mirror of
https://github.com/pret/pokered.git
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213 lines
3.9 KiB
NASM
Executable file
213 lines
3.9 KiB
NASM
Executable file
text EQUS "db TX_START," ; Start writing text.
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next EQUS "db \"<NEXT>\"," ; Move a line down.
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line EQUS "db \"<LINE>\"," ; Start writing at the bottom line.
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para EQUS "db \"<PARA>\"," ; Start a new paragraph.
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cont EQUS "db \"<CONT>\"," ; Scroll to the next line.
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done EQUS "db \"<DONE>\"" ; End a text box.
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prompt EQUS "db \"<PROMPT>\"" ; Prompt the player to end a text box (initiating some other event).
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page EQUS "db \"<PAGE>\"," ; Start a new Pokédex page.
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dex EQUS "db \"<DEXEND>\", \"@\"" ; End a Pokédex entry.
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; TextCommandJumpTable indexes (see home/text.asm)
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const_def
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const TX_START ; $00
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text_start: MACRO
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db TX_START
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ENDM
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const TX_RAM ; $01
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text_ram: MACRO
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db TX_RAM
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dw \1 ; address to read from
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ENDM
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const TX_BCD ; $02
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text_bcd: MACRO
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db TX_BCD
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dw \1 ; address to read from
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db \2 ; number of bytes + print flags
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ENDM
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const TX_MOVE ; $03
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text_move: MACRO
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db TX_MOVE
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dw \1 ; address of the new location
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ENDM
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const TX_BOX ; $04
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text_box: MACRO
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; draw box
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db TX_BOX
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dw \1 ; address of upper left corner
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db \2, \3 ; height, width
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ENDM
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const TX_LOW ; $05
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text_low: MACRO
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db TX_LOW
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ENDM
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const TX_PROMPT_BUTTON ; $06
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text_promptbutton: MACRO
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db TX_PROMPT_BUTTON
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ENDM
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const TX_SCROLL ; $07
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text_scroll: MACRO
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db TX_SCROLL
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ENDM
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const TX_START_ASM ; $08
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text_asm: MACRO
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db TX_START_ASM
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ENDM
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const TX_NUM ; $09
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text_decimal: MACRO
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; print a big-endian decimal number.
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db TX_NUM
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dw \1 ; address to read from
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dn \2, \3 ; number of bytes to read, number of digits to display
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ENDM
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const TX_PAUSE ; $0a
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text_pause: MACRO
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db TX_PAUSE
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ENDM
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const TX_SOUND_GET_ITEM_1 ; $0b
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sound_get_item_1: MACRO
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db TX_SOUND_GET_ITEM_1
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ENDM
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TX_SOUND_LEVEL_UP EQU TX_SOUND_GET_ITEM_1
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sound_level_up EQUS "sound_get_item_1"
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const TX_DOTS ; $0c
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text_dots: MACRO
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db TX_DOTS
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db \1 ; number of ellipses to draw
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ENDM
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const TX_WAIT_BUTTON ; $0d
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text_waitbutton: MACRO
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db TX_WAIT_BUTTON
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ENDM
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const TX_SOUND_POKEDEX_RATING ; $0e
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sound_pokedex_rating: MACRO
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db TX_SOUND_POKEDEX_RATING
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ENDM
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const TX_SOUND_GET_ITEM_1_DUPLICATE ; $0f
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sound_get_item_1_duplicate: MACRO
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db TX_SOUND_GET_ITEM_1_DUPLICATE
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ENDM
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const TX_SOUND_GET_ITEM_2 ; $10
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sound_get_item_2: MACRO
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db TX_SOUND_GET_ITEM_2
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ENDM
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const TX_SOUND_GET_KEY_ITEM ; $11
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sound_get_key_item: MACRO
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db TX_SOUND_GET_KEY_ITEM
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ENDM
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const TX_SOUND_CAUGHT_MON ; $12
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sound_caught_mon: MACRO
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db TX_SOUND_CAUGHT_MON
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ENDM
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const TX_SOUND_DEX_PAGE_ADDED ; $13
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sound_dex_page_added: MACRO
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db TX_SOUND_DEX_PAGE_ADDED
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ENDM
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const TX_SOUND_CRY_NIDORINA ; $14
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sound_cry_nidorina: MACRO
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db TX_SOUND_CRY_NIDORINA
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ENDM
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const TX_SOUND_CRY_PIDGEOT ; $15
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sound_cry_pidgeot: MACRO
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db TX_SOUND_CRY_PIDGEOT
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ENDM
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const TX_SOUND_CRY_DEWGONG ; $16
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sound_cry_dewgong: MACRO
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db TX_SOUND_CRY_DEWGONG
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ENDM
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const TX_FAR ; $17
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text_far: MACRO
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db TX_FAR
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dab \1 ; address of text commands
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ENDM
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const_next $50
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const TX_END ; $50
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text_end: MACRO
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db TX_END
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ENDM
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; Text script IDs (see home/text_script.asm)
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const_def -1, -1
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const TX_SCRIPT_POKECENTER_NURSE ; $ff
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script_pokecenter_nurse: MACRO
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db TX_SCRIPT_POKECENTER_NURSE
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ENDM
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const TX_SCRIPT_MART ; $fe
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script_mart: MACRO
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db TX_SCRIPT_MART
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db _NARG ; number of items
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REPT _NARG
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db \1 ; item id
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SHIFT
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ENDR
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db -1 ; end
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ENDM
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const TX_SCRIPT_BILLS_PC ; $fd
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script_bills_pc: MACRO
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db TX_SCRIPT_BILLS_PC
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ENDM
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const TX_SCRIPT_PLAYERS_PC ; $fc
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script_players_pc: MACRO
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db TX_SCRIPT_PLAYERS_PC
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ENDM
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const_skip ; $fb
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const_skip ; $fa
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const TX_SCRIPT_POKECENTER_PC ; $f9
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script_pokecenter_pc: MACRO
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db TX_SCRIPT_POKECENTER_PC
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ENDM
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const_skip ; $f8
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const TX_SCRIPT_PRIZE_VENDOR ; $f7
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script_prize_vendor: MACRO
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db TX_SCRIPT_PRIZE_VENDOR
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ENDM
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const TX_SCRIPT_CABLE_CLUB_RECEPTIONIST ; $f6
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script_cable_club_receptionist: MACRO
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db TX_SCRIPT_CABLE_CLUB_RECEPTIONIST
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ENDM
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const TX_SCRIPT_VENDING_MACHINE ; $f5
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script_vending_machine: MACRO
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db TX_SCRIPT_VENDING_MACHINE
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ENDM
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