD", $55
db "and in caves!", $57
; 0x98efc + 81 bytes
_UnnamedText_1d834: ; 98f4d (26:4f4d)
db $0, "You better make", $4f
db "room for this!", $57
; 0x98f4d + 32 bytes
_UnnamedText_1d843: ; 98f6d (26:4f6d)
db $0, "A plain city BIKE", $4f
db "is good enough", $55
db "for me!", $51
db "You can't put a", $4f
db "shopping basket", $55
db "on an MTB!", $57
; 0x98f6d + 84 bytes
_UnnamedText_1d85c: ; 98fc1 (26:4fc1)
db $0, "These BIKEs are", $4f
db "cool, but they're", $55
db "way expensive!", $57
; 0x98fc1 + 49 bytes
_UnnamedText_1d861: ; 98ff2 (26:4ff2)
db $0, "Wow. Your BIKE is", $4f
db "really cool!", $57
; 0x98ff2 + 32 bytes
_CeruleanMartText2: ; 99012 (26:5012)
db $0, "Use REPEL to keep", $4f
db "bugs and weak", $55
db "#MON away.", $51
db "Put your strongest", $4f
db "#MON at the", $55
db "top of the list", $55
db "for best results!", $57
_CeruleanMartText3: ; 9907f (26:507f)
db $0, "Have you seen any", $4f
db "RARE CANDY?", $51
db "It's supposed to", $4f
db "make #MON go", $55
db "up one level!", $57
_UnnamedText_74e77: ; 990c9 (26:50c9)
db $0, "#MON BADGEs", $4f
db "are owned only by", $55
db "skilled trainers.", $51
db "I see you have", $4f
db "at least one.", $51
db "Those BADGEs have", $4f
db "amazing secrets!", $58
; 0x990c9 + 113 bytes
_UnnamedText_74e7c: ; 9913a (26:513a)
db $0, "Now then...", $51
db "Which of the 8", $4f
db "BADGEs should I", $55
db "describe?", $57
; 0x9913a + 54 bytes
_UnnamedText_74e81: ; 99170 (26:5170)
db $0, "Come visit me any", $4f
db "time you wish.", $57
; 0x99170 + 34 bytes
_UnnamedText_74e96: ; 99192 (26:5192)
db $0, "The ATTACK of all", $4f
db "#MON increases", $55
db "a little bit.", $51
db "It also lets you", $4f
db "use FLASH any", $55
db "time you desire.", $58
; 0x99192 + 96 bytes
_UnnamedText_74e9b: ; 991f2 (26:51f2)
db $0, "#MON up to L30", $4f
db "will obey you.", $51
db "Any higher, they", $4f
db "become unruly!", $51
db "It also lets you", $4f
db "use CUT outside", $55
db "of battle.", $58
; 0x991f2 + 107 bytes
_UnnamedText_74ea0: ; 9925d (26:525d)
db $0, "The SPEED of all", $4f
db "#MON increases", $55
db "a little bit.", $51
db "It also lets you", $4f
db "use FLY outside", $55
db "of battle.", $58
; 0x9925d + 91 bytes
_UnnamedText_74ea5: ; 992b8 (26:52b8)
db $0, "#MON up to L50", $4f
db "will obey you.", $51
db "Any higher, they", $4f
db "become unruly!", $51
db "It also lets you", $4f
db "use STRENGTH out-", $55
db "side of battle.", $58
; 0x992b8 + 114 bytes
_UnnamedText_74eaa: ; 9932a (26:532a)
db $0, "The DEFENSE of all", $4f
db "#MON increases", $55
db "a little bit.", $51
db "It also lets you", $4f
db "use SURF outside", $55
db "of battle.", $58
; 0x9932a + 94 bytes
_UnnamedText_74eaf: ; 99388 (26:5388)
db $0, "#MON up to L70", $4f
db "will obey you.", $51
db "Any higher, they", $4f
db "become unruly!", $58
; 0x99388 + 63 bytes
_UnnamedText_74eb4: ; 993c7 (26:53c7)
db $0, "Your #MON's", $4f
db "SPECIAL abilities", $55
db "increase a bit.", $58
; 0x993c7 + 46 bytes
_UnnamedText_74eb9: ; 993f5 (26:53f5)
db $0, "All #MON will", $4f
db "obey you!", $58
; 0x993f5 + 25 bytes
_LavenderPokecenterText4: ; 9940e (26:540e)
_LavenderPokecenterText2: ; 9940e (26:540e)
_LavenderPokecenterText1: ; 9940e (26:540e)
db $0, "TEAM ROCKET will", $4f
db "do anything for", $55
db "the sake of gold!", $57
_LavenderPokecenterText3: ; 99442 (26:5442)
db $0, "I saw CUBONE's", $4f
db "mother die trying", $55
db "to escape from", $55
db "TEAM ROCKET!", $57
_PokemonTower1Text1: ; 9947f (26:547f)
db $0, "#MON TOWER was", $4f
db "erected in the", $55
db "memory of #MON", $55
db "that had died.", $57
_PokemonTower1Text2: ; 994bc (26:54bc)
db $0, "Did you come to", $4f
db "pay respects?", $55
db "Bless you!", $57
_PokemonTower1Text3: ; 994e6 (26:54e6)
db $0, "I came to pray", $4f
db "for my CLEFAIRY.", $51
db "Sniff! I can't", $4f
db "stop crying...", $57
_PokemonTower1Text4: ; 99524 (26:5524)
db $0, "My GROWLITHE...", $4f
db "Why did you die?", $57
_PokemonTower1Text5: ; 99546 (26:5546)
db $0, "I am a CHANNELER!", $4f
db "There are spirits", $55
db "up to mischief!", $57
_UnnamedText_6062d: ; 9957b (26:557b)
db $0, $53, ": Hey,", $4f
db $52, "! What", $55
db "brings you here?", $55
db "Your #MON", $55
db "don't look dead!", $51
db "I can at least", $4f
db "make them faint!", $55
db "Let's go, pal!", $57
; 0x9957b + 106 bytes
_UnnamedText_60632: ; 995e5 (26:55e5)
db $0, "What?", $4f
db "You stinker!", $51
db "I took it easy on", $4f
db "you too!", $58
; 0x995e5 + 47 bytes
_UnnamedText_60637: ; 99614 (26:5614)
db $0, $53, ": Well,", $4f
db "look at all your", $55
db "wimpy #MON!", $51
db "Toughen them up a", $4f
db "bit more!", $58
; 0x99614 + 67 bytes
_UnnamedText_6063c: ; 99657 (26:5657)
db $0, "How's your #DEX", $4f
db "coming, pal?", $55
db "I just caught a", $55
db "CUBONE!", $51
db "I can't find the", $4f
db "grown-up MAROWAK", $55
db "yet!", $51
db "I doubt there are", $4f
db "any left! Well, I", $55
db "better get going!", $55
db "I've got a lot to", $55
db "accomplish, pal!", $51
db "Smell ya later!", $57
; 0x99657 + 195 bytes
_PokemonTower2Text2: ; 9971a (26:571a)
db $0, "Even we could not", $4f
db "identify the", $55
db "wayward GHOSTs!", $51
db "A SILPH SCOPE", $4f
db "might be able to", $55
db "unmask them.", $57
_PokemonTower3BattleText1: ; 99776 (26:5776)
db $0, "Urrg...Awaa...", $4f
db "Huhu...graa..", $57
; 0x99776 + 30 bytes
_PokemonTower3EndBattleText1: ; 99794 (26:5794)
db $0, "Hwa!", $4f
db "I'm saved!", $58
; 0x99794 + 16 bytes
_PokemonTower3AfterBattleText1: ; 997a4 (26:57a4)
db $0, "The GHOSTs can be", $4f
db "identified by the", $55
db "SILPH SCOPE.", $57
; 0x997a4 + 50 bytes
_PokemonTower3BattleText2: ; 997d6 (26:57d6)
db $0, "Kekeke....", $4f
db "Kwaaah!", $57
; 0x997d6 + 20 bytes
_PokemonTower3EndBattleText2: ; 997ea (26:57ea)
db $0, "Hmm?", $4f
db "What am I doing?", $58
; 0x997ea + 23 bytes
_PokemonTower3AfterBattleText2: ; 99801 (26:5801)
db $0, "Sorry! I was", $4f
db "possessed!", $57
; 0x99801 + 25 bytes
_PokemonTower3BattleText3: ; 9981a (26:581a)
db $0, "Be gone!", $4f
db "Evil spirit!", $57
; 0x9981a + 23 bytes
_PokemonTower3EndBattleText3: ; 99831 (26:5831)
db $0, "Whew!", $4f
db "The spirit left!", $58
; 0x99831 + 24 bytes
_PokemonTower3AfterBattleText3: ; 99849 (26:5849)
db $0, "My friends were", $4f
db "possessed too!", $57
; 0x99849 + 32 bytes
_PokemonTower4BattleText1: ; 99869 (26:5869)
db $0, "GHOST! No!", $4f
db "Kwaaah!", $57
; 0x99869 + 20 bytes
_PokemonTower4EndBattleText1: ; 9987d (26:587d)
db $0, "Where", $4f
db "is the GHOST?", $58
; 0x9987d + 21 bytes
_PokemonTower4AfterBattleText1: ; 99892 (26:5892)
db $0, "I must have been", $4f
db "dreaming...", $57
; 0x99892 + 30 bytes
_PokemonTower4BattleText2: ; 998b0 (26:58b0)
db $0, "Be cursed with", $4f
db "me! Kwaaah!", $57
; 0x998b0 + 28 bytes
_PokemonTower4EndBattleText2: ; 998cc (26:58cc)
db $0, "What!", $58
; 0x998cc + 7 bytes
_PokemonTower4AfterBattleText2: ; 998d3 (26:58d3)
db $0, "We can't crack", $4f
db "the identity of", $55
db "the GHOSTs.", $57
; 0x998d3 + 43 bytes
_PokemonTower4BattleText3: ; 998fe (26:58fe)
db $0, "Huhuhu...", $4f
db "Beat me not!", $57
; 0x998fe + 24 bytes
_PokemonTower4EndBattleText3: ; 99916 (26:5916)
db $0, "Huh?", $4f
db "Who? What?", $58
; 0x99916 + 17 bytes
_PokemonTower4AfterBattleText3: ; 99927 (26:5927)
db $0, "May the departed", $4f
db "souls of #MON", $55
db "rest in peace...", $57
; 0x99927 + 49 bytes
_PokemonTower5Text1: ; 99958 (26:5958)
db $0, "Come, child! I", $4f
db "sealed this space", $55
db "with white magic!", $51
db "You can rest here!", $57
_PokemonTower5BattleText1: ; 9999f (26:599f)
db $0, "Give...me...", $4f
db "your...soul...", $57
; 0x9999f + 29 bytes
_PokemonTower5EndBattleText1: ; 999bc (26:59bc)
db $0, "Gasp!", $58
; 0x999bc + 7 bytes
_PokemonTower5AfterBattleText1: ; 999c3 (26:59c3)
db $0, "I was under", $4f
db "possession!", $57
; 0x999c3 + 25 bytes
_PokemonTower5BattleText2: ; 999dc (26:59dc)
db $0, "You...shall...", $4f
db "join...us...", $57
; 0x999dc + 29 bytes
_PokemonTower5EndBattleText2: ; 999f9 (26:59f9)
db $0, "What", $4f
db "a nightmare!", $58
; 0x999f9 + 19 bytes
_PokemonTower5AfterBattleText2: ; 99a0c (26:5a0c)
db $0, "I was possessed!", $57
; 0x99a0c + 18 bytes
_PokemonTower5BattleText3: ; 99a1e (26:5a1e)
db $0, "Zombies!", $57
; 0x99a1e + 10 bytes
_PokemonTower5EndBattleText3: ; 99a28 (26:5a28)
db $0, "Ha?", $58
; 0x99a28 + 5 bytes
_PokemonTower5AfterBattleText3: ; 99a2d (26:5a2d)
db $0, "I regained my", $4f
db "senses!", $57
; 0x99a2d + 23 bytes
_PokemonTower5BattleText4: ; 99a44 (26:5a44)
db $0, "Urgah...", $4f
db "Urff....", $57
; 0x99a44 + 19 bytes
_PokemonTower5EndBattleText4: ; 99a57 (26:5a57)
db $0, "Whoo!", $58
; 0x99a57 + 7 bytes
_PokemonTower5AfterBattleText4: ; 99a5e (26:5a5e)
db $0, "I fell to evil", $4f
db "spirits despite", $55
db "my training!", $57
; 0x99a5e + 45 bytes
_UnnamedText_60a43: ; 99a8b (26:5a8b)
db $0, "Entered purified,", $4f
db "protected zone!", $51
db $52, "'s #MON", $4f
db "are fully healed!", $57
; 0x99a8b + 61 bytes
_UnnamedText_60c1f: ; 99ac8 (26:5ac8)
db $0, "The GHOST was the", $4f
db "restless soul of", $55
db "CUBONE's mother!", $57
; 0x99ac8 + 52 bytes
_UnnamedText_60c24: ; 99afc (26:5afc)
db $0, "The mother's soul", $4f
db "was calmed.", $51
db "It departed to", $4f
db "the afterlife!", $57
; 0x99afc + 60 bytes
_PokemonTower6BattleText1: ; 99b38 (26:5b38)
db $0, "Give...me...", $4f
db "blood...", $57
; 0x99b38 + 23 bytes
_PokemonTower6EndBattleText1: ; 99b4f (26:5b4f)
db $0, "Groan!", $58
; 0x99b4f + 8 bytes
_PokemonTower6AfterBattleText1: ; 99b57 (26:5b57)
db $0, "I feel anemic and", $4f
db "weak...", $57
; 0x99b57 + 27 bytes
_PokemonTower6BattleText2: ; 99b72 (26:5b72)
db $0, "Urff... Kwaah!", $57
; 0x99b72 + 16 bytes
_PokemonTower6EndBattleText2: ; 99b82 (26:5b82)
db $0, "Some-", $4f
db "thing fell out!", $58
; 0x99b82 + 23 bytes
_PokemonTower6AfterBattleText2: ; 99b99 (26:5b99)
db $0, "Hair didn't fall", $4f
db "out! It was an", $55
db "evil spirit!", $57
; 0x99b99 + 45 bytes
_PokemonTower6BattleText3: ; 99bc6 (26:5bc6)
db $0, "Ke..ke...ke...", $4f
db "ke..ke...ke!!", $57
; 0x99bc6 + 30 bytes
_PokemonTower6EndBattleText3: ; 99be4 (26:5be4)
db $0, "Keee!", $58
; 0x99be4 + 7 bytes
_PokemonTower6AfterBattleText3: ; 99beb (26:5beb)
db $0, "What's going on", $4f
db "here?", $57
; 0x99beb + 22 bytes
_UnnamedText_60c56: ; 99c01 (26:5c01)
db $0, "Be gone...", $4f
db "Intruders...", $57
; 0x99c01 + 25 bytes
_UnnamedText_60ec4: ; 99c1a (26:5c1a)
db $0, "MR.FUJI: Heh? You", $4f
db "came to save me?", $51
db "Thank you. But, I", $4f
db "came here of my", $55
db "own free will.", $51
db "I came to calm", $4f
db "the soul of", $55
db "CUBONE's mother.", $51
db "I think MAROWAK's", $4f
db "spirit has gone", $55
db "to the afterlife.", $51
db "I must thank you", $4f
db "for your kind", $55
db "concern!", $51
db "Follow me to my", $4f
db "home, #MON", $55
db "HOUSE at the foot", $55
db "of this tower.", $57
; 0x99c1a + 279 bytes
_PokemonTower7BattleText1: ; 99d31 (26:5d31)
db $0, "What do you want?", $4f
db "Why are you here?", $57
; 0x99d31 + 37 bytes
_PokemonTower7EndBattleText1: ; 99d56 (26:5d56)
db $0, "I give up!", $58
; 0x99d56 + 12 bytes
_PokemonTower7AfterBattleText1: ; 99d62 (26:5d62)
db $0, "I'm not going to", $4f
db "forget this!", $57
; 0x99d62 + 30 bytes
_PokemonTower7BattleText2: ; 99d80 (26:5d80)
db $0, "This old guy came", $4f
db "and complained", $55
db "about us harming", $55
db "useless #MON!", $51
db "We're talking it", $4f
db "over as adults!", $57
; 0x99d80 + 97 bytes
_PokemonTower7EndBattleText2: ; 99de1 (26:5de1)
db $0, "Please!", $4f
db "No more!", $58
; 0x99de1 + 18 bytes
_PokemonTower7AfterBattleText2: ; 99df3 (26:5df3)
db $0, "#MON are only", $4f
db "good for making", $55
db "money!", $51
db "Stay out of our", $4f
db "business!", $57
; 0x99df3 + 64 bytes
_PokemonTower7BattleText3: ; 99e33 (26:5e33)
db $0, "You're not saving", $4f
db "anyone, kid!", $57
; 0x99e33 + 31 bytes
_PokemonTower7EndBattleText3: ; 99e52 (26:5e52)
db $0, "Don't", $4f
db "fight us ROCKETs!", $58
; 0x99e52 + 24 bytes
_PokemonTower7AfterBattleText3: ; 99e6a (26:5e6a)
db $0, "You're not getting", $4f
db "away with this!", $57
; 0x99e6a + 35 bytes
_UnnamedText_1d8d1: ; 99e8d (26:5e8d)
db $0, "That's odd, MR.FUJI", $4f
db "isn't here.", $55
db "Where'd he go?", $57
; 0x99e8d + 45 bytes
_UnnamedText_1d8d6: ; 99eba (26:5eba)
db $0, "MR.FUJI had been", $4f
db "praying alone for", $55
db "CUBONE's mother.", $57
; 0x99eba + 52 bytes
_UnnamedText_1d8f4: ; 99eee (26:5eee)
db $0, "This is really", $4f
db "MR.FUJI's house.", $51
db "He's really kind!", $51
db "He looks after", $4f
db "abandoned and", $55
db "orphaned #MON!", $57
; 0x99eee + 93 bytes
_UnnamedText_1d8f9: ; 99f4b (26:5f4b)
db $0, "It's so warm!", $4f
db "#MON are so", $55
db "nice to hug!", $57
; 0x99f4b + 39 bytes
_LavenderHouse1Text3: ; 99f72 (26:5f72)
db $0, "PSYDUCK: Gwappa!@@"
_LavenderHouse1Text4: ; 99f85 (26:5f85)
db $0, "NIDORINO: Gaoo!@@"
_UnnamedText_1d94c: ; 99f97 (26:5f97)
db $0, "MR.FUJI: ", $52, ".", $51
db "Your #DEX quest", $4f
db "may fail without", $55
db "love for your", $55
db "#MON.", $51
db "I think this may", $4f
db "help your quest.", $58
; 0x99f97 + 100 bytes
_ReceivedFluteText: ; 99ffb (26:5ffb)
db $0, $52, " received", $4f
db "a @"
TX_RAM $cf4b
db $0, "!@@"
; 0x9a011
_FluteExplanationText: ; 9a011 (26:6011)
db $0, $51
db "Upon hearing #", $4f
db "FLUTE, sleeping", $55
db "#MON will", $55
db "spring awake.", $51
db "It works on all", $4f
db "sleeping #MON.", $57
; 0x9a011 + 88 bytes
_FluteNoRoomText: ; 9a069 (26:6069)
db $0, "You must make", $4f
db "room for this!", $57
; 0x9a069 + 30 bytes
_MrFujiAfterFluteText: ; 9a087 (26:6087)
db $0, "MR.FUJI: Has my", $4f
db "FLUTE helped you?", $57
; 0x9a087 + 35 bytes
_LavenderHouse1Text6: ; 9a0aa (26:60aa)
db $0, "#MON Monthly", $4f
db "Grand Prize", $55
db "Drawing!", $51
db "The application", $4f
db "form is...", $51
db "Gone! It's been", $4f
db "clipped out!", $57
_LavenderMartText2: ; 9a104 (26:6104)
db $0, "I'm searching for", $4f
db "items that raise", $55
db "the abilities of", $55
db "#MON during a", $55
db "single battle.", $51
db "X ATTACK, X", $4f
db "DEFEND, X SPEED", $55
db "and X SPECIAL are", $55
db "what I'm after.", $51
db "Do you know where", $4f
db "I can get them?", $57
_UnnamedText_5c953: ; 9a1b4 (26:61b4)
db $0, "You know REVIVE?", $4f
db "It revives any", $55
db "fainted #MON!", $57
; 0x9a1b4 + 47 bytes
_UnnamedText_5c958: ; 9a1e3 (26:61e3)
db $0, "I found a NUGGET", $4f
db "in the mountains.", $51
db "I thought it was", $4f
db "useless, but it", $55
db "sold for ¥5000!", $57
; 0x9a1e3 + 85 bytes
_LavenderHouse2Text1: ; 9a238 (26:6238)
db $0, "CUBONE: Kyarugoo!@@"
_UnnamedText_1d9dc: ; 9a24c (26:624c)
db $0, "I hate those", $4f
db "horrible ROCKETs!", $51
db "That poor CUBONE's", $4f
db "mother...", $51
db "It was killed", $4f
db "trying to escape", $55
db "from TEAM ROCKET!", $57
; 0x9a24c + 109 bytes
_UnnamedText_1d9e1: ; 9a2b9 (26:62b9)
db $0, "The GHOST of", $4f
db "#MON TOWER is", $55
db "gone!", $51
db "Someone must have", $4f
db "soothed its", $55
db "restless soul!", $57
; 0x9a2b9 + 79 bytes
_UnnamedText_1dab3: ; 9a308 (26:6308)
db $0, "Hello, hello!", $4f
db "I am the official", $55
db "NAME RATER!", $51
db "Want me to rate", $4f
db "the nicknames of", $55
db "your #MON?", $57
; 0x9a308 + 89 bytes
_UnnamedText_1dab8: ; 9a361 (26:6361)
db $0, "Which #MON", $4f
db "should I look at?", $58
; 0x9a361 + 30 bytes
_UnnamedText_1dabd: ; 9a37f (26:637f)
TX_RAM $cd6d
db $0, ", is it?", $4f
db "That is a decent", $55
db "nickname!", $51
db "But, would you", $4f
db "like me to give", $55
db "it a nicer name?", $51
db "How about it?", $57
; 0x9a37f + 102 bytes
_UnnamedText_1dac2: ; 9a3e5 (26:63e5)
db $0, "Fine! What should", $4f
db "we name it?", $58
; 0x9a3e5 + 31 bytes
_UnnamedText_1dac7: ; 9a404 (26:6404)
db $0, "OK! This #MON", $4f
db "has been renamed", $55
db "@"
; 0x9a404 + 33 bytes
UnnamedText_9a425: ; 9a425 (26:6425)
TX_RAM $cee9
db $0, "!", $51
db "That's a better", $4f
db "name than before!", $57
; 0x9a44c
_UnnamedText_1dacc: ; 9a44c (26:644c)
db $0, "Fine! Come any", $4f
db "time you like!", $57
; 0x9a44c + 31 bytes
_UnnamedText_1dad1: ; 9a46b (26:646b)
TX_RAM $cd6d
db $0, ", is it?", $4f
db "That is a truly", $55
db "impeccable name!", $51
db "Take good care of", $4f
db "@"
TX_RAM $cd6d
db $0, "!", $57
; 0x9a4b2
_VermilionPokecenterText2: ; 9a4b2 (26:64b2)
_VermilionPokecenterText1: ; 9a4b2 (26:64b2)
db $0, "Even if they are", $4f
db "the same level,", $55
db "#MON can have", $55
db "very different", $55
db "abilities.", $51
db "A #MON raised", $4f
db "by a trainer is", $55
db "stronger than one", $55
db "in the wild.", $57
_VermilionPokecenterText3: ; 9a539 (26:6539)
db $0, "My #MON was", $4f
db "poisoned! It", $55
db "fainted while we", $55
db "were walking!", $57
_UnnamedText_59bb7: ; 9a572 (26:6572)
db $0, "Won't you admire", $4f
db "my PIKACHU's", $55
db "adorable tail?", $57
; 0x9a572 + 44 bytes
_UnnamedText_59bbc: ; 9a59e (26:659e)
db $0, "Humph! My PIKACHU", $4f
db "is twice as cute", $55
db "as that one!", $57
; 0x9a59e + 49 bytes
_UnnamedText_59be4: ; 9a5cf (26:65cf)
db $0, "I just love my", $4f
db "SEEL!", $51
db "It squeals when I", $4f
db "hug it!", $57
; 0x9a5cf + 48 bytes
_UnnamedText_59be9: ; 9a5ff (26:65ff)
db $0, "Oh dear!", $51
db "My SEEL is far", $4f
db "more attractive!", $57
; 0x9a5ff + 42 bytes
_UnnamedText_59c00: ; 9a629 (26:6629)
db $0, "PIKACHU: Chu!", $4f
db "Pikachu!", $57
; 0x9a629 + 24 bytes
_UnnamedText_59c17: ; 9a641 (26:6641)
db $0, "SEEL: Kyuoo!", $57
; 0x9a641 + 14 bytes
_UnnamedText_59c65: ; 9a64f (26:664f)
db $0, "I chair the", $4f
db "#MON Fan Club!", $51
db "I have collected", $4f
db "over 100 #MON!", $51
db "I'm very fussy", $4f
db "when it comes to", $55
db "#MON!", $51
db "So...", $51
db "Did you come", $4f
db "visit to hear", $55
db "about my #MON?", $57
; 0x9a64f + 145 bytes
_UnnamedText_59c6a: ; 9a6e0 (26:66e0)
db $0, "Good!", $4f
db "Then listen up!", $51
db "My favorite", $4f
db "RAPIDASH...", $51
db "It...cute...", $4f
db "lovely...smart...", $55
db "plus...amazing...", $55
db "you think so?...", $55
db "oh yes...it...", $55
db "stunning...", $55
db "kindly...", $55
db "love it!", $51
db "Hug it...when...", $55
db "sleeping...warm", $55
db "and cuddly...", $55
db "spectacular...", $55
db "ravishing...", $55
db "...Oops! Look at", $55
db "the time! I kept", $55
db "you too long!", $51
db "Thanks for hearing", $4f
db "me out! I want", $55
db "you to have this!", $58
; 0x9a6e0 + 334 bytes
_ReceivedBikeVoucherText: ; 9a82e (26:682e)
db $0, $52, " received", $4f
db "a @"
TX_RAM $cf4b
db $0, "!@@"
; 0x9a844
_UnnamedText_59c74: ; 9a844 (26:6844)
db $0, $51
db "Exchange that for", $4f
db "a BICYCLE!", $51
db "Don't worry, my", $4f
db "FEAROW will FLY", $55
db "me anywhere!", $51
db "So, I don't need a", $4f
db "BICYCLE!", $51
db "I hope you like", $4f
db "cycling!", $57
; 0x9a844 + 127 bytes
_UnnamedText_59c79: ; 9a8c3 (26:68c3)
db $0, "Oh. Come back", $4f
db "when you want to", $55
db "hear my story!", $57
; 0x9a8c3 + 47 bytes
_UnnamedText_59c7e: ; 9a8f2 (26:68f2)
db $0, "Hello, ", $52, "!", $51
db "Did you come see", $4f
db "me about my", $55
db "#MON again?", $51
db "No? Too bad!", $57
; 0x9a8f2 + 65 bytes
_UnnamedText_59c83: ; 9a933 (26:6933)
db $0, "Make room for", $4f
db "this!", $57
; 0x9a933 + 21 bytes
_FanClubText6: ; 9a948 (26:6948)
db $0, "Our Chairman is", $4f
db "very vocal about", $55
db "#MON.", $57
_FanClubText7: ; 9a970 (26:6970)
db $0, "Let's all listen", $4f
db "politely to other", $55
db "trainers!", $57
_FanClubText8: ; 9a99d (26:699d)
db $0, "If someone brags,", $4f
db "brag right back!", $57
_VermilionMartText2: ; 9a9c1 (26:69c1)
db $0, "There are evil", $4f
db "people who will", $55
db "use #MON for", $55
db "criminal acts.", $51
db "TEAM ROCKET", $4f
db "traffics in rare", $55
db "#MON.", $51
db "They also abandon", $4f
db "#MON that they", $55
db "consider not to", $55
db "be popular or", $55
db "useful.", $57
_VermilionMartText3: ; 9aa67 (26:6a67)
db $0, "I think #MON", $4f
db "can be good or", $55
db "evil. It depends", $55
db "on the trainer.", $57
_UnnamedText_5cb6d: ; 9aaa5 (26:6aa5)
db $0, "Hey, kid! What do", $4f
db "you think you're", $55
db "doing here?", $51
db "You won't live", $4f
db "long in combat!", $55
db "That's for sure!", $51
db "I tell you kid,", $4f
db "electric #MON", $55
db "saved me during", $55
db "the war!", $51
db "They zapped my", $4f
db "enemies into", $55
db "paralysis!", $51
db "The same as I'll", $4f
db "do to you!", $57
; 0x9aaa5 + 214 bytes
SECTION "bank27",ROMX,BANK[$27]
_UnnamedText_5cb72: ; 9c000 (27:4000)
db $0, "A little word of", $4f
db "advice, kid!", $51
db "Electricity is", $4f
db "sure powerful!", $51
db "But, it's useless", $4f
db "against ground-", $55
db "type #MON!", $57
; 0x9c000 + 105 bytes
_UnnamedText_5cb77: ; 9c069 (27:4069)
db $0, "The THUNDERBADGE", $4f
db "cranks up your", $55
db "#MON's SPEED!", $51
db "It also lets your", $4f
db "#MON FLY any", $55
db "time, kid!", $51
db "You're special,", $4f
db "kid! Take this!", $57
; 0x9c069 + 119 bytes
_ReceivedTM24Text: ; 9c0e0 (27:40e0)
db $0, $52, " received ", $4f
db "@"
TX_RAM $cf4b
db $0, "!@@"
; 0x9c0f5
_TM24ExplanationText: ; 9c0f5 (27:40f5)
db $0, $51
db "TM24 contains", $4f
db "THUNDERBOLT!", $51
db "Teach it to an", $4f
db "electric #MON!", $57
; 0x9c0f5 + 59 bytes
_TM24NoRoomText: ; 9c130 (27:4130)
db $0, "Yo kid, make room", $4f
db "in your pack!", $57
; 0x9c130 + 33 bytes
_ReceivedThunderbadgeText: ; 9c151 (27:4151)
db $0, "Whoa!", $51
db "You're the real", $4f
db "deal, kid!", $51
db "Fine then, take", $4f
db "the THUNDERBADGE!", $58
; 0x9c151 + 67 bytes
_VermilionGymBattleText1: ; 9c194 (27:4194)
db $0, "When I was in the", $4f
db "Army, LT.SURGE", $55
db "was my strict CO!", $57
; 0x9c194 + 52 bytes
_VermilionGymEndBattleText1: ; 9c1c8 (27:41c8)
db $0, "Stop!", $4f
db "You're very good!", $58
; 0x9c1c8 + 24 bytes
_VermilionGymAfterBattleText1: ; 9c1e0 (27:41e0)
db $0, "The door won't", $4f
db "open?", $51
db "LT.SURGE always", $4f
db "was cautious!", $57
; 0x9c1e0 + 51 bytes
_VermilionGymBattleText2: ; 9c213 (27:4213)
db $0, "I'm a lightweight,", $4f
db "but I'm good with", $55
db "electricity!", $57
; 0x9c213 + 49 bytes
_VermilionGymEndBattleText2: ; 9c244 (27:4244)
db $0, "Fried!", $58
; 0x9c244 + 8 bytes
_VermilionGymAfterBattleText2: ; 9c24c (27:424c)
db $0, "OK, I'll talk!", $51
db "LT.SURGE said he", $4f
db "hid door switches", $55
db "inside something!", $57
; 0x9c24c + 68 bytes
_VermilionGymBattleText3: ; 9c290 (27:4290)
db $0, "This is no place", $4f
db "for kids!", $57
; 0x9c290 + 28 bytes
_VermilionGymEndBattleText3: ; 9c2ac (27:42ac)
db $0, "Wow!", $4f
db "Surprised me!", $58
; 0x9c2ac + 20 bytes
_VermilionGymAfterBattleText3: ; 9c2c0 (27:42c0)
db $0, "LT.SURGE set up", $4f
db "double locks!", $55
db "Here's a hint!", $51
db "When you open the", $4f
db "1st lock, the 2nd", $55
db "lock is right", $55
db "next to it!", $57
; 0x9c2c0 + 107 bytes
_UnnamedText_5cbf4: ; 9c32b (27:432b)
db $0, "Yo! Champ in", $4f
db "making!", $51
db "LT.SURGE has a", $4f
db "nickname. People", $55
db "refer to him as", $55
db "the Lightning", $55
db "American!", $51
db "He's an expert on", $4f
db "electric #MON!", $51
db "Birds and water", $4f
db "#MON are at", $55
db "risk! Beware of", $55
db "paralysis too!", $51
db "LT.SURGE is very", $4f
db "cautious!", $51
db "You'll have to", $4f
db "break a code to", $55
db "get to him!", $57
; 0x9c32b + 254 bytes
_UnnamedText_5cbf9: ; 9c429 (27:4429)
db $0, "Whew! That match", $4f
db "was electric!", $57
; 0x9c429 + 32 bytes
_VermilionHouse1Text1: ; 9c449 (27:4449)
db $0, "I'm getting my", $4f
db "PIDGEY to fly a", $55
db "letter to SAFFRON", $55
db "in the north!", $57
_VermilionHouse1Text2: ; 9c488 (27:4488)
db $0, "PIDGEY: Kurukkoo!@@"
_VermilionHouse1Text3: ; 9c49c (27:449c)
db $0, "Dear PIPPI, I hope", $4f
db "to see you soon.", $51
db "I heard SAFFRON", $4f
db "has problems with", $55
db "TEAM ROCKET.", $51
db "VERMILION appears", $4f
db "to be safe.", $57
_UnnamedText_1dcc1: ; 9c50e (27:450e)
db $0, $57
; 0x9c50e + 2 bytes
_UnnamedText_560b1: ; 9c510 (27:4510)
db $0, "I'm the FISHING", $4f
db "GURU!", $51
db "I simply Looove", $4f
db "fishing!", $51
db "Do you like to", $4f
db "fish?", $57
; 0x9c510 + 68 bytes
_UnnamedText_560b6: ; 9c554 (27:4554)
db $0, "Grand! I like", $4f
db "your style!", $51
db "Take this and", $4f
db "fish, young one!", $51
db $52, " received", $4f
db "an @"
TX_RAM $cf4b
db $0, "!@@"
; 0x9c5a4
_UnnamedText_560bb: ; 9c5a4 (27:45a4)
db $0, $51
db "Fishing is a way", $4f
db "of life!", $51
db "From the seas to", $4f
db "rivers, go out", $55
db "and land the big", $55
db "one, young one!", $57
; 0x9c5a4 + 93 bytes
_UnnamedText_560c0: ; 9c601 (27:4601)
db $0, "Oh... That's so", $4f
db "disappointing...", $57
; 0x9c601 + 33 bytes
_UnnamedText_560c5: ; 9c622 (27:4622)
db $0, "Hello there,", $4f
db $52, "!", $51
db "How are the fish", $4f
db "biting?", $57
; 0x9c622 + 42 bytes
_UnnamedText_560ca: ; 9c64c (27:464c)
db $0, "Oh no!", $51
db "You have no room", $4f
db "for my gift!", $57
; 0x9c64c + 38 bytes
_CeladonMart1Text1: ; 9c672 (27:4672)
db $0, "Hello! Welcome to", $4f
db "CELADON DEPT.", $55
db "STORE.", $51
db "The board on the", $4f
db "right describes", $55
db "the store layout.", $57
_CeladonMart1Text2: ; 9c6cd (27:46cd)
db $0, "1F: SERVICE", $4f
db " COUNTER", $51
db "2F: TRAINER'S", $4f
db " MARKET", $51
db "3F: TV GAME SHOP", $51
db "4F: WISEMAN GIFTS", $51
db "5F: DRUG STORE", $51
db "ROOFTOP SQUARE:", $4f
db "VENDING MACHINES", $57
_CeladonMart1Text3: ; 9c752 (27:4752)
db $0, "1F: SERVICE", $4f
db " COUNTER", $57
_CeladonMart2Text3: ; 9c76b (27:476b)
db $0, "SUPER REPEL keeps", $4f
db "weak #MON at", $55
db "bay...", $51
db "Hmm, it's a more", $4f
db "powerful REPEL!", $57
_CeladonMart2Text4: ; 9c7b2 (27:47b2)
db $0, "For long outings,", $4f
db "you should buy", $55
db "REVIVE.", $57
_CeladonMart2Text5: ; 9c7dc (27:47dc)
db $0, "Top Grade Items", $4f
db "for Trainers!", $51
db "2F: TRAINER'S", $4f
db " MARKET", $57
_TM18PreReceiveText: ; 9c814 (27:4814)
db $0, "Oh, hi! I finally", $4f
db "finished #MON!", $51
db "Not done yet?", $4f
db "This might be", $55
db "useful!", $58
; 0x9c814 + 70 bytes
_ReceivedTM18Text: ; 9c85a (27:485a)
db $0, $52, " received", $4f
db "@"
TX_RAM $cf4b
db $0, "!@@"
; 0x9c86e
_TM18ExplanationText: ; 9c86e (27:486e)
db $0, "TM18 is COUNTER!", $4f
db "Not like the one", $55
db "I'm leaning on,", $55
db "mind you!", $57
; 0x9c86e + 60 bytes
_TM18NoRoomText: ; 9c8aa (27:48aa)
db $0, "Your pack is full", $4f
db "of items!", $57
; 0x9c8aa + 29 bytes
_CeladonMart3Text2: ; 9c8c7 (27:48c7)
db $0, "Captured #MON", $4f
db "are registered", $55
db "with an ID No.", $55
db "and OT, the name", $55
db "of the Original", $55
db "Trainer that", $55
db "caught it!", $57
_CeladonMart3Text3: ; 9c92d (27:492d)
db $0, "All right!", $51
db "My buddy's going", $4f
db "to trade me his", $55
db "KANGASKHAN for my", $55
db "GRAVELER!", $57
_CeladonMart3Text4: ; 9c975 (27:4975)
db $0, "Come on GRAVELER!", $51
db "I love GRAVELER!", $4f
db "I collect them!", $51
db "Huh?", $51
db "GRAVELER turned", $4f
db "into a different", $55
db "#MON!", $57
_CeladonMart3Text5: ; 9c9d5 (27:49d5)
db $0, "You can identify", $4f
db "#MON you got", $55
db "in trades by", $55
db "their ID Numbers!", $57
_CeladonMart3Text6: ; 9ca13 (27:4a13)
db $0, "It's an SNES!", $57
_CeladonMart3Text7: ; 9ca21 (27:4a21)
db $0, "An RPG! There's", $4f
db "no time for that!", $57
_CeladonMart3Text9: ; 9ca43 (27:4a43)
db $0, "A sports game!", $4f
db "Dad'll like that!", $57
_CeladonMart3Text11: ; 9ca64 (27:4a64)
db $0, "A puzzle game!", $4f
db "Looks addictive!", $57
_CeladonMart3Text13: ; 9ca85 (27:4a85)
db $0, "A fighting game!", $4f
db "Looks tough!", $57
_CeladonMart3Text14: ; 9caa4 (27:4aa4)
db $0, "3F: TV GAME SHOP", $57
_CeladonMart3Text15: ; 9cab6 (27:4ab6)
db $0, "Red and Blue!", $4f
db "Both are #MON!", $57
_CeladonMart4Text2: ; 9cad4 (27:4ad4)
db $0, "I'm getting a", $4f
db "# DOLL for my", $55
db "girl friend!", $57
_CeladonMart4Text3: ; 9cafd (27:4afd)
db $0, "I heard something", $4f
db "useful.", $51
db "You can run from", $4f
db "wild #MON by", $55
db "distracting them", $55
db "with a # DOLL!", $57
_CeladonMart4Text4: ; 9cb56 (27:4b56)
db $0, "Express yourself", $4f
db "with gifts!", $51
db "4F: WISEMAN GIFTS", $51
db "Evolution Special!", $4f
db "Element STONEs on", $55
db "sale now!", $57
_UnnamedText_484ee: ; 9cbb5 (27:4bb5)
db $0, "Give her which", $4f
db "drink?", $57
; 0x9cbb5 + 23 bytes
UnnamedText_9cbcc: ; 9cbcc (27:4bcc)
db $0, "Yay!", $51
db "FRESH WATER!", $51
db "Thank you!", $51
db "You can have this", $4f
db "from me!@@"
; 0x9cc06
UnnamedText_9cc06: ; 9cc06 (27:4c06)
db $0, $52, " received", $4f
db "@"
TX_RAM $cf4b
db $0, "!@@"
; 0x9cc1a
UnnamedText_9cc1a: ; 9cc1a (27:4c1a)
db $0, $51
db "@"
TX_RAM $cf4b
db $0, " contains", $4f
db "ICE BEAM!", $51
db "It can freeze the", $4f
db "target sometimes!@@"
; 0x9cc5a
UnnamedText_9cc5a: ; 9cc5a (27:4c5a)
db $0, "Yay!", $51
db "SODA POP!", $51
db "Thank you!", $51
db "You can have this", $4f
db "from me!@@"
; 0x9cc91
UnnamedText_9cc91: ; 9cc91 (27:4c91)
db $0, $52, " received", $4f
db "@"
TX_RAM $cf4b
db $0, "!@@"
; 0x9cca4
UnnamedText_9cca5: ; 9cca5 (27:4ca5)
db $0, $51
db "@"
TX_RAM $cf4b
db $0, " contains", $4f
db "ROCK SLIDE!", $51
db "It can spook the", $4f
db "target sometimes!@@"
; 0x9cce6
UnnamedText_9cce6: ; 9cce6 (27:4ce6)
db $0, "Yay!", $51
db "LEMONADE!", $51
db "Thank you!", $51
db "You can have this", $4f
db "from me!@@"
; 0x9cd1d
ReceivedTM49Text: ; 9cd1d (27:4d1d)
db $0, $52, " received", $4f
db "TM49!@@"
; 0x9cd30
UnnamedText_9cd30: ; 9cd30 (27:4d30)
db $0, $51
db "TM49 contains", $4f
db "TRI ATTACK!@@"
; 0x9cd4d
UnnamedText_9cd4d: ; 9cd4d (27:4d4d)
db $0, "You don't have", $4f
db "space for this!@@"
; 0x9cd6d
UnnamedText_9cd6d: ; 9cd6d (27:4d6d)
db $0, "No thank you!", $4f
db "I'm not thirsty", $55
db "after all!@@"
; 0x9cd97
_CeladonMartRoofText1: ; 9cd97 (27:4d97)
db $0, "My sister is a", $4f
db "trainer, believe", $55
db "it or not.", $51
db "But, she's so", $4f
db "immature, she", $55
db "drives me nuts!", $57
_UnnamedText_48598: ; 9cdee (27:4dee)
db $0, "I'm thirsty!", $4f
db "I want something", $55
db "to drink!", $57
; 0x9cdee + 40 bytes
_UnnamedText_4859d: ; 9ce16 (27:4e16)
db $0, "I'm thirsty!", $4f
db "I want something", $55
db "to drink!", $51
db "Give her a drink?", $57
; 0x9ce16 + 58 bytes
_CeladonMartRoofText6: ; 9ce50 (27:4e50)
db $0, "ROOFTOP SQUARE:", $4f
db "VENDING MACHINES", $57
_UnnamedText_74f99: ; 9ce72 (27:4e72)
db $0, "A vending machine!", $4f
db "Here's the menu!", $58
; 0x9ce72 + 36 bytes
_UnnamedText_74fd3: ; 9ce96 (27:4e96)
db $0, "Oops, not enough", $4f
db "money!", $57
; 0x9ce96 + 25 bytes
_UnnamedText_74fd8: ; 9ceaf (27:4eaf)
TX_RAM $cf4b
db $0, $4f
db "popped out!", $57
; 0x9ceaf + 17 bytes
_UnnamedText_74fdd: ; 9cec0 (27:4ec0)
db $0, "There's no more", $4f
db "room for stuff!", $57
; 0x9cec0 + 32 bytes
_UnnamedText_74fe2: ; 9cee0 (27:4ee0)
db $0, "Not thirsty!", $57
; 0x9cee0 + 14 bytes
_CeladonMansion1Text1: ; 9ceee (27:4eee)
db $0, "MEOWTH: Meow!@@"
_CeladonMansion1Text2: ; 9cefe (27:4efe)
db $0, "My dear #MON", $4f
db "keep me company.", $51
db "MEOWTH even brings", $4f
db "money home!", $57
_CeladonMansion1Text3: ; 9cf3c (27:4f3c)
db $0, "CLEFAIRY: Pi", $4f
db "pippippi!@@"
_CeladonMansion1Text4: ; 9cf55 (27:4f55)
db $0, "NIDORAN: Kya", $4f
db "kyaoo!@@"
_CeladonMansion1Text5: ; 9cf6b (27:4f6b)
db $0, "CELADON MANSION", $4f
db "Manager's Suite", $57
_CeladonMansion2Text1: ; 9cf8b (27:4f8b)
db $0, "GAME FREAK", $4f
db "Meeting Room", $57
_ProgrammerText: ; 9cfa4 (27:4fa4)
db $0, "Me? I'm the", $4f
db "programmer!", $57
_GraphicArtistText: ; 9cfbc (27:4fbc)
db $0, "I'm the graphic", $4f
db "artist!", $55
db "I drew you!", $57
_WriterText: ; 9cfe0 (27:4fe0)
db $0, "I wrote the story!", $4f
db "Isn't ERIKA cute?", $51
db "I like MISTY a", $4f
db "lot too!", $51
db "Oh, and SABRINA,", $4f
db "I like her!", $57
_GameDesignerText: ; 9d03a (27:503a)
db $0, "Is that right?", $51
db "I'm the game", $4f
db "designer!", $51
db "Filling up your", $4f
db "#DEX is tough,", $55
db "but don't quit!", $51
db "When you finish,", $4f
db "come tell me!", $57
; 0x9d03a + 115 bytes
_CompletedDexText: ; 9d0ad (27:50ad)
db $0, "Wow! Excellent!", $4f
db "You completed", $55
db "your #DEX!", $55
db "Congratulations!", $55
db "...@@"
; 0x9d0ed
_CeladonMansion3Text5: ; 9d0ed (27:50ed)
db $0, "It's the game", $4f
db "program! Messing", $55
db "with it could bug", $55
db "out the game!", $57
_CeladonMansion3Text6: ; 9d12c (27:512c)
db $0, "Someone's playing", $4f
db "a game instead of", $55
db "working!", $57
_CeladonMansion3Text7: ; 9d159 (27:5159)
db $0, "It's the script!", $4f
db "Better not look", $55
db "at the ending!", $57
_CeladonMansion3Text8: ; 9d189 (27:5189)
db $0, "GAME FREAK", $4f
db "Development Room", $57
_CeladonMansion4Text1: ; 9d1a6 (27:51a6)
db $0, "I KNOW EVERYTHING!", $57
_CeladonMansion5Text1: ; 9d1ba (27:51ba)
db $0, "I know everything", $4f
db "about the world", $55
db "of #MON in", $55
db "your GAME BOY!", $51
db "Get together with", $4f
db "your friends and", $55
db "trade #MON!", $57
_CeladonPokecenterText2: ; 9d226 (27:5226)
db $0, "# FLUTE awakens", $4f
db "#MON with a", $55
db "sound that only", $55
db "they can hear!", $57
_CeladonPokecenterText3: ; 9d262 (27:5262)
db $0, "I rode uphill on", $4f
db "CYCLING ROAD from", $55
db "FUCHSIA!", $57
_UnnamedText_48a5e: ; 9d28f (27:528f)
db $0, "Hello. Lovely", $4f
db "weather isn't it?", $55
db "It's so pleasant.", $51
db "...Oh dear...", $4f
db "I must have dozed", $55
db "off. Welcome.", $51
db "My name is ERIKA.", $4f
db "I am the LEADER", $55
db "of CELADON GYM.", $51
db "I teach the art of", $4f
db "flower arranging.", $55
db "My #MON are of", $55
db "the grass-type.", $51
db "Oh, I'm sorry, I", $4f
db "had no idea that", $55
db "you wished to", $55
db "challenge me.", $51
db "Very well, but I", $4f
db "shall not lose.", $57
; 0x9d28f + 307 bytes
_UnnamedText_48a63: ; 9d3c2 (27:53c2)
db $0, "Oh!", $4f
db "I concede defeat.", $51
db "You are remarkably", $4f
db "strong.", $51
db "I must confer you", $4f
db "the RAINBOWBADGE.", $58
; 0x9d3c2 + 86 bytes
_UnnamedText_48a68: ; 9d418 (27:5418)
db $0, "You are cataloging", $4f
db "#MON? I must", $55
db "say I'm impressed.", $51
db "I would never", $4f
db "collect #MON", $55
db "if they were", $55
db "unattractive.", $57
; 0x9d418 + 105 bytes
_UnnamedText_48a6d: ; 9d481 (27:5481)
db $0, "The RAINBOWBADGE", $4f
db "will make #MON", $55
db "up to L50 obey.", $51
db "It also allows", $4f
db "#MON to use", $55
db "STRENGTH in and", $55
db "out of battle.", $51
db "Please also take", $4f
db "this with you.", $57
; 0x9d481 + 139 bytes
_ReceivedTM21Text: ; 9d50c (27:550c)
db $0, $52, " received", $4f
db "@"
TX_RAM $cf4b
db $0, "!@@"
; 0x9d520
_TM21ExplanationText: ; 9d520 (27:5520)
db $0, $51
db "TM21 contains", $4f
db "MEGA DRAIN.", $51
db "Half the damage", $4f
db "it inflicts is", $55
db "drained to heal", $55
db "your #MON!", $57
; 0x9d520 + 86 bytes
_TM21NoRoomText: ; 9d576 (27:5576)
db $0, "You should make", $4f
db "room for this.", $57
; 0x9d576 + 32 bytes
_CeladonGymBattleText2: ; 9d596 (27:5596)
db $0, "Hey!", $51
db "You are not", $4f
db "allowed in here!", $57
; 0x9d596 + 35 bytes
_CeladonGymEndBattleText2: ; 9d5b9 (27:55b9)
db $0, "You're", $4f
db "too rough!", $58
; 0x9d5b9 + 18 bytes
_CeladonGymAfterBattleText2: ; 9d5cb (27:55cb)
db $0, "Bleaah!", $4f
db "I hope ERIKA", $55
db "wipes you out!", $57
; 0x9d5cb + 37 bytes
_CeladonGymBattleText3: ; 9d5f0 (27:55f0)
db $0, "I was getting", $4f
db "bored.", $57
; 0x9d5f0 + 22 bytes
_CeladonGymEndBattleText3: ; 9d606 (27:5606)
db $0, "My", $4f
db "makeup!", $58
; 0x9d606 + 12 bytes
_CeladonGymAfterBattleText3: ; 9d612 (27:5612)
db $0, "Grass-type #MON", $4f
db "are tough against", $55
db "the water-type!", $51
db "They also have an", $4f
db "edge on rock and", $55
db "ground #MON!", $57
; 0x9d612 + 99 bytes
_CeladonGymBattleText4: ; 9d675 (27:5675)
db $0, "Aren't you the", $4f
db "peeping Tom?", $57
; 0x9d675 + 28 bytes
_CeladonGymEndBattleText4: ; 9d691 (27:5691)
db $0, "I'm", $4f
db "in shock!", $58
; 0x9d691 + 14 bytes
_CeladonGymAfterBattleText4: ; 9d69f (27:569f)
db $0, "Oh, you weren't", $4f
db "peeping? We get a", $55
db "lot of gawkers!", $57
; 0x9d69f + 50 bytes
_CeladonGymBattleText5: ; 9d6d1 (27:56d1)
db $0, "Look at my grass", $4f
db "#MON!", $51
db "They're so easy", $4f
db "to raise!", $57
; 0x9d6d1 + 49 bytes
_CeladonGymEndBattleText5: ; 9d702 (27:5702)
db $0, "No!", $58
; 0x9d702 + 5 bytes
_CeladonGymAfterBattleText5: ; 9d707 (27:5707)
db $0, "We only use grass-", $4f
db "type #MON at", $55
db "our GYM!", $51
db "We also use them", $4f
db "for making flower", $55
db "arrangements!", $57
; 0x9d707 + 91 bytes
_CeladonGymBattleText6: ; 9d762 (27:5762)
db $0, "Don't bring any", $4f
db "bugs or fire", $55
db "#MON in here!", $57
; 0x9d762 + 43 bytes
_CeladonGymEndBattleText6: ; 9d78d (27:578d)
db $0, "Oh!", $4f
db "You!", $58
; 0x9d78d + 10 bytes
_CeladonGymAfterBattleText6: ; 9d797 (27:5797)
db $0, "Our LEADER, ERIKA,", $4f
db "might be quiet,", $55
db "but she's also", $55
db "very skilled!", $57
; 0x9d797 + 64 bytes
_CeladonGymBattleText7: ; 9d7d7 (27:57d7)
db $0, "Pleased to meet", $4f
db "you. My hobby is", $55
db "#MON training.", $57
; 0x9d7d7 + 49 bytes
_CeladonGymEndBattleText7: ; 9d808 (27:5808)
db $0, "Oh!", $4f
db "Splendid!", $58
; 0x9d808 + 15 bytes
_CeladonGymAfterBattleText7: ; 9d817 (27:5817)
db $0, "I have a blind", $4f
db "date coming up.", $55
db "I have to learn", $55
db "to be polite.", $57
; 0x9d817 + 62 bytes
_CeladonGymBattleText8: ; 9d855 (27:5855)
db $0, "Welcome to", $4f
db "CELADON GYM!", $51
db "You better not", $4f
db "underestimate", $55
db "girl power!", $57
; 0x9d855 + 66 bytes
_CeladonGymEndBattleText8: ; 9d897 (27:5897)
db $0, "Oh!", $4f
db "Beaten!", $58
; 0x9d897 + 13 bytes
_CeladonGymAfterBattleText8: ; 9d8a4 (27:58a4)
db $0, "I didn't bring my", $4f
db "best #MON!", $51
db "Wait 'til next", $4f
db "time!", $57
; 0x9d8a4 + 49 bytes
_CeladonGameCornerText1: ; 9d8d5 (27:58d5)
db $0, "Welcome!", $51
db "You can exchange", $4f
db "your coins for", $55
db "fabulous prizes", $55
db "next door.", $57
_UnnamedText_48d22: ; 9d91a (27:591a)
db $0, "Welcome to ROCKET", $4f
db "GAME CORNER!", $51
db "Do you need some", $4f
db "game coins?", $51
db "It's ¥1000 for 50", $4f
db "coins. Would you", $55
db "like some?", $57
; 0x9d91a + 106 bytes
_UnnamedText_48d27: ; 9d984 (27:5984)
db $0, "Thanks! Here are", $4f
db "your 50 coins!", $57
; 0x9d984 + 33 bytes
_UnnamedText_48d2c: ; 9d9a5 (27:59a5)
db $0, "No? Please come", $4f
db "play sometime!", $57
; 0x9d9a5 + 32 bytes
_UnnamedText_48d31: ; 9d9c5 (27:59c5)
db $0, "You can't afford", $4f
db "the coins!", $57
; 0x9d9c5 + 28 bytes
_UnnamedText_48d36: ; 9d9e1 (27:59e1)
db $0, "Oops! Your COIN", $4f
db "CASE is full.", $57
; 0x9d9e1 + 31 bytes
_UnnamedText_48d3b: ; 9da00 (27:5a00)
db $0, "You don't have a", $4f
db "COIN CASE!", $57
; 0x9da00 + 28 bytes
_CeladonGameCornerText3: ; 9da1c (27:5a1c)
db $0, "Keep this quiet.", $51
db "It's rumored that", $4f
db "this place is run", $55
db "by TEAM ROCKET.", $57
_CeladonGameCornerText4: ; 9da61 (27:5a61)
db $0, "I think these", $4f
db "machines have", $55
db "different odds.", $57
_UnnamedText_48d9c: ; 9da8e (27:5a8e)
db $0, "Kid, do you want", $4f
db "to play?", $58
; 0x9da8e + 27 bytes
_Received10CoinsText: ; 9daa9 (27:5aa9)
db $0, $52, " received", $4f
db "10 coins!@@"
; 0x9dac0
_UnnamedText_48da7: ; 9dac0 (27:5ac0)
db $0, "You don't need my", $4f
db "coins!", $57
; 0x9dac0 + 25 bytes
_UnnamedText_48dac: ; 9dad9 (27:5ad9)
db $0, "Wins seem to come", $4f
db "and go.", $57
; 0x9dad9 + 27 bytes
_CeladonGameCornerText6: ; 9daf4 (27:5af4)
db $0, "I'm having a", $4f
db "wonderful time!", $57
_UnnamedText_48dca: ; 9db11 (27:5b11)
db $0, "Hey!", $51
db "You have better", $4f
db "things to do,", $55
db "champ in making!", $51
db "CELADON GYM's", $4f
db "LEADER is ERIKA!", $55
db "She uses grass-", $55
db "type #MON!", $51
db "She might appear", $4f
db "docile, but don't", $55
db "be fooled!", $57
; 0x9db11 + 155 bytes
_UnnamedText_48dcf: ; 9dbac (27:5bac)
db $0, "They offer rare", $4f
db "#MON that can", $55
db "be exchanged for", $55
db "your coins.", $51
db "But, I just can't", $4f
db "seem to win!", $57
; 0x9dbac + 90 bytes
_CeladonGameCornerText8: ; 9dc06 (27:5c06)
db $0, "Games are scary!", $4f
db "It's so easy to", $55
db "get hooked!", $57
_UnnamedText_48e26: ; 9dc33 (27:5c33)
db $0, "What's up? Want", $4f
db "some coins?", $58
; 0x9dc33 + 28 bytes
_Received20CoinsText: ; 9dc4f (27:5c4f)
db $0, $52, " received", $4f
db "20 coins!@@"
; 0x9dc66
_UnnamedText_48e31: ; 9dc66 (27:5c66)
db $0, "You have lots of", $4f
db "coins!", $57
; 0x9dc66 + 25 bytes
_UnnamedText_48e36: ; 9dc7f (27:5c7f)
db $0, "Darn! I need more", $4f
db "coins for the", $55
db "#MON I want!", $57
; 0x9dc7f + 46 bytes
_UnnamedText_48e88: ; 9dcad (27:5cad)
db $0, "Hey, what? You're", $4f
db "throwing me off!", $55
db "Here are some", $55
db "coins, shoo!", $58
; 0x9dcad + 62 bytes
_UnnamedText_48e8d: ; 9dceb (27:5ceb)
db $0, $52, " received", $4f
db "20 coins!@@"
; 0x9dd02
_UnnamedText_48e93: ; 9dd02 (27:5d02)
db $0, "You've got your", $4f
db "own coins!", $57
; 0x9dd02 + 27 bytes
_UnnamedText_48e98: ; 9dd1d (27:5d1d)
db $0, "The trick is to", $4f
db "watch the reels", $55
db "closely!", $57
; 0x9dd1d + 42 bytes
_UnnamedText_48ece: ; 9dd47 (27:5d47)
db $0, "I'm guarding this", $4f
db "poster!", $55
db "Go away, or else!", $57
; 0x9dd47 + 44 bytes
_UnnamedText_48ed3: ; 9dd73 (27:5d73)
db $0, "Dang!", $58
; 0x9dd73 + 7 bytes
_UnnamedText_48ed8: ; 9dd7a (27:5d7a)
db $0, "Our hideout might", $4f
db "be discovered! I", $55
db "better tell BOSS!", $57
; 0x9dd7a + 54 bytes
_UnnamedText_48f09: ; 9ddb0 (27:5db0)
db $0, "Hey!", $51
db "A switch behind", $4f
db "the poster!?", $55
db "Let's push it!@@"
; 0x9dde2
_UnnamedText_48f19: ; 9dde2 (27:5de2)
db $0, "Oops! Forgot the", $4f
db "COIN CASE!", $57
; 0x9dde2 + 29 bytes
_CeladonMart5Text1: ; 9ddff (27:5dff)
db $0, "#MON ability", $4f
db "enhancers can be", $55
db "bought only here.", $51
db "Use CALCIUM to", $4f
db "increase SPECIAL", $55
db "abilities.", $51
db "Use CARBOS to", $4f
db "increase SPEED.", $57
_CeladonMart5Text2: ; 9de79 (27:5e79)
db $0, "I'm here for", $4f
db "#MON ability", $55
db "enhancers.", $51
db "PROTEIN increases", $4f
db "ATTACK power.", $51
db "IRON increases", $4f
db "DEFENSE!", $57
_CeladonMart5Text5: ; 9ded6 (27:5ed6)
db $0, "5F: DRUG STORE", $57
_CeladonPrizeRoomText1: ; 9dee6 (27:5ee6)
db $0, "I sure do fancy", $4f
db "that PORYGON!", $51
db "But, it's hard to", $4f
db "win at slots!", $57
_CeladonPrizeRoomText2: ; 9df24 (27:5f24)
db $0, "I had a major", $4f
db "haul today!", $57
_CeladonDinerText1: ; 9df3f (27:5f3f)
db $0, "Hi!", $51
db "We're taking a", $4f
db "break now.", $57
_CeladonDinerText2: ; 9df5d (27:5f5d)
db $0, "My #MON are", $4f
db "weak, so I often", $55
db "have to go to the", $55
db "DRUG STORE.", $57
_CeladonDinerText3: ; 9df99 (27:5f99)
db $0, "Psst! There's a", $4f
db "basement under", $55
db "the GAME CORNER.", $57
_CeladonDinerText4: ; 9dfc9 (27:5fc9)
db $0, "Munch...", $51
db "The man at that", $4f
db "table lost it all", $55
db "at the slots.", $57
_UnnamedText_491a7: ; 9e003 (27:6003)
db $0, "Go ahead! Laugh!", $51
db "I'm flat out", $4f
db "busted!", $51
db "No more slots for", $4f
db "me! I'm going", $55
db "straight!", $51
db "Here! I won't be", $4f
db "needing this any-", $55
db "more!", $58
; 0x9e003 + 119 bytes
_ReceivedCoinCaseText: ; 9e07a (27:607a)
db $0, $52, " received", $4f
db "a @"
TX_RAM $cf4b
db $0, "!@@"
; 0x9e090
_CoinCaseNoRoomText: ; 9e090 (27:6090)
db $0, "Make room for", $4f
db "this!", $57
; 0x9e090 + 21 bytes
_UnnamedText_491b7: ; 9e0a5 (27:60a5)
db $0, "I always thought", $4f
db "I was going to", $55
db "win it back...", $57
; 0x9e0a5 + 48 bytes
_CeladonHouseText1: ; 9e0d5 (27:60d5)
db $0, "Hehehe! The slots", $4f
db "just reel in the", $55
db "dough, big time!", $57
_CeladonHouseText2: ; 9e10a (27:610a)
db $0, "CHIEF!", $51
db "We just shipped", $4f
db "2000 #MON as", $55
db "slot prizes!", $57
_CeladonHouseText3: ; 9e13c (27:613c)
db $0, "Don't touch the", $4f
db "poster at the", $55
db "GAME CORNER!", $51
db "There's no secret", $4f
db "switch behind it!", $57
_CeladonHotelText1: ; 9e18a (27:618a)
db $0, "#MON? No, this", $4f
db "is a hotel for", $55
db "people.", $51
db "We're full up.", $57
_CeladonHotelText2: ; 9e1bf (27:61bf)
db $0, "I'm on vacation", $4f
db "with my brother", $55
db "and boy friend.", $51
db "CELADON is such a", $4f
db "pretty city!", $57
_CeladonHotelText3: ; 9e20e (27:620e)
db $0, "Why did she bring", $4f
db "her brother?", $57
_FuchsiaMartText2: ; 9e22e (27:622e)
db $0, "Do you have a", $4f
db "SAFARI ZONE flag?", $51
db "What about cards", $4f
db "or calendars?", $57
_FuchsiaMartText3: ; 9e26e (27:626e)
db $0, "Did you try X", $4f
db "SPEED? It speeds", $55
db "up a #MON in", $55
db "battle!", $57
_FuchsiaHouse1Text1: ; 9e2a3 (27:62a3)
db $0, "SAFARI ZONE's", $4f
db "WARDEN is old,", $55
db "but still active!", $51
db "All his teeth are", $4f
db "false, though.", $57
_FuchsiaHouse1Text2: ; 9e2f3 (27:62f3)
db $0, "Hmm? You've met", $4f
db "BILL?", $51
db "He's my grandson!", $51
db "He always liked", $4f
db "collecting things", $55
db "even as a child!", $57
_FuchsiaHouse1Text3: ; 9e34d (27:634d)
db $0, "BILL files his", $4f
db "own #MON data", $55
db "on his PC!", $51
db "Did he show you?", $57
_FuchsiaPokecenterText1: ; 9e387 (27:6387)
db $0, "You can't win", $4f
db "with just one", $55
db "strong #MON.", $51
db "It's tough, but", $4f
db "you have to raise", $55
db "them evenly.", $57
_FuchsiaPokecenterText3: ; 9e3de (27:63de)
db $0, "There's a narrow", $4f
db "trail west of", $55
db "VIRIDIAN CITY.", $51
db "It goes to #MON", $4f
db "LEAGUE HQ.", $55
db "The HQ governs", $55
db "all trainers.", $57
_WardenGibberishText1: ; 9e444 (27:6444)
db $0, "WARDEN: Hif fuff", $4f
db "hefifoo!", $51
db "Ha lof ha feef ee", $4f
db "hafahi ho. Heff", $55
db "hee fwee!", $57
; 0x9e444 + 71 bytes
_WardenGibberishText2: ; 9e48b (27:648b)
db $0, "Ah howhee ho hoo!", $4f
db "Eef ee hafahi ho!", $57
; 0x9e48b + 37 bytes
_WardenGibberishText3: ; 9e4b0 (27:64b0)
db $0, "Ha? He ohay heh", $4f
db "ha hoo ee haheh!", $57
; 0x9e4b0 + 34 bytes
_WardenTeethText1: ; 9e4d2 (27:64d2)
db $0, $52, " gave the", $4f
db "GOLD TEETH to the", $55
db "WARDEN!@@"
; 0x9e4f9
_WardenTeethText2: ; 9e4f9 (27:64f9)
db $0, $51
db "The WARDEN popped", $4f
db "in his teeth!", $58
; 0x9e4f9 + 34 bytes
_WardenThankYouText: ; 9e51b (27:651b)
db $0, "WARDEN: Thanks,", $4f
db "kid! No one could", $55
db "understand a word", $55
db "that I said.", $51
db "I couldn't work", $4f
db "that way.", $55
db "Let me give you", $55
db "something for", $55
db "your trouble.", $58
; 0x9e51b + 135 bytes
_ReceivedHM04Text: ; 9e5a2 (27:65a2)
db $0, $52, " received", $4f
db "@"
TX_RAM $cf4b
db $0, "!@@"
; 0x9e5b6
_HM04ExplanationText: ; 9e5b6 (27:65b6)
db $0, "WARDEN: HM04", $4f
db "teaches STRENGTH!", $51
db "It lets #MON", $4f
db "move boulders", $55
db "when you're out-", $55
db "side of battle.", $51
db "Oh yes, did you", $4f
db "find SECRET HOUSE", $55
db "in SAFARI ZONE?", $51
db "If you do, you", $4f
db "win an HM!", $51
db "I hear it's the", $4f
db "rare SURF HM.", $57
; 0x9e5b6 + 196 bytes
_HM04NoRoomText: ; 9e67a (27:667a)
db $0, "Your pack is", $4f
db "stuffed full!", $57
; 0x9e67a + 28 bytes
_UnnamedText_75176: ; 9e696 (27:6696)
db $0, "#MON photos", $4f
db "and fossils.", $57
; 0x9e696 + 26 bytes
_UnnamedText_7517b: ; 9e6b0 (27:66b0)
db $0, "Old #MON", $4f
db "merchandise.", $57
; 0x9e6b0 + 23 bytes
_SafariZoneEntranceText1: ; 9e6c7 (27:66c7)
db $0, "Welcome to the", $4f
db "SAFARI ZONE!", $57
UnnamedText_9e6e4: ; 9e6e4 (27:66e4)
db $0, "For just ¥500,", $4f
db "you can catch all", $55
db "the #MON you", $55
db "want in the park!", $51
db "Would you like to", $4f
db "join the hunt?@@"
; 0x9e747
UnnamedText_9e747: ; 9e747 (27:6747)
db $0, "That'll be ¥500", $4f
db "please!", $51
db "We only use a", $4f
db "special # BALL", $55
db "here.", $51
db $52, " received", $4f
db "30 SAFARI BALLs!@@"
; 0x9e79f
_UnnamedText_75360: ; 9e79f (27:679f)
db $0, $51
db "We'll call you on", $4f
db "the PA when you", $55
db "run out of time", $55
db "or SAFARI BALLs!", $57
; 0x9e79f + 68 bytes
_UnnamedText_75365: ; 9e7e3 (27:67e3)
db $0, "OK! Please come", $4f
db "again!", $57
; 0x9e7e3 + 24 bytes
_UnnamedText_7536a: ; 9e7fb (27:67fb)
db $0, "Oops! Not enough", $4f
db "money!", $57
; 0x9e7fb + 25 bytes
UnnamedText_9e814: ; 9e814 (27:6814)
db $0, "Leaving early?@@"
; 0x9e825
_UnnamedText_753bb: ; 9e825 (27:6825)
db $0, "Please return any", $4f
db "SAFARI BALLs you", $55
db "have left.", $57
; 0x9e825 + 47 bytes
_UnnamedText_753c0: ; 9e854 (27:6854)
db $0, "Good Luck!", $57
; 0x9e854 + 12 bytes
_UnnamedText_753c5: ; 9e860 (27:6860)
db $0, "Did you get a", $4f
db "good haul?", $55
db "Come again!", $57
; 0x9e860 + 38 bytes
_UnnamedText_753e6: ; 9e886 (27:6886)
db $0, "Hi! Is it your", $4f
db "first time here?", $57
; 0x9e886 + 33 bytes
_UnnamedText_753eb: ; 9e8a7 (27:68a7)
db $0, "SAFARI ZONE has 4", $4f
db "zones in it.", $51
db "Each zone has", $4f
db "different kinds", $55
db "of #MON. Use", $55
db "SAFARI BALLs to", $55
db "catch them!", $51
db "When you run out", $4f
db "of time or SAFARI", $55
db "BALLs, it's game", $55
db "over for you!", $51
db "Before you go,", $4f
db "open an unused", $55
db "#MON BOX so", $55
db "there's room for", $55
db "new #MON!", $57
; 0x9e8a7 + 236 bytes
_UnnamedText_753f0: ; 9e993 (27:6993)
db $0, "Sorry, you're a", $4f
db "regular here!", $57
; 0x9e993 + 30 bytes
_UnnamedText_75581: ; 9e9b1 (27:69b1)
db $0, "KOGA: Fwahahaha!", $51
db "A mere child like", $4f
db "you dares to", $55
db "challenge me?", $51
db "Very well, I", $4f
db "shall show you", $55
db "true terror as a", $55
db "ninja master!", $51
db "You shall feel", $4f
db "the despair of", $55
db "poison and sleep", $55
db "techniques!", $57
; 0x9e9b1 + 181 bytes
_UnnamedText_75586: ; 9ea66 (27:6a66)
db $0, "Humph!", $4f
db "You have proven", $55
db "your worth!", $51
db "Here! Take the", $4f
db "SOULBADGE!", $58
; 0x9ea66 + 62 bytes
SECTION "bank28",ROMX,BANK[$28]
_UnnamedText_7558b: ; a0000 (28:4000)
db $0, "When afflicted by", $4f
db "TOXIC, #MON", $55
db "suffer more and", $55
db "more as battle", $55
db "progresses!", $51
db "It will surely", $4f
db "terrorize foes!", $57
; 0xa0000 + 105 bytes
_UnnamedText_75590: ; a0069 (28:4069)
db $0, "Now that you have", $4f
db "the SOULBADGE,", $55
db "the DEFENSE of", $55
db "your #MON", $55
db "increases!", $51
db "It also lets you", $4f
db "SURF outside of", $55
db "battle!", $51
db "Ah! Take this", $4f
db "too!", $57
; 0xa0069 + 130 bytes
_ReceivedTM06Text: ; a00eb (28:40eb)
db $0, $52, " received", $4f
db "@"
TX_RAM $cf4b
db $0, "!@@"
_TM06ExplanationText: ; a00ff (28:40ff)
db $0, $51
db "TM06 contains", $4f
db "TOXIC!", $51
db "It is a secret", $4f
db "technique over", $55
db "400 years old!", $57
; 0xa00ff + 68 bytes
_TM06NoRoomText: ; a0143 (28:4143)
db $0, "Make space for", $4f
db "this, child!", $57
; 0xa0143 + 29 bytes
_FuchsiaGymBattleText1: ; a0160 (28:4160)
db $0, "Strength isn't", $4f
db "the key for", $55
db "#MON!", $51
db "It's strategy!", $51
db "I'll show you how", $4f
db "strategy can beat", $55
db "brute strength!", $57
; 0xa0160 + 98 bytes
_FuchsiaGymEndBattleText1: ; a01c2 (28:41c2)
db $0, "What?", $4f
db "Extraordinary!", $58
; 0xa01c2 + 22 bytes
_FuchsiaGymAfterBattleText1: ; a01d8 (28:41d8)
db $0, "So, you mix brawn", $4f
db "with brains?", $55
db "Good strategy!", $57
; 0xa01d8 + 47 bytes
_FuchsiaGymBattleText2: ; a0207 (28:4207)
db $0, "I wanted to become", $4f
db "a ninja, so I", $55
db "joined this GYM!", $57
; 0xa0207 + 51 bytes
_FuchsiaGymEndBattleText2: ; a023a (28:423a)
db $0, "I'm done", $4f
db "for!", $58
; 0xa023a + 14 bytes
_FuchsiaGymAfterBattleText2: ; a0248 (28:4248)
db $0, "I will keep on", $4f
db "training under", $55
db "KOGA, my ninja", $55
db "master!", $57
; 0xa0248 + 54 bytes
_FuchsiaGymBattleText3: ; a027e (28:427e)
db $0, "Let's see you", $4f
db "beat my special", $55
db "techniques!", $57
; 0xa027e + 42 bytes
_FuchsiaGymEndBattleText3: ; a02a8 (28:42a8)
db $0, "You", $4f
db "had me fooled!", $58
; 0xa02a8 + 20 bytes
_FuchsiaGymAfterBattleText3: ; a02bc (28:42bc)
db $0, "I like poison and", $4f
db "sleep techniques,", $55
db "as they linger", $55
db "after battle!", $57
; 0xa02bc + 66 bytes
_FuchsiaGymBattleText4: ; a02fe (28:42fe)
db $0, "Stop right there!", $51
db "Our invisible", $4f
db "walls have you", $55
db "frustrated?", $57
; 0xa02fe + 60 bytes
_FuchsiaGymEndBattleText4: ; a033a (28:433a)
db $0, "Whoa!", $4f
db "He's got it!", $58
; 0xa033a + 19 bytes
_FuchsiaGymAfterBattleText4: ; a034d (28:434d)
db $0, "You impressed me!", $4f
db "Here's a hint!", $51
db "Look very closely", $4f
db "for gaps in the", $55
db "invisible walls!", $57
; 0xa034d + 84 bytes
_FuchsiaGymBattleText5: ; a03a1 (28:43a1)
db $0, "I also study the", $4f
db "way of the ninja", $55
db "with master KOGA!", $51
db "Ninja have a long", $4f
db "history of using", $55
db "animals!", $57
; 0xa03a1 + 97 bytes
_FuchsiaGymEndBattleText5: ; a0402 (28:4402)
db $0, "Awoo!", $58
; 0xa0402 + 7 bytes
_FuchsiaGymAfterBattleText5: ; a0409 (28:4409)
db $0, "I still have much", $4f
db "to learn!", $57
; 0xa0409 + 29 bytes
_FuchsiaGymBattleText6: ; a0426 (28:4426)
db $0, "Master KOGA comes", $4f
db "from a long line", $55
db "of ninjas!", $51
db "What did you", $4f
db "descend from?", $57
; 0xa0426 + 74 bytes
_FuchsiaGymEndBattleText6: ; a0470 (28:4470)
db $0, "Dropped", $4f
db "my balls!", $58
; 0xa0470 + 19 bytes
_FuchsiaGymAfterBattleText6: ; a0483 (28:4483)
db $0, "Where there is", $4f
db "light, there is", $55
db "shadow!", $51
db "Light and shadow!", $4f
db "Which do you", $55
db "choose?", $57
; 0xa0483 + 79 bytes
_UnnamedText_7564e: ; a04d2 (28:44d2)
db $0, "Yo! Champ in", $4f
db "making!", $51
db "FUCHSIA GYM is", $4f
db "riddled with", $55
db "invisible walls!", $51
db "KOGA might appear", $4f
db "close, but he's", $55
db "blocked off!", $51
db "You have to find", $4f
db "gaps in the walls", $55
db "to reach him!", $57
; 0xa04d2 + 162 bytes
_UnnamedText_75653: ; a0574 (28:4574)
db $0, "It's amazing how", $4f
db "ninja can terrify", $55
db "even now!", $57
; 0xa0574 + 45 bytes
_FuchsiaMeetingRoomText1: ; a05a1 (28:45a1)
db $0, "We nicknamed the", $4f
db "WARDEN SLOWPOKE.", $51
db "He and SLOWPOKE", $4f
db "both look vacant!", $57
_FuchsiaMeetingRoomText2: ; a05e6 (28:45e6)
db $0, "SLOWPOKE is very", $4f
db "knowledgeable", $55
db "about #MON!", $51
db "He even has some", $4f
db "fossils of rare,", $55
db "extinct #MON!", $57
_FuchsiaMeetingRoomText3: ; a0642 (28:4642)
db $0, "SLOWPOKE came in,", $4f
db "but I couldn't", $55
db "understand him.", $51
db "I think he's got", $4f
db "a speech problem!", $57
_UnnamedText_561bd: ; a0695 (28:4695)
db $0, "I'm the FISHING", $4f
db "GURU's older", $55
db "brother!", $51
db "I simply Looove", $4f
db "fishing!", $51
db "Do you like to", $4f
db "fish?", $57
; 0xa0695 + 83 bytes
_UnnamedText_561c2: ; a06e8 (28:46e8)
db $0, "Grand! I like", $4f
db "your style!", $51
db "Take this and", $4f
db "fish, young one!", $51
db $52, " received", $4f
db "a @"
TX_RAM $cf4b
db $0, "!@@"
; 0xa0737
_UnnamedText_56212: ; a0737 (28:4737)
db $0, "Oh... That's so", $4f
db "disappointing...", $57
; 0xa0737 + 33 bytes
_UnnamedText_56217: ; a0758 (28:4758)
db $0, "Hello there,", $4f
db $52, "!", $51
db "How are the fish", $4f
db "biting?", $57
; 0xa0758 + 42 bytes
_UnnamedText_5621c: ; a0782 (28:4782)
db $0, "Oh no!", $51
db "You have no room", $4f
db "for my gift!", $57
; 0xa0782 + 38 bytes
_Mansion1BattleText2: ; a07a8 (28:47a8)
db $0, "Who are you? There", $4f
db "shouldn't be", $55
db "anyone here.", $57
; 0xa07a8 + 45 bytes
_Mansion1EndBattleText2: ; a07d5 (28:47d5)
db $0, "Ouch!", $58
; 0xa07d5 + 7 bytes
_Mansion1AfterBattleText2: ; a07dc (28:47dc)
db $0, "A key? I don't", $4f
db "know what you're", $55
db "talking about.", $57
; 0xa07dc + 46 bytes
_UnnamedText_44395: ; a080a (28:480a)
db $0, "A secret switch!", $51
db "Press it?", $57
; 0xa080a + 28 bytes
_UnnamedText_4439a: ; a0826 (28:4826)
db $0, "Who wouldn't?", $58
; 0xa0826 + 14 bytes
_UnnamedText_4439f: ; a0834 (28:4834)
db $0, "Not quite yet!", $57
; 0xa0834 + 16 bytes
_UnnamedText_75914: ; a0844 (28:4844)
db $0, "Hah!", $51
db "I am BLAINE! I", $4f
db "am the LEADER of", $55
db "CINNABAR GYM!", $51
db "My fiery #MON", $4f
db "will incinerate", $55
db "all challengers!", $51
db "Hah! You better", $4f
db "have BURN HEAL!", $57
; 0xa0844 + 131 bytes
UnnamedText_a08c7: ; a08c7 (28:48c7)
db $0, "I have", $4f
db "burnt out!", $51
db "You have earned", $4f
db "the VOLCANOBADGE!@@"
; 0xa08fd
_UnnamedText_75920: ; a08fd (28:48fd)
db $0, "FIRE BLAST is the", $4f
db "ultimate fire", $55
db "technique!", $51
db "Don't waste it on", $4f
db "water #MON!", $57
; 0xa08fd + 73 bytes
_UnnamedText_75925: ; a0946 (28:4946)
db $0, "Hah!", $51
db "The VOLCANOBADGE", $4f
db "heightens the", $55
db "SPECIAL abilities", $55
db "of your #MON!", $51
db "Here, you can", $4f
db "have this too!", $57
; 0xa0946 + 98 bytes
_ReceivedTM38Text: ; a09a8 (28:49a8)
db $0, $52, " received", $4f
db "@"
TX_RAM $cf4b
db $0, "!@@"
; 0xa09bc
_TM38ExplanationText: ; a09bc (28:49bc)
db $0, $51
db "TM38 contains", $4f
db "FIRE BLAST!", $51
db "Teach it to fire-", $4f
db "type #MON!", $51
db "CHARMELEON or", $4f
db "PONYTA would be", $55
db "good bets!", $57
; 0xa09bc + 98 bytes
_TM38NoRoomText: ; a0a1e (28:4a1e)
db $0, "Make room for my", $4f
db "gift!", $57
; 0xa0a1e + 24 bytes
_UnnamedText_7595f: ; a0a36 (28:4a36)
db $0, "Do you know how", $4f
db "hot #MON fire", $55
db "breath can get?", $57
; 0xa0a36 + 47 bytes
_UnnamedText_75964: ; a0a65 (28:4a65)
db $0, "Yow!", $4f
db "Hot, hot, hot!", $58
; 0xa0a65 + 21 bytes
_UnnamedText_75969: ; a0a7a (28:4a7a)
db $0, "Fire, or to be", $4f
db "more precise,", $55
db "combustion...", $51
db "Blah, blah, blah,", $4f
db "blah...", $57
; 0xa0a7a + 70 bytes
_UnnamedText_75994: ; a0ac0 (28:4ac0)
db $0, "I was a thief, but", $4f
db "I became straight", $55
db "as a trainer!", $57
; 0xa0ac0 + 52 bytes
_UnnamedText_75999: ; a0af4 (28:4af4)
db $0, "I", $4f
db "surrender!", $58
; 0xa0af4 + 14 bytes
_UnnamedText_7599e: ; a0b02 (28:4b02)
db $0, "I can't help", $4f
db "stealing other", $55
db "people's #MON!", $57
; 0xa0b02 + 42 bytes
_UnnamedText_759c9: ; a0b2c (28:4b2c)
db $0, "You can't win!", $4f
db "I have studied", $55
db "#MON totally!", $57
; 0xa0b2c + 44 bytes
_UnnamedText_759ce: ; a0b58 (28:4b58)
db $0, "Waah!", $4f
db "My studies!", $58
; 0xa0b58 + 19 bytes
_UnnamedText_759d3: ; a0b6b (28:4b6b)
db $0, "My theories are", $4f
db "too complicated", $55
db "for you!", $57
; 0xa0b6b + 42 bytes
_UnnamedText_759fe: ; a0b95 (28:4b95)
db $0, "I just like using", $4f
db "fire #MON!", $57
; 0xa0b95 + 30 bytes
_UnnamedText_75a03: ; a0bb3 (28:4bb3)
db $0, "Too hot", $4f
db "to handle!", $58
; 0xa0bb3 + 20 bytes
_UnnamedText_75a08: ; a0bc7 (28:4bc7)
db $0, "I wish there was", $4f
db "a thief #MON!", $55
db "I'd use that!", $57
; 0xa0bc7 + 45 bytes
_UnnamedText_75a33: ; a0bf4 (28:4bf4)
db $0, "I know why BLAINE", $4f
db "became a trainer!", $57
; 0xa0bf4 + 37 bytes
_UnnamedText_75a38: ; a0c19 (28:4c19)
db $0, "Ow!", $58
; 0xa0c19 + 5 bytes
_UnnamedText_75a3d: ; a0c1e (28:4c1e)
db $0, "BLAINE was lost", $4f
db "in the mountains", $55
db "when a fiery bird", $55
db "#MON appeared.", $51
db "Its light enabled", $4f
db "BLAINE to find", $55
db "his way down!", $57
; 0xa0c1e + 114 bytes
_UnnamedText_75a68: ; a0c90 (28:4c90)
db $0, "I've been to many", $4f
db "GYMs, but this is", $55
db "my favorite!", $57
; 0xa0c90 + 49 bytes
_UnnamedText_75a6d: ; a0cc1 (28:4cc1)
db $0, "Yowza!", $4f
db "Too hot!", $58
; 0xa0cc1 + 17 bytes
_UnnamedText_75a72: ; a0cd2 (28:4cd2)
db $0, "Us fire #MON", $4f
db "fans like PONYTA", $55
db "and NINETALES!", $57
; 0xa0cd2 + 46 bytes
_UnnamedText_75a9d: ; a0d00 (28:4d00)
db $0, "Fire is weak", $4f
db "against H2O!", $57
; 0xa0d00 + 27 bytes
_UnnamedText_75aa2: ; a0d1b (28:4d1b)
db $0, "Oh!", $4f
db "Snuffed out!", $58
; 0xa0d1b + 18 bytes
_UnnamedText_75aa7: ; a0d2d (28:4d2d)
db $0, "Water beats fire!", $4f
db "But, fire melts", $55
db "ice #MON!", $57
; 0xa0d2d + 45 bytes
_UnnamedText_75ac2: ; a0d5a (28:4d5a)
db $0, "Yo! Champ in", $4f
db "making!", $51
db "The hot-headed", $4f
db "BLAINE is a fire", $55
db "#MON pro!", $51
db "Douse his spirits", $4f
db "with water!", $51
db "You better take", $4f
db "some BURN HEALs!", $57
; 0xa0d5a + 127 bytes
_UnnamedText_75ac7: ; a0dd9 (28:4dd9)
db $0, $52, "! You beat", $4f
db "that fire brand!", $57
; 0xa0dd9 + 30 bytes
_Lab1Text1: ; a0df7 (28:4df7)
db $0, "We study #MON", $4f
db "extensively here.", $51
db "People often bring", $4f
db "us rare #MON", $55
db "for examination.", $57
_Lab1Text2: ; a0e49 (28:4e49)
db $0, "A photo of the", $4f
db "LAB's founder,", $55
db "DR.FUJI!", $57
_Lab1Text3: ; a0e70 (28:4e70)
db $0, "#MON LAB", $4f
db "Meeting Room", $57
_Lab1Text4: ; a0e87 (28:4e87)
db $0, "#MON LAB", $4f
db "R-and-D Room", $57
_Lab1Text5: ; a0e9e (28:4e9e)
db $0, "#MON LAB", $4f
db "Testing Room", $57
_Lab2Text1: ; a0eb5 (28:4eb5)
db $0, "I found this very", $4f
db "strange fossil in", $55
db "MT.MOON!", $51
db "I think it's a", $4f
db "rare, prehistoric", $55
db "#MON!", $57
_TM35PreReceiveText: ; a0f09 (28:4f09)
db $0, "Tch-tch-tch!", $4f
db "I made a cool TM!", $51
db "It can cause all", $4f
db "kinds of fun!", $58
; 0xa0f09 + 63 bytes
_ReceivedTM35Text: ; a0f48 (28:4f48)
db $0, $52, " received ", $4f
db "@"
TX_RAM $cf4b
db $0, "!@@"
; 0xa0f5d
_TM35ExplanationText: ; a0f5d (28:4f5d)
db $0, "Tch-tch-tch!", $4f
db "That's the sound", $55
db "of a METRONOME!", $51
db "It tweaks your", $4f
db "#MON's brain", $55
db "into using moves", $55
db "it doesn't know!", $57
; 0xa0f5d + 106 bytes
_TM35NoRoomText: ; a0fc7 (28:4fc7)
db $0, "Your pack is", $4f
db "crammed full!", $57
; 0xa0fc7 + 28 bytes
_Lab3Text2: ; a0fe3 (28:4fe3)
db $0, "EEVEE can evolve", $4f
db "into 1 of 3 kinds", $55
db "of #MON.", $57
_Lab3Text3: ; a1010 (28:5010)
db $0, "There's an e-mail", $4f
db "message!", $51
db "...", $51
db "The 3 legendary", $4f
db "bird #MON are", $55
db "ARTICUNO, ZAPDOS", $55
db "and MOLTRES.", $51
db "Their whereabouts", $4f
db "are unknown.", $51
db "We plan to explore", $4f
db "the cavern close", $55
db "to CERULEAN.", $51
db "From: #MON", $4f
db "RESEARCH TEAM", $51
db "...", $57
_Lab3Text5: ; a10d8 (28:50d8)
db $0, "An amber pipe!", $57
_UnnamedText_75dc6: ; a10e8 (28:50e8)
db $0, "Hiya!", $51
db "I am important", $4f
db "doctor!", $51
db "I study here rare", $4f
db "#MON fossils!", $51
db "You! Have you a", $4f
db "fossil for me?", $58
; 0xa10e8 + 93 bytes
_UnnamedText_75dcb: ; a1145 (28:5145)
db $0, "No! Is too bad!", $57
; 0xa1145 + 17 bytes
_UnnamedText_75dd0: ; a1156 (28:5156)
db $0, "I take a little", $4f
db "time!", $51
db "You go for walk a", $4f
db "little while!", $57
; 0xa1156 + 55 bytes
_UnnamedText_75dd5: ; a118d (28:518d)
db $0, "Where were you?", $51
db "Your fossil is", $4f
db "back to life!", $51
db "It was @"
; 0xa118d + 54 bytes
UnnamedText_a11c3: ; a11c3 (28:51c3)
TX_RAM $cf4b
db $0, $4f
db "like I think!", $58
; 0xa11d6
_UnnamedText_610ae: ; a11d6 (28:51d6)
db $0, "Oh! That is", $4f
db "@"
; 0xa11d6 + 14 bytes
UnnamedText_a11e4: ; a11e4 (28:51e4)
TX_RAM $cd6d
db $0, "!", $51
db "It is fossil of", $4f
db "@"
TX_RAM $cf4b
db $0, ", a", $55
db "#MON that is", $55
db "already extinct!", $51
db "My Resurrection", $4f
db "Machine will make", $55
db "that #MON live", $55
db "again!", $57
; 0xa1259
_UnnamedText_610b3: ; a1259 (28:5259)
db $0, "So! You hurry and", $4f
db "give me that!", $51
db $52, " handed", $4f
db "over @"
TX_RAM $cd6d
db $0, "!", $58
; 0xa128f
_UnnamedText_610b8: ; a128f (28:528f)
db $0, "I take a little", $4f
db "time!", $51
db "You go for walk a", $4f
db "little while!", $57
; 0xa128f + 55 bytes
_UnnamedText_610bd: ; a12c6 (28:52c6)
db $0, "Aiyah! You come", $4f
db "again!", $57
; 0xa12c6 + 24 bytes
_CinnabarPokecenterText2: ; a12de (28:52de)
_CinnabarPokecenterText1: ; a12de (28:52de)
db $0, "You can cancel", $4f
db "evolution.", $51
db "When a #MON is", $4f
db "evolving, you can", $55
db "stop it and leave", $55
db "it the way it is.", $57
_CinnabarPokecenterText3: ; a133e (28:533e)
db $0, "Do you have any", $4f
db "friends?", $51
db "#MON you get", $4f
db "in trades grow", $55
db "very quickly.", $51
db "I think it's", $4f
db "worth a try!", $57
_CinnabarMartText2: ; a139b (28:539b)
db $0, "Don't they have X", $4f
db "ATTACK? It's good", $55
db "for battles!", $57
_CinnabarMartText3: ; a13cb (28:53cb)
db $0, "It never hurts to", $4f
db "have extra items!", $57
_IndigoPlateauLobbyText1: ; a13f0 (28:53f0)
db $0, "Yo! Champ in", $4f
db "making!", $51
db "At #MON LEAGUE,", $4f
db "you have to face", $55
db "the ELITE FOUR in", $55
db "succession.", $51
db "If you lose, you", $4f
db "have to start all", $55
db "over again! This", $55
db "is it! Go for it!", $57
_IndigoPlateauLobbyText3: ; a148b (28:548b)
db $0, "From here on, you", $4f
db "face the ELITE", $55
db "FOUR one by one!", $51
db "If you win, a", $4f
db "door opens to the", $55
db "next trainer!", $55
db "Good luck!", $57
_CopycatsHouseF1Text1: ; a14f7 (28:54f7)
db $0, "My daughter is so", $4f
db "self-centered.", $55
db "She only has a", $55
db "few friends.", $57
_CopycatsHouseF1Text2: ; a1535 (28:5535)
db $0, "My daughter likes", $4f
db "to mimic people.", $51
db "Her mimicry has", $4f
db "earned her the", $55
db "nickname COPYCAT", $55
db "around here!", $57
_CopycatsHouseF1Text3: ; a1596 (28:5596)
db $0, "CHANSEY: Chaan!", $4f
db "Sii!@@"
_UnnamedText_5ccd4: ; a15ad (28:55ad)
db $0, $52, ": Hi! Do", $4f
db "you like #MON?", $51
db $52, ": Uh no, I", $4f
db "just asked you.", $51
db $52, ": Huh?", $4f
db "You're strange!", $51
db "COPYCAT: Hmm?", $4f
db "Quit mimicking?", $51
db "But, that's my", $4f
db "favorite hobby!", $58
; 0xa15ad + 137 bytes
_TM31PreReceiveText: ; a1636 (28:5636)
db $0, "Oh wow!", $4f
db "A # DOLL!", $51
db "For me?", $4f
db "Thank you!", $51
db "You can have", $4f
db "this, then!", $58
; 0xa1636 + 63 bytes
_ReceivedTM31Text: ; a1675 (28:5675)
db $0, $52, " received", $4f
db "@"
TX_RAM $cf4b
db $0, "!@@"
; 0xa1689
_TM31ExplanationText1: ; a1689 (28:5689)
db $0, $51
db "TM31 contains my", $4f
db "favorite, MIMIC!", $51
db "Use it on a good", $4f
db "#MON!@@"
; 0xa16c5
_TM31ExplanationText2: ; a16c5 (28:56c5)
db $0, $52, ": Hi!", $4f
db "Thanks for TM31!", $51
db $52, ": Pardon?", $51
db $52, ": Is it", $4f
db "that fun to mimic", $55
db "my every move?", $51
db "COPYCAT: You bet!", $4f
db "It's a scream!", $57
; 0xa16c5 + 110 bytes
_TM31NoRoomText: ; a1733 (28:5733)
db $0, "Don't you want", $4f
db "this?@@"
; 0xa1749
_CopycatsHouseF2Text2: ; a1749 (28:5749)
db $0, "DODUO: Giiih!", $51
db "MIRROR MIRROR ON", $4f
db "THE WALL, WHO IS", $55
db "THE FAIREST ONE", $55
db "OF ALL?", $57
_CopycatsHouseF2Text3: ; a1792 (28:5792)
db $0, "This is a rare", $4f
db "#MON! Huh?", $55
db "It's only a doll!", $57
_CopycatsHouseF2Text6: ; a17be (28:57be)
db $0, "A game with MARIO", $4f
db "wearing a bucket", $55
db "on his head!", $57
_UnnamedText_5cd17: ; a17ef (28:57ef)
db $0, "...", $51
db "My Secrets!", $51
db "Skill: Mimicry!", $4f
db "Hobby: Collecting", $55
db "dolls!", $55
db "Favorite #MON:", $55
db "CLEFAIRY!", $57
; 0xa17ef + 83 bytes
_UnnamedText_5cd1c: ; a1842 (28:5842)
db $0, "Huh? Can't see!", $57
; 0xa1842 + 16 bytes
_UnnamedText_5ce8e: ; a1852 (28:5852)
db $0, "Grunt!", $51
db "I am the KARATE", $4f
db "MASTER! I am the", $55
db "LEADER here!", $51
db "You wish to", $4f
db "challenge us?", $55
db "Expect no mercy!", $51
db "Fwaaa!", $57
; 0xa1852 + 104 bytes
_UnnamedText_5ce93: ; a18ba (28:58ba)
db $0, "Hwa!", $4f
db "Arrgh! Beaten!", $58
; 0xa18ba + 21 bytes
_UnnamedText_5ce98: ; a18cf (28:58cf)
db $0, "Indeed, I have", $4f
db "lost!", $51
db "But, I beseech", $4f
db "you, do not take", $55
db "our emblem as", $55
db "your trophy!", $51
db "In return, I will", $4f
db "give you a prized", $55
db "fighting #MON!", $51
db "Choose whichever", $4f
db "one you like!", $57
; 0xa18cf + 163 bytes
_UnnamedText_5ce9d: ; a1972 (28:5972)
db $0, "Ho!", $51
db "Stay and train at", $4f
db "Karate with us!", $57
; 0xa1972 + 39 bytes
_FightingDojoBattleText1: ; a1999 (28:5999)
db $0, "Hoargh! Take your", $4f
db "shoes off!", $57
; 0xa1999 + 30 bytes
_FightingDojoEndBattleText1: ; a19b7 (28:59b7)
db $0, "I give", $4f
db "up!", $58
; 0xa19b7 + 12 bytes
_FightingDojoAfterBattleText1: ; a19c3 (28:59c3)
db $0, "You wait 'til you", $4f
db "see our Master!", $51
db "I'm a small fry", $4f
db "compared to him!", $57
; 0xa19c3 + 66 bytes
_FightingDojoBattleText2: ; a1a05 (28:5a05)
db $0, "I hear you're", $4f
db "good! Show me!", $57
; 0xa1a05 + 29 bytes
_FightingDojoEndBattleText2: ; a1a22 (28:5a22)
db $0, "Judge!", $4f
db "1 point!", $58
; 0xa1a22 + 17 bytes
_FightingDojoAfterBattleText2: ; a1a33 (28:5a33)
db $0, "Our Master is a", $4f
db "pro fighter!", $57
; 0xa1a33 + 30 bytes
_FightingDojoBattleText3: ; a1a51 (28:5a51)
db $0, "Nothing tough", $4f
db "frightens me!", $51
db "I break boulders", $4f
db "for training!", $57
; 0xa1a51 + 60 bytes
_FightingDojoEndBattleText3: ; a1a8d (28:5a8d)
db $0, "Yow!", $4f
db "Stubbed fingers!", $58
; 0xa1a8d + 23 bytes
_FightingDojoAfterBattleText3: ; a1aa4 (28:5aa4)
db $0, "The only thing", $4f
db "that frightens us", $55
db "is psychic power!", $57
; 0xa1aa4 + 52 bytes
_FightingDojoBattleText4: ; a1ad8 (28:5ad8)
db $0, "Hoohah!", $51
db "You're trespassing", $4f
db "in our FIGHTING", $55
db "DOJO!", $57
; 0xa1ad8 + 49 bytes
_FightingDojoEndBattleText4: ; a1b09 (28:5b09)
db $0, "Oof!", $4f
db "I give up!", $58
; 0xa1b09 + 17 bytes
_FightingDojoAfterBattleText4: ; a1b1a (28:5b1a)
db $0, "The prime fighters", $4f
db "across the land", $55
db "train here.", $57
; 0xa1b1a + 48 bytes
_WantHitmonleeText: ; a1b4a (28:5b4a)
db $0, "You want the", $4f
db "hard kicking", $55
db "HITMONLEE?", $57
; 0xa1b4a + 38 bytes
_WantHitmonchanText: ; a1b70 (28:5b70)
db $0, "You want the", $4f
db "piston punching", $55
db "HITMONCHAN?", $57
; 0xa1b70 + 42 bytes
_OtherHitmonText: ; a1b9a (28:5b9a)
db $0, "Better not get", $4f
db "greedy...", $57
; 0xa1b9a + 26 bytes
_UnnamedText_5d162: ; a1bb4 (28:5bb4)
db $0, "I had a vision of", $4f
db "your arrival!", $51
db "I have had psychic", $4f
db "powers since I", $55
db "was a child.", $51
db "I first learned", $4f
db "to bend spoons", $55
db "with my mind.", $51
db "I dislike fight-", $4f
db "ing, but if you", $55
db "wish, I will show", $55
db "you my powers!", $57
; 0xa1bb4 + 191 bytes
_UnnamedText_5d167: ; a1c73 (28:5c73)
db $0, "I'm", $4f
db "shocked!", $55
db "But, a loss is a", $55
db "loss.", $51
db "I admit I didn't", $4f
db "work hard enough", $55
db "to win!", $51
db "You earned the", $4f
db "MARSHBADGE!@@"
; 0xa1cdc
_UnnamedText_5d16e: ; a1cdc (28:5cdc)
db $0, "Everyone has", $4f
db "psychic power!", $55
db "People just don't", $55
db "realize it!", $57
; 0xa1cdc + 58 bytes
_UnnamedText_5d173: ; a1d16 (28:5d16)
db $0, "The MARSHBADGE", $4f
db "makes #MON up", $55
db "to L70 obey you!", $51
db "Stronger #MON", $4f
db "will become wild,", $55
db "ignoring your", $55
db "orders in battle!", $51
db "Just don't raise", $4f
db "your #MON too", $55
db "much!", $51
db "Wait, please take", $4f
db "this TM with you!", $57
; 0xa1d16 + 183 bytes
ReceivedTM46Text: ; a1dcd (28:5dcd)
db $0, $52, " received", $4f
db "TM46!@@"
; 0xa1de0
_TM46ExplanationText: ; a1de0 (28:5de0)
db $0, $51
db "TM46 is PSYWAVE!", $4f
db "It uses powerful", $55
db "psychic waves to", $55
db "inflict damage!", $57
; 0xa1de0 + 69 bytes
_TM46NoRoomText: ; a1e25 (28:5e25)
db $0, "Your pack is full", $4f
db "of other items!", $57
; 0xa1e25 + 35 bytes
_UnnamedText_5d1e6: ; a1e48 (28:5e48)
db $0, "Yo! Champ in", $4f
db "making!", $51
db "SABRINA's #MON", $4f
db "use psychic power", $55
db "instead of force!", $51
db "Fighting #MON", $4f
db "are weak against", $55
db "psychic #MON!", $51
db "They get creamed", $4f
db "before they can", $55
db "even aim a punch!", $57
; 0xa1e48 + 168 bytes
_UnnamedText_5d1eb: ; a1ef0 (28:5ef0)
db $0, "Psychic power,", $4f
db "huh?", $51
db "If I had that,", $4f
db "I'd make a bundle", $55
db "at the slots!", $57
; 0xa1ef0 + 67 bytes
_SaffronGymBattleText1: ; a1f33 (28:5f33)
db $0, "SABRINA is younger", $4f
db "than I, but I", $55
db "respect her!", $57
; 0xa1f33 + 47 bytes
_SaffronGymEndBattleText1: ; a1f62 (28:5f62)
db $0, "Not", $4f
db "good enough!", $58
; 0xa1f62 + 18 bytes
_SaffronGymAfterBattleText1: ; a1f74 (28:5f74)
db $0, "In a battle of", $4f
db "equals, the one", $55
db "with the stronger", $55
db "will wins!", $51
db "If you wish", $4f
db "to beat SABRINA,", $55
db "focus on winning!", $57
; 0xa1f74 + 108 bytes
_SaffronGymBattleText2: ; a1fe0 (28:5fe0)
db $0, "Does our unseen", $4f
db "power scare you?", $57
; 0xa1fe0 + 34 bytes
_SaffronGymEndBattleText2: ; a2002 (28:6002)
db $0, "I never", $4f
db "foresaw this!", $58
; 0xa2002 + 23 bytes
_SaffronGymAfterBattleText2: ; a2019 (28:6019)
db $0, "Psychic #MON", $4f
db "fear only ghosts", $55
db "and bugs!", $57
; 0xa2019 + 41 bytes
_SaffronGymBattleText3: ; a2042 (28:6042)
db $0, "#MON take on", $4f
db "the appearance of", $55
db "their trainers.", $51
db "Your #MON must", $4f
db "be tough, then!", $57
; 0xa2042 + 79 bytes
_SaffronGymEndBattleText3: ; a2091 (28:6091)
db $0, "I knew", $4f
db "it!", $58
; 0xa2091 + 12 bytes
_SaffronGymAfterBattleText3: ; a209d (28:609d)
db $0, "I must teach", $4f
db "better techniques", $55
db "to my #MON!", $57
; 0xa209d + 44 bytes
_SaffronGymBattleText4: ; a20c9 (28:60c9)
db $0, "You know that", $4f
db "power alone isn't", $55
db "enough!", $57
; 0xa20c9 + 40 bytes
_SaffronGymEndBattleText4: ; a20f1 (28:60f1)
db $0, "I don't", $4f
db "believe this!", $58
; 0xa20f1 + 22 bytes
_SaffronGymAfterBattleText4: ; a2107 (28:6107)
db $0, "SABRINA just wiped", $4f
db "out the KARATE", $55
db "MASTER next door!", $57
; 0xa2107 + 53 bytes
_SaffronGymBattleText5: ; a213c (28:613c)
db $0, "You and I, our", $4f
db "#MON shall", $55
db "fight!", $57
; 0xa213c + 34 bytes
_SaffronGymEndBattleText5: ; a215e (28:615e)
db $0, "I lost", $4f
db "after all!", $58
; 0xa215e + 19 bytes
_SaffronGymAfterBattleText5: ; a2171 (28:6171)
db $0, "I knew that this", $4f
db "was going to take", $55
db "place.", $57
; 0xa2171 + 43 bytes
_SaffronGymBattleText6: ; a219c (28:619c)
db $0, "SABRINA is young,", $4f
db "but she's also", $55
db "our LEADER!", $51
db "You won't reach", $4f
db "her easily!", $57
; 0xa219c + 72 bytes
_SaffronGymEndBattleText6: ; a21e4 (28:61e4)
db $0, "I lost", $4f
db "my concentration!", $58
; 0xa21e4 + 26 bytes
_SaffronGymAfterBattleText6: ; a21fe (28:61fe)
db $0, "There used to be", $4f
db "2 #MON GYMs in", $55
db "SAFFRON.", $51
db "The FIGHTING DOJO", $4f
db "next door lost", $55
db "its GYM status", $55
db "when we went and", $55
db "creamed them!", $57
; 0xa21fe + 121 bytes
_SaffronGymBattleText7: ; a2277 (28:6277)
db $0, "SAFFRON #MON", $4f
db "GYM is famous for", $55
db "its psychics!", $51
db "You want to see", $4f
db "SABRINA!", $55
db "I can tell!", $57
; 0xa2277 + 83 bytes
_SaffronGymEndBattleText7: ; a22ca (28:62ca)
db $0, "Arrrgh!", $58
; 0xa22ca + 9 bytes
_SaffronGymAfterBattleText7: ; a22d3 (28:62d3)
db $0, "That's right! I", $4f
db "used telepathy to", $55
db "read your mind!", $57
; 0xa22d3 + 50 bytes
_SaffronHouse1Text1: ; a2305 (28:6305)
db $0, "Thank you for", $4f
db "writing. I hope", $55
db "to see you soon!", $51
db "Hey! Don't look", $4f
db "at my letter!", $57
_SaffronHouse1Text2: ; a2352 (28:6352)
db $0, "PIDGEY: Kurukkoo!@@"
_SaffronHouse1Text3: ; a2366 (28:6366)
db $0, "The COPYCAT is", $4f
db "cute! I'm getting", $55
db "her a # DOLL!", $57
_SaffronHouse1Text4: ; a2395 (28:6395)
db $0, "I was given a PP", $4f
db "UP as a gift.", $51
db "It's used for", $4f
db "increasing the PP", $55
db "of techniques!", $57
_SaffronMartText2: ; a23e3 (28:63e3)
db $0, "MAX REPEL lasts", $4f
db "longer than SUPER", $55
db "REPEL for keeping", $55
db "weaker #MON", $55
db "away!", $57
_SaffronMartText3: ; a242a (28:642a)
db $0, "REVIVE is costly,", $4f
db "but it revives", $55
db "fainted #MON!", $57
_SilphCo1Text1: ; a245a (28:645a)
db $0, "Welcome!", $51
db "The PRESIDENT is", $4f
db "in the boardroom", $55
db "on 11F!", $57
_SaffronPokecenterText1: ; a248e (28:648e)
db $0, "#MON growth", $4f
db "rates differ from", $55
db "specie to specie.", $57
_SaffronPokecenterText3: ; a24bf (28:64bf)
db $0, "SILPH CO. is very", $4f
db "famous. That's", $55
db "why it attracted", $55
db "TEAM ROCKET!", $57
_TM29PreReceiveText: ; a24fe (28:64fe)
db $0, "...Wait! Don't", $4f
db "say a word!", $51
db "You wanted this!", $58
; 0xa24fe + 44 bytes
_ReceivedTM29Text: ; a252a (28:652a)
db $0, $52, " received", $4f
db "@"
TX_RAM $cf4b
db $0, "!@@"
; 0xa253e
_TM29ExplanationText: ; a253e (28:653e)
db $0, "TM29 is PSYCHIC!", $51
db "It can lower the", $4f
db "target's SPECIAL", $55
db "abilities.", $57
; 0xa253e + 62 bytes
_TM29NoRoomText: ; a257c (28:657c)
db $0, "Where do you plan", $4f
db "to put this?", $57
; 0xa257c + 32 bytes
_PokemartGreetingText: ; a259c (28:659c)
db $0, "Hi there!", $4e, "May I help you?", $57
; 0xa259c + 27 bytes
_PokemonFaintedText: ; a25b7 (28:65b7)
TX_RAM $cd6d
db $0, $4f
db "fainted!", $57
; 0xa25b7 + 14 bytes
_PlayerBlackedOutText: ; a25c5 (28:65c5)
db $0, $52, " is out of", $4f
db "useable #MON!", $51
db $52, " blacked", $4f
db "out!", $58
; 0xa25c5 + 42 bytes
_RepelWoreOffText: ; a25ef (28:65ef)
db $0, "REPEL's effect", $4f
db "wore off.", $57
; 0xa25ef + 25 bytes
_PokemartBuyingGreetingText: ; a2608 (28:6608)
db $0, "Take your time.", $57
; 0xa2608 + 17 bytes
_PokemartTellBuyPrice: ; a2619 (28:6619)
TX_RAM $cf4b
db $0, "?", $4f
db "That will be", $55
db "¥@"
db $2, $9f, $ff, $c3
db $0, ". OK?", $57
; 0xa2639
_PokemartBoughtItemText: ; a2639 (28:6639)
db $0, "Here you are!", $4f
db "Thank you!", $58
; 0xa2639 + 26 bytes
_PokemartNotEnoughMoneyText: ; a2653 (28:6653)
db $0, "You don't have", $4f
db "enough money.", $58
; 0xa2653 + 29 bytes
_PokemartItemBagFullText: ; a2670 (28:6670)
db $0, "You can't carry", $4f
db "any more items.", $58
; 0xa2670 + 32 bytes
_PokemonSellingGreetingText: ; a2690 (28:6690)
db $0, "What would you", $4f
db "like to sell?", $57
; 0xa2690 + 30 bytes
_PokemartTellSellPrice: ; a26ae (28:66ae)
db $0, "I can pay you", $4f
db "¥@"
db $2, $9f, $ff, $c3 ; XXX
db $0, " for that.", $57
; 0xa26cf
_PokemartItemBagEmptyText: ; a26cf (28:66cf)
db $0, "You don't have", $4f
db "anything to sell.", $58
; 0xa26cf + 33 bytes
_PokemartUnsellableItemText: ; a26f0 (28:66f0)
db $0, "I can't put a", $4f
db "price on that.", $58
; 0xa26f0 + 29 bytes
_PokemartThankYouText: ; a270d (28:670d)
db $0, "Thank you!", $57
; 0xa270d + 12 bytes
_PokemartAnythingElseText: ; a2719 (28:6719)
db $0, "Is there anything", $4f
db "else I can do?", $57
; 0xa2719 + 34 bytes
UnnamedText_a273b: ; a273b (28:673b)
TX_RAM $d036
db $0, " learned", $4f
db "@"
; 0xa2749
UnnamedText_a2749: ; a2749 (28:6749)
TX_RAM $cf4b
db $0, "!@@"
; 0xa2750
_UnnamedText_6fb4: ; a2750 (28:6750)
db $0, "Which move should", $4e, "be forgotten?", $57
; 0xa2750 + 33 bytes
_UnnamedText_6fb9: ; a2771 (28:6771)
db $0, "Abandon learning", $4f
db "@"
; 0xa2771 + 19 bytes
UnnamedText_a2784: ; a2784 (28:6784)
TX_RAM $cf4b
db $0, "?", $57
; 0xa278a
_UnnamedText_6fbe: ; a278a (28:678a)
TX_RAM $d036
db $0, $4f
db "did not learn", $55
db "@"
; 0xa278a + 20 bytes
UnnamedText_a279e: ; a279e (28:679e)
TX_RAM $cf4b
db $0, "!", $58
; 0xa27a4
_UnnamedText_6fc3: ; a27a4 (28:67a4)
TX_RAM $d036
db $0, " is", $4f
db "trying to learn", $55
db "@"
; 0xa27a4 + 25 bytes
UnnamedText_a27bd: ; a27bd (28:67bd)
TX_RAM $cf4b
db $0, "!", $51
db "But, @"
TX_RAM $d036
db $0, $4f
db "can't learn more", $55
db "than 4 moves!", $51
db "Delete an older", $4f
db "move to make room", $55
db "for @"
; 0xa2813
UnnamedText_a2813: ; a2813 (28:6813)
TX_RAM $cf4b
db $0, "?", $57
; 0xa2819
_UnnamedText_6fc8: ; a2819 (28:6819)
db $0, "1, 2 and...@@"
; 0xa2827
_UnnamedText_6fd7: ; a2827 (28:6827)
db $0, " Poof!@@"
; 0xa2830
_UnnamedText_6fdc: ; a2830 (28:6830)
db $0, $51
db "@"
; 0xa2830 + 3 bytes
UnnamedText_a2833: ; a2833 (28:6833)
TX_RAM $d036
db $0, " forgot", $4f
db "@"
TX_RAM $cd6d
db $0, "!", $51
db "And...", $58
; 0xa284d
_UnnamedText_6fe1: ; a284d (28:684d)
db $0, "HM techniques", $4f
db "can't be deleted!", $58
; 0xa284d + 32 bytes
_PokemonCenterWelcomeText: ; a286d (28:686d)
db $0, "Welcome to our", $4f
db "#MON CENTER!", $51
db "We heal your", $4f
db "#MON back to", $55
db "perfect health!", $58
; 0xa286d + 71 bytes
_ShallWeHealYourPokemonText: ; a28b4 (28:68b4)
db $0, "Shall we heal your", $4f
db "#MON?", $57
; 0xa28b4 + 26 bytes
_NeedYourPokemonText: ; a28ce (28:68ce)
db $0, "OK. We'll need", $4f
db "your #MON.", $57
; 0xa28ce + 26 bytes
_PokemonFightingFitText: ; a28e8 (28:68e8)
db $0, "Thank you!", $4f
db "Your #MON are", $55
db "fighting fit!", $58
; 0xa28e8 + 40 bytes
_PokemonCenterFarewellText: ; a2910 (28:6910)
db $0, "We hope to see", $4f
db "you again!", $57
; 0xa2910 + 27 bytes
_UnnamedText_72b3: ; a292b (28:692b)
db $0, "This area is", $4f
db "reserved for 2", $55
db "friends who are", $55
db "linked by cable.", $57
; 0xa292b + 62 bytes
_UnnamedText_72b8: ; a2969 (28:6969)
db $0, "Welcome to the", $4f
db "Cable Club!", $57
; 0xa2969 + 28 bytes
_UnnamedText_72bd: ; a2985 (28:6985)
db $0, "Please apply here.", $51
db "Before opening", $4f
db "the link, we have", $55
db "to save the game.", $57
; 0xa2985 + 71 bytes
UnnamedText_a29cc: ; a29cc (28:69cc)
db $0, "Please wait.@@"
; 0xa29b
_UnnamedText_72c8: ; a29db (28:69db)
db $0, "The link has been", $4f
db "closed because of", $55
db "inactivity.", $51
db "Please contact", $4f
db "your friend and", $55
db "come again!", $57
; 0xa29db + 92 bytes
SECTION "bank29",ROMX,BANK[$29]
_UnnamedText_72cd: ; a4000 (29:4000)
db $0, "Please come again!", $57
; 0xa4000 + 20 bytes
_UnnamedText_72d2: ; a4014 (29:4014)
db $0, "We're making", $4f
db "preparations.", $55
db "Please wait.", $57
; 0xa4014 + 40 bytes
UnnamedText_a403c: ; a403c (29:403c)
TX_RAM $cd6d
db $0, " used", $4f
db "STRENGTH.@@"
; 0xa4051
_UnnamedText_cdbb: ; a4051 (29:4051)
TX_RAM $cd6d
db $0, " can", $4f
db "move boulders.", $58
; 0xa4051 + 24 bytes
_UnnamedText_cdfa: ; a4069 (29:4069)
db $0, "The current is", $4f
db "much too fast!", $58
; 0xa4069 + 31 bytes
_UnnamedText_cdff: ; a4088 (29:4088)
db $0, "Cycling is fun!", $4f
db "Forget SURFing!", $58
; 0xa4088 + 33 bytes
_FlashLightsAreaText: ; a40a9 (29:40a9)
db $0, "A blinding FLASH", $4f
db "lights the area!", $58
; 0xa40a9 + 35 bytes
_WarpToLastPokemonCenterText: ; a40cc (29:40cc)
db $0, "Warp to the last", $4f
db "#MON CENTER.", $57
; 0xa40cc + 31 bytes
_CannotUseTeleportNowText: ; a40eb (29:40eb)
TX_RAM $cd6d
db $0, " can't", $4f
db "use TELEPORT now.", $58
; 0xa40eb + 28 bytes
_CannotFlyHereText: ; a4107 (29:4107)
TX_RAM $cd6d
db $0, " can't", $4f
db "FLY here.", $58
; 0xa4107 + 20 bytes
_NotHealthyEnoughText: ; a411b (29:411b)
db $0, "Not healthy", $4f
db "enough.", $58
; 0xa411b + 21 bytes
_NewBadgeRequiredText: ; a4130 (29:4130)
db $0, "No! A new BADGE", $4f
db "is required.", $58
; 0xa4130 + 30 bytes
_CannotUseItemsHereText: ; a414e (29:414e)
db $0, "You can't use items", $4f
db "here.", $58
; 0xa414e + 26 bytes
_CannotGetOffHereText: ; a4168 (29:4168)
db $0, "You can't get off", $4f
db "here.", $58
; 0xa4168 + 24 bytes
UnnamedText_a4180: ; a4180 (29:4180)
db $0, $52, " got", $4f
db "@"
TX_RAM $cd6d
db $0, "!@@"
; 0xa418f
_UnnamedText_4fe3f: ; a418f (29:418f)
db $0, "There's no more", $4f
db "room for #MON!", $55
db "@"
TX_RAM $de06
db $0, " was", $55
db "sent to #MON", $55
db "BOX @"
TX_RAM $cf4b
db $0, " on PC!", $57
_UnnamedText_4fe44: ; a41d6 (29:41d6)
db $0, "There's no more", $4f
db "room for #MON!", $51
db "The #MON BOX", $4f
db "is full and can't", $55
db "accept any more!", $51
db "Change the BOX at", $4f
db "a #MON CENTER!", $57
; 0xa41d6 + 111 bytes
INCLUDE "text/mapPalletTown.tx"
_ViridianCityText1: ; a43cc (29:43cc)
db $0, "Those # BALLs", $4f
db "at your waist!", $55
db "You have #MON!", $51
db "It's great that", $4f
db "you can carry and", $55
db "use #MON any", $55
db "time, anywhere!", $57
_UnnamedText_19122: ; a4437 (29:4437)
db $0, "This #MON GYM", $4f
db "is always closed.", $51
db "I wonder who the", $4f
db "LEADER is?", $57
; 0xa4437 + 61 bytes
_UnnamedText_19127: ; a4474 (29:4474)
db $0, "VIRIDIAN GYM's", $4f
db "LEADER returned!", $57
; 0xa4474 + 32 bytes
_UnnamedText_1914d: ; a4494 (29:4494)
db $0, "You want to know", $4f
db "about the 2 kinds", $55
db "of caterpillar", $55
db "#MON?", $57
; 0xa4494 + 57 bytes
_UnnamedText_19152: ; a44cd (29:44cd)
db $0, "Oh, OK then!", $57
; 0xa44cd + 14 bytes
_UnnamedText_19157: ; a44db (29:44db)
db $0, "CATERPIE has no", $4f
db "poison, but", $55
db "WEEDLE does.", $51
db "Watch out for its", $4f
db "POISON STING!", $57
; 0xa44db + 74 bytes
_UnnamedText_19175: ; a4525 (29:4525)
db $0, "Oh Grandpa! Don't", $4f
db "be so mean!", $55
db "He hasn't had his", $55
db "coffee yet.", $57
; 0xa4525 + 59 bytes
_UnnamedText_1917a: ; a4560 (29:4560)
db $0, "When I go shop in", $4f
db "PEWTER CITY, I", $55
db "have to take the", $55
db "winding trail in", $55
db "VIRIDIAN FOREST.", $57
; 0xa4560 + 85 bytes
_UnnamedText_19191: ; a45b5 (29:45b5)
db $0, "You can't go", $4f
db "through here!", $51
db "This is private", $4f
db "property!", $57
; 0xa45b5 + 53 bytes
_UnnamedText_191ca: ; a45ea (29:45ea)
db $0, "Yawn!", $4f
db "I must have dozed", $55
db "off in the sun.", $51
db "I had this dream", $4f
db "about a DROWZEE", $55
db "eating my dream.", $55
db "What's this?", $55
db "Where did this TM", $55
db "come from?", $51
db "This is spooky!", $4f
db "Here, you can", $55
db "have this TM.", $58
; 0xa45ea + 176 bytes
_ReceivedTM42Text: ; a469a (29:469a)
db $0, $52, " received", $4f
db "TM42!@@"
; 0xa46ad
_TM42Explanation: ; a46ad (29:46ad)
db $0, "TM42 contains", $4f
db "DREAM EATER...", $55
db "...Snore...", $57
; 0xa46ad + 42 bytes
_TM42NoRoomText: ; a46d7 (29:46d7)
db $0, "You have too much", $4f
db "stuff already.", $57
; 0xa46d7 + 34 bytes
_UnnamedText_1920a: ; a46f9 (29:46f9)
db $0, "Ahh, I've had my", $4f
db "coffee now and I", $55
db "feel great!", $51
db "Sure you can go", $4f
db "through!", $51
db "Are you in a", $4f
db "hurry?", $57
; 0xa46f9 + 91 bytes
_UnnamedText_1920f: ; a4754 (29:4754)
db $0, "I see you're using", $4f
db "a #DEX.", $51
db "When you catch a", $4f
db "#MON, #DEX", $55
db "is automatically", $55
db "updated.", $51
db "What? Don't you", $4f
db "know how to catch", $55
db "#MON?", $51
db "I'll show you", $4f
db "how to then.", $57
; 0xa4754 + 146 bytes
_UnnamedText_19214: ; a47e6 (29:47e6)
db $0, "Time is money...", $4f
db "Go along then.", $57
; 0xa47e6 + 33 bytes
_UnnamedText_19219: ; a4807 (29:4807)
db $0, "First, you need", $4f
db "to weaken the", $55
db "target #MON.", $57
; 0xa4807 + 44 bytes
_ViridianCityText8: ; a4833 (29:4833)
db $0, "VIRIDIAN CITY ", $4f
db "The Eternally", $55
db "Green Paradise", $57
_ViridianCityText9: ; a4860 (29:4860)
db $0, "TRAINER TIPS", $51
db "Catch #MON", $4f
db "and expand your", $55
db "collection!", $51
db "The more you have,", $4f
db "the easier it is", $55
db "to fight!", $57
_ViridianCityText10: ; a48c3 (29:48c3)
db $0, "TRAINER TIPS", $51
db "The battle moves", $4f
db "of #MON are", $55
db "limited by their", $55
db "POWER POINTs, PP.", $51
db "To replenish PP,", $4f
db "rest your tired", $55
db "#MON at a", $55
db "#MON CENTER!", $57
_ViridianCityText13: ; a4949 (29:4949)
db $0, "VIRIDIAN CITY", $4f
db "#MON GYM", $57
_ViridianCityText14: ; a4961 (29:4961)
db $0, "The GYM's doors", $4f
db "are locked...", $57
; 0xa4961 + 30 bytes
_PewterCityText1: ; a497f (29:497f)
db $0, "It's rumored that", $4f
db "CLEFAIRYs came", $55
db "from the moon!", $51
db "They appeared ", $4f
db "after MOON STONE", $55
db "fell on MT.MOON.", $57
_PewterCityText2: ; a49e0 (29:49e0)
db $0, "There aren't many", $4f
db "serious #MON", $55
db "trainers here!", $51
db "They're all like", $4f
db "BUG CATCHERs,", $55
db "but PEWTER GYM's", $55
db "BROCK is totally", $55
db "into it!", $57
_UnnamedText_193f1: ; a4a56 (29:4a56)
db $0, "Did you check out", $4f
db "the MUSEUM?", $57
; 0xa4a56 + 31 bytes
_UnnamedText_193f6: ; a4a75 (29:4a75)
db $0, "Weren't those", $4f
db "fossils from MT.", $55
db "MOON amazing?", $57
; 0xa4a75 + 45 bytes
_UnnamedText_193fb: ; a4aa2 (29:4aa2)
db $0, "Really?", $4f
db "You absolutely", $55
db "have to go!", $57
; 0xa4aa2 + 36 bytes
_UnnamedText_19400: ; a4ac6 (29:4ac6)
db $0, "It's right here!", $4f
db "You have to pay", $55
db "to get in, but", $55
db "it's worth it!", $55
db "See you around!", $57
; 0xa4ac6 + 78 bytes
_UnnamedText_19427: ; a4b14 (29:4b14)
db $0, "Psssst!", $4f
db "Do you know what", $55
db "I'm doing?", $57
; 0xa4b14 + 36 bytes
_UnnamedText_1942c: ; a4b38 (29:4b38)
db $0, "That's right!", $4f
db "It's hard work!", $57
; 0xa4b38 + 29 bytes
_UnnamedText_19431: ; a4b55 (29:4b55)
db $0, "I'm spraying REPEL", $4f
db "to keep #MON", $55
db "out of my garden!", $57
; 0xa4b55 + 50 bytes
_UnnamedText_1945d: ; a4b87 (29:4b87)
db $0, "You're a trainer", $4f
db "right? BROCK's", $55
db "looking for new", $55
db "challengers!", $55
db "Follow me!", $57
; 0xa4b87 + 71 bytes
_UnnamedText_19462: ; a4bce (29:4bce)
db $0, "If you have the", $4f
db "right stuff, go", $55
db "take on BROCK!", $57
; 0xa4bce + 48 bytes
_PewterCityText6: ; a4bfe (29:4bfe)
db $0, "TRAINER TIPS", $51
db "Any #MON that", $4f
db "takes part in", $55
db "battle, however", $55
db "short, earns EXP!", $57
_PewterCityText7: ; a4c4a (29:4c4a)
db $0, "NOTICE!", $51
db "Thieves have been", $4f
db "stealing #MON", $55
db "fossils at MT.", $55
db "MOON! Please call", $55
db "PEWTER POLICE", $55
db "with any info!", $57
_PewterCityText10: ; a4cb1 (29:4cb1)
db $0, "PEWTER MUSEUM", $4f
db "OF SCIENCE", $57
_PewterCityText11: ; a4ccb (29:4ccb)
db $0, "PEWTER CITY", $4f
db "#MON GYM", $55
db "LEADER: BROCK", $51
db "The Rock Solid", $4f
db "#MON Trainer!", $57
_PewterCityText12: ; a4d0c (29:4d0c)
db $0, "PEWTER CITY", $4f
db "A Stone Gray", $55
db "City", $57
_UnnamedText_19668: ; a4d2b (29:4d2b)
db $0, $53, ": Yo!", $4f
db $52, "!", $51
db "You're still", $4f
db "struggling along", $55
db "back here?", $51
db "I'm doing great!", $4f
db "I caught a bunch", $55
db "of strong and", $55
db "smart #MON!", $51
db "Here, let me see", $4f
db "what you caught,", $55
db $52, "!", $57
; 0xa4d2b + 147 bytes
_UnnamedText_1966d: ; a4dbe (29:4dbe)
db $0, "Hey!", $4f
db "Take it easy!", $55
db "You won already!", $58
; 0xa4dbe + 37 bytes
_UnnamedText_19672: ; a4de3 (29:4de3)
db $0, "Heh!", $4f
db "You're no match", $55
db "for my genius!", $58
; 0xa4de3 + 36 bytes
_UnnamedText_19677: ; a4e07 (29:4e07)
db $0, $53, ": Hey,", $4f
db "guess what?", $51
db "I went to BILL's", $4f
db "and got him to", $55
db "show me his rare", $55
db "#MON!", $51
db "That added a lot", $4f
db "of pages to my", $55
db "#DEX!", $51
db "After all, BILL's", $4f
db "world famous as a", $55
db "#MANIAC!", $51
db "He invented the", $4f
db "#MON Storage", $55
db "System on PC!", $51
db "Since you're using", $4f
db "his system, go", $55
db "thank him!", $51
db "Well, I better", $4f
db "get rolling!", $55
db "Smell ya later!", $57
; 0xa4e07 + 288 bytes
_UnnamedText_196d9: ; a4f27 (29:4f27)
db $0, "Hey! Stay out!", $4f
db "It's not your", $55
db "yard! Huh? Me?", $51
db "I'm an innocent", $4f
db "bystander! Don't", $55
db "you believe me?", $57
; 0xa4f27 + 91 bytes
_ReceivedTM28Text: ; a4f82 (29:4f82)
db $0, $52, " recovered", $4f
db "TM28!@@"
; 0xa4f96
_ReceivedTM28Text2: ; a4f96 (29:4f96)
db $0, $51
db "I better get", $4f
db "moving! Bye!@@"
; 0xa4fb3
_TM28NoRoomText: ; a4fb3 (29:4fb3)
db $0, "Make room for", $4f
db "this!", $51
db "I can't run until", $4f
db "I give it to you!", $57
; 0xa4fb3 + 56 bytes
_UnnamedText_196ee: ; a4feb (29:4feb)
db $0, "Stop!", $4f
db "I give up! I'll", $55
db "leave quietly!", $58
; 0xa4feb + 37 bytes
_UnnamedText_196f3: ; a5010 (29:5010)
db $0, "OK! I'll return", $4f
db "the TM I stole!", $58
; 0xa5010 + 32 bytes
_CeruleanCityText3: ; a5030 (29:5030)
db $0, "You're a trainer", $4f
db "too? Collecting,", $55
db "fighting, it's a", $55
db "tough life.", $57
_CeruleanCityText4: ; a506e (29:506e)
db $0, "That bush in", $4f
db "front of the shop", $55
db "is in the way.", $51
db "There might be a", $4f
db "way around.", $57
_CeruleanCityText5: ; a50ba (29:50ba)
db $0, "You're making an", $4f
db "encyclopedia on", $55
db "#MON? That", $55
db "sounds amusing.", $57
_CeruleanCityText6: ; a50f6 (29:50f6)
db $0, "The people here", $4f
db "were robbed.", $51
db "It's obvious that", $4f
db "TEAM ROCKET is", $55
db "behind this most", $55
db "heinous crime!", $51
db "Even our POLICE", $4f
db "force has trouble", $55
db "with the ROCKETs!", $57
_UnnamedText_19730: ; a5188 (29:5188)
db $0, "OK! SLOWBRO!", $4f
db "Use SONICBOOM!", $55
db "Come on, SLOWBRO", $55
db "pay attention!", $57
; 0xa5188 + 61 bytes
_UnnamedText_19735: ; a51c5 (29:51c5)
db $0, "SLOWBRO punch!", $4f
db "No! You blew it", $55
db "again!", $57
; 0xa51c5 + 39 bytes
_UnnamedText_1973a: ; a51ec (29:51ec)
db $0, "SLOWBRO, WITHDRAW!", $4f
db "No! That's wrong!", $51
db "It's so hard to", $4f
db "control #MON!", $51
db "Your #MON's", $4f
db "obedience depends", $55
db "on your abilities", $55
db "as a trainer!", $57
; 0xa51ec + 127 bytes
_UnnamedText_1976f: ; a526b (29:526b)
db $0, "SLOWBRO took a", $4f
db "snooze...", $57
; 0xa526b + 26 bytes
_UnnamedText_19774: ; a5285 (29:5285)
db $0, "SLOWBRO is", $4f
db "loafing around...", $57
; 0xa5285 + 30 bytes
_UnnamedText_19779: ; a52a3 (29:52a3)
db $0, "SLOWBRO turned", $4f
db "away...", $57
; 0xa52a3 + 24 bytes
_UnnamedText_1977e: ; a52bb (29:52bb)
db $0, "SLOWBRO", $4f
db "ignored orders...", $57
; 0xa52bb + 27 bytes
_CeruleanCityText9: ; a52d6 (29:52d6)
db $0, "I want a bright", $4f
db "red BICYCLE!", $51
db "I'll keep it at", $4f
db "home, so it won't", $55
db "get dirty!", $57
_CeruleanCityText10: ; a531f (29:531f)
db $0, "This is CERULEAN", $4f
db "CAVE! Horribly", $55
db "strong #MON", $55
db "live in there!", $51
db "The #MON LEAGUE", $4f
db "champion is the", $55
db "only person who", $55
db "is allowed in!", $57
_CeruleanCityText12: ; a539a (29:539a)
db $0, "CERULEAN CITY", $4f
db "A Mysterious,", $55
db "Blue Aura", $55
db "Surrounds It", $57
_CeruleanCityText13: ; a53ce (29:53ce)
db $0, "TRAINER TIPS", $51
db "Pressing B Button", $4f
db "during evolution", $55
db "cancels the whole", $55
db "process.", $57
_CeruleanCityText16: ; a541a (29:541a)
db $0, "Grass and caves", $4f
db "handled easily!", $55
db "BIKE SHOP", $57
_CeruleanCityText17: ; a5445 (29:5445)
db $0, "CERULEAN CITY", $4f
db "#MON GYM", $55
db "LEADER: MISTY", $51
db "The Tomboyish", $4f
db "Mermaid!", $57
_UnnamedText_4413c: ; a5482 (29:5482)
db $0, "Do you believe in", $4f
db "GHOSTs?", $57
; 0xa5482 + 27 bytes
_UnnamedText_44141: ; a549d (29:549d)
db $0, "Really? So there", $4f
db "are believers...", $57
; 0xa549d + 35 bytes
_UnnamedText_44146: ; a54c0 (29:54c0)
db $0, "Hahaha, I guess", $4f
db "not.", $51
db "That white hand", $4f
db "on your shoulder,", $55
db "it's not real.", $57
; 0xa54c0 + 70 bytes
_LavenderTownText2: ; a5506 (29:5506)
db $0, "This town is known", $4f
db "as the grave site", $55
db "of #MON.", $51
db "Memorial services", $4f
db "are held in", $55
db "#MON TOWER.", $57
_LavenderTownText3: ; a555f (29:555f)
db $0, "GHOSTs appeared", $4f
db "in #MON TOWER.", $51
db "I think they're", $4f
db "the spirits of", $55
db "#MON that the", $55
db "ROCKETs killed.", $57
_LavenderTownText4: ; a55bb (29:55bb)
db $0, "LAVENDER TOWN", $4f
db "The Noble Purple", $55
db "Town", $57
_LavenderTownText5: ; a55e0 (29:55e0)
db $0, "New SILPH SCOPE!", $51
db "Make the Invisible", $4f
db "Plain to See!", $51
db "SILPH CO.", $57
_LavenderTownText8: ; a561d (29:561d)
db $0, "LAVENDER VOLUNTEER", $4f
db "#MON HOUSE", $57
_LavenderTownText9: ; a563c (29:563c)
db $0, "May the Souls of", $4f
db "#MON Rest Easy", $55
db "#MON TOWER", $57
_VermilionCityText1: ; a5668 (29:5668)
db $0, "We're careful", $4f
db "about pollution!", $51
db "We've heard GRIMER", $4f
db "multiplies in", $55
db "toxic sludge!", $57
_UnnamedText_198a7: ; a56b5 (29:56b5)
db $0, "Did you see S.S.", $4f
db "ANNE moored in", $55
db "the harbor?", $57
; 0xa56b5 + 45 bytes
_UnnamedText_198ac: ; a56e2 (29:56e2)
db $0, "So, S.S.ANNE has", $4f
db "departed!", $51
db "She'll be back in", $4f
db "about a year.", $57
; 0xa56e2 + 59 bytes
_SSAnneWelcomeText4: ; a571d (29:571d)
db $0, "Welcome to S.S.", $4f
db "ANNE!", $57
; 0xa571d + 23 bytes
_SSAnneWelcomeText9: ; a5734 (29:5734)
db $0, "Welcome to S.S.", $4f
db "ANNE!", $51
db "Excuse me, do you", $4f
db "have a ticket?", $58
; 0xa5734 + 56 bytes
_SSAnneFlashedTicketText: ; a576c (29:576c)
db $0, $52, " flashed", $4f
db "the S.S.TICKET!", $51
db "Great! Welcome to", $4f
db "S.S.ANNE!", $57
; 0xa576c + 55 bytes
_SSAnneNoTicketText: ; a57a3 (29:57a3)
db $0, $52, " doesn't", $4f
db "have the needed", $55
db "S.S.TICKET.", $51
db "Sorry!", $51
db "You need a ticket", $4f
db "to get aboard.", $57
; 0xa57a3 + 78 bytes
_SSAnneNotHereText: ; a57f1 (29:57f1)
db $0, "The ship set sail.", $57
; 0xa57f1 + 20 bytes
_VermilionCityText4: ; a5805 (29:5805)
db $0, "I'm putting up a", $4f
db "building on this", $55
db "plot of land.", $51
db "My #MON is", $4f
db "tamping the land.", $57
_VermilionCityText5: ; a5852 (29:5852)
db $0, "MACHOP: Guoh!", $4f
db "Gogogoh!@@"
_VermilionCityText14: ; a586b (29:586b)
db $0, $51
db "A MACHOP is", $4f
db "stomping the land", $55
db "flat.", $57
_VermilionCityText6: ; a5891 (29:5891)
db $0, "S.S.ANNE is a", $4f
db "famous luxury", $55
db "cruise ship.", $51
db "We visit VERMILION", $4f
db "once a year.", $57
_VermilionCityText7: ; a58db (29:58db)
db $0, "VERMILION CITY", $4f
db "The Port of", $55
db "Exquisite Sunsets", $57
_VermilionCityText8: ; a5909 (29:5909)
db $0, "NOTICE!", $51
db "ROUTE 12 may be", $4f
db "blocked off by a", $55
db "sleeping #MON.", $51
db "Detour through", $4f
db "ROCK TUNNEL to", $55
db "LAVENDER TOWN.", $51
db "VERMILION POLICE", $57
_VermilionCityText11: ; a5980 (29:5980)
db $0, "#MON FAN CLUB", $4f
db "All #MON fans", $55
db "welcome!", $57
_VermilionCityText12: ; a59a6 (29:59a6)
db $0, "VERMILION CITY", $4f
db "#MON GYM", $55
db "LEADER: LT.SURGE", $51
db "The Lightning ", $4f
db "American!", $57
_VermilionCityText13: ; a59e9 (29:59e9)
db $0, "VERMILION HARBOR", $57
_CeladonCityText1: ; a59fb (29:59fb)
db $0, "I got my KOFFING", $4f
db "in CINNABAR!", $51
db "It's nice, but it", $4f
db "breathes poison", $55
db "when it's angry!", $57
_CeladonCityText2: ; a5a4b (29:5a4b)
db $0, "Heheh! This GYM", $4f
db "is great! It's", $55
db "full of women!", $57
_CeladonCityText3: ; a5a79 (29:5a79)
db $0, "The GAME CORNER", $4f
db "is bad for our", $55
db "city's image!", $57
_CeladonCityText4: ; a5aa6 (29:5aa6)
db $0, "Moan! I blew it", $4f
db "all at the slots!", $51
db "I knew I should", $4f
db "have cashed in my", $55
db "coins for prizes!", $57
_TM41PreText: ; a5afd (29:5afd)
db $0, "Hello, there!", $51
db "I've seen you,", $4f
db "but I never had a", $55
db "chance to talk!", $51
db "Here's a gift for", $4f
db "dropping by!", $58
; 0xa5afd + 93 bytes
_ReceivedTM41Text: ; a5b5a (29:5b5a)
db $0, $52, " received", $4f
db "@"
TX_RAM $cf4b
db $0, "!@@"
; 0xa5b6e
_TM41ExplanationText: ; a5b6e (29:5b6e)
db $0, "TM41 teaches", $4f
db "SOFTBOILED!", $51
db "Only one #MON", $4f
db "can use it!", $51
db "That #MON is", $4f
db "CHANSEY!", $57
; 0xa5b6e + 74 bytes
_TM41NoRoomText: ; a5bb8 (29:5bb8)
db $0, "Oh, your pack is", $4f
db "full of items!", $57
; 0xa5bb8 + 33 bytes
_CeladonCityText6: ; a5bd9 (29:5bd9)
db $0, "This is my trusted", $4f
db "pal, POLIWRATH!", $51
db "It evolved from", $4f
db "POLIWHIRL when I", $55
db "used WATER STONE!", $57
_CeladonCityText7: ; a5c30 (29:5c30)
db $0, "POLIWRATH: Ribi", $4f
db "ribit!@@"
_CeladonCityText8: ; a5c49 (29:5c49)
db $0, "What are you", $4f
db "staring at?", $57
_CeladonCityText9: ; a5c63 (29:5c63)
db $0, "Keep out of TEAM", $4f
db "ROCKET's way!", $57
_CeladonCityText10: ; a5c82 (29:5c82)
db $0, "TRAINER TIPS", $51
db "X ACCURACY boosts", $4f
db "the accuracy of", $55
db "techniques!", $51
db "DIRE HIT jacks up", $4f
db "the likelihood of", $55
db "critical hits!", $51
db "Get your items at", $4f
db "CELADON DEPT.", $55
db "STORE!", $57
_CeladonCityText11: ; a5d18 (29:5d18)
db $0, "CELADON CITY", $4f
db "The City of", $55
db "Rainbow Dreams", $57
_CeladonCityText13: ; a5d41 (29:5d41)
db $0, "CELADON CITY", $4f
db "#MON GYM", $55
db "LEADER: ERIKA", $51
db "The Nature Loving", $4f
db "Princess!", $57
_CeladonCityText14: ; a5d82 (29:5d82)
db $0, "CELADON MANSION", $57
_CeladonCityText15: ; a5d93 (29:5d93)
db $0, "Find what you", $4f
db "need at CELADON", $55
db "DEPT. STORE!", $57
_CeladonCityText16: ; a5dbf (29:5dbf)
db $0, "TRAINER TIPS", $51
db "GUARD SPEC.", $4f
db "protects #MON", $55
db "against SPECIAL", $55
db "attacks such as", $55
db "fire and water!", $51
db "Get your items at", $4f
db "CELADON DEPT.", $55
db "STORE!", $57
_CeladonCityText17: ; a5e3e (29:5e3e)
db $0, "Coins exchanged", $4f
db "for prizes!", $55
db "PRIZE EXCHANGE", $57
_CeladonCityText18: ; a5e6a (29:5e6a)
db $0, "ROCKET GAME CORNER", $4f
db "The playground", $55
db "for grown-ups!", $57
_FuchsiaCityText1: ; a5e9c (29:5e9c)
db $0, "Did you try the", $4f
db "SAFARI GAME? Some", $55
db "#MON can only", $55
db "be caught there.", $57
_FuchsiaCityText2: ; a5ede (29:5ede)
db $0, "SAFARI ZONE has a", $4f
db "zoo in front of", $55
db "the entrance.", $51
db "Out back is the", $4f
db "SAFARI GAME for", $55
db "catching #MON.", $57
_FuchsiaCityText3: ; a5f3e (29:5f3e)
db $0, "ERIK: Where's", $4f
db "SARA? I said I'd", $55
db "meet her here.", $57
_FuchsiaCityText4: ; a5f6b (29:5f6b)
db $0, "That item ball in", $4f
db "there is really a", $55
db "#MON.", $57
_FuchsiaCityText5: ; a5f96 (29:5f96)
db $0, "!", $57
_FuchsiaCityText11: ; a5f99 (29:5f99)
db $0, "FUCHSIA CITY", $4f
db "Behold! It's", $55
db "Passion Pink!", $57
_FuchsiaCityText13: ; a5fc1 (29:5fc1)
db $0, "SAFARI GAME", $4f
db "#MON-U-CATCH!", $57
_FuchsiaCityText16: ; a5fdc (29:5fdc)
db $0, "SAFARI ZONE", $4f
db "WARDEN's HOME", $57
_FuchsiaCityText17: ; a5ff6 (29:5ff6)
db $0, "#MON PARADISE", $4f
db "SAFARI ZONE", $57
_FuchsiaCityText18: ; a6011 (29:6011)
db $0, "FUCHSIA CITY", $4f
db "#MON GYM", $55
db "LEADER: KOGA", $51
db "The Poisonous", $4f
db "Ninja Master", $57
_FuchsiaCityChanseyText: ; a6050 (29:6050)
db $0, "Name: CHANSEY", $51
db "Catching one is", $4f
db "all up to chance.", $58
; 0xa6050 + 49 bytes
_FuchsiaCityVoltorbText: ; a6081 (29:6081)
db $0, "Name: VOLTORB", $51
db "The very image of", $4f
db "a # BALL.", $58
; 0xa6081 + 43 bytes
_FuchsiaCityKangaskhanText: ; a60ac (29:60ac)
db $0, "Name: KANGASKHAN", $51
db "A maternal #MON", $4f
db "that raises its", $55
db "young in a pouch", $55
db "on its belly.", $58
; 0xa60ac + 81 bytes
_FuchsiaCitySlowpokeText: ; a60fd (29:60fd)
db $0, "Name: SLOWPOKE", $51
db "Friendly and very", $4f
db "slow moving.", $58
; 0xa60fd + 47 bytes
_FuchsiaCityLaprasText: ; a612c (29:612c)
db $0, "Name: LAPRAS", $51
db "A.K.A. the king", $4f
db "of the seas.", $58
; 0xa612c + 43 bytes
_FuchsiaCityOmanyteText: ; a6157 (29:6157)
db $0, "Name: OMANYTE", $51
db "A #MON that", $4f
db "was resurrected", $55
db "from a fossil.", $58
; 0xa6157 + 58 bytes
_FuchsiaCityKabutoText: ; a6191 (29:6191)
db $0, "Name: KABUTO", $51
db "A #MON that", $4f
db "was resurrected", $55
db "from a fossil.", $58
; 0xa6191 + 57 bytes
_UnnamedText_19b2a: ; a61ca (29:61ca)
db $0, "...", $57
; 0xa61ca + 5 bytes
_CinnabarIslandText8: ; a61cf (29:61cf)
db $0, "The door is", $4f
db "locked...", $57
; 0xa61cf + 23 bytes
_CinnabarIslandText1: ; a61e6 (29:61e6)
db $0, "CINNABAR GYM's", $4f
db "BLAINE is an odd", $55
db "man who has lived", $55
db "here for decades.", $57
_CinnabarIslandText2: ; a622a (29:622a)
db $0, "Scientists conduct", $4f
db "experiments in", $55
db "the burned out", $55
db "building.", $57
_CinnabarIslandText3: ; a6266 (29:6266)
db $0, "CINNABAR ISLAND", $4f
db "The Fiery Town of", $55
db "Burning Desire", $57
_CinnabarIslandText6: ; a6298 (29:6298)
db $0, "#MON LAB", $57
_CinnabarIslandText7: ; a62a2 (29:62a2)
db $0, "CINNABAR ISLAND", $4f
db "#MON GYM", $55
db "LEADER: BLAINE", $51
db "The Hot-Headed", $4f
db "Quiz Master!", $57
_SaffronCityText1: ; a62e7 (29:62e7)
db $0, "What do you want?", $4f
db "Get lost!", $57
_SaffronCityText2: ; a6304 (29:6304)
db $0, "BOSS said he'll", $4f
db "take this town!", $57
_SaffronCityText3: ; a6324 (29:6324)
db $0, "Get out of the", $4f
db "way!", $57
_SaffronCityText4: ; a6339 (29:6339)
db $0, "SAFFRON belongs", $4f
db "to TEAM ROCKET!", $57
_SaffronCityText5: ; a635a (29:635a)
db $0, "Being evil makes", $4f
db "me feel so alive!", $57
_SaffronCityText6: ; a637e (29:637e)
db $0, "Ow! Watch where", $4f
db "you're walking!", $57
_SaffronCityText7: ; a639e (29:639e)
db $0, "With SILPH under", $4f
db "control, we can", $55
db "exploit #MON", $55
db "around the world!", $57
_SaffronCityText8: ; a63df (29:63df)
db $0, "You beat TEAM", $4f
db "ROCKET all alone?", $55
db "That's amazing!", $57
_SaffronCityText9: ; a640f (29:640f)
db $0, "Yeah! TEAM ROCKET", $4f
db "is gone!", $55
db "It's safe to go", $55
db "out again!", $57
_SaffronCityText10: ; a6445 (29:6445)
db $0, "People should be", $4f
db "flocking back to", $55
db "SAFFRON now.", $57
_SaffronCityText11: ; a6475 (29:6475)
db $0, "I flew here on my", $4f
db "PIDGEOT when I", $55
db "read about SILPH.", $51
db "It's already over?", $4f
db "I missed the", $55
db "media action.", $57
_SaffronCityText12: ; a64d6 (29:64d6)
db $0, "PIDGEOT: Bi bibii!@@"
_SaffronCityText13: ; a64eb (29:64eb)
db $0, "I saw ROCKET", $4f
db "BOSS escaping", $55
db "SILPH's building.", $57
_SaffronCityText14: ; a6518 (29:6518)
db $0, "I'm a security", $4f
db "guard.", $51
db "Suspicious kids I", $4f
db "don't allow in!", $57
_SaffronCityText15: ; a654f (29:654f)
db $0, "...", $4f
db "Snore...", $51
db "Hah! He's taking", $4f
db "a snooze!", $57
_SaffronCityText16: ; a6577 (29:6577)
db $0, "SAFFRON CITY", $4f
db "Shining, Golden", $55
db "Land of Commerce", $57
_SaffronCityText17: ; a65a6 (29:65a6)
db $0, "FIGHTING DOJO", $57
_SaffronCityText18: ; a65b5 (29:65b5)
db $0, "SAFFRON CITY", $4f
db "#MON GYM", $55
db "LEADER: SABRINA", $51
db "The Master of", $4f
db "Psychic #MON!", $57
_SaffronCityText20: ; a65f8 (29:65f8)
db $0, "TRAINER TIPS", $51
db "FULL HEAL cures", $4f
db "all ailments like", $55
db "sleep and burns.", $51
db "It costs a bit", $4f
db "more, but it's", $55
db "more convenient.", $57
_SaffronCityText21: ; a6667 (29:6667)
db $0, "TRAINER TIPS", $51
db "New GREAT BALL", $4f
db "offers improved", $55
db "capture rates.", $51
db "Try it on those", $4f
db "hard-to-catch", $55
db "#MON.", $57
_SaffronCityText22: ; a66c7 (29:66c7)
db $0, "SILPH CO.", $4f
db "OFFICE BUILDING", $57
_SaffronCityText24: ; a66e2 (29:66e2)
db $0, "MR.PSYCHIC's", $4f
db "HOUSE", $57
_SaffronCityText25: ; a66f5 (29:66f5)
db $0, "SILPH's latest", $4f
db "product!", $51
db "Release to be", $4f
db "determined...", $57
_ItemUseBallText00: ; a6729 (29:6729)
db 0,"It dodged the",$4F
db "thrown BALL!",$51
db "This #MON",$4F
db "can't be caught!",$58
_ItemUseBallText01: ; a675f (29:675f)
db 0,"You missed the",$4F
db "#MON!",$58
_ItemUseBallText02: ; a6775 (29:6775)
db 0,"Darn! The #MON",$4F
db "broke free!",$58
_ItemUseBallText03: ; a6791 (29:6791)
db 0,"Aww! It appeared",$4F
db "to be caught! ",$58
_ItemUseBallText04: ; a67b2 (29:67b2)
db 0,"Shoot! It was so",$4F
db "close too!",$58
_ItemUseBallText05: ; a67cf (29:67cf)
db 0,"All right!",$4F,"@",1
dw W_ENEMYMONNAME
db 0," was",$55
db "caught!@@"
_ItemUseBallText07: ; a67ee (29:67ee)
db 1
dw $DE06
db 0," was",$4F
db "transferred to",$55
db "BILL's PC!",$58
_ItemUseBallText08: ; a6810 (29:6810)
db 1
dw $DE06
db 0," was",$4F
db "transferred to",$55
db "someone's PC!",$58
_ItemUseBallText06: ; a6835 (29:6835)
db 0,"New #DEX data",$4F
db "will be added for",$55,"@"
TX_RAM W_ENEMYMONNAME
db 0,"!@@"
_SurfingGotOnText: ; a685e (29:685e)
db $0, $52, " got on", $4f
db "@"
TX_RAM $cd6d
db $0, "!", $58
_SurfingNoPlaceToGetOffText: ; a686f (29:686f)
db $0, "There's no place", $4f
db "to get off!", $58
_VitaminStatRoseText: ; a688c (29:688c)
TX_RAM $cd6d
db $0, "'s", $4f
db "@"
TX_RAM $cf4b
db $0, " rose.", $58
_VitaminNoEffectText: ; a689e (29:689e)
db $0, "It won't have any", $4f
db "effect.", $58
_ThrewBaitText: ; a68b8 (29:68b8)
db $0, $52, " threw", $4f
db "some BAIT.", $57
_ThrewRockText: ; a68cc (29:68cc)
db $0, $52, " threw a", $4f
db "ROCK.", $57
_PlayedFluteNoEffectText: ; a68dd (29:68dd)
db $0, "Played the #", $4f
db "FLUTE.", $51
db "Now, that's a", $4f
db "catchy tune!", $58
_FluteWokeUpText: ; a690c (29:690c)
db $0, "All sleeping", $4f
db "#MON woke up.", $58
_PlayedFluteHadEffectText: ; a6928 (29:6928)
db $0, $52, " played the", $4f
db "# FLUTE.@@"
_CoinCaseNumCoinsText: ; a6940 (29:6940)
db $0, "Coins", $4f
db "@"
db $2, $a4, $d5, $c2 ; print BCD number
db $0, " ", $58
_ItemfinderFoundItemText: ; a694f (29:694f)
db $0, "Yes! ITEMFINDER", $4f
db "indicates there's", $55
db "an item nearby.", $58
_ItemfinderFoundNothingText: ; a6981 (29:6981)
db $0, "Nope! ITEMFINDER", $4f
db "isn't responding.", $58
_RaisePPWhichTechniqueText: ; a69a4 (29:69a4)
db $0, "Raise PP of which", $4f
db "technique?", $57
_RestorePPWhichTechniqueText: ; a69c2 (29:69c2)
db $0, "Restore PP of", $4f
db "which technique?", $57
_PPMaxedOutText: ; a69e2 (29:69e2)
TX_RAM $cf4b
db $0, "'s PP", $4f
db "is maxed out.", $58
_PPIncreasedText: ; a69f9 (29:69f9)
TX_RAM $cf4b
db $0, "'s PP", $4f
db "increased.", $58
_PPRestoredText: ; a6a0d (29:6a0d)
db $0, "PP was restored.", $58
_BootedUpTMText: ; a6a1f (29:6a1f)
db $0, "Booted up a TM!", $58
_BootedUpHMText: ; a6a30 (29:6a30)
db $0, "Booted up an HM!", $58
_TeachMachineMoveText: ; a6a42 (29:6a42)
db $0, "It contained", $4f
db "@"
TX_RAM $cf4b
db $0, "!", $51
db "Teach @"
TX_RAM $cf4b
db $0, $4f
db "to a #MON?", $57
_MonCannotLearnMachineMoveText: ; a6a6e (29:6a6e)
TX_RAM $cd6d
db $0, " is not", $4f
db "compatible with", $55
db "@"
TX_RAM $cf4b
db $0, ".", $51
db "It can't learn", $4f
db "@"
TX_RAM $cf4b
db $0, ".", $58
_ItemUseNotTimeText: ; a6aa6 (29:6aa6)
db $0, "OAK: ", $52, "!", $4f
db "This isn't the", $55
db "time to use that! ", $58
_ItemUseNotYoursToUseText: ; a6ad0 (29:6ad0)
db $0, "This isn't yours", $4f
db "to use!", $58
_ItemUseNoEffectText: ; a6ae9 (29:6ae9)
db $0, "It won't have any", $4f
db "effect.", $58
; 0xa6ae9 + 26 bytes = 0xa6b03
_ThrowBallAtTrainerMonText1: ; a6b03 (29:6b03)
db $0, "The trainer", $4f
db "blocked the BALL!", $58
_ThrowBallAtTrainerMonText2: ; a6b22 (29:6b22)
db $0, "Don't be a thief!", $58
_NoCyclingAllowedHereText: ; a6b34 (29:6b34)
db $0, "No cycling", $4e, "allowed here.", $58
_NoSurfingHereText: ; a6b4e (29:6b4e)
db $0, "No SURFing on", $4f
db "@"
TX_RAM $cd6d
db $0, " here!", $58
_BoxFullCannotThrowBallText: ; a6b69 (29:6b69)
db $0, "The #MON BOX", $4f
db "is full! Can't", $55
db "use that item!", $58
SECTION "bank2A",ROMX,BANK[$2A]
_ItemUseText001: ; a8000 (2a:4000)
db 0,$52," used@@"
_ItemUseText002: ; a8009 (2a:4009)
TX_RAM $cf4b
db $0, "!", $57
_GotOnBicycleText1: ; a800f (2a:400f)
db $0, $52, " got on the@@"
_GotOnBicycleText2: ; a801e (2a:401e)
TX_RAM $cf4b
db $0, "!", $58
_GotOffBicycleText1: ; a8024 (2a:4024)
db $0, $52, " got off@@"
_GotOffBicycleText2: ; a8030 (2a:4030)
db $0, "the @"
TX_RAM $cf4b
db $0, ".", $58
_ThrewAwayItemText: ; a803c (2a:403c)
db $0, "Threw away", $4f
db "@"
UnnamedText_a8049: ; a8049 (2a:4049)
TX_RAM $cd6d
db $0, ".", $58
_IsItOKToTossItemText: ; a804f (2a:404f)
db $0, "Is it OK to toss", $4f
db "@"
TX_RAM $cf4b
db $0, "?", $58
_TooImportantToTossText: ; a8068 (2a:4068)
db $0, "That's too impor-", $4f
db "tant to toss!", $58
_UnnamedText_2fe3b: ; a8088 (2a:4088)
TX_RAM $cd6d
db $0, " knows", $4f
db "@"
TX_RAM $cf4b
db $0, "!", $58
_UnnamedText_71d88: ; a809a (2a:409a)
db $0, "Okay, connect the", $4f
db "cable like so!", $58
; 0xa809a + 34 bytes
_UnnamedText_71d8d: ; a80bc (2a:40bc)
db $0, $52, " traded", $4f
db "@"
TX_RAM $cd13
db $0, " for", $55
db "@"
TX_RAM $cd1e
db $0, "!@@"
_UnnamedText_71d94: ; a80d8 (2a:40d8)
db $0, "I'm looking for", $4f
db "@"
TX_RAM $cd13
db $0, "! Wanna", $51
db "trade one for", $4f
db "@"
TX_RAM $cd1e
db $0, "? ", $57
_UnnamedText_71d99: ; a810b (2a:410b)
db $0, "Awww!", $4f
db "Oh well...", $57
; 0xa810b + 18 bytes
_UnnamedText_71d9e: ; a811d (2a:411d)
db $0, "What? That's not", $4f
db "@"
; 0xa811d + 18 bytes
UnnamedText_a812f: ; a812f (2a:412f)
TX_RAM $cd13
db $0, "!", $51
db "If you get one,", $4f
db "come back here!", $57
; 0xa8155
_UnnamedText_71da3: ; a8155 (2a:4155)
db $0, "Hey thanks!", $57
; 0xa8155 + 13 bytes
_UnnamedText_71da8: ; a8162 (2a:4162)
db $0, "Isn't my old", $4f
db "@"
TX_RAM $cd1e
db $0, " great?", $57
_UnnamedText_71dad: ; a817c (2a:417c)
db $0, "Hello there! Do", $4f
db "you want to trade", $51
db "your @"
TX_RAM $cd13
db $0, $4f
db "for @"
TX_RAM $cd1e
db $0, "?", $57
_UnnamedText_71db2: ; a81b5 (2a:41b5)
db $0, "Well, if you", $4f
db "don't want to...", $57
; 0xa81b5 + 30 bytes
_UnnamedText_71db7: ; a81d3 (2a:41d3)
db $0, "Hmmm? This isn't", $4f
db "@"
TX_RAM $cd13
db $0, ".", $51
db "Think of me when", $4f
db "you get one.", $57
; 0xa8209
_UnnamedText_71dbc: ; a8209 (2a:4209)
db $0, "Thanks!", $57
; 0xa8209 + 9 bytes
_UnnamedText_71dc1: ; a8212 (2a:4212)
db $0, "The @"
TX_RAM $cd13
db $0, " you", $4f
db "traded to me", $51
db "went and evolved!", $57
; 0xa8240
_UnnamedText_71dc6: ; a8240 (2a:4240)
db $0, "Hi! Do you have", $4f
db "@"
TX_RAM $cd13
db $0, "?", $51
db "Want to trade it", $4f
db "for @"
TX_RAM $cd1e
db $0, "?", $57
; 0xa8274
_UnnamedText_71dcb: ; a8274 (2a:4274)
db $0, "That's too bad.", $57
; 0xa8274 + 16 bytes
_UnnamedText_71dd0: ; a8284 (2a:4284)
db $0, "...This is no", $4f
db "@"
TX_RAM $cd13
db $0, ".", $51
db "If you get one,", $4f
db "trade it with me!", $57
; 0xa82bc
_UnnamedText_71dd5: ; a82bc (2a:42bc)
db $0, "Thanks pal!", $57
; 0xa82bc + 13 bytes
_UnnamedText_71dda: ; a82c9 (2a:42c9)
db $0, "How is my old", $4f
db "@"
TX_RAM $cd1e
db $0, "?", $51
db "My @"
TX_RAM $cd13
db $0, " is", $4f
db "doing great!", $57
; 0xa82f8
; XXX
db $0, "There isn't", $4f
db "anything to CUT!", $58
TX_RAM $cd6d
db $0, " hacked", $4f
db "away with CUT!", $58
SECTION "bank2B",ROMX,BANK[$2B]
INCLUDE "text/pokedex.tx"
SECTION "bank2C",ROMX,BANK[$2C]
MoveNames: ; b0000 (2c:4000)
db "POUND@"
db "KARATE CHOP@"
db "DOUBLESLAP@"
db "COMET PUNCH@"
db "MEGA PUNCH@"
db "PAY DAY@"
db "FIRE PUNCH@"
db "ICE PUNCH@"
db "THUNDERPUNCH@"
db "SCRATCH@"
db "VICEGRIP@"
db "GUILLOTINE@"
db "RAZOR WIND@"
db "SWORDS DANCE@"
db "CUT@"
db "GUST@"
db "WING ATTACK@"
db "WHIRLWIND@"
db "FLY@"
db "BIND@"
db "SLAM@"
db "VINE WHIP@"
db "STOMP@"
db "DOUBLE KICK@"
db "MEGA KICK@"
db "JUMP KICK@"
db "ROLLING KICK@"
db "SAND-ATTACK@"
db "HEADBUTT@"
db "HORN ATTACK@"
db "FURY ATTACK@"
db "HORN DRILL@"
db "TACKLE@"
db "BODY SLAM@"
db "WRAP@"
db "TAKE DOWN@"
db "THRASH@"
db "DOUBLE-EDGE@"
db "TAIL WHIP@"
db "POISON STING@"
db "TWINEEDLE@"
db "PIN MISSILE@"
db "LEER@"
db "BITE@"
db "GROWL@"
db "ROAR@"
db "SING@"
db "SUPERSONIC@"
db "SONICBOOM@"
db "DISABLE@"
db "ACID@"
db "EMBER@"
db "FLAMETHROWER@"
db "MIST@"
db "WATER GUN@"
db "HYDRO PUMP@"
db "SURF@"
db "ICE BEAM@"
db "BLIZZARD@"
db "PSYBEAM@"
db "BUBBLEBEAM@"
db "AURORA BEAM@"
db "HYPER BEAM@"
db "PECK@"
db "DRILL PECK@"
db "SUBMISSION@"
db "LOW KICK@"
db "COUNTER@"
db "SEISMIC TOSS@"
db "STRENGTH@"
db "ABSORB@"
db "MEGA DRAIN@"
db "LEECH SEED@"
db "GROWTH@"
db "RAZOR LEAF@"
db "SOLARBEAM@"
db "POISONPOWDER@"
db "STUN SPORE@"
db "SLEEP POWDER@"
db "PETAL DANCE@"
db "STRING SHOT@"
db "DRAGON RAGE@"
db "FIRE SPIN@"
db "THUNDERSHOCK@"
db "THUNDERBOLT@"
db "THUNDER WAVE@"
db "THUNDER@"
db "ROCK THROW@"
db "EARTHQUAKE@"
db "FISSURE@"
db "DIG@"
db "TOXIC@"
db "CONFUSION@"
db "PSYCHIC@"
db "HYPNOSIS@"
db "MEDITATE@"
db "AGILITY@"
db "QUICK ATTACK@"
db "RAGE@"
db "TELEPORT@"
db "NIGHT SHADE@"
db "MIMIC@"
db "SCREECH@"
db "DOUBLE TEAM@"
db "RECOVER@"
db "HARDEN@"
db "MINIMIZE@"
db "SMOKESCREEN@"
db "CONFUSE RAY@"
db "WITHDRAW@"
db "DEFENSE CURL@"
db "BARRIER@"
db "LIGHT SCREEN@"
db "HAZE@"
db "REFLECT@"
db "FOCUS ENERGY@"
db "BIDE@"
db "METRONOME@"
db "MIRROR MOVE@"
db "SELFDESTRUCT@"
db "EGG BOMB@"
db "LICK@"
db "SMOG@"
db "SLUDGE@"
db "BONE CLUB@"
db "FIRE BLAST@"
db "WATERFALL@"
db "CLAMP@"
db "SWIFT@"
db "SKULL BASH@"
db "SPIKE CANNON@"
db "CONSTRICT@"
db "AMNESIA@"
db "KINESIS@"
db "SOFTBOILED@"
db "HI JUMP KICK@"
db "GLARE@"
db "DREAM EATER@"
db "POISON GAS@"
db "BARRAGE@"
db "LEECH LIFE@"
db "LOVELY KISS@"
db "SKY ATTACK@"
db "TRANSFORM@"
db "BUBBLE@"
db "DIZZY PUNCH@"
db "SPORE@"
db "FLASH@"
db "PSYWAVE@"
db "SPLASH@"
db "ACID ARMOR@"
db "CRABHAMMER@"
db "EXPLOSION@"
db "FURY SWIPES@"
db "BONEMERANG@"
db "REST@"
db "ROCK SLIDE@"
db "HYPER FANG@"
db "SHARPEN@"
db "CONVERSION@"
db "TRI ATTACK@"
db "SUPER FANG@"
db "SLASH@"
db "SUBSTITUTE@"
db "STRUGGLE@"