pokered/text/maps/route_8.asm
2016-06-08 05:45:50 -06:00

154 lines
2.4 KiB
NASM

_Route8BattleText1::
text "You look good at"
line "#MON, but"
cont "how's your chem?"
done
_Route8EndBattleText1::
text "Ow!"
line "Meltdown!"
prompt
_Route8AfterBattleText1::
text "I am better at"
line "school than this!"
done
_Route8BattleText2::
text "All right! Let's"
line "roll the dice!"
done
_Route8EndBattleText2::
text "Drat!"
line "Came up short!"
prompt
_Route8AfterBattleText2::
text "Lady Luck's not"
line "with me today!"
done
_Route8BattleText3::
text "You need strategy"
line "to win at this!"
done
_Route8EndBattleText3::
text "It's"
line "not logical!"
prompt
_Route8AfterBattleText3::
text "Go with GRIMER"
line "first...and..."
cont "...and...then..."
done
_Route8BattleText4::
text "I like NIDORAN, so"
line "I collect them!"
done
_Route8EndBattleText4::
text "Why? Why??"
prompt
_Route8AfterBattleText4::
text "When #MON grow"
line "up they get ugly!"
cont "They shouldn't"
cont "evolve!"
done
_Route8BattleText5::
text "School is fun, but"
line "so are #MON."
done
_Route8EndBattleText5::
text "I'll"
line "stay with school."
prompt
_Route8AfterBattleText5::
text "We're stuck here"
line "because of the"
cont "gates at SAFFRON."
done
_Route8BattleText6::
text "MEOWTH is so cute,"
line "meow, meow, meow!"
done
_Route8EndBattleText6::
text "Meow!"
prompt
_Route8AfterBattleText6::
text "I think PIDGEY"
line "and RATTATA"
cont "are cute too!"
done
_Route8BattleText7::
text "We must look"
line "silly standing"
cont "here like this!"
done
_Route8EndBattleText7::
text "Look what"
line "you did!"
prompt
_Route8AfterBattleText7::
text "SAFFRON's gate"
line "keeper won't let"
cont "us through."
cont "He's so mean!"
done
_Route8BattleText8::
text "I'm a rambling,"
line "gambling dude!"
done
_Route8EndBattleText8::
text "Missed"
line "the big score!"
prompt
_Route8AfterBattleText8::
text "Gambling and"
line "#MON are like"
cont "eating peanuts!"
cont "Just can't stop!"
done
_Route8BattleText9::
text "What's a cute,"
line "round and fluffy"
cont "#MON?"
done
_Route8EndBattleText9::
text "Stop!"
para "Don't be so mean"
line "to my CLEFAIRY!"
prompt
_Route8AfterBattleText9::
text "I heard that"
line "CLEFAIRY evolves"
cont "when it's exposed"
cont "to a MOON STONE."
done
_Route8Text10::
text "UNDERGROUND PATH"
line "CELADON CITY -"
cont "LAVENDER TOWN"
done